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authorj-tkay <joseph.tk.ea@gmail.com>2013-06-28 20:11:19 +0800
committerj-tkay <joseph.tk.ea@gmail.com>2013-06-28 20:11:19 +0800
commit8489dbf3b58d3bff70b27ea42884a14d5229430a (patch)
tree89e0f9be6b3bc7c3ebc135fc311d9f6d6ebbfeec
parentde7919f0f59f47473e6de709b5d5287a4a55e18d (diff)
parent2154c0fa9cee582a36f9a8d7923a646a6d47adf0 (diff)
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Merge branch 'master' of https://github.com/HerculesWS/Hercules
-rw-r--r--3rdparty/libconfig/libconfig.c6
-rwxr-xr-x[-rw-r--r--]Hercules-10.sln10
-rw-r--r--conf/atcommand.conf7
-rw-r--r--conf/battle/drops.conf3
-rw-r--r--conf/messages.conf2
-rw-r--r--db/castle_db.txt102
-rw-r--r--db/const.txt68
-rw-r--r--db/item_findingore.txt25
-rw-r--r--db/pre-re/item_bluebox.txt1027
-rw-r--r--db/pre-re/item_cardalbum.txt399
-rw-r--r--db/pre-re/item_chain.conf104
-rw-r--r--db/pre-re/item_combo_db.txt2
-rw-r--r--db/pre-re/item_db.txt248
-rw-r--r--db/pre-re/item_giftbox.txt629
-rw-r--r--db/pre-re/item_group.conf3387
-rw-r--r--db/pre-re/item_group_db.txt6
-rw-r--r--db/pre-re/item_misc.txt559
-rw-r--r--db/pre-re/item_packages.conf6130
-rw-r--r--db/pre-re/item_violetbox.txt928
-rw-r--r--db/pre-re/skill_require_db.txt2
-rw-r--r--db/pre-re/skill_tree.conf3851
-rw-r--r--db/pre-re/skill_tree.txt5732
-rw-r--r--db/re/item_bluebox.txt1027
-rw-r--r--db/re/item_cardalbum.txt446
-rw-r--r--db/re/item_chain.conf104
-rw-r--r--db/re/item_combo_db.txt2
-rw-r--r--db/re/item_db.txt431
-rw-r--r--db/re/item_giftbox.txt629
-rw-r--r--db/re/item_group.conf3981
-rw-r--r--db/re/item_group_db.txt6
-rw-r--r--db/re/item_misc.txt808
-rw-r--r--db/re/item_packages.conf10803
-rw-r--r--db/re/item_violetbox.txt928
-rw-r--r--db/re/skill_cast_db.txt4
-rw-r--r--db/re/skill_db.txt20
-rw-r--r--db/re/skill_require_db.txt6
-rw-r--r--db/re/skill_tree.conf3848
-rw-r--r--db/re/skill_tree.txt5732
-rw-r--r--db/sc_config.txt4
-rw-r--r--doc/item_bonus.txt222
-rw-r--r--doc/script_commands.txt42
-rw-r--r--npc/mapflag/notomb.txt17
-rw-r--r--npc/re/cities/malaya.txt248
-rw-r--r--npc/re/quests/eden/eden_tutorial.txt1562
-rw-r--r--npc/re/quests/quests_malaya.txt507
-rw-r--r--npc/scripts_mapflags.conf3
-rw-r--r--sql-files/item_db.sql465
-rw-r--r--sql-files/item_db_re.sql706
-rw-r--r--src/common/mmo.h2
-rw-r--r--src/map/atcommand.c117
-rw-r--r--src/map/battle.c439
-rw-r--r--src/map/battle.h1
-rw-r--r--src/map/battleground.c14
-rw-r--r--src/map/battleground.h1
-rw-r--r--src/map/buyingstore.c6
-rw-r--r--src/map/chrif.c194
-rw-r--r--src/map/chrif.h104
-rw-r--r--src/map/clif.c113
-rw-r--r--src/map/clif.h1
-rw-r--r--src/map/guild.c6
-rw-r--r--src/map/instance.c45
-rw-r--r--src/map/intif.c22
-rw-r--r--src/map/itemdb.c641
-rw-r--r--src/map/itemdb.h180
-rw-r--r--src/map/log.c4
-rw-r--r--src/map/map.c63
-rw-r--r--src/map/map.h3
-rw-r--r--src/map/mob.c25
-rw-r--r--src/map/npc.c47
-rw-r--r--src/map/packets.h213
-rw-r--r--src/map/packets_struct.h13
-rw-r--r--src/map/party.c43
-rw-r--r--src/map/party.h2
-rw-r--r--src/map/pc.c1696
-rw-r--r--src/map/pc.h5
-rw-r--r--src/map/pet.c4
-rw-r--r--src/map/quest.c8
-rw-r--r--src/map/script.c353
-rw-r--r--src/map/script.h10
-rw-r--r--src/map/searchstore.c4
-rw-r--r--src/map/skill.c115
-rw-r--r--src/map/skill.h3
-rw-r--r--src/map/status.c1275
-rw-r--r--src/map/status.h10
-rw-r--r--src/map/storage.c126
-rw-r--r--src/map/storage.h73
-rw-r--r--src/map/trade.c14
-rw-r--r--src/map/trade.h7
-rw-r--r--src/map/unit.c4
-rw-r--r--src/map/vending.c4
-rw-r--r--src/plugins/db2sql.c16
91 files changed, 39414 insertions, 22390 deletions
diff --git a/3rdparty/libconfig/libconfig.c b/3rdparty/libconfig/libconfig.c
index 2e90315c6..4cc272c9f 100644
--- a/3rdparty/libconfig/libconfig.c
+++ b/3rdparty/libconfig/libconfig.c
@@ -1531,15 +1531,11 @@ config_setting_t *config_setting_add(config_setting_t *parent,
if((parent->type == CONFIG_TYPE_ARRAY) || (parent->type == CONFIG_TYPE_LIST))
name = NULL;
- if(name)
- {
+ if(name) {
if(! __config_validate_name(name))
return(NULL);
}
- if(config_setting_get_member(parent, name) != NULL)
- return(NULL); /* already exists */
-
return(config_setting_create(parent, name, type));
}
diff --git a/Hercules-10.sln b/Hercules-10.sln
index 997df68af..f8bbc88c1 100644..100755
--- a/Hercules-10.sln
+++ b/Hercules-10.sln
@@ -1,5 +1,5 @@
Microsoft Visual Studio Solution File, Format Version 11.00
-# Visual Studio 2010
+# Visual C++ Express 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "char-server", "vcproj-10\char-server.vcxproj", "{D356871D-58E1-450B-967A-E4E9646175AF}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "login-server", "vcproj-10\login-server.vcxproj", "{D356871D-58E1-450B-967A-E5E9646175AF}"
@@ -8,7 +8,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "map-server", "vcproj-10\map
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mapcache", "vcproj-10\mapcache.vcxproj", "{D356871D-58E1-450B-967A-E7E9646175AF}"
EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "plugin-sample", "vcproj-10\plugin-sample.vcxproj", "{E64C56D3-CDFB-483B-900B-A62D216B6D2F}"
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "plugin-sample", "vcproj-10\plugin-sample.vcxproj", "{F4A5705B-BED6-47AB-9135-2D39838F14DC}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@@ -32,10 +32,8 @@ Global
{D356871D-58E1-450B-967A-E7E9646175AF}.Debug|Win32.Build.0 = Debug|Win32
{D356871D-58E1-450B-967A-E7E9646175AF}.Release|Win32.ActiveCfg = Release|Win32
{D356871D-58E1-450B-967A-E7E9646175AF}.Release|Win32.Build.0 = Release|Win32
- {E64C56D3-CDFB-483B-900B-A62D216B6D2F}.Debug|Win32.ActiveCfg = Debug|Win32
- {E64C56D3-CDFB-483B-900B-A62D216B6D2F}.Debug|Win32.Build.0 = Debug|Win32
- {E64C56D3-CDFB-483B-900B-A62D216B6D2F}.Release|Win32.ActiveCfg = Release|Win32
- {E64C56D3-CDFB-483B-900B-A62D216B6D2F}.Release|Win32.Build.0 = Release|Win32
+ {F4A5705B-BED6-47AB-9135-2D39838F14DC}.Debug|Win32.ActiveCfg = Debug|Win32
+ {F4A5705B-BED6-47AB-9135-2D39838F14DC}.Release|Win32.ActiveCfg = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
diff --git a/conf/atcommand.conf b/conf/atcommand.conf
index 6e35d5327..3b3a156eb 100644
--- a/conf/atcommand.conf
+++ b/conf/atcommand.conf
@@ -14,8 +14,7 @@ atcommand_symbol : "@"
charcommand_symbol: "#"
/* Command aliases
-You can define aliases for any command. Aliases work just like original
-command.
+You can define aliases for any command. Aliases work just like the original command.
Format is
<commandname>: ["<alias>", ...]
*/
@@ -59,8 +58,8 @@ aliases: {
channel: ["main"]
}
-/* list of commands that should not be logged at all */
-/* add as many commands as you like */
+/* List of commands that should not be logged at all */
+/* Add as many commands as you like */
nolog: {
iteminfo: 1
mobinfo: 1
diff --git a/conf/battle/drops.conf b/conf/battle/drops.conf
index 9006cfeb1..424c46f5b 100644
--- a/conf/battle/drops.conf
+++ b/conf/battle/drops.conf
@@ -117,9 +117,6 @@ drops_by_luk: 0
// (So at 100 luk, everything will have double chance of dropping).
drops_by_luk2: 0
-// The rate of monsters dropping ores by the skill Ore Discovery (Default is 100)
-finding_ore_rate: 100
-
// Whether or not Marine Spheres and Floras summoned by Alchemist drop items?
// This setting has three available values:
// 0: Nothing drops.
diff --git a/conf/messages.conf b/conf/messages.conf
index d9472952d..21e24e91a 100644
--- a/conf/messages.conf
+++ b/conf/messages.conf
@@ -1505,5 +1505,7 @@
//src/map/pc.c::pc_isUseitem
1474: You cannot use this item while sitting
+1476: You are already mounting something else
+
//Custom translations
import: conf/import/msg_conf.txt
diff --git a/db/castle_db.txt b/db/castle_db.txt
index 45a1443d5..12e222eb6 100644
--- a/db/castle_db.txt
+++ b/db/castle_db.txt
@@ -3,44 +3,72 @@
// Structure of Database:
// CastleID,MapName,CastleName,OnGuildBreakEventName,Flag
//
-// 01. CastleID Unique ID of the castle. Must remain unique across all map-servers.
-// 02. MapName Map name to be considered as the castle map.
-// 03. CastleName Name of the castle (used by scripts and guardian name tags).
-// 04. OnGuildBreakEventName NPC unique name to invoke ::OnGuildBreak on, when a occupied
-// castle is abandoned during guild break.
-// 05. Flag Switch flag (reserved as of athena-dev mod0796~0801, not used by server).
-
-0,aldeg_cas01,Neuschwanstein,Agit#aldeg_cas01,1 // kRO : Noisyubantian
-1,aldeg_cas02,Hohenschwangau,Agit#aldeg_cas02,1 // kRO : Hohensyubangawoo
-2,aldeg_cas03,Nuernberg,Agit#aldeg_cas03,1 // kRO : Nyirenverk
-3,aldeg_cas04,Wuerzburg,Agit#aldeg_cas04,1 // kRO : Byirtsburi
-4,aldeg_cas05,Rothenburg,Agit#aldeg_cas05,1 // kRO : Rotenburk
-5,gefg_cas01,Repherion,Agit#gefg_cas01,1 // kRO : Reprion
-6,gefg_cas02,Eeyolbriggar,Agit#gefg_cas02,1 // kRO : Yolbriger
-7,gefg_cas03,Yesnelph,Agit#gefg_cas03,1 // kRO : Isinlife
-8,gefg_cas04,Bergel,Agit#gefg_cas04,1 // kRO : Berigel
-9,gefg_cas05,Mersetzdeitz,Agit#gefg_cas05,1 // kRO : Melsedetsu
-10,payg_cas01,Bright Arbor,Agit#payg_cas01,1 // kRO : Mingting
-11,payg_cas02,Scarlet Palace,Agit#payg_cas02,1 // kRO : Tiantan
-12,payg_cas03,Holy Shadow,Agit#payg_cas03,1 // kRO : Fuying
-13,payg_cas04,Sacred Altar,Agit#payg_cas04,1 // kRO : Honglou
-14,payg_cas05,Bamboo Grove Hill,Agit#payg_cas05,1 // kRO : Zhulinxian
-15,prtg_cas01,Kriemhild,Agit#prtg_cas01,1 // kRO : Creamhilt
-16,prtg_cas02,Swanhild,Agit#prtg_cas02,1 // kRO : Sbanhealt
-17,prtg_cas03,Fadhgridh,Agit#prtg_cas03,1 // kRO : Lazrigees
-18,prtg_cas04,Skoegul,Agit#prtg_cas04,1 // kRO : Squagul
-19,prtg_cas05,Gondul,Agit#prtg_cas05,1 // kRO : Guindull
+// 01. CastleID Unique ID of the castle. Must remain unique across all map-servers.
+// 02. MapName Map name to be considered as the castle map.
+// 03. CastleName Name of the castle (used by scripts and guardian name tags).
+// 04. OnGuildBreakEventName NPC unique name to invoke ::OnGuildBreak on, when a occupied
+// castle is abandoned during guild break.
+// 05. Flag Switch flag (reserved as of athena-dev mod0796~0801, not used by server).
+
+
+//================
+// Al De Baran
+//================
+0,aldeg_cas01,Neuschwanstein,Agit#aldeg_cas01,1 // kRO : Noisyubantian
+1,aldeg_cas02,Hohenschwangau,Agit#aldeg_cas02,1 // kRO : Hohensyubangawoo
+2,aldeg_cas03,Nuernberg,Agit#aldeg_cas03,1 // kRO : Nyirenverk
+3,aldeg_cas04,Wuerzburg,Agit#aldeg_cas04,1 // kRO : Byirtsburi
+4,aldeg_cas05,Rothenburg,Agit#aldeg_cas05,1 // kRO : Rotenburk
+
+//================
+// Geffen
+//================
+5,gefg_cas01,Repherion,Agit#gefg_cas01,1 // kRO : Reprion
+6,gefg_cas02,Eeyolbriggar,Agit#gefg_cas02,1 // kRO : Yolbriger
+7,gefg_cas03,Yesnelph,Agit#gefg_cas03,1 // kRO : Isinlife
+8,gefg_cas04,Bergel,Agit#gefg_cas04,1 // kRO : Berigel
+9,gefg_cas05,Mersetzdeitz,Agit#gefg_cas05,1 // kRO : Melsedetsu
+
+//================
+// Payon
+//================
+10,payg_cas01,Bright Arbor,Agit#payg_cas01,1 // kRO : Mingting
+11,payg_cas02,Scarlet Palace,Agit#payg_cas02,1 // kRO : Tiantan
+12,payg_cas03,Holy Shadow,Agit#payg_cas03,1 // kRO : Fuying
+13,payg_cas04,Sacred Altar,Agit#payg_cas04,1 // kRO : Honglou
+14,payg_cas05,Bamboo Grove Hill,Agit#payg_cas05,1 // kRO : Zhulinxian
+
+//================
+// Prontera
+//================
+15,prtg_cas01,Kriemhild,Agit#prtg_cas01,1 // kRO : Creamhilt
+16,prtg_cas02,Swanhild,Agit#prtg_cas02,1 // kRO : Sbanhealt
+17,prtg_cas03,Fadhgridh,Agit#prtg_cas03,1 // kRO : Lazrigees
+18,prtg_cas04,Skoegul,Agit#prtg_cas04,1 // kRO : Squagul
+19,prtg_cas05,Gondul,Agit#prtg_cas05,1 // kRO : Guindull
+
+//================
+// Novice Guilds
+//================
20,nguild_alde,Earth,Agit_N01,2
21,nguild_gef,Air,Agit_N02,2
22,nguild_pay,Water,Agit_N03,2
23,nguild_prt,Fire,Agit_N04,2
-24,schg_cas01,Himinn,Manager#schg_cas01,1 // kRO : Himinn
-25,schg_cas02,Andlangr,Manager#schg_cas02,1 // kRO : Andlangr
-26,schg_cas03,Viblainn,Manager#schg_cas03,1 // kRO : Viblainn
-27,schg_cas04,Hljod,Manager#schg_cas04,1 // kRO : Hljod
-28,schg_cas05,Skidbladnir,Manager#schg_cas05,1 // kRO : Skidbladnir
-29,arug_cas01,Mardol,Manager#arug_cas01,1 // kRO : Mardol
-30,arug_cas02,Cyr,Manager#arug_cas02,1 // kRO : Cyr
-31,arug_cas03,Horn,Manager#arug_cas03,1 // kRO : Horn
-32,arug_cas04,Gefn,Manager#arug_cas04,1 // kRO : Gefn
-33,arug_cas05,Bandis,Manager#arug_cas05,1 // kRO : Bandis
+
+//================
+// Yuno
+//================
+24,schg_cas01,Himinn,Manager#schg_cas01,1 // kRO : Himinn
+25,schg_cas02,Andlangr,Manager#schg_cas02,1 // kRO : Andlangr
+26,schg_cas03,Viblainn,Manager#schg_cas03,1 // kRO : Viblainn
+27,schg_cas04,Hljod,Manager#schg_cas04,1 // kRO : Hljod
+28,schg_cas05,Skidbladnir,Manager#schg_cas05,1 // kRO : Skidbladnir
+
+//================
+// Rachel
+//================
+29,arug_cas01,Mardol,Manager#arug_cas01,1 // kRO : Mardol
+30,arug_cas02,Cyr,Manager#arug_cas02,1 // kRO : Cyr
+31,arug_cas03,Horn,Manager#arug_cas03,1 // kRO : Horn
+32,arug_cas04,Gefn,Manager#arug_cas04,1 // kRO : Gefn
+33,arug_cas05,Bandis,Manager#arug_cas05,1 // kRO : Bandis
diff --git a/db/const.txt b/db/const.txt
index a5e52cb38..b048dfd86 100644
--- a/db/const.txt
+++ b/db/const.txt
@@ -569,7 +569,7 @@ bUnstripableArmor 2035
bUnstripableHelm 2036
bUnstripableShield 2037
bIntravision 2038
-bAddMonsterDropItemGroup 2039
+bAddMonsterDropChainItem 2039
bSPLossRate 2040
bAddSkillBlow 2041
bSPVanishRate 2042
@@ -682,69 +682,6 @@ ATF_MAGIC 0x20
ATF_MISC 0x40
ATF_SKILL 0x60
-IG_BlueBox 1
-IG_VioletBox 2
-IG_CardAlbum 3
-IG_GiftBox 4
-IG_ScrollBox 5
-IG_FingingOre 6
-IG_CookieBag 7
-IG_FirstAid 8
-IG_Herb 9
-IG_Fruit 10
-IG_Meat 11
-IG_Candy 12
-IG_Juice 13
-IG_Fish 14
-IG_Box 15
-IG_Gemstone 16
-IG_Resist 17
-IG_Ore 18
-IG_Food 19
-IG_Recovery 20
-IG_Mineral 21
-IG_Taming 22
-IG_Scroll 23
-IG_Quiver 24
-IG_Mask 25
-IG_Accesory 26
-IG_Jewel 27
-IG_GiftBox_1 28
-IG_GiftBox_2 29
-IG_GiftBox_3 30
-IG_GiftBox_4 31
-IG_EggBoy 32
-IG_EggGirl 33
-IG_GiftBoxChina 34
-IG_LottoBox 35
-IG_FoodBag 36
-IG_Potion 37
-IG_RedBox_2 38
-IG_BleuBox 39
-IG_RedBox 40
-IG_GreenBox 41
-IG_YellowBox 42
-IG_OldGiftBox 43
-IG_MagicCardAlbum 44
-IG_HometownGift 45
-IG_Masquerade 46
-IG_Tresure_Box_WoE 47
-IG_Masquerade_2 48
-IG_Easter_Scroll 49
-IG_Pierre_Treasurebox 50
-IG_Cherish_Box 51
-IG_Cherish_Box_Ori 52
-IG_Louise_Costume_Box 53
-IG_Xmas_Gift 54
-IG_Fruit_Basket 55
-IG_Improved_Coin_Bag 56
-IG_Intermediate_Coin_Bag 57
-IG_Minor_Coin_Bag 58
-IG_S_Grade_Coin_Bag 59
-IG_A_Grade_Coin_Bag 60
-IG_Advanced_Weapons_Box 61
-IG_Splendid_Box 62
-
SC_ALL -1
SC_STONE 0
SC_FREEZE 1
@@ -841,7 +778,7 @@ SC_PROPERTYGROUND 99
SC_VOLCANO 100
SC_DELUGE 101
SC_VIOLENTGALE 102
-SC_WATK_ELEMENT 103
+SC_SUB_WEAPONPROPERTY 103
SC_ARMOR 104
SC_ARMORPROPERTY 105
SC_NOCHAT 106
@@ -1290,6 +1227,7 @@ SC_TELEKINESIS_INTENSE 558
SC_OFFERTORIUM 559
SC_FRIGG_SONG 560
SC_MONSTER_TRANSFORM 563
+SC_ANGEL_PROTECT 564
e_gasp 0
e_what 1
diff --git a/db/item_findingore.txt b/db/item_findingore.txt
deleted file mode 100644
index 5b62bf75c..000000000
--- a/db/item_findingore.txt
+++ /dev/null
@@ -1,25 +0,0 @@
-// Ore Discovery Obtainable Items Database
-//
-// Structure of Database:
-// GroupID,ItemID,Rate
-
-6,714,3 //Emperium
-6,756,20 //Rough Oridecon
-6,757,20 //Rough Elunium
-6,969,2 //Gold
-6,984,10 //Oridecon
-6,985,10 //Elunium
-6,990,30 //Red Blood
-6,991,30 //Crystal Blue
-6,992,30 //Wind of Verdure
-6,993,30 //Green Live
-6,994,15 //Flame Heart
-6,995,15 //Mystic Frozen
-6,996,15 //Rough Wind
-6,997,15 //Great Nature
-6,998,80 //Iron
-6,999,50 //Steel
-6,1002,100 //Iron Ore
-6,1003,60 //Coal
-6,1010,95 //Phracon
-6,1011,55 //Emveretarcon
diff --git a/db/pre-re/item_bluebox.txt b/db/pre-re/item_bluebox.txt
deleted file mode 100644
index 7a4ff7086..000000000
--- a/db/pre-re/item_bluebox.txt
+++ /dev/null
@@ -1,1027 +0,0 @@
-// Old Blue Box Obtainable Items Database
-//
-// Structure of Database:
-// GroupID,ItemID,Rate
-
-1,501,12 // Red Potion
-1,502,12 // Orange Potion
-1,503,12 // Yellow Potion
-1,504,12 // White Potion
-1,505,12 // Blue Potion
-1,506,12 // Green Potion
-1,507,12 // Red Herb
-1,508,12 // Yellow Herb
-1,509,12 // White Herb
-1,510,12 // Blue Herb
-1,511,12 // Green Herb
-1,512,12 // Apple
-1,513,12 // Banana
-1,514,12 // Grape
-1,515,12 // Carrot
-1,516,12 // Potato
-1,517,12 // Meat
-1,518,12 // Honey
-1,519,12 // Milk
-1,520,12 // Hinalle Leaflet
-1,521,12 // Aloe Leaflet
-1,522,12 // Mastela Fruit
-1,523,12 // Holy Water
-1,525,12 // Panacea
-1,526,12 // Royal Jelly
-1,528,12 // Monster Food
-1,529,12 // Candy
-1,530,12 // Candy Cane
-1,531,12 // Apple Juice
-1,532,12 // Banana Juice
-1,533,12 // Grape Juice
-1,534,12 // Carrot Juice
-1,535,12 // Pumpkin
-1,536,12 // Ice Cream
-1,537,12 // Pet Food
-1,538,12 // Well-baked Cookie
-1,539,12 // Piece of Cake
-1,544,12 // Raw Fish
-1,545,12 // Condensed Red Potion
-1,546,12 // Condensed Yellow Potion
-1,547,12 // Condensed White Potion
-1,548,12 // Cheese
-1,549,12 // Yam
-1,550,12 // Rice Cake
-1,551,12 // Sushi
-1,553,12 // Bao
-1,555,12 // Traditional Rice Cake
-1,558,12 // Chocolate
-1,561,12 // White Chocolate
-1,601,12 // Fly Wing
-1,602,12 // Butterfly Wing
-1,604,512 // Dead Branch
-1,605,12 // Anodyne
-1,606,12 // Aloevera
-1,607,12 // Yggdrasil Berry
-1,608,12 // Yggdrasil Seed
-1,609,12 // Amulet
-1,610,12 // Yggdrasil Leaf
-1,611,12 // Magnifier
-1,612,12 // Mini Furnace
-1,613,12 // Iron Hammer
-1,614,12 // Golden Hammer
-1,615,12 // Oridecon Hammer
-1,618,12 // Worn Out Scroll
-1,619,12 // Unripe Apple
-1,620,12 // Orange Juice
-1,621,12 // Bitter Herb
-1,622,12 // Rainbow Carrot
-1,623,12 // Earthworm the Dude
-1,624,12 // Rotten Fish
-1,625,12 // Rusty Iron
-1,626,12 // Monster Juice
-1,627,12 // Sweet Milk
-1,628,12 // Well-Dried Bone
-1,629,12 // Singing Flower
-1,630,12 // Dew Laden Moss
-1,631,12 // Deadly Noxious Herb
-1,632,12 // Fatty Chubby Earthworm
-1,633,12 // Sweet Potato
-1,634,12 // Tropical Banana
-1,635,12 // Orc Trophy
-1,636,12 // No Recipient
-1,637,12 // Old Broom
-1,638,12 // Silver Knife of Chastity
-1,639,12 // Armlet of Obedience
-1,640,12 // Shining Stone
-1,641,12 // Contracts in Shadow
-1,642,12 // Book of the Devil
-1,643,12 // Pet Incubator
-1,644,312 // Gift Box
-1,645,12 // Concentration Potion
-1,656,12 // Awakening Potion
-1,657,12 // Berserk Potion
-1,659,12 // Her Heart
-1,663,12 // Songpyun
-1,664,12 // Gift Box
-1,665,12 // Gift Box
-1,666,12 // Gift Box
-1,667,12 // Gift Box
-1,668,12 // Red_Envelope
-1,678,12 // Poison Bottle
-1,679,12 // Pilule
-1,701,12 // Ora Ora
-1,702,12 // Animal Gore
-1,703,12 // Hinalle
-1,704,12 // Aloe
-1,705,12 // Clover
-1,706,12 // Four Leaf Clover
-1,707,12 // Singing Plant
-1,708,12 // Ment
-1,710,12 // Illusion Flower
-1,711,12 // Shoot
-1,712,12 // Flower
-1,713,12 // Empty Bottle
-1,715,12 // Yellow Gemstone
-1,716,12 // Red Gemstone
-1,717,12 // Blue Gemstone
-1,718,12 // Garnet
-1,719,12 // Amethyst
-1,720,12 // Aquamarine
-1,721,12 // Emerald
-1,722,12 // Pearl
-1,723,12 // Ruby
-1,724,12 // Cursed Ruby
-1,725,12 // Sardonyx
-1,726,12 // Sapphire
-1,727,12 // Opal
-1,728,12 // Topaz
-1,729,12 // Zircon
-1,730,12 // 1carat Diamond
-1,731,12 // 2carat Diamond
-1,732,12 // 3carat Diamond
-1,733,12 // Cracked Diamond
-1,734,12 // Red Frame
-1,735,12 // Chung Jah
-1,736,12 // China
-1,737,12 // Black Ladle
-1,738,12 // Pencil Case
-1,739,12 // Rouge
-1,740,12 // Puppet
-1,741,12 // Poring Doll
-1,742,12 // Chonchon Doll
-1,743,12 // Spore Doll
-1,744,12 // Bouquet
-1,745,12 // Wedding Bouquet
-1,746,12 // Glass Bead
-1,747,12 // Crystal Mirror
-1,748,12 // Witherless Rose
-1,749,12 // Frozen Rose
-1,750,12 // Baphomet Doll
-1,751,12 // Osiris Doll
-1,752,12 // Grasshopper Doll
-1,753,12 // Yoyo Doll
-1,754,12 // Raccoon Doll
-1,901,12 // Danggie
-1,902,12 // Tree Root
-1,903,12 // Reptile Tongue
-1,904,12 // Scorpion Tail
-1,905,12 // Stem
-1,906,12 // Pointed Scale
-1,907,12 // Resin
-1,908,12 // Spawn
-1,909,12 // Jellopy
-1,910,12 // Garlet
-1,911,12 // Scell
-1,912,12 // Zargon
-1,913,12 // Tooth of Bat
-1,914,12 // Fluff
-1,915,12 // Chrysalis
-1,916,12 // Feather of Birds
-1,917,12 // Talon
-1,918,12 // Sticky Webfoot
-1,919,12 // Animal Skin
-1,920,12 // Wolf Claw
-1,921,12 // Mushroom Spore
-1,922,12 // Orc's Fang
-1,923,12 // Evil Horn
-1,924,12 // Powder of Butterfly
-1,925,12 // Bill of Birds
-1,926,12 // Snake Scale
-1,928,12 // Insect Feeler
-1,929,12 // Immortal Heart
-1,930,12 // Rotten Bandage
-1,931,12 // Orcish Voucher
-1,932,12 // Skel-Bone
-1,934,12 // Memento
-1,935,12 // Shell
-1,936,12 // Scale Shell
-1,937,12 // Venom Canine
-1,938,12 // Sticky Mucus
-1,939,12 // Bee Sting
-1,940,12 // Grasshopper's Leg
-1,941,12 // Nose Ring
-1,942,12 // Yoyo Tail
-1,943,12 // Solid Shell
-1,944,12 // Horseshoe
-1,945,12 // Raccoon Leaf
-1,946,12 // Snail's Shell
-1,947,12 // Horn
-1,948,12 // Bear's Footskin
-1,949,12 // Feather
-1,950,12 // Heart of Mermaid
-1,951,12 // Fin
-1,952,12 // Cactus Needle
-1,953,12 // Stone Heart
-1,954,12 // Shining Scale
-1,955,12 // Worm Peeling
-1,956,12 // Gill
-1,957,12 // Decayed Nail
-1,958,12 // Horrendous Mouth
-1,959,12 // Stinky Scale
-1,960,12 // Nipper
-1,961,12 // Conch
-1,962,12 // Tentacle
-1,963,12 // Sharp Scale
-1,964,12 // Crab Shell
-1,965,12 // Clam Shell
-1,966,12 // Clam Flesh
-1,967,12 // Turtle Shell
-1,968,12 // Heroic Emblem
-1,969,12 // Gold
-1,971,12 // Detrimindexta
-1,972,12 // Karvodailnirol
-1,973,12 // Counteragent
-1,974,12 // Mixture
-1,975,12 // Scarlet Dyestuff
-1,976,12 // Lemon Dyestuff
-1,978,12 // Cobaltblue Dyestuff
-1,979,12 // Darkgreen Dyestuff
-1,980,12 // Orange Dyestuff
-1,981,12 // Violet Dyestuff
-1,982,12 // White Dyestuff
-1,983,12 // Black Dyestuff
-1,986,12 // Anvil
-1,987,12 // Oridecon Anvil
-1,988,12 // Golden Anvil
-1,989,12 // Emperium Anvil
-1,990,12 // Red Blood
-1,991,12 // Crystal Blue
-1,992,12 // Wind of Verdure
-1,993,12 // Green Live
-1,994,12 // Flame Heart
-1,995,12 // Mystic Frozen
-1,996,12 // Rough Wind
-1,997,12 // Great Nature
-1,998,12 // Iron
-1,999,12 // Steel
-1,1000,12 // Star Crumb
-1,1001,12 // Star Dust
-1,1002,12 // Iron Ore
-1,1003,12 // Coal
-1,1004,12 // Chivalry Emblem
-1,1005,12 // Hammer of Blacksmith
-1,1006,12 // Old Magicbook
-1,1007,12 // Necklace of Wisdom
-1,1008,12 // Necklace of Oblivion
-1,1009,12 // Hand of God
-1,1010,12 // Phracon
-1,1011,12 // Emveretarcon
-1,1012,12 // Frill
-1,1013,12 // Rainbow Shell
-1,1014,12 // Ant Jaw
-1,1015,12 // Tongue
-1,1016,12 // Rat Tail
-1,1017,12 // Mole Whiskers
-1,1018,12 // Mole Claw
-1,1019,12 // Trunk
-1,1020,12 // Black Hair
-1,1021,12 // Dokebi Horn
-1,1022,12 // Nine Tails
-1,1023,12 // Fish Tail
-1,1024,12 // Squid Ink
-1,1025,12 // Cobweb
-1,1026,12 // Acorn
-1,1027,12 // Porcupine Quill
-1,1028,12 // Mane
-1,1029,12 // Tiger Skin
-1,1031,12 // Mantis Scythe
-1,1032,12 // Maneater Blossom
-1,1033,12 // Maneater Root
-1,1034,12 // Blue Hair
-1,1035,12 // Dragon Canine
-1,1036,12 // Dragon Scale
-1,1037,12 // Dragon Tail
-1,1038,12 // Little Evil Horn
-1,1039,12 // Little Evil Wing
-1,1040,12 // Elder Pixie's Moustache
-1,1041,12 // Lantern
-1,1042,12 // Bug Leg
-1,1043,12 // Orc Claw
-1,1044,12 // Zenorc's Fang
-1,1045,12 // Cultish Masque
-1,1046,12 // Scorpion Nipper
-1,1047,12 // Dead Medusa
-1,1048,12 // Horrendous Hair
-1,1049,12 // Skirt of Virgin
-1,1050,12 // Tendon
-1,1051,12 // Detonator
-1,1052,12 // Single Cell
-1,1053,12 // Ancient Tooth
-1,1054,12 // Ancient Lips
-1,1055,12 // Earthworm Peeling
-1,1056,12 // Grit
-1,1057,12 // Moth Dust
-1,1058,12 // Moth Wings
-1,1059,12 // Fabric
-1,1060,12 // Golden Hair
-1,1061,12 // Witched Starsand
-1,1062,12 // Jack o' Pumpkin
-1,1063,12 // Fang
-1,1064,12 // Reins
-1,1065,12 // Trap
-1,1066,12 // Fine-grained Trunk
-1,1067,12 // Solid Trunk
-1,1068,12 // Barren Trunk
-1,1088,12 // Morocc Solution
-1,1089,12 // Payon Solution
-1,1092,12 // Empty Test Tube
-1,1093,12 // Empty Potion Bottle
-1,1094,12 // Short Daenggie
-1,1095,12 // Clock Hand
-1,1096,12 // Round Shell
-1,1097,12 // Worn Out Page
-1,1098,12 // Manacles
-1,1099,12 // Worn-out Prison Uniform
-1,1101,6 // Sword
-1,1102,6 // Sword
-1,1104,6 // Falchion
-1,1105,6 // Falchion
-1,1107,6 // Blade
-1,1108,6 // Blade
-1,1110,6 // Rapier
-1,1111,6 // Rapier
-1,1113,6 // Scimitar
-1,1114,6 // Scimitar
-1,1116,3 // Katana
-1,1117,3 // Katana
-1,1119,6 // Tsurugi
-1,1120,6 // Tsurugi
-1,1122,6 // Ring Pommel Saber
-1,1123,6 // Haedonggum
-1,1124,6 // Orcish sword
-1,1125,6 // Ring Pommel Saber
-1,1126,6 // Saber
-1,1127,6 // Saber
-1,1128,6 // Haedonggum
-1,1129,6 // Flamberge
-1,1146,1 // Town Sword
-1,1147,1 // Town Sword
-1,1148,1 // Star Dust Blade
-1,1151,3 // Slayer
-1,1152,3 // Slayer
-1,1154,3 // Bastard Sword
-1,1155,3 // Bastard Sword
-1,1157,3 // Two-Handed Sword
-1,1158,3 // Two-Handed Sword
-1,1160,3 // Broad Sword
-1,1162,3 // Broad Sword
-1,1163,3 // Claymore
-1,1201,3 // Knife
-1,1202,3 // Knife
-1,1204,3 // Cutter
-1,1205,3 // Cutter
-1,1207,3 // Main Gauche
-1,1208,3 // Main Gauche
-1,1210,3 // Dirk
-1,1211,3 // Dirk
-1,1213,3 // Dagger
-1,1214,3 // Dagger
-1,1216,3 // Stiletto
-1,1217,3 // Stiletto
-1,1219,3 // Gladius
-1,1220,3 // Gladius
-1,1222,3 // Damascus
-1,1226,3 // Damascus
-1,1243,3 // Novice Main Gauche
-1,1245,1 // Cinquedea
-1,1247,1 // Kindle Dagger
-1,1248,1 // Obsidian Dagger
-1,1249,1 // Fisherman's Dagger
-1,1250,3 // Jur
-1,1251,3 // Jur
-1,1252,3 // Katar
-1,1253,3 // Katar
-1,1254,3 // Jamadhar
-1,1255,3 // Jamadhar
-1,1256,3 // Katar of Frozen Icicle
-1,1257,3 // Katar of Quaking
-1,1258,3 // Katar of Raging Blaze
-1,1259,3 // Katar of Piercing Wind
-1,1262,1 // Loki's Nail
-1,1263,1 // Unholy Touch
-1,1264,2 // Specialty Jur
-1,1265,1 // Bloody Roar
-1,1269,1 // Inverse Scale
-1,1271,1 // Blood Tears
-1,1301,3 // Axe
-1,1302,3 // Axe
-1,1304,3 // Orcish Axe
-1,1307,1 // Windhawk
-1,1351,3 // Battle Axe
-1,1352,3 // Battle Axe
-1,1354,3 // Hammer
-1,1355,3 // Hammer
-1,1357,3 // Buster
-1,1358,3 // Buster
-1,1360,3 // Two-Handed Axe
-1,1361,3 // Two-Handed Axe
-1,1370,1 // Doom Slayer
-1,1376,1 // Heart Breaker
-1,1377,1 // Hurricane Fury
-1,1401,9 // Javelin
-1,1402,9 // Javelin
-1,1404,9 // Spear
-1,1405,9 // Spear
-1,1407,9 // Pike
-1,1408,9 // Pike
-1,1410,3 // Lance
-1,1411,3 // Lance
-1,1451,3 // Guisarme
-1,1452,3 // Guisarme
-1,1454,3 // Glaive
-1,1455,3 // Glaive
-1,1457,3 // Partizan
-1,1458,3 // Partizan
-1,1460,3 // Trident
-1,1461,3 // Trident
-1,1463,3 // Halberd
-1,1464,3 // Halberd
-1,1472,3 // Soul Staff
-1,1474,1 // Gae Bolg
-1,1478,1 // Ahlspiess
-1,1501,6 // Club
-1,1502,6 // Club
-1,1504,6 // Mace
-1,1505,6 // Mace
-1,1507,6 // Smasher
-1,1508,6 // Smasher
-1,1510,6 // Flail
-1,1511,6 // Flail
-1,1513,6 // Morning Star
-1,1514,6 // Morning Star
-1,1516,6 // Sword Mace
-1,1517,6 // Sword Mace
-1,1519,6 // Chain
-1,1520,6 // Chain
-1,1522,6 // Stunner
-1,1550,3 // Book
-1,1551,3 // Bible
-1,1552,3 // Tablet
-1,1553,3 // Book of Billows
-1,1554,3 // Book of Mother Earth
-1,1555,3 // Book of the Blazing Sun
-1,1556,3 // Book of Gust of Wind
-1,1558,3 // Girl's Diary
-1,1559,1 // Legacy of Dragon
-1,1560,1 // Sage's Diary
-1,1561,1 // Hardcover Book
-1,1601,3 // Rod
-1,1602,3 // Rod
-1,1604,3 // Wand
-1,1605,3 // Wand
-1,1607,3 // Staff
-1,1608,3 // Staff
-1,1610,3 // Arc Wand
-1,1611,3 // Arc Wand
-1,1613,3 // Mighty Staff
-1,1614,3 // Wand of Occult
-1,1615,3 // Evil Bone Wand
-1,1616,1 // Wing Staff
-1,1617,1 // Survivor's Rod
-1,1618,1 // Survivor's Rod
-1,1619,1 // Survivor's Rod
-1,1620,1 // Survivor's Rod
-1,1621,1 // Hypnotist's Staff
-1,1622,1 // Hypnotist's Staff
-1,1701,3 // Bow
-1,1702,3 // Bow
-1,1704,3 // Composite Bow
-1,1705,3 // Composite Bow
-1,1707,3 // Great Bow
-1,1708,3 // Great Bow
-1,1710,3 // Crossbow
-1,1711,3 // Crossbow
-1,1713,3 // Arbalest
-1,1714,3 // Gakkung Bow
-1,1715,3 // Arbalest
-1,1716,3 // Gakkung Bow
-1,1718,3 // Hunter Bow
-1,1723,1 // Luna Bow
-1,1724,1 // Dragon Wing
-1,1730,1 // Burning Bow
-1,1731,1 // Frozen Bow
-1,1732,1 // Earth Bow
-1,1733,1 // Gust Bow
-1,1750,12 // Arrow
-1,1751,12 // Silver Arrow
-1,1752,12 // Fire Arrow
-1,1753,12 // Steel Arrow
-1,1754,12 // Crystal Arrow
-1,1755,12 // Arrow of Wind
-1,1756,12 // Stone Arrow
-1,1757,12 // Immaterial Arrow
-1,1758,12 // Stun Arrow
-1,1759,12 // Frozen Arrow
-1,1760,12 // Flash Arrow
-1,1761,12 // Cursed Arrow
-1,1762,12 // Rusty Arrow
-1,1763,12 // Poison Arrow
-1,1764,12 // Sharp Arrow
-1,1765,12 // Oridecon Arrow
-1,1767,12 // Shadow Arrow
-1,1768,12 // Sleep Arrow
-1,1769,12 // Mute Arrow
-1,1770,12 // Iron Arrow
-1,1801,3 // Waghnak
-1,1802,3 // Waghnak
-1,1803,3 // Knuckle Duster
-1,1804,3 // Knuckle Duster
-1,1805,3 // Studded Knuckles
-1,1806,3 // Studded Knuckles
-1,1807,3 // Fist
-1,1808,3 // Fist
-1,1809,3 // Claw
-1,1810,3 // Claw
-1,1811,3 // Finger
-1,1812,3 // Finger
-1,1815,1 // Hatii Claw
-1,1818,1 // Magma Fist
-1,1819,1 // Icicle Fist
-1,1820,1 // Electric Fist
-1,1821,1 // Seismic Fist
-1,1822,1 // Combo Battle Glove
-1,1901,3 // Violin
-1,1902,3 // Violin
-1,1903,3 // Mandolin
-1,1904,3 // Mandolin
-1,1905,3 // Lute
-1,1906,3 // Lute
-1,1907,3 // Guitar
-1,1908,3 // Guitar
-1,1909,3 // Harp
-1,1910,3 // Harp
-1,1911,3 // Gumoongoh
-1,1912,3 // Gumoongoh
-1,1914,1 // Burning Passion Guitar
-1,1915,1 // Loner's Guitar
-1,1916,1 // Green Acre Guitar
-1,1917,1 // Gentle Breeze Guitar
-1,1918,1 // Oriental Lute
-1,1919,1 // Base Guitar
-1,1950,3 // Rope
-1,1951,3 // Rope
-1,1952,3 // Whip
-1,1953,3 // Whip
-1,1954,3 // Wire Whip
-1,1955,3 // Wire Whip
-1,1956,3 // Rante Whip
-1,1957,3 // Rante Whip
-1,1958,3 // Tail Whip
-1,1959,3 // Tail Whip
-1,1960,3 // Whip
-1,1961,3 // Whip
-1,1965,1 // Red Flame Whip
-1,1966,1 // Icicle Whip
-1,1967,1 // Gaia Whip
-1,1968,1 // Skipping Rope
-1,1969,1 // Blade Whip
-1,1970,1 // Queen's Whip
-1,1971,1 // Electric Wire
-1,1972,1 // Electric Eel
-1,1973,1 // Sea Witch's Foot
-1,1974,1 // Carrot Whip
-1,2101,3 // Guard
-1,2102,3 // Guard
-1,2103,3 // Buckler
-1,2104,3 // Buckler
-1,2105,3 // Shield
-1,2106,3 // Shield
-1,2107,3 // Mirror Shield
-1,2108,3 // Mirror Shield
-1,2109,3 // Memory Book
-1,2112,3 // Novice Guard
-1,2113,1 // Novice Shield
-1,2123,1 // Orleans's Server
-1,2124,1 // Thorny Buckler
-1,2125,1 // Strong Shield
-1,2201,3 // Sunglasses
-1,2203,3 // Glasses
-1,2205,3 // Diver Goggles
-1,2206,3 // Wedding Veil
-1,2207,3 // Fancy Flower
-1,2208,3 // Ribbon
-1,2209,3 // Ribbon
-1,2210,3 // Hair Band
-1,2211,3 // Bandana
-1,2212,3 // Eye Patch
-1,2213,3 // Kitty Band
-1,2214,3 // Bunny Band
-1,2215,3 // Flower Band
-1,2216,3 // Biretta
-1,2217,3 // Biretta
-1,2218,3 // Flu Mask
-1,2220,3 // Hat
-1,2221,3 // Hat
-1,2222,3 // Turban
-1,2223,3 // Turban
-1,2224,3 // Goggles
-1,2225,3 // Goggles
-1,2226,3 // Cap
-1,2227,3 // Cap
-1,2228,3 // Helm
-1,2229,3 // Helm
-1,2230,3 // Gemmed Sallet
-1,2231,3 // Gemmed Sallet
-1,2232,3 // Circlet
-1,2233,3 // Circlet
-1,2236,3 // Santa Hat
-1,2239,3 // Monocle
-1,2241,3 // Grandpa Beard
-1,2242,3 // Purple Glasses
-1,2243,3 // Geek Glasses
-1,2244,3 // Big Ribbon
-1,2245,3 // Sweet Gent
-1,2246,3 // Golden Gear
-1,2247,3 // Romantic Gent
-1,2248,3 // Western Grace
-1,2249,1 // Coronet
-1,2250,3 // Cute Ribbon
-1,2251,3 // Monk Hat
-1,2252,3 // Wizard Hat
-1,2253,3 // Sunflower
-1,2254,1 // Angel Wing
-1,2255,1 // Evil Wing
-1,2257,3 // Unicorn Horn
-1,2258,1 // Spiky Band
-1,2259,3 // Mini Propeller
-1,2260,3 // Mini Glasses
-1,2261,3 // Army Cap
-1,2262,3 // Clown Nose
-1,2263,3 // Zorro Masque
-1,2265,3 // Gangster Mask
-1,2266,3 // Iron Cain
-1,2267,3 // Cigarette
-1,2268,3 // Pipe
-1,2269,3 // Romantic Flower
-1,2270,3 // Romantic Leaf
-1,2271,3 // Jack be Dandy
-1,2274,1 // Ghost Bandana
-1,2275,3 // Red Bandana
-1,2276,3 // Angled Glasses
-1,2277,3 // Nurse Cap
-1,2278,3 // Mr. Smile
-1,2279,3 // Bomb Wick
-1,2282,3 // Halo
-1,2285,3 // Apple of Archer
-1,2287,3 // Pirate Bandana
-1,2288,3 // Mr. Scream
-1,2289,3 // Poo Poo Hat
-1,2290,3 // Funeral Hat
-1,2291,3 // Masquerade
-1,2294,3 // Stellar
-1,2295,3 // Blinker
-1,2297,3 // Goblin Mask
-1,2298,3 // Green Feeler
-1,2299,3 // Orc Helm
-1,2301,3 // Cotton Shirt
-1,2302,3 // Cotton Shirt
-1,2303,3 // Jacket
-1,2304,3 // Jacket
-1,2305,3 // Adventurer's Suit
-1,2306,3 // Adventurer's Suit
-1,2307,3 // Mantle
-1,2308,3 // Mantle
-1,2309,3 // Coat
-1,2310,3 // Coat
-1,2311,3 // Mink Coat
-1,2312,3 // Padded Armor
-1,2313,3 // Padded Armor
-1,2314,3 // Chain Mail
-1,2315,3 // Chain Mail
-1,2316,3 // Full Plate
-1,2317,3 // Full Plate
-1,2318,3 // Lord's Clothes
-1,2320,3 // Formal Suit
-1,2321,3 // Silk Robe
-1,2322,3 // Silk Robe
-1,2323,3 // Scapulare
-1,2324,3 // Scapulare
-1,2325,3 // Saint's Robe
-1,2326,3 // Saint's Robe
-1,2328,3 // Wooden Mail
-1,2329,3 // Wooden Mail
-1,2330,3 // Tights
-1,2331,3 // Tights
-1,2332,3 // Silver Robe
-1,2333,3 // Silver Robe
-1,2335,3 // Thief Clothes
-1,2336,3 // Thief Clothes
-1,2337,3 // Ninja Suit
-1,2339,3 // Pantie
-1,2340,3 // Novice Breastplate
-1,2341,3 // Legion Plate Armor
-1,2352,3 // Tattered Novice Ninja Suit
-1,2365,1 // Orleans's Gown
-1,2401,3 // Sandals
-1,2402,3 // Sandals
-1,2403,3 // Shoes
-1,2404,3 // Shoes
-1,2405,3 // Boots
-1,2406,3 // Boots
-1,2407,3 // Crystal Pumps
-1,2408,3 // Shackles
-1,2409,3 // High Heels
-1,2411,3 // Greaves
-1,2414,3 // Novice Slippers
-1,2416,1 // Novice Shoes
-1,2420,1 // Angel's Reincarnation
-1,2501,3 // Hood
-1,2502,3 // Hood
-1,2503,3 // Muffler
-1,2504,3 // Muffler
-1,2505,3 // Manteau
-1,2506,3 // Manteau
-1,2507,3 // Ancient Cape
-1,2508,3 // Ragamuffin Manteau
-1,2510,3 // Somber Novice Hood
-1,2512,1 // Novice Manteau
-1,2513,1 // Heavenly Maiden Robe
-1,2514,1 // Pauldron
-1,2515,1 // Eagle Wing
-1,2601,3 // Ring
-1,2602,3 // Earring
-1,2603,3 // Necklace
-1,2604,3 // Glove
-1,2605,3 // Brooch
-1,2607,3 // Clip
-1,2608,3 // Rosary
-1,2609,3 // Skull Ring
-1,2610,3 // Gold Ring
-1,2611,3 // Silver Ring
-1,2612,3 // Flower Ring
-1,2613,3 // Diamond Ring
-1,2617,3 // Celebrant's Mitten
-1,2618,3 // Matyr's Leash
-1,2621,1 // Ring
-1,2622,1 // Earring
-1,2623,1 // Necklace
-1,2624,1 // Glove
-1,2625,1 // Brooch
-1,2626,1 // Rosary
-1,2627,3 // Belt
-1,2628,3 // Novice Armlet
-1,2652,1 // Goddess of Fortune's Cursed Brooch
-1,2654,1 // Shinobi Sash
-1,2656,1 // Armor Charm
-1,5002,1 // Jewel Crown
-1,5003,3 // Joker Jester
-1,5005,3 // Gas Mask
-1,5006,3 // Machoman's Glasses
-1,5009,3 // Safety Helmet
-1,5010,3 // Indian Fillet
-1,5011,3 // Aerial
-1,5014,3 // Fin Helm
-1,5015,3 // Egg Shell
-1,5030,3 // Panda Hat
-1,5035,3 // Poring Hat
-1,5037,3 // Nutshell
-1,5055,3 // Novice False Eggshell
-1,5085,1 // Small Ribbons
-1,5088,3 // Surprised Mask
-1,5089,3 // Annoyed Mask
-1,5090,3 // Goblin Leader Mask
-1,5111,1 // Galapago Cap
-1,5112,1 // Super Novice Hat
-1,5113,1 // Angry Snarl
-1,5114,1 // Bucket Hat
-1,5116,1 // Banana Hat
-1,5118,1 // Puppy Headband
-1,5119,1 // Super Novice Hat
-1,5120,1 // Bucket Hat
-1,5122,1 // Magni's Cap
-1,5175,1 // Censor Bar
-1,7001,12 // Mould Powder
-1,7002,12 // Ogre Tooth
-1,7003,12 // Anolian Skin
-1,7004,12 // Mud Lump
-1,7005,12 // Skull
-1,7006,12 // Wing of Red Bat
-1,7007,12 // Claw of Rat
-1,7008,12 // Stiff Horn
-1,7009,12 // Glitter Shell
-1,7010,12 // Tail of Steel Scorpion
-1,7011,12 // Claw of Monkey
-1,7012,12 // Tough Scalelike Stem
-1,7013,12 // Coral Reef
-1,7014,12 // Old Portrait
-1,7015,12 // Memory Bookmark
-1,7016,12 // Bent Spoon
-1,7026,12 // Key of the Clock Tower
-1,7027,12 // Key of the Underground
-1,7030,12 // Claw of Desert Wolf
-1,7031,12 // Old Frying Pan
-1,7032,12 // Piece of Egg Shell
-1,7033,12 // Poison Spore
-1,7034,12 // Red Stocking
-1,7035,12 // Matchstick
-1,7036,12 // Fang of Garm
-1,7038,12 // Yarn
-1,7041,12 // Fine Grit
-1,7047,12 // Alice's Apron
-1,7048,12 // Talon of Griffon
-1,7049,12 // Stone
-1,7053,12 // Cyfar
-1,7054,12 // Brigan
-1,7059,12 // Free Ticket for Kafra Storage
-1,7060,12 // Free Ticket for Kafra Transportation
-1,7061,12 // Free Ticket for the Cart Service
-1,7063,12 // Soft Feather
-1,7064,12 // Wing of Dragonfly
-1,7065,12 // Sea-Otter Fur
-1,7066,12 // Ice Cubic
-1,7067,12 // Stone Fragment
-1,7068,12 // Burnt Tree
-1,7069,12 // Destroyed Armor
-1,7070,12 // Broken Shell
-1,7071,12 // Tattered Clothes
-1,7072,12 // Old Shuriken
-1,7093,12 // Cogwheel
-1,7094,12 // Fragment
-1,7095,12 // Metal Fragment
-1,7096,12 // Lava
-1,7097,12 // Burning Heart
-1,7098,12 // Live Coal
-1,7099,12 // Worn-out Magic Scroll
-1,7100,12 // Sharp Leaf
-1,7101,12 // Peco Peco Feather
-1,7106,12 // Antelope Horn
-1,7107,12 // Antelope Skin
-1,7108,12 // Piece of Shield
-1,7109,12 // Shining Spear Blade
-1,7110,12 // Broken Sword
-1,7111,12 // Slick Paper
-1,7112,12 // Sharp Paper
-1,7113,12 // Broken Pharaoh Emblem
-1,7114,12 // Masque of Tutankhamen
-1,7115,12 // Harpy Feather
-1,7116,12 // Harpy Talon
-1,7117,12 // Torn Magic Book
-1,7118,12 // Torn Scroll
-1,7119,12 // Bacillus
-1,7120,12 // Burning Horseshoe
-1,7121,12 // Honey Pot
-1,7122,12 // Burning Hair
-1,7123,12 // Dragon Skin
-1,7124,12 // Sand Clump
-1,7125,12 // Scorpion Claw
-1,7126,12 // Large Jellopy
-1,7134,12 // Medicine Bowl
-1,7135,12 // Fire Bottle
-1,7136,12 // Acid Bottle
-1,7137,12 // Plant Bottle
-1,7138,12 // Marine Sphere Bottle
-1,7139,12 // Glistening Coat
-1,7149,12 // Yellow Plate
-1,7150,12 // Piece of Bamboo
-1,7151,12 // Oil Paper
-1,7152,12 // Glossy Hair
-1,7153,12 // Worn-out Kimono
-1,7154,12 // Poisonous Powder
-1,7155,12 // Poisonous Toad Skin
-1,7156,12 // Broken Shuriken
-1,7157,12 // Dark Mask
-1,7158,12 // Broken Liquor Jar
-1,7159,12 // Tengu Nose
-1,7161,12 // Black Bear Skin
-1,7162,12 // Cloud Crumb
-1,7163,12 // Hard Feeler
-1,7164,12 // Solid_Peach
-1,7165,12 // Transparent Celestial Robe
-1,7166,12 // Soft Silk
-1,7167,12 // Strange Steel Piece
-1,7168,12 // Giant Butterfly Wing
-1,7169,12 // Ba_Gua
-1,7171,12 // Leopard Skin
-1,7172,12 // Leopard Claw
-1,7174,12 // Wrapping Lace
-1,7175,12 // Wrapping Paper
-1,7182,12 // Cacao
-1,7186,12 // Thin Trunk
-1,7187,12 // Festival Mask
-1,7188,12 // Brown_Root
-1,7189,12 // Wooden Heart
-1,7190,12 // Solid Husk
-1,7191,12 // Lamp
-1,7192,12 // Vane
-1,7193,12 // Sprout
-1,7194,12 // Soft Blade of Grass
-1,7195,12 // Slingshot
-1,7196,12 // Shoulder Protector
-1,7197,12 // Tough Vines
-1,7198,12 // Huge Leaf
-1,7200,12 // Elastic Band
-1,7201,12 // Log
-1,7202,12 // Pincher of Beetle
-1,7203,12 // Strong Branch
-1,7205,12 // Piece of Black Cloth
-1,7206,12 // Black Cat Doll
-1,7207,12 // Old Manteau
-1,7208,12 // Rusty Kitchen Knife
-1,7209,12 // Helm of Dullahan
-1,7210,12 // Armor Piece of Dullahan
-1,7211,12 // Fragment of Rossata Stone
-1,7212,12 // Hung Doll
-1,7213,12 // Needle Packet
-1,7214,12 // Bat Cage
-1,7215,12 // Broken Needle
-1,7216,12 // Red Muffler
-1,7217,12 // Spool
-1,7218,12 // Decomposed Rope
-1,7219,12 // Striped Sock
-1,7220,12 // Ectoplasm
-1,7221,12 // Tangled Chains
-1,7222,12 // Wooden Gnarl
-1,7223,12 // Contorted Self-Portrait
-1,7225,12 // Pumpkin Lantern
-1,7262,12 // Folding Fan of Cat Ghost
-1,7263,12 // Cat's Eye
-1,7264,12 // Dry Sand
-1,7265,12 // Dragon Horn
-1,7266,12 // Denture from Dragon Mask
-1,7267,12 // Tiger Panty
-1,7268,12 // Little Ghost Doll
-1,7269,12 // Pinafore
-1,7270,12 // Nursing_Bottle
-1,7315,1 // Dark Crystal Fragment
-1,7316,1 // Insect Leg
-1,7317,1 // Rusty Screw
-1,7318,1 // Old Pick
-1,7319,1 // Used Iron Plate
-1,7320,1 // Dust Pollutant
-1,7321,1 // Crystal Fragment
-1,7322,1 // Toxic Gas
-1,7323,1 // Battered Kettle
-1,7325,1 // Flexible Tube
-1,7326,1 // Fluorescent Liquid
-1,7327,1 // Flashlight
-1,7440,1 // Red Feather
-1,7441,1 // Blue Feather
-1,7442,1 // Cursed Seal
-1,7443,1 // Three-Headed Dragon's Head
-1,7444,1 // Treasure Box
-1,7445,1 // Green Bijou
-1,7446,1 // Blue Bijou
-1,7447,1 // Red Bijou
-1,7448,1 // Yellow Bijou
-1,7449,1 // Bloody Page
-1,7450,1 // Skeletal Armor Piece
-1,7451,1 // Fire Dragon Scale
-1,7452,1 // Yellow Spice
-1,7453,1 // Sweet Sauce
-1,7454,1 // Savory Sauce
-1,7455,1 // Spicy Sauce
-1,7456,1 // Red Spice
-1,7457,1 // Cooking Oil
-1,7472,1 // Level 1 Cookbook
-1,7473,1 // Level 2 Cookbook
-1,7474,1 // Level 3 Cookbook
-1,7475,1 // Level 4 Cookbook
-1,7476,1 // Level 5 Cookbook
-1,7482,1 // Pot
-1,7512,1 // Burnt Part
-1,7513,1 // Pocket Watch
-1,7561,15 // Glacial Heart
-1,7562,15 // Ice Scale
-1,7563,15 // Bloody Rune
-1,7564,15 // Rotten Meat
-1,7565,15 // Sticky Poison
-1,7567,1 // Suspicious Hat
-1,7568,1 // White Mask
-1,7751,34 // Old White Cloth
-1,7752,32 // Clattering Skull
-1,7753,34 // Broken Farming Utensil
-1,10001,3 // Skull Helm
-1,10002,3 // Monster Oxygen Mask
-1,10003,3 // Transparent Headgear
-1,10004,3 // Pacifier
-1,10005,3 // Wig
-1,10006,3 // Queen's Hair Ornament
-1,10007,3 // Silk Ribbon
-1,10008,3 // Punisher
-1,10009,3 // Wild Flower
-1,10010,3 // Battered Pot
-1,10011,3 // Stellar Hairpin
-1,10012,3 // Tiny Egg Shell
-1,10013,3 // Backpack
-1,10014,3 // Rocker Glasses
-1,10015,3 // Green Lace
-1,10016,3 // Golden Bell
-1,10017,3 // Bark Shorts
-1,10018,3 // Monkey Circlet
-1,10019,3 // Red Scarf
-1,10020,3 // Grave Keeper's Sword
-1,13000,1 // Jujube Dagger
-1,13001,1 // Dragon Killer
-1,13002,1 // Ginnungagap
-1,13003,1 // Cowardice Blade
-1,13004,1 // Cowardice Blade
-1,13163,1 // Long Barrel
-1,13164,1 // Long Barrel
-1,13167,1 // Gate Keeper-DD
-1,13168,1 // Thunder P
-1,13170,2 // Lever Action Rifle
-1,13200,1 // Bullet
-1,13201,1 // Silver Bullet
-1,13202,1 // Bloody Shell
-1,13203,1 // Flare Sphere
-1,13204,1 // Lightning Sphere
-1,13205,1 // Poison Sphere
-1,13206,1 // Blind Sphere
-1,13207,1 // Freezing Sphere
-1,13304,1 // Huuma Calm Mind
diff --git a/db/pre-re/item_cardalbum.txt b/db/pre-re/item_cardalbum.txt
deleted file mode 100644
index da1ea48de..000000000
--- a/db/pre-re/item_cardalbum.txt
+++ /dev/null
@@ -1,399 +0,0 @@
-// Old Card Album Obtainable Items Database
-//
-// Structure of Database:
-// GroupID,ItemID,Rate
-
-3,4001,10 // Poring Card
-3,4002,10 // Fabre Card
-3,4003,6 // Pupa Card
-3,4004,11 // Drops Card
-3,4005,1 // Santa Poring Card
-3,4006,7 // Lunatic Card
-3,4007,4 // Peco Peco Egg Card
-3,4008,10 // Picky Card
-3,4009,10 // Chonchon Card
-3,4010,10 // Willow Card
-3,4011,10 // Picky Egg Card
-3,4012,8 // Thief Bug Egg Card
-3,4013,7 // Andre Egg Card
-3,4014,5 // Roda Frog Card
-3,4015,7 // Condor Card
-3,4016,7 // Thief Bug Card
-3,4017,5 // Savage Babe Card
-3,4019,5 // Hornet Card
-3,4020,5 // Farmiliar Card
-3,4021,5 // Rocker Card
-3,4022,5 // Spore Card
-3,4023,5 // Baby Desert Wolf Card
-3,4024,5 // Plankton Card
-3,4025,5 // Skeleton Card
-3,4026,3 // Female Thief Bug Card
-3,4027,3 // Kukre Card
-3,4028,3 // Tarou Card
-3,4029,3 // Wolf Card
-3,4030,3 // Mandragora Card
-3,4031,3 // Peco Peco Card
-3,4032,3 // Ambernite Card
-3,4033,3 // Poporing Card
-3,4034,3 // Wormtail Card
-3,4035,3 // Hydra Card
-3,4036,3 // Muka Card
-3,4037,3 // Snake Card
-3,4038,3 // Zombie Card
-3,4039,3 // Stainer Card
-3,4041,3 // Coco Card
-3,4042,3 // Steel Chonchon Card
-3,4043,3 // Andre Card
-3,4044,3 // Smokie Card
-3,4045,3 // Horn Card
-3,4046,3 // Martin Card
-3,4048,3 // Poison Spore Card
-3,4049,3 // Vadon Card
-3,4050,3 // Male Thief Bug Card
-3,4051,3 // Yoyo Card
-3,4052,3 // Elder Willow Card
-3,4053,1 // Vitata Card
-3,4055,3 // Marina Card
-3,4056,3 // Dustiness Card
-3,4057,2 // Metaller Card
-3,4058,2 // Thara Frog Card
-3,4060,2 // Goblin Card
-3,4061,2 // Cornutus Card
-3,4062,2 // Anacondaq Card
-3,4063,2 // Caramel Card
-3,4064,2 // Zerom Card
-3,4065,2 // Kaho Card
-3,4066,2 // Orc Warrior Card
-3,4067,2 // Megalodon Card
-3,4068,2 // Scorpion Card
-3,4069,2 // Drainliar Card
-3,4070,2 // Eggyra Card
-3,4071,2 // Orc Zombie Card
-3,4072,2 // Golem Card
-3,4073,2 // Pirate Skeleton Card
-3,4074,2 // Bigfoot Card
-3,4075,2 // Argos Card
-3,4076,2 // Magnolia Card
-3,4077,2 // Phen Card
-3,4078,2 // Savage Card
-3,4079,2 // Mantis Card
-3,4080,2 // Flora Card
-3,4081,2 // Hode Card
-3,4082,1 // Desert Wolf Card
-3,4083,1 // Rafflesia Card
-3,4084,1 // Marine Sphere Card
-3,4085,1 // Orc Skeleton Card
-3,4086,1 // Soldier Skeleton Card
-3,4087,1 // Giearth Card
-3,4088,1 // Frilldora Card
-3,4089,1 // Swordfish Card
-3,4090,1 // Munak Card
-3,4091,1 // Kobold Card
-3,4092,1 // Skeleton Worker Card
-3,4093,1 // Obeaune Card
-3,4094,1 // Archer Skeleton Card
-3,4095,1 // Marse Card
-3,4096,1 // Zenorc Card
-3,4097,1 // Matyr Card
-3,4098,1 // Dokebi Card
-3,4099,1 // Pasana Card
-3,4100,1 // Sohee Card
-3,4101,1 // Sandman Card
-3,4102,1 // Whisper Card
-3,4103,1 // Horong Card
-3,4104,1 // Requiem Card
-3,4105,1 // Marc Card
-3,4106,1 // Mummy Card
-3,4107,1 // Verit Card
-3,4108,1 // Myst Card
-3,4109,1 // Jakk Card
-3,4110,1 // Ghoul Card
-3,4111,1 // Strouf Card
-3,4112,1 // Marduk Card
-3,4113,1 // Marionette Card
-3,4114,1 // Argiope Card
-3,4115,1 // Hunter Fly Card
-3,4116,1 // Isis Card
-3,4117,1 // Sidewinder Card
-3,4118,1 // Earth Petite Card
-3,4119,1 // Bathory Card
-3,4120,1 // Sky Petite Card
-3,4122,1 // Deviruchi Card
-3,4125,1 // Deviace Card
-3,4127,1 // Nightmare Card
-3,4129,1 // Bapho Jr. Card
-3,4133,1 // Raydric Card
-3,4136,1 // Khalitzburg Card
-3,4141,1 // Evil Druid Card
-3,4149,1 // Gargoyle Card
-3,4150,1 // Goat Card
-3,4151,1 // Gajomart Card
-3,4152,1 // Galapago Card
-3,4153,1 // Crab Card
-3,4154,1 // Dumpling Child Card
-3,4156,1 // Goblin Steamrider Card
-3,4157,1 // Goblin Archer Card
-3,4158,1 // Sky Deleter Card
-3,4159,1 // Nine Tail Card
-3,4160,1 // Firelock Soldier Card
-3,4161,1 // Grand Peco Card
-3,4162,1 // Grizzly Card
-3,4164,1 // Gullinbursti Card
-3,4165,1 // Gig Card
-3,4166,1 // Nightmare Terror Card
-3,4167,1 // Neraid Card
-3,4170,1 // Dark Frame Card
-3,4172,1 // The Paper Card
-3,4173,1 // Demon Pungus Card
-3,4175,1 // Poisonous Toad Card
-3,4176,1 // Dullahan Card
-3,4177,1 // Dryad Card
-3,4178,1 // Dragon Tail Card
-3,4180,1 // Driller Card
-3,4181,1 // Disguise Card
-3,4182,1 // Diabolic Card
-3,4184,1 // Lava Golem Card
-3,4185,1 // Rideword Card
-3,4186,1 // Raggler Card
-3,4187,1 // Raydric Archer Card
-3,4188,1 // Leib Olmai Card
-3,4189,1 // Wraith Dead Card
-3,4190,1 // Wraith Card
-3,4191,1 // Loli Ruri Card
-3,4192,1 // Rotar Zairo Card
-3,4193,1 // Lude Card
-3,4194,1 // Rybio Card
-3,4195,1 // Leaf Cat Card
-3,4196,1 // Marin Card
-3,4199,1 // Merman Card
-3,4200,1 // Megalith Card
-3,4201,1 // Majoruros Card
-3,4202,1 // Civil Servant Card
-3,4204,1 // Mini Demon Card
-3,4205,1 // Mimic Card
-3,4206,1 // Myst Case Card
-3,4208,1 // Miyabi Doll Card
-3,4209,1 // Violy Card
-3,4210,1 // Wanderer Card
-3,4212,1 // Bongun Card
-3,4213,1 // Brilight Card
-3,4214,1 // Bloody Murderer Card
-3,4215,1 // Blazer Card
-3,4216,1 // Sasquatch Card
-3,4217,1 // Enchanted Peach Tree Card
-3,4218,1 // Succubus Card
-3,4219,1 // Sage Worm Card
-3,4220,1 // Solider Card
-3,4221,1 // Skeleton General Card
-3,4222,1 // Skeleton Prisoner Card
-3,4223,1 // Stalactic Golem Card
-3,4224,1 // Stem Worm Card
-3,4225,1 // Stone Shooter Card
-3,4226,1 // Sting Card
-3,4227,1 // Spring Rabbit Card
-3,4228,1 // Sleeper Card
-3,4229,1 // Clock Tower Manager Card
-3,4230,1 // Shinobi Card
-3,4231,1 // Increase Soil Card
-3,4232,1 // Hermit Plant Card
-3,4233,1 // Baby Leopard Card
-3,4234,1 // Anolian Card
-3,4235,1 // Christmas Cookie Card
-3,4237,1 // Owl Duke Card
-3,4238,1 // Owl Baron Card
-3,4239,1 // Iron Fist Card
-3,4240,1 // Arclouze Card
-3,4242,1 // Apocalipse Card
-3,4243,1 // Antonio Card
-3,4244,1 // Alarm Card
-3,4245,1 // Am Mut Card
-3,4246,1 // Assaulter Card
-3,4247,1 // Aster Card
-3,4248,1 // Ancient Mummy Card
-3,4249,1 // Ancient Worm Card
-3,4251,1 // Elder Card
-3,4252,1 // Alligator Card
-3,4253,1 // Alice Card
-3,4255,1 // Orc Lady Card
-3,4256,1 // Orc Archer Card
-3,4257,1 // Wild Rose Card
-3,4258,1 // Evil Nymph Card
-3,4259,1 // Wooden Golem Card
-3,4260,1 // Wootan Shooter Card
-3,4261,1 // Wootan Fighter Card
-3,4262,1 // Cloud Hermit Card
-3,4264,1 // Wind Ghost Card
-3,4265,1 // Li Me Mang Ryang Card
-3,4267,1 // Explosion Card
-3,4268,1 // Injustice Card
-3,4269,1 // Incubus Card
-3,4270,1 // Giant Spider Card
-3,4271,1 // Giant Hornet Card
-3,4272,1 // Dancing Dragon Card
-3,4273,1 // Shell Fish Card
-3,4274,1 // Zombie Master Card
-3,4275,1 // Zombie Prisoner Card
-3,4277,1 // Zherlthsh Card
-3,4278,1 // Gibbet Card
-3,4279,1 // Earth Deleter Card
-3,4280,1 // Geographer Card
-3,4281,1 // Zipper Bear Card
-3,4282,1 // Tengu Card
-3,4283,1 // Greatest General Card
-3,4284,1 // Chepet Card
-3,4285,1 // Choco Card
-3,4286,1 // Karakasa Card
-3,4287,1 // Kapha Card
-3,4288,1 // Carat Card
-3,4289,1 // Caterpillar Card
-3,4290,1 // Cat O' Nine Tails Card
-3,4292,1 // Kobold Archer Card
-3,4293,1 // Cookie Card
-3,4294,1 // Quve Card
-3,4295,1 // Kraben Card
-3,4296,1 // Cramp Card
-3,4297,1 // Cruiser Card
-3,4298,1 // Creamy Fear Card
-3,4299,1 // Clock Card
-3,4300,1 // Chimera Card
-3,4301,1 // Killer Mantis Card
-3,4304,1 // Tamruan Card
-3,4307,1 // Beetle King Card
-3,4308,1 // Tri Joint Card
-3,4309,1 // Parasite Card
-3,4310,1 // Panzer Goblin Card
-3,4311,1 // Permeter Card
-3,4312,1 // Seal Card
-3,4313,1 // Punk Card
-3,4314,1 // Penomena Card
-3,4315,1 // Pest Card
-3,4316,1 // False Angel Card
-3,4319,1 // Freezer Card
-3,4321,1 // Hylozoist Card
-3,4322,1 // High Orc Card
-3,4323,1 // Garm Baby Card
-3,4325,1 // Harpy Card
-3,4326,1 // Sea-Otter Card
-3,4327,1 // Bloody Butterfly Card
-3,4328,1 // Hyegun Card
-3,4329,1 // Phendark Card
-3,4331,1 // Heater Card
-3,4332,1 // Waste Stove Card
-3,4333,3 // Venomous Card
-3,4334,1 // Noxious Card
-3,4335,3 // Pitman Card
-3,4336,1 // Ungoliant Card
-3,4337,1 // Porcellio Card
-3,4338,1 // Obsidian Card
-3,4339,1 // Mineral Card
-3,4340,1 // Teddy Bear Card
-3,4341,1 // Metaling Card
-3,4343,1 // Holden Card
-3,4344,3 // Anopheles Card
-3,4345,3 // Hill Wind Card
-3,4346,1 // Egnigem Cenia Card
-3,4347,3 // Armeyer Dinze Card
-3,4348,1 // Wikebine Tres Card
-3,4349,1 // Errende Ebecee Card
-3,4350,3 // Laurell Weinder Card
-3,4351,1 // Kavach Icarus Card
-3,4353,1 // Remover Card
-3,4354,1 // Gemini-S58 Card
-3,4355,3 // Gremlin Card
-3,4356,1 // Beholder Card
-3,4358,1 // Seyren Windsor Card
-3,4360,3 // Eremes Guile Card
-3,4362,1 // Howard Alt-Eisen Card
-3,4366,1 // Kathryne Keyron Card
-3,4368,1 // Cecil Damon Card
-3,4369,1 // Venatu Card
-3,4370,1 // Dimik Card
-3,4371,1 // Archdam Card
-3,4373,1 // Chung E Card
-3,4375,1 // Orc Baby Card
-3,4377,3 // Green Iguana Card
-3,4378,1 // Gold Acidus Card
-3,4379,1 // Blue Acidus Card
-3,4380,3 // Red Ferus Card
-3,4381,1 // Green Ferus Card
-3,4382,1 // Yellow Novus Card
-3,4383,3 // Red Novus Card
-3,4384,1 // Hydro Card
-3,4385,3 // Dragon Egg Card
-3,4387,1 // Ancient Mimic Card
-3,4388,3 // Deathword Card
-3,4389,1 // Plasma Card
-3,4390,1 // Breeze Card
-3,4391,3 // Retribution Card
-3,4392,1 // Observation Card
-3,4393,1 // Shelter Card
-3,4394,1 // Solace Card
-3,4395,1 // Thanatos Maero Card
-3,4396,1 // Thanatos Odium Card
-3,4397,1 // Thanatos Despero Card
-3,4400,1 // Aliza Card
-3,4401,1 // Alicel Card
-3,4402,1 // Aliot Card
-3,4404,1 // Skogul Card
-3,4405,1 // Frus Card
-3,4409,1 // Agav Card
-3,4410,1 // Echio Card
-3,4411,1 // Vanberk Card
-3,4412,1 // Isilla Card
-3,4413,1 // Hodremlin Card
-3,4414,1 // Seeker Card
-3,4415,2 // Snowier Card
-3,4416,1 // Siroma Card
-3,4417,1 // Ice Titan Card
-3,4418,1 // Gazeti Card
-3,4420,1 // Muscipular Card
-3,4421,2 // Drosera Card
-3,4422,1 // Roween Card
-3,4423,1 // Galion Card
-3,4424,3 // Stapo Card
-3,4426,1 // Byorgue Card
-3,4427,1 // Sword Guardian Card
-3,4428,1 // Bow Guardian Card
-3,4429,1 // Salamander Card
-3,4431,1 // Kasa Card
-3,4432,2 // Magmaring Card
-3,4433,1 // Imp Card
-3,4434,1 // Knocker Card
-3,4435,1 // Zombie Slaughter Card
-3,4436,2 // Ragged Zombie Card
-3,4437,2 // Hell Poodle Card
-3,4438,2 // Banshee Card
-3,4439,1 // Flame Skull Card
-3,4440,1 // Necromancer Card
-// Magic Card Album
-44,4047,1 // Ghostring Card
-44,4054,1 // Angeling Card
-44,4163,1 // Gryphon Card
-44,4169,1 // Dark Illusion Card
-44,4174,1 // Deviling Card
-44,4179,10 // Dragon Fly Card
-44,4183,10 // Vagabond Wolf Card
-44,4197,10 // Mastering Card
-44,4198,1 // Maya Purple Card
-44,4203,10 // Mutant Dragonoid Card
-44,4207,1 // Mysteltainn Card
-44,4211,1 // Vocal card
-44,4237,5 // Owl Duke Card
-44,4238,5 // Owl Baron Card
-44,4241,1 // Arc Angeling Card
-44,4250,1 // Executioner Card
-44,4254,1 // Tirfing Card
-44,4266,10 // Eclipse Card
-44,4284,10 // Chepet Card
-44,4285,10 // Choco Card
-44,4290,5 // Cat O' Nine Tails Card
-44,4291,10 // Kobold Leader Card
-44,4300,10 // Chimera Card
-44,4306,10 // Toad Card
-44,4320,1 // Bloody Knight Card
-44,4336,1 // Ungoliant Card
-44,4354,1 // Gemini-S58 Card
-44,4384,1 // Hydro Card
-44,4395,3 // Thanatos Maero Card
-44,4396,3 // Thanatos Odium Card
-44,4397,3 // Thanatos Despero Card
diff --git a/db/pre-re/item_chain.conf b/db/pre-re/item_chain.conf
new file mode 100644
index 000000000..f7591b934
--- /dev/null
+++ b/db/pre-re/item_chain.conf
@@ -0,0 +1,104 @@
+//====================================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//=
+//= http://hercules.ws/board/
+//================= More Information =================
+// http://hercules.ws/board/topic/1244-official-item-grouppackagechain
+//====================================================
+// Structure of file:
+/*
+
+ ITMCHAIN_<Name>: {
+ <Item_Name>: <chance>
+ }
+
+*/
+
+ITMCHAIN_ORE: {
+ Iron_Ore: 600
+ Iron: 380
+ Yellow_Live: 100
+ Coal: 80
+ Wind_Of_Verdure: 100
+ Phracon: 600
+ Crystal_Blue: 100
+ Boody_Red: 100
+ Steel: 50
+ Emveretarcon: 380
+ Elunium_Stone: 70
+ Oridecon_Stone: 80
+ Great_Nature: 40
+ Rough_Wind: 40
+ Mistic_Frozen: 40
+ Flame_Heart: 40
+ Elunium: 20
+ Oridecon: 20
+ Gold: 10
+ Emperium: 5
+}
+
+ITMCHAIN_GEM: {
+ Dark_Red_Jewel: 80
+ Violet_Jewel: 30
+ Skyblue_Jewel: 40
+ Azure_Jewel: 130
+ Scarlet_Jewel: 70
+ Cardinal_Jewel: 190
+ Cardinal_Jewel_: 50
+ Red_Jewel: 130
+ Blue_Jewel: 140
+ White_Jewel: 80
+ Golden_Jewel: 150
+ Bluish_Green_Jewel: 150
+ Crystal_Jewel: 150
+ Crystal_Jewel_: 80
+ Crystal_Jewel__: 50
+ Crystal_Jewel___: 30
+}
+
+ITMCHAIN_HEAL: {
+ Fruit_Of_Mastela: 5
+ Leaflet_Of_Aloe: 5
+ Leaflet_Of_Hinal: 10
+ Red_Slim_Potion: 10
+ Resist_Earth: 10
+ Yellow_Herb: 20
+ Red_Potion: 20
+ Green_Herb: 30
+ Red_Herb: 30
+ Novice_Potion: 50
+ Nice_Sweet_Potato: 50
+ Candy: 100
+ ID528: 200 //Monster's_Feed
+ Popped_Rice: 600
+}
+
+ITMCHAIN_FOOD: {
+ Royal_Jelly: 5
+ Str_Dish02: 10
+ Agi_Dish02: 10
+ Vit_Dish03: 10
+ Dex_Dish02: 10
+ Luk_Dish03: 10
+ Int_Dish02: 10
+ Apple_Juice: 30
+ Banana_Juice: 30
+ Grape_Juice: 30
+ Carrot_Juice: 30
+ Well_Baked_Cookie: 30
+ Ice_Cream: 50
+ Fish_Slice: 50
+ Cheese: 50
+ Shusi: 50
+ Bun: 50
+ Mojji: 50
+ Pumpkin: 50
+ Sweet_Potato: 100
+ Banana: 100
+ Apple: 600
+} \ No newline at end of file
diff --git a/db/pre-re/item_combo_db.txt b/db/pre-re/item_combo_db.txt
index f745d25b7..47197bdb4 100644
--- a/db/pre-re/item_combo_db.txt
+++ b/db/pre-re/item_combo_db.txt
@@ -144,7 +144,7 @@
4193:4294,{ bonus bMaxHP,300; bonus bMaxSP,60; }
4208:4258:4325:4327:4382,{ bonus bInt,3; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",10; bonus2 bSkillAtk,"MG_THUNDERSTORM",10; if(BaseJob==Job_Sage) { bonus bMagicDamageReturn,20; bonus2 bAddMonsterDropItem,716,100; bonus2 bAddMonsterDropItem,715,100; bonus bCastrate,-20; } }
4218:4269,{ bonus bHPrecovRate,30; bonus bSPrecovRate,30; bonus bVit,4; bonus bInt,4; }
-4220:4246:4311:4319:4331,{ bonus bStr,10; bonus bMaxHPrate,20; bonus bHPrecovRate,50; bonus3 bAutoSpell,"BS_WEAPONPERFECT",1,3; bonus2 bAddMonsterDropItem,501,500; if(BaseClass==Job_Swordman) bonus2 bAddItemHealRate,IG_Potion,50; }
+4220:4246:4311:4319:4331,{ bonus bStr,10; bonus bMaxHPrate,20; bonus bHPrecovRate,50; bonus3 bAutoSpell,"BS_WEAPONPERFECT",1,3; bonus2 bAddMonsterDropItem,501,500; if(BaseClass==Job_Swordman) { bonus2 bAddItemHealRate,Red_Potion,50; bonus2 bAddItemHealRate,Yellow_Potion,50; bonus2 bAddItemHealRate,Orange_Potion,50; bonus2 bAddItemHealRate,White_Potion,50; } }
4229:4244:4299:4313,{ bonus bDef,3; bonus bMdef,3; }
4237:4238,{ bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",5,20; }
4268:4277,{ bonus bBaseAtk,20; bonus bLuk,3; }
diff --git a/db/pre-re/item_db.txt b/db/pre-re/item_db.txt
index 31a57ed6f..c01d60b75 100644
--- a/db/pre-re/item_db.txt
+++ b/db/pre-re/item_db.txt
@@ -106,7 +106,7 @@
//===================================================================
601,Wing_Of_Fly,Fly Wing,11,60,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "AL_TELEPORT",1; },{},{}
602,Wing_Of_Butterfly,Butterfly Wing,11,300,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "AL_TELEPORT",3; },{},{}
-603,Old_Blue_Box,Old Blue Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_BlueBox),1; },{},{}
+603,Old_Blue_Box,Old Blue Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 603,1; },{},{}
604,Branch_Of_Dead_Tree,Dead Branch,2,50,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ monster "this",-1,-1,"--ja--",-1,1,""; },{},{}
605,Anodyne,Anodyne,11,2000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "SM_ENDURE",1; },{},{}
606,Aloebera,Aloevera,11,1500,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "SM_SELFPROVOKE",1; },{},{}
@@ -119,9 +119,9 @@
613,Iron_Hammer,Iron Hammer,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ produce 1; },{},{}
614,Golden_Hammer,Golden Hammer,2,3000,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ produce 2; },{},{}
615,Oridecon_Hammer,Oridecon Hammer,2,5000,,400,,,,,0xFFFFFFFF,7,2,,,,,,{ produce 3; },{},{}
-616,Old_Card_Album,Old Card Album,2,10000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_CardAlbum),1; },{},{}
-617,Old_Violet_Box,Old Purple Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_VioletBox),1; },{},{}
-618,Worn_Out_Scroll,Worn Out Scroll,2,50,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_ScrollBox),1; },{},{}
+616,Old_Card_Album,Old Card Album,2,10000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 616,1; },{},{}
+617,Old_Violet_Box,Old Purple Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 617,1; },{},{}
+618,Worn_Out_Scroll,Worn Out Scroll,2,50,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
619,Unripe_Apple,Unripe Apple,2,1000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1002; },{},{}
620,Orange_Juice,Orange Juice,2,1500,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1113; },{},{}
621,Bitter_Herb,Bitter Herb,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1031; },{},{}
@@ -147,7 +147,7 @@
641,Contracts_In_Shadow,Contract in Shadow,2,100,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1109; },{},{}
642,Book_Of_Devil,Book of the Devil,2,1800,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1101; },{},{}
643,Pet_Incubator,Pet Incubator,2,3000,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ bpet; },{},{}
-644,Gift_Box,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBox),1; },{},{}
+644,Gift_Box,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 644,1; },{},{}
645,Center_Potion,Concentration Potion,2,800,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ATTHASTE_POTION1,1800000,0; },{},{}
656,Awakening_Potion,Awakening Potion,2,1500,,150,,,,,0xFFF7FEEF,7,2,,,40,,,{ sc_start SC_ATTHASTE_POTION2,1800000,0; },{},{}
657,Berserk_Potion,Berserk Potion,2,3000,,200,,,,,0x01E646A6,7,2,,,85,,,{ sc_start SC_ATTHASTE_POTION3,1800000,0; },{},{}
@@ -157,10 +157,10 @@
661,Sway_Apron,Soft Apron,2,20000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1275; },{},{}
662,Inspector_Certificate,Authoritative Badge,2,1450,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_MOVHASTE_HORSE,180000,0; },{},{}
663,Korea_Rice_Cake,Korean Rice Cake,0,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 10,0; },{},{}
-664,Gift_Box_1,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBox_1),1; },{},{}
-665,Gift_Box_2,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBox_2),1; },{},{}
-666,Gift_Box_3,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBox_3),1; },{},{}
-667,Gift_Box_4,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBox_4),1; },{},{}
+664,Gift_Box_1,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 664,1; },{},{}
+665,Gift_Box_2,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 665,1; },{},{}
+666,Gift_Box_3,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 666,1; },{},{}
+667,Gift_Box_4,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 667,1; },{},{}
668,Handsei,Red Envelope,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ set Zeny,Zeny+rand(1000,10000); },{},{}
669,Rice_Cake_Soup,Tempting Rice-Cake Soup,0,500,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal -100,-100; },{},{}
670,Gold_Coin_Moneybag,Bag of Gold Coins,3,100000,,400,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
@@ -492,8 +492,8 @@
1139,Tale_Fing_,Tirfing,4,20,,1000,200,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Dark; bonus2 bHPLossRate,35,10000; },{},{}
1140,Byeorrun_Gum,Byeollungum,4,20,,900,150,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus2 bSubRace,RC_NonBoss,-10; bonus2 bAddRace,RC_Boss,50; bonus bAllStats,2; },{},{}
1141,Immaterial_Sword,Immaterial Sword,4,20,,900,140,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,30,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,0; },{},{}
-1142,Jewel_Sword,Jeweled Sword,4,20,,2200,104,,1,0,0x000654E2,7,2,2,3,68,1,2,{ bonus2 bAddMonsterDropItemGroup,IG_Jewel,100; },{},{}
-1143,Gaia_Sword,Gaia Sword,4,20,,2500,140,,1,0,0x000654E2,7,2,2,3,74,1,2,{ bonus2 bAddMonsterDropItemGroup,IG_Ore,30; },{},{}
+1142,Jewel_Sword,Jeweled Sword,4,20,,2200,104,,1,0,0x000654E2,7,2,2,3,68,1,2,{ bonus bAddMonsterDropChainItem,ITMCHAIN_GEM; },{},{}
+1143,Gaia_Sword,Gaia Sword,4,20,,2500,140,,1,0,0x000654E2,7,2,2,3,74,1,2,{ bonus bAddMonsterDropChainItem,ITMCHAIN_ORE; },{},{}
1144,Sasimi,Sashimi,4,20,,1400,75,,1,0,0x000654E2,7,2,2,3,48,1,2,{ bonus bAtkEle,Ele_Wind; bonus3 bAddMonsterDropItem,544,RC_Fish,4000; },{},{}
1145,Holy_Avenger,Holy Avenger,4,450000,,1350,125,,1,0,0x00004000,7,2,2,3,75,1,2,{ bonus bAtkEle,Ele_Holy; bonus bVit,2; },{},{}
1146,Town_Sword,Town Sword,4,42000,,800,100,,1,1,0x00000001,7,2,2,3,30,1,2,{},{},{}
@@ -1328,7 +1328,7 @@
2414,Novice_Boots,Novice Slippers,5,1,,1,,2,,0,0x00000001,7,2,64,,0,0,0,{},{},{}
2415,Slipper,Bunny Slipper,5,34000,,300,,3,,1,0xFFFFFFFE,7,0,64,,30,1,0,{ bonus bLuk,3; bonus bMdef,3; },{},{}
2416,Novice_Shoes,Novice Shoes,5,35000,,500,,2,,1,0x00000001,7,2,64,,40,1,0,{ bonus bMaxHPrate,5; },{},{}
-2417,Fricco_Shoes,Fricco's Shoes,5,30000,,500,,3,,0,0xFFFFFFFE,7,2,64,,65,1,0,{ bonus bAgi,2; bonus2 bAddItemHealRate,IG_Potion,20; },{},{}
+2417,Fricco_Shoes,Fricco's Shoes,5,30000,,500,,3,,0,0xFFFFFFFE,7,2,64,,65,1,0,{ bonus bAgi,2; bonus2 bAddItemHealRate,Red_Potion,20; bonus2 bAddItemHealRate,Yellow_Potion,20; bonus2 bAddItemHealRate,Orange_Potion,20; bonus2 bAddItemHealRate,White_Potion,20; },{},{}
2418,Vidar's_Boots,Vidar's Boots,5,30000,,650,,4,,0,0xFFFFFFFE,7,2,64,,65,1,0,{ bonus bMaxHPrate,9; bonus bMaxSPrate,9; },{},{}
2419,Goibne's_Combat_Boots,Goibne's Greaves,5,30000,,700,,4,,0,0xFFFFFFFE,7,2,64,,54,1,0,{ bonus bMdef,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5; },{},{}
2420,Angel's_Arrival,Angel's Reincarnation,5,10000,,300,,2,,1,0x00000001,7,2,64,,25,1,0,{ bonus bMaxHP,100; },{},{}
@@ -1777,9 +1777,9 @@
4149,Gargoyle_Card,Gargoyle Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12028,RC_Insect,100; },{},{}
4150,Goat_Card,Goat Card,6,20,,10,,,,,,,,16,,,,,{ if(getrefine()<6) { bonus bDef,2; bonus bMdef,5; } },{},{}
4151,Gajomart_Card,Gajomart Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Plant,-20; bonus2 bExpAddRace,RC_Plant,10; },{},{}
-4152,Galapago_Card,Galapago Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,IG_Juice,50; bonus3 bAddMonsterDropItem,531,RC_Insect,300; bonus3 bAddMonsterDropItem,532,RC_Insect,300; bonus3 bAddMonsterDropItem,534,RC_Insect,300; },{},{}
+4152,Galapago_Card,Galapago Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,Apple_Juice,50; bonus2 bAddItemHealRate,Banana_Juice,50; bonus2 bAddItemHealRate,Carrot_Juice,50; bonus3 bAddMonsterDropItem,531,RC_Insect,300; bonus3 bAddMonsterDropItem,532,RC_Insect,300; bonus3 bAddMonsterDropItem,534,RC_Insect,300; },{},{}
4153,Crab_Card,Crab Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,5; bonus2 bAddDamageClass,1266,30; },{},{}
-4154,Rice_Cake_Boy_Card,Dumpling Child Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,IG_Candy,50; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100; },{},{}
+4154,Rice_Cake_Boy_Card,Dumpling Child Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,Candy,50; bonus2 bAddItemHealRate,Candy_Striper,50; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100; },{},{}
4155,Goblin_Leader_Card,Goblin Leader Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace2,1,30; },{},{}
4156,Steam_Goblin_Card,Goblin Steamrider Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Formless,7; },{},{}
4157,Goblin_Archer_Card,Goblin Archer Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Undead,7; },{},{}
@@ -1840,7 +1840,7 @@
4212,Bon_Gun_Card,Bongun Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"SM_BASH",1,20; bonus2 bAddSkillBlow,"SM_BASH",5; bonus2 bAddDefClass,1026,-100; },{},{}
4213,Brilight_Card,Brilight Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Silence,600; },{},{}
4214,Bloody_Murderer_Card,Bloody Murderer Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Insect,7; },{},{}
-4215,Blazzer_Card,Blazer Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItemGroup,IG_Food,600; },{},{}
+4215,Blazzer_Card,Blazer Card,6,20,,10,,,,,,,,136,,,,,{ bonus bAddMonsterDropChainItem,ITMCHAIN_FOOD; },{},{}
4216,Sasquatch_Card,Sasquatch Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Freeze,600; },{},{}
4217,Live_Peach_Tree_Card,Enchanted Peach Tree Card,6,20,,10,,,,,,,,32,,,,,{ bonus3 bAutoSpell,"AL_HEAL",1+9*(getskilllv("AL_HEAL")==10),20; },{},{}
4218,Succubus_Card,Succubus Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,-3; bonus bHPrecovRate,-20; bonus bMaxHP,1000; },{},{}
@@ -1852,12 +1852,12 @@
4224,Stem_Worm_Card,Stem Worm Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12032,RC_Brute,100; },{},{}
4225,Stone_Shooter_Card,Stone Shooter Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,10; bonus bHit,10; },{},{}
4226,Sting_Card,Sting Card,6,20,,10,,,,,,,,32,,,,,{ bonus bDef,2; if(getrefine()>8) bonus bMdef,5; },{},{}
-4227,Spring_Rabbit_Card,Spring Rabbit Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,IG_Meat,50; bonus3 bAddMonsterDropItem,517,RC_Brute,200; bonus3 bAddMonsterDropItem,528,RC_Brute,200; },{},{}
+4227,Spring_Rabbit_Card,Spring Rabbit Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,Meat,50; bonus2 bAddItemHealRate,528,50; bonus3 bAddMonsterDropItem,Meat,RC_Brute,200; bonus3 bAddMonsterDropItem,528,RC_Brute,200; },{},{}
4228,Sleeper_Card,Sleeper Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12031,RC_Fish,100; },{},{}
4229,C_Tower_Manager_Card,Tower Keeper Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,1; bonus bCastrate,-5; },{},{}
4230,Shinobi_Card,Shinobi Card,6,20,,10,,,,,,,,136,,,,,{ bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AS_CLOAKING",5,100; },{},{}
4231,Increase_Soil_Card,Mi Gao Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace2,5,50; },{},{}
-4232,Wild_Ginseng_Card,Hermit Plant Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,IG_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100; },{},{}
+4232,Wild_Ginseng_Card,Hermit Plant Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,Red_Herb,50; bonus2 bAddItemHealRate,Yellow_Herb,50; bonus2 bAddItemHealRate,White_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100; },{},{}
4233,Baby_Leopard_Card,Baby Leopard Card,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,3; if(BaseClass==Job_Merchant) bonus bUnbreakableArmor,0; },{},{}
4234,Anolian_Card,Anolian Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",1+9*(getskilllv("AC_CONCENTRATION")==10),30; },{},{}
4235,Cookie_XMAS_Card,Christmas Cookie Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Angel,-20; bonus2 bExpAddRace,RC_Angel,10; },{},{}
@@ -1907,7 +1907,7 @@
4279,Deleter_Card,Earth Deleter Card,6,20,,10,,,,,,,,16,,,,,{ bonus bSPrecovRate,-100; bonus bSPGainValue,10; },{},{ heal 0,-100; }
4280,Geographer_Card,Geographer Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"AL_BLESSING",2+8*(getskilllv("AL_BLESSING")==10),30; },{},{}
4281,Zipper_Bear_Card,Zipper Bear Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,30; bonus2 bSPDrainValue,-1,0; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon,0; },{},{}
-4282,Tengu_Card,Tengu Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItemGroup,IG_Recovery,600; },{},{}
+4282,Tengu_Card,Tengu Card,6,20,,10,,,,,,,,136,,,,,{ bonus bAddMonsterDropChainItem,ITMCHAIN_HEAL; },{},{}
4283,Greatest_General_Card,Greatest General Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"MO_CALLSPIRITS",5,2+18*(BaseClass==Job_Acolyte); },{},{}
4284,Chepet_Card,Chepet Card,6,20,,10,,,,,,,,2,,,,,{ bonus4 bAutoSpell,"AL_HEAL",5,50,1; },{},{}
4285,Choco_Card,Choco Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee2,5; bonus bFlee,10; },{},{}
@@ -1951,7 +1951,7 @@
4323,Garm_Baby_Card,Hatii Babe Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,"MG_FROSTDIVER",3,50; },{},{}
4324,Garm_Card,Hatii Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Freeze,5000; },{},{}
4325,Harpy_Card,Harpy Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,15; bonus2 bSkillAtk,"MG_NAPALMBEAT",5; },{},{}
-4326,See_Otter_Card,Sea-Otter Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,IG_Fish,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300; },{},{}
+4326,See_Otter_Card,Sea-Otter Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,Sushi,50; bonus2 bAddItemHealRate,Fish_Slice,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300; },{},{}
4327,Blood_Butterfly_Card,Bloody Butterfly Card,6,20,,10,,,,,,,,136,,,,,{ bonus bCastrate,30; bonus bNoCastCancel,0; bonus2 bSkillAtk,"MG_FIREWALL",5; },{},{}
4328,Hyegun_Card,Yao Jun Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,15; bonus bCritical,1; },{},{}
4329,Phendark_Card,Phendark Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_DemiHuman,5; },{},{ heal 0,-5; }
@@ -4567,10 +4567,10 @@
12020,Water_Of_Darkness,Cursed Water,11,2,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",8; },{},{}
12021,Pork_Belly,Pork,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(70,99),0; },{},{}
12022,Spareribs,Galbi,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(70,99),0; },{},{}
-12023,Giftbox_China,Wrapped Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBoxChina),1; },{},{}
+12023,Giftbox_China,Wrapped Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12023,1; },{},{}
12024,Red_Pouch_Of_Surprise,Red Pouch,2,50,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ monster "this",-1,-1,"--ja--",-4,1,""; },{},{}
-12025,Egg_Boy,Dano Festival Egg,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_EggBoy),1; },{},{}
-12026,Egg_Girl,Dano Festival Egg,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_EggGirl),1; },{},{}
+12025,Egg_Boy,Dano Festival Egg,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12025,1; },{},{}
+12026,Egg_Girl,Dano Festival Egg,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12026,1; },{},{}
12027,Giggling_Box,Giggling Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 9,0; if(rand(1000)<300) sc_start SC_Curse,30000,0; },{},{}
12028,Box_Of_Thunder,Box of Thunder,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_MOVHASTE_HORSE,20000,0; },{},{}
12029,Gloomy_Box,Box of Gloom,11,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "AC_CONCENTRATION",1; },{},{}
@@ -4582,7 +4582,7 @@
12035,Lotto_Box01,Lotto Box 01,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem rand(7361,7370),1; },{},{}
12036,Lotto_Box02,Lotto Box 02,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem rand(7371,7380),1; },{},{}
12037,Lotto_Box03,Lotto Box 03,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem rand(7381,7390),1; },{},{}
-12038,Lotto_Box04,Lotto Box 04,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_LottoBox),1; },{},{}
+12038,Lotto_Box04,Lotto Box 04,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12038,1; },{},{}
12039,Lotto_Box05,Lotto Box 05,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem rand(7542,7546),1; },{},{}
12040,Stone_Of_Intelligence_,Stone of Sage,2,100000,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ homevolution; },{},{}
12041,Str_Dish01,Fried Grasshopper Legs,0,2000,,60,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_STR,1200000,1; percentheal 5,0; },{},{}
@@ -4648,24 +4648,24 @@
12101,Citron,Citron,0,20,,300,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12102,Meat_Skewer,Grilled Skewer,0,20,,300,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12103,Bloody_Dead_Branch,Bloody Branch,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ monster "this",-1,-1,"--ja--",-3,1,""; },{},{}
-12104,Random_Quiver,Random Quiver,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Quiver),1; },{},{}
-12105,Set_Of_Taiming_Item,Taming Gift Set,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Taming),1; getrandgroupitem(IG_Taming),1; getrandgroupitem(IG_Taming),1; },{},{}
-12106,Accessory_Box,Jewelry Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Accesory),1; },{},{}
-12107,Wrapped_Mask,Wrapped Mask,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Mask),1; },{},{}
-12108,Bundle_Of_Magic_Scroll,Scroll Package,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; },{},{}
+12104,Random_Quiver,Random Quiver,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12104,1; },{},{}
+12105,Set_Of_Taiming_Item,Taming Gift Set,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12105,1; getrandgroupitem 12105,1; getrandgroupitem 12105,1; },{},{}
+12106,Accessory_Box,Jewelry Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12106,1; },{},{}
+12107,Wrapped_Mask,Wrapped Mask,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12107,1; },{},{}
+12108,Bundle_Of_Magic_Scroll,Scroll Package,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1; },{},{}
12109,Poring_Box,Poring Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ monster "this",-1,-1,"--ja--",-2,1,""; },{},{}
-12110,First_Aid_Kit,First Aid Kit,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; },{},{}
-12111,Food_Package,Bundle of Food,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_FoodBag),1; getrandgroupitem(IG_FoodBag),1; getrandgroupitem(IG_FoodBag),1; },{},{}
+12110,First_Aid_Kit,First Aid Kit,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1; },{},{}
+12111,Food_Package,Bundle of Food,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12111,1; getrandgroupitem 12111,1; getrandgroupitem 12111,1; },{},{}
12112,Tropical_Sograt,Tropical Sograt,2,1000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_Curse,10000,1; },{},{}
12113,Vermilion_The_Beach,Vermilion on the Beach,2,1000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_Stun,10000,1; },{},{}
12114,Elemental_Fire,Elemental Converter,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",4; },{},{}
12115,Elemental_Water,Elemental Converter,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",2; },{},{}
12116,Elemental_Earth,Elemental Converter,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",3; },{},{}
12117,Elemental_Wind,Elemental Converter,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",5; },{},{}
-12118,Resist_Fire,Fireproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT,1200000,-15,0,20,0; },{},{}
-12119,Resist_Water,Coldproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT,1200000,20,0,0,-15; },{},{}
-12120,Resist_Earth,Earthproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT,1200000,0,20,-15,0; },{},{}
-12121,Resist_Wind,Thunderproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT,1200000,0,-15,0,20; },{},{}
+12118,Resist_Fire,Fireproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMORPROPERTY,1200000,-15,0,20,0; },{},{}
+12119,Resist_Water,Coldproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMORPROPERTY,1200000,20,0,0,-15; },{},{}
+12120,Resist_Earth,Earthproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMORPROPERTY,1200000,0,20,-15,0; },{},{}
+12121,Resist_Wind,Thunderproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMORPROPERTY,1200000,0,-15,0,20; },{},{}
12122,Sesame_Pastry,Sesame Pastry,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_BASICHIT,1200000,30; },{},{}
12123,Honey_Pastry,Honey Pastry,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_BASICAVOIDANCE,1200000,30; },{},{}
12124,Rainbow_Cake,Rainbow Cake,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_BATKFOOD,1200000,10; sc_start SC_MATKFOOD,120000,10; },{},{}
@@ -4674,7 +4674,7 @@
12127,High_end_Cooking_Kits,Professional Cooking Kit,2,2000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ cooking 13; },{},{}
12128,Imperial_Cooking_Kits,Royal Cooking Kit,2,5000,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ cooking 14; },{},{}
12129,Fantastic_Cooking_Kits,Fantastic Cooking Kit,2,10000,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ cooking 15; },{},{}
-12130,Cookie_Bag,Cookie Bag,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_CookieBag),1; getrandgroupitem(IG_CookieBag),1; getrandgroupitem(IG_CookieBag),1; },{},{}
+12130,Cookie_Bag,Cookie Bag,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12130,1; getrandgroupitem 12130,1; getrandgroupitem 12130,1; },{},{}
12131,Lucky_Potion,Lucky Potion,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12132,Red_Bag,Santa's Bag,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_Xmas,600000,0; },{},{}
12133,Ice_Cream_,McDonald's Ice Cone,0,0,,80,,,,,0xFFFFFFFF,7,2,,,,,,{ if(gettime(5)!=MDiceCone) { set MDiceCone,gettime(5); percentheal 50,50; } },{},{}
@@ -4696,7 +4696,7 @@
12149,Bullet_Case,Cartridge,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13200,500; },{},{}
12150,Bullet_Case_Blood,Blood Cartridge,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13202,500; },{},{}
12151,Bullet_Case_Silver,Silver Cartridge,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13201,500; },{},{}
-12152,Special_Box,Special Present,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12152,Special_Box,Special Present,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12153,Bow_Mercenary_Scroll1,Bowman Scroll 1,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6017,1800000; },{},{}
12154,Bow_Mercenary_Scroll2,Bowman Scroll 2,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6018,1800000; },{},{}
12155,Bow_Mercenary_Scroll3,Bowman Scroll 3,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6019,1800000; },{},{}
@@ -4730,15 +4730,15 @@
12183,Holy_Arrow_Quiver,Holy Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1772,500; },{},{}
12184,Mercenary_Red_Potion,Mercenary Red Potion,2,500,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_heal 1000,0; },{},{}
12185,Mercenary_Blue_Potion,Mercenary Blue Potion,2,1000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_heal 0,100; },{},{}
-12186,Red_Box,Old Red Box,2,50000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_RedBox),1; },{},{}
-12187,Green_Box,Old Green Box,2,50000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GreenBox),1; },{},{}
+12186,Red_Box,Old Red Box,2,50000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12186,1; },{},{}
+12187,Green_Box,Old Green Box,2,50000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12187,1; },{},{}
12188,Magical_Moon_Cake,Grace Moon Cake,0,20,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 50,50; },{},{}
-12189,Red_Box_,Old Red Box,2,50000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_RedBox_2),1; },{},{}
+12189,Red_Box_,Old Red Box,2,50000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12189,1; },{},{}
12190,Moon_Cake,Moon Cake,2,2,,300,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12191,Special_Moon_Cake,Special Moon Cake,2,2,,500,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12192,Pumpkin_Pie,Pumpkin Pie,0,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 5,5; },{},{}
12193,Brezel,Pretzel,2,20,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12194,Hometown_Gift,Hometown Gift,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_HometownGift),1; getrandgroupitem(IG_HometownGift),1; getrandgroupitem(IG_HometownGift),1; },{},{}
+12194,Hometown_Gift,Hometown Gift,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12194,1; getrandgroupitem 12194,1; getrandgroupitem 12194,1; },{},{}
12195,Plain_Rice_Cake,Plain Rice Cake,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,20; },{},{}
12196,Hearty_Rice_Cake,Hearty Rice Cake,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 50,0; },{},{}
12197,Salty_Rice_Cake,Salty Rice Cake,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 10,10; },{},{}
@@ -4782,15 +4782,15 @@
12237,Choco_Lump,Junky Chocolate,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,5; sc_start SC_Poison,18000,0; sc_start SC_BLOODING,18000,0; },{},{}
12238,New_Year_Rice_Cake_1,New Year Rice Cake,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ if(rand(1000)<100) sc_start SC_DPoison,10000,0; sc_start SC_Poison,50000,0; },{},{}
12239,New_Year_Rice_Cake_2,New Year Rice Cake,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ if(rand(1000)<100) sc_start SC_DPoison,10000,0; sc_start SC_Poison,50000,0; },{},{}
-12240,Old_Yellow_Box,Old Yellow Box,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_YellowBox),1; },{},{}
+12240,Old_Yellow_Box,Old Yellow Box,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12240,1; },{},{}
12241,M_Center_Potion,Mercenary Concentration Potion,2,800,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_sc_start SC_ATTHASTE_POTION1,1800000,0; },{},{}
12242,M_Awakening_Potion,Mercenary Awakening Potion,2,1500,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_sc_start SC_ATTHASTE_POTION2,1800000,0; },{},{}
12243,M_Berserk_Potion,Mercenary Berserk Potion,2,3000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_sc_start SC_ATTHASTE_POTION3,1800000,0; },{},{}
-12244,Old_Gift_Box,Old Gift Box,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_OldGiftBox),1; },{},{}
+12244,Old_Gift_Box,Old Gift Box,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12244,1; },{},{}
12245,Green_Ale_US,Green Ale,0,5000,,500,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 100,0; },{},{}
-12246,Magic_Card_Album,Mystical Card Album,2,10000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_MagicCardAlbum),1; },{},{}
+12246,Magic_Card_Album,Mystical Card Album,2,10000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12246,1; },{},{}
12247,Halohalo,Halo-Halo,2,2,,100,,,,,0xFFFFFFFF,7,2,,,20,,,{ sc_start SC_INCALLSTATUS,600000,3; },{},{}
-12248,Masquerade_Ball_Box,Fancy Ball Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Masquerade),1; },{},{}
+12248,Masquerade_Ball_Box,Fancy Ball Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12248,1; },{},{}
12249,Payroll_Of_Kafra_,Payment Statement for Kafra Employee,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12250,Str_Dish10_M,Steamed Tongue,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_STR,3600000,10; percentheal 20,20; },{},{}
12251,Agi_Dish10_M,Steamed Desert Scorpions,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_AGI,3600000,10; percentheal 15,5; },{},{}
@@ -4823,12 +4823,12 @@
12278,Alice_Scroll,Alice Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 2060,1800000; },{},{}
12279,Undead_Element_Scroll,Undead Elemental Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_RESIST,300000,20,20,20,20; },{},{}
12280,Holy_Element_Scroll,Holy Elemental Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_BENEDICTIO; sc_start SC_BENEDICTIO,300000,1; },{},{}
-12281,Tresure_Box_WoE,Event Treasure Box,2,20,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Tresure_Box_WoE),1; },{},{}
+12281,Tresure_Box_WoE,Event Treasure Box,2,20,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12281,1; },{},{}
12282,Internet_Cafe1,Internet Cafe1,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCALLSTATUS,5400000,3; sc_start SC_PLUSATTACKPOWER,5400000,15; sc_start SC_PLUSMAGICPOWER,5400000,15; },{},{}
-12283,Internet_Cafe2,Internet Cafe2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCSTR,5400000,8; sc_start SC_INCDEX,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,32; sc_start SC_INCFLEE,5400000,5; },{},{}
+12283,Internet_Cafe2,Internet Cafe2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_CHASEWALK2,5400000,8; sc_start SC_INCDEX,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,32; sc_start SC_INCFLEE,5400000,5; },{},{}
12284,Internet_Cafe3,Internet Cafe3,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCINT,5400000,8; sc_start SC_INCVIT,5400000,4; sc_start SC_INCDEX,5400000,6; sc_start SC_PLUSMAGICPOWER,5400000,40; },{},{}
12285,Internet_Cafe4,Internet Cafe4,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCDEX,5400000,8; sc_start SC_INCLUK,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,24; sc_start SC_PLUSMAGICPOWER,5400000,24; },{},{}
-12286,Masquerade_Ball_Box2,Masquerade Ball Box2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Masquerade_2),1; },{},{}
+12286,Masquerade_Ball_Box2,Masquerade Ball Box2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12286,1; },{},{}
12287,Love_Angel,Love Angel Magic Powder,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ setfont 1; },{},{}
12288,Squirrel,Squirrel Magic Powder,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ setfont 2; },{},{}
12289,Gogo,Gogo Magic Powder,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ setfont 3; },{},{}
@@ -4841,7 +4841,7 @@
12296,PC_Bang_Coin_Box3,PC-Room Coin Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2738,1; },{},{}
12297,PC_Bang_Coin_Box4,PC-Room Coin Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2738,2; },{},{}
12298,SP_Potion,SP Consumption Reduction Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ATKER_BLOOD,3600000,15; },{},{}
-12299,Mega_Resist_Potion,Mega Resist Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_COMMONSC_RESIST,3600000,10; },{},{}
+12299,Mega_Resist_Potion,Mega Resist Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_TARGET_BLOOD,3600000,10; },{},{}
12300,Wild_Rose_Scroll,Wild Rose Contract,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 1965,1800000; },{},{}
12301,Doppelganger_Scroll,Doppelganger Contract,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 1966,1800000; },{},{}
12302,Ygnizem_Scroll,Egnigem Cenia Contract,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 1967,1800000; },{},{}
@@ -4862,7 +4862,7 @@
12317,Powder_Snow,Snow Powder,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ end; },{},{}
12318,Little_Heart,Small Hearts,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12319,Strawberry_Cake,Rune Strawberry Cake,2,0,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCATKRATE,600000,5; sc_start SC_INCMATKRATE,600000,5; },{},{}
-12320,Pineapple_Juice,Schwartzwald Pine Jubilee,2,0,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCHIT,600000,10; sc_start SC_INCFLEE2,600000,20; },{},{}
+12320,Pineapple_Juice,Schwartzwald Pine Jubilee,2,0,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCHIT,600000,10; sc_start SC_PLUSAVOIDVALUE,600000,20; },{},{}
12321,Spicy_Sandwich,Arunafeltz Desert Sandwich,2,0,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_CRITICALPERCENT,600000,7; },{},{}
12322,Chocolate_Pie,Chocolate Pie,0,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 5,5; },{},{}
12323,N_Fly_Wing,Novice Fly Wing,11,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "AL_TELEPORT",1; },{},{}
@@ -4876,12 +4876,12 @@
12331,Ginseng,Ginseng,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 6,0; },{},{}
12332,Fruit_Juice,Fruit Juice,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,6; },{},{}
12333,Ansila,Ancilla,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,15; },{},{}
-12334,Cherish_Box,Treasure Edition Helm Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Cherish_Box),1; },{},{}
+12334,Cherish_Box,Treasure Edition Helm Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12334,1; },{},{}
12335,Yummy_Skewered_Dish,Grilled Delicious Skewer,0,1000,,350,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 60,60; },{},{}
12336,Baked_Mushroom,Grilled Mushroom,0,500,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 30,30; },{},{}
12337,Grilled_Sausage,Grilled Sausages,0,300,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 20,20; },{},{}
-12338,Grilled_Corn,Grilled Corn,2,100,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCSTR,180000,2; sc_start SC_INCINT,180000,2; sc_start SC_INCAGI,180000,2; },{},{}
-12339,Cherish_Box_Ori,Treasure Edition Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Cherish_Box_Ori),1; },{},{}
+12338,Grilled_Corn,Grilled Corn,2,100,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_CHASEWALK2,180000,2; sc_start SC_INCINT,180000,2; sc_start SC_INCAGI,180000,2; },{},{}
+12339,Cherish_Box_Ori,Treasure Edition Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12339,1; },{},{}
12340,Mysterious_Rice_Powder,Chewy Rice Powder,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1815; },{},{}
12341,Special_Alloy_Trap_Box,Special Alloy Trap Box,2,30000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7940,100; },{},{}
12342,Manuk's_Opportunity,Manuk's Opportunity,2,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_ATK,600000,10; },{},{}
@@ -4897,8 +4897,8 @@
12352,Dun_Tele_Scroll3,Dungeon Teleport Scroll 3,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12353,Tiny_Waterbottle,Small Bottle,2,800,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_PROPERTYWATER,90000,1; },{},{}
12354,Buche_De_Noel,Buche De Noel,2,2,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_ANGELUS; sc_start SC_INCMHPRATE,600000,3; sc_start SC_INCMSPRATE,600000,3; sc_start SC_INCHITRATE,600000,3; sc_start SC_CRITICALPERCENT,600000,7; },{},{}
-12355,Xmas_Gift,Xmas Gift,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Xmas_Gift),1; },{},{}
-12356,Louise_Costume_Box,Louise Costume Box,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Louise_Costume_Box),1; },{},{}
+12355,Xmas_Gift,Xmas Gift,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12355,1; },{},{}
+12356,Louise_Costume_Box,Louise Costume Box,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12356,1; },{},{}
12357,Shiny_Wing_Gown,Shiny Wing Gown,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1630; },{},{}
12358,Fan_Of_Wind,Fan Of Wind,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1513; },{},{}
12359,Very_Soft_Plant,Very Soft Plant,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1586; },{},{}
@@ -4933,7 +4933,7 @@
12388,Runstone_Crush,Rhydo Runestone For Apprentice,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ /* if(strcharinfo(3)=="job3_rune02") { itemskill "RK_CRUSHSTRIKE",1; } */ },{},{}
12389,Runstone_Storm,Pertz Runestone For Apprentice,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ /* if(strcharinfo(3)=="job3_rune02") { itemskill "RK_STORMBLAST",1; } */ },{},{}
12390,Runstone_Millennium,Verkana Runestone For Apprentice,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ /* if(strcharinfo(3)=="job3_rune02") { itemskill "RK_MILLENNIUMSHIELD",1; } */ },{},{}
-12391,Lucky_Egg_C,Lucky Egg,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12391,Lucky_Egg_C,Lucky Egg,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12392,Repair_A,Repair A,0,220,,70,,,,,0x00000400,8,2,,,,,,{/* madoheal rand(200,300),0; */},{},{}
12393,Repair_B,Repair B,0,500,,70,,,,,0x00000400,8,2,,,,,,{/* madoheal rand(300,400),0; */},{},{}
12394,Repair_C,Repair C,0,1100,,70,,,,,0x00000400,8,2,,,,,,{/* madoheal rand(400,500),0; */},{},{}
@@ -5013,13 +5013,13 @@
12470,F_Wind_Walk_10_Scroll,F Wind Walk 10 Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12471,F_Adrenaline_Scroll,F Adrenaline Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12472,F_Convex_Mirror,F Convex Mirror,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12473,RWC_Parti_Box,RWC Parti Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12473,RWC_Parti_Box,RWC Parti Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12474,RWC_Final_Comp_Box,RWC Final Comp Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12475,Cure_Free,Cure Free,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_end SC_SILENCE; sc_end SC_BLOODING; sc_end SC_POISON; sc_end SC_CURSE; sc_end SC_ORCISH; sc_end SC_PROPERTYUNDEAD; itemheal 500,0; },{},{}
12476,PCBang_Coupon_Box3,PCBang Coupon Box3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12477,Gift_Bundle,Gift Bundle,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12477,Gift_Bundle,Gift Bundle,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12478,Chance_Box,Chance Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12479,Caracas_Ring_Box,Caracas Ring Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12479,Caracas_Ring_Box,Caracas Ring Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12480,Attend_3Day_Box,Attend 3Day Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12481,Attend_7Day_Box,Attend 7Day Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12482,Attend_10Day_Box,Attend 10Day Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
@@ -5032,8 +5032,8 @@
12489,Ticket_Gift_Box2,Ticket Gift Box2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12490,Vivid_Notation,Vivid Notation,2,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12491,Curious_Snowball,Curious Snowball,2,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12492,Crumpled_Paper,Crumpled Paper,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12493,Lucky_Egg_C4,Lucky Egg C4,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12492,Crumpled_Paper,Crumpled Paper,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12493,Lucky_Egg_C4,Lucky Egg C4,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12494,E_Giant_Fly_Wing,E Giant Fly Wing,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12495,E_Battle_Manual,E Battle Manual,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12496,E_Insurance,E Insurance,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
@@ -5077,15 +5077,15 @@
12534,Yggdrasil_Seed_Box,Yggdrasil Seed Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12535,Iggdrasilberry_Box,Iggdrasilberry Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12536,NY_Rice_Cake_Soup,NY Rice Cake Soup,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12537,Solo_Gift_Basket,Solo Gift Basket,2,1000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12538,Couple_Event_Basket,Couple Event Basket,2,2000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12537,Solo_Gift_Basket,Solo Gift Basket,2,1000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12538,Couple_Event_Basket,Couple Event Basket,2,2000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12539,Splendid_Box,Splendid Box,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12540,GM_Warp_Box,GM Warp Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12541,Fortune_Cookie1,Fortune Cookie1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12540,GM_Warp_Box,GM Warp Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12541,Fortune_Cookie1,Fortune Cookie1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12542,Fortune_Cookie2,Fortune Cookie2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12543,Fortune_Cookie3,Fortune Cookie3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12543,Fortune_Cookie3,Fortune Cookie3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12544,Mystic_Tree_Branch,Mystic Tree Branch,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12545,Lucky_Egg_C5,Lucky Egg C5,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12545,Lucky_Egg_C5,Lucky Egg C5,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12546,Suspicious_Dish,Suspicious Dish,2,100,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12547,Chalcenodny_Box,Chalcenodny Box,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12548,Buy_Market_Permit2,Shabby Purchase Street Stall License,2,500,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ buyingstore 2; },{},{}
@@ -5117,14 +5117,14 @@
12574,Mora_Berry,Mora Berry,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12575,Arrow_Of_Elf_Cntr,Arrow Of Elf Cntr,2,500,,250,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12576,Hunting_Arrow_Cntr,Hunting Arrow Cntr,2,500,,250,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12577,Lucky_Egg_C6,Lucky Egg C6,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12577,Lucky_Egg_C6,Lucky Egg C6,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12578,Rapid_Life_Water,Rapid Life Water,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12579,Ring_Of_Valkyrie_Box,Ring Of Valkyrie Box,2,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12580,Vending_Search_Scroll,Universal Catalog Silver,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ searchstores 10,0; },{},{}
12581,Vending_Search_Scroll2,Universal Catalog Gold,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ searchstores 10,1; },{},{}
12591,Vending_Search_Scroll3,Universal Catalog Bronze,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ searchstores 10,1; },{},{}
12701,Old_Blue_Box_F,Old Blue Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12702,Old_Bleu_Box,Old Navy Box,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_BleuBox),1; getrandgroupitem(IG_BleuBox),1; },{},{}
+12702,Old_Bleu_Box,Old Navy Box,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12702,1; getrandgroupitem 12702,1; },{},{}
12703,Holy_Egg_2,Holy Egg,11,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12704,Elixir_Of_Life,Elixir of Life,0,0,,10,,,,,0xFFFFFFFF,7,2,,,85,,,{ percentheal 100,0; },{},{}
12705,Noble_Nameplate,Noble Nameplate,2,0,,100,,,,,0xFFFFFFFF,7,2,,,90,,,{ sc_start SC_CASH_PLUSEXP,1800000,100; },{},{}
@@ -5136,7 +5136,7 @@
12711,Pretzel,Pretzel,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(50,90),0; },{},{}
12712,Green_Beer,Green Beer,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12713,Monster_Extract,Monster Extract,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12714,Easter_Scroll,Easter Scroll,2,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Easter_Scroll),1; },{},{}
+12714,Easter_Scroll,Easter Scroll,2,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12714,1; },{},{}
12715,Black_Treasure_Box,Black Treasure Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12716,Indian_Rice_Cake,Indian Rice Cake,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
// Guillotine Cross Poisons
@@ -5184,7 +5184,7 @@
12753,Soul_Scroll,Soul Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12754,New_Year_Bun,New Year Bun,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12755,Traditional_Firecrack,Traditional Firecrack,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12756,New_Gift_Envelope,New Gift Envelope,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12756,New_Gift_Envelope,New Gift Envelope,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12757,Loyal_Ring1_Box,Loyal Ring1 Box,2,10,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12758,Loyal_Ring2_Box,Loyal Ring2 Box,2,10,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12759,Loyal_Ring3_Box,Loyal Ring3 Box,2,10,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
@@ -5195,13 +5195,13 @@
12764,Fools_Day_Box_Tw,Fools Day Box Tw,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12765,Summer_Knight_Box,Summer Knight Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12766,Reward_Job_BM25,Reward Job BM25,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12767,Passion_FB_Hat_Box,Passion FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12768,Cool_FB_Hat_Box,Cool FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12769,Victory_FB_Hat_Box,Victory FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12770,Glory_FB_Hat_Box,Glory FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12771,Passion_Hat_Box2,Passion Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12772,Cool_Hat_Box2,Cool Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12773,Victory_Hat_Box2,Victory Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12767,Passion_FB_Hat_Box,Passion FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12768,Cool_FB_Hat_Box,Cool FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12769,Victory_FB_Hat_Box,Victory FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12770,Glory_FB_Hat_Box,Glory FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12771,Passion_Hat_Box2,Passion Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12772,Cool_Hat_Box2,Cool Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12773,Victory_Hat_Box2,Victory Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12786,Change_Slot_Card,Character Position Change Coupon,2,,,,,,,,0xFFFFFFFF,7,2,,,,,,{ set SlotChange, SlotChange + 1; },{},{}
12790,Change_Name_Card,Name Change Coupon,2,,,,,,,,0xFFFFFFFF,7,2,,,,,,{ set CharRename, CharRename + 1; },{},{}
12848,Falcon_Flute,Falcon Flute,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(getskilllv("HT_FALCON")) { if(checkoption(Option_Wug)||checkoption(Option_Wugrider)) end; if(checkfalcon()==1) { setfalcon 0; } else { setfalcon 1; } } },{},{}
@@ -5230,16 +5230,16 @@
12922,Token_Of_Siegfried_Box,Token of Siegfried Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7621,10; },{},{}
12923,Pet_Egg_Scroll_Box1,December Lucky Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12925,1; },{},{}
12924,Pet_Egg_Scroll_Box2,Pet Egg Box 2,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12926,1; },{},{}
-12925,Pet_Egg_Scroll1,Kafra Item Mall Prize Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12926,Pet_Egg_Scroll2,December Lucky Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12925,Pet_Egg_Scroll1,Kafra Item Mall Prize Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12926,Pet_Egg_Scroll2,December Lucky Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12927,J_Aspersio_5_Scroll_Box,Aspersio Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12928,10; },{},{}
12928,J_Aspersio_5_Scroll,Sacred Scroll,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "PR_ASPERSIO",5; },{},{}
12929,Pet_Egg_Scroll_Box3,Pet Egg Box 3,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12932,1; },{},{}
12930,Pet_Egg_Scroll_Box4,Pet Egg Box 4,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12933,1; },{},{}
12931,Pet_Egg_Scroll_Box5,Pet Egg Box 5,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12934,1; },{},{}
-12932,Pet_Egg_Scroll3,Episode 13.2 Key Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12933,Pet_Egg_Scroll4,Summer Hat Pack,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12934,Pet_Egg_Scroll5,Pet Egg Scroll5,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12932,Pet_Egg_Scroll3,Episode 13.2 Key Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12933,Pet_Egg_Scroll4,Summer Hat Pack,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12934,Pet_Egg_Scroll5,Pet Egg Scroll5,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12935,Infiltrator_Box,Infiltrator Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1267,604800; },{},{}
12936,Muramasa_Box,Muramasa Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1173,604800; },{},{}
12937,Excalibur_Box,Excalibur Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13401,604800; },{},{}
@@ -5294,12 +5294,12 @@
12986,Pet_Egg_Scroll_Box9,Adventurer Pack Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12992,1; },{},{}
12987,Pet_Egg_Scroll_Box10,Pet Egg Scroll Box 10,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12993,1; },{},{}
12988,Pet_Egg_Scroll_Box11,Pet Egg Scroll Box 11,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12994,1; },{},{}
-12989,Pet_Egg_Scroll6,Pet Egg Scroll 6,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12990,Pet_Egg_Scroll7,Pet Egg Scroll 7,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12991,Pet_Egg_Scroll8,Party Hard Pack,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12992,Pet_Egg_Scroll9,Adventurer Pack,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12993,Pet_Egg_Scroll10,Pet Egg Scroll 10,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12994,Pet_Egg_Scroll11,Pet Egg Scroll 11,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12989,Pet_Egg_Scroll6,Pet Egg Scroll 6,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12990,Pet_Egg_Scroll7,Pet Egg Scroll 7,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12991,Pet_Egg_Scroll8,Party Hard Pack,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12992,Pet_Egg_Scroll9,Adventurer Pack,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12993,Pet_Egg_Scroll10,Pet Egg Scroll 10,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12994,Pet_Egg_Scroll11,Pet Egg Scroll 11,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12995,White_Herb_Box,White Herb Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 509,15; },{},{}
12996,Blue_Herb_Box,Blue Herb Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 510,15; },{},{}
12997,Elunium_Box,Elunium Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 985,5; },{},{}
@@ -5608,10 +5608,10 @@
13614,Super_Pet_Egg_Box2,Super Pet Egg Box 2,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13618,1; },{},{}
13615,Super_Pet_Egg_Box3,Super Pet Egg Box 3,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13619,1; },{},{}
13616,Super_Pet_Egg_Box4,Super Pet Egg Box 4,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13620,1; },{},{}
-13617,Super_Pet_Egg1,Super Pet Egg 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13618,Super_Pet_Egg2,Super Pet Egg 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13619,Super_Pet_Egg3,Super Pet Egg 3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13620,Super_Pet_Egg4,Super Pet Egg 4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+13617,Super_Pet_Egg1,Super Pet Egg 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13618,Super_Pet_Egg2,Super Pet Egg 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13619,Super_Pet_Egg3,Super Pet Egg 3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13620,Super_Pet_Egg4,Super Pet Egg 4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
13621,Greed_Box30,Greed Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14529,30; },{},{}
13622,Greed_Box50,Greed Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14529,50; },{},{}
13623,Greed_Box100,Greed Scroll 100 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14529,100; },{},{}
@@ -5621,10 +5621,10 @@
13627,Super_Card_Pet_Egg_Box2,Super Card Pet Egg Box 2,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13631,1; },{},{}
13628,Super_Card_Pet_Egg_Box3,Super Card Pet Egg Box 3,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13632,1; },{},{}
13629,Super_Card_Pet_Egg_Box4,Super Card Pet Egg Box 4,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13633,1; },{},{}
-13630,Super_Card_Pet_Egg1,Super Card Pet Egg 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13631,Super_Card_Pet_Egg2,Super Card Pet Egg 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13632,Super_Card_Pet_Egg3,Super Card Pet Egg 3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13633,Super_Card_Pet_Egg4,Super Card Pet Egg 4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+13630,Super_Card_Pet_Egg1,Super Card Pet Egg 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13631,Super_Card_Pet_Egg2,Super Card Pet Egg 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13632,Super_Card_Pet_Egg3,Super Card Pet Egg 3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13633,Super_Card_Pet_Egg4,Super Card Pet Egg 4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
13634,Vigorgra_Package1,1 Hour Package Vol. 1,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12250,2; getitem 12251,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1; },{},{}
13635,Vigorgra_Package2,1 Hour Package Vol. 2,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12250,2; getitem 12255,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1; },{},{}
13636,Vigorgra_Package3,1 Hour Package Vol. 3,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12252,2; getitem 12253,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1; },{},{}
@@ -5692,14 +5692,14 @@
13698,J_Inc_Agi10_Box,Increase Agility Scroll 10 Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12216,10; },{},{}
13699,J_Wind_Walk10_Box,Wind Walk Scroll 10 Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12219,10; },{},{}
13700,J_Adrenaline10_Box,Adrenaline Rush Scroll 10 Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12220,10; },{},{}
-13701,Pet_Egg_Scroll12,Pet Egg Scroll 12,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13702,Pet_Egg_Scroll13,Pet Egg Scroll 13,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13703,Pet_Egg_Scroll14,Pet Egg Scroll 14,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13704,Super_Pet_Egg5,Super Pet Egg 5,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13705,Super_Pet_Egg6,Super Pet Egg 6,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13706,Super_Pet_Egg7,Super Pet Egg 7,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13707,Super_Pet_Egg8,Super Pet Egg 8,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13708,Pet_Egg_Scroll_E,Pet Egg Scroll E,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+13701,Pet_Egg_Scroll12,Pet Egg Scroll 12,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13702,Pet_Egg_Scroll13,Pet Egg Scroll 13,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13703,Pet_Egg_Scroll14,Pet Egg Scroll 14,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13704,Super_Pet_Egg5,Super Pet Egg 5,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13705,Super_Pet_Egg6,Super Pet Egg 6,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13706,Super_Pet_Egg7,Super Pet Egg 7,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13707,Super_Pet_Egg8,Super Pet Egg 8,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13708,Pet_Egg_Scroll_E,Pet Egg Scroll E,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
13709,BRO_Package_1,BRO Package Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
13710,Max_Weight_Up_Box,Gym Pass Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7776,10; },{},{}
13711,Small_Life_Potion_Box,Small Life Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14534,10; },{},{}
@@ -5821,7 +5821,7 @@
13827,Power_Box2,Power Box 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 683,1; getitem 12123,1; getitem 12122,1; },{},{}
13828,Resist_Box1,Resist Box 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12118,1; getitem 12119,1; },{},{}
13829,Resist_Box2,Resist Box 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12120,1; getitem 12121,1; },{},{}
-13830,Stat_Boost1,Stat Boost 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCSTR,60000,5; sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5; },{},{}
+13830,Stat_Boost1,Stat Boost 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_CHASEWALK2,60000,5; sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5; },{},{}
13831,Stat_Boost2,Stat Boost 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCINT,60000,5; sc_start SC_INCLUK,60000,5; sc_start SC_INCDEX,60000,5; },{},{}
13832,Stat_Boost3,Stat Boost 3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5; sc_start SC_INCDEX,60000,5; },{},{}
13833,Stat_Boost4,Stat Boost 4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCINT,60000,5; sc_start SC_INCVIT,60000,5; sc_start SC_INCDEX,60000,5; },{},{}
@@ -5836,10 +5836,10 @@
13842,Mbl_Kafra_Card_Box,Payment Statement for Kafra Employee Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12249,1; },{},{}
13843,Mbl_Battle_Manual_Box,Field Manual Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14532,1; },{},{}
13844,Heroic_Stone_Box,Heroic Stone Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7825,1; },{},{}
-13845,Mysterious_Travel_Sack1,Mystery Travel Sack A,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13846,Mysterious_Travel_Sack2,Mystery Travel Sack B,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13847,Mysterious_Travel_Sack3,Mystery Travel Sack C,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13848,Mysterious_Travel_Sack4,Mystery Travel Sack D,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+13845,Mysterious_Travel_Sack1,Mystery Travel Sack A,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13846,Mysterious_Travel_Sack2,Mystery Travel Sack B,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13847,Mysterious_Travel_Sack3,Mystery Travel Sack C,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13848,Mysterious_Travel_Sack4,Mystery Travel Sack D,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
13849,WOB_Box_Rune5,Yellow Butterfly Wing 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14582,5; },{},{}
13850,WOB_Box_Rune10,Yellow Butterfly Wing Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14582,10; },{},{}
13851,WOB_Box_Schawaltz5,Green Butterfly Wing 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14583,5; },{},{}
@@ -6287,29 +6287,29 @@
//14293,Mercenary_Contract_Box,Mercenary Contract Box,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6050,1; },{},{}
//14294,Mercenary_Contract_Box5,Mercenary Contract Box 5ea,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6050,5; },{},{}
//14295,Mercenary_Contract_Box10,Mercenary Contract Box 10ea,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6050,10; },{},{}
-14296,Angel_Scroll,Angel Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-14297,Devil_Scroll,Devil Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+14296,Angel_Scroll,Angel Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+14297,Devil_Scroll,Devil Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
14300,Mask_Of_Ifrit_Box,Mask Of Ifrit Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5420,1; },{},{}
14301,Ifrit's_Ear_Box,Ears Of Ifrit Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5421,1; },{},{}
14304,Scuba_Mask_Box,Scuba Mask Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5397,1; },{},{}
14314,Phreeoni_Scroll_Box,Phreeoni Scroll Box,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14597,10; },{},{}
14315,Ghostring_Scroll_Box,Ghostring Scroll Box,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14598,10; },{},{}
-14316,July7_Scroll,July7 Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-14317,Bacsojin_Scroll,Bacsojin Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+14316,July7_Scroll,July7 Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+14317,Bacsojin_Scroll,Bacsojin Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
14343,Spiked_Scarf_Box,Spiked Scarf Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5462,1; },{},{}
14344,Rainbow_Scarf_Box,Rainbow Scarf Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5463,1; },{},{}
-14345,Animal_Scroll,Animal Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+14345,Animal_Scroll,Animal Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
14349,Mental_Potion20_Box,Mental Potion 20 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14600,20; },{},{}
14350,Mental_Potion50_Box,Mental Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14600,50; },{},{}
14351,Tyr's_Blessing20_Box,Tyr's Blessing 20 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14601,20; },{},{}
14352,Tyr's_Blessing50_Box,Tyr's Blessing 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14601,50; },{},{}
-14363,Heart_Scroll,Heart Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+14363,Heart_Scroll,Heart Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
14375,Holy_Celestial_Axe_Box,Celestial Axe Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1383,1; },{},{}
14376,Angeling_Pot_Box,Angeling Potion Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12350,1; },{},{}
14377,Shout_Megaphone_Box,Scream Megaphone Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12351,1; },{},{}
14380,Anubis_Helm_Box,Anubis Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5490,1; },{},{}
14393,Almighty_Charm_Box,Universal Amulet Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7945,1; },{},{}
-14408,New_Year_Scroll,New Year Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+14408,New_Year_Scroll,New Year Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
14440,Dice_Hat_Box,Dice Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5496,1; },{},{}
14441,King_Tiger_Doll_Hat_Box,King Tiger Doll Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5497,1; },{},{}
14447,Pirate's_Pride_Box,Pirate's Pride Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5501,1; },{},{}
@@ -6317,8 +6317,8 @@
14459,Rabbit_Magic_Hat_Box,Magic Rabbit Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5503,1; },{},{}
14460,China_Wedding_Veil_Box,RO 5th Wedding Anniversary Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5504,1; },{},{}
14461,Asara_Fairy_Hat_Box,Ashura Fairy Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5505,1; },{},{}
-14466,Valentine_Pledge_Box,Valentine's Emblem Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-14469,Ox_Tail_Scroll,Ox Tail Egg,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+14466,Valentine_Pledge_Box,Valentine's Emblem Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+14469,Ox_Tail_Scroll,Ox Tail Egg,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
14500,Insurance60,Life Insurrance Certificate,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_CASH_DEATHPENALTY,3600000,0; },{},{}
14508,Zeny_Scroll,Zeny Pet Egg Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
14509,Light_Center_Pot,Light Concentration Potion,2,800,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ATTHASTE_POTION1,1800000,0; },{},{}
@@ -6350,7 +6350,7 @@
14535,Med_Life_Potion,Medium Life Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 320; sc_start4 SC_L_LIFEPOTION,600000,-7,4,0,0; },{},{}
14536,Abrasive,Abrasive,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 182; sc_start SC_CRITICALPERCENT,300000,30; },{},{}
14537,Regeneration_Potion,Regeneration Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 348; sc_start SC_HEALPLUS,1800000,20; },{},{}
-14538,Glass_Of_Illusion,Glass of Illusion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_STEAL; sc_start SC_INCFLEE2,60000,20; },{},{}
+14538,Glass_Of_Illusion,Glass of Illusion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_STEAL; sc_start SC_PLUSAVOIDVALUE,60000,20; },{},{}
14539,Shadow_Armor_S,Shadow Armor Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_CLOAKING; sc_start4 SC_ARMOR_PROPERTY,1800000,1,Ele_Dark,1,0; },{},{}
14540,Holy_Armor_S,Holy Armor Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 91; sc_start4 SC_ARMOR_PROPERTY,1800000,1,Ele_Holy,1,0; },{},{}
14541,S_Def_Potion,Small Defense Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_GUARD; sc_start SC_PROTECT_DEF,60000,3; },{},{}
@@ -6408,7 +6408,7 @@
14593,Magic_Power_Scroll,Mystical Amplification Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "HW_MAGICPOWER",10; },{},{}
14594,Quagmire_Scroll,Quagmire Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "WZ_QUAGMIRE",5; },{},{}
14595,Unsealed_Magic_Spell,Unsealed Magic Spell,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ warp "yuno_fild09",255,127; },{},{}
-14596,Pierre_Treasurebox,Pierre's Treasure Box,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; },{},{}
+14596,Pierre_Treasurebox,Pierre's Treasure Box,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; },{},{}
14597,PhreeoniS,Phreeoni Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ITEMSCRIPT,180000,4121; },{},{}
14598,GhostringS,Ghostring Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ITEMSCRIPT,60000,4047; },{},{}
14599,Greed_Scroll_C,Greed Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
@@ -6444,7 +6444,7 @@
//16250,Valkyrie's_Gift_Box
//16251,Gemini_Diadem_Box
//16252,Gemini_Crown_Box
-16257,Buddah_Scroll,Buddah Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+16257,Buddah_Scroll,Buddah Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
//16258,HD_Bradium_5_Box,
//16259,HD_Carnium_5_Box,
//16260,HD_Bradium_10_Box,
@@ -6457,13 +6457,13 @@
//16268,HE_Bubble_Gum_Box
//16269,Cancer_Diadem_Box
//16270,Cancer_Crown_Box,
-16304,Evil_Incarnation,Evil Incarnation,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+16304,Evil_Incarnation,Evil Incarnation,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
//16343,Leo_Crown_Box
//16344,Leo_Diadem_Box
//16345,Leo_Crown_Box
//16346,Leo_Diadem_Box
//16368,Virgo_Crown_Box
-16371,Tw_Aug_Scroll,Tw Aug Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+16371,Tw_Aug_Scroll,Tw Aug Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
//16381,WoE_Teleport_Scroll_100_Box
//16397,Virgo_Diadem_Box
//16398,Virgo_Crown_Box
@@ -6499,7 +6499,7 @@
//16550,Sagittarius_Crown_Box
//16551,Sagittarius_Diadem_Box
//16554,Elven_Sunglasses_Box
-16555,Pr_Reset_Stone_Box,Pr Reset Stone Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+16555,Pr_Reset_Stone_Box,Pr Reset Stone Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
//16565,Capricorn_Crown_Box
//16566,Capricorn_Crown_Box
//16567,Capricorn_Diadem_Box
diff --git a/db/pre-re/item_giftbox.txt b/db/pre-re/item_giftbox.txt
deleted file mode 100644
index e90951bff..000000000
--- a/db/pre-re/item_giftbox.txt
+++ /dev/null
@@ -1,629 +0,0 @@
-// Gift Box Obtainable Items Database
-//
-// Structure of Database:
-// GroupID,ItemID,Rate
-
-// GiftBox
-4,501,1 // Red Potion
-4,502,1 // Orange Potion
-4,503,1 // Yellow Potion
-4,504,1 // White Potion
-4,505,1 // Blue Potion
-4,506,1 // Green Potion
-4,526,1 // Royal Jelly
-4,529,1 // Candy
-4,530,1 // Candy Cane
-4,537,1 // Pet Food
-4,538,1 // Well-baked Cookie
-4,539,1 // Piece of Cake
-4,617,1 // Old Purple Box
-4,644,19 // Gift Box
-4,706,1 // Four Leaf Clover
-4,718,1 // Garnet
-4,719,1 // Amethyst
-4,720,1 // Aquamarine
-4,721,1 // Emerald
-4,722,1 // Pearl
-4,723,1 // Ruby
-4,724,1 // Cursed Ruby
-4,725,1 // Sardonyx
-4,726,1 // Sapphire
-4,727,1 // Opal
-4,728,1 // Topaz
-4,729,1 // Zircon
-4,730,1 // 1carat Diamond
-4,731,1 // 2carat Diamond
-4,732,1 // 3carat Diamond
-4,733,1 // Cracked Diamond
-4,734,1 // Red Frame
-4,735,1 // Chung Jah
-4,736,1 // China
-4,737,1 // Black Ladle
-4,738,1 // Pencil Case
-4,739,1 // Rouge
-4,740,1 // Puppet
-4,741,1 // Poring Doll
-4,742,1 // Chonchon Doll
-4,743,1 // Spore Doll
-4,744,1 // Bouquet
-4,745,1 // Wedding Bouquet
-4,746,1 // Glass Bead
-4,747,1 // Crystal Mirror
-4,748,1 // Witherless Rose
-4,749,1 // Frozen Rose
-4,750,1 // Baphomet Doll
-4,751,1 // Osiris Doll
-4,752,1 // Grasshopper Doll
-4,753,1 // Yoyo Doll
-4,754,1 // Raccoon Doll
-4,969,1 // Gold
-4,975,1 // Scarlet Dyestuff
-4,976,1 // Lemon Dyestuff
-4,978,1 // Cobaltblue Dyestuff
-4,979,1 // Darkgreen Dyestuff
-4,980,1 // Orange Dyestuff
-4,981,1 // Violet Dyestuff
-4,982,1 // White Dyestuff
-4,983,1 // Black Dyestuff
-4,994,1 // Flame Heart
-4,995,1 // Mystic Frozen
-4,996,1 // Rough Wind
-4,997,1 // Great Nature
-4,999,1 // Steel
-4,1000,1 // Star Crumb
-4,1558,1 // Girl's Diary
-4,4005,1 // Santa Poring Card
-4,7034,1 // Red Stocking
-// GiftBox_1
-28,501,1 // Red Potion
-28,502,1 // Orange Potion
-28,503,1 // Yellow Potion
-28,504,1 // White Potion
-28,505,1 // Blue Potion
-28,506,1 // Green Potion
-28,526,1 // Royal Jelly
-28,529,1 // Candy
-28,530,1 // Candy Cane
-28,537,1 // Pet Food
-28,538,1 // Well-baked Cookie
-28,539,1 // Piece of Cake
-28,617,1 // Old Purple Box
-28,644,19 // Gift Box
-28,706,1 // Four Leaf Clover
-28,718,1 // Garnet
-28,719,1 // Amethyst
-28,720,1 // Aquamarine
-28,721,1 // Emerald
-28,722,1 // Pearl
-28,723,1 // Ruby
-28,724,1 // Cursed Ruby
-28,725,1 // Sardonyx
-28,726,1 // Sapphire
-28,727,1 // Opal
-28,728,1 // Topaz
-28,729,1 // Zircon
-28,730,1 // 1carat Diamond
-28,731,1 // 2carat Diamond
-28,732,1 // 3carat Diamond
-28,733,1 // Cracked Diamond
-28,734,1 // Red Frame
-28,735,1 // Chung Jah
-28,736,1 // China
-28,737,1 // Black Ladle
-28,738,1 // Pencil Case
-28,739,1 // Rouge
-28,740,1 // Puppet
-28,741,1 // Poring Doll
-28,742,1 // Chonchon Doll
-28,743,1 // Spore Doll
-28,744,1 // Bouquet
-28,745,1 // Wedding Bouquet
-28,746,1 // Glass Bead
-28,747,1 // Crystal Mirror
-28,748,1 // Witherless Rose
-28,749,1 // Frozen Rose
-28,750,1 // Baphomet Doll
-28,751,1 // Osiris Doll
-28,752,1 // Grasshopper Doll
-28,753,1 // Yoyo Doll
-28,754,1 // Raccoon Doll
-28,969,1 // Gold
-28,975,1 // Scarlet Dyestuff
-28,976,1 // Lemon Dyestuff
-28,978,1 // Cobaltblue Dyestuff
-28,979,1 // Darkgreen Dyestuff
-28,980,1 // Orange Dyestuff
-28,981,1 // Violet Dyestuff
-28,982,1 // White Dyestuff
-28,983,1 // Black Dyestuff
-28,994,1 // Flame Heart
-28,995,1 // Mystic Frozen
-28,996,1 // Rough Wind
-28,997,1 // Great Nature
-28,999,1 // Steel
-28,1000,1 // Star Crumb
-28,1558,1 // Girl's Diary
-28,4005,1 // Santa Poring Card
-28,7034,1 // Red Stocking
-// GiftBox_2
-29,501,1 // Red Potion
-29,502,1 // Orange Potion
-29,503,1 // Yellow Potion
-29,504,1 // White Potion
-29,505,1 // Blue Potion
-29,506,1 // Green Potion
-29,526,1 // Royal Jelly
-29,529,1 // Candy
-29,530,1 // Candy Cane
-29,537,1 // Pet Food
-29,538,1 // Well-baked Cookie
-29,539,1 // Piece of Cake
-29,617,1 // Old Purple Box
-29,644,19 // Gift Box
-29,706,1 // Four Leaf Clover
-29,718,1 // Garnet
-29,719,1 // Amethyst
-29,720,1 // Aquamarine
-29,721,1 // Emerald
-29,722,1 // Pearl
-29,723,1 // Ruby
-29,724,1 // Cursed Ruby
-29,725,1 // Sardonyx
-29,726,1 // Sapphire
-29,727,1 // Opal
-29,728,1 // Topaz
-29,729,1 // Zircon
-29,730,1 // 1carat Diamond
-29,731,1 // 2carat Diamond
-29,732,1 // 3carat Diamond
-29,733,1 // Cracked Diamond
-29,734,1 // Red Frame
-29,735,1 // Chung Jah
-29,736,1 // China
-29,737,1 // Black Ladle
-29,738,1 // Pencil Case
-29,739,1 // Rouge
-29,740,1 // Puppet
-29,741,1 // Poring Doll
-29,742,1 // Chonchon Doll
-29,743,1 // Spore Doll
-29,744,1 // Bouquet
-29,745,1 // Wedding Bouquet
-29,746,1 // Glass Bead
-29,747,1 // Crystal Mirror
-29,748,1 // Witherless Rose
-29,749,1 // Frozen Rose
-29,750,1 // Baphomet Doll
-29,751,1 // Osiris Doll
-29,752,1 // Grasshopper Doll
-29,753,1 // Yoyo Doll
-29,754,1 // Raccoon Doll
-29,969,1 // Gold
-29,975,1 // Scarlet Dyestuff
-29,976,1 // Lemon Dyestuff
-29,978,1 // Cobaltblue Dyestuff
-29,979,1 // Darkgreen Dyestuff
-29,980,1 // Orange Dyestuff
-29,981,1 // Violet Dyestuff
-29,982,1 // White Dyestuff
-29,983,1 // Black Dyestuff
-29,994,1 // Flame Heart
-29,995,1 // Mystic Frozen
-29,996,1 // Rough Wind
-29,997,1 // Great Nature
-29,999,1 // Steel
-29,1000,1 // Star Crumb
-29,1558,1 // Girl's Diary
-29,4005,1 // Santa Poring Card
-29,7034,1 // Red Stocking
-// Gift_Box3
-30,501,1 // Red Potion
-30,502,1 // Orange Potion
-30,503,1 // Yellow Potion
-30,504,1 // White Potion
-30,505,1 // Blue Potion
-30,506,1 // Green Potion
-30,526,1 // Royal Jelly
-30,529,1 // Candy
-30,530,1 // Candy Cane
-30,537,1 // Pet Food
-30,538,1 // Well-baked Cookie
-30,539,1 // Piece of Cake
-30,617,1 // Old Purple Box
-30,644,19 // Gift Box
-30,706,1 // Four Leaf Clover
-30,718,1 // Garnet
-30,719,1 // Amethyst
-30,720,1 // Aquamarine
-30,721,1 // Emerald
-30,722,1 // Pearl
-30,723,1 // Ruby
-30,724,1 // Cursed Ruby
-30,725,1 // Sardonyx
-30,726,1 // Sapphire
-30,727,1 // Opal
-30,728,1 // Topaz
-30,729,1 // Zircon
-30,730,1 // 1carat Diamond
-30,731,1 // 2carat Diamond
-30,732,1 // 3carat Diamond
-30,733,1 // Cracked Diamond
-30,734,1 // Red Frame
-30,735,1 // Chung Jah
-30,736,1 // China
-30,737,1 // Black Ladle
-30,738,1 // Pencil Case
-30,739,1 // Rouge
-30,740,1 // Puppet
-30,741,1 // Poring Doll
-30,742,1 // Chonchon Doll
-30,743,1 // Spore Doll
-30,744,1 // Bouquet
-30,745,1 // Wedding Bouquet
-30,746,1 // Glass Bead
-30,747,1 // Crystal Mirror
-30,748,1 // Witherless Rose
-30,749,1 // Frozen Rose
-30,750,1 // Baphomet Doll
-30,751,1 // Osiris Doll
-30,752,1 // Grasshopper Doll
-30,753,1 // Yoyo Doll
-30,754,1 // Raccoon Doll
-30,969,1 // Gold
-30,975,1 // Scarlet Dyestuff
-30,976,1 // Lemon Dyestuff
-30,978,1 // Cobaltblue Dyestuff
-30,979,1 // Darkgreen Dyestuff
-30,980,1 // Orange Dyestuff
-30,981,1 // Violet Dyestuff
-30,982,1 // White Dyestuff
-30,983,1 // Black Dyestuff
-30,994,1 // Flame Heart
-30,995,1 // Mystic Frozen
-30,996,1 // Rough Wind
-30,997,1 // Great Nature
-30,999,1 // Steel
-30,1000,1 // Star Crumb
-30,1558,1 // Girl's Diary
-30,4005,1 // Santa Poring Card
-30,7034,1 // Red Stocking
-// GiftBox_4
-31,501,1 // Red Potion
-31,502,1 // Orange Potion
-31,503,1 // Yellow Potion
-31,504,1 // White Potion
-31,505,1 // Blue Potion
-31,506,1 // Green Potion
-31,526,1 // Royal Jelly
-31,529,1 // Candy
-31,530,1 // Candy Cane
-31,537,1 // Pet Food
-31,538,1 // Well-baked Cookie
-31,539,1 // Piece of Cake
-31,617,1 // Old Purple Box
-31,644,19 // Gift Box
-31,706,1 // Four Leaf Clover
-31,718,1 // Garnet
-31,719,1 // Amethyst
-31,720,1 // Aquamarine
-31,721,1 // Emerald
-31,722,1 // Pearl
-31,723,1 // Ruby
-31,724,1 // Cursed Ruby
-31,725,1 // Sardonyx
-31,726,1 // Sapphire
-31,727,1 // Opal
-31,728,1 // Topaz
-31,729,1 // Zircon
-31,730,1 // 1carat Diamond
-31,731,1 // 2carat Diamond
-31,732,1 // 3carat Diamond
-31,733,1 // Cracked Diamond
-31,734,1 // Red Frame
-31,735,1 // Chung Jah
-31,736,1 // China
-31,737,1 // Black Ladle
-31,738,1 // Pencil Case
-31,739,1 // Rouge
-31,740,1 // Puppet
-31,741,1 // Poring Doll
-31,742,1 // Chonchon Doll
-31,743,1 // Spore Doll
-31,744,1 // Bouquet
-31,745,1 // Wedding Bouquet
-31,746,1 // Glass Bead
-31,747,1 // Crystal Mirror
-31,748,1 // Witherless Rose
-31,749,1 // Frozen Rose
-31,750,1 // Baphomet Doll
-31,751,1 // Osiris Doll
-31,752,1 // Grasshopper Doll
-31,753,1 // Yoyo Doll
-31,754,1 // Raccoon Doll
-31,969,1 // Gold
-31,975,1 // Scarlet Dyestuff
-31,976,1 // Lemon Dyestuff
-31,978,1 // Cobaltblue Dyestuff
-31,979,1 // Darkgreen Dyestuff
-31,980,1 // Orange Dyestuff
-31,981,1 // Violet Dyestuff
-31,982,1 // White Dyestuff
-31,983,1 // Black Dyestuff
-31,994,1 // Flame Heart
-31,995,1 // Mystic Frozen
-31,996,1 // Rough Wind
-31,997,1 // Great Nature
-31,999,1 // Steel
-31,1000,1 // Star Crumb
-31,1558,1 // Girl's Diary
-31,4005,1 // Santa Poring Card
-31,7034,1 // Red Stocking
-// GiftBox_China
-34,501,1 // Red Potion
-34,502,1 // Orange Potion
-34,503,1 // Yellow Potion
-34,504,1 // White Potion
-34,505,1 // Blue Potion
-34,506,1 // Green Potion
-34,518,1 // Honey
-34,520,1 // Hinalle Leaflet
-34,521,2 // Aloe Leaflet
-34,525,1 // Panacea
-34,526,1 // Royal Jelly
-34,529,1 // Candy
-34,530,1 // Candy Cane
-34,603,40 // Old Blue Box
-34,604,9 // Dead Branch
-34,605,1 // Anodyne
-34,606,1 // Aloevera
-34,607,1 // Yggdrasil Berry
-34,608,1 // Yggdrasil Seed
-34,610,1 // Yggdrasil Leaf
-34,612,5 // Mini Furnace
-34,613,1 // Iron Hammer
-34,614,1 // Golden Hammer
-34,615,1 // Oridecon Hammer
-34,701,1 // Ora Ora
-34,702,1 // Animal Gore
-34,703,1 // Hinalle
-34,704,1 // Aloe
-34,706,1 // Four Leaf Clover
-34,707,1 // Singing Plant
-34,708,1 // Ment
-34,710,1 // Illusion Flower
-34,715,1 // Yellow Gemstone
-34,716,1 // Red Gemstone
-34,717,1 // Blue Gemstone
-34,718,1 // Garnet
-34,719,1 // Amethyst
-34,720,1 // Aquamarine
-34,721,1 // Emerald
-34,722,1 // Pearl
-34,723,1 // Ruby
-34,724,1 // Cursed Ruby
-34,725,1 // Sardonyx
-34,726,1 // Sapphire
-34,727,1 // Opal
-34,728,1 // Topaz
-34,729,1 // Zircon
-34,730,1 // 1carat Diamond
-34,731,1 // 2carat Diamond
-34,732,1 // 3carat Diamond
-34,733,1 // Cracked Diamond
-34,734,1 // Red Frame
-34,735,1 // Chung Jah
-34,736,1 // China
-34,737,1 // Black Ladle
-34,738,1 // Pencil Case
-34,740,1 // Puppet
-34,741,1 // Poring Doll
-34,742,1 // Chonchon Doll
-34,743,1 // Spore Doll
-34,745,1 // Wedding Bouquet
-34,747,1 // Crystal Mirror
-34,748,1 // Witherless Rose
-34,749,1 // Frozen Rose
-34,752,1 // Grasshopper Doll
-34,753,1 // Yoyo Doll
-34,754,1 // Raccoon Doll
-34,909,1 // Jellopy
-34,910,1 // Garlet
-34,911,1 // Scell
-34,912,1 // Zargon
-34,931,1 // Orcish Voucher
-34,934,1 // Memento
-34,968,1 // Heroic Emblem
-34,969,1 // Gold
-34,971,1 // Detrimindexta
-34,972,1 // Karvodailnirol
-34,973,1 // Counteragent
-34,974,1 // Mixture
-34,975,1 // Scarlet Dyestuff
-34,976,1 // Lemon Dyestuff
-34,978,1 // Cobaltblue Dyestuff
-34,979,1 // Darkgreen Dyestuff
-34,980,1 // Orange Dyestuff
-34,981,1 // Violet Dyestuff
-34,982,1 // White Dyestuff
-34,983,1 // Black Dyestuff
-34,986,1 // Anvil
-34,987,1 // Oridecon Anvil
-34,988,1 // Golden Anvil
-34,989,1 // Emperium Anvil
-34,990,1 // Red Blood
-34,991,1 // Crystal Blue
-34,992,1 // Wind of Verdure
-34,993,1 // Green Live
-34,994,1 // Flame Heart
-34,995,1 // Mystic Frozen
-34,996,1 // Rough Wind
-34,997,1 // Great Nature
-34,998,1 // Iron
-34,999,1 // Steel
-34,1000,1 // Star Crumb
-34,1001,1 // Star Dust
-34,1002,1 // Iron Ore
-34,1003,1 // Coal
-34,1004,1 // Chivalry Emblem
-34,1005,1 // Hammer of Blacksmith
-34,1006,1 // Old Magicbook
-34,1007,1 // Necklace of Wisdom
-34,1008,1 // Necklace of Oblivion
-34,1009,1 // Hand of God
-34,1010,1 // Phracon
-34,1011,1 // Emveretarcon
-34,1065,1 // Trap
-34,1102,1 // Sword
-34,1105,1 // Falchion
-34,1108,1 // Blade
-34,1111,1 // Rapier
-34,1114,1 // Scimitar
-34,1117,1 // Katana
-34,1120,1 // Tsurugi
-34,1125,1 // Ring Pommel Saber
-34,1127,1 // Saber
-34,1128,1 // Haedonggum
-34,1129,1 // Flamberge
-34,1152,1 // Slayer
-34,1155,1 // Bastard Sword
-34,1158,1 // Two-Handed Sword
-34,1162,1 // Broad Sword
-34,1163,1 // Claymore
-34,1202,1 // Knife
-34,1205,1 // Cutter
-34,1208,1 // Main Gauche
-34,1211,1 // Dirk
-34,1214,1 // Dagger
-34,1217,1 // Stiletto
-34,1220,1 // Gladius
-34,1226,1 // Damascus
-34,1251,1 // Jur
-34,1253,1 // Katar
-34,1255,1 // Jamadhar
-34,1302,1 // Axe
-34,1352,1 // Battle Axe
-34,1355,1 // Hammer
-34,1358,1 // Buster
-34,1361,1 // Two-Handed Axe
-34,1402,1 // Javelin
-34,1405,1 // Spear
-34,1408,1 // Pike
-34,1410,1 // Lance
-34,1452,1 // Guisarme
-34,1455,1 // Glaive
-34,1458,1 // Partizan
-34,1461,1 // Trident
-34,1464,1 // Halberd
-34,1502,1 // Club
-34,1505,1 // Mace
-34,1508,1 // Smasher
-34,1511,1 // Flail
-34,1514,1 // Morning Star
-34,1517,1 // Sword Mace
-34,1520,1 // Chain
-34,1550,1 // Book
-34,1551,1 // Bible
-34,1602,1 // Rod
-34,1605,1 // Wand
-34,1608,1 // Staff
-34,1611,1 // Arc Wand
-34,1613,1 // Mighty Staff
-34,1702,1 // Bow
-34,1705,1 // Composite Bow
-34,1711,1 // Crossbow
-34,1713,1 // Arbalest
-34,1714,1 // Gakkung Bow
-34,1718,1 // Hunter Bow
-34,1719,1 // Roguemaster's Bow
-34,2102,1 // Guard
-34,2104,1 // Buckler
-34,2106,1 // Shield
-34,2108,1 // Mirror Shield
-34,2207,1 // Fancy Flower
-34,2209,1 // Ribbon
-34,2213,1 // Kitty Band
-34,2215,1 // Flower Band
-34,2217,1 // Biretta
-34,2221,1 // Hat
-34,2223,1 // Turban
-34,2225,1 // Goggles
-34,2227,1 // Cap
-34,2229,1 // Helm
-34,2231,1 // Gemmed Sallet
-34,2233,1 // Circlet
-34,2236,1 // Santa Hat
-34,2244,1 // Big Ribbon
-34,2249,1 // Coronet
-34,2250,1 // Cute Ribbon
-34,2257,1 // Unicorn Horn
-34,2258,1 // Spiky Band
-34,2262,1 // Clown Nose
-34,2263,1 // Zorro Masque
-34,2265,1 // Gangster Mask
-34,2269,1 // Romantic Flower
-34,2270,1 // Romantic Leaf
-34,2271,1 // Jack be Dandy
-34,2272,1 // Stop Post
-34,2273,1 // Doctor Band
-34,2275,1 // Red Bandana
-34,2276,1 // Angled Glasses
-34,2279,1 // Bomb Wick
-34,2284,1 // Antlers
-34,2287,1 // Pirate Bandana
-34,2289,1 // Poo Poo Hat
-34,2290,1 // Funeral Hat
-34,2291,1 // Masquerade
-34,2293,1 // Pretend Murdered
-34,2294,1 // Stellar
-34,2295,1 // Blinker
-34,2296,1 // Binoculars
-34,2298,1 // Green Feeler
-34,2299,1 // Orc Helm
-34,2302,1 // Cotton Shirt
-34,2304,1 // Jacket
-34,2306,1 // Adventurer's Suit
-34,2308,1 // Mantle
-34,2310,1 // Coat
-34,2311,1 // Mink Coat
-34,2313,1 // Padded Armor
-34,2315,1 // Chain Mail
-34,2317,1 // Full Plate
-34,2322,1 // Silk Robe
-34,2324,1 // Scapulare
-34,2326,1 // Saint's Robe
-34,2329,1 // Wooden Mail
-34,2331,1 // Tights
-34,2333,1 // Silver Robe
-34,2336,1 // Thief Clothes
-34,2337,1 // Ninja Suit
-34,2339,1 // Pantie
-34,2402,1 // Sandals
-34,2404,1 // Shoes
-34,2407,1 // Crystal Pumps
-34,2408,1 // Shackles
-34,2409,1 // High Heels
-34,2502,1 // Hood
-34,2504,1 // Muffler
-34,2506,1 // Manteau
-34,2507,1 // Ancient Cape
-34,2508,1 // Ragamuffin Manteau
-34,2601,1 // Ring
-34,2602,1 // Earring
-34,2603,1 // Necklace
-34,2604,1 // Glove
-34,2605,1 // Brooch
-34,2607,1 // Clip
-34,2608,1 // Rosary
-34,2609,1 // Skull Ring
-34,2610,1 // Gold Ring
-34,2611,1 // Silver Ring
-34,2612,1 // Flower Ring
-34,2613,1 // Diamond Ring
-34,5009,1 // Safety Helmet
-34,5010,1 // Indian Fillet
-34,5014,1 // Fin Helm
-34,5015,2 // Egg Shell
-// Old Gift Box
-43,5270,45 // Happy Wig
-43,5271,15 // Phoenix Crown
-43,5272,40 // Smiling Mask
diff --git a/db/pre-re/item_group.conf b/db/pre-re/item_group.conf
new file mode 100644
index 000000000..b2f4b1ac4
--- /dev/null
+++ b/db/pre-re/item_group.conf
@@ -0,0 +1,3387 @@
+//====================================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//=
+//= http://hercules.ws/board/
+//================= More Information =================
+// http://hercules.ws/board/topic/1244-official-item-grouppackagechain
+//====================================================
+// Structure of file:
+/*
+ <Container_Item_Name>: (
+ "Item_Name" or
+ ("Item_Name",Repeat_Count)
+ )
+*/
+
+Old_Card_Album: (
+ ("Poring_Card",8),
+ ("Fabre_Card",10),
+ ("Pupa_Card",6),
+ ("Drops_Card",11),
+ "Poring__Card",
+ ("Lunatic_Card",7),
+ ("Pecopeco_Egg_Card",4),
+ ("Picky_Card",10),
+ ("Chonchon_Card",10),
+ ("Wilow_Card",10),
+ ("Picky__Card",10),
+ ("Thief_Bug_Egg_Card",8),
+ ("Andre_Egg_Card",7),
+ ("Roda_Frog_Card",5),
+ ("Condor_Card",7),
+ ("Thief_Bug_Card",7),
+ ("Savage_Babe_Card",5),
+ ("Hornet_Card",5),
+ ("Farmiliar_Card",5),
+ ("Rocker_Card",5),
+ ("Spore_Card",5),
+ ("Desert_Wolf_Babe_Card",5),
+ ("Plankton_Card",5),
+ ("Skeleton_Card",5),
+ ("Thief_Bug_Female_Card",3),
+ ("Kukre_Card",3),
+ ("Tarou_Card",3),
+ ("Wolf_Card",3),
+ ("Mandragora_Card",3),
+ ("Pecopeco_Card",3),
+ ("Ambernite_Card",3),
+ ("Poporing_Card",3),
+ ("Worm_Tail_Card",3),
+ ("Hydra_Card",3),
+ ("Muka_Card",3),
+ ("Snake_Card",3),
+ ("Zombie_Card",3),
+ ("Stainer_Card",3),
+ ("Coco_Card",3),
+ ("Steel_Chonchon_Card",3),
+ ("Andre_Card",3),
+ ("Smokie_Card",3),
+ ("Horn_Card",3),
+ ("Martin_Card",3),
+ ("Poison_Spore_Card",3),
+ ("Vadon_Card",3),
+ ("Thief_Bug_Male_Card",3),
+ ("Yoyo_Card",3),
+ ("Elder_Wilow_Card",3),
+ "Vitata_Card",
+ ("Marina_Card",3),
+ ("Dustiness_Card",3),
+ ("Metaller_Card",2),
+ ("Thara_Frog_Card",2),
+ ("Goblin_Card",2),
+ ("Cornutus_Card",2),
+ ("Anacondaq_Card",2),
+ ("Caramel_Card",2),
+ ("Zerom_Card",2),
+ ("Kaho_Card",2),
+ ("Orc_Warrior_Card",2),
+ ("Megalodon_Card",2),
+ ("Scorpion_Card",2),
+ ("Drainliar_Card",2),
+ ("Eggyra_Card",2),
+ ("Orc_Zombie_Card",2),
+ ("Golem_Card",2),
+ ("Pirate_Skel_Card",2),
+ ("BigFoot_Card",2),
+ ("Argos_Card",2),
+ ("Magnolia_Card",2),
+ ("Phen_Card",2),
+ ("Savage_Card",2),
+ ("Mantis_Card",2),
+ ("Flora_Card",2),
+ ("Hode_Card",2),
+ "Desert_Wolf_Card",
+ "Rafflesia_Card",
+ "Marine_Sphere_Card",
+ "Orc_Skeleton_Card",
+ "Soldier_Skeleton_Card",
+ "Giearth_Card",
+ "Frilldora_Card",
+ "Sword_Fish_Card",
+ "Munak_Card",
+ "Kobold_Card",
+ "Skel_Worker_Card",
+ "Obeaune_Card",
+ "Archer_Skeleton_Card",
+ "Marse_Card",
+ "Zenorc_Card",
+ "Matyr_Card",
+ "Dokebi_Card",
+ "Pasana_Card",
+ "Sohee_Card",
+ "Sand_Man_Card",
+ "Whisper_Card",
+ "Horong_Card",
+ "Requiem_Card",
+ "Marc_Card",
+ "Mummy_Card",
+ "Verit_Card",
+ "Myst_Card",
+ "Jakk_Card",
+ "Ghoul_Card",
+ "Strouf_Card",
+ "Marduk_Card",
+ "Marionette_Card",
+ "Argiope_Card",
+ "Hunter_Fly_Card",
+ "Isis_Card",
+ "Side_Winder_Card",
+ "Petit_Card",
+ "Bathory_Card",
+ "Petit__Card",
+ "Deviruchi_Card",
+ "Deviace_Card",
+ "Nightmare_Card",
+ "Baphomet__Card",
+ "Daydric_Card",
+ "Khalitzburg_Card",
+ "Joker_Card",
+ "Evil_Druid_Card",
+ "Gargoyle_Card",
+ "Goat_Card",
+ "Gajomart_Card",
+ "Galapago_Card",
+ "Crab_Card",
+ "Rice_Cake_Boy_Card",
+ "Steam_Goblin_Card",
+ "Goblin_Archer_Card",
+ "Flying_Deleter_Card",
+ "Nine_Tail_Card",
+ "Antique_Firelock_Card",
+ "Grand_Peco_Card",
+ "Grizzly_Card",
+ "Gullinbursti_Card",
+ "Gig_Card",
+ "Nightmare_Terror_Card",
+ "Neraid_Card",
+ "Dark_Frame_Card",
+ "The_Paper_Card",
+ "Demon_Pungus_Card",
+ "Poison_Toad_Card",
+ "Dullahan_Card",
+ "Dryad_Card",
+ "Dragon_Tail_Card",
+ "Driller_Card",
+ "Disguise_Card",
+ "Diabolic_Card",
+ "Lava_Golem_Card",
+ "Rideword_Card",
+ "Raggler_Card",
+ "Raydric_Archer_Card",
+ "Leib_Olmai_Card",
+ "Wraith_Dead_Card",
+ "Wraith_Card",
+ "Loli_Ruri_Card",
+ "Rotar_Zairo_Card",
+ "Lude_Card",
+ "Rybio_Card",
+ "Leaf_Cat_Card",
+ "Marin_Card",
+ "Merman_Card",
+ "Megalith_Card",
+ "Majoruros_Card",
+ "Civil_Servant_Card",
+ "Mini_Demon_Card",
+ "Mimic_Card",
+ "Mystcase_Card",
+ "Miyabi_Ningyo_Card",
+ "Violy_Card",
+ "Bon_Gun_Card",
+ "Brilight_Card",
+ "Bloody_Murderer_Card",
+ "Blazzer_Card",
+ "Sasquatch_Card",
+ "Live_Peach_Tree_Card",
+ "Succubus_Card",
+ "Sageworm_Card",
+ "Solider_Card",
+ "Skeleton_General_Card",
+ "Skel_Prisoner_Card",
+ "Stalactic_Golem_Card",
+ "Stem_Worm_Card",
+ "Stone_Shooter_Card",
+ "Sting_Card",
+ "Spring_Rabbit_Card",
+ "Sleeper_Card",
+ "Shinobi_Card",
+ "Increase_Soil_Card",
+ "Wild_Ginseng_Card",
+ "Baby_Leopard_Card",
+ "Anolian_Card",
+ "Cookie_XMAS_Card",
+ "Owl_Duke_Card",
+ "Owl_Baron_Card",
+ "Iron_Fist_Card",
+ "Arclouse_Card",
+ "Apocalips_Card",
+ "Alarm_Card",
+ "Am_Mut_Card",
+ "Assulter_Card",
+ "Aster_Card",
+ "Ancient_Mummy_Card",
+ "Ancient_Worm_Card",
+ "Elder_Card",
+ "Alligator_Card",
+ "Alice_Card",
+ "Orc_Lady_Card",
+ "Orc_Archer_Card",
+ "Wild_Rose_Card",
+ "Wicked_Nymph_Card",
+ "Wooden_Golem_Card",
+ "Wootan_Shooter_Card",
+ "Wootan_Fighter_Card",
+ "Evil_Cloud_Hermit_Card",
+ "Wind_Ghost_Card",
+ "Li_Me_Mang_Ryang_Card",
+ "Explosion_Card",
+ "Injustice_Card",
+ "Incubus_Card",
+ "Giant_Spider_Card",
+ "Giant_Honet_Card",
+ "Dancing_Dragon_Card",
+ "Shellfish_Card",
+ "Zombie_Master_Card",
+ "Zombie_Prisoner_Card",
+ "Zherlthsh_Card",
+ "Gibbet_Card",
+ "Deleter_Card",
+ "Geographer_Card",
+ "Zipper_Bear_Card",
+ "Tengu_Card",
+ "Greatest_General_Card",
+ "Chepet_Card",
+ "Choco_Card",
+ "Karakasa_Card",
+ "Kapha_Card",
+ "Carat_Card",
+ "Caterpillar_Card",
+ "Cat_O_Nine_Tail_Card",
+ "Kobold_Archer_Card",
+ "Cookie_Card",
+ "Quve_Card",
+ "Kraben_Card",
+ "Cramp_Card",
+ "Cruiser_Card",
+ "Cremy_Fear_Card",
+ "Clock_Card",
+ "Chimera_Card",
+ "Killer_Mantis_Card",
+ "Tamruan_Card",
+ "C_Tower_Manager_Card",
+ "Kind_Of_Beetle_Card",
+ "Tri_Joint_Card",
+ "Parasite_Card",
+ "Panzer_Goblin_Card",
+ "Permeter_Card",
+ "Fur_Seal_Card",
+ "Punk_Card",
+ "Penomena_Card",
+ "Pest_Card",
+ "Fake_Angel_Card",
+ "Freezer_Card",
+ "Hylozoist_Card",
+ "High_Orc_Card",
+ "Garm_Baby_Card",
+ "Harpy_Card",
+ "See_Otter_Card",
+ "Blood_Butterfly_Card",
+ "Hyegun_Card",
+ "Phendark_Card",
+ "Heater_Card",
+ "Agav_Card",
+ "Echio_Card",
+ "Vanberk_Card",
+ "Isilla_Card",
+ "Hodremlin_Card",
+ "Seeker_Card",
+ ("Snowier_Card",2),
+ "Siroma_Card",
+ "Ice_Titan_Card",
+ "Gazeti_Card",
+ "Muscipular_Card",
+ ("Drosera_Card",2),
+ "Roween_Card",
+ "Galion_Card",
+ ("Stapo_Card",3),
+ "Byorgue_Card",
+ "Sword_Guardian_Card",
+ "Bow_Guardian_Card",
+ "Salamander_Card",
+ "Kasa_Card",
+ ("Magmaring_Card",2),
+ "Imp_Card",
+ "Knocker_Card",
+ "Zombie_Slaughter_Card",
+ ("Ragged_Zombie_Card",2),
+ ("Hell_Poodle_Card",2),
+ ("Banshee_Card",2),
+ "Flame_Skull_Card",
+ "Necromancer_Card"
+)
+Gift_Box: (
+ ("Oridecon_Stone",4),
+ ("Elunium_Stone",2),
+ ("Oridecon",2),
+ "Elunium",
+ "Emperium",
+ "Steel",
+ "Star_Crumb",
+ "Flame_Heart",
+ "Mistic_Frozen",
+ "Rough_Wind",
+ "Great_Nature",
+ "Scarlet_Dyestuffs",
+ "Lemon_Dyestuffs",
+ "Cobaltblue_Dyestuffs",
+ "Darkgreen_Dyestuffs",
+ "Orange_Dyestuffs",
+ "Violet_Dyestuffs",
+ "White_Dyestuffs",
+ "Black_Dyestuffs",
+ "Gold",
+ "Dark_Red_Jewel",
+ "Violet_Jewel",
+ "Skyblue_Jewel",
+ "Azure_Jewel",
+ "Scarlet_Jewel",
+ "Cardinal_Jewel",
+ "Cardinal_Jewel_",
+ "Red_Jewel",
+ "Blue_Jewel",
+ "White_Jewel",
+ "Golden_Jewel",
+ "Bluish_Green_Jewel",
+ "Crystal_Jewel",
+ "Crystal_Jewel_",
+ "Crystal_Jewel__",
+ "Crystal_Jewel___",
+ "Red_Frame",
+ "Blue_Porcelain",
+ "White_Platter",
+ "Black_Ladle",
+ "Pencil_Case",
+ "Rouge",
+ "Stuffed_Doll",
+ "Poring_Doll",
+ "Chonchon_Doll",
+ "Spore_Doll",
+ "Bunch_Of_Flowers",
+ "Wedding_Bouquet",
+ "Glass_Bead",
+ "Crystal_Mirror",
+ "Witherless_Rose",
+ "Frozen_Rose",
+ "Baphomet_Doll",
+ "Osiris_Doll",
+ "Grasshopper_Doll",
+ "Monkey_Doll",
+ "Raccoondog_Doll",
+ "Four_Leaf_Clover",
+ "Poring__Card",
+ "Red_Socks_With_Holes",
+ "Red_Potion",
+ "Orange_Potion",
+ "Yellow_Potion",
+ "Green_Potion",
+ "Candy",
+ "Candy_Striper",
+ "Pet_Food",
+ "Well_Baked_Cookie",
+ "Piece_Of_Cake",
+ "Old_Blue_Box",
+ "Old_Violet_Box",
+ ("Gift_Box",19),
+ "Girl's_Diary"
+)
+Gift_Box_1: (
+ ("Oridecon_Stone",4),
+ ("Elunium_Stone",2),
+ ("Oridecon",2),
+ "Elunium",
+ "Emperium",
+ "Steel",
+ "Star_Crumb",
+ "Flame_Heart",
+ "Mistic_Frozen",
+ "Rough_Wind",
+ "Great_Nature",
+ "Scarlet_Dyestuffs",
+ "Lemon_Dyestuffs",
+ "Cobaltblue_Dyestuffs",
+ "Darkgreen_Dyestuffs",
+ "Orange_Dyestuffs",
+ "Violet_Dyestuffs",
+ "White_Dyestuffs",
+ "Black_Dyestuffs",
+ "Gold",
+ "Dark_Red_Jewel",
+ "Violet_Jewel",
+ "Skyblue_Jewel",
+ "Azure_Jewel",
+ "Scarlet_Jewel",
+ "Cardinal_Jewel",
+ "Cardinal_Jewel_",
+ "Red_Jewel",
+ "Blue_Jewel",
+ "White_Jewel",
+ "Golden_Jewel",
+ "Bluish_Green_Jewel",
+ "Crystal_Jewel",
+ "Crystal_Jewel_",
+ "Crystal_Jewel__",
+ "Crystal_Jewel___",
+ "Red_Frame",
+ "Blue_Porcelain",
+ "White_Platter",
+ "Black_Ladle",
+ "Pencil_Case",
+ "Rouge",
+ "Stuffed_Doll",
+ "Poring_Doll",
+ "Chonchon_Doll",
+ "Spore_Doll",
+ "Bunch_Of_Flowers",
+ "Wedding_Bouquet",
+ "Glass_Bead",
+ "Crystal_Mirror",
+ "Witherless_Rose",
+ "Frozen_Rose",
+ "Baphomet_Doll",
+ "Osiris_Doll",
+ "Grasshopper_Doll",
+ "Monkey_Doll",
+ "Raccoondog_Doll",
+ "Four_Leaf_Clover",
+ "Poring__Card",
+ "Red_Socks_With_Holes",
+ "Red_Potion",
+ "Orange_Potion",
+ "Yellow_Potion",
+ "Green_Potion",
+ "Candy",
+ "Candy_Striper",
+ "Pet_Food",
+ "Well_Baked_Cookie",
+ "Piece_Of_Cake",
+ "Old_Blue_Box",
+ "Old_Violet_Box",
+ ("Gift_Box",19),
+ "Girl's_Diary"
+)
+Gift_Box_2: (
+ ("Oridecon_Stone",4),
+ ("Elunium_Stone",2),
+ ("Oridecon",2),
+ "Elunium",
+ "Emperium",
+ "Steel",
+ "Star_Crumb",
+ "Flame_Heart",
+ "Mistic_Frozen",
+ "Rough_Wind",
+ "Great_Nature",
+ "Scarlet_Dyestuffs",
+ "Lemon_Dyestuffs",
+ "Cobaltblue_Dyestuffs",
+ "Darkgreen_Dyestuffs",
+ "Orange_Dyestuffs",
+ "Violet_Dyestuffs",
+ "White_Dyestuffs",
+ "Black_Dyestuffs",
+ "Gold",
+ "Dark_Red_Jewel",
+ "Violet_Jewel",
+ "Skyblue_Jewel",
+ "Azure_Jewel",
+ "Scarlet_Jewel",
+ "Cardinal_Jewel",
+ "Cardinal_Jewel_",
+ "Red_Jewel",
+ "Blue_Jewel",
+ "White_Jewel",
+ "Golden_Jewel",
+ "Bluish_Green_Jewel",
+ "Crystal_Jewel",
+ "Crystal_Jewel_",
+ "Crystal_Jewel__",
+ "Crystal_Jewel___",
+ "Red_Frame",
+ "Blue_Porcelain",
+ "White_Platter",
+ "Black_Ladle",
+ "Pencil_Case",
+ "Rouge",
+ "Stuffed_Doll",
+ "Poring_Doll",
+ "Chonchon_Doll",
+ "Spore_Doll",
+ "Bunch_Of_Flowers",
+ "Wedding_Bouquet",
+ "Glass_Bead",
+ "Crystal_Mirror",
+ "Witherless_Rose",
+ "Frozen_Rose",
+ "Baphomet_Doll",
+ "Osiris_Doll",
+ "Grasshopper_Doll",
+ "Monkey_Doll",
+ "Raccoondog_Doll",
+ "Four_Leaf_Clover",
+ "Poring__Card",
+ "Red_Socks_With_Holes",
+ "Red_Potion",
+ "Orange_Potion",
+ "Yellow_Potion",
+ "Green_Potion",
+ "Candy",
+ "Candy_Striper",
+ "Pet_Food",
+ "Well_Baked_Cookie",
+ "Piece_Of_Cake",
+ "Old_Blue_Box",
+ "Old_Violet_Box",
+ ("Gift_Box",19),
+ "Girl's_Diary"
+)
+Gift_Box_3: (
+ ("Oridecon_Stone",4),
+ ("Elunium_Stone",2),
+ ("Oridecon",2),
+ "Elunium",
+ "Emperium",
+ "Steel",
+ "Star_Crumb",
+ "Flame_Heart",
+ "Mistic_Frozen",
+ "Rough_Wind",
+ "Great_Nature",
+ "Scarlet_Dyestuffs",
+ "Lemon_Dyestuffs",
+ "Cobaltblue_Dyestuffs",
+ "Darkgreen_Dyestuffs",
+ "Orange_Dyestuffs",
+ "Violet_Dyestuffs",
+ "White_Dyestuffs",
+ "Black_Dyestuffs",
+ "Gold",
+ "Dark_Red_Jewel",
+ "Violet_Jewel",
+ "Skyblue_Jewel",
+ "Azure_Jewel",
+ "Scarlet_Jewel",
+ "Cardinal_Jewel",
+ "Cardinal_Jewel_",
+ "Red_Jewel",
+ "Blue_Jewel",
+ "White_Jewel",
+ "Golden_Jewel",
+ "Bluish_Green_Jewel",
+ "Crystal_Jewel",
+ "Crystal_Jewel_",
+ "Crystal_Jewel__",
+ "Crystal_Jewel___",
+ "Red_Frame",
+ "Blue_Porcelain",
+ "White_Platter",
+ "Black_Ladle",
+ "Pencil_Case",
+ "Rouge",
+ "Stuffed_Doll",
+ "Poring_Doll",
+ "Chonchon_Doll",
+ "Spore_Doll",
+ "Bunch_Of_Flowers",
+ "Wedding_Bouquet",
+ "Glass_Bead",
+ "Crystal_Mirror",
+ "Witherless_Rose",
+ "Frozen_Rose",
+ "Baphomet_Doll",
+ "Osiris_Doll",
+ "Grasshopper_Doll",
+ "Monkey_Doll",
+ "Raccoondog_Doll",
+ "Four_Leaf_Clover",
+ "Poring__Card",
+ "Red_Socks_With_Holes",
+ "Red_Potion",
+ "Orange_Potion",
+ "Yellow_Potion",
+ "Green_Potion",
+ "Candy",
+ "Candy_Striper",
+ "Pet_Food",
+ "Well_Baked_Cookie",
+ "Piece_Of_Cake",
+ "Old_Blue_Box",
+ "Old_Violet_Box",
+ ("Gift_Box",19),
+ "Girl's_Diary"
+)
+Gift_Box_4: (
+ ("Oridecon_Stone",4),
+ ("Elunium_Stone",2),
+ ("Oridecon",2),
+ "Elunium",
+ "Emperium",
+ "Steel",
+ "Star_Crumb",
+ "Flame_Heart",
+ "Mistic_Frozen",
+ "Rough_Wind",
+ "Great_Nature",
+ "Scarlet_Dyestuffs",
+ "Lemon_Dyestuffs",
+ "Cobaltblue_Dyestuffs",
+ "Darkgreen_Dyestuffs",
+ "Orange_Dyestuffs",
+ "Violet_Dyestuffs",
+ "White_Dyestuffs",
+ "Black_Dyestuffs",
+ "Gold",
+ "Dark_Red_Jewel",
+ "Violet_Jewel",
+ "Skyblue_Jewel",
+ "Azure_Jewel",
+ "Scarlet_Jewel",
+ "Cardinal_Jewel",
+ "Cardinal_Jewel_",
+ "Red_Jewel",
+ "Blue_Jewel",
+ "White_Jewel",
+ "Golden_Jewel",
+ "Bluish_Green_Jewel",
+ "Crystal_Jewel",
+ "Crystal_Jewel_",
+ "Crystal_Jewel__",
+ "Crystal_Jewel___",
+ "Red_Frame",
+ "Blue_Porcelain",
+ "White_Platter",
+ "Black_Ladle",
+ "Pencil_Case",
+ "Rouge",
+ "Stuffed_Doll",
+ "Poring_Doll",
+ "Chonchon_Doll",
+ "Spore_Doll",
+ "Bunch_Of_Flowers",
+ "Wedding_Bouquet",
+ "Glass_Bead",
+ "Crystal_Mirror",
+ "Witherless_Rose",
+ "Frozen_Rose",
+ "Baphomet_Doll",
+ "Osiris_Doll",
+ "Grasshopper_Doll",
+ "Monkey_Doll",
+ "Raccoondog_Doll",
+ "Four_Leaf_Clover",
+ "Poring__Card",
+ "Red_Socks_With_Holes",
+ "Red_Potion",
+ "Orange_Potion",
+ "Yellow_Potion",
+ "Green_Potion",
+ "Candy",
+ "Candy_Striper",
+ "Pet_Food",
+ "Well_Baked_Cookie",
+ "Piece_Of_Cake",
+ "Old_Blue_Box",
+ "Old_Violet_Box",
+ ("Gift_Box",19),
+ "Girl's_Diary"
+)
+Old_Blue_Box: (
+ ("Guard_",3),
+ ("Buckler",3),
+ ("Buckler_",3),
+ ("Shield",3),
+ ("Shield_",3),
+ ("Mirror_Shield",3),
+ ("Mirror_Shield_",3),
+ ("Memorize_Book",3),
+ ("Novice_Guard",3),
+ ("Cotton_Shirt",3),
+ ("Cotton_Shirt_",3),
+ ("Leather_Jacket",3),
+ ("Leather_Jacket_",3),
+ ("Adventure_Suit",3),
+ ("Adventurere's_Suit_",3),
+ ("Mantle",3),
+ ("Mantle_",3),
+ ("Coat",3),
+ ("Coat_",3),
+ ("Mink_Coat",3),
+ ("Padded_Armor",3),
+ ("Padded_Armor_",3),
+ ("Chain_Mail",3),
+ ("Chain_Mail_",3),
+ ("Plate_Armor",3),
+ ("Plate_Armor_",3),
+ ("Clothes_Of_The_Lord",3),
+ ("Formal_Suit",3),
+ ("Silk_Robe",3),
+ ("Silk_Robe_",3),
+ ("Scapulare",3),
+ ("Scapulare_",3),
+ ("Saint_Robe",3),
+ ("Saint_Robe_",3),
+ ("Wooden_Mail",3),
+ ("Wooden_Mail_",3),
+ ("Tights",3),
+ ("Tights_",3),
+ ("Silver_Robe",3),
+ ("Silver_Robe_",3),
+ ("Thief_Clothes",3),
+ ("Thief_Clothes_",3),
+ ("Ninja_Suit",3),
+ ("Wedding_Dress",3),
+ ("G_Strings",3),
+ ("Novice_Breast",3),
+ ("Full_Plate_Armor",3),
+ ("Novice_Plate",3),
+ ("Sandals",3),
+ ("Sandals_",3),
+ ("Shoes",3),
+ ("Shoes_",3),
+ ("Boots",3),
+ ("Boots_",3),
+ ("Chrystal_Pumps",3),
+ ("Cuffs",3),
+ ("Spiky_Heel",3),
+ ("Grave",3),
+ ("Novice_Boots",3),
+ ("Hood",3),
+ ("Hood_",3),
+ ("Muffler",3),
+ ("Muffler_",3),
+ ("Manteau",3),
+ ("Manteau_",3),
+ ("Cape_Of_Ancient_Lord",3),
+ ("Ragamuffin_Cape",3),
+ ("Novice_Hood",3),
+ ("Ring",3),
+ ("Earring",3),
+ ("Necklace",3),
+ ("Glove",3),
+ ("Brooch",3),
+ ("Clip",3),
+ ("Rosary",3),
+ ("Skul_Ring",3),
+ ("Gold_Ring",3),
+ ("Silver_Ring",3),
+ ("Flower_Ring",3),
+ ("Diamond_Ring",3),
+ ("Mitten_Of_Presbyter",3),
+ ("Matyr's_Flea_Guard",3),
+ ("Belt",3),
+ ("Novice_Armlet",3),
+ ("Katana",3),
+ ("Katana_",3),
+ ("Slayer",3),
+ ("Slayer_",3),
+ ("Bastard_Sword",3),
+ ("Bastard_Sword_",3),
+ ("Two_Hand_Sword",3),
+ ("Two_Hand_Sword_",3),
+ ("Broad_Sword",3),
+ ("Broad_Sword_",3),
+ ("Claymore",3),
+ ("Jur",3),
+ ("Jur_",3),
+ ("Katar",3),
+ ("Katar_",3),
+ ("Jamadhar",3),
+ ("Jamadhar_",3),
+ ("Katar_Of_Cold_Icicle",3),
+ ("Katar_Of_Thornbush",3),
+ ("Katar_Of_Raging_Blaze",3),
+ ("Katar_Of_Piercing_Wind",3),
+ ("Battle_Axe",3),
+ ("Battle_Axe_",3),
+ ("Hammer",3),
+ ("Hammer_",3),
+ ("Buster",3),
+ ("Buster_",3),
+ ("Two_Handed_Axe",3),
+ ("Two_Handed_Axe_",3),
+ ("Lance",3),
+ ("Lance_",3),
+ ("Guisarme",3),
+ ("Guisarme_",3),
+ ("Glaive",3),
+ ("Glaive_",3),
+ ("Partizan",3),
+ ("Partizan_",3),
+ ("Trident",3),
+ ("Trident_",3),
+ ("Halberd",3),
+ ("Halberd_",3),
+ ("Staff_Of_Soul",3),
+ ("Bow",3),
+ ("Bow_",3),
+ ("Composite_Bow",3),
+ ("Composite_Bow_",3),
+ ("Great_Bow",3),
+ ("Great_Bow_",3),
+ ("CrossBow",3),
+ ("CrossBow_",3),
+ ("Arbalest",3),
+ ("Kakkung",3),
+ ("Arbalest_",3),
+ ("Kakkung_",3),
+ ("Hunter_Bow",3),
+ ("Sword",6),
+ ("Sword_",6),
+ ("Falchion",6),
+ ("Falchion_",6),
+ ("Blade",6),
+ ("Blade_",6),
+ ("Lapier",6),
+ ("Lapier_",6),
+ ("Scimiter",6),
+ ("Scimiter_",6),
+ ("Tsurugi",6),
+ ("Tsurugi_",6),
+ ("Ring_Pommel_Saber",6),
+ ("Haedonggum",6),
+ ("Orcish_Sword",6),
+ ("Ring_Pommel_Saber_",6),
+ ("Saber",6),
+ ("Saber_",6),
+ ("Hae_Dong_Gum_",6),
+ ("Flamberge",6),
+ ("Knife",3),
+ ("Knife_",3),
+ ("Cutter",3),
+ ("Cutter_",3),
+ ("Main_Gauche",3),
+ ("Main_Gauche_",3),
+ ("Dirk",3),
+ ("Dirk_",3),
+ ("Dagger",3),
+ ("Dagger_",3),
+ ("Stiletto",3),
+ ("Stiletto_",3),
+ ("Gladius",3),
+ ("Gladius_",3),
+ ("Damascus",3),
+ ("Damascus_",3),
+ ("Novice_Knife",3),
+ ("Axe",3),
+ ("Axe_",3),
+ ("Orcish_Axe",3),
+ ("Javelin",9),
+ ("Javelin_",9),
+ ("Spear",9),
+ ("Spear_",9),
+ ("Pike",9),
+ ("Pike_",9),
+ ("Club",6),
+ ("Club_",6),
+ ("Mace",6),
+ ("Mace_",6),
+ ("Smasher",6),
+ ("Smasher_",6),
+ ("Flail",6),
+ ("Flail_",6),
+ ("Morning_Star",6),
+ ("Morning_Star_",6),
+ ("Sword_Mace",6),
+ ("Sword_Mace_",6),
+ ("Chain",6),
+ ("Chain_",6),
+ ("Stunner",6),
+ ("Book",3),
+ ("Bible",3),
+ ("Tablet",3),
+ ("Book_Of_Billows",3),
+ ("Book_Of_Mother_Earth",3),
+ ("Book_Of_Blazing_Sun",3),
+ ("Book_Of_Gust_Of_Wind",3),
+ ("Girl's_Diary",3),
+ ("Rod",3),
+ ("Rod_",3),
+ ("Wand",3),
+ ("Wand_",3),
+ ("Staff",3),
+ ("Staff_",3),
+ ("Arc_Wand",3),
+ ("Arc_Wand_",3),
+ ("Mighty_Staff",3),
+ ("Blessed_Wand",3),
+ ("Bone_Wand",3),
+ ("Waghnakh",3),
+ ("Waghnakh_",3),
+ ("Knuckle_Duster",3),
+ ("Knuckle_Duster_",3),
+ ("Hora",3),
+ ("Hora_",3),
+ ("Fist",3),
+ ("Fist_",3),
+ ("Claw",3),
+ ("Claw_",3),
+ ("Finger",3),
+ ("Finger_",3),
+ ("Violin",3),
+ ("Violin_",3),
+ ("Mandolin",3),
+ ("Mandolin_",3),
+ ("Lute",3),
+ ("Lute_",3),
+ ("Guitar",3),
+ ("Guitar_",3),
+ ("Harp",3),
+ ("Harp_",3),
+ ("Guh_Moon_Goh",3),
+ ("Guh_Moon_Goh_",3),
+ ("Rope",3),
+ ("Rope_",3),
+ ("Line",3),
+ ("Line_",3),
+ ("Wire",3),
+ ("Wire_",3),
+ ("Rante",3),
+ ("Rante_",3),
+ ("Tail",3),
+ ("Tail_",3),
+ ("Whip",3),
+ ("Whip_",3),
+ ("Sunglasses",3),
+ ("Glasses",3),
+ ("Diver's_Goggles",3),
+ ("Wedding_Veil",3),
+ ("Fancy_Flower",3),
+ ("Ribbon",3),
+ ("Ribbon_",3),
+ ("Hair_Band",3),
+ ("Bandana",3),
+ ("Eye_Bandage",3),
+ ("Cat_Hairband",3),
+ ("Bunny_Band",3),
+ ("Flower_Hairband",3),
+ ("Biretta",3),
+ ("Biretta_",3),
+ ("Flu_Mask",3),
+ ("Hat",3),
+ ("Hat_",3),
+ ("Turban",3),
+ ("Turban_",3),
+ ("Cap",3),
+ ("Cap_",3),
+ ("Helm",3),
+ ("Helm_",3),
+ ("Gemmed_Sallet",3),
+ ("Gemmed_Sallet_",3),
+ ("Circlet",3),
+ ("Circlet_",3),
+ ("Santa's_Hat",3),
+ ("One_Eyed_Glass",3),
+ ("Granpa_Beard",3),
+ ("Luxury_Sunglasses",3),
+ ("Spinning_Eyes",3),
+ ("Big_Sis'_Ribbon",3),
+ ("Sweet_Gents",3),
+ ("Golden_Gear",3),
+ ("Oldman's_Romance",3),
+ ("Western_Grace",3),
+ ("Fillet",3),
+ ("Holy_Bonnet",3),
+ ("Star_Sparkling",3),
+ ("Sunflower",3),
+ ("Snowy_Horn",3),
+ ("Mini_Propeller",3),
+ ("Mini_Glasses",3),
+ ("Pierrot_Nose",3),
+ ("Gangster_Patch",3),
+ ("Ganster_Mask",3),
+ ("Iron_Cane",3),
+ ("Cigar",3),
+ ("Smoking_Pipe",3),
+ ("Centimental_Flower",3),
+ ("Centimental_Leaf",3),
+ ("Jack_A_Dandy",3),
+ ("Red_Bandana",3),
+ ("Eagle_Eyes",3),
+ ("Nurse_Cap",3),
+ ("Bomb_Wick",3),
+ ("Spirit_Chain",3),
+ ("Apple_Of_Archer",3),
+ ("Pirate_Bandana",3),
+ ("Poo_Poo_Hat",3),
+ ("Funeral_Costume",3),
+ ("Masquerade",3),
+ ("Star_Dust",3),
+ ("Blinker",3),
+ ("Green_Feeler",3),
+ ("Viking_Helm",3),
+ ("Joker_Jester",3),
+ ("Machoman_Glasses",3),
+ ("Puppy_Love",3),
+ ("Safety_Helmet",3),
+ ("Indian_Hair_Piece",3),
+ ("Antenna",3),
+ ("Fin_Helm",3),
+ ("Egg_Shell",3),
+ ("Panda_Cap",3),
+ ("Poring_Hat",3),
+ ("Fruit_Shell",3),
+ ("Novice_Egg_Cap",3),
+ ("Mr_Smile",3),
+ ("Mr_Scream",3),
+ ("Goblini_Mask",3),
+ ("Gas_Mask",3),
+ ("Goblin_Mask_02",3),
+ ("Goblin_Mask_03",3),
+ ("Goblin_Mask_04",3),
+ ("Goggle",3),
+ ("Goggle_",3),
+ ("Skull_Helm",3),
+ ("Monster_Oxygen_Mask",3),
+ ("Transparent_Headgear",3),
+ ("Pacifier",3),
+ ("Wig",3),
+ ("Queen's_Hair_Ornament",3),
+ ("Silk_Ribbon",3),
+ ("Punisher",3),
+ ("Wild_Flower",3),
+ ("Battered_Pot",3),
+ ("Stellar_Hairpin",3),
+ ("Tiny_Egg_Shell",3),
+ ("Backpack",3),
+ ("Rocker_Glasses",3),
+ ("Green_Lace",3),
+ ("Golden_Bell",3),
+ ("Bark_Shorts",3),
+ ("Monkey_Circlet",3),
+ ("Red_Muffler",3),
+ ("Sword_Of_Grave_Keeper",3),
+ ("Ora_Ora",12),
+ ("Animal_Blood",12),
+ ("Hinalle",12),
+ ("Aloe",12),
+ ("Clover",12),
+ ("Four_Leaf_Clover",12),
+ ("Singing_Plant",12),
+ ("Ment",12),
+ ("Illusion_Flower",12),
+ ("Shoot",12),
+ ("Flower",12),
+ ("Emperium",12),
+ ("Yellow_Gemstone",12),
+ ("Red_Gemstone",12),
+ ("Blue_Gemstone",12),
+ ("Dark_Red_Jewel",12),
+ ("Violet_Jewel",12),
+ ("Skyblue_Jewel",12),
+ ("Azure_Jewel",12),
+ ("Scarlet_Jewel",12),
+ ("Cardinal_Jewel",12),
+ ("Cardinal_Jewel_",12),
+ ("Red_Jewel",12),
+ ("Blue_Jewel",12),
+ ("White_Jewel",12),
+ ("Golden_Jewel",12),
+ ("Bluish_Green_Jewel",12),
+ ("Crystal_Jewel",12),
+ ("Crystal_Jewel_",12),
+ ("Crystal_Jewel__",12),
+ ("Crystal_Jewel___",12),
+ ("Red_Frame",12),
+ ("Blue_Porcelain",12),
+ ("White_Platter",12),
+ ("Black_Ladle",12),
+ ("Pencil_Case",12),
+ ("Rouge",12),
+ ("Stuffed_Doll",12),
+ ("Poring_Doll",12),
+ ("Chonchon_Doll",12),
+ ("Spore_Doll",12),
+ ("Bunch_Of_Flowers",12),
+ ("Wedding_Bouquet",12),
+ ("Glass_Bead",12),
+ ("Crystal_Mirror",12),
+ ("Witherless_Rose",12),
+ ("Frozen_Rose",12),
+ ("Baphomet_Doll",12),
+ ("Osiris_Doll",12),
+ ("Grasshopper_Doll",12),
+ ("Monkey_Doll",12),
+ ("Raccoondog_Doll",12),
+ ("Oridecon_Stone",12),
+ ("Elunium_Stone",12),
+ ("Danggie",12),
+ ("Tree_Root",12),
+ ("Reptile_Tongue",12),
+ ("Scorpion's_Tail",12),
+ ("Stem",12),
+ ("Pointed_Scale",12),
+ ("Resin",12),
+ ("Spawn",12),
+ ("Jellopy",12),
+ ("Garlet",12),
+ ("Scell",12),
+ ("Zargon",12),
+ ("Tooth_Of_Bat",12),
+ ("Fluff",12),
+ ("Chrysalis",12),
+ ("Feather_Of_Birds",12),
+ ("Talon",12),
+ ("Sticky_Webfoot",12),
+ ("Animal's_Skin",12),
+ ("Claw_Of_Wolves",12),
+ ("Mushroom_Spore",12),
+ ("Orcish_Cuspid",12),
+ ("Evil_Horn",12),
+ ("Powder_Of_Butterfly",12),
+ ("Bill_Of_Birds",12),
+ ("Scale_Of_Snakes",12),
+ ("Insect_Feeler",12),
+ ("Immortal_Heart",12),
+ ("Rotten_Bandage",12),
+ ("Orcish_Voucher",12),
+ ("Skel_Bone",12),
+ ("Mementos",12),
+ ("Shell",12),
+ ("Scales_Shell",12),
+ ("Posionous_Canine",12),
+ ("Sticky_Mucus",12),
+ ("Bee_Sting",12),
+ ("Grasshopper's_Leg",12),
+ ("Nose_Ring",12),
+ ("Yoyo_Tail",12),
+ ("Solid_Shell",12),
+ ("Horseshoe",12),
+ ("Raccoon_Leaf",12),
+ ("Snail's_Shell",12),
+ ("Horn",12),
+ ("Bear's_Foot",12),
+ ("Feather",12),
+ ("Heart_Of_Mermaid",12),
+ ("Fin",12),
+ ("Cactus_Needle",12),
+ ("Stone_Heart",12),
+ ("Shining_Scales",12),
+ ("Worm_Peelings",12),
+ ("Gill",12),
+ ("Decayed_Nail",12),
+ ("Horrendous_Mouth",12),
+ ("Rotten_Scale",12),
+ ("Nipper",12),
+ ("Conch",12),
+ ("Tentacle",12),
+ ("Sharp_Scale",12),
+ ("Crap_Shell",12),
+ ("Clam_Shell",12),
+ ("Flesh_Of_Clam",12),
+ ("Turtle_Shell",12),
+ ("Voucher_Of_Orcish_Hero",12),
+ ("Gold",12),
+ ("Alchol",12),
+ ("Detrimindexta",12),
+ ("Karvodailnirol",12),
+ ("Counteragent",12),
+ ("Mixture",12),
+ ("Scarlet_Dyestuffs",12),
+ ("Lemon_Dyestuffs",12),
+ ("Cobaltblue_Dyestuffs",12),
+ ("Darkgreen_Dyestuffs",12),
+ ("Orange_Dyestuffs",12),
+ ("Violet_Dyestuffs",12),
+ ("White_Dyestuffs",12),
+ ("Black_Dyestuffs",12),
+ ("Oridecon",12),
+ ("Elunium",12),
+ ("Anvil",12),
+ ("Oridecon_Anvil",12),
+ ("Golden_Anvil",12),
+ ("Emperium_Anvil",12),
+ ("Boody_Red",12),
+ ("Crystal_Blue",12),
+ ("Wind_Of_Verdure",12),
+ ("Yellow_Live",12),
+ ("Flame_Heart",12),
+ ("Mistic_Frozen",12),
+ ("Rough_Wind",12),
+ ("Great_Nature",12),
+ ("Iron",12),
+ ("Steel",12),
+ ("Star_Crumb",12),
+ ("Sparkling_Dust",12),
+ ("Iron_Ore",12),
+ ("Coal",12),
+ ("Patriotism_Marks",12),
+ ("Hammer_Of_Blacksmith",12),
+ ("Old_Magic_Book",12),
+ ("Penetration",12),
+ ("Frozen_Heart",12),
+ ("Sacred_Marks",12),
+ ("Phracon",12),
+ ("Emveretarcon",12),
+ ("Lizard_Scruff",12),
+ ("Colorful_Shell",12),
+ ("Jaws_Of_Ant",12),
+ ("Thin_N'_Long_Tongue",12),
+ ("Rat_Tail",12),
+ ("Moustache_Of_Mole",12),
+ ("Nail_Of_Mole",12),
+ ("Wooden_Block",12),
+ ("Long_Hair",12),
+ ("Dokkaebi_Horn",12),
+ ("Fox_Tail",12),
+ ("Fish_Tail",12),
+ ("Chinese_Ink",12),
+ ("Spiderweb",12),
+ ("Acorn",12),
+ ("Porcupine_Spike",12),
+ ("Wild_Boar's_Mane",12),
+ ("Tiger's_Skin",12),
+ ("Tiger_Footskin",12),
+ ("Limb_Of_Mantis",12),
+ ("Blossom_Of_Maneater",12),
+ ("Root_Of_Maneater",12),
+ ("Cobold_Hair",12),
+ ("Dragon_Canine",12),
+ ("Dragon_Scale",12),
+ ("Dragon_Train",12),
+ ("Petite_DiablOfs_Horn",12),
+ ("Petite_DiablOfs_Wing",12),
+ ("Elder_Pixie's_Beard",12),
+ ("Lantern",12),
+ ("Short_Leg",12),
+ ("Nail_Of_Orc",12),
+ ("Tooth_Of_",12),
+ ("Sacred_Masque",12),
+ ("Tweezer",12),
+ ("Head_Of_Medusa",12),
+ ("Slender_Snake",12),
+ ("Skirt_Of_Virgin",12),
+ ("Tendon",12),
+ ("Detonator",12),
+ ("Single_Cell",12),
+ ("Tooth_Of_Ancient_Fish",12),
+ ("Lip_Of_Ancient_Fish",12),
+ ("Earthworm_Peeling",12),
+ ("Grit",12),
+ ("Moth_Dust",12),
+ ("Wing_Of_Moth",12),
+ ("Transparent_Cloth",12),
+ ("Golden_Hair",12),
+ ("Starsand_Of_Witch",12),
+ ("Pumpkin_Head",12),
+ ("Sharpened_Cuspid",12),
+ ("Reins",12),
+ ("Booby_Trap",12),
+ ("Tree_Of_Archer_1",12),
+ ("Tree_Of_Archer_2",12),
+ ("Tree_Of_Archer_3",12),
+ ("Morocc_Potion",12),
+ ("Payon_Potion",12),
+ ("Empty_Cylinder",12),
+ ("Empty_Potion",12),
+ ("Short_Daenggie",12),
+ ("Needle_Of_Alarm",12),
+ ("Round_Shell",12),
+ ("Worn_Out_Page",12),
+ ("Manacles",12),
+ ("Worn_Out_Prison_Uniform",12),
+ ("Mould_Powder",12),
+ ("Ogre_Tooth",12),
+ ("Anolian_Skin",12),
+ ("Mud_Lump",12),
+ ("Skull",12),
+ ("Wing_Of_Red_Bat",12),
+ ("Claw_Of_Rat",12),
+ ("Stiff_Horn",12),
+ ("Glitter_Shell",12),
+ ("Tail_Of_Steel_Scorpion",12),
+ ("Claw_Of_Monkey",12),
+ ("Tough_Scalelike_Stem",12),
+ ("Coral_Reef",12),
+ ("Old_Portrait",12),
+ ("Bookclip_In_Memory",12),
+ ("Spoon_Stub",12),
+ ("Key_Of_Clock_Tower",12),
+ ("Underground_Key",12),
+ ("Claw_Of_Desert_Wolf",12),
+ ("Old_Frying_Pan",12),
+ ("Piece_Of_Egg_Shell",12),
+ ("Poison_Spore",12),
+ ("Red_Socks_With_Holes",12),
+ ("Matchstick",12),
+ ("Fang_Of_Garm",12),
+ ("Yarn",12),
+ ("Fine_Grit",12),
+ ("Alice's_Apron",12),
+ ("Talon_Of_Griffin",12),
+ ("Stone",12),
+ ("Cyfar",12),
+ ("Brigan",12),
+ ("Cargo_Free_Ticket",12),
+ ("Warp_Free_Ticket",12),
+ ("Cart_Free_Ticket",12),
+ ("Soft_Feather",12),
+ ("Dragon_Fly_Wing",12),
+ ("Sea_Otter_Leather",12),
+ ("Ice_Piece",12),
+ ("Stone_Piece",12),
+ ("Burn_Tree",12),
+ ("Broken_Armor_Piece",12),
+ ("Broken_Shell",12),
+ ("Tatters_Clothes",12),
+ ("Rust_Suriken",12),
+ ("Wheel",12),
+ ("Mystery_Piece",12),
+ ("Broken_Steel_Piece",12),
+ ("Cold_Magma",12),
+ ("Burning_Heart",12),
+ ("Live_Coal",12),
+ ("Old_Magic_Circle",12),
+ ("Sharp_Leaf",12),
+ ("Peco_Wing_Feather",12),
+ ("Goat's_Horn",12),
+ ("Gaoat's_Skin",12),
+ ("Boroken_Shiled_Piece",12),
+ ("Shine_Spear_Blade",12),
+ ("Vroken_Sword",12),
+ ("Smooth_Paper",12),
+ ("Fright_Paper_Blade",12),
+ ("Broken_Pharaoh_Symbol",12),
+ ("Tutankhamen's_Mask",12),
+ ("Harpy's_Feather",12),
+ ("Harpy's_Claw",12),
+ ("Rent_Spell_Book",12),
+ ("Rent_Scroll",12),
+ ("Spawns",12),
+ ("Burning_Horse_Shoe",12),
+ ("Honey_Jar",12),
+ ("Hot_Hair",12),
+ ("Dragon's_Skin",12),
+ ("Sand_Lump",12),
+ ("Scropion's_Nipper",12),
+ ("Large_Jellopy",12),
+ ("Medicine_Bowl",12),
+ ("Fire_Bottle",12),
+ ("Acid_Bottle",12),
+ ("MenEater_Plant_Bottle",12),
+ ("Mini_Bottle",12),
+ ("Coating_Bottle",12),
+ ("Yellow_Plate",12),
+ ("Bamboo_Cut",12),
+ ("Oil_Paper",12),
+ ("Glossy_Hair",12),
+ ("Old_Japaness_Clothes",12),
+ ("Poison_Powder",12),
+ ("Poison_Toad's_Skin",12),
+ ("Broken_Shuriken",12),
+ ("Black_Mask",12),
+ ("Broken_Wine_Vessel",12),
+ ("Tengu's_Nose",12),
+ ("Black_Bear's_Skin",12),
+ ("Cloud_Piece",12),
+ ("Sharp_Feeler",12),
+ ("Hard_Peach",12),
+ ("Limpid_Celestial_Robe",12),
+ ("Soft_Silk_Cloth",12),
+ ("Mystery_Iron_Bit",12),
+ ("Great_Wing",12),
+ ("Taegeuk_Plate",12),
+ ("Tuxedo",12),
+ ("Leopard_Skin",12),
+ ("Leopard_Talon",12),
+ ("Packing_Ribbon",12),
+ ("Packing_Paper",12),
+ ("Cacao",12),
+ ("Thin_Stem",12),
+ ("Festival_Mask",12),
+ ("Browny_Root",12),
+ ("Heart_Of_Tree",12),
+ ("Solid_Peeling",12),
+ ("Lamplight",12),
+ ("Blade_Of_Pinwheel",12),
+ ("Germinating_Sprout",12),
+ ("Soft_Leaf",12),
+ ("Air_Rifle",12),
+ ("Shoulder_Protection",12),
+ ("Tough_Vines",12),
+ ("Great_Leaf",12),
+ ("Flexible_String",12),
+ ("Log",12),
+ ("Beetle_Nipper",12),
+ ("Solid_Twig",12),
+ ("Piece_Of_Black_Cloth",12),
+ ("Black_Kitty_Doll",12),
+ ("Old_Manteau",12),
+ ("Rusty_Cleaver",12),
+ ("Dullahan's_Helm",12),
+ ("Dullahan_Armor",12),
+ ("Rojerta_Piece",12),
+ ("Hanging_Doll",12),
+ ("Needle_Pouch",12),
+ ("Bat_Cage",12),
+ ("Broken_Needle",12),
+ ("Red_Scarf",12),
+ ("Spool",12),
+ ("Rotten_Rope",12),
+ ("Striped_Socks",12),
+ ("Ectoplasm",12),
+ ("Tangled_Chain",12),
+ ("Tree_Knot",12),
+ ("Distorted_Portrait",12),
+ ("Pumpkin_Bucket",12),
+ ("Fan",12),
+ ("Cat_Eyed_Stone",12),
+ ("Dried_Sand",12),
+ ("Dragon_Horn",12),
+ ("Dragon_Fang",12),
+ ("Tiger_Skin_Panties",12),
+ ("Little_Blacky_Ghost",12),
+ ("Bib",12),
+ ("Milk_Bottle",12),
+ ("Arrow",12),
+ ("Silver_Arrow",12),
+ ("Fire_Arrow",12),
+ ("Steel_Arrow",12),
+ ("Crystal_Arrow",12),
+ ("Arrow_Of_Wind",12),
+ ("Stone_Arrow",12),
+ ("Immatrial_Arrow",12),
+ ("Stun_Arrow",12),
+ ("Freezing_Arrow",12),
+ ("Flash_Arrow",12),
+ ("Curse_Arrow",12),
+ ("Rusty_Arrow",12),
+ ("Poison_Arrow",12),
+ ("Incisive_Arrow",12),
+ ("Oridecon_Arrow",12),
+ ("Arrow_Of_Shadow",12),
+ ("Sleep_Arrow",12),
+ ("Silence_Arrow",12),
+ ("Iron_Arrow",12),
+ ("Red_Potion",12),
+ ("Orange_Potion",12),
+ ("Yellow_Potion",12),
+ ("Green_Potion",11),
+ ("Red_Herb",12),
+ ("Yellow_Herb",12),
+ ("White_Herb",12),
+ ("Blue_Herb",12),
+ ("Green_Herb",12),
+ ("Apple",12),
+ ("Banana",12),
+ ("Grape",12),
+ ("Carrot",12),
+ ("Sweet_Potato",12),
+ ("Meat",12),
+ ("Honey",12),
+ ("Milk",12),
+ ("Leaflet_Of_Hinal",12),
+ ("Leaflet_Of_Aloe",12),
+ ("Fruit_Of_Mastela",12),
+ ("Holy_Water",12),
+ ("Panacea",12),
+ ("Monster's_Feed",12),
+ ("Candy",12),
+ ("Candy_Striper",12),
+ ("Apple_Juice",12),
+ ("Banana_Juice",12),
+ ("Grape_Juice",12),
+ ("Carrot_Juice",12),
+ ("Pumpkin",12),
+ ("Ice_Cream",12),
+ ("Pet_Food",12),
+ ("Well_Baked_Cookie",12),
+ ("Piece_Of_Cake",12),
+ ("Fish_Slice",12),
+ ("Red_Slim_Potion",12),
+ ("Yellow_Slim_Potion",12),
+ ("White_Slim_Potion",12),
+ ("Cheese",12),
+ ("Nice_Sweet_Potato",12),
+ ("Popped_Rice",12),
+ ("Shusi",12),
+ ("Bun",12),
+ ("Rice_Cake",12),
+ ("Chocolate",12),
+ ("White_Chocolate",12),
+ "Wing_Of_Butterfly",
+ ("Old_Blue_Box",1173),
+ ("Anodyne",12),
+ ("Aloebera",12),
+ ("Yggdrasilberry",12),
+ ("Seed_Of_Yggdrasil",12),
+ ("Amulet",12),
+ ("Leaf_Of_Yggdrasil",12),
+ ("Spectacles",12),
+ ("Portable_Furnace",12),
+ ("Iron_Hammer",12),
+ ("Golden_Hammer",12),
+ ("Oridecon_Hammer",12),
+ ("Worn_Out_Scroll",12),
+ ("Unripe_Apple",12),
+ ("Orange_Juice",12),
+ ("Bitter_Herb",12),
+ ("Rainbow_Carrot",12),
+ ("Earthworm_The_Dude",12),
+ ("Rotten_Fish",12),
+ ("Lusty_Iron",12),
+ ("Monster_Juice",12),
+ ("Sweet_Milk",12),
+ ("Well_Dried_Bone",12),
+ ("Singing_Flower",12),
+ ("Dew_Laden_Moss",12),
+ ("Deadly_Noxious_Herb",12),
+ ("Fatty_Chubby_Earthworm",12),
+ ("Baked_Yam",12),
+ ("Tropical_Banana",12),
+ ("Horror_Of_Tribe",12),
+ ("No_Recipient",12),
+ ("Old_Broom",12),
+ ("Silver_Knife_Of_Chaste",12),
+ ("Armlet_Of_Obedience",12),
+ ("Shining_Stone",12),
+ ("Contracts_In_Shadow",12),
+ ("Book_Of_Devil",12),
+ ("Pet_Incubator",12),
+ ("Gift_Box",312),
+ ("Center_Potion",12),
+ ("Awakening_Potion",12),
+ ("Berserk_Potion",12),
+ ("Heart_Of_Her",12),
+ ("Korea_Rice_Cake",12),
+ ("Gift_Box_1",12),
+ ("Gift_Box_2",12),
+ ("Gift_Box_3",12),
+ ("Gift_Box_4",12),
+ ("Handsei",12),
+ ("Poison_Bottle",12),
+ ("Gold_Pill",12),
+ ("Guard",2),
+ "Coronet",
+ "Angelic_Chain",
+ "Satanic_Chain",
+ "Sharp_Gear",
+ "Ring_",
+ "Earring_",
+ "Necklace_",
+ "Glove_",
+ "Brooch_",
+ "Rosary_",
+ "Gemmed_Crown",
+ "Pair_Of_Red_Ribbon",
+ "Cinquedea",
+ "Kindling_Dagger",
+ "Obsidian_Dagger",
+ "Fisherman's_Dagger",
+ "Jujube_Dagger",
+ "Dragon_Killer",
+ "Ginnungagap",
+ "Town_Sword",
+ "Town_Sword_",
+ "Star_Dust_Blade",
+ "Gae_Bolg",
+ ("Various_Jur",2),
+ "Nail_Of_Loki",
+ "Bloody_Roar",
+ "Unholy_Touch",
+ "Hypnotist's_Staff",
+ "Hypnotist's_Staff_",
+ "Staff_Of_Wing",
+ "Luna_Bow",
+ "Dragon_Wing",
+ "Electric_Wire",
+ "Whip_Of_Red_Flame",
+ "Whip_Of_Ice_Piece",
+ "Whip_Of_Earth",
+ "Jump_Rope",
+ "Bladed_Whip",
+ "Guitar_Of_Passion",
+ "Guitar_Of_Blue_Solo",
+ "Guitar_Of_Vast_Land",
+ "Guitar_Of_Gentle_Breeze",
+ "Claw_Of_Garm",
+ "Legacy_Of_Dragon",
+ "Coward",
+ "Coward_",
+ "Windhawk",
+ "Queen's_Whip",
+ "Oriental_Lute",
+ "Diary_Of_Great_Sage",
+ "Hardback",
+ "Survival_Rod",
+ "Survival_Rod_",
+ "Survival_Rod2",
+ "Survival_Rod2_",
+ "Ear_Of_Puppy",
+ "Angry_Mouth",
+ "Novice_Shield",
+ "Novice_Manteau",
+ "Celestial_Robe",
+ "Pauldron",
+ "Novice_Shoes",
+ "Fedora",
+ "Fedora_",
+ "Super_Novice_Hat",
+ "Super_Novice_Hat_",
+ "Galapago_Cap",
+ "Banana_Hat",
+ "Wing_Of_Eagle",
+ "Cursed_Lucky_Brooch",
+ "Shinobi's_Sash",
+ "Hyper_Changer",
+ "Dark_Crystal_Fragment",
+ "Long_Limb",
+ "Screw",
+ "Old_Pick",
+ "Old_Steel_Plate",
+ "Air_Pollutant",
+ "Fragment_Of_Crystal",
+ "Poisonous_Gas",
+ "Battered_Kettle",
+ "Tube",
+ "Fluorescent_Liquid",
+ "Headlamp",
+ "Red_Feather",
+ "Blue_Feather",
+ "Cursed_Seal",
+ "Tri_Headed_Dragon_Head",
+ "Treasure_Box",
+ "Dragonball_Green",
+ "Dragonball_Blue",
+ "Dragonball_Red",
+ "Dragonball_Yellow",
+ "Bloody_Page",
+ "Piece_Of_Bone_Armor",
+ "Scale_Of_Red_Dragon",
+ "Yellow_Spice",
+ "Sweet_Sauce",
+ "Plain_Sauce",
+ "Hot_Sauce",
+ "Red_Spice",
+ "Cooking_Oil",
+ "Cookbook01",
+ "Cookbook02",
+ "Cookbook03",
+ "Cookbook04",
+ "Cookbook05",
+ "Pot",
+ "Burnt_Parts",
+ "Pocket_Watch",
+ ("Ice_Heart",21),
+ ("Ice_Scale",22),
+ ("Bloody_Rune",22),
+ ("Rotten_Meat",22),
+ ("Sticky_Poison",22),
+ "Suspicious_Hat",
+ "White_Mask",
+ ("Old_White_Cloth",33),
+ ("Clattering_Skull",32),
+ ("Broken_Farming_Utensil",34),
+ "Orleans_Server",
+ "Thorny_Buckler",
+ "Orleans_Gown",
+ "Strong_Shield",
+ "Angel's_Arrival",
+ "Magni_Cap",
+ "Censor_Bar",
+ "Inverse_Scale",
+ "Blood_Tears",
+ "Doom_Slayer",
+ "Heart_Breaker",
+ "Hurricane_Fury",
+ "Ahlspiess",
+ "Huuma_Calm_Mind",
+ "Burning_Bow",
+ "Frozen_Bow",
+ "Earth_Bow",
+ "Gust_Bow",
+ "Magma_Fist",
+ "Icicle_Fist",
+ "Electric_Fist",
+ "Seismic_Fist",
+ "Combo_Battle_Glove",
+ "Base_Guitar",
+ "Electric_Eel",
+ "Sea_Witch_Foot",
+ "Carrot_Whip",
+ "Bullet",
+ "Silver_Bullet",
+ "Shell_Of_Blood",
+ "Flare_Sphere",
+ "Lighting_Sphere",
+ "Poison_Sphere",
+ "Blind_Sphere",
+ "Freezing_Sphere",
+ "Gate_KeeperDD",
+ "Thunder_P",
+ "Long_Barrel",
+ ("Lever_Action_Rifle",2),
+ "Long_Barrel_"
+)
+Old_Violet_Box: (
+ ("Buckler_",7),
+ ("Shield_",7),
+ ("Mirror_Shield_",7),
+ ("Memorize_Book",7),
+ ("Novice_Guard",7),
+ ("Cotton_Shirt_",7),
+ ("Leather_Jacket_",7),
+ ("Adventurere's_Suit_",7),
+ ("Mantle_",7),
+ ("Coat_",7),
+ ("Mink_Coat",7),
+ ("Padded_Armor_",7),
+ ("Chain_Mail_",7),
+ ("Plate_Armor_",7),
+ ("Clothes_Of_The_Lord",7),
+ ("Formal_Suit",7),
+ ("Silk_Robe_",7),
+ ("Scapulare_",7),
+ ("Saint_Robe_",7),
+ ("Wooden_Mail_",7),
+ ("Tights_",7),
+ ("Silver_Robe_",7),
+ ("Thief_Clothes_",7),
+ ("Ninja_Suit",7),
+ ("Wedding_Dress",7),
+ ("G_Strings",7),
+ ("Novice_Breast",7),
+ ("Novice_Plate",7),
+ ("Sandals_",7),
+ ("Shoes_",7),
+ ("Boots_",7),
+ ("Chrystal_Pumps",7),
+ ("Cuffs",7),
+ ("Spiky_Heel",7),
+ ("Grave",7),
+ ("Novice_Boots",7),
+ ("Hood_",7),
+ ("Muffler_",7),
+ ("Manteau_",7),
+ ("Cape_Of_Ancient_Lord",7),
+ ("Ragamuffin_Cape",7),
+ ("Novice_Hood",7),
+ ("Ring",7),
+ ("Earring",7),
+ ("Necklace",7),
+ ("Glove",7),
+ ("Brooch",7),
+ ("Clip",7),
+ ("Rosary",7),
+ ("Skul_Ring",7),
+ ("Gold_Ring",7),
+ ("Silver_Ring",7),
+ ("Flower_Ring",7),
+ ("Diamond_Ring",7),
+ ("Mitten_Of_Presbyter",7),
+ ("Matyr's_Flea_Guard",7),
+ ("Belt",7),
+ ("Novice_Armlet",7),
+ ("Katana_",7),
+ ("Slayer_",7),
+ ("Bastard_Sword_",7),
+ ("Two_Hand_Sword_",7),
+ ("Broad_Sword_",7),
+ ("Claymore",7),
+ ("Jur_",7),
+ ("Katar_",7),
+ ("Jamadhar_",7),
+ ("Katar_Of_Cold_Icicle",7),
+ ("Katar_Of_Thornbush",7),
+ ("Katar_Of_Raging_Blaze",7),
+ ("Katar_Of_Piercing_Wind",7),
+ ("Battle_Axe_",7),
+ ("Hammer_",7),
+ ("Buster_",7),
+ ("Two_Handed_Axe_",7),
+ ("Lance_",7),
+ ("Guisarme_",7),
+ ("Glaive_",7),
+ ("Partizan_",7),
+ ("Trident_",7),
+ ("Halberd_",7),
+ ("Staff_Of_Soul",7),
+ ("Bow_",7),
+ ("Composite_Bow_",7),
+ ("Great_Bow_",7),
+ ("CrossBow_",7),
+ ("Arbalest_",7),
+ ("Kakkung_",7),
+ ("Hunter_Bow",7),
+ ("Sword_",7),
+ ("Falchion_",7),
+ ("Blade_",7),
+ ("Lapier_",7),
+ ("Scimiter_",7),
+ ("Tsurugi_",7),
+ ("Orcish_Sword",7),
+ ("Ring_Pommel_Saber_",7),
+ ("Saber_",7),
+ ("Hae_Dong_Gum_",7),
+ ("Flamberge",7),
+ ("Knife_",7),
+ ("Cutter_",7),
+ ("Main_Gauche_",7),
+ ("Dirk_",7),
+ ("Dagger_",7),
+ ("Stiletto_",7),
+ ("Gladius_",7),
+ ("Damascus_",7),
+ ("Novice_Knife",7),
+ ("Axe_",7),
+ ("Orcish_Axe",7),
+ ("Javelin_",7),
+ ("Spear_",7),
+ ("Pike_",7),
+ ("Club_",7),
+ ("Mace_",7),
+ ("Smasher_",7),
+ ("Flail_",7),
+ ("Morning_Star_",7),
+ ("Sword_Mace_",7),
+ ("Chain_",7),
+ ("Stunner",7),
+ ("Book",7),
+ ("Bible",7),
+ ("Tablet",7),
+ ("Book_Of_Billows",7),
+ ("Book_Of_Mother_Earth",7),
+ ("Book_Of_Blazing_Sun",7),
+ ("Book_Of_Gust_Of_Wind",7),
+ ("Girl's_Diary",7),
+ ("Rod_",7),
+ ("Wand_",7),
+ ("Staff_",7),
+ ("Arc_Wand_",7),
+ ("Mighty_Staff",7),
+ ("Blessed_Wand",7),
+ ("Bone_Wand",7),
+ ("Waghnakh_",7),
+ ("Knuckle_Duster_",7),
+ ("Hora_",7),
+ ("Fist_",7),
+ ("Claw_",7),
+ ("Finger_",7),
+ ("Violin_",7),
+ ("Mandolin_",7),
+ ("Lute_",7),
+ ("Guitar_",7),
+ ("Harp_",7),
+ ("Guh_Moon_Goh_",7),
+ ("Rope_",7),
+ ("Line_",7),
+ ("Wire_",7),
+ ("Rante_",7),
+ ("Tail_",7),
+ ("Whip_",7),
+ ("Sunglasses",7),
+ ("Glasses",7),
+ ("Diver's_Goggles",7),
+ ("Wedding_Veil",7),
+ ("Fancy_Flower",7),
+ ("Ribbon",7),
+ ("Ribbon_",7),
+ ("Hair_Band",7),
+ ("Bandana",7),
+ ("Eye_Bandage",7),
+ ("Cat_Hairband",7),
+ ("Bunny_Band",7),
+ ("Flower_Hairband",7),
+ ("Biretta",7),
+ ("Biretta_",7),
+ ("Flu_Mask",7),
+ ("Hat",7),
+ ("Hat_",7),
+ ("Turban",7),
+ ("Turban_",7),
+ ("Cap",7),
+ ("Cap_",7),
+ ("Helm",7),
+ ("Helm_",7),
+ ("Gemmed_Sallet",7),
+ ("Gemmed_Sallet_",7),
+ ("Circlet",7),
+ ("Circlet_",7),
+ ("Santa's_Hat",7),
+ ("One_Eyed_Glass",7),
+ ("Granpa_Beard",7),
+ ("Luxury_Sunglasses",7),
+ ("Spinning_Eyes",7),
+ ("Big_Sis'_Ribbon",7),
+ ("Sweet_Gents",7),
+ ("Golden_Gear",7),
+ ("Oldman's_Romance",7),
+ ("Western_Grace",7),
+ ("Fillet",7),
+ ("Holy_Bonnet",7),
+ ("Star_Sparkling",7),
+ ("Sunflower",7),
+ ("Snowy_Horn",7),
+ ("Mini_Propeller",7),
+ ("Mini_Glasses",7),
+ ("Pierrot_Nose",7),
+ ("Gangster_Patch",7),
+ ("Ganster_Mask",7),
+ ("Iron_Cane",7),
+ ("Cigar",7),
+ ("Smoking_Pipe",7),
+ ("Centimental_Flower",7),
+ ("Centimental_Leaf",7),
+ ("Jack_A_Dandy",7),
+ ("Red_Bandana",7),
+ ("Eagle_Eyes",7),
+ ("Nurse_Cap",7),
+ ("Bomb_Wick",7),
+ ("Spirit_Chain",7),
+ ("Apple_Of_Archer",7),
+ ("Pirate_Bandana",7),
+ ("Poo_Poo_Hat",7),
+ ("Funeral_Costume",7),
+ ("Masquerade",7),
+ ("Star_Dust",7),
+ ("Blinker",7),
+ ("Green_Feeler",7),
+ ("Viking_Helm",7),
+ ("Joker_Jester",7),
+ ("Machoman_Glasses",7),
+ ("Puppy_Love",7),
+ ("Safety_Helmet",7),
+ ("Indian_Hair_Piece",7),
+ ("Antenna",7),
+ ("Fin_Helm",7),
+ ("Egg_Shell",7),
+ ("Panda_Cap",7),
+ ("Poring_Hat",7),
+ ("Fruit_Shell",7),
+ ("Novice_Egg_Cap",7),
+ ("Mr_Smile",7),
+ ("Mr_Scream",7),
+ ("Goblini_Mask",7),
+ ("Gas_Mask",7),
+ ("Goblin_Mask_02",7),
+ ("Goblin_Mask_03",7),
+ ("Goblin_Mask_04",7),
+ ("Goggle",7),
+ ("Goggle_",7),
+ ("Skull_Helm",7),
+ ("Monster_Oxygen_Mask",7),
+ ("Transparent_Headgear",7),
+ ("Pacifier",7),
+ ("Wig",7),
+ ("Queen's_Hair_Ornament",7),
+ ("Silk_Ribbon",7),
+ ("Punisher",7),
+ ("Wild_Flower",7),
+ ("Battered_Pot",7),
+ ("Stellar_Hairpin",7),
+ ("Tiny_Egg_Shell",7),
+ ("Backpack",7),
+ ("Rocker_Glasses",7),
+ ("Green_Lace",7),
+ ("Golden_Bell",7),
+ ("Bark_Shorts",7),
+ ("Monkey_Circlet",7),
+ ("Red_Muffler",7),
+ ("Sword_Of_Grave_Keeper",7),
+ ("Ora_Ora",14),
+ ("Animal_Blood",14),
+ ("Hinalle",14),
+ ("Aloe",14),
+ ("Clover",14),
+ ("Four_Leaf_Clover",14),
+ ("Singing_Plant",14),
+ ("Ment",14),
+ ("Illusion_Flower",14),
+ ("Shoot",14),
+ ("Flower",14),
+ ("Emperium",14),
+ ("Yellow_Gemstone",14),
+ ("Red_Gemstone",14),
+ ("Blue_Gemstone",14),
+ ("Dark_Red_Jewel",14),
+ ("Violet_Jewel",14),
+ ("Skyblue_Jewel",14),
+ ("Azure_Jewel",14),
+ ("Scarlet_Jewel",14),
+ ("Cardinal_Jewel",14),
+ ("Cardinal_Jewel_",14),
+ ("Red_Jewel",14),
+ ("Blue_Jewel",14),
+ ("White_Jewel",14),
+ ("Golden_Jewel",14),
+ ("Bluish_Green_Jewel",14),
+ ("Crystal_Jewel",14),
+ ("Crystal_Jewel_",14),
+ ("Crystal_Jewel__",14),
+ ("Crystal_Jewel___",14),
+ ("Red_Frame",14),
+ ("Blue_Porcelain",14),
+ ("White_Platter",14),
+ ("Black_Ladle",14),
+ ("Pencil_Case",14),
+ ("Rouge",14),
+ ("Stuffed_Doll",14),
+ ("Poring_Doll",14),
+ ("Chonchon_Doll",14),
+ ("Spore_Doll",14),
+ ("Bunch_Of_Flowers",14),
+ ("Wedding_Bouquet",14),
+ ("Glass_Bead",14),
+ ("Crystal_Mirror",14),
+ ("Witherless_Rose",14),
+ ("Frozen_Rose",14),
+ ("Baphomet_Doll",14),
+ ("Osiris_Doll",14),
+ ("Grasshopper_Doll",14),
+ ("Monkey_Doll",14),
+ ("Raccoondog_Doll",14),
+ ("Oridecon_Stone",14),
+ ("Elunium_Stone",14),
+ ("Danggie",14),
+ ("Tree_Root",14),
+ ("Reptile_Tongue",14),
+ ("Scorpion's_Tail",14),
+ ("Stem",14),
+ ("Pointed_Scale",14),
+ ("Resin",14),
+ ("Spawn",14),
+ ("Jellopy",14),
+ ("Garlet",14),
+ ("Scell",14),
+ ("Zargon",14),
+ ("Tooth_Of_Bat",14),
+ ("Fluff",14),
+ ("Chrysalis",14),
+ ("Feather_Of_Birds",14),
+ ("Talon",14),
+ ("Sticky_Webfoot",14),
+ ("Animal's_Skin",14),
+ ("Claw_Of_Wolves",14),
+ ("Mushroom_Spore",14),
+ ("Orcish_Cuspid",14),
+ ("Evil_Horn",14),
+ ("Powder_Of_Butterfly",14),
+ ("Bill_Of_Birds",14),
+ ("Scale_Of_Snakes",14),
+ ("Insect_Feeler",14),
+ ("Immortal_Heart",14),
+ ("Rotten_Bandage",14),
+ ("Orcish_Voucher",14),
+ ("Skel_Bone",14),
+ ("Mementos",14),
+ ("Shell",14),
+ ("Scales_Shell",14),
+ ("Posionous_Canine",14),
+ ("Sticky_Mucus",14),
+ ("Bee_Sting",14),
+ ("Grasshopper's_Leg",14),
+ ("Nose_Ring",14),
+ ("Yoyo_Tail",14),
+ ("Solid_Shell",14),
+ ("Horseshoe",14),
+ ("Raccoon_Leaf",14),
+ ("Snail's_Shell",14),
+ ("Horn",14),
+ ("Bear's_Foot",14),
+ ("Feather",14),
+ ("Heart_Of_Mermaid",14),
+ ("Fin",14),
+ ("Cactus_Needle",14),
+ ("Stone_Heart",14),
+ ("Shining_Scales",14),
+ ("Worm_Peelings",14),
+ ("Gill",14),
+ ("Decayed_Nail",14),
+ ("Horrendous_Mouth",14),
+ ("Rotten_Scale",14),
+ ("Nipper",14),
+ ("Conch",14),
+ ("Tentacle",14),
+ ("Sharp_Scale",14),
+ ("Crap_Shell",14),
+ ("Clam_Shell",14),
+ ("Flesh_Of_Clam",14),
+ ("Turtle_Shell",14),
+ ("Voucher_Of_Orcish_Hero",14),
+ ("Gold",14),
+ ("Alchol",14),
+ ("Detrimindexta",14),
+ ("Karvodailnirol",14),
+ ("Counteragent",14),
+ ("Mixture",14),
+ ("Scarlet_Dyestuffs",14),
+ ("Lemon_Dyestuffs",14),
+ ("Cobaltblue_Dyestuffs",14),
+ ("Darkgreen_Dyestuffs",14),
+ ("Orange_Dyestuffs",14),
+ ("Violet_Dyestuffs",14),
+ ("White_Dyestuffs",14),
+ ("Black_Dyestuffs",14),
+ ("Oridecon",14),
+ ("Elunium",14),
+ ("Anvil",14),
+ ("Oridecon_Anvil",14),
+ ("Golden_Anvil",14),
+ ("Emperium_Anvil",14),
+ ("Boody_Red",14),
+ ("Crystal_Blue",14),
+ ("Wind_Of_Verdure",14),
+ ("Yellow_Live",14),
+ ("Flame_Heart",14),
+ ("Mistic_Frozen",14),
+ ("Rough_Wind",14),
+ ("Great_Nature",14),
+ ("Iron",14),
+ ("Steel",14),
+ ("Star_Crumb",14),
+ ("Sparkling_Dust",14),
+ ("Iron_Ore",14),
+ ("Coal",14),
+ ("Patriotism_Marks",14),
+ ("Hammer_Of_Blacksmith",14),
+ ("Old_Magic_Book",14),
+ ("Penetration",14),
+ ("Frozen_Heart",14),
+ ("Sacred_Marks",14),
+ ("Phracon",14),
+ ("Emveretarcon",14),
+ ("Lizard_Scruff",14),
+ ("Colorful_Shell",14),
+ ("Jaws_Of_Ant",14),
+ ("Thin_N'_Long_Tongue",14),
+ ("Rat_Tail",14),
+ ("Moustache_Of_Mole",14),
+ ("Nail_Of_Mole",14),
+ ("Wooden_Block",14),
+ ("Long_Hair",14),
+ ("Dokkaebi_Horn",14),
+ ("Fox_Tail",14),
+ ("Fish_Tail",14),
+ ("Chinese_Ink",14),
+ ("Spiderweb",14),
+ ("Acorn",14),
+ ("Porcupine_Spike",14),
+ ("Wild_Boar's_Mane",14),
+ ("Tiger's_Skin",14),
+ ("Tiger_Footskin",14),
+ ("Limb_Of_Mantis",14),
+ ("Blossom_Of_Maneater",14),
+ ("Root_Of_Maneater",14),
+ ("Cobold_Hair",14),
+ ("Dragon_Canine",14),
+ ("Dragon_Scale",14),
+ ("Dragon_Train",14),
+ ("Petite_DiablOfs_Horn",14),
+ ("Petite_DiablOfs_Wing",14),
+ ("Elder_Pixie's_Beard",14),
+ ("Lantern",14),
+ ("Short_Leg",14),
+ ("Nail_Of_Orc",14),
+ ("Tooth_Of_",14),
+ ("Sacred_Masque",14),
+ ("Tweezer",14),
+ ("Head_Of_Medusa",14),
+ ("Slender_Snake",14),
+ ("Skirt_Of_Virgin",14),
+ ("Tendon",14),
+ ("Detonator",14),
+ ("Single_Cell",14),
+ ("Tooth_Of_Ancient_Fish",14),
+ ("Lip_Of_Ancient_Fish",14),
+ ("Earthworm_Peeling",14),
+ ("Grit",14),
+ ("Moth_Dust",14),
+ ("Wing_Of_Moth",14),
+ ("Transparent_Cloth",14),
+ ("Golden_Hair",14),
+ ("Starsand_Of_Witch",14),
+ ("Pumpkin_Head",14),
+ ("Sharpened_Cuspid",14),
+ ("Reins",14),
+ ("Booby_Trap",14),
+ ("Tree_Of_Archer_1",14),
+ ("Tree_Of_Archer_2",14),
+ ("Tree_Of_Archer_3",14),
+ ("Morocc_Potion",14),
+ ("Payon_Potion",14),
+ ("Empty_Cylinder",14),
+ ("Empty_Potion",14),
+ ("Short_Daenggie",14),
+ ("Needle_Of_Alarm",14),
+ ("Round_Shell",14),
+ ("Worn_Out_Page",14),
+ ("Manacles",14),
+ ("Worn_Out_Prison_Uniform",14),
+ ("Mould_Powder",14),
+ ("Ogre_Tooth",14),
+ ("Anolian_Skin",14),
+ ("Mud_Lump",14),
+ ("Skull",14),
+ ("Wing_Of_Red_Bat",14),
+ ("Claw_Of_Rat",14),
+ ("Stiff_Horn",14),
+ ("Glitter_Shell",14),
+ ("Tail_Of_Steel_Scorpion",14),
+ ("Claw_Of_Monkey",14),
+ ("Tough_Scalelike_Stem",14),
+ ("Coral_Reef",14),
+ ("Old_Portrait",14),
+ ("Bookclip_In_Memory",14),
+ ("Spoon_Stub",14),
+ ("Key_Of_Clock_Tower",14),
+ ("Underground_Key",14),
+ ("Claw_Of_Desert_Wolf",14),
+ ("Old_Frying_Pan",14),
+ ("Piece_Of_Egg_Shell",14),
+ ("Poison_Spore",14),
+ ("Red_Socks_With_Holes",14),
+ ("Matchstick",14),
+ ("Fang_Of_Garm",14),
+ ("Yarn",14),
+ ("Fine_Grit",14),
+ ("Alice's_Apron",14),
+ ("Talon_Of_Griffin",14),
+ ("Stone",14),
+ ("Cyfar",14),
+ ("Brigan",14),
+ ("Cargo_Free_Ticket",14),
+ ("Warp_Free_Ticket",14),
+ ("Cart_Free_Ticket",14),
+ ("Soft_Feather",14),
+ ("Dragon_Fly_Wing",14),
+ ("Sea_Otter_Leather",14),
+ ("Ice_Piece",14),
+ ("Stone_Piece",14),
+ ("Burn_Tree",14),
+ ("Broken_Armor_Piece",14),
+ ("Broken_Shell",14),
+ ("Tatters_Clothes",14),
+ ("Rust_Suriken",14),
+ ("Wheel",14),
+ ("Mystery_Piece",14),
+ ("Broken_Steel_Piece",14),
+ ("Cold_Magma",14),
+ ("Burning_Heart",14),
+ ("Live_Coal",14),
+ ("Old_Magic_Circle",14),
+ ("Sharp_Leaf",14),
+ ("Peco_Wing_Feather",14),
+ ("Goat's_Horn",14),
+ ("Gaoat's_Skin",14),
+ ("Boroken_Shiled_Piece",14),
+ ("Shine_Spear_Blade",14),
+ ("Vroken_Sword",14),
+ ("Smooth_Paper",14),
+ ("Fright_Paper_Blade",14),
+ ("Broken_Pharaoh_Symbol",14),
+ ("Tutankhamen's_Mask",14),
+ ("Harpy's_Feather",14),
+ ("Harpy's_Claw",14),
+ ("Rent_Spell_Book",14),
+ ("Rent_Scroll",14),
+ ("Spawns",14),
+ ("Burning_Horse_Shoe",14),
+ ("Honey_Jar",14),
+ ("Hot_Hair",14),
+ ("Dragon's_Skin",14),
+ ("Sand_Lump",14),
+ ("Scropion's_Nipper",14),
+ ("Large_Jellopy",14),
+ ("Medicine_Bowl",14),
+ ("Fire_Bottle",14),
+ ("Acid_Bottle",14),
+ ("MenEater_Plant_Bottle",14),
+ ("Mini_Bottle",14),
+ ("Coating_Bottle",14),
+ ("Yellow_Plate",14),
+ ("Bamboo_Cut",14),
+ ("Oil_Paper",14),
+ ("Glossy_Hair",14),
+ ("Old_Japaness_Clothes",14),
+ ("Poison_Powder",14),
+ ("Poison_Toad's_Skin",14),
+ ("Broken_Shuriken",14),
+ ("Black_Mask",14),
+ ("Broken_Wine_Vessel",14),
+ ("Tengu's_Nose",14),
+ ("Black_Bear's_Skin",14),
+ ("Cloud_Piece",14),
+ ("Sharp_Feeler",14),
+ ("Hard_Peach",14),
+ ("Limpid_Celestial_Robe",14),
+ ("Soft_Silk_Cloth",14),
+ ("Mystery_Iron_Bit",14),
+ ("Great_Wing",14),
+ ("Taegeuk_Plate",14),
+ ("Tuxedo",14),
+ ("Leopard_Skin",14),
+ ("Leopard_Talon",14),
+ ("Packing_Ribbon",14),
+ ("Packing_Paper",14),
+ ("Cacao",14),
+ ("Thin_Stem",14),
+ ("Festival_Mask",14),
+ ("Browny_Root",14),
+ ("Heart_Of_Tree",14),
+ ("Solid_Peeling",14),
+ ("Lamplight",14),
+ ("Blade_Of_Pinwheel",14),
+ ("Germinating_Sprout",14),
+ ("Soft_Leaf",14),
+ ("Air_Rifle",14),
+ ("Shoulder_Protection",14),
+ ("Tough_Vines",14),
+ ("Great_Leaf",14),
+ ("Flexible_String",14),
+ ("Log",14),
+ ("Beetle_Nipper",14),
+ ("Solid_Twig",14),
+ ("Piece_Of_Black_Cloth",14),
+ ("Black_Kitty_Doll",14),
+ ("Old_Manteau",14),
+ ("Rusty_Cleaver",14),
+ ("Dullahan's_Helm",14),
+ ("Dullahan_Armor",14),
+ ("Rojerta_Piece",14),
+ ("Hanging_Doll",14),
+ ("Needle_Pouch",14),
+ ("Bat_Cage",14),
+ ("Broken_Needle",14),
+ ("Red_Scarf",14),
+ ("Spool",14),
+ ("Rotten_Rope",14),
+ ("Striped_Socks",14),
+ ("Ectoplasm",14),
+ ("Tangled_Chain",14),
+ ("Tree_Knot",14),
+ ("Distorted_Portrait",14),
+ ("Pumpkin_Bucket",14),
+ ("Fan",14),
+ ("Cat_Eyed_Stone",14),
+ ("Dried_Sand",14),
+ ("Dragon_Horn",14),
+ ("Dragon_Fang",14),
+ ("Tiger_Skin_Panties",14),
+ ("Little_Blacky_Ghost",14),
+ ("Bib",14),
+ ("Milk_Bottle",14),
+ ("Arrow",14),
+ ("Silver_Arrow",14),
+ ("Fire_Arrow",14),
+ ("Steel_Arrow",14),
+ ("Crystal_Arrow",14),
+ ("Arrow_Of_Wind",14),
+ ("Stone_Arrow",14),
+ ("Immatrial_Arrow",14),
+ ("Stun_Arrow",14),
+ ("Freezing_Arrow",14),
+ ("Flash_Arrow",14),
+ ("Curse_Arrow",14),
+ ("Rusty_Arrow",14),
+ ("Poison_Arrow",14),
+ ("Incisive_Arrow",14),
+ ("Oridecon_Arrow",14),
+ ("Arrow_Of_Shadow",14),
+ ("Sleep_Arrow",14),
+ ("Silence_Arrow",14),
+ ("Iron_Arrow",14),
+ ("Red_Potion",14),
+ ("Orange_Potion",14),
+ ("Yellow_Potion",14),
+ ("Green_Potion",14),
+ ("Red_Herb",14),
+ ("Yellow_Herb",14),
+ ("White_Herb",14),
+ ("Blue_Herb",14),
+ ("Green_Herb",14),
+ ("Apple",14),
+ ("Banana",14),
+ ("Grape",14),
+ ("Carrot",14),
+ ("Sweet_Potato",14),
+ ("Meat",14),
+ ("Honey",14),
+ ("Milk",14),
+ ("Leaflet_Of_Hinal",14),
+ ("Leaflet_Of_Aloe",14),
+ ("Fruit_Of_Mastela",14),
+ ("Holy_Water",14),
+ ("Panacea",14),
+ ("Monster's_Feed",14),
+ ("Candy",14),
+ ("Candy_Striper",14),
+ ("Apple_Juice",14),
+ ("Banana_Juice",14),
+ ("Grape_Juice",14),
+ ("Carrot_Juice",14),
+ ("Pumpkin",14),
+ ("Ice_Cream",14),
+ ("Pet_Food",14),
+ ("Well_Baked_Cookie",14),
+ ("Piece_Of_Cake",14),
+ ("Fish_Slice",14),
+ ("Red_Slim_Potion",14),
+ ("Yellow_Slim_Potion",14),
+ ("White_Slim_Potion",14),
+ ("Cheese",14),
+ ("Nice_Sweet_Potato",14),
+ ("Popped_Rice",14),
+ ("Shusi",14),
+ ("Bun",14),
+ ("Rice_Cake",14),
+ ("Chocolate",14),
+ ("White_Chocolate",14),
+ ("Old_Blue_Box",614),
+ ("Anodyne",14),
+ ("Aloebera",14),
+ ("Yggdrasilberry",14),
+ ("Seed_Of_Yggdrasil",14),
+ ("Amulet",14),
+ ("Leaf_Of_Yggdrasil",14),
+ ("Spectacles",14),
+ ("Portable_Furnace",14),
+ ("Iron_Hammer",14),
+ ("Golden_Hammer",14),
+ ("Oridecon_Hammer",14),
+ ("Worn_Out_Scroll",14),
+ ("Unripe_Apple",14),
+ ("Orange_Juice",14),
+ ("Bitter_Herb",14),
+ ("Rainbow_Carrot",14),
+ ("Earthworm_The_Dude",14),
+ ("Rotten_Fish",14),
+ ("Lusty_Iron",14),
+ ("Monster_Juice",14),
+ ("Sweet_Milk",14),
+ ("Well_Dried_Bone",14),
+ ("Singing_Flower",14),
+ ("Dew_Laden_Moss",14),
+ ("Deadly_Noxious_Herb",14),
+ ("Fatty_Chubby_Earthworm",14),
+ ("Baked_Yam",14),
+ ("Tropical_Banana",14),
+ ("Horror_Of_Tribe",14),
+ ("No_Recipient",14),
+ ("Old_Broom",14),
+ ("Silver_Knife_Of_Chaste",14),
+ ("Armlet_Of_Obedience",14),
+ ("Shining_Stone",14),
+ ("Contracts_In_Shadow",14),
+ ("Book_Of_Devil",14),
+ ("Pet_Incubator",14),
+ ("Gift_Box",114),
+ ("Center_Potion",14),
+ ("Awakening_Potion",14),
+ ("Berserk_Potion",14),
+ ("Heart_Of_Her",14),
+ ("Korea_Rice_Cake",14),
+ ("Gift_Box_1",14),
+ ("Gift_Box_2",14),
+ ("Gift_Box_3",14),
+ ("Gift_Box_4",14),
+ ("Handsei",14),
+ ("Poison_Bottle",14),
+ ("Gold_Pill",14),
+ ("Guard_",6),
+ "Tiara",
+ "Crown",
+ "Coronet",
+ "Angelic_Chain",
+ "Satanic_Chain",
+ "Sharp_Gear",
+ "Elven_Ears",
+ "Holy_Robe",
+ "Mage_Coat",
+ "An_Eye_Of_Dullahan",
+ "Safety_Ring",
+ "Critical_Ring",
+ "Ring_",
+ "Earring_",
+ "Necklace_",
+ "Glove_",
+ "Brooch_",
+ "Rosary_",
+ "Gemmed_Crown",
+ "Pair_Of_Red_Ribbon",
+ "Loard_Circlet",
+ "Bone_Helm",
+ "Corsair",
+ "Assassin_Mask",
+ "Horn_Of_Succubus",
+ "Inccubus_Horn",
+ "Spinx_Helm",
+ "Old_Card_Album",
+ "Dragon_Killer",
+ "Ginnungagap",
+ "Town_Sword_",
+ "Star_Dust_Blade",
+ "Gae_Bolg",
+ ("Various_Jur",2),
+ "Nail_Of_Loki",
+ "Bloody_Roar",
+ "Unholy_Touch",
+ "Hypnotist's_Staff_",
+ "Staff_Of_Wing",
+ "Luna_Bow",
+ "Dragon_Wing",
+ "Electric_Wire",
+ "Whip_Of_Red_Flame",
+ "Whip_Of_Ice_Piece",
+ "Whip_Of_Earth",
+ "Jump_Rope",
+ "Bladed_Whip",
+ "Guitar_Of_Passion",
+ "Guitar_Of_Blue_Solo",
+ "Guitar_Of_Vast_Land",
+ "Guitar_Of_Gentle_Breeze",
+ "Claw_Of_Garm",
+ "Legacy_Of_Dragon",
+ "Coward_",
+ "Windhawk",
+ "Queen's_Whip",
+ "Oriental_Lute",
+ "Diary_Of_Great_Sage",
+ "Hardback",
+ "Survival_Rod_",
+ "Survival_Rod2_",
+ "Ear_Of_Puppy",
+ "Angry_Mouth",
+ "Celestial_Robe",
+ "Pauldron",
+ "Fedora_",
+ "Super_Novice_Hat_",
+ "Galapago_Cap",
+ "Banana_Hat",
+ "Wing_Of_Eagle",
+ "Cursed_Lucky_Brooch",
+ "Shinobi's_Sash",
+ "Bloody_Iron_Ball",
+ "Hyper_Changer",
+ "Cookbook06",
+ "Cookbook07",
+ "Cookbook08",
+ "Cookbook09",
+ "Cookbook10",
+ "Dark_Crystal_Fragment",
+ "Long_Limb",
+ "Screw",
+ "Old_Pick",
+ "Old_Steel_Plate",
+ "Air_Pollutant",
+ "Fragment_Of_Crystal",
+ "Poisonous_Gas",
+ "Battered_Kettle",
+ "Tube",
+ "Fluorescent_Liquid",
+ "Headlamp",
+ "Piece_Of_Memory_Green",
+ "Piece_Of_Memory_Purple",
+ "Piece_Of_Memory_Blue",
+ "Piece_Of_Memory_Red",
+ "Red_Feather",
+ "Blue_Feather",
+ "Cursed_Seal",
+ "Tri_Headed_Dragon_Head",
+ "Treasure_Box",
+ "Dragonball_Green",
+ "Dragonball_Blue",
+ "Dragonball_Red",
+ "Dragonball_Yellow",
+ "Bloody_Page",
+ "Piece_Of_Bone_Armor",
+ "Scale_Of_Red_Dragon",
+ "Yellow_Spice",
+ "Sweet_Sauce",
+ "Plain_Sauce",
+ "Hot_Sauce",
+ "Red_Spice",
+ "Cooking_Oil",
+ "Cookbook01",
+ "Cookbook02",
+ "Cookbook03",
+ "Cookbook04",
+ "Cookbook05",
+ "Pot",
+ "Burnt_Parts",
+ "Pocket_Watch",
+ "Ice_Heart",
+ "Ice_Scale",
+ "Bloody_Rune",
+ "Rotten_Meat",
+ "Sticky_Poison",
+ "Suspicious_Hat",
+ "White_Mask",
+ ("Old_Violet_Box",103),
+ ("Old_White_Cloth",16),
+ ("Clattering_Skull",16),
+ ("Broken_Farming_Utensil",17),
+ "Inverse_Scale",
+ "Blood_Tears",
+ "Doom_Slayer",
+ "Heart_Breaker",
+ "Hurricane_Fury",
+ "Ahlspiess",
+ "Huuma_Calm_Mind",
+ "Burning_Bow",
+ "Frozen_Bow",
+ "Earth_Bow",
+ "Gust_Bow",
+ "Magma_Fist",
+ "Icicle_Fist",
+ "Electric_Fist",
+ "Seismic_Fist",
+ "Combo_Battle_Glove",
+ "Base_Guitar",
+ "Electric_Eel",
+ "Sea_Witch_Foot",
+ "Carrot_Whip",
+ "Bullet",
+ "Silver_Bullet",
+ "Shell_Of_Blood",
+ "Flare_Sphere",
+ "Lighting_Sphere",
+ "Poison_Sphere",
+ "Blind_Sphere",
+ "Freezing_Sphere",
+ "Gate_KeeperDD",
+ "Thunder_P",
+ "Long_Barrel",
+ ("Lever_Action_Rifle",2),
+ "Long_Barrel_"
+)
+Random_Quiver: (
+ "Iron_Arrow_Container",
+ "Steel_Arrow_Container",
+ "Ori_Arrow_Container",
+ "Fire_Arrow_Container",
+ "Silver_Arrow_Container",
+ "Wind_Arrow_Container",
+ "Stone_Arrow_Container",
+ "Crystal_Arrow_Container",
+ "Shadow_Arrow_Container",
+ "Imma_Arrow_Container",
+ "Rusty_Arrow_Container",
+ ("Holy_Arrow_Quiver",2)
+)
+Set_Of_Taiming_Item: (
+ "Orange_Juice",
+ "Bitter_Herb",
+ "Rainbow_Carrot",
+ "Earthworm_The_Dude",
+ "Rotten_Fish",
+ "Lusty_Iron",
+ "Monster_Juice",
+ "Sweet_Milk",
+ "Well_Dried_Bone",
+ "Singing_Flower",
+ "Dew_Laden_Moss",
+ "Deadly_Noxious_Herb",
+ "Fatty_Chubby_Earthworm",
+ "Baked_Yam",
+ "Tropical_Banana",
+ "Horror_Of_Tribe",
+ "No_Recipient",
+ "Old_Broom",
+ "Silver_Knife_Of_Chaste",
+ "Armlet_Of_Obedience",
+ "Shining_Stone",
+ "Contracts_In_Shadow",
+ "Book_Of_Devil",
+ "Heart_Of_Her",
+ "Prohibition_Red_Candle",
+ "Sway_Apron",
+ "Skull_Helm",
+ "Monster_Oxygen_Mask",
+ "Transparent_Headgear",
+ "Pacifier",
+ "Wig",
+ "Queen's_Hair_Ornament",
+ "Silk_Ribbon",
+ "Punisher",
+ "Wild_Flower",
+ "Battered_Pot",
+ "Stellar_Hairpin",
+ "Tiny_Egg_Shell",
+ "Backpack",
+ "Rocker_Glasses",
+ "Green_Lace",
+ "Golden_Bell",
+ "Bark_Shorts",
+ "Monkey_Circlet",
+ "Red_Muffler",
+ "Sword_Of_Grave_Keeper",
+ "Flaming_Ice",
+ "Tantanmen"
+)
+Accessory_Box: (
+ ("Gold_Ring",14),
+ ("Mitten_Of_Presbyter",10),
+ ("Flower_Ring",14),
+ ("Necklace",12),
+ ("Necklace_",10),
+ ("Novice_Armlet",14),
+ ("Diamond_Ring",11),
+ ("Skul_Ring",14),
+ ("Thimble_Of_Archer",10),
+ ("Rosary",14),
+ ("Ring",10),
+ ("Matyr's_Flea_Guard",11),
+ ("Belt",10),
+ ("Brooch",12),
+ ("Nile_Rose_",10),
+ ("Silver_Ring",14),
+ ("Clip",12),
+ ("Earring",11),
+ ("Glove",11),
+ "Safety_Ring",
+ "Critical_Ring",
+ "Glove_",
+ "Ring_",
+ "Rosary_",
+ "Brooch_",
+ "Earring_",
+ ("Vesper_Core02",2),
+ ("Vesper_Core03",2),
+ ("Vesper_Core04",2),
+ "Thimble_Of_Archer_",
+ ("Red_Silk_Seal",2),
+ "Orleans_Glove",
+ "Vesper_Core01",
+ "Spiritual_Ring",
+ "Shinobi's_Sash",
+ "Hyper_Changer",
+ ("Lesser_Elemental_Ring",9),
+ "Expert_Ring",
+ "Librarian_Glove",
+ "Pocket_Watch_",
+ "Lunatic_Brooch",
+ "Iron_Wrist"
+)
+Wrapped_Mask: (
+ ("Phantom_Of_Opera",10),
+ ("Mr_Scream",10),
+ ("Welding_Mask",10),
+ ("Goblini_Mask",10),
+ ("Gas_Mask",10),
+ ("Alarm_Mask",10),
+ ("Goblin_Mask_01",10),
+ ("Goblin_Mask_02",10),
+ ("Goblin_Mask_03",10),
+ ("Goblin_Mask_04",10),
+ ("Mr_Smile",9),
+ "Zherlthsh_Mask"
+)
+Bundle_Of_Magic_Scroll: (
+ "Earth_Scroll_1_5",
+ "Cold_Scroll_1_3",
+ "Cold_Scroll_1_5",
+ "Fire_Scroll_1_3",
+ "Fire_Scroll_1_5",
+ "Wind_Scroll_1_3",
+ "Wind_Scroll_1_5",
+ "Ghost_Scroll_1_3",
+ "Ghost_Scroll_1_5",
+ "Fire_Scroll_2_1",
+ "Fire_Scroll_2_5",
+ "Fire_Scroll_3_1",
+ "Fire_Scroll_3_5",
+ "Cold_Scroll_2_1",
+ "Cold_Scroll_2_5",
+ "Holy_Scroll_1_3",
+ "Holy_Scroll_1_5"
+)
+Food_Package: (
+ "Candy_Striper",
+ "Apple_Juice",
+ "Banana_Juice",
+ "Grape_Juice",
+ "Carrot_Juice",
+ "Ice_Cream",
+ "Well_Baked_Cookie",
+ "Yggdrasilberry",
+ "Fish_Slice",
+ "Cheese",
+ "Nice_Sweet_Potato",
+ "Popped_Rice",
+ "Shusi",
+ "Bun",
+ "Mojji",
+ "Rice_Cake",
+ "Seed_Of_Yggdrasil",
+ "Hash_Rice_Cake",
+ "Chocolate",
+ "HandMade_Chocolate",
+ "HandMade_Chocolate_",
+ "White_Chocolate",
+ "Rice_Ball",
+ "Tomyumkung",
+ "Prawn",
+ "Korea_Rice_Cake",
+ "Prickly_Fruit",
+ "Apple",
+ "Banana",
+ "Grape",
+ "Carrot",
+ "Sweet_Potato",
+ "Meat",
+ "Honey",
+ "Rice_Cake_Soup",
+ "Leaflet_Of_Hinal",
+ "Leaflet_Of_Aloe",
+ "Fruit_Of_Mastela",
+ "Milk",
+ "Lemon",
+ "Long_Rice_Cake",
+ "Piece_Of_Cake"
+)
+First_Aid_Kit: (
+ ("Red_Potion",5),
+ ("Orange_Potion",5),
+ ("Yellow_Potion",5),
+ ("Slow_Down_Potion",5),
+ ("Green_Potion",5),
+ ("Red_Slim_Potion",5),
+ ("Yellow_Slim_Potion",5),
+ ("White_Slim_Potion",5),
+ ("Water_Of_Darkness",5),
+ ("Center_Potion",5),
+ ("Awakening_Potion",5),
+ ("Berserk_Potion",5),
+ ("Novice_Potion",5),
+ ("Anodyne",5),
+ ("Speed_Up_Potion",5)
+)
+Cookie_Bag: (
+ ("Lucky_Candy",5),
+ ("Candy_Striper",5),
+ ("Lucky_Candy_Cane",5),
+ ("Well_Baked_Cookie",5),
+ ("Lucky_Cookie",5),
+ ("Piece_Of_Cake",5),
+ ("Rice_Ball",5),
+ "Sesame_Pastry",
+ "Honey_Pastry",
+ "Rainbow_Cake",
+ "Chocolate",
+ "HandMade_Chocolate",
+ "HandMade_Chocolate_",
+ "White_Chocolate",
+ "Chocolate_Drink",
+ ("Candy",4)
+)
+Egg_Boy: (
+ ("Grape",299),
+ ("Rice_Ball",522),
+ ("Prohibition_Red_Candle",20),
+ ("Realgar_Wine",100),
+ ("Exorcize_Herb",50),
+ ("Crown",2),
+ "Inccubus_Horn"
+)
+Egg_Girl: (
+ ("Grape",299),
+ ("Rice_Ball",522),
+ ("Sway_Apron",20),
+ ("Realgar_Wine",100),
+ ("Exorcize_Herb",50),
+ ("Tiara",2),
+ ("Hair_Protector",5),
+ "Horn_Of_Succubus"
+)
+Giftbox_China: (
+ "Orange_Potion",
+ "Yellow_Potion",
+ "Green_Potion",
+ "Honey",
+ "Leaflet_Of_Hinal",
+ ("Leaflet_Of_Aloe",2),
+ "Panacea",
+ "Candy",
+ "Candy_Striper",
+ ("Old_Blue_Box",40),
+ ("Branch_Of_Dead_Tree",9),
+ "Anodyne",
+ "Aloebera",
+ "Yggdrasilberry",
+ "Seed_Of_Yggdrasil",
+ "Leaf_Of_Yggdrasil",
+ ("Portable_Furnace",5),
+ "Iron_Hammer",
+ "Golden_Hammer",
+ "Oridecon_Hammer",
+ "Ora_Ora",
+ "Animal_Blood",
+ "Hinalle",
+ "Aloe",
+ "Four_Leaf_Clover",
+ "Singing_Plant",
+ "Ment",
+ "Illusion_Flower",
+ "Emperium",
+ "Yellow_Gemstone",
+ "Red_Gemstone",
+ "Blue_Gemstone",
+ "Dark_Red_Jewel",
+ "Violet_Jewel",
+ "Skyblue_Jewel",
+ "Azure_Jewel",
+ "Scarlet_Jewel",
+ "Cardinal_Jewel",
+ "Cardinal_Jewel_",
+ "Red_Jewel",
+ "Blue_Jewel",
+ "White_Jewel",
+ "Golden_Jewel",
+ "Bluish_Green_Jewel",
+ "Crystal_Jewel",
+ "Crystal_Jewel_",
+ "Crystal_Jewel__",
+ "Crystal_Jewel___",
+ "Red_Frame",
+ "Blue_Porcelain",
+ "White_Platter",
+ "Black_Ladle",
+ "Pencil_Case",
+ "Stuffed_Doll",
+ "Poring_Doll",
+ "Chonchon_Doll",
+ "Spore_Doll",
+ "Wedding_Bouquet",
+ "Crystal_Mirror",
+ "Witherless_Rose",
+ "Frozen_Rose",
+ "Grasshopper_Doll",
+ "Monkey_Doll",
+ "Raccoondog_Doll",
+ "Oridecon_Stone",
+ "Elunium_Stone",
+ "Jellopy",
+ "Garlet",
+ "Scell",
+ "Zargon",
+ "Orcish_Voucher",
+ "Mementos",
+ "Voucher_Of_Orcish_Hero",
+ "Gold",
+ "Alchol",
+ "Detrimindexta",
+ "Karvodailnirol",
+ "Counteragent",
+ "Mixture",
+ "Scarlet_Dyestuffs",
+ "Lemon_Dyestuffs",
+ "Cobaltblue_Dyestuffs",
+ "Darkgreen_Dyestuffs",
+ "Orange_Dyestuffs",
+ "Violet_Dyestuffs",
+ "White_Dyestuffs",
+ "Black_Dyestuffs",
+ "Oridecon",
+ "Elunium",
+ "Anvil",
+ "Oridecon_Anvil",
+ "Golden_Anvil",
+ "Emperium_Anvil",
+ "Boody_Red",
+ "Crystal_Blue",
+ "Wind_Of_Verdure",
+ "Yellow_Live",
+ "Flame_Heart",
+ "Mistic_Frozen",
+ "Rough_Wind",
+ "Great_Nature",
+ "Iron",
+ "Steel",
+ "Star_Crumb",
+ "Sparkling_Dust",
+ "Iron_Ore",
+ "Coal",
+ "Patriotism_Marks",
+ "Hammer_Of_Blacksmith",
+ "Old_Magic_Book",
+ "Penetration",
+ "Frozen_Heart",
+ "Sacred_Marks",
+ "Phracon",
+ "Emveretarcon",
+ "Booby_Trap",
+ "Sword_",
+ "Falchion_",
+ "Blade_",
+ "Lapier_",
+ "Scimiter_",
+ "Katana_",
+ "Tsurugi_",
+ "Ring_Pommel_Saber_",
+ "Saber_",
+ "Hae_Dong_Gum_",
+ "Flamberge",
+ "Slayer_",
+ "Bastard_Sword_",
+ "Two_Hand_Sword_",
+ "Broad_Sword_",
+ "Claymore",
+ "Knife_",
+ "Cutter_",
+ "Main_Gauche_",
+ "Dirk_",
+ "Dagger_",
+ "Stiletto_",
+ "Gladius_",
+ "Damascus_",
+ "Jur_",
+ "Katar_",
+ "Jamadhar_",
+ "Axe_",
+ "Battle_Axe_",
+ "Hammer_",
+ "Buster_",
+ "Two_Handed_Axe_",
+ "Javelin_",
+ "Spear_",
+ "Pike_",
+ "Lance",
+ "Guisarme_",
+ "Glaive_",
+ "Partizan_",
+ "Trident_",
+ "Halberd_",
+ "Club_",
+ "Mace_",
+ "Smasher_",
+ "Flail_",
+ "Morning_Star_",
+ "Sword_Mace_",
+ "Chain_",
+ "Book",
+ "Bible",
+ "Rod_",
+ "Wand_",
+ "Staff_",
+ "Arc_Wand_",
+ "Mighty_Staff",
+ "Bow_",
+ "Composite_Bow_",
+ "CrossBow_",
+ "Arbalest",
+ "Kakkung",
+ "Hunter_Bow",
+ "Bow_Of_Roguemaster",
+ "Guard_",
+ "Buckler_",
+ "Shield_",
+ "Mirror_Shield_",
+ "Fancy_Flower",
+ "Ribbon_",
+ "Cat_Hairband",
+ "Flower_Hairband",
+ "Biretta_",
+ "Hat_",
+ "Turban_",
+ "Goggle_",
+ "Cap_",
+ "Helm_",
+ "Gemmed_Sallet_",
+ "Circlet_",
+ "Santa's_Hat",
+ "Big_Sis'_Ribbon",
+ "Coronet",
+ "Fillet",
+ "Snowy_Horn",
+ "Sharp_Gear",
+ "Pierrot_Nose",
+ "Gangster_Patch",
+ "Ganster_Mask",
+ "Centimental_Flower",
+ "Centimental_Leaf",
+ "Jack_A_Dandy",
+ "Stop_Post",
+ "Doctor_Cap",
+ "Red_Bandana",
+ "Eagle_Eyes",
+ "Bomb_Wick",
+ "Antler",
+ "Pirate_Bandana",
+ "Poo_Poo_Hat",
+ "Funeral_Costume",
+ "Masquerade",
+ "Pretend_Murdered",
+ "Star_Dust",
+ "Blinker",
+ "Binoculars",
+ "Green_Feeler",
+ "Viking_Helm",
+ "Cotton_Shirt_",
+ "Leather_Jacket_",
+ "Adventurere's_Suit_",
+ "Mantle_",
+ "Coat_",
+ "Mink_Coat",
+ "Padded_Armor_",
+ "Chain_Mail_",
+ "Plate_Armor_",
+ "Silk_Robe_",
+ "Scapulare_",
+ "Saint_Robe_",
+ "Wooden_Mail_",
+ "Tights_",
+ "Silver_Robe_",
+ "Thief_Clothes_",
+ "Ninja_Suit",
+ "Wedding_Dress",
+ "G_Strings",
+ "Sandals_",
+ "Shoes_",
+ "Chrystal_Pumps",
+ "Cuffs",
+ "Spiky_Heel",
+ "Hood_",
+ "Muffler_",
+ "Manteau_",
+ "Cape_Of_Ancient_Lord",
+ "Ragamuffin_Cape",
+ "Ring",
+ "Earring",
+ "Necklace",
+ "Glove",
+ "Brooch",
+ "Clip",
+ "Rosary",
+ "Skul_Ring",
+ "Gold_Ring",
+ "Silver_Ring",
+ "Flower_Ring",
+ "Diamond_Ring",
+ "Puppy_Love",
+ "Safety_Helmet",
+ "Indian_Hair_Piece",
+ "Fin_Helm",
+ "Egg_Shell"
+)
+Old_Bleu_Box: (
+ ("Cold_Scroll_1_5",2),
+ ("Fire_Scroll_1_5",2),
+ ("Wind_Scroll_1_5",2),
+ ("Fire_Scroll_2_5",2),
+ ("Fire_Scroll_3_5",2),
+ ("Holy_Scroll_1_5",2),
+ ("Cold_Scroll_2_5",2),
+ ("Gift_Box",2),
+ ("Milk",2),
+ ("Well_Baked_Cookie",2)
+)
+Holy_Egg_2: (
+ ("Oridecon",3),
+ ("Elunium",10),
+ ("White_Slim_Potion",30),
+ ("Blue_Potion",30),
+ ("Yggdrasilberry",3),
+ ("Seed_Of_Yggdrasil",2),
+ ("Leaf_Of_Yggdrasil",15),
+ ("Old_Card_Album",5),
+ "Drooping_Bunny"
+)
+Red_Box_: (
+ ("Magic_Eyes",9),
+ ("Hibiscus",10),
+ ("Charming_Ribbon",10)
+)
+Hometown_Gift: (
+ "Hearty_Rice_Cake",
+ "Salty_Rice_Cake",
+ "Lucky_Rice_Cake",
+ "Sesame_Pastry",
+ "Honey_Pastry",
+ "Rainbow_Cake",
+ "Korea_Rice_Cake"
+)
+Old_Yellow_Box: (
+ "Cookie_Hat",
+ "Silver_Tiara_",
+ "Gold_Tiara_"
+)
+Old_Gift_Box: (
+ ("Chinese_Crown_",14),
+ ("Tongue_Mask_",40),
+ ("Fallen_Leaves_",45)
+)
+Magic_Card_Album: (
+ "Dark_Illusion_Card",
+ "Deviling_Card",
+ ("Dragon_Fly_Card",10),
+ ("Vagabond_Wolf_Card",10),
+ ("Mastering_Card",10),
+ "Maya_Puple_Card",
+ ("Mutant_Dragon_Card",10),
+ "Mysteltainn_Card",
+ "Vocal_Card",
+ ("Owl_Duke_Card",5),
+ ("Owl_Baron_Card",5),
+ "Archangeling_Card",
+ "Executioner_Card",
+ "Tirfing_Card",
+ ("Eclipse_Card",10),
+ ("Chepet_Card",10),
+ ("Choco_Card",10),
+ ("Cat_O_Nine_Tail_Card",5),
+ ("Kobold_Leader_Card",10),
+ ("Chimera_Card",10),
+ ("Toad_Card",10),
+ "Bloody_Knight_Card",
+ "Ungoliant_Card",
+ "Gemini_Card",
+ "Hydro_Card",
+ ("Tha_Maero_Card",3),
+ ("Tha_Odium_Card",3),
+ ("Tha_Despero_Card",3)
+)
+Masquerade_Ball_Box: (
+ ("Drooping_Nine_Tail_",9),
+ "Soulless_Wing_",
+ ("Marvelous_Wig_",10),
+ ("Ati_Atihan_Hat_",10)
+)
+Louise_Costume_Box: (
+ ("Red_Bag",16),
+ ("Cool_Summer_Outfit",2)
+)
+Xmas_Gift: (
+ ("Fire_Cracker_Love",6),
+ ("Gift_Box",66),
+ ("Old_Bleu_Box",36),
+ ("Set_Of_Taiming_Item",6),
+ ("Wrapped_Mask",6),
+ ("Old_Blue_Box",24),
+ ("Bundle_Of_Magic_Scroll",12),
+ ("Buche_De_Noel",24),
+ ("Speed_Up_Potion",12),
+ ("Slow_Down_Potion",12),
+ ("Cookie_Bag",12),
+ ("Red_Bag",6),
+ ("First_Aid_Kit",12),
+ ("Crystal_Jewel__",12),
+ ("HandMade_Chocolate",18),
+ ("HandMade_Chocolate_",18),
+ ("Chocolate_Drink",18),
+ ("Santa's_Hat_",12),
+ ("Fire_Cracker_Xmas",4)
+)
+Tresure_Box_WoE: (
+ ("Wind_Arrow_Container",23),
+ ("Stone_Arrow_Container",25),
+ ("Crystal_Arrow_Container",26),
+ ("Holy_Arrow_Quiver",7),
+ ("Bullet_Case",27),
+ ("Bullet_Case_Blood",27),
+ ("Bullet_Case_Silver",27),
+ ("Set_Of_Taiming_Item",12),
+ ("First_Aid_Kit",9),
+ ("Food_Package",36),
+ ("Bundle_Of_Magic_Scroll",9),
+ ("Old_Bleu_Box",8),
+ ("Cookie_Bag",48),
+ ("Hometown_Gift",6),
+ ("Cool_Summer_Outfit",22),
+ ("Union_Of_Tribe",6),
+ ("Wrapped_Mask",2),
+ ("Poison_Bottle",3),
+ ("Old_Blue_Box",6),
+ ("Crystal_Jewel__",9)
+)
+Masquerade_Ball_Box2: (
+ ("Black_Bunny_Band",12),
+ ("Vanilmirth_Hat",10),
+ ("Cap_Of_Blindness",10),
+ "Dress_Hat"
+)
+Pierre_Treasurebox: (
+ ("Scarlet_Dyestuffs",3),
+ ("Lemon_Dyestuffs",3),
+ ("Cobaltblue_Dyestuffs",3),
+ ("Darkgreen_Dyestuffs",3),
+ ("Orange_Dyestuffs",3),
+ ("Violet_Dyestuffs",3),
+ ("White_Dyestuffs",3),
+ ("Black_Dyestuffs",3),
+ ("Olivine",3),
+ ("Phlogopite",3),
+ ("Agate",3),
+ ("Muscovite",3),
+ ("Rose_Quartz",3),
+ ("Turquoise",3),
+ ("Citrine",3),
+ ("Pyroxene",3),
+ ("Biotite",3),
+ ("Str_Dish10",3),
+ ("Agi_Dish10",3),
+ ("Vit_Dish10",3),
+ ("Luk_Dish10",3),
+ ("Dex_Dish10",3),
+ ("Branch_Of_Dead_Tree",3),
+ ("Old_Violet_Box",5),
+ ("Gift_Box",3),
+ ("Old_Blue_Box",11),
+ ("Fire_Cracker",2),
+ "Bloody_Dead_Branch"
+)
+Cherish_Box: (
+ ("Geographer_Band_",4),
+ ("Vacation_Hat_",5)
+)
+Cherish_Box_Ori: (
+ ("Satellite_Hairband",2),
+ ("Pirate_Dagger",2),
+ ("Loki_Mask",2),
+ ("Ragnarok_Limited_Ed",3)
+)
+Splendid_Box: (
+ //not yet supported/not in pre-re "Imperial_Guard",
+ "Bone_Plate",
+ //not yet supported/not in pre-re "Ebone_Armor",
+ "Krasnaya",
+ //not yet supported/not in pre-re "Alca_Bringer",
+ //not yet supported/not in pre-re "Chrome_Twohand_Sword",
+ "Krishna",
+ "Cakram",
+ //not yet supported/not in pre-re "Durga",
+ "Vecer_Axe",
+ "Giant_Axe",
+ //not yet supported/not in pre-re "Imperial_Spear",
+ //not yet supported/not in pre-re "Rafini_Staff",
+ "Falken_Blitz",
+ //not yet supported/not in pre-re "Elven_Bow",
+ //not yet supported/not in pre-re "Green_Whistle",
+ //not yet supported/not in pre-re "Stem_Whip",
+ "Krieg",
+ "Weihna",
+ //not yet supported/not in pre-re "Black_Wing",
+ "Ruber",
+ "Erde",
+ "Red_Square_Bag"
+ //not yet supported/not in pre-re "Carga_Mace",
+ //not yet supported/not in pre-re "Red_Ether_Bag",
+ //not yet supported/not in pre-re "Mystic_Bow"
+)
+//unknown carrier / unsupported
+/*Candy_Holder: (
+ ("Honey",9),
+ ("Candy",20),
+ ("Well_Baked_Cookie",15),
+ ("Piece_Of_Cake",10),
+ ("Bread",20),
+ "Old_Blue_Box",
+ "Yggdrasilberry",
+ "Old_Card_Album",
+ "Old_Violet_Box",
+ "Contracts_In_Shadow",
+ ("Niflheim_Ticket",10),
+ ("Pumpkin_Cake",5),
+ ("Pumpkin_Pie",5)
+)*/ \ No newline at end of file
diff --git a/db/pre-re/item_group_db.txt b/db/pre-re/item_group_db.txt
deleted file mode 100644
index c05df5b91..000000000
--- a/db/pre-re/item_group_db.txt
+++ /dev/null
@@ -1,6 +0,0 @@
-import: db/pre-re/item_bluebox.txt
-import: db/pre-re/item_violetbox.txt
-import: db/pre-re/item_cardalbum.txt
-import: db/item_findingore.txt
-import: db/pre-re/item_giftbox.txt
-import: db/pre-re/item_misc.txt
diff --git a/db/pre-re/item_misc.txt b/db/pre-re/item_misc.txt
deleted file mode 100644
index 5f6752135..000000000
--- a/db/pre-re/item_misc.txt
+++ /dev/null
@@ -1,559 +0,0 @@
-// GroupID,ItemID,Rate
-//
-// Cookie Bag
-7,529,5 //Candy
-7,530,5 //Candy Cane
-7,538,5 //Well-baked Cookie
-7,539,5 //Piece of Cake
-7,558,1 //Chocolate
-7,559,1 //Hand-made Chocolate
-7,560,1 //Hand-made White Chocolate
-7,561,1 //White Chocolate
-7,564,5 //Rice Ball
-7,570,5 //Lucky Candy
-7,571,5 //Lucky Candy Cane
-7,572,5 //Lucky Cookie
-7,573,1 //Chocolate Drink
-7,12122,1 //Sesame Pastry
-7,12123,1 //Honey Pastry
-7,12124,1 //Rainbow Cake
-// First Aid Kit
-8,501,5 // Red Potion
-8,502,5 // Orange Potion
-8,503,5 // Yellow Potion
-8,504,5 // White Potion
-8,505,5 // Blue Potion
-8,506,5 // Green Potion
-8,545,5 // Condensed Red Potion
-8,546,5 // Condensed Yellow Potion
-8,547,5 // Condensed White Potion
-8,569,5 // Novice Potion
-8,605,5 // Anodyne
-8,645,5 // Concentration Potion
-8,656,5 // Awakening Potion
-8,657,5 // Berserk Potion
-8,678,1 // Poison Bottle
-8,12016,5 // Speed Potion
-8,12017,5 // Slow Potion
-8,12020,5 // Cursed_Water
-// Herbs
-9,507,1 // Red Herb
-9,508,1 // Yellow Herb
-9,509,1 // White Herb
-// Fruits
-10,512,1 // Apple
-10,513,1 // Banana
-10,514,1 // Grape
-10,515,1 // Carrot
-10,516,1 // Potato
-// Meat
-11,517,1 // Meat
-11,528,1 // Monster Food
-// Candy
-12,529,1 // Candy
-12,530,1 // Candy Cane
-// Juice
-13,531,1 // Apple Juice
-13,532,1 // Banana Juice
-13,534,1 // Carrot Juice
-// Fish
-14,544,1 // Raw Fish
-14,551,1 // Sushi
-// Boxes
-15,603,1 // Old Blue Box
-15,617,1 // Old Purple Box
-15,644,1 // Gift Box
-// Gemstones
-16,715,1 // Yellow Gemstone
-16,716,1 // Red Gemstone
-16,717,1 // Blue Gemstone
-// Elemental Resist Potions
-17,12118,1 // Fire Resist Potion
-17,12119,1 // Cold Resist Potion
-17,12120,1 // Earth Resist Potion
-17,12121,1 // Thunder Resist Potion
-// Ores
-18,1002,30 // Iron_Ore
-18,998,28 // Iron
-18,993,26 // Yellow_Live
-18,1003,24 // Coal
-18,992,22 // Wind_Of_Verdure
-18,1010,20 // Phracon
-18,991,18 // Crystal_Blue
-18,990,16 // Boody_Red
-18,999,14 // Steel
-18,1011,12 // Emveretarcon
-18,757,10 // Elunium_Stone
-18,756,9 // Oridecon_Stone
-18,997,8 // Great_Nature
-18,996,7 // Rough_Wind
-18,995,6 // Mistic_Frozen
-18,994,5 // Flame_Heart
-18,985,4 // Elunium
-18,984,3 // Oridecon
-18,969,2 // Gold
-18,714,1 // Emperium
-// Food Types
-19,526,5 // Royal_Jelly
-19,12042,10 // Str_Dish02
-19,12057,10 // Agi_Dish02
-19,12053,10 // Vit_Dish03
-19,12062,10 // Dex_Dish02
-19,12068,10 // Luk_Dish03
-19,12047,10 // Int_Dish02
-19,531,30 // Apple_Juice
-19,532,30 // Banana_Juice
-19,533,30 // Grape_Juice
-19,534,30 // Carrot_Juice
-19,538,30 // Well_Baked_Cookie
-19,536,50 // Ice_Cream
-19,544,50 // Fish_Slice
-19,548,50 // Cheese
-19,551,50 // Shusi
-19,553,50 // Bun
-19,554,50 // Mojji
-19,535,50 // Pumpkin
-19,516,100 // Sweet_Potato
-19,513,100 // Banana
-19,512,600 // Apple
-// Recovery Types
-20,522,5 // Fruit_Of_Mastela
-20,521,5 // Leaflet_Of_Aloe
-20,520,10 // Leaflet_Of_Hinal
-20,545,10 // Red_Slim_Potion
-20,12118,10 // Resist_Earth
-20,508,20 // Yellow_Herb
-20,501,20 // Red_Potion
-20,511,30 // Green_Herb
-20,507,30 // Red_Herb
-20,569,50 // Novice_Potion
-20,549,50 // Nice_Sweet_Potato
-20,529,100 // Candy
-20,528,200 // Monster's_Feed
-20,550,600 // Popped_Rice
-// Minerals - Unused
-21,714,1 // Emperium
-21,756,1 // Rough Oridecon
-21,757,1 // Rough Elunium
-21,969,1 // Gold
-21,984,1 // Oridecon
-21,985,1 // Elunium
-21,990,1 // Red Blood
-21,991,1 // Crystal Blue
-21,992,1 // Wind of Verdure
-21,993,1 // Green Live
-21,994,1 // Flame Heart
-21,995,1 // Mystic Frozen
-21,996,1 // Rough Wind
-21,997,1 // Great Nature
-21,998,1 // Iron
-21,999,1 // Steel
-21,1002,1 // Iron Ore
-21,1003,1 // Coal
-21,1010,1 // Phracon
-21,1011,1 // Emveretarcon
-// Set Of Taiming Item
-22,619,1 // Unripe Apple
-22,620,1 // Orange Juice
-22,621,1 // Bitter Herb
-22,622,1 // Rainbow Carrot
-22,623,1 // Earthworm the Dude
-22,624,1 // Rotten Fish
-22,625,1 // Rusty Iron
-22,626,1 // Monster Juice
-22,627,1 // Sweet Milk
-22,628,1 // Well-Dried Bone
-22,629,1 // Singing Flower
-22,630,1 // Dew Laden Moss
-22,631,1 // Deadly Noxious Herb
-22,632,1 // Fatty Chubby Earthworm
-22,633,1 // Sweet Potato
-22,634,1 // Tropical Banana
-22,635,1 // Orc Trophy
-22,636,1 // No Recipient
-22,637,1 // Old Broom
-22,638,1 // Silver Knife of Chastity
-22,639,1 // Armlet of Obedience
-22,640,1 // Shining Stone
-22,641,1 // Contracts in Shadow
-22,642,1 // Book of the Devil
-22,659,1 // Her Heart
-22,660,1 // Forbidden Red Candle
-22,661,1 // Soft Apron
-22,10001,1 // Skull Helm
-22,10002,1 // Monster Oxygen Mask
-22,10003,1 // Transparent Headgear
-22,10004,1 // Pacifier
-22,10005,1 // Wig
-22,10006,1 // Queen's Hair Ornament
-22,10007,1 // Silk Ribbon
-22,10008,1 // Punisher
-22,10009,1 // Wild Flower
-22,10010,1 // Battered Pot
-22,10011,1 // Stellar Hairpin
-22,10012,1 // Tiny Egg Shell
-22,10013,1 // Backpack
-22,10014,1 // Rocker Glasses
-22,10015,1 // Green Lace
-22,10016,1 // Golden Bell
-22,10017,1 // Bark Shorts
-22,10018,1 // Monkey Circlet
-22,10019,1 // Red Scarf
-22,10020,1 // Grave Keeper's Sword
-22,12373,1 // Boy's Pure Heart
-22,12374,1 // Ice Fireworks
-22,12395,1 // Tantan Noodle
-// Bundle Of Magic Scroll
-23,686,1 // Level 3 Earth Spike
-23,687,1 // Level 5 Earth Spike
-23,688,1 // Level 3 Cold Bolt
-23,689,1 // Level 5 Cold Bolt
-23,690,1 // Level 3 Fire Bolt
-23,691,1 // Level 5 Fire Bolt
-23,692,1 // Level 3 Lightening Bolt
-23,693,1 // Level 5 Lightening Bolt
-23,694,1 // Level 3 Soul Strike
-23,695,1 // Level 5 Soul Strike
-23,696,1 // Level 1 Fire Ball
-23,697,1 // Level 5 Fire Ball
-23,698,1 // Level 1 Fire Wall
-23,699,1 // Level 5 Fire Wall
-23,700,1 // Level 1 Frost Diver
-23,12000,1 // Level 5 Frost Diver
-23,12001,1 // Level 3 Heal
-23,12002,1 // Level 5 Heal
-// Random Quiver
-24,12004,1 // Quiver
-24,12005,1 // Iron Arrow Quiver
-24,12006,1 // Steel Arrow Quiver
-24,12007,1 // Oridecon Arrow Quiver
-24,12008,1 // Fire Arrow Quiver
-24,12009,1 // Silver Arrow Quiver
-24,12010,1 // Wind Arrow Quiver
-24,12011,1 // Stone Arrow Quiver
-24,12012,1 // Crystal Arrow Quiver
-24,12013,1 // Shadow Arrow Quiver
-24,12014,1 // Immaterial Arrow Quiver
-24,12015,1 // Rusty Arrow Quiver
-24,12183,2 // Holy Arrow Quiver
-// Wrapped Mask
-25,2278,10 // Mr. Smile
-25,2281,10 // Opera Masque
-25,2288,10 // Mr. Scream
-25,2292,10 // Welding Mask
-25,2297,10 // Goblin Mask
-25,5005,10 // Gas Mask
-25,5086,10 // Alarm Mask
-25,5087,10 // Poker Face
-25,5088,10 // Surprised Mask
-25,5089,10 // Annoyed Mask
-25,5090,10 // Goblin Leader Mask
-25,5121,1 // Zherlthsh Mask
-25,5176,2 // Hahoe Mask
-// Accessory Box
-26,2601,10 // Ring
-26,2602,11 // Earring
-26,2603,12 // Necklace
-26,2604,12 // Glove
-26,2605,12 // Brooch
-26,2607,12 // Clip
-26,2608,14 // Rosary
-26,2609,14 // Skull Ring
-26,2610,14 // Gold Ring
-26,2611,14 // Silver Ring
-26,2612,14 // Flower Ring
-26,2613,11 // Diamond Ring
-26,2615,1 // Safety Ring
-26,2616,1 // Critical Ring
-26,2617,10 // Celebrant's Mitten
-26,2618,11 // Matyr's Leash
-26,2619,10 // Bow Thimble
-26,2621,1 // Ring
-26,2622,1 // Earring
-26,2623,10 // Necklace
-26,2624,1 // Glove
-26,2625,1 // Brooch
-26,2626,1 // Rosary
-26,2627,10 // Belt
-26,2628,14 // Novice Armlet
-26,2654,1 // Shinobi Sash
-26,2656,1 // Armor Charm
-26,2658,10 // Nile Rose
-26,2659,2 // Vesper Core 01
-26,2660,2 // Vesper Core 02
-26,2661,2 // Vesper Core 03
-26,2662,2 // Vesper Core 04
-26,2671,1 // Bow Thimble
-26,2677,1 // Spiritual Ring
-26,2680,9 // Ring of Minor Spirits
-26,2700,2 // Red Silk of Seal
-26,2701,1 // Glove of Orleans
-26,2703,1 // Expert Ring
-26,2716,1 // Librarian Glove
-26,2717,1 // Pocket Watch
-26,2718,1 // Lunatic Brooch
-26,2719,1 // Iron Wrist
-// jewels
-27,715,100 // Yellow_Gemstone
-27,716,100 // Red_Gemstone
-27,717,100 // Blue_Gemstone
-27,718,10 // Dark_Red_Jewel
-27,719,10 // Violet_Jewel
-27,720,10 // Skyblue_Jewel
-27,721,10 // Azure_Jewel
-27,722,10 // Scarlet_Jewel
-27,723,10 // Cardinal_Jewel
-27,724,10 // Cardinal_Jewel_
-27,725,10 // Red_Jewel
-27,726,10 // Blue_Jewel
-27,727,10 // White_Jewel
-27,728,10 // Golden_Jewel
-27,729,10 // Bluish_Green_Jewel
-27,730,5 // Crystal_Jewel
-27,731,4 // Crystal_Jewel_
-27,732,3 // Crystal_Jewel__
-27,733,27 // Crystal_Jewel___
-27,746,50 // Glass_Bead
-// Egg Boy
-32,514,300 // Grape
-32,564,522 // Rice Ball
-32,660,20 // Forbidden Red Candle
-32,682,100 // Distilled Fighting Spirit
-32,683,50 // Herb of Incantation
-32,2274,5 // Ghost Bandana
-32,5072,2 // Incubus Horn
-// Egg Girl
-33,514,300 // Grape
-33,564,522 // Rice Ball
-33,661,20 // Soft Apron
-33,682,100 // Distilled Fighting Spirit
-33,683,50 // Herb of Incantation
-33,5042,5 // Bao Bao
-33,5066,2 // Succubus Horn
-// Lotto Box
-35,7391,1 // Lotto Ball 31
-35,7392,1 // Lotto Ball 32
-35,7393,1 // Lotto Ball 33
-35,7394,1 // Lotto Ball 34
-35,7395,1 // Lotto Ball 35
-35,7396,1 // Lotto Ball 36
-35,7397,1 // Lotto Ball 37
-35,7398,1 // Lotto Ball 38
-35,7540,1 // Lotto Ball 39
-35,7541,1 // Lotto Ball 40
-// Food Package
-36,512,1 // Apple
-36,513,1 // Banana
-36,514,1 // Grape
-36,515,1 // Carrot
-36,516,1 // Potato
-36,517,1 // Meat
-36,518,1 // Honey
-36,519,1 // Milk
-36,520,1 // Hinalle Leaflet
-36,521,1 // Aloe Leaflet
-36,522,1 // Mastela Fruit
-36,526,1 // Royal Jelly
-36,529,1 // Candy
-36,530,1 // Candy Cane
-36,531,1 // Apple Juice
-36,532,1 // Banana Juice
-36,533,1 // Grape Juice
-36,534,1 // Carrot Juice
-36,536,1 // Ice Cream
-36,538,1 // Well-baked Cookie
-36,539,1 // Piece of Cake
-36,544,1 // Raw Fish
-36,548,1 // Cheese
-36,549,1 // Yam
-36,550,1 // Rice Cake
-36,551,1 // Sushi
-36,553,1 // Bao
-36,554,1 // Mochi
-36,555,1 // Traditional Rice Cake
-36,556,1 // Rice Cake Stick
-36,557,1 // Neatly Sliced Rice Cake
-36,558,1 // Chocolate
-36,559,1 // Hand-made Chocolate
-36,560,1 // Hand-made White Chocolate
-36,561,1 // White Chocolate
-36,564,1 // Rice Ball
-36,566,1 // Tom Yum Goong
-36,567,1 // Shrimp
-36,568,1 // Lemon
-36,576,1 // Prickly Fruit
-36,607,1 // Yggdrasil Berry
-36,608,1 // Yggdrasil Seed
-36,663,1 // Songpyun
-36,669,1 // Rice-Cake Soup
-// Potions
-37,501,1 // Red Potion
-37,502,1 // Orange Potion
-37,503,1 // Yellow Potion
-37,504,1 // White Potion
-// Red Box_
-38,5137,1 // Alice Doll
-38,5138,9 // Magic Eyes
-38,5139,10 // Lotus
-38,5140,10 // Kawaii Ribbon
-// Old Bleu Box
-39,519,1 // Milk
-39,538,1 // Well-baked Cookie
-39,644,1 // Gift Box
-39,687,1 // Level 5 Earth Spike
-39,689,1 // Level 5 Cold Bolt
-39,691,1 // Level 5 Fire Bolt
-39,693,1 // Level 5 Lightening Bolt
-39,697,1 // Level 5 Fire Ball
-39,699,1 // Level 5 Fire Wall
-39,12000,1 // Level 5 Frost Diver
-39,12002,1 // Level 5 Heal
-// Red Box
-40,5099,1 // Neko Mimi
-40,5137,11 // Alice Doll
-40,5138,11 // Magic Eyes
-40,5139,11 // Lotus
-40,5140,11 // Kawaii Ribbon
-40,5142,11 // Crescent Helm
-40,5143,12 // Kabuki Mask
-40,5152,1 // Phoenix Crown
-40,5181,11 // Helm of Darkness
-40,5182,1 // Puppy Hat
-40,5183,11 // Nest Hat
-40,5185,11 // Laurel Crown
-40,5186,11 // Geographer Decoration
-40,5187,10 // Twin Ribbon
-// Green Box
-41,573,100 // Chocolate Drink
-41,607,99 // Yggdrasil Berry
-41,608,100 // Yggdrasil Seed
-41,5182,1 // Puppy Hat
-41,12018,100 // Firecracker
-41,12075,100 // Steamed Tongue
-41,12080,100 // Dragon Breath Cocktail
-41,12085,100 // Immortal Stew
-41,12090,100 // Steamed Desert Scorpions
-41,12095,100 // Hwergelmir's Tonic
-41,12100,100 // Cooked Nine Tail
-// Old Yellow Box
-42,5259,1 // Elephant Hat
-42,5260,1 // Cookie Hat
-42,5261,1 // Silver Tiara
-42,5262,1 // Golden Tiara
-// Hometown Gift
-45,663,1 // Korean Rice Cake
-45,12122,1 // Sesame Pastry
-45,12123,1 // Honey Pastry
-45,12124,1 // Rainbow Cake
-45,12195,1 // Plain Rice Cake
-45,12196,1 // Hearty Rice Cake
-45,12197,1 // Salty Rice Cake
-45,12198,1 // Lucky Rice Cake
-// Masquerade Ball Box
-46,5296,10 // Drooping Nine Tail
-46,5297,1 // Soul Wing
-46,5298,10 // Dokebi's Wig
-46,5299,10 // Pagdayaw
-// Tresure Box WoE
-47,603,6 // Old Blue Box
-47,658,6 // Tribal Solidarity
-47,678,3 // Poison Bottle
-47,732,9 // 3carat Diamond
-47,12010,24 // Wind Arrow Quiver
-47,12011,25 // Stone Arrow Quiver
-47,12012,26 // Crystal Arrow Quiver
-47,12105,12 // Taming Gift Set
-47,12107,2 // Wrapped Mask
-47,12108,9 // Scroll Package
-47,12110,9 // First Aid Kit
-47,12111,36 // Bundle of Food
-47,12130,48 // Cookie Bag
-47,12149,27 // Bullet Casing
-47,12150,27 // Shell of Blood Casing
-47,12151,27 // Silver Bullet Casing
-47,12183,7 // Holy Arrow Quiver
-47,12194,6 // Present from Home
-47,12260,22 // Summer Event Suit
-47,12702,8 // Old Bleu Box
-// Masquerade Ball Box2
-48,5211,1 // Ribbon Hat
-48,5213,13 // Rabbit Ears
-48,5289,10 // Vanilmirth Hat
-48,5304,10 // Executioner Hood
-// Easter Scroll
-49,636,110 // No Recipient
-49,637,110 // Old Broom
-49,638,110 // Silver Knife of Chastity
-49,639,110 // Armlet of Obedience
-49,640,110 // Shining Stone
-49,641,110 // Contracts in Shadow
-49,642,110 // Book of the Devil
-49,643,205 // Pet Incubator
-49,659,110 // Her Heart
-49,2264,1 // Munak Hat
-49,2274,1 // Ghost Bandana
-49,5046,1 // Bongun Hat
-49,5167,1 // Munak Hat [1]
-49,5168,1 // Bongun Hat [1]
-// Pierre Treasurebox
-50,603,11 // Old Blue Box
-50,604,3 // Dead Branch
-50,617,5 // Old Purple Box
-50,644,3 // Gift Box
-50,975,3 // Scarlet Dyestuff
-50,976,3 // Lemon Dyestuff
-50,978,3 // Cobaltblue Dyestuff
-50,979,3 // Darkgreen Dyestuff
-50,980,3 // Orange Dyestuff
-50,981,3 // Violet Dyestuff
-50,982,3 // White Dyestuff
-50,983,3 // Black Dyestuff
-50,7289,3 // Peridot
-50,7290,3 // Phlogopite
-50,7291,3 // Agate
-50,7292,3 // Muscovite
-50,7293,3 // Rose Quartz
-50,7294,3 // Turquoise
-50,7295,3 // Citrin
-50,7296,3 // Pyroxene
-50,7297,3 // Biotite
-50,12018,3 // Firecracker
-50,12075,3 // Steamed Tongue
-50,12085,3 // Immortal Stew
-50,12090,3 // Steamed Desert Scorpions
-50,12095,3 // Hwergelmir's Tonic
-50,12100,3 // Cooked Nine Tail
-50,12103,1 // Bloody Branch
-// Cherish Box
-51,5454,1 // Puppy Hat
-51,5455,4 // Decorative Geographer
-51,5456,5 // Summer Hat
-// Cherish Box Ori
-52,2712,3 // Collector's Edition Book
-52,5212,2 // Solar Panels
-52,5256,1 // Valkyrie Feather Band
-52,5305,2 // Pirate Dagger
-52,5332,2 // Loki Mask
-// Louise_Costume_Box
-53,12132,18 // Red_Bag
-53,12260,2 // Cool_Summer_Outfit
-// Xmas_Gift
-54,559,18 // Light_Orange_Pot
-54,560,18 // HandMade_Chocolate_
-54,573,18 // Chocolate_Drink
-54,603,24 // Old_Blue_Box
-54,644,66 // Gift_Box
-54,732,12 // Crystal_Jewel__
-54,5136,12 // Santa's_Hat_
-54,12016,12 // Speed_Up_Potion
-54,12017,12 // Slow_Down_Potion
-54,12105,6 // Set_Of_Taiming_Item
-54,12107,6 // Wrapped_Mask
-54,12108,12 // Bundle_Of_Magic_Scroll
-54,12110,12 // First_Aid_Kit
-54,12130,12 // Cookie_Bag
-54,12132,6 // Red_Bag
-54,12354,24 // Buche_De_Noel
-54,12702,36 // Old_Bleu_Box
-54,14546,6 // Fire_Cracker_Love
-54,14550,6 // Fire_Cracker_Xmas
diff --git a/db/pre-re/item_packages.conf b/db/pre-re/item_packages.conf
new file mode 100644
index 000000000..acbd88752
--- /dev/null
+++ b/db/pre-re/item_packages.conf
@@ -0,0 +1,6130 @@
+//====================================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//=
+//= http://hercules.ws/board/
+//================= More Information =================
+// http://hercules.ws/board/topic/1244-official-item-grouppackagechain
+//====================================================
+// Structure of file:
+/*
+<Container_Item_Name>: {
+ <Entry_Item_Name>: {
+ Random: True/False - Signs whether a item is randomed or should be given whenever the packageis consumed.
+ Count: 30 - Stands for how much <Entry_Item_Name> will be obtained.
+ Expire: 2 - Signs how many hours this item will last (makes a rental item).
+ Announce: True/False - Signs whether to relay a special item obtain announcement when this item comes out of the package.
+ Rate: 50 - If 'Random' is True, a rate from 1 to 10000 (0.01% - 100%) will be given.
+ Named: True/False - Signs whether the item should have the owner's name in it.
+ }
+}
+*/
+
+Special_Box: {
+ Wrapped_Mask: {
+ Rate: 3
+ }
+ Poison_Bottle: {
+ Count: 2
+ Rate: 10
+ }
+ Set_Of_Taiming_Item: {
+ Rate: 5
+ }
+ Cookie_Bag: {
+ Count: 2
+ Rate: 100
+ }
+ Mysterious_Can2: {
+ Count: 3
+ Rate: 80
+ }
+ Mysterious_PET_Bottle2: {
+ Count: 3
+ Rate: 80
+ }
+ Speed_Up_Potion: {
+ Count: 2
+ Rate: 80
+ }
+ Old_Blue_Box: {
+ Rate: 19
+ }
+ Branch_Of_Dead_Tree: {
+ Count: 5
+ Rate: 14
+ }
+ First_Aid_Kit: {
+ Rate: 19
+ }
+ Dried_Yggdrasilberry: {
+ Count: 3
+ Rate: 70
+ }
+ Angeling_Potion: {
+ Count: 3
+ Rate: 70
+ }
+ Ygnizem_Scroll: {
+ Count: 2
+ Rate: 50
+ }
+ Doppelganger_Scroll: {
+ Count: 2
+ Rate: 50
+ }
+ Wild_Rose_Scroll: {
+ Count: 2
+ Rate: 60
+ }
+ Gift_Box: {
+ Rate: 70
+ }
+ Red_Bag: {
+ Count: 3
+ Rate: 70
+ }
+ Cool_Summer_Outfit: {
+ Count: 3
+ Rate: 70
+ }
+ Slow_Down_Potion: {
+ Count: 2
+ Rate: 80
+ }
+}
+Tresure_Box_WoE: {
+ Majestic_Goat_Repl: {
+ Rate: 5
+ }
+ Jewel_Crown_Repl: {
+ Rate: 15
+ }
+ Prontera_Army_Cap_Repl: {
+ Rate: 20
+ }
+ Feather_Bonnet_Repl: {
+ Rate: 20
+ }
+ Viking_Helm_Repl: {
+ Rate: 20
+ }
+ Mysterious_Can: {
+ Count: 10
+ Rate: 50
+ }
+ Mysterious_PET_Bottle: {
+ Count: 10
+ Rate: 50
+ }
+ Mysterious_Can2: {
+ Count: 10
+ Rate: 50
+ }
+ Mysterious_PET_Bottle2: {
+ Count: 10
+ Rate: 50
+ }
+ Hometown_Gift: {
+ Count: 10
+ Rate: 50
+ }
+ Yggdrasilberry: {
+ Count: 5
+ Rate: 30
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 10
+ Rate: 50
+ }
+ Dried_Yggdrasilberry: {
+ Count: 10
+ Rate: 50
+ }
+ Unripe_Fruit: {
+ Count: 5
+ Rate: 50
+ }
+ First_Aid_Kit: {
+ Count: 10
+ Rate: 40
+ }
+ Gift_Box: {
+ Count: 5
+ Rate: 250
+ }
+ Comp_Battle_Manual: {
+ Count: 3
+ Rate: 20
+ }
+ Old_Blue_Box: {
+ Count: 5
+ Rate: 180
+ }
+}
+RWC_Parti_Box: {
+ Wrapped_Mask: {
+ Rate: 3
+ }
+ Poison_Bottle: {
+ Count: 2
+ Rate: 10
+ }
+ Set_Of_Taiming_Item: {
+ Rate: 5
+ }
+ Cookie_Bag: {
+ Count: 2
+ Rate: 90
+ }
+ Mysterious_Can2: {
+ Count: 3
+ Rate: 70
+ }
+ Mysterious_PET_Bottle2: {
+ Count: 3
+ Rate: 70
+ }
+ Speed_Up_Potion: {
+ Count: 2
+ Rate: 60
+ }
+ Old_Violet_Box: {
+ Rate: 19
+ }
+ Cat_Foot_Hairpin: {
+ Rate: 10
+ }
+ Int_Dish10: {
+ Count: 2
+ Rate: 35
+ }
+ Vit_Dish10: {
+ Count: 2
+ Rate: 35
+ }
+ Agi_Dish10: {
+ Count: 2
+ Rate: 35
+ }
+ Dex_Dish10: {
+ Count: 2
+ Rate: 35
+ }
+ Luk_Dish10: {
+ Count: 2
+ Rate: 35
+ }
+ Str_Dish10: {
+ Count: 2
+ Rate: 35
+ }
+ Branch_Of_Dead_Tree: {
+ Count: 3
+ Rate: 14
+ }
+ Dried_Yggdrasilberry: {
+ Count: 3
+ Rate: 70
+ }
+ Angeling_Potion: {
+ Count: 3
+ Rate: 50
+ }
+ Ygnizem_Scroll: {
+ Count: 2
+ Rate: 50
+ }
+ Doppelganger_Scroll: {
+ Count: 2
+ Rate: 50
+ }
+ Wild_Rose_Scroll: {
+ Count: 2
+ Rate: 50
+ }
+ Old_Blue_Box: {
+ Rate: 50
+ }
+ Hometown_Gift: {
+ Count: 2
+ Rate: 99
+ }
+ Pink_Drooping_Kitty: {
+ Rate: 10
+ }
+ Red_Deviruchi_Cap: {
+ Rate: 10
+ }
+}
+RWC_Final_Comp_Box: {
+ Comp_Battle_Manual: {
+ Random: false
+ Count: 2
+ }
+ Comp_Insurance: {
+ Random: false
+ Count: 2
+ }
+ Enriched_Slim_Pot: {
+ Random: false
+ Count: 30
+ }
+ Fricco_Shoes: {
+ Random: false
+ }
+ Rider_Insignia: {
+ Random: false
+ }
+ Undershirt_: {
+ Random: false
+ }
+ Muffler_: {
+ Random: false
+ }
+}
+Gift_Bundle: {
+ White_Slim_Potion: {
+ Random: false
+ Count: 30
+ }
+ Seed_Of_Yggdrasil: {
+ Random: false
+ Count: 2
+ }
+ GM_Handwriting: {
+ Random: false
+ }
+}
+Crumpled_Paper: {
+ Calender_January: {
+ Rate: 84
+ }
+ Calender_February: {
+ Rate: 84
+ }
+ Calender_March: {
+ Rate: 84
+ }
+ Calender_April: {
+ Rate: 84
+ }
+ Calender_May: {
+ Rate: 83
+ }
+ Calender_June: {
+ Rate: 83
+ }
+ Calender_July: {
+ Rate: 83
+ }
+ Calender_August: {
+ Rate: 83
+ }
+ Calender_September: {
+ Rate: 83
+ }
+ Calender_October: {
+ Rate: 83
+ }
+ Calender_November: {
+ Rate: 83
+ }
+ Calender_December: {
+ Rate: 83
+ }
+}
+Solo_Gift_Basket: {
+ Lovely_Choco_Tart: {
+ Random: false
+ Count: 5
+ }
+ Cute_Strawberry_Choco: {
+ Random: false
+ Count: 3
+ }
+ White_Chocolate: {
+ Random: false
+ Count: 3
+ }
+ Chocolate_Drink: {
+ Random: false
+ Count: 4
+ }
+ HandMade_Chocolate: {
+ Random: false
+ Count: 10
+ }
+ HandMade_Chocolate_: {
+ Random: false
+ Count: 10
+ }
+}
+Couple_Event_Basket: {
+ Fire_Cracker_Love: {
+ Random: false
+ Count: 10
+ }
+ Fire_Cracker_Wday: {
+ Random: false
+ Count: 10
+ }
+ /* not yet supported/unknown Fire_Cracker_Vday: {
+ Random: false
+ Count: 10
+ }*/
+ Fire_Cracker_Bday: {
+ Random: false
+ Count: 10
+ }
+ Fire_Cracker_Xmas: {
+ Random: false
+ Count: 10
+ }
+}
+GM_Warp_Box: {
+ Wing_Of_Fly: {
+ Count: 3
+ Rate: 155
+ }
+ Wing_Of_Butterfly: {
+ Count: 3
+ Rate: 155
+ }
+ Warp_Free_Ticket: {
+ Count: 3
+ Rate: 150
+ }
+ WOB_Rune: {
+ Count: 3
+ Rate: 140
+ }
+ WOB_Schwaltz: {
+ Count: 3
+ Rate: 140
+ }
+ WOB_Rachel: {
+ Count: 3
+ Rate: 130
+ }
+ WOB_Local: {
+ Count: 3
+ Rate: 130
+ }
+}
+Fortune_Cookie1: {
+ Bless_Word_Paper1: {
+ Rate: 100
+ }
+ Bless_Word_Paper2: {
+ Rate: 100
+ }
+ Bless_Word_Paper3: {
+ Rate: 100
+ }
+ Bless_Word_Paper4: {
+ Rate: 100
+ }
+ Bless_Word_Paper5: {
+ Rate: 100
+ }
+ Bless_Word_Paper6: {
+ Rate: 100
+ }
+ Bless_Word_Paper7: {
+ Rate: 100
+ }
+ Bless_Word_Paper8: {
+ Rate: 100
+ }
+ Bless_Word_Paper9: {
+ Rate: 100
+ }
+ Bless_Word_Paper10: {
+ Rate: 100
+ }
+}
+Fortune_Cookie2: {
+ Guidebook_Exchange: {
+ Random: false
+ Announce: true
+ }
+}
+Fortune_Cookie3: {
+ Free_Cash_Coupon: {
+ Random: false
+ Announce: true
+ }
+}
+New_Gift_Envelope: {
+ Honey_Pastry: {
+ Rate: 115
+ }
+ Lucky_Cookie03: {
+ Count: 3
+ Rate: 50
+ }
+ Gingerbread: {
+ Count: 3
+ Rate: 50
+ }
+ Guyak_Pudding: {
+ Count: 10
+ Rate: 150
+ }
+ New_Year_Bun: {
+ Count: 10
+ Rate: 250
+ }
+ Charm_Of_Happiness: {
+ Count: 2
+ Rate: 80
+ }
+ Halohalo: {
+ Count: 2
+ Rate: 80
+ }
+ Branch_Of_Dead_Tree: {
+ Count: 2
+ Rate: 80
+ }
+ Traditional_Firecrack: {
+ Rate: 100
+ }
+ Magic_Card_Album: {
+ Rate: 5
+ }
+}
+Passion_FB_Hat_Box: {
+ Passion_FB_Hat: {
+ Random: false
+ }
+}
+Cool_FB_Hat_Box: {
+ Cool_FB_Hat: {
+ Random: false
+ }
+}
+Victory_FB_Hat_Box: {
+ Victory_FB_Hat: {
+ Random: false
+ }
+}
+Glory_FB_Hat_Box: {
+ Glory_FB_Hat: {
+ Random: false
+ Expire: 24
+ }
+}
+Passion_Hat_Box2: {
+ Passion_FB_Hat: {
+ Random: false
+ Expire: 6
+ }
+}
+Cool_Hat_Box2: {
+ Cool_FB_Hat: {
+ Random: false
+ Expire: 6
+ }
+}
+Victory_Hat_Box2: {
+ Victory_FB_Hat: {
+ Random: false
+ Expire: 6
+ }
+}
+Aspersio_5_Scroll_Box: {
+ Aspersio_5_Scroll: {
+ Random: false
+ Count: 10
+ Named: true
+ }
+}
+Pet_Egg_Scroll_Box1: {
+ Pet_Egg_Scroll1: {
+ Random: false
+ Named: true
+ }
+}
+Pet_Egg_Scroll_Box2: {
+ Pet_Egg_Scroll2: {
+ Random: false
+ Named: true
+ }
+}
+Pet_Egg_Scroll1: {
+ Battle_Manual: {
+ Count: 2
+ Named: true
+ Rate: 100
+ }
+ Insurance: {
+ Count: 2
+ Named: true
+ Rate: 200
+ }
+ Enriched_Oridecon: {
+ Named: true
+ Rate: 80
+ }
+ Kafra_Card: {
+ Count: 2
+ Named: true
+ Rate: 300
+ }
+ Adrenaline_Scroll: {
+ Count: 2
+ Named: true
+ Rate: 300
+ }
+ Neuralizer: {
+ Named: true
+ Rate: 10
+ }
+ Red_Deviruchi_Cap: {
+ Named: true
+ Rate: 10
+ }
+}
+Pet_Egg_Scroll2: {
+ Battle_Manual: {
+ Count: 2
+ Named: true
+ Rate: 90
+ }
+ Wind_Walk_10_Scroll: {
+ Count: 2
+ Named: true
+ Rate: 150
+ }
+ Token_Of_Siegfried: {
+ Count: 2
+ Named: true
+ Rate: 200
+ }
+ Giant_Fly_Wing: {
+ Count: 2
+ Named: true
+ Rate: 200
+ }
+ Aspersio_5_Scroll: {
+ Count: 2
+ Named: true
+ Rate: 200
+ }
+ Bubble_Gum: {
+ Count: 2
+ Named: true
+ Rate: 150
+ }
+ Red_Wizardry_Hat: {
+ Named: true
+ Rate: 10
+ }
+}
+Pet_Egg_Scroll_Box3: {
+ Pet_Egg_Scroll3: {
+ Random: false
+ Named: true
+ }
+}
+Pet_Egg_Scroll_Box4: {
+ Pet_Egg_Scroll4: {
+ Random: false
+ Named: true
+ }
+}
+Pet_Egg_Scroll_Box5: {
+ Pet_Egg_Scroll5: {
+ Random: false
+ Named: true
+ }
+}
+Pet_Egg_Scroll3: {
+ Battle_Manual: {
+ Count: 2
+ Named: true
+ Rate: 100
+ }
+ Insurance: {
+ Count: 2
+ Named: true
+ Rate: 200
+ }
+ Enriched_Oridecon: {
+ Named: true
+ Rate: 80
+ }
+ Kafra_Card: {
+ Count: 2
+ Named: true
+ Rate: 300
+ }
+ Adrenaline_Scroll: {
+ Count: 2
+ Named: true
+ Rate: 300
+ }
+ Neuralizer: {
+ Named: true
+ Rate: 10
+ }
+ Pink_Drooping_Kitty: {
+ Named: true
+ Rate: 10
+ }
+}
+Pet_Egg_Scroll4: {
+ Battle_Manual: {
+ Count: 2
+ Named: true
+ Rate: 90
+ }
+ Wind_Walk_10_Scroll: {
+ Count: 2
+ Named: true
+ Rate: 150
+ }
+ Token_Of_Siegfried: {
+ Count: 2
+ Named: true
+ Rate: 200
+ }
+ Giant_Fly_Wing: {
+ Count: 2
+ Named: true
+ Rate: 200
+ }
+ Aspersio_5_Scroll: {
+ Count: 2
+ Named: true
+ Rate: 200
+ }
+ Bubble_Gum: {
+ Count: 2
+ Named: true
+ Rate: 150
+ }
+ Pink_Fur_Hat: {
+ Named: true
+ Rate: 10
+ }
+}
+Pet_Egg_Scroll5: {
+ Battle_Manual: {
+ Count: 2
+ Named: true
+ Rate: 150
+ }
+ Enriched_Elunium: {
+ Named: true
+ Rate: 135
+ }
+ Token_Of_Siegfried: {
+ Count: 2
+ Named: true
+ Rate: 200
+ }
+ Giant_Fly_Wing: {
+ Count: 2
+ Named: true
+ Rate: 300
+ }
+ Mini_Propeller_: {
+ Named: true
+ Rate: 5
+ }
+ Bubble_Gum: {
+ Named: true
+ Rate: 200
+ }
+ White_Wizardry_Hat: {
+ Named: true
+ Rate: 10
+ }
+}
+Infiltrator_Box: {
+ Infiltrator_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Muramasa_Box: {
+ Muramasa_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Excalibur_Box: {
+ Excalibur_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Combat_Knife_Box: {
+ Combat_Knife_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Counter_Dagger_Box: {
+ Counter_Dagger_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Kaiser_Knuckle_Box: {
+ Kaiser_Knuckle_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Pole_Axe_Box: {
+ Pole_Axe_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Mighty_Staff_Box: {
+ Mighty_Staff_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Right_Epsilon_Box: {
+ Right_Epsilon_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Balistar_Box: {
+ Balistar_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Diary_Of_Great_Sage_Box: {
+ Diary_Of_Great_Sage_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Asura_Box: {
+ Asura_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Apple_Of_Archer_Box: {
+ Apple_Of_Archer_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Bunny_Band_Box: {
+ Bunny_Band_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Sahkkat_Box: {
+ Sahkkat_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Lord_Circlet_Box: {
+ Lord_Circlet_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Elven_Ears_Box: {
+ Elven_Ears_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Steel_Flower_Box: {
+ Steel_Flower_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Critical_Ring_Box: {
+ Critical_Ring_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Earring_Box: {
+ Earring_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Ring_Box: {
+ Ring_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Necklace_Box: {
+ Necklace_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Glove_Box: {
+ Glove_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Brooch_Box: {
+ Brooch_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Rosary_Box: {
+ Rosary_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Safety_Ring_Box: {
+ Safety_Ring_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Vesper_Core01_Box: {
+ Vesper_Core01_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Vesper_Core02_Box: {
+ Vesper_Core02_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Vesper_Core03_Box: {
+ Vesper_Core03_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Vesper_Core04_Box: {
+ Vesper_Core04_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Pet_Egg_Scroll_Box6: {
+ Pet_Egg_Scroll6: {
+ Random: false
+ Named: true
+ }
+}
+Pet_Egg_Scroll_Box7: {
+ Pet_Egg_Scroll7: {
+ Random: false
+ Named: true
+ }
+}
+Pet_Egg_Scroll_Box8: {
+ Pet_Egg_Scroll8: {
+ Random: false
+ Named: true
+ }
+}
+Pet_Egg_Scroll_Box9: {
+ Pet_Egg_Scroll9: {
+ Random: false
+ Named: true
+ }
+}
+Pet_Egg_Scroll_Box10: {
+ Pet_Egg_Scroll10: {
+ Random: false
+ Named: true
+ }
+}
+Pet_Egg_Scroll_Box11: {
+ Pet_Egg_Scroll11: {
+ Random: false
+ Named: true
+ }
+}
+Pet_Egg_Scroll6: {
+ Battle_Manual_Box: {
+ Named: true
+ Rate: 200
+ }
+ Enriched_Elunium_Box: {
+ Named: true
+ Rate: 195
+ }
+ Token_Of_Siegfried_Box: {
+ Named: true
+ Rate: 400
+ }
+ Bubble_Gum_Box: {
+ Named: true
+ Rate: 200
+ }
+ Pair_Of_Red_Ribbon_: {
+ Named: true
+ Rate: 2
+ }
+ Drooping_Kitty_: {
+ Named: true
+ Rate: 1
+ }
+ Orc_Hero_Helm_TW: {
+ Named: true
+ Rate: 1
+ }
+ Magestic_Goat_TW: {
+ Named: true
+ Rate: 1
+ }
+}
+Pet_Egg_Scroll7: {
+ Battle_Manual: {
+ Count: 2
+ Named: true
+ Rate: 80
+ }
+ Insurance: {
+ Count: 2
+ Named: true
+ Rate: 30
+ }
+ Enriched_Oridecon: {
+ Count: 2
+ Named: true
+ Rate: 120
+ }
+ Kafra_Card: {
+ Count: 10
+ Named: true
+ Rate: 190
+ }
+ Megaphone_: {
+ Count: 5
+ Named: true
+ Rate: 190
+ }
+ Old_Violet_Box: {
+ Count: 3
+ Named: true
+ Rate: 50
+ }
+ Vit_Dish10: {
+ Count: 5
+ Named: true
+ Rate: 200
+ }
+ Bloody_Dead_Branch: {
+ Named: true
+ Rate: 120
+ }
+ Succubus_Card: {
+ Named: true
+ Rate: 2
+ }
+ Incubus_Card: {
+ Named: true
+ Rate: 2
+ }
+ Smoking_Pipe_: {
+ Named: true
+ Rate: 5
+ }
+ Pair_Of_Red_Ribbon_: {
+ Named: true
+ Rate: 9
+ }
+}
+Pet_Egg_Scroll8: {
+ Battle_Manual: {
+ Count: 2
+ Named: true
+ Rate: 80
+ }
+ Wind_Walk_10_Scroll: {
+ Count: 5
+ Named: true
+ Rate: 60
+ }
+ Token_Of_Siegfried: {
+ Count: 5
+ Named: true
+ Rate: 120
+ }
+ Giant_Fly_Wing: {
+ Count: 10
+ Named: true
+ Rate: 244
+ }
+ Neuralizer: {
+ Named: true
+ Rate: 1
+ }
+ Bubble_Gum: {
+ Count: 2
+ Named: true
+ Rate: 150
+ }
+ Yggdrasilberry: {
+ Count: 10
+ Named: true
+ Rate: 200
+ }
+ Agi_Dish10: {
+ Count: 5
+ Named: true
+ Rate: 100
+ }
+ Old_Violet_Box: {
+ Count: 3
+ Named: true
+ Rate: 30
+ }
+ Silver_Tiara: {
+ Named: true
+ Rate: 3
+ }
+ Magestic_Goat_TW: {
+ Named: true
+ Rate: 3
+ }
+ Fish_On_Head_: {
+ Named: true
+ Rate: 9
+ }
+}
+Pet_Egg_Scroll9: {
+ Battle_Manual: {
+ Count: 2
+ Named: true
+ Rate: 200
+ }
+ Insurance: {
+ Count: 2
+ Named: true
+ Rate: 50
+ }
+ Enriched_Oridecon: {
+ Count: 2
+ Named: true
+ Rate: 160
+ }
+ Kafra_Card: {
+ Count: 10
+ Named: true
+ Rate: 80
+ }
+ Adrenaline_Scroll: {
+ Count: 5
+ Named: true
+ Rate: 200
+ }
+ Neuralizer: {
+ Named: true
+ Rate: 1
+ }
+ Old_Violet_Box: {
+ Count: 3
+ Named: true
+ Rate: 60
+ }
+ Str_Dish10: {
+ Count: 5
+ Named: true
+ Rate: 208
+ }
+ Dark_Illusion_Card: {
+ Named: true
+ Rate: 5
+ }
+ Dark_Lord_Card: {
+ Named: true
+ Rate: 1
+ }
+ Orc_Hero_Helm_TW: {
+ Named: true
+ Rate: 5
+ }
+ Bunny_Band_: {
+ Named: true
+ Rate: 10
+ }
+}
+Pet_Egg_Scroll10: {
+ Battle_Manual: {
+ Count: 2
+ Named: true
+ Rate: 100
+ }
+ Wind_Walk_10_Scroll: {
+ Count: 5
+ Named: true
+ Rate: 80
+ }
+ Token_Of_Siegfried: {
+ Count: 5
+ Named: true
+ Rate: 100
+ }
+ Giant_Fly_Wing: {
+ Count: 10
+ Named: true
+ Rate: 200
+ }
+ Megaphone_: {
+ Count: 5
+ Named: true
+ Rate: 160
+ }
+ Bubble_Gum: {
+ Count: 2
+ Named: true
+ Rate: 100
+ }
+ Yggdrasilberry: {
+ Count: 10
+ Named: true
+ Rate: 152
+ }
+ Int_Dish10: {
+ Count: 5
+ Named: true
+ Rate: 100
+ }
+ Injustice_Card: {
+ Named: true
+ Rate: 2
+ }
+ Zherlthsh_Card: {
+ Named: true
+ Rate: 2
+ }
+ Angelic_Chain_: {
+ Named: true
+ Rate: 2
+ }
+ Satanic_Chain_: {
+ Named: true
+ Rate: 2
+ }
+}
+Pet_Egg_Scroll11: {
+ Battle_Manual: {
+ Count: 2
+ Named: true
+ Rate: 115
+ }
+ Enriched_Elunium: {
+ Count: 2
+ Named: true
+ Rate: 90
+ }
+ Token_Of_Siegfried: {
+ Count: 5
+ Named: true
+ Rate: 205
+ }
+ Giant_Fly_Wing: {
+ Count: 10
+ Named: true
+ Rate: 205
+ }
+ Bubble_Gum: {
+ Count: 2
+ Named: true
+ Rate: 115
+ }
+ Old_Violet_Box: {
+ Count: 3
+ Named: true
+ Rate: 55
+ }
+ Dex_Dish10: {
+ Count: 5
+ Named: true
+ Rate: 205
+ }
+ Owl_Baron_Card: {
+ Named: true
+ Rate: 2
+ }
+ Owl_Duke_Card: {
+ Named: true
+ Rate: 2
+ }
+ Slipper: {
+ Named: true
+ Rate: 2
+ }
+ Drooping_Kitty_: {
+ Named: true
+ Rate: 2
+ }
+ Big_Golden_Bell_: {
+ Named: true
+ Rate: 2
+ }
+}
+CP_Helm_Scroll_Box: {
+ CP_Helm_Scroll: {
+ Random: false
+ Named: true
+ }
+ Coating_Bottle: {
+ Random: false
+ Named: true
+ }
+}
+CP_Shield_Scroll_Box: {
+ CP_Shield_Scroll: {
+ Random: false
+ Named: true
+ }
+ Coating_Bottle: {
+ Random: false
+ Named: true
+ }
+}
+CP_Armor_Scroll_Box: {
+ CP_Armor_Scroll: {
+ Random: false
+ Named: true
+ }
+ Coating_Bottle: {
+ Random: false
+ Named: true
+ }
+}
+CP_Weapon_Scroll_Box: {
+ CP_Weapon_Scroll: {
+ Random: false
+ Named: true
+ }
+ Coating_Bottle: {
+ Random: false
+ Named: true
+ }
+}
+Repair_Scroll_Box: {
+ Repair_Scroll: {
+ Random: false
+ Named: true
+ }
+ Iron_Ore: {
+ Random: false
+ Named: true
+ }
+ Iron: {
+ Random: false
+ Named: true
+ }
+ Oridecon_Stone: {
+ Random: false
+ Named: true
+ }
+ Steel: {
+ Random: false
+ Named: true
+ }
+}
+Super_Pet_Egg1: {
+ Tiara: {
+ Named: true
+ Rate: 2
+ }
+ Crown: {
+ Named: true
+ Rate: 2
+ }
+ Loard_Circlet: {
+ Named: true
+ Rate: 1
+ }
+ /* not yet supported/unknown Ear_Of_Angel: {
+ Named: true
+ Rate: 5
+ }*/
+ /* not yet supported/unknown Ear_Of_Devil: {
+ Named: true
+ Rate: 5
+ }*/
+ Flying_Angel: {
+ Named: true
+ Rate: 20
+ }
+ Dark_Lord_Card: {
+ Named: true
+ Rate: 1
+ }
+ Angeling_Card: {
+ Named: true
+ Rate: 2
+ }
+ Ghostring_Card: {
+ Named: true
+ Rate: 2
+ }
+ Nurse_Cap: {
+ Named: true
+ Rate: 80
+ }
+ Centimental_Flower: {
+ Named: true
+ Rate: 45
+ }
+ Tulip_Hairpin: {
+ Named: true
+ Rate: 50
+ }
+ Old_Card_Album: {
+ Count: 2
+ Named: true
+ Rate: 85
+ }
+ Old_Violet_Box: {
+ Count: 5
+ Named: true
+ Rate: 130
+ }
+ Yggdrasilberry: {
+ Count: 15
+ Named: true
+ Rate: 170
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 30
+ Named: true
+ Rate: 170
+ }
+ Zeny_Scroll: {
+ Count: 10
+ Named: true
+ Rate: 230
+ }
+}
+Super_Pet_Egg2: {
+ Golden_Gear: {
+ Named: true
+ Rate: 6
+ }
+ Coronet: {
+ Named: true
+ Rate: 3
+ }
+ Ghost_Bandana: {
+ Named: true
+ Rate: 6
+ }
+ Horn_Of_Succubus: {
+ Named: true
+ Rate: 2
+ }
+ Inccubus_Horn: {
+ Named: true
+ Rate: 2
+ }
+ Archangeling_Card: {
+ Named: true
+ Rate: 10
+ }
+ Knight_Of_Abyss_Card: {
+ Named: true
+ Rate: 3
+ }
+ Pharaoh_Card: {
+ Named: true
+ Rate: 1
+ }
+ Poring_Hat: {
+ Named: true
+ Rate: 80
+ }
+ Centimental_Leaf: {
+ Named: true
+ Rate: 50
+ }
+ First_Moon_Hair_Pin: {
+ Named: true
+ Rate: 40
+ }
+ Cigar: {
+ Named: true
+ Rate: 20
+ }
+ Old_Card_Album: {
+ Count: 2
+ Named: true
+ Rate: 90
+ }
+ Old_Violet_Box: {
+ Count: 5
+ Named: true
+ Rate: 130
+ }
+ Yggdrasilberry: {
+ Count: 15
+ Named: true
+ Rate: 160
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 30
+ Named: true
+ Rate: 170
+ }
+ Zeny_Scroll: {
+ Count: 10
+ Named: true
+ Rate: 227
+ }
+}
+Super_Pet_Egg3: {
+ /* not yet supported/unknown Oldman: {
+ Named: true
+ Rate: 5
+ }*/
+ Fillet: {
+ Named: true
+ Rate: 6
+ }
+ Smoking_Pipe: {
+ Named: true
+ Rate: 3
+ }
+ Kafra_Band: {
+ Named: true
+ Rate: 1
+ }
+ Hair_Protector: {
+ Named: true
+ Rate: 6
+ }
+ Crescent_Scythe: {
+ Named: true
+ Rate: 10
+ }
+ House_Auger: {
+ Named: true
+ Rate: 33
+ }
+ Dark_Illusion_Card: {
+ Named: true
+ Rate: 2
+ }
+ Drake_Card: {
+ Named: true
+ Rate: 2
+ }
+ Maya_Card: {
+ Named: true
+ Rate: 2
+ }
+ Ear_Mufs: {
+ Named: true
+ Rate: 100
+ }
+ Pair_Of_Red_Ribbon: {
+ Named: true
+ Rate: 50
+ }
+ Old_Card_Album: {
+ Count: 2
+ Named: true
+ Rate: 90
+ }
+ Old_Violet_Box: {
+ Count: 5
+ Named: true
+ Rate: 120
+ }
+ Yggdrasilberry: {
+ Count: 15
+ Named: true
+ Rate: 180
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 30
+ Named: true
+ Rate: 170
+ }
+ Zeny_Scroll: {
+ Count: 10
+ Named: true
+ Rate: 220
+ }
+}
+Super_Pet_Egg4: {
+ Angelic_Chain: {
+ Named: true
+ Rate: 3
+ }
+ Magestic_Goat: {
+ Named: true
+ Rate: 3
+ }
+ Sharp_Gear: {
+ Named: true
+ Rate: 2
+ }
+ Helm_Of_Angel: {
+ Named: true
+ Rate: 2
+ }
+ Orc_Hero_Helm: {
+ Named: true
+ Rate: 4
+ }
+ Doppelganger_Card: {
+ Named: true
+ Rate: 1
+ }
+ Osiris_Card: {
+ Named: true
+ Rate: 2
+ }
+ Phreeoni_Card: {
+ Named: true
+ Rate: 2
+ }
+ Green_Feeler: {
+ Named: true
+ Rate: 70
+ }
+ /* not yet supported/unknown Big_Sis: {
+ Named: true
+ Rate: 50
+ }*/
+ Mistic_Rose: {
+ Named: true
+ Rate: 36
+ }
+ Well_Baked_Toast: {
+ Named: true
+ Rate: 35
+ }
+ Old_Card_Album: {
+ Count: 2
+ Named: true
+ Rate: 90
+ }
+ Old_Violet_Box: {
+ Count: 5
+ Named: true
+ Rate: 130
+ }
+ Yggdrasilberry: {
+ Count: 15
+ Named: true
+ Rate: 170
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 30
+ Named: true
+ Rate: 170
+ }
+ Zeny_Scroll: {
+ Count: 10
+ Named: true
+ Rate: 230
+ }
+}
+Super_Card_Pet_Egg1: {
+ Orc_Lady_Card: {
+ Named: true
+ Rate: 40
+ }
+ Mummy_Card: {
+ Named: true
+ Rate: 30
+ }
+ Marina_Card: {
+ Named: true
+ Rate: 80
+ }
+ Desert_Wolf_Card: {
+ Named: true
+ Rate: 80
+ }
+ Soldier_Skeleton_Card: {
+ Named: true
+ Rate: 17
+ }
+ Magnolia_Card: {
+ Named: true
+ Rate: 40
+ }
+ Andre_Card: {
+ Named: true
+ Rate: 7
+ }
+ Mandragora_Card: {
+ Named: true
+ Rate: 40
+ }
+ Vadon_Card: {
+ Named: true
+ Rate: 50
+ }
+ Baphomet_Card: {
+ Named: true
+ Rate: 2
+ }
+ Drainliar_Card: {
+ Named: true
+ Rate: 50
+ }
+ Flying_Deleter_Card: {
+ Named: true
+ Rate: 20
+ }
+ Nightmare_Terror_Card: {
+ Named: true
+ Rate: 8
+ }
+ Pest_Card: {
+ Named: true
+ Rate: 20
+ }
+ Marc_Card: {
+ Named: true
+ Rate: 20
+ }
+ Dark_Frame_Card: {
+ Named: true
+ Rate: 10
+ }
+ Deleter_Card: {
+ Named: true
+ Rate: 5
+ }
+ Yggdrasilberry: {
+ Count: 15
+ Named: true
+ Rate: 165
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 20
+ Named: true
+ Rate: 166
+ }
+ Zeny_Scroll: {
+ Count: 5
+ Named: true
+ Rate: 150
+ }
+}
+Super_Card_Pet_Egg2: {
+ Orc_Load_Card: {
+ Named: true
+ Rate: 2
+ }
+ Skel_Worker_Card: {
+ Named: true
+ Rate: 30
+ }
+ Minorous_Card: {
+ Named: true
+ Rate: 55
+ }
+ Garm_Baby_Card: {
+ Named: true
+ Rate: 18
+ }
+ Goblin_Card: {
+ Named: true
+ Rate: 25
+ }
+ Caramel_Card: {
+ Named: true
+ Rate: 70
+ }
+ Scorpion_Card: {
+ Named: true
+ Rate: 5
+ }
+ Flora_Card: {
+ Named: true
+ Rate: 35
+ }
+ Hunter_Fly_Card: {
+ Named: true
+ Rate: 35
+ }
+ Pecopeco_Egg_Card: {
+ Named: true
+ Rate: 40
+ }
+ Hydra_Card: {
+ Named: true
+ Rate: 30
+ }
+ Disguise_Card: {
+ Named: true
+ Rate: 30
+ }
+ Rybio_Card: {
+ Named: true
+ Rate: 9
+ }
+ Wraith_Dead_Card: {
+ Named: true
+ Rate: 20
+ }
+ Majoruros_Card: {
+ Named: true
+ Rate: 18
+ }
+ Pupa_Card: {
+ Named: true
+ Rate: 40
+ }
+ Pecopeco_Card: {
+ Named: true
+ Rate: 40
+ }
+ Yggdrasilberry: {
+ Count: 15
+ Named: true
+ Rate: 168
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 20
+ Named: true
+ Rate: 165
+ }
+ Zeny_Scroll: {
+ Count: 5
+ Named: true
+ Rate: 166
+ }
+}
+Super_Card_Pet_Egg3: {
+ Elder_Wilow_Card: {
+ Named: true
+ Rate: 70
+ }
+ Deviruchi_Card: {
+ Named: true
+ Rate: 20
+ }
+ Marduk_Card: {
+ Named: true
+ Rate: 40
+ }
+ Carat_Card: {
+ Named: true
+ Rate: 45
+ }
+ Choco_Card: {
+ Named: true
+ Rate: 30
+ }
+ Pharaoh_Card: {
+ Named: true
+ Rate: 1
+ }
+ Nine_Tail_Card: {
+ Named: true
+ Rate: 30
+ }
+ Whisper_Card: {
+ Named: true
+ Rate: 10
+ }
+ Frilldora_Card: {
+ Named: true
+ Rate: 20
+ }
+ Dragon_Tail_Card: {
+ Named: true
+ Rate: 33
+ }
+ Baphomet__Card: {
+ Named: true
+ Rate: 10
+ }
+ Daydric_Card: {
+ Named: true
+ Rate: 35
+ }
+ Harpy_Card: {
+ Named: true
+ Rate: 50
+ }
+ Whisper_Boss_Card: {
+ Named: true
+ Rate: 10
+ }
+ Thara_Frog_Card: {
+ Named: true
+ Rate: 50
+ }
+ Executioner_Card: {
+ Named: true
+ Rate: 35
+ }
+ Khalitzburg_Card: {
+ Named: true
+ Rate: 30
+ }
+ Yggdrasilberry: {
+ Count: 15
+ Named: true
+ Rate: 171
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 20
+ Named: true
+ Rate: 170
+ }
+ Zeny_Scroll: {
+ Count: 5
+ Named: true
+ Rate: 140
+ }
+}
+Super_Card_Pet_Egg4: {
+ Thief_Bug_Male_Card: {
+ Named: true
+ Rate: 60
+ }
+ Verit_Card: {
+ Named: true
+ Rate: 70
+ }
+ Matyr_Card: {
+ Named: true
+ Rate: 25
+ }
+ Sohee_Card: {
+ Named: true
+ Rate: 19
+ }
+ Antique_Firelock_Card: {
+ Named: true
+ Rate: 40
+ }
+ Blood_Butterfly_Card: {
+ Named: true
+ Rate: 38
+ }
+ Mimic_Card: {
+ Named: true
+ Rate: 35
+ }
+ Zerom_Card: {
+ Named: true
+ Rate: 38
+ }
+ Phen_Card: {
+ Named: true
+ Rate: 10
+ }
+ Kobold_Card: {
+ Named: true
+ Rate: 40
+ }
+ Moonlight_Flower_Card: {
+ Named: true
+ Rate: 1
+ }
+ Mantis_Card: {
+ Named: true
+ Rate: 45
+ }
+ Smokie_Card: {
+ Named: true
+ Rate: 65
+ }
+ Vitata_Card: {
+ Named: true
+ Rate: 10
+ }
+ High_Orc_Card: {
+ Named: true
+ Rate: 3
+ }
+ Penomena_Card: {
+ Named: true
+ Rate: 13
+ }
+ Tirfing_Card: {
+ Named: true
+ Rate: 18
+ }
+ Yggdrasilberry: {
+ Count: 15
+ Named: true
+ Rate: 165
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 20
+ Named: true
+ Rate: 165
+ }
+ Zeny_Scroll: {
+ Count: 5
+ Named: true
+ Rate: 140
+ }
+}
+Vigorgra_Package1: {
+ Battle_Manual: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Str_Dish10_: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Agi_Dish10_: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Inc_Agi_10_Scroll: {
+ Random: false
+ Count: 15
+ Named: true
+ }
+ Blessing_10_Scroll: {
+ Random: false
+ Count: 15
+ Named: true
+ }
+ Kafra_Card: {
+ Random: false
+ Named: true
+ }
+ Token_Of_Siegfried: {
+ Random: false
+ Named: true
+ }
+}
+Vigorgra_Package2: {
+ Battle_Manual: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Str_Dish10_: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Vit_Dish10_: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Inc_Agi_10_Scroll: {
+ Random: false
+ Count: 15
+ Named: true
+ }
+ Blessing_10_Scroll: {
+ Random: false
+ Count: 15
+ Named: true
+ }
+ Kafra_Card: {
+ Random: false
+ Named: true
+ }
+ Token_Of_Siegfried: {
+ Random: false
+ Named: true
+ }
+}
+Vigorgra_Package3: {
+ Battle_Manual: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Int_Dish10_: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Dex_Dish10_: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Inc_Agi_10_Scroll: {
+ Random: false
+ Count: 15
+ Named: true
+ }
+ Blessing_10_Scroll: {
+ Random: false
+ Count: 15
+ Named: true
+ }
+ Kafra_Card: {
+ Random: false
+ Named: true
+ }
+ Token_Of_Siegfried: {
+ Random: false
+ Named: true
+ }
+}
+Vigorgra_Package6: {
+ Battle_Manual: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Str_Dish10_: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Agi_Dish10_: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Adrenaline_Scroll: {
+ Random: false
+ Count: 24
+ Named: true
+ }
+ Aspersio_5_Scroll: {
+ Random: false
+ Count: 20
+ Named: true
+ }
+ Holy_Water: {
+ Random: false
+ Count: 20
+ Named: true
+ }
+ Kafra_Card: {
+ Random: false
+ Named: true
+ }
+ Token_Of_Siegfried: {
+ Random: false
+ Named: true
+ }
+}
+Vigorgra_Package7: {
+ Battle_Manual: {
+ Random: false
+ Count: 4
+ Named: true
+ }
+ Str_Dish10_: {
+ Random: false
+ Count: 4
+ Named: true
+ }
+ Agi_Dish10_: {
+ Random: false
+ Count: 4
+ Named: true
+ }
+ Inc_Agi_10_Scroll: {
+ Random: false
+ Count: 30
+ Named: true
+ }
+ Blessing_10_Scroll: {
+ Random: false
+ Count: 30
+ Named: true
+ }
+ Kafra_Card: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Token_Of_Siegfried: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+}
+Vigorgra_Package9: {
+ Battle_Manual: {
+ Random: false
+ Count: 4
+ Named: true
+ }
+ Int_Dish10_: {
+ Random: false
+ Count: 4
+ Named: true
+ }
+ Dex_Dish10_: {
+ Random: false
+ Count: 4
+ Named: true
+ }
+ Inc_Agi_10_Scroll: {
+ Random: false
+ Count: 30
+ Named: true
+ }
+ Blessing_10_Scroll: {
+ Random: false
+ Count: 30
+ Named: true
+ }
+ Kafra_Card: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Token_Of_Siegfried: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+}
+Vigorgra_Package10: {
+ Battle_Manual: {
+ Random: false
+ Count: 4
+ Named: true
+ }
+ Int_Dish10_: {
+ Random: false
+ Count: 4
+ Named: true
+ }
+ Vit_Dish10_: {
+ Random: false
+ Count: 4
+ Named: true
+ }
+ Inc_Agi_10_Scroll: {
+ Random: false
+ Count: 30
+ Named: true
+ }
+ Blessing_10_Scroll: {
+ Random: false
+ Count: 30
+ Named: true
+ }
+ Kafra_Card: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Token_Of_Siegfried: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+}
+Vigorgra_Package12: {
+ Battle_Manual: {
+ Random: false
+ Count: 4
+ Named: true
+ }
+ Str_Dish10_: {
+ Random: false
+ Count: 4
+ Named: true
+ }
+ Agi_Dish10_: {
+ Random: false
+ Count: 4
+ Named: true
+ }
+ Adrenaline_Scroll: {
+ Random: false
+ Count: 48
+ Named: true
+ }
+ Aspersio_5_Scroll: {
+ Random: false
+ Count: 40
+ Named: true
+ }
+ Holy_Water: {
+ Random: false
+ Count: 40
+ Named: true
+ }
+ Kafra_Card: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Token_Of_Siegfried: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+}
+Pet_Egg_Scroll12: {
+ Poring_Box: {
+ Named: true
+ Rate: 80
+ }
+ Vit_Dish10_: {
+ Count: 10
+ Named: true
+ Rate: 150
+ }
+ Old_Violet_Box: {
+ Named: true
+ Rate: 80
+ }
+ Dex_Dish10_: {
+ Count: 10
+ Named: true
+ Rate: 150
+ }
+ Megaphone_: {
+ Count: 3
+ Named: true
+ Rate: 150
+ }
+ Kafra_Card: {
+ Count: 5
+ Named: true
+ Rate: 180
+ }
+ Luk_Dish10_: {
+ Count: 10
+ Named: true
+ Rate: 180
+ }
+ Elven_Ears: {
+ Named: true
+ Rate: 10
+ }
+ Flying_Angel: {
+ Named: true
+ Rate: 10
+ }
+ Zeny_Scroll: {
+ Named: true
+ Rate: 10
+ }
+}
+Pet_Egg_Scroll13: {
+ Elephant_Hat: {
+ Named: true
+ Rate: 10
+ }
+ Happy_Wig: {
+ Named: true
+ Rate: 10
+ }
+ Enriched_Oridecon: {
+ Count: 5
+ Named: true
+ Rate: 170
+ }
+ Enriched_Elunium: {
+ Count: 5
+ Named: true
+ Rate: 300
+ }
+ Zeny_Scroll: {
+ Named: true
+ Rate: 10
+ }
+ Yggdrasilberry: {
+ Count: 7
+ Named: true
+ Rate: 100
+ }
+ Fruit_Of_Mastela: {
+ Count: 15
+ Named: true
+ Rate: 100
+ }
+ Blue_Herb: {
+ Count: 8
+ Named: true
+ Rate: 100
+ }
+ Insurance: {
+ Count: 3
+ Named: true
+ Rate: 100
+ }
+ White_Slim_Potion: {
+ Count: 20
+ Named: true
+ Rate: 100
+ }
+}
+Pet_Egg_Scroll14: {
+ Hibiscus: {
+ Named: true
+ Rate: 10
+ }
+ Charming_Ribbon: {
+ Named: true
+ Rate: 10
+ }
+ Enriched_Oridecon: {
+ Count: 5
+ Named: true
+ Rate: 150
+ }
+ Enriched_Elunium: {
+ Count: 5
+ Named: true
+ Rate: 250
+ }
+ Zeny_Scroll: {
+ Named: true
+ Rate: 50
+ }
+ Yggdrasilberry: {
+ Count: 7
+ Named: true
+ Rate: 100
+ }
+ Fruit_Of_Mastela: {
+ Count: 15
+ Named: true
+ Rate: 100
+ }
+ Grape_Juice: {
+ Count: 20
+ Named: true
+ Rate: 100
+ }
+ Insurance: {
+ Count: 3
+ Named: true
+ Rate: 100
+ }
+ White_Slim_Potion: {
+ Count: 20
+ Named: true
+ Rate: 130
+ }
+}
+Super_Pet_Egg5: {
+ Bird_Nest: {
+ Named: true
+ Rate: 15
+ }
+ Fallen_Leaves: {
+ Named: true
+ Rate: 10
+ }
+ Sheep_Hat: {
+ Named: true
+ Rate: 5
+ }
+ Pumpkin_Hat: {
+ Named: true
+ Rate: 10
+ }
+ Cyclops_Visor: {
+ Named: true
+ Rate: 6
+ }
+ Alice_Doll: {
+ Named: true
+ Rate: 5
+ }
+ Magic_Eyes: {
+ Named: true
+ Rate: 5
+ }
+ Minstrel_Hat: {
+ Named: true
+ Rate: 5
+ }
+ Steel: {
+ Count: 10
+ Named: true
+ Rate: 53
+ }
+ Old_Card_Album: {
+ Count: 2
+ Named: true
+ Rate: 90
+ }
+ Old_Violet_Box: {
+ Count: 5
+ Named: true
+ Rate: 150
+ }
+ Yggdrasilberry: {
+ Count: 15
+ Named: true
+ Rate: 200
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 30
+ Named: true
+ Rate: 230
+ }
+ Zeny_Scroll_Box: {
+ Count: 10
+ Named: true
+ Rate: 216
+ }
+}
+Super_Pet_Egg6: {
+ Marionette_Doll: {
+ Named: true
+ Rate: 5
+ }
+ Gambler_Hat: {
+ Named: true
+ Rate: 10
+ }
+ Elephant_Hat: {
+ Named: true
+ Rate: 10
+ }
+ Baseball_Cap: {
+ Named: true
+ Rate: 5
+ }
+ Silver_Tiara: {
+ Named: true
+ Rate: 5
+ }
+ Joker_Jester_: {
+ Named: true
+ Rate: 6
+ }
+ Headset_OST: {
+ Named: true
+ Rate: 5
+ }
+ Chinese_Crown: {
+ Named: true
+ Rate: 5
+ }
+ Steel: {
+ Count: 10
+ Named: true
+ Rate: 53
+ }
+ Old_Card_Album: {
+ Count: 2
+ Named: true
+ Rate: 90
+ }
+ Old_Violet_Box: {
+ Count: 5
+ Named: true
+ Rate: 150
+ }
+ Yggdrasilberry: {
+ Count: 15
+ Named: true
+ Rate: 200
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 30
+ Named: true
+ Rate: 230
+ }
+ Zeny_Scroll_Box: {
+ Count: 10
+ Named: true
+ Rate: 226
+ }
+}
+Super_Pet_Egg7: {
+ Candle: {
+ Named: true
+ Rate: 15
+ }
+ Gold_Tiara: {
+ Named: true
+ Rate: 5
+ }
+ Phrygian_Cap_: {
+ Named: true
+ Rate: 10
+ }
+ Helm_Of_Darkness: {
+ Named: true
+ Rate: 5
+ }
+ Puppy_Hat: {
+ Named: true
+ Rate: 10
+ }
+ Romantic_White_Flower: {
+ Named: true
+ Rate: 8
+ }
+ Hibiscus: {
+ Named: true
+ Rate: 5
+ }
+ Charming_Ribbon: {
+ Named: true
+ Rate: 10
+ }
+ Steel: {
+ Count: 10
+ Named: true
+ Rate: 53
+ }
+ Old_Card_Album: {
+ Count: 2
+ Named: true
+ Rate: 90
+ }
+ Old_Violet_Box: {
+ Count: 5
+ Named: true
+ Rate: 150
+ }
+ Yggdrasilberry: {
+ Count: 15
+ Named: true
+ Rate: 200
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 30
+ Named: true
+ Rate: 230
+ }
+ Zeny_Scroll_Box: {
+ Count: 10
+ Named: true
+ Rate: 209
+ }
+}
+Super_Pet_Egg8: {
+ Angeling_Hat: {
+ Named: true
+ Rate: 5
+ }
+ Coppola: {
+ Named: true
+ Rate: 10
+ }
+ Tongue_Mask: {
+ Named: true
+ Rate: 15
+ }
+ Captain_Hat: {
+ Named: true
+ Rate: 5
+ }
+ Laurel_Wreath: {
+ Named: true
+ Rate: 5
+ }
+ Geographer_Band: {
+ Named: true
+ Rate: 5
+ }
+ Twin_Ribbon: {
+ Named: true
+ Rate: 5
+ }
+ Bird_Nest_Hat: {
+ Named: true
+ Rate: 10
+ }
+ Steel: {
+ Count: 10
+ Named: true
+ Rate: 53
+ }
+ Old_Card_Album: {
+ Count: 2
+ Named: true
+ Rate: 90
+ }
+ Old_Violet_Box: {
+ Count: 5
+ Named: true
+ Rate: 150
+ }
+ Yggdrasilberry: {
+ Count: 15
+ Named: true
+ Rate: 200
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 30
+ Named: true
+ Rate: 230
+ }
+ Zeny_Scroll_Box: {
+ Count: 10
+ Named: true
+ Rate: 217
+ }
+}
+Pet_Egg_Scroll_E: {
+ Exorcize_Herb: {
+ Count: 10
+ Named: true
+ Rate: 350
+ }
+ Silk_Ribbon: {
+ Named: true
+ Rate: 130
+ }
+ Realgar_Wine: {
+ Count: 10
+ Named: true
+ Rate: 350
+ }
+ Chung_E_Cake: {
+ Count: 10
+ Named: true
+ Rate: 70
+ }
+ Bok_Choy: {
+ Count: 10
+ Named: true
+ Rate: 70
+ }
+ Chung_E_Ticket: {
+ Named: true
+ Rate: 10
+ }
+ Spring_Rabbit_Ticket: {
+ Named: true
+ Rate: 10
+ }
+ Zeny_Scroll_Box: {
+ Named: true
+ Rate: 10
+ }
+}
+Ramen_Hat_Box: {
+ Ramen_Hat: {
+ Random: false
+ Expire: 336
+ Named: true
+ }
+}
+Mysterious_Travel_Sack1: {
+ Yellow_Baseball_Cap: {
+ Named: true
+ Rate: 1
+ }
+ Valkyrie_Feather_Band: {
+ Named: true
+ Rate: 5
+ }
+ Soulless_Wing: {
+ Named: true
+ Rate: 5
+ }
+ Afro_Wig: {
+ Named: true
+ Rate: 1
+ }
+ Happy_Wig: {
+ Named: true
+ Rate: 1
+ }
+ Shiny_Wig: {
+ Named: true
+ Rate: 1
+ }
+ Ring_Of_Water: {
+ Named: true
+ Rate: 2
+ }
+ Ring_Of_Fire: {
+ Named: true
+ Rate: 2
+ }
+ Dun_Tele_Scroll1: {
+ Named: true
+ Rate: 2
+ }
+ Dun_Tele_Scroll1_Box: {
+ Named: true
+ Rate: 5
+ }
+ Shadow_Armor_S_Box10: {
+ Named: true
+ Rate: 5
+ }
+ Holy_Armor_S_Box10: {
+ Named: true
+ Rate: 5
+ }
+ Small_Life_Potion_Box30: {
+ Named: true
+ Rate: 200
+ }
+ Med_Life_Potion_Box30: {
+ Named: true
+ Rate: 200
+ }
+ S_Def_Potion_Box30: {
+ Named: true
+ Rate: 200
+ }
+ S_Mdef_Potion_Box30: {
+ Named: true
+ Rate: 80
+ }
+ Max_Weight_Up_Box: {
+ Named: true
+ Rate: 80
+ }
+ Regeneration_Box10: {
+ Named: true
+ Rate: 205
+ }
+}
+Mysterious_Travel_Sack2: {
+ Aussie_Flag_Hat: {
+ Named: true
+ Rate: 10
+ }
+ Chullos: {
+ Named: true
+ Rate: 20
+ }
+ Ati_Atihan_Hat: {
+ Named: true
+ Rate: 5
+ }
+ Marcher_Hat: {
+ Named: true
+ Rate: 5
+ }
+ Marvelous_Wig: {
+ Named: true
+ Rate: 100
+ }
+ Fantastic_Wig: {
+ Named: true
+ Rate: 100
+ }
+ Ring_Of_Wind: {
+ Named: true
+ Rate: 20
+ }
+ Ring_Of_Earth: {
+ Named: true
+ Rate: 20
+ }
+ Dun_Tele_Scroll1: {
+ Named: true
+ Rate: 10
+ }
+ Dun_Tele_Scroll1_Box: {
+ Named: true
+ Rate: 50
+ }
+ Shadow_Armor_S_Box10: {
+ Named: true
+ Rate: 50
+ }
+ Holy_Armor_S_Box10: {
+ Named: true
+ Rate: 50
+ }
+ Small_Life_Potion_Box30: {
+ Named: true
+ Rate: 100
+ }
+ Med_Life_Potion_Box30: {
+ Named: true
+ Rate: 100
+ }
+ S_Def_Potion_Box30: {
+ Named: true
+ Rate: 100
+ }
+ S_Mdef_Potion_Box30: {
+ Named: true
+ Rate: 80
+ }
+ Max_Weight_Up_Box: {
+ Named: true
+ Rate: 80
+ }
+ Regeneration_Box10: {
+ Named: true
+ Rate: 100
+ }
+}
+Mysterious_Travel_Sack3: {
+ Kettle_Hat: {
+ Named: true
+ Rate: 20
+ }
+ Deviling_Hat: {
+ Named: true
+ Rate: 10
+ }
+ Pecopeco_Hairband: {
+ Named: true
+ Rate: 10
+ }
+ Chick_Hat: {
+ Named: true
+ Rate: 50
+ }
+ Vacation_Hat: {
+ Named: true
+ Rate: 30
+ }
+ Ribbon_Black: {
+ Named: true
+ Rate: 60
+ }
+ Ribbon_Yellow: {
+ Named: true
+ Rate: 50
+ }
+ Ribbon_Green: {
+ Named: true
+ Rate: 50
+ }
+ Dun_Tele_Scroll1: {
+ Named: true
+ Rate: 10
+ }
+ Dun_Tele_Scroll1_Box: {
+ Named: true
+ Rate: 50
+ }
+ Shadow_Armor_S_Box10: {
+ Named: true
+ Rate: 50
+ }
+ Holy_Armor_S_Box10: {
+ Named: true
+ Rate: 50
+ }
+ Small_Life_Potion_Box30: {
+ Named: true
+ Rate: 100
+ }
+ Med_Life_Potion_Box30: {
+ Named: true
+ Rate: 100
+ }
+ S_Def_Potion_Box30: {
+ Named: true
+ Rate: 100
+ }
+ S_Mdef_Potion_Box30: {
+ Named: true
+ Rate: 80
+ }
+ Max_Weight_Up_Box: {
+ Named: true
+ Rate: 80
+ }
+ Regeneration_Box10: {
+ Named: true
+ Rate: 100
+ }
+}
+Mysterious_Travel_Sack4: {
+ Twin_Ribbon: {
+ Named: true
+ Rate: 2
+ }
+ Ribbon_Of_Bride: {
+ Named: true
+ Rate: 2
+ }
+ Charming_Ribbon: {
+ Named: true
+ Rate: 1
+ }
+ Ribbon_Pink: {
+ Named: true
+ Rate: 2
+ }
+ Ribbon_Orange: {
+ Named: true
+ Rate: 2
+ }
+ Ribbon_White: {
+ Named: true
+ Rate: 2
+ }
+ Red_Glasses: {
+ Named: true
+ Rate: 1
+ }
+ Dun_Tele_Scroll1: {
+ Named: true
+ Rate: 1
+ }
+ Dun_Tele_Scroll1_Box: {
+ Named: true
+ Rate: 5
+ }
+ Shadow_Armor_S_Box10: {
+ Named: true
+ Rate: 5
+ }
+ Holy_Armor_S_Box10: {
+ Named: true
+ Rate: 5
+ }
+ Small_Life_Potion_Box30: {
+ Named: true
+ Rate: 203
+ }
+ Med_Life_Potion_Box30: {
+ Named: true
+ Rate: 203
+ }
+ S_Def_Potion_Box30: {
+ Named: true
+ Rate: 203
+ }
+ S_Mdef_Potion_Box30: {
+ Named: true
+ Rate: 80
+ }
+ Max_Weight_Up_Box: {
+ Named: true
+ Rate: 80
+ }
+ Regeneration_Box10: {
+ Named: true
+ Rate: 203
+ }
+}
+Magician_Card_Box: {
+ Blood_Butterfly_Card: {
+ Random: false
+ Named: true
+ }
+ Parasite_Card: {
+ Random: false
+ Named: true
+ }
+ Harpy_Card: {
+ Random: false
+ Named: true
+ }
+ Miyabi_Ningyo_Card: {
+ Random: false
+ Named: true
+ }
+ Wicked_Nymph_Card: {
+ Random: false
+ Named: true
+ }
+ Loli_Ruri_Card: {
+ Random: false
+ Named: true
+ }
+}
+Acolyte_Card_Box: {
+ Rideword_Card: {
+ Random: false
+ Named: true
+ }
+ Fur_Seal_Card: {
+ Random: false
+ Named: true
+ }
+ Live_Peach_Tree_Card: {
+ Random: false
+ Named: true
+ }
+ Geographer_Card: {
+ Random: false
+ Named: true
+ }
+ Cookie_Card: {
+ Random: false
+ Named: true
+ }
+}
+Archer_Card_Box: {
+ Cruiser_Card: {
+ Random: false
+ Named: true
+ }
+ Anolian_Card: {
+ Random: false
+ Named: true
+ }
+ Merman_Card: {
+ Random: false
+ Named: true
+ }
+ Dragon_Tail_Card: {
+ Random: false
+ Named: true
+ }
+ Alligator_Card: {
+ Random: false
+ Named: true
+ }
+}
+Swordman_Card_Box: {
+ Freezer_Card: {
+ Random: false
+ Named: true
+ }
+ Heater_Card: {
+ Random: false
+ Named: true
+ }
+ Solider_Card: {
+ Random: false
+ Named: true
+ }
+ Permeter_Card: {
+ Random: false
+ Named: true
+ }
+ Assulter_Card: {
+ Random: false
+ Named: true
+ }
+}
+Thief_Card_Box: {
+ Shinobi_Card: {
+ Random: false
+ Named: true
+ }
+ Wander_Man_Card: {
+ Random: false
+ Named: true
+ }
+ Wild_Rose_Card: {
+ Random: false
+ Named: true
+ }
+ The_Paper_Card: {
+ Random: false
+ Named: true
+ }
+ Dancing_Dragon_Card: {
+ Random: false
+ Named: true
+ }
+}
+Merchant_Card_Box: {
+ Mystcase_Card: {
+ Random: false
+ Named: true
+ }
+ Zipper_Bear_Card: {
+ Random: false
+ Named: true
+ }
+ Raggler_Card: {
+ Random: false
+ Named: true
+ }
+ Baby_Leopard_Card: {
+ Random: false
+ Named: true
+ }
+ Hylozoist_Card: {
+ Random: false
+ Named: true
+ }
+}
+Hard_Core_Set_Box: {
+ Battle_Manual: {
+ Random: false
+ Count: 10
+ Named: true
+ }
+ Bubble_Gum: {
+ Random: false
+ Count: 10
+ Named: true
+ }
+ Insurance: {
+ Random: false
+ Count: 10
+ Named: true
+ }
+}
+Kitty_Set_Box: {
+ White_Drooping_Kitty: {
+ Random: false
+ Named: true
+ }
+ Blue_Drooping_Kitty: {
+ Random: false
+ Named: true
+ }
+ Pink_Drooping_Kitty: {
+ Random: false
+ Named: true
+ }
+ Yellow_Drooping_Kitty: {
+ Random: false
+ Named: true
+ }
+ Gray_Drooping_Kitty: {
+ Random: false
+ Named: true
+ }
+}
+Soft_Core_Set_Box: {
+ Battle_Manual: {
+ Random: false
+ Count: 5
+ Named: true
+ }
+ Bubble_Gum: {
+ Random: false
+ Count: 5
+ Named: true
+ }
+ Insurance: {
+ Random: false
+ Count: 5
+ Named: true
+ }
+}
+Deviruchi_Set_Box: {
+ Red_Deviruchi_Cap: {
+ Random: false
+ Named: true
+ }
+ White_Deviruchi_Cap: {
+ Random: false
+ Named: true
+ }
+ Gray_Deviruchi_Cap: {
+ Random: false
+ Named: true
+ }
+}
+MVP_Hunt_Box: {
+ Convex_Mirror: {
+ Random: false
+ Count: 3
+ Named: true
+ }
+ Token_Of_Siegfried: {
+ Random: false
+ Named: true
+ }
+ Bubble_Gum: {
+ Random: false
+ Named: true
+ }
+ Megaphone_: {
+ Random: false
+ Named: true
+ }
+}
+Brewing_Box: {
+ Dex_Dish10_: {
+ Random: false
+ Count: 10
+ Named: true
+ }
+ Int_Dish10_: {
+ Random: false
+ Count: 10
+ Named: true
+ }
+ Luk_Dish10_: {
+ Random: false
+ Count: 10
+ Named: true
+ }
+}
+Acidbomb_10_Box: {
+ Fire_Bottle: {
+ Random: false
+ Count: 10
+ Named: true
+ }
+ Acid_Bottle: {
+ Random: false
+ Count: 10
+ Named: true
+ }
+}
+Basic_Siege_Supply_Box: {
+ Siege_White_Potion: {
+ Random: false
+ Count: 25
+ Named: true
+ }
+ Siege_Blue_Potion: {
+ Random: false
+ Count: 10
+ Named: true
+ }
+}
+Adv_Siege_Supply_Box: {
+ Siege_White_Potion: {
+ Random: false
+ Count: 50
+ Named: true
+ }
+ Siege_Blue_Potion: {
+ Random: false
+ Count: 20
+ Named: true
+ }
+}
+Elite_Siege_Supply_Box: {
+ Siege_White_Potion: {
+ Random: false
+ Count: 100
+ Named: true
+ }
+ Siege_Blue_Potion: {
+ Random: false
+ Count: 50
+ Named: true
+ }
+}
+Beholder_Ring_Box: {
+ Beholder_Ring: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Hallow_Ring_Box: {
+ Hallow_Ring: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Clamorous_Ring_Box: {
+ Clamorous_Ring: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Chemical_Ring_Box: {
+ Chemical_Ring: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Insecticide_Ring_Box: {
+ Insecticide_Ring: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Fisher_Ring_Box: {
+ Fisher_Ring: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Decussate_Ring_Box: {
+ Decussate_Ring: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Bloody_Ring_Box: {
+ Bloody_Ring: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Satanic_Ring_Box: {
+ Satanic_Ring: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Dragoon_Ring_Box: {
+ Dragoon_Ring: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Angel_Scroll: {
+ Angelic_Chain: {
+ Named: true
+ Rate: 5
+ }
+ Dress_Of_Angel: {
+ Named: true
+ Rate: 100
+ }
+ /* not yet supported/unknown Ear_Of_Angel: {
+ Named: true
+ Rate: 100
+ }*/
+ Kiss_Of_Angel: {
+ Named: true
+ Rate: 30
+ }
+ Angeling_Hat: {
+ Named: true
+ Rate: 50
+ }
+ Angeling_Hairpin: {
+ Named: true
+ Rate: 130
+ }
+ Gold_Spirit_Chain: {
+ Named: true
+ Rate: 110
+ }
+ Angeling_Card: {
+ Named: true
+ Rate: 30
+ }
+ Blessing_10_Scroll_Box: {
+ Named: true
+ Rate: 420
+ }
+ Archangeling_Card: {
+ Named: true
+ Rate: 20
+ }
+}
+Devil_Scroll: {
+ Satanic_Chain: {
+ Named: true
+ Rate: 4
+ }
+ Book_Of_Devil: {
+ Count: 5
+ Named: true
+ Rate: 150
+ }
+ /* not yet supported/unknown Ear_Of_Devil: {
+ Named: true
+ Rate: 100
+ }*/
+ Petite_DiablOfs_Wing: {
+ Named: true
+ Rate: 125
+ }
+ Pet_Egg_Scroll1: {
+ Named: true
+ Rate: 180
+ }
+ Deviling_Card: {
+ Named: true
+ Rate: 1
+ }
+ Pet_Egg_Scroll_Box1: {
+ Named: true
+ Rate: 200
+ }
+ Horn_Of_Succubus: {
+ Named: true
+ Rate: 45
+ }
+ Inccubus_Horn: {
+ Named: true
+ Rate: 45
+ }
+ Diabolic_Box: {
+ Named: true
+ Rate: 150
+ }
+}
+July7_Scroll: {
+ Basic_Siege_Supply_Box: {
+ Random: false
+ Named: true
+ }
+ Underripe_Yggseed: {
+ Count: 10
+ Named: true
+ Rate: 1500
+ }
+ Str_Dish_Box: {
+ Named: true
+ Rate: 1500
+ }
+ Bubble_Gum_Box: {
+ Named: true
+ Rate: 1550
+ }
+ Battle_Manual_Box: {
+ Named: true
+ Rate: 1500
+ }
+ Convex_Mirror_Box: {
+ Named: true
+ Rate: 1500
+ }
+ /* not yet supported/unknown Eddga_Scroll: {
+ Named: true
+ Rate: 400
+ }*/
+ Token_Of_Siegfried_Box: {
+ Named: true
+ Rate: 1500
+ }
+ Berzebub_Card: {
+ Announce: true
+ Named: true
+ Rate: 1
+ }
+ Guarantee_Weapon_9Up: {
+ Announce: true
+ Named: true
+ Rate: 20
+ }
+ Guarantee_Armor_9Up: {
+ Announce: true
+ Named: true
+ Rate: 20
+ }
+}
+Bacsojin_Scroll: {
+ Magical_Moon_Cake: {
+ Count: 10
+ Named: true
+ Rate: 150
+ }
+ Moon_Cake: {
+ Count: 10
+ Named: true
+ Rate: 150
+ }
+ Special_Moon_Cake: {
+ Count: 10
+ Named: true
+ Rate: 150
+ }
+ Tayelin_Doll_Hat: {
+ Named: true
+ Rate: 5
+ }
+ Binit_Doll_Hat: {
+ Named: true
+ Rate: 5
+ }
+ Debril_Doll_Hat: {
+ Named: true
+ Rate: 5
+ }
+ Blessing_10_Scroll_Box: {
+ Named: true
+ Rate: 180
+ }
+ Hibiscus: {
+ Named: true
+ Rate: 25
+ }
+ Charming_Ribbon: {
+ Named: true
+ Rate: 30
+ }
+ Miracle_Medicine: {
+ Named: true
+ Rate: 1
+ }
+ Slipper: {
+ Named: true
+ Rate: 14
+ }
+ Insurance: {
+ Count: 5
+ Named: true
+ Rate: 135
+ }
+ Guyak_Pudding: {
+ Count: 5
+ Named: true
+ Rate: 150
+ }
+}
+Animal_Scroll: {
+ Tiger_Mask: {
+ Named: true
+ Rate: 5
+ }
+ Guardian_Lion_Mask: {
+ Named: true
+ Rate: 5
+ }
+ Luk_Dish10: {
+ Count: 5
+ Named: true
+ Rate: 185
+ }
+ Panda_Cap: {
+ Named: true
+ Rate: 5
+ }
+ Brown_Bear_Cap: {
+ Named: true
+ Rate: 5
+ }
+ Smokie_Hat: {
+ Named: true
+ Rate: 5
+ }
+ Str_Dish08: {
+ Count: 5
+ Named: true
+ Rate: 185
+ }
+ Lazy_Raccoon: {
+ Named: true
+ Rate: 5
+ }
+ Drooping_Bunny: {
+ Named: true
+ Rate: 5
+ }
+ Int_Dish03: {
+ Count: 5
+ Named: true
+ Rate: 185
+ }
+ Elephant_Hat_: {
+ Named: true
+ Rate: 10
+ }
+ Sea_Otter_Cap: {
+ Named: true
+ Rate: 10
+ }
+ Vit_Dish09: {
+ Count: 5
+ Named: true
+ Rate: 185
+ }
+ Galapago_Cap: {
+ Named: true
+ Rate: 10
+ }
+ Magestic_Goat_TW: {
+ Named: true
+ Rate: 5
+ }
+ Fish_On_Head_: {
+ Named: true
+ Rate: 5
+ }
+ Agi_Dish06: {
+ Count: 5
+ Named: true
+ Rate: 185
+ }
+}
+Heart_Scroll: {
+ Orleans_Glove: {
+ Named: true
+ Rate: 5
+ }
+ Wool_Scarf: {
+ Named: true
+ Rate: 5
+ }
+ Red_Glasses: {
+ Named: true
+ Rate: 15
+ }
+ Str_Dish08: {
+ Count: 7
+ Named: true
+ Rate: 200
+ }
+ Vit_Dish10: {
+ Count: 5
+ Named: true
+ Rate: 200
+ }
+ Spiritual_Ring: {
+ Named: true
+ Rate: 1
+ }
+ Agi_Dish09: {
+ Count: 5
+ Named: true
+ Rate: 200
+ }
+ Scarf_Belt: {
+ Named: true
+ Rate: 40
+ }
+ Lesser_Elemental_Ring: {
+ Named: true
+ Rate: 5
+ }
+ Luk_Dish07: {
+ Count: 8
+ Named: true
+ Rate: 200
+ }
+ Lion_Mask: {
+ Named: true
+ Rate: 20
+ }
+ Fur_Hat: {
+ Named: true
+ Rate: 20
+ }
+ Ulle_Cap: {
+ Named: true
+ Rate: 20
+ }
+ Valkyrie_Feather_Band: {
+ Named: true
+ Rate: 4
+ }
+ Winter_Hat: {
+ Named: true
+ Rate: 20
+ }
+ Ear_Mufs: {
+ Named: true
+ Rate: 45
+ }
+}
+New_Year_Scroll: {
+ Silver_Tiara: {
+ Named: true
+ Rate: 1
+ }
+ Magic_Card_Album: {
+ Named: true
+ Rate: 5
+ }
+ Guyak_Pudding: {
+ Count: 10
+ Named: true
+ Rate: 180
+ }
+ Zeny_Scroll: {
+ Count: 10
+ Named: true
+ Rate: 180
+ }
+ Clothing_Dye_Coupon: {
+ Count: 2
+ Named: true
+ Rate: 50
+ }
+ Marcher_Hat: {
+ Named: true
+ Rate: 1
+ }
+ Yggdrasilberry_Box_: {
+ Named: true
+ Rate: 100
+ }
+ Dead_Tree_Branch_Box1: {
+ Named: true
+ Rate: 132
+ }
+ Megaphone_Box: {
+ Named: true
+ Rate: 150
+ }
+ Mini_Propeller_: {
+ Named: true
+ Rate: 1
+ }
+ Token_Of_Siegfried_Box: {
+ Named: true
+ Rate: 100
+ }
+ Old_Violet_Box: {
+ Count: 2
+ Named: true
+ Rate: 100
+ }
+}
+Valentine_Pledge_Box: {
+ Valentine_Pledge: {
+ Random: false
+ Expire: 8760
+ Named: true
+ }
+}
+Ox_Tail_Scroll: {
+ Yggdrasilberry_Box_: {
+ Named: true
+ Rate: 1420
+ }
+ Luk_Dish_Box: {
+ Named: true
+ Rate: 1420
+ }
+ Kafra_Card_Box: {
+ Named: true
+ Rate: 1420
+ }
+ Token_Of_Siegfried_Box: {
+ Named: true
+ Rate: 1420
+ }
+ Insurance_Package: {
+ Named: true
+ Rate: 1420
+ }
+ /* not yet supported/unknown Zealotus_Scroll: {
+ Count: 5
+ Named: true
+ Rate: 300
+ }*/
+ Assumptio_5_Scroll_Box: {
+ Named: true
+ Rate: 1400
+ }
+ Max_Weight_Up_Box: {
+ Named: true
+ Rate: 500
+ }
+ /* not yet supported/unknown B_Dragon_Hat_Box: {
+ Announce: true
+ Named: true
+ Rate: 150
+ }*/
+}
+Buddah_Scroll: {
+ Zeny_Scroll: {
+ Count: 7
+ Named: true
+ Rate: 201
+ }
+ S_Def_Potion_Box30: {
+ Named: true
+ Rate: 112
+ }
+ S_Mdef_Potion_Box30: {
+ Named: true
+ Rate: 111
+ }
+ B_Def_Potion_Box10: {
+ Named: true
+ Rate: 110
+ }
+ B_Mdef_Potion_Box10: {
+ Named: true
+ Rate: 109
+ }
+ Dun_Tele_Scroll_Box10: {
+ Named: true
+ Rate: 108
+ }
+ Spark_Candy_Box10: {
+ Count: 7
+ Named: true
+ Rate: 80
+ }
+ Ati_Atihan_Hat_: {
+ Named: true
+ Rate: 50
+ }
+ Drooping_Bunny: {
+ Named: true
+ Rate: 50
+ }
+ Kabuki_Mask: {
+ Named: true
+ Rate: 49
+ }
+ Deprotai_Doll_Hat: {
+ Named: true
+ Rate: 9
+ }
+ Bright_Fury: {
+ Named: true
+ Rate: 8
+ }
+ Secret_Medicine: {
+ Named: true
+ Rate: 2
+ }
+ Miracle_Medicine: {
+ Named: true
+ Rate: 1
+ }
+}
+Evil_Incarnation: {
+ Dead_Tree_Branch_Box2: {
+ Named: true
+ Rate: 224
+ }
+ Guyak_Pudding: {
+ Count: 10
+ Named: true
+ Rate: 124
+ }
+ Int_Dish_Box: {
+ Named: true
+ Rate: 123
+ }
+ Luk_Dish_Box: {
+ Named: true
+ Rate: 122
+ }
+ Vit_Dish_Box: {
+ Named: true
+ Rate: 121
+ }
+ Str_Dish_Box: {
+ Named: true
+ Rate: 120
+ }
+ Romantic_White_Flower: {
+ Named: true
+ Rate: 47
+ }
+ Love_Berry: {
+ Named: true
+ Rate: 46
+ }
+ Minstrel_Hat: {
+ Named: true
+ Rate: 26
+ }
+ Puppy_Hat: {
+ Named: true
+ Rate: 25
+ }
+ Kafra_Band: {
+ Named: true
+ Rate: 10
+ }
+ Majestic_Evil_Horn: {
+ Named: true
+ Rate: 9
+ }
+ Secret_Medicine: {
+ Count: 2
+ Named: true
+ Rate: 2
+ }
+ Miracle_Medicine: {
+ Named: true
+ Rate: 1
+ }
+}
+/* not yet supported/unknown F_Clover_Box_Mouth: {
+ Leaf_Clover_In_Mouth: {
+ Random: false
+ Named: true
+ }
+}*/
+/* not yet supported/unknown F_Clover_Box_Mouth2: {
+ Leaf_Clover_In_Mouth: {
+ Random: false
+ Expire: 2
+ Named: true
+ }
+}*/
+/* not yet supported/unknown F_Clover_Box_Mouth4: {
+ Leaf_Clover_In_Mouth: {
+ Random: false
+ Expire: 4
+ Named: true
+ }
+}*/
+Pr_Reset_Stone_Box: {
+ Premium_Reset_Stone: {
+ Random: false
+ }
+}
+/* not yet supported/unknown Life_Ribbon_Box: {
+ Life_Ribbon: {
+ Random: false
+ Named: true
+ }
+}*/
+/* not yet supported/unknown Life_Ribbon_Box2: {
+ Life_Ribbon: {
+ Random: false
+ Expire: 2
+ Named: true
+ }
+}*/
+/* not yet supported/unknown Life_Ribbon_Box3: {
+ Life_Ribbon: {
+ Random: false
+ Expire: 4
+ Named: true
+ }
+}*/
+/* not yet supported/unknown Magic_Candy_Box10: {
+ Magic_Candy: {
+ Random: false
+ Count: 10
+ Named: true
+ }
+}*/
+/* not yet supported/unknown Boarding_Halter_Box: {
+ Boarding_Halter: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}*/
+Fire_Brand_Box: {
+ Fire_Brand_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+All_In_One_Ring_Box: {
+ All_In_One_Ring: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Lucky_Egg_C6: {
+ Pierre_Treasurebox: {
+ Rate: 500
+ }
+ Yggdrasilberry: {
+ Count: 5
+ Rate: 500
+ }
+ Underripe_Yggseed: {
+ Count: 10
+ Rate: 500
+ }
+ Psychic_ArmorS: {
+ Count: 2
+ Rate: 500
+ }
+ J_Aspersio_5_Scroll: {
+ Count: 5
+ Rate: 700
+ }
+ Comp_Insurance: {
+ Count: 3
+ Rate: 700
+ }
+ Comp_Bubble_Gum: {
+ Count: 2
+ Rate: 700
+ }
+ Comp_Battle_Manual: {
+ Count: 2
+ Rate: 500
+ }
+ Blue_Herb_Box2: {
+ Rate: 1000
+ }
+ Poison_Bottle_Box2: {
+ Rate: 1200
+ }
+ White_Slim_Pot_Box2: {
+ Rate: 1200
+ }
+ Magic_Card_Album: {
+ Announce: true
+ Rate: 50
+ }
+ Old_Card_Album: {
+ Rate: 350
+ }
+ Guarantee_Armor_7Up: {
+ Announce: true
+ Rate: 300
+ }
+ Guarantee_Weapon_7Up: {
+ Announce: true
+ Rate: 300
+ }
+ Passion_FB_Hat: {
+ Announce: true
+ Rate: 300
+ }
+ Cool_FB_Hat: {
+ Announce: true
+ Rate: 300
+ }
+ Victory_FB_Hat: {
+ Announce: true
+ Rate: 300
+ }
+ Glory_FB_Hat: {
+ Announce: true
+ Rate: 100
+ }
+}
+/* item not unknown/supported - not yet available
+Lucky_Egg_C2: {
+ Magic_Card_Album: {
+ Rate: 50
+ }
+ White_Slim_Pot_Box2: {
+ Rate: 900
+ }
+ Poison_Bottle_Box2: {
+ Rate: 900
+ }
+ Blue_Herb_Box2: {
+ Rate: 900
+ }
+ Guarantee_Weapon_5Up: {
+ Rate: 200
+ }
+ Guarantee_Armor_5Up: {
+ Rate: 200
+ }
+ Sealed_Dracula_Card: {
+ Rate: 1
+ }
+ Drake_Card: {
+ Rate: 1
+ }
+ Cancer_Diadem: {
+ Rate: 150
+ }
+ Cancer_Crown: {
+ Rate: 150
+ }
+ Mini_Propeller_: {
+ Rate: 150
+ }
+ Battle_Manual_Box: {
+ Announce: true
+ Rate: 1000
+ }
+ Comp_Bubble_Gum: {
+ Rate: 800
+ }
+ Comp_Insurance: {
+ Count: 3
+ Announce: true
+ Rate: 800
+ }
+ J_Aspersio_5_Scroll: {
+ Count: 5
+ Announce: true
+ Rate: 800
+ }
+ Underripe_Yggseed: {
+ Count: 10
+ Announce: true
+ Rate: 800
+ }
+ Psychic_ArmorS: {
+ Count: 2
+ Announce: true
+ Rate: 800
+ }
+ Yggdrasilberry_Box_: {
+ Announce: true
+ Rate: 948
+ }
+ Bogy_Horn: {
+ Announce: true
+ Rate: 150
+ }
+ Flame_Sprits_Armor__: {
+ Announce: true
+ Rate: 150
+ }
+ Jasper_Crest: {
+ Announce: true
+ Rate: 150
+ }
+}*/
+Lucky_Egg_C6: {
+ Yggdrasilberry_Box_: {
+ Rate: 928
+ }
+ Battle_Manual_Box: {
+ Rate: 800
+ }
+ Underripe_Yggseed: {
+ Count: 10
+ Rate: 1000
+ }
+ Psychic_ArmorS: {
+ Count: 2
+ Rate: 1000
+ }
+ Aspersio_5_Scroll: {
+ Count: 5
+ Rate: 1000
+ }
+ Comp_Insurance: {
+ Count: 3
+ Rate: 1000
+ }
+ Comp_Bubble_Gum: {
+ Count: 3
+ Rate: 1000
+ }
+ Fallen_Bishop_Card: {
+ Rate: 1
+ }
+ Blue_Herb_Box2: {
+ Rate: 1000
+ }
+ Poison_Bottle_Box2: {
+ Rate: 1000
+ }
+ White_Slim_Pot_Box2: {
+ Rate: 1000
+ }
+ Magic_Card_Album: {
+ Announce: true
+ Rate: 50
+ }
+ Guarantee_Armor_7Up: {
+ Announce: true
+ Rate: 25
+ }
+ Guarantee_Weapon_7Up: {
+ Announce: true
+ Rate: 25
+ }
+ Passion_FB_Hat: {
+ Announce: true
+ Rate: 50
+ }
+ Cool_FB_Hat: {
+ Announce: true
+ Rate: 50
+ }
+ Victory_FB_Hat: {
+ Announce: true
+ Rate: 20
+ }
+ Glory_FB_Hat: {
+ Announce: true
+ Rate: 50
+ }
+}
+/* item not unknown/supported - not yet available
+Lucky_Egg_C9: {
+ Comp_Bubble_Gum: {
+ Count: 3
+ Rate: 1500
+ }
+ Battle_Manual_Box: {
+ Rate: 1459
+ }
+ Comp_Insurance: {
+ Count: 3
+ Rate: 1500
+ }
+ White_Slim_Pot_Box2: {
+ Rate: 1500
+ }
+ Poison_Bottle_Box2: {
+ Rate: 1500
+ }
+ Dead_Tree_Branch_Box2: {
+ Rate: 1500
+ }
+ Elven_Ears_: {
+ Announce: true
+ Rate: 10
+ }
+ Holy_Marching_Hat_J: {
+ Announce: true
+ Rate: 300
+ }
+ Auger_Of_Spirit: {
+ Announce: true
+ Rate: 20
+ }
+ Orc_Hero_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Flying_Angel: {
+ Announce: true
+ Rate: 100
+ }
+ Guarantee_Armor_7Up: {
+ Announce: true
+ Rate: 25
+ }
+ Guarantee_Weapon_7Up: {
+ Announce: true
+ Rate: 25
+ }
+ Bloody_Dead_Branch: {
+ Announce: true
+ Rate: 500
+ }
+ Magic_Card_Album: {
+ Announce: true
+ Rate: 50
+ }
+ Guarantee_Armor_8Up: {
+ Announce: true
+ Rate: 5
+ }
+ Guarantee_Weapon_8Up: {
+ Announce: true
+ Rate: 5
+ }
+}*/
+/* item not unknown/supported - not yet available
+Lucky_Egg_C7: {
+ Magic_Card_Album: {
+ Announce: true
+ Rate: 50
+ }
+ Yggdrasilberry_Box_: {
+ Rate: 1043
+ }
+ Underripe_Yggseed: {
+ Count: 10
+ Rate: 1000
+ }
+ Psychic_ArmorS: {
+ Count: 2
+ Rate: 1000
+ }
+ J_Aspersio_5_Scroll: {
+ Count: 5
+ Rate: 1000
+ }
+ Comp_Insurance: {
+ Count: 3
+ Rate: 1000
+ }
+ Comp_Bubble_Gum: {
+ Count: 3
+ Rate: 1000
+ }
+ Battle_Manual_Box: {
+ Rate: 800
+ }
+ Blue_Herb_Box2: {
+ Rate: 1000
+ }
+ Poison_Bottle_Box2: {
+ Rate: 1000
+ }
+ White_Slim_Pot_Box2: {
+ Rate: 1000
+ }
+ Valkyrie_Helm: {
+ Announce: true
+ Rate: 50
+ }
+ Ifrit_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Guarantee_Armor_7Up: {
+ Announce: true
+ Rate: 25
+ }
+ Guarantee_Weapon_7Up: {
+ Announce: true
+ Rate: 25
+ }
+ Guarantee_Armor_9Up: {
+ Announce: true
+ Rate: 2
+ }
+ Guarantee_Weapon_9Up: {
+ Announce: true
+ Rate: 2
+ }
+ Mask_Of_Ifrit: {
+ Announce: true
+ Rate: 1
+ }
+ Ifrit: {
+ Announce: true
+ Rate: 1
+ }
+}*/
+/* item not unknown/supported - not yet available
+Lucky_Egg_C8: {
+ Yggdrasilberry_Box_: {
+ Rate: 900
+ }
+ Bloody_Dead_Branch: {
+ Announce: true
+ Rate: 95
+ }
+ Dead_Tree_Branch_Box2: {
+ Rate: 1000
+ }
+ Psychic_ArmorS: {
+ Count: 2
+ Rate: 1000
+ }
+ J_Aspersio_5_Scroll: {
+ Count: 5
+ Rate: 1000
+ }
+ Comp_Insurance: {
+ Count: 3
+ Rate: 1000
+ }
+ Comp_Bubble_Gum: {
+ Count: 3
+ Rate: 1000
+ }
+ Battle_Manual_Box: {
+ Rate: 900
+ }
+ Fruit_Of_Mastela_Box2: {
+ Rate: 900
+ }
+ Poison_Bottle_Box2: {
+ Rate: 900
+ }
+ White_Slim_Pot_Box2: {
+ Rate: 900
+ }
+ Magic_Card_Album: {
+ Announce: true
+ Rate: 50
+ }
+ Black_Devil_Mask_: {
+ Announce: true
+ Rate: 1
+ }
+ Guarantee_Armor_7Up: {
+ Announce: true
+ Rate: 25
+ }
+ Guarantee_Weapon_7Up: {
+ Announce: true
+ Rate: 25
+ }
+ Guarantee_Armor_9Up: {
+ Announce: true
+ Rate: 2
+ }
+ Guarantee_Weapon_9Up: {
+ Announce: true
+ Rate: 2
+ }
+ Drooping_Morocc_Minion: {
+ Announce: true
+ Rate: 150
+ }
+ Wanderer: {
+ Announce: true
+ Rate: 150
+ }
+}*/
+/* item not unknown/supported - not yet available
+Lucky_Egg_C10: {
+ Guarantee_Weapon_8Up: {
+ Announce: true
+ Rate: 5
+ }
+ Guarantee_Armor_8Up: {
+ Announce: true
+ Rate: 5
+ }
+ Magic_Card_Album: {
+ Announce: true
+ Rate: 50
+ }
+ Evil_Marcher_Hat: {
+ Announce: true
+ Rate: 15
+ }
+ Battle_Manual_Box: {
+ Rate: 500
+ }
+ Comp_Bubble_Gum: {
+ Count: 3
+ Rate: 1000
+ }
+ Comp_Insurance: {
+ Count: 3
+ Rate: 1000
+ }
+ Poison_Bottle_Box2: {
+ Rate: 1000
+ }
+ Bloody_Dead_Branch: {
+ Announce: true
+ Rate: 100
+ }
+ Guarantee_Weapon_5Up: {
+ Announce: true
+ Rate: 200
+ }
+ Guarantee_Armor_5Up: {
+ Announce: true
+ Rate: 200
+ }
+ E_WOB_Rune: {
+ Count: 10
+ Rate: 900
+ }
+ E_WOB_Schwaltz: {
+ Count: 10
+ Rate: 900
+ }
+ E_WOB_Rachel: {
+ Count: 10
+ Rate: 900
+ }
+ E_WOB_Local: {
+ Count: 10
+ Rate: 900
+ }
+ RWC2010_Indonesia: {
+ Announce: true
+ Rate: 1
+ }
+ Sealed_Kiel_Card: {
+ Announce: true
+ Rate: 1
+ }
+ White_Slim_Pot_Box2: {
+ Rate: 800
+ }
+ Heart_Eye_Patch1: {
+ Announce: true
+ Rate: 150
+ }
+ Heart_Eye_Patch2: {
+ Announce: true
+ Rate: 150
+ }
+ Boy: {
+ Rate: 400
+ }
+ Flaming_Ice: {
+ Rate: 400
+ }
+ Tantanmen: {
+ Rate: 400
+ }
+}*/
+/* item not unknown/supported - not yet available
+Wind_Type_Scroll: {
+ Gemini_Diadem: {
+ Announce: true
+ Rate: 100
+ }
+ Gemini_Crown: {
+ Announce: true
+ Rate: 100
+ }
+ Libra_Diadem: {
+ Announce: true
+ Rate: 50
+ }
+ Libra_Crown: {
+ Announce: true
+ Rate: 100
+ }
+ Aquarius_Diadem: {
+ Announce: true
+ Rate: 100
+ }
+ Aquarius_Crown: {
+ Announce: true
+ Rate: 100
+ }
+ Snowman_Hat_Box: {
+ Announce: true
+ Rate: 5
+ }
+ Sunglasses_Bball_Hat: {
+ Announce: true
+ Rate: 234
+ }
+ Hankie_In_Mouth: {
+ Announce: true
+ Rate: 50
+ }
+ New_Style_Coupon_Box: {
+ Rate: 50
+ }
+ Neuralizer_Box: {
+ Announce: true
+ Rate: 10
+ }
+ Battle_Manual_Box: {
+ Rate: 1000
+ }
+ Kafra_Card_Box: {
+ Rate: 1000
+ }
+ Bloody_Dead_Branch: {
+ Rate: 500
+ }
+ Spark_Candy_Box10: {
+ Rate: 1500
+ }
+ Str_Dish_Box: {
+ Rate: 1200
+ }
+ Int_Dish_Box: {
+ Rate: 1200
+ }
+ Token_Of_Siegfried_Box: {
+ Rate: 1200
+ }
+ Garm_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Fruit_Of_Mastela_Box2: {
+ Rate: 1500
+ }
+}*/
+/* item not unknown/supported - not yet available
+LUcky_Egg_C3: {
+ Magic_Card_Album: {
+ Announce: true
+ Rate: 50
+ }
+ White_Slim_Pot_Box2: {
+ Rate: 800
+ }
+ Poison_Bottle_Box2: {
+ Rate: 800
+ }
+ Blue_Herb_Box2: {
+ Rate: 800
+ }
+ Chung_E_Pet_Coupon: {
+ Announce: true
+ Rate: 500
+ }
+ Succu_Pet_Coupon: {
+ Announce: true
+ Rate: 500
+ }
+ Imp_Pet_Coupon: {
+ Announce: true
+ Rate: 500
+ }
+ Leo_Crown: {
+ Announce: true
+ Rate: 150
+ }
+ Dress_Hat: {
+ Announce: true
+ Rate: 100
+ }
+ Sunglasses_: {
+ Announce: true
+ Rate: 10
+ }
+ Battle_Manual_Box: {
+ Rate: 489
+ }
+ Comp_Bubble_Gum: {
+ Count: 3
+ Rate: 800
+ }
+ Comp_Insurance: {
+ Count: 3
+ Rate: 800
+ }
+ J_Aspersio_5_Scroll: {
+ Count: 5
+ Rate: 800
+ }
+ Underripe_Yggseed: {
+ Count: 10
+ Rate: 800
+ }
+ Psychic_ArmorS: {
+ Count: 2
+ Rate: 800
+ }
+ Yggdrasilberry_Box_: {
+ Rate: 800
+ }
+ Upg_Buckler_Box: {
+ Announce: true
+ Rate: 100
+ }
+ Flame_Sprits_Armor__: {
+ Announce: true
+ Rate: 200
+ }
+ Sealed_Kiel_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Donut_In_Mouth: {
+ Announce: true
+ Rate: 150
+ }
+ K_Rabbit_Bonnet: {
+ Announce: true
+ Rate: 50
+ }
+}*/
+Lucky_Egg_C4: {
+ White_Slim_Pot_Box2: {
+ Rate: 790
+ }
+ Poison_Bottle_Box2: {
+ Rate: 720
+ }
+ Blue_Herb_Box2: {
+ Rate: 720
+ }
+ Battle_Manual_Box: {
+ Rate: 700
+ }
+ J_Aspersio_5_Scroll: {
+ Count: 5
+ Rate: 720
+ }
+ Deviling_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Comp_Bubble_Gum: {
+ Count: 3
+ Rate: 720
+ }
+ Comp_Insurance: {
+ Count: 3
+ Rate: 720
+ }
+ Underripe_Yggseed: {
+ Count: 10
+ Rate: 720
+ }
+ Psychic_ArmorS: {
+ Count: 2
+ Rate: 720
+ }
+ Yggdrasilberry_Box_: {
+ Rate: 720
+ }
+ /* not yet supported/unknown Lunatic_Hat_Box: {
+ Announce: true
+ Rate: 200
+ }*/
+ /* not yet supported/unknown Necromencer: {
+ Announce: true
+ Rate: 200
+ }*/
+ Fried_Egg: {
+ Announce: true
+ Rate: 200
+ }
+ /* not yet supported/unknown Sagittarius_Crown: {
+ Announce: true
+ Rate: 200
+ }*/
+ Savage_Baby_Hat: {
+ Announce: true
+ Rate: 198
+ }
+ /* not yet supported/unknown Fur_Seal_Hat_Box: {
+ Announce: true
+ Rate: 200
+ }*/
+ Chung_E_Pet_Coupon: {
+ Announce: true
+ Rate: 500
+ }
+ Succu_Pet_Coupon: {
+ Announce: true
+ Rate: 500
+ }
+ Imp_Pet_Coupon: {
+ Announce: true
+ Rate: 500
+ }
+ Magic_Card_Album: {
+ Announce: true
+ Rate: 50
+ }
+}
+Lucky_Egg_C5: {
+ Yggdrasilberry_Box_: {
+ Rate: 900
+ }
+ Underripe_Yggseed: {
+ Count: 10
+ Rate: 900
+ }
+ Psychic_ArmorS: {
+ Count: 2
+ Rate: 900
+ }
+ J_Aspersio_5_Scroll: {
+ Count: 5
+ Rate: 900
+ }
+ Vanberk_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Comp_Bubble_Gum: {
+ Count: 3
+ Rate: 900
+ }
+ Comp_Insurance: {
+ Count: 3
+ Rate: 900
+ }
+ Battle_Manual_Box: {
+ Rate: 800
+ }
+ Blue_Herb_Box2: {
+ Rate: 800
+ }
+ Poison_Bottle_Box2: {
+ Rate: 800
+ }
+ White_Slim_Pot_Box2: {
+ Rate: 800
+ }
+ Magic_Card_Album: {
+ Announce: true
+ Rate: 50
+ }
+ Magestic_Goat_: {
+ Announce: true
+ Rate: 150
+ }
+ Delicious_Shaved_Ice: {
+ Announce: true
+ Rate: 299
+ }
+ Fit_Pipe: {
+ Announce: true
+ Rate: 299
+ }
+ /* not yet supported/unknown Gril: {
+ Announce: true
+ Rate: 299
+ }*/
+ Ring_Of_Flame_Lord: {
+ Announce: true
+ Rate: 50
+ }
+ /* not yet supported/unknown Samambaia_Box: {
+ Announce: true
+ Rate: 200
+ }*/
+ Ring_Of_Resonance: {
+ Announce: true
+ Rate: 50
+ }
+}
+/* not yet supported/unknown
+Comin_Actor_Box: {
+ Charlie_Beard: {
+ Random: false
+ }
+ Charlie_Hat: {
+ Random: false
+ }
+}*/
+/* not yet supported/unknown
+Hen_Set_Box: {
+ Chicken_Beak: {
+ Random: false
+ }
+ Cocks_Comb: {
+ Random: false
+ }
+}*/
+Lucky_Egg_C: {
+ Magic_Card_Album: {
+ Announce: true
+ Rate: 50
+ }
+ White_Slim_Pot_Box2: {
+ Rate: 1500
+ }
+ Poison_Bottle_Box2: {
+ Rate: 1500
+ }
+ Blue_Herb_Box2: {
+ Rate: 1500
+ }
+ Chung_E_Pet_Coupon: {
+ Rate: 1200
+ }
+ Succu_Pet_Coupon: {
+ Rate: 1200
+ }
+ Imp_Pet_Coupon: {
+ Rate: 1200
+ }
+ Crown_: {
+ Rate: 290
+ }
+ Sharp_Gear_: {
+ Rate: 250
+ }
+ Ribbon_Of_Bride: {
+ Announce: true
+ Rate: 50
+ }
+ /* not yet supported/unknown Odin: {
+ Rate: 599
+ }*/
+ /* not yet supported/unknown Archangel_Wing: {
+ Announce: true
+ Rate: 50
+ }*/
+ Elven_Ears_: {
+ Announce: true
+ Rate: 10
+ }
+ Rabbit_Earplug: {
+ Rate: 200
+ }
+}
+/* item not unknown/supported - not yet available
+Water_Type_Scroll: {
+ Cancer_Diadem: {
+ Announce: true
+ Rate: 150
+ }
+ Cancer_Crown: {
+ Announce: true
+ Rate: 150
+ }
+ Scorpio_Diadem: {
+ Announce: true
+ Rate: 60
+ }
+ Scorpio_Crown: {
+ Announce: true
+ Rate: 60
+ }
+ Pisces_Diadem: {
+ Announce: true
+ Rate: 110
+ }
+ Pisces_Crown: {
+ Announce: true
+ Rate: 150
+ }
+ Wizard_Left_Eye: {
+ Announce: true
+ Rate: 20
+ }
+ Indi_Feather_Band: {
+ Announce: true
+ Rate: 266
+ }
+ Unbreak_Weap_Box: {
+ Rate: 300
+ }
+ Unbreak_Def_Box: {
+ Rate: 300
+ }
+ Token_Of_Siegfried_Box: {
+ Rate: 1500
+ }
+ Bubble_Gum_Box: {
+ Rate: 1500
+ }
+ Magic_Card_Album: {
+ Rate: 100
+ }
+ Agi_Dish_Box: {
+ Rate: 1900
+ }
+ Dex_Dish_Box: {
+ Rate: 1900
+ }
+ Donut_In_Mouth: {
+ Announce: true
+ Rate: 10
+ }
+ Robo_Eye_Box: {
+ Announce: true
+ Rate: 20
+ }
+ Sealed_TurtleG_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Sealed_Amon_Ra_Card: {
+ Announce: true
+ Rate: 3
+ }
+ Diabolic_Scroll: {
+ Count: 5
+ Rate: 1500
+ }
+}*/
+/* item not unknown/supported - not yet available
+Earth_Type_Scroll: {
+ Capricorn_Diadem: {
+ Announce: true
+ Rate: 150
+ }
+ Capricorn_Crown: {
+ Announce: true
+ Rate: 150
+ }
+ Virgo_Diadem: {
+ Announce: true
+ Rate: 150
+ }
+ Virgo_Crown: {
+ Announce: true
+ Rate: 150
+ }
+ Taurus_Diadem: {
+ Announce: true
+ Rate: 150
+ }
+ Taurus_Crown: {
+ Announce: true
+ Rate: 150
+ }
+ Teardrop: {
+ Announce: true
+ Rate: 50
+ }
+ Abacus_In_Mouth: {
+ Announce: true
+ Rate: 300
+ }
+ Unbreak_Weap_Box: {
+ Rate: 194
+ }
+ Unbreak_Def_Box: {
+ Rate: 194
+ }
+ Token_Of_Siegfried_Box: {
+ Rate: 1600
+ }
+ Bubble_Gum_Box: {
+ Rate: 1600
+ }
+ Battle_Manual_Box: {
+ Rate: 1600
+ }
+ Balloon_Hat: {
+ Announce: true
+ Rate: 5
+ }
+ Hexagon_Spectacles: {
+ Announce: true
+ Rate: 300
+ }
+ Rabbit_Bonnet: {
+ Announce: true
+ Rate: 5
+ }
+ Hen_Set_Box: {
+ Announce: true
+ Rate: 50
+ }
+ Sealed_Knight_WS_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Sealed_Lady_Tanee_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Silvervine_Fruit_Box10: {
+ Rate: 1600
+ }
+ Diabolic_Scroll: {
+ Count: 5
+ Rate: 1600
+ }
+}
+/* item not unknown/supported - not yet available
+Earth_Type_Scroll: {
+ Capricorn_Diadem: {
+ Announce: true
+ Rate: 150
+ }
+ Capricorn_Crown: {
+ Announce: true
+ Rate: 150
+ }
+ Virgo_Diadem: {
+ Announce: true
+ Rate: 150
+ }
+ Virgo_Crown: {
+ Announce: true
+ Rate: 150
+ }
+ Taurus_Diadem: {
+ Announce: true
+ Rate: 150
+ }
+ Taurus_Crown: {
+ Announce: true
+ Rate: 150
+ }
+ Teardrop: {
+ Announce: true
+ Rate: 50
+ }
+ Abacus_In_Mouth: {
+ Announce: true
+ Rate: 300
+ }
+ Unbreak_Weap_Box: {
+ Rate: 194
+ }
+ Unbreak_Def_Box: {
+ Rate: 194
+ }
+ Token_Of_Siegfried_Box: {
+ Rate: 1600
+ }
+ Bubble_Gum_Box: {
+ Rate: 1600
+ }
+ Battle_Manual_Box: {
+ Rate: 1600
+ }
+ Balloon_Hat: {
+ Announce: true
+ Rate: 5
+ }
+ Hexagon_Spectacles: {
+ Announce: true
+ Rate: 300
+ }
+ Rabbit_Bonnet: {
+ Announce: true
+ Rate: 5
+ }
+ Hen_Set_Box: {
+ Announce: true
+ Rate: 50
+ }
+ Sealed_Knight_WS_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Sealed_Lady_Tanee_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Fruit_Of_Mastela_Box2: {
+ Rate: 1600
+ }
+ Diabolic_Scroll: {
+ Count: 5
+ Rate: 1600
+ }
+}*/
+/* item not unknown/supported - not yet available
+Vocation_Scroll: {
+ HP_Increase_PotionL: {
+ Count: 30
+ Rate: 1200
+ }
+ Vit_Dish_Box: {
+ Rate: 1350
+ }
+ Int_Dish_Box: {
+ Rate: 1350
+ }
+ Boarding_Halter_Box: {
+ Rate: 200
+ }
+ Guyak_Pudding: {
+ Count: 10
+ Rate: 1100
+ }
+ Psychic_ArmorS: {
+ Count: 10
+ Rate: 500
+ }
+ HD_Ori_Box10: {
+ Rate: 150
+ }
+ Token_Of_Siegfried_Box: {
+ Rate: 1100
+ }
+ Megaphone_Box: {
+ Rate: 1079
+ }
+// not yet supported/unknown Diabolic_Scroll: {
+// Count: 5
+// Rate: 1100
+// }
+ Bloody_Dead_Branch: {
+ Announce: true
+ Rate: 580
+ }
+ HD_Elu_Box10: {
+ Rate: 150
+ }
+ Gang_Scarf: {
+ Announce: true
+ Rate: 45
+ }
+ Sealed_Orc_Load_Card: {
+ Announce: true
+ Rate: 10
+ }
+ Sealed_B_Magaleta_Card: {
+ Announce: true
+ Rate: 10
+ }
+ Red_Bread_Hat: {
+ Announce: true
+ Rate: 5
+ }
+ Guarantee_Armor_8Up: {
+ Announce: true
+ Rate: 10
+ }
+ Guarantee_Weapon_8Up: {
+ Announce: true
+ Rate: 10
+ }
+ Incant_Samurai_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Neuralizer_Box: {
+ Announce: true
+ Rate: 50
+ }
+}*/
+/* item not unknown/supported - not yet available Wisdom_Scroll: {
+ White_Slim_Pot_Box2: {
+ Rate: 1100
+ }
+ Blue_Herb_Box2: {
+ Rate: 1100
+ }
+ Fruit_Of_Mastela_Box2: {
+ Rate: 1200
+ }
+ Dead_Tree_Branch_Box2: {
+ Rate: 1100
+ }
+ B_Def_Potion_Box30: {
+ Rate: 1100
+ }
+ B_Mdef_Potion_Box30: {
+ Rate: 1100
+ }
+ Diabolic_Scroll: {
+ Count: 5
+ Rate: 1100
+ }
+ Unbreak_Weap_Box: {
+ Rate: 100
+ }
+ Unbreak_Def_Box: {
+ Rate: 100
+ }
+ Battle_Manual_Box: {
+ Rate: 784
+ }
+ Bloody_Dead_Branch: {
+ Announce: true
+ Rate: 400
+ }
+ Trident_Helmet: {
+ Announce: true
+ Rate: 150
+ }
+ Fallen_Angel_Wing: {
+ Announce: true
+ Rate: 5
+ }
+ Sealed_B_Harword_Card: {
+ Announce: true
+ Rate: 15
+ }
+ Randgris_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Turtle_Hat_Box: {
+ Announce: true
+ Rate: 100
+ }
+ Snake_Head: {
+ Announce: true
+ Rate: 40
+ }
+ Ghostring_Card: {
+ Announce: true
+ Rate: 5
+ }
+}*/
+/* item not unknown/supported - not yet available
+Patron_Scroll: {
+ Agi_Dish_Box: {
+ Rate: 1300
+ }
+ Luk_Dish_Box: {
+ Rate: 1300
+ }
+ Yggdrasilberry_Box_: {
+ Rate: 1200
+ }
+ Miracle_Medicine: {
+ Rate: 200
+ }
+ Fruit_Of_Mastela_Box2: {
+ Rate: 1150
+ }
+ Bubble_Gum_Box: {
+ Rate: 1100
+ }
+ Storm_10_Scroll_Box: {
+ Rate: 1060
+ }
+ Job_Manual50_Box: {
+ Rate: 500
+ }
+ Songpyun_Box50: {
+ Rate: 1110
+ }
+ Magic_Card_Album: {
+ Rate: 200
+ }
+ Immuned_Shield: {
+ Announce: true
+ Rate: 30
+ }
+ Sealed_Berz_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Sealed_Eddga_Card: {
+ Announce: true
+ Rate: 15
+ }
+ Cat_Ears_Beret: {
+ Announce: true
+ Rate: 20
+ }
+ Snowman_Hat_Box: {
+ Announce: true
+ Rate: 5
+ }
+ Hankie_In_Mouth: {
+ Announce: true
+ Rate: 30
+ }
+ Mistress_Card: {
+ Announce: true
+ Rate: 1
+ }
+}*/
+/* item not unknown/supported - not yet available
+Heaven_Scroll: {
+ Yggdrasilberry_Box_: {
+ Rate: 1200
+ }
+ Max_Weight_Up_Box: {
+ Rate: 280
+ }
+ SP_Increase_PotionL: {
+ Count: 30
+ Rate: 1200
+ }
+ Insurance_Package: {
+ Rate: 850
+ }
+ Guyak_Pudding: {
+ Count: 10
+ Rate: 1100
+ }
+ Accuracy_30_Scroll: {
+ Count: 10
+ Rate: 1200
+ }
+ Bubble_Gum_Box: {
+ Rate: 1075
+ }
+ Enriched_Elunium_Box: {
+ Rate: 200
+ }
+ Enriched_Oridecon_Box: {
+ Rate: 200
+ }
+ Convex_Mirror_Box: {
+ Rate: 896
+ }
+ Spark_Candy_Box10: {
+ Rate: 1200
+ }
+ Tw_Frog_Hat: {
+ Announce: true
+ Rate: 150
+ }
+ Carrot_In_Mouth: {
+ Announce: true
+ Rate: 78
+ }
+ Puppy_Ears_Hat: {
+ Announce: true
+ Rate: 100
+ }
+ Powder_Snow_Box: {
+ Announce: true
+ Rate: 1
+ }
+ Sealed_B_Shecil_Card: {
+ Announce: true
+ Rate: 15
+ }
+ Sealed_Apocalips_H_Card: {
+ Announce: true
+ Rate: 5
+ }
+ Green_Apple_Hat: {
+ Announce: true
+ Rate: 150
+ }
+}*/
+Tw_Aug_Scroll: {
+ Yggdrasilberry_Box_: {
+ Rate: 1350
+ }
+ Poison_Bottle_Box2: {
+ Rate: 1280
+ }
+/* Diabolic_Scroll: {
+ Count: 5
+ Rate: 1300
+ }*/
+ Bubble_Gum_Box: {
+ Rate: 1300
+ }
+ Battle_Manual_Box: {
+ Rate: 1130
+ }
+ Psychic_ArmorS: {
+ Count: 10
+ Rate: 1021
+ }
+ Vit_Dish_Box: {
+ Rate: 1350
+ }
+ Ninja_Scroll: {
+ Announce: true
+ Rate: 150
+ }
+ Pink_Fur_Hat: {
+ Announce: true
+ Rate: 100
+ }
+ Whisper_Boss_Card: {
+ Announce: true
+ Rate: 15
+ }
+ Gloom_Under_Night_Card: {
+ Announce: true
+ Rate: 1
+ }
+}
+/* item not unknown/supported - not yet available
+Tw_April_Scroll: {
+ Str_Dish_Box: {
+ Rate: 1500
+ }
+ Luk_Dish_Box: {
+ Rate: 1500
+ }
+ Vit_Dish_Box: {
+ Rate: 1500
+ }
+ S_Mdef_Potion_Box30: {
+ Rate: 1300
+ }
+ S_Def_Potion_Box30: {
+ Rate: 1300
+ }
+ Holy_Armor_S_Box10: {
+ Rate: 1300
+ }
+ Shadow_Armor_S_Box10: {
+ Rate: 1300
+ }
+ Turtle_General_Card: {
+ Announce: true
+ Rate: 1
+ }
+ RWC2010_Indonesia: {
+ Announce: true
+ Rate: 6
+ }
+ Neuralizer_Box: {
+ Announce: true
+ Rate: 3
+ }
+ Fallen_Angel_Wing: {
+ Announce: true
+ Rate: 10
+ }
+ Spiked_Scarf_Box: {
+ Announce: true
+ Rate: 50
+ }
+ Rainbow_Scarf_Box: {
+ Announce: true
+ Rate: 50
+ }
+ Fish_Head_Hat_Box: {
+ Announce: true
+ Rate: 180
+ }
+}*/
+/* not yet supported/unknown C_Wing_Of_Fly_3Day_Box: {
+ C_Wing_Of_Fly: {
+ Random: false
+ Expire: 72
+ Named: true
+ }
+}*/
+/* item not unknown/supported - not yet available
+Ex_Def_Potion_Box: {
+ Ex_Def_Potion: {
+ Random: false
+ Count: 5
+ Named: true
+ }
+ RWC_Scroll_2012: {
+ Random: false
+ Named: true
+ }
+}*/
+/* item not unknown/supported - not yet available
+RWC_Scroll_2012: {
+ RWC_Inicializer: {
+ Rate: 1000
+ }
+ Guarantee_Armor_7Up: {
+ Announce: true
+ Rate: 90
+ }
+ Guarantee_Weapon_7Up: {
+ Announce: true
+ Rate: 90
+ }
+ Guarantee_Armor_9Up: {
+ Announce: true
+ Rate: 5
+ }
+ Guarantee_Weapon_9Up: {
+ Announce: true
+ Rate: 5
+ }
+ White_Slim_Pot_Box2: {
+ Rate: 1000
+ }
+ Poison_Bottle_Box2: {
+ Rate: 1000
+ }
+ Bubble_Gum_Box5: {
+ Rate: 1500
+ }
+ Carat_Dia: {
+ Rate: 1000
+ }
+ Battle_Manual_Box5: {
+ Rate: 1500
+ }
+ Old_C_Album_Weapon: {
+ Rate: 500
+ }
+ Old_C_Album_Acc: {
+ Rate: 500
+ }
+ Branch_Of_Dead_Tree: {
+ Count: 3
+ Rate: 1000
+ }
+ Magic_Card_Album: {
+ Announce: true
+ Rate: 100
+ }
+ RWC_Memory_Staff: {
+ Announce: true
+ Rate: 150
+ }
+ RWC_Memory_Mace: {
+ Announce: true
+ Rate: 150
+ }
+ RWC_Memory_Knife: {
+ Announce: true
+ Rate: 150
+ }
+ Rainbow_Feather_Deco: {
+ Announce: true
+ Rate: 150
+ }
+ C_Rainbow_Feather_Deco: {
+ Announce: true
+ Rate: 110
+ }
+}*/
+/* item not unknown/supported - not yet available
+Old_Coin_Pocket: {
+ Malang_Sp_Can: {
+ Rate: 400
+ }
+ Splendide_Coin: {
+ Rate: 200
+ }
+ Manuk_Coin: {
+ Rate: 100
+ }
+ Sapa_Feat_Cert: {
+ Rate: 80
+ }
+ Mora_Coin: {
+ Rate: 50
+ }
+ Anger_Seagod: {
+ Rate: 1
+ }
+ Cgrade_Coin: {
+ Rate: 74
+ }
+ Dgrade_Coin: {
+ Rate: 95
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Splendide_Coin: {
+ Random: false
+ }
+ Manuk_Coin: {
+ Random: false
+ }
+ Sapa_Feat_Cert: {
+ Random: false
+ }
+ Mora_Coin: {
+ Random: false
+ }
+ Agrade_Coin: {
+ Random: false
+ }
+ Egrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Splendide_Coin: {
+ Random: false
+ }
+ Manuk_Coin: {
+ Random: false
+ }
+ Sapa_Feat_Cert: {
+ Random: false
+ }
+ Mora_Coin: {
+ Random: false
+ }
+ Bgrade_Coin: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+High_Coin_Pocket: {
+ Malang_Sp_Can: {
+ Rate: 600
+ }
+ Sapa_Feat_Cert: {
+ Rate: 300
+ }
+ Agrade_Coin: {
+ Rate: 100
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Mora_Coin: {
+ Random: false
+ }
+ Bgrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Sapa_Feat_Cert: {
+ Random: false
+ }
+ Cgrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Mora_Coin: {
+ Random: false
+ }
+ Dgrade_Coin: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Mid_Coin_Pocket: {
+ Malang_Sp_Can: {
+ Rate: 600
+ }
+ Sapa_Feat_Cert: {
+ Rate: 300
+ }
+ Bgrade_Coin: {
+ Rate: 100
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Mora_Coin: {
+ Random: false
+ }
+ Cgrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Manuk_Coin: {
+ Random: false
+ }
+ Dgrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Splendide_Coin: {
+ Random: false
+ }
+ Egrade_Coin: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Low_Coin_Pocket: {
+ Malang_Sp_Can: {
+ Rate: 600
+ }
+ Sapa_Feat_Cert: {
+ Rate: 300
+ }
+ Cgrade_Coin: {
+ Rate: 100
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Mora_Coin: {
+ Random: false
+ }
+ Dgrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Manuk_Coin: {
+ Random: false
+ }
+ Egrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Splendide_Coin: {
+ Random: false
+ }
+ Egrade_Coin: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Sgrade_Pocket: {
+ Agrade_Coin: {
+ Random: false
+ }
+ Bgrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Agrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Bgrade_Coin: {
+ Random: false
+ }
+ Anger_Seagod: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Agrade_Pocket: {
+ Agrade_Coin: {
+ Random: false
+ }
+ Bgrade_Coin: {
+ Random: false
+ }
+ Cgrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Cgrade_Coin: {
+ Random: false
+ }
+ Bgrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Cgrade_Coin: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Bgrade_Pocket: {
+ Bgrade_Coin: {
+ Random: false
+ }
+ Cgrade_Coin: {
+ Random: false
+ }
+ Dgrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Dgrade_Coin: {
+ Random: false
+ }
+ Cgrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Dgrade_Coin: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Cgrade_Pocket: {
+ Cgrade_Coin: {
+ Random: false
+ }
+ Dgrade_Coin: {
+ Random: false
+ }
+ Egrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Egrade_Coin: {
+ Random: false
+ }
+ Egrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Dgrade_Coin: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Dgrade_Pocket: {
+ Dgrade_Coin: {
+ Random: false
+ }
+ Egrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ Count: 2
+ }
+ Egrade_Coin: {
+ Random: false
+ Count: 2
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Dgrade_Coin: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Egrade_Pocket: {
+ Egrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ Count: 2
+ }
+ Egrade_Coin: {
+ Random: false
+ Count: 2
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Egrade_Coin: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Ptotection_Seagod_Box: {
+ Ptotection_Seagod: {
+ Random: false
+ Expire: 23
+ }
+}*/
+/* item not unknown/supported - not yet available
+Hairtail_Box1: {
+ Hairtail: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Hairtail_Box2: {
+ Hairtail: {
+ Random: false
+ Expire: 168
+ }
+}*/
+/* item not unknown/supported - not yet available
+Spearfish_Box1: {
+ Spearfish_: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Spearfish_Box2: {
+ Spearfish_: {
+ Random: false
+ Expire: 168
+ }
+}*/
+/* item not unknown/supported - not yet available
+Saurel_Box1: {
+ Saurel: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Saurel_Box2: {
+ Saurel: {
+ Random: false
+ Expire: 168
+ }
+}*/
+/* item not unknown/supported - not yet available
+Tuna_Box1: {
+ Tuna: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Tuna_Box2: {
+ Tuna: {
+ Random: false
+ Expire: 168
+ }
+}*/
+/* item not unknown/supported - not yet available
+Malang_Crab_Box1: {
+ Malang_Snow_Crab: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Malang_Crab_Box2: {
+ Malang_Snow_Crab: {
+ Random: false
+ Expire: 168
+ }
+}*/
+/* item not unknown/supported - not yet available
+Brindle_Eel_Box1: {
+ Brindle_Eel: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Brindle_Eel_Box2: {
+ Brindle_Eel: {
+ Random: false
+ Expire: 168
+ }
+}*/
+/* item not unknown/supported - not yet available
+Ptotection_Seagod_Box2: {
+ Ptotection_Seagod: {
+ Random: false
+ Expire: 168
+ }
+}*/
+/* item not unknown/supported - not yet available
+Ptotection_Seagod_Box3: {
+ Ptotection_Seagod: {
+ Random: false
+ Expire: 360
+ }
+}*/
+/* item not unknown/supported - not yet available
+Octo_Hstick_Box: {
+ Octopus_Hunt_Stick: {
+ Random: false
+ Expire: 23
+ }
+}*/
+/* item not unknown/supported - not yet available
+Octo_Hstick_Box2: {
+ Octopus_Hunt_Stick: {
+ Random: false
+ Expire: 72
+ }
+}*/
+/* item not unknown/supported - not yet available
+Octo_Hstick_Box3: {
+ Octopus_Hunt_Stick: {
+ Random: false
+ Expire: 168
+ }
+}*/
+/* not yet supported/unknown Silvervine_Fruit_Box10: {
+ Silvervine: {
+ Random: false
+ Count: 10
+ }
+ Malang_Sp_Can: {
+ Random: false
+ Count: 30
+ }
+}*/
+/* not yet supported/unknown Silvervine_Fruit_Box40: {
+ Silvervine: {
+ Random: false
+ Count: 40
+ }
+ Malang_Sp_Can: {
+ Random: false
+ Count: 120
+ }
+}*/
+/* not yet supported/unknown Silvervine_Fruit_Box4: {
+ Silvervine: {
+ Random: false
+ Count: 4
+ }
+ Malang_Sp_Can: {
+ Random: false
+ Count: 12
+ }
+}*/
+/* not yet supported/unknown Malang_Woe_Encard_Box: {
+ Ptotection_Seagod_Box: {
+ Random: false
+ }
+ Octo_Hstick_Box: {
+ Random: false
+ }
+}*/ \ No newline at end of file
diff --git a/db/pre-re/item_violetbox.txt b/db/pre-re/item_violetbox.txt
deleted file mode 100644
index ef8bd163d..000000000
--- a/db/pre-re/item_violetbox.txt
+++ /dev/null
@@ -1,928 +0,0 @@
-// Old Violet Box Obtainable Items Database
-//
-// Structure of Database:
-// GroupID,ItemID,Rate
-
-2,501,14 // Red Potion
-2,502,14 // Orange Potion
-2,503,14 // Yellow Potion
-2,504,14 // White Potion
-2,505,14 // Blue Potion
-2,506,14 // Green Potion
-2,507,14 // Red Herb
-2,508,14 // Yellow Herb
-2,509,14 // White Herb
-2,510,14 // Blue Herb
-2,511,14 // Green Herb
-2,512,14 // Apple
-2,513,14 // Banana
-2,514,14 // Grape
-2,515,14 // Carrot
-2,516,14 // Potato
-2,517,14 // Meat
-2,518,14 // Honey
-2,519,14 // Milk
-2,520,14 // Hinalle Leaflet
-2,521,14 // Aloe Leaflet
-2,522,14 // Mastela Fruit
-2,523,14 // Holy Water
-2,525,14 // Panacea
-2,526,14 // Royal Jelly
-2,528,14 // Monster Food
-2,529,14 // Candy
-2,530,14 // Candy Cane
-2,531,14 // Apple Juice
-2,532,14 // Banana Juice
-2,533,14 // Grape Juice
-2,534,14 // Carrot Juice
-2,535,14 // Pumpkin
-2,536,14 // Ice Cream
-2,537,14 // Pet Food
-2,538,14 // Well-baked Cookie
-2,539,14 // Piece of Cake
-2,544,14 // Raw Fish
-2,545,14 // Condensed Red Potion
-2,546,14 // Condensed Yellow Potion
-2,547,14 // Condensed White Potion
-2,548,14 // Cheese
-2,549,14 // Yam
-2,550,14 // Rice Cake
-2,551,14 // Sushi
-2,553,14 // Bao
-2,555,14 // Traditional Rice Cake
-2,558,14 // Chocolate
-2,561,14 // White Chocolate
-2,601,14 // Fly Wing
-2,602,14 // Butterfly Wing
-2,604,214 // Dead Branch
-2,605,14 // Anodyne
-2,606,14 // Aloevera
-2,607,14 // Yggdrasil Berry
-2,608,14 // Yggdrasil Seed
-2,609,14 // Amulet
-2,610,14 // Yggdrasil Leaf
-2,611,14 // Magnifier
-2,612,14 // Mini Furnace
-2,613,14 // Iron Hammer
-2,614,14 // Golden Hammer
-2,615,14 // Oridecon Hammer
-2,616,1 // Old Card Album
-2,617,103 // Old Purple Box
-2,618,14 // Worn Out Scroll
-2,619,14 // Unripe Apple
-2,620,14 // Orange Juice
-2,621,14 // Bitter Herb
-2,622,14 // Rainbow Carrot
-2,623,14 // Earthworm the Dude
-2,624,14 // Rotten Fish
-2,625,14 // Rusty Iron
-2,626,14 // Monster Juice
-2,627,14 // Sweet Milk
-2,628,14 // Well-Dried Bone
-2,629,14 // Singing Flower
-2,630,14 // Dew Laden Moss
-2,631,14 // Deadly Noxious Herb
-2,632,14 // Fatty Chubby Earthworm
-2,633,14 // Sweet Potato
-2,634,14 // Tropical Banana
-2,635,14 // Orc Trophy
-2,636,14 // No Recipient
-2,637,14 // Old Broom
-2,638,14 // Silver Knife of Chastity
-2,639,14 // Armlet of Obedience
-2,640,14 // Shining Stone
-2,641,14 // Contracts in Shadow
-2,642,14 // Book of the Devil
-2,643,14 // Pet Incubator
-2,644,114 // Gift Box
-2,645,14 // Concentration Potion
-2,656,14 // Awakening Potion
-2,657,14 // Berserk Potion
-2,659,14 // Her Heart
-2,663,14 // Songpyun
-2,664,14 // Gift Box
-2,665,14 // Gift Box
-2,666,14 // Gift Box
-2,667,14 // Gift Box
-2,668,14 // Red_Envelope
-2,678,14 // Poison Bottle
-2,679,14 // Pilule
-2,701,14 // Ora Ora
-2,702,14 // Animal Gore
-2,703,14 // Hinalle
-2,704,14 // Aloe
-2,705,14 // Clover
-2,706,14 // Four Leaf Clover
-2,707,14 // Singing Plant
-2,708,14 // Ment
-2,710,14 // Illusion Flower
-2,711,14 // Shoot
-2,712,14 // Flower
-2,713,14 // Empty Bottle
-2,715,14 // Yellow Gemstone
-2,716,14 // Red Gemstone
-2,717,14 // Blue Gemstone
-2,718,14 // Garnet
-2,719,14 // Amethyst
-2,720,14 // Aquamarine
-2,721,14 // Emerald
-2,722,14 // Pearl
-2,723,14 // Ruby
-2,724,14 // Cursed Ruby
-2,725,14 // Sardonyx
-2,726,14 // Sapphire
-2,727,14 // Opal
-2,728,14 // Topaz
-2,729,14 // Zircon
-2,730,14 // 1carat Diamond
-2,731,14 // 2carat Diamond
-2,732,14 // 3carat Diamond
-2,733,14 // Cracked Diamond
-2,734,14 // Red Frame
-2,735,14 // Chung Jah
-2,736,14 // China
-2,737,14 // Black Ladle
-2,738,14 // Pencil Case
-2,739,14 // Rouge
-2,740,14 // Puppet
-2,741,14 // Poring Doll
-2,742,14 // Chonchon Doll
-2,743,14 // Spore Doll
-2,744,14 // Bouquet
-2,745,14 // Wedding Bouquet
-2,746,14 // Glass Bead
-2,747,14 // Crystal Mirror
-2,748,14 // Witherless Rose
-2,749,14 // Frozen Rose
-2,750,14 // Baphomet Doll
-2,751,14 // Osiris Doll
-2,752,14 // Grasshopper Doll
-2,753,14 // Yoyo Doll
-2,754,14 // Raccoon Doll
-2,901,14 // Danggie
-2,902,14 // Tree Root
-2,903,14 // Reptile Tongue
-2,904,14 // Scorpion Tail
-2,905,14 // Stem
-2,906,14 // Pointed Scale
-2,907,14 // Resin
-2,908,14 // Spawn
-2,909,14 // Jellopy
-2,910,14 // Garlet
-2,911,14 // Scell
-2,912,14 // Zargon
-2,913,14 // Tooth of Bat
-2,914,14 // Fluff
-2,915,14 // Chrysalis
-2,916,14 // Feather of Birds
-2,917,14 // Talon
-2,918,14 // Sticky Webfoot
-2,919,14 // Animal Skin
-2,920,14 // Wolf Claw
-2,921,14 // Mushroom Spore
-2,922,14 // Orc's Fang
-2,923,14 // Evil Horn
-2,924,14 // Powder of Butterfly
-2,925,14 // Bill of Birds
-2,926,14 // Snake Scale
-2,928,14 // Insect Feeler
-2,929,14 // Immortal Heart
-2,930,14 // Rotten Bandage
-2,931,14 // Orcish Voucher
-2,932,14 // Skel-Bone
-2,934,14 // Memento
-2,935,14 // Shell
-2,936,14 // Scale Shell
-2,937,14 // Venom Canine
-2,938,14 // Sticky Mucus
-2,939,14 // Bee Sting
-2,940,14 // Grasshopper's Leg
-2,941,14 // Nose Ring
-2,942,14 // Yoyo Tail
-2,943,14 // Solid Shell
-2,944,14 // Horseshoe
-2,945,14 // Raccoon Leaf
-2,946,14 // Snail's Shell
-2,947,14 // Horn
-2,948,14 // Bear's Footskin
-2,949,14 // Feather
-2,950,14 // Heart of Mermaid
-2,951,14 // Fin
-2,952,14 // Cactus Needle
-2,953,14 // Stone Heart
-2,954,14 // Shining Scale
-2,955,14 // Worm Peeling
-2,956,14 // Gill
-2,957,14 // Decayed Nail
-2,958,14 // Horrendous Mouth
-2,959,14 // Stinky Scale
-2,960,14 // Nipper
-2,961,14 // Conch
-2,962,14 // Tentacle
-2,963,14 // Sharp Scale
-2,964,14 // Crab Shell
-2,965,14 // Clam Shell
-2,966,14 // Clam Flesh
-2,967,14 // Turtle Shell
-2,968,14 // Heroic Emblem
-2,969,14 // Gold
-2,971,14 // Detrimindexta
-2,972,14 // Karvodailnirol
-2,973,14 // Counteragent
-2,974,14 // Mixture
-2,975,14 // Scarlet Dyestuff
-2,976,14 // Lemon Dyestuff
-2,978,14 // Cobaltblue Dyestuff
-2,979,14 // Darkgreen Dyestuff
-2,980,14 // Orange Dyestuff
-2,981,14 // Violet Dyestuff
-2,982,14 // White Dyestuff
-2,983,14 // Black Dyestuff
-2,986,14 // Anvil
-2,987,14 // Oridecon Anvil
-2,988,14 // Golden Anvil
-2,989,14 // Emperium Anvil
-2,990,14 // Red Blood
-2,991,14 // Crystal Blue
-2,992,14 // Wind of Verdure
-2,993,14 // Green Live
-2,994,14 // Flame Heart
-2,995,14 // Mystic Frozen
-2,996,14 // Rough Wind
-2,997,14 // Great Nature
-2,998,14 // Iron
-2,999,14 // Steel
-2,1000,14 // Star Crumb
-2,1001,14 // Star Dust
-2,1002,14 // Iron Ore
-2,1003,14 // Coal
-2,1004,14 // Chivalry Emblem
-2,1005,14 // Hammer of Blacksmith
-2,1006,14 // Old Magicbook
-2,1007,14 // Necklace of Wisdom
-2,1008,14 // Necklace of Oblivion
-2,1009,14 // Hand of God
-2,1010,14 // Phracon
-2,1011,14 // Emveretarcon
-2,1012,14 // Frill
-2,1013,14 // Rainbow Shell
-2,1014,14 // Ant Jaw
-2,1015,14 // Tongue
-2,1016,14 // Rat Tail
-2,1017,14 // Mole Whiskers
-2,1018,14 // Mole Claw
-2,1019,14 // Trunk
-2,1020,14 // Black Hair
-2,1021,14 // Dokebi Horn
-2,1022,14 // Nine Tails
-2,1023,14 // Fish Tail
-2,1024,14 // Squid Ink
-2,1025,14 // Cobweb
-2,1026,14 // Acorn
-2,1027,14 // Porcupine Quill
-2,1028,14 // Mane
-2,1029,14 // Tiger Skin
-2,1031,14 // Mantis Scythe
-2,1032,14 // Maneater Blossom
-2,1033,14 // Maneater Root
-2,1034,14 // Blue Hair
-2,1035,14 // Dragon Canine
-2,1036,14 // Dragon Scale
-2,1037,14 // Dragon Tail
-2,1038,14 // Little Evil Horn
-2,1039,14 // Little Evil Wing
-2,1040,14 // Elder Pixie's Moustache
-2,1041,14 // Lantern
-2,1042,14 // Bug Leg
-2,1043,14 // Orc Claw
-2,1044,14 // Zenorc's Fang
-2,1045,14 // Cultish Masque
-2,1046,14 // Scorpion Nipper
-2,1047,14 // Dead Medusa
-2,1048,14 // Horrendous Hair
-2,1049,14 // Skirt of Virgin
-2,1050,14 // Tendon
-2,1051,14 // Detonator
-2,1052,14 // Single Cell
-2,1053,14 // Ancient Tooth
-2,1054,14 // Ancient Lips
-2,1055,14 // Earthworm Peeling
-2,1056,14 // Grit
-2,1057,14 // Moth Dust
-2,1058,14 // Moth Wings
-2,1059,14 // Fabric
-2,1060,14 // Golden Hair
-2,1061,14 // Witched Starsand
-2,1062,14 // Jack o' Pumpkin
-2,1063,14 // Fang
-2,1064,14 // Reins
-2,1065,14 // Trap
-2,1066,14 // Fine-grained Trunk
-2,1067,14 // Solid Trunk
-2,1068,14 // Barren Trunk
-2,1088,14 // Morocc Solution
-2,1089,14 // Payon Solution
-2,1092,14 // Empty Test Tube
-2,1093,14 // Empty Potion Bottle
-2,1094,14 // Short Daenggie
-2,1095,14 // Clock Hand
-2,1096,14 // Round Shell
-2,1097,14 // Worn Out Page
-2,1098,14 // Manacles
-2,1099,14 // Worn-out Prison Uniform
-2,1102,7 // Sword
-2,1105,7 // Falchion
-2,1108,7 // Blade
-2,1111,7 // Rapier
-2,1114,7 // Scimitar
-2,1117,7 // Katana
-2,1120,7 // Tsurugi
-2,1124,7 // Orcish sword
-2,1125,7 // Ring Pommel Saber
-2,1127,7 // Saber
-2,1128,7 // Haedonggum
-2,1129,7 // Flamberge
-2,1147,1 // Town Sword
-2,1148,1 // Star Dust Blade
-2,1152,7 // Slayer
-2,1155,7 // Bastard Sword
-2,1158,7 // Two-Handed Sword
-2,1162,7 // Broad Sword
-2,1163,7 // Claymore
-2,1202,7 // Knife
-2,1205,7 // Cutter
-2,1208,7 // Main Gauche
-2,1211,7 // Dirk
-2,1214,7 // Dagger
-2,1217,7 // Stiletto
-2,1220,7 // Gladius
-2,1226,7 // Damascus
-2,1243,7 // Novice Main Gauche
-2,1251,7 // Jur
-2,1253,7 // Katar
-2,1255,7 // Jamadhar
-2,1256,7 // Katar of Frozen Icicle
-2,1257,7 // Katar of Quaking
-2,1258,7 // Katar of Raging Blaze
-2,1259,7 // Katar of Piercing Wind
-2,1262,1 // Loki's Nail
-2,1263,1 // Unholy Touch
-2,1264,2 // Specialty Jur
-2,1265,1 // Bloody Roar
-2,1269,1 // Inverse Scale
-2,1271,1 // Blood Tears
-2,1302,7 // Axe
-2,1304,7 // Orcish Axe
-2,1307,1 // Windhawk
-2,1352,7 // Battle Axe
-2,1355,7 // Hammer
-2,1358,7 // Buster
-2,1361,7 // Two-Handed Axe
-2,1370,1 // Doom Slayer
-2,1376,1 // Heart Breaker
-2,1377,1 // Hurricane Fury
-2,1402,7 // Javelin
-2,1405,7 // Spear
-2,1408,7 // Pike
-2,1411,7 // Lance
-2,1452,7 // Guisarme
-2,1455,7 // Glaive
-2,1458,7 // Partizan
-2,1461,7 // Trident
-2,1464,7 // Halberd
-2,1472,7 // Soul Staff
-2,1474,1 // Gae Bolg
-2,1478,1 // Ahlspiess
-2,1502,7 // Club
-2,1505,7 // Mace
-2,1508,7 // Smasher
-2,1511,7 // Flail
-2,1514,7 // Morning Star
-2,1517,7 // Sword Mace
-2,1520,7 // Chain
-2,1522,7 // Stunner
-2,1550,7 // Book
-2,1551,7 // Bible
-2,1552,7 // Tablet
-2,1553,7 // Book of Billows
-2,1554,7 // Book of Mother Earth
-2,1555,7 // Book of the Blazing Sun
-2,1556,7 // Book of Gust of Wind
-2,1558,7 // Girl's Diary
-2,1559,1 // Legacy of Dragon
-2,1560,1 // Sage's Diary
-2,1561,1 // Hardcover Book
-2,1602,7 // Rod
-2,1605,7 // Wand
-2,1608,7 // Staff
-2,1611,7 // Arc Wand
-2,1613,7 // Mighty Staff
-2,1614,7 // Wand of Occult
-2,1615,7 // Evil Bone Wand
-2,1616,1 // Wing Staff
-2,1618,1 // Survivor's Rod
-2,1620,1 // Survivor's Rod
-2,1622,1 // Hypnotist's Staff
-2,1702,7 // Bow
-2,1705,7 // Composite Bow
-2,1708,7 // Great Bow
-2,1711,7 // Crossbow
-2,1715,7 // Arbalest
-2,1716,7 // Gakkung Bow
-2,1718,7 // Hunter Bow
-2,1723,1 // Luna Bow
-2,1724,1 // Dragon Wing
-2,1730,1 // Burning Bow
-2,1731,1 // Frozen Bow
-2,1732,1 // Earth Bow
-2,1733,1 // Gust Bow
-2,1750,14 // Arrow
-2,1751,14 // Silver Arrow
-2,1752,14 // Fire Arrow
-2,1753,14 // Steel Arrow
-2,1754,14 // Crystal Arrow
-2,1755,14 // Arrow of Wind
-2,1756,14 // Stone Arrow
-2,1757,14 // Immaterial Arrow
-2,1758,14 // Stun Arrow
-2,1759,14 // Frozen Arrow
-2,1760,14 // Flash Arrow
-2,1761,14 // Cursed Arrow
-2,1762,14 // Rusty Arrow
-2,1763,14 // Poison Arrow
-2,1764,14 // Sharp Arrow
-2,1765,14 // Oridecon Arrow
-2,1767,14 // Shadow Arrow
-2,1768,14 // Sleep Arrow
-2,1769,14 // Mute Arrow
-2,1770,14 // Iron Arrow
-2,1802,7 // Waghnak
-2,1804,7 // Knuckle Duster
-2,1806,7 // Studded Knuckles
-2,1808,7 // Fist
-2,1810,7 // Claw
-2,1812,7 // Finger
-2,1815,1 // Hatii Claw
-2,1818,1 // Magma Fist
-2,1819,1 // Icicle Fist
-2,1820,1 // Electric Fist
-2,1821,1 // Seismic Fist
-2,1822,1 // Combo Battle Glove
-2,1902,7 // Violin
-2,1904,7 // Mandolin
-2,1906,7 // Lute
-2,1908,7 // Guitar
-2,1910,7 // Harp
-2,1912,7 // Gumoongoh
-2,1914,1 // Burning Passion Guitar
-2,1915,1 // Loner's Guitar
-2,1916,1 // Green Acre Guitar
-2,1917,1 // Gentle Breeze Guitar
-2,1918,1 // Oriental Lute
-2,1919,1 // Base Guitar
-2,1951,7 // Rope
-2,1953,7 // Whip
-2,1955,7 // Wire Whip
-2,1957,7 // Rante Whip
-2,1959,7 // Tail Whip
-2,1961,7 // Whip
-2,1965,1 // Red Flame Whip
-2,1966,1 // Icicle Whip
-2,1967,1 // Gaia Whip
-2,1968,1 // Skipping Rope
-2,1969,1 // Blade Whip
-2,1970,1 // Queen's Whip
-2,1971,1 // Electric Wire
-2,1972,1 // Electric Eel
-2,1973,1 // Sea Witch's Foot
-2,1974,1 // Carrot Whip
-2,2102,7 // Guard
-2,2104,7 // Buckler
-2,2106,7 // Shield
-2,2108,7 // Mirror Shield
-2,2109,7 // Memory Book
-2,2112,7 // Novice Guard
-2,2201,7 // Sunglasses
-2,2203,7 // Glasses
-2,2205,7 // Diver Goggles
-2,2206,7 // Wedding Veil
-2,2207,7 // Fancy Flower
-2,2208,7 // Ribbon
-2,2209,7 // Ribbon
-2,2210,7 // Hair Band
-2,2211,7 // Bandana
-2,2212,7 // Eye Patch
-2,2213,7 // Kitty Band
-2,2214,7 // Bunny Band
-2,2215,7 // Flower Band
-2,2216,7 // Biretta
-2,2217,7 // Biretta
-2,2218,7 // Flu Mask
-2,2220,7 // Hat
-2,2221,7 // Hat
-2,2222,7 // Turban
-2,2223,7 // Turban
-2,2224,7 // Goggles
-2,2225,7 // Goggles
-2,2226,7 // Cap
-2,2227,7 // Cap
-2,2228,7 // Helm
-2,2229,7 // Helm
-2,2230,7 // Gemmed Sallet
-2,2231,7 // Gemmed Sallet
-2,2232,7 // Circlet
-2,2233,7 // Circlet
-2,2236,7 // Santa Hat
-2,2239,7 // Monocle
-2,2241,7 // Grandpa Beard
-2,2242,7 // Purple Glasses
-2,2243,7 // Geek Glasses
-2,2244,7 // Big Ribbon
-2,2245,7 // Sweet Gent
-2,2246,7 // Golden Gear
-2,2247,7 // Romantic Gent
-2,2248,7 // Western Grace
-2,2249,1 // Coronet
-2,2250,7 // Cute Ribbon
-2,2251,7 // Monk Hat
-2,2252,7 // Wizard Hat
-2,2253,7 // Sunflower
-2,2254,1 // Angel Wing
-2,2255,1 // Evil Wing
-2,2257,7 // Unicorn Horn
-2,2258,1 // Spiky Band
-2,2259,7 // Mini Propeller
-2,2260,7 // Mini Glasses
-2,2261,7 // Army Cap
-2,2262,7 // Clown Nose
-2,2263,7 // Zorro Masque
-2,2265,7 // Gangster Mask
-2,2266,7 // Iron Cain
-2,2267,7 // Cigarette
-2,2268,7 // Pipe
-2,2269,7 // Romantic Flower
-2,2270,7 // Romantic Leaf
-2,2271,7 // Jack be Dandy
-2,2274,1 // Ghost Bandana
-2,2275,7 // Red Bandana
-2,2276,7 // Angled Glasses
-2,2277,7 // Nurse Cap
-2,2278,7 // Mr. Smile
-2,2279,7 // Bomb Wick
-2,2282,7 // Halo
-2,2285,7 // Apple of Archer
-2,2286,1 // Elven Ears
-2,2287,7 // Pirate Bandana
-2,2288,7 // Mr. Scream
-2,2289,7 // Poo Poo Hat
-2,2290,7 // Funeral Hat
-2,2291,7 // Masquerade
-2,2294,7 // Stellar
-2,2295,7 // Blinker
-2,2297,7 // Goblin Mask
-2,2298,7 // Green Feeler
-2,2299,7 // Orc Helm
-2,2302,7 // Cotton Shirt
-2,2304,7 // Jacket
-2,2306,7 // Adventurer's Suit
-2,2308,7 // Mantle
-2,2310,7 // Coat
-2,2311,7 // Mink Coat
-2,2313,7 // Padded Armor
-2,2315,7 // Chain Mail
-2,2317,7 // Full Plate
-2,2318,7 // Lord's Clothes
-2,2320,7 // Formal Suit
-2,2322,7 // Silk Robe
-2,2324,7 // Scapulare
-2,2326,7 // Saint's Robe
-2,2327,1 // Holy Robe
-2,2329,7 // Wooden Mail
-2,2331,7 // Tights
-2,2333,7 // Silver Robe
-2,2334,1 // Mage Coat
-2,2336,7 // Thief Clothes
-2,2337,7 // Ninja Suit
-2,2339,7 // Pantie
-2,2340,7 // Novice Breastplate
-2,2352,7 // Tattered Novice Ninja Suit
-2,2402,7 // Sandals
-2,2404,7 // Shoes
-2,2406,7 // Boots
-2,2407,7 // Crystal Pumps
-2,2408,7 // Shackles
-2,2409,7 // High Heels
-2,2411,7 // Greaves
-2,2414,7 // Novice Slippers
-2,2502,7 // Hood
-2,2504,7 // Muffler
-2,2506,7 // Manteau
-2,2507,7 // Ancient Cape
-2,2508,7 // Ragamuffin Manteau
-2,2510,7 // Somber Novice Hood
-2,2513,1 // Heavenly Maiden Robe
-2,2514,1 // Pauldron
-2,2515,1 // Eagle Wing
-2,2601,7 // Ring
-2,2602,7 // Earring
-2,2603,7 // Necklace
-2,2604,7 // Glove
-2,2605,7 // Brooch
-2,2607,7 // Clip
-2,2608,7 // Rosary
-2,2609,7 // Skull Ring
-2,2610,7 // Gold Ring
-2,2611,7 // Silver Ring
-2,2612,7 // Flower Ring
-2,2613,7 // Diamond Ring
-2,2614,1 // Eye of Dullahan
-2,2615,1 // Safety Ring
-2,2616,1 // Critical Ring
-2,2617,7 // Celebrant's Mitten
-2,2618,7 // Matyr's Leash
-2,2621,1 // Ring
-2,2622,1 // Earring
-2,2623,1 // Necklace
-2,2624,1 // Glove
-2,2625,1 // Brooch
-2,2626,1 // Rosary
-2,2627,7 // Belt
-2,2628,7 // Novice Armlet
-2,2652,1 // Goddess of Fortune's Cursed Brooch
-2,2654,1 // Shinobi Sash
-2,2655,1 // Bloodied Shackle Ball
-2,2656,1 // Armor Charm
-2,5002,1 // Jewel Crown
-2,5003,7 // Joker Jester
-2,5005,7 // Gas Mask
-2,5006,7 // Machoman's Glasses
-2,5007,1 // Grand Circlet
-2,5009,7 // Safety Helmet
-2,5010,7 // Indian Fillet
-2,5011,7 // Aerial
-2,5014,7 // Fin Helm
-2,5015,7 // Egg Shell
-2,5017,1 // Bone Helm
-2,5030,7 // Panda Hat
-2,5035,7 // Poring Hat
-2,5037,7 // Nutshell
-2,5053,1 // Sphinx Hat
-2,5055,7 // Novice False Eggshell
-2,5066,1 // Succubus Horn
-2,5072,1 // Incubus Horn
-2,5085,1 // Small Ribbons
-2,5088,7 // Surprised Mask
-2,5089,7 // Annoyed Mask
-2,5090,7 // Goblin Leader Mask
-2,5111,1 // Galapago Cap
-2,5113,1 // Angry Snarl
-2,5116,1 // Banana Hat
-2,5118,1 // Puppy Headband
-2,5119,1 // Super Novice Hat
-2,5120,1 // Bucket Hat
-2,7001,14 // Mould Powder
-2,7002,14 // Ogre Tooth
-2,7003,14 // Anolian Skin
-2,7004,14 // Mud Lump
-2,7005,14 // Skull
-2,7006,14 // Wing of Red Bat
-2,7007,14 // Claw of Rat
-2,7008,14 // Stiff Horn
-2,7009,14 // Glitter Shell
-2,7010,14 // Tail of Steel Scorpion
-2,7011,14 // Claw of Monkey
-2,7012,14 // Tough Scalelike Stem
-2,7013,14 // Coral Reef
-2,7014,14 // Old Portrait
-2,7015,14 // Memory Bookmark
-2,7016,14 // Bent Spoon
-2,7026,14 // Key of the Clock Tower
-2,7027,14 // Key of the Underground
-2,7030,14 // Claw of Desert Wolf
-2,7031,14 // Old Frying Pan
-2,7032,14 // Piece of Egg Shell
-2,7033,14 // Poison Spore
-2,7034,14 // Red Stocking
-2,7035,14 // Matchstick
-2,7036,14 // Fang of Garm
-2,7038,14 // Yarn
-2,7041,14 // Fine Grit
-2,7047,14 // Alice's Apron
-2,7048,14 // Talon of Griffon
-2,7049,14 // Stone
-2,7053,14 // Cyfar
-2,7054,14 // Brigan
-2,7059,14 // Free Ticket for Kafra Storage
-2,7060,14 // Free Ticket for Kafra Transportation
-2,7061,14 // Free Ticket for the Cart Service
-2,7063,14 // Soft Feather
-2,7064,14 // Wing of Dragonfly
-2,7065,14 // Sea-Otter Fur
-2,7066,14 // Ice Cubic
-2,7067,14 // Stone Fragment
-2,7068,14 // Burnt Tree
-2,7069,14 // Destroyed Armor
-2,7070,14 // Broken Shell
-2,7071,14 // Tattered Clothes
-2,7072,14 // Old Shuriken
-2,7093,14 // Cogwheel
-2,7094,14 // Fragment
-2,7095,14 // Metal Fragment
-2,7096,14 // Lava
-2,7097,14 // Burning Heart
-2,7098,14 // Live Coal
-2,7099,14 // Worn-out Magic Scroll
-2,7100,14 // Sharp Leaf
-2,7101,14 // Peco Peco Feather
-2,7106,14 // Antelope Horn
-2,7107,14 // Antelope Skin
-2,7108,14 // Piece of Shield
-2,7109,14 // Shining Spear Blade
-2,7110,14 // Broken Sword
-2,7111,14 // Slick Paper
-2,7112,14 // Sharp Paper
-2,7113,14 // Broken Pharaoh Emblem
-2,7114,14 // Masque of Tutankhamen
-2,7115,14 // Harpy Feather
-2,7116,14 // Harpy Talon
-2,7117,14 // Torn Magic Book
-2,7118,14 // Torn Scroll
-2,7119,14 // Bacillus
-2,7120,14 // Burning Horseshoe
-2,7121,14 // Honey Pot
-2,7122,14 // Burning Hair
-2,7123,14 // Dragon Skin
-2,7124,14 // Sand Clump
-2,7125,14 // Scorpion Claw
-2,7126,14 // Large Jellopy
-2,7134,14 // Medicine Bowl
-2,7135,14 // Fire Bottle
-2,7136,14 // Acid Bottle
-2,7137,14 // Plant Bottle
-2,7138,14 // Marine Sphere Bottle
-2,7139,14 // Glistening Coat
-2,7149,14 // Yellow Plate
-2,7150,14 // Piece of Bamboo
-2,7151,14 // Oil Paper
-2,7152,14 // Glossy Hair
-2,7153,14 // Worn-out Kimono
-2,7154,14 // Poisonous Powder
-2,7155,14 // Poisonous Toad Skin
-2,7156,14 // Broken Shuriken
-2,7157,14 // Dark Mask
-2,7158,14 // Broken Liquor Jar
-2,7159,14 // Tengu Nose
-2,7161,14 // Black Bear Skin
-2,7162,14 // Cloud Crumb
-2,7163,14 // Hard Feeler
-2,7164,14 // Solid_Peach
-2,7165,14 // Transparent Celestial Robe
-2,7166,14 // Soft Silk
-2,7167,14 // Strange Steel Piece
-2,7168,14 // Giant Butterfly Wing
-2,7169,14 // Ba_Gua
-2,7171,14 // Leopard Skin
-2,7172,14 // Leopard Claw
-2,7174,14 // Wrapping Lace
-2,7175,14 // Wrapping Paper
-2,7182,14 // Cacao
-2,7186,14 // Thin Trunk
-2,7187,14 // Festival Mask
-2,7188,14 // Brown_Root
-2,7189,14 // Wooden Heart
-2,7190,14 // Solid Husk
-2,7191,14 // Lamp
-2,7192,14 // Vane
-2,7193,14 // Sprout
-2,7194,14 // Soft Blade of Grass
-2,7195,14 // Slingshot
-2,7196,14 // Shoulder Protector
-2,7197,14 // Tough Vines
-2,7198,14 // Huge Leaf
-2,7200,14 // Elastic Band
-2,7201,14 // Log
-2,7202,14 // Pincher of Beetle
-2,7203,14 // Strong Branch
-2,7205,14 // Piece of Black Cloth
-2,7206,14 // Black Cat Doll
-2,7207,14 // Old Manteau
-2,7208,14 // Rusty Kitchen Knife
-2,7209,14 // Helm of Dullahan
-2,7210,14 // Armor Piece of Dullahan
-2,7211,14 // Fragment of Rossata Stone
-2,7212,14 // Hung Doll
-2,7213,14 // Needle Packet
-2,7214,14 // Bat Cage
-2,7215,14 // Broken Needle
-2,7216,14 // Red Muffler
-2,7217,14 // Spool
-2,7218,14 // Decomposed Rope
-2,7219,14 // Striped Sock
-2,7220,14 // Ectoplasm
-2,7221,14 // Tangled Chains
-2,7222,14 // Wooden Gnarl
-2,7223,14 // Contorted Self-Portrait
-2,7225,14 // Pumpkin Lantern
-2,7262,14 // Folding Fan of Cat Ghost
-2,7263,14 // Cat's Eye
-2,7264,14 // Dry Sand
-2,7265,14 // Dragon Horn
-2,7266,14 // Denture from Dragon Mask
-2,7267,14 // Tiger Panty
-2,7268,14 // Little Ghost Doll
-2,7269,14 // Pinafore
-2,7270,14 // Nursing_Bottle
-2,7315,1 // Dark Crystal Fragment
-2,7316,1 // Insect Leg
-2,7317,1 // Rusty Screw
-2,7318,1 // Old Pick
-2,7319,1 // Used Iron Plate
-2,7320,1 // Dust Pollutant
-2,7321,1 // Crystal Fragment
-2,7322,1 // Toxic Gas
-2,7323,1 // Battered Kettle
-2,7325,1 // Flexible Tube
-2,7326,1 // Fluorescent Liquid
-2,7327,1 // Flashlight
-2,7436,1 // Fragment of Agony
-2,7437,1 // Fragment of Misery
-2,7438,1 // Fragment of Hatred
-2,7439,1 // Fragment of Despair
-2,7440,1 // Red Feather
-2,7441,1 // Blue Feather
-2,7442,1 // Cursed Seal
-2,7443,1 // Three-Headed Dragon's Head
-2,7444,1 // Treasure Box
-2,7445,1 // Green Bijou
-2,7446,1 // Blue Bijou
-2,7447,1 // Red Bijou
-2,7448,1 // Yellow Bijou
-2,7449,1 // Bloody Page
-2,7450,1 // Skeletal Armor Piece
-2,7451,1 // Fire Dragon Scale
-2,7452,1 // Yellow Spice
-2,7453,1 // Sweet Sauce
-2,7454,1 // Savory Sauce
-2,7455,1 // Spicy Sauce
-2,7456,1 // Red Spice
-2,7457,1 // Cooking Oil
-2,7472,1 // Level 1 Cookbook
-2,7473,1 // Level 2 Cookbook
-2,7474,1 // Level 3 Cookbook
-2,7475,1 // Level 4 Cookbook
-2,7476,1 // Level 5 Cookbook
-2,7477,1 // Level 6 Cookbook
-2,7478,1 // Level 7 Cookbook
-2,7479,1 // Level 8 Cookbook
-2,7480,1 // Level 9 Cookbook
-2,7481,1 // Level 10 Cookbook
-2,7482,1 // Pot
-2,7512,1 // Burnt Part
-2,7513,1 // Pocket Watch
-2,7561,1 // Glacial Heart
-2,7562,1 // Ice Scale
-2,7563,1 // Bloody Rune
-2,7564,1 // Rotten Meat
-2,7565,1 // Sticky Poison
-2,7567,1 // Suspicious Hat
-2,7568,1 // White Mask
-2,7751,17 // Old White Cloth
-2,7752,16 // Clattering Skull
-2,7753,17 // Broken Farming Utensil
-2,10001,7 // Skull Helm
-2,10002,7 // Monster Oxygen Mask
-2,10003,7 // Transparent Headgear
-2,10004,7 // Pacifier
-2,10005,7 // Wig
-2,10006,7 // Queen's Hair Ornament
-2,10007,7 // Silk Ribbon
-2,10008,7 // Punisher
-2,10009,7 // Wild Flower
-2,10010,7 // Battered Pot
-2,10011,7 // Stellar Hairpin
-2,10012,7 // Tiny Egg Shell
-2,10013,7 // Backpack
-2,10014,7 // Rocker Glasses
-2,10015,7 // Green Lace
-2,10016,7 // Golden Bell
-2,10017,7 // Bark Shorts
-2,10018,7 // Monkey Circlet
-2,10019,7 // Red Scarf
-2,10020,7 // Grave Keeper's Sword
-2,13001,1 // Dragon Killer
-2,13002,1 // Ginnungagap
-2,13004,1 // Cowardice Blade
-2,13163,1 // Long Barrel
-2,13164,1 // Long Barrel
-2,13167,1 // Gate Keeper-DD
-2,13168,1 // Thunder P
-2,13170,2 // Lever Action Rifle
-2,13200,1 // Bullet
-2,13201,1 // Silver Bullet
-2,13202,1 // Bloody Shell
-2,13203,1 // Flare Sphere
-2,13204,1 // Lightning Sphere
-2,13205,1 // Poison Sphere
-2,13206,1 // Blind Sphere
-2,13207,1 // Freezing Sphere
-2,13304,1 // Huuma Calm Mind
diff --git a/db/pre-re/skill_require_db.txt b/db/pre-re/skill_require_db.txt
index 3eb00ff95..96568de53 100644
--- a/db/pre-re/skill_require_db.txt
+++ b/db/pre-re/skill_require_db.txt
@@ -783,7 +783,7 @@
2534,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RETURN_TO_ELDICASTES#Return To Eldicastes#
2535,0,0,1,0,0,0,99,0,0,none,0,6377,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store
2536,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_GUARDIAN_RECALL#Guardian's Recall#
-//2537,0,0,70:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_ODINS_POWER#Odin's Power#
+2537,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_ODINS_POWER#Odin's Power#
//2538,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //BEER_BOTTLE_CAP#Beer Bottle Cap#
diff --git a/db/pre-re/skill_tree.conf b/db/pre-re/skill_tree.conf
new file mode 100644
index 000000000..659c331de
--- /dev/null
+++ b/db/pre-re/skill_tree.conf
@@ -0,0 +1,3851 @@
+//====================================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//=
+//= http://hercules.ws/board/
+//================= More Information =================
+// http://hercules.ws/board/topic/1188-skill-tree-db-redesign/ <desc~!>
+//================ Structure Example =================
+/*
+Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so if you want to add a new job you should add it there)
+ inherit: ( "Other_Job_Name" ); // Base job from which this job will inherit its skill tree. NV_TRICKDEAD inheritance is skipped for non-novices from the source
+
+ skills: { // SKILL_NAMEs come from the Name (16th column) value in db/pre-re/skill_db.txt
+ SKILL_NAME1: Max_Level // Use this for skills that don't have other skill prerequisite; Max_Level is a numeric value that should match your client side files
+ SKILL_NAME2: { // Use this for skills which have other skills as prerequisites
+ MaxLevel: Max_Level // Max_Level is a numeric value that should match your client side files
+ SKILL_NAME_PREREQUISITE: Level_Prerequisite // The prerequisite skill and min level for having this skill available. Should also match your client side files
+ SKILL_NAME_PREREQUISITE2: Level_Prerequisite2 // You can add as many prerequisite skills as you want. Minimum of 1 if you add a skill this way
+ }
+}
+*/
+//====================================================
+
+Novice: {
+ skills: {
+ NV_BASIC: 9
+ NV_FIRSTAID: 1
+ NV_TRICKDEAD: 1
+ WE_CALLBABY: 1
+ ALL_INCCARRY: 1
+ }
+}
+Swordsman: {
+ inherit: ( "Novice" );
+
+ skills: {
+ SM_SWORD: 10
+ SM_TWOHAND: {
+ MaxLevel: 10
+ SM_SWORD: 1
+ }
+ SM_RECOVERY: 10
+ SM_BASH: 10
+ SM_PROVOKE: 10
+ SM_MAGNUM: {
+ MaxLevel: 10
+ SM_BASH: 5
+ }
+ SM_ENDURE: {
+ MaxLevel: 10
+ SM_PROVOKE: 5
+ }
+ SM_MOVINGRECOVERY: 1
+ SM_FATALBLOW: 1
+ SM_AUTOBERSERK: 1
+ }
+}
+Magician: {
+ inherit: ( "Novice" );
+
+ skills: {
+ MG_SRECOVERY: 10
+ MG_SIGHT: 1
+ MG_NAPALMBEAT: 10
+ MG_SAFETYWALL: {
+ MaxLevel: 10
+ MG_NAPALMBEAT: 7
+ MG_SOULSTRIKE: 5
+ }
+ MG_SOULSTRIKE: {
+ MaxLevel: 10
+ MG_NAPALMBEAT: 4
+ }
+ MG_COLDBOLT: 10
+ MG_FROSTDIVER: {
+ MaxLevel: 10
+ MG_COLDBOLT: 5
+ }
+ MG_STONECURSE: 10
+ MG_FIREBALL: {
+ MaxLevel: 10
+ MG_FIREBOLT: 4
+ }
+ MG_FIREWALL: {
+ MaxLevel: 10
+ MG_FIREBALL: 5
+ MG_SIGHT: 1
+ }
+ MG_FIREBOLT: 10
+ MG_LIGHTNINGBOLT: 10
+ MG_THUNDERSTORM: {
+ MaxLevel: 10
+ MG_LIGHTNINGBOLT: 4
+ }
+ MG_ENERGYCOAT: 1
+ }
+}
+Archer: {
+ inherit: ( "Novice" );
+
+ skills: {
+ AC_OWL: 10
+ AC_VULTURE: {
+ MaxLevel: 10
+ AC_OWL: 3
+ }
+ AC_CONCENTRATION: {
+ MaxLevel: 10
+ AC_VULTURE: 1
+ }
+ AC_DOUBLE: 10
+ AC_SHOWER: {
+ MaxLevel: 10
+ AC_DOUBLE: 5
+ }
+ AC_MAKINGARROW: 1
+ AC_CHARGEARROW: 1
+ }
+}
+Acolyte: {
+ inherit: ( "Novice" );
+
+ skills: {
+ AL_DP: 10
+ AL_DEMONBANE: {
+ MaxLevel: 10
+ AL_DP: 3
+ }
+ AL_RUWACH: 1
+ AL_PNEUMA: {
+ MaxLevel: 1
+ AL_WARP: 4
+ }
+ AL_TELEPORT: {
+ MaxLevel: 2
+ AL_RUWACH: 1
+ }
+ AL_WARP: {
+ MaxLevel: 4
+ AL_TELEPORT: 2
+ }
+ AL_HEAL: 10
+ AL_INCAGI: {
+ MaxLevel: 10
+ AL_HEAL: 3
+ }
+ AL_DECAGI: {
+ MaxLevel: 10
+ AL_INCAGI: 1
+ }
+ AL_HOLYWATER: 1
+ AL_CRUCIS: {
+ MaxLevel: 10
+ AL_DEMONBANE: 3
+ }
+ AL_ANGELUS: {
+ MaxLevel: 10
+ AL_DP: 3
+ }
+ AL_BLESSING: {
+ MaxLevel: 10
+ AL_DP: 5
+ }
+ AL_CURE: {
+ MaxLevel: 1
+ AL_HEAL: 2
+ }
+ AL_HOLYLIGHT: 1
+ }
+}
+Merchant: {
+ inherit: ( "Novice" );
+
+ skills: {
+ MC_INCCARRY: 10
+ MC_DISCOUNT: {
+ MaxLevel: 10
+ MC_INCCARRY: 3
+ }
+ MC_OVERCHARGE: {
+ MaxLevel: 10
+ MC_DISCOUNT: 3
+ }
+ MC_PUSHCART: {
+ MaxLevel: 10
+ MC_INCCARRY: 5
+ }
+ MC_IDENTIFY: 1
+ MC_VENDING: {
+ MaxLevel: 10
+ MC_PUSHCART: 3
+ }
+ MC_MAMMONITE: 10
+ MC_CARTREVOLUTION: 1
+ MC_CHANGECART: 1
+ MC_LOUD: 1
+ ALL_BUYING_STORE: {
+ MaxLevel: 1
+ MC_VENDING: 1
+ }
+ }
+}
+Thief: {
+ inherit: ( "Novice" );
+
+ skills: {
+ TF_DOUBLE: 10
+ TF_MISS: 10
+ TF_STEAL: 10
+ TF_HIDING: {
+ MaxLevel: 10
+ TF_STEAL: 5
+ }
+ TF_POISON: 10
+ TF_DETOXIFY: {
+ MaxLevel: 1
+ TF_POISON: 3
+ }
+ TF_SPRINKLESAND: 1
+ TF_BACKSLIDING: 1
+ TF_PICKSTONE: 1
+ TF_THROWSTONE: 1
+ }
+}
+Knight: {
+ inherit: ( "Swordsman" );
+
+ skills: {
+ KN_SPEARMASTERY: 10
+ KN_PIERCE: {
+ MaxLevel: 10
+ KN_SPEARMASTERY: 1
+ }
+ KN_BRANDISHSPEAR: {
+ MaxLevel: 10
+ KN_RIDING: 1
+ KN_SPEARSTAB: 3
+ }
+ KN_SPEARSTAB: {
+ MaxLevel: 10
+ KN_PIERCE: 5
+ }
+ KN_SPEARBOOMERANG: {
+ MaxLevel: 5
+ KN_PIERCE: 3
+ }
+ KN_TWOHANDQUICKEN: {
+ MaxLevel: 10
+ SM_TWOHAND: 1
+ }
+ KN_AUTOCOUNTER: {
+ MaxLevel: 5
+ SM_TWOHAND: 1
+ }
+ KN_BOWLINGBASH: {
+ MaxLevel: 10
+ SM_BASH: 10
+ SM_MAGNUM: 3
+ SM_TWOHAND: 5
+ KN_TWOHANDQUICKEN: 10
+ KN_AUTOCOUNTER: 5
+ }
+ KN_RIDING: {
+ MaxLevel: 1
+ SM_ENDURE: 1
+ }
+ KN_CAVALIERMASTERY: {
+ MaxLevel: 5
+ KN_RIDING: 1
+ }
+ KN_CHARGEATK: 1
+ KN_ONEHAND: {
+ MaxLevel: 1
+ KN_TWOHANDQUICKEN: 10
+ }
+ }
+}
+Priest: {
+ inherit: ( "Acolyte" );
+
+ skills: {
+ MG_SRECOVERY: 10
+ MG_SAFETYWALL: {
+ MaxLevel: 10
+ PR_ASPERSIO: 4
+ PR_SANCTUARY: 3
+ }
+ ALL_RESURRECTION: {
+ MaxLevel: 4
+ PR_STRECOVERY: 1
+ MG_SRECOVERY: 4
+ }
+ PR_MACEMASTERY: 10
+ PR_IMPOSITIO: 5
+ PR_SUFFRAGIUM: {
+ MaxLevel: 3
+ PR_IMPOSITIO: 2
+ }
+ PR_ASPERSIO: {
+ MaxLevel: 5
+ AL_HOLYWATER: 1
+ PR_IMPOSITIO: 3
+ }
+ PR_BENEDICTIO: {
+ MaxLevel: 5
+ PR_GLORIA: 3
+ PR_ASPERSIO: 5
+ }
+ PR_SANCTUARY: {
+ MaxLevel: 10
+ AL_HEAL: 1
+ }
+ PR_SLOWPOISON: 4
+ PR_STRECOVERY: 1
+ PR_KYRIE: {
+ MaxLevel: 10
+ AL_ANGELUS: 2
+ }
+ PR_MAGNIFICAT: 5
+ PR_GLORIA: {
+ MaxLevel: 5
+ PR_KYRIE: 4
+ PR_MAGNIFICAT: 3
+ }
+ PR_LEXDIVINA: {
+ MaxLevel: 10
+ AL_RUWACH: 1
+ }
+ PR_TURNUNDEAD: {
+ MaxLevel: 10
+ ALL_RESURRECTION: 1
+ PR_LEXDIVINA: 3
+ }
+ PR_LEXAETERNA: {
+ MaxLevel: 1
+ PR_LEXDIVINA: 5
+ }
+ PR_MAGNUS: {
+ MaxLevel: 10
+ MG_SAFETYWALL: 1
+ PR_LEXAETERNA: 1
+ PR_TURNUNDEAD: 3
+ }
+ PR_REDEMPTIO: 1
+ }
+}
+Wizard: {
+ inherit: ( "Magician" );
+
+ skills: {
+ WZ_FIREPILLAR: {
+ MaxLevel: 10
+ MG_FIREWALL: 1
+ }
+ WZ_SIGHTRASHER: {
+ MaxLevel: 10
+ MG_LIGHTNINGBOLT: 1
+ MG_SIGHT: 1
+ }
+ WZ_METEOR: {
+ MaxLevel: 10
+ WZ_SIGHTRASHER: 2
+ MG_THUNDERSTORM: 1
+ }
+ WZ_JUPITEL: {
+ MaxLevel: 10
+ MG_NAPALMBEAT: 1
+ MG_LIGHTNINGBOLT: 1
+ }
+ WZ_VERMILION: {
+ MaxLevel: 10
+ MG_THUNDERSTORM: 1
+ WZ_JUPITEL: 5
+ }
+ WZ_WATERBALL: {
+ MaxLevel: 5
+ MG_COLDBOLT: 1
+ MG_LIGHTNINGBOLT: 1
+ }
+ WZ_ICEWALL: {
+ MaxLevel: 10
+ MG_STONECURSE: 1
+ MG_FROSTDIVER: 1
+ }
+ WZ_FROSTNOVA: {
+ MaxLevel: 10
+ WZ_ICEWALL: 1
+ }
+ WZ_STORMGUST: {
+ MaxLevel: 10
+ MG_FROSTDIVER: 1
+ WZ_JUPITEL: 3
+ }
+ WZ_EARTHSPIKE: {
+ MaxLevel: 5
+ MG_STONECURSE: 1
+ }
+ WZ_HEAVENDRIVE: {
+ MaxLevel: 5
+ WZ_EARTHSPIKE: 3
+ }
+ WZ_QUAGMIRE: {
+ MaxLevel: 5
+ WZ_HEAVENDRIVE: 1
+ }
+ WZ_ESTIMATION: 1
+ WZ_SIGHTBLASTER: 1
+ }
+}
+Blacksmith: {
+ inherit: ( "Merchant" );
+
+ skills: {
+ BS_IRON: 5
+ BS_STEEL: {
+ MaxLevel: 5
+ BS_IRON: 1
+ }
+ BS_ENCHANTEDSTONE: {
+ MaxLevel: 5
+ BS_IRON: 1
+ }
+ BS_ORIDEOCON: {
+ MaxLevel: 5
+ BS_ENCHANTEDSTONE: 1
+ }
+ BS_DAGGER: 3
+ BS_SWORD: {
+ MaxLevel: 3
+ BS_DAGGER: 1
+ }
+ BS_TWOHANDSWORD: {
+ MaxLevel: 3
+ BS_SWORD: 1
+ }
+ BS_AXE: {
+ MaxLevel: 3
+ BS_SWORD: 2
+ }
+ BS_MACE: {
+ MaxLevel: 3
+ BS_KNUCKLE: 1
+ }
+ BS_KNUCKLE: {
+ MaxLevel: 3
+ BS_DAGGER: 1
+ }
+ BS_SPEAR: {
+ MaxLevel: 3
+ BS_DAGGER: 2
+ }
+ BS_HILTBINDING: 1
+ BS_FINDINGORE: {
+ MaxLevel: 1
+ BS_STEEL: 1
+ BS_HILTBINDING: 1
+ }
+ BS_WEAPONRESEARCH: {
+ MaxLevel: 10
+ BS_HILTBINDING: 1
+ }
+ BS_REPAIRWEAPON: {
+ MaxLevel: 1
+ BS_WEAPONRESEARCH: 1
+ }
+ BS_SKINTEMPER: 5
+ BS_HAMMERFALL: 5
+ BS_ADRENALINE: {
+ MaxLevel: 5
+ BS_HAMMERFALL: 2
+ }
+ BS_WEAPONPERFECT: {
+ MaxLevel: 5
+ BS_WEAPONRESEARCH: 2
+ BS_ADRENALINE: 2
+ }
+ BS_OVERTHRUST: {
+ MaxLevel: 5
+ BS_ADRENALINE: 3
+ }
+ BS_MAXIMIZE: {
+ MaxLevel: 5
+ BS_WEAPONPERFECT: 3
+ BS_OVERTHRUST: 2
+ }
+ BS_UNFAIRLYTRICK: 1
+ BS_GREED: 1
+ BS_ADRENALINE2: {
+ MaxLevel: 1
+ BS_ADRENALINE: 5
+ }
+ }
+}
+Hunter: {
+ inherit: ( "Archer" );
+
+ skills: {
+ HT_SKIDTRAP: 5
+ HT_LANDMINE: 5
+ HT_ANKLESNARE: {
+ MaxLevel: 5
+ HT_SKIDTRAP: 1
+ }
+ HT_SHOCKWAVE: {
+ MaxLevel: 5
+ HT_ANKLESNARE: 1
+ }
+ HT_SANDMAN: {
+ MaxLevel: 5
+ HT_FLASHER: 1
+ }
+ HT_FLASHER: {
+ MaxLevel: 5
+ HT_SKIDTRAP: 1
+ }
+ HT_FREEZINGTRAP: {
+ MaxLevel: 5
+ HT_FLASHER: 1
+ }
+ HT_BLASTMINE: {
+ MaxLevel: 5
+ HT_LANDMINE: 1
+ HT_SANDMAN: 1
+ HT_FREEZINGTRAP: 1
+ }
+ HT_CLAYMORETRAP: {
+ MaxLevel: 5
+ HT_SHOCKWAVE: 1
+ HT_BLASTMINE: 1
+ }
+ HT_REMOVETRAP: {
+ MaxLevel: 1
+ HT_LANDMINE: 1
+ }
+ HT_TALKIEBOX: {
+ MaxLevel: 1
+ HT_SHOCKWAVE: 1
+ HT_REMOVETRAP: 1
+ }
+ HT_BEASTBANE: 10
+ HT_FALCON: {
+ MaxLevel: 1
+ HT_BEASTBANE: 1
+ }
+ HT_STEELCROW: {
+ MaxLevel: 10
+ HT_BLITZBEAT: 5
+ }
+ HT_BLITZBEAT: {
+ MaxLevel: 5
+ HT_FALCON: 1
+ }
+ HT_DETECTING: {
+ MaxLevel: 4
+ AC_CONCENTRATION: 1
+ HT_FALCON: 1
+ }
+ HT_SPRINGTRAP: {
+ MaxLevel: 5
+ HT_REMOVETRAP: 1
+ HT_FALCON: 1
+ }
+ HT_PHANTASMIC: 1
+ HT_POWER: {
+ MaxLevel: 1
+ AC_DOUBLE: 10
+ }
+ }
+}
+Assassin: {
+ inherit: ( "Thief" );
+
+ skills: {
+ AS_RIGHT: 5
+ AS_LEFT: {
+ MaxLevel: 5
+ AS_RIGHT: 2
+ }
+ AS_KATAR: 10
+ AS_CLOAKING: {
+ MaxLevel: 10
+ TF_HIDING: 2
+ }
+ AS_SONICBLOW: {
+ MaxLevel: 10
+ AS_KATAR: 4
+ }
+ AS_GRIMTOOTH: {
+ MaxLevel: 5
+ AS_CLOAKING: 2
+ AS_SONICBLOW: 5
+ }
+ AS_ENCHANTPOISON: {
+ MaxLevel: 10
+ TF_POISON: 1
+ }
+ AS_POISONREACT: {
+ MaxLevel: 10
+ AS_ENCHANTPOISON: 3
+ }
+ AS_VENOMDUST: {
+ MaxLevel: 10
+ AS_ENCHANTPOISON: 5
+ }
+ AS_SPLASHER: {
+ MaxLevel: 10
+ AS_POISONREACT: 5
+ AS_VENOMDUST: 5
+ }
+ AS_SONICACCEL: 1
+ AS_VENOMKNIFE: 1
+ }
+}
+Crusader: {
+ inherit: ( "Swordsman" );
+
+ skills: {
+ KN_RIDING: {
+ MaxLevel: 1
+ SM_ENDURE: 1
+ }
+ KN_CAVALIERMASTERY: {
+ MaxLevel: 5
+ KN_RIDING: 1
+ }
+ KN_SPEARMASTERY: 10
+ AL_CURE: {
+ MaxLevel: 1
+ CR_TRUST: 5
+ }
+ AL_DP: {
+ MaxLevel: 10
+ AL_CURE: 1
+ }
+ AL_DEMONBANE: {
+ MaxLevel: 10
+ AL_DP: 3
+ }
+ AL_HEAL: {
+ MaxLevel: 10
+ AL_DEMONBANE: 5
+ CR_TRUST: 10
+ }
+ CR_TRUST: 10
+ CR_AUTOGUARD: 10
+ CR_SHIELDCHARGE: {
+ MaxLevel: 5
+ CR_AUTOGUARD: 5
+ }
+ CR_SHIELDBOOMERANG: {
+ MaxLevel: 5
+ CR_SHIELDCHARGE: 3
+ }
+ CR_REFLECTSHIELD: {
+ MaxLevel: 10
+ CR_SHIELDBOOMERANG: 3
+ }
+ CR_HOLYCROSS: {
+ MaxLevel: 10
+ CR_TRUST: 7
+ }
+ CR_GRANDCROSS: {
+ MaxLevel: 10
+ CR_HOLYCROSS: 6
+ CR_TRUST: 10
+ }
+ CR_DEVOTION: {
+ MaxLevel: 5
+ CR_REFLECTSHIELD: 5
+ CR_GRANDCROSS: 4
+ }
+ CR_PROVIDENCE: {
+ MaxLevel: 5
+ AL_DP: 5
+ AL_HEAL: 5
+ }
+ CR_DEFENDER: {
+ MaxLevel: 5
+ CR_SHIELDBOOMERANG: 1
+ }
+ CR_SPEARQUICKEN: {
+ MaxLevel: 10
+ KN_SPEARMASTERY: 10
+ }
+ CR_SHRINK: 1
+ }
+}
+Monk: {
+ inherit: ( "Acolyte" );
+
+ skills: {
+ MO_IRONHAND: {
+ MaxLevel: 10
+ AL_DEMONBANE: 10
+ AL_DP: 10
+ }
+ MO_SPIRITSRECOVERY: {
+ MaxLevel: 5
+ MO_BLADESTOP: 2
+ }
+ MO_CALLSPIRITS: {
+ MaxLevel: 5
+ MO_IRONHAND: 2
+ }
+ MO_ABSORBSPIRITS: {
+ MaxLevel: 1
+ MO_CALLSPIRITS: 5
+ }
+ MO_TRIPLEATTACK: {
+ MaxLevel: 10
+ MO_DODGE: 5
+ }
+ MO_BODYRELOCATION: {
+ MaxLevel: 1
+ MO_EXTREMITYFIST: 3
+ MO_SPIRITSRECOVERY: 2
+ MO_STEELBODY: 3
+ }
+ MO_DODGE: {
+ MaxLevel: 10
+ MO_IRONHAND: 5
+ MO_CALLSPIRITS: 5
+ }
+ MO_INVESTIGATE: {
+ MaxLevel: 5
+ MO_CALLSPIRITS: 5
+ }
+ MO_FINGEROFFENSIVE: {
+ MaxLevel: 5
+ MO_INVESTIGATE: 3
+ }
+ MO_STEELBODY: {
+ MaxLevel: 5
+ MO_COMBOFINISH: 3
+ }
+ MO_BLADESTOP: {
+ MaxLevel: 5
+ MO_DODGE: 5
+ }
+ MO_EXPLOSIONSPIRITS: {
+ MaxLevel: 5
+ MO_ABSORBSPIRITS: 1
+ }
+ MO_EXTREMITYFIST: {
+ MaxLevel: 5
+ MO_EXPLOSIONSPIRITS: 3
+ MO_FINGEROFFENSIVE: 3
+ }
+ MO_CHAINCOMBO: {
+ MaxLevel: 5
+ MO_TRIPLEATTACK: 5
+ }
+ MO_COMBOFINISH: {
+ MaxLevel: 5
+ MO_CHAINCOMBO: 3
+ }
+ MO_KITRANSLATION: 1
+ MO_BALKYOUNG: 1
+ }
+}
+Sage: {
+ inherit: ( "Magician" );
+
+ skills: {
+ WZ_ESTIMATION: 1
+ WZ_EARTHSPIKE: {
+ MaxLevel: 5
+ SA_SEISMICWEAPON: 1
+ }
+ WZ_HEAVENDRIVE: {
+ MaxLevel: 5
+ WZ_EARTHSPIKE: 1
+ }
+ SA_ADVANCEDBOOK: 10
+ SA_CASTCANCEL: {
+ MaxLevel: 5
+ SA_ADVANCEDBOOK: 2
+ }
+ SA_MAGICROD: {
+ MaxLevel: 5
+ SA_ADVANCEDBOOK: 4
+ }
+ SA_SPELLBREAKER: {
+ MaxLevel: 5
+ SA_MAGICROD: 1
+ }
+ SA_FREECAST: {
+ MaxLevel: 10
+ SA_CASTCANCEL: 1
+ }
+ SA_AUTOSPELL: {
+ MaxLevel: 10
+ SA_FREECAST: 4
+ }
+ SA_FLAMELAUNCHER: {
+ MaxLevel: 5
+ MG_FIREBOLT: 1
+ SA_ADVANCEDBOOK: 5
+ }
+ SA_FROSTWEAPON: {
+ MaxLevel: 5
+ MG_COLDBOLT: 1
+ SA_ADVANCEDBOOK: 5
+ }
+ SA_LIGHTNINGLOADER: {
+ MaxLevel: 5
+ MG_LIGHTNINGBOLT: 1
+ SA_ADVANCEDBOOK: 5
+ }
+ SA_SEISMICWEAPON: {
+ MaxLevel: 5
+ MG_STONECURSE: 1
+ SA_ADVANCEDBOOK: 5
+ }
+ SA_DRAGONOLOGY: {
+ MaxLevel: 5
+ SA_ADVANCEDBOOK: 9
+ }
+ SA_VOLCANO: {
+ MaxLevel: 5
+ SA_FLAMELAUNCHER: 2
+ }
+ SA_DELUGE: {
+ MaxLevel: 5
+ SA_FROSTWEAPON: 2
+ }
+ SA_VIOLENTGALE: {
+ MaxLevel: 5
+ SA_LIGHTNINGLOADER: 2
+ }
+ SA_LANDPROTECTOR: {
+ MaxLevel: 5
+ SA_VOLCANO: 3
+ SA_DELUGE: 3
+ SA_VIOLENTGALE: 3
+ }
+ SA_DISPELL: {
+ MaxLevel: 5
+ SA_SPELLBREAKER: 3
+ }
+ SA_ABRACADABRA: {
+ MaxLevel: 10
+ SA_AUTOSPELL: 5
+ SA_DISPELL: 1
+ SA_LANDPROTECTOR: 1
+ }
+ SA_CREATECON: 1
+ SA_ELEMENTWATER: 1
+ SA_ELEMENTGROUND: 1
+ SA_ELEMENTFIRE: 1
+ SA_ELEMENTWIND: 1
+ }
+}
+Rogue: {
+ inherit: ( "Thief" );
+
+ skills: {
+ SM_SWORD: 10
+ AC_VULTURE: 10
+ AC_DOUBLE: {
+ MaxLevel: 10
+ AC_VULTURE: 10
+ }
+ HT_REMOVETRAP: {
+ MaxLevel: 1
+ AC_DOUBLE: 5
+ }
+ RG_SNATCHER: {
+ MaxLevel: 10
+ TF_STEAL: 1
+ }
+ RG_STEALCOIN: {
+ MaxLevel: 10
+ RG_SNATCHER: 4
+ }
+ RG_BACKSTAP: {
+ MaxLevel: 10
+ RG_STEALCOIN: 4
+ }
+ RG_TUNNELDRIVE: {
+ MaxLevel: 5
+ TF_HIDING: 1
+ }
+ RG_RAID: {
+ MaxLevel: 5
+ RG_BACKSTAP: 2
+ RG_TUNNELDRIVE: 2
+ }
+ RG_STRIPWEAPON: {
+ MaxLevel: 5
+ RG_STRIPARMOR: 5
+ }
+ RG_STRIPSHIELD: {
+ MaxLevel: 5
+ RG_STRIPHELM: 5
+ }
+ RG_STRIPARMOR: {
+ MaxLevel: 5
+ RG_STRIPSHIELD: 5
+ }
+ RG_STRIPHELM: {
+ MaxLevel: 5
+ RG_STEALCOIN: 2
+ }
+ RG_INTIMIDATE: {
+ MaxLevel: 5
+ RG_BACKSTAP: 4
+ RG_RAID: 5
+ }
+ RG_GRAFFITI: {
+ MaxLevel: 1
+ RG_FLAGGRAFFITI: 5
+ }
+ RG_FLAGGRAFFITI: {
+ MaxLevel: 5
+ RG_CLEANER: 1
+ }
+ RG_CLEANER: {
+ MaxLevel: 1
+ RG_GANGSTER: 1
+ }
+ RG_GANGSTER: {
+ MaxLevel: 1
+ RG_STRIPSHIELD: 3
+ }
+ RG_COMPULSION: {
+ MaxLevel: 5
+ RG_GANGSTER: 1
+ }
+ RG_PLAGIARISM: {
+ MaxLevel: 10
+ RG_INTIMIDATE: 5
+ }
+ RG_CLOSECONFINE: 1
+ }
+}
+Alchemist: {
+ inherit: ( "Merchant" );
+
+ skills: {
+ AM_AXEMASTERY: 10
+ AM_LEARNINGPOTION: 10
+ AM_PHARMACY: {
+ MaxLevel: 10
+ AM_LEARNINGPOTION: 5
+ }
+ AM_DEMONSTRATION: {
+ MaxLevel: 5
+ AM_PHARMACY: 4
+ }
+ AM_ACIDTERROR: {
+ MaxLevel: 5
+ AM_PHARMACY: 5
+ }
+ AM_POTIONPITCHER: {
+ MaxLevel: 5
+ AM_PHARMACY: 3
+ }
+ AM_CANNIBALIZE: {
+ MaxLevel: 5
+ AM_PHARMACY: 6
+ }
+ AM_SPHEREMINE: {
+ MaxLevel: 5
+ AM_PHARMACY: 2
+ }
+ AM_CP_WEAPON: {
+ MaxLevel: 5
+ AM_CP_ARMOR: 3
+ }
+ AM_CP_SHIELD: {
+ MaxLevel: 5
+ AM_CP_HELM: 3
+ }
+ AM_CP_ARMOR: {
+ MaxLevel: 5
+ AM_CP_SHIELD: 3
+ }
+ AM_CP_HELM: {
+ MaxLevel: 5
+ AM_PHARMACY: 2
+ }
+ AM_BIOETHICS: 1
+ AM_CALLHOMUN: {
+ MaxLevel: 1
+ AM_REST: 1
+ }
+ AM_REST: {
+ MaxLevel: 1
+ AM_BIOETHICS: 1
+ }
+ AM_RESURRECTHOMUN: {
+ MaxLevel: 5
+ AM_CALLHOMUN: 1
+ }
+ AM_BERSERKPITCHER: 1
+ AM_TWILIGHT1: {
+ MaxLevel: 1
+ AM_PHARMACY: 10
+ }
+ AM_TWILIGHT2: {
+ MaxLevel: 1
+ AM_PHARMACY: 10
+ }
+ AM_TWILIGHT3: {
+ MaxLevel: 1
+ AM_PHARMACY: 10
+ }
+ }
+}
+Bard: {
+ inherit: ( "Archer" );
+
+ skills: {
+ BA_MUSICALLESSON: 10
+ BA_MUSICALSTRIKE: {
+ MaxLevel: 5
+ BA_MUSICALLESSON: 3
+ }
+ BA_DISSONANCE: {
+ MaxLevel: 5
+ BA_MUSICALLESSON: 1
+ BD_ADAPTATION: 1
+ }
+ BA_FROSTJOKER: {
+ MaxLevel: 5
+ BD_ENCORE: 1
+ }
+ BA_WHISTLE: {
+ MaxLevel: 10
+ BA_DISSONANCE: 3
+ }
+ BA_ASSASSINCROSS: {
+ MaxLevel: 10
+ BA_DISSONANCE: 3
+ }
+ BA_POEMBRAGI: {
+ MaxLevel: 10
+ BA_DISSONANCE: 3
+ }
+ BA_APPLEIDUN: {
+ MaxLevel: 10
+ BA_DISSONANCE: 3
+ }
+ BD_ADAPTATION: 1
+ BD_ENCORE: {
+ MaxLevel: 1
+ BD_ADAPTATION: 1
+ }
+ BD_LULLABY: {
+ MaxLevel: 1
+ BA_WHISTLE: 10
+ }
+ BD_RICHMANKIM: {
+ MaxLevel: 5
+ BD_SIEGFRIED: 3
+ }
+ BD_ETERNALCHAOS: {
+ MaxLevel: 1
+ BD_ROKISWEIL: 1
+ }
+ BD_DRUMBATTLEFIELD: {
+ MaxLevel: 5
+ BA_APPLEIDUN: 10
+ }
+ BD_RINGNIBELUNGEN: {
+ MaxLevel: 5
+ BD_DRUMBATTLEFIELD: 3
+ }
+ BD_ROKISWEIL: {
+ MaxLevel: 1
+ BA_ASSASSINCROSS: 10
+ }
+ BD_INTOABYSS: {
+ MaxLevel: 1
+ BD_LULLABY: 1
+ }
+ BD_SIEGFRIED: {
+ MaxLevel: 5
+ BA_POEMBRAGI: 10
+ }
+ BA_PANGVOICE: 1
+ }
+}
+Dancer: {
+ inherit: ( "Archer" );
+
+ skills: {
+ DC_DANCINGLESSON: 10
+ DC_THROWARROW: {
+ MaxLevel: 5
+ DC_DANCINGLESSON: 3
+ }
+ DC_UGLYDANCE: {
+ MaxLevel: 5
+ DC_DANCINGLESSON: 1
+ BD_ADAPTATION: 1
+ }
+ DC_SCREAM: {
+ MaxLevel: 5
+ BD_ENCORE: 1
+ }
+ DC_HUMMING: {
+ MaxLevel: 10
+ DC_UGLYDANCE: 3
+ }
+ DC_DONTFORGETME: {
+ MaxLevel: 10
+ DC_UGLYDANCE: 3
+ }
+ DC_FORTUNEKISS: {
+ MaxLevel: 10
+ DC_UGLYDANCE: 3
+ }
+ DC_SERVICEFORYOU: {
+ MaxLevel: 10
+ DC_UGLYDANCE: 3
+ }
+ BD_ADAPTATION: 1
+ BD_ENCORE: {
+ MaxLevel: 1
+ BD_ADAPTATION: 1
+ }
+ BD_LULLABY: {
+ MaxLevel: 1
+ DC_HUMMING: 10
+ }
+ BD_RICHMANKIM: {
+ MaxLevel: 5
+ BD_SIEGFRIED: 3
+ }
+ BD_ETERNALCHAOS: {
+ MaxLevel: 1
+ BD_ROKISWEIL: 1
+ }
+ BD_DRUMBATTLEFIELD: {
+ MaxLevel: 5
+ DC_SERVICEFORYOU: 10
+ }
+ BD_RINGNIBELUNGEN: {
+ MaxLevel: 5
+ BD_DRUMBATTLEFIELD: 3
+ }
+ BD_ROKISWEIL: {
+ MaxLevel: 1
+ DC_DONTFORGETME: 10
+ }
+ BD_INTOABYSS: {
+ MaxLevel: 1
+ BD_LULLABY: 1
+ }
+ BD_SIEGFRIED: {
+ MaxLevel: 5
+ DC_FORTUNEKISS: 10
+ }
+ DC_WINKCHARM: 1
+ }
+}
+Super_Novice: {
+ inherit: ( "Novice" );
+
+ skills: {
+ SM_SWORD: 10
+ SM_RECOVERY: 10
+ SM_BASH: 10
+ SM_PROVOKE: 10
+ SM_MAGNUM: {
+ MaxLevel: 10
+ SM_BASH: 5
+ }
+ SM_ENDURE: {
+ MaxLevel: 10
+ SM_PROVOKE: 5
+ }
+ MG_SRECOVERY: 10
+ MG_SIGHT: 1
+ MG_NAPALMBEAT: 10
+ MG_SAFETYWALL: {
+ MaxLevel: 10
+ MG_NAPALMBEAT: 7
+ MG_SOULSTRIKE: 5
+ }
+ MG_SOULSTRIKE: {
+ MaxLevel: 10
+ MG_NAPALMBEAT: 4
+ }
+ MG_COLDBOLT: 10
+ MG_FROSTDIVER: {
+ MaxLevel: 10
+ MG_COLDBOLT: 5
+ }
+ MG_STONECURSE: 10
+ MG_FIREBALL: {
+ MaxLevel: 10
+ MG_FIREBOLT: 4
+ }
+ MG_FIREWALL: {
+ MaxLevel: 10
+ MG_FIREBALL: 5
+ MG_SIGHT: 1
+ }
+ MG_FIREBOLT: 10
+ MG_LIGHTNINGBOLT: 10
+ MG_THUNDERSTORM: {
+ MaxLevel: 10
+ MG_LIGHTNINGBOLT: 4
+ }
+ AL_DP: 10
+ AL_DEMONBANE: {
+ MaxLevel: 10
+ AL_DP: 3
+ }
+ AL_RUWACH: 1
+ AL_PNEUMA: {
+ MaxLevel: 1
+ AL_WARP: 4
+ }
+ AL_TELEPORT: {
+ MaxLevel: 2
+ AL_RUWACH: 1
+ }
+ AL_WARP: {
+ MaxLevel: 4
+ AL_TELEPORT: 2
+ }
+ AL_HEAL: 10
+ AL_INCAGI: {
+ MaxLevel: 10
+ AL_HEAL: 3
+ }
+ AL_DECAGI: {
+ MaxLevel: 10
+ AL_INCAGI: 1
+ }
+ AL_HOLYWATER: 1
+ AL_CRUCIS: {
+ MaxLevel: 10
+ AL_DEMONBANE: 3
+ }
+ AL_ANGELUS: {
+ MaxLevel: 10
+ AL_DP: 3
+ }
+ AL_BLESSING: {
+ MaxLevel: 10
+ AL_DP: 5
+ }
+ AL_CURE: {
+ MaxLevel: 1
+ AL_HEAL: 2
+ }
+ MC_INCCARRY: 10
+ MC_DISCOUNT: {
+ MaxLevel: 10
+ MC_INCCARRY: 3
+ }
+ MC_OVERCHARGE: {
+ MaxLevel: 10
+ MC_DISCOUNT: 3
+ }
+ MC_PUSHCART: {
+ MaxLevel: 10
+ MC_INCCARRY: 5
+ }
+ MC_IDENTIFY: 1
+ MC_VENDING: {
+ MaxLevel: 10
+ MC_PUSHCART: 3
+ }
+ MC_MAMMONITE: 10
+ AC_OWL: 10
+ AC_VULTURE: {
+ MaxLevel: 10
+ AC_OWL: 3
+ }
+ AC_CONCENTRATION: {
+ MaxLevel: 10
+ AC_VULTURE: 1
+ }
+ TF_DOUBLE: 10
+ TF_MISS: 10
+ TF_STEAL: 10
+ TF_HIDING: {
+ MaxLevel: 10
+ TF_STEAL: 5
+ }
+ TF_POISON: 10
+ TF_DETOXIFY: {
+ MaxLevel: 1
+ TF_POISON: 3
+ }
+ ALL_BUYING_STORE: {
+ MaxLevel: 1
+ MC_VENDING: 1
+ }
+ }
+}
+Gunslinger: {
+ inherit: ( "Novice" );
+
+ skills: {
+ GS_GLITTERING: 5
+ GS_FLING: {
+ MaxLevel: 1
+ GS_GLITTERING: 1
+ }
+ GS_TRIPLEACTION: {
+ MaxLevel: 1
+ GS_GLITTERING: 1
+ GS_CHAINACTION: 10
+ }
+ GS_BULLSEYE: {
+ MaxLevel: 1
+ GS_GLITTERING: 5
+ GS_TRACKING: 10
+ }
+ GS_MADNESSCANCEL: {
+ MaxLevel: 1
+ GS_GLITTERING: 4
+ GS_GATLINGFEVER: 10
+ }
+ GS_ADJUSTMENT: {
+ MaxLevel: 1
+ GS_GLITTERING: 4
+ GS_DISARM: 5
+ }
+ GS_INCREASING: {
+ MaxLevel: 1
+ GS_GLITTERING: 2
+ GS_SNAKEEYE: 10
+ }
+ GS_MAGICALBULLET: {
+ MaxLevel: 1
+ GS_GLITTERING: 1
+ }
+ GS_CRACKER: {
+ MaxLevel: 1
+ GS_GLITTERING: 1
+ }
+ GS_SINGLEACTION: 10
+ GS_SNAKEEYE: 10
+ GS_CHAINACTION: {
+ MaxLevel: 10
+ GS_SINGLEACTION: 1
+ }
+ GS_TRACKING: {
+ MaxLevel: 10
+ GS_SINGLEACTION: 5
+ }
+ GS_DISARM: {
+ MaxLevel: 5
+ GS_TRACKING: 7
+ }
+ GS_PIERCINGSHOT: {
+ MaxLevel: 5
+ GS_TRACKING: 5
+ }
+ GS_RAPIDSHOWER: {
+ MaxLevel: 10
+ GS_CHAINACTION: 3
+ }
+ GS_DESPERADO: {
+ MaxLevel: 10
+ GS_RAPIDSHOWER: 5
+ }
+ GS_GATLINGFEVER: {
+ MaxLevel: 10
+ GS_RAPIDSHOWER: 7
+ GS_DESPERADO: 5
+ }
+ GS_DUST: {
+ MaxLevel: 10
+ GS_SINGLEACTION: 5
+ }
+ GS_FULLBUSTER: {
+ MaxLevel: 10
+ GS_DUST: 3
+ }
+ GS_SPREADATTACK: {
+ MaxLevel: 10
+ GS_FULLBUSTER: 5
+ }
+ GS_GROUNDDRIFT: {
+ MaxLevel: 10
+ GS_SPREADATTACK: 7
+ }
+ }
+}
+Ninja: {
+ inherit: ( "Novice" );
+
+ skills: {
+ NJ_TOBIDOUGU: 10
+ NJ_SYURIKEN: {
+ MaxLevel: 10
+ NJ_TOBIDOUGU: 1
+ }
+ NJ_KUNAI: {
+ MaxLevel: 5
+ NJ_SYURIKEN: 5
+ }
+ NJ_HUUMA: {
+ MaxLevel: 5
+ NJ_TOBIDOUGU: 5
+ NJ_KUNAI: 5
+ }
+ NJ_ZENYNAGE: {
+ MaxLevel: 10
+ NJ_TOBIDOUGU: 10
+ NJ_HUUMA: 5
+ }
+ NJ_TATAMIGAESHI: 5
+ NJ_KASUMIKIRI: {
+ MaxLevel: 10
+ NJ_SHADOWJUMP: 1
+ }
+ NJ_SHADOWJUMP: {
+ MaxLevel: 5
+ NJ_TATAMIGAESHI: 1
+ }
+ NJ_KIRIKAGE: {
+ MaxLevel: 5
+ NJ_KASUMIKIRI: 5
+ }
+ NJ_UTSUSEMI: {
+ MaxLevel: 5
+ NJ_SHADOWJUMP: 5
+ }
+ NJ_BUNSINJYUTSU: {
+ MaxLevel: 10
+ NJ_UTSUSEMI: 4
+ NJ_KIRIKAGE: 3
+ NJ_NEN: 1
+ }
+ NJ_NINPOU: 10
+ NJ_KOUENKA: {
+ MaxLevel: 10
+ NJ_NINPOU: 1
+ }
+ NJ_KAENSIN: {
+ MaxLevel: 10
+ NJ_KOUENKA: 5
+ }
+ NJ_BAKUENRYU: {
+ MaxLevel: 5
+ NJ_NINPOU: 10
+ NJ_KAENSIN: 7
+ }
+ NJ_HYOUSENSOU: {
+ MaxLevel: 10
+ NJ_NINPOU: 1
+ }
+ NJ_SUITON: {
+ MaxLevel: 10
+ NJ_HYOUSENSOU: 5
+ }
+ NJ_HYOUSYOURAKU: {
+ MaxLevel: 5
+ NJ_NINPOU: 10
+ NJ_SUITON: 7
+ }
+ NJ_HUUJIN: {
+ MaxLevel: 10
+ NJ_NINPOU: 1
+ }
+ NJ_RAIGEKISAI: {
+ MaxLevel: 5
+ NJ_HUUJIN: 5
+ }
+ NJ_KAMAITACHI: {
+ MaxLevel: 5
+ NJ_NINPOU: 10
+ NJ_RAIGEKISAI: 5
+ }
+ NJ_NEN: {
+ MaxLevel: 5
+ NJ_NINPOU: 5
+ }
+ NJ_ISSEN: {
+ MaxLevel: 10
+ NJ_TOBIDOUGU: 7
+ NJ_KIRIKAGE: 5
+ NJ_NEN: 1
+ }
+ }
+}
+Novice_High: {
+ inherit: ( "Novice" );
+}
+Swordsman_High: {
+ inherit: ( "Swordsman" );
+}
+Magician_High: {
+ inherit: ( "Magician" );
+}
+Archer_High: {
+ inherit: ( "Archer" );
+}
+Acolyte_High: {
+ inherit: ( "Acolyte" );
+}
+Merchant_High: {
+ inherit: ( "Merchant" );
+}
+Thief_High: {
+ inherit: ( "Thief" );
+}
+Lord_Knight: {
+ inherit: ( "Knight" );
+ skills: {
+ LK_AURABLADE: {
+ MaxLevel: 5
+ SM_BASH: 5
+ SM_MAGNUM: 5
+ SM_TWOHAND: 5
+ }
+ LK_PARRYING: {
+ MaxLevel: 10
+ SM_TWOHAND: 10
+ SM_PROVOKE: 5
+ KN_TWOHANDQUICKEN: 3
+ }
+ LK_CONCENTRATION: {
+ MaxLevel: 5
+ SM_RECOVERY: 5
+ KN_SPEARMASTERY: 5
+ KN_RIDING: 1
+ }
+ LK_TENSIONRELAX: {
+ MaxLevel: 1
+ SM_RECOVERY: 10
+ SM_PROVOKE: 5
+ SM_ENDURE: 3
+ }
+ LK_BERSERK: {
+ MaxLevel: 1
+ MinJobLevel: 50
+ }
+ LK_SPIRALPIERCE: {
+ MaxLevel: 5
+ KN_SPEARMASTERY: 10
+ KN_PIERCE: 5
+ KN_SPEARSTAB: 5
+ KN_RIDING: 1
+ }
+ LK_HEADCRUSH: {
+ MaxLevel: 5
+ KN_SPEARMASTERY: 9
+ KN_RIDING: 1
+ }
+ LK_JOINTBEAT: {
+ MaxLevel: 10
+ KN_SPEARMASTERY: 9
+ KN_CAVALIERMASTERY: 3
+ LK_HEADCRUSH: 3
+ }
+ }
+}
+High_Priest: {
+ inherit: ( "Priest" );
+
+ skills: {
+ HP_ASSUMPTIO: {
+ MaxLevel: 5
+ AL_ANGELUS: 1
+ MG_SRECOVERY: 3
+ PR_IMPOSITIO: 3
+ }
+ HP_BASILICA: {
+ MaxLevel: 5
+ PR_GLORIA: 2
+ MG_SRECOVERY: 1
+ PR_KYRIE: 3
+ }
+ HP_MEDITATIO: {
+ MaxLevel: 10
+ PR_ASPERSIO: 3
+ MG_SRECOVERY: 5
+ PR_LEXDIVINA: 5
+ }
+ HP_MANARECHARGE: {
+ MaxLevel: 5
+ PR_MACEMASTERY: 10
+ AL_DEMONBANE: 10
+ }
+ }
+}
+High_Wizard: {
+ inherit: ( "Wizard" );
+
+ skills: {
+ HW_SOULDRAIN: {
+ MaxLevel: 10
+ MG_SRECOVERY: 5
+ MG_SOULSTRIKE: 7
+ }
+ HW_MAGICCRASHER: {
+ MaxLevel: 1
+ MG_SRECOVERY: 1
+ }
+ HW_MAGICPOWER: 10
+ HW_NAPALMVULCAN: {
+ MaxLevel: 5
+ MG_NAPALMBEAT: 5
+ }
+ HW_GANBANTEIN: {
+ MaxLevel: 1
+ WZ_ESTIMATION: 1
+ WZ_ICEWALL: 1
+ }
+ HW_GRAVITATION: {
+ MaxLevel: 5
+ HW_MAGICCRASHER: 1
+ HW_MAGICPOWER: 10
+ WZ_QUAGMIRE: 1
+ }
+ }
+}
+Whitesmith: {
+ inherit: ( "Blacksmith" );
+
+ skills: {
+ WS_MELTDOWN: {
+ MaxLevel: 10
+ BS_SKINTEMPER: 3
+ BS_HILTBINDING: 1
+ BS_WEAPONRESEARCH: 5
+ BS_OVERTHRUST: 3
+ }
+ WS_CARTBOOST: {
+ MaxLevel: 1
+ MC_PUSHCART: 5
+ MC_CARTREVOLUTION: 1
+ MC_CHANGECART: 1
+ BS_HILTBINDING: 1
+ }
+ WS_WEAPONREFINE: {
+ MaxLevel: 10
+ BS_WEAPONRESEARCH: 10
+ }
+ WS_CARTTERMINATION: {
+ MaxLevel: 10
+ MC_MAMMONITE: 10
+ BS_HAMMERFALL: 5
+ WS_CARTBOOST: 1
+ }
+ WS_OVERTHRUSTMAX: {
+ MaxLevel: 5
+ BS_OVERTHRUST: 5
+ }
+ }
+}
+Sniper: {
+ inherit: ( "Hunter" );
+
+ skills: {
+ SN_SIGHT: {
+ MaxLevel: 10
+ AC_OWL: 10
+ AC_VULTURE: 10
+ AC_CONCENTRATION: 10
+ HT_FALCON: 1
+ }
+ SN_FALCONASSAULT: {
+ MaxLevel: 5
+ HT_STEELCROW: 3
+ AC_VULTURE: 5
+ HT_BLITZBEAT: 5
+ HT_FALCON: 1
+ }
+ SN_SHARPSHOOTING: {
+ MaxLevel: 5
+ AC_CONCENTRATION: 10
+ AC_DOUBLE: 5
+ }
+ SN_WINDWALK: {
+ MaxLevel: 10
+ AC_CONCENTRATION: 9
+ }
+ }
+}
+Assassin_Cross: {
+ inherit: ( "Assassin" );
+
+ skills: {
+ ASC_KATAR: {
+ MaxLevel: 5
+ TF_DOUBLE: 5
+ AS_KATAR: 7
+ }
+ ASC_EDP: {
+ MaxLevel: 5
+ ASC_CDP: 1
+ }
+ ASC_BREAKER: {
+ MaxLevel: 10
+ TF_DOUBLE: 5
+ AS_CLOAKING: 3
+ AS_ENCHANTPOISON: 6
+ TF_POISON: 5
+ }
+ ASC_METEORASSAULT: {
+ MaxLevel: 10
+ AS_RIGHT: 3
+ AS_KATAR: 5
+ AS_SONICBLOW: 5
+ ASC_BREAKER: 1
+ }
+ ASC_CDP: {
+ MaxLevel: 1
+ TF_POISON: 10
+ TF_DETOXIFY: 1
+ AS_ENCHANTPOISON: 5
+ }
+ }
+}
+Paladin: {
+ inherit: ( "Crusader" );
+
+ skills: {
+ PA_PRESSURE: {
+ MaxLevel: 5
+ SM_ENDURE: 5
+ CR_TRUST: 5
+ CR_SHIELDCHARGE: 2
+ }
+ PA_SACRIFICE: {
+ MaxLevel: 5
+ SM_ENDURE: 1
+ CR_TRUST: 5
+ CR_DEVOTION: 3
+ }
+ PA_GOSPEL: {
+ MaxLevel: 10
+ CR_TRUST: 8
+ AL_DP: 3
+ AL_DEMONBANE: 5
+ }
+ PA_SHIELDCHAIN: {
+ MaxLevel: 5
+ CR_SHIELDBOOMERANG: 5
+ }
+ }
+}
+Champion: {
+ inherit: ( "Monk" );
+
+ skills: {
+ CH_PALMSTRIKE: {
+ MaxLevel: 5
+ MO_IRONHAND: 7
+ MO_CALLSPIRITS: 5
+ }
+ CH_TIGERFIST: {
+ MaxLevel: 5
+ MO_IRONHAND: 5
+ MO_TRIPLEATTACK: 5
+ MO_CALLSPIRITS: 5
+ MO_COMBOFINISH: 3
+ }
+ CH_CHAINCRUSH: {
+ MaxLevel: 10
+ MO_IRONHAND: 5
+ MO_CALLSPIRITS: 5
+ CH_TIGERFIST: 2
+ }
+ CH_SOULCOLLECT: {
+ MaxLevel: 1
+ MO_CALLSPIRITS: 5
+ MO_ABSORBSPIRITS: 1
+ MO_EXPLOSIONSPIRITS: 5
+ }
+ }
+}
+Professor: {
+ inherit: ( "Sage" );
+
+ skills: {
+ PF_HPCONVERSION: {
+ MaxLevel: 5
+ MG_SRECOVERY: 1
+ SA_MAGICROD: 1
+ }
+ PF_SOULCHANGE: {
+ MaxLevel: 1
+ SA_MAGICROD: 3
+ SA_SPELLBREAKER: 2
+ }
+ PF_SOULBURN: {
+ MaxLevel: 5
+ SA_CASTCANCEL: 5
+ SA_MAGICROD: 3
+ SA_DISPELL: 3
+ }
+ PF_MINDBREAKER: {
+ MaxLevel: 5
+ MG_SRECOVERY: 3
+ PF_SOULBURN: 1
+ }
+ PF_MEMORIZE: {
+ MaxLevel: 1
+ SA_ADVANCEDBOOK: 5
+ SA_FREECAST: 5
+ SA_AUTOSPELL: 1
+ }
+ PF_FOGWALL: {
+ MaxLevel: 1
+ SA_DELUGE: 2
+ SA_VIOLENTGALE: 2
+ }
+ PF_SPIDERWEB: {
+ MaxLevel: 1
+ SA_DRAGONOLOGY: 4
+ }
+ PF_DOUBLECASTING: {
+ MaxLevel: 5
+ SA_AUTOSPELL: 1
+ }
+ }
+}
+Stalker: {
+ inherit: ( "Rogue" );
+
+ skills: {
+ ST_CHASEWALK: {
+ MaxLevel: 5
+ TF_HIDING: 5
+ RG_TUNNELDRIVE: 3
+ }
+ ST_REJECTSWORD: {
+ MaxLevel: 5
+ RG_STRIPWEAPON: 1
+ }
+ ST_PRESERVE: {
+ MaxLevel: 1
+ RG_PLAGIARISM: 10
+ }
+ ST_FULLSTRIP: {
+ MaxLevel: 5
+ RG_STRIPWEAPON: 5
+ RG_STRIPSHIELD: 5
+ RG_STRIPARMOR: 5
+ RG_STRIPHELM: 5
+ }
+ }
+}
+Creator: {
+ inherit: ( "Alchemist" );
+
+ skills: {
+ CR_SLIMPITCHER: {
+ MaxLevel: 10
+ AM_POTIONPITCHER: 5
+ }
+ CR_FULLPROTECTION: {
+ MaxLevel: 5
+ AM_CP_WEAPON: 5
+ AM_CP_SHIELD: 5
+ AM_CP_ARMOR: 5
+ AM_CP_HELM: 5
+ }
+ CR_ACIDDEMONSTRATION: {
+ MaxLevel: 10
+ AM_DEMONSTRATION: 5
+ AM_ACIDTERROR: 5
+ }
+ CR_CULTIVATION: 2
+ }
+}
+Clown: {
+ inherit: ( "Bard" );
+
+ skills: {
+ CG_ARROWVULCAN: {
+ MaxLevel: 10
+ AC_SHOWER: 5
+ BA_MUSICALSTRIKE: 1
+ }
+ CG_MOONLIT: {
+ MaxLevel: 5
+ AC_CONCENTRATION: 5
+ BA_MUSICALLESSON: 7
+ }
+ CG_MARIONETTE: {
+ MaxLevel: 1
+ AC_CONCENTRATION: 5
+ BA_MUSICALLESSON: 5
+ }
+ CG_LONGINGFREEDOM: {
+ MaxLevel: 5
+ BA_MUSICALLESSON: 10
+ CG_MARIONETTE: 1
+ }
+ CG_HERMODE: {
+ MaxLevel: 5
+ AC_CONCENTRATION: 10
+ BA_MUSICALLESSON: 10
+ }
+ CG_TAROTCARD: {
+ MaxLevel: 5
+ AC_CONCENTRATION: 10
+ BA_DISSONANCE: 3
+ }
+ }
+}
+Gypsy: {
+ inherit: ( "Dancer" );
+
+ skills: {
+ CG_ARROWVULCAN: {
+ MaxLevel: 10
+ AC_SHOWER: 5
+ DC_THROWARROW: 1
+ }
+ CG_MOONLIT: {
+ MaxLevel: 5
+ AC_CONCENTRATION: 5
+ DC_DANCINGLESSON: 7
+ }
+ CG_MARIONETTE: {
+ MaxLevel: 1
+ AC_CONCENTRATION: 5
+ DC_DANCINGLESSON: 5
+ }
+ CG_LONGINGFREEDOM: {
+ MaxLevel: 5
+ DC_DANCINGLESSON: 10
+ CG_MARIONETTE: 1
+ }
+ CG_HERMODE: {
+ MaxLevel: 5
+ AC_CONCENTRATION: 10
+ DC_DANCINGLESSON: 10
+ }
+ CG_TAROTCARD: {
+ MaxLevel: 5
+ AC_CONCENTRATION: 10
+ DC_UGLYDANCE: 3
+ }
+ }
+}
+Baby_Novice: {
+ inherit: ( "Novice" );
+}
+Baby_Swordsman: {
+ inherit: ( "Swordsman" );
+}
+Baby_Magician: {
+ inherit: ( "Priest" );
+}
+Baby_Archer: {
+ inherit: ( "Archer" );
+}
+Baby_Acolyte: {
+ inherit: ( "Acolyte" );
+}
+Baby_Merchant: {
+ inherit: ( "Merchant" );
+}
+Baby_Thief: {
+ inherit: ( "Thief" );
+}
+Baby_Knight: {
+ inherit: ( "Knight" );
+}
+Baby_Priest: {
+ inherit: ( "Priest" );
+}
+Baby_Wizard: {
+ inherit: ( "Wizard" );
+}
+Baby_Blacksmith: {
+ inherit: ( "Blacksmith" );
+}
+Baby_Hunter: {
+ inherit: ( "Hunter" );
+}
+Baby_Assassin: {
+ inherit: ( "Assassin" );
+}
+Baby_Crusader: {
+ inherit: ( "Crusader" );
+}
+Baby_Monk: {
+ inherit: ( "Monk" );
+}
+Baby_Sage: {
+ inherit: ( "Sage" );
+}
+Baby_Rogue: {
+ inherit: ( "Rogue" );
+}
+Baby_Alchemist: {
+ inherit: ( "Alchemist" );
+}
+Baby_Bard: {
+ inherit: ( "Bard" );
+}
+Baby_Dancer: {
+ inherit: ( "Dancer" );
+}
+Super_Baby: {
+ inherit: ( "Super_Novice" );
+}
+Taekwon: {
+ inherit: ( "Novice" );
+
+ skills: {
+ TK_RUN: 10
+ TK_READYSTORM: {
+ MaxLevel: 1
+ TK_STORMKICK: 1
+ }
+ TK_STORMKICK: 7
+ TK_READYDOWN: {
+ MaxLevel: 1
+ TK_DOWNKICK: 1
+ }
+ TK_DOWNKICK: 7
+ TK_READYTURN: {
+ MaxLevel: 1
+ TK_TURNKICK: 1
+ }
+ TK_TURNKICK: 7
+ TK_READYCOUNTER: {
+ MaxLevel: 1
+ TK_COUNTER: 1
+ }
+ TK_COUNTER: 7
+ TK_DODGE: {
+ MaxLevel: 1
+ TK_JUMPKICK: 7
+ }
+ TK_JUMPKICK: 7
+ TK_HPTIME: 10
+ TK_SPTIME: 10
+ TK_POWER: 5
+ TK_SEVENWIND: {
+ MaxLevel: 7
+ TK_HPTIME: 5
+ TK_SPTIME: 5
+ TK_POWER: 5
+ }
+ TK_HIGHJUMP: 5
+ TK_MISSION: {
+ MaxLevel: 1
+ TK_POWER: 5
+ }
+ }
+}
+Star_Gladiator: {
+ inherit: ( "Taekwon" );
+
+ skills: {
+ SG_FEEL: 3
+ SG_SUN_WARM: {
+ MaxLevel: 3
+ SG_FEEL: 1
+ }
+ SG_MOON_WARM: {
+ MaxLevel: 3
+ SG_FEEL: 2
+ }
+ SG_STAR_WARM: {
+ MaxLevel: 3
+ SG_FEEL: 3
+ }
+ SG_SUN_COMFORT: {
+ MaxLevel: 4
+ SG_FEEL: 1
+ }
+ SG_MOON_COMFORT: {
+ MaxLevel: 4
+ SG_FEEL: 2
+ }
+ SG_STAR_COMFORT: {
+ MaxLevel: 4
+ SG_FEEL: 3
+ }
+ SG_HATE: 3
+ SG_SUN_ANGER: {
+ MaxLevel: 3
+ SG_HATE: 1
+ }
+ SG_MOON_ANGER: {
+ MaxLevel: 3
+ SG_HATE: 2
+ }
+ SG_STAR_ANGER: {
+ MaxLevel: 3
+ SG_HATE: 3
+ }
+ SG_SUN_BLESS: {
+ MaxLevel: 5
+ SG_FEEL: 1
+ SG_HATE: 1
+ }
+ SG_MOON_BLESS: {
+ MaxLevel: 5
+ SG_FEEL: 2
+ SG_HATE: 2
+ }
+ SG_STAR_BLESS: {
+ MaxLevel: 5
+ SG_FEEL: 3
+ SG_HATE: 3
+ }
+ SG_DEVIL: 10
+ SG_FRIEND: 3
+ SG_KNOWLEDGE: 10
+ SG_FUSION: {
+ MaxLevel: 1
+ MinJobLevel: 443
+ MG_SRECOVERY: 0
+ }
+ }
+}
+Soul_Linker: {
+ inherit: ( "Taekwon" );
+
+ skills: {
+ SL_ALCHEMIST: 5
+ SL_MONK: 5
+ SL_STAR: 5
+ SL_SAGE: 5
+ SL_CRUSADER: 5
+ SL_SUPERNOVICE: 5
+ SL_KNIGHT: {
+ MaxLevel: 5
+ SL_CRUSADER: 1
+ }
+ SL_WIZARD: {
+ MaxLevel: 5
+ SL_SAGE: 1
+ }
+ SL_PRIEST: {
+ MaxLevel: 5
+ SL_MONK: 1
+ }
+ SL_BARDDANCER: 5
+ SL_ROGUE: {
+ MaxLevel: 5
+ SL_ASSASIN: 1
+ }
+ SL_ASSASIN: 5
+ SL_BLACKSMITH: {
+ MaxLevel: 5
+ SL_ALCHEMIST: 1
+ }
+ SL_HUNTER: {
+ MaxLevel: 5
+ SL_BARDDANCER: 1
+ }
+ SL_SOULLINKER: {
+ MaxLevel: 5
+ SL_STAR: 1
+ }
+ SL_KAIZEL: {
+ MaxLevel: 7
+ SL_PRIEST: 1
+ }
+ SL_KAAHI: {
+ MaxLevel: 7
+ SL_PRIEST: 1
+ SL_CRUSADER: 1
+ }
+ SL_KAUPE: {
+ MaxLevel: 3
+ SL_ROGUE: 1
+ }
+ SL_KAITE: {
+ MaxLevel: 7
+ SL_WIZARD: 1
+ }
+ SL_KAINA: {
+ MaxLevel: 7
+ TK_SPTIME: 1
+ }
+ SL_STIN: {
+ MaxLevel: 7
+ SL_WIZARD: 1
+ }
+ SL_STUN: {
+ MaxLevel: 7
+ SL_WIZARD: 1
+ }
+ SL_SMA: {
+ MaxLevel: 10
+ SL_STIN: 7
+ SL_STUN: 7
+ }
+ SL_SWOO: {
+ MaxLevel: 7
+ SL_PRIEST: 1
+ }
+ SL_SKE: {
+ MaxLevel: 3
+ SL_KNIGHT: 1
+ }
+ SL_SKA: {
+ MaxLevel: 3
+ SL_MONK: 1
+ }
+ SL_HIGH: {
+ MaxLevel: 5
+ SL_SUPERNOVICE: 5
+ }
+ }
+}
+Gangsi: {
+ inherit: ( "Novice" );
+}
+Death_Knight: {
+ inherit: ( "Novice" );
+}
+Dark_Collector: {
+ inherit: ( "Novice" );
+}
+Rune_Knight: {
+ inherit: ( "Knight" );
+
+ skills: {
+ RK_ENCHANTBLADE: {
+ MaxLevel: 5
+ RK_RUNEMASTERY: 2
+ }
+ RK_SONICWAVE: {
+ MaxLevel: 5
+ RK_ENCHANTBLADE: 3
+ }
+ RK_DEATHBOUND: {
+ MaxLevel: 10
+ KN_AUTOCOUNTER: 1
+ RK_ENCHANTBLADE: 2
+ }
+ RK_HUNDREDSPEAR: {
+ MaxLevel: 10
+ RK_PHANTOMTHRUST: 3
+ }
+ RK_WINDCUTTER: {
+ MaxLevel: 5
+ RK_ENCHANTBLADE: 5
+ }
+ RK_IGNITIONBREAK: {
+ MaxLevel: 5
+ RK_SONICWAVE: 2
+ RK_DEATHBOUND: 5
+ RK_WINDCUTTER: 3
+ }
+ RK_DRAGONTRAINING: {
+ MaxLevel: 5
+ KN_CAVALIERMASTERY: 1
+ }
+ RK_DRAGONBREATH: {
+ MaxLevel: 10
+ RK_DRAGONTRAINING: 2
+ }
+ RK_DRAGONHOWLING: {
+ MaxLevel: 5
+ RK_DRAGONTRAINING: 2
+ }
+ RK_RUNEMASTERY: 10
+ RK_PHANTOMTHRUST: {
+ MaxLevel: 5
+ KN_BRANDISHSPEAR: 2
+ }
+ RK_DRAGONBREATH_WATER: {
+ MaxLevel: 10
+ RK_DRAGONTRAINING: 2
+ }
+ ALL_FULL_THROTTLE: 5
+ }
+}
+Warlock: {
+ inherit: ( "Wizard" );
+
+ skills: {
+ WL_WHITEIMPRISON: {
+ MaxLevel: 5
+ WL_SOULEXPANSION: 3
+ }
+ WL_SOULEXPANSION: {
+ MaxLevel: 5
+ WL_DRAINLIFE: 1
+ }
+ WL_FROSTMISTY: {
+ MaxLevel: 5
+ WL_SUMMONWB: 1
+ }
+ WL_JACKFROST: {
+ MaxLevel: 5
+ WL_FROSTMISTY: 2
+ }
+ WL_MARSHOFABYSS: {
+ MaxLevel: 5
+ WZ_QUAGMIRE: 1
+ }
+ WL_RECOGNIZEDSPELL: {
+ MaxLevel: 5
+ WL_WHITEIMPRISON: 1
+ WL_STASIS: 1
+ WL_RELEASE: 2
+ }
+ WL_SIENNAEXECRATE: {
+ MaxLevel: 5
+ WL_SUMMONSTONE: 1
+ }
+ WL_RADIUS: 3
+ WL_STASIS: {
+ MaxLevel: 5
+ WL_DRAINLIFE: 1
+ }
+ WL_DRAINLIFE: {
+ MaxLevel: 5
+ WL_RADIUS: 1
+ }
+ WL_CRIMSONROCK: {
+ MaxLevel: 5
+ WL_SUMMONFB: 1
+ }
+ WL_HELLINFERNO: {
+ MaxLevel: 5
+ WL_CRIMSONROCK: 2
+ }
+ WL_COMET: {
+ MaxLevel: 5
+ WL_HELLINFERNO: 3
+ }
+ WL_CHAINLIGHTNING: {
+ MaxLevel: 5
+ WL_SUMMONBL: 1
+ }
+ WL_EARTHSTRAIN: {
+ MaxLevel: 5
+ WL_SIENNAEXECRATE: 2
+ }
+ WL_TETRAVORTEX: {
+ MaxLevel: 5
+ WL_JACKFROST: 5
+ WL_HELLINFERNO: 5
+ WL_CHAINLIGHTNING: 5
+ WL_EARTHSTRAIN: 5
+ }
+ WL_SUMMONFB: {
+ MaxLevel: 5
+ WZ_METEOR: 1
+ }
+ WL_SUMMONBL: {
+ MaxLevel: 5
+ WZ_VERMILION: 1
+ }
+ WL_SUMMONWB: {
+ MaxLevel: 5
+ WZ_STORMGUST: 1
+ }
+ WL_SUMMONSTONE: {
+ MaxLevel: 5
+ WZ_HEAVENDRIVE: 1
+ }
+ WL_RELEASE: 2
+ WL_READING_SB: 1
+ WL_FREEZE_SP: 5
+ WL_TELEKINESIS_INTENSE: {
+ MaxLevel: 5
+ WL_SOULEXPANSION: 5
+ }
+ ALL_FULL_THROTTLE: 5
+ }
+}
+Ranger: {
+ inherit: ( "Hunter" );
+
+ skills: {
+ RA_ARROWSTORM: {
+ MaxLevel: 10
+ RA_AIMEDBOLT: 5
+ }
+ RA_FEARBREEZE: {
+ MaxLevel: 5
+ RA_ARROWSTORM: 5
+ RA_CAMOUFLAGE: 1
+ }
+ RA_RANGERMAIN: 10
+ RA_AIMEDBOLT: {
+ MaxLevel: 10
+ HT_ANKLESNARE: 5
+ }
+ RA_DETONATOR: {
+ MaxLevel: 1
+ RA_CLUSTERBOMB: 3
+ }
+ RA_ELECTRICSHOCKER: {
+ MaxLevel: 5
+ HT_SHOCKWAVE: 5
+ }
+ RA_CLUSTERBOMB: {
+ MaxLevel: 5
+ RA_RESEARCHTRAP: 3
+ }
+ RA_WUGMASTERY: 1
+ RA_WUGRIDER: {
+ MaxLevel: 3
+ RA_WUGMASTERY: 1
+ }
+ RA_WUGDASH: {
+ MaxLevel: 1
+ RA_WUGRIDER: 1
+ }
+ RA_WUGSTRIKE: {
+ MaxLevel: 5
+ RA_TOOTHOFWUG: 1
+ }
+ RA_WUGBITE: {
+ MaxLevel: 5
+ RA_WUGMASTERY: 1
+ }
+ RA_TOOTHOFWUG: {
+ MaxLevel: 10
+ RA_WUGMASTERY: 1
+ }
+ RA_SENSITIVEKEEN: {
+ MaxLevel: 5
+ RA_TOOTHOFWUG: 3
+ }
+ RA_CAMOUFLAGE: {
+ MaxLevel: 5
+ RA_RANGERMAIN: 1
+ }
+ RA_RESEARCHTRAP: {
+ MaxLevel: 5
+ HT_CLAYMORETRAP: 1
+ HT_REMOVETRAP: 1
+ }
+ RA_MAGENTATRAP: {
+ MaxLevel: 1
+ RA_RESEARCHTRAP: 1
+ }
+ RA_COBALTTRAP: {
+ MaxLevel: 1
+ RA_RESEARCHTRAP: 1
+ }
+ RA_MAIZETRAP: {
+ MaxLevel: 1
+ RA_RESEARCHTRAP: 1
+ }
+ RA_VERDURETRAP: {
+ MaxLevel: 1
+ RA_RESEARCHTRAP: 1
+ }
+ RA_FIRINGTRAP: {
+ MaxLevel: 5
+ RA_DETONATOR: 1
+ }
+ RA_ICEBOUNDTRAP: {
+ MaxLevel: 5
+ RA_DETONATOR: 1
+ }
+ RA_UNLIMIT: {
+ MaxLevel: 5
+ RA_FEARBREEZE: 5
+ }
+ ALL_FULL_THROTTLE: 5
+ }
+}
+Arch_Bishop: {
+ inherit: ( "Priest" );
+
+ skills: {
+ AB_JUDEX: {
+ MaxLevel: 5
+ PR_TURNUNDEAD: 1
+ }
+ AB_ANCILLA: {
+ MaxLevel: 1
+ AB_CLEMENTIA: 3
+ }
+ AB_ADORAMUS: {
+ MaxLevel: 10
+ PR_MAGNUS: 1
+ AB_JUDEX: 1
+ AB_ANCILLA: 1
+ }
+ AB_CLEMENTIA: {
+ MaxLevel: 3
+ AL_BLESSING: 1
+ }
+ AB_CANTO: {
+ MaxLevel: 3
+ AL_INCAGI: 1
+ }
+ AB_CHEAL: {
+ MaxLevel: 3
+ AL_HEAL: 1
+ }
+ AB_EPICLESIS: {
+ MaxLevel: 5
+ AB_ANCILLA: 1
+ AB_HIGHNESSHEAL: 1
+ }
+ AB_PRAEFATIO: {
+ MaxLevel: 10
+ PR_KYRIE: 1
+ }
+ AB_ORATIO: {
+ MaxLevel: 10
+ AB_PRAEFATIO: 5
+ }
+ AB_LAUDAAGNUS: {
+ MaxLevel: 4
+ PR_STRECOVERY: 1
+ }
+ AB_LAUDARAMUS: {
+ MaxLevel: 4
+ AB_LAUDAAGNUS: 2
+ }
+ AB_EUCHARISTICA: {
+ MaxLevel: 10
+ AB_EPICLESIS: 1
+ AB_EXPIATIO: 1
+ }
+ AB_RENOVATIO: {
+ MaxLevel: 1
+ AB_CHEAL: 3
+ }
+ AB_HIGHNESSHEAL: {
+ MaxLevel: 5
+ AB_RENOVATIO: 1
+ }
+ AB_CLEARANCE: {
+ MaxLevel: 5
+ AB_LAUDARAMUS: 2
+ }
+ AB_EXPIATIO: {
+ MaxLevel: 5
+ AB_ORATIO: 5
+ AB_DUPLELIGHT: 5
+ }
+ AB_DUPLELIGHT: {
+ MaxLevel: 10
+ PR_ASPERSIO: 1
+ }
+ AB_SILENTIUM: {
+ MaxLevel: 5
+ AB_CLEARANCE: 1
+ }
+ AB_SECRAMENT: {
+ MaxLevel: 5
+ AB_EPICLESIS: 1
+ AB_EXPIATIO: 1
+ }
+ AB_OFFERTORIUM: {
+ MaxLevel: 5
+ AB_HIGHNESSHEAL: 2
+ }
+ ALL_FULL_THROTTLE: 5
+ }
+}
+Mechanic: {
+ inherit: ( "Blacksmith" );
+
+ skills: {
+ NC_MADOLICENCE: 5
+ NC_BOOSTKNUCKLE: {
+ MaxLevel: 5
+ NC_MADOLICENCE: 1
+ }
+ NC_PILEBUNKER: {
+ MaxLevel: 3
+ NC_BOOSTKNUCKLE: 2
+ }
+ NC_VULCANARM: {
+ MaxLevel: 3
+ NC_BOOSTKNUCKLE: 2
+ }
+ NC_FLAMELAUNCHER: {
+ MaxLevel: 3
+ NC_VULCANARM: 3
+ }
+ NC_COLDSLOWER: {
+ MaxLevel: 3
+ NC_VULCANARM: 3
+ }
+ NC_ARMSCANNON: {
+ MaxLevel: 3
+ NC_FLAMELAUNCHER: 2
+ NC_COLDSLOWER: 2
+ }
+ NC_ACCELERATION: {
+ MaxLevel: 3
+ NC_MADOLICENCE: 1
+ }
+ NC_HOVERING: {
+ MaxLevel: 1
+ NC_ACCELERATION: 1
+ }
+ NC_F_SIDESLIDE: {
+ MaxLevel: 1
+ NC_HOVERING: 1
+ }
+ NC_B_SIDESLIDE: {
+ MaxLevel: 1
+ NC_HOVERING: 1
+ }
+ NC_MAINFRAME: {
+ MaxLevel: 4
+ NC_MADOLICENCE: 4
+ }
+ NC_SELFDESTRUCTION: {
+ MaxLevel: 3
+ NC_MAINFRAME: 2
+ }
+ NC_SHAPESHIFT: {
+ MaxLevel: 4
+ NC_MAINFRAME: 2
+ }
+ NC_EMERGENCYCOOL: {
+ MaxLevel: 1
+ NC_SELFDESTRUCTION: 2
+ }
+ NC_INFRAREDSCAN: {
+ MaxLevel: 1
+ NC_SHAPESHIFT: 2
+ }
+ NC_ANALYZE: {
+ MaxLevel: 3
+ NC_INFRAREDSCAN: 1
+ }
+ NC_MAGNETICFIELD: {
+ MaxLevel: 3
+ NC_EMERGENCYCOOL: 1
+ }
+ NC_NEUTRALBARRIER: {
+ MaxLevel: 3
+ NC_MAGNETICFIELD: 2
+ }
+ NC_STEALTHFIELD: {
+ MaxLevel: 3
+ NC_ANALYZE: 3
+ NC_NEUTRALBARRIER: 2
+ }
+ NC_REPAIR: {
+ MaxLevel: 5
+ NC_MADOLICENCE: 1
+ }
+ NC_TRAININGAXE: 10
+ NC_RESEARCHFE: 5
+ NC_AXEBOOMERANG: {
+ MaxLevel: 5
+ NC_TRAININGAXE: 1
+ }
+ NC_POWERSWING: {
+ MaxLevel: 5
+ NC_AXEBOOMERANG: 3
+ }
+ NC_AXETORNADO: {
+ MaxLevel: 5
+ NC_TRAININGAXE: 1
+ }
+ NC_SILVERSNIPER: {
+ MaxLevel: 5
+ NC_RESEARCHFE: 2
+ }
+ NC_MAGICDECOY: {
+ MaxLevel: 5
+ NC_RESEARCHFE: 2
+ }
+ NC_DISJOINT: {
+ MaxLevel: 1
+ NC_SILVERSNIPER: 1
+ }
+ NC_MAGMA_ERUPTION: 5
+ ALL_FULL_THROTTLE: 5
+ }
+}
+Guillotine_Cross: {
+ inherit: ( "Assassin" );
+
+ skills: {
+ GC_VENOMIMPRESS: {
+ MaxLevel: 5
+ AS_ENCHANTPOISON: 3
+ }
+ GC_CROSSIMPACT: {
+ MaxLevel: 5
+ AS_SONICBLOW: 10
+ }
+ GC_DARKILLUSION: {
+ MaxLevel: 5
+ GC_CROSSIMPACT: 3
+ }
+ GC_RESEARCHNEWPOISON: 10
+ GC_CREATENEWPOISON: {
+ MaxLevel: 1
+ GC_RESEARCHNEWPOISON: 1
+ }
+ GC_ANTIDOTE: {
+ MaxLevel: 1
+ GC_RESEARCHNEWPOISON: 5
+ }
+ GC_POISONINGWEAPON: {
+ MaxLevel: 5
+ GC_CREATENEWPOISON: 1
+ }
+ GC_WEAPONBLOCKING: {
+ MaxLevel: 5
+ AS_LEFT: 5
+ }
+ GC_COUNTERSLASH: {
+ MaxLevel: 5
+ GC_WEAPONBLOCKING: 1
+ }
+ GC_WEAPONCRUSH: {
+ MaxLevel: 5
+ GC_WEAPONBLOCKING: 1
+ }
+ GC_VENOMPRESSURE: {
+ MaxLevel: 5
+ GC_POISONINGWEAPON: 3
+ GC_WEAPONBLOCKING: 1
+ }
+ GC_POISONSMOKE: {
+ MaxLevel: 5
+ GC_POISONINGWEAPON: 5
+ GC_VENOMPRESSURE: 5
+ }
+ GC_CLOAKINGEXCEED: {
+ MaxLevel: 5
+ AS_CLOAKING: 3
+ }
+ GC_PHANTOMMENACE: {
+ MaxLevel: 1
+ GC_DARKILLUSION: 5
+ GC_CLOAKINGEXCEED: 5
+ }
+ GC_HALLUCINATIONWALK: {
+ MaxLevel: 5
+ GC_PHANTOMMENACE: 1
+ }
+ GC_ROLLINGCUTTER: {
+ MaxLevel: 5
+ AS_SONICBLOW: 10
+ }
+ GC_CROSSRIPPERSLASHER: {
+ MaxLevel: 5
+ GC_ROLLINGCUTTER: 1
+ }
+ GC_DARKCROW: {
+ MaxLevel: 5
+ GC_DARKILLUSION: 5
+ }
+ ALL_FULL_THROTTLE: 5
+ }
+}
+Rune_Knight_Trans: {
+ inherit: ( "Lord_Knight", "Rune_Knight" );
+}
+Warlock_Trans: {
+ inherit: ( "High_Wizard", "Warlock" );
+}
+Ranger_Trans: {
+ inherit: ( "Sniper", "Ranger" );
+}
+Arch_Bishop_Trans: {
+ inherit: ( "High_Priest", "Arch_Bishop" );
+}
+Mechanic_Trans: {
+ inherit: ( "Whitesmith", "Mechanic" );
+}
+Guillotine_Cross_Trans: {
+ inherit: ( "Assassin_Cross", "Guillotine_Cross" );
+}
+Royal_Guard: {
+ inherit: ( "Crusader" );
+
+ skills: {
+ LG_CANNONSPEAR: {
+ MaxLevel: 5
+ LG_PINPOINTATTACK: 1
+ }
+ LG_BANISHINGPOINT: {
+ MaxLevel: 10
+ KN_SPEARMASTERY: 1
+ }
+ LG_TRAMPLE: 3
+ LG_SHIELDPRESS: {
+ MaxLevel: 5
+ CR_SHIELDCHARGE: 3
+ }
+ LG_REFLECTDAMAGE: {
+ MaxLevel: 5
+ CR_REFLECTSHIELD: 5
+ }
+ LG_PINPOINTATTACK: {
+ MaxLevel: 5
+ LG_BANISHINGPOINT: 5
+ }
+ LG_FORCEOFVANGUARD: 5
+ LG_RAGEBURST: {
+ MaxLevel: 1
+ LG_FORCEOFVANGUARD: 1
+ }
+ LG_SHIELDSPELL: {
+ MaxLevel: 3
+ LG_SHIELDPRESS: 3
+ LG_EARTHDRIVE: 2
+ }
+ LG_EXEEDBREAK: {
+ MaxLevel: 5
+ LG_BANISHINGPOINT: 3
+ }
+ LG_OVERBRAND: {
+ MaxLevel: 5
+ LG_PINPOINTATTACK: 1
+ LG_MOONSLASHER: 3
+ }
+ LG_PRESTIGE: {
+ MaxLevel: 5
+ LG_TRAMPLE: 3
+ }
+ LG_BANDING: {
+ MaxLevel: 5
+ LG_PINPOINTATTACK: 3
+ LG_RAGEBURST: 1
+ }
+ LG_MOONSLASHER: {
+ MaxLevel: 5
+ KN_SPEARMASTERY: 1
+ }
+ LG_RAYOFGENESIS: {
+ MaxLevel: 5
+ CR_GRANDCROSS: 5
+ }
+ LG_PIETY: {
+ MaxLevel: 5
+ CR_TRUST: 3
+ }
+ LG_EARTHDRIVE: {
+ MaxLevel: 5
+ LG_REFLECTDAMAGE: 3
+ }
+ LG_HESPERUSLIT: {
+ MaxLevel: 5
+ LG_PRESTIGE: 3
+ LG_BANDING: 3
+ }
+ LG_INSPIRATION: {
+ MaxLevel: 5
+ LG_SHIELDSPELL: 3
+ LG_RAYOFGENESIS: 4
+ LG_PIETY: 5
+ }
+ LG_KINGS_GRACE: {
+ MaxLevel: 5
+ LG_REFLECTDAMAGE: 5
+ }
+ ALL_FULL_THROTTLE: 5
+ }
+}
+Sorcerer: {
+ inherit: ( "Sage" );
+
+ skills: {
+ SO_FIREWALK: {
+ MaxLevel: 5
+ SA_VOLCANO: 1
+ }
+ SO_ELECTRICWALK: {
+ MaxLevel: 5
+ SA_VIOLENTGALE: 1
+ }
+ SO_SPELLFIST: {
+ MaxLevel: 5
+ SA_AUTOSPELL: 4
+ }
+ SO_EARTHGRAVE: {
+ MaxLevel: 5
+ WZ_EARTHSPIKE: 5
+ }
+ SO_DIAMONDDUST: {
+ MaxLevel: 5
+ SA_DELUGE: 3
+ }
+ SO_POISON_BUSTER: {
+ MaxLevel: 5
+ SO_CLOUD_KILL: 2
+ }
+ SO_PSYCHIC_WAVE: {
+ MaxLevel: 5
+ SA_DISPELL: 2
+ }
+ SO_CLOUD_KILL: {
+ MaxLevel: 5
+ WZ_HEAVENDRIVE: 5
+ }
+ SO_STRIKING: {
+ MaxLevel: 5
+ SA_FLAMELAUNCHER: 1
+ SA_FROSTWEAPON: 1
+ SA_LIGHTNINGLOADER: 1
+ SA_SEISMICWEAPON: 1
+ }
+ SO_WARMER: {
+ MaxLevel: 5
+ SA_VOLCANO: 1
+ SA_VIOLENTGALE: 1
+ }
+ SO_VACUUM_EXTREME: {
+ MaxLevel: 5
+ SA_LANDPROTECTOR: 2
+ }
+ SO_VARETYR_SPEAR: {
+ MaxLevel: 5
+ SA_SEISMICWEAPON: 1
+ SA_VIOLENTGALE: 4
+ }
+ SO_ARRULLO: {
+ MaxLevel: 5
+ SO_WARMER: 2
+ }
+ SO_EL_CONTROL: {
+ MaxLevel: 4
+ SO_EL_ANALYSIS: 1
+ }
+ SO_SUMMON_AGNI: {
+ MaxLevel: 3
+ SO_WARMER: 3
+ SO_EL_CONTROL: 1
+ }
+ SO_SUMMON_AQUA: {
+ MaxLevel: 3
+ SO_DIAMONDDUST: 3
+ SO_EL_CONTROL: 1
+ }
+ SO_SUMMON_VENTUS: {
+ MaxLevel: 3
+ SO_VARETYR_SPEAR: 3
+ SO_EL_CONTROL: 1
+ }
+ SO_SUMMON_TERA: {
+ MaxLevel: 3
+ SO_EARTHGRAVE: 3
+ SO_EL_CONTROL: 1
+ }
+ SO_EL_ACTION: {
+ MaxLevel: 1
+ SO_EL_CONTROL: 3
+ }
+ SO_EL_ANALYSIS: {
+ MaxLevel: 2
+ SA_FLAMELAUNCHER: 1
+ SA_FROSTWEAPON: 1
+ SA_LIGHTNINGLOADER: 1
+ SA_SEISMICWEAPON: 1
+ }
+ SO_EL_SYMPATHY: {
+ MaxLevel: 5
+ SO_EL_CONTROL: 3
+ }
+ SO_EL_CURE: {
+ MaxLevel: 1
+ SO_EL_SYMPATHY: 1
+ }
+ SO_FIRE_INSIGNIA: {
+ MaxLevel: 3
+ SO_SUMMON_AGNI: 3
+ }
+ SO_WATER_INSIGNIA: {
+ MaxLevel: 3
+ SO_SUMMON_AQUA: 3
+ }
+ SO_WIND_INSIGNIA: {
+ MaxLevel: 3
+ SO_SUMMON_VENTUS: 3
+ }
+ SO_EARTH_INSIGNIA: {
+ MaxLevel: 3
+ SO_SUMMON_TERA: 3
+ }
+ ALL_FULL_THROTTLE: 5
+ }
+}
+Minstrel: {
+ inherit: ( "Bard" );
+
+ skills: {
+ MI_RUSH_WINDMILL: {
+ MaxLevel: 5
+ WM_LULLABY_DEEPSLEEP: 1
+ }
+ MI_ECHOSONG: {
+ MaxLevel: 5
+ WM_LULLABY_DEEPSLEEP: 1
+ }
+ MI_HARMONIZE: {
+ MaxLevel: 5
+ WM_LULLABY_DEEPSLEEP: 1
+ }
+ WM_LESSON: 10
+ WM_METALICSOUND: {
+ MaxLevel: 5
+ WM_DOMINION_IMPULSE: 1
+ }
+ WM_REVERBERATION: {
+ MaxLevel: 5
+ BA_DISSONANCE: 5
+ }
+ WM_DOMINION_IMPULSE: {
+ MaxLevel: 1
+ WM_REVERBERATION: 1
+ }
+ WM_SEVERE_RAINSTORM: {
+ MaxLevel: 5
+ BA_MUSICALSTRIKE: 5
+ }
+ WM_POEMOFNETHERWORLD: {
+ MaxLevel: 5
+ WM_LESSON: 1
+ }
+ WM_VOICEOFSIREN: {
+ MaxLevel: 5
+ WM_POEMOFNETHERWORLD: 3
+ }
+ WM_DEADHILLHERE: {
+ MaxLevel: 5
+ WM_SIRCLEOFNATURE: 3
+ }
+ WM_LULLABY_DEEPSLEEP: {
+ MaxLevel: 5
+ WM_LESSON: 1
+ }
+ WM_SIRCLEOFNATURE: {
+ MaxLevel: 5
+ WM_LESSON: 1
+ }
+ WM_RANDOMIZESPELL: {
+ MaxLevel: 5
+ WM_POEMOFNETHERWORLD: 1
+ }
+ WM_GLOOMYDAY: {
+ MaxLevel: 5
+ WM_RANDOMIZESPELL: 1
+ }
+ WM_GREAT_ECHO: {
+ MaxLevel: 5
+ WM_METALICSOUND: 1
+ }
+ WM_SONG_OF_MANA: {
+ MaxLevel: 5
+ MI_RUSH_WINDMILL: 1
+ MI_ECHOSONG: 1
+ MI_HARMONIZE: 1
+ }
+ WM_DANCE_WITH_WUG: {
+ MaxLevel: 5
+ MI_RUSH_WINDMILL: 1
+ MI_ECHOSONG: 1
+ MI_HARMONIZE: 1
+ }
+ WM_SOUND_OF_DESTRUCTION: {
+ MaxLevel: 5
+ WM_SATURDAY_NIGHT_FEVER: 3
+ WM_MELODYOFSINK: 3
+ }
+ WM_SATURDAY_NIGHT_FEVER: {
+ MaxLevel: 5
+ WM_DANCE_WITH_WUG: 1
+ }
+ WM_LERADS_DEW: {
+ MaxLevel: 5
+ MI_RUSH_WINDMILL: 1
+ MI_ECHOSONG: 1
+ MI_HARMONIZE: 1
+ }
+ WM_MELODYOFSINK: {
+ MaxLevel: 5
+ WM_SONG_OF_MANA: 1
+ }
+ WM_BEYOND_OF_WARCRY: {
+ MaxLevel: 5
+ WM_LERADS_DEW: 1
+ }
+ WM_UNLIMITED_HUMMING_VOICE: {
+ MaxLevel: 5
+ WM_SOUND_OF_DESTRUCTION: 1
+ WM_BEYOND_OF_WARCRY: 1
+ }
+ WM_FRIGG_SONG: {
+ MaxLevel: 5
+ WM_LESSON: 1
+ }
+ ALL_FULL_THROTTLE: 5
+ }
+}
+Wanderer: {
+ inherit: ( "Dancer" );
+
+ skills: {
+ WA_SWING_DANCE: {
+ MaxLevel: 5
+ WM_LULLABY_DEEPSLEEP: 1
+ }
+ WA_SYMPHONY_OF_LOVER: {
+ MaxLevel: 5
+ WM_LULLABY_DEEPSLEEP: 1
+ }
+ WA_MOONLIT_SERENADE: {
+ MaxLevel: 5
+ WM_LULLABY_DEEPSLEEP: 1
+ }
+ WM_LESSON: 10
+ WM_METALICSOUND: {
+ MaxLevel: 5
+ WM_DOMINION_IMPULSE: 1
+ }
+ WM_REVERBERATION: {
+ MaxLevel: 5
+ DC_UGLYDANCE: 5
+ }
+ WM_DOMINION_IMPULSE: {
+ MaxLevel: 1
+ WM_REVERBERATION: 1
+ }
+ WM_SEVERE_RAINSTORM: {
+ MaxLevel: 5
+ DC_THROWARROW: 5
+ }
+ WM_POEMOFNETHERWORLD: {
+ MaxLevel: 5
+ WM_LESSON: 1
+ }
+ WM_VOICEOFSIREN: {
+ MaxLevel: 5
+ WM_POEMOFNETHERWORLD: 3
+ }
+ WM_DEADHILLHERE: {
+ MaxLevel: 5
+ WM_SIRCLEOFNATURE: 3
+ }
+ WM_LULLABY_DEEPSLEEP: {
+ MaxLevel: 5
+ WM_LESSON: 1
+ }
+ WM_SIRCLEOFNATURE: {
+ MaxLevel: 5
+ WM_LESSON: 1
+ }
+ WM_RANDOMIZESPELL: {
+ MaxLevel: 5
+ WM_POEMOFNETHERWORLD: 1
+ }
+ WM_GLOOMYDAY: {
+ MaxLevel: 5
+ WM_RANDOMIZESPELL: 1
+ }
+ WM_GREAT_ECHO: {
+ MaxLevel: 5
+ WM_METALICSOUND: 1
+ }
+ WM_SONG_OF_MANA: {
+ MaxLevel: 5
+ WA_SWING_DANCE: 1
+ WA_SYMPHONY_OF_LOVER: 1
+ WA_MOONLIT_SERENADE: 1
+ }
+ WM_DANCE_WITH_WUG: {
+ MaxLevel: 5
+ WA_SWING_DANCE: 1
+ WA_SYMPHONY_OF_LOVER: 1
+ WA_MOONLIT_SERENADE: 1
+ }
+ WM_SOUND_OF_DESTRUCTION: {
+ MaxLevel: 5
+ WM_SATURDAY_NIGHT_FEVER: 3
+ WM_MELODYOFSINK: 3
+ }
+ WM_SATURDAY_NIGHT_FEVER: {
+ MaxLevel: 5
+ WM_DANCE_WITH_WUG: 1
+ }
+ WM_LERADS_DEW: {
+ MaxLevel: 5
+ WA_SWING_DANCE: 1
+ WA_SYMPHONY_OF_LOVER: 1
+ WA_MOONLIT_SERENADE: 1
+ }
+ WM_MELODYOFSINK: {
+ MaxLevel: 5
+ WM_SONG_OF_MANA: 1
+ }
+ WM_BEYOND_OF_WARCRY: {
+ MaxLevel: 5
+ WM_LERADS_DEW: 1
+ }
+ WM_UNLIMITED_HUMMING_VOICE: {
+ MaxLevel: 5
+ WM_SOUND_OF_DESTRUCTION: 1
+ WM_BEYOND_OF_WARCRY: 1
+ }
+ WM_FRIGG_SONG: {
+ MaxLevel: 5
+ WM_LESSON: 1
+ }
+ ALL_FULL_THROTTLE: 5
+ }
+}
+Sura: {
+ inherit: ( "Monk" );
+
+ skills: {
+ SR_DRAGONCOMBO: {
+ MaxLevel: 10
+ MO_TRIPLEATTACK: 5
+ }
+ SR_SKYNETBLOW: {
+ MaxLevel: 5
+ SR_DRAGONCOMBO: 3
+ }
+ SR_EARTHSHAKER: {
+ MaxLevel: 5
+ SR_DRAGONCOMBO: 1
+ SR_CURSEDCIRCLE: 1
+ }
+ SR_FALLENEMPIRE: {
+ MaxLevel: 5
+ SR_DRAGONCOMBO: 1
+ }
+ SR_TIGERCANNON: {
+ MaxLevel: 10
+ SR_FALLENEMPIRE: 3
+ }
+ SR_RAMPAGEBLASTER: {
+ MaxLevel: 5
+ SR_EARTHSHAKER: 2
+ }
+ SR_CRESCENTELBOW: {
+ MaxLevel: 5
+ SR_SKYNETBLOW: 1
+ }
+ SR_CURSEDCIRCLE: {
+ MaxLevel: 5
+ MO_BLADESTOP: 2
+ SR_GENTLETOUCH_QUIET: 2
+ }
+ SR_LIGHTNINGWALK: {
+ MaxLevel: 5
+ SR_WINDMILL: 1
+ }
+ SR_KNUCKLEARROW: {
+ MaxLevel: 5
+ SR_RAMPAGEBLASTER: 3
+ SR_LIGHTNINGWALK: 3
+ }
+ SR_WINDMILL: {
+ MaxLevel: 1
+ SR_CURSEDCIRCLE: 1
+ }
+ SR_RAISINGDRAGON: {
+ MaxLevel: 10
+ SR_RAMPAGEBLASTER: 3
+ SR_GENTLETOUCH_ENERGYGAIN: 3
+ }
+ SR_ASSIMILATEPOWER: {
+ MaxLevel: 1
+ MO_ABSORBSPIRITS: 1
+ SR_POWERVELOCITY: 1
+ }
+ SR_POWERVELOCITY: {
+ MaxLevel: 1
+ MO_CALLSPIRITS: 5
+ }
+ SR_GATEOFHELL: {
+ MaxLevel: 10
+ SR_TIGERCANNON: 5
+ SR_RAISINGDRAGON: 5
+ }
+ SR_GENTLETOUCH_QUIET: {
+ MaxLevel: 5
+ SR_POWERVELOCITY: 1
+ }
+ SR_GENTLETOUCH_CURE: {
+ MaxLevel: 5
+ SR_POWERVELOCITY: 1
+ }
+ SR_GENTLETOUCH_ENERGYGAIN: {
+ MaxLevel: 5
+ SR_GENTLETOUCH_QUIET: 3
+ }
+ SR_GENTLETOUCH_CHANGE: {
+ MaxLevel: 5
+ SR_GENTLETOUCH_CURE: 4
+ }
+ SR_GENTLETOUCH_REVITALIZE: {
+ MaxLevel: 5
+ SR_GENTLETOUCH_CHANGE: 5
+ }
+ SR_HOWLINGOFLION: {
+ MaxLevel: 5
+ SR_ASSIMILATEPOWER: 1
+ SR_RIDEINLIGHTNING: 3
+ }
+ SR_RIDEINLIGHTNING: {
+ MaxLevel: 5
+ MO_FINGEROFFENSIVE: 3
+ }
+ SR_FLASHCOMBO: {
+ MaxLevel: 5
+ SR_DRAGONCOMBO: 3
+ SR_FALLENEMPIRE: 3
+ SR_TIGERCANNON: 1
+ SR_SKYNETBLOW: 1
+ }
+ ALL_FULL_THROTTLE: 5
+ }
+}
+Genetic: {
+ inherit: ( "Alchemist" );
+
+ skills: {
+ GN_TRAINING_SWORD: 5
+ GN_REMODELING_CART: 5
+ GN_CART_TORNADO: {
+ MaxLevel: 5
+ GN_REMODELING_CART: 1
+ }
+ GN_CARTCANNON: {
+ MaxLevel: 5
+ GN_REMODELING_CART: 2
+ }
+ GN_CARTBOOST: {
+ MaxLevel: 5
+ GN_REMODELING_CART: 3
+ }
+ GN_THORNS_TRAP: {
+ MaxLevel: 5
+ GN_S_PHARMACY: 2
+ }
+ GN_BLOOD_SUCKER: {
+ MaxLevel: 5
+ GN_S_PHARMACY: 3
+ }
+ GN_SPORE_EXPLOSION: {
+ MaxLevel: 5
+ GN_S_PHARMACY: 4
+ }
+ GN_WALLOFTHORN: {
+ MaxLevel: 5
+ GN_THORNS_TRAP: 3
+ }
+ GN_CRAZYWEED: {
+ MaxLevel: 10
+ GN_WALLOFTHORN: 3
+ }
+ GN_DEMONIC_FIRE: {
+ MaxLevel: 5
+ GN_SPORE_EXPLOSION: 3
+ }
+ GN_FIRE_EXPANSION: {
+ MaxLevel: 5
+ GN_DEMONIC_FIRE: 3
+ }
+ GN_HELLS_PLANT: {
+ MaxLevel: 5
+ GN_BLOOD_SUCKER: 3
+ }
+ GN_MANDRAGORA: {
+ MaxLevel: 5
+ GN_HELLS_PLANT: 3
+ }
+ GN_SLINGITEM: {
+ MaxLevel: 1
+ GN_CHANGEMATERIAL: 1
+ }
+ GN_CHANGEMATERIAL: 1
+ GN_MIX_COOKING: {
+ MaxLevel: 2
+ GN_S_PHARMACY: 1
+ }
+ GN_MAKEBOMB: {
+ MaxLevel: 2
+ GN_MIX_COOKING: 1
+ }
+ GN_S_PHARMACY: 10
+// GN_ILLUSIONDOOPING: {
+// MaxLevel: 5
+// GN_S_PHARMACY: 1
+// }
+ ALL_FULL_THROTTLE: 5
+ }
+}
+Shadow_Chaser: {
+ inherit: ( "Rogue" );
+
+ skills: {
+ SC_FATALMENACE: {
+ MaxLevel: 5
+ RG_INTIMIDATE: 5
+ }
+ SC_REPRODUCE: {
+ MaxLevel: 10
+ RG_PLAGIARISM: 5
+ }
+ SC_AUTOSHADOWSPELL: {
+ MaxLevel: 10
+ SC_REPRODUCE: 5
+ }
+ SC_SHADOWFORM: {
+ MaxLevel: 5
+ RG_TUNNELDRIVE: 3
+ }
+ SC_TRIANGLESHOT: {
+ MaxLevel: 10
+ AC_DOUBLE: 7
+ }
+ SC_BODYPAINT: 5
+ SC_INVISIBILITY: {
+ MaxLevel: 5
+ SC_AUTOSHADOWSPELL: 7
+ SC_DEADLYINFECT: 5
+ SC_UNLUCKY: 3
+ }
+ SC_DEADLYINFECT: {
+ MaxLevel: 5
+ SC_AUTOSHADOWSPELL: 5
+ SC_SHADOWFORM: 3
+ }
+ SC_ENERVATION: {
+ MaxLevel: 3
+ SC_BODYPAINT: 1
+ }
+ SC_GROOMY: {
+ MaxLevel: 3
+ SC_BODYPAINT: 1
+ }
+ SC_IGNORANCE: {
+ MaxLevel: 3
+ SC_BODYPAINT: 1
+ }
+ SC_LAZINESS: {
+ MaxLevel: 3
+ SC_ENERVATION: 1
+ SC_GROOMY: 1
+ SC_IGNORANCE: 1
+ }
+ SC_UNLUCKY: {
+ MaxLevel: 3
+ SC_LAZINESS: 1
+ SC_WEAKNESS: 1
+ }
+ SC_WEAKNESS: {
+ MaxLevel: 3
+ SC_ENERVATION: 1
+ SC_GROOMY: 1
+ SC_IGNORANCE: 1
+ }
+ SC_STRIPACCESSARY: {
+ MaxLevel: 5
+ RG_STRIPWEAPON: 1
+ }
+ SC_MANHOLE: {
+ MaxLevel: 3
+ RG_FLAGGRAFFITI: 1
+ }
+ SC_DIMENSIONDOOR: {
+ MaxLevel: 3
+ SC_MANHOLE: 1
+ }
+ SC_CHAOSPANIC: {
+ MaxLevel: 3
+ SC_MANHOLE: 1
+ }
+ SC_MAELSTROM: {
+ MaxLevel: 3
+ SC_UNLUCKY: 3
+ SC_CHAOSPANIC: 3
+ }
+ SC_BLOODYLUST: {
+ MaxLevel: 3
+ SC_DIMENSIONDOOR: 3
+ }
+ SC_FEINTBOMB: {
+ MaxLevel: 3
+ SC_DIMENSIONDOOR: 3
+ }
+// SC_SCAPE: {
+// MaxLevel: 5
+// SC_TRIANGLESHOT: 2
+// }
+ ALL_FULL_THROTTLE: 5
+ }
+}
+Royal_Guard_Trans: {
+ inherit: ( "Paladin", "Royal_Guard" );
+}
+Sorcerer_Trans: {
+ inherit: ( "Professor", "Sorcerer" );
+}
+Minstrel_Trans: {
+ inherit: ( "Clown", "Minstrel" );
+}
+Wanderer_Trans: {
+ inherit: ( "Gypsy", "Wanderer" );
+}
+Sura_Trans: {
+ inherit: ( "Champion", "Sura" );
+}
+Genetic_Trans: {
+ inherit: ( "Creator", "Genetic" );
+}
+Shadow_Chaser_Trans: {
+ inherit: ( "Stalker", "Shadow_Chaser" );
+}
+Baby_Rune_Knight: {
+ inherit: ( "Rune_Knight" );
+}
+Baby_Warlock: {
+ inherit: ( "Warlock" );
+}
+Baby_Ranger: {
+ inherit: ( "Ranger" );
+}
+Baby_Arch_Bishop: {
+ inherit: ( "Arch_Bishop" );
+}
+Baby_Mechanic: {
+ inherit: ( "Mechanic" );
+}
+Baby_Guillotine_Cross: {
+ inherit: ( "Guillotine_Cross" );
+}
+Baby_Royal_Guard: {
+ inherit: ( "Royal_Guard" );
+}
+Baby_Sorcerer: {
+ inherit: ( "Sorcerer" );
+}
+Baby_Minstrel: {
+ inherit: ( "Minstrel" );
+}
+Baby_Wanderer: {
+ inherit: ( "Wanderer" );
+}
+Baby_Sura: {
+ inherit: ( "Sura" );
+}
+Baby_Genetic: {
+ inherit: ( "Genetic" );
+}
+Baby_Shadow_Chaser: {
+ inherit: ( "Shadow_Chaser" );
+}
+Expanded_Super_Novice: {
+ inherit: ( "Super_Novice" );
+
+ skills: {
+ PR_IMPOSITIO: 5
+ PR_SANCTUARY: {
+ MaxLevel: 10
+ AL_HEAL: 1
+ }
+ PR_STRECOVERY: 1
+ PR_GLORIA: {
+ MaxLevel: 5
+ PR_SANCTUARY: 7
+ }
+ WZ_FIREPILLAR: {
+ MaxLevel: 10
+ MG_FIREWALL: 1
+ }
+ WZ_SIGHTRASHER: {
+ MaxLevel: 10
+ MG_LIGHTNINGBOLT: 1
+ MG_SIGHT: 1
+ }
+ WZ_JUPITEL: {
+ MaxLevel: 10
+ MG_NAPALMBEAT: 1
+ MG_LIGHTNINGBOLT: 1
+ }
+ WZ_WATERBALL: {
+ MaxLevel: 5
+ MG_COLDBOLT: 1
+ MG_LIGHTNINGBOLT: 1
+ }
+ WZ_ICEWALL: {
+ MaxLevel: 10
+ MG_STONECURSE: 1
+ MG_FROSTDIVER: 1
+ }
+ WZ_FROSTNOVA: {
+ MaxLevel: 10
+ WZ_ICEWALL: 1
+ }
+ WZ_EARTHSPIKE: {
+ MaxLevel: 5
+ MG_STONECURSE: 1
+ }
+ WZ_HEAVENDRIVE: {
+ MaxLevel: 5
+ WZ_EARTHSPIKE: 3
+ }
+ WZ_QUAGMIRE: {
+ MaxLevel: 5
+ WZ_HEAVENDRIVE: 1
+ }
+ WZ_ESTIMATION: 1
+ BS_HILTBINDING: 1
+ BS_WEAPONRESEARCH: {
+ MaxLevel: 10
+ BS_HILTBINDING: 1
+ }
+ HT_SKIDTRAP: 5
+ HT_SANDMAN: {
+ MaxLevel: 5
+ HT_FLASHER: 1
+ }
+ HT_FLASHER: {
+ MaxLevel: 5
+ HT_SKIDTRAP: 1
+ }
+ HT_FREEZINGTRAP: {
+ MaxLevel: 5
+ HT_FLASHER: 1
+ }
+ AS_ENCHANTPOISON: {
+ MaxLevel: 10
+ TF_POISON: 1
+ }
+ RG_TUNNELDRIVE: {
+ MaxLevel: 5
+ TF_HIDING: 1
+ }
+ AM_AXEMASTERY: 10
+ CR_TRUST: 10
+ CR_HOLYCROSS: {
+ MaxLevel: 10
+ CR_TRUST: 7
+ }
+ MO_IRONHAND: {
+ MaxLevel: 10
+ AL_DEMONBANE: 10
+ AL_DP: 10
+ }
+ MO_CALLSPIRITS: {
+ MaxLevel: 5
+ MO_IRONHAND: 2
+ }
+ MO_ABSORBSPIRITS: {
+ MaxLevel: 1
+ MO_CALLSPIRITS: 5
+ }
+ HW_MAGICCRASHER: {
+ MaxLevel: 1
+ MG_SRECOVERY: 1
+ }
+ ALL_BUYING_STORE: {
+ MaxLevel: 1
+ MC_VENDING: 1
+ }
+ }
+}
+Expanded_Super_Baby: {
+ inherit: ( "Expanded_Super_Novice" );
+}
+Kagerou: {
+ inherit: ( "Ninja" );
+
+ skills: {
+ KO_YAMIKUMO: {
+ MaxLevel: 1
+ NJ_KIRIKAGE: 5
+ }
+ KO_RIGHT: 5
+ KO_LEFT: 5
+ KO_JYUMONJIKIRI: {
+ MaxLevel: 5
+ KO_YAMIKUMO: 1
+ }
+ KO_SETSUDAN: {
+ MaxLevel: 5
+ KO_JYUMONJIKIRI: 2
+ }
+ KO_BAKURETSU: {
+ MaxLevel: 5
+ NJ_KUNAI: 5
+ }
+ KO_HAPPOKUNAI: {
+ MaxLevel: 5
+ KO_BAKURETSU: 1
+ }
+ KO_MUCHANAGE: {
+ MaxLevel: 10
+ KO_MAKIBISHI: 3
+ }
+ KO_HUUMARANKA: {
+ MaxLevel: 5
+ NJ_HUUMA: 5
+ }
+ KO_MAKIBISHI: {
+ MaxLevel: 5
+ NJ_ZENYNAGE: 1
+ }
+ KO_MEIKYOUSISUI: {
+ MaxLevel: 5
+ NJ_NINPOU: 10
+ }
+ KO_ZANZOU: {
+ MaxLevel: 5
+ NJ_UTSUSEMI: 1
+ }
+ KO_KYOUGAKU: {
+ MaxLevel: 5
+ KO_GENWAKU: 2
+ }
+ KO_JYUSATSU: {
+ MaxLevel: 5
+ KO_KYOUGAKU: 3
+ }
+ KO_KAHU_ENTEN: 1
+ KO_HYOUHU_HUBUKI: 1
+ KO_KAZEHU_SEIRAN: 1
+ KO_DOHU_KOUKAI: 1
+ KO_KAIHOU: {
+ MaxLevel: 1
+ KO_KAHU_ENTEN: 1
+ KO_HYOUHU_HUBUKI: 1
+ KO_KAZEHU_SEIRAN: 1
+ KO_DOHU_KOUKAI: 1
+ }
+ KO_ZENKAI: {
+ MaxLevel: 1
+ KO_KAIHOU: 1
+ KO_IZAYOI: 1
+ }
+ KO_GENWAKU: {
+ MaxLevel: 5
+ NJ_UTSUSEMI: 1
+ }
+ KO_IZAYOI: {
+ MaxLevel: 5
+ NJ_NINPOU: 5
+ }
+ KG_KAGEHUMI: {
+ MaxLevel: 5
+ KO_ZANZOU: 1
+ }
+ KG_KYOMU: {
+ MaxLevel: 5
+ KG_KAGEHUMI: 2
+ }
+ KG_KAGEMUSYA: {
+ MaxLevel: 5
+ KG_KYOMU: 3
+ }
+ }
+}
+Oboro: {
+ inherit: ( "Ninja" );
+
+ skills: {
+ KO_YAMIKUMO: {
+ MaxLevel: 1
+ NJ_KIRIKAGE: 5
+ }
+ KO_RIGHT: 5
+ KO_LEFT: 5
+ KO_JYUMONJIKIRI: {
+ MaxLevel: 5
+ KO_YAMIKUMO: 1
+ }
+ KO_SETSUDAN: {
+ MaxLevel: 5
+ KO_JYUMONJIKIRI: 2
+ }
+ KO_BAKURETSU: {
+ MaxLevel: 5
+ NJ_KUNAI: 5
+ }
+ KO_HAPPOKUNAI: {
+ MaxLevel: 5
+ KO_BAKURETSU: 1
+ }
+ KO_MUCHANAGE: {
+ MaxLevel: 10
+ KO_MAKIBISHI: 3
+ }
+ KO_HUUMARANKA: {
+ MaxLevel: 5
+ NJ_HUUMA: 5
+ }
+ KO_MAKIBISHI: {
+ MaxLevel: 5
+ NJ_ZENYNAGE: 1
+ }
+ KO_MEIKYOUSISUI: {
+ MaxLevel: 5
+ NJ_NINPOU: 10
+ }
+ KO_ZANZOU: {
+ MaxLevel: 5
+ NJ_UTSUSEMI: 1
+ }
+ KO_KYOUGAKU: {
+ MaxLevel: 5
+ KO_GENWAKU: 2
+ }
+ KO_JYUSATSU: {
+ MaxLevel: 5
+ KO_KYOUGAKU: 3
+ }
+ KO_KAHU_ENTEN: 1
+ KO_HYOUHU_HUBUKI: 1
+ KO_KAZEHU_SEIRAN: 1
+ KO_DOHU_KOUKAI: 1
+ KO_KAIHOU: {
+ MaxLevel: 1
+ KO_KAHU_ENTEN: 1
+ KO_HYOUHU_HUBUKI: 1
+ KO_KAZEHU_SEIRAN: 1
+ KO_DOHU_KOUKAI: 1
+ }
+ KO_ZENKAI: {
+ MaxLevel: 1
+ KO_KAIHOU: 1
+ KO_IZAYOI: 1
+ }
+ KO_GENWAKU: {
+ MaxLevel: 5
+ NJ_UTSUSEMI: 1
+ }
+ KO_IZAYOI: {
+ MaxLevel: 5
+ NJ_NINPOU: 5
+ }
+ OB_ZANGETSU: {
+ MaxLevel: 5
+ KO_GENWAKU: 1
+ }
+ OB_OBOROGENSOU: {
+ MaxLevel: 5
+ OB_AKAITSUKI: 3
+ }
+ OB_AKAITSUKI: {
+ MaxLevel: 5
+ OB_ZANGETSU: 2
+ }
+ }
+}
diff --git a/db/pre-re/skill_tree.txt b/db/pre-re/skill_tree.txt
deleted file mode 100644
index f10c29dbb..000000000
--- a/db/pre-re/skill_tree.txt
+++ /dev/null
@@ -1,5732 +0,0 @@
-//JobNo,Skill-ID,MaxLV{,JobLV},Prerequisite Skill-ID-1,Prerequisite Skill-ID-1-Lv,PrereqSkill-ID-2,PrereqSkill-ID-2-Lv,PrereqSkill-ID-3,PrereqSkill-ID-3-Lv,PrereqSkill-ID-4,PrereqSkill-ID-4-Lv,PrereqSkill-ID-5,PrereqSkill-ID-5-Lv//CLASS_SKILLNAME#Skill Name#
-//Novice
-0,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-0,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-0,143,1,0,0,0,0,0,0,0,0,0,0 //NV_TRICKDEAD#Act Dead#
-0,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-0,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Swordman
-1,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-1,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-1,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-1,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-1,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-1,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-1,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-1,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-1,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-1,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-1,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-1,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-1,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-1,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Magician
-2,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-2,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-2,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-2,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-2,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-2,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-2,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-2,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-2,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-2,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-2,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-2,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-2,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-2,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-2,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-2,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-2,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-2,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Archer
-3,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-3,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-3,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-3,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-3,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-3,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-3,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-3,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-3,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-3,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-3,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Acolyte
-4,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-4,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Merchant
-5,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-5,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-5,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-5,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-5,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-5,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-5,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-5,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-5,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-5,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-5,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-5,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-5,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-5,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-5,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-//Thief
-6,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-6,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-6,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-6,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-6,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-6,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-6,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-6,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-6,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-6,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-6,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-6,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-6,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-6,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Knight
-7,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-7,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-7,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-7,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-7,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-7,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-7,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-7,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-7,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-7,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-7,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-7,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-7,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-7,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce#
-7,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear#
-7,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab#
-7,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang#
-7,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken#
-7,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack#
-7,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash#
-7,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-7,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-7,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
-7,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-7,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
-7,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Priest
-8,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-8,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-8,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-8,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-8,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-8,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-8,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-8,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-8,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-8,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-8,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-8,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-8,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-8,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-8,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-8,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-8,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-8,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-8,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-8,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection#
-8,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery#
-8,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus#
-8,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium#
-8,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio#
-8,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti#
-8,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary#
-8,71,4,0,0,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison#
-8,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery#
-8,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison#
-8,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat#
-8,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria#
-8,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina#
-8,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead#
-8,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna#
-8,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus#
-8,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio#
-8,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-8,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Wizard
-9,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-9,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-9,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-9,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-9,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-9,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-9,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-9,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-9,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-9,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-9,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-9,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-9,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-9,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-9,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-9,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-9,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar#
-9,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher#
-//9,82,10,0,0,0,0,0,0,0,0,0,0 //WZ_FIREIVY#Fire Ivy#
-9,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm#
-9,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder#
-9,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion#
-9,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball#
-9,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall#
-9,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova#
-9,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust#
-9,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike#
-9,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive#
-9,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire#
-9,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
-9,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster#
-9,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-9,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Blacksmith
-10,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-10,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-10,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-10,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-10,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-10,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-10,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-10,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-10,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-10,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-10,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-10,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-10,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering#
-10,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering#
-10,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft#
-10,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research#
-10,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger#
-10,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword#
-10,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword#
-10,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe#
-10,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace#
-10,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace#
-10,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear#
-10,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding#
-10,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery#
-10,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research#
-10,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair#
-10,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering#
-10,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall#
-10,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush#
-10,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection#
-10,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust#
-10,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power#
-10,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick#
-10,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed#
-10,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-10,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush#
-10,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-10,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-//Hunter
-11,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-11,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-11,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-11,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-11,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-11,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-11,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-11,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-11,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-11,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap#
-11,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine#
-11,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare#
-11,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap#
-11,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman#
-11,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher#
-11,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap#
-11,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine#
-11,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap#
-11,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-11,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box#
-11,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane#
-11,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery#
-11,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow#
-11,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat#
-11,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect#
-11,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap#
-11,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow#
-11,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-11,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing#
-11,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Assassin
-12,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-12,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-12,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-12,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-12,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-12,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-12,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-12,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-12,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-12,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-12,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-12,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-12,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery#
-12,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery#
-12,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery#
-12,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking#
-12,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow#
-12,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth#
-12,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison#
-12,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React#
-12,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust#
-12,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher#
-12,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration#
-12,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife#
-12,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-12,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Knight(Peco)
-13,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-13,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-13,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-13,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-13,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-13,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-13,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-13,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-13,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-13,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-13,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-13,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-13,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-13,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce#
-13,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear#
-13,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab#
-13,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang#
-13,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken#
-13,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack#
-13,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash#
-13,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-13,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-13,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
-13,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-13,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
-13,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Crusader
-14,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-14,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-14,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-14,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-14,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-14,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-14,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-14,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-14,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-14,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-14,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-14,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-14,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-14,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-14,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-14,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-14,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-14,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-14,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal#
-14,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith#
-14,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard#
-14,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite#
-14,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang#
-14,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect#
-14,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross#
-14,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross#
-14,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice#
-14,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls#
-14,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura#
-14,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken#
-14,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink#
-14,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-14,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Monk
-15,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-15,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-15,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-15,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-15,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-15,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-15,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-15,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-15,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-15,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-15,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-15,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-15,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-15,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-15,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-15,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-15,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-15,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists#
-15,260,5,269,2,0,0,0,0,0,0,0,0 //MO_SPIRITSRECOVERY#Spiritual Cadence#
-15,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere#
-15,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere#
-15,263,10,265,5,0,0,0,0,0,0,0,0 //MO_TRIPLEATTACK#Raging Triple Blow#
-15,264,1,271,3,260,2,268,3,0,0,0,0 //MO_BODYRELOCATION#Snap#
-15,265,10,259,5,261,5,0,0,0,0,0,0 //MO_DODGE#Dodge#
-15,266,5,261,5,0,0,0,0,0,0,0,0 //MO_INVESTIGATE#Occult Impact#
-15,267,5,266,3,0,0,0,0,0,0,0,0 //MO_FINGEROFFENSIVE#Throw Spirit Sphere#
-15,268,5,273,3,0,0,0,0,0,0,0,0 //MO_STEELBODY#Mental Strength#
-15,269,5,265,5,0,0,0,0,0,0,0,0 //MO_BLADESTOP#Root#
-15,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury#
-15,271,5,270,3,267,3,0,0,0,0,0,0 //MO_EXTREMITYFIST#Asura Strike#
-15,272,5,263,5,0,0,0,0,0,0,0,0 //MO_CHAINCOMBO#Raging Quadruple Blow#
-15,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust#
-15,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation#
-15,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion#
-15,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-15,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Sage
-16,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-16,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-16,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-16,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-16,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-16,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-16,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-16,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-16,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-16,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-16,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-16,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-16,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-16,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-16,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-16,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-16,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
-16,90,5,283,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike#
-16,91,5,90,1,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive#
-16,274,10,0,0,0,0,0,0,0,0,0,0 //SA_ADVANCEDBOOK#Study#
-16,275,5,274,2,0,0,0,0,0,0,0,0 //SA_CASTCANCEL#Cast Cancel#
-16,276,5,274,4,0,0,0,0,0,0,0,0 //SA_MAGICROD#Magic Rod#
-16,277,5,276,1,0,0,0,0,0,0,0,0 //SA_SPELLBREAKER#Spell Break#
-16,278,10,275,1,0,0,0,0,0,0,0,0 //SA_FREECAST#Free Cast#
-16,279,10,278,4,0,0,0,0,0,0,0,0 //SA_AUTOSPELL#Hindsight#
-16,280,5,19,1,274,5,0,0,0,0,0,0 //SA_FLAMELAUNCHER#Endow Blaze#
-16,281,5,14,1,274,5,0,0,0,0,0,0 //SA_FROSTWEAPON#Endow Tsunami#
-16,282,5,20,1,274,5,0,0,0,0,0,0 //SA_LIGHTNINGLOADER#Endow Tornado#
-16,283,5,16,1,274,5,0,0,0,0,0,0 //SA_SEISMICWEAPON#Endow Quake#
-16,284,5,274,9,0,0,0,0,0,0,0,0 //SA_DRAGONOLOGY#Dragonology#
-16,285,5,280,2,0,0,0,0,0,0,0,0 //SA_VOLCANO#Volcano#
-16,286,5,281,2,0,0,0,0,0,0,0,0 //SA_DELUGE#Deluge#
-16,287,5,282,2,0,0,0,0,0,0,0,0 //SA_VIOLENTGALE#Whirlwind#
-16,288,5,285,3,286,3,287,3,0,0,0,0 //SA_LANDPROTECTOR#Magnetic Earth#
-16,289,5,277,3,0,0,0,0,0,0,0,0 //SA_DISPELL#Dispel#
-16,290,10,279,5,289,1,288,1,0,0,0,0 //SA_ABRACADABRA#Hocus-pocus#
-16,1007,1,0,0,0,0,0,0,0,0,0,0 //SA_CREATECON#Create Converter#
-16,1008,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWATER#Elemental Change Water#
-16,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth#
-16,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire#
-16,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind#
-16,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-16,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Rogue
-17,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-17,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-17,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-17,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-17,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-17,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-17,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-17,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-17,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-17,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-17,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-17,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-17,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-17,44,10,0,0,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-17,46,10,44,10,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-17,124,1,46,5,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-17,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank#
-17,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug#
-17,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab#
-17,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk#
-17,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid#
-17,215,5,217,5,0,0,0,0,0,0,0,0 //RG_STRIPWEAPON#Divest Weapon#
-17,216,5,218,5,0,0,0,0,0,0,0,0 //RG_STRIPSHIELD#Divest Shield#
-17,217,5,216,5,0,0,0,0,0,0,0,0 //RG_STRIPARMOR#Divest Armor#
-17,218,5,211,2,0,0,0,0,0,0,0,0 //RG_STRIPHELM#Divest Helm#
-17,219,5,212,4,214,5,0,0,0,0,0,0 //RG_INTIMIDATE#Snatch#
-17,220,1,221,5,0,0,0,0,0,0,0,0 //RG_GRAFFITI#Scribble#
-17,221,5,222,1,0,0,0,0,0,0,0,0 //RG_FLAGGRAFFITI#Piece#
-17,222,1,223,1,0,0,0,0,0,0,0,0 //RG_CLEANER#Remover#
-17,223,1,216,3,0,0,0,0,0,0,0,0 //RG_GANGSTER#Slyness#
-17,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle#
-17,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate#
-17,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine#
-17,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-17,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Alchemist
-18,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-18,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-18,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-18,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-18,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-18,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-18,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-18,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-18,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-18,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-18,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-18,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-18,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery#
-18,227,10,0,0,0,0,0,0,0,0,0,0 //AM_LEARNINGPOTION#Potion Research#
-18,228,10,227,5,0,0,0,0,0,0,0,0 //AM_PHARMACY#Prepare Potion#
-18,229,5,228,4,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#Bomb#
-18,230,5,228,5,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#Acid Terror#
-18,231,5,228,3,0,0,0,0,0,0,0,0 //AM_POTIONPITCHER#Aid Potion#
-18,232,5,228,6,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#Summon Flora#
-18,233,5,228,2,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#Summon Marine Sphere#
-18,234,5,236,3,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#Alchemical Weapon#
-18,235,5,237,3,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#Synthesized Shield#
-18,236,5,235,3,0,0,0,0,0,0,0,0 //AM_CP_ARMOR#Synthetic Armor#
-18,237,5,228,2,0,0,0,0,0,0,0,0 //AM_CP_HELM#Biochemical Helm#
-18,238,1,0,0,0,0,0,0,0,0,0,0 //AM_BIOETHICS#Basis of Life#
-18,243,1,244,1,0,0,0,0,0,0,0,0 //AM_CALLHOMUN#Call Homunculus#
-18,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest#
-18,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus#
-18,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-18,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher#
-18,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1#
-18,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2#
-18,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3#
-18,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-18,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-//Bard
-19,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-19,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-19,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-19,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-19,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-19,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-19,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-19,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-19,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-19,315,10,0,0,0,0,0,0,0,0,0,0 //BA_MUSICALLESSON#Music Lesson#
-19,316,5,315,3,0,0,0,0,0,0,0,0 //BA_MUSICALSTRIKE#Melody Strike#
-19,317,5,315,1,304,1,0,0,0,0,0,0 //BA_DISSONANCE#Unchained Serenade#
-19,318,5,305,1,0,0,0,0,0,0,0,0 //BA_FROSTJOKE#Unbarring Octave#
-19,319,10,317,3,0,0,0,0,0,0,0,0 //BA_WHISTLE#Perfect Tablature#
-19,320,10,317,3,0,0,0,0,0,0,0,0 //BA_ASSASSINCROSS#Impressive Riff#
-19,321,10,317,3,0,0,0,0,0,0,0,0 //BA_POEMBRAGI#Magic Strings#
-19,322,10,317,3,0,0,0,0,0,0,0,0 //BA_APPLEIDUN#Song of Lutie#
-19,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp#
-19,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore#
-19,306,1,319,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby#
-19,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing#
-19,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo#
-19,309,5,322,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme#
-19,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick#
-19,311,1,320,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck#
-19,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord#
-19,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
-19,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice#
-19,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-19,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Dancer
-20,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-20,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-20,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-20,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-20,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-20,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-20,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-20,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-20,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-20,323,10,0,0,0,0,0,0,0,0,0,0 //DC_DANCINGLESSON#Dance Lessons#
-20,324,5,323,3,0,0,0,0,0,0,0,0 //DC_THROWARROW#Slinging Arrow#
-20,325,5,323,1,304,1,0,0,0,0,0,0 //DC_UGLYDANCE#Hip Shaker#
-20,326,5,305,1,0,0,0,0,0,0,0,0 //DC_SCREAM#Dazzler#
-20,327,10,325,3,0,0,0,0,0,0,0,0 //DC_HUMMING#Focus Ballet#
-20,328,10,325,3,0,0,0,0,0,0,0,0 //DC_DONTFORGETME#Slow Grace#
-20,329,10,325,3,0,0,0,0,0,0,0,0 //DC_FORTUNEKISS#Lady Luck#
-20,330,10,325,3,0,0,0,0,0,0,0,0 //DC_SERVICEFORYOU#Gypsy's Kiss#
-20,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp#
-20,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore#
-20,306,1,327,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby#
-20,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing#
-20,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo#
-20,309,5,330,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme#
-20,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick#
-20,311,1,328,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck#
-20,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord#
-20,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
-20,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm#
-20,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-20,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Crusader(Peco)
-21,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-21,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-21,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-21,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-21,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-21,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-21,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-21,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-21,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-21,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-21,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-21,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-21,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-21,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-21,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-21,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-21,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-21,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-21,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal#
-21,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith#
-21,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard#
-21,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite#
-21,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang#
-21,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect#
-21,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross#
-21,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross#
-21,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice#
-21,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls#
-21,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura#
-21,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken#
-21,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink#
-21,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-21,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//WeddingClass
-22,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-22,334,1,0,0,0,0,0,0,0,0,0,0 //WE_MALE#I Will Protect You#
-22,335,5,0,0,0,0,0,0,0,0,0,0 //WE_FEMALE#I Look up to You#
-22,336,5,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARTNER#I miss You#
-22,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-22,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//SuperNovice
-23,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-23,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-23,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-23,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-23,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-23,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-23,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-23,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-23,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-23,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-23,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-23,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-23,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-23,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-23,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-23,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-23,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-23,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-23,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-23,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-23,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-23,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-23,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-23,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-23,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-23,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-23,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-23,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-23,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-23,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-23,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-23,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-23,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-23,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-23,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-23,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-23,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-23,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-23,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-23,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-23,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-23,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-23,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-23,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-23,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-23,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-23,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-23,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-23,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-23,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-23,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-23,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-23,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-23,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-//Gunslinger
-24,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-24,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-24,500,5,0,0,0,0,0,0,0,0,0,0 //GS_GLITTERING#Flip the Coin#
-24,501,1,500,1,0,0,0,0,0,0,0,0 //GS_FLING#Fling#
-24,502,1,500,1,511,10,0,0,0,0,0,0 //GS_TRIPLEACTION#Triple Action#
-24,503,1,500,5,512,10,0,0,0,0,0,0 //GS_BULLSEYE#Bulls Eye#
-24,504,1,500,4,517,10,0,0,0,0,0,0 //GS_MADNESSCANCEL#Madness Canceler#
-24,505,1,500,4,513,5,0,0,0,0,0,0 //GS_ADJUSTMENT#AdJustment#
-24,506,1,500,2,510,10,0,0,0,0,0,0 //GS_INCREASING#Increasing Accuracy#
-24,507,1,500,1,0,0,0,0,0,0,0,0 //GS_MAGICALBULLET#Magical Bullet#
-24,508,1,500,1,0,0,0,0,0,0,0,0 //GS_CRACKER#Cracker#
-24,509,10,0,0,0,0,0,0,0,0,0,0 //GS_SINGLEACTION#Single Action#
-24,510,10,0,0,0,0,0,0,0,0,0,0 //GS_SNAKEEYE#Snake Eye#
-24,511,10,509,1,0,0,0,0,0,0,0,0 //GS_CHAINACTION#Chain Action#
-24,512,10,509,5,0,0,0,0,0,0,0,0 //GS_TRACKING#Tracking#
-24,513,5,512,7,0,0,0,0,0,0,0,0 //GS_DISARM#Disarm#
-24,514,5,512,5,0,0,0,0,0,0,0,0 //GS_PIERCINGSHOT#Piercing Shot#
-24,515,10,511,3,0,0,0,0,0,0,0,0 //GS_RAPIDSHOWER#Rapid Shower#
-24,516,10,515,5,0,0,0,0,0,0,0,0 //GS_DESPERADO#Desperado#
-24,517,10,515,7,516,5,0,0,0,0,0,0 //GS_GATLINGFEVER#Gatling Fever#
-24,518,10,509,5,0,0,0,0,0,0,0,0 //GS_DUST#Dust#
-24,519,10,518,3,0,0,0,0,0,0,0,0 //GS_FULLBUSTER#Full Buster#
-24,520,10,519,5,0,0,0,0,0,0,0,0 //GS_SPREADATTACK#Spread Attack#
-24,521,10,520,7,0,0,0,0,0,0,0,0 //GS_GROUNDDRIFT#Ground Drift#
-24,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-24,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Ninja
-25,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-25,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-25,522,10,0,0,0,0,0,0,0,0,0,0 //NJ_TOBIDOUGU#NJ_TOBIDOUGU#
-25,523,10,522,1,0,0,0,0,0,0,0,0 //NJ_SYURIKEN#NJ_SYURIKEN#
-25,524,5,523,5,0,0,0,0,0,0,0,0 //NJ_KUNAI#NJ_KUNAI#
-25,525,5,522,5,524,5,0,0,0,0,0,0 //NJ_HUUMA#NJ_HUUMA#
-25,526,10,522,10,525,5,0,0,0,0,0,0 //NJ_ZENYNAGE#NJ_ZENYNAGE#
-25,527,5,0,0,0,0,0,0,0,0,0,0 //NJ_TATAMIGAESHI#NJ_TATAMIGAESHI#
-25,528,10,529,1,0,0,0,0,0,0,0,0 //NJ_KASUMIKIRI#NJ_KASUMIKIRI#
-25,529,5,527,1,0,0,0,0,0,0,0,0 //NJ_SHADOWJUMP#NJ_SHADOWJUMP#
-25,530,5,528,5,0,0,0,0,0,0,0,0 //NJ_KIRIKAGE#NJ_KIRIKAGE#
-25,531,5,529,5,0,0,0,0,0,0,0,0 //NJ_UTSUSEMI#NJ_UTSUSEMI#
-25,532,10,531,4,530,3,543,1,0,0,0,0 //NJ_BUNSINJYUTSU#NJ_BUNSINJYUTSU#
-25,533,10,0,0,0,0,0,0,0,0,0,0 //NJ_NINPOU#NJ_NINPOU#
-25,534,10,533,1,0,0,0,0,0,0,0,0 //NJ_KOUENKA#NJ_KOUENKA#
-25,535,10,534,5,0,0,0,0,0,0,0,0 //NJ_KAENSIN#NJ_KAENSIN#
-25,536,5,533,10,535,7,0,0,0,0,0,0 //NJ_BAKUENRYU#NJ_BAKUENRYU#
-25,537,10,533,1,0,0,0,0,0,0,0,0 //NJ_HYOUSENSOU#NJ_HYOUSENSOU#
-25,538,10,537,5,0,0,0,0,0,0,0,0 //NJ_SUITON#NJ_SUITON#
-25,539,5,533,10,538,7,0,0,0,0,0,0 //NJ_HYOUSYOURAKU#NJ_HYOUSYOURAKU#
-25,540,10,533,1,0,0,0,0,0,0,0,0 //NJ_HUUJIN#NJ_HUUJIN#
-25,541,5,540,5,0,0,0,0,0,0,0,0 //NJ_RAIGEKISAI#NJ_RAIGEKISAI#
-25,542,5,533,10,541,5,0,0,0,0,0,0 //NJ_KAMAITACHI#NJ_KAMAITACHI#
-25,543,5,533,5,0,0,0,0,0,0,0,0 //NJ_NEN#NJ_NEN#
-25,544,10,522,7,530,5,543,1,0,0,0,0 //NJ_ISSEN#NJ_ISSEN#
-25,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-25,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//NoviceHigh
-4001,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4001,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4001,143,1,0,0,0,0,0,0,0,0,0,0 //NV_TRICKDEAD#Act Dead#
-4001,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4001,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//SwordmanHigh
-4002,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4002,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4002,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4002,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4002,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4002,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4002,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4002,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4002,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4002,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4002,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4002,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4002,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4002,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//MageHigh
-4003,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4003,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4003,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4003,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4003,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4003,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4003,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4003,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4003,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4003,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4003,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4003,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4003,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4003,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4003,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4003,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-4003,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4003,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//ArcherHigh
-4004,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4004,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4004,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4004,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4004,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4004,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4004,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4004,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4004,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4004,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4004,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//AcolyteHigh
-4005,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4005,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4005,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4005,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4005,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4005,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4005,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4005,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4005,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4005,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4005,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4005,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4005,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4005,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4005,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4005,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4005,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-4005,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4005,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//MerchantHigh
-4006,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4006,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4006,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4006,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4006,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4006,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4006,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4006,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4006,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4006,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4006,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4006,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4006,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4006,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4006,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-//ThiefHigh
-4007,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4007,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4007,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4007,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4007,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4007,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4007,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4007,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4007,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-4007,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-4007,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-4007,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-4007,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4007,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//LordKnight
-4008,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4008,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4008,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4008,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4008,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4008,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4008,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4008,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4008,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4008,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4008,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4008,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4008,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4008,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce#
-4008,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear#
-4008,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab#
-4008,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang#
-4008,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken#
-4008,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack#
-4008,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash#
-4008,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4008,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4008,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
-4008,355,5,5,5,7,5,3,5,0,0,0,0 //LK_AURABLADE#Aura Blade#
-4008,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying#
-4008,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration#
-4008,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax#
-4008,359,1,50,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //It has an extra column after "MaxLevel" for Job Level 50 requirement
-4008,397,5,55,10,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce#
-4008,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow#
-4008,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike#
-4008,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4008,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
-4008,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//HighPriest
-4009,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4009,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4009,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4009,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4009,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4009,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4009,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4009,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4009,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4009,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4009,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4009,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4009,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4009,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4009,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4009,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4009,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-4009,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4009,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4009,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection#
-4009,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery#
-4009,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus#
-4009,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium#
-4009,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio#
-4009,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti#
-4009,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary#
-4009,71,4,72,1,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison#
-4009,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery#
-4009,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison#
-4009,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat#
-4009,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria#
-4009,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina#
-4009,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead#
-4009,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna#
-4009,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus#
-4009,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio#
-4009,361,5,33,1,9,3,66,3,0,0,0,0 //HP_ASSUMPTIO#Assumptio#
-4009,362,5,75,2,9,1,73,3,0,0,0,0 //HP_BASILICA#Basilica#
-4009,363,10,68,3,9,5,76,5,0,0,0,0 //HP_MEDITATIO#Meditatio#
-4009,481,5,65,10,23,10,0,0,0,0,0,0 //HP_MANARECHARGE#Mana Recharge#
-4009,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4009,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//HighWizard
-4010,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4010,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4010,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4010,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4010,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4010,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4010,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4010,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4010,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4010,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4010,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4010,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4010,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4010,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4010,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4010,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-4010,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar#
-4010,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher#
-4010,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm#
-4010,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder#
-4010,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion#
-4010,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball#
-4010,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall#
-4010,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova#
-4010,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust#
-4010,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike#
-4010,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive#
-4010,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire#
-4010,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
-4010,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster#
-4010,364,10,9,5,13,7,0,0,0,0,0,0 //HW_SOULDRAIN#Soul Drain#
-4010,365,1,9,1,0,0,0,0,0,0,0,0 //HW_MAGICCRASHER#Stave Crasher#
-4010,366,10,0,0,0,0,0,0,0,0,0,0 //HW_MAGICPOWER#Mystical Amplification#
-4010,400,5,11,5,0,0,0,0,0,0,0,0 //HW_NAPALMVULCAN#Napalm Vulcan#
-4010,483,1,93,1,87,1,0,0,0,0,0,0 //HW_GANBANTEIN#Ganbantein#
-4010,484,5,365,1,366,10,92,1,0,0,0,0 //HW_GRAVITATION#Gravitation#
-4010,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4010,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Whitesmith
-4011,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4011,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4011,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4011,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4011,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4011,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4011,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4011,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4011,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4011,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4011,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4011,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4011,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering#
-4011,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering#
-4011,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft#
-4011,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research#
-4011,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger#
-4011,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword#
-4011,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword#
-4011,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe#
-4011,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace#
-4011,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace#
-4011,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear#
-4011,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding#
-4011,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery#
-4011,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research#
-4011,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair#
-4011,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering#
-4011,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall#
-4011,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush#
-4011,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection#
-4011,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust#
-4011,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power#
-4011,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick#
-4011,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed#
-4011,384,10,109,3,105,1,107,5,113,3,0,0 //WS_MELTDOWN#Shattering Strike#
-//4011,385,3,109,5,94,5,96,3,97,2,0,0 //WS_CREATECOIN#Create Coins#
-//4011,386,3,97,3,106,1,107,5,0,0,0,0 //WS_CREATENUGGET#Create Nuggets#
-4011,387,1,39,5,153,1,154,1,105,1,0,0 //WS_CARTBOOST#Cart Boost#
-//4011,388,1,107,10,112,3,0,0,0,0,0,0 //WS_SYSTEMCREATE#Auto Attack System#
-4011,477,10,107,10,0,0,0,0,0,0,0,0 //WS_WEAPONREFINE#Upgrade Weapon#
-4011,485,10,42,10,110,5,387,1,0,0,0,0 //WS_CARTTERMINATION#Cart Termination#
-4011,486,5,113,5,0,0,0,0,0,0,0,0 //WS_OVERTHRUSTMAX#Maximum Power Thrust#
-4011,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4011,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush#
-4011,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4011,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-//Sniper
-4012,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4012,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4012,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4012,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4012,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4012,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4012,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4012,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4012,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4012,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap#
-4012,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine#
-4012,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare#
-4012,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap#
-4012,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman#
-4012,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher#
-4012,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap#
-4012,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine#
-4012,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap#
-4012,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-4012,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box#
-4012,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane#
-4012,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery#
-4012,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow#
-4012,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat#
-4012,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect#
-4012,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap#
-4012,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow#
-4012,380,10,43,10,44,10,45,10,127,1,0,0 //SN_SIGHT#Falcon Eyes#
-4012,381,5,128,3,44,5,129,5,127,1,0,0 //SN_FALCONASSAULT#Falcon Assault#
-4012,382,5,45,10,46,5,0,0,0,0,0,0 //SN_SHARPSHOOTING#Focused Arrow Strike#
-4012,383,10,45,9,0,0,0,0,0,0,0,0 //SN_WINDWALK#Wind Walker#
-4012,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4012,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing#
-4012,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//AssassinCross
-4013,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4013,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4013,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4013,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4013,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4013,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4013,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4013,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4013,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-4013,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-4013,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-4013,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-4013,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery#
-4013,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery#
-4013,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery#
-4013,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking#
-4013,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow#
-4013,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth#
-4013,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison#
-4013,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React#
-4013,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust#
-4013,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher#
-4013,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration#
-4013,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife#
-4013,376,5,48,5,134,7,0,0,0,0,0,0 //ASC_KATAR#Advanced Katar Mastery#
-4013,378,5,407,1,0,0,0,0,0,0,0,0 //ASC_EDP#Deadly Poison Enchantment#
-4013,379,10,48,5,135,3,138,6,52,5,0,0 //ASC_BREAKER#Soul Destroyer#
-4013,406,10,132,3,134,5,136,5,379,1,0,0 //ASC_METEORASSAULT#Meteor Assault#
-4013,407,1,52,10,53,1,138,5,0,0,0,0 //ASC_CDP#Create Deadly Poison#
-4013,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4013,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//LordKnight(Peco)
-4014,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4014,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4014,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4014,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4014,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4014,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4014,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4014,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4014,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4014,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4014,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4014,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4014,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4014,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce#
-4014,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear#
-4014,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab#
-4014,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang#
-4014,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken#
-4014,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack#
-4014,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash#
-4014,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4014,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4014,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
-4014,355,5,5,5,7,5,3,5,0,0,0,0 //LK_AURABLADE#Aura Blade#
-4014,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying#
-4014,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration#
-4014,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax#
-4014,359,1,50,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //It has an extra column after "MaxLevel" for Job Level 50 requirement
-4014,397,5,55,10,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce#
-4014,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow#
-4014,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike#
-4014,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4014,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
-4014,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Paladin
-4015,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4015,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4015,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4015,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4015,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4015,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4015,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4015,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4015,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4015,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4015,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4015,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4015,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4015,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4015,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4015,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4015,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4015,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4015,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal#
-4015,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith#
-4015,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard#
-4015,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite#
-4015,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang#
-4015,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect#
-4015,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross#
-4015,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross#
-4015,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice#
-4015,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls#
-4015,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura#
-4015,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken#
-4015,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink#
-4015,367,5,8,5,248,5,250,2,0,0,0,0 //PA_PRESSURE#Gloria Domini#
-4015,368,5,8,1,248,5,255,3,0,0,0,0 //PA_SACRIFICE#Martyr's Reckoning#
-4015,369,10,248,8,22,3,23,5,0,0,0,0 //PA_GOSPEL#Battle Chant#
-4015,480,5,251,5,0,0,0,0,0,0,0,0 //PA_SHIELDCHAIN#Shield Chain#
-4015,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4015,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Champion
-4016,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4016,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4016,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4016,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4016,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4016,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4016,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4016,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4016,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4016,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4016,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4016,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4016,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4016,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4016,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4016,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4016,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-4016,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists#
-4016,260,5,269,2,0,0,0,0,0,0,0,0 //MO_SPIRITSRECOVERY#Spiritual Cadence#
-4016,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere#
-4016,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere#
-4016,263,10,265,5,0,0,0,0,0,0,0,0 //MO_TRIPLEATTACK#Raging Triple Blow#
-4016,264,1,271,3,260,2,268,3,0,0,0,0 //MO_BODYRELOCATION#Snap#
-4016,265,10,259,5,261,5,0,0,0,0,0,0 //MO_DODGE#Dodge#
-4016,266,5,261,5,0,0,0,0,0,0,0,0 //MO_FINGEROFFENSIVE#Throw Spirit Sphere#
-4016,267,5,266,3,0,0,0,0,0,0,0,0 //MO_INVESTIGATE#Occult Impact#
-4016,268,5,273,3,0,0,0,0,0,0,0,0 //MO_STEELBODY#Mental Strength#
-4016,269,5,265,5,0,0,0,0,0,0,0,0 //MO_BLADESTOP#Root#
-4016,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury#
-4016,271,5,270,3,267,3,0,0,0,0,0,0 //MO_EXTREMITYFIST#Asura Strike#
-4016,272,5,263,5,0,0,0,0,0,0,0,0 //MO_CHAINCOMBO#Raging Quadruple Blow#
-4016,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust#
-4016,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation#
-4016,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion#
-4016,370,5,259,7,261,5,0,0,0,0,0,0 //CH_PALMSTRIKE#Raging Palm Strike#
-4016,371,5,259,5,263,5,261,5,273,3,0,0 //CH_TIGERFIST#Glacier Fist#
-4016,372,10,259,5,261,5,371,2,0,0,0,0 //CH_CHAINCRUSH#Chain Crush Combo#
-4016,401,1,261,5,262,1,270,5,0,0,0,0 //CH_SOULCOLLECT#Hyper Spirit Sphere#
-4016,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4016,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Professor
-4017,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4017,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4017,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4017,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4017,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4017,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4017,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4017,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4017,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4017,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4017,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4017,18,10,10,1,17,5,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4017,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4017,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4017,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4017,90,5,283,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike#
-4017,91,5,90,1,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive#
-4017,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
-4017,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-4017,274,10,0,0,0,0,0,0,0,0,0,0 //SA_ADVANCEDBOOK#Study#
-4017,275,5,274,2,0,0,0,0,0,0,0,0 //SA_CASTCANCEL#Cast Cancel#
-4017,276,5,274,4,0,0,0,0,0,0,0,0 //SA_MAGICROD#Magic Rod#
-4017,277,5,276,1,0,0,0,0,0,0,0,0 //SA_SPELLBREAKER#Spell Break#
-4017,278,10,275,1,0,0,0,0,0,0,0,0 //SA_FREECAST#Free Cast#
-4017,279,10,278,4,0,0,0,0,0,0,0,0 //SA_AUTOSPELL#Hindsight#
-4017,280,5,19,1,274,5,0,0,0,0,0,0 //SA_FLAMELAUNCHER#Endow Blaze#
-4017,281,5,14,1,274,5,0,0,0,0,0,0 //SA_FROSTWEAPON#Endow Tsunami#
-4017,282,5,20,1,274,5,0,0,0,0,0,0 //SA_LIGHTNINGLOADER#Endow Tornado#
-4017,283,5,16,1,274,5,0,0,0,0,0,0 //SA_SEISMICWEAPON#Endow Quake#
-4017,284,5,274,9,0,0,0,0,0,0,0,0 //SA_DRAGONOLOGY#Dragonology#
-4017,285,5,280,2,0,0,0,0,0,0,0,0 //SA_VOLCANO#Volcano#
-4017,286,5,281,2,0,0,0,0,0,0,0,0 //SA_DELUGE#Deluge#
-4017,287,5,282,2,0,0,0,0,0,0,0,0 //SA_VIOLENTGALE#Whirlwind#
-4017,288,5,285,3,286,3,287,3,0,0,0,0 //SA_LANDPROTECTOR#Magnetic Earth#
-4017,289,5,277,3,0,0,0,0,0,0,0,0 //SA_DISPELL#Dispel#
-4017,290,10,279,5,288,1,289,1,0,0,0,0 //SA_ABRACADABRA#Hocus-pocus#
-4017,1007,1,0,0,0,0,0,0,0,0,0,0 //SA_CREATECON#Create Converter#
-4017,1008,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWATER#Elemental Change Water#
-4017,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth#
-4017,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire#
-4017,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind#
-4017,373,5,9,1,276,1,0,0,0,0,0,0 //PF_HPCONVERSION#Indulge#
-4017,374,1,276,3,277,2,0,0,0,0,0,0 //PF_SOULCHANGE#Soul Exhale#
-4017,375,5,275,5,276,3,289,3,0,0,0,0 //PF_SOULBURN#Soul Siphon#
-4017,402,5,9,3,375,1,0,0,0,0,0,0 //PF_MINDBREAKER#Mind Breaker#
-4017,403,1,274,5,278,5,279,1,0,0,0,0 //PF_MEMORIZE#Foresight#
-4017,404,1,286,2,287,2,0,0,0,0,0,0 //PF_FOGWALL#Blinding Mist#
-4017,405,1,284,4,0,0,0,0,0,0,0,0 //PF_SPIDERWEB#Fiber Lock#
-4017,482,5,279,1,0,0,0,0,0,0,0,0 //PF_DOUBLECASTING#Double Casting#
-4017,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4017,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Stalker
-4018,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4018,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4018,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4018,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4018,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4018,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4018,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4018,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4018,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-4018,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-4018,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-4018,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-4018,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4018,44,10,0,0,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4018,46,10,44,10,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4018,124,1,46,5,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-4018,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank#
-4018,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug#
-4018,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab#
-4018,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk#
-4018,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid#
-4018,215,5,217,5,0,0,0,0,0,0,0,0 //RG_STRIPWEAPON#Divest Weapon#
-4018,216,5,218,5,0,0,0,0,0,0,0,0 //RG_STRIPSHIELD#Divest Shield#
-4018,217,5,216,5,0,0,0,0,0,0,0,0 //RG_STRIPARMOR#Divest Armor#
-4018,218,5,211,2,0,0,0,0,0,0,0,0 //RG_STRIPHELM#Divest Helm#
-4018,219,5,212,4,214,5,0,0,0,0,0,0 //RG_INTIMIDATE#Snatch#
-4018,220,1,221,5,0,0,0,0,0,0,0,0 //RG_GRAFFITI#Scribble#
-4018,221,5,222,1,0,0,0,0,0,0,0,0 //RG_FLAGGRAFFITI#Piece#
-4018,222,1,223,1,0,0,0,0,0,0,0,0 //RG_CLEANER#Remover#
-4018,223,1,216,3,0,0,0,0,0,0,0,0 //RG_GANGSTER#Slyness#
-4018,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle#
-4018,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate#
-4018,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine#
-4018,389,5,51,5,213,3,0,0,0,0,0,0 //ST_CHASEWALK#Stealth#
-4018,390,5,215,1,0,0,0,0,0,0,0,0 //ST_REJECTSWORD#Counter Instinct#
-4018,475,1,225,10,0,0,0,0,0,0,0,0 //ST_PRESERVE#Preserve#
-4018,476,5,215,5,216,5,217,5,218,5,0,0 //ST_FULLSTRIP#Divest All#
-4018,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4018,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Creator
-4019,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4019,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4019,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4019,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4019,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4019,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4019,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4019,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4019,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4019,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4019,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4019,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4019,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery#
-4019,227,10,0,0,0,0,0,0,0,0,0,0 //AM_LEARNINGPOTION#Potion Research#
-4019,228,10,227,5,0,0,0,0,0,0,0,0 //AM_PHARMACY#Prepare Potion#
-4019,229,5,228,4,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#Bomb#
-4019,230,5,228,5,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#Acid Terror#
-4019,231,5,228,3,0,0,0,0,0,0,0,0 //AM_POTIONPITCHER#Aid Potion#
-4019,232,5,228,6,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#Summon Flora#
-4019,233,5,228,2,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#Summon Marine Sphere#
-4019,234,5,236,3,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#Alchemical Weapon#
-4019,235,5,237,3,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#Synthesized Shield#
-4019,236,5,235,3,0,0,0,0,0,0,0,0 //AM_CP_ARMOR#Synthetic Armor#
-4019,237,5,228,2,0,0,0,0,0,0,0,0 //AM_CP_HELM#Biochemical Helm#
-4019,238,1,0,0,0,0,0,0,0,0,0,0 //AM_BIOETHICS#Basis of Life#
-4019,243,1,244,1,0,0,0,0,0,0,0,0 //AM_CALLHOMUN#Call Homunculus#
-4019,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest#
-4019,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus#
-//4019,392,5,228,5,0,0,0,0,0,0,0,0 //CR_ALCHEMY#Alchemy#
-//4019,393,5,228,6,390,2,0,0,0,0,0,0 //CR_SYNTHESISPOTION#Potion Synthesis#
-4019,478,10,231,5,0,0,0,0,0,0,0,0 //CR_SLIMPITCHER#Aid Condensed Potion#
-4019,479,5,234,5,235,5,236,5,237,5,0,0 //CR_FULLPROTECTION#Full Protection#
-4019,490,10,229,5,230,5,0,0,0,0,0,0 //CR_ACIDDEMONSTRATION#Acid Demonstration#
-4019,491,2,0,0,0,0,0,0,0,0,0,0 //CR_CULTIVATION#Cultivation#
-4019,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4019,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher#
-4019,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1#
-4019,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2#
-4019,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3#
-4019,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4019,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-//Clown
-4020,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4020,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4020,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4020,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4020,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4020,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4020,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4020,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4020,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4020,315,10,0,0,0,0,0,0,0,0,0,0 //BA_MUSICALLESSON#Music Lesson#
-4020,316,5,315,3,0,0,0,0,0,0,0,0 //BA_MUSICALSTRIKE#Melody Strike#
-4020,317,5,315,1,304,1,0,0,0,0,0,0 //BA_DISSONANCE#Unchained Serenade#
-4020,318,5,305,1,0,0,0,0,0,0,0,0 //BA_FROSTJOKE#Unbarring Octave#
-4020,319,10,317,3,0,0,0,0,0,0,0,0 //BA_WHISTLE#Perfect Tablature#
-4020,320,10,317,3,0,0,0,0,0,0,0,0 //BA_ASSASSINCROSS#Impressive Riff#
-4020,321,10,317,3,0,0,0,0,0,0,0,0 //BA_POEMBRAGI#Magic Strings#
-4020,322,10,317,3,0,0,0,0,0,0,0,0 //BA_APPLEIDUN#Song of Lutie#
-4020,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp#
-4020,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore#
-4020,306,1,319,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby#
-4020,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing#
-4020,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo#
-4020,309,5,322,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme#
-4020,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick#
-4020,311,1,320,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck#
-4020,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord#
-4020,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
-4020,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice#
-4020,394,10,47,5,316,1,0,0,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow#
-4020,395,5,45,5,315,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss#
-4020,396,1,45,5,315,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control#
-4020,487,5,315,10,396,1,0,0,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom#
-4020,488,5,45,10,315,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod#
-4020,489,5,45,10,317,3,0,0,0,0,0,0 //CG_TAROTCARD#Tarot Card of Fate#
-4020,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4020,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Gypsy
-4021,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4021,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4021,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4021,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4021,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4021,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4021,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4021,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4021,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4021,323,10,0,0,0,0,0,0,0,0,0,0 //DC_DANCINGLESSON#Dance Lessons#
-4021,324,5,323,3,0,0,0,0,0,0,0,0 //DC_THROWARROW#Slinging Arrow#
-4021,325,5,323,1,304,1,0,0,0,0,0,0 //DC_UGLYDANCE#Hip Shaker#
-4021,326,5,305,1,0,0,0,0,0,0,0,0 //DC_SCREAM#Dazzler#
-4021,327,10,325,3,0,0,0,0,0,0,0,0 //DC_HUMMING#Focus Ballet#
-4021,328,10,325,3,0,0,0,0,0,0,0,0 //DC_DONTFORGETME#Slow Grace#
-4021,329,10,325,3,0,0,0,0,0,0,0,0 //DC_FORTUNEKISS#Lady Luck#
-4021,330,10,325,3,0,0,0,0,0,0,0,0 //DC_SERVICEFORYOU#Gypsy's Kiss#
-4021,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp#
-4021,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore#
-4021,306,1,327,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby#
-4021,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing#
-4021,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo#
-4021,309,5,330,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme#
-4021,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick#
-4021,311,1,328,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck#
-4021,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord#
-4021,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
-4021,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm#
-4021,394,10,47,5,324,1,0,0,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow#
-4021,395,5,45,5,323,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss#
-4021,396,1,45,5,323,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control#
-4021,487,5,323,10,396,1,0,0,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom#
-4021,488,5,45,10,323,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod#
-4021,489,5,45,10,325,3,0,0,0,0,0,0 //CG_TAROTCARD#Tarot Card of Fate#
-4021,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4021,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Paladin(Peco)
-4022,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4022,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4022,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4022,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4022,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4022,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4022,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4022,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4022,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4022,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4022,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4022,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4022,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4022,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4022,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4022,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4022,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4022,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4022,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal#
-4022,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith#
-4022,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard#
-4022,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite#
-4022,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang#
-4022,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect#
-4022,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross#
-4022,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross#
-4022,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice#
-4022,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls#
-4022,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura#
-4022,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken#
-4022,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink#
-4022,367,5,8,5,248,5,250,2,0,0,0,0 //PA_PRESSURE#Gloria Domini#
-4022,368,5,8,5,248,5,255,3,0,0,0,0 //PA_SACRIFICE#Martyr's Reckoning#
-4022,369,10,248,8,22,3,23,5,0,0,0,0 //PA_GOSPEL#Battle Chant#
-4022,480,5,251,5,0,0,0,0,0,0,0,0 //PA_SHIELDCHAIN#Shield Chain#
-4022,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4022,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby (Novice)
-4023,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4023,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4023,143,1,0,0,0,0,0,0,0,0,0,0 //NV_TRICKDEAD#Act Dead#
-4023,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4023,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4023,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Swordman
-4024,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4024,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4024,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4024,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4024,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4024,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4024,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4024,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4024,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4024,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4024,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4024,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4024,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4024,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4024,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Magician
-4025,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4025,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4025,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4025,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4025,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4025,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4025,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4025,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4025,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4025,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4025,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4025,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4025,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4025,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4025,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4025,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-4025,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4025,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4025,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Archer
-4026,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4026,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4026,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4026,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4026,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4026,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4026,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4026,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4026,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4026,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4026,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4026,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Acolyte
-4027,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4027,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4027,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4027,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4027,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4027,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4027,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4027,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4027,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4027,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4027,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4027,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4027,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4027,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4027,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4027,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4027,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-4027,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4027,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4027,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Merchant
-4028,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4028,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4028,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4028,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4028,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4028,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4028,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4028,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4028,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4028,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4028,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4028,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4028,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4028,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4028,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4028,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-//Baby Thief
-4029,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4029,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4029,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4029,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4029,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4029,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4029,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4029,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4029,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-4029,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-4029,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-4029,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-4029,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4029,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4029,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Knight
-4030,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4030,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4030,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4030,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4030,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4030,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4030,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4030,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4030,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4030,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4030,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4030,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4030,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4030,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4030,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4030,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce#
-4030,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear#
-4030,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab#
-4030,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang#
-4030,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken#
-4030,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack#
-4030,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash#
-4030,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4030,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4030,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
-4030,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
-4030,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Priest
-4031,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4031,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4031,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4031,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4031,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4031,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4031,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4031,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4031,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4031,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4031,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4031,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4031,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4031,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4031,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4031,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4031,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-4031,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4031,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4031,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4031,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4031,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection#
-4031,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery#
-4031,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus#
-4031,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium#
-4031,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio#
-4031,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti#
-4031,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary#
-4031,71,4,0,0,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison#
-4031,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery#
-4031,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison#
-4031,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat#
-4031,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria#
-4031,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina#
-4031,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead#
-4031,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna#
-4031,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus#
-4031,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio#
-4031,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Wizard
-4032,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4032,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4032,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4032,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4032,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4032,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4032,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4032,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4032,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4032,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4032,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4032,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4032,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4032,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4032,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4032,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-4032,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4032,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4032,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar#
-4032,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher#
-4032,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm#
-4032,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder#
-4032,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion#
-4032,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball#
-4032,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall#
-4032,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova#
-4032,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust#
-4032,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike#
-4032,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive#
-4032,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire#
-4032,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
-4032,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster#
-4032,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Blacksmith
-4033,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4033,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4033,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4033,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4033,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4033,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4033,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4033,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4033,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4033,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4033,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4033,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4033,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4033,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4033,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering#
-4033,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering#
-4033,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft#
-4033,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research#
-4033,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger#
-4033,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword#
-4033,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword#
-4033,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe#
-4033,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace#
-4033,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace#
-4033,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear#
-4033,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding#
-4033,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery#
-4033,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research#
-4033,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair#
-4033,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering#
-4033,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall#
-4033,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush#
-4033,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection#
-4033,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust#
-4033,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power#
-4033,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick#
-4033,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed#
-4033,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush#
-4033,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4033,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-//Baby Hunter
-4034,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4034,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4034,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4034,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4034,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4034,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4034,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4034,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4034,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4034,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4034,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4034,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap#
-4034,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine#
-4034,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare#
-4034,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap#
-4034,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman#
-4034,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher#
-4034,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap#
-4034,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine#
-4034,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap#
-4034,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-4034,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box#
-4034,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane#
-4034,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery#
-4034,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow#
-4034,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat#
-4034,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect#
-4034,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap#
-4034,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow#
-4034,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing#
-4034,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Assassin
-4035,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4035,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4035,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4035,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4035,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4035,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4035,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4035,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4035,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-4035,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-4035,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-4035,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-4035,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4035,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4035,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery#
-4035,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery#
-4035,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery#
-4035,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking#
-4035,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow#
-4035,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth#
-4035,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison#
-4035,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React#
-4035,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust#
-4035,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher#
-4035,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration#
-4035,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife#
-4035,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Knight(Peco)
-4036,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4036,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4036,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4036,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4036,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4036,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4036,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4036,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4036,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4036,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4036,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4036,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4036,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4036,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4036,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4036,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce#
-4036,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear#
-4036,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab#
-4036,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang#
-4036,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken#
-4036,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack#
-4036,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash#
-4036,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4036,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4036,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
-4036,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
-4036,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Crusader
-4037,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4037,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4037,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4037,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4037,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4037,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4037,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4037,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4037,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4037,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4037,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4037,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4037,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4037,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4037,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4037,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4037,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4037,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4037,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4037,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4037,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal#
-4037,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith#
-4037,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard#
-4037,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite#
-4037,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang#
-4037,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect#
-4037,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross#
-4037,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross#
-4037,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice#
-4037,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls#
-4037,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura#
-4037,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken#
-4037,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink#
-4037,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Monk
-4038,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4038,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4038,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4038,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4038,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4038,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4038,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4038,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4038,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4038,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4038,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4038,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4038,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4038,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4038,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4038,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4038,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-4038,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4038,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4038,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists#
-4038,260,5,269,2,0,0,0,0,0,0,0,0 //MO_SPIRITSRECOVERY#Spiritual Cadence#
-4038,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere#
-4038,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere#
-4038,263,10,265,5,0,0,0,0,0,0,0,0 //MO_TRIPLEATTACK#Raging Triple Blow#
-4038,264,1,271,3,260,2,268,3,0,0,0,0 //MO_BODYRELOCATION#Snap#
-4038,265,10,259,5,261,5,0,0,0,0,0,0 //MO_DODGE#Dodge#
-4038,266,5,261,5,0,0,0,0,0,0,0,0 //MO_INVESTIGATE#Occult Impact#
-4038,267,5,266,3,0,0,0,0,0,0,0,0 //MO_FINGEROFFENSIVE#Throw Spirit Sphere#
-4038,268,5,273,3,0,0,0,0,0,0,0,0 //MO_STEELBODY#Mental Strength#
-4038,269,5,265,5,0,0,0,0,0,0,0,0 //MO_BLADESTOP#Root#
-4038,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury#
-4038,271,5,270,3,267,3,0,0,0,0,0,0 //MO_EXTREMITYFIST#Asura Strike#
-4038,272,5,263,5,0,0,0,0,0,0,0,0 //MO_CHAINCOMBO#Raging Quadruple Blow#
-4038,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust#
-4038,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation#
-4038,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion#
-4038,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Sage
-4039,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4039,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4039,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4039,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4039,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4039,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4039,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4039,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4039,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4039,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4039,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4039,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4039,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4039,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4039,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4039,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-4039,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4039,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4039,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
-4039,90,5,283,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike#
-4039,91,5,90,1,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive#
-4039,274,10,0,0,0,0,0,0,0,0,0,0 //SA_ADVANCEDBOOK#Study#
-4039,275,5,274,2,0,0,0,0,0,0,0,0 //SA_CASTCANCEL#Cast Cancel#
-4039,276,5,274,4,0,0,0,0,0,0,0,0 //SA_MAGICROD#Magic Rod#
-4039,277,5,276,1,0,0,0,0,0,0,0,0 //SA_SPELLBREAKER#Spell Break#
-4039,278,10,275,1,0,0,0,0,0,0,0,0 //SA_FREECAST#Free Cast#
-4039,279,10,278,4,0,0,0,0,0,0,0,0 //SA_AUTOSPELL#Hindsight#
-4039,280,5,19,1,274,5,0,0,0,0,0,0 //SA_FLAMELAUNCHER#Endow Blaze#
-4039,281,5,14,1,274,5,0,0,0,0,0,0 //SA_FROSTWEAPON#Endow Tsunami#
-4039,282,5,20,1,274,5,0,0,0,0,0,0 //SA_LIGHTNINGLOADER#Endow Tornado#
-4039,283,5,16,1,274,5,0,0,0,0,0,0 //SA_SEISMICWEAPON#Endow Quake#
-4039,284,5,274,9,0,0,0,0,0,0,0,0 //SA_DRAGONOLOGY#Dragonology#
-4039,285,5,280,2,0,0,0,0,0,0,0,0 //SA_VOLCANO#Volcano#
-4039,286,5,281,2,0,0,0,0,0,0,0,0 //SA_DELUGE#Deluge#
-4039,287,5,282,2,0,0,0,0,0,0,0,0 //SA_VIOLENTGALE#Whirlwind#
-4039,288,5,285,3,286,3,287,3,0,0,0,0 //SA_LANDPROTECTOR#Magnetic Earth#
-4039,289,5,277,3,0,0,0,0,0,0,0,0 //SA_DISPELL#Dispel#
-4039,290,10,279,5,289,1,288,1,0,0,0,0 //SA_ABRACADABRA#Hocus-pocus#
-4039,1007,1,0,0,0,0,0,0,0,0,0,0 //SA_CREATECON#Create Converter#
-4039,1008,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWATER#Elemental Change Water#
-4039,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth#
-4039,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire#
-4039,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind#
-4039,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Rogue
-4040,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4040,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4040,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4040,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4040,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4040,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4040,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4040,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4040,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-4040,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-4040,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-4040,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-4040,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4040,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4040,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4040,44,10,0,0,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4040,46,10,44,10,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4040,124,1,46,5,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-4040,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank#
-4040,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug#
-4040,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab#
-4040,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk#
-4040,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid#
-4040,215,5,217,5,0,0,0,0,0,0,0,0 //RG_STRIPWEAPON#Divest Weapon#
-4040,216,5,218,5,0,0,0,0,0,0,0,0 //RG_STRIPSHIELD#Divest Shield#
-4040,217,5,216,5,0,0,0,0,0,0,0,0 //RG_STRIPARMOR#Divest Armor#
-4040,218,5,211,2,0,0,0,0,0,0,0,0 //RG_STRIPHELM#Divest Helm#
-4040,219,5,212,4,214,5,0,0,0,0,0,0 //RG_INTIMIDATE#Snatch#
-4040,220,1,221,5,0,0,0,0,0,0,0,0 //RG_GRAFFITI#Scribble#
-4040,221,5,222,1,0,0,0,0,0,0,0,0 //RG_FLAGGRAFFITI#Piece#
-4040,222,1,223,1,0,0,0,0,0,0,0,0 //RG_CLEANER#Remover#
-4040,223,1,216,3,0,0,0,0,0,0,0,0 //RG_GANGSTER#Slyness#
-4040,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle#
-4040,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate#
-4040,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine#
-4040,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Alchemist
-4041,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4041,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4041,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4041,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4041,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4041,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4041,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4041,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4041,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4041,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4041,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4041,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4041,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4041,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4041,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery#
-4041,227,10,0,0,0,0,0,0,0,0,0,0 //AM_LEARNINGPOTION#Potion Research#
-4041,228,10,227,5,0,0,0,0,0,0,0,0 //AM_PHARMACY#Prepare Potion#
-4041,229,5,228,4,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#Bomb#
-4041,230,5,228,5,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#Acid Terror#
-4041,231,5,228,3,0,0,0,0,0,0,0,0 //AM_POTIONPITCHER#Aid Potion#
-4041,232,5,228,6,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#Summon Flora#
-4041,233,5,228,2,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#Summon Marine Sphere#
-4041,234,5,236,3,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#Alchemical Weapon#
-4041,235,5,237,3,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#Synthesized Shield#
-4041,236,5,235,3,0,0,0,0,0,0,0,0 //AM_CP_ARMOR#Synthetic Armor#
-4041,237,5,228,2,0,0,0,0,0,0,0,0 //AM_CP_HELM#Biochemical Helm#
-4041,238,1,0,0,0,0,0,0,0,0,0,0 //AM_BIOETHICS#Basis of Life#
-4041,243,1,244,1,0,0,0,0,0,0,0,0 //AM_CALLHOMUN#Call Homunculus#
-4041,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest#
-4041,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus#
-4041,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher#
-4041,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1#
-4041,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2#
-4041,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3#
-4041,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4041,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-//Baby Bard
-4042,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4042,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4042,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4042,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4042,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4042,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4042,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4042,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4042,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4042,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4042,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4042,315,10,0,0,0,0,0,0,0,0,0,0 //BA_MUSICALLESSON#Music Lesson#
-4042,316,5,315,3,0,0,0,0,0,0,0,0 //BA_MUSICALSTRIKE#Melody Strike#
-4042,317,5,315,1,304,1,0,0,0,0,0,0 //BA_DISSONANCE#Unchained Serenade#
-4042,318,5,305,1,0,0,0,0,0,0,0,0 //BA_FROSTJOKE#Unbarring Octave#
-4042,319,10,317,3,0,0,0,0,0,0,0,0 //BA_WHISTLE#Perfect Tablature#
-4042,320,10,317,3,0,0,0,0,0,0,0,0 //BA_ASSASSINCROSS#Impressive Riff#
-4042,321,10,317,3,0,0,0,0,0,0,0,0 //BA_POEMBRAGI#Magic Strings#
-4042,322,10,317,3,0,0,0,0,0,0,0,0 //BA_APPLEIDUN#Song of Lutie#
-4042,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp#
-4042,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore#
-4042,306,1,319,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby#
-4042,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing#
-4042,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo#
-4042,309,5,322,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme#
-4042,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick#
-4042,311,1,320,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck#
-4042,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord#
-4042,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
-4042,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice#
-4042,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Dancer
-4043,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4043,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4043,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4043,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4043,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4043,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4043,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4043,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4043,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4043,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4043,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4043,323,10,0,0,0,0,0,0,0,0,0,0 //DC_DANCINGLESSON#Dance Lessons#
-4043,324,5,323,3,0,0,0,0,0,0,0,0 //DC_THROWARROW#Slinging Arrow#
-4043,325,5,323,1,304,1,0,0,0,0,0,0 //DC_UGLYDANCE#Hip Shaker#
-4043,326,5,305,1,0,0,0,0,0,0,0,0 //DC_SCREAM#Dazzler#
-4043,327,10,325,3,0,0,0,0,0,0,0,0 //DC_HUMMING#Focus Ballet#
-4043,328,10,325,3,0,0,0,0,0,0,0,0 //DC_DONTFORGETME#Slow Grace#
-4043,329,10,325,3,0,0,0,0,0,0,0,0 //DC_FORTUNEKISS#Lady Luck#
-4043,330,10,325,3,0,0,0,0,0,0,0,0 //DC_SERVICEFORYOU#Gypsy's Kiss#
-4043,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp#
-4043,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore#
-4043,306,1,327,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby#
-4043,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing#
-4043,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo#
-4043,309,5,330,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme#
-4043,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick#
-4043,311,1,328,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck#
-4043,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord#
-4043,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
-4043,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm#
-4043,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Crusader(Peco)
-4044,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4044,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4044,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4044,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4044,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4044,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4044,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4044,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4044,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4044,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4044,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4044,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4044,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4044,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4044,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4044,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4044,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4044,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4044,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4044,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4044,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal#
-4044,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith#
-4044,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard#
-4044,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite#
-4044,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang#
-4044,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect#
-4044,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross#
-4044,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross#
-4044,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice#
-4044,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls#
-4044,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura#
-4044,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken#
-4044,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink#
-4044,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Super Baby
-4045,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4045,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4045,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4045,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4045,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4045,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4045,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4045,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4045,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4045,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4045,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4045,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4045,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4045,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4045,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4045,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4045,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4045,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4045,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4045,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4045,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4045,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4045,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4045,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4045,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4045,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4045,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4045,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4045,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4045,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4045,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4045,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4045,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4045,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4045,35,1,0,0,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4045,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4045,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4045,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4045,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4045,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4045,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4045,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4045,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4045,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4045,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4045,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4045,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4045,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4045,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4045,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4045,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4045,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4045,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4045,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4045,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-//Taekwon
-4046,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4046,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4046,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running#
-4046,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind#
-4046,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick#
-4046,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick#
-4046,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick#
-4046,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick#
-4046,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick#
-4046,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick#
-4046,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick#
-4046,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall#
-4046,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick#
-4046,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest#
-4046,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest#
-4046,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant#
-4046,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
-4046,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
-4046,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
-4046,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4046,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Star Gladiator
-4047,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4047,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4047,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running#
-4047,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind#
-4047,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick#
-4047,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick#
-4047,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick#
-4047,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick#
-4047,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick#
-4047,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick#
-4047,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick#
-4047,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall#
-4047,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick#
-4047,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest#
-4047,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest#
-4047,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant#
-4047,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
-4047,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
-4047,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
-4047,427,3,0,0,0,0,0,0,0,0,0,0 //SG_FEEL#Feeling the Sun, Moon and Stars#
-4047,428,3,427,1,0,0,0,0,0,0,0,0 //SG_SUN_WARM#Warmth of the Sun#
-4047,429,3,427,2,0,0,0,0,0,0,0,0 //SG_MOON_WARM#Warmth of the Moon#
-4047,430,3,427,3,0,0,0,0,0,0,0,0 //SG_STAR_WARM#Warmth of the Star#
-4047,431,4,427,1,0,0,0,0,0,0,0,0 //SG_SUN_COMFORT#Comfort of the Sun#
-4047,432,4,427,2,0,0,0,0,0,0,0,0 //SG_MOON_COMFORT#Comfort of the Moon#
-4047,433,4,427,3,0,0,0,0,0,0,0,0 //SG_STAR_COMFORT#Comfort of the Star#
-4047,434,3,0,0,0,0,0,0,0,0,0,0 //SG_HATE#Hatred of the Sun, Moon and Stars#
-4047,435,3,434,1,0,0,0,0,0,0,0,0 //SG_SUN_ANGER#Sun's Wrath#
-4047,436,3,434,2,0,0,0,0,0,0,0,0 //SG_MOON_ANGER#Moon's Wrath#
-4047,437,3,434,3,0,0,0,0,0,0,0,0 //SG_STAR_ANGER#Stars's Wrath#
-4047,438,5,427,1,434,1,0,0,0,0,0,0 //SG_SUN_BLESS#Blessing of the Sun#
-4047,439,5,427,2,434,2,0,0,0,0,0,0 //SG_MOON_BLESS#Blessing of the Moon#
-4047,440,5,427,3,434,3,0,0,0,0,0,0 //SG_STAR_BLESS#Blessing of the Star#
-4047,441,10,0,0,0,0,0,0,0,0,0,0 //SG_DEVIL#Demon of the Sun, Moon and Stars#
-4047,442,3,0,0,0,0,0,0,0,0,0,0 //SG_FRIEND#Friend of the Sun, Moon and Stars#
-4047,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars#
-4047,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars#
-4047,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4047,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Star Gladiator (Union)
-4048,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4048,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4048,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running#
-4048,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind#
-4048,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick#
-4048,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick#
-4048,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick#
-4048,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick#
-4048,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick#
-4048,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick#
-4048,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick#
-4048,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall#
-4048,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick#
-4048,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest#
-4048,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest#
-4048,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant#
-4048,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
-4048,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
-4048,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
-4048,427,3,0,0,0,0,0,0,0,0,0,0 //SG_FEEL#Feeling the Sun, Moon and Stars#
-4048,428,3,427,1,0,0,0,0,0,0,0,0 //SG_SUN_WARM#Warmth of the Sun#
-4048,429,3,427,2,0,0,0,0,0,0,0,0 //SG_MOON_WARM#Warmth of the Moon#
-4048,430,3,427,3,0,0,0,0,0,0,0,0 //SG_STAR_WARM#Warmth of the Star#
-4048,431,4,427,1,0,0,0,0,0,0,0,0 //SG_SUN_COMFORT#Comfort of the Sun#
-4048,432,4,427,2,0,0,0,0,0,0,0,0 //SG_MOON_COMFORT#Comfort of the Moon#
-4048,433,4,427,3,0,0,0,0,0,0,0,0 //SG_STAR_COMFORT#Comfort of the Star#
-4048,434,3,0,0,0,0,0,0,0,0,0,0 //SG_HATE#Hatred of the Sun, Moon and Stars#
-4048,435,3,434,1,0,0,0,0,0,0,0,0 //SG_SUN_ANGER#Sun's Wrath#
-4048,436,3,434,2,0,0,0,0,0,0,0,0 //SG_MOON_ANGER#Moon's Wrath#
-4048,437,3,434,3,0,0,0,0,0,0,0,0 //SG_STAR_ANGER#Stars's Wrath#
-4048,438,5,427,1,434,1,0,0,0,0,0,0 //SG_SUN_BLESS#Blessing of the Sun#
-4048,439,5,427,2,434,2,0,0,0,0,0,0 //SG_MOON_BLESS#Blessing of the Moon#
-4048,440,5,427,3,434,3,0,0,0,0,0,0 //SG_STAR_BLESS#Blessing of the Star#
-4048,441,10,0,0,0,0,0,0,0,0,0,0 //SG_DEVIL#Demon of the Sun, Moon and Stars#
-4048,442,3,0,0,0,0,0,0,0,0,0,0 //SG_FRIEND#Friend of the Sun, Moon and Stars#
-4048,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars#
-4048,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars#
-4048,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4048,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Soul Linker
-4049,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4049,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4049,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running#
-4049,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind#
-4049,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick#
-4049,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick#
-4049,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick#
-4049,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick#
-4049,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick#
-4049,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick#
-4049,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick#
-4049,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall#
-4049,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick#
-4049,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest#
-4049,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest#
-4049,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant#
-4049,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
-4049,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
-4049,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
-4049,445,5,0,0,0,0,0,0,0,0,0,0 //SL_ALCHEMIST#Spirit of the Alchemist#
-4049,447,5,0,0,0,0,0,0,0,0,0,0 //SL_MONK#Spirit of the Monk#
-4049,448,5,0,0,0,0,0,0,0,0,0,0 //SL_STAR#Spirit of the Star Knight#
-4049,449,5,0,0,0,0,0,0,0,0,0,0 //SL_SAGE#Spirit of the Professor#
-4049,450,5,0,0,0,0,0,0,0,0,0,0 //SL_CRUSADER#Spirit of the Crusader#
-4049,451,5,0,0,0,0,0,0,0,0,0,0 //SL_SUPERNOVICE#Spirit of the Supernovice#
-4049,452,5,450,1,0,0,0,0,0,0,0,0 //SL_KNIGHT#Spirit of the Knight#
-4049,453,5,449,1,0,0,0,0,0,0,0,0 //SL_WIZARD#Spirit of the Wizard#
-4049,454,5,447,1,0,0,0,0,0,0,0,0 //SL_PRIEST#Spirit of the Priest#
-4049,455,5,0,0,0,0,0,0,0,0,0,0 //SL_BARDDANCER#Spirit of the Artist#
-4049,456,5,457,1,0,0,0,0,0,0,0,0 //SL_ROGUE#Spirit of the Rogue#
-4049,457,5,0,0,0,0,0,0,0,0,0,0 //SL_ASSASIN#Spirit of the Assasin#
-4049,458,5,445,1,0,0,0,0,0,0,0,0 //SL_BLACKSMITH#Spirit of the Blacksmith#
-4049,460,5,455,1,0,0,0,0,0,0,0,0 //SL_HUNTER#Spirit of the Hunter#
-4049,461,5,448,1,0,0,0,0,0,0,0,0 //SL_SOULLINKER#Spirit of the Soul Linker#
-4049,462,7,454,1,0,0,0,0,0,0,0,0 //SL_KAIZEL#Kaizel#
-4049,463,7,454,1,450,1,0,0,0,0,0,0 //SL_KAAHI#Kahai#
-4049,464,3,456,1,0,0,0,0,0,0,0,0 //SL_KAUPE#Kauf#
-4049,465,7,453,1,0,0,0,0,0,0,0,0 //SL_KAITE#Kaite#
-4049,466,7,423,1,0,0,0,0,0,0,0,0 //SL_KAINA#Kaina#
-4049,467,7,453,1,0,0,0,0,0,0,0,0 //SL_STIN#Estin#
-4049,468,7,453,1,0,0,0,0,0,0,0,0 //SL_STUN#Estern#
-4049,469,10,467,7,468,7,0,0,0,0,0,0 //SL_SMA#Esma#
-4049,470,7,454,1,0,0,0,0,0,0,0,0 //SL_SWOO#Esu#
-4049,471,3,452,1,0,0,0,0,0,0,0,0 //SL_SKE#Esk#
-4049,472,3,447,1,0,0,0,0,0,0,0,0 //SL_SKA#Eska#
-4049,494,5,451,5,0,0,0,0,0,0,0,0 //SL_HIGH#Spirit of Rebirth#
-4049,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4049,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Gangsi (Bongun/Munak)
-4050,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4050,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-//4050,545,5,0,0,0,0,0,0,0,0,0,0 //MB_FIGHTING##
-//4050,546,5,0,0,0,0,0,0,0,0,0,0 //MB_NEUTRAL##
-//4050,547,7,0,0,0,0,0,0,0,0,0,0 //MB_TAIMING_PUTI##
-//4050,548,1,0,0,0,0,0,0,0,0,0,0 //MB_WHITEPOTION##
-//4050,549,1,0,0,0,0,0,0,0,0,0,0 //MB_MENTAL##
-//4050,550,10,0,0,0,0,0,0,0,0,0,0 //MB_CARDPITCHER##
-//4050,551,10,0,0,0,0,0,0,0,0,0,0 //MB_PETPITCHER##
-//4050,552,10,0,0,0,0,0,0,0,0,0,0 //MB_BODYSTUDY##
-//4050,553,1,0,0,0,0,0,0,0,0,0,0 //MB_BODYALTER##
-//4050,554,1,0,0,0,0,0,0,0,0,0,0 //MB_PETMEMORY##
-//4050,555,5,0,0,0,0,0,0,0,0,0,0 //MB_M_TELEPORT##
-//4050,556,7,0,0,0,0,0,0,0,0,0,0 //MB_B_GAIN##
-//4050,557,7,0,0,0,0,0,0,0,0,0,0 //MB_M_GAIN##
-//4050,558,1,0,0,0,0,0,0,0,0,0,0 //MB_MISSION##
-//4050,559,1,0,0,0,0,0,0,0,0,0,0 //MB_MUNAKKNOWLEDGE##
-//4050,560,10,0,0,0,0,0,0,0,0,0,0 //MB_MUNAKBALL##
-//4050,561,10,0,0,0,0,0,0,0,0,0,0 //MB_SCROLL##
-//4050,562,7,0,0,0,0,0,0,0,0,0,0 //MB_B_GATHERING##
-//4050,563,7,0,0,0,0,0,0,0,0,0,0 //MB_M_GATHERING##
-//4050,564,5,0,0,0,0,0,0,0,0,0,0 //MB_B_EXCLUDE##
-//4050,565,5,0,0,0,0,0,0,0,0,0,0 //MB_B_DRIFT##
-//4050,566,7,0,0,0,0,0,0,0,0,0,0 //MB_B_WALLRUSH##
-//4050,567,7,0,0,0,0,0,0,0,0,0,0 //MB_M_WALLRUSH##
-//4050,568,5,0,0,0,0,0,0,0,0,0,0 //MB_B_WALLSHIFT##
-//4050,569,7,0,0,0,0,0,0,0,0,0,0 //MB_M_WALLCRASH##
-//4050,570,5,0,0,0,0,0,0,0,0,0,0 //MB_M_REINCARNATION##
-//4050,571,1,0,0,0,0,0,0,0,0,0,0 //MB_B_EQUIP##
-4050,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4050,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Death Knight
-4051,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4051,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-//4051,545,5,0,0,0,0,0,0,0,0,0,0 //MB_FIGHTING##
-//4051,546,5,0,0,0,0,0,0,0,0,0,0 //MB_NEUTRAL##
-//4051,547,7,0,0,0,0,0,0,0,0,0,0 //MB_TAIMING_PUTI##
-//4051,548,1,0,0,0,0,0,0,0,0,0,0 //MB_WHITEPOTION##
-//4051,549,1,0,0,0,0,0,0,0,0,0,0 //MB_MENTAL##
-//4051,550,10,0,0,0,0,0,0,0,0,0,0 //MB_CARDPITCHER##
-//4051,551,10,0,0,0,0,0,0,0,0,0,0 //MB_PETPITCHER##
-//4051,552,10,0,0,0,0,0,0,0,0,0,0 //MB_BODYSTUDY##
-//4051,553,1,0,0,0,0,0,0,0,0,0,0 //MB_BODYALTER##
-//4051,554,1,0,0,0,0,0,0,0,0,0,0 //MB_PETMEMORY##
-//4051,555,5,0,0,0,0,0,0,0,0,0,0 //MB_M_TELEPORT##
-//4051,556,7,0,0,0,0,0,0,0,0,0,0 //MB_B_GAIN##
-//4051,557,7,0,0,0,0,0,0,0,0,0,0 //MB_M_GAIN##
-//4051,558,1,0,0,0,0,0,0,0,0,0,0 //MB_MISSION##
-//4051,559,1,0,0,0,0,0,0,0,0,0,0 //MB_MUNAKKNOWLEDGE##
-//4051,560,10,0,0,0,0,0,0,0,0,0,0 //MB_MUNAKBALL##
-//4051,561,10,0,0,0,0,0,0,0,0,0,0 //MB_SCROLL##
-//4051,562,7,0,0,0,0,0,0,0,0,0,0 //MB_B_GATHERING##
-//4051,563,7,0,0,0,0,0,0,0,0,0,0 //MB_M_GATHERING##
-//4051,564,5,0,0,0,0,0,0,0,0,0,0 //MB_B_EXCLUDE##
-//4051,565,5,0,0,0,0,0,0,0,0,0,0 //MB_B_DRIFT##
-//4051,566,7,0,0,0,0,0,0,0,0,0,0 //MB_B_WALLRUSH##
-//4051,567,7,0,0,0,0,0,0,0,0,0,0 //MB_M_WALLRUSH##
-//4051,568,5,0,0,0,0,0,0,0,0,0,0 //MB_B_WALLSHIFT##
-//4051,569,7,0,0,0,0,0,0,0,0,0,0 //MB_M_WALLCRASH##
-//4051,570,5,0,0,0,0,0,0,0,0,0,0 //MB_M_REINCARNATION##
-//4051,571,1,0,0,0,0,0,0,0,0,0,0 //MB_B_EQUIP##
-//4051,580,1,0,0,0,0,0,0,0,0,0,0 //DE_PASSIVE##
-//4051,581,10,0,0,0,0,0,0,0,0,0,0 //DE_PATTACK##
-//4051,582,10,0,0,0,0,0,0,0,0,0,0 //DE_PSPEED##
-//4051,583,10,0,0,0,0,0,0,0,0,0,0 //DE_PDEFENSE##
-//4051,584,10,0,0,0,0,0,0,0,0,0,0 //DE_PCRITICAL##
-//4051,585,10,0,0,0,0,0,0,0,0,0,0 //DE_PHP##
-//4051,586,10,0,0,0,0,0,0,0,0,0,0 //DE_PSP##
-//4051,587,1,0,0,0,0,0,0,0,0,0,0 //DE_RESET##
-//4051,588,1,0,0,0,0,0,0,0,0,0,0 //DE_RANKING##
-//4051,589,1,0,0,0,0,0,0,0,0,0,0 //DE_PTRIPLE##
-//4051,590,5,0,0,0,0,0,0,0,0,0,0 //DE_ENERGY##
-//4051,591,1,0,0,0,0,0,0,0,0,0,0 //DE_NIGHTMARE##
-//4051,592,5,0,0,0,0,0,0,0,0,0,0 //DE_SLASH##
-//4051,593,7,0,0,0,0,0,0,0,0,0,0 //DE_COIL##
-//4051,594,7,0,0,0,0,0,0,0,0,0,0 //DE_WAVE##
-//4051,595,3,0,0,0,0,0,0,0,0,0,0 //DE_REBIRTH##
-//4051,596,7,0,0,0,0,0,0,0,0,0,0 //DE_AURA##
-//4051,597,7,0,0,0,0,0,0,0,0,0,0 //DE_FREEZER##
-//4051,598,7,0,0,0,0,0,0,0,0,0,0 //DE_CHANGEATTACK##
-//4051,599,10,0,0,0,0,0,0,0,0,0,0 //DE_PUNISH##
-//4051,600,7,0,0,0,0,0,0,0,0,0,0 //DE_POISON##
-//4051,601,7,0,0,0,0,0,0,0,0,0,0 //DE_INSTANT##
-//4051,602,7,0,0,0,0,0,0,0,0,0,0 //DE_WARNING##
-//4051,603,7,0,0,0,0,0,0,0,0,0,0 //DE_RANKEDKNIFE##
-//4051,604,7,0,0,0,0,0,0,0,0,0,0 //DE_RANKEDGRADIUS##
-//4051,605,1,0,0,0,0,0,0,0,0,0,0 //DE_GAUGE##
-//4051,606,5,0,0,0,0,0,0,0,0,0,0 //DE_GTIME##
-//4051,607,5,0,0,0,0,0,0,0,0,0,0 //DE_GPAIN##
-//4051,608,10,0,0,0,0,0,0,0,0,0,0 //DE_GSKILL##
-//4051,609,5,0,0,0,0,0,0,0,0,0,0 //DE_GKILL##
-//4051,610,5,0,0,0,0,0,0,0,0,0,0 //DE_ACCEL##
-//4051,611,3,0,0,0,0,0,0,0,0,0,0 //DE_BLOCKDOUBLE##
-//4051,612,3,0,0,0,0,0,0,0,0,0,0 //DE_BLOCKMELEE##
-//4051,613,3,0,0,0,0,0,0,0,0,0,0 //DE_BLOCKFAR##
-//4051,614,10,0,0,0,0,0,0,0,0,0,0 //DE_FRONTATTACK##
-//4051,615,10,0,0,0,0,0,0,0,0,0,0 //DE_DANGERATTACK##
-//4051,616,10,0,0,0,0,0,0,0,0,0,0 //DE_TWINATTACK##
-//4051,617,10,0,0,0,0,0,0,0,0,0,0 //DE_WINDATTACK##
-//4051,618,10,0,0,0,0,0,0,0,0,0,0 //DE_WATERATTACK##
-4051,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4051,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Dark Collector
-4052,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4052,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-//4052,545,5,0,0,0,0,0,0,0,0,0,0 //MB_FIGHTING##
-//4052,546,5,0,0,0,0,0,0,0,0,0,0 //MB_NEUTRAL##
-//4052,547,7,0,0,0,0,0,0,0,0,0,0 //MB_TAIMING_PUTI##
-//4052,548,1,0,0,0,0,0,0,0,0,0,0 //MB_WHITEPOTION##
-//4052,549,1,0,0,0,0,0,0,0,0,0,0 //MB_MENTAL##
-//4052,550,10,0,0,0,0,0,0,0,0,0,0 //MB_CARDPITCHER##
-//4052,551,10,0,0,0,0,0,0,0,0,0,0 //MB_PETPITCHER##
-//4052,552,10,0,0,0,0,0,0,0,0,0,0 //MB_BODYSTUDY##
-//4052,553,1,0,0,0,0,0,0,0,0,0,0 //MB_BODYALTER##
-//4052,554,1,0,0,0,0,0,0,0,0,0,0 //MB_PETMEMORY##
-//4052,555,5,0,0,0,0,0,0,0,0,0,0 //MB_M_TELEPORT##
-//4052,556,7,0,0,0,0,0,0,0,0,0,0 //MB_B_GAIN##
-//4052,557,7,0,0,0,0,0,0,0,0,0,0 //MB_M_GAIN##
-//4052,558,1,0,0,0,0,0,0,0,0,0,0 //MB_MISSION##
-//4052,559,1,0,0,0,0,0,0,0,0,0,0 //MB_MUNAKKNOWLEDGE##
-//4052,560,10,0,0,0,0,0,0,0,0,0,0 //MB_MUNAKBALL##
-//4052,561,10,0,0,0,0,0,0,0,0,0,0 //MB_SCROLL##
-//4052,562,7,0,0,0,0,0,0,0,0,0,0 //MB_B_GATHERING##
-//4052,563,7,0,0,0,0,0,0,0,0,0,0 //MB_M_GATHERING##
-//4052,564,5,0,0,0,0,0,0,0,0,0,0 //MB_B_EXCLUDE##
-//4052,565,5,0,0,0,0,0,0,0,0,0,0 //MB_B_DRIFT##
-//4052,566,7,0,0,0,0,0,0,0,0,0,0 //MB_B_WALLRUSH##
-//4052,567,7,0,0,0,0,0,0,0,0,0,0 //MB_M_WALLRUSH##
-//4052,568,5,0,0,0,0,0,0,0,0,0,0 //MB_B_WALLSHIFT##
-//4052,569,7,0,0,0,0,0,0,0,0,0,0 //MB_M_WALLCRASH##
-//4052,570,5,0,0,0,0,0,0,0,0,0,0 //MB_M_REINCARNATION##
-//4052,571,1,0,0,0,0,0,0,0,0,0,0 //MB_B_EQUIP##
-//4052,619,5,0,0,0,0,0,0,0,0,0,0 //DA_ENERGY##
-//4052,620,10,0,0,0,0,0,0,0,0,0,0 //DA_CLOUD##
-//4052,621,5,0,0,0,0,0,0,0,0,0,0 //DA_FIRSTSLOT##
-//4052,622,4,0,0,0,0,0,0,0,0,0,0 //DA_HEADDEF##
-//4052,623,5,0,0,0,0,0,0,0,0,0,0 //DA_SPACE##
-//4052,624,5,0,0,0,0,0,0,0,0,0,0 //DA_TRANSFORM##
-//4052,625,5,0,0,0,0,0,0,0,0,0,0 //DA_EXPLOSION##
-//4052,626,1,0,0,0,0,0,0,0,0,0,0 //DA_REWARD##
-//4052,627,5,0,0,0,0,0,0,0,0,0,0 //DA_CRUSH##
-//4052,628,5,0,0,0,0,0,0,0,0,0,0 //DA_ITEMREBUILD##
-//4052,629,5,0,0,0,0,0,0,0,0,0,0 //DA_ILLUSION##
-//4052,630,5,0,0,0,0,0,0,0,0,0,0 //DA_NUETRALIZE##
-//4052,631,5,0,0,0,0,0,0,0,0,0,0 //DA_RUNNER##
-//4052,632,5,0,0,0,0,0,0,0,0,0,0 //DA_TRANSFER##
-//4052,633,5,0,0,0,0,0,0,0,0,0,0 //DA_WALL##
-//4052,634,1,0,0,0,0,0,0,0,0,0,0 //DA_ZENY##
-//4052,635,1,0,0,0,0,0,0,0,0,0,0 //DA_REVENGE##
-//4052,636,5,0,0,0,0,0,0,0,0,0,0 //DA_EARPLUG##
-//4052,637,1,0,0,0,0,0,0,0,0,0,0 //DA_CONTRACT##
-//4052,638,5,0,0,0,0,0,0,0,0,0,0 //DA_BLACK##
-//4052,639,5,0,0,0,0,0,0,0,0,0,0 //DA_DREAM##
-//4052,640,5,0,0,0,0,0,0,0,0,0,0 //DA_MAGICCART##
-//4052,641,1,0,0,0,0,0,0,0,0,0,0 //DA_COPY##
-//4052,642,1,0,0,0,0,0,0,0,0,0,0 //DA_CRYSTAL##
-//4052,643,1,0,0,0,0,0,0,0,0,0,0 //DA_EXP##
-//4052,644,10,0,0,0,0,0,0,0,0,0,0 //DA_CARTSWING##
-//4052,645,1,0,0,0,0,0,0,0,0,0,0 //DA_REBUILD##
-//4052,646,10,0,0,0,0,0,0,0,0,0,0 //DA_JOBCHANGE##
-//4052,647,5,0,0,0,0,0,0,0,0,0,0 //DA_EDARKNESS##
-//4052,648,5,0,0,0,0,0,0,0,0,0,0 //DA_EGUARDIAN##
-//4052,649,3,0,0,0,0,0,0,0,0,0,0 //DA_TIMEOUT##
-//4052,650,1,0,0,0,0,0,0,0,0,0,0 //ALL_TIMEIN##
-//4052,651,1,0,0,0,0,0,0,0,0,0,0 //DA_ZENYRANK##
-//4052,652,1,0,0,0,0,0,0,0,0,0,0 //DA_ACCESSORYMIX##
-4052,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4052,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//New Soul Linker And Soul Link Enabled Skills
-//4049,572,5,0,0,0,0,0,0,0,0,0,0 //SL_DEATHKNIGHT##
-//4049,573,5,0,0,0,0,0,0,0,0,0,0 //SL_COLLECTOR##
-//4049,574,5,0,0,0,0,0,0,0,0,0,0 //SL_NINJA##
-//4049,575,5,0,0,0,0,0,0,0,0,0,0 //SL_GUNNER##
-//4052,577,1,0,0,0,0,0,0,0,0,0,0 //DA_RESET##
-//4051,578,1,0,0,0,0,0,0,0,0,0,0 //DE_BERSERKAIZER##
-//4052,579,1,0,0,0,0,0,0,0,0,0,0 //DA_DARKPOWER##
-//Twilight Alchemy 4 For All Alchemist Classes
-//18,576,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT4##
-//4019,576,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT4##
-//4041,576,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT4##
-//4071,576,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT4##
-//4078,576,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT4##
-//4107,576,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT4##
-//Rune Knight (Regular)
-4054,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4054,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4054,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4054,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4054,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4054,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4054,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4054,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4054,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4054,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4054,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4054,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4054,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4054,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce#
-4054,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear#
-4054,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab#
-4054,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang#
-4054,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken#
-4054,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack#
-4054,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash#
-4054,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4054,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4054,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
-4054,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4054,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
-4054,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4054,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade#
-4054,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave#
-4054,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound#
-4054,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear#
-4054,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter#
-4054,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break#
-4054,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training#
-4054,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath#
-4054,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling#
-4054,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery#
-4054,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust#
-4054,5004,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath(Water)#
-4054,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Warlock (Regular)
-4055,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4055,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4055,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4055,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4055,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4055,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4055,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4055,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4055,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4055,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4055,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4055,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4055,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4055,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4055,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4055,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-4055,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar#
-4055,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher#
-4055,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm#
-4055,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder#
-4055,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion#
-4055,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball#
-4055,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall#
-4055,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova#
-4055,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust#
-4055,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike#
-4055,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive#
-4055,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire#
-4055,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
-4055,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster#
-4055,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4055,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4055,2201,5,2202,3,0,0,0,0,0,0,0,0 //WL_WHITEIMPRISON#White Imprison#
-4055,2202,5,2210,1,0,0,0,0,0,0,0,0 //WL_SOULEXPANSION#Soul Expansion#
-4055,2203,5,2224,1,0,0,0,0,0,0,0,0 //WL_FROSTMISTY#Frosty Misty#
-4055,2204,5,2203,2,0,0,0,0,0,0,0,0 //WL_JACKFROST#Jack Frost#
-4055,2205,5,92,1,0,0,0,0,0,0,0,0 //WL_MARSHOFABYSS#Marsh of Abyss#
-4055,2206,5,2201,1,2209,1,2230,2,0,0,0,0 //WL_RECOGNIZEDSPELL#Recognized Spell#
-4055,2207,5,2229,1,0,0,0,0,0,0,0,0 //WL_SIENNAEXECRATE#Sienna Execrate#
-4055,2208,3,0,0,0,0,0,0,0,0,0,0 //WL_RADIUS#Radius#
-4055,2209,5,2210,1,0,0,0,0,0,0,0,0 //WL_STASIS#Stasis#
-4055,2210,5,2208,1,0,0,0,0,0,0,0,0 //WL_DRAINLIFE#Drain Life#
-4055,2211,5,2222,1,0,0,0,0,0,0,0,0 //WL_CRIMSONROCK#Crimson Rock#
-4055,2212,5,2211,2,0,0,0,0,0,0,0,0 //WL_HELLINFERNO#Hell Inferno#
-4055,2213,5,2212,3,0,0,0,0,0,0,0,0 //WL_COMET#Comet#
-4055,2214,5,2223,1,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING#Chain Lightning#
-4055,2216,5,2207,2,0,0,0,0,0,0,0,0 //WL_EARTHSTRAIN#Earth Strain#
-4055,2217,5,2204,5,2212,5,2214,5,2216,5,0,0 //WL_TETRAVORTEX#Tetra Vortex#
-4055,2222,5,83,1,0,0,0,0,0,0,0,0 //WL_SUMMONFB#Summon Fire Ball#
-4055,2223,5,85,1,0,0,0,0,0,0,0,0 //WL_SUMMONBL#Summon Lightning Ball#
-4055,2224,5,89,1,0,0,0,0,0,0,0,0 //WL_SUMMONWB#Summon Water Ball#
-4055,2229,5,91,1,0,0,0,0,0,0,0,0 //WL_SUMMONSTONE#Summon Stone#
-4055,2230,2,0,0,0,0,0,0,0,0,0,0 //WL_RELEASE#Release#
-4055,2231,1,0,0,0,0,0,0,0,0,0,0 //WL_READING_SB#Reading Spellbook#
-4055,2232,5,0,0,0,0,0,0,0,0,0,0 //WL_FREEZE_SP#Freeze Spell#
-4055,5012,5,2202,5,0,0,0,0,0,0,0,0 //WL_TELEKINESIS_INTENSE#Intense Telekinesis#
-4055,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Ranger (Regular)
-4056,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4056,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4056,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4056,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4056,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4056,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4056,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4056,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4056,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4056,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap#
-4056,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine#
-4056,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare#
-4056,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap#
-4056,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman#
-4056,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher#
-4056,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap#
-4056,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine#
-4056,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap#
-4056,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-4056,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box#
-4056,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane#
-4056,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery#
-4056,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow#
-4056,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat#
-4056,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect#
-4056,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap#
-4056,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow#
-4056,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4056,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing#
-4056,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4056,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm#
-4056,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze#
-4056,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main#
-4056,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt#
-4056,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator#
-4056,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker#
-4056,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb#
-4056,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery#
-4056,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider#
-4056,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash#
-4056,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike#
-4056,2244,5,2240,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite#
-4056,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg#
-4056,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen#
-4056,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage#
-4056,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap#
-4056,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap#
-4056,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap#
-4056,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap#
-4056,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap#
-4056,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Firing Trap#
-4056,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap#
-4056,5002,5,2234,5,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimit#
-4056,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Arch Bishop (Regular)
-4057,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4057,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4057,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4057,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4057,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4057,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4057,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4057,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4057,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4057,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4057,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4057,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4057,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4057,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4057,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4057,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4057,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-4057,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4057,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4057,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection#
-4057,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery#
-4057,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus#
-4057,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium#
-4057,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio#
-4057,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti#
-4057,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary#
-4057,71,4,0,0,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison#
-4057,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery#
-4057,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison#
-4057,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat#
-4057,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria#
-4057,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina#
-4057,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead#
-4057,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna#
-4057,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus#
-4057,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio#
-4057,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4057,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4057,2038,5,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex#
-4057,2039,1,2041,3,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla#
-4057,2040,10,79,1,2038,1,2039,1,0,0,0,0 //AB_ADORAMUS#Adoramus#
-4057,2041,3,34,1,0,0,0,0,0,0,0,0 //AB_CLEMENTIA#Crementia#
-4057,2042,3,29,1,0,0,0,0,0,0,0,0 //AB_CANTO#Canto Candidus#
-4057,2043,3,28,1,0,0,0,0,0,0,0,0 //AB_CHEAL#Coluceo Heal#
-4057,2044,5,2039,1,2051,1,0,0,0,0,0,0 //AB_EPICLESIS#Epiclesis#
-4057,2045,10,73,1,0,0,0,0,0,0,0,0 //AB_PRAEFATIO#Praefatio#
-4057,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio#
-4057,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus#
-4057,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus#
-4057,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica#
-4057,2050,1,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio#
-4057,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#Highness Heal#
-4057,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance#
-4057,2053,5,2046,5,2054,5,0,0,0,0,0,0 //AB_EXPIATIO#Expiatio#
-4057,2054,10,68,1,0,0,0,0,0,0,0,0 //AB_DUPLELIGHT#Duple Light#
-4057,2057,5,2052,1,0,0,0,0,0,0,0,0 //AB_SILENTIUM#Silentium#
-4057,2515,5,2044,1,2053,1,0,0,0,0,0,0 //AB_SECRAMENT#Secrament#
-4057,5011,5,2051,2,0,0,0,0,0,0,0,0 //AB_OFFERTORIUM#Offertorium#
-4057,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Mechanic (Regular)
-4058,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4058,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4058,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4058,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4058,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4058,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4058,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4058,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4058,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4058,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4058,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4058,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4058,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering#
-4058,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering#
-4058,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft#
-4058,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research#
-4058,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger#
-4058,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword#
-4058,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword#
-4058,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe#
-4058,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace#
-4058,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace#
-4058,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear#
-4058,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding#
-4058,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery#
-4058,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research#
-4058,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair#
-4058,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering#
-4058,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall#
-4058,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush#
-4058,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection#
-4058,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust#
-4058,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power#
-4058,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick#
-4058,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed#
-4058,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4058,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush#
-4058,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4058,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License#
-4058,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle#
-4058,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker#
-4058,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm#
-4058,2259,3,2258,3,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher#
-4058,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower#
-4058,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon#
-4058,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration#
-4058,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering#
-4058,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide#
-4058,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back-Side Slide#
-4058,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Mainframe Restructure#
-4058,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction#
-4058,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift#
-4058,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool#
-4058,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan#
-4058,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze#
-4058,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field#
-4058,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier#
-4058,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field#
-4058,2275,5,2255,1,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair#
-4058,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training#
-4058,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth#
-4058,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang#
-4058,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing#
-4058,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado#
-4058,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper#
-4058,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy#
-4058,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal#
-4058,5006,5,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION#Magma Eruption#
-4058,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-4058,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Guillotine Cross (Regular)
-4059,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4059,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4059,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4059,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4059,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4059,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4059,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4059,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4059,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-4059,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-4059,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-4059,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-4059,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery#
-4059,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery#
-4059,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery#
-4059,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking#
-4059,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow#
-4059,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth#
-4059,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison#
-4059,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React#
-4059,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust#
-4059,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher#
-4059,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration#
-4059,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife#
-4059,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4059,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4059,2021,5,138,3,0,0,0,0,0,0,0,0 //GC_VENOMIMPRESS#Venom Impress#
-4059,2022,5,136,10,0,0,0,0,0,0,0,0 //GC_CROSSIMPACT#Cross Impact#
-4059,2023,5,2022,3,0,0,0,0,0,0,0,0 //GC_DARKILLUSION#Dark Illusion#
-4059,2024,10,0,0,0,0,0,0,0,0,0,0 //GC_RESEARCHNEWPOISON#Research New Poison#
-4059,2025,1,2024,1,0,0,0,0,0,0,0,0 //GC_CREATENEWPOISON#Create New Poison#
-4059,2026,1,2024,5,0,0,0,0,0,0,0,0 //GC_ANTIDOTE#Antidote#
-4059,2027,5,2025,1,0,0,0,0,0,0,0,0 //GC_POISONINGWEAPON#Poisoning Weapon#
-4059,2028,5,133,5,0,0,0,0,0,0,0,0 //GC_WEAPONBLOCKING#Weapon Blocking#
-4059,2029,5,2028,1,0,0,0,0,0,0,0,0 //GC_COUNTERSLASH#Counter Slash#
-4059,2030,5,2028,1,0,0,0,0,0,0,0,0 //GC_WEAPONCRUSH#Weapon Crush#
-4059,2031,5,2027,3,2028,1,0,0,0,0,0,0 //GC_VENOMPRESSURE#Venom Pressure#
-4059,2032,5,2027,5,2031,5,0,0,0,0,0,0 //GC_POISONSMOKE#Poison Smoke#
-4059,2033,5,135,3,0,0,0,0,0,0,0,0 //GC_CLOAKINGEXCEED#Cloaking Exceed#
-4059,2034,1,2023,5,2033,5,0,0,0,0,0,0 //GC_PHANTOMMENACE#Phantom Menace#
-4059,2035,5,2034,1,0,0,0,0,0,0,0,0 //GC_HALLUCINATIONWALK#Hallucination Walk#
-4059,2036,5,136,10,0,0,0,0,0,0,0,0 //GC_ROLLINGCUTTER#Rolling Cutter#
-4059,2037,5,2036,1,0,0,0,0,0,0,0,0 //GC_CROSSRIPPERSLASHER#Cross Ripper Slasher#
-4059,5001,5,2023,5,0,0,0,0,0,0,0,0 //GC_DARKCROW#Dark Claw#
-4059,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Rune Knight (Trans)
-4060,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4060,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4060,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4060,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4060,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4060,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4060,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4060,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4060,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4060,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4060,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4060,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4060,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4060,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce#
-4060,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear#
-4060,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab#
-4060,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang#
-4060,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken#
-4060,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack#
-4060,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash#
-4060,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4060,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4060,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
-4060,355,5,5,5,7,5,3,5,0,0,0,0 //LK_AURABLADE#Aura Blade#
-4060,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying#
-4060,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration#
-4060,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax#
-4060,359,1,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //Extra column removed. Rune Knights dont require job level 50 to use Berserk.
-4060,397,5,55,10,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce#
-4060,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow#
-4060,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike#
-4060,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4060,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
-4060,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4060,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade#
-4060,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave#
-4060,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound#
-4060,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear#
-4060,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter#
-4060,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break#
-4060,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training#
-4060,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath#
-4060,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling#
-4060,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery#
-4060,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust#
-4060,5004,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath(Water)#
-4060,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Warlock (Trans)
-4061,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4061,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4061,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4061,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4061,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4061,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4061,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4061,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4061,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4061,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4061,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4061,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4061,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4061,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4061,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4061,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-4061,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar#
-4061,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher#
-4061,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm#
-4061,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder#
-4061,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion#
-4061,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball#
-4061,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall#
-4061,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova#
-4061,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust#
-4061,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike#
-4061,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive#
-4061,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire#
-4061,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
-4061,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster#
-4061,364,10,9,5,13,7,0,0,0,0,0,0 //HW_SOULDRAIN#Soul Drain#
-4061,365,1,9,1,0,0,0,0,0,0,0,0 //HW_MAGICCRASHER#Stave Crasher#
-4061,366,10,0,0,0,0,0,0,0,0,0,0 //HW_MAGICPOWER#Mystical Amplification#
-4061,400,5,11,5,0,0,0,0,0,0,0,0 //HW_NAPALMVULCAN#Napalm Vulcan#
-4061,483,1,93,1,87,1,0,0,0,0,0,0 //HW_GANBANTEIN#Ganbantein#
-4061,484,5,365,1,366,10,92,1,0,0,0,0 //HW_GRAVITATION#Gravitation#
-4061,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4061,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4061,2201,5,2202,3,0,0,0,0,0,0,0,0 //WL_WHITEIMPRISON#White Imprison#
-4061,2202,5,2210,1,0,0,0,0,0,0,0,0 //WL_SOULEXPANSION#Soul Expansion#
-4061,2203,5,2224,1,0,0,0,0,0,0,0,0 //WL_FROSTMISTY#Frosty Misty#
-4061,2204,5,2203,2,0,0,0,0,0,0,0,0 //WL_JACKFROST#Jack Frost#
-4061,2205,5,92,1,0,0,0,0,0,0,0,0 //WL_MARSHOFABYSS#Marsh of Abyss#
-4061,2206,5,2201,1,2209,1,2230,2,0,0,0,0 //WL_RECOGNIZEDSPELL#Recognized Spell#
-4061,2207,5,2229,1,0,0,0,0,0,0,0,0 //WL_SIENNAEXECRATE#Sienna Execrate#
-4061,2208,3,0,0,0,0,0,0,0,0,0,0 //WL_RADIUS#Radius#
-4061,2209,5,2210,1,0,0,0,0,0,0,0,0 //WL_STASIS#Stasis#
-4061,2210,5,2208,1,0,0,0,0,0,0,0,0 //WL_DRAINLIFE#Drain Life#
-4061,2211,5,2222,1,0,0,0,0,0,0,0,0 //WL_CRIMSONROCK#Crimson Rock#
-4061,2212,5,2211,2,0,0,0,0,0,0,0,0 //WL_HELLINFERNO#Hell Inferno#
-4061,2213,5,2212,3,0,0,0,0,0,0,0,0 //WL_COMET#Comet#
-4061,2214,5,2223,1,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING#Chain Lightning#
-4061,2216,5,2207,2,0,0,0,0,0,0,0,0 //WL_EARTHSTRAIN#Earth Strain#
-4061,2217,5,2204,5,2212,5,2214,5,2216,5,0,0 //WL_TETRAVORTEX#Tetra Vortex#
-4061,2222,5,83,1,0,0,0,0,0,0,0,0 //WL_SUMMONFB#Summon Fire Ball#
-4061,2223,5,85,1,0,0,0,0,0,0,0,0 //WL_SUMMONBL#Summon Lightning Ball#
-4061,2224,5,89,1,0,0,0,0,0,0,0,0 //WL_SUMMONWB#Summon Water Ball#
-4061,2229,5,91,1,0,0,0,0,0,0,0,0 //WL_SUMMONSTONE#Summon Stone#
-4061,2230,2,0,0,0,0,0,0,0,0,0,0 //WL_RELEASE#Release#
-4061,2231,1,0,0,0,0,0,0,0,0,0,0 //WL_READING_SB#Reading Spellbook#
-4061,2232,5,0,0,0,0,0,0,0,0,0,0 //WL_FREEZE_SP#Freeze Spell#
-4061,5012,5,2202,5,0,0,0,0,0,0,0,0 //WL_TELEKINESIS_INTENSE#Intense Telekinesis#
-4061,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Ranger (Trans)
-4062,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4062,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4062,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4062,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4062,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4062,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4062,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4062,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4062,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4062,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap#
-4062,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine#
-4062,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare#
-4062,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap#
-4062,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman#
-4062,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher#
-4062,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap#
-4062,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine#
-4062,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap#
-4062,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-4062,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box#
-4062,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane#
-4062,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery#
-4062,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow#
-4062,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat#
-4062,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect#
-4062,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap#
-4062,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow#
-4062,380,10,43,10,44,10,45,10,127,1,0,0 //SN_SIGHT#Falcon Eyes#
-4062,381,5,128,3,44,5,129,5,127,1,0,0 //SN_FALCONASSAULT#Falcon Assault#
-4062,382,5,45,10,46,5,0,0,0,0,0,0 //SN_SHARPSHOOTING#Focused Arrow Strike#
-4062,383,10,45,9,0,0,0,0,0,0,0,0 //SN_WINDWALK#Wind Walker#
-4062,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4062,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing#
-4062,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4062,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm#
-4062,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze#
-4062,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main#
-4062,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt#
-4062,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator#
-4062,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker#
-4062,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb#
-4062,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery#
-4062,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider#
-4062,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash#
-4062,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike#
-4062,2244,5,2240,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite#
-4062,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg#
-4062,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen#
-4062,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage#
-4062,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap#
-4062,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap#
-4062,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap#
-4062,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap#
-4062,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap#
-4062,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Firing Trap#
-4062,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap#
-4062,5002,5,2234,5,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimit#
-4062,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Arch Bishop (Trans)
-4063,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4063,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4063,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4063,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4063,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4063,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4063,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4063,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4063,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4063,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4063,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4063,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4063,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4063,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4063,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4063,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4063,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-4063,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4063,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4063,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection#
-4063,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery#
-4063,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus#
-4063,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium#
-4063,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio#
-4063,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti#
-4063,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary#
-4063,71,4,72,1,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison#
-4063,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery#
-4063,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison#
-4063,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat#
-4063,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria#
-4063,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina#
-4063,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead#
-4063,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna#
-4063,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus#
-4063,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio#
-4063,361,5,33,1,9,3,66,3,0,0,0,0 //HP_ASSUMPTIO#Assumptio#
-4063,362,5,75,2,9,1,73,3,0,0,0,0 //HP_BASILICA#Basilica#
-4063,363,10,68,3,9,5,76,5,0,0,0,0 //HP_MEDITATIO#Meditatio#
-4063,481,5,65,10,23,10,0,0,0,0,0,0 //HP_MANARECHARGE#Mana Recharge#
-4063,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4063,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4063,2038,5,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex#
-4063,2039,1,2041,3,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla#
-4063,2040,10,79,1,2038,1,2039,1,0,0,0,0 //AB_ADORAMUS#Adoramus#
-4063,2041,3,34,1,0,0,0,0,0,0,0,0 //AB_CLEMENTIA#Crementia#
-4063,2042,3,29,1,0,0,0,0,0,0,0,0 //AB_CANTO#Canto Candidus#
-4063,2043,3,28,1,0,0,0,0,0,0,0,0 //AB_CHEAL#Coluceo Heal#
-4063,2044,5,2039,1,2051,1,0,0,0,0,0,0 //AB_EPICLESIS#Epiclesis#
-4063,2045,10,73,1,0,0,0,0,0,0,0,0 //AB_PRAEFATIO#Praefatio#
-4063,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio#
-4063,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus#
-4063,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus#
-4063,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica#
-4063,2050,1,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio#
-4063,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#Highness Heal#
-4063,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance#
-4063,2053,5,2046,5,2054,5,0,0,0,0,0,0 //AB_EXPIATIO#Expiatio#
-4063,2054,10,68,1,0,0,0,0,0,0,0,0 //AB_DUPLELIGHT#Duple Light#
-4063,2057,5,2052,1,0,0,0,0,0,0,0,0 //AB_SILENTIUM#Silentium#
-4063,2515,5,2044,1,2053,1,0,0,0,0,0,0 //AB_SECRAMENT#Secrament#
-4063,5011,5,2051,2,0,0,0,0,0,0,0,0 //AB_OFFERTORIUM#Offertorium#
-4063,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Mechanic (Trans)
-4064,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4064,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4064,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4064,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4064,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4064,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4064,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4064,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4064,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4064,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4064,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4064,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4064,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering#
-4064,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering#
-4064,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft#
-4064,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research#
-4064,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger#
-4064,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword#
-4064,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword#
-4064,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe#
-4064,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace#
-4064,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace#
-4064,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear#
-4064,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding#
-4064,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery#
-4064,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research#
-4064,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair#
-4064,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering#
-4064,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall#
-4064,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush#
-4064,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection#
-4064,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust#
-4064,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power#
-4064,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick#
-4064,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed#
-4064,384,10,109,3,105,1,107,5,113,3,0,0 //WS_MELTDOWN#Shattering Strike#
-4064,387,1,39,5,153,1,154,1,105,1,0,0 //WS_CARTBOOST#Cart Boost#
-4064,477,10,107,10,0,0,0,0,0,0,0,0 //WS_WEAPONREFINE#Upgrade Weapon#
-4064,485,10,42,10,110,5,387,1,0,0,0,0 //WS_CARTTERMINATION#Cart Termination#
-4064,486,5,113,5,0,0,0,0,0,0,0,0 //WS_OVERTHRUSTMAX#Maximum Power Thrust#
-4064,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4064,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush#
-4064,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4064,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License#
-4064,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle#
-4064,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker#
-4064,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm#
-4064,2259,3,2258,3,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher#
-4064,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower#
-4064,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon#
-4064,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration#
-4064,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering#
-4064,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide#
-4064,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back-Side Slide#
-4064,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Mainframe Restructure#
-4064,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction#
-4064,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift#
-4064,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool#
-4064,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan#
-4064,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze#
-4064,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field#
-4064,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier#
-4064,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field#
-4064,2275,5,2255,1,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair#
-4064,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training#
-4064,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth#
-4064,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang#
-4064,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing#
-4064,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado#
-4064,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper#
-4064,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy#
-4064,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal#
-4064,5006,5,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION#Magma Eruption#
-4064,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-4064,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Guillotine Cross (Trans)
-4065,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4065,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4065,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4065,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4065,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4065,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4065,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4065,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4065,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-4065,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-4065,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-4065,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-4065,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery#
-4065,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery#
-4065,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery#
-4065,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking#
-4065,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow#
-4065,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth#
-4065,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison#
-4065,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React#
-4065,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust#
-4065,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher#
-4065,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration#
-4065,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife#
-4065,376,5,48,5,134,7,0,0,0,0,0,0 //ASC_KATAR#Advanced Katar Mastery#
-4065,378,5,407,1,0,0,0,0,0,0,0,0 //ASC_EDP#Deadly Poison Enchantment#
-4065,379,10,48,5,135,3,138,6,52,5,0,0 //ASC_BREAKER#Soul Destroyer#
-4065,406,10,132,3,134,5,136,5,379,1,0,0 //ASC_METEORASSAULT#Meteor Assault#
-4065,407,1,52,10,53,1,138,5,0,0,0,0 //ASC_CDP#Create Deadly Poison#
-4065,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4065,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4065,2021,5,138,3,0,0,0,0,0,0,0,0 //GC_VENOMIMPRESS#Venom Impress#
-4065,2022,5,136,10,0,0,0,0,0,0,0,0 //GC_CROSSIMPACT#Cross Impact#
-4065,2023,5,2022,3,0,0,0,0,0,0,0,0 //GC_DARKILLUSION#Dark Illusion#
-4065,2024,10,0,0,0,0,0,0,0,0,0,0 //GC_RESEARCHNEWPOISON#Research New Poison#
-4065,2025,1,2024,1,0,0,0,0,0,0,0,0 //GC_CREATENEWPOISON#Create New Poison#
-4065,2026,1,2024,5,0,0,0,0,0,0,0,0 //GC_ANTIDOTE#Antidote#
-4065,2027,5,2025,1,0,0,0,0,0,0,0,0 //GC_POISONINGWEAPON#Poisoning Weapon#
-4065,2028,5,133,5,0,0,0,0,0,0,0,0 //GC_WEAPONBLOCKING#Weapon Blocking#
-4065,2029,5,2028,1,0,0,0,0,0,0,0,0 //GC_COUNTERSLASH#Counter Slash#
-4065,2030,5,2028,1,0,0,0,0,0,0,0,0 //GC_WEAPONCRUSH#Weapon Crush#
-4065,2031,5,2027,3,2028,1,0,0,0,0,0,0 //GC_VENOMPRESSURE#Venom Pressure#
-4065,2032,5,2027,5,2031,5,0,0,0,0,0,0 //GC_POISONSMOKE#Poison Smoke#
-4065,2033,5,135,3,0,0,0,0,0,0,0,0 //GC_CLOAKINGEXCEED#Cloaking Exceed#
-4065,2034,1,2023,5,2033,5,0,0,0,0,0,0 //GC_PHANTOMMENACE#Phantom Menace#
-4065,2035,5,2034,1,0,0,0,0,0,0,0,0 //GC_HALLUCINATIONWALK#Hallucination Walk#
-4065,2036,5,136,10,0,0,0,0,0,0,0,0 //GC_ROLLINGCUTTER#Rolling Cutter#
-4065,2037,5,2036,1,0,0,0,0,0,0,0,0 //GC_CROSSRIPPERSLASHER#Cross Ripper Slasher#
-4065,5001,5,2023,5,0,0,0,0,0,0,0,0 //GC_DARKCROW#Dark Claw#
-4065,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Royal Guard (Regular)
-4066,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4066,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4066,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4066,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4066,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4066,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4066,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4066,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4066,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4066,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4066,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4066,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4066,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4066,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4066,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4066,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4066,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4066,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4066,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal#
-4066,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith#
-4066,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard#
-4066,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite#
-4066,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang#
-4066,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect#
-4066,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross#
-4066,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross#
-4066,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice#
-4066,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls#
-4066,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura#
-4066,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken#
-4066,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink#
-4066,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4066,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4066,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear#
-4066,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point#
-4066,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample#
-4066,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press#
-4066,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage#
-4066,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack#
-4066,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard#
-4066,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst#
-4066,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell#
-4066,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break#
-4066,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand#
-4066,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige#
-4066,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding#
-4066,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher#
-4066,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis#
-4066,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety#
-4066,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive#
-4066,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit#
-4066,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration#
-4066,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace#
-4066,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Sorcerer (Regular)
-4067,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4067,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4067,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4067,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4067,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4067,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4067,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4067,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4067,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4067,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4067,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4067,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4067,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4067,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4067,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4067,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-4067,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
-4067,90,5,283,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike#
-4067,91,5,90,1,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive#
-4067,274,10,0,0,0,0,0,0,0,0,0,0 //SA_ADVANCEDBOOK#Study#
-4067,275,5,274,2,0,0,0,0,0,0,0,0 //SA_CASTCANCEL#Cast Cancel#
-4067,276,5,274,4,0,0,0,0,0,0,0,0 //SA_MAGICROD#Magic Rod#
-4067,277,5,276,1,0,0,0,0,0,0,0,0 //SA_SPELLBREAKER#Spell Break#
-4067,278,10,275,1,0,0,0,0,0,0,0,0 //SA_FREECAST#Free Cast#
-4067,279,10,278,4,0,0,0,0,0,0,0,0 //SA_AUTOSPELL#Hindsight#
-4067,280,5,19,1,274,5,0,0,0,0,0,0 //SA_FLAMELAUNCHER#Endow Blaze#
-4067,281,5,14,1,274,5,0,0,0,0,0,0 //SA_FROSTWEAPON#Endow Tsunami#
-4067,282,5,20,1,274,5,0,0,0,0,0,0 //SA_LIGHTNINGLOADER#Endow Tornado#
-4067,283,5,16,1,274,5,0,0,0,0,0,0 //SA_SEISMICWEAPON#Endow Quake#
-4067,284,5,274,9,0,0,0,0,0,0,0,0 //SA_DRAGONOLOGY#Dragonology#
-4067,285,5,280,2,0,0,0,0,0,0,0,0 //SA_VOLCANO#Volcano#
-4067,286,5,281,2,0,0,0,0,0,0,0,0 //SA_DELUGE#Deluge#
-4067,287,5,282,2,0,0,0,0,0,0,0,0 //SA_VIOLENTGALE#Whirlwind#
-4067,288,5,285,3,286,3,287,3,0,0,0,0 //SA_LANDPROTECTOR#Magnetic Earth#
-4067,289,5,277,3,0,0,0,0,0,0,0,0 //SA_DISPELL#Dispel#
-4067,290,10,279,5,289,1,288,1,0,0,0,0 //SA_ABRACADABRA#Hocus-pocus#
-4067,1007,1,0,0,0,0,0,0,0,0,0,0 //SA_CREATECON#Create Converter#
-4067,1008,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWATER#Elemental Change Water#
-4067,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth#
-4067,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire#
-4067,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind#
-4067,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4067,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4067,2443,5,285,1,0,0,0,0,0,0,0,0 //SO_FIREWALK#Fire Walk#
-4067,2444,5,287,1,0,0,0,0,0,0,0,0 //SO_ELECTRICWALK#Electric Walk#
-4067,2445,5,279,4,0,0,0,0,0,0,0,0 //SO_SPELLFIST#Spell Fist#
-4067,2446,5,90,5,0,0,0,0,0,0,0,0 //SO_EARTHGRAVE#Earth Grave#
-4067,2447,5,286,3,0,0,0,0,0,0,0,0 //SO_DIAMONDDUST#Diamond Dust#
-4067,2448,5,2450,2,0,0,0,0,0,0,0,0 //SO_POISON_BUSTER#Poison Buster#
-4067,2449,5,289,2,0,0,0,0,0,0,0,0 //SO_PSYCHIC_WAVE#Psychic Wave#
-4067,2450,5,91,5,0,0,0,0,0,0,0,0 //SO_CLOUD_KILL#Cloud Kill#
-4067,2451,5,280,1,281,1,282,1,283,1,0,0 //SO_STRIKING#Striking#
-4067,2452,5,285,1,287,1,0,0,0,0,0,0 //SO_WARMER#Warmer#
-4067,2453,5,288,2,0,0,0,0,0,0,0,0 //SO_VACUUM_EXTREME#Vacuum Extreme#
-4067,2454,5,283,1,287,4,0,0,0,0,0,0 //SO_VARETYR_SPEAR#Varetyr Spear#
-4067,2455,5,2452,2,0,0,0,0,0,0,0,0 //SO_ARRULLO#Arrullo#
-4067,2456,4,2462,1,0,0,0,0,0,0,0,0 //SO_EL_CONTROL#Spirit Control#
-4067,2457,3,2452,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AGNI#Summon Fire Spirit Agni#
-4067,2458,3,2447,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AQUA#Summon Water Spirit Aqua#
-4067,2459,3,2454,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_VENTUS#Summon Wind Spirit Ventus#
-4067,2460,3,2446,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_TERA#Summon Wind Spirit Tera#
-4067,2461,1,2456,3,0,0,0,0,0,0,0,0 //SO_EL_ACTION#Elemental Action#
-4067,2462,2,280,1,281,1,282,1,283,1,0,0 //SO_EL_ANALYSIS#Four Spirit Analysis#
-4067,2463,5,2456,3,0,0,0,0,0,0,0,0 //SO_EL_SYMPATHY#Spirit Sympathy#
-4067,2464,1,2463,1,0,0,0,0,0,0,0,0 //SO_EL_CURE#Spirit Recovery#
-4067,2465,3,2457,3,0,0,0,0,0,0,0,0 //SO_FIRE_INSIGNIA#Fire Insignia#
-4067,2466,3,2458,3,0,0,0,0,0,0,0,0 //SO_WATER_INSIGNIA#Water Insignia#
-4067,2467,3,2459,3,0,0,0,0,0,0,0,0 //SO_WIND_INSIGNIA#Wind Insignia#
-4067,2468,3,2460,3,0,0,0,0,0,0,0,0 //SO_EARTH_INSIGNIA#Earth Insignia#
-4067,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Minstrel (Regular)
-4068,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4068,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4068,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4068,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4068,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4068,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4068,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4068,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4068,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4068,315,10,0,0,0,0,0,0,0,0,0,0 //BA_MUSICALLESSON#Music Lesson#
-4068,316,5,315,3,0,0,0,0,0,0,0,0 //BA_MUSICALSTRIKE#Melody Strike#
-4068,317,5,315,1,304,1,0,0,0,0,0,0 //BA_DISSONANCE#Unchained Serenade#
-4068,318,5,305,1,0,0,0,0,0,0,0,0 //BA_FROSTJOKE#Unbarring Octave#
-4068,319,10,317,3,0,0,0,0,0,0,0,0 //BA_WHISTLE#Perfect Tablature#
-4068,320,10,317,3,0,0,0,0,0,0,0,0 //BA_ASSASSINCROSS#Impressive Riff#
-4068,321,10,317,3,0,0,0,0,0,0,0,0 //BA_POEMBRAGI#Magic Strings#
-4068,322,10,317,3,0,0,0,0,0,0,0,0 //BA_APPLEIDUN#Song of Lutie#
-4068,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp#
-4068,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore#
-4068,306,1,319,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby#
-4068,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing#
-4068,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo#
-4068,309,5,322,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme#
-4068,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick#
-4068,311,1,320,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck#
-4068,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord#
-4068,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
-4068,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice#
-4068,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4068,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4068,2381,5,2422,1,0,0,0,0,0,0,0,0 //MI_RUSH_WINDMILL#Windmill Rush Attack#
-4068,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song#
-4068,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize#
-4068,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson#
-4068,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound#
-4068,2414,5,317,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation#
-4068,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse#
-4068,2418,5,316,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm#
-4068,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld#
-4068,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren#
-4068,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#Valley Of Death#
-4068,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby#
-4068,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circle Of Nature's Sound#
-4068,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Improvised Song#
-4068,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Day#
-4068,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo#
-4068,2427,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana#
-4068,2428,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With A Warg#
-4068,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Sound of Destruction#
-4068,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever#
-4068,2431,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew#
-4068,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink#
-4068,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond#
-4068,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
-4068,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG#
-4068,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Wanderer (Regular)
-4069,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4069,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4069,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4069,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4069,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4069,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4069,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4069,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4069,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4069,323,10,0,0,0,0,0,0,0,0,0,0 //DC_DANCINGLESSON#Dance Lessons#
-4069,324,5,323,3,0,0,0,0,0,0,0,0 //DC_THROWARROW#Slinging Arrow#
-4069,325,5,323,1,304,1,0,0,0,0,0,0 //DC_UGLYDANCE#Hip Shaker#
-4069,326,5,305,1,0,0,0,0,0,0,0,0 //DC_SCREAM#Dazzler#
-4069,327,10,325,3,0,0,0,0,0,0,0,0 //DC_HUMMING#Focus Ballet#
-4069,328,10,325,3,0,0,0,0,0,0,0,0 //DC_DONTFORGETME#Slow Grace#
-4069,329,10,325,3,0,0,0,0,0,0,0,0 //DC_FORTUNEKISS#Lady Luck#
-4069,330,10,325,3,0,0,0,0,0,0,0,0 //DC_SERVICEFORYOU#Gypsy's Kiss#
-4069,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp#
-4069,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore#
-4069,306,1,327,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby#
-4069,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing#
-4069,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo#
-4069,309,5,330,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme#
-4069,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick#
-4069,311,1,328,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck#
-4069,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord#
-4069,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
-4069,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm#
-4069,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4069,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4069,2350,5,2422,1,0,0,0,0,0,0,0,0 //WA_SWING_DANCE#Swing Dance#
-4069,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVER#Symphony of Lovers#
-4069,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlit Serenade#
-4069,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson#
-4069,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound#
-4069,2414,5,325,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation#
-4069,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse#
-4069,2418,5,324,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm#
-4069,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld#
-4069,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren#
-4069,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#Valley Of Death#
-4069,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby#
-4069,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circle Of Nature's Sound#
-4069,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Improvised Song#
-4069,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Day#
-4069,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo#
-4069,2427,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana#
-4069,2428,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With A Warg#
-4069,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Sound of Destruction#
-4069,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever#
-4069,2431,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew#
-4069,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink#
-4069,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond#
-4069,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
-4069,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG#
-4069,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Sura (Regular)
-4070,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4070,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4070,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4070,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4070,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4070,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4070,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4070,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4070,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4070,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4070,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4070,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4070,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4070,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4070,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4070,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4070,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-4070,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists#
-4070,260,5,269,2,0,0,0,0,0,0,0,0 //MO_SPIRITSRECOVERY#Spiritual Cadence#
-4070,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere#
-4070,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere#
-4070,263,10,265,5,0,0,0,0,0,0,0,0 //MO_TRIPLEATTACK#Raging Triple Blow#
-4070,264,1,271,3,260,2,268,3,0,0,0,0 //MO_BODYRELOCATION#Snap#
-4070,265,10,259,5,261,5,0,0,0,0,0,0 //MO_DODGE#Dodge#
-4070,266,5,261,5,0,0,0,0,0,0,0,0 //MO_INVESTIGATE#Occult Impact#
-4070,267,5,266,3,0,0,0,0,0,0,0,0 //MO_FINGEROFFENSIVE#Throw Spirit Sphere#
-4070,268,5,273,3,0,0,0,0,0,0,0,0 //MO_STEELBODY#Mental Strength#
-4070,269,5,265,5,0,0,0,0,0,0,0,0 //MO_BLADESTOP#Root#
-4070,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury#
-4070,271,5,270,3,267,3,0,0,0,0,0,0 //MO_EXTREMITYFIST#Asura Strike#
-4070,272,5,263,5,0,0,0,0,0,0,0,0 //MO_CHAINCOMBO#Raging Quadruple Blow#
-4070,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust#
-4070,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation#
-4070,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion#
-4070,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4070,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4070,2326,10,263,5,0,0,0,0,0,0,0,0 //SR_DRAGONCOMBO#Dragon Combo#
-4070,2327,5,2326,3,0,0,0,0,0,0,0,0 //SR_SKYNETBLOW#Sky Net Blow#
-4070,2328,5,2326,1,2334,1,0,0,0,0,0,0 //SR_EARTHSHAKER#Earth Shaker#
-4070,2329,5,2326,1,0,0,0,0,0,0,0,0 //SR_FALLENEMPIRE#Fallen Empire#
-4070,2330,10,2329,3,0,0,0,0,0,0,0,0 //SR_TIGERCANNON#Tiger Cannon#
-4070,2332,5,2328,2,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER#Rampage Blaster#
-4070,2333,5,2327,1,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW#Crescent Elbow#
-4070,2334,5,269,2,2344,2,0,0,0,0,0,0 //SR_CURSEDCIRCLE#Cursed Circle#
-4070,2335,5,2337,1,0,0,0,0,0,0,0,0 //SR_LIGHTNINGWALK#Lightning Walk#
-4070,2336,5,2332,3,2335,3,0,0,0,0,0,0 //SR_KNUCKLEARROW#Knuckle Arrow#
-4070,2337,1,2334,1,0,0,0,0,0,0,0,0 //SR_WINDMILL#Windmill#
-4070,2338,10,2332,3,2346,3,0,0,0,0,0,0 //SR_RAISINGDRAGON#Raising Dragon#
-4070,2340,1,262,1,2341,1,0,0,0,0,0,0 //SR_ASSIMILATEPOWER#Assimilate Power#
-4070,2341,1,261,5,0,0,0,0,0,0,0,0 //SR_POWERVELOCITY#Power Velocity#
-4070,2343,10,2330,5,2338,5,0,0,0,0,0,0 //SR_GATEOFHELL#Gate Of Hell#
-4070,2344,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_QUIET#Gentle Touch - Quiet#
-4070,2345,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CURE#Gentle Touch - Cure#
-4070,2346,5,2344,3,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_ENERGYGAIN#Gentle Touch - Energy Gain#
-4070,2347,5,2345,4,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CHANGE#Gentle Touch - Change#
-4070,2348,5,2347,5,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_REVITALIZE#Gentle Touch - Revitalize#
-4070,2517,5,2340,1,2518,3,0,0,0,0,0,0 //SR_HOWLINGOFLION#Howling Of Lion#
-4070,2518,5,267,3,0,0,0,0,0,0,0,0 //SR_RIDEINLIGHTNING#Ride In Lightening#
-4070,5009,5,2326,3,2329,3,2330,1,2327,1,0,0 //SR_FLASHCOMBO#Flash Combo#
-4070,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Genetic (Regular)
-4071,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4071,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4071,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4071,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4071,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4071,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4071,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4071,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4071,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4071,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4071,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4071,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4071,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery#
-4071,227,10,0,0,0,0,0,0,0,0,0,0 //AM_LEARNINGPOTION#Potion Research#
-4071,228,10,227,5,0,0,0,0,0,0,0,0 //AM_PHARMACY#Prepare Potion#
-4071,229,5,228,4,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#Bomb#
-4071,230,5,228,5,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#Acid Terror#
-4071,231,5,228,3,0,0,0,0,0,0,0,0 //AM_POTIONPITCHER#Aid Potion#
-4071,232,5,228,6,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#Summon Flora#
-4071,233,5,228,2,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#Summon Marine Sphere#
-4071,234,5,236,3,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#Alchemical Weapon#
-4071,235,5,237,3,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#Synthesized Shield#
-4071,236,5,235,3,0,0,0,0,0,0,0,0 //AM_CP_ARMOR#Synthetic Armor#
-4071,237,5,228,2,0,0,0,0,0,0,0,0 //AM_CP_HELM#Biochemical Helm#
-4071,238,1,0,0,0,0,0,0,0,0,0,0 //AM_BIOETHICS#Basis of Life#
-4071,243,1,244,1,0,0,0,0,0,0,0,0 //AM_CALLHOMUN#Call Homunculus#
-4071,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest#
-4071,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus#
-4071,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4071,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher#
-4071,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1#
-4071,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2#
-4071,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3#
-4071,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4071,2474,5,0,0,0,0,0,0,0,0,0,0 //GN_TRAINING_SWORD#Sword Training#
-4071,2475,5,0,0,0,0,0,0,0,0,0,0 //GN_REMODELING_CART#Cart Remodeling#
-4071,2476,5,2475,1,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado#
-4071,2477,5,2475,2,0,0,0,0,0,0,0,0 //GN_CARTCANNON#Cart Cannon#
-4071,2478,5,2475,3,0,0,0,0,0,0,0,0 //GN_CARTBOOST#Cart Boost#
-4071,2479,5,2497,2,0,0,0,0,0,0,0,0 //GN_THORNS_TRAP#Thorn Trap#
-4071,2480,5,2497,3,0,0,0,0,0,0,0,0 //GN_BLOOD_SUCKER#Blood Sucker#
-4071,2481,5,2497,4,0,0,0,0,0,0,0,0 //GN_SPORE_EXPLOSION#Spore Explosion#
-4071,2482,5,2479,3,0,0,0,0,0,0,0,0 //GN_WALLOFTHORN#Wall of Thorns#
-4071,2483,10,2482,3,0,0,0,0,0,0,0,0 //GN_CRAZYWEED#Crazy Weed#
-4071,2485,5,2481,3,0,0,0,0,0,0,0,0 //GN_DEMONIC_FIRE#Demonic Fire#
-4071,2486,5,2485,3,0,0,0,0,0,0,0,0 //GN_FIRE_EXPANSION#Fire Expansion#
-4071,2490,5,2480,3,0,0,0,0,0,0,0,0 //GN_HELLS_PLANT#Hell's Plant#
-4071,2492,5,2490,3,0,0,0,0,0,0,0,0 //GN_MANDRAGORA#Howling of Mandragora#
-4071,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item#
-4071,2494,1,0,0,0,0,0,0,0,0,0,0 //GN_CHANGEMATERIAL#Change Material#
-4071,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking#
-4071,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb#
-4071,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy#
-4071,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug#
-4071,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-4071,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Shadow Chaser (Regular)
-4072,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4072,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4072,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4072,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4072,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4072,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4072,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4072,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4072,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-4072,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-4072,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-4072,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-4072,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4072,44,10,0,0,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4072,46,10,44,10,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4072,124,1,46,5,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-4072,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank#
-4072,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug#
-4072,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab#
-4072,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk#
-4072,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid#
-4072,215,5,217,5,0,0,0,0,0,0,0,0 //RG_STRIPWEAPON#Divest Weapon#
-4072,216,5,218,5,0,0,0,0,0,0,0,0 //RG_STRIPSHIELD#Divest Shield#
-4072,217,5,216,5,0,0,0,0,0,0,0,0 //RG_STRIPARMOR#Divest Armor#
-4072,218,5,211,2,0,0,0,0,0,0,0,0 //RG_STRIPHELM#Divest Helm#
-4072,219,5,212,4,214,5,0,0,0,0,0,0 //RG_INTIMIDATE#Snatch#
-4072,220,1,221,5,0,0,0,0,0,0,0,0 //RG_GRAFFITI#Scribble#
-4072,221,5,222,1,0,0,0,0,0,0,0,0 //RG_FLAGGRAFFITI#Piece#
-4072,222,1,223,1,0,0,0,0,0,0,0,0 //RG_CLEANER#Remover#
-4072,223,1,216,3,0,0,0,0,0,0,0,0 //RG_GANGSTER#Slyness#
-4072,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle#
-4072,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate#
-4072,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine#
-4072,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4072,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4072,2284,5,219,5,0,0,0,0,0,0,0,0 //SC_FATALMMENACE#Fatal Menace#
-4072,2285,10,225,5,0,0,0,0,0,0,0,0 //SC_REPRODUCE#Reproduce#
-4072,2286,10,2285,5,0,0,0,0,0,0,0,0 //SC_AUTOSHADOWSPELL#Auto Shadow Spell#
-4072,2287,5,213,3,0,0,0,0,0,0,0,0 //SC_SHADOWFORM#Shadow Form#
-4072,2288,10,46,7,0,0,0,0,0,0,0,0 //SC_TRIANGLESHOT#Triangle Shot#
-4072,2289,5,0,0,0,0,0,0,0,0,0,0 //SC_BODYPAINT#Body Painting#
-4072,2290,5,2286,7,2291,5,2296,3,0,0,0,0 //SC_INVISIBILITY#Invisibility#
-4072,2291,5,2286,5,2287,3,0,0,0,0,0,0 //SC_DEADLYINFECT#Deadly Infect#
-4072,2292,3,2289,1,0,0,0,0,0,0,0,0 //SC_ENERVATION#Masquerade - Enervation#
-4072,2293,3,2289,1,0,0,0,0,0,0,0,0 //SC_GROOMY#Masquerade - Gloomy#
-4072,2294,3,2289,1,0,0,0,0,0,0,0,0 //SC_IGNORANCE#Masquerade - Ignorance#
-4072,2295,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_LAZINESS#Masquerade - Laziness#
-4072,2296,3,2295,1,2297,1,0,0,0,0,0,0 //SC_UNLUCKY#Masquerade - Unlucky#
-4072,2297,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_WEAKNESS#Masquerade - Weakness#
-4072,2298,5,215,1,0,0,0,0,0,0,0,0 //SC_STRIPACCESSARY#Strip Accessory#
-4072,2299,3,221,1,0,0,0,0,0,0,0,0 //SC_MANHOLE#Man Hole#
-4072,2300,3,2299,1,0,0,0,0,0,0,0,0 //SC_DIMENSIONDOOR#Dimension Door#
-4072,2301,3,2299,1,0,0,0,0,0,0,0,0 //SC_CHAOSPANIC#Chaos Panic#
-4072,2302,3,2296,3,2301,3,0,0,0,0,0,0 //SC_MAELSTROM#Maelstrom#
-4072,2303,3,2300,3,0,0,0,0,0,0,0,0 //SC_BLOODYLUST#Bloody Lust#
-4072,2304,3,2300,3,0,0,0,0,0,0,0,0 //SC_FEINTBOMB#Feint Bomb#
-4072,5010,5,2288,2,0,0,0,0,0,0,0,0 //SC_SCAPE#Scape#
-4072,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Royal Guard (Trans)
-4073,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4073,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4073,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4073,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4073,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4073,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4073,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4073,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4073,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4073,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4073,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4073,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4073,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4073,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4073,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4073,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4073,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4073,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4073,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal#
-4073,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith#
-4073,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard#
-4073,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite#
-4073,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang#
-4073,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect#
-4073,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross#
-4073,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross#
-4073,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice#
-4073,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls#
-4073,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura#
-4073,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken#
-4073,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink#
-4073,367,5,8,5,248,5,250,2,0,0,0,0 //PA_PRESSURE#Gloria Domini#
-4073,368,5,8,1,248,5,255,3,0,0,0,0 //PA_SACRIFICE#Martyr's Reckoning#
-4073,369,10,248,8,22,3,23,5,0,0,0,0 //PA_GOSPEL#Battle Chant#
-4073,480,5,251,5,0,0,0,0,0,0,0,0 //PA_SHIELDCHAIN#Shield Chain#
-4073,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4073,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4073,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear#
-4073,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point#
-4073,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample#
-4073,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press#
-4073,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage#
-4073,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack#
-4073,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard#
-4073,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst#
-4073,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell#
-4073,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break#
-4073,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand#
-4073,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige#
-4073,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding#
-4073,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher#
-4073,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis#
-4073,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety#
-4073,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive#
-4073,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit#
-4073,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration#
-4073,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace#
-4073,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Sorcerer (Trans)
-4074,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4074,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4074,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4074,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4074,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4074,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4074,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4074,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4074,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4074,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4074,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4074,18,10,10,1,17,5,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4074,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4074,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4074,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4074,90,5,283,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike#
-4074,91,5,90,1,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive#
-4074,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
-4074,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-4074,274,10,0,0,0,0,0,0,0,0,0,0 //SA_ADVANCEDBOOK#Study#
-4074,275,5,274,2,0,0,0,0,0,0,0,0 //SA_CASTCANCEL#Cast Cancel#
-4074,276,5,274,4,0,0,0,0,0,0,0,0 //SA_MAGICROD#Magic Rod#
-4074,277,5,276,1,0,0,0,0,0,0,0,0 //SA_SPELLBREAKER#Spell Break#
-4074,278,10,275,1,0,0,0,0,0,0,0,0 //SA_FREECAST#Free Cast#
-4074,279,10,278,4,0,0,0,0,0,0,0,0 //SA_AUTOSPELL#Hindsight#
-4074,280,5,19,1,274,5,0,0,0,0,0,0 //SA_FLAMELAUNCHER#Endow Blaze#
-4074,281,5,14,1,274,5,0,0,0,0,0,0 //SA_FROSTWEAPON#Endow Tsunami#
-4074,282,5,20,1,274,5,0,0,0,0,0,0 //SA_LIGHTNINGLOADER#Endow Tornado#
-4074,283,5,16,1,274,5,0,0,0,0,0,0 //SA_SEISMICWEAPON#Endow Quake#
-4074,284,5,274,9,0,0,0,0,0,0,0,0 //SA_DRAGONOLOGY#Dragonology#
-4074,285,5,280,2,0,0,0,0,0,0,0,0 //SA_VOLCANO#Volcano#
-4074,286,5,281,2,0,0,0,0,0,0,0,0 //SA_DELUGE#Deluge#
-4074,287,5,282,2,0,0,0,0,0,0,0,0 //SA_VIOLENTGALE#Whirlwind#
-4074,288,5,285,3,286,3,287,3,0,0,0,0 //SA_LANDPROTECTOR#Magnetic Earth#
-4074,289,5,277,3,0,0,0,0,0,0,0,0 //SA_DISPELL#Dispel#
-4074,290,10,279,5,288,1,289,1,0,0,0,0 //SA_ABRACADABRA#Hocus-pocus#
-4074,1007,1,0,0,0,0,0,0,0,0,0,0 //SA_CREATECON#Create Converter#
-4074,1008,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWATER#Elemental Change Water#
-4074,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth#
-4074,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire#
-4074,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind#
-4074,373,5,9,1,276,1,0,0,0,0,0,0 //PF_HPCONVERSION#Indulge#
-4074,374,1,276,3,277,2,0,0,0,0,0,0 //PF_SOULCHANGE#Soul Exhale#
-4074,375,5,275,5,276,3,289,3,0,0,0,0 //PF_SOULBURN#Soul Siphon#
-4074,402,5,9,3,375,1,0,0,0,0,0,0 //PF_MINDBREAKER#Mind Breaker#
-4074,403,1,274,5,278,5,279,1,0,0,0,0 //PF_MEMORIZE#Foresight#
-4074,404,1,286,2,287,2,0,0,0,0,0,0 //PF_FOGWALL#Blinding Mist#
-4074,405,1,284,4,0,0,0,0,0,0,0,0 //PF_SPIDERWEB#Fiber Lock#
-4074,482,5,279,1,0,0,0,0,0,0,0,0 //PF_DOUBLECASTING#Double Casting#
-4074,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4074,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4074,2443,5,285,1,0,0,0,0,0,0,0,0 //SO_FIREWALK#Fire Walk#
-4074,2444,5,287,1,0,0,0,0,0,0,0,0 //SO_ELECTRICWALK#Electric Walk#
-4074,2445,5,279,4,0,0,0,0,0,0,0,0 //SO_SPELLFIST#Spell Fist#
-4074,2446,5,90,5,0,0,0,0,0,0,0,0 //SO_EARTHGRAVE#Earth Grave#
-4074,2447,5,286,3,0,0,0,0,0,0,0,0 //SO_DIAMONDDUST#Diamond Dust#
-4074,2448,5,2450,2,0,0,0,0,0,0,0,0 //SO_POISON_BUSTER#Poison Buster#
-4074,2449,5,289,2,0,0,0,0,0,0,0,0 //SO_PSYCHIC_WAVE#Psychic Wave#
-4074,2450,5,91,5,0,0,0,0,0,0,0,0 //SO_CLOUD_KILL#Cloud Kill#
-4074,2451,5,280,1,281,1,282,1,283,1,0,0 //SO_STRIKING#Striking#
-4074,2452,5,285,1,287,1,0,0,0,0,0,0 //SO_WARMER#Warmer#
-4074,2453,5,288,2,0,0,0,0,0,0,0,0 //SO_VACUUM_EXTREME#Vacuum Extreme#
-4074,2454,5,283,1,287,4,0,0,0,0,0,0 //SO_VARETYR_SPEAR#Varetyr Spear#
-4074,2455,5,2452,2,0,0,0,0,0,0,0,0 //SO_ARRULLO#Arrullo#
-4074,2456,4,2462,1,0,0,0,0,0,0,0,0 //SO_EL_CONTROL#Spirit Control#
-4074,2457,3,2452,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AGNI#Summon Fire Spirit Agni#
-4074,2458,3,2447,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AQUA#Summon Water Spirit Aqua#
-4074,2459,3,2454,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_VENTUS#Summon Wind Spirit Ventus#
-4074,2460,3,2446,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_TERA#Summon Wind Spirit Tera#
-4074,2461,1,2456,3,0,0,0,0,0,0,0,0 //SO_EL_ACTION#Elemental Action#
-4074,2462,2,280,1,281,1,282,1,283,1,0,0 //SO_EL_ANALYSIS#Four Spirit Analysis#
-4074,2463,5,2456,3,0,0,0,0,0,0,0,0 //SO_EL_SYMPATHY#Spirit Sympathy#
-4074,2464,1,2463,1,0,0,0,0,0,0,0,0 //SO_EL_CURE#Spirit Recovery#
-4074,2465,3,2457,3,0,0,0,0,0,0,0,0 //SO_FIRE_INSIGNIA#Fire Insignia#
-4074,2466,3,2458,3,0,0,0,0,0,0,0,0 //SO_WATER_INSIGNIA#Water Insignia#
-4074,2467,3,2459,3,0,0,0,0,0,0,0,0 //SO_WIND_INSIGNIA#Wind Insignia#
-4074,2468,3,2460,3,0,0,0,0,0,0,0,0 //SO_EARTH_INSIGNIA#Earth Insignia#
-4074,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Minstrel (Trans)
-4075,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4075,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4075,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4075,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4075,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4075,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4075,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4075,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4075,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4075,315,10,0,0,0,0,0,0,0,0,0,0 //BA_MUSICALLESSON#Music Lesson#
-4075,316,5,315,3,0,0,0,0,0,0,0,0 //BA_MUSICALSTRIKE#Melody Strike#
-4075,317,5,315,1,304,1,0,0,0,0,0,0 //BA_DISSONANCE#Unchained Serenade#
-4075,318,5,305,1,0,0,0,0,0,0,0,0 //BA_FROSTJOKE#Unbarring Octave#
-4075,319,10,317,3,0,0,0,0,0,0,0,0 //BA_WHISTLE#Perfect Tablature#
-4075,320,10,317,3,0,0,0,0,0,0,0,0 //BA_ASSASSINCROSS#Impressive Riff#
-4075,321,10,317,3,0,0,0,0,0,0,0,0 //BA_POEMBRAGI#Magic Strings#
-4075,322,10,317,3,0,0,0,0,0,0,0,0 //BA_APPLEIDUN#Song of Lutie#
-4075,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp#
-4075,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore#
-4075,306,1,319,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby#
-4075,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing#
-4075,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo#
-4075,309,5,322,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme#
-4075,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick#
-4075,311,1,320,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck#
-4075,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord#
-4075,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
-4075,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice#
-4075,394,10,47,5,316,1,0,0,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow#
-4075,395,5,45,5,315,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss#
-4075,396,1,45,5,315,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control#
-4075,487,5,315,10,396,1,0,0,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom#
-4075,488,5,45,10,315,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod#
-4075,489,5,45,10,317,3,0,0,0,0,0,0 //CG_TAROTCARD#Tarot Card of Fate#
-4075,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4075,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4075,2381,5,2422,1,0,0,0,0,0,0,0,0 //MI_RUSH_WINDMILL#Windmill Rush Attack#
-4075,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song#
-4075,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize#
-4075,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson#
-4075,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound#
-4075,2414,5,317,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation#
-4075,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse#
-4075,2418,5,316,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm#
-4075,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld#
-4075,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren#
-4075,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#Valley Of Death#
-4075,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby#
-4075,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circle Of Nature's Sound#
-4075,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Improvised Song#
-4075,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Day#
-4075,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo#
-4075,2427,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana#
-4075,2428,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With A Warg#
-4075,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Sound of Destruction#
-4075,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever#
-4075,2431,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew#
-4075,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink#
-4075,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond#
-4075,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
-4075,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG#
-4075,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Wanderer (Trans)
-4076,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4076,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4076,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4076,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4076,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4076,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4076,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4076,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4076,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4076,323,10,0,0,0,0,0,0,0,0,0,0 //DC_DANCINGLESSON#Dance Lessons#
-4076,324,5,323,3,0,0,0,0,0,0,0,0 //DC_THROWARROW#Slinging Arrow#
-4076,325,5,323,1,304,1,0,0,0,0,0,0 //DC_UGLYDANCE#Hip Shaker#
-4076,326,5,305,1,0,0,0,0,0,0,0,0 //DC_SCREAM#Dazzler#
-4076,327,10,325,3,0,0,0,0,0,0,0,0 //DC_HUMMING#Focus Ballet#
-4076,328,10,325,3,0,0,0,0,0,0,0,0 //DC_DONTFORGETME#Slow Grace#
-4076,329,10,325,3,0,0,0,0,0,0,0,0 //DC_FORTUNEKISS#Lady Luck#
-4076,330,10,325,3,0,0,0,0,0,0,0,0 //DC_SERVICEFORYOU#Gypsy's Kiss#
-4076,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp#
-4076,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore#
-4076,306,1,327,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby#
-4076,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing#
-4076,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo#
-4076,309,5,330,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme#
-4076,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick#
-4076,311,1,328,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck#
-4076,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord#
-4076,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
-4076,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm#
-4076,394,10,47,5,324,1,0,0,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow#
-4076,395,5,45,5,323,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss#
-4076,396,1,45,5,323,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control#
-4076,487,5,323,10,396,1,0,0,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom#
-4076,488,5,45,10,323,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod#
-4076,489,5,45,10,325,3,0,0,0,0,0,0 //CG_TAROTCARD#Tarot Card of Fate#
-4076,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4076,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4076,2350,5,2422,1,0,0,0,0,0,0,0,0 //WA_SWING_DANCE#Swing Dance#
-4076,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVER#Symphony of Lovers#
-4076,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlit Serenade#
-4076,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson#
-4076,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound#
-4076,2414,5,325,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation#
-4076,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse#
-4076,2418,5,324,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm#
-4076,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld#
-4076,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren#
-4076,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#Valley Of Death#
-4076,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby#
-4076,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circle Of Nature's Sound#
-4076,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Improvised Song#
-4076,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Day#
-4076,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo#
-4076,2427,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana#
-4076,2428,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With A Warg#
-4076,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Sound of Destruction#
-4076,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever#
-4076,2431,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew#
-4076,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink#
-4076,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond#
-4076,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
-4076,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG#
-4076,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Sura (Trans)
-4077,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4077,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4077,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4077,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4077,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4077,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4077,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4077,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4077,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4077,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4077,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4077,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4077,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4077,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4077,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4077,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4077,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-4077,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists#
-4077,260,5,269,2,0,0,0,0,0,0,0,0 //MO_SPIRITSRECOVERY#Spiritual Cadence#
-4077,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere#
-4077,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere#
-4077,263,10,265,5,0,0,0,0,0,0,0,0 //MO_TRIPLEATTACK#Raging Triple Blow#
-4077,264,1,271,3,260,2,268,3,0,0,0,0 //MO_BODYRELOCATION#Snap#
-4077,265,10,259,5,261,5,0,0,0,0,0,0 //MO_DODGE#Dodge#
-4077,266,5,261,5,0,0,0,0,0,0,0,0 //MO_FINGEROFFENSIVE#Throw Spirit Sphere#
-4077,267,5,266,3,0,0,0,0,0,0,0,0 //MO_INVESTIGATE#Occult Impact#
-4077,268,5,273,3,0,0,0,0,0,0,0,0 //MO_STEELBODY#Mental Strength#
-4077,269,5,265,5,0,0,0,0,0,0,0,0 //MO_BLADESTOP#Root#
-4077,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury#
-4077,271,5,270,3,267,3,0,0,0,0,0,0 //MO_EXTREMITYFIST#Asura Strike#
-4077,272,5,263,5,0,0,0,0,0,0,0,0 //MO_CHAINCOMBO#Raging Quadruple Blow#
-4077,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust#
-4077,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation#
-4077,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion#
-4077,370,5,259,7,261,5,0,0,0,0,0,0 //CH_PALMSTRIKE#Raging Palm Strike#
-4077,371,5,259,5,263,5,261,5,273,3,0,0 //CH_TIGERFIST#Glacier Fist#
-4077,372,10,259,5,261,5,371,2,0,0,0,0 //CH_CHAINCRUSH#Chain Crush Combo#
-4077,401,1,261,5,262,1,270,5,0,0,0,0 //CH_SOULCOLLECT#Hyper Spirit Sphere#
-4077,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4077,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4077,2326,10,263,5,0,0,0,0,0,0,0,0 //SR_DRAGONCOMBO#Dragon Combo#
-4077,2327,5,2326,3,0,0,0,0,0,0,0,0 //SR_SKYNETBLOW#Sky Net Blow#
-4077,2328,5,2326,1,2334,1,0,0,0,0,0,0 //SR_EARTHSHAKER#Earth Shaker#
-4077,2329,5,2326,1,0,0,0,0,0,0,0,0 //SR_FALLENEMPIRE#Fallen Empire#
-4077,2330,10,2329,3,0,0,0,0,0,0,0,0 //SR_TIGERCANNON#Tiger Cannon#
-4077,2332,5,2328,2,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER#Rampage Blaster#
-4077,2333,5,2327,1,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW#Crescent Elbow#
-4077,2334,5,269,2,2344,2,0,0,0,0,0,0 //SR_CURSEDCIRCLE#Cursed Circle#
-4077,2335,5,2337,1,0,0,0,0,0,0,0,0 //SR_LIGHTNINGWALK#Lightning Walk#
-4077,2336,5,2332,3,2335,3,0,0,0,0,0,0 //SR_KNUCKLEARROW#Knuckle Arrow#
-4077,2337,1,2334,1,0,0,0,0,0,0,0,0 //SR_WINDMILL#Windmill#
-4077,2338,10,2332,3,2346,3,0,0,0,0,0,0 //SR_RAISINGDRAGON#Raising Dragon#
-4077,2340,1,262,1,2341,1,0,0,0,0,0,0 //SR_ASSIMILATEPOWER#Assimilate Power#
-4077,2341,1,261,5,0,0,0,0,0,0,0,0 //SR_POWERVELOCITY#Power Velocity#
-4077,2343,10,2330,5,2338,5,0,0,0,0,0,0 //SR_GATEOFHELL#Gate Of Hell#
-4077,2344,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_QUIET#Gentle Touch - Quiet#
-4077,2345,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CURE#Gentle Touch - Cure#
-4077,2346,5,2344,3,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_ENERGYGAIN#Gentle Touch - Energy Gain#
-4077,2347,5,2345,4,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CHANGE#Gentle Touch - Change#
-4077,2348,5,2347,5,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_REVITALIZE#Gentle Touch - Revitalize#
-4077,2517,5,2340,1,2518,3,0,0,0,0,0,0 //SR_HOWLINGOFLION#Howling Of Lion#
-4077,2518,5,267,3,0,0,0,0,0,0,0,0 //SR_RIDEINLIGHTNING#Ride In Lightening#
-4077,5009,5,2326,3,2329,3,2330,1,2327,1,0,0 //SR_FLASHCOMBO#Flash Combo#
-4077,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Genetic (Trans)
-4078,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4078,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4078,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4078,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4078,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4078,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4078,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4078,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4078,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4078,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4078,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4078,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4078,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery#
-4078,227,10,0,0,0,0,0,0,0,0,0,0 //AM_LEARNINGPOTION#Potion Research#
-4078,228,10,227,5,0,0,0,0,0,0,0,0 //AM_PHARMACY#Prepare Potion#
-4078,229,5,228,4,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#Bomb#
-4078,230,5,228,5,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#Acid Terror#
-4078,231,5,228,3,0,0,0,0,0,0,0,0 //AM_POTIONPITCHER#Aid Potion#
-4078,232,5,228,6,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#Summon Flora#
-4078,233,5,228,2,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#Summon Marine Sphere#
-4078,234,5,236,3,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#Alchemical Weapon#
-4078,235,5,237,3,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#Synthesized Shield#
-4078,236,5,235,3,0,0,0,0,0,0,0,0 //AM_CP_ARMOR#Synthetic Armor#
-4078,237,5,228,2,0,0,0,0,0,0,0,0 //AM_CP_HELM#Biochemical Helm#
-4078,238,1,0,0,0,0,0,0,0,0,0,0 //AM_BIOETHICS#Basis of Life#
-4078,243,1,244,1,0,0,0,0,0,0,0,0 //AM_CALLHOMUN#Call Homunculus#
-4078,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest#
-4078,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus#
-4078,478,10,231,5,0,0,0,0,0,0,0,0 //CR_SLIMPITCHER#Aid Condensed Potion#
-4078,479,5,234,5,235,5,236,5,237,5,0,0 //CR_FULLPROTECTION#Full Protection#
-4078,490,10,229,5,230,5,0,0,0,0,0,0 //CR_ACIDDEMONSTRATION#Acid Demonstration#
-4078,491,2,0,0,0,0,0,0,0,0,0,0 //CR_CULTIVATION#Cultivation#
-4078,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4078,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher#
-4078,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1#
-4078,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2#
-4078,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3#
-4078,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4078,2474,5,0,0,0,0,0,0,0,0,0,0 //GN_TRAINING_SWORD#Sword Training#
-4078,2475,5,0,0,0,0,0,0,0,0,0,0 //GN_REMODELING_CART#Cart Remodeling#
-4078,2476,5,2475,1,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado#
-4078,2477,5,2475,2,0,0,0,0,0,0,0,0 //GN_CARTCANNON#Cart Cannon#
-4078,2478,5,2475,3,0,0,0,0,0,0,0,0 //GN_CARTBOOST#Cart Boost#
-4078,2479,5,2497,2,0,0,0,0,0,0,0,0 //GN_THORNS_TRAP#Thorn Trap#
-4078,2480,5,2497,3,0,0,0,0,0,0,0,0 //GN_BLOOD_SUCKER#Blood Sucker#
-4078,2481,5,2497,4,0,0,0,0,0,0,0,0 //GN_SPORE_EXPLOSION#Spore Explosion#
-4078,2482,5,2479,3,0,0,0,0,0,0,0,0 //GN_WALLOFTHORN#Wall of Thorns#
-4078,2483,10,2482,3,0,0,0,0,0,0,0,0 //GN_CRAZYWEED#Crazy Weed#
-4078,2485,5,2481,3,0,0,0,0,0,0,0,0 //GN_DEMONIC_FIRE#Demonic Fire#
-4078,2486,5,2485,3,0,0,0,0,0,0,0,0 //GN_FIRE_EXPANSION#Fire Expansion#
-4078,2490,5,2480,3,0,0,0,0,0,0,0,0 //GN_HELLS_PLANT#Hell's Plant#
-4078,2492,5,2490,3,0,0,0,0,0,0,0,0 //GN_MANDRAGORA#Howling of Mandragora#
-4078,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item#
-4078,2494,1,0,0,0,0,0,0,0,0,0,0 //GN_CHANGEMATERIAL#Change Material#
-4078,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking#
-4078,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb#
-4078,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy#
-4078,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug#
-4078,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-4078,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Shadow Chaser (Trans)
-4079,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4079,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4079,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4079,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4079,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4079,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4079,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4079,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4079,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-4079,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-4079,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-4079,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-4079,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4079,44,10,0,0,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4079,46,10,44,10,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4079,124,1,46,5,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-4079,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank#
-4079,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug#
-4079,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab#
-4079,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk#
-4079,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid#
-4079,215,5,217,5,0,0,0,0,0,0,0,0 //RG_STRIPWEAPON#Divest Weapon#
-4079,216,5,218,5,0,0,0,0,0,0,0,0 //RG_STRIPSHIELD#Divest Shield#
-4079,217,5,216,5,0,0,0,0,0,0,0,0 //RG_STRIPARMOR#Divest Armor#
-4079,218,5,211,2,0,0,0,0,0,0,0,0 //RG_STRIPHELM#Divest Helm#
-4079,219,5,212,4,214,5,0,0,0,0,0,0 //RG_INTIMIDATE#Snatch#
-4079,220,1,221,5,0,0,0,0,0,0,0,0 //RG_GRAFFITI#Scribble#
-4079,221,5,222,1,0,0,0,0,0,0,0,0 //RG_FLAGGRAFFITI#Piece#
-4079,222,1,223,1,0,0,0,0,0,0,0,0 //RG_CLEANER#Remover#
-4079,223,1,216,3,0,0,0,0,0,0,0,0 //RG_GANGSTER#Slyness#
-4079,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle#
-4079,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate#
-4079,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine#
-4079,389,5,51,5,213,3,0,0,0,0,0,0 //ST_CHASEWALK#Stealth#
-4079,390,5,215,1,0,0,0,0,0,0,0,0 //ST_REJECTSWORD#Counter Instinct#
-4079,475,1,225,10,0,0,0,0,0,0,0,0 //ST_PRESERVE#Preserve#
-4079,476,5,215,5,216,5,217,5,218,5,0,0 //ST_FULLSTRIP#Divest All#
-4079,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4079,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4079,2284,5,219,5,0,0,0,0,0,0,0,0 //SC_FATALMMENACE#Fatal Menace#
-4079,2285,10,225,5,0,0,0,0,0,0,0,0 //SC_REPRODUCE#Reproduce#
-4079,2286,10,2285,5,0,0,0,0,0,0,0,0 //SC_AUTOSHADOWSPELL#Auto Shadow Spell#
-4079,2287,5,213,3,0,0,0,0,0,0,0,0 //SC_SHADOWFORM#Shadow Form#
-4079,2288,10,46,7,0,0,0,0,0,0,0,0 //SC_TRIANGLESHOT#Triangle Shot#
-4079,5010,5,2288,2,0,0,0,0,0,0,0,0 //SC_SCAPE#Scape#
-4079,2289,5,0,0,0,0,0,0,0,0,0,0 //SC_BODYPAINT#Body Painting#
-4079,2290,5,2286,7,2291,5,2296,3,0,0,0,0 //SC_INVISIBILITY#Invisibility#
-4079,2291,5,2286,5,2287,3,0,0,0,0,0,0 //SC_DEADLYINFECT#Deadly Infect#
-4079,2292,3,2289,1,0,0,0,0,0,0,0,0 //SC_ENERVATION#Masquerade - Enervation#
-4079,2293,3,2289,1,0,0,0,0,0,0,0,0 //SC_GROOMY#Masquerade - Gloomy#
-4079,2294,3,2289,1,0,0,0,0,0,0,0,0 //SC_IGNORANCE#Masquerade - Ignorance#
-4079,2295,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_LAZINESS#Masquerade - Laziness#
-4079,2296,3,2295,1,2297,1,0,0,0,0,0,0 //SC_UNLUCKY#Masquerade - Unlucky#
-4079,2297,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_WEAKNESS#Masquerade - Weakness#
-4079,2298,5,215,1,0,0,0,0,0,0,0,0 //SC_STRIPACCESSARY#Strip Accessory#
-4079,2299,3,221,1,0,0,0,0,0,0,0,0 //SC_MANHOLE#Man Hole#
-4079,2300,3,2299,1,0,0,0,0,0,0,0,0 //SC_DIMENSIONDOOR#Dimension Door#
-4079,2301,3,2299,1,0,0,0,0,0,0,0,0 //SC_CHAOSPANIC#Chaos Panic#
-4079,2302,3,2296,3,2301,3,0,0,0,0,0,0 //SC_MAELSTROM#Maelstrom#
-4079,2303,3,2300,3,0,0,0,0,0,0,0,0 //SC_BLOODYLUST#Bloody Lust#
-4079,2304,3,2300,3,0,0,0,0,0,0,0,0 //SC_FEINTBOMB#Feint Bomb#
-4079,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Rune Knight (Dragon) (Regular)
-4080,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4080,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4080,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4080,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4080,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4080,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4080,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4080,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4080,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4080,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4080,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4080,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4080,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4080,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce#
-4080,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear#
-4080,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab#
-4080,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang#
-4080,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken#
-4080,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack#
-4080,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash#
-4080,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4080,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4080,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
-4080,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4080,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
-4080,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4080,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade#
-4080,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave#
-4080,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound#
-4080,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear#
-4080,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter#
-4080,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break#
-4080,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training#
-4080,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath#
-4080,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling#
-4080,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery#
-4080,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust#
-4080,5004,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath(Water)#
-4080,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Rune Knight (Dragon) (Trans)
-4081,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4081,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4081,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4081,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4081,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4081,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4081,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4081,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4081,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4081,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4081,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4081,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4081,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4081,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce#
-4081,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear#
-4081,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab#
-4081,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang#
-4081,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken#
-4081,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack#
-4081,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash#
-4081,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4081,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4081,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
-4081,355,5,5,5,7,5,3,5,0,0,0,0 //LK_AURABLADE#Aura Blade#
-4081,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying#
-4081,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration#
-4081,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax#
-4081,359,1,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //Extra column removed. Rune Knights dont require job level 50 to use Berserk.
-4081,397,5,55,10,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce#
-4081,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow#
-4081,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike#
-4081,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4081,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
-4081,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4081,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade#
-4081,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave#
-4081,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound#
-4081,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear#
-4081,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter#
-4081,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break#
-4081,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training#
-4081,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath#
-4081,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling#
-4081,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery#
-4081,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust#
-4081,5004,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath(Water)#
-4081,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Royal Guard (Gryphon) (Regular)
-4082,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4082,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4082,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4082,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4082,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4082,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4082,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4082,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4082,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4082,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4082,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4082,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4082,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4082,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4082,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4082,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4082,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4082,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4082,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal#
-4082,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith#
-4082,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard#
-4082,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite#
-4082,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang#
-4082,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect#
-4082,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross#
-4082,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross#
-4082,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice#
-4082,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls#
-4082,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura#
-4082,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken#
-4082,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink#
-4082,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4082,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4082,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear#
-4082,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point#
-4082,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample#
-4082,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press#
-4082,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage#
-4082,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack#
-4082,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard#
-4082,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst#
-4082,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell#
-4082,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break#
-4082,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand#
-4082,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige#
-4082,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding#
-4082,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher#
-4082,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis#
-4082,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety#
-4082,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive#
-4082,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit#
-4082,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration#
-4082,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace#
-4082,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Royal Guard (Gryphon) (Trans)
-4083,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4083,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4083,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4083,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4083,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4083,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4083,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4083,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4083,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4083,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4083,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4083,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4083,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4083,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4083,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4083,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4083,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4083,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4083,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal#
-4083,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith#
-4083,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard#
-4083,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite#
-4083,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang#
-4083,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect#
-4083,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross#
-4083,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross#
-4083,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice#
-4083,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls#
-4083,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura#
-4083,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken#
-4083,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink#
-4083,367,5,8,5,248,5,250,2,0,0,0,0 //PA_PRESSURE#Gloria Domini#
-4083,368,5,8,1,248,5,255,3,0,0,0,0 //PA_SACRIFICE#Martyr's Reckoning#
-4083,369,10,248,8,22,3,23,5,0,0,0,0 //PA_GOSPEL#Battle Chant#
-4083,480,5,251,5,0,0,0,0,0,0,0,0 //PA_SHIELDCHAIN#Shield Chain#
-4083,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4083,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4083,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear#
-4083,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point#
-4083,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample#
-4083,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press#
-4083,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage#
-4083,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack#
-4083,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard#
-4083,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst#
-4083,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell#
-4083,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break#
-4083,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand#
-4083,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige#
-4083,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding#
-4083,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher#
-4083,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis#
-4083,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety#
-4083,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive#
-4083,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit#
-4083,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration#
-4083,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace#
-4083,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Ranger (Warg) (Regular)
-4084,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4084,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4084,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4084,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4084,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4084,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4084,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4084,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4084,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4084,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap#
-4084,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine#
-4084,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare#
-4084,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap#
-4084,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman#
-4084,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher#
-4084,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap#
-4084,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine#
-4084,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap#
-4084,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-4084,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box#
-4084,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane#
-4084,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery#
-4084,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow#
-4084,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat#
-4084,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect#
-4084,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap#
-4084,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow#
-4084,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4084,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing#
-4084,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4084,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm#
-4084,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze#
-4084,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main#
-4084,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt#
-4084,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator#
-4084,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker#
-4084,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb#
-4084,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery#
-4084,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider#
-4084,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash#
-4084,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike#
-4084,2244,5,2240,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite#
-4084,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg#
-4084,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen#
-4084,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage#
-4084,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap#
-4084,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap#
-4084,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap#
-4084,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap#
-4084,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap#
-4084,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Firing Trap#
-4084,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap#
-4084,5002,5,2234,5,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimit#
-4084,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Ranger (Warg) (Trans)
-4085,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4085,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4085,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4085,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4085,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4085,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4085,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4085,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4085,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4085,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap#
-4085,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine#
-4085,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare#
-4085,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap#
-4085,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman#
-4085,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher#
-4085,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap#
-4085,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine#
-4085,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap#
-4085,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-4085,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box#
-4085,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane#
-4085,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery#
-4085,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow#
-4085,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat#
-4085,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect#
-4085,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap#
-4085,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow#
-4085,380,10,43,10,44,10,45,10,127,1,0,0 //SN_SIGHT#Falcon Eyes#
-4085,381,5,128,3,44,5,129,5,127,1,0,0 //SN_FALCONASSAULT#Falcon Assault#
-4085,382,5,45,10,46,5,0,0,0,0,0,0 //SN_SHARPSHOOTING#Focused Arrow Strike#
-4085,383,10,45,9,0,0,0,0,0,0,0,0 //SN_WINDWALK#Wind Walker#
-4085,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4085,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing#
-4085,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4085,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm#
-4085,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze#
-4085,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main#
-4085,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt#
-4085,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator#
-4085,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker#
-4085,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb#
-4085,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery#
-4085,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider#
-4085,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash#
-4085,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike#
-4085,2244,5,2240,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite#
-4085,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg#
-4085,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen#
-4085,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage#
-4085,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap#
-4085,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap#
-4085,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap#
-4085,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap#
-4085,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap#
-4085,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Firing Trap#
-4085,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap#
-4085,5002,5,2234,5,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimit#
-4085,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Mechanic (Mado) (Regular)
-4086,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4086,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4086,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4086,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4086,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4086,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4086,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4086,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4086,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4086,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4086,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4086,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4086,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering#
-4086,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering#
-4086,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft#
-4086,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research#
-4086,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger#
-4086,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword#
-4086,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword#
-4086,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe#
-4086,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace#
-4086,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace#
-4086,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear#
-4086,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding#
-4086,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery#
-4086,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research#
-4086,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair#
-4086,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering#
-4086,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall#
-4086,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush#
-4086,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection#
-4086,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust#
-4086,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power#
-4086,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick#
-4086,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed#
-4086,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4086,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush#
-4086,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4086,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License#
-4086,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle#
-4086,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker#
-4086,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm#
-4086,2259,3,2258,3,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher#
-4086,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower#
-4086,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon#
-4086,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration#
-4086,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering#
-4086,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide#
-4086,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back-Side Slide#
-4086,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Mainframe Restructure#
-4086,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction#
-4086,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift#
-4086,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool#
-4086,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan#
-4086,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze#
-4086,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field#
-4086,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier#
-4086,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field#
-4086,2275,5,2255,1,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair#
-4086,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training#
-4086,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth#
-4086,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang#
-4086,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing#
-4086,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado#
-4086,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper#
-4086,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy#
-4086,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal#
-4086,5006,5,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION#Magma Eruption#
-4086,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-4086,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Mechanic (Mado) (Trans)
-4087,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4087,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4087,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4087,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4087,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4087,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4087,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4087,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4087,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4087,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4087,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4087,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4087,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering#
-4087,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering#
-4087,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft#
-4087,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research#
-4087,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger#
-4087,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword#
-4087,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword#
-4087,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe#
-4087,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace#
-4087,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace#
-4087,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear#
-4087,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding#
-4087,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery#
-4087,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research#
-4087,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair#
-4087,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering#
-4087,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall#
-4087,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush#
-4087,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection#
-4087,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust#
-4087,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power#
-4087,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick#
-4087,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed#
-4087,384,10,109,3,105,1,107,5,113,3,0,0 //WS_MELTDOWN#Shattering Strike#
-4087,387,1,39,5,153,1,154,1,105,1,0,0 //WS_CARTBOOST#Cart Boost#
-4087,477,10,107,10,0,0,0,0,0,0,0,0 //WS_WEAPONREFINE#Upgrade Weapon#
-4087,485,10,42,10,110,5,387,1,0,0,0,0 //WS_CARTTERMINATION#Cart Termination#
-4087,486,5,113,5,0,0,0,0,0,0,0,0 //WS_OVERTHRUSTMAX#Maximum Power Thrust#
-4087,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4087,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush#
-4087,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4087,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License#
-4087,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle#
-4087,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker#
-4087,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm#
-4087,2259,3,2258,3,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher#
-4087,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower#
-4087,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon#
-4087,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration#
-4087,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering#
-4087,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide#
-4087,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back-Side Slide#
-4087,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Mainframe Restructure#
-4087,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction#
-4087,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift#
-4087,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool#
-4087,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan#
-4087,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze#
-4087,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field#
-4087,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier#
-4087,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field#
-4087,2275,5,2255,1,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair#
-4087,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training#
-4087,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth#
-4087,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang#
-4087,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing#
-4087,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado#
-4087,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper#
-4087,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy#
-4087,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal#
-4087,5006,5,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION#Magma Eruption#
-4087,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-4087,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Rune Knight
-4096,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4096,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4096,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4096,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4096,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4096,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4096,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4096,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4096,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4096,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4096,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4096,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4096,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4096,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4096,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4096,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce#
-4096,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear#
-4096,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab#
-4096,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang#
-4096,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken#
-4096,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack#
-4096,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash#
-4096,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4096,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4096,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
-4096,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
-4096,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4096,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade#
-4096,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave#
-4096,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound#
-4096,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear#
-4096,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter#
-4096,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break#
-4096,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training#
-4096,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath#
-4096,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling#
-4096,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery#
-4096,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust#
-4096,5004,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath(Water)#
-4096,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Warlock
-4097,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4097,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4097,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4097,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4097,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4097,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4097,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4097,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4097,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4097,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4097,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4097,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4097,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4097,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4097,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4097,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-4097,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4097,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4097,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar#
-4097,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher#
-4097,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm#
-4097,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder#
-4097,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion#
-4097,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball#
-4097,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall#
-4097,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova#
-4097,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust#
-4097,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike#
-4097,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive#
-4097,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire#
-4097,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
-4097,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster#
-4097,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4097,2201,5,2202,3,0,0,0,0,0,0,0,0 //WL_WHITEIMPRISON#White Imprison#
-4097,2202,5,2210,1,0,0,0,0,0,0,0,0 //WL_SOULEXPANSION#Soul Expansion#
-4097,2203,5,2224,1,0,0,0,0,0,0,0,0 //WL_FROSTMISTY#Frosty Misty#
-4097,2204,5,2203,2,0,0,0,0,0,0,0,0 //WL_JACKFROST#Jack Frost#
-4097,2205,5,92,1,0,0,0,0,0,0,0,0 //WL_MARSHOFABYSS#Marsh of Abyss#
-4097,2206,5,2201,1,2209,1,2230,2,0,0,0,0 //WL_RECOGNIZEDSPELL#Recognized Spell#
-4097,2207,5,2229,1,0,0,0,0,0,0,0,0 //WL_SIENNAEXECRATE#Sienna Execrate#
-4097,2208,3,0,0,0,0,0,0,0,0,0,0 //WL_RADIUS#Radius#
-4097,2209,5,2210,1,0,0,0,0,0,0,0,0 //WL_STASIS#Stasis#
-4097,2210,5,2208,1,0,0,0,0,0,0,0,0 //WL_DRAINLIFE#Drain Life#
-4097,2211,5,2222,1,0,0,0,0,0,0,0,0 //WL_CRIMSONROCK#Crimson Rock#
-4097,2212,5,2211,2,0,0,0,0,0,0,0,0 //WL_HELLINFERNO#Hell Inferno#
-4097,2213,5,2212,3,0,0,0,0,0,0,0,0 //WL_COMET#Comet#
-4097,2214,5,2223,1,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING#Chain Lightning#
-4097,2216,5,2207,2,0,0,0,0,0,0,0,0 //WL_EARTHSTRAIN#Earth Strain#
-4097,2217,5,2204,5,2212,5,2214,5,2216,5,0,0 //WL_TETRAVORTEX#Tetra Vortex#
-4097,2222,5,83,1,0,0,0,0,0,0,0,0 //WL_SUMMONFB#Summon Fire Ball#
-4097,2223,5,85,1,0,0,0,0,0,0,0,0 //WL_SUMMONBL#Summon Lightning Ball#
-4097,2224,5,89,1,0,0,0,0,0,0,0,0 //WL_SUMMONWB#Summon Water Ball#
-4097,2229,5,91,1,0,0,0,0,0,0,0,0 //WL_SUMMONSTONE#Summon Stone#
-4097,2230,2,0,0,0,0,0,0,0,0,0,0 //WL_RELEASE#Release#
-4097,2231,1,0,0,0,0,0,0,0,0,0,0 //WL_READING_SB#Reading Spellbook#
-4097,2232,5,0,0,0,0,0,0,0,0,0,0 //WL_FREEZE_SP#Freeze Spell#
-4097,5012,5,2202,5,0,0,0,0,0,0,0,0 //WL_TELEKINESIS_INTENSE#Intense Telekinesis#
-4097,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Ranger
-4098,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4098,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4098,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4098,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4098,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4098,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4098,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4098,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4098,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4098,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4098,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4098,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap#
-4098,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine#
-4098,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare#
-4098,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap#
-4098,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman#
-4098,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher#
-4098,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap#
-4098,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine#
-4098,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap#
-4098,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-4098,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box#
-4098,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane#
-4098,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery#
-4098,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow#
-4098,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat#
-4098,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect#
-4098,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap#
-4098,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow#
-4098,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing#
-4098,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4098,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm#
-4098,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze#
-4098,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main#
-4098,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt#
-4098,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator#
-4098,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker#
-4098,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb#
-4098,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery#
-4098,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider#
-4098,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash#
-4098,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike#
-4098,2244,5,2240,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite#
-4098,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg#
-4098,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen#
-4098,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage#
-4098,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap#
-4098,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap#
-4098,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap#
-4098,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap#
-4098,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap#
-4098,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Firing Trap#
-4098,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap#
-4098,5002,5,2234,5,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimit#
-4098,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Arch Bishop
-4099,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4099,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4099,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4099,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4099,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4099,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4099,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4099,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4099,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4099,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4099,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4099,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4099,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4099,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4099,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4099,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4099,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-4099,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4099,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4099,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4099,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4099,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection#
-4099,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery#
-4099,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus#
-4099,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium#
-4099,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio#
-4099,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti#
-4099,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary#
-4099,71,4,0,0,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison#
-4099,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery#
-4099,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison#
-4099,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat#
-4099,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria#
-4099,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina#
-4099,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead#
-4099,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna#
-4099,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus#
-4099,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio#
-4099,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4099,2038,5,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex#
-4099,2039,1,2041,3,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla#
-4099,2040,10,79,1,2038,1,2039,1,0,0,0,0 //AB_ADORAMUS#Adoramus#
-4099,2041,3,34,1,0,0,0,0,0,0,0,0 //AB_CLEMENTIA#Crementia#
-4099,2042,3,29,1,0,0,0,0,0,0,0,0 //AB_CANTO#Canto Candidus#
-4099,2043,3,28,1,0,0,0,0,0,0,0,0 //AB_CHEAL#Coluceo Heal#
-4099,2044,5,2039,1,2051,1,0,0,0,0,0,0 //AB_EPICLESIS#Epiclesis#
-4099,2045,10,73,1,0,0,0,0,0,0,0,0 //AB_PRAEFATIO#Praefatio#
-4099,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio#
-4099,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus#
-4099,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus#
-4099,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica#
-4099,2050,1,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio#
-4099,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#Highness Heal#
-4099,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance#
-4099,2053,5,2046,5,2054,5,0,0,0,0,0,0 //AB_EXPIATIO#Expiatio#
-4099,2054,10,68,1,0,0,0,0,0,0,0,0 //AB_DUPLELIGHT#Duple Light#
-4099,2057,5,2052,1,0,0,0,0,0,0,0,0 //AB_SILENTIUM#Silentium#
-4099,2515,5,2044,1,2053,1,0,0,0,0,0,0 //AB_SECRAMENT#Secrament#
-4099,5011,5,2051,2,0,0,0,0,0,0,0,0 //AB_OFFERTORIUM#Offertorium#
-4099,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Mechanic
-4100,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4100,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4100,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4100,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4100,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4100,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4100,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4100,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4100,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4100,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4100,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4100,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4100,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4100,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4100,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering#
-4100,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering#
-4100,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft#
-4100,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research#
-4100,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger#
-4100,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword#
-4100,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword#
-4100,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe#
-4100,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace#
-4100,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace#
-4100,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear#
-4100,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding#
-4100,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery#
-4100,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research#
-4100,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair#
-4100,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering#
-4100,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall#
-4100,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush#
-4100,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection#
-4100,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust#
-4100,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power#
-4100,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick#
-4100,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed#
-4100,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush#
-4100,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4100,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License#
-4100,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle#
-4100,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker#
-4100,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm#
-4100,2259,3,2258,3,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher#
-4100,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower#
-4100,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon#
-4100,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration#
-4100,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering#
-4100,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide#
-4100,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back-Side Slide#
-4100,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Mainframe Restructure#
-4100,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction#
-4100,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift#
-4100,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool#
-4100,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan#
-4100,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze#
-4100,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field#
-4100,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier#
-4100,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field#
-4100,2275,5,2255,1,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair#
-4100,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training#
-4100,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth#
-4100,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang#
-4100,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing#
-4100,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado#
-4100,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper#
-4100,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy#
-4100,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal#
-4100,5006,5,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION#Magma Eruption#
-4100,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-4100,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Guillotine Cross
-4101,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4101,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4101,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4101,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4101,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4101,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4101,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4101,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4101,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-4101,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-4101,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-4101,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-4101,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4101,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4101,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery#
-4101,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery#
-4101,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery#
-4101,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking#
-4101,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow#
-4101,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth#
-4101,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison#
-4101,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React#
-4101,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust#
-4101,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher#
-4101,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration#
-4101,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife#
-4101,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4101,2021,5,138,3,0,0,0,0,0,0,0,0 //GC_VENOMIMPRESS#Venom Impress#
-4101,2022,5,136,10,0,0,0,0,0,0,0,0 //GC_CROSSIMPACT#Cross Impact#
-4101,2023,5,2022,3,0,0,0,0,0,0,0,0 //GC_DARKILLUSION#Dark Illusion#
-4101,2024,10,0,0,0,0,0,0,0,0,0,0 //GC_RESEARCHNEWPOISON#Research New Poison#
-4101,2025,1,2024,1,0,0,0,0,0,0,0,0 //GC_CREATENEWPOISON#Create New Poison#
-4101,2026,1,2024,5,0,0,0,0,0,0,0,0 //GC_ANTIDOTE#Antidote#
-4101,2027,5,2025,1,0,0,0,0,0,0,0,0 //GC_POISONINGWEAPON#Poisoning Weapon#
-4101,2028,5,133,5,0,0,0,0,0,0,0,0 //GC_WEAPONBLOCKING#Weapon Blocking#
-4101,2029,5,2028,1,0,0,0,0,0,0,0,0 //GC_COUNTERSLASH#Counter Slash#
-4101,2030,5,2028,1,0,0,0,0,0,0,0,0 //GC_WEAPONCRUSH#Weapon Crush#
-4101,2031,5,2027,3,2028,1,0,0,0,0,0,0 //GC_VENOMPRESSURE#Venom Pressure#
-4101,2032,5,2027,5,2031,5,0,0,0,0,0,0 //GC_POISONSMOKE#Poison Smoke#
-4101,2033,5,135,3,0,0,0,0,0,0,0,0 //GC_CLOAKINGEXCEED#Cloaking Exceed#
-4101,2034,1,2023,5,2033,5,0,0,0,0,0,0 //GC_PHANTOMMENACE#Phantom Menace#
-4101,2035,5,2034,1,0,0,0,0,0,0,0,0 //GC_HALLUCINATIONWALK#Hallucination Walk#
-4101,2036,5,136,10,0,0,0,0,0,0,0,0 //GC_ROLLINGCUTTER#Rolling Cutter#
-4101,2037,5,2036,1,0,0,0,0,0,0,0,0 //GC_CROSSRIPPERSLASHER#Cross Ripper Slasher#
-4101,5001,5,2023,5,0,0,0,0,0,0,0,0 //GC_DARKCROW#Dark Claw#
-4101,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Royal Guard
-4102,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4102,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4102,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4102,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4102,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4102,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4102,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4102,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4102,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4102,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4102,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4102,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4102,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4102,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4102,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4102,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4102,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4102,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4102,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4102,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4102,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal#
-4102,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith#
-4102,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard#
-4102,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite#
-4102,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang#
-4102,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect#
-4102,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross#
-4102,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross#
-4102,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice#
-4102,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls#
-4102,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura#
-4102,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken#
-4102,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink#
-4102,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4102,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear#
-4102,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point#
-4102,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample#
-4102,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press#
-4102,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage#
-4102,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack#
-4102,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard#
-4102,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst#
-4102,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell#
-4102,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break#
-4102,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand#
-4102,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige#
-4102,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding#
-4102,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher#
-4102,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis#
-4102,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety#
-4102,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive#
-4102,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit#
-4102,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration#
-4102,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace#
-4102,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Sorcerer
-4103,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4103,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4103,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4103,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4103,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4103,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4103,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4103,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4103,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4103,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4103,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4103,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4103,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4103,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4103,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4103,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-4103,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4103,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4103,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
-4103,90,5,283,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike#
-4103,91,5,90,1,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive#
-4103,274,10,0,0,0,0,0,0,0,0,0,0 //SA_ADVANCEDBOOK#Study#
-4103,275,5,274,2,0,0,0,0,0,0,0,0 //SA_CASTCANCEL#Cast Cancel#
-4103,276,5,274,4,0,0,0,0,0,0,0,0 //SA_MAGICROD#Magic Rod#
-4103,277,5,276,1,0,0,0,0,0,0,0,0 //SA_SPELLBREAKER#Spell Break#
-4103,278,10,275,1,0,0,0,0,0,0,0,0 //SA_FREECAST#Free Cast#
-4103,279,10,278,4,0,0,0,0,0,0,0,0 //SA_AUTOSPELL#Hindsight#
-4103,280,5,19,1,274,5,0,0,0,0,0,0 //SA_FLAMELAUNCHER#Endow Blaze#
-4103,281,5,14,1,274,5,0,0,0,0,0,0 //SA_FROSTWEAPON#Endow Tsunami#
-4103,282,5,20,1,274,5,0,0,0,0,0,0 //SA_LIGHTNINGLOADER#Endow Tornado#
-4103,283,5,16,1,274,5,0,0,0,0,0,0 //SA_SEISMICWEAPON#Endow Quake#
-4103,284,5,274,9,0,0,0,0,0,0,0,0 //SA_DRAGONOLOGY#Dragonology#
-4103,285,5,280,2,0,0,0,0,0,0,0,0 //SA_VOLCANO#Volcano#
-4103,286,5,281,2,0,0,0,0,0,0,0,0 //SA_DELUGE#Deluge#
-4103,287,5,282,2,0,0,0,0,0,0,0,0 //SA_VIOLENTGALE#Whirlwind#
-4103,288,5,285,3,286,3,287,3,0,0,0,0 //SA_LANDPROTECTOR#Magnetic Earth#
-4103,289,5,277,3,0,0,0,0,0,0,0,0 //SA_DISPELL#Dispel#
-4103,290,10,279,5,289,1,288,1,0,0,0,0 //SA_ABRACADABRA#Hocus-pocus#
-4103,1007,1,0,0,0,0,0,0,0,0,0,0 //SA_CREATECON#Create Converter#
-4103,1008,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWATER#Elemental Change Water#
-4103,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth#
-4103,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire#
-4103,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind#
-4103,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4103,2443,5,285,1,0,0,0,0,0,0,0,0 //SO_FIREWALK#Fire Walk#
-4103,2444,5,287,1,0,0,0,0,0,0,0,0 //SO_ELECTRICWALK#Electric Walk#
-4103,2445,5,279,4,0,0,0,0,0,0,0,0 //SO_SPELLFIST#Spell Fist#
-4103,2446,5,90,5,0,0,0,0,0,0,0,0 //SO_EARTHGRAVE#Earth Grave#
-4103,2447,5,286,3,0,0,0,0,0,0,0,0 //SO_DIAMONDDUST#Diamond Dust#
-4103,2448,5,2450,2,0,0,0,0,0,0,0,0 //SO_POISON_BUSTER#Poison Buster#
-4103,2449,5,289,2,0,0,0,0,0,0,0,0 //SO_PSYCHIC_WAVE#Psychic Wave#
-4103,2450,5,91,5,0,0,0,0,0,0,0,0 //SO_CLOUD_KILL#Cloud Kill#
-4103,2451,5,280,1,281,1,282,1,283,1,0,0 //SO_STRIKING#Striking#
-4103,2452,5,285,1,287,1,0,0,0,0,0,0 //SO_WARMER#Warmer#
-4103,2453,5,288,2,0,0,0,0,0,0,0,0 //SO_VACUUM_EXTREME#Vacuum Extreme#
-4103,2454,5,283,1,287,4,0,0,0,0,0,0 //SO_VARETYR_SPEAR#Varetyr Spear#
-4103,2455,5,2452,2,0,0,0,0,0,0,0,0 //SO_ARRULLO#Arrullo#
-4103,2456,4,2462,1,0,0,0,0,0,0,0,0 //SO_EL_CONTROL#Spirit Control#
-4103,2457,3,2452,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AGNI#Summon Fire Spirit Agni#
-4103,2458,3,2447,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AQUA#Summon Water Spirit Aqua#
-4103,2459,3,2454,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_VENTUS#Summon Wind Spirit Ventus#
-4103,2460,3,2446,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_TERA#Summon Wind Spirit Tera#
-4103,2461,1,2456,3,0,0,0,0,0,0,0,0 //SO_EL_ACTION#Elemental Action#
-4103,2462,2,280,1,281,1,282,1,283,1,0,0 //SO_EL_ANALYSIS#Four Spirit Analysis#
-4103,2463,5,2456,3,0,0,0,0,0,0,0,0 //SO_EL_SYMPATHY#Spirit Sympathy#
-4103,2464,1,2463,1,0,0,0,0,0,0,0,0 //SO_EL_CURE#Spirit Recovery#
-4103,2465,3,2457,3,0,0,0,0,0,0,0,0 //SO_FIRE_INSIGNIA#Fire Insignia#
-4103,2466,3,2458,3,0,0,0,0,0,0,0,0 //SO_WATER_INSIGNIA#Water Insignia#
-4103,2467,3,2459,3,0,0,0,0,0,0,0,0 //SO_WIND_INSIGNIA#Wind Insignia#
-4103,2468,3,2460,3,0,0,0,0,0,0,0,0 //SO_EARTH_INSIGNIA#Earth Insignia#
-4103,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Minstrel
-4104,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4104,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4104,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4104,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4104,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4104,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4104,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4104,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4104,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4104,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4104,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4104,315,10,0,0,0,0,0,0,0,0,0,0 //BA_MUSICALLESSON#Music Lesson#
-4104,316,5,315,3,0,0,0,0,0,0,0,0 //BA_MUSICALSTRIKE#Melody Strike#
-4104,317,5,315,1,304,1,0,0,0,0,0,0 //BA_DISSONANCE#Unchained Serenade#
-4104,318,5,305,1,0,0,0,0,0,0,0,0 //BA_FROSTJOKE#Unbarring Octave#
-4104,319,10,317,3,0,0,0,0,0,0,0,0 //BA_WHISTLE#Perfect Tablature#
-4104,320,10,317,3,0,0,0,0,0,0,0,0 //BA_ASSASSINCROSS#Impressive Riff#
-4104,321,10,317,3,0,0,0,0,0,0,0,0 //BA_POEMBRAGI#Magic Strings#
-4104,322,10,317,3,0,0,0,0,0,0,0,0 //BA_APPLEIDUN#Song of Lutie#
-4104,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp#
-4104,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore#
-4104,306,1,319,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby#
-4104,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing#
-4104,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo#
-4104,309,5,322,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme#
-4104,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick#
-4104,311,1,320,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck#
-4104,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord#
-4104,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
-4104,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice#
-4104,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4104,2381,5,2422,1,0,0,0,0,0,0,0,0 //MI_RUSH_WINDMILL#Windmill Rush Attack#
-4104,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song#
-4104,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize#
-4104,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson#
-4104,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound#
-4104,2414,5,317,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation#
-4104,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse#
-4104,2418,5,316,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm#
-4104,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld#
-4104,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren#
-4104,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#Valley Of Death#
-4104,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby#
-4104,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circle Of Nature's Sound#
-4104,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Improvised Song#
-4104,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Day#
-4104,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo#
-4104,2427,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana#
-4104,2428,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With A Warg#
-4104,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Sound of Destruction#
-4104,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever#
-4104,2431,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew#
-4104,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink#
-4104,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond#
-4104,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
-4104,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG#
-4104,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Wanderer
-4105,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4105,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4105,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4105,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4105,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4105,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4105,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4105,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4105,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4105,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4105,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4105,323,10,0,0,0,0,0,0,0,0,0,0 //DC_DANCINGLESSON#Dance Lessons#
-4105,324,5,323,3,0,0,0,0,0,0,0,0 //DC_THROWARROW#Slinging Arrow#
-4105,325,5,323,1,304,1,0,0,0,0,0,0 //DC_UGLYDANCE#Hip Shaker#
-4105,326,5,305,1,0,0,0,0,0,0,0,0 //DC_SCREAM#Dazzler#
-4105,327,10,325,3,0,0,0,0,0,0,0,0 //DC_HUMMING#Focus Ballet#
-4105,328,10,325,3,0,0,0,0,0,0,0,0 //DC_DONTFORGETME#Slow Grace#
-4105,329,10,325,3,0,0,0,0,0,0,0,0 //DC_FORTUNEKISS#Lady Luck#
-4105,330,10,325,3,0,0,0,0,0,0,0,0 //DC_SERVICEFORYOU#Gypsy's Kiss#
-4105,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp#
-4105,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore#
-4105,306,1,327,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby#
-4105,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing#
-4105,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo#
-4105,309,5,330,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme#
-4105,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick#
-4105,311,1,328,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck#
-4105,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord#
-4105,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
-4105,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm#
-4105,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4105,2350,5,2422,1,0,0,0,0,0,0,0,0 //WA_SWING_DANCE#Swing Dance#
-4105,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVER#Symphony of Lovers#
-4105,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlit Serenade#
-4105,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson#
-4105,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound#
-4105,2414,5,325,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation#
-4105,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse#
-4105,2418,5,324,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm#
-4105,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld#
-4105,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren#
-4105,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#Valley Of Death#
-4105,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby#
-4105,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circle Of Nature's Sound#
-4105,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Improvised Song#
-4105,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Day#
-4105,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo#
-4105,2427,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana#
-4105,2428,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With A Warg#
-4105,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Sound of Destruction#
-4105,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever#
-4105,2431,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew#
-4105,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink#
-4105,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond#
-4105,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
-4105,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG#
-4105,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Sura
-4106,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4106,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4106,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4106,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4106,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4106,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4106,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4106,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4106,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4106,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4106,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4106,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4106,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4106,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4106,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4106,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4106,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-4106,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4106,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4106,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists#
-4106,260,5,269,2,0,0,0,0,0,0,0,0 //MO_SPIRITSRECOVERY#Spiritual Cadence#
-4106,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere#
-4106,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere#
-4106,263,10,265,5,0,0,0,0,0,0,0,0 //MO_TRIPLEATTACK#Raging Triple Blow#
-4106,264,1,271,3,260,2,268,3,0,0,0,0 //MO_BODYRELOCATION#Snap#
-4106,265,10,259,5,261,5,0,0,0,0,0,0 //MO_DODGE#Dodge#
-4106,266,5,261,5,0,0,0,0,0,0,0,0 //MO_INVESTIGATE#Occult Impact#
-4106,267,5,266,3,0,0,0,0,0,0,0,0 //MO_FINGEROFFENSIVE#Throw Spirit Sphere#
-4106,268,5,273,3,0,0,0,0,0,0,0,0 //MO_STEELBODY#Mental Strength#
-4106,269,5,265,5,0,0,0,0,0,0,0,0 //MO_BLADESTOP#Root#
-4106,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury#
-4106,271,5,270,3,267,3,0,0,0,0,0,0 //MO_EXTREMITYFIST#Asura Strike#
-4106,272,5,263,5,0,0,0,0,0,0,0,0 //MO_CHAINCOMBO#Raging Quadruple Blow#
-4106,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust#
-4106,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation#
-4106,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion#
-4106,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4106,2326,10,263,5,0,0,0,0,0,0,0,0 //SR_DRAGONCOMBO#Dragon Combo#
-4106,2327,5,2326,3,0,0,0,0,0,0,0,0 //SR_SKYNETBLOW#Sky Net Blow#
-4106,2328,5,2326,1,2334,1,0,0,0,0,0,0 //SR_EARTHSHAKER#Earth Shaker#
-4106,2329,5,2326,1,0,0,0,0,0,0,0,0 //SR_FALLENEMPIRE#Fallen Empire#
-4106,2330,10,2329,3,0,0,0,0,0,0,0,0 //SR_TIGERCANNON#Tiger Cannon#
-4106,2332,5,2328,2,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER#Rampage Blaster#
-4106,2333,5,2327,1,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW#Crescent Elbow#
-4106,2334,5,269,2,2344,2,0,0,0,0,0,0 //SR_CURSEDCIRCLE#Cursed Circle#
-4106,2335,5,2337,1,0,0,0,0,0,0,0,0 //SR_LIGHTNINGWALK#Lightning Walk#
-4106,2336,5,2332,3,2335,3,0,0,0,0,0,0 //SR_KNUCKLEARROW#Knuckle Arrow#
-4106,2337,1,2334,1,0,0,0,0,0,0,0,0 //SR_WINDMILL#Windmill#
-4106,2338,10,2332,3,2346,3,0,0,0,0,0,0 //SR_RAISINGDRAGON#Raising Dragon#
-4106,2340,1,262,1,2341,1,0,0,0,0,0,0 //SR_ASSIMILATEPOWER#Assimilate Power#
-4106,2341,1,261,5,0,0,0,0,0,0,0,0 //SR_POWERVELOCITY#Power Velocity#
-4106,2343,10,2330,5,2338,5,0,0,0,0,0,0 //SR_GATEOFHELL#Gate Of Hell#
-4106,2344,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_QUIET#Gentle Touch - Quiet#
-4106,2345,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CURE#Gentle Touch - Cure#
-4106,2346,5,2344,3,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_ENERGYGAIN#Gentle Touch - Energy Gain#
-4106,2347,5,2345,4,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CHANGE#Gentle Touch - Change#
-4106,2348,5,2347,5,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_REVITALIZE#Gentle Touch - Revitalize#
-4106,2517,5,2340,1,2518,3,0,0,0,0,0,0 //SR_HOWLINGOFLION#Howling Of Lion#
-4106,2518,5,267,3,0,0,0,0,0,0,0,0 //SR_RIDEINLIGHTNING#Ride In Lightening#
-4106,5009,5,2326,3,2329,3,2330,1,2327,1,0,0 //SR_FLASHCOMBO#Flash Combo#
-4106,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Genetic
-4107,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4107,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4107,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4107,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4107,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4107,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4107,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4107,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4107,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4107,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4107,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4107,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4107,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4107,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4107,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery#
-4107,227,10,0,0,0,0,0,0,0,0,0,0 //AM_LEARNINGPOTION#Potion Research#
-4107,228,10,227,5,0,0,0,0,0,0,0,0 //AM_PHARMACY#Prepare Potion#
-4107,229,5,228,4,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#Bomb#
-4107,230,5,228,5,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#Acid Terror#
-4107,231,5,228,3,0,0,0,0,0,0,0,0 //AM_POTIONPITCHER#Aid Potion#
-4107,232,5,228,6,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#Summon Flora#
-4107,233,5,228,2,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#Summon Marine Sphere#
-4107,234,5,236,3,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#Alchemical Weapon#
-4107,235,5,237,3,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#Synthesized Shield#
-4107,236,5,235,3,0,0,0,0,0,0,0,0 //AM_CP_ARMOR#Synthetic Armor#
-4107,237,5,228,2,0,0,0,0,0,0,0,0 //AM_CP_HELM#Biochemical Helm#
-4107,238,1,0,0,0,0,0,0,0,0,0,0 //AM_BIOETHICS#Basis of Life#
-4107,243,1,244,1,0,0,0,0,0,0,0,0 //AM_CALLHOMUN#Call Homunculus#
-4107,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest#
-4107,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus#
-4107,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher#
-4107,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1#
-4107,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2#
-4107,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3#
-4107,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4107,2474,5,0,0,0,0,0,0,0,0,0,0 //GN_TRAINING_SWORD#Sword Training#
-4107,2475,5,0,0,0,0,0,0,0,0,0,0 //GN_REMODELING_CART#Cart Remodeling#
-4107,2476,5,2475,1,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado#
-4107,2477,5,2475,2,0,0,0,0,0,0,0,0 //GN_CARTCANNON#Cart Cannon#
-4107,2478,5,2475,3,0,0,0,0,0,0,0,0 //GN_CARTBOOST#Cart Boost#
-4107,2479,5,2497,2,0,0,0,0,0,0,0,0 //GN_THORNS_TRAP#Thorn Trap#
-4107,2480,5,2497,3,0,0,0,0,0,0,0,0 //GN_BLOOD_SUCKER#Blood Sucker#
-4107,2481,5,2497,4,0,0,0,0,0,0,0,0 //GN_SPORE_EXPLOSION#Spore Explosion#
-4107,2482,5,2479,3,0,0,0,0,0,0,0,0 //GN_WALLOFTHORN#Wall of Thorns#
-4107,2483,10,2482,3,0,0,0,0,0,0,0,0 //GN_CRAZYWEED#Crazy Weed#
-4107,2485,5,2481,3,0,0,0,0,0,0,0,0 //GN_DEMONIC_FIRE#Demonic Fire#
-4107,2486,5,2485,3,0,0,0,0,0,0,0,0 //GN_FIRE_EXPANSION#Fire Expansion#
-4107,2490,5,2480,3,0,0,0,0,0,0,0,0 //GN_HELLS_PLANT#Hell's Plant#
-4107,2492,5,2490,3,0,0,0,0,0,0,0,0 //GN_MANDRAGORA#Howling of Mandragora#
-4107,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item#
-4107,2494,1,0,0,0,0,0,0,0,0,0,0 //GN_CHANGEMATERIAL#Change Material#
-4107,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking#
-4107,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb#
-4107,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy#
-4107,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug#
-4107,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-4107,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Shadow Chaser
-4108,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4108,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4108,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4108,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4108,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4108,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4108,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4108,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4108,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-4108,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-4108,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-4108,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-4108,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4108,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4108,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4108,44,10,0,0,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4108,46,10,44,10,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4108,124,1,46,5,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-4108,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank#
-4108,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug#
-4108,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab#
-4108,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk#
-4108,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid#
-4108,215,5,217,5,0,0,0,0,0,0,0,0 //RG_STRIPWEAPON#Divest Weapon#
-4108,216,5,218,5,0,0,0,0,0,0,0,0 //RG_STRIPSHIELD#Divest Shield#
-4108,217,5,216,5,0,0,0,0,0,0,0,0 //RG_STRIPARMOR#Divest Armor#
-4108,218,5,211,2,0,0,0,0,0,0,0,0 //RG_STRIPHELM#Divest Helm#
-4108,219,5,212,4,214,5,0,0,0,0,0,0 //RG_INTIMIDATE#Snatch#
-4108,220,1,221,5,0,0,0,0,0,0,0,0 //RG_GRAFFITI#Scribble#
-4108,221,5,222,1,0,0,0,0,0,0,0,0 //RG_FLAGGRAFFITI#Piece#
-4108,222,1,223,1,0,0,0,0,0,0,0,0 //RG_CLEANER#Remover#
-4108,223,1,216,3,0,0,0,0,0,0,0,0 //RG_GANGSTER#Slyness#
-4108,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle#
-4108,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate#
-4108,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine#
-4108,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4108,2284,5,219,5,0,0,0,0,0,0,0,0 //SC_FATALMMENACE#Fatal Menace#
-4108,2285,10,225,5,0,0,0,0,0,0,0,0 //SC_REPRODUCE#Reproduce#
-4108,2286,10,2285,5,0,0,0,0,0,0,0,0 //SC_AUTOSHADOWSPELL#Auto Shadow Spell#
-4108,2287,5,213,3,0,0,0,0,0,0,0,0 //SC_SHADOWFORM#Shadow Form#
-4108,2288,10,46,7,0,0,0,0,0,0,0,0 //SC_TRIANGLESHOT#Triangle Shot#
-4108,2289,5,0,0,0,0,0,0,0,0,0,0 //SC_BODYPAINT#Body Painting#
-4108,2290,5,2286,7,2291,5,2296,3,0,0,0,0 //SC_INVISIBILITY#Invisibility#
-4108,2291,5,2286,5,2287,3,0,0,0,0,0,0 //SC_DEADLYINFECT#Deadly Infect#
-4108,2292,3,2289,1,0,0,0,0,0,0,0,0 //SC_ENERVATION#Masquerade - Enervation#
-4108,2293,3,2289,1,0,0,0,0,0,0,0,0 //SC_GROOMY#Masquerade - Gloomy#
-4108,2294,3,2289,1,0,0,0,0,0,0,0,0 //SC_IGNORANCE#Masquerade - Ignorance#
-4108,2295,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_LAZINESS#Masquerade - Laziness#
-4108,2296,3,2295,1,2297,1,0,0,0,0,0,0 //SC_UNLUCKY#Masquerade - Unlucky#
-4108,2297,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_WEAKNESS#Masquerade - Weakness#
-4108,2298,5,215,1,0,0,0,0,0,0,0,0 //SC_STRIPACCESSARY#Strip Accessory#
-4108,2299,3,221,1,0,0,0,0,0,0,0,0 //SC_MANHOLE#Man Hole#
-4108,2300,3,2299,1,0,0,0,0,0,0,0,0 //SC_DIMENSIONDOOR#Dimension Door#
-4108,2301,3,2299,1,0,0,0,0,0,0,0,0 //SC_CHAOSPANIC#Chaos Panic#
-4108,2302,3,2296,3,2301,3,0,0,0,0,0,0 //SC_MAELSTROM#Maelstrom#
-4108,2303,3,2300,3,0,0,0,0,0,0,0,0 //SC_BLOODYLUST#Bloody Lust#
-4108,2304,3,2300,3,0,0,0,0,0,0,0,0 //SC_FEINTBOMB#Feint Bomb#
-4108,5010,5,2288,2,0,0,0,0,0,0,0,0 //SC_SCAPE#Scape#
-4108,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Rune Knight (Dragon)
-4109,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4109,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4109,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4109,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4109,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4109,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4109,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4109,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4109,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4109,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4109,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4109,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4109,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4109,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4109,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4109,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce#
-4109,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear#
-4109,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab#
-4109,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang#
-4109,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken#
-4109,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack#
-4109,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash#
-4109,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4109,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4109,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
-4109,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
-4109,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4109,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade#
-4109,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave#
-4109,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound#
-4109,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear#
-4109,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter#
-4109,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break#
-4109,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training#
-4109,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath#
-4109,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling#
-4109,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery#
-4109,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust#
-4009,5004,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath(Water)#
-4109,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Royal Guard (Gryphon)
-4110,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4110,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4110,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4110,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4110,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4110,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4110,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4110,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4110,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4110,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4110,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4110,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4110,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4110,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4110,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4110,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4110,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4110,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4110,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4110,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4110,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal#
-4110,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith#
-4110,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard#
-4110,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite#
-4110,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang#
-4110,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect#
-4110,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross#
-4110,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross#
-4110,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice#
-4110,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls#
-4110,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura#
-4110,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken#
-4110,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink#
-4110,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4110,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear#
-4110,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point#
-4110,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample#
-4110,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press#
-4110,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage#
-4110,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack#
-4110,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard#
-4110,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst#
-4110,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell#
-4110,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break#
-4110,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand#
-4110,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige#
-4110,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding#
-4110,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher#
-4110,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis#
-4110,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety#
-4110,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive#
-4110,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit#
-4110,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration#
-4110,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace#
-4110,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Ranger (Warg)
-4111,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4111,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4111,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4111,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4111,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4111,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4111,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4111,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4111,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4111,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4111,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4111,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap#
-4111,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine#
-4111,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare#
-4111,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap#
-4111,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman#
-4111,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher#
-4111,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap#
-4111,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine#
-4111,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap#
-4111,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-4111,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box#
-4111,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane#
-4111,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery#
-4111,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow#
-4111,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat#
-4111,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect#
-4111,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap#
-4111,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow#
-4111,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing#
-4111,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4111,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm#
-4111,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze#
-4111,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main#
-4111,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt#
-4111,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator#
-4111,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker#
-4111,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb#
-4111,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery#
-4111,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider#
-4111,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash#
-4111,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike#
-4111,2244,5,2240,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite#
-4111,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg#
-4111,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen#
-4111,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage#
-4111,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap#
-4111,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap#
-4111,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap#
-4111,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap#
-4111,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap#
-4111,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Firing Trap#
-4111,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap#
-4111,5002,5,2234,5,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimit#
-4111,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Mechanic (Mado)
-4112,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4112,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4112,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4112,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4112,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4112,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4112,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4112,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4112,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4112,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4112,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4112,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4112,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4112,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4112,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering#
-4112,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering#
-4112,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft#
-4112,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research#
-4112,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger#
-4112,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword#
-4112,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword#
-4112,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe#
-4112,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace#
-4112,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace#
-4112,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear#
-4112,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding#
-4112,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery#
-4112,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research#
-4112,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair#
-4112,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering#
-4112,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall#
-4112,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush#
-4112,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection#
-4112,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust#
-4112,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power#
-4112,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick#
-4112,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed#
-4112,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush#
-4112,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4112,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License#
-4112,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle#
-4112,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker#
-4112,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm#
-4112,2259,3,2258,3,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher#
-4112,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower#
-4112,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon#
-4112,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration#
-4112,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering#
-4112,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide#
-4112,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back-Side Slide#
-4112,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Mainframe Restructure#
-4112,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction#
-4112,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift#
-4112,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool#
-4112,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan#
-4112,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze#
-4112,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field#
-4112,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier#
-4112,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field#
-4112,2275,5,2255,1,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair#
-4112,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training#
-4112,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth#
-4112,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang#
-4112,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing#
-4112,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado#
-4112,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper#
-4112,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy#
-4112,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal#
-4112,5006,5,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION#Magma Eruption#
-4112,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-4112,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Super Novice (Expanded)
-4190,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4190,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4190,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4190,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4190,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4190,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4190,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4190,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4190,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4190,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4190,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4190,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4190,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4190,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4190,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4190,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4190,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4190,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4190,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4190,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4190,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4190,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4190,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4190,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4190,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4190,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4190,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4190,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4190,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4190,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4190,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4190,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4190,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4190,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4190,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4190,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4190,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4190,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4190,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4190,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4190,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4190,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4190,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4190,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4190,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4190,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4190,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4190,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4190,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4190,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4190,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4190,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4190,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4190,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus#
-4190,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary#
-4190,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery#
-4190,75,5,70,7,0,0,0,0,0,0,0,0 //PR_GLORIA#Gloria#
-4190,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar#
-4190,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher#
-4190,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder#
-4190,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball#
-4190,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall#
-4190,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova#
-4190,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike#
-4190,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive#
-4190,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire#
-4190,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
-4190,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding#
-4190,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research#
-4190,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap#
-4190,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman#
-4190,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher#
-4190,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap#
-4190,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison#
-4190,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk#
-4190,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery#
-4190,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith#
-4190,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross#
-4190,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists#
-4190,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere#
-4190,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere#
-4190,365,1,9,1,0,0,0,0,0,0,0,0 //HW_MAGICCRASHER#Stave Crasher#
-4190,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-//Super Baby (Expanded)
-4191,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4191,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4191,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4191,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4191,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4191,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4191,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4191,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4191,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4191,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4191,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4191,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4191,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4191,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4191,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4191,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4191,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4191,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4191,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4191,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4191,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4191,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4191,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4191,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4191,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4191,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4191,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4191,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4191,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4191,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4191,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4191,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4191,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4191,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4191,35,1,0,0,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4191,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4191,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4191,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4191,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4191,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4191,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4191,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4191,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4191,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4191,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4191,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4191,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4191,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4191,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4191,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4191,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4191,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4191,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4191,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4191,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus#
-4191,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary#
-4191,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery#
-4191,75,5,70,7,0,0,0,0,0,0,0,0 //PR_GLORIA#Gloria#
-4191,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar#
-4191,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher#
-4191,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder#
-4191,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball#
-4191,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall#
-4191,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova#
-4191,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike#
-4191,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive#
-4191,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire#
-4191,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
-4191,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding#
-4191,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research#
-4191,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap#
-4191,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman#
-4191,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher#
-4191,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap#
-4191,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison#
-4191,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk#
-4191,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery#
-4191,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith#
-4191,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross#
-4191,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists#
-4191,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere#
-4191,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere#
-4191,365,1,9,1,0,0,0,0,0,0,0,0 //HW_MAGICCRASHER#Stave Crasher#
-4191,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-//Kagerou
-4211,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4211,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4211,522,10,0,0,0,0,0,0,0,0,0,0 //NJ_TOBIDOUGU#NJ_TOBIDOUGU#
-4211,523,10,522,1,0,0,0,0,0,0,0,0 //NJ_SYURIKEN#NJ_SYURIKEN#
-4211,524,5,523,5,0,0,0,0,0,0,0,0 //NJ_KUNAI#NJ_KUNAI#
-4211,525,5,522,5,524,5,0,0,0,0,0,0 //NJ_HUUMA#NJ_HUUMA#
-4211,526,10,522,10,525,5,0,0,0,0,0,0 //NJ_ZENYNAGE#NJ_ZENYNAGE#
-4211,527,5,0,0,0,0,0,0,0,0,0,0 //NJ_TATAMIGAESHI#NJ_TATAMIGAESHI#
-4211,528,10,529,1,0,0,0,0,0,0,0,0 //NJ_KASUMIKIRI#NJ_KASUMIKIRI#
-4211,529,5,527,1,0,0,0,0,0,0,0,0 //NJ_SHADOWJUMP#NJ_SHADOWJUMP#
-4211,530,5,528,5,0,0,0,0,0,0,0,0 //NJ_KIRIKAGE#NJ_KIRIKAGE#
-4211,531,5,529,5,0,0,0,0,0,0,0,0 //NJ_UTSUSEMI#NJ_UTSUSEMI#
-4211,532,10,531,4,530,3,543,1,0,0,0,0 //NJ_BUNSINJYUTSU#NJ_BUNSINJYUTSU#
-4211,533,10,0,0,0,0,0,0,0,0,0,0 //NJ_NINPOU#NJ_NINPOU#
-4211,534,10,533,1,0,0,0,0,0,0,0,0 //NJ_KOUENKA#NJ_KOUENKA#
-4211,535,10,534,5,0,0,0,0,0,0,0,0 //NJ_KAENSIN#NJ_KAENSIN#
-4211,536,5,533,10,535,7,0,0,0,0,0,0 //NJ_BAKUENRYU#NJ_BAKUENRYU#
-4211,537,10,533,1,0,0,0,0,0,0,0,0 //NJ_HYOUSENSOU#NJ_HYOUSENSOU#
-4211,538,10,537,5,0,0,0,0,0,0,0,0 //NJ_SUITON#NJ_SUITON#
-4211,539,5,533,10,538,7,0,0,0,0,0,0 //NJ_HYOUSYOURAKU#NJ_HYOUSYOURAKU#
-4211,540,10,533,1,0,0,0,0,0,0,0,0 //NJ_HUUJIN#NJ_HUUJIN#
-4211,541,5,540,5,0,0,0,0,0,0,0,0 //NJ_RAIGEKISAI#NJ_RAIGEKISAI#
-4211,542,5,533,10,541,5,0,0,0,0,0,0 //NJ_KAMAITACHI#NJ_KAMAITACHI#
-4211,543,5,533,5,0,0,0,0,0,0,0,0 //NJ_NEN#NJ_NEN#
-4211,544,10,522,7,530,5,543,1,0,0,0,0 //NJ_ISSEN#NJ_ISSEN#
-4211,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4211,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4211,3001,1,530,5,0,0,0,0,0,0,0,0 //KO_YAMIKUMO##
-4211,3002,5,0,0,0,0,0,0,0,0,0,0 //KO_RIGHT##
-4211,3003,5,0,0,0,0,0,0,0,0,0,0 //KO_LEFT##
-4211,3004,5,3001,1,0,0,0,0,0,0,0,0 //KO_JYUMONJIKIRI##
-4211,3005,5,3004,2,0,0,0,0,0,0,0,0 //KO_SETSUDAN##
-4211,3006,5,524,5,0,0,0,0,0,0,0,0 //KO_BAKURETSU##
-4211,3007,5,3006,1,0,0,0,0,0,0,0,0 //KO_HAPPOKUNAI##
-4211,3008,10,3010,3,0,0,0,0,0,0,0,0 //KO_MUCHANAGE##
-4211,3009,5,525,5,0,0,0,0,0,0,0,0 //KO_HUUMARANKA##
-4211,3010,5,526,1,0,0,0,0,0,0,0,0 //KO_MAKIBISHI##
-4211,3011,5,533,10,0,0,0,0,0,0,0,0 //KO_MEIKYOUSISUI##
-4211,3012,5,531,1,0,0,0,0,0,0,0,0 //KO_ZANZOU##
-4211,3013,5,3021,2,0,0,0,0,0,0,0,0 //KO_KYOUGAKU##
-4211,3014,5,3013,3,0,0,0,0,0,0,0,0 //KO_JYUSATSU##
-4211,3015,1,0,0,0,0,0,0,0,0,0,0 //KO_KAHU_ENTEN##
-4211,3016,1,0,0,0,0,0,0,0,0,0,0 //KO_HYOUHU_HUBUKI##
-4211,3017,1,0,0,0,0,0,0,0,0,0,0 //KO_KAZEHU_SEIRAN##
-4211,3018,1,0,0,0,0,0,0,0,0,0,0 //KO_DOHU_KOUKAI##
-4211,3019,1,3015,1,3016,1,3017,1,3018,1,0,0 //KO_KAIHOU##
-4211,3020,1,3019,1,3022,1,0,0,0,0,0,0 //KO_ZENKAI##
-4211,3021,5,531,1,0,0,0,0,0,0,0,0 //KO_GENWAKU##
-4211,3022,5,533,5,0,0,0,0,0,0,0,0 //KO_IZAYOI##
-4211,3023,5,3012,1,0,0,0,0,0,0,0,0 //KG_KAGEHUMI##
-4211,3024,5,3023,2,0,0,0,0,0,0,0,0 //KG_KYOMU##
-4211,3025,5,3024,3,0,0,0,0,0,0,0,0 //KG_KAGEMUSYA##
-//Oboro
-4212,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4212,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4212,522,10,0,0,0,0,0,0,0,0,0,0 //NJ_TOBIDOUGU#NJ_TOBIDOUGU#
-4212,523,10,522,1,0,0,0,0,0,0,0,0 //NJ_SYURIKEN#NJ_SYURIKEN#
-4212,524,5,523,5,0,0,0,0,0,0,0,0 //NJ_KUNAI#NJ_KUNAI#
-4212,525,5,522,5,524,5,0,0,0,0,0,0 //NJ_HUUMA#NJ_HUUMA#
-4212,526,10,522,10,525,5,0,0,0,0,0,0 //NJ_ZENYNAGE#NJ_ZENYNAGE#
-4212,527,5,0,0,0,0,0,0,0,0,0,0 //NJ_TATAMIGAESHI#NJ_TATAMIGAESHI#
-4212,528,10,529,1,0,0,0,0,0,0,0,0 //NJ_KASUMIKIRI#NJ_KASUMIKIRI#
-4212,529,5,527,1,0,0,0,0,0,0,0,0 //NJ_SHADOWJUMP#NJ_SHADOWJUMP#
-4212,530,5,528,5,0,0,0,0,0,0,0,0 //NJ_KIRIKAGE#NJ_KIRIKAGE#
-4212,531,5,529,5,0,0,0,0,0,0,0,0 //NJ_UTSUSEMI#NJ_UTSUSEMI#
-4212,532,10,531,4,530,3,543,1,0,0,0,0 //NJ_BUNSINJYUTSU#NJ_BUNSINJYUTSU#
-4212,533,10,0,0,0,0,0,0,0,0,0,0 //NJ_NINPOU#NJ_NINPOU#
-4212,534,10,533,1,0,0,0,0,0,0,0,0 //NJ_KOUENKA#NJ_KOUENKA#
-4212,535,10,534,5,0,0,0,0,0,0,0,0 //NJ_KAENSIN#NJ_KAENSIN#
-4212,536,5,533,10,535,7,0,0,0,0,0,0 //NJ_BAKUENRYU#NJ_BAKUENRYU#
-4212,537,10,533,1,0,0,0,0,0,0,0,0 //NJ_HYOUSENSOU#NJ_HYOUSENSOU#
-4212,538,10,537,5,0,0,0,0,0,0,0,0 //NJ_SUITON#NJ_SUITON#
-4212,539,5,533,10,538,7,0,0,0,0,0,0 //NJ_HYOUSYOURAKU#NJ_HYOUSYOURAKU#
-4212,540,10,533,1,0,0,0,0,0,0,0,0 //NJ_HUUJIN#NJ_HUUJIN#
-4212,541,5,540,5,0,0,0,0,0,0,0,0 //NJ_RAIGEKISAI#NJ_RAIGEKISAI#
-4212,542,5,533,10,541,5,0,0,0,0,0,0 //NJ_KAMAITACHI#NJ_KAMAITACHI#
-4212,543,5,533,5,0,0,0,0,0,0,0,0 //NJ_NEN#NJ_NEN#
-4212,544,10,522,7,530,5,543,1,0,0,0,0 //NJ_ISSEN#NJ_ISSEN#
-4212,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4212,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4212,3001,1,530,5,0,0,0,0,0,0,0,0 //KO_YAMIKUMO##
-4212,3002,5,0,0,0,0,0,0,0,0,0,0 //KO_RIGHT##
-4212,3003,5,0,0,0,0,0,0,0,0,0,0 //KO_LEFT##
-4212,3004,5,3001,1,0,0,0,0,0,0,0,0 //KO_JYUMONJIKIRI##
-4212,3005,5,3004,2,0,0,0,0,0,0,0,0 //KO_SETSUDAN##
-4212,3006,5,524,5,0,0,0,0,0,0,0,0 //KO_BAKURETSU##
-4212,3007,5,3006,1,0,0,0,0,0,0,0,0 //KO_HAPPOKUNAI##
-4212,3008,10,3010,3,0,0,0,0,0,0,0,0 //KO_MUCHANAGE##
-4212,3009,5,525,5,0,0,0,0,0,0,0,0 //KO_HUUMARANKA##
-4212,3010,5,526,1,0,0,0,0,0,0,0,0 //KO_MAKIBISHI##
-4212,3011,5,533,10,0,0,0,0,0,0,0,0 //KO_MEIKYOUSISUI##
-4212,3012,5,531,1,0,0,0,0,0,0,0,0 //KO_ZANZOU##
-4212,3013,5,3021,2,0,0,0,0,0,0,0,0 //KO_KYOUGAKU##
-4212,3014,5,3013,3,0,0,0,0,0,0,0,0 //KO_JYUSATSU##
-4212,3015,1,0,0,0,0,0,0,0,0,0,0 //KO_KAHU_ENTEN##
-4212,3016,1,0,0,0,0,0,0,0,0,0,0 //KO_HYOUHU_HUBUKI##
-4212,3017,1,0,0,0,0,0,0,0,0,0,0 //KO_KAZEHU_SEIRAN##
-4212,3018,1,0,0,0,0,0,0,0,0,0,0 //KO_DOHU_KOUKAI##
-4212,3019,1,3015,1,3016,1,3017,1,3018,1,0,0 //KO_KAIHOU##
-4212,3020,1,3019,1,3022,1,0,0,0,0,0,0 //KO_ZENKAI##
-4212,3021,5,531,1,0,0,0,0,0,0,0,0 //KO_GENWAKU##
-4212,3022,5,533,5,0,0,0,0,0,0,0,0 //KO_IZAYOI##
-4212,3026,5,3021,1,0,0,0,0,0,0,0,0 //OB_ZANGETSU##
-4212,3027,5,3029,3,0,0,0,0,0,0,0,0 //OB_OBOROGENSOU##
-4212,3029,5,3026,2,0,0,0,0,0,0,0,0 //OB_AKAITSUKI##
diff --git a/db/re/item_bluebox.txt b/db/re/item_bluebox.txt
deleted file mode 100644
index 7a4ff7086..000000000
--- a/db/re/item_bluebox.txt
+++ /dev/null
@@ -1,1027 +0,0 @@
-// Old Blue Box Obtainable Items Database
-//
-// Structure of Database:
-// GroupID,ItemID,Rate
-
-1,501,12 // Red Potion
-1,502,12 // Orange Potion
-1,503,12 // Yellow Potion
-1,504,12 // White Potion
-1,505,12 // Blue Potion
-1,506,12 // Green Potion
-1,507,12 // Red Herb
-1,508,12 // Yellow Herb
-1,509,12 // White Herb
-1,510,12 // Blue Herb
-1,511,12 // Green Herb
-1,512,12 // Apple
-1,513,12 // Banana
-1,514,12 // Grape
-1,515,12 // Carrot
-1,516,12 // Potato
-1,517,12 // Meat
-1,518,12 // Honey
-1,519,12 // Milk
-1,520,12 // Hinalle Leaflet
-1,521,12 // Aloe Leaflet
-1,522,12 // Mastela Fruit
-1,523,12 // Holy Water
-1,525,12 // Panacea
-1,526,12 // Royal Jelly
-1,528,12 // Monster Food
-1,529,12 // Candy
-1,530,12 // Candy Cane
-1,531,12 // Apple Juice
-1,532,12 // Banana Juice
-1,533,12 // Grape Juice
-1,534,12 // Carrot Juice
-1,535,12 // Pumpkin
-1,536,12 // Ice Cream
-1,537,12 // Pet Food
-1,538,12 // Well-baked Cookie
-1,539,12 // Piece of Cake
-1,544,12 // Raw Fish
-1,545,12 // Condensed Red Potion
-1,546,12 // Condensed Yellow Potion
-1,547,12 // Condensed White Potion
-1,548,12 // Cheese
-1,549,12 // Yam
-1,550,12 // Rice Cake
-1,551,12 // Sushi
-1,553,12 // Bao
-1,555,12 // Traditional Rice Cake
-1,558,12 // Chocolate
-1,561,12 // White Chocolate
-1,601,12 // Fly Wing
-1,602,12 // Butterfly Wing
-1,604,512 // Dead Branch
-1,605,12 // Anodyne
-1,606,12 // Aloevera
-1,607,12 // Yggdrasil Berry
-1,608,12 // Yggdrasil Seed
-1,609,12 // Amulet
-1,610,12 // Yggdrasil Leaf
-1,611,12 // Magnifier
-1,612,12 // Mini Furnace
-1,613,12 // Iron Hammer
-1,614,12 // Golden Hammer
-1,615,12 // Oridecon Hammer
-1,618,12 // Worn Out Scroll
-1,619,12 // Unripe Apple
-1,620,12 // Orange Juice
-1,621,12 // Bitter Herb
-1,622,12 // Rainbow Carrot
-1,623,12 // Earthworm the Dude
-1,624,12 // Rotten Fish
-1,625,12 // Rusty Iron
-1,626,12 // Monster Juice
-1,627,12 // Sweet Milk
-1,628,12 // Well-Dried Bone
-1,629,12 // Singing Flower
-1,630,12 // Dew Laden Moss
-1,631,12 // Deadly Noxious Herb
-1,632,12 // Fatty Chubby Earthworm
-1,633,12 // Sweet Potato
-1,634,12 // Tropical Banana
-1,635,12 // Orc Trophy
-1,636,12 // No Recipient
-1,637,12 // Old Broom
-1,638,12 // Silver Knife of Chastity
-1,639,12 // Armlet of Obedience
-1,640,12 // Shining Stone
-1,641,12 // Contracts in Shadow
-1,642,12 // Book of the Devil
-1,643,12 // Pet Incubator
-1,644,312 // Gift Box
-1,645,12 // Concentration Potion
-1,656,12 // Awakening Potion
-1,657,12 // Berserk Potion
-1,659,12 // Her Heart
-1,663,12 // Songpyun
-1,664,12 // Gift Box
-1,665,12 // Gift Box
-1,666,12 // Gift Box
-1,667,12 // Gift Box
-1,668,12 // Red_Envelope
-1,678,12 // Poison Bottle
-1,679,12 // Pilule
-1,701,12 // Ora Ora
-1,702,12 // Animal Gore
-1,703,12 // Hinalle
-1,704,12 // Aloe
-1,705,12 // Clover
-1,706,12 // Four Leaf Clover
-1,707,12 // Singing Plant
-1,708,12 // Ment
-1,710,12 // Illusion Flower
-1,711,12 // Shoot
-1,712,12 // Flower
-1,713,12 // Empty Bottle
-1,715,12 // Yellow Gemstone
-1,716,12 // Red Gemstone
-1,717,12 // Blue Gemstone
-1,718,12 // Garnet
-1,719,12 // Amethyst
-1,720,12 // Aquamarine
-1,721,12 // Emerald
-1,722,12 // Pearl
-1,723,12 // Ruby
-1,724,12 // Cursed Ruby
-1,725,12 // Sardonyx
-1,726,12 // Sapphire
-1,727,12 // Opal
-1,728,12 // Topaz
-1,729,12 // Zircon
-1,730,12 // 1carat Diamond
-1,731,12 // 2carat Diamond
-1,732,12 // 3carat Diamond
-1,733,12 // Cracked Diamond
-1,734,12 // Red Frame
-1,735,12 // Chung Jah
-1,736,12 // China
-1,737,12 // Black Ladle
-1,738,12 // Pencil Case
-1,739,12 // Rouge
-1,740,12 // Puppet
-1,741,12 // Poring Doll
-1,742,12 // Chonchon Doll
-1,743,12 // Spore Doll
-1,744,12 // Bouquet
-1,745,12 // Wedding Bouquet
-1,746,12 // Glass Bead
-1,747,12 // Crystal Mirror
-1,748,12 // Witherless Rose
-1,749,12 // Frozen Rose
-1,750,12 // Baphomet Doll
-1,751,12 // Osiris Doll
-1,752,12 // Grasshopper Doll
-1,753,12 // Yoyo Doll
-1,754,12 // Raccoon Doll
-1,901,12 // Danggie
-1,902,12 // Tree Root
-1,903,12 // Reptile Tongue
-1,904,12 // Scorpion Tail
-1,905,12 // Stem
-1,906,12 // Pointed Scale
-1,907,12 // Resin
-1,908,12 // Spawn
-1,909,12 // Jellopy
-1,910,12 // Garlet
-1,911,12 // Scell
-1,912,12 // Zargon
-1,913,12 // Tooth of Bat
-1,914,12 // Fluff
-1,915,12 // Chrysalis
-1,916,12 // Feather of Birds
-1,917,12 // Talon
-1,918,12 // Sticky Webfoot
-1,919,12 // Animal Skin
-1,920,12 // Wolf Claw
-1,921,12 // Mushroom Spore
-1,922,12 // Orc's Fang
-1,923,12 // Evil Horn
-1,924,12 // Powder of Butterfly
-1,925,12 // Bill of Birds
-1,926,12 // Snake Scale
-1,928,12 // Insect Feeler
-1,929,12 // Immortal Heart
-1,930,12 // Rotten Bandage
-1,931,12 // Orcish Voucher
-1,932,12 // Skel-Bone
-1,934,12 // Memento
-1,935,12 // Shell
-1,936,12 // Scale Shell
-1,937,12 // Venom Canine
-1,938,12 // Sticky Mucus
-1,939,12 // Bee Sting
-1,940,12 // Grasshopper's Leg
-1,941,12 // Nose Ring
-1,942,12 // Yoyo Tail
-1,943,12 // Solid Shell
-1,944,12 // Horseshoe
-1,945,12 // Raccoon Leaf
-1,946,12 // Snail's Shell
-1,947,12 // Horn
-1,948,12 // Bear's Footskin
-1,949,12 // Feather
-1,950,12 // Heart of Mermaid
-1,951,12 // Fin
-1,952,12 // Cactus Needle
-1,953,12 // Stone Heart
-1,954,12 // Shining Scale
-1,955,12 // Worm Peeling
-1,956,12 // Gill
-1,957,12 // Decayed Nail
-1,958,12 // Horrendous Mouth
-1,959,12 // Stinky Scale
-1,960,12 // Nipper
-1,961,12 // Conch
-1,962,12 // Tentacle
-1,963,12 // Sharp Scale
-1,964,12 // Crab Shell
-1,965,12 // Clam Shell
-1,966,12 // Clam Flesh
-1,967,12 // Turtle Shell
-1,968,12 // Heroic Emblem
-1,969,12 // Gold
-1,971,12 // Detrimindexta
-1,972,12 // Karvodailnirol
-1,973,12 // Counteragent
-1,974,12 // Mixture
-1,975,12 // Scarlet Dyestuff
-1,976,12 // Lemon Dyestuff
-1,978,12 // Cobaltblue Dyestuff
-1,979,12 // Darkgreen Dyestuff
-1,980,12 // Orange Dyestuff
-1,981,12 // Violet Dyestuff
-1,982,12 // White Dyestuff
-1,983,12 // Black Dyestuff
-1,986,12 // Anvil
-1,987,12 // Oridecon Anvil
-1,988,12 // Golden Anvil
-1,989,12 // Emperium Anvil
-1,990,12 // Red Blood
-1,991,12 // Crystal Blue
-1,992,12 // Wind of Verdure
-1,993,12 // Green Live
-1,994,12 // Flame Heart
-1,995,12 // Mystic Frozen
-1,996,12 // Rough Wind
-1,997,12 // Great Nature
-1,998,12 // Iron
-1,999,12 // Steel
-1,1000,12 // Star Crumb
-1,1001,12 // Star Dust
-1,1002,12 // Iron Ore
-1,1003,12 // Coal
-1,1004,12 // Chivalry Emblem
-1,1005,12 // Hammer of Blacksmith
-1,1006,12 // Old Magicbook
-1,1007,12 // Necklace of Wisdom
-1,1008,12 // Necklace of Oblivion
-1,1009,12 // Hand of God
-1,1010,12 // Phracon
-1,1011,12 // Emveretarcon
-1,1012,12 // Frill
-1,1013,12 // Rainbow Shell
-1,1014,12 // Ant Jaw
-1,1015,12 // Tongue
-1,1016,12 // Rat Tail
-1,1017,12 // Mole Whiskers
-1,1018,12 // Mole Claw
-1,1019,12 // Trunk
-1,1020,12 // Black Hair
-1,1021,12 // Dokebi Horn
-1,1022,12 // Nine Tails
-1,1023,12 // Fish Tail
-1,1024,12 // Squid Ink
-1,1025,12 // Cobweb
-1,1026,12 // Acorn
-1,1027,12 // Porcupine Quill
-1,1028,12 // Mane
-1,1029,12 // Tiger Skin
-1,1031,12 // Mantis Scythe
-1,1032,12 // Maneater Blossom
-1,1033,12 // Maneater Root
-1,1034,12 // Blue Hair
-1,1035,12 // Dragon Canine
-1,1036,12 // Dragon Scale
-1,1037,12 // Dragon Tail
-1,1038,12 // Little Evil Horn
-1,1039,12 // Little Evil Wing
-1,1040,12 // Elder Pixie's Moustache
-1,1041,12 // Lantern
-1,1042,12 // Bug Leg
-1,1043,12 // Orc Claw
-1,1044,12 // Zenorc's Fang
-1,1045,12 // Cultish Masque
-1,1046,12 // Scorpion Nipper
-1,1047,12 // Dead Medusa
-1,1048,12 // Horrendous Hair
-1,1049,12 // Skirt of Virgin
-1,1050,12 // Tendon
-1,1051,12 // Detonator
-1,1052,12 // Single Cell
-1,1053,12 // Ancient Tooth
-1,1054,12 // Ancient Lips
-1,1055,12 // Earthworm Peeling
-1,1056,12 // Grit
-1,1057,12 // Moth Dust
-1,1058,12 // Moth Wings
-1,1059,12 // Fabric
-1,1060,12 // Golden Hair
-1,1061,12 // Witched Starsand
-1,1062,12 // Jack o' Pumpkin
-1,1063,12 // Fang
-1,1064,12 // Reins
-1,1065,12 // Trap
-1,1066,12 // Fine-grained Trunk
-1,1067,12 // Solid Trunk
-1,1068,12 // Barren Trunk
-1,1088,12 // Morocc Solution
-1,1089,12 // Payon Solution
-1,1092,12 // Empty Test Tube
-1,1093,12 // Empty Potion Bottle
-1,1094,12 // Short Daenggie
-1,1095,12 // Clock Hand
-1,1096,12 // Round Shell
-1,1097,12 // Worn Out Page
-1,1098,12 // Manacles
-1,1099,12 // Worn-out Prison Uniform
-1,1101,6 // Sword
-1,1102,6 // Sword
-1,1104,6 // Falchion
-1,1105,6 // Falchion
-1,1107,6 // Blade
-1,1108,6 // Blade
-1,1110,6 // Rapier
-1,1111,6 // Rapier
-1,1113,6 // Scimitar
-1,1114,6 // Scimitar
-1,1116,3 // Katana
-1,1117,3 // Katana
-1,1119,6 // Tsurugi
-1,1120,6 // Tsurugi
-1,1122,6 // Ring Pommel Saber
-1,1123,6 // Haedonggum
-1,1124,6 // Orcish sword
-1,1125,6 // Ring Pommel Saber
-1,1126,6 // Saber
-1,1127,6 // Saber
-1,1128,6 // Haedonggum
-1,1129,6 // Flamberge
-1,1146,1 // Town Sword
-1,1147,1 // Town Sword
-1,1148,1 // Star Dust Blade
-1,1151,3 // Slayer
-1,1152,3 // Slayer
-1,1154,3 // Bastard Sword
-1,1155,3 // Bastard Sword
-1,1157,3 // Two-Handed Sword
-1,1158,3 // Two-Handed Sword
-1,1160,3 // Broad Sword
-1,1162,3 // Broad Sword
-1,1163,3 // Claymore
-1,1201,3 // Knife
-1,1202,3 // Knife
-1,1204,3 // Cutter
-1,1205,3 // Cutter
-1,1207,3 // Main Gauche
-1,1208,3 // Main Gauche
-1,1210,3 // Dirk
-1,1211,3 // Dirk
-1,1213,3 // Dagger
-1,1214,3 // Dagger
-1,1216,3 // Stiletto
-1,1217,3 // Stiletto
-1,1219,3 // Gladius
-1,1220,3 // Gladius
-1,1222,3 // Damascus
-1,1226,3 // Damascus
-1,1243,3 // Novice Main Gauche
-1,1245,1 // Cinquedea
-1,1247,1 // Kindle Dagger
-1,1248,1 // Obsidian Dagger
-1,1249,1 // Fisherman's Dagger
-1,1250,3 // Jur
-1,1251,3 // Jur
-1,1252,3 // Katar
-1,1253,3 // Katar
-1,1254,3 // Jamadhar
-1,1255,3 // Jamadhar
-1,1256,3 // Katar of Frozen Icicle
-1,1257,3 // Katar of Quaking
-1,1258,3 // Katar of Raging Blaze
-1,1259,3 // Katar of Piercing Wind
-1,1262,1 // Loki's Nail
-1,1263,1 // Unholy Touch
-1,1264,2 // Specialty Jur
-1,1265,1 // Bloody Roar
-1,1269,1 // Inverse Scale
-1,1271,1 // Blood Tears
-1,1301,3 // Axe
-1,1302,3 // Axe
-1,1304,3 // Orcish Axe
-1,1307,1 // Windhawk
-1,1351,3 // Battle Axe
-1,1352,3 // Battle Axe
-1,1354,3 // Hammer
-1,1355,3 // Hammer
-1,1357,3 // Buster
-1,1358,3 // Buster
-1,1360,3 // Two-Handed Axe
-1,1361,3 // Two-Handed Axe
-1,1370,1 // Doom Slayer
-1,1376,1 // Heart Breaker
-1,1377,1 // Hurricane Fury
-1,1401,9 // Javelin
-1,1402,9 // Javelin
-1,1404,9 // Spear
-1,1405,9 // Spear
-1,1407,9 // Pike
-1,1408,9 // Pike
-1,1410,3 // Lance
-1,1411,3 // Lance
-1,1451,3 // Guisarme
-1,1452,3 // Guisarme
-1,1454,3 // Glaive
-1,1455,3 // Glaive
-1,1457,3 // Partizan
-1,1458,3 // Partizan
-1,1460,3 // Trident
-1,1461,3 // Trident
-1,1463,3 // Halberd
-1,1464,3 // Halberd
-1,1472,3 // Soul Staff
-1,1474,1 // Gae Bolg
-1,1478,1 // Ahlspiess
-1,1501,6 // Club
-1,1502,6 // Club
-1,1504,6 // Mace
-1,1505,6 // Mace
-1,1507,6 // Smasher
-1,1508,6 // Smasher
-1,1510,6 // Flail
-1,1511,6 // Flail
-1,1513,6 // Morning Star
-1,1514,6 // Morning Star
-1,1516,6 // Sword Mace
-1,1517,6 // Sword Mace
-1,1519,6 // Chain
-1,1520,6 // Chain
-1,1522,6 // Stunner
-1,1550,3 // Book
-1,1551,3 // Bible
-1,1552,3 // Tablet
-1,1553,3 // Book of Billows
-1,1554,3 // Book of Mother Earth
-1,1555,3 // Book of the Blazing Sun
-1,1556,3 // Book of Gust of Wind
-1,1558,3 // Girl's Diary
-1,1559,1 // Legacy of Dragon
-1,1560,1 // Sage's Diary
-1,1561,1 // Hardcover Book
-1,1601,3 // Rod
-1,1602,3 // Rod
-1,1604,3 // Wand
-1,1605,3 // Wand
-1,1607,3 // Staff
-1,1608,3 // Staff
-1,1610,3 // Arc Wand
-1,1611,3 // Arc Wand
-1,1613,3 // Mighty Staff
-1,1614,3 // Wand of Occult
-1,1615,3 // Evil Bone Wand
-1,1616,1 // Wing Staff
-1,1617,1 // Survivor's Rod
-1,1618,1 // Survivor's Rod
-1,1619,1 // Survivor's Rod
-1,1620,1 // Survivor's Rod
-1,1621,1 // Hypnotist's Staff
-1,1622,1 // Hypnotist's Staff
-1,1701,3 // Bow
-1,1702,3 // Bow
-1,1704,3 // Composite Bow
-1,1705,3 // Composite Bow
-1,1707,3 // Great Bow
-1,1708,3 // Great Bow
-1,1710,3 // Crossbow
-1,1711,3 // Crossbow
-1,1713,3 // Arbalest
-1,1714,3 // Gakkung Bow
-1,1715,3 // Arbalest
-1,1716,3 // Gakkung Bow
-1,1718,3 // Hunter Bow
-1,1723,1 // Luna Bow
-1,1724,1 // Dragon Wing
-1,1730,1 // Burning Bow
-1,1731,1 // Frozen Bow
-1,1732,1 // Earth Bow
-1,1733,1 // Gust Bow
-1,1750,12 // Arrow
-1,1751,12 // Silver Arrow
-1,1752,12 // Fire Arrow
-1,1753,12 // Steel Arrow
-1,1754,12 // Crystal Arrow
-1,1755,12 // Arrow of Wind
-1,1756,12 // Stone Arrow
-1,1757,12 // Immaterial Arrow
-1,1758,12 // Stun Arrow
-1,1759,12 // Frozen Arrow
-1,1760,12 // Flash Arrow
-1,1761,12 // Cursed Arrow
-1,1762,12 // Rusty Arrow
-1,1763,12 // Poison Arrow
-1,1764,12 // Sharp Arrow
-1,1765,12 // Oridecon Arrow
-1,1767,12 // Shadow Arrow
-1,1768,12 // Sleep Arrow
-1,1769,12 // Mute Arrow
-1,1770,12 // Iron Arrow
-1,1801,3 // Waghnak
-1,1802,3 // Waghnak
-1,1803,3 // Knuckle Duster
-1,1804,3 // Knuckle Duster
-1,1805,3 // Studded Knuckles
-1,1806,3 // Studded Knuckles
-1,1807,3 // Fist
-1,1808,3 // Fist
-1,1809,3 // Claw
-1,1810,3 // Claw
-1,1811,3 // Finger
-1,1812,3 // Finger
-1,1815,1 // Hatii Claw
-1,1818,1 // Magma Fist
-1,1819,1 // Icicle Fist
-1,1820,1 // Electric Fist
-1,1821,1 // Seismic Fist
-1,1822,1 // Combo Battle Glove
-1,1901,3 // Violin
-1,1902,3 // Violin
-1,1903,3 // Mandolin
-1,1904,3 // Mandolin
-1,1905,3 // Lute
-1,1906,3 // Lute
-1,1907,3 // Guitar
-1,1908,3 // Guitar
-1,1909,3 // Harp
-1,1910,3 // Harp
-1,1911,3 // Gumoongoh
-1,1912,3 // Gumoongoh
-1,1914,1 // Burning Passion Guitar
-1,1915,1 // Loner's Guitar
-1,1916,1 // Green Acre Guitar
-1,1917,1 // Gentle Breeze Guitar
-1,1918,1 // Oriental Lute
-1,1919,1 // Base Guitar
-1,1950,3 // Rope
-1,1951,3 // Rope
-1,1952,3 // Whip
-1,1953,3 // Whip
-1,1954,3 // Wire Whip
-1,1955,3 // Wire Whip
-1,1956,3 // Rante Whip
-1,1957,3 // Rante Whip
-1,1958,3 // Tail Whip
-1,1959,3 // Tail Whip
-1,1960,3 // Whip
-1,1961,3 // Whip
-1,1965,1 // Red Flame Whip
-1,1966,1 // Icicle Whip
-1,1967,1 // Gaia Whip
-1,1968,1 // Skipping Rope
-1,1969,1 // Blade Whip
-1,1970,1 // Queen's Whip
-1,1971,1 // Electric Wire
-1,1972,1 // Electric Eel
-1,1973,1 // Sea Witch's Foot
-1,1974,1 // Carrot Whip
-1,2101,3 // Guard
-1,2102,3 // Guard
-1,2103,3 // Buckler
-1,2104,3 // Buckler
-1,2105,3 // Shield
-1,2106,3 // Shield
-1,2107,3 // Mirror Shield
-1,2108,3 // Mirror Shield
-1,2109,3 // Memory Book
-1,2112,3 // Novice Guard
-1,2113,1 // Novice Shield
-1,2123,1 // Orleans's Server
-1,2124,1 // Thorny Buckler
-1,2125,1 // Strong Shield
-1,2201,3 // Sunglasses
-1,2203,3 // Glasses
-1,2205,3 // Diver Goggles
-1,2206,3 // Wedding Veil
-1,2207,3 // Fancy Flower
-1,2208,3 // Ribbon
-1,2209,3 // Ribbon
-1,2210,3 // Hair Band
-1,2211,3 // Bandana
-1,2212,3 // Eye Patch
-1,2213,3 // Kitty Band
-1,2214,3 // Bunny Band
-1,2215,3 // Flower Band
-1,2216,3 // Biretta
-1,2217,3 // Biretta
-1,2218,3 // Flu Mask
-1,2220,3 // Hat
-1,2221,3 // Hat
-1,2222,3 // Turban
-1,2223,3 // Turban
-1,2224,3 // Goggles
-1,2225,3 // Goggles
-1,2226,3 // Cap
-1,2227,3 // Cap
-1,2228,3 // Helm
-1,2229,3 // Helm
-1,2230,3 // Gemmed Sallet
-1,2231,3 // Gemmed Sallet
-1,2232,3 // Circlet
-1,2233,3 // Circlet
-1,2236,3 // Santa Hat
-1,2239,3 // Monocle
-1,2241,3 // Grandpa Beard
-1,2242,3 // Purple Glasses
-1,2243,3 // Geek Glasses
-1,2244,3 // Big Ribbon
-1,2245,3 // Sweet Gent
-1,2246,3 // Golden Gear
-1,2247,3 // Romantic Gent
-1,2248,3 // Western Grace
-1,2249,1 // Coronet
-1,2250,3 // Cute Ribbon
-1,2251,3 // Monk Hat
-1,2252,3 // Wizard Hat
-1,2253,3 // Sunflower
-1,2254,1 // Angel Wing
-1,2255,1 // Evil Wing
-1,2257,3 // Unicorn Horn
-1,2258,1 // Spiky Band
-1,2259,3 // Mini Propeller
-1,2260,3 // Mini Glasses
-1,2261,3 // Army Cap
-1,2262,3 // Clown Nose
-1,2263,3 // Zorro Masque
-1,2265,3 // Gangster Mask
-1,2266,3 // Iron Cain
-1,2267,3 // Cigarette
-1,2268,3 // Pipe
-1,2269,3 // Romantic Flower
-1,2270,3 // Romantic Leaf
-1,2271,3 // Jack be Dandy
-1,2274,1 // Ghost Bandana
-1,2275,3 // Red Bandana
-1,2276,3 // Angled Glasses
-1,2277,3 // Nurse Cap
-1,2278,3 // Mr. Smile
-1,2279,3 // Bomb Wick
-1,2282,3 // Halo
-1,2285,3 // Apple of Archer
-1,2287,3 // Pirate Bandana
-1,2288,3 // Mr. Scream
-1,2289,3 // Poo Poo Hat
-1,2290,3 // Funeral Hat
-1,2291,3 // Masquerade
-1,2294,3 // Stellar
-1,2295,3 // Blinker
-1,2297,3 // Goblin Mask
-1,2298,3 // Green Feeler
-1,2299,3 // Orc Helm
-1,2301,3 // Cotton Shirt
-1,2302,3 // Cotton Shirt
-1,2303,3 // Jacket
-1,2304,3 // Jacket
-1,2305,3 // Adventurer's Suit
-1,2306,3 // Adventurer's Suit
-1,2307,3 // Mantle
-1,2308,3 // Mantle
-1,2309,3 // Coat
-1,2310,3 // Coat
-1,2311,3 // Mink Coat
-1,2312,3 // Padded Armor
-1,2313,3 // Padded Armor
-1,2314,3 // Chain Mail
-1,2315,3 // Chain Mail
-1,2316,3 // Full Plate
-1,2317,3 // Full Plate
-1,2318,3 // Lord's Clothes
-1,2320,3 // Formal Suit
-1,2321,3 // Silk Robe
-1,2322,3 // Silk Robe
-1,2323,3 // Scapulare
-1,2324,3 // Scapulare
-1,2325,3 // Saint's Robe
-1,2326,3 // Saint's Robe
-1,2328,3 // Wooden Mail
-1,2329,3 // Wooden Mail
-1,2330,3 // Tights
-1,2331,3 // Tights
-1,2332,3 // Silver Robe
-1,2333,3 // Silver Robe
-1,2335,3 // Thief Clothes
-1,2336,3 // Thief Clothes
-1,2337,3 // Ninja Suit
-1,2339,3 // Pantie
-1,2340,3 // Novice Breastplate
-1,2341,3 // Legion Plate Armor
-1,2352,3 // Tattered Novice Ninja Suit
-1,2365,1 // Orleans's Gown
-1,2401,3 // Sandals
-1,2402,3 // Sandals
-1,2403,3 // Shoes
-1,2404,3 // Shoes
-1,2405,3 // Boots
-1,2406,3 // Boots
-1,2407,3 // Crystal Pumps
-1,2408,3 // Shackles
-1,2409,3 // High Heels
-1,2411,3 // Greaves
-1,2414,3 // Novice Slippers
-1,2416,1 // Novice Shoes
-1,2420,1 // Angel's Reincarnation
-1,2501,3 // Hood
-1,2502,3 // Hood
-1,2503,3 // Muffler
-1,2504,3 // Muffler
-1,2505,3 // Manteau
-1,2506,3 // Manteau
-1,2507,3 // Ancient Cape
-1,2508,3 // Ragamuffin Manteau
-1,2510,3 // Somber Novice Hood
-1,2512,1 // Novice Manteau
-1,2513,1 // Heavenly Maiden Robe
-1,2514,1 // Pauldron
-1,2515,1 // Eagle Wing
-1,2601,3 // Ring
-1,2602,3 // Earring
-1,2603,3 // Necklace
-1,2604,3 // Glove
-1,2605,3 // Brooch
-1,2607,3 // Clip
-1,2608,3 // Rosary
-1,2609,3 // Skull Ring
-1,2610,3 // Gold Ring
-1,2611,3 // Silver Ring
-1,2612,3 // Flower Ring
-1,2613,3 // Diamond Ring
-1,2617,3 // Celebrant's Mitten
-1,2618,3 // Matyr's Leash
-1,2621,1 // Ring
-1,2622,1 // Earring
-1,2623,1 // Necklace
-1,2624,1 // Glove
-1,2625,1 // Brooch
-1,2626,1 // Rosary
-1,2627,3 // Belt
-1,2628,3 // Novice Armlet
-1,2652,1 // Goddess of Fortune's Cursed Brooch
-1,2654,1 // Shinobi Sash
-1,2656,1 // Armor Charm
-1,5002,1 // Jewel Crown
-1,5003,3 // Joker Jester
-1,5005,3 // Gas Mask
-1,5006,3 // Machoman's Glasses
-1,5009,3 // Safety Helmet
-1,5010,3 // Indian Fillet
-1,5011,3 // Aerial
-1,5014,3 // Fin Helm
-1,5015,3 // Egg Shell
-1,5030,3 // Panda Hat
-1,5035,3 // Poring Hat
-1,5037,3 // Nutshell
-1,5055,3 // Novice False Eggshell
-1,5085,1 // Small Ribbons
-1,5088,3 // Surprised Mask
-1,5089,3 // Annoyed Mask
-1,5090,3 // Goblin Leader Mask
-1,5111,1 // Galapago Cap
-1,5112,1 // Super Novice Hat
-1,5113,1 // Angry Snarl
-1,5114,1 // Bucket Hat
-1,5116,1 // Banana Hat
-1,5118,1 // Puppy Headband
-1,5119,1 // Super Novice Hat
-1,5120,1 // Bucket Hat
-1,5122,1 // Magni's Cap
-1,5175,1 // Censor Bar
-1,7001,12 // Mould Powder
-1,7002,12 // Ogre Tooth
-1,7003,12 // Anolian Skin
-1,7004,12 // Mud Lump
-1,7005,12 // Skull
-1,7006,12 // Wing of Red Bat
-1,7007,12 // Claw of Rat
-1,7008,12 // Stiff Horn
-1,7009,12 // Glitter Shell
-1,7010,12 // Tail of Steel Scorpion
-1,7011,12 // Claw of Monkey
-1,7012,12 // Tough Scalelike Stem
-1,7013,12 // Coral Reef
-1,7014,12 // Old Portrait
-1,7015,12 // Memory Bookmark
-1,7016,12 // Bent Spoon
-1,7026,12 // Key of the Clock Tower
-1,7027,12 // Key of the Underground
-1,7030,12 // Claw of Desert Wolf
-1,7031,12 // Old Frying Pan
-1,7032,12 // Piece of Egg Shell
-1,7033,12 // Poison Spore
-1,7034,12 // Red Stocking
-1,7035,12 // Matchstick
-1,7036,12 // Fang of Garm
-1,7038,12 // Yarn
-1,7041,12 // Fine Grit
-1,7047,12 // Alice's Apron
-1,7048,12 // Talon of Griffon
-1,7049,12 // Stone
-1,7053,12 // Cyfar
-1,7054,12 // Brigan
-1,7059,12 // Free Ticket for Kafra Storage
-1,7060,12 // Free Ticket for Kafra Transportation
-1,7061,12 // Free Ticket for the Cart Service
-1,7063,12 // Soft Feather
-1,7064,12 // Wing of Dragonfly
-1,7065,12 // Sea-Otter Fur
-1,7066,12 // Ice Cubic
-1,7067,12 // Stone Fragment
-1,7068,12 // Burnt Tree
-1,7069,12 // Destroyed Armor
-1,7070,12 // Broken Shell
-1,7071,12 // Tattered Clothes
-1,7072,12 // Old Shuriken
-1,7093,12 // Cogwheel
-1,7094,12 // Fragment
-1,7095,12 // Metal Fragment
-1,7096,12 // Lava
-1,7097,12 // Burning Heart
-1,7098,12 // Live Coal
-1,7099,12 // Worn-out Magic Scroll
-1,7100,12 // Sharp Leaf
-1,7101,12 // Peco Peco Feather
-1,7106,12 // Antelope Horn
-1,7107,12 // Antelope Skin
-1,7108,12 // Piece of Shield
-1,7109,12 // Shining Spear Blade
-1,7110,12 // Broken Sword
-1,7111,12 // Slick Paper
-1,7112,12 // Sharp Paper
-1,7113,12 // Broken Pharaoh Emblem
-1,7114,12 // Masque of Tutankhamen
-1,7115,12 // Harpy Feather
-1,7116,12 // Harpy Talon
-1,7117,12 // Torn Magic Book
-1,7118,12 // Torn Scroll
-1,7119,12 // Bacillus
-1,7120,12 // Burning Horseshoe
-1,7121,12 // Honey Pot
-1,7122,12 // Burning Hair
-1,7123,12 // Dragon Skin
-1,7124,12 // Sand Clump
-1,7125,12 // Scorpion Claw
-1,7126,12 // Large Jellopy
-1,7134,12 // Medicine Bowl
-1,7135,12 // Fire Bottle
-1,7136,12 // Acid Bottle
-1,7137,12 // Plant Bottle
-1,7138,12 // Marine Sphere Bottle
-1,7139,12 // Glistening Coat
-1,7149,12 // Yellow Plate
-1,7150,12 // Piece of Bamboo
-1,7151,12 // Oil Paper
-1,7152,12 // Glossy Hair
-1,7153,12 // Worn-out Kimono
-1,7154,12 // Poisonous Powder
-1,7155,12 // Poisonous Toad Skin
-1,7156,12 // Broken Shuriken
-1,7157,12 // Dark Mask
-1,7158,12 // Broken Liquor Jar
-1,7159,12 // Tengu Nose
-1,7161,12 // Black Bear Skin
-1,7162,12 // Cloud Crumb
-1,7163,12 // Hard Feeler
-1,7164,12 // Solid_Peach
-1,7165,12 // Transparent Celestial Robe
-1,7166,12 // Soft Silk
-1,7167,12 // Strange Steel Piece
-1,7168,12 // Giant Butterfly Wing
-1,7169,12 // Ba_Gua
-1,7171,12 // Leopard Skin
-1,7172,12 // Leopard Claw
-1,7174,12 // Wrapping Lace
-1,7175,12 // Wrapping Paper
-1,7182,12 // Cacao
-1,7186,12 // Thin Trunk
-1,7187,12 // Festival Mask
-1,7188,12 // Brown_Root
-1,7189,12 // Wooden Heart
-1,7190,12 // Solid Husk
-1,7191,12 // Lamp
-1,7192,12 // Vane
-1,7193,12 // Sprout
-1,7194,12 // Soft Blade of Grass
-1,7195,12 // Slingshot
-1,7196,12 // Shoulder Protector
-1,7197,12 // Tough Vines
-1,7198,12 // Huge Leaf
-1,7200,12 // Elastic Band
-1,7201,12 // Log
-1,7202,12 // Pincher of Beetle
-1,7203,12 // Strong Branch
-1,7205,12 // Piece of Black Cloth
-1,7206,12 // Black Cat Doll
-1,7207,12 // Old Manteau
-1,7208,12 // Rusty Kitchen Knife
-1,7209,12 // Helm of Dullahan
-1,7210,12 // Armor Piece of Dullahan
-1,7211,12 // Fragment of Rossata Stone
-1,7212,12 // Hung Doll
-1,7213,12 // Needle Packet
-1,7214,12 // Bat Cage
-1,7215,12 // Broken Needle
-1,7216,12 // Red Muffler
-1,7217,12 // Spool
-1,7218,12 // Decomposed Rope
-1,7219,12 // Striped Sock
-1,7220,12 // Ectoplasm
-1,7221,12 // Tangled Chains
-1,7222,12 // Wooden Gnarl
-1,7223,12 // Contorted Self-Portrait
-1,7225,12 // Pumpkin Lantern
-1,7262,12 // Folding Fan of Cat Ghost
-1,7263,12 // Cat's Eye
-1,7264,12 // Dry Sand
-1,7265,12 // Dragon Horn
-1,7266,12 // Denture from Dragon Mask
-1,7267,12 // Tiger Panty
-1,7268,12 // Little Ghost Doll
-1,7269,12 // Pinafore
-1,7270,12 // Nursing_Bottle
-1,7315,1 // Dark Crystal Fragment
-1,7316,1 // Insect Leg
-1,7317,1 // Rusty Screw
-1,7318,1 // Old Pick
-1,7319,1 // Used Iron Plate
-1,7320,1 // Dust Pollutant
-1,7321,1 // Crystal Fragment
-1,7322,1 // Toxic Gas
-1,7323,1 // Battered Kettle
-1,7325,1 // Flexible Tube
-1,7326,1 // Fluorescent Liquid
-1,7327,1 // Flashlight
-1,7440,1 // Red Feather
-1,7441,1 // Blue Feather
-1,7442,1 // Cursed Seal
-1,7443,1 // Three-Headed Dragon's Head
-1,7444,1 // Treasure Box
-1,7445,1 // Green Bijou
-1,7446,1 // Blue Bijou
-1,7447,1 // Red Bijou
-1,7448,1 // Yellow Bijou
-1,7449,1 // Bloody Page
-1,7450,1 // Skeletal Armor Piece
-1,7451,1 // Fire Dragon Scale
-1,7452,1 // Yellow Spice
-1,7453,1 // Sweet Sauce
-1,7454,1 // Savory Sauce
-1,7455,1 // Spicy Sauce
-1,7456,1 // Red Spice
-1,7457,1 // Cooking Oil
-1,7472,1 // Level 1 Cookbook
-1,7473,1 // Level 2 Cookbook
-1,7474,1 // Level 3 Cookbook
-1,7475,1 // Level 4 Cookbook
-1,7476,1 // Level 5 Cookbook
-1,7482,1 // Pot
-1,7512,1 // Burnt Part
-1,7513,1 // Pocket Watch
-1,7561,15 // Glacial Heart
-1,7562,15 // Ice Scale
-1,7563,15 // Bloody Rune
-1,7564,15 // Rotten Meat
-1,7565,15 // Sticky Poison
-1,7567,1 // Suspicious Hat
-1,7568,1 // White Mask
-1,7751,34 // Old White Cloth
-1,7752,32 // Clattering Skull
-1,7753,34 // Broken Farming Utensil
-1,10001,3 // Skull Helm
-1,10002,3 // Monster Oxygen Mask
-1,10003,3 // Transparent Headgear
-1,10004,3 // Pacifier
-1,10005,3 // Wig
-1,10006,3 // Queen's Hair Ornament
-1,10007,3 // Silk Ribbon
-1,10008,3 // Punisher
-1,10009,3 // Wild Flower
-1,10010,3 // Battered Pot
-1,10011,3 // Stellar Hairpin
-1,10012,3 // Tiny Egg Shell
-1,10013,3 // Backpack
-1,10014,3 // Rocker Glasses
-1,10015,3 // Green Lace
-1,10016,3 // Golden Bell
-1,10017,3 // Bark Shorts
-1,10018,3 // Monkey Circlet
-1,10019,3 // Red Scarf
-1,10020,3 // Grave Keeper's Sword
-1,13000,1 // Jujube Dagger
-1,13001,1 // Dragon Killer
-1,13002,1 // Ginnungagap
-1,13003,1 // Cowardice Blade
-1,13004,1 // Cowardice Blade
-1,13163,1 // Long Barrel
-1,13164,1 // Long Barrel
-1,13167,1 // Gate Keeper-DD
-1,13168,1 // Thunder P
-1,13170,2 // Lever Action Rifle
-1,13200,1 // Bullet
-1,13201,1 // Silver Bullet
-1,13202,1 // Bloody Shell
-1,13203,1 // Flare Sphere
-1,13204,1 // Lightning Sphere
-1,13205,1 // Poison Sphere
-1,13206,1 // Blind Sphere
-1,13207,1 // Freezing Sphere
-1,13304,1 // Huuma Calm Mind
diff --git a/db/re/item_cardalbum.txt b/db/re/item_cardalbum.txt
deleted file mode 100644
index d22e040f9..000000000
--- a/db/re/item_cardalbum.txt
+++ /dev/null
@@ -1,446 +0,0 @@
-// Old Card Album Obtainable Items Database
-//
-// Structure of Database:
-// GroupID,ItemID,Rate
-
-3,4001,10 // Poring Card
-3,4002,10 // Fabre Card
-3,4003,6 // Pupa Card
-3,4004,11 // Drops Card
-3,4005,1 // Santa Poring Card
-3,4006,7 // Lunatic Card
-3,4007,4 // Peco Peco Egg Card
-3,4008,10 // Picky Card
-3,4009,10 // Chonchon Card
-3,4010,10 // Willow Card
-3,4011,10 // Picky Egg Card
-3,4012,8 // Thief Bug Egg Card
-3,4013,7 // Andre Egg Card
-3,4014,5 // Roda Frog Card
-3,4015,7 // Condor Card
-3,4016,7 // Thief Bug Card
-3,4017,5 // Savage Babe Card
-3,4019,5 // Hornet Card
-3,4020,5 // Farmiliar Card
-3,4021,5 // Rocker Card
-3,4022,5 // Spore Card
-3,4023,5 // Baby Desert Wolf Card
-3,4024,5 // Plankton Card
-3,4025,5 // Skeleton Card
-3,4026,3 // Female Thief Bug Card
-3,4027,3 // Kukre Card
-3,4028,3 // Tarou Card
-3,4029,3 // Wolf Card
-3,4030,3 // Mandragora Card
-3,4031,3 // Peco Peco Card
-3,4032,3 // Ambernite Card
-3,4033,3 // Poporing Card
-3,4034,3 // Wormtail Card
-3,4035,3 // Hydra Card
-3,4036,3 // Muka Card
-3,4037,3 // Snake Card
-3,4038,3 // Zombie Card
-3,4039,3 // Stainer Card
-3,4041,3 // Coco Card
-3,4042,3 // Steel Chonchon Card
-3,4043,3 // Andre Card
-3,4044,3 // Smokie Card
-3,4045,3 // Horn Card
-3,4046,3 // Martin Card
-3,4048,3 // Poison Spore Card
-3,4049,3 // Vadon Card
-3,4050,3 // Male Thief Bug Card
-3,4051,3 // Yoyo Card
-3,4052,3 // Elder Willow Card
-3,4053,1 // Vitata Card
-3,4055,3 // Marina Card
-3,4056,3 // Dustiness Card
-3,4057,2 // Metaller Card
-3,4058,2 // Thara Frog Card
-3,4060,2 // Goblin Card
-3,4061,2 // Cornutus Card
-3,4062,2 // Anacondaq Card
-3,4063,2 // Caramel Card
-3,4064,2 // Zerom Card
-3,4065,2 // Kaho Card
-3,4066,2 // Orc Warrior Card
-3,4067,2 // Megalodon Card
-3,4068,2 // Scorpion Card
-3,4069,2 // Drainliar Card
-3,4070,2 // Eggyra Card
-3,4071,2 // Orc Zombie Card
-3,4072,2 // Golem Card
-3,4073,2 // Pirate Skeleton Card
-3,4074,2 // Bigfoot Card
-3,4075,2 // Argos Card
-3,4076,2 // Magnolia Card
-3,4077,2 // Phen Card
-3,4078,2 // Savage Card
-3,4079,2 // Mantis Card
-3,4080,2 // Flora Card
-3,4081,2 // Hode Card
-3,4082,1 // Desert Wolf Card
-3,4083,1 // Rafflesia Card
-3,4084,1 // Marine Sphere Card
-3,4085,1 // Orc Skeleton Card
-3,4086,1 // Soldier Skeleton Card
-3,4087,1 // Giearth Card
-3,4088,1 // Frilldora Card
-3,4089,1 // Swordfish Card
-3,4090,1 // Munak Card
-3,4091,1 // Kobold Card
-3,4092,1 // Skeleton Worker Card
-3,4093,1 // Obeaune Card
-3,4094,1 // Archer Skeleton Card
-3,4095,1 // Marse Card
-3,4096,1 // Zenorc Card
-3,4097,1 // Matyr Card
-3,4098,1 // Dokebi Card
-3,4099,1 // Pasana Card
-3,4100,1 // Sohee Card
-3,4101,1 // Sandman Card
-3,4102,1 // Whisper Card
-3,4103,1 // Horong Card
-3,4104,1 // Requiem Card
-3,4105,1 // Marc Card
-3,4106,1 // Mummy Card
-3,4107,1 // Verit Card
-3,4108,1 // Myst Card
-3,4109,1 // Jakk Card
-3,4110,1 // Ghoul Card
-3,4111,1 // Strouf Card
-3,4112,1 // Marduk Card
-3,4113,1 // Marionette Card
-3,4114,1 // Argiope Card
-3,4115,1 // Hunter Fly Card
-3,4116,1 // Isis Card
-3,4117,1 // Sidewinder Card
-3,4118,1 // Earth Petite Card
-3,4119,1 // Bathory Card
-3,4120,1 // Sky Petite Card
-3,4122,1 // Deviruchi Card
-3,4125,1 // Deviace Card
-3,4127,1 // Nightmare Card
-3,4129,1 // Bapho Jr. Card
-3,4133,1 // Raydric Card
-3,4136,1 // Khalitzburg Card
-3,4141,1 // Evil Druid Card
-3,4149,1 // Gargoyle Card
-3,4150,1 // Goat Card
-3,4151,1 // Gajomart Card
-3,4152,1 // Galapago Card
-3,4153,1 // Crab Card
-3,4154,1 // Dumpling Child Card
-3,4156,1 // Goblin Steamrider Card
-3,4157,1 // Goblin Archer Card
-3,4158,1 // Sky Deleter Card
-3,4159,1 // Nine Tail Card
-3,4160,1 // Firelock Soldier Card
-3,4161,1 // Grand Peco Card
-3,4162,1 // Grizzly Card
-3,4164,1 // Gullinbursti Card
-3,4165,1 // Gig Card
-3,4166,1 // Nightmare Terror Card
-3,4167,1 // Neraid Card
-3,4170,1 // Dark Frame Card
-3,4172,1 // The Paper Card
-3,4173,1 // Demon Pungus Card
-3,4175,1 // Poisonous Toad Card
-3,4176,1 // Dullahan Card
-3,4177,1 // Dryad Card
-3,4178,1 // Dragon Tail Card
-3,4180,1 // Driller Card
-3,4181,1 // Disguise Card
-3,4182,1 // Diabolic Card
-3,4184,1 // Lava Golem Card
-3,4185,1 // Rideword Card
-3,4186,1 // Raggler Card
-3,4187,1 // Raydric Archer Card
-3,4188,1 // Leib Olmai Card
-3,4189,1 // Wraith Dead Card
-3,4190,1 // Wraith Card
-3,4191,1 // Loli Ruri Card
-3,4192,1 // Rotar Zairo Card
-3,4193,1 // Lude Card
-3,4194,1 // Rybio Card
-3,4195,1 // Leaf Cat Card
-3,4196,1 // Marin Card
-3,4199,1 // Merman Card
-3,4200,1 // Megalith Card
-3,4201,1 // Majoruros Card
-3,4202,1 // Civil Servant Card
-3,4204,1 // Mini Demon Card
-3,4205,1 // Mimic Card
-3,4206,1 // Myst Case Card
-3,4208,1 // Miyabi Doll Card
-3,4209,1 // Violy Card
-3,4210,1 // Wanderer Card
-3,4212,1 // Bongun Card
-3,4213,1 // Brilight Card
-3,4214,1 // Bloody Murderer Card
-3,4215,1 // Blazer Card
-3,4216,1 // Sasquatch Card
-3,4217,1 // Enchanted Peach Tree Card
-3,4218,1 // Succubus Card
-3,4219,1 // Sage Worm Card
-3,4220,1 // Solider Card
-3,4221,1 // Skeleton General Card
-3,4222,1 // Skeleton Prisoner Card
-3,4223,1 // Stalactic Golem Card
-3,4224,1 // Stem Worm Card
-3,4225,1 // Stone Shooter Card
-3,4226,1 // Sting Card
-3,4227,1 // Spring Rabbit Card
-3,4228,1 // Sleeper Card
-3,4229,1 // Clock Tower Manager Card
-3,4230,1 // Shinobi Card
-3,4231,1 // Increase Soil Card
-3,4232,1 // Hermit Plant Card
-3,4233,1 // Baby Leopard Card
-3,4234,1 // Anolian Card
-3,4235,1 // Christmas Cookie Card
-3,4237,1 // Owl Duke Card
-3,4238,1 // Owl Baron Card
-3,4239,1 // Iron Fist Card
-3,4240,1 // Arclouze Card
-3,4242,1 // Apocalipse Card
-3,4243,1 // Antonio Card
-3,4244,1 // Alarm Card
-3,4245,1 // Am Mut Card
-3,4246,1 // Assaulter Card
-3,4247,1 // Aster Card
-3,4248,1 // Ancient Mummy Card
-3,4249,1 // Ancient Worm Card
-3,4251,1 // Elder Card
-3,4252,1 // Alligator Card
-3,4253,1 // Alice Card
-3,4255,1 // Orc Lady Card
-3,4256,1 // Orc Archer Card
-3,4257,1 // Wild Rose Card
-3,4258,1 // Evil Nymph Card
-3,4259,1 // Wooden Golem Card
-3,4260,1 // Wootan Shooter Card
-3,4261,1 // Wootan Fighter Card
-3,4262,1 // Cloud Hermit Card
-3,4264,1 // Wind Ghost Card
-3,4265,1 // Li Me Mang Ryang Card
-3,4267,1 // Explosion Card
-3,4268,1 // Injustice Card
-3,4269,1 // Incubus Card
-3,4270,1 // Giant Spider Card
-3,4271,1 // Giant Hornet Card
-3,4272,1 // Dancing Dragon Card
-3,4273,1 // Shell Fish Card
-3,4274,1 // Zombie Master Card
-3,4275,1 // Zombie Prisoner Card
-3,4277,1 // Zherlthsh Card
-3,4278,1 // Gibbet Card
-3,4279,1 // Earth Deleter Card
-3,4280,1 // Geographer Card
-3,4281,1 // Zipper Bear Card
-3,4282,1 // Tengu Card
-3,4283,1 // Greatest General Card
-3,4284,1 // Chepet Card
-3,4285,1 // Choco Card
-3,4286,1 // Karakasa Card
-3,4287,1 // Kapha Card
-3,4288,1 // Carat Card
-3,4289,1 // Caterpillar Card
-3,4290,1 // Cat O' Nine Tails Card
-3,4292,1 // Kobold Archer Card
-3,4293,1 // Cookie Card
-3,4294,1 // Quve Card
-3,4295,1 // Kraben Card
-3,4296,1 // Cramp Card
-3,4297,1 // Cruiser Card
-3,4298,1 // Creamy Fear Card
-3,4299,1 // Clock Card
-3,4300,1 // Chimera Card
-3,4301,1 // Killer Mantis Card
-3,4304,1 // Tamruan Card
-3,4307,1 // Beetle King Card
-3,4308,1 // Tri Joint Card
-3,4309,1 // Parasite Card
-3,4310,1 // Panzer Goblin Card
-3,4311,1 // Permeter Card
-3,4312,1 // Seal Card
-3,4313,1 // Punk Card
-3,4314,1 // Penomena Card
-3,4315,1 // Pest Card
-3,4316,1 // False Angel Card
-3,4319,1 // Freezer Card
-3,4321,1 // Hylozoist Card
-3,4322,1 // High Orc Card
-3,4323,1 // Garm Baby Card
-3,4325,1 // Harpy Card
-3,4326,1 // Sea-Otter Card
-3,4327,1 // Bloody Butterfly Card
-3,4328,1 // Hyegun Card
-3,4329,1 // Phendark Card
-3,4331,1 // Heater Card
-3,4332,1 // Waste Stove Card
-3,4333,3 // Venomous Card
-3,4334,1 // Noxious Card
-3,4335,3 // Pitman Card
-3,4336,1 // Ungoliant Card
-3,4337,1 // Porcellio Card
-3,4338,1 // Obsidian Card
-3,4339,1 // Mineral Card
-3,4340,1 // Teddy Bear Card
-3,4341,1 // Metaling Card
-3,4343,1 // Holden Card
-3,4344,3 // Anopheles Card
-3,4345,3 // Hill Wind Card
-3,4346,1 // Egnigem Cenia Card
-3,4347,3 // Armeyer Dinze Card
-3,4348,1 // Wikebine Tres Card
-3,4349,1 // Errende Ebecee Card
-3,4350,3 // Laurell Weinder Card
-3,4351,1 // Kavach Icarus Card
-3,4353,1 // Remover Card
-3,4354,1 // Gemini-S58 Card
-3,4355,3 // Gremlin Card
-3,4356,1 // Beholder Card
-3,4358,1 // Seyren Windsor Card
-3,4360,3 // Eremes Guile Card
-3,4362,1 // Howard Alt-Eisen Card
-3,4366,1 // Kathryne Keyron Card
-3,4368,1 // Cecil Damon Card
-3,4369,1 // Venatu Card
-3,4370,1 // Dimik Card
-3,4371,1 // Archdam Card
-3,4373,1 // Chung E Card
-3,4375,1 // Orc Baby Card
-3,4377,3 // Green Iguana Card
-3,4378,1 // Gold Acidus Card
-3,4379,1 // Blue Acidus Card
-3,4380,3 // Red Ferus Card
-3,4381,1 // Green Ferus Card
-3,4382,1 // Yellow Novus Card
-3,4383,3 // Red Novus Card
-3,4384,1 // Hydro Card
-3,4385,3 // Dragon Egg Card
-3,4387,1 // Ancient Mimic Card
-3,4388,3 // Deathword Card
-3,4389,1 // Plasma Card
-3,4390,1 // Breeze Card
-3,4391,3 // Retribution Card
-3,4392,1 // Observation Card
-3,4393,1 // Shelter Card
-3,4394,1 // Solace Card
-3,4395,1 // Thanatos Maero Card
-3,4396,1 // Thanatos Odium Card
-3,4397,1 // Thanatos Despero Card
-3,4400,1 // Aliza Card
-3,4401,1 // Alicel Card
-3,4402,1 // Aliot Card
-3,4404,1 // Skogul Card
-3,4405,1 // Frus Card
-3,4409,1 // Agav Card
-3,4410,1 // Echio Card
-3,4411,1 // Vanberk Card
-3,4412,1 // Isilla Card
-3,4413,1 // Hodremlin Card
-3,4414,1 // Seeker Card
-3,4415,2 // Snowier Card
-3,4416,1 // Siroma Card
-3,4417,1 // Ice Titan Card
-3,4418,1 // Gazeti Card
-3,4420,1 // Muscipular Card
-3,4421,2 // Drosera Card
-3,4422,1 // Roween Card
-3,4423,1 // Galion Card
-3,4424,3 // Stapo Card
-3,4426,1 // Byorgue Card
-3,4427,1 // Sword Guardian Card
-3,4428,1 // Bow Guardian Card
-3,4429,1 // Salamander Card
-3,4431,1 // Kasa Card
-3,4432,2 // Magmaring Card
-3,4433,1 // Imp Card
-3,4434,1 // Knocker Card
-3,4435,1 // Zombie Slaughter Card
-3,4436,2 // Ragged Zombie Card
-3,4437,2 // Hell Poodle Card
-3,4438,2 // Banshee Card
-3,4439,1 // Flame Skull Card
-3,4440,1 // Necromancer Card
-3,4442,1 // Tatacho Card
-3,4443,2 // Aqua Elemental Card
-3,4444,2 // Draco Card
-3,4445,1 // Luciola Vespa Card
-3,4447,1 // Centipede Card
-3,4448,1 // Cornus Card
-3,4449,1 // Dark Shadow Card
-3,4450,1 // Banshee Master Card
-3,4452,2 // Centipede Larva Card
-3,4453,1 // Hillsrion Card
-3,4460,1 // Rhyncho Card
-3,4461,1 // Phylla Card
-3,4464,1 // Aunoe Card
-3,4465,1 // Fanat Card
-3,4466,1 // Beholder Master Card
-3,4467,1 // Heavy Metaling Card
-3,4468,1 // Dark Pinguicula Card
-3,4469,3 // Naga Card
-3,4470,3 // Nepenthes Card
-3,4471,3 // Draco Egg Card
-3,4472,3 // Bradium Golem Card
-3,4473,3 // Ancient Tree Card
-3,4474,3 // Zakudam Card
-3,4475,3 // Cobalt Mineral Card
-3,4476,3 // Pinguicula Card
-3,4477,3 // Hell Apocalypse Card
-3,4505,1 // Scaraba Card
-3,4506,1 // Dolomedes Card
-3,4508,1 // Gold Scaraba Card
-3,4510,1 // Miming Card
-3,4511,2 // Little Fatum Card
-3,4512,1 // Parus Card
-3,4513,1 // Angra Mantis Card
-3,4514,2 // Pom Spider Card
-3,4515,2 // Alnoldi Card
-3,4516,1 // Comodo Card
-3,4517,1 // Cendrawasih Card
-3,4518,1 // Banaspaty Card
-3,4519,2 // Butoijo Card
-3,4521,1 // Sedora Card
-3,4522,1 // Sropho Card
-3,4523,1 // Pot Dofle Card
-3,4524,1 // King Dramoh Card
-3,4530,1 // Siorava Card
-3,4531,2 // Red Eruma Card
-3,4532,1 // Wild Rider Card
-3,4533,2 // Octopus Card
-// Magic Card Album
-44,4047,1 // Ghostring Card
-44,4054,1 // Angeling Card
-44,4163,1 // Gryphon Card
-44,4169,1 // Dark Illusion Card
-44,4174,1 // Deviling Card
-44,4179,10 // Dragon Fly Card
-44,4183,10 // Vagabond Wolf Card
-44,4197,10 // Mastering Card
-44,4198,1 // Maya Purple Card
-44,4203,10 // Mutant Dragonoid Card
-44,4207,1 // Mysteltainn Card
-44,4211,1 // Vocal card
-44,4237,5 // Owl Duke Card
-44,4238,5 // Owl Baron Card
-44,4241,1 // Arc Angeling Card
-44,4250,1 // Executioner Card
-44,4254,1 // Tirfing Card
-44,4266,10 // Eclipse Card
-44,4284,10 // Chepet Card
-44,4285,10 // Choco Card
-44,4290,5 // Cat O' Nine Tails Card
-44,4291,10 // Kobold Leader Card
-44,4300,10 // Chimera Card
-44,4306,10 // Toad Card
-44,4320,1 // Bloody Knight Card
-44,4336,1 // Ungoliant Card
-44,4354,1 // Gemini-S58 Card
-44,4384,1 // Hydro Card
-44,4395,3 // Thanatos Maero Card
-44,4396,3 // Thanatos Odium Card
-44,4397,3 // Thanatos Despero Card
diff --git a/db/re/item_chain.conf b/db/re/item_chain.conf
new file mode 100644
index 000000000..f7591b934
--- /dev/null
+++ b/db/re/item_chain.conf
@@ -0,0 +1,104 @@
+//====================================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//=
+//= http://hercules.ws/board/
+//================= More Information =================
+// http://hercules.ws/board/topic/1244-official-item-grouppackagechain
+//====================================================
+// Structure of file:
+/*
+
+ ITMCHAIN_<Name>: {
+ <Item_Name>: <chance>
+ }
+
+*/
+
+ITMCHAIN_ORE: {
+ Iron_Ore: 600
+ Iron: 380
+ Yellow_Live: 100
+ Coal: 80
+ Wind_Of_Verdure: 100
+ Phracon: 600
+ Crystal_Blue: 100
+ Boody_Red: 100
+ Steel: 50
+ Emveretarcon: 380
+ Elunium_Stone: 70
+ Oridecon_Stone: 80
+ Great_Nature: 40
+ Rough_Wind: 40
+ Mistic_Frozen: 40
+ Flame_Heart: 40
+ Elunium: 20
+ Oridecon: 20
+ Gold: 10
+ Emperium: 5
+}
+
+ITMCHAIN_GEM: {
+ Dark_Red_Jewel: 80
+ Violet_Jewel: 30
+ Skyblue_Jewel: 40
+ Azure_Jewel: 130
+ Scarlet_Jewel: 70
+ Cardinal_Jewel: 190
+ Cardinal_Jewel_: 50
+ Red_Jewel: 130
+ Blue_Jewel: 140
+ White_Jewel: 80
+ Golden_Jewel: 150
+ Bluish_Green_Jewel: 150
+ Crystal_Jewel: 150
+ Crystal_Jewel_: 80
+ Crystal_Jewel__: 50
+ Crystal_Jewel___: 30
+}
+
+ITMCHAIN_HEAL: {
+ Fruit_Of_Mastela: 5
+ Leaflet_Of_Aloe: 5
+ Leaflet_Of_Hinal: 10
+ Red_Slim_Potion: 10
+ Resist_Earth: 10
+ Yellow_Herb: 20
+ Red_Potion: 20
+ Green_Herb: 30
+ Red_Herb: 30
+ Novice_Potion: 50
+ Nice_Sweet_Potato: 50
+ Candy: 100
+ ID528: 200 //Monster's_Feed
+ Popped_Rice: 600
+}
+
+ITMCHAIN_FOOD: {
+ Royal_Jelly: 5
+ Str_Dish02: 10
+ Agi_Dish02: 10
+ Vit_Dish03: 10
+ Dex_Dish02: 10
+ Luk_Dish03: 10
+ Int_Dish02: 10
+ Apple_Juice: 30
+ Banana_Juice: 30
+ Grape_Juice: 30
+ Carrot_Juice: 30
+ Well_Baked_Cookie: 30
+ Ice_Cream: 50
+ Fish_Slice: 50
+ Cheese: 50
+ Shusi: 50
+ Bun: 50
+ Mojji: 50
+ Pumpkin: 50
+ Sweet_Potato: 100
+ Banana: 100
+ Apple: 600
+} \ No newline at end of file
diff --git a/db/re/item_combo_db.txt b/db/re/item_combo_db.txt
index 71e544107..1aa694317 100644
--- a/db/re/item_combo_db.txt
+++ b/db/re/item_combo_db.txt
@@ -178,7 +178,7 @@
4193:4294,{ bonus bMaxHP,300; bonus bMaxSP,60; }
4208:4258:4325:4327:4382,{ bonus bInt,3; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",10; bonus2 bSkillAtk,"MG_THUNDERSTORM",10; if(BaseJob==Job_Sage) { bonus bMagicDamageReturn,20; bonus2 bAddMonsterDropItem,716,100; bonus2 bAddMonsterDropItem,715,100; bonus bVariableCastrate,-20; } }
4218:4269,{ bonus bHPrecovRate,30; bonus bSPrecovRate,30; bonus bVit,4; bonus bInt,4; }
-4220:4246:4311:4319:4331,{ bonus bStr,10; bonus bMaxHPrate,20; bonus bHPrecovRate,50; bonus3 bAutoSpell,"BS_WEAPONPERFECT",1,3; bonus2 bAddMonsterDropItem,501,500; if(BaseClass==Job_Swordman) bonus2 bAddItemHealRate,IG_Potion,50; }
+4220:4246:4311:4319:4331,{ bonus bStr,10; bonus bMaxHPrate,20; bonus bHPrecovRate,50; bonus3 bAutoSpell,"BS_WEAPONPERFECT",1,3; bonus2 bAddMonsterDropItem,501,500; if(BaseClass==Job_Swordman) { bonus2 bAddItemHealRate,Red_Potion,50; bonus2 bAddItemHealRate,Yellow_Potion,50; bonus2 bAddItemHealRate,Orange_Potion,50; bonus2 bAddItemHealRate,White_Potion,50; } }
4229:4244:4299:4313,{ bonus bDef,3; bonus bMdef,3; }
4237:4238,{ bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",5,20; }
4268:4277,{ bonus bBaseAtk,20; bonus bLuk,3; }
diff --git a/db/re/item_db.txt b/db/re/item_db.txt
index 7696af4cb..98dd24ea6 100644
--- a/db/re/item_db.txt
+++ b/db/re/item_db.txt
@@ -109,7 +109,7 @@
//===================================================================
601,Wing_Of_Fly,Fly Wing,11,60,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "AL_TELEPORT",1; },{},{}
602,Wing_Of_Butterfly,Butterfly Wing,11,300,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "AL_TELEPORT",3; },{},{}
-603,Old_Blue_Box,Old Blue Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_BlueBox),1; },{},{}
+603,Old_Blue_Box,Old Blue Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 603,1; },{},{}
604,Branch_Of_Dead_Tree,Dead Branch,2,50,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ monster "this",-1,-1,"--ja--",-1,1,""; },{},{}
605,Anodyne,Anodyne,11,2000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "SM_ENDURE",1; },{},{}
606,Aloebera,Aloevera,11,1500,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "SM_SELFPROVOKE",1; },{},{}
@@ -122,8 +122,8 @@
613,Iron_Hammer,Iron Hammer,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ produce 1; },{},{}
614,Golden_Hammer,Golden Hammer,2,3000,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ produce 2; },{},{}
615,Oridecon_Hammer,Oridecon Hammer,2,5000,,400,,,,,0xFFFFFFFF,7,2,,,,,,{ produce 3; },{},{}
-616,Old_Card_Album,Old Card Album,2,10000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_CardAlbum),1; },{},{}
-617,Old_Violet_Box,Old Purple Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_VioletBox),1; },{},{}
+616,Old_Card_Album,Old Card Album,2,10000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 616,1; },{},{}
+617,Old_Violet_Box,Old Purple Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 617,1; },{},{}
618,Worn_Out_Scroll,Worn Out Scroll,2,50,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
619,Unripe_Apple,Unripe Apple,2,1000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1002; },{},{}
620,Orange_Juice,Orange Juice,2,1500,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1113; },{},{}
@@ -150,7 +150,7 @@
641,Contracts_In_Shadow,Contract in Shadow,2,100,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1109; },{},{}
642,Book_Of_Devil,Book of the Devil,2,1800,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1101; },{},{}
643,Pet_Incubator,Pet Incubator,2,3000,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ bpet; },{},{}
-644,Gift_Box,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBox),1; },{},{}
+644,Gift_Box,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 644,1; },{},{}
//ASPD in RE they give a fixed +4/+6/+9 ASPD
645,Center_Potion,Concentration Potion,2,800,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ATTHASTE_POTION1,1800000,4; },{},{}
@@ -163,10 +163,10 @@
661,Sway_Apron,Soft Apron,2,20000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1275; },{},{}
662,Inspector_Certificate,Authoritative Badge,2,1450,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_MOVHASTE_HORSE,180000,0; },{},{}
663,Korea_Rice_Cake,Korean Rice Cake,0,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 10,0; },{},{}
-664,Gift_Box_1,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBox_1),1; },{},{}
-665,Gift_Box_2,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBox_2),1; },{},{}
-666,Gift_Box_3,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBox_3),1; },{},{}
-667,Gift_Box_4,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBox_4),1; },{},{}
+664,Gift_Box_1,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 664,1; },{},{}
+665,Gift_Box_2,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 665,1; },{},{}
+666,Gift_Box_3,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 666,1; },{},{}
+667,Gift_Box_4,Gift Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 667,1; },{},{}
668,Handsei,Red Envelope,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ set Zeny,Zeny+rand(1000,10000); },{},{}
669,Rice_Cake_Soup,Tempting Rice-Cake Soup,0,500,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal -100,-100; },{},{}
670,Gold_Coin_Moneybag,Bag of Gold Coins,3,100000,,400,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
@@ -498,8 +498,8 @@
1139,Tale_Fing_,Tirfing,4,20,,1000,200,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Dark; bonus2 bHPLossRate,35,10000; },{},{}
1140,Byeorrun_Gum,Byeollungum,4,20,,900,150,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus2 bSubRace,RC_NonBoss,-10; bonus2 bAddRace,RC_Boss,50; bonus bAllStats,2; },{},{}
1141,Immaterial_Sword,Immaterial Sword,4,20,,900,140,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,30,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,0; },{},{}
-1142,Jewel_Sword,Jeweled Sword,4,20,,2200,104,,1,0,0x000654E2,7,2,2,3,68,1,2,{ bonus2 bAddMonsterDropItemGroup,IG_Jewel,100; },{},{}
-1143,Gaia_Sword,Gaia Sword,4,20,,2500,140,,1,0,0x000654E2,7,2,2,3,74,1,2,{ bonus2 bAddMonsterDropItemGroup,IG_Ore,30; },{},{}
+1142,Jewel_Sword,Jeweled Sword,4,20,,2200,104,,1,0,0x000654E2,7,2,2,3,68,1,2,{ bonus bAddMonsterDropChainItem,ITMCHAIN_GEM; },{},{}
+1143,Gaia_Sword,Gaia Sword,4,20,,2500,140,,1,0,0x000654E2,7,2,2,3,74,1,2,{ bonus bAddMonsterDropChainItem,ITMCHAIN_ORE; },{},{}
1144,Sasimi,Sashimi,4,20,,1400,75,,1,0,0x000654E2,7,2,2,3,48,1,2,{ bonus bAtkEle,Ele_Wind; bonus3 bAddMonsterDropItem,544,RC_Fish,4000; },{},{}
1145,Holy_Avenger,Holy Avenger,4,450000,,1350,125,,1,0,0x00004000,7,2,2,3,75,1,2,{ bonus bAtkEle,Ele_Holy; bonus bVit,2; },{},{}
1146,Town_Sword,Town Sword,4,42000,,800,100,,1,1,0x00000001,7,2,2,3,30,1,2,{},{},{}
@@ -1459,7 +1459,7 @@
2414,Novice_Boots,Novice Slippers,5,1,,1,,5,,0,0x00000001,7,2,64,,0,0,0,{},{},{}
2415,Slipper,Bunny Slipper,5,34000,,300,,3,,1,0xFFFFFFFE,7,0,64,,30,1,0,{ bonus bLuk,3; bonus bMdef,3; },{},{}
2416,Novice_Shoes,Novice Shoes,5,35000,,500,,8,,1,0x00000001,7,2,64,,40,1,0,{ bonus bMaxHPrate,5; },{},{}
-2417,Fricco_Shoes,Fricco's Shoes,5,30000,,500,,12,,0,0xFFFFFFFE,7,2,64,,65,1,0,{ bonus bAgi,2; bonus2 bAddItemHealRate,IG_Potion,20; },{},{}
+2417,Fricco_Shoes,Fricco's Shoes,5,30000,,500,,12,,0,0xFFFFFFFE,7,2,64,,65,1,0,{ bonus bAgi,2; bonus2 bAddItemHealRate,Red_Potion,20; bonus2 bAddItemHealRate,Yellow_Potion,20; bonus2 bAddItemHealRate,Orange_Potion,20; bonus2 bAddItemHealRate,White_Potion,20; },{},{}
2418,Vidar's_Boots,Vidar's Boots,5,30000,,650,,13,,0,0xFFFFFFFE,7,2,64,,65,1,0,{ bonus bMaxHPrate,9; bonus bMaxSPrate,9; },{},{}
2419,Goibne's_Combat_Boots,Goibne's Greaves,5,30000,,700,,13,,0,0xFFFFFFFE,7,2,64,,54,1,0,{ bonus bMdef,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5; },{},{}
2420,Angel's_Arrival,Angel's Reincarnation,5,10000,,300,,8,,1,0x00000001,7,2,64,,25,1,0,{ bonus bMaxHP,100; },{},{}
@@ -2122,9 +2122,9 @@
4149,Gargoyle_Card,Gargoyle Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12028,RC_Insect,100; },{},{}
4150,Goat_Card,Goat Card,6,20,,10,,,,,,,,16,,,,,{ if(getrefine()<6) { bonus bDef,2; bonus bMdef,5; } },{},{}
4151,Gajomart_Card,Gajomart Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Plant,-20; bonus2 bExpAddRace,RC_Plant,10; },{},{}
-4152,Galapago_Card,Galapago Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,IG_Juice,50; bonus3 bAddMonsterDropItem,531,RC_Insect,300; bonus3 bAddMonsterDropItem,532,RC_Insect,300; bonus3 bAddMonsterDropItem,534,RC_Insect,300; },{},{}
+4152,Galapago_Card,Galapago Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,Apple_Juice,50; bonus2 bAddItemHealRate,Banana_Juice,50; bonus2 bAddItemHealRate,Carrot_Juice,50; bonus3 bAddMonsterDropItem,531,RC_Insect,300; bonus3 bAddMonsterDropItem,532,RC_Insect,300; bonus3 bAddMonsterDropItem,534,RC_Insect,300; },{},{}
4153,Crab_Card,Crab Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,5; bonus2 bAddDamageClass,1266,30; },{},{}
-4154,Rice_Cake_Boy_Card,Dumpling Child Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,IG_Candy,50; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100; },{},{}
+4154,Rice_Cake_Boy_Card,Dumpling Child Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,Candy,50; bonus2 bAddItemHealRate,Candy_Striper,50; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100; },{},{}
4155,Goblin_Leader_Card,Goblin Leader Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace2,1,30; },{},{}
4156,Steam_Goblin_Card,Goblin Steamrider Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Formless,7; },{},{}
4157,Goblin_Archer_Card,Goblin Archer Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Undead,7; },{},{}
@@ -2185,7 +2185,7 @@
4212,Bon_Gun_Card,Bongun Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"SM_BASH",1,20; bonus2 bAddSkillBlow,"SM_BASH",5; bonus2 bAddDefClass,1026,-100; },{},{}
4213,Brilight_Card,Brilight Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Silence,600; },{},{}
4214,Bloody_Murderer_Card,Bloody Murderer Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Insect,7; },{},{}
-4215,Blazzer_Card,Blazer Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItemGroup,IG_Food,600; },{},{}
+4215,Blazzer_Card,Blazer Card,6,20,,10,,,,,,,,136,,,,,{ bonus bAddMonsterDropChainItem,ITMCHAIN_FOOD; },{},{}
4216,Sasquatch_Card,Sasquatch Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Freeze,600; },{},{}
4217,Live_Peach_Tree_Card,Enchanted Peach Tree Card,6,20,,10,,,,,,,,32,,,,,{ bonus3 bAutoSpell,"AL_HEAL",1+9*(getskilllv("AL_HEAL")==10),20; },{},{}
4218,Succubus_Card,Succubus Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,-3; bonus bHPrecovRate,-20; bonus bMaxHP,1000; },{},{}
@@ -2197,12 +2197,12 @@
4224,Stem_Worm_Card,Stem Worm Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12032,RC_Brute,100; },{},{}
4225,Stone_Shooter_Card,Stone Shooter Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,10; bonus bHit,10; },{},{}
4226,Sting_Card,Sting Card,6,20,,10,,,,,,,,32,,,,,{ bonus bDef,2; if(getrefine()>8) bonus bMdef,5; },{},{}
-4227,Spring_Rabbit_Card,Spring Rabbit Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,IG_Meat,50; bonus3 bAddMonsterDropItem,517,RC_Brute,200; bonus3 bAddMonsterDropItem,528,RC_Brute,200; },{},{}
+4227,Spring_Rabbit_Card,Spring Rabbit Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,Meat,50; bonus2 bAddItemHealRate,528,50; bonus3 bAddMonsterDropItem,Meat,RC_Brute,200; bonus3 bAddMonsterDropItem,528,RC_Brute,200; },{},{}
4228,Sleeper_Card,Sleeper Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12031,RC_Fish,100; },{},{}
4229,C_Tower_Manager_Card,Tower Keeper Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,1; bonus bVariableCastrate,-5; },{},{}
4230,Shinobi_Card,Shinobi Card,6,20,,10,,,,,,,,136,,,,,{ bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AS_CLOAKING",5,100; },{},{}
4231,Increase_Soil_Card,Mi Gao Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace2,5,50; },{},{}
-4232,Wild_Ginseng_Card,Hermit Plant Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,IG_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100; },{},{}
+4232,Wild_Ginseng_Card,Hermit Plant Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,Red_Herb,50; bonus2 bAddItemHealRate,Yellow_Herb,50; bonus2 bAddItemHealRate,White_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100; },{},{}
4233,Baby_Leopard_Card,Baby Leopard Card,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,3; if(BaseClass==Job_Merchant) bonus bUnbreakableArmor,0; },{},{}
4234,Anolian_Card,Anolian Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",1+9*(getskilllv("AC_CONCENTRATION")==10),30; },{},{}
4235,Cookie_XMAS_Card,Christmas Cookie Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Angel,-20; bonus2 bExpAddRace,RC_Angel,10; },{},{}
@@ -2252,7 +2252,7 @@
4279,Deleter_Card,Earth Deleter Card,6,20,,10,,,,,,,,16,,,,,{ bonus bSPrecovRate,-100; bonus bSPGainValue,10; },{},{ heal 0,-100; }
4280,Geographer_Card,Geographer Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"AL_BLESSING",2+8*(getskilllv("AL_BLESSING")==10),30; },{},{}
4281,Zipper_Bear_Card,Zipper Bear Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,30; bonus2 bSPDrainValue,-1,0; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon,0; },{},{}
-4282,Tengu_Card,Tengu Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItemGroup,IG_Recovery,600; },{},{}
+4282,Tengu_Card,Tengu Card,6,20,,10,,,,,,,,136,,,,,{ bonus bAddMonsterDropChainItem,ITMCHAIN_HEAL; },{},{}
4283,Greatest_General_Card,Greatest General Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"MO_CALLSPIRITS",5,2+18*(BaseClass==Job_Acolyte); },{},{}
4284,Chepet_Card,Chepet Card,6,20,,10,,,,,,,,2,,,,,{ bonus4 bAutoSpell,"AL_HEAL",5,50,1; },{},{}
4285,Choco_Card,Choco Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee2,5; bonus bFlee,10; },{},{}
@@ -2296,7 +2296,7 @@
4323,Garm_Baby_Card,Hatii Babe Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,"MG_FROSTDIVER",3,50; },{},{}
4324,Garm_Card,Hatii Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Freeze,5000; },{},{}
4325,Harpy_Card,Harpy Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,15; bonus2 bSkillAtk,"MG_NAPALMBEAT",5; },{},{}
-4326,See_Otter_Card,Sea-Otter Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,IG_Fish,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300; },{},{}
+4326,See_Otter_Card,Sea-Otter Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemHealRate,Sushi,50; bonus2 bAddItemHealRate,Fish_Slice,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300; },{},{}
4327,Blood_Butterfly_Card,Bloody Butterfly Card,6,20,,10,,,,,,,,136,,,,,{ bonus bVariableCastrate,30; bonus bNoCastCancel,0; bonus2 bSkillAtk,"MG_FIREWALL",5; },{},{}
4328,Hyegun_Card,Yao Jun Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,15; bonus bCritical,1; },{},{}
4329,Phendark_Card,Phendark Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_DemiHuman,5; },{},{ heal 0,-5; }
@@ -3264,7 +3264,7 @@
5570,Gemini_Crown,Gemini Crown,5,20,,300,,6,,1,0xFFFFFFFF,7,2,256,,0,1,551,{ bonus bAgi,2; bonus bBaseAtk,2; bonus bMdef,5; if(getrefine()>6) { bonus bDef,1; bonus bMatk,15; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; } },{},{}
//5571,Rasta_Wig,Rasta_Wig,5,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,552,{ bonus bStr,1; },{},{}
5572,Savage_Baby_Hat,Savage Babe Hat,5,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,30,1,553,{ bonus bVit,2; bonus2 bAddEff,Eff_Stun,500; bonus2 bSubRace,RC_Brute,-10; },{},{}
-5573,Bogy_Horn,Dokebi Horn,5,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,75,1,554,{ bonus2 bAddMonsterDropItemGroup,IG_Jewel,100; bonus3 bAutoSpell,"MC_MAMMONITE",5,70; },{},{}
+5573,Bogy_Horn,Dokebi Horn,5,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,75,1,554,{ bonus bAddMonsterDropChainItem,ITMCHAIN_GEM; bonus3 bAutoSpell,"MC_MAMMONITE",5,70; },{},{}
5574,Pencil_In_Mouth,Well-Chewed Pencil,5,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,10,0,555,{ bonus bdex,2; bonus bHitRate,3; },{},{}
5575,Onigiri_Hat,Rice Ball Hat,5,20,,100,,6,,1,0xFFFFFFFF,7,2,256,,30,0,556,{},{},{}
//5576,Japan_Winecup,Wine Cup,5,20,,100,,1,,0,0xFFFFFFFF,7,2,1,,0,0,557,{},{},{}
@@ -5319,10 +5319,10 @@
12020,Water_Of_Darkness,Cursed Water,11,2,,30,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",8; },{},{}
12021,Pork_Belly,Pork,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(70,99),0; },{},{}
12022,Spareribs,Galbi,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(70,99),0; },{},{}
-12023,Giftbox_China,Wrapped Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GiftBoxChina),1; },{},{}
+12023,Giftbox_China,Wrapped Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12023,1; },{},{}
12024,Red_Pouch_Of_Surprise,Red Pouch,2,50,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ monster "this",-1,-1,"--ja--",-4,1,""; },{},{}
-12025,Egg_Boy,Dano Festival Egg,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_EggBoy),1; },{},{}
-12026,Egg_Girl,Dano Festival Egg,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_EggGirl),1; },{},{}
+12025,Egg_Boy,Dano Festival Egg,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12025,1; },{},{}
+12026,Egg_Girl,Dano Festival Egg,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12026,1; },{},{}
12027,Giggling_Box,Giggling Box,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 9,0; if(rand(1000)<300) sc_start SC_Curse,30000,0; },{},{}
12028,Box_Of_Thunder,Box of Thunder,2,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_MOVHASTE_HORSE,20000,0; },{},{}
12029,Gloomy_Box,Box of Gloom,11,1000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "AC_CONCENTRATION",1; },{},{}
@@ -5334,7 +5334,7 @@
12035,Lotto_Box01,Lotto Box 01,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem rand(7361,7370),1; },{},{}
12036,Lotto_Box02,Lotto Box 02,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem rand(7371,7380),1; },{},{}
12037,Lotto_Box03,Lotto Box 03,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem rand(7381,7390),1; },{},{}
-12038,Lotto_Box04,Lotto Box 04,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_LottoBox),1; },{},{}
+12038,Lotto_Box04,Lotto Box 04,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12038,1; },{},{}
12039,Lotto_Box05,Lotto Box 05,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem rand(7542,7546),1; },{},{}
12040,Stone_Of_Intelligence_,Stone of Sage,2,100000,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ homevolution; },{},{}
12041,Str_Dish01,Fried Grasshopper Legs,0,2000,,60,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_STR,1200000,1; percentheal 5,0; },{},{}
@@ -5400,24 +5400,24 @@
12101,Citron,Citron,0,20,,300,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12102,Meat_Skewer,Grilled Skewer,0,20,,300,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12103,Bloody_Dead_Branch,Bloody Branch,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ monster "this",-1,-1,"--ja--",-3,1,""; },{},{}
-12104,Random_Quiver,Random Quiver,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Quiver),1; },{},{}
-12105,Set_Of_Taiming_Item,Taming Gift Set,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Taming),1; getrandgroupitem(IG_Taming),1; getrandgroupitem(IG_Taming),1; },{},{}
-12106,Accessory_Box,Jewelry Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Accesory),1; },{},{}
-12107,Wrapped_Mask,Wrapped Mask,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Mask),1; },{},{}
-12108,Bundle_Of_Magic_Scroll,Scroll Package,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; },{},{}
+12104,Random_Quiver,Random Quiver,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12104,1; },{},{}
+12105,Set_Of_Taiming_Item,Taming Gift Set,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12105,1; getrandgroupitem 12105,1; getrandgroupitem 12105,1; },{},{}
+12106,Accessory_Box,Jewelry Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12106,1; },{},{}
+12107,Wrapped_Mask,Wrapped Mask,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12107,1; },{},{}
+12108,Bundle_Of_Magic_Scroll,Scroll Package,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1; },{},{}
12109,Poring_Box,Poring Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ monster "this",-1,-1,"--ja--",-2,1,""; },{},{}
-12110,First_Aid_Kit,First Aid Kit,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; },{},{}
-12111,Food_Package,Bundle of Food,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_FoodBag),1; getrandgroupitem(IG_FoodBag),1; getrandgroupitem(IG_FoodBag),1; },{},{}
+12110,First_Aid_Kit,First Aid Kit,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1; },{},{}
+12111,Food_Package,Bundle of Food,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12111,1; getrandgroupitem 12111,1; getrandgroupitem 12111,1; },{},{}
12112,Tropical_Sograt,Tropical Sograt,2,1000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_Curse,10000,1; },{},{}
12113,Vermilion_The_Beach,Vermilion on the Beach,2,1000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_Stun,10000,1; },{},{}
12114,Elemental_Fire,Elemental Converter,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",4; },{},{}
12115,Elemental_Water,Elemental Converter,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",2; },{},{}
12116,Elemental_Earth,Elemental Converter,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",3; },{},{}
12117,Elemental_Wind,Elemental Converter,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "ITEM_ENCHANTARMS",5; },{},{}
-12118,Resist_Fire,Fireproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT,1200000,-15,0,20,0; },{},{}
-12119,Resist_Water,Coldproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT,1200000,20,0,0,-15; },{},{}
-12120,Resist_Earth,Earthproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT,1200000,0,20,-15,0; },{},{}
-12121,Resist_Wind,Thunderproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_ELEMENT,1200000,0,-15,0,20; },{},{}
+12118,Resist_Fire,Fireproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMORPROPERTY,1200000,-15,0,20,0; },{},{}
+12119,Resist_Water,Coldproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMORPROPERTY,1200000,20,0,0,-15; },{},{}
+12120,Resist_Earth,Earthproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMORPROPERTY,1200000,0,20,-15,0; },{},{}
+12121,Resist_Wind,Thunderproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMORPROPERTY,1200000,0,-15,0,20; },{},{}
12122,Sesame_Pastry,Sesame Pastry,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_BASICHIT,1200000,30; },{},{}
12123,Honey_Pastry,Honey Pastry,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_BASICAVOIDANCE,1200000,30; },{},{}
12124,Rainbow_Cake,Rainbow Cake,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_BATKFOOD,1200000,10; sc_start SC_MATKFOOD,120000,10; },{},{}
@@ -5426,7 +5426,7 @@
12127,High_end_Cooking_Kits,Professional Cooking Kit,2,2000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ cooking 13; },{},{}
12128,Imperial_Cooking_Kits,Royal Cooking Kit,2,5000,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ cooking 14; },{},{}
12129,Fantastic_Cooking_Kits,Fantastic Cooking Kit,2,10000,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ cooking 15; },{},{}
-12130,Cookie_Bag,Cookie Bag,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_CookieBag),1; getrandgroupitem(IG_CookieBag),1; getrandgroupitem(IG_CookieBag),1; },{},{}
+12130,Cookie_Bag,Cookie Bag,2,2,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12130,1; getrandgroupitem 12130,1; getrandgroupitem 12130,1; },{},{}
12131,Lucky_Potion,Lucky Potion,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12132,Red_Bag,Santa's Bag,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_Xmas,600000,0; },{},{}
12133,Ice_Cream_,McDonald's Ice Cone,0,0,,80,,,,,0xFFFFFFFF,7,2,,,,,,{ if(gettime(5)!=MDiceCone) { set MDiceCone,gettime(5); percentheal 50,50; } },{},{}
@@ -5448,7 +5448,7 @@
12149,Bullet_Case,Cartridge,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13200,500; },{},{}
12150,Bullet_Case_Blood,Blood Cartridge,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13202,500; },{},{}
12151,Bullet_Case_Silver,Silver Cartridge,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13201,500; },{},{}
-12152,Special_Box,Special Present,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12152,Special_Box,Special Present,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12153,Bow_Mercenary_Scroll1,Bowman Scroll 1,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6017,1800000; },{},{}
12154,Bow_Mercenary_Scroll2,Bowman Scroll 2,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6018,1800000; },{},{}
12155,Bow_Mercenary_Scroll3,Bowman Scroll 3,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 6019,1800000; },{},{}
@@ -5482,15 +5482,15 @@
12183,Holy_Arrow_Quiver,Holy Arrow Quiver,2,2,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1772,500; },{},{}
12184,Mercenary_Red_Potion,Mercenary Red Potion,2,500,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_heal 1000,0; },{},{}
12185,Mercenary_Blue_Potion,Mercenary Blue Potion,2,1000,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_heal 0,100; },{},{}
-12186,Red_Box,Old Red Box,2,50000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_RedBox),1; },{},{}
-12187,Green_Box,Old Green Box,2,50000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_GreenBox),1; },{},{}
+12186,Red_Box,Old Red Box,2,50000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12186,1; },{},{}
+12187,Green_Box,Old Green Box,2,50000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12187,1; },{},{}
12188,Magical_Moon_Cake,Grace Moon Cake,0,20,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 50,50; },{},{}
-12189,Red_Box_,Old Red Box,2,50000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_RedBox_2),1; },{},{}
+12189,Red_Box_,Old Red Box,2,50000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12189,1; },{},{}
12190,Moon_Cake,Moon Cake,2,2,,300,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12191,Special_Moon_Cake,Special Moon Cake,2,2,,500,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12192,Pumpkin_Pie,Pumpkin Pie,0,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 5,5; },{},{}
12193,Brezel,Pretzel,2,20,,20,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12194,Hometown_Gift,Hometown Gift,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_HometownGift),1; getrandgroupitem(IG_HometownGift),1; getrandgroupitem(IG_HometownGift),1; },{},{}
+12194,Hometown_Gift,Hometown Gift,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12194,1; getrandgroupitem 12194,1; getrandgroupitem 12194,1; },{},{}
12195,Plain_Rice_Cake,Plain Rice Cake,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,20; },{},{}
12196,Hearty_Rice_Cake,Hearty Rice Cake,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 50,0; },{},{}
12197,Salty_Rice_Cake,Salty Rice Cake,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 10,10; },{},{}
@@ -5534,15 +5534,15 @@
12237,Choco_Lump,Junky Chocolate,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,5; sc_start SC_Poison,18000,0; sc_start SC_BLOODING,18000,0; },{},{}
12238,New_Year_Rice_Cake_1,New Year Rice Cake,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ if(rand(1000)<100) sc_start SC_DPoison,10000,0; sc_start SC_Poison,50000,0; },{},{}
12239,New_Year_Rice_Cake_2,New Year Rice Cake,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ if(rand(1000)<100) sc_start SC_DPoison,10000,0; sc_start SC_Poison,50000,0; },{},{}
-12240,Old_Yellow_Box,Old Yellow Box,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_YellowBox),1; },{},{}
+12240,Old_Yellow_Box,Old Yellow Box,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12240,1; },{},{}
12241,M_Center_Potion,Mercenary Concentration Potion,2,800,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_sc_start SC_ATTHASTE_POTION1,1800000,0; },{},{}
12242,M_Awakening_Potion,Mercenary Awakening Potion,2,1500,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_sc_start SC_ATTHASTE_POTION2,1800000,0; },{},{}
12243,M_Berserk_Potion,Mercenary Berserk Potion,2,3000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_sc_start SC_ATTHASTE_POTION3,1800000,0; },{},{}
-12244,Old_Gift_Box,Old Gift Box,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_OldGiftBox),1; },{},{}
+12244,Old_Gift_Box,Old Gift Box,2,20,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12244,1; },{},{}
12245,Green_Ale_US,Green Ale,0,5000,,500,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 100,0; },{},{}
-12246,Magic_Card_Album,Mystical Card Album,2,10000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_MagicCardAlbum),1; },{},{}
+12246,Magic_Card_Album,Mystical Card Album,2,10000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12246,1; },{},{}
12247,Halohalo,Halo-Halo,2,2,,100,,,,,0xFFFFFFFF,7,2,,,20,,,{ sc_start SC_INCALLSTATUS,600000,3; },{},{}
-12248,Masquerade_Ball_Box,Fancy Ball Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Masquerade),1; },{},{}
+12248,Masquerade_Ball_Box,Fancy Ball Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12248,1; },{},{}
12249,Payroll_Of_Kafra_,Payment Statement for Kafra Employee,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12250,Str_Dish10_M,Steamed Tongue,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_STR,3600000,10; percentheal 20,20; },{},{}
12251,Agi_Dish10_M,Steamed Desert Scorpions,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_FOOD_AGI,3600000,10; percentheal 15,5; },{},{}
@@ -5575,12 +5575,12 @@
12278,Alice_Scroll,Alice Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 2060,1800000; },{},{}
12279,Undead_Element_Scroll,Undead Elemental Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_ARMOR_RESIST,300000,20,20,20,20; },{},{}
12280,Holy_Element_Scroll,Holy Elemental Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_BENEDICTIO; sc_start SC_BENEDICTIO,300000,1; },{},{}
-12281,Tresure_Box_WoE,Event Treasure Box,2,20,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Tresure_Box_WoE),1; },{},{}
+12281,Tresure_Box_WoE,Event Treasure Box,2,20,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12282,Internet_Cafe1,Internet Cafe1,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCALLSTATUS,5400000,3; sc_start SC_PLUSATTACKPOWER,5400000,15; sc_start SC_PLUSMAGICPOWER,5400000,15; },{},{}
-12283,Internet_Cafe2,Internet Cafe2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCSTR,5400000,8; sc_start SC_INCDEX,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,32; sc_start SC_INCFLEE,5400000,5; },{},{}
+12283,Internet_Cafe2,Internet Cafe2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_CHASEWALK2,5400000,8; sc_start SC_INCDEX,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,32; sc_start SC_INCFLEE,5400000,5; },{},{}
12284,Internet_Cafe3,Internet Cafe3,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCINT,5400000,8; sc_start SC_INCVIT,5400000,4; sc_start SC_INCDEX,5400000,6; sc_start SC_PLUSMAGICPOWER,5400000,40; },{},{}
12285,Internet_Cafe4,Internet Cafe4,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCDEX,5400000,8; sc_start SC_INCLUK,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,24; sc_start SC_PLUSMAGICPOWER,5400000,24; },{},{}
-12286,Masquerade_Ball_Box2,Masquerade Ball Box2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Masquerade_2),1; },{},{}
+12286,Masquerade_Ball_Box2,Masquerade Ball Box2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12286,1; },{},{}
12287,Love_Angel,Love Angel Magic Powder,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ setfont 1; },{},{}
12288,Squirrel,Squirrel Magic Powder,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ setfont 2; },{},{}
12289,Gogo,Gogo Magic Powder,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ setfont 3; },{},{}
@@ -5593,7 +5593,7 @@
12296,PC_Bang_Coin_Box3,PC-Room Coin Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2738,1; },{},{}
12297,PC_Bang_Coin_Box4,PC-Room Coin Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2738,2; },{},{}
12298,SP_Potion,SP Consumption Reduction Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ATKER_BLOOD,3600000,15; },{},{}
-12299,Mega_Resist_Potion,Mega Resist Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_COMMONSC_RESIST,3600000,10; },{},{}
+12299,Mega_Resist_Potion,Mega Resist Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_TARGET_BLOOD,3600000,10; },{},{}
12300,Wild_Rose_Scroll,Wild Rose Contract,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 1965,1800000; },{},{}
12301,Doppelganger_Scroll,Doppelganger Contract,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 1966,1800000; },{},{}
12302,Ygnizem_Scroll,Egnigem Cenia Contract,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 1967,1800000; },{},{}
@@ -5614,7 +5614,7 @@
12317,Powder_Snow,Snow Powder,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ end; },{},{}
12318,Little_Heart,Small Hearts,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12319,Strawberry_Cake,Rune Strawberry Cake,2,0,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCATKRATE,600000,5; sc_start SC_INCMATKRATE,600000,5; },{},{}
-12320,Pineapple_Juice,Schwartzwald Pine Jubilee,2,0,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCHIT,600000,10; sc_start SC_INCFLEE2,600000,20; },{},{}
+12320,Pineapple_Juice,Schwartzwald Pine Jubilee,2,0,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCHIT,600000,10; sc_start SC_PLUSAVOIDVALUE,600000,20; },{},{}
12321,Spicy_Sandwich,Arunafeltz Desert Sandwich,2,0,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_CRITICALPERCENT,600000,7; },{},{}
12322,Chocolate_Pie,Chocolate Pie,0,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 5,5; },{},{}
12323,N_Fly_Wing,Novice Fly Wing,11,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "AL_TELEPORT",1; },{},{}
@@ -5628,12 +5628,12 @@
12331,Ginseng,Ginseng,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 6,0; },{},{}
12332,Fruit_Juice,Fruit Juice,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,6; },{},{}
12333,Ansila,Ancilla,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,15; },{},{}
-12334,Cherish_Box,Treasure Edition Helm Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Cherish_Box),1; },{},{}
+12334,Cherish_Box,Treasure Edition Helm Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12334,1; },{},{}
12335,Yummy_Skewered_Dish,Grilled Delicious Skewer,0,1000,,350,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 60,60; },{},{}
12336,Baked_Mushroom,Grilled Mushroom,0,500,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 30,30; },{},{}
12337,Grilled_Sausage,Grilled Sausages,0,300,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 20,20; },{},{}
-12338,Grilled_Corn,Grilled Corn,2,100,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCSTR,180000,2; sc_start SC_INCINT,180000,2; sc_start SC_INCAGI,180000,2; },{},{}
-12339,Cherish_Box_Ori,Treasure Edition Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Cherish_Box_Ori),1; },{},{}
+12338,Grilled_Corn,Grilled Corn,2,100,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_CHASEWALK2,180000,2; sc_start SC_INCINT,180000,2; sc_start SC_INCAGI,180000,2; },{},{}
+12339,Cherish_Box_Ori,Treasure Edition Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12339,1; },{},{}
12340,Mysterious_Rice_Powder,Chewy Rice Powder,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1815; },{},{}
12341,Special_Alloy_Trap_Box,Special Alloy Trap Box,2,30000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7940,100; },{},{}
12342,Manuk's_Opportunity,Manuk's Opportunity,2,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_ATK,600000,10; },{},{}
@@ -5649,8 +5649,8 @@
12352,Dun_Tele_Scroll3,Dungeon Teleport Scroll 3,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12353,Tiny_Waterbottle,Small Bottle,2,800,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_PROPERTYWATER,90000,1; },{},{}
12354,Buche_De_Noel,Buche De Noel,2,2,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_ANGELUS; sc_start SC_INCMHPRATE,600000,3; sc_start SC_INCMSPRATE,600000,3; sc_start SC_INCHITRATE,600000,3; sc_start SC_CRITICALPERCENT,600000,7; },{},{}
-12355,Xmas_Gift,Xmas Gift,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Xmas_Gift),1; },{},{}
-12356,Louise_Costume_Box,Louise Costume Box,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Louise_Costume_Box),1; },{},{}
+12355,Xmas_Gift,Xmas Gift,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12355,1; },{},{}
+12356,Louise_Costume_Box,Louise Costume Box,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12356,1; },{},{}
12357,Shiny_Wing_Gown,Shiny Wing Gown,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1630; },{},{}
12358,Fan_Of_Wind,Fan Of Wind,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1513; },{},{}
12359,Very_Soft_Plant,Very Soft Plant,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1586; },{},{}
@@ -5685,7 +5685,7 @@
12388,Runstone_Crush,Rhydo Runestone For Apprentice,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(strcharinfo(3)=="job3_rune02") { itemskill "RK_CRUSHSTRIKE",1; } },{},{}
12389,Runstone_Storm,Pertz Runestone For Apprentice,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(strcharinfo(3)=="job3_rune02") { itemskill "RK_STORMBLAST",1; } },{},{}
12390,Runstone_Millennium,Verkana Runestone For Apprentice,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ if(strcharinfo(3)=="job3_rune02") { itemskill "RK_MILLENNIUMSHIELD",1; } },{},{}
-12391,Lucky_Egg_C,Lucky Egg,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12391,Lucky_Egg_C,Lucky Egg,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12392,Repair_A,Repair A,0,220,,70,,,,,0x00000400,8,2,,,,,,{/*madoheal rand(200,300),0; */},{},{}
12393,Repair_B,Repair B,0,500,,70,,,,,0x00000400,8,2,,,,,,{/*madoheal rand(300,400),0; */},{},{}
12394,Repair_C,Repair C,0,1100,,70,,,,,0x00000400,8,2,,,,,,{/*madoheal rand(400,500),0; */},{},{}
@@ -5765,13 +5765,13 @@
12470,F_Wind_Walk_10_Scroll,F Wind Walk 10 Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12471,F_Adrenaline_Scroll,F Adrenaline Scroll,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12472,F_Convex_Mirror,F Convex Mirror,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12473,RWC_Parti_Box,RWC Parti Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12474,RWC_Final_Comp_Box,RWC Final Comp Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12475,Cure_Free,Cure Free,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_end SC_SILENCE; sc_end SC_BLOODING; sc_end SC_POISON; sc_end SC_CURSE; sc_end SC_ORCISH; sc_end SC_CHANGEUNDEAD; itemheal 500,0; },{},{}
+12473,RWC_Parti_Box,RWC Parti Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12474,RWC_Final_Comp_Box,RWC Final Comp Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(12474); },{},{}
+12475,Cure_Free,Cure Free,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_end SC_SILENCE; sc_end SC_BLOODING; sc_end SC_POISON; sc_end SC_CURSE; sc_end SC_ORCISH; sc_end SC_PROPERTYUNDEAD; itemheal 500,0; },{},{}
12476,PCBang_Coupon_Box3,PCBang Coupon Box3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12477,Gift_Bundle,Gift Bundle,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12477,Gift_Bundle,Gift Bundle,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12478,Chance_Box,Chance Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12479,Caracas_Ring_Box,Caracas Ring Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12479,Caracas_Ring_Box,Caracas Ring Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12480,Attend_3Day_Box,Attend 3Day Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12481,Attend_7Day_Box,Attend 7Day Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12482,Attend_10Day_Box,Attend 10Day Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
@@ -5784,8 +5784,8 @@
12489,Ticket_Gift_Box2,Ticket Gift Box2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12490,Vivid_Notation,Vivid Notation,2,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12491,Curious_Snowball,Curious Snowball,2,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12492,Crumpled_Paper,Crumpled Paper,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12493,Lucky_Egg_C4,Lucky Egg C4,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12492,Crumpled_Paper,Crumpled Paper,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12493,Lucky_Egg_C4,Lucky Egg C4,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12494,E_Giant_Fly_Wing,E Giant Fly Wing,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12495,E_Battle_Manual,E Battle Manual,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12496,E_Insurance,E Insurance,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
@@ -5829,15 +5829,15 @@
12534,Yggdrasil_Seed_Box,Yggdrasil Seed Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12535,Iggdrasilberry_Box,Iggdrasilberry Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12536,NY_Rice_Cake_Soup,NY Rice Cake Soup,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12537,Solo_Gift_Basket,Solo Gift Basket,2,1000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12538,Couple_Event_Basket,Couple Event Basket,2,2000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12537,Solo_Gift_Basket,Solo Gift Basket,2,1000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12538,Couple_Event_Basket,Couple Event Basket,2,2000,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12539,Splendid_Box,Splendid Box,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12540,GM_Warp_Box,GM Warp Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12541,Fortune_Cookie1,Fortune Cookie1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12542,Fortune_Cookie2,Fortune Cookie2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12543,Fortune_Cookie3,Fortune Cookie3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12540,GM_Warp_Box,GM Warp Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12541,Fortune_Cookie1,Fortune Cookie1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12542,Fortune_Cookie2,Fortune Cookie2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12543,Fortune_Cookie3,Fortune Cookie3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12544,Mystic_Tree_Branch,Mystic Tree Branch,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12545,Lucky_Egg_C5,Lucky Egg C5,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12545,Lucky_Egg_C5,Lucky Egg C5,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12546,Suspicious_Dish,Suspicious Dish,2,100,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_Poison,50000,0; },{},{}
12547,Chalcenodny_Box,Chalcenodny Box,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12548,Buy_Market_Permit2,Shabby Purchase Street Stall License,2,500,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ buyingstore 2; },{},{}
@@ -5865,11 +5865,11 @@
12570,Cheer_Scarf8_Box,Cheer Scarf8 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12571,Cheer_Scarf10_Box,Cheer Scarf10 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12572,Cheer_Scarf10_Box2,Cheer Scarf10 Box2,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12573,Fruit_Basket,Fruit Basket,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Fruit_Basket),1; getrandgroupitem(IG_Fruit_Basket),1; getrandgroupitem(IG_Fruit_Basket),1; },{},{}
+12573,Fruit_Basket,Fruit Basket,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12573,1; getrandgroupitem 12573,1; getrandgroupitem 12573,1; },{},{}
12574,Mora_Berry,Mora Berry,2,0,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal 0,rand(50,65); },{},{}
12575,Arrow_Of_Elf_Cntr,Arrow Of Elf Cntr,2,500,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1773,500; },{},{}
12576,Hunting_Arrow_Cntr,Hunting Arrow Cntr,2,500,,250,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1774,500; },{},{}
-12577,Lucky_Egg_C6,Lucky Egg C6,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12577,Lucky_Egg_C6,Lucky Egg C6,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12578,Rapid_Life_Water,Rapid Life Water,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12579,Ring_Of_Valkyrie_Box,Ring Of Valkyrie Box,2,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12580,Vending_Search_Scroll,Universal Catalog Silver,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ searchstores 10,0; },{},{}
@@ -5879,17 +5879,17 @@
12601,Fresh_Watermelon_Juice,Fresh Watermelon Juice,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 5,5; },{},{}
//
12612,Old_Coin_Bag,Old Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12613,Improved_Coin_Bag,Improved Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Improved_Coin_Bag),1; getrandgroupitem(IG_Improved_Coin_Bag),1; getrandgroupitem(IG_Improved_Coin_Bag),1; getrandgroupitem(IG_Improved_Coin_Bag),1; },{},{}
-12614,Intermediate_Coin_Bag,Intermediate Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Intermediate_Coin_Bag),1; getrandgroupitem(IG_Intermediate_Coin_Bag),1; getrandgroupitem(IG_Intermediate_Coin_Bag),1; getrandgroupitem(IG_Intermediate_Coin_Bag),1; },{},{}
-12615,Minor_Coin_Bag,Minor Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Minor_Coin_Bag),1; getrandgroupitem(IG_Minor_Coin_Bag),1; getrandgroupitem(IG_Minor_Coin_Bag),1; getrandgroupitem(IG_Minor_Coin_Bag),1; },{},{}
-12616,S_Grade_Coin_Bag,S Grade Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_S_Grade_Coin_Bag),1; getrandgroupitem(IG_S_Grade_Coin_Bag),1; getrandgroupitem(IG_S_Grade_Coin_Bag),1; },{},{}
-12617,A_Grade_Coin_Bag,A Grade Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_A_Grade_Coin_Bag),1; getrandgroupitem(IG_A_Grade_Coin_Bag),1; getrandgroupitem(IG_A_Grade_Coin_Bag),1; },{},{}
+12613,Improved_Coin_Bag,Improved Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12613,1; getrandgroupitem 12613,1; getrandgroupitem 12613,1; getrandgroupitem 12613,1; },{},{}
+12614,Intermediate_Coin_Bag,Intermediate Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12614,1; getrandgroupitem 12614,1; getrandgroupitem 12614,1; getrandgroupitem 12614,1; },{},{}
+12615,Minor_Coin_Bag,Minor Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12615,1; getrandgroupitem 12615, 1; getrandgroupitem 12615,1; getrandgroupitem 12615,1; },{},{}
+12616,S_Grade_Coin_Bag,S Grade Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12616,1; getrandgroupitem 12616,1; getrandgroupitem 12616,1; },{},{}
+12617,A_Grade_Coin_Bag,A Grade Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12617,1; getrandgroupitem 12617,1; getrandgroupitem 12617,1; },{},{}
12618,B_Grade_Coin_Bag,B Grade Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12619,C_Grade_Coin_Bag,C Grade Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12620,D_Grade_Coin_Bag,D Grade Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12621,E_Grade_Coin_Bag,E Grade Coin Bag,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12622,Reins_Of_Mount,Reins Of Mount,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ setmounting(); },{},{}
-12623,Advanced_Weapons_Box,Advanced Weapons Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Advanced_Weapons_Box),1; },{},{}
+12623,Advanced_Weapons_Box,Advanced Weapons Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12623,1; },{},{}
12624,Delicious_Jelly,Delicious Jelly,0,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 3,3; },{},{}
//
12636,Malangdo_Canned_Specialties,Malangdo Canned Specialties,2,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ warp "malangdo",140,114; },{},{}
@@ -5907,10 +5907,23 @@
12663,Transformation_Scroll(Poring),Transformation Scroll(Poring),2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_MONSTER_TRANSFORM,1200000,1002,0,0,0; },{},{}
12664,Transformation_Scroll(Golem),Transformation Scroll(Golem),2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_MONSTER_TRANSFORM,1200000,1040,0,0,0; },{},{}
//
+// ID,AegisName,Name,Type,Buy,Sell,Weight,ATK,DEF,Range,Slots,Job,Upper,Gender,Loc,wLV,eLV,Refineable,View,{ Script },{ OnEquip_Script },{ OnUnequip_Script }
+
+12690,Old_C_Album_Helm,Old Card Album Helm,2,20,,50,,,,,0xFFFFFFFF,7,2,,,1,,,{},{},{}
+12691,Old_C_Album_Armor,Old Card Album Armor,2,20,,50,,,,,0xFFFFFFFF,7,2,,,1,,,{},{},{}
+12692,Old_C_Album_Shield,Old Card Album Shield,2,20,,50,,,,,0xFFFFFFFF,7,2,,,1,,,{},{},{}
+12693,Old_C_Album_Garment,Old Card Album Garment,2,20,,50,,,,,0xFFFFFFFF,7,2,,,1,,,{},{},{}
+12694,Old_C_Album_Shoes,Old Card Album Shoes,2,20,,50,,,,,0xFFFFFFFF,7,2,,,1,,,{},{},{}
+12695,Old_C_Album_Acc,Old Card Album Acc,2,20,,50,,,,,0xFFFFFFFF,7,2,,,1,,,{},{},{}
+//
+12698,Old_C_Album_Weapon,Old Card Album Weapon,2,20,,50,,,,,0xFFFFFFFF,7,2,,,1,,,{},{},{}
+//
+12818,High_Weapon_Box,High Weapon Box,2,20,,50,,,,,0xFFFFFFFF,7,2,,,100,,,{},{},{}
+//
12699,Tikbalang_Belt,Tikbalang Belt,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 2313; },{},{}
12700,Upside_Down_Shirt,Upside Down Shirt,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ warp "malaya",242,211; },{},{}
12701,Old_Blue_Box_F,Old Blue Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12702,Old_Bleu_Box,Old Navy Box,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_BleuBox),1; getrandgroupitem(IG_BleuBox),1; },{},{}
+12702,Old_Bleu_Box,Old Navy Box,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12702,1; getrandgroupitem 12702,1; },{},{}
12703,Holy_Egg_2,Holy Egg,11,0,,50,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12704,Elixir_Of_Life,Elixir of Life,0,0,,10,,,,,0xFFFFFFFF,7,2,,,85,,,{ percentheal 100,0; },{},{}
12705,Noble_Nameplate,Noble Nameplate,2,0,,100,,,,,0xFFFFFFFF,7,2,,,90,,,{ sc_start SC_CASH_PLUSEXP,1800000,100; },{},{}
@@ -5922,7 +5935,7 @@
12711,Pretzel,Pretzel,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(50,90),0; },{},{}
12712,Green_Beer,Green Beer,2,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12713,Monster_Extract,Monster Extract,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12714,Easter_Scroll,Easter Scroll,2,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Easter_Scroll),1; },{},{}
+12714,Easter_Scroll,Easter Scroll,2,1,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 12714,1; },{},{}
12715,Black_Treasure_Box,Black Treasure Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12716,Indian_Rice_Cake,Indian Rice Cake,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
// Guillotine Cross Poisons
@@ -5970,7 +5983,7 @@
12753,Soul_Scroll,Soul Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12754,New_Year_Bun,New Year Bun,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12755,Traditional_Firecrack,Traditional Firecrack,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12756,New_Gift_Envelope,New Gift Envelope,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12756,New_Gift_Envelope,New Gift Envelope,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12757,Loyal_Ring1_Box,Loyal Ring1 Box,2,10,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12758,Loyal_Ring2_Box,Loyal Ring2 Box,2,10,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12759,Loyal_Ring3_Box,Loyal Ring3 Box,2,10,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
@@ -5981,13 +5994,13 @@
12764,Fools_Day_Box_Tw,Fools Day Box Tw,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12765,Summer_Knight_Box,Summer Knight Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
12766,Reward_Job_BM25,Reward Job BM25,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12767,Passion_FB_Hat_Box,Passion FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12768,Cool_FB_Hat_Box,Cool FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12769,Victory_FB_Hat_Box,Victory FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12770,Glory_FB_Hat_Box,Glory FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12771,Passion_Hat_Box2,Passion Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12772,Cool_Hat_Box2,Cool Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12773,Victory_Hat_Box2,Victory Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12767,Passion_FB_Hat_Box,Passion FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12768,Cool_FB_Hat_Box,Cool FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12769,Victory_FB_Hat_Box,Victory FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12770,Glory_FB_Hat_Box,Glory FB Hat Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12771,Passion_Hat_Box2,Passion Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12772,Cool_Hat_Box2,Cool Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12773,Victory_Hat_Box2,Victory Hat Box2,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
//
12775,Ancient_Spirit_Amulet,Ancient Spirit Amulet,2,20,,600,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
//
@@ -6020,16 +6033,16 @@
12922,Token_Of_Siegfried_Box,Token of Siegfried Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7621,10; },{},{}
12923,Pet_Egg_Scroll_Box1,December Lucky Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12925,1; },{},{}
12924,Pet_Egg_Scroll_Box2,Pet Egg Box 2,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12926,1; },{},{}
-12925,Pet_Egg_Scroll1,Kafra Item Mall Prize Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12926,Pet_Egg_Scroll2,December Lucky Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12925,Pet_Egg_Scroll1,Kafra Item Mall Prize Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12926,Pet_Egg_Scroll2,December Lucky Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12927,J_Aspersio_5_Scroll_Box,Aspersio Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12928,10; },{},{}
12928,J_Aspersio_5_Scroll,Sacred Scroll,11,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "PR_ASPERSIO",5; },{},{}
12929,Pet_Egg_Scroll_Box3,Pet Egg Box 3,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12932,1; },{},{}
12930,Pet_Egg_Scroll_Box4,Pet Egg Box 4,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12933,1; },{},{}
12931,Pet_Egg_Scroll_Box5,Pet Egg Box 5,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12934,1; },{},{}
-12932,Pet_Egg_Scroll3,Episode 13.2 Key Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12933,Pet_Egg_Scroll4,Summer Hat Pack,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12934,Pet_Egg_Scroll5,Pet Egg Scroll5,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12932,Pet_Egg_Scroll3,Episode 13.2 Key Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12933,Pet_Egg_Scroll4,Summer Hat Pack,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12934,Pet_Egg_Scroll5,Pet Egg Scroll5,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12935,Infiltrator_Box,Infiltrator Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1267,604800; },{},{}
12936,Muramasa_Box,Muramasa Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1173,604800; },{},{}
12937,Excalibur_Box,Excalibur Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13401,604800; },{},{}
@@ -6084,12 +6097,12 @@
12986,Pet_Egg_Scroll_Box9,Adventurer Pack Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12992,1; },{},{}
12987,Pet_Egg_Scroll_Box10,Pet Egg Scroll Box 10,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12993,1; },{},{}
12988,Pet_Egg_Scroll_Box11,Pet Egg Scroll Box 11,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12994,1; },{},{}
-12989,Pet_Egg_Scroll6,Pet Egg Scroll 6,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12990,Pet_Egg_Scroll7,Pet Egg Scroll 7,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12991,Pet_Egg_Scroll8,Party Hard Pack,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12992,Pet_Egg_Scroll9,Adventurer Pack,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12993,Pet_Egg_Scroll10,Pet Egg Scroll 10,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-12994,Pet_Egg_Scroll11,Pet Egg Scroll 11,11,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+12989,Pet_Egg_Scroll6,Pet Egg Scroll 6,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12990,Pet_Egg_Scroll7,Pet Egg Scroll 7,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12991,Pet_Egg_Scroll8,Party Hard Pack,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12992,Pet_Egg_Scroll9,Adventurer Pack,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12993,Pet_Egg_Scroll10,Pet Egg Scroll 10,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+12994,Pet_Egg_Scroll11,Pet Egg Scroll 11,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
12995,White_Herb_Box,White Herb Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 509,15; },{},{}
12996,Blue_Herb_Box,Blue Herb Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 510,15; },{},{}
12997,Elunium_Box,Elunium Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 985,5; },{},{}
@@ -6461,10 +6474,10 @@
13614,Super_Pet_Egg_Box2,Super Pet Egg Box 2,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13618,1; },{},{}
13615,Super_Pet_Egg_Box3,Super Pet Egg Box 3,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13619,1; },{},{}
13616,Super_Pet_Egg_Box4,Super Pet Egg Box 4,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13620,1; },{},{}
-13617,Super_Pet_Egg1,Super Pet Egg 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13618,Super_Pet_Egg2,Super Pet Egg 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13619,Super_Pet_Egg3,Super Pet Egg 3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13620,Super_Pet_Egg4,Super Pet Egg 4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+13617,Super_Pet_Egg1,Super Pet Egg 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13618,Super_Pet_Egg2,Super Pet Egg 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13619,Super_Pet_Egg3,Super Pet Egg 3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13620,Super_Pet_Egg4,Super Pet Egg 4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
13621,Greed_Box30,Greed Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14529,30; },{},{}
13622,Greed_Box50,Greed Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14529,50; },{},{}
13623,Greed_Box100,Greed Scroll 100 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14529,100; },{},{}
@@ -6474,10 +6487,10 @@
13627,Super_Card_Pet_Egg_Box2,Super Card Pet Egg Box 2,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13631,1; },{},{}
13628,Super_Card_Pet_Egg_Box3,Super Card Pet Egg Box 3,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13632,1; },{},{}
13629,Super_Card_Pet_Egg_Box4,Super Card Pet Egg Box 4,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 13633,1; },{},{}
-13630,Super_Card_Pet_Egg1,Super Card Pet Egg 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13631,Super_Card_Pet_Egg2,Super Card Pet Egg 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13632,Super_Card_Pet_Egg3,Super Card Pet Egg 3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13633,Super_Card_Pet_Egg4,Super Card Pet Egg 4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+13630,Super_Card_Pet_Egg1,Super Card Pet Egg 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13631,Super_Card_Pet_Egg2,Super Card Pet Egg 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13632,Super_Card_Pet_Egg3,Super Card Pet Egg 3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13633,Super_Card_Pet_Egg4,Super Card Pet Egg 4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
13634,Vigorgra_Package1,1 Hour Package Vol. 1,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12250,2; getitem 12251,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1; },{},{}
13635,Vigorgra_Package2,1 Hour Package Vol. 2,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12250,2; getitem 12255,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1; },{},{}
13636,Vigorgra_Package3,1 Hour Package Vol. 3,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12252,2; getitem 12253,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1; },{},{}
@@ -6545,14 +6558,14 @@
13698,J_Inc_Agi10_Box,Increase Agility Scroll 10 Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12216,10; },{},{}
13699,J_Wind_Walk10_Box,Wind Walk Scroll 10 Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12219,10; },{},{}
13700,J_Adrenaline10_Box,Adrenaline Rush Scroll 10 Box,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12220,10; },{},{}
-13701,Pet_Egg_Scroll12,Pet Egg Scroll 12,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13702,Pet_Egg_Scroll13,Pet Egg Scroll 13,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13703,Pet_Egg_Scroll14,Pet Egg Scroll 14,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13704,Super_Pet_Egg5,Super Pet Egg 5,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13705,Super_Pet_Egg6,Super Pet Egg 6,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13706,Super_Pet_Egg7,Super Pet Egg 7,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13707,Super_Pet_Egg8,Super Pet Egg 8,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13708,Pet_Egg_Scroll_E,Pet Egg Scroll E,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+13701,Pet_Egg_Scroll12,Pet Egg Scroll 12,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13702,Pet_Egg_Scroll13,Pet Egg Scroll 13,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13703,Pet_Egg_Scroll14,Pet Egg Scroll 14,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13704,Super_Pet_Egg5,Super Pet Egg 5,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13705,Super_Pet_Egg6,Super Pet Egg 6,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13706,Super_Pet_Egg7,Super Pet Egg 7,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13707,Super_Pet_Egg8,Super Pet Egg 8,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13708,Pet_Egg_Scroll_E,Pet Egg Scroll E,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
13709,BRO_Package_1,BRO Package Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
13710,Max_Weight_Up_Box,Gym Pass Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7776,10; },{},{}
13711,Small_Life_Potion_Box,Small Life Potion 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14534,10; },{},{}
@@ -6674,7 +6687,7 @@
13827,Power_Box2,Power Box 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 683,1; getitem 12123,1; getitem 12122,1; },{},{}
13828,Resist_Box1,Resist Box 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12118,1; getitem 12119,1; },{},{}
13829,Resist_Box2,Resist Box 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12120,1; getitem 12121,1; },{},{}
-13830,Stat_Boost1,Stat Boost 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCSTR,60000,5; sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5; },{},{}
+13830,Stat_Boost1,Stat Boost 1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_CHASEWALK2,60000,5; sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5; },{},{}
13831,Stat_Boost2,Stat Boost 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCINT,60000,5; sc_start SC_INCLUK,60000,5; sc_start SC_INCDEX,60000,5; },{},{}
13832,Stat_Boost3,Stat Boost 3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5; sc_start SC_INCDEX,60000,5; },{},{}
13833,Stat_Boost4,Stat Boost 4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCINT,60000,5; sc_start SC_INCVIT,60000,5; sc_start SC_INCDEX,60000,5; },{},{}
@@ -6689,10 +6702,10 @@
13842,Mbl_Kafra_Card_Box,Payment Statement for Kafra Employee Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12249,1; },{},{}
13843,Mbl_Battle_Manual_Box,Field Manual Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14532,1; },{},{}
13844,Heroic_Stone_Box,Heroic Stone Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7825,1; },{},{}
-13845,Mysterious_Travel_Sack1,Mystery Travel Sack A,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13846,Mysterious_Travel_Sack2,Mystery Travel Sack B,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13847,Mysterious_Travel_Sack3,Mystery Travel Sack C,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-13848,Mysterious_Travel_Sack4,Mystery Travel Sack D,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+13845,Mysterious_Travel_Sack1,Mystery Travel Sack A,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13846,Mysterious_Travel_Sack2,Mystery Travel Sack B,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13847,Mysterious_Travel_Sack3,Mystery Travel Sack C,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13848,Mysterious_Travel_Sack4,Mystery Travel Sack D,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
13849,WOB_Box_Rune5,Yellow Butterfly Wing 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14582,5; },{},{}
13850,WOB_Box_Rune10,Yellow Butterfly Wing Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14582,10; },{},{}
13851,WOB_Box_Schawaltz5,Green Butterfly Wing 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14583,5; },{},{}
@@ -6755,7 +6768,7 @@
13908,Deviruchi_Set_Box,XM Deviruchi Set Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5227,1; getitem 5228,1; getitem 5229,1; },{},{}
13909,MVP_Hunt_Box,MVP Hunting Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7621,1; getitem 12210,1; getitem 12221,1; getitem 12214,3; },{},{}
13910,Brewing_Box,XM Brewing Set Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12204,10; getitem 12205,10; getitem 12206,10; },{},{}
-13911,Christmas_Pet_Scroll,Christmas Pet Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+13911,Xmas_Pet_Scroll,Christmas Pet Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
13912,Pty_Blessing_Box,Party Blessing 10 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14588,10; },{},{}
13913,Pty_Inc_Agi_Box,Party Increase Agi 10 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14589,10; },{},{}
13914,Pty_Assumptio_Box,Party Assumptio 5 Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14590,10; },{},{}
@@ -6769,7 +6782,7 @@
13922,Rabbit_Ear_Hat_Box,Bunny Top Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5378,1; },{},{}
13923,Darkness_Helm_Box,Dark Randgris Helm Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5373,1; },{},{}
13924,L_Orc_Hero_Helm_Box,Orc Hero Headdress Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5375,1; },{},{}
-13925,Year_Of_Mouse_Scroll,... GoodLuck Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+13925,Lucky_Scroll08,... GoodLuck Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
13926,Crusader_Card_Box,Crusader Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4371,1; getitem 4311,1; getitem 4319,1; getitem 4331,1; },{},{}
13927,Alchemist_Card_Box,Alchemist Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4281,1; getitem 4233,1; getitem 4343,1; getitem 4186,1; getitem 4036,1; },{},{}
13928,Rogue_Card_Box,Rogue Card Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 4039,1; getitem 4210,1; getitem 4257,1; getitem 4230,1; getitem 4348,1; },{},{}
@@ -6789,12 +6802,12 @@
13942,Love_Angel_Box_1m,Love Angel Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14009,1; },{},{}
13943,Squirrel_Box_1m,Squirrel Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14010,1; },{},{}
13944,Gogo_Box_1m,Gogo Magic Powder Box 30 Days,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14011,1; },{},{}
-13945,BRO_SM_Package,Brazil Swordsman Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2317,1; getitem 2106,1; getitem 2406,1; getitem 2506,1; getitem 4003,1; getitem 4133,1; getitem 2607,2; getitem 2229,1; getitem 2266,1; },{},{}
-13946,BRO_MG_Package,Brazil Magician Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2322,1; getitem 2102,1; getitem 2104,1; getitem 2504,1; getitem 4003,1; getitem 4077,1; getitem 2607,2; getitem 5027,1; },{},{}
-13947,BRO_AC_Package,Brazil Acolyte Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2326,1; getitem 2104,1; getitem 2404,1; getitem 2504,1; getitem 4003,1; getitem 4100,1; getitem 2607,2; getitem 2217,1; },{},{}
-13948,BRO_AR_Package,Brazil Archer package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2331,1; getitem 1716,1; getitem 2406,1; getitem 2504,1; getitem 4064,1; getitem 4102,1; getitem 2607,2; getitem 2285,1; },{},{}
-13949,BRO_MC_Package,Brazil Merchant Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2315,1; getitem 2104,1; getitem 2406,1; getitem 2506,1; getitem 4003,1; getitem 4133,1; getitem 2607,2; getitem 5021,1; },{},{}
-13950,BRO_TF_Package,Brazil Thief Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2336,1; getitem 2104,1; getitem 2406,1; getitem 2506,1; getitem 4097,1; getitem 4102,1; getitem 2607,2; getitem 2274,1; },{},{}
+13945,Br_SwordPackage,Brazil Swordsman Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13946,Br_MagePackage,Brazil Magician Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13947,Br_AcolPackage,Brazil Acolyte Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13948,Br_ArcherPackage,Brazil Archer package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13949,Br_MerPackage,Brazil Merchant Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+13950,Br_ThiefPackage,Brazil Thief Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
13951,Wasteland_Outlaw_Box,Western Outlaw Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13109,604800; },{},{}
13952,Lever_Action_Rifle_Box,Lever Action Rifle Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13170,604800; },{},{}
13953,All_In_One_Ring_Box,All In One Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2741,604800; },{},{}
@@ -7073,7 +7086,7 @@
14226,Quagmire_Scroll_Box50,Quagmire Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14594,50; },{},{}
14227,Healing_Staff_Box,Healing Staff Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1638,604800; },{},{}
14228,Praxinus_Box,Praccsinos Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2752,604800; },{},{}
-14229,Cherry_Blossom_Scroll,Cherry Blossom Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+14229,Sakura_Scroll,Cherry Blossom Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
14230,Note_Headphones_Box,Note Headphones Box,18,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5151,1; },{},{}
14231,Novice_Breastplate_Boxes,Novice Breastplate Boxes,18,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
14232,Yggdrasilberry_Box_,Yggdrasil Berry 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 607,10; },{},{}
@@ -7140,29 +7153,32 @@
14293,Mercenary_Contract_Box,Mercenary Contract Box,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6050,1; },{},{}
14294,Mercenary_Contract_Box5,Mercenary Contract Box 5ea,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6050,5; },{},{}
14295,Mercenary_Contract_Box10,Mercenary Contract Box 10ea,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6050,10; },{},{}
-14296,Angel_Scroll,Angel Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-14297,Devil_Scroll,Devil Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+14296,Angel_Scroll,Angel Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+14297,Devil_Scroll,Devil Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+14298,Surprise_Scroll,Surprise Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
14300,Mask_Of_Ifrit_Box,Mask Of Ifrit Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5420,1; },{},{}
14301,Ifrit's_Ear_Box,Ears Of Ifrit Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5421,1; },{},{}
14304,Scuba_Mask_Box,Scuba Mask Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5397,1; },{},{}
+14306,RWC_Special_Scroll,RWC Special Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+14307,RWC_Limited_Scroll,RWC Limited Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
14314,Phreeoni_Scroll_Box,Phreeoni Scroll Box,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14597,10; },{},{}
14315,Ghostring_Scroll_Box,Ghostring Scroll Box,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14598,10; },{},{}
-14316,July7_Scroll,July7 Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-14317,Bacsojin_Scroll,Bacsojin Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+14316,July7_Scroll,July7 Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+14317,Bacsojin_Scroll,Bacsojin Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
14343,Spiked_Scarf_Box,Spiked Scarf Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5462,1; },{},{}
14344,Rainbow_Scarf_Box,Rainbow Scarf Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5463,1; },{},{}
-14345,Animal_Scroll,Animal Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+14345,Animal_Scroll,Animal Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
14349,Mental_Potion20_Box,Mental Potion 20 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14600,20; },{},{}
14350,Mental_Potion50_Box,Mental Potion 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14600,50; },{},{}
14351,Tyr's_Blessing20_Box,Tyr's Blessing 20 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14601,20; },{},{}
14352,Tyr's_Blessing50_Box,Tyr's Blessing 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14601,50; },{},{}
-14363,Heart_Scroll,Heart Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+14363,Heart_Scroll,Heart Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
14375,Holy_Celestial_Axe_Box,Celestial Axe Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1383,1; },{},{}
14376,Angeling_Pot_Box,Angeling Potion Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12350,1; },{},{}
14377,Shout_Megaphone_Box,Scream Megaphone Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12351,1; },{},{}
14380,Anubis_Helm_Box,Anubis Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5490,1; },{},{}
14393,Almighty_Charm_Box,Universal Amulet Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7945,1; },{},{}
-14408,New_Year_Scroll,New Year Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+14408,New_Year_Scroll,New Year Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
14440,Dice_Hat_Box,Dice Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5496,1; },{},{}
14441,King_Tiger_Doll_Hat_Box,King Tiger Doll Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5497,1; },{},{}
14447,Pirate's_Pride_Box,Pirate's Pride Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5501,1; },{},{}
@@ -7170,8 +7186,8 @@
14459,Rabbit_Magic_Hat_Box,Magic Rabbit Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5503,1; },{},{}
14460,China_Wedding_Veil_Box,RO 5th Wedding Anniversary Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5504,1; },{},{}
14461,Asara_Fairy_Hat_Box,Ashura Fairy Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5505,1; },{},{}
-14466,Valentine_Pledge_Box,Valentine's Emblem Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-14469,Ox_Tail_Scroll,Ox Tail Egg,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+14466,Valentine_Pledge_Box,Valentine's Emblem Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+14469,Ox_Tail_Scroll,Ox Tail Egg,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
14500,Insurance60,Life Insurrance Certificate,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_CASH_DEATHPENALTY,3600000,0; },{},{}
14508,Zeny_Scroll,Zeny Pet Egg Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
14509,Light_Center_Pot,Light Concentration Potion,2,800,,20,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ATTHASTE_POTION1,1800000,0; },{},{}
@@ -7203,7 +7219,7 @@
14535,Med_Life_Potion,Medium Life Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 320; sc_start4 SC_L_LIFEPOTION,600000,-7,4,0,0; },{},{}
14536,Abrasive,Abrasive,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 182; sc_start SC_CRITICALPERCENT,300000,30; },{},{}
14537,Regeneration_Potion,Regeneration Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 348; sc_start SC_HEALPLUS,1800000,20; },{},{}
-14538,Glass_Of_Illusion,Glass of Illusion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_STEAL; sc_start SC_INCFLEE2,60000,20; },{},{}
+14538,Glass_Of_Illusion,Glass of Illusion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_STEAL; sc_start SC_PLUSAVOIDVALUE,60000,20; },{},{}
14539,Shadow_Armor_S,Shadow Armor Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_CLOAKING; sc_start4 SC_ARMOR_PROPERTY,1800000,1,Ele_Dark,1,0; },{},{}
14540,Holy_Armor_S,Holy Armor Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 91; sc_start4 SC_ARMOR_PROPERTY,1800000,1,Ele_Holy,1,0; },{},{}
14541,S_Def_Potion,Small Defense Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_GUARD; sc_start SC_PROTECT_DEF,60000,3; },{},{}
@@ -7261,7 +7277,7 @@
14593,Magic_Power_Scroll,Mystical Amplification Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "HW_MAGICPOWER",10; },{},{}
14594,Quagmire_Scroll,Quagmire Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "WZ_QUAGMIRE",5; },{},{}
14595,Unsealed_Magic_Spell,Unsealed Magic Spell,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ warp "yuno_fild09",255,127; },{},{}
-14596,Pierre_Treasurebox,Pierre's Treasure Box,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; },{},{}
+14596,Pierre_Treasurebox,Pierre's Treasure Box,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; },{},{}
14597,PhreeoniS,Phreeoni Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ITEMSCRIPT,180000,4121; },{},{}
14598,GhostringS,Ghostring Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ITEMSCRIPT,60000,4047; },{},{}
14599,Greed_Scroll_C,Greed Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
@@ -7371,7 +7387,7 @@
//16250,Valkyrie's_Gift_Box
//16251,Gemini_Diadem_Box
//16252,Gemini_Crown_Box
-16257,Buddah_Scroll,Buddah Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+16257,Buddah_Scroll,Buddah Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
//16258,HD_Bradium_5_Box,
//16259,HD_Carnium_5_Box,
//16260,HD_Bradium_10_Box,
@@ -7384,20 +7400,20 @@
//16268,HE_Bubble_Gum_Box
//16269,Cancer_Diadem_Box
//16270,Cancer_Crown_Box,
-16304,Evil_Incarnation,Evil Incarnation,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+16304,Evil_Incarnation,Evil Incarnation,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
//16343,Leo_Crown_Box
//16344,Leo_Diadem_Box
//16345,Leo_Crown_Box
//16346,Leo_Diadem_Box
//16368,Virgo_Crown_Box
-16371,Tw_Aug_Scroll,Tw Aug Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+16371,Tw_Aug_Scroll,Tw Aug Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
16372,F_Clover_Box_Mouth,F Clover Box Mouth,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-16374,Mouth_Bubble_Gum_Box,Mouth Bubble Gum Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+16374,Mouth_Bubble_Gum_Box,Mouth Bubble Gum Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
//16381,WoE_Teleport_Scroll_100_Box
16385,F_Clover_Box_Mouth2,F Clover Box Mouth2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
16386,F_Clover_Box_Mouth4,F Clover Box Mouth4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-16389,BGum_Box_In_Mouth2,BGum Box In Mouth2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-16390,BGum_Box_In_Mouth4,BGum Box In Mouth4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+16389,BGum_Box_In_Mouth2,BGum Box In Mouth2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+16390,BGum_Box_In_Mouth4,BGum Box In Mouth4,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
16393,HD_Ori_Box5,HD Ori Box5,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6240,5; },{},{}
16394,HD_Ori_Box10,HD Ori Box10,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6240,10; },{},{}
16395,HD_Elu_Box5,HD Elu Box5,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6241,5; },{},{}
@@ -7407,7 +7423,7 @@
//16399,Virgo_Diadem_Box
16405,Midgard_Coin_Box,Midgard Coin Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6242,1; },{},{}
16406,FMidgard_Coin_Box,FMidgard Coin Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6242,1; },{},{}
-16409,Tw_Sep_Scroll,Tw Sep Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+16409,Tw_Sep_Scroll,Tw Sep Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
16410,Chung_Hairband_Box,Chung Hairband Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5609,1; },{},{}
16411,FChung_Hairband_Box,FChung Hairband Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5609,1; },{},{}
16412,Ice_Wing_Ear_Box,Ice Wing Ear Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5610,1; },{},{}
@@ -7433,17 +7449,17 @@
16438,Libra_Diadem_Box,Libra Diadem Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5663,1; },{},{}
//16439,Libra_Diadem_Box
16440,Filir_Wing_Box,Filir Wing Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5664,1; },{},{}
-16446,Tw_October_Scroll,Tw October Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+16446,Tw_October_Scroll,Tw October Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
16447,Scorpio_Crown_Box,Scorpio Crown Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5676,1; },{},{}
16448,Scorpio_Diadem_Box,Scorpio Diadem Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5677,1; },{},{}
//16449,Scorpio_Crown_Box
16450,FScorpio_Diadem_Box,FScorpio Diadem Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5677,1; },{},{}
-16456,My_Scroll1,My Scroll1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-16457,Tw_Nov_Scroll,Tw Nov Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+16456,My_Scroll1,My Scroll1,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+16457,Tw_Nov_Scroll,Tw Nov Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
//
16461,Red_Wing_Hat_Box,Red Wing Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5690,1; },{},{}
16462,FRed_Wing_Hat_Box,FRed Wing Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5690,1; },{},{}
-16466,My_Scroll2,My Scroll2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+16466,My_Scroll2,My Scroll2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
//
16503,E_Insurance_Package,E Insurance Package,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12209,10; },{},{}
//
@@ -7455,21 +7471,21 @@
//16550,Sagittarius_Crown_Box
//16551,Sagittarius_Diadem_Box
//16554,Elven_Sunglasses_Box
-16555,Pr_Reset_Stone_Box,Pr Reset Stone Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-16556,FPr_Reset_Stone_Box,FPr Reset Stone Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+16555,Pr_Reset_Stone_Box,Pr Reset Stone Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+16556,FPr_Reset_Stone_Box,FPr Reset Stone Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
16557,CP_Helm_Scroll10,CP Helm Scroll10,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14517,10; },{},{}
16558,CP_Shield_Scroll10,CP Shield Scroll10,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14518,10; },{},{}
16559,CP_Armor_Scroll10,CP Armor Scroll10,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14519,10; },{},{}
16560,CP_Weapon_Scroll10,CP Weapon Scroll10,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14520,10; },{},{}
16561,CP_Scroll_Package,CP Scroll Package,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-16562,Majestic_Devil_Scroll,Majestic Devil Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+16562,Majestic_Devil_Scroll,Majestic Devil Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
16563,BM100_Box_5,BM100 Box 5,18,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14533,5; },{},{}
16565,Capricorn_Crown_Box,Capricorn Crown Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5744,1; },{},{}
//16566,Capricorn_Crown_Box
16567,Capricorn_Diadem_Box,Capricorn Diadem Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5745,1; },{},{}
16568,FCapricorn_Diadem_Box,FCapricorn Diadem Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5745,1; },{},{}
16569,Summer_Scroll,Summer Scroll,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-16576,Illusion_Nothing,Illusion Nothing,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+16576,Illusion_Nothing,Illusion Nothing,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
16577,Dragon_Captain,Dragon Captain,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
16582,Red_Bunny_Band_Box,Red Bunny Band Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5763,1; },{},{}
16584,Sloth_Hat_Box,Sloth Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5761,1; },{},{}
@@ -7489,27 +7505,27 @@
16639,Life_Ribbon_Box2,Life Ribbon Box2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
16640,Life_Ribbon_Box3,Life Ribbon Box3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
//
-16652,Flame_Light,Flame Light,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+16652,Flame_Light,Flame Light,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
16653,BM75_10Box,BM75 10Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12563,10; },{},{}
16654,Valiant_Will,Valiant Will,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
16664,Leo_Scroll,Leo Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
16665,Virgo_Scroll,Virgo Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
16666,Magic_Candy_Box10,Magic Candy Box10,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-16673,Libra_Scroll,Libra Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-16675,Splash_Scroll,Splash Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+16673,Libra_Scroll,Libra Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+16675,Splash_Scroll,Splash Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
//
16677,Universal_Catalog_Gold_Box10,Universal Catalog Gold 10 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,10; },{},{}
16678,Universal_Catalog_Gold_Box50,Universal Catalog Gold 50 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,50; },{},{}
16679,Universal_Catalog_Gold_Box10,Universal Catalog Gold 10 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,10; },{},{}
16680,Universal_Catalog_Gold_Box50,Universal Catalog Gold 50 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,50; },{},{}
-16681,BR_Independence_Scroll,BR Independence Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+16681,BR_Independence_Scroll,BR Independence Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
16682,Boarding_Halter_Box,Boarding Halter Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12622,1; },{},{}
16683,B_Halter_Box_30Days,B Halter Box 30Days,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
16684,Wing_Of_Fly_Box10,Wing Of Fly Box10,18,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 601,10; },{},{}
16685,Wing_Of_Fly_Box50,Wing Of Fly Box50,18,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 601,50; },{},{}
16686,Wing_Of_Fly_Box100,Wing Of Fly Box100,18,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 601,100; },{},{}
-16687,RWC2010_SuitcaseA,RWC2010 SuitcaseA,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-16688,RWC2010_SuitcaseB,RWC2010 SuitcaseB,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+16687,RWC2010_SuitcaseA,RWC2010 SuitcaseA,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+16688,RWC2010_SuitcaseB,RWC2010 SuitcaseB,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
16691,Scorpius_Scroll,Scorpius Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
//
16740,The_Sea_God's_Call_23_Hour_Box,The Sea God's Call 23 Hour Box,2,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 6436,86400; },{},{}
@@ -7529,9 +7545,9 @@
16754,F_Unbreak_Weap_Box,F Unbreak Weap Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6438,1; },{},{}
16755,Unbreak_Def_Box,Unbreak Def Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6439,1; },{},{}
16756,F_Unbreak_Def_Box,F Unbreak Def Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6439,1; },{},{}
-16757,Hallo_Scroll,Hallo Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-16760,Umbala_Spirit_Box2,Umbala Spirit Box2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-16761,F_Umbala_Spirit_Box2,F Umbala Spirit Box2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+16757,Hallo_Scroll,Hallo Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+16760,Umbala_Spirit_Box2,Umbala Spirit Box2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+16761,F_Umbala_Spirit_Box2,F Umbala Spirit Box2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
//
16763,The_Sea_God's_Call_7_Day_Box,The Sea God's Call 7 Day Box,2,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 6436,604800; },{},{}
16764,The_Sea_God's_Call_15_Day_Box,The Sea God's Call 15 Day Box,2,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 6436,1209600; },{},{}
@@ -7542,12 +7558,14 @@
16770,Silvervine_Fruit_Box10,Silvervine 10 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6417,10; getitem 12636,30; },{},{}
16771,Silvervine_Fruit_Box40,Silvervine 40 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6417,40; getitem 12636,120; },{},{}
//
-16774,Asgard_Scroll,Asgard Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-16775,Sagittarius_Scroll,Sagittarius Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+16774,Asgard_Scroll,Asgard Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+16775,Sagittarius_Scroll,Sagittarius Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
16776,Universal_Catalog_Gold_Box10,Universal Catalog Gold 10 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,10; },{},{}
16777,Universal_Catalog_Gold_Box50,Universal Catalog Gold 50 Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12581,50; },{},{}
//
-16972,Weather_Report_Box,Weather Report Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+16826,Sagittarius_Scr_Box,Sagittarius Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+//
+16972,Weather_Report_Box,Weather Report Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
16973,Yellow_Hat_Box,Yellow Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 19515,1; },{},{}
16974,Comin_Actor_Box,Comin Actor Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
16975,Singing_Bird_Box,Singing Bird Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 19516,1; },{},{}
@@ -7555,12 +7573,12 @@
16977,Red_Minicrown_Box,Red Minicrown Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 19522,1; },{},{}
16979,Silvervine_Fruit_Box4,Silvervine 4 Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6417,4; getitem 12636,12; },{},{}
//
-16990,Sagittar_Diadem_Scroll,Sagittar Diadem Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-16991,Sagittar_Di_Scroll_Box,Sagittar Di Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+16990,Sagittar_Diadem_Scroll,Sagittar Diadem Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+16991,Sagittar_Di_Scroll_Box,Sagittar Di Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
16992,Butterfly_Wing_Box20,Butterfly Wing Box20,18,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 602,20; },{},{}
16993,Butterfly_Wing_Box50,Butterfly Wing Box50,18,20,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 602,50; },{},{}
-16996,Capri_Crown_Scroll,Capri Crown Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-16997,Capri_Crown_Scroll_Box,Capri Crown Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+16996,Capri_Crown_Scroll,Capri Crown Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+16997,Capri_Crown_Scroll_Box,Capri Crown Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
16998,Archangel_Wings_Box,Archangel Wings Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2573,1; },{},{}
16999,Bravery_Bag_Box,Bravery Bag Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2576,1; },{},{}
17000,Wander_Man_Box5,Wander Man Box5,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12626,5; },{},{}
@@ -7573,27 +7591,27 @@
17007,Salamander_Box10,Salamander Box10,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12629,10; },{},{}
17008,Teddy_Bear_Box5,Teddy Bear Box5,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12630,5; },{},{}
17009,Teddy_Bear_Box10,Teddy Bear Box10,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12630,10; },{},{}
-17011,Capricon_Di_Scroll,Capricon Di Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17012,Capricon_Di_Scroll_Box,Capricon Di Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+17011,Capricon_Di_Scroll,Capricon Di Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+17012,Capricon_Di_Scroll_Box,Capricon Di Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
17013,Malang_Woe_Encard_Box,Malang Woe Encard Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 16740,1; getitem 16765,1; },{},{}
17014,Butterfly_ear_Box,Butterfly ear Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 19509,1; },{},{}
17015,Stuckhead_Screw_Box,Stuckhead Screw Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 19510,1; },{},{}
-17016,Aquarius_Diadem_Scroll,Aquarius Diadem Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17017,Aquarius_Di_Scroll_Box,Aquarius Di Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+17016,Aquarius_Diadem_Scroll,Aquarius Diadem Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+17017,Aquarius_Di_Scroll_Box,Aquarius Di Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
17018,Libra_Scroll2,Libra Scroll2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
17019,Scorpio_Scroll2,Scorpio Scroll2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17020,Tw_Nov_Scroll2,Tw Nov Scroll2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17021,Summer_Scroll3,Summer Scroll3,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17022,Super_Pet_Egg1_2,Super Pet Egg1 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17023,Super_Pet_Egg4_2,Super Pet Egg4 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17024,Lovely_Aquarius_Scroll,Lovely Aquarius Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17025,Lovely_Aquarius_Box,Lovely Aquarius Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17026,Boitata_Scroll,Boitata Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17028,Pisces_Diadem_Scroll,Pisces Diadem Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17029,Pisces_Diadem_Box,Pisces Diadem Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+17020,Tw_Nov_Scroll2,Tw Nov Scroll2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+17021,Summer_Scroll3,Summer Scroll3,2,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+17022,Super_Pet_Egg1_2,Super Pet Egg1 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+17023,Super_Pet_Egg4_2,Super Pet Egg4 2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+17024,Lovely_Aquarius_Scroll,Lovely Aquarius Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+17025,Lovely_Aquarius_Box,Lovely Aquarius Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+17026,Boitata_Scroll,Boitata Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+17028,Pisces_Diadem_Scroll,Pisces Diadem Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+17029,Pisces_Diadem_Box,Pisces Diadem Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
17030,St_Pat_Hat_box,St Pat Hat box,18,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 18565,1; },{},{}
-17035,Energetic_Pisces_Scroll,Energetic Pisces Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17036,Energetic_Pisces_Box,Energetic Pisces Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+17035,Energetic_Pisces_Scroll,Energetic Pisces Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+17036,Energetic_Pisces_Box,Energetic Pisces Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
17037,Trans_Box_Devi,Trans Box Devi,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12658,10; },{},{}
17038,Trans_Box_Ray_Arch,Trans Box Ray Arch,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12659,10; },{},{}
17039,Trans_Box_Mavka,Trans Box Mavka,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12660,10; },{},{}
@@ -7602,7 +7620,7 @@
17042,Trans_Box_Poring,Trans Box Poring,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12663,10; },{},{}
17043,Trans_Box_Golem,Trans Box Golem,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12664,10; },{},{}
17050,Aries_Scroll,Aries Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17051,Aries_Scroll_Box,Aries Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+17051,Aries_Scroll_Box,Aries Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
17052,Holy_Mom_Blaze_Box,Holy Mom Blaze Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6472,1; },{},{}
17056,Wiz_Card_Album,Wiz Card Album,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
17057,Swordman_Card_Album,Swordman Card Album,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
@@ -7610,8 +7628,8 @@
17059,Acolyte_Card_Album,Acolyte Card Album,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
17060,Merchant_Card_Album,Merchant Card Album,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
17061,Archer_Card_Album,Archer Card Album,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17062,Taurus_Diadem_Scroll,Taurus Diadem Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17063,Taurus_Di_Scroll_Box,Taurus Di Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+17062,Taurus_Diadem_Scroll,Taurus Diadem Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+17063,Taurus_Di_Scroll_Box,Taurus Di Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
17064,Tw_Sagitt_Scroll,Tw Sagitt Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
17066,Poison_Bottle_Box50,Poison Bottle Box50,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 678,50; },{},{}
17067,Poison_Bottle_Box100,Poison Bottle Box100,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 678,100; },{},{}
@@ -7624,12 +7642,12 @@
17074,Empty_Bottle_Box10,Empty Bottle Box10,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 713,10; },{},{}
17075,Empty_Bottle_Box100,Empty Bottle Box100,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 713,100; },{},{}
17076,Empty_Bottle_Box500,Empty Bottle Box500,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 713,500; },{},{}
-17077,Taurus_Crown_Scroll,Taurus Crown Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17078,Taurus_Crown_Scroll_Box,Taurus Crown Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+17077,Taurus_Crown_Scroll,Taurus Crown Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+17078,Taurus_Crown_Scroll_Box,Taurus Crown Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
17080,Scorpio_Scroll3,Scorpio Scroll3,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
17081,Yggdrasil_Crown_Box,Yggdrasil Crown Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 18580,1; },{},{}
-17082,Gemi_Diadem_Scroll,Gemi Diadem Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17083,Gemi_Diadem_Scroll_Box,Gemi Diadem Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+17082,Gemi_Diadem_Scroll,Gemi Diadem Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+17083,Gemi_Diadem_Scroll_Box,Gemi Diadem Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
17084,Upg_Katar_Box,Upg Katar Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1292,1; },{},{}
17085,Upg_Two_Handed_Axe_Box,Upg Two Handed Axe Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1394,1; },{},{}
17086,Upg_Lance_Box,Upg Lance Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 1491,1; },{},{}
@@ -7644,15 +7662,15 @@
17104,HD_Oridecon_50Box,HD Oridecon 50Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6240,50; },{},{}
17105,HD_Elunium_50Box,HD Elunium 50Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6241,50; },{},{}
17106,Max_Weight_Up_10Box,Max Weight Up 10Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7776,10; },{},{}
-17107,Gemi_Crown_Scroll,Gemi Crown Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17108,Gemi_Crown_Scroll_Box,Gemi Crown Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+17107,Gemi_Crown_Scroll,Gemi Crown Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+17108,Gemi_Crown_Scroll_Box,Gemi Crown Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
17109,Capri_Scroll,Capri Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
17110,Aquarius_Scroll,Aquarius Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
17113,Pisces_Scroll,Pisces Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
17114,Horn_Of_Ancient_Box,Horn Of Ancient Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 18595,1; },{},{}
17115,Sprout_Hat_Box,Sprout Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 18596,1; },{},{}
17116,Mercury_Helm_Box,Mercury Helm Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 18597,1; },{},{}
-17117,Aries_Scroll,Aries Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+17117,Aries_Scroll,Aries Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
17120,Taurus_Scroll,Taurus Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
17121,Starry_Scroll,Starry Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
17122,Immuned_Shield_Box,Immuned Shield Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2168,1; },{},{}
@@ -7661,27 +7679,28 @@
17125,Red_Bread_Hat_Box,Red Bread Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 18601,1; },{},{}
17127,Leo_Scroll2,Leo Scroll2,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
17134,RWC_Scroll,RWC Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17138,Ms_Cancer_Scroll,Ms Cancer Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17139,RWC_Super_Scroll,RWC Super Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17140,Leo_Scroll,Leo Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17141,Ms_Virgo_Scroll,Ms Virgo Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17143,Ms_Scorpio_Scroll,Ms Scorpio Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+17138,Ms_Cancer_Scroll,Ms Cancer Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+17139,RWC_Super_Scroll,RWC Super Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+17140,Leo_Scroll,Leo Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+17141,Ms_Virgo_Scroll,Ms Virgo Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+17143,Ms_Scorpio_Scroll,Ms Scorpio Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
17146,Dep_Alice_Hat_Box,Dep Alice Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 18630,1; },{},{}
17147,Ribbon_Chef_Hat_Box,Ribbon Chef Hat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 18631,1; },{},{}
17152,Bridal_Ribbon_Box,Bridal Ribbon Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 18636,1; },{},{}
17155,Upg_Huuma_Shuriken_Box,Upg Huuma Shuriken Box,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13316,86400; },{},{}
+17156,TCG_Card_Scroll,TCG Card Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
17157,Vital_Flower_Box,Vital Flower Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6113,10; },{},{}
17158,Flame_Gemstone_Box,Flame Gemstone Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6114,10; },{},{}
17162,Boarding_Halter_Box7,Boarding Halter Box7,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17165,Challenge_Kit,Challenge Kit,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+17165,Challenge_Kit,Challenge Kit,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
17181,Jan_Groove_Box,Jan Groove Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
17184,3rd_Test_Pass_Box,3rd Test Pass Box,18,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6583,1; },{},{}
17203,Free_Pass_Box,Free Pass Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
17207,Idn_Heart_Scroll,Idn Heart Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17209,Tw_Rainbow_Scroll,Tw Rainbow Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17210,Tw_Red_Scroll,Tw Red Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17211,Tw_Orange_Scroll,Tw Orange Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17212,Tw_Yellow_Scroll,Tw Yellow Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+17209,Tw_Rainbow_Scroll,Tw Rainbow Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+17210,Tw_Red_Scroll,Tw Red Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+17211,Tw_Orange_Scroll,Tw Orange Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
+17212,Tw_Yellow_Scroll,Tw Yellow Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
17233,Scroll_Of_Death,Scroll Of Death,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
17234,Scroll_Of_Life,Scroll Of Life,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
17235,Scroll_Of_Magic,Scroll Of Magic,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
@@ -7691,7 +7710,7 @@
17239,Horned_Scroll,Horned Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
17240,Mercury_Scroll,Mercury Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
17251,C_Wing_Of_Fly_3Day_Box,C Wing Of Fly 3Day Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
-17252,RWC_2012_Set_Box,RWC 2012 Set Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
+17252,RWC_2012_Set_Box,RWC 2012 Set Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
17253,RWC_2012_Ring_Box,RWC 2012 Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2966,1; },{},{}
17254,RWC_2012_Pendant_Box,RWC 2012 Pendant Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 2968,1; },{},{}
// Mechanic/Genetic Cannonballs
diff --git a/db/re/item_giftbox.txt b/db/re/item_giftbox.txt
deleted file mode 100644
index e90951bff..000000000
--- a/db/re/item_giftbox.txt
+++ /dev/null
@@ -1,629 +0,0 @@
-// Gift Box Obtainable Items Database
-//
-// Structure of Database:
-// GroupID,ItemID,Rate
-
-// GiftBox
-4,501,1 // Red Potion
-4,502,1 // Orange Potion
-4,503,1 // Yellow Potion
-4,504,1 // White Potion
-4,505,1 // Blue Potion
-4,506,1 // Green Potion
-4,526,1 // Royal Jelly
-4,529,1 // Candy
-4,530,1 // Candy Cane
-4,537,1 // Pet Food
-4,538,1 // Well-baked Cookie
-4,539,1 // Piece of Cake
-4,617,1 // Old Purple Box
-4,644,19 // Gift Box
-4,706,1 // Four Leaf Clover
-4,718,1 // Garnet
-4,719,1 // Amethyst
-4,720,1 // Aquamarine
-4,721,1 // Emerald
-4,722,1 // Pearl
-4,723,1 // Ruby
-4,724,1 // Cursed Ruby
-4,725,1 // Sardonyx
-4,726,1 // Sapphire
-4,727,1 // Opal
-4,728,1 // Topaz
-4,729,1 // Zircon
-4,730,1 // 1carat Diamond
-4,731,1 // 2carat Diamond
-4,732,1 // 3carat Diamond
-4,733,1 // Cracked Diamond
-4,734,1 // Red Frame
-4,735,1 // Chung Jah
-4,736,1 // China
-4,737,1 // Black Ladle
-4,738,1 // Pencil Case
-4,739,1 // Rouge
-4,740,1 // Puppet
-4,741,1 // Poring Doll
-4,742,1 // Chonchon Doll
-4,743,1 // Spore Doll
-4,744,1 // Bouquet
-4,745,1 // Wedding Bouquet
-4,746,1 // Glass Bead
-4,747,1 // Crystal Mirror
-4,748,1 // Witherless Rose
-4,749,1 // Frozen Rose
-4,750,1 // Baphomet Doll
-4,751,1 // Osiris Doll
-4,752,1 // Grasshopper Doll
-4,753,1 // Yoyo Doll
-4,754,1 // Raccoon Doll
-4,969,1 // Gold
-4,975,1 // Scarlet Dyestuff
-4,976,1 // Lemon Dyestuff
-4,978,1 // Cobaltblue Dyestuff
-4,979,1 // Darkgreen Dyestuff
-4,980,1 // Orange Dyestuff
-4,981,1 // Violet Dyestuff
-4,982,1 // White Dyestuff
-4,983,1 // Black Dyestuff
-4,994,1 // Flame Heart
-4,995,1 // Mystic Frozen
-4,996,1 // Rough Wind
-4,997,1 // Great Nature
-4,999,1 // Steel
-4,1000,1 // Star Crumb
-4,1558,1 // Girl's Diary
-4,4005,1 // Santa Poring Card
-4,7034,1 // Red Stocking
-// GiftBox_1
-28,501,1 // Red Potion
-28,502,1 // Orange Potion
-28,503,1 // Yellow Potion
-28,504,1 // White Potion
-28,505,1 // Blue Potion
-28,506,1 // Green Potion
-28,526,1 // Royal Jelly
-28,529,1 // Candy
-28,530,1 // Candy Cane
-28,537,1 // Pet Food
-28,538,1 // Well-baked Cookie
-28,539,1 // Piece of Cake
-28,617,1 // Old Purple Box
-28,644,19 // Gift Box
-28,706,1 // Four Leaf Clover
-28,718,1 // Garnet
-28,719,1 // Amethyst
-28,720,1 // Aquamarine
-28,721,1 // Emerald
-28,722,1 // Pearl
-28,723,1 // Ruby
-28,724,1 // Cursed Ruby
-28,725,1 // Sardonyx
-28,726,1 // Sapphire
-28,727,1 // Opal
-28,728,1 // Topaz
-28,729,1 // Zircon
-28,730,1 // 1carat Diamond
-28,731,1 // 2carat Diamond
-28,732,1 // 3carat Diamond
-28,733,1 // Cracked Diamond
-28,734,1 // Red Frame
-28,735,1 // Chung Jah
-28,736,1 // China
-28,737,1 // Black Ladle
-28,738,1 // Pencil Case
-28,739,1 // Rouge
-28,740,1 // Puppet
-28,741,1 // Poring Doll
-28,742,1 // Chonchon Doll
-28,743,1 // Spore Doll
-28,744,1 // Bouquet
-28,745,1 // Wedding Bouquet
-28,746,1 // Glass Bead
-28,747,1 // Crystal Mirror
-28,748,1 // Witherless Rose
-28,749,1 // Frozen Rose
-28,750,1 // Baphomet Doll
-28,751,1 // Osiris Doll
-28,752,1 // Grasshopper Doll
-28,753,1 // Yoyo Doll
-28,754,1 // Raccoon Doll
-28,969,1 // Gold
-28,975,1 // Scarlet Dyestuff
-28,976,1 // Lemon Dyestuff
-28,978,1 // Cobaltblue Dyestuff
-28,979,1 // Darkgreen Dyestuff
-28,980,1 // Orange Dyestuff
-28,981,1 // Violet Dyestuff
-28,982,1 // White Dyestuff
-28,983,1 // Black Dyestuff
-28,994,1 // Flame Heart
-28,995,1 // Mystic Frozen
-28,996,1 // Rough Wind
-28,997,1 // Great Nature
-28,999,1 // Steel
-28,1000,1 // Star Crumb
-28,1558,1 // Girl's Diary
-28,4005,1 // Santa Poring Card
-28,7034,1 // Red Stocking
-// GiftBox_2
-29,501,1 // Red Potion
-29,502,1 // Orange Potion
-29,503,1 // Yellow Potion
-29,504,1 // White Potion
-29,505,1 // Blue Potion
-29,506,1 // Green Potion
-29,526,1 // Royal Jelly
-29,529,1 // Candy
-29,530,1 // Candy Cane
-29,537,1 // Pet Food
-29,538,1 // Well-baked Cookie
-29,539,1 // Piece of Cake
-29,617,1 // Old Purple Box
-29,644,19 // Gift Box
-29,706,1 // Four Leaf Clover
-29,718,1 // Garnet
-29,719,1 // Amethyst
-29,720,1 // Aquamarine
-29,721,1 // Emerald
-29,722,1 // Pearl
-29,723,1 // Ruby
-29,724,1 // Cursed Ruby
-29,725,1 // Sardonyx
-29,726,1 // Sapphire
-29,727,1 // Opal
-29,728,1 // Topaz
-29,729,1 // Zircon
-29,730,1 // 1carat Diamond
-29,731,1 // 2carat Diamond
-29,732,1 // 3carat Diamond
-29,733,1 // Cracked Diamond
-29,734,1 // Red Frame
-29,735,1 // Chung Jah
-29,736,1 // China
-29,737,1 // Black Ladle
-29,738,1 // Pencil Case
-29,739,1 // Rouge
-29,740,1 // Puppet
-29,741,1 // Poring Doll
-29,742,1 // Chonchon Doll
-29,743,1 // Spore Doll
-29,744,1 // Bouquet
-29,745,1 // Wedding Bouquet
-29,746,1 // Glass Bead
-29,747,1 // Crystal Mirror
-29,748,1 // Witherless Rose
-29,749,1 // Frozen Rose
-29,750,1 // Baphomet Doll
-29,751,1 // Osiris Doll
-29,752,1 // Grasshopper Doll
-29,753,1 // Yoyo Doll
-29,754,1 // Raccoon Doll
-29,969,1 // Gold
-29,975,1 // Scarlet Dyestuff
-29,976,1 // Lemon Dyestuff
-29,978,1 // Cobaltblue Dyestuff
-29,979,1 // Darkgreen Dyestuff
-29,980,1 // Orange Dyestuff
-29,981,1 // Violet Dyestuff
-29,982,1 // White Dyestuff
-29,983,1 // Black Dyestuff
-29,994,1 // Flame Heart
-29,995,1 // Mystic Frozen
-29,996,1 // Rough Wind
-29,997,1 // Great Nature
-29,999,1 // Steel
-29,1000,1 // Star Crumb
-29,1558,1 // Girl's Diary
-29,4005,1 // Santa Poring Card
-29,7034,1 // Red Stocking
-// Gift_Box3
-30,501,1 // Red Potion
-30,502,1 // Orange Potion
-30,503,1 // Yellow Potion
-30,504,1 // White Potion
-30,505,1 // Blue Potion
-30,506,1 // Green Potion
-30,526,1 // Royal Jelly
-30,529,1 // Candy
-30,530,1 // Candy Cane
-30,537,1 // Pet Food
-30,538,1 // Well-baked Cookie
-30,539,1 // Piece of Cake
-30,617,1 // Old Purple Box
-30,644,19 // Gift Box
-30,706,1 // Four Leaf Clover
-30,718,1 // Garnet
-30,719,1 // Amethyst
-30,720,1 // Aquamarine
-30,721,1 // Emerald
-30,722,1 // Pearl
-30,723,1 // Ruby
-30,724,1 // Cursed Ruby
-30,725,1 // Sardonyx
-30,726,1 // Sapphire
-30,727,1 // Opal
-30,728,1 // Topaz
-30,729,1 // Zircon
-30,730,1 // 1carat Diamond
-30,731,1 // 2carat Diamond
-30,732,1 // 3carat Diamond
-30,733,1 // Cracked Diamond
-30,734,1 // Red Frame
-30,735,1 // Chung Jah
-30,736,1 // China
-30,737,1 // Black Ladle
-30,738,1 // Pencil Case
-30,739,1 // Rouge
-30,740,1 // Puppet
-30,741,1 // Poring Doll
-30,742,1 // Chonchon Doll
-30,743,1 // Spore Doll
-30,744,1 // Bouquet
-30,745,1 // Wedding Bouquet
-30,746,1 // Glass Bead
-30,747,1 // Crystal Mirror
-30,748,1 // Witherless Rose
-30,749,1 // Frozen Rose
-30,750,1 // Baphomet Doll
-30,751,1 // Osiris Doll
-30,752,1 // Grasshopper Doll
-30,753,1 // Yoyo Doll
-30,754,1 // Raccoon Doll
-30,969,1 // Gold
-30,975,1 // Scarlet Dyestuff
-30,976,1 // Lemon Dyestuff
-30,978,1 // Cobaltblue Dyestuff
-30,979,1 // Darkgreen Dyestuff
-30,980,1 // Orange Dyestuff
-30,981,1 // Violet Dyestuff
-30,982,1 // White Dyestuff
-30,983,1 // Black Dyestuff
-30,994,1 // Flame Heart
-30,995,1 // Mystic Frozen
-30,996,1 // Rough Wind
-30,997,1 // Great Nature
-30,999,1 // Steel
-30,1000,1 // Star Crumb
-30,1558,1 // Girl's Diary
-30,4005,1 // Santa Poring Card
-30,7034,1 // Red Stocking
-// GiftBox_4
-31,501,1 // Red Potion
-31,502,1 // Orange Potion
-31,503,1 // Yellow Potion
-31,504,1 // White Potion
-31,505,1 // Blue Potion
-31,506,1 // Green Potion
-31,526,1 // Royal Jelly
-31,529,1 // Candy
-31,530,1 // Candy Cane
-31,537,1 // Pet Food
-31,538,1 // Well-baked Cookie
-31,539,1 // Piece of Cake
-31,617,1 // Old Purple Box
-31,644,19 // Gift Box
-31,706,1 // Four Leaf Clover
-31,718,1 // Garnet
-31,719,1 // Amethyst
-31,720,1 // Aquamarine
-31,721,1 // Emerald
-31,722,1 // Pearl
-31,723,1 // Ruby
-31,724,1 // Cursed Ruby
-31,725,1 // Sardonyx
-31,726,1 // Sapphire
-31,727,1 // Opal
-31,728,1 // Topaz
-31,729,1 // Zircon
-31,730,1 // 1carat Diamond
-31,731,1 // 2carat Diamond
-31,732,1 // 3carat Diamond
-31,733,1 // Cracked Diamond
-31,734,1 // Red Frame
-31,735,1 // Chung Jah
-31,736,1 // China
-31,737,1 // Black Ladle
-31,738,1 // Pencil Case
-31,739,1 // Rouge
-31,740,1 // Puppet
-31,741,1 // Poring Doll
-31,742,1 // Chonchon Doll
-31,743,1 // Spore Doll
-31,744,1 // Bouquet
-31,745,1 // Wedding Bouquet
-31,746,1 // Glass Bead
-31,747,1 // Crystal Mirror
-31,748,1 // Witherless Rose
-31,749,1 // Frozen Rose
-31,750,1 // Baphomet Doll
-31,751,1 // Osiris Doll
-31,752,1 // Grasshopper Doll
-31,753,1 // Yoyo Doll
-31,754,1 // Raccoon Doll
-31,969,1 // Gold
-31,975,1 // Scarlet Dyestuff
-31,976,1 // Lemon Dyestuff
-31,978,1 // Cobaltblue Dyestuff
-31,979,1 // Darkgreen Dyestuff
-31,980,1 // Orange Dyestuff
-31,981,1 // Violet Dyestuff
-31,982,1 // White Dyestuff
-31,983,1 // Black Dyestuff
-31,994,1 // Flame Heart
-31,995,1 // Mystic Frozen
-31,996,1 // Rough Wind
-31,997,1 // Great Nature
-31,999,1 // Steel
-31,1000,1 // Star Crumb
-31,1558,1 // Girl's Diary
-31,4005,1 // Santa Poring Card
-31,7034,1 // Red Stocking
-// GiftBox_China
-34,501,1 // Red Potion
-34,502,1 // Orange Potion
-34,503,1 // Yellow Potion
-34,504,1 // White Potion
-34,505,1 // Blue Potion
-34,506,1 // Green Potion
-34,518,1 // Honey
-34,520,1 // Hinalle Leaflet
-34,521,2 // Aloe Leaflet
-34,525,1 // Panacea
-34,526,1 // Royal Jelly
-34,529,1 // Candy
-34,530,1 // Candy Cane
-34,603,40 // Old Blue Box
-34,604,9 // Dead Branch
-34,605,1 // Anodyne
-34,606,1 // Aloevera
-34,607,1 // Yggdrasil Berry
-34,608,1 // Yggdrasil Seed
-34,610,1 // Yggdrasil Leaf
-34,612,5 // Mini Furnace
-34,613,1 // Iron Hammer
-34,614,1 // Golden Hammer
-34,615,1 // Oridecon Hammer
-34,701,1 // Ora Ora
-34,702,1 // Animal Gore
-34,703,1 // Hinalle
-34,704,1 // Aloe
-34,706,1 // Four Leaf Clover
-34,707,1 // Singing Plant
-34,708,1 // Ment
-34,710,1 // Illusion Flower
-34,715,1 // Yellow Gemstone
-34,716,1 // Red Gemstone
-34,717,1 // Blue Gemstone
-34,718,1 // Garnet
-34,719,1 // Amethyst
-34,720,1 // Aquamarine
-34,721,1 // Emerald
-34,722,1 // Pearl
-34,723,1 // Ruby
-34,724,1 // Cursed Ruby
-34,725,1 // Sardonyx
-34,726,1 // Sapphire
-34,727,1 // Opal
-34,728,1 // Topaz
-34,729,1 // Zircon
-34,730,1 // 1carat Diamond
-34,731,1 // 2carat Diamond
-34,732,1 // 3carat Diamond
-34,733,1 // Cracked Diamond
-34,734,1 // Red Frame
-34,735,1 // Chung Jah
-34,736,1 // China
-34,737,1 // Black Ladle
-34,738,1 // Pencil Case
-34,740,1 // Puppet
-34,741,1 // Poring Doll
-34,742,1 // Chonchon Doll
-34,743,1 // Spore Doll
-34,745,1 // Wedding Bouquet
-34,747,1 // Crystal Mirror
-34,748,1 // Witherless Rose
-34,749,1 // Frozen Rose
-34,752,1 // Grasshopper Doll
-34,753,1 // Yoyo Doll
-34,754,1 // Raccoon Doll
-34,909,1 // Jellopy
-34,910,1 // Garlet
-34,911,1 // Scell
-34,912,1 // Zargon
-34,931,1 // Orcish Voucher
-34,934,1 // Memento
-34,968,1 // Heroic Emblem
-34,969,1 // Gold
-34,971,1 // Detrimindexta
-34,972,1 // Karvodailnirol
-34,973,1 // Counteragent
-34,974,1 // Mixture
-34,975,1 // Scarlet Dyestuff
-34,976,1 // Lemon Dyestuff
-34,978,1 // Cobaltblue Dyestuff
-34,979,1 // Darkgreen Dyestuff
-34,980,1 // Orange Dyestuff
-34,981,1 // Violet Dyestuff
-34,982,1 // White Dyestuff
-34,983,1 // Black Dyestuff
-34,986,1 // Anvil
-34,987,1 // Oridecon Anvil
-34,988,1 // Golden Anvil
-34,989,1 // Emperium Anvil
-34,990,1 // Red Blood
-34,991,1 // Crystal Blue
-34,992,1 // Wind of Verdure
-34,993,1 // Green Live
-34,994,1 // Flame Heart
-34,995,1 // Mystic Frozen
-34,996,1 // Rough Wind
-34,997,1 // Great Nature
-34,998,1 // Iron
-34,999,1 // Steel
-34,1000,1 // Star Crumb
-34,1001,1 // Star Dust
-34,1002,1 // Iron Ore
-34,1003,1 // Coal
-34,1004,1 // Chivalry Emblem
-34,1005,1 // Hammer of Blacksmith
-34,1006,1 // Old Magicbook
-34,1007,1 // Necklace of Wisdom
-34,1008,1 // Necklace of Oblivion
-34,1009,1 // Hand of God
-34,1010,1 // Phracon
-34,1011,1 // Emveretarcon
-34,1065,1 // Trap
-34,1102,1 // Sword
-34,1105,1 // Falchion
-34,1108,1 // Blade
-34,1111,1 // Rapier
-34,1114,1 // Scimitar
-34,1117,1 // Katana
-34,1120,1 // Tsurugi
-34,1125,1 // Ring Pommel Saber
-34,1127,1 // Saber
-34,1128,1 // Haedonggum
-34,1129,1 // Flamberge
-34,1152,1 // Slayer
-34,1155,1 // Bastard Sword
-34,1158,1 // Two-Handed Sword
-34,1162,1 // Broad Sword
-34,1163,1 // Claymore
-34,1202,1 // Knife
-34,1205,1 // Cutter
-34,1208,1 // Main Gauche
-34,1211,1 // Dirk
-34,1214,1 // Dagger
-34,1217,1 // Stiletto
-34,1220,1 // Gladius
-34,1226,1 // Damascus
-34,1251,1 // Jur
-34,1253,1 // Katar
-34,1255,1 // Jamadhar
-34,1302,1 // Axe
-34,1352,1 // Battle Axe
-34,1355,1 // Hammer
-34,1358,1 // Buster
-34,1361,1 // Two-Handed Axe
-34,1402,1 // Javelin
-34,1405,1 // Spear
-34,1408,1 // Pike
-34,1410,1 // Lance
-34,1452,1 // Guisarme
-34,1455,1 // Glaive
-34,1458,1 // Partizan
-34,1461,1 // Trident
-34,1464,1 // Halberd
-34,1502,1 // Club
-34,1505,1 // Mace
-34,1508,1 // Smasher
-34,1511,1 // Flail
-34,1514,1 // Morning Star
-34,1517,1 // Sword Mace
-34,1520,1 // Chain
-34,1550,1 // Book
-34,1551,1 // Bible
-34,1602,1 // Rod
-34,1605,1 // Wand
-34,1608,1 // Staff
-34,1611,1 // Arc Wand
-34,1613,1 // Mighty Staff
-34,1702,1 // Bow
-34,1705,1 // Composite Bow
-34,1711,1 // Crossbow
-34,1713,1 // Arbalest
-34,1714,1 // Gakkung Bow
-34,1718,1 // Hunter Bow
-34,1719,1 // Roguemaster's Bow
-34,2102,1 // Guard
-34,2104,1 // Buckler
-34,2106,1 // Shield
-34,2108,1 // Mirror Shield
-34,2207,1 // Fancy Flower
-34,2209,1 // Ribbon
-34,2213,1 // Kitty Band
-34,2215,1 // Flower Band
-34,2217,1 // Biretta
-34,2221,1 // Hat
-34,2223,1 // Turban
-34,2225,1 // Goggles
-34,2227,1 // Cap
-34,2229,1 // Helm
-34,2231,1 // Gemmed Sallet
-34,2233,1 // Circlet
-34,2236,1 // Santa Hat
-34,2244,1 // Big Ribbon
-34,2249,1 // Coronet
-34,2250,1 // Cute Ribbon
-34,2257,1 // Unicorn Horn
-34,2258,1 // Spiky Band
-34,2262,1 // Clown Nose
-34,2263,1 // Zorro Masque
-34,2265,1 // Gangster Mask
-34,2269,1 // Romantic Flower
-34,2270,1 // Romantic Leaf
-34,2271,1 // Jack be Dandy
-34,2272,1 // Stop Post
-34,2273,1 // Doctor Band
-34,2275,1 // Red Bandana
-34,2276,1 // Angled Glasses
-34,2279,1 // Bomb Wick
-34,2284,1 // Antlers
-34,2287,1 // Pirate Bandana
-34,2289,1 // Poo Poo Hat
-34,2290,1 // Funeral Hat
-34,2291,1 // Masquerade
-34,2293,1 // Pretend Murdered
-34,2294,1 // Stellar
-34,2295,1 // Blinker
-34,2296,1 // Binoculars
-34,2298,1 // Green Feeler
-34,2299,1 // Orc Helm
-34,2302,1 // Cotton Shirt
-34,2304,1 // Jacket
-34,2306,1 // Adventurer's Suit
-34,2308,1 // Mantle
-34,2310,1 // Coat
-34,2311,1 // Mink Coat
-34,2313,1 // Padded Armor
-34,2315,1 // Chain Mail
-34,2317,1 // Full Plate
-34,2322,1 // Silk Robe
-34,2324,1 // Scapulare
-34,2326,1 // Saint's Robe
-34,2329,1 // Wooden Mail
-34,2331,1 // Tights
-34,2333,1 // Silver Robe
-34,2336,1 // Thief Clothes
-34,2337,1 // Ninja Suit
-34,2339,1 // Pantie
-34,2402,1 // Sandals
-34,2404,1 // Shoes
-34,2407,1 // Crystal Pumps
-34,2408,1 // Shackles
-34,2409,1 // High Heels
-34,2502,1 // Hood
-34,2504,1 // Muffler
-34,2506,1 // Manteau
-34,2507,1 // Ancient Cape
-34,2508,1 // Ragamuffin Manteau
-34,2601,1 // Ring
-34,2602,1 // Earring
-34,2603,1 // Necklace
-34,2604,1 // Glove
-34,2605,1 // Brooch
-34,2607,1 // Clip
-34,2608,1 // Rosary
-34,2609,1 // Skull Ring
-34,2610,1 // Gold Ring
-34,2611,1 // Silver Ring
-34,2612,1 // Flower Ring
-34,2613,1 // Diamond Ring
-34,5009,1 // Safety Helmet
-34,5010,1 // Indian Fillet
-34,5014,1 // Fin Helm
-34,5015,2 // Egg Shell
-// Old Gift Box
-43,5270,45 // Happy Wig
-43,5271,15 // Phoenix Crown
-43,5272,40 // Smiling Mask
diff --git a/db/re/item_group.conf b/db/re/item_group.conf
new file mode 100644
index 000000000..e392ae2b6
--- /dev/null
+++ b/db/re/item_group.conf
@@ -0,0 +1,3981 @@
+//====================================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//=
+//= http://hercules.ws/board/
+//================= More Information =================
+// http://hercules.ws/board/topic/1244-official-item-grouppackagechain
+//====================================================
+// Structure of file:
+/*
+ <Container_Item_Name>: (
+ "Item_Name" or
+ ("Item_Name",Repeat_Count)
+ )
+*/
+
+Old_Card_Album: (
+ ("Poring_Card",8),
+ ("Fabre_Card",10),
+ ("Pupa_Card",6),
+ ("Drops_Card",11),
+ "Poring__Card",
+ ("Lunatic_Card",7),
+ ("Pecopeco_Egg_Card",4),
+ ("Picky_Card",10),
+ ("Chonchon_Card",10),
+ ("Wilow_Card",10),
+ ("Picky__Card",10),
+ ("Thief_Bug_Egg_Card",8),
+ ("Andre_Egg_Card",7),
+ ("Roda_Frog_Card",5),
+ ("Condor_Card",7),
+ ("Thief_Bug_Card",7),
+ ("Savage_Babe_Card",5),
+ ("Hornet_Card",5),
+ ("Farmiliar_Card",5),
+ ("Rocker_Card",5),
+ ("Spore_Card",5),
+ ("Desert_Wolf_Babe_Card",5),
+ ("Plankton_Card",5),
+ ("Skeleton_Card",5),
+ ("Thief_Bug_Female_Card",3),
+ ("Kukre_Card",3),
+ ("Tarou_Card",3),
+ ("Wolf_Card",3),
+ ("Mandragora_Card",3),
+ ("Pecopeco_Card",3),
+ ("Ambernite_Card",3),
+ ("Poporing_Card",3),
+ ("Worm_Tail_Card",3),
+ ("Hydra_Card",3),
+ ("Muka_Card",3),
+ ("Snake_Card",3),
+ ("Zombie_Card",3),
+ ("Stainer_Card",3),
+ ("Coco_Card",3),
+ ("Steel_Chonchon_Card",3),
+ ("Andre_Card",3),
+ ("Smokie_Card",3),
+ ("Horn_Card",3),
+ ("Martin_Card",3),
+ ("Poison_Spore_Card",3),
+ ("Vadon_Card",3),
+ ("Thief_Bug_Male_Card",3),
+ ("Yoyo_Card",3),
+ ("Elder_Wilow_Card",3),
+ "Vitata_Card",
+ ("Marina_Card",3),
+ ("Dustiness_Card",3),
+ ("Metaller_Card",2),
+ ("Thara_Frog_Card",2),
+ ("Goblin_Card",2),
+ ("Cornutus_Card",2),
+ ("Anacondaq_Card",2),
+ ("Caramel_Card",2),
+ ("Zerom_Card",2),
+ ("Kaho_Card",2),
+ ("Orc_Warrior_Card",2),
+ ("Megalodon_Card",2),
+ ("Scorpion_Card",2),
+ ("Drainliar_Card",2),
+ ("Eggyra_Card",2),
+ ("Orc_Zombie_Card",2),
+ ("Golem_Card",2),
+ ("Pirate_Skel_Card",2),
+ ("BigFoot_Card",2),
+ ("Argos_Card",2),
+ ("Magnolia_Card",2),
+ ("Phen_Card",2),
+ ("Savage_Card",2),
+ ("Mantis_Card",2),
+ ("Flora_Card",2),
+ ("Hode_Card",2),
+ "Desert_Wolf_Card",
+ "Rafflesia_Card",
+ "Marine_Sphere_Card",
+ "Orc_Skeleton_Card",
+ "Soldier_Skeleton_Card",
+ "Giearth_Card",
+ "Frilldora_Card",
+ "Sword_Fish_Card",
+ "Munak_Card",
+ "Kobold_Card",
+ "Skel_Worker_Card",
+ "Obeaune_Card",
+ "Archer_Skeleton_Card",
+ "Marse_Card",
+ "Zenorc_Card",
+ "Matyr_Card",
+ "Dokebi_Card",
+ "Pasana_Card",
+ "Sohee_Card",
+ "Sand_Man_Card",
+ "Whisper_Card",
+ "Horong_Card",
+ "Requiem_Card",
+ "Marc_Card",
+ "Mummy_Card",
+ "Verit_Card",
+ "Myst_Card",
+ "Jakk_Card",
+ "Ghoul_Card",
+ "Strouf_Card",
+ "Marduk_Card",
+ "Marionette_Card",
+ "Argiope_Card",
+ "Hunter_Fly_Card",
+ "Isis_Card",
+ "Side_Winder_Card",
+ "Petit_Card",
+ "Bathory_Card",
+ "Petit__Card",
+ "Deviruchi_Card",
+ "Deviace_Card",
+ "Nightmare_Card",
+ "Baphomet__Card",
+ "Daydric_Card",
+ "Khalitzburg_Card",
+ "Joker_Card",
+ "Evil_Druid_Card",
+ "Gargoyle_Card",
+ "Goat_Card",
+ "Gajomart_Card",
+ "Galapago_Card",
+ "Crab_Card",
+ "Rice_Cake_Boy_Card",
+ "Steam_Goblin_Card",
+ "Goblin_Archer_Card",
+ "Flying_Deleter_Card",
+ "Nine_Tail_Card",
+ "Antique_Firelock_Card",
+ "Grand_Peco_Card",
+ "Grizzly_Card",
+ "Gullinbursti_Card",
+ "Gig_Card",
+ "Nightmare_Terror_Card",
+ "Neraid_Card",
+ "Dark_Frame_Card",
+ "The_Paper_Card",
+ "Demon_Pungus_Card",
+ "Poison_Toad_Card",
+ "Dullahan_Card",
+ "Dryad_Card",
+ "Dragon_Tail_Card",
+ "Driller_Card",
+ "Disguise_Card",
+ "Diabolic_Card",
+ "Lava_Golem_Card",
+ "Rideword_Card",
+ "Raggler_Card",
+ "Raydric_Archer_Card",
+ "Leib_Olmai_Card",
+ "Wraith_Dead_Card",
+ "Wraith_Card",
+ "Loli_Ruri_Card",
+ "Rotar_Zairo_Card",
+ "Lude_Card",
+ "Rybio_Card",
+ "Leaf_Cat_Card",
+ "Marin_Card",
+ "Merman_Card",
+ "Megalith_Card",
+ "Majoruros_Card",
+ "Civil_Servant_Card",
+ "Mini_Demon_Card",
+ "Mimic_Card",
+ "Mystcase_Card",
+ "Miyabi_Ningyo_Card",
+ "Violy_Card",
+ "Bon_Gun_Card",
+ "Brilight_Card",
+ "Bloody_Murderer_Card",
+ "Blazzer_Card",
+ "Sasquatch_Card",
+ "Live_Peach_Tree_Card",
+ "Succubus_Card",
+ "Sageworm_Card",
+ "Solider_Card",
+ "Skeleton_General_Card",
+ "Skel_Prisoner_Card",
+ "Stalactic_Golem_Card",
+ "Stem_Worm_Card",
+ "Stone_Shooter_Card",
+ "Sting_Card",
+ "Spring_Rabbit_Card",
+ "Sleeper_Card",
+ "Shinobi_Card",
+ "Increase_Soil_Card",
+ "Wild_Ginseng_Card",
+ "Baby_Leopard_Card",
+ "Anolian_Card",
+ "Cookie_XMAS_Card",
+ "Owl_Duke_Card",
+ "Owl_Baron_Card",
+ "Iron_Fist_Card",
+ "Arclouse_Card",
+ "Apocalips_Card",
+ "Alarm_Card",
+ "Am_Mut_Card",
+ "Assulter_Card",
+ "Aster_Card",
+ "Ancient_Mummy_Card",
+ "Ancient_Worm_Card",
+ "Elder_Card",
+ "Alligator_Card",
+ "Alice_Card",
+ "Orc_Lady_Card",
+ "Orc_Archer_Card",
+ "Wild_Rose_Card",
+ "Wicked_Nymph_Card",
+ "Wooden_Golem_Card",
+ "Wootan_Shooter_Card",
+ "Wootan_Fighter_Card",
+ "Evil_Cloud_Hermit_Card",
+ "Wind_Ghost_Card",
+ "Li_Me_Mang_Ryang_Card",
+ "Explosion_Card",
+ "Injustice_Card",
+ "Incubus_Card",
+ "Giant_Spider_Card",
+ "Giant_Honet_Card",
+ "Dancing_Dragon_Card",
+ "Shellfish_Card",
+ "Zombie_Master_Card",
+ "Zombie_Prisoner_Card",
+ "Zherlthsh_Card",
+ "Gibbet_Card",
+ "Deleter_Card",
+ "Geographer_Card",
+ "Zipper_Bear_Card",
+ "Tengu_Card",
+ "Greatest_General_Card",
+ "Chepet_Card",
+ "Choco_Card",
+ "Karakasa_Card",
+ "Kapha_Card",
+ "Carat_Card",
+ "Caterpillar_Card",
+ "Cat_O_Nine_Tail_Card",
+ "Kobold_Archer_Card",
+ "Cookie_Card",
+ "Quve_Card",
+ "Kraben_Card",
+ "Cramp_Card",
+ "Cruiser_Card",
+ "Cremy_Fear_Card",
+ "Clock_Card",
+ "Chimera_Card",
+ "Killer_Mantis_Card",
+ "Tamruan_Card",
+ "C_Tower_Manager_Card",
+ "Kind_Of_Beetle_Card",
+ "Tri_Joint_Card",
+ "Parasite_Card",
+ "Panzer_Goblin_Card",
+ "Permeter_Card",
+ "Fur_Seal_Card",
+ "Punk_Card",
+ "Penomena_Card",
+ "Pest_Card",
+ "Fake_Angel_Card",
+ "Freezer_Card",
+ "Hylozoist_Card",
+ "High_Orc_Card",
+ "Garm_Baby_Card",
+ "Harpy_Card",
+ "See_Otter_Card",
+ "Blood_Butterfly_Card",
+ "Hyegun_Card",
+ "Phendark_Card",
+ "Heater_Card",
+ "Agav_Card",
+ "Echio_Card",
+ "Vanberk_Card",
+ "Isilla_Card",
+ "Hodremlin_Card",
+ "Seeker_Card",
+ ("Snowier_Card",2),
+ "Siroma_Card",
+ "Ice_Titan_Card",
+ "Gazeti_Card",
+ "Muscipular_Card",
+ ("Drosera_Card",2),
+ "Roween_Card",
+ "Galion_Card",
+ ("Stapo_Card",3),
+ "Byorgue_Card",
+ "Sword_Guardian_Card",
+ "Bow_Guardian_Card",
+ "Salamander_Card",
+ "Kasa_Card",
+ ("Magmaring_Card",2),
+ "Imp_Card",
+ "Knocker_Card",
+ "Zombie_Slaughter_Card",
+ ("Ragged_Zombie_Card",2),
+ ("Hell_Poodle_Card",2),
+ ("Banshee_Card",2),
+ "Flame_Skull_Card",
+ "Necromancer_Card"
+)
+Gift_Box: (
+ ("Oridecon_Stone",4),
+ ("Elunium_Stone",2),
+ ("Oridecon",2),
+ "Elunium",
+ "Emperium",
+ "Steel",
+ "Star_Crumb",
+ "Flame_Heart",
+ "Mistic_Frozen",
+ "Rough_Wind",
+ "Great_Nature",
+ "Scarlet_Dyestuffs",
+ "Lemon_Dyestuffs",
+ "Cobaltblue_Dyestuffs",
+ "Darkgreen_Dyestuffs",
+ "Orange_Dyestuffs",
+ "Violet_Dyestuffs",
+ "White_Dyestuffs",
+ "Black_Dyestuffs",
+ "Gold",
+ "Dark_Red_Jewel",
+ "Violet_Jewel",
+ "Skyblue_Jewel",
+ "Azure_Jewel",
+ "Scarlet_Jewel",
+ "Cardinal_Jewel",
+ "Cardinal_Jewel_",
+ "Red_Jewel",
+ "Blue_Jewel",
+ "White_Jewel",
+ "Golden_Jewel",
+ "Bluish_Green_Jewel",
+ "Crystal_Jewel",
+ "Crystal_Jewel_",
+ "Crystal_Jewel__",
+ "Crystal_Jewel___",
+ "Red_Frame",
+ "Blue_Porcelain",
+ "White_Platter",
+ "Black_Ladle",
+ "Pencil_Case",
+ "Rouge",
+ "Stuffed_Doll",
+ "Poring_Doll",
+ "Chonchon_Doll",
+ "Spore_Doll",
+ "Bunch_Of_Flowers",
+ "Wedding_Bouquet",
+ "Glass_Bead",
+ "Crystal_Mirror",
+ "Witherless_Rose",
+ "Frozen_Rose",
+ "Baphomet_Doll",
+ "Osiris_Doll",
+ "Grasshopper_Doll",
+ "Monkey_Doll",
+ "Raccoondog_Doll",
+ "Four_Leaf_Clover",
+ "Poring__Card",
+ "Red_Socks_With_Holes",
+ "Red_Potion",
+ "Orange_Potion",
+ "Yellow_Potion",
+ "Green_Potion",
+ "Candy",
+ "Candy_Striper",
+ "Pet_Food",
+ "Well_Baked_Cookie",
+ "Piece_Of_Cake",
+ "Old_Blue_Box",
+ "Old_Violet_Box",
+ ("Gift_Box",19),
+ "Girl's_Diary"
+)
+Gift_Box_1: (
+ ("Oridecon_Stone",4),
+ ("Elunium_Stone",2),
+ ("Oridecon",2),
+ "Elunium",
+ "Emperium",
+ "Steel",
+ "Star_Crumb",
+ "Flame_Heart",
+ "Mistic_Frozen",
+ "Rough_Wind",
+ "Great_Nature",
+ "Scarlet_Dyestuffs",
+ "Lemon_Dyestuffs",
+ "Cobaltblue_Dyestuffs",
+ "Darkgreen_Dyestuffs",
+ "Orange_Dyestuffs",
+ "Violet_Dyestuffs",
+ "White_Dyestuffs",
+ "Black_Dyestuffs",
+ "Gold",
+ "Dark_Red_Jewel",
+ "Violet_Jewel",
+ "Skyblue_Jewel",
+ "Azure_Jewel",
+ "Scarlet_Jewel",
+ "Cardinal_Jewel",
+ "Cardinal_Jewel_",
+ "Red_Jewel",
+ "Blue_Jewel",
+ "White_Jewel",
+ "Golden_Jewel",
+ "Bluish_Green_Jewel",
+ "Crystal_Jewel",
+ "Crystal_Jewel_",
+ "Crystal_Jewel__",
+ "Crystal_Jewel___",
+ "Red_Frame",
+ "Blue_Porcelain",
+ "White_Platter",
+ "Black_Ladle",
+ "Pencil_Case",
+ "Rouge",
+ "Stuffed_Doll",
+ "Poring_Doll",
+ "Chonchon_Doll",
+ "Spore_Doll",
+ "Bunch_Of_Flowers",
+ "Wedding_Bouquet",
+ "Glass_Bead",
+ "Crystal_Mirror",
+ "Witherless_Rose",
+ "Frozen_Rose",
+ "Baphomet_Doll",
+ "Osiris_Doll",
+ "Grasshopper_Doll",
+ "Monkey_Doll",
+ "Raccoondog_Doll",
+ "Four_Leaf_Clover",
+ "Poring__Card",
+ "Red_Socks_With_Holes",
+ "Red_Potion",
+ "Orange_Potion",
+ "Yellow_Potion",
+ "Green_Potion",
+ "Candy",
+ "Candy_Striper",
+ "Pet_Food",
+ "Well_Baked_Cookie",
+ "Piece_Of_Cake",
+ "Old_Blue_Box",
+ "Old_Violet_Box",
+ ("Gift_Box",19),
+ "Girl's_Diary"
+)
+Gift_Box_2: (
+ ("Oridecon_Stone",4),
+ ("Elunium_Stone",2),
+ ("Oridecon",2),
+ "Elunium",
+ "Emperium",
+ "Steel",
+ "Star_Crumb",
+ "Flame_Heart",
+ "Mistic_Frozen",
+ "Rough_Wind",
+ "Great_Nature",
+ "Scarlet_Dyestuffs",
+ "Lemon_Dyestuffs",
+ "Cobaltblue_Dyestuffs",
+ "Darkgreen_Dyestuffs",
+ "Orange_Dyestuffs",
+ "Violet_Dyestuffs",
+ "White_Dyestuffs",
+ "Black_Dyestuffs",
+ "Gold",
+ "Dark_Red_Jewel",
+ "Violet_Jewel",
+ "Skyblue_Jewel",
+ "Azure_Jewel",
+ "Scarlet_Jewel",
+ "Cardinal_Jewel",
+ "Cardinal_Jewel_",
+ "Red_Jewel",
+ "Blue_Jewel",
+ "White_Jewel",
+ "Golden_Jewel",
+ "Bluish_Green_Jewel",
+ "Crystal_Jewel",
+ "Crystal_Jewel_",
+ "Crystal_Jewel__",
+ "Crystal_Jewel___",
+ "Red_Frame",
+ "Blue_Porcelain",
+ "White_Platter",
+ "Black_Ladle",
+ "Pencil_Case",
+ "Rouge",
+ "Stuffed_Doll",
+ "Poring_Doll",
+ "Chonchon_Doll",
+ "Spore_Doll",
+ "Bunch_Of_Flowers",
+ "Wedding_Bouquet",
+ "Glass_Bead",
+ "Crystal_Mirror",
+ "Witherless_Rose",
+ "Frozen_Rose",
+ "Baphomet_Doll",
+ "Osiris_Doll",
+ "Grasshopper_Doll",
+ "Monkey_Doll",
+ "Raccoondog_Doll",
+ "Four_Leaf_Clover",
+ "Poring__Card",
+ "Red_Socks_With_Holes",
+ "Red_Potion",
+ "Orange_Potion",
+ "Yellow_Potion",
+ "Green_Potion",
+ "Candy",
+ "Candy_Striper",
+ "Pet_Food",
+ "Well_Baked_Cookie",
+ "Piece_Of_Cake",
+ "Old_Blue_Box",
+ "Old_Violet_Box",
+ ("Gift_Box",19),
+ "Girl's_Diary"
+)
+Gift_Box_3: (
+ ("Oridecon_Stone",4),
+ ("Elunium_Stone",2),
+ ("Oridecon",2),
+ "Elunium",
+ "Emperium",
+ "Steel",
+ "Star_Crumb",
+ "Flame_Heart",
+ "Mistic_Frozen",
+ "Rough_Wind",
+ "Great_Nature",
+ "Scarlet_Dyestuffs",
+ "Lemon_Dyestuffs",
+ "Cobaltblue_Dyestuffs",
+ "Darkgreen_Dyestuffs",
+ "Orange_Dyestuffs",
+ "Violet_Dyestuffs",
+ "White_Dyestuffs",
+ "Black_Dyestuffs",
+ "Gold",
+ "Dark_Red_Jewel",
+ "Violet_Jewel",
+ "Skyblue_Jewel",
+ "Azure_Jewel",
+ "Scarlet_Jewel",
+ "Cardinal_Jewel",
+ "Cardinal_Jewel_",
+ "Red_Jewel",
+ "Blue_Jewel",
+ "White_Jewel",
+ "Golden_Jewel",
+ "Bluish_Green_Jewel",
+ "Crystal_Jewel",
+ "Crystal_Jewel_",
+ "Crystal_Jewel__",
+ "Crystal_Jewel___",
+ "Red_Frame",
+ "Blue_Porcelain",
+ "White_Platter",
+ "Black_Ladle",
+ "Pencil_Case",
+ "Rouge",
+ "Stuffed_Doll",
+ "Poring_Doll",
+ "Chonchon_Doll",
+ "Spore_Doll",
+ "Bunch_Of_Flowers",
+ "Wedding_Bouquet",
+ "Glass_Bead",
+ "Crystal_Mirror",
+ "Witherless_Rose",
+ "Frozen_Rose",
+ "Baphomet_Doll",
+ "Osiris_Doll",
+ "Grasshopper_Doll",
+ "Monkey_Doll",
+ "Raccoondog_Doll",
+ "Four_Leaf_Clover",
+ "Poring__Card",
+ "Red_Socks_With_Holes",
+ "Red_Potion",
+ "Orange_Potion",
+ "Yellow_Potion",
+ "Green_Potion",
+ "Candy",
+ "Candy_Striper",
+ "Pet_Food",
+ "Well_Baked_Cookie",
+ "Piece_Of_Cake",
+ "Old_Blue_Box",
+ "Old_Violet_Box",
+ ("Gift_Box",19),
+ "Girl's_Diary"
+)
+Gift_Box_4: (
+ ("Oridecon_Stone",4),
+ ("Elunium_Stone",2),
+ ("Oridecon",2),
+ "Elunium",
+ "Emperium",
+ "Steel",
+ "Star_Crumb",
+ "Flame_Heart",
+ "Mistic_Frozen",
+ "Rough_Wind",
+ "Great_Nature",
+ "Scarlet_Dyestuffs",
+ "Lemon_Dyestuffs",
+ "Cobaltblue_Dyestuffs",
+ "Darkgreen_Dyestuffs",
+ "Orange_Dyestuffs",
+ "Violet_Dyestuffs",
+ "White_Dyestuffs",
+ "Black_Dyestuffs",
+ "Gold",
+ "Dark_Red_Jewel",
+ "Violet_Jewel",
+ "Skyblue_Jewel",
+ "Azure_Jewel",
+ "Scarlet_Jewel",
+ "Cardinal_Jewel",
+ "Cardinal_Jewel_",
+ "Red_Jewel",
+ "Blue_Jewel",
+ "White_Jewel",
+ "Golden_Jewel",
+ "Bluish_Green_Jewel",
+ "Crystal_Jewel",
+ "Crystal_Jewel_",
+ "Crystal_Jewel__",
+ "Crystal_Jewel___",
+ "Red_Frame",
+ "Blue_Porcelain",
+ "White_Platter",
+ "Black_Ladle",
+ "Pencil_Case",
+ "Rouge",
+ "Stuffed_Doll",
+ "Poring_Doll",
+ "Chonchon_Doll",
+ "Spore_Doll",
+ "Bunch_Of_Flowers",
+ "Wedding_Bouquet",
+ "Glass_Bead",
+ "Crystal_Mirror",
+ "Witherless_Rose",
+ "Frozen_Rose",
+ "Baphomet_Doll",
+ "Osiris_Doll",
+ "Grasshopper_Doll",
+ "Monkey_Doll",
+ "Raccoondog_Doll",
+ "Four_Leaf_Clover",
+ "Poring__Card",
+ "Red_Socks_With_Holes",
+ "Red_Potion",
+ "Orange_Potion",
+ "Yellow_Potion",
+ "Green_Potion",
+ "Candy",
+ "Candy_Striper",
+ "Pet_Food",
+ "Well_Baked_Cookie",
+ "Piece_Of_Cake",
+ "Old_Blue_Box",
+ "Old_Violet_Box",
+ ("Gift_Box",19),
+ "Girl's_Diary"
+)
+Old_Blue_Box: (
+ ("Guard_",3),
+ ("Buckler",3),
+ ("Buckler_",3),
+ ("Shield",3),
+ ("Shield_",3),
+ ("Mirror_Shield",3),
+ ("Mirror_Shield_",3),
+ ("Memorize_Book",3),
+ ("Novice_Guard",3),
+ ("Cotton_Shirt",3),
+ ("Cotton_Shirt_",3),
+ ("Leather_Jacket",3),
+ ("Leather_Jacket_",3),
+ ("Adventure_Suit",3),
+ ("Adventurere's_Suit_",3),
+ ("Mantle",3),
+ ("Mantle_",3),
+ ("Coat",3),
+ ("Coat_",3),
+ ("Mink_Coat",3),
+ ("Padded_Armor",3),
+ ("Padded_Armor_",3),
+ ("Chain_Mail",3),
+ ("Chain_Mail_",3),
+ ("Plate_Armor",3),
+ ("Plate_Armor_",3),
+ ("Clothes_Of_The_Lord",3),
+ ("Formal_Suit",3),
+ ("Silk_Robe",3),
+ ("Silk_Robe_",3),
+ ("Scapulare",3),
+ ("Scapulare_",3),
+ ("Saint_Robe",3),
+ ("Saint_Robe_",3),
+ ("Wooden_Mail",3),
+ ("Wooden_Mail_",3),
+ ("Tights",3),
+ ("Tights_",3),
+ ("Silver_Robe",3),
+ ("Silver_Robe_",3),
+ ("Thief_Clothes",3),
+ ("Thief_Clothes_",3),
+ ("Ninja_Suit",3),
+ ("Wedding_Dress",3),
+ ("G_Strings",3),
+ ("Novice_Breast",3),
+ ("Full_Plate_Armor",3),
+ ("Novice_Plate",3),
+ ("Sandals",3),
+ ("Sandals_",3),
+ ("Shoes",3),
+ ("Shoes_",3),
+ ("Boots",3),
+ ("Boots_",3),
+ ("Chrystal_Pumps",3),
+ ("Cuffs",3),
+ ("Spiky_Heel",3),
+ ("Grave",3),
+ ("Novice_Boots",3),
+ ("Hood",3),
+ ("Hood_",3),
+ ("Muffler",3),
+ ("Muffler_",3),
+ ("Manteau",3),
+ ("Manteau_",3),
+ ("Cape_Of_Ancient_Lord",3),
+ ("Ragamuffin_Cape",3),
+ ("Novice_Hood",3),
+ ("Ring",3),
+ ("Earring",3),
+ ("Necklace",3),
+ ("Glove",3),
+ ("Brooch",3),
+ ("Clip",3),
+ ("Rosary",3),
+ ("Skul_Ring",3),
+ ("Gold_Ring",3),
+ ("Silver_Ring",3),
+ ("Flower_Ring",3),
+ ("Diamond_Ring",3),
+ ("Mitten_Of_Presbyter",3),
+ ("Matyr's_Flea_Guard",3),
+ ("Belt",3),
+ ("Novice_Armlet",3),
+ ("Katana",3),
+ ("Katana_",3),
+ ("Slayer",3),
+ ("Slayer_",3),
+ ("Bastard_Sword",3),
+ ("Bastard_Sword_",3),
+ ("Two_Hand_Sword",3),
+ ("Two_Hand_Sword_",3),
+ ("Broad_Sword",3),
+ ("Broad_Sword_",3),
+ ("Claymore",3),
+ ("Jur",3),
+ ("Jur_",3),
+ ("Katar",3),
+ ("Katar_",3),
+ ("Jamadhar",3),
+ ("Jamadhar_",3),
+ ("Katar_Of_Cold_Icicle",3),
+ ("Katar_Of_Thornbush",3),
+ ("Katar_Of_Raging_Blaze",3),
+ ("Katar_Of_Piercing_Wind",3),
+ ("Battle_Axe",3),
+ ("Battle_Axe_",3),
+ ("Hammer",3),
+ ("Hammer_",3),
+ ("Buster",3),
+ ("Buster_",3),
+ ("Two_Handed_Axe",3),
+ ("Two_Handed_Axe_",3),
+ ("Lance",3),
+ ("Lance_",3),
+ ("Guisarme",3),
+ ("Guisarme_",3),
+ ("Glaive",3),
+ ("Glaive_",3),
+ ("Partizan",3),
+ ("Partizan_",3),
+ ("Trident",3),
+ ("Trident_",3),
+ ("Halberd",3),
+ ("Halberd_",3),
+ ("Staff_Of_Soul",3),
+ ("Bow",3),
+ ("Bow_",3),
+ ("Composite_Bow",3),
+ ("Composite_Bow_",3),
+ ("Great_Bow",3),
+ ("Great_Bow_",3),
+ ("CrossBow",3),
+ ("CrossBow_",3),
+ ("Arbalest",3),
+ ("Kakkung",3),
+ ("Arbalest_",3),
+ ("Kakkung_",3),
+ ("Hunter_Bow",3),
+ ("Sword",6),
+ ("Sword_",6),
+ ("Falchion",6),
+ ("Falchion_",6),
+ ("Blade",6),
+ ("Blade_",6),
+ ("Lapier",6),
+ ("Lapier_",6),
+ ("Scimiter",6),
+ ("Scimiter_",6),
+ ("Tsurugi",6),
+ ("Tsurugi_",6),
+ ("Ring_Pommel_Saber",6),
+ ("Haedonggum",6),
+ ("Orcish_Sword",6),
+ ("Ring_Pommel_Saber_",6),
+ ("Saber",6),
+ ("Saber_",6),
+ ("Hae_Dong_Gum_",6),
+ ("Flamberge",6),
+ ("Knife",3),
+ ("Knife_",3),
+ ("Cutter",3),
+ ("Cutter_",3),
+ ("Main_Gauche",3),
+ ("Main_Gauche_",3),
+ ("Dirk",3),
+ ("Dirk_",3),
+ ("Dagger",3),
+ ("Dagger_",3),
+ ("Stiletto",3),
+ ("Stiletto_",3),
+ ("Gladius",3),
+ ("Gladius_",3),
+ ("Damascus",3),
+ ("Damascus_",3),
+ ("Novice_Knife",3),
+ ("Axe",3),
+ ("Axe_",3),
+ ("Orcish_Axe",3),
+ ("Javelin",9),
+ ("Javelin_",9),
+ ("Spear",9),
+ ("Spear_",9),
+ ("Pike",9),
+ ("Pike_",9),
+ ("Club",6),
+ ("Club_",6),
+ ("Mace",6),
+ ("Mace_",6),
+ ("Smasher",6),
+ ("Smasher_",6),
+ ("Flail",6),
+ ("Flail_",6),
+ ("Morning_Star",6),
+ ("Morning_Star_",6),
+ ("Sword_Mace",6),
+ ("Sword_Mace_",6),
+ ("Chain",6),
+ ("Chain_",6),
+ ("Stunner",6),
+ ("Book",3),
+ ("Bible",3),
+ ("Tablet",3),
+ ("Book_Of_Billows",3),
+ ("Book_Of_Mother_Earth",3),
+ ("Book_Of_Blazing_Sun",3),
+ ("Book_Of_Gust_Of_Wind",3),
+ ("Girl's_Diary",3),
+ ("Rod",3),
+ ("Rod_",3),
+ ("Wand",3),
+ ("Wand_",3),
+ ("Staff",3),
+ ("Staff_",3),
+ ("Arc_Wand",3),
+ ("Arc_Wand_",3),
+ ("Mighty_Staff",3),
+ ("Blessed_Wand",3),
+ ("Bone_Wand",3),
+ ("Waghnakh",3),
+ ("Waghnakh_",3),
+ ("Knuckle_Duster",3),
+ ("Knuckle_Duster_",3),
+ ("Hora",3),
+ ("Hora_",3),
+ ("Fist",3),
+ ("Fist_",3),
+ ("Claw",3),
+ ("Claw_",3),
+ ("Finger",3),
+ ("Finger_",3),
+ ("Violin",3),
+ ("Violin_",3),
+ ("Mandolin",3),
+ ("Mandolin_",3),
+ ("Lute",3),
+ ("Lute_",3),
+ ("Guitar",3),
+ ("Guitar_",3),
+ ("Harp",3),
+ ("Harp_",3),
+ ("Guh_Moon_Goh",3),
+ ("Guh_Moon_Goh_",3),
+ ("Rope",3),
+ ("Rope_",3),
+ ("Line",3),
+ ("Line_",3),
+ ("Wire",3),
+ ("Wire_",3),
+ ("Rante",3),
+ ("Rante_",3),
+ ("Tail",3),
+ ("Tail_",3),
+ ("Whip",3),
+ ("Whip_",3),
+ ("Sunglasses",3),
+ ("Glasses",3),
+ ("Diver's_Goggles",3),
+ ("Wedding_Veil",3),
+ ("Fancy_Flower",3),
+ ("Ribbon",3),
+ ("Ribbon_",3),
+ ("Hair_Band",3),
+ ("Bandana",3),
+ ("Eye_Bandage",3),
+ ("Cat_Hairband",3),
+ ("Bunny_Band",3),
+ ("Flower_Hairband",3),
+ ("Biretta",3),
+ ("Biretta_",3),
+ ("Flu_Mask",3),
+ ("Hat",3),
+ ("Hat_",3),
+ ("Turban",3),
+ ("Turban_",3),
+ ("Cap",3),
+ ("Cap_",3),
+ ("Helm",3),
+ ("Helm_",3),
+ ("Gemmed_Sallet",3),
+ ("Gemmed_Sallet_",3),
+ ("Circlet",3),
+ ("Circlet_",3),
+ ("Santa's_Hat",3),
+ ("One_Eyed_Glass",3),
+ ("Granpa_Beard",3),
+ ("Luxury_Sunglasses",3),
+ ("Spinning_Eyes",3),
+ ("Big_Sis'_Ribbon",3),
+ ("Sweet_Gents",3),
+ ("Golden_Gear",3),
+ ("Oldman's_Romance",3),
+ ("Western_Grace",3),
+ ("Fillet",3),
+ ("Holy_Bonnet",3),
+ ("Star_Sparkling",3),
+ ("Sunflower",3),
+ ("Snowy_Horn",3),
+ ("Mini_Propeller",3),
+ ("Mini_Glasses",3),
+ ("Pierrot_Nose",3),
+ ("Gangster_Patch",3),
+ ("Ganster_Mask",3),
+ ("Iron_Cane",3),
+ ("Cigar",3),
+ ("Smoking_Pipe",3),
+ ("Centimental_Flower",3),
+ ("Centimental_Leaf",3),
+ ("Jack_A_Dandy",3),
+ ("Red_Bandana",3),
+ ("Eagle_Eyes",3),
+ ("Nurse_Cap",3),
+ ("Bomb_Wick",3),
+ ("Spirit_Chain",3),
+ ("Apple_Of_Archer",3),
+ ("Pirate_Bandana",3),
+ ("Poo_Poo_Hat",3),
+ ("Funeral_Costume",3),
+ ("Masquerade",3),
+ ("Star_Dust",3),
+ ("Blinker",3),
+ ("Green_Feeler",3),
+ ("Viking_Helm",3),
+ ("Joker_Jester",3),
+ ("Machoman_Glasses",3),
+ ("Puppy_Love",3),
+ ("Safety_Helmet",3),
+ ("Indian_Hair_Piece",3),
+ ("Antenna",3),
+ ("Fin_Helm",3),
+ ("Egg_Shell",3),
+ ("Panda_Cap",3),
+ ("Poring_Hat",3),
+ ("Fruit_Shell",3),
+ ("Novice_Egg_Cap",3),
+ ("Mr_Smile",3),
+ ("Mr_Scream",3),
+ ("Goblini_Mask",3),
+ ("Gas_Mask",3),
+ ("Goblin_Mask_02",3),
+ ("Goblin_Mask_03",3),
+ ("Goblin_Mask_04",3),
+ ("Goggle",3),
+ ("Goggle_",3),
+ ("Skull_Helm",3),
+ ("Monster_Oxygen_Mask",3),
+ ("Transparent_Headgear",3),
+ ("Pacifier",3),
+ ("Wig",3),
+ ("Queen's_Hair_Ornament",3),
+ ("Silk_Ribbon",3),
+ ("Punisher",3),
+ ("Wild_Flower",3),
+ ("Battered_Pot",3),
+ ("Stellar_Hairpin",3),
+ ("Tiny_Egg_Shell",3),
+ ("Backpack",3),
+ ("Rocker_Glasses",3),
+ ("Green_Lace",3),
+ ("Golden_Bell",3),
+ ("Bark_Shorts",3),
+ ("Monkey_Circlet",3),
+ ("Red_Muffler",3),
+ ("Sword_Of_Grave_Keeper",3),
+ ("Ora_Ora",12),
+ ("Animal_Blood",12),
+ ("Hinalle",12),
+ ("Aloe",12),
+ ("Clover",12),
+ ("Four_Leaf_Clover",12),
+ ("Singing_Plant",12),
+ ("Ment",12),
+ ("Illusion_Flower",12),
+ ("Shoot",12),
+ ("Flower",12),
+ ("Emperium",12),
+ ("Yellow_Gemstone",12),
+ ("Red_Gemstone",12),
+ ("Blue_Gemstone",12),
+ ("Dark_Red_Jewel",12),
+ ("Violet_Jewel",12),
+ ("Skyblue_Jewel",12),
+ ("Azure_Jewel",12),
+ ("Scarlet_Jewel",12),
+ ("Cardinal_Jewel",12),
+ ("Cardinal_Jewel_",12),
+ ("Red_Jewel",12),
+ ("Blue_Jewel",12),
+ ("White_Jewel",12),
+ ("Golden_Jewel",12),
+ ("Bluish_Green_Jewel",12),
+ ("Crystal_Jewel",12),
+ ("Crystal_Jewel_",12),
+ ("Crystal_Jewel__",12),
+ ("Crystal_Jewel___",12),
+ ("Red_Frame",12),
+ ("Blue_Porcelain",12),
+ ("White_Platter",12),
+ ("Black_Ladle",12),
+ ("Pencil_Case",12),
+ ("Rouge",12),
+ ("Stuffed_Doll",12),
+ ("Poring_Doll",12),
+ ("Chonchon_Doll",12),
+ ("Spore_Doll",12),
+ ("Bunch_Of_Flowers",12),
+ ("Wedding_Bouquet",12),
+ ("Glass_Bead",12),
+ ("Crystal_Mirror",12),
+ ("Witherless_Rose",12),
+ ("Frozen_Rose",12),
+ ("Baphomet_Doll",12),
+ ("Osiris_Doll",12),
+ ("Grasshopper_Doll",12),
+ ("Monkey_Doll",12),
+ ("Raccoondog_Doll",12),
+ ("Oridecon_Stone",12),
+ ("Elunium_Stone",12),
+ ("Danggie",12),
+ ("Tree_Root",12),
+ ("Reptile_Tongue",12),
+ ("Scorpion's_Tail",12),
+ ("Stem",12),
+ ("Pointed_Scale",12),
+ ("Resin",12),
+ ("Spawn",12),
+ ("Jellopy",12),
+ ("Garlet",12),
+ ("Scell",12),
+ ("Zargon",12),
+ ("Tooth_Of_Bat",12),
+ ("Fluff",12),
+ ("Chrysalis",12),
+ ("Feather_Of_Birds",12),
+ ("Talon",12),
+ ("Sticky_Webfoot",12),
+ ("Animal's_Skin",12),
+ ("Claw_Of_Wolves",12),
+ ("Mushroom_Spore",12),
+ ("Orcish_Cuspid",12),
+ ("Evil_Horn",12),
+ ("Powder_Of_Butterfly",12),
+ ("Bill_Of_Birds",12),
+ ("Scale_Of_Snakes",12),
+ ("Insect_Feeler",12),
+ ("Immortal_Heart",12),
+ ("Rotten_Bandage",12),
+ ("Orcish_Voucher",12),
+ ("Skel_Bone",12),
+ ("Mementos",12),
+ ("Shell",12),
+ ("Scales_Shell",12),
+ ("Posionous_Canine",12),
+ ("Sticky_Mucus",12),
+ ("Bee_Sting",12),
+ ("Grasshopper's_Leg",12),
+ ("Nose_Ring",12),
+ ("Yoyo_Tail",12),
+ ("Solid_Shell",12),
+ ("Horseshoe",12),
+ ("Raccoon_Leaf",12),
+ ("Snail's_Shell",12),
+ ("Horn",12),
+ ("Bear's_Foot",12),
+ ("Feather",12),
+ ("Heart_Of_Mermaid",12),
+ ("Fin",12),
+ ("Cactus_Needle",12),
+ ("Stone_Heart",12),
+ ("Shining_Scales",12),
+ ("Worm_Peelings",12),
+ ("Gill",12),
+ ("Decayed_Nail",12),
+ ("Horrendous_Mouth",12),
+ ("Rotten_Scale",12),
+ ("Nipper",12),
+ ("Conch",12),
+ ("Tentacle",12),
+ ("Sharp_Scale",12),
+ ("Crap_Shell",12),
+ ("Clam_Shell",12),
+ ("Flesh_Of_Clam",12),
+ ("Turtle_Shell",12),
+ ("Voucher_Of_Orcish_Hero",12),
+ ("Gold",12),
+ ("Alchol",12),
+ ("Detrimindexta",12),
+ ("Karvodailnirol",12),
+ ("Counteragent",12),
+ ("Mixture",12),
+ ("Scarlet_Dyestuffs",12),
+ ("Lemon_Dyestuffs",12),
+ ("Cobaltblue_Dyestuffs",12),
+ ("Darkgreen_Dyestuffs",12),
+ ("Orange_Dyestuffs",12),
+ ("Violet_Dyestuffs",12),
+ ("White_Dyestuffs",12),
+ ("Black_Dyestuffs",12),
+ ("Oridecon",12),
+ ("Elunium",12),
+ ("Anvil",12),
+ ("Oridecon_Anvil",12),
+ ("Golden_Anvil",12),
+ ("Emperium_Anvil",12),
+ ("Boody_Red",12),
+ ("Crystal_Blue",12),
+ ("Wind_Of_Verdure",12),
+ ("Yellow_Live",12),
+ ("Flame_Heart",12),
+ ("Mistic_Frozen",12),
+ ("Rough_Wind",12),
+ ("Great_Nature",12),
+ ("Iron",12),
+ ("Steel",12),
+ ("Star_Crumb",12),
+ ("Sparkling_Dust",12),
+ ("Iron_Ore",12),
+ ("Coal",12),
+ ("Patriotism_Marks",12),
+ ("Hammer_Of_Blacksmith",12),
+ ("Old_Magic_Book",12),
+ ("Penetration",12),
+ ("Frozen_Heart",12),
+ ("Sacred_Marks",12),
+ ("Phracon",12),
+ ("Emveretarcon",12),
+ ("Lizard_Scruff",12),
+ ("Colorful_Shell",12),
+ ("Jaws_Of_Ant",12),
+ ("Thin_N'_Long_Tongue",12),
+ ("Rat_Tail",12),
+ ("Moustache_Of_Mole",12),
+ ("Nail_Of_Mole",12),
+ ("Wooden_Block",12),
+ ("Long_Hair",12),
+ ("Dokkaebi_Horn",12),
+ ("Fox_Tail",12),
+ ("Fish_Tail",12),
+ ("Chinese_Ink",12),
+ ("Spiderweb",12),
+ ("Acorn",12),
+ ("Porcupine_Spike",12),
+ ("Wild_Boar's_Mane",12),
+ ("Tiger's_Skin",12),
+ ("Tiger_Footskin",12),
+ ("Limb_Of_Mantis",12),
+ ("Blossom_Of_Maneater",12),
+ ("Root_Of_Maneater",12),
+ ("Cobold_Hair",12),
+ ("Dragon_Canine",12),
+ ("Dragon_Scale",12),
+ ("Dragon_Train",12),
+ ("Petite_DiablOfs_Horn",12),
+ ("Petite_DiablOfs_Wing",12),
+ ("Elder_Pixie's_Beard",12),
+ ("Lantern",12),
+ ("Short_Leg",12),
+ ("Nail_Of_Orc",12),
+ ("Tooth_Of_",12),
+ ("Sacred_Masque",12),
+ ("Tweezer",12),
+ ("Head_Of_Medusa",12),
+ ("Slender_Snake",12),
+ ("Skirt_Of_Virgin",12),
+ ("Tendon",12),
+ ("Detonator",12),
+ ("Single_Cell",12),
+ ("Tooth_Of_Ancient_Fish",12),
+ ("Lip_Of_Ancient_Fish",12),
+ ("Earthworm_Peeling",12),
+ ("Grit",12),
+ ("Moth_Dust",12),
+ ("Wing_Of_Moth",12),
+ ("Transparent_Cloth",12),
+ ("Golden_Hair",12),
+ ("Starsand_Of_Witch",12),
+ ("Pumpkin_Head",12),
+ ("Sharpened_Cuspid",12),
+ ("Reins",12),
+ ("Booby_Trap",12),
+ ("Tree_Of_Archer_1",12),
+ ("Tree_Of_Archer_2",12),
+ ("Tree_Of_Archer_3",12),
+ ("Morocc_Potion",12),
+ ("Payon_Potion",12),
+ ("Empty_Cylinder",12),
+ ("Empty_Potion",12),
+ ("Short_Daenggie",12),
+ ("Needle_Of_Alarm",12),
+ ("Round_Shell",12),
+ ("Worn_Out_Page",12),
+ ("Manacles",12),
+ ("Worn_Out_Prison_Uniform",12),
+ ("Mould_Powder",12),
+ ("Ogre_Tooth",12),
+ ("Anolian_Skin",12),
+ ("Mud_Lump",12),
+ ("Skull",12),
+ ("Wing_Of_Red_Bat",12),
+ ("Claw_Of_Rat",12),
+ ("Stiff_Horn",12),
+ ("Glitter_Shell",12),
+ ("Tail_Of_Steel_Scorpion",12),
+ ("Claw_Of_Monkey",12),
+ ("Tough_Scalelike_Stem",12),
+ ("Coral_Reef",12),
+ ("Old_Portrait",12),
+ ("Bookclip_In_Memory",12),
+ ("Spoon_Stub",12),
+ ("Key_Of_Clock_Tower",12),
+ ("Underground_Key",12),
+ ("Claw_Of_Desert_Wolf",12),
+ ("Old_Frying_Pan",12),
+ ("Piece_Of_Egg_Shell",12),
+ ("Poison_Spore",12),
+ ("Red_Socks_With_Holes",12),
+ ("Matchstick",12),
+ ("Fang_Of_Garm",12),
+ ("Yarn",12),
+ ("Fine_Grit",12),
+ ("Alice's_Apron",12),
+ ("Talon_Of_Griffin",12),
+ ("Stone",12),
+ ("Cyfar",12),
+ ("Brigan",12),
+ ("Cargo_Free_Ticket",12),
+ ("Warp_Free_Ticket",12),
+ ("Cart_Free_Ticket",12),
+ ("Soft_Feather",12),
+ ("Dragon_Fly_Wing",12),
+ ("Sea_Otter_Leather",12),
+ ("Ice_Piece",12),
+ ("Stone_Piece",12),
+ ("Burn_Tree",12),
+ ("Broken_Armor_Piece",12),
+ ("Broken_Shell",12),
+ ("Tatters_Clothes",12),
+ ("Rust_Suriken",12),
+ ("Wheel",12),
+ ("Mystery_Piece",12),
+ ("Broken_Steel_Piece",12),
+ ("Cold_Magma",12),
+ ("Burning_Heart",12),
+ ("Live_Coal",12),
+ ("Old_Magic_Circle",12),
+ ("Sharp_Leaf",12),
+ ("Peco_Wing_Feather",12),
+ ("Goat's_Horn",12),
+ ("Gaoat's_Skin",12),
+ ("Boroken_Shiled_Piece",12),
+ ("Shine_Spear_Blade",12),
+ ("Vroken_Sword",12),
+ ("Smooth_Paper",12),
+ ("Fright_Paper_Blade",12),
+ ("Broken_Pharaoh_Symbol",12),
+ ("Tutankhamen's_Mask",12),
+ ("Harpy's_Feather",12),
+ ("Harpy's_Claw",12),
+ ("Rent_Spell_Book",12),
+ ("Rent_Scroll",12),
+ ("Spawns",12),
+ ("Burning_Horse_Shoe",12),
+ ("Honey_Jar",12),
+ ("Hot_Hair",12),
+ ("Dragon's_Skin",12),
+ ("Sand_Lump",12),
+ ("Scropion's_Nipper",12),
+ ("Large_Jellopy",12),
+ ("Medicine_Bowl",12),
+ ("Fire_Bottle",12),
+ ("Acid_Bottle",12),
+ ("MenEater_Plant_Bottle",12),
+ ("Mini_Bottle",12),
+ ("Coating_Bottle",12),
+ ("Yellow_Plate",12),
+ ("Bamboo_Cut",12),
+ ("Oil_Paper",12),
+ ("Glossy_Hair",12),
+ ("Old_Japaness_Clothes",12),
+ ("Poison_Powder",12),
+ ("Poison_Toad's_Skin",12),
+ ("Broken_Shuriken",12),
+ ("Black_Mask",12),
+ ("Broken_Wine_Vessel",12),
+ ("Tengu's_Nose",12),
+ ("Black_Bear's_Skin",12),
+ ("Cloud_Piece",12),
+ ("Sharp_Feeler",12),
+ ("Hard_Peach",12),
+ ("Limpid_Celestial_Robe",12),
+ ("Soft_Silk_Cloth",12),
+ ("Mystery_Iron_Bit",12),
+ ("Great_Wing",12),
+ ("Taegeuk_Plate",12),
+ ("Tuxedo",12),
+ ("Leopard_Skin",12),
+ ("Leopard_Talon",12),
+ ("Packing_Ribbon",12),
+ ("Packing_Paper",12),
+ ("Cacao",12),
+ ("Thin_Stem",12),
+ ("Festival_Mask",12),
+ ("Browny_Root",12),
+ ("Heart_Of_Tree",12),
+ ("Solid_Peeling",12),
+ ("Lamplight",12),
+ ("Blade_Of_Pinwheel",12),
+ ("Germinating_Sprout",12),
+ ("Soft_Leaf",12),
+ ("Air_Rifle",12),
+ ("Shoulder_Protection",12),
+ ("Tough_Vines",12),
+ ("Great_Leaf",12),
+ ("Flexible_String",12),
+ ("Log",12),
+ ("Beetle_Nipper",12),
+ ("Solid_Twig",12),
+ ("Piece_Of_Black_Cloth",12),
+ ("Black_Kitty_Doll",12),
+ ("Old_Manteau",12),
+ ("Rusty_Cleaver",12),
+ ("Dullahan's_Helm",12),
+ ("Dullahan_Armor",12),
+ ("Rojerta_Piece",12),
+ ("Hanging_Doll",12),
+ ("Needle_Pouch",12),
+ ("Bat_Cage",12),
+ ("Broken_Needle",12),
+ ("Red_Scarf",12),
+ ("Spool",12),
+ ("Rotten_Rope",12),
+ ("Striped_Socks",12),
+ ("Ectoplasm",12),
+ ("Tangled_Chain",12),
+ ("Tree_Knot",12),
+ ("Distorted_Portrait",12),
+ ("Pumpkin_Bucket",12),
+ ("Fan",12),
+ ("Cat_Eyed_Stone",12),
+ ("Dried_Sand",12),
+ ("Dragon_Horn",12),
+ ("Dragon_Fang",12),
+ ("Tiger_Skin_Panties",12),
+ ("Little_Blacky_Ghost",12),
+ ("Bib",12),
+ ("Milk_Bottle",12),
+ ("Arrow",12),
+ ("Silver_Arrow",12),
+ ("Fire_Arrow",12),
+ ("Steel_Arrow",12),
+ ("Crystal_Arrow",12),
+ ("Arrow_Of_Wind",12),
+ ("Stone_Arrow",12),
+ ("Immatrial_Arrow",12),
+ ("Stun_Arrow",12),
+ ("Freezing_Arrow",12),
+ ("Flash_Arrow",12),
+ ("Curse_Arrow",12),
+ ("Rusty_Arrow",12),
+ ("Poison_Arrow",12),
+ ("Incisive_Arrow",12),
+ ("Oridecon_Arrow",12),
+ ("Arrow_Of_Shadow",12),
+ ("Sleep_Arrow",12),
+ ("Silence_Arrow",12),
+ ("Iron_Arrow",12),
+ ("Red_Potion",12),
+ ("Orange_Potion",12),
+ ("Yellow_Potion",12),
+ ("Green_Potion",11),
+ ("Red_Herb",12),
+ ("Yellow_Herb",12),
+ ("White_Herb",12),
+ ("Blue_Herb",12),
+ ("Green_Herb",12),
+ ("Apple",12),
+ ("Banana",12),
+ ("Grape",12),
+ ("Carrot",12),
+ ("Sweet_Potato",12),
+ ("Meat",12),
+ ("Honey",12),
+ ("Milk",12),
+ ("Leaflet_Of_Hinal",12),
+ ("Leaflet_Of_Aloe",12),
+ ("Fruit_Of_Mastela",12),
+ ("Holy_Water",12),
+ ("Panacea",12),
+ ("Monster's_Feed",12),
+ ("Candy",12),
+ ("Candy_Striper",12),
+ ("Apple_Juice",12),
+ ("Banana_Juice",12),
+ ("Grape_Juice",12),
+ ("Carrot_Juice",12),
+ ("Pumpkin",12),
+ ("Ice_Cream",12),
+ ("Pet_Food",12),
+ ("Well_Baked_Cookie",12),
+ ("Piece_Of_Cake",12),
+ ("Fish_Slice",12),
+ ("Red_Slim_Potion",12),
+ ("Yellow_Slim_Potion",12),
+ ("White_Slim_Potion",12),
+ ("Cheese",12),
+ ("Nice_Sweet_Potato",12),
+ ("Popped_Rice",12),
+ ("Shusi",12),
+ ("Bun",12),
+ ("Rice_Cake",12),
+ ("Chocolate",12),
+ ("White_Chocolate",12),
+ "Wing_Of_Butterfly",
+ ("Old_Blue_Box",1173),
+ ("Anodyne",12),
+ ("Aloebera",12),
+ ("Yggdrasilberry",12),
+ ("Seed_Of_Yggdrasil",12),
+ ("Amulet",12),
+ ("Leaf_Of_Yggdrasil",12),
+ ("Spectacles",12),
+ ("Portable_Furnace",12),
+ ("Iron_Hammer",12),
+ ("Golden_Hammer",12),
+ ("Oridecon_Hammer",12),
+ ("Worn_Out_Scroll",12),
+ ("Unripe_Apple",12),
+ ("Orange_Juice",12),
+ ("Bitter_Herb",12),
+ ("Rainbow_Carrot",12),
+ ("Earthworm_The_Dude",12),
+ ("Rotten_Fish",12),
+ ("Lusty_Iron",12),
+ ("Monster_Juice",12),
+ ("Sweet_Milk",12),
+ ("Well_Dried_Bone",12),
+ ("Singing_Flower",12),
+ ("Dew_Laden_Moss",12),
+ ("Deadly_Noxious_Herb",12),
+ ("Fatty_Chubby_Earthworm",12),
+ ("Baked_Yam",12),
+ ("Tropical_Banana",12),
+ ("Horror_Of_Tribe",12),
+ ("No_Recipient",12),
+ ("Old_Broom",12),
+ ("Silver_Knife_Of_Chaste",12),
+ ("Armlet_Of_Obedience",12),
+ ("Shining_Stone",12),
+ ("Contracts_In_Shadow",12),
+ ("Book_Of_Devil",12),
+ ("Pet_Incubator",12),
+ ("Gift_Box",312),
+ ("Center_Potion",12),
+ ("Awakening_Potion",12),
+ ("Berserk_Potion",12),
+ ("Heart_Of_Her",12),
+ ("Korea_Rice_Cake",12),
+ ("Gift_Box_1",12),
+ ("Gift_Box_2",12),
+ ("Gift_Box_3",12),
+ ("Gift_Box_4",12),
+ ("Handsei",12),
+ ("Poison_Bottle",12),
+ ("Gold_Pill",12),
+ ("Guard",2),
+ "Coronet",
+ "Angelic_Chain",
+ "Satanic_Chain",
+ "Sharp_Gear",
+ "Ring_",
+ "Earring_",
+ "Necklace_",
+ "Glove_",
+ "Brooch_",
+ "Rosary_",
+ "Gemmed_Crown",
+ "Pair_Of_Red_Ribbon",
+ "Cinquedea",
+ "Kindling_Dagger",
+ "Obsidian_Dagger",
+ "Fisherman's_Dagger",
+ "Jujube_Dagger",
+ "Dragon_Killer",
+ "Ginnungagap",
+ "Town_Sword",
+ "Town_Sword_",
+ "Star_Dust_Blade",
+ "Gae_Bolg",
+ ("Various_Jur",2),
+ "Nail_Of_Loki",
+ "Bloody_Roar",
+ "Unholy_Touch",
+ "Hypnotist's_Staff",
+ "Hypnotist's_Staff_",
+ "Staff_Of_Wing",
+ "Luna_Bow",
+ "Dragon_Wing",
+ "Electric_Wire",
+ "Whip_Of_Red_Flame",
+ "Whip_Of_Ice_Piece",
+ "Whip_Of_Earth",
+ "Jump_Rope",
+ "Bladed_Whip",
+ "Guitar_Of_Passion",
+ "Guitar_Of_Blue_Solo",
+ "Guitar_Of_Vast_Land",
+ "Guitar_Of_Gentle_Breeze",
+ "Claw_Of_Garm",
+ "Legacy_Of_Dragon",
+ "Coward",
+ "Coward_",
+ "Windhawk",
+ "Queen's_Whip",
+ "Oriental_Lute",
+ "Diary_Of_Great_Sage",
+ "Hardback",
+ "Survival_Rod",
+ "Survival_Rod_",
+ "Survival_Rod2",
+ "Survival_Rod2_",
+ "Ear_Of_Puppy",
+ "Angry_Mouth",
+ "Novice_Shield",
+ "Novice_Manteau",
+ "Celestial_Robe",
+ "Pauldron",
+ "Novice_Shoes",
+ "Fedora",
+ "Fedora_",
+ "Super_Novice_Hat",
+ "Super_Novice_Hat_",
+ "Galapago_Cap",
+ "Banana_Hat",
+ "Wing_Of_Eagle",
+ "Cursed_Lucky_Brooch",
+ "Shinobi's_Sash",
+ "Hyper_Changer",
+ "Dark_Crystal_Fragment",
+ "Long_Limb",
+ "Screw",
+ "Old_Pick",
+ "Old_Steel_Plate",
+ "Air_Pollutant",
+ "Fragment_Of_Crystal",
+ "Poisonous_Gas",
+ "Battered_Kettle",
+ "Tube",
+ "Fluorescent_Liquid",
+ "Headlamp",
+ "Red_Feather",
+ "Blue_Feather",
+ "Cursed_Seal",
+ "Tri_Headed_Dragon_Head",
+ "Treasure_Box",
+ "Dragonball_Green",
+ "Dragonball_Blue",
+ "Dragonball_Red",
+ "Dragonball_Yellow",
+ "Bloody_Page",
+ "Piece_Of_Bone_Armor",
+ "Scale_Of_Red_Dragon",
+ "Yellow_Spice",
+ "Sweet_Sauce",
+ "Plain_Sauce",
+ "Hot_Sauce",
+ "Red_Spice",
+ "Cooking_Oil",
+ "Cookbook01",
+ "Cookbook02",
+ "Cookbook03",
+ "Cookbook04",
+ "Cookbook05",
+ "Pot",
+ "Burnt_Parts",
+ "Pocket_Watch",
+ ("Ice_Heart",21),
+ ("Ice_Scale",22),
+ ("Bloody_Rune",22),
+ ("Rotten_Meat",22),
+ ("Sticky_Poison",22),
+ "Suspicious_Hat",
+ "White_Mask",
+ ("Old_White_Cloth",33),
+ ("Clattering_Skull",32),
+ ("Broken_Farming_Utensil",34),
+ "Orleans_Server",
+ "Thorny_Buckler",
+ "Orleans_Gown",
+ "Strong_Shield",
+ "Angel's_Arrival",
+ "Magni_Cap",
+ "Censor_Bar",
+ "Inverse_Scale",
+ "Blood_Tears",
+ "Doom_Slayer",
+ "Heart_Breaker",
+ "Hurricane_Fury",
+ "Ahlspiess",
+ "Huuma_Calm_Mind",
+ "Burning_Bow",
+ "Frozen_Bow",
+ "Earth_Bow",
+ "Gust_Bow",
+ "Magma_Fist",
+ "Icicle_Fist",
+ "Electric_Fist",
+ "Seismic_Fist",
+ "Combo_Battle_Glove",
+ "Base_Guitar",
+ "Electric_Eel",
+ "Sea_Witch_Foot",
+ "Carrot_Whip",
+ "Bullet",
+ "Silver_Bullet",
+ "Shell_Of_Blood",
+ "Flare_Sphere",
+ "Lighting_Sphere",
+ "Poison_Sphere",
+ "Blind_Sphere",
+ "Freezing_Sphere",
+ "Gate_KeeperDD",
+ "Thunder_P",
+ "Long_Barrel",
+ ("Lever_Action_Rifle",2),
+ "Long_Barrel_"
+)
+Old_Violet_Box: (
+ ("Buckler_",7),
+ ("Shield_",7),
+ ("Mirror_Shield_",7),
+ ("Memorize_Book",7),
+ ("Novice_Guard",7),
+ ("Cotton_Shirt_",7),
+ ("Leather_Jacket_",7),
+ ("Adventurere's_Suit_",7),
+ ("Mantle_",7),
+ ("Coat_",7),
+ ("Mink_Coat",7),
+ ("Padded_Armor_",7),
+ ("Chain_Mail_",7),
+ ("Plate_Armor_",7),
+ ("Clothes_Of_The_Lord",7),
+ ("Formal_Suit",7),
+ ("Silk_Robe_",7),
+ ("Scapulare_",7),
+ ("Saint_Robe_",7),
+ ("Wooden_Mail_",7),
+ ("Tights_",7),
+ ("Silver_Robe_",7),
+ ("Thief_Clothes_",7),
+ ("Ninja_Suit",7),
+ ("Wedding_Dress",7),
+ ("G_Strings",7),
+ ("Novice_Breast",7),
+ ("Novice_Plate",7),
+ ("Sandals_",7),
+ ("Shoes_",7),
+ ("Boots_",7),
+ ("Chrystal_Pumps",7),
+ ("Cuffs",7),
+ ("Spiky_Heel",7),
+ ("Grave",7),
+ ("Novice_Boots",7),
+ ("Hood_",7),
+ ("Muffler_",7),
+ ("Manteau_",7),
+ ("Cape_Of_Ancient_Lord",7),
+ ("Ragamuffin_Cape",7),
+ ("Novice_Hood",7),
+ ("Ring",7),
+ ("Earring",7),
+ ("Necklace",7),
+ ("Glove",7),
+ ("Brooch",7),
+ ("Clip",7),
+ ("Rosary",7),
+ ("Skul_Ring",7),
+ ("Gold_Ring",7),
+ ("Silver_Ring",7),
+ ("Flower_Ring",7),
+ ("Diamond_Ring",7),
+ ("Mitten_Of_Presbyter",7),
+ ("Matyr's_Flea_Guard",7),
+ ("Belt",7),
+ ("Novice_Armlet",7),
+ ("Katana_",7),
+ ("Slayer_",7),
+ ("Bastard_Sword_",7),
+ ("Two_Hand_Sword_",7),
+ ("Broad_Sword_",7),
+ ("Claymore",7),
+ ("Jur_",7),
+ ("Katar_",7),
+ ("Jamadhar_",7),
+ ("Katar_Of_Cold_Icicle",7),
+ ("Katar_Of_Thornbush",7),
+ ("Katar_Of_Raging_Blaze",7),
+ ("Katar_Of_Piercing_Wind",7),
+ ("Battle_Axe_",7),
+ ("Hammer_",7),
+ ("Buster_",7),
+ ("Two_Handed_Axe_",7),
+ ("Lance_",7),
+ ("Guisarme_",7),
+ ("Glaive_",7),
+ ("Partizan_",7),
+ ("Trident_",7),
+ ("Halberd_",7),
+ ("Staff_Of_Soul",7),
+ ("Bow_",7),
+ ("Composite_Bow_",7),
+ ("Great_Bow_",7),
+ ("CrossBow_",7),
+ ("Arbalest_",7),
+ ("Kakkung_",7),
+ ("Hunter_Bow",7),
+ ("Sword_",7),
+ ("Falchion_",7),
+ ("Blade_",7),
+ ("Lapier_",7),
+ ("Scimiter_",7),
+ ("Tsurugi_",7),
+ ("Orcish_Sword",7),
+ ("Ring_Pommel_Saber_",7),
+ ("Saber_",7),
+ ("Hae_Dong_Gum_",7),
+ ("Flamberge",7),
+ ("Knife_",7),
+ ("Cutter_",7),
+ ("Main_Gauche_",7),
+ ("Dirk_",7),
+ ("Dagger_",7),
+ ("Stiletto_",7),
+ ("Gladius_",7),
+ ("Damascus_",7),
+ ("Novice_Knife",7),
+ ("Axe_",7),
+ ("Orcish_Axe",7),
+ ("Javelin_",7),
+ ("Spear_",7),
+ ("Pike_",7),
+ ("Club_",7),
+ ("Mace_",7),
+ ("Smasher_",7),
+ ("Flail_",7),
+ ("Morning_Star_",7),
+ ("Sword_Mace_",7),
+ ("Chain_",7),
+ ("Stunner",7),
+ ("Book",7),
+ ("Bible",7),
+ ("Tablet",7),
+ ("Book_Of_Billows",7),
+ ("Book_Of_Mother_Earth",7),
+ ("Book_Of_Blazing_Sun",7),
+ ("Book_Of_Gust_Of_Wind",7),
+ ("Girl's_Diary",7),
+ ("Rod_",7),
+ ("Wand_",7),
+ ("Staff_",7),
+ ("Arc_Wand_",7),
+ ("Mighty_Staff",7),
+ ("Blessed_Wand",7),
+ ("Bone_Wand",7),
+ ("Waghnakh_",7),
+ ("Knuckle_Duster_",7),
+ ("Hora_",7),
+ ("Fist_",7),
+ ("Claw_",7),
+ ("Finger_",7),
+ ("Violin_",7),
+ ("Mandolin_",7),
+ ("Lute_",7),
+ ("Guitar_",7),
+ ("Harp_",7),
+ ("Guh_Moon_Goh_",7),
+ ("Rope_",7),
+ ("Line_",7),
+ ("Wire_",7),
+ ("Rante_",7),
+ ("Tail_",7),
+ ("Whip_",7),
+ ("Sunglasses",7),
+ ("Glasses",7),
+ ("Diver's_Goggles",7),
+ ("Wedding_Veil",7),
+ ("Fancy_Flower",7),
+ ("Ribbon",7),
+ ("Ribbon_",7),
+ ("Hair_Band",7),
+ ("Bandana",7),
+ ("Eye_Bandage",7),
+ ("Cat_Hairband",7),
+ ("Bunny_Band",7),
+ ("Flower_Hairband",7),
+ ("Biretta",7),
+ ("Biretta_",7),
+ ("Flu_Mask",7),
+ ("Hat",7),
+ ("Hat_",7),
+ ("Turban",7),
+ ("Turban_",7),
+ ("Cap",7),
+ ("Cap_",7),
+ ("Helm",7),
+ ("Helm_",7),
+ ("Gemmed_Sallet",7),
+ ("Gemmed_Sallet_",7),
+ ("Circlet",7),
+ ("Circlet_",7),
+ ("Santa's_Hat",7),
+ ("One_Eyed_Glass",7),
+ ("Granpa_Beard",7),
+ ("Luxury_Sunglasses",7),
+ ("Spinning_Eyes",7),
+ ("Big_Sis'_Ribbon",7),
+ ("Sweet_Gents",7),
+ ("Golden_Gear",7),
+ ("Oldman's_Romance",7),
+ ("Western_Grace",7),
+ ("Fillet",7),
+ ("Holy_Bonnet",7),
+ ("Star_Sparkling",7),
+ ("Sunflower",7),
+ ("Snowy_Horn",7),
+ ("Mini_Propeller",7),
+ ("Mini_Glasses",7),
+ ("Pierrot_Nose",7),
+ ("Gangster_Patch",7),
+ ("Ganster_Mask",7),
+ ("Iron_Cane",7),
+ ("Cigar",7),
+ ("Smoking_Pipe",7),
+ ("Centimental_Flower",7),
+ ("Centimental_Leaf",7),
+ ("Jack_A_Dandy",7),
+ ("Red_Bandana",7),
+ ("Eagle_Eyes",7),
+ ("Nurse_Cap",7),
+ ("Bomb_Wick",7),
+ ("Spirit_Chain",7),
+ ("Apple_Of_Archer",7),
+ ("Pirate_Bandana",7),
+ ("Poo_Poo_Hat",7),
+ ("Funeral_Costume",7),
+ ("Masquerade",7),
+ ("Star_Dust",7),
+ ("Blinker",7),
+ ("Green_Feeler",7),
+ ("Viking_Helm",7),
+ ("Joker_Jester",7),
+ ("Machoman_Glasses",7),
+ ("Puppy_Love",7),
+ ("Safety_Helmet",7),
+ ("Indian_Hair_Piece",7),
+ ("Antenna",7),
+ ("Fin_Helm",7),
+ ("Egg_Shell",7),
+ ("Panda_Cap",7),
+ ("Poring_Hat",7),
+ ("Fruit_Shell",7),
+ ("Novice_Egg_Cap",7),
+ ("Mr_Smile",7),
+ ("Mr_Scream",7),
+ ("Goblini_Mask",7),
+ ("Gas_Mask",7),
+ ("Goblin_Mask_02",7),
+ ("Goblin_Mask_03",7),
+ ("Goblin_Mask_04",7),
+ ("Goggle",7),
+ ("Goggle_",7),
+ ("Skull_Helm",7),
+ ("Monster_Oxygen_Mask",7),
+ ("Transparent_Headgear",7),
+ ("Pacifier",7),
+ ("Wig",7),
+ ("Queen's_Hair_Ornament",7),
+ ("Silk_Ribbon",7),
+ ("Punisher",7),
+ ("Wild_Flower",7),
+ ("Battered_Pot",7),
+ ("Stellar_Hairpin",7),
+ ("Tiny_Egg_Shell",7),
+ ("Backpack",7),
+ ("Rocker_Glasses",7),
+ ("Green_Lace",7),
+ ("Golden_Bell",7),
+ ("Bark_Shorts",7),
+ ("Monkey_Circlet",7),
+ ("Red_Muffler",7),
+ ("Sword_Of_Grave_Keeper",7),
+ ("Ora_Ora",14),
+ ("Animal_Blood",14),
+ ("Hinalle",14),
+ ("Aloe",14),
+ ("Clover",14),
+ ("Four_Leaf_Clover",14),
+ ("Singing_Plant",14),
+ ("Ment",14),
+ ("Illusion_Flower",14),
+ ("Shoot",14),
+ ("Flower",14),
+ ("Emperium",14),
+ ("Yellow_Gemstone",14),
+ ("Red_Gemstone",14),
+ ("Blue_Gemstone",14),
+ ("Dark_Red_Jewel",14),
+ ("Violet_Jewel",14),
+ ("Skyblue_Jewel",14),
+ ("Azure_Jewel",14),
+ ("Scarlet_Jewel",14),
+ ("Cardinal_Jewel",14),
+ ("Cardinal_Jewel_",14),
+ ("Red_Jewel",14),
+ ("Blue_Jewel",14),
+ ("White_Jewel",14),
+ ("Golden_Jewel",14),
+ ("Bluish_Green_Jewel",14),
+ ("Crystal_Jewel",14),
+ ("Crystal_Jewel_",14),
+ ("Crystal_Jewel__",14),
+ ("Crystal_Jewel___",14),
+ ("Red_Frame",14),
+ ("Blue_Porcelain",14),
+ ("White_Platter",14),
+ ("Black_Ladle",14),
+ ("Pencil_Case",14),
+ ("Rouge",14),
+ ("Stuffed_Doll",14),
+ ("Poring_Doll",14),
+ ("Chonchon_Doll",14),
+ ("Spore_Doll",14),
+ ("Bunch_Of_Flowers",14),
+ ("Wedding_Bouquet",14),
+ ("Glass_Bead",14),
+ ("Crystal_Mirror",14),
+ ("Witherless_Rose",14),
+ ("Frozen_Rose",14),
+ ("Baphomet_Doll",14),
+ ("Osiris_Doll",14),
+ ("Grasshopper_Doll",14),
+ ("Monkey_Doll",14),
+ ("Raccoondog_Doll",14),
+ ("Oridecon_Stone",14),
+ ("Elunium_Stone",14),
+ ("Danggie",14),
+ ("Tree_Root",14),
+ ("Reptile_Tongue",14),
+ ("Scorpion's_Tail",14),
+ ("Stem",14),
+ ("Pointed_Scale",14),
+ ("Resin",14),
+ ("Spawn",14),
+ ("Jellopy",14),
+ ("Garlet",14),
+ ("Scell",14),
+ ("Zargon",14),
+ ("Tooth_Of_Bat",14),
+ ("Fluff",14),
+ ("Chrysalis",14),
+ ("Feather_Of_Birds",14),
+ ("Talon",14),
+ ("Sticky_Webfoot",14),
+ ("Animal's_Skin",14),
+ ("Claw_Of_Wolves",14),
+ ("Mushroom_Spore",14),
+ ("Orcish_Cuspid",14),
+ ("Evil_Horn",14),
+ ("Powder_Of_Butterfly",14),
+ ("Bill_Of_Birds",14),
+ ("Scale_Of_Snakes",14),
+ ("Insect_Feeler",14),
+ ("Immortal_Heart",14),
+ ("Rotten_Bandage",14),
+ ("Orcish_Voucher",14),
+ ("Skel_Bone",14),
+ ("Mementos",14),
+ ("Shell",14),
+ ("Scales_Shell",14),
+ ("Posionous_Canine",14),
+ ("Sticky_Mucus",14),
+ ("Bee_Sting",14),
+ ("Grasshopper's_Leg",14),
+ ("Nose_Ring",14),
+ ("Yoyo_Tail",14),
+ ("Solid_Shell",14),
+ ("Horseshoe",14),
+ ("Raccoon_Leaf",14),
+ ("Snail's_Shell",14),
+ ("Horn",14),
+ ("Bear's_Foot",14),
+ ("Feather",14),
+ ("Heart_Of_Mermaid",14),
+ ("Fin",14),
+ ("Cactus_Needle",14),
+ ("Stone_Heart",14),
+ ("Shining_Scales",14),
+ ("Worm_Peelings",14),
+ ("Gill",14),
+ ("Decayed_Nail",14),
+ ("Horrendous_Mouth",14),
+ ("Rotten_Scale",14),
+ ("Nipper",14),
+ ("Conch",14),
+ ("Tentacle",14),
+ ("Sharp_Scale",14),
+ ("Crap_Shell",14),
+ ("Clam_Shell",14),
+ ("Flesh_Of_Clam",14),
+ ("Turtle_Shell",14),
+ ("Voucher_Of_Orcish_Hero",14),
+ ("Gold",14),
+ ("Alchol",14),
+ ("Detrimindexta",14),
+ ("Karvodailnirol",14),
+ ("Counteragent",14),
+ ("Mixture",14),
+ ("Scarlet_Dyestuffs",14),
+ ("Lemon_Dyestuffs",14),
+ ("Cobaltblue_Dyestuffs",14),
+ ("Darkgreen_Dyestuffs",14),
+ ("Orange_Dyestuffs",14),
+ ("Violet_Dyestuffs",14),
+ ("White_Dyestuffs",14),
+ ("Black_Dyestuffs",14),
+ ("Oridecon",14),
+ ("Elunium",14),
+ ("Anvil",14),
+ ("Oridecon_Anvil",14),
+ ("Golden_Anvil",14),
+ ("Emperium_Anvil",14),
+ ("Boody_Red",14),
+ ("Crystal_Blue",14),
+ ("Wind_Of_Verdure",14),
+ ("Yellow_Live",14),
+ ("Flame_Heart",14),
+ ("Mistic_Frozen",14),
+ ("Rough_Wind",14),
+ ("Great_Nature",14),
+ ("Iron",14),
+ ("Steel",14),
+ ("Star_Crumb",14),
+ ("Sparkling_Dust",14),
+ ("Iron_Ore",14),
+ ("Coal",14),
+ ("Patriotism_Marks",14),
+ ("Hammer_Of_Blacksmith",14),
+ ("Old_Magic_Book",14),
+ ("Penetration",14),
+ ("Frozen_Heart",14),
+ ("Sacred_Marks",14),
+ ("Phracon",14),
+ ("Emveretarcon",14),
+ ("Lizard_Scruff",14),
+ ("Colorful_Shell",14),
+ ("Jaws_Of_Ant",14),
+ ("Thin_N'_Long_Tongue",14),
+ ("Rat_Tail",14),
+ ("Moustache_Of_Mole",14),
+ ("Nail_Of_Mole",14),
+ ("Wooden_Block",14),
+ ("Long_Hair",14),
+ ("Dokkaebi_Horn",14),
+ ("Fox_Tail",14),
+ ("Fish_Tail",14),
+ ("Chinese_Ink",14),
+ ("Spiderweb",14),
+ ("Acorn",14),
+ ("Porcupine_Spike",14),
+ ("Wild_Boar's_Mane",14),
+ ("Tiger's_Skin",14),
+ ("Tiger_Footskin",14),
+ ("Limb_Of_Mantis",14),
+ ("Blossom_Of_Maneater",14),
+ ("Root_Of_Maneater",14),
+ ("Cobold_Hair",14),
+ ("Dragon_Canine",14),
+ ("Dragon_Scale",14),
+ ("Dragon_Train",14),
+ ("Petite_DiablOfs_Horn",14),
+ ("Petite_DiablOfs_Wing",14),
+ ("Elder_Pixie's_Beard",14),
+ ("Lantern",14),
+ ("Short_Leg",14),
+ ("Nail_Of_Orc",14),
+ ("Tooth_Of_",14),
+ ("Sacred_Masque",14),
+ ("Tweezer",14),
+ ("Head_Of_Medusa",14),
+ ("Slender_Snake",14),
+ ("Skirt_Of_Virgin",14),
+ ("Tendon",14),
+ ("Detonator",14),
+ ("Single_Cell",14),
+ ("Tooth_Of_Ancient_Fish",14),
+ ("Lip_Of_Ancient_Fish",14),
+ ("Earthworm_Peeling",14),
+ ("Grit",14),
+ ("Moth_Dust",14),
+ ("Wing_Of_Moth",14),
+ ("Transparent_Cloth",14),
+ ("Golden_Hair",14),
+ ("Starsand_Of_Witch",14),
+ ("Pumpkin_Head",14),
+ ("Sharpened_Cuspid",14),
+ ("Reins",14),
+ ("Booby_Trap",14),
+ ("Tree_Of_Archer_1",14),
+ ("Tree_Of_Archer_2",14),
+ ("Tree_Of_Archer_3",14),
+ ("Morocc_Potion",14),
+ ("Payon_Potion",14),
+ ("Empty_Cylinder",14),
+ ("Empty_Potion",14),
+ ("Short_Daenggie",14),
+ ("Needle_Of_Alarm",14),
+ ("Round_Shell",14),
+ ("Worn_Out_Page",14),
+ ("Manacles",14),
+ ("Worn_Out_Prison_Uniform",14),
+ ("Mould_Powder",14),
+ ("Ogre_Tooth",14),
+ ("Anolian_Skin",14),
+ ("Mud_Lump",14),
+ ("Skull",14),
+ ("Wing_Of_Red_Bat",14),
+ ("Claw_Of_Rat",14),
+ ("Stiff_Horn",14),
+ ("Glitter_Shell",14),
+ ("Tail_Of_Steel_Scorpion",14),
+ ("Claw_Of_Monkey",14),
+ ("Tough_Scalelike_Stem",14),
+ ("Coral_Reef",14),
+ ("Old_Portrait",14),
+ ("Bookclip_In_Memory",14),
+ ("Spoon_Stub",14),
+ ("Key_Of_Clock_Tower",14),
+ ("Underground_Key",14),
+ ("Claw_Of_Desert_Wolf",14),
+ ("Old_Frying_Pan",14),
+ ("Piece_Of_Egg_Shell",14),
+ ("Poison_Spore",14),
+ ("Red_Socks_With_Holes",14),
+ ("Matchstick",14),
+ ("Fang_Of_Garm",14),
+ ("Yarn",14),
+ ("Fine_Grit",14),
+ ("Alice's_Apron",14),
+ ("Talon_Of_Griffin",14),
+ ("Stone",14),
+ ("Cyfar",14),
+ ("Brigan",14),
+ ("Cargo_Free_Ticket",14),
+ ("Warp_Free_Ticket",14),
+ ("Cart_Free_Ticket",14),
+ ("Soft_Feather",14),
+ ("Dragon_Fly_Wing",14),
+ ("Sea_Otter_Leather",14),
+ ("Ice_Piece",14),
+ ("Stone_Piece",14),
+ ("Burn_Tree",14),
+ ("Broken_Armor_Piece",14),
+ ("Broken_Shell",14),
+ ("Tatters_Clothes",14),
+ ("Rust_Suriken",14),
+ ("Wheel",14),
+ ("Mystery_Piece",14),
+ ("Broken_Steel_Piece",14),
+ ("Cold_Magma",14),
+ ("Burning_Heart",14),
+ ("Live_Coal",14),
+ ("Old_Magic_Circle",14),
+ ("Sharp_Leaf",14),
+ ("Peco_Wing_Feather",14),
+ ("Goat's_Horn",14),
+ ("Gaoat's_Skin",14),
+ ("Boroken_Shiled_Piece",14),
+ ("Shine_Spear_Blade",14),
+ ("Vroken_Sword",14),
+ ("Smooth_Paper",14),
+ ("Fright_Paper_Blade",14),
+ ("Broken_Pharaoh_Symbol",14),
+ ("Tutankhamen's_Mask",14),
+ ("Harpy's_Feather",14),
+ ("Harpy's_Claw",14),
+ ("Rent_Spell_Book",14),
+ ("Rent_Scroll",14),
+ ("Spawns",14),
+ ("Burning_Horse_Shoe",14),
+ ("Honey_Jar",14),
+ ("Hot_Hair",14),
+ ("Dragon's_Skin",14),
+ ("Sand_Lump",14),
+ ("Scropion's_Nipper",14),
+ ("Large_Jellopy",14),
+ ("Medicine_Bowl",14),
+ ("Fire_Bottle",14),
+ ("Acid_Bottle",14),
+ ("MenEater_Plant_Bottle",14),
+ ("Mini_Bottle",14),
+ ("Coating_Bottle",14),
+ ("Yellow_Plate",14),
+ ("Bamboo_Cut",14),
+ ("Oil_Paper",14),
+ ("Glossy_Hair",14),
+ ("Old_Japaness_Clothes",14),
+ ("Poison_Powder",14),
+ ("Poison_Toad's_Skin",14),
+ ("Broken_Shuriken",14),
+ ("Black_Mask",14),
+ ("Broken_Wine_Vessel",14),
+ ("Tengu's_Nose",14),
+ ("Black_Bear's_Skin",14),
+ ("Cloud_Piece",14),
+ ("Sharp_Feeler",14),
+ ("Hard_Peach",14),
+ ("Limpid_Celestial_Robe",14),
+ ("Soft_Silk_Cloth",14),
+ ("Mystery_Iron_Bit",14),
+ ("Great_Wing",14),
+ ("Taegeuk_Plate",14),
+ ("Tuxedo",14),
+ ("Leopard_Skin",14),
+ ("Leopard_Talon",14),
+ ("Packing_Ribbon",14),
+ ("Packing_Paper",14),
+ ("Cacao",14),
+ ("Thin_Stem",14),
+ ("Festival_Mask",14),
+ ("Browny_Root",14),
+ ("Heart_Of_Tree",14),
+ ("Solid_Peeling",14),
+ ("Lamplight",14),
+ ("Blade_Of_Pinwheel",14),
+ ("Germinating_Sprout",14),
+ ("Soft_Leaf",14),
+ ("Air_Rifle",14),
+ ("Shoulder_Protection",14),
+ ("Tough_Vines",14),
+ ("Great_Leaf",14),
+ ("Flexible_String",14),
+ ("Log",14),
+ ("Beetle_Nipper",14),
+ ("Solid_Twig",14),
+ ("Piece_Of_Black_Cloth",14),
+ ("Black_Kitty_Doll",14),
+ ("Old_Manteau",14),
+ ("Rusty_Cleaver",14),
+ ("Dullahan's_Helm",14),
+ ("Dullahan_Armor",14),
+ ("Rojerta_Piece",14),
+ ("Hanging_Doll",14),
+ ("Needle_Pouch",14),
+ ("Bat_Cage",14),
+ ("Broken_Needle",14),
+ ("Red_Scarf",14),
+ ("Spool",14),
+ ("Rotten_Rope",14),
+ ("Striped_Socks",14),
+ ("Ectoplasm",14),
+ ("Tangled_Chain",14),
+ ("Tree_Knot",14),
+ ("Distorted_Portrait",14),
+ ("Pumpkin_Bucket",14),
+ ("Fan",14),
+ ("Cat_Eyed_Stone",14),
+ ("Dried_Sand",14),
+ ("Dragon_Horn",14),
+ ("Dragon_Fang",14),
+ ("Tiger_Skin_Panties",14),
+ ("Little_Blacky_Ghost",14),
+ ("Bib",14),
+ ("Milk_Bottle",14),
+ ("Arrow",14),
+ ("Silver_Arrow",14),
+ ("Fire_Arrow",14),
+ ("Steel_Arrow",14),
+ ("Crystal_Arrow",14),
+ ("Arrow_Of_Wind",14),
+ ("Stone_Arrow",14),
+ ("Immatrial_Arrow",14),
+ ("Stun_Arrow",14),
+ ("Freezing_Arrow",14),
+ ("Flash_Arrow",14),
+ ("Curse_Arrow",14),
+ ("Rusty_Arrow",14),
+ ("Poison_Arrow",14),
+ ("Incisive_Arrow",14),
+ ("Oridecon_Arrow",14),
+ ("Arrow_Of_Shadow",14),
+ ("Sleep_Arrow",14),
+ ("Silence_Arrow",14),
+ ("Iron_Arrow",14),
+ ("Red_Potion",14),
+ ("Orange_Potion",14),
+ ("Yellow_Potion",14),
+ ("Green_Potion",14),
+ ("Red_Herb",14),
+ ("Yellow_Herb",14),
+ ("White_Herb",14),
+ ("Blue_Herb",14),
+ ("Green_Herb",14),
+ ("Apple",14),
+ ("Banana",14),
+ ("Grape",14),
+ ("Carrot",14),
+ ("Sweet_Potato",14),
+ ("Meat",14),
+ ("Honey",14),
+ ("Milk",14),
+ ("Leaflet_Of_Hinal",14),
+ ("Leaflet_Of_Aloe",14),
+ ("Fruit_Of_Mastela",14),
+ ("Holy_Water",14),
+ ("Panacea",14),
+ ("Monster's_Feed",14),
+ ("Candy",14),
+ ("Candy_Striper",14),
+ ("Apple_Juice",14),
+ ("Banana_Juice",14),
+ ("Grape_Juice",14),
+ ("Carrot_Juice",14),
+ ("Pumpkin",14),
+ ("Ice_Cream",14),
+ ("Pet_Food",14),
+ ("Well_Baked_Cookie",14),
+ ("Piece_Of_Cake",14),
+ ("Fish_Slice",14),
+ ("Red_Slim_Potion",14),
+ ("Yellow_Slim_Potion",14),
+ ("White_Slim_Potion",14),
+ ("Cheese",14),
+ ("Nice_Sweet_Potato",14),
+ ("Popped_Rice",14),
+ ("Shusi",14),
+ ("Bun",14),
+ ("Rice_Cake",14),
+ ("Chocolate",14),
+ ("White_Chocolate",14),
+ ("Old_Blue_Box",614),
+ ("Anodyne",14),
+ ("Aloebera",14),
+ ("Yggdrasilberry",14),
+ ("Seed_Of_Yggdrasil",14),
+ ("Amulet",14),
+ ("Leaf_Of_Yggdrasil",14),
+ ("Spectacles",14),
+ ("Portable_Furnace",14),
+ ("Iron_Hammer",14),
+ ("Golden_Hammer",14),
+ ("Oridecon_Hammer",14),
+ ("Worn_Out_Scroll",14),
+ ("Unripe_Apple",14),
+ ("Orange_Juice",14),
+ ("Bitter_Herb",14),
+ ("Rainbow_Carrot",14),
+ ("Earthworm_The_Dude",14),
+ ("Rotten_Fish",14),
+ ("Lusty_Iron",14),
+ ("Monster_Juice",14),
+ ("Sweet_Milk",14),
+ ("Well_Dried_Bone",14),
+ ("Singing_Flower",14),
+ ("Dew_Laden_Moss",14),
+ ("Deadly_Noxious_Herb",14),
+ ("Fatty_Chubby_Earthworm",14),
+ ("Baked_Yam",14),
+ ("Tropical_Banana",14),
+ ("Horror_Of_Tribe",14),
+ ("No_Recipient",14),
+ ("Old_Broom",14),
+ ("Silver_Knife_Of_Chaste",14),
+ ("Armlet_Of_Obedience",14),
+ ("Shining_Stone",14),
+ ("Contracts_In_Shadow",14),
+ ("Book_Of_Devil",14),
+ ("Pet_Incubator",14),
+ ("Gift_Box",114),
+ ("Center_Potion",14),
+ ("Awakening_Potion",14),
+ ("Berserk_Potion",14),
+ ("Heart_Of_Her",14),
+ ("Korea_Rice_Cake",14),
+ ("Gift_Box_1",14),
+ ("Gift_Box_2",14),
+ ("Gift_Box_3",14),
+ ("Gift_Box_4",14),
+ ("Handsei",14),
+ ("Poison_Bottle",14),
+ ("Gold_Pill",14),
+ ("Guard_",6),
+ "Tiara",
+ "Crown",
+ "Coronet",
+ "Angelic_Chain",
+ "Satanic_Chain",
+ "Sharp_Gear",
+ "Elven_Ears",
+ "Holy_Robe",
+ "Mage_Coat",
+ "An_Eye_Of_Dullahan",
+ "Safety_Ring",
+ "Critical_Ring",
+ "Ring_",
+ "Earring_",
+ "Necklace_",
+ "Glove_",
+ "Brooch_",
+ "Rosary_",
+ "Gemmed_Crown",
+ "Pair_Of_Red_Ribbon",
+ "Loard_Circlet",
+ "Bone_Helm",
+ "Corsair",
+ "Assassin_Mask",
+ "Horn_Of_Succubus",
+ "Inccubus_Horn",
+ "Spinx_Helm",
+ "Old_Card_Album",
+ "Dragon_Killer",
+ "Ginnungagap",
+ "Town_Sword_",
+ "Star_Dust_Blade",
+ "Gae_Bolg",
+ ("Various_Jur",2),
+ "Nail_Of_Loki",
+ "Bloody_Roar",
+ "Unholy_Touch",
+ "Hypnotist's_Staff_",
+ "Staff_Of_Wing",
+ "Luna_Bow",
+ "Dragon_Wing",
+ "Electric_Wire",
+ "Whip_Of_Red_Flame",
+ "Whip_Of_Ice_Piece",
+ "Whip_Of_Earth",
+ "Jump_Rope",
+ "Bladed_Whip",
+ "Guitar_Of_Passion",
+ "Guitar_Of_Blue_Solo",
+ "Guitar_Of_Vast_Land",
+ "Guitar_Of_Gentle_Breeze",
+ "Claw_Of_Garm",
+ "Legacy_Of_Dragon",
+ "Coward_",
+ "Windhawk",
+ "Queen's_Whip",
+ "Oriental_Lute",
+ "Diary_Of_Great_Sage",
+ "Hardback",
+ "Survival_Rod_",
+ "Survival_Rod2_",
+ "Ear_Of_Puppy",
+ "Angry_Mouth",
+ "Celestial_Robe",
+ "Pauldron",
+ "Fedora_",
+ "Super_Novice_Hat_",
+ "Galapago_Cap",
+ "Banana_Hat",
+ "Wing_Of_Eagle",
+ "Cursed_Lucky_Brooch",
+ "Shinobi's_Sash",
+ "Bloody_Iron_Ball",
+ "Hyper_Changer",
+ "Cookbook06",
+ "Cookbook07",
+ "Cookbook08",
+ "Cookbook09",
+ "Cookbook10",
+ "Dark_Crystal_Fragment",
+ "Long_Limb",
+ "Screw",
+ "Old_Pick",
+ "Old_Steel_Plate",
+ "Air_Pollutant",
+ "Fragment_Of_Crystal",
+ "Poisonous_Gas",
+ "Battered_Kettle",
+ "Tube",
+ "Fluorescent_Liquid",
+ "Headlamp",
+ "Piece_Of_Memory_Green",
+ "Piece_Of_Memory_Purple",
+ "Piece_Of_Memory_Blue",
+ "Piece_Of_Memory_Red",
+ "Red_Feather",
+ "Blue_Feather",
+ "Cursed_Seal",
+ "Tri_Headed_Dragon_Head",
+ "Treasure_Box",
+ "Dragonball_Green",
+ "Dragonball_Blue",
+ "Dragonball_Red",
+ "Dragonball_Yellow",
+ "Bloody_Page",
+ "Piece_Of_Bone_Armor",
+ "Scale_Of_Red_Dragon",
+ "Yellow_Spice",
+ "Sweet_Sauce",
+ "Plain_Sauce",
+ "Hot_Sauce",
+ "Red_Spice",
+ "Cooking_Oil",
+ "Cookbook01",
+ "Cookbook02",
+ "Cookbook03",
+ "Cookbook04",
+ "Cookbook05",
+ "Pot",
+ "Burnt_Parts",
+ "Pocket_Watch",
+ "Ice_Heart",
+ "Ice_Scale",
+ "Bloody_Rune",
+ "Rotten_Meat",
+ "Sticky_Poison",
+ "Suspicious_Hat",
+ "White_Mask",
+ ("Old_Violet_Box",103),
+ ("Old_White_Cloth",16),
+ ("Clattering_Skull",16),
+ ("Broken_Farming_Utensil",17),
+ "Inverse_Scale",
+ "Blood_Tears",
+ "Doom_Slayer",
+ "Heart_Breaker",
+ "Hurricane_Fury",
+ "Ahlspiess",
+ "Huuma_Calm_Mind",
+ "Burning_Bow",
+ "Frozen_Bow",
+ "Earth_Bow",
+ "Gust_Bow",
+ "Magma_Fist",
+ "Icicle_Fist",
+ "Electric_Fist",
+ "Seismic_Fist",
+ "Combo_Battle_Glove",
+ "Base_Guitar",
+ "Electric_Eel",
+ "Sea_Witch_Foot",
+ "Carrot_Whip",
+ "Bullet",
+ "Silver_Bullet",
+ "Shell_Of_Blood",
+ "Flare_Sphere",
+ "Lighting_Sphere",
+ "Poison_Sphere",
+ "Blind_Sphere",
+ "Freezing_Sphere",
+ "Gate_KeeperDD",
+ "Thunder_P",
+ "Long_Barrel",
+ ("Lever_Action_Rifle",2),
+ "Long_Barrel_"
+)
+Random_Quiver: (
+ "Iron_Arrow_Container",
+ "Steel_Arrow_Container",
+ "Ori_Arrow_Container",
+ "Fire_Arrow_Container",
+ "Silver_Arrow_Container",
+ "Wind_Arrow_Container",
+ "Stone_Arrow_Container",
+ "Crystal_Arrow_Container",
+ "Shadow_Arrow_Container",
+ "Imma_Arrow_Container",
+ "Rusty_Arrow_Container",
+ ("Holy_Arrow_Quiver",2)
+)
+Set_Of_Taiming_Item: (
+ "Orange_Juice",
+ "Bitter_Herb",
+ "Rainbow_Carrot",
+ "Earthworm_The_Dude",
+ "Rotten_Fish",
+ "Lusty_Iron",
+ "Monster_Juice",
+ "Sweet_Milk",
+ "Well_Dried_Bone",
+ "Singing_Flower",
+ "Dew_Laden_Moss",
+ "Deadly_Noxious_Herb",
+ "Fatty_Chubby_Earthworm",
+ "Baked_Yam",
+ "Tropical_Banana",
+ "Horror_Of_Tribe",
+ "No_Recipient",
+ "Old_Broom",
+ "Silver_Knife_Of_Chaste",
+ "Armlet_Of_Obedience",
+ "Shining_Stone",
+ "Contracts_In_Shadow",
+ "Book_Of_Devil",
+ "Heart_Of_Her",
+ "Prohibition_Red_Candle",
+ "Sway_Apron",
+ "Skull_Helm",
+ "Monster_Oxygen_Mask",
+ "Transparent_Headgear",
+ "Pacifier",
+ "Wig",
+ "Queen's_Hair_Ornament",
+ "Silk_Ribbon",
+ "Punisher",
+ "Wild_Flower",
+ "Battered_Pot",
+ "Stellar_Hairpin",
+ "Tiny_Egg_Shell",
+ "Backpack",
+ "Rocker_Glasses",
+ "Green_Lace",
+ "Golden_Bell",
+ "Bark_Shorts",
+ "Monkey_Circlet",
+ "Red_Muffler",
+ "Sword_Of_Grave_Keeper",
+ "Flaming_Ice",
+ "Tantanmen"
+)
+Accessory_Box: (
+ ("Gold_Ring",14),
+ ("Mitten_Of_Presbyter",10),
+ ("Flower_Ring",14),
+ ("Necklace",12),
+ ("Necklace_",10),
+ ("Novice_Armlet",14),
+ ("Diamond_Ring",11),
+ ("Skul_Ring",14),
+ ("Thimble_Of_Archer",10),
+ ("Rosary",14),
+ ("Ring",10),
+ ("Matyr's_Flea_Guard",11),
+ ("Belt",10),
+ ("Brooch",12),
+ ("Nile_Rose_",10),
+ ("Silver_Ring",14),
+ ("Clip",12),
+ ("Earring",11),
+ ("Glove",11),
+ "Safety_Ring",
+ "Critical_Ring",
+ "Glove_",
+ "Ring_",
+ "Rosary_",
+ "Brooch_",
+ "Earring_",
+ ("Vesper_Core02",2),
+ ("Vesper_Core03",2),
+ ("Vesper_Core04",2),
+ "Thimble_Of_Archer_",
+ ("Red_Silk_Seal",2),
+ "Orleans_Glove",
+ "Vesper_Core01",
+ "Spiritual_Ring",
+ "Shinobi's_Sash",
+ "Hyper_Changer",
+ ("Lesser_Elemental_Ring",9),
+ "Expert_Ring",
+ "Librarian_Glove",
+ "Pocket_Watch_",
+ "Lunatic_Brooch",
+ "Iron_Wrist"
+)
+Wrapped_Mask: (
+ ("Phantom_Of_Opera",10),
+ ("Mr_Scream",10),
+ ("Welding_Mask",10),
+ ("Goblini_Mask",10),
+ ("Gas_Mask",10),
+ ("Alarm_Mask",10),
+ ("Goblin_Mask_01",10),
+ ("Goblin_Mask_02",10),
+ ("Goblin_Mask_03",10),
+ ("Goblin_Mask_04",10),
+ ("Mr_Smile",9),
+ "Zherlthsh_Mask"
+)
+Bundle_Of_Magic_Scroll: (
+ "Earth_Scroll_1_5",
+ "Cold_Scroll_1_3",
+ "Cold_Scroll_1_5",
+ "Fire_Scroll_1_3",
+ "Fire_Scroll_1_5",
+ "Wind_Scroll_1_3",
+ "Wind_Scroll_1_5",
+ "Ghost_Scroll_1_3",
+ "Ghost_Scroll_1_5",
+ "Fire_Scroll_2_1",
+ "Fire_Scroll_2_5",
+ "Fire_Scroll_3_1",
+ "Fire_Scroll_3_5",
+ "Cold_Scroll_2_1",
+ "Cold_Scroll_2_5",
+ "Holy_Scroll_1_3",
+ "Holy_Scroll_1_5"
+)
+Food_Package: (
+ "Candy_Striper",
+ "Apple_Juice",
+ "Banana_Juice",
+ "Grape_Juice",
+ "Carrot_Juice",
+ "Ice_Cream",
+ "Well_Baked_Cookie",
+ "Yggdrasilberry",
+ "Fish_Slice",
+ "Cheese",
+ "Nice_Sweet_Potato",
+ "Popped_Rice",
+ "Shusi",
+ "Bun",
+ "Mojji",
+ "Rice_Cake",
+ "Seed_Of_Yggdrasil",
+ "Hash_Rice_Cake",
+ "Chocolate",
+ "HandMade_Chocolate",
+ "HandMade_Chocolate_",
+ "White_Chocolate",
+ "Rice_Ball",
+ "Tomyumkung",
+ "Prawn",
+ "Korea_Rice_Cake",
+ "Prickly_Fruit",
+ "Apple",
+ "Banana",
+ "Grape",
+ "Carrot",
+ "Sweet_Potato",
+ "Meat",
+ "Honey",
+ "Rice_Cake_Soup",
+ "Leaflet_Of_Hinal",
+ "Leaflet_Of_Aloe",
+ "Fruit_Of_Mastela",
+ "Milk",
+ "Lemon",
+ "Long_Rice_Cake",
+ "Piece_Of_Cake"
+)
+First_Aid_Kit: (
+ ("Red_Potion",5),
+ ("Orange_Potion",5),
+ ("Yellow_Potion",5),
+ ("Slow_Down_Potion",5),
+ ("Green_Potion",5),
+ ("Red_Slim_Potion",5),
+ ("Yellow_Slim_Potion",5),
+ ("White_Slim_Potion",5),
+ ("Water_Of_Darkness",5),
+ ("Center_Potion",5),
+ ("Awakening_Potion",5),
+ ("Berserk_Potion",5),
+ ("Novice_Potion",5),
+ ("Anodyne",5),
+ ("Speed_Up_Potion",5)
+)
+Cookie_Bag: (
+ ("Lucky_Candy",5),
+ ("Candy_Striper",5),
+ ("Lucky_Candy_Cane",5),
+ ("Well_Baked_Cookie",5),
+ ("Lucky_Cookie",5),
+ ("Piece_Of_Cake",5),
+ ("Rice_Ball",5),
+ "Sesame_Pastry",
+ "Honey_Pastry",
+ "Rainbow_Cake",
+ "Chocolate",
+ "HandMade_Chocolate",
+ "HandMade_Chocolate_",
+ "White_Chocolate",
+ "Chocolate_Drink",
+ ("Candy",4)
+)
+Egg_Boy: (
+ ("Grape",299),
+ ("Rice_Ball",522),
+ ("Prohibition_Red_Candle",20),
+ ("Realgar_Wine",100),
+ ("Exorcize_Herb",50),
+ ("Crown",2),
+ "Inccubus_Horn"
+)
+Egg_Girl: (
+ ("Grape",299),
+ ("Rice_Ball",522),
+ ("Sway_Apron",20),
+ ("Realgar_Wine",100),
+ ("Exorcize_Herb",50),
+ ("Tiara",2),
+ ("Hair_Protector",5),
+ "Horn_Of_Succubus"
+)
+Giftbox_China: (
+ "Orange_Potion",
+ "Yellow_Potion",
+ "Green_Potion",
+ "Honey",
+ "Leaflet_Of_Hinal",
+ ("Leaflet_Of_Aloe",2),
+ "Panacea",
+ "Candy",
+ "Candy_Striper",
+ ("Old_Blue_Box",40),
+ ("Branch_Of_Dead_Tree",9),
+ "Anodyne",
+ "Aloebera",
+ "Yggdrasilberry",
+ "Seed_Of_Yggdrasil",
+ "Leaf_Of_Yggdrasil",
+ ("Portable_Furnace",5),
+ "Iron_Hammer",
+ "Golden_Hammer",
+ "Oridecon_Hammer",
+ "Ora_Ora",
+ "Animal_Blood",
+ "Hinalle",
+ "Aloe",
+ "Four_Leaf_Clover",
+ "Singing_Plant",
+ "Ment",
+ "Illusion_Flower",
+ "Emperium",
+ "Yellow_Gemstone",
+ "Red_Gemstone",
+ "Blue_Gemstone",
+ "Dark_Red_Jewel",
+ "Violet_Jewel",
+ "Skyblue_Jewel",
+ "Azure_Jewel",
+ "Scarlet_Jewel",
+ "Cardinal_Jewel",
+ "Cardinal_Jewel_",
+ "Red_Jewel",
+ "Blue_Jewel",
+ "White_Jewel",
+ "Golden_Jewel",
+ "Bluish_Green_Jewel",
+ "Crystal_Jewel",
+ "Crystal_Jewel_",
+ "Crystal_Jewel__",
+ "Crystal_Jewel___",
+ "Red_Frame",
+ "Blue_Porcelain",
+ "White_Platter",
+ "Black_Ladle",
+ "Pencil_Case",
+ "Stuffed_Doll",
+ "Poring_Doll",
+ "Chonchon_Doll",
+ "Spore_Doll",
+ "Wedding_Bouquet",
+ "Crystal_Mirror",
+ "Witherless_Rose",
+ "Frozen_Rose",
+ "Grasshopper_Doll",
+ "Monkey_Doll",
+ "Raccoondog_Doll",
+ "Oridecon_Stone",
+ "Elunium_Stone",
+ "Jellopy",
+ "Garlet",
+ "Scell",
+ "Zargon",
+ "Orcish_Voucher",
+ "Mementos",
+ "Voucher_Of_Orcish_Hero",
+ "Gold",
+ "Alchol",
+ "Detrimindexta",
+ "Karvodailnirol",
+ "Counteragent",
+ "Mixture",
+ "Scarlet_Dyestuffs",
+ "Lemon_Dyestuffs",
+ "Cobaltblue_Dyestuffs",
+ "Darkgreen_Dyestuffs",
+ "Orange_Dyestuffs",
+ "Violet_Dyestuffs",
+ "White_Dyestuffs",
+ "Black_Dyestuffs",
+ "Oridecon",
+ "Elunium",
+ "Anvil",
+ "Oridecon_Anvil",
+ "Golden_Anvil",
+ "Emperium_Anvil",
+ "Boody_Red",
+ "Crystal_Blue",
+ "Wind_Of_Verdure",
+ "Yellow_Live",
+ "Flame_Heart",
+ "Mistic_Frozen",
+ "Rough_Wind",
+ "Great_Nature",
+ "Iron",
+ "Steel",
+ "Star_Crumb",
+ "Sparkling_Dust",
+ "Iron_Ore",
+ "Coal",
+ "Patriotism_Marks",
+ "Hammer_Of_Blacksmith",
+ "Old_Magic_Book",
+ "Penetration",
+ "Frozen_Heart",
+ "Sacred_Marks",
+ "Phracon",
+ "Emveretarcon",
+ "Booby_Trap",
+ "Sword_",
+ "Falchion_",
+ "Blade_",
+ "Lapier_",
+ "Scimiter_",
+ "Katana_",
+ "Tsurugi_",
+ "Ring_Pommel_Saber_",
+ "Saber_",
+ "Hae_Dong_Gum_",
+ "Flamberge",
+ "Slayer_",
+ "Bastard_Sword_",
+ "Two_Hand_Sword_",
+ "Broad_Sword_",
+ "Claymore",
+ "Knife_",
+ "Cutter_",
+ "Main_Gauche_",
+ "Dirk_",
+ "Dagger_",
+ "Stiletto_",
+ "Gladius_",
+ "Damascus_",
+ "Jur_",
+ "Katar_",
+ "Jamadhar_",
+ "Axe_",
+ "Battle_Axe_",
+ "Hammer_",
+ "Buster_",
+ "Two_Handed_Axe_",
+ "Javelin_",
+ "Spear_",
+ "Pike_",
+ "Lance",
+ "Guisarme_",
+ "Glaive_",
+ "Partizan_",
+ "Trident_",
+ "Halberd_",
+ "Club_",
+ "Mace_",
+ "Smasher_",
+ "Flail_",
+ "Morning_Star_",
+ "Sword_Mace_",
+ "Chain_",
+ "Book",
+ "Bible",
+ "Rod_",
+ "Wand_",
+ "Staff_",
+ "Arc_Wand_",
+ "Mighty_Staff",
+ "Bow_",
+ "Composite_Bow_",
+ "CrossBow_",
+ "Arbalest",
+ "Kakkung",
+ "Hunter_Bow",
+ "Bow_Of_Roguemaster",
+ "Guard_",
+ "Buckler_",
+ "Shield_",
+ "Mirror_Shield_",
+ "Fancy_Flower",
+ "Ribbon_",
+ "Cat_Hairband",
+ "Flower_Hairband",
+ "Biretta_",
+ "Hat_",
+ "Turban_",
+ "Goggle_",
+ "Cap_",
+ "Helm_",
+ "Gemmed_Sallet_",
+ "Circlet_",
+ "Santa's_Hat",
+ "Big_Sis'_Ribbon",
+ "Coronet",
+ "Fillet",
+ "Snowy_Horn",
+ "Sharp_Gear",
+ "Pierrot_Nose",
+ "Gangster_Patch",
+ "Ganster_Mask",
+ "Centimental_Flower",
+ "Centimental_Leaf",
+ "Jack_A_Dandy",
+ "Stop_Post",
+ "Doctor_Cap",
+ "Red_Bandana",
+ "Eagle_Eyes",
+ "Bomb_Wick",
+ "Antler",
+ "Pirate_Bandana",
+ "Poo_Poo_Hat",
+ "Funeral_Costume",
+ "Masquerade",
+ "Pretend_Murdered",
+ "Star_Dust",
+ "Blinker",
+ "Binoculars",
+ "Green_Feeler",
+ "Viking_Helm",
+ "Cotton_Shirt_",
+ "Leather_Jacket_",
+ "Adventurere's_Suit_",
+ "Mantle_",
+ "Coat_",
+ "Mink_Coat",
+ "Padded_Armor_",
+ "Chain_Mail_",
+ "Plate_Armor_",
+ "Silk_Robe_",
+ "Scapulare_",
+ "Saint_Robe_",
+ "Wooden_Mail_",
+ "Tights_",
+ "Silver_Robe_",
+ "Thief_Clothes_",
+ "Ninja_Suit",
+ "Wedding_Dress",
+ "G_Strings",
+ "Sandals_",
+ "Shoes_",
+ "Chrystal_Pumps",
+ "Cuffs",
+ "Spiky_Heel",
+ "Hood_",
+ "Muffler_",
+ "Manteau_",
+ "Cape_Of_Ancient_Lord",
+ "Ragamuffin_Cape",
+ "Ring",
+ "Earring",
+ "Necklace",
+ "Glove",
+ "Brooch",
+ "Clip",
+ "Rosary",
+ "Skul_Ring",
+ "Gold_Ring",
+ "Silver_Ring",
+ "Flower_Ring",
+ "Diamond_Ring",
+ "Puppy_Love",
+ "Safety_Helmet",
+ "Indian_Hair_Piece",
+ "Fin_Helm",
+ "Egg_Shell"
+)
+Old_Bleu_Box: (
+ ("Cold_Scroll_1_5",2),
+ ("Fire_Scroll_1_5",2),
+ ("Wind_Scroll_1_5",2),
+ ("Fire_Scroll_2_5",2),
+ ("Fire_Scroll_3_5",2),
+ ("Holy_Scroll_1_5",2),
+ ("Cold_Scroll_2_5",2),
+ ("Gift_Box",2),
+ ("Milk",2),
+ ("Well_Baked_Cookie",2)
+)
+Holy_Egg_2: (
+ ("Oridecon",3),
+ ("Elunium",10),
+ ("White_Slim_Potion",30),
+ ("Blue_Potion",30),
+ ("Yggdrasilberry",3),
+ ("Seed_Of_Yggdrasil",2),
+ ("Leaf_Of_Yggdrasil",15),
+ ("Old_Card_Album",5),
+ "Drooping_Bunny"
+)
+Red_Box_: (
+ ("Magic_Eyes",9),
+ ("Hibiscus",10),
+ ("Charming_Ribbon",10)
+)
+Hometown_Gift: (
+ "Hearty_Rice_Cake",
+ "Salty_Rice_Cake",
+ "Lucky_Rice_Cake",
+ "Sesame_Pastry",
+ "Honey_Pastry",
+ "Rainbow_Cake",
+ "Korea_Rice_Cake"
+)
+Old_Yellow_Box: (
+ "Cookie_Hat",
+ "Silver_Tiara_",
+ "Gold_Tiara_"
+)
+Old_Gift_Box: (
+ ("Chinese_Crown_",14),
+ ("Tongue_Mask_",40),
+ ("Fallen_Leaves_",45)
+)
+Magic_Card_Album: (
+ "Dark_Illusion_Card",
+ "Deviling_Card",
+ ("Dragon_Fly_Card",10),
+ ("Vagabond_Wolf_Card",10),
+ ("Mastering_Card",10),
+ "Maya_Puple_Card",
+ ("Mutant_Dragon_Card",10),
+ "Mysteltainn_Card",
+ "Vocal_Card",
+ ("Owl_Duke_Card",5),
+ ("Owl_Baron_Card",5),
+ "Archangeling_Card",
+ "Executioner_Card",
+ "Tirfing_Card",
+ ("Eclipse_Card",10),
+ ("Chepet_Card",10),
+ ("Choco_Card",10),
+ ("Cat_O_Nine_Tail_Card",5),
+ ("Kobold_Leader_Card",10),
+ ("Chimera_Card",10),
+ ("Toad_Card",10),
+ "Bloody_Knight_Card",
+ "Ungoliant_Card",
+ "Gemini_Card",
+ "Hydro_Card",
+ ("Tha_Maero_Card",3),
+ ("Tha_Odium_Card",3),
+ ("Tha_Despero_Card",3)
+)
+Masquerade_Ball_Box: (
+ ("Drooping_Nine_Tail_",9),
+ "Soulless_Wing_",
+ ("Marvelous_Wig_",10),
+ ("Ati_Atihan_Hat_",10)
+)
+Louise_Costume_Box: (
+ ("Red_Bag",16),
+ ("Cool_Summer_Outfit",2)
+)
+Xmas_Gift: (
+ ("Fire_Cracker_Love",6),
+ ("Gift_Box",66),
+ ("Old_Bleu_Box",36),
+ ("Set_Of_Taiming_Item",6),
+ ("Wrapped_Mask",6),
+ ("Old_Blue_Box",24),
+ ("Bundle_Of_Magic_Scroll",12),
+ ("Buche_De_Noel",24),
+ ("Speed_Up_Potion",12),
+ ("Slow_Down_Potion",12),
+ ("Cookie_Bag",12),
+ ("Red_Bag",6),
+ ("First_Aid_Kit",12),
+ ("Crystal_Jewel__",12),
+ ("HandMade_Chocolate",18),
+ ("HandMade_Chocolate_",18),
+ ("Chocolate_Drink",18),
+ ("Santa's_Hat_",12),
+ ("Fire_Cracker_Xmas",4)
+)
+Tresure_Box_WoE: (
+ ("Wind_Arrow_Container",23),
+ ("Stone_Arrow_Container",25),
+ ("Crystal_Arrow_Container",26),
+ ("Holy_Arrow_Quiver",7),
+ ("Bullet_Case",27),
+ ("Bullet_Case_Blood",27),
+ ("Bullet_Case_Silver",27),
+ ("Set_Of_Taiming_Item",12),
+ ("First_Aid_Kit",9),
+ ("Food_Package",36),
+ ("Bundle_Of_Magic_Scroll",9),
+ ("Old_Bleu_Box",8),
+ ("Cookie_Bag",48),
+ ("Hometown_Gift",6),
+ ("Cool_Summer_Outfit",22),
+ ("Union_Of_Tribe",6),
+ ("Wrapped_Mask",2),
+ ("Poison_Bottle",3),
+ ("Old_Blue_Box",6),
+ ("Crystal_Jewel__",9)
+)
+Masquerade_Ball_Box2: (
+ ("Black_Bunny_Band",12),
+ ("Vanilmirth_Hat",10),
+ ("Cap_Of_Blindness",10),
+ "Dress_Hat"
+)
+Pierre_Treasurebox: (
+ ("Scarlet_Dyestuffs",3),
+ ("Lemon_Dyestuffs",3),
+ ("Cobaltblue_Dyestuffs",3),
+ ("Darkgreen_Dyestuffs",3),
+ ("Orange_Dyestuffs",3),
+ ("Violet_Dyestuffs",3),
+ ("White_Dyestuffs",3),
+ ("Black_Dyestuffs",3),
+ ("Olivine",3),
+ ("Phlogopite",3),
+ ("Agate",3),
+ ("Muscovite",3),
+ ("Rose_Quartz",3),
+ ("Turquoise",3),
+ ("Citrine",3),
+ ("Pyroxene",3),
+ ("Biotite",3),
+ ("Str_Dish10",3),
+ ("Agi_Dish10",3),
+ ("Vit_Dish10",3),
+ ("Luk_Dish10",3),
+ ("Dex_Dish10",3),
+ ("Branch_Of_Dead_Tree",3),
+ ("Old_Violet_Box",5),
+ ("Gift_Box",3),
+ ("Old_Blue_Box",11),
+ ("Fire_Cracker",2),
+ "Bloody_Dead_Branch"
+)
+Cherish_Box: (
+ ("Geographer_Band_",4),
+ ("Vacation_Hat_",5)
+)
+Cherish_Box_Ori: (
+ ("Satellite_Hairband",2),
+ ("Pirate_Dagger",2),
+ ("Loki_Mask",2),
+ ("Ragnarok_Limited_Ed",3)
+)
+Splendid_Box: (
+ "Imperial_Guard",
+ "Bone_Plate",
+ "Ebone_Armor",
+ "Krasnaya",
+ "Alca_Bringer",
+ "Chrome_Twohand_Sword",
+ "Krishna",
+ "Cakram",
+ "Durga",
+ "Vecer_Axe",
+ "Giant_Axe",
+ "Imperial_Spear",
+ "Rafini_Staff",
+ "Falken_Blitz",
+ "Elven_Bow",
+ "Green_Whistle",
+ "Stem_Whip",
+ "Krieg",
+ "Weihna",
+ "Black_Wing",
+ "Ruber",
+ "Erde",
+ "Red_Square_Bag",
+ "Carga_Mace",
+ "Red_Ether_Bag",
+ "Mystic_Bow"
+)
+Old_C_Album_Armor: (
+ "Pupa_Card",
+ "Picky_Card",
+ "Picky__Card",
+ "Roda_Frog_Card",
+ "Thief_Bug_Card",
+ "Rocker_Card",
+ "Desert_Wolf_Babe_Card",
+ "Pecopeco_Card",
+ "Steel_Chonchon_Card",
+ "Cornutus_Card",
+ "Savage_Card",
+ "Sword_Fish_Card",
+ "Dokebi_Card",
+ "Pasana_Card",
+ "Sand_Man_Card",
+ "Marc_Card",
+ "Argiope_Card",
+ "Bathory_Card",
+ "Evil_Druid_Card",
+ "Goat_Card",
+ "Flying_Deleter_Card",
+ "Grizzly_Card",
+ "Nightmare_Terror_Card",
+ "Dark_Frame_Card",
+ "Demon_Pungus_Card",
+ "Disguise_Card",
+ "Wraith_Dead_Card",
+ "Loli_Ruri_Card",
+ "Rybio_Card",
+ "Majoruros_Card",
+ "Brilight_Card",
+ "Sasquatch_Card",
+ "Succubus_Card",
+ "Solider_Card",
+ "Skel_Prisoner_Card",
+ "Baby_Leopard_Card",
+ "Anolian_Card",
+ "Apocalips_Card",
+ "Wooden_Golem_Card",
+ "Giant_Spider_Card",
+ "Deleter_Card",
+ "Geographer_Card",
+ "Karakasa_Card",
+ "Kraben_Card",
+ "Cremy_Fear_Card",
+ "Clock_Card",
+ "Chimera_Card",
+ "Killer_Mantis_Card",
+ "Pest_Card",
+ "Waste_Stove_Card",
+ "Venomous_Card",
+ "Porcellio_Card",
+ "Obsidian_Card",
+ "Mineral_Card",
+ "Ygnizem_Card",
+ "Removal_Card",
+ "Venatu_Card",
+ "Dimik_Card",
+ "Archdam_Card",
+ "Novus__Card",
+ "Novus_Card",
+ "Ancient_Mimic_Card",
+ "Observation_Card",
+ "Shelter_Card",
+ "Aliza_Card",
+ "Alicel_Card",
+ "Skogul_Card",
+ "Frus_Card",
+ "Agav_Card",
+ "Echio_Card",
+ "Byorgue_Card",
+ "Banshee_Master_Card"
+)
+Old_C_Album_Helm: (
+ "Stainer_Card",
+ "Coco_Card",
+ "Martin_Card",
+ "Elder_Wilow_Card",
+ "Giearth_Card",
+ "Ghoul_Card",
+ "Marduk_Card",
+ "Deviruchi_Card",
+ "Nightmare_Card",
+ "Grand_Peco_Card",
+ "Dark_Illusion_Card",
+ "Dryad_Card",
+ "Rideword_Card",
+ "Leib_Olmai_Card",
+ "Leaf_Cat_Card",
+ "Mystcase_Card",
+ "Stalactic_Golem_Card",
+ "C_Tower_Manager_Card",
+ "Archangeling_Card",
+ "Wicked_Nymph_Card",
+ "Wootan_Shooter_Card",
+ "Wootan_Fighter_Card",
+ "Incubus_Card",
+ "Giant_Honet_Card",
+ "Gibbet_Card",
+ "Carat_Card",
+ "Cramp_Card",
+ "Permeter_Card",
+ "Ungoliant_Card",
+ "Mole_Card",
+ "Gemini_Card",
+ "Seyren_Card",
+ "Magaleta_Card",
+ "Katrinn_Card",
+ "Acidus__Card",
+ "Vanberk_Card",
+ "Isilla_Card",
+ "Knocker_Card",
+ "Banshee_Card"
+)
+Old_C_Album_Acc: (
+ "Kukre_Card",
+ "Tarou_Card",
+ "Poporing_Card",
+ "Worm_Tail_Card",
+ "Muka_Card",
+ "Smokie_Card",
+ "Poison_Spore_Card",
+ "Yoyo_Card",
+ "Vitata_Card",
+ "Zerom_Card",
+ "Pirate_Skel_Card",
+ "Phen_Card",
+ "Mantis_Card",
+ "Marine_Sphere_Card",
+ "Kobold_Card",
+ "Obeaune_Card",
+ "Horong_Card",
+ "Joker_Card",
+ "Gargoyle_Card",
+ "Galapago_Card",
+ "Rice_Cake_Boy_Card",
+ "Poison_Toad_Card",
+ "Raydric_Archer_Card",
+ "Wraith_Card",
+ "Lude_Card",
+ "Marin_Card",
+ "Mimic_Card",
+ "Violy_Card",
+ "Bon_Gun_Card",
+ "Blazzer_Card",
+ "Sageworm_Card",
+ "Stem_Worm_Card",
+ "Spring_Rabbit_Card",
+ "Sleeper_Card",
+ "Shinobi_Card",
+ "Wild_Ginseng_Card",
+ "Owl_Duke_Card",
+ "Owl_Baron_Card",
+ "Alligator_Card",
+ "Orc_Archer_Card",
+ "Evil_Cloud_Hermit_Card",
+ "Wind_Ghost_Card",
+ "Li_Me_Mang_Ryang_Card",
+ "Dancing_Dragon_Card",
+ "Tengu_Card",
+ "Greatest_General_Card",
+ "Cookie_Card",
+ "Quve_Card",
+ "Hylozoist_Card",
+ "See_Otter_Card",
+ "Blood_Butterfly_Card",
+ "Heater_Card",
+ "Anopheles_Card",
+ "Armaia_Card",
+ "Whikebain_Card",
+ "Erend_Card",
+ "Gremlin_Card",
+ "Beholder_Card",
+ "Green_Iguana_Card",
+ "Hydro_Card",
+ "Dragon_Egg_Card",
+ "Plasma_Card",
+ "Retribution_Card",
+ "Snowier_Card",
+ "Siroma_Card",
+ "Gazeti_Card",
+ "Galion_Card",
+ "Stapo_Card",
+ "Imp_Card",
+ "Ragged_Zombie_Card",
+ "Hell_Poodle_Card"
+)
+Old_C_Album_Shoes: (
+ "Zombie_Card",
+ "Thief_Bug_Male_Card",
+ "Eggyra_Card",
+ "Matyr_Card",
+ "Sohee_Card",
+ "Verit_Card",
+ "Gajomart_Card",
+ "Antique_Firelock_Card",
+ "Gullinbursti_Card",
+ "Raggler_Card",
+ "Merman_Card",
+ "Megalith_Card",
+ "Mini_Demon_Card",
+ "Miyabi_Ningyo_Card",
+ "Skeleton_General_Card",
+ "Cookie_XMAS_Card",
+ "Iron_Fist_Card",
+ "Alarm_Card",
+ "Am_Mut_Card",
+ "Ancient_Worm_Card",
+ "Wild_Rose_Card",
+ "Explosion_Card",
+ "Zombie_Prisoner_Card",
+ "Cat_O_Nine_Tail_Card",
+ "Freezer_Card",
+ "Acidus_Card",
+ "Ferus__Card",
+ "Tha_Odium_Card",
+ "Ice_Titan_Card",
+ "Zombie_Slaughter_Card"
+)
+Old_C_Album_Shield: (
+ "Andre_Egg_Card",
+ "Ambernite_Card",
+ "Horn_Card",
+ "Thara_Frog_Card",
+ "Orc_Warrior_Card",
+ "Megalodon_Card",
+ "BigFoot_Card",
+ "Argos_Card",
+ "Rafflesia_Card",
+ "Munak_Card",
+ "Petit__Card",
+ "Medusa_Card",
+ "Khalitzburg_Card",
+ "Anubis_Card",
+ "Mysteltainn_Card",
+ "Live_Peach_Tree_Card",
+ "Sting_Card",
+ "Increase_Soil_Card",
+ "Arclouse_Card",
+ "Ancient_Mummy_Card",
+ "Executioner_Card",
+ "Alice_Card",
+ "Tirfing_Card",
+ "Zherlthsh_Card",
+ "Tamruan_Card",
+ "Parasite_Card",
+ "Penomena_Card",
+ "High_Orc_Card",
+ "Teddy_Bear_Card",
+ "Tha_Despero_Card",
+ "Hodremlin_Card",
+ "Seeker_Card",
+ "Muscipular_Card",
+ "Flame_Skull_Card",
+ "Tatacho_Card",
+ "Aqua_Elemental_Card",
+ "Draco_Card",
+ "Luciola_Vespa_Card",
+ "Centipede_Card",
+ "Cornus_Card",
+ "Dark_Shadow_Card"
+)
+Old_C_Album_Weapon: (
+ "Drops_Card",
+ "Poring__Card",
+ "Lunatic_Card",
+ "Pecopeco_Egg_Card",
+ "Savage_Babe_Card",
+ "Andre_Larva_Card",
+ "Hornet_Card",
+ "Farmiliar_Card",
+ "Plankton_Card",
+ "Skeleton_Card",
+ "Thief_Bug_Female_Card",
+ "Wolf_Card",
+ "Mandragora_Card",
+ "Hydra_Card",
+ "Snake_Card",
+ "Andre_Card",
+ "Vadon_Card",
+ "Marina_Card",
+ "Metaller_Card",
+ "Goblin_Card",
+ "Anacondaq_Card",
+ "Caramel_Card",
+ "Kaho_Card",
+ "Scorpion_Card",
+ "Drainliar_Card",
+ "Golem_Card",
+ "Magnolia_Card",
+ "Flora_Card",
+ "Desert_Wolf_Card",
+ "Orc_Skeleton_Card",
+ "Soldier_Skeleton_Card",
+ "Skel_Worker_Card",
+ "Archer_Skeleton_Card",
+ "Zenorc_Card",
+ "Requiem_Card",
+ "Mummy_Card",
+ "Strouf_Card",
+ "Hunter_Fly_Card",
+ "Side_Winder_Card",
+ "Petit_Card",
+ "Deviace_Card",
+ "Minorous_Card",
+ "Scorpion_King_Card",
+ "Knight_Of_Abyss_Card",
+ "Crab_Card",
+ "Goblin_Leader_Card",
+ "Steam_Goblin_Card",
+ "Goblin_Archer_Card",
+ "Gryphon_Card",
+ "Gig_Card",
+ "Neraid_Card",
+ "Dark_Priest_Card",
+ "The_Paper_Card",
+ "Dullahan_Card",
+ "Driller_Card",
+ "Diabolic_Card",
+ "Lava_Golem_Card",
+ "Rotar_Zairo_Card",
+ "Civil_Servant_Card",
+ "Mutant_Dragon_Card",
+ "Bloody_Murderer_Card",
+ "Stone_Shooter_Card",
+ "Assulter_Card",
+ "Aster_Card",
+ "Elder_Card",
+ "Orc_Lady_Card",
+ "Injustice_Card",
+ "Shellfish_Card",
+ "Zombie_Master_Card",
+ "Zipper_Bear_Card",
+ "Chepet_Card",
+ "Caterpillar_Card",
+ "Kobold_Leader_Card",
+ "Kobold_Archer_Card",
+ "Cruiser_Card",
+ "Kind_Of_Beetle_Card",
+ "Tri_Joint_Card",
+ "Panzer_Goblin_Card",
+ "Fur_Seal_Card",
+ "Fake_Angel_Card",
+ "Mobster_Card",
+ "Garm_Baby_Card",
+ "Phendark_Card",
+ "Pitman_Card",
+ "Metaling_Card",
+ "Hill_Wind_Card",
+ "Rawrel_Card",
+ "Eremes_Card",
+ "Harword_Card",
+ "Shecil_Card",
+ "Ferus_Card",
+ "Deathword_Card",
+ "Breeze_Card",
+ "Solace_Card",
+ "Tha_Maero_Card",
+ "Tha_Dolor_Card",
+ "Skeggiold_Card",
+ "Drosera_Card",
+ "Sword_Guardian_Card",
+ "Bow_Guardian_Card",
+ "Necromancer_Card",
+ "Centipede_Larva_Card",
+ "Hilsrion_Card",
+ "Bloody_Knight_Card"
+)
+Old_C_Album_Garment: (
+ ("Dustiness_Card",32),
+ ("Orc_Zombie_Card",32),
+ ("Hode_Card",32),
+ ("Frilldora_Card",32),
+ ("Marse_Card",32),
+ ("Whisper_Card",32),
+ ("Myst_Card",32),
+ ("Jakk_Card",32),
+ ("Marionette_Card",32),
+ ("Isis_Card",32),
+ ("Baphomet__Card",32),
+ ("Daydric_Card",32),
+ ("Nine_Tail_Card",32),
+ "Deviling_Card",
+ ("Dragon_Tail_Card",32),
+ ("Dragon_Fly_Card",32),
+ "Vagabond_Wolf_Card",
+ "Mastering_Card",
+ "Wander_Man_Card",
+ "Vocal_Card",
+ ("Eclipse_Card",32),
+ ("Choco_Card",32),
+ ("Kapha_Card",32),
+ ("Whisper_Boss_Card",32),
+ "Toad_Card",
+ ("Punk_Card",32),
+ ("Harpy_Card",32),
+ ("Hyegun_Card",32),
+ ("Noxious_Card",32),
+ "Kavac_Card",
+ ("Chung_E_Card",32),
+ ("Orc_Baby_Card",32),
+ ("Aliot_Card",32),
+ ("Roween_Card",32),
+ ("Salamander_Card",32),
+ ("Kasa_Card",32),
+ ("Magmaring_Card",33),
+ ("Condor_Card",31)
+)
+//unknown carrier / unsupported
+/*Candy_Holder: (
+ ("Honey",9),
+ ("Candy",20),
+ ("Well_Baked_Cookie",15),
+ ("Piece_Of_Cake",10),
+ ("Bread",20),
+ "Old_Blue_Box",
+ "Yggdrasilberry",
+ "Old_Card_Album",
+ "Old_Violet_Box",
+ "Contracts_In_Shadow",
+ ("Niflheim_Ticket",10),
+ ("Pumpkin_Cake",5),
+ ("Pumpkin_Pie",5)
+)*/
+High_Weapon_Box: (
+ ("Mail_Breaker",5),
+ ("Weeder_Knife",5),
+ ("Mama's_Knife",5),
+ ("Assasin_Dagger",5),
+ ("Exercise",5),
+ ("Azoth",5),
+ ("Sucsamad",5),
+ ("Grimtooth_",5),
+ ("Princess_Knife",5),
+ ("Cursed_Dagger",5),
+ ("Counter_Dagger",5),
+ ("Holy_Dagger",5),
+ ("Krieg",5),
+ ("Weihna",5),
+ ("Black_Wing",5),
+ ("Blood_Tears",5),
+ ("Unholy_Touch",5),
+ ("Drill_Katar",5),
+ ("Krishna",5),
+ ("Cakram",5),
+ ("Cleaver",5),
+ ("Great_Axe",5),
+ ("Sabbath",5),
+ ("Bradium_Stonehammer",5),
+ ("Slaughter",5),
+ ("Tomahawk",5),
+ ("Vecer_Axe",5),
+ ("Ice_Falchon",7),
+ ("Fire_Brand",7),
+ ("Scissores_Sword",7),
+ ("Cutlas",7),
+ ("Solar_Sword",7),
+ ("Mysteltainn_",7),
+ ("Tale_Fing_",7),
+ ("Byeorrun_Gum",7),
+ ("Immaterial_Sword",7),
+ ("Star_Dust_Blade",7),
+ ("Muramasa",7),
+ ("Dragon_Slayer",7),
+ ("Schweizersabel",7),
+ ("Zweihander",7),
+ ("Katzbalger",7),
+ ("Zweihander_",7),
+ ("Muscle_Cutter",7),
+ ("Schweizersabel_",7),
+ ("Dragon_Slayer_",7),
+ ("Tae_Goo_Lyeon",7),
+ ("Bloody_Eater",7),
+ ("Veteran_Sword",7),
+ ("Ruber",5),
+ ("Krasnaya",5),
+ ("Gungnir",5),
+ ("Gelerdria",5),
+ ("Tjungkuletti",5),
+ ("Gungnir_",5),
+ ("Crescent_Scythe",5),
+ ("Bill_Guisarme",5),
+ ("Zephyrus",5),
+ ("Longinus's_Spear",5),
+ ("Brionac",5),
+ ("Hell_Fire",5),
+ ("Gae_Bolg",5),
+ ("Crescent_Scythe_",5),
+ ("Spectral_Spear",5),
+ ("Ahlspiess",5),
+ ("Spectral_Spear_",5),
+ ("Gae_Bolg_",5),
+ ("Zephyrus_",5),
+ ("Wizardy_Staff",5),
+ ("Staff_Of_Wing",5),
+ ("Walking_Stick",5),
+ ("Holy_Stick",5),
+ ("Dead_Tree_Cane",5),
+ ("Kronos",5),
+ ("Dea_Staff",5),
+ ("Divine_Cross",5),
+ ("Golden_Mace",5),
+ ("Long_Mace",5),
+ ("Quadrille",5),
+ ("Golden_Mace_",5),
+ ("Nemesis",5),
+ ("Erde",5),
+ ("Red_Square_Bag",5),
+ ("Red_Ether_Bag",5),
+ ("Book_Of_The_Apocalypse",5),
+ ("Girl's_Diary",5),
+ ("Legacy_Of_Dragon",5),
+ ("Hardback",5),
+ ("Bible_Of_Battlefield",5),
+ ("Kaiser_Knuckle",5),
+ ("Claw_Of_Garm",5),
+ ("Dragon_Wing",5),
+ ("Bow_Of_Minstrel",5),
+ ("Ixion_Wing",5),
+ ("Nepenthes_Bow",5),
+ ("Cursed_Lyre",5),
+ ("Falken_Blitz",5),
+ ("Mystic_Bow",5),
+ ("Electronic_Guitar",5),
+ ("Oriental_Lute",5),
+ ("Oriental_Lute_",5),
+ ("Harp_Of_Nepenthes",5),
+ ("Lariat",5),
+ ("Rapture_Rose",5),
+ ("Chemeti",5),
+ ("Bladed_Whip",5),
+ ("Electric_Eel",5),
+ ("Sea_Witch_Foot",5),
+ ("Queen's_Whip",5),
+ ("Carrot_Whip",5),
+ ("Queen's_Whip_",5),
+ ("Stem_Of_Nepenthes",5),
+ "Thorn_Staff",
+ "Eraser",
+ "Destruction_Rod",
+ "Infiltrator",
+ "Infiltrator_",
+ "Heart_Breaker",
+ "Hurricane_Fury",
+ "Right_Epsilon",
+ "Doom_Slayer",
+ ("Sword_Breaker",4),
+ //("14420",2), -- Unknown/Unsupported
+ ("Chrome_Sword",2),
+ ("Chrome_Twohand_Sword",2),
+ ("Excalibur",2),
+ ("Masamune",2),
+ ("Nagan",2),
+ ("Executioner_",2),
+ ("Executioner__",2),
+ ("Altas_Weapon",2),
+ ("Giant_Axe",2),
+ ("Guillotine",2),
+ ("Brood_Axe",2),
+ ("Wild_Beast_Claw",2),
+ ("Inverse_Scale",2),
+ ("Bloody_Roar",2),
+ ("Cardo",2),
+ ("Imperial_Spear",2),
+ ("Skewer",2),
+ ("Battle_Hook",2),
+ ("Mental_Stick",2),
+ "Doom_Slayer_",
+ "Hunting_Spear",
+ "Edge",
+ "Violet_Fear",
+ "Death_Guidance",
+ "House_Auger",
+ "Bazerald",
+ "Ancient_Dagger",
+ "Grand_Cross",
+ "Grand_Cross_",
+ "Death_Note",
+ "Berserk",
+ "Berserk_",
+ "Berserk_Guitar",
+ "Rosebine",
+ ("Forturn_Sword",2),
+ ("Combat_Knife",2),
+ ("Moonlight_Sword",2),
+ ("Spike",2),
+ ("Spike_",2),
+ ("Slash",2),
+ ("Sura_Rampage",2),
+ ("Bow_Of_Roguemaster",2),
+ ("Balistar",2),
+ ("Balistar_",2),
+ ("Bow_Of_Rudra",2),
+ ("Green_Whistle",2),
+ ("Stem_Whip",2),
+ "Agent_Katar",
+ "Guillotine_Katar",
+ "Ignus_Steel",
+ "End_Sectora",
+ "Cannon_Spear",
+ "Cold_Magic_Book",
+ "Light_of_Recovery",
+ "As-nail",
+ "Scarlet-nail",
+ "Bloody_Cross",
+ "Thief_Crossbow",
+ "Giant_Crossbow",
+ "Creeper_Bow"
+) \ No newline at end of file
diff --git a/db/re/item_group_db.txt b/db/re/item_group_db.txt
deleted file mode 100644
index 0bc025291..000000000
--- a/db/re/item_group_db.txt
+++ /dev/null
@@ -1,6 +0,0 @@
-import: db/re/item_bluebox.txt
-import: db/re/item_violetbox.txt
-import: db/re/item_cardalbum.txt
-import: db/item_findingore.txt
-import: db/re/item_giftbox.txt
-import: db/re/item_misc.txt
diff --git a/db/re/item_misc.txt b/db/re/item_misc.txt
deleted file mode 100644
index 053a80e60..000000000
--- a/db/re/item_misc.txt
+++ /dev/null
@@ -1,808 +0,0 @@
-// GroupID,ItemID,Rate
-//
-// Cookie Bag
-7,529,5 //Candy
-7,530,5 //Candy Cane
-7,538,5 //Well-baked Cookie
-7,539,5 //Piece of Cake
-7,558,1 //Chocolate
-7,559,1 //Hand-made Chocolate
-7,560,1 //Hand-made White Chocolate
-7,561,1 //White Chocolate
-7,564,5 //Rice Ball
-7,570,5 //Lucky Candy
-7,571,5 //Lucky Candy Cane
-7,572,5 //Lucky Cookie
-7,573,1 //Chocolate Drink
-7,12122,1 //Sesame Pastry
-7,12123,1 //Honey Pastry
-7,12124,1 //Rainbow Cake
-// First Aid Kit
-8,501,5 // Red Potion
-8,502,5 // Orange Potion
-8,503,5 // Yellow Potion
-8,504,5 // White Potion
-8,505,5 // Blue Potion
-8,506,5 // Green Potion
-8,545,5 // Condensed Red Potion
-8,546,5 // Condensed Yellow Potion
-8,547,5 // Condensed White Potion
-8,569,5 // Novice Potion
-8,605,5 // Anodyne
-8,645,5 // Concentration Potion
-8,656,5 // Awakening Potion
-8,657,5 // Berserk Potion
-8,678,1 // Poison Bottle
-8,12016,5 // Speed Potion
-8,12017,5 // Slow Potion
-8,12020,5 // Cursed_Water
-// Herbs
-9,507,1 // Red Herb
-9,508,1 // Yellow Herb
-9,509,1 // White Herb
-// Fruits
-10,512,1 // Apple
-10,513,1 // Banana
-10,514,1 // Grape
-10,515,1 // Carrot
-10,516,1 // Potato
-// Meat
-11,517,1 // Meat
-11,528,1 // Monster Food
-// Candy
-12,529,1 // Candy
-12,530,1 // Candy Cane
-// Juice
-13,531,1 // Apple Juice
-13,532,1 // Banana Juice
-13,534,1 // Carrot Juice
-// Fish
-14,544,1 // Raw Fish
-14,551,1 // Sushi
-// Boxes
-15,603,1 // Old Blue Box
-15,617,1 // Old Purple Box
-15,644,1 // Gift Box
-// Gemstones
-16,715,1 // Yellow Gemstone
-16,716,1 // Red Gemstone
-16,717,1 // Blue Gemstone
-// Elemental Resist Potions
-17,12118,1 // Fire Resist Potion
-17,12119,1 // Cold Resist Potion
-17,12120,1 // Earth Resist Potion
-17,12121,1 // Thunder Resist Potion
-// Ores
-18,1002,30 // Iron_Ore
-18,998,28 // Iron
-18,993,26 // Yellow_Live
-18,1003,24 // Coal
-18,992,22 // Wind_Of_Verdure
-18,1010,20 // Phracon
-18,991,18 // Crystal_Blue
-18,990,16 // Boody_Red
-18,999,14 // Steel
-18,1011,12 // Emveretarcon
-18,757,10 // Elunium_Stone
-18,756,9 // Oridecon_Stone
-18,997,8 // Great_Nature
-18,996,7 // Rough_Wind
-18,995,6 // Mistic_Frozen
-18,994,5 // Flame_Heart
-18,985,4 // Elunium
-18,984,3 // Oridecon
-18,969,2 // Gold
-18,714,1 // Emperium
-// Food Types
-19,526,5 // Royal_Jelly
-19,12042,10 // Str_Dish02
-19,12057,10 // Agi_Dish02
-19,12053,10 // Vit_Dish03
-19,12062,10 // Dex_Dish02
-19,12068,10 // Luk_Dish03
-19,12047,10 // Int_Dish02
-19,531,30 // Apple_Juice
-19,532,30 // Banana_Juice
-19,533,30 // Grape_Juice
-19,534,30 // Carrot_Juice
-19,538,30 // Well_Baked_Cookie
-19,536,50 // Ice_Cream
-19,544,50 // Fish_Slice
-19,548,50 // Cheese
-19,551,50 // Shusi
-19,553,50 // Bun
-19,554,50 // Mojji
-19,535,50 // Pumpkin
-19,516,100 // Sweet_Potato
-19,513,100 // Banana
-19,512,600 // Apple
-// Recovery Types
-20,522,5 // Fruit_Of_Mastela
-20,521,5 // Leaflet_Of_Aloe
-20,520,10 // Leaflet_Of_Hinal
-20,545,10 // Red_Slim_Potion
-20,12118,10 // Resist_Earth
-20,508,20 // Yellow_Herb
-20,501,20 // Red_Potion
-20,511,30 // Green_Herb
-20,507,30 // Red_Herb
-20,569,50 // Novice_Potion
-20,549,50 // Nice_Sweet_Potato
-20,529,100 // Candy
-20,528,200 // Monster's_Feed
-20,550,600 // Popped_Rice
-// Minerals - Unused
-21,714,1 // Emperium
-21,756,1 // Rough Oridecon
-21,757,1 // Rough Elunium
-21,969,1 // Gold
-21,984,1 // Oridecon
-21,985,1 // Elunium
-21,990,1 // Red Blood
-21,991,1 // Crystal Blue
-21,992,1 // Wind of Verdure
-21,993,1 // Green Live
-21,994,1 // Flame Heart
-21,995,1 // Mystic Frozen
-21,996,1 // Rough Wind
-21,997,1 // Great Nature
-21,998,1 // Iron
-21,999,1 // Steel
-21,1002,1 // Iron Ore
-21,1003,1 // Coal
-21,1010,1 // Phracon
-21,1011,1 // Emveretarcon
-// Set Of Taiming Item
-22,619,1 // Unripe Apple
-22,620,1 // Orange Juice
-22,621,1 // Bitter Herb
-22,622,1 // Rainbow Carrot
-22,623,1 // Earthworm the Dude
-22,624,1 // Rotten Fish
-22,625,1 // Rusty Iron
-22,626,1 // Monster Juice
-22,627,1 // Sweet Milk
-22,628,1 // Well-Dried Bone
-22,629,1 // Singing Flower
-22,630,1 // Dew Laden Moss
-22,631,1 // Deadly Noxious Herb
-22,632,1 // Fatty Chubby Earthworm
-22,633,1 // Sweet Potato
-22,634,1 // Tropical Banana
-22,635,1 // Orc Trophy
-22,636,1 // No Recipient
-22,637,1 // Old Broom
-22,638,1 // Silver Knife of Chastity
-22,639,1 // Armlet of Obedience
-22,640,1 // Shining Stone
-22,641,1 // Contracts in Shadow
-22,642,1 // Book of the Devil
-22,659,1 // Her Heart
-22,660,1 // Forbidden Red Candle
-22,661,1 // Soft Apron
-22,10001,1 // Skull Helm
-22,10002,1 // Monster Oxygen Mask
-22,10003,1 // Transparent Headgear
-22,10004,1 // Pacifier
-22,10005,1 // Wig
-22,10006,1 // Queen's Hair Ornament
-22,10007,1 // Silk Ribbon
-22,10008,1 // Punisher
-22,10009,1 // Wild Flower
-22,10010,1 // Battered Pot
-22,10011,1 // Stellar Hairpin
-22,10012,1 // Tiny Egg Shell
-22,10013,1 // Backpack
-22,10014,1 // Rocker Glasses
-22,10015,1 // Green Lace
-22,10016,1 // Golden Bell
-22,10017,1 // Bark Shorts
-22,10018,1 // Monkey Circlet
-22,10019,1 // Red Scarf
-22,10020,1 // Grave Keeper's Sword
-22,12373,1 // Boy's Pure Heart
-22,12374,1 // Ice Fireworks
-22,12395,1 // Tantan Noodle
-// Bundle Of Magic Scroll
-23,686,1 // Level 3 Earth Spike
-23,687,1 // Level 5 Earth Spike
-23,688,1 // Level 3 Cold Bolt
-23,689,1 // Level 5 Cold Bolt
-23,690,1 // Level 3 Fire Bolt
-23,691,1 // Level 5 Fire Bolt
-23,692,1 // Level 3 Lightening Bolt
-23,693,1 // Level 5 Lightening Bolt
-23,694,1 // Level 3 Soul Strike
-23,695,1 // Level 5 Soul Strike
-23,696,1 // Level 1 Fire Ball
-23,697,1 // Level 5 Fire Ball
-23,698,1 // Level 1 Fire Wall
-23,699,1 // Level 5 Fire Wall
-23,700,1 // Level 1 Frost Diver
-23,12000,1 // Level 5 Frost Diver
-23,12001,1 // Level 3 Heal
-23,12002,1 // Level 5 Heal
-// Random Quiver
-24,12004,1 // Quiver
-24,12005,1 // Iron Arrow Quiver
-24,12006,1 // Steel Arrow Quiver
-24,12007,1 // Oridecon Arrow Quiver
-24,12008,1 // Fire Arrow Quiver
-24,12009,1 // Silver Arrow Quiver
-24,12010,1 // Wind Arrow Quiver
-24,12011,1 // Stone Arrow Quiver
-24,12012,1 // Crystal Arrow Quiver
-24,12013,1 // Shadow Arrow Quiver
-24,12014,1 // Immaterial Arrow Quiver
-24,12015,1 // Rusty Arrow Quiver
-24,12183,2 // Holy Arrow Quiver
-// Wrapped Mask
-25,2278,10 // Mr. Smile
-25,2281,10 // Opera Masque
-25,2288,10 // Mr. Scream
-25,2292,10 // Welding Mask
-25,2297,10 // Goblin Mask
-25,5005,10 // Gas Mask
-25,5086,10 // Alarm Mask
-25,5087,10 // Poker Face
-25,5088,10 // Surprised Mask
-25,5089,10 // Annoyed Mask
-25,5090,10 // Goblin Leader Mask
-25,5121,1 // Zherlthsh Mask
-25,5176,2 // Hahoe Mask
-// Accessory Box
-26,2601,10 // Ring
-26,2602,11 // Earring
-26,2603,12 // Necklace
-26,2604,12 // Glove
-26,2605,12 // Brooch
-26,2607,12 // Clip
-26,2608,14 // Rosary
-26,2609,14 // Skull Ring
-26,2610,14 // Gold Ring
-26,2611,14 // Silver Ring
-26,2612,14 // Flower Ring
-26,2613,11 // Diamond Ring
-26,2615,1 // Safety Ring
-26,2616,1 // Critical Ring
-26,2617,10 // Celebrant's Mitten
-26,2618,11 // Matyr's Leash
-26,2619,10 // Bow Thimble
-26,2621,1 // Ring
-26,2622,1 // Earring
-26,2623,10 // Necklace
-26,2624,1 // Glove
-26,2625,1 // Brooch
-26,2626,1 // Rosary
-26,2627,10 // Belt
-26,2628,14 // Novice Armlet
-26,2654,1 // Shinobi Sash
-26,2656,1 // Armor Charm
-26,2658,10 // Nile Rose
-26,2659,2 // Vesper Core 01
-26,2660,2 // Vesper Core 02
-26,2661,2 // Vesper Core 03
-26,2662,2 // Vesper Core 04
-26,2671,1 // Bow Thimble
-26,2677,1 // Spiritual Ring
-26,2680,9 // Ring of Minor Spirits
-26,2700,2 // Red Silk of Seal
-26,2701,1 // Glove of Orleans
-26,2703,1 // Expert Ring
-26,2716,1 // Librarian Glove
-26,2717,1 // Pocket Watch
-26,2718,1 // Lunatic Brooch
-26,2719,1 // Iron Wrist
-// jewels
-27,715,100 // Yellow_Gemstone
-27,716,100 // Red_Gemstone
-27,717,100 // Blue_Gemstone
-27,718,10 // Dark_Red_Jewel
-27,719,10 // Violet_Jewel
-27,720,10 // Skyblue_Jewel
-27,721,10 // Azure_Jewel
-27,722,10 // Scarlet_Jewel
-27,723,10 // Cardinal_Jewel
-27,724,10 // Cardinal_Jewel_
-27,725,10 // Red_Jewel
-27,726,10 // Blue_Jewel
-27,727,10 // White_Jewel
-27,728,10 // Golden_Jewel
-27,729,10 // Bluish_Green_Jewel
-27,730,5 // Crystal_Jewel
-27,731,4 // Crystal_Jewel_
-27,732,3 // Crystal_Jewel__
-27,733,27 // Crystal_Jewel___
-27,746,50 // Glass_Bead
-// Egg Boy
-32,514,300 // Grape
-32,564,522 // Rice Ball
-32,660,20 // Forbidden Red Candle
-32,682,100 // Distilled Fighting Spirit
-32,683,50 // Herb of Incantation
-32,2274,5 // Ghost Bandana
-32,5072,2 // Incubus Horn
-// Egg Girl
-33,514,300 // Grape
-33,564,522 // Rice Ball
-33,661,20 // Soft Apron
-33,682,100 // Distilled Fighting Spirit
-33,683,50 // Herb of Incantation
-33,5042,5 // Bao Bao
-33,5066,2 // Succubus Horn
-// Lotto Box
-35,7391,1 // Lotto Ball 31
-35,7392,1 // Lotto Ball 32
-35,7393,1 // Lotto Ball 33
-35,7394,1 // Lotto Ball 34
-35,7395,1 // Lotto Ball 35
-35,7396,1 // Lotto Ball 36
-35,7397,1 // Lotto Ball 37
-35,7398,1 // Lotto Ball 38
-35,7540,1 // Lotto Ball 39
-35,7541,1 // Lotto Ball 40
-// Food Package
-36,512,1 // Apple
-36,513,1 // Banana
-36,514,1 // Grape
-36,515,1 // Carrot
-36,516,1 // Potato
-36,517,1 // Meat
-36,518,1 // Honey
-36,519,1 // Milk
-36,520,1 // Hinalle Leaflet
-36,521,1 // Aloe Leaflet
-36,522,1 // Mastela Fruit
-36,526,1 // Royal Jelly
-36,529,1 // Candy
-36,530,1 // Candy Cane
-36,531,1 // Apple Juice
-36,532,1 // Banana Juice
-36,533,1 // Grape Juice
-36,534,1 // Carrot Juice
-36,536,1 // Ice Cream
-36,538,1 // Well-baked Cookie
-36,539,1 // Piece of Cake
-36,544,1 // Raw Fish
-36,548,1 // Cheese
-36,549,1 // Yam
-36,550,1 // Rice Cake
-36,551,1 // Sushi
-36,553,1 // Bao
-36,554,1 // Mochi
-36,555,1 // Traditional Rice Cake
-36,556,1 // Rice Cake Stick
-36,557,1 // Neatly Sliced Rice Cake
-36,558,1 // Chocolate
-36,559,1 // Hand-made Chocolate
-36,560,1 // Hand-made White Chocolate
-36,561,1 // White Chocolate
-36,564,1 // Rice Ball
-36,566,1 // Tom Yum Goong
-36,567,1 // Shrimp
-36,568,1 // Lemon
-36,576,1 // Prickly Fruit
-36,607,1 // Yggdrasil Berry
-36,608,1 // Yggdrasil Seed
-36,663,1 // Songpyun
-36,669,1 // Rice-Cake Soup
-// Potions
-37,501,1 // Red Potion
-37,502,1 // Orange Potion
-37,503,1 // Yellow Potion
-37,504,1 // White Potion
-// Red Box_
-38,5137,1 // Alice Doll
-38,5138,9 // Magic Eyes
-38,5139,10 // Lotus
-38,5140,10 // Kawaii Ribbon
-// Old Bleu Box
-39,519,1 // Milk
-39,538,1 // Well-baked Cookie
-39,644,1 // Gift Box
-39,687,1 // Level 5 Earth Spike
-39,689,1 // Level 5 Cold Bolt
-39,691,1 // Level 5 Fire Bolt
-39,693,1 // Level 5 Lightening Bolt
-39,697,1 // Level 5 Fire Ball
-39,699,1 // Level 5 Fire Wall
-39,12000,1 // Level 5 Frost Diver
-39,12002,1 // Level 5 Heal
-// Red Box
-40,5099,1 // Neko Mimi
-40,5137,11 // Alice Doll
-40,5138,11 // Magic Eyes
-40,5139,11 // Lotus
-40,5140,11 // Kawaii Ribbon
-40,5142,11 // Crescent Helm
-40,5143,12 // Kabuki Mask
-40,5152,1 // Phoenix Crown
-40,5181,11 // Helm of Darkness
-40,5182,1 // Puppy Hat
-40,5183,11 // Nest Hat
-40,5185,11 // Laurel Crown
-40,5186,11 // Geographer Decoration
-40,5187,10 // Twin Ribbon
-// Green Box
-41,573,100 // Chocolate Drink
-41,607,99 // Yggdrasil Berry
-41,608,100 // Yggdrasil Seed
-41,5182,1 // Puppy Hat
-41,12018,100 // Firecracker
-41,12075,100 // Steamed Tongue
-41,12080,100 // Dragon Breath Cocktail
-41,12085,100 // Immortal Stew
-41,12090,100 // Steamed Desert Scorpions
-41,12095,100 // Hwergelmir's Tonic
-41,12100,100 // Cooked Nine Tail
-// Old Yellow Box
-42,5259,1 // Elephant Hat
-42,5260,1 // Cookie Hat
-42,5261,1 // Silver Tiara
-42,5262,1 // Golden Tiara
-// Hometown Gift
-45,663,1 // Korean Rice Cake
-45,12122,1 // Sesame Pastry
-45,12123,1 // Honey Pastry
-45,12124,1 // Rainbow Cake
-45,12195,1 // Plain Rice Cake
-45,12196,1 // Hearty Rice Cake
-45,12197,1 // Salty Rice Cake
-45,12198,1 // Lucky Rice Cake
-// Masquerade Ball Box
-46,5296,10 // Drooping Nine Tail
-46,5297,1 // Soul Wing
-46,5298,10 // Dokebi's Wig
-46,5299,10 // Pagdayaw
-// Tresure Box WoE
-47,603,6 // Old Blue Box
-47,658,6 // Tribal Solidarity
-47,678,3 // Poison Bottle
-47,732,9 // 3carat Diamond
-47,12010,24 // Wind Arrow Quiver
-47,12011,25 // Stone Arrow Quiver
-47,12012,26 // Crystal Arrow Quiver
-47,12105,12 // Taming Gift Set
-47,12107,2 // Wrapped Mask
-47,12108,9 // Scroll Package
-47,12110,9 // First Aid Kit
-47,12111,36 // Bundle of Food
-47,12130,48 // Cookie Bag
-47,12149,27 // Bullet Casing
-47,12150,27 // Shell of Blood Casing
-47,12151,27 // Silver Bullet Casing
-47,12183,7 // Holy Arrow Quiver
-47,12194,6 // Present from Home
-47,12260,22 // Summer Event Suit
-47,12702,8 // Old Bleu Box
-// Masquerade Ball Box2
-48,5211,1 // Ribbon Hat
-48,5213,13 // Rabbit Ears
-48,5289,10 // Vanilmirth Hat
-48,5304,10 // Executioner Hood
-// Easter Scroll
-49,636,110 // No Recipient
-49,637,110 // Old Broom
-49,638,110 // Silver Knife of Chastity
-49,639,110 // Armlet of Obedience
-49,640,110 // Shining Stone
-49,641,110 // Contracts in Shadow
-49,642,110 // Book of the Devil
-49,643,205 // Pet Incubator
-49,659,110 // Her Heart
-49,2264,1 // Munak Hat
-49,2274,1 // Ghost Bandana
-49,5046,1 // Bongun Hat
-49,5167,1 // Munak Hat [1]
-49,5168,1 // Bongun Hat [1]
-// Pierre Treasurebox
-50,603,11 // Old Blue Box
-50,604,3 // Dead Branch
-50,617,5 // Old Purple Box
-50,644,3 // Gift Box
-50,975,3 // Scarlet Dyestuff
-50,976,3 // Lemon Dyestuff
-50,978,3 // Cobaltblue Dyestuff
-50,979,3 // Darkgreen Dyestuff
-50,980,3 // Orange Dyestuff
-50,981,3 // Violet Dyestuff
-50,982,3 // White Dyestuff
-50,983,3 // Black Dyestuff
-50,7289,3 // Peridot
-50,7290,3 // Phlogopite
-50,7291,3 // Agate
-50,7292,3 // Muscovite
-50,7293,3 // Rose Quartz
-50,7294,3 // Turquoise
-50,7295,3 // Citrin
-50,7296,3 // Pyroxene
-50,7297,3 // Biotite
-50,12018,3 // Firecracker
-50,12075,3 // Steamed Tongue
-50,12085,3 // Immortal Stew
-50,12090,3 // Steamed Desert Scorpions
-50,12095,3 // Hwergelmir's Tonic
-50,12100,3 // Cooked Nine Tail
-50,12103,1 // Bloody Branch
-// Cherish Box
-51,5454,1 // Puppy Hat
-51,5455,4 // Decorative Geographer
-51,5456,5 // Summer Hat
-// Cherish Box Ori
-52,2712,3 // Collector's Edition Book
-52,5212,2 // Solar Panels
-52,5256,1 // Valkyrie Feather Band
-52,5305,2 // Pirate Dagger
-52,5332,2 // Loki Mask
-// Louise_Costume_Box
-53,12132,18 // Red_Bag
-53,12260,2 // Cool_Summer_Outfit
-// Xmas_Gift
-54,559,18 // Light_Orange_Pot
-54,560,18 // HandMade_Chocolate_
-54,573,18 // Chocolate_Drink
-54,603,24 // Old_Blue_Box
-54,644,66 // Gift_Box
-54,732,12 // Crystal_Jewel__
-54,5136,12 // Santa's_Hat_
-54,12016,12 // Speed_Up_Potion
-54,12017,12 // Slow_Down_Potion
-54,12105,6 // Set_Of_Taiming_Item
-54,12107,6 // Wrapped_Mask
-54,12108,12 // Bundle_Of_Magic_Scroll
-54,12110,12 // First_Aid_Kit
-54,12130,12 // Cookie_Bag
-54,12132,6 // Red_Bag
-54,12354,24 // Buche_De_Noel
-54,12702,36 // Old_Bleu_Box
-54,14546,6 // Fire_Cracker_Love
-54,14550,6 // Fire_Cracker_Xmas
-// Fruit Basket
-55,512,6 // Apple
-55,513,5 // Banana
-55,514,4 // Grape
-55,522,3 // Mastela Fruit
-55,535,2 // Pumpkin
-55,568,6 // Lemon
-55,576,2 // Prickly Fruit
-55,578,4 // Strawberry
-55,582,3 // Orange
-55,587,2 // Red Prickly Fruit
-55,607,1 // Yggdrasil Berry
-55,608,1 // Yggdrasil Seed
-55,7164,5 // Solid Peach
-55,7182,4 // Cacao
-55,11520,5 // Mora Mandarin
-55,12574,4 // Mora Berry
-// Improved Coin Bag
-56,6080,5 // Manuk Coin
-56,6081,5 // Splendide Coin
-56,6304,5 // Proof Of Sapha's Honor
-56,6380,5 // Mora Village Coin
-56,6418,1 // A Grade Coin
-56,6419,2 // B Grade Coin
-56,6420,1 // C Grade Coin
-56,12636,8 // Malangdo Canned Specialties
-// Intermediate Coin Bag
-57,6080,4 // Manuk Coin
-57,6081,4 // Splendide Coin
-57,6304,4 // Proof Of Sapha's Honor
-57,6380,4 // Mora Village Coin
-57,6419,1 // B Grade Coin
-57,6420,2 // C Grade Coin
-57,6421,1 // D Grade Coin
-57,12636,9 // Malangdo Canned Specialties
-// Minor Coin Bag
-58,6080,3 // Manuk Coin
-58,6081,3 // Splendide Coin
-58,6304,3 // Proof Of Sapha's Honor
-58,6380,3 // Mora Village Coin
-58,6420,1 // C Grade Coin
-58,6421,2 // D Grade Coin
-58,6422,1 // E Grade Coin
-58,12636,10 // Malangdo Canned Specialties
-// S Grade Coin Bag
-59,6423,3 // Sea God's Wrath
-59,6418,2 // A Grade Coin
-59,6419,1 // B Grade Coin
-// A Grade Coin Bag
-60,6418,3 // A Grade Coin
-60,6419,2 // B Grade Coin
-60,6420,1 // C Grade Coin
-// Advanced Weapons Box
-61,1130,1 // Nagan
-61,1131,1 // Ice_Falchon
-61,1132,1 // Edge
-61,1133,1 // Fire_Brand
-61,1134,1 // Caesar's Sword
-61,1135,1 // Cutlas
-61,1136,1 // Solar_Sword
-61,1137,1 // Excalibur
-61,1138,1 // Mysteltainn
-61,1139,1 // Tirfing
-61,1140,1 // Byeollungum
-61,1141,1 // Immaterial_Sword
-61,1148,1 // Star_Dust_Blade
-61,1164,1 // Muramasa
-61,1165,1 // Masamune
-61,1166,1 // Dragon_Slayer
-61,1167,1 // Schweizersabel
-61,1168,1 // Zweihander
-61,1169,1 // Executioner
-61,1170,1 // Katzbalger
-61,1171,1 // Zweihander_
-61,1175,1 // Altas_Weapon
-61,1176,1 // Muscle_Cutter
-61,1178,1 // Schweizersabel_
-61,1179,1 // Executioner__
-61,1180,1 // Dragon_Slayer_
-61,1181,1 // Tae_Goo_Lyeon
-61,1182,1 // Bloody_Eater
-61,1185,1 // Violet_Fear
-61,1186,1 // Death_Guidance
-61,1188,1 // Veteran_Sword
-61,1189,1 // Krasnaya
-61,1196,1 // Chrome_Metal_Two-Hand_Sword
-61,1223,1 // Forturn_Sword
-61,1224,1 // Sword_Breaker
-61,1225,1 // Mail_Breaker
-61,1227,1 // Weeder_Knife
-61,1228,1 // Combat_Knife
-61,1229,1 // Kitchen_Knife
-61,1230,1 // Ice_Pick
-61,1231,1 // Bazerald
-61,1232,1 // Assasin_Dagger
-61,1233,1 // Exorciser
-61,1234,1 // Moonlight_Dagger
-61,1235,1 // Azoth
-61,1236,1 // Sucsamad
-61,1237,1 // Grimtooth
-61,1240,1 // Princess_Knife
-61,1241,1 // Cursed_Dagger
-61,1242,1 // Counter_Dagger
-61,1244,1 // Holy_Dagger
-61,1261,1 // Infiltrator
-61,1263,1 // Unholy_Touch
-61,1265,1 // Bloody_Roar
-61,1266,1 // Infiltrator_
-61,1268,1 // Wild_Beast_Claw
-61,1269,1 // Inverse_Scale
-61,1270,1 // Drill_Katar
-61,1271,1 // Blood_Tears
-61,1284,1 // Krishna
-61,1285,1 // Chakram
-61,1305,1 // Cleaver
-61,1311,1 // Vecer_Axe
-61,1363,1 // Bloody_Axe
-61,1364,1 // Great_Axe
-61,1365,1 // Sabbath
-61,1366,1 // Light Epsilon
-61,1367,1 // Slaughter
-61,1368,1 // Tomahawk
-61,1369,1 // Guillotine
-61,1370,1 // Doom_Slayer
-61,1371,1 // Doom_Slayer_
-61,1376,1 // Heart_Breaker
-61,1377,1 // Hurricane_Fury
-61,1385,1 // Bradium_Stonehammer
-61,1387,1 // Giant_Axe
-61,1413,1 // Gungnir
-61,1414,1 // Gelerdria
-61,1415,1 // Brocca
-61,1416,1 // Tjungkuletti
-61,1418,1 // Gungnir_
-61,1420,1 // Long_Horn
-61,1421,1 // Battle_Hook
-61,1422,1 // Hunting_Spear
-61,1433,1 // Imperial_Spear
-61,1466,1 // Crescent_Scythe
-61,1467,1 // Bill_Guisarme
-61,1468,1 // Zephyrus
-61,1469,1 // Longinus's_Spear
-61,1470,1 // Brionac
-61,1471,1 // Hell_Fire
-61,1473,1 // Wizardy_Staff
-61,1474,1 // Gae_Bolg
-61,1477,1 // Spectral_Spear
-61,1478,1 // Ahlspiess,
-61,1479,1 // Spectral_Spear_
-61,1480,1 // Gae_Bolg_
-61,1481,1 // Zephyrus_
-61,1484,1 // Cardo
-61,1523,1 // Spike
-61,1524,1 // Golden_Mace
-61,1525,1 // Long_Mace
-61,1527,1 // Quadrille
-61,1528,1 // Grand_Cross
-61,1538,1 // Spike_
-61,1539,1 // Golden_Mace_
-61,1540,1 // Grand_Cross_
-61,1541,1 // Nemesis
-61,1557,1 // Book_Of_The_Apocalypse
-61,1558,1 // Girl's_Diary
-61,1559,1 // Legacy_Of_Dragon
-61,1561,1 // Hardcover_Book
-61,1562,1 // Battlefield_Textbook
-61,1565,1 // Ledger of Death
-61,1616,1 // Wing Staff
-61,1629,1 // Gentleman's Staff
-61,1631,1 // Holy_Stick
-61,1636,1 // Thorn_Staff
-61,1637,1 // Eraser
-61,1643,1 // Dead_Tree_Cane
-61,1654,1 // Mental_Stick
-61,1719,1 // Bow_Of_Roguemaster
-61,1720,1 // Bow_Of_Rudra
-61,1722,1 // Ballista
-61,1724,1 // Dragon_Wing
-61,1725,1 // Bow_Of_Minstrel
-61,1727,1 // Balistar_
-61,1737,1 // Ixion_Wing
-61,1740,1 // Nepenthes_Bow
-61,1741,1 // Cursed_Lyre
-61,1745,1 // Falken_Blitz
-61,1813,1 // Kaiser_Knuckle
-61,1814,1 // Berserk
-61,1815,1 // Claw_Of_Garm
-61,1816,1 // Berserk_
-61,1830,1 // Great_King's_Dance
-61,1913,1 // Electronic_Guitar
-61,1918,1 // Oriental_Lute
-61,1920,1 // Berserk_Guitar
-61,1922,1 // Oriental_Lute_
-61,1926,1 // Harp_Of_Nepenthes
-61,1930,1 // Green_Whistle
-61,1962,1 // Lariat_Whip
-61,1963,1 // Rapture_Rose
-61,1964,1 // Chemeti_Whip
-61,1969,1 // Blade_Whip
-61,1970,1 // Queen's_Whip
-61,1972,1 // Electric_Eel
-61,1973,1 // Sea_Witch_Foot
-61,1974,1 // Carrot_Whip
-61,1976,1 // Queen's_Whip_
-61,1979,1 // Stem_Of_Nepenthes
-61,1984,1 // Stem_Whip
-61,1985,1 // Rose_Vine
-61,2000,1 // Destruction_Rod
-61,2001,1 // Divine_Cross
-61,2004,1 // Kronos
-61,2005,1 // Dea_Staff
-61,13046,1 // Krieg
-61,13047,1 // Weihna
-61,13061,1 // Black_Wing
-61,13062,1 // Ancient_Dagger
-61,13421,1 // Ruber
-61,13431,1 // Chrome_Metal_Sword
-61,16000,1 // Erde
-61,16001,1 // Red_Square_Bag
-61,16010,1 // Red_Ether_Bag
-61,18103,1 // Mystic_Bow
-// Splendid_Box
-62,1189,1 // Krasnaya
-62,1191,1 // Alca Bringer
-62,1196,1 // Two-Handed Chrome Metal Sword
-62,1284,1 // Krishna
-62,1285,1 // Chakram
-62,1287,1 // Durga
-62,1311,1 // Vecer Axe
-62,1387,1 // Giant Axe
-62,1433,1 // Imperial Spear
-62,1649,1 // Laphine Staff
-62,1745,1 // Falken Blitz
-62,1746,1 // Elven Bow
-62,1930,1 // Green Whistle
-62,1984,1 // Stem Whip
-62,2148,1 // Rosa Shield
-62,2153,1 // Imperial Guard
-62,13046,1 // Krieg
-62,13047,1 // Weihna
-62,13061,1 // Black Wing
-62,13421,1 // Ruber
-62,15000,1 // Bone Plate
-62,15014,1 // Ebone Armor
-62,16000,1 // Erde
-62,16001,1 // Red Square Bag
-62,16003,1 // Carga Mace
-62,16010,1 // Red Ether Bag
-62,18103,2 // Mystic Bow
diff --git a/db/re/item_packages.conf b/db/re/item_packages.conf
new file mode 100644
index 000000000..c4c782d0f
--- /dev/null
+++ b/db/re/item_packages.conf
@@ -0,0 +1,10803 @@
+//====================================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//=
+//= http://hercules.ws/board/
+//================= More Information =================
+// http://hercules.ws/board/topic/1244-official-item-grouppackagechain
+//====================================================
+// Structure of file:
+/*
+<Container_Item_Name>: {
+ <Entry_Item_Name>: {
+ Random: True/False - Signs whether a item is randomed or should be given whenever the packageis consumed.
+ Count: 30 - Stands for how much <Entry_Item_Name> will be obtained.
+ Expire: 2 - Signs how many hours this item will last (makes a rental item).
+ Announce: True/False - Signs whether to relay a special item obtain announcement when this item comes out of the package.
+ Rate: 50 - If 'Random' is True, a rate from 1 to 10000 (0.01% - 100%) will be given.
+ Named: True/False - Signs whether the item should have the owner's name in it.
+ }
+}
+*/
+
+Special_Box: {
+ Wrapped_Mask: {
+ Rate: 3
+ }
+ Poison_Bottle: {
+ Count: 2
+ Rate: 10
+ }
+ Set_Of_Taiming_Item: {
+ Rate: 5
+ }
+ Cookie_Bag: {
+ Count: 2
+ Rate: 100
+ }
+ Mysterious_Can2: {
+ Count: 3
+ Rate: 80
+ }
+ Mysterious_PET_Bottle2: {
+ Count: 3
+ Rate: 80
+ }
+ Speed_Up_Potion: {
+ Count: 2
+ Rate: 80
+ }
+ Old_Blue_Box: {
+ Rate: 19
+ }
+ Branch_Of_Dead_Tree: {
+ Count: 5
+ Rate: 14
+ }
+ First_Aid_Kit: {
+ Rate: 19
+ }
+ Dried_Yggdrasilberry: {
+ Count: 3
+ Rate: 70
+ }
+ Angeling_Potion: {
+ Count: 3
+ Rate: 70
+ }
+ Ygnizem_Scroll: {
+ Count: 2
+ Rate: 50
+ }
+ Doppelganger_Scroll: {
+ Count: 2
+ Rate: 50
+ }
+ Wild_Rose_Scroll: {
+ Count: 2
+ Rate: 60
+ }
+ Gift_Box: {
+ Rate: 70
+ }
+ Red_Bag: {
+ Count: 3
+ Rate: 70
+ }
+ Cool_Summer_Outfit: {
+ Count: 3
+ Rate: 70
+ }
+ Slow_Down_Potion: {
+ Count: 2
+ Rate: 80
+ }
+}
+Tresure_Box_WoE: {
+ Majestic_Goat_Repl: {
+ Rate: 5
+ }
+ Jewel_Crown_Repl: {
+ Rate: 15
+ }
+ Prontera_Army_Cap_Repl: {
+ Rate: 20
+ }
+ Feather_Bonnet_Repl: {
+ Rate: 20
+ }
+ Viking_Helm_Repl: {
+ Rate: 20
+ }
+ Mysterious_Can: {
+ Count: 10
+ Rate: 50
+ }
+ Mysterious_PET_Bottle: {
+ Count: 10
+ Rate: 50
+ }
+ Mysterious_Can2: {
+ Count: 10
+ Rate: 50
+ }
+ Mysterious_PET_Bottle2: {
+ Count: 10
+ Rate: 50
+ }
+ Hometown_Gift: {
+ Count: 10
+ Rate: 50
+ }
+ Yggdrasilberry: {
+ Count: 5
+ Rate: 30
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 10
+ Rate: 50
+ }
+ Dried_Yggdrasilberry: {
+ Count: 10
+ Rate: 50
+ }
+ Unripe_Fruit: {
+ Count: 5
+ Rate: 50
+ }
+ First_Aid_Kit: {
+ Count: 10
+ Rate: 40
+ }
+ Gift_Box: {
+ Count: 5
+ Rate: 250
+ }
+ Comp_Battle_Manual: {
+ Count: 3
+ Rate: 20
+ }
+ Old_Blue_Box: {
+ Count: 5
+ Rate: 180
+ }
+}
+RWC_Parti_Box: {
+ Wrapped_Mask: {
+ Rate: 3
+ }
+ Poison_Bottle: {
+ Count: 2
+ Rate: 10
+ }
+ Set_Of_Taiming_Item: {
+ Rate: 5
+ }
+ Cookie_Bag: {
+ Count: 2
+ Rate: 90
+ }
+ Mysterious_Can2: {
+ Count: 3
+ Rate: 70
+ }
+ Mysterious_PET_Bottle2: {
+ Count: 3
+ Rate: 70
+ }
+ Speed_Up_Potion: {
+ Count: 2
+ Rate: 60
+ }
+ Old_Violet_Box: {
+ Rate: 19
+ }
+ Cat_Foot_Hairpin: {
+ Rate: 10
+ }
+ Int_Dish10: {
+ Count: 2
+ Rate: 35
+ }
+ Vit_Dish10: {
+ Count: 2
+ Rate: 35
+ }
+ Agi_Dish10: {
+ Count: 2
+ Rate: 35
+ }
+ Dex_Dish10: {
+ Count: 2
+ Rate: 35
+ }
+ Luk_Dish10: {
+ Count: 2
+ Rate: 35
+ }
+ Str_Dish10: {
+ Count: 2
+ Rate: 35
+ }
+ Branch_Of_Dead_Tree: {
+ Count: 3
+ Rate: 14
+ }
+ Dried_Yggdrasilberry: {
+ Count: 3
+ Rate: 70
+ }
+ Angeling_Potion: {
+ Count: 3
+ Rate: 50
+ }
+ Ygnizem_Scroll: {
+ Count: 2
+ Rate: 50
+ }
+ Doppelganger_Scroll: {
+ Count: 2
+ Rate: 50
+ }
+ Wild_Rose_Scroll: {
+ Count: 2
+ Rate: 50
+ }
+ Old_Blue_Box: {
+ Rate: 50
+ }
+ Hometown_Gift: {
+ Count: 2
+ Rate: 99
+ }
+ Pink_Drooping_Kitty: {
+ Rate: 10
+ }
+ Red_Deviruchi_Cap: {
+ Rate: 10
+ }
+}
+RWC_Final_Comp_Box: {
+ Comp_Battle_Manual: {
+ Random: false
+ Count: 2
+ }
+ Comp_Insurance: {
+ Random: false
+ Count: 2
+ }
+ Enriched_Slim_Pot: {
+ Random: false
+ Count: 30
+ }
+ Rafini_Staff: {
+ Random: false
+ }
+ Round_Buckler: {
+ Random: false
+ }
+ Puente_Robe: {
+ Random: false
+ }
+ Claire_Suits: {
+ Random: false
+ }
+ Fricco_Shoes: {
+ Random: false
+ }
+ Rider_Insignia: {
+ Random: false
+ }
+ Undershirt_: {
+ Random: false
+ }
+ Muffler_: {
+ Random: false
+ }
+}
+Gift_Bundle: {
+ White_Slim_Potion: {
+ Random: false
+ Count: 30
+ }
+ Seed_Of_Yggdrasil: {
+ Random: false
+ Count: 2
+ }
+ GM_Handwriting: {
+ Random: false
+ }
+}
+Caracas_Ring_Box: {
+ Caracas_Ring: {
+ Random: false
+ Expire: 72
+ }
+}
+Crumpled_Paper: {
+ Calender_January: {
+ Rate: 84
+ }
+ Calender_February: {
+ Rate: 84
+ }
+ Calender_March: {
+ Rate: 84
+ }
+ Calender_April: {
+ Rate: 84
+ }
+ Calender_May: {
+ Rate: 83
+ }
+ Calender_June: {
+ Rate: 83
+ }
+ Calender_July: {
+ Rate: 83
+ }
+ Calender_August: {
+ Rate: 83
+ }
+ Calender_September: {
+ Rate: 83
+ }
+ Calender_October: {
+ Rate: 83
+ }
+ Calender_November: {
+ Rate: 83
+ }
+ Calender_December: {
+ Rate: 83
+ }
+}
+Solo_Gift_Basket: {
+ Lovely_Choco_Tart: {
+ Random: false
+ Count: 5
+ }
+ Cute_Strawberry_Choco: {
+ Random: false
+ Count: 3
+ }
+ White_Chocolate: {
+ Random: false
+ Count: 3
+ }
+ Chocolate_Drink: {
+ Random: false
+ Count: 4
+ }
+ HandMade_Chocolate: {
+ Random: false
+ Count: 10
+ }
+ HandMade_Chocolate_: {
+ Random: false
+ Count: 10
+ }
+}
+Couple_Event_Basket: {
+ Fire_Cracker_Love: {
+ Random: false
+ Count: 10
+ }
+ Fire_Cracker_Wday: {
+ Random: false
+ Count: 10
+ }
+ /* not yet supported/unknown Fire_Cracker_Vday: {
+ Random: false
+ Count: 10
+ }*/
+ Fire_Cracker_Bday: {
+ Random: false
+ Count: 10
+ }
+ Fire_Cracker_Xmas: {
+ Random: false
+ Count: 10
+ }
+}
+GM_Warp_Box: {
+ Wing_Of_Fly: {
+ Count: 3
+ Rate: 155
+ }
+ Wing_Of_Butterfly: {
+ Count: 3
+ Rate: 155
+ }
+ Warp_Free_Ticket: {
+ Count: 3
+ Rate: 150
+ }
+ WOB_Rune: {
+ Count: 3
+ Rate: 140
+ }
+ WOB_Schwaltz: {
+ Count: 3
+ Rate: 140
+ }
+ WOB_Rachel: {
+ Count: 3
+ Rate: 130
+ }
+ WOB_Local: {
+ Count: 3
+ Rate: 130
+ }
+}
+Fortune_Cookie1: {
+ Bless_Word_Paper1: {
+ Rate: 100
+ }
+ Bless_Word_Paper2: {
+ Rate: 100
+ }
+ Bless_Word_Paper3: {
+ Rate: 100
+ }
+ Bless_Word_Paper4: {
+ Rate: 100
+ }
+ Bless_Word_Paper5: {
+ Rate: 100
+ }
+ Bless_Word_Paper6: {
+ Rate: 100
+ }
+ Bless_Word_Paper7: {
+ Rate: 100
+ }
+ Bless_Word_Paper8: {
+ Rate: 100
+ }
+ Bless_Word_Paper9: {
+ Rate: 100
+ }
+ Bless_Word_Paper10: {
+ Rate: 100
+ }
+}
+Fortune_Cookie2: {
+ Guidebook_Exchange: {
+ Random: false
+ Announce: true
+ }
+}
+Fortune_Cookie3: {
+ Free_Cash_Coupon: {
+ Random: false
+ Announce: true
+ }
+}
+New_Gift_Envelope: {
+ Honey_Pastry: {
+ Rate: 115
+ }
+ Lucky_Cookie03: {
+ Count: 3
+ Rate: 50
+ }
+ Gingerbread: {
+ Count: 3
+ Rate: 50
+ }
+ Guyak_Pudding: {
+ Count: 10
+ Rate: 150
+ }
+ New_Year_Bun: {
+ Count: 10
+ Rate: 250
+ }
+ Charm_Of_Happiness: {
+ Count: 2
+ Rate: 80
+ }
+ Shaman_Hat_: {
+ Rate: 40
+ }
+ Halohalo: {
+ Count: 2
+ Rate: 80
+ }
+ Branch_Of_Dead_Tree: {
+ Count: 2
+ Rate: 80
+ }
+ Traditional_Firecrack: {
+ Rate: 100
+ }
+ Magic_Card_Album: {
+ Rate: 5
+ }
+}
+Passion_FB_Hat_Box: {
+ Passion_FB_Hat: {
+ Random: false
+ }
+}
+Cool_FB_Hat_Box: {
+ Cool_FB_Hat: {
+ Random: false
+ }
+}
+Victory_FB_Hat_Box: {
+ Victory_FB_Hat: {
+ Random: false
+ }
+}
+Glory_FB_Hat_Box: {
+ Glory_FB_Hat: {
+ Random: false
+ Expire: 24
+ }
+}
+Passion_Hat_Box2: {
+ Passion_FB_Hat: {
+ Random: false
+ Expire: 6
+ }
+}
+Cool_Hat_Box2: {
+ Cool_FB_Hat: {
+ Random: false
+ Expire: 6
+ }
+}
+Victory_Hat_Box2: {
+ Victory_FB_Hat: {
+ Random: false
+ Expire: 6
+ }
+}
+Aspersio_5_Scroll_Box: {
+ Aspersio_5_Scroll: {
+ Random: false
+ Count: 10
+ Named: true
+ }
+}
+Pet_Egg_Scroll_Box1: {
+ Pet_Egg_Scroll1: {
+ Random: false
+ Named: true
+ }
+}
+Pet_Egg_Scroll_Box2: {
+ Pet_Egg_Scroll2: {
+ Random: false
+ Named: true
+ }
+}
+Pet_Egg_Scroll1: {
+ Battle_Manual: {
+ Count: 2
+ Named: true
+ Rate: 100
+ }
+ Insurance: {
+ Count: 2
+ Named: true
+ Rate: 200
+ }
+ Enriched_Oridecon: {
+ Named: true
+ Rate: 80
+ }
+ Kafra_Card: {
+ Count: 2
+ Named: true
+ Rate: 300
+ }
+ Adrenaline_Scroll: {
+ Count: 2
+ Named: true
+ Rate: 300
+ }
+ Neuralizer: {
+ Named: true
+ Rate: 10
+ }
+ Red_Deviruchi_Cap: {
+ Named: true
+ Rate: 10
+ }
+}
+Pet_Egg_Scroll2: {
+ Battle_Manual: {
+ Count: 2
+ Named: true
+ Rate: 90
+ }
+ Wind_Walk_10_Scroll: {
+ Count: 2
+ Named: true
+ Rate: 150
+ }
+ Token_Of_Siegfried: {
+ Count: 2
+ Named: true
+ Rate: 200
+ }
+ Giant_Fly_Wing: {
+ Count: 2
+ Named: true
+ Rate: 200
+ }
+ Aspersio_5_Scroll: {
+ Count: 2
+ Named: true
+ Rate: 200
+ }
+ Bubble_Gum: {
+ Count: 2
+ Named: true
+ Rate: 150
+ }
+ Red_Wizardry_Hat: {
+ Named: true
+ Rate: 10
+ }
+}
+Pet_Egg_Scroll_Box3: {
+ Pet_Egg_Scroll3: {
+ Random: false
+ Named: true
+ }
+}
+Pet_Egg_Scroll_Box4: {
+ Pet_Egg_Scroll4: {
+ Random: false
+ Named: true
+ }
+}
+Pet_Egg_Scroll_Box5: {
+ Pet_Egg_Scroll5: {
+ Random: false
+ Named: true
+ }
+}
+Pet_Egg_Scroll3: {
+ Battle_Manual: {
+ Count: 2
+ Named: true
+ Rate: 100
+ }
+ Insurance: {
+ Count: 2
+ Named: true
+ Rate: 200
+ }
+ Enriched_Oridecon: {
+ Named: true
+ Rate: 80
+ }
+ Kafra_Card: {
+ Count: 2
+ Named: true
+ Rate: 300
+ }
+ Adrenaline_Scroll: {
+ Count: 2
+ Named: true
+ Rate: 300
+ }
+ Neuralizer: {
+ Named: true
+ Rate: 10
+ }
+ Pink_Drooping_Kitty: {
+ Named: true
+ Rate: 10
+ }
+}
+Pet_Egg_Scroll4: {
+ Battle_Manual: {
+ Count: 2
+ Named: true
+ Rate: 90
+ }
+ Wind_Walk_10_Scroll: {
+ Count: 2
+ Named: true
+ Rate: 150
+ }
+ Token_Of_Siegfried: {
+ Count: 2
+ Named: true
+ Rate: 200
+ }
+ Giant_Fly_Wing: {
+ Count: 2
+ Named: true
+ Rate: 200
+ }
+ Aspersio_5_Scroll: {
+ Count: 2
+ Named: true
+ Rate: 200
+ }
+ Bubble_Gum: {
+ Count: 2
+ Named: true
+ Rate: 150
+ }
+ Pink_Fur_Hat: {
+ Named: true
+ Rate: 10
+ }
+}
+Pet_Egg_Scroll5: {
+ Battle_Manual: {
+ Count: 2
+ Named: true
+ Rate: 150
+ }
+ Enriched_Elunium: {
+ Named: true
+ Rate: 135
+ }
+ Token_Of_Siegfried: {
+ Count: 2
+ Named: true
+ Rate: 200
+ }
+ Giant_Fly_Wing: {
+ Count: 2
+ Named: true
+ Rate: 300
+ }
+ Mini_Propeller_: {
+ Named: true
+ Rate: 5
+ }
+ Bubble_Gum: {
+ Named: true
+ Rate: 200
+ }
+ White_Wizardry_Hat: {
+ Named: true
+ Rate: 10
+ }
+}
+Infiltrator_Box: {
+ Infiltrator_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Muramasa_Box: {
+ Muramasa_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Excalibur_Box: {
+ Excalibur_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Combat_Knife_Box: {
+ Combat_Knife_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Counter_Dagger_Box: {
+ Counter_Dagger_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Kaiser_Knuckle_Box: {
+ Kaiser_Knuckle_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Pole_Axe_Box: {
+ Pole_Axe_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Mighty_Staff_Box: {
+ Mighty_Staff_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Right_Epsilon_Box: {
+ Right_Epsilon_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Balistar_Box: {
+ Balistar_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Diary_Of_Great_Sage_Box: {
+ Diary_Of_Great_Sage_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Asura_Box: {
+ Asura_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Apple_Of_Archer_Box: {
+ Apple_Of_Archer_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Bunny_Band_Box: {
+ Bunny_Band_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Sahkkat_Box: {
+ Sahkkat_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Lord_Circlet_Box: {
+ Lord_Circlet_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Elven_Ears_Box: {
+ Elven_Ears_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Steel_Flower_Box: {
+ Steel_Flower_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Critical_Ring_Box: {
+ Critical_Ring_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Earring_Box: {
+ Earring_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Ring_Box: {
+ Ring_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Necklace_Box: {
+ Necklace_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Glove_Box: {
+ Glove_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Brooch_Box: {
+ Brooch_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Rosary_Box: {
+ Rosary_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Safety_Ring_Box: {
+ Safety_Ring_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Vesper_Core01_Box: {
+ Vesper_Core01_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Vesper_Core02_Box: {
+ Vesper_Core02_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Vesper_Core03_Box: {
+ Vesper_Core03_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Vesper_Core04_Box: {
+ Vesper_Core04_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Pet_Egg_Scroll_Box6: {
+ Pet_Egg_Scroll6: {
+ Random: false
+ Named: true
+ }
+}
+Pet_Egg_Scroll_Box7: {
+ Pet_Egg_Scroll7: {
+ Random: false
+ Named: true
+ }
+}
+Pet_Egg_Scroll_Box8: {
+ Pet_Egg_Scroll8: {
+ Random: false
+ Named: true
+ }
+}
+Pet_Egg_Scroll_Box9: {
+ Pet_Egg_Scroll9: {
+ Random: false
+ Named: true
+ }
+}
+Pet_Egg_Scroll_Box10: {
+ Pet_Egg_Scroll10: {
+ Random: false
+ Named: true
+ }
+}
+Pet_Egg_Scroll_Box11: {
+ Pet_Egg_Scroll11: {
+ Random: false
+ Named: true
+ }
+}
+Pet_Egg_Scroll6: {
+ Battle_Manual_Box: {
+ Named: true
+ Rate: 200
+ }
+ Enriched_Elunium_Box: {
+ Named: true
+ Rate: 195
+ }
+ Token_Of_Siegfried_Box: {
+ Named: true
+ Rate: 400
+ }
+ Bubble_Gum_Box: {
+ Named: true
+ Rate: 200
+ }
+ Pair_Of_Red_Ribbon_: {
+ Named: true
+ Rate: 2
+ }
+ Drooping_Kitty_: {
+ Named: true
+ Rate: 1
+ }
+ Orc_Hero_Helm_TW: {
+ Named: true
+ Rate: 1
+ }
+ Magestic_Goat_TW: {
+ Named: true
+ Rate: 1
+ }
+}
+Pet_Egg_Scroll7: {
+ Battle_Manual: {
+ Count: 2
+ Named: true
+ Rate: 80
+ }
+ Insurance: {
+ Count: 2
+ Named: true
+ Rate: 30
+ }
+ Enriched_Oridecon: {
+ Count: 2
+ Named: true
+ Rate: 120
+ }
+ Kafra_Card: {
+ Count: 10
+ Named: true
+ Rate: 190
+ }
+ Megaphone_: {
+ Count: 5
+ Named: true
+ Rate: 190
+ }
+ Old_Violet_Box: {
+ Count: 3
+ Named: true
+ Rate: 50
+ }
+ Vit_Dish10: {
+ Count: 5
+ Named: true
+ Rate: 200
+ }
+ Bloody_Dead_Branch: {
+ Named: true
+ Rate: 120
+ }
+ Succubus_Card: {
+ Named: true
+ Rate: 2
+ }
+ Incubus_Card: {
+ Named: true
+ Rate: 2
+ }
+ Smoking_Pipe_: {
+ Named: true
+ Rate: 5
+ }
+ Pair_Of_Red_Ribbon_: {
+ Named: true
+ Rate: 9
+ }
+}
+Pet_Egg_Scroll8: {
+ Battle_Manual: {
+ Count: 2
+ Named: true
+ Rate: 80
+ }
+ Wind_Walk_10_Scroll: {
+ Count: 5
+ Named: true
+ Rate: 60
+ }
+ Token_Of_Siegfried: {
+ Count: 5
+ Named: true
+ Rate: 120
+ }
+ Giant_Fly_Wing: {
+ Count: 10
+ Named: true
+ Rate: 244
+ }
+ Neuralizer: {
+ Named: true
+ Rate: 1
+ }
+ Bubble_Gum: {
+ Count: 2
+ Named: true
+ Rate: 150
+ }
+ Yggdrasilberry: {
+ Count: 10
+ Named: true
+ Rate: 200
+ }
+ Agi_Dish10: {
+ Count: 5
+ Named: true
+ Rate: 100
+ }
+ Old_Violet_Box: {
+ Count: 3
+ Named: true
+ Rate: 30
+ }
+ Silver_Tiara: {
+ Named: true
+ Rate: 3
+ }
+ Magestic_Goat_TW: {
+ Named: true
+ Rate: 3
+ }
+ Fish_On_Head_: {
+ Named: true
+ Rate: 9
+ }
+}
+Pet_Egg_Scroll9: {
+ Battle_Manual: {
+ Count: 2
+ Named: true
+ Rate: 200
+ }
+ Insurance: {
+ Count: 2
+ Named: true
+ Rate: 50
+ }
+ Enriched_Oridecon: {
+ Count: 2
+ Named: true
+ Rate: 160
+ }
+ Kafra_Card: {
+ Count: 10
+ Named: true
+ Rate: 80
+ }
+ Adrenaline_Scroll: {
+ Count: 5
+ Named: true
+ Rate: 200
+ }
+ Neuralizer: {
+ Named: true
+ Rate: 1
+ }
+ Old_Violet_Box: {
+ Count: 3
+ Named: true
+ Rate: 60
+ }
+ Str_Dish10: {
+ Count: 5
+ Named: true
+ Rate: 208
+ }
+ Dark_Illusion_Card: {
+ Named: true
+ Rate: 5
+ }
+ Dark_Lord_Card: {
+ Named: true
+ Rate: 1
+ }
+ Orc_Hero_Helm_TW: {
+ Named: true
+ Rate: 5
+ }
+ Bunny_Band_: {
+ Named: true
+ Rate: 10
+ }
+}
+Pet_Egg_Scroll10: {
+ Battle_Manual: {
+ Count: 2
+ Named: true
+ Rate: 100
+ }
+ Wind_Walk_10_Scroll: {
+ Count: 5
+ Named: true
+ Rate: 80
+ }
+ Token_Of_Siegfried: {
+ Count: 5
+ Named: true
+ Rate: 100
+ }
+ Giant_Fly_Wing: {
+ Count: 10
+ Named: true
+ Rate: 200
+ }
+ Megaphone_: {
+ Count: 5
+ Named: true
+ Rate: 160
+ }
+ Bubble_Gum: {
+ Count: 2
+ Named: true
+ Rate: 100
+ }
+ Yggdrasilberry: {
+ Count: 10
+ Named: true
+ Rate: 152
+ }
+ Int_Dish10: {
+ Count: 5
+ Named: true
+ Rate: 100
+ }
+ Injustice_Card: {
+ Named: true
+ Rate: 2
+ }
+ Zherlthsh_Card: {
+ Named: true
+ Rate: 2
+ }
+ Angelic_Chain_: {
+ Named: true
+ Rate: 2
+ }
+ Satanic_Chain_: {
+ Named: true
+ Rate: 2
+ }
+}
+Pet_Egg_Scroll11: {
+ Battle_Manual: {
+ Count: 2
+ Named: true
+ Rate: 115
+ }
+ Enriched_Elunium: {
+ Count: 2
+ Named: true
+ Rate: 90
+ }
+ Token_Of_Siegfried: {
+ Count: 5
+ Named: true
+ Rate: 205
+ }
+ Giant_Fly_Wing: {
+ Count: 10
+ Named: true
+ Rate: 205
+ }
+ Bubble_Gum: {
+ Count: 2
+ Named: true
+ Rate: 115
+ }
+ Old_Violet_Box: {
+ Count: 3
+ Named: true
+ Rate: 55
+ }
+ Dex_Dish10: {
+ Count: 5
+ Named: true
+ Rate: 205
+ }
+ Owl_Baron_Card: {
+ Named: true
+ Rate: 2
+ }
+ Owl_Duke_Card: {
+ Named: true
+ Rate: 2
+ }
+ Slipper: {
+ Named: true
+ Rate: 2
+ }
+ Drooping_Kitty_: {
+ Named: true
+ Rate: 2
+ }
+ Big_Golden_Bell_: {
+ Named: true
+ Rate: 2
+ }
+}
+CP_Helm_Scroll_Box: {
+ CP_Helm_Scroll: {
+ Random: false
+ Named: true
+ }
+ Coating_Bottle: {
+ Random: false
+ Named: true
+ }
+}
+CP_Shield_Scroll_Box: {
+ CP_Shield_Scroll: {
+ Random: false
+ Named: true
+ }
+ Coating_Bottle: {
+ Random: false
+ Named: true
+ }
+}
+CP_Armor_Scroll_Box: {
+ CP_Armor_Scroll: {
+ Random: false
+ Named: true
+ }
+ Coating_Bottle: {
+ Random: false
+ Named: true
+ }
+}
+CP_Weapon_Scroll_Box: {
+ CP_Weapon_Scroll: {
+ Random: false
+ Named: true
+ }
+ Coating_Bottle: {
+ Random: false
+ Named: true
+ }
+}
+Repair_Scroll_Box: {
+ Repair_Scroll: {
+ Random: false
+ Named: true
+ }
+ Iron_Ore: {
+ Random: false
+ Named: true
+ }
+ Iron: {
+ Random: false
+ Named: true
+ }
+ Oridecon_Stone: {
+ Random: false
+ Named: true
+ }
+ Steel: {
+ Random: false
+ Named: true
+ }
+}
+Super_Pet_Egg1: {
+ Tiara: {
+ Named: true
+ Rate: 2
+ }
+ Crown: {
+ Named: true
+ Rate: 2
+ }
+ Loard_Circlet: {
+ Named: true
+ Rate: 1
+ }
+ /* not yet supported/unknown Ear_Of_Angel: {
+ Named: true
+ Rate: 5
+ }*/
+ /* not yet supported/unknown Ear_Of_Devil: {
+ Named: true
+ Rate: 5
+ }*/
+ Flying_Angel: {
+ Named: true
+ Rate: 20
+ }
+ Dark_Lord_Card: {
+ Named: true
+ Rate: 1
+ }
+ Angeling_Card: {
+ Named: true
+ Rate: 2
+ }
+ Ghostring_Card: {
+ Named: true
+ Rate: 2
+ }
+ Nurse_Cap: {
+ Named: true
+ Rate: 80
+ }
+ Centimental_Flower: {
+ Named: true
+ Rate: 45
+ }
+ Tulip_Hairpin: {
+ Named: true
+ Rate: 50
+ }
+ Old_Card_Album: {
+ Count: 2
+ Named: true
+ Rate: 85
+ }
+ Old_Violet_Box: {
+ Count: 5
+ Named: true
+ Rate: 130
+ }
+ Yggdrasilberry: {
+ Count: 15
+ Named: true
+ Rate: 170
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 30
+ Named: true
+ Rate: 170
+ }
+ Zeny_Scroll: {
+ Count: 10
+ Named: true
+ Rate: 230
+ }
+}
+Super_Pet_Egg2: {
+ Golden_Gear: {
+ Named: true
+ Rate: 6
+ }
+ Coronet: {
+ Named: true
+ Rate: 3
+ }
+ Ghost_Bandana: {
+ Named: true
+ Rate: 6
+ }
+ Horn_Of_Succubus: {
+ Named: true
+ Rate: 2
+ }
+ Inccubus_Horn: {
+ Named: true
+ Rate: 2
+ }
+ Archangeling_Card: {
+ Named: true
+ Rate: 10
+ }
+ Knight_Of_Abyss_Card: {
+ Named: true
+ Rate: 3
+ }
+ Pharaoh_Card: {
+ Named: true
+ Rate: 1
+ }
+ Poring_Hat: {
+ Named: true
+ Rate: 80
+ }
+ Centimental_Leaf: {
+ Named: true
+ Rate: 50
+ }
+ First_Moon_Hair_Pin: {
+ Named: true
+ Rate: 40
+ }
+ Cigar: {
+ Named: true
+ Rate: 20
+ }
+ Old_Card_Album: {
+ Count: 2
+ Named: true
+ Rate: 90
+ }
+ Old_Violet_Box: {
+ Count: 5
+ Named: true
+ Rate: 130
+ }
+ Yggdrasilberry: {
+ Count: 15
+ Named: true
+ Rate: 160
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 30
+ Named: true
+ Rate: 170
+ }
+ Zeny_Scroll: {
+ Count: 10
+ Named: true
+ Rate: 227
+ }
+}
+Super_Pet_Egg3: {
+ /* not yet supported/unknown Oldman: {
+ Named: true
+ Rate: 5
+ }*/
+ Fillet: {
+ Named: true
+ Rate: 6
+ }
+ Smoking_Pipe: {
+ Named: true
+ Rate: 3
+ }
+ Kafra_Band: {
+ Named: true
+ Rate: 1
+ }
+ Hair_Protector: {
+ Named: true
+ Rate: 6
+ }
+ Crescent_Scythe: {
+ Named: true
+ Rate: 10
+ }
+ House_Auger: {
+ Named: true
+ Rate: 33
+ }
+ Dark_Illusion_Card: {
+ Named: true
+ Rate: 2
+ }
+ Drake_Card: {
+ Named: true
+ Rate: 2
+ }
+ Maya_Card: {
+ Named: true
+ Rate: 2
+ }
+ Ear_Mufs: {
+ Named: true
+ Rate: 100
+ }
+ Pair_Of_Red_Ribbon: {
+ Named: true
+ Rate: 50
+ }
+ Old_Card_Album: {
+ Count: 2
+ Named: true
+ Rate: 90
+ }
+ Old_Violet_Box: {
+ Count: 5
+ Named: true
+ Rate: 120
+ }
+ Yggdrasilberry: {
+ Count: 15
+ Named: true
+ Rate: 180
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 30
+ Named: true
+ Rate: 170
+ }
+ Zeny_Scroll: {
+ Count: 10
+ Named: true
+ Rate: 220
+ }
+}
+Super_Pet_Egg4: {
+ Angelic_Chain: {
+ Named: true
+ Rate: 3
+ }
+ Magestic_Goat: {
+ Named: true
+ Rate: 3
+ }
+ Sharp_Gear: {
+ Named: true
+ Rate: 2
+ }
+ Helm_Of_Angel: {
+ Named: true
+ Rate: 2
+ }
+ Orc_Hero_Helm: {
+ Named: true
+ Rate: 4
+ }
+ Doppelganger_Card: {
+ Named: true
+ Rate: 1
+ }
+ Osiris_Card: {
+ Named: true
+ Rate: 2
+ }
+ Phreeoni_Card: {
+ Named: true
+ Rate: 2
+ }
+ Green_Feeler: {
+ Named: true
+ Rate: 70
+ }
+ /* not yet supported/unknown Big_Sis: {
+ Named: true
+ Rate: 50
+ }*/
+ Mistic_Rose: {
+ Named: true
+ Rate: 36
+ }
+ Well_Baked_Toast: {
+ Named: true
+ Rate: 35
+ }
+ Old_Card_Album: {
+ Count: 2
+ Named: true
+ Rate: 90
+ }
+ Old_Violet_Box: {
+ Count: 5
+ Named: true
+ Rate: 130
+ }
+ Yggdrasilberry: {
+ Count: 15
+ Named: true
+ Rate: 170
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 30
+ Named: true
+ Rate: 170
+ }
+ Zeny_Scroll: {
+ Count: 10
+ Named: true
+ Rate: 230
+ }
+}
+Super_Card_Pet_Egg1: {
+ Orc_Lady_Card: {
+ Named: true
+ Rate: 40
+ }
+ Mummy_Card: {
+ Named: true
+ Rate: 30
+ }
+ Marina_Card: {
+ Named: true
+ Rate: 80
+ }
+ Desert_Wolf_Card: {
+ Named: true
+ Rate: 80
+ }
+ Soldier_Skeleton_Card: {
+ Named: true
+ Rate: 17
+ }
+ Magnolia_Card: {
+ Named: true
+ Rate: 40
+ }
+ Andre_Card: {
+ Named: true
+ Rate: 7
+ }
+ Mandragora_Card: {
+ Named: true
+ Rate: 40
+ }
+ Vadon_Card: {
+ Named: true
+ Rate: 50
+ }
+ Baphomet_Card: {
+ Named: true
+ Rate: 2
+ }
+ Drainliar_Card: {
+ Named: true
+ Rate: 50
+ }
+ Flying_Deleter_Card: {
+ Named: true
+ Rate: 20
+ }
+ Nightmare_Terror_Card: {
+ Named: true
+ Rate: 8
+ }
+ Pest_Card: {
+ Named: true
+ Rate: 20
+ }
+ Marc_Card: {
+ Named: true
+ Rate: 20
+ }
+ Dark_Frame_Card: {
+ Named: true
+ Rate: 10
+ }
+ Deleter_Card: {
+ Named: true
+ Rate: 5
+ }
+ Yggdrasilberry: {
+ Count: 15
+ Named: true
+ Rate: 165
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 20
+ Named: true
+ Rate: 166
+ }
+ Zeny_Scroll: {
+ Count: 5
+ Named: true
+ Rate: 150
+ }
+}
+Super_Card_Pet_Egg2: {
+ Orc_Load_Card: {
+ Named: true
+ Rate: 2
+ }
+ Skel_Worker_Card: {
+ Named: true
+ Rate: 30
+ }
+ Minorous_Card: {
+ Named: true
+ Rate: 55
+ }
+ Garm_Baby_Card: {
+ Named: true
+ Rate: 18
+ }
+ Goblin_Card: {
+ Named: true
+ Rate: 25
+ }
+ Caramel_Card: {
+ Named: true
+ Rate: 70
+ }
+ Scorpion_Card: {
+ Named: true
+ Rate: 5
+ }
+ Flora_Card: {
+ Named: true
+ Rate: 35
+ }
+ Hunter_Fly_Card: {
+ Named: true
+ Rate: 35
+ }
+ Pecopeco_Egg_Card: {
+ Named: true
+ Rate: 40
+ }
+ Hydra_Card: {
+ Named: true
+ Rate: 30
+ }
+ Disguise_Card: {
+ Named: true
+ Rate: 30
+ }
+ Rybio_Card: {
+ Named: true
+ Rate: 9
+ }
+ Wraith_Dead_Card: {
+ Named: true
+ Rate: 20
+ }
+ Majoruros_Card: {
+ Named: true
+ Rate: 18
+ }
+ Pupa_Card: {
+ Named: true
+ Rate: 40
+ }
+ Pecopeco_Card: {
+ Named: true
+ Rate: 40
+ }
+ Yggdrasilberry: {
+ Count: 15
+ Named: true
+ Rate: 168
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 20
+ Named: true
+ Rate: 165
+ }
+ Zeny_Scroll: {
+ Count: 5
+ Named: true
+ Rate: 166
+ }
+}
+Super_Card_Pet_Egg3: {
+ Elder_Wilow_Card: {
+ Named: true
+ Rate: 70
+ }
+ Deviruchi_Card: {
+ Named: true
+ Rate: 20
+ }
+ Marduk_Card: {
+ Named: true
+ Rate: 40
+ }
+ Carat_Card: {
+ Named: true
+ Rate: 45
+ }
+ Choco_Card: {
+ Named: true
+ Rate: 30
+ }
+ Pharaoh_Card: {
+ Named: true
+ Rate: 1
+ }
+ Nine_Tail_Card: {
+ Named: true
+ Rate: 30
+ }
+ Whisper_Card: {
+ Named: true
+ Rate: 10
+ }
+ Frilldora_Card: {
+ Named: true
+ Rate: 20
+ }
+ Dragon_Tail_Card: {
+ Named: true
+ Rate: 33
+ }
+ Baphomet__Card: {
+ Named: true
+ Rate: 10
+ }
+ Daydric_Card: {
+ Named: true
+ Rate: 35
+ }
+ Harpy_Card: {
+ Named: true
+ Rate: 50
+ }
+ Whisper_Boss_Card: {
+ Named: true
+ Rate: 10
+ }
+ Thara_Frog_Card: {
+ Named: true
+ Rate: 50
+ }
+ Executioner_Card: {
+ Named: true
+ Rate: 35
+ }
+ Khalitzburg_Card: {
+ Named: true
+ Rate: 30
+ }
+ Yggdrasilberry: {
+ Count: 15
+ Named: true
+ Rate: 171
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 20
+ Named: true
+ Rate: 170
+ }
+ Zeny_Scroll: {
+ Count: 5
+ Named: true
+ Rate: 140
+ }
+}
+Super_Card_Pet_Egg4: {
+ Thief_Bug_Male_Card: {
+ Named: true
+ Rate: 60
+ }
+ Verit_Card: {
+ Named: true
+ Rate: 70
+ }
+ Matyr_Card: {
+ Named: true
+ Rate: 25
+ }
+ Sohee_Card: {
+ Named: true
+ Rate: 19
+ }
+ Antique_Firelock_Card: {
+ Named: true
+ Rate: 40
+ }
+ Blood_Butterfly_Card: {
+ Named: true
+ Rate: 38
+ }
+ Mimic_Card: {
+ Named: true
+ Rate: 35
+ }
+ Zerom_Card: {
+ Named: true
+ Rate: 38
+ }
+ Phen_Card: {
+ Named: true
+ Rate: 10
+ }
+ Kobold_Card: {
+ Named: true
+ Rate: 40
+ }
+ Moonlight_Flower_Card: {
+ Named: true
+ Rate: 1
+ }
+ Mantis_Card: {
+ Named: true
+ Rate: 45
+ }
+ Smokie_Card: {
+ Named: true
+ Rate: 65
+ }
+ Vitata_Card: {
+ Named: true
+ Rate: 10
+ }
+ High_Orc_Card: {
+ Named: true
+ Rate: 3
+ }
+ Penomena_Card: {
+ Named: true
+ Rate: 13
+ }
+ Tirfing_Card: {
+ Named: true
+ Rate: 18
+ }
+ Yggdrasilberry: {
+ Count: 15
+ Named: true
+ Rate: 165
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 20
+ Named: true
+ Rate: 165
+ }
+ Zeny_Scroll: {
+ Count: 5
+ Named: true
+ Rate: 140
+ }
+}
+Vigorgra_Package1: {
+ Battle_Manual: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Str_Dish10_: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Agi_Dish10_: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Inc_Agi_10_Scroll: {
+ Random: false
+ Count: 15
+ Named: true
+ }
+ Blessing_10_Scroll: {
+ Random: false
+ Count: 15
+ Named: true
+ }
+ Kafra_Card: {
+ Random: false
+ Named: true
+ }
+ Token_Of_Siegfried: {
+ Random: false
+ Named: true
+ }
+}
+Vigorgra_Package2: {
+ Battle_Manual: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Str_Dish10_: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Vit_Dish10_: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Inc_Agi_10_Scroll: {
+ Random: false
+ Count: 15
+ Named: true
+ }
+ Blessing_10_Scroll: {
+ Random: false
+ Count: 15
+ Named: true
+ }
+ Kafra_Card: {
+ Random: false
+ Named: true
+ }
+ Token_Of_Siegfried: {
+ Random: false
+ Named: true
+ }
+}
+Vigorgra_Package3: {
+ Battle_Manual: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Int_Dish10_: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Dex_Dish10_: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Inc_Agi_10_Scroll: {
+ Random: false
+ Count: 15
+ Named: true
+ }
+ Blessing_10_Scroll: {
+ Random: false
+ Count: 15
+ Named: true
+ }
+ Kafra_Card: {
+ Random: false
+ Named: true
+ }
+ Token_Of_Siegfried: {
+ Random: false
+ Named: true
+ }
+}
+Vigorgra_Package6: {
+ Battle_Manual: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Str_Dish10_: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Agi_Dish10_: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Adrenaline_Scroll: {
+ Random: false
+ Count: 24
+ Named: true
+ }
+ Aspersio_5_Scroll: {
+ Random: false
+ Count: 20
+ Named: true
+ }
+ Holy_Water: {
+ Random: false
+ Count: 20
+ Named: true
+ }
+ Kafra_Card: {
+ Random: false
+ Named: true
+ }
+ Token_Of_Siegfried: {
+ Random: false
+ Named: true
+ }
+}
+Vigorgra_Package7: {
+ Battle_Manual: {
+ Random: false
+ Count: 4
+ Named: true
+ }
+ Str_Dish10_: {
+ Random: false
+ Count: 4
+ Named: true
+ }
+ Agi_Dish10_: {
+ Random: false
+ Count: 4
+ Named: true
+ }
+ Inc_Agi_10_Scroll: {
+ Random: false
+ Count: 30
+ Named: true
+ }
+ Blessing_10_Scroll: {
+ Random: false
+ Count: 30
+ Named: true
+ }
+ Kafra_Card: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Token_Of_Siegfried: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+}
+Vigorgra_Package9: {
+ Battle_Manual: {
+ Random: false
+ Count: 4
+ Named: true
+ }
+ Int_Dish10_: {
+ Random: false
+ Count: 4
+ Named: true
+ }
+ Dex_Dish10_: {
+ Random: false
+ Count: 4
+ Named: true
+ }
+ Inc_Agi_10_Scroll: {
+ Random: false
+ Count: 30
+ Named: true
+ }
+ Blessing_10_Scroll: {
+ Random: false
+ Count: 30
+ Named: true
+ }
+ Kafra_Card: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Token_Of_Siegfried: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+}
+Vigorgra_Package10: {
+ Battle_Manual: {
+ Random: false
+ Count: 4
+ Named: true
+ }
+ Int_Dish10_: {
+ Random: false
+ Count: 4
+ Named: true
+ }
+ Vit_Dish10_: {
+ Random: false
+ Count: 4
+ Named: true
+ }
+ Inc_Agi_10_Scroll: {
+ Random: false
+ Count: 30
+ Named: true
+ }
+ Blessing_10_Scroll: {
+ Random: false
+ Count: 30
+ Named: true
+ }
+ Kafra_Card: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Token_Of_Siegfried: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+}
+Vigorgra_Package12: {
+ Battle_Manual: {
+ Random: false
+ Count: 4
+ Named: true
+ }
+ Str_Dish10_: {
+ Random: false
+ Count: 4
+ Named: true
+ }
+ Agi_Dish10_: {
+ Random: false
+ Count: 4
+ Named: true
+ }
+ Adrenaline_Scroll: {
+ Random: false
+ Count: 48
+ Named: true
+ }
+ Aspersio_5_Scroll: {
+ Random: false
+ Count: 40
+ Named: true
+ }
+ Holy_Water: {
+ Random: false
+ Count: 40
+ Named: true
+ }
+ Kafra_Card: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+ Token_Of_Siegfried: {
+ Random: false
+ Count: 2
+ Named: true
+ }
+}
+Pet_Egg_Scroll12: {
+ Poring_Box: {
+ Named: true
+ Rate: 80
+ }
+ Vit_Dish10_: {
+ Count: 10
+ Named: true
+ Rate: 150
+ }
+ Old_Violet_Box: {
+ Named: true
+ Rate: 80
+ }
+ Dex_Dish10_: {
+ Count: 10
+ Named: true
+ Rate: 150
+ }
+ Megaphone_: {
+ Count: 3
+ Named: true
+ Rate: 150
+ }
+ Kafra_Card: {
+ Count: 5
+ Named: true
+ Rate: 180
+ }
+ Luk_Dish10_: {
+ Count: 10
+ Named: true
+ Rate: 180
+ }
+ Elven_Ears: {
+ Named: true
+ Rate: 10
+ }
+ Flying_Angel: {
+ Named: true
+ Rate: 10
+ }
+ Zeny_Scroll: {
+ Named: true
+ Rate: 10
+ }
+}
+Pet_Egg_Scroll13: {
+ Elephant_Hat: {
+ Named: true
+ Rate: 10
+ }
+ Happy_Wig: {
+ Named: true
+ Rate: 10
+ }
+ Enriched_Oridecon: {
+ Count: 5
+ Named: true
+ Rate: 170
+ }
+ Enriched_Elunium: {
+ Count: 5
+ Named: true
+ Rate: 300
+ }
+ Zeny_Scroll: {
+ Named: true
+ Rate: 10
+ }
+ Yggdrasilberry: {
+ Count: 7
+ Named: true
+ Rate: 100
+ }
+ Fruit_Of_Mastela: {
+ Count: 15
+ Named: true
+ Rate: 100
+ }
+ Blue_Herb: {
+ Count: 8
+ Named: true
+ Rate: 100
+ }
+ Insurance: {
+ Count: 3
+ Named: true
+ Rate: 100
+ }
+ White_Slim_Potion: {
+ Count: 20
+ Named: true
+ Rate: 100
+ }
+}
+Pet_Egg_Scroll14: {
+ Hibiscus: {
+ Named: true
+ Rate: 10
+ }
+ Charming_Ribbon: {
+ Named: true
+ Rate: 10
+ }
+ Enriched_Oridecon: {
+ Count: 5
+ Named: true
+ Rate: 150
+ }
+ Enriched_Elunium: {
+ Count: 5
+ Named: true
+ Rate: 250
+ }
+ Zeny_Scroll: {
+ Named: true
+ Rate: 50
+ }
+ Yggdrasilberry: {
+ Count: 7
+ Named: true
+ Rate: 100
+ }
+ Fruit_Of_Mastela: {
+ Count: 15
+ Named: true
+ Rate: 100
+ }
+ Grape_Juice: {
+ Count: 20
+ Named: true
+ Rate: 100
+ }
+ Insurance: {
+ Count: 3
+ Named: true
+ Rate: 100
+ }
+ White_Slim_Potion: {
+ Count: 20
+ Named: true
+ Rate: 130
+ }
+}
+Super_Pet_Egg5: {
+ Bird_Nest: {
+ Named: true
+ Rate: 15
+ }
+ Fallen_Leaves: {
+ Named: true
+ Rate: 10
+ }
+ Sheep_Hat: {
+ Named: true
+ Rate: 5
+ }
+ Pumpkin_Hat: {
+ Named: true
+ Rate: 10
+ }
+ Cyclops_Visor: {
+ Named: true
+ Rate: 6
+ }
+ Alice_Doll: {
+ Named: true
+ Rate: 5
+ }
+ Magic_Eyes: {
+ Named: true
+ Rate: 5
+ }
+ Minstrel_Hat: {
+ Named: true
+ Rate: 5
+ }
+ Steel: {
+ Count: 10
+ Named: true
+ Rate: 53
+ }
+ Old_Card_Album: {
+ Count: 2
+ Named: true
+ Rate: 90
+ }
+ Old_Violet_Box: {
+ Count: 5
+ Named: true
+ Rate: 150
+ }
+ Yggdrasilberry: {
+ Count: 15
+ Named: true
+ Rate: 200
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 30
+ Named: true
+ Rate: 230
+ }
+ Zeny_Scroll_Box: {
+ Count: 10
+ Named: true
+ Rate: 216
+ }
+}
+Super_Pet_Egg6: {
+ Marionette_Doll: {
+ Named: true
+ Rate: 5
+ }
+ Gambler_Hat: {
+ Named: true
+ Rate: 10
+ }
+ Elephant_Hat: {
+ Named: true
+ Rate: 10
+ }
+ Baseball_Cap: {
+ Named: true
+ Rate: 5
+ }
+ Silver_Tiara: {
+ Named: true
+ Rate: 5
+ }
+ Joker_Jester_: {
+ Named: true
+ Rate: 6
+ }
+ Headset_OST: {
+ Named: true
+ Rate: 5
+ }
+ Chinese_Crown: {
+ Named: true
+ Rate: 5
+ }
+ Steel: {
+ Count: 10
+ Named: true
+ Rate: 53
+ }
+ Old_Card_Album: {
+ Count: 2
+ Named: true
+ Rate: 90
+ }
+ Old_Violet_Box: {
+ Count: 5
+ Named: true
+ Rate: 150
+ }
+ Yggdrasilberry: {
+ Count: 15
+ Named: true
+ Rate: 200
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 30
+ Named: true
+ Rate: 230
+ }
+ Zeny_Scroll_Box: {
+ Count: 10
+ Named: true
+ Rate: 226
+ }
+}
+Super_Pet_Egg7: {
+ Candle: {
+ Named: true
+ Rate: 15
+ }
+ Gold_Tiara: {
+ Named: true
+ Rate: 5
+ }
+ Phrygian_Cap_: {
+ Named: true
+ Rate: 10
+ }
+ Helm_Of_Darkness: {
+ Named: true
+ Rate: 5
+ }
+ Puppy_Hat: {
+ Named: true
+ Rate: 10
+ }
+ Romantic_White_Flower: {
+ Named: true
+ Rate: 8
+ }
+ Hibiscus: {
+ Named: true
+ Rate: 5
+ }
+ Charming_Ribbon: {
+ Named: true
+ Rate: 10
+ }
+ Steel: {
+ Count: 10
+ Named: true
+ Rate: 53
+ }
+ Old_Card_Album: {
+ Count: 2
+ Named: true
+ Rate: 90
+ }
+ Old_Violet_Box: {
+ Count: 5
+ Named: true
+ Rate: 150
+ }
+ Yggdrasilberry: {
+ Count: 15
+ Named: true
+ Rate: 200
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 30
+ Named: true
+ Rate: 230
+ }
+ Zeny_Scroll_Box: {
+ Count: 10
+ Named: true
+ Rate: 209
+ }
+}
+Super_Pet_Egg8: {
+ Angeling_Hat: {
+ Named: true
+ Rate: 5
+ }
+ Coppola: {
+ Named: true
+ Rate: 10
+ }
+ Tongue_Mask: {
+ Named: true
+ Rate: 15
+ }
+ Captain_Hat: {
+ Named: true
+ Rate: 5
+ }
+ Laurel_Wreath: {
+ Named: true
+ Rate: 5
+ }
+ Geographer_Band: {
+ Named: true
+ Rate: 5
+ }
+ Twin_Ribbon: {
+ Named: true
+ Rate: 5
+ }
+ Bird_Nest_Hat: {
+ Named: true
+ Rate: 10
+ }
+ Steel: {
+ Count: 10
+ Named: true
+ Rate: 53
+ }
+ Old_Card_Album: {
+ Count: 2
+ Named: true
+ Rate: 90
+ }
+ Old_Violet_Box: {
+ Count: 5
+ Named: true
+ Rate: 150
+ }
+ Yggdrasilberry: {
+ Count: 15
+ Named: true
+ Rate: 200
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 30
+ Named: true
+ Rate: 230
+ }
+ Zeny_Scroll_Box: {
+ Count: 10
+ Named: true
+ Rate: 217
+ }
+}
+Pet_Egg_Scroll_E: {
+ Exorcize_Herb: {
+ Count: 10
+ Named: true
+ Rate: 350
+ }
+ Silk_Ribbon: {
+ Named: true
+ Rate: 130
+ }
+ Realgar_Wine: {
+ Count: 10
+ Named: true
+ Rate: 350
+ }
+ Chung_E_Cake: {
+ Count: 10
+ Named: true
+ Rate: 70
+ }
+ Bok_Choy: {
+ Count: 10
+ Named: true
+ Rate: 70
+ }
+ Chung_E_Ticket: {
+ Named: true
+ Rate: 10
+ }
+ Spring_Rabbit_Ticket: {
+ Named: true
+ Rate: 10
+ }
+ Zeny_Scroll_Box: {
+ Named: true
+ Rate: 10
+ }
+}
+Ramen_Hat_Box: {
+ Ramen_Hat: {
+ Random: false
+ Expire: 336
+ Named: true
+ }
+}
+Mysterious_Travel_Sack1: {
+ Yellow_Baseball_Cap: {
+ Named: true
+ Rate: 1
+ }
+ Valkyrie_Feather_Band: {
+ Named: true
+ Rate: 5
+ }
+ Soulless_Wing: {
+ Named: true
+ Rate: 5
+ }
+ Afro_Wig: {
+ Named: true
+ Rate: 1
+ }
+ Happy_Wig: {
+ Named: true
+ Rate: 1
+ }
+ Shiny_Wig: {
+ Named: true
+ Rate: 1
+ }
+ Ring_Of_Water: {
+ Named: true
+ Rate: 2
+ }
+ Ring_Of_Fire: {
+ Named: true
+ Rate: 2
+ }
+ Dun_Tele_Scroll1: {
+ Named: true
+ Rate: 2
+ }
+ Dun_Tele_Scroll1_Box: {
+ Named: true
+ Rate: 5
+ }
+ Shadow_Armor_S_Box10: {
+ Named: true
+ Rate: 5
+ }
+ Holy_Armor_S_Box10: {
+ Named: true
+ Rate: 5
+ }
+ Small_Life_Potion_Box30: {
+ Named: true
+ Rate: 200
+ }
+ Med_Life_Potion_Box30: {
+ Named: true
+ Rate: 200
+ }
+ S_Def_Potion_Box30: {
+ Named: true
+ Rate: 200
+ }
+ S_Mdef_Potion_Box30: {
+ Named: true
+ Rate: 80
+ }
+ Max_Weight_Up_Box: {
+ Named: true
+ Rate: 80
+ }
+ Regeneration_Box10: {
+ Named: true
+ Rate: 205
+ }
+}
+Mysterious_Travel_Sack2: {
+ Aussie_Flag_Hat: {
+ Named: true
+ Rate: 10
+ }
+ Chullos: {
+ Named: true
+ Rate: 20
+ }
+ Ati_Atihan_Hat: {
+ Named: true
+ Rate: 5
+ }
+ Marcher_Hat: {
+ Named: true
+ Rate: 5
+ }
+ Marvelous_Wig: {
+ Named: true
+ Rate: 100
+ }
+ Fantastic_Wig: {
+ Named: true
+ Rate: 100
+ }
+ Ring_Of_Wind: {
+ Named: true
+ Rate: 20
+ }
+ Ring_Of_Earth: {
+ Named: true
+ Rate: 20
+ }
+ Dun_Tele_Scroll1: {
+ Named: true
+ Rate: 10
+ }
+ Dun_Tele_Scroll1_Box: {
+ Named: true
+ Rate: 50
+ }
+ Shadow_Armor_S_Box10: {
+ Named: true
+ Rate: 50
+ }
+ Holy_Armor_S_Box10: {
+ Named: true
+ Rate: 50
+ }
+ Small_Life_Potion_Box30: {
+ Named: true
+ Rate: 100
+ }
+ Med_Life_Potion_Box30: {
+ Named: true
+ Rate: 100
+ }
+ S_Def_Potion_Box30: {
+ Named: true
+ Rate: 100
+ }
+ S_Mdef_Potion_Box30: {
+ Named: true
+ Rate: 80
+ }
+ Max_Weight_Up_Box: {
+ Named: true
+ Rate: 80
+ }
+ Regeneration_Box10: {
+ Named: true
+ Rate: 100
+ }
+}
+Mysterious_Travel_Sack3: {
+ Kettle_Hat: {
+ Named: true
+ Rate: 20
+ }
+ Deviling_Hat: {
+ Named: true
+ Rate: 10
+ }
+ Pecopeco_Hairband: {
+ Named: true
+ Rate: 10
+ }
+ Chick_Hat: {
+ Named: true
+ Rate: 50
+ }
+ Vacation_Hat: {
+ Named: true
+ Rate: 30
+ }
+ Ribbon_Black: {
+ Named: true
+ Rate: 60
+ }
+ Ribbon_Yellow: {
+ Named: true
+ Rate: 50
+ }
+ Ribbon_Green: {
+ Named: true
+ Rate: 50
+ }
+ Dun_Tele_Scroll1: {
+ Named: true
+ Rate: 10
+ }
+ Dun_Tele_Scroll1_Box: {
+ Named: true
+ Rate: 50
+ }
+ Shadow_Armor_S_Box10: {
+ Named: true
+ Rate: 50
+ }
+ Holy_Armor_S_Box10: {
+ Named: true
+ Rate: 50
+ }
+ Small_Life_Potion_Box30: {
+ Named: true
+ Rate: 100
+ }
+ Med_Life_Potion_Box30: {
+ Named: true
+ Rate: 100
+ }
+ S_Def_Potion_Box30: {
+ Named: true
+ Rate: 100
+ }
+ S_Mdef_Potion_Box30: {
+ Named: true
+ Rate: 80
+ }
+ Max_Weight_Up_Box: {
+ Named: true
+ Rate: 80
+ }
+ Regeneration_Box10: {
+ Named: true
+ Rate: 100
+ }
+}
+Mysterious_Travel_Sack4: {
+ Twin_Ribbon: {
+ Named: true
+ Rate: 2
+ }
+ Ribbon_Of_Bride: {
+ Named: true
+ Rate: 2
+ }
+ Charming_Ribbon: {
+ Named: true
+ Rate: 1
+ }
+ Ribbon_Pink: {
+ Named: true
+ Rate: 2
+ }
+ Ribbon_Orange: {
+ Named: true
+ Rate: 2
+ }
+ Ribbon_White: {
+ Named: true
+ Rate: 2
+ }
+ Red_Glasses: {
+ Named: true
+ Rate: 1
+ }
+ Dun_Tele_Scroll1: {
+ Named: true
+ Rate: 1
+ }
+ Dun_Tele_Scroll1_Box: {
+ Named: true
+ Rate: 5
+ }
+ Shadow_Armor_S_Box10: {
+ Named: true
+ Rate: 5
+ }
+ Holy_Armor_S_Box10: {
+ Named: true
+ Rate: 5
+ }
+ Small_Life_Potion_Box30: {
+ Named: true
+ Rate: 203
+ }
+ Med_Life_Potion_Box30: {
+ Named: true
+ Rate: 203
+ }
+ S_Def_Potion_Box30: {
+ Named: true
+ Rate: 203
+ }
+ S_Mdef_Potion_Box30: {
+ Named: true
+ Rate: 80
+ }
+ Max_Weight_Up_Box: {
+ Named: true
+ Rate: 80
+ }
+ Regeneration_Box10: {
+ Named: true
+ Rate: 203
+ }
+}
+Magician_Card_Box: {
+ Blood_Butterfly_Card: {
+ Random: false
+ Named: true
+ }
+ Parasite_Card: {
+ Random: false
+ Named: true
+ }
+ Harpy_Card: {
+ Random: false
+ Named: true
+ }
+ Miyabi_Ningyo_Card: {
+ Random: false
+ Named: true
+ }
+ Wicked_Nymph_Card: {
+ Random: false
+ Named: true
+ }
+ Loli_Ruri_Card: {
+ Random: false
+ Named: true
+ }
+}
+Acolyte_Card_Box: {
+ Rideword_Card: {
+ Random: false
+ Named: true
+ }
+ Fur_Seal_Card: {
+ Random: false
+ Named: true
+ }
+ Live_Peach_Tree_Card: {
+ Random: false
+ Named: true
+ }
+ Geographer_Card: {
+ Random: false
+ Named: true
+ }
+ Cookie_Card: {
+ Random: false
+ Named: true
+ }
+}
+Archer_Card_Box: {
+ Cruiser_Card: {
+ Random: false
+ Named: true
+ }
+ Anolian_Card: {
+ Random: false
+ Named: true
+ }
+ Merman_Card: {
+ Random: false
+ Named: true
+ }
+ Dragon_Tail_Card: {
+ Random: false
+ Named: true
+ }
+ Alligator_Card: {
+ Random: false
+ Named: true
+ }
+}
+Swordman_Card_Box: {
+ Freezer_Card: {
+ Random: false
+ Named: true
+ }
+ Heater_Card: {
+ Random: false
+ Named: true
+ }
+ Solider_Card: {
+ Random: false
+ Named: true
+ }
+ Permeter_Card: {
+ Random: false
+ Named: true
+ }
+ Assulter_Card: {
+ Random: false
+ Named: true
+ }
+}
+Thief_Card_Box: {
+ Shinobi_Card: {
+ Random: false
+ Named: true
+ }
+ Wander_Man_Card: {
+ Random: false
+ Named: true
+ }
+ Wild_Rose_Card: {
+ Random: false
+ Named: true
+ }
+ The_Paper_Card: {
+ Random: false
+ Named: true
+ }
+ Dancing_Dragon_Card: {
+ Random: false
+ Named: true
+ }
+}
+Merchant_Card_Box: {
+ Mystcase_Card: {
+ Random: false
+ Named: true
+ }
+ Zipper_Bear_Card: {
+ Random: false
+ Named: true
+ }
+ Raggler_Card: {
+ Random: false
+ Named: true
+ }
+ Baby_Leopard_Card: {
+ Random: false
+ Named: true
+ }
+ Hylozoist_Card: {
+ Random: false
+ Named: true
+ }
+}
+Hard_Core_Set_Box: {
+ Battle_Manual: {
+ Random: false
+ Count: 10
+ Named: true
+ }
+ Bubble_Gum: {
+ Random: false
+ Count: 10
+ Named: true
+ }
+ Insurance: {
+ Random: false
+ Count: 10
+ Named: true
+ }
+}
+Kitty_Set_Box: {
+ White_Drooping_Kitty: {
+ Random: false
+ Named: true
+ }
+ Blue_Drooping_Kitty: {
+ Random: false
+ Named: true
+ }
+ Pink_Drooping_Kitty: {
+ Random: false
+ Named: true
+ }
+ Yellow_Drooping_Kitty: {
+ Random: false
+ Named: true
+ }
+ Gray_Drooping_Kitty: {
+ Random: false
+ Named: true
+ }
+}
+Soft_Core_Set_Box: {
+ Battle_Manual: {
+ Random: false
+ Count: 5
+ Named: true
+ }
+ Bubble_Gum: {
+ Random: false
+ Count: 5
+ Named: true
+ }
+ Insurance: {
+ Random: false
+ Count: 5
+ Named: true
+ }
+}
+Deviruchi_Set_Box: {
+ Red_Deviruchi_Cap: {
+ Random: false
+ Named: true
+ }
+ White_Deviruchi_Cap: {
+ Random: false
+ Named: true
+ }
+ Gray_Deviruchi_Cap: {
+ Random: false
+ Named: true
+ }
+}
+MVP_Hunt_Box: {
+ Convex_Mirror: {
+ Random: false
+ Count: 3
+ Named: true
+ }
+ Token_Of_Siegfried: {
+ Random: false
+ Named: true
+ }
+ Bubble_Gum: {
+ Random: false
+ Named: true
+ }
+ Megaphone_: {
+ Random: false
+ Named: true
+ }
+}
+Brewing_Box: {
+ Dex_Dish10_: {
+ Random: false
+ Count: 10
+ Named: true
+ }
+ Int_Dish10_: {
+ Random: false
+ Count: 10
+ Named: true
+ }
+ Luk_Dish10_: {
+ Random: false
+ Count: 10
+ Named: true
+ }
+}
+Xmas_Pet_Scroll: {
+ Fish_Head_Hat: {
+ Named: true
+ Rate: 1
+ }
+ Santa_Poring_Hat: {
+ Named: true
+ Rate: 1
+ }
+ Bell_Ribbon: {
+ Named: true
+ Rate: 1
+ }
+ /* not yet supported/unknown Ear_Of_Angel: {
+ Named: true
+ Rate: 5
+ }*/
+ /* not yet supported/unknown Ear_Of_Devil: {
+ Named: true
+ Rate: 5
+ }*/
+ Flying_Angel: {
+ Named: true
+ Rate: 5
+ }
+ Pecopeco_Hairband: {
+ Named: true
+ Rate: 2
+ }
+ Nurse_Cap: {
+ Named: true
+ Rate: 20
+ }
+ Centimental_Flower: {
+ Named: true
+ Rate: 20
+ }
+ Tulip_Hairpin: {
+ Named: true
+ Rate: 80
+ }
+ Old_Violet_Box: {
+ Count: 3
+ Named: true
+ Rate: 100
+ }
+ Yggdrasilberry: {
+ Count: 30
+ Named: true
+ Rate: 110
+ }
+ Leaf_Of_Yggdrasil: {
+ Count: 30
+ Named: true
+ Rate: 100
+ }
+ Crystal_Jewel: {
+ Count: 20
+ Named: true
+ Rate: 100
+ }
+ Crystal_Jewel__: {
+ Count: 10
+ Named: true
+ Rate: 150
+ }
+ Zeny_Scroll: {
+ Count: 10
+ Named: true
+ Rate: 150
+ }
+ Max_Weight_Up_Scroll: {
+ Count: 5
+ Named: true
+ Rate: 50
+ }
+}
+Lucky_Scroll08: {
+ Kafra_Card: {
+ Count: 15
+ Named: true
+ Rate: 220
+ }
+ Battle_Manual: {
+ Count: 5
+ Named: true
+ Rate: 210
+ }
+ Bubble_Gum: {
+ Count: 5
+ Named: true
+ Rate: 210
+ }
+ Token_Of_Siegfried_Box: {
+ Count: 15
+ Named: true
+ Rate: 100
+ }
+ Neuralizer: {
+ Named: true
+ Rate: 2
+ }
+ Mini_Propeller_: {
+ Named: true
+ Rate: 1
+ }
+ Branch_Of_Dead_Tree_Box: {
+ Named: true
+ Rate: 5
+ }
+ Dark_Lord_Card: {
+ Named: true
+ Rate: 1
+ }
+ Dark_Illusion_Card: {
+ Named: true
+ Rate: 1
+ }
+ Angelic_Chain_: {
+ Named: true
+ Rate: 2
+ }
+ Satanic_Chain_: {
+ Named: true
+ Rate: 3
+ }
+ Magestic_Goat_TW: {
+ Named: true
+ Rate: 2
+ }
+ Bunny_Band_: {
+ Named: true
+ Rate: 3
+ }
+ Drooping_Kitty_: {
+ Named: true
+ Rate: 5
+ }
+ Tulip_Hairpin: {
+ Named: true
+ Rate: 65
+ }
+ Insurance_Package: {
+ Named: true
+ Rate: 60
+ }
+ Leaf_Of_Yggdrasil: {
+ Count: 15
+ Named: true
+ Rate: 110
+ }
+}
+Br_SwordPackage: {
+ Plate_Armor_: {
+ Random: false
+ Named: true
+ }
+ Shield_: {
+ Random: false
+ Named: true
+ }
+ Boots_: {
+ Random: false
+ Named: true
+ }
+ Manteau_: {
+ Random: false
+ Named: true
+ }
+ Pupa_Card: {
+ Random: false
+ Named: true
+ }
+ Daydric_Card: {
+ Random: false
+ Named: true
+ }
+ Clip: {
+ Random: false
+ Named: true
+ }
+ Clip: {
+ Random: false
+ Named: true
+ }
+ Helm_: {
+ Random: false
+ Named: true
+ }
+ Iron_Cane: {
+ Random: false
+ Named: true
+ }
+}
+Br_MagePackage: {
+ Silk_Robe_: {
+ Random: false
+ Named: true
+ }
+ Guard_: {
+ Random: false
+ Named: true
+ }
+ Shoes_: {
+ Random: false
+ Named: true
+ }
+ Muffler_: {
+ Random: false
+ Named: true
+ }
+ Pupa_Card: {
+ Random: false
+ Named: true
+ }
+ Phen_Card: {
+ Random: false
+ Named: true
+ }
+ Clip: {
+ Random: false
+ Named: true
+ }
+ Clip: {
+ Random: false
+ Named: true
+ }
+ Wizardry_Hat: {
+ Random: false
+ Named: true
+ }
+}
+Br_AcolPackage: {
+ Saint_Robe_: {
+ Random: false
+ Named: true
+ }
+ Buckler_: {
+ Random: false
+ Named: true
+ }
+ Shoes_: {
+ Random: false
+ Named: true
+ }
+ Muffler_: {
+ Random: false
+ Named: true
+ }
+ Pupa_Card: {
+ Random: false
+ Named: true
+ }
+ Sohee_Card: {
+ Random: false
+ Named: true
+ }
+ Clip: {
+ Random: false
+ Named: true
+ }
+ Clip: {
+ Random: false
+ Named: true
+ }
+ Biretta_: {
+ Random: false
+ Named: true
+ }
+}
+Br_ArcherPackage: {
+ Tights_: {
+ Random: false
+ Named: true
+ }
+ Kakkung_: {
+ Random: false
+ Named: true
+ }
+ Boots_: {
+ Random: false
+ Named: true
+ }
+ Muffler_: {
+ Random: false
+ Named: true
+ }
+ Zerom_Card: {
+ Random: false
+ Named: true
+ }
+ Whisper_Card: {
+ Random: false
+ Named: true
+ }
+ Clip: {
+ Random: false
+ Named: true
+ }
+ Clip: {
+ Random: false
+ Named: true
+ }
+ Apple_Of_Archer: {
+ Random: false
+ Named: true
+ }
+}
+Br_MerPackage: {
+ Chain_Mail_: {
+ Random: false
+ Named: true
+ }
+ Buckler_: {
+ Random: false
+ Named: true
+ }
+ Boots_: {
+ Random: false
+ Named: true
+ }
+ Manteau_: {
+ Random: false
+ Named: true
+ }
+ Pupa_Card: {
+ Random: false
+ Named: true
+ }
+ Daydric_Card: {
+ Random: false
+ Named: true
+ }
+ Clip: {
+ Random: false
+ Named: true
+ }
+ Clip: {
+ Random: false
+ Named: true
+ }
+ Bankruptcy_Of_Heart: {
+ Random: false
+ Named: true
+ }
+}
+Br_ThiefPackage: {
+ Thief_Clothes_: {
+ Random: false
+ Named: true
+ }
+ Buckler_: {
+ Random: false
+ Named: true
+ }
+ Boots_: {
+ Random: false
+ Named: true
+ }
+ Manteau_: {
+ Random: false
+ Named: true
+ }
+ Matyr_Card: {
+ Random: false
+ Named: true
+ }
+ Whisper_Card: {
+ Random: false
+ Named: true
+ }
+ Clip: {
+ Random: false
+ Named: true
+ }
+ Clip: {
+ Random: false
+ Named: true
+ }
+ Ghost_Bandana: {
+ Random: false
+ Named: true
+ }
+}
+Acidbomb_10_Box: {
+ Fire_Bottle: {
+ Random: false
+ Count: 10
+ Named: true
+ }
+ Acid_Bottle: {
+ Random: false
+ Count: 10
+ Named: true
+ }
+}
+Basic_Siege_Supply_Box: {
+ Siege_White_Potion: {
+ Random: false
+ Count: 25
+ Named: true
+ }
+ Siege_Blue_Potion: {
+ Random: false
+ Count: 10
+ Named: true
+ }
+}
+Adv_Siege_Supply_Box: {
+ Siege_White_Potion: {
+ Random: false
+ Count: 50
+ Named: true
+ }
+ Siege_Blue_Potion: {
+ Random: false
+ Count: 20
+ Named: true
+ }
+}
+Elite_Siege_Supply_Box: {
+ Siege_White_Potion: {
+ Random: false
+ Count: 100
+ Named: true
+ }
+ Siege_Blue_Potion: {
+ Random: false
+ Count: 50
+ Named: true
+ }
+}
+Sakura_Scroll: {
+ Angelic_Chain: {
+ Named: true
+ Rate: 2
+ }
+ Satanic_Chain: {
+ Named: true
+ Rate: 2
+ }
+ Snowy_Horn: {
+ Named: true
+ Rate: 2
+ }
+ Mini_Propeller: {
+ Named: true
+ Rate: 1
+ }
+ Osiris_Card: {
+ Named: true
+ Rate: 1
+ }
+ Phreeoni_Card: {
+ Named: true
+ Rate: 1
+ }
+ Green_Feeler: {
+ Named: true
+ Rate: 130
+ }
+ Orc_Hero_Helm: {
+ Named: true
+ Rate: 2
+ }
+ Battle_Manual: {
+ Count: 10
+ Named: true
+ Rate: 170
+ }
+ Insurance: {
+ Count: 10
+ Named: true
+ Rate: 160
+ }
+ Bubble_Gum: {
+ Count: 10
+ Named: true
+ Rate: 160
+ }
+ Kafra_Card: {
+ Count: 15
+ Named: true
+ Rate: 190
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 50
+ Named: true
+ Rate: 150
+ }
+ Iron_Glove: {
+ Named: true
+ Rate: 25
+ }
+ Kabuki_Mask: {
+ Named: true
+ Rate: 2
+ }
+ Mistic_Rose: {
+ Named: true
+ Rate: 2
+ }
+}
+Beholder_Ring_Box: {
+ Beholder_Ring: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Hallow_Ring_Box: {
+ Hallow_Ring: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Clamorous_Ring_Box: {
+ Clamorous_Ring: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Chemical_Ring_Box: {
+ Chemical_Ring: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Insecticide_Ring_Box: {
+ Insecticide_Ring: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Fisher_Ring_Box: {
+ Fisher_Ring: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Decussate_Ring_Box: {
+ Decussate_Ring: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Bloody_Ring_Box: {
+ Bloody_Ring: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Satanic_Ring_Box: {
+ Satanic_Ring: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Dragoon_Ring_Box: {
+ Dragoon_Ring: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Angel_Scroll: {
+ Angelic_Chain: {
+ Named: true
+ Rate: 5
+ }
+ Dress_Of_Angel: {
+ Named: true
+ Rate: 100
+ }
+ /* not yet supported/unknown Ear_Of_Angel: {
+ Named: true
+ Rate: 100
+ }*/
+ Kiss_Of_Angel: {
+ Named: true
+ Rate: 30
+ }
+ Angeling_Hat: {
+ Named: true
+ Rate: 50
+ }
+ Angeling_Hairpin: {
+ Named: true
+ Rate: 130
+ }
+ Gold_Spirit_Chain: {
+ Named: true
+ Rate: 110
+ }
+ Angeling_Card: {
+ Named: true
+ Rate: 30
+ }
+ Blessing_10_Scroll_Box: {
+ Named: true
+ Rate: 420
+ }
+ Archangeling_Card: {
+ Named: true
+ Rate: 20
+ }
+}
+Devil_Scroll: {
+ Satanic_Chain: {
+ Named: true
+ Rate: 4
+ }
+ Book_Of_Devil: {
+ Count: 5
+ Named: true
+ Rate: 150
+ }
+ /* not yet supported/unknown Ear_Of_Devil: {
+ Named: true
+ Rate: 100
+ }*/
+ Petite_DiablOfs_Wing: {
+ Named: true
+ Rate: 125
+ }
+ Pet_Egg_Scroll1: {
+ Named: true
+ Rate: 180
+ }
+ Deviling_Card: {
+ Named: true
+ Rate: 1
+ }
+ Pet_Egg_Scroll_Box1: {
+ Named: true
+ Rate: 200
+ }
+ Horn_Of_Succubus: {
+ Named: true
+ Rate: 45
+ }
+ Inccubus_Horn: {
+ Named: true
+ Rate: 45
+ }
+ Diabolic_Box: {
+ Named: true
+ Rate: 150
+ }
+}
+Surprise_Scroll: {
+ Battle_Manual: {
+ Count: 5
+ Named: true
+ Rate: 130
+ }
+ Insurance: {
+ Count: 5
+ Named: true
+ Rate: 130
+ }
+ Bubble_Gum: {
+ Count: 10
+ Named: true
+ Rate: 150
+ }
+ Kafra_Card: {
+ Count: 10
+ Named: true
+ Rate: 200
+ }
+ Bloody_Dead_Branch: {
+ Named: true
+ Rate: 98
+ }
+ Branch_Of_Dead_Tree: {
+ Count: 6
+ Named: true
+ Rate: 130
+ }
+ Guyak_Candy: {
+ Count: 10
+ Named: true
+ Rate: 80
+ }
+ Guyak_Pudding: {
+ Count: 10
+ Named: true
+ Rate: 80
+ }
+ Bell_Ribbon_Box: {
+ Named: true
+ Rate: 1
+ }
+ Neuralizer: {
+ Named: true
+ Rate: 1
+ }
+}
+July7_Scroll: {
+ Basic_Siege_Supply_Box: {
+ Random: false
+ Named: true
+ }
+ Underripe_Yggseed: {
+ Count: 10
+ Named: true
+ Rate: 1500
+ }
+ Str_Dish_Box: {
+ Named: true
+ Rate: 1500
+ }
+ Bubble_Gum_Box: {
+ Named: true
+ Rate: 1550
+ }
+ Battle_Manual_Box: {
+ Named: true
+ Rate: 1500
+ }
+ Convex_Mirror_Box: {
+ Named: true
+ Rate: 1500
+ }
+ /* not yet supported/unknown Eddga_Scroll: {
+ Named: true
+ Rate: 400
+ }*/
+ Token_Of_Siegfried_Box: {
+ Named: true
+ Rate: 1500
+ }
+ Rabbit_Ribbon: {
+ Announce: true
+ Named: true
+ Rate: 150
+ }
+ Rainbow: {
+ Announce: true
+ Named: true
+ Rate: 56
+ }
+ Upd_Maya_Puple_Card: {
+ Announce: true
+ Named: true
+ Rate: 3
+ }
+ Gold_Ingot_Poring_Hat: {
+ Announce: true
+ Named: true
+ Rate: 150
+ }
+ Berzebub_Card: {
+ Announce: true
+ Named: true
+ Rate: 1
+ }
+ Hair_Of_The_Strong: {
+ Announce: true
+ Named: true
+ Rate: 70
+ }
+ Guarantee_Weapon_9Up: {
+ Announce: true
+ Named: true
+ Rate: 20
+ }
+ Guarantee_Armor_9Up: {
+ Announce: true
+ Named: true
+ Rate: 20
+ }
+ RWC2010_Indonesia: {
+ Announce: true
+ Named: true
+ Rate: 5
+ }
+ Rocket_Helm_RWC: {
+ Announce: true
+ Named: true
+ Rate: 75
+ }
+}
+Bacsojin_Scroll: {
+ Magical_Moon_Cake: {
+ Count: 10
+ Named: true
+ Rate: 150
+ }
+ Moon_Cake: {
+ Count: 10
+ Named: true
+ Rate: 150
+ }
+ Special_Moon_Cake: {
+ Count: 10
+ Named: true
+ Rate: 150
+ }
+ Tayelin_Doll_Hat: {
+ Named: true
+ Rate: 5
+ }
+ Binit_Doll_Hat: {
+ Named: true
+ Rate: 5
+ }
+ Debril_Doll_Hat: {
+ Named: true
+ Rate: 5
+ }
+ Blessing_10_Scroll_Box: {
+ Named: true
+ Rate: 180
+ }
+ Hibiscus: {
+ Named: true
+ Rate: 25
+ }
+ Charming_Ribbon: {
+ Named: true
+ Rate: 30
+ }
+ Miracle_Medicine: {
+ Named: true
+ Rate: 1
+ }
+ Slipper: {
+ Named: true
+ Rate: 14
+ }
+ Insurance: {
+ Count: 5
+ Named: true
+ Rate: 135
+ }
+ Guyak_Pudding: {
+ Count: 5
+ Named: true
+ Rate: 150
+ }
+}
+Animal_Scroll: {
+ Tiger_Mask: {
+ Named: true
+ Rate: 5
+ }
+ Guardian_Lion_Mask: {
+ Named: true
+ Rate: 5
+ }
+ Luk_Dish10: {
+ Count: 5
+ Named: true
+ Rate: 185
+ }
+ Panda_Cap: {
+ Named: true
+ Rate: 5
+ }
+ Brown_Bear_Cap: {
+ Named: true
+ Rate: 5
+ }
+ Smokie_Hat: {
+ Named: true
+ Rate: 5
+ }
+ Str_Dish08: {
+ Count: 5
+ Named: true
+ Rate: 185
+ }
+ Lazy_Raccoon: {
+ Named: true
+ Rate: 5
+ }
+ Drooping_Bunny: {
+ Named: true
+ Rate: 5
+ }
+ Int_Dish03: {
+ Count: 5
+ Named: true
+ Rate: 185
+ }
+ Elephant_Hat_: {
+ Named: true
+ Rate: 10
+ }
+ Sea_Otter_Cap: {
+ Named: true
+ Rate: 10
+ }
+ Vit_Dish09: {
+ Count: 5
+ Named: true
+ Rate: 185
+ }
+ Galapago_Cap: {
+ Named: true
+ Rate: 10
+ }
+ Magestic_Goat_TW: {
+ Named: true
+ Rate: 5
+ }
+ Fish_On_Head_: {
+ Named: true
+ Rate: 5
+ }
+ Agi_Dish06: {
+ Count: 5
+ Named: true
+ Rate: 185
+ }
+}
+Heart_Scroll: {
+ Orleans_Glove: {
+ Named: true
+ Rate: 5
+ }
+ Wool_Scarf: {
+ Named: true
+ Rate: 5
+ }
+ Red_Glasses: {
+ Named: true
+ Rate: 15
+ }
+ Str_Dish08: {
+ Count: 7
+ Named: true
+ Rate: 200
+ }
+ Vit_Dish10: {
+ Count: 5
+ Named: true
+ Rate: 200
+ }
+ Spiritual_Ring: {
+ Named: true
+ Rate: 1
+ }
+ Agi_Dish09: {
+ Count: 5
+ Named: true
+ Rate: 200
+ }
+ Scarf_Belt: {
+ Named: true
+ Rate: 40
+ }
+ Lesser_Elemental_Ring: {
+ Named: true
+ Rate: 5
+ }
+ Luk_Dish07: {
+ Count: 8
+ Named: true
+ Rate: 200
+ }
+ Lion_Mask: {
+ Named: true
+ Rate: 20
+ }
+ Fur_Hat: {
+ Named: true
+ Rate: 20
+ }
+ Ulle_Cap: {
+ Named: true
+ Rate: 20
+ }
+ Valkyrie_Feather_Band: {
+ Named: true
+ Rate: 4
+ }
+ Winter_Hat: {
+ Named: true
+ Rate: 20
+ }
+ Ear_Mufs: {
+ Named: true
+ Rate: 45
+ }
+}
+New_Year_Scroll: {
+ Silver_Tiara: {
+ Named: true
+ Rate: 1
+ }
+ Magic_Card_Album: {
+ Named: true
+ Rate: 5
+ }
+ Guyak_Pudding: {
+ Count: 10
+ Named: true
+ Rate: 180
+ }
+ Zeny_Scroll: {
+ Count: 10
+ Named: true
+ Rate: 180
+ }
+ Clothing_Dye_Coupon: {
+ Count: 2
+ Named: true
+ Rate: 50
+ }
+ Marcher_Hat: {
+ Named: true
+ Rate: 1
+ }
+ Yggdrasilberry_Box_: {
+ Named: true
+ Rate: 100
+ }
+ Dead_Tree_Branch_Box1: {
+ Named: true
+ Rate: 132
+ }
+ Megaphone_Box: {
+ Named: true
+ Rate: 150
+ }
+ Mini_Propeller_: {
+ Named: true
+ Rate: 1
+ }
+ Token_Of_Siegfried_Box: {
+ Named: true
+ Rate: 100
+ }
+ Old_Violet_Box: {
+ Count: 2
+ Named: true
+ Rate: 100
+ }
+}
+Valentine_Pledge_Box: {
+ Valentine_Pledge: {
+ Random: false
+ Expire: 8760
+ Named: true
+ }
+}
+Ox_Tail_Scroll: {
+ Yggdrasilberry_Box_: {
+ Named: true
+ Rate: 1420
+ }
+ Luk_Dish_Box: {
+ Named: true
+ Rate: 1420
+ }
+ Kafra_Card_Box: {
+ Named: true
+ Rate: 1420
+ }
+ Token_Of_Siegfried_Box: {
+ Named: true
+ Rate: 1420
+ }
+ Insurance_Package: {
+ Named: true
+ Rate: 1420
+ }
+ /* not yet supported/unknown Zealotus_Scroll: {
+ Count: 5
+ Named: true
+ Rate: 300
+ }*/
+ Assumptio_5_Scroll_Box: {
+ Named: true
+ Rate: 1400
+ }
+ Max_Weight_Up_Box: {
+ Named: true
+ Rate: 500
+ }
+ /* not yet supported/unknown B_Dragon_Hat_Box: {
+ Announce: true
+ Named: true
+ Rate: 150
+ }*/
+ Rain_Cloud: {
+ Announce: true
+ Named: true
+ Rate: 87
+ }
+ Gold_Ingot_Poring_Hat: {
+ Announce: true
+ Named: true
+ Rate: 3
+ }
+ Maneater_Flower_Hat: {
+ Announce: true
+ Named: true
+ Rate: 150
+ }
+ Chilly_Breath: {
+ Announce: true
+ Named: true
+ Rate: 100
+ }
+ Choco_Stick_In_Mouth: {
+ Announce: true
+ Named: true
+ Rate: 100
+ }
+ Eyes_Of_Ifrit: {
+ Announce: true
+ Named: true
+ Rate: 5
+ }
+ Majoruros_Horn: {
+ Announce: true
+ Named: true
+ Rate: 100
+ }
+ Sealed_D_Lord_Card: {
+ Announce: true
+ Named: true
+ Rate: 5
+ }
+}
+Buddah_Scroll: {
+ Zeny_Scroll: {
+ Count: 7
+ Named: true
+ Rate: 201
+ }
+ S_Def_Potion_Box30: {
+ Named: true
+ Rate: 112
+ }
+ S_Mdef_Potion_Box30: {
+ Named: true
+ Rate: 111
+ }
+ B_Def_Potion_Box10: {
+ Named: true
+ Rate: 110
+ }
+ B_Mdef_Potion_Box10: {
+ Named: true
+ Rate: 109
+ }
+ Dun_Tele_Scroll_Box10: {
+ Named: true
+ Rate: 108
+ }
+ Spark_Candy_Box10: {
+ Count: 7
+ Named: true
+ Rate: 80
+ }
+ Ati_Atihan_Hat_: {
+ Named: true
+ Rate: 50
+ }
+ Drooping_Bunny: {
+ Named: true
+ Rate: 50
+ }
+ Kabuki_Mask: {
+ Named: true
+ Rate: 49
+ }
+ Deprotai_Doll_Hat: {
+ Named: true
+ Rate: 9
+ }
+ Bright_Fury: {
+ Named: true
+ Rate: 8
+ }
+ Secret_Medicine: {
+ Named: true
+ Rate: 2
+ }
+ Miracle_Medicine: {
+ Named: true
+ Rate: 1
+ }
+}
+Evil_Incarnation: {
+ Dead_Tree_Branch_Box2: {
+ Named: true
+ Rate: 224
+ }
+ Guyak_Pudding: {
+ Count: 10
+ Named: true
+ Rate: 124
+ }
+ Int_Dish_Box: {
+ Named: true
+ Rate: 123
+ }
+ Luk_Dish_Box: {
+ Named: true
+ Rate: 122
+ }
+ Vit_Dish_Box: {
+ Named: true
+ Rate: 121
+ }
+ Str_Dish_Box: {
+ Named: true
+ Rate: 120
+ }
+ Romantic_White_Flower: {
+ Named: true
+ Rate: 47
+ }
+ Love_Berry: {
+ Named: true
+ Rate: 46
+ }
+ Minstrel_Hat: {
+ Named: true
+ Rate: 26
+ }
+ Puppy_Hat: {
+ Named: true
+ Rate: 25
+ }
+ Kafra_Band: {
+ Named: true
+ Rate: 10
+ }
+ Majestic_Evil_Horn: {
+ Named: true
+ Rate: 9
+ }
+ Secret_Medicine: {
+ Count: 2
+ Named: true
+ Rate: 2
+ }
+ Miracle_Medicine: {
+ Named: true
+ Rate: 1
+ }
+}
+/* not yet supported/unknown F_Clover_Box_Mouth: {
+ Leaf_Clover_In_Mouth: {
+ Random: false
+ Named: true
+ }
+}*/
+Mouth_Bubble_Gum_Box: {
+ Bubble_Gum_In_Mouth: {
+ Random: false
+ Named: true
+ }
+}
+/* not yet supported/unknown F_Clover_Box_Mouth2: {
+ Leaf_Clover_In_Mouth: {
+ Random: false
+ Expire: 2
+ Named: true
+ }
+}*/
+/* not yet supported/unknown F_Clover_Box_Mouth4: {
+ Leaf_Clover_In_Mouth: {
+ Random: false
+ Expire: 4
+ Named: true
+ }
+}*/
+BGum_Box_In_Mouth2: {
+ Bubble_Gum_In_Mouth: {
+ Random: false
+ Expire: 2
+ Named: true
+ }
+}
+BGum_Box_In_Mouth4: {
+ Bubble_Gum_In_Mouth: {
+ Random: false
+ Expire: 4
+ Named: true
+ }
+}
+Tw_October_Scroll: {
+ Magical_Moon_Cake: {
+ Count: 10
+ Named: true
+ Rate: 191
+ }
+ Charm_Of_Happiness: {
+ Count: 10
+ Named: true
+ Rate: 150
+ }
+ Guyak_Pudding: {
+ Count: 10
+ Named: true
+ Rate: 130
+ }
+ Luk_Dish_Box: {
+ Named: true
+ Rate: 106
+ }
+ Vit_Dish_Box: {
+ Named: true
+ Rate: 105
+ }
+ Str_Dish_Box: {
+ Named: true
+ Rate: 104
+ }
+ Spark_Candy_Box10: {
+ Named: true
+ Rate: 103
+ }
+ Mistic_Rose: {
+ Named: true
+ Rate: 50
+ }
+ Bison_Horn: {
+ Named: true
+ Rate: 21
+ }
+ Hyegun_Hat: {
+ Named: true
+ Rate: 20
+ }
+ Fish_In_Mouth: {
+ Named: true
+ Rate: 9
+ }
+ Black_Glasses: {
+ Named: true
+ Rate: 8
+ }
+ Magic_Card_Album: {
+ Named: true
+ Rate: 2
+ }
+ Miracle_Medicine: {
+ Named: true
+ Rate: 1
+ }
+}
+My_Scroll1: {
+ Battle_Manual_Box: {
+ Named: true
+ Rate: 1450
+ }
+ Agi_Dish_Box: {
+ Named: true
+ Rate: 1450
+ }
+ Megaphone_Box: {
+ Named: true
+ Rate: 1450
+ }
+ Spark_Candy_Box10: {
+ Named: true
+ Rate: 1450
+ }
+ Dun_Tele_Scroll_Box10: {
+ Named: true
+ Rate: 1450
+ }
+ Job_Manual50_Box: {
+ Named: true
+ Rate: 1406
+ }
+ /* not yet supported/unknown Eddga_Scroll: {
+ Count: 5
+ Named: true
+ Rate: 500
+ }*/
+ Bloody_Dead_Branch: {
+ Named: true
+ Rate: 300
+ }
+ Hellomother_Hat: {
+ Announce: true
+ Named: true
+ Rate: 50
+ }
+ King_Tiger_Doll_Hat_Box: {
+ Announce: true
+ Named: true
+ Rate: 120
+ }
+ Red_Glasses: {
+ Announce: true
+ Named: true
+ Rate: 50
+ }
+ Sealed_Bacsojin_Card: {
+ Announce: true
+ Named: true
+ Rate: 3
+ }
+ Ancient_Civil_Man: {
+ Announce: true
+ Named: true
+ Rate: 150
+ }
+ Poker_Card_In_Mouth: {
+ Announce: true
+ Named: true
+ Rate: 50
+ }
+ Upd_Maya_Puple_Card: {
+ Announce: true
+ Named: true
+ Rate: 1
+ }
+ Blacksmith_Blessing: {
+ Announce: true
+ Named: true
+ Rate: 120
+ }
+}
+Tw_Nov_Scroll: {
+ Zeny_Scroll: {
+ Count: 10
+ Named: true
+ Rate: 250
+ }
+ Guyak_Pudding: {
+ Count: 10
+ Named: true
+ Rate: 80
+ }
+ Str_Dish_Box: {
+ Named: true
+ Rate: 80
+ }
+ Agi_Dish_Box: {
+ Named: true
+ Rate: 80
+ }
+ Int_Dish_Box: {
+ Named: true
+ Rate: 80
+ }
+ Dex_Dish_Box: {
+ Named: true
+ Rate: 80
+ }
+ Luk_Dish_Box: {
+ Named: true
+ Rate: 100
+ }
+ Vit_Dish_Box: {
+ Named: true
+ Rate: 100
+ }
+ Meteor_10_Scroll_Box: {
+ Named: true
+ Rate: 50
+ }
+ Storm_10_Scroll_Box: {
+ Named: true
+ Rate: 25
+ }
+ Vermilion_10_Scroll_Box: {
+ Named: true
+ Rate: 50
+ }
+ /* not yet supported/unknown Necromencer: {
+ Named: true
+ Rate: 10
+ }*/
+ Anubis_Helm: {
+ Named: true
+ Rate: 10
+ }
+ Miracle_Medicine: {
+ Named: true
+ Rate: 5
+ }
+}
+My_Scroll2: {
+ Seed_Of_Yggdrasil: {
+ Count: 25
+ Named: true
+ Rate: 125
+ }
+ Regeneration_Box10: {
+ Named: true
+ Rate: 150
+ }
+ B_Def_Potion_Box10: {
+ Named: true
+ Rate: 130
+ }
+ Poison_Bottle_30_Box: {
+ Count: 3
+ Named: true
+ Rate: 100
+ }
+ S_Mdef_Potion_Box10: {
+ Named: true
+ Rate: 100
+ }
+ /* not yet supported/unknown Tyr: {
+ Count: 2
+ Named: true
+ Rate: 100
+ }*/
+ Insurance: {
+ Count: 6
+ Named: true
+ Rate: 20
+ }
+ Bubble_Gum: {
+ Count: 6
+ Named: true
+ Rate: 75
+ }
+ Glass_Of_Illusion_Box10: {
+ Named: true
+ Rate: 20
+ }
+ Old_Card_Album: {
+ Count: 2
+ Named: true
+ Rate: 98
+ }
+ Job_Manual50: {
+ Count: 2
+ Named: true
+ Rate: 49
+ }
+ Max_Weight_Up_Scroll: {
+ Named: true
+ Rate: 20
+ }
+ Miracle_Medicine: {
+ Named: true
+ Rate: 2
+ }
+ House_Auger: {
+ Named: true
+ Rate: 10
+ }
+ Rabbit_Bonnet: {
+ Named: true
+ Rate: 1
+ }
+}
+Pr_Reset_Stone_Box: {
+ Premium_Reset_Stone: {
+ Random: false
+ }
+}
+FPr_Reset_Stone_Box: {
+ Premium_Reset_Stone: {
+ Random: false
+ }
+}
+Majestic_Devil_Scroll: {
+ Exorcize_Herb: {
+ Count: 10
+ Named: true
+ Rate: 150
+ }
+ Realgar_Wine: {
+ Count: 10
+ Named: true
+ Rate: 130
+ }
+ Mysterious_Travel_Sack2: {
+ Named: true
+ Rate: 130
+ }
+ Old_Bleu_Box: {
+ Count: 5
+ Named: true
+ Rate: 93
+ }
+ Mental_Potion: {
+ Count: 2
+ Named: true
+ Rate: 93
+ }
+ Teleport_Box1: {
+ Count: 2
+ Named: true
+ Rate: 93
+ }
+ Insurance: {
+ Count: 6
+ Named: true
+ Rate: 20
+ }
+ Bubble_Gum: {
+ Count: 6
+ Named: true
+ Rate: 80
+ }
+ Box_Of_Sunlight: {
+ Count: 5
+ Named: true
+ Rate: 80
+ }
+ Max_Weight_Up_Scroll: {
+ Named: true
+ Rate: 20
+ }
+ Guyak_Pudding: {
+ Count: 5
+ Named: true
+ Rate: 80
+ }
+ Magic_Card_Album: {
+ Named: true
+ Rate: 10
+ }
+ Orleans_Glove: {
+ Named: true
+ Rate: 20
+ }
+ Majestic_Evil_Horn: {
+ Named: true
+ Rate: 1
+ }
+}
+/* not yet supported/unknown Life_Ribbon_Box: {
+ Life_Ribbon: {
+ Random: false
+ Named: true
+ }
+}*/
+/* not yet supported/unknown Life_Ribbon_Box2: {
+ Life_Ribbon: {
+ Random: false
+ Expire: 2
+ Named: true
+ }
+}*/
+/* not yet supported/unknown Life_Ribbon_Box3: {
+ Life_Ribbon: {
+ Random: false
+ Expire: 4
+ Named: true
+ }
+}*/
+/* not yet supported/unknown Magic_Candy_Box10: {
+ Magic_Candy: {
+ Random: false
+ Count: 10
+ Named: true
+ }
+}*/
+RWC2010_SuitcaseA: {
+ Battle_Manual: {
+ Count: 5
+ Named: true
+ Rate: 130
+ }
+ Insurance: {
+ Count: 5
+ Named: true
+ Rate: 130
+ }
+ Bubble_Gum: {
+ Count: 10
+ Named: true
+ Rate: 150
+ }
+ Kafra_Card: {
+ Count: 10
+ Named: true
+ Rate: 200
+ }
+ Bloody_Dead_Branch: {
+ Named: true
+ Rate: 98
+ }
+ Branch_Of_Dead_Tree: {
+ Count: 6
+ Named: true
+ Rate: 130
+ }
+ Guyak_Candy: {
+ Count: 10
+ Named: true
+ Rate: 80
+ }
+ Guyak_Pudding: {
+ Count: 10
+ Named: true
+ Rate: 80
+ }
+ RWC2010_Indonesia: {
+ Named: true
+ Rate: 1
+ }
+ Neuralizer: {
+ Named: true
+ Rate: 1
+ }
+}
+RWC2010_SuitcaseB: {
+ Zeny_Scroll: {
+ Count: 7
+ Named: true
+ Rate: 201
+ }
+ S_Def_Potion_Box30: {
+ Named: true
+ Rate: 112
+ }
+ S_Mdef_Potion_Box30: {
+ Named: true
+ Rate: 111
+ }
+ B_Def_Potion_Box10: {
+ Named: true
+ Rate: 110
+ }
+ B_Mdef_Potion_Box10: {
+ Named: true
+ Rate: 109
+ }
+ Dun_Tele_Scroll_Box10: {
+ Named: true
+ Rate: 108
+ }
+ Spark_Candy_Box10: {
+ Count: 7
+ Named: true
+ Rate: 80
+ }
+ Ati_Atihan_Hat_: {
+ Named: true
+ Rate: 50
+ }
+ Drooping_Bunny: {
+ Named: true
+ Rate: 50
+ }
+ Kabuki_Mask: {
+ Named: true
+ Rate: 49
+ }
+ Deprotai_Doll_Hat: {
+ Named: true
+ Rate: 9
+ }
+ Garuda_Hat: {
+ Named: true
+ Rate: 8
+ }
+ Secret_Medicine: {
+ Named: true
+ Rate: 2
+ }
+ Miracle_Medicine: {
+ Named: true
+ Rate: 1
+ }
+}
+Sagittarius_Scroll: {
+ /* not yet supported/unknown Crown_Of_Deceit_Box: {
+ Named: true
+ Rate: 1
+ }*/
+ Sagittarius_Crown_Box: {
+ Named: true
+ Rate: 10
+ }
+ Neuralizer_Box: {
+ Named: true
+ Rate: 4
+ }
+ Pinguicula_Corsage: {
+ Named: true
+ Rate: 45
+ }
+ Turtle_Hat_Box: {
+ Named: true
+ Rate: 55
+ }
+ Mandragora_Cap: {
+ Named: true
+ Rate: 35
+ }
+ /* not yet supported/unknown Raven_Cap_Box: {
+ Named: true
+ Rate: 80
+ }*/
+ Max_Weight_Up_Box: {
+ Named: true
+ Rate: 100
+ }
+ Mental_Potion: {
+ Named: true
+ Rate: 100
+ }
+ Battle_Manual_Box5: {
+ Named: true
+ Rate: 170
+ }
+ Bubble_Gum_Box5: {
+ Named: true
+ Rate: 130
+ }
+ Guyak_Pudding: {
+ Count: 5
+ Named: true
+ Rate: 160
+ }
+ /* not yet supported/unknown Tyr: {
+ Named: true
+ Rate: 110
+ }*/
+}
+Sagittarius_Scr_Box: {
+ Sagittarius_Scroll: {
+ Random: false
+ Named: true
+ }
+ Sagittarius_Scroll: {
+ Random: false
+ Named: true
+ }
+ Sagittarius_Scroll: {
+ Random: false
+ Named: true
+ }
+ Sagittarius_Scroll: {
+ Random: false
+ Named: true
+ }
+ Sagittarius_Scroll: {
+ Random: false
+ Named: true
+ }
+ Sagittarius_Scroll: {
+ Random: false
+ Named: true
+ }
+ Sagittarius_Scroll: {
+ Random: false
+ Named: true
+ }
+ Sagittarius_Scroll: {
+ Random: false
+ Named: true
+ }
+ Sagittarius_Scroll: {
+ Random: false
+ Named: true
+ }
+ Sagittarius_Scroll: {
+ Random: false
+ Named: true
+ }
+}
+Sagittar_Diadem_Scroll: {
+ Spiked_Scarf_Box: {
+ Named: true
+ Rate: 2
+ }
+ Sagittarius_Scroll: {
+ Named: true
+ Rate: 10
+ }
+ Neuralizer_Box: {
+ Named: true
+ Rate: 3
+ }
+ Angelic_Ring: {
+ Named: true
+ Rate: 20
+ }
+ Bone_Head: {
+ Named: true
+ Rate: 25
+ }
+ /* not yet supported/unknown Fur_Seal_Hat_Box: {
+ Named: true
+ Rate: 80
+ }*/
+ /* not yet supported/unknown B_Dragon_Hat_Box: {
+ Named: true
+ Rate: 90
+ }*/
+ Max_Weight_Up_Box: {
+ Named: true
+ Rate: 100
+ }
+ S_Mdef_Potion_Box30: {
+ Named: true
+ Rate: 100
+ }
+ S_Def_Potion_Box30: {
+ Named: true
+ Rate: 100
+ }
+ Battle_Manual_Box5: {
+ Named: true
+ Rate: 160
+ }
+ Bubble_Gum_Box5: {
+ Named: true
+ Rate: 130
+ }
+ Guyak_Pudding: {
+ Count: 5
+ Named: true
+ Rate: 180
+ }
+}
+Sagittar_Di_Scroll_Box: {
+ Sagittar_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Sagittar_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Sagittar_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Sagittar_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Sagittar_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Sagittar_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Sagittar_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Sagittar_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Sagittar_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Sagittar_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+}
+Capri_Crown_Scroll: {
+ Santa_Poring_Hat_Box: {
+ Named: true
+ Rate: 1
+ }
+ Linen_Glove: {
+ Named: true
+ Rate: 2
+ }
+ Rainbow_Scarf_Box: {
+ Named: true
+ Rate: 5
+ }
+ Capricorn_Crown_Box: {
+ Named: true
+ Rate: 10
+ }
+ /* not yet supported/unknown Pizza_Hat_Box: {
+ Named: true
+ Rate: 35
+ }*/
+ Antonio_Card: {
+ Named: true
+ Rate: 37
+ }
+ Red_Bag: {
+ Count: 10
+ Named: true
+ Rate: 150
+ }
+ Max_Weight_Up_Box: {
+ Named: true
+ Rate: 70
+ }
+ Guyak_Candy: {
+ Count: 6
+ Named: true
+ Rate: 130
+ }
+ Guyak_Pudding: {
+ Count: 6
+ Named: true
+ Rate: 150
+ }
+ Adrenaline_Scroll_Box: {
+ Named: true
+ Rate: 70
+ }
+ Token_Of_Siegfried_Box: {
+ Named: true
+ Rate: 100
+ }
+ Enriched_Elunium_Box5: {
+ Named: true
+ Rate: 180
+ }
+ Wind_Walk_10_Scroll_Box: {
+ Named: true
+ Rate: 60
+ }
+}
+Capri_Crown_Scroll_Box: {
+ Capri_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+ Capri_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+ Capri_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+ Capri_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+ Capri_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+ Capri_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+ Capri_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+ Capri_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+ Capri_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+ Capri_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+}
+Capricon_Di_Scroll: {
+ Robo_Eye_Box: {
+ Named: true
+ Rate: 1
+ }
+ Improved_Tights: {
+ Named: true
+ Rate: 3
+ }
+ Capricorn_Diadem_Box: {
+ Named: true
+ Rate: 10
+ }
+ Sprint_Shoes: {
+ Named: true
+ Rate: 26
+ }
+ Cursed_Star: {
+ Named: true
+ Rate: 40
+ }
+ King_Tiger_Doll_Hat_Box: {
+ Named: true
+ Rate: 60
+ }
+ /* not yet supported/unknown Pirate: {
+ Named: true
+ Rate: 80
+ }*/
+ Max_Weight_Up_Box: {
+ Named: true
+ Rate: 10
+ }
+ Med_Life_Potion_Box30: {
+ Named: true
+ Rate: 50
+ }
+ Abrasive_Box5: {
+ Named: true
+ Rate: 80
+ }
+ Guyak_Candy: {
+ Count: 5
+ Named: true
+ Rate: 130
+ }
+ Guyak_Pudding: {
+ Count: 5
+ Named: true
+ Rate: 150
+ }
+ Enriched_Oridecon_Box5: {
+ Named: true
+ Rate: 170
+ }
+ Small_Life_Potion_Box30: {
+ Named: true
+ Rate: 10
+ }
+}
+Capricon_Di_Scroll_Box: {
+ Capricon_Di_Scroll: {
+ Random: false
+ Named: true
+ }
+ Capricon_Di_Scroll: {
+ Random: false
+ Named: true
+ }
+ Capricon_Di_Scroll: {
+ Random: false
+ Named: true
+ }
+ Capricon_Di_Scroll: {
+ Random: false
+ Named: true
+ }
+ Capricon_Di_Scroll: {
+ Random: false
+ Named: true
+ }
+ Capricon_Di_Scroll: {
+ Random: false
+ Named: true
+ }
+ Capricon_Di_Scroll: {
+ Random: false
+ Named: true
+ }
+ Capricon_Di_Scroll: {
+ Random: false
+ Named: true
+ }
+ Capricon_Di_Scroll: {
+ Random: false
+ Named: true
+ }
+ Capricon_Di_Scroll: {
+ Random: false
+ Named: true
+ }
+}
+Aquarius_Diadem_Scroll: {
+ Mask_Of_Ifrit_Box: {
+ Named: true
+ Rate: 1
+ }
+ Aquarius_Diadem: {
+ Named: true
+ Rate: 30
+ }
+ Imp_Hat: {
+ Named: true
+ Rate: 5
+ }
+ Neuralizer_Box: {
+ Named: true
+ Rate: 5
+ }
+ Waterdrop_Brooch: {
+ Named: true
+ Rate: 17
+ }
+ Dice_Hat_Box: {
+ Named: true
+ Rate: 25
+ }
+ B_Def_Potion_Box50: {
+ Named: true
+ Rate: 60
+ }
+ B_Mdef_Potion_Box50: {
+ Named: true
+ Rate: 60
+ }
+ Max_Weight_Up_Box: {
+ Named: true
+ Rate: 100
+ }
+ PhreeoniS: {
+ Named: true
+ Rate: 2
+ }
+ Abrasive_Box5: {
+ Named: true
+ Rate: 155
+ }
+ Guyak_Pudding: {
+ Count: 5
+ Named: true
+ Rate: 210
+ }
+ BGum_Box_In_Mouth4: {
+ Named: true
+ Rate: 155
+ }
+ Box_Of_Sunlight: {
+ Count: 5
+ Named: true
+ Rate: 175
+ }
+}
+Aquarius_Di_Scroll_Box: {
+ Aquarius_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Aquarius_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Aquarius_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Aquarius_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Aquarius_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Aquarius_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Aquarius_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Aquarius_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Aquarius_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Aquarius_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+}
+Lovely_Aquarius_Scroll: {
+ Bradium_Brooch: {
+ Named: true
+ Rate: 1
+ }
+ Neuralizer_Box: {
+ Named: true
+ Rate: 4
+ }
+ /* not yet supported/unknown Sleepr_Hat: {
+ Named: true
+ Rate: 9
+ }*/
+ Aquarius_Crown: {
+ Named: true
+ Rate: 50
+ }
+ /* not yet supported/unknown Tucan_Hat_Box: {
+ Named: true
+ Rate: 35
+ }*/
+ GhostringS: {
+ Named: true
+ Rate: 1
+ }
+ Mysterious_Dyestuff: {
+ Named: true
+ Rate: 50
+ }
+ Max_Weight_Up_Box: {
+ Named: true
+ Rate: 100
+ }
+ Spark_Candy_Box5: {
+ Named: true
+ Rate: 140
+ }
+ Glass_Of_Illusion_Box5: {
+ Named: true
+ Rate: 130
+ }
+ F_Clover_Box_Mouth4: {
+ Named: true
+ Rate: 150
+ }
+ Guyak_Pudding: {
+ Count: 5
+ Named: true
+ Rate: 170
+ }
+ Bubble_Gum_Box5: {
+ Named: true
+ Rate: 140
+ }
+ Fire_Cracker_Love_Box: {
+ Count: 2
+ Named: true
+ Rate: 20
+ }
+}
+Lovely_Aquarius_Box: {
+ Lovely_Aquarius_Scroll: {
+ Random: false
+ Named: true
+ }
+ Lovely_Aquarius_Scroll: {
+ Random: false
+ Named: true
+ }
+ Lovely_Aquarius_Scroll: {
+ Random: false
+ Named: true
+ }
+ Lovely_Aquarius_Scroll: {
+ Random: false
+ Named: true
+ }
+ Lovely_Aquarius_Scroll: {
+ Random: false
+ Named: true
+ }
+ Lovely_Aquarius_Scroll: {
+ Random: false
+ Named: true
+ }
+ Lovely_Aquarius_Scroll: {
+ Random: false
+ Named: true
+ }
+ Lovely_Aquarius_Scroll: {
+ Random: false
+ Named: true
+ }
+ Lovely_Aquarius_Scroll: {
+ Random: false
+ Named: true
+ }
+ Lovely_Aquarius_Scroll: {
+ Random: false
+ Named: true
+ }
+}
+Pisces_Diadem_Scroll: {
+ /* not yet supported/unknown Ifrit: {
+ Named: true
+ Rate: 1
+ }*/
+ Bradium_Earing: {
+ Named: true
+ Rate: 2
+ }
+ Pisces_Diadem: {
+ Named: true
+ Rate: 10
+ }
+ Gryphon_Hat: {
+ Named: true
+ Rate: 5
+ }
+ Vital_Tree_Shoes: {
+ Named: true
+ Rate: 10
+ }
+ Neuralizer_Box: {
+ Named: true
+ Rate: 22
+ }
+ Insurance_Package: {
+ Named: true
+ Rate: 60
+ }
+ Orc_HeroS: {
+ Named: true
+ Rate: 50
+ }
+ Max_Weight_Up_Box: {
+ Named: true
+ Rate: 100
+ }
+ Token_Of_Siegfried_Box: {
+ Named: true
+ Rate: 130
+ }
+ Life_Ribbon_Box3: {
+ Named: true
+ Rate: 160
+ }
+ Guyak_Pudding: {
+ Count: 5
+ Named: true
+ Rate: 180
+ }
+ Battle_Manual_Box5: {
+ Named: true
+ Rate: 200
+ }
+ Yggdrasilberry_Box_: {
+ Named: true
+ Rate: 70
+ }
+}
+Pisces_Diadem_Box: {
+ Pisces_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Pisces_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Pisces_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Pisces_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Pisces_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Pisces_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Pisces_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Pisces_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Pisces_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Pisces_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+}
+Energetic_Pisces_Scroll: {
+ Bradium_Ring: {
+ Named: true
+ Rate: 1
+ }
+ Pisces_Crown: {
+ Named: true
+ Rate: 10
+ }
+ Neuralizer_Box: {
+ Named: true
+ Rate: 5
+ }
+ /* not yet supported/unknown Shark_Hat_Box: {
+ Named: true
+ Rate: 15
+ }*/
+ Kafra_Ring: {
+ Named: true
+ Rate: 20
+ }
+ Pirate_Dagger_J: {
+ Named: true
+ Rate: 25
+ }
+ Orc_LoadS: {
+ Named: true
+ Rate: 34
+ }
+ Max_Weight_Up_Box: {
+ Named: true
+ Rate: 100
+ }
+ Spark_Candy_Box5: {
+ Named: true
+ Rate: 100
+ }
+ Underripe_Yggseed: {
+ Count: 6
+ Named: true
+ Rate: 120
+ }
+ Enriched_Elunium_Box5: {
+ Named: true
+ Rate: 130
+ }
+ Guyak_Pudding: {
+ Count: 5
+ Named: true
+ Rate: 190
+ }
+ Enriched_Oridecon_Box5: {
+ Named: true
+ Rate: 150
+ }
+ Ramen_Hat_Box: {
+ Named: true
+ Rate: 100
+ }
+}
+Energetic_Pisces_Box: {
+ Energetic_Pisces_Scroll: {
+ Random: false
+ Named: true
+ }
+ Energetic_Pisces_Scroll: {
+ Random: false
+ Named: true
+ }
+ Energetic_Pisces_Scroll: {
+ Random: false
+ Named: true
+ }
+ Energetic_Pisces_Scroll: {
+ Random: false
+ Named: true
+ }
+ Energetic_Pisces_Scroll: {
+ Random: false
+ Named: true
+ }
+ Energetic_Pisces_Scroll: {
+ Random: false
+ Named: true
+ }
+ Energetic_Pisces_Scroll: {
+ Random: false
+ Named: true
+ }
+ Energetic_Pisces_Scroll: {
+ Random: false
+ Named: true
+ }
+ Energetic_Pisces_Scroll: {
+ Random: false
+ Named: true
+ }
+ Energetic_Pisces_Scroll: {
+ Random: false
+ Named: true
+ }
+}
+Aries_Scroll: {
+ Freyja_Boots: {
+ Announce: true
+ Rate: 5
+ }
+ Magic_Card_Album: {
+ Announce: true
+ Rate: 45
+ }
+ Aries_Crown: {
+ Announce: true
+ Rate: 50
+ }
+ Aries_Diadem: {
+ Announce: true
+ Rate: 50
+ }
+ Neuralizer_Box: {
+ Rate: 50
+ }
+ Scuba_Mask: {
+ Rate: 150
+ }
+ Acidus_Card: {
+ Rate: 200
+ }
+ Pirate_Bandana_: {
+ Rate: 350
+ }
+ Max_Weight_Up_Box: {
+ Rate: 500
+ }
+ Enriched_Elunium_Box5: {
+ Rate: 1100
+ }
+ Enriched_Oridecon_Box5: {
+ Rate: 1600
+ }
+ S_Mdef_Potion_Box30: {
+ Rate: 1800
+ }
+ S_Def_Potion_Box30: {
+ Rate: 1800
+ }
+ Zeny_Scroll: {
+ Count: 10
+ Rate: 2300
+ }
+}
+Aries_Scroll_Box: {
+ Aries_Scroll: {
+ Random: false
+ Named: true
+ }
+ Aries_Scroll: {
+ Random: false
+ Named: true
+ }
+ Aries_Scroll: {
+ Random: false
+ Named: true
+ }
+ Aries_Scroll: {
+ Random: false
+ Named: true
+ }
+ Aries_Scroll: {
+ Random: false
+ Named: true
+ }
+ Aries_Scroll: {
+ Random: false
+ Named: true
+ }
+ Aries_Scroll: {
+ Random: false
+ Named: true
+ }
+ Aries_Scroll: {
+ Random: false
+ Named: true
+ }
+ Aries_Scroll: {
+ Random: false
+ Named: true
+ }
+ Aries_Scroll: {
+ Random: false
+ Named: true
+ }
+}
+/* not yet supported/unknown Boarding_Halter_Box: {
+ Boarding_Halter: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}*/
+Taurus_Diadem_Scroll: {
+ Freyja_Crown: {
+ Announce: true
+ Rate: 1
+ }
+ Owl_Baron_Card: {
+ Announce: true
+ Rate: 10
+ }
+ Samurai_Mask: {
+ Announce: true
+ Rate: 85
+ }
+ Taurus_Diadem: {
+ Announce: true
+ Rate: 100
+ }
+ Mischievous_Fairy: {
+ Rate: 100
+ }
+ /* not yet supported/unknown Ph: {
+ Rate: 200
+ }*/
+ Max_Weight_Up_Box: {
+ Rate: 500
+ }
+ Job_Manual50_Box: {
+ Rate: 600
+ }
+ Meteor_10_Scroll_Box: {
+ Rate: 800
+ }
+ Mysterious_Travel_Sack1: {
+ Rate: 1100
+ }
+ Battle_Manual_Box5: {
+ Rate: 1300
+ }
+ Dun_Tele_Scroll_Box10: {
+ Rate: 1500
+ }
+ /* not yet supported/unknown Tyr: {
+ Rate: 1700
+ }*/
+ Zeny_Scroll: {
+ Count: 10
+ Rate: 2004
+ }
+}
+Taurus_Di_Scroll_Box: {
+ Taurus_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Taurus_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Taurus_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Taurus_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Taurus_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Taurus_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Taurus_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Taurus_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Taurus_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Taurus_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+}
+Umbala_Spirit_Box2: {
+ Umbala_Spirit: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+F_Umbala_Spirit_Box2: {
+ Umbala_Spirit: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Taurus_Crown_Scroll: {
+ Freyja_Cape: {
+ Announce: true
+ Rate: 1
+ }
+ Centipede_Larva_Card: {
+ Announce: true
+ Rate: 50
+ }
+ Umbala_Spirit_Box2: {
+ Announce: true
+ Rate: 100
+ }
+ Taurus_Crown: {
+ Announce: true
+ Rate: 100
+ }
+ Round_Eyes: {
+ Rate: 200
+ }
+ Sunflower_: {
+ Rate: 245
+ }
+ Poporing_Cap: {
+ Rate: 400
+ }
+ Max_Weight_Up_Box: {
+ Rate: 500
+ }
+ Mental_Potion: {
+ Rate: 1000
+ }
+ Vermilion_10_Scroll_Box: {
+ Rate: 1000
+ }
+ Mysterious_Travel_Sack2: {
+ Rate: 1100
+ }
+ Bubble_Gum_Box5: {
+ Rate: 1500
+ }
+ Small_Life_Potion_Box30: {
+ Rate: 1800
+ }
+ Zeny_Scroll: {
+ Count: 10
+ Rate: 2004
+ }
+}
+Taurus_Crown_Scroll_Box: {
+ Taurus_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+ Taurus_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+ Taurus_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+ Taurus_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+ Taurus_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+ Taurus_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+ Taurus_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+ Taurus_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+ Taurus_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+ Taurus_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+}
+Gemi_Diadem_Scroll: {
+ Salamander_Card: {
+ Rate: 1
+ }
+ Freyja_Overcoat: {
+ Rate: 1
+ }
+ /* not yet supported/unknown Boy: {
+ Rate: 44
+ }*/
+ Gemini_Diadem: {
+ Rate: 100
+ }
+ Angel_Spirit: {
+ Rate: 100
+ }
+ Gang_Scarf: {
+ Rate: 100
+ }
+ Hard_Core_Set_Box: {
+ Rate: 350
+ }
+ Max_Weight_Up_Box: {
+ Rate: 500
+ }
+ Abrasive_Box10: {
+ Rate: 800
+ }
+ Zeny_Scroll: {
+ Count: 15
+ Rate: 1100
+ }
+ Meteor_10_Scroll_Box: {
+ Rate: 1500
+ }
+ Mysterious_Travel_Sack3: {
+ Rate: 1600
+ }
+ Wind_Walk_10_Scroll_Box: {
+ Rate: 1800
+ }
+ Wrapped_Mask: {
+ Rate: 2004
+ }
+}
+Gemi_Diadem_Scroll_Box: {
+ Gemi_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Gemi_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Gemi_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Gemi_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Gemi_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Gemi_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Gemi_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Gemi_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Gemi_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+ Gemi_Diadem_Scroll: {
+ Random: false
+ Named: true
+ }
+}
+Super_Pet_Egg1_2: {
+ Tiara: {
+ Rate: 70
+ }
+ Crown: {
+ Rate: 70
+ }
+ Loard_Circlet: {
+ Rate: 30
+ }
+ /* not yet supported/unknown Ear_Of_Angel: {
+ Rate: 70
+ }*/
+ /* not yet supported/unknown Ear_Of_Devil: {
+ Rate: 60
+ }*/
+ Flying_Angel: {
+ Rate: 250
+ }
+ Dark_Lord_Card: {
+ Rate: 1
+ }
+ Angeling_Card: {
+ Rate: 2
+ }
+ Ghostring_Card: {
+ Rate: 2
+ }
+ Nurse_Cap: {
+ Rate: 890
+ }
+ Centimental_Flower: {
+ Rate: 450
+ }
+ Tulip_Hairpin: {
+ Rate: 700
+ }
+ Old_Card_Album: {
+ Count: 2
+ Rate: 950
+ }
+ Old_Violet_Box: {
+ Count: 5
+ Rate: 1500
+ }
+ Yggdrasilberry: {
+ Count: 15
+ Rate: 2000
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 30
+ Rate: 2000
+ }
+ Zeny_Scroll: {
+ Count: 10
+ Rate: 955
+ }
+}
+Super_Pet_Egg4_2: {
+ Angelic_Chain: {
+ Rate: 30
+ }
+ Magestic_Goat: {
+ Rate: 35
+ }
+ Sharp_Gear: {
+ Rate: 20
+ }
+ Helm_Of_Angel: {
+ Rate: 20
+ }
+ Orc_Hero_Helm: {
+ Rate: 40
+ }
+ Doppelganger_Card: {
+ Rate: 1
+ }
+ Osiris_Card: {
+ Rate: 1
+ }
+ Phreeoni_Card: {
+ Rate: 1
+ }
+ Green_Feeler: {
+ Rate: 720
+ }
+ /* not yet supported/unknown Big_Sis: {
+ Rate: 500
+ }*/
+ Mistic_Rose: {
+ Rate: 370
+ }
+ Well_Baked_Toast: {
+ Rate: 350
+ }
+ Old_Card_Album: {
+ Count: 2
+ Rate: 912
+ }
+ Old_Violet_Box: {
+ Rate: 1300
+ }
+ Yggdrasilberry: {
+ Count: 15
+ Rate: 1700
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 30
+ Rate: 1700
+ }
+ Zeny_Scroll: {
+ Count: 10
+ Rate: 2300
+ }
+}
+Fire_Brand_Box: {
+ Fire_Brand_C: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+BR_Independence_Scroll: {
+ Brazilian_Emblem: {
+ Named: true
+ Rate: 5
+ }
+ Acaraje: {
+ Count: 10
+ Named: true
+ Rate: 50
+ }
+ Br_Twin_Ribbon: {
+ Named: true
+ Rate: 20
+ }
+ HE_Battle_Manual: {
+ Count: 10
+ Named: true
+ Rate: 100
+ }
+ Navel_Ring: {
+ Named: true
+ Rate: 30
+ }
+ /* not yet supported/unknown Br_Beret: {
+ Named: true
+ Rate: 20
+ }*/
+ Ragged_Zombie_Card: {
+ Named: true
+ Rate: 1
+ }
+ Job_Manual50: {
+ Count: 10
+ Named: true
+ Rate: 100
+ }
+ Token_Of_Siegfried_Box: {
+ Named: true
+ Rate: 100
+ }
+ Big_Bun_Box: {
+ Named: true
+ Rate: 100
+ }
+ Gold_Pill_1: {
+ Count: 10
+ Named: true
+ Rate: 94
+ }
+ Int_Dish10_: {
+ Count: 10
+ Named: true
+ Rate: 50
+ }
+ Durian: {
+ Count: 10
+ Named: true
+ Rate: 100
+ }
+ B_Mdef_Potion: {
+ Count: 10
+ Named: true
+ Rate: 100
+ }
+ All_In_One_Ring_Box: {
+ Named: true
+ Rate: 100
+ }
+ /* not yet supported/unknown Carmen_Miranda: {
+ Named: true
+ Rate: 30
+ }*/
+}
+All_In_One_Ring_Box: {
+ All_In_One_Ring: {
+ Random: false
+ Expire: 168
+ Named: true
+ }
+}
+Gemi_Crown_Scroll: {
+ Dark_Snake_Lord_Card: {
+ Rate: 1
+ }
+ Elven_Ears_: {
+ Rate: 2
+ }
+ Antique_Pipe: {
+ Rate: 47
+ }
+ Neuralizer_Box: {
+ Rate: 50
+ }
+ Gemini_Crown: {
+ Rate: 100
+ }
+ /* not yet supported/unknown Hawkeyes: {
+ Rate: 100
+ }*/
+ Bulb_Hairband: {
+ Rate: 200
+ }
+ Max_Weight_Up_Box: {
+ Rate: 500
+ }
+ Glass_Of_Illusion_Box5: {
+ Rate: 800
+ }
+ Mysterious_Travel_Sack4: {
+ Rate: 1300
+ }
+ Zeny_Scroll: {
+ Count: 15
+ Rate: 1500
+ }
+ Adrenaline_Scroll_Box: {
+ Rate: 1600
+ }
+ Lex_Aeterna_Scroll_Box: {
+ Rate: 1800
+ }
+ MVP_Hunt_Box: {
+ Rate: 2000
+ }
+}
+Gemi_Crown_Scroll_Box: {
+ Gemi_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+ Gemi_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+ Gemi_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+ Gemi_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+ Gemi_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+ Gemi_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+ Gemi_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+ Gemi_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+ Gemi_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+ Gemi_Crown_Scroll: {
+ Random: false
+ Named: true
+ }
+}
+RWC_Special_Scroll: {
+ Party_Recruiter_Hat: {
+ Rate: 4
+ }
+ Convex_Mirror: {
+ Rate: 150
+ }
+ Megaphone_Box: {
+ Rate: 200
+ }
+ Enriched_Elunium_Box: {
+ Rate: 50
+ }
+ Enriched_Oridecon_Box: {
+ Rate: 50
+ }
+ Daydric_Card: {
+ Rate: 2
+ }
+ Pharaoh_Card: {
+ Rate: 2
+ }
+ Marc_Card: {
+ Rate: 2
+ }
+ Royal_Jelly_Box: {
+ Rate: 200
+ }
+ Seed_Of_Yggdrasil: {
+ Count: 50
+ Rate: 190
+ }
+ Str_Dish_Box: {
+ Rate: 150
+ }
+}
+RWC_Limited_Scroll: {
+ Fruit_Of_Mastela: {
+ Count: 30
+ Rate: 200
+ }
+ White_Slim_Potion: {
+ Count: 10
+ Rate: 150
+ }
+ Yggdrasilberry_Box: {
+ Rate: 150
+ }
+ Guildsman_Recruiter: {
+ Rate: 4
+ }
+ Megaphone_Box: {
+ Rate: 150
+ }
+ Token_Of_Siegfried_Box: {
+ Rate: 100
+ }
+ Royal_Jelly_Box: {
+ Rate: 200
+ }
+ Insurance_Package: {
+ Rate: 44
+ }
+ Ygnizem_Card: {
+ Rate: 1
+ }
+ B_Ygnizem_Card: {
+ Count: 50
+ Rate: 1
+ }
+}
+Asgard_Scroll: {
+ Asgard_Blessing: {
+ Rate: 5
+ }
+ /* not yet supported/unknown Odin: {
+ Rate: 5
+ }*/
+ /* not yet supported/unknown Valkyrja: {
+ Rate: 1
+ }*/
+ Yggdrasilberry: {
+ Count: 10
+ Rate: 150
+ }
+ Daydric_Card: {
+ Rate: 5
+ }
+ Fricca_Circlet: {
+ Rate: 1
+ }
+ Secret_Medicine: {
+ Rate: 2
+ }
+ /* not yet supported/unknown Tyr: {
+ Count: 30
+ Rate: 100
+ }*/
+ HE_Battle_Manual: {
+ Count: 10
+ Rate: 100
+ }
+ Valkyrie_Feather_Band: {
+ Rate: 20
+ }
+ Isilla_Card: {
+ Rate: 1
+ }
+ Spark_Candy: {
+ Count: 10
+ Rate: 100
+ }
+ Darkness_Helm: {
+ Rate: 20
+ }
+ Guyak_Pudding: {
+ Count: 10
+ Rate: 120
+ }
+ Token_Of_Siegfried_Box: {
+ Rate: 120
+ }
+ Regeneration_Box10: {
+ Rate: 100
+ }
+ Lucky_Cookie02: {
+ Count: 30
+ Rate: 150
+ }
+}
+Ms_Cancer_Scroll: {
+ Garm_Card: {
+ Announce: true
+ Rate: 2
+ }
+ Flame_Sprits_Armor_: {
+ Announce: true
+ Rate: 4
+ }
+ Beach_Towel: {
+ Announce: true
+ Rate: 10
+ }
+ Cancer_Diadem: {
+ Announce: true
+ Rate: 17
+ }
+ Cancer_Crown: {
+ Announce: true
+ Rate: 17
+ }
+ Flying_Angel: {
+ Announce: true
+ Rate: 50
+ }
+ Bloody_Dead_Branch: {
+ Announce: true
+ Rate: 100
+ }
+ Max_Weight_Up_Box: {
+ Announce: true
+ Rate: 500
+ }
+ Boarding_Halter_Box: {
+ Rate: 1000
+ }
+ BGum_Box_In_Mouth4: {
+ Rate: 1500
+ }
+ HE_Battle_Manual: {
+ Count: 3
+ Rate: 1200
+ }
+ Guyak_Pudding: {
+ Count: 3
+ Rate: 1400
+ }
+ Kafra_Card: {
+ Count: 5
+ Rate: 1700
+ }
+ Megaphone_Box5: {
+ Rate: 2000
+ }
+ Storm_10_Scroll_Box: {
+ Rate: 500
+ }
+}
+RWC_Super_Scroll: {
+ Tao_Gunka_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Mistress_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Berzebub_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Black_Devil_Mask_: {
+ Announce: true
+ Rate: 2
+ }
+ Guarantee_Armor_9Up: {
+ Announce: true
+ Rate: 15
+ }
+ RWC2010_Indonesia: {
+ Announce: true
+ Rate: 50
+ }
+ Yggdrasil_Crown: {
+ Announce: true
+ Rate: 70
+ }
+ /* not yet supported/unknown Immuned_Shield: {
+ Announce: true
+ Rate: 80
+ }*/
+ RWC_2012_Ring: {
+ Announce: true
+ Rate: 250
+ }
+ RWC_2012_Pendant: {
+ Announce: true
+ Rate: 250
+ }
+ Hair_Of_The_Strong: {
+ Announce: true
+ Rate: 100
+ }
+ /* not yet supported/unknown Cat_Ears_Beret: {
+ Announce: true
+ Rate: 100
+ }*/
+ Red_Bread_Hat: {
+ Announce: true
+ Rate: 100
+ }
+ Garuda_Hat: {
+ Announce: true
+ Rate: 100
+ }
+ /* not yet supported/unknown Upg_Clip_Box: {
+ Rate: 300
+ }*/
+ /* not yet supported/unknown Upg_Formal_Dress_Box: {
+ Rate: 1000
+ }*/
+ Blacksmith_Blessing: {
+ Count: 4
+ Rate: 580
+ }
+ Blacksmith_Blessing: {
+ Count: 2
+ Rate: 1500
+ }
+ Unbreak_Weap_Box: {
+ Rate: 2500
+ }
+ Unbreak_Def_Box: {
+ Rate: 3000
+ }
+}
+Leo_Scroll: {
+ Fallen_Bishop_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Wind_Sprits_Armor: {
+ Announce: true
+ Rate: 3
+ }
+ Skin_Of_Ventus: {
+ Announce: true
+ Rate: 5
+ }
+ Satanic_Chain_P: {
+ Announce: true
+ Rate: 17
+ }
+ /* not yet supported/unknown Leo_Crown: {
+ Announce: true
+ Rate: 17
+ }*/
+ /* not yet supported/unknown Leo_Diadem: {
+ Announce: true
+ Rate: 17
+ }*/
+ Angeling_Wanna_Fly: {
+ Announce: true
+ Rate: 40
+ }
+ Max_Weight_Up_Box: {
+ Announce: true
+ Rate: 300
+ }
+ F_Clover_Box_Mouth4: {
+ Announce: true
+ Rate: 500
+ }
+ Guyak_Pudding: {
+ Count: 3
+ Rate: 700
+ }
+ /* not yet supported/unknown Siroma_Icetea: {
+ Rate: 900
+ }*/
+ Siegfried_Box5: {
+ Rate: 1000
+ }
+ HE_Battle_Manual: {
+ Count: 2
+ Rate: 1700
+ }
+ Regeneration_Box5: {
+ Rate: 1600
+ }
+ Zeny_Scroll: {
+ Count: 5
+ Rate: 1400
+ }
+ Yggdrasilberry_Box_: {
+ Rate: 1300
+ }
+ Vermilion_10_Scroll_Box: {
+ Rate: 500
+ }
+}
+Ms_Virgo_Scroll: {
+ Water_Sprits_Armor_: {
+ Announce: true
+ Rate: 3
+ }
+ Piece_Of_Angent_Skin: {
+ Announce: true
+ Rate: 6
+ }
+ L_Magestic_Goat: {
+ Announce: true
+ Rate: 12
+ }
+ /* not yet supported/unknown Virgo_Crown: {
+ Announce: true
+ Rate: 17
+ }*/
+ /* not yet supported/unknown Virgo_Diadem: {
+ Announce: true
+ Rate: 17
+ }*/
+ Magic_Card_Album: {
+ Announce: true
+ Rate: 100
+ }
+ Spark_Candy_Box5: {
+ Announce: true
+ Rate: 645
+ }
+ Max_Weight_Up_Box: {
+ Announce: true
+ Rate: 300
+ }
+ Life_Ribbon_Box3: {
+ Rate: 800
+ }
+ /* not yet supported/unknown Tyr: {
+ Rate: 1000
+ }*/
+ Int_Dish_Box: {
+ Rate: 1700
+ }
+ /* not yet supported/unknown Carat_Dia: {
+ Rate: 1600
+ }*/
+ /* not yet supported/unknown Wug_Blood_Cocktail: {
+ Rate: 1800
+ }*/
+ HE_Battle_Manual: {
+ Count: 3
+ Rate: 1500
+ }
+ Meteor_10_Scroll_Box: {
+ Rate: 500
+ }
+}
+Lucky_Egg_C6: {
+ Pierre_Treasurebox: {
+ Rate: 500
+ }
+ Yggdrasilberry: {
+ Count: 5
+ Rate: 500
+ }
+ Underripe_Yggseed: {
+ Count: 10
+ Rate: 500
+ }
+ Psychic_ArmorS: {
+ Count: 2
+ Rate: 500
+ }
+ J_Aspersio_5_Scroll: {
+ Count: 5
+ Rate: 700
+ }
+ Comp_Insurance: {
+ Count: 3
+ Rate: 700
+ }
+ Comp_Bubble_Gum: {
+ Count: 2
+ Rate: 700
+ }
+ Comp_Battle_Manual: {
+ Count: 2
+ Rate: 500
+ }
+ Blue_Herb_Box2: {
+ Rate: 1000
+ }
+ Poison_Bottle_Box2: {
+ Rate: 1200
+ }
+ White_Slim_Pot_Box2: {
+ Rate: 1200
+ }
+ Magic_Card_Album: {
+ Announce: true
+ Rate: 50
+ }
+ Old_Card_Album: {
+ Rate: 350
+ }
+ Guarantee_Armor_7Up: {
+ Announce: true
+ Rate: 300
+ }
+ Guarantee_Weapon_7Up: {
+ Announce: true
+ Rate: 300
+ }
+ Passion_FB_Hat: {
+ Announce: true
+ Rate: 300
+ }
+ Cool_FB_Hat: {
+ Announce: true
+ Rate: 300
+ }
+ Victory_FB_Hat: {
+ Announce: true
+ Rate: 300
+ }
+ Glory_FB_Hat: {
+ Announce: true
+ Rate: 100
+ }
+}
+Libra_Scroll: {
+ B_Katrinn_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Earth_Sprits_Armor_: {
+ Announce: true
+ Rate: 3
+ }
+ /* not yet supported/unknown Bravery_Bag: {
+ Announce: true
+ Rate: 12
+ }*/
+ /* not yet supported/unknown Libra_Crown: {
+ Announce: true
+ Rate: 17
+ }*/
+ /* not yet supported/unknown Libra_Diadem: {
+ Announce: true
+ Rate: 17
+ }*/
+ Angeling_Hairpin: {
+ Announce: true
+ Rate: 30
+ }
+ Magic_Card_Album: {
+ Announce: true
+ Rate: 70
+ }
+ Max_Weight_Up_Box: {
+ Announce: true
+ Rate: 400
+ }
+ /* not yet supported/unknown Orc_LoadS_Box: {
+ Announce: true
+ Rate: 50
+ }*/
+ Boarding_Halter_Box: {
+ Rate: 600
+ }
+ HE_Battle_Manual: {
+ Count: 5
+ Rate: 1000
+ }
+ Guyak_Pudding: {
+ Count: 4
+ Rate: 1100
+ }
+ Light_White_Pot_Box: {
+ Rate: 1200
+ }
+ /* not yet supported/unknown Carat_Dia: {
+ Rate: 1300
+ }*/
+ /* not yet supported/unknown Drocera_Herb_Stew: {
+ Rate: 1700
+ }*/
+ Branch_Of_Dead_Tree_Box: {
+ Rate: 2500
+ }
+}
+Hallo_Scroll: {
+ Witchs_Hat: {
+ Rate: 50
+ }
+ Red_Deviruchi_Cap: {
+ Rate: 350
+ }
+ Insurance_Package: {
+ Rate: 1350
+ }
+ Charm_Of_Happiness: {
+ Rate: 1350
+ }
+ Magic_Card_Album: {
+ Rate: 220
+ }
+ Holy_Celestial_Axe_Box: {
+ Rate: 330
+ }
+ Glass_Of_Illusion_Box5: {
+ Rate: 1350
+ }
+ Shadow_Armor_S_Box30: {
+ Rate: 600
+ }
+ Alice_Scroll: {
+ Count: 5
+ Rate: 1350
+ }
+ Ticket_Loli_Ruri: {
+ Rate: 1350
+ }
+ Teddy_Bear_Card: {
+ Rate: 10
+ }
+ Hallow_Ring_Box: {
+ Rate: 1300
+ }
+ Zherlthsh_Mask: {
+ Rate: 140
+ }
+ HE_Battle_Manual: {
+ Rate: 150
+ }
+ Zeny_Scroll: {
+ Count: 30
+ Rate: 100
+ }
+}
+Ms_Scorpio_Scroll: {
+ Thanatos_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Bone_Plate: {
+ Announce: true
+ Rate: 3
+ }
+ /* not yet supported/unknown Thanatos_Mal_Mask: {
+ Announce: true
+ Rate: 7
+ }*/
+ /* not yet supported/unknown Scorpio_Crown: {
+ Announce: true
+ Rate: 17
+ }*/
+ /* not yet supported/unknown Scorpio_Diadem: {
+ Announce: true
+ Rate: 17
+ }*/
+ Whike_Black_Tail: {
+ Announce: true
+ Rate: 160
+ }
+ Miracle_Medicine: {
+ Announce: true
+ Rate: 15
+ }
+ Max_Weight_Up_Box: {
+ Announce: true
+ Rate: 300
+ }
+ Orc_HeroS: {
+ Count: 10
+ Announce: true
+ Rate: 80
+ }
+ Mental_Potion: {
+ Rate: 600
+ }
+ Guyak_Pudding: {
+ Count: 5
+ Rate: 700
+ }
+ HE_Battle_Manual: {
+ Count: 4
+ Rate: 900
+ }
+ /* not yet supported/unknown Minor_Brisket: {
+ Rate: 1100
+ }*/
+ Dex_Dish_Box: {
+ Rate: 1300
+ }
+ Zeny_Scroll: {
+ Count: 5
+ Rate: 2500
+ }
+ Small_Life_Potion_Box: {
+ Rate: 2300
+ }
+}
+TCG_Card_Scroll: {
+ TCG_Card: {
+ Random: false
+ }
+ Battle_Manual: {
+ Random: false
+ Count: 2
+ }
+ Bubble_Gum: {
+ Random: false
+ Count: 2
+ }
+ Insurance: {
+ Random: false
+ Count: 2
+ }
+ Token_Of_Siegfried: {
+ Random: false
+ Count: 3
+ }
+ Light_White_Pot: {
+ Random: false
+ Count: 25
+ }
+}
+Boitata_Scroll: {
+ /* not yet supported/unknown Boitata_Armor: {
+ Announce: true
+ Rate: 5
+ }*/
+ Guarana_Candy: {
+ Count: 20
+ Rate: 100
+ }
+ Spark_Candy_Box10: {
+ Rate: 144
+ }
+ Hell_Fire: {
+ Rate: 10
+ }
+ Pharaoh_Card: {
+ Announce: true
+ Rate: 1
+ }
+ HE_Battle_Manual: {
+ Count: 10
+ Rate: 100
+ }
+ Resist_Fire: {
+ Count: 10
+ Rate: 80
+ }
+ Guarantee_Armor_7Up: {
+ Announce: true
+ Rate: 20
+ }
+ Dex_Dish_Box: {
+ Rate: 150
+ }
+ Pill_: {
+ Count: 10
+ Rate: 100
+ }
+ Insurance_Package: {
+ Rate: 70
+ }
+ Job_Manual50_Box: {
+ Rate: 100
+ }
+ Zeny_Scroll: {
+ Count: 30
+ Rate: 100
+ }
+ Guarantee_Weapon_7Up: {
+ Announce: true
+ Rate: 20
+ }
+}
+/* item not unknown/supported - not yet available
+Lucky_Egg_C2: {
+ Magic_Card_Album: {
+ Rate: 50
+ }
+ White_Slim_Pot_Box2: {
+ Rate: 900
+ }
+ Poison_Bottle_Box2: {
+ Rate: 900
+ }
+ Blue_Herb_Box2: {
+ Rate: 900
+ }
+ Guarantee_Weapon_5Up: {
+ Rate: 200
+ }
+ Guarantee_Armor_5Up: {
+ Rate: 200
+ }
+ Sealed_Dracula_Card: {
+ Rate: 1
+ }
+ Drake_Card: {
+ Rate: 1
+ }
+ Cancer_Diadem: {
+ Rate: 150
+ }
+ Cancer_Crown: {
+ Rate: 150
+ }
+ Mini_Propeller_: {
+ Rate: 150
+ }
+ Battle_Manual_Box: {
+ Announce: true
+ Rate: 1000
+ }
+ Comp_Bubble_Gum: {
+ Rate: 800
+ }
+ Comp_Insurance: {
+ Count: 3
+ Announce: true
+ Rate: 800
+ }
+ J_Aspersio_5_Scroll: {
+ Count: 5
+ Announce: true
+ Rate: 800
+ }
+ Underripe_Yggseed: {
+ Count: 10
+ Announce: true
+ Rate: 800
+ }
+ Psychic_ArmorS: {
+ Count: 2
+ Announce: true
+ Rate: 800
+ }
+ Yggdrasilberry_Box_: {
+ Announce: true
+ Rate: 948
+ }
+ Bogy_Horn: {
+ Announce: true
+ Rate: 150
+ }
+ Flame_Sprits_Armor__: {
+ Announce: true
+ Rate: 150
+ }
+ Jasper_Crest: {
+ Announce: true
+ Rate: 150
+ }
+}*/
+Lucky_Egg_C6: {
+ Yggdrasilberry_Box_: {
+ Rate: 928
+ }
+ Battle_Manual_Box: {
+ Rate: 800
+ }
+ Underripe_Yggseed: {
+ Count: 10
+ Rate: 1000
+ }
+ Psychic_ArmorS: {
+ Count: 2
+ Rate: 1000
+ }
+ Aspersio_5_Scroll: {
+ Count: 5
+ Rate: 1000
+ }
+ Comp_Insurance: {
+ Count: 3
+ Rate: 1000
+ }
+ Comp_Bubble_Gum: {
+ Count: 3
+ Rate: 1000
+ }
+ Fallen_Bishop_Card: {
+ Rate: 1
+ }
+ Blue_Herb_Box2: {
+ Rate: 1000
+ }
+ Poison_Bottle_Box2: {
+ Rate: 1000
+ }
+ White_Slim_Pot_Box2: {
+ Rate: 1000
+ }
+ Magic_Card_Album: {
+ Announce: true
+ Rate: 50
+ }
+ Sealed_Gloom_Card: {
+ Rate: 1
+ }
+ Guarantee_Armor_7Up: {
+ Announce: true
+ Rate: 25
+ }
+ Guarantee_Weapon_7Up: {
+ Announce: true
+ Rate: 25
+ }
+ Passion_FB_Hat: {
+ Announce: true
+ Rate: 50
+ }
+ Cool_FB_Hat: {
+ Announce: true
+ Rate: 50
+ }
+ Victory_FB_Hat: {
+ Announce: true
+ Rate: 20
+ }
+ Glory_FB_Hat: {
+ Announce: true
+ Rate: 50
+ }
+}
+/* item not unknown/supported - not yet available
+Lucky_Egg_C9: {
+ Comp_Bubble_Gum: {
+ Count: 3
+ Rate: 1500
+ }
+ Battle_Manual_Box: {
+ Rate: 1459
+ }
+ Comp_Insurance: {
+ Count: 3
+ Rate: 1500
+ }
+ White_Slim_Pot_Box2: {
+ Rate: 1500
+ }
+ Poison_Bottle_Box2: {
+ Rate: 1500
+ }
+ Dead_Tree_Branch_Box2: {
+ Rate: 1500
+ }
+ Elven_Ears_: {
+ Announce: true
+ Rate: 10
+ }
+ Holy_Marching_Hat_J: {
+ Announce: true
+ Rate: 300
+ }
+ Auger_Of_Spirit: {
+ Announce: true
+ Rate: 20
+ }
+ Orc_Hero_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Flying_Angel: {
+ Announce: true
+ Rate: 100
+ }
+ Guarantee_Armor_7Up: {
+ Announce: true
+ Rate: 25
+ }
+ Guarantee_Weapon_7Up: {
+ Announce: true
+ Rate: 25
+ }
+ Bloody_Dead_Branch: {
+ Announce: true
+ Rate: 500
+ }
+ Magic_Card_Album: {
+ Announce: true
+ Rate: 50
+ }
+ Guarantee_Armor_8Up: {
+ Announce: true
+ Rate: 5
+ }
+ Guarantee_Weapon_8Up: {
+ Announce: true
+ Rate: 5
+ }
+}*/
+/* item not unknown/supported - not yet available
+Lucky_Egg_C7: {
+ Magic_Card_Album: {
+ Announce: true
+ Rate: 50
+ }
+ Yggdrasilberry_Box_: {
+ Rate: 1043
+ }
+ Underripe_Yggseed: {
+ Count: 10
+ Rate: 1000
+ }
+ Psychic_ArmorS: {
+ Count: 2
+ Rate: 1000
+ }
+ J_Aspersio_5_Scroll: {
+ Count: 5
+ Rate: 1000
+ }
+ Comp_Insurance: {
+ Count: 3
+ Rate: 1000
+ }
+ Comp_Bubble_Gum: {
+ Count: 3
+ Rate: 1000
+ }
+ Battle_Manual_Box: {
+ Rate: 800
+ }
+ Blue_Herb_Box2: {
+ Rate: 1000
+ }
+ Poison_Bottle_Box2: {
+ Rate: 1000
+ }
+ White_Slim_Pot_Box2: {
+ Rate: 1000
+ }
+ Valkyrie_Helm: {
+ Announce: true
+ Rate: 50
+ }
+ Ifrit_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Guarantee_Armor_7Up: {
+ Announce: true
+ Rate: 25
+ }
+ Guarantee_Weapon_7Up: {
+ Announce: true
+ Rate: 25
+ }
+ Guarantee_Armor_9Up: {
+ Announce: true
+ Rate: 2
+ }
+ Guarantee_Weapon_9Up: {
+ Announce: true
+ Rate: 2
+ }
+ Mask_Of_Ifrit: {
+ Announce: true
+ Rate: 1
+ }
+ Ifrit: {
+ Announce: true
+ Rate: 1
+ }
+}*/
+/* item not unknown/supported - not yet available
+Lucky_Egg_C8: {
+ Yggdrasilberry_Box_: {
+ Rate: 900
+ }
+ Bloody_Dead_Branch: {
+ Announce: true
+ Rate: 95
+ }
+ Dead_Tree_Branch_Box2: {
+ Rate: 1000
+ }
+ Psychic_ArmorS: {
+ Count: 2
+ Rate: 1000
+ }
+ J_Aspersio_5_Scroll: {
+ Count: 5
+ Rate: 1000
+ }
+ Comp_Insurance: {
+ Count: 3
+ Rate: 1000
+ }
+ Comp_Bubble_Gum: {
+ Count: 3
+ Rate: 1000
+ }
+ Battle_Manual_Box: {
+ Rate: 900
+ }
+ Fruit_Of_Mastela_Box2: {
+ Rate: 900
+ }
+ Poison_Bottle_Box2: {
+ Rate: 900
+ }
+ White_Slim_Pot_Box2: {
+ Rate: 900
+ }
+ Magic_Card_Album: {
+ Announce: true
+ Rate: 50
+ }
+ Black_Devil_Mask_: {
+ Announce: true
+ Rate: 1
+ }
+ Guarantee_Armor_7Up: {
+ Announce: true
+ Rate: 25
+ }
+ Guarantee_Weapon_7Up: {
+ Announce: true
+ Rate: 25
+ }
+ Guarantee_Armor_9Up: {
+ Announce: true
+ Rate: 2
+ }
+ Guarantee_Weapon_9Up: {
+ Announce: true
+ Rate: 2
+ }
+ Drooping_Morocc_Minion: {
+ Announce: true
+ Rate: 150
+ }
+ Wanderer: {
+ Announce: true
+ Rate: 150
+ }
+}*/
+/* item not unknown/supported - not yet available
+Lucky_Egg_C10: {
+ Guarantee_Weapon_8Up: {
+ Announce: true
+ Rate: 5
+ }
+ Guarantee_Armor_8Up: {
+ Announce: true
+ Rate: 5
+ }
+ Magic_Card_Album: {
+ Announce: true
+ Rate: 50
+ }
+ Evil_Marcher_Hat: {
+ Announce: true
+ Rate: 15
+ }
+ Battle_Manual_Box: {
+ Rate: 500
+ }
+ Comp_Bubble_Gum: {
+ Count: 3
+ Rate: 1000
+ }
+ Comp_Insurance: {
+ Count: 3
+ Rate: 1000
+ }
+ Poison_Bottle_Box2: {
+ Rate: 1000
+ }
+ Bloody_Dead_Branch: {
+ Announce: true
+ Rate: 100
+ }
+ Guarantee_Weapon_5Up: {
+ Announce: true
+ Rate: 200
+ }
+ Guarantee_Armor_5Up: {
+ Announce: true
+ Rate: 200
+ }
+ E_WOB_Rune: {
+ Count: 10
+ Rate: 900
+ }
+ E_WOB_Schwaltz: {
+ Count: 10
+ Rate: 900
+ }
+ E_WOB_Rachel: {
+ Count: 10
+ Rate: 900
+ }
+ E_WOB_Local: {
+ Count: 10
+ Rate: 900
+ }
+ RWC2010_Indonesia: {
+ Announce: true
+ Rate: 1
+ }
+ Sealed_Kiel_Card: {
+ Announce: true
+ Rate: 1
+ }
+ White_Slim_Pot_Box2: {
+ Rate: 800
+ }
+ Sealed_B_Ygnizem_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Heart_Eye_Patch1: {
+ Announce: true
+ Rate: 150
+ }
+ Heart_Eye_Patch2: {
+ Announce: true
+ Rate: 150
+ }
+ Boy: {
+ Rate: 400
+ }
+ Flaming_Ice: {
+ Rate: 400
+ }
+ Tantanmen: {
+ Rate: 400
+ }
+ Enchant_Book: {
+ Announce: true
+ Rate: 22
+ }
+}*/
+/* item not unknown/supported - not yet available
+Wind_Type_Scroll: {
+ Gemini_Diadem: {
+ Announce: true
+ Rate: 100
+ }
+ Gemini_Crown: {
+ Announce: true
+ Rate: 100
+ }
+ Libra_Diadem: {
+ Announce: true
+ Rate: 50
+ }
+ Libra_Crown: {
+ Announce: true
+ Rate: 100
+ }
+ Aquarius_Diadem: {
+ Announce: true
+ Rate: 100
+ }
+ Aquarius_Crown: {
+ Announce: true
+ Rate: 100
+ }
+ Snowman_Hat_Box: {
+ Announce: true
+ Rate: 5
+ }
+ Sunglasses_Bball_Hat: {
+ Announce: true
+ Rate: 234
+ }
+ Hankie_In_Mouth: {
+ Announce: true
+ Rate: 50
+ }
+ New_Style_Coupon_Box: {
+ Rate: 50
+ }
+ Neuralizer_Box: {
+ Announce: true
+ Rate: 10
+ }
+ Battle_Manual_Box: {
+ Rate: 1000
+ }
+ Kafra_Card_Box: {
+ Rate: 1000
+ }
+ Bloody_Dead_Branch: {
+ Rate: 500
+ }
+ Spark_Candy_Box10: {
+ Rate: 1500
+ }
+ Str_Dish_Box: {
+ Rate: 1200
+ }
+ Int_Dish_Box: {
+ Rate: 1200
+ }
+ Token_Of_Siegfried_Box: {
+ Rate: 1200
+ }
+ Garm_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Fruit_Of_Mastela_Box2: {
+ Rate: 1500
+ }
+}*/
+/* item not unknown/supported - not yet available
+LUcky_Egg_C3: {
+ Magic_Card_Album: {
+ Announce: true
+ Rate: 50
+ }
+ White_Slim_Pot_Box2: {
+ Rate: 800
+ }
+ Poison_Bottle_Box2: {
+ Rate: 800
+ }
+ Blue_Herb_Box2: {
+ Rate: 800
+ }
+ Chung_E_Pet_Coupon: {
+ Announce: true
+ Rate: 500
+ }
+ Succu_Pet_Coupon: {
+ Announce: true
+ Rate: 500
+ }
+ Imp_Pet_Coupon: {
+ Announce: true
+ Rate: 500
+ }
+ Leo_Crown: {
+ Announce: true
+ Rate: 150
+ }
+ Dress_Hat: {
+ Announce: true
+ Rate: 100
+ }
+ Sunglasses_: {
+ Announce: true
+ Rate: 10
+ }
+ Battle_Manual_Box: {
+ Rate: 489
+ }
+ Comp_Bubble_Gum: {
+ Count: 3
+ Rate: 800
+ }
+ Comp_Insurance: {
+ Count: 3
+ Rate: 800
+ }
+ J_Aspersio_5_Scroll: {
+ Count: 5
+ Rate: 800
+ }
+ Underripe_Yggseed: {
+ Count: 10
+ Rate: 800
+ }
+ Psychic_ArmorS: {
+ Count: 2
+ Rate: 800
+ }
+ Yggdrasilberry_Box_: {
+ Rate: 800
+ }
+ Upg_Buckler_Box: {
+ Announce: true
+ Rate: 100
+ }
+ Flame_Sprits_Armor__: {
+ Announce: true
+ Rate: 200
+ }
+ Sealed_Kiel_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Donut_In_Mouth: {
+ Announce: true
+ Rate: 150
+ }
+ K_Rabbit_Bonnet: {
+ Announce: true
+ Rate: 50
+ }
+}*/
+Lucky_Egg_C4: {
+ White_Slim_Pot_Box2: {
+ Rate: 790
+ }
+ Poison_Bottle_Box2: {
+ Rate: 720
+ }
+ Blue_Herb_Box2: {
+ Rate: 720
+ }
+ Battle_Manual_Box: {
+ Rate: 700
+ }
+ J_Aspersio_5_Scroll: {
+ Count: 5
+ Rate: 720
+ }
+ Deviling_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Comp_Bubble_Gum: {
+ Count: 3
+ Rate: 720
+ }
+ Comp_Insurance: {
+ Count: 3
+ Rate: 720
+ }
+ Underripe_Yggseed: {
+ Count: 10
+ Rate: 720
+ }
+ Psychic_ArmorS: {
+ Count: 2
+ Rate: 720
+ }
+ Yggdrasilberry_Box_: {
+ Rate: 720
+ }
+ Sealed_B_Ygnizem_Card: {
+ Announce: true
+ Rate: 1
+ }
+ /* not yet supported/unknown Lunatic_Hat_Box: {
+ Announce: true
+ Rate: 200
+ }*/
+ /* not yet supported/unknown Necromencer: {
+ Announce: true
+ Rate: 200
+ }*/
+ Fried_Egg: {
+ Announce: true
+ Rate: 200
+ }
+ /* not yet supported/unknown Sagittarius_Crown: {
+ Announce: true
+ Rate: 200
+ }*/
+ Savage_Baby_Hat: {
+ Announce: true
+ Rate: 198
+ }
+ /* not yet supported/unknown Fur_Seal_Hat_Box: {
+ Announce: true
+ Rate: 200
+ }*/
+ Chung_E_Pet_Coupon: {
+ Announce: true
+ Rate: 500
+ }
+ Succu_Pet_Coupon: {
+ Announce: true
+ Rate: 500
+ }
+ Imp_Pet_Coupon: {
+ Announce: true
+ Rate: 500
+ }
+ Magic_Card_Album: {
+ Announce: true
+ Rate: 50
+ }
+}
+Lucky_Egg_C5: {
+ Yggdrasilberry_Box_: {
+ Rate: 900
+ }
+ Underripe_Yggseed: {
+ Count: 10
+ Rate: 900
+ }
+ Psychic_ArmorS: {
+ Count: 2
+ Rate: 900
+ }
+ J_Aspersio_5_Scroll: {
+ Count: 5
+ Rate: 900
+ }
+ Vanberk_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Sealed_Ktullanux_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Comp_Bubble_Gum: {
+ Count: 3
+ Rate: 900
+ }
+ Comp_Insurance: {
+ Count: 3
+ Rate: 900
+ }
+ Battle_Manual_Box: {
+ Rate: 800
+ }
+ Blue_Herb_Box2: {
+ Rate: 800
+ }
+ Poison_Bottle_Box2: {
+ Rate: 800
+ }
+ White_Slim_Pot_Box2: {
+ Rate: 800
+ }
+ Magic_Card_Album: {
+ Announce: true
+ Rate: 50
+ }
+ Magestic_Goat_: {
+ Announce: true
+ Rate: 150
+ }
+ Fallen_Angel_Wing: {
+ Announce: true
+ Rate: 1
+ }
+ Delicious_Shaved_Ice: {
+ Announce: true
+ Rate: 299
+ }
+ Fit_Pipe: {
+ Announce: true
+ Rate: 299
+ }
+ /* not yet supported/unknown Gril: {
+ Announce: true
+ Rate: 299
+ }*/
+ Ring_Of_Flame_Lord: {
+ Announce: true
+ Rate: 50
+ }
+ /* not yet supported/unknown Samambaia_Box: {
+ Announce: true
+ Rate: 200
+ }*/
+ Ring_Of_Resonance: {
+ Announce: true
+ Rate: 50
+ }
+}
+Weather_Report_Box: {
+ /* not yet supported/unknown Fine_Sun: {
+ Random: false
+ }*/
+ Rainbow: {
+ Random: false
+ }
+ Rain_Cloud: {
+ Random: false
+ }
+ /* not yet supported/unknown Lightning_Cloud: {
+ Random: false
+ }*/
+}
+/* not yet supported/unknown
+Comin_Actor_Box: {
+ Charlie_Beard: {
+ Random: false
+ }
+ Charlie_Hat: {
+ Random: false
+ }
+}*/
+/* not yet supported/unknown
+Hen_Set_Box: {
+ Chicken_Beak: {
+ Random: false
+ }
+ Cocks_Comb: {
+ Random: false
+ }
+}*/
+Lucky_Egg_C: {
+ Sealed_Mistress_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Magic_Card_Album: {
+ Announce: true
+ Rate: 50
+ }
+ White_Slim_Pot_Box2: {
+ Rate: 1500
+ }
+ Poison_Bottle_Box2: {
+ Rate: 1500
+ }
+ Blue_Herb_Box2: {
+ Rate: 1500
+ }
+ Chung_E_Pet_Coupon: {
+ Rate: 1200
+ }
+ Succu_Pet_Coupon: {
+ Rate: 1200
+ }
+ Imp_Pet_Coupon: {
+ Rate: 1200
+ }
+ Guarantee_Weapon_5Up: {
+ Rate: 200
+ }
+ Guarantee_Armor_5Up: {
+ Rate: 200
+ }
+ Crown_: {
+ Rate: 290
+ }
+ Sharp_Gear_: {
+ Rate: 250
+ }
+ Ribbon_Of_Bride: {
+ Announce: true
+ Rate: 50
+ }
+ /* not yet supported/unknown Odin: {
+ Rate: 599
+ }*/
+ /* not yet supported/unknown Archangel_Wing: {
+ Announce: true
+ Rate: 50
+ }*/
+ Elven_Ears_: {
+ Announce: true
+ Rate: 10
+ }
+ Rabbit_Earplug: {
+ Rate: 200
+ }
+}
+/* item not unknown/supported - not yet available
+Water_Type_Scroll: {
+ Cancer_Diadem: {
+ Announce: true
+ Rate: 150
+ }
+ Cancer_Crown: {
+ Announce: true
+ Rate: 150
+ }
+ Scorpio_Diadem: {
+ Announce: true
+ Rate: 60
+ }
+ Scorpio_Crown: {
+ Announce: true
+ Rate: 60
+ }
+ Pisces_Diadem: {
+ Announce: true
+ Rate: 110
+ }
+ Pisces_Crown: {
+ Announce: true
+ Rate: 150
+ }
+ Wizard_Left_Eye: {
+ Announce: true
+ Rate: 20
+ }
+ Indi_Feather_Band: {
+ Announce: true
+ Rate: 266
+ }
+ Unbreak_Weap_Box: {
+ Rate: 300
+ }
+ Unbreak_Def_Box: {
+ Rate: 300
+ }
+ Token_Of_Siegfried_Box: {
+ Rate: 1500
+ }
+ Bubble_Gum_Box: {
+ Rate: 1500
+ }
+ Magic_Card_Album: {
+ Rate: 100
+ }
+ Agi_Dish_Box: {
+ Rate: 1900
+ }
+ Dex_Dish_Box: {
+ Rate: 1900
+ }
+ Donut_In_Mouth: {
+ Announce: true
+ Rate: 10
+ }
+ Robo_Eye_Box: {
+ Announce: true
+ Rate: 20
+ }
+ Sealed_TurtleG_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Sealed_Amon_Ra_Card: {
+ Announce: true
+ Rate: 3
+ }
+ Diabolic_Scroll: {
+ Count: 5
+ Rate: 1500
+ }
+}*/
+/* item not unknown/supported - not yet available
+Earth_Type_Scroll: {
+ Capricorn_Diadem: {
+ Announce: true
+ Rate: 150
+ }
+ Capricorn_Crown: {
+ Announce: true
+ Rate: 150
+ }
+ Virgo_Diadem: {
+ Announce: true
+ Rate: 150
+ }
+ Virgo_Crown: {
+ Announce: true
+ Rate: 150
+ }
+ Taurus_Diadem: {
+ Announce: true
+ Rate: 150
+ }
+ Taurus_Crown: {
+ Announce: true
+ Rate: 150
+ }
+ Teardrop: {
+ Announce: true
+ Rate: 50
+ }
+ Abacus_In_Mouth: {
+ Announce: true
+ Rate: 300
+ }
+ Unbreak_Weap_Box: {
+ Rate: 194
+ }
+ Unbreak_Def_Box: {
+ Rate: 194
+ }
+ Token_Of_Siegfried_Box: {
+ Rate: 1600
+ }
+ Bubble_Gum_Box: {
+ Rate: 1600
+ }
+ Battle_Manual_Box: {
+ Rate: 1600
+ }
+ Balloon_Hat: {
+ Announce: true
+ Rate: 5
+ }
+ Hexagon_Spectacles: {
+ Announce: true
+ Rate: 300
+ }
+ Rabbit_Bonnet: {
+ Announce: true
+ Rate: 5
+ }
+ Hen_Set_Box: {
+ Announce: true
+ Rate: 50
+ }
+ Sealed_Knight_WS_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Sealed_Lady_Tanee_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Silvervine_Fruit_Box10: {
+ Rate: 1600
+ }
+ Diabolic_Scroll: {
+ Count: 5
+ Rate: 1600
+ }
+}
+/* item not unknown/supported - not yet available
+Earth_Type_Scroll: {
+ Capricorn_Diadem: {
+ Announce: true
+ Rate: 150
+ }
+ Capricorn_Crown: {
+ Announce: true
+ Rate: 150
+ }
+ Virgo_Diadem: {
+ Announce: true
+ Rate: 150
+ }
+ Virgo_Crown: {
+ Announce: true
+ Rate: 150
+ }
+ Taurus_Diadem: {
+ Announce: true
+ Rate: 150
+ }
+ Taurus_Crown: {
+ Announce: true
+ Rate: 150
+ }
+ Teardrop: {
+ Announce: true
+ Rate: 50
+ }
+ Abacus_In_Mouth: {
+ Announce: true
+ Rate: 300
+ }
+ Unbreak_Weap_Box: {
+ Rate: 194
+ }
+ Unbreak_Def_Box: {
+ Rate: 194
+ }
+ Token_Of_Siegfried_Box: {
+ Rate: 1600
+ }
+ Bubble_Gum_Box: {
+ Rate: 1600
+ }
+ Battle_Manual_Box: {
+ Rate: 1600
+ }
+ Balloon_Hat: {
+ Announce: true
+ Rate: 5
+ }
+ Hexagon_Spectacles: {
+ Announce: true
+ Rate: 300
+ }
+ Rabbit_Bonnet: {
+ Announce: true
+ Rate: 5
+ }
+ Hen_Set_Box: {
+ Announce: true
+ Rate: 50
+ }
+ Sealed_Knight_WS_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Sealed_Lady_Tanee_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Fruit_Of_Mastela_Box2: {
+ Rate: 1600
+ }
+ Diabolic_Scroll: {
+ Count: 5
+ Rate: 1600
+ }
+}*/
+Splash_Scroll: {
+ /* not yet supported/unknown Songpyun_Box50: {
+ Rate: 1200
+ }*/
+ Love_Chick_Hat: {
+ Announce: true
+ Rate: 130
+ }
+ Convex_Mirror_Box: {
+ Rate: 800
+ }
+ Megaphone_Box: {
+ Rate: 700
+ }
+ Job_Manual50_Box: {
+ Rate: 500
+ }
+ Token_Of_Siegfried_Box: {
+ Rate: 800
+ }
+ Splash_Hat: {
+ Announce: true
+ Named: true
+ Rate: 50
+ }
+ Gryphon_Hat: {
+ Announce: true
+ Rate: 150
+ }
+ Guarantee_Weapon_7Up: {
+ Announce: true
+ Rate: 70
+ }
+ Kafra_Card_Box: {
+ Rate: 800
+ }
+ Psychic_ArmorS: {
+ Count: 10
+ Rate: 500
+ }
+ Guarantee_Armor_7Up: {
+ Announce: true
+ Rate: 150
+ }
+ Yggdrasilberry_Box_: {
+ Rate: 600
+ }
+ Enchant_Book: {
+ Announce: true
+ Rate: 500
+ }
+ Str_Dish_Box: {
+ Rate: 1300
+ }
+ Dex_Dish_Box: {
+ Rate: 1749
+ }
+ B_Eremes_Card: {
+ Announce: true
+ Rate: 1
+ }
+}
+/* item not unknown/supported - not yet available
+Vocation_Scroll: {
+ HP_Increase_PotionL: {
+ Count: 30
+ Rate: 1200
+ }
+ Vit_Dish_Box: {
+ Rate: 1350
+ }
+ Int_Dish_Box: {
+ Rate: 1350
+ }
+ Boarding_Halter_Box: {
+ Rate: 200
+ }
+ Guyak_Pudding: {
+ Count: 10
+ Rate: 1100
+ }
+ Psychic_ArmorS: {
+ Count: 10
+ Rate: 500
+ }
+ HD_Ori_Box10: {
+ Rate: 150
+ }
+ Token_Of_Siegfried_Box: {
+ Rate: 1100
+ }
+ Megaphone_Box: {
+ Rate: 1079
+ }
+// not yet supported/unknown Diabolic_Scroll: {
+// Count: 5
+// Rate: 1100
+// }
+ Bloody_Dead_Branch: {
+ Announce: true
+ Rate: 580
+ }
+ HD_Elu_Box10: {
+ Rate: 150
+ }
+ Gang_Scarf: {
+ Announce: true
+ Rate: 45
+ }
+ Sealed_Orc_Load_Card: {
+ Announce: true
+ Rate: 10
+ }
+ Sealed_B_Magaleta_Card: {
+ Announce: true
+ Rate: 10
+ }
+ Red_Bread_Hat: {
+ Announce: true
+ Rate: 5
+ }
+ Guarantee_Armor_8Up: {
+ Announce: true
+ Rate: 10
+ }
+ Guarantee_Weapon_8Up: {
+ Announce: true
+ Rate: 10
+ }
+ Incant_Samurai_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Neuralizer_Box: {
+ Announce: true
+ Rate: 50
+ }
+}*/
+/* item not unknown/supported - not yet available Wisdom_Scroll: {
+ White_Slim_Pot_Box2: {
+ Rate: 1100
+ }
+ Blue_Herb_Box2: {
+ Rate: 1100
+ }
+ Fruit_Of_Mastela_Box2: {
+ Rate: 1200
+ }
+ Dead_Tree_Branch_Box2: {
+ Rate: 1100
+ }
+ B_Def_Potion_Box30: {
+ Rate: 1100
+ }
+ B_Mdef_Potion_Box30: {
+ Rate: 1100
+ }
+ Diabolic_Scroll: {
+ Count: 5
+ Rate: 1100
+ }
+ Unbreak_Weap_Box: {
+ Rate: 100
+ }
+ Unbreak_Def_Box: {
+ Rate: 100
+ }
+ Enchant_Book: {
+ Announce: true
+ Rate: 500
+ }
+ Battle_Manual_Box: {
+ Rate: 784
+ }
+ Bloody_Dead_Branch: {
+ Announce: true
+ Rate: 400
+ }
+ Trident_Helmet: {
+ Announce: true
+ Rate: 150
+ }
+ Fallen_Angel_Wing: {
+ Announce: true
+ Rate: 5
+ }
+ Sealed_B_Harword_Card: {
+ Announce: true
+ Rate: 15
+ }
+ Randgris_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Turtle_Hat_Box: {
+ Announce: true
+ Rate: 100
+ }
+ Snake_Head: {
+ Announce: true
+ Rate: 40
+ }
+ Ghostring_Card: {
+ Announce: true
+ Rate: 5
+ }
+}*/
+/* item not unknown/supported - not yet available
+Patron_Scroll: {
+ Agi_Dish_Box: {
+ Rate: 1300
+ }
+ Luk_Dish_Box: {
+ Rate: 1300
+ }
+ Yggdrasilberry_Box_: {
+ Rate: 1200
+ }
+ Enchant_Book: {
+ Announce: true
+ Rate: 773
+ }
+ Miracle_Medicine: {
+ Rate: 200
+ }
+ Fruit_Of_Mastela_Box2: {
+ Rate: 1150
+ }
+ Bubble_Gum_Box: {
+ Rate: 1100
+ }
+ Storm_10_Scroll_Box: {
+ Rate: 1060
+ }
+ Job_Manual50_Box: {
+ Rate: 500
+ }
+ Songpyun_Box50: {
+ Rate: 1110
+ }
+ Magic_Card_Album: {
+ Rate: 200
+ }
+ Immuned_Shield: {
+ Announce: true
+ Rate: 30
+ }
+ Sealed_Berz_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Sealed_Eddga_Card: {
+ Announce: true
+ Rate: 15
+ }
+ Cat_Ears_Beret: {
+ Announce: true
+ Rate: 20
+ }
+ Snowman_Hat_Box: {
+ Announce: true
+ Rate: 5
+ }
+ Hankie_In_Mouth: {
+ Announce: true
+ Rate: 30
+ }
+ Mistress_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Guarantee_Armor_9Up: {
+ Announce: true
+ Rate: 5
+ }
+}*/
+/* item not unknown/supported - not yet available
+Heaven_Scroll: {
+ Yggdrasilberry_Box_: {
+ Rate: 1200
+ }
+ Max_Weight_Up_Box: {
+ Rate: 280
+ }
+ SP_Increase_PotionL: {
+ Count: 30
+ Rate: 1200
+ }
+ Insurance_Package: {
+ Rate: 850
+ }
+ Guyak_Pudding: {
+ Count: 10
+ Rate: 1100
+ }
+ Accuracy_30_Scroll: {
+ Count: 10
+ Rate: 1200
+ }
+ Bubble_Gum_Box: {
+ Rate: 1075
+ }
+ Enriched_Elunium_Box: {
+ Rate: 200
+ }
+ Enriched_Oridecon_Box: {
+ Rate: 200
+ }
+ Convex_Mirror_Box: {
+ Rate: 896
+ }
+ Spark_Candy_Box10: {
+ Rate: 1200
+ }
+ Tw_Frog_Hat: {
+ Announce: true
+ Rate: 150
+ }
+ Carrot_In_Mouth: {
+ Announce: true
+ Rate: 78
+ }
+ Puppy_Ears_Hat: {
+ Announce: true
+ Rate: 100
+ }
+ Powder_Snow_Box: {
+ Announce: true
+ Rate: 1
+ }
+ Sealed_B_Shecil_Card: {
+ Announce: true
+ Rate: 15
+ }
+ Sealed_Apocalips_H_Card: {
+ Announce: true
+ Rate: 5
+ }
+ Green_Apple_Hat: {
+ Announce: true
+ Rate: 150
+ }
+ Enchant_Book: {
+ Announce: true
+ Rate: 100
+ }
+}*/
+Tw_Aug_Scroll: {
+ Yggdrasilberry_Box_: {
+ Rate: 1350
+ }
+ Poison_Bottle_Box2: {
+ Rate: 1280
+ }
+/* Diabolic_Scroll: {
+ Count: 5
+ Rate: 1300
+ }*/
+ Bubble_Gum_Box: {
+ Rate: 1300
+ }
+ Battle_Manual_Box: {
+ Rate: 1130
+ }
+ Enchant_Book: {
+ Announce: true
+ Rate: 800
+ }
+ Psychic_ArmorS: {
+ Count: 10
+ Rate: 1021
+ }
+ Vit_Dish_Box: {
+ Rate: 1350
+ }
+ Guarantee_Armor_5Up: {
+ Rate: 200
+ }
+ Ninja_Scroll: {
+ Announce: true
+ Rate: 150
+ }
+ Pink_Fur_Hat: {
+ Announce: true
+ Rate: 100
+ }
+ Fallen_Angel_Wing: {
+ Announce: true
+ Rate: 3
+ }
+ Whisper_Boss_Card: {
+ Announce: true
+ Rate: 15
+ }
+ Gloom_Under_Night_Card: {
+ Announce: true
+ Rate: 1
+ }
+}
+Tw_Nov_Scroll2: {
+ Dex_Dish_Box: {
+ Rate: 1500
+ }
+/* Songpyun_Box50: {
+ Rate: 1200
+ }*/
+ Enchant_Book: {
+ Announce: true
+ Rate: 1100
+ }
+ Megaphone_Box: {
+ Rate: 1200
+ }
+ Token_Of_Siegfried_Box: {
+ Rate: 1200
+ }
+ Yggdrasilberry_Box_: {
+ Rate: 884
+ }
+ Vit_Dish_Box: {
+ Rate: 1500
+ }
+ J_Aspersio_5_Scroll: {
+ Count: 10
+ Rate: 600
+ }
+ Psychic_ArmorS: {
+ Count: 10
+ Rate: 600
+ }
+ Guarantee_Armor_7Up: {
+ Announce: true
+ Rate: 80
+ }
+ Guarantee_Weapon_7Up: {
+ Announce: true
+ Rate: 50
+ }
+ Candy_Hat: {
+ Announce: true
+ Rate: 50
+ }
+ Sealed_D_Lord_Card: {
+ Announce: true
+ Rate: 5
+ }
+ Sealed_F_Bishop_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Black_Knitted_Hat: {
+ Announce: true
+ Rate: 30
+ }
+}
+Illusion_Nothing: {
+ /*Songpyun_Box50: {
+ Named: true
+ Rate: 1534
+ }*/
+ Guyak_Pudding: {
+ Count: 10
+ Named: true
+ Rate: 1500
+ }
+ Agi_Dish_Box: {
+ Named: true
+ Rate: 1500
+ }
+ Vit_Dish_Box: {
+ Named: true
+ Rate: 1500
+ }
+/* Diabolic_Scroll: {
+ Count: 5
+ Named: true
+ Rate: 1500
+ }*/
+ Shadow_Armor_S_Box10: {
+ Named: true
+ Rate: 1500
+ }
+ Sealed_Tao_Card: {
+ Announce: true
+ Named: true
+ Rate: 1
+ }
+ Bloody_Dead_Branch: {
+ Announce: true
+ Named: true
+ Rate: 500
+ }
+ Syringe_In_Mouth: {
+ Announce: true
+ Named: true
+ Rate: 100
+ }
+ Guarantee_Weapon_8Up: {
+ Announce: true
+ Named: true
+ Rate: 50
+ }
+ Guarantee_Armor_8Up: {
+ Announce: true
+ Named: true
+ Rate: 10
+ }
+ Singing_Bird: {
+ Announce: true
+ Named: true
+ Rate: 130
+ }
+ Round_Eyes: {
+ Announce: true
+ Named: true
+ Rate: 100
+ }
+ Cat_Hat: {
+ Announce: true
+ Named: true
+ Rate: 70
+ }
+ Weather_Report_Box: {
+ Announce: true
+ Named: true
+ Rate: 5
+ }
+}
+Tw_Sep_Scroll: {
+ Int_Dish_Box: {
+ Rate: 1400
+ }
+ Angeling_Pot_Box: {
+ Rate: 1477
+ }
+ Dun_Tele_Scroll_Box10: {
+ Rate: 1500
+ }
+ Kafra_Card_Box: {
+ Rate: 1200
+ }
+ Holy_Armor_S_Box10: {
+ Rate: 1400
+ }
+ Insurance_Package: {
+ Rate: 1200
+ }
+ Job_Manual50_Box: {
+ Rate: 1200
+ }
+ /* not yet supported/unknown Archangel_Wing: {
+ Announce: true
+ Rate: 10
+ }*/
+ Baby_Pacifier: {
+ Announce: true
+ Rate: 200
+ }
+ Guarantee_Weapon_5Up: {
+ Announce: true
+ Rate: 200
+ }
+ Red_Hood: {
+ Announce: true
+ Rate: 149
+ }
+ Sleeping_Kitty_Cat: {
+ Announce: true
+ Rate: 60
+ }
+ Guarantee_Weapon_9Up: {
+ Announce: true
+ Rate: 3
+ }
+ B_Katrinn_Card: {
+ Announce: true
+ Rate: 1
+ }
+}
+Flame_Light: {
+ Bubble_Gum_Box: {
+ Rate: 1400
+ }
+ Str_Dish_Box: {
+ Rate: 1500
+ }
+ Megaphone_Box: {
+ Rate: 1500
+ }
+ Battle_Manual_Box: {
+ Rate: 1400
+ }
+ Token_Of_Siegfried_Box: {
+ Rate: 1500
+ }
+ Shadow_Armor_S_Box10: {
+ Rate: 1500
+ }
+ Unbreak_Weap_Box: {
+ Announce: true
+ Rate: 175
+ }
+ Unbreak_Def_Box: {
+ Announce: true
+ Rate: 175
+ }
+ Max_Weight_Up_Box: {
+ Announce: true
+ Rate: 300
+ }
+ Mike_Hat: {
+ Announce: true
+ Rate: 234
+ }
+ Shaving_Cream: {
+ Announce: true
+ Rate: 250
+ }
+ Deprotai_Doll_Hat: {
+ Announce: true
+ Rate: 50
+ }
+ SLD_Garm_Card: {
+ Announce: true
+ Rate: 10
+ }
+ Elven_Ears_: {
+ Announce: true
+ Rate: 3
+ }
+ MVP_Basketball: {
+ Announce: true
+ Rate: 3
+ }
+}
+Tw_Rainbow_Scroll: {
+ Vit_Dish_Box: {
+ Rate: 1400
+ }
+ Int_Dish_Box: {
+ Rate: 1400
+ }
+ Agi_Dish_Box: {
+ Rate: 1400
+ }
+ Neko_Mimi_Kafra: {
+ Announce: true
+ Rate: 30
+ }
+ Dex_Dish_Box: {
+ Rate: 1400
+ }
+ /* not yet supported/unknown Diabolic_Scroll: {
+ Count: 5
+ Rate: 1400
+ }*/
+ Unbreak_Def_Box: {
+ Announce: true
+ Rate: 200
+ }
+ Bloody_Dead_Branch: {
+ Announce: true
+ Rate: 500
+ }
+ /* not yet supported/unknown HD_Bradium_Box5: {
+ Rate: 250
+ }*/
+ Unbreak_Weap_Box: {
+ Announce: true
+ Rate: 200
+ }
+ Megaphone_Box: {
+ Rate: 1450
+ }
+ Guarantee_Weapon_5Up: {
+ Announce: true
+ Rate: 100
+ }
+ Guarantee_Armor_5Up: {
+ Announce: true
+ Rate: 100
+ }
+ Sunglasses_: {
+ Announce: true
+ Rate: 5
+ }
+ Sealed_Ifrit_Card: {
+ Announce: true
+ Rate: 15
+ }
+ Tao_Gunka_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Cowhide_Hat: {
+ Announce: true
+ Rate: 100
+ }
+ Satanic_Chain_P: {
+ Announce: true
+ Rate: 5
+ }
+ Censor_Bar: {
+ Announce: true
+ Named: true
+ Rate: 44
+ }
+}
+Tw_Red_Scroll: {
+ White_Slim_Pot_Box2: {
+ Rate: 1100
+ }
+ /* not yet supported/unknown Fruit_Of_Mastela_Box2: {
+ Rate: 1150
+ }*/
+ Kafra_Card_Box: {
+ Rate: 1050
+ }
+ Token_Of_Siegfried_Box: {
+ Rate: 1050
+ }
+ Bubble_Gum_Box: {
+ Rate: 1150
+ }
+ Convex_Mirror_Box: {
+ Rate: 1100
+ }
+ Battle_Manual_Box: {
+ Rate: 1100
+ }
+ Guarantee_Weapon_5Up: {
+ Announce: true
+ Rate: 150
+ }
+ Guarantee_Armor_5Up: {
+ Announce: true
+ Rate: 147
+ }
+ Psychic_ArmorS: {
+ Count: 10
+ Rate: 500
+ }
+ /* not yet supported/unknown Minor_Brisket: {
+ Count: 5
+ Rate: 824
+ }*/
+ Job_Manual50_Box: {
+ Rate: 400
+ }
+ Showy_High_Cap: {
+ Announce: true
+ Rate: 100
+ }
+ Neuralizer: {
+ Announce: true
+ Rate: 10
+ }
+ Sealed_Orc_Load_Card: {
+ Announce: true
+ Rate: 10
+ }
+ Moonlight_Flower_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Krieger_Katar1: {
+ Announce: true
+ Rate: 3
+ }
+ Leek_In_Mouth: {
+ Announce: true
+ Rate: 100
+ }
+ Pink_Drooping_Kitty: {
+ Announce: true
+ Rate: 50
+ }
+ Majestic_Evil_Horn: {
+ Announce: true
+ Rate: 5
+ }
+}
+Tw_Orange_Scroll: {
+ Int_Dish_Box: {
+ Rate: 1100
+ }
+ White_Slim_Pot_Box2: {
+ Rate: 1100
+ }
+ Blue_Herb_Box2: {
+ Rate: 1000
+ }
+ /* not yet supported/unknown Diabolic_Scroll: {
+ Count: 5
+ Rate: 1100
+ }*/
+ Guyak_Pudding: {
+ Count: 10
+ Rate: 1100
+ }
+ Insurance_Package: {
+ Rate: 1100
+ }
+ Aspersio_5_Scroll_Box: {
+ Rate: 1100
+ }
+ Guarantee_Weapon_5Up: {
+ Announce: true
+ Rate: 150
+ }
+ Guarantee_Armor_5Up: {
+ Announce: true
+ Rate: 150
+ }
+ B_Mdef_Potion_Box10: {
+ Rate: 590
+ }
+ /* not yet supported/unknown Wug_Blood_Cocktail: {
+ Count: 5
+ Rate: 788
+ }*/
+ Max_Weight_Up_Box: {
+ Announce: true
+ Rate: 400
+ }
+ Hippo_Hat: {
+ Announce: true
+ Rate: 150
+ }
+ Guarantee_Armor_8Up: {
+ Announce: true
+ Rate: 10
+ }
+ SLD_Lord_Of_Death_Card: {
+ Announce: true
+ Rate: 10
+ }
+ Doppelganger_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Krieger_Onehand_Axe1: {
+ Announce: true
+ Rate: 1
+ }
+ Rose_Hairband: {
+ Announce: true
+ Rate: 100
+ }
+ Bell_Ribbon: {
+ Announce: true
+ Rate: 40
+ }
+ Guarantee_Weapon_8Up: {
+ Announce: true
+ Rate: 10
+ }
+}
+Tw_Yellow_Scroll: {
+ Agi_Dish_Box: {
+ Rate: 1100
+ }
+ Poison_Bottle_Box2: {
+ Rate: 1000
+ }
+ J_Aspersio_5_Scroll_Box: {
+ Rate: 1200
+ }
+ Guyak_Pudding: {
+ Count: 10
+ Rate: 1100
+ }
+ /* not yet supported/unknown Songpyun_Box50: {
+ Rate: 1100
+ }*/
+ Spark_Candy_Box10: {
+ Rate: 1100
+ }
+ Insurance_Package: {
+ Rate: 1000
+ }
+ Unbreak_Weap_Box: {
+ Announce: true
+ Rate: 148
+ }
+ Unbreak_Def_Box: {
+ Announce: true
+ Rate: 148
+ }
+ Psychic_ArmorS: {
+ Count: 10
+ Rate: 550
+ }
+ /* not yet supported/unknown Drocera_Herb_Stew: {
+ Count: 5
+ Rate: 784
+ }*/
+ Bloody_Dead_Branch: {
+ Announce: true
+ Rate: 361
+ }
+ Electric_Sunglass: {
+ Announce: true
+ Rate: 140
+ }
+ SLD_B_Katrinn_Card: {
+ Announce: true
+ Rate: 10
+ }
+ Guarantee_Armor_7Up: {
+ Announce: true
+ Rate: 120
+ }
+ Guarantee_Weapon_7Up: {
+ Announce: true
+ Rate: 80
+ }
+ Krieger_Onehand_Spear1: {
+ Announce: true
+ Rate: 3
+ }
+ Strawberry_In_Mouth: {
+ Announce: true
+ Rate: 50
+ }
+ MVP_Basketball: {
+ Announce: true
+ Rate: 3
+ }
+ RWC2010_Indonesia: {
+ Announce: true
+ Rate: 3
+ }
+ Lord_Of_Death_Card: {
+ Announce: true
+ Rate: 1
+ }
+ SLD_Lord_Of_Death_Card: {
+ Announce: true
+ Rate: 5
+ }
+ Knight_Of_Abyss_Card: {
+ Announce: true
+ Rate: 10
+ }
+ Lord_of_Death: {
+ Announce: true
+ Rate: 15
+ }
+ Guarantee_Weapon_6Up: {
+ Announce: true
+ Rate: 25
+ }
+ Guarantee_Armor_6Up: {
+ Announce: true
+ Rate: 25
+ }
+ Pole_Axe: {
+ Announce: true
+ Rate: 50
+ }
+ House_Auger: {
+ Announce: true
+ Rate: 74
+ }
+ Guarantee_Weapon_5Up: {
+ Announce: true
+ Rate: 100
+ }
+ Guarantee_Armor_5Up: {
+ Announce: true
+ Rate: 100
+ }
+ War_Axe: {
+ Announce: true
+ Rate: 120
+ }
+ Ring_: {
+ Announce: true
+ Rate: 150
+ }
+ Iron_Driver: {
+ Announce: true
+ Rate: 150
+ }
+ Max_Weight_Up_Box: {
+ Rate: 325
+ }
+ Enriched_Elunium_Box5: {
+ Rate: 600
+ }
+ Enriched_Oridecon_Box5: {
+ Rate: 600
+ }
+ Shadow_Armor_S_Box10: {
+ Rate: 1100
+ }
+ /* not yet supported/unknown Carat_Dia: {
+ Rate: 1075
+ }*/
+ /* not yet supported/unknown Petti_Tail_Noodle: {
+ Count: 5
+ Rate: 1100
+ }*/
+ /* not yet supported/unknown Diabolic_Scroll: {
+ Count: 5
+ Rate: 1100
+ }*/
+ HE_Battle_Manual: {
+ Count: 4
+ Rate: 1100
+ }
+ Guyak_Pudding: {
+ Count: 10
+ Rate: 1075
+ }
+ Siegfried_Box5: {
+ Rate: 1100
+ }
+ Tao_Gunka_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Sealed_Tao_Card: {
+ Announce: true
+ Rate: 5
+ }
+ Ungoliant_Card: {
+ Announce: true
+ Rate: 15
+ }
+ Sealed_B_Ygnizem_Card: {
+ Announce: true
+ Rate: 50
+ }
+ Mini_Glasses_: {
+ Announce: true
+ Rate: 3
+ }
+ /* not yet supported/unknown Bravery_Bag: {
+ Announce: true
+ Rate: 15
+ }*/
+ Fancy_Phantom_Mask: {
+ Announce: true
+ Rate: 50
+ }
+ Tiraya_Bonnet: {
+ Announce: true
+ Rate: 200
+ }
+ Bizofnil_Wing_Deco: {
+ Announce: true
+ Rate: 265
+ }
+ Max_Weight_Up_Box: {
+ Rate: 350
+ }
+ /* not yet supported/unknown HD_Bradium_Box5: {
+ Rate: 450
+ }*/
+ /* not yet supported/unknown HD_Carnium_Box5: {
+ Rate: 450
+ }*/
+ Life_Ribbon_Box3: {
+ Rate: 1000
+ }
+ Assumptio_5_Scroll_Box: {
+ Rate: 1000
+ }
+ /* not yet supported/unknown Carat_Dia: {
+ Rate: 1000
+ }*/
+ HE_Battle_Manual: {
+ Count: 5
+ Rate: 500
+ }
+ Med_Life_Potion_Box: {
+ Rate: 1000
+ }
+ White_Slim_Pot_Box2: {
+ Rate: 1000
+ }
+ Guyak_Pudding: {
+ Count: 10
+ Rate: 902
+ }
+ /* not yet supported/unknown Songpyun_Box50: {
+ Rate: 600
+ }*/
+ /* not yet supported/unknown HP_Increase_PotionL: {
+ Count: 30
+ Rate: 500
+ }*/
+ Spark_Candy_Box10: {
+ Rate: 644
+ }
+ B_Katrinn_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Sealed_Berz_Card: {
+ Announce: true
+ Rate: 3
+ }
+ SLD_B_Katrinn_Card: {
+ Announce: true
+ Rate: 10
+ }
+ Guarantee_Armor_7Up: {
+ Announce: true
+ Rate: 20
+ }
+ Guarantee_Weapon_7Up: {
+ Announce: true
+ Rate: 20
+ }
+ Robo_Eye: {
+ Announce: true
+ Rate: 45
+ }
+ Rainbow_Scarf: {
+ Announce: true
+ Rate: 53
+ }
+ Alchemy_Glove: {
+ Announce: true
+ Rate: 100
+ }
+ Orleans_Necklace: {
+ Announce: true
+ Rate: 78
+ }
+ Orleans_Glove: {
+ Announce: true
+ Rate: 120
+ }
+ Balloon_Hat: {
+ Announce: true
+ Rate: 150
+ }
+ Orleans_Gown: {
+ Announce: true
+ Rate: 200
+ }
+ Orleans_Server: {
+ Announce: true
+ Rate: 250
+ }
+ Enchant_Book: {
+ Rate: 350
+ }
+ HD_Ori_Box5: {
+ Rate: 500
+ }
+ HD_Elu_Box5: {
+ Rate: 500
+ }
+ Blue_Herb_Box2: {
+ Rate: 600
+ }
+ Blessing_10_Scroll_Box: {
+ Rate: 1200
+ }
+ Guyak_Pudding: {
+ Count: 10
+ Rate: 1200
+ }
+ Megaphone_Box: {
+ Rate: 1000
+ }
+ Psychic_ArmorS: {
+ Count: 5
+ Rate: 1200
+ }
+ Zeny_Scroll: {
+ Count: 15
+ Rate: 1200
+ }
+ HE_Battle_Manual: {
+ Count: 3
+ Rate: 1200
+ }
+ Lady_Tanee_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Sealed_Lady_Tanee_Card: {
+ Announce: true
+ Rate: 4
+ }
+ Incubus_Card: {
+ Announce: true
+ Rate: 20
+ }
+ Succubus_Card: {
+ Announce: true
+ Rate: 30
+ }
+ Asgard_Blessing: {
+ Announce: true
+ Rate: 10
+ }
+ YinYang_Earring: {
+ Announce: true
+ Rate: 100
+ }
+ Spiked_Scarf: {
+ Announce: true
+ Rate: 25
+ }
+ Guarantee_Armor_7Up: {
+ Announce: true
+ Rate: 20
+ }
+ Guarantee_Weapon_7Up: {
+ Announce: true
+ Rate: 20
+ }
+ Sura_Rampage: {
+ Announce: true
+ Rate: 70
+ }
+ Headband_Of_Power: {
+ Announce: true
+ Rate: 500
+ }
+ Superb_Fish_Box50: {
+ Announce: true
+ Rate: 100
+ }
+ Max_Weight_Up_Box: {
+ Rate: 200
+ }
+ Guyak_Pudding: {
+ Count: 10
+ Rate: 1000
+ }
+ /* not yet supported/unknown Fruit_Of_Mastela_Box2: {
+ Rate: 800
+ }*/
+ Mental_Potion: {
+ Rate: 700
+ }
+ /* not yet supported/unknown Wug_Blood_Cocktail: {
+ Count: 5
+ Rate: 1000
+ }*/
+ /* not yet supported/unknown Savage_BBQ: {
+ Count: 5
+ Rate: 1000
+ }*/
+ Psychic_ArmorS: {
+ Count: 5
+ Rate: 500
+ }
+ Underripe_Yggseed: {
+ Count: 10
+ Rate: 900
+ }
+ Regeneration_Box10: {
+ Rate: 1000
+ }
+ Int_Dish_Box: {
+ Rate: 1000
+ }
+ Str_Dish_Box: {
+ Rate: 1000
+ }
+ Fallen_Bishop_Card: {
+ Announce: true
+ Rate: 1
+ }
+ SLD_Dark_Snake_Card: {
+ Announce: true
+ Rate: 5
+ }
+ Deviling_Card: {
+ Announce: true
+ Rate: 10
+ }
+ Ghostring_Card: {
+ Announce: true
+ Rate: 25
+ }
+ Black_Glasses_: {
+ Announce: true
+ Rate: 2
+ }
+ Fallen_Angel_Wing: {
+ Announce: true
+ Rate: 15
+ }
+ Satanic_Chain_P: {
+ Announce: true
+ Rate: 25
+ }
+ Devil_Whisper: {
+ Announce: true
+ Rate: 40
+ }
+ /* not yet supported/unknown Ear_Of_Angel: {
+ Announce: true
+ Rate: 80
+ }*/
+ Evil_Marcher_Hat: {
+ Announce: true
+ Rate: 150
+ }
+ Rune_Boots: {
+ Announce: true
+ Rate: 100
+ }
+ Evil_Mask: {
+ Announce: true
+ Rate: 100
+ }
+ Eyes_Of_Darkness: {
+ Announce: true
+ Rate: 200
+ }
+ Helm_Of_Darkness: {
+ Announce: true
+ Rate: 80
+ }
+ Darkness_Helm: {
+ Announce: true
+ Rate: 100
+ }
+ Unbreak_Weap_Box: {
+ Rate: 300
+ }
+ Blue_Herb_Box2: {
+ Rate: 1267
+ }
+ /* not yet supported/unknown Diabolic_Scroll: {
+ Count: 5
+ Rate: 1500
+ }*/
+ HE_Battle_Manual: {
+ Count: 3
+ Rate: 1500
+ }
+ /* not yet supported/unknown Boy: {
+ Rate: 1500
+ }*/
+ Psychic_ArmorS: {
+ Count: 5
+ Rate: 1500
+ }
+ Shadow_Armor_S_Box10: {
+ Rate: 1500
+ }
+ Maya_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Sealed_B_Magaleta_Card: {
+ Announce: true
+ Rate: 9
+ }
+ Angeling_Card: {
+ Announce: true
+ Rate: 15
+ }
+ Archangeling_Card: {
+ Announce: true
+ Rate: 25
+ }
+ Guarantee_Armor_8Up: {
+ Announce: true
+ Rate: 25
+ }
+ Guarantee_Weapon_8Up: {
+ Announce: true
+ Rate: 25
+ }
+ Elven_Ears_: {
+ Announce: true
+ Rate: 5
+ }
+ /* not yet supported/unknown Archangel_Wing: {
+ Announce: true
+ Rate: 50
+ }*/
+ White_Feather: {
+ Announce: true
+ Rate: 80
+ }
+ B_Feather_Beret: {
+ Announce: true
+ Rate: 100
+ }
+ Flying_Angel: {
+ Announce: true
+ Rate: 150
+ }
+ Angel_Spirit: {
+ Announce: true
+ Rate: 50
+ }
+ /* not yet supported/unknown Ear_Of_Angel: {
+ Announce: true
+ Rate: 200
+ }*/
+ Unbreak_Def_Box: {
+ Rate: 300
+ }
+ Job_Manual50_Box: {
+ Rate: 500
+ }
+ /* not yet supported/unknown Fruit_Of_Mastela_Box2: {
+ Rate: 1000
+ }*/
+ Inc_Agi_10_Scroll_Box: {
+ Rate: 965
+ }
+ Kafra_Card_Box: {
+ Rate: 1100
+ }
+ Guyak_Pudding: {
+ Count: 10
+ Rate: 1000
+ }
+ Holy_Armor_S_Box10: {
+ Rate: 1100
+ }
+ HE_Battle_Manual: {
+ Count: 3
+ Rate: 1100
+ }
+ J_Aspersio_5_Scroll: {
+ Count: 5
+ Rate: 1100
+ }
+ /* not yet supported/unknown Gril: {
+ Rate: 1100
+ }*/
+ Orc_Load_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Sealed_Atroce_Card: {
+ Announce: true
+ Rate: 5
+ }
+ Sealed_Kiel_Card: {
+ Announce: true
+ Rate: 3
+ }
+ Sealed_D_Lord_Card: {
+ Announce: true
+ Rate: 30
+ }
+ Black_Devil_Mask_: {
+ Announce: true
+ Rate: 2
+ }
+ Horn_Of_Ancient: {
+ Announce: true
+ Rate: 10
+ }
+ /* not yet supported/unknown Love_Rabbit_Hood: {
+ Announce: true
+ Rate: 130
+ }*/
+ /* not yet supported/unknown Remover_Hat: {
+ Announce: true
+ Rate: 150
+ }*/
+ Inccubus_Horn: {
+ Announce: true
+ Rate: 50
+ }
+ Horn_Of_Succubus: {
+ Announce: true
+ Rate: 50
+ }
+ Majestic_Evil_Horn: {
+ Announce: true
+ Rate: 50
+ }
+ Bloody_Dead_Branch: {
+ Announce: true
+ Rate: 100
+ }
+ F_Clover_Box_Mouth4: {
+ Rate: 950
+ }
+ All_In_One_Ring_Box: {
+ Rate: 169
+ }
+ Max_Weight_Up_Box: {
+ Rate: 250
+ }
+ Boarding_Halter_Box: {
+ Rate: 550
+ }
+ Convex_Mirror_Box5: {
+ Rate: 800
+ }
+ Yggdrasilberry_Box_: {
+ Rate: 1200
+ }
+ Underripe_Yggseed: {
+ Count: 10
+ Rate: 1250
+ }
+ Psychic_ArmorS: {
+ Count: 5
+ Rate: 1250
+ }
+ White_Slim_Pot_Box2: {
+ Rate: 1500
+ }
+ Dead_Tree_Branch_Box2: {
+ Rate: 1500
+ }
+ Gloom_Under_Night_Card: {
+ Announce: true
+ Rate: 1
+ }
+ Maya_Puple_Card: {
+ Announce: true
+ Rate: 2
+ }
+ Sealed_Samurai_Card: {
+ Announce: true
+ Rate: 5
+ }
+ Sealed_Pharaoh_Card: {
+ Announce: true
+ Rate: 10
+ }
+ Sunglasses_: {
+ Announce: true
+ Rate: 2
+ }
+ /* not yet supported/unknown Mercury_Helm: {
+ Announce: true
+ Rate: 10
+ }*/
+ Sakura_Coronet: {
+ Announce: true
+ Rate: 50
+ }
+ King_Prawn_Hat: {
+ Announce: true
+ Rate: 200
+ }
+ Lucky_Clover: {
+ Announce: true
+ Rate: 100
+ }
+ /* not yet supported/unknown Prison_Uniform: {
+ Announce: true
+ Rate: 150
+ }*/
+ Little_Feather_Hat: {
+ Announce: true
+ Rate: 100
+ }
+ Buffalo_Horn: {
+ Announce: true
+ Rate: 250
+ }
+ Superb_Fish_Box50: {
+ Rate: 100
+ }
+ Abrasive_Box5: {
+ Rate: 800
+ }
+ Blue_Herb_Box2: {
+ Rate: 1000
+ }
+ /* not yet supported/unknown Carat_Dia: {
+ Rate: 1500
+ }*/
+ Guyak_Pudding: {
+ Count: 10
+ Rate: 800
+ }
+ /* not yet supported/unknown Diabolic_Scroll: {
+ Count: 10
+ Rate: 800
+ }*/
+ HE_Battle_Manual: {
+ Count: 5
+ Rate: 1250
+ }
+ Siegfried_Box5: {
+ Rate: 1370
+ }
+ /* not yet supported/unknown Fruit_Of_Mastela_Box2: {
+ Rate: 1500
+ }*/
+}
+Challenge_Kit: {
+ Blessing_10_Scroll: {
+ Random: false
+ Count: 20
+ Named: true
+ }
+ Inc_Agi_10_Scroll: {
+ Random: false
+ Count: 20
+ Named: true
+ }
+}
+/* item not unknown/supported - not yet available
+Tw_April_Scroll: {
+ Str_Dish_Box: {
+ Rate: 1500
+ }
+ Luk_Dish_Box: {
+ Rate: 1500
+ }
+ Vit_Dish_Box: {
+ Rate: 1500
+ }
+ S_Mdef_Potion_Box30: {
+ Rate: 1300
+ }
+ S_Def_Potion_Box30: {
+ Rate: 1300
+ }
+ Holy_Armor_S_Box10: {
+ Rate: 1300
+ }
+ Shadow_Armor_S_Box10: {
+ Rate: 1300
+ }
+ Turtle_General_Card: {
+ Announce: true
+ Rate: 1
+ }
+ RWC2010_Indonesia: {
+ Announce: true
+ Rate: 6
+ }
+ Neuralizer_Box: {
+ Announce: true
+ Rate: 3
+ }
+ Fallen_Angel_Wing: {
+ Announce: true
+ Rate: 10
+ }
+ Spiked_Scarf_Box: {
+ Announce: true
+ Rate: 50
+ }
+ Rainbow_Scarf_Box: {
+ Announce: true
+ Rate: 50
+ }
+ Fish_Head_Hat_Box: {
+ Announce: true
+ Rate: 180
+ }
+}*/
+Tw_October_Scroll: {
+ Max_Weight_Up_Box: {
+ Named: true
+ Rate: 432
+ }
+ Token_Of_Siegfried_Box: {
+ Named: true
+ Rate: 1350
+ }
+ Int_Dish_Box: {
+ Named: true
+ Rate: 1350
+ }
+ Bubble_Gum_Box: {
+ Named: true
+ Rate: 1350
+ }
+ Spark_Candy_Box10: {
+ Named: true
+ Rate: 1350
+ }
+ Guyak_Pudding: {
+ Count: 10
+ Named: true
+ Rate: 1350
+ }
+ Dun_Tele_Scroll_Box10: {
+ Named: true
+ Rate: 1350
+ }
+ Job_Manual50_Box: {
+ Named: true
+ Rate: 650
+ }
+ Black_Knitted_Hat: {
+ Announce: true
+ Named: true
+ Rate: 120
+ }
+ Candy_Hat: {
+ Announce: true
+ Named: true
+ Rate: 120
+ }
+ Drooping_Morocc_Minion: {
+ Announce: true
+ Named: true
+ Rate: 120
+ }
+ Dress_Hat: {
+ Announce: true
+ Named: true
+ Rate: 120
+ }
+ Sealed_Mistress_Card: {
+ Announce: true
+ Named: true
+ Rate: 2
+ }
+ Asgard_Blessing: {
+ Announce: true
+ Named: true
+ Rate: 15
+ }
+ Ant_Buyanne_Card: {
+ Announce: true
+ Named: true
+ Rate: 1
+ }
+ Guarantee_Armor_7Up: {
+ Announce: true
+ Named: true
+ Rate: 100
+ }
+ Guarantee_Weapon_7Up: {
+ Announce: true
+ Named: true
+ Rate: 100
+ }
+ Comin_Actor_Box: {
+ Announce: true
+ Named: true
+ Rate: 120
+ }
+}
+Summer_Scroll3: {
+ Underripe_Yggseed: {
+ Count: 10
+ Rate: 1500
+ }
+ Megaphone_Box: {
+ Rate: 1500
+ }
+ Vit_Dish_Box: {
+ Rate: 1500
+ }
+ Holy_Armor_S_Box10: {
+ Rate: 1500
+ }
+ Token_Of_Siegfried_Box: {
+ Rate: 1300
+ }
+ Int_Dish_Box: {
+ Rate: 1500
+ }
+ Unbreak_Weap_Box: {
+ Announce: true
+ Rate: 150
+ }
+ Unbreak_Def_Box: {
+ Announce: true
+ Rate: 150
+ }
+ Scuba_Mask: {
+ Announce: true
+ Rate: 275
+ }
+ Sugared_Fruit_Stick: {
+ Announce: true
+ Rate: 275
+ }
+ Dress_Hat: {
+ Announce: true
+ Rate: 275
+ }
+ Asgard_Blessing: {
+ Announce: true
+ Rate: 10
+ }
+ Guarantee_Armor_9Up: {
+ Announce: true
+ Rate: 5
+ }
+ Guarantee_Armor_7Up: {
+ Announce: true
+ Rate: 45
+ }
+ Guarantee_Weapon_9Up: {
+ Announce: true
+ Rate: 10
+ }
+ Maya_Puple_Card: {
+ Announce: true
+ Rate: 3
+ }
+ Sealed_Tao_Card: {
+ Announce: true
+ Rate: 1
+ }
+ B_Eremes_Card: {
+ Announce: true
+ Rate: 1
+ }
+}
+/* not yet supported/unknown C_Wing_Of_Fly_3Day_Box: {
+ C_Wing_Of_Fly: {
+ Random: false
+ Expire: 72
+ Named: true
+ }
+}*/
+RWC_2012_Set_Box: {
+ RWC_2012_Ring: {
+ Random: false
+ Named: true
+ }
+ RWC_2012_Pendant: {
+ Random: false
+ Named: true
+ }
+ C_Wing_Of_Fly_3Day_Box: {
+ Random: false
+ Named: true
+ }
+}
+/* item not unknown/supported - not yet available
+Ex_Def_Potion_Box: {
+ Ex_Def_Potion: {
+ Random: false
+ Count: 5
+ Named: true
+ }
+ RWC_Scroll_2012: {
+ Random: false
+ Named: true
+ }
+}*/
+/* item not unknown/supported - not yet available
+RWC_Scroll_2012: {
+ RWC_Inicializer: {
+ Rate: 1000
+ }
+ Guarantee_Armor_7Up: {
+ Announce: true
+ Rate: 90
+ }
+ Guarantee_Weapon_7Up: {
+ Announce: true
+ Rate: 90
+ }
+ Guarantee_Armor_9Up: {
+ Announce: true
+ Rate: 5
+ }
+ Guarantee_Weapon_9Up: {
+ Announce: true
+ Rate: 5
+ }
+ White_Slim_Pot_Box2: {
+ Rate: 1000
+ }
+ Poison_Bottle_Box2: {
+ Rate: 1000
+ }
+ Bubble_Gum_Box5: {
+ Rate: 1500
+ }
+ Carat_Dia: {
+ Rate: 1000
+ }
+ Battle_Manual_Box5: {
+ Rate: 1500
+ }
+ Old_C_Album_Weapon: {
+ Rate: 500
+ }
+ Old_C_Album_Acc: {
+ Rate: 500
+ }
+ Branch_Of_Dead_Tree: {
+ Count: 3
+ Rate: 1000
+ }
+ Magic_Card_Album: {
+ Announce: true
+ Rate: 100
+ }
+ RWC_Memory_Staff: {
+ Announce: true
+ Rate: 150
+ }
+ RWC_Memory_Mace: {
+ Announce: true
+ Rate: 150
+ }
+ RWC_Memory_Knife: {
+ Announce: true
+ Rate: 150
+ }
+ Rainbow_Feather_Deco: {
+ Announce: true
+ Rate: 150
+ }
+ C_Rainbow_Feather_Deco: {
+ Announce: true
+ Rate: 110
+ }
+}*/
+/* item not unknown/supported - not yet available
+Old_Coin_Pocket: {
+ Malang_Sp_Can: {
+ Rate: 400
+ }
+ Splendide_Coin: {
+ Rate: 200
+ }
+ Manuk_Coin: {
+ Rate: 100
+ }
+ Sapa_Feat_Cert: {
+ Rate: 80
+ }
+ Mora_Coin: {
+ Rate: 50
+ }
+ Anger_Seagod: {
+ Rate: 1
+ }
+ Cgrade_Coin: {
+ Rate: 74
+ }
+ Dgrade_Coin: {
+ Rate: 95
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Splendide_Coin: {
+ Random: false
+ }
+ Manuk_Coin: {
+ Random: false
+ }
+ Sapa_Feat_Cert: {
+ Random: false
+ }
+ Mora_Coin: {
+ Random: false
+ }
+ Agrade_Coin: {
+ Random: false
+ }
+ Egrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Splendide_Coin: {
+ Random: false
+ }
+ Manuk_Coin: {
+ Random: false
+ }
+ Sapa_Feat_Cert: {
+ Random: false
+ }
+ Mora_Coin: {
+ Random: false
+ }
+ Bgrade_Coin: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+High_Coin_Pocket: {
+ Malang_Sp_Can: {
+ Rate: 600
+ }
+ Sapa_Feat_Cert: {
+ Rate: 300
+ }
+ Agrade_Coin: {
+ Rate: 100
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Mora_Coin: {
+ Random: false
+ }
+ Bgrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Sapa_Feat_Cert: {
+ Random: false
+ }
+ Cgrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Mora_Coin: {
+ Random: false
+ }
+ Dgrade_Coin: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Mid_Coin_Pocket: {
+ Malang_Sp_Can: {
+ Rate: 600
+ }
+ Sapa_Feat_Cert: {
+ Rate: 300
+ }
+ Bgrade_Coin: {
+ Rate: 100
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Mora_Coin: {
+ Random: false
+ }
+ Cgrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Manuk_Coin: {
+ Random: false
+ }
+ Dgrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Splendide_Coin: {
+ Random: false
+ }
+ Egrade_Coin: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Low_Coin_Pocket: {
+ Malang_Sp_Can: {
+ Rate: 600
+ }
+ Sapa_Feat_Cert: {
+ Rate: 300
+ }
+ Cgrade_Coin: {
+ Rate: 100
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Mora_Coin: {
+ Random: false
+ }
+ Dgrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Manuk_Coin: {
+ Random: false
+ }
+ Egrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Splendide_Coin: {
+ Random: false
+ }
+ Egrade_Coin: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Sgrade_Pocket: {
+ Agrade_Coin: {
+ Random: false
+ }
+ Bgrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Agrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Bgrade_Coin: {
+ Random: false
+ }
+ Anger_Seagod: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Agrade_Pocket: {
+ Agrade_Coin: {
+ Random: false
+ }
+ Bgrade_Coin: {
+ Random: false
+ }
+ Cgrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Cgrade_Coin: {
+ Random: false
+ }
+ Bgrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Cgrade_Coin: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Bgrade_Pocket: {
+ Bgrade_Coin: {
+ Random: false
+ }
+ Cgrade_Coin: {
+ Random: false
+ }
+ Dgrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Dgrade_Coin: {
+ Random: false
+ }
+ Cgrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Dgrade_Coin: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Cgrade_Pocket: {
+ Cgrade_Coin: {
+ Random: false
+ }
+ Dgrade_Coin: {
+ Random: false
+ }
+ Egrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Egrade_Coin: {
+ Random: false
+ }
+ Egrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Dgrade_Coin: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Dgrade_Pocket: {
+ Dgrade_Coin: {
+ Random: false
+ }
+ Egrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ Count: 2
+ }
+ Egrade_Coin: {
+ Random: false
+ Count: 2
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Dgrade_Coin: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Egrade_Pocket: {
+ Egrade_Coin: {
+ Random: false
+ }
+ Malang_Sp_Can: {
+ Random: false
+ Count: 2
+ }
+ Egrade_Coin: {
+ Random: false
+ Count: 2
+ }
+ Malang_Sp_Can: {
+ Random: false
+ }
+ Egrade_Coin: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Ptotection_Seagod_Box: {
+ Ptotection_Seagod: {
+ Random: false
+ Expire: 23
+ }
+}*/
+/* item not unknown/supported - not yet available
+Hairtail_Box1: {
+ Hairtail: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Hairtail_Box2: {
+ Hairtail: {
+ Random: false
+ Expire: 168
+ }
+}*/
+/* item not unknown/supported - not yet available
+Spearfish_Box1: {
+ Spearfish_: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Spearfish_Box2: {
+ Spearfish_: {
+ Random: false
+ Expire: 168
+ }
+}*/
+/* item not unknown/supported - not yet available
+Saurel_Box1: {
+ Saurel: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Saurel_Box2: {
+ Saurel: {
+ Random: false
+ Expire: 168
+ }
+}*/
+/* item not unknown/supported - not yet available
+Tuna_Box1: {
+ Tuna: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Tuna_Box2: {
+ Tuna: {
+ Random: false
+ Expire: 168
+ }
+}*/
+/* item not unknown/supported - not yet available
+Malang_Crab_Box1: {
+ Malang_Snow_Crab: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Malang_Crab_Box2: {
+ Malang_Snow_Crab: {
+ Random: false
+ Expire: 168
+ }
+}*/
+/* item not unknown/supported - not yet available
+Brindle_Eel_Box1: {
+ Brindle_Eel: {
+ Random: false
+ }
+}*/
+/* item not unknown/supported - not yet available
+Brindle_Eel_Box2: {
+ Brindle_Eel: {
+ Random: false
+ Expire: 168
+ }
+}*/
+/* item not unknown/supported - not yet available
+Ptotection_Seagod_Box2: {
+ Ptotection_Seagod: {
+ Random: false
+ Expire: 168
+ }
+}*/
+/* item not unknown/supported - not yet available
+Ptotection_Seagod_Box3: {
+ Ptotection_Seagod: {
+ Random: false
+ Expire: 360
+ }
+}*/
+/* item not unknown/supported - not yet available
+Octo_Hstick_Box: {
+ Octopus_Hunt_Stick: {
+ Random: false
+ Expire: 23
+ }
+}*/
+/* item not unknown/supported - not yet available
+Octo_Hstick_Box2: {
+ Octopus_Hunt_Stick: {
+ Random: false
+ Expire: 72
+ }
+}*/
+/* item not unknown/supported - not yet available
+Octo_Hstick_Box3: {
+ Octopus_Hunt_Stick: {
+ Random: false
+ Expire: 168
+ }
+}*/
+/* not yet supported/unknown Silvervine_Fruit_Box10: {
+ Silvervine: {
+ Random: false
+ Count: 10
+ }
+ Malang_Sp_Can: {
+ Random: false
+ Count: 30
+ }
+}*/
+/* not yet supported/unknown Silvervine_Fruit_Box40: {
+ Silvervine: {
+ Random: false
+ Count: 40
+ }
+ Malang_Sp_Can: {
+ Random: false
+ Count: 120
+ }
+}*/
+/* not yet supported/unknown Silvervine_Fruit_Box4: {
+ Silvervine: {
+ Random: false
+ Count: 4
+ }
+ Malang_Sp_Can: {
+ Random: false
+ Count: 12
+ }
+}*/
+/* not yet supported/unknown Malang_Woe_Encard_Box: {
+ Ptotection_Seagod_Box: {
+ Random: false
+ }
+ Octo_Hstick_Box: {
+ Random: false
+ }
+}*/ \ No newline at end of file
diff --git a/db/re/item_violetbox.txt b/db/re/item_violetbox.txt
deleted file mode 100644
index ef8bd163d..000000000
--- a/db/re/item_violetbox.txt
+++ /dev/null
@@ -1,928 +0,0 @@
-// Old Violet Box Obtainable Items Database
-//
-// Structure of Database:
-// GroupID,ItemID,Rate
-
-2,501,14 // Red Potion
-2,502,14 // Orange Potion
-2,503,14 // Yellow Potion
-2,504,14 // White Potion
-2,505,14 // Blue Potion
-2,506,14 // Green Potion
-2,507,14 // Red Herb
-2,508,14 // Yellow Herb
-2,509,14 // White Herb
-2,510,14 // Blue Herb
-2,511,14 // Green Herb
-2,512,14 // Apple
-2,513,14 // Banana
-2,514,14 // Grape
-2,515,14 // Carrot
-2,516,14 // Potato
-2,517,14 // Meat
-2,518,14 // Honey
-2,519,14 // Milk
-2,520,14 // Hinalle Leaflet
-2,521,14 // Aloe Leaflet
-2,522,14 // Mastela Fruit
-2,523,14 // Holy Water
-2,525,14 // Panacea
-2,526,14 // Royal Jelly
-2,528,14 // Monster Food
-2,529,14 // Candy
-2,530,14 // Candy Cane
-2,531,14 // Apple Juice
-2,532,14 // Banana Juice
-2,533,14 // Grape Juice
-2,534,14 // Carrot Juice
-2,535,14 // Pumpkin
-2,536,14 // Ice Cream
-2,537,14 // Pet Food
-2,538,14 // Well-baked Cookie
-2,539,14 // Piece of Cake
-2,544,14 // Raw Fish
-2,545,14 // Condensed Red Potion
-2,546,14 // Condensed Yellow Potion
-2,547,14 // Condensed White Potion
-2,548,14 // Cheese
-2,549,14 // Yam
-2,550,14 // Rice Cake
-2,551,14 // Sushi
-2,553,14 // Bao
-2,555,14 // Traditional Rice Cake
-2,558,14 // Chocolate
-2,561,14 // White Chocolate
-2,601,14 // Fly Wing
-2,602,14 // Butterfly Wing
-2,604,214 // Dead Branch
-2,605,14 // Anodyne
-2,606,14 // Aloevera
-2,607,14 // Yggdrasil Berry
-2,608,14 // Yggdrasil Seed
-2,609,14 // Amulet
-2,610,14 // Yggdrasil Leaf
-2,611,14 // Magnifier
-2,612,14 // Mini Furnace
-2,613,14 // Iron Hammer
-2,614,14 // Golden Hammer
-2,615,14 // Oridecon Hammer
-2,616,1 // Old Card Album
-2,617,103 // Old Purple Box
-2,618,14 // Worn Out Scroll
-2,619,14 // Unripe Apple
-2,620,14 // Orange Juice
-2,621,14 // Bitter Herb
-2,622,14 // Rainbow Carrot
-2,623,14 // Earthworm the Dude
-2,624,14 // Rotten Fish
-2,625,14 // Rusty Iron
-2,626,14 // Monster Juice
-2,627,14 // Sweet Milk
-2,628,14 // Well-Dried Bone
-2,629,14 // Singing Flower
-2,630,14 // Dew Laden Moss
-2,631,14 // Deadly Noxious Herb
-2,632,14 // Fatty Chubby Earthworm
-2,633,14 // Sweet Potato
-2,634,14 // Tropical Banana
-2,635,14 // Orc Trophy
-2,636,14 // No Recipient
-2,637,14 // Old Broom
-2,638,14 // Silver Knife of Chastity
-2,639,14 // Armlet of Obedience
-2,640,14 // Shining Stone
-2,641,14 // Contracts in Shadow
-2,642,14 // Book of the Devil
-2,643,14 // Pet Incubator
-2,644,114 // Gift Box
-2,645,14 // Concentration Potion
-2,656,14 // Awakening Potion
-2,657,14 // Berserk Potion
-2,659,14 // Her Heart
-2,663,14 // Songpyun
-2,664,14 // Gift Box
-2,665,14 // Gift Box
-2,666,14 // Gift Box
-2,667,14 // Gift Box
-2,668,14 // Red_Envelope
-2,678,14 // Poison Bottle
-2,679,14 // Pilule
-2,701,14 // Ora Ora
-2,702,14 // Animal Gore
-2,703,14 // Hinalle
-2,704,14 // Aloe
-2,705,14 // Clover
-2,706,14 // Four Leaf Clover
-2,707,14 // Singing Plant
-2,708,14 // Ment
-2,710,14 // Illusion Flower
-2,711,14 // Shoot
-2,712,14 // Flower
-2,713,14 // Empty Bottle
-2,715,14 // Yellow Gemstone
-2,716,14 // Red Gemstone
-2,717,14 // Blue Gemstone
-2,718,14 // Garnet
-2,719,14 // Amethyst
-2,720,14 // Aquamarine
-2,721,14 // Emerald
-2,722,14 // Pearl
-2,723,14 // Ruby
-2,724,14 // Cursed Ruby
-2,725,14 // Sardonyx
-2,726,14 // Sapphire
-2,727,14 // Opal
-2,728,14 // Topaz
-2,729,14 // Zircon
-2,730,14 // 1carat Diamond
-2,731,14 // 2carat Diamond
-2,732,14 // 3carat Diamond
-2,733,14 // Cracked Diamond
-2,734,14 // Red Frame
-2,735,14 // Chung Jah
-2,736,14 // China
-2,737,14 // Black Ladle
-2,738,14 // Pencil Case
-2,739,14 // Rouge
-2,740,14 // Puppet
-2,741,14 // Poring Doll
-2,742,14 // Chonchon Doll
-2,743,14 // Spore Doll
-2,744,14 // Bouquet
-2,745,14 // Wedding Bouquet
-2,746,14 // Glass Bead
-2,747,14 // Crystal Mirror
-2,748,14 // Witherless Rose
-2,749,14 // Frozen Rose
-2,750,14 // Baphomet Doll
-2,751,14 // Osiris Doll
-2,752,14 // Grasshopper Doll
-2,753,14 // Yoyo Doll
-2,754,14 // Raccoon Doll
-2,901,14 // Danggie
-2,902,14 // Tree Root
-2,903,14 // Reptile Tongue
-2,904,14 // Scorpion Tail
-2,905,14 // Stem
-2,906,14 // Pointed Scale
-2,907,14 // Resin
-2,908,14 // Spawn
-2,909,14 // Jellopy
-2,910,14 // Garlet
-2,911,14 // Scell
-2,912,14 // Zargon
-2,913,14 // Tooth of Bat
-2,914,14 // Fluff
-2,915,14 // Chrysalis
-2,916,14 // Feather of Birds
-2,917,14 // Talon
-2,918,14 // Sticky Webfoot
-2,919,14 // Animal Skin
-2,920,14 // Wolf Claw
-2,921,14 // Mushroom Spore
-2,922,14 // Orc's Fang
-2,923,14 // Evil Horn
-2,924,14 // Powder of Butterfly
-2,925,14 // Bill of Birds
-2,926,14 // Snake Scale
-2,928,14 // Insect Feeler
-2,929,14 // Immortal Heart
-2,930,14 // Rotten Bandage
-2,931,14 // Orcish Voucher
-2,932,14 // Skel-Bone
-2,934,14 // Memento
-2,935,14 // Shell
-2,936,14 // Scale Shell
-2,937,14 // Venom Canine
-2,938,14 // Sticky Mucus
-2,939,14 // Bee Sting
-2,940,14 // Grasshopper's Leg
-2,941,14 // Nose Ring
-2,942,14 // Yoyo Tail
-2,943,14 // Solid Shell
-2,944,14 // Horseshoe
-2,945,14 // Raccoon Leaf
-2,946,14 // Snail's Shell
-2,947,14 // Horn
-2,948,14 // Bear's Footskin
-2,949,14 // Feather
-2,950,14 // Heart of Mermaid
-2,951,14 // Fin
-2,952,14 // Cactus Needle
-2,953,14 // Stone Heart
-2,954,14 // Shining Scale
-2,955,14 // Worm Peeling
-2,956,14 // Gill
-2,957,14 // Decayed Nail
-2,958,14 // Horrendous Mouth
-2,959,14 // Stinky Scale
-2,960,14 // Nipper
-2,961,14 // Conch
-2,962,14 // Tentacle
-2,963,14 // Sharp Scale
-2,964,14 // Crab Shell
-2,965,14 // Clam Shell
-2,966,14 // Clam Flesh
-2,967,14 // Turtle Shell
-2,968,14 // Heroic Emblem
-2,969,14 // Gold
-2,971,14 // Detrimindexta
-2,972,14 // Karvodailnirol
-2,973,14 // Counteragent
-2,974,14 // Mixture
-2,975,14 // Scarlet Dyestuff
-2,976,14 // Lemon Dyestuff
-2,978,14 // Cobaltblue Dyestuff
-2,979,14 // Darkgreen Dyestuff
-2,980,14 // Orange Dyestuff
-2,981,14 // Violet Dyestuff
-2,982,14 // White Dyestuff
-2,983,14 // Black Dyestuff
-2,986,14 // Anvil
-2,987,14 // Oridecon Anvil
-2,988,14 // Golden Anvil
-2,989,14 // Emperium Anvil
-2,990,14 // Red Blood
-2,991,14 // Crystal Blue
-2,992,14 // Wind of Verdure
-2,993,14 // Green Live
-2,994,14 // Flame Heart
-2,995,14 // Mystic Frozen
-2,996,14 // Rough Wind
-2,997,14 // Great Nature
-2,998,14 // Iron
-2,999,14 // Steel
-2,1000,14 // Star Crumb
-2,1001,14 // Star Dust
-2,1002,14 // Iron Ore
-2,1003,14 // Coal
-2,1004,14 // Chivalry Emblem
-2,1005,14 // Hammer of Blacksmith
-2,1006,14 // Old Magicbook
-2,1007,14 // Necklace of Wisdom
-2,1008,14 // Necklace of Oblivion
-2,1009,14 // Hand of God
-2,1010,14 // Phracon
-2,1011,14 // Emveretarcon
-2,1012,14 // Frill
-2,1013,14 // Rainbow Shell
-2,1014,14 // Ant Jaw
-2,1015,14 // Tongue
-2,1016,14 // Rat Tail
-2,1017,14 // Mole Whiskers
-2,1018,14 // Mole Claw
-2,1019,14 // Trunk
-2,1020,14 // Black Hair
-2,1021,14 // Dokebi Horn
-2,1022,14 // Nine Tails
-2,1023,14 // Fish Tail
-2,1024,14 // Squid Ink
-2,1025,14 // Cobweb
-2,1026,14 // Acorn
-2,1027,14 // Porcupine Quill
-2,1028,14 // Mane
-2,1029,14 // Tiger Skin
-2,1031,14 // Mantis Scythe
-2,1032,14 // Maneater Blossom
-2,1033,14 // Maneater Root
-2,1034,14 // Blue Hair
-2,1035,14 // Dragon Canine
-2,1036,14 // Dragon Scale
-2,1037,14 // Dragon Tail
-2,1038,14 // Little Evil Horn
-2,1039,14 // Little Evil Wing
-2,1040,14 // Elder Pixie's Moustache
-2,1041,14 // Lantern
-2,1042,14 // Bug Leg
-2,1043,14 // Orc Claw
-2,1044,14 // Zenorc's Fang
-2,1045,14 // Cultish Masque
-2,1046,14 // Scorpion Nipper
-2,1047,14 // Dead Medusa
-2,1048,14 // Horrendous Hair
-2,1049,14 // Skirt of Virgin
-2,1050,14 // Tendon
-2,1051,14 // Detonator
-2,1052,14 // Single Cell
-2,1053,14 // Ancient Tooth
-2,1054,14 // Ancient Lips
-2,1055,14 // Earthworm Peeling
-2,1056,14 // Grit
-2,1057,14 // Moth Dust
-2,1058,14 // Moth Wings
-2,1059,14 // Fabric
-2,1060,14 // Golden Hair
-2,1061,14 // Witched Starsand
-2,1062,14 // Jack o' Pumpkin
-2,1063,14 // Fang
-2,1064,14 // Reins
-2,1065,14 // Trap
-2,1066,14 // Fine-grained Trunk
-2,1067,14 // Solid Trunk
-2,1068,14 // Barren Trunk
-2,1088,14 // Morocc Solution
-2,1089,14 // Payon Solution
-2,1092,14 // Empty Test Tube
-2,1093,14 // Empty Potion Bottle
-2,1094,14 // Short Daenggie
-2,1095,14 // Clock Hand
-2,1096,14 // Round Shell
-2,1097,14 // Worn Out Page
-2,1098,14 // Manacles
-2,1099,14 // Worn-out Prison Uniform
-2,1102,7 // Sword
-2,1105,7 // Falchion
-2,1108,7 // Blade
-2,1111,7 // Rapier
-2,1114,7 // Scimitar
-2,1117,7 // Katana
-2,1120,7 // Tsurugi
-2,1124,7 // Orcish sword
-2,1125,7 // Ring Pommel Saber
-2,1127,7 // Saber
-2,1128,7 // Haedonggum
-2,1129,7 // Flamberge
-2,1147,1 // Town Sword
-2,1148,1 // Star Dust Blade
-2,1152,7 // Slayer
-2,1155,7 // Bastard Sword
-2,1158,7 // Two-Handed Sword
-2,1162,7 // Broad Sword
-2,1163,7 // Claymore
-2,1202,7 // Knife
-2,1205,7 // Cutter
-2,1208,7 // Main Gauche
-2,1211,7 // Dirk
-2,1214,7 // Dagger
-2,1217,7 // Stiletto
-2,1220,7 // Gladius
-2,1226,7 // Damascus
-2,1243,7 // Novice Main Gauche
-2,1251,7 // Jur
-2,1253,7 // Katar
-2,1255,7 // Jamadhar
-2,1256,7 // Katar of Frozen Icicle
-2,1257,7 // Katar of Quaking
-2,1258,7 // Katar of Raging Blaze
-2,1259,7 // Katar of Piercing Wind
-2,1262,1 // Loki's Nail
-2,1263,1 // Unholy Touch
-2,1264,2 // Specialty Jur
-2,1265,1 // Bloody Roar
-2,1269,1 // Inverse Scale
-2,1271,1 // Blood Tears
-2,1302,7 // Axe
-2,1304,7 // Orcish Axe
-2,1307,1 // Windhawk
-2,1352,7 // Battle Axe
-2,1355,7 // Hammer
-2,1358,7 // Buster
-2,1361,7 // Two-Handed Axe
-2,1370,1 // Doom Slayer
-2,1376,1 // Heart Breaker
-2,1377,1 // Hurricane Fury
-2,1402,7 // Javelin
-2,1405,7 // Spear
-2,1408,7 // Pike
-2,1411,7 // Lance
-2,1452,7 // Guisarme
-2,1455,7 // Glaive
-2,1458,7 // Partizan
-2,1461,7 // Trident
-2,1464,7 // Halberd
-2,1472,7 // Soul Staff
-2,1474,1 // Gae Bolg
-2,1478,1 // Ahlspiess
-2,1502,7 // Club
-2,1505,7 // Mace
-2,1508,7 // Smasher
-2,1511,7 // Flail
-2,1514,7 // Morning Star
-2,1517,7 // Sword Mace
-2,1520,7 // Chain
-2,1522,7 // Stunner
-2,1550,7 // Book
-2,1551,7 // Bible
-2,1552,7 // Tablet
-2,1553,7 // Book of Billows
-2,1554,7 // Book of Mother Earth
-2,1555,7 // Book of the Blazing Sun
-2,1556,7 // Book of Gust of Wind
-2,1558,7 // Girl's Diary
-2,1559,1 // Legacy of Dragon
-2,1560,1 // Sage's Diary
-2,1561,1 // Hardcover Book
-2,1602,7 // Rod
-2,1605,7 // Wand
-2,1608,7 // Staff
-2,1611,7 // Arc Wand
-2,1613,7 // Mighty Staff
-2,1614,7 // Wand of Occult
-2,1615,7 // Evil Bone Wand
-2,1616,1 // Wing Staff
-2,1618,1 // Survivor's Rod
-2,1620,1 // Survivor's Rod
-2,1622,1 // Hypnotist's Staff
-2,1702,7 // Bow
-2,1705,7 // Composite Bow
-2,1708,7 // Great Bow
-2,1711,7 // Crossbow
-2,1715,7 // Arbalest
-2,1716,7 // Gakkung Bow
-2,1718,7 // Hunter Bow
-2,1723,1 // Luna Bow
-2,1724,1 // Dragon Wing
-2,1730,1 // Burning Bow
-2,1731,1 // Frozen Bow
-2,1732,1 // Earth Bow
-2,1733,1 // Gust Bow
-2,1750,14 // Arrow
-2,1751,14 // Silver Arrow
-2,1752,14 // Fire Arrow
-2,1753,14 // Steel Arrow
-2,1754,14 // Crystal Arrow
-2,1755,14 // Arrow of Wind
-2,1756,14 // Stone Arrow
-2,1757,14 // Immaterial Arrow
-2,1758,14 // Stun Arrow
-2,1759,14 // Frozen Arrow
-2,1760,14 // Flash Arrow
-2,1761,14 // Cursed Arrow
-2,1762,14 // Rusty Arrow
-2,1763,14 // Poison Arrow
-2,1764,14 // Sharp Arrow
-2,1765,14 // Oridecon Arrow
-2,1767,14 // Shadow Arrow
-2,1768,14 // Sleep Arrow
-2,1769,14 // Mute Arrow
-2,1770,14 // Iron Arrow
-2,1802,7 // Waghnak
-2,1804,7 // Knuckle Duster
-2,1806,7 // Studded Knuckles
-2,1808,7 // Fist
-2,1810,7 // Claw
-2,1812,7 // Finger
-2,1815,1 // Hatii Claw
-2,1818,1 // Magma Fist
-2,1819,1 // Icicle Fist
-2,1820,1 // Electric Fist
-2,1821,1 // Seismic Fist
-2,1822,1 // Combo Battle Glove
-2,1902,7 // Violin
-2,1904,7 // Mandolin
-2,1906,7 // Lute
-2,1908,7 // Guitar
-2,1910,7 // Harp
-2,1912,7 // Gumoongoh
-2,1914,1 // Burning Passion Guitar
-2,1915,1 // Loner's Guitar
-2,1916,1 // Green Acre Guitar
-2,1917,1 // Gentle Breeze Guitar
-2,1918,1 // Oriental Lute
-2,1919,1 // Base Guitar
-2,1951,7 // Rope
-2,1953,7 // Whip
-2,1955,7 // Wire Whip
-2,1957,7 // Rante Whip
-2,1959,7 // Tail Whip
-2,1961,7 // Whip
-2,1965,1 // Red Flame Whip
-2,1966,1 // Icicle Whip
-2,1967,1 // Gaia Whip
-2,1968,1 // Skipping Rope
-2,1969,1 // Blade Whip
-2,1970,1 // Queen's Whip
-2,1971,1 // Electric Wire
-2,1972,1 // Electric Eel
-2,1973,1 // Sea Witch's Foot
-2,1974,1 // Carrot Whip
-2,2102,7 // Guard
-2,2104,7 // Buckler
-2,2106,7 // Shield
-2,2108,7 // Mirror Shield
-2,2109,7 // Memory Book
-2,2112,7 // Novice Guard
-2,2201,7 // Sunglasses
-2,2203,7 // Glasses
-2,2205,7 // Diver Goggles
-2,2206,7 // Wedding Veil
-2,2207,7 // Fancy Flower
-2,2208,7 // Ribbon
-2,2209,7 // Ribbon
-2,2210,7 // Hair Band
-2,2211,7 // Bandana
-2,2212,7 // Eye Patch
-2,2213,7 // Kitty Band
-2,2214,7 // Bunny Band
-2,2215,7 // Flower Band
-2,2216,7 // Biretta
-2,2217,7 // Biretta
-2,2218,7 // Flu Mask
-2,2220,7 // Hat
-2,2221,7 // Hat
-2,2222,7 // Turban
-2,2223,7 // Turban
-2,2224,7 // Goggles
-2,2225,7 // Goggles
-2,2226,7 // Cap
-2,2227,7 // Cap
-2,2228,7 // Helm
-2,2229,7 // Helm
-2,2230,7 // Gemmed Sallet
-2,2231,7 // Gemmed Sallet
-2,2232,7 // Circlet
-2,2233,7 // Circlet
-2,2236,7 // Santa Hat
-2,2239,7 // Monocle
-2,2241,7 // Grandpa Beard
-2,2242,7 // Purple Glasses
-2,2243,7 // Geek Glasses
-2,2244,7 // Big Ribbon
-2,2245,7 // Sweet Gent
-2,2246,7 // Golden Gear
-2,2247,7 // Romantic Gent
-2,2248,7 // Western Grace
-2,2249,1 // Coronet
-2,2250,7 // Cute Ribbon
-2,2251,7 // Monk Hat
-2,2252,7 // Wizard Hat
-2,2253,7 // Sunflower
-2,2254,1 // Angel Wing
-2,2255,1 // Evil Wing
-2,2257,7 // Unicorn Horn
-2,2258,1 // Spiky Band
-2,2259,7 // Mini Propeller
-2,2260,7 // Mini Glasses
-2,2261,7 // Army Cap
-2,2262,7 // Clown Nose
-2,2263,7 // Zorro Masque
-2,2265,7 // Gangster Mask
-2,2266,7 // Iron Cain
-2,2267,7 // Cigarette
-2,2268,7 // Pipe
-2,2269,7 // Romantic Flower
-2,2270,7 // Romantic Leaf
-2,2271,7 // Jack be Dandy
-2,2274,1 // Ghost Bandana
-2,2275,7 // Red Bandana
-2,2276,7 // Angled Glasses
-2,2277,7 // Nurse Cap
-2,2278,7 // Mr. Smile
-2,2279,7 // Bomb Wick
-2,2282,7 // Halo
-2,2285,7 // Apple of Archer
-2,2286,1 // Elven Ears
-2,2287,7 // Pirate Bandana
-2,2288,7 // Mr. Scream
-2,2289,7 // Poo Poo Hat
-2,2290,7 // Funeral Hat
-2,2291,7 // Masquerade
-2,2294,7 // Stellar
-2,2295,7 // Blinker
-2,2297,7 // Goblin Mask
-2,2298,7 // Green Feeler
-2,2299,7 // Orc Helm
-2,2302,7 // Cotton Shirt
-2,2304,7 // Jacket
-2,2306,7 // Adventurer's Suit
-2,2308,7 // Mantle
-2,2310,7 // Coat
-2,2311,7 // Mink Coat
-2,2313,7 // Padded Armor
-2,2315,7 // Chain Mail
-2,2317,7 // Full Plate
-2,2318,7 // Lord's Clothes
-2,2320,7 // Formal Suit
-2,2322,7 // Silk Robe
-2,2324,7 // Scapulare
-2,2326,7 // Saint's Robe
-2,2327,1 // Holy Robe
-2,2329,7 // Wooden Mail
-2,2331,7 // Tights
-2,2333,7 // Silver Robe
-2,2334,1 // Mage Coat
-2,2336,7 // Thief Clothes
-2,2337,7 // Ninja Suit
-2,2339,7 // Pantie
-2,2340,7 // Novice Breastplate
-2,2352,7 // Tattered Novice Ninja Suit
-2,2402,7 // Sandals
-2,2404,7 // Shoes
-2,2406,7 // Boots
-2,2407,7 // Crystal Pumps
-2,2408,7 // Shackles
-2,2409,7 // High Heels
-2,2411,7 // Greaves
-2,2414,7 // Novice Slippers
-2,2502,7 // Hood
-2,2504,7 // Muffler
-2,2506,7 // Manteau
-2,2507,7 // Ancient Cape
-2,2508,7 // Ragamuffin Manteau
-2,2510,7 // Somber Novice Hood
-2,2513,1 // Heavenly Maiden Robe
-2,2514,1 // Pauldron
-2,2515,1 // Eagle Wing
-2,2601,7 // Ring
-2,2602,7 // Earring
-2,2603,7 // Necklace
-2,2604,7 // Glove
-2,2605,7 // Brooch
-2,2607,7 // Clip
-2,2608,7 // Rosary
-2,2609,7 // Skull Ring
-2,2610,7 // Gold Ring
-2,2611,7 // Silver Ring
-2,2612,7 // Flower Ring
-2,2613,7 // Diamond Ring
-2,2614,1 // Eye of Dullahan
-2,2615,1 // Safety Ring
-2,2616,1 // Critical Ring
-2,2617,7 // Celebrant's Mitten
-2,2618,7 // Matyr's Leash
-2,2621,1 // Ring
-2,2622,1 // Earring
-2,2623,1 // Necklace
-2,2624,1 // Glove
-2,2625,1 // Brooch
-2,2626,1 // Rosary
-2,2627,7 // Belt
-2,2628,7 // Novice Armlet
-2,2652,1 // Goddess of Fortune's Cursed Brooch
-2,2654,1 // Shinobi Sash
-2,2655,1 // Bloodied Shackle Ball
-2,2656,1 // Armor Charm
-2,5002,1 // Jewel Crown
-2,5003,7 // Joker Jester
-2,5005,7 // Gas Mask
-2,5006,7 // Machoman's Glasses
-2,5007,1 // Grand Circlet
-2,5009,7 // Safety Helmet
-2,5010,7 // Indian Fillet
-2,5011,7 // Aerial
-2,5014,7 // Fin Helm
-2,5015,7 // Egg Shell
-2,5017,1 // Bone Helm
-2,5030,7 // Panda Hat
-2,5035,7 // Poring Hat
-2,5037,7 // Nutshell
-2,5053,1 // Sphinx Hat
-2,5055,7 // Novice False Eggshell
-2,5066,1 // Succubus Horn
-2,5072,1 // Incubus Horn
-2,5085,1 // Small Ribbons
-2,5088,7 // Surprised Mask
-2,5089,7 // Annoyed Mask
-2,5090,7 // Goblin Leader Mask
-2,5111,1 // Galapago Cap
-2,5113,1 // Angry Snarl
-2,5116,1 // Banana Hat
-2,5118,1 // Puppy Headband
-2,5119,1 // Super Novice Hat
-2,5120,1 // Bucket Hat
-2,7001,14 // Mould Powder
-2,7002,14 // Ogre Tooth
-2,7003,14 // Anolian Skin
-2,7004,14 // Mud Lump
-2,7005,14 // Skull
-2,7006,14 // Wing of Red Bat
-2,7007,14 // Claw of Rat
-2,7008,14 // Stiff Horn
-2,7009,14 // Glitter Shell
-2,7010,14 // Tail of Steel Scorpion
-2,7011,14 // Claw of Monkey
-2,7012,14 // Tough Scalelike Stem
-2,7013,14 // Coral Reef
-2,7014,14 // Old Portrait
-2,7015,14 // Memory Bookmark
-2,7016,14 // Bent Spoon
-2,7026,14 // Key of the Clock Tower
-2,7027,14 // Key of the Underground
-2,7030,14 // Claw of Desert Wolf
-2,7031,14 // Old Frying Pan
-2,7032,14 // Piece of Egg Shell
-2,7033,14 // Poison Spore
-2,7034,14 // Red Stocking
-2,7035,14 // Matchstick
-2,7036,14 // Fang of Garm
-2,7038,14 // Yarn
-2,7041,14 // Fine Grit
-2,7047,14 // Alice's Apron
-2,7048,14 // Talon of Griffon
-2,7049,14 // Stone
-2,7053,14 // Cyfar
-2,7054,14 // Brigan
-2,7059,14 // Free Ticket for Kafra Storage
-2,7060,14 // Free Ticket for Kafra Transportation
-2,7061,14 // Free Ticket for the Cart Service
-2,7063,14 // Soft Feather
-2,7064,14 // Wing of Dragonfly
-2,7065,14 // Sea-Otter Fur
-2,7066,14 // Ice Cubic
-2,7067,14 // Stone Fragment
-2,7068,14 // Burnt Tree
-2,7069,14 // Destroyed Armor
-2,7070,14 // Broken Shell
-2,7071,14 // Tattered Clothes
-2,7072,14 // Old Shuriken
-2,7093,14 // Cogwheel
-2,7094,14 // Fragment
-2,7095,14 // Metal Fragment
-2,7096,14 // Lava
-2,7097,14 // Burning Heart
-2,7098,14 // Live Coal
-2,7099,14 // Worn-out Magic Scroll
-2,7100,14 // Sharp Leaf
-2,7101,14 // Peco Peco Feather
-2,7106,14 // Antelope Horn
-2,7107,14 // Antelope Skin
-2,7108,14 // Piece of Shield
-2,7109,14 // Shining Spear Blade
-2,7110,14 // Broken Sword
-2,7111,14 // Slick Paper
-2,7112,14 // Sharp Paper
-2,7113,14 // Broken Pharaoh Emblem
-2,7114,14 // Masque of Tutankhamen
-2,7115,14 // Harpy Feather
-2,7116,14 // Harpy Talon
-2,7117,14 // Torn Magic Book
-2,7118,14 // Torn Scroll
-2,7119,14 // Bacillus
-2,7120,14 // Burning Horseshoe
-2,7121,14 // Honey Pot
-2,7122,14 // Burning Hair
-2,7123,14 // Dragon Skin
-2,7124,14 // Sand Clump
-2,7125,14 // Scorpion Claw
-2,7126,14 // Large Jellopy
-2,7134,14 // Medicine Bowl
-2,7135,14 // Fire Bottle
-2,7136,14 // Acid Bottle
-2,7137,14 // Plant Bottle
-2,7138,14 // Marine Sphere Bottle
-2,7139,14 // Glistening Coat
-2,7149,14 // Yellow Plate
-2,7150,14 // Piece of Bamboo
-2,7151,14 // Oil Paper
-2,7152,14 // Glossy Hair
-2,7153,14 // Worn-out Kimono
-2,7154,14 // Poisonous Powder
-2,7155,14 // Poisonous Toad Skin
-2,7156,14 // Broken Shuriken
-2,7157,14 // Dark Mask
-2,7158,14 // Broken Liquor Jar
-2,7159,14 // Tengu Nose
-2,7161,14 // Black Bear Skin
-2,7162,14 // Cloud Crumb
-2,7163,14 // Hard Feeler
-2,7164,14 // Solid_Peach
-2,7165,14 // Transparent Celestial Robe
-2,7166,14 // Soft Silk
-2,7167,14 // Strange Steel Piece
-2,7168,14 // Giant Butterfly Wing
-2,7169,14 // Ba_Gua
-2,7171,14 // Leopard Skin
-2,7172,14 // Leopard Claw
-2,7174,14 // Wrapping Lace
-2,7175,14 // Wrapping Paper
-2,7182,14 // Cacao
-2,7186,14 // Thin Trunk
-2,7187,14 // Festival Mask
-2,7188,14 // Brown_Root
-2,7189,14 // Wooden Heart
-2,7190,14 // Solid Husk
-2,7191,14 // Lamp
-2,7192,14 // Vane
-2,7193,14 // Sprout
-2,7194,14 // Soft Blade of Grass
-2,7195,14 // Slingshot
-2,7196,14 // Shoulder Protector
-2,7197,14 // Tough Vines
-2,7198,14 // Huge Leaf
-2,7200,14 // Elastic Band
-2,7201,14 // Log
-2,7202,14 // Pincher of Beetle
-2,7203,14 // Strong Branch
-2,7205,14 // Piece of Black Cloth
-2,7206,14 // Black Cat Doll
-2,7207,14 // Old Manteau
-2,7208,14 // Rusty Kitchen Knife
-2,7209,14 // Helm of Dullahan
-2,7210,14 // Armor Piece of Dullahan
-2,7211,14 // Fragment of Rossata Stone
-2,7212,14 // Hung Doll
-2,7213,14 // Needle Packet
-2,7214,14 // Bat Cage
-2,7215,14 // Broken Needle
-2,7216,14 // Red Muffler
-2,7217,14 // Spool
-2,7218,14 // Decomposed Rope
-2,7219,14 // Striped Sock
-2,7220,14 // Ectoplasm
-2,7221,14 // Tangled Chains
-2,7222,14 // Wooden Gnarl
-2,7223,14 // Contorted Self-Portrait
-2,7225,14 // Pumpkin Lantern
-2,7262,14 // Folding Fan of Cat Ghost
-2,7263,14 // Cat's Eye
-2,7264,14 // Dry Sand
-2,7265,14 // Dragon Horn
-2,7266,14 // Denture from Dragon Mask
-2,7267,14 // Tiger Panty
-2,7268,14 // Little Ghost Doll
-2,7269,14 // Pinafore
-2,7270,14 // Nursing_Bottle
-2,7315,1 // Dark Crystal Fragment
-2,7316,1 // Insect Leg
-2,7317,1 // Rusty Screw
-2,7318,1 // Old Pick
-2,7319,1 // Used Iron Plate
-2,7320,1 // Dust Pollutant
-2,7321,1 // Crystal Fragment
-2,7322,1 // Toxic Gas
-2,7323,1 // Battered Kettle
-2,7325,1 // Flexible Tube
-2,7326,1 // Fluorescent Liquid
-2,7327,1 // Flashlight
-2,7436,1 // Fragment of Agony
-2,7437,1 // Fragment of Misery
-2,7438,1 // Fragment of Hatred
-2,7439,1 // Fragment of Despair
-2,7440,1 // Red Feather
-2,7441,1 // Blue Feather
-2,7442,1 // Cursed Seal
-2,7443,1 // Three-Headed Dragon's Head
-2,7444,1 // Treasure Box
-2,7445,1 // Green Bijou
-2,7446,1 // Blue Bijou
-2,7447,1 // Red Bijou
-2,7448,1 // Yellow Bijou
-2,7449,1 // Bloody Page
-2,7450,1 // Skeletal Armor Piece
-2,7451,1 // Fire Dragon Scale
-2,7452,1 // Yellow Spice
-2,7453,1 // Sweet Sauce
-2,7454,1 // Savory Sauce
-2,7455,1 // Spicy Sauce
-2,7456,1 // Red Spice
-2,7457,1 // Cooking Oil
-2,7472,1 // Level 1 Cookbook
-2,7473,1 // Level 2 Cookbook
-2,7474,1 // Level 3 Cookbook
-2,7475,1 // Level 4 Cookbook
-2,7476,1 // Level 5 Cookbook
-2,7477,1 // Level 6 Cookbook
-2,7478,1 // Level 7 Cookbook
-2,7479,1 // Level 8 Cookbook
-2,7480,1 // Level 9 Cookbook
-2,7481,1 // Level 10 Cookbook
-2,7482,1 // Pot
-2,7512,1 // Burnt Part
-2,7513,1 // Pocket Watch
-2,7561,1 // Glacial Heart
-2,7562,1 // Ice Scale
-2,7563,1 // Bloody Rune
-2,7564,1 // Rotten Meat
-2,7565,1 // Sticky Poison
-2,7567,1 // Suspicious Hat
-2,7568,1 // White Mask
-2,7751,17 // Old White Cloth
-2,7752,16 // Clattering Skull
-2,7753,17 // Broken Farming Utensil
-2,10001,7 // Skull Helm
-2,10002,7 // Monster Oxygen Mask
-2,10003,7 // Transparent Headgear
-2,10004,7 // Pacifier
-2,10005,7 // Wig
-2,10006,7 // Queen's Hair Ornament
-2,10007,7 // Silk Ribbon
-2,10008,7 // Punisher
-2,10009,7 // Wild Flower
-2,10010,7 // Battered Pot
-2,10011,7 // Stellar Hairpin
-2,10012,7 // Tiny Egg Shell
-2,10013,7 // Backpack
-2,10014,7 // Rocker Glasses
-2,10015,7 // Green Lace
-2,10016,7 // Golden Bell
-2,10017,7 // Bark Shorts
-2,10018,7 // Monkey Circlet
-2,10019,7 // Red Scarf
-2,10020,7 // Grave Keeper's Sword
-2,13001,1 // Dragon Killer
-2,13002,1 // Ginnungagap
-2,13004,1 // Cowardice Blade
-2,13163,1 // Long Barrel
-2,13164,1 // Long Barrel
-2,13167,1 // Gate Keeper-DD
-2,13168,1 // Thunder P
-2,13170,2 // Lever Action Rifle
-2,13200,1 // Bullet
-2,13201,1 // Silver Bullet
-2,13202,1 // Bloody Shell
-2,13203,1 // Flare Sphere
-2,13204,1 // Lightning Sphere
-2,13205,1 // Poison Sphere
-2,13206,1 // Blind Sphere
-2,13207,1 // Freezing Sphere
-2,13304,1 // Huuma Calm Mind
diff --git a/db/re/skill_cast_db.txt b/db/re/skill_cast_db.txt
index 5766f5217..446f0d698 100644
--- a/db/re/skill_cast_db.txt
+++ b/db/re/skill_cast_db.txt
@@ -1026,8 +1026,12 @@
//-- ALL_CATCRY
692,0,5000,0,0,0,0,-1
+//-- ALL_ANGEL_PROTECTION
+694,0,0,0,30000,0,0,-1
//-- ALL_DREAM_SUMMERNIGHT
695,0,12000,0,0,0,0,-1
+//-- ALL_REVERSEORCISH
+697,0,0,0,1200000,0,0,-1
//-- ALL_WEWISH
698,0,20000,0,0,0,0,-1
//==========================================
diff --git a/db/re/skill_db.txt b/db/re/skill_db.txt
index cf53b968c..45ec76c38 100644
--- a/db/re/skill_db.txt
+++ b/db/re/skill_db.txt
@@ -635,12 +635,12 @@
689,0,6,4,0,0x3,-1,10,1,yes,0,0x2,0,magic,0, CASH_BLESSING,Party Blessing
690,0,6,4,0,0x3,-1,10,1,yes,0,0x2,0,magic,0, CASH_INCAGI,Party Increase AGI
691,0,6,4,0,0x3,-1,5,1,yes,0,0x2,0,magic,0, CASH_ASSUMPTIO,Party Assumptio
-//692,0,0,0,0,0,0,9,0,no,0,0x2,0,none,0, ALL_CATCRY,Cat Cry
+692,0,6,4,0,0x01,0,1,1,no,0,0x2,0,none,0, ALL_CATCRY,Cat Cry
693,0,6,4,0,0x3,-1,1,1,yes,0,0x2,0,magic,0, ALL_PARTYFLEE,Party Flee
-//694,0,0,0,0,0,0,9,0,no,0,0x2,0,none,0, ALL_ANGEL_PROTECT,Angel's Protection
-//695,0,0,0,0,0,0,9,0,no,0,0x2,0,none,0, ALL_DREAM_SUMMERNIGHT,Summer Night Dream
+694,6,6,16,0,0x1,0,1,0,no,0,0x202,0,magic,0, ALL_ANGEL_PROTECT,Angel's Protection
+695,0,6,4,0,0x01,0,1,1,no,0,0x2,0,none,0, ALL_DREAM_SUMMERNIGHT,Summer Night Dream
//696,0,0,0,0,0,0,9,0,no,0,0x2,0,none,0, NPC_CHANGEUNDEAD2,Change Undead
-//697,9,6,4,0,0x1,0,1,1,yes,0,0x2,0,magic,0, ALL_REVERSEORCISH,Reverse Orcish
+697,0,6,4,0,0x1,0,1,1,yes,0,0x2,0,magic,0, ALL_REVERSEORCISH,Reverse Orcish
698,0,6,4,0,0x01,0,1,1,no,0,0x2,0,none,0, ALL_WEWISH,Christmas Carol
//699,0,0,0,0,0,0,9,0,no,0,0x2,0,none,0, ALL_SONKRAN,ALL_SONKRAN
@@ -1028,12 +1028,12 @@
2535,0,0,4,0,0x1,0,1,0,no,0,0x1,0,none,0, ALL_BUYING_STORE,Open Buying Store
2536,0,0,4,0,0x1,0,1,0,no,0,0,0,none,0, ALL_GUARDIAN_RECALL,Guardian's Recall
2537,9,6,16,0,0x1,0,2,1,yes,0,0,0,magic,0, ALL_ODINS_POWER,Odin's Power
-//2538,0,0,0,0,0,0,??,0,no,0,0,0,none,0, BEER_BOTTLE_CAP,Beer Bottle Cap
-//2539,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_ASSASSINCROSS,Assassin Cross of Sunset 2
-//2540,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_DISSONANCE,Dissonance 2
-//2541,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_UGLYDANCE,Ugly Dance 2
-//2542,0,0,0,0,0,0,??,0,no,0,0,0,none,0, ALL_TETANY,Tetany
-//2543,0,0,0,0,0,0,??,0,no,0,0,0,none,0, ALL_RAY_OF_PROTECTION,Ray of Protection
+//2538,0,0,0,0,0,0,??,0,no,0,0,0,none,0, BEER_BOTTLE_CAP,Beer Bottle Cap
+//2539,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_ASSASSINCROSS,Assassin Cross of Sunset 2
+//2540,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_DISSONANCE,Dissonance 2
+//2541,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_UGLYDANCE,Ugly Dance 2
+//2542,0,0,0,0,0,0,??,0,no,0,0,0,none,0, ALL_TETANY,Tetany
+//2543,0,0,0,0,0,0,??,0,no,0,0,0,none,0, ALL_RAY_OF_PROTECTION,Ray of Protection
//2544,0,0,0,0,0,0,??,0,no,0,0,0,none,0, MC_CARTDECORATE,Decorate Cart
//2545,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GM_ITEM_ATKMAX#Maximum Attack#
//2546,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GM_ITEM_ATKMIN#Minimal Attack#
diff --git a/db/re/skill_require_db.txt b/db/re/skill_require_db.txt
index 6202ba94f..75ac6d3cf 100644
--- a/db/re/skill_require_db.txt
+++ b/db/re/skill_require_db.txt
@@ -444,6 +444,10 @@
544,0,0,55:60:65:70:75:80:85:90:95:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_ISSEN
688,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GM_SANDMAN
+692,0,0,50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0//ALL_CATCRY#Cat Cry
+694,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_ANGEL_PROTECT#Angel's Protection
+695,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_DREAM_SUMMERNIGHT#Summer Night Dream
+697,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_REVERSEORCISH#Reverse Orcish
698,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_WEWISH#Christmas Carol
1001,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#ƒ`ƒƒ?[ƒWƒAƒ^ƒbƒN#
@@ -793,7 +797,7 @@
2534,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RETURN_TO_ELDICASTES#Return To Eldicastes#
2535,0,0,1,0,0,0,99,0,0,none,0,6377,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store
2536,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_GUARDIAN_RECALL#Guardian's Recall#
-//2537,0,0,70:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_ODINS_POWER#Odin's Power#
+2537,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_ODINS_POWER#Odin's Power#
//2538,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //BEER_BOTTLE_CAP#Beer Bottle Cap#
diff --git a/db/re/skill_tree.conf b/db/re/skill_tree.conf
new file mode 100644
index 000000000..80c4a43df
--- /dev/null
+++ b/db/re/skill_tree.conf
@@ -0,0 +1,3848 @@
+//====================================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//=
+//= http://hercules.ws/board/
+//================= More Information =================
+// http://hercules.ws/board/topic/1188-skill-tree-db-redesign/ <desc~!>
+//================ Structure Example =================
+/*
+Job_Name: { //Job names as in src/map/pc.c (they are hardcoded at the moment so if you want to add a new job you should add it there)
+ inherit: ( "Other_Job_Name" ); // Base job from which this job will inherit its skill tree. NV_TRICKDEAD inheritance is skipped for non-novices from the source
+
+ skills: { // SKILL_NAMEs come from the Name (16th column) value in db/re/skill_db.txt
+ SKILL_NAME1: Max_Level // Use this for skills that don't have other skill prerequisite; Max_Level is a numeric value that should match your client side files
+ SKILL_NAME2: { // Use this for skills which have other skills as prerequisites
+ MaxLevel: Max_Level // Max_Level is a numeric value that should match your client side files
+ SKILL_NAME_PREREQUISITE: Level_Prerequisite // The prerequisite skill and min level for having this skill available. Should also match your client side files
+ SKILL_NAME_PREREQUISITE2: Level_Prerequisite2 // You can add as many prerequisite skills as you want. Minimum of 1 if you add a skill this way
+ }
+}
+*/
+//====================================================
+
+Novice: {
+ skills: {
+ NV_BASIC: 9
+ NV_FIRSTAID: 1
+ NV_TRICKDEAD: 1
+ WE_CALLBABY: 1
+ ALL_INCCARRY: 1
+ }
+}
+Swordsman: {
+ inherit: ( "Novice" );
+
+ skills: {
+ SM_SWORD: 10
+ SM_TWOHAND: {
+ MaxLevel: 10
+ SM_SWORD: 1
+ }
+ SM_RECOVERY: 10
+ SM_BASH: 10
+ SM_PROVOKE: 10
+ SM_MAGNUM: {
+ MaxLevel: 10
+ SM_BASH: 5
+ }
+ SM_ENDURE: {
+ MaxLevel: 10
+ SM_PROVOKE: 5
+ }
+ SM_MOVINGRECOVERY: 1
+ SM_FATALBLOW: 1
+ SM_AUTOBERSERK: 1
+ }
+}
+Magician: {
+ inherit: ( "Novice" );
+
+ skills: {
+ MG_SRECOVERY: 10
+ MG_SIGHT: 1
+ MG_NAPALMBEAT: 10
+ MG_SAFETYWALL: {
+ MaxLevel: 10
+ MG_NAPALMBEAT: 7
+ MG_SOULSTRIKE: 5
+ }
+ MG_SOULSTRIKE: {
+ MaxLevel: 10
+ MG_NAPALMBEAT: 4
+ }
+ MG_COLDBOLT: 10
+ MG_FROSTDIVER: {
+ MaxLevel: 10
+ MG_COLDBOLT: 5
+ }
+ MG_STONECURSE: 10
+ MG_FIREBALL: {
+ MaxLevel: 10
+ MG_FIREBOLT: 4
+ }
+ MG_FIREWALL: {
+ MaxLevel: 10
+ MG_FIREBALL: 5
+ MG_SIGHT: 1
+ }
+ MG_FIREBOLT: 10
+ MG_LIGHTNINGBOLT: 10
+ MG_THUNDERSTORM: {
+ MaxLevel: 10
+ MG_LIGHTNINGBOLT: 4
+ }
+ MG_ENERGYCOAT: 1
+ }
+}
+Archer: {
+ inherit: ( "Novice" );
+
+ skills: {
+ AC_OWL: 10
+ AC_VULTURE: {
+ MaxLevel: 10
+ AC_OWL: 3
+ }
+ AC_CONCENTRATION: {
+ MaxLevel: 10
+ AC_VULTURE: 1
+ }
+ AC_DOUBLE: 10
+ AC_SHOWER: {
+ MaxLevel: 10
+ AC_DOUBLE: 5
+ }
+ AC_MAKINGARROW: 1
+ AC_CHARGEARROW: 1
+ }
+}
+Acolyte: {
+ inherit: ( "Novice" );
+
+ skills: {
+ AL_DP: 10
+ AL_DEMONBANE: {
+ MaxLevel: 10
+ AL_DP: 3
+ }
+ AL_RUWACH: 1
+ AL_PNEUMA: {
+ MaxLevel: 1
+ AL_WARP: 4
+ }
+ AL_TELEPORT: {
+ MaxLevel: 2
+ AL_RUWACH: 1
+ }
+ AL_WARP: {
+ MaxLevel: 4
+ AL_TELEPORT: 2
+ }
+ AL_HEAL: 10
+ AL_INCAGI: {
+ MaxLevel: 10
+ AL_HEAL: 3
+ }
+ AL_DECAGI: {
+ MaxLevel: 10
+ AL_INCAGI: 1
+ }
+ AL_HOLYWATER: 1
+ AL_CRUCIS: {
+ MaxLevel: 10
+ AL_DEMONBANE: 3
+ }
+ AL_ANGELUS: {
+ MaxLevel: 10
+ AL_DP: 3
+ }
+ AL_BLESSING: {
+ MaxLevel: 10
+ AL_DP: 5
+ }
+ AL_CURE: {
+ MaxLevel: 1
+ AL_HEAL: 2
+ }
+ AL_HOLYLIGHT: 1
+ }
+}
+Merchant: {
+ inherit: ( "Novice" );
+
+ skills: {
+ MC_INCCARRY: 10
+ MC_DISCOUNT: {
+ MaxLevel: 10
+ MC_INCCARRY: 3
+ }
+ MC_OVERCHARGE: {
+ MaxLevel: 10
+ MC_DISCOUNT: 3
+ }
+ MC_PUSHCART: {
+ MaxLevel: 10
+ MC_INCCARRY: 5
+ }
+ MC_IDENTIFY: 1
+ MC_VENDING: {
+ MaxLevel: 10
+ MC_PUSHCART: 3
+ }
+ MC_MAMMONITE: 10
+ MC_CARTREVOLUTION: 1
+ MC_CHANGECART: 1
+ MC_LOUD: 1
+ ALL_BUYING_STORE: {
+ MaxLevel: 1
+ MC_VENDING: 1
+ }
+ }
+}
+Thief: {
+ inherit: ( "Novice" );
+
+ skills: {
+ TF_DOUBLE: 10
+ TF_MISS: 10
+ TF_STEAL: 10
+ TF_HIDING: {
+ MaxLevel: 10
+ TF_STEAL: 5
+ }
+ TF_POISON: 10
+ TF_DETOXIFY: {
+ MaxLevel: 1
+ TF_POISON: 3
+ }
+ TF_SPRINKLESAND: 1
+ TF_BACKSLIDING: 1
+ TF_PICKSTONE: 1
+ TF_THROWSTONE: 1
+ }
+}
+Knight: {
+ inherit: ( "Swordsman" );
+
+ skills: {
+ KN_SPEARMASTERY: 10
+ KN_PIERCE: {
+ MaxLevel: 10
+ KN_SPEARMASTERY: 1
+ }
+ KN_BRANDISHSPEAR: {
+ MaxLevel: 10
+ KN_RIDING: 1
+ KN_SPEARSTAB: 3
+ }
+ KN_SPEARSTAB: {
+ MaxLevel: 10
+ KN_PIERCE: 5
+ }
+ KN_SPEARBOOMERANG: {
+ MaxLevel: 5
+ KN_PIERCE: 3
+ }
+ KN_TWOHANDQUICKEN: {
+ MaxLevel: 10
+ SM_TWOHAND: 1
+ }
+ KN_AUTOCOUNTER: {
+ MaxLevel: 5
+ SM_TWOHAND: 1
+ }
+ KN_BOWLINGBASH: {
+ MaxLevel: 10
+ SM_BASH: 10
+ SM_MAGNUM: 3
+ SM_TWOHAND: 5
+ KN_TWOHANDQUICKEN: 10
+ KN_AUTOCOUNTER: 5
+ }
+ KN_RIDING: {
+ MaxLevel: 1
+ SM_ENDURE: 1
+ }
+ KN_CAVALIERMASTERY: {
+ MaxLevel: 5
+ KN_RIDING: 1
+ }
+ KN_CHARGEATK: 1
+ KN_ONEHAND: {
+ MaxLevel: 1
+ KN_TWOHANDQUICKEN: 10
+ }
+ }
+}
+Priest: {
+ inherit: ( "Acolyte" );
+
+ skills: {
+ MG_SRECOVERY: 10
+ MG_SAFETYWALL: {
+ MaxLevel: 10
+ PR_ASPERSIO: 4
+ PR_SANCTUARY: 3
+ }
+ ALL_RESURRECTION: {
+ MaxLevel: 4
+ PR_STRECOVERY: 1
+ MG_SRECOVERY: 4
+ }
+ PR_MACEMASTERY: 10
+ PR_IMPOSITIO: 5
+ PR_SUFFRAGIUM: {
+ MaxLevel: 3
+ PR_IMPOSITIO: 2
+ }
+ PR_ASPERSIO: {
+ MaxLevel: 5
+ AL_HOLYWATER: 1
+ PR_IMPOSITIO: 3
+ }
+ PR_BENEDICTIO: {
+ MaxLevel: 5
+ PR_GLORIA: 3
+ PR_ASPERSIO: 5
+ }
+ PR_SANCTUARY: {
+ MaxLevel: 10
+ AL_HEAL: 1
+ }
+ PR_SLOWPOISON: 4
+ PR_STRECOVERY: 1
+ PR_KYRIE: {
+ MaxLevel: 10
+ AL_ANGELUS: 2
+ }
+ PR_MAGNIFICAT: 5
+ PR_GLORIA: {
+ MaxLevel: 5
+ PR_KYRIE: 4
+ PR_MAGNIFICAT: 3
+ }
+ PR_LEXDIVINA: {
+ MaxLevel: 10
+ AL_RUWACH: 1
+ }
+ PR_TURNUNDEAD: {
+ MaxLevel: 10
+ ALL_RESURRECTION: 1
+ PR_LEXDIVINA: 3
+ }
+ PR_LEXAETERNA: {
+ MaxLevel: 1
+ PR_LEXDIVINA: 5
+ }
+ PR_MAGNUS: {
+ MaxLevel: 10
+ MG_SAFETYWALL: 1
+ PR_LEXAETERNA: 1
+ PR_TURNUNDEAD: 3
+ }
+ PR_REDEMPTIO: 1
+ }
+}
+Wizard: {
+ inherit: ( "Magician" );
+
+ skills: {
+ WZ_FIREPILLAR: {
+ MaxLevel: 10
+ MG_FIREWALL: 1
+ }
+ WZ_SIGHTRASHER: {
+ MaxLevel: 10
+ MG_LIGHTNINGBOLT: 1
+ MG_SIGHT: 1
+ }
+ WZ_METEOR: {
+ MaxLevel: 10
+ WZ_SIGHTRASHER: 2
+ MG_THUNDERSTORM: 1
+ }
+ WZ_JUPITEL: {
+ MaxLevel: 10
+ MG_NAPALMBEAT: 1
+ MG_LIGHTNINGBOLT: 1
+ }
+ WZ_VERMILION: {
+ MaxLevel: 10
+ MG_THUNDERSTORM: 1
+ WZ_JUPITEL: 5
+ }
+ WZ_WATERBALL: {
+ MaxLevel: 5
+ MG_COLDBOLT: 1
+ MG_LIGHTNINGBOLT: 1
+ }
+ WZ_ICEWALL: {
+ MaxLevel: 10
+ MG_STONECURSE: 1
+ MG_FROSTDIVER: 1
+ }
+ WZ_FROSTNOVA: {
+ MaxLevel: 10
+ WZ_ICEWALL: 1
+ }
+ WZ_STORMGUST: {
+ MaxLevel: 10
+ MG_FROSTDIVER: 1
+ WZ_JUPITEL: 3
+ }
+ WZ_EARTHSPIKE: {
+ MaxLevel: 5
+ MG_STONECURSE: 1
+ }
+ WZ_HEAVENDRIVE: {
+ MaxLevel: 5
+ WZ_EARTHSPIKE: 3
+ }
+ WZ_QUAGMIRE: {
+ MaxLevel: 5
+ WZ_HEAVENDRIVE: 1
+ }
+ WZ_ESTIMATION: 1
+ WZ_SIGHTBLASTER: 1
+ }
+}
+Blacksmith: {
+ inherit: ( "Merchant" );
+
+ skills: {
+ BS_IRON: 5
+ BS_STEEL: {
+ MaxLevel: 5
+ BS_IRON: 1
+ }
+ BS_ENCHANTEDSTONE: {
+ MaxLevel: 5
+ BS_IRON: 1
+ }
+ BS_ORIDEOCON: {
+ MaxLevel: 5
+ BS_ENCHANTEDSTONE: 1
+ }
+ BS_DAGGER: 3
+ BS_SWORD: {
+ MaxLevel: 3
+ BS_DAGGER: 1
+ }
+ BS_TWOHANDSWORD: {
+ MaxLevel: 3
+ BS_SWORD: 1
+ }
+ BS_AXE: {
+ MaxLevel: 3
+ BS_SWORD: 2
+ }
+ BS_MACE: {
+ MaxLevel: 3
+ BS_KNUCKLE: 1
+ }
+ BS_KNUCKLE: {
+ MaxLevel: 3
+ BS_DAGGER: 1
+ }
+ BS_SPEAR: {
+ MaxLevel: 3
+ BS_DAGGER: 2
+ }
+ BS_HILTBINDING: 1
+ BS_FINDINGORE: {
+ MaxLevel: 1
+ BS_STEEL: 1
+ BS_HILTBINDING: 1
+ }
+ BS_WEAPONRESEARCH: {
+ MaxLevel: 10
+ BS_HILTBINDING: 1
+ }
+ BS_REPAIRWEAPON: {
+ MaxLevel: 1
+ BS_WEAPONRESEARCH: 1
+ }
+ BS_SKINTEMPER: 5
+ BS_HAMMERFALL: 5
+ BS_ADRENALINE: {
+ MaxLevel: 5
+ BS_HAMMERFALL: 2
+ }
+ BS_WEAPONPERFECT: {
+ MaxLevel: 5
+ BS_WEAPONRESEARCH: 2
+ BS_ADRENALINE: 2
+ }
+ BS_OVERTHRUST: {
+ MaxLevel: 5
+ BS_ADRENALINE: 3
+ }
+ BS_MAXIMIZE: {
+ MaxLevel: 5
+ BS_WEAPONPERFECT: 3
+ BS_OVERTHRUST: 2
+ }
+ BS_UNFAIRLYTRICK: 1
+ BS_GREED: 1
+ BS_ADRENALINE2: {
+ MaxLevel: 1
+ BS_ADRENALINE: 5
+ }
+ }
+}
+Hunter: {
+ inherit: ( "Archer" );
+
+ skills: {
+ HT_SKIDTRAP: 5
+ HT_LANDMINE: 5
+ HT_ANKLESNARE: {
+ MaxLevel: 5
+ HT_SKIDTRAP: 1
+ }
+ HT_SHOCKWAVE: {
+ MaxLevel: 5
+ HT_ANKLESNARE: 1
+ }
+ HT_SANDMAN: {
+ MaxLevel: 5
+ HT_FLASHER: 1
+ }
+ HT_FLASHER: {
+ MaxLevel: 5
+ HT_SKIDTRAP: 1
+ }
+ HT_FREEZINGTRAP: {
+ MaxLevel: 5
+ HT_FLASHER: 1
+ }
+ HT_BLASTMINE: {
+ MaxLevel: 5
+ HT_LANDMINE: 1
+ HT_SANDMAN: 1
+ HT_FREEZINGTRAP: 1
+ }
+ HT_CLAYMORETRAP: {
+ MaxLevel: 5
+ HT_SHOCKWAVE: 1
+ HT_BLASTMINE: 1
+ }
+ HT_REMOVETRAP: {
+ MaxLevel: 1
+ HT_LANDMINE: 1
+ }
+ HT_TALKIEBOX: {
+ MaxLevel: 1
+ HT_SHOCKWAVE: 1
+ HT_REMOVETRAP: 1
+ }
+ HT_BEASTBANE: 10
+ HT_FALCON: {
+ MaxLevel: 1
+ HT_BEASTBANE: 1
+ }
+ HT_STEELCROW: {
+ MaxLevel: 10
+ HT_BLITZBEAT: 5
+ }
+ HT_BLITZBEAT: {
+ MaxLevel: 5
+ HT_FALCON: 1
+ }
+ HT_DETECTING: {
+ MaxLevel: 4
+ AC_CONCENTRATION: 1
+ HT_FALCON: 1
+ }
+ HT_SPRINGTRAP: {
+ MaxLevel: 5
+ HT_REMOVETRAP: 1
+ HT_FALCON: 1
+ }
+ HT_PHANTASMIC: 1
+ HT_POWER: {
+ MaxLevel: 1
+ AC_DOUBLE: 10
+ }
+ }
+}
+Assassin: {
+ inherit: ( "Thief" );
+
+ skills: {
+ AS_RIGHT: 5
+ AS_LEFT: {
+ MaxLevel: 5
+ AS_RIGHT: 2
+ }
+ AS_KATAR: 10
+ AS_CLOAKING: {
+ MaxLevel: 10
+ TF_HIDING: 2
+ }
+ AS_SONICBLOW: {
+ MaxLevel: 10
+ AS_KATAR: 4
+ }
+ AS_GRIMTOOTH: {
+ MaxLevel: 5
+ AS_CLOAKING: 2
+ AS_SONICBLOW: 5
+ }
+ AS_ENCHANTPOISON: {
+ MaxLevel: 10
+ TF_POISON: 1
+ }
+ AS_POISONREACT: {
+ MaxLevel: 10
+ AS_ENCHANTPOISON: 3
+ }
+ AS_VENOMDUST: {
+ MaxLevel: 10
+ AS_ENCHANTPOISON: 5
+ }
+ AS_SPLASHER: {
+ MaxLevel: 10
+ AS_POISONREACT: 5
+ AS_VENOMDUST: 5
+ }
+ AS_SONICACCEL: 1
+ AS_VENOMKNIFE: 1
+ }
+}
+Crusader: {
+ inherit: ( "Swordsman" );
+
+ skills: {
+ KN_RIDING: {
+ MaxLevel: 1
+ SM_ENDURE: 1
+ }
+ KN_CAVALIERMASTERY: {
+ MaxLevel: 5
+ KN_RIDING: 1
+ }
+ KN_SPEARMASTERY: 10
+ AL_CURE: {
+ MaxLevel: 1
+ CR_TRUST: 5
+ }
+ AL_DP: {
+ MaxLevel: 10
+ AL_CURE: 1
+ }
+ AL_DEMONBANE: {
+ MaxLevel: 10
+ AL_DP: 3
+ }
+ AL_HEAL: {
+ MaxLevel: 10
+ AL_DEMONBANE: 5
+ CR_TRUST: 10
+ }
+ CR_TRUST: 10
+ CR_AUTOGUARD: 10
+ CR_SHIELDCHARGE: {
+ MaxLevel: 5
+ CR_AUTOGUARD: 5
+ }
+ CR_SHIELDBOOMERANG: {
+ MaxLevel: 5
+ CR_SHIELDCHARGE: 3
+ }
+ CR_REFLECTSHIELD: {
+ MaxLevel: 10
+ CR_SHIELDBOOMERANG: 3
+ }
+ CR_HOLYCROSS: {
+ MaxLevel: 10
+ CR_TRUST: 7
+ }
+ CR_GRANDCROSS: {
+ MaxLevel: 10
+ CR_HOLYCROSS: 6
+ CR_TRUST: 10
+ }
+ CR_DEVOTION: {
+ MaxLevel: 5
+ CR_REFLECTSHIELD: 5
+ CR_GRANDCROSS: 4
+ }
+ CR_PROVIDENCE: {
+ MaxLevel: 5
+ AL_DP: 5
+ AL_HEAL: 5
+ }
+ CR_DEFENDER: {
+ MaxLevel: 5
+ CR_SHIELDBOOMERANG: 1
+ }
+ CR_SPEARQUICKEN: {
+ MaxLevel: 10
+ KN_SPEARMASTERY: 10
+ }
+ CR_SHRINK: 1
+ }
+}
+Monk: {
+ inherit: ( "Acolyte" );
+
+ skills: {
+ MO_IRONHAND: {
+ MaxLevel: 10
+ AL_DEMONBANE: 10
+ AL_DP: 10
+ }
+ MO_SPIRITSRECOVERY: {
+ MaxLevel: 5
+ MO_BLADESTOP: 2
+ }
+ MO_CALLSPIRITS: {
+ MaxLevel: 5
+ MO_IRONHAND: 2
+ }
+ MO_ABSORBSPIRITS: {
+ MaxLevel: 1
+ MO_CALLSPIRITS: 5
+ }
+ MO_TRIPLEATTACK: {
+ MaxLevel: 10
+ MO_DODGE: 5
+ }
+ MO_BODYRELOCATION: {
+ MaxLevel: 1
+ MO_EXTREMITYFIST: 3
+ MO_SPIRITSRECOVERY: 2
+ MO_STEELBODY: 3
+ }
+ MO_DODGE: {
+ MaxLevel: 10
+ MO_IRONHAND: 5
+ MO_CALLSPIRITS: 5
+ }
+ MO_INVESTIGATE: {
+ MaxLevel: 5
+ MO_CALLSPIRITS: 5
+ }
+ MO_FINGEROFFENSIVE: {
+ MaxLevel: 5
+ MO_INVESTIGATE: 3
+ }
+ MO_STEELBODY: {
+ MaxLevel: 5
+ MO_COMBOFINISH: 3
+ }
+ MO_BLADESTOP: {
+ MaxLevel: 5
+ MO_DODGE: 5
+ }
+ MO_EXPLOSIONSPIRITS: {
+ MaxLevel: 5
+ MO_ABSORBSPIRITS: 1
+ }
+ MO_EXTREMITYFIST: {
+ MaxLevel: 5
+ MO_EXPLOSIONSPIRITS: 3
+ MO_FINGEROFFENSIVE: 3
+ }
+ MO_CHAINCOMBO: {
+ MaxLevel: 5
+ MO_TRIPLEATTACK: 5
+ }
+ MO_COMBOFINISH: {
+ MaxLevel: 5
+ MO_CHAINCOMBO: 3
+ }
+ MO_KITRANSLATION: 1
+ MO_BALKYOUNG: 1
+ }
+}
+Sage: {
+ inherit: ( "Magician" );
+
+ skills: {
+ WZ_ESTIMATION: 1
+ WZ_EARTHSPIKE: {
+ MaxLevel: 5
+ SA_SEISMICWEAPON: 1
+ }
+ WZ_HEAVENDRIVE: {
+ MaxLevel: 5
+ WZ_EARTHSPIKE: 1
+ }
+ SA_ADVANCEDBOOK: 10
+ SA_CASTCANCEL: {
+ MaxLevel: 5
+ SA_ADVANCEDBOOK: 2
+ }
+ SA_MAGICROD: {
+ MaxLevel: 5
+ SA_ADVANCEDBOOK: 4
+ }
+ SA_SPELLBREAKER: {
+ MaxLevel: 5
+ SA_MAGICROD: 1
+ }
+ SA_FREECAST: {
+ MaxLevel: 10
+ SA_CASTCANCEL: 1
+ }
+ SA_AUTOSPELL: {
+ MaxLevel: 10
+ SA_FREECAST: 4
+ }
+ SA_FLAMELAUNCHER: {
+ MaxLevel: 5
+ MG_FIREBOLT: 1
+ SA_ADVANCEDBOOK: 5
+ }
+ SA_FROSTWEAPON: {
+ MaxLevel: 5
+ MG_COLDBOLT: 1
+ SA_ADVANCEDBOOK: 5
+ }
+ SA_LIGHTNINGLOADER: {
+ MaxLevel: 5
+ MG_LIGHTNINGBOLT: 1
+ SA_ADVANCEDBOOK: 5
+ }
+ SA_SEISMICWEAPON: {
+ MaxLevel: 5
+ MG_STONECURSE: 1
+ SA_ADVANCEDBOOK: 5
+ }
+ SA_DRAGONOLOGY: {
+ MaxLevel: 5
+ SA_ADVANCEDBOOK: 9
+ }
+ SA_VOLCANO: {
+ MaxLevel: 5
+ SA_FLAMELAUNCHER: 2
+ }
+ SA_DELUGE: {
+ MaxLevel: 5
+ SA_FROSTWEAPON: 2
+ }
+ SA_VIOLENTGALE: {
+ MaxLevel: 5
+ SA_LIGHTNINGLOADER: 2
+ }
+ SA_LANDPROTECTOR: {
+ MaxLevel: 5
+ SA_VOLCANO: 3
+ SA_DELUGE: 3
+ SA_VIOLENTGALE: 3
+ }
+ SA_DISPELL: {
+ MaxLevel: 5
+ SA_SPELLBREAKER: 3
+ }
+ SA_ABRACADABRA: {
+ MaxLevel: 10
+ SA_AUTOSPELL: 5
+ SA_DISPELL: 1
+ SA_LANDPROTECTOR: 1
+ }
+ SA_CREATECON: 1
+ SA_ELEMENTWATER: 1
+ SA_ELEMENTGROUND: 1
+ SA_ELEMENTFIRE: 1
+ SA_ELEMENTWIND: 1
+ }
+}
+Rogue: {
+ inherit: ( "Thief" );
+
+ skills: {
+ SM_SWORD: 10
+ AC_VULTURE: 10
+ AC_DOUBLE: {
+ MaxLevel: 10
+ AC_VULTURE: 10
+ }
+ HT_REMOVETRAP: {
+ MaxLevel: 1
+ AC_DOUBLE: 5
+ }
+ RG_SNATCHER: {
+ MaxLevel: 10
+ TF_STEAL: 1
+ }
+ RG_STEALCOIN: {
+ MaxLevel: 10
+ RG_SNATCHER: 4
+ }
+ RG_BACKSTAP: {
+ MaxLevel: 10
+ RG_STEALCOIN: 4
+ }
+ RG_TUNNELDRIVE: {
+ MaxLevel: 5
+ TF_HIDING: 1
+ }
+ RG_RAID: {
+ MaxLevel: 5
+ RG_BACKSTAP: 2
+ RG_TUNNELDRIVE: 2
+ }
+ RG_STRIPWEAPON: {
+ MaxLevel: 5
+ RG_STRIPARMOR: 5
+ }
+ RG_STRIPSHIELD: {
+ MaxLevel: 5
+ RG_STRIPHELM: 5
+ }
+ RG_STRIPARMOR: {
+ MaxLevel: 5
+ RG_STRIPSHIELD: 5
+ }
+ RG_STRIPHELM: {
+ MaxLevel: 5
+ RG_STEALCOIN: 2
+ }
+ RG_INTIMIDATE: {
+ MaxLevel: 5
+ RG_BACKSTAP: 4
+ RG_RAID: 5
+ }
+ RG_GRAFFITI: {
+ MaxLevel: 1
+ RG_FLAGGRAFFITI: 5
+ }
+ RG_FLAGGRAFFITI: {
+ MaxLevel: 5
+ RG_CLEANER: 1
+ }
+ RG_CLEANER: {
+ MaxLevel: 1
+ RG_GANGSTER: 1
+ }
+ RG_GANGSTER: {
+ MaxLevel: 1
+ RG_STRIPSHIELD: 3
+ }
+ RG_COMPULSION: {
+ MaxLevel: 5
+ RG_GANGSTER: 1
+ }
+ RG_PLAGIARISM: {
+ MaxLevel: 10
+ RG_INTIMIDATE: 5
+ }
+ RG_CLOSECONFINE: 1
+ }
+}
+Alchemist: {
+ inherit: ( "Merchant" );
+
+ skills: {
+ AM_AXEMASTERY: 10
+ AM_LEARNINGPOTION: 10
+ AM_PHARMACY: {
+ MaxLevel: 10
+ AM_LEARNINGPOTION: 5
+ }
+ AM_DEMONSTRATION: {
+ MaxLevel: 5
+ AM_PHARMACY: 4
+ }
+ AM_ACIDTERROR: {
+ MaxLevel: 5
+ AM_PHARMACY: 5
+ }
+ AM_POTIONPITCHER: {
+ MaxLevel: 5
+ AM_PHARMACY: 3
+ }
+ AM_CANNIBALIZE: {
+ MaxLevel: 5
+ AM_PHARMACY: 6
+ }
+ AM_SPHEREMINE: {
+ MaxLevel: 5
+ AM_PHARMACY: 2
+ }
+ AM_CP_WEAPON: {
+ MaxLevel: 5
+ AM_CP_ARMOR: 3
+ }
+ AM_CP_SHIELD: {
+ MaxLevel: 5
+ AM_CP_HELM: 3
+ }
+ AM_CP_ARMOR: {
+ MaxLevel: 5
+ AM_CP_SHIELD: 3
+ }
+ AM_CP_HELM: {
+ MaxLevel: 5
+ AM_PHARMACY: 2
+ }
+ AM_BIOETHICS: 1
+ AM_CALLHOMUN: {
+ MaxLevel: 1
+ AM_REST: 1
+ }
+ AM_REST: {
+ MaxLevel: 1
+ AM_BIOETHICS: 1
+ }
+ AM_RESURRECTHOMUN: {
+ MaxLevel: 5
+ AM_CALLHOMUN: 1
+ }
+ AM_BERSERKPITCHER: 1
+ AM_TWILIGHT1: {
+ MaxLevel: 1
+ AM_PHARMACY: 10
+ }
+ AM_TWILIGHT2: {
+ MaxLevel: 1
+ AM_PHARMACY: 10
+ }
+ AM_TWILIGHT3: {
+ MaxLevel: 1
+ AM_PHARMACY: 10
+ }
+ }
+}
+Bard: {
+ inherit: ( "Archer" );
+
+ skills: {
+ BA_MUSICALLESSON: 10
+ BA_MUSICALSTRIKE: {
+ MaxLevel: 5
+ BA_MUSICALLESSON: 3
+ }
+ BA_DISSONANCE: {
+ MaxLevel: 5
+ BA_MUSICALLESSON: 1
+ BD_ADAPTATION: 1
+ }
+ BA_FROSTJOKER: {
+ MaxLevel: 5
+ BD_ENCORE: 1
+ }
+ BA_WHISTLE: {
+ MaxLevel: 10
+ BA_DISSONANCE: 3
+ }
+ BA_ASSASSINCROSS: {
+ MaxLevel: 10
+ BA_DISSONANCE: 3
+ }
+ BA_POEMBRAGI: {
+ MaxLevel: 10
+ BA_DISSONANCE: 3
+ }
+ BA_APPLEIDUN: {
+ MaxLevel: 10
+ BA_DISSONANCE: 3
+ }
+ BD_ADAPTATION: 1
+ BD_ENCORE: {
+ MaxLevel: 1
+ BD_ADAPTATION: 1
+ }
+ BD_LULLABY: {
+ MaxLevel: 1
+ BA_WHISTLE: 10
+ }
+ BD_RICHMANKIM: {
+ MaxLevel: 5
+ BD_SIEGFRIED: 3
+ }
+ BD_ETERNALCHAOS: {
+ MaxLevel: 1
+ BD_ROKISWEIL: 1
+ }
+ BD_DRUMBATTLEFIELD: {
+ MaxLevel: 5
+ BA_APPLEIDUN: 10
+ }
+ BD_RINGNIBELUNGEN: {
+ MaxLevel: 5
+ BD_DRUMBATTLEFIELD: 3
+ }
+ BD_ROKISWEIL: {
+ MaxLevel: 1
+ BA_ASSASSINCROSS: 10
+ }
+ BD_INTOABYSS: {
+ MaxLevel: 1
+ BD_LULLABY: 1
+ }
+ BD_SIEGFRIED: {
+ MaxLevel: 5
+ BA_POEMBRAGI: 10
+ }
+ BA_PANGVOICE: 1
+ }
+}
+Dancer: {
+ inherit: ( "Archer" );
+
+ skills: {
+ DC_DANCINGLESSON: 10
+ DC_THROWARROW: {
+ MaxLevel: 5
+ DC_DANCINGLESSON: 3
+ }
+ DC_UGLYDANCE: {
+ MaxLevel: 5
+ DC_DANCINGLESSON: 1
+ BD_ADAPTATION: 1
+ }
+ DC_SCREAM: {
+ MaxLevel: 5
+ BD_ENCORE: 1
+ }
+ DC_HUMMING: {
+ MaxLevel: 10
+ DC_UGLYDANCE: 3
+ }
+ DC_DONTFORGETME: {
+ MaxLevel: 10
+ DC_UGLYDANCE: 3
+ }
+ DC_FORTUNEKISS: {
+ MaxLevel: 10
+ DC_UGLYDANCE: 3
+ }
+ DC_SERVICEFORYOU: {
+ MaxLevel: 10
+ DC_UGLYDANCE: 3
+ }
+ BD_ADAPTATION: 1
+ BD_ENCORE: {
+ MaxLevel: 1
+ BD_ADAPTATION: 1
+ }
+ BD_LULLABY: {
+ MaxLevel: 1
+ DC_HUMMING: 10
+ }
+ BD_RICHMANKIM: {
+ MaxLevel: 5
+ BD_SIEGFRIED: 3
+ }
+ BD_ETERNALCHAOS: {
+ MaxLevel: 1
+ BD_ROKISWEIL: 1
+ }
+ BD_DRUMBATTLEFIELD: {
+ MaxLevel: 5
+ DC_SERVICEFORYOU: 10
+ }
+ BD_RINGNIBELUNGEN: {
+ MaxLevel: 5
+ BD_DRUMBATTLEFIELD: 3
+ }
+ BD_ROKISWEIL: {
+ MaxLevel: 1
+ DC_DONTFORGETME: 10
+ }
+ BD_INTOABYSS: {
+ MaxLevel: 1
+ BD_LULLABY: 1
+ }
+ BD_SIEGFRIED: {
+ MaxLevel: 5
+ DC_FORTUNEKISS: 10
+ }
+ DC_WINKCHARM: 1
+ }
+}
+Super_Novice: {
+ inherit: ( "Novice" );
+
+ skills: {
+ SM_SWORD: 10
+ SM_RECOVERY: 10
+ SM_BASH: 10
+ SM_PROVOKE: 10
+ SM_MAGNUM: {
+ MaxLevel: 10
+ SM_BASH: 5
+ }
+ SM_ENDURE: {
+ MaxLevel: 10
+ SM_PROVOKE: 5
+ }
+ MG_SRECOVERY: 10
+ MG_SIGHT: 1
+ MG_NAPALMBEAT: 10
+ MG_SAFETYWALL: {
+ MaxLevel: 10
+ MG_NAPALMBEAT: 7
+ MG_SOULSTRIKE: 5
+ }
+ MG_SOULSTRIKE: {
+ MaxLevel: 10
+ MG_NAPALMBEAT: 4
+ }
+ MG_COLDBOLT: 10
+ MG_FROSTDIVER: {
+ MaxLevel: 10
+ MG_COLDBOLT: 5
+ }
+ MG_STONECURSE: 10
+ MG_FIREBALL: {
+ MaxLevel: 10
+ MG_FIREBOLT: 4
+ }
+ MG_FIREWALL: {
+ MaxLevel: 10
+ MG_FIREBALL: 5
+ MG_SIGHT: 1
+ }
+ MG_FIREBOLT: 10
+ MG_LIGHTNINGBOLT: 10
+ MG_THUNDERSTORM: {
+ MaxLevel: 10
+ MG_LIGHTNINGBOLT: 4
+ }
+ AL_DP: 10
+ AL_DEMONBANE: {
+ MaxLevel: 10
+ AL_DP: 3
+ }
+ AL_RUWACH: 1
+ AL_PNEUMA: {
+ MaxLevel: 1
+ AL_WARP: 4
+ }
+ AL_TELEPORT: {
+ MaxLevel: 2
+ AL_RUWACH: 1
+ }
+ AL_WARP: {
+ MaxLevel: 4
+ AL_TELEPORT: 2
+ }
+ AL_HEAL: 10
+ AL_INCAGI: {
+ MaxLevel: 10
+ AL_HEAL: 3
+ }
+ AL_DECAGI: {
+ MaxLevel: 10
+ AL_INCAGI: 1
+ }
+ AL_HOLYWATER: 1
+ AL_CRUCIS: {
+ MaxLevel: 10
+ AL_DEMONBANE: 3
+ }
+ AL_ANGELUS: {
+ MaxLevel: 10
+ AL_DP: 3
+ }
+ AL_BLESSING: {
+ MaxLevel: 10
+ AL_DP: 5
+ }
+ AL_CURE: {
+ MaxLevel: 1
+ AL_HEAL: 2
+ }
+ MC_INCCARRY: 10
+ MC_DISCOUNT: {
+ MaxLevel: 10
+ MC_INCCARRY: 3
+ }
+ MC_OVERCHARGE: {
+ MaxLevel: 10
+ MC_DISCOUNT: 3
+ }
+ MC_PUSHCART: {
+ MaxLevel: 10
+ MC_INCCARRY: 5
+ }
+ MC_IDENTIFY: 1
+ MC_VENDING: {
+ MaxLevel: 10
+ MC_PUSHCART: 3
+ }
+ MC_MAMMONITE: 10
+ AC_OWL: 10
+ AC_VULTURE: {
+ MaxLevel: 10
+ AC_OWL: 3
+ }
+ AC_CONCENTRATION: {
+ MaxLevel: 10
+ AC_VULTURE: 1
+ }
+ TF_DOUBLE: 10
+ TF_MISS: 10
+ TF_STEAL: 10
+ TF_HIDING: {
+ MaxLevel: 10
+ TF_STEAL: 5
+ }
+ TF_POISON: 10
+ TF_DETOXIFY: {
+ MaxLevel: 1
+ TF_POISON: 3
+ }
+ ALL_BUYING_STORE: {
+ MaxLevel: 1
+ MC_VENDING: 1
+ }
+ }
+}
+Gunslinger: {
+ inherit: ( "Novice" );
+
+ skills: {
+ GS_GLITTERING: 5
+ GS_FLING: {
+ MaxLevel: 1
+ GS_GLITTERING: 1
+ }
+ GS_TRIPLEACTION: {
+ MaxLevel: 1
+ GS_GLITTERING: 1
+ GS_CHAINACTION: 10
+ }
+ GS_BULLSEYE: {
+ MaxLevel: 1
+ GS_GLITTERING: 5
+ GS_TRACKING: 10
+ }
+ GS_MADNESSCANCEL: {
+ MaxLevel: 1
+ GS_GLITTERING: 4
+ GS_GATLINGFEVER: 10
+ }
+ GS_ADJUSTMENT: {
+ MaxLevel: 1
+ GS_GLITTERING: 4
+ GS_DISARM: 5
+ }
+ GS_INCREASING: {
+ MaxLevel: 1
+ GS_GLITTERING: 2
+ GS_SNAKEEYE: 10
+ }
+ GS_MAGICALBULLET: {
+ MaxLevel: 1
+ GS_GLITTERING: 1
+ }
+ GS_CRACKER: {
+ MaxLevel: 1
+ GS_GLITTERING: 1
+ }
+ GS_SINGLEACTION: 10
+ GS_SNAKEEYE: 10
+ GS_CHAINACTION: {
+ MaxLevel: 10
+ GS_SINGLEACTION: 1
+ }
+ GS_TRACKING: {
+ MaxLevel: 10
+ GS_SINGLEACTION: 5
+ }
+ GS_DISARM: {
+ MaxLevel: 5
+ GS_TRACKING: 7
+ }
+ GS_PIERCINGSHOT: {
+ MaxLevel: 5
+ GS_TRACKING: 5
+ }
+ GS_RAPIDSHOWER: {
+ MaxLevel: 10
+ GS_CHAINACTION: 3
+ }
+ GS_DESPERADO: {
+ MaxLevel: 10
+ GS_RAPIDSHOWER: 5
+ }
+ GS_GATLINGFEVER: {
+ MaxLevel: 10
+ GS_RAPIDSHOWER: 7
+ GS_DESPERADO: 5
+ }
+ GS_DUST: {
+ MaxLevel: 10
+ GS_SINGLEACTION: 5
+ }
+ GS_FULLBUSTER: {
+ MaxLevel: 10
+ GS_DUST: 3
+ }
+ GS_SPREADATTACK: {
+ MaxLevel: 10
+ GS_FULLBUSTER: 5
+ }
+ GS_GROUNDDRIFT: {
+ MaxLevel: 10
+ GS_SPREADATTACK: 7
+ }
+ }
+}
+Ninja: {
+ inherit: ( "Novice" );
+
+ skills: {
+ NJ_TOBIDOUGU: 10
+ NJ_SYURIKEN: {
+ MaxLevel: 10
+ NJ_TOBIDOUGU: 1
+ }
+ NJ_KUNAI: {
+ MaxLevel: 5
+ NJ_SYURIKEN: 5
+ }
+ NJ_HUUMA: {
+ MaxLevel: 5
+ NJ_TOBIDOUGU: 5
+ NJ_KUNAI: 5
+ }
+ NJ_ZENYNAGE: {
+ MaxLevel: 10
+ NJ_TOBIDOUGU: 10
+ NJ_HUUMA: 5
+ }
+ NJ_TATAMIGAESHI: 5
+ NJ_KASUMIKIRI: {
+ MaxLevel: 10
+ NJ_SHADOWJUMP: 1
+ }
+ NJ_SHADOWJUMP: {
+ MaxLevel: 5
+ NJ_TATAMIGAESHI: 1
+ }
+ NJ_KIRIKAGE: {
+ MaxLevel: 5
+ NJ_KASUMIKIRI: 5
+ }
+ NJ_UTSUSEMI: {
+ MaxLevel: 5
+ NJ_SHADOWJUMP: 5
+ }
+ NJ_BUNSINJYUTSU: {
+ MaxLevel: 10
+ NJ_UTSUSEMI: 4
+ NJ_KIRIKAGE: 3
+ NJ_NEN: 1
+ }
+ NJ_NINPOU: 10
+ NJ_KOUENKA: {
+ MaxLevel: 10
+ NJ_NINPOU: 1
+ }
+ NJ_KAENSIN: {
+ MaxLevel: 10
+ NJ_KOUENKA: 5
+ }
+ NJ_BAKUENRYU: {
+ MaxLevel: 5
+ NJ_NINPOU: 10
+ NJ_KAENSIN: 7
+ }
+ NJ_HYOUSENSOU: {
+ MaxLevel: 10
+ NJ_NINPOU: 1
+ }
+ NJ_SUITON: {
+ MaxLevel: 10
+ NJ_HYOUSENSOU: 5
+ }
+ NJ_HYOUSYOURAKU: {
+ MaxLevel: 5
+ NJ_NINPOU: 10
+ NJ_SUITON: 7
+ }
+ NJ_HUUJIN: {
+ MaxLevel: 10
+ NJ_NINPOU: 1
+ }
+ NJ_RAIGEKISAI: {
+ MaxLevel: 5
+ NJ_HUUJIN: 5
+ }
+ NJ_KAMAITACHI: {
+ MaxLevel: 5
+ NJ_NINPOU: 10
+ NJ_RAIGEKISAI: 5
+ }
+ NJ_NEN: {
+ MaxLevel: 5
+ NJ_NINPOU: 5
+ }
+ NJ_ISSEN: {
+ MaxLevel: 10
+ NJ_TOBIDOUGU: 7
+ NJ_KIRIKAGE: 5
+ NJ_NEN: 1
+ }
+ }
+}
+Novice_High: {
+ inherit: ( "Novice" );
+}
+Swordsman_High: {
+ inherit: ( "Swordsman" );
+}
+Magician_High: {
+ inherit: ( "Magician" );
+}
+Archer_High: {
+ inherit: ( "Archer" );
+}
+Acolyte_High: {
+ inherit: ( "Acolyte" );
+}
+Merchant_High: {
+ inherit: ( "Merchant" );
+}
+Thief_High: {
+ inherit: ( "Thief" );
+}
+Lord_Knight: {
+ inherit: ( "Knight" );
+ skills: {
+ LK_AURABLADE: {
+ MaxLevel: 5
+ SM_BASH: 5
+ SM_MAGNUM: 5
+ SM_TWOHAND: 5
+ }
+ LK_PARRYING: {
+ MaxLevel: 10
+ SM_TWOHAND: 10
+ SM_PROVOKE: 5
+ KN_TWOHANDQUICKEN: 3
+ }
+ LK_CONCENTRATION: {
+ MaxLevel: 5
+ SM_RECOVERY: 5
+ KN_SPEARMASTERY: 5
+ KN_RIDING: 1
+ }
+ LK_TENSIONRELAX: {
+ MaxLevel: 1
+ SM_RECOVERY: 10
+ SM_PROVOKE: 5
+ SM_ENDURE: 3
+ }
+ LK_BERSERK: {
+ MaxLevel: 1
+ MinJobLevel: 50
+ }
+ LK_SPIRALPIERCE: {
+ MaxLevel: 5
+ KN_SPEARMASTERY: 5
+ KN_PIERCE: 5
+ KN_SPEARSTAB: 5
+ KN_RIDING: 1
+ }
+ LK_HEADCRUSH: {
+ MaxLevel: 5
+ KN_SPEARMASTERY: 9
+ KN_RIDING: 1
+ }
+ LK_JOINTBEAT: {
+ MaxLevel: 10
+ KN_SPEARMASTERY: 9
+ KN_CAVALIERMASTERY: 3
+ LK_HEADCRUSH: 3
+ }
+ }
+}
+High_Priest: {
+ inherit: ( "Priest" );
+
+ skills: {
+ HP_ASSUMPTIO: {
+ MaxLevel: 5
+ AL_ANGELUS: 1
+ MG_SRECOVERY: 3
+ PR_IMPOSITIO: 3
+ }
+ HP_BASILICA: {
+ MaxLevel: 5
+ PR_GLORIA: 2
+ MG_SRECOVERY: 1
+ PR_KYRIE: 3
+ }
+ HP_MEDITATIO: {
+ MaxLevel: 10
+ PR_ASPERSIO: 3
+ MG_SRECOVERY: 5
+ PR_LEXDIVINA: 5
+ }
+ HP_MANARECHARGE: {
+ MaxLevel: 5
+ PR_MACEMASTERY: 10
+ AL_DEMONBANE: 10
+ }
+ }
+}
+High_Wizard: {
+ inherit: ( "Wizard" );
+
+ skills: {
+ HW_SOULDRAIN: {
+ MaxLevel: 10
+ MG_SRECOVERY: 5
+ MG_SOULSTRIKE: 7
+ }
+ HW_MAGICCRASHER: {
+ MaxLevel: 1
+ MG_SRECOVERY: 1
+ }
+ HW_MAGICPOWER: 10
+ HW_NAPALMVULCAN: {
+ MaxLevel: 5
+ MG_NAPALMBEAT: 5
+ }
+ HW_GANBANTEIN: {
+ MaxLevel: 1
+ WZ_ESTIMATION: 1
+ WZ_ICEWALL: 1
+ }
+ HW_GRAVITATION: {
+ MaxLevel: 5
+ HW_MAGICCRASHER: 1
+ HW_MAGICPOWER: 10
+ WZ_QUAGMIRE: 1
+ }
+ }
+}
+Whitesmith: {
+ inherit: ( "Blacksmith" );
+
+ skills: {
+ WS_MELTDOWN: {
+ MaxLevel: 10
+ BS_SKINTEMPER: 3
+ BS_HILTBINDING: 1
+ BS_WEAPONRESEARCH: 5
+ BS_OVERTHRUST: 3
+ }
+ WS_CARTBOOST: {
+ MaxLevel: 1
+ MC_PUSHCART: 5
+ MC_CARTREVOLUTION: 1
+ MC_CHANGECART: 1
+ BS_HILTBINDING: 1
+ }
+ WS_WEAPONREFINE: {
+ MaxLevel: 10
+ BS_WEAPONRESEARCH: 10
+ }
+ WS_CARTTERMINATION: {
+ MaxLevel: 10
+ MC_MAMMONITE: 10
+ BS_HAMMERFALL: 5
+ WS_CARTBOOST: 1
+ }
+ WS_OVERTHRUSTMAX: {
+ MaxLevel: 5
+ BS_OVERTHRUST: 5
+ }
+ }
+}
+Sniper: {
+ inherit: ( "Hunter" );
+
+ skills: {
+ SN_SIGHT: {
+ MaxLevel: 10
+ AC_OWL: 10
+ AC_VULTURE: 10
+ AC_CONCENTRATION: 10
+ HT_FALCON: 1
+ }
+ SN_FALCONASSAULT: {
+ MaxLevel: 5
+ HT_STEELCROW: 3
+ AC_VULTURE: 5
+ HT_BLITZBEAT: 5
+ HT_FALCON: 1
+ }
+ SN_SHARPSHOOTING: {
+ MaxLevel: 5
+ AC_CONCENTRATION: 10
+ AC_DOUBLE: 5
+ }
+ SN_WINDWALK: {
+ MaxLevel: 10
+ AC_CONCENTRATION: 9
+ }
+ }
+}
+Assassin_Cross: {
+ inherit: ( "Assassin" );
+
+ skills: {
+ ASC_KATAR: {
+ MaxLevel: 5
+ TF_DOUBLE: 5
+ AS_KATAR: 7
+ }
+ ASC_EDP: {
+ MaxLevel: 5
+ ASC_CDP: 1
+ }
+ ASC_BREAKER: {
+ MaxLevel: 10
+ TF_DOUBLE: 5
+ AS_CLOAKING: 3
+ AS_ENCHANTPOISON: 6
+ TF_POISON: 5
+ }
+ ASC_METEORASSAULT: {
+ MaxLevel: 10
+ AS_RIGHT: 3
+ AS_KATAR: 5
+ AS_SONICBLOW: 5
+ ASC_BREAKER: 1
+ }
+ ASC_CDP: {
+ MaxLevel: 1
+ TF_POISON: 10
+ TF_DETOXIFY: 1
+ AS_ENCHANTPOISON: 5
+ }
+ }
+}
+Paladin: {
+ inherit: ( "Crusader" );
+
+ skills: {
+ PA_PRESSURE: {
+ MaxLevel: 5
+ SM_ENDURE: 5
+ CR_TRUST: 5
+ CR_SHIELDCHARGE: 2
+ }
+ PA_SACRIFICE: {
+ MaxLevel: 5
+ SM_ENDURE: 1
+ CR_TRUST: 5
+ CR_DEVOTION: 3
+ }
+ PA_GOSPEL: {
+ MaxLevel: 10
+ CR_TRUST: 8
+ AL_DP: 3
+ AL_DEMONBANE: 5
+ }
+ PA_SHIELDCHAIN: {
+ MaxLevel: 5
+ CR_SHIELDBOOMERANG: 5
+ }
+ }
+}
+Champion: {
+ inherit: ( "Monk" );
+
+ skills: {
+ CH_PALMSTRIKE: {
+ MaxLevel: 5
+ MO_IRONHAND: 7
+ MO_CALLSPIRITS: 5
+ }
+ CH_TIGERFIST: {
+ MaxLevel: 5
+ MO_IRONHAND: 5
+ MO_TRIPLEATTACK: 5
+ MO_CALLSPIRITS: 5
+ MO_COMBOFINISH: 3
+ }
+ CH_CHAINCRUSH: {
+ MaxLevel: 10
+ MO_IRONHAND: 5
+ MO_CALLSPIRITS: 5
+ CH_TIGERFIST: 2
+ }
+ CH_SOULCOLLECT: {
+ MaxLevel: 1
+ MO_CALLSPIRITS: 5
+ MO_ABSORBSPIRITS: 1
+ MO_EXPLOSIONSPIRITS: 5
+ }
+ }
+}
+Professor: {
+ inherit: ( "Sage" );
+
+ skills: {
+ PF_HPCONVERSION: {
+ MaxLevel: 5
+ MG_SRECOVERY: 1
+ SA_MAGICROD: 1
+ }
+ PF_SOULCHANGE: {
+ MaxLevel: 1
+ SA_MAGICROD: 3
+ SA_SPELLBREAKER: 2
+ }
+ PF_SOULBURN: {
+ MaxLevel: 5
+ SA_CASTCANCEL: 5
+ SA_MAGICROD: 3
+ SA_DISPELL: 3
+ }
+ PF_MINDBREAKER: {
+ MaxLevel: 5
+ MG_SRECOVERY: 3
+ PF_SOULBURN: 1
+ }
+ PF_MEMORIZE: {
+ MaxLevel: 1
+ SA_ADVANCEDBOOK: 5
+ SA_FREECAST: 5
+ SA_AUTOSPELL: 1
+ }
+ PF_FOGWALL: {
+ MaxLevel: 1
+ SA_DELUGE: 2
+ SA_VIOLENTGALE: 2
+ }
+ PF_SPIDERWEB: {
+ MaxLevel: 1
+ SA_DRAGONOLOGY: 4
+ }
+ PF_DOUBLECASTING: {
+ MaxLevel: 5
+ SA_AUTOSPELL: 1
+ }
+ }
+}
+Stalker: {
+ inherit: ( "Rogue" );
+
+ skills: {
+ ST_CHASEWALK: {
+ MaxLevel: 5
+ TF_HIDING: 5
+ RG_TUNNELDRIVE: 3
+ }
+ ST_REJECTSWORD: 5
+ ST_PRESERVE: {
+ MaxLevel: 1
+ RG_PLAGIARISM: 10
+ }
+ ST_FULLSTRIP: {
+ MaxLevel: 5
+ RG_STRIPWEAPON: 5
+ RG_STRIPSHIELD: 5
+ RG_STRIPARMOR: 5
+ RG_STRIPHELM: 5
+ }
+ }
+}
+Creator: {
+ inherit: ( "Alchemist" );
+
+ skills: {
+ CR_SLIMPITCHER: {
+ MaxLevel: 10
+ AM_POTIONPITCHER: 5
+ }
+ CR_FULLPROTECTION: {
+ MaxLevel: 5
+ AM_CP_WEAPON: 5
+ AM_CP_SHIELD: 5
+ AM_CP_ARMOR: 5
+ AM_CP_HELM: 5
+ }
+ CR_ACIDDEMONSTRATION: {
+ MaxLevel: 10
+ AM_DEMONSTRATION: 5
+ AM_ACIDTERROR: 5
+ }
+ CR_CULTIVATION: 2
+ }
+}
+Clown: {
+ inherit: ( "Bard" );
+
+ skills: {
+ CG_ARROWVULCAN: {
+ MaxLevel: 10
+ AC_SHOWER: 5
+ BA_MUSICALSTRIKE: 1
+ }
+ CG_MOONLIT: {
+ MaxLevel: 5
+ AC_CONCENTRATION: 5
+ BA_MUSICALLESSON: 7
+ }
+ CG_MARIONETTE: {
+ MaxLevel: 1
+ AC_CONCENTRATION: 5
+ BA_MUSICALLESSON: 5
+ }
+ CG_LONGINGFREEDOM: {
+ MaxLevel: 5
+ BA_MUSICALLESSON: 10
+ CG_MARIONETTE: 1
+ }
+ CG_HERMODE: {
+ MaxLevel: 5
+ AC_CONCENTRATION: 10
+ BA_MUSICALLESSON: 10
+ }
+ CG_TAROTCARD: {
+ MaxLevel: 5
+ AC_CONCENTRATION: 10
+ BA_DISSONANCE: 3
+ }
+ }
+}
+Gypsy: {
+ inherit: ( "Dancer" );
+
+ skills: {
+ CG_ARROWVULCAN: {
+ MaxLevel: 10
+ AC_SHOWER: 5
+ DC_THROWARROW: 1
+ }
+ CG_MOONLIT: {
+ MaxLevel: 5
+ AC_CONCENTRATION: 5
+ DC_DANCINGLESSON: 7
+ }
+ CG_MARIONETTE: {
+ MaxLevel: 1
+ AC_CONCENTRATION: 5
+ DC_DANCINGLESSON: 5
+ }
+ CG_LONGINGFREEDOM: {
+ MaxLevel: 5
+ DC_DANCINGLESSON: 10
+ CG_MARIONETTE: 1
+ }
+ CG_HERMODE: {
+ MaxLevel: 5
+ AC_CONCENTRATION: 10
+ DC_DANCINGLESSON: 10
+ }
+ CG_TAROTCARD: {
+ MaxLevel: 5
+ AC_CONCENTRATION: 10
+ DC_UGLYDANCE: 3
+ }
+ }
+}
+Baby_Novice: {
+ inherit: ( "Novice" );
+}
+Baby_Swordsman: {
+ inherit: ( "Swordsman" );
+}
+Baby_Magician: {
+ inherit: ( "Priest" );
+}
+Baby_Archer: {
+ inherit: ( "Archer" );
+}
+Baby_Acolyte: {
+ inherit: ( "Acolyte" );
+}
+Baby_Merchant: {
+ inherit: ( "Merchant" );
+}
+Baby_Thief: {
+ inherit: ( "Thief" );
+}
+Baby_Knight: {
+ inherit: ( "Knight" );
+}
+Baby_Priest: {
+ inherit: ( "Priest" );
+}
+Baby_Wizard: {
+ inherit: ( "Wizard" );
+}
+Baby_Blacksmith: {
+ inherit: ( "Blacksmith" );
+}
+Baby_Hunter: {
+ inherit: ( "Hunter" );
+}
+Baby_Assassin: {
+ inherit: ( "Assassin" );
+}
+Baby_Crusader: {
+ inherit: ( "Crusader" );
+}
+Baby_Monk: {
+ inherit: ( "Monk" );
+}
+Baby_Sage: {
+ inherit: ( "Sage" );
+}
+Baby_Rogue: {
+ inherit: ( "Rogue" );
+}
+Baby_Alchemist: {
+ inherit: ( "Alchemist" );
+}
+Baby_Bard: {
+ inherit: ( "Bard" );
+}
+Baby_Dancer: {
+ inherit: ( "Dancer" );
+}
+Super_Baby: {
+ inherit: ( "Super_Novice" );
+}
+Taekwon: {
+ inherit: ( "Novice" );
+
+ skills: {
+ TK_RUN: 10
+ TK_READYSTORM: {
+ MaxLevel: 1
+ TK_STORMKICK: 1
+ }
+ TK_STORMKICK: 7
+ TK_READYDOWN: {
+ MaxLevel: 1
+ TK_DOWNKICK: 1
+ }
+ TK_DOWNKICK: 7
+ TK_READYTURN: {
+ MaxLevel: 1
+ TK_TURNKICK: 1
+ }
+ TK_TURNKICK: 7
+ TK_READYCOUNTER: {
+ MaxLevel: 1
+ TK_COUNTER: 1
+ }
+ TK_COUNTER: 7
+ TK_DODGE: {
+ MaxLevel: 1
+ TK_JUMPKICK: 7
+ }
+ TK_JUMPKICK: 7
+ TK_HPTIME: 10
+ TK_SPTIME: 10
+ TK_POWER: 5
+ TK_SEVENWIND: {
+ MaxLevel: 7
+ TK_HPTIME: 5
+ TK_SPTIME: 5
+ TK_POWER: 5
+ }
+ TK_HIGHJUMP: 5
+ TK_MISSION: {
+ MaxLevel: 1
+ TK_POWER: 5
+ }
+ }
+}
+Star_Gladiator: {
+ inherit: ( "Taekwon" );
+
+ skills: {
+ SG_FEEL: 3
+ SG_SUN_WARM: {
+ MaxLevel: 3
+ SG_FEEL: 1
+ }
+ SG_MOON_WARM: {
+ MaxLevel: 3
+ SG_FEEL: 2
+ }
+ SG_STAR_WARM: {
+ MaxLevel: 3
+ SG_FEEL: 3
+ }
+ SG_SUN_COMFORT: {
+ MaxLevel: 4
+ SG_FEEL: 1
+ }
+ SG_MOON_COMFORT: {
+ MaxLevel: 4
+ SG_FEEL: 2
+ }
+ SG_STAR_COMFORT: {
+ MaxLevel: 4
+ SG_FEEL: 3
+ }
+ SG_HATE: 3
+ SG_SUN_ANGER: {
+ MaxLevel: 3
+ SG_HATE: 1
+ }
+ SG_MOON_ANGER: {
+ MaxLevel: 3
+ SG_HATE: 2
+ }
+ SG_STAR_ANGER: {
+ MaxLevel: 3
+ SG_HATE: 3
+ }
+ SG_SUN_BLESS: {
+ MaxLevel: 5
+ SG_FEEL: 1
+ SG_HATE: 1
+ }
+ SG_MOON_BLESS: {
+ MaxLevel: 5
+ SG_FEEL: 2
+ SG_HATE: 2
+ }
+ SG_STAR_BLESS: {
+ MaxLevel: 5
+ SG_FEEL: 3
+ SG_HATE: 3
+ }
+ SG_DEVIL: 10
+ SG_FRIEND: 3
+ SG_KNOWLEDGE: 10
+ SG_FUSION: {
+ MaxLevel: 1
+ MinJobLevel: 443
+ MG_SRECOVERY: 0
+ }
+ }
+}
+Soul_Linker: {
+ inherit: ( "Taekwon" );
+
+ skills: {
+ SL_ALCHEMIST: 5
+ SL_MONK: 5
+ SL_STAR: 5
+ SL_SAGE: 5
+ SL_CRUSADER: 5
+ SL_SUPERNOVICE: 5
+ SL_KNIGHT: {
+ MaxLevel: 5
+ SL_CRUSADER: 1
+ }
+ SL_WIZARD: {
+ MaxLevel: 5
+ SL_SAGE: 1
+ }
+ SL_PRIEST: {
+ MaxLevel: 5
+ SL_MONK: 1
+ }
+ SL_BARDDANCER: 5
+ SL_ROGUE: {
+ MaxLevel: 5
+ SL_ASSASIN: 1
+ }
+ SL_ASSASIN: 5
+ SL_BLACKSMITH: {
+ MaxLevel: 5
+ SL_ALCHEMIST: 1
+ }
+ SL_HUNTER: {
+ MaxLevel: 5
+ SL_BARDDANCER: 1
+ }
+ SL_SOULLINKER: {
+ MaxLevel: 5
+ SL_STAR: 1
+ }
+ SL_KAIZEL: {
+ MaxLevel: 7
+ SL_PRIEST: 1
+ }
+ SL_KAAHI: {
+ MaxLevel: 7
+ SL_PRIEST: 1
+ SL_CRUSADER: 1
+ }
+ SL_KAUPE: {
+ MaxLevel: 3
+ SL_ROGUE: 1
+ }
+ SL_KAITE: {
+ MaxLevel: 7
+ SL_WIZARD: 1
+ }
+ SL_KAINA: {
+ MaxLevel: 7
+ TK_SPTIME: 1
+ }
+ SL_STIN: {
+ MaxLevel: 7
+ SL_WIZARD: 1
+ }
+ SL_STUN: {
+ MaxLevel: 7
+ SL_WIZARD: 1
+ }
+ SL_SMA: {
+ MaxLevel: 10
+ SL_STIN: 7
+ SL_STUN: 7
+ }
+ SL_SWOO: {
+ MaxLevel: 7
+ SL_PRIEST: 1
+ }
+ SL_SKE: {
+ MaxLevel: 3
+ SL_KNIGHT: 1
+ }
+ SL_SKA: {
+ MaxLevel: 3
+ SL_MONK: 1
+ }
+ SL_HIGH: {
+ MaxLevel: 5
+ SL_SUPERNOVICE: 5
+ }
+ }
+}
+Gangsi: {
+ inherit: ( "Novice" );
+}
+Death_Knight: {
+ inherit: ( "Novice" );
+}
+Dark_Collector: {
+ inherit: ( "Novice" );
+}
+Rune_Knight: {
+ inherit: ( "Knight" );
+
+ skills: {
+ RK_ENCHANTBLADE: {
+ MaxLevel: 5
+ RK_RUNEMASTERY: 2
+ }
+ RK_SONICWAVE: {
+ MaxLevel: 5
+ RK_ENCHANTBLADE: 3
+ }
+ RK_DEATHBOUND: {
+ MaxLevel: 10
+ KN_AUTOCOUNTER: 1
+ RK_ENCHANTBLADE: 2
+ }
+ RK_HUNDREDSPEAR: {
+ MaxLevel: 10
+ RK_PHANTOMTHRUST: 3
+ }
+ RK_WINDCUTTER: {
+ MaxLevel: 5
+ RK_ENCHANTBLADE: 5
+ }
+ RK_IGNITIONBREAK: {
+ MaxLevel: 5
+ RK_SONICWAVE: 2
+ RK_DEATHBOUND: 5
+ RK_WINDCUTTER: 3
+ }
+ RK_DRAGONTRAINING: {
+ MaxLevel: 5
+ KN_CAVALIERMASTERY: 1
+ }
+ RK_DRAGONBREATH: {
+ MaxLevel: 10
+ RK_DRAGONTRAINING: 2
+ }
+ RK_DRAGONHOWLING: {
+ MaxLevel: 5
+ RK_DRAGONTRAINING: 2
+ }
+ RK_RUNEMASTERY: 10
+ RK_PHANTOMTHRUST: {
+ MaxLevel: 5
+ KN_BRANDISHSPEAR: 2
+ }
+ RK_DRAGONBREATH_WATER: {
+ MaxLevel: 10
+ RK_DRAGONTRAINING: 2
+ }
+ ALL_FULL_THROTTLE: 5
+ }
+}
+Warlock: {
+ inherit: ( "Wizard" );
+
+ skills: {
+ WL_WHITEIMPRISON: {
+ MaxLevel: 5
+ WL_SOULEXPANSION: 3
+ }
+ WL_SOULEXPANSION: {
+ MaxLevel: 5
+ WL_DRAINLIFE: 1
+ }
+ WL_FROSTMISTY: {
+ MaxLevel: 5
+ WL_SUMMONWB: 1
+ }
+ WL_JACKFROST: {
+ MaxLevel: 5
+ WL_FROSTMISTY: 2
+ }
+ WL_MARSHOFABYSS: {
+ MaxLevel: 5
+ WZ_QUAGMIRE: 1
+ }
+ WL_RECOGNIZEDSPELL: {
+ MaxLevel: 5
+ WL_WHITEIMPRISON: 1
+ WL_STASIS: 1
+ WL_RELEASE: 2
+ }
+ WL_SIENNAEXECRATE: {
+ MaxLevel: 5
+ WL_SUMMONSTONE: 1
+ }
+ WL_RADIUS: 3
+ WL_STASIS: {
+ MaxLevel: 5
+ WL_DRAINLIFE: 1
+ }
+ WL_DRAINLIFE: {
+ MaxLevel: 5
+ WL_RADIUS: 1
+ }
+ WL_CRIMSONROCK: {
+ MaxLevel: 5
+ WL_SUMMONFB: 1
+ }
+ WL_HELLINFERNO: {
+ MaxLevel: 5
+ WL_CRIMSONROCK: 2
+ }
+ WL_COMET: {
+ MaxLevel: 5
+ WL_HELLINFERNO: 3
+ }
+ WL_CHAINLIGHTNING: {
+ MaxLevel: 5
+ WL_SUMMONBL: 1
+ }
+ WL_EARTHSTRAIN: {
+ MaxLevel: 5
+ WL_SIENNAEXECRATE: 2
+ }
+ WL_TETRAVORTEX: {
+ MaxLevel: 5
+ WL_JACKFROST: 5
+ WL_HELLINFERNO: 5
+ WL_CHAINLIGHTNING: 5
+ WL_EARTHSTRAIN: 5
+ }
+ WL_SUMMONFB: {
+ MaxLevel: 5
+ WZ_METEOR: 1
+ }
+ WL_SUMMONBL: {
+ MaxLevel: 5
+ WZ_VERMILION: 1
+ }
+ WL_SUMMONWB: {
+ MaxLevel: 5
+ WZ_STORMGUST: 1
+ }
+ WL_SUMMONSTONE: {
+ MaxLevel: 5
+ WZ_HEAVENDRIVE: 1
+ }
+ WL_RELEASE: 2
+ WL_READING_SB: 1
+ WL_FREEZE_SP: 5
+ WL_TELEKINESIS_INTENSE: {
+ MaxLevel: 5
+ WL_SOULEXPANSION: 5
+ }
+ ALL_FULL_THROTTLE: 5
+ }
+}
+Ranger: {
+ inherit: ( "Hunter" );
+
+ skills: {
+ RA_ARROWSTORM: {
+ MaxLevel: 10
+ RA_AIMEDBOLT: 5
+ }
+ RA_FEARBREEZE: {
+ MaxLevel: 5
+ RA_ARROWSTORM: 5
+ RA_CAMOUFLAGE: 1
+ }
+ RA_RANGERMAIN: 10
+ RA_AIMEDBOLT: {
+ MaxLevel: 10
+ HT_ANKLESNARE: 5
+ }
+ RA_DETONATOR: {
+ MaxLevel: 1
+ RA_CLUSTERBOMB: 3
+ }
+ RA_ELECTRICSHOCKER: {
+ MaxLevel: 5
+ HT_SHOCKWAVE: 5
+ }
+ RA_CLUSTERBOMB: {
+ MaxLevel: 5
+ RA_RESEARCHTRAP: 3
+ }
+ RA_WUGMASTERY: 1
+ RA_WUGRIDER: {
+ MaxLevel: 3
+ RA_WUGMASTERY: 1
+ }
+ RA_WUGDASH: {
+ MaxLevel: 1
+ RA_WUGRIDER: 1
+ }
+ RA_WUGSTRIKE: {
+ MaxLevel: 5
+ RA_TOOTHOFWUG: 1
+ }
+ RA_WUGBITE: {
+ MaxLevel: 5
+ RA_WUGMASTERY: 1
+ }
+ RA_TOOTHOFWUG: {
+ MaxLevel: 10
+ RA_WUGMASTERY: 1
+ }
+ RA_SENSITIVEKEEN: {
+ MaxLevel: 5
+ RA_TOOTHOFWUG: 3
+ }
+ RA_CAMOUFLAGE: {
+ MaxLevel: 5
+ RA_RANGERMAIN: 1
+ }
+ RA_RESEARCHTRAP: {
+ MaxLevel: 5
+ HT_CLAYMORETRAP: 1
+ HT_REMOVETRAP: 1
+ }
+ RA_MAGENTATRAP: {
+ MaxLevel: 1
+ RA_RESEARCHTRAP: 1
+ }
+ RA_COBALTTRAP: {
+ MaxLevel: 1
+ RA_RESEARCHTRAP: 1
+ }
+ RA_MAIZETRAP: {
+ MaxLevel: 1
+ RA_RESEARCHTRAP: 1
+ }
+ RA_VERDURETRAP: {
+ MaxLevel: 1
+ RA_RESEARCHTRAP: 1
+ }
+ RA_FIRINGTRAP: {
+ MaxLevel: 5
+ RA_DETONATOR: 1
+ }
+ RA_ICEBOUNDTRAP: {
+ MaxLevel: 5
+ RA_DETONATOR: 1
+ }
+ RA_UNLIMIT: {
+ MaxLevel: 5
+ RA_FEARBREEZE: 5
+ }
+ ALL_FULL_THROTTLE: 5
+ }
+}
+Arch_Bishop: {
+ inherit: ( "Priest" );
+
+ skills: {
+ AB_JUDEX: {
+ MaxLevel: 5
+ PR_TURNUNDEAD: 1
+ }
+ AB_ANCILLA: {
+ MaxLevel: 1
+ AB_CLEMENTIA: 3
+ }
+ AB_ADORAMUS: {
+ MaxLevel: 10
+ PR_MAGNUS: 1
+ AB_JUDEX: 1
+ AB_ANCILLA: 1
+ }
+ AB_CLEMENTIA: {
+ MaxLevel: 3
+ AL_BLESSING: 1
+ }
+ AB_CANTO: {
+ MaxLevel: 3
+ AL_INCAGI: 1
+ }
+ AB_CHEAL: {
+ MaxLevel: 3
+ AL_HEAL: 1
+ }
+ AB_EPICLESIS: {
+ MaxLevel: 5
+ AB_ANCILLA: 1
+ AB_HIGHNESSHEAL: 1
+ }
+ AB_PRAEFATIO: {
+ MaxLevel: 10
+ PR_KYRIE: 1
+ }
+ AB_ORATIO: {
+ MaxLevel: 10
+ AB_PRAEFATIO: 5
+ }
+ AB_LAUDAAGNUS: {
+ MaxLevel: 4
+ PR_STRECOVERY: 1
+ }
+ AB_LAUDARAMUS: {
+ MaxLevel: 4
+ AB_LAUDAAGNUS: 2
+ }
+ AB_EUCHARISTICA: {
+ MaxLevel: 10
+ AB_EPICLESIS: 1
+ AB_EXPIATIO: 1
+ }
+ AB_RENOVATIO: {
+ MaxLevel: 1
+ AB_CHEAL: 3
+ }
+ AB_HIGHNESSHEAL: {
+ MaxLevel: 5
+ AB_RENOVATIO: 1
+ }
+ AB_CLEARANCE: {
+ MaxLevel: 5
+ AB_LAUDARAMUS: 2
+ }
+ AB_EXPIATIO: {
+ MaxLevel: 5
+ AB_ORATIO: 5
+ AB_DUPLELIGHT: 5
+ }
+ AB_DUPLELIGHT: {
+ MaxLevel: 10
+ PR_ASPERSIO: 1
+ }
+ AB_SILENTIUM: {
+ MaxLevel: 5
+ AB_CLEARANCE: 1
+ }
+ AB_SECRAMENT: {
+ MaxLevel: 5
+ AB_EPICLESIS: 1
+ AB_EXPIATIO: 1
+ }
+ AB_OFFERTORIUM: {
+ MaxLevel: 5
+ AB_HIGHNESSHEAL: 2
+ }
+ ALL_FULL_THROTTLE: 5
+ }
+}
+Mechanic: {
+ inherit: ( "Blacksmith" );
+
+ skills: {
+ NC_MADOLICENCE: 5
+ NC_BOOSTKNUCKLE: {
+ MaxLevel: 5
+ NC_MADOLICENCE: 1
+ }
+ NC_PILEBUNKER: {
+ MaxLevel: 3
+ NC_BOOSTKNUCKLE: 2
+ }
+ NC_VULCANARM: {
+ MaxLevel: 3
+ NC_BOOSTKNUCKLE: 2
+ }
+ NC_FLAMELAUNCHER: {
+ MaxLevel: 3
+ NC_VULCANARM: 3
+ }
+ NC_COLDSLOWER: {
+ MaxLevel: 3
+ NC_VULCANARM: 3
+ }
+ NC_ARMSCANNON: {
+ MaxLevel: 3
+ NC_FLAMELAUNCHER: 2
+ NC_COLDSLOWER: 2
+ }
+ NC_ACCELERATION: {
+ MaxLevel: 3
+ NC_MADOLICENCE: 1
+ }
+ NC_HOVERING: {
+ MaxLevel: 1
+ NC_ACCELERATION: 1
+ }
+ NC_F_SIDESLIDE: {
+ MaxLevel: 1
+ NC_HOVERING: 1
+ }
+ NC_B_SIDESLIDE: {
+ MaxLevel: 1
+ NC_HOVERING: 1
+ }
+ NC_MAINFRAME: {
+ MaxLevel: 4
+ NC_MADOLICENCE: 4
+ }
+ NC_SELFDESTRUCTION: {
+ MaxLevel: 3
+ NC_MAINFRAME: 2
+ }
+ NC_SHAPESHIFT: {
+ MaxLevel: 4
+ NC_MAINFRAME: 2
+ }
+ NC_EMERGENCYCOOL: {
+ MaxLevel: 1
+ NC_SELFDESTRUCTION: 2
+ }
+ NC_INFRAREDSCAN: {
+ MaxLevel: 1
+ NC_SHAPESHIFT: 2
+ }
+ NC_ANALYZE: {
+ MaxLevel: 3
+ NC_INFRAREDSCAN: 1
+ }
+ NC_MAGNETICFIELD: {
+ MaxLevel: 3
+ NC_EMERGENCYCOOL: 1
+ }
+ NC_NEUTRALBARRIER: {
+ MaxLevel: 3
+ NC_MAGNETICFIELD: 2
+ }
+ NC_STEALTHFIELD: {
+ MaxLevel: 3
+ NC_ANALYZE: 3
+ NC_NEUTRALBARRIER: 2
+ }
+ NC_REPAIR: {
+ MaxLevel: 5
+ NC_MADOLICENCE: 1
+ }
+ NC_TRAININGAXE: 10
+ NC_RESEARCHFE: 5
+ NC_AXEBOOMERANG: {
+ MaxLevel: 5
+ NC_TRAININGAXE: 1
+ }
+ NC_POWERSWING: {
+ MaxLevel: 5
+ NC_AXEBOOMERANG: 3
+ }
+ NC_AXETORNADO: {
+ MaxLevel: 5
+ NC_TRAININGAXE: 1
+ }
+ NC_SILVERSNIPER: {
+ MaxLevel: 5
+ NC_RESEARCHFE: 2
+ }
+ NC_MAGICDECOY: {
+ MaxLevel: 5
+ NC_RESEARCHFE: 2
+ }
+ NC_DISJOINT: {
+ MaxLevel: 1
+ NC_SILVERSNIPER: 1
+ }
+ NC_MAGMA_ERUPTION: 5
+ ALL_FULL_THROTTLE: 5
+ }
+}
+Guillotine_Cross: {
+ inherit: ( "Assassin" );
+
+ skills: {
+ GC_VENOMIMPRESS: {
+ MaxLevel: 5
+ AS_ENCHANTPOISON: 3
+ }
+ GC_CROSSIMPACT: {
+ MaxLevel: 5
+ AS_SONICBLOW: 10
+ }
+ GC_DARKILLUSION: {
+ MaxLevel: 5
+ GC_CROSSIMPACT: 3
+ }
+ GC_RESEARCHNEWPOISON: 10
+ GC_CREATENEWPOISON: {
+ MaxLevel: 1
+ GC_RESEARCHNEWPOISON: 1
+ }
+ GC_ANTIDOTE: {
+ MaxLevel: 1
+ GC_RESEARCHNEWPOISON: 5
+ }
+ GC_POISONINGWEAPON: {
+ MaxLevel: 5
+ GC_CREATENEWPOISON: 1
+ }
+ GC_WEAPONBLOCKING: {
+ MaxLevel: 5
+ AS_LEFT: 5
+ }
+ GC_COUNTERSLASH: {
+ MaxLevel: 5
+ GC_WEAPONBLOCKING: 1
+ }
+ GC_WEAPONCRUSH: {
+ MaxLevel: 5
+ GC_WEAPONBLOCKING: 1
+ }
+ GC_VENOMPRESSURE: {
+ MaxLevel: 5
+ GC_POISONINGWEAPON: 3
+ GC_WEAPONBLOCKING: 1
+ }
+ GC_POISONSMOKE: {
+ MaxLevel: 5
+ GC_POISONINGWEAPON: 5
+ GC_VENOMPRESSURE: 5
+ }
+ GC_CLOAKINGEXCEED: {
+ MaxLevel: 5
+ AS_CLOAKING: 3
+ }
+ GC_PHANTOMMENACE: {
+ MaxLevel: 1
+ GC_DARKILLUSION: 5
+ GC_CLOAKINGEXCEED: 5
+ }
+ GC_HALLUCINATIONWALK: {
+ MaxLevel: 5
+ GC_PHANTOMMENACE: 1
+ }
+ GC_ROLLINGCUTTER: {
+ MaxLevel: 5
+ AS_SONICBLOW: 10
+ }
+ GC_CROSSRIPPERSLASHER: {
+ MaxLevel: 5
+ GC_ROLLINGCUTTER: 1
+ }
+ GC_DARKCROW: {
+ MaxLevel: 5
+ GC_DARKILLUSION: 5
+ }
+ ALL_FULL_THROTTLE: 5
+ }
+}
+Rune_Knight_Trans: {
+ inherit: ( "Lord_Knight", "Rune_Knight" );
+}
+Warlock_Trans: {
+ inherit: ( "High_Wizard", "Warlock" );
+}
+Ranger_Trans: {
+ inherit: ( "Sniper", "Ranger" );
+}
+Arch_Bishop_Trans: {
+ inherit: ( "High_Priest", "Arch_Bishop" );
+}
+Mechanic_Trans: {
+ inherit: ( "Whitesmith", "Mechanic" );
+}
+Guillotine_Cross_Trans: {
+ inherit: ( "Assassin_Cross", "Guillotine_Cross" );
+}
+Royal_Guard: {
+ inherit: ( "Crusader" );
+
+ skills: {
+ LG_CANNONSPEAR: {
+ MaxLevel: 5
+ LG_PINPOINTATTACK: 1
+ }
+ LG_BANISHINGPOINT: {
+ MaxLevel: 10
+ KN_SPEARMASTERY: 1
+ }
+ LG_TRAMPLE: 3
+ LG_SHIELDPRESS: {
+ MaxLevel: 5
+ CR_SHIELDCHARGE: 3
+ }
+ LG_REFLECTDAMAGE: {
+ MaxLevel: 5
+ CR_REFLECTSHIELD: 5
+ }
+ LG_PINPOINTATTACK: {
+ MaxLevel: 5
+ LG_BANISHINGPOINT: 5
+ }
+ LG_FORCEOFVANGUARD: 5
+ LG_RAGEBURST: {
+ MaxLevel: 1
+ LG_FORCEOFVANGUARD: 1
+ }
+ LG_SHIELDSPELL: {
+ MaxLevel: 3
+ LG_SHIELDPRESS: 3
+ LG_EARTHDRIVE: 2
+ }
+ LG_EXEEDBREAK: {
+ MaxLevel: 5
+ LG_BANISHINGPOINT: 3
+ }
+ LG_OVERBRAND: {
+ MaxLevel: 5
+ LG_PINPOINTATTACK: 1
+ LG_MOONSLASHER: 3
+ }
+ LG_PRESTIGE: {
+ MaxLevel: 5
+ LG_TRAMPLE: 3
+ }
+ LG_BANDING: {
+ MaxLevel: 5
+ LG_PINPOINTATTACK: 3
+ LG_RAGEBURST: 1
+ }
+ LG_MOONSLASHER: {
+ MaxLevel: 5
+ KN_SPEARMASTERY: 1
+ }
+ LG_RAYOFGENESIS: {
+ MaxLevel: 5
+ CR_GRANDCROSS: 5
+ }
+ LG_PIETY: {
+ MaxLevel: 5
+ CR_TRUST: 3
+ }
+ LG_EARTHDRIVE: {
+ MaxLevel: 5
+ LG_REFLECTDAMAGE: 3
+ }
+ LG_HESPERUSLIT: {
+ MaxLevel: 5
+ LG_PRESTIGE: 3
+ LG_BANDING: 3
+ }
+ LG_INSPIRATION: {
+ MaxLevel: 5
+ LG_SHIELDSPELL: 3
+ LG_RAYOFGENESIS: 4
+ LG_PIETY: 5
+ }
+ LG_KINGS_GRACE: {
+ MaxLevel: 5
+ LG_REFLECTDAMAGE: 5
+ }
+ ALL_FULL_THROTTLE: 5
+ }
+}
+Sorcerer: {
+ inherit: ( "Sage" );
+
+ skills: {
+ SO_FIREWALK: {
+ MaxLevel: 5
+ SA_VOLCANO: 1
+ }
+ SO_ELECTRICWALK: {
+ MaxLevel: 5
+ SA_VIOLENTGALE: 1
+ }
+ SO_SPELLFIST: {
+ MaxLevel: 5
+ SA_AUTOSPELL: 4
+ }
+ SO_EARTHGRAVE: {
+ MaxLevel: 5
+ WZ_EARTHSPIKE: 5
+ }
+ SO_DIAMONDDUST: {
+ MaxLevel: 5
+ SA_DELUGE: 3
+ }
+ SO_POISON_BUSTER: {
+ MaxLevel: 5
+ SO_CLOUD_KILL: 2
+ }
+ SO_PSYCHIC_WAVE: {
+ MaxLevel: 5
+ SA_DISPELL: 2
+ }
+ SO_CLOUD_KILL: {
+ MaxLevel: 5
+ WZ_HEAVENDRIVE: 5
+ }
+ SO_STRIKING: {
+ MaxLevel: 5
+ SA_FLAMELAUNCHER: 1
+ SA_FROSTWEAPON: 1
+ SA_LIGHTNINGLOADER: 1
+ SA_SEISMICWEAPON: 1
+ }
+ SO_WARMER: {
+ MaxLevel: 5
+ SA_VOLCANO: 1
+ SA_VIOLENTGALE: 1
+ }
+ SO_VACUUM_EXTREME: {
+ MaxLevel: 5
+ SA_LANDPROTECTOR: 2
+ }
+ SO_VARETYR_SPEAR: {
+ MaxLevel: 5
+ SA_SEISMICWEAPON: 1
+ SA_VIOLENTGALE: 4
+ }
+ SO_ARRULLO: {
+ MaxLevel: 5
+ SO_WARMER: 2
+ }
+ SO_EL_CONTROL: {
+ MaxLevel: 4
+ SO_EL_ANALYSIS: 1
+ }
+ SO_SUMMON_AGNI: {
+ MaxLevel: 3
+ SO_WARMER: 3
+ SO_EL_CONTROL: 1
+ }
+ SO_SUMMON_AQUA: {
+ MaxLevel: 3
+ SO_DIAMONDDUST: 3
+ SO_EL_CONTROL: 1
+ }
+ SO_SUMMON_VENTUS: {
+ MaxLevel: 3
+ SO_VARETYR_SPEAR: 3
+ SO_EL_CONTROL: 1
+ }
+ SO_SUMMON_TERA: {
+ MaxLevel: 3
+ SO_EARTHGRAVE: 3
+ SO_EL_CONTROL: 1
+ }
+ SO_EL_ACTION: {
+ MaxLevel: 1
+ SO_EL_CONTROL: 3
+ }
+ SO_EL_ANALYSIS: {
+ MaxLevel: 2
+ SA_FLAMELAUNCHER: 1
+ SA_FROSTWEAPON: 1
+ SA_LIGHTNINGLOADER: 1
+ SA_SEISMICWEAPON: 1
+ }
+ SO_EL_SYMPATHY: {
+ MaxLevel: 5
+ SO_EL_CONTROL: 3
+ }
+ SO_EL_CURE: {
+ MaxLevel: 1
+ SO_EL_SYMPATHY: 1
+ }
+ SO_FIRE_INSIGNIA: {
+ MaxLevel: 3
+ SO_SUMMON_AGNI: 3
+ }
+ SO_WATER_INSIGNIA: {
+ MaxLevel: 3
+ SO_SUMMON_AQUA: 3
+ }
+ SO_WIND_INSIGNIA: {
+ MaxLevel: 3
+ SO_SUMMON_VENTUS: 3
+ }
+ SO_EARTH_INSIGNIA: {
+ MaxLevel: 3
+ SO_SUMMON_TERA: 3
+ }
+ ALL_FULL_THROTTLE: 5
+ }
+}
+Minstrel: {
+ inherit: ( "Bard" );
+
+ skills: {
+ MI_RUSH_WINDMILL: {
+ MaxLevel: 5
+ WM_LULLABY_DEEPSLEEP: 1
+ }
+ MI_ECHOSONG: {
+ MaxLevel: 5
+ WM_LULLABY_DEEPSLEEP: 1
+ }
+ MI_HARMONIZE: {
+ MaxLevel: 5
+ WM_LULLABY_DEEPSLEEP: 1
+ }
+ WM_LESSON: 10
+ WM_METALICSOUND: {
+ MaxLevel: 5
+ WM_DOMINION_IMPULSE: 1
+ }
+ WM_REVERBERATION: {
+ MaxLevel: 5
+ BA_DISSONANCE: 5
+ }
+ WM_DOMINION_IMPULSE: {
+ MaxLevel: 1
+ WM_REVERBERATION: 1
+ }
+ WM_SEVERE_RAINSTORM: {
+ MaxLevel: 5
+ BA_MUSICALSTRIKE: 5
+ }
+ WM_POEMOFNETHERWORLD: {
+ MaxLevel: 5
+ WM_LESSON: 1
+ }
+ WM_VOICEOFSIREN: {
+ MaxLevel: 5
+ WM_POEMOFNETHERWORLD: 3
+ }
+ WM_DEADHILLHERE: {
+ MaxLevel: 5
+ WM_SIRCLEOFNATURE: 3
+ }
+ WM_LULLABY_DEEPSLEEP: {
+ MaxLevel: 5
+ WM_LESSON: 1
+ }
+ WM_SIRCLEOFNATURE: {
+ MaxLevel: 5
+ WM_LESSON: 1
+ }
+ WM_RANDOMIZESPELL: {
+ MaxLevel: 5
+ WM_POEMOFNETHERWORLD: 1
+ }
+ WM_GLOOMYDAY: {
+ MaxLevel: 5
+ WM_RANDOMIZESPELL: 1
+ }
+ WM_GREAT_ECHO: {
+ MaxLevel: 5
+ WM_METALICSOUND: 1
+ }
+ WM_SONG_OF_MANA: {
+ MaxLevel: 5
+ MI_RUSH_WINDMILL: 1
+ MI_ECHOSONG: 1
+ MI_HARMONIZE: 1
+ }
+ WM_DANCE_WITH_WUG: {
+ MaxLevel: 5
+ MI_RUSH_WINDMILL: 1
+ MI_ECHOSONG: 1
+ MI_HARMONIZE: 1
+ }
+ WM_SOUND_OF_DESTRUCTION: {
+ MaxLevel: 5
+ WM_SATURDAY_NIGHT_FEVER: 3
+ WM_MELODYOFSINK: 3
+ }
+ WM_SATURDAY_NIGHT_FEVER: {
+ MaxLevel: 5
+ WM_DANCE_WITH_WUG: 1
+ }
+ WM_LERADS_DEW: {
+ MaxLevel: 5
+ MI_RUSH_WINDMILL: 1
+ MI_ECHOSONG: 1
+ MI_HARMONIZE: 1
+ }
+ WM_MELODYOFSINK: {
+ MaxLevel: 5
+ WM_SONG_OF_MANA: 1
+ }
+ WM_BEYOND_OF_WARCRY: {
+ MaxLevel: 5
+ WM_LERADS_DEW: 1
+ }
+ WM_UNLIMITED_HUMMING_VOICE: {
+ MaxLevel: 5
+ WM_SOUND_OF_DESTRUCTION: 1
+ WM_BEYOND_OF_WARCRY: 1
+ }
+ WM_FRIGG_SONG: {
+ MaxLevel: 5
+ WM_LESSON: 1
+ }
+ ALL_FULL_THROTTLE: 5
+ }
+}
+Wanderer: {
+ inherit: ( "Dancer" );
+
+ skills: {
+ WA_SWING_DANCE: {
+ MaxLevel: 5
+ WM_LULLABY_DEEPSLEEP: 1
+ }
+ WA_SYMPHONY_OF_LOVER: {
+ MaxLevel: 5
+ WM_LULLABY_DEEPSLEEP: 1
+ }
+ WA_MOONLIT_SERENADE: {
+ MaxLevel: 5
+ WM_LULLABY_DEEPSLEEP: 1
+ }
+ WM_LESSON: 10
+ WM_METALICSOUND: {
+ MaxLevel: 5
+ WM_DOMINION_IMPULSE: 1
+ }
+ WM_REVERBERATION: {
+ MaxLevel: 5
+ DC_UGLYDANCE: 5
+ }
+ WM_DOMINION_IMPULSE: {
+ MaxLevel: 1
+ WM_REVERBERATION: 1
+ }
+ WM_SEVERE_RAINSTORM: {
+ MaxLevel: 5
+ DC_THROWARROW: 5
+ }
+ WM_POEMOFNETHERWORLD: {
+ MaxLevel: 5
+ WM_LESSON: 1
+ }
+ WM_VOICEOFSIREN: {
+ MaxLevel: 5
+ WM_POEMOFNETHERWORLD: 3
+ }
+ WM_DEADHILLHERE: {
+ MaxLevel: 5
+ WM_SIRCLEOFNATURE: 3
+ }
+ WM_LULLABY_DEEPSLEEP: {
+ MaxLevel: 5
+ WM_LESSON: 1
+ }
+ WM_SIRCLEOFNATURE: {
+ MaxLevel: 5
+ WM_LESSON: 1
+ }
+ WM_RANDOMIZESPELL: {
+ MaxLevel: 5
+ WM_POEMOFNETHERWORLD: 1
+ }
+ WM_GLOOMYDAY: {
+ MaxLevel: 5
+ WM_RANDOMIZESPELL: 1
+ }
+ WM_GREAT_ECHO: {
+ MaxLevel: 5
+ WM_METALICSOUND: 1
+ }
+ WM_SONG_OF_MANA: {
+ MaxLevel: 5
+ WA_SWING_DANCE: 1
+ WA_SYMPHONY_OF_LOVER: 1
+ WA_MOONLIT_SERENADE: 1
+ }
+ WM_DANCE_WITH_WUG: {
+ MaxLevel: 5
+ WA_SWING_DANCE: 1
+ WA_SYMPHONY_OF_LOVER: 1
+ WA_MOONLIT_SERENADE: 1
+ }
+ WM_SOUND_OF_DESTRUCTION: {
+ MaxLevel: 5
+ WM_SATURDAY_NIGHT_FEVER: 3
+ WM_MELODYOFSINK: 3
+ }
+ WM_SATURDAY_NIGHT_FEVER: {
+ MaxLevel: 5
+ WM_DANCE_WITH_WUG: 1
+ }
+ WM_LERADS_DEW: {
+ MaxLevel: 5
+ WA_SWING_DANCE: 1
+ WA_SYMPHONY_OF_LOVER: 1
+ WA_MOONLIT_SERENADE: 1
+ }
+ WM_MELODYOFSINK: {
+ MaxLevel: 5
+ WM_SONG_OF_MANA: 1
+ }
+ WM_BEYOND_OF_WARCRY: {
+ MaxLevel: 5
+ WM_LERADS_DEW: 1
+ }
+ WM_UNLIMITED_HUMMING_VOICE: {
+ MaxLevel: 5
+ WM_SOUND_OF_DESTRUCTION: 1
+ WM_BEYOND_OF_WARCRY: 1
+ }
+ WM_FRIGG_SONG: {
+ MaxLevel: 5
+ WM_LESSON: 1
+ }
+ ALL_FULL_THROTTLE: 5
+ }
+}
+Sura: {
+ inherit: ( "Monk" );
+
+ skills: {
+ SR_DRAGONCOMBO: {
+ MaxLevel: 10
+ MO_TRIPLEATTACK: 5
+ }
+ SR_SKYNETBLOW: {
+ MaxLevel: 5
+ SR_DRAGONCOMBO: 3
+ }
+ SR_EARTHSHAKER: {
+ MaxLevel: 5
+ SR_DRAGONCOMBO: 1
+ SR_CURSEDCIRCLE: 1
+ }
+ SR_FALLENEMPIRE: {
+ MaxLevel: 5
+ SR_DRAGONCOMBO: 1
+ }
+ SR_TIGERCANNON: {
+ MaxLevel: 10
+ SR_FALLENEMPIRE: 3
+ }
+ SR_RAMPAGEBLASTER: {
+ MaxLevel: 5
+ SR_EARTHSHAKER: 2
+ }
+ SR_CRESCENTELBOW: {
+ MaxLevel: 5
+ SR_SKYNETBLOW: 1
+ }
+ SR_CURSEDCIRCLE: {
+ MaxLevel: 5
+ MO_BLADESTOP: 2
+ SR_GENTLETOUCH_QUIET: 2
+ }
+ SR_LIGHTNINGWALK: {
+ MaxLevel: 5
+ SR_WINDMILL: 1
+ }
+ SR_KNUCKLEARROW: {
+ MaxLevel: 5
+ SR_RAMPAGEBLASTER: 3
+ SR_LIGHTNINGWALK: 3
+ }
+ SR_WINDMILL: {
+ MaxLevel: 1
+ SR_CURSEDCIRCLE: 1
+ }
+ SR_RAISINGDRAGON: {
+ MaxLevel: 10
+ SR_RAMPAGEBLASTER: 3
+ SR_GENTLETOUCH_ENERGYGAIN: 3
+ }
+ SR_ASSIMILATEPOWER: {
+ MaxLevel: 1
+ MO_ABSORBSPIRITS: 1
+ SR_POWERVELOCITY: 1
+ }
+ SR_POWERVELOCITY: {
+ MaxLevel: 1
+ MO_CALLSPIRITS: 5
+ }
+ SR_GATEOFHELL: {
+ MaxLevel: 10
+ SR_TIGERCANNON: 5
+ SR_RAISINGDRAGON: 5
+ }
+ SR_GENTLETOUCH_QUIET: {
+ MaxLevel: 5
+ SR_POWERVELOCITY: 1
+ }
+ SR_GENTLETOUCH_CURE: {
+ MaxLevel: 5
+ SR_POWERVELOCITY: 1
+ }
+ SR_GENTLETOUCH_ENERGYGAIN: {
+ MaxLevel: 5
+ SR_GENTLETOUCH_QUIET: 3
+ }
+ SR_GENTLETOUCH_CHANGE: {
+ MaxLevel: 5
+ SR_GENTLETOUCH_CURE: 4
+ }
+ SR_GENTLETOUCH_REVITALIZE: {
+ MaxLevel: 5
+ SR_GENTLETOUCH_CHANGE: 5
+ }
+ SR_HOWLINGOFLION: {
+ MaxLevel: 5
+ SR_ASSIMILATEPOWER: 1
+ SR_RIDEINLIGHTNING: 3
+ }
+ SR_RIDEINLIGHTNING: {
+ MaxLevel: 5
+ MO_FINGEROFFENSIVE: 3
+ }
+ SR_FLASHCOMBO: {
+ MaxLevel: 5
+ SR_DRAGONCOMBO: 3
+ SR_FALLENEMPIRE: 3
+ SR_TIGERCANNON: 1
+ SR_SKYNETBLOW: 1
+ }
+ ALL_FULL_THROTTLE: 5
+ }
+}
+Genetic: {
+ inherit: ( "Alchemist" );
+
+ skills: {
+ GN_TRAINING_SWORD: 5
+ GN_REMODELING_CART: 5
+ GN_CART_TORNADO: {
+ MaxLevel: 5
+ GN_REMODELING_CART: 1
+ }
+ GN_CARTCANNON: {
+ MaxLevel: 5
+ GN_REMODELING_CART: 2
+ }
+ GN_CARTBOOST: {
+ MaxLevel: 5
+ GN_REMODELING_CART: 3
+ }
+ GN_THORNS_TRAP: {
+ MaxLevel: 5
+ GN_S_PHARMACY: 2
+ }
+ GN_BLOOD_SUCKER: {
+ MaxLevel: 5
+ GN_S_PHARMACY: 3
+ }
+ GN_SPORE_EXPLOSION: {
+ MaxLevel: 5
+ GN_S_PHARMACY: 4
+ }
+ GN_WALLOFTHORN: {
+ MaxLevel: 5
+ GN_THORNS_TRAP: 3
+ }
+ GN_CRAZYWEED: {
+ MaxLevel: 10
+ GN_WALLOFTHORN: 3
+ }
+ GN_DEMONIC_FIRE: {
+ MaxLevel: 5
+ GN_SPORE_EXPLOSION: 3
+ }
+ GN_FIRE_EXPANSION: {
+ MaxLevel: 5
+ GN_DEMONIC_FIRE: 3
+ }
+ GN_HELLS_PLANT: {
+ MaxLevel: 5
+ GN_BLOOD_SUCKER: 3
+ }
+ GN_MANDRAGORA: {
+ MaxLevel: 5
+ GN_HELLS_PLANT: 3
+ }
+ GN_SLINGITEM: {
+ MaxLevel: 1
+ GN_CHANGEMATERIAL: 1
+ }
+ GN_CHANGEMATERIAL: 1
+ GN_MIX_COOKING: {
+ MaxLevel: 2
+ GN_S_PHARMACY: 1
+ }
+ GN_MAKEBOMB: {
+ MaxLevel: 2
+ GN_MIX_COOKING: 1
+ }
+ GN_S_PHARMACY: 10
+// GN_ILLUSIONDOOPING: {
+// MaxLevel: 5
+// GN_S_PHARMACY: 1
+// }
+ ALL_FULL_THROTTLE: 5
+ }
+}
+Shadow_Chaser: {
+ inherit: ( "Rogue" );
+
+ skills: {
+ SC_FATALMENACE: {
+ MaxLevel: 5
+ RG_INTIMIDATE: 5
+ }
+ SC_REPRODUCE: {
+ MaxLevel: 10
+ RG_PLAGIARISM: 5
+ }
+ SC_AUTOSHADOWSPELL: {
+ MaxLevel: 10
+ SC_REPRODUCE: 5
+ }
+ SC_SHADOWFORM: {
+ MaxLevel: 5
+ RG_TUNNELDRIVE: 3
+ }
+ SC_TRIANGLESHOT: {
+ MaxLevel: 10
+ AC_DOUBLE: 7
+ }
+ SC_BODYPAINT: 5
+ SC_INVISIBILITY: {
+ MaxLevel: 5
+ SC_AUTOSHADOWSPELL: 7
+ SC_DEADLYINFECT: 5
+ SC_UNLUCKY: 3
+ }
+ SC_DEADLYINFECT: {
+ MaxLevel: 5
+ SC_AUTOSHADOWSPELL: 5
+ SC_SHADOWFORM: 3
+ }
+ SC_ENERVATION: {
+ MaxLevel: 3
+ SC_BODYPAINT: 1
+ }
+ SC_GROOMY: {
+ MaxLevel: 3
+ SC_BODYPAINT: 1
+ }
+ SC_IGNORANCE: {
+ MaxLevel: 3
+ SC_BODYPAINT: 1
+ }
+ SC_LAZINESS: {
+ MaxLevel: 3
+ SC_ENERVATION: 1
+ SC_GROOMY: 1
+ SC_IGNORANCE: 1
+ }
+ SC_UNLUCKY: {
+ MaxLevel: 3
+ SC_LAZINESS: 1
+ SC_WEAKNESS: 1
+ }
+ SC_WEAKNESS: {
+ MaxLevel: 3
+ SC_ENERVATION: 1
+ SC_GROOMY: 1
+ SC_IGNORANCE: 1
+ }
+ SC_STRIPACCESSARY: {
+ MaxLevel: 5
+ RG_STRIPWEAPON: 1
+ }
+ SC_MANHOLE: {
+ MaxLevel: 3
+ RG_FLAGGRAFFITI: 1
+ }
+ SC_DIMENSIONDOOR: {
+ MaxLevel: 3
+ SC_MANHOLE: 1
+ }
+ SC_CHAOSPANIC: {
+ MaxLevel: 3
+ SC_MANHOLE: 1
+ }
+ SC_MAELSTROM: {
+ MaxLevel: 3
+ SC_UNLUCKY: 3
+ SC_CHAOSPANIC: 3
+ }
+ SC_BLOODYLUST: {
+ MaxLevel: 3
+ SC_DIMENSIONDOOR: 3
+ }
+ SC_FEINTBOMB: {
+ MaxLevel: 3
+ SC_DIMENSIONDOOR: 3
+ }
+// SC_SCAPE: {
+// MaxLevel: 5
+// SC_TRIANGLESHOT: 2
+// }
+ ALL_FULL_THROTTLE: 5
+ }
+}
+Royal_Guard_Trans: {
+ inherit: ( "Paladin", "Royal_Guard" );
+}
+Sorcerer_Trans: {
+ inherit: ( "Professor", "Sorcerer" );
+}
+Minstrel_Trans: {
+ inherit: ( "Clown", "Minstrel" );
+}
+Wanderer_Trans: {
+ inherit: ( "Gypsy", "Wanderer" );
+}
+Sura_Trans: {
+ inherit: ( "Champion", "Sura" );
+}
+Genetic_Trans: {
+ inherit: ( "Creator", "Genetic" );
+}
+Shadow_Chaser_Trans: {
+ inherit: ( "Stalker", "Shadow_Chaser" );
+}
+Baby_Rune_Knight: {
+ inherit: ( "Rune_Knight" );
+}
+Baby_Warlock: {
+ inherit: ( "Warlock" );
+}
+Baby_Ranger: {
+ inherit: ( "Ranger" );
+}
+Baby_Arch_Bishop: {
+ inherit: ( "Arch_Bishop" );
+}
+Baby_Mechanic: {
+ inherit: ( "Mechanic" );
+}
+Baby_Guillotine_Cross: {
+ inherit: ( "Guillotine_Cross" );
+}
+Baby_Royal_Guard: {
+ inherit: ( "Royal_Guard" );
+}
+Baby_Sorcerer: {
+ inherit: ( "Sorcerer" );
+}
+Baby_Minstrel: {
+ inherit: ( "Minstrel" );
+}
+Baby_Wanderer: {
+ inherit: ( "Wanderer" );
+}
+Baby_Sura: {
+ inherit: ( "Sura" );
+}
+Baby_Genetic: {
+ inherit: ( "Genetic" );
+}
+Baby_Shadow_Chaser: {
+ inherit: ( "Shadow_Chaser" );
+}
+Expanded_Super_Novice: {
+ inherit: ( "Super_Novice" );
+
+ skills: {
+ PR_IMPOSITIO: 5
+ PR_SANCTUARY: {
+ MaxLevel: 10
+ AL_HEAL: 1
+ }
+ PR_STRECOVERY: 1
+ PR_GLORIA: {
+ MaxLevel: 5
+ PR_SANCTUARY: 7
+ }
+ WZ_FIREPILLAR: {
+ MaxLevel: 10
+ MG_FIREWALL: 1
+ }
+ WZ_SIGHTRASHER: {
+ MaxLevel: 10
+ MG_LIGHTNINGBOLT: 1
+ MG_SIGHT: 1
+ }
+ WZ_JUPITEL: {
+ MaxLevel: 10
+ MG_NAPALMBEAT: 1
+ MG_LIGHTNINGBOLT: 1
+ }
+ WZ_WATERBALL: {
+ MaxLevel: 5
+ MG_COLDBOLT: 1
+ MG_LIGHTNINGBOLT: 1
+ }
+ WZ_ICEWALL: {
+ MaxLevel: 10
+ MG_STONECURSE: 1
+ MG_FROSTDIVER: 1
+ }
+ WZ_FROSTNOVA: {
+ MaxLevel: 10
+ WZ_ICEWALL: 1
+ }
+ WZ_EARTHSPIKE: {
+ MaxLevel: 5
+ MG_STONECURSE: 1
+ }
+ WZ_HEAVENDRIVE: {
+ MaxLevel: 5
+ WZ_EARTHSPIKE: 3
+ }
+ WZ_QUAGMIRE: {
+ MaxLevel: 5
+ WZ_HEAVENDRIVE: 1
+ }
+ WZ_ESTIMATION: 1
+ BS_HILTBINDING: 1
+ BS_WEAPONRESEARCH: {
+ MaxLevel: 10
+ BS_HILTBINDING: 1
+ }
+ HT_SKIDTRAP: 5
+ HT_SANDMAN: {
+ MaxLevel: 5
+ HT_FLASHER: 1
+ }
+ HT_FLASHER: {
+ MaxLevel: 5
+ HT_SKIDTRAP: 1
+ }
+ HT_FREEZINGTRAP: {
+ MaxLevel: 5
+ HT_FLASHER: 1
+ }
+ AS_ENCHANTPOISON: {
+ MaxLevel: 10
+ TF_POISON: 1
+ }
+ RG_TUNNELDRIVE: {
+ MaxLevel: 5
+ TF_HIDING: 1
+ }
+ AM_AXEMASTERY: 10
+ CR_TRUST: 10
+ CR_HOLYCROSS: {
+ MaxLevel: 10
+ CR_TRUST: 7
+ }
+ MO_IRONHAND: {
+ MaxLevel: 10
+ AL_DEMONBANE: 10
+ AL_DP: 10
+ }
+ MO_CALLSPIRITS: {
+ MaxLevel: 5
+ MO_IRONHAND: 2
+ }
+ MO_ABSORBSPIRITS: {
+ MaxLevel: 1
+ MO_CALLSPIRITS: 5
+ }
+ HW_MAGICCRASHER: {
+ MaxLevel: 1
+ MG_SRECOVERY: 1
+ }
+ ALL_BUYING_STORE: {
+ MaxLevel: 1
+ MC_VENDING: 1
+ }
+ }
+}
+Expanded_Super_Baby: {
+ inherit: ( "Expanded_Super_Novice" );
+}
+Kagerou: {
+ inherit: ( "Ninja" );
+
+ skills: {
+ KO_YAMIKUMO: {
+ MaxLevel: 1
+ NJ_KIRIKAGE: 5
+ }
+ KO_RIGHT: 5
+ KO_LEFT: 5
+ KO_JYUMONJIKIRI: {
+ MaxLevel: 5
+ KO_YAMIKUMO: 1
+ }
+ KO_SETSUDAN: {
+ MaxLevel: 5
+ KO_JYUMONJIKIRI: 2
+ }
+ KO_BAKURETSU: {
+ MaxLevel: 5
+ NJ_KUNAI: 5
+ }
+ KO_HAPPOKUNAI: {
+ MaxLevel: 5
+ KO_BAKURETSU: 1
+ }
+ KO_MUCHANAGE: {
+ MaxLevel: 10
+ KO_MAKIBISHI: 3
+ }
+ KO_HUUMARANKA: {
+ MaxLevel: 5
+ NJ_HUUMA: 5
+ }
+ KO_MAKIBISHI: {
+ MaxLevel: 5
+ NJ_ZENYNAGE: 1
+ }
+ KO_MEIKYOUSISUI: {
+ MaxLevel: 5
+ NJ_NINPOU: 10
+ }
+ KO_ZANZOU: {
+ MaxLevel: 5
+ NJ_UTSUSEMI: 1
+ }
+ KO_KYOUGAKU: {
+ MaxLevel: 5
+ KO_GENWAKU: 2
+ }
+ KO_JYUSATSU: {
+ MaxLevel: 5
+ KO_KYOUGAKU: 3
+ }
+ KO_KAHU_ENTEN: 1
+ KO_HYOUHU_HUBUKI: 1
+ KO_KAZEHU_SEIRAN: 1
+ KO_DOHU_KOUKAI: 1
+ KO_KAIHOU: {
+ MaxLevel: 1
+ KO_KAHU_ENTEN: 1
+ KO_HYOUHU_HUBUKI: 1
+ KO_KAZEHU_SEIRAN: 1
+ KO_DOHU_KOUKAI: 1
+ }
+ KO_ZENKAI: {
+ MaxLevel: 1
+ KO_KAIHOU: 1
+ KO_IZAYOI: 1
+ }
+ KO_GENWAKU: {
+ MaxLevel: 5
+ NJ_UTSUSEMI: 1
+ }
+ KO_IZAYOI: {
+ MaxLevel: 5
+ NJ_NINPOU: 5
+ }
+ KG_KAGEHUMI: {
+ MaxLevel: 5
+ KO_ZANZOU: 1
+ }
+ KG_KYOMU: {
+ MaxLevel: 5
+ KG_KAGEHUMI: 2
+ }
+ KG_KAGEMUSYA: {
+ MaxLevel: 5
+ KG_KYOMU: 3
+ }
+ }
+}
+Oboro: {
+ inherit: ( "Ninja" );
+
+ skills: {
+ KO_YAMIKUMO: {
+ MaxLevel: 1
+ NJ_KIRIKAGE: 5
+ }
+ KO_RIGHT: 5
+ KO_LEFT: 5
+ KO_JYUMONJIKIRI: {
+ MaxLevel: 5
+ KO_YAMIKUMO: 1
+ }
+ KO_SETSUDAN: {
+ MaxLevel: 5
+ KO_JYUMONJIKIRI: 2
+ }
+ KO_BAKURETSU: {
+ MaxLevel: 5
+ NJ_KUNAI: 5
+ }
+ KO_HAPPOKUNAI: {
+ MaxLevel: 5
+ KO_BAKURETSU: 1
+ }
+ KO_MUCHANAGE: {
+ MaxLevel: 10
+ KO_MAKIBISHI: 3
+ }
+ KO_HUUMARANKA: {
+ MaxLevel: 5
+ NJ_HUUMA: 5
+ }
+ KO_MAKIBISHI: {
+ MaxLevel: 5
+ NJ_ZENYNAGE: 1
+ }
+ KO_MEIKYOUSISUI: {
+ MaxLevel: 5
+ NJ_NINPOU: 10
+ }
+ KO_ZANZOU: {
+ MaxLevel: 5
+ NJ_UTSUSEMI: 1
+ }
+ KO_KYOUGAKU: {
+ MaxLevel: 5
+ KO_GENWAKU: 2
+ }
+ KO_JYUSATSU: {
+ MaxLevel: 5
+ KO_KYOUGAKU: 3
+ }
+ KO_KAHU_ENTEN: 1
+ KO_HYOUHU_HUBUKI: 1
+ KO_KAZEHU_SEIRAN: 1
+ KO_DOHU_KOUKAI: 1
+ KO_KAIHOU: {
+ MaxLevel: 1
+ KO_KAHU_ENTEN: 1
+ KO_HYOUHU_HUBUKI: 1
+ KO_KAZEHU_SEIRAN: 1
+ KO_DOHU_KOUKAI: 1
+ }
+ KO_ZENKAI: {
+ MaxLevel: 1
+ KO_KAIHOU: 1
+ KO_IZAYOI: 1
+ }
+ KO_GENWAKU: {
+ MaxLevel: 5
+ NJ_UTSUSEMI: 1
+ }
+ KO_IZAYOI: {
+ MaxLevel: 5
+ NJ_NINPOU: 5
+ }
+ OB_ZANGETSU: {
+ MaxLevel: 5
+ KO_GENWAKU: 1
+ }
+ OB_OBOROGENSOU: {
+ MaxLevel: 5
+ OB_AKAITSUKI: 3
+ }
+ OB_AKAITSUKI: {
+ MaxLevel: 5
+ OB_ZANGETSU: 2
+ }
+ }
+}
diff --git a/db/re/skill_tree.txt b/db/re/skill_tree.txt
deleted file mode 100644
index e7420dafe..000000000
--- a/db/re/skill_tree.txt
+++ /dev/null
@@ -1,5732 +0,0 @@
-//JobNo,Skill-ID,MaxLV{,JobLV},Prerequisite Skill-ID-1,Prerequisite Skill-ID-1-Lv,PrereqSkill-ID-2,PrereqSkill-ID-2-Lv,PrereqSkill-ID-3,PrereqSkill-ID-3-Lv,PrereqSkill-ID-4,PrereqSkill-ID-4-Lv,PrereqSkill-ID-5,PrereqSkill-ID-5-Lv//CLASS_SKILLNAME#Skill Name#
-//Novice
-0,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-0,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-0,143,1,0,0,0,0,0,0,0,0,0,0 //NV_TRICKDEAD#Act Dead#
-0,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-0,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Swordman
-1,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-1,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-1,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-1,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-1,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-1,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-1,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-1,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-1,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-1,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-1,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-1,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-1,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-1,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Magician
-2,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-2,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-2,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-2,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-2,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-2,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-2,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-2,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-2,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-2,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-2,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-2,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-2,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-2,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-2,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-2,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-2,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-2,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Archer
-3,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-3,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-3,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-3,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-3,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-3,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-3,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-3,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-3,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-3,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-3,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Acolyte
-4,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-4,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Merchant
-5,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-5,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-5,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-5,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-5,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-5,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-5,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-5,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-5,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-5,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-5,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-5,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-5,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-5,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-5,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-//Thief
-6,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-6,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-6,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-6,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-6,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-6,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-6,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-6,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-6,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-6,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-6,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-6,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-6,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-6,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Knight
-7,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-7,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-7,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-7,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-7,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-7,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-7,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-7,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-7,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-7,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-7,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-7,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-7,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-7,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce#
-7,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear#
-7,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab#
-7,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang#
-7,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken#
-7,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack#
-7,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash#
-7,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-7,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-7,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
-7,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-7,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
-7,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Priest
-8,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-8,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-8,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-8,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-8,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-8,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-8,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-8,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-8,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-8,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-8,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-8,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-8,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-8,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-8,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-8,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-8,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-8,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-8,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-8,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection#
-8,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery#
-8,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus#
-8,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium#
-8,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio#
-8,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti#
-8,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary#
-8,71,4,0,0,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison#
-8,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery#
-8,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison#
-8,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat#
-8,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria#
-8,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina#
-8,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead#
-8,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna#
-8,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus#
-8,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio#
-8,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-8,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Wizard
-9,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-9,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-9,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-9,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-9,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-9,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-9,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-9,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-9,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-9,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-9,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-9,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-9,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-9,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-9,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-9,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-9,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar#
-9,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher#
-//9,82,10,0,0,0,0,0,0,0,0,0,0 //WZ_FIREIVY#Fire Ivy#
-9,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm#
-9,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder#
-9,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion#
-9,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball#
-9,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall#
-9,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova#
-9,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust#
-9,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike#
-9,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive#
-9,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire#
-9,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
-9,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster#
-9,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-9,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Blacksmith
-10,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-10,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-10,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-10,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-10,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-10,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-10,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-10,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-10,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-10,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-10,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-10,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-10,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering#
-10,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering#
-10,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft#
-10,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research#
-10,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger#
-10,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword#
-10,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword#
-10,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe#
-10,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace#
-10,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace#
-10,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear#
-10,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding#
-10,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery#
-10,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research#
-10,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair#
-10,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering#
-10,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall#
-10,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush#
-10,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection#
-10,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust#
-10,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power#
-10,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick#
-10,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed#
-10,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-10,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush#
-10,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-10,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-//Hunter
-11,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-11,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-11,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-11,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-11,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-11,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-11,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-11,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-11,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-11,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap#
-11,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine#
-11,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare#
-11,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap#
-11,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman#
-11,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher#
-11,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap#
-11,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine#
-11,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap#
-11,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-11,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box#
-11,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane#
-11,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery#
-11,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow#
-11,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat#
-11,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect#
-11,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap#
-11,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow#
-11,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-11,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing#
-11,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Assassin
-12,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-12,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-12,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-12,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-12,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-12,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-12,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-12,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-12,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-12,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-12,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-12,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-12,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery#
-12,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery#
-12,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery#
-12,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking#
-12,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow#
-12,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth#
-12,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison#
-12,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React#
-12,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust#
-12,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher#
-12,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration#
-12,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife#
-12,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-12,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Knight(Peco)
-13,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-13,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-13,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-13,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-13,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-13,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-13,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-13,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-13,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-13,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-13,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-13,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-13,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-13,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce#
-13,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear#
-13,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab#
-13,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang#
-13,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken#
-13,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack#
-13,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash#
-13,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-13,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-13,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
-13,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-13,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
-13,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Crusader
-14,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-14,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-14,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-14,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-14,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-14,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-14,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-14,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-14,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-14,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-14,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-14,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-14,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-14,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-14,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-14,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-14,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-14,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-14,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal#
-14,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith#
-14,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard#
-14,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite#
-14,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang#
-14,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect#
-14,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross#
-14,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross#
-14,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice#
-14,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls#
-14,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura#
-14,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken#
-14,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink#
-14,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-14,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Monk
-15,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-15,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-15,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-15,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-15,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-15,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-15,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-15,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-15,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-15,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-15,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-15,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-15,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-15,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-15,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-15,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-15,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-15,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists#
-15,260,5,269,2,0,0,0,0,0,0,0,0 //MO_SPIRITSRECOVERY#Spiritual Cadence#
-15,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere#
-15,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere#
-15,263,10,265,5,0,0,0,0,0,0,0,0 //MO_TRIPLEATTACK#Raging Triple Blow#
-15,264,1,271,3,260,2,268,3,0,0,0,0 //MO_BODYRELOCATION#Snap#
-15,265,10,259,5,261,5,0,0,0,0,0,0 //MO_DODGE#Dodge#
-15,266,5,261,5,0,0,0,0,0,0,0,0 //MO_INVESTIGATE#Occult Impact#
-15,267,5,266,3,0,0,0,0,0,0,0,0 //MO_FINGEROFFENSIVE#Throw Spirit Sphere#
-15,268,5,273,3,0,0,0,0,0,0,0,0 //MO_STEELBODY#Mental Strength#
-15,269,5,265,5,0,0,0,0,0,0,0,0 //MO_BLADESTOP#Root#
-15,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury#
-15,271,5,270,3,267,3,0,0,0,0,0,0 //MO_EXTREMITYFIST#Asura Strike#
-15,272,5,263,5,0,0,0,0,0,0,0,0 //MO_CHAINCOMBO#Raging Quadruple Blow#
-15,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust#
-15,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation#
-15,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion#
-15,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-15,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Sage
-16,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-16,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-16,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-16,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-16,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-16,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-16,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-16,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-16,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-16,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-16,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-16,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-16,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-16,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-16,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-16,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-16,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
-16,90,5,283,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike#
-16,91,5,90,1,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive#
-16,274,10,0,0,0,0,0,0,0,0,0,0 //SA_ADVANCEDBOOK#Study#
-16,275,5,274,2,0,0,0,0,0,0,0,0 //SA_CASTCANCEL#Cast Cancel#
-16,276,5,274,4,0,0,0,0,0,0,0,0 //SA_MAGICROD#Magic Rod#
-16,277,5,276,1,0,0,0,0,0,0,0,0 //SA_SPELLBREAKER#Spell Break#
-16,278,10,275,1,0,0,0,0,0,0,0,0 //SA_FREECAST#Free Cast#
-16,279,10,278,4,0,0,0,0,0,0,0,0 //SA_AUTOSPELL#Hindsight#
-16,280,5,19,1,274,5,0,0,0,0,0,0 //SA_FLAMELAUNCHER#Endow Blaze#
-16,281,5,14,1,274,5,0,0,0,0,0,0 //SA_FROSTWEAPON#Endow Tsunami#
-16,282,5,20,1,274,5,0,0,0,0,0,0 //SA_LIGHTNINGLOADER#Endow Tornado#
-16,283,5,16,1,274,5,0,0,0,0,0,0 //SA_SEISMICWEAPON#Endow Quake#
-16,284,5,274,9,0,0,0,0,0,0,0,0 //SA_DRAGONOLOGY#Dragonology#
-16,285,5,280,2,0,0,0,0,0,0,0,0 //SA_VOLCANO#Volcano#
-16,286,5,281,2,0,0,0,0,0,0,0,0 //SA_DELUGE#Deluge#
-16,287,5,282,2,0,0,0,0,0,0,0,0 //SA_VIOLENTGALE#Whirlwind#
-16,288,5,285,3,286,3,287,3,0,0,0,0 //SA_LANDPROTECTOR#Magnetic Earth#
-16,289,5,277,3,0,0,0,0,0,0,0,0 //SA_DISPELL#Dispel#
-16,290,10,279,5,289,1,288,1,0,0,0,0 //SA_ABRACADABRA#Hocus-pocus#
-16,1007,1,0,0,0,0,0,0,0,0,0,0 //SA_CREATECON#Create Converter#
-16,1008,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWATER#Elemental Change Water#
-16,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth#
-16,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire#
-16,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind#
-16,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-16,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Rogue
-17,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-17,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-17,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-17,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-17,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-17,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-17,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-17,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-17,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-17,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-17,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-17,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-17,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-17,44,10,0,0,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-17,46,10,44,10,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-17,124,1,46,5,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-17,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank#
-17,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug#
-17,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab#
-17,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk#
-17,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid#
-17,215,5,217,5,0,0,0,0,0,0,0,0 //RG_STRIPWEAPON#Divest Weapon#
-17,216,5,218,5,0,0,0,0,0,0,0,0 //RG_STRIPSHIELD#Divest Shield#
-17,217,5,216,5,0,0,0,0,0,0,0,0 //RG_STRIPARMOR#Divest Armor#
-17,218,5,211,2,0,0,0,0,0,0,0,0 //RG_STRIPHELM#Divest Helm#
-17,219,5,212,4,214,5,0,0,0,0,0,0 //RG_INTIMIDATE#Snatch#
-17,220,1,221,5,0,0,0,0,0,0,0,0 //RG_GRAFFITI#Scribble#
-17,221,5,222,1,0,0,0,0,0,0,0,0 //RG_FLAGGRAFFITI#Piece#
-17,222,1,223,1,0,0,0,0,0,0,0,0 //RG_CLEANER#Remover#
-17,223,1,216,3,0,0,0,0,0,0,0,0 //RG_GANGSTER#Slyness#
-17,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle#
-17,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate#
-17,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine#
-17,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-17,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Alchemist
-18,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-18,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-18,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-18,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-18,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-18,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-18,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-18,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-18,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-18,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-18,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-18,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-18,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery#
-18,227,10,0,0,0,0,0,0,0,0,0,0 //AM_LEARNINGPOTION#Potion Research#
-18,228,10,227,5,0,0,0,0,0,0,0,0 //AM_PHARMACY#Prepare Potion#
-18,229,5,228,4,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#Bomb#
-18,230,5,228,5,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#Acid Terror#
-18,231,5,228,3,0,0,0,0,0,0,0,0 //AM_POTIONPITCHER#Aid Potion#
-18,232,5,228,6,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#Summon Flora#
-18,233,5,228,2,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#Summon Marine Sphere#
-18,234,5,236,3,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#Alchemical Weapon#
-18,235,5,237,3,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#Synthesized Shield#
-18,236,5,235,3,0,0,0,0,0,0,0,0 //AM_CP_ARMOR#Synthetic Armor#
-18,237,5,228,2,0,0,0,0,0,0,0,0 //AM_CP_HELM#Biochemical Helm#
-18,238,1,0,0,0,0,0,0,0,0,0,0 //AM_BIOETHICS#Basis of Life#
-18,243,1,244,1,0,0,0,0,0,0,0,0 //AM_CALLHOMUN#Call Homunculus#
-18,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest#
-18,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus#
-18,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-18,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher#
-18,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1#
-18,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2#
-18,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3#
-18,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-18,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-//Bard
-19,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-19,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-19,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-19,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-19,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-19,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-19,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-19,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-19,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-19,315,10,0,0,0,0,0,0,0,0,0,0 //BA_MUSICALLESSON#Music Lesson#
-19,316,5,315,3,0,0,0,0,0,0,0,0 //BA_MUSICALSTRIKE#Melody Strike#
-19,317,5,315,1,304,1,0,0,0,0,0,0 //BA_DISSONANCE#Unchained Serenade#
-19,318,5,305,1,0,0,0,0,0,0,0,0 //BA_FROSTJOKE#Unbarring Octave#
-19,319,10,317,3,0,0,0,0,0,0,0,0 //BA_WHISTLE#Perfect Tablature#
-19,320,10,317,3,0,0,0,0,0,0,0,0 //BA_ASSASSINCROSS#Impressive Riff#
-19,321,10,317,3,0,0,0,0,0,0,0,0 //BA_POEMBRAGI#Magic Strings#
-19,322,10,317,3,0,0,0,0,0,0,0,0 //BA_APPLEIDUN#Song of Lutie#
-19,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp#
-19,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore#
-19,306,1,319,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby#
-19,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing#
-19,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo#
-19,309,5,322,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme#
-19,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick#
-19,311,1,320,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck#
-19,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord#
-19,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
-19,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice#
-19,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-19,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Dancer
-20,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-20,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-20,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-20,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-20,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-20,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-20,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-20,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-20,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-20,323,10,0,0,0,0,0,0,0,0,0,0 //DC_DANCINGLESSON#Dance Lessons#
-20,324,5,323,3,0,0,0,0,0,0,0,0 //DC_THROWARROW#Slinging Arrow#
-20,325,5,323,1,304,1,0,0,0,0,0,0 //DC_UGLYDANCE#Hip Shaker#
-20,326,5,305,1,0,0,0,0,0,0,0,0 //DC_SCREAM#Dazzler#
-20,327,10,325,3,0,0,0,0,0,0,0,0 //DC_HUMMING#Focus Ballet#
-20,328,10,325,3,0,0,0,0,0,0,0,0 //DC_DONTFORGETME#Slow Grace#
-20,329,10,325,3,0,0,0,0,0,0,0,0 //DC_FORTUNEKISS#Lady Luck#
-20,330,10,325,3,0,0,0,0,0,0,0,0 //DC_SERVICEFORYOU#Gypsy's Kiss#
-20,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp#
-20,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore#
-20,306,1,327,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby#
-20,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing#
-20,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo#
-20,309,5,330,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme#
-20,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick#
-20,311,1,328,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck#
-20,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord#
-20,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
-20,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm#
-20,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-20,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Crusader(Peco)
-21,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-21,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-21,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-21,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-21,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-21,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-21,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-21,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-21,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-21,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-21,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-21,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-21,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-21,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-21,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-21,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-21,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-21,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-21,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal#
-21,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith#
-21,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard#
-21,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite#
-21,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang#
-21,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect#
-21,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross#
-21,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross#
-21,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice#
-21,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls#
-21,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura#
-21,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken#
-21,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink#
-21,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-21,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//WeddingClass
-22,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-22,334,1,0,0,0,0,0,0,0,0,0,0 //WE_MALE#I Will Protect You#
-22,335,5,0,0,0,0,0,0,0,0,0,0 //WE_FEMALE#I Look up to You#
-22,336,5,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARTNER#I miss You#
-22,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-22,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//SuperNovice
-23,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-23,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-23,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-23,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-23,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-23,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-23,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-23,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-23,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-23,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-23,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-23,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-23,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-23,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-23,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-23,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-23,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-23,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-23,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-23,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-23,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-23,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-23,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-23,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-23,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-23,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-23,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-23,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-23,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-23,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-23,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-23,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-23,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-23,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-23,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-23,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-23,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-23,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-23,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-23,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-23,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-23,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-23,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-23,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-23,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-23,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-23,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-23,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-23,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-23,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-23,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-23,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-23,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-23,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-//Gunslinger
-24,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-24,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-24,500,5,0,0,0,0,0,0,0,0,0,0 //GS_GLITTERING#Flip the Coin#
-24,501,1,500,1,0,0,0,0,0,0,0,0 //GS_FLING#Fling#
-24,502,1,500,1,511,10,0,0,0,0,0,0 //GS_TRIPLEACTION#Triple Action#
-24,503,1,500,5,512,10,0,0,0,0,0,0 //GS_BULLSEYE#Bulls Eye#
-24,504,1,500,4,517,10,0,0,0,0,0,0 //GS_MADNESSCANCEL#Madness Canceler#
-24,505,1,500,4,513,5,0,0,0,0,0,0 //GS_ADJUSTMENT#AdJustment#
-24,506,1,500,2,510,10,0,0,0,0,0,0 //GS_INCREASING#Increasing Accuracy#
-24,507,1,500,1,0,0,0,0,0,0,0,0 //GS_MAGICALBULLET#Magical Bullet#
-24,508,1,500,1,0,0,0,0,0,0,0,0 //GS_CRACKER#Cracker#
-24,509,10,0,0,0,0,0,0,0,0,0,0 //GS_SINGLEACTION#Single Action#
-24,510,10,0,0,0,0,0,0,0,0,0,0 //GS_SNAKEEYE#Snake Eye#
-24,511,10,509,1,0,0,0,0,0,0,0,0 //GS_CHAINACTION#Chain Action#
-24,512,10,509,5,0,0,0,0,0,0,0,0 //GS_TRACKING#Tracking#
-24,513,5,512,7,0,0,0,0,0,0,0,0 //GS_DISARM#Disarm#
-24,514,5,512,5,0,0,0,0,0,0,0,0 //GS_PIERCINGSHOT#Piercing Shot#
-24,515,10,511,3,0,0,0,0,0,0,0,0 //GS_RAPIDSHOWER#Rapid Shower#
-24,516,10,515,5,0,0,0,0,0,0,0,0 //GS_DESPERADO#Desperado#
-24,517,10,515,7,516,5,0,0,0,0,0,0 //GS_GATLINGFEVER#Gatling Fever#
-24,518,10,509,5,0,0,0,0,0,0,0,0 //GS_DUST#Dust#
-24,519,10,518,3,0,0,0,0,0,0,0,0 //GS_FULLBUSTER#Full Buster#
-24,520,10,519,5,0,0,0,0,0,0,0,0 //GS_SPREADATTACK#Spread Attack#
-24,521,10,520,7,0,0,0,0,0,0,0,0 //GS_GROUNDDRIFT#Ground Drift#
-24,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-24,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Ninja
-25,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-25,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-25,522,10,0,0,0,0,0,0,0,0,0,0 //NJ_TOBIDOUGU#NJ_TOBIDOUGU#
-25,523,10,522,1,0,0,0,0,0,0,0,0 //NJ_SYURIKEN#NJ_SYURIKEN#
-25,524,5,523,5,0,0,0,0,0,0,0,0 //NJ_KUNAI#NJ_KUNAI#
-25,525,5,522,5,524,5,0,0,0,0,0,0 //NJ_HUUMA#NJ_HUUMA#
-25,526,10,522,10,525,5,0,0,0,0,0,0 //NJ_ZENYNAGE#NJ_ZENYNAGE#
-25,527,5,0,0,0,0,0,0,0,0,0,0 //NJ_TATAMIGAESHI#NJ_TATAMIGAESHI#
-25,528,10,529,1,0,0,0,0,0,0,0,0 //NJ_KASUMIKIRI#NJ_KASUMIKIRI#
-25,529,5,527,1,0,0,0,0,0,0,0,0 //NJ_SHADOWJUMP#NJ_SHADOWJUMP#
-25,530,5,528,5,0,0,0,0,0,0,0,0 //NJ_KIRIKAGE#NJ_KIRIKAGE#
-25,531,5,529,5,0,0,0,0,0,0,0,0 //NJ_UTSUSEMI#NJ_UTSUSEMI#
-25,532,10,531,4,530,3,543,1,0,0,0,0 //NJ_BUNSINJYUTSU#NJ_BUNSINJYUTSU#
-25,533,10,0,0,0,0,0,0,0,0,0,0 //NJ_NINPOU#NJ_NINPOU#
-25,534,10,533,1,0,0,0,0,0,0,0,0 //NJ_KOUENKA#NJ_KOUENKA#
-25,535,10,534,5,0,0,0,0,0,0,0,0 //NJ_KAENSIN#NJ_KAENSIN#
-25,536,5,533,10,535,7,0,0,0,0,0,0 //NJ_BAKUENRYU#NJ_BAKUENRYU#
-25,537,10,533,1,0,0,0,0,0,0,0,0 //NJ_HYOUSENSOU#NJ_HYOUSENSOU#
-25,538,10,537,5,0,0,0,0,0,0,0,0 //NJ_SUITON#NJ_SUITON#
-25,539,5,533,10,538,7,0,0,0,0,0,0 //NJ_HYOUSYOURAKU#NJ_HYOUSYOURAKU#
-25,540,10,533,1,0,0,0,0,0,0,0,0 //NJ_HUUJIN#NJ_HUUJIN#
-25,541,5,540,5,0,0,0,0,0,0,0,0 //NJ_RAIGEKISAI#NJ_RAIGEKISAI#
-25,542,5,533,10,541,5,0,0,0,0,0,0 //NJ_KAMAITACHI#NJ_KAMAITACHI#
-25,543,5,533,5,0,0,0,0,0,0,0,0 //NJ_NEN#NJ_NEN#
-25,544,10,522,7,530,5,543,1,0,0,0,0 //NJ_ISSEN#NJ_ISSEN#
-25,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-25,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//NoviceHigh
-4001,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4001,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4001,143,1,0,0,0,0,0,0,0,0,0,0 //NV_TRICKDEAD#Act Dead#
-4001,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4001,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//SwordmanHigh
-4002,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4002,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4002,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4002,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4002,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4002,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4002,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4002,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4002,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4002,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4002,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4002,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4002,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4002,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//MageHigh
-4003,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4003,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4003,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4003,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4003,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4003,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4003,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4003,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4003,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4003,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4003,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4003,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4003,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4003,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4003,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4003,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-4003,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4003,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//ArcherHigh
-4004,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4004,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4004,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4004,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4004,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4004,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4004,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4004,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4004,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4004,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4004,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//AcolyteHigh
-4005,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4005,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4005,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4005,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4005,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4005,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4005,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4005,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4005,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4005,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4005,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4005,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4005,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4005,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4005,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4005,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4005,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-4005,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4005,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//MerchantHigh
-4006,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4006,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4006,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4006,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4006,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4006,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4006,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4006,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4006,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4006,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4006,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4006,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4006,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4006,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4006,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-//ThiefHigh
-4007,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4007,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4007,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4007,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4007,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4007,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4007,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4007,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4007,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-4007,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-4007,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-4007,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-4007,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4007,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//LordKnight
-4008,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4008,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4008,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4008,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4008,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4008,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4008,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4008,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4008,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4008,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4008,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4008,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4008,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4008,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce#
-4008,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear#
-4008,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab#
-4008,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang#
-4008,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken#
-4008,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack#
-4008,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash#
-4008,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4008,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4008,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
-4008,355,5,5,5,7,5,3,5,0,0,0,0 //LK_AURABLADE#Aura Blade#
-4008,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying#
-4008,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration#
-4008,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax#
-4008,359,1,50,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //It has an extra column after "MaxLevel" for Job Level 50 requirement
-4008,397,5,55,5,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce#
-4008,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow#
-4008,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike#
-4008,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4008,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
-4008,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//HighPriest
-4009,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4009,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4009,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4009,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4009,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4009,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4009,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4009,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4009,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4009,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4009,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4009,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4009,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4009,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4009,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4009,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4009,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-4009,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4009,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4009,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection#
-4009,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery#
-4009,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus#
-4009,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium#
-4009,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio#
-4009,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti#
-4009,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary#
-4009,71,4,72,1,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison#
-4009,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery#
-4009,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison#
-4009,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat#
-4009,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria#
-4009,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina#
-4009,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead#
-4009,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna#
-4009,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus#
-4009,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio#
-4009,361,5,33,1,9,3,66,3,0,0,0,0 //HP_ASSUMPTIO#Assumptio#
-4009,362,5,75,2,9,1,73,3,0,0,0,0 //HP_BASILICA#Basilica#
-4009,363,10,68,3,9,5,76,5,0,0,0,0 //HP_MEDITATIO#Meditatio#
-4009,481,5,65,10,23,10,0,0,0,0,0,0 //HP_MANARECHARGE#Mana Recharge#
-4009,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4009,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//HighWizard
-4010,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4010,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4010,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4010,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4010,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4010,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4010,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4010,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4010,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4010,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4010,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4010,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4010,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4010,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4010,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4010,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-4010,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar#
-4010,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher#
-4010,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm#
-4010,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder#
-4010,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion#
-4010,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball#
-4010,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall#
-4010,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova#
-4010,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust#
-4010,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike#
-4010,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive#
-4010,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire#
-4010,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
-4010,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster#
-4010,364,10,9,5,13,7,0,0,0,0,0,0 //HW_SOULDRAIN#Soul Drain#
-4010,365,1,9,1,0,0,0,0,0,0,0,0 //HW_MAGICCRASHER#Stave Crasher#
-4010,366,10,0,0,0,0,0,0,0,0,0,0 //HW_MAGICPOWER#Mystical Amplification#
-4010,400,5,11,5,0,0,0,0,0,0,0,0 //HW_NAPALMVULCAN#Napalm Vulcan#
-4010,483,1,93,1,87,1,0,0,0,0,0,0 //HW_GANBANTEIN#Ganbantein#
-4010,484,5,365,1,366,10,92,1,0,0,0,0 //HW_GRAVITATION#Gravitation#
-4010,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4010,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Whitesmith
-4011,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4011,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4011,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4011,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4011,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4011,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4011,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4011,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4011,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4011,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4011,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4011,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4011,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering#
-4011,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering#
-4011,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft#
-4011,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research#
-4011,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger#
-4011,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword#
-4011,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword#
-4011,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe#
-4011,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace#
-4011,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace#
-4011,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear#
-4011,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding#
-4011,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery#
-4011,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research#
-4011,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair#
-4011,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering#
-4011,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall#
-4011,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush#
-4011,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection#
-4011,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust#
-4011,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power#
-4011,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick#
-4011,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed#
-4011,384,10,109,3,105,1,107,5,113,3,0,0 //WS_MELTDOWN#Shattering Strike#
-//4011,385,3,109,5,94,5,96,3,97,2,0,0 //WS_CREATECOIN#Create Coins#
-//4011,386,3,97,3,106,1,107,5,0,0,0,0 //WS_CREATENUGGET#Create Nuggets#
-4011,387,1,39,5,153,1,154,1,105,1,0,0 //WS_CARTBOOST#Cart Boost#
-//4011,388,1,107,10,112,3,0,0,0,0,0,0 //WS_SYSTEMCREATE#Auto Attack System#
-4011,477,10,107,10,0,0,0,0,0,0,0,0 //WS_WEAPONREFINE#Upgrade Weapon#
-4011,485,10,42,10,110,5,387,1,0,0,0,0 //WS_CARTTERMINATION#Cart Termination#
-4011,486,5,113,5,0,0,0,0,0,0,0,0 //WS_OVERTHRUSTMAX#Maximum Power Thrust#
-4011,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4011,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush#
-4011,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4011,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-//Sniper
-4012,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4012,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4012,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4012,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4012,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4012,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4012,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4012,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4012,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4012,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap#
-4012,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine#
-4012,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare#
-4012,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap#
-4012,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman#
-4012,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher#
-4012,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap#
-4012,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine#
-4012,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap#
-4012,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-4012,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box#
-4012,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane#
-4012,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery#
-4012,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow#
-4012,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat#
-4012,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect#
-4012,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap#
-4012,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow#
-4012,380,10,43,10,44,10,45,10,127,1,0,0 //SN_SIGHT#Falcon Eyes#
-4012,381,5,128,3,44,5,129,5,127,1,0,0 //SN_FALCONASSAULT#Falcon Assault#
-4012,382,5,45,10,46,5,0,0,0,0,0,0 //SN_SHARPSHOOTING#Focused Arrow Strike#
-4012,383,10,45,9,0,0,0,0,0,0,0,0 //SN_WINDWALK#Wind Walker#
-4012,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4012,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing#
-4012,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//AssassinCross
-4013,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4013,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4013,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4013,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4013,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4013,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4013,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4013,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4013,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-4013,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-4013,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-4013,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-4013,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery#
-4013,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery#
-4013,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery#
-4013,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking#
-4013,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow#
-4013,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth#
-4013,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison#
-4013,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React#
-4013,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust#
-4013,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher#
-4013,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration#
-4013,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife#
-4013,376,5,48,5,134,7,0,0,0,0,0,0 //ASC_KATAR#Advanced Katar Mastery#
-4013,378,5,407,1,0,0,0,0,0,0,0,0 //ASC_EDP#Deadly Poison Enchantment#
-4013,379,10,48,5,135,3,138,6,52,5,0,0 //ASC_BREAKER#Soul Destroyer#
-4013,406,10,132,3,134,5,136,5,379,1,0,0 //ASC_METEORASSAULT#Meteor Assault#
-4013,407,1,52,10,53,1,138,5,0,0,0,0 //ASC_CDP#Create Deadly Poison#
-4013,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4013,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//LordKnight(Peco)
-4014,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4014,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4014,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4014,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4014,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4014,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4014,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4014,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4014,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4014,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4014,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4014,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4014,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4014,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce#
-4014,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear#
-4014,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab#
-4014,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang#
-4014,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken#
-4014,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack#
-4014,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash#
-4014,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4014,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4014,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
-4014,355,5,5,5,7,5,3,5,0,0,0,0 //LK_AURABLADE#Aura Blade#
-4014,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying#
-4014,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration#
-4014,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax#
-4014,359,1,50,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //It has an extra column after "MaxLevel" for Job Level 50 requirement
-4014,397,5,55,5,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce#
-4014,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow#
-4014,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike#
-4014,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4014,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
-4014,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Paladin
-4015,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4015,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4015,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4015,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4015,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4015,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4015,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4015,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4015,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4015,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4015,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4015,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4015,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4015,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4015,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4015,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4015,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4015,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4015,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal#
-4015,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith#
-4015,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard#
-4015,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite#
-4015,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang#
-4015,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect#
-4015,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross#
-4015,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross#
-4015,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice#
-4015,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls#
-4015,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura#
-4015,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken#
-4015,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink#
-4015,367,5,8,5,248,5,250,2,0,0,0,0 //PA_PRESSURE#Gloria Domini#
-4015,368,5,8,1,248,5,255,3,0,0,0,0 //PA_SACRIFICE#Martyr's Reckoning#
-4015,369,10,248,8,22,3,23,5,0,0,0,0 //PA_GOSPEL#Battle Chant#
-4015,480,5,251,5,0,0,0,0,0,0,0,0 //PA_SHIELDCHAIN#Shield Chain#
-4015,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4015,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Champion
-4016,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4016,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4016,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4016,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4016,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4016,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4016,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4016,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4016,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4016,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4016,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4016,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4016,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4016,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4016,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4016,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4016,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-4016,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists#
-4016,260,5,269,2,0,0,0,0,0,0,0,0 //MO_SPIRITSRECOVERY#Spiritual Cadence#
-4016,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere#
-4016,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere#
-4016,263,10,265,5,0,0,0,0,0,0,0,0 //MO_TRIPLEATTACK#Raging Triple Blow#
-4016,264,1,271,3,260,2,268,3,0,0,0,0 //MO_BODYRELOCATION#Snap#
-4016,265,10,259,5,261,5,0,0,0,0,0,0 //MO_DODGE#Dodge#
-4016,266,5,261,5,0,0,0,0,0,0,0,0 //MO_FINGEROFFENSIVE#Throw Spirit Sphere#
-4016,267,5,266,3,0,0,0,0,0,0,0,0 //MO_INVESTIGATE#Occult Impact#
-4016,268,5,273,3,0,0,0,0,0,0,0,0 //MO_STEELBODY#Mental Strength#
-4016,269,5,265,5,0,0,0,0,0,0,0,0 //MO_BLADESTOP#Root#
-4016,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury#
-4016,271,5,270,3,267,3,0,0,0,0,0,0 //MO_EXTREMITYFIST#Asura Strike#
-4016,272,5,263,5,0,0,0,0,0,0,0,0 //MO_CHAINCOMBO#Raging Quadruple Blow#
-4016,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust#
-4016,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation#
-4016,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion#
-4016,370,5,259,7,261,5,0,0,0,0,0,0 //CH_PALMSTRIKE#Raging Palm Strike#
-4016,371,5,259,5,263,5,261,5,273,3,0,0 //CH_TIGERFIST#Glacier Fist#
-4016,372,10,259,5,261,5,371,2,0,0,0,0 //CH_CHAINCRUSH#Chain Crush Combo#
-4016,401,1,261,5,262,1,270,5,0,0,0,0 //CH_SOULCOLLECT#Hyper Spirit Sphere#
-4016,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4016,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Professor
-4017,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4017,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4017,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4017,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4017,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4017,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4017,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4017,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4017,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4017,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4017,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4017,18,10,10,1,17,5,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4017,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4017,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4017,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4017,90,5,283,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike#
-4017,91,5,90,1,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive#
-4017,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
-4017,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-4017,274,10,0,0,0,0,0,0,0,0,0,0 //SA_ADVANCEDBOOK#Study#
-4017,275,5,274,2,0,0,0,0,0,0,0,0 //SA_CASTCANCEL#Cast Cancel#
-4017,276,5,274,4,0,0,0,0,0,0,0,0 //SA_MAGICROD#Magic Rod#
-4017,277,5,276,1,0,0,0,0,0,0,0,0 //SA_SPELLBREAKER#Spell Break#
-4017,278,10,275,1,0,0,0,0,0,0,0,0 //SA_FREECAST#Free Cast#
-4017,279,10,278,4,0,0,0,0,0,0,0,0 //SA_AUTOSPELL#Hindsight#
-4017,280,5,19,1,274,5,0,0,0,0,0,0 //SA_FLAMELAUNCHER#Endow Blaze#
-4017,281,5,14,1,274,5,0,0,0,0,0,0 //SA_FROSTWEAPON#Endow Tsunami#
-4017,282,5,20,1,274,5,0,0,0,0,0,0 //SA_LIGHTNINGLOADER#Endow Tornado#
-4017,283,5,16,1,274,5,0,0,0,0,0,0 //SA_SEISMICWEAPON#Endow Quake#
-4017,284,5,274,9,0,0,0,0,0,0,0,0 //SA_DRAGONOLOGY#Dragonology#
-4017,285,5,280,2,0,0,0,0,0,0,0,0 //SA_VOLCANO#Volcano#
-4017,286,5,281,2,0,0,0,0,0,0,0,0 //SA_DELUGE#Deluge#
-4017,287,5,282,2,0,0,0,0,0,0,0,0 //SA_VIOLENTGALE#Whirlwind#
-4017,288,5,285,3,286,3,287,3,0,0,0,0 //SA_LANDPROTECTOR#Magnetic Earth#
-4017,289,5,277,3,0,0,0,0,0,0,0,0 //SA_DISPELL#Dispel#
-4017,290,10,279,5,288,1,289,1,0,0,0,0 //SA_ABRACADABRA#Hocus-pocus#
-4017,1007,1,0,0,0,0,0,0,0,0,0,0 //SA_CREATECON#Create Converter#
-4017,1008,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWATER#Elemental Change Water#
-4017,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth#
-4017,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire#
-4017,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind#
-4017,373,5,9,1,276,1,0,0,0,0,0,0 //PF_HPCONVERSION#Indulge#
-4017,374,1,276,3,277,2,0,0,0,0,0,0 //PF_SOULCHANGE#Soul Exhale#
-4017,375,5,275,5,276,3,289,3,0,0,0,0 //PF_SOULBURN#Soul Siphon#
-4017,402,5,9,3,375,1,0,0,0,0,0,0 //PF_MINDBREAKER#Mind Breaker#
-4017,403,1,274,5,278,5,279,1,0,0,0,0 //PF_MEMORIZE#Foresight#
-4017,404,1,286,2,287,2,0,0,0,0,0,0 //PF_FOGWALL#Blinding Mist#
-4017,405,1,284,4,0,0,0,0,0,0,0,0 //PF_SPIDERWEB#Fiber Lock#
-4017,482,5,279,1,0,0,0,0,0,0,0,0 //PF_DOUBLECASTING#Double Casting#
-4017,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4017,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Stalker
-4018,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4018,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4018,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4018,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4018,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4018,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4018,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4018,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4018,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-4018,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-4018,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-4018,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-4018,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4018,44,10,0,0,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4018,46,10,44,10,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4018,124,1,46,5,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-4018,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank#
-4018,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug#
-4018,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab#
-4018,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk#
-4018,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid#
-4018,215,5,217,5,0,0,0,0,0,0,0,0 //RG_STRIPWEAPON#Divest Weapon#
-4018,216,5,218,5,0,0,0,0,0,0,0,0 //RG_STRIPSHIELD#Divest Shield#
-4018,217,5,216,5,0,0,0,0,0,0,0,0 //RG_STRIPARMOR#Divest Armor#
-4018,218,5,211,2,0,0,0,0,0,0,0,0 //RG_STRIPHELM#Divest Helm#
-4018,219,5,212,4,214,5,0,0,0,0,0,0 //RG_INTIMIDATE#Snatch#
-4018,220,1,221,5,0,0,0,0,0,0,0,0 //RG_GRAFFITI#Scribble#
-4018,221,5,222,1,0,0,0,0,0,0,0,0 //RG_FLAGGRAFFITI#Piece#
-4018,222,1,223,1,0,0,0,0,0,0,0,0 //RG_CLEANER#Remover#
-4018,223,1,216,3,0,0,0,0,0,0,0,0 //RG_GANGSTER#Slyness#
-4018,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle#
-4018,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate#
-4018,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine#
-4018,389,5,51,5,213,3,0,0,0,0,0,0 //ST_CHASEWALK#Stealth#
-4018,390,5,0,0,0,0,0,0,0,0,0,0 //ST_REJECTSWORD#Counter Instinct#
-4018,475,1,225,10,0,0,0,0,0,0,0,0 //ST_PRESERVE#Preserve#
-4018,476,5,215,5,216,5,217,5,218,5,0,0 //ST_FULLSTRIP#Divest All#
-4018,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4018,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Creator
-4019,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4019,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4019,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4019,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4019,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4019,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4019,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4019,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4019,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4019,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4019,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4019,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4019,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery#
-4019,227,10,0,0,0,0,0,0,0,0,0,0 //AM_LEARNINGPOTION#Potion Research#
-4019,228,10,227,5,0,0,0,0,0,0,0,0 //AM_PHARMACY#Prepare Potion#
-4019,229,5,228,4,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#Bomb#
-4019,230,5,228,5,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#Acid Terror#
-4019,231,5,228,3,0,0,0,0,0,0,0,0 //AM_POTIONPITCHER#Aid Potion#
-4019,232,5,228,6,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#Summon Flora#
-4019,233,5,228,2,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#Summon Marine Sphere#
-4019,234,5,236,3,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#Alchemical Weapon#
-4019,235,5,237,3,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#Synthesized Shield#
-4019,236,5,235,3,0,0,0,0,0,0,0,0 //AM_CP_ARMOR#Synthetic Armor#
-4019,237,5,228,2,0,0,0,0,0,0,0,0 //AM_CP_HELM#Biochemical Helm#
-4019,238,1,0,0,0,0,0,0,0,0,0,0 //AM_BIOETHICS#Basis of Life#
-4019,243,1,244,1,0,0,0,0,0,0,0,0 //AM_CALLHOMUN#Call Homunculus#
-4019,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest#
-4019,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus#
-//4019,392,5,228,5,0,0,0,0,0,0,0,0 //CR_ALCHEMY#Alchemy#
-//4019,393,5,228,6,390,2,0,0,0,0,0,0 //CR_SYNTHESISPOTION#Potion Synthesis#
-4019,478,10,231,5,0,0,0,0,0,0,0,0 //CR_SLIMPITCHER#Aid Condensed Potion#
-4019,479,5,234,5,235,5,236,5,237,5,0,0 //CR_FULLPROTECTION#Full Protection#
-4019,490,10,229,5,230,5,0,0,0,0,0,0 //CR_ACIDDEMONSTRATION#Acid Demonstration#
-4019,491,2,0,0,0,0,0,0,0,0,0,0 //CR_CULTIVATION#Cultivation#
-4019,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4019,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher#
-4019,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1#
-4019,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2#
-4019,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3#
-4019,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4019,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-//Clown
-4020,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4020,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4020,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4020,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4020,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4020,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4020,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4020,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4020,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4020,315,10,0,0,0,0,0,0,0,0,0,0 //BA_MUSICALLESSON#Music Lesson#
-4020,316,5,315,3,0,0,0,0,0,0,0,0 //BA_MUSICALSTRIKE#Melody Strike#
-4020,317,5,315,1,304,1,0,0,0,0,0,0 //BA_DISSONANCE#Unchained Serenade#
-4020,318,5,305,1,0,0,0,0,0,0,0,0 //BA_FROSTJOKE#Unbarring Octave#
-4020,319,10,317,3,0,0,0,0,0,0,0,0 //BA_WHISTLE#Perfect Tablature#
-4020,320,10,317,3,0,0,0,0,0,0,0,0 //BA_ASSASSINCROSS#Impressive Riff#
-4020,321,10,317,3,0,0,0,0,0,0,0,0 //BA_POEMBRAGI#Magic Strings#
-4020,322,10,317,3,0,0,0,0,0,0,0,0 //BA_APPLEIDUN#Song of Lutie#
-4020,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp#
-4020,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore#
-4020,306,1,319,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby#
-4020,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing#
-4020,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo#
-4020,309,5,322,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme#
-4020,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick#
-4020,311,1,320,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck#
-4020,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord#
-4020,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
-4020,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice#
-4020,394,10,47,5,316,1,0,0,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow#
-4020,395,5,45,5,315,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss#
-4020,396,1,45,5,315,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control#
-4020,487,5,315,10,396,1,0,0,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom#
-4020,488,5,45,10,315,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod#
-4020,489,5,45,10,317,3,0,0,0,0,0,0 //CG_TAROTCARD#Tarot Card of Fate#
-4020,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4020,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Gypsy
-4021,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4021,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4021,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4021,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4021,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4021,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4021,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4021,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4021,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4021,323,10,0,0,0,0,0,0,0,0,0,0 //DC_DANCINGLESSON#Dance Lessons#
-4021,324,5,323,3,0,0,0,0,0,0,0,0 //DC_THROWARROW#Slinging Arrow#
-4021,325,5,323,1,304,1,0,0,0,0,0,0 //DC_UGLYDANCE#Hip Shaker#
-4021,326,5,305,1,0,0,0,0,0,0,0,0 //DC_SCREAM#Dazzler#
-4021,327,10,325,3,0,0,0,0,0,0,0,0 //DC_HUMMING#Focus Ballet#
-4021,328,10,325,3,0,0,0,0,0,0,0,0 //DC_DONTFORGETME#Slow Grace#
-4021,329,10,325,3,0,0,0,0,0,0,0,0 //DC_FORTUNEKISS#Lady Luck#
-4021,330,10,325,3,0,0,0,0,0,0,0,0 //DC_SERVICEFORYOU#Gypsy's Kiss#
-4021,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp#
-4021,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore#
-4021,306,1,327,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby#
-4021,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing#
-4021,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo#
-4021,309,5,330,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme#
-4021,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick#
-4021,311,1,328,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck#
-4021,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord#
-4021,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
-4021,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm#
-4021,394,10,47,5,324,1,0,0,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow#
-4021,395,5,45,5,323,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss#
-4021,396,1,45,5,323,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control#
-4021,487,5,323,10,396,1,0,0,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom#
-4021,488,5,45,10,323,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod#
-4021,489,5,45,10,325,3,0,0,0,0,0,0 //CG_TAROTCARD#Tarot Card of Fate#
-4021,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4021,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Paladin(Peco)
-4022,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4022,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4022,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4022,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4022,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4022,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4022,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4022,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4022,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4022,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4022,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4022,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4022,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4022,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4022,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4022,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4022,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4022,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4022,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal#
-4022,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith#
-4022,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard#
-4022,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite#
-4022,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang#
-4022,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect#
-4022,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross#
-4022,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross#
-4022,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice#
-4022,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls#
-4022,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura#
-4022,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken#
-4022,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink#
-4022,367,5,8,5,248,5,250,2,0,0,0,0 //PA_PRESSURE#Gloria Domini#
-4022,368,5,8,5,248,5,255,3,0,0,0,0 //PA_SACRIFICE#Martyr's Reckoning#
-4022,369,10,248,8,22,3,23,5,0,0,0,0 //PA_GOSPEL#Battle Chant#
-4022,480,5,251,5,0,0,0,0,0,0,0,0 //PA_SHIELDCHAIN#Shield Chain#
-4022,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4022,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby (Novice)
-4023,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4023,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4023,143,1,0,0,0,0,0,0,0,0,0,0 //NV_TRICKDEAD#Act Dead#
-4023,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4023,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4023,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Swordman
-4024,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4024,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4024,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4024,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4024,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4024,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4024,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4024,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4024,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4024,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4024,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4024,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4024,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4024,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4024,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Magician
-4025,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4025,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4025,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4025,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4025,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4025,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4025,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4025,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4025,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4025,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4025,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4025,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4025,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4025,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4025,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4025,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-4025,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4025,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4025,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Archer
-4026,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4026,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4026,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4026,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4026,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4026,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4026,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4026,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4026,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4026,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4026,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4026,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Acolyte
-4027,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4027,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4027,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4027,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4027,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4027,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4027,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4027,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4027,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4027,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4027,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4027,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4027,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4027,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4027,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4027,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4027,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-4027,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4027,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4027,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Merchant
-4028,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4028,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4028,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4028,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4028,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4028,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4028,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4028,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4028,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4028,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4028,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4028,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4028,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4028,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4028,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4028,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-//Baby Thief
-4029,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4029,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4029,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4029,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4029,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4029,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4029,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4029,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4029,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-4029,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-4029,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-4029,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-4029,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4029,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4029,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Knight
-4030,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4030,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4030,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4030,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4030,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4030,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4030,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4030,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4030,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4030,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4030,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4030,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4030,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4030,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4030,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4030,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce#
-4030,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear#
-4030,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab#
-4030,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang#
-4030,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken#
-4030,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack#
-4030,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash#
-4030,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4030,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4030,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
-4030,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
-4030,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Priest
-4031,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4031,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4031,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4031,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4031,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4031,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4031,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4031,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4031,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4031,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4031,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4031,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4031,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4031,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4031,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4031,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4031,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-4031,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4031,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4031,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4031,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4031,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection#
-4031,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery#
-4031,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus#
-4031,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium#
-4031,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio#
-4031,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti#
-4031,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary#
-4031,71,4,0,0,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison#
-4031,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery#
-4031,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison#
-4031,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat#
-4031,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria#
-4031,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina#
-4031,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead#
-4031,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna#
-4031,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus#
-4031,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio#
-4031,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Wizard
-4032,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4032,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4032,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4032,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4032,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4032,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4032,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4032,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4032,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4032,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4032,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4032,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4032,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4032,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4032,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4032,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-4032,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4032,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4032,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar#
-4032,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher#
-4032,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm#
-4032,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder#
-4032,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion#
-4032,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball#
-4032,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall#
-4032,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova#
-4032,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust#
-4032,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike#
-4032,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive#
-4032,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire#
-4032,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
-4032,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster#
-4032,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Blacksmith
-4033,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4033,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4033,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4033,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4033,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4033,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4033,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4033,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4033,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4033,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4033,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4033,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4033,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4033,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4033,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering#
-4033,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering#
-4033,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft#
-4033,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research#
-4033,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger#
-4033,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword#
-4033,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword#
-4033,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe#
-4033,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace#
-4033,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace#
-4033,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear#
-4033,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding#
-4033,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery#
-4033,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research#
-4033,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair#
-4033,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering#
-4033,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall#
-4033,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush#
-4033,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection#
-4033,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust#
-4033,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power#
-4033,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick#
-4033,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed#
-4033,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush#
-4033,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4033,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-//Baby Hunter
-4034,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4034,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4034,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4034,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4034,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4034,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4034,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4034,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4034,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4034,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4034,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4034,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap#
-4034,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine#
-4034,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare#
-4034,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap#
-4034,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman#
-4034,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher#
-4034,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap#
-4034,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine#
-4034,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap#
-4034,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-4034,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box#
-4034,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane#
-4034,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery#
-4034,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow#
-4034,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat#
-4034,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect#
-4034,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap#
-4034,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow#
-4034,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing#
-4034,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Assassin
-4035,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4035,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4035,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4035,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4035,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4035,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4035,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4035,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4035,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-4035,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-4035,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-4035,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-4035,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4035,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4035,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery#
-4035,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery#
-4035,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery#
-4035,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking#
-4035,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow#
-4035,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth#
-4035,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison#
-4035,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React#
-4035,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust#
-4035,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher#
-4035,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration#
-4035,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife#
-4035,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Knight(Peco)
-4036,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4036,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4036,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4036,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4036,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4036,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4036,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4036,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4036,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4036,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4036,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4036,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4036,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4036,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4036,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4036,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce#
-4036,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear#
-4036,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab#
-4036,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang#
-4036,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken#
-4036,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack#
-4036,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash#
-4036,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4036,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4036,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
-4036,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
-4036,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Crusader
-4037,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4037,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4037,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4037,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4037,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4037,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4037,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4037,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4037,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4037,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4037,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4037,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4037,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4037,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4037,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4037,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4037,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4037,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4037,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4037,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4037,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal#
-4037,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith#
-4037,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard#
-4037,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite#
-4037,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang#
-4037,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect#
-4037,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross#
-4037,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross#
-4037,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice#
-4037,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls#
-4037,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura#
-4037,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken#
-4037,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink#
-4037,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Monk
-4038,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4038,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4038,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4038,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4038,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4038,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4038,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4038,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4038,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4038,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4038,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4038,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4038,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4038,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4038,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4038,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4038,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-4038,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4038,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4038,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists#
-4038,260,5,269,2,0,0,0,0,0,0,0,0 //MO_SPIRITSRECOVERY#Spiritual Cadence#
-4038,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere#
-4038,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere#
-4038,263,10,265,5,0,0,0,0,0,0,0,0 //MO_TRIPLEATTACK#Raging Triple Blow#
-4038,264,1,271,3,260,2,268,3,0,0,0,0 //MO_BODYRELOCATION#Snap#
-4038,265,10,259,5,261,5,0,0,0,0,0,0 //MO_DODGE#Dodge#
-4038,266,5,261,5,0,0,0,0,0,0,0,0 //MO_INVESTIGATE#Occult Impact#
-4038,267,5,266,3,0,0,0,0,0,0,0,0 //MO_FINGEROFFENSIVE#Throw Spirit Sphere#
-4038,268,5,273,3,0,0,0,0,0,0,0,0 //MO_STEELBODY#Mental Strength#
-4038,269,5,265,5,0,0,0,0,0,0,0,0 //MO_BLADESTOP#Root#
-4038,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury#
-4038,271,5,270,3,267,3,0,0,0,0,0,0 //MO_EXTREMITYFIST#Asura Strike#
-4038,272,5,263,5,0,0,0,0,0,0,0,0 //MO_CHAINCOMBO#Raging Quadruple Blow#
-4038,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust#
-4038,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation#
-4038,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion#
-4038,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Sage
-4039,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4039,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4039,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4039,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4039,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4039,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4039,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4039,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4039,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4039,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4039,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4039,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4039,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4039,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4039,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4039,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-4039,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4039,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4039,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
-4039,90,5,283,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike#
-4039,91,5,90,1,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive#
-4039,274,10,0,0,0,0,0,0,0,0,0,0 //SA_ADVANCEDBOOK#Study#
-4039,275,5,274,2,0,0,0,0,0,0,0,0 //SA_CASTCANCEL#Cast Cancel#
-4039,276,5,274,4,0,0,0,0,0,0,0,0 //SA_MAGICROD#Magic Rod#
-4039,277,5,276,1,0,0,0,0,0,0,0,0 //SA_SPELLBREAKER#Spell Break#
-4039,278,10,275,1,0,0,0,0,0,0,0,0 //SA_FREECAST#Free Cast#
-4039,279,10,278,4,0,0,0,0,0,0,0,0 //SA_AUTOSPELL#Hindsight#
-4039,280,5,19,1,274,5,0,0,0,0,0,0 //SA_FLAMELAUNCHER#Endow Blaze#
-4039,281,5,14,1,274,5,0,0,0,0,0,0 //SA_FROSTWEAPON#Endow Tsunami#
-4039,282,5,20,1,274,5,0,0,0,0,0,0 //SA_LIGHTNINGLOADER#Endow Tornado#
-4039,283,5,16,1,274,5,0,0,0,0,0,0 //SA_SEISMICWEAPON#Endow Quake#
-4039,284,5,274,9,0,0,0,0,0,0,0,0 //SA_DRAGONOLOGY#Dragonology#
-4039,285,5,280,2,0,0,0,0,0,0,0,0 //SA_VOLCANO#Volcano#
-4039,286,5,281,2,0,0,0,0,0,0,0,0 //SA_DELUGE#Deluge#
-4039,287,5,282,2,0,0,0,0,0,0,0,0 //SA_VIOLENTGALE#Whirlwind#
-4039,288,5,285,3,286,3,287,3,0,0,0,0 //SA_LANDPROTECTOR#Magnetic Earth#
-4039,289,5,277,3,0,0,0,0,0,0,0,0 //SA_DISPELL#Dispel#
-4039,290,10,279,5,289,1,288,1,0,0,0,0 //SA_ABRACADABRA#Hocus-pocus#
-4039,1007,1,0,0,0,0,0,0,0,0,0,0 //SA_CREATECON#Create Converter#
-4039,1008,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWATER#Elemental Change Water#
-4039,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth#
-4039,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire#
-4039,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind#
-4039,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Rogue
-4040,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4040,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4040,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4040,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4040,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4040,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4040,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4040,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4040,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-4040,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-4040,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-4040,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-4040,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4040,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4040,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4040,44,10,0,0,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4040,46,10,44,10,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4040,124,1,46,5,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-4040,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank#
-4040,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug#
-4040,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab#
-4040,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk#
-4040,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid#
-4040,215,5,217,5,0,0,0,0,0,0,0,0 //RG_STRIPWEAPON#Divest Weapon#
-4040,216,5,218,5,0,0,0,0,0,0,0,0 //RG_STRIPSHIELD#Divest Shield#
-4040,217,5,216,5,0,0,0,0,0,0,0,0 //RG_STRIPARMOR#Divest Armor#
-4040,218,5,211,2,0,0,0,0,0,0,0,0 //RG_STRIPHELM#Divest Helm#
-4040,219,5,212,4,214,5,0,0,0,0,0,0 //RG_INTIMIDATE#Snatch#
-4040,220,1,221,5,0,0,0,0,0,0,0,0 //RG_GRAFFITI#Scribble#
-4040,221,5,222,1,0,0,0,0,0,0,0,0 //RG_FLAGGRAFFITI#Piece#
-4040,222,1,223,1,0,0,0,0,0,0,0,0 //RG_CLEANER#Remover#
-4040,223,1,216,3,0,0,0,0,0,0,0,0 //RG_GANGSTER#Slyness#
-4040,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle#
-4040,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate#
-4040,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine#
-4040,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Alchemist
-4041,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4041,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4041,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4041,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4041,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4041,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4041,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4041,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4041,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4041,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4041,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4041,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4041,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4041,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4041,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery#
-4041,227,10,0,0,0,0,0,0,0,0,0,0 //AM_LEARNINGPOTION#Potion Research#
-4041,228,10,227,5,0,0,0,0,0,0,0,0 //AM_PHARMACY#Prepare Potion#
-4041,229,5,228,4,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#Bomb#
-4041,230,5,228,5,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#Acid Terror#
-4041,231,5,228,3,0,0,0,0,0,0,0,0 //AM_POTIONPITCHER#Aid Potion#
-4041,232,5,228,6,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#Summon Flora#
-4041,233,5,228,2,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#Summon Marine Sphere#
-4041,234,5,236,3,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#Alchemical Weapon#
-4041,235,5,237,3,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#Synthesized Shield#
-4041,236,5,235,3,0,0,0,0,0,0,0,0 //AM_CP_ARMOR#Synthetic Armor#
-4041,237,5,228,2,0,0,0,0,0,0,0,0 //AM_CP_HELM#Biochemical Helm#
-4041,238,1,0,0,0,0,0,0,0,0,0,0 //AM_BIOETHICS#Basis of Life#
-4041,243,1,244,1,0,0,0,0,0,0,0,0 //AM_CALLHOMUN#Call Homunculus#
-4041,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest#
-4041,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus#
-4041,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher#
-4041,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1#
-4041,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2#
-4041,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3#
-4041,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4041,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-//Baby Bard
-4042,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4042,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4042,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4042,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4042,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4042,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4042,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4042,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4042,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4042,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4042,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4042,315,10,0,0,0,0,0,0,0,0,0,0 //BA_MUSICALLESSON#Music Lesson#
-4042,316,5,315,3,0,0,0,0,0,0,0,0 //BA_MUSICALSTRIKE#Melody Strike#
-4042,317,5,315,1,304,1,0,0,0,0,0,0 //BA_DISSONANCE#Unchained Serenade#
-4042,318,5,305,1,0,0,0,0,0,0,0,0 //BA_FROSTJOKE#Unbarring Octave#
-4042,319,10,317,3,0,0,0,0,0,0,0,0 //BA_WHISTLE#Perfect Tablature#
-4042,320,10,317,3,0,0,0,0,0,0,0,0 //BA_ASSASSINCROSS#Impressive Riff#
-4042,321,10,317,3,0,0,0,0,0,0,0,0 //BA_POEMBRAGI#Magic Strings#
-4042,322,10,317,3,0,0,0,0,0,0,0,0 //BA_APPLEIDUN#Song of Lutie#
-4042,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp#
-4042,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore#
-4042,306,1,319,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby#
-4042,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing#
-4042,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo#
-4042,309,5,322,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme#
-4042,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick#
-4042,311,1,320,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck#
-4042,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord#
-4042,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
-4042,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice#
-4042,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Dancer
-4043,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4043,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4043,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4043,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4043,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4043,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4043,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4043,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4043,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4043,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4043,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4043,323,10,0,0,0,0,0,0,0,0,0,0 //DC_DANCINGLESSON#Dance Lessons#
-4043,324,5,323,3,0,0,0,0,0,0,0,0 //DC_THROWARROW#Slinging Arrow#
-4043,325,5,323,1,304,1,0,0,0,0,0,0 //DC_UGLYDANCE#Hip Shaker#
-4043,326,5,305,1,0,0,0,0,0,0,0,0 //DC_SCREAM#Dazzler#
-4043,327,10,325,3,0,0,0,0,0,0,0,0 //DC_HUMMING#Focus Ballet#
-4043,328,10,325,3,0,0,0,0,0,0,0,0 //DC_DONTFORGETME#Slow Grace#
-4043,329,10,325,3,0,0,0,0,0,0,0,0 //DC_FORTUNEKISS#Lady Luck#
-4043,330,10,325,3,0,0,0,0,0,0,0,0 //DC_SERVICEFORYOU#Gypsy's Kiss#
-4043,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp#
-4043,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore#
-4043,306,1,327,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby#
-4043,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing#
-4043,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo#
-4043,309,5,330,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme#
-4043,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick#
-4043,311,1,328,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck#
-4043,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord#
-4043,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
-4043,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm#
-4043,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Baby Crusader(Peco)
-4044,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4044,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4044,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4044,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4044,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4044,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4044,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4044,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4044,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4044,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4044,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4044,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4044,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4044,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4044,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4044,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4044,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4044,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4044,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4044,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4044,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal#
-4044,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith#
-4044,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard#
-4044,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite#
-4044,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang#
-4044,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect#
-4044,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross#
-4044,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross#
-4044,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice#
-4044,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls#
-4044,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura#
-4044,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken#
-4044,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink#
-4044,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Super Baby
-4045,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4045,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4045,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4045,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4045,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4045,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4045,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4045,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4045,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4045,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4045,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4045,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4045,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4045,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4045,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4045,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4045,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4045,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4045,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4045,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4045,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4045,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4045,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4045,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4045,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4045,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4045,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4045,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4045,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4045,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4045,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4045,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4045,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4045,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4045,35,1,0,0,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4045,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4045,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4045,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4045,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4045,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4045,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4045,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4045,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4045,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4045,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4045,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4045,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4045,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4045,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4045,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4045,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4045,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4045,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4045,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4045,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-//Taekwon
-4046,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4046,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4046,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running#
-4046,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind#
-4046,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick#
-4046,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick#
-4046,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick#
-4046,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick#
-4046,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick#
-4046,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick#
-4046,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick#
-4046,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall#
-4046,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick#
-4046,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest#
-4046,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest#
-4046,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant#
-4046,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
-4046,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
-4046,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
-4046,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4046,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Star Gladiator
-4047,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4047,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4047,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running#
-4047,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind#
-4047,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick#
-4047,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick#
-4047,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick#
-4047,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick#
-4047,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick#
-4047,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick#
-4047,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick#
-4047,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall#
-4047,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick#
-4047,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest#
-4047,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest#
-4047,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant#
-4047,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
-4047,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
-4047,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
-4047,427,3,0,0,0,0,0,0,0,0,0,0 //SG_FEEL#Feeling the Sun, Moon and Stars#
-4047,428,3,427,1,0,0,0,0,0,0,0,0 //SG_SUN_WARM#Warmth of the Sun#
-4047,429,3,427,2,0,0,0,0,0,0,0,0 //SG_MOON_WARM#Warmth of the Moon#
-4047,430,3,427,3,0,0,0,0,0,0,0,0 //SG_STAR_WARM#Warmth of the Star#
-4047,431,4,427,1,0,0,0,0,0,0,0,0 //SG_SUN_COMFORT#Comfort of the Sun#
-4047,432,4,427,2,0,0,0,0,0,0,0,0 //SG_MOON_COMFORT#Comfort of the Moon#
-4047,433,4,427,3,0,0,0,0,0,0,0,0 //SG_STAR_COMFORT#Comfort of the Star#
-4047,434,3,0,0,0,0,0,0,0,0,0,0 //SG_HATE#Hatred of the Sun, Moon and Stars#
-4047,435,3,434,1,0,0,0,0,0,0,0,0 //SG_SUN_ANGER#Sun's Wrath#
-4047,436,3,434,2,0,0,0,0,0,0,0,0 //SG_MOON_ANGER#Moon's Wrath#
-4047,437,3,434,3,0,0,0,0,0,0,0,0 //SG_STAR_ANGER#Stars's Wrath#
-4047,438,5,427,1,434,1,0,0,0,0,0,0 //SG_SUN_BLESS#Blessing of the Sun#
-4047,439,5,427,2,434,2,0,0,0,0,0,0 //SG_MOON_BLESS#Blessing of the Moon#
-4047,440,5,427,3,434,3,0,0,0,0,0,0 //SG_STAR_BLESS#Blessing of the Star#
-4047,441,10,0,0,0,0,0,0,0,0,0,0 //SG_DEVIL#Demon of the Sun, Moon and Stars#
-4047,442,3,0,0,0,0,0,0,0,0,0,0 //SG_FRIEND#Friend of the Sun, Moon and Stars#
-4047,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars#
-4047,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars#
-4047,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4047,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Star Gladiator (Union)
-4048,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4048,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4048,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running#
-4048,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind#
-4048,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick#
-4048,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick#
-4048,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick#
-4048,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick#
-4048,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick#
-4048,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick#
-4048,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick#
-4048,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall#
-4048,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick#
-4048,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest#
-4048,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest#
-4048,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant#
-4048,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
-4048,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
-4048,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
-4048,427,3,0,0,0,0,0,0,0,0,0,0 //SG_FEEL#Feeling the Sun, Moon and Stars#
-4048,428,3,427,1,0,0,0,0,0,0,0,0 //SG_SUN_WARM#Warmth of the Sun#
-4048,429,3,427,2,0,0,0,0,0,0,0,0 //SG_MOON_WARM#Warmth of the Moon#
-4048,430,3,427,3,0,0,0,0,0,0,0,0 //SG_STAR_WARM#Warmth of the Star#
-4048,431,4,427,1,0,0,0,0,0,0,0,0 //SG_SUN_COMFORT#Comfort of the Sun#
-4048,432,4,427,2,0,0,0,0,0,0,0,0 //SG_MOON_COMFORT#Comfort of the Moon#
-4048,433,4,427,3,0,0,0,0,0,0,0,0 //SG_STAR_COMFORT#Comfort of the Star#
-4048,434,3,0,0,0,0,0,0,0,0,0,0 //SG_HATE#Hatred of the Sun, Moon and Stars#
-4048,435,3,434,1,0,0,0,0,0,0,0,0 //SG_SUN_ANGER#Sun's Wrath#
-4048,436,3,434,2,0,0,0,0,0,0,0,0 //SG_MOON_ANGER#Moon's Wrath#
-4048,437,3,434,3,0,0,0,0,0,0,0,0 //SG_STAR_ANGER#Stars's Wrath#
-4048,438,5,427,1,434,1,0,0,0,0,0,0 //SG_SUN_BLESS#Blessing of the Sun#
-4048,439,5,427,2,434,2,0,0,0,0,0,0 //SG_MOON_BLESS#Blessing of the Moon#
-4048,440,5,427,3,434,3,0,0,0,0,0,0 //SG_STAR_BLESS#Blessing of the Star#
-4048,441,10,0,0,0,0,0,0,0,0,0,0 //SG_DEVIL#Demon of the Sun, Moon and Stars#
-4048,442,3,0,0,0,0,0,0,0,0,0,0 //SG_FRIEND#Friend of the Sun, Moon and Stars#
-4048,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars#
-4048,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars#
-4048,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4048,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Soul Linker
-4049,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4049,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4049,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running#
-4049,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind#
-4049,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick#
-4049,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick#
-4049,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick#
-4049,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick#
-4049,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick#
-4049,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick#
-4049,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick#
-4049,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall#
-4049,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick#
-4049,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest#
-4049,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest#
-4049,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant#
-4049,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
-4049,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
-4049,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
-4049,445,5,0,0,0,0,0,0,0,0,0,0 //SL_ALCHEMIST#Spirit of the Alchemist#
-4049,447,5,0,0,0,0,0,0,0,0,0,0 //SL_MONK#Spirit of the Monk#
-4049,448,5,0,0,0,0,0,0,0,0,0,0 //SL_STAR#Spirit of the Star Knight#
-4049,449,5,0,0,0,0,0,0,0,0,0,0 //SL_SAGE#Spirit of the Professor#
-4049,450,5,0,0,0,0,0,0,0,0,0,0 //SL_CRUSADER#Spirit of the Crusader#
-4049,451,5,0,0,0,0,0,0,0,0,0,0 //SL_SUPERNOVICE#Spirit of the Supernovice#
-4049,452,5,450,1,0,0,0,0,0,0,0,0 //SL_KNIGHT#Spirit of the Knight#
-4049,453,5,449,1,0,0,0,0,0,0,0,0 //SL_WIZARD#Spirit of the Wizard#
-4049,454,5,447,1,0,0,0,0,0,0,0,0 //SL_PRIEST#Spirit of the Priest#
-4049,455,5,0,0,0,0,0,0,0,0,0,0 //SL_BARDDANCER#Spirit of the Artist#
-4049,456,5,457,1,0,0,0,0,0,0,0,0 //SL_ROGUE#Spirit of the Rogue#
-4049,457,5,0,0,0,0,0,0,0,0,0,0 //SL_ASSASIN#Spirit of the Assasin#
-4049,458,5,445,1,0,0,0,0,0,0,0,0 //SL_BLACKSMITH#Spirit of the Blacksmith#
-4049,460,5,455,1,0,0,0,0,0,0,0,0 //SL_HUNTER#Spirit of the Hunter#
-4049,461,5,448,1,0,0,0,0,0,0,0,0 //SL_SOULLINKER#Spirit of the Soul Linker#
-4049,462,7,454,1,0,0,0,0,0,0,0,0 //SL_KAIZEL#Kaizel#
-4049,463,7,454,1,450,1,0,0,0,0,0,0 //SL_KAAHI#Kahai#
-4049,464,3,456,1,0,0,0,0,0,0,0,0 //SL_KAUPE#Kauf#
-4049,465,7,453,1,0,0,0,0,0,0,0,0 //SL_KAITE#Kaite#
-4049,466,7,423,1,0,0,0,0,0,0,0,0 //SL_KAINA#Kaina#
-4049,467,7,453,1,0,0,0,0,0,0,0,0 //SL_STIN#Estin#
-4049,468,7,453,1,0,0,0,0,0,0,0,0 //SL_STUN#Estern#
-4049,469,10,467,7,468,7,0,0,0,0,0,0 //SL_SMA#Esma#
-4049,470,7,454,1,0,0,0,0,0,0,0,0 //SL_SWOO#Esu#
-4049,471,3,452,1,0,0,0,0,0,0,0,0 //SL_SKE#Esk#
-4049,472,3,447,1,0,0,0,0,0,0,0,0 //SL_SKA#Eska#
-4049,494,5,451,5,0,0,0,0,0,0,0,0 //SL_HIGH#Spirit of Rebirth#
-4049,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4049,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Gangsi (Bongun/Munak)
-4050,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4050,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-//4050,545,5,0,0,0,0,0,0,0,0,0,0 //MB_FIGHTING##
-//4050,546,5,0,0,0,0,0,0,0,0,0,0 //MB_NEUTRAL##
-//4050,547,7,0,0,0,0,0,0,0,0,0,0 //MB_TAIMING_PUTI##
-//4050,548,1,0,0,0,0,0,0,0,0,0,0 //MB_WHITEPOTION##
-//4050,549,1,0,0,0,0,0,0,0,0,0,0 //MB_MENTAL##
-//4050,550,10,0,0,0,0,0,0,0,0,0,0 //MB_CARDPITCHER##
-//4050,551,10,0,0,0,0,0,0,0,0,0,0 //MB_PETPITCHER##
-//4050,552,10,0,0,0,0,0,0,0,0,0,0 //MB_BODYSTUDY##
-//4050,553,1,0,0,0,0,0,0,0,0,0,0 //MB_BODYALTER##
-//4050,554,1,0,0,0,0,0,0,0,0,0,0 //MB_PETMEMORY##
-//4050,555,5,0,0,0,0,0,0,0,0,0,0 //MB_M_TELEPORT##
-//4050,556,7,0,0,0,0,0,0,0,0,0,0 //MB_B_GAIN##
-//4050,557,7,0,0,0,0,0,0,0,0,0,0 //MB_M_GAIN##
-//4050,558,1,0,0,0,0,0,0,0,0,0,0 //MB_MISSION##
-//4050,559,1,0,0,0,0,0,0,0,0,0,0 //MB_MUNAKKNOWLEDGE##
-//4050,560,10,0,0,0,0,0,0,0,0,0,0 //MB_MUNAKBALL##
-//4050,561,10,0,0,0,0,0,0,0,0,0,0 //MB_SCROLL##
-//4050,562,7,0,0,0,0,0,0,0,0,0,0 //MB_B_GATHERING##
-//4050,563,7,0,0,0,0,0,0,0,0,0,0 //MB_M_GATHERING##
-//4050,564,5,0,0,0,0,0,0,0,0,0,0 //MB_B_EXCLUDE##
-//4050,565,5,0,0,0,0,0,0,0,0,0,0 //MB_B_DRIFT##
-//4050,566,7,0,0,0,0,0,0,0,0,0,0 //MB_B_WALLRUSH##
-//4050,567,7,0,0,0,0,0,0,0,0,0,0 //MB_M_WALLRUSH##
-//4050,568,5,0,0,0,0,0,0,0,0,0,0 //MB_B_WALLSHIFT##
-//4050,569,7,0,0,0,0,0,0,0,0,0,0 //MB_M_WALLCRASH##
-//4050,570,5,0,0,0,0,0,0,0,0,0,0 //MB_M_REINCARNATION##
-//4050,571,1,0,0,0,0,0,0,0,0,0,0 //MB_B_EQUIP##
-4050,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4050,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Death Knight
-4051,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4051,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-//4051,545,5,0,0,0,0,0,0,0,0,0,0 //MB_FIGHTING##
-//4051,546,5,0,0,0,0,0,0,0,0,0,0 //MB_NEUTRAL##
-//4051,547,7,0,0,0,0,0,0,0,0,0,0 //MB_TAIMING_PUTI##
-//4051,548,1,0,0,0,0,0,0,0,0,0,0 //MB_WHITEPOTION##
-//4051,549,1,0,0,0,0,0,0,0,0,0,0 //MB_MENTAL##
-//4051,550,10,0,0,0,0,0,0,0,0,0,0 //MB_CARDPITCHER##
-//4051,551,10,0,0,0,0,0,0,0,0,0,0 //MB_PETPITCHER##
-//4051,552,10,0,0,0,0,0,0,0,0,0,0 //MB_BODYSTUDY##
-//4051,553,1,0,0,0,0,0,0,0,0,0,0 //MB_BODYALTER##
-//4051,554,1,0,0,0,0,0,0,0,0,0,0 //MB_PETMEMORY##
-//4051,555,5,0,0,0,0,0,0,0,0,0,0 //MB_M_TELEPORT##
-//4051,556,7,0,0,0,0,0,0,0,0,0,0 //MB_B_GAIN##
-//4051,557,7,0,0,0,0,0,0,0,0,0,0 //MB_M_GAIN##
-//4051,558,1,0,0,0,0,0,0,0,0,0,0 //MB_MISSION##
-//4051,559,1,0,0,0,0,0,0,0,0,0,0 //MB_MUNAKKNOWLEDGE##
-//4051,560,10,0,0,0,0,0,0,0,0,0,0 //MB_MUNAKBALL##
-//4051,561,10,0,0,0,0,0,0,0,0,0,0 //MB_SCROLL##
-//4051,562,7,0,0,0,0,0,0,0,0,0,0 //MB_B_GATHERING##
-//4051,563,7,0,0,0,0,0,0,0,0,0,0 //MB_M_GATHERING##
-//4051,564,5,0,0,0,0,0,0,0,0,0,0 //MB_B_EXCLUDE##
-//4051,565,5,0,0,0,0,0,0,0,0,0,0 //MB_B_DRIFT##
-//4051,566,7,0,0,0,0,0,0,0,0,0,0 //MB_B_WALLRUSH##
-//4051,567,7,0,0,0,0,0,0,0,0,0,0 //MB_M_WALLRUSH##
-//4051,568,5,0,0,0,0,0,0,0,0,0,0 //MB_B_WALLSHIFT##
-//4051,569,7,0,0,0,0,0,0,0,0,0,0 //MB_M_WALLCRASH##
-//4051,570,5,0,0,0,0,0,0,0,0,0,0 //MB_M_REINCARNATION##
-//4051,571,1,0,0,0,0,0,0,0,0,0,0 //MB_B_EQUIP##
-//4051,580,1,0,0,0,0,0,0,0,0,0,0 //DE_PASSIVE##
-//4051,581,10,0,0,0,0,0,0,0,0,0,0 //DE_PATTACK##
-//4051,582,10,0,0,0,0,0,0,0,0,0,0 //DE_PSPEED##
-//4051,583,10,0,0,0,0,0,0,0,0,0,0 //DE_PDEFENSE##
-//4051,584,10,0,0,0,0,0,0,0,0,0,0 //DE_PCRITICAL##
-//4051,585,10,0,0,0,0,0,0,0,0,0,0 //DE_PHP##
-//4051,586,10,0,0,0,0,0,0,0,0,0,0 //DE_PSP##
-//4051,587,1,0,0,0,0,0,0,0,0,0,0 //DE_RESET##
-//4051,588,1,0,0,0,0,0,0,0,0,0,0 //DE_RANKING##
-//4051,589,1,0,0,0,0,0,0,0,0,0,0 //DE_PTRIPLE##
-//4051,590,5,0,0,0,0,0,0,0,0,0,0 //DE_ENERGY##
-//4051,591,1,0,0,0,0,0,0,0,0,0,0 //DE_NIGHTMARE##
-//4051,592,5,0,0,0,0,0,0,0,0,0,0 //DE_SLASH##
-//4051,593,7,0,0,0,0,0,0,0,0,0,0 //DE_COIL##
-//4051,594,7,0,0,0,0,0,0,0,0,0,0 //DE_WAVE##
-//4051,595,3,0,0,0,0,0,0,0,0,0,0 //DE_REBIRTH##
-//4051,596,7,0,0,0,0,0,0,0,0,0,0 //DE_AURA##
-//4051,597,7,0,0,0,0,0,0,0,0,0,0 //DE_FREEZER##
-//4051,598,7,0,0,0,0,0,0,0,0,0,0 //DE_CHANGEATTACK##
-//4051,599,10,0,0,0,0,0,0,0,0,0,0 //DE_PUNISH##
-//4051,600,7,0,0,0,0,0,0,0,0,0,0 //DE_POISON##
-//4051,601,7,0,0,0,0,0,0,0,0,0,0 //DE_INSTANT##
-//4051,602,7,0,0,0,0,0,0,0,0,0,0 //DE_WARNING##
-//4051,603,7,0,0,0,0,0,0,0,0,0,0 //DE_RANKEDKNIFE##
-//4051,604,7,0,0,0,0,0,0,0,0,0,0 //DE_RANKEDGRADIUS##
-//4051,605,1,0,0,0,0,0,0,0,0,0,0 //DE_GAUGE##
-//4051,606,5,0,0,0,0,0,0,0,0,0,0 //DE_GTIME##
-//4051,607,5,0,0,0,0,0,0,0,0,0,0 //DE_GPAIN##
-//4051,608,10,0,0,0,0,0,0,0,0,0,0 //DE_GSKILL##
-//4051,609,5,0,0,0,0,0,0,0,0,0,0 //DE_GKILL##
-//4051,610,5,0,0,0,0,0,0,0,0,0,0 //DE_ACCEL##
-//4051,611,3,0,0,0,0,0,0,0,0,0,0 //DE_BLOCKDOUBLE##
-//4051,612,3,0,0,0,0,0,0,0,0,0,0 //DE_BLOCKMELEE##
-//4051,613,3,0,0,0,0,0,0,0,0,0,0 //DE_BLOCKFAR##
-//4051,614,10,0,0,0,0,0,0,0,0,0,0 //DE_FRONTATTACK##
-//4051,615,10,0,0,0,0,0,0,0,0,0,0 //DE_DANGERATTACK##
-//4051,616,10,0,0,0,0,0,0,0,0,0,0 //DE_TWINATTACK##
-//4051,617,10,0,0,0,0,0,0,0,0,0,0 //DE_WINDATTACK##
-//4051,618,10,0,0,0,0,0,0,0,0,0,0 //DE_WATERATTACK##
-4051,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4051,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//Dark Collector
-4052,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4052,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-//4052,545,5,0,0,0,0,0,0,0,0,0,0 //MB_FIGHTING##
-//4052,546,5,0,0,0,0,0,0,0,0,0,0 //MB_NEUTRAL##
-//4052,547,7,0,0,0,0,0,0,0,0,0,0 //MB_TAIMING_PUTI##
-//4052,548,1,0,0,0,0,0,0,0,0,0,0 //MB_WHITEPOTION##
-//4052,549,1,0,0,0,0,0,0,0,0,0,0 //MB_MENTAL##
-//4052,550,10,0,0,0,0,0,0,0,0,0,0 //MB_CARDPITCHER##
-//4052,551,10,0,0,0,0,0,0,0,0,0,0 //MB_PETPITCHER##
-//4052,552,10,0,0,0,0,0,0,0,0,0,0 //MB_BODYSTUDY##
-//4052,553,1,0,0,0,0,0,0,0,0,0,0 //MB_BODYALTER##
-//4052,554,1,0,0,0,0,0,0,0,0,0,0 //MB_PETMEMORY##
-//4052,555,5,0,0,0,0,0,0,0,0,0,0 //MB_M_TELEPORT##
-//4052,556,7,0,0,0,0,0,0,0,0,0,0 //MB_B_GAIN##
-//4052,557,7,0,0,0,0,0,0,0,0,0,0 //MB_M_GAIN##
-//4052,558,1,0,0,0,0,0,0,0,0,0,0 //MB_MISSION##
-//4052,559,1,0,0,0,0,0,0,0,0,0,0 //MB_MUNAKKNOWLEDGE##
-//4052,560,10,0,0,0,0,0,0,0,0,0,0 //MB_MUNAKBALL##
-//4052,561,10,0,0,0,0,0,0,0,0,0,0 //MB_SCROLL##
-//4052,562,7,0,0,0,0,0,0,0,0,0,0 //MB_B_GATHERING##
-//4052,563,7,0,0,0,0,0,0,0,0,0,0 //MB_M_GATHERING##
-//4052,564,5,0,0,0,0,0,0,0,0,0,0 //MB_B_EXCLUDE##
-//4052,565,5,0,0,0,0,0,0,0,0,0,0 //MB_B_DRIFT##
-//4052,566,7,0,0,0,0,0,0,0,0,0,0 //MB_B_WALLRUSH##
-//4052,567,7,0,0,0,0,0,0,0,0,0,0 //MB_M_WALLRUSH##
-//4052,568,5,0,0,0,0,0,0,0,0,0,0 //MB_B_WALLSHIFT##
-//4052,569,7,0,0,0,0,0,0,0,0,0,0 //MB_M_WALLCRASH##
-//4052,570,5,0,0,0,0,0,0,0,0,0,0 //MB_M_REINCARNATION##
-//4052,571,1,0,0,0,0,0,0,0,0,0,0 //MB_B_EQUIP##
-//4052,619,5,0,0,0,0,0,0,0,0,0,0 //DA_ENERGY##
-//4052,620,10,0,0,0,0,0,0,0,0,0,0 //DA_CLOUD##
-//4052,621,5,0,0,0,0,0,0,0,0,0,0 //DA_FIRSTSLOT##
-//4052,622,4,0,0,0,0,0,0,0,0,0,0 //DA_HEADDEF##
-//4052,623,5,0,0,0,0,0,0,0,0,0,0 //DA_SPACE##
-//4052,624,5,0,0,0,0,0,0,0,0,0,0 //DA_TRANSFORM##
-//4052,625,5,0,0,0,0,0,0,0,0,0,0 //DA_EXPLOSION##
-//4052,626,1,0,0,0,0,0,0,0,0,0,0 //DA_REWARD##
-//4052,627,5,0,0,0,0,0,0,0,0,0,0 //DA_CRUSH##
-//4052,628,5,0,0,0,0,0,0,0,0,0,0 //DA_ITEMREBUILD##
-//4052,629,5,0,0,0,0,0,0,0,0,0,0 //DA_ILLUSION##
-//4052,630,5,0,0,0,0,0,0,0,0,0,0 //DA_NUETRALIZE##
-//4052,631,5,0,0,0,0,0,0,0,0,0,0 //DA_RUNNER##
-//4052,632,5,0,0,0,0,0,0,0,0,0,0 //DA_TRANSFER##
-//4052,633,5,0,0,0,0,0,0,0,0,0,0 //DA_WALL##
-//4052,634,1,0,0,0,0,0,0,0,0,0,0 //DA_ZENY##
-//4052,635,1,0,0,0,0,0,0,0,0,0,0 //DA_REVENGE##
-//4052,636,5,0,0,0,0,0,0,0,0,0,0 //DA_EARPLUG##
-//4052,637,1,0,0,0,0,0,0,0,0,0,0 //DA_CONTRACT##
-//4052,638,5,0,0,0,0,0,0,0,0,0,0 //DA_BLACK##
-//4052,639,5,0,0,0,0,0,0,0,0,0,0 //DA_DREAM##
-//4052,640,5,0,0,0,0,0,0,0,0,0,0 //DA_MAGICCART##
-//4052,641,1,0,0,0,0,0,0,0,0,0,0 //DA_COPY##
-//4052,642,1,0,0,0,0,0,0,0,0,0,0 //DA_CRYSTAL##
-//4052,643,1,0,0,0,0,0,0,0,0,0,0 //DA_EXP##
-//4052,644,10,0,0,0,0,0,0,0,0,0,0 //DA_CARTSWING##
-//4052,645,1,0,0,0,0,0,0,0,0,0,0 //DA_REBUILD##
-//4052,646,10,0,0,0,0,0,0,0,0,0,0 //DA_JOBCHANGE##
-//4052,647,5,0,0,0,0,0,0,0,0,0,0 //DA_EDARKNESS##
-//4052,648,5,0,0,0,0,0,0,0,0,0,0 //DA_EGUARDIAN##
-//4052,649,3,0,0,0,0,0,0,0,0,0,0 //DA_TIMEOUT##
-//4052,650,1,0,0,0,0,0,0,0,0,0,0 //ALL_TIMEIN##
-//4052,651,1,0,0,0,0,0,0,0,0,0,0 //DA_ZENYRANK##
-//4052,652,1,0,0,0,0,0,0,0,0,0,0 //DA_ACCESSORYMIX##
-4052,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4052,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-//New Soul Linker And Soul Link Enabled Skills
-//4049,572,5,0,0,0,0,0,0,0,0,0,0 //SL_DEATHKNIGHT##
-//4049,573,5,0,0,0,0,0,0,0,0,0,0 //SL_COLLECTOR##
-//4049,574,5,0,0,0,0,0,0,0,0,0,0 //SL_NINJA##
-//4049,575,5,0,0,0,0,0,0,0,0,0,0 //SL_GUNNER##
-//4052,577,1,0,0,0,0,0,0,0,0,0,0 //DA_RESET##
-//4051,578,1,0,0,0,0,0,0,0,0,0,0 //DE_BERSERKAIZER##
-//4052,579,1,0,0,0,0,0,0,0,0,0,0 //DA_DARKPOWER##
-//Twilight Alchemy 4 For All Alchemist Classes
-//18,576,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT4##
-//4019,576,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT4##
-//4041,576,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT4##
-//4071,576,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT4##
-//4078,576,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT4##
-//4107,576,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT4##
-//Rune Knight (Regular)
-4054,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4054,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4054,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4054,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4054,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4054,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4054,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4054,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4054,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4054,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4054,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4054,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4054,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4054,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce#
-4054,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear#
-4054,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab#
-4054,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang#
-4054,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken#
-4054,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack#
-4054,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash#
-4054,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4054,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4054,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
-4054,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4054,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
-4054,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4054,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade#
-4054,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave#
-4054,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound#
-4054,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear#
-4054,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter#
-4054,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break#
-4054,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training#
-4054,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath#
-4054,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling#
-4054,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery#
-4054,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust#
-4054,5004,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath(Water)#
-4054,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Warlock (Regular)
-4055,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4055,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4055,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4055,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4055,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4055,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4055,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4055,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4055,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4055,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4055,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4055,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4055,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4055,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4055,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4055,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-4055,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar#
-4055,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher#
-4055,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm#
-4055,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder#
-4055,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion#
-4055,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball#
-4055,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall#
-4055,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova#
-4055,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust#
-4055,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike#
-4055,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive#
-4055,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire#
-4055,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
-4055,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster#
-4055,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4055,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4055,2201,5,2202,3,0,0,0,0,0,0,0,0 //WL_WHITEIMPRISON#White Imprison#
-4055,2202,5,2210,1,0,0,0,0,0,0,0,0 //WL_SOULEXPANSION#Soul Expansion#
-4055,2203,5,2224,1,0,0,0,0,0,0,0,0 //WL_FROSTMISTY#Frosty Misty#
-4055,2204,5,2203,2,0,0,0,0,0,0,0,0 //WL_JACKFROST#Jack Frost#
-4055,2205,5,92,1,0,0,0,0,0,0,0,0 //WL_MARSHOFABYSS#Marsh of Abyss#
-4055,2206,5,2201,1,2209,1,2230,2,0,0,0,0 //WL_RECOGNIZEDSPELL#Recognized Spell#
-4055,2207,5,2229,1,0,0,0,0,0,0,0,0 //WL_SIENNAEXECRATE#Sienna Execrate#
-4055,2208,3,0,0,0,0,0,0,0,0,0,0 //WL_RADIUS#Radius#
-4055,2209,5,2210,1,0,0,0,0,0,0,0,0 //WL_STASIS#Stasis#
-4055,2210,5,2208,1,0,0,0,0,0,0,0,0 //WL_DRAINLIFE#Drain Life#
-4055,2211,5,2222,1,0,0,0,0,0,0,0,0 //WL_CRIMSONROCK#Crimson Rock#
-4055,2212,5,2211,2,0,0,0,0,0,0,0,0 //WL_HELLINFERNO#Hell Inferno#
-4055,2213,5,2212,3,0,0,0,0,0,0,0,0 //WL_COMET#Comet#
-4055,2214,5,2223,1,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING#Chain Lightning#
-4055,2216,5,2207,2,0,0,0,0,0,0,0,0 //WL_EARTHSTRAIN#Earth Strain#
-4055,2217,5,2204,5,2212,5,2214,5,2216,5,0,0 //WL_TETRAVORTEX#Tetra Vortex#
-4055,2222,5,83,1,0,0,0,0,0,0,0,0 //WL_SUMMONFB#Summon Fire Ball#
-4055,2223,5,85,1,0,0,0,0,0,0,0,0 //WL_SUMMONBL#Summon Lightning Ball#
-4055,2224,5,89,1,0,0,0,0,0,0,0,0 //WL_SUMMONWB#Summon Water Ball#
-4055,2229,5,91,1,0,0,0,0,0,0,0,0 //WL_SUMMONSTONE#Summon Stone#
-4055,2230,2,0,0,0,0,0,0,0,0,0,0 //WL_RELEASE#Release#
-4055,2231,1,0,0,0,0,0,0,0,0,0,0 //WL_READING_SB#Reading Spellbook#
-4055,2232,5,0,0,0,0,0,0,0,0,0,0 //WL_FREEZE_SP#Freeze Spell#
-4055,5012,5,2202,5,0,0,0,0,0,0,0,0 //WL_TELEKINESIS_INTENSE#Intense Telekinesis#
-4055,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Ranger (Regular)
-4056,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4056,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4056,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4056,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4056,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4056,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4056,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4056,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4056,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4056,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap#
-4056,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine#
-4056,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare#
-4056,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap#
-4056,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman#
-4056,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher#
-4056,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap#
-4056,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine#
-4056,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap#
-4056,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-4056,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box#
-4056,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane#
-4056,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery#
-4056,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow#
-4056,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat#
-4056,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect#
-4056,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap#
-4056,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow#
-4056,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4056,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing#
-4056,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4056,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm#
-4056,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze#
-4056,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main#
-4056,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt#
-4056,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator#
-4056,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker#
-4056,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb#
-4056,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery#
-4056,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider#
-4056,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash#
-4056,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike#
-4056,2244,5,2240,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite#
-4056,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg#
-4056,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen#
-4056,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage#
-4056,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap#
-4056,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap#
-4056,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap#
-4056,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap#
-4056,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap#
-4056,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Firing Trap#
-4056,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap#
-4056,5002,5,2234,5,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimit#
-4056,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Arch Bishop (Regular)
-4057,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4057,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4057,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4057,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4057,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4057,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4057,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4057,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4057,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4057,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4057,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4057,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4057,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4057,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4057,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4057,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4057,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-4057,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4057,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4057,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection#
-4057,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery#
-4057,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus#
-4057,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium#
-4057,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio#
-4057,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti#
-4057,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary#
-4057,71,4,0,0,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison#
-4057,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery#
-4057,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison#
-4057,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat#
-4057,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria#
-4057,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina#
-4057,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead#
-4057,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna#
-4057,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus#
-4057,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio#
-4057,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4057,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4057,2038,5,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex#
-4057,2039,1,2041,3,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla#
-4057,2040,10,79,1,2038,1,2039,1,0,0,0,0 //AB_ADORAMUS#Adoramus#
-4057,2041,3,34,1,0,0,0,0,0,0,0,0 //AB_CLEMENTIA#Crementia#
-4057,2042,3,29,1,0,0,0,0,0,0,0,0 //AB_CANTO#Canto Candidus#
-4057,2043,3,28,1,0,0,0,0,0,0,0,0 //AB_CHEAL#Coluceo Heal#
-4057,2044,5,2039,1,2051,1,0,0,0,0,0,0 //AB_EPICLESIS#Epiclesis#
-4057,2045,10,73,1,0,0,0,0,0,0,0,0 //AB_PRAEFATIO#Praefatio#
-4057,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio#
-4057,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus#
-4057,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus#
-4057,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica#
-4057,2050,1,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio#
-4057,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#Highness Heal#
-4057,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance#
-4057,2053,5,2046,5,2054,5,0,0,0,0,0,0 //AB_EXPIATIO#Expiatio#
-4057,2054,10,68,1,0,0,0,0,0,0,0,0 //AB_DUPLELIGHT#Duple Light#
-4057,2057,5,2052,1,0,0,0,0,0,0,0,0 //AB_SILENTIUM#Silentium#
-4057,2515,5,2044,1,2053,1,0,0,0,0,0,0 //AB_SECRAMENT#Secrament#
-4057,5011,5,2051,2,0,0,0,0,0,0,0,0 //AB_OFFERTORIUM#Offertorium#
-4057,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Mechanic (Regular)
-4058,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4058,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4058,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4058,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4058,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4058,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4058,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4058,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4058,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4058,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4058,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4058,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4058,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering#
-4058,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering#
-4058,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft#
-4058,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research#
-4058,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger#
-4058,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword#
-4058,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword#
-4058,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe#
-4058,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace#
-4058,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace#
-4058,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear#
-4058,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding#
-4058,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery#
-4058,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research#
-4058,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair#
-4058,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering#
-4058,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall#
-4058,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush#
-4058,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection#
-4058,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust#
-4058,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power#
-4058,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick#
-4058,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed#
-4058,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4058,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush#
-4058,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4058,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License#
-4058,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle#
-4058,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker#
-4058,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm#
-4058,2259,3,2258,3,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher#
-4058,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower#
-4058,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon#
-4058,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration#
-4058,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering#
-4058,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide#
-4058,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back-Side Slide#
-4058,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Mainframe Restructure#
-4058,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction#
-4058,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift#
-4058,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool#
-4058,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan#
-4058,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze#
-4058,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field#
-4058,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier#
-4058,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field#
-4058,2275,5,2255,1,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair#
-4058,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training#
-4058,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth#
-4058,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang#
-4058,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing#
-4058,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado#
-4058,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper#
-4058,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy#
-4058,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal#
-4058,5006,5,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION#Magma Eruption#
-4058,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-4058,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Guillotine Cross (Regular)
-4059,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4059,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4059,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4059,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4059,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4059,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4059,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4059,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4059,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-4059,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-4059,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-4059,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-4059,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery#
-4059,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery#
-4059,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery#
-4059,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking#
-4059,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow#
-4059,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth#
-4059,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison#
-4059,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React#
-4059,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust#
-4059,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher#
-4059,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration#
-4059,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife#
-4059,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4059,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4059,2021,5,138,3,0,0,0,0,0,0,0,0 //GC_VENOMIMPRESS#Venom Impress#
-4059,2022,5,136,10,0,0,0,0,0,0,0,0 //GC_CROSSIMPACT#Cross Impact#
-4059,2023,5,2022,3,0,0,0,0,0,0,0,0 //GC_DARKILLUSION#Dark Illusion#
-4059,2024,10,0,0,0,0,0,0,0,0,0,0 //GC_RESEARCHNEWPOISON#Research New Poison#
-4059,2025,1,2024,1,0,0,0,0,0,0,0,0 //GC_CREATENEWPOISON#Create New Poison#
-4059,2026,1,2024,5,0,0,0,0,0,0,0,0 //GC_ANTIDOTE#Antidote#
-4059,2027,5,2025,1,0,0,0,0,0,0,0,0 //GC_POISONINGWEAPON#Poisoning Weapon#
-4059,2028,5,133,5,0,0,0,0,0,0,0,0 //GC_WEAPONBLOCKING#Weapon Blocking#
-4059,2029,5,2028,1,0,0,0,0,0,0,0,0 //GC_COUNTERSLASH#Counter Slash#
-4059,2030,5,2028,1,0,0,0,0,0,0,0,0 //GC_WEAPONCRUSH#Weapon Crush#
-4059,2031,5,2027,3,2028,1,0,0,0,0,0,0 //GC_VENOMPRESSURE#Venom Pressure#
-4059,2032,5,2027,5,2031,5,0,0,0,0,0,0 //GC_POISONSMOKE#Poison Smoke#
-4059,2033,5,135,3,0,0,0,0,0,0,0,0 //GC_CLOAKINGEXCEED#Cloaking Exceed#
-4059,2034,1,2023,5,2033,5,0,0,0,0,0,0 //GC_PHANTOMMENACE#Phantom Menace#
-4059,2035,5,2034,1,0,0,0,0,0,0,0,0 //GC_HALLUCINATIONWALK#Hallucination Walk#
-4059,2036,5,136,10,0,0,0,0,0,0,0,0 //GC_ROLLINGCUTTER#Rolling Cutter#
-4059,2037,5,2036,1,0,0,0,0,0,0,0,0 //GC_CROSSRIPPERSLASHER#Cross Ripper Slasher#
-4059,5001,5,2023,5,0,0,0,0,0,0,0,0 //GC_DARKCROW#Dark Claw#
-4059,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Rune Knight (Trans)
-4060,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4060,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4060,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4060,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4060,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4060,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4060,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4060,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4060,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4060,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4060,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4060,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4060,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4060,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce#
-4060,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear#
-4060,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab#
-4060,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang#
-4060,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken#
-4060,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack#
-4060,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash#
-4060,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4060,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4060,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
-4060,355,5,5,5,7,5,3,5,0,0,0,0 //LK_AURABLADE#Aura Blade#
-4060,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying#
-4060,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration#
-4060,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax#
-4060,359,1,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //Extra column removed. Rune Knights dont require job level 50 to use Berserk.
-4060,397,5,55,5,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce#
-4060,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow#
-4060,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike#
-4060,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4060,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
-4060,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4060,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade#
-4060,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave#
-4060,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound#
-4060,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear#
-4060,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter#
-4060,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break#
-4060,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training#
-4060,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath#
-4060,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling#
-4060,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery#
-4060,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust#
-4060,5004,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath(Water)#
-4060,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Warlock (Trans)
-4061,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4061,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4061,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4061,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4061,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4061,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4061,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4061,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4061,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4061,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4061,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4061,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4061,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4061,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4061,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4061,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-4061,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar#
-4061,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher#
-4061,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm#
-4061,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder#
-4061,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion#
-4061,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball#
-4061,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall#
-4061,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova#
-4061,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust#
-4061,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike#
-4061,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive#
-4061,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire#
-4061,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
-4061,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster#
-4061,364,10,9,5,13,7,0,0,0,0,0,0 //HW_SOULDRAIN#Soul Drain#
-4061,365,1,9,1,0,0,0,0,0,0,0,0 //HW_MAGICCRASHER#Stave Crasher#
-4061,366,10,0,0,0,0,0,0,0,0,0,0 //HW_MAGICPOWER#Mystical Amplification#
-4061,400,5,11,5,0,0,0,0,0,0,0,0 //HW_NAPALMVULCAN#Napalm Vulcan#
-4061,483,1,93,1,87,1,0,0,0,0,0,0 //HW_GANBANTEIN#Ganbantein#
-4061,484,5,365,1,366,10,92,1,0,0,0,0 //HW_GRAVITATION#Gravitation#
-4061,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4061,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4061,2201,5,2202,3,0,0,0,0,0,0,0,0 //WL_WHITEIMPRISON#White Imprison#
-4061,2202,5,2210,1,0,0,0,0,0,0,0,0 //WL_SOULEXPANSION#Soul Expansion#
-4061,2203,5,2224,1,0,0,0,0,0,0,0,0 //WL_FROSTMISTY#Frosty Misty#
-4061,2204,5,2203,2,0,0,0,0,0,0,0,0 //WL_JACKFROST#Jack Frost#
-4061,2205,5,92,1,0,0,0,0,0,0,0,0 //WL_MARSHOFABYSS#Marsh of Abyss#
-4061,2206,5,2201,1,2209,1,2230,2,0,0,0,0 //WL_RECOGNIZEDSPELL#Recognized Spell#
-4061,2207,5,2229,1,0,0,0,0,0,0,0,0 //WL_SIENNAEXECRATE#Sienna Execrate#
-4061,2208,3,0,0,0,0,0,0,0,0,0,0 //WL_RADIUS#Radius#
-4061,2209,5,2210,1,0,0,0,0,0,0,0,0 //WL_STASIS#Stasis#
-4061,2210,5,2208,1,0,0,0,0,0,0,0,0 //WL_DRAINLIFE#Drain Life#
-4061,2211,5,2222,1,0,0,0,0,0,0,0,0 //WL_CRIMSONROCK#Crimson Rock#
-4061,2212,5,2211,2,0,0,0,0,0,0,0,0 //WL_HELLINFERNO#Hell Inferno#
-4061,2213,5,2212,3,0,0,0,0,0,0,0,0 //WL_COMET#Comet#
-4061,2214,5,2223,1,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING#Chain Lightning#
-4061,2216,5,2207,2,0,0,0,0,0,0,0,0 //WL_EARTHSTRAIN#Earth Strain#
-4061,2217,5,2204,5,2212,5,2214,5,2216,5,0,0 //WL_TETRAVORTEX#Tetra Vortex#
-4061,2222,5,83,1,0,0,0,0,0,0,0,0 //WL_SUMMONFB#Summon Fire Ball#
-4061,2223,5,85,1,0,0,0,0,0,0,0,0 //WL_SUMMONBL#Summon Lightning Ball#
-4061,2224,5,89,1,0,0,0,0,0,0,0,0 //WL_SUMMONWB#Summon Water Ball#
-4061,2229,5,91,1,0,0,0,0,0,0,0,0 //WL_SUMMONSTONE#Summon Stone#
-4061,2230,2,0,0,0,0,0,0,0,0,0,0 //WL_RELEASE#Release#
-4061,2231,1,0,0,0,0,0,0,0,0,0,0 //WL_READING_SB#Reading Spellbook#
-4061,2232,5,0,0,0,0,0,0,0,0,0,0 //WL_FREEZE_SP#Freeze Spell#
-4061,5012,5,2202,5,0,0,0,0,0,0,0,0 //WL_TELEKINESIS_INTENSE#Intense Telekinesis#
-4061,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Ranger (Trans)
-4062,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4062,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4062,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4062,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4062,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4062,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4062,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4062,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4062,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4062,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap#
-4062,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine#
-4062,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare#
-4062,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap#
-4062,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman#
-4062,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher#
-4062,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap#
-4062,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine#
-4062,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap#
-4062,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-4062,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box#
-4062,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane#
-4062,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery#
-4062,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow#
-4062,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat#
-4062,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect#
-4062,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap#
-4062,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow#
-4062,380,10,43,10,44,10,45,10,127,1,0,0 //SN_SIGHT#Falcon Eyes#
-4062,381,5,128,3,44,5,129,5,127,1,0,0 //SN_FALCONASSAULT#Falcon Assault#
-4062,382,5,45,10,46,5,0,0,0,0,0,0 //SN_SHARPSHOOTING#Focused Arrow Strike#
-4062,383,10,45,9,0,0,0,0,0,0,0,0 //SN_WINDWALK#Wind Walker#
-4062,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4062,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing#
-4062,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4062,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm#
-4062,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze#
-4062,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main#
-4062,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt#
-4062,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator#
-4062,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker#
-4062,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb#
-4062,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery#
-4062,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider#
-4062,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash#
-4062,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike#
-4062,2244,5,2240,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite#
-4062,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg#
-4062,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen#
-4062,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage#
-4062,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap#
-4062,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap#
-4062,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap#
-4062,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap#
-4062,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap#
-4062,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Firing Trap#
-4062,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap#
-4062,5002,5,2234,5,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimit#
-4062,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Arch Bishop (Trans)
-4063,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4063,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4063,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4063,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4063,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4063,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4063,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4063,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4063,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4063,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4063,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4063,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4063,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4063,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4063,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4063,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4063,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-4063,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4063,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4063,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection#
-4063,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery#
-4063,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus#
-4063,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium#
-4063,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio#
-4063,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti#
-4063,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary#
-4063,71,4,72,1,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison#
-4063,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery#
-4063,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison#
-4063,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat#
-4063,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria#
-4063,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina#
-4063,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead#
-4063,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna#
-4063,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus#
-4063,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio#
-4063,361,5,33,1,9,3,66,3,0,0,0,0 //HP_ASSUMPTIO#Assumptio#
-4063,362,5,75,2,9,1,73,3,0,0,0,0 //HP_BASILICA#Basilica#
-4063,363,10,68,3,9,5,76,5,0,0,0,0 //HP_MEDITATIO#Meditatio#
-4063,481,5,65,10,23,10,0,0,0,0,0,0 //HP_MANARECHARGE#Mana Recharge#
-4063,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4063,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4063,2038,5,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex#
-4063,2039,1,2041,3,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla#
-4063,2040,10,79,1,2038,1,2039,1,0,0,0,0 //AB_ADORAMUS#Adoramus#
-4063,2041,3,34,1,0,0,0,0,0,0,0,0 //AB_CLEMENTIA#Crementia#
-4063,2042,3,29,1,0,0,0,0,0,0,0,0 //AB_CANTO#Canto Candidus#
-4063,2043,3,28,1,0,0,0,0,0,0,0,0 //AB_CHEAL#Coluceo Heal#
-4063,2044,5,2039,1,2051,1,0,0,0,0,0,0 //AB_EPICLESIS#Epiclesis#
-4063,2045,10,73,1,0,0,0,0,0,0,0,0 //AB_PRAEFATIO#Praefatio#
-4063,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio#
-4063,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus#
-4063,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus#
-4063,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica#
-4063,2050,1,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio#
-4063,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#Highness Heal#
-4063,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance#
-4063,2053,5,2046,5,2054,5,0,0,0,0,0,0 //AB_EXPIATIO#Expiatio#
-4063,2054,10,68,1,0,0,0,0,0,0,0,0 //AB_DUPLELIGHT#Duple Light#
-4063,2057,5,2052,1,0,0,0,0,0,0,0,0 //AB_SILENTIUM#Silentium#
-4063,2515,5,2044,1,2053,1,0,0,0,0,0,0 //AB_SECRAMENT#Secrament#
-4063,5011,5,2051,2,0,0,0,0,0,0,0,0 //AB_OFFERTORIUM#Offertorium#
-4063,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Mechanic (Trans)
-4064,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4064,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4064,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4064,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4064,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4064,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4064,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4064,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4064,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4064,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4064,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4064,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4064,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering#
-4064,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering#
-4064,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft#
-4064,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research#
-4064,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger#
-4064,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword#
-4064,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword#
-4064,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe#
-4064,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace#
-4064,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace#
-4064,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear#
-4064,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding#
-4064,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery#
-4064,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research#
-4064,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair#
-4064,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering#
-4064,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall#
-4064,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush#
-4064,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection#
-4064,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust#
-4064,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power#
-4064,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick#
-4064,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed#
-4064,384,10,109,3,105,1,107,5,113,3,0,0 //WS_MELTDOWN#Shattering Strike#
-4064,387,1,39,5,153,1,154,1,105,1,0,0 //WS_CARTBOOST#Cart Boost#
-4064,477,10,107,10,0,0,0,0,0,0,0,0 //WS_WEAPONREFINE#Upgrade Weapon#
-4064,485,10,42,10,110,5,387,1,0,0,0,0 //WS_CARTTERMINATION#Cart Termination#
-4064,486,5,113,5,0,0,0,0,0,0,0,0 //WS_OVERTHRUSTMAX#Maximum Power Thrust#
-4064,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4064,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush#
-4064,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4064,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License#
-4064,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle#
-4064,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker#
-4064,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm#
-4064,2259,3,2258,3,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher#
-4064,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower#
-4064,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon#
-4064,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration#
-4064,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering#
-4064,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide#
-4064,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back-Side Slide#
-4064,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Mainframe Restructure#
-4064,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction#
-4064,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift#
-4064,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool#
-4064,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan#
-4064,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze#
-4064,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field#
-4064,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier#
-4064,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field#
-4064,2275,5,2255,1,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair#
-4064,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training#
-4064,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth#
-4064,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang#
-4064,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing#
-4064,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado#
-4064,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper#
-4064,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy#
-4064,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal#
-4064,5006,5,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION#Magma Eruption#
-4064,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-4064,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Guillotine Cross (Trans)
-4065,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4065,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4065,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4065,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4065,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4065,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4065,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4065,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4065,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-4065,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-4065,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-4065,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-4065,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery#
-4065,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery#
-4065,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery#
-4065,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking#
-4065,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow#
-4065,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth#
-4065,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison#
-4065,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React#
-4065,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust#
-4065,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher#
-4065,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration#
-4065,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife#
-4065,376,5,48,5,134,7,0,0,0,0,0,0 //ASC_KATAR#Advanced Katar Mastery#
-4065,378,5,407,1,0,0,0,0,0,0,0,0 //ASC_EDP#Deadly Poison Enchantment#
-4065,379,10,48,5,135,3,138,6,52,5,0,0 //ASC_BREAKER#Soul Destroyer#
-4065,406,10,132,3,134,5,136,5,379,1,0,0 //ASC_METEORASSAULT#Meteor Assault#
-4065,407,1,52,10,53,1,138,5,0,0,0,0 //ASC_CDP#Create Deadly Poison#
-4065,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4065,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4065,2021,5,138,3,0,0,0,0,0,0,0,0 //GC_VENOMIMPRESS#Venom Impress#
-4065,2022,5,136,10,0,0,0,0,0,0,0,0 //GC_CROSSIMPACT#Cross Impact#
-4065,2023,5,2022,3,0,0,0,0,0,0,0,0 //GC_DARKILLUSION#Dark Illusion#
-4065,2024,10,0,0,0,0,0,0,0,0,0,0 //GC_RESEARCHNEWPOISON#Research New Poison#
-4065,2025,1,2024,1,0,0,0,0,0,0,0,0 //GC_CREATENEWPOISON#Create New Poison#
-4065,2026,1,2024,5,0,0,0,0,0,0,0,0 //GC_ANTIDOTE#Antidote#
-4065,2027,5,2025,1,0,0,0,0,0,0,0,0 //GC_POISONINGWEAPON#Poisoning Weapon#
-4065,2028,5,133,5,0,0,0,0,0,0,0,0 //GC_WEAPONBLOCKING#Weapon Blocking#
-4065,2029,5,2028,1,0,0,0,0,0,0,0,0 //GC_COUNTERSLASH#Counter Slash#
-4065,2030,5,2028,1,0,0,0,0,0,0,0,0 //GC_WEAPONCRUSH#Weapon Crush#
-4065,2031,5,2027,3,2028,1,0,0,0,0,0,0 //GC_VENOMPRESSURE#Venom Pressure#
-4065,2032,5,2027,5,2031,5,0,0,0,0,0,0 //GC_POISONSMOKE#Poison Smoke#
-4065,2033,5,135,3,0,0,0,0,0,0,0,0 //GC_CLOAKINGEXCEED#Cloaking Exceed#
-4065,2034,1,2023,5,2033,5,0,0,0,0,0,0 //GC_PHANTOMMENACE#Phantom Menace#
-4065,2035,5,2034,1,0,0,0,0,0,0,0,0 //GC_HALLUCINATIONWALK#Hallucination Walk#
-4065,2036,5,136,10,0,0,0,0,0,0,0,0 //GC_ROLLINGCUTTER#Rolling Cutter#
-4065,2037,5,2036,1,0,0,0,0,0,0,0,0 //GC_CROSSRIPPERSLASHER#Cross Ripper Slasher#
-4065,5001,5,2023,5,0,0,0,0,0,0,0,0 //GC_DARKCROW#Dark Claw#
-4065,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Royal Guard (Regular)
-4066,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4066,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4066,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4066,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4066,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4066,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4066,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4066,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4066,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4066,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4066,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4066,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4066,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4066,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4066,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4066,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4066,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4066,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4066,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal#
-4066,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith#
-4066,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard#
-4066,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite#
-4066,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang#
-4066,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect#
-4066,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross#
-4066,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross#
-4066,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice#
-4066,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls#
-4066,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura#
-4066,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken#
-4066,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink#
-4066,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4066,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4066,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear#
-4066,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point#
-4066,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample#
-4066,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press#
-4066,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage#
-4066,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack#
-4066,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard#
-4066,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst#
-4066,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell#
-4066,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break#
-4066,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand#
-4066,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige#
-4066,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding#
-4066,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher#
-4066,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis#
-4066,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety#
-4066,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive#
-4066,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit#
-4066,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration#
-4066,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace#
-4066,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Sorcerer (Regular)
-4067,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4067,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4067,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4067,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4067,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4067,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4067,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4067,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4067,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4067,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4067,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4067,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4067,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4067,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4067,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4067,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-4067,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
-4067,90,5,283,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike#
-4067,91,5,90,1,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive#
-4067,274,10,0,0,0,0,0,0,0,0,0,0 //SA_ADVANCEDBOOK#Study#
-4067,275,5,274,2,0,0,0,0,0,0,0,0 //SA_CASTCANCEL#Cast Cancel#
-4067,276,5,274,4,0,0,0,0,0,0,0,0 //SA_MAGICROD#Magic Rod#
-4067,277,5,276,1,0,0,0,0,0,0,0,0 //SA_SPELLBREAKER#Spell Break#
-4067,278,10,275,1,0,0,0,0,0,0,0,0 //SA_FREECAST#Free Cast#
-4067,279,10,278,4,0,0,0,0,0,0,0,0 //SA_AUTOSPELL#Hindsight#
-4067,280,5,19,1,274,5,0,0,0,0,0,0 //SA_FLAMELAUNCHER#Endow Blaze#
-4067,281,5,14,1,274,5,0,0,0,0,0,0 //SA_FROSTWEAPON#Endow Tsunami#
-4067,282,5,20,1,274,5,0,0,0,0,0,0 //SA_LIGHTNINGLOADER#Endow Tornado#
-4067,283,5,16,1,274,5,0,0,0,0,0,0 //SA_SEISMICWEAPON#Endow Quake#
-4067,284,5,274,9,0,0,0,0,0,0,0,0 //SA_DRAGONOLOGY#Dragonology#
-4067,285,5,280,2,0,0,0,0,0,0,0,0 //SA_VOLCANO#Volcano#
-4067,286,5,281,2,0,0,0,0,0,0,0,0 //SA_DELUGE#Deluge#
-4067,287,5,282,2,0,0,0,0,0,0,0,0 //SA_VIOLENTGALE#Whirlwind#
-4067,288,5,285,3,286,3,287,3,0,0,0,0 //SA_LANDPROTECTOR#Magnetic Earth#
-4067,289,5,277,3,0,0,0,0,0,0,0,0 //SA_DISPELL#Dispel#
-4067,290,10,279,5,289,1,288,1,0,0,0,0 //SA_ABRACADABRA#Hocus-pocus#
-4067,1007,1,0,0,0,0,0,0,0,0,0,0 //SA_CREATECON#Create Converter#
-4067,1008,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWATER#Elemental Change Water#
-4067,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth#
-4067,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire#
-4067,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind#
-4067,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4067,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4067,2443,5,285,1,0,0,0,0,0,0,0,0 //SO_FIREWALK#Fire Walk#
-4067,2444,5,287,1,0,0,0,0,0,0,0,0 //SO_ELECTRICWALK#Electric Walk#
-4067,2445,5,279,4,0,0,0,0,0,0,0,0 //SO_SPELLFIST#Spell Fist#
-4067,2446,5,90,5,0,0,0,0,0,0,0,0 //SO_EARTHGRAVE#Earth Grave#
-4067,2447,5,286,3,0,0,0,0,0,0,0,0 //SO_DIAMONDDUST#Diamond Dust#
-4067,2448,5,2450,2,0,0,0,0,0,0,0,0 //SO_POISON_BUSTER#Poison Buster#
-4067,2449,5,289,2,0,0,0,0,0,0,0,0 //SO_PSYCHIC_WAVE#Psychic Wave#
-4067,2450,5,91,5,0,0,0,0,0,0,0,0 //SO_CLOUD_KILL#Cloud Kill#
-4067,2451,5,280,1,281,1,282,1,283,1,0,0 //SO_STRIKING#Striking#
-4067,2452,5,285,1,287,1,0,0,0,0,0,0 //SO_WARMER#Warmer#
-4067,2453,5,288,2,0,0,0,0,0,0,0,0 //SO_VACUUM_EXTREME#Vacuum Extreme#
-4067,2454,5,283,1,287,4,0,0,0,0,0,0 //SO_VARETYR_SPEAR#Varetyr Spear#
-4067,2455,5,2452,2,0,0,0,0,0,0,0,0 //SO_ARRULLO#Arrullo#
-4067,2456,4,2462,1,0,0,0,0,0,0,0,0 //SO_EL_CONTROL#Spirit Control#
-4067,2457,3,2452,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AGNI#Summon Fire Spirit Agni#
-4067,2458,3,2447,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AQUA#Summon Water Spirit Aqua#
-4067,2459,3,2454,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_VENTUS#Summon Wind Spirit Ventus#
-4067,2460,3,2446,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_TERA#Summon Wind Spirit Tera#
-4067,2461,1,2456,3,0,0,0,0,0,0,0,0 //SO_EL_ACTION#Elemental Action#
-4067,2462,2,280,1,281,1,282,1,283,1,0,0 //SO_EL_ANALYSIS#Four Spirit Analysis#
-4067,2463,5,2456,3,0,0,0,0,0,0,0,0 //SO_EL_SYMPATHY#Spirit Sympathy#
-4067,2464,1,2463,1,0,0,0,0,0,0,0,0 //SO_EL_CURE#Spirit Recovery#
-4067,2465,3,2457,3,0,0,0,0,0,0,0,0 //SO_FIRE_INSIGNIA#Fire Insignia#
-4067,2466,3,2458,3,0,0,0,0,0,0,0,0 //SO_WATER_INSIGNIA#Water Insignia#
-4067,2467,3,2459,3,0,0,0,0,0,0,0,0 //SO_WIND_INSIGNIA#Wind Insignia#
-4067,2468,3,2460,3,0,0,0,0,0,0,0,0 //SO_EARTH_INSIGNIA#Earth Insignia#
-4067,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Minstrel (Regular)
-4068,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4068,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4068,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4068,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4068,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4068,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4068,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4068,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4068,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4068,315,10,0,0,0,0,0,0,0,0,0,0 //BA_MUSICALLESSON#Music Lesson#
-4068,316,5,315,3,0,0,0,0,0,0,0,0 //BA_MUSICALSTRIKE#Melody Strike#
-4068,317,5,315,1,304,1,0,0,0,0,0,0 //BA_DISSONANCE#Unchained Serenade#
-4068,318,5,305,1,0,0,0,0,0,0,0,0 //BA_FROSTJOKE#Unbarring Octave#
-4068,319,10,317,3,0,0,0,0,0,0,0,0 //BA_WHISTLE#Perfect Tablature#
-4068,320,10,317,3,0,0,0,0,0,0,0,0 //BA_ASSASSINCROSS#Impressive Riff#
-4068,321,10,317,3,0,0,0,0,0,0,0,0 //BA_POEMBRAGI#Magic Strings#
-4068,322,10,317,3,0,0,0,0,0,0,0,0 //BA_APPLEIDUN#Song of Lutie#
-4068,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp#
-4068,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore#
-4068,306,1,319,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby#
-4068,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing#
-4068,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo#
-4068,309,5,322,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme#
-4068,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick#
-4068,311,1,320,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck#
-4068,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord#
-4068,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
-4068,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice#
-4068,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4068,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4068,2381,5,2422,1,0,0,0,0,0,0,0,0 //MI_RUSH_WINDMILL#Windmill Rush Attack#
-4068,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song#
-4068,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize#
-4068,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson#
-4068,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound#
-4068,2414,5,317,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation#
-4068,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse#
-4068,2418,5,316,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm#
-4068,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld#
-4068,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren#
-4068,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#Valley Of Death#
-4068,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby#
-4068,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circle Of Nature's Sound#
-4068,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Improvised Song#
-4068,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Day#
-4068,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo#
-4068,2427,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana#
-4068,2428,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With A Warg#
-4068,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Sound of Destruction#
-4068,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever#
-4068,2431,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew#
-4068,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink#
-4068,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond#
-4068,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
-4068,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG#
-4068,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Wanderer (Regular)
-4069,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4069,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4069,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4069,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4069,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4069,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4069,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4069,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4069,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4069,323,10,0,0,0,0,0,0,0,0,0,0 //DC_DANCINGLESSON#Dance Lessons#
-4069,324,5,323,3,0,0,0,0,0,0,0,0 //DC_THROWARROW#Slinging Arrow#
-4069,325,5,323,1,304,1,0,0,0,0,0,0 //DC_UGLYDANCE#Hip Shaker#
-4069,326,5,305,1,0,0,0,0,0,0,0,0 //DC_SCREAM#Dazzler#
-4069,327,10,325,3,0,0,0,0,0,0,0,0 //DC_HUMMING#Focus Ballet#
-4069,328,10,325,3,0,0,0,0,0,0,0,0 //DC_DONTFORGETME#Slow Grace#
-4069,329,10,325,3,0,0,0,0,0,0,0,0 //DC_FORTUNEKISS#Lady Luck#
-4069,330,10,325,3,0,0,0,0,0,0,0,0 //DC_SERVICEFORYOU#Gypsy's Kiss#
-4069,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp#
-4069,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore#
-4069,306,1,327,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby#
-4069,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing#
-4069,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo#
-4069,309,5,330,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme#
-4069,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick#
-4069,311,1,328,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck#
-4069,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord#
-4069,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
-4069,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm#
-4069,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4069,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4069,2350,5,2422,1,0,0,0,0,0,0,0,0 //WA_SWING_DANCE#Swing Dance#
-4069,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVER#Symphony of Lovers#
-4069,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlit Serenade#
-4069,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson#
-4069,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound#
-4069,2414,5,325,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation#
-4069,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse#
-4069,2418,5,324,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm#
-4069,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld#
-4069,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren#
-4069,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#Valley Of Death#
-4069,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby#
-4069,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circle Of Nature's Sound#
-4069,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Improvised Song#
-4069,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Day#
-4069,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo#
-4069,2427,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana#
-4069,2428,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With A Warg#
-4069,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Sound of Destruction#
-4069,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever#
-4069,2431,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew#
-4069,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink#
-4069,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond#
-4069,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
-4069,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG#
-4069,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Sura (Regular)
-4070,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4070,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4070,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4070,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4070,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4070,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4070,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4070,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4070,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4070,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4070,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4070,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4070,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4070,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4070,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4070,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4070,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-4070,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists#
-4070,260,5,269,2,0,0,0,0,0,0,0,0 //MO_SPIRITSRECOVERY#Spiritual Cadence#
-4070,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere#
-4070,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere#
-4070,263,10,265,5,0,0,0,0,0,0,0,0 //MO_TRIPLEATTACK#Raging Triple Blow#
-4070,264,1,271,3,260,2,268,3,0,0,0,0 //MO_BODYRELOCATION#Snap#
-4070,265,10,259,5,261,5,0,0,0,0,0,0 //MO_DODGE#Dodge#
-4070,266,5,261,5,0,0,0,0,0,0,0,0 //MO_INVESTIGATE#Occult Impact#
-4070,267,5,266,3,0,0,0,0,0,0,0,0 //MO_FINGEROFFENSIVE#Throw Spirit Sphere#
-4070,268,5,273,3,0,0,0,0,0,0,0,0 //MO_STEELBODY#Mental Strength#
-4070,269,5,265,5,0,0,0,0,0,0,0,0 //MO_BLADESTOP#Root#
-4070,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury#
-4070,271,5,270,3,267,3,0,0,0,0,0,0 //MO_EXTREMITYFIST#Asura Strike#
-4070,272,5,263,5,0,0,0,0,0,0,0,0 //MO_CHAINCOMBO#Raging Quadruple Blow#
-4070,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust#
-4070,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation#
-4070,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion#
-4070,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4070,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4070,2326,10,263,5,0,0,0,0,0,0,0,0 //SR_DRAGONCOMBO#Dragon Combo#
-4070,2327,5,2326,3,0,0,0,0,0,0,0,0 //SR_SKYNETBLOW#Sky Net Blow#
-4070,2328,5,2326,1,2334,1,0,0,0,0,0,0 //SR_EARTHSHAKER#Earth Shaker#
-4070,2329,5,2326,1,0,0,0,0,0,0,0,0 //SR_FALLENEMPIRE#Fallen Empire#
-4070,2330,10,2329,3,0,0,0,0,0,0,0,0 //SR_TIGERCANNON#Tiger Cannon#
-4070,2332,5,2328,2,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER#Rampage Blaster#
-4070,2333,5,2327,1,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW#Crescent Elbow#
-4070,2334,5,269,2,2344,2,0,0,0,0,0,0 //SR_CURSEDCIRCLE#Cursed Circle#
-4070,2335,5,2337,1,0,0,0,0,0,0,0,0 //SR_LIGHTNINGWALK#Lightning Walk#
-4070,2336,5,2332,3,2335,3,0,0,0,0,0,0 //SR_KNUCKLEARROW#Knuckle Arrow#
-4070,2337,1,2334,1,0,0,0,0,0,0,0,0 //SR_WINDMILL#Windmill#
-4070,2338,10,2332,3,2346,3,0,0,0,0,0,0 //SR_RAISINGDRAGON#Raising Dragon#
-4070,2340,1,262,1,2341,1,0,0,0,0,0,0 //SR_ASSIMILATEPOWER#Assimilate Power#
-4070,2341,1,261,5,0,0,0,0,0,0,0,0 //SR_POWERVELOCITY#Power Velocity#
-4070,2343,10,2330,5,2338,5,0,0,0,0,0,0 //SR_GATEOFHELL#Gate Of Hell#
-4070,2344,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_QUIET#Gentle Touch - Quiet#
-4070,2345,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CURE#Gentle Touch - Cure#
-4070,2346,5,2344,3,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_ENERGYGAIN#Gentle Touch - Energy Gain#
-4070,2347,5,2345,4,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CHANGE#Gentle Touch - Change#
-4070,2348,5,2347,5,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_REVITALIZE#Gentle Touch - Revitalize#
-4070,2517,5,2340,1,2518,3,0,0,0,0,0,0 //SR_HOWLINGOFLION#Howling Of Lion#
-4070,2518,5,267,3,0,0,0,0,0,0,0,0 //SR_RIDEINLIGHTNING#Ride In Lightening#
-4070,5009,5,2326,3,2329,3,2330,1,2327,1,0,0 //SR_FLASHCOMBO#Flash Combo#
-4070,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Genetic (Regular)
-4071,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4071,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4071,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4071,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4071,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4071,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4071,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4071,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4071,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4071,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4071,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4071,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4071,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery#
-4071,227,10,0,0,0,0,0,0,0,0,0,0 //AM_LEARNINGPOTION#Potion Research#
-4071,228,10,227,5,0,0,0,0,0,0,0,0 //AM_PHARMACY#Prepare Potion#
-4071,229,5,228,4,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#Bomb#
-4071,230,5,228,5,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#Acid Terror#
-4071,231,5,228,3,0,0,0,0,0,0,0,0 //AM_POTIONPITCHER#Aid Potion#
-4071,232,5,228,6,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#Summon Flora#
-4071,233,5,228,2,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#Summon Marine Sphere#
-4071,234,5,236,3,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#Alchemical Weapon#
-4071,235,5,237,3,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#Synthesized Shield#
-4071,236,5,235,3,0,0,0,0,0,0,0,0 //AM_CP_ARMOR#Synthetic Armor#
-4071,237,5,228,2,0,0,0,0,0,0,0,0 //AM_CP_HELM#Biochemical Helm#
-4071,238,1,0,0,0,0,0,0,0,0,0,0 //AM_BIOETHICS#Basis of Life#
-4071,243,1,244,1,0,0,0,0,0,0,0,0 //AM_CALLHOMUN#Call Homunculus#
-4071,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest#
-4071,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus#
-4071,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4071,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher#
-4071,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1#
-4071,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2#
-4071,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3#
-4071,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4071,2474,5,0,0,0,0,0,0,0,0,0,0 //GN_TRAINING_SWORD#Sword Training#
-4071,2475,5,0,0,0,0,0,0,0,0,0,0 //GN_REMODELING_CART#Cart Remodeling#
-4071,2476,5,2475,1,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado#
-4071,2477,5,2475,2,0,0,0,0,0,0,0,0 //GN_CARTCANNON#Cart Cannon#
-4071,2478,5,2475,3,0,0,0,0,0,0,0,0 //GN_CARTBOOST#Cart Boost#
-4071,2479,5,2497,2,0,0,0,0,0,0,0,0 //GN_THORNS_TRAP#Thorn Trap#
-4071,2480,5,2497,3,0,0,0,0,0,0,0,0 //GN_BLOOD_SUCKER#Blood Sucker#
-4071,2481,5,2497,4,0,0,0,0,0,0,0,0 //GN_SPORE_EXPLOSION#Spore Explosion#
-4071,2482,5,2479,3,0,0,0,0,0,0,0,0 //GN_WALLOFTHORN#Wall of Thorns#
-4071,2483,10,2482,3,0,0,0,0,0,0,0,0 //GN_CRAZYWEED#Crazy Weed#
-4071,2485,5,2481,3,0,0,0,0,0,0,0,0 //GN_DEMONIC_FIRE#Demonic Fire#
-4071,2486,5,2485,3,0,0,0,0,0,0,0,0 //GN_FIRE_EXPANSION#Fire Expansion#
-4071,2490,5,2480,3,0,0,0,0,0,0,0,0 //GN_HELLS_PLANT#Hell's Plant#
-4071,2492,5,2490,3,0,0,0,0,0,0,0,0 //GN_MANDRAGORA#Howling of Mandragora#
-4071,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item#
-4071,2494,1,0,0,0,0,0,0,0,0,0,0 //GN_CHANGEMATERIAL#Change Material#
-4071,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking#
-4071,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb#
-4071,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy#
-4071,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug#
-4071,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-4071,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Shadow Chaser (Regular)
-4072,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4072,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4072,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4072,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4072,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4072,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4072,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4072,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4072,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-4072,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-4072,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-4072,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-4072,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4072,44,10,0,0,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4072,46,10,44,10,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4072,124,1,46,5,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-4072,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank#
-4072,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug#
-4072,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab#
-4072,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk#
-4072,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid#
-4072,215,5,217,5,0,0,0,0,0,0,0,0 //RG_STRIPWEAPON#Divest Weapon#
-4072,216,5,218,5,0,0,0,0,0,0,0,0 //RG_STRIPSHIELD#Divest Shield#
-4072,217,5,216,5,0,0,0,0,0,0,0,0 //RG_STRIPARMOR#Divest Armor#
-4072,218,5,211,2,0,0,0,0,0,0,0,0 //RG_STRIPHELM#Divest Helm#
-4072,219,5,212,4,214,5,0,0,0,0,0,0 //RG_INTIMIDATE#Snatch#
-4072,220,1,221,5,0,0,0,0,0,0,0,0 //RG_GRAFFITI#Scribble#
-4072,221,5,222,1,0,0,0,0,0,0,0,0 //RG_FLAGGRAFFITI#Piece#
-4072,222,1,223,1,0,0,0,0,0,0,0,0 //RG_CLEANER#Remover#
-4072,223,1,216,3,0,0,0,0,0,0,0,0 //RG_GANGSTER#Slyness#
-4072,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle#
-4072,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate#
-4072,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine#
-4072,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4072,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4072,2284,5,219,5,0,0,0,0,0,0,0,0 //SC_FATALMMENACE#Fatal Menace#
-4072,2285,10,225,5,0,0,0,0,0,0,0,0 //SC_REPRODUCE#Reproduce#
-4072,2286,10,2285,5,0,0,0,0,0,0,0,0 //SC_AUTOSHADOWSPELL#Auto Shadow Spell#
-4072,2287,5,213,3,0,0,0,0,0,0,0,0 //SC_SHADOWFORM#Shadow Form#
-4072,2288,10,46,7,0,0,0,0,0,0,0,0 //SC_TRIANGLESHOT#Triangle Shot#
-4072,2289,5,0,0,0,0,0,0,0,0,0,0 //SC_BODYPAINT#Body Painting#
-4072,2290,5,2286,7,2291,5,2296,3,0,0,0,0 //SC_INVISIBILITY#Invisibility#
-4072,2291,5,2286,5,2287,3,0,0,0,0,0,0 //SC_DEADLYINFECT#Deadly Infect#
-4072,2292,3,2289,1,0,0,0,0,0,0,0,0 //SC_ENERVATION#Masquerade - Enervation#
-4072,2293,3,2289,1,0,0,0,0,0,0,0,0 //SC_GROOMY#Masquerade - Gloomy#
-4072,2294,3,2289,1,0,0,0,0,0,0,0,0 //SC_IGNORANCE#Masquerade - Ignorance#
-4072,2295,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_LAZINESS#Masquerade - Laziness#
-4072,2296,3,2295,1,2297,1,0,0,0,0,0,0 //SC_UNLUCKY#Masquerade - Unlucky#
-4072,2297,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_WEAKNESS#Masquerade - Weakness#
-4072,2298,5,215,1,0,0,0,0,0,0,0,0 //SC_STRIPACCESSARY#Strip Accessory#
-4072,2299,3,221,1,0,0,0,0,0,0,0,0 //SC_MANHOLE#Man Hole#
-4072,2300,3,2299,1,0,0,0,0,0,0,0,0 //SC_DIMENSIONDOOR#Dimension Door#
-4072,2301,3,2299,1,0,0,0,0,0,0,0,0 //SC_CHAOSPANIC#Chaos Panic#
-4072,2302,3,2296,3,2301,3,0,0,0,0,0,0 //SC_MAELSTROM#Maelstrom#
-4072,2303,3,2300,3,0,0,0,0,0,0,0,0 //SC_BLOODYLUST#Bloody Lust#
-4072,2304,3,2300,3,0,0,0,0,0,0,0,0 //SC_FEINTBOMB#Feint Bomb#
-4072,5010,5,2288,2,0,0,0,0,0,0,0,0 //SC_SCAPE#Scape#
-4072,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Royal Guard (Trans)
-4073,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4073,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4073,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4073,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4073,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4073,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4073,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4073,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4073,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4073,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4073,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4073,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4073,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4073,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4073,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4073,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4073,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4073,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4073,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal#
-4073,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith#
-4073,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard#
-4073,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite#
-4073,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang#
-4073,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect#
-4073,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross#
-4073,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross#
-4073,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice#
-4073,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls#
-4073,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura#
-4073,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken#
-4073,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink#
-4073,367,5,8,5,248,5,250,2,0,0,0,0 //PA_PRESSURE#Gloria Domini#
-4073,368,5,8,1,248,5,255,3,0,0,0,0 //PA_SACRIFICE#Martyr's Reckoning#
-4073,369,10,248,8,22,3,23,5,0,0,0,0 //PA_GOSPEL#Battle Chant#
-4073,480,5,251,5,0,0,0,0,0,0,0,0 //PA_SHIELDCHAIN#Shield Chain#
-4073,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4073,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4073,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear#
-4073,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point#
-4073,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample#
-4073,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press#
-4073,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage#
-4073,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack#
-4073,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard#
-4073,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst#
-4073,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell#
-4073,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break#
-4073,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand#
-4073,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige#
-4073,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding#
-4073,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher#
-4073,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis#
-4073,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety#
-4073,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive#
-4073,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit#
-4073,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration#
-4073,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace#
-4073,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Sorcerer (Trans)
-4074,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4074,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4074,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4074,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4074,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4074,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4074,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4074,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4074,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4074,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4074,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4074,18,10,10,1,17,5,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4074,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4074,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4074,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4074,90,5,283,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike#
-4074,91,5,90,1,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive#
-4074,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
-4074,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-4074,274,10,0,0,0,0,0,0,0,0,0,0 //SA_ADVANCEDBOOK#Study#
-4074,275,5,274,2,0,0,0,0,0,0,0,0 //SA_CASTCANCEL#Cast Cancel#
-4074,276,5,274,4,0,0,0,0,0,0,0,0 //SA_MAGICROD#Magic Rod#
-4074,277,5,276,1,0,0,0,0,0,0,0,0 //SA_SPELLBREAKER#Spell Break#
-4074,278,10,275,1,0,0,0,0,0,0,0,0 //SA_FREECAST#Free Cast#
-4074,279,10,278,4,0,0,0,0,0,0,0,0 //SA_AUTOSPELL#Hindsight#
-4074,280,5,19,1,274,5,0,0,0,0,0,0 //SA_FLAMELAUNCHER#Endow Blaze#
-4074,281,5,14,1,274,5,0,0,0,0,0,0 //SA_FROSTWEAPON#Endow Tsunami#
-4074,282,5,20,1,274,5,0,0,0,0,0,0 //SA_LIGHTNINGLOADER#Endow Tornado#
-4074,283,5,16,1,274,5,0,0,0,0,0,0 //SA_SEISMICWEAPON#Endow Quake#
-4074,284,5,274,9,0,0,0,0,0,0,0,0 //SA_DRAGONOLOGY#Dragonology#
-4074,285,5,280,2,0,0,0,0,0,0,0,0 //SA_VOLCANO#Volcano#
-4074,286,5,281,2,0,0,0,0,0,0,0,0 //SA_DELUGE#Deluge#
-4074,287,5,282,2,0,0,0,0,0,0,0,0 //SA_VIOLENTGALE#Whirlwind#
-4074,288,5,285,3,286,3,287,3,0,0,0,0 //SA_LANDPROTECTOR#Magnetic Earth#
-4074,289,5,277,3,0,0,0,0,0,0,0,0 //SA_DISPELL#Dispel#
-4074,290,10,279,5,288,1,289,1,0,0,0,0 //SA_ABRACADABRA#Hocus-pocus#
-4074,1007,1,0,0,0,0,0,0,0,0,0,0 //SA_CREATECON#Create Converter#
-4074,1008,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWATER#Elemental Change Water#
-4074,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth#
-4074,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire#
-4074,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind#
-4074,373,5,9,1,276,1,0,0,0,0,0,0 //PF_HPCONVERSION#Indulge#
-4074,374,1,276,3,277,2,0,0,0,0,0,0 //PF_SOULCHANGE#Soul Exhale#
-4074,375,5,275,5,276,3,289,3,0,0,0,0 //PF_SOULBURN#Soul Siphon#
-4074,402,5,9,3,375,1,0,0,0,0,0,0 //PF_MINDBREAKER#Mind Breaker#
-4074,403,1,274,5,278,5,279,1,0,0,0,0 //PF_MEMORIZE#Foresight#
-4074,404,1,286,2,287,2,0,0,0,0,0,0 //PF_FOGWALL#Blinding Mist#
-4074,405,1,284,4,0,0,0,0,0,0,0,0 //PF_SPIDERWEB#Fiber Lock#
-4074,482,5,279,1,0,0,0,0,0,0,0,0 //PF_DOUBLECASTING#Double Casting#
-4074,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4074,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4074,2443,5,285,1,0,0,0,0,0,0,0,0 //SO_FIREWALK#Fire Walk#
-4074,2444,5,287,1,0,0,0,0,0,0,0,0 //SO_ELECTRICWALK#Electric Walk#
-4074,2445,5,279,4,0,0,0,0,0,0,0,0 //SO_SPELLFIST#Spell Fist#
-4074,2446,5,90,5,0,0,0,0,0,0,0,0 //SO_EARTHGRAVE#Earth Grave#
-4074,2447,5,286,3,0,0,0,0,0,0,0,0 //SO_DIAMONDDUST#Diamond Dust#
-4074,2448,5,2450,2,0,0,0,0,0,0,0,0 //SO_POISON_BUSTER#Poison Buster#
-4074,2449,5,289,2,0,0,0,0,0,0,0,0 //SO_PSYCHIC_WAVE#Psychic Wave#
-4074,2450,5,91,5,0,0,0,0,0,0,0,0 //SO_CLOUD_KILL#Cloud Kill#
-4074,2451,5,280,1,281,1,282,1,283,1,0,0 //SO_STRIKING#Striking#
-4074,2452,5,285,1,287,1,0,0,0,0,0,0 //SO_WARMER#Warmer#
-4074,2453,5,288,2,0,0,0,0,0,0,0,0 //SO_VACUUM_EXTREME#Vacuum Extreme#
-4074,2454,5,283,1,287,4,0,0,0,0,0,0 //SO_VARETYR_SPEAR#Varetyr Spear#
-4074,2455,5,2452,2,0,0,0,0,0,0,0,0 //SO_ARRULLO#Arrullo#
-4074,2456,4,2462,1,0,0,0,0,0,0,0,0 //SO_EL_CONTROL#Spirit Control#
-4074,2457,3,2452,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AGNI#Summon Fire Spirit Agni#
-4074,2458,3,2447,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AQUA#Summon Water Spirit Aqua#
-4074,2459,3,2454,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_VENTUS#Summon Wind Spirit Ventus#
-4074,2460,3,2446,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_TERA#Summon Wind Spirit Tera#
-4074,2461,1,2456,3,0,0,0,0,0,0,0,0 //SO_EL_ACTION#Elemental Action#
-4074,2462,2,280,1,281,1,282,1,283,1,0,0 //SO_EL_ANALYSIS#Four Spirit Analysis#
-4074,2463,5,2456,3,0,0,0,0,0,0,0,0 //SO_EL_SYMPATHY#Spirit Sympathy#
-4074,2464,1,2463,1,0,0,0,0,0,0,0,0 //SO_EL_CURE#Spirit Recovery#
-4074,2465,3,2457,3,0,0,0,0,0,0,0,0 //SO_FIRE_INSIGNIA#Fire Insignia#
-4074,2466,3,2458,3,0,0,0,0,0,0,0,0 //SO_WATER_INSIGNIA#Water Insignia#
-4074,2467,3,2459,3,0,0,0,0,0,0,0,0 //SO_WIND_INSIGNIA#Wind Insignia#
-4074,2468,3,2460,3,0,0,0,0,0,0,0,0 //SO_EARTH_INSIGNIA#Earth Insignia#
-4074,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Minstrel (Trans)
-4075,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4075,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4075,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4075,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4075,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4075,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4075,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4075,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4075,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4075,315,10,0,0,0,0,0,0,0,0,0,0 //BA_MUSICALLESSON#Music Lesson#
-4075,316,5,315,3,0,0,0,0,0,0,0,0 //BA_MUSICALSTRIKE#Melody Strike#
-4075,317,5,315,1,304,1,0,0,0,0,0,0 //BA_DISSONANCE#Unchained Serenade#
-4075,318,5,305,1,0,0,0,0,0,0,0,0 //BA_FROSTJOKE#Unbarring Octave#
-4075,319,10,317,3,0,0,0,0,0,0,0,0 //BA_WHISTLE#Perfect Tablature#
-4075,320,10,317,3,0,0,0,0,0,0,0,0 //BA_ASSASSINCROSS#Impressive Riff#
-4075,321,10,317,3,0,0,0,0,0,0,0,0 //BA_POEMBRAGI#Magic Strings#
-4075,322,10,317,3,0,0,0,0,0,0,0,0 //BA_APPLEIDUN#Song of Lutie#
-4075,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp#
-4075,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore#
-4075,306,1,319,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby#
-4075,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing#
-4075,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo#
-4075,309,5,322,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme#
-4075,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick#
-4075,311,1,320,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck#
-4075,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord#
-4075,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
-4075,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice#
-4075,394,10,47,5,316,1,0,0,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow#
-4075,395,5,45,5,315,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss#
-4075,396,1,45,5,315,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control#
-4075,487,5,315,10,396,1,0,0,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom#
-4075,488,5,45,10,315,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod#
-4075,489,5,45,10,317,3,0,0,0,0,0,0 //CG_TAROTCARD#Tarot Card of Fate#
-4075,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4075,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4075,2381,5,2422,1,0,0,0,0,0,0,0,0 //MI_RUSH_WINDMILL#Windmill Rush Attack#
-4075,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song#
-4075,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize#
-4075,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson#
-4075,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound#
-4075,2414,5,317,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation#
-4075,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse#
-4075,2418,5,316,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm#
-4075,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld#
-4075,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren#
-4075,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#Valley Of Death#
-4075,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby#
-4075,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circle Of Nature's Sound#
-4075,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Improvised Song#
-4075,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Day#
-4075,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo#
-4075,2427,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana#
-4075,2428,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With A Warg#
-4075,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Sound of Destruction#
-4075,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever#
-4075,2431,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew#
-4075,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink#
-4075,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond#
-4075,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
-4075,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG#
-4075,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Wanderer (Trans)
-4076,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4076,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4076,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4076,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4076,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4076,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4076,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4076,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4076,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4076,323,10,0,0,0,0,0,0,0,0,0,0 //DC_DANCINGLESSON#Dance Lessons#
-4076,324,5,323,3,0,0,0,0,0,0,0,0 //DC_THROWARROW#Slinging Arrow#
-4076,325,5,323,1,304,1,0,0,0,0,0,0 //DC_UGLYDANCE#Hip Shaker#
-4076,326,5,305,1,0,0,0,0,0,0,0,0 //DC_SCREAM#Dazzler#
-4076,327,10,325,3,0,0,0,0,0,0,0,0 //DC_HUMMING#Focus Ballet#
-4076,328,10,325,3,0,0,0,0,0,0,0,0 //DC_DONTFORGETME#Slow Grace#
-4076,329,10,325,3,0,0,0,0,0,0,0,0 //DC_FORTUNEKISS#Lady Luck#
-4076,330,10,325,3,0,0,0,0,0,0,0,0 //DC_SERVICEFORYOU#Gypsy's Kiss#
-4076,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp#
-4076,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore#
-4076,306,1,327,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby#
-4076,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing#
-4076,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo#
-4076,309,5,330,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme#
-4076,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick#
-4076,311,1,328,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck#
-4076,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord#
-4076,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
-4076,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm#
-4076,394,10,47,5,324,1,0,0,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow#
-4076,395,5,45,5,323,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss#
-4076,396,1,45,5,323,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control#
-4076,487,5,323,10,396,1,0,0,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom#
-4076,488,5,45,10,323,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod#
-4076,489,5,45,10,325,3,0,0,0,0,0,0 //CG_TAROTCARD#Tarot Card of Fate#
-4076,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4076,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4076,2350,5,2422,1,0,0,0,0,0,0,0,0 //WA_SWING_DANCE#Swing Dance#
-4076,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVER#Symphony of Lovers#
-4076,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlit Serenade#
-4076,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson#
-4076,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound#
-4076,2414,5,325,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation#
-4076,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse#
-4076,2418,5,324,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm#
-4076,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld#
-4076,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren#
-4076,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#Valley Of Death#
-4076,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby#
-4076,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circle Of Nature's Sound#
-4076,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Improvised Song#
-4076,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Day#
-4076,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo#
-4076,2427,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana#
-4076,2428,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With A Warg#
-4076,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Sound of Destruction#
-4076,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever#
-4076,2431,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew#
-4076,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink#
-4076,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond#
-4076,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
-4076,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG#
-4076,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Sura (Trans)
-4077,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4077,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4077,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4077,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4077,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4077,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4077,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4077,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4077,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4077,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4077,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4077,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4077,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4077,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4077,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4077,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4077,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-4077,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists#
-4077,260,5,269,2,0,0,0,0,0,0,0,0 //MO_SPIRITSRECOVERY#Spiritual Cadence#
-4077,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere#
-4077,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere#
-4077,263,10,265,5,0,0,0,0,0,0,0,0 //MO_TRIPLEATTACK#Raging Triple Blow#
-4077,264,1,271,3,260,2,268,3,0,0,0,0 //MO_BODYRELOCATION#Snap#
-4077,265,10,259,5,261,5,0,0,0,0,0,0 //MO_DODGE#Dodge#
-4077,266,5,261,5,0,0,0,0,0,0,0,0 //MO_FINGEROFFENSIVE#Throw Spirit Sphere#
-4077,267,5,266,3,0,0,0,0,0,0,0,0 //MO_INVESTIGATE#Occult Impact#
-4077,268,5,273,3,0,0,0,0,0,0,0,0 //MO_STEELBODY#Mental Strength#
-4077,269,5,265,5,0,0,0,0,0,0,0,0 //MO_BLADESTOP#Root#
-4077,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury#
-4077,271,5,270,3,267,3,0,0,0,0,0,0 //MO_EXTREMITYFIST#Asura Strike#
-4077,272,5,263,5,0,0,0,0,0,0,0,0 //MO_CHAINCOMBO#Raging Quadruple Blow#
-4077,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust#
-4077,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation#
-4077,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion#
-4077,370,5,259,7,261,5,0,0,0,0,0,0 //CH_PALMSTRIKE#Raging Palm Strike#
-4077,371,5,259,5,263,5,261,5,273,3,0,0 //CH_TIGERFIST#Glacier Fist#
-4077,372,10,259,5,261,5,371,2,0,0,0,0 //CH_CHAINCRUSH#Chain Crush Combo#
-4077,401,1,261,5,262,1,270,5,0,0,0,0 //CH_SOULCOLLECT#Hyper Spirit Sphere#
-4077,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4077,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4077,2326,10,263,5,0,0,0,0,0,0,0,0 //SR_DRAGONCOMBO#Dragon Combo#
-4077,2327,5,2326,3,0,0,0,0,0,0,0,0 //SR_SKYNETBLOW#Sky Net Blow#
-4077,2328,5,2326,1,2334,1,0,0,0,0,0,0 //SR_EARTHSHAKER#Earth Shaker#
-4077,2329,5,2326,1,0,0,0,0,0,0,0,0 //SR_FALLENEMPIRE#Fallen Empire#
-4077,2330,10,2329,3,0,0,0,0,0,0,0,0 //SR_TIGERCANNON#Tiger Cannon#
-4077,2332,5,2328,2,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER#Rampage Blaster#
-4077,2333,5,2327,1,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW#Crescent Elbow#
-4077,2334,5,269,2,2344,2,0,0,0,0,0,0 //SR_CURSEDCIRCLE#Cursed Circle#
-4077,2335,5,2337,1,0,0,0,0,0,0,0,0 //SR_LIGHTNINGWALK#Lightning Walk#
-4077,2336,5,2332,3,2335,3,0,0,0,0,0,0 //SR_KNUCKLEARROW#Knuckle Arrow#
-4077,2337,1,2334,1,0,0,0,0,0,0,0,0 //SR_WINDMILL#Windmill#
-4077,2338,10,2332,3,2346,3,0,0,0,0,0,0 //SR_RAISINGDRAGON#Raising Dragon#
-4077,2340,1,262,1,2341,1,0,0,0,0,0,0 //SR_ASSIMILATEPOWER#Assimilate Power#
-4077,2341,1,261,5,0,0,0,0,0,0,0,0 //SR_POWERVELOCITY#Power Velocity#
-4077,2343,10,2330,5,2338,5,0,0,0,0,0,0 //SR_GATEOFHELL#Gate Of Hell#
-4077,2344,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_QUIET#Gentle Touch - Quiet#
-4077,2345,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CURE#Gentle Touch - Cure#
-4077,2346,5,2344,3,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_ENERGYGAIN#Gentle Touch - Energy Gain#
-4077,2347,5,2345,4,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CHANGE#Gentle Touch - Change#
-4077,2348,5,2347,5,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_REVITALIZE#Gentle Touch - Revitalize#
-4077,2517,5,2340,1,2518,3,0,0,0,0,0,0 //SR_HOWLINGOFLION#Howling Of Lion#
-4077,2518,5,267,3,0,0,0,0,0,0,0,0 //SR_RIDEINLIGHTNING#Ride In Lightening#
-4077,5009,5,2326,3,2329,3,2330,1,2327,1,0,0 //SR_FLASHCOMBO#Flash Combo#
-4077,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Genetic (Trans)
-4078,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4078,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4078,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4078,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4078,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4078,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4078,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4078,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4078,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4078,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4078,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4078,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4078,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery#
-4078,227,10,0,0,0,0,0,0,0,0,0,0 //AM_LEARNINGPOTION#Potion Research#
-4078,228,10,227,5,0,0,0,0,0,0,0,0 //AM_PHARMACY#Prepare Potion#
-4078,229,5,228,4,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#Bomb#
-4078,230,5,228,5,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#Acid Terror#
-4078,231,5,228,3,0,0,0,0,0,0,0,0 //AM_POTIONPITCHER#Aid Potion#
-4078,232,5,228,6,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#Summon Flora#
-4078,233,5,228,2,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#Summon Marine Sphere#
-4078,234,5,236,3,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#Alchemical Weapon#
-4078,235,5,237,3,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#Synthesized Shield#
-4078,236,5,235,3,0,0,0,0,0,0,0,0 //AM_CP_ARMOR#Synthetic Armor#
-4078,237,5,228,2,0,0,0,0,0,0,0,0 //AM_CP_HELM#Biochemical Helm#
-4078,238,1,0,0,0,0,0,0,0,0,0,0 //AM_BIOETHICS#Basis of Life#
-4078,243,1,244,1,0,0,0,0,0,0,0,0 //AM_CALLHOMUN#Call Homunculus#
-4078,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest#
-4078,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus#
-4078,478,10,231,5,0,0,0,0,0,0,0,0 //CR_SLIMPITCHER#Aid Condensed Potion#
-4078,479,5,234,5,235,5,236,5,237,5,0,0 //CR_FULLPROTECTION#Full Protection#
-4078,490,10,229,5,230,5,0,0,0,0,0,0 //CR_ACIDDEMONSTRATION#Acid Demonstration#
-4078,491,2,0,0,0,0,0,0,0,0,0,0 //CR_CULTIVATION#Cultivation#
-4078,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4078,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher#
-4078,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1#
-4078,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2#
-4078,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3#
-4078,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4078,2474,5,0,0,0,0,0,0,0,0,0,0 //GN_TRAINING_SWORD#Sword Training#
-4078,2475,5,0,0,0,0,0,0,0,0,0,0 //GN_REMODELING_CART#Cart Remodeling#
-4078,2476,5,2475,1,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado#
-4078,2477,5,2475,2,0,0,0,0,0,0,0,0 //GN_CARTCANNON#Cart Cannon#
-4078,2478,5,2475,3,0,0,0,0,0,0,0,0 //GN_CARTBOOST#Cart Boost#
-4078,2479,5,2497,2,0,0,0,0,0,0,0,0 //GN_THORNS_TRAP#Thorn Trap#
-4078,2480,5,2497,3,0,0,0,0,0,0,0,0 //GN_BLOOD_SUCKER#Blood Sucker#
-4078,2481,5,2497,4,0,0,0,0,0,0,0,0 //GN_SPORE_EXPLOSION#Spore Explosion#
-4078,2482,5,2479,3,0,0,0,0,0,0,0,0 //GN_WALLOFTHORN#Wall of Thorns#
-4078,2483,10,2482,3,0,0,0,0,0,0,0,0 //GN_CRAZYWEED#Crazy Weed#
-4078,2485,5,2481,3,0,0,0,0,0,0,0,0 //GN_DEMONIC_FIRE#Demonic Fire#
-4078,2486,5,2485,3,0,0,0,0,0,0,0,0 //GN_FIRE_EXPANSION#Fire Expansion#
-4078,2490,5,2480,3,0,0,0,0,0,0,0,0 //GN_HELLS_PLANT#Hell's Plant#
-4078,2492,5,2490,3,0,0,0,0,0,0,0,0 //GN_MANDRAGORA#Howling of Mandragora#
-4078,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item#
-4078,2494,1,0,0,0,0,0,0,0,0,0,0 //GN_CHANGEMATERIAL#Change Material#
-4078,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking#
-4078,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb#
-4078,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy#
-4078,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug#
-4078,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-4078,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Shadow Chaser (Trans)
-4079,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4079,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4079,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4079,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4079,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4079,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4079,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4079,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4079,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-4079,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-4079,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-4079,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-4079,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4079,44,10,0,0,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4079,46,10,44,10,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4079,124,1,46,5,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-4079,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank#
-4079,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug#
-4079,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab#
-4079,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk#
-4079,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid#
-4079,215,5,217,5,0,0,0,0,0,0,0,0 //RG_STRIPWEAPON#Divest Weapon#
-4079,216,5,218,5,0,0,0,0,0,0,0,0 //RG_STRIPSHIELD#Divest Shield#
-4079,217,5,216,5,0,0,0,0,0,0,0,0 //RG_STRIPARMOR#Divest Armor#
-4079,218,5,211,2,0,0,0,0,0,0,0,0 //RG_STRIPHELM#Divest Helm#
-4079,219,5,212,4,214,5,0,0,0,0,0,0 //RG_INTIMIDATE#Snatch#
-4079,220,1,221,5,0,0,0,0,0,0,0,0 //RG_GRAFFITI#Scribble#
-4079,221,5,222,1,0,0,0,0,0,0,0,0 //RG_FLAGGRAFFITI#Piece#
-4079,222,1,223,1,0,0,0,0,0,0,0,0 //RG_CLEANER#Remover#
-4079,223,1,216,3,0,0,0,0,0,0,0,0 //RG_GANGSTER#Slyness#
-4079,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle#
-4079,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate#
-4079,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine#
-4079,389,5,51,5,213,3,0,0,0,0,0,0 //ST_CHASEWALK#Stealth#
-4079,390,5,0,0,0,0,0,0,0,0,0,0 //ST_REJECTSWORD#Counter Instinct#
-4079,475,1,225,10,0,0,0,0,0,0,0,0 //ST_PRESERVE#Preserve#
-4079,476,5,215,5,216,5,217,5,218,5,0,0 //ST_FULLSTRIP#Divest All#
-4079,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4079,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4079,2284,5,219,5,0,0,0,0,0,0,0,0 //SC_FATALMMENACE#Fatal Menace#
-4079,2285,10,225,5,0,0,0,0,0,0,0,0 //SC_REPRODUCE#Reproduce#
-4079,2286,10,2285,5,0,0,0,0,0,0,0,0 //SC_AUTOSHADOWSPELL#Auto Shadow Spell#
-4079,2287,5,213,3,0,0,0,0,0,0,0,0 //SC_SHADOWFORM#Shadow Form#
-4079,2288,10,46,7,0,0,0,0,0,0,0,0 //SC_TRIANGLESHOT#Triangle Shot#
-4079,5010,5,2288,2,0,0,0,0,0,0,0,0 //SC_SCAPE#Scape#
-4079,2289,5,0,0,0,0,0,0,0,0,0,0 //SC_BODYPAINT#Body Painting#
-4079,2290,5,2286,7,2291,5,2296,3,0,0,0,0 //SC_INVISIBILITY#Invisibility#
-4079,2291,5,2286,5,2287,3,0,0,0,0,0,0 //SC_DEADLYINFECT#Deadly Infect#
-4079,2292,3,2289,1,0,0,0,0,0,0,0,0 //SC_ENERVATION#Masquerade - Enervation#
-4079,2293,3,2289,1,0,0,0,0,0,0,0,0 //SC_GROOMY#Masquerade - Gloomy#
-4079,2294,3,2289,1,0,0,0,0,0,0,0,0 //SC_IGNORANCE#Masquerade - Ignorance#
-4079,2295,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_LAZINESS#Masquerade - Laziness#
-4079,2296,3,2295,1,2297,1,0,0,0,0,0,0 //SC_UNLUCKY#Masquerade - Unlucky#
-4079,2297,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_WEAKNESS#Masquerade - Weakness#
-4079,2298,5,215,1,0,0,0,0,0,0,0,0 //SC_STRIPACCESSARY#Strip Accessory#
-4079,2299,3,221,1,0,0,0,0,0,0,0,0 //SC_MANHOLE#Man Hole#
-4079,2300,3,2299,1,0,0,0,0,0,0,0,0 //SC_DIMENSIONDOOR#Dimension Door#
-4079,2301,3,2299,1,0,0,0,0,0,0,0,0 //SC_CHAOSPANIC#Chaos Panic#
-4079,2302,3,2296,3,2301,3,0,0,0,0,0,0 //SC_MAELSTROM#Maelstrom#
-4079,2303,3,2300,3,0,0,0,0,0,0,0,0 //SC_BLOODYLUST#Bloody Lust#
-4079,2304,3,2300,3,0,0,0,0,0,0,0,0 //SC_FEINTBOMB#Feint Bomb#
-4079,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Rune Knight (Dragon) (Regular)
-4080,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4080,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4080,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4080,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4080,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4080,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4080,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4080,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4080,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4080,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4080,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4080,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4080,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4080,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce#
-4080,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear#
-4080,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab#
-4080,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang#
-4080,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken#
-4080,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack#
-4080,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash#
-4080,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4080,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4080,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
-4080,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4080,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
-4080,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4080,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade#
-4080,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave#
-4080,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound#
-4080,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear#
-4080,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter#
-4080,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break#
-4080,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training#
-4080,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath#
-4080,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling#
-4080,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery#
-4080,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust#
-4080,5004,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath(Water)#
-4080,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Rune Knight (Dragon) (Trans)
-4081,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4081,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4081,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4081,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4081,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4081,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4081,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4081,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4081,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4081,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4081,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4081,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4081,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4081,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce#
-4081,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear#
-4081,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab#
-4081,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang#
-4081,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken#
-4081,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack#
-4081,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash#
-4081,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4081,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4081,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
-4081,355,5,5,5,7,5,3,5,0,0,0,0 //LK_AURABLADE#Aura Blade#
-4081,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying#
-4081,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration#
-4081,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax#
-4081,359,1,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //Extra column removed. Rune Knights dont require job level 50 to use Berserk.
-4081,397,5,55,5,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce#
-4081,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow#
-4081,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike#
-4081,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4081,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
-4081,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4081,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade#
-4081,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave#
-4081,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound#
-4081,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear#
-4081,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter#
-4081,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break#
-4081,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training#
-4081,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath#
-4081,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling#
-4081,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery#
-4081,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust#
-4081,5004,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath(Water)#
-4081,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Royal Guard (Gryphon) (Regular)
-4082,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4082,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4082,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4082,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4082,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4082,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4082,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4082,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4082,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4082,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4082,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4082,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4082,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4082,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4082,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4082,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4082,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4082,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4082,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal#
-4082,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith#
-4082,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard#
-4082,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite#
-4082,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang#
-4082,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect#
-4082,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross#
-4082,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross#
-4082,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice#
-4082,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls#
-4082,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura#
-4082,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken#
-4082,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink#
-4082,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4082,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4082,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear#
-4082,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point#
-4082,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample#
-4082,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press#
-4082,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage#
-4082,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack#
-4082,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard#
-4082,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst#
-4082,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell#
-4082,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break#
-4082,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand#
-4082,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige#
-4082,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding#
-4082,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher#
-4082,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis#
-4082,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety#
-4082,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive#
-4082,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit#
-4082,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration#
-4082,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace#
-4082,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Royal Guard (Gryphon) (Trans)
-4083,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4083,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4083,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4083,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4083,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4083,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4083,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4083,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4083,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4083,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4083,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4083,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4083,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4083,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4083,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4083,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4083,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4083,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4083,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal#
-4083,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith#
-4083,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard#
-4083,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite#
-4083,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang#
-4083,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect#
-4083,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross#
-4083,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross#
-4083,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice#
-4083,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls#
-4083,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura#
-4083,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken#
-4083,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink#
-4083,367,5,8,5,248,5,250,2,0,0,0,0 //PA_PRESSURE#Gloria Domini#
-4083,368,5,8,1,248,5,255,3,0,0,0,0 //PA_SACRIFICE#Martyr's Reckoning#
-4083,369,10,248,8,22,3,23,5,0,0,0,0 //PA_GOSPEL#Battle Chant#
-4083,480,5,251,5,0,0,0,0,0,0,0,0 //PA_SHIELDCHAIN#Shield Chain#
-4083,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4083,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4083,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear#
-4083,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point#
-4083,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample#
-4083,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press#
-4083,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage#
-4083,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack#
-4083,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard#
-4083,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst#
-4083,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell#
-4083,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break#
-4083,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand#
-4083,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige#
-4083,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding#
-4083,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher#
-4083,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis#
-4083,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety#
-4083,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive#
-4083,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit#
-4083,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration#
-4083,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace#
-4083,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Ranger (Warg) (Regular)
-4084,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4084,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4084,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4084,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4084,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4084,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4084,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4084,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4084,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4084,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap#
-4084,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine#
-4084,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare#
-4084,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap#
-4084,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman#
-4084,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher#
-4084,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap#
-4084,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine#
-4084,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap#
-4084,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-4084,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box#
-4084,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane#
-4084,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery#
-4084,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow#
-4084,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat#
-4084,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect#
-4084,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap#
-4084,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow#
-4084,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4084,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing#
-4084,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4084,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm#
-4084,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze#
-4084,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main#
-4084,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt#
-4084,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator#
-4084,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker#
-4084,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb#
-4084,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery#
-4084,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider#
-4084,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash#
-4084,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike#
-4084,2244,5,2240,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite#
-4084,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg#
-4084,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen#
-4084,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage#
-4084,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap#
-4084,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap#
-4084,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap#
-4084,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap#
-4084,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap#
-4084,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Firing Trap#
-4084,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap#
-4084,5002,5,2234,5,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimit#
-4084,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Ranger (Warg) (Trans)
-4085,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4085,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4085,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4085,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4085,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4085,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4085,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4085,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4085,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4085,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap#
-4085,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine#
-4085,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare#
-4085,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap#
-4085,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman#
-4085,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher#
-4085,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap#
-4085,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine#
-4085,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap#
-4085,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-4085,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box#
-4085,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane#
-4085,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery#
-4085,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow#
-4085,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat#
-4085,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect#
-4085,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap#
-4085,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow#
-4085,380,10,43,10,44,10,45,10,127,1,0,0 //SN_SIGHT#Falcon Eyes#
-4085,381,5,128,3,44,5,129,5,127,1,0,0 //SN_FALCONASSAULT#Falcon Assault#
-4085,382,5,45,10,46,5,0,0,0,0,0,0 //SN_SHARPSHOOTING#Focused Arrow Strike#
-4085,383,10,45,9,0,0,0,0,0,0,0,0 //SN_WINDWALK#Wind Walker#
-4085,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4085,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing#
-4085,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4085,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm#
-4085,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze#
-4085,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main#
-4085,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt#
-4085,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator#
-4085,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker#
-4085,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb#
-4085,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery#
-4085,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider#
-4085,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash#
-4085,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike#
-4085,2244,5,2240,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite#
-4085,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg#
-4085,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen#
-4085,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage#
-4085,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap#
-4085,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap#
-4085,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap#
-4085,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap#
-4085,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap#
-4085,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Firing Trap#
-4085,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap#
-4085,5002,5,2234,5,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimit#
-4085,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Mechanic (Mado) (Regular)
-4086,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4086,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4086,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4086,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4086,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4086,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4086,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4086,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4086,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4086,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4086,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4086,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4086,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering#
-4086,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering#
-4086,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft#
-4086,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research#
-4086,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger#
-4086,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword#
-4086,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword#
-4086,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe#
-4086,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace#
-4086,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace#
-4086,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear#
-4086,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding#
-4086,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery#
-4086,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research#
-4086,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair#
-4086,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering#
-4086,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall#
-4086,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush#
-4086,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection#
-4086,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust#
-4086,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power#
-4086,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick#
-4086,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed#
-4086,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4086,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush#
-4086,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4086,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License#
-4086,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle#
-4086,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker#
-4086,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm#
-4086,2259,3,2258,3,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher#
-4086,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower#
-4086,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon#
-4086,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration#
-4086,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering#
-4086,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide#
-4086,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back-Side Slide#
-4086,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Mainframe Restructure#
-4086,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction#
-4086,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift#
-4086,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool#
-4086,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan#
-4086,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze#
-4086,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field#
-4086,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier#
-4086,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field#
-4086,2275,5,2255,1,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair#
-4086,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training#
-4086,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth#
-4086,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang#
-4086,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing#
-4086,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado#
-4086,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper#
-4086,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy#
-4086,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal#
-4086,5006,5,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION#Magma Eruption#
-4086,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-4086,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Mechanic (Mado) (Trans)
-4087,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4087,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4087,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4087,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4087,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4087,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4087,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4087,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4087,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4087,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4087,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4087,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4087,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering#
-4087,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering#
-4087,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft#
-4087,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research#
-4087,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger#
-4087,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword#
-4087,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword#
-4087,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe#
-4087,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace#
-4087,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace#
-4087,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear#
-4087,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding#
-4087,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery#
-4087,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research#
-4087,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair#
-4087,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering#
-4087,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall#
-4087,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush#
-4087,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection#
-4087,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust#
-4087,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power#
-4087,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick#
-4087,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed#
-4087,384,10,109,3,105,1,107,5,113,3,0,0 //WS_MELTDOWN#Shattering Strike#
-4087,387,1,39,5,153,1,154,1,105,1,0,0 //WS_CARTBOOST#Cart Boost#
-4087,477,10,107,10,0,0,0,0,0,0,0,0 //WS_WEAPONREFINE#Upgrade Weapon#
-4087,485,10,42,10,110,5,387,1,0,0,0,0 //WS_CARTTERMINATION#Cart Termination#
-4087,486,5,113,5,0,0,0,0,0,0,0,0 //WS_OVERTHRUSTMAX#Maximum Power Thrust#
-4087,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4087,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush#
-4087,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4087,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License#
-4087,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle#
-4087,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker#
-4087,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm#
-4087,2259,3,2258,3,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher#
-4087,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower#
-4087,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon#
-4087,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration#
-4087,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering#
-4087,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide#
-4087,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back-Side Slide#
-4087,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Mainframe Restructure#
-4087,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction#
-4087,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift#
-4087,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool#
-4087,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan#
-4087,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze#
-4087,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field#
-4087,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier#
-4087,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field#
-4087,2275,5,2255,1,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair#
-4087,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training#
-4087,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth#
-4087,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang#
-4087,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing#
-4087,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado#
-4087,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper#
-4087,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy#
-4087,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal#
-4087,5006,5,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION#Magma Eruption#
-4087,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-4087,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Rune Knight
-4096,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4096,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4096,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4096,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4096,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4096,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4096,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4096,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4096,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4096,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4096,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4096,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4096,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4096,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4096,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4096,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce#
-4096,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear#
-4096,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab#
-4096,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang#
-4096,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken#
-4096,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack#
-4096,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash#
-4096,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4096,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4096,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
-4096,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
-4096,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4096,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade#
-4096,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave#
-4096,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound#
-4096,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear#
-4096,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter#
-4096,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break#
-4096,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training#
-4096,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath#
-4096,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling#
-4096,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery#
-4096,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust#
-4096,5004,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath(Water)#
-4096,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Warlock
-4097,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4097,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4097,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4097,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4097,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4097,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4097,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4097,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4097,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4097,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4097,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4097,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4097,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4097,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4097,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4097,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-4097,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4097,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4097,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar#
-4097,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher#
-4097,83,10,81,2,21,1,0,0,0,0,0,0 //WZ_METEOR#Meteor Storm#
-4097,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder#
-4097,85,10,21,1,84,5,0,0,0,0,0,0 //WZ_VERMILION#Lord of Vermilion#
-4097,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball#
-4097,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall#
-4097,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova#
-4097,89,10,15,1,84,3,0,0,0,0,0,0 //WZ_STORMGUST#Storm Gust#
-4097,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike#
-4097,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive#
-4097,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire#
-4097,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
-4097,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster#
-4097,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4097,2201,5,2202,3,0,0,0,0,0,0,0,0 //WL_WHITEIMPRISON#White Imprison#
-4097,2202,5,2210,1,0,0,0,0,0,0,0,0 //WL_SOULEXPANSION#Soul Expansion#
-4097,2203,5,2224,1,0,0,0,0,0,0,0,0 //WL_FROSTMISTY#Frosty Misty#
-4097,2204,5,2203,2,0,0,0,0,0,0,0,0 //WL_JACKFROST#Jack Frost#
-4097,2205,5,92,1,0,0,0,0,0,0,0,0 //WL_MARSHOFABYSS#Marsh of Abyss#
-4097,2206,5,2201,1,2209,1,2230,2,0,0,0,0 //WL_RECOGNIZEDSPELL#Recognized Spell#
-4097,2207,5,2229,1,0,0,0,0,0,0,0,0 //WL_SIENNAEXECRATE#Sienna Execrate#
-4097,2208,3,0,0,0,0,0,0,0,0,0,0 //WL_RADIUS#Radius#
-4097,2209,5,2210,1,0,0,0,0,0,0,0,0 //WL_STASIS#Stasis#
-4097,2210,5,2208,1,0,0,0,0,0,0,0,0 //WL_DRAINLIFE#Drain Life#
-4097,2211,5,2222,1,0,0,0,0,0,0,0,0 //WL_CRIMSONROCK#Crimson Rock#
-4097,2212,5,2211,2,0,0,0,0,0,0,0,0 //WL_HELLINFERNO#Hell Inferno#
-4097,2213,5,2212,3,0,0,0,0,0,0,0,0 //WL_COMET#Comet#
-4097,2214,5,2223,1,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING#Chain Lightning#
-4097,2216,5,2207,2,0,0,0,0,0,0,0,0 //WL_EARTHSTRAIN#Earth Strain#
-4097,2217,5,2204,5,2212,5,2214,5,2216,5,0,0 //WL_TETRAVORTEX#Tetra Vortex#
-4097,2222,5,83,1,0,0,0,0,0,0,0,0 //WL_SUMMONFB#Summon Fire Ball#
-4097,2223,5,85,1,0,0,0,0,0,0,0,0 //WL_SUMMONBL#Summon Lightning Ball#
-4097,2224,5,89,1,0,0,0,0,0,0,0,0 //WL_SUMMONWB#Summon Water Ball#
-4097,2229,5,91,1,0,0,0,0,0,0,0,0 //WL_SUMMONSTONE#Summon Stone#
-4097,2230,2,0,0,0,0,0,0,0,0,0,0 //WL_RELEASE#Release#
-4097,2231,1,0,0,0,0,0,0,0,0,0,0 //WL_READING_SB#Reading Spellbook#
-4097,2232,5,0,0,0,0,0,0,0,0,0,0 //WL_FREEZE_SP#Freeze Spell#
-4097,5012,5,2202,5,0,0,0,0,0,0,0,0 //WL_TELEKINESIS_INTENSE#Intense Telekinesis#
-4097,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Ranger
-4098,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4098,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4098,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4098,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4098,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4098,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4098,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4098,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4098,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4098,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4098,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4098,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap#
-4098,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine#
-4098,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare#
-4098,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap#
-4098,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman#
-4098,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher#
-4098,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap#
-4098,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine#
-4098,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap#
-4098,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-4098,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box#
-4098,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane#
-4098,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery#
-4098,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow#
-4098,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat#
-4098,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect#
-4098,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap#
-4098,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow#
-4098,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing#
-4098,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4098,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm#
-4098,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze#
-4098,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main#
-4098,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt#
-4098,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator#
-4098,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker#
-4098,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb#
-4098,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery#
-4098,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider#
-4098,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash#
-4098,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike#
-4098,2244,5,2240,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite#
-4098,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg#
-4098,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen#
-4098,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage#
-4098,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap#
-4098,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap#
-4098,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap#
-4098,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap#
-4098,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap#
-4098,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Firing Trap#
-4098,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap#
-4098,5002,5,2234,5,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimit#
-4098,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Arch Bishop
-4099,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4099,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4099,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4099,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4099,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4099,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4099,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4099,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4099,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4099,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4099,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4099,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4099,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4099,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4099,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4099,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4099,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-4099,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4099,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4099,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4099,12,10,68,4,70,3,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4099,54,4,72,1,9,4,0,0,0,0,0,0 //ALL_RESURRECTION#Resurrection#
-4099,65,10,0,0,0,0,0,0,0,0,0,0 //PR_MACEMASTERY#Mace Mastery#
-4099,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus#
-4099,67,3,66,2,0,0,0,0,0,0,0,0 //PR_SUFFRAGIUM#Suffragium#
-4099,68,5,31,1,66,3,0,0,0,0,0,0 //PR_ASPERSIO#Aspersio#
-4099,69,5,75,3,68,5,0,0,0,0,0,0 //PR_BENEDICTIO#B.S Sacramenti#
-4099,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary#
-4099,71,4,0,0,0,0,0,0,0,0,0,0 //PR_SLOWPOISON#Slow Poison#
-4099,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery#
-4099,73,10,33,2,0,0,0,0,0,0,0,0 //PR_KYRIE#Kyrie Eleison#
-4099,74,5,0,0,0,0,0,0,0,0,0,0 //PR_MAGNIFICAT#Magnificat#
-4099,75,5,73,4,74,3,0,0,0,0,0,0 //PR_GLORIA#Gloria#
-4099,76,10,24,1,0,0,0,0,0,0,0,0 //PR_LEXDIVINA#Lex Divina#
-4099,77,10,54,1,76,3,0,0,0,0,0,0 //PR_TURNUNDEAD#Turn Undead#
-4099,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna#
-4099,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus#
-4099,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio#
-4099,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4099,2038,5,77,1,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex#
-4099,2039,1,2041,3,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla#
-4099,2040,10,79,1,2038,1,2039,1,0,0,0,0 //AB_ADORAMUS#Adoramus#
-4099,2041,3,34,1,0,0,0,0,0,0,0,0 //AB_CLEMENTIA#Crementia#
-4099,2042,3,29,1,0,0,0,0,0,0,0,0 //AB_CANTO#Canto Candidus#
-4099,2043,3,28,1,0,0,0,0,0,0,0,0 //AB_CHEAL#Coluceo Heal#
-4099,2044,5,2039,1,2051,1,0,0,0,0,0,0 //AB_EPICLESIS#Epiclesis#
-4099,2045,10,73,1,0,0,0,0,0,0,0,0 //AB_PRAEFATIO#Praefatio#
-4099,2046,10,2045,5,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio#
-4099,2047,4,72,1,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus#
-4099,2048,4,2047,2,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus#
-4099,2049,10,2044,1,2053,1,0,0,0,0,0,0 //AB_EUCHARISTICA#Eucharistica#
-4099,2050,1,2043,3,0,0,0,0,0,0,0,0 //AB_RENOVATIO#Renovatio#
-4099,2051,5,2050,1,0,0,0,0,0,0,0,0 //AB_HIGHNESSHEAL#Highness Heal#
-4099,2052,5,2048,2,0,0,0,0,0,0,0,0 //AB_CLEARANCE#Clearance#
-4099,2053,5,2046,5,2054,5,0,0,0,0,0,0 //AB_EXPIATIO#Expiatio#
-4099,2054,10,68,1,0,0,0,0,0,0,0,0 //AB_DUPLELIGHT#Duple Light#
-4099,2057,5,2052,1,0,0,0,0,0,0,0,0 //AB_SILENTIUM#Silentium#
-4099,2515,5,2044,1,2053,1,0,0,0,0,0,0 //AB_SECRAMENT#Secrament#
-4099,5011,5,2051,2,0,0,0,0,0,0,0,0 //AB_OFFERTORIUM#Offertorium#
-4099,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Mechanic
-4100,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4100,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4100,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4100,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4100,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4100,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4100,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4100,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4100,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4100,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4100,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4100,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4100,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4100,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4100,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering#
-4100,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering#
-4100,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft#
-4100,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research#
-4100,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger#
-4100,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword#
-4100,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword#
-4100,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe#
-4100,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace#
-4100,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace#
-4100,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear#
-4100,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding#
-4100,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery#
-4100,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research#
-4100,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair#
-4100,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering#
-4100,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall#
-4100,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush#
-4100,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection#
-4100,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust#
-4100,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power#
-4100,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick#
-4100,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed#
-4100,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush#
-4100,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4100,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License#
-4100,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle#
-4100,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker#
-4100,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm#
-4100,2259,3,2258,3,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher#
-4100,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower#
-4100,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon#
-4100,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration#
-4100,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering#
-4100,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide#
-4100,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back-Side Slide#
-4100,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Mainframe Restructure#
-4100,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction#
-4100,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift#
-4100,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool#
-4100,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan#
-4100,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze#
-4100,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field#
-4100,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier#
-4100,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field#
-4100,2275,5,2255,1,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair#
-4100,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training#
-4100,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth#
-4100,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang#
-4100,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing#
-4100,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado#
-4100,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper#
-4100,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy#
-4100,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal#
-4100,5006,5,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION#Magma Eruption#
-4100,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-4100,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Guillotine Cross
-4101,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4101,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4101,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4101,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4101,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4101,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4101,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4101,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4101,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-4101,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-4101,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-4101,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-4101,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4101,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4101,132,5,0,0,0,0,0,0,0,0,0,0 //AS_RIGHT#Righthand Mastery#
-4101,133,5,132,2,0,0,0,0,0,0,0,0 //AS_LEFT#Lefthand Mastery#
-4101,134,10,0,0,0,0,0,0,0,0,0,0 //AS_KATAR#Katar Mastery#
-4101,135,10,51,2,0,0,0,0,0,0,0,0 //AS_CLOAKING#Cloaking#
-4101,136,10,134,4,0,0,0,0,0,0,0,0 //AS_SONICBLOW#Sonic Blow#
-4101,137,5,135,2,136,5,0,0,0,0,0,0 //AS_GRIMTOOTH#Grimtooth#
-4101,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison#
-4101,139,10,138,3,0,0,0,0,0,0,0,0 //AS_POISONREACT#Poison React#
-4101,140,10,138,5,0,0,0,0,0,0,0,0 //AS_VENOMDUST#Venom Dust#
-4101,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher#
-4101,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration#
-4101,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife#
-4101,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4101,2021,5,138,3,0,0,0,0,0,0,0,0 //GC_VENOMIMPRESS#Venom Impress#
-4101,2022,5,136,10,0,0,0,0,0,0,0,0 //GC_CROSSIMPACT#Cross Impact#
-4101,2023,5,2022,3,0,0,0,0,0,0,0,0 //GC_DARKILLUSION#Dark Illusion#
-4101,2024,10,0,0,0,0,0,0,0,0,0,0 //GC_RESEARCHNEWPOISON#Research New Poison#
-4101,2025,1,2024,1,0,0,0,0,0,0,0,0 //GC_CREATENEWPOISON#Create New Poison#
-4101,2026,1,2024,5,0,0,0,0,0,0,0,0 //GC_ANTIDOTE#Antidote#
-4101,2027,5,2025,1,0,0,0,0,0,0,0,0 //GC_POISONINGWEAPON#Poisoning Weapon#
-4101,2028,5,133,5,0,0,0,0,0,0,0,0 //GC_WEAPONBLOCKING#Weapon Blocking#
-4101,2029,5,2028,1,0,0,0,0,0,0,0,0 //GC_COUNTERSLASH#Counter Slash#
-4101,2030,5,2028,1,0,0,0,0,0,0,0,0 //GC_WEAPONCRUSH#Weapon Crush#
-4101,2031,5,2027,3,2028,1,0,0,0,0,0,0 //GC_VENOMPRESSURE#Venom Pressure#
-4101,2032,5,2027,5,2031,5,0,0,0,0,0,0 //GC_POISONSMOKE#Poison Smoke#
-4101,2033,5,135,3,0,0,0,0,0,0,0,0 //GC_CLOAKINGEXCEED#Cloaking Exceed#
-4101,2034,1,2023,5,2033,5,0,0,0,0,0,0 //GC_PHANTOMMENACE#Phantom Menace#
-4101,2035,5,2034,1,0,0,0,0,0,0,0,0 //GC_HALLUCINATIONWALK#Hallucination Walk#
-4101,2036,5,136,10,0,0,0,0,0,0,0,0 //GC_ROLLINGCUTTER#Rolling Cutter#
-4101,2037,5,2036,1,0,0,0,0,0,0,0,0 //GC_CROSSRIPPERSLASHER#Cross Ripper Slasher#
-4101,5001,5,2023,5,0,0,0,0,0,0,0,0 //GC_DARKCROW#Dark Claw#
-4101,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Royal Guard
-4102,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4102,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4102,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4102,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4102,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4102,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4102,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4102,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4102,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4102,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4102,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4102,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4102,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4102,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4102,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4102,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4102,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4102,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4102,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4102,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4102,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal#
-4102,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith#
-4102,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard#
-4102,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite#
-4102,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang#
-4102,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect#
-4102,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross#
-4102,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross#
-4102,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice#
-4102,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls#
-4102,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura#
-4102,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken#
-4102,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink#
-4102,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4102,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear#
-4102,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point#
-4102,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample#
-4102,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press#
-4102,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage#
-4102,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack#
-4102,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard#
-4102,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst#
-4102,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell#
-4102,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break#
-4102,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand#
-4102,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige#
-4102,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding#
-4102,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher#
-4102,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis#
-4102,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety#
-4102,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive#
-4102,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit#
-4102,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration#
-4102,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace#
-4102,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Sorcerer
-4103,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4103,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4103,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4103,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4103,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4103,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4103,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4103,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4103,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4103,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4103,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4103,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4103,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4103,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4103,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4103,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
-4103,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4103,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4103,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
-4103,90,5,283,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike#
-4103,91,5,90,1,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive#
-4103,274,10,0,0,0,0,0,0,0,0,0,0 //SA_ADVANCEDBOOK#Study#
-4103,275,5,274,2,0,0,0,0,0,0,0,0 //SA_CASTCANCEL#Cast Cancel#
-4103,276,5,274,4,0,0,0,0,0,0,0,0 //SA_MAGICROD#Magic Rod#
-4103,277,5,276,1,0,0,0,0,0,0,0,0 //SA_SPELLBREAKER#Spell Break#
-4103,278,10,275,1,0,0,0,0,0,0,0,0 //SA_FREECAST#Free Cast#
-4103,279,10,278,4,0,0,0,0,0,0,0,0 //SA_AUTOSPELL#Hindsight#
-4103,280,5,19,1,274,5,0,0,0,0,0,0 //SA_FLAMELAUNCHER#Endow Blaze#
-4103,281,5,14,1,274,5,0,0,0,0,0,0 //SA_FROSTWEAPON#Endow Tsunami#
-4103,282,5,20,1,274,5,0,0,0,0,0,0 //SA_LIGHTNINGLOADER#Endow Tornado#
-4103,283,5,16,1,274,5,0,0,0,0,0,0 //SA_SEISMICWEAPON#Endow Quake#
-4103,284,5,274,9,0,0,0,0,0,0,0,0 //SA_DRAGONOLOGY#Dragonology#
-4103,285,5,280,2,0,0,0,0,0,0,0,0 //SA_VOLCANO#Volcano#
-4103,286,5,281,2,0,0,0,0,0,0,0,0 //SA_DELUGE#Deluge#
-4103,287,5,282,2,0,0,0,0,0,0,0,0 //SA_VIOLENTGALE#Whirlwind#
-4103,288,5,285,3,286,3,287,3,0,0,0,0 //SA_LANDPROTECTOR#Magnetic Earth#
-4103,289,5,277,3,0,0,0,0,0,0,0,0 //SA_DISPELL#Dispel#
-4103,290,10,279,5,289,1,288,1,0,0,0,0 //SA_ABRACADABRA#Hocus-pocus#
-4103,1007,1,0,0,0,0,0,0,0,0,0,0 //SA_CREATECON#Create Converter#
-4103,1008,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWATER#Elemental Change Water#
-4103,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth#
-4103,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire#
-4103,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind#
-4103,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4103,2443,5,285,1,0,0,0,0,0,0,0,0 //SO_FIREWALK#Fire Walk#
-4103,2444,5,287,1,0,0,0,0,0,0,0,0 //SO_ELECTRICWALK#Electric Walk#
-4103,2445,5,279,4,0,0,0,0,0,0,0,0 //SO_SPELLFIST#Spell Fist#
-4103,2446,5,90,5,0,0,0,0,0,0,0,0 //SO_EARTHGRAVE#Earth Grave#
-4103,2447,5,286,3,0,0,0,0,0,0,0,0 //SO_DIAMONDDUST#Diamond Dust#
-4103,2448,5,2450,2,0,0,0,0,0,0,0,0 //SO_POISON_BUSTER#Poison Buster#
-4103,2449,5,289,2,0,0,0,0,0,0,0,0 //SO_PSYCHIC_WAVE#Psychic Wave#
-4103,2450,5,91,5,0,0,0,0,0,0,0,0 //SO_CLOUD_KILL#Cloud Kill#
-4103,2451,5,280,1,281,1,282,1,283,1,0,0 //SO_STRIKING#Striking#
-4103,2452,5,285,1,287,1,0,0,0,0,0,0 //SO_WARMER#Warmer#
-4103,2453,5,288,2,0,0,0,0,0,0,0,0 //SO_VACUUM_EXTREME#Vacuum Extreme#
-4103,2454,5,283,1,287,4,0,0,0,0,0,0 //SO_VARETYR_SPEAR#Varetyr Spear#
-4103,2455,5,2452,2,0,0,0,0,0,0,0,0 //SO_ARRULLO#Arrullo#
-4103,2456,4,2462,1,0,0,0,0,0,0,0,0 //SO_EL_CONTROL#Spirit Control#
-4103,2457,3,2452,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AGNI#Summon Fire Spirit Agni#
-4103,2458,3,2447,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_AQUA#Summon Water Spirit Aqua#
-4103,2459,3,2454,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_VENTUS#Summon Wind Spirit Ventus#
-4103,2460,3,2446,3,2456,1,0,0,0,0,0,0 //SO_SUMMON_TERA#Summon Wind Spirit Tera#
-4103,2461,1,2456,3,0,0,0,0,0,0,0,0 //SO_EL_ACTION#Elemental Action#
-4103,2462,2,280,1,281,1,282,1,283,1,0,0 //SO_EL_ANALYSIS#Four Spirit Analysis#
-4103,2463,5,2456,3,0,0,0,0,0,0,0,0 //SO_EL_SYMPATHY#Spirit Sympathy#
-4103,2464,1,2463,1,0,0,0,0,0,0,0,0 //SO_EL_CURE#Spirit Recovery#
-4103,2465,3,2457,3,0,0,0,0,0,0,0,0 //SO_FIRE_INSIGNIA#Fire Insignia#
-4103,2466,3,2458,3,0,0,0,0,0,0,0,0 //SO_WATER_INSIGNIA#Water Insignia#
-4103,2467,3,2459,3,0,0,0,0,0,0,0,0 //SO_WIND_INSIGNIA#Wind Insignia#
-4103,2468,3,2460,3,0,0,0,0,0,0,0,0 //SO_EARTH_INSIGNIA#Earth Insignia#
-4103,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Minstrel
-4104,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4104,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4104,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4104,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4104,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4104,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4104,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4104,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4104,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4104,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4104,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4104,315,10,0,0,0,0,0,0,0,0,0,0 //BA_MUSICALLESSON#Music Lesson#
-4104,316,5,315,3,0,0,0,0,0,0,0,0 //BA_MUSICALSTRIKE#Melody Strike#
-4104,317,5,315,1,304,1,0,0,0,0,0,0 //BA_DISSONANCE#Unchained Serenade#
-4104,318,5,305,1,0,0,0,0,0,0,0,0 //BA_FROSTJOKE#Unbarring Octave#
-4104,319,10,317,3,0,0,0,0,0,0,0,0 //BA_WHISTLE#Perfect Tablature#
-4104,320,10,317,3,0,0,0,0,0,0,0,0 //BA_ASSASSINCROSS#Impressive Riff#
-4104,321,10,317,3,0,0,0,0,0,0,0,0 //BA_POEMBRAGI#Magic Strings#
-4104,322,10,317,3,0,0,0,0,0,0,0,0 //BA_APPLEIDUN#Song of Lutie#
-4104,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp#
-4104,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore#
-4104,306,1,319,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby#
-4104,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing#
-4104,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo#
-4104,309,5,322,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme#
-4104,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick#
-4104,311,1,320,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck#
-4104,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord#
-4104,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
-4104,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice#
-4104,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4104,2381,5,2422,1,0,0,0,0,0,0,0,0 //MI_RUSH_WINDMILL#Windmill Rush Attack#
-4104,2382,5,2422,1,0,0,0,0,0,0,0,0 //MI_ECHOSONG#Echo Song#
-4104,2383,5,2422,1,0,0,0,0,0,0,0,0 //MI_HARMONIZE#Harmonize#
-4104,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson#
-4104,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound#
-4104,2414,5,317,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation#
-4104,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse#
-4104,2418,5,316,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm#
-4104,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld#
-4104,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren#
-4104,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#Valley Of Death#
-4104,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby#
-4104,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circle Of Nature's Sound#
-4104,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Improvised Song#
-4104,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Day#
-4104,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo#
-4104,2427,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana#
-4104,2428,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With A Warg#
-4104,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Sound of Destruction#
-4104,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever#
-4104,2431,5,2381,1,2382,1,2383,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew#
-4104,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink#
-4104,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond#
-4104,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
-4104,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG#
-4104,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Wanderer
-4105,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4105,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4105,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4105,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4105,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4105,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4105,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4105,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4105,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4105,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4105,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4105,323,10,0,0,0,0,0,0,0,0,0,0 //DC_DANCINGLESSON#Dance Lessons#
-4105,324,5,323,3,0,0,0,0,0,0,0,0 //DC_THROWARROW#Slinging Arrow#
-4105,325,5,323,1,304,1,0,0,0,0,0,0 //DC_UGLYDANCE#Hip Shaker#
-4105,326,5,305,1,0,0,0,0,0,0,0,0 //DC_SCREAM#Dazzler#
-4105,327,10,325,3,0,0,0,0,0,0,0,0 //DC_HUMMING#Focus Ballet#
-4105,328,10,325,3,0,0,0,0,0,0,0,0 //DC_DONTFORGETME#Slow Grace#
-4105,329,10,325,3,0,0,0,0,0,0,0,0 //DC_FORTUNEKISS#Lady Luck#
-4105,330,10,325,3,0,0,0,0,0,0,0,0 //DC_SERVICEFORYOU#Gypsy's Kiss#
-4105,304,1,0,0,0,0,0,0,0,0,0,0 //BD_ADAPTATION#Amp#
-4105,305,1,304,1,0,0,0,0,0,0,0,0 //BD_ENCORE#Encore#
-4105,306,1,327,10,0,0,0,0,0,0,0,0 //BD_LULLABY#Lullaby#
-4105,307,5,313,3,0,0,0,0,0,0,0,0 //BD_RICHMANKIM#Mental Sensing#
-4105,308,1,311,1,0,0,0,0,0,0,0,0 //BD_ETERNALCHAOS#Down Tempo#
-4105,309,5,330,10,0,0,0,0,0,0,0,0 //BD_DRUMBATTLEFIELD#Battle Theme#
-4105,310,5,309,3,0,0,0,0,0,0,0,0 //BD_RINGNIBELUNGEN#Harmonic Lick#
-4105,311,1,328,10,0,0,0,0,0,0,0,0 //BD_ROKISWEIL#Classical Pluck#
-4105,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord#
-4105,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
-4105,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm#
-4105,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4105,2350,5,2422,1,0,0,0,0,0,0,0,0 //WA_SWING_DANCE#Swing Dance#
-4105,2351,5,2422,1,0,0,0,0,0,0,0,0 //WA_SYMPHONY_OF_LOVER#Symphony of Lovers#
-4105,2352,5,2422,1,0,0,0,0,0,0,0,0 //WA_MOONLIT_SERENADE#Moonlit Serenade#
-4105,2412,10,0,0,0,0,0,0,0,0,0,0 //WM_LESSON#Lesson#
-4105,2413,5,2417,1,0,0,0,0,0,0,0,0 //WM_METALICSOUND#Metallic Sound#
-4105,2414,5,325,5,0,0,0,0,0,0,0,0 //WM_REVERBERATION#Reverberation#
-4105,2417,1,2414,1,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse#
-4105,2418,5,324,5,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm#
-4105,2419,5,2412,1,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem Of The Netherworld#
-4105,2420,5,2419,3,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice Of Siren#
-4105,2421,5,2423,3,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#Valley Of Death#
-4105,2422,5,2412,1,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby#
-4105,2423,5,2412,1,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circle Of Nature's Sound#
-4105,2424,5,2419,1,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Improvised Song#
-4105,2425,5,2424,1,0,0,0,0,0,0,0,0 //WM_GLOOMYDAY#Gloomy Day#
-4105,2426,5,2413,1,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo#
-4105,2427,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_SONG_OF_MANA#Song Of Mana#
-4105,2428,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With A Warg#
-4105,2429,5,2430,3,2432,3,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Sound of Destruction#
-4105,2430,5,2428,1,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever#
-4105,2431,5,2350,1,2351,1,2352,1,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew#
-4105,2432,5,2427,1,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody Of Sink#
-4105,2433,5,2431,1,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry Of Beyond#
-4105,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
-4105,5007,5,2412,1,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG#
-4105,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Sura
-4106,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4106,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4106,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4106,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4106,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4106,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4106,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4106,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4106,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4106,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4106,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4106,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4106,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4106,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4106,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4106,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4106,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
-4106,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4106,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4106,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists#
-4106,260,5,269,2,0,0,0,0,0,0,0,0 //MO_SPIRITSRECOVERY#Spiritual Cadence#
-4106,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere#
-4106,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere#
-4106,263,10,265,5,0,0,0,0,0,0,0,0 //MO_TRIPLEATTACK#Raging Triple Blow#
-4106,264,1,271,3,260,2,268,3,0,0,0,0 //MO_BODYRELOCATION#Snap#
-4106,265,10,259,5,261,5,0,0,0,0,0,0 //MO_DODGE#Dodge#
-4106,266,5,261,5,0,0,0,0,0,0,0,0 //MO_INVESTIGATE#Occult Impact#
-4106,267,5,266,3,0,0,0,0,0,0,0,0 //MO_FINGEROFFENSIVE#Throw Spirit Sphere#
-4106,268,5,273,3,0,0,0,0,0,0,0,0 //MO_STEELBODY#Mental Strength#
-4106,269,5,265,5,0,0,0,0,0,0,0,0 //MO_BLADESTOP#Root#
-4106,270,5,262,1,0,0,0,0,0,0,0,0 //MO_EXPLOSIONSPIRITS#Fury#
-4106,271,5,270,3,267,3,0,0,0,0,0,0 //MO_EXTREMITYFIST#Asura Strike#
-4106,272,5,263,5,0,0,0,0,0,0,0,0 //MO_CHAINCOMBO#Raging Quadruple Blow#
-4106,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust#
-4106,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation#
-4106,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion#
-4106,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4106,2326,10,263,5,0,0,0,0,0,0,0,0 //SR_DRAGONCOMBO#Dragon Combo#
-4106,2327,5,2326,3,0,0,0,0,0,0,0,0 //SR_SKYNETBLOW#Sky Net Blow#
-4106,2328,5,2326,1,2334,1,0,0,0,0,0,0 //SR_EARTHSHAKER#Earth Shaker#
-4106,2329,5,2326,1,0,0,0,0,0,0,0,0 //SR_FALLENEMPIRE#Fallen Empire#
-4106,2330,10,2329,3,0,0,0,0,0,0,0,0 //SR_TIGERCANNON#Tiger Cannon#
-4106,2332,5,2328,2,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER#Rampage Blaster#
-4106,2333,5,2327,1,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW#Crescent Elbow#
-4106,2334,5,269,2,2344,2,0,0,0,0,0,0 //SR_CURSEDCIRCLE#Cursed Circle#
-4106,2335,5,2337,1,0,0,0,0,0,0,0,0 //SR_LIGHTNINGWALK#Lightning Walk#
-4106,2336,5,2332,3,2335,3,0,0,0,0,0,0 //SR_KNUCKLEARROW#Knuckle Arrow#
-4106,2337,1,2334,1,0,0,0,0,0,0,0,0 //SR_WINDMILL#Windmill#
-4106,2338,10,2332,3,2346,3,0,0,0,0,0,0 //SR_RAISINGDRAGON#Raising Dragon#
-4106,2340,1,262,1,2341,1,0,0,0,0,0,0 //SR_ASSIMILATEPOWER#Assimilate Power#
-4106,2341,1,261,5,0,0,0,0,0,0,0,0 //SR_POWERVELOCITY#Power Velocity#
-4106,2343,10,2330,5,2338,5,0,0,0,0,0,0 //SR_GATEOFHELL#Gate Of Hell#
-4106,2344,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_QUIET#Gentle Touch - Quiet#
-4106,2345,5,2341,1,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CURE#Gentle Touch - Cure#
-4106,2346,5,2344,3,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_ENERGYGAIN#Gentle Touch - Energy Gain#
-4106,2347,5,2345,4,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_CHANGE#Gentle Touch - Change#
-4106,2348,5,2347,5,0,0,0,0,0,0,0,0 //SR_GENTLETOUCH_REVITALIZE#Gentle Touch - Revitalize#
-4106,2517,5,2340,1,2518,3,0,0,0,0,0,0 //SR_HOWLINGOFLION#Howling Of Lion#
-4106,2518,5,267,3,0,0,0,0,0,0,0,0 //SR_RIDEINLIGHTNING#Ride In Lightening#
-4106,5009,5,2326,3,2329,3,2330,1,2327,1,0,0 //SR_FLASHCOMBO#Flash Combo#
-4106,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Genetic
-4107,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4107,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4107,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4107,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4107,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4107,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4107,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4107,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4107,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4107,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4107,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4107,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4107,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4107,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4107,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery#
-4107,227,10,0,0,0,0,0,0,0,0,0,0 //AM_LEARNINGPOTION#Potion Research#
-4107,228,10,227,5,0,0,0,0,0,0,0,0 //AM_PHARMACY#Prepare Potion#
-4107,229,5,228,4,0,0,0,0,0,0,0,0 //AM_DEMONSTRATION#Bomb#
-4107,230,5,228,5,0,0,0,0,0,0,0,0 //AM_ACIDTERROR#Acid Terror#
-4107,231,5,228,3,0,0,0,0,0,0,0,0 //AM_POTIONPITCHER#Aid Potion#
-4107,232,5,228,6,0,0,0,0,0,0,0,0 //AM_CANNIBALIZE#Summon Flora#
-4107,233,5,228,2,0,0,0,0,0,0,0,0 //AM_SPHEREMINE#Summon Marine Sphere#
-4107,234,5,236,3,0,0,0,0,0,0,0,0 //AM_CP_WEAPON#Alchemical Weapon#
-4107,235,5,237,3,0,0,0,0,0,0,0,0 //AM_CP_SHIELD#Synthesized Shield#
-4107,236,5,235,3,0,0,0,0,0,0,0,0 //AM_CP_ARMOR#Synthetic Armor#
-4107,237,5,228,2,0,0,0,0,0,0,0,0 //AM_CP_HELM#Biochemical Helm#
-4107,238,1,0,0,0,0,0,0,0,0,0,0 //AM_BIOETHICS#Basis of Life#
-4107,243,1,244,1,0,0,0,0,0,0,0,0 //AM_CALLHOMUN#Call Homunculus#
-4107,244,1,238,1,0,0,0,0,0,0,0,0 //AM_REST#Peaceful Rest#
-4107,247,5,243,1,0,0,0,0,0,0,0,0 //AM_RESURRECTHOMUN#Ressurect Homunculus#
-4107,446,1,0,0,0,0,0,0,0,0,0,0 //AM_BERSERKPITCHER#Berserk Pitcher#
-4107,496,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT1#Twilight Alchemy 1#
-4107,497,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT2#Twilight Alchemy 2#
-4107,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3#
-4107,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4107,2474,5,0,0,0,0,0,0,0,0,0,0 //GN_TRAINING_SWORD#Sword Training#
-4107,2475,5,0,0,0,0,0,0,0,0,0,0 //GN_REMODELING_CART#Cart Remodeling#
-4107,2476,5,2475,1,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado#
-4107,2477,5,2475,2,0,0,0,0,0,0,0,0 //GN_CARTCANNON#Cart Cannon#
-4107,2478,5,2475,3,0,0,0,0,0,0,0,0 //GN_CARTBOOST#Cart Boost#
-4107,2479,5,2497,2,0,0,0,0,0,0,0,0 //GN_THORNS_TRAP#Thorn Trap#
-4107,2480,5,2497,3,0,0,0,0,0,0,0,0 //GN_BLOOD_SUCKER#Blood Sucker#
-4107,2481,5,2497,4,0,0,0,0,0,0,0,0 //GN_SPORE_EXPLOSION#Spore Explosion#
-4107,2482,5,2479,3,0,0,0,0,0,0,0,0 //GN_WALLOFTHORN#Wall of Thorns#
-4107,2483,10,2482,3,0,0,0,0,0,0,0,0 //GN_CRAZYWEED#Crazy Weed#
-4107,2485,5,2481,3,0,0,0,0,0,0,0,0 //GN_DEMONIC_FIRE#Demonic Fire#
-4107,2486,5,2485,3,0,0,0,0,0,0,0,0 //GN_FIRE_EXPANSION#Fire Expansion#
-4107,2490,5,2480,3,0,0,0,0,0,0,0,0 //GN_HELLS_PLANT#Hell's Plant#
-4107,2492,5,2490,3,0,0,0,0,0,0,0,0 //GN_MANDRAGORA#Howling of Mandragora#
-4107,2493,1,2494,1,0,0,0,0,0,0,0,0 //GN_SLINGITEM#Sling Item#
-4107,2494,1,0,0,0,0,0,0,0,0,0,0 //GN_CHANGEMATERIAL#Change Material#
-4107,2495,2,2497,1,0,0,0,0,0,0,0,0 //GN_MIX_COOKING#Mix Cooking#
-4107,2496,2,2495,1,0,0,0,0,0,0,0,0 //GN_MAKEBOMB#Create Bomb#
-4107,2497,10,0,0,0,0,0,0,0,0,0,0 //GN_S_PHARMACY#Special Pharmacy#
-4107,5003,5,2497,1,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOOPING#Hallucination Drug#
-4107,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-4107,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Shadow Chaser
-4108,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4108,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4108,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4108,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4108,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4108,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4108,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4108,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4108,149,1,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#Throw Sand#
-4108,150,1,0,0,0,0,0,0,0,0,0,0 //TF_BACKSLIDING#Back Sliding#
-4108,151,1,0,0,0,0,0,0,0,0,0,0 //TF_PICKSTONE#Find Stone#
-4108,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
-4108,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4108,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4108,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4108,44,10,0,0,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4108,46,10,44,10,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4108,124,1,46,5,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-4108,210,10,50,1,0,0,0,0,0,0,0,0 //RG_SNATCHER#Gank#
-4108,211,10,210,4,0,0,0,0,0,0,0,0 //RG_STEALCOIN#Mug#
-4108,212,10,211,4,0,0,0,0,0,0,0,0 //RG_BACKSTAP#Back Stab#
-4108,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk#
-4108,214,5,212,2,213,2,0,0,0,0,0,0 //RG_RAID#Sightless Raid#
-4108,215,5,217,5,0,0,0,0,0,0,0,0 //RG_STRIPWEAPON#Divest Weapon#
-4108,216,5,218,5,0,0,0,0,0,0,0,0 //RG_STRIPSHIELD#Divest Shield#
-4108,217,5,216,5,0,0,0,0,0,0,0,0 //RG_STRIPARMOR#Divest Armor#
-4108,218,5,211,2,0,0,0,0,0,0,0,0 //RG_STRIPHELM#Divest Helm#
-4108,219,5,212,4,214,5,0,0,0,0,0,0 //RG_INTIMIDATE#Snatch#
-4108,220,1,221,5,0,0,0,0,0,0,0,0 //RG_GRAFFITI#Scribble#
-4108,221,5,222,1,0,0,0,0,0,0,0,0 //RG_FLAGGRAFFITI#Piece#
-4108,222,1,223,1,0,0,0,0,0,0,0,0 //RG_CLEANER#Remover#
-4108,223,1,216,3,0,0,0,0,0,0,0,0 //RG_GANGSTER#Slyness#
-4108,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle#
-4108,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate#
-4108,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine#
-4108,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4108,2284,5,219,5,0,0,0,0,0,0,0,0 //SC_FATALMMENACE#Fatal Menace#
-4108,2285,10,225,5,0,0,0,0,0,0,0,0 //SC_REPRODUCE#Reproduce#
-4108,2286,10,2285,5,0,0,0,0,0,0,0,0 //SC_AUTOSHADOWSPELL#Auto Shadow Spell#
-4108,2287,5,213,3,0,0,0,0,0,0,0,0 //SC_SHADOWFORM#Shadow Form#
-4108,2288,10,46,7,0,0,0,0,0,0,0,0 //SC_TRIANGLESHOT#Triangle Shot#
-4108,2289,5,0,0,0,0,0,0,0,0,0,0 //SC_BODYPAINT#Body Painting#
-4108,2290,5,2286,7,2291,5,2296,3,0,0,0,0 //SC_INVISIBILITY#Invisibility#
-4108,2291,5,2286,5,2287,3,0,0,0,0,0,0 //SC_DEADLYINFECT#Deadly Infect#
-4108,2292,3,2289,1,0,0,0,0,0,0,0,0 //SC_ENERVATION#Masquerade - Enervation#
-4108,2293,3,2289,1,0,0,0,0,0,0,0,0 //SC_GROOMY#Masquerade - Gloomy#
-4108,2294,3,2289,1,0,0,0,0,0,0,0,0 //SC_IGNORANCE#Masquerade - Ignorance#
-4108,2295,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_LAZINESS#Masquerade - Laziness#
-4108,2296,3,2295,1,2297,1,0,0,0,0,0,0 //SC_UNLUCKY#Masquerade - Unlucky#
-4108,2297,3,2292,1,2293,1,2294,1,0,0,0,0 //SC_WEAKNESS#Masquerade - Weakness#
-4108,2298,5,215,1,0,0,0,0,0,0,0,0 //SC_STRIPACCESSARY#Strip Accessory#
-4108,2299,3,221,1,0,0,0,0,0,0,0,0 //SC_MANHOLE#Man Hole#
-4108,2300,3,2299,1,0,0,0,0,0,0,0,0 //SC_DIMENSIONDOOR#Dimension Door#
-4108,2301,3,2299,1,0,0,0,0,0,0,0,0 //SC_CHAOSPANIC#Chaos Panic#
-4108,2302,3,2296,3,2301,3,0,0,0,0,0,0 //SC_MAELSTROM#Maelstrom#
-4108,2303,3,2300,3,0,0,0,0,0,0,0,0 //SC_BLOODYLUST#Bloody Lust#
-4108,2304,3,2300,3,0,0,0,0,0,0,0,0 //SC_FEINTBOMB#Feint Bomb#
-4108,5010,5,2288,2,0,0,0,0,0,0,0,0 //SC_SCAPE#Scape#
-4108,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Rune Knight (Dragon)
-4109,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4109,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4109,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4109,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4109,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4109,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4109,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4109,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4109,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4109,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4109,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4109,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4109,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4109,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4109,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4109,56,10,55,1,0,0,0,0,0,0,0,0 //KN_PIERCE#Pierce#
-4109,57,10,63,1,58,3,0,0,0,0,0,0 //KN_BRANDISHSPEAR#Brandish Spear#
-4109,58,10,56,5,0,0,0,0,0,0,0,0 //KN_SPEARSTAB#Spear Stab#
-4109,59,5,56,3,0,0,0,0,0,0,0,0 //KN_SPEARBOOMERANG#Spear Boomerang#
-4109,60,10,3,1,0,0,0,0,0,0,0,0 //KN_TWOHANDQUICKEN#Twohand Quicken#
-4109,61,5,3,1,0,0,0,0,0,0,0,0 //KN_AUTOCOUNTER#Counter Attack#
-4109,62,10,5,10,7,3,3,5,60,10,61,5//KN_BOWLINGBASH#Bowling Bash#
-4109,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4109,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4109,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
-4109,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
-4109,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4109,2001,5,2010,2,0,0,0,0,0,0,0,0 //RK_ENCHANTBLADE#Enchant Blade#
-4109,2002,5,2001,3,0,0,0,0,0,0,0,0 //RK_SONICWAVE#Sonic Wave#
-4109,2003,10,61,1,2001,2,0,0,0,0,0,0 //RK_DEATHBOUND#Death Bound#
-4109,2004,10,2020,3,0,0,0,0,0,0,0,0 //RK_HUNDREDSPEAR#Hundred Spear#
-4109,2005,5,2001,5,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter#
-4109,2006,5,2002,2,2003,5,2005,3,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break#
-4109,2007,5,64,1,0,0,0,0,0,0,0,0 //RK_DRAGONTRAINING#Dragon Training#
-4109,2008,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath#
-4109,2009,5,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling#
-4109,2010,10,0,0,0,0,0,0,0,0,0,0 //RK_RUNEMASTERY#Rune Mastery#
-4109,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust#
-4009,5004,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath(Water)#
-4109,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Royal Guard (Gryphon)
-4110,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4110,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4110,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4110,3,10,2,1,0,0,0,0,0,0,0,0 //SM_TWOHAND#Two-Handed Sword Mastery#
-4110,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4110,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4110,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4110,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4110,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4110,144,1,0,0,0,0,0,0,0,0,0,0 //SM_MOVINGRECOVERY#Moving HP-Recovery#
-4110,145,1,0,0,0,0,0,0,0,0,0,0 //SM_FATALBLOW#Attack Weak Point#
-4110,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
-4110,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4110,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4110,63,1,8,1,0,0,0,0,0,0,0,0 //KN_RIDING#Peco Peco Riding#
-4110,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
-4110,55,10,0,0,0,0,0,0,0,0,0,0 //KN_SPEARMASTERY#Spear Mastery#
-4110,35,1,248,5,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4110,22,10,35,1,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4110,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4110,28,10,23,5,248,10,0,0,0,0,0,0 //AL_HEAL#Heal#
-4110,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith#
-4110,249,10,0,0,0,0,0,0,0,0,0,0 //CR_AUTOGUARD#Guard#
-4110,250,5,249,5,0,0,0,0,0,0,0,0 //CR_SHIELDCHARGE#Smite#
-4110,251,5,250,3,0,0,0,0,0,0,0,0 //CR_SHIELDBOOMERANG#Shield Boomerang#
-4110,252,10,251,3,0,0,0,0,0,0,0,0 //CR_REFLECTSHIELD#Shield Reflect#
-4110,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross#
-4110,254,10,253,6,248,10,0,0,0,0,0,0 //CR_GRANDCROSS#Grand Cross#
-4110,255,5,252,5,254,4,0,0,0,0,0,0 //CR_DEVOTION#Sacrifice#
-4110,256,5,22,5,28,5,0,0,0,0,0,0 //CR_PROVIDENCE#Resistant Souls#
-4110,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura#
-4110,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken#
-4110,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink#
-4110,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4110,2307,5,2312,1,0,0,0,0,0,0,0,0 //LG_CANNONSPEAR#Cannon Spear#
-4110,2308,10,55,1,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point#
-4110,2309,3,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample#
-4110,2310,5,250,3,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press#
-4110,2311,5,252,5,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage#
-4110,2312,5,2308,5,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack#
-4110,2313,5,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard#
-4110,2314,1,2313,1,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst#
-4110,2315,3,2310,3,2323,2,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell#
-4110,2316,5,2308,3,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break#
-4110,2317,5,2312,1,2320,3,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand#
-4110,2318,5,2309,3,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige#
-4110,2319,5,2312,3,2314,1,0,0,0,0,0,0 //LG_BANDING#Banding#
-4110,2320,5,55,1,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher#
-4110,2321,5,254,5,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis#
-4110,2322,5,248,3,0,0,0,0,0,0,0,0 //LG_PIETY#Piety#
-4110,2323,5,2311,3,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive#
-4110,2324,5,2318,3,2319,3,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit#
-4110,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration#
-4110,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace#
-4110,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Ranger (Warg)
-4111,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4111,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4111,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4111,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4111,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4111,46,10,0,0,0,0,0,0,0,0,0,0 //AC_DOUBLE#Double Strafe#
-4111,47,10,46,5,0,0,0,0,0,0,0,0 //AC_SHOWER#Arrow Shower#
-4111,147,1,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#Arrow Crafting#
-4111,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
-4111,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4111,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4111,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap#
-4111,116,5,0,0,0,0,0,0,0,0,0,0 //HT_LANDMINE#Land Mine#
-4111,117,5,115,1,0,0,0,0,0,0,0,0 //HT_ANKLESNARE#Ankle Snare#
-4111,118,5,117,1,0,0,0,0,0,0,0,0 //HT_SHOCKWAVE#Shockwave Trap#
-4111,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman#
-4111,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher#
-4111,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap#
-4111,122,5,116,1,119,1,121,1,0,0,0,0 //HT_BLASTMINE#Blast Mine#
-4111,123,5,118,1,122,1,0,0,0,0,0,0 //HT_CLAYMORETRAP#Claymore Trap#
-4111,124,1,116,1,0,0,0,0,0,0,0,0 //HT_REMOVETRAP#Remove Trap#
-4111,125,1,118,1,124,1,0,0,0,0,0,0 //HT_TALKIEBOX#Talkie Box#
-4111,126,10,0,0,0,0,0,0,0,0,0,0 //HT_BEASTBANE#Beast Bane#
-4111,127,1,126,1,0,0,0,0,0,0,0,0 //HT_FALCON#Falconry Mastery#
-4111,128,10,129,5,0,0,0,0,0,0,0,0 //HT_STEELCROW#Steel Crow#
-4111,129,5,127,1,0,0,0,0,0,0,0,0 //HT_BLITZBEAT#Blitz Beat#
-4111,130,4,45,1,127,1,0,0,0,0,0,0 //HT_DETECTING#Detect#
-4111,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap#
-4111,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow#
-4111,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing#
-4111,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4111,2233,10,2236,5,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm#
-4111,2234,5,2233,5,2247,1,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze#
-4111,2235,10,0,0,0,0,0,0,0,0,0,0 //RA_RANGERMAIN#Ranger Main#
-4111,2236,10,117,5,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt#
-4111,2237,1,2239,3,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator#
-4111,2238,5,118,5,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker#
-4111,2239,5,2248,3,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb#
-4111,2240,1,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery#
-4111,2241,3,2240,1,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider#
-4111,2242,1,2241,1,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash#
-4111,2243,5,2245,1,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike#
-4111,2244,5,2240,1,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite#
-4111,2245,10,2240,1,0,0,0,0,0,0,0,0 //RA_TOOTHOFWUG#Tooth Of Warg#
-4111,2246,5,2245,3,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen#
-4111,2247,5,2235,1,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage#
-4111,2248,5,123,1,124,1,0,0,0,0,0,0 //RA_RESEARCHTRAP#Research Trap#
-4111,2249,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAGENTATRAP#Magenta Trap#
-4111,2250,1,2248,1,0,0,0,0,0,0,0,0 //RA_COBALTTRAP#Cobalt Trap#
-4111,2251,1,2248,1,0,0,0,0,0,0,0,0 //RA_MAIZETRAP#Maize Trap#
-4111,2252,1,2248,1,0,0,0,0,0,0,0,0 //RA_VERDURETRAP#Verdure Trap#
-4111,2253,5,2237,1,0,0,0,0,0,0,0,0 //RA_FIRINGTRAP#Firing Trap#
-4111,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap#
-4111,5002,5,2234,5,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimit#
-4111,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Baby Mechanic (Mado)
-4112,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4112,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4112,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4112,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4112,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4112,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4112,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4112,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4112,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4112,153,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTREVOLUTION#Cart Revolution#
-4112,154,1,0,0,0,0,0,0,0,0,0,0 //MC_CHANGECART#Change Cart#
-4112,155,1,0,0,0,0,0,0,0,0,0,0 //MC_LOUD#Crazy Uproar#
-4112,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4112,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4112,94,5,0,0,0,0,0,0,0,0,0,0 //BS_IRON#Iron Tempering#
-4112,95,5,94,1,0,0,0,0,0,0,0,0 //BS_STEEL#Steel Tempering#
-4112,96,5,94,1,0,0,0,0,0,0,0,0 //BS_ENCHANTEDSTONE#Enchanted Stone Craft#
-4112,97,5,96,1,0,0,0,0,0,0,0,0 //BS_ORIDEOCON#Oridecon Research#
-4112,98,3,0,0,0,0,0,0,0,0,0,0 //BS_DAGGER#Smith Dagger#
-4112,99,3,98,1,0,0,0,0,0,0,0,0 //BS_SWORD#Smith Sword#
-4112,100,3,99,1,0,0,0,0,0,0,0,0 //BS_TWOHANDSWORD#Smith Two-handed Sword#
-4112,101,3,99,2,0,0,0,0,0,0,0,0 //BS_AXE#Smith Axe#
-4112,102,3,103,1,0,0,0,0,0,0,0,0 //BS_MACE#Smith Mace#
-4112,103,3,98,1,0,0,0,0,0,0,0,0 //BS_KNUCKLE#Smith Knucklebrace#
-4112,104,3,98,2,0,0,0,0,0,0,0,0 //BS_SPEAR#Smith Spear#
-4112,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding#
-4112,106,1,95,1,105,1,0,0,0,0,0,0 //BS_FINDINGORE#Ore Discovery#
-4112,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research#
-4112,108,1,107,1,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#Weapon Repair#
-4112,109,5,0,0,0,0,0,0,0,0,0,0 //BS_SKINTEMPER#Skin Tempering#
-4112,110,5,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#Hammer Fall#
-4112,111,5,110,2,0,0,0,0,0,0,0,0 //BS_ADRENALINE#Adrenaline Rush#
-4112,112,5,107,2,111,2,0,0,0,0,0,0 //BS_WEAPONPERFECT#Weapon Perfection#
-4112,113,5,111,3,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#Power-Thrust#
-4112,114,5,112,3,113,2,0,0,0,0,0,0 //BS_MAXIMIZE#Maximize Power#
-4112,1012,1,0,0,0,0,0,0,0,0,0,0 //BS_UNFAIRLYTRICK#Unfair Trick#
-4112,1013,1,0,0,0,0,0,0,0,0,0,0 //BS_GREED#Greed#
-4112,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush#
-4112,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4112,2255,5,0,0,0,0,0,0,0,0,0,0 //NC_MADOLICENCE#Mado License#
-4112,2256,5,2255,1,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle#
-4112,2257,3,2256,2,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker#
-4112,2258,3,2256,2,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm#
-4112,2259,3,2258,3,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher#
-4112,2260,3,2258,3,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower#
-4112,2261,3,2259,2,2260,2,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon#
-4112,2262,3,2255,1,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration#
-4112,2263,1,2262,1,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering#
-4112,2264,1,2263,1,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front-Side Slide#
-4112,2265,1,2263,1,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back-Side Slide#
-4112,2266,4,2255,4,0,0,0,0,0,0,0,0 //NC_MAINFRAME#Mainframe Restructure#
-4112,2267,3,2266,2,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction#
-4112,2268,4,2266,2,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift#
-4112,2269,1,2267,2,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool#
-4112,2270,1,2268,2,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan#
-4112,2271,3,2270,1,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze#
-4112,2272,3,2269,1,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field#
-4112,2273,3,2272,2,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier#
-4112,2274,3,2271,3,2273,2,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field#
-4112,2275,5,2255,1,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair#
-4112,2276,10,0,0,0,0,0,0,0,0,0,0 //NC_TRAININGAXE#Axe Training#
-4112,2277,5,0,0,0,0,0,0,0,0,0,0 //NC_RESEARCHFE#Research Fire/Earth#
-4112,2278,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang#
-4112,2279,5,2278,3,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing#
-4112,2280,5,2276,1,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado#
-4112,2281,5,2277,2,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper#
-4112,2282,5,2277,2,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy#
-4112,2283,1,2281,1,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal#
-4112,5006,5,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION#Magma Eruption#
-4112,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-4112,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
-//Super Novice (Expanded)
-4190,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4190,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4190,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4190,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4190,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4190,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4190,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4190,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4190,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4190,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4190,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4190,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4190,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4190,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4190,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4190,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4190,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4190,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4190,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4190,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4190,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4190,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4190,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4190,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4190,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4190,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4190,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4190,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4190,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4190,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4190,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4190,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4190,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4190,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4190,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4190,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4190,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4190,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4190,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4190,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4190,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4190,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4190,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4190,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4190,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4190,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4190,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4190,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4190,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4190,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4190,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4190,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4190,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4190,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus#
-4190,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary#
-4190,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery#
-4190,75,5,70,7,0,0,0,0,0,0,0,0 //PR_GLORIA#Gloria#
-4190,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar#
-4190,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher#
-4190,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder#
-4190,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball#
-4190,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall#
-4190,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova#
-4190,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike#
-4190,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive#
-4190,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire#
-4190,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
-4190,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding#
-4190,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research#
-4190,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap#
-4190,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman#
-4190,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher#
-4190,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap#
-4190,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison#
-4190,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk#
-4190,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery#
-4190,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith#
-4190,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross#
-4190,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists#
-4190,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere#
-4190,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere#
-4190,365,1,9,1,0,0,0,0,0,0,0,0 //HW_MAGICCRASHER#Stave Crasher#
-4190,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-//Super Baby (Expanded)
-4191,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4191,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4191,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
-4191,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
-4191,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
-4191,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
-4191,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
-4191,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
-4191,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
-4191,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
-4191,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
-4191,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
-4191,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
-4191,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
-4191,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
-4191,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
-4191,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
-4191,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
-4191,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
-4191,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
-4191,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
-4191,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
-4191,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
-4191,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
-4191,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
-4191,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
-4191,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
-4191,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
-4191,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
-4191,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
-4191,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
-4191,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
-4191,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
-4191,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
-4191,35,1,0,0,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
-4191,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
-4191,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
-4191,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
-4191,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
-4191,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
-4191,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
-4191,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
-4191,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
-4191,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
-4191,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
-4191,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
-4191,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
-4191,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
-4191,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
-4191,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
-4191,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
-4191,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
-4191,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
-4191,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4191,66,5,0,0,0,0,0,0,0,0,0,0 //PR_IMPOSITIO#Impositio Manus#
-4191,70,10,28,1,0,0,0,0,0,0,0,0 //PR_SANCTUARY#Sanctuary#
-4191,72,1,0,0,0,0,0,0,0,0,0,0 //PR_STRECOVERY#Status Recovery#
-4191,75,5,70,7,0,0,0,0,0,0,0,0 //PR_GLORIA#Gloria#
-4191,80,10,18,1,0,0,0,0,0,0,0,0 //WZ_FIREPILLAR#Fire Pillar#
-4191,81,10,20,1,10,1,0,0,0,0,0,0 //WZ_SIGHTRASHER#Sightrasher#
-4191,84,10,11,1,20,1,0,0,0,0,0,0 //WZ_JUPITEL#Jupiter Thunder#
-4191,86,5,14,1,20,1,0,0,0,0,0,0 //WZ_WATERBALL#Water Ball#
-4191,87,10,16,1,15,1,0,0,0,0,0,0 //WZ_ICEWALL#Ice Wall#
-4191,88,10,87,1,0,0,0,0,0,0,0,0 //WZ_FROSTNOVA#Frost Nova#
-4191,90,5,16,1,0,0,0,0,0,0,0,0 //WZ_EARTHSPIKE#Earth Spike#
-4191,91,5,90,3,0,0,0,0,0,0,0,0 //WZ_HEAVENDRIVE#Heaven's Drive#
-4191,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire#
-4191,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
-4191,105,1,0,0,0,0,0,0,0,0,0,0 //BS_HILTBINDING#Hilt Binding#
-4191,107,10,105,1,0,0,0,0,0,0,0,0 //BS_WEAPONRESEARCH#Weaponry Research#
-4191,115,5,0,0,0,0,0,0,0,0,0,0 //HT_SKIDTRAP#Skid Trap#
-4191,119,5,120,1,0,0,0,0,0,0,0,0 //HT_SANDMAN#Sandman#
-4191,120,5,115,1,0,0,0,0,0,0,0,0 //HT_FLASHER#Flasher#
-4191,121,5,120,1,0,0,0,0,0,0,0,0 //HT_FREEZINGTRAP#Freezing Trap#
-4191,138,10,52,1,0,0,0,0,0,0,0,0 //AS_ENCHANTPOISON#Enchant Poison#
-4191,213,5,51,1,0,0,0,0,0,0,0,0 //RG_TUNNELDRIVE#Stalk#
-4191,226,10,0,0,0,0,0,0,0,0,0,0 //AM_AXEMASTERY#Axe Mastery#
-4191,248,10,0,0,0,0,0,0,0,0,0,0 //CR_TRUST#Faith#
-4191,253,10,248,7,0,0,0,0,0,0,0,0 //CR_HOLYCROSS#Holy Cross#
-4191,259,10,23,10,22,10,0,0,0,0,0,0 //MO_IRONHAND#Iron Fists#
-4191,261,5,259,2,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#Summon Spirit Sphere#
-4191,262,1,261,5,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#Absorb Spirit Sphere#
-4191,365,1,9,1,0,0,0,0,0,0,0,0 //HW_MAGICCRASHER#Stave Crasher#
-4191,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
-//Kagerou
-4211,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4211,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4211,522,10,0,0,0,0,0,0,0,0,0,0 //NJ_TOBIDOUGU#NJ_TOBIDOUGU#
-4211,523,10,522,1,0,0,0,0,0,0,0,0 //NJ_SYURIKEN#NJ_SYURIKEN#
-4211,524,5,523,5,0,0,0,0,0,0,0,0 //NJ_KUNAI#NJ_KUNAI#
-4211,525,5,522,5,524,5,0,0,0,0,0,0 //NJ_HUUMA#NJ_HUUMA#
-4211,526,10,522,10,525,5,0,0,0,0,0,0 //NJ_ZENYNAGE#NJ_ZENYNAGE#
-4211,527,5,0,0,0,0,0,0,0,0,0,0 //NJ_TATAMIGAESHI#NJ_TATAMIGAESHI#
-4211,528,10,529,1,0,0,0,0,0,0,0,0 //NJ_KASUMIKIRI#NJ_KASUMIKIRI#
-4211,529,5,527,1,0,0,0,0,0,0,0,0 //NJ_SHADOWJUMP#NJ_SHADOWJUMP#
-4211,530,5,528,5,0,0,0,0,0,0,0,0 //NJ_KIRIKAGE#NJ_KIRIKAGE#
-4211,531,5,529,5,0,0,0,0,0,0,0,0 //NJ_UTSUSEMI#NJ_UTSUSEMI#
-4211,532,10,531,4,530,3,543,1,0,0,0,0 //NJ_BUNSINJYUTSU#NJ_BUNSINJYUTSU#
-4211,533,10,0,0,0,0,0,0,0,0,0,0 //NJ_NINPOU#NJ_NINPOU#
-4211,534,10,533,1,0,0,0,0,0,0,0,0 //NJ_KOUENKA#NJ_KOUENKA#
-4211,535,10,534,5,0,0,0,0,0,0,0,0 //NJ_KAENSIN#NJ_KAENSIN#
-4211,536,5,533,10,535,7,0,0,0,0,0,0 //NJ_BAKUENRYU#NJ_BAKUENRYU#
-4211,537,10,533,1,0,0,0,0,0,0,0,0 //NJ_HYOUSENSOU#NJ_HYOUSENSOU#
-4211,538,10,537,5,0,0,0,0,0,0,0,0 //NJ_SUITON#NJ_SUITON#
-4211,539,5,533,10,538,7,0,0,0,0,0,0 //NJ_HYOUSYOURAKU#NJ_HYOUSYOURAKU#
-4211,540,10,533,1,0,0,0,0,0,0,0,0 //NJ_HUUJIN#NJ_HUUJIN#
-4211,541,5,540,5,0,0,0,0,0,0,0,0 //NJ_RAIGEKISAI#NJ_RAIGEKISAI#
-4211,542,5,533,10,541,5,0,0,0,0,0,0 //NJ_KAMAITACHI#NJ_KAMAITACHI#
-4211,543,5,533,5,0,0,0,0,0,0,0,0 //NJ_NEN#NJ_NEN#
-4211,544,10,522,7,530,5,543,1,0,0,0,0 //NJ_ISSEN#NJ_ISSEN#
-4211,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4211,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4211,3001,1,530,5,0,0,0,0,0,0,0,0 //KO_YAMIKUMO##
-4211,3002,5,0,0,0,0,0,0,0,0,0,0 //KO_RIGHT##
-4211,3003,5,0,0,0,0,0,0,0,0,0,0 //KO_LEFT##
-4211,3004,5,3001,1,0,0,0,0,0,0,0,0 //KO_JYUMONJIKIRI##
-4211,3005,5,3004,2,0,0,0,0,0,0,0,0 //KO_SETSUDAN##
-4211,3006,5,524,5,0,0,0,0,0,0,0,0 //KO_BAKURETSU##
-4211,3007,5,3006,1,0,0,0,0,0,0,0,0 //KO_HAPPOKUNAI##
-4211,3008,10,3010,3,0,0,0,0,0,0,0,0 //KO_MUCHANAGE##
-4211,3009,5,525,5,0,0,0,0,0,0,0,0 //KO_HUUMARANKA##
-4211,3010,5,526,1,0,0,0,0,0,0,0,0 //KO_MAKIBISHI##
-4211,3011,5,533,10,0,0,0,0,0,0,0,0 //KO_MEIKYOUSISUI##
-4211,3012,5,531,1,0,0,0,0,0,0,0,0 //KO_ZANZOU##
-4211,3013,5,3021,2,0,0,0,0,0,0,0,0 //KO_KYOUGAKU##
-4211,3014,5,3013,3,0,0,0,0,0,0,0,0 //KO_JYUSATSU##
-4211,3015,1,0,0,0,0,0,0,0,0,0,0 //KO_KAHU_ENTEN##
-4211,3016,1,0,0,0,0,0,0,0,0,0,0 //KO_HYOUHU_HUBUKI##
-4211,3017,1,0,0,0,0,0,0,0,0,0,0 //KO_KAZEHU_SEIRAN##
-4211,3018,1,0,0,0,0,0,0,0,0,0,0 //KO_DOHU_KOUKAI##
-4211,3019,1,3015,1,3016,1,3017,1,3018,1,0,0 //KO_KAIHOU##
-4211,3020,1,3019,1,3022,1,0,0,0,0,0,0 //KO_ZENKAI##
-4211,3021,5,531,1,0,0,0,0,0,0,0,0 //KO_GENWAKU##
-4211,3022,5,533,5,0,0,0,0,0,0,0,0 //KO_IZAYOI##
-4211,3023,5,3012,1,0,0,0,0,0,0,0,0 //KG_KAGEHUMI##
-4211,3024,5,3023,2,0,0,0,0,0,0,0,0 //KG_KYOMU##
-4211,3025,5,3024,3,0,0,0,0,0,0,0,0 //KG_KAGEMUSYA##
-//Oboro
-4212,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
-4212,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
-4212,522,10,0,0,0,0,0,0,0,0,0,0 //NJ_TOBIDOUGU#NJ_TOBIDOUGU#
-4212,523,10,522,1,0,0,0,0,0,0,0,0 //NJ_SYURIKEN#NJ_SYURIKEN#
-4212,524,5,523,5,0,0,0,0,0,0,0,0 //NJ_KUNAI#NJ_KUNAI#
-4212,525,5,522,5,524,5,0,0,0,0,0,0 //NJ_HUUMA#NJ_HUUMA#
-4212,526,10,522,10,525,5,0,0,0,0,0,0 //NJ_ZENYNAGE#NJ_ZENYNAGE#
-4212,527,5,0,0,0,0,0,0,0,0,0,0 //NJ_TATAMIGAESHI#NJ_TATAMIGAESHI#
-4212,528,10,529,1,0,0,0,0,0,0,0,0 //NJ_KASUMIKIRI#NJ_KASUMIKIRI#
-4212,529,5,527,1,0,0,0,0,0,0,0,0 //NJ_SHADOWJUMP#NJ_SHADOWJUMP#
-4212,530,5,528,5,0,0,0,0,0,0,0,0 //NJ_KIRIKAGE#NJ_KIRIKAGE#
-4212,531,5,529,5,0,0,0,0,0,0,0,0 //NJ_UTSUSEMI#NJ_UTSUSEMI#
-4212,532,10,531,4,530,3,543,1,0,0,0,0 //NJ_BUNSINJYUTSU#NJ_BUNSINJYUTSU#
-4212,533,10,0,0,0,0,0,0,0,0,0,0 //NJ_NINPOU#NJ_NINPOU#
-4212,534,10,533,1,0,0,0,0,0,0,0,0 //NJ_KOUENKA#NJ_KOUENKA#
-4212,535,10,534,5,0,0,0,0,0,0,0,0 //NJ_KAENSIN#NJ_KAENSIN#
-4212,536,5,533,10,535,7,0,0,0,0,0,0 //NJ_BAKUENRYU#NJ_BAKUENRYU#
-4212,537,10,533,1,0,0,0,0,0,0,0,0 //NJ_HYOUSENSOU#NJ_HYOUSENSOU#
-4212,538,10,537,5,0,0,0,0,0,0,0,0 //NJ_SUITON#NJ_SUITON#
-4212,539,5,533,10,538,7,0,0,0,0,0,0 //NJ_HYOUSYOURAKU#NJ_HYOUSYOURAKU#
-4212,540,10,533,1,0,0,0,0,0,0,0,0 //NJ_HUUJIN#NJ_HUUJIN#
-4212,541,5,540,5,0,0,0,0,0,0,0,0 //NJ_RAIGEKISAI#NJ_RAIGEKISAI#
-4212,542,5,533,10,541,5,0,0,0,0,0,0 //NJ_KAMAITACHI#NJ_KAMAITACHI#
-4212,543,5,533,5,0,0,0,0,0,0,0,0 //NJ_NEN#NJ_NEN#
-4212,544,10,522,7,530,5,543,1,0,0,0,0 //NJ_ISSEN#NJ_ISSEN#
-4212,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
-4212,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
-4212,3001,1,530,5,0,0,0,0,0,0,0,0 //KO_YAMIKUMO##
-4212,3002,5,0,0,0,0,0,0,0,0,0,0 //KO_RIGHT##
-4212,3003,5,0,0,0,0,0,0,0,0,0,0 //KO_LEFT##
-4212,3004,5,3001,1,0,0,0,0,0,0,0,0 //KO_JYUMONJIKIRI##
-4212,3005,5,3004,2,0,0,0,0,0,0,0,0 //KO_SETSUDAN##
-4212,3006,5,524,5,0,0,0,0,0,0,0,0 //KO_BAKURETSU##
-4212,3007,5,3006,1,0,0,0,0,0,0,0,0 //KO_HAPPOKUNAI##
-4212,3008,10,3010,3,0,0,0,0,0,0,0,0 //KO_MUCHANAGE##
-4212,3009,5,525,5,0,0,0,0,0,0,0,0 //KO_HUUMARANKA##
-4212,3010,5,526,1,0,0,0,0,0,0,0,0 //KO_MAKIBISHI##
-4212,3011,5,533,10,0,0,0,0,0,0,0,0 //KO_MEIKYOUSISUI##
-4212,3012,5,531,1,0,0,0,0,0,0,0,0 //KO_ZANZOU##
-4212,3013,5,3021,2,0,0,0,0,0,0,0,0 //KO_KYOUGAKU##
-4212,3014,5,3013,3,0,0,0,0,0,0,0,0 //KO_JYUSATSU##
-4212,3015,1,0,0,0,0,0,0,0,0,0,0 //KO_KAHU_ENTEN##
-4212,3016,1,0,0,0,0,0,0,0,0,0,0 //KO_HYOUHU_HUBUKI##
-4212,3017,1,0,0,0,0,0,0,0,0,0,0 //KO_KAZEHU_SEIRAN##
-4212,3018,1,0,0,0,0,0,0,0,0,0,0 //KO_DOHU_KOUKAI##
-4212,3019,1,3015,1,3016,1,3017,1,3018,1,0,0 //KO_KAIHOU##
-4212,3020,1,3019,1,3022,1,0,0,0,0,0,0 //KO_ZENKAI##
-4212,3021,5,531,1,0,0,0,0,0,0,0,0 //KO_GENWAKU##
-4212,3022,5,533,5,0,0,0,0,0,0,0,0 //KO_IZAYOI##
-4212,3026,5,3021,1,0,0,0,0,0,0,0,0 //OB_ZANGETSU##
-4212,3027,5,3029,3,0,0,0,0,0,0,0,0 //OB_OBOROGENSOU##
-4212,3029,5,3026,2,0,0,0,0,0,0,0,0 //OB_AKAITSUKI##
diff --git a/db/sc_config.txt b/db/sc_config.txt
index 06de0bdf6..c286d9cce 100644
--- a/db/sc_config.txt
+++ b/db/sc_config.txt
@@ -100,7 +100,7 @@ SC_MINDBREAKER, 18
SC_MEMORIZE, 18
SC_FOGWALL, 26
SC_SPIDERWEB, 47
-//SC_SUB_WEAPONPROPERTY, 23
+SC_SUB_WEAPONPROPERTY, 23
SC_RUN, 26
SC_STRUP, 26
SC_PROPERTYDARK, 26
@@ -209,7 +209,7 @@ SC_HELLPOWER, 29
//SC_REUSE_LIMIT_F, 29
SC_CASH_PLUSONLYJOBEXP, 29
SC_PARTYFLEE, 24
-//SC_ANGEL_PROTECT, 24
+SC_ANGEL_PROTECT, 24
//SC_ENDURE_MDEF, 21
SC_ENCHANTBLADE, 16
SC_DEATHBOUND, 30
diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt
index ada0cf8ec..7545016b5 100644
--- a/doc/item_bonus.txt
+++ b/doc/item_bonus.txt
@@ -3,60 +3,60 @@
//===== By: ==================================================
//= Hercules Dev Team
//===== Current Version: =====================================
-//= 20121219
+//= 20130623
//===== Description: =========================================
//= List of script instructions used in item bonuses,
//= mainly bonus/bonus2/bonus3/bonus4/bonus5 arguments.
//============================================================
-skill i,n; Gives skill #i at level n (supports skill names)
+skill i,n; Gives skill #i at level n (supports skill names)
-bonus bStr,n; STR + n
-bonus bAgi,n; AGI + n
-bonus bVit,n; VIT + n
-bonus bInt,n; INT + n
-bonus bDex,n; DEX + n
-bonus bLuk,n; LUK + n
-bonus bAllStats,n; STR + n, AGI + n, VIT + n, INT + n, DEX + n, LUK + n
-bonus bAgiVit,n; AGI + n, VIT + n
-bonus bAgiDexStr,n; STR + n, AGI + n, DEX + n
-bonus bMaxHP,n; MaxHP + n
-bonus bMaxSP,n; MaxSP + n
-bonus bMaxHPrate,n; MaxHP + n%
-bonus bMaxSPrate,n; MaxSP + n%
-bonus bAtk,n; ATK + n
-bonus bAtk2,n; ATK2 + n
-bonus bAtkRate,n; Attack power + n%
-bonus bBaseAtk,n; Basic attack power + n
-bonus bMatk,n; Magical attack power + n
-bonus bMatkRate,n; Magical attack power + n%
-bonus bDef,n; Equipment DEF + n
-bonus bDef2,n; VIT based DEF + n
-bonus bDefRate,n; Equipment DEF + n%
-bonus bDef2Rate,n; VIT based DEF + n%
-bonus bMdef,n; Equipment MDEF + n
-bonus bMdef2,n; INT based MDEF + n
-bonus bMdefRate,n; Equipment MDEF + n%
-bonus bMdef2Rate,n; INT based MDEF + n%
-bonus bHit,n; Hit + n
-bonus bHitRate,n; Hit + n%
-bonus bCritical,n; Critical + n
-bonus bCriticalRate,n; Critical + n%
-bonus bFlee,n; Flee + n
-bonus bFleeRate,n; Flee + n%
-bonus bFlee2,n; Perfect Dodge + n
-bonus bFlee2Rate,n; Perfect Dodge + n%
-bonus bSpeedRate,n; Moving speed + n% (only the highest among all is applied)
-bonus bSpeedAddRate,n; Moving speed + n%
-bonus bAspd,n; Attack speed + n
-bonus bAspdRate,n; Attack speed + n%
-bonus bAtkRange,n; Attack range + n
-bonus bCastrate,n; Skill casting time rate + n%
-bonus bUseSPrate,n; SP consumption + n%
-bonus bHPrecovRate,n; Natural HP recovery ratio + n%
-bonus bSPrecovRate,n; Natural SP recovery ratio + n%
-bonus bDoubleRate,n; Double Attack probability n% (works with all weapons | only the highest among all is applied)
-bonus bDoubleAddRate,n; Double Attack probability + n% (works with all weapons)
+bonus bStr,n; STR + n
+bonus bAgi,n; AGI + n
+bonus bVit,n; VIT + n
+bonus bInt,n; INT + n
+bonus bDex,n; DEX + n
+bonus bLuk,n; LUK + n
+bonus bAllStats,n; STR + n, AGI + n, VIT + n, INT + n, DEX + n, LUK + n
+bonus bAgiVit,n; AGI + n, VIT + n
+bonus bAgiDexStr,n; STR + n, AGI + n, DEX + n
+bonus bMaxHP,n; MaxHP + n
+bonus bMaxSP,n; MaxSP + n
+bonus bMaxHPrate,n; MaxHP + n%
+bonus bMaxSPrate,n; MaxSP + n%
+bonus bAtk,n; ATK + n
+bonus bAtk2,n; ATK2 + n
+bonus bAtkRate,n; Attack power + n%
+bonus bBaseAtk,n; Basic attack power + n
+bonus bMatk,n; Magical attack power + n
+bonus bMatkRate,n; Magical attack power + n%
+bonus bDef,n; Equipment DEF + n
+bonus bDef2,n; VIT based DEF + n
+bonus bDefRate,n; Equipment DEF + n%
+bonus bDef2Rate,n; VIT based DEF + n%
+bonus bMdef,n; Equipment MDEF + n
+bonus bMdef2,n; INT based MDEF + n
+bonus bMdefRate,n; Equipment MDEF + n%
+bonus bMdef2Rate,n; INT based MDEF + n%
+bonus bHit,n; Hit + n
+bonus bHitRate,n; Hit + n%
+bonus bCritical,n; Critical + n
+bonus bCriticalRate,n; Critical + n%
+bonus bFlee,n; Flee + n
+bonus bFleeRate,n; Flee + n%
+bonus bFlee2,n; Perfect Dodge + n
+bonus bFlee2Rate,n; Perfect Dodge + n%
+bonus bSpeedRate,n; Moving speed + n% (only the highest among all is applied)
+bonus bSpeedAddRate,n; Moving speed + n%
+bonus bAspd,n; Attack speed + n
+bonus bAspdRate,n; Attack speed + n%
+bonus bAtkRange,n; Attack range + n
+bonus bCastrate,n; Skill casting time rate + n%
+bonus bUseSPrate,n; SP consumption + n%
+bonus bHPrecovRate,n; Natural HP recovery ratio + n%
+bonus bSPrecovRate,n; Natural SP recovery ratio + n%
+bonus bDoubleRate,n; Double Attack probability n% (works with all weapons | only the highest among all is applied)
+bonus bDoubleAddRate,n; Double Attack probability + n% (works with all weapons)
bonus bPerfectHitRate,n; On-target impact attack probability n% (only the highest among all is applied)
bonus bPerfectHitAddRate,n; On-target impact attack probability + n%
bonus bCriticalDef,n; Critical ? and others the trap it is, probability + n%
@@ -89,70 +89,70 @@ bonus bDefEle,n; Gives the player's defense element n
n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison, 6=Holy, 7=Dark, 8=Spirit, 9=Undead
bonus bSplashRange,n; Splash attack radius + n (e.g. n=1 makes a 3*3 cells area, n=2 a 5*5 area, etc)
Only the highest among all is applied
-bonus bSplashAddRange,n; Splash attack radius + n (e.g. n=1 makes a 3*3 cells area, n=2 a 5*5 area, etc)
-bonus bRestartFullRecover,n; When reviving, HP and SP are fully healed (n is meaningless)
-bonus bNoCastCancel,n; Prevents casting from being interrupted when hit (does not work in GvG | n is meaningless)
-bonus bNoCastCancel2,n; Prevents casting from being interrupted when hit (works even in GvG | n is meaningless)
-bonus bNoSizeFix,n; The attack revision with the size of the monster is not received (n is meaningless)
-bonus bNoWeaponDamage,n; Prevents from receiving n% physical damage
-bonus bNoMagicDamage,n; Prevents from receiving n% magical effect (Attack, Healing, Support spells are all blocked)
-bonus bNoGemStone,n; Skills requiring Gemstones do no require them (Hocus Pocus will still require 1 Yellow Gemstone | n is meaningless)
-bonus bIntravision,n; Always see Hiding and Cloaking players/mobs (n is meaningless)
-bonus bHealPower,n; Increase heal amount of all heal skills by n%
-bonus bHealPower2,n; Increase heal amount if you are healed by any skills by n%
-bonus2 bAddEff,e,x; Adds a x/100 chance to cause effect e to the target when attacking (e.g. x=100 makes 1% chance, x=10000 makes 100% chance, etc)
+bonus bSplashAddRange,n; Splash attack radius + n (e.g. n=1 makes a 3*3 cells area, n=2 a 5*5 area, etc)
+bonus bRestartFullRecover,n; When reviving, HP and SP are fully healed (n is meaningless)
+bonus bNoCastCancel,n; Prevents casting from being interrupted when hit (does not work in GvG | n is meaningless)
+bonus bNoCastCancel2,n; Prevents casting from being interrupted when hit (works even in GvG | n is meaningless)
+bonus bNoSizeFix,n; The attack revision with the size of the monster is not received (n is meaningless)
+bonus bNoWeaponDamage,n; Prevents from receiving n% physical damage
+bonus bNoMagicDamage,n; Prevents from receiving n% magical effect (Attack, Healing, Support spells are all blocked)
+bonus bNoGemStone,n; Skills requiring Gemstones do no require them (Hocus Pocus will still require 1 Yellow Gemstone | n is meaningless)
+bonus bIntravision,n; Always see Hiding and Cloaking players/mobs (n is meaningless)
+bonus bHealPower,n; Increase heal amount of all heal skills by n%
+bonus bHealPower2,n; Increase heal amount if you are healed by any skills by n%
+bonus2 bAddEff,e,x; Adds a x/100 chance to cause effect e to the target when attacking (e.g. x=100 makes 1% chance, x=10000 makes 100% chance, etc)
e: Eff_Blind, Eff_Sleep, Eff_Poison, Eff_Freeze, Eff_Silence, Eff_Stun, Eff_Curse, Eff_Confusion, Eff_Stone, Eff_Bleeding
-bonus2 bResEff,e,x; Adds a x/100 tolerance to effect e (e.g. x=100 makes 1% tolerance, x=10000 makes 100% tolerance, etc)
+bonus2 bResEff,e,x; Adds a x/100 tolerance to effect e (e.g. x=100 makes 1% tolerance, x=10000 makes 100% tolerance, etc)
e: Eff_Blind, Eff_Sleep, Eff_Poison, Eff_Freeze, Eff_Silence, Eff_Stun, Eff_Curse, Eff_Confusion, Eff_Stone, Eff_Bleeding
-bonus2 bCastrate,n,x; Adjust casting time of skill n by x% (supports skill names)
-bonus2 bAddSize,n,x; +x% physical damage against size n.
+bonus2 bCastrate,n,x; Adjust casting time of skill n by x% (supports skill names)
+bonus2 bAddSize,n,x; +x% physical damage against size n.
n: 0=Small 1=Medium 2=Large
-bonus2 bMagicAddSize,n,x; +x% magical damage against size n.
+bonus2 bMagicAddSize,n,x; +x% magical damage against size n.
n: 0=Small 1=Medium 2=Large
-bonus2 bSubSize,n,x; x% Damage reduction against size n.
+bonus2 bSubSize,n,x; x% Damage reduction against size n.
n: 0=Small 1=Medium 2=Large
-bonus2 bAddRace,n,x; +x% physical damage against race n
+bonus2 bAddRace,n,x; +x% physical damage against race n
n: 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect,
5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon,
10=Boss monster, 11=Other than (normal monster) boss monster
-bonus2 bMagicAddRace,n,x; +x% magical damage against race n
+bonus2 bMagicAddRace,n,x; +x% magical damage against race n
n: 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect,
5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon,
10=Boss monster, 11=Other than (normal monster) boss monster
-bonus2 bSubRace,n,x; +x% damage reduction against race n
+bonus2 bSubRace,n,x; +x% damage reduction against race n
n: 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect,
5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon,
10=Boss monster, 11=Other than (normal monster) boss monster
-bonus2 bAddEle,n,x; +x% physical damage against element n
+bonus2 bAddEle,n,x; +x% physical damage against element n
n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison,
6=Holy, 7=Dark, 8=Spirit, 9=Undead
-bonus2 bMagicAddEle,n,x; +x% magical damage against element n
+bonus2 bMagicAddEle,n,x; +x% magical damage against element n
n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison,
6=Holy, 7=Dark, 8=Spirit, 9=Undead
-bonus2 bSubEle,n,x; x% Damage reduction against element n.
+bonus2 bSubEle,n,x; x% Damage reduction against element n.
n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison,
6=Holy, 7=Dark, 8=Spirit, 9=Undead
-bonus2 bMagicAtkEle,n,x; Increases damage of n element magic by x%.
+bonus2 bMagicAtkEle,n,x; Increases damage of n element magic by x%.
n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison,
6=Holy, 7=Dark, 8=Spirit, 9=Undead
-bonus2 bAddDamageClass,n,x; +x% extra physical damage against monsters of class n
+bonus2 bAddDamageClass,n,x; +x% extra physical damage against monsters of class n
Against players, n is their job id
-bonus2 bAddMagicDamageClass,n,x; +x% extra magical damage against monsters of class n
+bonus2 bAddMagicDamageClass,n,x; +x% extra magical damage against monsters of class n
Against players, n is their job id.
-bonus2 bAddDefClass,n,x; x% physical damage reduction against monsters of class n
+bonus2 bAddDefClass,n,x; x% physical damage reduction against monsters of class n
Against players, n is their job id.
-bonus2 bAddMDefClass,n,x; x% magical damage reduction against monsters of class n
+bonus2 bAddMDefClass,n,x; x% magical damage reduction against monsters of class n
Against players, n is their job id.
-bonus2 bIgnoreMdefRate,n,x; Disregard x% of the target's MDEF if the target belongs to race n;
-bonus2 bHPDrainRate,n,x; n/10 % probability to drain x% HP when attacking
-bonus2 bSPDrainRate,n,x; n/10 % probability to drain x% SP when attacking
-bonus2 bSPVanishRate,n,x; Add the (n/10)% chance of decreasing enemy's SP (player) amount by x% when attacking
-bonus2 bAddMonsterDropItem,n,x; Adds a x/100% chance for item n to be dropped, when killing any monster.
+bonus2 bIgnoreMdefRate,n,x; Disregard x% of the target's MDEF if the target belongs to race n;
+bonus2 bHPDrainRate,n,x; n/10 % probability to drain x% HP when attacking
+bonus2 bSPDrainRate,n,x; n/10 % probability to drain x% SP when attacking
+bonus2 bSPVanishRate,n,x; Add the (n/10)% chance of decreasing enemy's SP (player) amount by x% when attacking
+bonus2 bAddMonsterDropItem,n,x; Adds a x/100% chance for item n to be dropped, when killing any monster.
If 'x' is negative value, then it's a part of formula
chance = -x*(killed_mob_level/10)+1
-bonus2 bGetZenyNum,n,x; When killing a monster, there is a x% chance of gaining 1~n zeny (only the highest among all is applied).
+bonus2 bGetZenyNum,n,x; When killing a monster, there is a x% chance of gaining 1~n zeny (only the highest among all is applied).
If n < 0, the max zeny to gain is -n*monster level.
-bonus2 bAddGetZenyNum,n,x; Same as bGetZenyNum, but the rates and zeny to gain stack.
+bonus2 bAddGetZenyNum,n,x; Same as bGetZenyNum, but the rates and zeny to gain stack.
bonus3 bAddMonsterDropItem,n,x,y; Adds a y/100% chance for item n to be dropped, when killing any monster of race x.
0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect,
@@ -170,27 +170,27 @@ bonus3 bAutoSpell,n,x,y; Auto Spell casting on attack of spell n at level x wit
//---- 2/15 new card effects ----
-bonus bCritAtkRate,n; Increase critical damage by +n%
-bonus bNoRegen,n; Stops regeneration for n
- n: 1=HP, 2=SP
-bonus bUnstripableWeapon,n; Weapon cannot be taken off via Strip skills (n is meaningless)
-bonus bUnstripableArmor,n; Armor cannot be taken off via Strip skills (n is meaningless)
-bonus bUnstripableHelm,n; Helm cannot be taken off via Strip skills (n is meaningless)
-bonus bUnstripableShield,n; Shield cannot be taken off via Strip skills (n is meaningless)
-bonus bSPGainValue,n; When killing a monster by physical attack, you gain n SP
-bonus bHPGainValue,n; When killing a monster by physical attack, you gain n HP
-bonus2 bCriticalAddRace,r,n; Critical + n vs. enemies of race r
+bonus bCritAtkRate,n; Increase critical damage by +n%
+bonus bNoRegen,n; Stops regeneration for n
+ n: 1=HP, 2=SP
+bonus bUnstripableWeapon,n; Weapon cannot be taken off via Strip skills (n is meaningless)
+bonus bUnstripableArmor,n; Armor cannot be taken off via Strip skills (n is meaningless)
+bonus bUnstripableHelm,n; Helm cannot be taken off via Strip skills (n is meaningless)
+bonus bUnstripableShield,n; Shield cannot be taken off via Strip skills (n is meaningless)
+bonus bSPGainValue,n; When killing a monster by physical attack, you gain n SP
+bonus bHPGainValue,n; When killing a monster by physical attack, you gain n HP
+bonus2 bCriticalAddRace,r,n; Critical + n vs. enemies of race r
r:
0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect,
5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon,
10=Boss monster, 11=Other than (normal monster) boss monster
-bonus2 bHPRegenRate,n,x; Gain n HP every x milliseconds
-bonus2 bHPLossRate,n,x; Lose n HP every x milliseconds
-bonus2 bAddEffWhenHit,n,x; x/100% chance to cause n state to the enemy when being hit by physical damage
-bonus2 bSkillAtk,n,x; Increase damage of skill n by x% (supports skill names)
-bonus2 bSkillHeal,n,x; Increase heal amount of skill n by x% (supports skill names)
-bonus2 bSkillHeal2,n,x; Increase heal amount if you are healed by skill n by x% (supports skill names)
-bonus2 bAddRace2,n,x; Increase damage by x% vs. enemies of race n (Check db/mob_race2_db.txt)
+bonus2 bHPRegenRate,n,x; Gain n HP every x milliseconds
+bonus2 bHPLossRate,n,x; Lose n HP every x milliseconds
+bonus2 bAddEffWhenHit,n,x; x/100% chance to cause n state to the enemy when being hit by physical damage
+bonus2 bSkillAtk,n,x; Increase damage of skill n by x% (supports skill names)
+bonus2 bSkillHeal,n,x; Increase heal amount of skill n by x% (supports skill names)
+bonus2 bSkillHeal2,n,x; Increase heal amount if you are healed by skill n by x% (supports skill names)
+bonus2 bAddRace2,n,x; Increase damage by x% vs. enemies of race n (Check db/mob_race2_db.txt)
y: 0=Don't show damage 1=Show damage
bonus3 bAutoSpellWhenHit,x,y,n; n/10% chance to cast skill x of level y on attacker (unless it is a self or support skill) when being hit by a
direct attack. (supports skill names)
@@ -257,21 +257,19 @@ bonus5 bAutoSpellWhenHit,x,y,n,t,i; n/10% chance to cast skill x of level y when
//---- 2/22 new card effects ----
bonus2 bAddItemHealRate,n,x; Increases HP recovered by n type items by x%, you can also use direct item IDs instead of group values.
- (Check db/item_group_db.txt)
+ (Check db/(pre-)re/item_group.conf)
//---- 3/15 new card effects ----
-bonus2 bSPRegenRate,n,x; Gain n SP every x milliseconds
-bonus2 bSPLossRate,n,x; Lose n SP every x milliseconds
-bonus2 bExpAddRace,n,x; Increase exp gained by x% vs. enemies of race n
-bonus2 bSPGainRace,n,x; When killing a monster of race n by physical attack gain x amount of sp
-bonus2 bSubRace2,n,x; Damage x% reduction from enemies of race n (Check db/mob_race2_db.txt)
+bonus2 bSPRegenRate,n,x; Gain n SP every x milliseconds
+bonus2 bSPLossRate,n,x; Lose n SP every x milliseconds
+bonus2 bExpAddRace,n,x; Increase exp gained by x% vs. enemies of race n
+bonus2 bSPGainRace,n,x; When killing a monster of race n by physical attack gain x amount of sp
+bonus2 bSubRace2,n,x; Damage x% reduction from enemies of race n (Check db/(Pre-Re)RE/mob_race2_db.txt)
-bonus2 bAddMonsterDropItemGroup,n,x; Adds a x/100% chance to get an item of group type n when you kill a monster (Check db/item_group_db.txt)
- If 'x' is negative value, then it's a part of formula
- chance = -x*(killed_mob_level/10)+1
+bonus bAddMonsterDropChainItem,n; Able to get item of chain type n (only constant applicable) when you kill a monster (Check db/(pre-)re/item_group.conf)
-bonus3 bAddEff,n,x,y; Adds a x/100 chance to cause effect n to the target when attacking (e.g. x=100 makes 1% chance, x=10000 makes 100% chance, etc).
+bonus3 bAddEff,n,x,y; Adds a x/100 chance to cause effect n to the target when attacking (e.g. x=100 makes 1% chance, x=10000 makes 100% chance, etc).
y is the trigger criteria:
ATF_SELF: Trigger effect on self.
ATF_TARGET: Trigger effect on target (default)
@@ -285,12 +283,10 @@ bonus3 bAddEffWhenHit,n,x,y; x/100 chance to cause n state to the enemy when be
ATF_SHORT: Trigger on melee attacks
ATF_LONG: Trigger in ranged attacks (default: trigger on all attacks)
-bonus3 bAddMonsterDropItemGroup,n,x,y; Adds a y/100% chance to get an item of group type n when you kill a monster of race x (Check db/item_group_db.txt)
+bonus2 bAddMonsterDropChainItem,n,x; Able to get item of chain type n (only constant applicable) when you kill a monster of race x (Check db/(pre-)re/item_group.conf)
0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect,
5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon,
10=Boss monster, 11=Other than (normal monster) boss monster
- If 'y' is negative value, then it's a part of formula
- chance = -y*(killed_mob_level/10)+1
bonus2 bWeaponComaRace,x,y; y/100% chance to cause Coma when attacking a monster of race x with a normal attack
0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect,
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index f6de42316..f718298a2 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -182,8 +182,8 @@ There are two optional fields for monster size and AI. Size can be 0
(medium), 1 (small), or 2 (big). AI can be 0 (default), 1
(attack/friendly), 2 (sphere), 3 (flora), or 4 (zanzou).
-Alternately, a monster spawned using 'boss_monster' instead of 'monster' is able
-to be detected on the map with the SC_CASH_BOSS_ALARM status (used by Convex Mirror, item ID# 12214).
+Alternately, a monster spawned using 'boss_monster' instead of 'monster' is able to be
+detected on the map with the SC_CASH_BOSS_ALARM status (used by Convex Mirror, item ID# 12214).
** NPC names
@@ -4533,29 +4533,37 @@ Check 'getitem2' to understand the arguments of the function.
---------------------------------------
-*groupranditem <group id>;
+*groupranditem <item_id/constant>;
-Returns the item_id of a random item picked from the group specified. The
-different groups and their group number are specified in
-'db/(pre-)re/item_group_db.txt'.
+Returns the item_id of a random item picked from the item container specified. There
+are different item containers and they are specified in 'db/(pre-)re/item_group.conf'.
-When used in conjunction with other functions, you can get a random item.
-For example, for a random pet lure:
-
-getitem groupranditem(15),1;
+Example:
+ getitem groupranditem 603,1;
+ getitem groupranditem Old_Blue_Box,1;
---------------------------------------
-*getrandgroupitem <group id>,<quantity>;
+*getrandgroupitem <item_id/constant>,<quantity>;
+
+Similar to the above example, this command allows players to obtain the specified
+quantity of a random item from the container. The different containers
+are specified in 'db/(pre-)re/item_group.conf'.
+
+Example:
+ getrandgroupitem Old_Blue_Box,1;
+ getrandgroupitem 603,1;
+
+---------------------------------------
-Similar to the above example, this command allows players to obtain the
-specified quantity of a random item from the group "<group id>". The
-different groups and their group number are specified in
-db/(pre-)re/item_group_db.txt
+*packageitem
-For example, obtaining three of the same random item from Old Blue Box:
+This command has only 1 param which is optional. If the package item_id is not provided, it
+will try to use the item id from the item it is being used from (if called from an item script).
+It runs a item package and grants the items accordingly to the attached player.
-getrandgroupitem(1,3);
+Example:
+ 12281,Tresure_Box_WoE,Event Treasure Box,2,20,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{}
---------------------------------------
diff --git a/npc/mapflag/notomb.txt b/npc/mapflag/notomb.txt
new file mode 100644
index 000000000..282fddb65
--- /dev/null
+++ b/npc/mapflag/notomb.txt
@@ -0,0 +1,17 @@
+//===== Hercules Script ======================================
+//= Mapflag: Disable MVP Tomb.
+//===== By: ==================================================
+//= Hercules Dev Team
+//===== Current Version: =====================================
+//= 1.0
+//===== Description: =========================================
+//= Disables MVP tomb on some maps.
+//===== Additional Comments: =================================
+//= 1.0 - Added Bossnia maps. [CairoLee]
+//============================================================
+
+// Bossnia =====
+bossnia_01 mapflag notomb
+bossnia_02 mapflag notomb
+bossnia_03 mapflag notomb
+bossnia_04 mapflag notomb
diff --git a/npc/re/cities/malaya.txt b/npc/re/cities/malaya.txt
index 3daff8526..b56186af0 100644
--- a/npc/re/cities/malaya.txt
+++ b/npc/re/cities/malaya.txt
@@ -3,13 +3,14 @@
//===== By: ==================================================
//= Masao
//===== Current Version: =====================================
-//= 1.0
+//= 1.1
//===== Compatible With: =====================================
//= Hercules
//===== Description: =========================================
//= Many Port Malaya NPC's & Quests.
//===== Additional Comments: =================================
//= 1.0 First Version.
+//= 1.1 Added Jeepney script. [DeadlySilence]
//============================================================
malaya,276,55,4 script Optamara Crew#malaya 100,{
@@ -1517,4 +1518,249 @@ malaya,63,185,4 script Woman#ma08 583,{
mes "[Woman]";
mes "there is rumor that the monster came from the soul of a baby that never been born. So sad.";
close;
+}
+
+function script F_Malaya_Jeepney {
+ .@mapName$ = getarg(0);
+ .@passengers = getarg(1);
+
+ // set the other messages of varying amount)
+ for (.@i = 5; .@i < getargcount(); .@i++) {
+ setd(".@msgJeepneyInfo$[" + (.@i - 5) + "]", getarg(.@i));
+ }
+
+ if (malaya_hi < 10) {
+ mes "[Jeepney Driver]";
+ mes getarg(2);
+ close;
+ } else if ((malaya_hi >= 10) && (malaya_hi < 20)) {
+ mes "[Jeepney Driver]";
+ mes getarg(3);
+ close;
+ } else {
+ mes "[Jeepney Driver]";
+ mes getarg(4);
+ next;
+ }
+ switch (select("Board [Passenger " + getmapusers(.@mapName$) + "/" + .@passengers +"]:Jeepney?:Are there any other Jeepneys?:Ah... Yes...")) {
+ case 1:
+ if (getmapusers(.@mapName$) >= .@passengers) {
+ mes "[Jeepney Driver]";
+ mes "I'm afraid the Jeepney is full.";
+ mes "I'm sorry but how about some other Jeepney?";
+ close;
+ } else {
+ mes "[Jeepney Driver]";
+ mes "Have a nice day.";
+ close2;
+ warp .@mapName$,29,24;
+ end;
+ }
+ case 2:
+ // iterate through all the jeepney information for this specific NPC
+ for (.@i = 0; .@i < getarraysize(.@msgJeepneyInfo$); .@i++) {
+ // write the name as well as the individual message
+ mes "[Jeepney Driver]";
+ mes getd(".@msgJeepneyInfo$[" + .@i + "]");
+
+ if (.@i < (getarraysize(.@msgJeepneyInfo$) - 1)) {
+ next;
+ }
+ }
+ close;
+ case 3:
+ mes "[Jeepney Driver]";
+ mes "Oh! Other Jeepneys are in operation, of course.";
+ next;
+ mes "[Jeepney Driver]";
+ mes "In Port Malaya there are 12, 30 and 60 passenger Jeepneys with 3 each operating.";
+ next;
+ mes "[Jeepney Driver]";
+ mes "Would you like to know the location of other cars?";
+ next;
+ switch (select("I'd like to know where the 12 passenger car is.:I'd like to know where the 30 passenger car is.:I'd like to know where the 60 passenger car is.")) {
+ case 1:
+ viewpoint 1, 237, 240, 1, 0xF7E009;
+ viewpoint 1, 67 , 44 , 2, 0xF7E009;
+ viewpoint 1, 282, 129, 3, 0xF7E009;
+ set .@zif_in, 12;
+ break;
+ case 2:
+ viewpoint 1, 134, 250, 4, 0xF7E009;
+ viewpoint 1, 341, 153, 5, 0xF7E009;
+ viewpoint 1, 293, 290, 6, 0xF7E009;
+ set .@zif_in, 30;
+ break;
+ case 3:
+ viewpoint 1, 242, 221, 7, 0xF7E009;
+ viewpoint 1, 62 , 245, 8, 0xF7E009;
+ viewpoint 1, 257, 58 , 9, 0xF7E009;
+ set .@zif_in, 60;
+ break;
+ }
+ mes "[Jeepney Driver]";
+ mes .@zif_in+" passenger Jeepney's location has been marked on your map.";
+ next;
+ break;
+ }
+ mes "[Jeepney Driver]";
+ mes "Have a nice trip.";
+ close;
+}
+
+malaya,237,240,4 script Jeepney Driver#01 582,{
+ callfunc(
+ "F_Malaya_Jeepney", // function to call
+ "ma_zif01", // name of the map to warp to
+ 12, // amount of possible jeepney passengers
+
+ "UUrgghhhh.... I'm scared... so scared... what happened to this place?", // message for 10 > malaya_hi
+ "The place is still a mess... I wonder if I can operate a jeepney here...", // message for 10 >= malaya_hi < 20
+ "Ha ha ha Welcome. I am ^1561EAVol^000000, operating the 12 man Jeepney here.", // message for 20 < malaya_hi
+
+ "Is this your first time in Port Malaya?", // first entry for the monologue of variable length
+ "Jeepney drivers here also promote Jeepneys, so let me explain them to you.",
+ "Jeepneys were first developed to transport goods quickly, but are now used as public transport.",
+ "Since everybody has different tastes, you can see those with cool and elaborate decorations.",
+ "Of course you don't need to drive them yourselves, but you can ride them so please feel free to do so."
+ );
+}
+
+malaya,67,44,4 script Jeepney Driver#02 582,{
+ callfunc(
+ "F_Malaya_Jeepney", // function to call
+ "ma_zif02", // name of the map to warp to
+ 12, // amount of possible jeepney passengers
+
+ "Wha... What's... Going on in that hospital...", // message for 10 > malaya_hi
+ "I think the moaning coming from the hospital has lessened...", // message for 10 >= malaya_hi < 20
+ "I'm ^1561EAChui^000000, operating a 12 man Jeepney. Hi there~", // message for 20 < malaya_hi
+
+ "Is this your first time in Port Malaya?", // first entry for the monologue of variable length
+ "Jeepney drivers here also promote Jeepneys, so let me explain them to you.",
+ "Jeepneys were first developed to transport goods quickly, but are now used as public transport.",
+ "I modified my Jeepney myself...",
+ "For safety reasons there's a limit to the number of passengers, and it's safe so no worries..."
+ );
+}
+
+malaya,282,129,4 script Jeepney Driver#03 582,{
+ callfunc(
+ "F_Malaya_Jeepney", // function to call
+ "ma_zif03", // name of the map to warp to
+ 12, // amount of possible jeepney passengers
+
+ "It's not good for outsiders to have a chat... Perhaps the Mumbaki Leader may have the solution for this.", // message for 10 > malaya_hi
+ "Are you the adventurer who recently met Mumbaki? No wait... Then you shouldn't be here... Yes it's a ghost... Arghhhh...", // message for 10 >= malaya_hi < 20
+ "The name's ^1561EATop^000000, operating one of the 3 12 man Jeepneys in town.", // message for 20 < malaya_hi
+
+ "First time in town?", // first entry for the monologue of variable length
+ "Jeepney drivers here also promote Jeepneys, so let me explain them to you.",
+ "Jeepneys were first developed to transport goods quickly, but are now used as public transport.",
+ "They all look different depending on their drivers...",
+ "Now it is the fame of Port Malaya."
+ );
+}
+
+malaya,134,250,6 script Jeepney Driver#04 582,{
+ callfunc(
+ "F_Malaya_Jeepney", // function to call
+ "ma_zif04", // name of the map to warp to
+ 30, // amount of possible jeepney passengers
+
+ "G...Go... Go away...", // message for 10 > malaya_hi
+ "Arghh... Scared the devil out of me... Go away... Shoo...", // message for 10 >= malaya_hi < 20
+ "^1561EABrav^000000, 30 man Jeepney driver at your service, driving as safely as I can since I get scared easily.", // message for 20 < malaya_hi
+
+ "Is this your first time in Port Malaya?", // first entry for the monologue of variable length
+ "Jeepneys were first developed to transport goods quickly, but are now used as public transport.",
+ "The modified cars are decorated by their operators.",
+ "You come to Port Malaya, you must ride a Jeepney.",
+ "Ha ha ha, of course you can't drive it yourself."
+ );
+}
+
+malaya,341,153,4 script Jeepney Driver#05 582,{
+ callfunc(
+ "F_Malaya_Jeepney", // function to call
+ "ma_zif05", // name of the map to warp to
+ 30, // amount of possible jeepney passengers
+
+ "G... Ghosts in town... Hey... Do you have one on you?", // message for 10 > malaya_hi
+ "I think there are fewer ghosts now... The town is slightly quieter...", // message for 10 >= malaya_hi < 20
+ "Hi I'm ^1561EALivil^000000 operator for the 30 man Jeepney. Safety is my priority.", // message for 20 < malaya_hi
+
+ "First time in town?", // first entry for the monologue of variable length
+ "I'll give you a quick guide as a service.",
+ "Jeepneys were first developed to transport goods quickly, but are now used as public transport.",
+ "For safety reasons, Jeepneys have a limit on the number of passengers.",
+ "Some carried 180 people, but there aren't any of those in Port Malaya today."
+ );
+}
+
+malaya,293,290,6 script Jeepney Driver#06 582,{
+ callfunc(
+ "F_Malaya_Jeepney", // function to call
+ "ma_zif06", // name of the map to warp to
+ 30, // amount of possible jeepney passengers
+
+ "Gu... Guards... What are the guards doing...", // message for 10 > malaya_hi
+ "Did the guards finally do something? Phew... What a rush...", // message for 10 >= malaya_hi < 20
+ "I'm ^1561EAGad^000000, the trustworthy 30 man Jeepney driver.", // message for 20 < malaya_hi
+
+ "I see you're new to this town.", // first entry for the monologue of variable length
+ "To guide travelers is also my task!! Let me explain.",
+ "Jeepneys were goods transport vehicles, now decorated and modified with Port Malaya's new technology!!",
+ "This Jeepney is my very own handiwork. Ha ha ha... It's cool right? Ha ha ha",
+ "Even though the customer is king, I can't let you drive it... Ha ha ha"
+ );
+}
+
+malaya,242,221,4 script Jeepney Driver#07 582,{
+ callfunc(
+ "F_Malaya_Jeepney", // function to call
+ "ma_zif07", // name of the map to warp to
+ 60, // amount of possible jeepney passengers
+
+ "Oh no... I think the whole village is bewitched by ghosts... Maybe... I should give the Mumbaki Leader a visit...", // message for 10 > malaya_hi
+ "Ghost... I'm sure the Mumbaki Leader knows how to get rid of these ghosts...", // message for 10 >= malaya_hi < 20
+ "^1561EAHott^000000, at your service, the safest 60 man Jeepney Operator.", // message for 20 < malaya_hi
+
+ "Jeepney is the public transportation of Port Malaya.", // first entry for the monologue of variable length
+ "Therefore they are everywhere. And it's free! I know they all have different passenger limits, but that's no problem because they're everywhere."
+ );
+}
+
+malaya,62,245,6 script Jeepney Driver#08 582,{
+ callfunc(
+ "F_Malaya_Jeepney", // function to call
+ "ma_zif08", // name of the map to warp to
+ 60, // amount of possible jeepney passengers
+
+ "Shoo~ Be gone if you're a ghost, and go away even if you're human~ Shoo~", // message for 10 > malaya_hi
+ "Hey... You... Are human right? Right? Huh? Say you are... Please...", // message for 10 >= malaya_hi < 20
+ "Hullo, I'm ^1561EAMuyan^000000, operator of this 60 man Jeepney. Nice to meet you.", // message for 20 < malaya_hi
+
+ "Jeepneys are public transport, so safety is our priority.", // first entry for the monologue of variable length
+ "My Jeepney received the best class of Port Malaya, a '60 man Jeepney' certificate.",
+ "Meaning!! That it is perfectly safe!! Don't you worry about the ride."
+ );
+}
+
+malaya,257,58,6 script Jeepney Driver#09 582,{
+ callfunc(
+ "F_Malaya_Jeepney", // function to call
+ "ma_zif09", // name of the map to warp to
+ 60, // amount of possible jeepney passengers
+
+ "...You're an outsider... Don't go touching anything and be careful in town...", // message for 10 > malaya_hi
+ "The town is still quite dangerous. Best not touch anything until it is safe.", // message for 10 >= malaya_hi < 20
+ "Hi there. I'm ^1561EAGramma^000000, Operator of the 60 man Jeepney of Port Malaya.", // message for 20 < malaya_hi
+
+ "Is this your first time in Port Malaya?", // first entry for the monologue of variable length
+ "We Jeepney drivers here also promote Jeepneys, so let me explain them to you.",
+ "Jeepneys were first developed to transport goods quickly, but are now used as public transport.",
+ "Since everybody have different tastes, you can see those with cool and elaborate decorations.",
+ "Of course you don't need to drive them yourselves, but you can ride them so please feel free to do so."
+ );
} \ No newline at end of file
diff --git a/npc/re/quests/eden/eden_tutorial.txt b/npc/re/quests/eden/eden_tutorial.txt
new file mode 100644
index 000000000..c9ecd6f17
--- /dev/null
+++ b/npc/re/quests/eden/eden_tutorial.txt
@@ -0,0 +1,1562 @@
+//===== rAthena Script =======================================
+//= Eden Tutorial
+//===== By: ==================================================
+//= Euphy
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= A series of quests introducing the major features of
+//= Ragnarok Online.
+//===== Additional Comments: =================================
+//= 1.0 First Version. [Euphy]
+//============================================================
+
+moc_para01,34,178,3 script Tutorial Instructor 904,{
+ if (Class == Job_Novice) {
+ // Fall through
+ } else if (checkquest(9167) == -1) {
+ OnStartQuest:
+ if (@tutorial_restart) {
+ set .@tutorial_restart,1;
+ set @tutorial_restart,0;
+ }
+ mes "[Tutorial Instructor]";
+ mes "Lately, it has been said that";
+ mes "they are developing ways to add options";
+ mes "to put in sockets or add statuses";
+ mes "on equipment that normally don't have it.";
+ mes "They call that ^006400Enchant^000000.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "After seeing that being developed,";
+ mes "I was so inspired by it";
+ mes "that I worked hard to discover";
+ mes "a way to do it and I finally";
+ mes "made my own way to ^006400Enchant^000000!";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "But in order do to this";
+ mes "I need some special materials.";
+ mes "If you're okay with it...";
+ mes "Do you think you can";
+ mes "help me out by gathering them?";
+ next;
+ switch(select("Sure, I can help out!:I'm a little busy right now...")) {
+ case 1:
+ mes "[Tutorial Instructor]";
+ mes "However, looking at you";
+ mes "in your current state makes me";
+ mes "doubt your ability to gather";
+ mes "the items I need...";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "Well, I guess if you employ";
+ mes "a ^006400Mercenary^000000 for this";
+ mes "then I think I can entrust you";
+ mes "with my requests... right?";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "In order to employ a Mercenary,";
+ mes "go find the ^006400Mercenary Guild^000000";
+ mes "which is by the front door of ^8B4513Prontera^000000.";
+ mes "Go to the ^006400Information Agent^000000";
+ mes "and ask them where the ^006400Mercenary Guild Official^000000";
+ mes "is located and they will let you know.";
+ next;
+ if (.@tutorial_restart) {
+ erasequest 9167;
+ erasequest 9168;
+ erasequest 9169;
+ erasequest 9170;
+ erasequest 9171;
+ erasequest 9172;
+ completequest 9173;
+ erasequest 9173;
+ }
+ mes "[Tutorial Instructor]";
+ mes "Now... Hurry and employ";
+ mes "a ^006400Mercenary^000000 and come back to me!";
+ setquest 9167;
+ close;
+ case 2:
+ mes "[Tutorial Instructor]";
+ mes "Well since you said you're busy";
+ mes "I can't be helped...";
+ mes "When you're not so busy, come find me again.";
+ close;
+ }
+ } else if (checkquest(9167) == 0 || checkquest(9167) == 1) {
+ if (!getmercinfo(1)) {
+ mes "[Tutorial Instructor]";
+ mes "You haven't gotten a mercenary yet.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "In order to employ a Mercenary,";
+ mes "go find the ^006400Mercenary Guild^000000";
+ mes "which is by the front door of ^8B4513Prontera^000000.";
+ mes "Go to the ^006400Information Agent^000000";
+ mes "and ask them where the ^006400Mercenary Guild Official^000000";
+ mes "is located and they will let you know.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "Now... Hurry and employ";
+ mes "a ^006400Mercenary^000000 and come back to me!";
+ close;
+ }
+ mes "[Tutorial Instructor]";
+ mes "Seeing you with a ^006400Mercenary^000000 definitely makes me trust you more.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "If a 006400Mercenary^000000 gives you direct effect";
+ mes "by fighting for you";
+ mes "then a ^006400Pet^000000 helps you indirectly with their";
+ mes "abilities and varied appearances,";
+ mes "and it captures your heart.";
+ mes "Try raising a ^006400Pet^000000 in the future as well.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "Now, let's see... In order to";
+ mes "get this ^006400Enchant^000000 to succeed";
+ mes "you have to go gather some materials for me...";
+ mes "What I need is...";
+ mes "..............";
+ next;
+ select("I don't think I heard you clearly...");
+ mes "[Tutorial Instructor]";
+ mes "I really don't like to repeat myself..";
+ mes "If you ask me again like that";
+ mes "does it just make your mouth tired?";
+ mes "In these situations, open your ^006400Quest Window^000000";
+ mes "and you can see what is requested of you";
+ mes "and the details of my request.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "If you look at the top left";
+ mes "in the area with the information,";
+ mes "it says ^006400QUEST^000000";
+ mes "and if you click that";
+ mes "it'll show all information";
+ mes "that pertains to the request.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "Once you verify what materials";
+ mes "you need go gather from";
+ mes "the ^006400Quest Window^000000,";
+ mes "come find and talk to me again.";
+ completequest 9167;
+ setquest 9168;
+ close;
+ } else if (checkquest(9168) == 0 || checkquest(9168) == 1) {
+ if (checkweight(607,1) == 0) {
+ if (MaxWeight - Weight < getiteminfo(607,6)) {
+ mes "[Tutorial Instructor]";
+ mes "You seemed to be sluggish with a lot of items";
+ mes "in your inventory making you heavy...";
+ mes "It'll be hard to do my request";
+ mes "when you're heavy with all that junk!";
+ mes "Go empty out your inventory and come back to me.";
+ close;
+ } else {
+ mes "[Tutorial Instructor]";
+ mes "It seems that you have";
+ mes "one too many items on you...";
+ mes "If you want to help me out";
+ mes "then you're gonna have to put some";
+ mes "stuff away then come back.";
+ close;
+ }
+ }
+ mes "[Tutorial Instructor]";
+ mes "Did you open your ^006400Quest Window^000000";
+ mes "to verify the materials?";
+ next;
+ switch(select("Yup!:No...:Where is the Quest Window...")) {
+ case 1:
+ mes "[Tutorial Instructor]";
+ mes "Oh yeah? Then shall I test you to see";
+ mes "if you really checked it?";
+ mes "Write down what material I asked you to get.";
+ next;
+ input .@inputstr$;
+ if (.@inputstr$ == "10 Jellopy") {
+ mes "[Tutorial Instructor]";
+ mes "Good, you know.";
+ mes "Now, are you feeling pretty familiar";
+ mes "about the ^006400Quest Window^000000?";
+ mes "But there is an issue...";
+ mes "You know what material to collect,";
+ mes "but gathering that won't be easy.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "Also, there is one thing";
+ mes "I absolutely think you need to try.";
+ mes "And that is...";
+ mes "the ^006400Universal Silver Catalog^000000.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "The ^006400Universal Silver Catalog^000000";
+ mes "can be obtained from";
+ mes "the ^0000FFCatalogue Wizard^000000";
+ mes "that is located in South Prontera.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "Now, go and obtain";
+ mes "a ^006400Universal Silver Catalog^000000";
+ mes "then come back and talk to me.";
+ completequest 9168;
+ setquest 9169;
+ close;
+ }
+ mes "[Tutorial Instructor]";
+ mes "You... still don't seem";
+ mes "to know much about the";
+ mes "^006400Quest Window^000000.";
+ mes "I will inform you again.";
+ next;
+ break;
+ case 2:
+ mes "[Tutorial Instructor]";
+ mes "Hurry and check to see";
+ mes "what materials are required in";
+ mes "your ^006400Quest Window^000000.";
+ close;
+ case 3:
+ break;
+ }
+ mes "[Tutorial Instructor]";
+ mes "If you look at the top left";
+ mes "in the area with the information,";
+ mes "it says ^006400QUEST^000000";
+ mes "and if you click that";
+ mes "it'll show all information";
+ mes "that pertains to the request.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "Once you verify what materials";
+ mes "you need go gather from";
+ mes "the ^006400Quest Window^000000,";
+ mes "come find and talk to me again.";
+ close;
+ } else if (checkquest(9169) == 0 || checkquest(9169) == 1) {
+ if (countitem(12580) == 0) {
+ mes "[Tutorial Instructor]";
+ mes "Hmm? So I noticed that";
+ mes "you haven't gone and picked up a";
+ mes "^006400Universal Silver Catalog^000000 yet!";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "You can get the";
+ mes "^006400Universal Silver Catalog^000000";
+ mes "from the ^0000FFCatalogue Wizard^000000";
+ mes "who is located in Prontera.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "So, go and get the";
+ mes "^006400Universal Silver Catalog^000000";
+ mes "then come back to me.";
+ close;
+ }
+ mes "[Tutorial Instructor]";
+ mes "Oh! You managed to get a";
+ mes "^006400Universal Silver Catalog^000000!";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "This lets you browse and search";
+ mes "through all the various stores";
+ mes "that are on the same map and";
+ mes "are open for vending.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "It only costs 200 zeny for one";
+ mes "of these and with it you can";
+ mes "search up to 10 times.";
+ mes "You can say that it's a necessity.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "So, go to the area you want";
+ mes "and try out the ^006400Universal Silver Catalog^000000";
+ mes "then come and find me";
+ mes "after you've done this.";
+ completequest 9169;
+ setquest 9170;
+ close;
+ } else if (checkquest(9170) == 0 || checkquest(9170) == 1) {
+ if (countitem(12580)) {
+ mes "[Tutorial Instructor]";
+ mes "Hmm... It seems that you still have";
+ mes "the ^006400Universal Silver Catalog^000000 in your inventory.";
+ mes "Since you're saying you forgot how to use it";
+ mes "I'll explain it to you again.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "You see... the ^006400Universal Silver Catalog^000000";
+ mes "lets you browse and search";
+ mes "through all the various stores";
+ mes "that are on the same map and";
+ mes "are open for vending.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "So, go to the area you want";
+ mes "and try out the ^006400Universal Silver Catalog^000000";
+ mes "them come and find me";
+ mes "after you've done this.";
+ close;
+ }
+ mes "[Tutorial Instructor]";
+ mes "How do you feel after trying out";
+ mes "the ^006400Universal Silver Catalog^000000?";
+ mes "It feels a lot easier than";
+ mes "going through each individual";
+ mes "vendor and finding the item";
+ mes "you need, right?";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "Now, go out and gather";
+ mes "the materials I need and";
+ mes "I will make sure to give you";
+ mes "a fantastic ^006400enchant^000000!";
+ mes "I'll be waiting!";
+ completequest 9170;
+ setquest 9171;
+ close;
+ } else if (checkquest(9171) == 0 || checkquest(9171) == 1) {
+ if (countitem(909) < 10) {
+ mes "[Tutorial Instructor]";
+ mes "It seems you didn't bring";
+ mes "enough materials. Did you forget";
+ mes "what you needed to gather?";
+ next;
+ switch(select("Yeah...:Nope!")) {
+ case 1:
+ mes "[Tutorial Instructor]";
+ mes "I've been told that if you click the";
+ mes "thing on the top left that says";
+ mes "^006400QUEST^000000, it'll show you all";
+ mes "the information that you need";
+ mes "that pertains to your requests.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "Once you gather all the materials";
+ mes "that are listed in your ^006400Quest Window^000000";
+ mes "come and talk to me.";
+ close;
+ case 2:
+ mes "[Tutorial Instructor]";
+ mes "When you gather the items";
+ mes "come to me and I will show you";
+ mes "an awesome ^006400ENCHANT^000000.";
+ mes "I'll be waiting!";
+ close;
+ }
+ }
+ if (checkweight(607,6) == 0) {
+ if (MaxWeight - Weight < getiteminfo(607,6)) {
+ mes "[Tutorial Instructor]";
+ mes "Your inventory seems to be really full";
+ mes "with various stuff... Do you think";
+ mes "you can get anything done when you're so";
+ mes "weighed down? Go put some stuff away";
+ mes "then come back to me.";
+ close;
+ } else {
+ mes "[Tutorial Instructor]";
+ mes "You seem to have too much stuff";
+ mes "in your inventory... Go put some";
+ mes "stuff away then come back to me";
+ mes "when you have less suff on you.";
+ close;
+ }
+ }
+ mes "[Tutorial Instructor]";
+ mes "You got everything I asked for!";
+ mes "So~ Shall we start on the awesome";
+ mes "Enchant that I found and developed?";
+ next;
+ specialeffect EF_BASH3D2;
+ mes "[Tutorial Instructor]";
+ mes "Okay! Now for the first skill!!";
+ mes "To add a new ability to your armor...";
+ mes "^006400HIDDEN SOCKET ENCHANT^000000!!";
+ next;
+ specialeffect EF_BASH3D2;
+ mes "[Tutorial Instructor]";
+ mes "And for the second skill!!";
+ mes "To add a new socket into your";
+ mes "weapon and shield...";
+ mes "^006400SOCKET ENCHANT^000000!!";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "There. The Enchant is done. You can't understand the the process by just watching me, so I'll let you look at the items themselves.";
+ delitem 909,10; //Jellopy
+ completequest 9171;
+ setquest 9172;
+ getitem2 15033,1,1,0,0,0,0,0,4702; //Tutorial_Mattle[Strength3]
+ getitem 15033,1; //Tutorial_Mattle
+ getitem 15034,1; //Tutorial_Mattle_
+ next;
+ mes "[Tutorial Instructor]";
+ mes "Those items cannot be";
+ mes "worn or traded so don't even";
+ mes "think about running away with them.";
+ mes "When you're done looking at them,";
+ mes "give them back to me.";
+ close;
+ } else if (checkquest(9172) == 0 || checkquest(9172) == 1) {
+ if (countitem(15033) == 0 || countitem(15034) == 0) {
+ mes "[Tutorial Instructor]";
+ mes "What did you do with the Enchanted";
+ mes "items I lent to you to look at?";
+ mes "Until you bring back the fruits of";
+ mes "my labor, I don't want to talk to you,";
+ mes "let alone see your face.";
+ close;
+ }
+ mes "[Tutorial Instructor]";
+ mes "Are you done looking over";
+ mes "the items I Enchanted?";
+ next;
+ switch(select("Yes, thank you.:I haven't looked at them yet.")) {
+ case 1:
+ mes "[Tutorial Instructor]";
+ mes "So what did you think after inspecting it? Now that you've looked at an actual Enchanted item, do you understand it?";
+ // Item deletions moved below to prevent errors.
+ next;
+ mes "[Tutorial Instructor]";
+ mes "Thanks to you I was able to see great results of my research and study.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "If you have any questions about anything that I discussed with you, I will tell you everything! Thanks for your hard work!";
+ delitem 15033,2;
+ delitem 15034,1;
+ completequest 9172;
+ setquest 9173;
+ getexp 5000,2500;
+ close;
+ case 2:
+ mes "[Tutorial Instructor]";
+ mes "Take your time to look them over";
+ mes "then bring them back to me.";
+ close;
+ }
+ } else if (checkquest(9173) == 0 || checkquest(9173) == 1) {
+ mes "[Tutorial Instructor]";
+ mes "Do you have any questions?";
+ next;
+ switch(select("Can I do the same quest again?:About the Quest Window...:About ENCHANT...:About Searching Vends...:About Mercenary and Pets...:End Conversation.")) {
+ case 1:
+ if (checkquest(9173,PLAYTIME) == 0 || checkquest(9173,PLAYTIME) == 1) {
+ mes "[Tutorial Instructor]";
+ mes "The one method to do the same quests repeatdedly is to do the ^006400Daily Quests^000000.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "Once you complete a ^006400Daily Quest^000000 and turn it in, wait about a day then come back to get the request and do it all over again!";
+ mes "[Tutorial Instructor]";
+ mes "If you received a daily quest, look at bottom right of the ^006400Quest Window^000000. There is a section that is called ^006400LIMITED^000000. In that section, it'll tell you how much time needs to pass before you can pick up another daily quest.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "It seems you still have some time left to wait out after finishing my quest. Wait it out a bit more, then come find me and you can get the same quest again.";
+ close;
+ }
+ mes "[Tutorial Instructor]";
+ mes "It seems that about a day has passed since you've finished my quest. Alright, so like the ^006400Daily Quests^000000, you can get a quest from me. Did you want to proceed?";
+ next;
+ switch(select("Yes:No")) {
+ case 1:
+ set @tutorial_restart,1;
+ goto OnStartQuest;
+ case 2:
+ mes "[Tutorial Instructor]";
+ mes "Okay. But if you change your mind and want to receive a quest, come find me.";
+ close;
+ }
+ case 2:
+ mes "[Tutorial Instructor]";
+ mes "They say that the ^006400Quest Window^000000 details out everything you need to know about your quests.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "If you look at the top left";
+ mes "in the area with the information,";
+ mes "it says ^006400QUEST^000000";
+ mes "and if you click that";
+ mes "it'll show all information";
+ mes "that pertains to the request.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "Using the ^006400Quest Window^000000 will make your life easier. It'll tell you where to go, what items to get or who to find and etc.";
+ close;
+ case 3:
+ mes "[Tutorial Instructor]";
+ mes "006400ENCHANT^000000, in general, is divided into two parts: ^006400SOCKET ENCHANT^000000 and ^006400HIDDEN SOCKET ENCHANT^000000.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "^006400SOCKET ENCHANT^000000 is used to add a SOCKET into equipments and ^006400HIDDEN SOCKET ENCHANT^000000 is used to put in stats into a socket of an armor.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "Of course, in order to do this we are in need of some materials and there is a chance that it may fail, but that's the risk you're taking.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "The people who do the ^006400SOCKET ENCHANT^000000 can be found in ^8B4513Prontera, Morroc, Payon,^000000. ^8B4513Rhitalzen^000000 is in the Refinery and ^0000FFSeiyablem^000000 and ^0000FFReiablem^000000 can be found near the entrance.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "The one who does ^006400HIDDEN SOCKET ENCHANT^000000 is found at the 6 o'clock location of ^8B4513Prontera^000000. Look for the ^0000FFCraftman Apprentice^000000.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "Do you think you understand a little bit more about ^006400ENCHANT^000000?";
+ close;
+ case 4:
+ mes "[Tutorial Instructor]";
+ mes "^006400Vend Search^000000 can be utilized by the ^006400Universal Silver Catalog^000000 item. Since you search through as vends on that map, it'll make it easier for you to find the item that you're looking for.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "The ^006400Universal Silver Catalog^000000";
+ mes "can be obtained from ";
+ mes "the ^0000FFCatalogue Wizard^000000";
+ mes "that is located in South Prontera;";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "It only costs 200 zeny for one";
+ mes "of these and with it you can";
+ mes "search up to 10 times.";
+ mes "You can say that it's a necessity.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "So, are you getting familiar with ^006400Vend Search^000000? Don't just stand there and listen to me. Go ahead and try it for yourself!";
+ close;
+ case 5:
+ mes "[Tutorial Instructor]";
+ mes "Depending on what you need, ^006400Mercenary^000000 and ^006400Pet^000000 can be used in various ways.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "If a 006400Mercenary^000000 gives you direct effect";
+ mes "by fighting for you";
+ mes "then a ^006400Pet^000000 helps you indirectly with their";
+ mes "abilities and varied appearances,";
+ mes "and it captures your heart.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "In order to employ a Mercenary";
+ mes "Go find the ^006400Mercenary Guild^000000";
+ mes "which is by the front door of ^8B4513Prontera^000000.";
+ mes "Go to the ^006400Information Agent^000000";
+ mes "and ask them where the ^006400Mercenary Guild Official^000000";
+ mes "is located and they will let you know.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "In order to get a ^006400Pet^000000, while hunting you will obtain taming items. Use the tame on the monster it's for and you can get a pet.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "Because there is a chance for failure, please use the taming item with great care.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "That aside... you can get a ^006400Mercenary^000000 from the Mercenary Guild and you can get a ^006400Pet^000000 by trading or buying it from another player.";
+ next;
+ mes "[Tutorial Instructor]";
+ mes "Now, do you understand a bit more about using a ^006400Mercenary^000000 and a ^006400Pet^000000? I hope you get a chance to use them in the future.";
+ close;
+ case 6:
+ mes "[Tutorial Instructor]";
+ mes "If you have any questions, come find me again.";
+ close;
+ }
+ }
+ mes "[Tutorial Instructor]";
+ mes "Lately, it has been said that";
+ mes "they are developing ways to add options";
+ mes "to put in sockets or add statuses";
+ mes "on equipment that normally don't have it.";
+ close;
+}
+
+moc_para01,32,179,4 script Tutorial Goal 895,{
+ if (checkweight(608,7) == 0) {
+ if (MaxWeight - Weight < getiteminfo(608,7)) {
+ mes "[Tutorial Goal]";
+ mes "You seem to be overweight with items. Go put some stuff away then come back.";
+ close;
+ } else {
+ mes "[Tutorial Goal]";
+ mes "You have too many items on you. Go put some stuff away then come back.";
+ close;
+ }
+ }
+ if (checkquest(4161) == 0 || checkquest(4161) == 1) {
+ mes "[Tutorial Goal]";
+ mes "Well~ We gotta go challenge the experts right?";
+ mes "Let's start off by finding the ^006400Siege Expert^000000!";
+ close;
+ } else if (checkquest(4162) == 0 || checkquest(4162) == 1) {
+ mes "[Tutorial Goal]";
+ mes "You've passed the ^006400Siege Expert^000000's test! Congrats!";
+ mes "Now, go find the ^006400Party Recruiting Expert^000000!";
+ close;
+ } else if (checkquest(4163) == 0 || checkquest(4163) == 1) {
+ mes "[Tutorial Goal]";
+ mes "Oh! You've passed the ^006400Party Recruiting Expert^000000's test! Congrats!";
+ mes "Now, go find the ^006400Battleground Expert^000000!";
+ close;
+ } else if (checkquest(4164) == 0 || checkquest(4164) == 1) {
+ mes "[Tutorial Goal]";
+ mes "Yay! You passed the test from the ^006400Battleground Expert^000000! Congrats!";
+ mes "Next, go and find the ^006400Memorial Dungeon Expert^000000!";
+ close;
+ } else if (checkquest(4165) == 0 || checkquest(4165) == 1) {
+ mes "[Tutorial Goal]";
+ mes "You passed the test from ^006400Memorial Dungeon Expert^000000! That's great!";
+ mes "Try finding the ^006400Map Expert^000000!";
+ close;
+ } else if (checkquest(4166) == 0 || checkquest(4166) == 1) {
+ mes "[Tutorial Goal]";
+ mes "You passed ^006400Map Expert^000000's test! Congrats!";
+ mes "I'm so glad that you were to pass all the Experts' tests! You're better than I expected!!";
+ next;
+ mes "[Tutorial Goal]";
+ mes "Now, even you are an ^006400Expert^000000!! Such a fitting nick name for you!";
+ mes "Thank you so much for your hard work. As promised, here is a small little reward for you.";
+ next;
+ mes "[Tutorial Goal]";
+ mes "I think it'll be useful to you during your adventures. I wish you luck on your future adventures~";
+ completequest 4166;
+ getitem 510,5; //Blue_Herb
+ getitem 511,5; //Green_Herb
+ getitem 504,5; //White_Potion
+ getitem 608,1; //Seed_Of_Yggdrasil
+ close;
+ } else if (checkquest(4166) == 2) {
+ mes "[Tutorial Goal]";
+ mes "Now, even you are an ^006400Expert^000000!! Such a fitting nick name for you!";
+ mes "Thank you so much for your hard work.";
+ mes "I hope that your future adventures are filled with good luck.";
+ close;
+ }
+ if (Class == Job_Novice) {
+ mes "[Tutorial Goal]";
+ mes "Hmm, I wonder if there is any adventurer that is smart enough to challenge our Experts...";
+ close;
+ }
+ mes "[Tutorial Goal]";
+ mes "Hey you! You look like an adventurer... Though you look a little dull...";
+ next;
+ if(select("What'd you say? I'm smart!:Yeah... I'm dull.") == 1) {
+ mes "[Tutorial Goal]";
+ mes "Serious? Though I don't know if I can believe that. Look at the expert who is in front of me! He took up only one area of study for 16 years and now he is as dignified as can be!";
+ next;
+ mes "[Tutorial Goal]";
+ mes "Well, if you manage to pass all their tests then I will believe in your abilities.";
+ next;
+ mes "[Tutorial Goal]";
+ mes "And I will apologize for calling you dull. How about it, Dull Expert?! Do you want to challenge them?";
+ next;
+ if(select("Ch... Challenge!!:Um... I think I'll just give up now...") == 1) {
+ mes "[Tutorial Goal]";
+ mes "You're braver than you look. You can't go back now that you've decided to challenge!";
+ next;
+ mes "[Tutorial Goal]";
+ mes "Okay~ Start by talking to the ^006400Siege Expert^000000 who's right there in front.";
+ setquest 4161;
+ close;
+ }
+ }
+ mes "[Tutorial Goal]";
+ mes "Well, don't get discouraged... If you change your mind and want to do the challenge, come find me.";
+ close;
+}
+
+moc_para01,24,175,4 script Siege Master 734,{
+ set .@checkquest, checkquest(4161);
+ if (.@checkquest == 2) {
+ mes "[Siege Expert]";
+ mes "Since you've come again, I assume you're curious about ^006400Siege^000000?";
+ next;
+ switch(select("Listen about Siege.:End Conversation.")) {
+ case 1:
+ callsub L_Info;
+ mes "[Siege Expert]";
+ mes "Now that you've gone through all of this with an expert, isn't it easy to understand? If you want to go over anything, just come talk to me.";
+ close;
+ case 2:
+ mes "[Siege Expert]";
+ mes "If you want to go over anything, just come talk to me.";
+ close;
+ }
+ } else if (.@checkquest == 0 || .@checkquest == 1) {
+ mes "[Siege Expert]";
+ mes "I am someone who has studied War of Emperium for 16 years! So that makes me an expert! Since you came to find me, I assume you want to learn more about ^006400Siege^000000.";
+ next;
+ mes "[Siege Expert]";
+ mes "You have great desire and enthusiasm. As the Expert of ^006400Siege^000000, you have motivated me! All the other Experts are waiting for you! Go get'em!";
+ next;
+ mes "[Siege Expert]";
+ mes "If I told you that there was a great prize for being able to pass all the Experts' tests~ would you go for the challenge?";
+ next;
+ mes "[Siege Expert]";
+ mes "As the first Expert, I can teach you about ^006400Siege^000000. How about it? Did you wanna learn about ^006400Siege^000000s?";
+ next;
+ switch(select("Listen about Siege.:End Conversation.")) {
+ case 1:
+ callsub L_Info;
+ mes "[Siege Expert]";
+ mes "Now that you've gone through all of this with an expert, isn't it easy to understand?";
+ mes "Now I'll give you 3 questions~ get those right and you've passed! Do you want a challenge?";
+ while(1) {
+ set .@correct,0;
+ next;
+ switch(select("Challenge me!:Listen Again:Quit")) {
+ case 1:
+ switch(rand(1,3)) {
+ case 1:
+ mes "[Siege Expert]";
+ mes "A Siege is done in order to take over a [].";
+ mes "It's a war that happens between a [] and another [].";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("Castle, User, Guild:Castle, Guild, Guild:Town, Guild, Guild:Town, User, User") == 2)
+ set .@correct, .@correct+10;
+ mes "[Siege Expert]";
+ mes "What is the wrong Siege time?";
+ next;
+ if(select("WoE 1 Tues 9-11:WoE 1 Sat 4-6:WoE 1 Thurs 8-10") == 3)
+ set .@correct, .@correct+10;
+ mes "[Siege Expert]";
+ mes "When you get a castle, you must raise [] in order to get better benefits.";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("Commerce Development:Industrial Development:Guild Development:Town Development") == 1)
+ set .@correct, .@correct+10;
+ break;
+ case 2:
+ mes "[Siege Expert]";
+ mes "There are 2 types of Siege.";
+ mes "There is the normal War of Emperium";
+ mes "and then there is [].";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("War of Emperium MO:War of Emperium NE:War of Emperium SK:War of Emperium SE") == 4)
+ set .@correct, .@correct+10;
+ mes "[Siege Expert]";
+ mes "As the guild that owns a castle, you must protect the [].";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("Emperial:Emperium:Emperiom:Imperial") == 2)
+ set .@correct, .@correct+10;
+ mes "[Siege Expert]";
+ mes "What benefits does the guild get for winning the Siege?";
+ next;
+ if(select("30% off all items when purchasing:Increase experience gained by 20%:Access to Guild Dungeon:Getting Weapons everyday at midnight.") == 3)
+ set .@correct, .@correct+10;
+ break;
+ case 3:
+ mes "[Siege Expert]";
+ mes "What benefits does the guild get for winning the Siege?";
+ next;
+ if(select("Increase experience gained by 20%:30% off all items when purchasing:Access to Guild Field:Treasure Box daily at midnight") == 4)
+ set .@correct, .@correct+10;
+ mes "[Siege Expert]";
+ mes "How many hours does a siege last?";
+ next;
+ if(select("1 Hour:2 Hours:3 Hours:4 Hours") == 2)
+ set .@correct, .@correct+10;
+ mes "[Siege Expert]";
+ mes "When you get a castle, you must raise [] in order to get better benefits.";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("Town Development:Industry Development:Guild Development:Commerce Development") == 4)
+ set .@correct, .@correct+10;
+ break;
+ }
+ if (.@correct == 30) {
+ mes "[Siege Expert]";
+ mes "Wow! You got all 3 questions correct! So, you feel pretty good about ^006400Siege^000000s? Right?";
+ next;
+ mes "[Siege Expert]";
+ mes "If you ever want to learn about ^006400Siege^000000, come find me.";
+ next;
+ mes "[Siege Expert]";
+ mes "Now, go and find the ^0000FFParty Recruiting Expert^000000. He's waiting for you.";
+ completequest 4161;
+ setquest 4162;
+ getexp 2000,1000;
+ close;
+ }
+ mes "[Siege Expert]";
+ mes "There's only 3 questions and you didn't get them all right! At this rate, you'll fail all the Experts' tests.";
+ next;
+ mes "[Siege Expert]";
+ mes "But when I look at you I know you have potential. Did you want to try to tackle it again?";
+ break;
+ case 2:
+ callsub L_Info;
+ mes "[Siege Expert]";
+ mes "Now that you've gone through all of this with an expert, isn't it easy to understand?";
+ mes "Now I'll give you 3 questions~ get those right and you've passed! Do you want a challenge?";
+ break;
+ case 3:
+ mes "[Siege Expert]";
+ mes "Bah! You're no fun... you give up too easy! If you change your mind, come find me.";
+ close;
+ }
+ }
+ close;
+ case 2:
+ mes "[Siege Expert]";
+ mes "Are you giving up? If you change your mind, come find me.";
+ close;
+ }
+ }
+ mes "[Siege Expert]";
+ mes "If you want to learn something from me, go meet ^006400Tutorial Goal^000000 first.";
+ close;
+
+L_Info:
+ mes "[Siege Expert]";
+ mes "A ^006400Siege^000000 is a ^0000FFGuild vs. Guild^000000 war in hope to occupy a castle!";
+ next;
+ mes "[Siege Expert]";
+ mes "There are 2 different types of ^006400Siege^000000.";
+ mes "There is the standard ^006400War of Emperium^000000 and one that is slightly different which is known as ^006400War of Emperium 2^000000.";
+ next;
+ mes "[Siege Expert]";
+ mes "So during this time, there are two sides of the war.";
+ mes "The ^0000FFGuild That Owns a Castle^000000 tries to protect the ^006400Emperium^000000 and the ^0000FFGuild That Attacks a Castle^000000 tries to break the ^006400Emperium^000000.";
+ next;
+ mes "[Siege Expert]";
+ mes "You can find ^006400Siege^000000 times on our website.";
+ mes "And guilds that win also get a special something-something.";
+ next;
+ mes "[Siege Expert]";
+ mes "Guilds that win during the Siege";
+ mes "get access to a ^006400Guild Dungeon^000000";
+ mes "and the Guild Master gets to open ^006400Treasure Box^000000es at ^0000FFMidnight each day^000000.";
+ mes "Isn't that a great benefit?";
+ next;
+ mes "[Siege Expert]";
+ mes "Another thing you have to do when you win a castle is called ^006400Commerce Development^000000. The more you do it, the better the benefits.";
+ next;
+ return;
+}
+
+moc_para01,21,172,4 script Party Recruiting Expert 878,{
+ set .@checkquest, checkquest(4162);
+ if (.@checkquest == 2) {
+ mes "[Party Recruiting Expert]";
+ mes "Since you've come and found me, it seems you're curious about ^006400Party Recruiting^000000?";
+ next;
+ switch(select("Listen about Party Recruiting.:End Conversation.")) {
+ case 1:
+ callsub L_Info;
+ mes "[Party Recruiting Expert]";
+ mes "This expert's explanation was pretty great, huh? If you need a refresher, come find me again.";
+ close;
+ case 2:
+ mes "[Party Recruiting Expert]";
+ mes "Well, if you have any questions, come find me.";
+ close;
+ }
+ } else if (.@checkquest == 0 || .@checkquest == 1) {
+ mes "[Party Recruiting Expert]";
+ mes "I am the ^006400Party Recruiting^000000 expert because I did research about Party Recruting for 16 years! It seems that the ^006400Siege Expert^000000 sent you my way since you passed his tests, hmm?";
+ next;
+ mes "[Party Recruiting Expert]";
+ mes "You may have already heard but if you pass all the Experts' quizzes, you'll get an awesome prize!";
+ next;
+ mes "[Party Recruiting Expert]";
+ mes "As the 2nd expert, I'll tell you all about ^006400Party Recruiting^000000! How about it?";
+ next;
+ switch(select("Listen about Party Recruiting.:End Conversation.")) {
+ case 1:
+ callsub L_Info;
+ mes "[Party Recruiting Expert]";
+ mes "Now~ my explanations were smoother than a smooth criminal, right? Now I'm gonna give you a quiz with 3 questions. Get them all right and you've passed. Wanna take the challenge?";
+ while(1) {
+ set .@correct,0;
+ next;
+ switch(select("On to the quiz!:Explain again please?:Give up.")) {
+ case 1:
+ switch(rand(1,3)) {
+ case 1:
+ mes "[Party Recruiting Expert]";
+ mes "Party Recruiting is used to help";
+ mes "users that are looking for []";
+ mes "and those looking for a [].";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("Guild, Guildmate:Club, Club Members:Paris, Party Members:Party, Party Members") == 4)
+ set .@correct, .@correct+10;
+ mes "[Party Recruiting Expert]";
+ mes "The window that is used to help users look and search for a party is called a [].";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("Party List:Party Wanted List:Party Recruiting List:Costume Party List") == 3)
+ set .@correct, .@correct+10;
+ mes "[Party Recruiting Expert]";
+ mes "Which of the choices are not listed as a choice to pick when making a party recruit notice?";
+ next;
+ if(select("LEVEL:SKILL:JOB:MAP") == 2)
+ set .@correct, .@correct+10;
+ break;
+ case 2:
+ mes "[Party Recruiting Expert]";
+ mes "There are 2 types of Party Recruiting.";
+ mes "Registering Party Recruiting is one";
+ mes "and the 2nd one is [].";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("Search for Parties that are Recruiting:Parties that are starting to hunt:Party Recruit and Item Distribution:Party Stuff") == 1)
+ set .@correct, .@correct+10;
+ mes "[Party Recruiting Expert]";
+ mes "In order to start Party Recruiting, you have to click the [] button which is located in the info section of the upper left hand side.";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("party:guild:booking:skill") == 3)
+ set .@correct, .@correct+10;
+ mes "[Party Recruiting Expert]";
+ mes "If you want to know more about commands for Party Recruiting, you have to press the [] button on the Party Recruting List window.";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("Basic Information:Help:Party:Confirm") == 2)
+ set .@correct, .@correct+10;
+ break;
+ case 3:
+ mes "[Party Recruiting Expert]";
+ mes "For Party Recruiting, in order to make the";
+ mes "Party Recruiting Window pop up,";
+ mes "You type in this command [].";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("/Party Collection Window:/Party Collection:/Party Recruitment Window:/Party Recruitment") == 4)
+ set .@correct, .@correct+10;
+ mes "[Party Recruiting Expert]";
+ mes "When recruiting for a party, you can set 3 parameters. Those 3 are";
+ mes "LEVEL, JOB, and [].";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("SKILL:GUILD:MAP:OPTION") == 3)
+ set .@correct, .@correct+10;
+ mes "[Party Recruiting Expert]";
+ mes "Party Recruiting is used to help";
+ mes "users that are looking for []";
+ mes "and those looking for a [].";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("Parry, Party Members:Club, Club Members:Party, Party Members:Guild, Guild Members") == 3)
+ set .@correct, .@correct+10;
+ break;
+ }
+ if (.@correct == 30) {
+ mes "[Party Recruiting Expert]";
+ mes "Nice! You got all 3 correct! Now do you feel more confident about ^006400Party Recruiting^000000?";
+ next;
+ mes "[Party Recruiting Expert]";
+ mes "If you ever want to hear more about ^006400Party Recruiting^000000, come find me anytime.";
+ next;
+ mes "[Party Recruiting Expert]";
+ mes "Well, off you go to the ^0000FFBattleground Expert^000000! He is probably waiting for you.";
+ completequest 4162;
+ setquest 4163;
+ getexp 2000,1000;
+ close;
+ }
+ mes "[Party Recruiting Expert]";
+ mes "There's only 3 questions and you didn't get them all right! At this rate, you'll fail all the Experts' tests.";
+ next;
+ mes "[Party Recruiting Expert]";
+ mes "But if you want to retake the quiz! Go for it! I think you have potential! Wanna take the quiz again?";
+ break;
+ case 2:
+ callsub L_Info;
+ mes "[Party Recruiting Expert]";
+ mes "Now~ my explanations were smoother than a smooth criminal, right? Now I'm gonna give you a quiz with 3 questions. Get them all right and you've passed. Wanna take the challenge?";
+ break;
+ case 3:
+ mes "[Party Recruiting Expert]";
+ mes "Don't give up! You can do it! If you change your mind, come talk to me again!";
+ close;
+ }
+ }
+ close;
+ case 2:
+ mes "[Party Recruiting Expert]";
+ mes "You're gonna give up without even listening to me? If you change your mind, come talk to me again!";
+ close;
+ }
+ }
+ mes "[Party Recruiting Expert]";
+ mes "If you want to learn something from me, talk to the ^006400Siege Master^000000 first.";
+ close;
+
+L_Info:
+ mes "[Party Recruiting Expert]";
+ mes "^006400Party Recruiting^000000 is pretty self explanatory. It helps people find party members and it helps people find parties.";
+ next;
+ mes "[Party Recruiting Expert]";
+ mes "There are 2 parts to Party Recruiting.";
+ mes "1st step is ^0000FFRegistering Party Recruiting^000000,";
+ mes "and the 2nd step is ^0000FFParty Search^000000.";
+ next;
+ mes "[Party Recruiting Expert]";
+ mes "In order to look up Party Recruiting, in the info window on the upper left, click the button that says ^006400booking^000000. Then the ^006400Party Recruiting List^000000 will come up.";
+ next;
+ mes "[Party Recruiting Expert]";
+ mes "^006400Party Recruiting List^000000 window shows you the parties that are looking for members that was listed by other users. You can search through it.";
+ next;
+ mes "[Party Recruiting Expert]";
+ mes "In the case that you don't want to join a party, but you want to recruit for one, type in the ^0000FF/Party Recruit^000000 command then in the ^006400Party Recruiting^000000 window, you can do some recruiting!";
+ next;
+ mes "[Party Recruiting Expert]";
+ mes "Once you register your party recruit notice in the ^006400Party Recruiting^000000 window, the users can search out your ^006400Party Recruiting List^000000";
+ next;
+ mes "[Party Recruiting Expert]";
+ mes "In the ^006400Party Recruiting List^000000 and";
+ mes "^006400Party Recruiting^000000 you can put in basic information of what you're going to be doing, or what you're looking for like ";
+ mes "^006400LEVEL^000000, ^006400MAP^000000, ^006400JOB^000000.";
+ mes "Then the users can search using those parameters and utilizing the ^006400Party Recruitment^000000 system.";
+ next;
+ mes "[Party Recruiting Expert]";
+ mes "If you want to learn more commands about ^006400Party Recruiting^000000, click on the ^006400Help^000000 button on the bottom right of the ^006400Party Recruiting list^000000.";
+ next;
+ return;
+}
+
+moc_para01,12,179,6 script Battleground Master 419,{
+ set .@checkquest, checkquest(4163);
+ if (.@checkquest == 2) {
+ mes "[Battleground Expert]";
+ mes "Seeing that you sought me out, I guess you want to learn about ^006400Battleground^000000s, eh?";
+ next;
+ switch(select("Learn about Battlegrounds.:End Conversation.")) {
+ case 1:
+ callsub L_Info;
+ mes "[Battleground Expert]";
+ mes "There's nothing better than hearing it straight from the expert! If you want to go over it again, just talk to me.";
+ close;
+ case 2:
+ mes "[Battleground Expert]";
+ mes "If you want to go over anything, let me know.";
+ close;
+ }
+ } else if (.@checkquest == 0 || .@checkquest == 1) {
+ mes "[Battleground Expert]";
+ mes "For 16 years, I experienced the intense heat of battle on the ^006400Battleground^000000s... I am the ^006400Battleground^000000 Expert!";
+ mes "It seems that the ^006400Party Recruiting Expert^000000 sent you to me since you passed his quiz.";
+ next;
+ mes "[Battleground Expert]";
+ mes "You may already know but if you get pass all the quizzes from the Experts, you'll get a prize!";
+ next;
+ mes "[Battleground Expert]";
+ mes "I will tell you about the ^006400Battleground^000000s! I will tell you everything I know! How about it? Wanna hear about it?";
+ next;
+ switch(select("Learn about Battlegrounds.:End Conversation.")) {
+ case 1:
+ callsub L_Info;
+ mes "[Battleground Expert]";
+ mes "There's nothing better than hearing it straight from the expert! Now, do you wanna take my 3-question quiz? You have to answer all 3 correctly to pass!";
+ while(1) {
+ set .@correct,0;
+ next;
+ switch(select("On to the quiz!:Explain again please?:Give up.")) {
+ case 1:
+ switch(rand(1,3)) {
+ case 1:
+ mes "[Battleground Expert]";
+ mes "For starters, you have to pick either the side of [] Camp or [] Camp in order to to participate in Battleground.";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("Guillaume, Tierra:Rachel, KVM:Guillaume, Croix:Maroll, KVM") == 3)
+ set .@correct, .@correct+10;
+ mes "[Battleground Expert]";
+ mes "[] can do either 10vs10 and you have to attack the crystals of the opposing team while protecting yours.";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("Tierra:Flavius:KVM:Maroll") == 2)
+ set .@correct, .@correct+10;
+ mes "[Battleground Expert]";
+ mes "When you complete a battle, you may get a reward! From a KVM battle, you get [].";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("KVM Badge:Valor Badge:Bravery Badge:Honor Badge") == 1)
+ set .@correct, .@correct+10;
+ break;
+ case 2:
+ mes "[Battleground Expert]";
+ mes "For [], it's 10vs10. You also need to attack the enemies supply depot while protecting your own.";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("Maroll:KVM:Flavius:Tierra") == 4)
+ set .@correct, .@correct+10;
+ mes "[Battleground Expert]";
+ mes "In order to get into the battlegrounds, which one is not the recruiter you need to find?";
+ next;
+ if(select("Maroll Mercenary Recruiter:KVM Mercenary Recruiter:Tierra Mercenary Recruiter:Flavius Mercenary Recruiter") == 1)
+ set .@correct, .@correct+10;
+ mes "[Battleground Expert]";
+ mes "You can get [] from participating in the Battlegrounds of Tierra.";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("KVM Badge:Valor Badge:Bravery Badge:Honor Badge") == 2)
+ set .@correct, .@correct+10;
+ break;
+ case 3:
+ mes "[Battleground Expert]";
+ mes "In every major city, you can find [] to enter the Battlegrounds.";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("Maroll Battleground Recruiter:Tierra Battleground Recruiter:Flavius Battleground Recruiter:KVM Battleground Recruiter") == 1)
+ set .@correct, .@correct+10;
+ mes "[Battleground Expert]";
+ mes "For [], you go in 5vs5 with the intention of trying to reduce the number of enemies on the opposite side.";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("Maroll:Flavius:KVM:Tierra") == 3)
+ set .@correct, .@correct+10;
+ mes "[Battleground Expert]";
+ mes "When you complete a battle, you get a prize. The prize from Flavius is called [].";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("KVM Badge:Valor Badge:Bravery Badge:Honor Badge") == 3)
+ set .@correct, .@correct+10;
+ break;
+ }
+ if (.@correct == 30) {
+ mes "[Battleground Expert]";
+ mes "You got all 3 correct! I think you got a pretty good head on your shoulders. You know a thing or two about ^006400Battleground^000000s.";
+ next;
+ mes "[Battleground Expert]";
+ mes "If you ever want to go over anything about ^006400Battleground^000000s, feel free to come talk to me!";
+ next;
+ mes "[Battleground Expert]";
+ mes "Go on and find and talk to the 0000FFMemorial Dungeon Expert^000000!";
+ completequest 4163;
+ setquest 4164;
+ getexp 2000,1000;
+ close;
+ }
+ mes "[Battleground Expert]";
+ mes "There's only 3 questions and you didn't get them all right! At this rate, you'll fail all the Experts' tests.";
+ next;
+ mes "[Battleground Expert]";
+ mes "But if you want to take it on again, you should.";
+ break;
+ case 2:
+ callsub L_Info;
+ mes "[Battleground Expert]";
+ mes "There's nothing better than hearing it straight from the expert! Now, do you wanna take my 3-question quiz? You have to answer all 3 correctly to pass!";
+ break;
+ case 3:
+ mes "[Battleground Expert]";
+ mes "Don't disappoint me by giving up. If you change your mind, come find me again.";
+ close;
+ }
+ }
+ close;
+ case 2:
+ mes "[Battleground Expert]";
+ mes "You're a coward if you give up even before starting. If you change your mind, come find me again.";
+ close;
+ }
+ close;
+ }
+ mes "[Battleground Expert]";
+ mes "If you want to learn something from me, go get acknowledged by the ^006400Party Recruiting Expert^000000 first.";
+ close;
+
+L_Info:
+ mes "[Battleground Expert]";
+ mes "To explain ^006400Battleground^000000 easily...";
+ mes "You pick either Camp ^006400Guillaume^000000 or Camp ^006400Croix^000000 then you fight each other.";
+ next;
+ mes "[Battleground Expert]";
+ mes "There are 3 types of ^006400Battleground^000000s.";
+ mes "First is ^006400KVM^000000. It is a 5vs5 battle with the goal of reducing the number of people on either side.";
+ next;
+ mes "[Battleground Expert]";
+ mes "The second one is 10vs10. You attack the supply depots of your opponents and in turn, you protect your supply depots. This is called ^006400Tierra^000000.";
+ next;
+ mes "[Battleground Expert]";
+ mes "The third and final one is called ^006400Flavius^000000. This one is also 10vs10. For this one, you attack the crystals of your opponents while trying to protect your own.";
+ next;
+ mes "[Battleground Expert]";
+ mes "To get to ^006400Battleground^000000s, find ^006400Maroll, the Recruiter^000000 who can be found in all major towns.";
+ next;
+ mes "[Battleground Expert]";
+ mes "After you enter, pick if you want to side with Guillaume or Croix, then on their side, pick either...";
+ mes "^006400KVM Mercenary Recruiter^000000,";
+ mes "^006400Tierra Mercenary Recruiter^000000, or";
+ mes "^006400Flavius Mercenary Recruiter^000000,";
+ mes "then you can join the ^006400Battleground^000000s.";
+ next;
+ mes "[Battleground Expert]";
+ mes "Depending on the outcome of the ^006400Battleground^000000 you can get a prize too.";
+ mes "You get KVM Badges from ^006400KVM^000000,";
+ mes "from ^006400Tierra^000000 you obtain Bravery Badges and";
+ mes "you receive Valor Badges ^006400Flavius^000000.";
+ next;
+ mes "[Battleground Expert]";
+ mes "With the rewards from ^006400Battleground^000000s, you can get items that you can't normally get elsewhere.";
+ mes "Each ^006400Battleground^000000 reward you can obtain is different so you'll have to check on it.";
+ next;
+ return;
+}
+
+moc_para01,28,167,3 script Memorial Dungeon Expert 868,{
+ set .@checkquest, checkquest(4164);
+ if (.@checkquest == 2) {
+ mes "[Memorial Dungeon Expert]";
+ mes "Since you've come here, it seems you want to learn about the ^006400Memorial Dungeon^000000.";
+ next;
+ switch(select("Listen about Memorial Dungeon.:End Conversation.")) {
+ case 1:
+ callsub L_Info;
+ mes "[Memorial Dungeon Expert]";
+ mes "Now that you've listend to an expert, it's easy to understand, right? If you want to hear about it again, come find me.";
+ close;
+ case 2:
+ mes "[Memorial Dungeon Expert]";
+ mes " If you want to hear about it again, come find me.";
+ close;
+ }
+ } else if (.@checkquest == 0 || .@checkquest == 1) {
+ mes "[Memorial Dungeon Expert]";
+ mes "I am the ^006400Memorial Dungeon^000000 Expert! I studied the ^006400Memorial Dungeon^000000 for 16 years!";
+ mes "Since you've sought me out, I assume that you've passed the ^006400Battleground Expert^000000's quiz.";
+ next;
+ mes "[Memorial Dungeon Expert]";
+ mes "As you already know, if you pass all the Experts' quiz you'll get a prize.";
+ next;
+ mes "[Memorial Dungeon Expert]";
+ mes "As the 4th Expert, I will explain everything to you about ^006400Memorial Dungeon^000000.";
+ mes "Want to hear about ^006400Memorial Dungeon^000000?";
+ next;
+ switch(select("Listen about Memorial Dungeon.:End Conversation.")) {
+ case 1:
+ callsub L_Info;
+ mes "[Memorial Dungeon Expert]";
+ mes "Now that you've listend to an expert, it's easy to understand, right? If you want to hear about it again, come find me.";
+ mes "Okay, now I'm gonna give you a quiz. You have to get all the questions right to pass. Ready?";
+ while(1) {
+ set .@correct,0;
+ next;
+ switch(select("On to the quiz!:Explain again please?:Give up.")) {
+ case 1:
+ switch(rand(1,3)) {
+ case 1:
+ mes "[Memorial Dungeon Expert]";
+ mes "^006400Memorial Dungeon^000000 isn't a dungeon that is open to all users. It's only available to you and your [].";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("Party Members:Guildmates:Friends:Family") == 1)
+ set .@correct, .@correct+10;
+ mes "[Memorial Dungeon Expert]";
+ mes "If you go to [] and find [], he will give you information about Endless Tower- which is a huge and tall dungeon.";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("Prontera, Seiyablem:Alberta, Leyablem:Alberta, Captain Jansen:Prontera, Captin Jansen") == 3)
+ set .@correct, .@correct+10;
+ mes "[Memorial Dungeon Expert]";
+ mes "In order to enter Memorial Dungeon the [] must apply and then be on stand-by to enter. You will enter in the order the application was put in.";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("Guild Member:Guild Leader:Party Leader:Party Member") == 3)
+ set .@correct, .@correct+10;
+ break;
+ case 2:
+ mes "[Memorial Dungeon Expert]";
+ mes "When you're done with the [], you cannot re-enter the same dungeon for a certain period of time.";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("Buff:Ritual:Exploration:Inspection") == 3)
+ set .@correct, .@correct+10;
+ mes "[Memorial Dungeon Expert]";
+ mes "If you go to the Orc Map where all the orcs live, you will be able to find []. He will probably be able to give you information about the Orc's Memory dungeon.";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("Insane Scientist:Crazy Scientist:Insane Alchemist:Crazy Alchemist") == 1)
+ set .@correct, .@correct+10;
+ mes "[Memorial Dungeon Expert]";
+ mes "In order to enter Memorial Dungeon, the [] must apply- then you'll be able to enter in order of when your application was turned in.";
+ mes "You have to be on stand-by for this.";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("Guild Leader:Guildmate:Party Member:Party Leader") == 4)
+ set .@correct, .@correct+10;
+ break;
+ case 3:
+ mes "[Memorial Dungeon Expert]";
+ mes "If you go to the place where you can become a monk, the Capitolina Monastery, you can meet []. He will tell you about the dungeon with the Sealed Baphomet.";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("Agent Patrick:Patrolman Patrick:Drunken Patrick:Detective Patrick") == 4)
+ set .@correct, .@correct+10;
+ mes "[Memorial Dungeon Expert]";
+ mes "When you're done with the [], you cannot re-enter the same dungeon for a certain period of time.";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("Exploration:Inspection:Buff:Ritual") == 1)
+ set .@correct, .@correct+10;
+ mes "[Memorial Dungeon Expert]";
+ mes "^006400Memorial Dungeon^000000 is not just open to all users. It is open available for you and your [].";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("Friends:Family:Party Members:Guildmates") == 3)
+ set .@correct, .@correct+10;
+ break;
+ }
+ if (.@correct == 30) {
+ mes "[Memorial Dungeon Expert]";
+ mes "You're pretty bright~ seeing that you got all 3 correct. Now do you understand about ^006400Memorial Dungeon^000000?";
+ next;
+ mes "[Memorial Dungeon Expert]";
+ mes "If you ever want to go over things about ^006400Memorial Dungeon^000000, come talk to me any time.";
+ next;
+ mes "[Memorial Dungeon Expert]";
+ mes "Now, off you go to the the ^0000FFMap Expert^000000!";
+ completequest 4164;
+ setquest 4165;
+ getexp 2000,1000;
+ close;
+ }
+ mes "[Memorial Dungeon Expert]";
+ mes "The quiz wasn't that hard...";
+ next;
+ mes "[Memorial Dungeon Expert]";
+ mes "You look like you have potential... you should try again.";
+ break;
+ case 2:
+ callsub L_Info;
+ mes "[Memorial Dungeon Expert]";
+ mes "It's easy to understand since it's coming from an expert like me. Now it's quiz time. You have to get all the answers correct to pass. Are you ready?";
+ break;
+ case 3:
+ mes "[Memorial Dungeon Expert]";
+ mes "Giving up is lame. If you change your mind, come talk to me.";
+ close;
+ }
+ }
+ close;
+ case 2:
+ mes "[Memorial Dungeon Expert]";
+ mes "Giving up without even trying is lame. If you change your mind, come talk to me.";
+ close;
+ }
+ close;
+ }
+ mes "[Memorial Dungeon Expert]";
+ mes "If you want to learn anything from me, talk to the ^006400Battleground Master^000000 first and get acknowledged by him.";
+ close;
+
+L_Info:
+ mes "[Memorial Dungeon Expert]";
+ mes "The ^006400Memorial Dungeon^000000is not a dungeon that is open to everyone. It only opens to ^0000FFYou and your Party Members^000000.";
+ next;
+ mes "[Memorial Dungeon Expert]";
+ mes "Therefore, in order to enter ^006400Memorial Dungeon^000000, the Party Leader must apply to enter. Since you enter in the order you apply, you must be on stand-by to enter.";
+ next;
+ mes "[Memorial Dungeon Expert]";
+ mes "Also, after you explore Memorial Dungeon, you cannot re-enter the same ^006400Memorial Dungeon^000000 for a certain period of time.";
+ next;
+ mes "[Memorial Dungeon Expert]";
+ mes "Many ^006400Memorial Dungeon^000000s exist, but we will give you hints to help you find Memorial Dungeon in the world of Rune Midgard.";
+ next;
+ mes "[Memorial Dungeon Expert]";
+ mes "First, go to ^8B4513Alberta^000000 and find ^006400Captain Jansen^000000.";
+ mes "He will give you information about the really huge and tall dungeon known as ^006400Endless Tower^000000.";
+ next;
+ mes "[Memorial Dungeon Expert]";
+ mes "Second, go to the ^8B4513Orc Map^000000 where all the orcs live and find the ^006400Insane Scientist^000000.";
+ mes "You might be able to get some information about a dungeon that has to do with ^006400Orc's Memory^000000.";
+ next;
+ mes "[Memorial Dungeon Expert]";
+ mes "Third and last, seek out the place where you can become a monk, which is the ^8B4513Capitolina Monastery^000000 and seek out ^006400Detective Patrick^000000.";
+ mes "He will be able to give you information about the dungeon with the ^006400Sealed Baphomet^000000+.";
+ next;
+ mes "[Memorial Dungeon Expert]";
+ mes "Of course there are other locations for Memorial Dungeon but it's best to start where you can find it easily.";
+ mes "As you continue to go on your adventures you will be able to find them more easily.";
+ next;
+ return;
+}
+
+moc_para01,14,168,6 script Map Expert 743,{
+ set .@checkquest, checkquest(4165);
+ if (.@checkquest == 2) {
+ mes "[Map Expert]";
+ mes "Seeing that you came to me, I assume you have some questions about ^006400MAP^000000s?";
+ next;
+ switch(select("List about the Map.:End Conversation.")) {
+ case 1:
+ callsub L_Info;
+ mes "[Map Expert]";
+ mes "If you end up in those areas while you're adventuring, be sure to tell me all about it!";
+ mes "And now, since you've passed all the Expert's quizzes, go on and talk to ^006400Tutorial Goal^000000.";
+ close;
+ case 2:
+ mes "[Map Expert]";
+ mes "If you have any more questions, come find me.";
+ close;
+ }
+ } else if (.@checkquest == 0 || .@checkquest == 1) {
+ mes "[Map Expert]";
+ mes "I have been researching and studying ^006400MAP^000000s for 16 years and so now I am the ^006400MAP^000000 Expert!";
+ mes "Since you've sought me out, it seems you've passed ^006400Memorial Dungeon Expert^000000's quiz.";
+ next;
+ mes "[Map Expert]";
+ mes "As you already know, if you pass all the Experts' quiz you'll get a prize.";
+ next;
+ mes "[Map Expert]";
+ mes "As the last Expert, I will try to explain everything about ^006400MAP^000000s to make it easy on you. Ready to start?";
+ next;
+ switch(select("Listen about Maps.:End Conversation.")) {
+ case 1:
+ callsub L_Info;
+ mes "[Map Expert]";
+ mes "How was my explanation? Now I am gonna give you a quick quiz! You have to get all the answers correct in order to pass. Ready?";
+ while(1) {
+ set .@correct,0;
+ next;
+ switch(select("On to the quiz!:Explain again please?:Give up.")) {
+ case 1:
+ switch(rand(1,3)) {
+ case 1:
+ mes "[Map Expert]";
+ mes "You can view the map by clicking on the [] button that is located in the upper left hand side.";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("SKILL:GUILD:MAP:BOOKING") == 3)
+ set .@correct, .@correct+10;
+ mes "[Map Expert]";
+ mes "When looking at the map, each area offers the [] and [] information about the monsters. That will take all the guess work out of where you should hunt.";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("Name, Age:Attributes, Level:Attributes, Tribe:Name, Level") == 4)
+ set .@correct, .@correct+10;
+ mes "[Map Expert]";
+ mes "If you want to stop looking at the map, simple press the shortcut key of [] or ESC and it will close the map for you.";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("ALT + F4:CTRL + %:CTRL + M:ALT + ESC") == 2)
+ set .@correct, .@correct+10;
+ break;
+ case 2:
+ mes "[Map Expert]";
+ mes "After you open your map and you";
+ mes "hover your mouse over specific areas";
+ mes "you can see the [] and [] of the region.";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("Name, Area Details:Name, Monster Attributes:Specialties, Area Details:Specialties, Name") == 1)
+ set .@correct, .@correct+10;
+ mes "[Map Expert]";
+ mes "If you look to the bottom right of the map, you will see a drawing of []. Click on that or press the TAB shortcut key and you can find out various information.";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("Desert Wolf:Mimic:Siroma:Poring") == 4)
+ set .@correct, .@correct+10;
+ mes "[Map Expert]";
+ mes "While looking at the map, when you press the TAB shortcut key, you will be able to find and locate various dungeons and their Entrance Locations.";
+ mes "You can also find the [] of the monsters in that area.";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("Name:Level:Attribute:Size") == 2)
+ set .@correct, .@correct+10;
+ break;
+ case 3:
+ mes "[Map Expert]";
+ mes "If you want to stop looking at the map, all you need to do is press the [] to go back to your normal screen.";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("O:X:EXIT:ALT") == 2)
+ set .@correct, .@correct+10;
+ mes "[Map Expert]";
+ mes "While looking at the map, when you press the TAB shortcut key, you will be able to find and locate various dungeons and their Entrance Locations.";
+ mes "You can also find the [] of the monsters in that area.";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("Level:Name:Size:Attribute") == 1)
+ set .@correct, .@correct+10;
+ mes "[Map Expert]";
+ mes "You can view the map by clicking on the [] button that is located in the upper left hand side.";
+ mes "What words go in the empty spaces of []?";
+ next;
+ if(select("GUILD:SKILL:BOOKING:MAP") == 4)
+ set .@correct, .@correct+10;
+ break;
+ }
+ if (.@correct == 30) {
+ mes "[Map Expert]";
+ mes "Bingo! You got all 3 answers correct! Now, do you feel like you understand stuff about ^006400MAP^000000s more?";
+ next;
+ mes "[Map Expert]";
+ mes "If you ever feel like you want to learn more about ^006400MAP^000000s, come talk to me anytime.";
+ next;
+ mes "[Map Expert]";
+ mes "Congrats on passing all the Experts' quizzes! Now, go find and talk to the ^006400Tutorial Goal^000000!";
+ completequest 4165;
+ setquest 4166;
+ getexp 2000,1000;
+ close;
+ }
+ mes "[Map Expert]";
+ mes "The 3 questions shouldn't have been that hard...";
+ next;
+ mes "[Map Expert]";
+ mes "Well, you seem to be pretty smart so why not try the quiz again?";
+ break;
+ case 2:
+ callsub L_Info;
+ mes "[Map Expert]";
+ mes "How is this Expert's explanations? Now I am gonna give you a quick quiz. You have to get all the answers correct to pass. Want to try it?";
+ break;
+ case 3:
+ mes "[Map Expert]";
+ mes "I'm the last Expert! Dont' give up! Come find me again when you're ready!";
+ close;
+ }
+ }
+ close;
+ case 2:
+ mes "[Map Expert]";
+ mes "You're gonna give up without even trying? But I'm the last Expert! Dont' give up! Come find me again when you're ready!";
+ close;
+ }
+ close;
+ }
+ mes "[Map Expert]";
+ mes "If you want to learn from me, go get acknowledged by the ^006400Memorial Dungeon^000000 first.";
+ close;
+
+L_Info:
+ mes "[Map Expert]";
+ mes "A ^006400MAP^000000 shows you things that is much needed for travelling around the world; such as the lay of the land, major towns and fields and such. It's a very important tool!";
+ next;
+ mes "[Map Expert]";
+ mes "Because of this, it's more important than everything else that you know about ^006400MAP^000000s.";
+ next;
+ mes "[Map Expert]";
+ mes "The map can be accessed by clicking on the button that says ^006400MAP^000000 on the upper left side of your screen.";
+ next;
+ mes "[Map Expert]";
+ mes "When you click on the ^006400MAP^000000 button, a full sized map of Rune Midgards will take up your screen.";
+ mes "When you ^0000FFHover your mouse over specific areas^000000, you can find out more things such as ^006400NAME^000000 and Area Details.";
+ next;
+ mes "[Map Expert]";
+ mes "If you look to the lower right side of your map, there is a ^006400Poring drawing^000000.";
+ mes "If you click on it or press the ^006400TAB^000000 shortcut key, you will be able to various information.";
+ next;
+ mes "[Map Expert]";
+ mes "Firstly, you can find out the ^006400NAME^000000 and ^006400LEVEL^000000 of the monsters in each area. That will take a lot of the guess work out of where you want to go hunt.";
+ next;
+ mes "[Map Expert]";
+ mes "Secondly, You can locate various ^006400DUNGEON^000000s and their";
+ mes "^006400Entrance Location^000000. Plus, it'll also tell you monsters that reside in that area";
+ mes "along with their ^006400LEVEL^000000. It's displayed in red so it's easy to find.";
+ next;
+ mes "[Map Expert]";
+ mes "If you want to stop looking at the map, there are 2 ways to do this.";
+ mes "You can press the shortcut keys which are ^006400CTRL + %^000000 or ^006400ESC^000000";
+ mes "Or at the top right of the map, there is a ^006400X^000000 button. Click that and you will return to your normal game screen.";
+ next;
+ mes "[Map Expert]";
+ mes "Currently, we cannot see places that are beyond Rune Midgards but it has been said that there are a lot of unknown worlds that exist in the beyond.";
+ next;
+ return;
+}
diff --git a/npc/re/quests/quests_malaya.txt b/npc/re/quests/quests_malaya.txt
new file mode 100644
index 000000000..9bab65bea
--- /dev/null
+++ b/npc/re/quests/quests_malaya.txt
@@ -0,0 +1,507 @@
+//===== rAthena Script =======================================
+//= Port Malaya Quest NPCs
+//===== By: ==================================================
+//= Euphy
+//===== Current Version: =====================================
+//= 0.2
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Official Conversion]
+//= Quest NPCs related to Port Malaya.
+//===== Additional Comments: =================================
+//= 0.1 Traders only. Adapted from Masao's conversion. [Euphy]
+//= 0.2 Added Tribe Blacksmith [DeadlySilence]
+//============================================================
+
+// Traders
+//============================================================
+ma_fild01,166,214,6 script Old Man in Dilemma#GA 575,{
+ if (MaxWeight - Weight < 600 || checkweight(1201,1) == 0) {
+ mes "Cannot proceed because you have too many items in your possession.";
+ close;
+ }
+ mes "[Old Man in Dilemma]";
+ mes "Oh! Demons are gaining more and more power in this world.";
+ next;
+ switch(select("We need to gather items to fight them off.:Ignore.")) {
+ case 1:
+ if (countitem(6497) >= 3 && Zeny >= 1000) {
+ mes "[Old Man in Dilemma]";
+ mes "You don't seem to be strong enough to fight off demons.";
+ next;
+ mes "[Old Man in Dilemma]";
+ mes "Will you create a Greater Agimat of Ancient Spirit with 3 Lesser Agimats and 1,000 Zeny?";
+ next;
+ if(select("Create.:No, thank you.") == 1) {
+ if (countitem(6497) >= 3 && Zeny >= 1000) {
+ specialeffect2 EF_CONE;
+ specialeffect EF_FORESTLIGHT2;
+ set Zeny, Zeny-1000;
+ getitem 12775,1; //Ancient_Spirit_Agimat
+ } else {
+ mes "[Old Man in Dilemma]";
+ mes "Short on materials.";
+ close;
+ }
+ }
+ mes "[Old Man in Dilemma]";
+ mes "Hope you win the fight with the demon.";
+ close;
+ }
+ mes "[Old Man in Dilemma]";
+ mes "Can't make it now but there is an old way of making it handed down by generations.";
+ next;
+ mes "[Old Man in Dilemma]";
+ mes "You need to call upon the power of Ancient Spirits. But you'll need several important materials first.";
+ next;
+ select("What are they?");
+ mes "[Old Man in Dilemma]";
+ mes "3 Lesser Agimats to hold the power of Ancient Spirits here and another special material handed down for generations.";
+ next;
+ mes "[Old Man in Dilemma]";
+ mes "But nobody can get this special item anymore.";
+ next;
+ select("Something money cannot buy?");
+ mes "[Old Man in Dilemma]";
+ mes "No, no... It's this round little thing, you see?";
+ next;
+ select("Are you talking about Zeny?");
+ mes "[Old Man in Dilemma]";
+ mes "Looks similar to the special items handed down from generations.";
+ next;
+ mes "[Old Man in Dilemma]";
+ mes "As long as we have enough of that, we could make the Greater Agimat of Ancient Spirit to fight against the demons.";
+ next;
+ select("Sounds good.");
+ mes "[Old Man in Dilemma]";
+ mes "In case you are too weary to take on the demons...";
+ next;
+ mes "[Old Man in Dilemma]";
+ mes "Come by with 3 Lesser Agimats and 1,000 of those so-called Zeny.";
+ next;
+ mes "[Old Man in Dilemma]";
+ mes "I will make a Greater Agimat of Ancient Spirit that will increase your attacks against demons by 10% for 20 min.";
+ close;
+ case 2:
+ mes "[Old Man in Dilemma]";
+ mes "Hope you win the fight with the demon.";
+ close;
+ }
+}
+
+ma_fild01,238,198,4 script Tikbalang Expert#malaya 582,{
+ if (MaxWeight - Weight < 50 || checkweight(1201,1) == 0) {
+ mes "Cannot proceed because you have too many items in your possession.";
+ close;
+ }
+ mes "[Tikbalang Expert]";
+ mes "I spent 90% of my life studying Tikbalang.";
+ next;
+ switch(select("But you look young?:What is Tikbalang?:Teach me how to catch a Tikbalang.")) {
+ case 1:
+ mes "[Tikbalang Expert]";
+ mes "What! I might be imagining things.";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "I look younger than I am because of my baby face. Ha ha ha~";
+ next;
+ select("... ... ...");
+ mes "[Tikbalang Expert]";
+ mes "Trust!! They say faith will bring you luck.";
+ close;
+ case 2:
+ mes "[Tikbalang Expert]";
+ mes "Ha ha... You ask the right question.";
+ mes "I'm a specialist in that field. Ask me anything.";
+ next;
+ select("Why won't you answer me?");
+ mes "[Tikbalang Expert]";
+ mes "Have you... ever been fooled by anyone around you? Why can't you believe someone's word for it? Really, ask me anything.";
+ next;
+ while(1) {
+ switch(select("I don't have any questions.:Characteristics?:Features?:Rumors?:Habitat?")) {
+ case 1:
+ mes "[Tikbalang Expert]";
+ mes "I think this is enough explanation for now. You wouldn't understand other highly sophisticated topics with specific terminology and all anyway.";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "Oh! Do you have any other questions?";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "What do you think? Impressed at how much I know? Come by anytime when you have any more questions.";
+ close;
+ case 2:
+ mes "[Tikbalang Expert]";
+ mes "Tikbalangs have a way to confuse travelers when they meet them by making them turn in circles regardless of wherever and how far they travel.";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "They are mischievous creatures.";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "But of course there is a way to stop their pranks. You know about the Inside-out Shirt? You can either wear your top inside-out.";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "Or go on your way quietly without disrupting the Tikbalangs.";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "Ha ha ha ha~ But everyone knows adventurers are never quiet while they travel, right?";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "Never...";
+ break;
+ case 3:
+ mes "[Tikbalang Expert]";
+ mes "They say Tikbalangs have several distinctions.";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "First, they are very tall ^AAAAAA(tsk... wish I were tall)^000000 and have skinny, imbalanced legs and arms. Looks almost like a human but their knees are higher than their upper body when they sit down.";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "Second, is the standard characteristics acknowledged by the association. They have heads and feet like a horse.";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "So with all these appearance traits, Tikbalang is sometimes called the creature from hell.";
+ break;
+ case 4:
+ mes "[Tikbalang Expert]";
+ mes "There are several fun rumors about Tikbalangs.";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "One of them is about Tikbalangs being the guardians of some kingdom that worships nature.";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "So the Tikbalangs will trick travelers who come with bad intentions to the kingdom by making them travel in circles.";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "Another rumor is that people around here say that 'if it rains on a clear day, then it must be Tikbalang's wedding day'.";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "The association speculates that sayings like 'it rains on Bathory's wedding day' or 'it rains on Moonlight Flower's wedding day' might have derived from the Tikbalang's saying.";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "Lastly, ancient fairy tales say that Tikbalangs can transform into human form or even make themselves transparen't but nobody has verified this yet.";
+ break;
+ case 5:
+ mes "[Tikbalang Expert]";
+ mes "Tikbalangs usually live in dark, busy places where there aren't many people around.";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "Hmm... For example, they are known to live beneath bridges, in banana and bamboo forests and beneath large trees.";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "And this is just my opinion but wouldn't you agree that they are living in dark places because it is easier to play pranks on people?";
+ break;
+ }
+ next;
+ }
+ case 3:
+ mes "[Tikbalang Expert]";
+ mes "Ha ha ha. Do you now know how great I am?";
+ next;
+ if (countitem(6496) >= 3 && countitem(6497) >= 5) {
+ mes "[Tikbalang Expert]";
+ mes "Oh! Isn't this material to make 'Tikbalang Belt' used to tame Tikbalangs?";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "The '^F80835Tikbalang Belt^000000' is used to capture Tikbalangs without the hassle. But that doesn't mean it's 100% successful. Interested? Do you want me to make one for you?";
+ next;
+ switch(select("Yes, Im interested.:No, I can capture one myself.")) {
+ case 1:
+ delitem 6496,3; //Tikbalang_Thick_Spine
+ getitem 12699,1; //Tikbalang_Belt
+ mes "[Tikbalang Expert]";
+ mes "Yiiiiiiiiiiii! Yap!";
+ next;
+ specialeffect EF_SONICBLOW2;
+ select("Huh?");
+ mes "[Tikbalang Expert]";
+ mes "The '^F80835Tikbalang Belt^000000' is already created.";
+ close;
+ case 2:
+ mes "[Tikbalang Expert]";
+ mes "You? Ha... You can try if you want to.";
+ close;
+ }
+ }
+ mes "[Tikbalang Expert]";
+ mes "There is the easy way and the hard way to capture Tikbalangs. Which one do you prefer?";
+ next;
+ switch(select("Easy way.:Hard way.")) {
+ case 1:
+ mes "[Tikbalang Expert]";
+ mes "Ha ha. I've come up with the easy way myself.";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "Bring me 3 Tikbalang's Thick Spines and 5 Lesser Agimats to make a '^F80835Tikbalang Belt^000000' to help you easily capture Tikbalangs.";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "Ha ha ha ha ha!";
+ mes "I will say it again.";
+ mes "It's 3 Tikbalang's Thick Spines and 5 Lesser Agimats. Understood?";
+ close;
+ case 2:
+ mes "[Tikbalang Expert]";
+ mes "It's easy for me but I don't know about you.";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "Tikbalangs have a sharp, pointy mane behind their neck.";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "Of course! There are several of them but you must get the three thickest ones.";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "These three manes are the weak point. You can tame a Tikbalang by pulling the manes out.";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "Now let me explain how to pull these manes out.";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "You must fly like a butterfly and land like a bee on the back of a Tikbalang.";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "Of course! The Tikbalang will get mad and try to shake you off with all its might.";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "All you have to do is hold on until the Tikbalang gets exhausted.";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "Then again, itll take 4 days and 3 nights for Tikbalangs to get tired since they are strong creatures. But let's not focus on too much details.";
+ next;
+ mes "[Tikbalang Expert]";
+ mes "Which means!! The Tikbalang is already tamed.";
+ close;
+ }
+ }
+}
+
+// MVP Armors :: mvpitem
+// ============================================================
+ma_fild01,158,243,6 script Tribe Blacksmith#malaya 582,{
+
+ mes "[Bayani]";
+ mes "I will upgrade your armor if you bring one that holds enormous power.";
+ next;
+ switch (select("What kind of equipment do upgrade?:What are the required materials?:What will it become after an upgrade?:Please upgrade this.")) {
+ case 1:
+ mes "[Bayani]";
+ mes "Your questions are too simple, but!";
+ next;
+ mes "[Bayani]";
+ mes "Are also important.";
+ next;
+ mes "[Bayani]";
+ mes "^7B4772Bakonawa Scale Armor^000000 made from the scales of the Bakonawa monster known to swallow the moon.";
+ next;
+ mes "[Bayani]";
+ mes "Light but sturdy ^7B4772Kalasag^000000 made from rattan that grows wild around Port Malaya.";
+ next;
+ mes "[Bayani]";
+ mes "^7B4772Buwaya Sack Cloth^000000 made from the sack of the man-eating alligator Buwaya.";
+ next;
+ mes "[Bayani]";
+ mes "^7B4772Bangungot Boots of Nightmare^000000 imbued with the hatred and vengeance of the monster Bangungot.";
+ next;
+ mes "[Bayani]";
+ mes "As just mentioned.";
+ next;
+ mes "[Bayani]";
+ mes "I will make powerful armor out of ONLY the strongest armor dropped from fearful monsters.";
+ close;
+ case 2:
+ mes "[Bayani]";
+ mes "Learned well.";
+ mes "Seems you learned that there is no such thing as free in life.";
+ next;
+ mes "[Bayani]";
+ mes "First thing to remember is that the object to upgrade must be strong itself. At least strong enough to endure ^FF0000+9 Refinement^000000.";
+ next;
+ mes "[Bayani]";
+ mes "Next is true strength that only comes out of power obtained naturally. I need ^FF000020 Ancient Grudges^000000 for protection from evil while Im refining.";
+ next;
+ mes "[Bayani]";
+ mes "When a ^FF0000+9 Refined Strong armor^000000 is combined with ^FF000020 Ancient Grudges^000000 for protection!!";
+ next;
+ mes "[Bayani]";
+ mes "You get a completely new and improved armor from old scraps.";
+ next;
+ mes "[Bayani]";
+ mes "Always look forward to this.";
+ close;
+ case 3:
+ mes "[Bayani]";
+ mes "Listen, because this is a very important question.";
+ next;
+ mes "[Bayani]";
+ mes "It won't matter if I say it more than a 100 times that upgraded armor is powerful.";
+ next;
+ mes "[Bayani]";
+ mes "Unless the one that holds it doesn't believe it is! Ask about what has changed and decide for yourself!";
+ next;
+ while (1) {
+ switch (select("There is no more.:Bakonawa Scale Armor:Kalasag:Buwaya Sack Cloth:Bangungot Boots of Nightmare")) {
+ case 1:
+ mes "[Bayani]";
+ mes "Looks like you ran out of questions.";
+ mes "Don't forget. You'll have to give up something to gain something.";
+ close;
+ case 2:
+ mes "[Bayani]";
+ mes "The Bakonawa Scale Armor adds +1 to all stats for all jobs which is overall great armor for everyone.";
+ next;
+ mes "[Bayani]";
+ mes "But I'm sure the inner you thinks this isn't enough.";
+ next;
+ mes "[Bayani]";
+ mes "That is why +2 can be added to all stats and an extra slot for a card to your socket if upgraded.";
+ next;
+ break;
+ case 3:
+ mes "[Bayani]";
+ mes "Kalasag is a good shield to reduce damage from boss monsters by 1% per 3 refinements.";
+ next;
+ mes "[Bayani]";
+ mes "But not enough. Can't believe that a shield doesnt have a place to equip a card.";
+ next;
+ mes "[Bayani]";
+ mes "That is why I can add an extra slot for a card to your socket if upgraded.";
+ next;
+ break;
+ case 4:
+ mes "[Bayani]";
+ mes "The Buwaya Sack Cloth offers healing capacity and healing item effect increase by 1% per 3 refinements. Not to mention it reduces 10% damage from Water, Earth, Fire, and Wind elemental monsters.";
+ next;
+ mes "[Bayani]";
+ mes "But not enough. Can't believe that these clothes don't come with a place to equip a card. Everyone knows that clothes should have Raydric on them!";
+ next;
+ mes "[Bayani]";
+ mes "Don't worry! I can add an extra slot for a card to your socket if upgraded.";
+ next;
+ break;
+ case 5:
+ mes "[Bayani]";
+ mes "The Bangungot Boots of Nightmare increases +1 MDEF per 1 refinement and speed increases starting at 14 refinement and above.";
+ next;
+ mes "[Bayani]";
+ mes "The speed increase effect from shoes like Moonlight Flower Shoes and Sleipnir items are out of reach for ordinary people.";
+ next;
+ mes "[Bayani]";
+ mes "But of course, +14 refinement isn't easy but there is an easy way to get it.";
+ next;
+ mes "[Bayani]";
+ mes "By upgrading your shoes, you can get speed increase starting from +12 refinement!";
+ next;
+ mes "[Bayani]";
+ mes "And it doesn't end there!!";
+ mes "I will also put in an extra slot in your socket to add a card.";
+ next;
+ break;
+ }
+ mes "[Bayani]";
+ mes "However, you'll have to give up something to gain something.";
+ next;
+ mes "[Bayani]";
+ mes "^0000FFEquipping the Kalasag, Buwaya Sack Cloth, Bakonawa Scale Armor, and Bangungot Boots of Nightmare all at once will lose the ^FF0000Set Effects^0000FF.^000000";
+ next;
+ mes "[Bayani]";
+ mes "Think it through. Next question?";
+ next;
+ }
+ }
+ mes "[Bayani]";
+ mes "Ha ha ha ha ha ha ha! Good!";
+ mes "You've brought the materials, right?";
+ next;
+ if (select("Oh... sorry...:Preparations are complete!!") == 1) {
+ mes "[Bayani]";
+ mes "Oh no!!";
+ mes "I will need an light but sturdy armor with an refinement of +9 or greater and 20 Ancient Grudges!!";
+ close;
+ }
+ if (countitem(6499) < 20) {
+ mes "[Bayani]";
+ mes "You said all preparations are done and you give me this?! I need at least 20 Ancient Grudges to refine your item.";
+ close;
+ }
+ mes "[Bayani]";
+ mes "So what armor will it be?";
+ next;
+ switch (select("Bakonawa Scale Armor:Kalasag:Buwaya Sack Cloth:Bangungot Boots of Nightmare")) {
+ case 1:
+ .@part = EQI_ARMOR;
+ .@item = 15051;
+ .@newItem = 15052;
+ break;
+ case 2:
+ .@part = EQI_HAND_L;
+ .@item = 2169;
+ .@newItem = 2170;
+ break;
+ case 3:
+ .@part = EQI_GARMENT;
+ .@item = 2590;
+ .@newItem = 2591;
+ break;
+ case 4:
+ .@part = EQI_SHOES;
+ .@item = 2491;
+ .@newItem = 2492;
+ break;
+ }
+
+ if (!(.@item)) {
+ mes "[Bayani]";
+ mes "You should wear the equipment to upgrade and not come without it on you.";
+ close;
+ } else if (getequipid(.@part) != .@item) {
+ mes "[Bayani]";
+ mes "What is this! You said you wanted to upgrade " + getitemname(.@item) + " but why are you giving me this? You should be wearing " + getitemname(.@item) + ".";
+ close;
+ } else if (getequiprefinerycnt(.@part) < 9) {
+ mes "[Bayani]";
+ mes "No, the sturdiness of this item has not been tested yet. It'll have to be at least +9 refined for me to say, 'Oh this is pretty sturdy armor.";
+ close;
+ }
+
+ mes "[Bayani]";
+ mes "Looks like you did your homework! Don't see a flaw! Then I have one question to ask before I start refinement.";
+ next;
+ mes "[Bayani]";
+ mes "^0000FFOnce your item is refined, the refinement level will be ^FF00000^0000FF and the item will be upgraded.^000000 You get this part?";
+ next;
+ if (select("No.:Yes.") == 1) {
+ mes "[Bayani]";
+ mes "What? You didn't know this? Then, read through my instructions and come back again.";
+ close;
+ }
+ mes "[Bayani]";
+ mes "Good. Next question. Once refinement is done,";
+ mes "^0000FFEquipping the Kalasag, Buwaya Sack Cloth, Bakonawa Scale Armor, and Bangungot Boots of Nightmare all at once will lose the ^FF0000Set Effects^0000FF.^000000";
+ mes "Do you understand this point?";
+ next;
+ if (select("No.:Yes.") == 1) {
+ mes "[Bayani]";
+ mes "What? You didn't know this? Then, read through my instructions and come back again.";
+ close;
+ }
+ mes "[Bayani]";
+ mes "Awesome! Then let's start refining " + getitemname(.@item) + ".";
+ next;
+ specialeffect EF_SONICBLOW;
+ mes "[Bayani]";
+ mes "Pow!! Wow!! Flip... flop!";
+ next;
+ specialeffect2 EF_TRIPLEATTACK;
+ mes "[Bayani]";
+ mes "BAM!!";
+ next;
+
+ delitem 6499,20; //Ancient_Grudge
+ delequip .@part;
+ getitem .@newItem, 1;
+
+ mes "[Bayani]";
+ mes "Ha ha. Perfect.";
+ mes "Congratulations. Your armor is better than ever.";
+ close;
+} \ No newline at end of file
diff --git a/npc/scripts_mapflags.conf b/npc/scripts_mapflags.conf
index c0d2787f8..2fe92eb0a 100644
--- a/npc/scripts_mapflags.conf
+++ b/npc/scripts_mapflags.conf
@@ -28,4 +28,5 @@ npc: npc/mapflag/novending.txt
npc: npc/mapflag/town.txt
npc: npc/mapflag/reset.txt
npc: npc/mapflag/skillmodifier.txt
-npc: npc/mapflag/skillduration.txt \ No newline at end of file
+npc: npc/mapflag/skillduration.txt
+npc: npc/mapflag/notomb.txt \ No newline at end of file
diff --git a/sql-files/item_db.sql b/sql-files/item_db.sql
index 3cb3fe63e..cdde18699 100644
--- a/sql-files/item_db.sql
+++ b/sql-files/item_db.sql
@@ -125,24 +125,24 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(597, 'Lovely_Choco_Tart', 'Lovely Choco-Tart', 0, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemheal rand(10,400),0;', '', ''),
(598, 'Light_Red_Pot', 'Light Red Potion', 0, 50, 25, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemheal rand(45,65),0;', '', ''),
(599, 'Light_Orange_Pot', 'Light Orange Potion', 0, 200, 100, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemheal rand(105,145),0;', '', ''),
-(601, 'Wing_Of_Fly', 'Fly Wing', 2, 60, 30, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",1;', '', ''),
-(602, 'Wing_Of_Butterfly', 'Butterfly Wing', 2, 300, 150, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",3;', '', ''),
-(603, 'Old_Blue_Box', 'Old Blue Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_BlueBox),1;', '', ''),
+(601, 'Wing_Of_Fly', 'Fly Wing', 11, 60, 30, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",1;', '', ''),
+(602, 'Wing_Of_Butterfly', 'Butterfly Wing', 11, 300, 150, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",3;', '', ''),
+(603, 'Old_Blue_Box', 'Old Blue Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 603,1;', '', ''),
(604, 'Branch_Of_Dead_Tree', 'Dead Branch', 2, 50, 25, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'monster "this",-1,-1,"--ja--",-1,1,"";', '', ''),
-(605, 'Anodyne', 'Anodyne', 2, 2000, 1000, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "SM_ENDURE",1;', '', ''),
-(606, 'Aloebera', 'Aloevera', 2, 1500, 750, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "SM_SELFPROVOKE",1;', '', ''),
+(605, 'Anodyne', 'Anodyne', 11, 2000, 1000, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "SM_ENDURE",1;', '', ''),
+(606, 'Aloebera', 'Aloevera', 11, 1500, 750, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "SM_SELFPROVOKE",1;', '', ''),
(607, 'Yggdrasilberry', 'Yggdrasil Berry', 0, 5000, 2500, 300, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 100,100;', '', ''),
(608, 'Seed_Of_Yggdrasil', 'Yggdrasil Seed', 0, 5000, 2500, 300, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 50,50;', '', ''),
(609, 'Amulet', 'Amulet', 2, 100, 50, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(610, 'Leaf_Of_Yggdrasil', 'Yggdrasil Leaf', 2, 4000, 2000, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ALL_RESURRECTION",1;', '', ''),
-(611, 'Spectacles', 'Magnifier', 2, 40, 20, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MC_IDENTIFY",1;', '', ''),
+(610, 'Leaf_Of_Yggdrasil', 'Yggdrasil Leaf', 11, 4000, 2000, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ALL_RESURRECTION",1;', '', ''),
+(611, 'Spectacles', 'Magnifier', 11, 40, 20, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MC_IDENTIFY",1;', '', ''),
(612, 'Portable_Furnace', 'Mini Furnace', 2, 150, 75, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'produce 21;', '', ''),
(613, 'Iron_Hammer', 'Iron Hammer', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'produce 1;', '', ''),
(614, 'Golden_Hammer', 'Golden Hammer', 2, 3000, 1500, 300, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'produce 2;', '', ''),
(615, 'Oridecon_Hammer', 'Oridecon Hammer', 2, 5000, 2500, 400, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'produce 3;', '', ''),
-(616, 'Old_Card_Album', 'Old Card Album', 2, 10000, 5000, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_CardAlbum),1;', '', ''),
-(617, 'Old_Violet_Box', 'Old Purple Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_VioletBox),1;', '', ''),
-(618, 'Worn_Out_Scroll', 'Worn Out Scroll', 2, 50, 25, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_ScrollBox),1;', '', ''),
+(616, 'Old_Card_Album', 'Old Card Album', 2, 10000, 5000, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 616,1;', '', ''),
+(617, 'Old_Violet_Box', 'Old Purple Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 617,1;', '', ''),
+(618, 'Worn_Out_Scroll', 'Worn Out Scroll', 2, 50, 25, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(619, 'Unripe_Apple', 'Unripe Apple', 2, 1000, 500, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'pet 1002;', '', ''),
(620, 'Orange_Juice', 'Orange Juice', 2, 1500, 750, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'pet 1113;', '', ''),
(621, 'Bitter_Herb', 'Bitter Herb', 2, 20, 10, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'pet 1031;', '', ''),
@@ -168,7 +168,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(641, 'Contracts_In_Shadow', 'Contract in Shadow', 2, 100, 50, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'pet 1109;', '', ''),
(642, 'Book_Of_Devil', 'Book of the Devil', 2, 1800, 900, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'pet 1101;', '', ''),
(643, 'Pet_Incubator', 'Pet Incubator', 2, 3000, 1500, 30, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'bpet;', '', ''),
-(644, 'Gift_Box', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_GiftBox),1;', '', ''),
+(644, 'Gift_Box', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 644,1;', '', ''),
(645, 'Center_Potion', 'Concentration Potion', 2, 800, 400, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_ATTHASTE_POTION1,1800000,0;', '', ''),
(656, 'Awakening_Potion', 'Awakening Potion', 2, 1500, 750, 150, 0, 0, 0, 0, 4294442735, 7, 2, 0, 0, 40, 0, 0, 'sc_start SC_ATTHASTE_POTION2,1800000,0;', '', ''),
(657, 'Berserk_Potion', 'Berserk Potion', 2, 3000, 1500, 200, 0, 0, 0, 0, 31868582, 7, 2, 0, 0, 85, 0, 0, 'sc_start SC_ATTHASTE_POTION3,1800000,0;', '', ''),
@@ -178,10 +178,10 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(661, 'Sway_Apron', 'Soft Apron', 2, 20000, 10000, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'pet 1275;', '', ''),
(662, 'Inspector_Certificate', 'Authoritative Badge', 2, 1450, 725, 30, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_MOVHASTE_HORSE,180000,0;', '', ''),
(663, 'Korea_Rice_Cake', 'Korean Rice Cake', 0, 1, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 10,0;', '', ''),
-(664, 'Gift_Box_1', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_GiftBox_1),1;', '', ''),
-(665, 'Gift_Box_2', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_GiftBox_2),1;', '', ''),
-(666, 'Gift_Box_3', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_GiftBox_3),1;', '', ''),
-(667, 'Gift_Box_4', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_GiftBox_4),1;', '', ''),
+(664, 'Gift_Box_1', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 664,1;', '', ''),
+(665, 'Gift_Box_2', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 665,1;', '', ''),
+(666, 'Gift_Box_3', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 666,1;', '', ''),
+(667, 'Gift_Box_4', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 667,1;', '', ''),
(668, 'Handsei', 'Red Envelope', 2, 0, 0, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'set Zeny,Zeny+rand(1000,10000);', '', ''),
(669, 'Rice_Cake_Soup', 'Tempting Rice-Cake Soup', 0, 500, 250, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal -100,-100;', '', ''),
(670, 'Gold_Coin_Moneybag', 'Bag of Gold Coins', 3, 100000, 50000, 400, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
@@ -200,21 +200,21 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(683, 'Exorcize_Herb', 'Herb of Incantation', 2, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_PLUSMAGICPOWER,60000,30;', '', ''),
(684, 'Durian', 'Durian', 2, 15000, 7500, 300, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_PLUSATTACKPOWER,60000,10; sc_start SC_PLUSMAGICPOWER,60000,10;', '', ''),
(685, 'RAMADAN', 'Ramadan', 0, 5000, 2500, 300, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 100,50;', '', ''),
-(686, 'Earth_Scroll_1_3', 'Level 3 Earth Spike', 2, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "WZ_EARTHSPIKE",3;', '', ''),
-(687, 'Earth_Scroll_1_5', 'Level 5 Earth Spike', 2, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "WZ_EARTHSPIKE",5;', '', ''),
-(688, 'Cold_Scroll_1_3', 'Level 3 Cold Bolt', 2, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_COLDBOLT",3;', '', ''),
-(689, 'Cold_Scroll_1_5', 'Level 5 Cold Bolt', 2, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_COLDBOLT",5;', '', ''),
-(690, 'Fire_Scroll_1_3', 'Level 3 Fire Bolt', 2, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBOLT",3;', '', ''),
-(691, 'Fire_Scroll_1_5', 'Level 5 Fire Bolt', 2, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBOLT",5;', '', ''),
-(692, 'Wind_Scroll_1_3', 'Level 3 Lightening Bolt', 2, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_LIGHTNINGBOLT",3;', '', ''),
-(693, 'Wind_Scroll_1_5', 'Level 5 Lightening Bolt', 2, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_LIGHTNINGBOLT",5;', '', ''),
-(694, 'Ghost_Scroll_1_3', 'Level 3 Soul Strike', 2, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_SOULSTRIKE",3;', '', ''),
-(695, 'Ghost_Scroll_1_5', 'Level 5 Soul Strike', 2, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_SOULSTRIKE",5;', '', ''),
-(696, 'Fire_Scroll_2_1', 'Level 1 Fire Ball', 2, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBALL",1;', '', ''),
-(697, 'Fire_Scroll_2_5', 'Level 5 Fire Ball', 2, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBALL",5;', '', ''),
-(698, 'Fire_Scroll_3_1', 'Level 1 Fire Wall', 2, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FIREWALL",1;', '', ''),
-(699, 'Fire_Scroll_3_5', 'Level 5 Fire Wall', 2, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FIREWALL",5;', '', ''),
-(700, 'Cold_Scroll_2_1', 'Level 1 Frost Diver', 2, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FROSTDIVER",1;', '', ''),
+(686, 'Earth_Scroll_1_3', 'Level 3 Earth Spike', 11, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "WZ_EARTHSPIKE",3;', '', ''),
+(687, 'Earth_Scroll_1_5', 'Level 5 Earth Spike', 11, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "WZ_EARTHSPIKE",5;', '', ''),
+(688, 'Cold_Scroll_1_3', 'Level 3 Cold Bolt', 11, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_COLDBOLT",3;', '', ''),
+(689, 'Cold_Scroll_1_5', 'Level 5 Cold Bolt', 11, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_COLDBOLT",5;', '', ''),
+(690, 'Fire_Scroll_1_3', 'Level 3 Fire Bolt', 11, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBOLT",3;', '', ''),
+(691, 'Fire_Scroll_1_5', 'Level 5 Fire Bolt', 11, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBOLT",5;', '', ''),
+(692, 'Wind_Scroll_1_3', 'Level 3 Lightening Bolt', 11, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_LIGHTNINGBOLT",3;', '', ''),
+(693, 'Wind_Scroll_1_5', 'Level 5 Lightening Bolt', 11, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_LIGHTNINGBOLT",5;', '', ''),
+(694, 'Ghost_Scroll_1_3', 'Level 3 Soul Strike', 11, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_SOULSTRIKE",3;', '', ''),
+(695, 'Ghost_Scroll_1_5', 'Level 5 Soul Strike', 11, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_SOULSTRIKE",5;', '', ''),
+(696, 'Fire_Scroll_2_1', 'Level 1 Fire Ball', 11, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBALL",1;', '', ''),
+(697, 'Fire_Scroll_2_5', 'Level 5 Fire Ball', 11, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBALL",5;', '', ''),
+(698, 'Fire_Scroll_3_1', 'Level 1 Fire Wall', 11, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FIREWALL",1;', '', ''),
+(699, 'Fire_Scroll_3_5', 'Level 5 Fire Wall', 11, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FIREWALL",5;', '', ''),
+(700, 'Cold_Scroll_2_1', 'Level 1 Frost Diver', 11, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FROSTDIVER",1;', '', ''),
(701, 'Ora_Ora', 'Ora Ora', 3, 55000, 27500, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
(702, 'Animal_Blood', 'Animal Gore', 3, 450, 225, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
(703, 'Hinalle', 'Hinalle', 3, 500, 250, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
@@ -445,9 +445,9 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(1075, 'Merchant_Voucher_3', 'Voucher', 3, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
(1076, 'Merchant_Voucher_4', 'Voucher', 3, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
(1077, 'Merchant_Voucher_5', 'Voucher', 3, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
-(1078, 'Merchant_Voucher_6', 'Voucher', 3, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', '');
+(1078, 'Merchant_Voucher_6', 'Voucher', 3, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
+(1079, 'Merchant_Voucher_7', 'Voucher', 3, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', '');
INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
-(1079, 'Merchant_Voucher_7', 'Voucher', 3, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
(1080, 'Merchant_Voucher_8', 'Voucher', 3, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
(1081, 'Merchant_Box_1', 'Delivery Box', 3, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
(1082, 'Merchant_Box_2', 'Delivery Box', 3, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
@@ -509,8 +509,8 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(1139, 'Tale_Fing_', 'Tirfing', 4, 20, 10, 1000, 200, 0, 1, 0, 414946, 7, 2, 2, 4, 40, 1, 2, 'bonus bAtkEle,Ele_Dark; bonus2 bHPLossRate,35,10000;', '', ''),
(1140, 'Byeorrun_Gum', 'Byeollungum', 4, 20, 10, 900, 150, 0, 1, 0, 414946, 7, 2, 2, 4, 40, 1, 2, 'bonus2 bSubRace,RC_NonBoss,-10; bonus2 bAddRace,RC_Boss,50; bonus bAllStats,2;', '', ''),
(1141, 'Immaterial_Sword', 'Immaterial Sword', 4, 20, 10, 900, 140, 0, 1, 0, 414946, 7, 2, 2, 4, 40, 1, 2, 'bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,30,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,0;', '', ''),
-(1142, 'Jewel_Sword', 'Jeweled Sword', 4, 20, 10, 2200, 104, 0, 1, 0, 414946, 7, 2, 2, 3, 68, 1, 2, 'bonus2 bAddMonsterDropItemGroup,IG_Jewel,100;', '', ''),
-(1143, 'Gaia_Sword', 'Gaia Sword', 4, 20, 10, 2500, 140, 0, 1, 0, 414946, 7, 2, 2, 3, 74, 1, 2, 'bonus2 bAddMonsterDropItemGroup,IG_Ore,30;', '', ''),
+(1142, 'Jewel_Sword', 'Jeweled Sword', 4, 20, 10, 2200, 104, 0, 1, 0, 414946, 7, 2, 2, 3, 68, 1, 2, 'bonus bAddMonsterDropChainItem,ITMCHAIN_GEM;', '', ''),
+(1143, 'Gaia_Sword', 'Gaia Sword', 4, 20, 10, 2500, 140, 0, 1, 0, 414946, 7, 2, 2, 3, 74, 1, 2, 'bonus bAddMonsterDropChainItem,ITMCHAIN_ORE;', '', ''),
(1144, 'Sasimi', 'Sashimi', 4, 20, 10, 1400, 75, 0, 1, 0, 414946, 7, 2, 2, 3, 48, 1, 2, 'bonus bAtkEle,Ele_Wind; bonus3 bAddMonsterDropItem,544,RC_Fish,4000;', '', ''),
(1145, 'Holy_Avenger', 'Holy Avenger', 4, 450000, 225000, 1350, 125, 0, 1, 0, 16384, 7, 2, 2, 3, 75, 1, 2, 'bonus bAtkEle,Ele_Holy; bonus bVit,2;', '', ''),
(1146, 'Town_Sword', 'Town Sword', 4, 42000, 21000, 800, 100, 0, 1, 1, 1, 7, 2, 2, 3, 30, 1, 2, '', '', ''),
@@ -758,9 +758,9 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(1476, 'Crescent_Scythe_', 'Crescent Scythe', 4, 20, 10, 2500, 180, 0, 3, 1, 16514, 7, 2, 34, 4, 48, 1, 5, 'bonus bCritical,30; bonus bHit,10;', '', ''),
(1477, 'Spectral_Spear', 'Spectral Spear', 4, 20, 10, 2000, 170, 0, 3, 0, 16514, 7, 2, 34, 4, 75, 1, 5, 'bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus3 bAddEff,Eff_Confusion,10000,ATF_SELF|ATF_SHORT; bonus bHPGainValue,50;', '', ''),
(1478, 'Ahlspiess', 'Ahlspiess', 4, 20, 10, 1000, 120, 0, 3, 0, 16512, 7, 2, 34, 4, 65, 1, 5, 'bonus bIgnoreDefRace,RC_NonBoss; bonus bIgnoreDefRace,RC_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus3 bAutoSpell,"KN_PIERCE",5,30;', '', ''),
-(1479, 'Spectral_Spear_', 'Spectral Spear', 4, 20, 10, 2000, 170, 0, 3, 1, 16514, 7, 2, 34, 4, 75, 1, 5, 'bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus3 bAddEff,Eff_Confusion,10000,ATF_SELF|ATF_SHORT; bonus bHPGainValue,50;', '', '');
+(1479, 'Spectral_Spear_', 'Spectral Spear', 4, 20, 10, 2000, 170, 0, 3, 1, 16514, 7, 2, 34, 4, 75, 1, 5, 'bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus3 bAddEff,Eff_Confusion,10000,ATF_SELF|ATF_SHORT; bonus bHPGainValue,50;', '', ''),
+(1480, 'Gae_Bolg_', 'Gae Bolg', 4, 20, 10, 2000, 160, 0, 3, 2, 16514, 7, 2, 34, 4, 60, 1, 5, 'bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Boss,10;', '', '');
INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
-(1480, 'Gae_Bolg_', 'Gae Bolg', 4, 20, 10, 2000, 160, 0, 3, 2, 16514, 7, 2, 34, 4, 60, 1, 5, 'bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Boss,10;', '', ''),
(1481, 'Zephyrus_', 'Zephyrus', 4, 20, 10, 2000, 170, 0, 3, 3, 16514, 7, 2, 34, 4, 48, 1, 5, 'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,"MG_THUNDERSTORM",3,100;', '', ''),
(1482, 'BF_Lance1', 'Assaulter Lance', 4, 0, 0, 0, 160, 0, 3, 0, 16514, 7, 2, 34, 3, 80, 1, 5, 'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,25; bonus bIgnoreDefRace,RC_DemiHuman; bonus bUnbreakableWeapon,0;', '', ''),
(1483, 'Ivory_Lance', 'Ivory Lance', 4, 20, 10, 1000, 160, 0, 3, 1, 16514, 2, 2, 34, 3, 50, 1, 5, 'bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,100; bonus3 bAutoSpell,"LK_JOINTBEAT",1,100; skill "KN_SPEARSTAB",5;', '', ''),
@@ -1049,9 +1049,9 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(1972, 'Electric_Eel', 'Electric Eel', 4, 20, 10, 2000, 100, 0, 2, 2, 524288, 2, 0, 2, 4, 70, 1, 14, 'bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,2; bonus3 bAutoSpell,"WZ_JUPITEL",3,20; if(getrefine()>0) bonus3 bAutoSpell,"CG_ARROWVULCAN",getrefine(),50;', '', ''),
(1973, 'Sea_Witch_Foot', 'Sea Witch''s Foot', 4, 20, 10, 1500, 110, 0, 2, 1, 524288, 2, 0, 2, 4, 70, 1, 14, 'bonus bSPGainValue,5; bonus4 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,50,1; bonus3 bAutoSpell,"NPC_WIDESILENCE",2,100;', '', ''),
(1974, 'Carrot_Whip', 'Carrot Whip', 4, 20, 10, 1300, 185, 0, 2, 0, 524288, 2, 0, 2, 4, 70, 1, 14, 'if(getrefine()>0) bonus3 bAutoSpell,"AL_INCAGI",getrefine(),10;', '', ''),
-(1975, 'Queen_Is_Whip', 'Queen Is Whip', 4, 20, 10, 0, 120, 0, 2, 0, 524288, 7, 0, 2, 1, 0, 0, 14, 'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;', '', '');
+(1975, 'Queen_Is_Whip', 'Queen Is Whip', 4, 20, 10, 0, 120, 0, 2, 0, 524288, 7, 0, 2, 1, 0, 0, 14, 'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;', '', ''),
+(1976, 'Queen''s_Whip_', 'Queen''s Whip', 4, 20, 10, 1100, 150, 0, 2, 2, 524288, 7, 0, 2, 4, 65, 1, 14, 'bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"DC_THROWARROW",10;', '', '');
INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
-(1976, 'Queen''s_Whip_', 'Queen''s Whip', 4, 20, 10, 1100, 150, 0, 2, 2, 524288, 7, 0, 2, 4, 65, 1, 14, 'bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"DC_THROWARROW",10;', '', ''),
(1977, 'BF_Whip1', 'Valorous Battle Lariat', 4, 20, 10, 0, 50, 0, 2, 0, 524288, 7, 0, 2, 3, 80, 1, 14, 'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;', '', ''),
(1978, 'BF_Whip2', 'Brave Battle Lariat', 4, 20, 10, 0, 50, 0, 2, 0, 524288, 7, 0, 2, 3, 80, 1, 14, 'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon,0;', '', ''),
(1979, 'Stem_Of_Nepenthes', 'Stem of Nepenthes', 4, 20, 10, 1000, 120, 0, 2, 2, 524288, 2, 0, 2, 4, 60, 1, 14, 'bonus bInt,2; if( getrefine()>=9 ) { bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,2000; } else { bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,1000; }', '', ''),
@@ -1315,7 +1315,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(2414, 'Novice_Boots', 'Novice Slippers', 5, 1, 0, 1, 0, 2, 0, 0, 1, 7, 2, 64, 0, 0, 0, 0, '', '', ''),
(2415, 'Slipper', 'Bunny Slipper', 5, 34000, 17000, 300, 0, 3, 0, 1, 4294967294, 7, 0, 64, 0, 30, 1, 0, 'bonus bLuk,3; bonus bMdef,3;', '', ''),
(2416, 'Novice_Shoes', 'Novice Shoes', 5, 35000, 17500, 500, 0, 2, 0, 1, 1, 7, 2, 64, 0, 40, 1, 0, 'bonus bMaxHPrate,5;', '', ''),
-(2417, 'Fricco_Shoes', 'Fricco''s Shoes', 5, 30000, 15000, 500, 0, 3, 0, 0, 4294967294, 7, 2, 64, 0, 65, 1, 0, 'bonus bAgi,2; bonus2 bAddItemHealRate,IG_Potion,20;', '', ''),
+(2417, 'Fricco_Shoes', 'Fricco''s Shoes', 5, 30000, 15000, 500, 0, 3, 0, 0, 4294967294, 7, 2, 64, 0, 65, 1, 0, 'bonus bAgi,2; bonus2 bAddItemHealRate,Red_Potion,20; bonus2 bAddItemHealRate,Yellow_Potion,20; bonus2 bAddItemHealRate,Orange_Potion,20; bonus2 bAddItemHealRate,White_Potion,20;', '', ''),
(2418, 'Vidar''s_Boots', 'Vidar''s Boots', 5, 30000, 15000, 650, 0, 4, 0, 0, 4294967294, 7, 2, 64, 0, 65, 1, 0, 'bonus bMaxHPrate,9; bonus bMaxSPrate,9;', '', ''),
(2419, 'Goibne''s_Combat_Boots', 'Goibne''s Greaves', 5, 30000, 15000, 700, 0, 4, 0, 0, 4294967294, 7, 2, 64, 0, 54, 1, 0, 'bonus bMdef,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5;', '', ''),
(2420, 'Angel''s_Arrival', 'Angel''s Reincarnation', 5, 10000, 5000, 300, 0, 2, 0, 1, 1, 7, 2, 64, 0, 25, 1, 0, 'bonus bMaxHP,100;', '', ''),
@@ -1752,9 +1752,9 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(4149, 'Gargoyle_Card', 'Gargoyle Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus3 bAddMonsterDropItem,12028,RC_Insect,100;', '', ''),
(4150, 'Goat_Card', 'Goat Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 'if(getrefine()<6) { bonus bDef,2; bonus bMdef,5; }', '', ''),
(4151, 'Gajomart_Card', 'Gajomart Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 'bonus2 bSubRace,RC_Plant,-20; bonus2 bExpAddRace,RC_Plant,10;', '', ''),
-(4152, 'Galapago_Card', 'Galapago Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,IG_Juice,50; bonus3 bAddMonsterDropItem,531,RC_Insect,300; bonus3 bAddMonsterDropItem,532,RC_Insect,300; bonus3 bAddMonsterDropItem,534,RC_Insect,300;', '', ''),
+(4152, 'Galapago_Card', 'Galapago Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,Apple_Juice,50; bonus2 bAddItemHealRate,Banana_Juice,50; bonus2 bAddItemHealRate,Carrot_Juice,50; bonus3 bAddMonsterDropItem,531,RC_Insect,300; bonus3 bAddMonsterDropItem,532,RC_Insect,300; bonus3 bAddMonsterDropItem,534,RC_Insect,300;', '', ''),
(4153, 'Crab_Card', 'Crab Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 'bonus bBaseAtk,5; bonus2 bAddDamageClass,1266,30;', '', ''),
-(4154, 'Rice_Cake_Boy_Card', 'Dumpling Child Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,IG_Candy,50; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100;', '', ''),
+(4154, 'Rice_Cake_Boy_Card', 'Dumpling Child Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,Candy,50; bonus2 bAddItemHealRate,Candy_Striper,50; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100;', '', ''),
(4155, 'Goblin_Leader_Card', 'Goblin Leader Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 'bonus2 bAddRace2,1,30;', '', ''),
(4156, 'Steam_Goblin_Card', 'Goblin Steamrider Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Formless,7;', '', ''),
(4157, 'Goblin_Archer_Card', 'Goblin Archer Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Undead,7;', '', ''),
@@ -1815,7 +1815,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(4212, 'Bon_Gun_Card', 'Bongun Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus3 bAutoSpell,"SM_BASH",1,20; bonus2 bAddSkillBlow,"SM_BASH",5; bonus2 bAddDefClass,1026,-100;', '', ''),
(4213, 'Brilight_Card', 'Brilight Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 'bonus2 bAddEffWhenHit,Eff_Silence,600;', '', ''),
(4214, 'Bloody_Murderer_Card', 'Bloody Murderer Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Insect,7;', '', ''),
-(4215, 'Blazzer_Card', 'Blazer Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus2 bAddMonsterDropItemGroup,IG_Food,600;', '', ''),
+(4215, 'Blazzer_Card', 'Blazer Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus bAddMonsterDropChainItem,ITMCHAIN_FOOD;', '', ''),
(4216, 'Sasquatch_Card', 'Sasquatch Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 'bonus2 bAddEffWhenHit,Eff_Freeze,600;', '', ''),
(4217, 'Live_Peach_Tree_Card', 'Enchanted Peach Tree Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 0, 'bonus3 bAutoSpell,"AL_HEAL",1+9*(getskilllv("AL_HEAL")==10),20;', '', ''),
(4218, 'Succubus_Card', 'Succubus Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 'bonus bVit,-3; bonus bHPrecovRate,-20; bonus bMaxHP,1000;', '', ''),
@@ -1827,12 +1827,12 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(4224, 'Stem_Worm_Card', 'Stem Worm Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus3 bAddMonsterDropItem,12032,RC_Brute,100;', '', ''),
(4225, 'Stone_Shooter_Card', 'Stone Shooter Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 'bonus bBaseAtk,10; bonus bHit,10;', '', ''),
(4226, 'Sting_Card', 'Sting Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 0, 'bonus bDef,2; if(getrefine()>8) bonus bMdef,5;', '', ''),
-(4227, 'Spring_Rabbit_Card', 'Spring Rabbit Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,IG_Meat,50; bonus3 bAddMonsterDropItem,517,RC_Brute,200; bonus3 bAddMonsterDropItem,528,RC_Brute,200;', '', ''),
+(4227, 'Spring_Rabbit_Card', 'Spring Rabbit Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,Meat,50; bonus2 bAddItemHealRate,528,50; bonus3 bAddMonsterDropItem,Meat,RC_Brute,200; bonus3 bAddMonsterDropItem,528,RC_Brute,200;', '', ''),
(4228, 'Sleeper_Card', 'Sleeper Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus3 bAddMonsterDropItem,12031,RC_Fish,100;', '', ''),
(4229, 'C_Tower_Manager_Card', 'Tower Keeper Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 769, 0, 0, 0, 0, 'bonus bInt,1; bonus bCastrate,-5;', '', ''),
(4230, 'Shinobi_Card', 'Shinobi Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AS_CLOAKING",5,100;', '', ''),
(4231, 'Increase_Soil_Card', 'Mi Gao Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 0, 'bonus2 bSubRace2,5,50;', '', ''),
-(4232, 'Wild_Ginseng_Card', 'Hermit Plant Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,IG_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100;', '', ''),
+(4232, 'Wild_Ginseng_Card', 'Hermit Plant Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,Red_Herb,50; bonus2 bAddItemHealRate,Yellow_Herb,50; bonus2 bAddItemHealRate,White_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100;', '', ''),
(4233, 'Baby_Leopard_Card', 'Baby Leopard Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 'bonus bLuk,3; if(BaseClass==Job_Merchant) bonus bUnbreakableArmor,0;', '', ''),
(4234, 'Anolian_Card', 'Anolian Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 'bonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",1+9*(getskilllv("AC_CONCENTRATION")==10),30;', '', ''),
(4235, 'Cookie_XMAS_Card', 'Christmas Cookie Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 'bonus2 bSubRace,RC_Angel,-20; bonus2 bExpAddRace,RC_Angel,10;', '', ''),
@@ -1882,7 +1882,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(4279, 'Deleter_Card', 'Earth Deleter Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 'bonus bSPrecovRate,-100; bonus bSPGainValue,10;', '', 'heal 0,-100;'),
(4280, 'Geographer_Card', 'Geographer Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 'bonus3 bAutoSpellWhenHit,"AL_BLESSING",2+8*(getskilllv("AL_BLESSING")==10),30;', '', ''),
(4281, 'Zipper_Bear_Card', 'Zipper Bear Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 'bonus bBaseAtk,30; bonus2 bSPDrainValue,-1,0; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon,0;', '', ''),
-(4282, 'Tengu_Card', 'Tengu Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus2 bAddMonsterDropItemGroup,IG_Recovery,600;', '', ''),
+(4282, 'Tengu_Card', 'Tengu Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus bAddMonsterDropChainItem,ITMCHAIN_HEAL;', '', ''),
(4283, 'Greatest_General_Card', 'Greatest General Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus3 bAutoSpell,"MO_CALLSPIRITS",5,2+18*(BaseClass==Job_Acolyte);', '', ''),
(4284, 'Chepet_Card', 'Chepet Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 'bonus4 bAutoSpell,"AL_HEAL",5,50,1;', '', ''),
(4285, 'Choco_Card', 'Choco Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 'bonus bFlee2,5; bonus bFlee,10;', '', ''),
@@ -1926,7 +1926,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(4323, 'Garm_Baby_Card', 'Hatii Babe Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 'bonus3 bAutoSpell,"MG_FROSTDIVER",3,50;', '', ''),
(4324, 'Garm_Card', 'Hatii Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 'bonus2 bAddEffWhenHit,Eff_Freeze,5000;', '', ''),
(4325, 'Harpy_Card', 'Harpy Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 'bonus2 bSubEle,Ele_Neutral,15; bonus2 bSkillAtk,"MG_NAPALMBEAT",5;', '', ''),
-(4326, 'See_Otter_Card', 'Sea-Otter Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,IG_Fish,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300;', '', ''),
+(4326, 'See_Otter_Card', 'Sea-Otter Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,Sushi,50; bonus2 bAddItemHealRate,Fish_Slice,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300;', '', ''),
(4327, 'Blood_Butterfly_Card', 'Bloody Butterfly Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 'bonus bCastrate,30; bonus bNoCastCancel,0; bonus2 bSkillAtk,"MG_FIREWALL",5;', '', ''),
(4328, 'Hyegun_Card', 'Yao Jun Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 'bonus bFlee,15; bonus bCritical,1;', '', ''),
(4329, 'Phendark_Card', 'Phendark Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 'bonus2 bSPGainRace,RC_DemiHuman,5;', '', 'heal 0,-5;'),
@@ -2003,9 +2003,9 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(4400, 'Aliza_Card', 'Aliza Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 'bonus3 bAutoSpellWhenHit,"DC_WINKCHARM",1,50+50*(BaseJob==Job_Dancer);', '', ''),
(4401, 'Alicel_Card', 'Alicel Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 'bonus bFlee,10; bonus bDef,-5;', '', ''),
(4402, 'Aliot_Card', 'Aliot Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 'if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) { bonus bStr,2; bonus bMaxHPrate,5; } if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) { bonus bInt,2; bonus bMaxSPrate,5; }', '', ''),
-(4403, 'Kiel_Card', 'Kiel-D-01 Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 769, 0, 0, 0, 0, 'bonus bDelayRate,-30;', '', ''),
-(4404, 'Skogul_Card', 'Skogul Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 'bonus3 bAddEffWhenHit,Eff_Bleeding,3000,ATF_TARGET|ATF_SELF;', '', '');
+(4403, 'Kiel_Card', 'Kiel-D-01 Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 769, 0, 0, 0, 0, 'bonus bDelayRate,-30;', '', '');
INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
+(4404, 'Skogul_Card', 'Skogul Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 'bonus3 bAddEffWhenHit,Eff_Bleeding,3000,ATF_TARGET|ATF_SELF;', '', ''),
(4405, 'Frus_Card', 'Frus Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 'bonus bMagicDamageReturn,getrefine()*2; if(BaseClass==Job_Mage) bonus bMdef,3;', '', ''),
(4406, 'Skeggiold_Card', 'Skeggiold Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 'bonus2 bMagicAddRace,RC_Demon,2;', '', ''),
(4407, 'Randgris_Card', 'Randgris Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 'bonus bUnbreakableWeapon,0; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus3 bAutoSpell,"SA_DISPELL",1,50;', '', ''),
@@ -2742,7 +2742,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(5738, 'Snowman_Hat', 'Snowman Hat', 5, 20, 10, 300, 0, 4, 0, 1, 4294967295, 7, 2, 256, 0, 1, 1, 616, 'bonus bStr,1; bonus bInt,1; bonus bMdef,3; bonus2 bSubEle,Ele_Water,7; bonus2 bAddMonsterDropItem,530,100; bonus2 bAddMonsterDropItem,12354,300; if(getrefine()>7) { bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",5,20,BF_WEAPON|BF_MAGIC,0; } else { bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",1,20,BF_WEAPON|BF_MAGIC,0; }', '', ''),
(5741, 'Im_Egg_Shell_Hat', 'Eternal Egg Shell', 5, 20, 10, 0, 0, 1, 0, 0, 4294967295, 7, 2, 256, 0, 10, 1, 101, '', '', ''),
(5742, 'Rudolf_Santa_Hat', 'Rudolph Santa Hat', 5, 20, 10, 400, 0, 5, 0, 0, 4294967295, 7, 2, 256, 0, 10, 1, 619, 'bonus bLuk,1;', '', ''),
-(5770, 'Splash_Hat', 'Splash Hat', 5, 20, 10, 100, 0, 3, 0, 1, 4294967295, 7, 2, 256, 0, 1, 1, 349, 'autobonus "{ sc_start SC_WINDWEAPON, 180000, 1; }", 3, 180000, BF_WEAPON, "{ specialeffect2 EF_ENHANCE; }";', '', ''),
+(5770, 'Splash_Hat', 'Splash Hat', 5, 20, 10, 100, 0, 3, 0, 1, 4294967295, 7, 2, 256, 0, 1, 1, 349, 'autobonus "{ sc_start SC_PROPERTYWIND, 180000, 1; }", 3, 180000, BF_WEAPON, "{ specialeffect2 EF_ENHANCE; }";', '', ''),
(5771, 'Family_Hat', 'Family Hat', 5, 20, 10, 100, 0, 3, 0, 1, 4294967295, 7, 2, 256, 0, 1, 1, 109, 'bonus bDex,1; bonus bMdef,1;', '', ''),
(5775, 'Choco_Donut_In_Mouth', 'Choco Donut In Mouth', 5, 20, 10, 50, 0, 1, 0, 0, 4294967295, 7, 2, 1, 0, 1, 0, 653, '', '', ''),
(5781, 'Persika', 'Persika', 5, 20, 10, 100, 0, 0, 0, 1, 4294967295, 7, 2, 256, 0, 0, 0, 659, '', '', ''),
@@ -4292,10 +4292,10 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(11710, 'Sakura_Mist', 'Sakura Mist', 0, 800, 400, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemheal rand(50,70),rand(10,12);', '', ''),
(11711, 'Sakura_Milk_Tea', 'Sakura Milk Tea', 0, 800, 400, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemheal rand(50,70),rand(10,12);', '', ''),
(11712, 'First_Leaf_Tea', 'Flower', 0, 800, 400, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemheal rand(50,70),rand(10,12);', '', ''),
-(12000, 'Cold_Scroll_2_5', 'Level 5 Frost Diver', 2, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FROSTDIVER",5;', '', ''),
-(12001, 'Holy_Scroll_1_3', 'Level 3 Heal', 2, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_HEAL",3;', '', ''),
-(12002, 'Holy_Scroll_1_5', 'Level 5 Heal', 2, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_HEAL",5;', '', ''),
-(12003, 'Holy_Scroll_2_1', 'Level 1 Teleport', 2, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",1;', '', ''),
+(12000, 'Cold_Scroll_2_5', 'Level 5 Frost Diver', 11, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MG_FROSTDIVER",5;', '', ''),
+(12001, 'Holy_Scroll_1_3', 'Level 3 Heal', 11, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_HEAL",3;', '', ''),
+(12002, 'Holy_Scroll_1_5', 'Level 5 Heal', 11, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_HEAL",5;', '', ''),
+(12003, 'Holy_Scroll_2_1', 'Level 1 Teleport', 11, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",1;', '', ''),
(12004, 'Arrow_Container', 'Quiver', 2, 2, 1, 250, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 1750,500;', '', ''),
(12005, 'Iron_Arrow_Container', 'Iron Arrow Quiver', 2, 2, 1, 250, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 1770,500;', '', ''),
(12006, 'Steel_Arrow_Container', 'Steel Arrow Quiver', 2, 2, 1, 250, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 1753,500;', '', ''),
@@ -4311,26 +4311,26 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(12016, 'Speed_Up_Potion', 'Speed Potion', 2, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_MOVHASTE_INFINITY,5000,0;', '', ''),
(12017, 'Slow_Down_Potion', 'Slow Potion', 2, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_SlowDown,5000,0;', '', ''),
(12018, 'Fire_Cracker', 'Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'end;', '', ''),
-(12019, 'Holy_Egg', 'Holy Egg', 2, 2, 1, 150, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ALL_RESURRECTION",2;', '', ''),
-(12020, 'Water_Of_Darkness', 'Cursed Water', 2, 2, 1, 30, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",8;', '', ''),
+(12019, 'Holy_Egg', 'Holy Egg', 11, 2, 1, 150, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ALL_RESURRECTION",2;', '', ''),
+(12020, 'Water_Of_Darkness', 'Cursed Water', 11, 2, 1, 30, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",8;', '', ''),
(12021, 'Pork_Belly', 'Pork', 0, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemheal rand(70,99),0;', '', ''),
(12022, 'Spareribs', 'Galbi', 0, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemheal rand(70,99),0;', '', ''),
-(12023, 'Giftbox_China', 'Wrapped Box', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_GiftBoxChina),1;', '', ''),
+(12023, 'Giftbox_China', 'Wrapped Box', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12023,1;', '', ''),
(12024, 'Red_Pouch_Of_Surprise', 'Red Pouch', 2, 50, 25, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'monster "this",-1,-1,"--ja--",-4,1,"";', '', ''),
-(12025, 'Egg_Boy', 'Dano Festival Egg', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_EggBoy),1;', '', ''),
-(12026, 'Egg_Girl', 'Dano Festival Egg', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_EggGirl),1;', '', ''),
+(12025, 'Egg_Boy', 'Dano Festival Egg', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12025,1;', '', ''),
+(12026, 'Egg_Girl', 'Dano Festival Egg', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12026,1;', '', ''),
(12027, 'Giggling_Box', 'Giggling Box', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 9,0; if(rand(1000)<300) sc_start SC_Curse,30000,0;', '', ''),
(12028, 'Box_Of_Thunder', 'Box of Thunder', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_MOVHASTE_HORSE,20000,0;', '', ''),
-(12029, 'Gloomy_Box', 'Box of Gloom', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AC_CONCENTRATION",1;', '', ''),
+(12029, 'Gloomy_Box', 'Box of Gloom', 11, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AC_CONCENTRATION",1;', '', ''),
(12030, 'Box_Of_Grudge', 'Box of Resentment', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_PLUSATTACKPOWER,60000,20;', '', ''),
(12031, 'Sleepy_Box', 'Box of Drowsiness', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_PLUSMAGICPOWER,60000,20;', '', ''),
-(12032, 'Box_Of_Storm', 'Box of Storms', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",2;', '', ''),
-(12033, 'Box_Of_Sunlight', 'Box of Sunlight', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_Intravision,30000,0;', '', ''),
+(12032, 'Box_Of_Storm', 'Box of Storms', 11, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",2;', '', ''),
+(12033, 'Box_Of_Sunlight', 'Box of Sunlight', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_CLAIRVOYANCE,30000,0;', '', ''),
(12034, 'Painting_Box', 'Box of Panting', 2, 1000, 500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 0,9; if(rand(1000)<300) sc_start SC_Silence,30000,0;', '', ''),
(12035, 'Lotto_Box01', 'Lotto Box 01', 2, 0, 0, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem rand(7361,7370),1;', '', ''),
(12036, 'Lotto_Box02', 'Lotto Box 02', 2, 0, 0, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem rand(7371,7380),1;', '', ''),
(12037, 'Lotto_Box03', 'Lotto Box 03', 2, 0, 0, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem rand(7381,7390),1;', '', ''),
-(12038, 'Lotto_Box04', 'Lotto Box 04', 2, 0, 0, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_LottoBox),1;', '', ''),
+(12038, 'Lotto_Box04', 'Lotto Box 04', 2, 0, 0, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12038,1;', '', ''),
(12039, 'Lotto_Box05', 'Lotto Box 05', 2, 0, 0, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem rand(7542,7546),1;', '', ''),
(12040, 'Stone_Of_Intelligence_', 'Stone of Sage', 2, 100000, 50000, 300, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'homevolution;', '', ''),
(12041, 'Str_Dish01', 'Fried Grasshopper Legs', 0, 2000, 1000, 60, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_STR,1200000,1; percentheal 5,0;', '', ''),
@@ -4396,34 +4396,34 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(12101, 'Citron', 'Citron', 0, 20, 10, 300, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12102, 'Meat_Skewer', 'Grilled Skewer', 0, 20, 10, 300, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12103, 'Bloody_Dead_Branch', 'Bloody Branch', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'monster "this",-1,-1,"--ja--",-3,1,"";', '', ''),
-(12104, 'Random_Quiver', 'Random Quiver', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Quiver),1;', '', ''),
-(12105, 'Set_Of_Taiming_Item', 'Taming Gift Set', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Taming),1; getrandgroupitem(IG_Taming),1; getrandgroupitem(IG_Taming),1;', '', ''),
-(12106, 'Accessory_Box', 'Jewelry Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Accesory),1;', '', ''),
-(12107, 'Wrapped_Mask', 'Wrapped Mask', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Mask),1;', '', ''),
-(12108, 'Bundle_Of_Magic_Scroll', 'Scroll Package', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1;', '', ''),
+(12104, 'Random_Quiver', 'Random Quiver', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12104,1;', '', ''),
+(12105, 'Set_Of_Taiming_Item', 'Taming Gift Set', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12105,1; getrandgroupitem 12105,1; getrandgroupitem 12105,1;', '', ''),
+(12106, 'Accessory_Box', 'Jewelry Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12106,1;', '', ''),
+(12107, 'Wrapped_Mask', 'Wrapped Mask', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12107,1;', '', ''),
+(12108, 'Bundle_Of_Magic_Scroll', 'Scroll Package', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1;', '', ''),
(12109, 'Poring_Box', 'Poring Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'monster "this",-1,-1,"--ja--",-2,1,"";', '', ''),
-(12110, 'First_Aid_Kit', 'First Aid Kit', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1;', '', ''),
-(12111, 'Food_Package', 'Bundle of Food', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_FoodBag),1; getrandgroupitem(IG_FoodBag),1; getrandgroupitem(IG_FoodBag),1;', '', ''),
+(12110, 'First_Aid_Kit', 'First Aid Kit', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1;', '', ''),
+(12111, 'Food_Package', 'Bundle of Food', 2, 10000, 5000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12111,1; getrandgroupitem 12111,1; getrandgroupitem 12111,1;', '', ''),
(12112, 'Tropical_Sograt', 'Tropical Sograt', 2, 1000, 500, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_Curse,10000,1;', '', ''),
(12113, 'Vermilion_The_Beach', 'Vermilion on the Beach', 2, 1000, 500, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_Stun,10000,1;', '', ''),
-(12114, 'Elemental_Fire', 'Elemental Converter', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",4;', '', ''),
-(12115, 'Elemental_Water', 'Elemental Converter', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",2;', '', ''),
-(12116, 'Elemental_Earth', 'Elemental Converter', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",3;', '', ''),
-(12117, 'Elemental_Wind', 'Elemental Converter', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",5;', '', ''),
+(12114, 'Elemental_Fire', 'Elemental Converter', 11, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",4;', '', ''),
+(12115, 'Elemental_Water', 'Elemental Converter', 11, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",2;', '', ''),
+(12116, 'Elemental_Earth', 'Elemental Converter', 11, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",3;', '', ''),
+(12117, 'Elemental_Wind', 'Elemental Converter', 11, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",5;', '', ''),
(12118, 'Resist_Fire', 'Fireproof Potion', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start4 SC_ARMOR_ELEMENT,1200000,-15,0,20,0;', '', ''),
(12119, 'Resist_Water', 'Coldproof Potion', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start4 SC_ARMOR_ELEMENT,1200000,20,0,0,-15;', '', ''),
(12120, 'Resist_Earth', 'Earthproof Potion', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start4 SC_ARMOR_ELEMENT,1200000,0,20,-15,0;', '', ''),
(12121, 'Resist_Wind', 'Thunderproof Potion', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start4 SC_ARMOR_ELEMENT,1200000,0,-15,0,20;', '', ''),
-(12122, 'Sesame_Pastry', 'Sesame Pastry', 2, 2, 1, 70, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_BASICHIT,1200000,30;', '', '');
+(12122, 'Sesame_Pastry', 'Sesame Pastry', 2, 2, 1, 70, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_BASICHIT,1200000,30;', '', ''),
+(12123, 'Honey_Pastry', 'Honey Pastry', 2, 2, 1, 70, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_BASICAVOIDANCE,1200000,30;', '', '');
INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
-(12123, 'Honey_Pastry', 'Honey Pastry', 2, 2, 1, 70, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_BASICAVOIDANCE,1200000,30;', '', ''),
(12124, 'Rainbow_Cake', 'Rainbow Cake', 2, 2, 1, 70, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_BATKFOOD,1200000,10; sc_start SC_MATKFOOD,120000,10;', '', ''),
(12125, 'Outdoor_Cooking_Kits', 'Outdoor Cooking Kit', 2, 500, 250, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'cooking 11;', '', ''),
(12126, 'Indoor_Cooking_Kits', 'Home Cooking Kit', 2, 1000, 500, 30, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'cooking 12;', '', ''),
(12127, 'High_end_Cooking_Kits', 'Professional Cooking Kit', 2, 2000, 1000, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'cooking 13;', '', ''),
(12128, 'Imperial_Cooking_Kits', 'Royal Cooking Kit', 2, 5000, 2500, 70, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'cooking 14;', '', ''),
(12129, 'Fantastic_Cooking_Kits', 'Fantastic Cooking Kit', 2, 10000, 5000, 70, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'cooking 15;', '', ''),
-(12130, 'Cookie_Bag', 'Cookie Bag', 2, 2, 1, 70, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_CookieBag),1; getrandgroupitem(IG_CookieBag),1; getrandgroupitem(IG_CookieBag),1;', '', ''),
+(12130, 'Cookie_Bag', 'Cookie Bag', 2, 2, 1, 70, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12130,1; getrandgroupitem 12130,1; getrandgroupitem 12130,1;', '', ''),
(12131, 'Lucky_Potion', 'Lucky Potion', 0, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12132, 'Red_Bag', 'Santa''s Bag', 2, 0, 0, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_Xmas,600000,0;', '', ''),
(12133, 'Ice_Cream_', 'McDonald''s Ice Cone', 0, 0, 0, 80, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(gettime(5)!=MDiceCone) { set MDiceCone,gettime(5); percentheal 50,50; }', '', ''),
@@ -4445,7 +4445,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(12149, 'Bullet_Case', 'Cartridge', 2, 2, 1, 250, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 13200,500;', '', ''),
(12150, 'Bullet_Case_Blood', 'Blood Cartridge', 2, 2, 1, 250, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 13202,500;', '', ''),
(12151, 'Bullet_Case_Silver', 'Silver Cartridge', 2, 2, 1, 250, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 13201,500;', '', ''),
-(12152, 'Special_Box', 'Special Present', 2, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(12152, 'Special_Box', 'Special Present', 2, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12153, 'Bow_Mercenary_Scroll1', 'Bowman Scroll 1', 2, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'mercenary_create 6017,1800000;', '', ''),
(12154, 'Bow_Mercenary_Scroll2', 'Bowman Scroll 2', 2, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'mercenary_create 6018,1800000;', '', ''),
(12155, 'Bow_Mercenary_Scroll3', 'Bowman Scroll 3', 2, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'mercenary_create 6019,1800000;', '', ''),
@@ -4479,21 +4479,21 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(12183, 'Holy_Arrow_Quiver', 'Holy Arrow Quiver', 2, 2, 1, 250, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 1772,500;', '', ''),
(12184, 'Mercenary_Red_Potion', 'Mercenary Red Potion', 2, 500, 250, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'mercenary_heal 1000,0;', '', ''),
(12185, 'Mercenary_Blue_Potion', 'Mercenary Blue Potion', 2, 1000, 500, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'mercenary_heal 0,100;', '', ''),
-(12186, 'Red_Box', 'Old Red Box', 2, 50000, 25000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_RedBox),1;', '', ''),
-(12187, 'Green_Box', 'Old Green Box', 2, 50000, 25000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_GreenBox),1;', '', ''),
+(12186, 'Red_Box', 'Old Red Box', 2, 50000, 25000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12186,1;', '', ''),
+(12187, 'Green_Box', 'Old Green Box', 2, 50000, 25000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12187,1;', '', ''),
(12188, 'Magical_Moon_Cake', 'Grace Moon Cake', 0, 20, 10, 300, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 50,50;', '', ''),
-(12189, 'Red_Box_', 'Old Red Box', 2, 50000, 25000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_RedBox_2),1;', '', ''),
+(12189, 'Red_Box_', 'Old Red Box', 2, 50000, 25000, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12189,1;', '', ''),
(12190, 'Moon_Cake', 'Moon Cake', 2, 2, 1, 300, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12191, 'Special_Moon_Cake', 'Special Moon Cake', 2, 2, 1, 500, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12192, 'Pumpkin_Pie', 'Pumpkin Pie', 0, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 5,5;', '', ''),
(12193, 'Brezel', 'Pretzel', 2, 20, 10, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12194, 'Hometown_Gift', 'Hometown Gift', 2, 20, 10, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_HometownGift),1; getrandgroupitem(IG_HometownGift),1; getrandgroupitem(IG_HometownGift),1;', '', ''),
+(12194, 'Hometown_Gift', 'Hometown Gift', 2, 20, 10, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12194,1; getrandgroupitem 12194,1; getrandgroupitem 12194,1;', '', ''),
(12195, 'Plain_Rice_Cake', 'Plain Rice Cake', 0, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 0,20;', '', ''),
(12196, 'Hearty_Rice_Cake', 'Hearty Rice Cake', 0, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 50,0;', '', ''),
(12197, 'Salty_Rice_Cake', 'Salty Rice Cake', 0, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 10,10;', '', ''),
(12198, 'Lucky_Rice_Cake', 'Lucky Rice Cake', 2, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_INCLUK,1200000,21;', '', ''),
(12199, 'Rice_Scroll', 'Scroll of Magic', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12200, 'Event_Cake', 'X-mas Cake', 2, 20, 10, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_MAGNIFICAT",3;', '', ''),
+(12200, 'Event_Cake', 'X-mas Cake', 11, 20, 10, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_MAGNIFICAT",3;', '', ''),
(12201, 'Red_Box_C', 'Commonplace Red Box', 2, 20, 10, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12202, 'Str_Dish10_', 'Steamed Tongue', 0, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_STR_CASH,1800000,10; percentheal 15,5;', '', ''),
(12203, 'Agi_Dish10_', 'Steamed Scorpion', 0, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_AGI_CASH,1800000,10; percentheal 15,5;', '', ''),
@@ -4506,7 +4506,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(12210, 'Bubble_Gum', 'Bubble Gum', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_CASH_RECEIVEITEM,1800000,200;', '', ''),
(12211, 'Kafra_Card', 'Kafra Card', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'callfunc "F_CashStore";', '', ''),
(12212, 'Giant_Fly_Wing', 'Giant Fly Wing', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'callfunc "F_CashPartyCall";', '', ''),
-(12213, 'Neuralizer', 'Neuralizer', 2, 2, 1, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'callfunc "F_CashReset";', '', ''),
+(12213, 'Neuralizer', 'Neuralizer', 11, 2, 1, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'callfunc "F_CashReset";', '', ''),
(12214, 'Convex_Mirror', 'Convex Mirror', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_CASH_BOSS_ALARM,600000,0;', '', ''),
(12215, 'Blessing_10_Scroll', 'LV10 Blessing Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,240000,10;', '', ''),
(12216, 'Inc_Agi_10_Scroll', 'LV10 Agil Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(Hp>15) { skilleffect "AL_INCAGI",0; sc_start SC_INC_AGI,240000,10; heal -15,0; }', '', ''),
@@ -4526,19 +4526,19 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(12233, 'Kvass', 'Kvass', 0, 20, 10, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 100,100;', '', ''),
(12234, 'Cacao99', 'Fierce Cacao 99%', 0, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 25,0;', '', ''),
(12235, 'Strawberry_Choco', 'Chocolate Strawberry', 2, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 0,5; skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,240000,10;', '', ''),
-(12236, 'Choco_Tart', 'Chocolate Tart', 2, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 5,0; itemskill "AL_ANGELUS",5;', '', ''),
+(12236, 'Choco_Tart', 'Chocolate Tart', 11, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 5,0; itemskill "AL_ANGELUS",5;', '', ''),
(12237, 'Choco_Lump', 'Junky Chocolate', 2, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 0,5; sc_start SC_Poison,18000,0; sc_start SC_BLOODING,18000,0;', '', ''),
(12238, 'New_Year_Rice_Cake_1', 'New Year Rice Cake', 2, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(rand(1000)<100) sc_start SC_DPoison,10000,0; sc_start SC_Poison,50000,0;', '', ''),
(12239, 'New_Year_Rice_Cake_2', 'New Year Rice Cake', 2, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(rand(1000)<100) sc_start SC_DPoison,10000,0; sc_start SC_Poison,50000,0;', '', ''),
-(12240, 'Old_Yellow_Box', 'Old Yellow Box', 2, 20, 10, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_YellowBox),1;', '', ''),
+(12240, 'Old_Yellow_Box', 'Old Yellow Box', 2, 20, 10, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12240,1;', '', ''),
(12241, 'M_Center_Potion', 'Mercenary Concentration Potion', 2, 800, 400, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'mercenary_sc_start SC_ATTHASTE_POTION1,1800000,0;', '', ''),
(12242, 'M_Awakening_Potion', 'Mercenary Awakening Potion', 2, 1500, 750, 150, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'mercenary_sc_start SC_ATTHASTE_POTION2,1800000,0;', '', ''),
(12243, 'M_Berserk_Potion', 'Mercenary Berserk Potion', 2, 3000, 1500, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'mercenary_sc_start SC_ATTHASTE_POTION3,1800000,0;', '', ''),
-(12244, 'Old_Gift_Box', 'Old Gift Box', 2, 20, 10, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_OldGiftBox),1;', '', ''),
+(12244, 'Old_Gift_Box', 'Old Gift Box', 2, 20, 10, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12244,1;', '', ''),
(12245, 'Green_Ale_US', 'Green Ale', 0, 5000, 2500, 500, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 100,0;', '', ''),
-(12246, 'Magic_Card_Album', 'Mystical Card Album', 2, 10000, 5000, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_MagicCardAlbum),1;', '', ''),
+(12246, 'Magic_Card_Album', 'Mystical Card Album', 2, 10000, 5000, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12246,1;', '', ''),
(12247, 'Halohalo', 'Halo-Halo', 2, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 20, 0, 0, 'sc_start SC_INCALLSTATUS,600000,3;', '', ''),
-(12248, 'Masquerade_Ball_Box', 'Fancy Ball Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Masquerade),1;', '', ''),
+(12248, 'Masquerade_Ball_Box', 'Fancy Ball Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12248,1;', '', ''),
(12249, 'Payroll_Of_Kafra_', 'Payment Statement for Kafra Employee', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12250, 'Str_Dish10_M', 'Steamed Tongue', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_STR,3600000,10; percentheal 20,20;', '', ''),
(12251, 'Agi_Dish10_M', 'Steamed Desert Scorpions', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_AGI,3600000,10; percentheal 15,5;', '', ''),
@@ -4571,12 +4571,12 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(12278, 'Alice_Scroll', 'Alice Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'mercenary_create 2060,1800000;', '', ''),
(12279, 'Undead_Element_Scroll', 'Undead Elemental Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start4 SC_ARMOR_RESIST,300000,20,20,20,20;', '', ''),
(12280, 'Holy_Element_Scroll', 'Holy Elemental Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_BENEDICTIO; sc_start SC_BENEDICTIO,300000,1;', '', ''),
-(12281, 'Tresure_Box_WoE', 'Event Treasure Box', 2, 20, 10, 150, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Tresure_Box_WoE),1;', '', ''),
+(12281, 'Tresure_Box_WoE', 'Event Treasure Box', 2, 20, 10, 150, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12281,1;', '', ''),
(12282, 'Internet_Cafe1', 'Internet Cafe1', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_INCALLSTATUS,5400000,3; sc_start SC_PLUSATTACKPOWER,5400000,15; sc_start SC_PLUSMAGICPOWER,5400000,15;', '', ''),
(12283, 'Internet_Cafe2', 'Internet Cafe2', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_INCSTR,5400000,8; sc_start SC_INCDEX,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,32; sc_start SC_INCFLEE,5400000,5;', '', ''),
(12284, 'Internet_Cafe3', 'Internet Cafe3', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_INCINT,5400000,8; sc_start SC_INCVIT,5400000,4; sc_start SC_INCDEX,5400000,6; sc_start SC_PLUSMAGICPOWER,5400000,40;', '', ''),
(12285, 'Internet_Cafe4', 'Internet Cafe4', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_INCDEX,5400000,8; sc_start SC_INCLUK,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,24; sc_start SC_PLUSMAGICPOWER,5400000,24;', '', ''),
-(12286, 'Masquerade_Ball_Box2', 'Masquerade Ball Box2', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Masquerade_2),1;', '', ''),
+(12286, 'Masquerade_Ball_Box2', 'Masquerade Ball Box2', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12286,1;', '', ''),
(12287, 'Love_Angel', 'Love Angel Magic Powder', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'setfont 1;', '', ''),
(12288, 'Squirrel', 'Squirrel Magic Powder', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'setfont 2;', '', ''),
(12289, 'Gogo', 'Gogo Magic Powder', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'setfont 3;', '', ''),
@@ -4588,7 +4588,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(12295, 'PC_Bang_Coin_Box2', 'PC-Room Coin Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 2739,1;', '', ''),
(12296, 'PC_Bang_Coin_Box3', 'PC-Room Coin Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 2738,1;', '', ''),
(12297, 'PC_Bang_Coin_Box4', 'PC-Room Coin Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 2738,2;', '', ''),
-(12298, 'SP_Potion', 'SP Consumption Reduction Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_SPCOST_RATE,3600000,15;', '', ''),
+(12298, 'SP_Potion', 'SP Consumption Reduction Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_ATKER_BLOOD,3600000,15;', '', ''),
(12299, 'Mega_Resist_Potion', 'Mega Resist Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_COMMONSC_RESIST,3600000,10;', '', ''),
(12300, 'Wild_Rose_Scroll', 'Wild Rose Contract', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'mercenary_create 1965,1800000;', '', ''),
(12301, 'Doppelganger_Scroll', 'Doppelganger Contract', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'mercenary_create 1966,1800000;', '', ''),
@@ -4601,7 +4601,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(12308, 'Magic_Castle', 'Magic Magic Powder', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'setfont 8;', '', ''),
(12309, 'Bulging_Head', 'JJangu Magic Powder', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'setfont 9;', '', ''),
(12310, 'Spray_Of_Flowers', 'Spray Of Flowers', 2, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_INCFLEE,600000,10;', '', ''),
-(12311, 'Large_Spray_Of_Flowers', 'Huge Spray Of Flowers', 2, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ALL_PARTYFLEE",1;', '', ''),
+(12311, 'Large_Spray_Of_Flowers', 'Huge Spray Of Flowers', 11, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ALL_PARTYFLEE",1;', '', ''),
(12312, 'Thick_Manual50', 'Thick Battle Manual', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_CASH_PLUSEXP,3600000,50;', '', ''),
(12313, 'Protection_Of_Angel', 'Guardian Angel', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12314, 'Noive_Box', 'Noive Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
@@ -4613,9 +4613,9 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(12320, 'Pineapple_Juice', 'Schwartzwald Pine Jubilee', 2, 0, 0, 300, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_INCHIT,600000,10; sc_start SC_INCFLEE2,600000,20;', '', ''),
(12321, 'Spicy_Sandwich', 'Arunafeltz Desert Sandwich', 2, 0, 0, 300, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_CRITICALPERCENT,600000,7;', '', ''),
(12322, 'Chocolate_Pie', 'Chocolate Pie', 0, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 5,5;', '', ''),
-(12323, 'N_Fly_Wing', 'Novice Fly Wing', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",1;', '', ''),
-(12324, 'N_Butterfly_Wing', 'Novice Butterfly Wing', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",3;', '', ''),
-(12325, 'N_Magnifier', 'Novice Magnifier', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MC_IDENTIFY",1;', '', ''),
+(12323, 'N_Fly_Wing', 'Novice Fly Wing', 11, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",1;', '', ''),
+(12324, 'N_Butterfly_Wing', 'Novice Butterfly Wing', 11, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",3;', '', ''),
+(12325, 'N_Magnifier', 'Novice Magnifier', 11, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MC_IDENTIFY",1;', '', ''),
(12326, 'J_Firecracker', 'Large Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12327, 'Charm_Of_Luck', 'Charm Of Luck', 2, 1000, 500, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12328, 'Charm_Of_Happiness', 'Charm Of Happiness', 2, 1800, 900, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_INCLUK,3600000,20;', '', ''),
@@ -4624,12 +4624,12 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(12331, 'Ginseng', 'Ginseng', 0, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 6,0;', '', ''),
(12332, 'Fruit_Juice', 'Fruit Juice', 0, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 0,6;', '', ''),
(12333, 'Ansila', 'Ancilla', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 0,15;', '', ''),
-(12334, 'Cherish_Box', 'Treasure Edition Helm Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Cherish_Box),1;', '', ''),
+(12334, 'Cherish_Box', 'Treasure Edition Helm Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12334,1;', '', ''),
(12335, 'Yummy_Skewered_Dish', 'Grilled Delicious Skewer', 0, 1000, 500, 350, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 60,60;', '', ''),
(12336, 'Baked_Mushroom', 'Grilled Mushroom', 0, 500, 250, 300, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 30,30;', '', ''),
(12337, 'Grilled_Sausage', 'Grilled Sausages', 0, 300, 150, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 20,20;', '', ''),
(12338, 'Grilled_Corn', 'Grilled Corn', 2, 100, 50, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_INCSTR,180000,2; sc_start SC_INCINT,180000,2; sc_start SC_INCAGI,180000,2;', '', ''),
-(12339, 'Cherish_Box_Ori', 'Treasure Edition Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Cherish_Box_Ori),1;', '', ''),
+(12339, 'Cherish_Box_Ori', 'Treasure Edition Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12339,1;', '', ''),
(12340, 'Mysterious_Rice_Powder', 'Chewy Rice Powder', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'pet 1815;', '', ''),
(12341, 'Special_Alloy_Trap_Box', 'Special Alloy Trap Box', 2, 30000, 15000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 7940,100;', '', ''),
(12342, 'Manuk''s_Opportunity', 'Manuk''s Opportunity', 2, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_ATK,600000,10;', '', ''),
@@ -4640,13 +4640,13 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(12347, 'Acorn_Jelly', 'Acorn Jelly', 2, 11, 5, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "ALL_REVERSEORCISH",1;', '', ''),
(12348, 'Manuk''s_Faith', 'Manuk''s Faith', 2, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_MATK,600000,10;', '', ''),
(12349, 'Cornus''_Tears', 'Cornus'' Tears', 2, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_POTION_BERSERK; sc_start SC_SPL_MATK,600000,10;', '', ''),
-(12350, 'Angeling_Potion', 'Angeling Potion', 2, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,120000,5; itemskill "AL_ANGELUS",5;', '', ''),
-(12351, 'Shout_Megaphone', 'Scream Megaphone', 2, 20, 10, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MC_LOUD",1;', '', ''),
+(12350, 'Angeling_Potion', 'Angeling Potion', 11, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,120000,5; itemskill "AL_ANGELUS",5;', '', ''),
+(12351, 'Shout_Megaphone', 'Scream Megaphone', 11, 20, 10, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "MC_LOUD",1;', '', ''),
(12352, 'Dun_Tele_Scroll3', 'Dungeon Teleport Scroll 3', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12353, 'Tiny_Waterbottle', 'Small Bottle', 2, 800, 400, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_WATERWEAPON,90000,1;', '', ''),
+(12353, 'Tiny_Waterbottle', 'Small Bottle', 2, 800, 400, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_PROPERTYWATER,90000,1;', '', ''),
(12354, 'Buche_De_Noel', 'Buche De Noel', 2, 2, 1, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_ANGELUS; sc_start SC_INCMHPRATE,600000,3; sc_start SC_INCMSPRATE,600000,3; sc_start SC_INCHITRATE,600000,3; sc_start SC_CRITICALPERCENT,600000,7;', '', ''),
-(12355, 'Xmas_Gift', 'Xmas Gift', 2, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Xmas_Gift),1;', '', ''),
-(12356, 'Louise_Costume_Box', 'Louise Costume Box', 2, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Louise_Costume_Box),1;', '', ''),
+(12355, 'Xmas_Gift', 'Xmas Gift', 2, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12355,1;', '', ''),
+(12356, 'Louise_Costume_Box', 'Louise Costume Box', 2, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12356,1;', '', ''),
(12357, 'Shiny_Wing_Gown', 'Shiny Wing Gown', 2, 20, 10, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'pet 1630;', '', ''),
(12358, 'Fan_Of_Wind', 'Fan Of Wind', 2, 20, 10, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'pet 1513;', '', ''),
(12359, 'Very_Soft_Plant', 'Very Soft Plant', 2, 20, 10, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'pet 1586;', '', ''),
@@ -4674,20 +4674,20 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(12381, 'ValkyrieA_Scroll', 'Ancient Languages Scroll', 2, 10, 5, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_arch02") { mercenary_create 2037,1800000; }', '', ''),
(12382, 'ValkyrieB_Scroll', 'Ancient Languages Scroll', 2, 10, 5, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_arch02") { mercenary_create 2038,1800000; }', '', ''),
(12383, 'Vulcan_Bullet_Magazine', 'Vulcan Bullet Magazine', 2, 11000, 5500, 500, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12384, 'Rainbow_Ruby_Water', 'Rainbow Ruby', 2, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12385, 'Rainbow_Ruby_Fire', 'Rainbow Ruby', 2, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12386, 'Rainbow_Ruby_Wind', 'Rainbow Ruby', 2, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12387, 'Rainbow_Ruby_Earth', 'Rainbow Ruby', 2, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12388, 'Runstone_Crush', 'Rhydo Runestone For Apprentice', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12389, 'Runstone_Storm', 'Pertz Runestone For Apprentice', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12390, 'Runstone_Millennium', 'Verkana Runestone For Apprentice', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12391, 'Lucky_Egg_C', 'Lucky Egg', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(12384, 'Rainbow_Ruby_Water', 'Rainbow Ruby', 11, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(12385, 'Rainbow_Ruby_Fire', 'Rainbow Ruby', 11, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(12386, 'Rainbow_Ruby_Wind', 'Rainbow Ruby', 11, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(12387, 'Rainbow_Ruby_Earth', 'Rainbow Ruby', 11, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(12388, 'Runstone_Crush', 'Rhydo Runestone For Apprentice', 11, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(12389, 'Runstone_Storm', 'Pertz Runestone For Apprentice', 11, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(12390, 'Runstone_Millennium', 'Verkana Runestone For Apprentice', 11, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(12391, 'Lucky_Egg_C', 'Lucky Egg', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12392, 'Repair_A', 'Repair A', 0, 220, 110, 70, 0, 0, 0, 0, 1024, 8, 2, 0, 0, 0, 0, 0, '', '', ''),
(12393, 'Repair_B', 'Repair B', 0, 500, 250, 70, 0, 0, 0, 0, 1024, 8, 2, 0, 0, 0, 0, 0, '', '', ''),
(12394, 'Repair_C', 'Repair C', 0, 1100, 550, 70, 0, 0, 0, 0, 1024, 8, 2, 0, 0, 0, 0, 0, '', '', ''),
(12395, 'Tantanmen', 'Tantan Noodle', 2, 20, 10, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'pet 1519;', '', ''),
-(12396, 'Fools_Day_Box', 'Gift Box?', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(rand(1,10)==1) itemskill "AL_TELEPORT",1; else if(rand(1,10)==2) itemskill "AL_TELEPORT",3; else if(rand(1,10)==3) percentheal 50,0; else if(rand(1,10)==4) percentheal 0,50; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 512,1; else if(rand(1,10)==7) itemskill "ALL_REVERSEORCISH",1; else if(rand(1,10)==8) specialeffect2 247; else if(rand(1,10)==9) specialeffect2 338; else specialeffect2 10;', '', ''),
-(12397, 'Fools_Day_Box2', 'Gift Box?', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(rand(1,10)==1) itemskill "TF_DETOXIFY",1; else if(rand(1,10)==2) itemskill "TF_PICKSTONE",1; else if(rand(1,10)==3) itemskill "BA_FROSTJOKER",1; else if(rand(1,10)==4) itemskill "DC_SCREAM",1; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 909,1; else if(rand(1,10)==7) itemskill "AL_RUWACH",1; else if(rand(1,10)==8) specialeffect2 328; else if(rand(1,10)==9) specialeffect2 68; else specialeffect2 196;', '', ''),
+(12396, 'Fools_Day_Box', 'Gift Box?', 11, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(rand(1,10)==1) itemskill "AL_TELEPORT",1; else if(rand(1,10)==2) itemskill "AL_TELEPORT",3; else if(rand(1,10)==3) percentheal 50,0; else if(rand(1,10)==4) percentheal 0,50; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 512,1; else if(rand(1,10)==7) itemskill "ALL_REVERSEORCISH",1; else if(rand(1,10)==8) specialeffect2 247; else if(rand(1,10)==9) specialeffect2 338; else specialeffect2 10;', '', ''),
+(12397, 'Fools_Day_Box2', 'Gift Box?', 11, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(rand(1,10)==1) itemskill "TF_DETOXIFY",1; else if(rand(1,10)==2) itemskill "TF_PICKSTONE",1; else if(rand(1,10)==3) itemskill "BA_FROSTJOKER",1; else if(rand(1,10)==4) itemskill "DC_SCREAM",1; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 909,1; else if(rand(1,10)==7) itemskill "AL_RUWACH",1; else if(rand(1,10)==8) specialeffect2 328; else if(rand(1,10)==9) specialeffect2 68; else specialeffect2 196;', '', ''),
(12398, 'PCBang_Gift_Box', 'PCBang Gift Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12399, 'Castle_Treasure_Box', 'Castle Treasure Box', 2, 20, 10, 1000, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12400, 'Water_Of_Blessing_', 'Water Of Blessing ', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
@@ -4742,11 +4742,11 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(12449, 'F_Luk_Dish10_', 'F Luk Dish10 ', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12450, 'F_Vit_Dish10_', 'F Vit Dish10 ', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12451, 'F_WOB_Rune', 'F WOB Rune', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12452, 'F_WOB_Schwaltz', 'F WOB Schwaltz', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', '');
-INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
+(12452, 'F_WOB_Schwaltz', 'F WOB Schwaltz', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12453, 'F_WOB_Rachel', 'F WOB Rachel', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12454, 'F_WOB_Local', 'F WOB Local', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12456, 'F_Greed_Scroll', 'F Greed Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(12456, 'F_Greed_Scroll', 'F Greed Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', '');
+INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
(12457, 'F_Glass_Of_Illusion', 'F Glass Of Illusion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12458, 'F_Abrasive', 'F Abrasive', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12459, 'F_Med_Life_Potion', 'F Med Life Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
@@ -4762,13 +4762,13 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(12470, 'F_Wind_Walk_10_Scroll', 'F Wind Walk 10 Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12471, 'F_Adrenaline_Scroll', 'F Adrenaline Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12472, 'F_Convex_Mirror', 'F Convex Mirror', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12473, 'RWC_Parti_Box', 'RWC Parti Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(12473, 'RWC_Parti_Box', 'RWC Parti Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12474, 'RWC_Final_Comp_Box', 'RWC Final Comp Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12475, 'Cure_Free', 'Cure Free', 2, 20, 10, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_end SC_SILENCE; sc_end SC_BLOODING; sc_end SC_POISON; sc_end SC_CURSE; sc_end SC_ORCISH; sc_end SC_CHANGEUNDEAD; itemheal 500,0;', '', ''),
+(12475, 'Cure_Free', 'Cure Free', 2, 20, 10, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_end SC_SILENCE; sc_end SC_BLOODING; sc_end SC_POISON; sc_end SC_CURSE; sc_end SC_ORCISH; sc_end SC_PROPERTYUNDEAD; itemheal 500,0;', '', ''),
(12476, 'PCBang_Coupon_Box3', 'PCBang Coupon Box3', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12477, 'Gift_Bundle', 'Gift Bundle', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(12477, 'Gift_Bundle', 'Gift Bundle', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12478, 'Chance_Box', 'Chance Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12479, 'Caracas_Ring_Box', 'Caracas Ring Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(12479, 'Caracas_Ring_Box', 'Caracas Ring Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12480, 'Attend_3Day_Box', 'Attend 3Day Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12481, 'Attend_7Day_Box', 'Attend 7Day Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12482, 'Attend_10Day_Box', 'Attend 10Day Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
@@ -4781,8 +4781,8 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(12489, 'Ticket_Gift_Box2', 'Ticket Gift Box2', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12490, 'Vivid_Notation', 'Vivid Notation', 2, 20, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12491, 'Curious_Snowball', 'Curious Snowball', 2, 20, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12492, 'Crumpled_Paper', 'Crumpled Paper', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12493, 'Lucky_Egg_C4', 'Lucky Egg C4', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(12492, 'Crumpled_Paper', 'Crumpled Paper', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12493, 'Lucky_Egg_C4', 'Lucky Egg C4', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12494, 'E_Giant_Fly_Wing', 'E Giant Fly Wing', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12495, 'E_Battle_Manual', 'E Battle Manual', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12496, 'E_Insurance', 'E Insurance', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
@@ -4826,15 +4826,15 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(12534, 'Yggdrasil_Seed_Box', 'Yggdrasil Seed Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12535, 'Iggdrasilberry_Box', 'Iggdrasilberry Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12536, 'NY_Rice_Cake_Soup', 'NY Rice Cake Soup', 2, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12537, 'Solo_Gift_Basket', 'Solo Gift Basket', 2, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12538, 'Couple_Event_Basket', 'Couple Event Basket', 2, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(12537, 'Solo_Gift_Basket', 'Solo Gift Basket', 2, 1000, 500, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12538, 'Couple_Event_Basket', 'Couple Event Basket', 2, 2000, 1000, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12539, 'Splendid_Box', 'Splendid Box', 2, 20, 10, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12540, 'GM_Warp_Box', 'GM Warp Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12541, 'Fortune_Cookie1', 'Fortune Cookie1', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(12540, 'GM_Warp_Box', 'GM Warp Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12541, 'Fortune_Cookie1', 'Fortune Cookie1', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12542, 'Fortune_Cookie2', 'Fortune Cookie2', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12543, 'Fortune_Cookie3', 'Fortune Cookie3', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(12543, 'Fortune_Cookie3', 'Fortune Cookie3', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12544, 'Mystic_Tree_Branch', 'Mystic Tree Branch', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12545, 'Lucky_Egg_C5', 'Lucky Egg C5', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(12545, 'Lucky_Egg_C5', 'Lucky Egg C5', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12546, 'Suspicious_Dish', 'Suspicious Dish', 2, 100, 50, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12547, 'Chalcenodny_Box', 'Chalcenodny Box', 2, 0, 0, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12548, 'Buy_Market_Permit2', 'Shabby Purchase Street Stall License', 2, 500, 250, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'buyingstore 2;', '', ''),
@@ -4866,26 +4866,26 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(12574, 'Mora_Berry', 'Mora Berry', 2, 0, 0, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12575, 'Arrow_Of_Elf_Cntr', 'Arrow Of Elf Cntr', 2, 500, 250, 250, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12576, 'Hunting_Arrow_Cntr', 'Hunting Arrow Cntr', 2, 500, 250, 250, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12577, 'Lucky_Egg_C6', 'Lucky Egg C6', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(12577, 'Lucky_Egg_C6', 'Lucky Egg C6', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12578, 'Rapid_Life_Water', 'Rapid Life Water', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12579, 'Ring_Of_Valkyrie_Box', 'Ring Of Valkyrie Box', 2, 20, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12580, 'Vending_Search_Scroll', 'Universal Catalog Silver', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'searchstores 10,0;', '', ''),
(12581, 'Vending_Search_Scroll2', 'Universal Catalog Gold', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'searchstores 10,1;', '', ''),
(12591, 'Vending_Search_Scroll3', 'Universal Catalog Bronze', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'searchstores 10,1;', '', ''),
(12701, 'Old_Blue_Box_F', 'Old Blue Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12702, 'Old_Bleu_Box', 'Old Navy Box', 2, 0, 0, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_BleuBox),1; getrandgroupitem(IG_BleuBox),1;', '', ''),
-(12703, 'Holy_Egg_2', 'Holy Egg', 2, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(12702, 'Old_Bleu_Box', 'Old Navy Box', 2, 0, 0, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12702,1; getrandgroupitem 12702,1;', '', ''),
+(12703, 'Holy_Egg_2', 'Holy Egg', 11, 0, 0, 50, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12704, 'Elixir_Of_Life', 'Elixir of Life', 0, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 85, 0, 0, 'percentheal 100,0;', '', ''),
(12705, 'Noble_Nameplate', 'Noble Nameplate', 2, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 90, 0, 0, 'sc_start SC_CASH_PLUSEXP,1800000,100;', '', ''),
-(12706, 'Lucky_Cookie01', 'Lucky Cookie', 2, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_GLORIA",5;', '', ''),
-(12707, 'Lucky_Cookie02', 'Lucky Cookie', 2, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_MAGNIFICAT",1;', '', ''),
-(12708, 'Lucky_Cookie03', 'Lucky Cookie', 2, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_IMPOSITIO",3;', '', ''),
+(12706, 'Lucky_Cookie01', 'Lucky Cookie', 11, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_GLORIA",5;', '', ''),
+(12707, 'Lucky_Cookie02', 'Lucky Cookie', 11, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_MAGNIFICAT",1;', '', ''),
+(12708, 'Lucky_Cookie03', 'Lucky Cookie', 11, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_IMPOSITIO",3;', '', ''),
(12709, 'Guyak_Candy', 'Guyak Candy', 0, 0, 0, 150, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'percentheal 30,30;', '', ''),
(12710, 'Guyak_Pudding', 'Guyak Pudding', 2, 0, 0, 200, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12711, 'Pretzel', 'Pretzel', 0, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemheal rand(50,90),0;', '', ''),
(12712, 'Green_Beer', 'Green Beer', 2, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12713, 'Monster_Extract', 'Monster Extract', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12714, 'Easter_Scroll', 'Easter Scroll', 2, 1, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Easter_Scroll),1;', '', ''),
+(12714, 'Easter_Scroll', 'Easter Scroll', 2, 1, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 12714,1;', '', ''),
(12715, 'Black_Treasure_Box', 'Black Treasure Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12716, 'Indian_Rice_Cake', 'Indian Rice Cake', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12717, 'Poison_Paralysis', 'Paralyze', 0, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(rand(10000)<10) sc_start SC_PARALYSE,300000,0;', '', ''),
@@ -4896,15 +4896,15 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(12722, 'Poison_Fever', 'Pyrexia', 0, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(rand(10000)<10) sc_start SC_PYREXIA,300000,0;', '', ''),
(12723, 'Poison_Laughing', 'Magic Mushroom', 0, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(rand(10000)<10) sc_start SC_MAGICMUSHROOM,300000,0;', '', ''),
(12724, 'Poison_Fatigue', 'Venom Bleed', 0, 2, 1, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(rand(10000)<10) sc_start SC_VENOMBLEED,15000,0;', '', ''),
-(12725, 'Runstone_Nosiege', 'Nauthiz Rune', 2, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_REFRESH",1;', '', ''),
-(12726, 'Runstone_Rhydo', 'Raido Rune', 2, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_CRUSHSTRIKE",1;', '', ''),
-(12727, 'Runstone_Verkana', 'Berkana Rune', 2, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_MILLENNIUMSHIELD",1;', '', ''),
-(12728, 'Runstone_Isia', 'Isa Rune', 2, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_VITALITYACTIVATION",1;', '', ''),
-(12729, 'Runstone_Asir', 'Othila Rune', 2, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_FIGHTINGSPIRIT",1;', '', ''),
-(12730, 'Runstone_Urj', 'Uruz Rune', 2, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_ABUNDANCE",1;', '', ''),
-(12731, 'Runstone_Turisus', 'Thurisaz Rune', 2, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_GIANTGROWTH",1;', '', ''),
-(12732, 'Runstone_Pertz', 'Wyrd Rune', 2, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_STORMBLAST",1;', '', ''),
-(12733, 'Runstone_Hagalas', 'Hagalaz Rune', 2, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_STONEHARDSKIN",1;', '', ''),
+(12725, 'Runstone_Nosiege', 'Nauthiz Rune', 11, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_REFRESH",1;', '', ''),
+(12726, 'Runstone_Rhydo', 'Raido Rune', 11, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_CRUSHSTRIKE",1;', '', ''),
+(12727, 'Runstone_Verkana', 'Berkana Rune', 11, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_MILLENNIUMSHIELD",1;', '', ''),
+(12728, 'Runstone_Isia', 'Isa Rune', 11, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_VITALITYACTIVATION",1;', '', ''),
+(12729, 'Runstone_Asir', 'Othila Rune', 11, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_FIGHTINGSPIRIT",1;', '', ''),
+(12730, 'Runstone_Urj', 'Uruz Rune', 11, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_ABUNDANCE",1;', '', ''),
+(12731, 'Runstone_Turisus', 'Thurisaz Rune', 11, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_GIANTGROWTH",1;', '', ''),
+(12732, 'Runstone_Pertz', 'Wyrd Rune', 11, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_STORMBLAST",1;', '', ''),
+(12733, 'Runstone_Hagalas', 'Hagalaz Rune', 11, 100, 50, 100, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 'itemskill "RK_STONEHARDSKIN",1;', '', ''),
(12734, 'Runstone_Quality', 'Luxurious Rune', 0, 2, 1, 100, 0, 0, 0, 0, 128, 8, 2, 0, 0, 0, 0, 0, 'makerune 5;', '', ''),
(12735, 'Runstone_Ancient', 'Ancient Rune', 0, 2, 1, 100, 0, 0, 0, 0, 128, 8, 2, 0, 0, 0, 0, 0, 'makerune 11;', '', ''),
(12736, 'Runstone_Mystic', 'Mystic Rune', 0, 2, 1, 100, 0, 0, 0, 0, 128, 8, 2, 0, 0, 0, 0, 0, 'makerune 14;', '', ''),
@@ -4927,7 +4927,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(12753, 'Soul_Scroll', 'Soul Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12754, 'New_Year_Bun', 'New Year Bun', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12755, 'Traditional_Firecrack', 'Traditional Firecrack', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12756, 'New_Gift_Envelope', 'New Gift Envelope', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(12756, 'New_Gift_Envelope', 'New Gift Envelope', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12757, 'Loyal_Ring1_Box', 'Loyal Ring1 Box', 2, 10, 5, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12758, 'Loyal_Ring2_Box', 'Loyal Ring2 Box', 2, 10, 5, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12759, 'Loyal_Ring3_Box', 'Loyal Ring3 Box', 2, 10, 5, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
@@ -4938,16 +4938,16 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(12764, 'Fools_Day_Box_Tw', 'Fools Day Box Tw', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12765, 'Summer_Knight_Box', 'Summer Knight Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(12766, 'Reward_Job_BM25', 'Reward Job BM25', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12767, 'Passion_FB_Hat_Box', 'Passion FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12768, 'Cool_FB_Hat_Box', 'Cool FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12769, 'Victory_FB_Hat_Box', 'Victory FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12770, 'Glory_FB_Hat_Box', 'Glory FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12771, 'Passion_Hat_Box2', 'Passion Hat Box2', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12772, 'Cool_Hat_Box2', 'Cool Hat Box2', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12773, 'Victory_Hat_Box2', 'Victory Hat Box2', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(12767, 'Passion_FB_Hat_Box', 'Passion FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12768, 'Cool_FB_Hat_Box', 'Cool FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12769, 'Victory_FB_Hat_Box', 'Victory FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12770, 'Glory_FB_Hat_Box', 'Glory FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12771, 'Passion_Hat_Box2', 'Passion Hat Box2', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12772, 'Cool_Hat_Box2', 'Cool Hat Box2', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12773, 'Victory_Hat_Box2', 'Victory Hat Box2', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12786, 'Change_Slot_Card', 'Character Position Change Coupon', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'set SlotChange, SlotChange + 1;', '', ''),
(12790, 'Change_Name_Card', 'Name Change Coupon', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'set CharRename, CharRename + 1;', '', ''),
-(12848, 'Falcon_Flute', 'Falcon Flute', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(getskilllv("HT_FALCON")) { if(checkoption(Option_Wug)||checkoption(Option_Wugrider)) end; if(checkfalcon()==1) { setfalcon 0; } else { setfalcon 1; } }', '', ''),
+(12848, 'Falcon_Flute', 'Falcon Flute', 11, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'if(getskilllv("HT_FALCON")) { if(checkoption(Option_Wug)||checkoption(Option_Wugrider)) end; if(checkfalcon()==1) { setfalcon 0; } else { setfalcon 1; } }', '', ''),
(12900, 'Battle_Manual_Box', 'Battle Manual Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12208,10;', '', ''),
(12901, 'Insurance_Package', 'Insurance Package', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12209,10;', '', ''),
(12902, 'Bubble_Gum_Box', 'Bubble Gum Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12210,10;', '', ''),
@@ -4973,16 +4973,16 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(12922, 'Token_Of_Siegfried_Box', 'Token of Siegfried Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 7621,10;', '', ''),
(12923, 'Pet_Egg_Scroll_Box1', 'December Lucky Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12925,1;', '', ''),
(12924, 'Pet_Egg_Scroll_Box2', 'Pet Egg Box 2', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12926,1;', '', ''),
-(12925, 'Pet_Egg_Scroll1', 'Kafra Item Mall Prize Package', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12926, 'Pet_Egg_Scroll2', 'December Lucky Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(12925, 'Pet_Egg_Scroll1', 'Kafra Item Mall Prize Package', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12926, 'Pet_Egg_Scroll2', 'December Lucky Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12927, 'J_Aspersio_5_Scroll_Box', 'Aspersio Scroll Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12928,10;', '', ''),
-(12928, 'J_Aspersio_5_Scroll', 'Sacred Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_ASPERSIO",5;', '', ''),
+(12928, 'J_Aspersio_5_Scroll', 'Sacred Scroll', 11, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_ASPERSIO",5;', '', ''),
(12929, 'Pet_Egg_Scroll_Box3', 'Pet Egg Box 3', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12932,1;', '', ''),
(12930, 'Pet_Egg_Scroll_Box4', 'Pet Egg Box 4', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12933,1;', '', ''),
(12931, 'Pet_Egg_Scroll_Box5', 'Pet Egg Box 5', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12934,1;', '', ''),
-(12932, 'Pet_Egg_Scroll3', 'Episode 13.2 Key Package', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12933, 'Pet_Egg_Scroll4', 'Summer Hat Pack', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12934, 'Pet_Egg_Scroll5', 'Pet Egg Scroll5', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(12932, 'Pet_Egg_Scroll3', 'Episode 13.2 Key Package', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12933, 'Pet_Egg_Scroll4', 'Summer Hat Pack', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12934, 'Pet_Egg_Scroll5', 'Pet Egg Scroll5', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12935, 'Infiltrator_Box', 'Infiltrator Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 1267,604800;', '', ''),
(12936, 'Muramasa_Box', 'Muramasa Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 1173,604800;', '', ''),
(12937, 'Excalibur_Box', 'Excalibur Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 13401,604800;', '', ''),
@@ -5016,9 +5016,9 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(12965, 'Emergency_Box1', 'Emergency Level 1 Scroll Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12968,1;', '', ''),
(12966, 'Emergency_Box2', 'Emergency Level 2 Scroll Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12969,1;', '', ''),
(12967, 'Emergency_Box3', 'Emergency Level 3 Scroll Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12970,1;', '', ''),
-(12968, 'Emergency_Scroll1', 'Emergency Level 1 Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "GD_EMERGENCYCALL",1;', '', ''),
-(12969, 'Emergency_Scroll2', 'Emergency Level 2 Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "GD_EMERGENCYCALL",1;', '', ''),
-(12970, 'Emergency_Scroll3', 'Emergency Level 3 Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "GD_EMERGENCYCALL",1;', '', ''),
+(12968, 'Emergency_Scroll1', 'Emergency Level 1 Scroll', 11, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "GD_EMERGENCYCALL",1;', '', ''),
+(12969, 'Emergency_Scroll2', 'Emergency Level 2 Scroll', 11, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "GD_EMERGENCYCALL",1;', '', ''),
+(12970, 'Emergency_Scroll3', 'Emergency Level 3 Scroll', 11, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "GD_EMERGENCYCALL",1;', '', ''),
(12971, 'Teleport_Box1', 'Teleport Scroll Box 1', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12977,10;', '', ''),
(12972, 'Teleport_Box2', 'Teleport Scroll Box 2', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12978,10;', '', ''),
(12973, 'Teleport_Box3', 'Teleport Scroll Box 3', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12979,10;', '', ''),
@@ -5037,12 +5037,12 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(12986, 'Pet_Egg_Scroll_Box9', 'Adventurer Pack Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12992,1;', '', ''),
(12987, 'Pet_Egg_Scroll_Box10', 'Pet Egg Scroll Box 10', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12993,1;', '', ''),
(12988, 'Pet_Egg_Scroll_Box11', 'Pet Egg Scroll Box 11', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12994,1;', '', ''),
-(12989, 'Pet_Egg_Scroll6', 'Pet Egg Scroll 6', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12990, 'Pet_Egg_Scroll7', 'Pet Egg Scroll 7', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12991, 'Pet_Egg_Scroll8', 'Party Hard Pack', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12992, 'Pet_Egg_Scroll9', 'Adventurer Pack', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12993, 'Pet_Egg_Scroll10', 'Pet Egg Scroll 10', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(12994, 'Pet_Egg_Scroll11', 'Pet Egg Scroll 11', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(12989, 'Pet_Egg_Scroll6', 'Pet Egg Scroll 6', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12990, 'Pet_Egg_Scroll7', 'Pet Egg Scroll 7', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12991, 'Pet_Egg_Scroll8', 'Party Hard Pack', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12992, 'Pet_Egg_Scroll9', 'Adventurer Pack', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12993, 'Pet_Egg_Scroll10', 'Pet Egg Scroll 10', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12994, 'Pet_Egg_Scroll11', 'Pet Egg Scroll 11', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12995, 'White_Herb_Box', 'White Herb Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 509,15;', '', ''),
(12996, 'Blue_Herb_Box', 'Blue Herb Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 510,15;', '', ''),
(12997, 'Elunium_Box', 'Elunium Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 985,5;', '', ''),
@@ -5106,9 +5106,9 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(13106, 'Gold_Lux', 'Gold Lux', 4, 100000, 50000, 500, 20, 0, 7, 0, 16777216, 7, 2, 34, 3, 12, 1, 17, 'bonus bHit,-10; if(getskilllv("GS_GLITTERING")>0) bonus3 bAutoSpell,"GS_GLITTERING",getskilllv("GS_GLITTERING"),100;', '', ''),
(13107, 'Wasteland_Outlaw', 'Wasteland''s Outlaw', 4, 20, 10, 580, 68, 0, 7, 2, 16777216, 7, 2, 34, 3, 70, 1, 17, 'bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14;', '', ''),
(13108, 'BF_Pistol1', 'Soldier Revolver', 4, 0, 0, 0, 70, 0, 7, 0, 16777216, 7, 2, 34, 3, 80, 1, 17, 'bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0;', '', ''),
-(13109, 'Wasteland_Outlaw_C', 'Wasteland Outlaw', 4, 20, 10, 0, 100, 0, 7, 0, 16777216, 7, 2, 34, 3, 0, 0, 17, 'bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatkRate,10;', '', ''),
-(13110, 'Krieger_Pistol1', 'Glorious Pistol', 4, 0, 0, 0, 80, 0, 7, 0, 16777216, 7, 2, 34, 4, 80, 1, 17, 'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5){ bonus2 bAddRace,RC_DemiHuman,pow(getrefine()-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; bonus2 bSkillAtk,"GS_RAPIDSHOWER",getrefine()*2; }', '', '');
+(13109, 'Wasteland_Outlaw_C', 'Wasteland Outlaw', 4, 20, 10, 0, 100, 0, 7, 0, 16777216, 7, 2, 34, 3, 0, 0, 17, 'bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatkRate,10;', '', '');
INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
+(13110, 'Krieger_Pistol1', 'Glorious Pistol', 4, 0, 0, 0, 80, 0, 7, 0, 16777216, 7, 2, 34, 4, 80, 1, 17, 'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5){ bonus2 bAddRace,RC_DemiHuman,pow(getrefine()-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; bonus2 bSkillAtk,"GS_RAPIDSHOWER",getrefine()*2; }', '', ''),
(13112, 'P_Revolver1', 'Eden Revlover I', 4, 0, 0, 0, 4, 0, 7, 0, 16777216, 7, 2, 34, 1, 26, 0, 17, 'bonus bHit,-5;', '', ''),
(13113, 'P_Revolver2', 'Eden Revlover II', 4, 0, 0, 0, 60, 0, 7, 0, 16777216, 7, 2, 34, 1, 40, 0, 17, 'bonus bHit,-5;', '', ''),
(13150, 'Branch', 'Branch', 4, 3000, 1500, 500, 50, 0, 9, 3, 16777216, 7, 2, 34, 1, 1, 1, 18, '', '', ''),
@@ -5340,10 +5340,10 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(13614, 'Super_Pet_Egg_Box2', 'Super Pet Egg Box 2', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 13618,1;', '', ''),
(13615, 'Super_Pet_Egg_Box3', 'Super Pet Egg Box 3', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 13619,1;', '', ''),
(13616, 'Super_Pet_Egg_Box4', 'Super Pet Egg Box 4', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 13620,1;', '', ''),
-(13617, 'Super_Pet_Egg1', 'Super Pet Egg 1', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(13618, 'Super_Pet_Egg2', 'Super Pet Egg 2', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(13619, 'Super_Pet_Egg3', 'Super Pet Egg 3', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(13620, 'Super_Pet_Egg4', 'Super Pet Egg 4', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(13617, 'Super_Pet_Egg1', 'Super Pet Egg 1', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13618, 'Super_Pet_Egg2', 'Super Pet Egg 2', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13619, 'Super_Pet_Egg3', 'Super Pet Egg 3', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13620, 'Super_Pet_Egg4', 'Super Pet Egg 4', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(13621, 'Greed_Box30', 'Greed Scroll 30 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 14529,30;', '', ''),
(13622, 'Greed_Box50', 'Greed Scroll 50 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 14529,50;', '', ''),
(13623, 'Greed_Box100', 'Greed Scroll 100 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 14529,100;', '', ''),
@@ -5353,10 +5353,10 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(13627, 'Super_Card_Pet_Egg_Box2', 'Super Card Pet Egg Box 2', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 13631,1;', '', ''),
(13628, 'Super_Card_Pet_Egg_Box3', 'Super Card Pet Egg Box 3', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 13632,1;', '', ''),
(13629, 'Super_Card_Pet_Egg_Box4', 'Super Card Pet Egg Box 4', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 13633,1;', '', ''),
-(13630, 'Super_Card_Pet_Egg1', 'Super Card Pet Egg 1', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(13631, 'Super_Card_Pet_Egg2', 'Super Card Pet Egg 2', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(13632, 'Super_Card_Pet_Egg3', 'Super Card Pet Egg 3', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(13633, 'Super_Card_Pet_Egg4', 'Super Card Pet Egg 4', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(13630, 'Super_Card_Pet_Egg1', 'Super Card Pet Egg 1', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13631, 'Super_Card_Pet_Egg2', 'Super Card Pet Egg 2', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13632, 'Super_Card_Pet_Egg3', 'Super Card Pet Egg 3', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13633, 'Super_Card_Pet_Egg4', 'Super Card Pet Egg 4', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(13634, 'Vigorgra_Package1', '1 Hour Package Vol. 1', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12250,2; getitem 12251,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;', '', ''),
(13635, 'Vigorgra_Package2', '1 Hour Package Vol. 2', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12250,2; getitem 12255,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;', '', ''),
(13636, 'Vigorgra_Package3', '1 Hour Package Vol. 3', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12252,2; getitem 12253,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;', '', ''),
@@ -5399,11 +5399,11 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(13673, 'Vesper_Core02_Box1', 'Refined Vesper Core 02 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 2697,604800;', '', ''),
(13674, 'Vesper_Core03_Box1', 'Refined Vesper Core 03 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 2698,604800;', '', ''),
(13675, 'Vesper_Core04_Box1', 'Refined Vesper Core 04 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 2699,604800;', '', ''),
-(13676, 'Drooping_Kitty_Box1', 'Refined Drooping Cat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 5279,1209600;', '', ''),
+(13676, 'Drooping_Kitty_Box1', 'Refined Drooping Cat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 5279,1209600;', '', '');
+INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
(13677, 'Magestic_Goat_Box1', 'Refined Majestic Goat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 5280,1209600;', '', ''),
(13678, 'Deviruchi_Cap_Box1', 'Refined Deviruchi Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 5281,1209600;', '', ''),
-(13679, 'Executioner_Box1', 'Refined Executioner Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 1174,604800;', '', '');
-INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
+(13679, 'Executioner_Box1', 'Refined Executioner Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 1174,604800;', '', ''),
(13680, 'Brood_Axe_Box1', 'Refined Bloody Axe Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 1373,604800;', '', ''),
(13681, 'Tomahawk_Box1', 'Refined Tomahawk Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 1374,604800;', '', ''),
(13682, 'Bow_Of_Rudra_Box1', 'Refined Rudra Bow Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 1729,604800;', '', ''),
@@ -5425,14 +5425,14 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(13698, 'J_Inc_Agi10_Box', 'Increase Agility Scroll 10 Box', 18, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12216,10;', '', ''),
(13699, 'J_Wind_Walk10_Box', 'Wind Walk Scroll 10 Box', 18, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12219,10;', '', ''),
(13700, 'J_Adrenaline10_Box', 'Adrenaline Rush Scroll 10 Box', 18, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12220,10;', '', ''),
-(13701, 'Pet_Egg_Scroll12', 'Pet Egg Scroll 12', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(13702, 'Pet_Egg_Scroll13', 'Pet Egg Scroll 13', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(13703, 'Pet_Egg_Scroll14', 'Pet Egg Scroll 14', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(13704, 'Super_Pet_Egg5', 'Super Pet Egg 5', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(13705, 'Super_Pet_Egg6', 'Super Pet Egg 6', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(13706, 'Super_Pet_Egg7', 'Super Pet Egg 7', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(13707, 'Super_Pet_Egg8', 'Super Pet Egg 8', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(13708, 'Pet_Egg_Scroll_E', 'Pet Egg Scroll E', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(13701, 'Pet_Egg_Scroll12', 'Pet Egg Scroll 12', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13702, 'Pet_Egg_Scroll13', 'Pet Egg Scroll 13', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13703, 'Pet_Egg_Scroll14', 'Pet Egg Scroll 14', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13704, 'Super_Pet_Egg5', 'Super Pet Egg 5', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13705, 'Super_Pet_Egg6', 'Super Pet Egg 6', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13706, 'Super_Pet_Egg7', 'Super Pet Egg 7', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13707, 'Super_Pet_Egg8', 'Super Pet Egg 8', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13708, 'Pet_Egg_Scroll_E', 'Pet Egg Scroll E', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(13709, 'BRO_Package_1', 'BRO Package Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(13710, 'Max_Weight_Up_Box', 'Gym Pass Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 7776,10;', '', ''),
(13711, 'Small_Life_Potion_Box', 'Small Life Potion 10 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 14534,10;', '', ''),
@@ -5567,10 +5567,10 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(13842, 'Mbl_Kafra_Card_Box', 'Payment Statement for Kafra Employee Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12249,1;', '', ''),
(13843, 'Mbl_Battle_Manual_Box', 'Field Manual Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 14532,1;', '', ''),
(13844, 'Heroic_Stone_Box', 'Heroic Stone Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 7825,1;', '', ''),
-(13845, 'Mysterious_Travel_Sack1', 'Mystery Travel Sack A', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(13846, 'Mysterious_Travel_Sack2', 'Mystery Travel Sack B', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(13847, 'Mysterious_Travel_Sack3', 'Mystery Travel Sack C', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(13848, 'Mysterious_Travel_Sack4', 'Mystery Travel Sack D', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(13845, 'Mysterious_Travel_Sack1', 'Mystery Travel Sack A', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13846, 'Mysterious_Travel_Sack2', 'Mystery Travel Sack B', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13847, 'Mysterious_Travel_Sack3', 'Mystery Travel Sack C', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13848, 'Mysterious_Travel_Sack4', 'Mystery Travel Sack D', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(13849, 'WOB_Box_Rune5', 'Yellow Butterfly Wing 5 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 14582,5;', '', ''),
(13850, 'WOB_Box_Rune10', 'Yellow Butterfly Wing Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 14582,10;', '', ''),
(13851, 'WOB_Box_Schawaltz5', 'Green Butterfly Wing 5 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 14583,5;', '', ''),
@@ -5730,13 +5730,13 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(14018, 'F_Spritual_Tunic_Box', 'Spiritual Tunic Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 2384,604800;', '', ''),
(14019, 'F_Recuperative_Box', 'Recuvative Armor Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 2385,604800;', '', ''),
(14020, 'F_Shelter_Resist_Box', 'Shell Of Resistance Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 2132,604800;', '', ''),
-(14021, 'F_Sylphid_Manteau_Box', 'Silf Manteau Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 2543,604800;', '', ''),
+(14021, 'F_Sylphid_Manteau_Box', 'Silf Manteau Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 2543,604800;', '', '');
+INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
(14022, 'F_Refresh_Shoes_Box', 'Refresh Shoes Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 2439,604800;', '', ''),
(14023, 'F_Toast_Box', 'Crunch Toast Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'rentitem 5391,604800;', '', ''),
(14024, 'F_Robo_Eye_Box', 'Robo Eye Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5325,1;', '', ''),
(14025, 'F_Twin_Ribbon_Box', 'Maiden''s Twin Ribbon Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5187,1;', '', ''),
-(14027, 'F_Fish_Head_Hat_Box', 'Fish Head Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5380,1;', '', '');
-INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
+(14027, 'F_Fish_Head_Hat_Box', 'Fish Head Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5380,1;', '', ''),
(14028, 'F_Santa_Poring_Hat_Box', 'SantaPoring Cap Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5381,1;', '', ''),
(14029, 'F_Bell_Ribbon_Box', 'Bell Ribbon Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5382,1;', '', ''),
(14030, 'F_Mimic_Scroll_Box5', 'Mimic Summoning 5 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12276,5;', '', ''),
@@ -5992,29 +5992,29 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(14290, 'Cloth_Dye_Coupon2_Box', 'Original Clothing Dye Coupon Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 6047,1;', '', ''),
(14291, 'Cloth_Dye_Coupon3_Box', 'Clothing Dye Coupon Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 6046,1;', '', ''),
(14292, 'Cloth_Dye_Coupon4_Box', 'Clothing Dye Coupon Box II', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 6047,1;', '', ''),
-(14296, 'Angel_Scroll', 'Angel Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(14297, 'Devil_Scroll', 'Devil Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(14296, 'Angel_Scroll', 'Angel Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(14297, 'Devil_Scroll', 'Devil Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(14300, 'Mask_Of_Ifrit_Box', 'Mask Of Ifrit Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5420,1;', '', ''),
(14301, 'Ifrit''s_Ear_Box', 'Ears Of Ifrit Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5421,1;', '', ''),
(14304, 'Scuba_Mask_Box', 'Scuba Mask Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5397,1;', '', ''),
(14314, 'Phreeoni_Scroll_Box', 'Phreeoni Scroll Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 14597,10;', '', ''),
(14315, 'Ghostring_Scroll_Box', 'Ghostring Scroll Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 14598,10;', '', ''),
-(14316, 'July7_Scroll', 'July7 Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(14317, 'Bacsojin_Scroll', 'Bacsojin Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(14316, 'July7_Scroll', 'July7 Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(14317, 'Bacsojin_Scroll', 'Bacsojin Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(14343, 'Spiked_Scarf_Box', 'Spiked Scarf Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5462,1;', '', ''),
(14344, 'Rainbow_Scarf_Box', 'Rainbow Scarf Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5463,1;', '', ''),
-(14345, 'Animal_Scroll', 'Animal Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(14345, 'Animal_Scroll', 'Animal Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(14349, 'Mental_Potion20_Box', 'Mental Potion 20 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 14600,20;', '', ''),
(14350, 'Mental_Potion50_Box', 'Mental Potion 50 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 14600,50;', '', ''),
(14351, 'Tyr''s_Blessing20_Box', 'Tyr''s Blessing 20 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 14601,20;', '', ''),
(14352, 'Tyr''s_Blessing50_Box', 'Tyr''s Blessing 50 Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 14601,50;', '', ''),
-(14363, 'Heart_Scroll', 'Heart Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(14363, 'Heart_Scroll', 'Heart Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(14375, 'Holy_Celestial_Axe_Box', 'Celestial Axe Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 1383,1;', '', ''),
(14376, 'Angeling_Pot_Box', 'Angeling Potion Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12350,1;', '', ''),
(14377, 'Shout_Megaphone_Box', 'Scream Megaphone Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12351,1;', '', ''),
(14380, 'Anubis_Helm_Box', 'Anubis Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5490,1;', '', ''),
(14393, 'Almighty_Charm_Box', 'Universal Amulet Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 7945,1;', '', ''),
-(14408, 'New_Year_Scroll', 'New Year Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(14408, 'New_Year_Scroll', 'New Year Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(14440, 'Dice_Hat_Box', 'Dice Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5496,1;', '', ''),
(14441, 'King_Tiger_Doll_Hat_Box', 'King Tiger Doll Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5497,1;', '', ''),
(14447, 'Pirate''s_Pride_Box', 'Pirate''s Pride Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5501,1;', '', ''),
@@ -6022,18 +6022,18 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(14459, 'Rabbit_Magic_Hat_Box', 'Magic Rabbit Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5503,1;', '', ''),
(14460, 'China_Wedding_Veil_Box', 'RO 5th Wedding Anniversary Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5504,1;', '', ''),
(14461, 'Asara_Fairy_Hat_Box', 'Ashura Fairy Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5505,1;', '', ''),
-(14466, 'Valentine_Pledge_Box', 'Valentine''s Emblem Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(14469, 'Ox_Tail_Scroll', 'Ox Tail Egg', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(14466, 'Valentine_Pledge_Box', 'Valentine''s Emblem Box', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(14469, 'Ox_Tail_Scroll', 'Ox Tail Egg', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(14500, 'Insurance60', 'Life Insurrance Certificate', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_CASH_DEATHPENALTY,3600000,0;', '', ''),
(14508, 'Zeny_Scroll', 'Zeny Pet Egg Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
(14509, 'Light_Center_Pot', 'Light Concentration Potion', 2, 800, 400, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_ATTHASTE_POTION1,1800000,0;', '', ''),
(14510, 'Light_Awakening_Pot', 'Light Awakening Potion', 2, 1500, 750, 20, 0, 0, 0, 0, 4294442735, 7, 2, 0, 0, 40, 0, 0, 'sc_start SC_ATTHASTE_POTION2,1800000,0;', '', ''),
(14511, 'Light_Berserk_Pot', 'Light Berserk Potion', 2, 3000, 1500, 20, 0, 0, 0, 0, 31868582, 7, 2, 0, 0, 85, 0, 0, 'sc_start SC_ATTHASTE_POTION3,1800000,0;', '', ''),
-(14512, 'Meteor_10_Scroll', 'Meteor Storm Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "WZ_METEOR",10;', '', ''),
-(14513, 'Storm_10_Scroll', 'Storm Gust Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "WZ_STORMGUST",10;', '', ''),
-(14514, 'Vermilion_10_Scroll', 'Lord of Vermilion Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "WZ_VERMILION",10;', '', ''),
-(14515, 'Lex_Aeterna_Scroll', 'Lex Aeterna Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_LEXAETERNA",1;', '', ''),
-(14516, 'Magnificat_5_Scroll', 'Magnificat Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_MAGNIFICAT",5;', '', ''),
+(14512, 'Meteor_10_Scroll', 'Meteor Storm Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "WZ_METEOR",10;', '', ''),
+(14513, 'Storm_10_Scroll', 'Storm Gust Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "WZ_STORMGUST",10;', '', ''),
+(14514, 'Vermilion_10_Scroll', 'Lord of Vermilion Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "WZ_VERMILION",10;', '', ''),
+(14515, 'Lex_Aeterna_Scroll', 'Lex Aeterna Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_LEXAETERNA",1;', '', ''),
+(14516, 'Magnificat_5_Scroll', 'Magnificat Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "PR_MAGNIFICAT",5;', '', ''),
(14517, 'CP_Helm_Scroll', 'Chemical Protection Helm Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'unitskilluseid getcharid(3),237,5;', '', ''),
(14518, 'CP_Shield_Scroll', 'Chemical Protection Shield Scrol', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'unitskilluseid getcharid(3),235,5;', '', ''),
(14519, 'CP_Armor_Scroll', 'Chemical Protection Armor Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'unitskilluseid getcharid(3),236,5;', '', ''),
@@ -6046,7 +6046,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(14526, 'Oriental_Pastry', 'Oriental Pastry', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_PLUSMAGICPOWER,180000,10;', '', ''),
(14527, 'Dun_Tele_Scroll1', 'Dungeon Teleport Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'callfunc "F_CashDungeon";', '', ''),
(14528, 'PVP_Tele_Scroll', 'PVP Teleport Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(14529, 'Greed_Scroll', 'Greed Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "BS_GREED",1;', '', ''),
+(14529, 'Greed_Scroll', 'Greed Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "BS_GREED",1;', '', ''),
(14530, 'Flee_30_Scroll', 'Evasion Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_INCFLEE,1800000,30;', '', ''),
(14531, 'Accuracy_30_Scroll', 'Concentration Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_INCHIT,1800000,30;', '', ''),
(14532, 'Battle_Manual25', 'Field Manual 25%', 2, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_CASH_PLUSEXP,1800000,25;', '', ''),
@@ -6054,19 +6054,19 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(14534, 'Small_Life_Potion', 'Small Life Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 320; sc_start4 SC_S_LIFEPOTION,600000,-5,5,0,0;', '', ''),
(14535, 'Med_Life_Potion', 'Medium Life Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 320; sc_start4 SC_L_LIFEPOTION,600000,-7,4,0,0;', '', ''),
(14536, 'Abrasive', 'Abrasive', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 182; sc_start SC_CRITICALPERCENT,300000,30;', '', ''),
-(14537, 'Regeneration_Potion', 'Regeneration Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 348; sc_start SC_INCHEALRATE,1800000,20;', '', ''),
+(14537, 'Regeneration_Potion', 'Regeneration Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 348; sc_start SC_HEALPLUS,1800000,20;', '', ''),
(14538, 'Glass_Of_Illusion', 'Glass of Illusion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_STEAL; sc_start SC_INCFLEE2,60000,20;', '', ''),
-(14539, 'Shadow_Armor_S', 'Shadow Armor Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_CLOAKING; sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Dark,1,0;', '', ''),
-(14540, 'Holy_Armor_S', 'Holy Armor Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 91; sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Holy,1,0;', '', ''),
-(14541, 'S_Def_Potion', 'Small Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,60000,3;', '', ''),
-(14542, 'B_Def_Potion', 'Big Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,180000,3;', '', ''),
-(14543, 'S_Mdef_Potion', 'Small Magic Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_SPELLBREAKER; sc_start SC_MDEF_RATE,60000,3;', '', ''),
-(14544, 'B_Mdef_Potion', 'Big Magic Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_SPELLBREAKER; sc_start SC_MDEF_RATE,180000,3;', '', ''),
+(14539, 'Shadow_Armor_S', 'Shadow Armor Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_CLOAKING; sc_start4 SC_ARMOR_PROPERTY,1800000,1,Ele_Dark,1,0;', '', ''),
+(14540, 'Holy_Armor_S', 'Holy Armor Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 91; sc_start4 SC_ARMOR_PROPERTY,1800000,1,Ele_Holy,1,0;', '', ''),
+(14541, 'S_Def_Potion', 'Small Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_GUARD; sc_start SC_PROTECT_DEF,60000,3;', '', ''),
+(14542, 'B_Def_Potion', 'Big Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_GUARD; sc_start SC_PROTECT_DEF,180000,3;', '', ''),
+(14543, 'S_Mdef_Potion', 'Small Magic Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_SPELLBREAKER; sc_start SC_PROTECT_MDEF,60000,3;', '', '');
+INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
+(14544, 'B_Mdef_Potion', 'Big Magic Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'specialeffect2 EF_SPELLBREAKER; sc_start SC_PROTECT_MDEF,180000,3;', '', ''),
(14545, 'Battle_Manual_X3', 'Field Manual 300%', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_CASH_PLUSEXP,1800000,300;', '', ''),
(14546, 'Fire_Cracker_Love', 'I Love You Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'end;', '', ''),
(14547, 'Fire_Cracker_Wday', 'Whiteday Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'end;', '', ''),
-(14548, 'Fire_Cracker_Valentine', 'Valentine''s Day Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'end;', '', '');
-INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
+(14548, 'Fire_Cracker_Valentine', 'Valentine''s Day Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'end;', '', ''),
(14549, 'Fire_Cracker_Bday', 'Birthday Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'end;', '', ''),
(14550, 'Fire_Cracker_Xmas', 'Xmas Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'end;', '', ''),
(14551, 'Str_Dish01_', 'Fried Grasshopper Legs', 0, 2, 1, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_STR,1200000,1; percentheal 5,0;', '', ''),
@@ -6105,16 +6105,16 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(14584, 'WOB_Rachel', 'Red Butterfly Wing', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'callfunc "F_CashCity",3;', '', ''),
(14585, 'WOB_Local', 'Blue Butterfly Wing', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'callfunc "F_CashCity",4;', '', ''),
(14586, 'Spark_Candy', 'Jumping Candy', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(14587, 'Repair_Scroll_', 'Equipment Repair Spell Book', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "BS_REPAIRWEAPON",1;', '', ''),
-(14588, 'Pty_Blessing_Scroll', 'Party Blessing 10 Scroll', 2, 10, 5, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "CASH_BLESSING",10;', '', ''),
-(14589, 'Pty_Inc_Agi_Scroll', 'Party Increase Agi 10 Scroll', 2, 10, 5, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "CASH_INCAGI",10;', '', ''),
-(14590, 'Pty_Assumptio_Scroll', 'Party Assumptio 5 Scroll', 2, 10, 5, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "CASH_ASSUMPTIO",5;', '', ''),
+(14587, 'Repair_Scroll_', 'Equipment Repair Spell Book', 11, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "BS_REPAIRWEAPON",1;', '', ''),
+(14588, 'Pty_Blessing_Scroll', 'Party Blessing 10 Scroll', 11, 10, 5, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "CASH_BLESSING",10;', '', ''),
+(14589, 'Pty_Inc_Agi_Scroll', 'Party Increase Agi 10 Scroll', 11, 10, 5, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "CASH_INCAGI",10;', '', ''),
+(14590, 'Pty_Assumptio_Scroll', 'Party Assumptio 5 Scroll', 11, 10, 5, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "CASH_ASSUMPTIO",5;', '', ''),
(14591, 'Siege_Teleport_Scroll', 'WoE Teleport Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'callfunc "F_CashSeigeTele";', '', ''),
(14592, 'Job_Manual50', 'JOB Battle Manual', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_CASH_PLUSONLYJOBEXP,1800000,50;', '', ''),
-(14593, 'Magic_Power_Scroll', 'Mystical Amplification Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "HW_MAGICPOWER",10;', '', ''),
-(14594, 'Quagmire_Scroll', 'Quagmire Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "WZ_QUAGMIRE",5;', '', ''),
+(14593, 'Magic_Power_Scroll', 'Mystical Amplification Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "HW_MAGICPOWER",10;', '', ''),
+(14594, 'Quagmire_Scroll', 'Quagmire Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'itemskill "WZ_QUAGMIRE",5;', '', ''),
(14595, 'Unsealed_Magic_Spell', 'Unsealed Magic Spell', 2, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'warp "yuno_fild09",255,127;', '', ''),
-(14596, 'Pierre_Treasurebox', 'Pierre''s Treasure Box', 2, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1;', '', ''),
+(14596, 'Pierre_Treasurebox', 'Pierre''s Treasure Box', 2, 0, 0, 100, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1;', '', ''),
(14597, 'PhreeoniS', 'Phreeoni Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_ITEMSCRIPT,180000,4121;', '', ''),
(14598, 'GhostringS', 'Ghostring Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'sc_start SC_ITEMSCRIPT,60000,4047;', '', ''),
(14599, 'Greed_Scroll_C', 'Greed Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
@@ -6137,11 +6137,11 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(16135, 'Evil''s_Bone_Hat_Box', 'Satanic Bone Helm Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5529,1;', '', ''),
(16247, 'Dragon_Arhat_Mask_Box', 'Dragon Arhat Mask Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5565,1;', '', ''),
(16248, 'Tiger_Arhat_Mask_Box', 'Tiger Arhat Mask Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5566,1;', '', ''),
-(16257, 'Buddah_Scroll', 'Buddah Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(16304, 'Evil_Incarnation', 'Evil Incarnation', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
-(16371, 'Tw_Aug_Scroll', 'Tw Aug Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(16257, 'Buddah_Scroll', 'Buddah Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(16304, 'Evil_Incarnation', 'Evil Incarnation', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(16371, 'Tw_Aug_Scroll', 'Tw Aug Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(16461, 'Red_Wing_Hat_Box', 'Red Wing Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 5690,1;', '', ''),
-(16555, 'Pr_Reset_Stone_Box', 'Pr Reset Stone Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, '', '', ''),
+(16555, 'Pr_Reset_Stone_Box', 'Pr Reset Stone Box', 2, 20, 10, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(16677, 'Universal_Catalog_Gold_Box10', 'Universal Catalog Gold 10 Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12581,10;', '', ''),
(16678, 'Universal_Catalog_Gold_Box50', 'Universal Catalog Gold 50 Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12581,50;', '', ''),
(16679, 'Universal_Catalog_Gold_Box10', 'Universal Catalog Gold 10 Box', 2, 0, 0, 10, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 'getitem 12581,10;', '', ''),
@@ -6166,7 +6166,7 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(18539, 'Skull_Cap', 'Skull Cap', 5, 40, 20, 200, 0, 5, 0, 1, 4294967295, 7, 2, 256, 0, 10, 1, 713, 'bonus bMatkRate,2; if(getrefine() >= 5) { bonus bMatkRate,3; } if(getrefine() >= 7) { bonus bMatkRate,3; }', '', ''),
(18595, 'Horn_Of_Ancient', 'Horn of Ancient', 5, 40, 20, 200, 0, 8, 0, 1, 4294967295, 7, 2, 256, 0, 50, 1, 757, 'autobonus "{ bonus bBaseAtk,100; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";', '', ''),
(18596, 'Sprout_Hat', 'Sprout Hat', 5, 20, 10, 200, 0, 4, 0, 0, 4294967295, 7, 2, 256, 0, 70, 1, 758, 'skill "WZ_HEAVENDRIVE",3;', '', ''),
-(18597, 'Mercury_Riser', 'Mercury Riser', 5, 40, 20, 200, 0, 10, 0, 1, 4294967295, 7, 2, 256, 0, 0, 0, 759, 'bonus bAspdRate,3; bonus bCritical,3; if(getrefine() >= 7) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,2; bonus bCritical,2;', '', ''),
+(18597, 'Mercury_Riser', 'Mercury Riser', 5, 40, 20, 200, 0, 10, 0, 1, 4294967295, 7, 2, 256, 0, 0, 0, 759, 'bonus bAspdRate,3; bonus bCritical,3; if(getrefine() >= 7) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,2; bonus bCritical,2; }', '', ''),
(18600, 'Cat_Ear_Beret', 'Cat Ear Beret', 5, 20, 10, 100, 0, 5, 0, 0, 4294967295, 7, 2, 256, 0, 0, 1, 761, 'bonus bAtkRate,5; if(getrefine() > 5 && getrefine() <= 12) { bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5); bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5); } if(getrefine() > 12) { bonus2 bAddRace,RC_DemiHuman,7; bonus2 bSubRace,RC_DemiHuman,7; }', '', ''),
(18612, 'White_Musang_Hat', 'White Musang Hat', 5, 40, 20, 200, 0, 3, 0, 1, 4294967295, 7, 2, 256, 0, 0, 1, 770, 'bonus bStr,2; bonus bVit,2; bonus bLuk,1; bonus bUnbreakableHelm,0;', '', ''),
(18613, 'Black_Musang_Hat', 'Black Musang Hat', 5, 40, 20, 200, 0, 3, 0, 1, 4294967295, 7, 2, 256, 0, 0, 1, 771, 'bonus bInt,2; bonus bDex,2; bonus bAgi,1; bonus bUnbreakableHelm,0;', '', ''),
@@ -6177,4 +6177,5 @@ INSERT INTO `item_db` (`id`, `name_english`, `name_japanese`, `type`, `price_buy
(19504, 'T_Sunglasses', 'T Sunglasses', 5, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 2048, 0, 0, 0, 12, '', '', ''),
(19505, 'T_Cigarette', 'T Cigarette', 5, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 4096, 0, 0, 0, 54, '', '', ''),
(19506, 'T_Valkyrie_Feather_Band', 'T Valkyrie Feather Band', 5, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 0, 1, 300, '', '', ''),
-(19507, 'Clear_Sun', 'Clear Sun', 5, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 1, 0, 654, '', '', ''); \ No newline at end of file
+(19507, 'Clear_Sun', 'Clear Sun', 5, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 1, 0, 654, '', '', '');
+
diff --git a/sql-files/item_db_re.sql b/sql-files/item_db_re.sql
index a9fa3f65f..1df585585 100644
--- a/sql-files/item_db_re.sql
+++ b/sql-files/item_db_re.sql
@@ -127,23 +127,23 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(597, 'Lovely_Choco_Tart', 'Lovely Choco-Tart', 0, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemheal rand(10,400),0;', '', ''),
(598, 'Light_Red_Pot', 'Light Red Potion', 0, 50, 25, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemheal rand(45,65),0;', '', ''),
(599, 'Light_Orange_Pot', 'Light Orange Potion', 0, 200, 100, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemheal rand(105,145),0;', '', ''),
-(601, 'Wing_Of_Fly', 'Fly Wing', 2, 60, 30, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",1;', '', ''),
-(602, 'Wing_Of_Butterfly', 'Butterfly Wing', 2, 300, 150, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",3;', '', ''),
-(603, 'Old_Blue_Box', 'Old Blue Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_BlueBox),1;', '', ''),
+(601, 'Wing_Of_Fly', 'Fly Wing', 11, 60, 30, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",1;', '', ''),
+(602, 'Wing_Of_Butterfly', 'Butterfly Wing', 11, 300, 150, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",3;', '', ''),
+(603, 'Old_Blue_Box', 'Old Blue Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 603,1;', '', ''),
(604, 'Branch_Of_Dead_Tree', 'Dead Branch', 2, 50, 25, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'monster "this",-1,-1,"--ja--",-1,1,"";', '', ''),
-(605, 'Anodyne', 'Anodyne', 2, 2000, 1000, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "SM_ENDURE",1;', '', ''),
-(606, 'Aloebera', 'Aloevera', 2, 1500, 750, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "SM_SELFPROVOKE",1;', '', ''),
+(605, 'Anodyne', 'Anodyne', 11, 2000, 1000, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "SM_ENDURE",1;', '', ''),
+(606, 'Aloebera', 'Aloevera', 11, 1500, 750, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "SM_SELFPROVOKE",1;', '', ''),
(607, 'Yggdrasilberry', 'Yggdrasil Berry', 0, 5000, 2500, 300, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 100,100;', '', ''),
(608, 'Seed_Of_Yggdrasil', 'Yggdrasil Seed', 0, 5000, 2500, 300, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 50,50;', '', ''),
(609, 'Amulet', 'Amulet', 2, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(610, 'Leaf_Of_Yggdrasil', 'Yggdrasil Leaf', 2, 4000, 2000, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ALL_RESURRECTION",1;', '', ''),
-(611, 'Spectacles', 'Magnifier', 2, 40, 20, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MC_IDENTIFY",1;', '', ''),
+(610, 'Leaf_Of_Yggdrasil', 'Yggdrasil Leaf', 11, 4000, 2000, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ALL_RESURRECTION",1;', '', ''),
+(611, 'Spectacles', 'Magnifier', 11, 40, 20, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MC_IDENTIFY",1;', '', ''),
(612, 'Portable_Furnace', 'Mini Furnace', 2, 150, 75, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'produce 21;', '', ''),
(613, 'Iron_Hammer', 'Iron Hammer', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'produce 1;', '', ''),
(614, 'Golden_Hammer', 'Golden Hammer', 2, 3000, 1500, 300, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'produce 2;', '', ''),
(615, 'Oridecon_Hammer', 'Oridecon Hammer', 2, 5000, 2500, 400, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'produce 3;', '', ''),
-(616, 'Old_Card_Album', 'Old Card Album', 2, 10000, 5000, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_CardAlbum),1;', '', ''),
-(617, 'Old_Violet_Box', 'Old Purple Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_VioletBox),1;', '', ''),
+(616, 'Old_Card_Album', 'Old Card Album', 2, 10000, 5000, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 616,1;', '', ''),
+(617, 'Old_Violet_Box', 'Old Purple Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 617,1;', '', ''),
(618, 'Worn_Out_Scroll', 'Worn Out Scroll', 2, 50, 25, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(619, 'Unripe_Apple', 'Unripe Apple', 2, 1000, 500, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 1002;', '', ''),
(620, 'Orange_Juice', 'Orange Juice', 2, 1500, 750, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 1113;', '', ''),
@@ -170,7 +170,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(641, 'Contracts_In_Shadow', 'Contract in Shadow', 2, 100, 50, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 1109;', '', ''),
(642, 'Book_Of_Devil', 'Book of the Devil', 2, 1800, 900, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 1101;', '', ''),
(643, 'Pet_Incubator', 'Pet Incubator', 2, 3000, 1500, 30, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'bpet;', '', ''),
-(644, 'Gift_Box', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_GiftBox),1;', '', ''),
+(644, 'Gift_Box', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 644,1;', '', ''),
(645, 'Center_Potion', 'Concentration Potion', 2, 800, 400, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_ATTHASTE_POTION1,1800000,4;', '', ''),
(656, 'Awakening_Potion', 'Awakening Potion', 2, 1500, 750, 150, 0, 0, 0, 0, 0, 4294442735, 7, 2, 0, 0, 40, 0, 0, 0, 'sc_start SC_ATTHASTE_POTION2,1800000,6;', '', ''),
(657, 'Berserk_Potion', 'Berserk Potion', 2, 3000, 1500, 200, 0, 0, 0, 0, 0, 31868582, 7, 2, 0, 0, 85, 0, 0, 0, 'sc_start SC_ATTHASTE_POTION3,1800000,9;', '', ''),
@@ -180,10 +180,10 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(661, 'Sway_Apron', 'Soft Apron', 2, 20000, 10000, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 1275;', '', ''),
(662, 'Inspector_Certificate', 'Authoritative Badge', 2, 1450, 725, 30, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_MOVHASTE_HORSE,180000,0;', '', ''),
(663, 'Korea_Rice_Cake', 'Korean Rice Cake', 0, 1, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 10,0;', '', ''),
-(664, 'Gift_Box_1', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_GiftBox_1),1;', '', ''),
-(665, 'Gift_Box_2', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_GiftBox_2),1;', '', ''),
-(666, 'Gift_Box_3', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_GiftBox_3),1;', '', ''),
-(667, 'Gift_Box_4', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_GiftBox_4),1;', '', ''),
+(664, 'Gift_Box_1', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 664,1;', '', ''),
+(665, 'Gift_Box_2', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 665,1;', '', ''),
+(666, 'Gift_Box_3', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 666,1;', '', ''),
+(667, 'Gift_Box_4', 'Gift Box', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 667,1;', '', ''),
(668, 'Handsei', 'Red Envelope', 2, 0, 0, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'set Zeny,Zeny+rand(1000,10000);', '', ''),
(669, 'Rice_Cake_Soup', 'Tempting Rice-Cake Soup', 0, 500, 250, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal -100,-100;', '', ''),
(670, 'Gold_Coin_Moneybag', 'Bag of Gold Coins', 3, 100000, 50000, 400, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
@@ -202,21 +202,21 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(683, 'Exorcize_Herb', 'Herb of Incantation', 2, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_PLUSMAGICPOWER,60000,30;', '', ''),
(684, 'Durian', 'Durian', 2, 15000, 7500, 300, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_PLUSATTACKPOWER,60000,10; sc_start SC_PLUSMAGICPOWER,60000,10;', '', ''),
(685, 'RAMADAN', 'Ramadan', 0, 5000, 2500, 300, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 100,50;', '', ''),
-(686, 'Earth_Scroll_1_3', 'Level 3 Earth Spike', 2, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "WZ_EARTHSPIKE",3;', '', ''),
-(687, 'Earth_Scroll_1_5', 'Level 5 Earth Spike', 2, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "WZ_EARTHSPIKE",5;', '', ''),
-(688, 'Cold_Scroll_1_3', 'Level 3 Cold Bolt', 2, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_COLDBOLT",3;', '', ''),
-(689, 'Cold_Scroll_1_5', 'Level 5 Cold Bolt', 2, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_COLDBOLT",5;', '', ''),
-(690, 'Fire_Scroll_1_3', 'Level 3 Fire Bolt', 2, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBOLT",3;', '', ''),
-(691, 'Fire_Scroll_1_5', 'Level 5 Fire Bolt', 2, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBOLT",5;', '', ''),
-(692, 'Wind_Scroll_1_3', 'Level 3 Lightening Bolt', 2, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_LIGHTNINGBOLT",3;', '', ''),
-(693, 'Wind_Scroll_1_5', 'Level 5 Lightening Bolt', 2, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_LIGHTNINGBOLT",5;', '', ''),
-(694, 'Ghost_Scroll_1_3', 'Level 3 Soul Strike', 2, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_SOULSTRIKE",3;', '', ''),
-(695, 'Ghost_Scroll_1_5', 'Level 5 Soul Strike', 2, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_SOULSTRIKE",5;', '', ''),
-(696, 'Fire_Scroll_2_1', 'Level 1 Fire Ball', 2, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBALL",1;', '', ''),
-(697, 'Fire_Scroll_2_5', 'Level 5 Fire Ball', 2, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBALL",5;', '', ''),
-(698, 'Fire_Scroll_3_1', 'Level 1 Fire Wall', 2, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FIREWALL",1;', '', ''),
-(699, 'Fire_Scroll_3_5', 'Level 5 Fire Wall', 2, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FIREWALL",5;', '', ''),
-(700, 'Cold_Scroll_2_1', 'Level 1 Frost Diver', 2, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FROSTDIVER",1;', '', ''),
+(686, 'Earth_Scroll_1_3', 'Level 3 Earth Spike', 11, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "WZ_EARTHSPIKE",3;', '', ''),
+(687, 'Earth_Scroll_1_5', 'Level 5 Earth Spike', 11, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "WZ_EARTHSPIKE",5;', '', ''),
+(688, 'Cold_Scroll_1_3', 'Level 3 Cold Bolt', 11, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_COLDBOLT",3;', '', ''),
+(689, 'Cold_Scroll_1_5', 'Level 5 Cold Bolt', 11, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_COLDBOLT",5;', '', ''),
+(690, 'Fire_Scroll_1_3', 'Level 3 Fire Bolt', 11, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBOLT",3;', '', ''),
+(691, 'Fire_Scroll_1_5', 'Level 5 Fire Bolt', 11, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBOLT",5;', '', ''),
+(692, 'Wind_Scroll_1_3', 'Level 3 Lightening Bolt', 11, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_LIGHTNINGBOLT",3;', '', ''),
+(693, 'Wind_Scroll_1_5', 'Level 5 Lightening Bolt', 11, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_LIGHTNINGBOLT",5;', '', ''),
+(694, 'Ghost_Scroll_1_3', 'Level 3 Soul Strike', 11, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_SOULSTRIKE",3;', '', ''),
+(695, 'Ghost_Scroll_1_5', 'Level 5 Soul Strike', 11, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_SOULSTRIKE",5;', '', ''),
+(696, 'Fire_Scroll_2_1', 'Level 1 Fire Ball', 11, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBALL",1;', '', ''),
+(697, 'Fire_Scroll_2_5', 'Level 5 Fire Ball', 11, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FIREBALL",5;', '', ''),
+(698, 'Fire_Scroll_3_1', 'Level 1 Fire Wall', 11, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FIREWALL",1;', '', ''),
+(699, 'Fire_Scroll_3_5', 'Level 5 Fire Wall', 11, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FIREWALL",5;', '', ''),
+(700, 'Cold_Scroll_2_1', 'Level 1 Frost Diver', 11, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FROSTDIVER",1;', '', ''),
(701, 'Ora_Ora', 'Ora Ora', 3, 55000, 27500, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
(702, 'Animal_Blood', 'Animal Gore', 3, 450, 225, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
(703, 'Hinalle', 'Hinalle', 3, 500, 250, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
@@ -511,8 +511,8 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(1139, 'Tale_Fing_', 'Tirfing', 4, 20, 10, 1000, 200, 0, 0, 1, 0, 414946, 7, 2, 2, 4, 40, 0, 1, 2, 'bonus bAtkEle,Ele_Dark; bonus2 bHPLossRate,35,10000;', '', ''),
(1140, 'Byeorrun_Gum', 'Byeollungum', 4, 20, 10, 900, 150, 0, 0, 1, 0, 414946, 7, 2, 2, 4, 40, 0, 1, 2, 'bonus2 bSubRace,RC_NonBoss,-10; bonus2 bAddRace,RC_Boss,50; bonus bAllStats,2;', '', ''),
(1141, 'Immaterial_Sword', 'Immaterial Sword', 4, 20, 10, 900, 140, 0, 0, 1, 0, 414946, 7, 2, 2, 4, 40, 0, 1, 2, 'bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,30,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,0;', '', ''),
-(1142, 'Jewel_Sword', 'Jeweled Sword', 4, 20, 10, 2200, 104, 0, 0, 1, 0, 414946, 7, 2, 2, 3, 68, 0, 1, 2, 'bonus2 bAddMonsterDropItemGroup,IG_Jewel,100;', '', ''),
-(1143, 'Gaia_Sword', 'Gaia Sword', 4, 20, 10, 2500, 140, 0, 0, 1, 0, 414946, 7, 2, 2, 3, 74, 0, 1, 2, 'bonus2 bAddMonsterDropItemGroup,IG_Ore,30;', '', ''),
+(1142, 'Jewel_Sword', 'Jeweled Sword', 4, 20, 10, 2200, 104, 0, 0, 1, 0, 414946, 7, 2, 2, 3, 68, 0, 1, 2, 'bonus bAddMonsterDropChainItem,ITMCHAIN_GEM;', '', ''),
+(1143, 'Gaia_Sword', 'Gaia Sword', 4, 20, 10, 2500, 140, 0, 0, 1, 0, 414946, 7, 2, 2, 3, 74, 0, 1, 2, 'bonus bAddMonsterDropChainItem,ITMCHAIN_ORE;', '', ''),
(1144, 'Sasimi', 'Sashimi', 4, 20, 10, 1400, 75, 0, 0, 1, 0, 414946, 7, 2, 2, 3, 48, 0, 1, 2, 'bonus bAtkEle,Ele_Wind; bonus3 bAddMonsterDropItem,544,RC_Fish,4000;', '', ''),
(1145, 'Holy_Avenger', 'Holy Avenger', 4, 450000, 225000, 1350, 125, 0, 0, 1, 0, 16384, 7, 2, 2, 3, 75, 0, 1, 2, 'bonus bAtkEle,Ele_Holy; bonus bVit,2;', '', ''),
(1146, 'Town_Sword', 'Town Sword', 4, 42000, 21000, 800, 100, 0, 0, 1, 1, 1, 7, 2, 2, 3, 30, 0, 1, 2, '', '', ''),
@@ -1175,10 +1175,10 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(2118, 'Arm_Guard_', 'Arm Guard', 5, 10000, 5000, 150, 0, 0, 50, 0, 1, 33554432, 7, 2, 32, 0, 20, 0, 1, 1, '', '', ''),
(2119, 'Improved_Arm_Guard', 'Advanced Arm Guard', 5, 40000, 20000, 150, 0, 0, 45, 0, 0, 33554432, 7, 2, 32, 0, 50, 0, 1, 1, 'bonus bMdef,5;', '', ''),
(2120, 'Improved_Arm_Guard_', 'Advanced Arm Guard', 5, 40000, 20000, 150, 0, 0, 45, 0, 1, 33554432, 7, 2, 32, 0, 50, 0, 1, 1, 'bonus bMdef,5;', '', ''),
-(2121, 'Memorize_Book_', 'Memory Book', 5, 20, 10, 1000, 0, 0, 25, 0, 1, 8454660, 7, 2, 32, 0, 0, 0, 1, 5, 'bonus bInt,1; bonus bMdef,2; };', '', ''),
+(2121, 'Memorize_Book_', 'Memory Book', 5, 20, 10, 1000, 0, 0, 25, 0, 1, 8454660, 7, 2, 32, 0, 0, 0, 1, 5, 'bonus bInt,1; bonus bMdef,2;', '', ''),
(2122, 'Platinum_Shield', 'Platinum Shield', 5, 20, 10, 1200, 0, 0, 95, 0, 0, 4294967294, 2, 2, 32, 0, 68, 0, 1, 4, 'bonus bMdef,5; bonus2 bSubSize,Size_Medium,15; bonus2 bSubSize,Size_Large,15; bonus2 bSubRace,RC_Undead,10; bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",2,150,BF_MAGIC,0;', '', ''),
(2123, 'Orleans_Server', 'Orleans''s Server', 5, 20, 10, 1000, 0, 0, 75, 0, 1, 4294967294, 2, 2, 32, 0, 55, 0, 1, 4, 'bonus bMdef,2; bonus bMagicDamageReturn,5;', '', ''),
-(2124, 'Thorny_Buckler', 'Thorny Buckler', 5, 20, 10, 1000, 0, 0, 85, 0, 1, 4294967294, 2, 2, 32, 0, 55, 0, 1, 2, 'bonus bMdef,2; }', '', ''),
+(2124, 'Thorny_Buckler', 'Thorny Buckler', 5, 20, 10, 1000, 0, 0, 85, 0, 1, 4294967294, 2, 2, 32, 0, 55, 0, 1, 2, 'bonus bMdef,2;', '', ''),
(2125, 'Strong_Shield', 'Strong Shield', 5, 20, 10, 2500, 0, 0, 90, 0, 1, 4294967294, 2, 2, 32, 0, 75, 0, 1, 4, 'bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20;', '', ''),
(2126, 'Guyak_Shield', 'Guyak Shield', 5, 20, 10, 700, 0, 0, 3, 0, 0, 4294967294, 7, 2, 32, 0, 1, 0, 1, 2, 'bonus bMdef,2; bonus bMagicDamageReturn,2; autobonus2 "{ bonus bShortWeaponDamageReturn,5; }",20,1000,BF_WEAPON,"{ specialeffect2 EF_REFLECTSHIELD; }";', '', ''),
(2127, 'Secular_Mission', 'Secular Mission', 5, 20, 10, 0, 0, 0, 10, 0, 0, 4294967295, 7, 2, 32, 0, 0, 0, 0, 4, 'bonus2 bSubRace,RC_NonBoss,25; bonus2 bSubRace,RC_Boss,25;', '', ''),
@@ -1191,7 +1191,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(2134, 'Shield_Of_Naga', 'Shield of Naga', 5, 20, 10, 500, 0, 0, 35, 0, 1, 13631360, 2, 2, 32, 0, 70, 0, 1, 2, 'bonus bMdef,3; autobonus2 "{ bonus bShortWeaponDamageReturn,(getrefine()*3); }",10,5000,BF_WEAPON,"{ specialeffect2 EF_GUARD; }";', '', ''),
(2135, 'Shadow_Guard', 'Shadow Guard', 5, 20, 10, 800, 0, 0, 52, 0, 1, 131072, 2, 2, 32, 0, 70, 0, 1, 2, '', '', ''),
(2136, 'Cracked_Buckler', 'Cracked Buckler', 5, 0, 0, 0, 0, 0, 5, 0, 0, 4294967295, 7, 2, 32, 0, 0, 0, 0, 2, 'bonus bAgi,2; bonus2 bAddEle,Ele_Neutral,-10; bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,10; bonus bMdef,1;', '', ''),
-(2137, 'Valkyrja''s_Shield_C', 'Neo Valkyrja''s Shield', 5, 0, 0, 0, 0, 0, 5, 0, 0, 4294967294, 2, 2, 32, 0, 95, 0, 0, 4, 'bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; }', '', ''),
+(2137, 'Valkyrja''s_Shield_C', 'Neo Valkyrja''s Shield', 5, 0, 0, 0, 0, 0, 5, 0, 0, 4294967294, 2, 2, 32, 0, 95, 0, 0, 4, 'bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5;', '', ''),
(2138, 'Bradium_Shield', 'Bradium Shield', 5, 20, 10, 1800, 0, 0, 98, 0, 1, 13631360, 2, 2, 32, 0, 65, 0, 1, 3, 'bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",60; bonus bAgi,-1; bonus bMaxHP,500;', '', ''),
(2139, 'Flame_Thrower', 'Flame Thrower', 5, 20000, 10000, 2000, 0, 0, 60, 0, 0, 1024, 7, 2, 32, 0, 99, 0, 0, 1, '', '', ''),
(2140, 'Energy_Rune_Guard', 'Energy Rune Guard', 5, 20, 10, 0, 0, 0, 70, 0, 1, 128, 7, 2, 32, 0, 99, 0, 1, 4, 'bonus bMaxSPrate,2;', '', ''),
@@ -1443,7 +1443,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(2414, 'Novice_Boots', 'Novice Slippers', 5, 1, 0, 1, 0, 0, 5, 0, 0, 1, 7, 2, 64, 0, 0, 0, 0, 0, '', '', ''),
(2415, 'Slipper', 'Bunny Slipper', 5, 34000, 17000, 300, 0, 0, 3, 0, 1, 4294967294, 7, 0, 64, 0, 30, 0, 1, 0, 'bonus bLuk,3; bonus bMdef,3;', '', ''),
(2416, 'Novice_Shoes', 'Novice Shoes', 5, 35000, 17500, 500, 0, 0, 8, 0, 1, 1, 7, 2, 64, 0, 40, 0, 1, 0, 'bonus bMaxHPrate,5;', '', ''),
-(2417, 'Fricco_Shoes', 'Fricco''s Shoes', 5, 30000, 15000, 500, 0, 0, 12, 0, 0, 4294967294, 7, 2, 64, 0, 65, 0, 1, 0, 'bonus bAgi,2; bonus2 bAddItemHealRate,IG_Potion,20;', '', ''),
+(2417, 'Fricco_Shoes', 'Fricco''s Shoes', 5, 30000, 15000, 500, 0, 0, 12, 0, 0, 4294967294, 7, 2, 64, 0, 65, 0, 1, 0, 'bonus bAgi,2; bonus2 bAddItemHealRate,Red_Potion,20; bonus2 bAddItemHealRate,Yellow_Potion,20; bonus2 bAddItemHealRate,Orange_Potion,20; bonus2 bAddItemHealRate,White_Potion,20;', '', ''),
(2418, 'Vidar''s_Boots', 'Vidar''s Boots', 5, 30000, 15000, 650, 0, 0, 13, 0, 0, 4294967294, 7, 2, 64, 0, 65, 0, 1, 0, 'bonus bMaxHPrate,9; bonus bMaxSPrate,9;', '', ''),
(2419, 'Goibne''s_Combat_Boots', 'Goibne''s Greaves', 5, 30000, 15000, 700, 0, 0, 13, 0, 0, 4294967294, 7, 2, 64, 0, 54, 0, 1, 0, 'bonus bMdef,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5;', '', ''),
(2420, 'Angel''s_Arrival', 'Angel''s Reincarnation', 5, 10000, 5000, 300, 0, 0, 8, 0, 1, 1, 7, 2, 64, 0, 25, 0, 1, 0, 'bonus bMaxHP,100;', '', ''),
@@ -1604,9 +1604,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(2583, 'Holy_Cape', 'Holy Cape', 5, 20, 10, 100, 0, 0, 5, 0, 1, 4294967295, 7, 2, 4, 0, 50, 0, 1, 0, 'bonus bDex,-5; bonus bMdef,5;', '', ''),
(2584, 'Wanderer_Outer', 'Wanderer Outer', 5, 20, 10, 500, 0, 0, 8, 0, 1, 4294967295, 7, 2, 4, 0, 0, 0, 1, 0, '', '', ''),
(2585, 'Muffler_Of_Valor', 'Muffler Of Valor', 5, 0, 0, 0, 0, 0, 4, 0, 0, 4294967295, 7, 2, 4, 0, 0, 0, 0, 0, '', '', ''),
-(2586, 'Siege_Manteau', 'Siege Manteau', 5, 10, 5, 600, 0, 0, 32, 0, 1, 4294967294, 7, 2, 4, 0, 95, 0, 1, 0, 'bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,2;', '', ''),
-(2587, 'Siege_Muffler', 'Siege Muffler', 5, 10, 5, 400, 0, 0, 15, 0, 1, 4294967295, 7, 2, 4, 0, 95, 0, 1, 0, 'bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,2;', '', '');
+(2586, 'Siege_Manteau', 'Siege Manteau', 5, 10, 5, 600, 0, 0, 32, 0, 1, 4294967294, 7, 2, 4, 0, 95, 0, 1, 0, 'bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,2;', '', '');
INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
+(2587, 'Siege_Muffler', 'Siege Muffler', 5, 10, 5, 400, 0, 0, 15, 0, 1, 4294967295, 7, 2, 4, 0, 95, 0, 1, 0, 'bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,2;', '', ''),
(2588, 'Ragamuffin_Cape_', 'Ragamuffin Cape', 5, 56000, 28000, 500, 0, 0, 4, 0, 1, 4294967294, 7, 2, 4, 0, 40, 0, 1, 0, 'bonus bMdef,10;', '', ''),
(2589, 'Fallen_Angel_Wing', 'Fallen Angel Wing', 5, 0, 0, 200, 0, 0, 18, 0, 0, 4294967295, 7, 2, 4, 0, 0, 0, 1, 3, 'bonus bLuk,2; bonus bMdef,18;', '', ''),
(2590, 'Buwaya_Skin_Clothes', 'Buwaya Skin Clothes', 5, 20, 10, 200, 0, 0, 8, 0, 0, 4294967295, 7, 2, 4, 0, 1, 0, 1, 0, 'bonus bHealpower2,getrefine()/3; bonus bAddItemHealRate,getrefine()/3; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10;', '', ''),
@@ -1909,9 +1909,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(2896, 'Medal_Of_Valor2', 'Medal Of Valor2', 5, 0, 0, 0, 0, 0, 4, 0, 0, 4294967295, 7, 2, 136, 0, 0, 0, 0, 0, '', '', ''),
(2897, '2011RWC_Necklace_J', '2011RWC Necklace J', 5, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 136, 0, 0, 0, 0, 0, '', '', ''),
(2898, 'Dark_Rosary', 'Dark Rosary', 5, 20, 10, 100, 0, 0, 0, 0, 1, 4294967295, 7, 2, 136, 0, 90, 0, 0, 0, 'bonus bMdef,15;', '', ''),
-(2899, 'Sound_Amplification_Device', 'Sound Amplification Device', 5, 20, 10, 100, 0, 0, 0, 0, 1, 526336, 7, 2, 136, 0, 90, 0, 0, 0, 'bonus2 bSkillAtk,"WM_METALICSOUND",25; bonus bVariableCastrate,-50;', '', ''),
-(2900, 'Morrigane''s_Belt_', 'Morrigane''s Belt', 5, 30000, 15000, 200, 0, 0, 0, 0, 1, 4294967294, 7, 2, 136, 0, 61, 0, 0, 0, '', '', '');
+(2899, 'Sound_Amplification_Device', 'Sound Amplification Device', 5, 20, 10, 100, 0, 0, 0, 0, 1, 526336, 7, 2, 136, 0, 90, 0, 0, 0, 'bonus2 bSkillAtk,"WM_METALICSOUND",25; bonus bVariableCastrate,-50;', '', '');
INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
+(2900, 'Morrigane''s_Belt_', 'Morrigane''s Belt', 5, 30000, 15000, 200, 0, 0, 0, 0, 1, 4294967294, 7, 2, 136, 0, 61, 0, 0, 0, '', '', ''),
(2901, 'Morrigane''s_Pendant_', 'Morrigane''s Pendant', 5, 30000, 15000, 200, 0, 0, 0, 0, 1, 4294967294, 7, 2, 136, 0, 61, 0, 0, 0, 'bonus bStr,2;', '', ''),
(2902, 'Morpheus''s_Ring_', 'Morpheus''s Ring', 5, 30000, 15000, 100, 0, 0, 0, 0, 1, 4294967294, 7, 2, 136, 0, 33, 0, 0, 0, 'bonus bInt,1;', '', ''),
(2903, 'Morpheus''s_Armlet_', 'Morpheus''s Armlet', 5, 30000, 15000, 100, 0, 0, 0, 0, 1, 4294967294, 7, 2, 136, 0, 33, 0, 0, 0, 'bonus bInt,1;', '', ''),
@@ -2100,9 +2100,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(4149, 'Gargoyle_Card', 'Gargoyle Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus3 bAddMonsterDropItem,12028,RC_Insect,100;', '', ''),
(4150, 'Goat_Card', 'Goat Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'if(getrefine()<6) { bonus bDef,2; bonus bMdef,5; }', '', ''),
(4151, 'Gajomart_Card', 'Gajomart Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 'bonus2 bSubRace,RC_Plant,-20; bonus2 bExpAddRace,RC_Plant,10;', '', ''),
-(4152, 'Galapago_Card', 'Galapago Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,IG_Juice,50; bonus3 bAddMonsterDropItem,531,RC_Insect,300; bonus3 bAddMonsterDropItem,532,RC_Insect,300; bonus3 bAddMonsterDropItem,534,RC_Insect,300;', '', ''),
+(4152, 'Galapago_Card', 'Galapago Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,Apple_Juice,50; bonus2 bAddItemHealRate,Banana_Juice,50; bonus2 bAddItemHealRate,Carrot_Juice,50; bonus3 bAddMonsterDropItem,531,RC_Insect,300; bonus3 bAddMonsterDropItem,532,RC_Insect,300; bonus3 bAddMonsterDropItem,534,RC_Insect,300;', '', ''),
(4153, 'Crab_Card', 'Crab Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 'bonus bBaseAtk,5; bonus2 bAddDamageClass,1266,30;', '', ''),
-(4154, 'Rice_Cake_Boy_Card', 'Dumpling Child Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,IG_Candy,50; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100;', '', ''),
+(4154, 'Rice_Cake_Boy_Card', 'Dumpling Child Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,Candy,50; bonus2 bAddItemHealRate,Candy_Striper,50; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100;', '', ''),
(4155, 'Goblin_Leader_Card', 'Goblin Leader Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 'bonus2 bAddRace2,1,30;', '', ''),
(4156, 'Steam_Goblin_Card', 'Goblin Steamrider Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Formless,7;', '', ''),
(4157, 'Goblin_Archer_Card', 'Goblin Archer Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Undead,7;', '', ''),
@@ -2163,7 +2163,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(4212, 'Bon_Gun_Card', 'Bongun Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus3 bAutoSpell,"SM_BASH",1,20; bonus2 bAddSkillBlow,"SM_BASH",5; bonus2 bAddDefClass,1026,-100;', '', ''),
(4213, 'Brilight_Card', 'Brilight Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus2 bAddEffWhenHit,Eff_Silence,600;', '', ''),
(4214, 'Bloody_Murderer_Card', 'Bloody Murderer Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Insect,7;', '', ''),
-(4215, 'Blazzer_Card', 'Blazer Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus2 bAddMonsterDropItemGroup,IG_Food,600;', '', ''),
+(4215, 'Blazzer_Card', 'Blazer Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus bAddMonsterDropChainItem,ITMCHAIN_FOOD;', '', ''),
(4216, 'Sasquatch_Card', 'Sasquatch Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus2 bAddEffWhenHit,Eff_Freeze,600;', '', ''),
(4217, 'Live_Peach_Tree_Card', 'Enchanted Peach Tree Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 0, 0, 'bonus3 bAutoSpell,"AL_HEAL",1+9*(getskilllv("AL_HEAL")==10),20;', '', ''),
(4218, 'Succubus_Card', 'Succubus Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bVit,-3; bonus bHPrecovRate,-20; bonus bMaxHP,1000;', '', ''),
@@ -2175,12 +2175,12 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(4224, 'Stem_Worm_Card', 'Stem Worm Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus3 bAddMonsterDropItem,12032,RC_Brute,100;', '', ''),
(4225, 'Stone_Shooter_Card', 'Stone Shooter Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 'bonus bBaseAtk,10; bonus bHit,10;', '', ''),
(4226, 'Sting_Card', 'Sting Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 0, 0, 'bonus bDef,2; if(getrefine()>8) bonus bMdef,5;', '', ''),
-(4227, 'Spring_Rabbit_Card', 'Spring Rabbit Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,IG_Meat,50; bonus3 bAddMonsterDropItem,517,RC_Brute,200; bonus3 bAddMonsterDropItem,528,RC_Brute,200;', '', ''),
+(4227, 'Spring_Rabbit_Card', 'Spring Rabbit Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,Meat,50; bonus2 bAddItemHealRate,528,50; bonus3 bAddMonsterDropItem,Meat,RC_Brute,200; bonus3 bAddMonsterDropItem,528,RC_Brute,200;', '', ''),
(4228, 'Sleeper_Card', 'Sleeper Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus3 bAddMonsterDropItem,12031,RC_Fish,100;', '', ''),
(4229, 'C_Tower_Manager_Card', 'Tower Keeper Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 769, 0, 0, 0, 0, 0, 'bonus bInt,1; bonus bVariableCastrate,-5;', '', ''),
(4230, 'Shinobi_Card', 'Shinobi Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AS_CLOAKING",5,100;', '', ''),
(4231, 'Increase_Soil_Card', 'Mi Gao Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 0, 0, 'bonus2 bSubRace2,5,50;', '', ''),
-(4232, 'Wild_Ginseng_Card', 'Hermit Plant Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,IG_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100;', '', ''),
+(4232, 'Wild_Ginseng_Card', 'Hermit Plant Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,Red_Herb,50; bonus2 bAddItemHealRate,Yellow_Herb,50; bonus2 bAddItemHealRate,White_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100;', '', ''),
(4233, 'Baby_Leopard_Card', 'Baby Leopard Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bLuk,3; if(BaseClass==Job_Merchant) bonus bUnbreakableArmor,0;', '', ''),
(4234, 'Anolian_Card', 'Anolian Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",1+9*(getskilllv("AC_CONCENTRATION")==10),30;', '', ''),
(4235, 'Cookie_XMAS_Card', 'Christmas Cookie Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 'bonus2 bSubRace,RC_Angel,-20; bonus2 bExpAddRace,RC_Angel,10;', '', ''),
@@ -2230,11 +2230,11 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(4279, 'Deleter_Card', 'Earth Deleter Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bSPrecovRate,-100; bonus bSPGainValue,10;', '', 'heal 0,-100;'),
(4280, 'Geographer_Card', 'Geographer Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus3 bAutoSpellWhenHit,"AL_BLESSING",2+8*(getskilllv("AL_BLESSING")==10),30;', '', ''),
(4281, 'Zipper_Bear_Card', 'Zipper Bear Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 'bonus bBaseAtk,30; bonus2 bSPDrainValue,-1,0; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon,0;', '', ''),
-(4282, 'Tengu_Card', 'Tengu Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus2 bAddMonsterDropItemGroup,IG_Recovery,600;', '', ''),
-(4283, 'Greatest_General_Card', 'Greatest General Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus3 bAutoSpell,"MO_CALLSPIRITS",5,2+18*(BaseClass==Job_Acolyte);', '', ''),
-(4284, 'Chepet_Card', 'Chepet Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 'bonus4 bAutoSpell,"AL_HEAL",5,50,1;', '', ''),
-(4285, 'Choco_Card', 'Choco Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 'bonus bFlee2,5; bonus bFlee,10;', '', '');
+(4282, 'Tengu_Card', 'Tengu Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus bAddMonsterDropChainItem,ITMCHAIN_HEAL;', '', ''),
+(4283, 'Greatest_General_Card', 'Greatest General Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus3 bAutoSpell,"MO_CALLSPIRITS",5,2+18*(BaseClass==Job_Acolyte);', '', '');
INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
+(4284, 'Chepet_Card', 'Chepet Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 'bonus4 bAutoSpell,"AL_HEAL",5,50,1;', '', ''),
+(4285, 'Choco_Card', 'Choco Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 'bonus bFlee2,5; bonus bFlee,10;', '', ''),
(4286, 'Karakasa_Card', 'Karakasa Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus2 bAddEffWhenHit,Eff_Confusion,300+600*(readparam(bStr)>=77);', '', ''),
(4287, 'Kapha_Card', 'Kapha Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 'if(getrefine()<6) bonus bMdef,8;', '', ''),
(4288, 'Carat_Card', 'Carat Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 769, 0, 0, 0, 0, 0, 'bonus bInt,2; if(getrefine()>8) bonus bMaxSP,150;', '', ''),
@@ -2275,7 +2275,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(4323, 'Garm_Baby_Card', 'Hatii Babe Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 'bonus3 bAutoSpell,"MG_FROSTDIVER",3,50;', '', ''),
(4324, 'Garm_Card', 'Hatii Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus2 bAddEffWhenHit,Eff_Freeze,5000;', '', ''),
(4325, 'Harpy_Card', 'Harpy Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 'bonus2 bSubEle,Ele_Neutral,15; bonus2 bSkillAtk,"MG_NAPALMBEAT",5;', '', ''),
-(4326, 'See_Otter_Card', 'Sea-Otter Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,IG_Fish,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300;', '', ''),
+(4326, 'See_Otter_Card', 'Sea-Otter Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus2 bAddItemHealRate,Sushi,50; bonus2 bAddItemHealRate,Fish_Slice,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300;', '', ''),
(4327, 'Blood_Butterfly_Card', 'Bloody Butterfly Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 136, 0, 0, 0, 0, 0, 'bonus bVariableCastrate,30; bonus bNoCastCancel,0; bonus2 bSkillAtk,"MG_FIREWALL",5;', '', ''),
(4328, 'Hyegun_Card', 'Yao Jun Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 'bonus bFlee,15; bonus bCritical,1;', '', ''),
(4329, 'Phendark_Card', 'Phendark Card', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 'bonus2 bSPGainRace,RC_DemiHuman,5;', '', 'heal 0,-5;'),
@@ -2507,11 +2507,11 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(4705, 'Strength6', 'STR+6', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bStr,6;', '', ''),
(4706, 'Strength7', 'STR+7', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bStr,7;', '', ''),
(4707, 'Strength8', 'STR+8', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bStr,8;', '', ''),
-(4708, 'Strength9', 'STR+9', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bStr,9;', '', ''),
+(4708, 'Strength9', 'STR+9', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bStr,9;', '', '');
+INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
(4709, 'Strength10', 'STR+10', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bStr,10;', '', ''),
(4710, 'Inteligence1', 'INT+1', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bInt,1;', '', ''),
-(4711, 'Inteligence2', 'INT+2', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bInt,2;', '', '');
-INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
+(4711, 'Inteligence2', 'INT+2', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bInt,2;', '', ''),
(4712, 'Inteligence3', 'INT+3', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bInt,3;', '', ''),
(4713, 'Inteligence4', 'INT+4', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bInt,4;', '', ''),
(4714, 'Inteligence5', 'INT+5', 6, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 'bonus bInt,5;', '', ''),
@@ -2874,9 +2874,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(5206, 'Romantic_White_Flower', 'Romantic White Flower', 5, 20, 10, 100, 0, 0, 0, 0, 0, 4294967294, 7, 2, 1, 0, 0, 0, 0, 259, 'bonus2 bSubRace,RC_Plant,3;', '', ''),
(5207, 'Gold_Spirit_Chain', 'Angel Blessing', 5, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 256, 0, 0, 0, 0, 260, 'bonus bLuk,1; bonus2 bSubEle,Ele_Holy,5;', '', ''),
(5208, 'Rideword_Hat', 'Rideword Hat', 5, 20, 10, 300, 0, 0, 2, 0, 1, 4294967294, 7, 2, 256, 0, 40, 0, 1, 262, 'bonus2 bHPDrainRate,50,8; bonus2 bSPDrainRate,10,4; bonus2 bHPLossRate,10,5000;', '', ''),
-(5209, 'Yellow_Baseball_Cap', 'Love Dad Cap', 5, 20, 10, 300, 0, 0, 2, 0, 0, 4294967295, 7, 2, 256, 0, 0, 0, 1, 263, '', '', ''),
-(5210, 'Flying_Angel', 'Flapping Angel Wing', 5, 20, 10, 300, 0, 0, 1, 0, 0, 4294967295, 7, 2, 256, 0, 10, 0, 1, 264, 'bonus bVariableCastrate,-3; bonus bAspdRate,3; bonus bInt,1; bonus bAgi,1;', '', '');
+(5209, 'Yellow_Baseball_Cap', 'Love Dad Cap', 5, 20, 10, 300, 0, 0, 2, 0, 0, 4294967295, 7, 2, 256, 0, 0, 0, 1, 263, '', '', '');
INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
+(5210, 'Flying_Angel', 'Flapping Angel Wing', 5, 20, 10, 300, 0, 0, 1, 0, 0, 4294967295, 7, 2, 256, 0, 10, 0, 1, 264, 'bonus bVariableCastrate,-3; bonus bAspdRate,3; bonus bInt,1; bonus bAgi,1;', '', ''),
(5211, 'Dress_Hat', 'Dress Hat', 5, 0, 0, 200, 0, 0, 2, 0, 1, 4294967295, 7, 2, 256, 0, 20, 0, 1, 265, 'bonus bMdef,7; bonus bStr,1; bonus bInt,1; bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMAtkRate,2; bonus bHealPower,5; if(getrefine()>=7) { bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; bonus bMAtkRate,1; bonus bHealPower,1; }', '', ''),
(5212, 'Satellite_Hairband', 'Satellite Hairband', 5, 0, 0, 1000, 0, 0, 3, 0, 1, 4294967295, 7, 2, 256, 0, 30, 0, 1, 266, 'bonus bMaxHP,50; bonus bMaxSP,10; skill "AL_RUWACH",1;', '', 'sc_end SC_RUWACH;'),
(5213, 'Black_Bunny_Band', 'Sheila Hairnet', 5, 0, 0, 200, 0, 0, 2, 0, 0, 4294967295, 7, 2, 256, 0, 1, 0, 1, 267, 'bonus bAgi,2; bonus bMdef,3;', '', ''),
@@ -3162,9 +3162,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(5494, 'Spinx_Helm_I', 'Sphinx Hat', 5, 0, 0, 0, 0, 0, 5, 0, 0, 16514, 7, 2, 257, 0, 0, 0, 0, 137, 'bonus bStr,5;', '', ''),
(5495, 'Power_Of_Thor', 'Power Of Thor', 5, 20, 10, 100, 0, 0, 6, 0, 1, 4294967295, 7, 2, 256, 0, 0, 0, 1, 493, 'bonus bInt,1; bonus bDex,1; bonus bMdef,3; bonus bFlee,5;', '', ''),
(5496, 'Dice_Hat', 'Dice Hat', 5, 20, 10, 300, 0, 0, 3, 0, 0, 4294967295, 7, 2, 256, 0, 50, 0, 0, 494, 'bonus bLuk,4;', '', ''),
-(5497, 'King_Tiger_Doll_Hat', 'King Tiger Doll Hat', 5, 20, 10, 400, 0, 0, 3, 0, 1, 4294967294, 7, 2, 256, 0, 0, 0, 1, 495, 'bonus bStr,2;', '', ''),
-(5498, 'Wondering_Wolf_Helm', 'Wandering Wolf Helm', 5, 20, 10, 600, 0, 0, 5, 0, 0, 4294967294, 7, 2, 768, 0, 20, 0, 0, 490, 'bonus bVit,5; bonus bFlee,10;', '', '');
+(5497, 'King_Tiger_Doll_Hat', 'King Tiger Doll Hat', 5, 20, 10, 400, 0, 0, 3, 0, 1, 4294967294, 7, 2, 256, 0, 0, 0, 1, 495, 'bonus bStr,2;', '', '');
INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
+(5498, 'Wondering_Wolf_Helm', 'Wandering Wolf Helm', 5, 20, 10, 600, 0, 0, 5, 0, 0, 4294967294, 7, 2, 768, 0, 20, 0, 0, 490, 'bonus bVit,5; bonus bFlee,10;', '', ''),
(5499, 'Pizza_Hat', 'Pizza Hat', 5, 20, 10, 600, 0, 0, 0, 0, 0, 4294967295, 7, 2, 256, 0, 0, 0, 0, 487, 'skill "SM_PROVOKE",1;', '', ''),
(5500, 'Icecream_Hat', 'Icecream Hat', 5, 0, 0, 300, 0, 0, 6, 0, 0, 4294967295, 7, 2, 256, 0, 30, 0, 1, 488, 'bonus bMdef,3; skill "MG_FROSTDIVER",3;', '', ''),
(5501, 'Pirate''s_Pride', 'Pirate''s Pride', 5, 0, 0, 100, 0, 0, 6, 0, 0, 4294967295, 7, 2, 256, 0, 10, 0, 0, 496, 'bonus2 bAddRace2,6,5; bonus2 bSubRace2,6,5;', '', ''),
@@ -3236,7 +3236,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(5569, 'Gemini_Diadem', 'Gemini Diadem', 5, 20, 10, 300, 0, 0, 3, 0, 1, 4294967295, 7, 2, 256, 0, 0, 0, 1, 550, 'bonus bAgi,2; bonus bMatkRate,2; if(getrefine()>6) { bonus bMdef,7; bonus bMAtkRate,8; bonus2 bSubEle,Ele_Wind,5; }', '', ''),
(5570, 'Gemini_Crown', 'Gemini Crown', 5, 20, 10, 300, 0, 0, 6, 0, 1, 4294967295, 7, 2, 256, 0, 0, 0, 1, 551, 'bonus bAgi,2; bonus bBaseAtk,2; bonus bMdef,5; if(getrefine()>6) { bonus bDef,1; bonus bMatk,15; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; }', '', ''),
(5572, 'Savage_Baby_Hat', 'Savage Babe Hat', 5, 20, 10, 100, 0, 0, 1, 0, 1, 4294967295, 7, 2, 256, 0, 30, 0, 1, 553, 'bonus bVit,2; bonus2 bAddEff,Eff_Stun,500; bonus2 bSubRace,RC_Brute,-10;', '', ''),
-(5573, 'Bogy_Horn', 'Dokebi Horn', 5, 20, 10, 100, 0, 0, 1, 0, 1, 4294967295, 7, 2, 256, 0, 75, 0, 1, 554, 'bonus2 bAddMonsterDropItemGroup,IG_Jewel,100; bonus3 bAutoSpell,"MC_MAMMONITE",5,70;', '', ''),
+(5573, 'Bogy_Horn', 'Dokebi Horn', 5, 20, 10, 100, 0, 0, 1, 0, 1, 4294967295, 7, 2, 256, 0, 75, 0, 1, 554, 'bonus bAddMonsterDropChainItem,ITMCHAIN_GEM; bonus3 bAutoSpell,"MC_MAMMONITE",5,70;', '', ''),
(5574, 'Pencil_In_Mouth', 'Well-Chewed Pencil', 5, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1, 0, 10, 0, 0, 555, 'bonus bdex,2; bonus bHitRate,3;', '', ''),
(5575, 'Onigiri_Hat', 'Rice Ball Hat', 5, 20, 10, 100, 0, 0, 6, 0, 1, 4294967295, 7, 2, 256, 0, 30, 0, 0, 556, '', '', ''),
(5577, 'Dark_Knight_MaskB', 'Dark Knight Mask', 5, 0, 0, 3000, 0, 0, 5, 0, 0, 4294967295, 7, 2, 769, 0, 80, 0, 1, 479, 'bonus bStr,3;', '', ''),
@@ -3396,7 +3396,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(5767, 'Samurai_Mask', 'Samurai Mask', 5, 20, 10, 300, 0, 0, 1, 0, 0, 4294967295, 7, 2, 1, 0, 50, 0, 0, 644, 'bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1;', '', ''),
(5768, 'Sakura_Coronet', 'Sakura Coronet', 5, 20, 10, 800, 0, 0, 1, 0, 1, 4294967295, 7, 2, 256, 0, 1, 0, 1, 645, 'bonus bMdef,3; bonus bMaxSP,25;', '', ''),
(5769, 'Gold_Angel_Sculpture', 'Gold Angel Sculpture', 5, 100, 50, 0, 0, 0, 2, 0, 0, 4294967295, 7, 2, 256, 0, 70, 0, 0, 646, 'skill "RG_GRAFFITI",1;', '', ''),
-(5770, 'Splash_Hat', 'Splash Hat', 5, 20, 10, 100, 0, 0, 3, 0, 1, 4294967295, 7, 2, 256, 0, 1, 0, 1, 349, 'autobonus "{ sc_start SC_WINDWEAPON,180000,1; }",3,180000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";', '', ''),
+(5770, 'Splash_Hat', 'Splash Hat', 5, 20, 10, 100, 0, 0, 3, 0, 1, 4294967295, 7, 2, 256, 0, 1, 0, 1, 349, 'autobonus "{ sc_start SC_PROPERTYWIND,180000,1; }",3,180000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";', '', ''),
(5771, 'Family_Hat', 'Family Hat', 5, 20, 10, 100, 0, 0, 3, 0, 1, 4294967295, 7, 2, 256, 0, 1, 0, 1, 109, 'bonus bDex,1; bonus bMdef,1; bonus bMaxHPrate,2; bonus bMaxSPrate,2; skill "PR_MAGNIFICAT",1;', '', ''),
(5775, 'Choco_Donut_In_Mouth', 'Choco Donut In Mouth', 5, 20, 10, 50, 0, 0, 1, 0, 0, 4294967295, 7, 2, 1, 0, 1, 0, 0, 653, 'bonus bMaxHP,50;', '', ''),
(5776, 'Blazing_Sun', 'Blazing Sun', 5, 0, 0, 500, 0, 0, 0, 0, 0, 4294967295, 7, 2, 256, 0, 1, 0, 1, 654, 'bonus2 bVariableCastrate,"MG_FIREBOLT",-5; bonus2 bSkillAtk,"MG_FIREBOLT",5; bonus2 bVariableCastrate,"MG_FIREBALL",-5; bonus2 bSkillAtk,"MG_FIREBALL",5; bonus2 bSkillAtk,"MG_FIREWALL",3; bonus2 bSkillAtk,"WZ_METEOR",3; bonus bUseSPrate,5;', '', ''),
@@ -3454,9 +3454,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(5841, 'Shaman_Hat_', 'Shaman_Hat', 5, 20, 10, 100, 0, 0, 1, 0, 1, 4294967295, 7, 2, 256, 0, 30, 0, 1, 596, 'bonus bLuk,2; bonus3 bSubEle,Ele_Neutral,3,BF_MAGIC; bonus3 bSubEle,Ele_Water,3,BF_MAGIC; bonus3 bSubEle,Ele_Earth,3,BF_MAGIC; bonus3 bSubEle,Ele_Fire,3,BF_MAGIC; bonus3 bSubEle,Ele_Wind,3,BF_MAGIC; bonus3 bSubEle,Ele_Poison,3,BF_MAGIC; bonus3 bSubEle,Ele_Holy,3,BF_MAGIC; bonus3 bSubEle,Ele_Dark,3,BF_MAGIC; bonus3 bSubEle,Ele_Ghost,3,BF_MAGIC; bonus3 bSubEle,Ele_Undead,3,BF_MAGIC;', '', ''),
(5842, 'Loyal_Ring1', 'Loyal Ring1', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 136, 0, 1, 0, 1, 0, '', '', ''),
(5843, 'Loyal_Ring2', 'Loyal Ring2', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 136, 0, 1, 0, 1, 0, 'bonus bAllStats,2;', '', ''),
-(5844, 'Loyal_Ring3', 'Loyal Ring3', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 136, 0, 1, 0, 1, 0, 'bonus bAllStats,3;', '', ''),
-(5845, 'Buzzy_Ball_Board', 'Buzzy Ball Board', 5, 50, 25, 400, 0, 0, 0, 0, 0, 4294967295, 7, 2, 256, 0, 1, 0, 1, 641, '', '', '');
+(5844, 'Loyal_Ring3', 'Loyal Ring3', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 136, 0, 1, 0, 1, 0, 'bonus bAllStats,3;', '', '');
INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
+(5845, 'Buzzy_Ball_Board', 'Buzzy Ball Board', 5, 50, 25, 400, 0, 0, 0, 0, 0, 4294967295, 7, 2, 256, 0, 1, 0, 1, 641, '', '', ''),
(5846, 'Buzzy_Ball_Gum', 'Buzzy Ball Gum', 5, 50, 25, 100, 0, 0, 1, 0, 0, 4294967295, 7, 2, 1, 0, 1, 0, 0, 572, 'bonus bMdef,5;', '', ''),
(5851, 'Summer_Knight', 'Summer Knight', 5, 20, 10, 0, 0, 0, 1, 0, 0, 4294967295, 7, 2, 768, 0, 60, 0, 0, 138, '', '', ''),
(5856, 'Passion_FB_Hat', 'Passion FB Hat', 5, 20, 10, 600, 0, 0, 2, 0, 1, 4294967295, 7, 2, 256, 0, 1, 0, 1, 671, 'bonus bStr,2; bonus bDex,2;', '', ''),
@@ -3892,9 +3892,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(6434, 'Fix_Kit', 'Fix Kit', 3, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
(6436, 'Sea_God''s_Call', 'Sea God''s Call', 3, 20, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
(6437, 'Scaraba_Perfume', 'Scaraba Perfume', 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
-(6438, 'Unbreakable_Weap', 'Unbreakable Weap', 3, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
-(6440, 'General_Lubrication', 'General Lubrication', 3, 20, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', '');
+(6438, 'Unbreakable_Weap', 'Unbreakable Weap', 3, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', '');
INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
+(6440, 'General_Lubrication', 'General Lubrication', 3, 20, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
(6441, 'High_RankLubricant', 'High Ranked Lubricant', 3, 20, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
(6442, 'Octopus_Hunt_Stick', 'Octopus Hunting Stick', 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
(6443, 'Sillit_Pong_Bottle', 'Sillit Pong Bottle', 3, 20, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
@@ -4342,9 +4342,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(7302, 'KRATHONG', 'Krathong', 3, 2, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
(7303, 'Bag_Of_Rice', 'Straw Rice Bag', 3, 0, 0, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
(7304, 'Witch''s_Spell_Book', 'Witch''s Spell Scroll', 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
-(7305, 'Authority_Of_Nine_World', 'Symbol of the Nine Realms', 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
-(7306, 'Fragment_Of_Soul', 'Piece of Spirit', 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', '');
+(7305, 'Authority_Of_Nine_World', 'Symbol of the Nine Realms', 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', '');
INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
+(7306, 'Fragment_Of_Soul', 'Piece of Spirit', 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
(7307, 'Whisper_Of_Soul', 'Spiritual Whispers', 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
(7308, 'Witch''s_Potion', 'Witch''s Tonic', 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
(7309, 'Wing_Of_Crow', 'Crow Wing', 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
@@ -4798,9 +4798,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(7820, 'Morroc_Skin', 'Piece of Morocc Skin', 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
(7821, 'Green_Apple', 'Green Apple', 3, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
(7822, 'Whole_Barbecue', 'Whole Barbecue', 3, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
-(7823, 'Meat_Veg_Skewer', 'Meat Veg Skewer', 3, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
-(7824, 'Spirit_Liquor', 'Spirit Liquor', 3, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', '');
+(7823, 'Meat_Veg_Skewer', 'Meat Veg Skewer', 3, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', '');
INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
+(7824, 'Spirit_Liquor', 'Spirit Liquor', 3, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
(7825, 'Heroic_Stone', 'Heroic Stone', 3, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
(7826, 'Continental_Guard_Paper', 'Continental Guard Paper', 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
(7827, 'Mineral_Report', 'Mineral Evals', 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
@@ -5198,10 +5198,10 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(11711, 'Sakura_Milk_Tea', 'Sakura Milk Tea', 0, 800, 400, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemheal rand(50,70),rand(10,12);', '', ''),
(11712, 'First_Leaf_Tea', 'Flower', 0, 800, 400, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemheal rand(50,70),rand(10,12);', '', ''),
(11713, 'Julia''s_Candy', 'Julia''s Candy', 0, 0, 0, 30, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemheal rand(40,45),0;', '', ''),
-(12000, 'Cold_Scroll_2_5', 'Level 5 Frost Diver', 2, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FROSTDIVER",5;', '', ''),
-(12001, 'Holy_Scroll_1_3', 'Level 3 Heal', 2, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_HEAL",3;', '', ''),
-(12002, 'Holy_Scroll_1_5', 'Level 5 Heal', 2, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_HEAL",5;', '', ''),
-(12003, 'Holy_Scroll_2_1', 'Level 1 Teleport', 2, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",1;', '', ''),
+(12000, 'Cold_Scroll_2_5', 'Level 5 Frost Diver', 11, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MG_FROSTDIVER",5;', '', ''),
+(12001, 'Holy_Scroll_1_3', 'Level 3 Heal', 11, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_HEAL",3;', '', ''),
+(12002, 'Holy_Scroll_1_5', 'Level 5 Heal', 11, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_HEAL",5;', '', ''),
+(12003, 'Holy_Scroll_2_1', 'Level 1 Teleport', 11, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",1;', '', ''),
(12004, 'Arrow_Container', 'Quiver', 2, 2, 1, 250, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 1750,500;', '', ''),
(12005, 'Iron_Arrow_Container', 'Iron Arrow Quiver', 2, 2, 1, 250, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 1770,500;', '', ''),
(12006, 'Steel_Arrow_Container', 'Steel Arrow Quiver', 2, 2, 1, 250, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 1753,500;', '', ''),
@@ -5217,27 +5217,27 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(12016, 'Speed_Up_Potion', 'Speed Potion', 2, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_MOVHASTE_INFINITY,5000,0;', '', ''),
(12017, 'Slow_Down_Potion', 'Slow Potion', 2, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_SlowDown,5000,0;', '', ''),
(12018, 'Fire_Cracker', 'Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'end;', '', ''),
-(12019, 'Holy_Egg', 'Holy Egg', 2, 2, 1, 150, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ALL_RESURRECTION",2;', '', ''),
-(12020, 'Water_Of_Darkness', 'Cursed Water', 2, 2, 1, 30, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",8;', '', ''),
+(12019, 'Holy_Egg', 'Holy Egg', 11, 2, 1, 150, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ALL_RESURRECTION",2;', '', ''),
+(12020, 'Water_Of_Darkness', 'Cursed Water', 11, 2, 1, 30, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",8;', '', ''),
(12021, 'Pork_Belly', 'Pork', 0, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemheal rand(70,99),0;', '', ''),
(12022, 'Spareribs', 'Galbi', 0, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemheal rand(70,99),0;', '', ''),
-(12023, 'Giftbox_China', 'Wrapped Box', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_GiftBoxChina),1;', '', '');
+(12023, 'Giftbox_China', 'Wrapped Box', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12023,1;', '', '');
INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
(12024, 'Red_Pouch_Of_Surprise', 'Red Pouch', 2, 50, 25, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'monster "this",-1,-1,"--ja--",-4,1,"";', '', ''),
-(12025, 'Egg_Boy', 'Dano Festival Egg', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_EggBoy),1;', '', ''),
-(12026, 'Egg_Girl', 'Dano Festival Egg', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_EggGirl),1;', '', ''),
+(12025, 'Egg_Boy', 'Dano Festival Egg', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12025,1;', '', ''),
+(12026, 'Egg_Girl', 'Dano Festival Egg', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12026,1;', '', ''),
(12027, 'Giggling_Box', 'Giggling Box', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 9,0; if(rand(1000)<300) sc_start SC_Curse,30000,0;', '', ''),
(12028, 'Box_Of_Thunder', 'Box of Thunder', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_MOVHASTE_HORSE,20000,0;', '', ''),
-(12029, 'Gloomy_Box', 'Box of Gloom', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AC_CONCENTRATION",1;', '', ''),
+(12029, 'Gloomy_Box', 'Box of Gloom', 11, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AC_CONCENTRATION",1;', '', ''),
(12030, 'Box_Of_Grudge', 'Box of Resentment', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_PLUSATTACKPOWER,60000,20;', '', ''),
(12031, 'Sleepy_Box', 'Box of Drowsiness', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_PLUSMAGICPOWER,60000,20;', '', ''),
-(12032, 'Box_Of_Storm', 'Box of Storms', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",2;', '', ''),
-(12033, 'Box_Of_Sunlight', 'Box of Sunlight', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_Intravision,30000,0;', '', ''),
+(12032, 'Box_Of_Storm', 'Box of Storms', 11, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",2;', '', ''),
+(12033, 'Box_Of_Sunlight', 'Box of Sunlight', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_CLAIRVOYANCE,30000,0;', '', ''),
(12034, 'Painting_Box', 'Box of Panting', 2, 1000, 500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 0,9; if(rand(1000)<300) sc_start SC_Silence,30000,0;', '', ''),
(12035, 'Lotto_Box01', 'Lotto Box 01', 2, 0, 0, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem rand(7361,7370),1;', '', ''),
(12036, 'Lotto_Box02', 'Lotto Box 02', 2, 0, 0, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem rand(7371,7380),1;', '', ''),
(12037, 'Lotto_Box03', 'Lotto Box 03', 2, 0, 0, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem rand(7381,7390),1;', '', ''),
-(12038, 'Lotto_Box04', 'Lotto Box 04', 2, 0, 0, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_LottoBox),1;', '', ''),
+(12038, 'Lotto_Box04', 'Lotto Box 04', 2, 0, 0, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12038,1;', '', ''),
(12039, 'Lotto_Box05', 'Lotto Box 05', 2, 0, 0, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem rand(7542,7546),1;', '', ''),
(12040, 'Stone_Of_Intelligence_', 'Stone of Sage', 2, 100000, 50000, 300, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'homevolution;', '', ''),
(12041, 'Str_Dish01', 'Fried Grasshopper Legs', 0, 2000, 1000, 60, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_STR,1200000,1; percentheal 5,0;', '', ''),
@@ -5303,20 +5303,20 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(12101, 'Citron', 'Citron', 0, 20, 10, 300, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12102, 'Meat_Skewer', 'Grilled Skewer', 0, 20, 10, 300, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12103, 'Bloody_Dead_Branch', 'Bloody Branch', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'monster "this",-1,-1,"--ja--",-3,1,"";', '', ''),
-(12104, 'Random_Quiver', 'Random Quiver', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Quiver),1;', '', ''),
-(12105, 'Set_Of_Taiming_Item', 'Taming Gift Set', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Taming),1; getrandgroupitem(IG_Taming),1; getrandgroupitem(IG_Taming),1;', '', ''),
-(12106, 'Accessory_Box', 'Jewelry Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Accesory),1;', '', ''),
-(12107, 'Wrapped_Mask', 'Wrapped Mask', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Mask),1;', '', ''),
-(12108, 'Bundle_Of_Magic_Scroll', 'Scroll Package', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1; getrandgroupitem(IG_Scroll),1;', '', ''),
+(12104, 'Random_Quiver', 'Random Quiver', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12104,1;', '', ''),
+(12105, 'Set_Of_Taiming_Item', 'Taming Gift Set', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12105,1; getrandgroupitem 12105,1; getrandgroupitem 12105,1;', '', ''),
+(12106, 'Accessory_Box', 'Jewelry Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12106,1;', '', ''),
+(12107, 'Wrapped_Mask', 'Wrapped Mask', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12107,1;', '', ''),
+(12108, 'Bundle_Of_Magic_Scroll', 'Scroll Package', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1; getrandgroupitem 12108,1;', '', ''),
(12109, 'Poring_Box', 'Poring Box', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'monster "this",-1,-1,"--ja--",-2,1,"";', '', ''),
-(12110, 'First_Aid_Kit', 'First Aid Kit', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1; getrandgroupitem(IG_FirstAid),1;', '', ''),
-(12111, 'Food_Package', 'Bundle of Food', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_FoodBag),1; getrandgroupitem(IG_FoodBag),1; getrandgroupitem(IG_FoodBag),1;', '', ''),
+(12110, 'First_Aid_Kit', 'First Aid Kit', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1; getrandgroupitem 12110,1;', '', ''),
+(12111, 'Food_Package', 'Bundle of Food', 2, 10000, 5000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12111,1; getrandgroupitem 12111,1; getrandgroupitem 12111,1;', '', ''),
(12112, 'Tropical_Sograt', 'Tropical Sograt', 2, 1000, 500, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_Curse,10000,1;', '', ''),
(12113, 'Vermilion_The_Beach', 'Vermilion on the Beach', 2, 1000, 500, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_Stun,10000,1;', '', ''),
-(12114, 'Elemental_Fire', 'Elemental Converter', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",4;', '', ''),
-(12115, 'Elemental_Water', 'Elemental Converter', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",2;', '', ''),
-(12116, 'Elemental_Earth', 'Elemental Converter', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",3;', '', ''),
-(12117, 'Elemental_Wind', 'Elemental Converter', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",5;', '', ''),
+(12114, 'Elemental_Fire', 'Elemental Converter', 11, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",4;', '', ''),
+(12115, 'Elemental_Water', 'Elemental Converter', 11, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",2;', '', ''),
+(12116, 'Elemental_Earth', 'Elemental Converter', 11, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",3;', '', ''),
+(12117, 'Elemental_Wind', 'Elemental Converter', 11, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ITEM_ENCHANTARMS",5;', '', ''),
(12118, 'Resist_Fire', 'Fireproof Potion', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start4 SC_ARMOR_ELEMENT,1200000,-15,0,20,0;', '', ''),
(12119, 'Resist_Water', 'Coldproof Potion', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start4 SC_ARMOR_ELEMENT,1200000,20,0,0,-15;', '', ''),
(12120, 'Resist_Earth', 'Earthproof Potion', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start4 SC_ARMOR_ELEMENT,1200000,0,20,-15,0;', '', ''),
@@ -5329,7 +5329,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(12127, 'High_end_Cooking_Kits', 'Professional Cooking Kit', 2, 2000, 1000, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'cooking 13;', '', ''),
(12128, 'Imperial_Cooking_Kits', 'Royal Cooking Kit', 2, 5000, 2500, 70, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'cooking 14;', '', ''),
(12129, 'Fantastic_Cooking_Kits', 'Fantastic Cooking Kit', 2, 10000, 5000, 70, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'cooking 15;', '', ''),
-(12130, 'Cookie_Bag', 'Cookie Bag', 2, 2, 1, 70, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_CookieBag),1; getrandgroupitem(IG_CookieBag),1; getrandgroupitem(IG_CookieBag),1;', '', ''),
+(12130, 'Cookie_Bag', 'Cookie Bag', 2, 2, 1, 70, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12130,1; getrandgroupitem 12130,1; getrandgroupitem 12130,1;', '', ''),
(12131, 'Lucky_Potion', 'Lucky Potion', 0, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12132, 'Red_Bag', 'Santa''s Bag', 2, 0, 0, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_Xmas,600000,0;', '', ''),
(12133, 'Ice_Cream_', 'McDonald''s Ice Cone', 0, 0, 0, 80, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(gettime(5)!=MDiceCone) { set MDiceCone,gettime(5); percentheal 50,50; }', '', ''),
@@ -5351,7 +5351,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(12149, 'Bullet_Case', 'Cartridge', 2, 2, 1, 250, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 13200,500;', '', ''),
(12150, 'Bullet_Case_Blood', 'Blood Cartridge', 2, 2, 1, 250, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 13202,500;', '', ''),
(12151, 'Bullet_Case_Silver', 'Silver Cartridge', 2, 2, 1, 250, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 13201,500;', '', ''),
-(12152, 'Special_Box', 'Special Present', 2, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(12152, 'Special_Box', 'Special Present', 2, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12153, 'Bow_Mercenary_Scroll1', 'Bowman Scroll 1', 2, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'mercenary_create 6017,1800000;', '', ''),
(12154, 'Bow_Mercenary_Scroll2', 'Bowman Scroll 2', 2, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'mercenary_create 6018,1800000;', '', ''),
(12155, 'Bow_Mercenary_Scroll3', 'Bowman Scroll 3', 2, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'mercenary_create 6019,1800000;', '', ''),
@@ -5385,21 +5385,21 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(12183, 'Holy_Arrow_Quiver', 'Holy Arrow Quiver', 2, 2, 1, 250, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 1772,500;', '', ''),
(12184, 'Mercenary_Red_Potion', 'Mercenary Red Potion', 2, 500, 250, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'mercenary_heal 1000,0;', '', ''),
(12185, 'Mercenary_Blue_Potion', 'Mercenary Blue Potion', 2, 1000, 500, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'mercenary_heal 0,100;', '', ''),
-(12186, 'Red_Box', 'Old Red Box', 2, 50000, 25000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_RedBox),1;', '', ''),
-(12187, 'Green_Box', 'Old Green Box', 2, 50000, 25000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_GreenBox),1;', '', ''),
+(12186, 'Red_Box', 'Old Red Box', 2, 50000, 25000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12186,1;', '', ''),
+(12187, 'Green_Box', 'Old Green Box', 2, 50000, 25000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12187,1;', '', ''),
(12188, 'Magical_Moon_Cake', 'Grace Moon Cake', 0, 20, 10, 300, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 50,50;', '', ''),
-(12189, 'Red_Box_', 'Old Red Box', 2, 50000, 25000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_RedBox_2),1;', '', ''),
+(12189, 'Red_Box_', 'Old Red Box', 2, 50000, 25000, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12189,1;', '', ''),
(12190, 'Moon_Cake', 'Moon Cake', 2, 2, 1, 300, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12191, 'Special_Moon_Cake', 'Special Moon Cake', 2, 2, 1, 500, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12192, 'Pumpkin_Pie', 'Pumpkin Pie', 0, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 5,5;', '', ''),
(12193, 'Brezel', 'Pretzel', 2, 20, 10, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12194, 'Hometown_Gift', 'Hometown Gift', 2, 20, 10, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_HometownGift),1; getrandgroupitem(IG_HometownGift),1; getrandgroupitem(IG_HometownGift),1;', '', ''),
+(12194, 'Hometown_Gift', 'Hometown Gift', 2, 20, 10, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12194,1; getrandgroupitem 12194,1; getrandgroupitem 12194,1;', '', ''),
(12195, 'Plain_Rice_Cake', 'Plain Rice Cake', 0, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 0,20;', '', ''),
(12196, 'Hearty_Rice_Cake', 'Hearty Rice Cake', 0, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 50,0;', '', ''),
(12197, 'Salty_Rice_Cake', 'Salty Rice Cake', 0, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 10,10;', '', ''),
(12198, 'Lucky_Rice_Cake', 'Lucky Rice Cake', 2, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_INCLUK,1200000,21;', '', ''),
(12199, 'Rice_Scroll', 'Scroll of Magic', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12200, 'Event_Cake', 'X-mas Cake', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_MAGNIFICAT",3;', '', ''),
+(12200, 'Event_Cake', 'X-mas Cake', 11, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_MAGNIFICAT",3;', '', ''),
(12201, 'Red_Box_C', 'Commonplace Red Box', 2, 20, 10, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12202, 'Str_Dish10_', 'Steamed Tongue', 0, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_STR_CASH,1800000,10; percentheal 15,5;', '', ''),
(12203, 'Agi_Dish10_', 'Steamed Scorpion', 0, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_AGI_CASH,1800000,10; percentheal 15,5;', '', ''),
@@ -5412,7 +5412,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(12210, 'Bubble_Gum', 'Bubble Gum', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_CASH_RECEIVEITEM,1800000,200;', '', ''),
(12211, 'Kafra_Card', 'Kafra Card', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'callfunc "F_CashStore";', '', ''),
(12212, 'Giant_Fly_Wing', 'Giant Fly Wing', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'callfunc "F_CashPartyCall";', '', ''),
-(12213, 'Neuralizer', 'Neuralizer', 2, 2, 1, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'callfunc "F_CashReset";', '', ''),
+(12213, 'Neuralizer', 'Neuralizer', 11, 2, 1, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'callfunc "F_CashReset";', '', ''),
(12214, 'Convex_Mirror', 'Convex Mirror', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_CASH_BOSS_ALARM,600000,0;', '', ''),
(12215, 'Blessing_10_Scroll', 'LV10 Blessing Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,240000,10;', '', ''),
(12216, 'Inc_Agi_10_Scroll', 'LV10 Agil Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(Hp>15) { skilleffect "AL_INCAGI",0; sc_start SC_INC_AGI,240000,10; heal -15,0; }', '', ''),
@@ -5432,19 +5432,19 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(12233, 'Kvass', 'Kvass', 0, 20, 10, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 100,100;', '', ''),
(12234, 'Cacao99', 'Fierce Cacao 99%', 0, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 25,0;', '', ''),
(12235, 'Strawberry_Choco', 'Chocolate Strawberry', 2, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 0,5; skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,240000,10;', '', ''),
-(12236, 'Choco_Tart', 'Chocolate Tart', 2, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 5,0; itemskill "AL_ANGELUS",5;', '', ''),
+(12236, 'Choco_Tart', 'Chocolate Tart', 11, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 5,0; itemskill "AL_ANGELUS",5;', '', ''),
(12237, 'Choco_Lump', 'Junky Chocolate', 2, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 0,5; sc_start SC_Poison,18000,0; sc_start SC_BLOODING,18000,0;', '', ''),
(12238, 'New_Year_Rice_Cake_1', 'New Year Rice Cake', 2, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(rand(1000)<100) sc_start SC_DPoison,10000,0; sc_start SC_Poison,50000,0;', '', ''),
(12239, 'New_Year_Rice_Cake_2', 'New Year Rice Cake', 2, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(rand(1000)<100) sc_start SC_DPoison,10000,0; sc_start SC_Poison,50000,0;', '', ''),
-(12240, 'Old_Yellow_Box', 'Old Yellow Box', 2, 20, 10, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_YellowBox),1;', '', ''),
+(12240, 'Old_Yellow_Box', 'Old Yellow Box', 2, 20, 10, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12240,1;', '', ''),
(12241, 'M_Center_Potion', 'Mercenary Concentration Potion', 2, 800, 400, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'mercenary_sc_start SC_ATTHASTE_POTION1,1800000,0;', '', ''),
(12242, 'M_Awakening_Potion', 'Mercenary Awakening Potion', 2, 1500, 750, 150, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'mercenary_sc_start SC_ATTHASTE_POTION2,1800000,0;', '', ''),
(12243, 'M_Berserk_Potion', 'Mercenary Berserk Potion', 2, 3000, 1500, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'mercenary_sc_start SC_ATTHASTE_POTION3,1800000,0;', '', ''),
-(12244, 'Old_Gift_Box', 'Old Gift Box', 2, 20, 10, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_OldGiftBox),1;', '', ''),
+(12244, 'Old_Gift_Box', 'Old Gift Box', 2, 20, 10, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12244,1;', '', ''),
(12245, 'Green_Ale_US', 'Green Ale', 0, 5000, 2500, 500, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 100,0;', '', ''),
-(12246, 'Magic_Card_Album', 'Mystical Card Album', 2, 10000, 5000, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_MagicCardAlbum),1;', '', ''),
+(12246, 'Magic_Card_Album', 'Mystical Card Album', 2, 10000, 5000, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12246,1;', '', ''),
(12247, 'Halohalo', 'Halo-Halo', 2, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 20, 0, 0, 0, 'sc_start SC_INCALLSTATUS,600000,3;', '', ''),
-(12248, 'Masquerade_Ball_Box', 'Fancy Ball Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Masquerade),1;', '', ''),
+(12248, 'Masquerade_Ball_Box', 'Fancy Ball Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12248,1;', '', ''),
(12249, 'Payroll_Of_Kafra_', 'Payment Statement for Kafra Employee', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12250, 'Str_Dish10_M', 'Steamed Tongue', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_STR,3600000,10; percentheal 20,20;', '', ''),
(12251, 'Agi_Dish10_M', 'Steamed Desert Scorpions', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_AGI,3600000,10; percentheal 15,5;', '', ''),
@@ -5477,12 +5477,12 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(12278, 'Alice_Scroll', 'Alice Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'mercenary_create 2060,1800000;', '', ''),
(12279, 'Undead_Element_Scroll', 'Undead Elemental Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start4 SC_ARMOR_RESIST,300000,20,20,20,20;', '', ''),
(12280, 'Holy_Element_Scroll', 'Holy Elemental Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_BENEDICTIO; sc_start SC_BENEDICTIO,300000,1;', '', ''),
-(12281, 'Tresure_Box_WoE', 'Event Treasure Box', 2, 20, 10, 150, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Tresure_Box_WoE),1;', '', ''),
+(12281, 'Tresure_Box_WoE', 'Event Treasure Box', 2, 20, 10, 150, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12282, 'Internet_Cafe1', 'Internet Cafe1', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_INCALLSTATUS,5400000,3; sc_start SC_PLUSATTACKPOWER,5400000,15; sc_start SC_PLUSMAGICPOWER,5400000,15;', '', ''),
(12283, 'Internet_Cafe2', 'Internet Cafe2', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_INCSTR,5400000,8; sc_start SC_INCDEX,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,32; sc_start SC_INCFLEE,5400000,5;', '', ''),
(12284, 'Internet_Cafe3', 'Internet Cafe3', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_INCINT,5400000,8; sc_start SC_INCVIT,5400000,4; sc_start SC_INCDEX,5400000,6; sc_start SC_PLUSMAGICPOWER,5400000,40;', '', ''),
(12285, 'Internet_Cafe4', 'Internet Cafe4', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_INCDEX,5400000,8; sc_start SC_INCLUK,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_PLUSATTACKPOWER,5400000,24; sc_start SC_PLUSMAGICPOWER,5400000,24;', '', ''),
-(12286, 'Masquerade_Ball_Box2', 'Masquerade Ball Box2', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Masquerade_2),1;', '', ''),
+(12286, 'Masquerade_Ball_Box2', 'Masquerade Ball Box2', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12286,1;', '', ''),
(12287, 'Love_Angel', 'Love Angel Magic Powder', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'setfont 1;', '', ''),
(12288, 'Squirrel', 'Squirrel Magic Powder', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'setfont 2;', '', ''),
(12289, 'Gogo', 'Gogo Magic Powder', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'setfont 3;', '', ''),
@@ -5494,7 +5494,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(12295, 'PC_Bang_Coin_Box2', 'PC-Room Coin Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2739,1;', '', ''),
(12296, 'PC_Bang_Coin_Box3', 'PC-Room Coin Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2738,1;', '', ''),
(12297, 'PC_Bang_Coin_Box4', 'PC-Room Coin Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2738,2;', '', ''),
-(12298, 'SP_Potion', 'SP Consumption Reduction Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_SPCOST_RATE,3600000,15;', '', ''),
+(12298, 'SP_Potion', 'SP Consumption Reduction Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_ATKER_BLOOD,3600000,15;', '', ''),
(12299, 'Mega_Resist_Potion', 'Mega Resist Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_COMMONSC_RESIST,3600000,10;', '', ''),
(12300, 'Wild_Rose_Scroll', 'Wild Rose Contract', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'mercenary_create 1965,1800000;', '', ''),
(12301, 'Doppelganger_Scroll', 'Doppelganger Contract', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'mercenary_create 1966,1800000;', '', ''),
@@ -5507,7 +5507,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(12308, 'Magic_Castle', 'Magic Magic Powder', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'setfont 8;', '', ''),
(12309, 'Bulging_Head', 'JJangu Magic Powder', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'setfont 9;', '', ''),
(12310, 'Spray_Of_Flowers', 'Spray Of Flowers', 2, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_INCFLEE,600000,10;', '', ''),
-(12311, 'Large_Spray_Of_Flowers', 'Huge Spray Of Flowers', 2, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ALL_PARTYFLEE",1;', '', ''),
+(12311, 'Large_Spray_Of_Flowers', 'Huge Spray Of Flowers', 11, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ALL_PARTYFLEE",1;', '', ''),
(12312, 'Thick_Manual50', 'Thick Battle Manual', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_CASH_PLUSEXP,3600000,50;', '', ''),
(12313, 'Protection_Of_Angel', 'Guardian Angel', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12314, 'Noive_Box', 'Noive Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
@@ -5519,24 +5519,24 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(12320, 'Pineapple_Juice', 'Schwartzwald Pine Jubilee', 2, 0, 0, 300, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_INCHIT,600000,10; sc_start SC_INCFLEE2,600000,20;', '', ''),
(12321, 'Spicy_Sandwich', 'Arunafeltz Desert Sandwich', 2, 0, 0, 300, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_CRITICALPERCENT,600000,7;', '', ''),
(12322, 'Chocolate_Pie', 'Chocolate Pie', 0, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 5,5;', '', ''),
-(12323, 'N_Fly_Wing', 'Novice Fly Wing', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",1;', '', ''),
-(12324, 'N_Butterfly_Wing', 'Novice Butterfly Wing', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",3;', '', ''),
-(12325, 'N_Magnifier', 'Novice Magnifier', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MC_IDENTIFY",1;', '', '');
-INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
+(12323, 'N_Fly_Wing', 'Novice Fly Wing', 11, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",1;', '', ''),
+(12324, 'N_Butterfly_Wing', 'Novice Butterfly Wing', 11, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "AL_TELEPORT",3;', '', ''),
+(12325, 'N_Magnifier', 'Novice Magnifier', 11, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MC_IDENTIFY",1;', '', ''),
(12326, 'J_Firecracker', 'Large Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12327, 'Charm_Of_Luck', 'Charm Of Luck', 2, 1000, 500, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(12327, 'Charm_Of_Luck', 'Charm Of Luck', 2, 1000, 500, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', '');
+INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
(12328, 'Charm_Of_Happiness', 'Charm Of Happiness', 2, 1800, 900, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_INCLUK,3600000,20;', '', ''),
(12329, 'Recall_MaleGM', 'Summon Male GameMaster Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'mercenary_create 2000,1800000;', '', ''),
(12330, 'Recall_FemaleGM', 'Summon Female GameMaster Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'mercenary_create 2001,1800000;', '', ''),
(12331, 'Ginseng', 'Ginseng', 0, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 6,0;', '', ''),
(12332, 'Fruit_Juice', 'Fruit Juice', 0, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 0,6;', '', ''),
(12333, 'Ansila', 'Ancilla', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 0,15;', '', ''),
-(12334, 'Cherish_Box', 'Treasure Edition Helm Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Cherish_Box),1;', '', ''),
+(12334, 'Cherish_Box', 'Treasure Edition Helm Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12334,1;', '', ''),
(12335, 'Yummy_Skewered_Dish', 'Grilled Delicious Skewer', 0, 1000, 500, 350, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 60,60;', '', ''),
(12336, 'Baked_Mushroom', 'Grilled Mushroom', 0, 500, 250, 300, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 30,30;', '', ''),
(12337, 'Grilled_Sausage', 'Grilled Sausages', 0, 300, 150, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 20,20;', '', ''),
(12338, 'Grilled_Corn', 'Grilled Corn', 2, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_INCSTR,180000,2; sc_start SC_INCINT,180000,2; sc_start SC_INCAGI,180000,2;', '', ''),
-(12339, 'Cherish_Box_Ori', 'Treasure Edition Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Cherish_Box_Ori),1;', '', ''),
+(12339, 'Cherish_Box_Ori', 'Treasure Edition Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12339,1;', '', ''),
(12340, 'Mysterious_Rice_Powder', 'Chewy Rice Powder', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 1815;', '', ''),
(12341, 'Special_Alloy_Trap_Box', 'Special Alloy Trap Box', 2, 30000, 15000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 7940,100;', '', ''),
(12342, 'Manuk''s_Opportunity', 'Manuk''s Opportunity', 2, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_ATK,600000,10;', '', ''),
@@ -5547,13 +5547,13 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(12347, 'Acorn_Jelly', 'Acorn Jelly', 2, 11, 5, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "ALL_REVERSEORCISH",1;', '', ''),
(12348, 'Manuk''s_Faith', 'Manuk''s Faith', 2, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_MATK,600000,10;', '', ''),
(12349, 'Cornus''_Tears', 'Cornus'' Tears', 2, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_POTION_BERSERK; sc_start SC_SPL_MATK,600000,10;', '', ''),
-(12350, 'Angeling_Potion', 'Angeling Potion', 2, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,120000,5; itemskill "AL_ANGELUS",5;', '', ''),
-(12351, 'Shout_Megaphone', 'Scream Megaphone', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MC_LOUD",1;', '', ''),
+(12350, 'Angeling_Potion', 'Angeling Potion', 11, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,120000,5; itemskill "AL_ANGELUS",5;', '', ''),
+(12351, 'Shout_Megaphone', 'Scream Megaphone', 11, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "MC_LOUD",1;', '', ''),
(12352, 'Dun_Tele_Scroll3', 'Dungeon Teleport Scroll 3', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12353, 'Tiny_Waterbottle', 'Small Bottle', 2, 800, 400, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_WATERWEAPON,90000,1;', '', ''),
+(12353, 'Tiny_Waterbottle', 'Small Bottle', 2, 800, 400, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_PROPERTYWATER,90000,1;', '', ''),
(12354, 'Buche_De_Noel', 'Buche De Noel', 2, 2, 1, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_ANGELUS; sc_start SC_INCMHPRATE,600000,3; sc_start SC_INCMSPRATE,600000,3; sc_start SC_INCHITRATE,600000,3; sc_start SC_CRITICALPERCENT,600000,7;', '', ''),
-(12355, 'Xmas_Gift', 'Xmas Gift', 2, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Xmas_Gift),1;', '', ''),
-(12356, 'Louise_Costume_Box', 'Louise Costume Box', 2, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Louise_Costume_Box),1;', '', ''),
+(12355, 'Xmas_Gift', 'Xmas Gift', 2, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12355,1;', '', ''),
+(12356, 'Louise_Costume_Box', 'Louise Costume Box', 2, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12356,1;', '', ''),
(12357, 'Shiny_Wing_Gown', 'Shiny Wing Gown', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 1630;', '', ''),
(12358, 'Fan_Of_Wind', 'Fan Of Wind', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 1513;', '', ''),
(12359, 'Very_Soft_Plant', 'Very Soft Plant', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 1586;', '', ''),
@@ -5581,20 +5581,20 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(12381, 'ValkyrieA_Scroll', 'Ancient Languages Scroll', 2, 10, 5, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_arch02") { mercenary_create 2037,1800000; }', '', ''),
(12382, 'ValkyrieB_Scroll', 'Ancient Languages Scroll', 2, 10, 5, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_arch02") { mercenary_create 2038,1800000; }', '', ''),
(12383, 'Vulcan_Bullet_Magazine', 'Vulcan Bullet Magazine', 2, 11000, 5500, 500, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12384, 'Rainbow_Ruby_Water', 'Rainbow Ruby', 2, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_war02") { itemskill "WL_FROSTMISTY",5; }', '', ''),
-(12385, 'Rainbow_Ruby_Fire', 'Rainbow Ruby', 2, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_war02") { itemskill "WL_CRIMSONROCK",5; }', '', ''),
-(12386, 'Rainbow_Ruby_Wind', 'Rainbow Ruby', 2, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_war02") { itemskill "WL_CHAINLIGHTNING",5; }', '', ''),
-(12387, 'Rainbow_Ruby_Earth', 'Rainbow Ruby', 2, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_war02") { itemskill "WL_EARTHSTRAIN",5; }', '', ''),
-(12388, 'Runstone_Crush', 'Rhydo Runestone For Apprentice', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_rune02") { itemskill "RK_CRUSHSTRIKE",1; }', '', ''),
-(12389, 'Runstone_Storm', 'Pertz Runestone For Apprentice', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_rune02") { itemskill "RK_STORMBLAST",1; }', '', ''),
-(12390, 'Runstone_Millennium', 'Verkana Runestone For Apprentice', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_rune02") { itemskill "RK_MILLENNIUMSHIELD",1; }', '', ''),
-(12391, 'Lucky_Egg_C', 'Lucky Egg', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(12384, 'Rainbow_Ruby_Water', 'Rainbow Ruby', 11, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_war02") { itemskill "WL_FROSTMISTY",5; }', '', ''),
+(12385, 'Rainbow_Ruby_Fire', 'Rainbow Ruby', 11, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_war02") { itemskill "WL_CRIMSONROCK",5; }', '', ''),
+(12386, 'Rainbow_Ruby_Wind', 'Rainbow Ruby', 11, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_war02") { itemskill "WL_CHAINLIGHTNING",5; }', '', ''),
+(12387, 'Rainbow_Ruby_Earth', 'Rainbow Ruby', 11, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_war02") { itemskill "WL_EARTHSTRAIN",5; }', '', ''),
+(12388, 'Runstone_Crush', 'Rhydo Runestone For Apprentice', 11, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_rune02") { itemskill "RK_CRUSHSTRIKE",1; }', '', ''),
+(12389, 'Runstone_Storm', 'Pertz Runestone For Apprentice', 11, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_rune02") { itemskill "RK_STORMBLAST",1; }', '', ''),
+(12390, 'Runstone_Millennium', 'Verkana Runestone For Apprentice', 11, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(strcharinfo(3)=="job3_rune02") { itemskill "RK_MILLENNIUMSHIELD",1; }', '', ''),
+(12391, 'Lucky_Egg_C', 'Lucky Egg', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12392, 'Repair_A', 'Repair A', 0, 220, 110, 70, 0, 0, 0, 0, 0, 1024, 8, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12393, 'Repair_B', 'Repair B', 0, 500, 250, 70, 0, 0, 0, 0, 0, 1024, 8, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12394, 'Repair_C', 'Repair C', 0, 1100, 550, 70, 0, 0, 0, 0, 0, 1024, 8, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12395, 'Tantanmen', 'Tantan Noodle', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 1519;', '', ''),
-(12396, 'Fools_Day_Box', 'Gift Box?', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(rand(1,10)==1) itemskill "AL_TELEPORT",1; else if(rand(1,10)==2) itemskill "AL_TELEPORT",3; else if(rand(1,10)==3) percentheal 50,0; else if(rand(1,10)==4) percentheal 0,50; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 512,1; else if(rand(1,10)==7) itemskill "ALL_REVERSEORCISH",1; else if(rand(1,10)==8) specialeffect2 247; else if(rand(1,10)==9) specialeffect2 338; else specialeffect2 10;', '', ''),
-(12397, 'Fools_Day_Box2', 'Gift Box?', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(rand(1,10)==1) itemskill "TF_DETOXIFY",1; else if(rand(1,10)==2) itemskill "TF_PICKSTONE",1; else if(rand(1,10)==3) itemskill "BA_FROSTJOKER",1; else if(rand(1,10)==4) itemskill "DC_SCREAM",1; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 909,1; else if(rand(1,10)==7) itemskill "AL_RUWACH",1; else if(rand(1,10)==8) specialeffect2 328; else if(rand(1,10)==9) specialeffect2 68; else specialeffect2 196;', '', ''),
+(12396, 'Fools_Day_Box', 'Gift Box?', 11, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(rand(1,10)==1) itemskill "AL_TELEPORT",1; else if(rand(1,10)==2) itemskill "AL_TELEPORT",3; else if(rand(1,10)==3) percentheal 50,0; else if(rand(1,10)==4) percentheal 0,50; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 512,1; else if(rand(1,10)==7) itemskill "ALL_REVERSEORCISH",1; else if(rand(1,10)==8) specialeffect2 247; else if(rand(1,10)==9) specialeffect2 338; else specialeffect2 10;', '', ''),
+(12397, 'Fools_Day_Box2', 'Gift Box?', 11, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(rand(1,10)==1) itemskill "TF_DETOXIFY",1; else if(rand(1,10)==2) itemskill "TF_PICKSTONE",1; else if(rand(1,10)==3) itemskill "BA_FROSTJOKER",1; else if(rand(1,10)==4) itemskill "DC_SCREAM",1; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 909,1; else if(rand(1,10)==7) itemskill "AL_RUWACH",1; else if(rand(1,10)==8) specialeffect2 328; else if(rand(1,10)==9) specialeffect2 68; else specialeffect2 196;', '', ''),
(12398, 'PCBang_Gift_Box', 'PCBang Gift Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12399, 'Castle_Treasure_Box', 'Castle Treasure Box', 2, 20, 10, 1000, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12400, 'Water_Of_Blessing_', 'Water Of Blessing ', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
@@ -5668,13 +5668,13 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(12470, 'F_Wind_Walk_10_Scroll', 'F Wind Walk 10 Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12471, 'F_Adrenaline_Scroll', 'F Adrenaline Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12472, 'F_Convex_Mirror', 'F Convex Mirror', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12473, 'RWC_Parti_Box', 'RWC Parti Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12474, 'RWC_Final_Comp_Box', 'RWC Final Comp Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(12473, 'RWC_Parti_Box', 'RWC Parti Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12474, 'RWC_Final_Comp_Box', 'RWC Final Comp Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem(12474);', '', ''),
(12475, 'Cure_Free', 'Cure Free', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_end SC_SILENCE; sc_end SC_BLOODING; sc_end SC_POISON; sc_end SC_CURSE; sc_end SC_ORCISH; sc_end SC_CHANGEUNDEAD; itemheal 500,0;', '', ''),
(12476, 'PCBang_Coupon_Box3', 'PCBang Coupon Box3', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12477, 'Gift_Bundle', 'Gift Bundle', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(12477, 'Gift_Bundle', 'Gift Bundle', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12478, 'Chance_Box', 'Chance Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12479, 'Caracas_Ring_Box', 'Caracas Ring Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(12479, 'Caracas_Ring_Box', 'Caracas Ring Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12480, 'Attend_3Day_Box', 'Attend 3Day Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12481, 'Attend_7Day_Box', 'Attend 7Day Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12482, 'Attend_10Day_Box', 'Attend 10Day Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
@@ -5687,8 +5687,8 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(12489, 'Ticket_Gift_Box2', 'Ticket Gift Box2', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12490, 'Vivid_Notation', 'Vivid Notation', 2, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12491, 'Curious_Snowball', 'Curious Snowball', 2, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12492, 'Crumpled_Paper', 'Crumpled Paper', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12493, 'Lucky_Egg_C4', 'Lucky Egg C4', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(12492, 'Crumpled_Paper', 'Crumpled Paper', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12493, 'Lucky_Egg_C4', 'Lucky Egg C4', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12494, 'E_Giant_Fly_Wing', 'E Giant Fly Wing', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12495, 'E_Battle_Manual', 'E Battle Manual', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12496, 'E_Insurance', 'E Insurance', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
@@ -5732,15 +5732,15 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(12534, 'Yggdrasil_Seed_Box', 'Yggdrasil Seed Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12535, 'Iggdrasilberry_Box', 'Iggdrasilberry Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12536, 'NY_Rice_Cake_Soup', 'NY Rice Cake Soup', 2, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12537, 'Solo_Gift_Basket', 'Solo Gift Basket', 2, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12538, 'Couple_Event_Basket', 'Couple Event Basket', 2, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(12537, 'Solo_Gift_Basket', 'Solo Gift Basket', 2, 1000, 500, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12538, 'Couple_Event_Basket', 'Couple Event Basket', 2, 2000, 1000, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12539, 'Splendid_Box', 'Splendid Box', 2, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12540, 'GM_Warp_Box', 'GM Warp Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12541, 'Fortune_Cookie1', 'Fortune Cookie1', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12542, 'Fortune_Cookie2', 'Fortune Cookie2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12543, 'Fortune_Cookie3', 'Fortune Cookie3', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(12540, 'GM_Warp_Box', 'GM Warp Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12541, 'Fortune_Cookie1', 'Fortune Cookie1', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12542, 'Fortune_Cookie2', 'Fortune Cookie2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12543, 'Fortune_Cookie3', 'Fortune Cookie3', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12544, 'Mystic_Tree_Branch', 'Mystic Tree Branch', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12545, 'Lucky_Egg_C5', 'Lucky Egg C5', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(12545, 'Lucky_Egg_C5', 'Lucky Egg C5', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12546, 'Suspicious_Dish', 'Suspicious Dish', 2, 100, 50, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_Poison,50000,0;', '', ''),
(12547, 'Chalcenodny_Box', 'Chalcenodny Box', 2, 0, 0, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12548, 'Buy_Market_Permit2', 'Shabby Purchase Street Stall License', 2, 500, 250, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'buyingstore 2;', '', ''),
@@ -5768,11 +5768,11 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(12570, 'Cheer_Scarf8_Box', 'Cheer Scarf8 Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12571, 'Cheer_Scarf10_Box', 'Cheer Scarf10 Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12572, 'Cheer_Scarf10_Box2', 'Cheer Scarf10 Box2', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12573, 'Fruit_Basket', 'Fruit Basket', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Fruit_Basket),1; getrandgroupitem(IG_Fruit_Basket),1; getrandgroupitem(IG_Fruit_Basket),1;', '', ''),
+(12573, 'Fruit_Basket', 'Fruit Basket', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12573,1; getrandgroupitem 12573,1; getrandgroupitem 12573,1;', '', ''),
(12574, 'Mora_Berry', 'Mora Berry', 2, 0, 0, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemheal 0,rand(50,65);', '', ''),
(12575, 'Arrow_Of_Elf_Cntr', 'Arrow Of Elf Cntr', 2, 500, 250, 250, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 1773,500;', '', ''),
(12576, 'Hunting_Arrow_Cntr', 'Hunting Arrow Cntr', 2, 500, 250, 250, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 1774,500;', '', ''),
-(12577, 'Lucky_Egg_C6', 'Lucky Egg C6', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(12577, 'Lucky_Egg_C6', 'Lucky Egg C6', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12578, 'Rapid_Life_Water', 'Rapid Life Water', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12579, 'Ring_Of_Valkyrie_Box', 'Ring Of Valkyrie Box', 2, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12580, 'Vending_Search_Scroll', 'Universal Catalog Silver', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'searchstores 10,0;', '', ''),
@@ -5780,38 +5780,53 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(12591, 'Vending_Search_Scroll3', 'Universal Catalog Bronze', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'searchstores 10,1;', '', ''),
(12601, 'Fresh_Watermelon_Juice', 'Fresh Watermelon Juice', 0, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 5,5;', '', ''),
(12612, 'Old_Coin_Bag', 'Old Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12613, 'Improved_Coin_Bag', 'Improved Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Improved_Coin_Bag),1; getrandgroupitem(IG_Improved_Coin_Bag),1; getrandgroupitem(IG_Improved_Coin_Bag),1; getrandgroupitem(IG_Improved_Coin_Bag),1;', '', ''),
-(12614, 'Intermediate_Coin_Bag', 'Intermediate Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Intermediate_Coin_Bag),1; getrandgroupitem(IG_Intermediate_Coin_Bag),1; getrandgroupitem(IG_Intermediate_Coin_Bag),1; getrandgroupitem(IG_Intermediate_Coin_Bag),1;', '', ''),
-(12615, 'Minor_Coin_Bag', 'Minor Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Minor_Coin_Bag),1; getrandgroupitem(IG_Minor_Coin_Bag),1; getrandgroupitem(IG_Minor_Coin_Bag),1; getrandgroupitem(IG_Minor_Coin_Bag),1;', '', ''),
-(12616, 'S_Grade_Coin_Bag', 'S Grade Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_S_Grade_Coin_Bag),1; getrandgroupitem(IG_S_Grade_Coin_Bag),1; getrandgroupitem(IG_S_Grade_Coin_Bag),1;', '', ''),
-(12617, 'A_Grade_Coin_Bag', 'A Grade Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_A_Grade_Coin_Bag),1; getrandgroupitem(IG_A_Grade_Coin_Bag),1; getrandgroupitem(IG_A_Grade_Coin_Bag),1;', '', ''),
+(12613, 'Improved_Coin_Bag', 'Improved Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12613,1; getrandgroupitem 12613,1; getrandgroupitem 12613,1; getrandgroupitem 12613,1;', '', ''),
+(12614, 'Intermediate_Coin_Bag', 'Intermediate Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12614,1; getrandgroupitem 12614,1; getrandgroupitem 12614,1; getrandgroupitem 12614,1;', '', ''),
+(12615, 'Minor_Coin_Bag', 'Minor Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12615,1; getrandgroupitem 12615, 1; getrandgroupitem 12615,1; getrandgroupitem 12615,1;', '', ''),
+(12616, 'S_Grade_Coin_Bag', 'S Grade Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12616,1; getrandgroupitem 12616,1; getrandgroupitem 12616,1;', '', ''),
+(12617, 'A_Grade_Coin_Bag', 'A Grade Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12617,1; getrandgroupitem 12617,1; getrandgroupitem 12617,1;', '', ''),
(12618, 'B_Grade_Coin_Bag', 'B Grade Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12619, 'C_Grade_Coin_Bag', 'C Grade Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12620, 'D_Grade_Coin_Bag', 'D Grade Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12621, 'E_Grade_Coin_Bag', 'E Grade Coin Bag', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12622, 'Reins_Of_Mount', 'Reins Of Mount', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'setmounting();', '', ''),
-(12623, 'Advanced_Weapons_Box', 'Advanced Weapons Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Advanced_Weapons_Box),1;', '', ''),
+(12622, 'Reins_Of_Mount', 'Reins Of Mount', 11, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'setmounting();', '', ''),
+(12623, 'Advanced_Weapons_Box', 'Advanced Weapons Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12623,1;', '', ''),
(12624, 'Delicious_Jelly', 'Delicious Jelly', 0, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 3,3;', '', ''),
(12636, 'Malangdo_Canned_Specialties', 'Malangdo Canned Specialties', 2, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'warp "malangdo",140,114;', '', ''),
(12642, 'Terra_Mars_100_Box', 'Terra_Mars_100_Box', 0, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 504,100;', '', ''),
(12646, 'Fried_Octopus_Legs', 'Fried Octopus Legs', 2, 20, 10, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
(12647, 'Sea_Ink', 'Sea Ink', 2, 20, 10, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', ''),
+(12658, 'Transformation_Scroll(Deviruchi)', 'Transformation Scroll(Deviruchi)', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start4 SC_MONSTER_TRANSFORM,1200000,1109,0,0,0;', '', ''),
+(12659, 'Transformation_Scroll(Raydric)', 'Transformation Scroll(Raydric)', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start4 SC_MONSTER_TRANSFORM,1200000,1276,0,0,0;', '', ''),
+(12660, 'Transformation_Scroll(Mavka)', 'Transformation Scroll(Mavka)', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start4 SC_MONSTER_TRANSFORM,1200000,1884,0,0,0;', '', ''),
+(12661, 'Transformation_Scroll(Marduk)', 'Transformation Scroll(Marduk)', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start4 SC_MONSTER_TRANSFORM,1200000,1140,0,0,0;', '', ''),
+(12662, 'Transformation_Scroll(Banshee)', 'Transformation Scroll(Banshee)', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start4 SC_MONSTER_TRANSFORM,1200000,1867,0,0,0;', '', ''),
+(12663, 'Transformation_Scroll(Poring)', 'Transformation Scroll(Poring)', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start4 SC_MONSTER_TRANSFORM,1200000,1002,0,0,0;', '', ''),
+(12664, 'Transformation_Scroll(Golem)', 'Transformation Scroll(Golem)', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start4 SC_MONSTER_TRANSFORM,1200000,1040,0,0,0;', '', ''),
+(12690, 'Old_C_Album_Helm', 'Old Card Album Helm', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 1, 0, 0, 0, '', '', ''),
+(12691, 'Old_C_Album_Armor', 'Old Card Album Armor', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 1, 0, 0, 0, '', '', ''),
+(12692, 'Old_C_Album_Shield', 'Old Card Album Shield', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 1, 0, 0, 0, '', '', ''),
+(12693, 'Old_C_Album_Garment', 'Old Card Album Garment', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 1, 0, 0, 0, '', '', ''),
+(12694, 'Old_C_Album_Shoes', 'Old Card Album Shoes', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 1, 0, 0, 0, '', '', ''),
+(12695, 'Old_C_Album_Acc', 'Old Card Album Acc', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 1, 0, 0, 0, '', '', ''),
+(12698, 'Old_C_Album_Weapon', 'Old Card Album Weapon', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 1, 0, 0, 0, '', '', ''),
+(12818, 'High_Weapon_Box', 'High Weapon Box', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 100, 0, 0, 0, '', '', ''),
(12699, 'Tikbalang_Belt', 'Tikbalang Belt', 2, 20, 10, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 2313;', '', ''),
(12700, 'Upside_Down_Shirt', 'Upside Down Shirt', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'warp "malaya",242,211;', '', ''),
(12701, 'Old_Blue_Box_F', 'Old Blue Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12702, 'Old_Bleu_Box', 'Old Navy Box', 2, 0, 0, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_BleuBox),1; getrandgroupitem(IG_BleuBox),1;', '', ''),
-(12703, 'Holy_Egg_2', 'Holy Egg', 2, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(12702, 'Old_Bleu_Box', 'Old Navy Box', 2, 0, 0, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12702,1; getrandgroupitem 12702,1;', '', ''),
+(12703, 'Holy_Egg_2', 'Holy Egg', 11, 0, 0, 50, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12704, 'Elixir_Of_Life', 'Elixir of Life', 0, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 85, 0, 0, 0, 'percentheal 100,0;', '', ''),
(12705, 'Noble_Nameplate', 'Noble Nameplate', 2, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 90, 0, 0, 0, 'sc_start SC_CASH_PLUSEXP,1800000,100;', '', ''),
-(12706, 'Lucky_Cookie01', 'Lucky Cookie', 2, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_GLORIA",5;', '', ''),
-(12707, 'Lucky_Cookie02', 'Lucky Cookie', 2, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_MAGNIFICAT",1;', '', ''),
-(12708, 'Lucky_Cookie03', 'Lucky Cookie', 2, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_IMPOSITIO",3;', '', ''),
+(12706, 'Lucky_Cookie01', 'Lucky Cookie', 11, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_GLORIA",5;', '', ''),
+(12707, 'Lucky_Cookie02', 'Lucky Cookie', 11, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_MAGNIFICAT",1;', '', ''),
+(12708, 'Lucky_Cookie03', 'Lucky Cookie', 11, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_IMPOSITIO",3;', '', ''),
(12709, 'Guyak_Candy', 'Guyak Candy', 0, 0, 0, 150, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'percentheal 30,30;', '', ''),
(12710, 'Guyak_Pudding', 'Guyak Pudding', 2, 0, 0, 200, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12711, 'Pretzel', 'Pretzel', 0, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemheal rand(50,90),0;', '', ''),
(12712, 'Green_Beer', 'Green Beer', 2, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12713, 'Monster_Extract', 'Monster Extract', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12714, 'Easter_Scroll', 'Easter Scroll', 2, 1, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Easter_Scroll),1;', '', ''),
+(12714, 'Easter_Scroll', 'Easter Scroll', 2, 1, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 12714,1;', '', ''),
(12715, 'Black_Treasure_Box', 'Black Treasure Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12716, 'Indian_Rice_Cake', 'Indian Rice Cake', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12717, 'Poison_Paralysis', 'Paralyze', 0, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(rand(10000)<10) sc_start SC_PARALYSE,300000,0;', '', ''),
@@ -5822,15 +5837,15 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(12722, 'Poison_Fever', 'Pyrexia', 0, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(rand(10000)<10) sc_start SC_PYREXIA,300000,0;', '', ''),
(12723, 'Poison_Laughing', 'Magic Mushroom', 0, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(rand(10000)<10) sc_start SC_MAGICMUSHROOM,300000,0;', '', ''),
(12724, 'Poison_Fatigue', 'Venom Bleed', 0, 2, 1, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(rand(10000)<10) sc_start SC_VENOMBLEED,15000,0;', '', ''),
-(12725, 'Runstone_Nosiege', 'Nauthiz Rune', 2, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_REFRESH",1;', '', ''),
-(12726, 'Runstone_Rhydo', 'Raido Rune', 2, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_CRUSHSTRIKE",1;', '', ''),
-(12727, 'Runstone_Verkana', 'Berkana Rune', 2, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_MILLENNIUMSHIELD",1;', '', ''),
-(12728, 'Runstone_Isia', 'Isa Rune', 2, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_VITALITYACTIVATION",1;', '', ''),
-(12729, 'Runstone_Asir', 'Othila Rune', 2, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_FIGHTINGSPIRIT",1;', '', ''),
-(12730, 'Runstone_Urj', 'Uruz Rune', 2, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_ABUNDANCE",1;', '', ''),
-(12731, 'Runstone_Turisus', 'Thurisaz Rune', 2, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_GIANTGROWTH",1;', '', ''),
-(12732, 'Runstone_Pertz', 'Wyrd Rune', 2, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_STORMBLAST",1;', '', ''),
-(12733, 'Runstone_Hagalas', 'Hagalaz Rune', 2, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_STONEHARDSKIN",1;', '', ''),
+(12725, 'Runstone_Nosiege', 'Nauthiz Rune', 11, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_REFRESH",1;', '', ''),
+(12726, 'Runstone_Rhydo', 'Raido Rune', 11, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_CRUSHSTRIKE",1;', '', ''),
+(12727, 'Runstone_Verkana', 'Berkana Rune', 11, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_MILLENNIUMSHIELD",1;', '', ''),
+(12728, 'Runstone_Isia', 'Isa Rune', 11, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_VITALITYACTIVATION",1;', '', ''),
+(12729, 'Runstone_Asir', 'Othila Rune', 11, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_FIGHTINGSPIRIT",1;', '', ''),
+(12730, 'Runstone_Urj', 'Uruz Rune', 11, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_ABUNDANCE",1;', '', ''),
+(12731, 'Runstone_Turisus', 'Thurisaz Rune', 11, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_GIANTGROWTH",1;', '', ''),
+(12732, 'Runstone_Pertz', 'Wyrd Rune', 11, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_STORMBLAST",1;', '', ''),
+(12733, 'Runstone_Hagalas', 'Hagalaz Rune', 11, 100, 50, 100, 0, 0, 0, 0, 0, 4294967295, 8, 2, 0, 0, 0, 0, 0, 0, 'itemskill "RK_STONEHARDSKIN",1;', '', ''),
(12734, 'Runstone_Quality', 'Luxurious Rune', 0, 2, 1, 100, 0, 0, 0, 0, 0, 128, 8, 2, 0, 0, 0, 0, 0, 0, 'makerune 5;', '', ''),
(12735, 'Runstone_Ancient', 'Ancient Rune', 0, 2, 1, 100, 0, 0, 0, 0, 0, 128, 8, 2, 0, 0, 0, 0, 0, 0, 'makerune 11;', '', ''),
(12736, 'Runstone_Mystic', 'Mystic Rune', 0, 2, 1, 100, 0, 0, 0, 0, 0, 128, 8, 2, 0, 0, 0, 0, 0, 0, 'makerune 14;', '', ''),
@@ -5853,29 +5868,29 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(12753, 'Soul_Scroll', 'Soul Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12754, 'New_Year_Bun', 'New Year Bun', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12755, 'Traditional_Firecrack', 'Traditional Firecrack', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12756, 'New_Gift_Envelope', 'New Gift Envelope', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(12756, 'New_Gift_Envelope', 'New Gift Envelope', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12757, 'Loyal_Ring1_Box', 'Loyal Ring1 Box', 2, 10, 5, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12758, 'Loyal_Ring2_Box', 'Loyal Ring2 Box', 2, 10, 5, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12759, 'Loyal_Ring3_Box', 'Loyal Ring3 Box', 2, 10, 5, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12760, 'Bubble_Gum_Green', 'Bubble Gum Green', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12761, 'Bubble_Gum_Yellow', 'Bubble Gum Yellow', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12762, 'Bubble_Gum_Orange', 'Bubble Gum Orange', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(12762, 'Bubble_Gum_Orange', 'Bubble Gum Orange', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', '');
+INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
(12763, 'Bubble_Gum_Red', 'Bubble Gum Red', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12764, 'Fools_Day_Box_Tw', 'Fools Day Box Tw', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12765, 'Summer_Knight_Box', 'Summer Knight Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12766, 'Reward_Job_BM25', 'Reward Job BM25', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12767, 'Passion_FB_Hat_Box', 'Passion FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12768, 'Cool_FB_Hat_Box', 'Cool FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12769, 'Victory_FB_Hat_Box', 'Victory FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12770, 'Glory_FB_Hat_Box', 'Glory FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12771, 'Passion_Hat_Box2', 'Passion Hat Box2', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12772, 'Cool_Hat_Box2', 'Cool Hat Box2', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12773, 'Victory_Hat_Box2', 'Victory Hat Box2', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(12767, 'Passion_FB_Hat_Box', 'Passion FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12768, 'Cool_FB_Hat_Box', 'Cool FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12769, 'Victory_FB_Hat_Box', 'Victory FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12770, 'Glory_FB_Hat_Box', 'Glory FB Hat Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12771, 'Passion_Hat_Box2', 'Passion Hat Box2', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12772, 'Cool_Hat_Box2', 'Cool Hat Box2', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12773, 'Victory_Hat_Box2', 'Victory Hat Box2', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12775, 'Ancient_Spirit_Amulet', 'Ancient Spirit Amulet', 2, 20, 10, 600, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(12786, 'Change_Slot_Card', 'Character Position Change Coupon', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'set SlotChange, SlotChange + 1;', '', ''),
(12790, 'Char_Rename_Card', 'Character Name Change Coupon', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'set CharRename, CharRename + 1;', '', ''),
-(12848, 'Falcon_Flute', 'Falcon Flute', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(getskilllv("HT_FALCON")) { if(checkoption(Option_Wug)||checkoption(Option_Wugrider)) end; if(checkfalcon()==1) { setfalcon 0; } else { setfalcon 1; } }', '', '');
-INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
+(12848, 'Falcon_Flute', 'Falcon Flute', 11, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'if(getskilllv("HT_FALCON")) { if(checkoption(Option_Wug)||checkoption(Option_Wugrider)) end; if(checkfalcon()==1) { setfalcon 0; } else { setfalcon 1; } }', '', ''),
(12900, 'Battle_Manual_Box', 'Battle Manual Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12208,10;', '', ''),
(12901, 'Insurance_Package', 'Insurance Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12209,10;', '', ''),
(12902, 'Bubble_Gum_Box', 'Bubble Gum Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12210,10;', '', ''),
@@ -5901,16 +5916,16 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(12922, 'Token_Of_Siegfried_Box', 'Token of Siegfried Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 7621,10;', '', ''),
(12923, 'Pet_Egg_Scroll_Box1', 'December Lucky Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12925,1;', '', ''),
(12924, 'Pet_Egg_Scroll_Box2', 'Pet Egg Box 2', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12926,1;', '', ''),
-(12925, 'Pet_Egg_Scroll1', 'Kafra Item Mall Prize Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12926, 'Pet_Egg_Scroll2', 'December Lucky Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(12925, 'Pet_Egg_Scroll1', 'Kafra Item Mall Prize Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12926, 'Pet_Egg_Scroll2', 'December Lucky Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12927, 'J_Aspersio_5_Scroll_Box', 'Aspersio Scroll Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12928,10;', '', ''),
-(12928, 'J_Aspersio_5_Scroll', 'Sacred Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_ASPERSIO",5;', '', ''),
+(12928, 'J_Aspersio_5_Scroll', 'Sacred Scroll', 11, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_ASPERSIO",5;', '', ''),
(12929, 'Pet_Egg_Scroll_Box3', 'Pet Egg Box 3', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12932,1;', '', ''),
(12930, 'Pet_Egg_Scroll_Box4', 'Pet Egg Box 4', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12933,1;', '', ''),
(12931, 'Pet_Egg_Scroll_Box5', 'Pet Egg Box 5', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12934,1;', '', ''),
-(12932, 'Pet_Egg_Scroll3', 'Episode 13.2 Key Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12933, 'Pet_Egg_Scroll4', 'Summer Hat Pack', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12934, 'Pet_Egg_Scroll5', 'Pet Egg Scroll5', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(12932, 'Pet_Egg_Scroll3', 'Episode 13.2 Key Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12933, 'Pet_Egg_Scroll4', 'Summer Hat Pack', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12934, 'Pet_Egg_Scroll5', 'Pet Egg Scroll5', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12935, 'Infiltrator_Box', 'Infiltrator Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 1267,604800;', '', ''),
(12936, 'Muramasa_Box', 'Muramasa Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 1173,604800;', '', ''),
(12937, 'Excalibur_Box', 'Excalibur Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 13401,604800;', '', ''),
@@ -5944,9 +5959,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(12965, 'Emergency_Box1', 'Emergency Level 1 Scroll Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12968,1;', '', ''),
(12966, 'Emergency_Box2', 'Emergency Level 2 Scroll Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12969,1;', '', ''),
(12967, 'Emergency_Box3', 'Emergency Level 3 Scroll Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12970,1;', '', ''),
-(12968, 'Emergency_Scroll1', 'Emergency Level 1 Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "GD_EMERGENCYCALL",1;', '', ''),
-(12969, 'Emergency_Scroll2', 'Emergency Level 2 Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "GD_EMERGENCYCALL",1;', '', ''),
-(12970, 'Emergency_Scroll3', 'Emergency Level 3 Scroll', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "GD_EMERGENCYCALL",1;', '', ''),
+(12968, 'Emergency_Scroll1', 'Emergency Level 1 Scroll', 11, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "GD_EMERGENCYCALL",1;', '', ''),
+(12969, 'Emergency_Scroll2', 'Emergency Level 2 Scroll', 11, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "GD_EMERGENCYCALL",1;', '', ''),
+(12970, 'Emergency_Scroll3', 'Emergency Level 3 Scroll', 11, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "GD_EMERGENCYCALL",1;', '', ''),
(12971, 'Teleport_Box1', 'Teleport Scroll Box 1', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12977,10;', '', ''),
(12972, 'Teleport_Box2', 'Teleport Scroll Box 2', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12978,10;', '', ''),
(12973, 'Teleport_Box3', 'Teleport Scroll Box 3', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12979,10;', '', ''),
@@ -5965,12 +5980,12 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(12986, 'Pet_Egg_Scroll_Box9', 'Adventurer Pack Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12992,1;', '', ''),
(12987, 'Pet_Egg_Scroll_Box10', 'Pet Egg Scroll Box 10', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12993,1;', '', ''),
(12988, 'Pet_Egg_Scroll_Box11', 'Pet Egg Scroll Box 11', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12994,1;', '', ''),
-(12989, 'Pet_Egg_Scroll6', 'Pet Egg Scroll 6', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12990, 'Pet_Egg_Scroll7', 'Pet Egg Scroll 7', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12991, 'Pet_Egg_Scroll8', 'Party Hard Pack', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12992, 'Pet_Egg_Scroll9', 'Adventurer Pack', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12993, 'Pet_Egg_Scroll10', 'Pet Egg Scroll 10', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(12994, 'Pet_Egg_Scroll11', 'Pet Egg Scroll 11', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(12989, 'Pet_Egg_Scroll6', 'Pet Egg Scroll 6', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12990, 'Pet_Egg_Scroll7', 'Pet Egg Scroll 7', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12991, 'Pet_Egg_Scroll8', 'Party Hard Pack', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12992, 'Pet_Egg_Scroll9', 'Adventurer Pack', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12993, 'Pet_Egg_Scroll10', 'Pet Egg Scroll 10', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(12994, 'Pet_Egg_Scroll11', 'Pet Egg Scroll 11', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(12995, 'White_Herb_Box', 'White Herb Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 509,15;', '', ''),
(12996, 'Blue_Herb_Box', 'Blue Herb Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 510,15;', '', ''),
(12997, 'Elunium_Box', 'Elunium Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 985,5;', '', ''),
@@ -6157,7 +6172,8 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(13294, 'Explosive_Kunai', 'Explosive Kunai', 10, 100, 50, 30, 50, 0, 0, 0, 0, 33554432, 7, 2, 32768, 0, 100, 0, 0, 7, 'bonus bAtkEle,Ele_Neutral;', '', ''),
(13300, 'Huuma_Bird_Wing', 'Huuma Wing Shuriken', 4, 90000, 45000, 3000, 150, 0, 0, 1, 0, 33554432, 7, 2, 34, 4, 65, 0, 1, 22, 'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Wind; bonus bDex,-2; bonus bAgi,-1;', '', ''),
(13301, 'Huuma_Giant_Wheel', 'Huuma Giant Wheel Shuriken', 4, 40000, 20000, 2500, 50, 0, 0, 1, 3, 33554432, 7, 2, 34, 4, 42, 0, 1, 22, 'bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100;', '', ''),
-(13302, 'Huuma_Giant_Wheel_', 'Huuma Giant Wheel Shuriken', 4, 40000, 20000, 2500, 50, 0, 0, 1, 4, 33554432, 7, 2, 34, 4, 42, 0, 1, 22, 'bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100;', '', ''),
+(13302, 'Huuma_Giant_Wheel_', 'Huuma Giant Wheel Shuriken', 4, 40000, 20000, 2500, 50, 0, 0, 1, 4, 33554432, 7, 2, 34, 4, 42, 0, 1, 22, 'bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100;', '', '');
+INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
(13303, 'Huuma_Blaze', 'Huuma Blaze Shuriken', 4, 78000, 39000, 1500, 185, 0, 0, 1, 0, 33554432, 7, 2, 34, 4, 55, 0, 1, 22, 'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,-2; bonus3 bAutoSpell,"MG_FIREBALL",5,30;', '', ''),
(13304, 'Huuma_Calm_Mind', 'Huuma Calm Mind', 4, 20, 10, 1550, 112, 0, 0, 1, 2, 33554432, 7, 2, 34, 3, 70, 0, 1, 22, 'bonus bUnbreakableWeapon,0; bonus2 bSkillAtk,"NJ_HUUMA",30; bonus bNoCastCancel,0;', '', ''),
(13305, 'BF_Huuma_Shuriken1', 'Brave Huuma Front Shuriken', 4, 20, 10, 0, 55, 0, 0, 1, 0, 33554432, 7, 2, 34, 3, 80, 0, 1, 22, 'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;', '', ''),
@@ -6166,8 +6182,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(13308, 'Huuma_Blaze_I', 'Huuma Blaze Shuriken', 4, 0, 0, 0, 230, 0, 0, 1, 0, 33554432, 7, 2, 34, 4, 0, 0, 0, 22, 'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,2;', '', ''),
(13309, 'Huuma_Giant_Wheel_C', 'Huuma Giant Wheel Shuriken', 4, 0, 0, 0, 99, 0, 0, 1, 0, 33554432, 7, 2, 34, 4, 1, 0, 0, 22, '', '', ''),
(13310, 'P_Huuma_Suriken1', 'P.Huuma Suriken I', 4, 0, 0, 0, 170, 0, 0, 1, 0, 33554432, 7, 2, 34, 3, 60, 0, 0, 22, 'bonus bMatk,50;', '', ''),
-(13311, 'Sword_Huuma_Shuriken', 'Sword Huuma Shuriken', 4, 5000, 2500, 1500, 170, 0, 0, 1, 0, 33554432, 8, 2, 34, 3, 99, 0, 1, 22, 'bonus bStr,3;', '', '');
-INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
+(13311, 'Sword_Huuma_Shuriken', 'Sword Huuma Shuriken', 4, 5000, 2500, 1500, 170, 0, 0, 1, 0, 33554432, 8, 2, 34, 3, 99, 0, 1, 22, 'bonus bStr,3;', '', ''),
(13312, 'Prototype_Huuma_Shuriken', 'Prototype Huuma Shuriken', 4, 0, 0, 3000, 0, 0, 0, 1, 0, 33554432, 8, 2, 34, 4, 99, 0, 1, 22, '', '', ''),
(13313, 'Flower_Huuma_Shuriken', 'Flower Huuma Shuriken', 4, 100000, 50000, 1500, 150, 0, 0, 1, 2, 33554432, 8, 2, 34, 3, 110, 0, 1, 22, 'bonus bMatk,50; bonus bAtkEle,Ele_Fire;', '', ''),
(13314, 'Wave_Huuma_Shuriken', 'Wave Huuma Shuriken', 4, 100000, 50000, 1500, 200, 0, 0, 1, 0, 33554432, 8, 2, 34, 4, 110, 0, 1, 22, 'bonus bMatk,50; bonus bAtkEle,Ele_Water;', '', ''),
@@ -6323,10 +6338,10 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(13614, 'Super_Pet_Egg_Box2', 'Super Pet Egg Box 2', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 13618,1;', '', ''),
(13615, 'Super_Pet_Egg_Box3', 'Super Pet Egg Box 3', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 13619,1;', '', ''),
(13616, 'Super_Pet_Egg_Box4', 'Super Pet Egg Box 4', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 13620,1;', '', ''),
-(13617, 'Super_Pet_Egg1', 'Super Pet Egg 1', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(13618, 'Super_Pet_Egg2', 'Super Pet Egg 2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(13619, 'Super_Pet_Egg3', 'Super Pet Egg 3', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(13620, 'Super_Pet_Egg4', 'Super Pet Egg 4', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(13617, 'Super_Pet_Egg1', 'Super Pet Egg 1', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13618, 'Super_Pet_Egg2', 'Super Pet Egg 2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13619, 'Super_Pet_Egg3', 'Super Pet Egg 3', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13620, 'Super_Pet_Egg4', 'Super Pet Egg 4', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(13621, 'Greed_Box30', 'Greed Scroll 30 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14529,30;', '', ''),
(13622, 'Greed_Box50', 'Greed Scroll 50 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14529,50;', '', ''),
(13623, 'Greed_Box100', 'Greed Scroll 100 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14529,100;', '', ''),
@@ -6336,10 +6351,10 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(13627, 'Super_Card_Pet_Egg_Box2', 'Super Card Pet Egg Box 2', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 13631,1;', '', ''),
(13628, 'Super_Card_Pet_Egg_Box3', 'Super Card Pet Egg Box 3', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 13632,1;', '', ''),
(13629, 'Super_Card_Pet_Egg_Box4', 'Super Card Pet Egg Box 4', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 13633,1;', '', ''),
-(13630, 'Super_Card_Pet_Egg1', 'Super Card Pet Egg 1', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(13631, 'Super_Card_Pet_Egg2', 'Super Card Pet Egg 2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(13632, 'Super_Card_Pet_Egg3', 'Super Card Pet Egg 3', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(13633, 'Super_Card_Pet_Egg4', 'Super Card Pet Egg 4', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(13630, 'Super_Card_Pet_Egg1', 'Super Card Pet Egg 1', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13631, 'Super_Card_Pet_Egg2', 'Super Card Pet Egg 2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13632, 'Super_Card_Pet_Egg3', 'Super Card Pet Egg 3', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13633, 'Super_Card_Pet_Egg4', 'Super Card Pet Egg 4', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(13634, 'Vigorgra_Package1', '1 Hour Package Vol. 1', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12250,2; getitem 12251,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;', '', ''),
(13635, 'Vigorgra_Package2', '1 Hour Package Vol. 2', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12250,2; getitem 12255,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;', '', ''),
(13636, 'Vigorgra_Package3', '1 Hour Package Vol. 3', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12252,2; getitem 12253,2; getitem 12208,2; getitem 12215,15; getitem 12216,15; getitem 12211,1; getitem 7621,1;', '', ''),
@@ -6407,14 +6422,14 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(13698, 'J_Inc_Agi10_Box', 'Increase Agility Scroll 10 Box', 18, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12216,10;', '', ''),
(13699, 'J_Wind_Walk10_Box', 'Wind Walk Scroll 10 Box', 18, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12219,10;', '', ''),
(13700, 'J_Adrenaline10_Box', 'Adrenaline Rush Scroll 10 Box', 18, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12220,10;', '', ''),
-(13701, 'Pet_Egg_Scroll12', 'Pet Egg Scroll 12', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(13702, 'Pet_Egg_Scroll13', 'Pet Egg Scroll 13', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(13703, 'Pet_Egg_Scroll14', 'Pet Egg Scroll 14', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(13704, 'Super_Pet_Egg5', 'Super Pet Egg 5', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(13705, 'Super_Pet_Egg6', 'Super Pet Egg 6', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(13706, 'Super_Pet_Egg7', 'Super Pet Egg 7', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(13707, 'Super_Pet_Egg8', 'Super Pet Egg 8', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(13708, 'Pet_Egg_Scroll_E', 'Pet Egg Scroll E', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(13701, 'Pet_Egg_Scroll12', 'Pet Egg Scroll 12', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13702, 'Pet_Egg_Scroll13', 'Pet Egg Scroll 13', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13703, 'Pet_Egg_Scroll14', 'Pet Egg Scroll 14', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13704, 'Super_Pet_Egg5', 'Super Pet Egg 5', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13705, 'Super_Pet_Egg6', 'Super Pet Egg 6', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13706, 'Super_Pet_Egg7', 'Super Pet Egg 7', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13707, 'Super_Pet_Egg8', 'Super Pet Egg 8', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13708, 'Pet_Egg_Scroll_E', 'Pet Egg Scroll E', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(13709, 'BRO_Package_1', 'BRO Package Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(13710, 'Max_Weight_Up_Box', 'Gym Pass Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 7776,10;', '', ''),
(13711, 'Small_Life_Potion_Box', 'Small Life Potion 10 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14534,10;', '', ''),
@@ -6464,7 +6479,8 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(13757, 'B_Mdef_Potion_Box50', 'Big Magic Defense Potion 50 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14544,50;', '', ''),
(13758, 'Battle_Manual_X3_Box', 'Field Manual 300% Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14545,20;', '', ''),
(13759, 'In_Blue_Herb_Box', 'Blue Herb Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 510,50;', '', ''),
-(13760, 'Honey_Box', 'Honey Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 518,100;', '', ''),
+(13760, 'Honey_Box', 'Honey Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 518,100;', '', '');
+INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
(13761, 'Empty_Bottle_Box', 'Empty Bottle Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 713,500;', '', ''),
(13762, 'In_Royal_Jelly_Box', 'Royal Jelly Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 526,70;', '', ''),
(13763, '5_Anniversary_Coin_Box', 'Coin Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2709,1;', '', ''),
@@ -6481,8 +6497,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(13774, 'Immaterial_Sword_Box', 'Refined Immaterial Sword Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 13409,604800;', '', ''),
(13775, 'Unholy_Touch_Box', 'Refined Unholy Touch Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 1274,604800;', '', ''),
(13776, 'Cloak_Of_Survival_Box', 'Refined Survivor''s Manteau Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 2535,1209600;', '', ''),
-(13777, 'Masquerade_Box', 'Refined Masquerade Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 5326,1209600;', '', '');
-INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
+(13777, 'Masquerade_Box', 'Refined Masquerade Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 5326,1209600;', '', ''),
(13778, 'Orc_Hero_Helm_Box', 'Refined Helmet of Orc Hero Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 5327,1209600;', '', ''),
(13779, 'Evil_Wing_Ears_Box', 'Refined Wing of Diablo Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 5328,1209600;', '', ''),
(13780, 'Dark_Blindfold_Box', 'Refined Dark Blinder Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 5329,1209600;', '', ''),
@@ -6550,10 +6565,10 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(13842, 'Mbl_Kafra_Card_Box', 'Payment Statement for Kafra Employee Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12249,1;', '', ''),
(13843, 'Mbl_Battle_Manual_Box', 'Field Manual Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14532,1;', '', ''),
(13844, 'Heroic_Stone_Box', 'Heroic Stone Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 7825,1;', '', ''),
-(13845, 'Mysterious_Travel_Sack1', 'Mystery Travel Sack A', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(13846, 'Mysterious_Travel_Sack2', 'Mystery Travel Sack B', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(13847, 'Mysterious_Travel_Sack3', 'Mystery Travel Sack C', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(13848, 'Mysterious_Travel_Sack4', 'Mystery Travel Sack D', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(13845, 'Mysterious_Travel_Sack1', 'Mystery Travel Sack A', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13846, 'Mysterious_Travel_Sack2', 'Mystery Travel Sack B', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13847, 'Mysterious_Travel_Sack3', 'Mystery Travel Sack C', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13848, 'Mysterious_Travel_Sack4', 'Mystery Travel Sack D', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(13849, 'WOB_Box_Rune5', 'Yellow Butterfly Wing 5 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14582,5;', '', ''),
(13850, 'WOB_Box_Rune10', 'Yellow Butterfly Wing Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14582,10;', '', ''),
(13851, 'WOB_Box_Schawaltz5', 'Green Butterfly Wing 5 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14583,5;', '', ''),
@@ -6616,7 +6631,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(13908, 'Deviruchi_Set_Box', 'XM Deviruchi Set Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5227,1; getitem 5228,1; getitem 5229,1;', '', ''),
(13909, 'MVP_Hunt_Box', 'MVP Hunting Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 7621,1; getitem 12210,1; getitem 12221,1; getitem 12214,3;', '', ''),
(13910, 'Brewing_Box', 'XM Brewing Set Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12204,10; getitem 12205,10; getitem 12206,10;', '', ''),
-(13911, 'Christmas_Pet_Scroll', 'Christmas Pet Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(13911, 'Xmas_Pet_Scroll', 'Christmas Pet Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(13912, 'Pty_Blessing_Box', 'Party Blessing 10 Scroll Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14588,10;', '', ''),
(13913, 'Pty_Inc_Agi_Box', 'Party Increase Agi 10 Scroll Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14589,10;', '', ''),
(13914, 'Pty_Assumptio_Box', 'Party Assumptio 5 Scroll Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14590,10;', '', ''),
@@ -6629,7 +6644,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(13922, 'Rabbit_Ear_Hat_Box', 'Bunny Top Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5378,1;', '', ''),
(13923, 'Darkness_Helm_Box', 'Dark Randgris Helm Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5373,1;', '', ''),
(13924, 'L_Orc_Hero_Helm_Box', 'Orc Hero Headdress Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5375,1;', '', ''),
-(13925, 'Year_Of_Mouse_Scroll', '... GoodLuck Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(13925, 'Lucky_Scroll08', '... GoodLuck Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(13926, 'Crusader_Card_Box', 'Crusader Card Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 4371,1; getitem 4311,1; getitem 4319,1; getitem 4331,1;', '', ''),
(13927, 'Alchemist_Card_Box', 'Alchemist Card Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 4281,1; getitem 4233,1; getitem 4343,1; getitem 4186,1; getitem 4036,1;', '', ''),
(13928, 'Rogue_Card_Box', 'Rogue Card Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 4039,1; getitem 4210,1; getitem 4257,1; getitem 4230,1; getitem 4348,1;', '', ''),
@@ -6648,12 +6663,12 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(13942, 'Love_Angel_Box_1m', 'Love Angel Magic Powder Box 30 Days', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14009,1;', '', ''),
(13943, 'Squirrel_Box_1m', 'Squirrel Magic Powder Box 30 Days', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14010,1;', '', ''),
(13944, 'Gogo_Box_1m', 'Gogo Magic Powder Box 30 Days', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14011,1;', '', ''),
-(13945, 'BRO_SM_Package', 'Brazil Swordsman Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2317,1; getitem 2106,1; getitem 2406,1; getitem 2506,1; getitem 4003,1; getitem 4133,1; getitem 2607,2; getitem 2229,1; getitem 2266,1;', '', ''),
-(13946, 'BRO_MG_Package', 'Brazil Magician Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2322,1; getitem 2102,1; getitem 2104,1; getitem 2504,1; getitem 4003,1; getitem 4077,1; getitem 2607,2; getitem 5027,1;', '', ''),
-(13947, 'BRO_AC_Package', 'Brazil Acolyte Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2326,1; getitem 2104,1; getitem 2404,1; getitem 2504,1; getitem 4003,1; getitem 4100,1; getitem 2607,2; getitem 2217,1;', '', ''),
-(13948, 'BRO_AR_Package', 'Brazil Archer package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2331,1; getitem 1716,1; getitem 2406,1; getitem 2504,1; getitem 4064,1; getitem 4102,1; getitem 2607,2; getitem 2285,1;', '', ''),
-(13949, 'BRO_MC_Package', 'Brazil Merchant Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2315,1; getitem 2104,1; getitem 2406,1; getitem 2506,1; getitem 4003,1; getitem 4133,1; getitem 2607,2; getitem 5021,1;', '', ''),
-(13950, 'BRO_TF_Package', 'Brazil Thief Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2336,1; getitem 2104,1; getitem 2406,1; getitem 2506,1; getitem 4097,1; getitem 4102,1; getitem 2607,2; getitem 2274,1;', '', ''),
+(13945, 'Br_SwordPackage', 'Brazil Swordsman Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13946, 'Br_MagePackage', 'Brazil Magician Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13947, 'Br_AcolPackage', 'Brazil Acolyte Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13948, 'Br_ArcherPackage', 'Brazil Archer package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13949, 'Br_MerPackage', 'Brazil Merchant Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(13950, 'Br_ThiefPackage', 'Brazil Thief Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(13951, 'Wasteland_Outlaw_Box', 'Western Outlaw Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 13109,604800;', '', ''),
(13952, 'Lever_Action_Rifle_Box', 'Lever Action Rifle Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 13170,604800;', '', ''),
(13953, 'All_In_One_Ring_Box', 'All In One Ring Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 2741,604800;', '', ''),
@@ -6784,7 +6799,8 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(14079, 'F_Holy_Armor_S_Box5', 'Scroll of Holy Armor 5 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14540,5;', '', ''),
(14080, 'F_Holy_Armor_S_Box10', 'Scroll of Holy Armor 10 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14540,10;', '', ''),
(14081, 'F_Holy_Armor_S_Box30', 'Scroll of Holy Armor 30 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14540,30;', '', ''),
-(14082, 'FS_Def_Potion_Box10', 'Small Defense Potion 10 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14541,10;', '', ''),
+(14082, 'FS_Def_Potion_Box10', 'Small Defense Potion 10 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14541,10;', '', '');
+INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
(14083, 'FS_Def_Potion_Box30', 'Small Physical Defense Potion 30 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14541,30;', '', ''),
(14084, 'FS_Def_Potion_Box50', 'Small Physical Defense Potion 50 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14541,50;', '', ''),
(14085, 'FB_Def_Potion_Box10', 'Big Defense Potion 10 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14542,10;', '', ''),
@@ -6796,8 +6812,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(14091, 'FB_Mdef_Potion_Box10', 'Big Magic Defense Potion 10 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14544,10;', '', ''),
(14092, 'FB_Mdef_Potion_Box30', 'Large Magical Defense Potion 30 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14544,30;', '', ''),
(14093, 'FB_Mdef_Potion_Box50', 'Large Magical Defense Potion 50 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14544,50;', '', ''),
-(14094, 'F_Flying_Angel_Box', 'Flying Angel Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5210,1;', '', '');
-INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
+(14094, 'F_Flying_Angel_Box', 'Flying Angel Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5210,1;', '', ''),
(14095, 'F_Cat_Hat_Box', 'Neko Mimi Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5099,1;', '', ''),
(14096, 'F_M_F_H_Box', 'Moonlight Flower Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5214,1;', '', ''),
(14097, 'F_Chick_Hat_Box', 'Baby Chick Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5283,1;', '', ''),
@@ -6932,7 +6947,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(14226, 'Quagmire_Scroll_Box50', 'Quagmire Scroll 50 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14594,50;', '', ''),
(14227, 'Healing_Staff_Box', 'Healing Staff Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 1638,604800;', '', ''),
(14228, 'Praxinus_Box', 'Praccsinos Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 2752,604800;', '', ''),
-(14229, 'Cherry_Blossom_Scroll', 'Cherry Blossom Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(14229, 'Sakura_Scroll', 'Cherry Blossom Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(14230, 'Note_Headphones_Box', 'Note Headphones Box', 18, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5151,1;', '', ''),
(14231, 'Novice_Breastplate_Boxes', 'Novice Breastplate Boxes', 18, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(14232, 'Yggdrasilberry_Box_', 'Yggdrasil Berry 10 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 607,10;', '', ''),
@@ -6999,29 +7014,32 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(14293, 'Mercenary_Contract_Box', 'Mercenary Contract Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6050,1;', '', ''),
(14294, 'Mercenary_Contract_Box5', 'Mercenary Contract Box 5ea', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6050,5;', '', ''),
(14295, 'Mercenary_Contract_Box10', 'Mercenary Contract Box 10ea', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6050,10;', '', ''),
-(14296, 'Angel_Scroll', 'Angel Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(14297, 'Devil_Scroll', 'Devil Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(14296, 'Angel_Scroll', 'Angel Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(14297, 'Devil_Scroll', 'Devil Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(14298, 'Surprise_Scroll', 'Surprise Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(14300, 'Mask_Of_Ifrit_Box', 'Mask Of Ifrit Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5420,1;', '', ''),
(14301, 'Ifrit''s_Ear_Box', 'Ears Of Ifrit Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5421,1;', '', ''),
(14304, 'Scuba_Mask_Box', 'Scuba Mask Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5397,1;', '', ''),
+(14306, 'RWC_Special_Scroll', 'RWC Special Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(14307, 'RWC_Limited_Scroll', 'RWC Limited Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(14314, 'Phreeoni_Scroll_Box', 'Phreeoni Scroll Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14597,10;', '', ''),
(14315, 'Ghostring_Scroll_Box', 'Ghostring Scroll Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14598,10;', '', ''),
-(14316, 'July7_Scroll', 'July7 Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(14317, 'Bacsojin_Scroll', 'Bacsojin Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(14316, 'July7_Scroll', 'July7 Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(14317, 'Bacsojin_Scroll', 'Bacsojin Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(14343, 'Spiked_Scarf_Box', 'Spiked Scarf Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5462,1;', '', ''),
(14344, 'Rainbow_Scarf_Box', 'Rainbow Scarf Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5463,1;', '', ''),
-(14345, 'Animal_Scroll', 'Animal Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(14345, 'Animal_Scroll', 'Animal Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(14349, 'Mental_Potion20_Box', 'Mental Potion 20 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14600,20;', '', ''),
(14350, 'Mental_Potion50_Box', 'Mental Potion 50 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14600,50;', '', ''),
(14351, 'Tyr''s_Blessing20_Box', 'Tyr''s Blessing 20 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14601,20;', '', ''),
(14352, 'Tyr''s_Blessing50_Box', 'Tyr''s Blessing 50 Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14601,50;', '', ''),
-(14363, 'Heart_Scroll', 'Heart Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(14363, 'Heart_Scroll', 'Heart Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(14375, 'Holy_Celestial_Axe_Box', 'Celestial Axe Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 1383,1;', '', ''),
(14376, 'Angeling_Pot_Box', 'Angeling Potion Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12350,1;', '', ''),
(14377, 'Shout_Megaphone_Box', 'Scream Megaphone Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12351,1;', '', ''),
(14380, 'Anubis_Helm_Box', 'Anubis Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5490,1;', '', ''),
(14393, 'Almighty_Charm_Box', 'Universal Amulet Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 7945,1;', '', ''),
-(14408, 'New_Year_Scroll', 'New Year Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(14408, 'New_Year_Scroll', 'New Year Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(14440, 'Dice_Hat_Box', 'Dice Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5496,1;', '', ''),
(14441, 'King_Tiger_Doll_Hat_Box', 'King Tiger Doll Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5497,1;', '', ''),
(14447, 'Pirate''s_Pride_Box', 'Pirate''s Pride Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5501,1;', '', ''),
@@ -7029,18 +7047,18 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(14459, 'Rabbit_Magic_Hat_Box', 'Magic Rabbit Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5503,1;', '', ''),
(14460, 'China_Wedding_Veil_Box', 'RO 5th Wedding Anniversary Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5504,1;', '', ''),
(14461, 'Asara_Fairy_Hat_Box', 'Ashura Fairy Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5505,1;', '', ''),
-(14466, 'Valentine_Pledge_Box', 'Valentine''s Emblem Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(14469, 'Ox_Tail_Scroll', 'Ox Tail Egg', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(14466, 'Valentine_Pledge_Box', 'Valentine''s Emblem Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(14469, 'Ox_Tail_Scroll', 'Ox Tail Egg', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(14500, 'Insurance60', 'Life Insurrance Certificate', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_CASH_DEATHPENALTY,3600000,0;', '', ''),
(14508, 'Zeny_Scroll', 'Zeny Pet Egg Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(14509, 'Light_Center_Pot', 'Light Concentration Potion', 2, 800, 400, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_ATTHASTE_POTION1,1800000,0;', '', ''),
(14510, 'Light_Awakening_Pot', 'Light Awakening Potion', 2, 1500, 750, 20, 0, 0, 0, 0, 0, 4294442735, 7, 2, 0, 0, 40, 0, 0, 0, 'sc_start SC_ATTHASTE_POTION2,1800000,0;', '', ''),
(14511, 'Light_Berserk_Pot', 'Light Berserk Potion', 2, 3000, 1500, 20, 0, 0, 0, 0, 0, 31868582, 7, 2, 0, 0, 85, 0, 0, 0, 'sc_start SC_ATTHASTE_POTION3,1800000,0;', '', ''),
-(14512, 'Meteor_10_Scroll', 'Meteor Storm Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "WZ_METEOR",10;', '', ''),
-(14513, 'Storm_10_Scroll', 'Storm Gust Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "WZ_STORMGUST",10;', '', ''),
-(14514, 'Vermilion_10_Scroll', 'Lord of Vermilion Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "WZ_VERMILION",10;', '', ''),
-(14515, 'Lex_Aeterna_Scroll', 'Lex Aeterna Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_LEXAETERNA",1;', '', ''),
-(14516, 'Magnificat_5_Scroll', 'Magnificat Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_MAGNIFICAT",5;', '', ''),
+(14512, 'Meteor_10_Scroll', 'Meteor Storm Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "WZ_METEOR",10;', '', ''),
+(14513, 'Storm_10_Scroll', 'Storm Gust Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "WZ_STORMGUST",10;', '', ''),
+(14514, 'Vermilion_10_Scroll', 'Lord of Vermilion Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "WZ_VERMILION",10;', '', ''),
+(14515, 'Lex_Aeterna_Scroll', 'Lex Aeterna Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_LEXAETERNA",1;', '', ''),
+(14516, 'Magnificat_5_Scroll', 'Magnificat Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "PR_MAGNIFICAT",5;', '', ''),
(14517, 'CP_Helm_Scroll', 'Chemical Protection Helm Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'unitskilluseid getcharid(3),237,5;', '', ''),
(14518, 'CP_Shield_Scroll', 'Chemical Protection Shield Scrol', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'unitskilluseid getcharid(3),235,5;', '', ''),
(14519, 'CP_Armor_Scroll', 'Chemical Protection Armor Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'unitskilluseid getcharid(3),236,5;', '', ''),
@@ -7053,7 +7071,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(14526, 'Oriental_Pastry', 'Oriental Pastry', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_PLUSMAGICPOWER,180000,10;', '', ''),
(14527, 'Dun_Tele_Scroll1', 'Dungeon Teleport Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'callfunc "F_CashDungeon";', '', ''),
(14528, 'PVP_Tele_Scroll', 'PVP Teleport Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(14529, 'Greed_Scroll', 'Greed Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "BS_GREED",1;', '', ''),
+(14529, 'Greed_Scroll', 'Greed Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "BS_GREED",1;', '', ''),
(14530, 'Flee_30_Scroll', 'Evasion Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_INCFLEE,1800000,30;', '', ''),
(14531, 'Accuracy_30_Scroll', 'Concentration Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_INCHIT,1800000,30;', '', ''),
(14532, 'Battle_Manual25', 'Field Manual 25%', 2, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_CASH_PLUSEXP,1800000,25;', '', ''),
@@ -7061,14 +7079,14 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(14534, 'Small_Life_Potion', 'Small Life Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 320; sc_start4 SC_S_LIFEPOTION,600000,-5,5,0,0;', '', ''),
(14535, 'Med_Life_Potion', 'Medium Life Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 320; sc_start4 SC_L_LIFEPOTION,600000,-7,4,0,0;', '', ''),
(14536, 'Abrasive', 'Abrasive', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 182; sc_start SC_CRITICALPERCENT,300000,30;', '', ''),
-(14537, 'Regeneration_Potion', 'Regeneration Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 348; sc_start SC_INCHEALRATE,1800000,20;', '', ''),
+(14537, 'Regeneration_Potion', 'Regeneration Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 348; sc_start SC_HEALPLUS,1800000,20;', '', ''),
(14538, 'Glass_Of_Illusion', 'Glass of Illusion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_STEAL; sc_start SC_INCFLEE2,60000,20;', '', ''),
-(14539, 'Shadow_Armor_S', 'Shadow Armor Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_CLOAKING; sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Dark,1,0;', '', ''),
-(14540, 'Holy_Armor_S', 'Holy Armor Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 91; sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Holy,1,0;', '', ''),
-(14541, 'S_Def_Potion', 'Small Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,60000,3;', '', ''),
-(14542, 'B_Def_Potion', 'Big Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,180000,3;', '', ''),
-(14543, 'S_Mdef_Potion', 'Small Magic Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_SPELLBREAKER; sc_start SC_MDEF_RATE,60000,3;', '', ''),
-(14544, 'B_Mdef_Potion', 'Big Magic Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_SPELLBREAKER; sc_start SC_MDEF_RATE,180000,3;', '', ''),
+(14539, 'Shadow_Armor_S', 'Shadow Armor Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_CLOAKING; sc_start4 SC_ARMOR_PROPERTY,1800000,1,Ele_Dark,1,0;', '', ''),
+(14540, 'Holy_Armor_S', 'Holy Armor Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 91; sc_start4 SC_ARMOR_PROPERTY,1800000,1,Ele_Holy,1,0;', '', ''),
+(14541, 'S_Def_Potion', 'Small Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_GUARD; sc_start SC_PROTECT_DEF,60000,3;', '', ''),
+(14542, 'B_Def_Potion', 'Big Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_GUARD; sc_start SC_PROTECT_DEF,180000,3;', '', ''),
+(14543, 'S_Mdef_Potion', 'Small Magic Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_SPELLBREAKER; sc_start SC_PROTECT_MDEF,60000,3;', '', ''),
+(14544, 'B_Mdef_Potion', 'Big Magic Defense Potion', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'specialeffect2 EF_SPELLBREAKER; sc_start SC_PROTECT_MDEF,180000,3;', '', ''),
(14545, 'Battle_Manual_X3', 'Field Manual 300%', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_CASH_PLUSEXP,1800000,300;', '', ''),
(14546, 'Fire_Cracker_Love', 'I Love You Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'end;', '', ''),
(14547, 'Fire_Cracker_Wday', 'Whiteday Firecracker', 2, 2, 1, 20, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'end;', '', ''),
@@ -7099,7 +7117,8 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(14572, 'Holy_Marble', 'Holy Marble', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 1385;', '', ''),
(14573, 'Red_Burning_Stone', 'Red Burning Stone', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 1382;', '', ''),
(14574, 'Skull_Of_Vagabond', 'Vagabond''s Skull', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'pet 1208;', '', ''),
-(14575, 'Str_Dish05_', 'Lutie Lady''s Pancake', 0, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_STR,1200000,5; percentheal 10,0;', '', ''),
+(14575, 'Str_Dish05_', 'Lutie Lady''s Pancake', 0, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_STR,1200000,5; percentheal 10,0;', '', '');
+INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
(14576, 'Int_Dish05_', 'Mastela Fruit Wine', 0, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_INT,1200000,5; percentheal 0,10;', '', ''),
(14577, 'Vit_Dish05_', 'Spicy Fried Bao', 0, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_VIT,1200000,5; percentheal 10,0;', '', ''),
(14578, 'Agi_Dish05_', 'Steamed Bat Wing in Pumpkin', 0, 2, 1, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_FOOD_AGI,1200000,5; percentheal 6,2;', '', ''),
@@ -7111,17 +7130,16 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(14584, 'WOB_Rachel', 'Red Butterfly Wing', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'callfunc "F_CashCity",3;', '', ''),
(14585, 'WOB_Local', 'Blue Butterfly Wing', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'callfunc "F_CashCity",4;', '', ''),
(14586, 'Spark_Candy', 'Jumping Candy', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'bonus2 bHPLossRate,100,10000;', '', ''),
-(14587, 'Repair_Scroll_', 'Equipment Repair Spell Book', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "BS_REPAIRWEAPON",1;', '', ''),
-(14588, 'Pty_Blessing_Scroll', 'Party Blessing 10 Scroll', 2, 10, 5, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "CASH_BLESSING",10;', '', ''),
-(14589, 'Pty_Inc_Agi_Scroll', 'Party Increase Agi 10 Scroll', 2, 10, 5, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "CASH_INCAGI",10;', '', ''),
-(14590, 'Pty_Assumptio_Scroll', 'Party Assumptio 5 Scroll', 2, 10, 5, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "CASH_ASSUMPTIO",5;', '', ''),
-(14591, 'Siege_Teleport_Scroll', 'WoE Teleport Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'callfunc "F_CashSeigeTele";', '', '');
-INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
+(14587, 'Repair_Scroll_', 'Equipment Repair Spell Book', 11, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "BS_REPAIRWEAPON",1;', '', ''),
+(14588, 'Pty_Blessing_Scroll', 'Party Blessing 10 Scroll', 11, 10, 5, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "CASH_BLESSING",10;', '', ''),
+(14589, 'Pty_Inc_Agi_Scroll', 'Party Increase Agi 10 Scroll', 11, 10, 5, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "CASH_INCAGI",10;', '', ''),
+(14590, 'Pty_Assumptio_Scroll', 'Party Assumptio 5 Scroll', 11, 10, 5, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "CASH_ASSUMPTIO",5;', '', ''),
+(14591, 'Siege_Teleport_Scroll', 'WoE Teleport Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'callfunc "F_CashSeigeTele";', '', ''),
(14592, 'Job_Manual50', 'JOB Battle Manual', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_CASH_PLUSONLYJOBEXP,1800000,50;', '', ''),
-(14593, 'Magic_Power_Scroll', 'Mystical Amplification Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "HW_MAGICPOWER",10;', '', ''),
-(14594, 'Quagmire_Scroll', 'Quagmire Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "WZ_QUAGMIRE",5;', '', ''),
+(14593, 'Magic_Power_Scroll', 'Mystical Amplification Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "HW_MAGICPOWER",10;', '', ''),
+(14594, 'Quagmire_Scroll', 'Quagmire Scroll', 11, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'itemskill "WZ_QUAGMIRE",5;', '', ''),
(14595, 'Unsealed_Magic_Spell', 'Unsealed Magic Spell', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'warp "yuno_fild09",255,127;', '', ''),
-(14596, 'Pierre_Treasurebox', 'Pierre''s Treasure Box', 2, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1;', '', ''),
+(14596, 'Pierre_Treasurebox', 'Pierre''s Treasure Box', 2, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1; getrandgroupitem 14596,1;', '', ''),
(14597, 'PhreeoniS', 'Phreeoni Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_ITEMSCRIPT,180000,4121;', '', ''),
(14598, 'GhostringS', 'Ghostring Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'sc_start SC_ITEMSCRIPT,60000,4047;', '', ''),
(14599, 'Greed_Scroll_C', 'Greed Scroll', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
@@ -7208,22 +7226,22 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(16135, 'Evil''s_Bone_Hat_Box', 'Satanic Bone Helm Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5529,1;', '', ''),
(16247, 'Dragon_Arhat_Mask_Box', 'Dragon Arhat Mask Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5565,1;', '', ''),
(16248, 'Tiger_Arhat_Mask_Box', 'Tiger Arhat Mask Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5566,1;', '', ''),
-(16257, 'Buddah_Scroll', 'Buddah Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(16304, 'Evil_Incarnation', 'Evil Incarnation', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(16371, 'Tw_Aug_Scroll', 'Tw Aug Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(16257, 'Buddah_Scroll', 'Buddah Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(16304, 'Evil_Incarnation', 'Evil Incarnation', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(16371, 'Tw_Aug_Scroll', 'Tw Aug Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(16372, 'F_Clover_Box_Mouth', 'F Clover Box Mouth', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(16374, 'Mouth_Bubble_Gum_Box', 'Mouth Bubble Gum Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(16374, 'Mouth_Bubble_Gum_Box', 'Mouth Bubble Gum Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(16385, 'F_Clover_Box_Mouth2', 'F Clover Box Mouth2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(16386, 'F_Clover_Box_Mouth4', 'F Clover Box Mouth4', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(16389, 'BGum_Box_In_Mouth2', 'BGum Box In Mouth2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(16390, 'BGum_Box_In_Mouth4', 'BGum Box In Mouth4', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(16389, 'BGum_Box_In_Mouth2', 'BGum Box In Mouth2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(16390, 'BGum_Box_In_Mouth4', 'BGum Box In Mouth4', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(16393, 'HD_Ori_Box5', 'HD Ori Box5', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6240,5;', '', ''),
(16394, 'HD_Ori_Box10', 'HD Ori Box10', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6240,10;', '', ''),
(16395, 'HD_Elu_Box5', 'HD Elu Box5', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6241,5;', '', ''),
(16396, 'HD_Elu_Box10', 'HD Elu Box10', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6241,10;', '', ''),
(16405, 'Midgard_Coin_Box', 'Midgard Coin Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6242,1;', '', ''),
(16406, 'FMidgard_Coin_Box', 'FMidgard Coin Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6242,1;', '', ''),
-(16409, 'Tw_Sep_Scroll', 'Tw Sep Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(16409, 'Tw_Sep_Scroll', 'Tw Sep Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(16410, 'Chung_Hairband_Box', 'Chung Hairband Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5609,1;', '', ''),
(16411, 'FChung_Hairband_Box', 'FChung Hairband Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5609,1;', '', ''),
(16412, 'Ice_Wing_Ear_Box', 'Ice Wing Ear Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5610,1;', '', ''),
@@ -7233,35 +7251,35 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(16436, 'Libra_Crown_Box', 'Libra Crown Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5662,1;', '', ''),
(16438, 'Libra_Diadem_Box', 'Libra Diadem Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5663,1;', '', ''),
(16440, 'Filir_Wing_Box', 'Filir Wing Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5664,1;', '', ''),
-(16446, 'Tw_October_Scroll', 'Tw October Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(16446, 'Tw_October_Scroll', 'Tw October Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(16447, 'Scorpio_Crown_Box', 'Scorpio Crown Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5676,1;', '', ''),
(16448, 'Scorpio_Diadem_Box', 'Scorpio Diadem Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5677,1;', '', ''),
(16450, 'FScorpio_Diadem_Box', 'FScorpio Diadem Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5677,1;', '', ''),
-(16456, 'My_Scroll1', 'My Scroll1', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(16457, 'Tw_Nov_Scroll', 'Tw Nov Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(16456, 'My_Scroll1', 'My Scroll1', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(16457, 'Tw_Nov_Scroll', 'Tw Nov Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(16461, 'Red_Wing_Hat_Box', 'Red Wing Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5690,1;', '', ''),
(16462, 'FRed_Wing_Hat_Box', 'FRed Wing Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5690,1;', '', ''),
-(16466, 'My_Scroll2', 'My Scroll2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(16466, 'My_Scroll2', 'My Scroll2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(16503, 'E_Insurance_Package', 'E Insurance Package', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12209,10;', '', ''),
(16542, 'Xmas_Bless', 'Xmas Bless', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(16543, 'Snowman_Hat_Box', 'Snowman Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5738,1;', '', ''),
(16544, 'FSnowman_Hat_Box', 'FSnowman Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5738,1;', '', ''),
(16548, 'Sagittarius_Crown_Box', 'Sagittarius Crown Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5739,1;', '', ''),
(16549, 'Sagittarius_Diadem_Box', 'Sagittarius Diadem Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5740,1;', '', ''),
-(16555, 'Pr_Reset_Stone_Box', 'Pr Reset Stone Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(16556, 'FPr_Reset_Stone_Box', 'FPr Reset Stone Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(16555, 'Pr_Reset_Stone_Box', 'Pr Reset Stone Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(16556, 'FPr_Reset_Stone_Box', 'FPr Reset Stone Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(16557, 'CP_Helm_Scroll10', 'CP Helm Scroll10', 18, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14517,10;', '', ''),
(16558, 'CP_Shield_Scroll10', 'CP Shield Scroll10', 18, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14518,10;', '', ''),
(16559, 'CP_Armor_Scroll10', 'CP Armor Scroll10', 18, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14519,10;', '', ''),
(16560, 'CP_Weapon_Scroll10', 'CP Weapon Scroll10', 18, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14520,10;', '', ''),
(16561, 'CP_Scroll_Package', 'CP Scroll Package', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(16562, 'Majestic_Devil_Scroll', 'Majestic Devil Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(16562, 'Majestic_Devil_Scroll', 'Majestic Devil Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(16563, 'BM100_Box_5', 'BM100 Box 5', 18, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 14533,5;', '', ''),
(16565, 'Capricorn_Crown_Box', 'Capricorn Crown Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5744,1;', '', ''),
(16567, 'Capricorn_Diadem_Box', 'Capricorn Diadem Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5745,1;', '', ''),
(16568, 'FCapricorn_Diadem_Box', 'FCapricorn Diadem Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5745,1;', '', ''),
(16569, 'Summer_Scroll', 'Summer Scroll', 2, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(16576, 'Illusion_Nothing', 'Illusion Nothing', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(16576, 'Illusion_Nothing', 'Illusion Nothing', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(16577, 'Dragon_Captain', 'Dragon Captain', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(16582, 'Red_Bunny_Band_Box', 'Red Bunny Band Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5763,1;', '', ''),
(16584, 'Sloth_Hat_Box', 'Sloth Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 5761,1;', '', ''),
@@ -7276,26 +7294,26 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(16638, 'Life_Ribbon_Box', 'Life Ribbon Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(16639, 'Life_Ribbon_Box2', 'Life Ribbon Box2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(16640, 'Life_Ribbon_Box3', 'Life Ribbon Box3', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(16652, 'Flame_Light', 'Flame Light', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(16652, 'Flame_Light', 'Flame Light', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(16653, 'BM75_10Box', 'BM75 10Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12563,10;', '', ''),
(16654, 'Valiant_Will', 'Valiant Will', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(16664, 'Leo_Scroll', 'Leo Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(16665, 'Virgo_Scroll', 'Virgo Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(16666, 'Magic_Candy_Box10', 'Magic Candy Box10', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(16673, 'Libra_Scroll', 'Libra Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(16675, 'Splash_Scroll', 'Splash Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(16673, 'Libra_Scroll', 'Libra Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(16675, 'Splash_Scroll', 'Splash Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(16677, 'Universal_Catalog_Gold_Box10', 'Universal Catalog Gold 10 Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12581,10;', '', ''),
(16678, 'Universal_Catalog_Gold_Box50', 'Universal Catalog Gold 50 Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12581,50;', '', ''),
(16679, 'Universal_Catalog_Gold_Box10', 'Universal Catalog Gold 10 Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12581,10;', '', ''),
(16680, 'Universal_Catalog_Gold_Box50', 'Universal Catalog Gold 50 Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12581,50;', '', ''),
-(16681, 'BR_Independence_Scroll', 'BR Independence Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(16681, 'BR_Independence_Scroll', 'BR Independence Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(16682, 'Boarding_Halter_Box', 'Boarding Halter Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12622,1;', '', ''),
(16683, 'B_Halter_Box_30Days', 'B Halter Box 30Days', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(16684, 'Wing_Of_Fly_Box10', 'Wing Of Fly Box10', 18, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 601,10;', '', ''),
(16685, 'Wing_Of_Fly_Box50', 'Wing Of Fly Box50', 18, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 601,50;', '', ''),
(16686, 'Wing_Of_Fly_Box100', 'Wing Of Fly Box100', 18, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 601,100;', '', ''),
-(16687, 'RWC2010_SuitcaseA', 'RWC2010 SuitcaseA', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(16688, 'RWC2010_SuitcaseB', 'RWC2010 SuitcaseB', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(16687, 'RWC2010_SuitcaseA', 'RWC2010 SuitcaseA', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(16688, 'RWC2010_SuitcaseB', 'RWC2010 SuitcaseB', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(16691, 'Scorpius_Scroll', 'Scorpius Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(16740, 'The_Sea_God''s_Call_23_Hour_Box', 'The Sea God''s Call 23 Hour Box', 2, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 6436,86400;', '', ''),
(16741, 'Cutlass_1_Day_Box', 'Cutlass 1 Day Box', 2, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 1198,86400;', '', ''),
@@ -7314,9 +7332,9 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(16754, 'F_Unbreak_Weap_Box', 'F Unbreak Weap Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6438,1;', '', ''),
(16755, 'Unbreak_Def_Box', 'Unbreak Def Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6439,1;', '', ''),
(16756, 'F_Unbreak_Def_Box', 'F Unbreak Def Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6439,1;', '', ''),
-(16757, 'Hallo_Scroll', 'Hallo Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(16760, 'Umbala_Spirit_Box2', 'Umbala Spirit Box2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(16761, 'F_Umbala_Spirit_Box2', 'F Umbala Spirit Box2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(16757, 'Hallo_Scroll', 'Hallo Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(16760, 'Umbala_Spirit_Box2', 'Umbala Spirit Box2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(16761, 'F_Umbala_Spirit_Box2', 'F Umbala Spirit Box2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(16763, 'The_Sea_God''s_Call_7_Day_Box', 'The Sea God''s Call 7 Day Box', 2, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 6436,604800;', '', ''),
(16764, 'The_Sea_God''s_Call_15_Day_Box', 'The Sea God''s Call 15 Day Box', 2, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 6436,1209600;', '', ''),
(16765, 'Octopus_Hunting_Skewer_23_Hour_Box', 'Octopus Hunting Skewer 23 Hour Box', 2, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 6442,86400;', '', ''),
@@ -7324,23 +7342,24 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(16767, 'Octopus_Hunting_Skewer_7_Day_Box', 'Octopus Hunting Skewer 7 Day Box', 2, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 6442,604800;', '', ''),
(16770, 'Silvervine_Fruit_Box10', 'Silvervine 10 Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6417,10; getitem 12636,30;', '', ''),
(16771, 'Silvervine_Fruit_Box40', 'Silvervine 40 Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6417,40; getitem 12636,120;', '', ''),
-(16774, 'Asgard_Scroll', 'Asgard Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(16775, 'Sagittarius_Scroll', 'Sagittarius Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(16774, 'Asgard_Scroll', 'Asgard Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(16775, 'Sagittarius_Scroll', 'Sagittarius Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(16776, 'Universal_Catalog_Gold_Box10', 'Universal Catalog Gold 10 Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12581,10;', '', ''),
(16777, 'Universal_Catalog_Gold_Box50', 'Universal Catalog Gold 50 Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12581,50;', '', ''),
-(16972, 'Weather_Report_Box', 'Weather Report Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(16826, 'Sagittarius_Scr_Box', 'Sagittarius Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(16972, 'Weather_Report_Box', 'Weather Report Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(16973, 'Yellow_Hat_Box', 'Yellow Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 19515,1;', '', ''),
(16974, 'Comin_Actor_Box', 'Comin Actor Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(16975, 'Singing_Bird_Box', 'Singing Bird Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 19516,1;', '', ''),
(16976, 'Hen_Set_Box', 'Hen Set Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(16977, 'Red_Minicrown_Box', 'Red Minicrown Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 19522,1;', '', ''),
(16979, 'Silvervine_Fruit_Box4', 'Silvervine 4 Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6417,4; getitem 12636,12;', '', ''),
-(16990, 'Sagittar_Diadem_Scroll', 'Sagittar Diadem Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(16991, 'Sagittar_Di_Scroll_Box', 'Sagittar Di Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(16990, 'Sagittar_Diadem_Scroll', 'Sagittar Diadem Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(16991, 'Sagittar_Di_Scroll_Box', 'Sagittar Di Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(16992, 'Butterfly_Wing_Box20', 'Butterfly Wing Box20', 18, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 602,20;', '', ''),
(16993, 'Butterfly_Wing_Box50', 'Butterfly Wing Box50', 18, 20, 10, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 602,50;', '', ''),
-(16996, 'Capri_Crown_Scroll', 'Capri Crown Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(16997, 'Capri_Crown_Scroll_Box', 'Capri Crown Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(16996, 'Capri_Crown_Scroll', 'Capri Crown Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(16997, 'Capri_Crown_Scroll_Box', 'Capri Crown Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(16998, 'Archangel_Wings_Box', 'Archangel Wings Box', 2, 0, 0, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2573,1;', '', ''),
(16999, 'Bravery_Bag_Box', 'Bravery Bag Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2576,1;', '', ''),
(17000, 'Wander_Man_Box5', 'Wander Man Box5', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12626,5;', '', ''),
@@ -7353,36 +7372,36 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(17007, 'Salamander_Box10', 'Salamander Box10', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12629,10;', '', ''),
(17008, 'Teddy_Bear_Box5', 'Teddy Bear Box5', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12630,5;', '', ''),
(17009, 'Teddy_Bear_Box10', 'Teddy Bear Box10', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12630,10;', '', ''),
-(17011, 'Capricon_Di_Scroll', 'Capricon Di Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17012, 'Capricon_Di_Scroll_Box', 'Capricon Di Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(17011, 'Capricon_Di_Scroll', 'Capricon Di Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(17012, 'Capricon_Di_Scroll_Box', 'Capricon Di Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(17013, 'Malang_Woe_Encard_Box', 'Malang Woe Encard Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 16740,1; getitem 16765,1;', '', ''),
(17014, 'Butterfly_ear_Box', 'Butterfly ear Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 19509,1;', '', ''),
(17015, 'Stuckhead_Screw_Box', 'Stuckhead Screw Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 19510,1;', '', ''),
-(17016, 'Aquarius_Diadem_Scroll', 'Aquarius Diadem Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17017, 'Aquarius_Di_Scroll_Box', 'Aquarius Di Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(17016, 'Aquarius_Diadem_Scroll', 'Aquarius Diadem Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(17017, 'Aquarius_Di_Scroll_Box', 'Aquarius Di Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(17018, 'Libra_Scroll2', 'Libra Scroll2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(17019, 'Scorpio_Scroll2', 'Scorpio Scroll2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17020, 'Tw_Nov_Scroll2', 'Tw Nov Scroll2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17021, 'Summer_Scroll3', 'Summer Scroll3', 2, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17022, 'Super_Pet_Egg1_2', 'Super Pet Egg1 2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17023, 'Super_Pet_Egg4_2', 'Super Pet Egg4 2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17024, 'Lovely_Aquarius_Scroll', 'Lovely Aquarius Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17025, 'Lovely_Aquarius_Box', 'Lovely Aquarius Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17026, 'Boitata_Scroll', 'Boitata Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17028, 'Pisces_Diadem_Scroll', 'Pisces Diadem Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17029, 'Pisces_Diadem_Box', 'Pisces Diadem Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(17020, 'Tw_Nov_Scroll2', 'Tw Nov Scroll2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(17021, 'Summer_Scroll3', 'Summer Scroll3', 2, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(17022, 'Super_Pet_Egg1_2', 'Super Pet Egg1 2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(17023, 'Super_Pet_Egg4_2', 'Super Pet Egg4 2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(17024, 'Lovely_Aquarius_Scroll', 'Lovely Aquarius Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(17025, 'Lovely_Aquarius_Box', 'Lovely Aquarius Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(17026, 'Boitata_Scroll', 'Boitata Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(17028, 'Pisces_Diadem_Scroll', 'Pisces Diadem Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(17029, 'Pisces_Diadem_Box', 'Pisces Diadem Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(17030, 'St_Pat_Hat_box', 'St Pat Hat box', 18, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18565,1;', '', ''),
-(17035, 'Energetic_Pisces_Scroll', 'Energetic Pisces Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17036, 'Energetic_Pisces_Box', 'Energetic Pisces Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17037, 'Trans_Box_Devi', 'Trans Box Devi', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17038, 'Trans_Box_Ray_Arch', 'Trans Box Ray Arch', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17039, 'Trans_Box_Mavka', 'Trans Box Mavka', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17040, 'Trans_Box_Marduk', 'Trans Box Marduk', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17041, 'Trans_Box_Banshee', 'Trans Box Banshee', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(17035, 'Energetic_Pisces_Scroll', 'Energetic Pisces Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(17036, 'Energetic_Pisces_Box', 'Energetic Pisces Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(17037, 'Trans_Box_Devi', 'Trans Box Devi', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12658,10;', '', ''),
+(17038, 'Trans_Box_Ray_Arch', 'Trans Box Ray Arch', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12659,10;', '', ''),
+(17039, 'Trans_Box_Mavka', 'Trans Box Mavka', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12660,10;', '', ''),
+(17040, 'Trans_Box_Marduk', 'Trans Box Marduk', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12661,10;', '', ''),
+(17041, 'Trans_Box_Banshee', 'Trans Box Banshee', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12662,10;', '', ''),
(17042, 'Trans_Box_Poring', 'Trans Box Poring', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12663,10;', '', ''),
-(17043, 'Trans_Box_Golem', 'Trans Box Golem', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(17043, 'Trans_Box_Golem', 'Trans Box Golem', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 12664,10;', '', ''),
(17050, 'Aries_Scroll', 'Aries Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17051, 'Aries_Scroll_Box', 'Aries Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(17051, 'Aries_Scroll_Box', 'Aries Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(17052, 'Holy_Mom_Blaze_Box', 'Holy Mom Blaze Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6472,1;', '', ''),
(17056, 'Wiz_Card_Album', 'Wiz Card Album', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(17057, 'Swordman_Card_Album', 'Swordman Card Album', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
@@ -7390,8 +7409,8 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(17059, 'Acolyte_Card_Album', 'Acolyte Card Album', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(17060, 'Merchant_Card_Album', 'Merchant Card Album', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(17061, 'Archer_Card_Album', 'Archer Card Album', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17062, 'Taurus_Diadem_Scroll', 'Taurus Diadem Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17063, 'Taurus_Di_Scroll_Box', 'Taurus Di Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(17062, 'Taurus_Diadem_Scroll', 'Taurus Diadem Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(17063, 'Taurus_Di_Scroll_Box', 'Taurus Di Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(17064, 'Tw_Sagitt_Scroll', 'Tw Sagitt Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(17066, 'Poison_Bottle_Box50', 'Poison Bottle Box50', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 678,50;', '', ''),
(17067, 'Poison_Bottle_Box100', 'Poison Bottle Box100', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 678,100;', '', ''),
@@ -7404,12 +7423,12 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(17074, 'Empty_Bottle_Box10', 'Empty Bottle Box10', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 713,10;', '', ''),
(17075, 'Empty_Bottle_Box100', 'Empty Bottle Box100', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 713,100;', '', ''),
(17076, 'Empty_Bottle_Box500', 'Empty Bottle Box500', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 713,500;', '', ''),
-(17077, 'Taurus_Crown_Scroll', 'Taurus Crown Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17078, 'Taurus_Crown_Scroll_Box', 'Taurus Crown Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(17077, 'Taurus_Crown_Scroll', 'Taurus Crown Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(17078, 'Taurus_Crown_Scroll_Box', 'Taurus Crown Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(17080, 'Scorpio_Scroll3', 'Scorpio Scroll3', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(17081, 'Yggdrasil_Crown_Box', 'Yggdrasil Crown Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18580,1;', '', ''),
-(17082, 'Gemi_Diadem_Scroll', 'Gemi Diadem Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17083, 'Gemi_Diadem_Scroll_Box', 'Gemi Diadem Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(17082, 'Gemi_Diadem_Scroll', 'Gemi Diadem Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(17083, 'Gemi_Diadem_Scroll_Box', 'Gemi Diadem Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(17084, 'Upg_Katar_Box', 'Upg Katar Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 1292,1;', '', ''),
(17085, 'Upg_Two_Handed_Axe_Box', 'Upg Two Handed Axe Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 1394,1;', '', ''),
(17086, 'Upg_Lance_Box', 'Upg Lance Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 1491,1;', '', ''),
@@ -7421,17 +7440,18 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(17092, 'Upg_Bow_Box', 'Upg Bow Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18112,1;', '', ''),
(17093, 'Upg_Twohand_Sword_Box', 'Upg Two-Handed Sword Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 21000,1;', '', ''),
(17104, 'HD_Oridecon_50Box', 'HD Oridecon 50Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6240,50;', '', ''),
-(17105, 'HD_Elunium_50Box', 'HD Elunium 50Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6241,50;', '', ''),
+(17105, 'HD_Elunium_50Box', 'HD Elunium 50Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6241,50;', '', '');
+INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
(17106, 'Max_Weight_Up_10Box', 'Max Weight Up 10Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 7776,10;', '', ''),
-(17107, 'Gemi_Crown_Scroll', 'Gemi Crown Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17108, 'Gemi_Crown_Scroll_Box', 'Gemi Crown Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(17107, 'Gemi_Crown_Scroll', 'Gemi Crown Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(17108, 'Gemi_Crown_Scroll_Box', 'Gemi Crown Scroll Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(17109, 'Capri_Scroll', 'Capri Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(17110, 'Aquarius_Scroll', 'Aquarius Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(17113, 'Pisces_Scroll', 'Pisces Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(17114, 'Horn_Of_Ancient_Box', 'Horn Of Ancient Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18595,1;', '', ''),
(17115, 'Sprout_Hat_Box', 'Sprout Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18596,1;', '', ''),
(17116, 'Mercury_Helm_Box', 'Mercury Helm Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18597,1;', '', ''),
-(17117, 'Aries_Scroll', 'Aries Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(17117, 'Aries_Scroll', 'Aries Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(17120, 'Taurus_Scroll', 'Taurus Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(17121, 'Starry_Scroll', 'Starry Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(17122, 'Immuned_Shield_Box', 'Immuned Shield Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2168,1;', '', ''),
@@ -7440,28 +7460,28 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(17125, 'Red_Bread_Hat_Box', 'Red Bread Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18601,1;', '', ''),
(17127, 'Leo_Scroll2', 'Leo Scroll2', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(17134, 'RWC_Scroll', 'RWC Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17138, 'Ms_Cancer_Scroll', 'Ms Cancer Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17139, 'RWC_Super_Scroll', 'RWC Super Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17140, 'Leo_Scroll', 'Leo Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17141, 'Ms_Virgo_Scroll', 'Ms Virgo Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17143, 'Ms_Scorpio_Scroll', 'Ms Scorpio Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(17138, 'Ms_Cancer_Scroll', 'Ms Cancer Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(17139, 'RWC_Super_Scroll', 'RWC Super Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(17140, 'Leo_Scroll', 'Leo Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(17141, 'Ms_Virgo_Scroll', 'Ms Virgo Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(17143, 'Ms_Scorpio_Scroll', 'Ms Scorpio Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(17146, 'Dep_Alice_Hat_Box', 'Dep Alice Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18630,1;', '', ''),
(17147, 'Ribbon_Chef_Hat_Box', 'Ribbon Chef Hat Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18631,1;', '', ''),
-(17152, 'Bridal_Ribbon_Box', 'Bridal Ribbon Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18636,1;', '', '');
-INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
+(17152, 'Bridal_Ribbon_Box', 'Bridal Ribbon Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 18636,1;', '', ''),
(17155, 'Upg_Huuma_Shuriken_Box', 'Upg Huuma Shuriken Box', 2, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'rentitem 13316,86400;', '', ''),
+(17156, 'TCG_Card_Scroll', 'TCG Card Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(17157, 'Vital_Flower_Box', 'Vital Flower Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6113,10;', '', ''),
(17158, 'Flame_Gemstone_Box', 'Flame Gemstone Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6114,10;', '', ''),
(17162, 'Boarding_Halter_Box7', 'Boarding Halter Box7', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17165, 'Challenge_Kit', 'Challenge Kit', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(17165, 'Challenge_Kit', 'Challenge Kit', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(17181, 'Jan_Groove_Box', 'Jan Groove Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(17184, '3rd_Test_Pass_Box', '3rd Test Pass Box', 18, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 6583,1;', '', ''),
(17203, 'Free_Pass_Box', 'Free Pass Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(17207, 'Idn_Heart_Scroll', 'Idn Heart Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17209, 'Tw_Rainbow_Scroll', 'Tw Rainbow Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17210, 'Tw_Red_Scroll', 'Tw Red Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17211, 'Tw_Orange_Scroll', 'Tw Orange Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17212, 'Tw_Yellow_Scroll', 'Tw Yellow Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(17209, 'Tw_Rainbow_Scroll', 'Tw Rainbow Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(17210, 'Tw_Red_Scroll', 'Tw Red Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(17211, 'Tw_Orange_Scroll', 'Tw Orange Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
+(17212, 'Tw_Yellow_Scroll', 'Tw Yellow Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(17233, 'Scroll_Of_Death', 'Scroll Of Death', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(17234, 'Scroll_Of_Life', 'Scroll Of Life', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(17235, 'Scroll_Of_Magic', 'Scroll Of Magic', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
@@ -7471,7 +7491,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(17239, 'Horned_Scroll', 'Horned Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(17240, 'Mercury_Scroll', 'Mercury Scroll', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
(17251, 'C_Wing_Of_Fly_3Day_Box', 'C Wing Of Fly 3Day Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
-(17252, 'RWC_2012_Set_Box', 'RWC 2012 Set Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, '', '', ''),
+(17252, 'RWC_2012_Set_Box', 'RWC 2012 Set Box', 2, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'packageitem();', '', ''),
(17253, 'RWC_2012_Ring_Box', 'RWC 2012 Ring Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2966,1;', '', ''),
(17254, 'RWC_2012_Pendant_Box', 'RWC 2012 Pendant Box', 18, 20, 10, 10, 0, 0, 0, 0, 0, 4294967295, 7, 2, 0, 0, 0, 0, 0, 0, 'getitem 2968,1;', '', ''),
(18000, 'Cannon_Ball', 'Cannon Ball', 10, 100, 50, 10, 100, 0, 0, 0, 0, 263168, 8, 2, 32768, 0, 99, 0, 0, 8, '', '', ''),
@@ -7592,7 +7612,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(18594, 'Magni_Cap_', 'Magni Cap', 5, 30000, 15000, 1000, 0, 0, 9, 0, 1, 4294967294, 7, 2, 256, 0, 0, 0, 1, 250, 'bonus bStr,2;', '', ''),
(18595, 'Horn_Of_Ancient', 'Horn of Ancient', 5, 40, 20, 200, 0, 0, 8, 0, 1, 4294967295, 7, 2, 256, 0, 50, 0, 1, 757, 'autobonus "{ bonus bBaseAtk,100; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";', '', ''),
(18596, 'Sprout_Hat', 'Sprout Hat', 5, 20, 10, 200, 0, 0, 4, 0, 0, 4294967295, 7, 2, 256, 0, 70, 0, 1, 758, 'skill "WZ_HEAVENDRIVE",3;', '', ''),
-(18597, 'Mercury_Riser', 'Mercury Riser', 5, 40, 20, 200, 0, 0, 10, 0, 1, 4294967295, 7, 2, 256, 0, 0, 0, 0, 759, 'bonus bAspdRate,3; bonus bCritical,3; if(getrefine() >= 7) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,2; bonus bCritical,2;', '', ''),
+(18597, 'Mercury_Riser', 'Mercury Riser', 5, 40, 20, 200, 0, 0, 10, 0, 1, 4294967295, 7, 2, 256, 0, 0, 0, 0, 759, 'bonus bAspdRate,3; bonus bCritical,3; if(getrefine() >= 7) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,2; bonus bCritical,2; }', '', ''),
(18598, 'Mini_Tree_J', 'Mini Tree J', 5, 20, 10, 50, 0, 0, 0, 0, 1, 4294967295, 7, 2, 256, 0, 0, 0, 0, 727, 'bonus bMdef,20;', '', ''),
(18599, 'Black_Devil_Mask', 'Black Devil Mask', 5, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 512, 0, 0, 0, 0, 760, 'bonus bAllStats,2;', '', ''),
(18600, 'Cat_Ear_Beret', 'Cat Ear Beret', 5, 20, 10, 100, 0, 0, 5, 0, 0, 4294967295, 7, 2, 256, 0, 0, 0, 1, 761, 'bonus bAtkRate,5; if(getrefine() > 5 && getrefine() <= 12) { bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5); bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5); } if(getrefine() > 12) { bonus2 bAddRace,RC_DemiHuman,7; bonus2 bSubRace,RC_DemiHuman,7; }', '', ''),
@@ -7760,7 +7780,8 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(19526, 'C_Helm', 'Costume Helm', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 1, 0, 0, 40, 'bonus bUnbreakableHelm,0;', '', ''),
(19527, 'C_Spiky_Band', 'Costume Spiky Band', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 1, 0, 0, 43, 'bonus bUnbreakableHelm,0;', '', ''),
(19528, 'C_Iron_Cain', 'Costume Iron Cain', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 4096, 0, 1, 0, 0, 53, 'bonus bUnbreakableHelm,0;', '', ''),
-(19529, 'C_Angel_Wing', 'Costume Angel Wing', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 1, 0, 0, 38, 'bonus bUnbreakableHelm,0; bonus bVit,1; bonus bAgi,1;', '', ''),
+(19529, 'C_Angel_Wing', 'Costume Angel Wing', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 1, 0, 0, 38, 'bonus bUnbreakableHelm,0; bonus bVit,1; bonus bAgi,1;', '', '');
+INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
(19530, 'C_Wild_Rose', 'Costume Wild Rose', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 1, 0, 0, 541, 'bonus bUnbreakableHelm,0; bonus bAtk,2; bonus bMatk,2;', '', ''),
(19532, 'C_Red_Bunny_Band', 'Red Bunny Band', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 1, 0, 0, 640, 'bonus bUnbreakableHelm,0; bonus bDex,1;', '', ''),
(19533, 'C_Spore_Hat', 'Costume Spore Hat', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 1, 0, 0, 114, 'bonus bUnbreakableHelm,0; bonus bVit,1; bonus2 bExpAddRace,RC_NonBoss,1; bonus2 bExpAddRace,RC_Boss,1;', '', ''),
@@ -7782,8 +7803,7 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(19549, 'C_Magestic_Goat', 'Costume Magestic Goat', 5, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 100, 0, 0, 41, 'bonus bUnbreakableHelm,0;', '', ''),
(19550, 'C_Blush', 'Costume Blush', 5, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 2048, 0, 100, 0, 0, 125, 'bonus bUnbreakableHelm,0;', '', ''),
(19551, 'C_Elven_Ears', 'Costume Elven Ears', 5, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 2048, 0, 100, 0, 0, 73, 'bonus bUnbreakableHelm,0;', '', ''),
-(19552, 'C_Centimental_Flower', 'Costume Centimental Flower', 5, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 4096, 0, 100, 0, 0, 56, 'bonus bUnbreakableHelm,0;', '', '');
-INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_buy`, `price_sell`, `weight`, `atk`, `matk`, `defence`, `range`, `slots`, `equip_jobs`, `equip_upper`, `equip_genders`, `equip_locations`, `weapon_level`, `equip_level_min`, `equip_level_max`, `refineable`, `view`, `script`, `equip_script`, `unequip_script`) VALUES
+(19552, 'C_Centimental_Flower', 'Costume Centimental Flower', 5, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 4096, 0, 100, 0, 0, 56, 'bonus bUnbreakableHelm,0;', '', ''),
(19553, 'C_Assassin_Mask_', 'Costume Assassin Mask', 5, 20, 10, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 4096, 0, 100, 0, 0, 180, 'bonus bUnbreakableHelm,0;', '', ''),
(19573, 'C_Heart_Wing_Hairband', 'Costume Heart Wing Hairband', 5, 0, 0, 0, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 1, 0, 1, 733, '', '', ''),
(19587, 'C_King_Poring_Hat', 'Costume King Poring Hat', 5, 0, 0, 100, 0, 0, 0, 0, 0, 4294967295, 7, 2, 1024, 0, 1, 0, 0, 905, 'bonus bUnbreakableHelm,0;', '', ''),
@@ -7797,4 +7817,4 @@ INSERT INTO `item_db_re` (`id`, `name_english`, `name_japanese`, `type`, `price_
(21002, 'Velum_Katzbalger', 'Vellum Katzbalger', 4, 20, 10, 2500, 100, 0, 0, 1, 0, 16514, 7, 2, 34, 4, 95, 0, 1, 3, 'bonus2 bSPVanishRate,10000,8;', '', ''),
(21003, 'Muramasa_', 'Muramasa ', 4, 20, 10, 1000, 155, 0, 0, 1, 2, 16514, 7, 2, 34, 4, 48, 0, 1, 3, '', '', ''),
(21004, 'Alca_Bringer_', 'Alca Bringer ', 4, 20, 10, 3400, 280, 0, 0, 2, 2, 125, 7, 2, 34, 3, 100, 0, 1, 3, '', '', ''),
-(21005, 'Metal_Two_Hand_Sword', 'Metal Two Hand Sword', 4, 20, 10, 0, 95, 0, 0, 1, 1, 16514, 7, 2, 34, 3, 1, 0, 1, 3, '', '', ''); \ No newline at end of file
+(21005, 'Metal_Two_Hand_Sword', 'Metal Two Hand Sword', 4, 20, 10, 0, 95, 0, 0, 1, 1, 16514, 7, 2, 34, 3, 1, 0, 1, 3, '', '', '');
diff --git a/src/common/mmo.h b/src/common/mmo.h
index 8643d2b54..6e5dae099 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -534,7 +534,7 @@ struct guild {
/* TODO: still used for something?|: */
unsigned short save_flag; // for TXT saving
- unsigned short *instance;
+ short *instance;
unsigned short instances;
void *channel;
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index b6a9e42ee..b778aab6c 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -745,7 +745,7 @@ ACMD(save)
if (sd->status.pet_id > 0 && sd->pd)
intif_save_petdata(sd->status.account_id, &sd->pd->pet);
- chrif_save(sd,0);
+ chrif->save(sd,0);
clif->message(fd, msg_txt(6)); // Your save point has been changed.
@@ -816,8 +816,7 @@ ACMD(storage)
if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.trading || sd->state.storage_flag)
return false;
- if (storage_storageopen(sd) == 1)
- { //Already open.
+ if (storage->open(sd) == 1) { //Already open.
clif->message(fd, msg_txt(250));
return false;
}
@@ -853,7 +852,7 @@ ACMD(guildstorage)
return false;
}
- storage_guild_storageopen(sd);
+ gstorage->open(sd);
clif->message(fd, msg_txt(920)); // Guild storage opened.
return true;
}
@@ -1146,8 +1145,8 @@ ACMD(item)
if (number <= 0)
number = 1;
- if ((item_data = itemdb_searchname(item_name)) == NULL &&
- (item_data = itemdb_exists(atoi(item_name))) == NULL)
+ if ((item_data = itemdb->search_name(item_name)) == NULL &&
+ (item_data = itemdb->exists(atoi(item_name))) == NULL)
{
clif->message(fd, msg_txt(19)); // Invalid item ID or name.
return false;
@@ -1204,8 +1203,8 @@ ACMD(item2)
number = 1;
item_id = 0;
- if ((item_data = itemdb_searchname(item_name)) != NULL ||
- (item_data = itemdb_exists(atoi(item_name))) != NULL)
+ if ((item_data = itemdb->search_name(item_name)) != NULL ||
+ (item_data = itemdb->exists(atoi(item_name))) != NULL)
item_id = item_data->nameid;
if (item_id > 500) {
@@ -2129,8 +2128,8 @@ ACMD(produce)
return false;
}
- if ( (item_data = itemdb_searchname(item_name)) == NULL &&
- (item_data = itemdb_exists(atoi(item_name))) == NULL ) {
+ if ( (item_data = itemdb->search_name(item_name)) == NULL &&
+ (item_data = itemdb->exists(atoi(item_name))) == NULL ) {
clif->message(fd, msg_txt(170)); //This item is not an equipment.
return false;
}
@@ -2549,7 +2548,7 @@ ACMD(makeegg)
return false;
}
- if ((item_data = itemdb_searchname(message)) != NULL) // for egg name
+ if ((item_data = itemdb->search_name(message)) != NULL) // for egg name
id = item_data->nameid;
else
if ((id = mobdb_searchname(message)) != 0) // for monster name
@@ -2746,7 +2745,7 @@ ACMD(char_block)
return false;
}
- chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block
+ chrif->char_ask_name(sd->status.account_id, atcmd_player_name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block
clif->message(fd, msg_txt(88)); // Character name sent to char-server to ask it.
return true;
@@ -2843,7 +2842,7 @@ ACMD(char_ban)
return false;
}
- chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 2, year, month, day, hour, minute, second); // type: 2 - ban
+ chrif->char_ask_name(sd->status.account_id, atcmd_player_name, 2, year, month, day, hour, minute, second); // type: 2 - ban
clif->message(fd, msg_txt(88)); // Character name sent to char-server to ask it.
return true;
@@ -2864,7 +2863,7 @@ ACMD(char_unblock)
}
// send answer to login server via char-server
- chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 3, 0, 0, 0, 0, 0, 0); // type: 3 - unblock
+ chrif->char_ask_name(sd->status.account_id, atcmd_player_name, 3, 0, 0, 0, 0, 0, 0); // type: 3 - unblock
clif->message(fd, msg_txt(88)); // Character name sent to char-server to ask it.
return true;
@@ -2885,7 +2884,7 @@ ACMD(char_unban)
}
// send answer to login server via char-server
- chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 4, 0, 0, 0, 0, 0, 0); // type: 4 - unban
+ chrif->char_ask_name(sd->status.account_id, atcmd_player_name, 4, 0, 0, 0, 0, 0, 0); // type: 4 - unban
clif->message(fd, msg_txt(88)); // Character name sent to char-server to ask it.
return true;
@@ -3396,7 +3395,7 @@ ACMD(idsearch)
sprintf(atcmd_output, msg_txt(77), item_name); // The reference result of '%s' (name: id):
clif->message(fd, atcmd_output);
- match = itemdb_searchname_array(item_array, MAX_SEARCH, item_name);
+ match = itemdb->search_name_array(item_array, MAX_SEARCH, item_name);
if (match > MAX_SEARCH) {
sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, match);
clif->message(fd, atcmd_output);
@@ -3583,7 +3582,7 @@ ACMD(partyrecall)
ACMD(reloaditemdb)
{
nullpo_retr(-1, sd);
- itemdb_reload();
+ itemdb->reload();
clif->message(fd, msg_txt(97)); // Item database has been reloaded.
return true;
@@ -3689,7 +3688,7 @@ ACMD(reloadbattleconf)
)
{ // Exp or Drop rates changed.
mob_reload(); //Needed as well so rate changes take effect.
- chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common);
+ chrif->ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common);
}
clif->message(fd, msg_txt(255));
return true;
@@ -4024,6 +4023,11 @@ ACMD(mount_peco)
return false;
}
+ if( sd->sc.data[SC_ALL_RIDING] ) {
+ clif->message(fd, msg_txt(1476)); // You are already mounting something else
+ return false;
+ }
+
if( (sd->class_&MAPID_THIRDMASK) == MAPID_RUNE_KNIGHT && pc->checkskill(sd,RK_DRAGONTRAINING) > 0 ) {
if( !(sd->sc.option&OPTION_DRAGON1) ) {
clif->message(sd->fd,msg_txt(1119)); // You have mounted your Dragon.
@@ -5011,7 +5015,7 @@ ACMD(email)
return false;
}
- chrif_changeemail(sd->status.account_id, actual_email, new_email);
+ chrif->changeemail(sd->status.account_id, actual_email, new_email);
clif->message(fd, msg_txt(148)); // Information sended to login-server via char-server.
return true;
}
@@ -5233,7 +5237,7 @@ ACMD(storeall)
if (sd->state.storage_flag != 1)
{ //Open storage.
- if( storage_storageopen(sd) == 1 ) {
+ if( storage->open(sd) == 1 ) {
clif->message(fd, msg_txt(1161)); // You currently cannot open your storage.
return false;
}
@@ -5243,10 +5247,10 @@ ACMD(storeall)
if (sd->status.inventory[i].amount) {
if(sd->status.inventory[i].equip != 0)
pc->unequipitem(sd, i, 3);
- storage_storageadd(sd, i, sd->status.inventory[i].amount);
+ storage->add(sd, i, sd->status.inventory[i].amount);
}
}
- storage_storageclose(sd);
+ storage->close(sd);
clif->message(fd, msg_txt(1162)); // All items stored.
return true;
@@ -5264,9 +5268,9 @@ ACMD(clearstorage)
j = sd->status.storage.storage_amount;
for (i = 0; i < j; ++i) {
- storage_delitem(sd, i, sd->status.storage.items[i].amount);
+ storage->delitem(sd, i, sd->status.storage.items[i].amount);
}
- storage_storageclose(sd);
+ storage->close(sd);
clif->message(fd, msg_txt(1394)); // Your storage was cleaned.
return true;
@@ -5276,7 +5280,7 @@ ACMD(cleargstorage)
{
int i, j;
struct guild *g;
- struct guild_storage *gstorage;
+ struct guild_storage *guild_storage;
nullpo_retr(-1, sd);
g = sd->guild;
@@ -5296,18 +5300,18 @@ ACMD(cleargstorage)
return false;
}
- gstorage = guild2storage2(sd->status.guild_id);
- if (gstorage == NULL) {// Doesn't have opened @gstorage yet, so we skip the deletion since *shouldn't* have any item there.
+ guild_storage = gstorage->id2storage2(sd->status.guild_id);
+ if (guild_storage == NULL) {// Doesn't have opened @gstorage yet, so we skip the deletion since *shouldn't* have any item there.
return false;
}
- j = gstorage->storage_amount;
- gstorage->lock = 1; // Lock @gstorage: do not allow any item to be retrieved or stored from any guild member
+ j = guild_storage->storage_amount;
+ guild_storage->lock = 1; // Lock @gstorage: do not allow any item to be retrieved or stored from any guild member
for (i = 0; i < j; ++i) {
- guild_storage_delitem(sd, gstorage, i, gstorage->items[i].amount);
+ gstorage->delitem(sd, guild_storage, i, guild_storage->items[i].amount);
}
- storage_guild_storageclose(sd);
- gstorage->lock = 0; // Cleaning done, release lock
+ gstorage->close(sd);
+ guild_storage->lock = 0; // Cleaning done, release lock
clif->message(fd, msg_txt(1395)); // Your guild storage was cleaned.
return true;
@@ -5799,8 +5803,8 @@ ACMD(autolootitem)
if (action < 3) // add or remove
{
- if ((item_data = itemdb_exists(atoi(message))) == NULL)
- item_data = itemdb_searchname(message);
+ if ((item_data = itemdb->exists(atoi(message))) == NULL)
+ item_data = itemdb->search_name(message);
if (!item_data) {
// No items founds in the DB with Id or Name
clif->message(fd, msg_txt(1189)); // Item not found.
@@ -5853,7 +5857,7 @@ ACMD(autolootitem)
{
if (sd->state.autolootid[i] == 0)
continue;
- if (!(item_data = itemdb_exists(sd->state.autolootid[i]))) {
+ if (!(item_data = itemdb->exists(sd->state.autolootid[i]))) {
ShowDebug("Non-existant item %d on autolootitem list (account_id: %d, char_id: %d)", sd->state.autolootid[i], sd->status.account_id, sd->status.char_id);
continue;
}
@@ -6514,7 +6518,7 @@ ACMD(changesex)
// to avoid any problem with equipment and invalid sex, equipment is unequiped.
for( i=0; i<EQI_MAX; i++ )
if( sd->equip_index[i] >= 0 ) pc->unequipitem(sd, sd->equip_index[i], 3);
- chrif_changesex(sd);
+ chrif->changesex(sd);
return true;
}
@@ -6696,7 +6700,7 @@ ACMD(mobinfo)
j = 0;
for (i = 0; i < MAX_MOB_DROP; i++) {
int droprate;
- if (mob->dropitem[i].nameid <= 0 || mob->dropitem[i].p < 1 || (item_data = itemdb_exists(mob->dropitem[i].nameid)) == NULL)
+ if (mob->dropitem[i].nameid <= 0 || mob->dropitem[i].p < 1 || (item_data = itemdb->exists(mob->dropitem[i].nameid)) == NULL)
continue;
droprate = mob->dropitem[i].p;
@@ -6721,7 +6725,7 @@ ACMD(mobinfo)
strcpy(atcmd_output, msg_txt(1248)); // MVP Items:
j = 0;
for (i = 0; i < MAX_MVP_DROP; i++) {
- if (mob->mvpitem[i].nameid <= 0 || (item_data = itemdb_exists(mob->mvpitem[i].nameid)) == NULL)
+ if (mob->mvpitem[i].nameid <= 0 || (item_data = itemdb->exists(mob->mvpitem[i].nameid)) == NULL)
continue;
if (mob->mvpitem[i].p > 0) {
j++;
@@ -7143,8 +7147,8 @@ ACMD(iteminfo)
clif->message(fd, msg_txt(1276)); // Please enter an item name/ID (usage: @ii/@iteminfo <item name/ID>).
return false;
}
- if ((item_array[0] = itemdb_exists(atoi(message))) == NULL)
- count = itemdb_searchname_array(item_array, MAX_SEARCH, message);
+ if ((item_array[0] = itemdb->exists(atoi(message))) == NULL)
+ count = itemdb->search_name_array(item_array, MAX_SEARCH, message);
if (!count) {
clif->message(fd, msg_txt(19)); // Invalid item ID or name.
@@ -7192,8 +7196,8 @@ ACMD(whodrops)
clif->message(fd, msg_txt(1284)); // Please enter item name/ID (usage: @whodrops <item name/ID>).
return false;
}
- if ((item_array[0] = itemdb_exists(atoi(message))) == NULL)
- count = itemdb_searchname_array(item_array, MAX_SEARCH, message);
+ if ((item_array[0] = itemdb->exists(atoi(message))) == NULL)
+ count = itemdb->search_name_array(item_array, MAX_SEARCH, message);
if (!count) {
clif->message(fd, msg_txt(19)); // Invalid item ID or name.
@@ -7569,6 +7573,7 @@ return true;\
checkflag(nojobexp); checkflag(nomobloot); checkflag(nomvploot); checkflag(nightenabled);
checkflag(nodrop); checkflag(novending); checkflag(loadevent);
checkflag(nochat); checkflag(partylock); checkflag(guildlock); checkflag(src4instance);
+ checkflag(notomb);
clif->message(sd->fd," ");
clif->message(sd->fd,msg_txt(1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On)
clif->message(sd->fd,msg_txt(1313)); // Type "@mapflag available" to list the available mapflags.
@@ -7605,6 +7610,7 @@ return true;\
setflag(nojobexp); setflag(nomobloot); setflag(nomvploot); setflag(nightenabled);
setflag(nodrop); setflag(novending); setflag(loadevent);
setflag(nochat); setflag(partylock); setflag(guildlock); setflag(src4instance);
+ setflag(notomb);
clif->message(sd->fd,msg_txt(1314)); // Invalid flag name or flag.
clif->message(sd->fd,msg_txt(1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On)
@@ -7616,7 +7622,7 @@ return true;\
clif->message(sd->fd,"nozenypenalty, notrade, noskill, nowarp, nowarpto, noicewall, snow, clouds, clouds2,");
clif->message(sd->fd,"fog, fireworks, sakura, leaves, nobaseexp, nojobexp, nomobloot,");
clif->message(sd->fd,"nomvploot, nightenabled, nodrop, novending, loadevent, nochat, partylock,");
- clif->message(sd->fd,"guildlock, src4instance");
+ clif->message(sd->fd,"guildlock, src4instance, notomb");
#undef checkflag
#undef setflag
@@ -8112,7 +8118,7 @@ ACMD(itemlist)
const struct item* it = &items[i];
struct item_data* itd;
- if( it->nameid == 0 || (itd = itemdb_exists(it->nameid)) == NULL )
+ if( it->nameid == 0 || (itd = itemdb->exists(it->nameid)) == NULL )
continue;
counter += it->amount;
@@ -8195,7 +8201,7 @@ ACMD(itemlist)
{
struct item_data* card;
- if( it->card[j] == 0 || (card = itemdb_exists(it->card[j])) == NULL )
+ if( it->card[j] == 0 || (card = itemdb->exists(it->card[j])) == NULL )
continue;
counter2++;
@@ -8308,7 +8314,7 @@ ACMD(delitem)
return false;
}
- if( ( id = itemdb_searchname(item_name) ) != NULL || ( id = itemdb_exists(atoi(item_name)) ) != NULL )
+ if( ( id = itemdb->search_name(item_name) ) != NULL || ( id = itemdb->exists(atoi(item_name)) ) != NULL )
{
nameid = id->nameid;
}
@@ -8472,6 +8478,11 @@ ACMD(charcommands)
/* for new mounts */
ACMD(mount2) {
+ if( sd->sc.option&(OPTION_WUGRIDER|OPTION_RIDING|OPTION_DRAGON|OPTION_MADOGEAR) ) {
+ clif->message(fd, msg_txt(1476)); // You are already mounting something else
+ return false;
+ }
+
clif->message(sd->fd,msg_txt(1362)); // NOTICE: If you crash with mount your LUA is outdated.
if( !(sd->sc.data[SC_ALL_RIDING]) ) {
clif->message(sd->fd,msg_txt(1363)); // You have mounted.
@@ -9046,11 +9057,17 @@ ACMD(channel) {
return false;
}
- if( sub2[0] == '\0' || ( pl_sd = iMap->nick2sd(sub2) ) == NULL ) {
- sprintf(atcmd_output, msg_txt(1434), sub2);// Player '%s' was not found
- clif->message(fd, atcmd_output);
- return false;
+ if (!message || !*message || sscanf(message, "%s %s %24[^\n]", key, sub1, sub2) < 1) {
+ sprintf(atcmd_output, msg_txt(1434), sub2);// Player '%s' was not found
+ clif->message(fd, atcmd_output);
+ return false;
}
+
+ if( sub2[0] == '\0' || ( pl_sd = iMap->nick2sd(sub2) ) == NULL ) {
+ sprintf(atcmd_output, msg_txt(1434), sub2);// Player '%s' was not found
+ clif->message(fd, atcmd_output);
+ return false;
+ }
if( pc_has_permission(pl_sd, PC_PERM_HCHSYS_ADMIN) ) {
clif->message(fd, msg_txt(1464)); // Ban failed, not possible to ban this user.
diff --git a/src/map/battle.c b/src/map/battle.c
index ace947aca..d67684e7b 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -429,18 +429,19 @@ int battle_calc_weapon_damage(struct block_list *src, struct block_list *bl, uin
damage = battle->calc_sizefix(sd, damage, EQI_HAND_R, size, flag&8);
else
damage = battle->calc_sizefix(sd, damage, EQI_HAND_L, size, flag&8);
+
+ if( flag&2 && sd->bonus.arrow_atk )
+ damage += sd->bonus.arrow_atk;
if( sd->bonus.eatk > 0 )
eatk = sd->bonus.eatk;
- if( flag&2 && sd->bonus.arrow_atk )
- eatk += sd->bonus.arrow_atk;
}
-
+
if( sc && sc->count ){
if( sc->data[SC_ZENKAI] && watk->ele == sc->data[SC_ZENKAI]->val2 )
eatk += 200;
#ifdef RENEWAL_EDP
- if( sc->data[SC_EDP] && skill_id != AS_GRIMTOOTH && skill_id != AS_VENOMKNIFE ){
+ if( sc->data[SC_EDP] && skill_id != AS_GRIMTOOTH && skill_id != AS_VENOMKNIFE && skill_id != ASC_BREAKER ){
eatk = eatk * sc->data[SC_EDP]->val3 / 100; // 400%
damage = damage * sc->data[SC_EDP]->val4 / 100; // 500%
damage--; // temporary until we find the correct formula [malufett]
@@ -448,19 +449,14 @@ int battle_calc_weapon_damage(struct block_list *src, struct block_list *bl, uin
#endif
}
- /* [malufett]
- some unknown factors that needs to be discovered. PS: it's something related with ranged attacks
- if( eatk ){
- eatk += unknown value;
- eatk = eatk * (unknown value) / 100;
+ if( skill_id != ASC_METEORASSAULT ){
+ if( sc && sc->data[SC_SUB_WEAPONPROPERTY] ) // Temporary. [malufett]
+ damage += damage * sc->data[SC_SUB_WEAPONPROPERTY]->val2 / 100;
}
- */
- if( sc && sc->data[SC_WATK_ELEMENT] )
- damage = damage + eatk;
- else
- damage = battle->calc_elefix(src, bl, skill_id, skill_lv, damage + eatk, nk, n_ele, s_ele, s_ele_, false, flag);
-
+ // Temporary. [malufett]
+ damage = battle->calc_elefix(src, bl, skill_id, skill_lv, damage, nk, n_ele, s_ele, s_ele_, type == EQI_HAND_L, flag);
+
/**
* In RE Shield Bommerang takes weapon element only for damage calculation,
* - resist calculation is always against neutral
@@ -468,11 +464,12 @@ int battle_calc_weapon_damage(struct block_list *src, struct block_list *bl, uin
if ( skill_id == CR_SHIELDBOOMERANG )
s_ele = s_ele_ = ELE_NEUTRAL;
- if( type == EQI_HAND_R )
- damage = battle->calc_cardfix(BF_WEAPON, src, bl, nk, s_ele, s_ele_, damage, 2, flag2);
- else
- damage = battle->calc_cardfix(BF_WEAPON, src, bl, nk, s_ele, s_ele_, damage, 3, flag2);
+ // attacker side
+ damage = battle->calc_cardfix(BF_WEAPON, src, bl, nk, s_ele, s_ele_, damage, 2|(type == EQI_HAND_L), flag2);
+ // target side
+ damage = battle->calc_cardfix(BF_WEAPON, src, bl, nk, s_ele, s_ele_, damage, 0, flag2);
+
return damage;
}
#endif
@@ -488,18 +485,13 @@ int battle_calc_weapon_damage(struct block_list *src, struct block_list *bl, uin
* &8: Skip target size adjustment (Extremity Fist?)
*&16: Arrow attack but BOW, REVOLVER, RIFLE, SHOTGUN, GATLING or GRENADE type weapon not equipped (i.e. shuriken, kunai and venom knives not affected by DEX)
*/
-
#ifdef RENEWAL
int battle_calc_base_damage(struct block_list *src, struct block_list *bl, uint16 skill_id, uint16 skill_lv, int nk, bool n_ele, short s_ele, short s_ele_, int type, int flag, int flag2)
{
int damage, batk;
- struct status_change *sc = status_get_sc(src);
struct status_data *status = status_get_status_data(src);
- if( sc && sc->data[SC_TK_SEVENWIND] && !sc->data[SC_WATK_ELEMENT] )
- batk = battle->calc_elefix(src, bl, skill_id, skill_lv, status->batk, nk, n_ele, s_ele, s_ele_, false, flag);
- else
- batk = status->batk;
+ batk = battle->calc_elefix(src, bl, skill_id, skill_lv, status_calc_batk(bl, status_get_sc(src), status->batk, false), nk, n_ele, ELE_NEUTRAL, ELE_NEUTRAL, false, flag);
if( type == EQI_HAND_L )
damage = batk + 3 * battle->calc_weapon_damage(src, bl, skill_id, skill_lv, &status->lhw, nk, n_ele, s_ele, s_ele_, status_get_size(bl), type, flag, flag2) / 4;
@@ -732,13 +724,19 @@ int battle_calc_masteryfix(struct block_list *src, struct block_list *target, ui
case CR_ACIDDEMONSTRATION:
return damage;
case NJ_SYURIKEN:
- if( (skill = pc->checkskill(sd,NJ_TOBIDOUGU)) > 0 && weapon )
+ if( (skill = pc->checkskill(sd,NJ_TOBIDOUGU)) > 0
+#ifndef RENEWAL
+ && weapon
+#endif
+ )
damage += 3 * skill;
break;
+#ifndef RENEWAL
case NJ_KUNAI:
if( weapon )
damage += 60;
break;
+#endif
case RA_WUGDASH:
case RA_WUGSTRIKE:
case RA_WUGBITE:
@@ -816,35 +814,26 @@ int battle_calc_elefix(struct block_list *src, struct block_list *target, uint16
damage += battle_attr_fix(src,target,50*skill_lv,ELE_NEUTRAL,tstatus->def_ele, tstatus->ele_lv);
}
}
- if( sc && sc->data[SC_WATK_ELEMENT] )
- { // Descriptions indicate this means adding a percent of a normal attack in another element. [Skotlex]
- damage =
#ifndef RENEWAL
- battle->calc_base_damage(sstatus, &sstatus->rhw, sc, tstatus->size, ((TBL_PC*)src), (flag?2:0))
-#else
- battle->calc_base_damage(src, target, skill_id, skill_lv, nk, n_ele, s_ele, s_ele_, EQI_HAND_R, (flag?2:0)|(sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|(sc && sc->data[SC_WEAPONPERFECT]?8:0), 0)
-#endif
- * sc->data[SC_WATK_ELEMENT]->val2 / 100;
-
- damage += battle->attr_fix(src, target, damage, sc->data[SC_WATK_ELEMENT]->val1, tstatus->def_ele, tstatus->ele_lv);
+ if( sc && sc->data[SC_SUB_WEAPONPROPERTY] )
+ { // Descriptions indicate this means adding a percent of a normal attack in another element. [Skotlex]
+ damage = battle->calc_base_damage(sstatus, &sstatus->rhw, sc, tstatus->size, BL_CAST(BL_PC, src), (flag?2:0)) * sc->data[SC_SUB_WEAPONPROPERTY]->val2 / 100;
+ damage += battle->attr_fix(src, target, damage, sc->data[SC_SUB_WEAPONPROPERTY]->val1, tstatus->def_ele, tstatus->ele_lv);
if( left ){
- damage =
-#ifndef RENEWAL
- battle->calc_base_damage(sstatus, &sstatus->lhw, sc, tstatus->size, ((TBL_PC*)src), (flag?2:0))
-#else
- battle->calc_base_damage(src, target, skill_id, skill_lv, nk, n_ele, s_ele, s_ele_, EQI_HAND_L, (flag?2:0)|(sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|(sc && sc->data[SC_WEAPONPERFECT]?8:0), 0)
-#endif
- * sc->data[SC_WATK_ELEMENT]->val2 / 100;
- damage += battle->attr_fix(src, target, damage, sc->data[SC_WATK_ELEMENT]->val1, tstatus->def_ele, tstatus->ele_lv);
+ damage = battle->calc_base_damage(sstatus, &sstatus->lhw, sc, tstatus->size, BL_CAST(BL_PC, src), (flag?2:0)) * sc->data[SC_SUB_WEAPONPROPERTY]->val2 / 100;
+ damage += battle->attr_fix(src, target, damage, sc->data[SC_SUB_WEAPONPROPERTY]->val1, tstatus->def_ele, tstatus->ele_lv);
}
}
-
+#endif
return damage;
}
/*==========================================
* Calculates card bonuses damage adjustments.
+ * cflag(cardfix flag):
+ * &1 - calc for left hand.
+ * &2 - atker side cardfix(BF_WEAPON) otherwise target side(BF_WEAPON).
*------------------------------------------*/
-int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_list *target, int nk, int s_ele, int s_ele_, int damage, int left, int flag){
+int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_list *target, int nk, int s_ele, int s_ele_, int damage, int cflag, int wflag){
struct map_session_data *sd, *tsd;
short cardfix = 1000, t_class, s_class, s_race2, t_race2;
struct status_data *sstatus, *tstatus;
@@ -863,19 +852,19 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li
sstatus = status_get_status_data(src);
tstatus = status_get_status_data(target);
s_race2 = status_get_race2(src);
-
+
switch(attack_type){
case BF_MAGIC:
if ( sd && !(nk&NK_NO_CARDFIX_ATK) ) {
- cardfix=cardfix*(100+sd->magic_addrace[tstatus->race])/100;
+ cardfix = cardfix * (100 + sd->magic_addrace[tstatus->race]) / 100;
if (!(nk&NK_NO_ELEFIX))
- cardfix=cardfix*(100+sd->magic_addele[tstatus->def_ele])/100;
- cardfix=cardfix*(100+sd->magic_addsize[tstatus->size])/100;
- cardfix=cardfix*(100+sd->magic_addrace[is_boss(target)?RC_BOSS:RC_NONBOSS])/100;
- cardfix=cardfix*(100+sd->magic_atk_ele[s_ele])/100;
- for(i=0; i< ARRAYLENGTH(sd->add_mdmg) && sd->add_mdmg[i].rate;i++) {
+ cardfix = cardfix*(100+sd->magic_addele[tstatus->def_ele]) / 100;
+ cardfix = cardfix * (100 + sd->magic_addsize[tstatus->size]) / 100;
+ cardfix = cardfix * (100 + sd->magic_addrace[is_boss(target)?RC_BOSS:RC_NONBOSS]) / 100;
+ cardfix = cardfix * (100 + sd->magic_atk_ele[s_ele])/100;
+ for(i=0; i< ARRAYLENGTH(sd->add_mdmg) && sd->add_mdmg[i].rate; i++) {
if(sd->add_mdmg[i].class_ == t_class) {
- cardfix=cardfix*(100+sd->add_mdmg[i].rate)/100;
+ cardfix = cardfix * (100 + sd->add_mdmg[i].rate) / 100;
break;
}
}
@@ -891,29 +880,29 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li
for (i = 0; ARRAYLENGTH(tsd->subele2) > i && tsd->subele2[i].rate != 0; i++)
{
if(tsd->subele2[i].ele != s_ele) continue;
- if(!(tsd->subele2[i].flag&flag&BF_WEAPONMASK &&
- tsd->subele2[i].flag&flag&BF_RANGEMASK &&
- tsd->subele2[i].flag&flag&BF_SKILLMASK))
+ if(!(tsd->subele2[i].flag&wflag&BF_WEAPONMASK &&
+ tsd->subele2[i].flag&wflag&BF_RANGEMASK &&
+ tsd->subele2[i].flag&wflag&BF_SKILLMASK))
continue;
ele_fix += tsd->subele2[i].rate;
}
- cardfix=cardfix*(100-ele_fix)/100;
+ cardfix = cardfix * (100 - ele_fix) / 100;
}
- cardfix=cardfix*(100-tsd->subsize[sstatus->size])/100;
- cardfix=cardfix*(100-tsd->subrace2[s_race2])/100;
- cardfix=cardfix*(100-tsd->subrace[sstatus->race])/100;
- cardfix=cardfix*(100-tsd->subrace[is_boss(src)?RC_BOSS:RC_NONBOSS])/100;
+ cardfix = cardfix * (100 - tsd->subsize[sstatus->size]) / 100;
+ cardfix = cardfix * (100 - tsd->subrace2[s_race2]) / 100;
+ cardfix = cardfix * (100 - tsd->subrace[sstatus->race]) / 100;
+ cardfix = cardfix * (100 - tsd->subrace[is_boss(src)?RC_BOSS:RC_NONBOSS]) / 100;
if( sstatus->race != RC_DEMIHUMAN )
- cardfix=cardfix*(100-tsd->subrace[RC_NONDEMIHUMAN])/100;
+ cardfix = cardfix * (100-tsd->subrace[RC_NONDEMIHUMAN]) / 100;
for(i=0; i < ARRAYLENGTH(tsd->add_mdef) && tsd->add_mdef[i].rate;i++) {
if(tsd->add_mdef[i].class_ == s_class) {
- cardfix=cardfix*(100-tsd->add_mdef[i].rate)/100;
+ cardfix = cardfix * (100-tsd->add_mdef[i].rate) / 100;
break;
}
}
//It was discovered that ranged defense also counts vs magic! [Skotlex]
- if ( flag&BF_SHORT )
+ if ( wflag&BF_SHORT )
cardfix = cardfix * ( 100 - tsd->bonus.near_attack_def_rate ) / 100;
else
cardfix = cardfix * ( 100 - tsd->bonus.long_attack_def_rate ) / 100;
@@ -923,78 +912,78 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li
if( tsd->sc.data[SC_PROTECT_MDEF] )
cardfix = cardfix * ( 100 - tsd->sc.data[SC_PROTECT_MDEF]->val1 ) / 100;
- if (cardfix != 1000)
+ if( cardfix != 1000 )
damage = damage * cardfix / 1000;
}
break;
case BF_WEAPON:
t_race2 = status_get_race2(target);
- if( sd && !(nk&NK_NO_CARDFIX_ATK) && (left&2) )
+ if( cflag&2 && sd && !(nk&NK_NO_CARDFIX_ATK) )
{
short cardfix_ = 1000;
if(sd->state.arrow_atk)
{
- cardfix=cardfix*(100+sd->right_weapon.addrace[tstatus->race]+sd->arrow_addrace[tstatus->race])/100;
+ cardfix = cardfix * (100 + sd->right_weapon.addrace[tstatus->race] + sd->arrow_addrace[tstatus->race]) / 100;
if (!(nk&NK_NO_ELEFIX))
{
int ele_fix = sd->right_weapon.addele[tstatus->def_ele] + sd->arrow_addele[tstatus->def_ele];
for (i = 0; ARRAYLENGTH(sd->right_weapon.addele2) > i && sd->right_weapon.addele2[i].rate != 0; i++) {
if (sd->right_weapon.addele2[i].ele != tstatus->def_ele) continue;
- if(!(sd->right_weapon.addele2[i].flag&flag&BF_WEAPONMASK &&
- sd->right_weapon.addele2[i].flag&flag&BF_RANGEMASK &&
- sd->right_weapon.addele2[i].flag&flag&BF_SKILLMASK))
+ if(!(sd->right_weapon.addele2[i].flag&wflag&BF_WEAPONMASK &&
+ sd->right_weapon.addele2[i].flag&wflag&BF_RANGEMASK &&
+ sd->right_weapon.addele2[i].flag&wflag&BF_SKILLMASK))
continue;
ele_fix += sd->right_weapon.addele2[i].rate;
}
- cardfix=cardfix*(100+ele_fix)/100;
+ cardfix = cardfix * (100 + ele_fix) / 100;
}
- cardfix=cardfix*(100+sd->right_weapon.addsize[tstatus->size]+sd->arrow_addsize[tstatus->size])/100;
- cardfix=cardfix*(100+sd->right_weapon.addrace2[t_race2])/100;
- cardfix=cardfix*(100+sd->right_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS]+sd->arrow_addrace[is_boss(target)?RC_BOSS:RC_NONBOSS])/100;
+ cardfix = cardfix * (100 + sd->right_weapon.addsize[tstatus->size]+sd->arrow_addsize[tstatus->size]) / 100;
+ cardfix = cardfix * (100 + sd->right_weapon.addrace2[t_race2]) / 100;
+ cardfix = cardfix * (100 + sd->right_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS] + sd->arrow_addrace[is_boss(target)?RC_BOSS:RC_NONBOSS]) / 100;
if( tstatus->race != RC_DEMIHUMAN )
- cardfix=cardfix*(100+sd->right_weapon.addrace[RC_NONDEMIHUMAN]+sd->arrow_addrace[RC_NONDEMIHUMAN])/100;
+ cardfix = cardfix * (100 + sd->right_weapon.addrace[RC_NONDEMIHUMAN]+sd->arrow_addrace[RC_NONDEMIHUMAN]) / 100;
}
else
{ // Melee attack
if( !battle_config.left_cardfix_to_right )
{
- cardfix=cardfix*(100+sd->right_weapon.addrace[tstatus->race])/100;
+ cardfix=cardfix*(100+sd->right_weapon.addrace[tstatus->race])/100;
if (!(nk&NK_NO_ELEFIX)) {
int ele_fix = sd->right_weapon.addele[tstatus->def_ele];
for (i = 0; ARRAYLENGTH(sd->right_weapon.addele2) > i && sd->right_weapon.addele2[i].rate != 0; i++) {
if (sd->right_weapon.addele2[i].ele != tstatus->def_ele) continue;
- if(!(sd->right_weapon.addele2[i].flag&flag&BF_WEAPONMASK &&
- sd->right_weapon.addele2[i].flag&flag&BF_RANGEMASK &&
- sd->right_weapon.addele2[i].flag&flag&BF_SKILLMASK))
+ if(!(sd->right_weapon.addele2[i].flag&wflag&BF_WEAPONMASK &&
+ sd->right_weapon.addele2[i].flag&wflag&BF_RANGEMASK &&
+ sd->right_weapon.addele2[i].flag&wflag&BF_SKILLMASK))
continue;
ele_fix += sd->right_weapon.addele2[i].rate;
}
- cardfix=cardfix*(100+ele_fix)/100;
+ cardfix = cardfix * (100+ele_fix) / 100;
}
- cardfix=cardfix*(100+sd->right_weapon.addsize[tstatus->size])/100;
- cardfix=cardfix*(100+sd->right_weapon.addrace2[t_race2])/100;
- cardfix=cardfix*(100+sd->right_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS])/100;
+ cardfix = cardfix * (100+sd->right_weapon.addsize[tstatus->size]) / 100;
+ cardfix = cardfix * (100+sd->right_weapon.addrace2[t_race2]) / 100;
+ cardfix = cardfix * (100+sd->right_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS]) / 100;
if( tstatus->race != RC_DEMIHUMAN )
- cardfix=cardfix*(100+sd->right_weapon.addrace[RC_NONDEMIHUMAN])/100;
+ cardfix = cardfix * (100 + sd->right_weapon.addrace[RC_NONDEMIHUMAN]) / 100;
- if( left&1 )
+ if( cflag&1 )
{
- cardfix_=cardfix_*(100+sd->left_weapon.addrace[tstatus->race])/100;
+ cardfix_=cardfix_*(100+sd->left_weapon.addrace[tstatus->race])/100;
if (!(nk&NK_NO_ELEFIX)) {
- int ele_fix_lh = sd->left_weapon.addele[tstatus->def_ele];
+ int ele_fix_lh = sd->left_weapon.addele[tstatus->def_ele];
for (i = 0; ARRAYLENGTH(sd->left_weapon.addele2) > i && sd->left_weapon.addele2[i].rate != 0; i++) {
if (sd->left_weapon.addele2[i].ele != tstatus->def_ele) continue;
- if(!(sd->left_weapon.addele2[i].flag&flag&BF_WEAPONMASK &&
- sd->left_weapon.addele2[i].flag&flag&BF_RANGEMASK &&
- sd->left_weapon.addele2[i].flag&flag&BF_SKILLMASK))
+ if(!(sd->left_weapon.addele2[i].flag&wflag&BF_WEAPONMASK &&
+ sd->left_weapon.addele2[i].flag&wflag&BF_RANGEMASK &&
+ sd->left_weapon.addele2[i].flag&wflag&BF_SKILLMASK))
continue;
ele_fix_lh += sd->left_weapon.addele2[i].rate;
}
- cardfix=cardfix*(100+ele_fix_lh)/100;
+ cardfix = cardfix * (100+ele_fix_lh) / 100;
}
- cardfix_=cardfix_*(100+sd->left_weapon.addsize[tstatus->size])/100;
- cardfix_=cardfix_*(100+sd->left_weapon.addrace2[t_race2])/100;
- cardfix_=cardfix_*(100+sd->left_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS])/100;
+ cardfix_ = cardfix_ * (100+sd->left_weapon.addsize[tstatus->size]) / 100;
+ cardfix_ = cardfix_ * (100+sd->left_weapon.addrace2[t_race2]) / 100;
+ cardfix_ = cardfix_ * (100+sd->left_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS]) / 100;
if( tstatus->race != RC_DEMIHUMAN )
cardfix_=cardfix_*(100+sd->left_weapon.addrace[RC_NONDEMIHUMAN])/100;
}
@@ -1002,114 +991,122 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li
else
{
int ele_fix = sd->right_weapon.addele[tstatus->def_ele] + sd->left_weapon.addele[tstatus->def_ele];
- for (i = 0; ARRAYLENGTH(sd->right_weapon.addele2) > i && sd->right_weapon.addele2[i].rate != 0; i++) {
+ for (i = 0; ARRAYLENGTH(sd->right_weapon.addele2) > i && sd->right_weapon.addele2[i].rate != 0; i++) {
if (sd->right_weapon.addele2[i].ele != tstatus->def_ele) continue;
- if(!(sd->right_weapon.addele2[i].flag&flag&BF_WEAPONMASK &&
- sd->right_weapon.addele2[i].flag&flag&BF_RANGEMASK &&
- sd->right_weapon.addele2[i].flag&flag&BF_SKILLMASK))
+ if(!(sd->right_weapon.addele2[i].flag&wflag&BF_WEAPONMASK &&
+ sd->right_weapon.addele2[i].flag&wflag&BF_RANGEMASK &&
+ sd->right_weapon.addele2[i].flag&wflag&BF_SKILLMASK))
continue;
ele_fix += sd->right_weapon.addele2[i].rate;
}
for (i = 0; ARRAYLENGTH(sd->left_weapon.addele2) > i && sd->left_weapon.addele2[i].rate != 0; i++) {
if (sd->left_weapon.addele2[i].ele != tstatus->def_ele) continue;
- if(!(sd->left_weapon.addele2[i].flag&flag&BF_WEAPONMASK &&
- sd->left_weapon.addele2[i].flag&flag&BF_RANGEMASK &&
- sd->left_weapon.addele2[i].flag&flag&BF_SKILLMASK))
+ if(!(sd->left_weapon.addele2[i].flag&wflag&BF_WEAPONMASK &&
+ sd->left_weapon.addele2[i].flag&wflag&BF_RANGEMASK &&
+ sd->left_weapon.addele2[i].flag&wflag&BF_SKILLMASK))
continue;
ele_fix += sd->left_weapon.addele2[i].rate;
}
- cardfix=cardfix*(100+sd->right_weapon.addrace[tstatus->race]+sd->left_weapon.addrace[tstatus->race])/100;
- cardfix=cardfix*(100+ele_fix)/100;
- cardfix=cardfix*(100+sd->right_weapon.addsize[tstatus->size]+sd->left_weapon.addsize[tstatus->size])/100;
- cardfix=cardfix*(100+sd->right_weapon.addrace2[t_race2]+sd->left_weapon.addrace2[t_race2])/100;
- cardfix=cardfix*(100+sd->right_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS]+sd->left_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS])/100;
+ cardfix = cardfix * (100 + sd->right_weapon.addrace[tstatus->race] + sd->left_weapon.addrace[tstatus->race]) / 100;
+ cardfix = cardfix * (100 + ele_fix) / 100;
+ cardfix = cardfix * (100 + sd->right_weapon.addsize[tstatus->size] + sd->left_weapon.addsize[tstatus->size])/100;
+ cardfix = cardfix * (100 + sd->right_weapon.addrace2[t_race2] + sd->left_weapon.addrace2[t_race2])/100;
+ cardfix = cardfix * (100 + sd->right_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS] + sd->left_weapon.addrace[is_boss(target)?RC_BOSS:RC_NONBOSS]) / 100;
if( tstatus->race != RC_DEMIHUMAN )
- cardfix=cardfix*(100+sd->right_weapon.addrace[RC_NONDEMIHUMAN]+sd->left_weapon.addrace[RC_NONDEMIHUMAN])/100;
+ cardfix = cardfix * (100+sd->right_weapon.addrace[RC_NONDEMIHUMAN] + sd->left_weapon.addrace[RC_NONDEMIHUMAN]) / 100;
}
}
+
for( i = 0; i < ARRAYLENGTH(sd->right_weapon.add_dmg) && sd->right_weapon.add_dmg[i].rate; i++ )
{
if( sd->right_weapon.add_dmg[i].class_ == t_class )
{
- cardfix=cardfix*(100+sd->right_weapon.add_dmg[i].rate)/100;
+ cardfix = cardfix * (100 + sd->right_weapon.add_dmg[i].rate) / 100;
break;
}
}
- if( left&1 )
+ if( cflag&1 )
{
for( i = 0; i < ARRAYLENGTH(sd->left_weapon.add_dmg) && sd->left_weapon.add_dmg[i].rate; i++ )
{
if( sd->left_weapon.add_dmg[i].class_ == t_class )
{
- cardfix_=cardfix_*(100+sd->left_weapon.add_dmg[i].rate)/100;
+ cardfix_ = cardfix_ * (100 + sd->left_weapon.add_dmg[i].rate) / 100;
break;
}
}
}
- if( flag&BF_LONG )
- cardfix = cardfix * ( 100 + sd->bonus.long_attack_atk_rate ) / 100;
- if( (left&1) && cardfix_ != 1000 )
+ if( wflag&BF_LONG )
+ cardfix = cardfix * (100 + sd->bonus.long_attack_atk_rate) / 100;
+
+ if( (cflag&1) && cardfix_ != 1000 )
damage = damage * cardfix_ / 1000;
else if( cardfix != 1000 )
damage = damage * cardfix / 1000;
- }else if( tsd && !(nk&NK_NO_CARDFIX_DEF) ){
- if( !(nk&NK_NO_ELEFIX) )
+ break; // end Attacker side
+ }
+ // Target side
+ if( tsd && !(nk&NK_NO_CARDFIX_DEF) )
{
- int ele_fix = tsd->subele[s_ele];
- for (i = 0; ARRAYLENGTH(tsd->subele2) > i && tsd->subele2[i].rate != 0; i++)
- {
- if(tsd->subele2[i].ele != s_ele) continue;
- if(!(tsd->subele2[i].flag&flag&BF_WEAPONMASK &&
- tsd->subele2[i].flag&flag&BF_RANGEMASK &&
- tsd->subele2[i].flag&flag&BF_SKILLMASK))
- continue;
- ele_fix += tsd->subele2[i].rate;
- }
- cardfix=cardfix*(100-ele_fix)/100;
- if( left&1 && s_ele_ != s_ele )
+ if( !(nk&NK_NO_ELEFIX) )
{
- int ele_fix_lh = tsd->subele[s_ele_];
+ int ele_fix = tsd->subele[s_ele];
for (i = 0; ARRAYLENGTH(tsd->subele2) > i && tsd->subele2[i].rate != 0; i++)
{
- if(tsd->subele2[i].ele != s_ele_) continue;
- if(!(tsd->subele2[i].flag&flag&BF_WEAPONMASK &&
- tsd->subele2[i].flag&flag&BF_RANGEMASK &&
- tsd->subele2[i].flag&flag&BF_SKILLMASK))
+ if(tsd->subele2[i].ele != s_ele) continue;
+ if(!(tsd->subele2[i].flag&wflag&BF_WEAPONMASK &&
+ tsd->subele2[i].flag&wflag&BF_RANGEMASK &&
+ tsd->subele2[i].flag&wflag&BF_SKILLMASK))
continue;
- ele_fix_lh += tsd->subele2[i].rate;
+ ele_fix += tsd->subele2[i].rate;
+ }
+ cardfix=cardfix*(100-ele_fix)/100;
+ if( cflag&1 && s_ele_ != s_ele )
+ {
+ int ele_fix_lh = tsd->subele[s_ele_];
+ for (i = 0; ARRAYLENGTH(tsd->subele2) > i && tsd->subele2[i].rate != 0; i++)
+ {
+ if(tsd->subele2[i].ele != s_ele_) continue;
+ if(!(tsd->subele2[i].flag&wflag&BF_WEAPONMASK &&
+ tsd->subele2[i].flag&wflag&BF_RANGEMASK &&
+ tsd->subele2[i].flag&wflag&BF_SKILLMASK))
+ continue;
+ ele_fix_lh += tsd->subele2[i].rate;
+ }
+ cardfix = cardfix * (100 - ele_fix_lh) / 100;
}
- cardfix=cardfix*(100-ele_fix_lh)/100;
}
- }
- cardfix=cardfix*(100-tsd->subsize[sstatus->size])/100;
- cardfix=cardfix*(100-tsd->subrace2[s_race2])/100;
- cardfix=cardfix*(100-tsd->subrace[sstatus->race])/100;
- cardfix=cardfix*(100-tsd->subrace[is_boss(src)?RC_BOSS:RC_NONBOSS])/100;
- if( sstatus->race != RC_DEMIHUMAN )
- cardfix=cardfix*(100-tsd->subrace[RC_NONDEMIHUMAN])/100;
+ cardfix = cardfix * (100-tsd->subsize[sstatus->size]) / 100;
+ cardfix = cardfix * (100-tsd->subrace2[s_race2]) / 100;
+ cardfix = cardfix * (100-tsd->subrace[sstatus->race]) / 100;
+ cardfix = cardfix * (100-tsd->subrace[is_boss(src)?RC_BOSS:RC_NONBOSS]) / 100;
+ if( sstatus->race != RC_DEMIHUMAN )
+ cardfix = cardfix * (100-tsd->subrace[RC_NONDEMIHUMAN]) / 100;
- for( i = 0; i < ARRAYLENGTH(tsd->add_def) && tsd->add_def[i].rate;i++ ) {
- if( tsd->add_def[i].class_ == s_class ) {
- cardfix=cardfix*(100-tsd->add_def[i].rate)/100;
- break;
+ for( i = 0; i < ARRAYLENGTH(tsd->add_def) && tsd->add_def[i].rate;i++ )
+ {
+ if( tsd->add_def[i].class_ == s_class )
+ {
+ cardfix = cardfix * (100 - tsd->add_def[i].rate) / 100;
+ break;
+ }
}
- }
- if( flag&BF_SHORT )
- cardfix = cardfix * ( 100 - tsd->bonus.near_attack_def_rate ) / 100;
- else // BF_LONG (there's no other choice)
- cardfix = cardfix * ( 100 - tsd->bonus.long_attack_def_rate ) / 100;
+ if( wflag&BF_SHORT )
+ cardfix = cardfix * (100 - tsd->bonus.near_attack_def_rate) / 100;
+ else // BF_LONG (there's no other choice)
+ cardfix = cardfix * (100 - tsd->bonus.near_attack_def_rate) / 100;
- if( tsd->sc.data[SC_PROTECT_DEF] )
- cardfix = cardfix * ( 100 - tsd->sc.data[SC_PROTECT_DEF]->val1 ) / 100;
+ if( tsd->sc.data[SC_PROTECT_DEF] )
+ cardfix = cardfix * (100 - tsd->sc.data[SC_PROTECT_DEF]->val1) / 100;
- if( cardfix != 1000 )
- damage = damage * cardfix / 1000;
- }
+ if( cardfix != 1000 )
+ damage = damage * cardfix / 1000;
+ }
break;
case BF_MISC:
if( tsd && !(nk&NK_NO_CARDFIX_DEF) ){
@@ -1120,25 +1117,25 @@ int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_li
for (i = 0; ARRAYLENGTH(tsd->subele2) > i && tsd->subele2[i].rate != 0; i++)
{
if(tsd->subele2[i].ele != s_ele) continue;
- if(!(tsd->subele2[i].flag&flag&BF_WEAPONMASK &&
- tsd->subele2[i].flag&flag&BF_RANGEMASK &&
- tsd->subele2[i].flag&flag&BF_SKILLMASK))
+ if(!(tsd->subele2[i].flag&wflag&BF_WEAPONMASK &&
+ tsd->subele2[i].flag&wflag&BF_RANGEMASK &&
+ tsd->subele2[i].flag&wflag&BF_SKILLMASK))
continue;
ele_fix += tsd->subele2[i].rate;
}
- cardfix=cardfix*(100-ele_fix)/100;
+ cardfix = cardfix * (100 - ele_fix) / 100;
}
- cardfix=cardfix*(100-tsd->subsize[sstatus->size])/100;
- cardfix=cardfix*(100-tsd->subrace2[s_race2])/100;
- cardfix=cardfix*(100-tsd->subrace[sstatus->race])/100;
- cardfix=cardfix*(100-tsd->subrace[is_boss(src)?RC_BOSS:RC_NONBOSS])/100;
+ cardfix = cardfix*(100-tsd->subsize[sstatus->size]) / 100;
+ cardfix = cardfix*(100-tsd->subrace2[s_race2]) / 100;
+ cardfix = cardfix*(100-tsd->subrace[sstatus->race]) / 100;
+ cardfix = cardfix*(100-tsd->subrace[is_boss(src)?RC_BOSS:RC_NONBOSS]) / 100;
if( sstatus->race != RC_DEMIHUMAN )
- cardfix=cardfix*(100-tsd->subrace[RC_NONDEMIHUMAN])/100;
+ cardfix = cardfix * (100 - tsd->subrace[RC_NONDEMIHUMAN]) / 100;
cardfix = cardfix * ( 100 - tsd->bonus.misc_def_rate ) / 100;
- if( flag&BF_SHORT )
+ if( wflag&BF_SHORT )
cardfix = cardfix * ( 100 - tsd->bonus.near_attack_def_rate ) / 100;
- else // BF_LONG (there's no other choice)
+ else // BF_LONG (there's no other choice)
cardfix = cardfix * ( 100 - tsd->bonus.long_attack_def_rate ) / 100;
if (cardfix != 1000)
@@ -1260,12 +1257,12 @@ int battle_calc_defense(int attack_type, struct block_list *src, struct block_li
#ifdef RENEWAL
/**
* RE DEF Reduction
- * Damage = Attack * (4000+eDEF)/(4000+eDEF*10) - sDEF
* Pierce defence gains 1 atk per def/2
**/
- if( def1 == -400 ) /* being hit by a gazillion units, you hit the jackpot and got -400 which creates a division by 0 and subsequently crashes */
- def1 = -399;
+ if( def1 < -399 ) // it stops at -399
+ def1 = 399; // in aegis it set to 1 but in our case it may lead to exploitation so limit it to 399
+ //return 1;
if( flag&2 )
damage += def1 >> 1;
@@ -1274,7 +1271,7 @@ int battle_calc_defense(int attack_type, struct block_list *src, struct block_li
if( flag&4 )
damage -= (def1 + vit_def);
else
- damage = damage * (4000+def1) / (4000+10*def1) - vit_def;
+ damage = (int)((100.0f - def1 / (def1 + 400.0f) * 90.0f) / 100.0f * damage - vit_def);
}
#else
@@ -1318,9 +1315,12 @@ int battle_calc_defense(int attack_type, struct block_list *src, struct block_li
#ifdef RENEWAL
/**
* RE MDEF Reduction
- * Damage = Magic Attack * (1000+eMDEF)/(1000+eMDEF) - sMDEF
**/
- damage = damage * (1000 + mdef) / (1000 + mdef * 10) - mdef2;
+ if( mdef < -99 ) // it stops at -99
+ mdef = 99; // in aegis it set to 1 but in our case it may lead to exploitation so limit it to 99
+ //return 1;
+
+ damage = (int)((100.0f - mdef / (mdef + 100.0f) * 90.0f) / 100.0f * damage - mdef2);
#else
if(battle_config.magic_defense_type)
damage = damage - mdef*battle_config.magic_defense_type - mdef2;
@@ -1489,7 +1489,7 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block
skillratio += 300 + 100 * skill_lv + status_get_int(src);
RE_LVL_DMOD(100);
break;
- case WL_FROSTMISTY: // MATK [{( Skill Level x 100 ) + 200 } x ( Caster’s Base Level / 100 )] %
+ case WL_FROSTMISTY: // MATK [{( Skill Level x 100 ) + 200 } x ( Caster�s Base Level / 100 )] %
skillratio += 100 + 100 * skill_lv;
RE_LVL_DMOD(100);
break;
@@ -1975,7 +1975,12 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block
skillratio += 100 * (skill_lv+1);
break;
case GS_PIERCINGSHOT:
- skillratio += 20 * skill_lv;
+#ifdef RENEWAL
+ if( sd && sd->weapontype1 == W_RIFLE )
+ skillratio += 50 + 30 * skill_lv;
+ else
+#endif
+ skillratio += 20 * skill_lv;
break;
case GS_RAPIDSHOWER:
skillratio += 10 * skill_lv;
@@ -2008,6 +2013,11 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block
case NJ_KIRIKAGE:
skillratio += 100 * (skill_lv-1);
break;
+#ifdef RENEWAL
+ case NJ_KUNAI:
+ skillratio += 50 + 150 * skill_lv;
+ break;
+#endif
case KN_CHARGEATK:
{
int k = (flag-1)/3; //+100% every 3 cells of distance
@@ -2070,7 +2080,7 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block
}
break;
case RK_STORMBLAST:
- skillratio += -100 + 100 * (sd ? pc->checkskill(sd,RK_RUNEMASTERY) : 1) + 100 * (status_get_int(src) / 4);
+ skillratio += -100 + 100 *(sd ? pc->checkskill(sd,RK_RUNEMASTERY) : 1) + status_get_int(src) / 8;
break;
case RK_PHANTOMTHRUST:
skillratio += -100 + 50 * skill_lv + 10 * ( sd ? pc->checkskill(sd,KN_SPEARMASTERY) : 10);
@@ -2090,7 +2100,6 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block
//ATK [{(Skill Level x 100) + 300} x Caster's Base Level / 120]% + ATK [(AGI x 2) + (Caster's Job Level x 4)]%
skillratio += 200 + (100 * skill_lv);
RE_LVL_DMOD(120);
- skillratio += status_get_agi(src) * 2 + (sd?sd->status.job_level:0) * 4;
break;
case GC_ROLLINGCUTTER:
skillratio += -50 + 50 * skill_lv;
@@ -3439,7 +3448,6 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list
ad.damage = 0;
}
}
-
#ifndef RENEWAL
ad.damage = battle->calc_cardfix(BF_MAGIC, src, target, nk, s_ele, 0, ad.damage, 0, ad.flag);
#endif
@@ -3585,7 +3593,7 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list *
case PA_GOSPEL:
md.damage = 1+rnd()%9999;
break;
- case CR_ACIDDEMONSTRATION:
+ case CR_ACIDDEMONSTRATION:
#ifdef RENEWAL
{// [malufett]
int matk=0, atk;
@@ -4338,12 +4346,18 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
//Adds an absolute value to damage. 100 = +100 damage
#define ATK_ADD( a ) { wd.damage+= a; if (flag.lh) wd.damage2+= a; }
#define ATK_ADD2( a , b ) { wd.damage+= a; if (flag.lh) wd.damage2+= b; }
-
+#ifdef RENEWAL
+#define GET_NORMAL_ATTACK( f ) { wd.damage = battle->calc_base_damage(src, target, skill_id, skill_lv, nk, n_ele, s_ele, s_ele_, EQI_HAND_R, f, wd.flag); }
+#define GET_NORMAL_ATTACK2( f ) { wd.damage2 = battle->calc_base_damage(src, target, skill_id, skill_lv, nk, n_ele, s_ele, s_ele_, EQI_HAND_L, f, wd.flag); }
+#endif
switch (skill_id)
{ //Calc base damage according to skill
case PA_SACRIFICE:
wd.damage = sstatus->max_hp* 9/100;
wd.damage2 = 0;
+#ifdef RENEWAL
+ wd.damage = battle->calc_elefix(src, target, skill_id, skill_lv, wd.damage, nk, n_ele, s_ele, s_ele_, false, wd.flag); // temporary [malufett]
+#endif
break;
case NJ_ISSEN: // [malufett]
#ifndef RENEWAL
@@ -4353,21 +4367,29 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
{
short totaldef = status_get_total_def(target);
i = 0;
- wd.damage = battle->calc_base_damage(src, target, skill_id, skill_lv, nk, n_ele, s_ele, s_ele_, EQI_HAND_R, (sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|(sc && sc->data[SC_WEAPONPERFECT]?8:0), wd.flag);
+ GET_NORMAL_ATTACK( (sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|(sc && sc->data[SC_WEAPONPERFECT]?8:0) );
if( sc && sc->data[SC_NJ_BUNSINJYUTSU] && (i=sc->data[SC_NJ_BUNSINJYUTSU]->val2) > 0 )
wd.div_ = ~( i++ + 2 ) + 1;
- wd.damage *= sstatus->hp * skill_lv;
- wd.damage = wd.damage / sstatus->max_hp + sstatus->hp + i * (wd.damage / sstatus->max_hp + sstatus->hp) / 5;
+ if( wd.damage ){
+ wd.damage *= sstatus->hp * skill_lv;
+ wd.damage = wd.damage / sstatus->max_hp + sstatus->hp + i * (wd.damage / sstatus->max_hp + sstatus->hp) / 5;
+ }
ATK_ADD(-totaldef);
if( is_boss(target) )
ATK_RATE(50);
flag.idef = 1;
}
break;
+ case NJ_SYURIKEN: // [malufett]
+ GET_NORMAL_ATTACK( (sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|(sc && sc->data[SC_WEAPONPERFECT]?8:0) );
+ wd.damage += battle->calc_masteryfix(src, target, skill_id, skill_lv, 4 * skill_lv + (sd ? sd->bonus.arrow_atk : 0), wd.div_, 0, flag.weapon) - status_get_total_def(target);
+ flag.idef = 1;
+ break;
case MO_EXTREMITYFIST: // [malufett]
- wd.damage = battle->calc_base_damage(src, target, skill_id, skill_lv, nk, n_ele, s_ele, s_ele_, EQI_HAND_R, (sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|8, wd.flag);
+ GET_NORMAL_ATTACK( (sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|8 );
// first value is still not confirm.
- wd.damage = status_get_sp(src) + 10 * status_get_sp(src) * wd.damage / 100 + 8 * wd.damage;
+ if( wd.damage )
+ wd.damage = status_get_sp(src) + 10 * status_get_sp(src) * wd.damage / 100 + 8 * wd.damage + 250 + 150 * skill_lv;
flag.tdef = 1;
#endif
break;
@@ -4445,10 +4467,10 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
i |= 16; // for ex. shuriken must not be influenced by DEX
}
#ifdef RENEWAL
- wd.damage = battle->calc_base_damage(src, target, skill_id, skill_lv, nk, n_ele, s_ele, s_ele_, EQI_HAND_R, i, wd.flag);
+ GET_NORMAL_ATTACK( i );
wd.damage = battle->calc_masteryfix(src, target, skill_id, skill_lv, wd.damage, wd.div_, 0, flag.weapon);
if (flag.lh){
- wd.damage2 = battle->calc_base_damage(src, target, skill_id, skill_lv, nk, n_ele, s_ele, s_ele_, EQI_HAND_L, i, wd.flag);
+ GET_NORMAL_ATTACK2( i );
wd.damage2 = battle->calc_masteryfix(src, target, skill_id, skill_lv, wd.damage2, wd.div_, 1, flag.weapon);
}
#else
@@ -4500,6 +4522,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
if( sc->data[SC_UNLIMIT] && wd.flag&BF_LONG )
ATK_ADD( 50 * sc->data[SC_UNLIMIT]->val1 );
}
+
if( tsc && skill_id != PA_SACRIFICE ){
if( tsc->data[SC_DARKCROW] && wd.flag&BF_SHORT )
ATK_ADD( 30 * tsc->data[SC_DARKCROW]->val1 );
@@ -4511,6 +4534,13 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
}
else
{
+
+ #ifdef RENEWAL
+ if( sd && skill_id == NJ_KUNAI ){
+ flag.tdef = 1;
+ ATK_ADD( sd->bonus.arrow_atk );
+ }
+ #endif
switch(skill_id){
#ifdef RENEWAL
case LK_SPIRALPIERCE:
@@ -4535,13 +4565,14 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
//Constant/misc additions from skills
switch (skill_id) {
- case MO_EXTREMITYFIST:
- ATK_ADD(250 + 150*skill_lv);
- break;
#ifdef RENEWAL
case HW_MAGICCRASHER:
ATK_ADD(battle->calc_magic_attack(src, target, skill_id, skill_lv, wflag).damage / 5);
break;
+#else
+ case MO_EXTREMITYFIST:
+ ATK_ADD(250 + 150*skill_lv);
+ break;
#endif
case TK_DOWNKICK:
case TK_STORMKICK:
@@ -4559,8 +4590,10 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
ATK_ADD( battle->calc_magic_attack(src, target, skill_id, skill_lv, wflag).damage );
flag.tdef = 1;
#endif
+#ifndef RENEWAL
case NJ_SYURIKEN:
ATK_ADD(4*skill_lv);
+#endif
break;
case HT_FREEZINGTRAP:
if(sd)
@@ -4570,6 +4603,9 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
if( sd && sd->weight )
ATK_ADD( sd->weight / 8 );
break;
+ case GC_COUNTERSLASH:
+ ATK_ADD( status_get_agi(src) * 2 + (sd?sd->status.job_level:0) * 4 );
+ break;
case SR_TIGERCANNON: // (Tiger Cannon skill level x 240) + (Target Base Level x 40)
ATK_ADD( skill_lv * 240 + status_get_lv(target) * 40 );
if( sc && sc->data[SC_COMBOATTACK]
@@ -4611,18 +4647,20 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
skill_id == LG_SHIELDPRESS || skill_id == RK_HUNDREDSPEAR ||
skill_id == CR_SHIELDCHARGE ) )
ATK_ADDRATE(sc->data[SC_GLOOMYDAY_SK]->val2);
+
+#ifndef RENEWAL_EDP
if( sc->data[SC_EDP] ){
switch(skill_id){
-#ifndef RENEWAL_EDP
- case AS_SPLASHER: case AS_VENOMKNIFE:
+ case AS_SPLASHER:
case AS_GRIMTOOTH:
- break;
+ case ASC_BREAKER:
+ case AS_VENOMKNIFE:
case ASC_METEORASSAULT: break;
default:
ATK_ADDRATE(sc->data[SC_EDP]->val3);
-#endif
}
}
+#endif
if(sc->data[SC_STYLE_CHANGE]){
TBL_HOM *hd = BL_CAST(BL_HOM,src);
if (hd) ATK_ADD(hd->homunculus.spiritball * 3);
@@ -4799,6 +4837,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
}
}
#endif
+
#ifndef RENEWAL
if (sd) {
if (skill_id != CR_SHIELDBOOMERANG) //Only Shield boomerang doesn't takes the Star Crumbs bonus.
@@ -4825,9 +4864,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
}
//Card Fix, tsd side
if(tsd){ //if player on player then it was already measured above
- wd.damage = battle->calc_cardfix(BF_WEAPON, src, target, nk, s_ele, s_ele_, wd.damage, 2, wd.flag);
- if( flag.lh )
- wd.damage2 = battle->calc_cardfix(BF_WEAPON, src, target, nk, s_ele, s_ele_, wd.damage2, 3, wd.flag);
+ wd.damage = battle->calc_cardfix(BF_WEAPON, src, target, nk, s_ele, s_ele_, wd.damage, (flag.lh?1:0), wd.flag);
}
#endif
if( flag.infdef ) { //Plants receive 1 damage when hit
@@ -5763,6 +5800,9 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f
case ASC_METEORASSAULT:
case RG_RAID:
case MC_CARTREVOLUTION:
+ case HT_CLAYMORETRAP:
+ case RA_ICEBOUNDTRAP:
+ case RA_FIRINGTRAP:
#endif
state |= BCT_ENEMY;
strip_enemy = 0;
@@ -6285,7 +6325,6 @@ static const struct _battle_data {
{ "mobs_level_up_exp_rate", &battle_config.mobs_level_up_exp_rate, 1, 1, INT_MAX, },
{ "pk_min_level", &battle_config.pk_min_level, 55, 1, INT_MAX, },
{ "skill_steal_max_tries", &battle_config.skill_steal_max_tries, 0, 0, UCHAR_MAX, },
- { "finding_ore_rate", &battle_config.finding_ore_rate, 100, 0, INT_MAX, },
{ "exp_calc_type", &battle_config.exp_calc_type, 0, 0, 1, },
{ "exp_bonus_attacker", &battle_config.exp_bonus_attacker, 25, 0, INT_MAX, },
{ "exp_bonus_max_attacker", &battle_config.exp_bonus_max_attacker, 12, 2, INT_MAX, },
@@ -6537,14 +6576,14 @@ void Hercules_report(char* date, char *time_c) {
WBUFL(buf,6 + 12 + 9 + 24 + 41 + 4 + 4 + 4 + BFLAG_LENGTH + ( i * ( BFLAG_LENGTH + 4 ) ) ) = *battle_data[i].val;
}
- chrif_send_report(buf, 6 + 12 + 9 + 24 + 41 + 4 + 4 + 4 + ( bd_size * ( BFLAG_LENGTH + 4 ) ) );
+ chrif->send_report(buf, 6 + 12 + 9 + 24 + 41 + 4 + 4 + 4 + ( bd_size * ( BFLAG_LENGTH + 4 ) ) );
aFree(buf);
#undef BFLAG_LENGTH
}
static int Hercules_report_timer(int tid, unsigned int tick, int id, intptr_t data) {
- if( chrif_isconnected() ) {/* char server relays it, so it must be online. */
+ if( chrif->isconnected() ) {/* char server relays it, so it must be online. */
Hercules_report(__DATE__,__TIME__);
}
return 0;
diff --git a/src/map/battle.h b/src/map/battle.h
index 7d41a02c5..37968f53a 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -325,7 +325,6 @@ struct Battle_Config {
int mobs_level_up_exp_rate; // [Valaris]
int pk_min_level; // [celest]
int skill_steal_max_tries; //max steal skill tries on a mob. if 0, then w/o limit [Lupus]
- int finding_ore_rate; // orn
int exp_calc_type;
int exp_bonus_attacker;
int exp_bonus_max_attacker;
diff --git a/src/map/battleground.c b/src/map/battleground.c
index 64bc25269..88cc323bf 100644
--- a/src/map/battleground.c
+++ b/src/map/battleground.c
@@ -420,9 +420,20 @@ int bg_id2pos ( int queue_id, int account_id ) {
}
return 0;
}
+void bg_queue_ready_ack (struct bg_arena *arena, struct map_session_data *sd, bool response) {
+ if( arena->begin_timer == INVALID_TIMER || !sd->bg_queue.arena || sd->bg_queue.arena != arena ) {
+ bg->queue_pc_cleanup(sd);
+ return;
+ }
+ if( response ) {
+ sd->bg_queue.ready = 1;
+ /* check if all are ready then cancell timer, and start game */
+ } else
+ bg->queue_pc_cleanup(sd);
+}
void bg_queue_player_cleanup(struct map_session_data *sd) {
if ( sd->bg_queue.client_has_bg_data ) {
- clif->bgqueue_notice_delete(sd,BGQND_CLOSEWINDOW, sd->bg_queue.arena->id);
+ clif->bgqueue_notice_delete(sd,BGQND_CLOSEWINDOW, sd->bg_queue.arena ? sd->bg_queue.arena->id : 0);
}
script->queue_remove(sd->bg_queue.arena->queue_id,sd->status.account_id);
sd->bg_queue.arena = NULL;
@@ -726,6 +737,7 @@ void battleground_defaults(void) {
bg->begin_timer = bg_begin_timer;
bg->queue_pregame = bg_queue_pregame;
bg->fillup_timer = bg_fillup_timer;
+ bg->queue_ready_ack = bg_queue_ready_ack;
/* */
bg->config_read = bg_config_read;
}
diff --git a/src/map/battleground.h b/src/map/battleground.h
index 8fe9f3b77..030d13d90 100644
--- a/src/map/battleground.h
+++ b/src/map/battleground.h
@@ -96,6 +96,7 @@ struct battleground_interface {
int (*begin_timer) (int tid, unsigned int tick, int id, intptr_t data);
void (*queue_pregame) (struct bg_arena *arena);
int (*fillup_timer) (int tid, unsigned int tick, int id, intptr_t data);
+ void (*queue_ready_ack) (struct bg_arena *arena, struct map_session_data *sd, bool response);
/* */
void (*config_read) (void);
} bg_s;
diff --git a/src/map/buyingstore.c b/src/map/buyingstore.c
index 764b51015..7041042df 100644
--- a/src/map/buyingstore.c
+++ b/src/map/buyingstore.c
@@ -137,7 +137,7 @@ void buyingstore_create(struct map_session_data* sd, int zenylimit, unsigned cha
amount = RBUFW(itemlist,i*8+2);
price = RBUFL(itemlist,i*8+4);
- if( ( id = itemdb_exists(nameid) ) == NULL || amount == 0 )
+ if( ( id = itemdb->exists(nameid) ) == NULL || amount == 0 )
{// invalid input
break;
}
@@ -384,8 +384,8 @@ void buyingstore_trade(struct map_session_data* sd, int account_id, unsigned int
}
if( iMap->save_settings&128 ) {
- chrif_save(sd, 0);
- chrif_save(pl_sd, 0);
+ chrif->save(sd, 0);
+ chrif->save(pl_sd, 0);
}
// check whether or not there is still something to buy
diff --git a/src/map/chrif.c b/src/map/chrif.c
index 6e076e6d8..9e8b18d3b 100644
--- a/src/map/chrif.c
+++ b/src/map/chrif.c
@@ -53,39 +53,39 @@ static const int packet_len_table[0x3d] = { // U - used, F - free
//2af9: Incoming, chrif_connectack -> 'answer of the 2af8 login(ok / fail)'
//2afa: Outgoing, chrif_sendmap -> 'sending our maps'
//2afb: Incoming, chrif_sendmapack -> 'Maps received successfully / or not ..'
-//2afc: Outgoing, chrif_scdata_request -> request sc_data for pc->authok'ed char. <- new command reuses previous one.
-//2afd: Incoming, chrif_authok -> 'client authentication ok'
+//2afc: Outgoing, chrif->scdata_request -> request sc_data for pc->authok'ed char. <- new command reuses previous one.
+//2afd: Incoming, chrif->authok -> 'client authentication ok'
//2afe: Outgoing, send_usercount_tochar -> 'sends player count of this map server to charserver'
-//2aff: Outgoing, send_users_tochar -> 'sends all actual connected character ids to charserver'
+//2aff: Outgoing, chrif->send_users_tochar -> 'sends all actual connected character ids to charserver'
//2b00: Incoming, iMap->setusers -> 'set the actual usercount? PACKET.2B COUNT.L.. ?' (not sure)
-//2b01: Outgoing, chrif_save -> 'charsave of char XY account XY (complete struct)'
-//2b02: Outgoing, chrif_charselectreq -> 'player returns from ingame to charserver to select another char.., this packets includes sessid etc' ? (not 100% sure)
+//2b01: Outgoing, chrif->save -> 'charsave of char XY account XY (complete struct)'
+//2b02: Outgoing, chrif->charselectreq -> 'player returns from ingame to charserver to select another char.., this packets includes sessid etc' ? (not 100% sure)
//2b03: Incoming, clif_charselectok -> '' (i think its the packet after enterworld?) (not sure)
//2b04: Incoming, chrif_recvmap -> 'getting maps from charserver of other mapserver's'
-//2b05: Outgoing, chrif_changemapserver -> 'Tell the charserver the mapchange / quest for ok...'
+//2b05: Outgoing, chrif->changemapserver -> 'Tell the charserver the mapchange / quest for ok...'
//2b06: Incoming, chrif_changemapserverack -> 'awnser of 2b05, ok/fail, data: dunno^^'
-//2b07: Outgoing, chrif_removefriend -> 'Tell charserver to remove friend_id from char_id friend list'
-//2b08: Outgoing, chrif_searchcharid -> '...'
+//2b07: Outgoing, chrif->removefriend -> 'Tell charserver to remove friend_id from char_id friend list'
+//2b08: Outgoing, chrif->searchcharid -> '...'
//2b09: Incoming, map_addchariddb -> 'Adds a name to the nick db'
//2b0a: Incoming/Outgoing, socket_datasync()
//2b0b: Outgoing, update charserv skillid2idx
-//2b0c: Outgoing, chrif_changeemail -> 'change mail address ...'
+//2b0c: Outgoing, chrif->changeemail -> 'change mail address ...'
//2b0d: Incoming, chrif_changedsex -> 'Change sex of acc XY'
-//2b0e: Outgoing, chrif_char_ask_name -> 'Do some operations (change sex, ban / unban etc)'
+//2b0e: Outgoing, chrif->char_ask_name -> 'Do some operations (change sex, ban / unban etc)'
//2b0f: Incoming, chrif_char_ask_name_answer -> 'answer of the 2b0e'
-//2b10: Outgoing, chrif_updatefamelist -> 'Update the fame ranking lists and send them'
-//2b11: Outgoing, chrif_divorce -> 'tell the charserver to do divorce'
+//2b10: Outgoing, chrif->updatefamelist -> 'Update the fame ranking lists and send them'
+//2b11: Outgoing, chrif->divorce -> 'tell the charserver to do divorce'
//2b12: Incoming, chrif_divorceack -> 'divorce chars
//2b13: FREE
//2b14: Incoming, chrif_accountban -> 'not sure: kick the player with message XY'
//2b15: FREE
-//2b16: Outgoing, chrif_ragsrvinfo -> 'sends base / job / drop rates ....'
-//2b17: Outgoing, chrif_char_offline -> 'tell the charserver that the char is now offline'
-//2b18: Outgoing, chrif_char_reset_offline -> 'set all players OFF!'
-//2b19: Outgoing, chrif_char_online -> 'tell the charserver that the char .. is online'
-//2b1a: Outgoing, chrif_buildfamelist -> 'Build the fame ranking lists and send them'
+//2b16: Outgoing, chrif->ragsrvinfo -> 'sends base / job / drop rates ....'
+//2b17: Outgoing, chrif->char_offline -> 'tell the charserver that the char is now offline'
+//2b18: Outgoing, chrif->char_reset_offline -> 'set all players OFF!'
+//2b19: Outgoing, chrif->char_online -> 'tell the charserver that the char .. is online'
+//2b1a: Outgoing, chrif->buildfamelist -> 'Build the fame ranking lists and send them'
//2b1b: Incoming, chrif_recvfamelist -> 'Receive fame ranking lists'
-//2b1c: Outgoing, chrif_save_scdata -> 'Send sc_data of player for saving.'
+//2b1c: Outgoing, chrif->save_scdata -> 'Send sc_data of player for saving.'
//2b1d: Incoming, chrif_load_scdata -> 'received sc_data of player for loading.'
//2b1e: Incoming, chrif_update_ip -> 'Reqest forwarded from char-server for interserver IP sync.' [Lance]
//2b1f: Incoming, chrif_disconnectplayer -> 'disconnects a player (aid X) with the message XY ... 0x81 ..' [Sirius]
@@ -95,10 +95,9 @@ static const int packet_len_table[0x3d] = { // U - used, F - free
//2b23: Outgoing, chrif_keepalive. charserver ping.
//2b24: Incoming, chrif_keepalive_ack. charserver ping reply.
//2b25: Incoming, chrif_deadopt -> 'Removes baby from Father ID and Mother ID'
-//2b26: Outgoing, chrif_authreq -> 'client authentication request'
+//2b26: Outgoing, chrif->authreq -> 'client authentication request'
//2b27: Incoming, chrif_authfail -> 'client authentication failed'
-int chrif_connected = 0;
int char_fd = -1;
int srvinfo;
static char char_ip_str[128];
@@ -106,14 +105,13 @@ static uint32 char_ip = 0;
static uint16 char_port = 6121;
static char userid[NAME_LENGTH], passwd[NAME_LENGTH];
static int chrif_state = 0;
-int other_mapserver_count=0; //Holds count of how many other map servers are online (apart of this instance) [Skotlex]
//Interval at which map server updates online listing. [Valaris]
#define CHECK_INTERVAL 3600000
//Interval at which map server sends number of connected users. [Skotlex]
#define UPDATE_INTERVAL 10000
//This define should spare writing the check in every function. [Skotlex]
-#define chrif_check(a) { if(!chrif_isconnected()) return a; }
+#define chrif_check(a) { if(!chrif->isconnected()) return a; }
/// Resets all the data.
@@ -139,7 +137,7 @@ struct auth_node* chrif_search(int account_id) {
}
struct auth_node* chrif_auth_check(int account_id, int char_id, enum sd_state state) {
- struct auth_node *node = chrif_search(account_id);
+ struct auth_node *node = chrif->search(account_id);
return ( node && node->char_id == char_id && node->state == state ) ? node : NULL;
}
@@ -147,7 +145,7 @@ struct auth_node* chrif_auth_check(int account_id, int char_id, enum sd_state st
bool chrif_auth_delete(int account_id, int char_id, enum sd_state state) {
struct auth_node *node;
- if ( (node = chrif_auth_check(account_id, char_id, state) ) ) {
+ if ( (node = chrif->auth_check(account_id, char_id, state) ) ) {
int fd = node->sd ? node->sd->fd : node->fd;
if ( session[fd] && session[fd]->session_data == node->sd )
@@ -171,7 +169,7 @@ bool chrif_auth_delete(int account_id, int char_id, enum sd_state state) {
static bool chrif_sd_to_auth(TBL_PC* sd, enum sd_state state) {
struct auth_node *node;
- if ( chrif_search(sd->status.account_id) )
+ if ( chrif->search(sd->status.account_id) )
return false; //Already exists?
node = ers_alloc(auth_db_ers, struct auth_node);
@@ -208,12 +206,12 @@ static bool chrif_auth_logout(TBL_PC* sd, enum sd_state state) {
}
bool chrif_auth_finished(TBL_PC* sd) {
- struct auth_node *node= chrif_search(sd->status.account_id);
+ struct auth_node *node= chrif->search(sd->status.account_id);
if ( node && node->sd == sd && node->state == ST_LOGIN ) {
node->sd = NULL;
- return chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
+ return chrif->auth_delete(node->account_id, node->char_id, ST_LOGIN);
}
return false;
@@ -276,8 +274,8 @@ int chrif_save(struct map_session_data *sd, int flag) {
if (flag && sd->state.active) { //Store player data which is quitting
//FIXME: SC are lost if there's no connection at save-time because of the way its related data is cleared immediately after this function. [Skotlex]
- if ( chrif_isconnected() )
- chrif_save_scdata(sd);
+ if ( chrif->isconnected() )
+ chrif->save_scdata(sd);
if ( !chrif_auth_logout(sd,flag == 1 ? ST_LOGOUT : ST_MAPCHANGE) )
ShowError("chrif_save: Failed to set up player %d:%d for proper quitting!\n", sd->status.account_id, sd->status.char_id);
}
@@ -286,7 +284,7 @@ int chrif_save(struct map_session_data *sd, int flag) {
//For data sync
if (sd->state.storage_flag == 2)
- storage_guild_storagesave(sd->status.account_id, sd->status.guild_id, flag);
+ gstorage->save(sd->status.account_id, sd->status.guild_id, flag);
if (flag)
sd->state.storage_flag = 0; //Force close it.
@@ -367,7 +365,7 @@ int chrif_recvmap(int fd) {
if (battle_config.etc_log)
ShowStatus("Received maps from %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j);
- other_mapserver_count++;
+ chrif->other_mapserver_count++;
return 0;
}
@@ -381,7 +379,7 @@ int chrif_removemap(int fd) {
for(i = 10, j = 0; i < RFIFOW(fd, 2); i += 4, j++)
iMap->eraseipport(RFIFOW(fd, i), ip, port);
- other_mapserver_count--;
+ chrif->other_mapserver_count--;
if(battle_config.etc_log)
ShowStatus("remove map of server %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j);
@@ -391,15 +389,15 @@ int chrif_removemap(int fd) {
// received after a character has been "final saved" on the char-server
static void chrif_save_ack(int fd) {
- chrif_auth_delete(RFIFOL(fd,2), RFIFOL(fd,6), ST_LOGOUT);
- chrif_check_shutdown();
+ chrif->auth_delete(RFIFOL(fd,2), RFIFOL(fd,6), ST_LOGOUT);
+ chrif->check_shutdown();
}
// request to move a character between mapservers
int chrif_changemapserver(struct map_session_data* sd, uint32 ip, uint16 port) {
nullpo_retr(-1, sd);
- if (other_mapserver_count < 1) {//No other map servers are online!
+ if (chrif->other_mapserver_count < 1) {//No other map servers are online!
clif->authfail_fd(sd->fd, 0);
return -1;
}
@@ -430,7 +428,7 @@ int chrif_changemapserver(struct map_session_data* sd, uint32 ip, uint16 port) {
int chrif_changemapserverack(int account_id, int login_id1, int login_id2, int char_id, short map_index, short x, short y, uint32 ip, uint16 port) {
struct auth_node *node;
- if ( !( node = chrif_auth_check(account_id, char_id, ST_MAPCHANGE) ) )
+ if ( !( node = chrif->auth_check(account_id, char_id, ST_MAPCHANGE) ) )
return -1;
if ( !login_id1 ) {
@@ -440,7 +438,7 @@ int chrif_changemapserverack(int account_id, int login_id1, int login_id2, int c
clif->changemapserver(node->sd, map_index, x, y, ntohl(ip), ntohs(port));
//Player has been saved already, remove him from memory. [Skotlex]
- chrif_auth_delete(account_id, char_id, ST_MAPCHANGE);
+ chrif->auth_delete(account_id, char_id, ST_MAPCHANGE);
return 0;
}
@@ -458,7 +456,7 @@ int chrif_connectack(int fd) {
ShowStatus("Successfully logged on to Char Server (Connection: '"CL_WHITE"%d"CL_RESET"').\n",fd);
chrif_state = 1;
- chrif_connected = 1;
+ chrif->chrif_connected = 1;
chrif_sendmap(fd);
@@ -470,7 +468,7 @@ int chrif_connectack(int fd) {
}
socket_datasync(fd, true);
- chrif_skillid2idx(fd);
+ chrif->skillid2idx(fd);
return 0;
}
@@ -485,13 +483,13 @@ static int chrif_reconnect(DBKey key, DBData *data, va_list ap) {
case ST_LOGIN:
if ( node->sd && node->char_dat == NULL ) {//Since there is no way to request the char auth, make it fail.
pc->authfail(node->sd);
- chrif_char_offline(node->sd);
- chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
+ chrif->char_offline(node->sd);
+ chrif->auth_delete(node->account_id, node->char_id, ST_LOGIN);
}
break;
case ST_LOGOUT:
//Re-send final save
- chrif_save(node->sd, 1);
+ chrif->save(node->sd, 1);
break;
case ST_MAPCHANGE: { //Re-send map-change request.
struct map_session_data *sd = node->sd;
@@ -499,7 +497,7 @@ static int chrif_reconnect(DBKey key, DBData *data, va_list ap) {
uint16 port;
if( iMap->mapname2ipport(sd->mapindex,&ip,&port) == 0 )
- chrif_changemapserver(sd, ip, port);
+ chrif->changemapserver(sd, ip, port);
else //too much lag/timeout is the closest explanation for this error.
clif->authfail_fd(sd->fd, 3);
@@ -517,16 +515,16 @@ void chrif_on_ready(void) {
chrif_state = 2;
- chrif_check_shutdown();
+ chrif->check_shutdown();
//If there are players online, send them to the char-server. [Skotlex]
- send_users_tochar();
+ chrif->send_users_tochar();
//Auth db reconnect handling
auth_db->foreach(auth_db,chrif_reconnect);
//Re-save any storages that were modified in the disconnection time. [Skotlex]
- do_reconnect_storage();
+ storage->reconnect();
//Re-save any guild castles that were modified in the disconnection time.
guild->castle_reconnect(-1, 0, 0);
@@ -572,9 +570,9 @@ int chrif_scdata_request(int account_id, int char_id) {
* Request auth confirmation
*------------------------------------------*/
void chrif_authreq(struct map_session_data *sd) {
- struct auth_node *node= chrif_search(sd->bl.id);
+ struct auth_node *node= chrif->search(sd->bl.id);
- if( node != NULL || !chrif_isconnected() ) {
+ if( node != NULL || !chrif->isconnected() ) {
set_eof(sd->fd);
return;
}
@@ -622,7 +620,7 @@ void chrif_authok(int fd) {
if ( ( sd = iMap->id2sd(account_id) ) != NULL )
return;
- if ( ( node = chrif_search(account_id) ) == NULL )
+ if ( ( node = chrif->search(account_id) ) == NULL )
return; // should not happen
if ( node->state != ST_LOGIN )
@@ -632,7 +630,7 @@ void chrif_authok(int fd) {
/*
//When we receive double login info and the client has not connected yet,
//discard the older one and keep the new one.
- chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
+ chrif->auth_delete(node->account_id, node->char_id, ST_LOGIN);
*/
return; // should not happen
}
@@ -651,8 +649,8 @@ void chrif_authok(int fd) {
pc->authfail(sd);
}
- chrif_char_offline(sd); //Set him offline, the char server likely has it set as online already.
- chrif_auth_delete(account_id, char_id, ST_LOGIN);
+ chrif->char_offline(sd); //Set him offline, the char server likely has it set as online already.
+ chrif->auth_delete(account_id, char_id, ST_LOGIN);
}
// client authentication failed
@@ -667,7 +665,7 @@ void chrif_authfail(int fd) {/* HELLO WORLD. ip in RFIFOL 15 is not being used (
login_id1 = RFIFOL(fd,10);
sex = RFIFOB(fd,14);
- node = chrif_search(account_id);
+ node = chrif->search(account_id);
if( node != NULL &&
node->account_id == account_id &&
@@ -677,7 +675,7 @@ void chrif_authfail(int fd) {/* HELLO WORLD. ip in RFIFOL 15 is not being used (
node->state == ST_LOGIN )
{// found a match
clif->authfail_fd(node->fd, 0);
- chrif_auth_delete(account_id, char_id, ST_LOGIN);
+ chrif->auth_delete(account_id, char_id, ST_LOGIN);
}
}
@@ -695,13 +693,13 @@ int auth_db_cleanup_sub(DBKey key, DBData *data, va_list ap) {
case ST_LOGOUT:
//Re-save attempt (->sd should never be null here).
node->node_created = iTimer->gettick(); //Refresh tick (avoid char-server load if connection is really bad)
- chrif_save(node->sd, 1);
+ chrif->save(node->sd, 1);
break;
default:
//Clear data. any connected players should have timed out by now.
ShowInfo("auth_db: Node (state %s) timed out for %d:%d\n", states[node->state], node->account_id, node->char_id);
- chrif_char_offline_nsd(node->account_id, node->char_id);
- chrif_auth_delete(node->account_id, node->char_id, node->state);
+ chrif->char_offline_nsd(node->account_id, node->char_id);
+ chrif->auth_delete(node->account_id, node->char_id, node->state);
break;
}
return 1;
@@ -825,7 +823,7 @@ int chrif_changesex(struct map_session_data *sd) {
/*==========================================
* R 2b0f <accid>.l <name>.24B <type>.w <answer>.w
- * Processing a reply to chrif_char_ask_name() (request to modify an account).
+ * Processing a reply to chrif->char_ask_name() (request to modify an account).
* type of operation:
* 1: block, 2: ban, 3: unblock, 4: unban, 5: changesex
* type of answer:
@@ -1037,9 +1035,9 @@ int chrif_disconnectplayer(int fd) {
sd = iMap->id2sd(account_id);
if( sd == NULL ) {
- struct auth_node* auth = chrif_search(account_id);
+ struct auth_node* auth = chrif->search(account_id);
- if( auth != NULL && chrif_auth_delete(account_id, auth->char_id, ST_LOGIN) )
+ if( auth != NULL && chrif->auth_delete(account_id, auth->char_id, ST_LOGIN) )
return 0;
return -1;
@@ -1333,11 +1331,11 @@ int chrif_char_online(struct map_session_data *sd) {
/// Called when the connection to Char Server is disconnected.
void chrif_on_disconnect(void) {
- if( chrif_connected != 1 )
+ if( chrif->chrif_connected != 1 )
ShowWarning("Connection to Char Server lost.\n\n");
- chrif_connected = 0;
+ chrif->chrif_connected = 0;
- other_mapserver_count = 0; //Reset counter. We receive ALL maps from all map-servers on reconnect.
+ chrif->other_mapserver_count = 0; //Reset counter. We receive ALL maps from all map-servers on reconnect.
iMap->eraseallipport();
//Attempt to reconnect in a second. [Skotlex]
@@ -1447,7 +1445,7 @@ int chrif_parse(int fd) {
switch(cmd) {
case 0x2af9: chrif_connectack(fd); break;
case 0x2afb: chrif_sendmapack(fd); break;
- case 0x2afd: chrif_authok(fd); break;
+ case 0x2afd: chrif->authok(fd); break;
case 0x2b00: iMap->setusers(RFIFOL(fd,2)); chrif_keepalive(fd); break;
case 0x2b03: clif->charselectok(RFIFOL(fd,2), RFIFOB(fd,6)); break;
case 0x2b04: chrif_recvmap(fd); break;
@@ -1546,15 +1544,15 @@ static int check_connect_char_server(int tid, unsigned int tick, int id, intptr_
realloc_fifo(char_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
chrif_connect(char_fd);
- chrif_connected = (chrif_state == 2);
+ chrif->chrif_connected = (chrif_state == 2);
srvinfo = 0;
} else {
if (srvinfo == 0) {
- chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common);
+ chrif->ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common);
srvinfo = 1;
}
}
- if ( chrif_isconnected() )
+ if ( chrif->isconnected() )
displayed = 0;
return 0;
}
@@ -1648,3 +1646,65 @@ int do_init_chrif(void) {
return 0;
}
+
+/*=====================================
+* Default Functions : chrif.h
+* Generated by HerculesInterfaceMaker
+* created by Susu
+*-------------------------------------*/
+void chrif_defaults(void) {
+ chrif = &chrif_s;
+
+ /* vars */
+
+ chrif->chrif_connected = 0;
+ chrif->other_mapserver_count = 0;
+
+ /* funcs */
+
+ chrif->setuserid = chrif_setuserid;
+ chrif->setpasswd = chrif_setpasswd;
+ chrif->checkdefaultlogin = chrif_checkdefaultlogin;
+ chrif->setip = chrif_setip;
+ chrif->setport = chrif_setport;
+
+ chrif->isconnected = chrif_isconnected;
+ chrif->check_shutdown = chrif_check_shutdown;
+
+ chrif->search = chrif_search;
+ chrif->auth_check = chrif_auth_check;
+ chrif->auth_delete = chrif_auth_delete;
+ chrif->auth_finished = chrif_auth_finished;
+
+ chrif->authreq = chrif_authreq;
+ chrif->authok = chrif_authok;
+ chrif->scdata_request = chrif_scdata_request;
+ chrif->save = chrif_save;
+ chrif->charselectreq = chrif_charselectreq;
+ chrif->changemapserver = chrif_changemapserver;
+
+ chrif->searchcharid = chrif_searchcharid;
+ chrif->changeemail = chrif_changeemail;
+ chrif->char_ask_name = chrif_char_ask_name;
+ chrif->updatefamelist = chrif_updatefamelist;
+ chrif->buildfamelist = chrif_buildfamelist;
+ chrif->save_scdata = chrif_save_scdata;
+ chrif->ragsrvinfo = chrif_ragsrvinfo;
+ chrif->char_offline = chrif_char_offline;
+ chrif->char_offline_nsd = chrif_char_offline_nsd;
+ chrif->char_reset_offline = chrif_char_reset_offline;
+ chrif->send_users_tochar = send_users_tochar;
+ chrif->char_online = chrif_char_online;
+ chrif->changesex = chrif_changesex;
+ //chrif->chardisconnect = chrif_chardisconnect;
+ chrif->divorce = chrif_divorce;
+
+ chrif->removefriend = chrif_removefriend;
+ chrif->send_report = chrif_send_report;
+
+ chrif->do_final_chrif = do_final_chrif;
+ chrif->do_init_chrif = do_init_chrif;
+
+ chrif->flush_fifo = chrif_flush_fifo;
+ chrif->skillid2idx = chrif_skillid2idx;
+}
diff --git a/src/map/chrif.h b/src/map/chrif.h
index 9c7142905..faabedeed 100644
--- a/src/map/chrif.h
+++ b/src/map/chrif.h
@@ -1,13 +1,10 @@
// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// See the LICENSE file
// Portions Copyright (c) Athena Dev Teams
-
#ifndef _CHRIF_H_
#define _CHRIF_H_
-
#include "../common/cbasetypes.h"
#include <time.h>
-
enum sd_state { ST_LOGIN, ST_LOGOUT, ST_MAPCHANGE };
struct auth_node {
int account_id, char_id;
@@ -19,53 +16,72 @@ struct auth_node {
enum sd_state state; //To track whether player was login in/out or changing maps.
};
-void chrif_setuserid(char* id);
-void chrif_setpasswd(char* pwd);
-void chrif_checkdefaultlogin(void);
-int chrif_setip(const char* ip);
-void chrif_setport(uint16 port);
-
-int chrif_isconnected(void);
-void chrif_check_shutdown(void);
-extern int chrif_connected;
-extern int other_mapserver_count;
-struct auth_node* chrif_search(int account_id);
-struct auth_node* chrif_auth_check(int account_id, int char_id, enum sd_state state);
-bool chrif_auth_delete(int account_id, int char_id, enum sd_state state);
-bool chrif_auth_finished(struct map_session_data* sd);
-void chrif_authreq(struct map_session_data* sd);
-void chrif_authok(int fd);
-int chrif_scdata_request(int account_id, int char_id);
-int chrif_save(struct map_session_data* sd, int flag);
-int chrif_charselectreq(struct map_session_data* sd, uint32 s_ip);
-int chrif_changemapserver(struct map_session_data* sd, uint32 ip, uint16 port);
+/*=====================================
+* Interface : chrif.h
+* Generated by HerculesInterfaceMaker
+* created by Susu
+*-------------------------------------*/
+struct chrif_interface {
-int chrif_searchcharid(int char_id);
-int chrif_changeemail(int id, const char *actual_email, const char *new_email);
-int chrif_char_ask_name(int acc, const char* character_name, unsigned short operation_type, int year, int month, int day, int hour, int minute, int second);
-int chrif_updatefamelist(struct map_session_data *sd);
-int chrif_buildfamelist(void);
-int chrif_save_scdata(struct map_session_data *sd);
-int chrif_ragsrvinfo(int base_rate,int job_rate, int drop_rate);
-int chrif_char_offline(struct map_session_data *sd);
-int chrif_char_offline_nsd(int account_id, int char_id);
-int chrif_char_reset_offline(void);
-int send_users_tochar(void);
-int chrif_char_online(struct map_session_data *sd);
-int chrif_changesex(struct map_session_data *sd);
-int chrif_chardisconnect(struct map_session_data *sd);
-int chrif_divorce(int partner_id1, int partner_id2);
+ /* vars */
+
+ int chrif_connected;
+ int other_mapserver_count; //Holds count of how many other map servers are online (apart of this instance) [Skotlex]
-int chrif_removefriend(int char_id, int friend_id);
-void chrif_send_report(char* buf, int len);
+ /* funcs */
+
+ void (*setuserid) (char* id);
+ void (*setpasswd) (char* pwd);
+ void (*checkdefaultlogin) (void);
+ int (*setip) (const char* ip);
+ void (*setport) (uint16 port);
+
+ int (*isconnected) (void);
+ void (*check_shutdown) (void);
+
+ struct auth_node* (*search) (int account_id);
+ struct auth_node* (*auth_check) (int account_id, int char_id, enum sd_state state);
+ bool (*auth_delete) (int account_id, int char_id, enum sd_state state);
+ bool (*auth_finished) (struct map_session_data* sd);
+
+ void (*authreq) (struct map_session_data* sd);
+ void (*authok) (int fd);
+ int (*scdata_request) (int account_id, int char_id);
+ int (*save) (struct map_session_data* sd, int flag);
+ int (*charselectreq) (struct map_session_data* sd, uint32 s_ip);
+ int (*changemapserver) (struct map_session_data* sd, uint32 ip, uint16 port);
+
+ int (*searchcharid) (int char_id);
+ int (*changeemail) (int id, const char *actual_email, const char *new_email);
+ int (*char_ask_name) (int acc, const char* character_name, unsigned short operation_type, int year, int month, int day, int hour, int minute, int second);
+ int (*updatefamelist) (struct map_session_data *sd);
+ int (*buildfamelist) (void);
+ int (*save_scdata) (struct map_session_data *sd);
+ int (*ragsrvinfo) (int base_rate,int job_rate, int drop_rate);
+ int (*char_offline) (struct map_session_data *sd);
+ int (*char_offline_nsd) (int account_id, int char_id);
+ int (*char_reset_offline) (void);
+ int (*send_users_tochar) (void);
+ int (*char_online) (struct map_session_data *sd);
+ int (*changesex) (struct map_session_data *sd);
+ int (*chardisconnect) (struct map_session_data *sd);
+ int (*divorce) (int partner_id1, int partner_id2);
+
+ int (*removefriend) (int char_id, int friend_id);
+ void (*send_report) (char* buf, int len);
+
+ int (*do_final_chrif) (void);
+ int (*do_init_chrif) (void);
+
+ int (*flush_fifo) (void);
+ void (*skillid2idx) (int fd);
+} chrif_s;
-int do_final_chrif(void);
-int do_init_chrif(void);
+struct chrif_interface *chrif;
-int chrif_flush_fifo(void);
-void chrif_skillid2idx(int fd);
+void chrif_defaults(void);
#endif /* _CHRIF_H_ */
diff --git a/src/map/clif.c b/src/map/clif.c
index 73d4b6666..e5132a938 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -1759,7 +1759,7 @@ void clif_buylist(struct map_session_data *sd, struct npc_data *nd)
c = 0;
for( i = 0; i < nd->u.shop.count; i++ )
{
- struct item_data* id = itemdb_exists(nd->u.shop.shop_item[i].nameid);
+ struct item_data* id = itemdb->exists(nd->u.shop.shop_item[i].nameid);
int val = nd->u.shop.shop_item[i].value;
if( id == NULL )
continue;
@@ -2497,7 +2497,7 @@ void clif_storagelist(struct map_session_data* sd, struct item* items, int items
{
if( items[i].nameid <= 0 )
continue;
- id = itemdb_search(items[i].nameid);
+ id = itemdb->search(items[i].nameid);
if( !itemdb_isstackable2(id) )
{ //Equippable
WBUFW(bufe,ne*cmd+4)=i+1;
@@ -2577,7 +2577,7 @@ void clif_cartlist(struct map_session_data *sd)
{
if( sd->status.cart[i].nameid <= 0 )
continue;
- id = itemdb_search(sd->status.cart[i].nameid);
+ id = itemdb->search(sd->status.cart[i].nameid);
if( !itemdb_isstackable2(id) )
{ //Equippable
WBUFW(bufe,ne*cmd+4)=i+2;
@@ -5970,7 +5970,7 @@ void clif_wis_message(int fd, const char* nick, const char* mes, int mes_len)
WFIFOW(fd,0) = 0x97;
WFIFOW(fd,2) = mes_len + NAME_LENGTH + 8;
safestrncpy((char*)WFIFOP(fd,4), nick, NAME_LENGTH);
- WFIFOL(fd,28) = (pc->get_group_level(ssd) == 99) ? 1 : 0; // isAdmin; if nonzero, also displays text above char
+ WFIFOL(fd,28) = (ssd && pc->get_group_level(ssd) == 99) ? 1 : 0; // isAdmin; if nonzero, also displays text above char
safestrncpy((char*)WFIFOP(fd,32), mes, mes_len);
WFIFOSET(fd,WFIFOW(fd,2));
#endif
@@ -6416,7 +6416,7 @@ void clif_vendinglist(struct map_session_data* sd, unsigned int id, struct s_ven
for( i = 0; i < count; i++ )
{
int index = vending[i].index;
- struct item_data* data = itemdb_search(vsd->status.cart[index].nameid);
+ struct item_data* data = itemdb->search(vsd->status.cart[index].nameid);
WFIFOL(fd,offset+ 0+i*22) = vending[i].value;
WFIFOW(fd,offset+ 4+i*22) = vending[i].amount;
WFIFOW(fd,offset+ 6+i*22) = vending[i].index + 2;
@@ -6475,7 +6475,7 @@ void clif_openvending(struct map_session_data* sd, int id, struct s_vending* ven
WFIFOL(fd,4) = id;
for( i = 0; i < count; i++ ) {
int index = vending[i].index;
- struct item_data* data = itemdb_search(sd->status.cart[index].nameid);
+ struct item_data* data = itemdb->search(sd->status.cart[index].nameid);
WFIFOL(fd, 8+i*22) = vending[i].value;
WFIFOW(fd,12+i*22) = vending[i].index + 2;
WFIFOW(fd,14+i*22) = vending[i].amount;
@@ -9295,7 +9295,7 @@ void clif_parse_WantToConnection(int fd, struct map_session_data* sd) {
}
if (bl ||
- ((node=chrif_search(account_id)) && //An already existing node is valid only if it is for this login.
+ ((node=chrif->search(account_id)) && //An already existing node is valid only if it is for this login.
!(node->account_id == account_id && node->char_id == char_id && node->state == ST_LOGIN)))
{
clif->authfail_fd(fd, 8); //Still recognizes last connection
@@ -9321,7 +9321,7 @@ void clif_parse_WantToConnection(int fd, struct map_session_data* sd) {
WFIFOSET(fd,packet_len(0x283));
#endif
- chrif_authreq(sd);
+ chrif->authreq(sd);
}
void clif_hercules_chsys_mjoin(struct map_session_data *sd) {
if( !map[sd->bl.m].channel ) {
@@ -9574,7 +9574,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
if( iMap->night_flag && map[sd->bl.m].flag.nightenabled ) { //Display night.
if( !sd->state.night ) {
sd->state.night = 1;
- clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_SKE);
+ clif->status_change(&sd->bl, SI_SKE, 1, 0, 0, 0, 0);
}
} else if( sd->state.night ) { //Clear night display.
sd->state.night = 0;
@@ -9651,6 +9651,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
// Trigger skill effects if you appear standing on them
if(!battle_config.pc_invincible_time)
skill->unit_move(&sd->bl,iTimer->gettick(),1);
+
}
@@ -10333,7 +10334,7 @@ void clif_parse_Restart(int fd, struct map_session_data *sd) {
if( !sd->sc.data[SC_CLOAKING] && !sd->sc.data[SC_HIDING] && !sd->sc.data[SC_CHASEWALK] && !sd->sc.data[SC_CLOAKINGEXCEED] &&
(!battle_config.prevent_logout || DIFF_TICK(iTimer->gettick(), sd->canlog_tick) > battle_config.prevent_logout) )
{ //Send to char-server for character selection.
- chrif_charselectreq(sd, session[fd]->client_addr);
+ chrif->charselectreq(sd, session[fd]->client_addr);
} else {
clif->disconnect_ack(sd, 1);
}
@@ -11849,10 +11850,9 @@ void clif_parse_MoveToKafra(int fd, struct map_session_data *sd)
return;
if (sd->state.storage_flag == 1)
- storage_storageadd(sd, item_index, item_amount);
- else
- if (sd->state.storage_flag == 2)
- storage_guild_storageadd(sd, item_index, item_amount);
+ storage->add(sd, item_index, item_amount);
+ else if (sd->state.storage_flag == 2)
+ gstorage->add(sd, item_index, item_amount);
}
@@ -11868,9 +11868,9 @@ void clif_parse_MoveFromKafra(int fd,struct map_session_data *sd)
item_amount = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[1]);
if (sd->state.storage_flag == 1)
- storage_storageget(sd, item_index, item_amount);
+ storage->get(sd, item_index, item_amount);
else if(sd->state.storage_flag == 2)
- storage_guild_storageget(sd, item_index, item_amount);
+ gstorage->get(sd, item_index, item_amount);
}
@@ -11884,10 +11884,9 @@ void clif_parse_MoveToKafraFromCart(int fd, struct map_session_data *sd)
return;
if (sd->state.storage_flag == 1)
- storage_storageaddfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4));
- else
- if (sd->state.storage_flag == 2)
- storage_guild_storageaddfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4));
+ storage->addfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4));
+ else if (sd->state.storage_flag == 2)
+ gstorage->addfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4));
}
@@ -11901,10 +11900,9 @@ void clif_parse_MoveFromKafraToCart(int fd, struct map_session_data *sd)
return;
if (sd->state.storage_flag == 1)
- storage_storagegettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4));
- else
- if (sd->state.storage_flag == 2)
- storage_guild_storagegettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4));
+ storage->gettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4));
+ else if (sd->state.storage_flag == 2)
+ gstorage->gettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4));
}
@@ -11913,9 +11911,9 @@ void clif_parse_MoveFromKafraToCart(int fd, struct map_session_data *sd)
void clif_parse_CloseKafra(int fd, struct map_session_data *sd)
{
if( sd->state.storage_flag == 1 )
- storage_storageclose(sd);
+ storage->close(sd);
else if( sd->state.storage_flag == 2 )
- storage_guild_storageclose(sd);
+ gstorage->close(sd);
}
@@ -13337,7 +13335,7 @@ void clif_parse_GM_Monster_Item(int fd, struct map_session_data *sd)
// FIXME: Stackables have a quantity of 20.
// FIXME: Equips are supposed to be unidentified.
- if( itemdb_searchname(monster_item_name) ) {
+ if( itemdb->search_name(monster_item_name) ) {
snprintf(command, sizeof(command)-1, "%citem %s", atcommand->at_symbol, monster_item_name);
atcommand->parse(fd, sd, command, 1);
return;
@@ -13871,7 +13869,7 @@ void clif_parse_FriendsListRemove(int fd, struct map_session_data *sd)
}
} else { //friend not online -- ask char server to delete from his friendlist
- if(chrif_removefriend(char_id,sd->status.char_id)) { // char-server offline, abort
+ if(chrif->removefriend(char_id,sd->status.char_id)) { // char-server offline, abort
clif->message(fd, msg_txt(673)); //"This action can't be performed at the moment. Please try again later."
return;
}
@@ -14512,7 +14510,7 @@ void clif_Mail_read(struct map_session_data *sd, int mail_id)
WFIFOL(fd,72) = 0;
WFIFOL(fd,76) = msg->zeny;
- if( item->nameid && (data = itemdb_exists(item->nameid)) != NULL ) {
+ if( item->nameid && (data = itemdb->exists(item->nameid)) != NULL ) {
WFIFOL(fd,80) = item->amount;
WFIFOW(fd,84) = (data->view_id)?data->view_id:item->nameid;
WFIFOW(fd,86) = data->type;
@@ -14562,7 +14560,7 @@ void clif_parse_Mail_getattach(int fd, struct map_session_data *sd)
int i;
bool fail = false;
- if( !chrif_isconnected() )
+ if( !chrif->isconnected() )
return;
if( mail_id <= 0 )
return;
@@ -14585,7 +14583,7 @@ void clif_parse_Mail_getattach(int fd, struct map_session_data *sd)
struct item_data *data;
unsigned int weight;
- if ((data = itemdb_exists(sd->mail.inbox.msg[i].item.nameid)) == NULL)
+ if ((data = itemdb->exists(sd->mail.inbox.msg[i].item.nameid)) == NULL)
return;
switch( pc->checkadditem(sd, data->nameid, sd->mail.inbox.msg[i].item.amount) ) {
@@ -14623,7 +14621,7 @@ void clif_parse_Mail_delete(int fd, struct map_session_data *sd)
int mail_id = RFIFOL(fd,2);
int i;
- if( !chrif_isconnected() )
+ if( !chrif->isconnected() )
return;
if( mail_id <= 0 )
return;
@@ -14672,7 +14670,7 @@ void clif_parse_Mail_setattach(int fd, struct map_session_data *sd)
int amount = RFIFOL(fd,4);
unsigned char flag;
- if( !chrif_isconnected() )
+ if( !chrif->isconnected() )
return;
if (idx < 0 || amount < 0)
return;
@@ -14706,7 +14704,7 @@ void clif_parse_Mail_send(int fd, struct map_session_data *sd)
struct mail_message msg;
int body_len;
- if( !chrif_isconnected() )
+ if( !chrif->isconnected() )
return;
if( sd->state.trading )
return;
@@ -14803,7 +14801,7 @@ void clif_Auction_results(struct map_session_data *sd, short count, short pages,
WFIFOL(fd,k) = auction.auction_id;
safestrncpy((char*)WFIFOP(fd,4+k), auction.seller_name, NAME_LENGTH);
- if( (item = itemdb_exists(auction.item.nameid)) != NULL && item->view_id > 0 )
+ if( (item = itemdb->exists(auction.item.nameid)) != NULL && item->view_id > 0 )
WFIFOW(fd,28+k) = item->view_id;
else
WFIFOW(fd,28+k) = auction.item.nameid;
@@ -14876,7 +14874,7 @@ void clif_parse_Auction_setitem(int fd, struct map_session_data *sd)
return;
}
- if( (item = itemdb_exists(sd->status.inventory[idx].nameid)) != NULL && !(item->type == IT_ARMOR || item->type == IT_PETARMOR || item->type == IT_WEAPON || item->type == IT_CARD || item->type == IT_ETC) )
+ if( (item = itemdb->exists(sd->status.inventory[idx].nameid)) != NULL && !(item->type == IT_ARMOR || item->type == IT_PETARMOR || item->type == IT_WEAPON || item->type == IT_CARD || item->type == IT_ETC) )
{ // Consumable or pets are not allowed
clif->auction_setitem(sd->fd, idx, true);
return;
@@ -14983,7 +14981,7 @@ void clif_parse_Auction_register(int fd, struct map_session_data *sd)
return;
}
- if( (item = itemdb_exists(sd->status.inventory[sd->auction.index].nameid)) == NULL )
+ if( (item = itemdb->exists(sd->status.inventory[sd->auction.index].nameid)) == NULL )
{ // Just in case
clif->auction_message(fd, 2); // The auction has been canceled
return;
@@ -15119,7 +15117,7 @@ void clif_cashshop_show(struct map_session_data *sd, struct npc_data *nd)
#endif
for( i = 0; i < nd->u.shop.count; i++ ) {
- struct item_data* id = itemdb_search(nd->u.shop.shop_item[i].nameid);
+ struct item_data* id = itemdb->search(nd->u.shop.shop_item[i].nameid);
WFIFOL(fd,offset+0+i*11) = nd->u.shop.shop_item[i].value;
WFIFOL(fd,offset+4+i*11) = nd->u.shop.shop_item[i].value; // Discount Price
WFIFOB(fd,offset+8+i*11) = itemtype(id->type);
@@ -16039,7 +16037,7 @@ void clif_party_show_picker(struct map_session_data * sd, struct item * item_dat
{
#if PACKETVER >= 20071002
unsigned char buf[22];
- struct item_data* id = itemdb_search(item_data->nameid);
+ struct item_data* id = itemdb->search(item_data->nameid);
WBUFW(buf,0) = 0x2b8;
WBUFL(buf,2) = sd->status.account_id;
@@ -17061,12 +17059,12 @@ void clif_cashshop_db(void) {
}
if( name[0] == 'I' && name[1] == 'D' && strlen(name) <= 7 ) {
- if( !( data = itemdb_exists(atoi(name+2))) ) {
+ if( !( data = itemdb->exists(atoi(name+2))) ) {
ShowWarning("cashshop_db: unknown item id '%s' in category '%s'\n", name+2, entry_name);
continue;
}
} else {
- if( !( data = itemdb_searchname(name) ) ) {
+ if( !( data = itemdb->search_name(name) ) ) {
ShowWarning("cashshop_db: unknown item name '%s' in category '%s'\n", name, entry_name);
continue;
}
@@ -17126,7 +17124,6 @@ void clif_monster_hp_bar( struct mob_data* md, struct map_session_data *sd ) {
void __attribute__ ((unused)) clif_parse_dull(int fd,struct map_session_data *sd) {
return;
}
-
void clif_parse_CashShopOpen(int fd, struct map_session_data *sd) {
WFIFOHEAD(fd, 10);
WFIFOW(fd, 0) = 0x845;
@@ -17180,7 +17177,7 @@ void clif_parse_CashShopBuy(int fd, struct map_session_data *sd) {
result = CSBR_SHORTTAGE_CASH;
} else if( (sd->cashPoints+kafra_pay) < (clif->cs.data[tab][j]->price * qty) ) {
result = CSBR_SHORTTAGE_CASH;
- } else if ( !( data = itemdb_exists(clif->cs.data[tab][j]->id) ) ) {
+ } else if ( !( data = itemdb->exists(clif->cs.data[tab][j]->id) ) ) {
result = CSBR_UNKONWN_ITEM;
} else {
struct item item_tmp;
@@ -17308,6 +17305,9 @@ void clif_partytickack(struct map_session_data* sd, bool flag) {
void clif_status_change_end(struct block_list *bl, int tid, enum send_target target, int type) {
struct packet_status_change_end p;
+ if( bl->type == BL_PC && !((TBL_PC*)bl)->state.active )
+ return;
+
p.PacketType = status_change_endType;
p.index = type;
p.AID = tid;
@@ -17400,8 +17400,14 @@ void clif_parse_bgqueue_revoke_req(int fd, struct map_session_data *sd) {
}
void clif_parse_bgqueue_battlebegin_ack(int fd, struct map_session_data *sd) {
- //struct packet_bgqueue_battlebegin_ack *p = P2PTR(fd, bgqueue_checkstateType);
- return;
+ struct packet_bgqueue_battlebegin_ack *p = P2PTR(fd, bgqueue_checkstateType);
+ struct bg_arena *arena;
+ if( !bg->queue_on ) return; /* temp, until feature is complete */
+ if( ( arena = bg->name2arena(p->bg_name) ) ) {
+ bg->queue_ready_ack(arena,sd, ( p->result == 1 ) ? true : false);
+ } else {
+ clif->bgqueue_ack(sd,BGQA_FAIL_BGNAME_INVALID, 0);
+ }
//if ( p->result == 1 )
// bg->queue_pc_ready(sd);
//else
@@ -17442,6 +17448,22 @@ void clif_scriptclear(struct map_session_data *sd, int npcid) {
clif->send(&p,sizeof(p), &sd->bl, SELF);
}
+/* Made Possible Thanks to Yommy! */
+void clif_package_item_announce(struct map_session_data *sd, unsigned short nameid, unsigned short containerid) {
+ struct packet_package_item_announce p;
+
+ p.PacketType = package_item_announceType;
+ p.PacketLength = 11+NAME_LENGTH;
+ p.type = 0x0;
+ p.ItemID = nameid;
+ p.len = NAME_LENGTH;
+ safestrncpy(p.Name, sd->status.name, sizeof(p.Name));
+ p.unknown = 0x2; // some strange byte, IDA shows.. BYTE3(BoxItemIDLength) = 2;
+ p.BoxItemID = containerid;
+
+ clif->send(&p,sizeof(p), &sd->bl, ALL_CLIENT);
+}
+/* */
unsigned short clif_decrypt_cmd( int cmd, struct map_session_data *sd ) {
if( sd ) {
sd->cryptKey = (( sd->cryptKey * clif->cryptKey[1] ) + clif->cryptKey[2]) & 0xFFFFFFFF;
@@ -18204,6 +18226,7 @@ void clif_defaults(void) {
clif->user_count = clif_user_count;
clif->noask_sub = clif_noask_sub;
clif->cashshop_load = clif_cashshop_db;
+ clif->package_announce = clif_package_item_announce;
clif->bc_ready = clif_bc_ready;
clif->undisguise_timer = clif_undisguise_timer;
/*------------------------
diff --git a/src/map/clif.h b/src/map/clif.h
index 6e1fa81d3..bea701223 100644
--- a/src/map/clif.h
+++ b/src/map/clif.h
@@ -501,6 +501,7 @@ struct clif_interface {
void (*item_sub) (unsigned char *buf, int n, struct item *i, struct item_data *id, int equip);
void (*getareachar_item) (struct map_session_data* sd,struct flooritem_data* fitem);
void (*cashshop_load) (void);
+ void (*package_announce) (struct map_session_data *sd, unsigned short nameid, unsigned short containerid);
/* unit-related */
void (*clearunit_single) (int id, clr_type type, int fd);
void (*clearunit_area) (struct block_list* bl, clr_type type);
diff --git a/src/map/guild.c b/src/map/guild.c
index b28c14db7..e093fdf92 100644
--- a/src/map/guild.c
+++ b/src/map/guild.c
@@ -921,7 +921,7 @@ int guild_member_withdraw(int guild_id, int account_id, int char_id, int flag, c
if(sd != NULL && sd->status.guild_id == guild_id) {
// do stuff that needs the guild_id first, BEFORE we wipe it
if (sd->state.storage_flag == 2) //Close the guild storage.
- storage_guild_storageclose(sd);
+ gstorage->close(sd);
guild->send_dot_remove(sd);
if( hChSys.ally ) {
clif->chsys_quitg(sd);
@@ -1752,7 +1752,7 @@ int guild_broken(int guild_id,int flag)
for(i=0;i<g->max_member;i++){ // Destroy all relationships
if((sd=g->member[i].sd)!=NULL){
if(sd->state.storage_flag == 2)
- storage_guild_storage_quit(sd,1);
+ gstorage->pc_quit(sd,1);
sd->status.guild_id=0;
sd->guild = NULL;
clif->guild_broken(g->member[i].sd,0);
@@ -1762,7 +1762,7 @@ int guild_broken(int guild_id,int flag)
guild_db->foreach(guild_db,guild_broken_sub,guild_id);
castle_db->foreach(castle_db,castle_guild_broken_sub,guild_id);
- guild_storage_delete(guild_id);
+ gstorage->delete(guild_id);
if( hChSys.ally ) {
if( g->channel != NULL ) {
clif->chsys_delete(( struct hChSysCh * )g->channel);
diff --git a/src/map/instance.c b/src/map/instance.c
index 690f14cfe..6b80f5d75 100644
--- a/src/map/instance.c
+++ b/src/map/instance.c
@@ -46,10 +46,11 @@ bool instance_is_valid(int instance_id) {
* On success return instance_id
*--------------------------------------*/
int instance_create(int owner_id, const char *name, enum instance_owner_type type) {
- unsigned short *iptr = NULL, *icptr = NULL;
struct map_session_data *sd = NULL;
+ unsigned short *icptr = NULL;
struct party_data *p = NULL;
struct guild *g = NULL;
+ short *iptr = NULL;
int i, j;
switch ( type ) {
@@ -91,7 +92,7 @@ int instance_create(int owner_id, const char *name, enum instance_owner_type typ
}
ARR_FIND(0, instance->instances, i, instances[i].state == INSTANCE_FREE);
-
+
if( i == instance->instances )
RECREATE(instances, struct instance_data, ++instance->instances);
@@ -109,10 +110,9 @@ int instance_create(int owner_id, const char *name, enum instance_owner_type typ
instances[i].vars = idb_alloc(DB_OPT_RELEASE_DATA);
safestrncpy( instances[i].name, name, sizeof(instances[i].name) );
- instances[i].map = NULL;
if( type != IOT_NONE ) {
- ARR_FIND(0, *icptr, j, iptr[j] == 0);
+ ARR_FIND(0, *icptr, j, iptr[j] == -1);
if( j == *icptr ) {
switch( type ) {
case IOT_CHAR:
@@ -162,8 +162,8 @@ int instance_add_map(const char *name, int instance_id, bool usebasename, const
return -4;
}
- ARR_FIND( instance->start_id, iMap->map_num, i, !map[i].name[0] ); // Searching for a Free Map
-
+ ARR_FIND( instance->start_id, iMap->map_num, i, map[i].name[0] == 0 ); // Searching for a Free Map
+
if( i < iMap->map_num )
im = i; // Unused map found (old instance)
else {
@@ -370,6 +370,7 @@ void instance_del_map(int16 m) {
iMap->removemapdb(&map[m]);
memset(&map[m], 0x00, sizeof(map[0]));
+ map[m].name[0] = 0;
map[m].instance_id = -1;
map[m].mob_delete_timer = INVALID_TIMER;
}
@@ -386,13 +387,14 @@ int instance_destroy_timer(int tid, unsigned int tick, int id, intptr_t data) {
* Removes a instance, all its maps and npcs.
*--------------------------------------*/
void instance_destroy(int instance_id) {
- unsigned short *iptr = NULL, *icptr = NULL;
struct map_session_data *sd = NULL;
+ unsigned short *icptr = NULL;
struct party_data *p = NULL;
struct guild *g = NULL;
- int last = 0, type, j;
+ short *iptr = NULL;
+ int type, j, last = 0;
unsigned int now = (unsigned int)time(NULL);
-
+
if( !instance->valid(instance_id) )
return; // nothing to do
@@ -402,7 +404,7 @@ void instance_destroy(int instance_id) {
type = 2;
else
type = 3;
-
+
clif->instance(instance_id, 5, type); // Report users this instance has been destroyed
switch ( instances[instance_id].owner_type ) {
@@ -430,21 +432,21 @@ void instance_destroy(int instance_id) {
icptr = &g->instances;
break;
default:
- ShowError("instance_destroy: unknown type %d for owner_id %d and name %s.\n", instances[instance_id].owner_type,instances[instance_id].owner_id,instances[instance_id].name);
+ ShowError("instance_destroy: unknown type %d for owner_id %d and name '%s'.\n", instances[instance_id].owner_type,instances[instance_id].owner_id,instances[instance_id].name);
break;
}
if( iptr != NULL ) {
ARR_FIND(0, *icptr, j, iptr[j] == instance_id);
if( j != *icptr )
- iptr[j] = 0;
+ iptr[j] = -1;
}
while( instances[instance_id].num_map && last != instances[instance_id].map[0] ) { // Remove all maps from instance
last = instances[instance_id].map[0];
instance->del_map( instances[instance_id].map[0] );
}
-
+
if( instances[instance_id].vars )
db_destroy(instances[instance_id].vars);
@@ -455,10 +457,12 @@ void instance_destroy(int instance_id) {
instances[instance_id].vars = NULL;
- aFree(instances[instance_id].map);
+ if( instances[instance_id].map )
+ aFree(instances[instance_id].map);
- memset( &instances[instance_id], 0x00, sizeof(struct instance_data) );
-
+ instances[instance_id].map = NULL;
+ instances[instance_id].state = INSTANCE_FREE;
+ instances[instance_id].num_map = 0;
}
/*--------------------------------------
@@ -540,12 +544,15 @@ void instance_check_kick(struct map_session_data *sd) {
void do_final_instance(void) {
int i;
-
+
for(i = 0; i < instance->instances; i++) {
- instance_destroy(i);
+ instance->destroy(i);
}
- aFree(instances);
+ if( instances )
+ aFree(instances);
+
+ instance->instances = 0;
}
void do_init_instance(void) {
diff --git a/src/map/intif.c b/src/map/intif.c
index f3931e79e..294d79656 100644
--- a/src/map/intif.c
+++ b/src/map/intif.c
@@ -147,7 +147,7 @@ int intif_broadcast(const char* mes, int len, int type)
if (CheckForCharServer())
return 0;
- if (other_mapserver_count < 1)
+ if (chrif->other_mapserver_count < 1)
return 0; //No need to send.
WFIFOHEAD(inter_fd, 16 + lp + len);
@@ -175,7 +175,7 @@ int intif_broadcast2(const char* mes, int len, unsigned long fontColor, short fo
if (CheckForCharServer())
return 0;
- if (other_mapserver_count < 1)
+ if (chrif->other_mapserver_count < 1)
return 0; //No need to send.
WFIFOHEAD(inter_fd, 16 + len);
@@ -219,7 +219,7 @@ int intif_wis_message(struct map_session_data *sd, char *nick, char *mes, int me
if (CheckForCharServer())
return 0;
- if (other_mapserver_count < 1)
+ if (chrif->other_mapserver_count < 1)
{ //Character not found.
clif->wis_end(sd->fd, 1);
return 0;
@@ -502,7 +502,7 @@ int intif_party_message(int party_id,int account_id,const char *mes,int len)
if (CheckForCharServer())
return 0;
- if (other_mapserver_count < 1)
+ if (chrif->other_mapserver_count < 1)
return 0; //No need to send.
WFIFOHEAD(inter_fd,len + 12);
@@ -637,7 +637,7 @@ int intif_guild_message(int guild_id,int account_id,const char *mes,int len)
if (CheckForCharServer())
return 0;
- if (other_mapserver_count < 1)
+ if (chrif->other_mapserver_count < 1)
return 0; //No need to send.
WFIFOHEAD(inter_fd, len + 12);
@@ -950,7 +950,7 @@ int intif_parse_Registers(int fd)
struct global_reg *reg;
int *qty;
int account_id = RFIFOL(fd,4), char_id = RFIFOL(fd,8);
- struct auth_node *node = chrif_auth_check(account_id, char_id, ST_LOGIN);
+ struct auth_node *node = chrif->auth_check(account_id, char_id, ST_LOGIN);
if (node)
sd = node->sd;
else { //Normally registries should arrive for in log-in chars.
@@ -1011,7 +1011,7 @@ int intif_parse_LoadGuildStorage(int fd)
ShowError("intif_parse_LoadGuildStorage: user not found %d\n",RFIFOL(fd,4));
return 1;
}
- gstor=guild2storage(guild_id);
+ gstor=gstorage->id2storage(guild_id);
if(!gstor) {
ShowWarning("intif_parse_LoadGuildStorage: error guild_id %d not exist\n",guild_id);
return 1;
@@ -1031,14 +1031,14 @@ int intif_parse_LoadGuildStorage(int fd)
}
memcpy(gstor,RFIFOP(fd,12),sizeof(struct guild_storage));
- storage_guild_storageopen(sd);
+ gstorage->open(sd);
return 0;
}
// ACK guild_storage saved
int intif_parse_SaveGuildStorage(int fd)
{
- storage_guild_storagesaved(/*RFIFOL(fd,2), */RFIFOL(fd,6));
+ gstorage->saved(/*RFIFOL(fd,2), */RFIFOL(fd,6));
return 0;
}
@@ -1723,7 +1723,7 @@ static void intif_parse_Mail_send(int fd)
{
clif->mail_send(sd->fd, false);
if( iMap->save_settings&16 )
- chrif_save(sd, 0);
+ chrif->save(sd, 0);
}
}
}
@@ -1814,7 +1814,7 @@ static void intif_parse_Auction_register(int fd)
{
clif->auction_message(sd->fd, 1); // Confirmation Packet ??
if( iMap->save_settings&32 )
- chrif_save(sd,0);
+ chrif->save(sd,0);
}
else
{
diff --git a/src/map/itemdb.c b/src/map/itemdb.c
index 859b19aac..5fae29500 100644
--- a/src/map/itemdb.c
+++ b/src/map/itemdb.c
@@ -8,6 +8,7 @@
#include "../common/showmsg.h"
#include "../common/strlib.h"
#include "../common/utils.h"
+#include "../common/conf.h"
#include "itemdb.h"
#include "map.h"
#include "battle.h" // struct battle_config
@@ -52,14 +53,12 @@ static int itemdb_searchname_sub(DBKey key, DBData *data, va_list ap)
/*==========================================
* Return item data from item name. (lookup)
*------------------------------------------*/
-struct item_data* itemdb_searchname(const char *str)
-{
+struct item_data* itemdb_searchname(const char *str) {
struct item_data* item;
struct item_data* item2=NULL;
int i;
- for( i = 0; i < ARRAYLENGTH(itemdb_array); ++i )
- {
+ for( i = 0; i < ARRAYLENGTH(itemdb_array); ++i ) {
item = itemdb_array[i];
if( item == NULL )
continue;
@@ -77,6 +76,10 @@ struct item_data* itemdb_searchname(const char *str)
itemdb_other->foreach(itemdb_other,itemdb_searchname_sub,str,&item,&item2);
return item?item:item2;
}
+/* name to item data */
+struct item_data* itemdb_name2id(const char *str) {
+ return strdb_get(itemdb->names,str);
+}
/**
* @see DBMatcher
@@ -98,8 +101,7 @@ static int itemdb_searchname_array_sub(DBKey key, DBData data, va_list ap)
/*==========================================
* Founds up to N matches. Returns number of matches [Skotlex]
*------------------------------------------*/
-int itemdb_searchname_array(struct item_data** data, int size, const char *str)
-{
+int itemdb_searchname_array(struct item_data** data, int size, const char *str) {
struct item_data* item;
int i;
int count=0;
@@ -132,38 +134,130 @@ int itemdb_searchname_array(struct item_data** data, int size, const char *str)
}
return count;
}
-
-
-/*==========================================
- * Return a random item id from group. (takes into account % chance giving/tot group)
- *------------------------------------------*/
-int itemdb_searchrandomid(int group)
-{
- if(group<1 || group>=MAX_ITEMGROUP) {
- ShowError("itemdb_searchrandomid: Invalid group id %d\n", group);
+/* [Ind/Hercules] */
+int itemdb_chain_item(unsigned short chain_id, int *rate) {
+ struct item_chain_entry *entry;
+ int i = 0;
+
+ if( chain_id >= itemdb->chain_count ) {
+ ShowError("itemdb_chain_item: unknown chain id %d\n", chain_id);
return UNKNOWN_ITEM_ID;
}
- if (itemgroup_db[group].qty)
- return itemgroup_db[group].nameid[rnd()%itemgroup_db[group].qty];
- ShowError("itemdb_searchrandomid: No item entries for group id %d\n", group);
- return UNKNOWN_ITEM_ID;
+ entry = &itemdb->chains[chain_id].items[ rnd()%itemdb->chains[chain_id].qty ];
+
+ for( i = 0; i < itemdb->chains[chain_id].qty; i++ ) {
+ if( rnd()%10000 >= entry->rate ) {
+ entry = entry->next;
+ continue;
+ } else {
+ if( rate )
+ rate[0] = entry->rate;
+ return entry->id;
+ }
+ }
+
+ return 0;
}
+/* [Ind/Hercules] */
+void itemdb_package_item(struct map_session_data *sd, struct item_package *package) {
+ int i = 0, get_count, j, flag;
+
+ for( i = 0; i < package->must_qty; i++ ) {
+ struct item it;
+ memset(&it, 0, sizeof(it));
+ it.nameid = package->must_items[i].id;
+ it.identify = 1;
+
+ if( package->must_items[i].hours ) {
+ it.expire_time = (unsigned int)(time(NULL) + ((package->must_items[i].hours*60)*60));
+ }
+
+ if( package->must_items[i].named ) {
+ it.card[0] = CARD0_FORGE;
+ it.card[1] = 0;
+ it.card[2] = GetWord(sd->status.char_id, 0);
+ it.card[3] = GetWord(sd->status.char_id, 1);
+ }
+
+ if( package->must_items[i].announce )
+ clif->package_announce(sd,package->must_items[i].id,package->id);
+
+ get_count = itemdb_isstackable(package->must_items[i].id) ? package->must_items[i].qty : 1;
+
+ it.amount = get_count == 1 ? 1 : get_count;
+
+ for( j = 0; j < package->must_items[i].qty; j += get_count ) {
+ if ( ( flag = pc->additem(sd, &it, get_count, LOG_TYPE_SCRIPT) ) )
+ clif->additem(sd, 0, 0, flag);
+ }
+ }
+
+ if( package->random_qty ) {
+ struct item_package_rand_entry *entry;
+
+ entry = &package->random_list[rnd()%package->random_qty];
+
+ while( 1 ) {
+ if( rnd()%10000 >= entry->rate ) {
+ entry = entry->next;
+ continue;
+ } else {
+ struct item it;
+ memset(&it, 0, sizeof(it));
+
+ it.nameid = entry->id;
+ it.identify = 1;
+
+ if( entry->hours ) {
+ it.expire_time = (unsigned int)(time(NULL) + ((entry->hours*60)*60));
+ }
+
+ if( entry->named ) {
+ it.card[0] = CARD0_FORGE;
+ it.card[1] = 0;
+ it.card[2] = GetWord(sd->status.char_id, 0);
+ it.card[3] = GetWord(sd->status.char_id, 1);
+ }
+
+ if( entry->announce )
+ clif->package_announce(sd,entry->id,package->id);
+
+ get_count = itemdb_isstackable(entry->id) ? entry->qty : 1;
+
+ it.amount = get_count == 1 ? 1 : get_count;
+
+ for( j = 0; j < entry->qty; j += get_count ) {
+ if ( ( flag = pc->additem(sd, &it, get_count, LOG_TYPE_SCRIPT) ) )
+ clif->additem(sd, 0, 0, flag);
+ }
+ break;
+ }
+ }
+ }
+
+ return;
+}
/*==========================================
- * Calculates total item-group related bonuses for the given item
+ * Return a random item id from group. (takes into account % chance giving/tot group)
*------------------------------------------*/
-int itemdb_group_bonus(struct map_session_data* sd, int itemid)
-{
- int bonus = 0, i, j;
- for (i=0; i < MAX_ITEMGROUP; i++) {
- if (!sd->itemgrouphealrate[i])
- continue;
- ARR_FIND( 0, itemgroup_db[i].qty, j, itemgroup_db[i].nameid[j] == itemid );
- if( j < itemgroup_db[i].qty )
- bonus += sd->itemgrouphealrate[i];
- }
- return bonus;
+int itemdb_searchrandomid(struct item_group *group) {
+
+ if (group->qty)
+ return group->nameid[rnd()%group->qty];
+
+ ShowError("itemdb_searchrandomid: No item entries for group id %d\n", group->id);
+ return UNKNOWN_ITEM_ID;
+}
+bool itemdb_in_group(struct item_group *group, int nameid) {
+ int i;
+
+ for( i = 0; i < group->qty; i++ )
+ if( group->nameid[i] == nameid )
+ return true;
+
+ return false;
}
/// Searches for the item_data.
@@ -499,7 +593,7 @@ static bool itemdb_read_itemavail(char* str[], int columns, int current)
nameid = atoi(str[0]);
- if( ( id = itemdb_exists(nameid) ) == NULL )
+ if( ( id = itemdb->exists(nameid) ) == NULL )
{
ShowWarning("itemdb_read_itemavail: Invalid item id %d.\n", nameid);
return false;
@@ -520,82 +614,303 @@ static bool itemdb_read_itemavail(char* str[], int columns, int current)
return true;
}
-/*==========================================
- * read item group data
- *------------------------------------------*/
-static unsigned int itemdb_read_itemgroup_sub(const char* filename) {
- FILE *fp;
- char line[1024];
- int ln=0;
- unsigned int count = 0;
- int groupid,j,k,nameid;
- char *str[3],*p;
- char w1[1024], w2[1024];
-
- if( (fp=fopen(filename,"r"))==NULL ){
- ShowError("can't read %s\n", filename);
- return 0;
- }
+void itemdb_read_groups(void) {
+ config_t item_group_conf;
+ config_setting_t *itg = NULL, *it = NULL;
+#ifdef RENEWAL
+ const char *config_filename = "db/re/item_group.conf"; // FIXME hardcoded name
+#else
+ const char *config_filename = "db/pre-re/item_group.conf"; // FIXME hardcoded name
+#endif
+ const char *itname;
+ int i = 0, count = 0, c;
+ unsigned int *gsize = NULL;
- while(fgets(line, sizeof(line), fp))
- {
- ln++;
- if(line[0]=='/' && line[1]=='/')
+ if (conf_read_file(&item_group_conf, config_filename)) {
+ ShowError("can't read %s\n", config_filename);
+ return;
+ }
+
+ gsize = aMalloc( config_setting_length(item_group_conf.root) * sizeof(unsigned int) );
+
+ for(i = 0; i < config_setting_length(item_group_conf.root); i++)
+ gsize[i] = 0;
+
+ i = 0;
+ while( (itg = config_setting_get_elem(item_group_conf.root,i++)) ) {
+ const char *name = config_setting_name(itg);
+
+ if( !itemdb->name2id(name) ) {
+ ShowWarning("itemdb_read_groups: unknown group item '%s', skipping..\n",name);
+ config_setting_remove(item_group_conf.root, name);
+ --i;
continue;
- if(strstr(line,"import")) {
- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2 &&
- strcmpi(w1, "import") == 0) {
- count += itemdb_read_itemgroup_sub(w2);
- continue;
- }
}
- memset(str,0,sizeof(str));
- for(j=0,p=line;j<3 && p;j++){
- str[j]=p;
- p=strchr(p,',');
- if(p) *p++=0;
+
+ c = 0;
+ while( (it = config_setting_get_elem(itg,c++)) ) {
+ if( config_setting_is_list(it) )
+ gsize[ i - 1 ] += config_setting_get_int_elem(it,1);
+ else
+ gsize[ i - 1 ] += 1;
}
- if(str[0]==NULL)
- continue;
- if (j<3) {
- if (j>1) //Or else it barks on blank lines...
- ShowWarning("itemdb_read_itemgroup: Insufficient fields for entry at %s:%d\n", filename, ln);
- continue;
+
+ }
+
+ i = 0;
+ CREATE(itemdb->groups, struct item_group, config_setting_length(item_group_conf.root));
+ itemdb->group_count = (unsigned short)config_setting_length(item_group_conf.root);
+
+ while( (itg = config_setting_get_elem(item_group_conf.root,i++)) ) {
+ struct item_data *data = itemdb->name2id(config_setting_name(itg));
+ int ecount = 0;
+
+ data->group = &itemdb->groups[count];
+
+ itemdb->groups[count].id = data->nameid;
+ itemdb->groups[count].qty = config_setting_length(itg);
+
+ CREATE(itemdb->groups[count].nameid, unsigned short, gsize[ count ] + 1);
+
+ c = 0;
+ while( (it = config_setting_get_elem(itg,c++)) ) {
+ int repeat = 1;
+ if( config_setting_is_list(it) ) {
+ itname = config_setting_get_string_elem(it,0);
+ repeat = config_setting_get_int_elem(it,1);
+ } else
+ itname = config_setting_get_string_elem(itg,c - 1);
+
+ if( !( data = itemdb->name2id(itname) ) )
+ ShowWarning("itemdb_read_groups: unknown item '%s' in group '%s'!\n",itname,config_setting_name(itg));
+
+ itemdb->groups[count].nameid[ecount] = data ? data->nameid : 0;
+ if( repeat > 1 ) {
+ //memset would be better? I failed to get the following to work though hu
+ //memset(&itemdb->groups[count].nameid[ecount+1],itemdb->groups[count].nameid[ecount],sizeof(itemdb->groups[count].nameid[0])*repeat);
+ int z;
+ for( z = ecount+1; z < ecount+repeat; z++ )
+ itemdb->groups[count].nameid[z] = itemdb->groups[count].nameid[ecount];
+ }
+ ecount += repeat;
}
- groupid = atoi(str[0]);
- if (groupid < 0 || groupid >= MAX_ITEMGROUP) {
- ShowWarning("itemdb_read_itemgroup: Invalid group %d in %s:%d\n", groupid, filename, ln);
+
+ count++;
+ }
+
+ config_destroy(&item_group_conf);
+ aFree(gsize);
+
+ ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, config_filename);
+}
+
+void itemdb_read_packages(void) {
+ config_t item_packages_conf;
+ config_setting_t *itg = NULL, *it = NULL, *t = NULL;
+#ifdef RENEWAL
+ const char *config_filename = "db/re/item_packages.conf"; // FIXME hardcoded name
+#else
+ const char *config_filename = "db/pre-re/item_packages.conf"; // FIXME hardcoded name
+#endif
+ const char *itname;
+ int i = 0, count = 0, c = 0;
+ unsigned int *must = NULL, *random = NULL;
+
+ if (conf_read_file(&item_packages_conf, config_filename)) {
+ ShowError("can't read %s\n", config_filename);
+ return;
+ }
+
+ must = aMalloc( config_setting_length(item_packages_conf.root) * sizeof(unsigned int) );
+ random = aMalloc( config_setting_length(item_packages_conf.root) * sizeof(unsigned int) );
+
+ for(i = 0; i < config_setting_length(item_packages_conf.root); i++) {
+ must[i] = 0;
+ random[i] = 0;
+ }
+
+ i = 0;
+ while( (itg = config_setting_get_elem(item_packages_conf.root,i++)) ) {
+ const char *name = config_setting_name(itg);
+
+ if( !itemdb->name2id(name) ) {
+ ShowWarning("itemdb_read_packages: unknown package item '%s', skipping..\n",name);
+ config_setting_remove(item_packages_conf.root, name);
+ --i;
continue;
}
- nameid = atoi(str[1]);
- if (!itemdb_exists(nameid)) {
- ShowWarning("itemdb_read_itemgroup: Non-existant item %d in %s:%d\n", nameid, filename, ln);
- continue;
+
+ c = 0;
+ while( (it = config_setting_get_elem(itg,c++)) ) {
+ if( ( t = config_setting_get_member(it, "Random")) && !config_setting_get_bool(t) )
+ must[ i - 1 ] += 1;
+ else
+ random[ i - 1 ] += 1;
}
- k = atoi(str[2]);
- if (itemgroup_db[groupid].qty+k >= MAX_RANDITEM) {
- ShowWarning("itemdb_read_itemgroup: Group %d is full (%d entries) in %s:%d\n", groupid, MAX_RANDITEM, filename, ln);
- continue;
+
+ }
+
+ CREATE(itemdb->packages, struct item_package, config_setting_length(item_packages_conf.root));
+ itemdb->package_count = (unsigned short)config_setting_length(item_packages_conf.root);
+
+ i = 0;
+ while( (itg = config_setting_get_elem(item_packages_conf.root,i++)) ) {
+ struct item_data *data = itemdb->name2id(config_setting_name(itg));
+ struct item_package_rand_entry *prev = NULL;
+ int r = 0, m = 0;
+
+ data->package = &itemdb->packages[count];
+
+ itemdb->packages[count].id = data->nameid;
+ itemdb->packages[count].random_list = NULL;
+ itemdb->packages[count].must_items = NULL;
+ itemdb->packages[count].random_qty = random[ i - 1 ];
+ itemdb->packages[count].must_qty = must[ i - 1 ];
+
+ if( itemdb->packages[count].random_qty )
+ CREATE(itemdb->packages[count].random_list, struct item_package_rand_entry, itemdb->packages[count].random_qty);
+ if( itemdb->packages[count].must_qty )
+ CREATE(itemdb->packages[count].must_items, struct item_package_must_entry, itemdb->packages[count].must_qty);
+
+ c = 0;
+ while( (it = config_setting_get_elem(itg,c++)) ) {
+ int icount = 1, expire = 0, rate = 10000;
+ bool announce = false, named = false;
+
+ itname = config_setting_name(it);
+
+ if( !( data = itemdb->name2id(itname) ) )
+ ShowWarning("itemdb_read_packages: unknown item '%s' in package '%s'!\n",itname,config_setting_name(itg));
+
+ if( ( t = config_setting_get_member(it, "Count")) )
+ icount = config_setting_get_int(t);
+
+ if( ( t = config_setting_get_member(it, "Expire")) )
+ expire = config_setting_get_int(t);
+
+ if( ( t = config_setting_get_member(it, "Rate")) ) {
+ if( (rate = (unsigned short)config_setting_get_int(t)) > 10000 ) {
+ ShowWarning("itemdb_read_packages: invalid rate (%d) for item '%s' in package '%s'!\n",itname,config_setting_name(itg));
+ rate = 10000;
+ }
+ }
+
+ if( ( t = config_setting_get_member(it, "Announce")) && config_setting_get_bool(t) )
+ announce = true;
+
+ if( ( t = config_setting_get_member(it, "Named")) && config_setting_get_bool(t) )
+ named = true;
+
+ if( ( t = config_setting_get_member(it, "Random")) && !config_setting_get_bool(t) ) {
+ itemdb->packages[count].must_items[m].id = data ? data->nameid : 0;
+ itemdb->packages[count].must_items[m].qty = icount;
+ itemdb->packages[count].must_items[m].hours = expire;
+ itemdb->packages[count].must_items[m].announce = announce == true ? 1 : 0;
+ itemdb->packages[count].must_items[m].named = named == true ? 1 : 0;
+ m++;
+ } else {
+ if( prev )
+ prev->next = &itemdb->packages[count].random_list[r];
+
+ itemdb->packages[count].random_list[r].id = data ? data->nameid : 0;
+ itemdb->packages[count].random_list[r].qty = icount;
+ if( (itemdb->packages[count].random_list[r].rate = rate) == 10000 ) {
+ ShowWarning("itemdb_read_packages: item '%s' in '%s' has 100% drop rate!! set this item as 'Random: false' or other items won't drop!!!\n",itname,config_setting_name(itg));
+ }
+ itemdb->packages[count].random_list[r].hours = expire;
+ itemdb->packages[count].random_list[r].announce = announce == true ? 1 : 0;
+ itemdb->packages[count].random_list[r].named = named == true ? 1 : 0;
+
+ prev = &itemdb->packages[count].random_list[r];
+
+ r++;
+ }
+
+ }
+
+ if( prev )
+ prev->next = &itemdb->packages[count].random_list[0];
+
+ if( itemdb->packages[count].random_qty == 1 ) {
+ //item packages dont stop looping until something comes out of them, so if you have only one item in it the drop is guaranteed.
+ ShowWarning("itemdb_read_packages: '%s' has only 1 random option, drop rate will be 100%!\n",itemdb_name(itemdb->packages[count].id));
+ itemdb->packages[count].random_list[0].rate = 10000;
}
- for(j=0;j<k;j++)
- itemgroup_db[groupid].nameid[itemgroup_db[groupid].qty++] = nameid;
+
count++;
}
- fclose(fp);
- return count;
+
+
+ config_destroy(&item_packages_conf);
+ aFree(must);
+ aFree(random);
+
+ ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, config_filename);
}
-static void itemdb_read_itemgroup(void)
-{
- char path[256];
- unsigned int count;
- snprintf(path, 255, "%s/"DBPATH"item_group_db.txt", iMap->db_path);
- memset(&itemgroup_db, 0, sizeof(itemgroup_db));
- count = itemdb_read_itemgroup_sub(path);
- ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, "item_group_db.txt");
- return;
+void itemdb_read_chains(void) {
+ config_t item_chain_conf;
+ config_setting_t *itc = NULL, *entry = NULL;
+#ifdef RENEWAL
+ const char *config_filename = "db/re/item_chain.conf"; // FIXME hardcoded name
+#else
+ const char *config_filename = "db/pre-re/item_chain.conf"; // FIXME hardcoded name
+#endif
+ int i = 0, count = 0;
+
+ if (conf_read_file(&item_chain_conf, config_filename)) {
+ ShowError("can't read %s\n", config_filename);
+ return;
+ }
+
+ CREATE(itemdb->chains, struct item_chain, config_setting_length(item_chain_conf.root));
+ itemdb->chain_count = (unsigned short)config_setting_length(item_chain_conf.root);
+
+ while( (itc = config_setting_get_elem(item_chain_conf.root,i++)) ) {
+ struct item_data *data = NULL;
+ struct item_chain_entry *prev = NULL;
+ const char *name = config_setting_name(itc);
+ int c = 0;
+
+ script->set_constant2(name,i-1,0);
+ itemdb->chains[count].qty = (unsigned short)config_setting_length(itc);
+
+ CREATE(itemdb->chains[count].items, struct item_chain_entry, config_setting_length(itc));
+
+ while( (entry = config_setting_get_elem(itc,c++)) ) {
+ const char *itname = config_setting_name(entry);
+ if( itname[0] == 'I' && itname[1] == 'D' && strlen(itname) < 7 ) {
+ if( !( data = itemdb->exists(atoi(itname+2)) ) )
+ ShowWarning("itemdb_read_chains: unknown item ID '%d' in chain '%s'!\n",atoi(itname+2),name);
+ } else if( !( data = itemdb->name2id(itname) ) )
+ ShowWarning("itemdb_read_chains: unknown item '%s' in chain '%s'!\n",itname,name);
+
+ if( prev )
+ prev->next = &itemdb->chains[count].items[c - 1];
+
+ itemdb->chains[count].items[c - 1].id = data ? data->nameid : 0;
+ itemdb->chains[count].items[c - 1].rate = data ? config_setting_get_int(entry) : 0;
+
+ prev = &itemdb->chains[count].items[c - 1];
+ }
+
+ if( prev )
+ prev->next = &itemdb->chains[count].items[0];
+
+ count++;
+ }
+
+ config_destroy(&item_chain_conf);
+
+ if( !script->get_constant("ITMCHAIN_ORE",&i) )
+ ShowWarning("itemdb_read_chains: failed to find 'ITMCHAIN_ORE' chain to link to cache!\n");
+ else
+ itemdb->chain_cache[ECC_ORE] = i;
+
+ ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, config_filename);
}
+
/*==========================================
* Reads item trade restrictions [Skotlex]
*------------------------------------------*/
@@ -606,7 +921,7 @@ static bool itemdb_read_itemtrade(char* str[], int columns, int current)
nameid = atoi(str[0]);
- if( ( id = itemdb_exists(nameid) ) == NULL )
+ if( ( id = itemdb->exists(nameid) ) == NULL )
{
//ShowWarning("itemdb_read_itemtrade: Invalid item id %d.\n", nameid);
//return false;
@@ -643,7 +958,7 @@ static bool itemdb_read_itemdelay(char* str[], int columns, int current)
nameid = atoi(str[0]);
- if( ( id = itemdb_exists(nameid) ) == NULL )
+ if( ( id = itemdb->exists(nameid) ) == NULL )
{
ShowWarning("itemdb_read_itemdelay: Invalid item id %d.\n", nameid);
return false;
@@ -673,7 +988,7 @@ static bool itemdb_read_stack(char* fields[], int columns, int current)
nameid = (unsigned short)strtoul(fields[0], NULL, 10);
- if( ( id = itemdb_exists(nameid) ) == NULL )
+ if( ( id = itemdb->exists(nameid) ) == NULL )
{
ShowWarning("itemdb_read_stack: Unknown item id '%hu'.\n", nameid);
return false;
@@ -711,7 +1026,7 @@ static bool itemdb_read_buyingstore(char* fields[], int columns, int current)
nameid = atoi(fields[0]);
- if( ( id = itemdb_exists(nameid) ) == NULL )
+ if( ( id = itemdb->exists(nameid) ) == NULL )
{
ShowWarning("itemdb_read_buyingstore: Invalid item id %d.\n", nameid);
return false;
@@ -738,7 +1053,7 @@ static bool itemdb_read_nouse(char* fields[], int columns, int current)
nameid = atoi(fields[0]);
- if( ( id = itemdb_exists(nameid) ) == NULL ) {
+ if( ( id = itemdb->exists(nameid) ) == NULL ) {
ShowWarning("itemdb_read_nouse: Invalid item id %d.\n", nameid);
return false;
}
@@ -847,7 +1162,7 @@ void itemdb_read_combos() {
/* validate */
for(v = 0; v < retcount; v++) {
- if( !itemdb_exists(items[v]) ) {
+ if( !itemdb->exists(items[v]) ) {
ShowError("itemdb_read_combos: line %d of \"%s\" contains unknown item ID %d, skipping.\n", lines, path,items[v]);
break;
}
@@ -856,7 +1171,7 @@ void itemdb_read_combos() {
if( v < retcount )
continue;
- id = itemdb_exists(items[0]);
+ id = itemdb->exists(items[0]);
idx = id->combos_count;
@@ -885,7 +1200,7 @@ void itemdb_read_combos() {
struct item_data * it;
int index;
- it = itemdb_exists(items[v]);
+ it = itemdb->exists(items[v]);
index = it->combos_count;
@@ -1095,6 +1410,7 @@ int itemdb_parse_dbrow(char** str, const char* source, int line, int scriptopt)
if (*str[21+offset])
id->unequip_script = parse_script(str[21+offset], source, line, scriptopt);
+ strdb_put(itemdb->names, id->name, id);
return id->nameid;
}
@@ -1321,14 +1637,16 @@ int itemdb_uid_load() {
* read all item-related databases
*------------------------------------*/
static void itemdb_read(void) {
-
if (iMap->db_use_sqldbs)
itemdb_read_sqldb();
else
itemdb_readdb();
itemdb_read_combos();
- itemdb_read_itemgroup();
+ itemdb->read_groups();
+ itemdb->read_chains();
+ itemdb->read_packages();
+
sv->readdb(iMap->db_path, "item_avail.txt", ',', 2, 2, -1, &itemdb_read_itemavail);
sv->readdb(iMap->db_path, DBPATH"item_trade.txt", ',', 3, 3, -1, &itemdb_read_itemtrade);
sv->readdb(iMap->db_path, "item_delay.txt", ',', 2, 2, -1, &itemdb_read_itemdelay);
@@ -1336,6 +1654,9 @@ static void itemdb_read(void) {
sv->readdb(iMap->db_path, DBPATH"item_buyingstore.txt", ',', 1, 1, -1, &itemdb_read_buyingstore);
sv->readdb(iMap->db_path, "item_nouse.txt", ',', 3, 3, -1, &itemdb_read_nouse);
+
+ itemdb->name_constants();
+
itemdb_uid_load();
}
@@ -1388,8 +1709,7 @@ static int itemdb_final_sub(DBKey key, DBData *data, va_list ap)
return 0;
}
-void itemdb_reload(void)
-{
+void itemdb_reload(void) {
struct s_mapiterator* iter;
struct map_session_data* sd;
@@ -1400,9 +1720,46 @@ void itemdb_reload(void)
if( itemdb_array[i] )
destroy_item_data(itemdb_array[i], 1);
+ for( i = 0; i < itemdb->group_count; i++ ) {
+ if( itemdb->groups[i].nameid )
+ aFree(itemdb->groups[i].nameid);
+ }
+
+ if( itemdb->groups )
+ aFree(itemdb->groups);
+
+ itemdb->groups = NULL;
+ itemdb->group_count = 0;
+
+ for( i = 0; i < itemdb->chain_count; i++ ) {
+ if( itemdb->chains[i].items )
+ aFree(itemdb->chains[i].items);
+ }
+
+ if( itemdb->chains )
+ aFree(itemdb->chains);
+
+ itemdb->chains = NULL;
+ itemdb->chain_count = 0;
+
+ for( i = 0; i < itemdb->package_count; i++ ) {
+ if( itemdb->packages[i].random_list )
+ aFree(itemdb->packages[i].random_list);
+ if( itemdb->packages[i].must_items )
+ aFree(itemdb->packages[i].must_items);
+ }
+
+ if( itemdb->packages )
+ aFree(itemdb->packages);
+
+ itemdb->packages = NULL;
+ itemdb->package_count = 0;
+
itemdb_other->clear(itemdb_other, itemdb_final_sub);
-
+
memset(itemdb_array, 0, sizeof(itemdb_array));
+
+ db_clear(itemdb->names);
// read new data
itemdb_read();
@@ -1454,34 +1811,94 @@ void itemdb_reload(void)
}
mapit->free(iter);
}
+void itemdb_name_constants(void) {
+ DBIterator *iter = db_iterator(itemdb->names);
+ struct item_data *data;
+
+ for( data = dbi_first(iter); dbi_exists(iter); data = dbi_next(iter) )
+ script->set_constant2(data->name,data->nameid,0);
-void do_final_itemdb(void)
-{
+ dbi_destroy(iter);
+}
+void do_final_itemdb(void) {
int i;
for( i = 0; i < ARRAYLENGTH(itemdb_array); ++i )
if( itemdb_array[i] )
destroy_item_data(itemdb_array[i], 1);
+ for( i = 0; i < itemdb->group_count; i++ ) {
+ if( itemdb->groups[i].nameid )
+ aFree(itemdb->groups[i].nameid);
+ }
+
+ if( itemdb->groups )
+ aFree(itemdb->groups);
+
+ for( i = 0; i < itemdb->chain_count; i++ ) {
+ if( itemdb->chains[i].items )
+ aFree(itemdb->chains[i].items);
+ }
+
+ if( itemdb->chains )
+ aFree(itemdb->chains);
+
+ for( i = 0; i < itemdb->package_count; i++ ) {
+ if( itemdb->packages[i].random_list )
+ aFree(itemdb->packages[i].random_list);
+ if( itemdb->packages[i].must_items )
+ aFree(itemdb->packages[i].must_items);
+ }
+
+ if( itemdb->packages )
+ aFree(itemdb->packages);
+
itemdb_other->destroy(itemdb_other, itemdb_final_sub);
destroy_item_data(&dummy_item, 0);
+ db_destroy(itemdb->names);
}
-int do_init_itemdb(void) {
+void do_init_itemdb(void) {
memset(itemdb_array, 0, sizeof(itemdb_array));
itemdb_other = idb_alloc(DB_OPT_BASE);
+ itemdb->names = strdb_alloc(DB_OPT_BASE,ITEM_NAME_LENGTH);
create_dummy_data(); //Dummy data item.
itemdb_read();
clif->cashshop_load();
-
- return 0;
}
/* incomplete */
void itemdb_defaults(void) {
itemdb = &itemdb_s;
- itemdb->reload = itemdb_reload;//incomplet=e
+ itemdb->init = do_init_itemdb;
+ itemdb->final = do_final_itemdb;
+ itemdb->reload = itemdb_reload;//incomplete
+ itemdb->name_constants = itemdb_name_constants;
+ /* */
+ itemdb->groups = NULL;
+ itemdb->group_count = 0;
+ /* */
+ itemdb->chains = NULL;
+ itemdb->chain_count = 0;
+ /* */
+ itemdb->packages = NULL;
+ itemdb->package_count = 0;
+ /* */
+ itemdb->names = NULL;
+ /* */
+ itemdb->read_groups = itemdb_read_groups;
+ itemdb->read_chains = itemdb_read_chains;
+ itemdb->read_packages = itemdb_read_packages;
/* */
+ itemdb->search_name = itemdb_searchname;
+ itemdb->search_name_array = itemdb_searchname_array;
+ itemdb->load = itemdb_load;
+ itemdb->search = itemdb_search;
itemdb->parse_dbrow = itemdb_parse_dbrow;
itemdb->exists = itemdb_exists;//incomplete
+ itemdb->name2id = itemdb_name2id;
+ itemdb->in_group = itemdb_in_group;
+ itemdb->group_item = itemdb_searchrandomid;
+ itemdb->chain_item = itemdb_chain_item;
+ itemdb->package_item = itemdb_package_item;
}
diff --git a/src/map/itemdb.h b/src/map/itemdb.h
index 44b455d80..5e870a5f2 100644
--- a/src/map/itemdb.h
+++ b/src/map/itemdb.h
@@ -9,18 +9,29 @@
#include "../common/mmo.h" // ITEM_NAME_LENGTH
#include "map.h"
-// 32k array entries in array (the rest goes to the db)
-#define MAX_ITEMDB 0x8000
+/**
+ * Declarations
+ **/
+struct item_group;
+struct item_package;
-#define MAX_RANDITEM 11000
+/**
+ * Defines
+ **/
+#define MAX_ITEMDB 0x8000 // 32k array entries in array (the rest goes to the db)
+#define MAX_ITEMDELAYS 10 // The maximum number of item delays
+#define MAX_SEARCH 5 //Designed for search functions, species max number of matches to display.
+#define MAX_ITEMS_PER_COMBO 6 /* maximum amount of items a combo may require */
-// The maximum number of item delays
-#define MAX_ITEMDELAYS 10
+#define CARD0_FORGE 0x00FF
+#define CARD0_CREATE 0x00FE
+#define CARD0_PET ((short)0xFF00)
-#define MAX_SEARCH 5 //Designed for search functions, species max number of matches to display.
+//Marks if the card0 given is "special" (non-item id used to mark pets/created items. [Skotlex]
+#define itemdb_isspecial(i) (i == CARD0_FORGE || i == CARD0_CREATE || i == CARD0_PET)
-/* maximum amount of items a combo may require */
-#define MAX_ITEMS_PER_COMBO 6
+//Use apple for unknown items.
+#define UNKNOWN_ITEM_ID 512
enum item_itemid {
ITEMID_HOLY_WATER = 523,
@@ -76,21 +87,12 @@ enum {
NOUSE_SITTING = 0x01,
} item_nouse_list;
-//The only item group required by the code to be known. See const.txt for the full list.
-#define IG_FINDINGORE 6
-#define IG_POTION 37
-//The max. item group count (increase this when needed).
-#define MAX_ITEMGROUP 63
-
-#define CARD0_FORGE 0x00FF
-#define CARD0_CREATE 0x00FE
-#define CARD0_PET ((short)0xFF00)
-
-//Marks if the card0 given is "special" (non-item id used to mark pets/created items. [Skotlex]
-#define itemdb_isspecial(i) (i == CARD0_FORGE || i == CARD0_CREATE || i == CARD0_PET)
-
-//Use apple for unknown items.
-#define UNKNOWN_ITEM_ID 512
+//
+enum e_chain_cache {
+ ECC_ORE,
+ /* */
+ ECC_MAX,
+};
struct item_data {
uint16 nameid;
@@ -152,11 +154,9 @@ struct item_data {
/* bugreport:309 */
struct item_combo **combos;
unsigned char combos_count;
-};
-
-struct item_group {
- int nameid[MAX_RANDITEM];
- int qty; //Counts amount of items in the group.
+ /* TODO add a pointer to some sort of (struct extra) and gather all the not-common vals into it to save memory */
+ struct item_group *group;
+ struct item_package *package;
};
struct item_combo {
@@ -167,29 +167,65 @@ struct item_combo {
bool isRef;/* whether this struct is a reference or the master */
};
-struct item_group itemgroup_db[MAX_ITEMGROUP];
-
-struct item_data* itemdb_searchname(const char *name);
-int itemdb_searchname_array(struct item_data** data, int size, const char *str);
-struct item_data* itemdb_load(int nameid);
-struct item_data* itemdb_search(int nameid);
-struct item_data* itemdb_exists(int nameid);
-#define itemdb_name(n) itemdb_search(n)->name
-#define itemdb_jname(n) itemdb_search(n)->jname
-#define itemdb_type(n) itemdb_search(n)->type
-#define itemdb_atk(n) itemdb_search(n)->atk
-#define itemdb_def(n) itemdb_search(n)->def
-#define itemdb_look(n) itemdb_search(n)->look
-#define itemdb_weight(n) itemdb_search(n)->weight
-#define itemdb_equip(n) itemdb_search(n)->equip
-#define itemdb_usescript(n) itemdb_search(n)->script
-#define itemdb_equipscript(n) itemdb_search(n)->script
-#define itemdb_wlv(n) itemdb_search(n)->wlv
-#define itemdb_range(n) itemdb_search(n)->range
-#define itemdb_slot(n) itemdb_search(n)->slot
-#define itemdb_available(n) (itemdb_search(n)->flag.available)
-#define itemdb_viewid(n) (itemdb_search(n)->view_id)
-#define itemdb_autoequip(n) (itemdb_search(n)->flag.autoequip)
+struct item_group {
+ unsigned short id;
+ unsigned short *nameid;
+ unsigned short qty;
+};
+
+struct item_chain_entry {
+ unsigned short id;
+ unsigned short rate;
+ struct item_chain_entry *next;
+};
+
+struct item_chain {
+ struct item_chain_entry *items;
+ unsigned short qty;
+};
+
+struct item_package_rand_entry {
+ unsigned short id;
+ unsigned short qty;
+ unsigned short rate;
+ unsigned short hours;
+ unsigned int announce : 1;
+ unsigned int named : 1;
+ struct item_package_rand_entry *next;
+};
+
+struct item_package_must_entry {
+ unsigned short id;
+ unsigned short qty;
+ unsigned short hours;
+ unsigned int announce : 1;
+ unsigned int named : 1;
+};
+
+struct item_package {
+ unsigned short id;
+ struct item_package_rand_entry *random_list;
+ struct item_package_must_entry *must_items;
+ unsigned short random_qty;
+ unsigned short must_qty;
+};
+
+#define itemdb_name(n) itemdb->search(n)->name
+#define itemdb_jname(n) itemdb->search(n)->jname
+#define itemdb_type(n) itemdb->search(n)->type
+#define itemdb_atk(n) itemdb->search(n)->atk
+#define itemdb_def(n) itemdb->search(n)->def
+#define itemdb_look(n) itemdb->search(n)->look
+#define itemdb_weight(n) itemdb->search(n)->weight
+#define itemdb_equip(n) itemdb->search(n)->equip
+#define itemdb_usescript(n) itemdb->search(n)->script
+#define itemdb_equipscript(n) itemdb->search(n)->script
+#define itemdb_wlv(n) itemdb->search(n)->wlv
+#define itemdb_range(n) itemdb->search(n)->range
+#define itemdb_slot(n) itemdb->search(n)->slot
+#define itemdb_available(n) (itemdb->search(n)->flag.available)
+#define itemdb_viewid(n) (itemdb->search(n)->view_id)
+#define itemdb_autoequip(n) (itemdb->search(n)->flag.autoequip)
#define itemdb_is_rune(n) (n >= ITEMID_NAUTHIZ && n <= ITEMID_HAGALAZ)
#define itemdb_is_element(n) (n >= 990 && n <= 993)
#define itemdb_is_spellbook(n) (n >= 6188 && n <= 6205)
@@ -200,12 +236,9 @@ struct item_data* itemdb_exists(int nameid);
#define itemdb_is_GNthrowable(n) (n >= 13268 && n <= 13290)
const char* itemdb_typename(int type);
-int itemdb_group_bonus(struct map_session_data* sd, int itemid);
-int itemdb_searchrandomid(int flags);
-
-#define itemdb_value_buy(n) itemdb_search(n)->value_buy
-#define itemdb_value_sell(n) itemdb_search(n)->value_sell
-#define itemdb_canrefine(n) (!itemdb_search(n)->flag.no_refine)
+#define itemdb_value_buy(n) itemdb->search(n)->value_buy
+#define itemdb_value_sell(n) itemdb->search(n)->value_sell
+#define itemdb_canrefine(n) (!itemdb->search(n)->flag.no_refine)
//Item trade restrictions [Skotlex]
int itemdb_isdropable_sub(struct item_data *, int, int);
int itemdb_cantrade_sub(struct item_data*, int, int);
@@ -235,17 +268,40 @@ int itemdb_isstackable(int);
int itemdb_isstackable2(struct item_data *);
uint64 itemdb_unique_id(int8 flag, int64 value); // Unique Item ID
-void itemdb_reload(void);
-
-void do_final_itemdb(void);
-int do_init_itemdb(void);
-
/* incomplete */
struct itemdb_interface {
+ void (*init) (void);
+ void (*final) (void);
void (*reload) (void);
+ void (*name_constants) (void);
+ /* */
+ struct item_group *groups;
+ unsigned short group_count;
+ /* */
+ struct item_chain *chains;
+ unsigned short chain_count;
+ unsigned short chain_cache[ECC_MAX];
+ /* */
+ struct item_package *packages;
+ unsigned short package_count;
+ /* */
+ DBMap *names;
+ /* */
+ void (*read_groups) (void);
+ void (*read_chains) (void);
+ void (*read_packages) (void);
/* */
+ struct item_data* (*name2id) (const char *str);
+ struct item_data* (*search_name) (const char *name);
+ int (*search_name_array) (struct item_data** data, int size, const char *str);
+ struct item_data* (*load)(int nameid);
+ struct item_data* (*search)(int nameid);
int (*parse_dbrow) (char** str, const char* source, int line, int scriptopt);
struct item_data* (*exists) (int nameid);
+ bool (*in_group) (struct item_group *group, int nameid);
+ int (*group_item) (struct item_group *group);
+ int (*chain_item) (unsigned short chain_id, int *rate);
+ void (*package_item) (struct map_session_data *sd, struct item_package *package);
} itemdb_s;
struct itemdb_interface *itemdb;
diff --git a/src/map/log.c b/src/map/log.c
index dfb4c4a61..ae516b84e 100644
--- a/src/map/log.c
+++ b/src/map/log.c
@@ -187,14 +187,14 @@ void log_pick(int id, int16 m, e_log_pick_type type, int amount, struct item* it
/// logs item transactions (players)
void log_pick_pc(struct map_session_data* sd, e_log_pick_type type, int amount, struct item* itm, struct item_data *data) {
nullpo_retv(sd);
- log_pick(sd->status.char_id, sd->bl.m, type, amount, itm, data ? data : itemdb_exists(itm->nameid));
+ log_pick(sd->status.char_id, sd->bl.m, type, amount, itm, data ? data : itemdb->exists(itm->nameid));
}
/// logs item transactions (monsters)
void log_pick_mob(struct mob_data* md, e_log_pick_type type, int amount, struct item* itm, struct item_data *data) {
nullpo_retv(md);
- log_pick(md->class_, md->bl.m, type, amount, itm, data ? data : itemdb_exists(itm->nameid));
+ log_pick(md->class_, md->bl.m, type, amount, itm, data ? data : itemdb->exists(itm->nameid));
}
void log_zeny_sub_sql(struct map_session_data* sd, e_log_pick_type type, struct map_session_data* src_sd, int amount) {
if( SQL_ERROR == SQL->Query(logmysql_handle, LOG_QUERY " INTO `%s` (`time`, `char_id`, `src_id`, `type`, `amount`, `map`) VALUES (NOW(), '%d', '%d', '%c', '%d', '%s')",
diff --git a/src/map/map.c b/src/map/map.c
index 5f86286e9..ee56f140f 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -1566,7 +1566,7 @@ void map_reqnickdb(struct map_session_data * sd, int charid)
CREATE(req, struct charid_request, 1);
req->next = p->requests;
p->requests = req;
- chrif_searchcharid(charid);
+ chrif->searchcharid(charid);
}
/*==========================================
@@ -1629,11 +1629,11 @@ int map_quit(struct map_session_data *sd) {
int i;
if(!sd->state.active) { //Removing a player that is not active.
- struct auth_node *node = chrif_search(sd->status.account_id);
+ struct auth_node *node = chrif->search(sd->status.account_id);
if (node && node->char_id == sd->status.char_id &&
node->state != ST_LOGOUT)
//Except when logging out, clear the auth-connect data immediately.
- chrif_auth_delete(node->account_id, node->char_id, node->state);
+ chrif->auth_delete(node->account_id, node->char_id, node->state);
//Non-active players should not have loaded any data yet (or it was cleared already) so no additional cleanups are needed.
return 0;
}
@@ -1728,7 +1728,7 @@ int map_quit(struct map_session_data *sd) {
party->booking_delete(sd); // Party Booking [Spiria]
pc->makesavestatus(sd);
pc->clean_skilltree(sd);
- chrif_save(sd,1);
+ chrif->save(sd,1);
unit_free_pc(sd);
return 0;
}
@@ -1790,7 +1790,7 @@ const char* map_charid2nick(int charid)
if( *p->nick )
return p->nick;// name in nick_db
- chrif_searchcharid(charid);// request the name
+ chrif->searchcharid(charid);// request the name
return NULL;
}
@@ -3354,13 +3354,13 @@ int map_config_read(char *cfgName) {
if( msg_silent ) // only bother if its actually enabled
ShowInfo("Console Silent Setting: %d\n", atoi(w2));
} else if (strcmpi(w1, "userid")==0)
- chrif_setuserid(w2);
+ chrif->setuserid(w2);
else if (strcmpi(w1, "passwd") == 0)
- chrif_setpasswd(w2);
+ chrif->setpasswd(w2);
else if (strcmpi(w1, "char_ip") == 0)
- char_ip_set = chrif_setip(w2);
+ char_ip_set = chrif->setip(w2);
else if (strcmpi(w1, "char_port") == 0)
- chrif_setport(atoi(w2));
+ chrif->setport(atoi(w2));
else if (strcmpi(w1, "map_ip") == 0)
map_ip_set = clif->setip(w2);
else if (strcmpi(w1, "bind_ip") == 0)
@@ -3842,7 +3842,7 @@ bool map_zone_mf_cache(int m, char *flag, char *params) {
int drop_id = 0, drop_type = 0;
if (!strcmpi(drop_arg1, "random"))
drop_id = -1;
- else if (itemdb_exists((drop_id = atoi(drop_arg1))) == NULL)
+ else if (itemdb->exists((drop_id = atoi(drop_arg1))) == NULL)
drop_id = 0;
if (!strcmpi(drop_arg2, "inventory"))
drop_type = 1;
@@ -4441,11 +4441,11 @@ unsigned short map_zone_str2itemid(const char *name) {
if( !name )
return 0;
if( name[0] == 'I' && name[1] == 'D' && strlen(name) <= 7 ) {
- if( !( data = itemdb_exists(atoi(name+2))) ) {
+ if( !( data = itemdb->exists(atoi(name+2))) ) {
return 0;
}
} else {
- if( !( data = itemdb_searchname(name) ) ) {
+ if( !( data = itemdb->search_name(name) ) ) {
return 0;
}
}
@@ -5006,8 +5006,6 @@ void do_final(void)
iMap->quit(sd);
mapit->free(iter);
- instance->final();
-
/* prepares npcs for a faster shutdown process */
do_clear_npc();
@@ -5020,18 +5018,19 @@ void do_final(void)
ShowStatus("Cleaned up %d maps."CL_CLL"\n", iMap->map_num);
id_db->foreach(id_db,cleanup_db_sub);
- chrif_char_reset_offline();
- chrif_flush_fifo();
+ chrif->char_reset_offline();
+ chrif->flush_fifo();
atcommand->final();
battle->final();
- do_final_chrif();
+ chrif->do_final_chrif();
ircbot->final();/* before clif. */
clif->final();
do_final_npc();
script->final();
- do_final_itemdb();
- do_final_storage();
+ itemdb->final();
+ instance->final();
+ storage->final();
guild->final();
party->do_final_party();
pc->do_final_pc();
@@ -5076,7 +5075,7 @@ void do_final(void)
static int map_abort_sub(struct map_session_data* sd, va_list ap)
{
- chrif_save(sd,1);
+ chrif->save(sd,1);
return 1;
}
@@ -5094,7 +5093,7 @@ void do_abort(void)
return;
}
run = 1;
- if (!chrif_isconnected())
+ if (!chrif->isconnected())
{
if (pc_db->size(pc_db))
ShowFatalError("Server has crashed without a connection to the char-server, %u characters can't be saved!\n", pc_db->size(pc_db));
@@ -5102,7 +5101,7 @@ void do_abort(void)
}
ShowError("Server received crash signal! Attempting to save all online characters!\n");
iMap->map_foreachpc(map_abort_sub);
- chrif_flush_fifo();
+ chrif->flush_fifo();
}
/*======================================================
@@ -5162,7 +5161,7 @@ void do_shutdown(void)
mapit->free(iter);
flush_fifos();
}
- chrif_check_shutdown();
+ chrif->check_shutdown();
}
}
@@ -5234,8 +5233,11 @@ void map_hp_symbols(void) {
HPM->share(bg,"battlegrounds");
HPM->share(buyingstore,"buyingstore");
HPM->share(clif,"clif");
+ HPM->share(chrif,"chrif");
HPM->share(guild,"guild");
+ HPM->share(gstorage,"gstorage");
HPM->share(homun,"homun");
+ HPM->share(iMap,"iMap");
HPM->share(ircbot,"ircbot");
HPM->share(itemdb,"itemdb");
HPM->share(logs,"logs");
@@ -5246,8 +5248,8 @@ void map_hp_symbols(void) {
HPM->share(vending,"vending");
HPM->share(pc,"pc");
HPM->share(party,"party");
+ HPM->share(storage,"storage");
HPM->share(trade,"trade");
- HPM->share(iMap,"iMap");
/* partial */
HPM->share(mapit,"mapit");
/* sql link */
@@ -5265,7 +5267,9 @@ void load_defaults(void) {
battleground_defaults();
buyingstore_defaults();
clif_defaults();
+ chrif_defaults();
guild_defaults();
+ gstorage_defaults();
homunculus_defaults();
instance_defaults();
ircbot_defaults();
@@ -5279,6 +5283,7 @@ void load_defaults(void) {
vending_defaults();
pc_defaults();
party_defaults();
+ storage_defaults();
trade_defaults();
}
int do_init(int argc, char *argv[])
@@ -5395,7 +5400,7 @@ int do_init(int argc, char *argv[])
// loads npcs
iMap->reloadnpc(false);
- chrif_checkdefaultlogin();
+ chrif->checkdefaultlogin();
if (!map_ip_set || !char_ip_set) {
char ip_str[16];
@@ -5413,7 +5418,7 @@ int do_init(int argc, char *argv[])
if (!map_ip_set)
clif->setip(ip_str);
if (!char_ip_set)
- chrif_setip(ip_str);
+ chrif->setip(ip_str);
}
battle->config_read(iMap->BATTLE_CONF_FILENAME);
@@ -5458,11 +5463,11 @@ int do_init(int argc, char *argv[])
atcommand->init();
battle->init();
instance->init();
- do_init_chrif();
+ chrif->do_init_chrif();
clif->init();
ircbot->init();
script->init();
- do_init_itemdb();
+ itemdb->init();
skill->init();
read_map_zone_db();/* read after item and skill initalization */
do_init_mob();
@@ -5470,7 +5475,7 @@ int do_init(int argc, char *argv[])
do_init_status();
party->do_init_party();
guild->init();
- do_init_storage();
+ storage->init();
do_init_pet();
homun->init();
do_init_mercenary();
diff --git a/src/map/map.h b/src/map/map.h
index 3e7c45bc3..3b53b71cc 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -386,7 +386,7 @@ enum _sp {
SP_SUBSIZE, SP_HP_DRAIN_VALUE_RACE, SP_ADD_ITEM_HEAL_RATE, SP_SP_DRAIN_VALUE_RACE, SP_EXP_ADDRACE, // 2026-2030
SP_SP_GAIN_RACE, SP_SUBRACE2, SP_UNBREAKABLE_SHOES, // 2031-2033
SP_UNSTRIPABLE_WEAPON,SP_UNSTRIPABLE_ARMOR,SP_UNSTRIPABLE_HELM,SP_UNSTRIPABLE_SHIELD, // 2034-2037
- SP_INTRAVISION, SP_ADD_MONSTER_DROP_ITEMGROUP, SP_SP_LOSS_RATE, // 2038-2040
+ SP_INTRAVISION, SP_ADD_MONSTER_DROP_CHAINITEM, SP_SP_LOSS_RATE, // 2038-2040
SP_ADD_SKILL_BLOW, SP_SP_VANISH_RATE, SP_MAGIC_SP_GAIN_VALUE, SP_MAGIC_HP_GAIN_VALUE, SP_ADD_CLASS_DROP_ITEM, //2041-2045
SP_EMATK, SP_SP_GAIN_RACE_ATTACK, SP_HP_GAIN_RACE_ATTACK, SP_SKILL_USE_SP_RATE, //2046-2049
SP_SKILL_COOLDOWN,SP_SKILL_FIXEDCAST, SP_SKILL_VARIABLECAST, SP_FIXCASTRATE, SP_VARCASTRATE, //2050-2054
@@ -605,6 +605,7 @@ struct map_data {
unsigned reset :1; // [Daegaladh]
unsigned chsysnolocalaj : 1;
unsigned noknockback : 1;
+ unsigned notomb : 1;
} flag;
struct point save;
struct npc_data *npc[MAX_NPC_PER_MAP];
diff --git a/src/map/mob.c b/src/map/mob.c
index 6bb40478f..93ef81811 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -2330,7 +2330,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
{
if (md->db->dropitem[i].nameid <= 0)
continue;
- if ( !(it = itemdb_exists(md->db->dropitem[i].nameid)) )
+ if ( !(it = itemdb->exists(md->db->dropitem[i].nameid)) )
continue;
drop_rate = md->db->dropitem[i].p;
if (drop_rate <= 0) {
@@ -2394,9 +2394,11 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
}
// Ore Discovery [Celest]
- if (sd == mvp_sd && pc->checkskill(sd,BS_FINDINGORE)>0 && battle_config.finding_ore_rate/10 >= rnd()%10000) {
- ditem = mob_setdropitem(itemdb_searchrandomid(IG_FINDINGORE), 1, NULL);
- mob_item_drop(md, dlist, ditem, 0, battle_config.finding_ore_rate/10, homkillonly);
+ if (sd == mvp_sd && pc->checkskill(sd,BS_FINDINGORE) > 0) {
+ if( (temp = itemdb->chain_item(itemdb->chain_cache[ECC_ORE],&i)) ) {
+ ditem = mob_setdropitem(temp, 1, NULL);
+ mob_item_drop(md, dlist, ditem, 0, i, homkillonly);
+ }
}
if(sd) {
@@ -2424,8 +2426,9 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
if (rnd()%10000 >= drop_rate)
continue;
- itemid = (sd->add_drop[i].id > 0) ? sd->add_drop[i].id : itemdb_searchrandomid(sd->add_drop[i].group);
- mob_item_drop(md, dlist, mob_setdropitem(itemid,1,NULL), 0, drop_rate, homkillonly);
+ itemid = (sd->add_drop[i].id > 0) ? sd->add_drop[i].id : itemdb->chain_item(sd->add_drop[i].group,&drop_rate);
+ if( itemid )
+ mob_item_drop(md, dlist, mob_setdropitem(itemid,1,NULL), 0, drop_rate, homkillonly);
}
}
@@ -2504,7 +2507,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
struct item_data *data;
if(mdrop_id[i] <= 0)
continue;
- if(! (data = itemdb_exists(mdrop_id[i])) )
+ if(! (data = itemdb->exists(mdrop_id[i])) )
continue;
temp = mdrop_p[i];
@@ -2626,7 +2629,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
return 5; // Note: Actually, it's 4. Oh well...
// MvP tomb [GreenBox]
- if (battle_config.mvp_tomb_enabled && md->spawn->state.boss)
+ if (battle_config.mvp_tomb_enabled && md->spawn->state.boss && map[md->bl.m].flag.notomb != 1)
mvptomb_create(md, mvp_sd ? mvp_sd->status.name : NULL, time(NULL));
if( !rebirth ) {
@@ -3785,7 +3788,7 @@ static bool mob_parse_dbrow(char** str)
//calculate and store Max available drop chance of the MVP item
if (db->mvpitem[i].p) {
struct item_data *id;
- id = itemdb_search(db->mvpitem[i].nameid);
+ id = itemdb->search(db->mvpitem[i].nameid);
if (id->maxchance == -1 || (id->maxchance < db->mvpitem[i].p/10 + 1) ) {
//item has bigger drop chance or sold in shops
id->maxchance = db->mvpitem[i].p/10 + 1; //reduce MVP drop info to not spoil common drop rate
@@ -3803,7 +3806,7 @@ static bool mob_parse_dbrow(char** str)
db->dropitem[i].p = 0; //No drop.
continue;
}
- id = itemdb_search(db->dropitem[i].nameid);
+ id = itemdb->search(db->dropitem[i].nameid);
type = id->type;
rate = atoi(str[k+1]);
if( (class_ >= 1324 && class_ <= 1363) || (class_ >= 1938 && class_ <= 1946) )
@@ -4560,7 +4563,7 @@ static bool mob_readdb_itemratio(char* str[], int columns, int current)
int nameid, ratio, i;
nameid = atoi(str[0]);
- if( itemdb_exists(nameid) == NULL )
+ if( itemdb->exists(nameid) == NULL )
{
ShowWarning("itemdb_read_itemratio: Invalid item id %d.\n", nameid);
return false;
diff --git a/src/map/npc.c b/src/map/npc.c
index 46e6d0fd2..77758bc00 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -610,18 +610,14 @@ int npc_timerevent_start(struct npc_data* nd, int rid)
ShowError("npc_timerevent_start: Attached player not found!\n");
return 1;
}
-
// Check if timer is already started.
- if( sd )
- {
+ if( sd ) {
if( sd->npc_timer_id != INVALID_TIMER )
return 0;
- }
- else if( nd->u.scr.timerid != INVALID_TIMER || nd->u.scr.timertick )
+ } else if( nd->u.scr.timerid != INVALID_TIMER || nd->u.scr.timertick )
return 0;
- if (j < nd->u.scr.timeramount)
- {
+ if (j < nd->u.scr.timeramount) {
int next;
struct timer_event_data *ted;
// Arrange for the next event
@@ -640,10 +636,10 @@ int npc_timerevent_start(struct npc_data* nd, int rid)
nd->u.scr.timertick = tick; // Set when timer is started
nd->u.scr.timerid = iTimer->add_timer(tick+next,npc_timerevent,nd->bl.id,(intptr_t)ted);
}
- }
- else if (!sd)
- {
+
+ } else if (!sd) {
nd->u.scr.timertick = tick;
+
}
return 0;
@@ -664,7 +660,6 @@ int npc_timerevent_stop(struct npc_data* nd)
ShowError("npc_timerevent_stop: Attached player not found!\n");
return 1;
}
-
tid = sd?&sd->npc_timer_id:&nd->u.scr.timerid;
if( *tid == INVALID_TIMER && (sd || !nd->u.scr.timertick) ) // Nothing to stop
return 0;
@@ -785,7 +780,7 @@ int npc_settimerevent_tick(struct npc_data* nd, int newtimer)
nd->u.scr.rid = 0;
// Check if timer is started
- flag = (nd->u.scr.timerid != INVALID_TIMER);
+ flag = (nd->u.scr.timerid != INVALID_TIMER || nd->u.scr.timertick);
if( flag ) npc_timerevent_stop(nd);
nd->u.scr.timer = newtimer;
@@ -1322,7 +1317,7 @@ int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, uns
nameid = item_list[i*2+1];
amount = item_list[i*2+0];
- if( !itemdb_exists(nameid) || amount <= 0 )
+ if( !itemdb->exists(nameid) || amount <= 0 )
return 5;
ARR_FIND(0,nd->u.shop.count,j,nd->u.shop.shop_item[j].nameid == nameid);
@@ -1427,7 +1422,7 @@ int npc_cashshop_buy(struct map_session_data *sd, int nameid, int amount, int po
if( sd->state.trading )
return 4;
- if( (item = itemdb_exists(nameid)) == NULL )
+ if( (item = itemdb->exists(nameid)) == NULL )
return 5; // Invalid Item
ARR_FIND(0, nd->u.shop.count, i, nd->u.shop.shop_item[i].nameid == nameid);
@@ -1526,7 +1521,7 @@ int npc_buylist(struct map_session_data* sd, int n, unsigned short* item_list)
nameid = item_list[i*2+1] = nd->u.shop.shop_item[j].nameid; //item_avail replacement
value = nd->u.shop.shop_item[j].value;
- if( !itemdb_exists(nameid) )
+ if( !itemdb->exists(nameid) )
return 3; // item no longer in itemdb
if( !itemdb_isstackable(nameid) && amount > 1 ) {
@@ -2211,7 +2206,7 @@ static const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const
break;
}
- if( (id = itemdb_exists(nameid)) == NULL )
+ if( (id = itemdb->exists(nameid)) == NULL )
{
ShowWarning("npc_parse_shop: Invalid sell item in file '%s', line '%d' (id '%d').\n", filepath, strline(buffer,start-buffer), nameid);
p = strchr(p+1,',');
@@ -3230,7 +3225,7 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char
int drop_id = 0, drop_type = 0;
if (!strcmpi(drop_arg1, "random"))
drop_id = -1;
- else if (itemdb_exists((drop_id = atoi(drop_arg1))) == NULL)
+ else if (itemdb->exists((drop_id = atoi(drop_arg1))) == NULL)
drop_id = 0;
if (!strcmpi(drop_arg2, "inventory"))
drop_type = 1;
@@ -3377,6 +3372,8 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char
map[m].flag.guildlock=state;
else if (!strcmpi(w3,"reset"))
map[m].flag.reset=state;
+ else if (!strcmpi(w3,"notomb"))
+ map[m].flag.notomb=state;
else if (!strcmpi(w3,"adjust_unit_duration")) {
int skill_id, k;
char skill_name[MAP_ZONE_MAPFLAG_LENGTH], modifier[MAP_ZONE_MAPFLAG_LENGTH];
@@ -3415,8 +3412,8 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char
if( map[m].units[k] == NULL )
continue;
- memmove(&map[m].units[cursor], &map[m].units[k], sizeof(struct mapflag_skill_adjust));
-
+ map[m].units[cursor] = map[m].units[k];
+
cursor++;
}
if( !( map[m].unit_count = cursor ) ) {
@@ -3455,7 +3452,7 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char
ShowWarning("npc_parse_mapflag: Invalid modifier '%d' for skill '%s' for 'adjust_skill_damage' flag! removing flag from %s (file '%s', line '%d').\n", atoi(modifier), skill_name, map[m].name, filepath, strline(buffer,start-buffer));
} else {
int idx = map[m].skill_count;
-
+
ARR_FIND(0, idx, k, map[m].skills[k]->skill_id == skill_id);
if( k < idx ) {
@@ -3469,8 +3466,8 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char
if( map[m].skills[k] == NULL )
continue;
- memmove(&map[m].skills[cursor], &map[m].skills[k], sizeof(struct mapflag_skill_adjust));
-
+ map[m].skills[cursor] = map[m].skills[k];
+
cursor++;
}
if( !( map[m].skill_count = cursor ) ) {
@@ -3843,8 +3840,10 @@ int npc_reload(void) {
"\t-'"CL_WHITE"%d"CL_RESET"' Mobs Cached\n"
"\t-'"CL_WHITE"%d"CL_RESET"' Mobs Not Cached\n",
npc_id - npc_new_min, npc_warp, npc_shop, npc_script, npc_mob, npc_cache_mob, npc_delay_mob);
-
- instance->final();
+
+ for(i = 0; i < instance->instances; i++) {
+ instance->destroy(i);
+ }
iMap->zone_init();
diff --git a/src/map/packets.h b/src/map/packets.h
index c467090dd..f90c3b29d 100644
--- a/src/map/packets.h
+++ b/src/map/packets.h
@@ -2025,8 +2025,6 @@ packet(0x020d,-1);
packet(0x08E5,41,clif->pPartyBookingRegisterReq,2,4);
packet(0x08d2,10);
packet(0x0916,26,clif->pGuildInvite2,2);
- packetKeys(0x1540e48,0x13041224,0x31247924);
-
#endif
#ifndef PACKETVER_RE
@@ -2065,10 +2063,36 @@ packet(0x020d,-1);
packet(0x0886,2,clif->pReqCloseBuyingStore,0);
#endif
-//2012-07-16aRagExe (special thanks to Yommy!)
+//2012-07-16aRagExe (special thanks to Yommy/Frost!)
#if PACKETVER >= 20120716
+ packet(0x0879,18,clif->pPartyBookingRegisterReq,2,4,6);
+ packet(0x023B,26,clif->pFriendsListAdd,2);
+ packet(0x0361,5,clif->pHomMenu,2,4);
+ packet(0x0819,36,clif->pStoragePassword,0);
+ packet(0x0802,26,clif->pPartyInvite2,2);
+ packet(0x022D,19,clif->pWantToConnection,2,6,10,14,18);
+ packet(0x0369,7,clif->pActionRequest,2,6);
+ packet(0x083C,10,clif->pUseSkillToId,2,4,6);
+ packet(0x0439,8,clif->pUseItem,2,4);
+ packet(0x0281,-1,clif->pItemListWindowSelected,2,4,8);
+ packet(0x0815,-1,clif->pReqOpenBuyingStore,2,4,8,9,89);
+ packet(0x0817,2,clif->pReqCloseBuyingStore,0);
+ packet(0x0360,6,clif->pReqClickBuyingStore,2);
+ packet(0x0940,-1,clif->pReqTradeBuyingStore,2,4,8,12);
+ packet(0x0811,-1,clif->pSearchStoreInfo,2,4,5,9,13,14,15);
+ packet(0x0835,2,clif->pSearchStoreInfoNextPage,0);
+ packet(0x0838,12,clif->pSearchStoreInfoListItemClick,2,6,10);
+ packet(0x0437,5,clif->pWalkToXY,2);
+ packet(0x035F,6,clif->pTickSend,2);
+ packet(0x0202,5,clif->pChangeDir,2,4);
+ packet(0x07E4,6,clif->pTakeItem,2);
+ packet(0x0362,6,clif->pDropItem,2,4);
+ packet(0x07EC,8,clif->pMoveToKafra,2,4);
packet(0x0364,8,clif->pMoveFromKafra,2,4);
- packetKeys(0x76052205, 0x22052205, 0x22052205);
+ packet(0x0438,10,clif->pUseSkillToPos,2,4,6,8);
+ packet(0x0366,90,clif->pUseSkillToPosMoreInfo,2,4,6,8,10);
+ packet(0x096A,6,clif->pGetCharNameRequest,2);
+ packet(0x0368,6,clif->pSolveCharName,2);
#endif
//2013-03-20Ragexe (Judas + Yommy)
@@ -2103,7 +2127,6 @@ packet(0x020d,-1);
packet(0x086F,26,clif->pFriendsListAdd,2);
packet(0x093F,5,clif->pHomMenu,2,4);
packet(0x0947,36,clif->pStoragePassword,0);
- packetKeys(0x3F094C49, 0x55F86C1E, 0x58AA359A);
// Shuffle End
// New Packets
@@ -2249,8 +2272,186 @@ packet(0x020d,-1);
packet(0x0883,36,clif->pStoragePassword,0);
#endif
+/* PacketKeys: http://hercules.ws/board/topic/1105-hercules-wpe-free-june-14th-patch/ */
+#if PACKETVER >= 20110817
+ packetKeys(0x053D5CED,0x3DED6DED,0x6DED6DED); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20110824
+ packetKeys(0x35C91401,0x262A5556,0x28FA03AA); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20110831
+ packetKeys(0x3AD67ED0,0x44703C69,0x6F876809); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20110906
+ packetKeys(0x3AD67ED0,0x44703C69,0x6F876809); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20111005
+ packetKeys(0x291E6762,0x77CD391A,0x60AC2F16); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20111012
+ packetKeys(0x7F3C2D29,0x59B01DE6,0x1DBB44CA); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20111021
+ packetKeys(0x357D55DC,0x5A8D759F,0x245C30F5); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20111025
+ packetKeys(0x50AE1A63,0x3CE579B5,0x29C10406); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20111102
+ packetKeys(0x5324329D,0x5D545D52,0x06137269); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20111109
+ packetKeys(0x0B642BDA,0x6ECB1D1C,0x61C7454B); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20111122
+ packetKeys(0x3B550F07,0x1F666C7C,0x60304EF5); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20111207
+ packetKeys(0x2A610886,0x3E09165E,0x57C11888); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20111214
+ packetKeys(0x5151306B,0x7AE32886,0x53060628); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20111220
+ packetKeys(0x05D53871,0x7D0027B4,0x29975333); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20111228
+ packetKeys(0x0FF87E93,0x6CFF7860,0x3A3D1DEC); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20120104
+ packetKeys(0x262034A1,0x674542A5,0x73A50BA5); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20120111
+ packetKeys(0x2B412AFC,0x4FF94487,0x6705339D); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20120120
+ packetKeys(0x504345D0,0x3D427B1B,0x794C2DCC); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20120202
+ packetKeys(0x2CFC0A71,0x2BA91D8D,0x087E39E0); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20120207
+ packetKeys(0x1D373F5D,0x5ACD604D,0x1C4D7C4D); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20120214
+ packetKeys(0x7A255EFA,0x30977276,0x2D4A0448); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20120229
+ packetKeys(0x520B4C64,0x2800407D,0x47651458); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20120307
+ packetKeys(0x382A6DEF,0x5CBE7202,0x61F46637); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20120314
+ packetKeys(0x689C1729,0x11812639,0x60F82967); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20120321
+ packetKeys(0x21F9683F,0x710C5CA5,0x1FD910E9); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20120328
+ packetKeys(0x75B8553B,0x37F20B12,0x385C2B40); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20120404
+ packetKeys(0x0036310C,0x2DCD0BED,0x1EE62A78); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20120410
+ packetKeys(0x01581359,0x452D6FFA,0x6AFB6E2E); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20120418
+ packetKeys(0x01540E48,0x13041224,0x31247924); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20120424
+ packetKeys(0x411D1DBB,0x4CBA4848,0x1A432FC4); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20120509
+ packetKeys(0x16CF3301,0x1F472B9B,0x0B4A3CD2); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20120515
+ packetKeys(0x4A715EF9,0x79103E4F,0x405C1238); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20120525
+ packetKeys(0x70EB4CCB,0x0487713C,0x398D4B08); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20120605
+ packetKeys(0x68CA3080,0x31B74BDD,0x505208F1); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20120612
+ packetKeys(0x32E45D64,0x35643564,0x35643564); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20120618
+ packetKeys(0x261F261F,0x261F261F,0x261F261F); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20120702
+ packetKeys(0x25733B31,0x53486CFD,0x398649BD); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20120716
+ packetKeys(0x76052205,0x22052205,0x22052205); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20130320
+ packetKeys(0x3F094C49,0x55F86C1E,0x58AA359A); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20130514
+ packetKeys(0x75794A38,0x58A96BC1,0x296E6FB8); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20130522
+ packetKeys(0x6948050B,0x06511D9D,0x725D4DF1); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20130529
+ packetKeys(0x023A6C87,0x14BF1F1E,0x5CC70CC9); /* Thanks to Shakto */
+#endif
+
+#if PACKETVER >= 20130605
+ packetKeys(0x646E08D9,0x5F153AB5,0x61B509B5); /* Thanks to Shakto */
+#endif
+
#if PACKETVER >= 20130612
- packetKeys(0x6D166F66, 0x3C000FCF, 0x295B0FCB); /* Thanks to Shakto */
+ packetKeys(0x6D166F66,0x3C000FCF,0x295B0FCB); /* Thanks to Shakto */
#endif
+#if PACKETVER >= 20130618
+ packetKeys(0x434115DE,0x34A10FE9,0x6791428E); /* Thanks to Shakto */
+#endif
+
+
#endif /* _PACKETS_H_ */
diff --git a/src/map/packets_struct.h b/src/map/packets_struct.h
index 083c00e31..d77784dc5 100644
--- a/src/map/packets_struct.h
+++ b/src/map/packets_struct.h
@@ -73,6 +73,7 @@ enum packet_headers {
authokType = 0x2eb,
#endif
script_clearType = 0x8d6,
+ package_item_announceType = 0x7fd,
#if PACKETVER < 4
unit_walkingType = 0x7b,
#elif PACKETVER < 7
@@ -458,7 +459,17 @@ struct packet_script_clear {
short PacketType;
unsigned int NpcID;
} __attribute__((packed));
-
+/* made possible thanks to Yommy!! */
+struct packet_package_item_announce {
+ short PacketType;
+ short PacketLength;
+ unsigned char type;
+ unsigned short ItemID;
+ char len;
+ char Name[NAME_LENGTH];
+ char unknown;
+ unsigned short BoxItemID;
+} __attribute__((packed));
#pragma pack(pop)
diff --git a/src/map/party.c b/src/map/party.c
index adcb35c5a..154f84207 100644
--- a/src/map/party.c
+++ b/src/map/party.c
@@ -319,10 +319,12 @@ int party_recv_info(struct party* sp, int char_id)
clif->party_option(p,sd,0x100);
clif->party_info(p,NULL);
for( j = 0; j < p->instances; j++ ) {
- if( instances[p->instance[j]].idle_timer == INVALID_TIMER && instances[p->instance[j]].progress_timer == INVALID_TIMER )
- continue;
- clif->instance_join(sd->fd, p->instance[j]);
- break;
+ if( p->instance[j] >= 0 ) {
+ if( instances[p->instance[j]].idle_timer == INVALID_TIMER && instances[p->instance[j]].progress_timer == INVALID_TIMER )
+ continue;
+ clif->instance_join(sd->fd, p->instance[j]);
+ break;
+ }
}
}
if( char_id != 0 )// requester
@@ -441,10 +443,12 @@ void party_member_joined(struct map_session_data *sd)
int j;
p->data[i].sd = sd;
for( j = 0; j < p->instances; j++ ) {
- if( instances[p->instance[j]].idle_timer == INVALID_TIMER && instances[p->instance[j]].progress_timer == INVALID_TIMER )
- continue;
- clif->instance_join(sd->fd, p->instance[j]);
- break;
+ if( p->instance[j] >= 0 ) {
+ if( instances[p->instance[j]].idle_timer == INVALID_TIMER && instances[p->instance[j]].progress_timer == INVALID_TIMER )
+ continue;
+ clif->instance_join(sd->fd, p->instance[j]);
+ break;
+ }
}
} else
sd->status.party_id = 0; //He does not belongs to the party really?
@@ -502,10 +506,12 @@ int party_member_added(int party_id,int account_id,int char_id, int flag)
clif->charnameupdate(sd); //Update char name's display [Skotlex]
for( j = 0; j < p->instances; j++ ) {
- if( instances[p->instance[j]].idle_timer == INVALID_TIMER && instances[p->instance[j]].progress_timer == INVALID_TIMER )
- continue;
- clif->instance_join(sd->fd, p->instance[j]);
- break;
+ if( p->instance[j] >= 0 ) {
+ if( instances[p->instance[j]].idle_timer == INVALID_TIMER && instances[p->instance[j]].progress_timer == INVALID_TIMER )
+ continue;
+ clif->instance_join(sd->fd, p->instance[j]);
+ break;
+ }
}
return 0;
@@ -579,7 +585,12 @@ int party_member_withdraw(int party_id, int account_id, int char_id)
if( p->instances )
instance->check_kick(sd);
}
-
+ if (sd && sd->sc.data[SC_DANCING]) {
+ status_change_end(&sd->bl, SC_DANCING, INVALID_TIMER);
+ status_change_end(&sd->bl, SC_DRUMBATTLE, INVALID_TIMER);
+ status_change_end(&sd->bl, SC_NIBELUNGEN, INVALID_TIMER);
+ status_change_end(&sd->bl, SC_SIEGFRIED, INVALID_TIMER);
+ }
return 0;
}
@@ -594,8 +605,10 @@ int party_broken(int party_id)
return 0;
for( j = 0; j < p->instances; j++ ) {
- instance->destroy( p->instance[j] );
- instances[p->instance[j]].owner_id = 0;
+ if( p->instance[j] >= 0 ) {
+ instance->destroy( p->instance[j] );
+ instances[p->instance[j]].owner_id = 0;
+ }
}
for( i = 0; i < MAX_PARTY; i++ ) {
diff --git a/src/map/party.h b/src/map/party.h
index e1f2d3a3b..f215baa56 100644
--- a/src/map/party.h
+++ b/src/map/party.h
@@ -24,7 +24,7 @@ struct party_data {
struct party party;
struct party_member_data data[MAX_PARTY];
uint8 itemc; //For item distribution, position of last picker in party
- unsigned short *instance;
+ short *instance;
unsigned short instances;
struct {
unsigned monk : 1; //There's at least one monk in party?
diff --git a/src/map/pc.c b/src/map/pc.c
index b7644f2fb..3e823bb97 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -12,11 +12,13 @@
#include "../common/strlib.h" // safestrncpy()
#include "../common/timer.h"
#include "../common/utils.h"
+#include "../common/conf.h"
#include "../common/mmo.h" //NAME_LENGTH
#include "atcommand.h" // get_atcommand_level()
#include "battle.h" // battle_config
#include "battleground.h"
+#include "chat.h"
#include "chrif.h"
#include "clif.h"
#include "date.h" // is_day_of_*()
@@ -359,7 +361,7 @@ void pc_addfame(struct map_session_data *sd,int count)
clif->fame_taekwon(sd,count);
break;
}
- chrif_updatefamelist(sd);
+ chrif->updatefamelist(sd);
}
// Check whether a player ID is in the fame rankers' list of its job, returns his/her position if so, 0 else
@@ -618,7 +620,7 @@ int pc_setinventorydata(struct map_session_data *sd)
for(i=0;i<MAX_INVENTORY;i++) {
id = sd->status.inventory[i].nameid;
- sd->inventory_data[i] = id?itemdb_search(id):NULL;
+ sd->inventory_data[i] = id?itemdb->search(id):NULL;
}
return 0;
}
@@ -719,7 +721,7 @@ int pc_setequipindex(struct map_session_data *sd)
// if( item->card[MAX_SLOTS - 1] && s < MAX_SLOTS - 1 )
// s = MAX_SLOTS - 1;
//
-// ARR_FIND( 0, s, i, item->card[i] && (data = itemdb_exists(item->card[i])) != NULL && data->flag.no_equip&flag );
+// ARR_FIND( 0, s, i, item->card[i] && (data = itemdb->exists(item->card[i])) != NULL && data->flag.no_equip&flag );
// return( i < s ) ? 0 : 1;
//}
@@ -985,6 +987,8 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim
sd->cansendmail_tick = tick;
sd->hchsysch_tick = tick;
+ sd->idletime = last_tick;
+
for(i = 0; i < MAX_SPIRITBALL; i++)
sd->spirit_timer[i] = INVALID_TIMER;
for(i = 0; i < ARRAYLENGTH(sd->autobonus); i++)
@@ -1235,13 +1239,13 @@ int pc_reg_received(struct map_session_data *sd)
iMap->addiddb(&sd->bl);
iMap->delnickdb(sd->status.char_id, sd->status.name);
- if (!chrif_auth_finished(sd))
+ if (!chrif->auth_finished(sd))
ShowError("pc_reg_received: Failed to properly remove player %d:%d from logging db!\n", sd->status.account_id, sd->status.char_id);
pc->load_combo(sd);
status_calc_pc(sd,1);
- chrif_scdata_request(sd->status.account_id, sd->status.char_id);
+ chrif->scdata_request(sd->status.account_id, sd->status.char_id);
intif_Mail_requestinbox(sd->status.char_id, 0); // MAIL SYSTEM - Request Mail Inbox
intif_request_questlog(sd);
@@ -1689,6 +1693,13 @@ int pc_disguise(struct map_session_data *sd, int class_) {
clif->cartlist(sd);
clif->updatestatus(sd,SP_CARTINFO);
}
+ if (sd->chatID) {
+ struct chat_data* cd;
+ nullpo_retr(1, sd);
+ cd = (struct chat_data*)iMap->id2bl(sd->chatID);
+ if( cd != NULL || (struct block_list*)sd == cd->owner )
+ clif->dispchat(cd,0);
+ }
}
return 1;
}
@@ -1806,9 +1817,9 @@ static int pc_bonus_addeff_onskill(struct s_addeffectonskill* effect, int max, e
return 1;
}
-static int pc_bonus_item_drop(struct s_add_drop *drop, const short max, short id, short group, int race, int rate)
-{
+static int pc_bonus_item_drop(struct s_add_drop *drop, const short max, short id, short group, int race, int rate) {
int i;
+
//Apply config rate adjustment settings.
if (rate >= 0) { //Absolute drop.
if (battle_config.item_rate_adddrop != 100)
@@ -2635,6 +2646,10 @@ int pc_bonus(struct map_session_data *sd,int type,int val)
break;
#endif
+ case SP_ADD_MONSTER_DROP_CHAINITEM:
+ if (sd->state.lr_flag != 2)
+ pc_bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), 0, val, (1<<RC_BOSS)|(1<<RC_NONBOSS), 10000);
+ break;
default:
ShowWarning("pc_bonus: unknown type %d %d !\n",type,val);
break;
@@ -2652,593 +2667,589 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val)
nullpo_ret(sd);
switch(type){
- case SP_ADDELE:
- if(type2 >= ELE_MAX) {
- ShowError("pc_bonus2: SP_ADDELE: Invalid element %d\n", type2);
+ case SP_ADDELE:
+ if(type2 >= ELE_MAX) {
+ ShowError("pc_bonus2: SP_ADDELE: Invalid element %d\n", type2);
+ break;
+ }
+ if(!sd->state.lr_flag)
+ sd->right_weapon.addele[type2]+=val;
+ else if(sd->state.lr_flag == 1)
+ sd->left_weapon.addele[type2]+=val;
+ else if(sd->state.lr_flag == 2)
+ sd->arrow_addele[type2]+=val;
break;
- }
- if(!sd->state.lr_flag)
- sd->right_weapon.addele[type2]+=val;
- else if(sd->state.lr_flag == 1)
- sd->left_weapon.addele[type2]+=val;
- else if(sd->state.lr_flag == 2)
- sd->arrow_addele[type2]+=val;
- break;
- case SP_ADDRACE:
- if(!sd->state.lr_flag)
- sd->right_weapon.addrace[type2]+=val;
- else if(sd->state.lr_flag == 1)
- sd->left_weapon.addrace[type2]+=val;
- else if(sd->state.lr_flag == 2)
- sd->arrow_addrace[type2]+=val;
- break;
- case SP_ADDSIZE:
- if(!sd->state.lr_flag)
- sd->right_weapon.addsize[type2]+=val;
- else if(sd->state.lr_flag == 1)
- sd->left_weapon.addsize[type2]+=val;
- else if(sd->state.lr_flag == 2)
- sd->arrow_addsize[type2]+=val;
- break;
- case SP_SUBELE:
- if(type2 >= ELE_MAX) {
- ShowError("pc_bonus2: SP_SUBELE: Invalid element %d\n", type2);
+ case SP_ADDRACE:
+ if(!sd->state.lr_flag)
+ sd->right_weapon.addrace[type2]+=val;
+ else if(sd->state.lr_flag == 1)
+ sd->left_weapon.addrace[type2]+=val;
+ else if(sd->state.lr_flag == 2)
+ sd->arrow_addrace[type2]+=val;
break;
- }
- if(sd->state.lr_flag != 2)
- sd->subele[type2]+=val;
- break;
- case SP_SUBRACE:
- if(sd->state.lr_flag != 2)
- sd->subrace[type2]+=val;
- break;
- case SP_ADDEFF:
- if (type2 > SC_MAX) {
- ShowWarning("pc_bonus2 (Add Effect): %d is not supported.\n", type2);
+ case SP_ADDSIZE:
+ if(!sd->state.lr_flag)
+ sd->right_weapon.addsize[type2]+=val;
+ else if(sd->state.lr_flag == 1)
+ sd->left_weapon.addsize[type2]+=val;
+ else if(sd->state.lr_flag == 2)
+ sd->arrow_addsize[type2]+=val;
break;
- }
- pc_bonus_addeff(sd->addeff, ARRAYLENGTH(sd->addeff), (sc_type)type2,
- sd->state.lr_flag!=2?val:0, sd->state.lr_flag==2?val:0, 0);
- break;
- case SP_ADDEFF2:
- if (type2 > SC_MAX) {
- ShowWarning("pc_bonus2 (Add Effect2): %d is not supported.\n", type2);
+ case SP_SUBELE:
+ if(type2 >= ELE_MAX) {
+ ShowError("pc_bonus2: SP_SUBELE: Invalid element %d\n", type2);
+ break;
+ }
+ if(sd->state.lr_flag != 2)
+ sd->subele[type2]+=val;
break;
- }
- pc_bonus_addeff(sd->addeff, ARRAYLENGTH(sd->addeff), (sc_type)type2,
- sd->state.lr_flag!=2?val:0, sd->state.lr_flag==2?val:0, ATF_SELF);
- break;
- case SP_RESEFF:
- if (type2 < SC_COMMON_MIN || type2 > SC_COMMON_MAX) {
- ShowWarning("pc_bonus2 (Resist Effect): %d is not supported.\n", type2);
+ case SP_SUBRACE:
+ if(sd->state.lr_flag != 2)
+ sd->subrace[type2]+=val;
break;
- }
- if(sd->state.lr_flag == 2)
+ case SP_ADDEFF:
+ if (type2 > SC_MAX) {
+ ShowWarning("pc_bonus2 (Add Effect): %d is not supported.\n", type2);
+ break;
+ }
+ pc_bonus_addeff(sd->addeff, ARRAYLENGTH(sd->addeff), (sc_type)type2,
+ sd->state.lr_flag!=2?val:0, sd->state.lr_flag==2?val:0, 0);
break;
- i = sd->reseff[type2-SC_COMMON_MIN]+val;
- sd->reseff[type2-SC_COMMON_MIN]= cap_value(i, 0, 10000);
- break;
- case SP_MAGIC_ADDELE:
- if(type2 >= ELE_MAX) {
- ShowError("pc_bonus2: SP_MAGIC_ADDELE: Invalid element %d\n", type2);
+ case SP_ADDEFF2:
+ if (type2 > SC_MAX) {
+ ShowWarning("pc_bonus2 (Add Effect2): %d is not supported.\n", type2);
+ break;
+ }
+ pc_bonus_addeff(sd->addeff, ARRAYLENGTH(sd->addeff), (sc_type)type2,
+ sd->state.lr_flag!=2?val:0, sd->state.lr_flag==2?val:0, ATF_SELF);
break;
- }
- if(sd->state.lr_flag != 2)
- sd->magic_addele[type2]+=val;
- break;
- case SP_MAGIC_ADDRACE:
- if(sd->state.lr_flag != 2)
- sd->magic_addrace[type2]+=val;
- break;
- case SP_MAGIC_ADDSIZE:
- if(sd->state.lr_flag != 2)
- sd->magic_addsize[type2]+=val;
- break;
- case SP_MAGIC_ATK_ELE:
- if(sd->state.lr_flag != 2)
- sd->magic_atk_ele[type2]+=val;
- break;
- case SP_ADD_DAMAGE_CLASS:
- switch (sd->state.lr_flag) {
- case 0: //Right hand
- ARR_FIND(0, ARRAYLENGTH(sd->right_weapon.add_dmg), i, sd->right_weapon.add_dmg[i].rate == 0 || sd->right_weapon.add_dmg[i].class_ == type2);
- if (i == ARRAYLENGTH(sd->right_weapon.add_dmg))
- {
- ShowWarning("pc_bonus2: Reached max (%d) number of add Class dmg bonuses per character!\n", ARRAYLENGTH(sd->right_weapon.add_dmg));
+ case SP_RESEFF:
+ if (type2 < SC_COMMON_MIN || type2 > SC_COMMON_MAX) {
+ ShowWarning("pc_bonus2 (Resist Effect): %d is not supported.\n", type2);
+ break;
+ }
+ if(sd->state.lr_flag == 2)
+ break;
+ i = sd->reseff[type2-SC_COMMON_MIN]+val;
+ sd->reseff[type2-SC_COMMON_MIN]= cap_value(i, 0, 10000);
+ break;
+ case SP_MAGIC_ADDELE:
+ if(type2 >= ELE_MAX) {
+ ShowError("pc_bonus2: SP_MAGIC_ADDELE: Invalid element %d\n", type2);
+ break;
+ }
+ if(sd->state.lr_flag != 2)
+ sd->magic_addele[type2]+=val;
+ break;
+ case SP_MAGIC_ADDRACE:
+ if(sd->state.lr_flag != 2)
+ sd->magic_addrace[type2]+=val;
+ break;
+ case SP_MAGIC_ADDSIZE:
+ if(sd->state.lr_flag != 2)
+ sd->magic_addsize[type2]+=val;
+ break;
+ case SP_MAGIC_ATK_ELE:
+ if(sd->state.lr_flag != 2)
+ sd->magic_atk_ele[type2]+=val;
+ break;
+ case SP_ADD_DAMAGE_CLASS:
+ switch (sd->state.lr_flag) {
+ case 0: //Right hand
+ ARR_FIND(0, ARRAYLENGTH(sd->right_weapon.add_dmg), i, sd->right_weapon.add_dmg[i].rate == 0 || sd->right_weapon.add_dmg[i].class_ == type2);
+ if (i == ARRAYLENGTH(sd->right_weapon.add_dmg))
+ {
+ ShowWarning("pc_bonus2: Reached max (%d) number of add Class dmg bonuses per character!\n", ARRAYLENGTH(sd->right_weapon.add_dmg));
+ break;
+ }
+ sd->right_weapon.add_dmg[i].class_ = type2;
+ sd->right_weapon.add_dmg[i].rate += val;
+ if (!sd->right_weapon.add_dmg[i].rate) //Shift the rest of elements up.
+ memmove(&sd->right_weapon.add_dmg[i], &sd->right_weapon.add_dmg[i+1], sizeof(sd->right_weapon.add_dmg) - (i+1)*sizeof(sd->right_weapon.add_dmg[0]));
+ break;
+ case 1: //Left hand
+ ARR_FIND(0, ARRAYLENGTH(sd->left_weapon.add_dmg), i, sd->left_weapon.add_dmg[i].rate == 0 || sd->left_weapon.add_dmg[i].class_ == type2);
+ if (i == ARRAYLENGTH(sd->left_weapon.add_dmg))
+ {
+ ShowWarning("pc_bonus2: Reached max (%d) number of add Class dmg bonuses per character!\n", ARRAYLENGTH(sd->left_weapon.add_dmg));
+ break;
+ }
+ sd->left_weapon.add_dmg[i].class_ = type2;
+ sd->left_weapon.add_dmg[i].rate += val;
+ if (!sd->left_weapon.add_dmg[i].rate) //Shift the rest of elements up.
+ memmove(&sd->left_weapon.add_dmg[i], &sd->left_weapon.add_dmg[i+1], sizeof(sd->left_weapon.add_dmg) - (i+1)*sizeof(sd->left_weapon.add_dmg[0]));
break;
}
- sd->right_weapon.add_dmg[i].class_ = type2;
- sd->right_weapon.add_dmg[i].rate += val;
- if (!sd->right_weapon.add_dmg[i].rate) //Shift the rest of elements up.
- memmove(&sd->right_weapon.add_dmg[i], &sd->right_weapon.add_dmg[i+1], sizeof(sd->right_weapon.add_dmg) - (i+1)*sizeof(sd->right_weapon.add_dmg[0]));
break;
- case 1: //Left hand
- ARR_FIND(0, ARRAYLENGTH(sd->left_weapon.add_dmg), i, sd->left_weapon.add_dmg[i].rate == 0 || sd->left_weapon.add_dmg[i].class_ == type2);
- if (i == ARRAYLENGTH(sd->left_weapon.add_dmg))
+ case SP_ADD_MAGIC_DAMAGE_CLASS:
+ if(sd->state.lr_flag == 2)
+ break;
+ ARR_FIND(0, ARRAYLENGTH(sd->add_mdmg), i, sd->add_mdmg[i].rate == 0 || sd->add_mdmg[i].class_ == type2);
+ if (i == ARRAYLENGTH(sd->add_mdmg))
{
- ShowWarning("pc_bonus2: Reached max (%d) number of add Class dmg bonuses per character!\n", ARRAYLENGTH(sd->left_weapon.add_dmg));
+ ShowWarning("pc_bonus2: Reached max (%d) number of add Class magic dmg bonuses per character!\n", ARRAYLENGTH(sd->add_mdmg));
break;
}
- sd->left_weapon.add_dmg[i].class_ = type2;
- sd->left_weapon.add_dmg[i].rate += val;
- if (!sd->left_weapon.add_dmg[i].rate) //Shift the rest of elements up.
- memmove(&sd->left_weapon.add_dmg[i], &sd->left_weapon.add_dmg[i+1], sizeof(sd->left_weapon.add_dmg) - (i+1)*sizeof(sd->left_weapon.add_dmg[0]));
+ sd->add_mdmg[i].class_ = type2;
+ sd->add_mdmg[i].rate += val;
+ if (!sd->add_mdmg[i].rate) //Shift the rest of elements up.
+ memmove(&sd->add_mdmg[i], &sd->add_mdmg[i+1], sizeof(sd->add_mdmg) - (i+1)*sizeof(sd->add_mdmg[0]));
break;
- }
- break;
- case SP_ADD_MAGIC_DAMAGE_CLASS:
- if(sd->state.lr_flag == 2)
+ case SP_ADD_DEF_CLASS:
+ if(sd->state.lr_flag == 2)
+ break;
+ ARR_FIND(0, ARRAYLENGTH(sd->add_def), i, sd->add_def[i].rate == 0 || sd->add_def[i].class_ == type2);
+ if (i == ARRAYLENGTH(sd->add_def))
+ {
+ ShowWarning("pc_bonus2: Reached max (%d) number of add Class def bonuses per character!\n", ARRAYLENGTH(sd->add_def));
+ break;
+ }
+ sd->add_def[i].class_ = type2;
+ sd->add_def[i].rate += val;
+ if (!sd->add_def[i].rate) //Shift the rest of elements up.
+ memmove(&sd->add_def[i], &sd->add_def[i+1], sizeof(sd->add_def) - (i+1)*sizeof(sd->add_def[0]));
break;
- ARR_FIND(0, ARRAYLENGTH(sd->add_mdmg), i, sd->add_mdmg[i].rate == 0 || sd->add_mdmg[i].class_ == type2);
- if (i == ARRAYLENGTH(sd->add_mdmg))
- {
- ShowWarning("pc_bonus2: Reached max (%d) number of add Class magic dmg bonuses per character!\n", ARRAYLENGTH(sd->add_mdmg));
+ case SP_ADD_MDEF_CLASS:
+ if(sd->state.lr_flag == 2)
+ break;
+ ARR_FIND(0, ARRAYLENGTH(sd->add_mdef), i, sd->add_mdef[i].rate == 0 || sd->add_mdef[i].class_ == type2);
+ if (i == ARRAYLENGTH(sd->add_mdef))
+ {
+ ShowWarning("pc_bonus2: Reached max (%d) number of add Class mdef bonuses per character!\n", ARRAYLENGTH(sd->add_mdef));
+ break;
+ }
+ sd->add_mdef[i].class_ = type2;
+ sd->add_mdef[i].rate += val;
+ if (!sd->add_mdef[i].rate) //Shift the rest of elements up.
+ memmove(&sd->add_mdef[i], &sd->add_mdef[i+1], sizeof(sd->add_mdef) - (i+1)*sizeof(sd->add_mdef[0]));
break;
- }
- sd->add_mdmg[i].class_ = type2;
- sd->add_mdmg[i].rate += val;
- if (!sd->add_mdmg[i].rate) //Shift the rest of elements up.
- memmove(&sd->add_mdmg[i], &sd->add_mdmg[i+1], sizeof(sd->add_mdmg) - (i+1)*sizeof(sd->add_mdmg[0]));
- break;
- case SP_ADD_DEF_CLASS:
- if(sd->state.lr_flag == 2)
+ case SP_HP_DRAIN_RATE:
+ if(!sd->state.lr_flag) {
+ sd->right_weapon.hp_drain[RC_NONBOSS].rate += type2;
+ sd->right_weapon.hp_drain[RC_NONBOSS].per += val;
+ sd->right_weapon.hp_drain[RC_BOSS].rate += type2;
+ sd->right_weapon.hp_drain[RC_BOSS].per += val;
+ }
+ else if(sd->state.lr_flag == 1) {
+ sd->left_weapon.hp_drain[RC_NONBOSS].rate += type2;
+ sd->left_weapon.hp_drain[RC_NONBOSS].per += val;
+ sd->left_weapon.hp_drain[RC_BOSS].rate += type2;
+ sd->left_weapon.hp_drain[RC_BOSS].per += val;
+ }
break;
- ARR_FIND(0, ARRAYLENGTH(sd->add_def), i, sd->add_def[i].rate == 0 || sd->add_def[i].class_ == type2);
- if (i == ARRAYLENGTH(sd->add_def))
- {
- ShowWarning("pc_bonus2: Reached max (%d) number of add Class def bonuses per character!\n", ARRAYLENGTH(sd->add_def));
+ case SP_HP_DRAIN_VALUE:
+ if(!sd->state.lr_flag) {
+ sd->right_weapon.hp_drain[RC_NONBOSS].value += type2;
+ sd->right_weapon.hp_drain[RC_NONBOSS].type = val;
+ sd->right_weapon.hp_drain[RC_BOSS].value += type2;
+ sd->right_weapon.hp_drain[RC_BOSS].type = val;
+ }
+ else if(sd->state.lr_flag == 1) {
+ sd->left_weapon.hp_drain[RC_NONBOSS].value += type2;
+ sd->left_weapon.hp_drain[RC_NONBOSS].type = val;
+ sd->left_weapon.hp_drain[RC_BOSS].value += type2;
+ sd->left_weapon.hp_drain[RC_BOSS].type = val;
+ }
break;
- }
- sd->add_def[i].class_ = type2;
- sd->add_def[i].rate += val;
- if (!sd->add_def[i].rate) //Shift the rest of elements up.
- memmove(&sd->add_def[i], &sd->add_def[i+1], sizeof(sd->add_def) - (i+1)*sizeof(sd->add_def[0]));
- break;
- case SP_ADD_MDEF_CLASS:
- if(sd->state.lr_flag == 2)
+ case SP_SP_DRAIN_RATE:
+ if(!sd->state.lr_flag) {
+ sd->right_weapon.sp_drain[RC_NONBOSS].rate += type2;
+ sd->right_weapon.sp_drain[RC_NONBOSS].per += val;
+ sd->right_weapon.sp_drain[RC_BOSS].rate += type2;
+ sd->right_weapon.sp_drain[RC_BOSS].per += val;
+ }
+ else if(sd->state.lr_flag == 1) {
+ sd->left_weapon.sp_drain[RC_NONBOSS].rate += type2;
+ sd->left_weapon.sp_drain[RC_NONBOSS].per += val;
+ sd->left_weapon.sp_drain[RC_BOSS].rate += type2;
+ sd->left_weapon.sp_drain[RC_BOSS].per += val;
+ }
break;
- ARR_FIND(0, ARRAYLENGTH(sd->add_mdef), i, sd->add_mdef[i].rate == 0 || sd->add_mdef[i].class_ == type2);
- if (i == ARRAYLENGTH(sd->add_mdef))
- {
- ShowWarning("pc_bonus2: Reached max (%d) number of add Class mdef bonuses per character!\n", ARRAYLENGTH(sd->add_mdef));
+ case SP_SP_DRAIN_VALUE:
+ if(!sd->state.lr_flag) {
+ sd->right_weapon.sp_drain[RC_NONBOSS].value += type2;
+ sd->right_weapon.sp_drain[RC_NONBOSS].type = val;
+ sd->right_weapon.sp_drain[RC_BOSS].value += type2;
+ sd->right_weapon.sp_drain[RC_BOSS].type = val;
+ }
+ else if(sd->state.lr_flag == 1) {
+ sd->left_weapon.sp_drain[RC_NONBOSS].value += type2;
+ sd->left_weapon.sp_drain[RC_NONBOSS].type = val;
+ sd->left_weapon.sp_drain[RC_BOSS].value += type2;
+ sd->left_weapon.sp_drain[RC_BOSS].type = val;
+ }
break;
- }
- sd->add_mdef[i].class_ = type2;
- sd->add_mdef[i].rate += val;
- if (!sd->add_mdef[i].rate) //Shift the rest of elements up.
- memmove(&sd->add_mdef[i], &sd->add_mdef[i+1], sizeof(sd->add_mdef) - (i+1)*sizeof(sd->add_mdef[0]));
- break;
- case SP_HP_DRAIN_RATE:
- if(!sd->state.lr_flag) {
- sd->right_weapon.hp_drain[RC_NONBOSS].rate += type2;
- sd->right_weapon.hp_drain[RC_NONBOSS].per += val;
- sd->right_weapon.hp_drain[RC_BOSS].rate += type2;
- sd->right_weapon.hp_drain[RC_BOSS].per += val;
- }
- else if(sd->state.lr_flag == 1) {
- sd->left_weapon.hp_drain[RC_NONBOSS].rate += type2;
- sd->left_weapon.hp_drain[RC_NONBOSS].per += val;
- sd->left_weapon.hp_drain[RC_BOSS].rate += type2;
- sd->left_weapon.hp_drain[RC_BOSS].per += val;
- }
- break;
- case SP_HP_DRAIN_VALUE:
- if(!sd->state.lr_flag) {
- sd->right_weapon.hp_drain[RC_NONBOSS].value += type2;
- sd->right_weapon.hp_drain[RC_NONBOSS].type = val;
- sd->right_weapon.hp_drain[RC_BOSS].value += type2;
- sd->right_weapon.hp_drain[RC_BOSS].type = val;
- }
- else if(sd->state.lr_flag == 1) {
- sd->left_weapon.hp_drain[RC_NONBOSS].value += type2;
- sd->left_weapon.hp_drain[RC_NONBOSS].type = val;
- sd->left_weapon.hp_drain[RC_BOSS].value += type2;
- sd->left_weapon.hp_drain[RC_BOSS].type = val;
- }
- break;
- case SP_SP_DRAIN_RATE:
- if(!sd->state.lr_flag) {
- sd->right_weapon.sp_drain[RC_NONBOSS].rate += type2;
- sd->right_weapon.sp_drain[RC_NONBOSS].per += val;
- sd->right_weapon.sp_drain[RC_BOSS].rate += type2;
- sd->right_weapon.sp_drain[RC_BOSS].per += val;
- }
- else if(sd->state.lr_flag == 1) {
- sd->left_weapon.sp_drain[RC_NONBOSS].rate += type2;
- sd->left_weapon.sp_drain[RC_NONBOSS].per += val;
- sd->left_weapon.sp_drain[RC_BOSS].rate += type2;
- sd->left_weapon.sp_drain[RC_BOSS].per += val;
- }
- break;
- case SP_SP_DRAIN_VALUE:
- if(!sd->state.lr_flag) {
- sd->right_weapon.sp_drain[RC_NONBOSS].value += type2;
- sd->right_weapon.sp_drain[RC_NONBOSS].type = val;
- sd->right_weapon.sp_drain[RC_BOSS].value += type2;
- sd->right_weapon.sp_drain[RC_BOSS].type = val;
- }
- else if(sd->state.lr_flag == 1) {
- sd->left_weapon.sp_drain[RC_NONBOSS].value += type2;
- sd->left_weapon.sp_drain[RC_NONBOSS].type = val;
- sd->left_weapon.sp_drain[RC_BOSS].value += type2;
- sd->left_weapon.sp_drain[RC_BOSS].type = val;
- }
- break;
- case SP_SP_VANISH_RATE:
- if(sd->state.lr_flag != 2) {
- sd->bonus.sp_vanish_rate += type2;
- sd->bonus.sp_vanish_per += val;
- }
- break;
- case SP_GET_ZENY_NUM:
- if(sd->state.lr_flag != 2 && sd->bonus.get_zeny_rate < val) {
- sd->bonus.get_zeny_rate = val;
- sd->bonus.get_zeny_num = type2;
- }
- break;
- case SP_ADD_GET_ZENY_NUM:
- if(sd->state.lr_flag != 2) {
- sd->bonus.get_zeny_rate += val;
- sd->bonus.get_zeny_num += type2;
- }
- break;
- case SP_WEAPON_COMA_ELE:
- if(type2 >= ELE_MAX) {
- ShowError("pc_bonus2: SP_WEAPON_COMA_ELE: Invalid element %d\n", type2);
+ case SP_SP_VANISH_RATE:
+ if(sd->state.lr_flag != 2) {
+ sd->bonus.sp_vanish_rate += type2;
+ sd->bonus.sp_vanish_per += val;
+ }
break;
- }
- if(sd->state.lr_flag == 2)
+ case SP_GET_ZENY_NUM:
+ if(sd->state.lr_flag != 2 && sd->bonus.get_zeny_rate < val) {
+ sd->bonus.get_zeny_rate = val;
+ sd->bonus.get_zeny_num = type2;
+ }
break;
- sd->weapon_coma_ele[type2] += val;
- sd->special_state.bonus_coma = 1;
- break;
- case SP_WEAPON_COMA_RACE:
- if(sd->state.lr_flag == 2)
+ case SP_ADD_GET_ZENY_NUM:
+ if(sd->state.lr_flag != 2) {
+ sd->bonus.get_zeny_rate += val;
+ sd->bonus.get_zeny_num += type2;
+ }
break;
- sd->weapon_coma_race[type2] += val;
- sd->special_state.bonus_coma = 1;
- break;
- case SP_WEAPON_ATK:
- if(sd->state.lr_flag != 2)
- sd->weapon_atk[type2]+=val;
- break;
- case SP_WEAPON_ATK_RATE:
- if(sd->state.lr_flag != 2)
- sd->weapon_atk_rate[type2]+=val;
- break;
- case SP_CRITICAL_ADDRACE:
- if(sd->state.lr_flag != 2)
- sd->critaddrace[type2] += val*10;
- break;
- case SP_ADDEFF_WHENHIT:
- if (type2 > SC_MAX) {
- ShowWarning("pc_bonus2 (Add Effect when hit): %d is not supported.\n", type2);
+ case SP_WEAPON_COMA_ELE:
+ if(type2 >= ELE_MAX) {
+ ShowError("pc_bonus2: SP_WEAPON_COMA_ELE: Invalid element %d\n", type2);
+ break;
+ }
+ if(sd->state.lr_flag == 2)
+ break;
+ sd->weapon_coma_ele[type2] += val;
+ sd->special_state.bonus_coma = 1;
break;
- }
- if(sd->state.lr_flag != 2)
- pc_bonus_addeff(sd->addeff2, ARRAYLENGTH(sd->addeff2), (sc_type)type2, val, 0, 0);
- break;
- case SP_SKILL_ATK:
- if(sd->state.lr_flag == 2)
+ case SP_WEAPON_COMA_RACE:
+ if(sd->state.lr_flag == 2)
+ break;
+ sd->weapon_coma_race[type2] += val;
+ sd->special_state.bonus_coma = 1;
break;
- ARR_FIND(0, ARRAYLENGTH(sd->skillatk), i, sd->skillatk[i].id == 0 || sd->skillatk[i].id == type2);
- if (i == ARRAYLENGTH(sd->skillatk))
- { //Better mention this so the array length can be updated. [Skotlex]
- ShowDebug("run_script: bonus2 bSkillAtk reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillatk), type2, val);
+ case SP_WEAPON_ATK:
+ if(sd->state.lr_flag != 2)
+ sd->weapon_atk[type2]+=val;
break;
- }
- if (sd->skillatk[i].id == type2)
- sd->skillatk[i].val += val;
- else {
- sd->skillatk[i].id = type2;
- sd->skillatk[i].val = val;
- }
- break;
- case SP_SKILL_HEAL:
- if(sd->state.lr_flag == 2)
+ case SP_WEAPON_ATK_RATE:
+ if(sd->state.lr_flag != 2)
+ sd->weapon_atk_rate[type2]+=val;
break;
- ARR_FIND(0, ARRAYLENGTH(sd->skillheal), i, sd->skillheal[i].id == 0 || sd->skillheal[i].id == type2);
- if (i == ARRAYLENGTH(sd->skillheal))
- { // Better mention this so the array length can be updated. [Skotlex]
- ShowDebug("run_script: bonus2 bSkillHeal reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillheal), type2, val);
+ case SP_CRITICAL_ADDRACE:
+ if(sd->state.lr_flag != 2)
+ sd->critaddrace[type2] += val*10;
break;
- }
- if (sd->skillheal[i].id == type2)
- sd->skillheal[i].val += val;
- else {
- sd->skillheal[i].id = type2;
- sd->skillheal[i].val = val;
- }
- break;
- case SP_SKILL_HEAL2:
- if(sd->state.lr_flag == 2)
+ case SP_ADDEFF_WHENHIT:
+ if (type2 > SC_MAX) {
+ ShowWarning("pc_bonus2 (Add Effect when hit): %d is not supported.\n", type2);
+ break;
+ }
+ if(sd->state.lr_flag != 2)
+ pc_bonus_addeff(sd->addeff2, ARRAYLENGTH(sd->addeff2), (sc_type)type2, val, 0, 0);
break;
- ARR_FIND(0, ARRAYLENGTH(sd->skillheal2), i, sd->skillheal2[i].id == 0 || sd->skillheal2[i].id == type2);
- if (i == ARRAYLENGTH(sd->skillheal2))
- { // Better mention this so the array length can be updated. [Skotlex]
- ShowDebug("run_script: bonus2 bSkillHeal2 reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillheal2), type2, val);
+ case SP_SKILL_ATK:
+ if(sd->state.lr_flag == 2)
+ break;
+ ARR_FIND(0, ARRAYLENGTH(sd->skillatk), i, sd->skillatk[i].id == 0 || sd->skillatk[i].id == type2);
+ if (i == ARRAYLENGTH(sd->skillatk))
+ { //Better mention this so the array length can be updated. [Skotlex]
+ ShowDebug("run_script: bonus2 bSkillAtk reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillatk), type2, val);
+ break;
+ }
+ if (sd->skillatk[i].id == type2)
+ sd->skillatk[i].val += val;
+ else {
+ sd->skillatk[i].id = type2;
+ sd->skillatk[i].val = val;
+ }
break;
- }
- if (sd->skillheal2[i].id == type2)
- sd->skillheal2[i].val += val;
- else {
- sd->skillheal2[i].id = type2;
- sd->skillheal2[i].val = val;
- }
- break;
- case SP_ADD_SKILL_BLOW:
- if(sd->state.lr_flag == 2)
+ case SP_SKILL_HEAL:
+ if(sd->state.lr_flag == 2)
+ break;
+ ARR_FIND(0, ARRAYLENGTH(sd->skillheal), i, sd->skillheal[i].id == 0 || sd->skillheal[i].id == type2);
+ if (i == ARRAYLENGTH(sd->skillheal))
+ { // Better mention this so the array length can be updated. [Skotlex]
+ ShowDebug("run_script: bonus2 bSkillHeal reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillheal), type2, val);
+ break;
+ }
+ if (sd->skillheal[i].id == type2)
+ sd->skillheal[i].val += val;
+ else {
+ sd->skillheal[i].id = type2;
+ sd->skillheal[i].val = val;
+ }
break;
- ARR_FIND(0, ARRAYLENGTH(sd->skillblown), i, sd->skillblown[i].id == 0 || sd->skillblown[i].id == type2);
- if (i == ARRAYLENGTH(sd->skillblown))
- { //Better mention this so the array length can be updated. [Skotlex]
- ShowDebug("run_script: bonus2 bSkillBlown reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillblown), type2, val);
+ case SP_SKILL_HEAL2:
+ if(sd->state.lr_flag == 2)
+ break;
+ ARR_FIND(0, ARRAYLENGTH(sd->skillheal2), i, sd->skillheal2[i].id == 0 || sd->skillheal2[i].id == type2);
+ if (i == ARRAYLENGTH(sd->skillheal2))
+ { // Better mention this so the array length can be updated. [Skotlex]
+ ShowDebug("run_script: bonus2 bSkillHeal2 reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillheal2), type2, val);
+ break;
+ }
+ if (sd->skillheal2[i].id == type2)
+ sd->skillheal2[i].val += val;
+ else {
+ sd->skillheal2[i].id = type2;
+ sd->skillheal2[i].val = val;
+ }
break;
- }
- if(sd->skillblown[i].id == type2)
- sd->skillblown[i].val += val;
- else {
- sd->skillblown[i].id = type2;
- sd->skillblown[i].val = val;
- }
- break;
-#ifndef RENEWAL_CAST
- case SP_VARCASTRATE:
-#endif
- case SP_CASTRATE:
- if(sd->state.lr_flag == 2)
+ case SP_ADD_SKILL_BLOW:
+ if(sd->state.lr_flag == 2)
+ break;
+ ARR_FIND(0, ARRAYLENGTH(sd->skillblown), i, sd->skillblown[i].id == 0 || sd->skillblown[i].id == type2);
+ if (i == ARRAYLENGTH(sd->skillblown))
+ { //Better mention this so the array length can be updated. [Skotlex]
+ ShowDebug("run_script: bonus2 bSkillBlown reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillblown), type2, val);
+ break;
+ }
+ if(sd->skillblown[i].id == type2)
+ sd->skillblown[i].val += val;
+ else {
+ sd->skillblown[i].id = type2;
+ sd->skillblown[i].val = val;
+ }
break;
- ARR_FIND(0, ARRAYLENGTH(sd->skillcast), i, sd->skillcast[i].id == 0 || sd->skillcast[i].id == type2);
- if (i == ARRAYLENGTH(sd->skillcast))
- { //Better mention this so the array length can be updated. [Skotlex]
- ShowDebug("run_script: bonus2 %s reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n",
+ #ifndef RENEWAL_CAST
+ case SP_VARCASTRATE:
+ #endif
+ case SP_CASTRATE:
+ if(sd->state.lr_flag == 2)
+ break;
+ ARR_FIND(0, ARRAYLENGTH(sd->skillcast), i, sd->skillcast[i].id == 0 || sd->skillcast[i].id == type2);
+ if (i == ARRAYLENGTH(sd->skillcast))
+ { //Better mention this so the array length can be updated. [Skotlex]
+ ShowDebug("run_script: bonus2 %s reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n",
-#ifndef RENEWAL_CAST
- "bCastRate",
-#else
- "bVariableCastrate",
-#endif
+ #ifndef RENEWAL_CAST
+ "bCastRate",
+ #else
+ "bVariableCastrate",
+ #endif
- ARRAYLENGTH(sd->skillcast), type2, val);
+ ARRAYLENGTH(sd->skillcast), type2, val);
+ break;
+ }
+ if(sd->skillcast[i].id == type2)
+ sd->skillcast[i].val += val;
+ else {
+ sd->skillcast[i].id = type2;
+ sd->skillcast[i].val = val;
+ }
break;
- }
- if(sd->skillcast[i].id == type2)
- sd->skillcast[i].val += val;
- else {
- sd->skillcast[i].id = type2;
- sd->skillcast[i].val = val;
- }
- break;
- case SP_FIXCASTRATE:
- if(sd->state.lr_flag == 2)
- break;
+ case SP_FIXCASTRATE:
+ if(sd->state.lr_flag == 2)
+ break;
- ARR_FIND(0, ARRAYLENGTH(sd->skillfixcastrate), i, sd->skillfixcastrate[i].id == 0 || sd->skillfixcastrate[i].id == type2);
+ ARR_FIND(0, ARRAYLENGTH(sd->skillfixcastrate), i, sd->skillfixcastrate[i].id == 0 || sd->skillfixcastrate[i].id == type2);
- if (i == ARRAYLENGTH(sd->skillfixcastrate))
+ if (i == ARRAYLENGTH(sd->skillfixcastrate))
- {
+ {
- ShowDebug("run_script: bonus2 bFixedCastrate reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillfixcastrate), type2, val);
- break;
- }
+ ShowDebug("run_script: bonus2 bFixedCastrate reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillfixcastrate), type2, val);
+ break;
+ }
- if(sd->skillfixcastrate[i].id == type2)
- sd->skillfixcastrate[i].val += val;
+ if(sd->skillfixcastrate[i].id == type2)
+ sd->skillfixcastrate[i].val += val;
- else {
- sd->skillfixcastrate[i].id = type2;
- sd->skillfixcastrate[i].val = val;
- }
+ else {
+ sd->skillfixcastrate[i].id = type2;
+ sd->skillfixcastrate[i].val = val;
+ }
- break;
+ break;
- case SP_HP_LOSS_RATE:
- if(sd->state.lr_flag != 2) {
- sd->hp_loss.value = type2;
- sd->hp_loss.rate = val;
- }
- break;
- case SP_HP_REGEN_RATE:
- if(sd->state.lr_flag != 2) {
- sd->hp_regen.value = type2;
- sd->hp_regen.rate = val;
- }
- break;
- case SP_ADDRACE2:
- if (!(type2 > RC2_NONE && type2 < RC2_MAX))
+ case SP_HP_LOSS_RATE:
+ if(sd->state.lr_flag != 2) {
+ sd->hp_loss.value = type2;
+ sd->hp_loss.rate = val;
+ }
break;
- if(sd->state.lr_flag != 2)
- sd->right_weapon.addrace2[type2] += val;
- else
- sd->left_weapon.addrace2[type2] += val;
- break;
- case SP_SUBSIZE:
- if(sd->state.lr_flag != 2)
- sd->subsize[type2]+=val;
- break;
- case SP_SUBRACE2:
- if (!(type2 > RC2_NONE && type2 < RC2_MAX))
+ case SP_HP_REGEN_RATE:
+ if(sd->state.lr_flag != 2) {
+ sd->hp_regen.value = type2;
+ sd->hp_regen.rate = val;
+ }
break;
- if(sd->state.lr_flag != 2)
- sd->subrace2[type2]+=val;
- break;
- case SP_ADD_ITEM_HEAL_RATE:
- if(sd->state.lr_flag == 2)
+ case SP_ADDRACE2:
+ if (!(type2 > RC2_NONE && type2 < RC2_MAX))
+ break;
+ if(sd->state.lr_flag != 2)
+ sd->right_weapon.addrace2[type2] += val;
+ else
+ sd->left_weapon.addrace2[type2] += val;
break;
- if (type2 < MAX_ITEMGROUP) { //Group bonus
- sd->itemgrouphealrate[type2] += val;
+ case SP_SUBSIZE:
+ if(sd->state.lr_flag != 2)
+ sd->subsize[type2]+=val;
break;
- }
- //Standard item bonus.
- for(i=0; i < ARRAYLENGTH(sd->itemhealrate) && sd->itemhealrate[i].nameid && sd->itemhealrate[i].nameid != type2; i++);
- if(i == ARRAYLENGTH(sd->itemhealrate)) {
- ShowWarning("pc_bonus2: Reached max (%d) number of item heal bonuses per character!\n", ARRAYLENGTH(sd->itemhealrate));
+ case SP_SUBRACE2:
+ if (!(type2 > RC2_NONE && type2 < RC2_MAX))
+ break;
+ if(sd->state.lr_flag != 2)
+ sd->subrace2[type2]+=val;
break;
- }
- sd->itemhealrate[i].nameid = type2;
- sd->itemhealrate[i].rate += val;
- break;
- case SP_EXP_ADDRACE:
- if(sd->state.lr_flag != 2)
- sd->expaddrace[type2]+=val;
- break;
- case SP_SP_GAIN_RACE:
- if(sd->state.lr_flag != 2)
- sd->sp_gain_race[type2]+=val;
- break;
- case SP_ADD_MONSTER_DROP_ITEM:
- if (sd->state.lr_flag != 2)
- pc_bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), type2, 0, (1<<RC_BOSS)|(1<<RC_NONBOSS), val);
- break;
- case SP_ADD_MONSTER_DROP_ITEMGROUP:
- if (sd->state.lr_flag != 2)
- pc_bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), 0, type2, (1<<RC_BOSS)|(1<<RC_NONBOSS), val);
- break;
- case SP_SP_LOSS_RATE:
- if(sd->state.lr_flag != 2) {
- sd->sp_loss.value = type2;
- sd->sp_loss.rate = val;
- }
- break;
- case SP_SP_REGEN_RATE:
- if(sd->state.lr_flag != 2) {
- sd->sp_regen.value = type2;
- sd->sp_regen.rate = val;
- }
- break;
- case SP_HP_DRAIN_VALUE_RACE:
- if(!sd->state.lr_flag) {
- sd->right_weapon.hp_drain[type2].value += val;
- }
- else if(sd->state.lr_flag == 1) {
- sd->left_weapon.hp_drain[type2].value += val;
- }
- break;
- case SP_SP_DRAIN_VALUE_RACE:
- if(!sd->state.lr_flag) {
- sd->right_weapon.sp_drain[type2].value += val;
- }
- else if(sd->state.lr_flag == 1) {
- sd->left_weapon.sp_drain[type2].value += val;
- }
- break;
- case SP_IGNORE_MDEF_RATE:
- if(sd->state.lr_flag != 2)
- sd->ignore_mdef[type2] += val;
- break;
- case SP_IGNORE_DEF_RATE:
- if(sd->state.lr_flag != 2)
- sd->ignore_def[type2] += val;
- break;
- case SP_SP_GAIN_RACE_ATTACK:
- if(sd->state.lr_flag != 2)
- sd->sp_gain_race_attack[type2] = cap_value(sd->sp_gain_race_attack[type2] + val, 0, INT16_MAX);
- break;
- case SP_HP_GAIN_RACE_ATTACK:
- if(sd->state.lr_flag != 2)
- sd->hp_gain_race_attack[type2] = cap_value(sd->hp_gain_race_attack[type2] + val, 0, INT16_MAX);
- break;
- case SP_SKILL_USE_SP_RATE: //bonus2 bSkillUseSPrate,n,x;
- if(sd->state.lr_flag == 2)
+ case SP_ADD_ITEM_HEAL_RATE:
+ if(sd->state.lr_flag == 2)
+ break;
+ //Standard item bonus.
+ for(i=0; i < ARRAYLENGTH(sd->itemhealrate) && sd->itemhealrate[i].nameid && sd->itemhealrate[i].nameid != type2; i++);
+ if(i == ARRAYLENGTH(sd->itemhealrate)) {
+ ShowWarning("pc_bonus2: Reached max (%d) number of item heal bonuses per character!\n", ARRAYLENGTH(sd->itemhealrate));
+ break;
+ }
+ sd->itemhealrate[i].nameid = type2;
+ sd->itemhealrate[i].rate += val;
break;
- ARR_FIND(0, ARRAYLENGTH(sd->skillusesprate), i, sd->skillusesprate[i].id == 0 || sd->skillusesprate[i].id == type2);
- if (i == ARRAYLENGTH(sd->skillusesprate)) {
- ShowDebug("run_script: bonus2 bSkillUseSPrate reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillusesprate), type2, val);
+ case SP_EXP_ADDRACE:
+ if(sd->state.lr_flag != 2)
+ sd->expaddrace[type2]+=val;
break;
- }
- if (sd->skillusesprate[i].id == type2)
- sd->skillusesprate[i].val += val;
- else {
- sd->skillusesprate[i].id = type2;
- sd->skillusesprate[i].val = val;
- }
- break;
- case SP_SKILL_COOLDOWN:
- if(sd->state.lr_flag == 2)
+ case SP_SP_GAIN_RACE:
+ if(sd->state.lr_flag != 2)
+ sd->sp_gain_race[type2]+=val;
break;
- ARR_FIND(0, ARRAYLENGTH(sd->skillcooldown), i, sd->skillcooldown[i].id == 0 || sd->skillcooldown[i].id == type2);
- if (i == ARRAYLENGTH(sd->skillcooldown))
- {
- ShowDebug("run_script: bonus2 bSkillCoolDown reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillcooldown), type2, val);
+ case SP_ADD_MONSTER_DROP_ITEM:
+ if (sd->state.lr_flag != 2)
+ pc_bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), type2, 0, (1<<RC_BOSS)|(1<<RC_NONBOSS), val);
break;
- }
- if (sd->skillcooldown[i].id == type2)
- sd->skillcooldown[i].val += val;
- else {
- sd->skillcooldown[i].id = type2;
- sd->skillcooldown[i].val = val;
- }
- break;
- case SP_SKILL_FIXEDCAST:
- if(sd->state.lr_flag == 2)
+ case SP_SP_LOSS_RATE:
+ if(sd->state.lr_flag != 2) {
+ sd->sp_loss.value = type2;
+ sd->sp_loss.rate = val;
+ }
break;
- ARR_FIND(0, ARRAYLENGTH(sd->skillfixcast), i, sd->skillfixcast[i].id == 0 || sd->skillfixcast[i].id == type2);
- if (i == ARRAYLENGTH(sd->skillfixcast))
- {
- ShowDebug("run_script: bonus2 bSkillFixedCast reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillfixcast), type2, val);
+ case SP_SP_REGEN_RATE:
+ if(sd->state.lr_flag != 2) {
+ sd->sp_regen.value = type2;
+ sd->sp_regen.rate = val;
+ }
break;
- }
- if (sd->skillfixcast[i].id == type2)
- sd->skillfixcast[i].val += val;
- else {
- sd->skillfixcast[i].id = type2;
- sd->skillfixcast[i].val = val;
- }
- break;
- case SP_SKILL_VARIABLECAST:
- if(sd->state.lr_flag == 2)
+ case SP_HP_DRAIN_VALUE_RACE:
+ if(!sd->state.lr_flag) {
+ sd->right_weapon.hp_drain[type2].value += val;
+ }
+ else if(sd->state.lr_flag == 1) {
+ sd->left_weapon.hp_drain[type2].value += val;
+ }
break;
- ARR_FIND(0, ARRAYLENGTH(sd->skillvarcast), i, sd->skillvarcast[i].id == 0 || sd->skillvarcast[i].id == type2);
- if (i == ARRAYLENGTH(sd->skillvarcast))
- {
- ShowDebug("run_script: bonus2 bSkillVariableCast reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillvarcast), type2, val);
+ case SP_SP_DRAIN_VALUE_RACE:
+ if(!sd->state.lr_flag) {
+ sd->right_weapon.sp_drain[type2].value += val;
+ }
+ else if(sd->state.lr_flag == 1) {
+ sd->left_weapon.sp_drain[type2].value += val;
+ }
break;
- }
- if (sd->skillvarcast[i].id == type2)
- sd->skillvarcast[i].val += val;
- else {
- sd->skillvarcast[i].id = type2;
- sd->skillvarcast[i].val = val;
- }
- break;
-#ifdef RENEWAL_CAST
- case SP_VARCASTRATE:
- if(sd->state.lr_flag == 2)
+ case SP_IGNORE_MDEF_RATE:
+ if(sd->state.lr_flag != 2)
+ sd->ignore_mdef[type2] += val;
break;
- ARR_FIND(0, ARRAYLENGTH(sd->skillcast), i, sd->skillcast[i].id == 0 || sd->skillcast[i].id == type2);
- if (i == ARRAYLENGTH(sd->skillcast))
- {
- ShowDebug("run_script: bonus2 bVariableCastrate reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n",ARRAYLENGTH(sd->skillcast), type2, val);
+ case SP_IGNORE_DEF_RATE:
+ if(sd->state.lr_flag != 2)
+ sd->ignore_def[type2] += val;
break;
- }
- if(sd->skillcast[i].id == type2)
- sd->skillcast[i].val -= val;
- else {
- sd->skillcast[i].id = type2;
- sd->skillcast[i].val -= val;
- }
- break;
-#endif
- case SP_SKILL_USE_SP: //bonus2 bSkillUseSP,n,x;
- if(sd->state.lr_flag == 2)
+ case SP_SP_GAIN_RACE_ATTACK:
+ if(sd->state.lr_flag != 2)
+ sd->sp_gain_race_attack[type2] = cap_value(sd->sp_gain_race_attack[type2] + val, 0, INT16_MAX);
break;
- ARR_FIND(0, ARRAYLENGTH(sd->skillusesp), i, sd->skillusesp[i].id == 0 || sd->skillusesp[i].id == type2);
- if (i == ARRAYLENGTH(sd->skillusesp)) {
- ShowDebug("run_script: bonus2 bSkillUseSP reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillusesp), type2, val);
+ case SP_HP_GAIN_RACE_ATTACK:
+ if(sd->state.lr_flag != 2)
+ sd->hp_gain_race_attack[type2] = cap_value(sd->hp_gain_race_attack[type2] + val, 0, INT16_MAX);
+ break;
+ case SP_SKILL_USE_SP_RATE: //bonus2 bSkillUseSPrate,n,x;
+ if(sd->state.lr_flag == 2)
+ break;
+ ARR_FIND(0, ARRAYLENGTH(sd->skillusesprate), i, sd->skillusesprate[i].id == 0 || sd->skillusesprate[i].id == type2);
+ if (i == ARRAYLENGTH(sd->skillusesprate)) {
+ ShowDebug("run_script: bonus2 bSkillUseSPrate reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillusesprate), type2, val);
+ break;
+ }
+ if (sd->skillusesprate[i].id == type2)
+ sd->skillusesprate[i].val += val;
+ else {
+ sd->skillusesprate[i].id = type2;
+ sd->skillusesprate[i].val = val;
+ }
+ break;
+ case SP_SKILL_COOLDOWN:
+ if(sd->state.lr_flag == 2)
+ break;
+ ARR_FIND(0, ARRAYLENGTH(sd->skillcooldown), i, sd->skillcooldown[i].id == 0 || sd->skillcooldown[i].id == type2);
+ if (i == ARRAYLENGTH(sd->skillcooldown))
+ {
+ ShowDebug("run_script: bonus2 bSkillCoolDown reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillcooldown), type2, val);
+ break;
+ }
+ if (sd->skillcooldown[i].id == type2)
+ sd->skillcooldown[i].val += val;
+ else {
+ sd->skillcooldown[i].id = type2;
+ sd->skillcooldown[i].val = val;
+ }
+ break;
+ case SP_SKILL_FIXEDCAST:
+ if(sd->state.lr_flag == 2)
+ break;
+ ARR_FIND(0, ARRAYLENGTH(sd->skillfixcast), i, sd->skillfixcast[i].id == 0 || sd->skillfixcast[i].id == type2);
+ if (i == ARRAYLENGTH(sd->skillfixcast))
+ {
+ ShowDebug("run_script: bonus2 bSkillFixedCast reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillfixcast), type2, val);
+ break;
+ }
+ if (sd->skillfixcast[i].id == type2)
+ sd->skillfixcast[i].val += val;
+ else {
+ sd->skillfixcast[i].id = type2;
+ sd->skillfixcast[i].val = val;
+ }
+ break;
+ case SP_SKILL_VARIABLECAST:
+ if(sd->state.lr_flag == 2)
+ break;
+ ARR_FIND(0, ARRAYLENGTH(sd->skillvarcast), i, sd->skillvarcast[i].id == 0 || sd->skillvarcast[i].id == type2);
+ if (i == ARRAYLENGTH(sd->skillvarcast))
+ {
+ ShowDebug("run_script: bonus2 bSkillVariableCast reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillvarcast), type2, val);
+ break;
+ }
+ if (sd->skillvarcast[i].id == type2)
+ sd->skillvarcast[i].val += val;
+ else {
+ sd->skillvarcast[i].id = type2;
+ sd->skillvarcast[i].val = val;
+ }
+ break;
+ #ifdef RENEWAL_CAST
+ case SP_VARCASTRATE:
+ if(sd->state.lr_flag == 2)
+ break;
+ ARR_FIND(0, ARRAYLENGTH(sd->skillcast), i, sd->skillcast[i].id == 0 || sd->skillcast[i].id == type2);
+ if (i == ARRAYLENGTH(sd->skillcast))
+ {
+ ShowDebug("run_script: bonus2 bVariableCastrate reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n",ARRAYLENGTH(sd->skillcast), type2, val);
+ break;
+ }
+ if(sd->skillcast[i].id == type2)
+ sd->skillcast[i].val -= val;
+ else {
+ sd->skillcast[i].id = type2;
+ sd->skillcast[i].val -= val;
+ }
+ break;
+ #endif
+ case SP_SKILL_USE_SP: //bonus2 bSkillUseSP,n,x;
+ if(sd->state.lr_flag == 2)
+ break;
+ ARR_FIND(0, ARRAYLENGTH(sd->skillusesp), i, sd->skillusesp[i].id == 0 || sd->skillusesp[i].id == type2);
+ if (i == ARRAYLENGTH(sd->skillusesp)) {
+ ShowDebug("run_script: bonus2 bSkillUseSP reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillusesp), type2, val);
+ break;
+ }
+ if (sd->skillusesp[i].id == type2)
+ sd->skillusesp[i].val += val;
+ else {
+ sd->skillusesp[i].id = type2;
+ sd->skillusesp[i].val = val;
+ }
+ break;
+ case SP_ADD_MONSTER_DROP_CHAINITEM:
+ if (sd->state.lr_flag != 2)
+ pc_bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), 0, val, 1<<type2, 10000);
+ break;
+ default:
+ ShowWarning("pc_bonus2: unknown type %d %d %d!\n",type,type2,val);
break;
- }
- if (sd->skillusesp[i].id == type2)
- sd->skillusesp[i].val += val;
- else {
- sd->skillusesp[i].id = type2;
- sd->skillusesp[i].val = val;
- }
- break;
- default:
- ShowWarning("pc_bonus2: unknown type %d %d %d!\n",type,type2,val);
- break;
}
return 0;
}
@@ -3248,124 +3259,119 @@ int pc_bonus3(struct map_session_data *sd,int type,int type2,int type3,int val)
nullpo_ret(sd);
switch(type){
- case SP_ADD_MONSTER_DROP_ITEM:
- if(sd->state.lr_flag != 2)
- pc_bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), type2, 0, 1<<type3, val);
- break;
- case SP_ADD_CLASS_DROP_ITEM:
- if(sd->state.lr_flag != 2)
- pc_bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), type2, 0, -type3, val);
- break;
- case SP_AUTOSPELL:
- if(sd->state.lr_flag != 2)
- {
- int target = skill->get_inf(type2); //Support or Self (non-auto-target) skills should pick self.
- target = target&INF_SUPPORT_SKILL || (target&INF_SELF_SKILL && !(skill->get_inf2(type2)&INF2_NO_TARGET_SELF));
- pc_bonus_autospell(sd->autospell, ARRAYLENGTH(sd->autospell),
- target?-type2:type2, type3, val, 0, current_equip_card_id);
- }
- break;
- case SP_AUTOSPELL_WHENHIT:
- if(sd->state.lr_flag != 2)
- {
- int target = skill->get_inf(type2); //Support or Self (non-auto-target) skills should pick self.
- target = target&INF_SUPPORT_SKILL || (target&INF_SELF_SKILL && !(skill->get_inf2(type2)&INF2_NO_TARGET_SELF));
- pc_bonus_autospell(sd->autospell2, ARRAYLENGTH(sd->autospell2),
- target?-type2:type2, type3, val, BF_NORMAL|BF_SKILL, current_equip_card_id);
- }
- break;
- case SP_SP_DRAIN_RATE:
- if(!sd->state.lr_flag) {
- sd->right_weapon.sp_drain[RC_NONBOSS].rate += type2;
- sd->right_weapon.sp_drain[RC_NONBOSS].per += type3;
- sd->right_weapon.sp_drain[RC_NONBOSS].type = val;
- sd->right_weapon.sp_drain[RC_BOSS].rate += type2;
- sd->right_weapon.sp_drain[RC_BOSS].per += type3;
- sd->right_weapon.sp_drain[RC_BOSS].type = val;
-
- }
- else if(sd->state.lr_flag == 1) {
- sd->left_weapon.sp_drain[RC_NONBOSS].rate += type2;
- sd->left_weapon.sp_drain[RC_NONBOSS].per += type3;
- sd->left_weapon.sp_drain[RC_NONBOSS].type = val;
- sd->left_weapon.sp_drain[RC_BOSS].rate += type2;
- sd->left_weapon.sp_drain[RC_BOSS].per += type3;
- sd->left_weapon.sp_drain[RC_BOSS].type = val;
- }
- break;
- case SP_HP_DRAIN_RATE_RACE:
- if(!sd->state.lr_flag) {
- sd->right_weapon.hp_drain[type2].rate += type3;
- sd->right_weapon.hp_drain[type2].per += val;
- }
- else if(sd->state.lr_flag == 1) {
- sd->left_weapon.hp_drain[type2].rate += type3;
- sd->left_weapon.hp_drain[type2].per += val;
- }
- break;
- case SP_SP_DRAIN_RATE_RACE:
- if(!sd->state.lr_flag) {
- sd->right_weapon.sp_drain[type2].rate += type3;
- sd->right_weapon.sp_drain[type2].per += val;
- }
- else if(sd->state.lr_flag == 1) {
- sd->left_weapon.sp_drain[type2].rate += type3;
- sd->left_weapon.sp_drain[type2].per += val;
- }
- break;
- case SP_ADD_MONSTER_DROP_ITEMGROUP:
- if (sd->state.lr_flag != 2)
- pc_bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), 0, type2, 1<<type3, val);
- break;
+ case SP_ADD_MONSTER_DROP_ITEM:
+ if(sd->state.lr_flag != 2)
+ pc_bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), type2, 0, 1<<type3, val);
+ break;
+ case SP_ADD_CLASS_DROP_ITEM:
+ if(sd->state.lr_flag != 2)
+ pc_bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), type2, 0, -type3, val);
+ break;
+ case SP_AUTOSPELL:
+ if(sd->state.lr_flag != 2)
+ {
+ int target = skill->get_inf(type2); //Support or Self (non-auto-target) skills should pick self.
+ target = target&INF_SUPPORT_SKILL || (target&INF_SELF_SKILL && !(skill->get_inf2(type2)&INF2_NO_TARGET_SELF));
+ pc_bonus_autospell(sd->autospell, ARRAYLENGTH(sd->autospell),
+ target?-type2:type2, type3, val, 0, current_equip_card_id);
+ }
+ break;
+ case SP_AUTOSPELL_WHENHIT:
+ if(sd->state.lr_flag != 2)
+ {
+ int target = skill->get_inf(type2); //Support or Self (non-auto-target) skills should pick self.
+ target = target&INF_SUPPORT_SKILL || (target&INF_SELF_SKILL && !(skill->get_inf2(type2)&INF2_NO_TARGET_SELF));
+ pc_bonus_autospell(sd->autospell2, ARRAYLENGTH(sd->autospell2),
+ target?-type2:type2, type3, val, BF_NORMAL|BF_SKILL, current_equip_card_id);
+ }
+ break;
+ case SP_SP_DRAIN_RATE:
+ if(!sd->state.lr_flag) {
+ sd->right_weapon.sp_drain[RC_NONBOSS].rate += type2;
+ sd->right_weapon.sp_drain[RC_NONBOSS].per += type3;
+ sd->right_weapon.sp_drain[RC_NONBOSS].type = val;
+ sd->right_weapon.sp_drain[RC_BOSS].rate += type2;
+ sd->right_weapon.sp_drain[RC_BOSS].per += type3;
+ sd->right_weapon.sp_drain[RC_BOSS].type = val;
- case SP_ADDEFF:
- if (type2 > SC_MAX) {
- ShowWarning("pc_bonus3 (Add Effect): %d is not supported.\n", type2);
+ }
+ else if(sd->state.lr_flag == 1) {
+ sd->left_weapon.sp_drain[RC_NONBOSS].rate += type2;
+ sd->left_weapon.sp_drain[RC_NONBOSS].per += type3;
+ sd->left_weapon.sp_drain[RC_NONBOSS].type = val;
+ sd->left_weapon.sp_drain[RC_BOSS].rate += type2;
+ sd->left_weapon.sp_drain[RC_BOSS].per += type3;
+ sd->left_weapon.sp_drain[RC_BOSS].type = val;
+ }
+ break;
+ case SP_HP_DRAIN_RATE_RACE:
+ if(!sd->state.lr_flag) {
+ sd->right_weapon.hp_drain[type2].rate += type3;
+ sd->right_weapon.hp_drain[type2].per += val;
+ }
+ else if(sd->state.lr_flag == 1) {
+ sd->left_weapon.hp_drain[type2].rate += type3;
+ sd->left_weapon.hp_drain[type2].per += val;
+ }
+ break;
+ case SP_SP_DRAIN_RATE_RACE:
+ if(!sd->state.lr_flag) {
+ sd->right_weapon.sp_drain[type2].rate += type3;
+ sd->right_weapon.sp_drain[type2].per += val;
+ }
+ else if(sd->state.lr_flag == 1) {
+ sd->left_weapon.sp_drain[type2].rate += type3;
+ sd->left_weapon.sp_drain[type2].per += val;
+ }
+ break;
+ case SP_ADDEFF:
+ if (type2 > SC_MAX) {
+ ShowWarning("pc_bonus3 (Add Effect): %d is not supported.\n", type2);
+ break;
+ }
+ pc_bonus_addeff(sd->addeff, ARRAYLENGTH(sd->addeff), (sc_type)type2,
+ sd->state.lr_flag!=2?type3:0, sd->state.lr_flag==2?type3:0, val);
break;
- }
- pc_bonus_addeff(sd->addeff, ARRAYLENGTH(sd->addeff), (sc_type)type2,
- sd->state.lr_flag!=2?type3:0, sd->state.lr_flag==2?type3:0, val);
- break;
- case SP_ADDEFF_WHENHIT:
- if (type2 > SC_MAX) {
- ShowWarning("pc_bonus3 (Add Effect when hit): %d is not supported.\n", type2);
+ case SP_ADDEFF_WHENHIT:
+ if (type2 > SC_MAX) {
+ ShowWarning("pc_bonus3 (Add Effect when hit): %d is not supported.\n", type2);
+ break;
+ }
+ if(sd->state.lr_flag != 2)
+ pc_bonus_addeff(sd->addeff2, ARRAYLENGTH(sd->addeff2), (sc_type)type2, type3, 0, val);
break;
- }
- if(sd->state.lr_flag != 2)
- pc_bonus_addeff(sd->addeff2, ARRAYLENGTH(sd->addeff2), (sc_type)type2, type3, 0, val);
- break;
- case SP_ADDEFF_ONSKILL:
- if( type3 > SC_MAX ) {
- ShowWarning("pc_bonus3 (Add Effect on skill): %d is not supported.\n", type3);
+ case SP_ADDEFF_ONSKILL:
+ if( type3 > SC_MAX ) {
+ ShowWarning("pc_bonus3 (Add Effect on skill): %d is not supported.\n", type3);
+ break;
+ }
+ if( sd->state.lr_flag != 2 )
+ pc_bonus_addeff_onskill(sd->addeff3, ARRAYLENGTH(sd->addeff3), (sc_type)type3, val, type2, ATF_TARGET);
break;
- }
- if( sd->state.lr_flag != 2 )
- pc_bonus_addeff_onskill(sd->addeff3, ARRAYLENGTH(sd->addeff3), (sc_type)type3, val, type2, ATF_TARGET);
- break;
- case SP_ADDELE:
- if (type2 > ELE_MAX) {
- ShowWarning("pc_bonus3 (SP_ADDELE): element %d is out of range.\n", type2);
+ case SP_ADDELE:
+ if (type2 > ELE_MAX) {
+ ShowWarning("pc_bonus3 (SP_ADDELE): element %d is out of range.\n", type2);
+ break;
+ }
+ if (sd->state.lr_flag != 2)
+ pc_bonus_addele(sd, (unsigned char)type2, type3, val);
break;
- }
- if (sd->state.lr_flag != 2)
- pc_bonus_addele(sd, (unsigned char)type2, type3, val);
- break;
- case SP_SUBELE:
- if (type2 > ELE_MAX) {
- ShowWarning("pc_bonus3 (SP_SUBELE): element %d is out of range.\n", type2);
+ case SP_SUBELE:
+ if (type2 > ELE_MAX) {
+ ShowWarning("pc_bonus3 (SP_SUBELE): element %d is out of range.\n", type2);
+ break;
+ }
+ if (sd->state.lr_flag != 2)
+ pc_bonus_subele(sd, (unsigned char)type2, type3, val);
break;
- }
- if (sd->state.lr_flag != 2)
- pc_bonus_subele(sd, (unsigned char)type2, type3, val);
- break;
- default:
- ShowWarning("pc_bonus3: unknown type %d %d %d %d!\n",type,type2,type3,val);
- break;
+ default:
+ ShowWarning("pc_bonus3: unknown type %d %d %d %d!\n",type,type2,type3,val);
+ break;
}
return 0;
@@ -3418,24 +3424,24 @@ int pc_bonus5(struct map_session_data *sd,int type,int type2,int type3,int type4
nullpo_ret(sd);
switch(type){
- case SP_AUTOSPELL:
- if(sd->state.lr_flag != 2)
- pc_bonus_autospell(sd->autospell, ARRAYLENGTH(sd->autospell), (val&1?type2:-type2), (val&2?-type3:type3), type4, type5, current_equip_card_id);
- break;
+ case SP_AUTOSPELL:
+ if(sd->state.lr_flag != 2)
+ pc_bonus_autospell(sd->autospell, ARRAYLENGTH(sd->autospell), (val&1?type2:-type2), (val&2?-type3:type3), type4, type5, current_equip_card_id);
+ break;
- case SP_AUTOSPELL_WHENHIT:
- if(sd->state.lr_flag != 2)
- pc_bonus_autospell(sd->autospell2, ARRAYLENGTH(sd->autospell2), (val&1?type2:-type2), (val&2?-type3:type3), type4, type5, current_equip_card_id);
- break;
+ case SP_AUTOSPELL_WHENHIT:
+ if(sd->state.lr_flag != 2)
+ pc_bonus_autospell(sd->autospell2, ARRAYLENGTH(sd->autospell2), (val&1?type2:-type2), (val&2?-type3:type3), type4, type5, current_equip_card_id);
+ break;
- case SP_AUTOSPELL_ONSKILL:
- if(sd->state.lr_flag != 2)
- pc_bonus_autospell_onskill(sd->autospell3, ARRAYLENGTH(sd->autospell3), type2, (val&1?-type3:type3), (val&2?-type4:type4), type5, current_equip_card_id);
- break;
+ case SP_AUTOSPELL_ONSKILL:
+ if(sd->state.lr_flag != 2)
+ pc_bonus_autospell_onskill(sd->autospell3, ARRAYLENGTH(sd->autospell3), type2, (val&1?-type3:type3), (val&2?-type4:type4), type5, current_equip_card_id);
+ break;
- default:
- ShowWarning("pc_bonus5: unknown type %d %d %d %d %d %d!\n",type,type2,type3,type4,type5,val);
- break;
+ default:
+ ShowWarning("pc_bonus5: unknown type %d %d %d %d %d %d!\n",type,type2,type3,type4,type5,val);
+ break;
}
return 0;
@@ -3625,7 +3631,7 @@ int pc_checkadditem(struct map_session_data *sd,int nameid,int amount)
if(amount > MAX_AMOUNT)
return ADDITEM_OVERAMOUNT;
- data = itemdb_search(nameid);
+ data = itemdb->search(nameid);
if(!itemdb_isstackable2(data))
return ADDITEM_NEW;
@@ -3860,7 +3866,7 @@ int pc_additem(struct map_session_data *sd,struct item *item_data,int amount,e_l
if( amount > MAX_AMOUNT )
return 5;
- data = itemdb_search(item_data->nameid);
+ data = itemdb->search(item_data->nameid);
if( data->stack.inventory && amount > data->stack.amount )
{// item stack limitation
@@ -4247,11 +4253,10 @@ int pc_isUseitem(struct map_session_data *sd,int n)
* 0 = fail
* 1 = success
*------------------------------------------*/
-int pc_useitem(struct map_session_data *sd,int n)
-{
+int pc_useitem(struct map_session_data *sd,int n) {
unsigned int tick = iTimer->gettick();
int amount, nameid, i;
- struct script_code *script;
+ struct script_code *item_script;
nullpo_ret(sd);
@@ -4354,7 +4359,7 @@ int pc_useitem(struct map_session_data *sd,int n)
sd->catch_target_class = -1;
amount = sd->status.inventory[n].amount;
- script = sd->inventory_data[n]->script;
+ item_script = sd->inventory_data[n]->script;
//Check if the item is to be consumed immediately [Skotlex]
if( sd->inventory_data[n]->flag.delay_consume )
clif->useitemack(sd,n,amount,true);
@@ -4377,9 +4382,14 @@ int pc_useitem(struct map_session_data *sd,int n)
sd->canuseitem_tick = tick + battle_config.item_use_interval;
if( itemdb_iscashfood(nameid) )
sd->canusecashfood_tick = tick + battle_config.cashfood_use_interval;
-
- run_script(script,0,sd->bl.id,fake_nd->bl.id);
+
+ script->current_item_id = nameid;
+
+ run_script(item_script,0,sd->bl.id,fake_nd->bl.id);
+
+ script->current_item_id = 0;
potion_flag = 0;
+
return 1;
}
@@ -4399,7 +4409,7 @@ int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amoun
if(item_data->nameid <= 0 || amount <= 0)
return 1;
- data = itemdb_search(item_data->nameid);
+ data = itemdb->search(item_data->nameid);
if( data->stack.cart && amount > data->stack.amount )
{// item stack limitation
@@ -4462,7 +4472,7 @@ int pc_cart_delitem(struct map_session_data *sd,int n,int amount,int type,e_log_
struct item_data * data;
nullpo_retr(1, sd);
- if( sd->status.cart[n].nameid == 0 || sd->status.cart[n].amount < amount || !(data = itemdb_exists(sd->status.cart[n].nameid)) )
+ if( sd->status.cart[n].nameid == 0 || sd->status.cart[n].amount < amount || !(data = itemdb->exists(sd->status.cart[n].nameid)) )
return 1;
logs->pick_pc(sd, log_type, -amount, &sd->status.cart[n],data);
@@ -4567,7 +4577,7 @@ int pc_show_steal(struct block_list *bl,va_list ap)
sd=va_arg(ap,struct map_session_data *);
itemid=va_arg(ap,int);
- if((item=itemdb_exists(itemid))==NULL)
+ if((item=itemdb->exists(itemid))==NULL)
sprintf(output,"%s stole an Unknown Item (id: %i).",sd->status.name, itemid);
else
sprintf(output,"%s stole %s.",sd->status.name,item->jname);
@@ -4620,7 +4630,7 @@ int pc_steal_item(struct map_session_data *sd,struct block_list *bl, uint16 skil
// Try dropping one item, in the order from first to last possible slot.
// Droprate is affected by the skill success rate.
for( i = 0; i < MAX_STEAL_DROP; i++ )
- if( md->db->dropitem[i].nameid > 0 && (data = itemdb_exists(md->db->dropitem[i].nameid)) && rnd() % 10000 < md->db->dropitem[i].p * rate/100. )
+ if( md->db->dropitem[i].nameid > 0 && (data = itemdb->exists(md->db->dropitem[i].nameid)) && rnd() % 10000 < md->db->dropitem[i].p * rate/100. )
break;
if( i == MAX_STEAL_DROP )
return 0;
@@ -4702,7 +4712,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
nullpo_ret(sd);
- if( !mapindex || !mapindex_id2name(mapindex) ) {
+ if( !mapindex || !mapindex_id2name(mapindex) || ( m = iMap->mapindex2mapid(mapindex) ) == -1 ) {
ShowDebug("pc_setpos: Passed mapindex(%d) is invalid!\n", mapindex);
return 1;
}
@@ -4711,7 +4721,6 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
pc->setstand(sd);
pc->setrestartvalue(sd,1);
}
- m = iMap->mapindex2mapid(mapindex);
if( map[m].flag.src4instance ) {
struct party_data *p;
@@ -4720,9 +4729,11 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
if( sd->instances ) {
for( i = 0; i < sd->instances; i++ ) {
- ARR_FIND(0, instances[sd->instance[i]].num_map, j, map[instances[sd->instance[i]].map[j]].instance_src_map == m && !map[instances[sd->instance[i]].map[j]].cName);
- if( j != instances[sd->instance[i]].num_map )
- break;
+ if( sd->instance[i] >= 0 ) {
+ ARR_FIND(0, instances[sd->instance[i]].num_map, j, map[instances[sd->instance[i]].map[j]].instance_src_map == m && !map[instances[sd->instance[i]].map[j]].cName);
+ if( j != instances[sd->instance[i]].num_map )
+ break;
+ }
}
if( i != sd->instances ) {
m = instances[sd->instance[i]].map[j];
@@ -4732,9 +4743,11 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
}
if ( !stop && sd->status.party_id && (p = party->search(sd->status.party_id)) && p->instances ) {
for( i = 0; i < p->instances; i++ ) {
- ARR_FIND(0, instances[p->instance[i]].num_map, j, map[instances[p->instance[i]].map[j]].instance_src_map == m && !map[instances[p->instance[i]].map[j]].cName);
- if( j != instances[p->instance[i]].num_map )
- break;
+ if( p->instance[i] >= 0 ) {
+ ARR_FIND(0, instances[p->instance[i]].num_map, j, map[instances[p->instance[i]].map[j]].instance_src_map == m && !map[instances[p->instance[i]].map[j]].cName);
+ if( j != instances[p->instance[i]].num_map )
+ break;
+ }
}
if( i != p->instances ) {
m = instances[p->instance[i]].map[j];
@@ -4744,9 +4757,11 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
}
if ( !stop && sd->status.guild_id && sd->guild && sd->guild->instances ) {
for( i = 0; i < sd->guild->instances; i++ ) {
- ARR_FIND(0, instances[sd->guild->instance[i]].num_map, j, map[instances[sd->guild->instance[i]].map[j]].instance_src_map == m && !map[instances[sd->guild->instance[i]].map[j]].cName);
- if( j != instances[sd->guild->instance[i]].num_map )
- break;
+ if( sd->guild->instance[i] >= 0 ) {
+ ARR_FIND(0, instances[sd->guild->instance[i]].num_map, j, map[instances[sd->guild->instance[i]].map[j]].instance_src_map == m && !map[instances[sd->guild->instance[i]].map[j]].cName);
+ if( j != instances[sd->guild->instance[i]].num_map )
+ break;
+ }
}
if( i != sd->guild->instances ) {
m = instances[sd->guild->instance[i]].map[j];
@@ -4831,8 +4846,8 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
sd->bl.x=x;
sd->bl.y=y;
pc->clean_skilltree(sd);
- chrif_save(sd,2);
- chrif_changemapserver(sd, ip, (short)port);
+ chrif->save(sd,2);
+ chrif->changemapserver(sd, ip, (short)port);
//Free session data from this map server [Kevin]
unit_free_pc(sd);
@@ -5041,6 +5056,7 @@ int pc_checkallowskill(struct map_session_data *sd)
SC_DANCING,
SC_GS_GATLINGFEVER,
#ifdef RENEWAL
+ SC_LKCONCENTRATION,
SC_EDP,
#endif
SC_FEARBREEZE
@@ -7301,12 +7317,10 @@ int pc_itemheal(struct map_session_data *sd,int itemid, int hp,int sp)
bonus += bonus*(potion_flag-1)*50/100;
//All item bonuses.
bonus += sd->bonus.itemhealrate2;
- //Item Group bonuses
- bonus += bonus*itemdb_group_bonus(sd, itemid)/100;
//Individual item bonuses.
- for(i = 0; i < ARRAYLENGTH(sd->itemhealrate) && sd->itemhealrate[i].nameid; i++)
- {
- if (sd->itemhealrate[i].nameid == itemid) {
+ for(i = 0; i < ARRAYLENGTH(sd->itemhealrate) && sd->itemhealrate[i].nameid; i++) {
+ struct item_data *it = itemdb->exists(sd->itemhealrate[i].nameid);
+ if (sd->itemhealrate[i].nameid == itemid || (it && it->group && itemdb->in_group(it->group,itemid))) {
bonus += bonus*sd->itemhealrate[i].rate/100;
break;
}
@@ -7574,16 +7588,16 @@ int pc_jobchange(struct map_session_data *sd,int job, int upper)
//if you were previously famous, not anymore.
if (fame_flag) {
- chrif_save(sd,0);
- chrif_buildfamelist();
+ chrif->save(sd,0);
+ chrif->buildfamelist();
} else if (sd->status.fame > 0) {
//It may be that now they are famous?
switch (sd->class_&MAPID_UPPERMASK) {
case MAPID_BLACKSMITH:
case MAPID_ALCHEMIST:
case MAPID_TAEKWON:
- chrif_save(sd,0);
- chrif_buildfamelist();
+ chrif->save(sd,0);
+ chrif->buildfamelist();
break;
}
}
@@ -8474,7 +8488,7 @@ int pc_load_combo(struct map_session_data *sd) {
for( j = 0; j < id->slot; j++ ) {
if (!sd->status.inventory[idx].card[j])
continue;
- if ( ( data = itemdb_exists(sd->status.inventory[idx].card[j]) ) != NULL ) {
+ if ( ( data = itemdb->exists(sd->status.inventory[idx].card[j]) ) != NULL ) {
if( data->combos_count )
ret += pc_checkcombo(sd,data);
}
@@ -8658,7 +8672,7 @@ int pc_equipitem(struct map_session_data *sd,int n,int req_pos)
struct item_data *data;
if (!sd->status.inventory[n].card[i])
continue;
- if ( ( data = itemdb_exists(sd->status.inventory[n].card[i]) ) != NULL ) {
+ if ( ( data = itemdb->exists(sd->status.inventory[n].card[i]) ) != NULL ) {
if( data->combos_count )
pc_checkcombo(sd,data);
}
@@ -8681,7 +8695,7 @@ int pc_equipitem(struct map_session_data *sd,int n,int req_pos)
struct item_data *data;
if (!sd->status.inventory[n].card[i])
continue;
- if ( ( data = itemdb_exists(sd->status.inventory[n].card[i]) ) != NULL ) {
+ if ( ( data = itemdb->exists(sd->status.inventory[n].card[i]) ) != NULL ) {
if( data->equip_script )
run_script(data->equip_script,0,sd->bl.id,fake_nd->bl.id);
}
@@ -8819,7 +8833,7 @@ int pc_unequipitem(struct map_session_data *sd,int n,int flag) {
struct item_data *data;
if (!sd->status.inventory[n].card[i])
continue;
- if ( ( data = itemdb_exists(sd->status.inventory[n].card[i]) ) != NULL ) {
+ if ( ( data = itemdb->exists(sd->status.inventory[n].card[i]) ) != NULL ) {
if( data->combos_count ) {
if( pc_removecombo(sd,data) )
status_cacl = true;
@@ -8849,7 +8863,7 @@ int pc_unequipitem(struct map_session_data *sd,int n,int flag) {
if (!sd->status.inventory[n].card[i])
continue;
- if ( ( data = itemdb_exists(sd->status.inventory[n].card[i]) ) != NULL ) {
+ if ( ( data = itemdb->exists(sd->status.inventory[n].card[i]) ) != NULL ) {
if( data->unequip_script )
run_script(data->unequip_script,0,sd->bl.id,fake_nd->bl.id);
}
@@ -9027,7 +9041,7 @@ int pc_divorce(struct map_session_data *sd)
if( (p_sd = iMap->charid2sd(sd->status.partner_id)) == NULL )
{ // Lets char server do the divorce
- if( chrif_divorce(sd->status.char_id, sd->status.partner_id) )
+ if( chrif->divorce(sd->status.char_id, sd->status.partner_id) )
return -1; // No char server connected
return 0;
@@ -9205,7 +9219,7 @@ int pc_autosave(int tid, unsigned int tick, int id, intptr_t data)
last_save_id = sd->bl.id;
save_flag = 2;
- chrif_save(sd,0);
+ chrif->save(sd,0);
break;
}
mapit->free(iter);
@@ -9516,55 +9530,260 @@ int pc_split_atoui(char* str, unsigned int* val, char sep, int max)
val[j] = 0;
return i;
}
+/* [Ind/Hercules] */
+void pc_read_skill_tree(void) {
+ config_t skill_tree_conf;
+ config_setting_t *skt = NULL, *inherit = NULL, *skills = NULL, *sk = NULL;
+#ifdef RENEWAL
+ const char *config_filename = "db/re/skill_tree.conf"; // FIXME hardcoded name
+#else
+ const char *config_filename = "db/pre-re/skill_tree.conf"; // FIXME hardcoded name
+#endif
+ int i = 0, jnamelen = 0;
+ struct {
+ const char *name;
+ int id;
+ } jnames[] = {
+ { "Novice", JOB_NOVICE },
+ { "Swordsman", JOB_SWORDMAN },
+ { "Magician", JOB_MAGE },
+ { "Archer", JOB_ARCHER },
+ { "Acolyte", JOB_ACOLYTE },
+ { "Merchant", JOB_MERCHANT },
+ { "Thief", JOB_THIEF },
+ { "Knight", JOB_KNIGHT },
+ { "Priest", JOB_PRIEST },
+ { "Wizard", JOB_WIZARD },
+ { "Blacksmith", JOB_BLACKSMITH },
+ { "Hunter", JOB_HUNTER },
+ { "Assassin", JOB_ASSASSIN },
+ { "Crusader", JOB_CRUSADER },
+ { "Monk", JOB_MONK },
+ { "Sage", JOB_SAGE },
+ { "Rogue", JOB_ROGUE },
+ { "Alchemist", JOB_ALCHEMIST },
+ { "Bard", JOB_BARD },
+ { "Dancer", JOB_DANCER },
+ { "Super_Novice", JOB_SUPER_NOVICE },
+ { "Gunslinger", JOB_GUNSLINGER },
+ { "Ninja", JOB_NINJA },
+ { "Novice_High", JOB_NOVICE_HIGH },
+ { "Swordsman_High", JOB_SWORDMAN_HIGH },
+ { "Magician_High", JOB_MAGE_HIGH },
+ { "Archer_High", JOB_ARCHER_HIGH },
+ { "Acolyte_High", JOB_ACOLYTE_HIGH },
+ { "Merchant_High", JOB_MERCHANT_HIGH },
+ { "Thief_High", JOB_THIEF_HIGH },
+ { "Lord_Knight", JOB_LORD_KNIGHT },
+ { "High_Priest", JOB_HIGH_PRIEST },
+ { "High_Wizard", JOB_HIGH_WIZARD },
+ { "Whitesmith", JOB_WHITESMITH },
+ { "Sniper", JOB_SNIPER },
+ { "Assassin_Cross", JOB_ASSASSIN_CROSS },
+ { "Paladin", JOB_PALADIN },
+ { "Champion", JOB_CHAMPION },
+ { "Professor", JOB_PROFESSOR },
+ { "Stalker", JOB_STALKER },
+ { "Creator", JOB_CREATOR },
+ { "Clown", JOB_CLOWN },
+ { "Gypsy", JOB_GYPSY },
+ { "Baby_Novice", JOB_BABY },
+ { "Baby_Swordsman", JOB_BABY_SWORDMAN },
+ { "Baby_Magician", JOB_BABY_MAGE },
+ { "Baby_Archer", JOB_BABY_ARCHER },
+ { "Baby_Acolyte", JOB_BABY_ACOLYTE },
+ { "Baby_Merchant", JOB_BABY_MERCHANT },
+ { "Baby_Thief", JOB_BABY_THIEF },
+ { "Baby_Knight", JOB_BABY_KNIGHT },
+ { "Baby_Priest", JOB_BABY_PRIEST },
+ { "Baby_Wizard", JOB_BABY_WIZARD },
+ { "Baby_Blacksmith", JOB_BABY_BLACKSMITH },
+ { "Baby_Hunter", JOB_BABY_HUNTER },
+ { "Baby_Assassin", JOB_BABY_ASSASSIN },
+ { "Baby_Crusader", JOB_BABY_CRUSADER },
+ { "Baby_Monk", JOB_BABY_MONK },
+ { "Baby_Sage", JOB_BABY_SAGE },
+ { "Baby_Rogue", JOB_BABY_ROGUE },
+ { "Baby_Alchemist", JOB_BABY_ALCHEMIST },
+ { "Baby_Bard", JOB_BABY_BARD },
+ { "Baby_Dancer", JOB_BABY_DANCER },
+ { "Super_Baby", JOB_SUPER_BABY },
+ { "Taekwon", JOB_TAEKWON },
+ { "Star_Gladiator", JOB_STAR_GLADIATOR },
+ { "Soul_Linker", JOB_SOUL_LINKER },
+ { "Gangsi", JOB_GANGSI },
+ { "Death_Knight", JOB_DEATH_KNIGHT },
+ { "Dark_Collector", JOB_DARK_COLLECTOR },
+ { "Rune_Knight", JOB_RUNE_KNIGHT },
+ { "Warlock", JOB_WARLOCK },
+ { "Ranger", JOB_RANGER },
+ { "Arch_Bishop", JOB_ARCH_BISHOP },
+ { "Mechanic", JOB_MECHANIC },
+ { "Guillotine_Cross", JOB_GUILLOTINE_CROSS },
+ { "Rune_Knight_Trans", JOB_RUNE_KNIGHT_T },
+ { "Warlock_Trans", JOB_WARLOCK_T },
+ { "Ranger_Trans", JOB_RANGER_T },
+ { "Arch_Bishop_Trans", JOB_ARCH_BISHOP_T },
+ { "Mechanic_Trans", JOB_MECHANIC_T },
+ { "Guillotine_Cross_Trans", JOB_GUILLOTINE_CROSS_T },
+ { "Royal_Guard", JOB_ROYAL_GUARD },
+ { "Sorcerer", JOB_SORCERER },
+ { "Minstrel", JOB_MINSTREL },
+ { "Wanderer", JOB_WANDERER },
+ { "Sura", JOB_SURA },
+ { "Genetic", JOB_GENETIC },
+ { "Shadow_Chaser", JOB_SHADOW_CHASER },
+ { "Royal_Guard_Trans", JOB_ROYAL_GUARD_T },
+ { "Sorcerer_Trans", JOB_SORCERER_T },
+ { "Minstrel_Trans", JOB_MINSTREL_T },
+ { "Wanderer_Trans", JOB_WANDERER_T },
+ { "Sura_Trans", JOB_SURA_T },
+ { "Genetic_Trans", JOB_GENETIC_T },
+ { "Shadow_Chaser_Trans", JOB_SHADOW_CHASER_T },
+ { "Baby_Rune_Knight", JOB_BABY_RUNE },
+ { "Baby_Warlock", JOB_BABY_WARLOCK },
+ { "Baby_Ranger", JOB_BABY_RANGER },
+ { "Baby_Arch_Bishop", JOB_BABY_BISHOP },
+ { "Baby_Mechanic", JOB_BABY_MECHANIC },
+ { "Baby_Guillotine_Cross", JOB_BABY_CROSS },
+ { "Baby_Royal_Guard", JOB_BABY_GUARD },
+ { "Baby_Sorcerer", JOB_BABY_SORCERER },
+ { "Baby_Minstrel", JOB_BABY_MINSTREL },
+ { "Baby_Wanderer", JOB_BABY_WANDERER },
+ { "Baby_Sura", JOB_BABY_SURA },
+ { "Baby_Genetic", JOB_BABY_GENETIC },
+ { "Baby_Shadow_Chaser", JOB_BABY_CHASER },
+ { "Expanded_Super_Novice", JOB_SUPER_NOVICE_E },
+ { "Expanded_Super_Baby", JOB_SUPER_BABY_E },
+ { "Kagerou", JOB_KAGEROU },
+ { "Oboro", JOB_OBORO },
+ };
+
+ if (conf_read_file(&skill_tree_conf, config_filename)) {
+ ShowError("can't read %s\n", config_filename);
+ return;
+ }
+
+ jnamelen = ARRAYLENGTH(jnames);
+
+ while( (skt = config_setting_get_elem(skill_tree_conf.root,i++)) ) {
+ int k, idx;
+ const char *name = config_setting_name(skt);
+
+ ARR_FIND(0, jnamelen, k, strcmpi(jnames[k].name,name) == 0 );
+
+ if( k == jnamelen ) {
+ ShowWarning("pc_read_skill_tree: '%s' unknown job name!\n",name);
+ continue;
+ }
+
+
+ if( ( skills = config_setting_get_member(skt,"skills") ) ) {
+ int c = 0;
+
+ idx = pc->class2idx(jnames[k].id);
+
+ while( ( sk = config_setting_get_elem(skills,c++) ) ) {
+ const char *sk_name = config_setting_name(sk);
+ int skill_id;
+
+ if( ( skill_id = skill->name2id(sk_name) ) ) {
+ int skidx, offset = 0, h = 0, rlen = 0, rskid = 0;
+
+ ARR_FIND( 0, MAX_SKILL_TREE, skidx, skill_tree[idx][skidx].id == 0 || skill_tree[idx][skidx].id == skill_id );
+ if( skidx == MAX_SKILL_TREE ) {
+ ShowWarning("pc_read_skill_tree: Unable to load skill %hu (%s) into '%s's tree. Maximum number of skills per class has been reached.\n", skill_id, sk_name, name);
+ continue;
+ } else if(skill_tree[idx][skidx].id) {
+ ShowNotice("pc_read_skill_tree: Overwriting %hu for '%s' (%d)\n", skill_id, name, jnames[k].id);
+ }
+
+ skill_tree[idx][skidx].id = skill_id;
+ skill_tree[idx][skidx].idx = skill->get_index(skill_id);
+
+ if( config_setting_is_group(sk) ) {
+ int max = 0, jlevel = 0;
+ config_setting_lookup_int(sk, "MaxLevel", &max);
+ config_setting_lookup_int(sk, "MinJobLevel", &jlevel);
+ skill_tree[idx][skidx].max = (unsigned char)max;
+ skill_tree[idx][skidx].joblv = (unsigned char)jlevel;
+ rlen = config_setting_length(sk);
+ offset += jlevel ? 2 : 1;
+ } else {
+ skill_tree[idx][skidx].max = (unsigned char)config_setting_get_int(sk);
+ skill_tree[idx][skidx].joblv = 0;
+ }
+
+ for( h = offset; h < rlen && h < MAX_PC_SKILL_REQUIRE; h++ ) {
+ config_setting_t *rsk = config_setting_get_elem(sk,h);
+ if( rsk && ( rskid = skill->name2id(config_setting_name(rsk)) ) ) {
+ skill_tree[idx][skidx].need[h].id = rskid;
+ skill_tree[idx][skidx].need[h].idx = skill->get_index(rskid);
+ skill_tree[idx][skidx].need[h].lv = (unsigned char)config_setting_get_int(rsk);
+ } else if( rsk ) {
+ ShowWarning("pc_read_skill_tree: unknown requirement '%s' for '%s' in '%s'\n",config_setting_name(rsk),sk_name,name);
+ } else {
+ ShowWarning("pc_read_skill_tree: error for '%s' in '%s'\n",sk_name,name);
+ }
+ }
+
+ } else {
+ ShowWarning("pc_read_skill_tree: unknown skill '%s' in '%s'\n",sk_name,name);
+ }
+ }
+ }
+ }
+
+ i = 0;
+ while( (skt = config_setting_get_elem(skill_tree_conf.root,i++)) ) {
+ int k, idx, v = 0;
+ const char *name = config_setting_name(skt);
+ const char *iname;
-/*==========================================
- * sub DB reading.
- * Function used to read skill_tree.txt
- *------------------------------------------*/
-static bool pc_readdb_skilltree(char* fields[], int columns, int current)
-{
- unsigned char joblv = 0, skill_lv;
- uint16 skill_id;
- int idx, class_;
- unsigned int i, offset = 3, skill_idx;
+
+ ARR_FIND(0, jnamelen, k, strcmpi(jnames[k].name,name) == 0 );
+
+ if( k == jnamelen ) {
+ ShowWarning("pc_read_skill_tree: '%s' unknown job name!\n",name);
+ continue;
+ }
+ idx = pc->class2idx(jnames[k].id);
- class_ = atoi(fields[0]);
- skill_id = (uint16)atoi(fields[1]);
- skill_lv = (unsigned char)atoi(fields[2]);
+ if( ( inherit = config_setting_get_member(skt,"inherit") ) ) {
+ while( ( iname = config_setting_get_string_elem(inherit, v++) ) ) {
+ int b = 0, a, d, f, fidx;
- if(columns==4+MAX_PC_SKILL_REQUIRE*2)
- {// job level requirement extra column
- joblv = (unsigned char)atoi(fields[3]);
- offset++;
- }
+ ARR_FIND(0, jnamelen, b, strcmpi(jnames[b].name,iname) == 0 );
+
+ if( b == jnamelen ) {
+ ShowWarning("pc_read_skill_tree: '%s' trying to inherit unknown '%s'!\n",name,iname);
+ continue;
+ }
+
+ fidx = pc->class2idx(jnames[b].id);
+
+ ARR_FIND( 0, MAX_SKILL_TREE, d, skill_tree[fidx][d].id == 0 );
- if(!pcdb_checkid(class_))
- {
- ShowWarning("pc_readdb_skilltree: Invalid job class %d specified.\n", class_);
- return false;
- }
- idx = pc->class2idx(class_);
+ for( f = 0; f < d; f++ ) {
+
+ ARR_FIND( 0, MAX_SKILL_TREE, a, skill_tree[idx][a].id == 0 || skill_tree[idx][a].id == skill_tree[fidx][f].id );
- //This is to avoid adding two lines for the same skill. [Skotlex]
- ARR_FIND( 0, MAX_SKILL_TREE, skill_idx, skill_tree[idx][skill_idx].id == 0 || skill_tree[idx][skill_idx].id == skill_id );
- if( skill_idx == MAX_SKILL_TREE ) {
- ShowWarning("pc_readdb_skilltree: Unable to load skill %hu into job %d's tree. Maximum number of skills per class has been reached.\n", skill_id, class_);
- return false;
- } else if(skill_tree[idx][skill_idx].id) {
- ShowNotice("pc_readdb_skilltree: Overwriting skill %hu for job class %d.\n", skill_id, class_);
+ if( a == MAX_SKILL_TREE ) {
+ ShowWarning("pc_read_skill_tree: '%s' can't inherit '%s', skill tree is full!\n", name,iname);
+ break;
+ } else if ( skill_tree[idx][a].id || ( skill_tree[idx][a].id == NV_TRICKDEAD && ((pc->jobid2mapid(jnames[k].id)&MAPID_UPPERMASK)!=MAPID_NOVICE) ) ) /* we skip trickdead for non-novices */
+ continue;/* skip */
+
+ memcpy(&skill_tree[idx][a],&skill_tree[fidx][f],sizeof(skill_tree[fidx][f]));
+ }
+
+ }
+ }
+
}
+
+ config_destroy(&skill_tree_conf);
- skill_tree[idx][skill_idx].id = skill_id;
- skill_tree[idx][skill_idx].idx = skill->get_index(skill_id);
- skill_tree[idx][skill_idx].max = skill_lv;
- skill_tree[idx][skill_idx].joblv = joblv;
-
- for(i = 0; i < MAX_PC_SKILL_REQUIRE; i++) {
- skill_tree[idx][skill_idx].need[i].id = atoi(fields[i*2+offset]);
- skill_tree[idx][skill_idx].need[i].idx = skill->get_index(atoi(fields[i*2+offset]));
- skill_tree[idx][skill_idx].need[i].lv = atoi(fields[i*2+offset+1]);
- }
- return true;
}
#if defined(RENEWAL_DROP) || defined(RENEWAL_EXP)
static bool pc_readdb_levelpenalty(char* fields[], int columns, int current)
@@ -9696,8 +9915,7 @@ int pc_readdb(void)
count = 0;
// Reset and read skilltree
memset(skill_tree,0,sizeof(skill_tree));
- sv->readdb(iMap->db_path, DBPATH"skill_tree.txt", ',', 3+MAX_PC_SKILL_REQUIRE*2, 4+MAX_PC_SKILL_REQUIRE*2, -1, &pc_readdb_skilltree);
-
+ pc_read_skill_tree();
#if defined(RENEWAL_DROP) || defined(RENEWAL_EXP)
sv->readdb(iMap->db_path, "re/level_penalty.txt", ',', 4, 4, -1, &pc_readdb_levelpenalty);
for( k=1; k < 3; k++ ){ // fill in the blanks
diff --git a/src/map/pc.h b/src/map/pc.h
index 43d5d40c7..442b55965 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -10,7 +10,7 @@
#include "battle.h" // battle_config
#include "battleground.h"
#include "buyingstore.h" // struct s_buyingstore
-#include "itemdb.h" // MAX_ITEMGROUP
+#include "itemdb.h"
#include "map.h" // RC_MAX
#include "script.h" // struct script_reg, struct script_regstr
#include "searchstore.h" // struct s_search_store_info
@@ -256,7 +256,6 @@ struct map_session_data {
int expaddrace[RC_MAX];
int ignore_mdef[RC_MAX];
int ignore_def[RC_MAX];
- int itemgrouphealrate[MAX_ITEMGROUP];
short sp_gain_race[RC_MAX];
short sp_gain_race_attack[RC_MAX];
short hp_gain_race_attack[RC_MAX];
@@ -483,7 +482,7 @@ struct map_session_data {
struct sc_display_entry **sc_display;
unsigned char sc_display_count;
- unsigned short *instance;
+ short *instance;
unsigned short instances;
/* Possible Thanks to Yommy~! */
diff --git a/src/map/pet.c b/src/map/pet.c
index 00402f9d4..e6ef0a488 100644
--- a/src/map/pet.c
+++ b/src/map/pet.c
@@ -408,7 +408,7 @@ int pet_birth_process(struct map_session_data *sd, struct s_pet *pet)
intif_save_petdata(sd->status.account_id,pet);
if (iMap->save_settings&8)
- chrif_save(sd,0); //is it REALLY Needed to save the char for hatching a pet? [Skotlex]
+ chrif->save(sd,0); //is it REALLY Needed to save the char for hatching a pet? [Skotlex]
if(sd->bl.prev != NULL) {
iMap->addblock(&sd->pd->bl);
@@ -592,7 +592,7 @@ int pet_menu(struct map_session_data *sd,int menunum)
if(!sd->status.pet_id || sd->pd->pet.intimate <= 0 || sd->pd->pet.incuvate)
return 1;
- egg_id = itemdb_exists(sd->pd->petDB->EggID);
+ egg_id = itemdb->exists(sd->pd->petDB->EggID);
if (egg_id) {
if ((egg_id->flag.trade_restriction&0x01) && !pc->inventoryblank(sd)) {
clif->message(sd->fd, msg_txt(451)); // You can't return your pet because your inventory is full.
diff --git a/src/map/quest.c b/src/map/quest.c
index b56088886..3776d603f 100644
--- a/src/map/quest.c
+++ b/src/map/quest.c
@@ -100,7 +100,7 @@ int quest_add(TBL_PC * sd, int quest_id)
clif->quest_add(sd, &sd->quest_log[i], sd->quest_index[i]);
if( iMap->save_settings&64 )
- chrif_save(sd,0);
+ chrif->save(sd,0);
return 0;
}
@@ -148,7 +148,7 @@ int quest_change(TBL_PC * sd, int qid1, int qid2)
clif->quest_add(sd, &sd->quest_log[i], sd->quest_index[i]);
if( iMap->save_settings&64 )
- chrif_save(sd,0);
+ chrif->save(sd,0);
return 0;
}
@@ -179,7 +179,7 @@ int quest_delete(TBL_PC * sd, int quest_id)
clif->quest_delete(sd, quest_id);
if( iMap->save_settings&64 )
- chrif_save(sd,0);
+ chrif->save(sd,0);
return 0;
}
@@ -250,7 +250,7 @@ int quest_update_status(TBL_PC * sd, int quest_id, quest_state status) {
clif->quest_delete(sd, quest_id);
if( iMap->save_settings&64 )
- chrif_save(sd,0);
+ chrif->save(sd,0);
return 0;
}
diff --git a/src/map/script.c b/src/map/script.c
index 682faa42b..4ceb32991 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -238,7 +238,8 @@ enum {
MF_MONSTER_NOTELEPORT,
MF_PVP_NOCALCRANK, //50
MF_BATTLEGROUND,
- MF_RESET
+ MF_RESET,
+ MF_NOTOMB
};
const char* script_op2name(int op)
@@ -1397,7 +1398,7 @@ const char* parse_syntax(const char* p)
v = p2-p; // length of word at p2
memcpy(label,p,v);
label[v]='\0';
- if( !script_get_constant(label, &v) )
+ if( !script->get_constant(label, &v) )
disp_error_message("parse_syntax: 'case' label is not an integer",p);
p = skip_word(p);
} else { //Numeric value
@@ -1951,25 +1952,31 @@ bool script_get_constant(const char* name, int* value)
}
/// Creates new constant or parameter with given value.
-void script_set_constant(const char* name, int value, bool isparameter)
-{
+void script_set_constant(const char* name, int value, bool isparameter) {
int n = add_str(name);
- if( script->str_data[n].type == C_NOP )
- {// new
+ if( script->str_data[n].type == C_NOP ) {// new
script->str_data[n].type = isparameter ? C_PARAM : C_INT;
script->str_data[n].val = value;
- }
- else if( script->str_data[n].type == C_PARAM || script->str_data[n].type == C_INT )
- {// existing parameter or constant
+ } else if( script->str_data[n].type == C_PARAM || script->str_data[n].type == C_INT ) {// existing parameter or constant
ShowError("script_set_constant: Attempted to overwrite existing %s '%s' (old value=%d, new value=%d).\n", ( script->str_data[n].type == C_PARAM ) ? "parameter" : "constant", name, script->str_data[n].val, value);
- }
- else
- {// existing name
+ } else {// existing name
ShowError("script_set_constant: Invalid name for %s '%s' (already defined as %s).\n", isparameter ? "parameter" : "constant", name, script_op2name(script->str_data[n].type));
}
}
+/* will override if necessary */
+void script_set_constant2(const char *name, int value, bool isparameter) {
+ int n = add_str(name);
+
+ if( script->str_data[n].type != C_NOP ) {
+ script->str_data[n].func = NULL;
+ script->str_data[n].backpatch = -1;
+ script->str_data[n].label = -1;
+ }
+ script->str_data[n].type = isparameter ? C_PARAM : C_INT;
+ script->str_data[n].val = value;
+}
/*==========================================
* Reading constant databases
* const.txt
@@ -2776,28 +2783,31 @@ struct script_state* script_alloc_state(struct script_code* rootscript, int pos,
/// Frees a script state.
///
/// @param st Script state
-void script_free_state(struct script_state* st)
-{
- if(st->bk_st) {// backup was not restored
- ShowDebug("script_free_state: Previous script state lost (rid=%d, oid=%d, state=%d, bk_npcid=%d).\n", st->bk_st->rid, st->bk_st->oid, st->bk_st->state, st->bk_npcid);
- }
+void script_free_state(struct script_state* st) {
+ if( idb_exists(script->st_db,st->id) ) {
+ if(st->bk_st) {// backup was not restored
+ ShowDebug("script_free_state: Previous script state lost (rid=%d, oid=%d, state=%d, bk_npcid=%d).\n", st->bk_st->rid, st->bk_st->oid, st->bk_st->state, st->bk_npcid);
+ }
- if( st->sleep.timer != INVALID_TIMER )
- iTimer->delete_timer(st->sleep.timer, run_script_timer);
- script_free_vars(st->stack->var_function);
- script->pop_stack(st, 0, st->stack->sp);
- aFree(st->stack->stack_data);
- ers_free(script->stack_ers, st->stack);
- if( st->script && st->script->script_vars && !db_size(st->script->script_vars) ) {
- script_free_vars(st->script->script_vars);
- st->script->script_vars = NULL;
- }
- st->stack = NULL;
- st->pos = -1;
- idb_remove(script->st_db, st->id);
- ers_free(script->st_ers, st);
- if( --script->active_scripts == 0 ) {
- script->next_id = 0;
+ if( st->sleep.timer != INVALID_TIMER )
+ iTimer->delete_timer(st->sleep.timer, run_script_timer);
+ if( st->stack ) {
+ script_free_vars(st->stack->var_function);
+ script->pop_stack(st, 0, st->stack->sp);
+ aFree(st->stack->stack_data);
+ ers_free(script->stack_ers, st->stack);
+ st->stack = NULL;
+ }
+ if( st->script && st->script->script_vars && !db_size(st->script->script_vars) ) {
+ script_free_vars(st->script->script_vars);
+ st->script->script_vars = NULL;
+ }
+ st->pos = -1;
+ idb_remove(script->st_db, st->id);
+ ers_free(script->st_ers, st);
+ if( --script->active_scripts == 0 ) {
+ script->next_id = 0;
+ }
}
}
@@ -5564,11 +5574,11 @@ BUILDIN(countitem)
if( data_isstring(data) )
{// item name
- id = itemdb_searchname(script->conv_str(st, data));
+ id = itemdb->search_name(script->conv_str(st, data));
}
else
{// item id
- id = itemdb_exists(script->conv_num(st, data));
+ id = itemdb->exists(script->conv_num(st, data));
}
if( id == NULL )
@@ -5611,11 +5621,11 @@ BUILDIN(countitem2)
if( data_isstring(data) )
{// item name
- id = itemdb_searchname(script->conv_str(st, data));
+ id = itemdb->search_name(script->conv_str(st, data));
}
else
{// item id
- id = itemdb_exists(script->conv_num(st, data));
+ id = itemdb->exists(script->conv_num(st, data));
}
if( id == NULL )
@@ -5678,9 +5688,9 @@ BUILDIN(checkweight)
data = script_getdata(st,i);
script->get_val(st, data); // convert into value in case of a variable
if( data_isstring(data) ){// item name
- id = itemdb_searchname(script->conv_str(st, data));
+ id = itemdb->search_name(script->conv_str(st, data));
} else {// item id
- id = itemdb_exists(script->conv_num(st, data));
+ id = itemdb->exists(script->conv_num(st, data));
}
if( id == NULL ) {
ShowError("buildin_checkweight: Invalid item '%s'.\n", script_getstr(st,i)); // returns string, regardless of what it was
@@ -5794,7 +5804,7 @@ BUILDIN(checkweight2)
script_removetop(st, -1, 0);
if(fail) continue; //cpntonie to depop rest
- if(itemdb_exists(nameid) == NULL ){
+ if(itemdb->exists(nameid) == NULL ){
ShowError("buildin_checkweight2: Invalid item '%d'.\n", nameid);
fail=1;
continue;
@@ -5852,7 +5862,7 @@ BUILDIN(getitem)
if( data_isstring(data) )
{// "<item name>"
const char *name=script->conv_str(st,data);
- if( (item_data = itemdb_searchname(name)) == NULL ){
+ if( (item_data = itemdb->search_name(name)) == NULL ){
ShowError("buildin_getitem: Nonexistant item %s requested.\n", name);
return false; //No item created.
}
@@ -5864,7 +5874,7 @@ BUILDIN(getitem)
nameid = -nameid;
flag = 1;
}
- if( nameid <= 0 || !(item_data = itemdb_exists(nameid)) ){
+ if( nameid <= 0 || !(item_data = itemdb->exists(nameid)) ){
ShowError("buildin_getitem: Nonexistant item %d requested.\n", nameid);
return false; //No item created.
}
@@ -5939,7 +5949,7 @@ BUILDIN(getitem2)
script->get_val(st,data);
if( data_isstring(data) ){
const char *name=script->conv_str(st,data);
- struct item_data *item_data = itemdb_searchname(name);
+ struct item_data *item_data = itemdb->search_name(name);
if( item_data )
nameid=item_data->nameid;
else
@@ -5963,7 +5973,7 @@ BUILDIN(getitem2)
if(nameid > 0) {
memset(&item_tmp,0,sizeof(item_tmp));
- item_data=itemdb_exists(nameid);
+ item_data=itemdb->exists(nameid);
if (item_data == NULL)
return -1;
if(item_data->type==IT_WEAPON || item_data->type==IT_ARMOR){
@@ -6035,7 +6045,7 @@ BUILDIN(rentitem)
if( data_isstring(data) )
{
const char *name = script->conv_str(st,data);
- struct item_data *itd = itemdb_searchname(name);
+ struct item_data *itd = itemdb->search_name(name);
if( itd == NULL )
{
ShowError("buildin_rentitem: Nonexistant item %s requested.\n", name);
@@ -6046,7 +6056,7 @@ BUILDIN(rentitem)
else if( data_isint(data) )
{
nameid = script->conv_num(st,data);
- if( nameid <= 0 || !itemdb_exists(nameid) )
+ if( nameid <= 0 || !itemdb->exists(nameid) )
{
ShowError("buildin_rentitem: Nonexistant item %d requested.\n", nameid);
return false;
@@ -6097,7 +6107,7 @@ BUILDIN(getnameditem)
script->get_val(st,data);
if( data_isstring(data) ){
const char *name=script->conv_str(st,data);
- struct item_data *item_data = itemdb_searchname(name);
+ struct item_data *item_data = itemdb->search_name(name);
if( item_data == NULL)
{ //Failed
script_pushint(st,0);
@@ -6107,7 +6117,7 @@ BUILDIN(getnameditem)
}else
nameid = script->conv_num(st,data);
- if(!itemdb_exists(nameid)/* || itemdb_isstackable(nameid)*/)
+ if(!itemdb->exists(nameid)/* || itemdb_isstackable(nameid)*/)
{ //Even though named stackable items "could" be risky, they are required for certain quests.
script_pushint(st,0);
return true;
@@ -6146,12 +6156,30 @@ BUILDIN(getnameditem)
* gets a random item ID from an item group [Skotlex]
* groupranditem group_num
*------------------------------------------*/
-BUILDIN(grouprandomitem)
-{
- int group;
+BUILDIN(grouprandomitem) {
+ struct item_data *data;
+ int nameid;
+
+ if( script_hasdata(st, 2) )
+ nameid = script_getnum(st, 2);
+ else if ( script->current_item_id )
+ nameid = script->current_item_id;
+ else {
+ ShowWarning("buildin_grouprandomitem: no item id provided and no item attached\n");
+ script_pushint(st, 0);
+ return true;
+ }
- group = script_getnum(st,2);
- script_pushint(st,itemdb_searchrandomid(group));
+ if( !(data = itemdb->exists(nameid)) ) {
+ ShowWarning("buildin_grouprandomitem: unknown item id %d\n",nameid);
+ script_pushint(st, 0);
+ } else if ( !data->group ) {
+ ShowWarning("buildin_grouprandomitem: item '%s' (%d) isn't a group!\n",data->name,nameid);
+ script_pushint(st, 0);
+ } else {
+ script_pushint(st, itemdb->group_item(data->group));
+ }
+
return true;
}
@@ -6171,13 +6199,13 @@ BUILDIN(makeitem)
script->get_val(st,data);
if( data_isstring(data) ){
const char *name=script->conv_str(st,data);
- if( (item_data = itemdb_searchname(name)) )
+ if( (item_data = itemdb->search_name(name)) )
nameid=item_data->nameid;
else
nameid=UNKNOWN_ITEM_ID;
} else {
nameid=script->conv_num(st,data);
- if( nameid <= 0 || !(item_data = itemdb_exists(nameid)) ){
+ if( nameid <= 0 || !(item_data = itemdb->exists(nameid)) ){
ShowError("makeitem: Nonexistant item %d requested.\n", nameid);
return false; //No item created.
}
@@ -6384,7 +6412,7 @@ BUILDIN(delitem)
if( data_isstring(data) )
{
const char* item_name = script->conv_str(st,data);
- struct item_data* id = itemdb_searchname(item_name);
+ struct item_data* id = itemdb->search_name(item_name);
if( id == NULL )
{
ShowError("script:delitem: unknown item \"%s\".\n", item_name);
@@ -6396,7 +6424,7 @@ BUILDIN(delitem)
else
{
it.nameid = script->conv_num(st,data);// <item id>
- if( !itemdb_exists( it.nameid ) )
+ if( !itemdb->exists( it.nameid ) )
{
ShowError("script:delitem: unknown item \"%d\".\n", it.nameid);
st->state = END;
@@ -6453,7 +6481,7 @@ BUILDIN(delitem2)
if( data_isstring(data) )
{
const char* item_name = script->conv_str(st,data);
- struct item_data* id = itemdb_searchname(item_name);
+ struct item_data* id = itemdb->search_name(item_name);
if( id == NULL )
{
ShowError("script:delitem2: unknown item \"%s\".\n", item_name);
@@ -6465,7 +6493,7 @@ BUILDIN(delitem2)
else
{
it.nameid = script->conv_num(st,data);// <item id>
- if( !itemdb_exists( it.nameid ) )
+ if( !itemdb->exists( it.nameid ) )
{
ShowError("script:delitem: unknown item \"%d\".\n", it.nameid);
st->state = END;
@@ -8179,20 +8207,18 @@ BUILDIN(gettimestr)
/*==========================================
* Open player storage
*------------------------------------------*/
-BUILDIN(openstorage)
-{
+BUILDIN(openstorage) {
TBL_PC* sd;
sd = script_rid2sd(st);
if( sd == NULL )
return true;
- storage_storageopen(sd);
+ storage->open(sd);
return true;
}
-BUILDIN(guildopenstorage)
-{
+BUILDIN(guildopenstorage) {
TBL_PC* sd;
int ret;
@@ -8200,7 +8226,7 @@ BUILDIN(guildopenstorage)
if( sd == NULL )
return true;
- ret = storage_guild_storageopen(sd);
+ ret = gstorage->open(sd);
script_pushint(st,ret);
return true;
}
@@ -8424,7 +8450,12 @@ BUILDIN(monster)
if (sd && strcmp(mapn, "this") == 0)
m = sd->bl.m;
else {
- m = iMap->mapname2mapid(mapn);
+
+ if ( ( m = iMap->mapname2mapid(mapn) ) == -1 ) {
+ ShowWarning("buildin_monster: Attempted to spawn monster class %d on non-existing map '%s'\n",class_, mapn);
+ return false;
+ }
+
if (map[m].flag.src4instance && st->instance_id >= 0) { // Try to redirect to the instance map, not the src map
if ((m = instance->mapid2imapid(m, st->instance_id)) < 0) {
ShowError("buildin_monster: Trying to spawn monster (%d) on instance map (%s) without instance attached.\n", class_, mapn);
@@ -8458,7 +8489,7 @@ BUILDIN(getmobdrops)
{
if( mob->dropitem[i].nameid < 1 )
continue;
- if( itemdb_exists(mob->dropitem[i].nameid) == NULL )
+ if( itemdb->exists(mob->dropitem[i].nameid) == NULL )
continue;
mapreg_setreg(reference_uid(add_str("$@MobDrop_item"), j), mob->dropitem[i].nameid);
@@ -9131,14 +9162,14 @@ BUILDIN(itemeffect) {
if( data_isstring( data ) ){
const char *name = script->conv_str( st, data );
- if( ( item_data = itemdb_searchname( name ) ) == NULL ){
+ if( ( item_data = itemdb->search_name( name ) ) == NULL ){
ShowError( "buildin_itemeffect: Nonexistant item %s requested.\n", name );
return false;
}
} else if( data_isint( data ) ){
int nameid = script->conv_num( st, data );
- if( ( item_data = itemdb_exists( nameid ) ) == NULL ){
+ if( ( item_data = itemdb->exists( nameid ) ) == NULL ){
ShowError("buildin_itemeffect: Nonexistant item %d requested.\n", nameid );
return false;
}
@@ -9365,7 +9396,7 @@ BUILDIN(getareadropitem)
script->get_val(st,data);
if( data_isstring(data) ){
const char *name=script->conv_str(st,data);
- struct item_data *item_data = itemdb_searchname(name);
+ struct item_data *item_data = itemdb->search_name(name);
item=UNKNOWN_ITEM_ID;
if( item_data )
item=item_data->nameid;
@@ -9934,7 +9965,7 @@ BUILDIN(changesex)
// to avoid any problem with equipment and invalid sex, equipment is unequiped.
for( i=0; i<EQI_MAX; i++ )
if( sd->equip_index[i] >= 0 ) pc->unequipitem(sd, sd->equip_index[i], 3);
- chrif_changesex(sd);
+ chrif->changesex(sd);
return true;
}
@@ -10313,6 +10344,7 @@ BUILDIN(getmapflag)
case MF_PVP_NOCALCRANK: script_pushint(st,map[m].flag.pvp_nocalcrank); break;
case MF_BATTLEGROUND: script_pushint(st,map[m].flag.battleground); break;
case MF_RESET: script_pushint(st,map[m].flag.reset); break;
+ case MF_NOTOMB: script_pushint(st,map[m].flag.notomb); break;
}
}
@@ -10429,6 +10461,7 @@ BUILDIN(setmapflag)
case MF_PVP_NOCALCRANK: map[m].flag.pvp_nocalcrank = 1; break;
case MF_BATTLEGROUND: map[m].flag.battleground = (val <= 0 || val > 2) ? 1 : val; break;
case MF_RESET: map[m].flag.reset = 1; break;
+ case MF_NOTOMB: map[m].flag.notomb = 1; break;
}
}
@@ -10517,6 +10550,7 @@ BUILDIN(removemapflag)
case MF_PVP_NOCALCRANK: map[m].flag.pvp_nocalcrank = 0; break;
case MF_BATTLEGROUND: map[m].flag.battleground = 0; break;
case MF_RESET: map[m].flag.reset = 0; break;
+ case MF_NOTOMB: map[m].flag.notomb = 0; break;
}
}
@@ -11448,13 +11482,13 @@ BUILDIN(getitemname)
if( data_isstring(data) ){
const char *name=script->conv_str(st,data);
- struct item_data *item_data = itemdb_searchname(name);
+ struct item_data *item_data = itemdb->search_name(name);
if( item_data )
item_id=item_data->nameid;
}else
item_id=script->conv_num(st,data);
- i_data = itemdb_exists(item_id);
+ i_data = itemdb->exists(item_id);
if (i_data == NULL)
{
script_pushconststr(st,"null");
@@ -11476,7 +11510,7 @@ BUILDIN(getitemslots)
item_id=script_getnum(st,2);
- i_data = itemdb_exists(item_id);
+ i_data = itemdb->exists(item_id);
if (i_data)
script_pushint(st,i_data->slot);
@@ -11517,7 +11551,7 @@ BUILDIN(getiteminfo)
item_id = script_getnum(st,2);
n = script_getnum(st,3);
- i_data = itemdb_exists(item_id);
+ i_data = itemdb->exists(item_id);
if (i_data && n>=0 && n<=14) {
item_arr = (int*)&i_data->value_buy;
@@ -11559,7 +11593,7 @@ BUILDIN(setiteminfo)
item_id = script_getnum(st,2);
n = script_getnum(st,3);
value = script_getnum(st,4);
- i_data = itemdb_exists(item_id);
+ i_data = itemdb->exists(item_id);
if (i_data && n>=0 && n<=14) {
item_arr = (int*)&i_data->value_buy;
@@ -13108,7 +13142,7 @@ BUILDIN(equip)
sd = script_rid2sd(st);
nameid=script_getnum(st,2);
- if((item_data = itemdb_exists(nameid)) == NULL)
+ if((item_data = itemdb->exists(nameid)) == NULL)
{
ShowError("wrong item ID : equipitem(%i)\n",nameid);
return false;
@@ -13127,7 +13161,7 @@ BUILDIN(autoequip)
nameid=script_getnum(st,2);
flag=script_getnum(st,3);
- if( ( item_data = itemdb_exists(nameid) ) == NULL )
+ if( ( item_data = itemdb->exists(nameid) ) == NULL )
{
ShowError("buildin_autoequip: Invalid item '%d'.\n", nameid);
return false;
@@ -14466,7 +14500,7 @@ BUILDIN(setitemscript)
new_bonus_script = script_getstr(st,3);
if( script_hasdata(st,4) )
n=script_getnum(st,4);
- i_data = itemdb_exists(item_id);
+ i_data = itemdb->exists(item_id);
if (!i_data || new_bonus_script==NULL || ( new_bonus_script[0] && new_bonus_script[0]!='{' )) {
script_pushint(st,0);
@@ -14632,10 +14666,10 @@ BUILDIN(searchitem)
int32 i;
TBL_PC* sd = NULL;
- if ((items[0] = itemdb_exists(atoi(itemname))))
+ if ((items[0] = itemdb->exists(atoi(itemname))))
count = 1;
else {
- count = itemdb_searchname_array(items, ARRAYLENGTH(items), itemname);
+ count = itemdb->search_name_array(items, ARRAYLENGTH(items), itemname);
if (count > MAX_SEARCH) count = MAX_SEARCH;
}
@@ -16074,27 +16108,33 @@ BUILDIN(has_instance) {
int i = 0, j = 0;
if( sd->instances ) {
for( i = 0; i < sd->instances; i++ ) {
- ARR_FIND(0, instances[sd->instance[i]].num_map, j, map[instances[sd->instance[i]].map[j]].instance_src_map == m);
- if( j != instances[sd->instance[i]].num_map )
- break;
+ if( sd->instance[i] >= 0 ) {
+ ARR_FIND(0, instances[sd->instance[i]].num_map, j, map[instances[sd->instance[i]].map[j]].instance_src_map == m);
+ if( j != instances[sd->instance[i]].num_map )
+ break;
+ }
}
if( i != sd->instances )
instance_id = sd->instance[i];
}
if( instance_id == -1 && sd->status.party_id && (p = party->search(sd->status.party_id)) && p->instances ) {
for( i = 0; i < p->instances; i++ ) {
- ARR_FIND(0, instances[p->instance[i]].num_map, j, map[instances[p->instance[i]].map[j]].instance_src_map == m);
- if( j != instances[p->instance[i]].num_map )
- break;
+ if( p->instance[i] >= 0 ) {
+ ARR_FIND(0, instances[p->instance[i]].num_map, j, map[instances[p->instance[i]].map[j]].instance_src_map == m);
+ if( j != instances[p->instance[i]].num_map )
+ break;
+ }
}
if( i != p->instances )
instance_id = p->instance[i];
}
if( instance_id == -1 && sd->guild && sd->guild->instances ) {
for( i = 0; i < sd->guild->instances; i++ ) {
- ARR_FIND(0, instances[sd->guild->instance[i]].num_map, j, map[instances[sd->guild->instance[i]].map[j]].instance_src_map == m);
- if( j != instances[sd->guild->instance[i]].num_map )
- break;
+ if( sd->guild->instance[i] >= 0 ) {
+ ARR_FIND(0, instances[sd->guild->instance[i]].num_map, j, map[instances[sd->guild->instance[i]].map[j]].instance_src_map == m);
+ if( j != instances[sd->guild->instance[i]].num_map )
+ break;
+ }
}
if( i != sd->guild->instances )
instance_id = sd->guild->instance[i];
@@ -16833,50 +16873,53 @@ BUILDIN(checkre)
return true;
}
-/* getrandgroupitem <group_id>,<quantity> */
+/* getrandgroupitem <container_item_id>,<quantity> */
BUILDIN(getrandgroupitem) {
- TBL_PC* sd;
- int i, get_count = 0, flag, nameid, group = script_getnum(st, 2), qty = script_getnum(st,3);
- struct item item_tmp;
-
- if( !( sd = script_rid2sd(st) ) )
- return true;
-
- if( qty <= 0 ) {
- ShowError("getrandgroupitem: qty is <= 0!\n");
- return false;
- }
-
- if(group < 1 || group >= MAX_ITEMGROUP) {
- ShowError("getrandgroupitem: Invalid group id %d\n", group);
- return false;
- }
- if (!itemgroup_db[group].qty) {
- ShowError("getrandgroupitem: group id %d is empty!\n", group);
- return false;
- }
-
- nameid = itemdb_searchrandomid(group);
- memset(&item_tmp,0,sizeof(item_tmp));
-
- item_tmp.nameid = nameid;
- item_tmp.identify = itemdb_isidentified(nameid);
-
- //Check if it's stackable.
- if (!itemdb_isstackable(nameid))
- get_count = 1;
- else
- get_count = qty;
+ struct item_data *data = NULL;
+ struct map_session_data *sd = NULL;
+ int nameid = script_getnum(st, 2);
+ int count = script_getnum(st, 3);
- for (i = 0; i < qty; i += get_count) {
- // if not pet egg
- if (!pet_create_egg(sd, nameid)) {
- if ((flag = pc->additem(sd, &item_tmp, get_count, LOG_TYPE_SCRIPT))) {
- clif->additem(sd, 0, 0, flag);
- if( pc->candrop(sd,&item_tmp) )
- iMap->addflooritem(&item_tmp,get_count,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0);
+ if( !(data = itemdb->exists(nameid)) ) {
+ ShowWarning("buildin_getrandgroupitem: unknown item id %d\n",nameid);
+ script_pushint(st, 1);
+ } else if ( count <= 0 ) {
+ ShowError("buildin_getrandgroupitem: qty is <= 0!\n");
+ script_pushint(st, 1);
+ } else if ( !data->group ) {
+ ShowWarning("buildin_getrandgroupitem: item '%s' (%d) isn't a group!\n",data->name,nameid);
+ script_pushint(st, 1);
+ } else if( !( sd = script->rid2sd(st) ) ) {
+ ShowWarning("buildin_getrandgroupitem: no player attached!! (item %s (%d))\n",data->name,nameid);
+ script_pushint(st, 1);
+ } else {
+ int i, get_count, flag;
+ struct item it;
+
+ memset(&it,0,sizeof(it));
+
+ nameid = itemdb->group_item(data->group);
+
+ it.nameid = nameid;
+ it.identify = itemdb_isidentified(nameid);
+
+ if (!itemdb_isstackable(nameid))
+ get_count = 1;
+ else
+ get_count = count;
+
+ for (i = 0; i < count; i += get_count) {
+ // if not pet egg
+ if (!pet_create_egg(sd, nameid)) {
+ if ((flag = pc->additem(sd, &it, get_count, LOG_TYPE_SCRIPT))) {
+ clif->additem(sd, 0, 0, flag);
+ if( pc->candrop(sd,&it) )
+ iMap->addflooritem(&it,get_count,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0);
+ }
}
}
+
+ script_pushint(st, 0);
}
return true;
@@ -17208,11 +17251,12 @@ BUILDIN(queueiterator) {
}
}
- if( i == script->hqis )
+ if( i == script->hqis ) {
RECREATE(script->hqi, struct hQueueIterator, ++script->hqis);
- else
+ script->hqi[ idx ].item = NULL;
+ } else
idx = i;
-
+
RECREATE(script->hqi[ idx ].item, int, queue->items);
memcpy(&script->hqi[idx].item, &queue->item, sizeof(int)*queue->items);
@@ -17270,6 +17314,41 @@ BUILDIN(qiclear) {
return true;
}
+/**
+ * packageitem({<optional container_item_id>})
+ * when no item id is provided it tries to assume it comes from the current item id being processed (if any)
+ **/
+BUILDIN(packageitem) {
+ struct item_data *data = NULL;
+ struct map_session_data *sd = NULL;
+ int nameid;
+
+ if( script_hasdata(st, 2) )
+ nameid = script_getnum(st, 2);
+ else if ( script->current_item_id )
+ nameid = script->current_item_id;
+ else {
+ ShowWarning("buildin_packageitem: no item id provided and no item attached\n");
+ script_pushint(st, 1);
+ return true;
+ }
+
+ if( !(data = itemdb->exists(nameid)) ) {
+ ShowWarning("buildin_packageitem: unknown item id %d\n",nameid);
+ script_pushint(st, 1);
+ } else if ( !data->package ) {
+ ShowWarning("buildin_packageitem: item '%s' (%d) isn't a package!\n",data->name,nameid);
+ script_pushint(st, 1);
+ } else if( !( sd = script->rid2sd(st) ) ) {
+ ShowWarning("buildin_packageitem: no player attached!! (item %s (%d))\n",data->name,nameid);
+ script_pushint(st, 1);
+ } else {
+ itemdb->package_item(sd,data->package);
+ script_pushint(st, 0);
+ }
+
+ return true;
+}
// declarations that were supposed to be exported from npc_chat.c
#ifdef PCRE_SUPPORT
@@ -17784,6 +17863,9 @@ void script_parse_builtin(void) {
BUILDIN_DEF(qicheck,"i"),
BUILDIN_DEF(qiget,"i"),
BUILDIN_DEF(qiclear,"i"),
+
+ BUILDIN_DEF(packageitem,"?"),
+
};
int i,n, len = ARRAYLENGTH(BUILDIN), start = script->buildin_count;
char* p;
@@ -17861,6 +17943,8 @@ void script_defaults(void) {
script->word_buf = NULL;
script->word_size = 0;
+ script->current_item_id = 0;
+
script->init = do_init_script;
script->final = do_final_script;
@@ -17876,6 +17960,9 @@ void script_defaults(void) {
script->push_str = push_str;
script->push_copy = push_copy;
script->pop_stack = pop_stack;
+ script->set_constant = script_set_constant;
+ script->set_constant2 = script_set_constant2;
+ script->get_constant = script_get_constant;
script->queue = script_hqueue_get;
script->queue_add = script_hqueue_add;
diff --git a/src/map/script.h b/src/map/script.h
index 3cfcd9de4..a047779a8 100644
--- a/src/map/script.h
+++ b/src/map/script.h
@@ -202,9 +202,6 @@ struct DBMap* script_get_label_db(void);
struct DBMap* script_get_userfunc_db(void);
void script_run_autobonus(const char *autobonus,int id, int pos);
-bool script_get_constant(const char* name, int* value);
-void script_set_constant(const char* name, int value, bool isparameter);
-
void script_cleararray_pc(struct map_session_data* sd, const char* varname, void* value);
void script_setarray_pc(struct map_session_data* sd, const char* varname, uint8 idx, void* value, int* refcache);
@@ -357,10 +354,12 @@ struct script_interface {
char *str_buf;
int str_size; // size of the buffer
int str_pos; // next position to be assigned
- //
+ /* */
char *word_buf;
int word_size;
/* */
+ unsigned short current_item_id;
+ /* */
void (*init) (void);
void (*final) (void);
/* */
@@ -376,6 +375,9 @@ struct script_interface {
struct script_data* (*push_str) (struct script_stack* stack, enum c_op type, char* str);
struct script_data* (*push_copy) (struct script_stack* stack, int pos);
void (*pop_stack) (struct script_state* st, int start, int end);
+ void (*set_constant) (const char* name, int value, bool isparameter);
+ void (*set_constant2) (const char *name, int value, bool isparameter);
+ bool (*get_constant) (const char* name, int* value);
/* */
struct hQueue *(*queue) (int idx);
bool (*queue_add) (int idx, int var);
diff --git a/src/map/searchstore.c b/src/map/searchstore.c
index 3cda77e4a..d346a0de6 100644
--- a/src/map/searchstore.c
+++ b/src/map/searchstore.c
@@ -135,14 +135,14 @@ void searchstore_query(struct map_session_data* sd, unsigned char type, unsigned
// validate lists
for( i = 0; i < item_count; i++ ) {
- if( !itemdb_exists(itemlist[i]) ) {
+ if( !itemdb->exists(itemlist[i]) ) {
ShowWarning("searchstore_query: Client resolved item %hu is not known.\n", itemlist[i]);
clif->search_store_info_failed(sd, SSI_FAILED_NOTHING_SEARCH_ITEM);
return;
}
}
for( i = 0; i < card_count; i++ ) {
- if( !itemdb_exists(cardlist[i]) ) {
+ if( !itemdb->exists(cardlist[i]) ) {
ShowWarning("searchstore_query: Client resolved card %hu is not known.\n", cardlist[i]);
clif->search_store_info_failed(sd, SSI_FAILED_NOTHING_SEARCH_ITEM);
return;
diff --git a/src/map/skill.c b/src/map/skill.c
index 685fec353..1431d27a7 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -3781,6 +3781,8 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint
clif->skill_nodamage(src,bl,skill_id,skill_lv,1);
break;
case SR_TIGERCANNON:
+ case GC_COUNTERSLASH:
+ case GC_ROLLINGCUTTER:
flag |= SD_ANIMATION;
case LG_MOONSLASHER:
clif->skill_damage(src,bl,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6);
@@ -5314,6 +5316,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
status_kill(bl);
break;
case SA_REVERSEORCISH:
+ case ALL_REVERSEORCISH:
clif->skill_nodamage(src,bl,skill_id,skill_lv,
sc_start(bl,type,100,skill_lv,skill->get_time(skill_id, skill_lv)));
break;
@@ -5460,7 +5463,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
src,skill_id,skill_lv,tick, flag|BCT_ENEMY|1, skill->castend_damage_id);
clif->skill_nodamage (src,src,skill_id,skill_lv,1);
// Initiate 10% of your damage becomes fire element.
- sc_start4(src,SC_WATK_ELEMENT,100,3,20,0,0,skill->get_time2(skill_id, skill_lv));
+ sc_start4(src,SC_SUB_WEAPONPROPERTY,100,3,20,0,0,skill->get_time2(skill_id, skill_lv));
if( sd )
skill->blockpc_start(sd, skill_id, skill->get_time(skill_id, skill_lv), false);
else if( bl->type == BL_MER )
@@ -5564,6 +5567,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
case RK_VITALITYACTIVATION:
case RK_ABUNDANCE:
case RK_CRUSHSTRIKE:
+ case ALL_ODINS_POWER:
clif->skill_nodamage(src,bl,skill_id,skill_lv,
sc_start(bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv)));
break;
@@ -5634,6 +5638,13 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
skill->blockpc_start (sd, skill_id, skill->get_time2(skill_id,skill_lv), false);
break;
+ case ALL_ANGEL_PROTECT:
+ if( dstsd )
+ clif->skill_nodamage(src,bl,skill_id,skill_lv,
+ sc_start(bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv)));
+ else if( sd )
+ clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
+ break;
case AS_ENCHANTPOISON: // Prevent spamming [Valaris]
if (sd && dstsd && dstsd->sc.count) {
if (dstsd->sc.data[SC_PROPERTYFIRE] ||
@@ -6474,7 +6485,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
return 1;
}
if( sd ) {
- int x,bonus=100;
+ int x,bonus=100, potion = min(500+skill_lv,505);
x = skill_lv%11 - 1;
i = pc->search_inventory(sd,skill_db[skill_id].itemid[x]);
if( i < 0 || skill_db[skill_id].itemid[x] <= 0 ) {
@@ -6523,11 +6534,14 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
}
}
- if (sd->itemgrouphealrate[IG_POTION]>0) {
- hp += hp * sd->itemgrouphealrate[IG_POTION] / 100;
- sp += sp * sd->itemgrouphealrate[IG_POTION] / 100;
+ for(i = 0; i < ARRAYLENGTH(sd->itemhealrate) && sd->itemhealrate[i].nameid; i++) {
+ if (sd->itemhealrate[i].nameid == potion) {
+ hp += hp * sd->itemhealrate[i].rate / 100;
+ sp += sp * sd->itemhealrate[i].rate / 100;
+ break;
+ }
}
-
+
if( (i = pc->skillheal_bonus(sd, skill_id)) ) {
hp += hp * i / 100;
sp += sp * i / 100;
@@ -7700,6 +7714,8 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
break;
case NPC_TALK:
case ALL_WEWISH:
+ case ALL_CATCRY:
+ case ALL_DREAM_SUMMERNIGHT:
clif->skill_nodamage(src,bl,skill_id,skill_lv,1);
break;
case ALL_BUYING_STORE:
@@ -9936,7 +9952,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui
int i = skill_lv%11 - 1;
struct item_data *item;
i = skill_db[skill_id].itemid[i];
- item = itemdb_search(i);
+ item = itemdb->search(i);
potion_flag = 1;
potion_hp = 0;
potion_sp = 0;
@@ -10022,6 +10038,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui
if (!sg) break;
if (sce)
status_change_end(src, type, INVALID_TIMER); //Was under someone else's Gospel. [Skotlex]
+ status_change_clear_buffs(src,3);
sc_start4(src,type,100,skill_lv,0,sg->group_id,BCT_SELF,skill->get_time(skill_id,skill_lv));
clif->skill_poseffect(src, skill_id, skill_lv, 0, 0, tick); // PA_GOSPEL music packet
}
@@ -11371,14 +11388,17 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns
if( bl->id == ss->id )// it won't trigger on caster
break;
case UNT_LANDMINE:
- case UNT_CLAYMORETRAP:
case UNT_BLASTMINE:
case UNT_SHOCKWAVE:
case UNT_SANDMAN:
case UNT_FLASHER:
case UNT_FREEZINGTRAP:
case UNT_FIREPILLAR_ACTIVE:
- iMap->foreachinrange(skill->trap_splash,&src->bl, skill->get_splash(sg->skill_id, sg->skill_lv), sg->bl_flag, &src->bl,tick);
+ case UNT_CLAYMORETRAP:
+ if( sg->unit_id == UNT_FIRINGTRAP || sg->unit_id == UNT_ICEBOUNDTRAP || sg->unit_id == UNT_CLAYMORETRAP )
+ iMap->foreachinrange(skill->trap_splash,&src->bl, skill->get_splash(sg->skill_id, sg->skill_lv), sg->bl_flag|BL_SKILL|~BCT_SELF, &src->bl,tick);
+ else
+ iMap->foreachinrange(skill->trap_splash,&src->bl, skill->get_splash(sg->skill_id, sg->skill_lv), sg->bl_flag, &src->bl,tick);
if (sg->unit_id != UNT_FIREPILLAR_ACTIVE)
clif->changetraplook(&src->bl, sg->unit_id==UNT_LANDMINE?UNT_FIREPILLAR_ACTIVE:UNT_USED_TRAPS);
sg->limit=DIFF_TICK(tick,sg->tick)+1500 +
@@ -14637,16 +14657,23 @@ int skill_detonator(struct block_list *bl, va_list ap)
case UNT_CLUSTERBOMB:
case UNT_FIRINGTRAP:
case UNT_ICEBOUNDTRAP:
- if( unit_id == UNT_TALKIEBOX ) {
- clif->talkiebox(bl,unit->group->valstr);
- unit->group->val2 = -1;
- } else
- iMap->foreachinrange(skill->trap_splash,bl,skill->get_splash(unit->group->skill_id,unit->group->skill_lv),unit->group->bl_flag,bl,unit->group->tick);
-
- clif->changetraplook(bl,unit_id == UNT_FIRINGTRAP ? UNT_DUMMYSKILL : UNT_USED_TRAPS);
- unit->group->unit_id = UNT_USED_TRAPS;
+ switch(unit_id){
+ case UNT_TALKIEBOX:
+ clif->talkiebox(bl,unit->group->valstr);
+ unit->group->val2 = -1;
+ break;
+ case UNT_CLAYMORETRAP:
+ case UNT_FIRINGTRAP:
+ case UNT_ICEBOUNDTRAP:
+ iMap->foreachinrange(skill->trap_splash,bl,skill->get_splash(unit->group->skill_id,unit->group->skill_lv),unit->group->bl_flag|BL_SKILL|~BCT_SELF,bl,unit->group->tick);
+ break;
+ default:
+ iMap->foreachinrange(skill->trap_splash,bl,skill->get_splash(unit->group->skill_id,unit->group->skill_lv),unit->group->bl_flag,bl,unit->group->tick);
+ }
+ clif->changetraplook(bl, UNT_USED_TRAPS);
unit->group->limit = DIFF_TICK(iTimer->gettick(),unit->group->tick) +
- (unit_id == UNT_TALKIEBOX ? 5000 : (unit_id == UNT_CLUSTERBOMB || unit_id == UNT_ICEBOUNDTRAP? 2500 : 1500) );
+ (unit_id == UNT_TALKIEBOX ? 5000 : (unit_id == UNT_CLUSTERBOMB || unit_id == UNT_ICEBOUNDTRAP? 2500 : (unit_id == UNT_FIRINGTRAP ? 0 : 1500)) );
+ unit->group->unit_id = UNT_USED_TRAPS;
break;
}
return 0;
@@ -14828,12 +14855,6 @@ int skill_trap_splash (struct block_list *bl, va_list ap) {
case UNT_ELECTRICSHOCKER:
clif->skill_damage(src,bl,tick,0,0,-30000,1,sg->skill_id,sg->skill_lv,5);
break;
- case UNT_FIRINGTRAP:
- case UNT_ICEBOUNDTRAP:
- case UNT_CLUSTERBOMB:
- if( ss != bl )
- skill->attack(BF_MISC,ss,src,bl,sg->skill_id,sg->skill_lv,tick,sg->val1|SD_LEVEL);
- break;
case UNT_MAGENTATRAP:
case UNT_COBALTTRAP:
case UNT_MAIZETRAP:
@@ -14845,6 +14866,38 @@ int skill_trap_splash (struct block_list *bl, va_list ap) {
skill->addtimerskill(ss,tick+50,bl->id,0,0,WM_REVERBERATION_MELEE,sg->skill_lv,BF_WEAPON,0); // for proper skill delay animation when use with Dominion Impulse
skill->addtimerskill(ss,tick+250,bl->id,0,0,WM_REVERBERATION_MAGIC,sg->skill_lv,BF_MAGIC,0);
break;
+ case UNT_FIRINGTRAP:
+ case UNT_ICEBOUNDTRAP:
+ if( src->id == bl->id ) break;
+ if( bl->type == BL_SKILL ){
+ struct skill_unit *su = (struct skill_unit *)bl;
+ if( su->group->unit_id == UNT_USED_TRAPS )
+ break;
+ }
+ case UNT_CLUSTERBOMB:
+ if( ss != bl )
+ skill->attack(BF_MISC,ss,src,bl,sg->skill_id,sg->skill_lv,tick,sg->val1|SD_LEVEL);
+ break;
+ case UNT_CLAYMORETRAP:
+ if( src->id == bl->id ) break;
+ if( bl->type == BL_SKILL ){
+ struct skill_unit *su = (struct skill_unit *)bl;
+ switch( su->group->unit_id ){
+ case UNT_CLAYMORETRAP:
+ case UNT_LANDMINE:
+ case UNT_BLASTMINE:
+ case UNT_SHOCKWAVE:
+ case UNT_SANDMAN:
+ case UNT_FLASHER:
+ case UNT_FREEZINGTRAP:
+ case UNT_FIRINGTRAP:
+ case UNT_ICEBOUNDTRAP:
+ clif->changetraplook(bl, UNT_USED_TRAPS);
+ su->group->limit = DIFF_TICK(iTimer->gettick(),su->group->tick) + 1500;
+ su->group->unit_id = UNT_USED_TRAPS;
+ }
+ break;
+ }
default:
skill->attack(skill->get_type(sg->skill_id),ss,src,bl,sg->skill_id,sg->skill_lv,tick,0);
break;
@@ -15925,7 +15978,7 @@ int skill_produce_mix (struct map_session_data *sd, uint16 skill_id, int nameid,
if( skill_id == RK_RUNEMASTERY ) {
int temp_qty, skill_lv = pc->checkskill(sd,skill_id);
- data = itemdb_search(nameid);
+ data = itemdb->search(nameid);
if( skill_lv == 10 ) temp_qty = 1 + rnd()%3;
else if( skill_lv > 5 ) temp_qty = 1 + rnd()%2;
@@ -16786,16 +16839,18 @@ int skill_destroy_trap( struct block_list *bl, va_list ap ) {
if (su->alive && (sg = su->group) && skill->get_inf2(sg->skill_id)&INF2_TRAP) {
switch( sg->unit_id ) {
- case UNT_LANDMINE:
case UNT_CLAYMORETRAP:
+ case UNT_FIRINGTRAP:
+ case UNT_ICEBOUNDTRAP:
+ iMap->foreachinrange(skill->trap_splash,&su->bl, skill->get_splash(sg->skill_id, sg->skill_lv), sg->bl_flag|BL_SKILL|~BCT_SELF, &su->bl,tick);
+ break;
+ case UNT_LANDMINE:
case UNT_BLASTMINE:
case UNT_SHOCKWAVE:
case UNT_SANDMAN:
case UNT_FLASHER:
case UNT_FREEZINGTRAP:
case UNT_CLUSTERBOMB:
- case UNT_FIRINGTRAP:
- case UNT_ICEBOUNDTRAP:
iMap->foreachinrange(skill->trap_splash,&su->bl, skill->get_splash(sg->skill_id, sg->skill_lv), sg->bl_flag, &su->bl,tick);
break;
}
@@ -17842,7 +17897,7 @@ void skill_reload (void) {
}
}
}
- chrif_skillid2idx(0);
+ chrif->skillid2idx(0);
/* lets update all players skill tree : so that if any skill modes were changed they're properly updated */
iter = mapit_getallusers();
for( sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); sd = (TBL_PC*)mapit->next(iter) )
@@ -17855,7 +17910,7 @@ void skill_reload (void) {
*
*------------------------------------------*/
int do_init_skill (void) {
- skilldb_name2id = strdb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, 0);
+ skilldb_name2id = strdb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, MAX_SKILL_NAME_LENGTH);
skill->read_db();
group_db = idb_alloc(DB_OPT_BASE);
diff --git a/src/map/skill.h b/src/map/skill.h
index cc9ac4bfc..921a682a2 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -37,6 +37,7 @@ struct square;
#define MAX_SKILLUNITGROUP 25
#define MAX_SKILL_ITEM_REQUIRE 10
#define MAX_SKILLUNITGROUPTICKSET 25
+#define MAX_SKILL_NAME_LENGTH 30
// (Epoque:) To-do: replace this macro with some sort of skill tree check (rather than hard-coded skill names)
#define skill_ischangesex(id) ( \
@@ -1599,7 +1600,7 @@ struct skill_condition {
// Database skills
struct s_skill_db {
unsigned short nameid;
- char name[NAME_LENGTH];
+ char name[MAX_SKILL_NAME_LENGTH];
char desc[40];
int range[MAX_SKILL_LEVEL],hit,inf,element[MAX_SKILL_LEVEL],nk,splash[MAX_SKILL_LEVEL],max;
int num[MAX_SKILL_LEVEL];
diff --git a/src/map/status.c b/src/map/status.c
index 55b79fff7..dc5d5c5bd 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -196,7 +196,7 @@ void initChangeTables(void) {
//The main status definitions
add_sc( SM_BASH , SC_STUN );
set_sc( SM_PROVOKE , SC_PROVOKE , SI_PROVOKE , SCB_DEF|SCB_DEF2|SCB_BATK|SCB_WATK );
- add_sc( SM_MAGNUM , SC_WATK_ELEMENT );
+ add_sc( SM_MAGNUM , SC_SUB_WEAPONPROPERTY );
set_sc( SM_ENDURE , SC_ENDURE , SI_ENDURE , SCB_MDEF|SCB_DSPD );
add_sc( MG_SIGHT , SC_SIGHT );
add_sc( MG_SAFETYWALL , SC_SAFETYWALL );
@@ -348,9 +348,9 @@ void initChangeTables(void) {
set_sc( LK_AURABLADE , SC_AURABLADE , SI_AURABLADE , SCB_NONE );
set_sc( LK_PARRYING , SC_PARRYING , SI_PARRYING , SCB_NONE );
#ifndef RENEWAL
- set_sc( LK_CONCENTRATION , SC_LKCONCENTRATION , SI_CONCENTRATION , SCB_BATK|SCB_WATK|SCB_HIT|SCB_DEF|SCB_DEF2);
+ set_sc( LK_CONCENTRATION , SC_LKCONCENTRATION , SI_LKCONCENTRATION , SCB_BATK|SCB_WATK|SCB_HIT|SCB_DEF|SCB_DEF2);
#else
- set_sc( LK_CONCENTRATION , SC_LKCONCENTRATION , SI_CONCENTRATION , SCB_HIT|SCB_DEF);
+ set_sc( LK_CONCENTRATION , SC_LKCONCENTRATION , SI_LKCONCENTRATION , SCB_HIT|SCB_DEF);
#endif
set_sc( LK_TENSIONRELAX , SC_TENSIONRELAX , SI_TENSIONRELAX , SCB_REGEN );
set_sc( LK_BERSERK , SC_BERSERK , SI_BERSERK , SCB_DEF|SCB_DEF2|SCB_MDEF|SCB_MDEF2|SCB_FLEE|SCB_SPEED|SCB_ASPD|SCB_MAXHP|SCB_REGEN );
@@ -511,7 +511,7 @@ void initChangeTables(void) {
add_sc( MER_CRASH , SC_STUN );
set_sc( MER_PROVOKE , SC_PROVOKE , SI_PROVOKE , SCB_DEF|SCB_DEF2|SCB_BATK|SCB_WATK );
- add_sc( MS_MAGNUM , SC_WATK_ELEMENT );
+ add_sc( MS_MAGNUM , SC_SUB_WEAPONPROPERTY );
add_sc( MER_SIGHT , SC_SIGHT );
set_sc( MER_DECAGI , SC_DEC_AGI , SI_DEC_AGI , SCB_AGI|SCB_SPEED );
set_sc( MER_MAGNIFICAT , SC_MAGNIFICAT , SI_MAGNIFICAT , SCB_REGEN );
@@ -757,6 +757,9 @@ void initChangeTables(void) {
set_sc( ALL_FULL_THROTTLE , SC_FULL_THROTTLE , SI_FULL_THROTTLE , SCB_SPEED|SCB_STR|SCB_AGI|SCB_VIT|SCB_INT|SCB_DEX|SCB_LUK );
+ add_sc( ALL_REVERSEORCISH , SC_ORCISH );
+ set_sc( ALL_ANGEL_PROTECT , SC_ANGEL_PROTECT , SI_ANGEL_PROTECT , SCB_REGEN );
+
// Storing the target job rather than simply SC_SOULLINK simplifies code later on.
SkillStatusChangeTable[SL_ALCHEMIST] = (sc_type)MAPID_ALCHEMIST,
SkillStatusChangeTable[SL_MONK] = (sc_type)MAPID_MONK,
@@ -2371,7 +2374,6 @@ int status_calc_pc_(struct map_session_data* sd, bool first)
+ sizeof(sd->expaddrace)
+ sizeof(sd->ignore_mdef)
+ sizeof(sd->ignore_def)
- + sizeof(sd->itemgrouphealrate)
+ sizeof(sd->sp_gain_race)
+ sizeof(sd->sp_gain_race_attack)
+ sizeof(sd->hp_gain_race_attack)
@@ -2600,16 +2602,9 @@ int status_calc_pc_(struct map_session_data* sd, bool first)
current_equip_card_id= c= sd->status.inventory[index].card[j];
if(!c)
continue;
- data = itemdb_exists(c);
+ data = itemdb->exists(c);
if(!data)
continue;
- if(first && data->equip_script) {//Execute equip-script on login
- run_script(data->equip_script,0,sd->bl.id,0);
- if (!calculating)
- return 1;
- }
- if(!data->script)
- continue;
for(k = 0; k < map[sd->bl.m].zone->disabled_items_count; k++) {
if( map[sd->bl.m].zone->disabled_items[k] == data->nameid ) {
@@ -2620,6 +2615,15 @@ int status_calc_pc_(struct map_session_data* sd, bool first)
if( k < map[sd->bl.m].zone->disabled_items_count )
continue;
+ if(first && data->equip_script) {//Execute equip-script on login
+ run_script(data->equip_script,0,sd->bl.id,0);
+ if (!calculating)
+ return 1;
+ }
+
+ if(!data->script)
+ continue;
+
if(i == EQI_HAND_L && sd->status.inventory[index].equip == EQP_HAND_L) { //Left hand status.
sd->state.lr_flag = 1;
run_script(data->script,0,sd->bl.id,0);
@@ -2632,15 +2636,13 @@ int status_calc_pc_(struct map_session_data* sd, bool first)
}
}
- if( sc->count && sc->data[SC_ITEMSCRIPT] )
- {
- struct item_data *data = itemdb_exists(sc->data[SC_ITEMSCRIPT]->val1);
+ if( sc->count && sc->data[SC_ITEMSCRIPT] ) {
+ struct item_data *data = itemdb->exists(sc->data[SC_ITEMSCRIPT]->val1);
if( data && data->script )
run_script(data->script,0,sd->bl.id,0);
}
- if( sd->pd )
- { // Pet Bonus
+ if( sd->pd ) { // Pet Bonus
struct pet_data *pd = sd->pd;
if( pd && pd->petDB && pd->petDB->equip_script && pd->pet.intimate >= battle_config.pet_equip_min_friendly )
run_script(pd->petDB->equip_script,0,sd->bl.id,0);
@@ -3296,7 +3298,6 @@ static unsigned short status_calc_vit(struct block_list *,struct status_change *
static unsigned short status_calc_int(struct block_list *,struct status_change *,int);
static unsigned short status_calc_dex(struct block_list *,struct status_change *,int);
static unsigned short status_calc_luk(struct block_list *,struct status_change *,int);
-static unsigned short status_calc_batk(struct block_list *,struct status_change *,int,bool);
static unsigned short status_calc_watk(struct block_list *,struct status_change *,int,bool);
static unsigned short status_calc_matk(struct block_list *,struct status_change *,int,bool);
static signed short status_calc_hit(struct block_list *,struct status_change *,int,bool);
@@ -3317,6 +3318,8 @@ static unsigned char status_calc_element_lv(struct block_list *bl, struct status
static unsigned short status_calc_mode(struct block_list *bl, struct status_change *sc, int mode);
#ifdef RENEWAL
static unsigned short status_calc_ematk(struct block_list *,struct status_change *,int);
+#else
+static unsigned short status_calc_batk(struct block_list *,struct status_change *,int,bool);
#endif
//Calculates base regen values.
@@ -3871,8 +3874,7 @@ void status_calc_bl_main(struct block_list *bl, /*enum scb_flag*/int flag)
if(flag&SCB_DSPD) {
int dmotion;
- if( bl->type&BL_PC )
- {
+ if( bl->type&BL_PC ) {
if (b_status->agi == status->agi)
status->dmotion = status_calc_dmotion(bl, sc, b_status->dmotion);
else {
@@ -3883,16 +3885,11 @@ void status_calc_bl_main(struct block_list *bl, /*enum scb_flag*/int flag)
//It's safe to ignore b_status->dmotion since no bonus affects it.
status->dmotion = status_calc_dmotion(bl, sc, status->dmotion);
}
- }
- else
- if( bl->type&BL_HOM )
- {
+ } else if( bl->type&BL_HOM ) {
dmotion = 800-status->agi*4;
status->dmotion = cap_value(dmotion, 400, 800);
status->dmotion = status_calc_dmotion(bl, sc, b_status->dmotion);
- }
- else // mercenary and mobs
- {
+ } else { // mercenary and mobs
status->dmotion = status_calc_dmotion(bl, sc, b_status->dmotion);
}
}
@@ -3918,13 +3915,13 @@ void status_calc_bl_(struct block_list* bl, enum scb_flag flag, bool first)
if( flag&SCB_BASE ) {// calculate the object's base status too
switch( bl->type ) {
- case BL_PC: status_calc_pc_(BL_CAST(BL_PC,bl), first); break;
- case BL_MOB: status_calc_mob_(BL_CAST(BL_MOB,bl), first); break;
- case BL_PET: status_calc_pet_(BL_CAST(BL_PET,bl), first); break;
- case BL_HOM: status_calc_homunculus_(BL_CAST(BL_HOM,bl), first); break;
- case BL_MER: status_calc_mercenary_(BL_CAST(BL_MER,bl), first); break;
- case BL_ELEM: status_calc_elemental_(BL_CAST(BL_ELEM,bl), first); break;
- case BL_NPC: status_calc_npc_(BL_CAST(BL_NPC,bl), first); break;
+ case BL_PC: status_calc_pc_(BL_CAST(BL_PC,bl), first); break;
+ case BL_MOB: status_calc_mob_(BL_CAST(BL_MOB,bl), first); break;
+ case BL_PET: status_calc_pet_(BL_CAST(BL_PET,bl), first); break;
+ case BL_HOM: status_calc_homunculus_(BL_CAST(BL_HOM,bl), first); break;
+ case BL_MER: status_calc_mercenary_(BL_CAST(BL_MER,bl), first); break;
+ case BL_ELEM: status_calc_elemental_(BL_CAST(BL_ELEM,bl), first); break;
+ case BL_NPC: status_calc_npc_(BL_CAST(BL_NPC,bl), first); break;
}
}
@@ -4404,19 +4401,25 @@ static unsigned short status_calc_luk(struct block_list *bl, struct status_chang
return (unsigned short)cap_value(luk,0,USHRT_MAX);
}
-
+#ifdef RENEWAL
+unsigned short status_calc_batk(struct block_list *bl, struct status_change *sc, int batk, bool viewable)
+#else
static unsigned short status_calc_batk(struct block_list *bl, struct status_change *sc, int batk, bool viewable)
+#endif
{
if(!sc || !sc->count)
return cap_value(batk,0,USHRT_MAX);
if( !viewable ){
/* some statuses that are hidden in the status window */
+ if(sc->data[SC_PLUSATTACKPOWER])
+ batk += sc->data[SC_PLUSATTACKPOWER]->val1;
return (unsigned short)cap_value(batk,0,USHRT_MAX);
}
-
+#ifndef RENEWAL
if(sc->data[SC_PLUSATTACKPOWER])
batk += sc->data[SC_PLUSATTACKPOWER]->val1;
+#endif
if(sc->data[SC_BATKFOOD])
batk += sc->data[SC_BATKFOOD]->val1;
if(sc->data[SC_GS_GATLINGFEVER])
@@ -6300,43 +6303,43 @@ int status_get_sc_def(struct block_list *bl, enum sc_type type, int rate, int ti
else
tick -= (status->vit + status->luk) / 20 * 1000;
break;
- case SC_BURNING:
- tick -= 75 * status->luk + 125 * status->agi;
- tick = max(tick,5000); // Minimum Duration 5s.
- break;
- case SC_FROSTMISTY:
- tick -= 1000 * ((status->vit + status->dex) / 20);
- tick = max(tick,6000); // Minimum Duration 10s.
- break;
- case SC_OBLIVIONCURSE: // 100% - (100 - 0.8 x INT)
- sc_def = 100 - ( 100 - status->int_* 8 / 10 );
- sc_def = max(sc_def, 5); // minimum of 5%
- break;
- case SC_WUGBITE: // {(Base Success chance) - (Target's AGI / 4)}
- rate -= status->agi*100/4;
- rate = max(rate,5000); // minimum of 50%
- break;
- case SC_ELECTRICSHOCKER:
- if( bl->type == BL_MOB )
- tick -= 1000 * (status->agi/10);
- break;
- case SC_CRYSTALIZE:
- tick -= (1000*(status->vit/10))+(status_get_lv(bl)/50);
- break;
- case SC_MANDRAGORA:
- sc_def = (status->vit+status->luk)/5;
- break;
- case SC_KYOUGAKU:
- tick -= 1000 * status_get_int(bl) / 20;
- break;
- case SC_NEEDLE_OF_PARALYZE:
- tick -= 50 * (status->vit + status->luk); //(1000/20);
- break;
- default:
- //Effect that cannot be reduced? Likely a buff.
- if (!(rnd()%10000 < rate))
- return 0;
- return tick?tick:1;
+ case SC_BURNING:
+ tick -= 75 * status->luk + 125 * status->agi;
+ tick = max(tick,5000); // Minimum Duration 5s.
+ break;
+ case SC_FROSTMISTY:
+ tick -= 1000 * ((status->vit + status->dex) / 20);
+ tick = max(tick,6000); // Minimum Duration 10s.
+ break;
+ case SC_OBLIVIONCURSE: // 100% - (100 - 0.8 x INT)
+ sc_def = 100 - ( 100 - status->int_* 8 / 10 );
+ sc_def = max(sc_def, 5); // minimum of 5%
+ break;
+ case SC_WUGBITE: // {(Base Success chance) - (Target's AGI / 4)}
+ rate -= status->agi*100/4;
+ rate = max(rate,5000); // minimum of 50%
+ break;
+ case SC_ELECTRICSHOCKER:
+ if( bl->type == BL_MOB )
+ tick -= 1000 * (status->agi/10);
+ break;
+ case SC_CRYSTALIZE:
+ tick -= (1000*(status->vit/10))+(status_get_lv(bl)/50);
+ break;
+ case SC_MANDRAGORA:
+ sc_def = (status->vit+status->luk)/5;
+ break;
+ case SC_KYOUGAKU:
+ tick -= 1000 * status_get_int(bl) / 20;
+ break;
+ case SC_NEEDLE_OF_PARALYZE:
+ tick -= 50 * (status->vit + status->luk); //(1000/20);
+ break;
+ default:
+ //Effect that cannot be reduced? Likely a buff.
+ if (!(rnd()%10000 < rate))
+ return 0;
+ return tick?tick:1;
}
if (sd) {
@@ -6528,27 +6531,26 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
if( type >= SC_COMMON_MIN && type <= SC_COMMON_MAX) // Confirmed.
return 0; // Immune to status ailements
switch( type ) {
- case SC_QUAGMIRE://Tester said it protects against this and decrease agi.
- case SC_DEC_AGI:
- case SC_BURNING:
- case SC_FROSTMISTY:
- //case SC_WHITEIMPRISON://Need confirm. Protected against this in the past. [Rytech]
- case SC_MARSHOFABYSS:
- case SC_TOXIN:
- case SC_PARALYSE:
- case SC_VENOMBLEED:
- case SC_MAGICMUSHROOM:
- case SC_DEATHHURT:
- case SC_PYREXIA:
- case SC_OBLIVIONCURSE:
- case SC_LEECHESEND:
- case SC_CRYSTALIZE: ////08/31/2011 - Class Balance Changes
- case SC_DEEP_SLEEP:
- case SC_MANDRAGORA:
+ case SC_QUAGMIRE://Tester said it protects against this and decrease agi.
+ case SC_DEC_AGI:
+ case SC_BURNING:
+ case SC_FROSTMISTY:
+ //case SC_WHITEIMPRISON://Need confirm. Protected against this in the past. [Rytech]
+ case SC_MARSHOFABYSS:
+ case SC_TOXIN:
+ case SC_PARALYSE:
+ case SC_VENOMBLEED:
+ case SC_MAGICMUSHROOM:
+ case SC_DEATHHURT:
+ case SC_PYREXIA:
+ case SC_OBLIVIONCURSE:
+ case SC_LEECHESEND:
+ case SC_CRYSTALIZE: ////08/31/2011 - Class Balance Changes
+ case SC_DEEP_SLEEP:
+ case SC_MANDRAGORA:
return 0;
}
- }
- else if( sc->data[SC_INSPIRATION] ) {
+ } else if( sc->data[SC_INSPIRATION] ) {
if( type >= SC_COMMON_MIN && type <= SC_COMMON_MAX )
return 0; // Immune to status ailements
switch( type ) {
@@ -6584,292 +6586,301 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
undead_flag = battle->check_undead(status->race,status->def_ele);
//Check for inmunities / sc fails
switch (type) {
+ case SC_DRUMBATTLE:
+ case SC_NIBELUNGEN:
+ case SC_INTOABYSS:
+ case SC_SIEGFRIED:
+ if( bl->type == BL_PC) {
+ struct map_session_data *sd = BL_CAST(BL_PC,bl);
+ if (!sd->status.party_id) return 0;
+ }
+ break;
case SC_ANGRIFFS_MODUS:
case SC_GOLDENE_FERSE:
if ((type==SC_GOLDENE_FERSE && sc->data[SC_ANGRIFFS_MODUS])
|| (type==SC_ANGRIFFS_MODUS && sc->data[SC_GOLDENE_FERSE])
)
return 0;
- case SC_STONE:
- if(sc->data[SC_POWER_OF_GAIA])
- return 0;
- case SC_FREEZE:
- //Undead are immune to Freeze/Stone
- if (undead_flag && !(flag&1))
- return 0;
- case SC_DEEP_SLEEP:
- case SC_SLEEP:
- case SC_STUN:
- case SC_FROSTMISTY:
- case SC_CRYSTALIZE:
- if (sc->opt1)
- return 0; //Cannot override other opt1 status changes. [Skotlex]
- if((type == SC_FREEZE || type == SC_FROSTMISTY || type == SC_CRYSTALIZE) && sc->data[SC_WARMER])
- return 0; //Immune to Frozen and Freezing status if under Warmer status. [Jobbie]
- break;
-
- //There all like berserk, do not everlap each other
- case SC__BLOODYLUST:
- if(!sd) return 0; //should only affect player
- case SC_BERSERK:
- if (((type == SC_BERSERK) && (sc->data[SC_SATURDAY_NIGHT_FEVER] || sc->data[SC__BLOODYLUST]))
- || ((type == SC__BLOODYLUST) && (sc->data[SC_SATURDAY_NIGHT_FEVER] || sc->data[SC_BERSERK]))
- )
- return 0;
+ case SC_STONE:
+ if(sc->data[SC_POWER_OF_GAIA])
+ return 0;
+ case SC_FREEZE:
+ //Undead are immune to Freeze/Stone
+ if (undead_flag && !(flag&1))
+ return 0;
+ case SC_DEEP_SLEEP:
+ case SC_SLEEP:
+ case SC_STUN:
+ case SC_FROSTMISTY:
+ case SC_CRYSTALIZE:
+ if (sc->opt1)
+ return 0; //Cannot override other opt1 status changes. [Skotlex]
+ if((type == SC_FREEZE || type == SC_FROSTMISTY || type == SC_CRYSTALIZE) && sc->data[SC_WARMER])
+ return 0; //Immune to Frozen and Freezing status if under Warmer status. [Jobbie]
break;
- case SC_BURNING:
- if(sc->opt1 || sc->data[SC_FROSTMISTY])
- return 0;
- break;
+ //There all like berserk, do not everlap each other
+ case SC__BLOODYLUST:
+ if(!sd) return 0; //should only affect player
+ case SC_BERSERK:
+ if (((type == SC_BERSERK) && (sc->data[SC_SATURDAY_NIGHT_FEVER] || sc->data[SC__BLOODYLUST]))
+ || ((type == SC__BLOODYLUST) && (sc->data[SC_SATURDAY_NIGHT_FEVER] || sc->data[SC_BERSERK]))
+ )
+ return 0;
+ break;
- case SC_CRUCIS:
- //Only affects demons and undead element (but not players)
- if((!undead_flag && status->race!=RC_DEMON) || bl->type == BL_PC)
- return 0;
- break;
- case SC_LEXAETERNA:
- if( (sc->data[SC_STONE] && sc->opt1 == OPT1_STONE) || sc->data[SC_FREEZE] )
- return 0;
- break;
- case SC_KYRIE:
- if (bl->type == BL_MOB)
- return 0;
- break;
- case SC_OVERTHRUST:
- if (sc->data[SC_OVERTHRUSTMAX])
- return 0; //Overthrust can't take effect if under Max Overthrust. [Skotlex]
- case SC_OVERTHRUSTMAX:
- if( sc->option&OPTION_MADOGEAR )
- return 0;//Overthrust and Overthrust Max cannot be used on Mado Gear [Ind]
- break;
- case SC_ADRENALINE:
- if(sd && !pc_check_weapontype(sd,skill->get_weapontype(BS_ADRENALINE)))
- return 0;
- if (sc->data[SC_QUAGMIRE] ||
- sc->data[SC_DEC_AGI] ||
- sc->option&OPTION_MADOGEAR //Adrenaline doesn't affect Mado Gear [Ind]
- )
- return 0;
- break;
- case SC_ADRENALINE2:
- if(sd && !pc_check_weapontype(sd,skill->get_weapontype(BS_ADRENALINE2)))
- return 0;
- if (sc->data[SC_QUAGMIRE] ||
- sc->data[SC_DEC_AGI]
- )
- return 0;
- break;
- case SC_MAGNIFICAT:
- if( sc->data[SC_OFFERTORIUM] || sc->option&OPTION_MADOGEAR ) //Mado is immune to magnificat
- return 0;
+ case SC_BURNING:
+ if(sc->opt1 || sc->data[SC_FROSTMISTY])
+ return 0;
break;
- case SC_ONEHANDQUICKEN:
- case SC_MER_QUICKEN:
- case SC_TWOHANDQUICKEN:
- if(sc->data[SC_DEC_AGI])
- return 0;
- case SC_INC_AGI:
- if(sd && pc_issit(sd)){
- pc->setstand(sd);
- clif->standing(&sd->bl);
- }
+ case SC_CRUCIS:
+ //Only affects demons and undead element (but not players)
+ if((!undead_flag && status->race!=RC_DEMON) || bl->type == BL_PC)
+ return 0;
+ break;
+ case SC_LEXAETERNA:
+ if( (sc->data[SC_STONE] && sc->opt1 == OPT1_STONE) || sc->data[SC_FREEZE] )
+ return 0;
+ break;
+ case SC_KYRIE:
+ if (bl->type == BL_MOB)
+ return 0;
+ break;
+ case SC_OVERTHRUST:
+ if (sc->data[SC_OVERTHRUSTMAX])
+ return 0; //Overthrust can't take effect if under Max Overthrust. [Skotlex]
+ case SC_OVERTHRUSTMAX:
+ if( sc->option&OPTION_MADOGEAR )
+ return 0;//Overthrust and Overthrust Max cannot be used on Mado Gear [Ind]
+ break;
+ case SC_ADRENALINE:
+ if(sd && !pc_check_weapontype(sd,skill->get_weapontype(BS_ADRENALINE)))
+ return 0;
+ if (sc->data[SC_QUAGMIRE] ||
+ sc->data[SC_DEC_AGI] ||
+ sc->option&OPTION_MADOGEAR //Adrenaline doesn't affect Mado Gear [Ind]
+ )
+ return 0;
+ break;
+ case SC_ADRENALINE2:
+ if(sd && !pc_check_weapontype(sd,skill->get_weapontype(BS_ADRENALINE2)))
+ return 0;
+ if (sc->data[SC_QUAGMIRE] ||
+ sc->data[SC_DEC_AGI]
+ )
+ return 0;
+ break;
+ case SC_MAGNIFICAT:
+ if( sc->data[SC_OFFERTORIUM] || sc->option&OPTION_MADOGEAR ) //Mado is immune to magnificat
+ return 0;
+ break;
+ case SC_ONEHANDQUICKEN:
+ case SC_MER_QUICKEN:
+ case SC_TWOHANDQUICKEN:
+ if(sc->data[SC_DEC_AGI])
+ return 0;
- case SC_CONCENTRATION:
- case SC_SPEARQUICKEN:
- case SC_TRUESIGHT:
- case SC_WINDWALK:
- case SC_CARTBOOST:
- case SC_ASSNCROS:
- if (sc->data[SC_QUAGMIRE])
- return 0;
- if(sc->option&OPTION_MADOGEAR)
- return 0;//Mado is immune to increase agi, wind walk, cart boost, etc (others above) [Ind]
- break;
- case SC_CLOAKING:
- //Avoid cloaking with no wall and low skill level. [Skotlex]
- //Due to the cloaking card, we have to check the wall versus to known
- //skill level rather than the used one. [Skotlex]
- //if (sd && val1 < 3 && skill_check_cloaking(bl,NULL))
- if( sd && pc->checkskill(sd, AS_CLOAKING) < 3 && !skill->check_cloaking(bl,NULL) )
- return 0;
- break;
- case SC_MODECHANGE:
- {
- int mode;
- struct status_data *bstatus = status_get_base_status(bl);
- if (!bstatus) return 0;
- if (sc->data[type])
- { //Pile up with previous values.
- if(!val2) val2 = sc->data[type]->val2;
- val3 |= sc->data[type]->val3;
- val4 |= sc->data[type]->val4;
- }
- mode = val2?val2:bstatus->mode; //Base mode
- if (val4) mode&=~val4; //Del mode
- if (val3) mode|= val3; //Add mode
- if (mode == bstatus->mode) { //No change.
- if (sc->data[type]) //Abort previous status
- return status_change_end(bl, type, INVALID_TIMER);
- return 0;
- }
- }
- break;
- //Strip skills, need to divest something or it fails.
- case SC_NOEQUIPWEAPON:
- if (sd && !(flag&4)) { //apply sc anyway if loading saved sc_data
- int i;
- opt_flag = 0; //Reuse to check success condition.
- if(sd->bonus.unstripable_equip&EQP_WEAPON)
+ case SC_INC_AGI:
+ if(sd && pc_issit(sd)){
+ pc->setstand(sd);
+ clif->standing(&sd->bl);
+ }
+
+ case SC_CONCENTRATION:
+ case SC_SPEARQUICKEN:
+ case SC_TRUESIGHT:
+ case SC_WINDWALK:
+ case SC_CARTBOOST:
+ case SC_ASSNCROS:
+ if (sc->data[SC_QUAGMIRE])
+ return 0;
+ if(sc->option&OPTION_MADOGEAR)
+ return 0;//Mado is immune to increase agi, wind walk, cart boost, etc (others above) [Ind]
+ break;
+ case SC_CLOAKING:
+ //Avoid cloaking with no wall and low skill level. [Skotlex]
+ //Due to the cloaking card, we have to check the wall versus to known
+ //skill level rather than the used one. [Skotlex]
+ //if (sd && val1 < 3 && skill_check_cloaking(bl,NULL))
+ if( sd && pc->checkskill(sd, AS_CLOAKING) < 3 && !skill->check_cloaking(bl,NULL) )
+ return 0;
+ break;
+ case SC_MODECHANGE:
+ {
+ int mode;
+ struct status_data *bstatus = status_get_base_status(bl);
+ if (!bstatus) return 0;
+ if (sc->data[type])
+ { //Pile up with previous values.
+ if(!val2) val2 = sc->data[type]->val2;
+ val3 |= sc->data[type]->val3;
+ val4 |= sc->data[type]->val4;
+ }
+ mode = val2?val2:bstatus->mode; //Base mode
+ if (val4) mode&=~val4; //Del mode
+ if (val3) mode|= val3; //Add mode
+ if (mode == bstatus->mode) { //No change.
+ if (sc->data[type]) //Abort previous status
+ return status_change_end(bl, type, INVALID_TIMER);
return 0;
+ }
+ }
+ break;
+ //Strip skills, need to divest something or it fails.
+ case SC_NOEQUIPWEAPON:
+ if (sd && !(flag&4)) { //apply sc anyway if loading saved sc_data
+ int i;
+ opt_flag = 0; //Reuse to check success condition.
+ if(sd->bonus.unstripable_equip&EQP_WEAPON)
+ return 0;
- i = sd->equip_index[EQI_HAND_R];
- if (i>=0 && sd->inventory_data[i] && sd->inventory_data[i]->type == IT_WEAPON) {
- opt_flag|=2;
+ i = sd->equip_index[EQI_HAND_R];
+ if (i>=0 && sd->inventory_data[i] && sd->inventory_data[i]->type == IT_WEAPON) {
+ opt_flag|=2;
+ pc->unequipitem(sd,i,3);
+ }
+ if (!opt_flag) return 0;
+ }
+ if (tick == 1) return 1; //Minimal duration: Only strip without causing the SC
+ break;
+ case SC_NOEQUIPSHIELD:
+ if( val2 == 1 ) val2 = 0; //GX effect. Do not take shield off..
+ else
+ if (sd && !(flag&4)) {
+ int i;
+ if(sd->bonus.unstripable_equip&EQP_SHIELD)
+ return 0;
+ i = sd->equip_index[EQI_HAND_L];
+ if ( i < 0 || !sd->inventory_data[i] || sd->inventory_data[i]->type != IT_ARMOR )
+ return 0;
pc->unequipitem(sd,i,3);
}
- if (!opt_flag) return 0;
- }
- if (tick == 1) return 1; //Minimal duration: Only strip without causing the SC
- break;
- case SC_NOEQUIPSHIELD:
- if( val2 == 1 ) val2 = 0; //GX effect. Do not take shield off..
- else
- if (sd && !(flag&4)) {
- int i;
- if(sd->bonus.unstripable_equip&EQP_SHIELD)
+ if (tick == 1) return 1; //Minimal duration: Only strip without causing the SC
+ break;
+ case SC_NOEQUIPARMOR:
+ if (sd && !(flag&4)) {
+ int i;
+ if(sd->bonus.unstripable_equip&EQP_ARMOR)
+ return 0;
+ i = sd->equip_index[EQI_ARMOR];
+ if ( i < 0 || !sd->inventory_data[i] )
+ return 0;
+ pc->unequipitem(sd,i,3);
+ }
+ if (tick == 1) return 1; //Minimal duration: Only strip without causing the SC
+ break;
+ case SC_NOEQUIPHELM:
+ if (sd && !(flag&4)) {
+ int i;
+ if(sd->bonus.unstripable_equip&EQP_HELM)
+ return 0;
+ i = sd->equip_index[EQI_HEAD_TOP];
+ if ( i < 0 || !sd->inventory_data[i] )
+ return 0;
+ pc->unequipitem(sd,i,3);
+ }
+ if (tick == 1) return 1; //Minimal duration: Only strip without causing the SC
+ break;
+ case SC_MER_FLEE:
+ case SC_MER_ATK:
+ case SC_MER_HP:
+ case SC_MER_SP:
+ case SC_MER_HIT:
+ if( bl->type != BL_MER )
+ return 0; // Stats only for Mercenaries
+ break;
+ case SC_FOOD_STR:
+ if (sc->data[SC_FOOD_STR_CASH] && sc->data[SC_FOOD_STR_CASH]->val1 > val1)
return 0;
- i = sd->equip_index[EQI_HAND_L];
- if ( i < 0 || !sd->inventory_data[i] || sd->inventory_data[i]->type != IT_ARMOR )
+ break;
+ case SC_FOOD_AGI:
+ if (sc->data[SC_FOOD_AGI_CASH] && sc->data[SC_FOOD_AGI_CASH]->val1 > val1)
return 0;
- pc->unequipitem(sd,i,3);
- }
- if (tick == 1) return 1; //Minimal duration: Only strip without causing the SC
- break;
- case SC_NOEQUIPARMOR:
- if (sd && !(flag&4)) {
- int i;
- if(sd->bonus.unstripable_equip&EQP_ARMOR)
+ break;
+ case SC_FOOD_VIT:
+ if (sc->data[SC_FOOD_VIT_CASH] && sc->data[SC_FOOD_VIT_CASH]->val1 > val1)
return 0;
- i = sd->equip_index[EQI_ARMOR];
- if ( i < 0 || !sd->inventory_data[i] )
+ break;
+ case SC_FOOD_INT:
+ if (sc->data[SC_FOOD_INT_CASH] && sc->data[SC_FOOD_INT_CASH]->val1 > val1)
return 0;
- pc->unequipitem(sd,i,3);
- }
- if (tick == 1) return 1; //Minimal duration: Only strip without causing the SC
- break;
- case SC_NOEQUIPHELM:
- if (sd && !(flag&4)) {
- int i;
- if(sd->bonus.unstripable_equip&EQP_HELM)
+ break;
+ case SC_FOOD_DEX:
+ if (sc->data[SC_FOOD_DEX_CASH] && sc->data[SC_FOOD_DEX_CASH]->val1 > val1)
return 0;
- i = sd->equip_index[EQI_HEAD_TOP];
- if ( i < 0 || !sd->inventory_data[i] )
+ break;
+ case SC_FOOD_LUK:
+ if (sc->data[SC_FOOD_LUK_CASH] && sc->data[SC_FOOD_LUK_CASH]->val1 > val1)
return 0;
- pc->unequipitem(sd,i,3);
- }
- if (tick == 1) return 1; //Minimal duration: Only strip without causing the SC
- break;
- case SC_MER_FLEE:
- case SC_MER_ATK:
- case SC_MER_HP:
- case SC_MER_SP:
- case SC_MER_HIT:
- if( bl->type != BL_MER )
- return 0; // Stats only for Mercenaries
- break;
- case SC_FOOD_STR:
- if (sc->data[SC_FOOD_STR_CASH] && sc->data[SC_FOOD_STR_CASH]->val1 > val1)
- return 0;
- break;
- case SC_FOOD_AGI:
- if (sc->data[SC_FOOD_AGI_CASH] && sc->data[SC_FOOD_AGI_CASH]->val1 > val1)
- return 0;
- break;
- case SC_FOOD_VIT:
- if (sc->data[SC_FOOD_VIT_CASH] && sc->data[SC_FOOD_VIT_CASH]->val1 > val1)
- return 0;
- break;
- case SC_FOOD_INT:
- if (sc->data[SC_FOOD_INT_CASH] && sc->data[SC_FOOD_INT_CASH]->val1 > val1)
- return 0;
- break;
- case SC_FOOD_DEX:
- if (sc->data[SC_FOOD_DEX_CASH] && sc->data[SC_FOOD_DEX_CASH]->val1 > val1)
- return 0;
- break;
- case SC_FOOD_LUK:
- if (sc->data[SC_FOOD_LUK_CASH] && sc->data[SC_FOOD_LUK_CASH]->val1 > val1)
- return 0;
- break;
- case SC_FOOD_STR_CASH:
- if (sc->data[SC_FOOD_STR] && sc->data[SC_FOOD_STR]->val1 > val1)
- return 0;
- break;
- case SC_FOOD_AGI_CASH:
- if (sc->data[SC_FOOD_AGI] && sc->data[SC_FOOD_AGI]->val1 > val1)
- return 0;
- break;
- case SC_FOOD_VIT_CASH:
- if (sc->data[SC_FOOD_VIT] && sc->data[SC_FOOD_VIT]->val1 > val1)
- return 0;
- break;
- case SC_FOOD_INT_CASH:
- if (sc->data[SC_FOOD_INT] && sc->data[SC_FOOD_INT]->val1 > val1)
- return 0;
- break;
- case SC_FOOD_DEX_CASH:
- if (sc->data[SC_FOOD_DEX] && sc->data[SC_FOOD_DEX]->val1 > val1)
- return 0;
- break;
- case SC_FOOD_LUK_CASH:
- if (sc->data[SC_FOOD_LUK] && sc->data[SC_FOOD_LUK]->val1 > val1)
- return 0;
- break;
- case SC_CAMOUFLAGE:
- if( sd && pc->checkskill(sd, RA_CAMOUFLAGE) < 3 && !skill->check_camouflage(bl,NULL) )
- return 0;
- break;
- case SC__STRIPACCESSARY:
- if( sd ) {
- int i = -1;
- if( !(sd->bonus.unstripable_equip&EQI_ACC_L) ) {
- i = sd->equip_index[EQI_ACC_L];
- if( i >= 0 && sd->inventory_data[i] && sd->inventory_data[i]->type == IT_ARMOR )
- pc->unequipitem(sd,i,3); //L-Accessory
- } if( !(sd->bonus.unstripable_equip&EQI_ACC_R) ) {
- i = sd->equip_index[EQI_ACC_R];
- if( i >= 0 && sd->inventory_data[i] && sd->inventory_data[i]->type == IT_ARMOR )
- pc->unequipitem(sd,i,3); //R-Accessory
- }
- if( i < 0 )
+ break;
+ case SC_FOOD_STR_CASH:
+ if (sc->data[SC_FOOD_STR] && sc->data[SC_FOOD_STR]->val1 > val1)
return 0;
- }
- if (tick == 1) return 1; //Minimal duration: Only strip without causing the SC
- break;
- case SC_TOXIN:
- case SC_PARALYSE:
- case SC_VENOMBLEED:
- case SC_MAGICMUSHROOM:
- case SC_DEATHHURT:
- case SC_PYREXIA:
- case SC_OBLIVIONCURSE:
- case SC_LEECHESEND:
- { // it doesn't stack or even renewed
- int i = SC_TOXIN;
- for(; i<= SC_LEECHESEND; i++)
- if(sc->data[i]) return 0;
- }
- break;
- case SC_SATURDAY_NIGHT_FEVER:
- if (sc->data[SC_BERSERK] || sc->data[SC_INSPIRATION] || sc->data[SC__BLOODYLUST])
- return 0;
break;
- case SC_OFFERTORIUM:
- if (sc->data[SC_MAGNIFICAT])
- return 0;
+ case SC_FOOD_AGI_CASH:
+ if (sc->data[SC_FOOD_AGI] && sc->data[SC_FOOD_AGI]->val1 > val1)
+ return 0;
+ break;
+ case SC_FOOD_VIT_CASH:
+ if (sc->data[SC_FOOD_VIT] && sc->data[SC_FOOD_VIT]->val1 > val1)
+ return 0;
+ break;
+ case SC_FOOD_INT_CASH:
+ if (sc->data[SC_FOOD_INT] && sc->data[SC_FOOD_INT]->val1 > val1)
+ return 0;
+ break;
+ case SC_FOOD_DEX_CASH:
+ if (sc->data[SC_FOOD_DEX] && sc->data[SC_FOOD_DEX]->val1 > val1)
+ return 0;
+ break;
+ case SC_FOOD_LUK_CASH:
+ if (sc->data[SC_FOOD_LUK] && sc->data[SC_FOOD_LUK]->val1 > val1)
+ return 0;
+ break;
+ case SC_CAMOUFLAGE:
+ if( sd && pc->checkskill(sd, RA_CAMOUFLAGE) < 3 && !skill->check_camouflage(bl,NULL) )
+ return 0;
+ break;
+ case SC__STRIPACCESSARY:
+ if( sd ) {
+ int i = -1;
+ if( !(sd->bonus.unstripable_equip&EQI_ACC_L) ) {
+ i = sd->equip_index[EQI_ACC_L];
+ if( i >= 0 && sd->inventory_data[i] && sd->inventory_data[i]->type == IT_ARMOR )
+ pc->unequipitem(sd,i,3); //L-Accessory
+ } if( !(sd->bonus.unstripable_equip&EQI_ACC_R) ) {
+ i = sd->equip_index[EQI_ACC_R];
+ if( i >= 0 && sd->inventory_data[i] && sd->inventory_data[i]->type == IT_ARMOR )
+ pc->unequipitem(sd,i,3); //R-Accessory
+ }
+ if( i < 0 )
+ return 0;
+ }
+ if (tick == 1) return 1; //Minimal duration: Only strip without causing the SC
break;
+ case SC_TOXIN:
+ case SC_PARALYSE:
+ case SC_VENOMBLEED:
+ case SC_MAGICMUSHROOM:
+ case SC_DEATHHURT:
+ case SC_PYREXIA:
+ case SC_OBLIVIONCURSE:
+ case SC_LEECHESEND:
+ { // it doesn't stack or even renewed
+ int i = SC_TOXIN;
+ for(; i<= SC_LEECHESEND; i++)
+ if(sc->data[i]) return 0;
+ }
+ break;
+ case SC_SATURDAY_NIGHT_FEVER:
+ if (sc->data[SC_BERSERK] || sc->data[SC_INSPIRATION] || sc->data[SC__BLOODYLUST])
+ return 0;
+ break;
+ case SC_OFFERTORIUM:
+ if (sc->data[SC_MAGNIFICAT])
+ return 0;
+ break;
}
//Check for BOSS resistances
@@ -6915,236 +6926,236 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
//Before overlapping fail, one must check for status cured.
switch (type) {
- case SC_BLESSING:
- //TO-DO Blessing and Agi up should do 1 damage against players on Undead Status, even on PvM
- //but cannot be plagiarized (this requires aegis investigation on packets and official behavior) [Brainstorm]
- if ((!undead_flag && status->race!=RC_DEMON) || bl->type == BL_PC) {
- status_change_end(bl, SC_CURSE, INVALID_TIMER);
- if (sc->data[SC_STONE] && sc->opt1 == OPT1_STONE)
- status_change_end(bl, SC_STONE, INVALID_TIMER);
- }
- break;
- case SC_INC_AGI:
- status_change_end(bl, SC_DEC_AGI, INVALID_TIMER);
- break;
- case SC_QUAGMIRE:
- status_change_end(bl, SC_CONCENTRATION, INVALID_TIMER);
- status_change_end(bl, SC_TRUESIGHT, INVALID_TIMER);
- status_change_end(bl, SC_WINDWALK, INVALID_TIMER);
- //Also blocks the ones below...
- case SC_DEC_AGI:
- status_change_end(bl, SC_CARTBOOST, INVALID_TIMER);
- //Also blocks the ones below...
- case SC_DONTFORGETME:
- status_change_end(bl, SC_INC_AGI, INVALID_TIMER);
- status_change_end(bl, SC_ADRENALINE, INVALID_TIMER);
- status_change_end(bl, SC_ADRENALINE2, INVALID_TIMER);
- status_change_end(bl, SC_SPEARQUICKEN, INVALID_TIMER);
- status_change_end(bl, SC_TWOHANDQUICKEN, INVALID_TIMER);
- status_change_end(bl, SC_ONEHANDQUICKEN, INVALID_TIMER);
- status_change_end(bl, SC_MER_QUICKEN, INVALID_TIMER);
- status_change_end(bl, SC_ACCELERATION, INVALID_TIMER);
- break;
- case SC_ONEHANDQUICKEN:
- //Removes the Aspd potion effect, as reported by Vicious. [Skotlex]
- status_change_end(bl, SC_ATTHASTE_POTION1, INVALID_TIMER);
- status_change_end(bl, SC_ATTHASTE_POTION2, INVALID_TIMER);
- status_change_end(bl, SC_ATTHASTE_POTION3, INVALID_TIMER);
- status_change_end(bl, SC_ATTHASTE_INFINITY, INVALID_TIMER);
- break;
- case SC_OVERTHRUSTMAX:
- //Cancels Normal Overthrust. [Skotlex]
- status_change_end(bl, SC_OVERTHRUST, INVALID_TIMER);
- break;
- case SC_KYRIE:
- //Cancels Assumptio
- status_change_end(bl, SC_ASSUMPTIO, INVALID_TIMER);
- break;
- case SC_DELUGE:
- if (sc->data[SC_FOGWALL] && sc->data[SC_BLIND])
- status_change_end(bl, SC_BLIND, INVALID_TIMER);
- break;
- case SC_SILENCE:
- if (sc->data[SC_GOSPEL] && sc->data[SC_GOSPEL]->val4 == BCT_SELF)
- status_change_end(bl, SC_GOSPEL, INVALID_TIMER);
- break;
- case SC_HIDING:
- status_change_end(bl, SC_RG_CCONFINE_M, INVALID_TIMER);
- status_change_end(bl, SC_RG_CCONFINE_S, INVALID_TIMER);
- break;
- case SC__BLOODYLUST:
- case SC_BERSERK:
- if(battle_config.berserk_cancels_buffs) {
- status_change_end(bl, SC_ONEHANDQUICKEN, INVALID_TIMER);
+ case SC_BLESSING:
+ //TO-DO Blessing and Agi up should do 1 damage against players on Undead Status, even on PvM
+ //but cannot be plagiarized (this requires aegis investigation on packets and official behavior) [Brainstorm]
+ if ((!undead_flag && status->race!=RC_DEMON) || bl->type == BL_PC) {
+ status_change_end(bl, SC_CURSE, INVALID_TIMER);
+ if (sc->data[SC_STONE] && sc->opt1 == OPT1_STONE)
+ status_change_end(bl, SC_STONE, INVALID_TIMER);
+ }
+ break;
+ case SC_INC_AGI:
+ status_change_end(bl, SC_DEC_AGI, INVALID_TIMER);
+ break;
+ case SC_QUAGMIRE:
+ status_change_end(bl, SC_CONCENTRATION, INVALID_TIMER);
+ status_change_end(bl, SC_TRUESIGHT, INVALID_TIMER);
+ status_change_end(bl, SC_WINDWALK, INVALID_TIMER);
+ //Also blocks the ones below...
+ case SC_DEC_AGI:
+ status_change_end(bl, SC_CARTBOOST, INVALID_TIMER);
+ //Also blocks the ones below...
+ case SC_DONTFORGETME:
+ status_change_end(bl, SC_INC_AGI, INVALID_TIMER);
+ status_change_end(bl, SC_ADRENALINE, INVALID_TIMER);
+ status_change_end(bl, SC_ADRENALINE2, INVALID_TIMER);
+ status_change_end(bl, SC_SPEARQUICKEN, INVALID_TIMER);
status_change_end(bl, SC_TWOHANDQUICKEN, INVALID_TIMER);
- status_change_end(bl, SC_LKCONCENTRATION, INVALID_TIMER);
- status_change_end(bl, SC_PARRYING, INVALID_TIMER);
- status_change_end(bl, SC_AURABLADE, INVALID_TIMER);
+ status_change_end(bl, SC_ONEHANDQUICKEN, INVALID_TIMER);
status_change_end(bl, SC_MER_QUICKEN, INVALID_TIMER);
- }
-#ifdef RENEWAL
- else {
- status_change_end(bl, SC_TWOHANDQUICKEN, INVALID_TIMER);
- }
-#endif
- break;
- case SC_ASSUMPTIO:
- status_change_end(bl, SC_KYRIE, INVALID_TIMER);
- status_change_end(bl, SC_KAITE, INVALID_TIMER);
- break;
- case SC_KAITE:
- status_change_end(bl, SC_ASSUMPTIO, INVALID_TIMER);
- break;
- case SC_CARTBOOST:
- if(sc->data[SC_DEC_AGI])
- { //Cancel Decrease Agi, but take no further effect [Skotlex]
- status_change_end(bl, SC_DEC_AGI, INVALID_TIMER);
- return 0;
- }
- break;
- case SC_FUSION:
- status_change_end(bl, SC_SOULLINK, INVALID_TIMER);
- break;
- case SC_GS_ADJUSTMENT:
- status_change_end(bl, SC_GS_MADNESSCANCEL, INVALID_TIMER);
- break;
- case SC_GS_MADNESSCANCEL:
- status_change_end(bl, SC_GS_ADJUSTMENT, INVALID_TIMER);
- break;
- //NPC_CHANGEUNDEAD will debuff Blessing and Agi Up
- case SC_PROPERTYUNDEAD:
- status_change_end(bl, SC_BLESSING, INVALID_TIMER);
- status_change_end(bl, SC_INC_AGI, INVALID_TIMER);
- break;
- case SC_FOOD_STR:
- status_change_end(bl, SC_FOOD_STR_CASH, INVALID_TIMER);
- break;
- case SC_FOOD_AGI:
- status_change_end(bl, SC_FOOD_AGI_CASH, INVALID_TIMER);
- break;
- case SC_FOOD_VIT:
- status_change_end(bl, SC_FOOD_VIT_CASH, INVALID_TIMER);
- break;
- case SC_FOOD_INT:
- status_change_end(bl, SC_FOOD_INT_CASH, INVALID_TIMER);
- break;
- case SC_FOOD_DEX:
- status_change_end(bl, SC_FOOD_DEX_CASH, INVALID_TIMER);
- break;
- case SC_FOOD_LUK:
- status_change_end(bl, SC_FOOD_LUK_CASH, INVALID_TIMER);
- break;
- case SC_FOOD_STR_CASH:
- status_change_end(bl, SC_FOOD_STR, INVALID_TIMER);
- break;
- case SC_FOOD_AGI_CASH:
- status_change_end(bl, SC_FOOD_AGI, INVALID_TIMER);
- break;
- case SC_FOOD_VIT_CASH:
- status_change_end(bl, SC_FOOD_VIT, INVALID_TIMER);
- break;
- case SC_FOOD_INT_CASH:
- status_change_end(bl, SC_FOOD_INT, INVALID_TIMER);
- break;
- case SC_FOOD_DEX_CASH:
- status_change_end(bl, SC_FOOD_DEX, INVALID_TIMER);
- break;
- case SC_FOOD_LUK_CASH:
- status_change_end(bl, SC_FOOD_LUK, INVALID_TIMER);
- break;
- case SC_ENDURE:
- if( val4 )
- status_change_end(bl, SC_LKCONCENTRATION, INVALID_TIMER);
- break;
- case SC_FIGHTINGSPIRIT:
- status_change_end(bl, type, INVALID_TIMER); // Remove previous one.
- break;
- case SC_MARSHOFABYSS:
- status_change_end(bl, SC_INCAGI, INVALID_TIMER);
- status_change_end(bl, SC_WINDWALK, INVALID_TIMER);
- status_change_end(bl, SC_ATTHASTE_POTION1, INVALID_TIMER);
- status_change_end(bl, SC_ATTHASTE_POTION2, INVALID_TIMER);
- status_change_end(bl, SC_ATTHASTE_POTION3, INVALID_TIMER);
- status_change_end(bl, SC_ATTHASTE_INFINITY, INVALID_TIMER);
- break;
- case SC_SWING:
- case SC_SYMPHONY_LOVE:
- case SC_MOONLIT_SERENADE:
- case SC_RUSH_WINDMILL:
- case SC_ECHOSONG:
- case SC_HARMONIZE: //group A doesn't overlap
- if (type != SC_SWING) status_change_end(bl, SC_SWING, INVALID_TIMER);
- if (type != SC_SYMPHONY_LOVE) status_change_end(bl, SC_SYMPHONY_LOVE, INVALID_TIMER);
- if (type != SC_MOONLIT_SERENADE) status_change_end(bl, SC_MOONLIT_SERENADE, INVALID_TIMER);
- if (type != SC_RUSH_WINDMILL) status_change_end(bl, SC_RUSH_WINDMILL, INVALID_TIMER);
- if (type != SC_ECHOSONG) status_change_end(bl, SC_ECHOSONG, INVALID_TIMER);
- if (type != SC_HARMONIZE) status_change_end(bl, SC_HARMONIZE, INVALID_TIMER);
- break;
- case SC_SIREN:
- case SC_DEEP_SLEEP:
- case SC_GLOOMYDAY:
- case SC_SONG_OF_MANA:
- case SC_DANCE_WITH_WUG:
- case SC_SATURDAY_NIGHT_FEVER:
- case SC_LERADS_DEW:
- case SC_MELODYOFSINK:
- case SC_BEYOND_OF_WARCRY:
- case SC_UNLIMITED_HUMMING_VOICE: //group B
- if (type != SC_SIREN) status_change_end(bl, SC_SIREN, INVALID_TIMER);
- if (type != SC_DEEP_SLEEP) status_change_end(bl, SC_DEEP_SLEEP, INVALID_TIMER);
- if (type != SC_LERADS_DEW) status_change_end(bl, SC_LERADS_DEW, INVALID_TIMER);
- if (type != SC_MELODYOFSINK) status_change_end(bl, SC_MELODYOFSINK, INVALID_TIMER);
- if (type != SC_BEYOND_OF_WARCRY) status_change_end(bl, SC_BEYOND_OF_WARCRY, INVALID_TIMER);
- if (type != SC_UNLIMITED_HUMMING_VOICE) status_change_end(bl, SC_UNLIMITED_HUMMING_VOICE, INVALID_TIMER);
- if (type != SC_GLOOMYDAY) {
- status_change_end(bl, SC_GLOOMYDAY, INVALID_TIMER);
- status_change_end(bl, SC_GLOOMYDAY_SK, INVALID_TIMER);
- }
- if (type != SC_SONG_OF_MANA) status_change_end(bl, SC_SONG_OF_MANA, INVALID_TIMER);
- if (type != SC_DANCE_WITH_WUG) status_change_end(bl, SC_DANCE_WITH_WUG, INVALID_TIMER);
- if (type != SC_SATURDAY_NIGHT_FEVER) {
- if (sc->data[SC_SATURDAY_NIGHT_FEVER]) {
- sc->data[SC_SATURDAY_NIGHT_FEVER]->val2 = 0; //mark to not lose hp
- status_change_end(bl, SC_SATURDAY_NIGHT_FEVER, INVALID_TIMER);
- }
- }
- break;
- case SC_REFLECTSHIELD:
- status_change_end(bl, SC_LG_REFLECTDAMAGE, INVALID_TIMER);
- break;
- case SC_LG_REFLECTDAMAGE:
- status_change_end(bl, SC_REFLECTSHIELD, INVALID_TIMER);
- break;
- case SC_SHIELDSPELL_DEF:
- case SC_SHIELDSPELL_MDEF:
- case SC_SHIELDSPELL_REF:
- status_change_end(bl, SC_MAGNIFICAT, INVALID_TIMER);
- if( type != SC_SHIELDSPELL_DEF )
- status_change_end(bl, SC_SHIELDSPELL_DEF, INVALID_TIMER);
- if( type != SC_SHIELDSPELL_MDEF )
- status_change_end(bl, SC_SHIELDSPELL_MDEF, INVALID_TIMER);
- if( type != SC_SHIELDSPELL_REF )
- status_change_end(bl, SC_SHIELDSPELL_REF, INVALID_TIMER);
- break;
- case SC_GENTLETOUCH_ENERGYGAIN:
- case SC_GENTLETOUCH_CHANGE:
- case SC_GENTLETOUCH_REVITALIZE:
- if( type != SC_GENTLETOUCH_REVITALIZE )
- status_change_end(bl, SC_GENTLETOUCH_REVITALIZE, INVALID_TIMER);
- if( type != SC_GENTLETOUCH_ENERGYGAIN )
- status_change_end(bl, SC_GENTLETOUCH_ENERGYGAIN, INVALID_TIMER);
- if( type != SC_GENTLETOUCH_CHANGE )
- status_change_end(bl, SC_GENTLETOUCH_CHANGE, INVALID_TIMER);
- break;
- case SC_INVINCIBLE:
- status_change_end(bl, SC_INVINCIBLEOFF, INVALID_TIMER);
- break;
- case SC_INVINCIBLEOFF:
- status_change_end(bl, SC_INVINCIBLE, INVALID_TIMER);
- break;
- case SC_MAGICPOWER:
- status_change_end(bl, type, INVALID_TIMER);
- break;
+ status_change_end(bl, SC_ACCELERATION, INVALID_TIMER);
+ break;
+ case SC_ONEHANDQUICKEN:
+ //Removes the Aspd potion effect, as reported by Vicious. [Skotlex]
+ status_change_end(bl, SC_ATTHASTE_POTION1, INVALID_TIMER);
+ status_change_end(bl, SC_ATTHASTE_POTION2, INVALID_TIMER);
+ status_change_end(bl, SC_ATTHASTE_POTION3, INVALID_TIMER);
+ status_change_end(bl, SC_ATTHASTE_INFINITY, INVALID_TIMER);
+ break;
+ case SC_OVERTHRUSTMAX:
+ //Cancels Normal Overthrust. [Skotlex]
+ status_change_end(bl, SC_OVERTHRUST, INVALID_TIMER);
+ break;
+ case SC_KYRIE:
+ //Cancels Assumptio
+ status_change_end(bl, SC_ASSUMPTIO, INVALID_TIMER);
+ break;
+ case SC_DELUGE:
+ if (sc->data[SC_FOGWALL] && sc->data[SC_BLIND])
+ status_change_end(bl, SC_BLIND, INVALID_TIMER);
+ break;
+ case SC_SILENCE:
+ if (sc->data[SC_GOSPEL] && sc->data[SC_GOSPEL]->val4 == BCT_SELF)
+ status_change_end(bl, SC_GOSPEL, INVALID_TIMER);
+ break;
+ case SC_HIDING:
+ status_change_end(bl, SC_RG_CCONFINE_M, INVALID_TIMER);
+ status_change_end(bl, SC_RG_CCONFINE_S, INVALID_TIMER);
+ break;
+ case SC__BLOODYLUST:
+ case SC_BERSERK:
+ if(battle_config.berserk_cancels_buffs) {
+ status_change_end(bl, SC_ONEHANDQUICKEN, INVALID_TIMER);
+ status_change_end(bl, SC_TWOHANDQUICKEN, INVALID_TIMER);
+ status_change_end(bl, SC_LKCONCENTRATION, INVALID_TIMER);
+ status_change_end(bl, SC_PARRYING, INVALID_TIMER);
+ status_change_end(bl, SC_AURABLADE, INVALID_TIMER);
+ status_change_end(bl, SC_MER_QUICKEN, INVALID_TIMER);
+ }
+ #ifdef RENEWAL
+ else {
+ status_change_end(bl, SC_TWOHANDQUICKEN, INVALID_TIMER);
+ }
+ #endif
+ break;
+ case SC_ASSUMPTIO:
+ status_change_end(bl, SC_KYRIE, INVALID_TIMER);
+ status_change_end(bl, SC_KAITE, INVALID_TIMER);
+ break;
+ case SC_KAITE:
+ status_change_end(bl, SC_ASSUMPTIO, INVALID_TIMER);
+ break;
+ case SC_CARTBOOST:
+ if(sc->data[SC_DEC_AGI])
+ { //Cancel Decrease Agi, but take no further effect [Skotlex]
+ status_change_end(bl, SC_DEC_AGI, INVALID_TIMER);
+ return 0;
+ }
+ break;
+ case SC_FUSION:
+ status_change_end(bl, SC_SOULLINK, INVALID_TIMER);
+ break;
+ case SC_GS_ADJUSTMENT:
+ status_change_end(bl, SC_GS_MADNESSCANCEL, INVALID_TIMER);
+ break;
+ case SC_GS_MADNESSCANCEL:
+ status_change_end(bl, SC_GS_ADJUSTMENT, INVALID_TIMER);
+ break;
+ //NPC_CHANGEUNDEAD will debuff Blessing and Agi Up
+ case SC_PROPERTYUNDEAD:
+ status_change_end(bl, SC_BLESSING, INVALID_TIMER);
+ status_change_end(bl, SC_INC_AGI, INVALID_TIMER);
+ break;
+ case SC_FOOD_STR:
+ status_change_end(bl, SC_FOOD_STR_CASH, INVALID_TIMER);
+ break;
+ case SC_FOOD_AGI:
+ status_change_end(bl, SC_FOOD_AGI_CASH, INVALID_TIMER);
+ break;
+ case SC_FOOD_VIT:
+ status_change_end(bl, SC_FOOD_VIT_CASH, INVALID_TIMER);
+ break;
+ case SC_FOOD_INT:
+ status_change_end(bl, SC_FOOD_INT_CASH, INVALID_TIMER);
+ break;
+ case SC_FOOD_DEX:
+ status_change_end(bl, SC_FOOD_DEX_CASH, INVALID_TIMER);
+ break;
+ case SC_FOOD_LUK:
+ status_change_end(bl, SC_FOOD_LUK_CASH, INVALID_TIMER);
+ break;
+ case SC_FOOD_STR_CASH:
+ status_change_end(bl, SC_FOOD_STR, INVALID_TIMER);
+ break;
+ case SC_FOOD_AGI_CASH:
+ status_change_end(bl, SC_FOOD_AGI, INVALID_TIMER);
+ break;
+ case SC_FOOD_VIT_CASH:
+ status_change_end(bl, SC_FOOD_VIT, INVALID_TIMER);
+ break;
+ case SC_FOOD_INT_CASH:
+ status_change_end(bl, SC_FOOD_INT, INVALID_TIMER);
+ break;
+ case SC_FOOD_DEX_CASH:
+ status_change_end(bl, SC_FOOD_DEX, INVALID_TIMER);
+ break;
+ case SC_FOOD_LUK_CASH:
+ status_change_end(bl, SC_FOOD_LUK, INVALID_TIMER);
+ break;
+ case SC_ENDURE:
+ if( val4 )
+ status_change_end(bl, SC_LKCONCENTRATION, INVALID_TIMER);
+ break;
+ case SC_FIGHTINGSPIRIT:
+ status_change_end(bl, type, INVALID_TIMER); // Remove previous one.
+ break;
+ case SC_MARSHOFABYSS:
+ status_change_end(bl, SC_INCAGI, INVALID_TIMER);
+ status_change_end(bl, SC_WINDWALK, INVALID_TIMER);
+ status_change_end(bl, SC_ATTHASTE_POTION1, INVALID_TIMER);
+ status_change_end(bl, SC_ATTHASTE_POTION2, INVALID_TIMER);
+ status_change_end(bl, SC_ATTHASTE_POTION3, INVALID_TIMER);
+ status_change_end(bl, SC_ATTHASTE_INFINITY, INVALID_TIMER);
+ break;
+ case SC_SWING:
+ case SC_SYMPHONY_LOVE:
+ case SC_MOONLIT_SERENADE:
+ case SC_RUSH_WINDMILL:
+ case SC_ECHOSONG:
+ case SC_HARMONIZE: //group A doesn't overlap
+ if (type != SC_SWING) status_change_end(bl, SC_SWING, INVALID_TIMER);
+ if (type != SC_SYMPHONY_LOVE) status_change_end(bl, SC_SYMPHONY_LOVE, INVALID_TIMER);
+ if (type != SC_MOONLIT_SERENADE) status_change_end(bl, SC_MOONLIT_SERENADE, INVALID_TIMER);
+ if (type != SC_RUSH_WINDMILL) status_change_end(bl, SC_RUSH_WINDMILL, INVALID_TIMER);
+ if (type != SC_ECHOSONG) status_change_end(bl, SC_ECHOSONG, INVALID_TIMER);
+ if (type != SC_HARMONIZE) status_change_end(bl, SC_HARMONIZE, INVALID_TIMER);
+ break;
+ case SC_SIREN:
+ case SC_DEEP_SLEEP:
+ case SC_GLOOMYDAY:
+ case SC_SONG_OF_MANA:
+ case SC_DANCE_WITH_WUG:
+ case SC_SATURDAY_NIGHT_FEVER:
+ case SC_LERADS_DEW:
+ case SC_MELODYOFSINK:
+ case SC_BEYOND_OF_WARCRY:
+ case SC_UNLIMITED_HUMMING_VOICE: //group B
+ if (type != SC_SIREN) status_change_end(bl, SC_SIREN, INVALID_TIMER);
+ if (type != SC_DEEP_SLEEP) status_change_end(bl, SC_DEEP_SLEEP, INVALID_TIMER);
+ if (type != SC_LERADS_DEW) status_change_end(bl, SC_LERADS_DEW, INVALID_TIMER);
+ if (type != SC_MELODYOFSINK) status_change_end(bl, SC_MELODYOFSINK, INVALID_TIMER);
+ if (type != SC_BEYOND_OF_WARCRY) status_change_end(bl, SC_BEYOND_OF_WARCRY, INVALID_TIMER);
+ if (type != SC_UNLIMITED_HUMMING_VOICE) status_change_end(bl, SC_UNLIMITED_HUMMING_VOICE, INVALID_TIMER);
+ if (type != SC_GLOOMYDAY) {
+ status_change_end(bl, SC_GLOOMYDAY, INVALID_TIMER);
+ status_change_end(bl, SC_GLOOMYDAY_SK, INVALID_TIMER);
+ }
+ if (type != SC_SONG_OF_MANA) status_change_end(bl, SC_SONG_OF_MANA, INVALID_TIMER);
+ if (type != SC_DANCE_WITH_WUG) status_change_end(bl, SC_DANCE_WITH_WUG, INVALID_TIMER);
+ if (type != SC_SATURDAY_NIGHT_FEVER) {
+ if (sc->data[SC_SATURDAY_NIGHT_FEVER]) {
+ sc->data[SC_SATURDAY_NIGHT_FEVER]->val2 = 0; //mark to not lose hp
+ status_change_end(bl, SC_SATURDAY_NIGHT_FEVER, INVALID_TIMER);
+ }
+ }
+ break;
+ case SC_REFLECTSHIELD:
+ status_change_end(bl, SC_LG_REFLECTDAMAGE, INVALID_TIMER);
+ break;
+ case SC_LG_REFLECTDAMAGE:
+ status_change_end(bl, SC_REFLECTSHIELD, INVALID_TIMER);
+ break;
+ case SC_SHIELDSPELL_DEF:
+ case SC_SHIELDSPELL_MDEF:
+ case SC_SHIELDSPELL_REF:
+ status_change_end(bl, SC_MAGNIFICAT, INVALID_TIMER);
+ if( type != SC_SHIELDSPELL_DEF )
+ status_change_end(bl, SC_SHIELDSPELL_DEF, INVALID_TIMER);
+ if( type != SC_SHIELDSPELL_MDEF )
+ status_change_end(bl, SC_SHIELDSPELL_MDEF, INVALID_TIMER);
+ if( type != SC_SHIELDSPELL_REF )
+ status_change_end(bl, SC_SHIELDSPELL_REF, INVALID_TIMER);
+ break;
+ case SC_GENTLETOUCH_ENERGYGAIN:
+ case SC_GENTLETOUCH_CHANGE:
+ case SC_GENTLETOUCH_REVITALIZE:
+ if( type != SC_GENTLETOUCH_REVITALIZE )
+ status_change_end(bl, SC_GENTLETOUCH_REVITALIZE, INVALID_TIMER);
+ if( type != SC_GENTLETOUCH_ENERGYGAIN )
+ status_change_end(bl, SC_GENTLETOUCH_ENERGYGAIN, INVALID_TIMER);
+ if( type != SC_GENTLETOUCH_CHANGE )
+ status_change_end(bl, SC_GENTLETOUCH_CHANGE, INVALID_TIMER);
+ break;
+ case SC_INVINCIBLE:
+ status_change_end(bl, SC_INVINCIBLEOFF, INVALID_TIMER);
+ break;
+ case SC_INVINCIBLEOFF:
+ status_change_end(bl, SC_INVINCIBLE, INVALID_TIMER);
+ break;
+ case SC_MAGICPOWER:
+ status_change_end(bl, type, INVALID_TIMER);
+ break;
}
//Check for overlapping fails
@@ -8822,6 +8833,27 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
if (battle_config.sc_castcancel&bl->type)
unit_skillcastcancel(bl, 0);
break;
+ /* */
+ case SC_ITEMSCRIPT:
+ if( sd ) {
+ switch( val1 ) {
+ //case 4121://Phree
+ //case 4047://Ghostring
+ case 4302://Gunka
+ clif->status_change(bl,SI_MVPCARD_TAOGUNKA,1,tick,0,0,0);
+ break;
+ case 4132://Mistress
+ clif->status_change(bl,SI_MVPCARD_MISTRESS,1,tick,0,0,0);
+ break;
+ case 4143://Orc Hero
+ clif->status_change(bl,SI_MVPCARD_ORCHERO,1,tick,0,0,0);
+ break;
+ case 4135://Orc Lord
+ clif->status_change(bl,SI_MVPCARD_ORCLORD,1,tick,0,0,0);
+ break;
+ }
+ }
+ break;
}
// Set option as needed.
@@ -9223,24 +9255,24 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const
if (sce->timer != INVALID_TIMER) //Could be a SC with infinite duration
iTimer->delete_timer(sce->timer,status_change_timer);
if (sc->opt1)
- switch (type) {
- //"Ugly workaround" [Skotlex]
- //delays status change ending so that a skill that sets opt1 fails to
- //trigger when it also removed one
- case SC_STONE:
- sce->val3 = 0; //Petrify time counter.
- case SC_FREEZE:
- case SC_STUN:
- case SC_SLEEP:
- if (sce->val1) {
- //Removing the 'level' shouldn't affect anything in the code
- //since these SC are not affected by it, and it lets us know
- //if we have already delayed this attack or not.
- sce->val1 = 0;
- sce->timer = iTimer->add_timer(iTimer->gettick()+10, status_change_timer, bl->id, type);
- return 1;
+ switch (type) {
+ //"Ugly workaround" [Skotlex]
+ //delays status change ending so that a skill that sets opt1 fails to
+ //trigger when it also removed one
+ case SC_STONE:
+ sce->val3 = 0; //Petrify time counter.
+ case SC_FREEZE:
+ case SC_STUN:
+ case SC_SLEEP:
+ if (sce->val1) {
+ //Removing the 'level' shouldn't affect anything in the code
+ //since these SC are not affected by it, and it lets us know
+ //if we have already delayed this attack or not.
+ sce->val1 = 0;
+ sce->timer = iTimer->add_timer(iTimer->gettick()+10, status_change_timer, bl->id, type);
+ return 1;
+ }
}
- }
}
(sc->count)--;
@@ -9253,7 +9285,7 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const
vd = status_get_viewdata(bl);
calc_flag = StatusChangeFlagTable[type];
- switch(type){
+ switch(type) {
case SC_GRANITIC_ARMOR:{
int dammage = status->max_hp*sce->val3/100;
if(status->hp < dammage) //to not kill him
@@ -9665,6 +9697,26 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const
case SC_FULL_THROTTLE:
sc_start(bl,SC_REBOUND,100,sce->val1,skill->get_time2(ALL_FULL_THROTTLE,sce->val1));
break;
+ case SC_ITEMSCRIPT:
+ if( sd ) {
+ switch( sce->val1 ) {
+ //case 4121://Phree
+ //case 4047://Ghostring
+ case 4302://Gunka
+ clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_MVPCARD_TAOGUNKA);
+ break;
+ case 4132://Mistress
+ clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_MVPCARD_MISTRESS);
+ break;
+ case 4143://Orc Hero
+ clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_MVPCARD_ORCHERO);
+ break;
+ case 4135://Orc Lord
+ clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_MVPCARD_ORCLORD);
+ break;
+ }
+ }
+ break;
}
opt_flag = 1;
@@ -10830,7 +10882,7 @@ int status_get_weapon_atk(struct block_list *bl, struct weapon_atk *watk, int fl
struct status_change *sc = status_get_sc(bl);
if ( bl->type == BL_PC && watk->atk ){
- if ( flag&16 )
+ if ( flag&2 )
dstr = status_get_dex(bl);
else
dstr = status_get_str(bl);
@@ -10851,10 +10903,10 @@ int status_get_weapon_atk(struct block_list *bl, struct weapon_atk *watk, int fl
else
max = min;
}
-
- if( bl->type == BL_PC && ((TBL_PC*)bl)->right_weapon.overrefine > 0)
- max += rnd()%((TBL_PC*)bl)->right_weapon.overrefine + 1;
+ if( bl->type == BL_PC && ((TBL_PC*)bl)->right_weapon.overrefine > 0 && !(flag&2) )
+ max += rnd()%((TBL_PC*)bl)->right_weapon.overrefine + 1;
+
max = status_calc_watk(bl, sc, max, false);
return max;
@@ -10967,11 +11019,15 @@ int status_change_clear_buffs (struct block_list* bl, int type)
if( !sc->data[i] || !status_get_sc_type(i) )
continue;
- if( type&1 && !(status_get_sc_type(i)&SC_BUFF) )
+ if( type&3 && !(status_get_sc_type(i)&SC_BUFF) && !(status_get_sc_type(i)&SC_DEBUFF) )
continue;
- if( type&2 && !(status_get_sc_type(i)&SC_DEBUFF) )
- continue;
+ if( !(type&3) ){
+ if( type&1 && !(status_get_sc_type(i)&SC_BUFF) )
+ continue;
+ if( type&2 && !(status_get_sc_type(i)&SC_DEBUFF) )
+ continue;
+ }
switch (i) {
case SC_DEEP_SLEEP:
@@ -11417,12 +11473,11 @@ static bool status_readdb_refine(char* fields[], int columns, int current)
return true;
}
-static bool status_readdb_scconfig(char* fields[], int columns, int current)
-{
+static bool status_readdb_scconfig(char* fields[], int columns, int current) {
int val = 0;
char* type = fields[0];
- if( !script_get_constant(type, &val) ){
+ if( !script->get_constant(type, &val) ){
ShowWarning("status_readdb_sc_conf: Invalid status type %s specified.\n", type);
return false;
}
diff --git a/src/map/status.h b/src/map/status.h
index fbce95f17..a469dc71f 100644
--- a/src/map/status.h
+++ b/src/map/status.h
@@ -147,7 +147,7 @@ typedef enum sc_type {
SC_VOLCANO, //100,
SC_DELUGE,
SC_VIOLENTGALE,
- SC_WATK_ELEMENT,
+ SC_SUB_WEAPONPROPERTY,
SC_ARMOR,
SC_ARMORPROPERTY,
SC_NOCHAT,
@@ -672,6 +672,7 @@ typedef enum sc_type {
SC_HANBOK,
SC_MONSTER_TRANSFORM,
+ SC_ANGEL_PROTECT,
SC_MAX, //Automatically updated max, used in for's to check we are within bounds.
} sc_type;
@@ -993,7 +994,7 @@ enum si_type {
SI_INVINCIBLE = 311,
SI_CASH_PLUSONLYJOBEXP = 312,
SI_PARTYFLEE = 313,
-// SI_ANGEL_PROTECT = 314,
+ SI_ANGEL_PROTECT = 314,
// SI_ENDURE_MDEF = 315,
SI_ENCHANTBLADE = 316,
SI_DEATHBOUND = 317,
@@ -1850,11 +1851,12 @@ int status_check_visibility(struct block_list *src, struct block_list *target);
int status_change_spread( struct block_list *src, struct block_list *bl );
defType status_calc_def(struct block_list *bl, struct status_change *sc, int, bool);
-signed short status_calc_def2(struct block_list *,struct status_change *, int, bool);
+signed short status_calc_def2(struct block_list *, struct status_change *, int, bool);
defType status_calc_mdef(struct block_list *bl, struct status_change *sc, int, bool);
-signed short status_calc_mdef2(struct block_list *,struct status_change *, int, bool);
+signed short status_calc_mdef2(struct block_list *, struct status_change *, int, bool);
#ifdef RENEWAL
+unsigned short status_calc_batk(struct block_list *, struct status_change *, int, bool);
unsigned short status_base_matk(const struct status_data* status, int level);
int status_get_weapon_atk(struct block_list *src, struct weapon_atk *watk, int flag);
int status_get_total_mdef(struct block_list *src);
diff --git a/src/map/storage.c b/src/map/storage.c
index ea30f6c0f..5b3c75d58 100644
--- a/src/map/storage.c
+++ b/src/map/storage.c
@@ -1,5 +1,6 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
+// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
+// See the LICENSE file
+// Portions Copyright (c) Athena Dev Teams
#include "../common/cbasetypes.h"
#include "../common/db.h"
@@ -23,9 +24,6 @@
#include <stdlib.h>
#include <string.h>
-
-static DBMap* guild_storage_db; // int guild_id -> struct guild_storage*
-
/*==========================================
* Sort items in the warehouse
*------------------------------------------*/
@@ -57,14 +55,13 @@ static void storage_sortitem(struct item* items, unsigned int size)
/*==========================================
* Init/Terminate
*------------------------------------------*/
-int do_init_storage(void) // Called from map.c::do_init()
-{
- guild_storage_db=idb_alloc(DB_OPT_RELEASE_DATA);
+/* ##TODO not really init_storage but init_gstorage, should rename/move */
+int do_init_storage(void) { // Called from map.c::do_init()
+ gstorage->db = idb_alloc(DB_OPT_RELEASE_DATA);
return 1;
}
-void do_final_storage(void) // by [MC Cameri]
-{
- guild_storage_db->destroy(guild_storage_db,NULL);
+void do_final_storage(void) { // by [MC Cameri]
+ gstorage->db->destroy(gstorage->db,NULL);
}
/**
@@ -75,15 +72,14 @@ static int storage_reconnect_sub(DBKey key, DBData *data, va_list ap)
{
struct guild_storage *stor = DB->data2ptr(data);
if (stor->dirty && stor->storage_status == 0) //Save closed storages.
- storage_guild_storagesave(0, stor->guild_id,0);
+ gstorage->save(0, stor->guild_id,0);
return 0;
}
//Function to be invoked upon server reconnection to char. To save all 'dirty' storages [Skotlex]
-void do_reconnect_storage(void)
-{
- guild_storage_db->foreach(guild_storage_db, storage_reconnect_sub);
+void do_reconnect_storage(void) {
+ gstorage->db->foreach(gstorage->db, storage_reconnect_sub);
}
/*==========================================
@@ -132,8 +128,7 @@ int compare_item(struct item *a, struct item *b)
/*==========================================
* Internal add-item function.
*------------------------------------------*/
-static int storage_additem(struct map_session_data* sd, struct item* item_data, int amount)
-{
+int storage_additem(struct map_session_data* sd, struct item* item_data, int amount) {
struct storage_data* stor = &sd->status.storage;
struct item_data *data;
int i;
@@ -141,7 +136,7 @@ static int storage_additem(struct map_session_data* sd, struct item* item_data,
if( item_data->nameid <= 0 || amount <= 0 )
return 1;
- data = itemdb_search(item_data->nameid);
+ data = itemdb->search(item_data->nameid);
if( data->stack.storage && amount > data->stack.amount )
{// item stack limitation
@@ -226,7 +221,7 @@ int storage_storageadd(struct map_session_data* sd, int index, int amount)
if( amount < 1 || amount > sd->status.inventory[index].amount )
return 0;
- if( storage_additem(sd,&sd->status.inventory[index],amount) == 0 )
+ if( storage->additem(sd,&sd->status.inventory[index],amount) == 0 )
pc->delitem(sd,index,amount,0,4,LOG_TYPE_STORAGE);
return 1;
@@ -253,7 +248,7 @@ int storage_storageget(struct map_session_data* sd, int index, int amount)
return 0;
if( (flag = pc->additem(sd,&sd->status.storage.items[index],amount,LOG_TYPE_STORAGE)) == 0 )
- storage_delitem(sd,index,amount);
+ storage->delitem(sd,index,amount);
else
clif->additem(sd,0,0,flag);
@@ -283,7 +278,7 @@ int storage_storageaddfromcart(struct map_session_data* sd, int index, int amoun
if( amount < 1 || amount > sd->status.cart[index].amount )
return 0;
- if( storage_additem(sd,&sd->status.cart[index],amount) == 0 )
+ if( storage->additem(sd,&sd->status.cart[index],amount) == 0 )
pc->cart_delitem(sd,index,amount,0,LOG_TYPE_STORAGE);
return 1;
@@ -310,7 +305,7 @@ int storage_storagegettocart(struct map_session_data* sd, int index, int amount)
return 0;
if( pc->cart_additem(sd,&sd->status.storage.items[index],amount,LOG_TYPE_STORAGE) == 0 )
- storage_delitem(sd,index,amount);
+ storage->delitem(sd,index,amount);
return 1;
}
@@ -326,7 +321,7 @@ void storage_storageclose(struct map_session_data* sd)
clif->storageclose(sd);
if( iMap->save_settings&4 )
- chrif_save(sd,0); //Invokes the storage saving as well.
+ chrif->save(sd,0); //Invokes the storage saving as well.
sd->state.storage_flag = 0;
}
@@ -339,7 +334,7 @@ void storage_storage_quit(struct map_session_data* sd, int flag)
nullpo_retv(sd);
if (iMap->save_settings&4)
- chrif_save(sd, flag); //Invokes the storage saving as well.
+ chrif->save(sd, flag); //Invokes the storage saving as well.
sd->state.storage_flag = 0;
}
@@ -359,19 +354,17 @@ struct guild_storage *guild2storage(int guild_id)
{
struct guild_storage *gs = NULL;
if(guild->search(guild_id) != NULL)
- gs = idb_ensure(guild_storage_db,guild_id,create_guildstorage);
+ gs = idb_ensure(gstorage->db,guild_id,create_guildstorage);
return gs;
}
//For just locating a storage without creating one. [Skotlex]
-struct guild_storage *guild2storage2(int guild_id)
-{
- return (struct guild_storage*)idb_get(guild_storage_db,guild_id);
+struct guild_storage *guild2storage2(int guild_id) {
+ return (struct guild_storage*)idb_get(gstorage->db,guild_id);
}
-int guild_storage_delete(int guild_id)
-{
- idb_remove(guild_storage_db,guild_id);
+int guild_storage_delete(int guild_id) {
+ idb_remove(gstorage->db,guild_id);
return 0;
}
@@ -399,7 +392,7 @@ int storage_guild_storageopen(struct map_session_data* sd)
return 1;
}
- if((gstor = guild2storage2(sd->status.guild_id)) == NULL) {
+ if((gstor = gstorage->id2storage2(sd->status.guild_id)) == NULL) {
intif_request_guild_storage(sd->status.account_id,sd->status.guild_id);
return 0;
}
@@ -435,7 +428,7 @@ int guild_storage_additem(struct map_session_data* sd, struct guild_storage* sto
if(item_data->nameid <= 0 || amount <= 0)
return 1;
- data = itemdb_search(item_data->nameid);
+ data = itemdb->search(item_data->nameid);
if( data->stack.guildstorage && amount > data->stack.amount )
{// item stack limitation
@@ -512,7 +505,7 @@ int storage_guild_storageadd(struct map_session_data* sd, int index, int amount)
struct guild_storage *stor;
nullpo_ret(sd);
- nullpo_ret(stor=guild2storage2(sd->status.guild_id));
+ nullpo_ret(stor=gstorage->id2storage2(sd->status.guild_id));
if( !stor->storage_status || stor->storage_amount > MAX_GUILD_STORAGE )
return 0;
@@ -527,11 +520,11 @@ int storage_guild_storageadd(struct map_session_data* sd, int index, int amount)
return 0;
if( stor->lock ) {
- storage_guild_storageclose(sd);
+ gstorage->close(sd);
return 0;
}
- if(guild_storage_additem(sd,stor,&sd->status.inventory[index],amount)==0)
+ if(gstorage->additem(sd,stor,&sd->status.inventory[index],amount)==0)
pc->delitem(sd,index,amount,0,4,LOG_TYPE_GSTORAGE);
return 1;
@@ -565,12 +558,12 @@ int storage_guild_storageget(struct map_session_data* sd, int index, int amount)
return 0;
if( stor->lock ) {
- storage_guild_storageclose(sd);
+ gstorage->close(sd);
return 0;
}
if((flag = pc->additem(sd,&stor->items[index],amount,LOG_TYPE_GSTORAGE)) == 0)
- guild_storage_delitem(sd,stor,index,amount);
+ gstorage->delitem(sd,stor,index,amount);
else //inform fail
clif->additem(sd,0,0,flag);
// log_fromstorage(sd, index, 1);
@@ -604,7 +597,7 @@ int storage_guild_storageaddfromcart(struct map_session_data* sd, int index, int
if( amount < 1 || amount > sd->status.cart[index].amount )
return 0;
- if(guild_storage_additem(sd,stor,&sd->status.cart[index],amount)==0)
+ if(gstorage->additem(sd,stor,&sd->status.cart[index],amount)==0)
pc->cart_delitem(sd,index,amount,0,LOG_TYPE_GSTORAGE);
return 1;
@@ -637,7 +630,7 @@ int storage_guild_storagegettocart(struct map_session_data* sd, int index, int a
return 0;
if(pc->cart_additem(sd,&stor->items[index],amount,LOG_TYPE_GSTORAGE)==0)
- guild_storage_delitem(sd,stor,index,amount);
+ gstorage->delitem(sd,stor,index,amount);
return 1;
}
@@ -673,7 +666,7 @@ int storage_guild_storagesaved(int guild_id)
{
struct guild_storage *stor;
- if((stor=guild2storage2(guild_id)) != NULL) {
+ if((stor=gstorage->id2storage2(guild_id)) != NULL) {
if (stor->dirty && stor->storage_status == 0)
{ //Storage has been correctly saved.
stor->dirty = 0;
@@ -689,15 +682,15 @@ int storage_guild_storageclose(struct map_session_data* sd)
struct guild_storage *stor;
nullpo_ret(sd);
- nullpo_ret(stor=guild2storage2(sd->status.guild_id));
+ nullpo_ret(stor=gstorage->id2storage2(sd->status.guild_id));
clif->storageclose(sd);
if (stor->storage_status)
{
if (iMap->save_settings&4)
- chrif_save(sd, 0); //This one also saves the storage. [Skotlex]
+ chrif->save(sd, 0); //This one also saves the storage. [Skotlex]
else
- storage_guild_storagesave(sd->status.account_id, sd->status.guild_id,0);
+ gstorage->save(sd->status.account_id, sd->status.guild_id,0);
stor->storage_status=0;
}
sd->state.storage_flag = 0;
@@ -710,7 +703,7 @@ int storage_guild_storage_quit(struct map_session_data* sd, int flag)
struct guild_storage *stor;
nullpo_ret(sd);
- nullpo_ret(stor=guild2storage2(sd->status.guild_id));
+ nullpo_ret(stor=gstorage->id2storage2(sd->status.guild_id));
if(flag)
{ //Only during a guild break flag is 1 (don't save storage)
@@ -718,18 +711,55 @@ int storage_guild_storage_quit(struct map_session_data* sd, int flag)
stor->storage_status = 0;
clif->storageclose(sd);
if (iMap->save_settings&4)
- chrif_save(sd,0);
+ chrif->save(sd,0);
return 0;
}
if(stor->storage_status) {
if (iMap->save_settings&4)
- chrif_save(sd,0);
+ chrif->save(sd,0);
else
- storage_guild_storagesave(sd->status.account_id,sd->status.guild_id,1);
+ gstorage->save(sd->status.account_id,sd->status.guild_id,1);
}
sd->state.storage_flag = 0;
stor->storage_status = 0;
return 0;
}
+void storage_defaults(void) {
+ storage = &storage_s;
+
+ /* */
+ storage->init = do_init_storage;
+ storage->final = do_final_storage;
+ /* */
+ storage->reconnect = do_reconnect_storage;
+ /* */
+ storage->delitem = storage_delitem;
+ storage->open = storage_storageopen;
+ storage->add = storage_storageadd;
+ storage->additem = storage_additem;
+ storage->get = storage_storageget;
+ storage->addfromcart = storage_storageaddfromcart;
+ storage->gettocart = storage_storagegettocart;
+ storage->close = storage_storageclose;
+ storage->pc_quit = storage_storage_quit;
+}
+void gstorage_defaults(void) {
+ gstorage = &gstorage_s;
+
+ gstorage->id2storage = guild2storage;
+ gstorage->id2storage2 = guild2storage2;
+ gstorage->delete = guild_storage_delete;
+ gstorage->open = storage_guild_storageopen;
+ gstorage->additem = guild_storage_additem;
+ gstorage->delitem = guild_storage_delitem;
+ gstorage->add = storage_guild_storageadd;
+ gstorage->get = storage_guild_storageget;
+ gstorage->addfromcart = storage_guild_storageaddfromcart;
+ gstorage->gettocart = storage_guild_storagegettocart;
+ gstorage->close = storage_guild_storageclose;
+ gstorage->pc_quit = storage_guild_storage_quit;
+ gstorage->save = storage_guild_storagesave;
+ gstorage->saved = storage_guild_storagesaved;
+}
diff --git a/src/map/storage.h b/src/map/storage.h
index c08ec81cb..fc05ef06c 100644
--- a/src/map/storage.h
+++ b/src/map/storage.h
@@ -1,41 +1,56 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
+// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
+// See the LICENSE file
+// Portions Copyright (c) Athena Dev Teams
#ifndef _STORAGE_H_
#define _STORAGE_H_
-//#include "../common/mmo.h"
struct storage_data;
struct guild_storage;
struct item;
-//#include "map.h"
struct map_session_data;
+struct DBMap;
-int storage_delitem(struct map_session_data* sd, int n, int amount);
-int storage_storageopen(struct map_session_data *sd);
-int storage_storageadd(struct map_session_data *sd,int index,int amount);
-int storage_storageget(struct map_session_data *sd,int index,int amount);
-int storage_storageaddfromcart(struct map_session_data *sd,int index,int amount);
-int storage_storagegettocart(struct map_session_data *sd,int index,int amount);
-void storage_storageclose(struct map_session_data *sd);
-int do_init_storage(void);
-void do_final_storage(void);
-void do_reconnect_storage(void);
-void storage_storage_quit(struct map_session_data *sd, int flag);
+struct storage_interface {
+ int (*init) (void);
+ void (*final) (void);
+ /* */
+ void (*reconnect) (void);
+ /* */
+ int (*delitem) (struct map_session_data* sd, int n, int amount);
+ int (*open) (struct map_session_data *sd);
+ int (*add) (struct map_session_data *sd,int index,int amount);
+ int (*get) (struct map_session_data *sd,int index,int amount);
+ int (*additem) (struct map_session_data* sd, struct item* item_data, int amount);
+ int (*addfromcart) (struct map_session_data *sd,int index,int amount);
+ int (*gettocart) (struct map_session_data *sd,int index,int amount);
+ void (*close) (struct map_session_data *sd);
+ void (*pc_quit) (struct map_session_data *sd, int flag);
+} storage_s;
+struct storage_interface *storage;
-struct guild_storage* guild2storage(int guild_id);
-struct guild_storage *guild2storage2(int guild_id);
-int guild_storage_delete(int guild_id);
-int storage_guild_storageopen(struct map_session_data *sd);
-int guild_storage_additem(struct map_session_data *sd,struct guild_storage *stor,struct item *item_data,int amount);
-int guild_storage_delitem(struct map_session_data *sd,struct guild_storage *stor,int n,int amount);
-int storage_guild_storageadd(struct map_session_data *sd,int index,int amount);
-int storage_guild_storageget(struct map_session_data *sd,int index,int amount);
-int storage_guild_storageaddfromcart(struct map_session_data *sd,int index,int amount);
-int storage_guild_storagegettocart(struct map_session_data *sd,int index,int amount);
-int storage_guild_storageclose(struct map_session_data *sd);
-int storage_guild_storage_quit(struct map_session_data *sd,int flag);
-int storage_guild_storagesave(int account_id, int guild_id, int flag);
-int storage_guild_storagesaved(int guild_id); //Ack from char server that guild store was saved.
+struct guild_storage_interface {
+ struct DBMap* db; // int guild_id -> struct guild_storage*
+ /* */
+ struct guild_storage *(*id2storage) (int guild_id);
+ struct guild_storage *(*id2storage2) (int guild_id);
+ int (*delete) (int guild_id);
+ int (*open) (struct map_session_data *sd);
+ int (*additem) (struct map_session_data *sd,struct guild_storage *stor,struct item *item_data,int amount);
+ int (*delitem) (struct map_session_data *sd,struct guild_storage *stor,int n,int amount);
+ int (*add) (struct map_session_data *sd,int index,int amount);
+ int (*get) (struct map_session_data *sd,int index,int amount);
+ int (*addfromcart) (struct map_session_data *sd,int index,int amount);
+ int (*gettocart) (struct map_session_data *sd,int index,int amount);
+ int (*close) (struct map_session_data *sd);
+ int (*pc_quit) (struct map_session_data *sd,int flag);
+ int (*save) (int account_id, int guild_id, int flag);
+ int (*saved) (int guild_id); //Ack from char server that guild store was saved.
+} gstorage_s;
+
+struct guild_storage_interface *gstorage;
+
+void storage_defaults(void);
+void gstorage_defaults(void);
#endif /* _STORAGE_H_ */
diff --git a/src/map/trade.c b/src/map/trade.c
index f469f4b28..c44f04884 100644
--- a/src/map/trade.c
+++ b/src/map/trade.c
@@ -206,13 +206,13 @@ int impossible_trade_check(struct map_session_data *sd)
intif_wis_message_to_gm(iMap->wisp_server_name, PC_PERM_RECEIVE_HACK_INFO, message_to_gm);
// if we block people
if (battle_config.ban_hack_trade < 0) {
- chrif_char_ask_name(-1, sd->status.name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block
+ chrif->char_ask_name(-1, sd->status.name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block
set_eof(sd->fd); // forced to disconnect because of the hack
// message about the ban
strcpy(message_to_gm, msg_txt(540)); // This player has been definitively blocked.
// if we ban people
} else if (battle_config.ban_hack_trade > 0) {
- chrif_char_ask_name(-1, sd->status.name, 2, 0, 0, 0, 0, battle_config.ban_hack_trade, 0); // type: 2 - ban (year, month, day, hour, minute, second)
+ chrif->char_ask_name(-1, sd->status.name, 2, 0, 0, 0, 0, battle_config.ban_hack_trade, 0); // type: 2 - ban (year, month, day, hour, minute, second)
set_eof(sd->fd); // forced to disconnect because of the hack
// message about the ban
sprintf(message_to_gm, msg_txt(507), battle_config.ban_hack_trade); // This player has been banned for %d minute(s).
@@ -257,7 +257,7 @@ int trade_check(struct map_session_data *sd, struct map_session_data *tsd)
if (amount > inventory[n].amount)
return 0; //qty Exploit?
- data = itemdb_search(inventory[n].nameid);
+ data = itemdb->search(inventory[n].nameid);
i = MAX_INVENTORY;
if (itemdb_isstackable2(data)) { //Stackable item.
for(i = 0; i < MAX_INVENTORY; i++)
@@ -288,7 +288,7 @@ int trade_check(struct map_session_data *sd, struct map_session_data *tsd)
if (amount > inventory2[n].amount)
return 0;
// search if it's possible to add item (for full inventory)
- data = itemdb_search(inventory2[n].nameid);
+ data = itemdb->search(inventory2[n].nameid);
i = MAX_INVENTORY;
if (itemdb_isstackable2(data)) {
for(i = 0; i < MAX_INVENTORY; i++)
@@ -603,8 +603,8 @@ void trade_tradecommit(struct map_session_data *sd)
// save both player to avoid crash: they always have no advantage/disadvantage between the 2 players
if (iMap->save_settings&1)
{
- chrif_save(sd,0);
- chrif_save(tsd,0);
+ chrif->save(sd,0);
+ chrif->save(tsd,0);
}
}
@@ -621,4 +621,4 @@ void trade_defaults(void)
trade->ok = trade_tradeok;
trade->cancel = trade_tradecancel;
trade->commit = trade_tradecommit;
-} \ No newline at end of file
+}
diff --git a/src/map/trade.h b/src/map/trade.h
index f66c70525..8bf918ad2 100644
--- a/src/map/trade.h
+++ b/src/map/trade.h
@@ -1,10 +1,10 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
+// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
+// See the LICENSE file
+// Portions Copyright (c) Athena Dev Teams
#ifndef _TRADE_H_
#define _TRADE_H_
-//#include "map.h"
struct map_session_data;
struct trade_interface {
@@ -20,6 +20,7 @@ struct trade_interface {
} trade_s;
struct trade_interface *trade;
+
void trade_defaults(void);
#endif /* _TRADE_H_ */
diff --git a/src/map/unit.c b/src/map/unit.c
index 021859bba..5e836dc2e 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -2108,9 +2108,9 @@ int unit_remove_map_(struct block_list *bl, clr_type clrtype, const char* file,
buyingstore->close(sd);
searchstore->close(sd);
if(sd->state.storage_flag == 1)
- storage_storage_quit(sd,0);
+ storage->pc_quit(sd,0);
else if (sd->state.storage_flag == 2)
- storage_guild_storage_quit(sd,0);
+ gstorage->pc_quit(sd,0);
sd->state.storage_flag = 0; //Force close it when being warped.
if(sd->party_invite>0)
party->reply_invite(sd,sd->party_invite,0);
diff --git a/src/map/vending.c b/src/map/vending.c
index b9575c8dd..898008a3a 100644
--- a/src/map/vending.c
+++ b/src/map/vending.c
@@ -198,8 +198,8 @@ void vending_purchasereq(struct map_session_data* sd, int aid, unsigned int uid,
//Always save BOTH: buyer and customer
if( iMap->save_settings&2 ) {
- chrif_save(sd,0);
- chrif_save(vsd,0);
+ chrif->save(sd,0);
+ chrif->save(vsd,0);
}
//check for @AUTOTRADE users [durf]
diff --git a/src/plugins/db2sql.c b/src/plugins/db2sql.c
index 723a3cc94..8db4a006f 100644
--- a/src/plugins/db2sql.c
+++ b/src/plugins/db2sql.c
@@ -17,7 +17,7 @@
HPExport struct hplugin_info pinfo = {
"DB2SQL", // Plugin name
SERVER_TYPE_MAP,// Which server types this plugin works with?
- "0.1", // Plugin version
+ "0.4", // Plugin version
HPM_VERSION, // HPM Version (don't change, macro is automatically updated)
};
@@ -55,10 +55,10 @@ int db2sql(char** str, const char* source, int line, int scriptopt) {
/* renewal has the 'matk' and 'equip_level' is now 'equip_level_min', and there is a new 'equip_level_max' field */
#ifdef RENEWAL
if( SQL_SUCCESS != SQL->StmtPrepare(stmt, "REPLACE INTO `%s` (`id`,`name_english`,`name_japanese`,`type`,`price_buy`,`price_sell`,`weight`,`atk`,`matk`,`defence`,`range`,`slots`,`equip_jobs`,`equip_upper`,`equip_genders`,`equip_locations`,`weapon_level`,`equip_level_min`,`equip_level_max`,`refineable`,`view`,`script`,`equip_script`,`unequip_script`) VALUES ('%u',?,?,'%u','%u','%u','%u','%u','%u','%u','%u','%u','%u','%u','%u','%u','%u','%u','%u','%u','%u',?,?,?)",iMap->item_db_re_db,
- it->nameid,it->type,it->value_buy,it->value_sell,it->weight,it->atk,it->matk,it->def,it->range,it->slot,(unsigned int)strtoul(str[11+offset],NULL,0),atoi(str[12+offset]),atoi(str[13+offset]),atoi(str[14+offset]),it->wlv,it->elv,it->elvmax,atoi(str[17+offset]),it->look) )
+ it->nameid,it->flag.delay_consume?IT_DELAYCONSUME:it->type,it->value_buy,it->value_sell,it->weight,it->atk,it->matk,it->def,it->range,it->slot,(unsigned int)strtoul(str[11+offset],NULL,0),atoi(str[12+offset]),atoi(str[13+offset]),atoi(str[14+offset]),it->wlv,it->elv,it->elvmax,atoi(str[17+offset]),it->look) )
#else
if( SQL_SUCCESS != SQL->StmtPrepare(stmt, "REPLACE INTO `%s` (`id`,`name_english`,`name_japanese`,`type`,`price_buy`,`price_sell`,`weight`,`atk`,`defence`,`range`,`slots`,`equip_jobs`,`equip_upper`,`equip_genders`,`equip_locations`,`weapon_level`,`equip_level`,`refineable`,`view`,`script`,`equip_script`,`unequip_script`) VALUES ('%u',?,?,'%u','%u','%u','%u','%u','%u','%u','%u','%u','%u','%u','%u','%u','%u','%u','%u',?,?,?)",iMap->item_db_db,
- it->nameid,it->type,it->value_buy,it->value_sell,it->weight,it->atk,it->def,it->range,it->slot,(unsigned int)strtoul(str[11],NULL,0),atoi(str[12]),atoi(str[13]),atoi(str[14]),it->wlv,it->elv,atoi(str[17]),it->look) )
+ it->nameid,it->flag.delay_consume?IT_DELAYCONSUME:it->type,it->value_buy,it->value_sell,it->weight,it->atk,it->def,it->range,it->slot,(unsigned int)strtoul(str[11],NULL,0),atoi(str[12]),atoi(str[13]),atoi(str[14]),it->wlv,it->elv,atoi(str[17]),it->look) )
#endif
SqlStmt_ShowDebug(stmt);
else {
@@ -98,6 +98,11 @@ int db2sql(char** str, const char* source, int line, int scriptopt) {
CPCMD(db2sql) {
+ if( iMap->db_use_sqldbs ) {
+ ShowInfo("db2sql: this should not be used with 'db_use_sqldbs' enabled, skipping...\n");
+ return;
+ }
+
stmt = SQL->StmtMalloc(mysql_handle);
if( stmt == NULL ) {
SqlStmt_ShowDebug(stmt);
@@ -107,9 +112,12 @@ CPCMD(db2sql) {
/* link */
parse_dbrow = itemdb->parse_dbrow;
itemdb->parse_dbrow = db2sql;
-
/* empty table */
+#ifdef RENEWAL
+ if ( SQL_ERROR == SQL->Query(mysql_handle, "DELETE FROM `%s`", iMap->item_db_re_db ) )
+#else
if ( SQL_ERROR == SQL->Query(mysql_handle, "DELETE FROM `%s`", iMap->item_db_db) )
+#endif
Sql_ShowDebug(mysql_handle);
else {
itemdb->reload();