//================= Hercules Script =======================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2015 Hercules Dev Team
//= Copyright (C) Frost
//= Copyright (C) rAthena Dev Team
//= Copyright (C) Lemongrass
//= Copyright (C) Streusel
//= Copyright (C) Euphy
//= Copyright (C) Joseph
//= Copyright (C) eAthena Dev Team
//= Copyright (C) Kenpachi
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Shops (Renewal)
//================= Description ===========================================
//= Renewal-specific town shop NPCs.
//================= Current Version =======================================
//= 1.9
//=========================================================================
//== Comodo ================================================
comodo,106,213,5 trader Tropic Fruit Dealer 4_F_07,{
OnInit:
sellitem Comodo_Tropic_Fruit;
}
comodo,196,162,3 trader Harive#candy 4_M_MINSTREL,{
OnInit:
sellitem Protect_Neck_Candy;
sellitem Heartbroken_Tears;
}
//== Dewata ================================================
dewata,218,164,4 trader Weapon Dealer 4_M_DEWMAN,{
OnInit:
sellitem Main_Gauche;
sellitem Stiletto;
sellitem Blade;
sellitem Ring_Pommel_Saber;
sellitem Katana;
sellitem Bastard_Sword;
sellitem Pike;
sellitem Partizan;
sellitem Hammer;
sellitem Chain;
}
dewata,182,164,6 trader Tool Dealer 4_M_DEWMAN,{
OnInit:
sellitem Spectacles;
sellitem Arrow;
sellitem Red_Potion;
sellitem Orange_Potion;
sellitem Yellow_Potion;
sellitem White_Potion;
sellitem Center_Potion;
sellitem Awakening_Potion;
sellitem Wing_Of_Fly;
sellitem Wing_Of_Butterfly;
sellitem Booby_Trap;
sellitem One_Eyed_Glass;
sellitem Empty_Bottle;
}
dewata,145,267,6 trader Fruit Gardener 4_M_DEWOLDWOMAN,{
OnInit:
sellitem Apple;
sellitem Banana;
sellitem Carrot;
sellitem Sweet_Potato;
sellitem Pumpkin;
}
dewata,158,182,6 trader Armor Dealer 4_M_DEWMAN,{
OnInit:
sellitem Bandana;
sellitem Sandals;
sellitem Shoes;
sellitem Hood;
sellitem Muffler;
sellitem Guard;
sellitem Buckler;
sellitem Adventure_Suit;
sellitem Silk_Robe;
sellitem Silver_Robe;
sellitem Wooden_Mail;
sellitem Belt;
}
//== Einbroch ==============================================
einbroch,122,250,4 trader Black Marketeer#ein 1_M_03,{
OnInit:
sellitem Flame_Thrower;
sellitem Accelerator;
sellitem Hovering_Booster;
sellitem Suicidal_Device;
sellitem Shape_Shifter;
sellitem Cooling_Device;
sellitem Mag_Field_Generator;
sellitem Barrier_Builder;
sellitem Repair_Kit;
sellitem Cannon_Ball;
sellitem Holy_Cannon_Ball;
sellitem Dark_Cannon_Ball;
sellitem Soul_Cannon_Ball;
sellitem Iron_Cannon_Ball;
sellitem Vulcan_Bullet;
sellitem Magic_Gear_Fuel;
sellitem Liquid_Condensed_Bullet;
sellitem Monkey_Wrench;
sellitem Camouflage_Generator;
sellitem RepairA;
sellitem RepairB;
sellitem RepairC;
}
//== El Dicastes ===========================================
dic_in01,238,107,5 trader Peddler#dic 4_M_HUMERCHANT,{
OnInit:
sellitem Wing_Of_Fly;
sellitem Wing_Of_Butterfly;
sellitem Spectacles;
sellitem Leaf_Of_Yggdrasil;
}
dicastes01,207,200,6 trader Points Merchant#dic 1_F_01,{
OnInit:
sellitem Scarlet_Pts;
sellitem Indigo_Pts;
sellitem Yellow_Wish_Pts;
sellitem Lime_Green_Pts;
}
//== Izlude ================================================
izlude,124,165,4 trader Fruit Gardener#iz 1_M_INNKEEPER,{
OnInit:
sellitem Apple;
sellitem Banana;
sellitem Carrot;
sellitem Sweet_Potato;
}
izlude_a,124,165,4 duplicate(Fruit Gardener#iz) Fruit Gardener#iz_a 1_M_INNKEEPER
izlude_b,124,165,4 duplicate(Fruit Gardener#iz) Fruit Gardener#iz_b 1_M_INNKEEPER
izlude_c,124,165,4 duplicate(Fruit Gardener#iz) Fruit Gardener#iz_c 1_M_INNKEEPER
izlude_d,124,165,4 duplicate(Fruit Gardener#iz) Fruit Gardener#iz_d 1_M_INNKEEPER
izlude,160,186,0 trader Butcher#iz 1_M_JOBGUIDER,{
OnInit:
sellitem Meat;
}
izlude_a,160,186,0 duplicate(Butcher#iz) Butcher#iz_a 1_M_JOBGUIDER
izlude_b,160,186,0 duplicate(Butcher#iz) Butcher#iz_b 1_M_JOBGUIDER
izlude_c,160,186,0 duplicate(Butcher#iz) Butcher#iz_c 1_M_JOBGUIDER
izlude_d,160,186,0 duplicate(Butcher#iz) Butcher#iz_d 1_M_JOBGUIDER
izlude,128,158,7 trader Vendor from Milk Ranch#i 4_F_01,{
OnInit:
sellitem Milk;
}
izlude_a,128,158,7 duplicate(Vendor from Milk Ranch#i) Vendor from Milk Ranch#a 4_F_01
izlude_b,128,158,7 duplicate(Vendor from Milk Ranch#i) Vendor from Milk Ranch#b 4_F_01
izlude_c,128,158,7 duplicate(Vendor from Milk Ranch#i) Vendor from Milk Ranch#c 4_F_01
izlude_d,128,158,7 duplicate(Vendor from Milk Ranch#i) Vendor from Milk Ranch#d 4_F_01
izlude_in,72,98,3 trader Pet Groomer#iz 4_F_TELEPORTER,{
OnInit:
sellitem Pet_Food;
sellitem Pet_Incubator;
sellitem Backpack;
sellitem Rocker_Glasses;
sellitem Mojji;
sellitem Vital_Flower_;
sellitem Flame_Gemstone;
sellitem Bun_;
}
izlude_in,57,110,0 trader Tool Dealer#iz 1_M_01,{
OnInit:
sellitem Spectacles;
sellitem Red_Potion;
sellitem Orange_Potion;
sellitem Yellow_Potion;
sellitem White_Potion;
sellitem Green_Potion;
sellitem Center_Potion;
sellitem Awakening_Potion;
sellitem Wing_Of_Fly;
sellitem Wing_Of_Butterfly;
sellitem Booby_Trap;
sellitem Arrow;
}
izlude_in,72,102,3 trader Trading Merchant#iz 4_M_HUMERCHANT,{
OnInit:
sellitem Bullet;
sellitem Silver_Bullet;
sellitem Shell_Of_Blood;
sellitem Branch;
sellitem Crimson_Bolt;
sellitem The_Cyclone;
sellitem Rolling_Stone;
sellitem Black_Rose;
sellitem Long_Barrel;
sellitem Jungle_Carbine;
sellitem Thunder_P;
}
//== Juno ==================================================
s_atelier,114,117,1 trader Part-Timer#sc_yuno 4_F_03,{
OnInit:
sellitem Surface_Paint;
sellitem Face_Paint;
}
//== Lighthalzen ===========================================
lighthalzen,337,240,4 trader Trap Specialist#lhz 1_F_01,{
OnInit:
sellitem Special_Alloy_Trap;
sellitem Special_Alloy_Trap_Box;
}
lhz_in03,181,17,4 trader Black Marketeer#lhz 1_M_03,{
OnInit:
sellitem Flame_Thrower;
sellitem Accelerator;
sellitem Hovering_Booster;
sellitem Suicidal_Device;
sellitem Shape_Shifter;
sellitem Cooling_Device;
sellitem Mag_Field_Generator;
sellitem Barrier_Builder;
sellitem Repair_Kit;
sellitem Cannon_Ball;
sellitem Holy_Cannon_Ball;
sellitem Dark_Cannon_Ball;
sellitem Soul_Cannon_Ball;
sellitem Iron_Cannon_Ball;
sellitem Vulcan_Bullet;
sellitem Magic_Gear_Fuel;
sellitem Liquid_Condensed_Bullet;
sellitem Monkey_Wrench;
sellitem Camouflage_Generator;
sellitem RepairA;
sellitem RepairB;
sellitem RepairC;
}
s_atelier,15,65,5 trader Part-Timer#sc_lgt 4_M_ORIENT02,{
OnInit:
sellitem Surface_Paint;
sellitem Face_Paint;
}
//== Malangdo ==============================================
malangdo,232,163,5 trader Tool Dealer Myo 4_CAT_ADV2,{
OnInit:
sellitem Spectacles;
sellitem Arrow;
sellitem Center_Potion;
sellitem Awakening_Potion;
sellitem Wing_Of_Fly;
sellitem Wing_Of_Butterfly;
sellitem Booby_Trap;
sellitem Empty_Bottle;
}
//== Mora ==================================================
mora,100,118,4 trader Tool Dealer#mora 4_M_RAFLE_OLD,{
OnInit:
sellitem Red_Raffle_Sap;
sellitem Yellow_Raffle_Sap;
sellitem White_Raffle_Sap;
sellitem Wing_Of_Butterfly;
sellitem Wing_Of_Fly;
sellitem Spectacles;
sellitem Arrow_Of_Elf;
sellitem Hunting_Arrow;
}
mora,138,110,4 trader Mora Chef 4_F_RAFLE_PK,{
OnInit:
sellitem Beef_Toast;
}
//== Mid Camp ==============================================
mid_camp,129,284,4 trader Trap Specialist#mid 1_F_01,{
OnInit:
sellitem Special_Alloy_Trap;
sellitem Special_Alloy_Trap_Box;
}
mid_camp,184,263,4 trader Black Marketeer#mid 1_M_03,{
OnInit:
sellitem Flame_Thrower;
sellitem Accelerator;
sellitem Hovering_Booster;
sellitem Suicidal_Device;
sellitem Shape_Shifter;
sellitem Cooling_Device;
sellitem Mag_Field_Generator;
sellitem Barrier_Builder;
sellitem Repair_Kit;
sellitem Cannon_Ball;
sellitem Holy_Cannon_Ball;
sellitem Dark_Cannon_Ball;
sellitem Soul_Cannon_Ball;
sellitem Iron_Cannon_Ball;
sellitem Vulcan_Bullet;
sellitem Magic_Gear_Fuel;
sellitem Liquid_Condensed_Bullet;
sellitem Monkey_Wrench;
sellitem Camouflage_Generator;
sellitem RepairA;
sellitem RepairB;
sellitem RepairC;
}
//== Payon =================================================
payon,123,109,4 trader Trap Specialist#pay 1_F_01,{
OnInit:
sellitem Special_Alloy_Trap;
sellitem Special_Alloy_Trap_Box;
}
//== Port Malaya ===========================================
ma_in01,73,22,3 trader Weapon Dealer#ma 4_M_DEWMAN,{
OnInit:
sellitem Main_Gauche;
sellitem Stiletto;
sellitem Blade;
sellitem Ring_Pommel_Saber;
sellitem Katana;
sellitem Bastard_Sword;
sellitem Pike;
sellitem Partizan;
sellitem Hammer;
sellitem Chain;
}
ma_in01,22,23,3 trader Tool Dealer#ma 4_M_DEWMAN,{
OnInit:
sellitem Spectacles;
sellitem Arrow;
sellitem Red_Potion;
sellitem Orange_Potion;
sellitem Yellow_Potion;
sellitem White_Potion;
sellitem Center_Potion;
sellitem Awakening_Potion;
sellitem Wing_Of_Fly;
sellitem Wing_Of_Butterfly;
sellitem Booby_Trap;
sellitem One_Eyed_Glass;
}
malaya,150,261,3 trader Fruit Gardener#ma 4_M_DEWOLDWOMAN,{
OnInit:
sellitem Apple;
sellitem Banana;
sellitem Carrot;
sellitem Sweet_Potato;
sellitem Pumpkin;
}
ma_in01,67,13,5 trader Armor Dealer#ma 4_M_DEWMAN,{
OnInit:
sellitem Bandana;
sellitem Sandals;
sellitem Shoes;
sellitem Hood;
sellitem Muffler;
sellitem Guard;
sellitem Buckler;
sellitem Adventure_Suit;
sellitem Silk_Robe;
sellitem Silver_Robe;
sellitem Wooden_Mail;
sellitem Belt;
}
//== Prontera ==============================================
/*
prontera,104,88,5 trader Stuff Gimme 4_M_MASKMAN,{
OnInit:
sellitem Old_Card_Album;
}
*/
prt_in,109,68,4 trader Trap Specialist#prt 1_F_01,{
OnInit:
sellitem Special_Alloy_Trap;
sellitem Special_Alloy_Trap_Box;
}
prt_in,175,137,4 trader Black Marketeer#prt 1_M_03,{
OnInit:
sellitem Flame_Thrower;
sellitem Accelerator;
sellitem Hovering_Booster;
sellitem Suicidal_Device;
sellitem Shape_Shifter;
sellitem Cooling_Device;
sellitem Mag_Field_Generator;
sellitem Barrier_Builder;
sellitem Repair_Kit;
sellitem Cannon_Ball;
sellitem Holy_Cannon_Ball;
sellitem Dark_Cannon_Ball;
sellitem Soul_Cannon_Ball;
sellitem Iron_Cannon_Ball;
sellitem Vulcan_Bullet;
sellitem Magic_Gear_Fuel;
sellitem Liquid_Condensed_Bullet;
sellitem Monkey_Wrench;
sellitem Camouflage_Generator;
sellitem RepairA;
sellitem RepairB;
sellitem RepairC;
}
s_atelier,17,110,1 trader Part-Timer#sc_prt 1_F_02,{
OnInit:
sellitem Surface_Paint;
sellitem Face_Paint;
}
//- Ninja Shops -
prontera,178,244,3 trader Amatsu Trader#nin 4_M_01,{
OnInit:
sellitem Shuriken;
sellitem Nimbus_Shuriken;
sellitem Flash_Shuriken;
sellitem Sharp_Leaf_Shuriken;
sellitem Thorn_Needle_Shuriken;
sellitem Explosive_Kunai;
sellitem Makibishi;
sellitem Arm_Guard;
sellitem Fox_Armguard;
sellitem Special_Ninja_Suit;
sellitem Flame_Stone;
sellitem Ice_Stone;
sellitem Wind_Stone;
sellitem Shadow_Orb;
sellitem Charm_Fire;
sellitem Charm_Ice;
sellitem Charm_Wind;
sellitem Charm_Earth;
}
//== Rachel ================================================
ra_in01,263,281,4 trader Trap Specialist#ra 1_F_01,{
OnInit:
sellitem Special_Alloy_Trap;
sellitem Special_Alloy_Trap_Box;
}
ra_in01,257,266,4 trader Black Marketeer#ra 1_M_03,{
OnInit:
sellitem Flame_Thrower;
sellitem Accelerator;
sellitem Hovering_Booster;
sellitem Suicidal_Device;
sellitem Shape_Shifter;
sellitem Cooling_Device;
sellitem Mag_Field_Generator;
sellitem Barrier_Builder;
sellitem Repair_Kit;
sellitem Cannon_Ball;
sellitem Holy_Cannon_Ball;
sellitem Dark_Cannon_Ball;
sellitem Soul_Cannon_Ball;
sellitem Iron_Cannon_Ball;
sellitem Vulcan_Bullet;
sellitem Magic_Gear_Fuel;
sellitem Liquid_Condensed_Bullet;
sellitem Monkey_Wrench;
sellitem Camouflage_Generator;
sellitem RepairA;
sellitem RepairB;
sellitem RepairC;
}
s_atelier,137,60,3 trader Part-Timer#sc_ra 1_F_GYPSY,{
OnInit:
sellitem Surface_Paint;
sellitem Face_Paint;
}