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authorjmanfffreak <jmanfffreak@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-10-28 23:48:16 +0000
committerjmanfffreak <jmanfffreak@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-10-28 23:48:16 +0000
commit6c96f6b31543b7a431afd2482c592b9fa3070688 (patch)
tree015794deb2105cd36c489e5b969e5405839b5c64
parent36d66fd5bf14c54f15d37bb129ef56aff98b6b16 (diff)
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Fixed location error in Blacksmith quest. NPC said Alberta, NPC location in Einbech (bugreport:2401)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13335 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--Changelog-Trunk.txt1
-rw-r--r--npc/Changelog.txt2
-rw-r--r--npc/jobs/2-1/blacksmith.txt2
3 files changed, 3 insertions, 2 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 60dd9f2d6..35d572a4f 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,7 +4,6 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2008/10/28
- * Fixed minor typo in tu_archer NPC. (bugreport:2393) [Jman]
* Made script command "unequip" call status_calc_pc. Thanks to Orcao. (bugreport:2368). [Paradox924X]
2008/10/27
* Fixed all overflow checks and made the code a bit cleaner from r13322. [Paradox924X]
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index af6cabc5d..4abce2edb 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -1,6 +1,8 @@
Date Added
======
2008/10/28
+ * Fixed location error in Blacksmith quest. NPC said Alberta, NPC location in Einbech (bugreport:2401) [Jman]
+ * Fixed minor typo in tu_archer NPC. (bugreport:2393) [Jman]
* Rev. 13328 More boredom and bugfixing to various scripts. :D [L0ne_W0lf]
- Updated an outdated comment in refine.txt. (bugreport:2370)
- Fixed two bad event calls in arug_cas04/05. (bugreport:2386)
diff --git a/npc/jobs/2-1/blacksmith.txt b/npc/jobs/2-1/blacksmith.txt
index 3660dbd6f..fad707f21 100644
--- a/npc/jobs/2-1/blacksmith.txt
+++ b/npc/jobs/2-1/blacksmith.txt
@@ -195,7 +195,7 @@ ein_in01,18,28,4 script Guildsman#BLS 731,{
else if (BSMITH_Q > 0 && BSMITH_Q < 8) {
mes "[Altiregen]";
mes "You haven't left yet?";
- mes "Go to Alberta and find ^8E6B23Geschupenschte^000000. Finish helping him out, and when you're done, come back to me.";
+ mes "Go to Einbech and find ^8E6B23Geschupenschte^000000. Finish helping him out, and when you're done, come back to me.";
close;
}
else if (BSMITH_Q > 8 && BSMITH_Q < 15) {