//===== Hercules Script ======================================
//= Mora Village
//===== By: ==================================================
//= SuperHulk
//===== Current Version: =====================================
//= 1.2
//===== Compatible With: =====================================
//= Hercules
//===== Description: =========================================
//= Mora Town Script
//===== Additional Comments: =================================
//= 1.0 First version. [SuperHulk]
//= 1.1 Translations to English. [Flaid]
//= 1.1a Standardized. [Euphy]
//= 1.2 Added new NPCs. [Flaid]
//============================================================
mora,185,163,5 script Mora Citizen#1 516,{
mes "[Scholar Gary]";
mes "Hello, traveler!";
mes "I'm Gary, the expert about enchantments in this area.";
mes "What do you want to know?";
next;
switch(select("Fundamentals of enchantment.:Nothing.")) {
case 1:
mes "[Scholar Gary]";
mes "Ah, I see that you are interested";
mes "in enchantments!";
mes "Alright, here are the basics!!";
mes "After this you should understand";
mes "the mysteries of our enchantments!";
next;
mes "[Scholar Gary]";
mes "First of all, you must know";
mes "that this is magic, not an";
mes "exact science.";
next;
mes "[Scholar Gary]";
mes "You don't really know what will";
mes "happen. You can be lucky or";
mes "unlucky, and get a more or";
mes "less powerful enchantment.";
next;
mes "[Scholar Gary]";
mes "You can miss the magic, too!";
mes "If this happens while your equip";
mes "is being enchanted, you'll lose it";
mes "all previous enchantments, cards, and the refine!";
next;
mes "[Scholar Gary]";
mes "There is also a risk of";
mes "breaking your equipment";
mes "while trying to enchant";
mes "your equip with a second enchantment!";
next;
mes "[Scholar Gary]";
mes "Each attempt to enchant will cost";
mes "you 1 Mora coin and 100,000 zeny.";
mes "If you don't know yet, the money";
mes "made with this service goes";
mes "straight to the people of Mora!";
next;
mes "[Scholar Gary]";
mes "Those were the basics.";
mes "Take them to your heart.";
mes "For more details, you can";
mes "always visit my master,";
mes "Gougueul� Tonami!";
close;
case 2:
mes "[Scholar Gary]";
mes "Goodbye, and good luck!";
close;
}
}
mora,52,138,8 script Mora Citizen#2 516,{
mes "[Valere]";
mes "Hello, adventurer!";
mes "You look like you're";
mes "lost, aren't you!?";
next;
mes "[Valere]";
mes "...";
mes "Ah, okay.";
mes "But you look like you want to";
mes "enchant your equipment!";
next;
mes "[Valere]";
mes "I only need to know one thing";
mes "before telling you more about";
mes "the Mora equipment enchants!";
mes "So tell me, what is your class?";
next;
switch(select("Warlock.:Arch Bishop.:Ranger.:Guillotine Cross.:Rune Knight.:Other.:Goodbye.")) {
case 1:
mes "[Valere]";
mes "Hmm, you should visit the";
mes "Artifact Crafter.";
mes "That is our enchantment specialist";
mes "for Warlock equipment!";
close;
case 2:
mes "[Valere]";
mes "Hmm, you should visit the";
mes "Master of Relics.";
mes "That is our enchantment specialist";
mes "for Arch Bishop equipment!";
close;
case 3:
case 4:
case 5:
mes "[Valere]";
mes "Hmm, you should visit the";
mes "Artifact Researcher.";
mes "That is our enchantment specialist";
mes "for Ranger, Guillotine Cross,";
mes "and Rune Knight equipment!";
close;
case 6:
mes "[Valere]";
mes "Hmm, there is the Master Tailor";
mes "who sells and enchants the 'Army Padding'.";
next;
mes "[Valere]";
mes "There's also the Pendant Crafter";
mes "who enchants 'Pendant of Guardian'.";
next;
mes "[Valere]";
mes "And finally the Bulberry Westhood";
mes "who enchants 'Loki's muffler'.";
close;
case 7:
mes "[Valere]";
mes "Goodbye, and good luck!";
close;
}
}
mora,160,123,5 script Mora Citizen#3 517,{
mes "[Boudril]";
mes "Hey, you seem to be";
mes "so far from home!";
mes "Mora is a remote town.";
mes "That's why we have";
mes "own currency here!";
next;
mes "[Boudril]";
mes "Beyond that, our community";
mes "developed this craft.";
mes "Items found here cannot";
mes "be found anywhere else!";
close;
}
mora,105,100,3 script Mora Citizen#4 518,{
mes "[Buisso]";
mes "Hello, my friend.";
mes "What brings you to this";
mes "place, so far from home?";
mes "Are you looking for a challange?";
mes "You won't be disappointed here!";
next;
mes "[Buisso]";
mes "We are surrounded by the";
mes "Bifrost, an area with powerful";
mes "and deceitful monsters...";
mes "So cute, but still dangerous.";
close;
}
mora,98,104,4 script Mora Citizen#5 516,{
mes "[Malavida]";
mes "...";
mes "What!? I look depressed!?";
mes "It's normal living here!";
mes "My dream was to be like you!";
next;
mes "[Malavida]";
mes "Traveling around the world,";
mes "chasing monsters,";
mes "hunting treasure...";
mes "You have the chance. Use it!";
close;
}
mora,102,107,6 script Mora Citizen#6 517,{
mes "[Skape]";
mes "Have you tasted our dish?";
mes "The beef toast!?";
mes "This delicious beef only";
mes "exists in the Bifrost!";
next;
mes "[Skape]";
mes "If you want to taste this";
mes "dish, visit our chef.";
mes "He makes the best";
mes "Mora beef toast!";
close;
}
mora,101,107,4 script Mora Citizen#7 518,{
mes "[Wouadel Kami]";
mes "*Dances*";
mes "I'm a choreographer, but";
mes "nobody understands me.";
mes "*doridori*";
mes "*bingbing*";
mes "*bangbang*";
close;
}
mora,103,100,6 script Mora Citizen#8 518,{
mes "[Didier Lans]";
mes "Yooo gaba gaba!";
mes "Hello, my dear. You've heard";
mes "about my teachings, have you?";
mes "Do not hit your friends!";
mes "*makes small steps backwards*";
next;
mes "[Didier Lans]";
mes "Yooo gaba gaba!";
mes "Eat your vegetables.";
mes "*is the fool*";
mes "Be smart, be polite!";
mes "Yooo gaba gaba!";
close;
}
mora,184,169,3 script Mora Citizen#9 516,{
mes "[Moussa Wi]";
mes "Bleh, I've been";
mes "here for too long.";
mes "Living with these dogs...";
mes "Having nothing to do...";
mes "Hmm, how about you";
mes "take care of them?";
close;
}
mora,108,182,3 script Mora Citizen#10 516,{
mes "[Yosou Keh]";
mes "Hello!";
mes "I am Yosou Keh,";
mes "a resident of Mora.";
mes "The Bifrost is populated";
mes "with many strong monsters...";
close;
}
mora,113,185,5 script Mora Citizen#11 516,{
mes "[Ninkasi]";
mes "Hey, dude.";
mes "How are you today, dude?";
mes "What can I do for you, dude?";
next;
switch(select("Why do you call me 'dude'?:Goodbye.")) {
case 1:
mes "[Ninkasi]";
mes "Why not?";
mes "Calling others 'dude'";
mes "is my brand mark.";
mes "Be cool, dude, relax!";
mes "Enjoy your life, dude!";
close;
case 2:
mes "[Ninkasi]";
mes "See you again, dude!";
close;
}
}
mora,43,127,4 script Mora Citizen#12 522,{
mes "[Glouti Vori]";
mes "Mm, I love this beef toast!";
mes "That's the only reason I'm";
mes "still here! There's nothing";
mes "better than Mora beef toast!";
close;
}
mora,35,119,7 script South World Dealer 513,{
mes "[South World Dealer]";
mes "...";
close;
}
mora,139,102,4 script Milvida 515,{
mes "[Milvida]";
mes "Welcome to Mora~";
mes "In the center of the city";
mes "you can find all the shops";
mes "and some enchanters.";
next;
mes "[Milvida]";
mes "Northeast of the city is";
mes "where the food is located.";
close;
}
mora,55,124,2 script Cat Traveler 495,{
mes "[Cat Traveler]";
mes "This city is like Malangdo";
mes "in several aspects,";
mes "don't you think?";
close;
}
mora,131,165,4 script Bifrost Resident#1 520,{
mes "[Bifrost Resident]";
mes "Welcome to the workshop";
mes "of the west clan. If you";
mes "want your Loki Muffler";
mes "enchanted, please contact";
mes "my boss. He makes miracles!";
next;
mes "[Bifrost Resident]";
mes "On a side note... I think I'm";
mes "really cute, don't you agree?";
close;
}