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hercules
/
tmx_converter.py
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2020-04-23
Add support to dest_map="self" and dest_map="slide"
Jesusaves
1
-7
/
+16
2020-04-23
The one who should be breaking is not tmx_converter but testxml
Jesusaves
1
-2
/
+2
2020-04-23
Make it easier to change when there are screens with width bigger than 1920
Jesusaves
1
-3
/
+4
2020-04-23
Break CI if map width is too small and cause render bugs.
Jesusaves
1
-0
/
+4
2019-04-11
Upgrade savepointparticle function so bedClic() is not needed.
Jesusaves
1
-2
/
+2
2018-09-07
tmx_converter: remove tmwa workroaund for warp offsets.
Andrei Karas
1
-2
/
+1
2018-07-07
make the tmx converter warn about missing object types
s20180713
gumi
1
-2
/
+14
2018-05-08
make monster_id not required in the converter: get it from the db if missing
s20180614
s20180518
gumi
1
-9
/
+10
2018-05-08
enable mob checking in the converter
gumi
1
-6
/
+15
2018-05-08
improve existing error messages in the converter
gumi
1
-7
/
+7
2018-05-08
make the converter warn about missing layers
gumi
1
-20
/
+36
2018-05-08
make the converter more human-friendly
gumi
1
-82
/
+105
2018-03-25
add support for map anchors in tmx_converter
gumi
1
-20
/
+46
2018-03-20
allow the tmx converter to ignore objects (not just warps)
gumi
1
-3
/
+6
2017-01-31
tmx_converter: probably fix spawns conversion.
Andrei Karas
1
-10
/
+14
2017-01-30
tmx_converter: create sorted maps list.
Andrei Karas
1
-1
/
+2
2016-12-20
Unify script_warp into warps
wushin
1
-1
/
+1
2016-12-20
Make Ani_Warps and Warps the same Tiled Object for M+
wushin
1
-33
/
+23
2016-12-07
Add/Remove Maps to DB and Conf files
wushin
1
-0
/
+11
2016-11-24
Add Converter for tmx for mob/warps
wushin
1
-0
/
+412