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authorsamuray22 <samuray22@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-06-17 22:01:48 +0000
committersamuray22 <samuray22@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-06-17 22:01:48 +0000
commit1252b0454354f681f84b35722ff584185570013a (patch)
treed3dd922de910105f2e2148f8e15b4d8fe0603ffa
parentc7d140a358f765cef18637e0c632affddebbf4cd (diff)
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* Fixed a Little Bug with the "How Does the Airship Work" Quest.
-Thanks to Playtester ^^U. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10778 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--npc/Changelog.txt3
-rw-r--r--npc/airports/airships.txt5
2 files changed, 6 insertions, 2 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index ce6c39595..f384443d4 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -1,5 +1,8 @@
Date Added
======
+2007/06/17
+ * Fixed a Little Bug with the "How Does the Airship Work" Quest. [Samuray22]
+ -Thanks to Playtester ^^U.
2007/06/16
* Rev. 10777 Fixed the Kafra function, which was screwing up teleporting. [L0ne_W0lf]
* Undid come of the changes to the Jawaii and Izlude NPCs.
diff --git a/npc/airports/airships.txt b/npc/airports/airships.txt
index d3693d351..459733c24 100644
--- a/npc/airports/airships.txt
+++ b/npc/airports/airships.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= MasterOfMuppets
//===== Current Version: =====================================
-//= 0.8
+//= 0.8b
//===== Compatible With: =====================================
//= eAthena SVN 3422+(Requires jA Script System)
//===== Description: =========================================
@@ -24,6 +24,7 @@
//= Corrected Dialogs from some NPCs.
//= Added sistem to work with the "How Does the Airship Work" Quest [Samuray22]
//= 0.8 Moved Gambling NPC Kaci since it's part of a quest. [SinSloth]
+//= 0.9 Fixed a Little Bug with the "How Does the Airship Work" Quest. [Samuray22]
//============================================================
//============================================================
@@ -668,7 +669,7 @@ while(1)
OnTimer15000:
set $@mobinv, $@mob_inv+1;
set $@mobrand, rand(1,3);
- if($@mobinv == 9 && $@mobrand == 3) {
+ if($@mobinv >= 9 && $@mobrand == 3) {
stopnpctimer;
enablenpc "Quest_Izl";
donpcevent "Quest_Izl::OnInvasion";