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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-05-18 20:34:13 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-05-18 20:34:13 +0000
commit6e092fb71e98c4a13658eb4d18a228b73f987819 (patch)
tree63200c854b6f3b391701c18d439c91a55121323f
parent716b2ef1348d140ad73d9d678c2c8356f65bf2bf (diff)
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Quick fix to Venom Splasher's Poison React bonus, 30% -> 20%, based on aegis (bugreport:230).
Initially eA used 20%, then it got removed in r10907 due to incorrect info, and was added back in r11494 as 30% (no idea where I got that number from >.>). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14829 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--src/map/battle.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 11e696a7f..41ba7e189 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -1620,7 +1620,7 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
case AS_SPLASHER:
skillratio += 400+50*skill_lv;
if(sd)
- skillratio += 30 * pc_checkskill(sd,AS_POISONREACT);
+ skillratio += 20 * pc_checkskill(sd,AS_POISONREACT);
break;
case ASC_BREAKER:
skillratio += 100*skill_lv-100;