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author | Haru <haru@dotalux.com> | 2017-04-23 03:04:24 +0200 |
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committer | GitHub <noreply@github.com> | 2017-04-23 03:04:24 +0200 |
commit | 1bc4994db3b611dd489d6bde0a218b232ca785f5 (patch) | |
tree | 7bc40dd54c94a37994d3dc65f1bbd6e5460693c6 | |
parent | a4e270959babb7f56d7cf216f731a33695ba0adb (diff) | |
parent | ce66b7e6369c95923858c48711b1022644a87f90 (diff) | |
download | hercules-1bc4994db3b611dd489d6bde0a218b232ca785f5.tar.gz hercules-1bc4994db3b611dd489d6bde0a218b232ca785f5.tar.bz2 hercules-1bc4994db3b611dd489d6bde0a218b232ca785f5.tar.xz hercules-1bc4994db3b611dd489d6bde0a218b232ca785f5.zip |
Merge pull request #1697 from Jedzkie/9-PreventLogout
Made prevent_logout effect on log-in optional
-rw-r--r-- | conf/map/battle/player.conf | 9 | ||||
-rw-r--r-- | src/map/battle.c | 1 | ||||
-rw-r--r-- | src/map/battle.h | 2 | ||||
-rw-r--r-- | src/map/pc.c | 6 | ||||
-rw-r--r-- | src/map/pc.h | 8 | ||||
-rw-r--r-- | src/map/unit.c | 10 |
6 files changed, 34 insertions, 2 deletions
diff --git a/conf/map/battle/player.conf b/conf/map/battle/player.conf index 39e1d9287..de8ef6f69 100644 --- a/conf/map/battle/player.conf +++ b/conf/map/battle/player.conf @@ -140,6 +140,15 @@ max_cart_weight: 8000 // Prevent logout of players after being hit for how long (in ms, 0 disables)? prevent_logout: 10000 +// When should the server prevent a player from logging out? Have no effect if prevent_logout is disabled. (Note 3) +// Official servers prevent players from logging out after attacking, casting skills, and taking damage. +// 0 = Players can always logout +// 1 = Prevent logout on login +// 2 = Prevent logout after attacking +// 4 = Prevent logout after casting skill +// 8 = Prevent logout after being hit +prevent_logout_trigger: 14 + // Display the drained hp/sp values from normal attacks? (Ie: Hunter Fly card) show_hp_sp_drain: false diff --git a/src/map/battle.c b/src/map/battle.c index 63252caf7..fdea849fb 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -7333,6 +7333,7 @@ static const struct battle_data { { "max_summoner_parameter", &battle_config.max_summoner_parameter, 120, 10, 10000, }, { "mvp_exp_reward_message", &battle_config.mvp_exp_reward_message, 0, 0, 1, }, { "monster_eye_range_bonus", &battle_config.mob_eye_range_bonus, 0, 0, 10, }, + { "prevent_logout_trigger", &battle_config.prevent_logout_trigger, 0xE, 0, 0xF, } }; #ifndef STATS_OPT_OUT /** diff --git a/src/map/battle.h b/src/map/battle.h index 806b07a20..b5846e457 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -552,6 +552,8 @@ struct Battle_Config { int mvp_exp_reward_message; int mob_eye_range_bonus; //Vulture's Eye and Snake's Eye range bonus + + int prevent_logout_trigger; }; /* criteria for battle_config.idletime_critera */ diff --git a/src/map/pc.c b/src/map/pc.c index b4985dd5f..2887942db 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -741,7 +741,8 @@ int pc_setnewpc(struct map_session_data *sd, int account_id, int char_id, int lo sd->client_tick = client_tick; sd->state.active = 0; //to be set to 1 after player is fully authed and loaded. sd->bl.type = BL_PC; - sd->canlog_tick = timer->gettick(); + if (battle_config.prevent_logout_trigger & PLT_LOGIN) + sd->canlog_tick = timer->gettick(); //Required to prevent homunculus copuing a base speed of 0. sd->battle_status.speed = sd->base_status.speed = DEFAULT_WALK_SPEED; sd->state.warp_clean = 1; @@ -7695,7 +7696,8 @@ void pc_damage(struct map_session_data *sd,struct block_list *src,unsigned int h if( sd->status.ele_id > 0 ) elemental->set_target(sd,src); - sd->canlog_tick = timer->gettick(); + if (battle_config.prevent_logout_trigger & PLT_DAMAGE) + sd->canlog_tick = timer->gettick(); } /*========================================== diff --git a/src/map/pc.h b/src/map/pc.h index 0e4f1affd..482e30c41 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -73,6 +73,14 @@ enum equip_index { EQI_MAX }; +enum prevent_logout_trigger { + PLT_NONE = 0x0, + PLT_LOGIN = 0x1, + PLT_ATTACK = 0x2, + PLT_SKILL = 0x4, + PLT_DAMAGE = 0x8 +}; + enum pc_unequipitem_flag { PCUNEQUIPITEM_NONE = 0x0, ///< Just unequip PCUNEQUIPITEM_RECALC = 0x1, ///< Recalculate status after unequipping diff --git a/src/map/unit.c b/src/map/unit.c index 7d68bef66..79abb8c6a 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -1667,6 +1667,9 @@ int unit_skilluse_id2(struct block_list *src, int target_id, uint16 skill_id, ui } else skill->castend_id(ud->skilltimer,tick,src->id,0); + if (sd != NULL && battle_config.prevent_logout_trigger & PLT_SKILL) + sd->canlog_tick = timer->gettick(); + return 1; } @@ -1813,6 +1816,10 @@ int unit_skilluse_pos2( struct block_list *src, short skill_x, short skill_y, ui ud->skilltimer = INVALID_TIMER; skill->castend_pos(ud->skilltimer,tick,src->id,0); } + + if (sd != NULL && battle_config.prevent_logout_trigger & PLT_SKILL) + sd->canlog_tick = timer->gettick(); + return 1; } @@ -2253,6 +2260,9 @@ int unit_attack_timer_sub(struct block_list* src, int tid, int64 tick) ud->attacktimer = timer->add(ud->attackabletime,unit->attack_timer,src->id,0); } + if (sd != NULL && battle_config.prevent_logout_trigger & PLT_ATTACK) + sd->canlog_tick = timer->gettick(); + return 1; } |