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path: root/npc/re/cities/mora.txt
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//===== Hercules Script ======================================
//= Mora Village
//===== By: ================================================== 
//= SuperHulk
//===== Current Version: ===================================== 
//= 1.2
//===== Compatible With: ===================================== 
//= Hercules
//===== Description: ========================================= 
//= Mora Town Script
//===== Additional Comments: ================================= 
//= 1.0 First version. [SuperHulk]
//= 1.1 Translations to English. [Flaid]
//= 1.1a Standardized. [Euphy]
//= 1.2 Added new NPCs. [Flaid]
//============================================================ 

mora,185,163,5	script	Mora Citizen#1	516,{
	mes "[Scholar Gary]";
	mes "Hello, traveler!";
	mes "I'm Gary, the expert about enchantments in this area.";
	mes "What do you want to know?";
	next;
	switch(select("Fundamentals of enchantment.:Nothing.")) {
	case 1:
		mes "[Scholar Gary]";
		mes "Ah, I see that you are interested";
		mes "in enchantments!";
		mes "Alright, here are the basics!!";
		mes "After this you should understand";
		mes "the mysteries of our enchantments!";
		next;
		mes "[Scholar Gary]";
		mes "First of all, you must know";
		mes "that this is magic, not an";
		mes "exact science.";
		next;
		mes "[Scholar Gary]";
		mes "You don't really know what will";
		mes "happen. You can be lucky or";
		mes "unlucky, and get a more or";
		mes "less powerful enchantment.";
		next;
		mes "[Scholar Gary]";
		mes "You can miss the magic, too!";
		mes "If this happens while your equip";
		mes "is being enchanted, you'll lose it";
		mes "all previous enchantments, cards, and the refine!";
		next;
		mes "[Scholar Gary]";
		mes "There is also a risk of";
		mes "breaking your equipment";
		mes "while trying to enchant";
		mes "your equip with a second enchantment!";
		next;
		mes "[Scholar Gary]";
		mes "Each attempt to enchant will cost";
		mes "you 1 Mora coin and 100,000 zeny.";
		mes "If you don't know yet, the money";
		mes "made with this service goes";
		mes "straight to the people of Mora!";
		next;
		mes "[Scholar Gary]";
		mes "Those were the basics.";
		mes "Take them to your heart.";
		mes "For more details, you can";
		mes "always visit my master,";
		mes "Gougueul� Tonami!";
		close;
	case 2:
		mes "[Scholar Gary]";
		mes "Goodbye, and good luck!";
		close;
	}
}

mora,52,138,8	script	Mora Citizen#2	516,{
	mes "[Valere]";
	mes "Hello, adventurer!";
	mes "You look like you're";
	mes "lost, aren't you!?";
	next;
	mes "[Valere]";
	mes "...";
	mes "Ah, okay.";
	mes "But you look like you want to";
	mes "enchant your equipment!";
	next;
	mes "[Valere]";
	mes "I only need to know one thing";
	mes "before telling you more about";
	mes "the Mora equipment enchants!";
	mes "So tell me, what is your class?";
	next;
	switch(select("Warlock.:Arch Bishop.:Ranger.:Guillotine Cross.:Rune Knight.:Other.:Goodbye.")) {
	case 1:
		mes "[Valere]";
		mes "Hmm, you should visit the";
		mes "Artifact Crafter.";
		mes "That is our enchantment specialist";
		mes "for Warlock equipment!";
		close;
	case 2:
		mes "[Valere]";
		mes "Hmm, you should visit the";
		mes "Master of Relics.";
		mes "That is our enchantment specialist";
		mes "for Arch Bishop equipment!";
		close;
	case 3:
	case 4:
	case 5:
		mes "[Valere]";
		mes "Hmm, you should visit the";
		mes "Artifact Researcher.";
		mes "That is our enchantment specialist";
		mes "for Ranger, Guillotine Cross,";
		mes "and Rune Knight equipment!";
		close;
	case 6:
		mes "[Valere]";
		mes "Hmm, there is the Master Tailor";
		mes "who sells and enchants the 'Army Padding'.";
		next;
		mes "[Valere]";
		mes "There's also the Pendant Crafter";
		mes "who enchants 'Pendant of Guardian'.";
		next;
		mes "[Valere]";
		mes "And finally the Bulberry Westhood";
		mes "who enchants 'Loki's muffler'.";
		close;
	case 7:
		mes "[Valere]";
		mes "Goodbye, and good luck!";
		close;
	}
}

mora,160,123,5	script	Mora Citizen#3	517,{
	mes "[Boudril]";
	mes "Hey, you seem to be";
	mes "so far from home!";
	mes "Mora is a remote town.";
	mes "That's why we have";
	mes "own currency here!";
	next;
	mes "[Boudril]";
	mes "Beyond that, our community";
	mes "developed this craft.";
	mes "Items found here cannot";
	mes "be found anywhere else!";
	close;
}

mora,105,100,3	script	Mora Citizen#4	518,{
	mes "[Buisso]";
	mes "Hello, my friend.";
	mes "What brings you to this";
	mes "place, so far from home?";
	mes "Are you looking for a challange?";
	mes "You won't be disappointed here!";
	next;
	mes "[Buisso]";
	mes "We are surrounded by the";
	mes "Bifrost, an area with powerful";
	mes "and deceitful monsters...";
	mes "So cute, but still dangerous.";
	close;
}

mora,98,104,4	script	Mora Citizen#5	516,{
	mes "[Malavida]";
	mes "...";
	mes "What!? I look depressed!?";
	mes "It's normal living here!";
	mes "My dream was to be like you!";
	next;
	mes "[Malavida]";
	mes "Traveling around the world,";
	mes "chasing monsters,";
	mes "hunting treasure...";
	mes "You have the chance. Use it!";
	close;
}

mora,102,107,6	script	Mora Citizen#6	517,{
	mes "[Skape]";
	mes "Have you tasted our dish?";
	mes "The beef toast!?";
	mes "This delicious beef only";
	mes "exists in the Bifrost!";
	next;
	mes "[Skape]";
	mes "If you want to taste this";
	mes "dish, visit our chef.";
	mes "He makes the best";
	mes "Mora beef toast!";
	close;
}

mora,101,107,4	script	Mora Citizen#7	518,{
	mes "[Wouadel Kami]";
	mes "*Dances*";
	mes "I'm a choreographer, but";
	mes "nobody understands me.";
	mes "*doridori*";
	mes "*bingbing*";
	mes "*bangbang*";
	close;
}

mora,103,100,6	script	Mora Citizen#8	518,{
	mes "[Didier Lans]";
	mes "Yooo gaba gaba!";
	mes "Hello, my dear. You've heard";
	mes "about my teachings, have you?";
	mes "Do not hit your friends!";
	mes "*makes small steps backwards*";
	next;
	mes "[Didier Lans]";
	mes "Yooo gaba gaba!";
	mes "Eat your vegetables.";
	mes "*is the fool*";
	mes "Be smart, be polite!";
	mes "Yooo gaba gaba!";
	close;
}

mora,184,169,3	script	Mora Citizen#9	516,{
	mes "[Moussa Wi]";
	mes "Bleh, I've been";
	mes "here for too long.";
	mes "Living with these dogs...";
	mes "Having nothing to do...";
	mes "Hmm, how about you";
	mes "take care of them?";
	close;
}

mora,108,182,3	script	Mora Citizen#10	516,{
	mes "[Yosou Keh]";
	mes "Hello!";
	mes "I am Yosou Keh,";
	mes "a resident of Mora.";
	mes "The Bifrost is populated";
	mes "with many strong monsters...";
	close;
}

mora,113,185,5	script	Mora Citizen#11	516,{
	mes "[Ninkasi]";
	mes "Hey, dude.";
	mes "How are you today, dude?";
	mes "What can I do for you, dude?";
	next;
	switch(select("Why do you call me 'dude'?:Goodbye.")) {
	case 1:
		mes "[Ninkasi]";
		mes "Why not?";
		mes "Calling others 'dude'";
		mes "is my brand mark.";
		mes "Be cool, dude, relax!";
		mes "Enjoy your life, dude!";
		close;
	case 2:
		mes "[Ninkasi]";
		mes "See you again, dude!";
		close;
	}
}

mora,43,127,4	script	Mora Citizen#12	522,{
	mes "[Glouti Vori]";
	mes "Mm, I love this beef toast!";
	mes "That's the only reason I'm";
	mes "still here! There's nothing";
	mes "better than Mora beef toast!";
	close;
}

mora,35,119,7	script	South World Dealer	513,{
	mes "[South World Dealer]";
	mes "...";
	close;
}

mora,139,102,4	script	Milvida	515,{
	mes "[Milvida]";
	mes "Welcome to Mora~";
	mes "In the center of the city";
	mes "you can find all the shops";
	mes "and some enchanters.";
	next;
	mes "[Milvida]";
	mes "Northeast of the city is";
	mes "where the food is located.";
	close;
}

mora,55,124,2	script	Cat Traveler	495,{
	mes "[Cat Traveler]";
	mes "This city is like Malangdo";
	mes "in several aspects,";
	mes "don't you think?";
	close;
}

mora,131,165,4	script	Bifrost Resident#1	520,{
	mes "[Bifrost Resident]";
	mes "Welcome to the workshop";
	mes "of the west clan. If you";
	mes "want your Loki Muffler";
	mes "enchanted, please contact";
	mes "my boss. He makes miracles!";
	next;
	mes "[Bifrost Resident]";
	mes "On a side note... I think I'm";
	mes "really cute, don't you agree?";
	close;
}