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#ifndef ANIMATION_H
#define ANIMATION_H
#include <gdk/gdk.h>
#include <glib.h>
#include "common.h"
#include "xml.h"
#include "imageset.h"
typedef struct {
gchar *direction;
GList *elements;
} Animation;
Animation *
animation_new (
const Imageset *imageset,
const XMLNode *node,
gint included_from
);
void
animation_free (Animation *animation);
gint
animation_compare_by_direction (
const Animation *first,
const Animation *second
);
gboolean
animation_direction_equals (
const Animation *animation,
const gchar *direction
);
enum {
ELEMENT_END = 0,
ELEMENT_FRAME,
ELEMENT_JUMP,
ELEMENT_GOTO,
ELEMENT_PAUSE,
ELEMENT_LABEL,
ELEMENT_COUNT
};
typedef struct {
gint type;
gint delay;
gint offsetX, offsetY;
gint rand;
gchar *str;
gint line_no;
GdkPixbuf *sprite;
} AnimElement;
AnimElement *animation_element_new (void);
#endif
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