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author | amber <amber@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-12-26 21:52:45 +0000 |
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committer | amber <amber@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-12-26 21:52:45 +0000 |
commit | 2ea484313f08eb2041274a7f5f37a3ed03fbd646 (patch) | |
tree | 554547e4298f429a070b9b25fb67db7efe71fb32 | |
parent | 9ec5fbe2735ffb4ad524f7f5c2c798872106b0aa (diff) | |
download | hercules-2ea484313f08eb2041274a7f5f37a3ed03fbd646.tar.gz hercules-2ea484313f08eb2041274a7f5f37a3ed03fbd646.tar.bz2 hercules-2ea484313f08eb2041274a7f5f37a3ed03fbd646.tar.xz hercules-2ea484313f08eb2041274a7f5f37a3ed03fbd646.zip |
fix build
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@796 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | Changelog.txt | 2 | ||||
-rw-r--r-- | src/common/mmo.h | 14 | ||||
-rw-r--r-- | src/map/battle.c | 2 |
3 files changed, 16 insertions, 2 deletions
diff --git a/Changelog.txt b/Changelog.txt index cf874cf69..3138a5934 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,6 +1,6 @@ Date Added 12/26 - * Fixed some array bounds errors (SVN 795) [MouseJstr] + * Fixed some array bounds errors (SVN 796) [MouseJstr] * @mapexit (and do_final) now persist all data to the char server before exiting to eliminate storage/inventory inconsistancies.. [MouseJstr] (SVN 793) diff --git a/src/common/mmo.h b/src/common/mmo.h index 44069b85f..617a870e9 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -7,6 +7,20 @@ #include <time.h> #include "utils.h" // _WIN32 +#if ! defined(Assert) +#if defined(RELEASE) +#define Assert(EX) +#else +// extern "C" { +#include <assert.h> +// } +#if defined(_WIN32) +#include <crtdbg.h> +#endif +#define Assert(EX) assert(EX) +#endif +#endif /* ! defined(Assert) */ + #ifdef CYGWIN // txtやlogなどの書き出すファイルの改行コード #define RETCODE "\r\n" // (CR/LF:Windows系) diff --git a/src/map/battle.c b/src/map/battle.c index a5f33a655..92711bcd4 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3076,7 +3076,7 @@ static struct Damage battle_calc_pc_weapon_attack( else damage2 += atkmin_ ; if(sd->atk_rate != 100 || sd->weapon_atk_rate != 0) { - if (((struct map_session_data *)bl)->status.weapon < 16) { + if (sd->status.weapon < 16) { damage = (damage * (sd->atk_rate + sd->weapon_atk_rate[sd->status.weapon]))/100; damage2 = (damage2 * (sd->atk_rate + sd->weapon_atk_rate[sd->status.weapon]))/100; } |