From 6c96f6b31543b7a431afd2482c592b9fa3070688 Mon Sep 17 00:00:00 2001 From: jmanfffreak Date: Tue, 28 Oct 2008 23:48:16 +0000 Subject: Fixed location error in Blacksmith quest. NPC said Alberta, NPC location in Einbech (bugreport:2401) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13335 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 1 - npc/Changelog.txt | 2 ++ npc/jobs/2-1/blacksmith.txt | 2 +- 3 files changed, 3 insertions(+), 2 deletions(-) diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 60dd9f2d6..35d572a4f 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,7 +4,6 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2008/10/28 - * Fixed minor typo in tu_archer NPC. (bugreport:2393) [Jman] * Made script command "unequip" call status_calc_pc. Thanks to Orcao. (bugreport:2368). [Paradox924X] 2008/10/27 * Fixed all overflow checks and made the code a bit cleaner from r13322. [Paradox924X] diff --git a/npc/Changelog.txt b/npc/Changelog.txt index af6cabc5d..4abce2edb 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -1,6 +1,8 @@ Date Added ====== 2008/10/28 + * Fixed location error in Blacksmith quest. NPC said Alberta, NPC location in Einbech (bugreport:2401) [Jman] + * Fixed minor typo in tu_archer NPC. (bugreport:2393) [Jman] * Rev. 13328 More boredom and bugfixing to various scripts. :D [L0ne_W0lf] - Updated an outdated comment in refine.txt. (bugreport:2370) - Fixed two bad event calls in arug_cas04/05. (bugreport:2386) diff --git a/npc/jobs/2-1/blacksmith.txt b/npc/jobs/2-1/blacksmith.txt index 3660dbd6f..fad707f21 100644 --- a/npc/jobs/2-1/blacksmith.txt +++ b/npc/jobs/2-1/blacksmith.txt @@ -195,7 +195,7 @@ ein_in01,18,28,4 script Guildsman#BLS 731,{ else if (BSMITH_Q > 0 && BSMITH_Q < 8) { mes "[Altiregen]"; mes "You haven't left yet?"; - mes "Go to Alberta and find ^8E6B23Geschupenschte^000000. Finish helping him out, and when you're done, come back to me."; + mes "Go to Einbech and find ^8E6B23Geschupenschte^000000. Finish helping him out, and when you're done, come back to me."; close; } else if (BSMITH_Q > 8 && BSMITH_Q < 15) { -- cgit v1.2.3-60-g2f50