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authorJesusaves <cpntb1@ymail.com>2020-12-13 15:08:45 -0300
committerJesusaves <cpntb1@ymail.com>2020-12-13 15:08:45 -0300
commitb9db1a08430984cb600d09c65be66e63d647e1fb (patch)
treeebbddbb3a9a43163748eafc6786d9a990c9abb4c
parentc653a8b6b3703ca7642c15f1dfea74ddaface572 (diff)
downloadevol-tools-b9db1a08430984cb600d09c65be66e63d647e1fb.tar.gz
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Transifex move (techinical details)
-rwxr-xr-xlang/fetch.py48
-rw-r--r--lang/out/en.pot47168
-rw-r--r--lang/serverdata.pot47169
-rwxr-xr-xlang/updatelang.py1
-rw-r--r--lang_client/clientdata-beta.pot6268
-rw-r--r--lang_client/clientdata.pot6277
-rwxr-xr-xlang_client/createpots.sh2
-rwxr-xr-xlang_client/fetch.py58
8 files changed, 53562 insertions, 53429 deletions
diff --git a/lang/fetch.py b/lang/fetch.py
new file mode 100755
index 0000000..67c667f
--- /dev/null
+++ b/lang/fetch.py
@@ -0,0 +1,48 @@
+#! /usr/bin/env python2.7
+# -*- coding: utf8 -*-
+#
+# Copyright (C) 2018 TMW-2
+# Author: Jesusalva
+
+from transifex.api import TransifexAPI
+
+project='tmw'
+
+# Load credentials from login.txt and password.txt
+login=open('login.txt', 'r')
+for i in login:
+ username=i.replace('\n', '').replace('\r', '')
+
+login.close()
+
+passw=open('password.txt', 'r')
+for i in passw:
+ password=i.replace('\n', '').replace('\r', '')
+
+passw.close()
+
+t=TransifexAPI(username, password, 'https://www.transifex.com')
+
+if (not t.ping):
+ print("ERROR: Ping failed, this may be due incorrect username/password in login.txt and password.txt. Ensure there is NO newline at the end of file.")
+ exit(1)
+
+if (not t.project_exists(project)):
+ print("ERROR: Invalid project name")
+ exit(1)
+
+# Load languages
+langs=[]
+vcx=open("../../server-data/langs/langs.txt", "r")
+for i in vcx:
+ if i != "en":
+ langs.append(i.replace('\n', ''))
+vcx.close()
+
+# Fetch all translations and record them at in/
+for i in langs:
+ if i not in ['en']:
+ print("Fetching %s..." %(i))
+ t.get_translation(project, 'serverdata', i, 'in/'+str(i)+'.po')
+
+
diff --git a/lang/out/en.pot b/lang/out/en.pot
index 50bb1f1..3448e49 100644
--- a/lang/out/en.pot
+++ b/lang/out/en.pot
@@ -1,47169 +1,13 @@
-# Copyright (C) 2010-2014 Evol Online
-#
-
msgid ""
msgstr ""
-"Project-Id-Version: EvolOnline\n"
+"Project-Id-Version: PACKAGE VERSION\n"
+"POT-Creation-Date: 2020-12-12 14:45-0300\n"
+"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
+"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
+"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-#. code: 915: BLvl: %d | Job: %s (Lvl: %d)
-#: conf/messages.conf:739
-msgid " BLvl: %d | Job: %s (Lvl: %d)"
-msgstr ""
-
-#. code: 916: Party: '%s' | Guild: '%s'
-#: conf/messages.conf:740
-msgid " Party: '%s' | Guild: '%s'"
-msgstr ""
-
-#. code: 1115: Users: %d/%d | Password: %s | Public: %s
-#: conf/messages.conf:984
-msgid " Users: %d/%d | Password: %s | Public: %s"
-msgstr ""
-
-#. code: 297: <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4> <bound_type>).
-#: conf/messages.conf:308
-msgid " <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4> <bound_type>)."
-msgstr ""
-
-#. code: 985: <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4>).
-#: conf/messages.conf:781
-msgid " <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4>)."
-msgstr ""
-
-#. code: 902: @send <packet hex number> {<value>}*
-#: conf/messages.conf:716
-msgid " @send <packet hex number> {<value>}*"
-msgstr ""
-
-#. code: 901: @send len <packet hex number>
-#: conf/messages.conf:715
-msgid " @send len <packet hex number>"
-msgstr ""
-
-#. code: 903: Value: <type=B(default),W,L><number> or S<length>"<string>"
-#: conf/messages.conf:717
-msgid " Value: <type=B(default),W,L><number> or S<length>\"<string>\""
-msgstr ""
-
-#. code: 1281: - Available in shops only.
-#: conf/messages.conf:1295
-msgid " - Available in shops only."
-msgstr ""
-
-#. code: 1287: - Common mobs with highest drop chance (only max %d are listed):
-#: conf/messages.conf:1303
-msgid " - Common mobs with highest drop chance (only max %d are listed):"
-msgstr ""
-
-#. code: 1286: - Item is not dropped by any mobs.
-#: conf/messages.conf:1302
-msgid " - Item is not dropped by any mobs."
-msgstr ""
-
-#. code: 1282: - Maximal monsters drop chance: %02.02f%%
-#: conf/messages.conf:1296
-msgid " - Maximal monsters drop chance: %02.02f%%"
-msgstr ""
-
-#. code: 1283: - Monsters don't drop this item.
-#: conf/messages.conf:1297
-msgid " - Monsters don't drop this item."
-msgstr ""
-
-#. code: 372: -- Duel has been created (Use @invite/@leave) --
-#: conf/messages.conf:387
-msgid " -- Duel has been created (Use @invite/@leave) --"
-msgstr ""
-
-#. code: 371: -- Duels: %d/%d, Members: %d/%d --
-#: conf/messages.conf:386
-msgid " -- Duels: %d/%d, Members: %d/%d --"
-msgstr ""
-
-#. code: 370: -- Duels: %d/%d, Members: %d/%d, Max players: %d --
-#: conf/messages.conf:385
-msgid " -- Duels: %d/%d, Members: %d/%d, Max players: %d --"
-msgstr ""
-
-#. code: 377: -- Player %s has rejected the duel --
-#: conf/messages.conf:392
-msgid " -- Player %s has rejected the duel --"
-msgstr ""
-
-#. code: 373: -- Player %s invites %s to duel --
-#: conf/messages.conf:388
-msgid " -- Player %s invites %s to duel --"
-msgstr ""
-
-#. code: 1352: -> (card(s):
-#: conf/messages.conf:1409
-msgid " -> (card(s):"
-msgstr ""
-
-#. code: 1350: -> (crafted item, creator id: %u, star crumbs %d, element %d)
-#: conf/messages.conf:1407
-msgid " -> (crafted item, creator id: %u, star crumbs %d, element %d)"
-msgstr ""
-
-#. code: 1348: -> (pet egg, pet id: %u, named)
-#: conf/messages.conf:1405
-msgid " -> (pet egg, pet id: %u, named)"
-msgstr ""
-
-#. code: 1349: -> (pet egg, pet id: %u, unnamed)
-#: conf/messages.conf:1406
-msgid " -> (pet egg, pet id: %u, unnamed)"
-msgstr ""
-
-#. code: 1351: -> (produced item, creator id: %u)
-#: conf/messages.conf:1408
-msgid " -> (produced item, creator id: %u)"
-msgstr ""
-
-#. code: 376: -> Player %s has accepted the duel --
-#: conf/messages.conf:391
-msgid " -> Player %s has accepted the duel --"
-msgstr ""
-
-#. code: 375: <- Player %s has left the duel --
-#: conf/messages.conf:390
-msgid " <- Player %s has left the duel --"
-msgstr ""
-
-#. code: mes l(" > But, what happened next?");
-#: npc/008-2-2/kfahr.txt:405
-#: npc/008-2-2/kfahr.txt~:405
-#, no-c-format
-msgid " > \"But, what happened next?\""
-msgstr ""
-
-#. code: mes l(" > That knife looks sharp!");
-#: npc/008-2-2/kfahr.txt~:403
-#: npc/008-2-2/kfahr.txt:403
-#, no-c-format
-msgid " > \"That knife looks sharp!\""
-msgstr ""
-
-#. code: 1244: ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)
-#: conf/messages.conf:1234
-msgid " ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)"
-msgstr ""
-
-#. code: 1291: ATK:%d~%d MATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)
-#: conf/messages.conf:1311
-msgid " ATK:%d~%d MATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)"
-msgstr ""
-
-#. code: 1243: DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d
-#: conf/messages.conf:1233
-msgid " DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d"
-msgstr ""
-
-#. code: 1245: Drops:
-#: conf/messages.conf:1235
-msgid " Drops:"
-msgstr ""
-
-#. code: 1242: Lv:%d HP:%d Base EXP:%u Job EXP:%u HIT:%d FLEE:%d
-#: conf/messages.conf:1232
-msgid " Lv:%d HP:%d Base EXP:%u Job EXP:%u HIT:%d FLEE:%d"
-msgstr ""
-
-#. code: 1247: MVP Bonus EXP:%u
-#: conf/messages.conf:1237
-msgid " MVP Bonus EXP:%u"
-msgstr ""
-
-#. code: 1248: MVP Items:
-#: conf/messages.conf:1238
-msgid " MVP Items:"
-msgstr ""
-
-#. code: 225: and %d second
-#: conf/messages.conf:234
-msgid " and %d second"
-msgstr ""
-
-#. code: 226: and %d seconds
-#: conf/messages.conf:235
-msgid " and %d seconds"
-msgstr ""
-
-#. code: 1333: | equipped:
-#: conf/messages.conf:1390
-msgid " | equipped:"
-msgstr ""
-
-#. code: l("@@, I like this name!", strcharinfo(0)),
-#: npc/001-2-19/lloyd.txt~:76
-#: npc/001-2-19/lloyd.txt:76
-#, no-c-format
-msgid "\"@@\", I like this name!"
-msgstr ""
-
-#. code: 1197: "@alootid reset" will clear your autolootitem list.
-#: conf/messages.conf:1144
-msgid "\"@alootid reset\" will clear your autolootitem list."
-msgstr ""
-
-#. code: l("Asparagus with Hollondaise? What's that?"),
-#: npc/008-1/snarfles.txt:27
-#: npc/008-1/snarfles.txt~:27
-#, no-c-format
-msgid "\"Asparagus with Hollondaise\"? What's that?"
-msgstr ""
-
-#. code: mesc l("Bring me something NEW, revolutionary, to make a sandwich out of it.");
-#: npc/012-1/tiki.txt~:73
-#: npc/012-1/tiki.txt:73
-#, no-c-format
-msgid "\"Bring me something NEW, revolutionary, to make a sandwich out of it.\""
-msgstr ""
-
-#. code: mesc l("Deleting this char may (read: will) destroy the Legacy data associated to it!!"), 1;
-#: npc/000-2-3/nard.txt:242
-#: npc/000-2-3/nard.txt~:242
-#, no-c-format
-msgid "\"Deleting this char may (read: will) destroy the Legacy data associated to it!!\""
-msgstr ""
-
-#. code: l("Mister Piou, good day to you."),
-#: npc/001-2-6/books.txt:20
-#: npc/001-2-6/books.txt~:20
-#, no-c-format
-msgid "\"Mister Piou, good day to you."
-msgstr ""
-
-#. code: l("My good Sir,"),
-#: npc/001-2-6/books.txt:30
-#: npc/001-2-6/books.txt~:30
-#, no-c-format
-msgid "\"My good Sir,"
-msgstr ""
-
-#. code: mesc l("This decision cannot be reverted. Which means you may have extreme difficulty and end up losing this char!"), 1;
-#: npc/000-2-3/nard.txt~:236
-#: npc/000-2-3/nard.txt:236
-#, no-c-format
-msgid "\"This decision cannot be reverted. Which means you may have extreme difficulty and end up losing this char!\""
-msgstr ""
-
-#. code: mesc l("You will forsake items, quests and experience from the tuto-- %s from my whole crew and whatnot.", "##9"+l("*cough cough*")+"##1"), 1;
-#: npc/000-2-3/nard.txt:230
-#: npc/000-2-3/nard.txt~:230
-#, no-c-format
-msgid "\"You will forsake items, quests and experience from the tuto-- %s from my whole crew and whatnot.\""
-msgstr ""
-
-#. code: mes l("##9 777: @@.", getitemlink(.itemid));
-#: npc/functions/casino.txt:58
-#: npc/functions/casino.txt~:58
-#, no-c-format
-msgid "##9 777: @@."
-msgstr ""
-
-#. code: mes l("##BHall Of AFK: TOP 10##b");
-#: npc/functions/scoreboards.txt:144
-#: npc/functions/scoreboards.txt~:144
-#, no-c-format
-msgid "##BHall Of AFK: TOP 10##b"
-msgstr ""
-
-#. code: mes l("##BHall Of Acorns: TOP15##b");
-#: npc/functions/scoreboards.txt~:83
-#: npc/functions/scoreboards.txt:83
-#, no-c-format
-msgid "##BHall Of Acorns: TOP15##b"
-msgstr ""
-
-#. code: mes l("##BHall Of Artis Legion Training Arena: TOP10##b");
-#: npc/functions/scoreboards.txt:127
-#: npc/functions/scoreboards.txt~:127
-#, no-c-format
-msgid "##BHall Of Artis Legion Training Arena: TOP10##b"
-msgstr ""
-
-#. code: mes l("##BHall Of Fortune: TOP15##b");
-#: npc/functions/scoreboards.txt:20
-#: npc/functions/scoreboards.txt~:20
-#, no-c-format
-msgid "##BHall Of Fortune: TOP15##b"
-msgstr ""
-
-#. code: mes l("##BHall Of Guild Level: TOP5##b");
-#: npc/functions/scoreboards.txt:9
-#: npc/functions/scoreboards.txt~:9
-#, no-c-format
-msgid "##BHall Of Guild Level: TOP5##b"
-msgstr ""
-
-#. code: mes l("##BHall Of Job Level: TOP15##b");
-#: npc/functions/scoreboards.txt~:62
-#: npc/functions/scoreboards.txt:62
-#, no-c-format
-msgid "##BHall Of Job Level: TOP15##b"
-msgstr ""
-
-#. code: mes l("##BHall Of Lethality: TOP15##b");
-#: npc/functions/scoreboards.txt:105
-#: npc/functions/scoreboards.txt~:105
-#, no-c-format
-msgid "##BHall Of Lethality: TOP15##b"
-msgstr ""
-
-#. code: mes l("##BHall Of Level: TOP15##b");
-#: npc/functions/scoreboards.txt:41
-#: npc/functions/scoreboards.txt~:41
-#, no-c-format
-msgid "##BHall Of Level: TOP15##b"
-msgstr ""
-
-#. code: mes(l("##BWARNING:##b you are about to permanently empty the quote database."));
-#: npc/008-1/confused-tree.txt:34
-#: npc/008-1/confused-tree.txt~:34
-#, no-c-format
-msgid "##BWARNING:##b you are about to permanently empty the quote database."
-msgstr ""
-
-#. code: 897: #%s '%s' joined
-#: conf/messages.conf:705
-msgid "#%s '%s' joined"
-msgstr ""
-
-#. code: 898: #%s '%s' left
-#: conf/messages.conf:706
-msgid "#%s '%s' left"
-msgstr ""
-
-#. code: assert(l("% 10s", "test") == " test", "% 10s, test");
-#: npc/test/test1.txt:122
-#, no-c-format
-msgid "% 10s"
-msgstr ""
-
-#. code: assert(l("% 5d", -6) == " -6", "% 5d, -6");
-#. code: assert(l("% 5d", 6) == " 6", "% 5d, 6");
-#: npc/test/test1.txt:117
-#: npc/test/test1.txt:118
-#, no-c-format
-msgid "% 5d"
-msgstr ""
-
-#. code: assert(l("%%") == "%%", "%##0%"); // XXX: %% is reserved for emotes in manaplus, so we escape it with color
-#: npc/test/test1.txt:90
-#, no-c-format
-msgid "%%"
-msgstr ""
-
-#. code: mesn "%%@";
-#: npc/functions/casino.txt~:39
-#: npc/functions/casino.txt:39
-#, no-c-format
-msgid "%%@"
-msgstr ""
-
-#. code: mesn "%%A";
-#: npc/functions/casino.txt:18
-#: npc/functions/casino.txt~:18
-#, no-c-format
-msgid "%%A"
-msgstr ""
-
-#. code: mesn "%%B";
-#: npc/functions/casino.txt:21
-#: npc/functions/casino.txt~:21
-#, no-c-format
-msgid "%%B"
-msgstr ""
-
-#. code: mesn "%%C";
-#: npc/functions/casino.txt~:24
-#: npc/functions/casino.txt:24
-#, no-c-format
-msgid "%%C"
-msgstr ""
-
-#. code: mesn "%%D";
-#: npc/functions/casino.txt:27
-#: npc/functions/casino.txt~:27
-#, no-c-format
-msgid "%%D"
-msgstr ""
-
-#. code: mesn "%%E";
-#: npc/functions/casino.txt:30
-#: npc/functions/casino.txt~:30
-#, no-c-format
-msgid "%%E"
-msgstr ""
-
-#. code: mesn "%%F";
-#: npc/functions/casino.txt:33
-#: npc/functions/casino.txt~:33
-#, no-c-format
-msgid "%%F"
-msgstr ""
-
-#. code: l("%%i");
-#: npc/012-1/crasmande.txt:11
-#: npc/012-1/crasmande.txt~:11
-#, no-c-format
-msgid "%%i"
-msgstr ""
-
-#. code: assert(l("%+5d", 6) == " +6", "%+5d, 6");
-#. code: assert(l("%+5d", -6) == " -6", "%+5d, -6");
-#: npc/test/test1.txt:113
-#: npc/test/test1.txt:114
-#, no-c-format
-msgid "%+5d"
-msgstr ""
-
-#. code: assert(l("%-10s", "test") == "test ", "%-10s, test");
-#: npc/test/test1.txt:123
-#, no-c-format
-msgid "%-10s"
-msgstr ""
-
-#. code: assert(l("%-5d", -6) == "-6 ", "%-5d, -6");
-#. code: assert(l("%-5d", 6) == "6 ", "%-5d, 6");
-#: npc/test/test1.txt:116
-#: npc/test/test1.txt:115
-#, no-c-format
-msgid "%-5d"
-msgstr ""
-
-#. code: assert(l("%05d", -6) == "-0006", "%05d, -6");
-#. code: assert(l("%05d", 6) == "00006", "%05d, 6");
-#: npc/test/test1.txt:119
-#: npc/test/test1.txt:120
-#, no-c-format
-msgid "%05d"
-msgstr ""
-
-#. code: assert(l("%10s", "test") == " test", "%10s, test");
-#: npc/test/test1.txt:121
-#, no-c-format
-msgid "%10s"
-msgstr ""
-
-#. code: assert(l("%5d", -6) == " -6", "%5d, -6");
-#. code: assert(l("%5d", 6) == " 6", "%5d, 6");
-#: npc/test/test1.txt:111
-#: npc/test/test1.txt:112
-#, no-c-format
-msgid "%5d"
-msgstr ""
-
-#. code: 171: %d - void
-#: conf/messages.conf:191
-msgid "%d - void"
-msgstr ""
-
-#. code: 152: %d GMs found.
-#: conf/messages.conf:172
-msgid "%d GMs found."
-msgstr ""
-
-#. code: 274: %d commands found.
-#: conf/messages.conf:283
-msgid "%d commands found."
-msgstr ""
-
-#. code: 219: %d day
-#: conf/messages.conf:228
-msgid "%d day"
-msgstr ""
-
-#. code: 220: %d days
-#: conf/messages.conf:229
-msgid "%d days"
-msgstr ""
-
-#. code: 221: %d hour
-#: conf/messages.conf:230
-msgid "%d hour"
-msgstr ""
-
-#. code: 222: %d hours
-#: conf/messages.conf:231
-msgid "%d hours"
-msgstr ""
-
-#. code: 1354: %d item(s) found in %d %s slots.
-#: conf/messages.conf:1411
-msgid "%d item(s) found in %d %s slots."
-msgstr ""
-
-#. code: 113: %d item(s) removed by a GM.
-#: conf/messages.conf:134
-msgid "%d item(s) removed by a GM."
-msgstr ""
-
-#. code: 114: %d item(s) removed from the player.
-#: conf/messages.conf:135
-msgid "%d item(s) removed from the player."
-msgstr ""
-
-#. code: 115: %d item(s) removed. Player had only %d on %d items.
-#: conf/messages.conf:136
-msgid "%d item(s) removed. Player had only %d on %d items."
-msgstr ""
-
-#. code: 1502: %d items are dropped (%d skipped)!
-#: conf/messages.conf:1622
-msgid "%d items are dropped (%d skipped)!"
-msgstr ""
-
-#. code: 168: %d items have been refined.
-#: conf/messages.conf:188
-msgid "%d items have been refined."
-msgstr ""
-
-#. code: 223: %d minute
-#: conf/messages.conf:232
-msgid "%d minute"
-msgstr ""
-
-#. code: 224: %d minutes
-#: conf/messages.conf:233
-msgid "%d minutes"
-msgstr ""
-
-#. code: 240: %d monster(s) summoned!
-#: conf/messages.conf:249
-msgid "%d monster(s) summoned!"
-msgstr ""
-
-#. code: 56: %d players found in map '%s'.
-#: conf/messages.conf:83
-msgid "%d players found in map '%s'."
-msgstr ""
-
-#. code: 30: %d players found.
-#: conf/messages.conf:57
-msgid "%d players found."
-msgstr ""
-
-#. code: 79: %d results found.
-#: conf/messages.conf:101
-msgid "%d results found."
-msgstr ""
-
-#. code: assert(l("%d%%", 6) == "6%", "%d%##0%, 6"); // XXX: %% is reserved for emotes in manaplus, so we escape it with color
-#: npc/test/test1.txt:91
-#, no-c-format
-msgid "%d%%"
-msgstr ""
-
-#. code: 1000: %d: Accessory (Left)
-#: conf/messages.conf:813
-msgid "%d: Accessory (Left)"
-msgstr ""
-
-#. code: 1004: %d: Accessory (Right)
-#: conf/messages.conf:817
-msgid "%d: Accessory (Right)"
-msgstr ""
-
-#. code: 1001: %d: Body Armor
-#: conf/messages.conf:814
-msgid "%d: Body Armor"
-msgstr ""
-
-#. code: 1506: %d: Costume Garment
-#: conf/messages.conf:1628
-msgid "%d: Costume Garment"
-msgstr ""
-
-#. code: 1505: %d: Costume Headgear (Low)
-#: conf/messages.conf:1627
-msgid "%d: Costume Headgear (Low)"
-msgstr ""
-
-#. code: 1504: %d: Costume Headgear (Mid)
-#: conf/messages.conf:1626
-msgid "%d: Costume Headgear (Mid)"
-msgstr ""
-
-#. code: 1503: %d: Costume Headgear (Top)
-#: conf/messages.conf:1625
-msgid "%d: Costume Headgear (Top)"
-msgstr ""
-
-#. code: 999: %d: Garment
-#: conf/messages.conf:812
-msgid "%d: Garment"
-msgstr ""
-
-#. code: 1002: %d: Hand (Left)
-#: conf/messages.conf:815
-msgid "%d: Hand (Left)"
-msgstr ""
-
-#. code: 998: %d: Hand (Right)
-#: conf/messages.conf:811
-msgid "%d: Hand (Right)"
-msgstr ""
-
-#. code: 997: %d: Headgear (Low)
-#: conf/messages.conf:810
-msgid "%d: Headgear (Low)"
-msgstr ""
-
-#. code: 1006: %d: Headgear (Mid)
-#: conf/messages.conf:819
-msgid "%d: Headgear (Mid)"
-msgstr ""
-
-#. code: 1005: %d: Headgear (Top)
-#: conf/messages.conf:818
-msgid "%d: Headgear (Top)"
-msgstr ""
-
-#. code: 1514: %d: Refine All Equip (Costume)
-#: conf/messages.conf:1636
-msgid "%d: Refine All Equip (Costume)"
-msgstr ""
-
-#. code: 1513: %d: Refine All Equip (General)
-#: conf/messages.conf:1635
-msgid "%d: Refine All Equip (General)"
-msgstr ""
-
-#. code: 1515: %d: Refine All Equip (Shadow)
-#: conf/messages.conf:1637
-msgid "%d: Refine All Equip (Shadow)"
-msgstr ""
-
-#. code: 1512: %d: Shadow Accessory (Left)
-#: conf/messages.conf:1634
-msgid "%d: Shadow Accessory (Left)"
-msgstr ""
-
-#. code: 1511: %d: Shadow Accessory (Right)
-#: conf/messages.conf:1633
-msgid "%d: Shadow Accessory (Right)"
-msgstr ""
-
-#. code: 1507: %d: Shadow Armor
-#: conf/messages.conf:1629
-msgid "%d: Shadow Armor"
-msgstr ""
-
-#. code: 1509: %d: Shadow Shield
-#: conf/messages.conf:1631
-msgid "%d: Shadow Shield"
-msgstr ""
-
-#. code: 1510: %d: Shadow Shoes
-#: conf/messages.conf:1632
-msgid "%d: Shadow Shoes"
-msgstr ""
-
-#. code: 1508: %d: Shadow Weapon
-#: conf/messages.conf:1630
-msgid "%d: Shadow Weapon"
-msgstr ""
-
-#. code: 1003: %d: Shoes
-#: conf/messages.conf:816
-msgid "%d: Shoes"
-msgstr ""
-
-#. code: assert(l("%s") == "%s", "%s");
-#. code: assert(l("%s", "") == "", "%s, ");
-#: npc/test/test1.txt:89
-#: npc/test/test1.txt:88
-#, no-c-format
-msgid "%s"
-msgstr ""
-
-#. code: assert(l("%s %d %s", "foo", 69, "bar") == "foo 69 bar", "%s %d %s, foo, 69, bar");
-#: npc/test/test1.txt:93
-#, no-c-format
-msgid "%s %d %s"
-msgstr ""
-
-#. code: assert(l("%s %s %s", "this", "is", "test") == "this is test", "%s %s %s, this, is, test");
-#: npc/test/test1.txt:92
-#, no-c-format
-msgid "%s %s %s"
-msgstr ""
-
-#. code: l("%s %s allows you to send a private message to the player. if [name] contains spaces, it must be enclosed in quotation marks.", b("/whisper"),l("[name]")),
-#: npc/001-2-5/tutorial.txt:217
-#, no-c-format
-msgid "%s %s allows you to send a private message to the player. if [name] contains spaces, it must be enclosed in quotation marks."
-msgstr ""
-
-#. code: mesc l("%s %s will require:", .@learn$, getskillname(.@ski));
-#: npc/config/magic.txt:165
-#: npc/config/magic.txt~:165
-#, no-c-format
-msgid "%s %s will require:"
-msgstr ""
-
-#. code: 882: %s : %s !!
-#: conf/messages.conf:688
-msgid "%s : %s !!"
-msgstr ""
-
-#. code: 386: %s :Main: %s
-#: conf/messages.conf:395
-msgid "%s :Main: %s"
-msgstr ""
-
-#. code: l("%s People usually doesn't shout, they talk. Because this, if you are too far, an NPC won't hear you.",b(l("IMPORTANT:"))),
-#: npc/001-2-5/tutorial.txt:99
-#, no-c-format
-msgid "%s People usually doesn't shout, they talk. Because this, if you are too far, an NPC won't hear you."
-msgstr ""
-
-#. code: l("%s allows you to change game language, anytime, anywhere.", b("@lang")),
-#: npc/001-2-5/tutorial.txt:224
-#, no-c-format
-msgid "%s allows you to change game language, anytime, anywhere."
-msgstr ""
-
-#. code: l("%s and %s will show this informative and absurdely big tutorial book." ,b("@info"),b("@tutorial"));
-#: npc/001-2-5/tutorial.txt:231
-#, no-c-format
-msgid "%s and %s will show this informative and absurdely big tutorial book."
-msgstr ""
-
-#. code: l("%s clears the text box.", b("/clear")),
-#: npc/001-2-5/tutorial.txt:216
-#, no-c-format
-msgid "%s clears the text box."
-msgstr ""
-
-#. code: 1376: %s data type is not supported :%u
-#: conf/messages.conf:1443
-msgid "%s data type is not supported :%u"
-msgstr ""
-
-#. code: l("%s determines how many blows you can take before you die. It also affects status effects, like poison.", b(l("Vitality"))),
-#: npc/001-2-5/tutorial.txt:84
-#, no-c-format
-msgid "%s determines how many blows you can take before you die. It also affects status effects, like poison."
-msgstr ""
-
-#. code: dispbottom l("%s disembarks at Argaes.", strcharinfo(0));
-#: npc/marine-2/main.txt:43
-#, no-c-format
-msgid "%s disembarks at Argaes."
-msgstr ""
-
-#. code: dispbottom l("%s disembarks at Artis.", strcharinfo(0));
-#: npc/marine-2/main.txt:35
-#, no-c-format
-msgid "%s disembarks at Artis."
-msgstr ""
-
-#. code: dispbottom l("%s disembarks at Candor.", strcharinfo(0));
-#: npc/marine-2/main.txt:30
-#, no-c-format
-msgid "%s disembarks at Candor."
-msgstr ""
-
-#. code: dispbottom l("%s disembarks at Hurnscald.", strcharinfo(0));
-#: npc/marine-2/main.txt:25
-#, no-c-format
-msgid "%s disembarks at Hurnscald."
-msgstr ""
-
-#. code: dispbottom l("%s disembarks at Tulimshar.", strcharinfo(0));
-#: npc/marine-2/main.txt:20
-#, no-c-format
-msgid "%s disembarks at Tulimshar."
-msgstr ""
-
-#. code: l("%s displays amount of currently connected players.", b("/who")),
-#: npc/001-2-5/tutorial.txt:218
-#, no-c-format
-msgid "%s displays amount of currently connected players."
-msgstr ""
-
-#. code: l("%s drains his mug in one long sip, then hesitates.", .name$);
-#: npc/008-1/hinnak.txt:228
-#, no-c-format
-msgid "%s drains his mug in one long sip, then hesitates."
-msgstr ""
-
-#. code: mesc l("%s examines the ticket.", .name$);
-#: npc/020-1/adrian.txt:24
-#, no-c-format
-msgid "%s examines the ticket."
-msgstr ""
-
-#. code: l("%s explains how to use all client commands.", b("/help")),
-#: npc/001-2-5/tutorial.txt:221
-#, no-c-format
-msgid "%s explains how to use all client commands."
-msgstr ""
-
-#. code: 1404: %s failed
-#: conf/messages.conf:1499
-msgid "%s failed"
-msgstr ""
-
-#. code: 154: %s failed.
-#: conf/messages.conf:174
-msgid "%s failed."
-msgstr ""
-
-#. code: 1389: %s failed. Player not found.
-#: conf/messages.conf:1464
-msgid "%s failed. Player not found."
-msgstr ""
-
-#. code: mesc l("%s faints.", .name$);
-#: npc/008-2-4/olana.txt~:153
-#: npc/008-2-4/olana.txt:153
-#, no-c-format
-msgid "%s faints."
-msgstr ""
-
-#. code: mesc l("%s gives you a piece of paper, which you put on a different pocket.");
-#: npc/001-2-39/qanon.txt~:113
-#: npc/001-2-39/qanon.txt:113
-#, no-c-format
-msgid "%s gives you a piece of paper, which you put on a different pocket."
-msgstr ""
-
-#. code: mesc l("%s gives you his ticket, which you promptly store in a safe pocket outside of your inventory.", .name$);
-#: npc/020-2-24/kylian.txt:50
-#: npc/020-2-24/kylian.txt~:50
-#, no-c-format
-msgid "%s gives you his ticket, which you promptly store in a safe pocket outside of your inventory."
-msgstr ""
-
-#. code: mesc l("%s hands you a very heavy suitcase.", .name$);
-#: npc/020-1/adrian.txt~:34
-#: npc/020-1/adrian.txt:32
-#, no-c-format
-msgid "%s hands you a very heavy suitcase."
-msgstr ""
-
-#. code: 265: %s has bought your item(s).
-#: conf/messages.conf:274
-msgid "%s has bought your item(s)."
-msgstr ""
-
-#. code: l("%s helps you carry more items and also gives you a more forceful blow, but ends up not being very interesting if you focus on weapons that use projectiles, such as the bow.", b(l("Strength"))),
-#: npc/001-2-5/tutorial.txt:81
-#, no-c-format
-msgid "%s helps you carry more items and also gives you a more forceful blow, but ends up not being very interesting if you focus on weapons that use projectiles, such as the bow."
-msgstr ""
-
-#. code: 402: %s in jail for %d years, %d months, %d days, %d hours and %d minutes
-#: conf/messages.conf:410
-msgid "%s in jail for %d years, %d months, %d days, %d hours and %d minutes"
-msgstr ""
-
-#. code: 153: %s is Unknown Command.
-#: conf/messages.conf:173
-msgid "%s is Unknown Command."
-msgstr ""
-
-#. code: 1375: %s is empty
-#: conf/messages.conf:1442
-msgid "%s is empty"
-msgstr ""
-
-#. code: 894: %s is in autotrade mode and cannot receive whispered messages.
-#: conf/messages.conf:702
-msgid "%s is in autotrade mode and cannot receive whispered messages."
-msgstr ""
-
-#. code: mesc l("%s is too distressed to be of any help. It might be a better idea to go inside the cave and look for Juliet.", .name$);
-#: npc/008-1/rossy.txt:374
-#, no-c-format
-msgid "%s is too distressed to be of any help. It might be a better idea to go inside the cave and look for Juliet."
-msgstr ""
-
-#. code: mesc l("%s is too distressed to be of any help. It might be a better idea to go inside the caves and look for Juliet.", .name$);
-#: npc/008-1/rossy.txt~:374
-#, no-c-format
-msgid "%s is too distressed to be of any help. It might be a better idea to go inside the caves and look for Juliet."
-msgstr ""
-
-#. code: l("%s is very useful for alchemy and magic, but nowadays there are few opportunities to use it.", b(l("Intelligence"))),
-#: npc/001-2-5/tutorial.txt:85
-#, no-c-format
-msgid "%s is very useful for alchemy and magic, but nowadays there are few opportunities to use it."
-msgstr ""
-
-#. code: l("%s lists even more advanced commands, but some of them can only be used by admins or GM's.", b("@commands")),
-#: npc/001-2-5/tutorial.txt:222
-#, no-c-format
-msgid "%s lists even more advanced commands, but some of them can only be used by admins or GM's."
-msgstr ""
-
-#. code: mesc l("%s looks at you with beady eyes.", .name$);
-#: npc/008-1/rossy.txt:199
-#: npc/008-1/rossy.txt~:199
-#, no-c-format
-msgid "%s looks at you with beady eyes."
-msgstr ""
-
-#. code: mesc l("%s lunges at you!", strnpcinfo(1));
-#: npc/001-3-2/henry.txt:106
-#: npc/001-3-2/henry.txt~:106
-#, no-c-format
-msgid "%s lunges at you!"
-msgstr ""
-
-#. code: mesc l("%s mumbles to herself.", .name$);
-#: npc/008-1/rossy.txt~:169
-#: npc/008-1/rossy.txt:169
-#, no-c-format
-msgid "%s mumbles to herself."
-msgstr ""
-
-#. code: mesq l("%s puts %s on between two bread slices and try it.", .name$, getitemname(.@id));
-#: npc/012-1/tiki.txt:95
-#: npc/012-1/tiki.txt~:94
-#, no-c-format
-msgid "%s puts %s on between two bread slices and try it."
-msgstr ""
-
-#. code: 46: %s recalled!
-#: conf/messages.conf:73
-msgid "%s recalled!"
-msgstr ""
-
-#. code: 1295: %s revision '%s' (src) / '%s' (scripts)
-#: conf/messages.conf:1318
-msgid "%s revision '%s' (src) / '%s' (scripts)"
-msgstr ""
-
-#. code: mesc l("%s says absently-minded, while staring at a portrait of her daughters, Rossy and Juliet:");
-#: npc/008-2-4/olana.txt~:62
-#: npc/008-2-4/olana.txt:62
-#, no-c-format
-msgid "%s says absently-minded, while staring at a portrait of her daughters, Rossy and Juliet:"
-msgstr ""
-
-#. code: mesc l("%s seems busy as usual.", l("Chef Gado"));
-#: npc/001-2-22/chefgado.txt~:22
-#: npc/001-2-22/chefgado.txt:22
-#, no-c-format
-msgid "%s seems busy as usual."
-msgstr ""
-
-#. code: l("%s shows the name of the map you are in.", b("/where")),
-#: npc/001-2-5/tutorial.txt:220
-#, no-c-format
-msgid "%s shows the name of the map you are in."
-msgstr ""
-
-#. code: l("%s shows the number of people in the neighbourhood.", b("/present")),
-#: npc/001-2-5/tutorial.txt:219
-#, no-c-format
-msgid "%s shows the number of people in the neighbourhood."
-msgstr ""
-
-#. code: mesc l("%s sighs.", .name$);
-#: npc/008-2-24/chef.txt:202
-#: npc/008-2-24/chef.txt~:189
-#: npc/001-1/sophialla.txt~:55
-#: npc/008-2-24/chef.txt:189
-#: npc/001-1/sophialla.txt:55
-#: npc/008-2-24/chef.txt~:202
-#, no-c-format
-msgid "%s sighs."
-msgstr ""
-
-#. code: mesc l("%s smiles at you, but she still seems preoccupied.", .name$);
-#: npc/008-2-4/olana.txt~:40
-#: npc/008-2-4/olana.txt:40
-#, no-c-format
-msgid "%s smiles at you, but she still seems preoccupied."
-msgstr ""
-
-#. code: 1289: %s spawns in:
-#: conf/messages.conf:1307
-msgid "%s spawns in:"
-msgstr ""
-
-#. code: mesc l("%s starts shouting insults at you!", .name$);
-#: npc/012-1/tiki.txt:100
-#: npc/012-1/tiki.txt~:99
-#, no-c-format
-msgid "%s starts shouting insults at you!"
-msgstr ""
-
-#. code: 888: %s stole %s.
-#: conf/messages.conf:696
-msgid "%s stole %s."
-msgstr ""
-
-#. code: 887: %s stole an Unknown Item (id: %i).
-#: conf/messages.conf:695
-msgid "%s stole an Unknown Item (id: %i)."
-msgstr ""
-
-#. code: l("%s takes a sip.", .name$);
-#: npc/008-1/hinnak.txt:197
-#, no-c-format
-msgid "%s takes a sip."
-msgstr ""
-
-#. code: 1373: %s value is now :%d
-#: conf/messages.conf:1440
-msgid "%s value is now :%d"
-msgstr ""
-
-#. code: 1374: %s value is now :%s
-#: conf/messages.conf:1441
-msgid "%s value is now :%s"
-msgstr ""
-
-#. code: l("%s will help when the client starts lagging. If you see an attack but no monsters, that's the cause.", b("@resync")),
-#: npc/001-2-5/tutorial.txt:223
-#, no-c-format
-msgid "%s will help when the client starts lagging. If you see an attack but no monsters, that's the cause."
-msgstr ""
-
-#. code: l("%s will tell you all the rules once again.", b("@rules")),
-#: npc/001-2-5/tutorial.txt:225
-#, no-c-format
-msgid "%s will tell you all the rules once again."
-msgstr ""
-
-#. code: mesc l("%s's face suddenly turns pale.", .name$);
-#: npc/008-1/rossy.txt:195
-#: npc/008-1/rossy.txt~:195
-#, no-c-format
-msgid "%s's face suddenly turns pale."
-msgstr ""
-
-#. code: mesq l("%s, where have you been?! I looked for you everywhere in Hurnscald and couldn't find you!", strcharinfo(0));
-#: npc/008-2-24/chef.txt:212
-#: npc/008-2-24/chef.txt~:212
-#, no-c-format
-msgid "%s, where have you been?! I looked for you everywhere in Hurnscald and couldn't find you!"
-msgstr ""
-
-#. code: mesq l("%s, you have to help me! I saw Juliet, but something was wrong!!", strcharinfo(0));
-#: npc/008-1/rossy.txt:366
-#: npc/008-1/rossy.txt~:366
-#, no-c-format
-msgid "%s, you have to help me! I saw Juliet, but something was wrong!!"
-msgstr ""
-
-#. code: 78: %s: %d
-#: conf/messages.conf:100
-msgid "%s: %d"
-msgstr ""
-
-#. code: mesq l("%s? What is even a %s? Are you trying to poison my customers?!", getitemlink(.@recipe), getitemlink(.@recipe));
-#: npc/008-2-24/chef.txt:183
-#: npc/008-2-24/chef.txt~:183
-#, no-c-format
-msgid "%s? What is even a %s? Are you trying to poison my customers?!"
-msgstr ""
-
-#. code: l("%s??? What a ripoff!", format_number(.req_esp)),
-#: npc/008-2-6/alan.txt:134
-#, no-c-format
-msgid "%s??? What a ripoff!"
-msgstr ""
-
-#. code: 1401: '%s' Channel is password protected (usage: %s <#channel_name> <password>)
-#: conf/messages.conf:1488
-msgid "'%s' Channel is password protected (usage: %s <#channel_name> <password>)"
-msgstr ""
-
-#. code: 1176: '%s' and his/her partner are now divorced.
-#: conf/messages.conf:1109
-msgid "'%s' and his/her partner are now divorced."
-msgstr ""
-
-#. code: 1413: '%s' channel color updated to '%s'
-#: conf/messages.conf:1508
-msgid "'%s' channel color updated to '%s'"
-msgstr ""
-
-#. code: 1447: '%s' is not a known channel option
-#: conf/messages.conf:1541
-msgid "'%s' is not a known channel option"
-msgstr ""
-
-#. code: 1469: '%s' is not a known costume
-#: conf/messages.conf:1565
-msgid "'%s' is not a known costume"
-msgstr ""
-
-#. code: 1380: '%s' is not a known permission.
-#: conf/messages.conf:1451
-msgid "'%s' is not a known permission."
-msgstr ""
-
-#. code: 1175: '%s' is not married.
-#: conf/messages.conf:1108
-msgid "'%s' is not married."
-msgstr ""
-
-#. code: 208: '%s' skill and stat points have been reset.
-#: conf/messages.conf:221
-msgid "'%s' skill and stat points have been reset."
-msgstr ""
-
-#. code: 206: '%s' skill points reset.
-#: conf/messages.conf:219
-msgid "'%s' skill points reset."
-msgstr ""
-
-#. code: 207: '%s' stats points reset.
-#: conf/messages.conf:220
-msgid "'%s' stats points reset."
-msgstr ""
-
-#. code: 53: '%s' stats:
-#: conf/messages.conf:80
-msgid "'%s' stats:"
-msgstr ""
-
-#. code: mesq l("'That', as you call it, is a @@. There are plenty on this island!", getitemlink(Plushroom));
-#: npc/000-1/muller.txt:100
-#: npc/000-1/jalad.txt:103
-#, no-c-format
-msgid "'That', as you call it, is a @@. There are plenty on this island!"
-msgstr ""
-
-#. code: l("'course not!");
-#: npc/012-1/zegas.txt:19
-#: npc/012-1/zegas.txt~:19
-#, no-c-format
-msgid "'course not!"
-msgstr ""
-
-#. code: 344: (%s)
-#: conf/messages.conf:354
-msgid "(%s)"
-msgstr ""
-
-#. code: rif(countitem(.@alt1), l("(%s) Yes, in fact, you can take them now.", getitemname(.@alt1))),
-#. code: rif(countitem(.@alt2), l("(%s) Yes, in fact, you can take them now.", getitemname(.@alt2))),
-#: npc/008-2-16/yannika.txt~:149
-#: npc/008-2-16/yannika.txt:148
-#: npc/008-2-16/yannika.txt:149
-#: npc/008-2-16/yannika.txt~:148
-#, no-c-format
-msgid "(%s) Yes, in fact, you can take them now."
-msgstr ""
-
-#. code: 278: (@request): %s
-#: conf/messages.conf:287
-msgid "(@request): %s"
-msgstr ""
-
-#. code: mesc l("(All items must be placed exactly in this order for cooking work.)");
-#: npc/items/recipes.txt~:108
-#: npc/items/recipes.txt:108
-#, no-c-format
-msgid "(All items must be placed exactly in this order for cooking work.)"
-msgstr ""
-
-#. code: mesc(l("(All items must be placed exactly in this order.)"));
-#. code: mesc l("(All items must be placed exactly in this order.)");
-#: npc/items/recipes.txt:204
-#: npc/items/recipes.txt~:181
-#: npc/items/recipes.txt~:128
-#: npc/items/recipes.txt:151
-#, no-c-format
-msgid "(All items must be placed exactly in this order.)"
-msgstr ""
-
-#. code: 912: (CID:%d/AID:%d)
-#: conf/messages.conf:734
-msgid "(CID:%d/AID:%d)"
-msgstr ""
-
-#. code: npctalk3(l("(Click on us to continue the introduction.)"));
-#: npc/000-0-0/sailors.txt:80
-#, no-c-format
-msgid "(Click on us to continue the introduction.)"
-msgstr ""
-
-#. code: l("(People do not like to hear the word 'witch' so much, as we live close to Hurnscald)."),
-#: npc/012-2-4/morgan.txt:11
-#: npc/012-2-4/morgan.txt~:11
-#, no-c-format
-msgid "(People do not like to hear the word 'witch' so much, as we live close to Hurnscald)."
-msgstr ""
-
-#. code: mesc(l("(Which player invited you to this world?)"), 1); // FIXME: suddenly changes to the third person (invited "you" vs invited "us" or invited "me")
-#: npc/000-0-1/narrator.txt~:135
-#: npc/000-0-1/narrator.txt:135
-#, no-c-format
-msgid "(Which player invited you to this world?)"
-msgstr ""
-
-#. code: npctalk3 l("(You hear a faint sound in distance, but can't say what sound it was.)");
-#: npc/001-1/manhole.txt:19
-#, no-c-format
-msgid "(You hear a faint sound in distance, but can't say what sound it was.)"
-msgstr ""
-
-#. code: mes l("* %d/%d %s", .@am, countitem(.@it), getitemlink(.@it));
-#: npc/config/magic.txt~:168
-#: npc/config/magic.txt:168
-#, no-c-format
-msgid "* %d/%d %s"
-msgstr ""
-
-#. code: mes l("* %d/%d E (Esperins)", .@gp, Zeny);
-#: npc/config/magic.txt:167
-#: npc/config/magic.txt~:167
-#, no-c-format
-msgid "* %d/%d E (Esperins)"
-msgstr ""
-
-#. code: mes l("* %d/%d MSP (Magic Skill Points)", .@msp, sk_points());
-#: npc/config/magic.txt~:166
-#: npc/config/magic.txt:166
-#, no-c-format
-msgid "* %d/%d MSP (Magic Skill Points)"
-msgstr ""
-
-#. code: 270: * :%s %s: *
-#: conf/messages.conf:279
-msgid "* :%s %s: *"
-msgstr ""
-
-#. code: mesc l("* Skill ID: @@", MASTERBOOK_SKILL[.@i]);
-#: npc/items/master_skillbook.txt~:107
-#: npc/items/master_skillbook.txt:109
-#, no-c-format
-msgid "* Skill ID: @@"
-msgstr ""
-
-#. code: dispbottom l("*** Cave Cleared ***");
-#: npc/008-3-0/juliet.txt:214
-#: npc/008-3-0/juliet.txt~:214
-#, no-c-format
-msgid "*** Cave Cleared ***"
-msgstr ""
-
-#. code: l("*Bang bang*");
-#: npc/001-1/rumly.txt:109
-#, no-c-format
-msgid "*Bang bang*"
-msgstr ""
-
-#. code: npctalk col(l("*But I am just a retired merchant, hohoho!*"), 9), .@mc$;
-#: npc/008-1-1/cutscene.txt~:140
-#: npc/008-1-1/cutscene.txt:140
-#, no-c-format
-msgid "*But I am just a retired merchant, hohoho!*"
-msgstr ""
-
-#. code: npctalk col(l("*Hey, psst.*"), 9), .@mc$;
-#: npc/008-1-1/cutscene.txt:130
-#: npc/008-1-1/cutscene.txt~:130
-#, no-c-format
-msgid "*Hey, psst.*"
-msgstr ""
-
-#. code: npctalk3 l("*Hic*");
-#: npc/000-2-0/billybons.txt:73
-#, no-c-format
-msgid "*Hic*"
-msgstr ""
-
-#. code: npctalk col(l("*I assume you're here for the Brotherhood, right?*"), 9), .@mc$;
-#: npc/008-1-1/cutscene.txt~:132
-#: npc/008-1-1/cutscene.txt:132
-#, no-c-format
-msgid "*I assume you're here for the Brotherhood, right?*"
-msgstr ""
-
-#. code: npctalk col(l("*I don't know why Sophiahalla sent you here...*"), 9), .@mc$;
-#: npc/008-1-1/cutscene.txt:138
-#: npc/008-1-1/cutscene.txt~:138
-#, no-c-format
-msgid "*I don't know why Sophiahalla sent you here...*"
-msgstr ""
-
-#. code: l("*Imitate a thunder's sound.*"), -;
-#: npc/000-1/silvio.txt:166
-#, no-c-format
-msgid "*Imitate a thunder's sound.*"
-msgstr ""
-
-#. code: npctalk col(l("*Reaching Hurnscald, look for a girl called Airlia.*"), 9), .@mc$;
-#: npc/008-1-1/cutscene.txt~:134
-#: npc/008-1-1/cutscene.txt:134
-#, no-c-format
-msgid "*Reaching Hurnscald, look for a girl called Airlia.*"
-msgstr ""
-
-#. code: mesq l("*Uff*, *Argh*, why don't you give me some help?");
-#: npc/000-1/jalad.txt:22
-#, no-c-format
-msgid "*Uff*, *Argh*, why don't you give me some help?"
-msgstr ""
-
-#. code: mesq l("*Uff*... And another box of @@s for our starving colleagues is ready.", getitemlink(Croconut));
-#: npc/000-1/gulukan.txt:150
-#, no-c-format
-msgid "*Uff*... And another box of @@s for our starving colleagues is ready."
-msgstr ""
-
-#. code: npctalk col(l("*Whisper her the... password, and she'll lead you to Jonatas.*"), 9), .@mc$;
-#: npc/008-1-1/cutscene.txt:136
-#: npc/008-1-1/cutscene.txt~:136
-#, no-c-format
-msgid "*Whisper her the... password, and she'll lead you to Jonatas.*"
-msgstr ""
-
-#. code: mesq col(l("*ahem*"), 9) + " " + l("Heh, did you saw me at the port? No?");
-#: npc/001-2-39/qanon.txt~:55
-#: npc/001-2-39/qanon.txt:55
-#, no-c-format
-msgid "*ahem*"
-msgstr ""
-
-#. code: npctalk l("*ahem*!"), .@mc$;
-#: npc/008-1-1/cutscene.txt~:114
-#: npc/008-1-1/cutscene.txt:114
-#, no-c-format
-msgid "*ahem*!"
-msgstr ""
-
-#. code: mesq l("*burp*");
-#: npc/000-2-0/billybons.txt:83
-#, no-c-format
-msgid "*burp*"
-msgstr ""
-
-#. code: mesc l("*click*");
-#: npc/functions/lockpicks.txt~:85
-#: npc/functions/lockpicks.txt:85
-#, no-c-format
-msgid "*click*"
-msgstr ""
-
-#. code: mesc l("You will forsake items, quests and experience from the tuto-- %s from my whole crew and whatnot.", "##9"+l("*cough cough*")+"##1"), 1;
-#: npc/000-2-3/nard.txt:230
-#: npc/000-2-3/nard.txt~:230
-#, no-c-format
-msgid "*cough cough*"
-msgstr ""
-
-#. code: mesc l("*shivers*");
-#: npc/020-1/bodyguard.txt~:24
-#: npc/020-1/bodyguard.txt:24
-#, no-c-format
-msgid "*shivers*"
-msgstr ""
-
-#. code: mesc l("*sighs*");
-#: npc/012-1/zegas.txt:9
-#: npc/012-1/liana.txt:9
-#: npc/012-1/zegas.txt~:9
-#: npc/012-1/liana.txt~:9
-#, no-c-format
-msgid "*sighs*"
-msgstr ""
-
-#. code: mesc l("*sniff sniff*");
-#: npc/001-2-11/mona.txt:143
-#, no-c-format
-msgid "*sniff sniff*"
-msgstr ""
-
-#. code: l("*snores*"));
-#: npc/functions/generic-text.txt:75
-#, no-c-format
-msgid "*snores*"
-msgstr ""
-
-#. code: l("*whisper* Sagratha is great.");
-#: npc/008-2-10/airlia.txt:18
-#: npc/008-2-10/airlia.txt~:18
-#, no-c-format
-msgid "*whisper* Sagratha is great."
-msgstr ""
-
-#. code: mesc l("+%d experience points", (.@dq_exp * .@multiplier));
-#: npc/functions/daily.txt~:150
-#: npc/functions/daily.txt:150
-#, no-c-format
-msgid "+%d experience points"
-msgstr ""
-
-#. code: mesc l("+%d money", (.@dq_money * .@multiplier));
-#: npc/functions/daily.txt~:149
-#: npc/functions/daily.txt:149
-#, no-c-format
-msgid "+%d money"
-msgstr ""
-
-#. code: 1409: - #%s ( %d users )
-#: conf/messages.conf:1504
-msgid "- #%s ( %d users )"
-msgstr ""
-
-#. code: 1444: - %s
-#: conf/messages.conf:1538
-msgid "- %s"
-msgstr ""
-
-#. code: 1445: - %s (%d)
-#: conf/messages.conf:1539
-msgid "- %s (%d)"
-msgstr ""
-
-#. code: mesq l("- 2 @@es", getitemlink(CroconutBox));
-#. code: mesq l("- 2 @@es", getitemlink(AquadaBox));
-#. code: mesq l("- 2 @@es", getitemlink(PlushroomBox));
-#: npc/000-1/gugli.txt:79
-#: npc/000-1/gugli.txt:78
-#: npc/000-1/gugli.txt:77
-#, no-c-format
-msgid "- 2 @@es"
-msgstr ""
-
-#. code: if (getq(ShipQuests_Ale) == 0) mesq l("- Ale");
-#: npc/000-1/gugli.txt:129
-#, no-c-format
-msgid "- Ale"
-msgstr ""
-
-#. code: if (getq(ShipQuests_Astapolos) == 0) mesq l("- Astapolos");
-#: npc/000-1/gugli.txt:128
-#, no-c-format
-msgid "- Astapolos"
-msgstr ""
-
-#. code: 1472: - Available Costumes
-#: conf/messages.conf:1568
-msgid "- Available Costumes"
-msgstr ""
-
-#. code: if (getq(ShipQuests_Gulukan) == 0) mesq l("- Gulukan");
-#: npc/000-1/gugli.txt:130
-#, no-c-format
-msgid "- Gulukan"
-msgstr ""
-
-#. code: mes l("- I currently need your help with @@.", getmonsterlink(Tortuga));
-#. code: mes l("- I currently need your help with @@.", getmonsterlink(Ratto));
-#. code: mes l("- I currently need your help with @@.", getmonsterlink(Croc));
-#: npc/001-2-22/peter.txt:155
-#: npc/001-2-22/peter.txt:139
-#: npc/000-2-1/peter.txt:139
-#: npc/000-2-1/peter.txt:155
-#: npc/001-2-22/peter.txt:144
-#: npc/001-2-22/peter.txt:149
-#: npc/000-2-1/peter.txt:144
-#: npc/000-2-1/peter.txt:149
-#, no-c-format
-msgid "- I currently need your help with @@."
-msgstr ""
-
-#. code: if (getq(ShipQuests_Jalad) == 0) mesq l("- Jalad");
-#: npc/000-1/gugli.txt:131
-#, no-c-format
-msgid "- Jalad"
-msgstr ""
-
-#. code: if (getq(ShipQuests_QMuller) == 0) mesq l("- Q'Muller");
-#: npc/000-1/gugli.txt:132
-#, no-c-format
-msgid "- Q'Muller"
-msgstr ""
-
-#. code: mesc l("- The Mana World Development Team");
-#: npc/008-2-16/yannika.txt:451
-#, no-c-format
-msgid "- The Mana World Development Team"
-msgstr ""
-
-#. code: if (getq(ShipQuests_Tibbo) == 0) mesq l("- Tibbo");
-#: npc/000-1/gugli.txt:133
-#, no-c-format
-msgid "- Tibbo"
-msgstr ""
-
-#. code: 1463: - adds or removes <option name> with <option value> to <channel name> channel
-#: conf/messages.conf:1557
-msgid "- adds or removes <option name> with <option value> to <channel name> channel"
-msgstr ""
-
-#. code: 1457: - bans <character name> from <channel name> channel
-#: conf/messages.conf:1551
-msgid "- bans <character name> from <channel name> channel"
-msgstr ""
-
-#. code: 1428: - binds your global chat to <channel name>, making anything you type in global be sent to the channel
-#: conf/messages.conf:1523
-msgid "- binds your global chat to <channel name>, making anything you type in global be sent to the channel"
-msgstr ""
-
-#. code: 1422: - changes <channel name> color to <color name>
-#: conf/messages.conf:1517
-msgid "- changes <channel name> color to <color name>"
-msgstr ""
-
-#. code: 1416: - creates a new channel
-#: conf/messages.conf:1511
-msgid "- creates a new channel"
-msgstr ""
-
-#. code: 1424: - leaves <channel name>
-#: conf/messages.conf:1519
-msgid "- leaves <channel name>"
-msgstr ""
-
-#. code: 1459: - lists all banned characters from <channel name> channel
-#: conf/messages.conf:1553
-msgid "- lists all banned characters from <channel name> channel"
-msgstr ""
-
-#. code: 1420: - lists colors available to select for custom channels
-#: conf/messages.conf:1515
-msgid "- lists colors available to select for custom channels"
-msgstr ""
-
-#. code: 1418: - lists public channels
-#: conf/messages.conf:1513
-msgid "- lists public channels"
-msgstr ""
-
-#. code: 1461: - unbans <character name> from <channel name> channel
-#: conf/messages.conf:1555
-msgid "- unbans <character name> from <channel name> channel"
-msgstr ""
-
-#. code: 1468: - unbans everyone from <channel name>
-#: conf/messages.conf:1562
-msgid "- unbans everyone from <channel name>"
-msgstr ""
-
-#. code: 1430: - unbinds your global chat from its attached channel (if bound)
-#: conf/messages.conf:1525
-msgid "- unbinds your global chat from its attached channel (if bound)"
-msgstr ""
-
-#. code: 1471: -- %s
-#: conf/messages.conf:1567
-msgid "-- %s"
-msgstr ""
-
-#. code: 1456: -- %s ban <channel name> <character name>
-#: conf/messages.conf:1550
-msgid "-- %s ban <channel name> <character name>"
-msgstr ""
-
-#. code: 1458: -- %s banlist <channel name>
-#: conf/messages.conf:1552
-msgid "-- %s banlist <channel name>"
-msgstr ""
-
-#. code: 1427: -- %s bindto <channel name>
-#: conf/messages.conf:1522
-msgid "-- %s bindto <channel name>"
-msgstr ""
-
-#. code: 1415: -- %s create <channel name> <channel password>
-#: conf/messages.conf:1510
-msgid "-- %s create <channel name> <channel password>"
-msgstr ""
-
-#. code: 1423: -- %s leave <channel name>
-#: conf/messages.conf:1518
-msgid "-- %s leave <channel name>"
-msgstr ""
-
-#. code: 1417: -- %s list
-#: conf/messages.conf:1512
-msgid "-- %s list"
-msgstr ""
-
-#. code: 1419: -- %s list colors
-#: conf/messages.conf:1514
-msgid "-- %s list colors"
-msgstr ""
-
-#. code: 1421: -- %s setcolor <channel name> <color name>
-#: conf/messages.conf:1516
-msgid "-- %s setcolor <channel name> <color name>"
-msgstr ""
-
-#. code: 1462: -- %s setopt <channel name> <option name> <option value>
-#: conf/messages.conf:1556
-msgid "-- %s setopt <channel name> <option name> <option value>"
-msgstr ""
-
-#. code: 1460: -- %s unban <channel name> <character name>
-#: conf/messages.conf:1554
-msgid "-- %s unban <channel name> <character name>"
-msgstr ""
-
-#. code: 1467: -- %s unbanall <channel name>
-#: conf/messages.conf:1561
-msgid "-- %s unbanall <channel name>"
-msgstr ""
-
-#. code: 1429: -- %s unbind
-#: conf/messages.conf:1524
-msgid "-- %s unbind"
-msgstr ""
-
-#. code: 1443: -- '%s' ban list
-#: conf/messages.conf:1537
-msgid "-- '%s' ban list"
-msgstr ""
-
-#. code: 1448: -- Available options
-#: conf/messages.conf:1542
-msgid "-- Available options"
-msgstr ""
-
-#. code: l("-- Continues on Volume II --"));
-#: npc/001-2-6/books.txt~:225
-#: npc/001-2-6/books.txt:225
-#, no-c-format
-msgid "-- Continues on Volume II --"
-msgstr ""
-
-#. code: l("-- Continues on Volume III --"));
-#: npc/001-2-6/books.txt~:261
-#: npc/001-2-6/books.txt:261
-#, no-c-format
-msgid "-- Continues on Volume III --"
-msgstr ""
-
-#. code: l("-- Continues on Volume IV --"));
-#: npc/001-2-6/books.txt:299
-#: npc/001-2-6/books.txt~:299
-#, no-c-format
-msgid "-- Continues on Volume IV --"
-msgstr ""
-
-#. code: 1398: -- Displaying first %d partial matches
-#: conf/messages.conf:1483
-msgid "-- Displaying first %d partial matches"
-msgstr ""
-
-#. code: 1379: -- Permission List
-#: conf/messages.conf:1450
-msgid "-- Permission List"
-msgstr ""
-
-#. code: 1410: -- Public Channels
-#: conf/messages.conf:1505
-msgid "-- Public Channels"
-msgstr ""
-
-#. code: 1383: -- User '%s' Permissions
-#: conf/messages.conf:1454
-msgid "-- User '%s' Permissions"
-msgstr ""
-
-#. code: 1414: --- Available options:
-#: conf/messages.conf:1509
-msgid "--- Available options:"
-msgstr ""
-
-#. code: 1113: ----- Chats in Map -----
-#: conf/messages.conf:982
-msgid "----- Chats in Map -----"
-msgstr ""
-
-#. code: 1100: ----- NPCs in Map -----
-#: conf/messages.conf:969
-msgid "----- NPCs in Map -----"
-msgstr ""
-
-#. code: 1098: ----- Players in Map -----
-#: conf/messages.conf:967
-msgid "----- Players in Map -----"
-msgstr ""
-
-#. code: 1332: ------ %s items list of '%s' ------
-#: conf/messages.conf:1389
-msgid "------ %s items list of '%s' ------"
-msgstr ""
-
-#. code: 1041: ------ Map Flags ------
-#: conf/messages.conf:910
-msgid "------ Map Flags ------"
-msgstr ""
-
-#. code: 1039: ------ Map Info ------
-#: conf/messages.conf:908
-msgid "------ Map Info ------"
-msgstr ""
-
-#. code: mesq l("...");
-#. code: mesc l("...");
-#. code: l("..."));
-#. code: l("...");
-#. code: l("..."),
-#. code: npctalk3 l("...");
-#: npc/001-2-12/oscar.txt:93
-#: npc/008-2-2/kfahr.txt~:51
-#: npc/001-1/enora.txt~:68
-#: npc/001-1/enora.txt:68
-#: npc/020-1/adrian.txt:25
-#: npc/008-2-2/kfahr.txt:51
-#: npc/000-0-1/narrator.txt~:66
-#: npc/001-1/rowboathelper.txt~:18
-#: npc/020-2-20/drabur.txt~:20
-#: npc/001-1/rowboathelper.txt:18
-#: npc/020-1/adrian.txt~:24
-#: npc/001-2-19/lloyd.txt~:26
-#: npc/000-0-1/narrator.txt~:68
-#: npc/000-0-1/narrator.txt:68
-#: npc/020-2-20/drabur.txt:20
-#: npc/008-1/confused-tree.txt~:26
-#: npc/001-1/manhole.txt:79
-#: npc/001-2-12/oscar.txt:98
-#: npc/008-1/confused-tree.txt:26
-#: npc/000-0-1/narrator.txt:66
-#: npc/001-1/manhole.txt:60
-#: npc/001-2-19/lloyd.txt:26
-#: npc/008-2-2/kfahr.txt:49
-#: npc/functions/manhole.txt:23
-#: npc/008-2-2/kfahr.txt~:49
-#, no-c-format
-msgid "..."
-msgstr ""
-
-#. code: mesq l("... and 1 @@.", getitemlink(SeaDrops));
-#: npc/000-2-1/chefgado.txt:163
-#: npc/000-2-1/chefgado.txt~:98
-#: npc/000-2-1/chefgado.txt:98
-#: npc/000-2-1/chefgado.txt~:163
-#, no-c-format
-msgid "... and 1 @@."
-msgstr ""
-
-#. code: mesq l("...Ah! Nevermind, I was talking to myself.");
-#: npc/001-1/sophialla.txt~:51
-#: npc/001-1/sophialla.txt:51
-#, no-c-format
-msgid "...Ah! Nevermind, I was talking to myself."
-msgstr ""
-
-#. code: l("...And if you're still trying to check your pet stats, just hover it with your mouse. Thanks."),
-#: npc/001-2-6/books.txt:189
-#: npc/001-2-6/books.txt~:189
-#, no-c-format
-msgid "...And if you're still trying to check your pet stats, just hover it with your mouse. Thanks."
-msgstr ""
-
-#. code: mesq l("...But then she saw the spiders and got scared.");
-#: npc/012-1/liana.txt~:15
-#: npc/012-1/liana.txt:15
-#, no-c-format
-msgid "...But then she saw the spiders and got scared."
-msgstr ""
-
-#. code: mesq l("...I hate you.");
-#: npc/008-2-24/chef.txt~:83
-#: npc/008-2-24/chef.txt:83
-#, no-c-format
-msgid "...I hate you."
-msgstr ""
-
-#. code: l("...I mean log! Made of log!"),
-#: npc/001-1/enora.txt~:366
-#: npc/001-1/enora.txt:366
-#, no-c-format
-msgid "...I mean log! Made of log!"
-msgstr ""
-
-#. code: mesq l("...I still wonder what was that thing Juliet was running from... Hm? Nothing! Just thinking out loud.");
-#: npc/008-1/rossy.txt:80
-#: npc/008-1/rossy.txt~:80
-#, no-c-format
-msgid "...I still wonder what was that thing Juliet was running from... Hm? Nothing! Just thinking out loud."
-msgstr ""
-
-#. code: l("...It'll most likely attack you, instead."),
-#: npc/001-2-5/tutorial.txt:66
-#, no-c-format
-msgid "...It'll most likely attack you, instead."
-msgstr ""
-
-#. code: mesc l("...Maybe if he put the cheese and lettuce as you usually do, it would have tasted great... *sigh*");
-#: npc/012-1/tiki.txt:107
-#: npc/012-1/tiki.txt~:106
-#, no-c-format
-msgid "...Maybe if he put the cheese and lettuce as you usually do, it would have tasted great... *sigh*"
-msgstr ""
-
-#. code: mesq l("...Oops, I'm not supposed to say that. Oscar is... Well... Either a genius or a madman, I can't say.");
-#: npc/008-1/blossom.txt:44
-#: npc/008-1/blossom.txt~:44
-#, no-c-format
-msgid "...Oops, I'm not supposed to say that. Oscar is... Well... Either a genius or a madman, I can't say."
-msgstr ""
-
-#. code: npctalk l("...Well, anyone adhering to the law, at least! Hahahah!"), .@mc$;
-#: npc/008-1-1/cutscene.txt:59
-#: npc/008-1-1/cutscene.txt~:59
-#, no-c-format
-msgid "...Well, anyone adhering to the law, at least! Hahahah!"
-msgstr ""
-
-#. code: mesq l("...What? I'm totally a pirate. Arr harr! See? Pirate.");
-#: npc/001-3-2/henry.txt~:171
-#: npc/001-3-2/henry.txt:171
-#, no-c-format
-msgid "...What? I'm totally a pirate. Arr harr! See? Pirate."
-msgstr ""
-
-#. code: l("...and east of there you find the old Hatmaker cave, now filled to the brim with snakes! Rumors have it that this was once an oasis, in centuries long gone by, but as far as I'm concerned that pit is just a dump that you best avoid."),
-#: npc/008-2-2/kfahr.txt:581
-#: npc/008-2-2/kfahr.txt~:581
-#, no-c-format
-msgid "...and east of there you find the old Hatmaker cave, now filled to the brim with snakes! Rumors have it that this was once an oasis, in centuries long gone by, but as far as I'm concerned that pit is just a dump that you best avoid."
-msgstr ""
-
-#. code: l("...and what I saw right before me, believe it or not, was a giant face of a man, carved into rock – there, in the middle of the desert, half-sunk, a shattered visage!"),
-#: npc/008-2-2/kfahr.txt:444
-#: npc/008-2-2/kfahr.txt~:444
-#, no-c-format
-msgid "...and what I saw right before me, believe it or not, was a giant face of a man, carved into rock – there, in the middle of the desert, half-sunk, a shattered visage!"
-msgstr ""
-
-#. code: l("...and when I think it's almost too late already, I shoot out that revolting brew at the beast's smelling holes, and I hit! Two at once, and up and sideways it rolls, away from me, and roaring and bellowing in pain!"),
-#: npc/008-2-2/kfahr.txt~:347
-#: npc/008-2-2/kfahr.txt:347
-#, no-c-format
-msgid "...and when I think it's almost too late already, I shoot out that revolting brew at the beast's smelling holes, and I hit! Two at once, and up and sideways it rolls, away from me, and roaring and bellowing in pain!"
-msgstr ""
-
-#. code: l("...but if he offers you some of his tobacco, then by all means give it a try! That stuff is amazing.");
-#: npc/008-2-2/kfahr.txt~:583
-#: npc/008-2-2/kfahr.txt:583
-#, no-c-format
-msgid "...but if he offers you some of his tobacco, then by all means give it a try! That stuff is amazing."
-msgstr ""
-
-#. code: l("...it might be because of Don... he is the master blacksmith of this place and a model to me!");
-#: npc/001-1/chelios.txt:73
-#, no-c-format
-msgid "...it might be because of Don... he is the master blacksmith of this place and a model to me!"
-msgstr ""
-
-#. code: mes l("...who knows if there isn't a secret in that?");
-#: npc/001-2-5/tutorial.txt:128
-#, no-c-format
-msgid "...who knows if there isn't a secret in that?"
-msgstr ""
-
-#. code: mes(l(".:: %s Recipe ::.", getitemlink(.@item)));
-#: npc/items/recipes.txt:46
-#: npc/items/recipes.txt~:46
-#, no-c-format
-msgid ".:: %s Recipe ::."
-msgstr ""
-
-#. code: l("To speak privately to a friend who is not appearing on your screen, type the command '%s' and press '###keyChat;'. This command will open a long-distance dialog that has the name of who you want to talk to. Select this new tab and send your message through it.",b(l("/q [Player Name] "))),
-#: npc/001-2-5/tutorial.txt:203
-#, no-c-format
-msgid "/q [Player Name] "
-msgstr ""
-
-#. code: 151: 1 GM found.
-#: conf/messages.conf:171
-msgid "1 GM found."
-msgstr ""
-
-#. code: 167: 1 item has been refined.
-#: conf/messages.conf:187
-msgid "1 item has been refined."
-msgstr ""
-
-#. code: 55: 1 player found in map '%s'.
-#: conf/messages.conf:82
-msgid "1 player found in map '%s'."
-msgstr ""
-
-#. code: 29: 1 player found.
-#: conf/messages.conf:56
-msgid "1 player found."
-msgstr ""
-
-#. code: dispbottom col(l("1-1. Follow Morcant into his house."), 1);
-#: npc/008-1-1/cutscene.txt:67
-#: npc/008-1-1/cutscene.txt~:67
-#, no-c-format
-msgid "1-1. Follow Morcant into his house."
-msgstr ""
-
-#. code: l("1. ##BDo not AFK bot##b, this means you are not allowed to perform any AFK (away from keyboard) activity, apart from standing idle."),
-#: npc/functions/game-rules.txt~:13
-#: npc/functions/game-rules.txt:13
-#, no-c-format
-msgid "1. ##BDo not AFK bot##b, this means you are not allowed to perform any AFK (away from keyboard) activity, apart from standing idle."
-msgstr ""
-
-#. code: l("1: The type of item yoiis want to dye."),
-#: npc/001-1/calypsan.txt:25
-#, no-c-format
-msgid "1: The type of item yoiis want to dye."
-msgstr ""
-
-#. code: mesc l("1x @@, 3x @@, 2x @@, and the ingredient of your choice.", getitemlink(Bread), getitemlink(LettuceLeaf), getitemlink(Cheese));
-#. code: l("1x @@, 3x @@, 2x @@, and the ingredient of your choice.", getitemlink(Bread), getitemlink(LettuceLeaf), getitemlink(Cheese));
-#: npc/008-2-16/yannika.txt~:194
-#: npc/008-2-16/yannika.txt~:242
-#: npc/008-2-16/yannika.txt:194
-#: npc/008-2-16/yannika.txt:242
-#, no-c-format
-msgid "1x @@, 3x @@, 2x @@, and the ingredient of your choice."
-msgstr ""
-
-#. code: mesc l("Time limit: %s", l("2 minutes"));
-#: npc/020-2-34/donutello.txt~:60
-#: npc/020-2-34/donutello.txt:60
-#, no-c-format
-msgid "2 minutes"
-msgstr ""
-
-#. code: l("2. ##BDo not use offensive/rude language##b in the chats or in your character(s) name(s)."),
-#: npc/functions/game-rules.txt~:14
-#: npc/functions/game-rules.txt:14
-#, no-c-format
-msgid "2. ##BDo not use offensive/rude language##b in the chats or in your character(s) name(s)."
-msgstr ""
-
-#. code: l("2: What material it is made from."),
-#: npc/001-1/calypsan.txt:26
-#, no-c-format
-msgid "2: What material it is made from."
-msgstr ""
-
-#. code: l("3. ##BDo not spam/flood other players.##b This includes chat spam and spam by trade requests."),
-#: npc/functions/game-rules.txt:15
-#: npc/functions/game-rules.txt~:15
-#, no-c-format
-msgid "3. ##BDo not spam/flood other players.##b This includes chat spam and spam by trade requests."
-msgstr ""
-
-#. code: dispbottom col(l("30 seconds remaining."), 1);
-#: npc/001-2-43/core.txt~:123
-#: npc/001-2-43/core.txt:123
-#, no-c-format
-msgid "30 seconds remaining."
-msgstr ""
-
-#. code: l("3: Which colorants can dye it."),
-#: npc/001-1/calypsan.txt:27
-#, no-c-format
-msgid "3: Which colorants can dye it."
-msgstr ""
-
-#. code: l("4. ##BSpeak only English in public areas.##b You can speak whatever language you want through whispers or whenever everyone in the area can speak said language."),
-#: npc/functions/game-rules.txt:16
-#: npc/functions/game-rules.txt~:16
-#, no-c-format
-msgid "4. ##BSpeak only English in public areas.##b You can speak whatever language you want through whispers or whenever everyone in the area can speak said language."
-msgstr ""
-
-#. code: l("4: How many cards your item can contain."),
-#: npc/001-1/calypsan.txt:28
-#, no-c-format
-msgid "4: How many cards your item can contain."
-msgstr ""
-
-#. code: select(l("5 Piberries Infusions"));
-#: npc/001-2-26/ivan.txt:20
-#, no-c-format
-msgid "5 Piberries Infusions"
-msgstr ""
-
-#. code: l("5 boxes... Alright, @@ are my speciality!", getitemlink(PiberriesInfusion)),
-#: npc/001-2-26/ivan.txt:23
-#, no-c-format
-msgid "5 boxes... Alright, @@ are my speciality!"
-msgstr ""
-
-#. code: l("5. ##BDo not beg others##b for money, items or favours of any kind. If you want to ask for something, do it politely and only once. Try not to annoy other players."),
-#: npc/functions/game-rules.txt~:17
-#: npc/functions/game-rules.txt:17
-#, no-c-format
-msgid "5. ##BDo not beg others##b for money, items or favours of any kind. If you want to ask for something, do it politely and only once. Try not to annoy other players."
-msgstr ""
-
-#. code: l("6. ##BDo not multibox.##b You are not allowed to engage in combat while controlling more than one character at a time."),
-#: npc/functions/game-rules.txt~:18
-#: npc/functions/game-rules.txt:18
-#, no-c-format
-msgid "6. ##BDo not multibox.##b You are not allowed to engage in combat while controlling more than one character at a time."
-msgstr ""
-
-#. code: dispbottom col(l("60 seconds remaining."), 1);
-#: npc/001-2-43/core.txt:116
-#: npc/001-2-43/core.txt~:116
-#, no-c-format
-msgid "60 seconds remaining."
-msgstr ""
-
-#. code: mesn "7";
-#: npc/functions/casino.txt:36
-#: npc/functions/casino.txt~:36
-#, no-c-format
-msgid "7"
-msgstr ""
-
-#. code: l("7. ##BFollow the [@@https://policies.themanaworld.org/tsc|TMW Social Convention@@]##b (TSC)."),
-#: npc/functions/game-rules.txt~:19
-#: npc/functions/game-rules.txt:19
-#, no-c-format
-msgid "7. ##BFollow the [@@https://policies.themanaworld.org/tsc|TMW Social Convention@@]##b (TSC)."
-msgstr ""
-
-#. code: dispbottom col(l("90 seconds remaining."), 1);
-#: npc/001-2-43/core.txt:109
-#: npc/001-2-43/core.txt~:109
-#, no-c-format
-msgid "90 seconds remaining."
-msgstr ""
-
-#. code: l("<--- I am with stupid.");
-#: npc/020-1/harper.txt~:11
-#: npc/020-1/harper.txt:11
-#, no-c-format
-msgid "<--- I am with stupid."
-msgstr ""
-
-#. code: 367: <MSG>2949</MSG>
-#: conf/messages.conf:382
-msgid "<MSG>2949</MSG>"
-msgstr ""
-
-#. code: 368: <MSG>2950</MSG>
-#: conf/messages.conf:383
-msgid "<MSG>2950</MSG>"
-msgstr ""
-
-#. code: 544: <MSG>3455</MSG>
-#: conf/messages.conf:509
-msgid "<MSG>3455</MSG>"
-msgstr ""
-
-#. code: 545: <MSG>3456,%d</MSG>
-#: conf/messages.conf:510
-msgid "<MSG>3456,%d</MSG>"
-msgstr ""
-
-#. code: l("=(");
-#: npc/020-2-20/riskim.txt:28
-#: npc/020-2-20/riskim.txt~:28
-#, no-c-format
-msgid "=("
-msgstr ""
-
-#. code: mesn "???";
-#: npc/001-1/sophialla.txt~:64
-#: npc/001-1/sophialla.txt:64
-#, no-c-format
-msgid "???"
-msgstr ""
-
-#. code: npctalk3 l("???: Hey! Is someone there? Please, help, it's so dark down here!");
-#: npc/001-1/manhole.txt:36
-#, no-c-format
-msgid "???: Hey! Is someone there? Please, help, it's so dark down here!"
-msgstr ""
-
-#. code: assert(l("@@") == "@@", "@@");
-#. code: message strcharinfo(0), l("@@", .@color_name$);
-#. code: message strcharinfo(0), l("@@", .@style_name$);
-#. code: assert(l("@@", "") == "", "@@, ");
-#: npc/test/test1.txt:68
-#: npc/functions/barber.txt~:19
-#: npc/functions/barber.txt:19
-#: npc/test/test1.txt:69
-#: npc/functions/barber.txt:22
-#: npc/functions/barber.txt~:22
-#, no-c-format
-msgid "@@"
-msgstr ""
-
-#. code: assert(l("@@ @@ @@", "this", "is", "test") == "this is test", "@@ @@ @@, this, is, test");
-#: npc/test/test1.txt:70
-#, no-c-format
-msgid "@@ @@ @@"
-msgstr ""
-
-#. code: l("@@ skillfully cuts the bread in half, throws the ingredients in air, and they land in the sandwich!", .name$),
-#: npc/008-2-16/yannika.txt:231
-#: npc/008-2-16/yannika.txt~:231
-#, no-c-format
-msgid "@@ skillfully cuts the bread in half, throws the ingredients in air, and they land in the sandwich!"
-msgstr ""
-
-#. code: l("@@ waves of dummies, you know how that ends.", .maxWaves),
-#: npc/001-2-36/hector.txt~:222
-#: npc/001-2-36/hector.txt:222
-#, no-c-format
-msgid "@@ waves of dummies, you know how that ends."
-msgstr ""
-
-#. code: npctalk3 l("@@!", .@time$);
-#: npc/012-3-0/parua.txt~:86
-#, no-c-format
-msgid "@@!"
-msgstr ""
-
-#. code: mesc l("@@/@@ pages used.", array_entries(MASTERBOOK_SKILL), MASTERBOOK_PAGES);
-#: npc/items/master_skillbook.txt~:102
-#: npc/items/master_skillbook.txt:104
-#, no-c-format
-msgid "@@/@@ pages used."
-msgstr ""
-
-#. code: mesq lg("@@? Welcome my dear!", "@@? Welcome my dear!", strcharinfo(0));
-#: npc/000-1/sapartan.txt:14
-#, no-c-format
-msgid "@@? Welcome my dear!#0"
-msgstr ""
-
-#. code: mesq lg("@@? Welcome my dear!", "@@? Welcome my dear!", strcharinfo(0));
-#: npc/000-1/sapartan.txt:14
-#, no-c-format
-msgid "@@? Welcome my dear!#1"
-msgstr ""
-
-#. code: //mes l("@discord allows you to setup Discord integration settings.");
-#: npc/001-2-5/tutorial.txt:227
-#, no-c-format
-msgid "@discord allows you to setup Discord integration settings."
-msgstr ""
-
-#. code: 279: @request sent.
-#: conf/messages.conf:288
-msgid "@request sent."
-msgstr ""
-
-#. code: //mes l("@resyncall is the more powerful version of @resync. It'll reload everything, even the clouds if needed.");
-#: npc/001-2-5/tutorial.txt:230
-#, no-c-format
-msgid "@resyncall is the more powerful version of @resync. It'll reload everything, even the clouds if needed."
-msgstr ""
-
-#. code: //mes l("@toevent will warp you to event island, if an event is happening, of course.");
-#: npc/001-2-5/tutorial.txt:226
-#, no-c-format
-msgid "@toevent will warp you to event island, if an event is happening, of course."
-msgstr ""
-
-#. code: //mes l("@ucp allows you to manage your account, eg. recover lost email.");
-#: npc/001-2-5/tutorial.txt:228
-#, no-c-format
-msgid "@ucp allows you to manage your account, eg. recover lost email."
-msgstr ""
-
-#. code: l("A %s or a %s?", getitemlink(.QUESTPRIZES[0]) , getitemlink(.QUESTPRIZES[1]));
-#: npc/008-1-1/galimatia.txt~:384
-#: npc/008-1-1/galimatia.txt:384
-#, no-c-format
-msgid "A %s or a %s?"
-msgstr ""
-
-#. code: mesq l("A %s pretty please.", getitemlink(SeafoodPlate));
-#: npc/008-2-16/yannika.txt:398
-#: npc/008-2-16/yannika.txt~:398
-#: npc/008-2-16/yannika.txt~:421
-#: npc/008-2-16/yannika.txt:346
-#: npc/008-2-16/yannika.txt~:346
-#: npc/008-2-16/yannika.txt:421
-#, no-c-format
-msgid "A %s pretty please."
-msgstr ""
-
-#. code: l("A %s?!? Cool!!!", getitemname(.QUESTPRIZES[1]))
-#: npc/008-1-1/galimatia.txt:387
-#: npc/008-1-1/galimatia.txt~:387
-#, no-c-format
-msgid "A %s?!? Cool!!!"
-msgstr ""
-
-#. code: 120: A GM has discharged you from jail.
-#: conf/messages.conf:141
-msgid "A GM has discharged you from jail."
-msgstr ""
-
-#. code: l("A band of adventurers formed in Argaes from those who had lost their homes and families. They visited the three permanent viro settlements: Tulimshar, Hurnscald and Nivalis."),
-#: npc/001-2-6/books.txt:327
-#: npc/001-2-6/books.txt~:327
-#, no-c-format
-msgid "A band of adventurers formed in Argaes from those who had lost their homes and families. They visited the three permanent viro settlements: Tulimshar, Hurnscald and Nivalis."
-msgstr ""
-
-#. code: l("A bandit hood."),
-#: npc/001-3-2/henry.txt:102
-#: npc/001-3-2/henry.txt~:102
-#, no-c-format
-msgid "A bandit hood."
-msgstr ""
-
-#. code: mesc l("A card will be flipped, you'll need to decide if next flip will be HIGHER or LOWER.");
-#: npc/functions/casino.txt~:157
-#: npc/functions/casino.txt:157
-#, no-c-format
-msgid "A card will be flipped, you'll need to decide if next flip will be HIGHER or LOWER."
-msgstr ""
-
-#. code: mesq l("A cookie!");
-#: npc/001-1/cookiemaster.txt:31
-#, no-c-format
-msgid "A cookie!"
-msgstr ""
-
-#. code: l("A critical hit deals added damage and disregards defense. A critical always hit, although it can be blocked just fine."),
-#: npc/001-2-5/tutorial.txt:87
-#, no-c-format
-msgid "A critical hit deals added damage and disregards defense. A critical always hit, although it can be blocked just fine."
-msgstr ""
-
-#. code: l("A desert worm is probably the largest creature you will ever see, larger even than most dragons. It spans a good twenty chains (or six box tosses if you're used to the Imperial system) in length, has a thick, rubbery skin, and teeth as long as my legs."),
-#: npc/008-2-2/kfahr.txt~:284
-#: npc/008-2-2/kfahr.txt:284
-#, no-c-format
-msgid "A desert worm is probably the largest creature you will ever see, larger even than most dragons. It spans a good twenty chains (or six box tosses if you're used to the Imperial system) in length, has a thick, rubbery skin, and teeth as long as my legs."
-msgstr ""
-
-#. code: l("A fancy hat."),
-#: npc/001-3-2/henry.txt:95
-#: npc/001-3-2/henry.txt~:95
-#, no-c-format
-msgid "A fancy hat."
-msgstr ""
-
-#. code: l("A few minutes passed, and suddenly I was practically surrounded by a dozen or more of these living trees!"));
-#: npc/008-1/jack.txt:72
-#, no-c-format
-msgid "A few minutes passed, and suddenly I was practically surrounded by a dozen or more of these living trees!"
-msgstr ""
-
-#. code: l("A great city, eventually to become larger than the cities of Ancea, rose on the coast of Aemil. This city was named Esperia."),
-#: npc/001-2-6/books.txt~:160
-#: npc/001-2-6/books.txt:160
-#, no-c-format
-msgid "A great city, eventually to become larger than the cities of Ancea, rose on the coast of Aemil. This city was named Esperia."
-msgstr ""
-
-#. code: l("A headache hits you and you lose your concentration.");
-#: npc/001-1/enora.txt~:98
-#: npc/001-1/enora.txt:98
-#, no-c-format
-msgid "A headache hits you and you lose your concentration."
-msgstr ""
-
-#. code: l("A large tree was found in a deep cave underneath the island of Candor. Despise the darkness of the cave and absence of leaves, the tree grew strong. It gave light off itself and its energy empowered the wizards."),
-#: npc/001-2-6/books.txt:291
-#: npc/001-2-6/books.txt~:291
-#, no-c-format
-msgid "A large tree was found in a deep cave underneath the island of Candor. Despise the darkness of the cave and absence of leaves, the tree grew strong. It gave light off itself and its energy empowered the wizards."
-msgstr ""
-
-#. code: l("A legion armor."),
-#: npc/001-3-2/henry.txt:100
-#: npc/001-3-2/henry.txt~:100
-#, no-c-format
-msgid "A legion armor."
-msgstr ""
-
-#. code: mesc l("A minimum of %d players at the time of start is required!", .MIN_PLAYERS), 1;
-#: npc/012-3-0/parua.txt~:143
-#: npc/012-3-0/parua.txt~:134
-#, no-c-format
-msgid "A minimum of %d players at the time of start is required!"
-msgstr ""
-
-#. code: mesq l("A popular designer and inventor. A lot of buildings follow their architectonic drawings.");
-#: npc/020-1/bodyguard.txt:30
-#: npc/020-1/bodyguard.txt~:28
-#, no-c-format
-msgid "A popular designer and inventor. A lot of buildings follow their architectonic drawings."
-msgstr ""
-
-#. code: l("A rabbit!"),
-#: npc/001-1/rumly.txt:107
-#, no-c-format
-msgid "A rabbit!"
-msgstr ""
-
-#. code: l("A santa hat."),
-#: npc/001-3-2/henry.txt~:98
-#: npc/001-3-2/henry.txt:98
-#, no-c-format
-msgid "A santa hat."
-msgstr ""
-
-#. code: l("A shemagh or a shawl."),
-#: npc/001-3-2/henry.txt:96
-#: npc/001-3-2/henry.txt~:96
-#, no-c-format
-msgid "A shemagh or a shawl."
-msgstr ""
-
-#. code: switch (select(l("A skill? That sounds useful!"),
-#: npc/001-2-36/hector.txt:296
-#: npc/001-2-36/hector.txt~:296
-#, no-c-format
-msgid "A skill? That sounds useful!"
-msgstr ""
-
-#. code: switch (select(l("A small lie is really just a fib, and I could really use some cash..."),
-#: npc/001-1/trees.txt:73
-#, no-c-format
-msgid "A small lie is really just a fib, and I could really use some cash..."
-msgstr ""
-
-#. code: l("A stat card works on different pieces of equipment."),
-#: npc/001-2-27/don.txt:20
-#, no-c-format
-msgid "A stat card works on different pieces of equipment."
-msgstr ""
-
-#. code: mesc l("A strange voice seems to be calling out your name.");
-#: npc/001-1/sophialla.txt:65
-#: npc/001-1/sophialla.txt~:65
-#, no-c-format
-msgid "A strange voice seems to be calling out your name."
-msgstr ""
-
-#. code: l("A sunny and hot day,"),
-#. code: mesq l("A sunny and hot day,");
-#: npc/functions/sailortalk.txt:25
-#: npc/000-1/astapolos.txt:105
-#: npc/001-1/devis.txt:25
-#, no-c-format
-msgid "A sunny and hot day,"
-msgstr ""
-
-#. code: l("A top hat."),
-#: npc/001-3-2/henry.txt~:99
-#: npc/001-3-2/henry.txt:99
-#, no-c-format
-msgid "A top hat."
-msgstr ""
-
-#. code: dispbottom l("A treasure is burried in @@, (@@, @@)", ShovelQuests_AssignedMAP$, ShovelQuests_AssignedX, ShovelQuests_AssignedY);
-#: db/re/item_db.conf:1240
-#, no-c-format
-msgid "A treasure is burried in @@, (@@, @@)"
-msgstr ""
-
-#. code: l("A week ago, I was going to chop down one of those twigleaf trees in the forest to the southwest."),
-#: npc/008-1/jack.txt:37
-#, no-c-format
-msgid "A week ago, I was going to chop down one of those twigleaf trees in the forest to the southwest."
-msgstr ""
-
-#. code: l("A young apprentice called Chelios might be waiting outside, speak to him, and return the package to me.");
-#: npc/001-1/enora.txt~:156
-#: npc/001-1/enora.txt:156
-#, no-c-format
-msgid "A young apprentice called Chelios might be waiting outside, speak to him, and return the package to me."
-msgstr ""
-
-#. code: mesc l("A young girl looks at you in tears.");
-#: npc/008-1/rossy.txt~:97
-#: npc/008-1/rossy.txt:97
-#, no-c-format
-msgid "A young girl looks at you in tears."
-msgstr ""
-
-#. code: l("A'ight, one more can't hurt, eh?");
-#: npc/008-2-2/kfahr.txt:227
-#: npc/008-2-2/kfahr.txt~:227
-#, no-c-format
-msgid "A'ight, one more can't hurt, eh?"
-msgstr ""
-
-#. code: l("A-hoy matey!"));
-#. code: else if (.@rand == 2) npctalk3 l("A-hoy matey!");
-#. code: if (.@rand == 5) npctalkonce(l("A-hoy matey!"));
-#: npc/functions/generic-text.txt:54
-#: npc/001-1/devis.txt:30
-#: npc/functions/sailortalk.txt:31
-#, no-c-format
-msgid "A-hoy matey!"
-msgstr ""
-
-#. code: 1263: ATK: %d - MATK: %d~%d
-#: conf/messages.conf:1271
-msgid "ATK: %d - MATK: %d~%d"
-msgstr ""
-
-#. code: npctalk3 l("Aaaaaahhhhhh!");
-#: npc/000-1/silvio.txt:170
-#, no-c-format
-msgid "Aaaaaahhhhhh!"
-msgstr ""
-
-#. code: l("Aaah!"),
-#: npc/008-1/hinnak.txt:200
-#: npc/008-2-6/alan.txt:211
-#, no-c-format
-msgid "Aaah!"
-msgstr ""
-
-#. code: l("Aaah, magnificent!");
-#: npc/008-2-2/kfahr.txt:236
-#: npc/008-2-2/kfahr.txt~:236
-#, no-c-format
-msgid "Aaah, magnificent!"
-msgstr ""
-
-#. code: 012-1,99,64,0 script Aahna NPC_AAHNA,{
-#: npc/012-1/aahna.txt~:7
-#: npc/012-1/aahna.txt:7
-#, no-c-format
-msgid "Aahna"
-msgstr ""
-
-#. code: l("Able to write a poem"),
-#: npc/001-2-6/books.txt~:92
-#: npc/001-2-6/books.txt:92
-#, no-c-format
-msgid "Able to write a poem"
-msgstr ""
-
-#. code: mesc(l("Aboard stand sailors trying to communicate with you."), 9);
-#: npc/000-0/sailors.txt:27
-#: npc/000-0/sailors.txt~:27
-#, no-c-format
-msgid "Aboard stand sailors trying to communicate with you."
-msgstr ""
-
-#. code: l("Abort");
-#. code: l("Abort") + " ["+l("Change task")+"]";
-#. code: menuimage("actions/abort", l("Abort")),
-#: npc/functions/bank.txt:202
-#: npc/functions/bank.txt~:202
-#: npc/functions/bank.txt~:226
-#: npc/commands/scheduled-broadcasts.txt:161
-#: npc/commands/scheduled-broadcasts.txt~:161
-#: npc/commands/debug-skill.txt:16
-#: npc/functions/bank.txt:172
-#: npc/functions/bank.txt:226
-#: npc/commands/debug.txt:23
-#: npc/commands/debug.txt~:23
-#: npc/functions/bank.txt~:172
-#, no-c-format
-msgid "Abort"
-msgstr ""
-
-#. code: l("Abort!"),
-#: npc/008-1/confused-tree.txt~:39
-#: npc/008-1/confused-tree.txt:39
-#, no-c-format
-msgid "Abort!"
-msgstr ""
-
-#. code: rif(getq(ShipQuests_ArpanMoney) == 2 && islegacyaccount(), l("About my my old clothes...")), L_LegacyClothes,
-#: npc/000-2-1/arpan.txt:160
-#: npc/000-2-1/arpan.txt~:160
-#, no-c-format
-msgid "About my my old clothes..."
-msgstr ""
-
-#. code: mesq l("About the Legion of Aemil, I'm not sure about them, frankly.");
-#: npc/000-2-3/sailors.txt:28
-#, no-c-format
-msgid "About the Legion of Aemil, I'm not sure about them, frankly."
-msgstr ""
-
-#. code: mesc l("Accept quest?"), 1;
-#: npc/020-2-34/donutello.txt~:59
-#: npc/020-2-34/donutello.txt:59
-#, no-c-format
-msgid "Accept quest?"
-msgstr ""
-
-#. code: mesc l("Accept request?");
-#: npc/functions/bank.txt~:262
-#: npc/functions/bank.txt~:283
-#: npc/functions/bank.txt:262
-#: npc/functions/bank.txt:283
-#, no-c-format
-msgid "Accept request?"
-msgstr ""
-
-#. code: mesc l("Accept this quest?"), 3;
-#: npc/001-3-2/henry.txt:61
-#: npc/001-3-2/henry.txt:255
-#: npc/001-3-2/henry.txt~:152
-#: npc/001-3-2/henry.txt:152
-#: npc/001-3-2/henry.txt~:61
-#: npc/001-3-2/henry.txt~:255
-#, no-c-format
-msgid "Accept this quest?"
-msgstr ""
-
-#. code: mesc l("Accept this request?"), 1;
-#: npc/008-1/crane.txt:43
-#: npc/008-1/crane.txt~:43
-#: npc/008-1/snarfles.txt~:48
-#: npc/008-1/snarfles.txt:48
-#, no-c-format
-msgid "Accept this request?"
-msgstr ""
-
-#. code: l("Accepted the quest"), 3,
-#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt:22
-#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt~:22
-#, no-c-format
-msgid "Accepted the quest"
-msgstr ""
-
-#. code: l("Accepted to help Rossy"), 7,
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:22
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:24
-#, no-c-format
-msgid "Accepted to help Rossy"
-msgstr ""
-
-#. code: mesc l("Achooo!");
-#: npc/008-1/rossy.txt:84
-#: npc/008-1/rossy.txt:336
-#: npc/008-1/rossy.txt~:336
-#: npc/008-1/rossy.txt~:84
-#, no-c-format
-msgid "Achooo!"
-msgstr ""
-
-#. code: 554: Acolyte
-#: conf/messages.conf:524
-msgid "Acolyte"
-msgstr ""
-
-#. code: Name: "Acorn"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Acorn"
-msgstr ""
-
-#. code: Name: "Acorn Flour"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Acorn Flour"
-msgstr ""
-
-#. code: lg("Actually Gugli asked me if I would help you bring him some of your boxes."), -,
-#: npc/000-1/gulukan.txt:49
-#, no-c-format
-msgid "Actually Gugli asked me if I would help you bring him some of your boxes.#0"
-msgstr ""
-
-#. code: lg("Actually Gugli asked me if I would help you bring him some of your boxes."), -,
-#: npc/000-1/gulukan.txt:49
-#, no-c-format
-msgid "Actually Gugli asked me if I would help you bring him some of your boxes.#1"
-msgstr ""
-
-#. code: l("Actually I'm lost. Sorry.");
-#: npc/012-1/tiki.txt~:31
-#: npc/012-1/tiki.txt:31
-#, no-c-format
-msgid "Actually I'm lost. Sorry."
-msgstr ""
-
-#. code: l("Actually, I am after your Stew recipe!"),
-#: npc/008-1-1/morcant.txt~:16
-#: npc/008-1-1/morcant.txt:16
-#, no-c-format
-msgid "Actually, I am after your Stew recipe!"
-msgstr ""
-
-#. code: lg("Actually, I came here to work on my task.");
-#: npc/000-1/astapolos.txt:26
-#, no-c-format
-msgid "Actually, I came here to work on my task.#0"
-msgstr ""
-
-#. code: lg("Actually, I came here to work on my task.");
-#: npc/000-1/astapolos.txt:26
-#, no-c-format
-msgid "Actually, I came here to work on my task.#1"
-msgstr ""
-
-#. code: mesq l("Actually, I could try to repair some of your items. These cannot be traded and have weaker status than normal items =/");
-#: npc/012-2-2/sorfina.txt~:168
-#, no-c-format
-msgid "Actually, I could try to repair some of your items. These cannot be traded and have weaker status than normal items =/"
-msgstr ""
-
-#. code: l("Actually, I have an in-depth knowledge of this type of life.");
-#: npc/000-1/gugli.txt:56
-#, no-c-format
-msgid "Actually, I have an in-depth knowledge of this type of life."
-msgstr ""
-
-#. code: mesq l("Actually, I see you have some really torn %s.", getitemlink(ClothesPack));
-#: npc/012-2-2/sorfina.txt:18
-#: npc/012-2-2/sorfina.txt~:152
-#, no-c-format
-msgid "Actually, I see you have some really torn %s."
-msgstr ""
-
-#. code: l("Actually, I wanted to ask you something."),
-#: npc/001-3-2/henry.txt~:154
-#: npc/001-3-2/henry.txt:154
-#, no-c-format
-msgid "Actually, I wanted to ask you something."
-msgstr ""
-
-#. code: lg("Actually, I was here to help you with those boxes. Can I bring one of them back to Gugli?");
-#: npc/000-1/astapolos.txt:56
-#, no-c-format
-msgid "Actually, I was here to help you with those boxes. Can I bring one of them back to Gugli?#0"
-msgstr ""
-
-#. code: lg("Actually, I was here to help you with those boxes. Can I bring one of them back to Gugli?");
-#: npc/000-1/astapolos.txt:56
-#, no-c-format
-msgid "Actually, I was here to help you with those boxes. Can I bring one of them back to Gugli?#1"
-msgstr ""
-
-#. code: l("Actually, I would like to learn some recipes."),
-#: npc/012-1/tiki.txt~:30
-#: npc/012-1/tiki.txt:30
-#, no-c-format
-msgid "Actually, I would like to learn some recipes."
-msgstr ""
-
-#. code: l("Actually, Rossy told me to deliver a potion to you.");
-#: npc/020-2-30/david.txt:21
-#: npc/020-2-30/david.txt~:21
-#, no-c-format
-msgid "Actually, Rossy told me to deliver a potion to you."
-msgstr ""
-
-#. code: l("Actually, it's been a long day."),
-#: npc/008-1/hinnak.txt:167
-#, no-c-format
-msgid "Actually, it's been a long day."
-msgstr ""
-
-#. code: l("Actually, lets do the tutorial."),
-#: npc/000-2-3/nard.txt~:250
-#: npc/000-2-3/nard.txt:250
-#, no-c-format
-msgid "Actually, lets do the tutorial."
-msgstr ""
-
-#. code: mesc(l("Actually, nevermind. My memory is still too foggy to remember this.")); // FIXME: suddenly changes from plural second person to singular first person ("My" memory)
-#: npc/000-0-1/narrator.txt:142
-#: npc/000-0-1/narrator.txt~:142
-#, no-c-format
-msgid "Actually, nevermind. My memory is still too foggy to remember this."
-msgstr ""
-
-#. code: lg("Actually, please don't. I do this out of the goodness of my heart.");
-#: npc/008-2-4/olana.txt~:172
-#: npc/008-2-4/olana.txt:172
-#, no-c-format
-msgid "Actually, please don't. I do this out of the goodness of my heart.#0"
-msgstr ""
-
-#. code: lg("Actually, please don't. I do this out of the goodness of my heart.");
-#: npc/008-2-4/olana.txt~:172
-#: npc/008-2-4/olana.txt:172
-#, no-c-format
-msgid "Actually, please don't. I do this out of the goodness of my heart.#1"
-msgstr ""
-
-#. code: mesq l("Actually, the food quality here is horrible. I'm glad I'm undead or I would not eat here.");
-#: npc/009-2-3/chef.txt~:32
-#: npc/009-2-3/chef.txt:32
-#, no-c-format
-msgid "Actually, the food quality here is horrible. I'm glad I'm undead or I would not eat here."
-msgstr ""
-
-#. code: mesq l("Actually, there is an ex-legion member whose daughter used to play nearby... How was she called? Mona I think?");
-#: npc/001-1/sophialla.txt:48
-#: npc/001-1/sophialla.txt~:48
-#, no-c-format
-msgid "Actually, there is an ex-legion member whose daughter used to play nearby... How was she called? Mona I think?"
-msgstr ""
-
-#. code: mesq l("Actually, you just took a bounty, right?");
-#: npc/001-2-22/peter.txt:190
-#: npc/000-2-1/peter.txt:190
-#, no-c-format
-msgid "Actually, you just took a bounty, right?"
-msgstr ""
-
-#. code: mesq l("Actually. I am thinking in sending you in a... special mission.");
-#: npc/001-2-39/qanon.txt~:101
-#: npc/001-2-39/qanon.txt:101
-#, no-c-format
-msgid "Actually. I am thinking in sending you in a... special mission."
-msgstr ""
-
-#. code: mesq l("Actually... Do you know why the ");
-#: npc/012-2-1/jessie.txt~:13
-#, no-c-format
-msgid "Actually... Do you know why the "
-msgstr ""
-
-#. code: mesq l("Actually... Do you know why the Piou crossed the road?");
-#: npc/012-2-1/jessie.txt:13
-#, no-c-format
-msgid "Actually... Do you know why the Piou crossed the road?"
-msgstr ""
-
-#. code: mesq l("Actually... I don't remember. I'm not sure why.");
-#: npc/008-3-0/juliet.txt:628
-#: npc/008-3-0/juliet.txt~:629
-#, no-c-format
-msgid "Actually... I don't remember. I'm not sure why."
-msgstr ""
-
-#. code: mesq l("Actually... No. Have been too afraid of it tasting foul.");
-#: npc/008-1/snarfles.txt:74
-#: npc/008-1/crane.txt~:69
-#: npc/008-1/snarfles.txt~:74
-#: npc/008-1/crane.txt:69
-#, no-c-format
-msgid "Actually... No. Have been too afraid of it tasting foul."
-msgstr ""
-
-#. code: l("Actually... Wouldn't now be a good time to wake up?"));
-#: npc/000-0-1/narrator.txt:106
-#: npc/000-0-1/narrator.txt~:106
-#, no-c-format
-msgid "Actually... Wouldn't now be a good time to wake up?"
-msgstr ""
-
-#. code: menuimage("actions/add", l("Add a new line")),
-#: npc/commands/motd.txt:145
-#, no-c-format
-msgid "Add a new line"
-msgstr ""
-
-#. code: case 5: return l("Administrator");
-#: npc/functions/faction.txt~:31
-#: npc/functions/faction.txt:31
-#, no-c-format
-msgid "Administrator"
-msgstr ""
-
-#. code: case 5: return l("Admiral");
-#: npc/functions/faction.txt:20
-#, no-c-format
-msgid "Admiral"
-msgstr ""
-
-#. code: 020-1,272,138,0 script Adrian NPC_ADRIAN,{
-#: npc/020-1/adrian.txt~:8
-#: npc/020-1/adrian.txt:8
-#, no-c-format
-msgid "Adrian"
-msgstr ""
-
-#. code: Name: "Adventurer's Soul"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Adventurer's Soul"
-msgstr ""
-
-#. code: l("Aemil was once a magnificent land unknown to us all."),
-#: npc/001-2-6/books.txt:151
-#: npc/001-2-6/books.txt~:151
-#, no-c-format
-msgid "Aemil was once a magnificent land unknown to us all."
-msgstr ""
-
-#. code: l("Aemilean Era. Tulimshar, Hurnscald and Nivalis held power of their surrounding lands, except for the Land Of Fire and Keshlam City."),
-#: npc/001-2-6/books.txt:288
-#: npc/001-2-6/books.txt~:288
-#, no-c-format
-msgid "Aemilean Era. Tulimshar, Hurnscald and Nivalis held power of their surrounding lands, except for the Land Of Fire and Keshlam City."
-msgstr ""
-
-#. code: "-- " + l("Aesop"));
-#: npc/001-2-6/books.txt:39
-#: npc/001-2-6/books.txt~:39
-#, no-c-format
-msgid "Aesop"
-msgstr ""
-
-#. code: l("After I chopped off a few branches, the whole tree started to move!"),
-#: npc/008-1/jack.txt:55
-#, no-c-format
-msgid "After I chopped off a few branches, the whole tree started to move!"
-msgstr ""
-
-#. code: l("After I shook it off and struck the tree again with my axe, another branch hit me!"),
-#: npc/008-1/jack.txt:42
-#, no-c-format
-msgid "After I shook it off and struck the tree again with my axe, another branch hit me!"
-msgstr ""
-
-#. code: l("After a few attempts I couldn't take it anymore, so I had myself be pulled up again. It took me a while to recover and to tell the tale. We talked about what could be done, but no-one had an idea.");
-#: npc/008-2-2/kfahr.txt:528
-#: npc/008-2-2/kfahr.txt~:528
-#, no-c-format
-msgid "After a few attempts I couldn't take it anymore, so I had myself be pulled up again. It took me a while to recover and to tell the tale. We talked about what could be done, but no-one had an idea."
-msgstr ""
-
-#. code: dispbottom(l("After a tiring, yet fast travel by ship, you arrive at %s.", l("Woodlands")));
-#: npc/000-0-1/narrator.txt:111
-#, no-c-format
-msgid "After a tiring, yet fast travel by ship, you arrive at %s."
-msgstr ""
-
-#. code: dispbottom(l("After a tiring, yet fast, travel by Koga, you arrive at %s.", l("Woodlands")));
-#: npc/000-0-1/narrator.txt~:111
-#, no-c-format
-msgid "After a tiring, yet fast, travel by Koga, you arrive at %s."
-msgstr ""
-
-#. code: dispbottom l("After a tiring, yet fast, travel by Koga, you arrive at @@.", l("Woodlands"));
-#: npc/001-1/koga.txt:27
-#: npc/001-1/koga.txt~:27
-#, no-c-format
-msgid "After a tiring, yet fast, travel by Koga, you arrive at @@."
-msgstr ""
-
-#. code: l("After all this time, it was still there!"),
-#: npc/001-1/qonan.txt~:84
-#: npc/001-1/qonan.txt:84
-#, no-c-format
-msgid "After all this time, it was still there!"
-msgstr ""
-
-#. code: lg("After all, this is the Legion of Aemil! You want to be a great warrior? We'll make you one here!"),
-#: npc/001-2-33/lozerk.txt:69
-#: npc/001-2-33/lozerk.txt~:69
-#, no-c-format
-msgid "After all, this is the Legion of Aemil! You want to be a great warrior? We'll make you one here!#0"
-msgstr ""
-
-#. code: lg("After all, this is the Legion of Aemil! You want to be a great warrior? We'll make you one here!"),
-#: npc/001-2-33/lozerk.txt:69
-#: npc/001-2-33/lozerk.txt~:69
-#, no-c-format
-msgid "After all, this is the Legion of Aemil! You want to be a great warrior? We'll make you one here!#1"
-msgstr ""
-
-#. code: mesq l("After choosing your weapon, you also need to know how to use it.");
-#: npc/000-1/sapartan.txt:76
-#, no-c-format
-msgid "After choosing your weapon, you also need to know how to use it."
-msgstr ""
-
-#. code: mesc l("After completing a request, there'll be a cooldown, proportional to the difficulty.");
-#: npc/functions/bank.txt:254
-#: npc/functions/bank.txt~:254
-#, no-c-format
-msgid "After completing a request, there'll be a cooldown, proportional to the difficulty."
-msgstr ""
-
-#. code: l("After that, stay still and be patient, but also alert!");
-#: npc/001-2-4/books.txt:73
-#, no-c-format
-msgid "After that, stay still and be patient, but also alert!"
-msgstr ""
-
-#. code: l("After the Mana War, the Ancea continent was mostly destroyed. It would take years to nature start repairing the damage of the event."),
-#: npc/001-2-6/books.txt~:326
-#: npc/001-2-6/books.txt:326
-#, no-c-format
-msgid "After the Mana War, the Ancea continent was mostly destroyed. It would take years to nature start repairing the damage of the event."
-msgstr ""
-
-#. code: l("After this small overview of Artis, what do you think of our city?"),
-#: npc/001-1/enora.txt:195
-#: npc/001-1/enora.txt~:195
-#, no-c-format
-msgid "After this small overview of Artis, what do you think of our city?"
-msgstr ""
-
-#. code: l("After this war, the Raijin race was born. A race born of Magic. Viros encapsulated in a Mana storm and altered forever."),
-#: npc/001-2-6/books.txt:297
-#: npc/001-2-6/books.txt~:297
-#, no-c-format
-msgid "After this war, the Raijin race was born. A race born of Magic. Viros encapsulated in a Mana storm and altered forever."
-msgstr ""
-
-#. code: l("After you gathered your weapons, I will teach you how to use them."));
-#: npc/001-2-36/hector.txt:395
-#: npc/001-2-36/hector.txt~:395
-#, no-c-format
-msgid "After you gathered your weapons, I will teach you how to use them."
-msgstr ""
-
-#. code: mesq l("After you get them, please deliver them to my brilliant daughter, Rossy.");
-#: npc/008-2-4/olana.txt:249
-#: npc/008-2-4/olana.txt~:249
-#, no-c-format
-msgid "After you get them, please deliver them to my brilliant daughter, Rossy."
-msgstr ""
-
-#. code: l("After you have confirmed the negotiation, a window with a vertical split will appear. The left side are the items you intend to offer in trading. The right side are the items that the other citizen intends to offer in trading."),
-#: npc/001-2-5/tutorial.txt:180
-#, no-c-format
-msgid "After you have confirmed the negotiation, a window with a vertical split will appear. The left side are the items you intend to offer in trading. The right side are the items that the other citizen intends to offer in trading."
-msgstr ""
-
-#. code: l("Again, do you have what I need to make that?"),
-#: npc/008-1-1/galimatia.txt~:270
-#: npc/008-1-1/galimatia.txt:270
-#: npc/008-1-1/galimatia.txt:327
-#: npc/008-1-1/galimatia.txt~:327
-#, no-c-format
-msgid "Again, do you have what I need to make that?"
-msgstr ""
-
-#. code: l("Aggressors always know when they are in danger! Therefore, they are always on standby, attacking anyone who appears ahead."),
-#: npc/001-2-5/tutorial.txt:59
-#, no-c-format
-msgid "Aggressors always know when they are in danger! Therefore, they are always on standby, attacking anyone who appears ahead."
-msgstr ""
-
-#. code: 1270: Agi: %d (%d~%d)
-#: conf/messages.conf:1280
-msgid "Agi: %d (%d~%d)"
-msgstr ""
-
-#. code: mesq l("Agility greatly increases your attack speed and the chances of you dodging enemy hits.");
-#: npc/000-1/panels.txt:37
-#, no-c-format
-msgid "Agility greatly increases your attack speed and the chances of you dodging enemy hits."
-msgstr ""
-
-#. code: mesq l("Ah - Many thanks. Here, I'll return you a plate.");
-#: npc/008-2-16/yannika.txt:446
-#: npc/008-2-16/yannika.txt~:446
-#, no-c-format
-msgid "Ah - Many thanks. Here, I'll return you a plate."
-msgstr ""
-
-#. code: mesq l("Ah sure, it is a simple recipe, I could even make one for you and give you the recipe, but...");
-#: npc/008-1/crane.txt~:31
-#: npc/008-1/crane.txt:31
-#, no-c-format
-msgid "Ah sure, it is a simple recipe, I could even make one for you and give you the recipe, but..."
-msgstr ""
-
-#. code: mesc(l("Ah yes, our trusty friend, %s.", .@refName$));
-#: npc/000-0-1/narrator.txt:170
-#: npc/000-0-1/narrator.txt~:170
-#, no-c-format
-msgid "Ah yes, our trusty friend, %s."
-msgstr ""
-
-#. code: l("Ah yes... a warrior's drink!"),
-#: npc/008-2-2/kfahr.txt:223
-#: npc/008-2-2/kfahr.txt~:223
-#, no-c-format
-msgid "Ah yes... a warrior's drink!"
-msgstr ""
-
-#. code: mesq l("Ah! Are you the room service? I have some requests.");
-#: npc/020-2-24/kylian.txt~:30
-#: npc/020-2-24/kylian.txt:30
-#, no-c-format
-msgid "Ah! Are you the room service? I have some requests."
-msgstr ""
-
-#. code: l("Ah, I didn't have much sleep, it's possible.");
-#: npc/001-1/fexil.txt:65
-#, no-c-format
-msgid "Ah, I didn't have much sleep, it's possible."
-msgstr ""
-
-#. code: mesq l("Ah, good, you've brought one!");
-#: npc/008-2-16/yannika.txt:280
-#: npc/008-2-16/yannika.txt~:280
-#, no-c-format
-msgid "Ah, good, you've brought one!"
-msgstr ""
-
-#. code: l("Ah, its you again. Welcome back."),
-#: npc/001-3-2/henry.txt:145
-#: npc/001-3-2/henry.txt~:145
-#, no-c-format
-msgid "Ah, its you again. Welcome back."
-msgstr ""
-
-#. code: l("Ah, its you. Sophialla already informed me. I can help you to go to Woodland, but you also could do me a favor."),
-#: npc/001-3-2/henry.txt~:50
-#: npc/001-3-2/henry.txt:50
-#, no-c-format
-msgid "Ah, its you. Sophialla already informed me. I can help you to go to Woodland, but you also could do me a favor."
-msgstr ""
-
-#. code: mesq l("Ah, just in time. I asked Hocus' to send a letter. The deadline was coming up soon.");
-#: npc/020-2-30/david.txt~:26
-#, no-c-format
-msgid "Ah, just in time. I asked Hocus' to send a letter. The deadline was coming up soon."
-msgstr ""
-
-#. code: mesq l("Ah, just in time. I asked Hocus' to send a letter; the deadline was coming up soon.");
-#: npc/020-2-30/david.txt:26
-#, no-c-format
-msgid "Ah, just in time. I asked Hocus' to send a letter; the deadline was coming up soon."
-msgstr ""
-
-#. code: l("Ah, no, I'm not telling you to go away. Visits are always welcome, it gets lonely over time. But I don't have anything to offer you otherwise.");
-#: npc/012-2-2/sorfina.txt~:14
-#: npc/012-2-2/sorfina.txt:11
-#, no-c-format
-msgid "Ah, no, I'm not telling you to go away. Visits are always welcome, it gets lonely over time. But I don't have anything to offer you otherwise."
-msgstr ""
-
-#. code: l("Ah, seagulls. We are arriving."),
-#: npc/000-0-1/narrator.txt:67
-#: npc/000-0-1/narrator.txt~:67
-#, no-c-format
-msgid "Ah, seagulls. We are arriving."
-msgstr ""
-
-#. code: l("Ah, sorry. I make too many rhetorical questions, don't I?"),
-#: npc/000-0-1/narrator.txt~:100
-#: npc/000-0-1/narrator.txt:100
-#, no-c-format
-msgid "Ah, sorry. I make too many rhetorical questions, don't I?"
-msgstr ""
-
-#. code: l("Ah, that caught its attention! You should have seen that dragon roar, as it jumped to its feet and tried to find out who had soaped it! I rushed back to the water and made another bucket of soap water."),
-#: npc/008-2-2/kfahr.txt~:537
-#: npc/008-2-2/kfahr.txt:537
-#, no-c-format
-msgid "Ah, that caught its attention! You should have seen that dragon roar, as it jumped to its feet and tried to find out who had soaped it! I rushed back to the water and made another bucket of soap water."
-msgstr ""
-
-#. code: l("Ah, that..."),
-#: npc/008-2-2/kfahr.txt:427
-#: npc/008-2-2/kfahr.txt~:427
-#, no-c-format
-msgid "Ah, that..."
-msgstr ""
-
-#. code: l("Ah, the locals like keeping them as pets."),
-#: npc/001-1/salem.txt:148
-#, no-c-format
-msgid "Ah, the locals like keeping them as pets."
-msgstr ""
-
-#. code: l("Ah, too bad, I'll ask Yannika for more ideas, bye."),
-#: npc/012-1/tiki.txt:50
-#: npc/012-1/tiki.txt~:50
-#, no-c-format
-msgid "Ah, too bad, I'll ask Yannika for more ideas, bye."
-msgstr ""
-
-#. code: mesq l("Ah, uhm, erm. The Governor is busy arguing with the rest of the team.");
-#: npc/008-2-10/airlia.txt:22
-#: npc/008-2-10/airlia.txt~:22
-#, no-c-format
-msgid "Ah, uhm, erm. The Governor is busy arguing with the rest of the team."
-msgstr ""
-
-#. code: l("Ah, wait, we cannot trade anything without some developer. Go find one!");
-#: npc/020-1/mahoud.txt:11
-#: npc/020-1/mahoud.txt~:11
-#, no-c-format
-msgid "Ah, wait, we cannot trade anything without some developer. Go find one!"
-msgstr ""
-
-#. code: l("Ah, well, never mind.");
-#: npc/008-1/hinnak.txt:254
-#, no-c-format
-msgid "Ah, well, never mind."
-msgstr ""
-
-#. code: l("Ah, what am I thinking! Too many years in the desert make you a little suspicious of everyone and everything! Naah, I believe you.");
-#: npc/008-2-2/kfahr.txt~:709
-#: npc/008-2-2/kfahr.txt:709
-#, no-c-format
-msgid "Ah, what am I thinking! Too many years in the desert make you a little suspicious of everyone and everything! Naah, I believe you."
-msgstr ""
-
-#. code: l("Ah, whom did you bring here?"),
-#: npc/001-1/koga.txt:10
-#: npc/001-1/koga.txt~:10
-#, no-c-format
-msgid "Ah, whom did you bring here?"
-msgstr ""
-
-#. code: mesq l("Ah... Gugli... He's too young to understand our conversation.");
-#: npc/000-1/silvio.txt:59
-#, no-c-format
-msgid "Ah... Gugli... He's too young to understand our conversation."
-msgstr ""
-
-#. code: mesq l("Ah... I could use some Asparagus with Hollondaise now...");
-#: npc/008-1/snarfles.txt~:21
-#: npc/008-1/snarfles.txt:21
-#, no-c-format
-msgid "Ah... I could use some Asparagus with Hollondaise now..."
-msgstr ""
-
-#. code: l("Ah... Sorry, I forgot, again."),
-#: npc/001-1/enora.txt:214
-#: npc/001-1/enora.txt~:214
-#, no-c-format
-msgid "Ah... Sorry, I forgot, again."
-msgstr ""
-
-#. code: mesq l("Ah... Then maybe you should summon a monster to your aid, or hire a mercenary.");
-#: npc/020-2-28/pauline.txt:27
-#: npc/020-2-28/pauline.txt~:27
-#, no-c-format
-msgid "Ah... Then maybe you should summon a monster to your aid, or hire a mercenary."
-msgstr ""
-
-#. code: l("Aha, but Kfahr doesn't die quite so easily. What happened was this: Me and Arvek charged towards that thing, slashing and stabbing, but our blows would just glance off. The beast roared and just slid by us, slapping us to the side with its fins like maggots, knocking us to the ground."),
-#: npc/008-2-2/kfahr.txt:318
-#: npc/008-2-2/kfahr.txt~:318
-#, no-c-format
-msgid "Aha, but Kfahr doesn't die quite so easily. What happened was this: Me and Arvek charged towards that thing, slashing and stabbing, but our blows would just glance off. The beast roared and just slid by us, slapping us to the side with its fins like maggots, knocking us to the ground."
-msgstr ""
-
-#. code: mesq l("Ahh, I see! Very shady indeed, almost as shady as you are!");
-#: npc/012-1/tiki.txt~:44
-#: npc/012-1/tiki.txt:44
-#, no-c-format
-msgid "Ahh, I see! Very shady indeed, almost as shady as you are!"
-msgstr ""
-
-#. code: l("Ahoi."),
-#: npc/001-1/eugene.txt:27
-#: npc/001-1/eugene.txt~:27
-#, no-c-format
-msgid "Ahoi."
-msgstr ""
-
-#. code: l("Ahoy, @@!", strcharinfo(0)),
-#: npc/001-1/eugene.txt:75
-#: npc/001-1/eugene.txt~:75
-#, no-c-format
-msgid "Ahoy, @@!"
-msgstr ""
-
-#. code: 012-1,52,114,0 script Aidan NPC_AIDAN,{
-#: npc/012-1/aidan.txt:7
-#: npc/012-1/aidan.txt~:7
-#, no-c-format
-msgid "Aidan"
-msgstr ""
-
-#. code: mesq l("Ain't working for free, pal!");
-#: npc/008-1-1/galimatia.txt~:429
-#: npc/008-1-1/galimatia.txt:429
-#, no-c-format
-msgid "Ain't working for free, pal!"
-msgstr ""
-
-#. code: 008-2-10,42,29,0 script Airlia NPC_AIRLIA,{
-#: npc/008-2-10/airlia.txt:7
-#: npc/008-2-10/airlia.txt~:7
-#, no-c-format
-msgid "Airlia"
-msgstr ""
-
-#. code: 020-1,271,93,0 script Aisha NPC_AIRLIA,{
-#: npc/020-1/aisha.txt~:7
-#: npc/020-1/aisha.txt:7
-#, no-c-format
-msgid "Aisha"
-msgstr ""
-
-#. code: 008-2-6,31,26,0 script Alan NPC_YOUNG_MAN_KFAHR,{
-#: npc/008-2-6/alan.txt:18
-#, no-c-format
-msgid "Alan"
-msgstr ""
-
-#. code: l("Alan asks to find wood"), 4,
-#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt~:23
-#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt:23
-#, no-c-format
-msgid "Alan asks to find wood"
-msgstr ""
-
-#. code: l("Alan bends the log over his knee."));
-#: npc/008-2-6/alan.txt:202
-#, no-c-format
-msgid "Alan bends the log over his knee."
-msgstr ""
-
-#. code: l("Alan tries as hard as he can but the log won't bend."));
-#: npc/008-2-6/alan.txt:208
-#, no-c-format
-msgid "Alan tries as hard as he can but the log won't bend."
-msgstr ""
-
-#. code: l("Alan wants to ask Jack"), 2,
-#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt~:21
-#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt:21
-#, no-c-format
-msgid "Alan wants to ask Jack"
-msgstr ""
-
-#. code: l("Alchemical studies are prohibited in every city of the Archipelagos, do not dare to practice it in a public zone!");
-#: npc/001-2-26/ivan.txt:12
-#, no-c-format
-msgid "Alchemical studies are prohibited in every city of the Archipelagos, do not dare to practice it in a public zone!"
-msgstr ""
-
-#. code: 567: Alchemist
-#: conf/messages.conf:537
-msgid "Alchemist"
-msgstr ""
-
-#. code: npctalkonce l("Alchemist's Laboratory");
-#: npc/001-1/sign.txt:158
-#, no-c-format
-msgid "Alchemist's Laboratory"
-msgstr ""
-
-#. code: l("Alchemy"), CRAFT_ALCHEMY,
-#: npc/items/recipes.txt~:81
-#: npc/items/recipes.txt:81
-#, no-c-format
-msgid "Alchemy"
-msgstr ""
-
-#. code: mesq l("Ale and Tibbo should bring 2 boxes of @@s, Astapolos and Gulukan 2 of @@s and Jalad and Q'Muller were charged of the boxes of @@s.", getitemlink(Aquada), getitemlink(Croconut), getitemlink(Plushroom));
-#: npc/000-1/gugli.txt:110
-#, no-c-format
-msgid "Ale and Tibbo should bring 2 boxes of @@s, Astapolos and Gulukan 2 of @@s and Jalad and Q'Muller were charged of the boxes of @@s."
-msgstr ""
-
-#. code: 000-1,55,23,0 script Ale#000-1 NPC_DEMON_MAN_SITTING,{
-#: npc/000-1/ale.txt:8
-#, no-c-format
-msgid "Ale#000-1"
-msgstr ""
-
-#. code: rif(getq(ShipQuests_Ale) == 0, l("Ale.")), L_Ale,
-#. code: rif(getq(ShipQuests_Ale) == 0, l("Ale.")), L_Top,
-#: npc/000-1/jalad.txt:72
-#: npc/000-1/astapolos.txt:91
-#: npc/000-1/tibbo.txt:72
-#: npc/000-1/muller.txt:74
-#: npc/000-1/gulukan.txt:124
-#, no-c-format
-msgid "Ale."
-msgstr ""
-
-#. code: mesc l("Alias: %s", "##B@monsterinfo##b");
-#: npc/008-1/auldsbel.txt~:34
-#: npc/008-1/auldsbel.txt:34
-#, no-c-format
-msgid "Alias: %s"
-msgstr ""
-
-#. code: 000-2-1,43,31,0 script Alige NPC_ALIGE,{
-#: npc/000-2-1/alige.txt:52
-#, no-c-format
-msgid "Alige"
-msgstr ""
-
-#. code: l("Alige asks for food"), 2,
-#: npc/functions/quest-debug/002-ShipQuests_Alige.txt:17
-#, no-c-format
-msgid "Alige asks for food"
-msgstr ""
-
-#. code: 000-2-4,38,22,0 script Alige#000-2-4 NPC_ALIGE_BARREL,2,2,{
-#: npc/000-2-4/alige.txt:5
-#, no-c-format
-msgid "Alige#000-2-4"
-msgstr ""
-
-#. code: 001-2-22,43,31,0 script Alige#Artis NPC_ALIGE,{
-#: npc/001-2-22/alige.txt:52
-#, no-c-format
-msgid "Alige#Artis"
-msgstr ""
-
-#. code: 000-2-1,43,32,0 script AligeTrigger NPC_HIDDEN,1,1,{
-#: npc/000-2-1/alige.txt:19
-#, no-c-format
-msgid "AligeTrigger"
-msgstr ""
-
-#. code: 001-2-22,43,32,0 script AligeTrigger#Artis NPC_HIDDEN,1,1,{
-#: npc/001-2-22/alige.txt:19
-#, no-c-format
-msgid "AligeTrigger#Artis"
-msgstr ""
-
-#. code: Name: "Alizarin Herb"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Alizarin Herb"
-msgstr ""
-
-#. code: Name: "Alizarin Plant"
-#: mob_db.conf:1600
-#, no-c-format
-msgid "Alizarin Plant"
-msgstr ""
-
-#. code: l("All I need is %d %s.", .logs_amount, getitemlink(.logs_item)),
-#: npc/008-1/jack.txt:136
-#, no-c-format
-msgid "All I need is %d %s."
-msgstr ""
-
-#. code: mesc l("All Ship and Drasil Island Quests were auto-completed."), 1;
-#: npc/000-2-3/nard.txt~:277
-#: npc/000-2-3/nard.txt:277
-#, no-c-format
-msgid "All Ship and Drasil Island Quests were auto-completed."
-msgstr ""
-
-#. code: 92: All characters recalled!
-#: conf/messages.conf:113
-msgid "All characters recalled!"
-msgstr ""
-
-#. code: 1221: All dropped items have been cleaned up.
-#: conf/messages.conf:1191
-msgid "All dropped items have been cleaned up."
-msgstr ""
-
-#. code: 107: All items have been repaired.
-#: conf/messages.conf:128
-msgid "All items have been repaired."
-msgstr ""
-
-#. code: 1162: All items stored.
-#: conf/messages.conf:1083
-msgid "All items stored."
-msgstr ""
-
-#. code: mesc l("All leaderboards are refreshed hourly."), 1;
-#: npc/012-3-0/parua.txt~:105
-#, no-c-format
-msgid "All leaderboards are refreshed hourly."
-msgstr ""
-
-#. code: 165: All monsters killed!
-#: conf/messages.conf:185
-msgid "All monsters killed!"
-msgstr ""
-
-#. code: 39: All monsters summoned!
-#: conf/messages.conf:66
-msgid "All monsters summoned!"
-msgstr ""
-
-#. code: mesc(l("All of a sudden, you hear voices from above."), 9);
-#: npc/000-0/sailors.txt:21
-#: npc/000-0/sailors.txt~:21
-#, no-c-format
-msgid "All of a sudden, you hear voices from above."
-msgstr ""
-
-#. code: l("All of my money."), -2,
-#: npc/functions/bank.txt:94
-#: npc/functions/bank.txt~:94
-#: npc/functions/bank.txt~:43
-#: npc/functions/bank.txt:43
-#, no-c-format
-msgid "All of my money."
-msgstr ""
-
-#. code: 20: All of your items have been removed.
-#: conf/messages.conf:47
-msgid "All of your items have been removed."
-msgstr ""
-
-#. code: 93: All online characters of the %s guild have been recalled to your position.
-#: conf/messages.conf:114
-msgid "All online characters of the %s guild have been recalled to your position."
-msgstr ""
-
-#. code: 95: All online characters of the %s party have been recalled to your position.
-#: conf/messages.conf:116
-msgid "All online characters of the %s party have been recalled to your position."
-msgstr ""
-
-#. code: 195: All players have been kicked!
-#: conf/messages.conf:210
-msgid "All players have been kicked!"
-msgstr ""
-
-#. code: l("All races were in peace until the Viros set forth to discover the Source of Magic, based on Ukar scholars studies."),
-#: npc/001-2-6/books.txt:289
-#: npc/001-2-6/books.txt~:289
-#, no-c-format
-msgid "All races were in peace until the Viros set forth to discover the Source of Magic, based on Ukar scholars studies."
-msgstr ""
-
-#. code: mesq l("All right! I need you to get:");
-#: npc/008-1-1/galimatia.txt~:221
-#: npc/008-1-1/galimatia.txt:221
-#, no-c-format
-msgid "All right! I need you to get:"
-msgstr ""
-
-#. code: message strcharinfo(0), l("All right! I've poured even this one..");
-#: npc/008-1-1/galimatia.txt:31
-#: npc/008-1-1/galimatia.txt~:31
-#, no-c-format
-msgid "All right! I've poured even this one.."
-msgstr ""
-
-#. code: mesc l("All scoreboards are updated hourly."), 1;
-#: npc/functions/scoreboards.txt:232
-#: npc/functions/scoreboards.txt~:232
-#, no-c-format
-msgid "All scoreboards are updated hourly."
-msgstr ""
-
-#. code: 76: All skills have been added to your skill tree.
-#: conf/messages.conf:98
-msgid "All skills have been added to your skill tree."
-msgstr ""
-
-#. code: 84: All stats changed!
-#: conf/messages.conf:106
-msgid "All stats changed!"
-msgstr ""
-
-#. code: l("All this seems unimportant to you right now.");
-#: npc/functions/game-rules.txt~:43
-#: npc/functions/game-rules.txt:42
-#, no-c-format
-msgid "All this seems unimportant to you right now."
-msgstr ""
-
-#. code: l("All went well, until George stepped into a trap. A piece of ground just caved in, and if I hadn't grabbed his hand at the last second, he would have ended up on some rusty and probably poisoned spikes on the bottom..."),
-#: npc/008-2-2/kfahr.txt:453
-#: npc/008-2-2/kfahr.txt~:453
-#, no-c-format
-msgid "All went well, until George stepped into a trap. A piece of ground just caved in, and if I hadn't grabbed his hand at the last second, he would have ended up on some rusty and probably poisoned spikes on the bottom..."
-msgstr ""
-
-#. code: l("All you have to do is to select a bed in the upper level anytime after your reservation."),
-#: npc/001-2-28/plush.txt:13
-#, no-c-format
-msgid "All you have to do is to select a bed in the upper level anytime after your reservation."
-msgstr ""
-
-#. code: l("All you need is a bit more exercise and fresh fruit in your diet!"));
-#: npc/008-2-14/doctor.txt:54
-#: npc/008-2-14/doctor.txt~:54
-#, no-c-format
-msgid "All you need is a bit more exercise and fresh fruit in your diet!"
-msgstr ""
-
-#. code: rif(countitem(PiouLegs) > 1 && countitem(HalfCroconut) > 1 && countitem(Aquada) > 0 && countitem(SeaDrops) > 0, l("All your... Fresh ingredients are ready to be cooked.")), L_GotAll,
-#: npc/000-2-1/chefgado.txt~:120
-#: npc/000-2-1/chefgado.txt:120
-#, no-c-format
-msgid "All your... Fresh ingredients are ready to be cooked."
-msgstr ""
-
-#. code: 877: Alliances cannot be broken during Guild Wars!
-#: conf/messages.conf:681
-msgid "Alliances cannot be broken during Guild Wars!"
-msgstr ""
-
-#. code: 876: Alliances cannot be made during Guild Wars!
-#: conf/messages.conf:680
-msgid "Alliances cannot be made during Guild Wars!"
-msgstr ""
-
-#. code: 1088: AllowKS |
-#: conf/messages.conf:957
-msgid "AllowKS |"
-msgstr ""
-
-#. code: l("Almost all creatures drop useful items when defeated. To get the dropped item press the '###keyPickup;' key next to the item or click the primary button on the item."),
-#: npc/001-2-5/tutorial.txt:191
-#, no-c-format
-msgid "Almost all creatures drop useful items when defeated. To get the dropped item press the '###keyPickup;' key next to the item or click the primary button on the item."
-msgstr ""
-
-#. code: setarray .RandomFailureMessages$[0], l("So close!"), l("It escaped!"), l("Almost got it!"), l("Oh, the little...");
-#: npc/001-1/flyingpiou.txt:90
-#, no-c-format
-msgid "Almost got it!"
-msgstr ""
-
-#. code: l("Already met Kfahr, No quests started"), 1,
-#: npc/functions/quest-debug/057-HurnscaldQuests_Kfahr.txt:20
-#, no-c-format
-msgid "Already met Kfahr, No quests started"
-msgstr ""
-
-#. code: 1361: Already using this font.
-#: conf/messages.conf:1422
-msgid "Already using this font."
-msgstr ""
-
-#. code: mesq l("Alright - This will be... good. Anyway, I should give you a reward.");
-#: npc/001-3-2/henry.txt:207
-#: npc/001-3-2/henry.txt~:207
-#, no-c-format
-msgid "Alright - This will be... good. Anyway, I should give you a reward."
-msgstr ""
-
-#. code: mesq l("Alright! Yoyone more box and it'll be good.");
-#: npc/000-1/gulukan.txt:97
-#, no-c-format
-msgid "Alright! Yoyone more box and it'll be good."
-msgstr ""
-
-#. code: l("Alright, I'll be going."),
-#: npc/020-2-30/david.txt~:20
-#: npc/020-2-30/david.txt:20
-#, no-c-format
-msgid "Alright, I'll be going."
-msgstr ""
-
-#. code: l("Alright, I'll be right back.");
-#: npc/008-2-24/chef.txt~:178
-#: npc/008-2-24/chef.txt:178
-#, no-c-format
-msgid "Alright, I'll be right back."
-msgstr ""
-
-#. code: l("Alright, I'll take one."),
-#: npc/001-1/salem.txt:21
-#, no-c-format
-msgid "Alright, I'll take one."
-msgstr ""
-
-#. code: mesq lg("Alright, I'm going to his room, keep an eye on her, we still don't know if she's friend or foe...", "Alright, I'm going to his room, keep an eye on him, we still don't know if he's friend or foe...");
-#: npc/000-0-0/sailors.txt:38
-#, no-c-format
-msgid "Alright, I'm going to his room, keep an eye on her, we still don't know if she's friend or foe...#0"
-msgstr ""
-
-#. code: mesq lg("Alright, I'm going to his room, keep an eye on her, we still don't know if she's friend or foe...", "Alright, I'm going to his room, keep an eye on him, we still don't know if he's friend or foe...");
-#: npc/000-0-0/sailors.txt:38
-#, no-c-format
-msgid "Alright, I'm going to his room, keep an eye on him, we still don't know if he's friend or foe...#1"
-msgstr ""
-
-#. code: mesq l("Alright, but... You only have @@ @@, and I need @@ to do the status reset for you!", countitem(Plushroom), getitemlink(Plushroom), @plush_count);
-#: npc/008-2-7/wyara.txt~:46
-#: npc/008-2-7/wyara.txt:46
-#, no-c-format
-msgid "Alright, but... You only have @@ @@, and I need @@ to do the status reset for you!"
-msgstr ""
-
-#. code: l("Alright, take your time we are not in a hurry.");
-#: npc/000-2-1/arpan.txt:287
-#: npc/000-2-1/arpan.txt~:287
-#, no-c-format
-msgid "Alright, take your time we are not in a hurry."
-msgstr ""
-
-#. code: l("Alright, tell me what I must get."),
-#: npc/008-1/rossy.txt:203
-#: npc/008-1/rossy.txt~:203
-#, no-c-format
-msgid "Alright, tell me what I must get."
-msgstr ""
-
-#. code: l("Alright, well..."),
-#: npc/008-1/jack.txt:54
-#, no-c-format
-msgid "Alright, well..."
-msgstr ""
-
-#. code: l("Alright, you will need this shovel."),
-#: npc/001-1/qonan.txt~:58
-#: npc/001-1/qonan.txt:58
-#, no-c-format
-msgid "Alright, you will need this shovel."
-msgstr ""
-
-#. code: l("Alright. I will go looking for them now."), L_Quit;
-#: npc/000-1/maxe.txt:54
-#, no-c-format
-msgid "Alright. I will go looking for them now."
-msgstr ""
-
-#. code: l("Alright... Bye."), -;
-#: npc/000-2-0/billybons.txt:28
-#, no-c-format
-msgid "Alright... Bye."
-msgstr ""
-
-#. code: l("Also - don't ask me why I want this. Thieves doesn't make questions. You better remember this!");
-#: npc/001-3-2/henry.txt:192
-#: npc/001-3-2/henry.txt~:192
-#, no-c-format
-msgid "Also - don't ask me why I want this. Thieves doesn't make questions. You better remember this!"
-msgstr ""
-
-#. code: l("Also note that if you are in overweight, your natural regen will halt. 90% in weight, and you won't be able to attack."),
-#: npc/001-2-5/tutorial.txt:89
-#, no-c-format
-msgid "Also note that if you are in overweight, your natural regen will halt. 90% in weight, and you won't be able to attack."
-msgstr ""
-
-#. code: mesq l("Also, build a reputation with the Legion. Talk to everyone. Help everyone. Prove me your worth!");
-#: npc/001-2-39/qanon.txt:83
-#: npc/001-2-39/qanon.txt~:83
-#, no-c-format
-msgid "Also, build a reputation with the Legion. Talk to everyone. Help everyone. Prove me your worth!"
-msgstr ""
-
-#. code: l("Also, don't you think this ship vaguely... familiar?"),
-#: npc/000-0-1/narrator.txt:98
-#: npc/000-0-1/narrator.txt~:98
-#, no-c-format
-msgid "Also, don't you think this ship vaguely... familiar?"
-msgstr ""
-
-#. code: mesq l("Also, here is a %s. If you find a Treasure Chest somewhere, you can open it with this!", getitemlink(TreasureKey));
-#: npc/001-1/enora.txt~:322
-#: npc/001-1/enora.txt:322
-#, no-c-format
-msgid "Also, here is a %s. If you find a Treasure Chest somewhere, you can open it with this!"
-msgstr ""
-
-#. code: l("Also, most monsters get enraged and will attack whoever is closest to them, regardless of anything else."),
-#: npc/001-2-5/tutorial.txt:64
-#, no-c-format
-msgid "Also, most monsters get enraged and will attack whoever is closest to them, regardless of anything else."
-msgstr ""
-
-#. code: mesq l("Also, status point reset can't be undone. Do you really want this?");
-#: npc/008-2-7/wyara.txt:39
-#: npc/008-2-7/wyara.txt~:39
-#, no-c-format
-msgid "Also, status point reset can't be undone. Do you really want this?"
-msgstr ""
-
-#. code: mesq l("Also, the doctor told Dimond to lose weight, so salads might be a better choice.");
-#: npc/008-2-24/chef.txt:218
-#: npc/008-2-24/chef.txt~:218
-#, no-c-format
-msgid "Also, the doctor told Dimond to lose weight, so salads might be a better choice."
-msgstr ""
-
-#. code: mesq l("Also, the old tales of Hurnscald say that a Golem inhabits these caves and smashes anyone who enters here ill prepared; but it can be tamed and made into subservience by a sacrifice. And I saw the girl heading to said room...");
-#: npc/008-3-0/clauquer.txt~:108
-#: npc/008-3-0/clauquer.txt:109
-#, no-c-format
-msgid "Also, the old tales of Hurnscald say that a Golem inhabits these caves and smashes anyone who enters here ill prepared; but it can be tamed and made into subservience by a sacrifice. And I saw the girl heading to said room..."
-msgstr ""
-
-#. code: mesq lg("Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.");
-#: npc/000-2-1/arpan.txt~:143
-#: npc/000-2-1/arpan.txt:143
-#, no-c-format
-msgid "Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.#0"
-msgstr ""
-
-#. code: mesq lg("Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.");
-#: npc/000-2-1/arpan.txt~:143
-#: npc/000-2-1/arpan.txt:143
-#, no-c-format
-msgid "Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.#1"
-msgstr ""
-
-#. code: mes l("Also, you'll get more experience by killing monsters stronger than you, and less experience by killing monsters weaker than you.");
-#: npc/001-2-5/tutorial.txt:151
-#, no-c-format
-msgid "Also, you'll get more experience by killing monsters stronger than you, and less experience by killing monsters weaker than you."
-msgstr ""
-
-#. code: 1210: Alternative clouds appeared.
-#: conf/messages.conf:1168
-msgid "Alternative clouds appeared."
-msgstr ""
-
-#. code: 1209: Alternative clouds have disappeared.
-#: conf/messages.conf:1167
-msgid "Alternative clouds have disappeared."
-msgstr ""
-
-#. code: l("Although the more powerful you are, the more plushrooms you will need.");
-#: npc/001-1/rumly.txt:63
-#, no-c-format
-msgid "Although the more powerful you are, the more plushrooms you will need."
-msgstr ""
-
-#. code: l("Although, if you want to visit a place nearby, we could take you there."),
-#: npc/001-2-24/nard.txt:46
-#, no-c-format
-msgid "Although, if you want to visit a place nearby, we could take you there."
-msgstr ""
-
-#. code: mesc l("Altough you can't get rid of the feeling someone is listening on the other side, you don't get any replies.");
-#: npc/001-1/rowboathelper.txt:22
-#: npc/001-1/rowboathelper.txt~:22
-#, no-c-format
-msgid "Altough you can't get rid of the feeling someone is listening on the other side, you don't get any replies."
-msgstr ""
-
-#. code: Name: "Amethyst"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Amethyst"
-msgstr ""
-
-#. code: Name: "Amethyst Powder"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Amethyst Powder"
-msgstr ""
-
-#. code: Name: "Amethyst Shard"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Amethyst Shard"
-msgstr ""
-
-#. code: Name: "Amethyst Vein"
-#: mob_db.conf:2393
-#, no-c-format
-msgid "Amethyst Vein"
-msgstr ""
-
-#. code: narrator S_FIRST_BLANK_LINE | S_LAST_BLANK_LINE, l("Amount?");
-#: npc/items/shovel.txt:135
-#: npc/items/shovel.txt~:135
-#, no-c-format
-msgid "Amount?"
-msgstr ""
-
-#. code: dispbottom l("An error on your travel happened. Please report.");
-#: npc/marine-2/main.txt:50
-#, no-c-format
-msgid "An error on your travel happened. Please report."
-msgstr ""
-
-#. code: npctalkonce l("An explorer left behind some incomplete manuscripts about the people and dangers in the land of Kaizei.");
-#: npc/001-2-4/robin.txt:40
-#, no-c-format
-msgid "An explorer left behind some incomplete manuscripts about the people and dangers in the land of Kaizei."
-msgstr ""
-
-#. code: l("An eye patch."),
-#: npc/001-3-2/henry.txt:101
-#: npc/001-3-2/henry.txt~:101
-#, no-c-format
-msgid "An eye patch."
-msgstr ""
-
-#. code: 37: An invalid number was specified.
-#: conf/messages.conf:64
-msgid "An invalid number was specified."
-msgstr ""
-
-#. code: Name: "Ancient Scroll"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Ancient Scroll"
-msgstr ""
-
-#. code: Name: "Ancient Shield"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Ancient Shield"
-msgstr ""
-
-#. code: l("And I bet you don't know who is in charge of monitoring the security of this place?");
-#: npc/001-1/enora.txt~:56
-#: npc/001-1/enora.txt:56
-#, no-c-format
-msgid "And I bet you don't know who is in charge of monitoring the security of this place?"
-msgstr ""
-
-#. code: mesq l("And I do. We were on the same ship a few times.");
-#: npc/008-2-32/thamas.txt:26
-#: npc/008-2-32/thamas.txt~:25
-#, no-c-format
-msgid "And I do. We were on the same ship a few times."
-msgstr ""
-
-#. code: l("And I have no mention of a so called @@ on it!", strcharinfo(0));
-#: npc/001-2-19/lloyd.txt:88
-#: npc/001-2-19/lloyd.txt~:88
-#, no-c-format
-msgid "And I have no mention of a so called \"@@\" on it!"
-msgstr ""
-
-#. code: l("And Tanveer, our president in Tulimshar, should be able to give you even more training.");
-#: npc/008-3-5/nunia.txt~:73
-#, no-c-format
-msgid "And Tanveer, our president in Tulimshar, should be able to give you even more training."
-msgstr ""
-
-#. code: l("And Tanveer, our president in Tulimshar, should be able to give you even more training. If you manage to find our headquarters, of course, hahaha!");
-#: npc/008-3-5/nunia.txt:73
-#, no-c-format
-msgid "And Tanveer, our president in Tulimshar, should be able to give you even more training. If you manage to find our headquarters, of course, hahaha!"
-msgstr ""
-
-#. code: mesq l("And after a while, you have %s! I made two with the ingredients you gave me, one for you and one for me. This is my thankyou for helping me out on the storeroom. Enjoy!", getitemlink(Donut));
-#: npc/020-2-34/donutello.txt:131
-#: npc/020-2-34/donutello.txt~:131
-#, no-c-format
-msgid "And after a while, you have %s! I made two with the ingredients you gave me, one for you and one for me. This is my thankyou for helping me out on the storeroom. Enjoy!"
-msgstr ""
-
-#. code: l("And by last, to speak to everyone online, besides whoever might be idling on IRC, select the '#irc' tab."),
-#: npc/001-2-5/tutorial.txt:204
-#, no-c-format
-msgid "And by last, to speak to everyone online, besides whoever might be idling on IRC, select the '#irc' tab."
-msgstr ""
-
-#. code: l("And by the way. I know nothing about this book. And I don't know how to get more pages either.");
-#: npc/008-1/auldsbel.txt~:19
-#: npc/008-1/auldsbel.txt:19
-#, no-c-format
-msgid "And by the way. I know nothing about this book. And I don't know how to get more pages either."
-msgstr ""
-
-#. code: mesq l("And do not go south. It is haunted.");
-#: npc/008-1-1/morcant.txt:49
-#: npc/008-1-1/morcant.txt~:49
-#, no-c-format
-msgid "And do not go south. It is haunted."
-msgstr ""
-
-#. code: l("And from that day on they called me the `Hero of Tulimshar'");
-#: npc/008-2-2/kfahr.txt:559
-#: npc/008-2-2/kfahr.txt~:559
-#, no-c-format
-msgid "And from that day on they called me the `Hero of Tulimshar'"
-msgstr ""
-
-#. code: l("And get out of here, I'm not a map!");
-#: npc/001-1/qpid.txt:52
-#, no-c-format
-msgid "And get out of here, I'm not a map!"
-msgstr ""
-
-#. code: mesq l("And if that still wasn't enough to make you change your mind...");
-#: npc/000-2-3/nard.txt~:239
-#: npc/000-2-3/nard.txt:239
-#, no-c-format
-msgid "And if that still wasn't enough to make you change your mind..."
-msgstr ""
-
-#. code: l("And it worked! Seeing me like this again, it ran, squealing, back into the underground caves from where it must have come.");
-#: npc/008-2-2/kfahr.txt~:547
-#: npc/008-2-2/kfahr.txt:547
-#, no-c-format
-msgid "And it worked! Seeing me like this again, it ran, squealing, back into the underground caves from where it must have come."
-msgstr ""
-
-#. code: mesq l("And now I want to see you run!");
-#: npc/000-1/muller.txt:56
-#, no-c-format
-msgid "And now I want to see you run!"
-msgstr ""
-
-#. code: mesq l("And now I'm a sailor, as you can see!");
-#: npc/000-1/astapolos.txt:122
-#, no-c-format
-msgid "And now I'm a sailor, as you can see!"
-msgstr ""
-
-#. code: l("And only the best logs of living wood are good enough for them."),
-#: npc/008-2-6/alan.txt:58
-#, no-c-format
-msgid "And only the best logs of living wood are good enough for them."
-msgstr ""
-
-#. code: l("And quite a feat that was, let me tell you!"),
-#: npc/008-2-2/kfahr.txt~:516
-#: npc/008-2-2/kfahr.txt:516
-#, no-c-format
-msgid "And quite a feat that was, let me tell you!"
-msgstr ""
-
-#. code: l("And rhyming is not too"),
-#: npc/001-2-6/books.txt:82
-#: npc/001-2-6/books.txt~:82
-#, no-c-format
-msgid "And rhyming is not too"
-msgstr ""
-
-#. code: l("And so far, the Merchant Guild helped me find this appartment so I can't complain!"),
-#: npc/001-2-41/edouard.txt~:105
-#: npc/001-2-41/edouard.txt:104
-#, no-c-format
-msgid "And so far, the Merchant Guild helped me find this appartment so I can't complain!"
-msgstr ""
-
-#. code: l("And sure enough I ask the witch, and she has a look at it."),
-#: npc/008-1/hinnak.txt:219
-#, no-c-format
-msgid "And sure enough I ask the witch, and she has a look at it."
-msgstr ""
-
-#. code: l("And then she turns to me!"),
-#: npc/008-1/hinnak.txt:238
-#, no-c-format
-msgid "And then she turns to me!"
-msgstr ""
-
-#. code: l("And then what happened?");
-#: npc/000-2-1/arpan.txt:134
-#: npc/000-2-1/arpan.txt~:134
-#, no-c-format
-msgid "And then what happened?"
-msgstr ""
-
-#. code: l("And then?"),
-#: npc/008-2-2/kfahr.txt~:358
-#: npc/008-2-2/kfahr.txt:358
-#, no-c-format
-msgid "And then?"
-msgstr ""
-
-#. code: l("And to demonstrate his beautiful voice,"),
-#: npc/001-2-6/books.txt~:26
-#: npc/001-2-6/books.txt:26
-#, no-c-format
-msgid "And to demonstrate his beautiful voice,"
-msgstr ""
-
-#. code: l("And tried to attract him thus."),
-#: npc/001-2-6/books.txt:18
-#: npc/001-2-6/books.txt~:18
-#, no-c-format
-msgid "And tried to attract him thus."
-msgstr ""
-
-#. code: mesq l("And unless you are a student, I'll have to ask you to leave the premises.");
-#: npc/020-2-30/david.txt:32
-#: npc/020-2-30/david.txt~:32
-#, no-c-format
-msgid "And unless you are a student, I'll have to ask you to leave the premises."
-msgstr ""
-
-#. code: mesq l("And vói-la, you have your sandwich done. Now go, I have a contest to win! Hahaha!");
-#: npc/012-1/tiki.txt~:121
-#: npc/012-1/tiki.txt:122
-#, no-c-format
-msgid "And vói-la, you have your sandwich done. Now go, I have a contest to win! Hahaha!"
-msgstr ""
-
-#. code: mesq l("And we got rid of the extra beds as no one was using them, so we are full at the moment. Come again later.");
-#: npc/020-2-20/drabur.txt~:34
-#: npc/020-2-20/drabur.txt:34
-#, no-c-format
-msgid "And we got rid of the extra beds as no one was using them, so we are full at the moment. Come again later."
-msgstr ""
-
-#. code: l("And what if I sit?"),
-#: npc/020-1/bodyguard.txt:14
-#: npc/020-1/bodyguard.txt~:14
-#, no-c-format
-msgid "And what if I sit?"
-msgstr ""
-
-#. code: mesq l("And what would you give me in exchange for that information?");
-#: npc/000-1/silvio.txt:142
-#, no-c-format
-msgid "And what would you give me in exchange for that information?"
-msgstr ""
-
-#. code: mesq l("And whatever. If you need more details ask WildX as I'm not supposed to know.");
-#: npc/012-3-0/parua.txt~:120
-#, no-c-format
-msgid "And whatever. If you need more details ask WildX as I'm not supposed to know."
-msgstr ""
-
-#. code: mes l("And when we have enough money for ourselves without needing anybody else.");
-#: npc/001-2-22/note.txt:28
-#, no-c-format
-msgid "And when we have enough money for ourselves without needing anybody else."
-msgstr ""
-
-#. code: switch (select(l("And where can I find these potions?"),
-#: npc/001-1/qpid.txt:73
-#, no-c-format
-msgid "And where can I find these potions?"
-msgstr ""
-
-#. code: l("And with my piou. That's wonderful. I can only imagine how hard that little bugger was to catch!"),
-#: npc/001-1/salem.txt:73
-#, no-c-format
-msgid "And with my piou. That's wonderful. I can only imagine how hard that little bugger was to catch!"
-msgstr ""
-
-#. code: lg("And you won! That means you should be able to handle yourself in battle from now on."),
-#: npc/001-2-33/lozerk.txt:95
-#: npc/001-2-33/lozerk.txt~:95
-#, no-c-format
-msgid "And you won! That means you should be able to handle yourself in battle from now on.#0"
-msgstr ""
-
-#. code: lg("And you won! That means you should be able to handle yourself in battle from now on."),
-#: npc/001-2-33/lozerk.txt:95
-#: npc/001-2-33/lozerk.txt~:95
-#, no-c-format
-msgid "And you won! That means you should be able to handle yourself in battle from now on.#1"
-msgstr ""
-
-#. code: l("And you, how are you doing?"), -,
-#: npc/000-1/darlin.txt:44
-#, no-c-format
-msgid "And you, how are you doing?"
-msgstr ""
-
-#. code: mesq l("And you? How's it going on your side?");
-#: npc/functions/sailordialogue.txt:48
-#, no-c-format
-msgid "And you? How's it going on your side?"
-msgstr ""
-
-#. code: mesq l("And you? How's it yaying on your side?");
-#: npc/000-1/gulukan.txt:111
-#, no-c-format
-msgid "And you? How's it yaying on your side?"
-msgstr ""
-
-#. code: 008-1,246,105,0 script Andrei NPC_PLAYER,{
-#: npc/008-1/4144.txt:11
-#, no-c-format
-msgid "Andrei"
-msgstr ""
-
-#. code: Name: "AngryCrafty"
-#: mob_db.conf:4332
-#, no-c-format
-msgid "AngryCrafty"
-msgstr ""
-
-#. code: 008-2-17,34,47,0 script Angus NPC_ANGUS_THE_SMITH,{
-#: npc/008-2-17/angus.txt:7
-#, no-c-format
-msgid "Angus"
-msgstr ""
-
-#. code: 008-2-17,34,47,0 script Angus#008-2-17 NPC_ANGUS_THE_SMITH,{
-#: npc/008-2-17/angus.txt~:7
-#, no-c-format
-msgid "Angus#008-2-17"
-msgstr ""
-
-#. code: "-- " + l("Animals Protection Agency of Aemil"));
-#: npc/001-2-6/books.txt~:191
-#: npc/001-2-6/books.txt:191
-#, no-c-format
-msgid "Animals Protection Agency of Aemil"
-msgstr ""
-
-#. code: 020-1,178,196,0 script Anwar NPC_ANWAR,{
-#: npc/020-1/anwar.txt:7
-#: npc/020-1/anwar.txt~:7
-#, no-c-format
-msgid "Anwar"
-msgstr ""
-
-#. code: l("Any boss which was previously unhittable, can be hit with appropriate number of attackers.");
-#: npc/001-2-5/tutorial.txt:69
-#, no-c-format
-msgid "Any boss which was previously unhittable, can be hit with appropriate number of attackers."
-msgstr ""
-
-#. code: l("Any clue on where Astapolos may be hidden?"), L_Astapolos,
-#: npc/000-1/maxe.txt:52
-#, no-c-format
-msgid "Any clue on where Astapolos may be hidden?"
-msgstr ""
-
-#. code: mesc(l("Any contribution to the game (translations, graphics creation/edition, concepts, coding/scripting, etc...) is rewarded!"), 9);
-#: npc/001-1/cookiemaster.txt:141
-#, no-c-format
-msgid "Any contribution to the game (translations, graphics creation/edition, concepts, coding/scripting, etc...) is rewarded!"
-msgstr ""
-
-#. code: l("Any ideas on who might have taken it?"),
-#: npc/008-2-24/troupe-leader.txt:35
-#, no-c-format
-msgid "Any ideas on who might have taken it?"
-msgstr ""
-
-#. code: dispbottom l("Any movement/skill/item will be without effect until time is up.");
-#: npc/008-2-12/nurse.txt~:136
-#: npc/008-2-12/nurse.txt:136
-#, no-c-format
-msgid "Any movement/skill/item will be without effect until time is up."
-msgstr ""
-
-#. code: 48: Any work in progress (NPC dialog, manufacturing ...) quit and try again.
-#: conf/messages.conf:75
-msgid "Any work in progress (NPC dialog, manufacturing ...) quit and try again."
-msgstr ""
-
-#. code: l("Anything else you want me to do?"),
-#: npc/008-1/hinnak.txt:158
-#, no-c-format
-msgid "Anything else you want me to do?"
-msgstr ""
-
-#. code: l("Anything else?");
-#: npc/001-2-41/edouard.txt:164
-#: npc/001-2-41/edouard.txt~:159
-#: npc/001-2-41/edouard.txt~:165
-#: npc/001-2-41/edouard.txt:158
-#: npc/001-2-41/edouard.txt:152
-#: npc/001-2-41/edouard.txt~:153
-#, no-c-format
-msgid "Anything else?"
-msgstr ""
-
-#. code: l("Anything to do around these parts?"),
-#: npc/008-1-1/morcant.txt~:17
-#: npc/008-1-1/morcant.txt:17
-#, no-c-format
-msgid "Anything to do around these parts?"
-msgstr ""
-
-#. code: mesq l("Anyway I am glad I can give you some of these yoyoxs.");
-#: npc/000-1/gulukan.txt:56
-#, no-c-format
-msgid "Anyway I am glad I can give you some of these yoyoxs."
-msgstr ""
-
-#. code: npctalk l("Anyway, I assume you're trying to get into Hurnscald?"), .@mc$;
-#: npc/008-1-1/cutscene.txt:106
-#: npc/008-1-1/cutscene.txt~:106
-#, no-c-format
-msgid "Anyway, I assume you're trying to get into Hurnscald?"
-msgstr ""
-
-#. code: l("Anyway, I haven't heard about her from quite a while, which is concerning."),
-#: npc/001-3-2/henry.txt~:251
-#: npc/001-3-2/henry.txt:251
-#, no-c-format
-msgid "Anyway, I haven't heard about her from quite a while, which is concerning."
-msgstr ""
-
-#. code: l("Anyway, I still could use your help! You see, I would like to play tricks on the legion members during the night."),
-#: npc/001-3-2/henry.txt~:147
-#: npc/001-3-2/henry.txt:147
-#, no-c-format
-msgid "Anyway, I still could use your help! You see, I would like to play tricks on the legion members during the night."
-msgstr ""
-
-#. code: l("Anyway, I would advise you to sit closer to the Soul Menhir, instead.");
-#: npc/008-1/4144.txt:55
-#, no-c-format
-msgid "Anyway, I would advise you to sit closer to the Soul Menhir, instead."
-msgstr ""
-
-#. code: l("Anyway, This time was different. We were barely three days out in the desert, when we spotted him – `the Black Worm!', the Caravan Master cried, `Over there; it will kill us all!'"),
-#: npc/008-2-2/kfahr.txt~:303
-#: npc/008-2-2/kfahr.txt:303
-#, no-c-format
-msgid "Anyway, This time was different. We were barely three days out in the desert, when we spotted him – `the Black Worm!', the Caravan Master cried, `Over there; it will kill us all!'"
-msgstr ""
-
-#. code: mesq l("Anyway, can I help you in any way?");
-#: npc/000-1/maxe.txt:22
-#, no-c-format
-msgid "Anyway, can I help you in any way?"
-msgstr ""
-
-#. code: npctalk l("Anyway, come in! You must be hungry."), .@mc$;
-#: npc/008-1-1/cutscene.txt:61
-#: npc/008-1-1/cutscene.txt~:61
-#, no-c-format
-msgid "Anyway, come in! You must be hungry."
-msgstr ""
-
-#. code: mesq l("Anyway, for the recipe, just add a few carps, carrots, manana, and roasted acorn in this order.");
-#: npc/001-2-22/chefgado.txt~:92
-#: npc/001-2-22/chefgado.txt:92
-#, no-c-format
-msgid "Anyway, for the recipe, just add a few carps, carrots, manana, and roasted acorn in this order."
-msgstr ""
-
-#. code: l("Anyway, he forgot his permit when he left the building."),
-#: npc/001-2-19/lloyd.txt:136
-#: npc/001-2-19/lloyd.txt~:136
-#, no-c-format
-msgid "Anyway, he forgot his permit when he left the building."
-msgstr ""
-
-#. code: mesq l("Anyway, here's some gold. I might have another task for you if you want.");
-#: npc/001-3-2/henry.txt~:129
-#: npc/001-3-2/henry.txt:129
-#, no-c-format
-msgid "Anyway, here's some gold. I might have another task for you if you want."
-msgstr ""
-
-#. code: mesq l("Anyway, here, have a cookie!");
-#: npc/001-1/cookiemaster.txt:176
-#, no-c-format
-msgid "Anyway, here, have a cookie!"
-msgstr ""
-
-#. code: mesq lg("Anyway, if you ever feel interested, just check my bag!");
-#. code: lg("Anyway, if you ever feel interested, just check my bag!");
-#: npc/001-1/fexil.txt:131
-#: npc/000-1/fexil.txt:35
-#, no-c-format
-msgid "Anyway, if you ever feel interested, just check my bag!#0"
-msgstr ""
-
-#. code: mesq lg("Anyway, if you ever feel interested, just check my bag!");
-#. code: lg("Anyway, if you ever feel interested, just check my bag!");
-#: npc/001-1/fexil.txt:131
-#: npc/000-1/fexil.txt:35
-#, no-c-format
-msgid "Anyway, if you ever feel interested, just check my bag!#1"
-msgstr ""
-
-#. code: l("Anyway, it took me a long time to get down, and every minute the stench was getting worse – something really bad was down there. I had to stop and tie a wet piece of cloth over my mouth so that I wouldn't inhale all of that nasty stuff."),
-#: npc/008-2-2/kfahr.txt:522
-#: npc/008-2-2/kfahr.txt~:522
-#, no-c-format
-msgid "Anyway, it took me a long time to get down, and every minute the stench was getting worse – something really bad was down there. I had to stop and tie a wet piece of cloth over my mouth so that I wouldn't inhale all of that nasty stuff."
-msgstr ""
-
-#. code: l("Anyway, let me know if you change your mind.");
-#: npc/001-1/qonan.txt:69
-#: npc/001-1/qonan.txt~:69
-#, no-c-format
-msgid "Anyway, let me know if you change your mind."
-msgstr ""
-
-#. code: mesq l("Anyway, perhaps you could help me, and I'll help you in exchange. Whaddaya think?");
-#: npc/012-1/tiki.txt:61
-#: npc/012-1/tiki.txt~:61
-#, no-c-format
-msgid "Anyway, perhaps you could help me, and I'll help you in exchange. Whaddaya think?"
-msgstr ""
-
-#. code: mesq l("Anyway, thanks for the report. I'll give you some %s.", getitemlink(Lockpicks));
-#: npc/001-3-2/henry.txt~:317
-#: npc/001-3-2/henry.txt:317
-#, no-c-format
-msgid "Anyway, thanks for the report. I'll give you some %s."
-msgstr ""
-
-#. code: l("Anyway, that map pointed to a spot in the desert a good day's walk south of Tulimshar. So we grabbed our satchels and coats and packed food and water, and headed there in the evening."),
-#: npc/008-2-2/kfahr.txt~:431
-#: npc/008-2-2/kfahr.txt:431
-#, no-c-format
-msgid "Anyway, that map pointed to a spot in the desert a good day's walk south of Tulimshar. So we grabbed our satchels and coats and packed food and water, and headed there in the evening."
-msgstr ""
-
-#. code: npctalk l("Anyway, that's it. Here, have a bowl of stew, Morcant special!"), .@mc$;
-#: npc/008-1-1/cutscene.txt:142
-#: npc/008-1-1/cutscene.txt~:142
-#, no-c-format
-msgid "Anyway, that's it. Here, have a bowl of stew, Morcant special!"
-msgstr ""
-
-#. code: l("Anyway, the guild creation is perfect for both!"),
-#: npc/001-2-9/janus.txt~:48
-#: npc/001-2-9/janus.txt:48
-#, no-c-format
-msgid "Anyway, the guild creation is perfect for both!"
-msgstr ""
-
-#. code: l("Anyway, the last time I stole something I was almost caught."),
-#: npc/001-1/qonan.txt:37
-#: npc/001-1/qonan.txt~:37
-#, no-c-format
-msgid "Anyway, the last time I stole something I was almost caught."
-msgstr ""
-
-#. code: l("Anyway, to make a sandwich, you'll need to place, in this order:"),
-#: npc/008-2-16/yannika.txt:193
-#: npc/008-2-16/yannika.txt~:193
-#, no-c-format
-msgid "Anyway, to make a sandwich, you'll need to place, in this order:"
-msgstr ""
-
-#. code: l("Anyway, we took the latter option. We wandered through the dark, somehow barely avoiding the snakes and the traps, running into walls and hitting our heads on archways, until, suddenly, we saw something shining up ahead."),
-#: npc/008-2-2/kfahr.txt:462
-#: npc/008-2-2/kfahr.txt~:462
-#, no-c-format
-msgid "Anyway, we took the latter option. We wandered through the dark, somehow barely avoiding the snakes and the traps, running into walls and hitting our heads on archways, until, suddenly, we saw something shining up ahead."
-msgstr ""
-
-#. code: l("Anyway, when the sun rose in the morning, we still hadn't found the place. So we climbed up on the nearest dune and looked all around to find it."),
-#: npc/008-2-2/kfahr.txt~:433
-#: npc/008-2-2/kfahr.txt:433
-#, no-c-format
-msgid "Anyway, when the sun rose in the morning, we still hadn't found the place. So we climbed up on the nearest dune and looked all around to find it."
-msgstr ""
-
-#. code: l("Anyway, you want to get on our pirate ship, right? So you better help me out!"),
-#: npc/001-3-2/henry.txt~:53
-#: npc/001-3-2/henry.txt:53
-#, no-c-format
-msgid "Anyway, you want to get on our pirate ship, right? So you better help me out!"
-msgstr ""
-
-#. code: l("Anyway."),
-#: npc/001-2-9/janus.txt:103
-#: npc/001-2-41/edouard.txt~:106
-#: npc/001-2-41/edouard.txt:105
-#: npc/001-2-9/janus.txt~:102
-#, no-c-format
-msgid "Anyway."
-msgstr ""
-
-#. code: l("Anyway. Desert worms are dangerous, as I said, but there was one particularly terrifying one, called Toby Rick. You must've heard of it – the greatest and most dangerous worm, scourge of the trade routes. It could smell humans from miles away."),
-#: npc/008-2-2/kfahr.txt~:293
-#: npc/008-2-2/kfahr.txt:293
-#, no-c-format
-msgid "Anyway. Desert worms are dangerous, as I said, but there was one particularly terrifying one, called Toby Rick. You must've heard of it – the greatest and most dangerous worm, scourge of the trade routes. It could smell humans from miles away."
-msgstr ""
-
-#. code: mesq l("Anyway...");
-#: npc/008-2-14/doctor.txt~:75
-#: npc/008-2-14/doctor.txt:102
-#: npc/008-2-14/doctor.txt:75
-#: npc/008-2-14/doctor.txt~:102
-#, no-c-format
-msgid "Anyway..."
-msgstr ""
-
-#. code: mesq l("Anyway: First, you'll need a %s. You cannot cook without that. So go find one!", getitemlink(RecipeBook));
-#: npc/001-2-22/chefgado.txt~:45
-#: npc/001-2-22/chefgado.txt:45
-#, no-c-format
-msgid "Anyway: First, you'll need a %s. You cannot cook without that. So go find one!"
-msgstr ""
-
-#. code: mesq l("Anyway: First, you'll need an %s. %s", getitemlink(EmptyBowl),
-#: npc/001-2-22/chefgado.txt:38
-#: npc/001-2-22/chefgado.txt~:38
-#, no-c-format
-msgid "Anyway: First, you'll need an %s. %s"
-msgstr ""
-
-#. code: setnpcdialogtitle l("Appearance Debug");
-#: npc/commands/debug-look.txt:35
-#: npc/commands/debug-look.txt~:51
-#, no-c-format
-msgid "Appearance Debug"
-msgstr ""
-
-#. code: setnpcdialogtitle l("Appearance Debug - Barber");
-#: npc/commands/debug-look.txt:13
-#: npc/commands/debug-look.txt~:29
-#: npc/commands/debug-look.txt~:19
-#: npc/commands/debug-look.txt:3
-#, no-c-format
-msgid "Appearance Debug - Barber"
-msgstr ""
-
-#. code: setnpcdialogtitle(l("Appearance Debug - Body Type Change"));
-#: npc/commands/debug-look.txt~:4
-#, no-c-format
-msgid "Appearance Debug - Body Type Change"
-msgstr ""
-
-#. code: setnpcdialogtitle l("Appearance Debug - Race");
-#: npc/commands/debug-look.txt~:39
-#: npc/commands/debug-look.txt:23
-#, no-c-format
-msgid "Appearance Debug - Race"
-msgstr ""
-
-#. code: 36: Appearance changed.
-#: conf/messages.conf:63
-msgid "Appearance changed."
-msgstr ""
-
-#. code: rif(.@m >= 4, l("Apply no pressure")), 4,
-#: npc/functions/lockpicks.txt~:67
-#: npc/functions/lockpicks.txt:67
-#, no-c-format
-msgid "Apply no pressure"
-msgstr ""
-
-#. code: rif(.@m >= 1, l("Apply normal pressure")), 1,
-#: npc/functions/lockpicks.txt:69
-#: npc/functions/lockpicks.txt~:69
-#, no-c-format
-msgid "Apply normal pressure"
-msgstr ""
-
-#. code: rif(.@m >= 2, l("Apply soft pressure")), 2,
-#: npc/functions/lockpicks.txt~:68
-#: npc/functions/lockpicks.txt:68
-#, no-c-format
-msgid "Apply soft pressure"
-msgstr ""
-
-#. code: rif(.@m >= 3, l("Apply strong pressure")), 3,
-#: npc/functions/lockpicks.txt:70
-#: npc/functions/lockpicks.txt~:70
-#, no-c-format
-msgid "Apply strong pressure"
-msgstr ""
-
-#. code: rif(.@m >= 5, l("Apply very strong pressure")), 5,
-#: npc/functions/lockpicks.txt~:71
-#: npc/functions/lockpicks.txt:71
-#, no-c-format
-msgid "Apply very strong pressure"
-msgstr ""
-
-#. code: l("Applying some strong-smelling liquid, he tans them to a darker hue."),
-#: npc/008-1/jack.txt:204
-#, no-c-format
-msgid "Applying some strong-smelling liquid, he tans them to a darker hue."
-msgstr ""
-
-#. code: Name: "Apprentice Robe"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Apprentice Robe"
-msgstr ""
-
-#. code: Name: "ApprenticeWand"
-#: item_db.conf:-1
-#, no-c-format
-msgid "ApprenticeWand"
-msgstr ""
-
-#. code: Name: "Aqua Christmas Ornament"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Aqua Christmas Ornament"
-msgstr ""
-
-#. code: Name: "Aquada"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Aquada"
-msgstr ""
-
-#. code: Name: "Aquada Box"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Aquada Box"
-msgstr ""
-
-#. code: 628: Arch Bishop
-#: conf/messages.conf:602
-msgid "Arch Bishop"
-msgstr ""
-
-#. code: 659: Arch Bishop T
-#: conf/messages.conf:636
-msgid "Arch Bishop T"
-msgstr ""
-
-#. code: case 3: return l("Arch Mage");
-#: npc/functions/faction.txt~:55
-#: npc/functions/faction.txt:55
-#, no-c-format
-msgid "Arch Mage"
-msgstr ""
-
-#. code: 553: Archer
-#: conf/messages.conf:523
-msgid "Archer"
-msgstr ""
-
-#. code: l("Are the fish biting today?");
-#: npc/001-1/eugene.txt~:76
-#: npc/001-1/eugene.txt:76
-#, no-c-format
-msgid "Are the fish biting today?"
-msgstr ""
-
-#. code: l("Are you a good blacksmith?"),
-#: npc/001-2-27/don.txt:68
-#, no-c-format
-msgid "Are you a good blacksmith?"
-msgstr ""
-
-#. code: l("Are you a native from Artis?"),
-#: npc/001-2-6/leonard.txt:28
-#, no-c-format
-msgid "Are you a native from Artis?"
-msgstr ""
-
-#. code: mesq l("Are you absolutely, totally, certainly, completely sure, that you want a free, effortless ride to Artis, as weak and poorly equipped as you currently are?");
-#: npc/000-2-3/nard.txt~:246
-#: npc/000-2-3/nard.txt:246
-#, no-c-format
-msgid "Are you absolutely, totally, certainly, completely sure, that you want a free, effortless ride to Artis, as weak and poorly equipped as you currently are?"
-msgstr ""
-
-#. code: mesq l("Are you blind? Do you really think these boxes are light and soft as a piou's feather?!");
-#: npc/000-1/muller.txt:38
-#, no-c-format
-msgid "Are you blind? Do you really think these boxes are light and soft as a piou's feather?!"
-msgstr ""
-
-#. code: l("Are you crazy?"),
-#: npc/008-1/jack.txt:77
-#, no-c-format
-msgid "Are you crazy?"
-msgstr ""
-
-#. code: l("Are you feeling well?");
-#: npc/008-1/rossy.txt~:324
-#: npc/008-1/rossy.txt:324
-#, no-c-format
-msgid "Are you feeling well?"
-msgstr ""
-
-#. code: if (.@r == 2) mesq l("Are you going to stand here all day long? Do the dishes or go away.");
-#. code: if (.@r == 2) npctalk3 l("Are you going to stand here all day long? Do the dishes or go away.");
-#: npc/000-2-1/chefgado.txt~:33
-#: npc/001-2-22/chefgado.txt~:14
-#: npc/000-2-1/chefgado.txt:33
-#: npc/001-2-22/chefgado.txt:14
-#, no-c-format
-msgid "Are you going to stand here all day long? Do the dishes or go away."
-msgstr ""
-
-#. code: l("Are you here to pick up luggage? I'd like to go get a beer, but I have to wait here until all the luggage is picked up.");
-#: npc/020-1/adrian.txt~:14
-#: npc/020-1/adrian.txt:14
-#, no-c-format
-msgid "Are you here to pick up luggage? I'd like to go get a beer, but I have to wait here until all the luggage is picked up."
-msgstr ""
-
-#. code: l("Are you in need of some flowers?");
-#: npc/008-1/blossom.txt:11
-#: npc/008-1/blossom.txt~:11
-#, no-c-format
-msgid "Are you in need of some flowers?"
-msgstr ""
-
-#. code: mesq l("Are you mad?!");
-#: npc/000-2-1/chefgado.txt:202
-#: npc/000-2-1/chefgado.txt~:202
-#, no-c-format
-msgid "Are you mad?!"
-msgstr ""
-
-#. code: l("Are you ok?"), L_Quit,
-#: npc/000-2-0/billybons.txt:27
-#, no-c-format
-msgid "Are you ok?"
-msgstr ""
-
-#. code: mesq l("Are you ready for your training?");
-#: npc/001-2-32/serena.txt:52
-#: npc/001-2-32/serena.txt~:45
-#, no-c-format
-msgid "Are you ready for your training?"
-msgstr ""
-
-#. code: lg("Are you sure about this?");
-#: npc/001-1/rumly.txt:129
-#: npc/001-1/rumly.txt:124
-#, no-c-format
-msgid "Are you sure about this?#0"
-msgstr ""
-
-#. code: lg("Are you sure about this?");
-#: npc/001-1/rumly.txt:129
-#: npc/001-1/rumly.txt:124
-#, no-c-format
-msgid "Are you sure about this?#1"
-msgstr ""
-
-#. code: l("Are you sure one of your troupe members didn't hide it and commit those robberies?"),
-#: npc/008-2-24/troupe-leader.txt:36
-#, no-c-format
-msgid "Are you sure one of your troupe members didn't hide it and commit those robberies?"
-msgstr ""
-
-#. code: lg("Are you sure that these are my potions?");
-#: npc/001-1/enora.txt~:350
-#: npc/001-1/enora.txt:350
-#, no-c-format
-msgid "Are you sure that these are my potions?#0"
-msgstr ""
-
-#. code: lg("Are you sure that these are my potions?");
-#: npc/001-1/enora.txt~:350
-#: npc/001-1/enora.txt:350
-#, no-c-format
-msgid "Are you sure that these are my potions?#1"
-msgstr ""
-
-#. code: mesc l("Are you sure you want to give %s to %s? Item will be lost!",
-#: npc/012-1/tiki.txt~:88
-#: npc/012-1/tiki.txt:89
-#, no-c-format
-msgid "Are you sure you want to give %s to %s? Item will be lost!"
-msgstr ""
-
-#. code: mesq lg("Are you yaying here to explore the island?");
-#: npc/000-1/gulukan.txt:45
-#, no-c-format
-msgid "Are you yaying here to explore the island?#0"
-msgstr ""
-
-#. code: mesq lg("Are you yaying here to explore the island?");
-#: npc/000-1/gulukan.txt:45
-#, no-c-format
-msgid "Are you yaying here to explore the island?#1"
-msgstr ""
-
-#. code: 000-2-1,72,34,0 script AreaNPC NPC_HIDDEN,0,1,{
-#: npc/000-2-1/peter.txt:41
-#, no-c-format
-msgid "AreaNPC"
-msgstr ""
-
-#. code: 001-2-22,72,34,0 script AreaNPC#Artis NPC_HIDDEN,0,1,{
-#: npc/001-2-22/peter.txt:41
-#, no-c-format
-msgid "AreaNPC#Artis"
-msgstr ""
-
-#. code: 000-2-0,19,28,0 script AreaNPC#doors1 NPC_HIDDEN,0,0,{
-#: npc/000-2-0/doors.txt:21
-#, no-c-format
-msgid "AreaNPC#doors1"
-msgstr ""
-
-#. code: 000-2-0,33,28,0 script AreaNPC#doors2 NPC_HIDDEN,0,0,{
-#: npc/000-2-0/doors.txt:74
-#, no-c-format
-msgid "AreaNPC#doors2"
-msgstr ""
-
-#. code: 000-2-3,21,28,0 script AreaTop NPC_HIDDEN,0,5,{
-#: npc/000-2-3/sailors.txt:8
-#, no-c-format
-msgid "AreaTop"
-msgstr ""
-
-#. code: mesq l("Aren't you getting weary yet?");
-#: npc/functions/daily.txt:144
-#: npc/functions/daily.txt~:144
-#, no-c-format
-msgid "Aren't you getting weary yet?"
-msgstr ""
-
-#. code: setarray .@allskins$, l("Kaizei"), l("Argaes"), l("Tonori"),
-#: npc/functions/main.txt~:294
-#: npc/functions/main.txt:296
-#, no-c-format
-msgid "Argaes"
-msgstr ""
-
-#. code: l("Argaes, in the ancient continent of Ancea..."),
-#: npc/000-0-1/narrator.txt:90
-#: npc/000-0-1/narrator.txt~:90
-#, no-c-format
-msgid "Argaes, in the ancient continent of Ancea..."
-msgstr ""
-
-#. code: l("Argh!"),
-#: npc/008-1/hinnak.txt:46
-#, no-c-format
-msgid "Argh!"
-msgstr ""
-
-#. code: Name: "Armbands"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Armbands"
-msgstr ""
-
-#. code: l("Arpan gave clothes"), 3;
-#: npc/functions/quest-debug/006-ShipQuests_ArpanMoney.txt:18
-#, no-c-format
-msgid "Arpan gave clothes"
-msgstr ""
-
-#. code: l("Arpan gave money"), 2,
-#: npc/functions/quest-debug/006-ShipQuests_ArpanMoney.txt:17
-#, no-c-format
-msgid "Arpan gave money"
-msgstr ""
-
-#. code: l("Arpan is waiting for you"), 0,
-#: npc/functions/quest-debug/001-ShipQuests_Arpan.txt:15
-#, no-c-format
-msgid "Arpan is waiting for you"
-msgstr ""
-
-#. code: l("Arpan told you to open the chest"), 1,
-#: npc/functions/quest-debug/001-ShipQuests_Arpan.txt:16
-#, no-c-format
-msgid "Arpan told you to open the chest"
-msgstr ""
-
-#. code: mesc l("Arrested!");
-#: npc/functions/lockpicks.txt:177
-#: npc/001-3-0/gates.txt~:190
-#: npc/001-2-8/doors.txt~:37
-#: npc/001-2-43/core.txt:136
-#: npc/functions/lockpicks.txt~:177
-#: npc/001-2-8/doors.txt:38
-#: npc/001-2-43/core.txt~:136
-#: npc/001-3-0/gates.txt:190
-#, no-c-format
-msgid "Arrested!"
-msgstr ""
-
-#. code: l("Arrhoy!"),
-#: npc/012-1/prawors.txt:9
-#: npc/012-1/prawors.txt~:9
-#, no-c-format
-msgid "Arrhoy!"
-msgstr ""
-
-#. code: l("Arrived in Argaes"), 2,
-#. code: l("Arrived in Argaes"), 2;
-#: npc/functions/quest-debug/100-General_Narrator.txt:17
-#: npc/functions/quest-debug/100-General_Narrator.txt~:17
-#, no-c-format
-msgid "Arrived in Argaes"
-msgstr ""
-
-#. code: l("Arrived in Artis"), 1,
-#: npc/functions/quest-debug/100-General_Narrator.txt~:16
-#: npc/functions/quest-debug/100-General_Narrator.txt:16
-#, no-c-format
-msgid "Arrived in Artis"
-msgstr ""
-
-#. code: 001-1,90,31,0 script Artaxe NPC_ARTAXE,{
-#: npc/001-1/artaxe.txt:6
-#, no-c-format
-msgid "Artaxe"
-msgstr ""
-
-#. code: dispbottom l("The travel is a blur, you cannot remember much of it before reaching %s.", l("Artis"));
-#. code: setnpcdialogtitle l("Quest debug") + " - " + l("Artis");
-#: npc/008-1-1/koga.txt~:20
-#: npc/commands/debug-quest.txt~:66
-#: npc/commands/debug-quest.txt:66
-#: npc/008-1-1/koga.txt:20
-#, no-c-format
-msgid "Artis"
-msgstr ""
-
-#. code: Name: "Artis Backsword"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Artis Backsword"
-msgstr ""
-
-#. code: return l("Artis East Beach");
-#: npc/items/shovel.txt:273
-#: npc/items/shovel.txt~:273
-#, no-c-format
-msgid "Artis East Beach"
-msgstr ""
-
-#. code: Name: "Artis Tank Top"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Artis Tank Top"
-msgstr ""
-
-#. code: mesq l("Artis is a very nice place. There are some hot chicks...");
-#: npc/000-1/silvio.txt:120
-#, no-c-format
-msgid "Artis is a very nice place. There are some hot chicks..."
-msgstr ""
-
-#. code: l("Artis legion progress"), Artis_Legion_Progress,
-#: npc/commands/debug-quest.txt~:82
-#: npc/commands/debug-quest.txt:82
-#, no-c-format
-msgid "Artis legion progress"
-msgstr ""
-
-#. code: mesq l("Artis of course!");
-#: npc/000-1/lean.txt:33
-#, no-c-format
-msgid "Artis of course!"
-msgstr ""
-
-#. code: l("Arvek's backpack! Doesn't sound terribly exciting, of course – what am I going to do, toss it at the beast and hope that it chokes on it?");
-#: npc/008-2-2/kfahr.txt:339
-#: npc/008-2-2/kfahr.txt~:339
-#, no-c-format
-msgid "Arvek's backpack! Doesn't sound terribly exciting, of course – what am I going to do, toss it at the beast and hope that it chokes on it?"
-msgstr ""
-
-#. code: l("Arvek's fun to have about. His manners are as bad as his breath, but he knows how to make a laugh out of everything. One thing you musnt't ever do with him, though, and that is to try his `homebrew' -- some kind of ale he makes out of maggot slime...");
-#: npc/008-2-2/kfahr.txt~:297
-#: npc/008-2-2/kfahr.txt:297
-#, no-c-format
-msgid "Arvek's fun to have about. His manners are as bad as his breath, but he knows how to make a laugh out of everything. One thing you musnt't ever do with him, though, and that is to try his `homebrew' -- some kind of ale he makes out of maggot slime..."
-msgstr ""
-
-#. code: mesq l("As captain of this ship, I officially name this newly discovered land the ##BDrasil Island##b!");
-#: npc/000-2-3/nard.txt~:153
-#: npc/000-2-3/nard.txt:153
-#, no-c-format
-msgid "As captain of this ship, I officially name this newly discovered land the ##BDrasil Island##b!"
-msgstr ""
-
-#. code: rif(countitem(Acorn) >= 5, l("As many as you can.")), countitem(Acorn)/5,
-#: npc/020-2-20/riskim.txt:58
-#: npc/020-2-20/riskim.txt~:58
-#, no-c-format
-msgid "As many as you can."
-msgstr ""
-
-#. code: l("As on anvil strikes the hammer"),
-#: npc/001-2-6/books.txt:73
-#: npc/001-2-6/books.txt~:73
-#, no-c-format
-msgid "As on anvil strikes the hammer"
-msgstr ""
-
-#. code: l("As promised, here's my old scythe."),
-#: npc/008-1/hinnak.txt:119
-#, no-c-format
-msgid "As promised, here's my old scythe."
-msgstr ""
-
-#. code: mesq l("As you may know, we are explorers on a long distance voyage, and our swashbuckling mariners need to store enough food to survive. You don't know how dangerous the sea life can be.");
-#: npc/000-1/gugli.txt:52
-#, no-c-format
-msgid "As you may know, we are explorers on a long distance voyage, and our swashbuckling mariners need to store enough food to survive. You don't know how dangerous the sea life can be."
-msgstr ""
-
-#. code: .@idx = select(l("As you want!"),.@menustr$);
-#: npc/functions/barber.txt:47
-#: npc/functions/barber.txt~:47
-#, no-c-format
-msgid "As you want!"
-msgstr ""
-
-#. code: mesq l("As you wish.");
-#: npc/008-1-1/galimatia.txt~:413
-#: npc/008-1-1/galimatia.txt:413
-#, no-c-format
-msgid "As you wish."
-msgstr ""
-
-#. code: l("Ask Juliet, not me."),
-#: npc/008-1/rossy.txt~:147
-#: npc/008-1/rossy.txt:147
-#, no-c-format
-msgid "Ask Juliet, not me."
-msgstr ""
-
-#. code: l("Ask other merchants, they might know where he is.");
-#: npc/001-2-19/lloyd.txt:155
-#: npc/001-2-19/lloyd.txt~:155
-#, no-c-format
-msgid "Ask other merchants, they might know where he is."
-msgstr ""
-
-#. code: mesq l("Ask sailors around here they shouldn't be so far away.");
-#: npc/000-1/gugli.txt:81
-#, no-c-format
-msgid "Ask sailors around here they shouldn't be so far away."
-msgstr ""
-
-#. code: mesq l("Welcome to %s's Bank!", l("Asphodel Moors"));
-#: npc/009-2-7/jpmorbid.txt~:17
-#, no-c-format
-msgid "Asphodel Moors"
-msgstr ""
-
-#. code: case 4: return l("Assassin");
-#. code: 562: Assassin
-#: conf/messages.conf:532
-#: npc/functions/faction.txt~:43
-#: npc/functions/faction.txt:43
-#, no-c-format
-msgid "Assassin"
-msgstr ""
-
-#. code: Name: "Assassin Boots"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Assassin Boots"
-msgstr ""
-
-#. code: Name: "Assassin Chest"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Assassin Chest"
-msgstr ""
-
-#. code: 587: Assassin Cross
-#: conf/messages.conf:558
-msgid "Assassin Cross"
-msgstr ""
-
-#. code: Name: "Assassin Gloves"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Assassin Gloves"
-msgstr ""
-
-#. code: Name: "Assassin Pants"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Assassin Pants"
-msgstr ""
-
-#. code: 000-1,22,50,0 script Astapolos NPC_ELVEN_MAN_RED,{
-#: npc/000-1/astapolos.txt:9
-#, no-c-format
-msgid "Astapolos"
-msgstr ""
-
-#. code: rif(getq(ShipQuests_Astapolos) == 0, l("Astapolos.")), L_Bottom,
-#. code: rif(getq(ShipQuests_Astapolos) == 0, l("Astapolos.")), L_Top,
-#: npc/000-1/jalad.txt:73
-#: npc/000-1/tibbo.txt:73
-#: npc/000-1/ale.txt:61
-#: npc/000-1/muller.txt:75
-#: npc/000-1/gulukan.txt:125
-#, no-c-format
-msgid "Astapolos."
-msgstr ""
-
-#. code: mesq l("Astapolos... That guy is shy like a piou!");
-#: npc/000-1/maxe.txt:69
-#, no-c-format
-msgid "Astapolos... That guy is shy like a piou!"
-msgstr ""
-
-#. code: l("At first, I thought it fell down or the wind blew it, but it hurt!"),
-#: npc/008-1/jack.txt:41
-#, no-c-format
-msgid "At first, I thought it fell down or the wind blew it, but it hurt!"
-msgstr ""
-
-#. code: mesq l("At least I am doing something!");
-#: npc/012-2-5/toichi.txt:15
-#: npc/012-2-5/toichi.txt~:15
-#, no-c-format
-msgid "At least I am doing something!"
-msgstr ""
-
-#. code: l("At least, you look peaceful."),
-#: npc/008-3-5/nunia.txt:33
-#: npc/008-3-5/nunia.txt~:33
-#, no-c-format
-msgid "At least, you look peaceful."
-msgstr ""
-
-#. code: l("At least, you look peaceful. And I see by your fingers that you can deal with lockpicks."),
-#: npc/008-3-5/nunia.txt:70
-#: npc/008-3-5/nunia.txt~:70
-#, no-c-format
-msgid "At least, you look peaceful. And I see by your fingers that you can deal with lockpicks."
-msgstr ""
-
-#. code: l("At that point, a terrible grinding noise started all around us, as the pedestal began to sink into the ground. We had triggered some ancient trap!"),
-#: npc/008-2-2/kfahr.txt:465
-#: npc/008-2-2/kfahr.txt~:465
-#, no-c-format
-msgid "At that point, a terrible grinding noise started all around us, as the pedestal began to sink into the ground. We had triggered some ancient trap!"
-msgstr ""
-
-#. code: mesq l("At that time, we were selling crab food on our old mushroom island.");
-#: npc/000-1/astapolos.txt:120
-#, no-c-format
-msgid "At that time, we were selling crab food on our old mushroom island."
-msgstr ""
-
-#. code: mesq l("At the moment, our crew is busy collecting @@s, @@s and @@s.", getitemlink(Croconut), getitemlink(Plushroom), getitemlink(Aquada));
-#: npc/000-1/gugli.txt:66
-#, no-c-format
-msgid "At the moment, our crew is busy collecting @@s, @@s and @@s."
-msgstr ""
-
-#. code: Name: "Atropos Mixture"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Atropos Mixture"
-msgstr ""
-
-#. code: case 1: npctalk3(l("Attack with your sword and kill them!")); end;
-#: npc/001-2-36/hector.txt~:337
-#: npc/001-2-36/hector.txt:337
-#, no-c-format
-msgid "Attack with your sword and kill them!"
-msgstr ""
-
-#. code: 1484: Auction is disabled
-#: conf/messages.conf:1593
-msgid "Auction is disabled"
-msgstr ""
-
-#. code: 008-1,119,114,0 script Auldsbel NPC_WIZARD,{
-#: npc/008-1/auldsbel.txt~:7
-#: npc/008-1/auldsbel.txt:7
-#, no-c-format
-msgid "Auldsbel"
-msgstr ""
-
-#. code: mesc l("Auldsbel discretly stuffs a book on your backpack.");
-#: npc/008-1/auldsbel.txt~:14
-#: npc/008-1/auldsbel.txt:14
-#, no-c-format
-msgid "Auldsbel discretly stuffs a book on your backpack."
-msgstr ""
-
-#. code: 854: Auto loot item are disabled on this map.
-#: conf/messages.conf:652
-msgid "Auto loot item are disabled on this map."
-msgstr ""
-
-#. code: 1188: Autoloot is now off.
-#: conf/messages.conf:1133
-msgid "Autoloot is now off."
-msgstr ""
-
-#. code: 1492: Autolooting item type: '%s'
-#: conf/messages.conf:1608
-msgid "Autolooting item type: '%s'"
-msgstr ""
-
-#. code: 1192: Autolooting item: '%s'/'%s' {%d}
-#: conf/messages.conf:1139
-msgid "Autolooting item: '%s'/'%s' {%d}"
-msgstr ""
-
-#. code: 1187: Autolooting items with drop rates of %0.02f%% and below.
-#: conf/messages.conf:1132
-msgid "Autolooting items with drop rates of %0.02f%% and below."
-msgstr ""
-
-#. code: 396: Autorejected alliance request from %s.
-#: conf/messages.conf:404
-msgid "Autorejected alliance request from %s."
-msgstr ""
-
-#. code: 398: Autorejected friend request from %s.
-#: conf/messages.conf:406
-msgid "Autorejected friend request from %s."
-msgstr ""
-
-#. code: 395: Autorejected guild invite from %s.
-#: conf/messages.conf:403
-msgid "Autorejected guild invite from %s."
-msgstr ""
-
-#. code: 397: Autorejected opposition request from %s.
-#: conf/messages.conf:405
-msgid "Autorejected opposition request from %s."
-msgstr ""
-
-#. code: 394: Autorejected party invite from %s.
-#: conf/messages.conf:402
-msgid "Autorejected party invite from %s."
-msgstr ""
-
-#. code: 393: Autorejected trade request from %s.
-#: conf/messages.conf:401
-msgid "Autorejected trade request from %s."
-msgstr ""
-
-#. code: 390: Autorejecting is activated.
-#: conf/messages.conf:398
-msgid "Autorejecting is activated."
-msgstr ""
-
-#. code: 391: Autorejecting is deactivated.
-#: conf/messages.conf:399
-msgid "Autorejecting is deactivated."
-msgstr ""
-
-#. code: 1044: Autotrade Disabled
-#: conf/messages.conf:913
-msgid "Autotrade Disabled"
-msgstr ""
-
-#. code: 1043: Autotrade Enabled
-#: conf/messages.conf:912
-msgid "Autotrade Enabled"
-msgstr ""
-
-#. code: 1179: Autotrade is not allowed in this map.
-#: conf/messages.conf:1116
-msgid "Autotrade is not allowed in this map."
-msgstr ""
-
-#. code: .@s$=(season_direction() == AUTUMN ? l("Autumn") : .@s$);
-#: npc/functions/scoreboards.txt:170
-#: npc/functions/scoreboards.txt~:170
-#, no-c-format
-msgid "Autumn"
-msgstr ""
-
-#. code: 1315: Available Flags:
-#: conf/messages.conf:1354
-msgid "Available Flags:"
-msgstr ""
-
-#. code: 990: Available aliases:
-#: conf/messages.conf:792
-msgid "Available aliases:"
-msgstr ""
-
-#. code: 273: Available commands:
-#: conf/messages.conf:282
-msgid "Available commands:"
-msgstr ""
-
-#. code: mesq l("Aw, what will I do now?");
-#: npc/001-1/katja.txt:119
-#, no-c-format
-msgid "Aw, what will I do now?"
-msgstr ""
-
-#. code: mesq l("Awesome!");
-#. code: l("Awesome!");
-#: npc/001-1/enora.txt:249
-#: npc/001-1/enora.txt~:249
-#: npc/000-1/tibbo.txt:112
-#, no-c-format
-msgid "Awesome!"
-msgstr ""
-
-#. code: l("Awesome! I will wait for you here.");
-#: npc/001-1/fexil.txt:28
-#, no-c-format
-msgid "Awesome! I will wait for you here."
-msgstr ""
-
-#. code: speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("Awesome, come back if you ever want to create a larger group!");
-#: npc/001-2-9/janus.txt~:37
-#: npc/001-2-9/janus.txt:37
-#, no-c-format
-msgid "Awesome, come back if you ever want to create a larger group!"
-msgstr ""
-
-#. code: l("Awesome. How many of those do you want to give me?");
-#: npc/001-1/fexil.txt:98
-#, no-c-format
-msgid "Awesome. How many of those do you want to give me?"
-msgstr ""
-
-#. code: rif(.@q == 11, l("Aww, but I was hoping to learn a recipe!")),
-#: npc/020-2-20/riskim.txt:24
-#: npc/020-2-20/riskim.txt~:24
-#, no-c-format
-msgid "Aww, but I was hoping to learn a recipe!"
-msgstr ""
-
-#. code: Name: "Axe"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Axe"
-msgstr ""
-
-#. code: Name: "Axe Hat"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Axe Hat"
-msgstr ""
-
-#. code: 012-1,65,111,0 script Ayasha NPC_AYASHA,{
-#: npc/012-1/ayasha.txt:7
-#: npc/012-1/ayasha.txt~:7
-#, no-c-format
-msgid "Ayasha"
-msgstr ""
-
-#. code: mesq l("Ayasha went to explore the caves in Candor. They said there was a pretty tree there.");
-#: npc/012-1/liana.txt~:12
-#: npc/012-1/liana.txt:12
-#, no-c-format
-msgid "Ayasha went to explore the caves in Candor. They said there was a pretty tree there."
-msgstr ""
-
-#. code: mesq l("Ayouyouch! My head...");
-#: npc/000-1/tarlan.txt:43
-#, no-c-format
-msgid "Ayouyouch! My head..."
-msgstr ""
-
-#. code: mesq l("BUT I CAN'T, I NEED TO KEEP AN EYE ON THE SEA, TO WARN THE CREW IF THERE HAPPENS TO BE SOME PIRATES AROUND!");
-#: npc/000-1/darlin.txt:105
-#, no-c-format
-msgid "BUT I CAN'T, I NEED TO KEEP AN EYE ON THE SEA, TO WARN THE CREW IF THERE HAPPENS TO BE SOME PIRATES AROUND!"
-msgstr ""
-
-#. code: 599: Baby Acolyte
-#: conf/messages.conf:573
-msgid "Baby Acolyte"
-msgstr ""
-
-#. code: 612: Baby Alchemist
-#: conf/messages.conf:586
-msgid "Baby Alchemist"
-msgstr ""
-
-#. code: 641: Baby Arch Bishop
-#: conf/messages.conf:617
-msgid "Baby Arch Bishop"
-msgstr ""
-
-#. code: 598: Baby Archer
-#: conf/messages.conf:572
-msgid "Baby Archer"
-msgstr ""
-
-#. code: 607: Baby Assassin
-#: conf/messages.conf:581
-msgid "Baby Assassin"
-msgstr ""
-
-#. code: 613: Baby Bard
-#: conf/messages.conf:587
-msgid "Baby Bard"
-msgstr ""
-
-#. code: 605: Baby Blacksmith
-#: conf/messages.conf:579
-msgid "Baby Blacksmith"
-msgstr ""
-
-#. code: 608: Baby Crusader
-#: conf/messages.conf:582
-msgid "Baby Crusader"
-msgstr ""
-
-#. code: 614: Baby Dancer
-#: conf/messages.conf:588
-msgid "Baby Dancer"
-msgstr ""
-
-#. code: 649: Baby Genetic
-#: conf/messages.conf:625
-msgid "Baby Genetic"
-msgstr ""
-
-#. code: 643: Baby Guillotine Cross
-#: conf/messages.conf:619
-msgid "Baby Guillotine Cross"
-msgstr ""
-
-#. code: 606: Baby Hunter
-#: conf/messages.conf:580
-msgid "Baby Hunter"
-msgstr ""
-
-#. code: 602: Baby Knight
-#: conf/messages.conf:576
-msgid "Baby Knight"
-msgstr ""
-
-#. code: 597: Baby Magician
-#: conf/messages.conf:571
-msgid "Baby Magician"
-msgstr ""
-
-#. code: 642: Baby Mechanic
-#: conf/messages.conf:618
-msgid "Baby Mechanic"
-msgstr ""
-
-#. code: 600: Baby Merchant
-#: conf/messages.conf:574
-msgid "Baby Merchant"
-msgstr ""
-
-#. code: 646: Baby Minstrel
-#: conf/messages.conf:622
-msgid "Baby Minstrel"
-msgstr ""
-
-#. code: 609: Baby Monk
-#: conf/messages.conf:583
-msgid "Baby Monk"
-msgstr ""
-
-#. code: 595: Baby Novice
-#: conf/messages.conf:569
-msgid "Baby Novice"
-msgstr ""
-
-#. code: 603: Baby Priest
-#: conf/messages.conf:577
-msgid "Baby Priest"
-msgstr ""
-
-#. code: 640: Baby Ranger
-#: conf/messages.conf:616
-msgid "Baby Ranger"
-msgstr ""
-
-#. code: 611: Baby Rogue
-#: conf/messages.conf:585
-msgid "Baby Rogue"
-msgstr ""
-
-#. code: 644: Baby Royal Guard
-#: conf/messages.conf:620
-msgid "Baby Royal Guard"
-msgstr ""
-
-#. code: 638: Baby Rune Knight
-#: conf/messages.conf:614
-msgid "Baby Rune Knight"
-msgstr ""
-
-#. code: 610: Baby Sage
-#: conf/messages.conf:584
-msgid "Baby Sage"
-msgstr ""
-
-#. code: 650: Baby Shadow Chaser
-#: conf/messages.conf:626
-msgid "Baby Shadow Chaser"
-msgstr ""
-
-#. code: 645: Baby Sorcerer
-#: conf/messages.conf:621
-msgid "Baby Sorcerer"
-msgstr ""
-
-#. code: 648: Baby Sura
-#: conf/messages.conf:624
-msgid "Baby Sura"
-msgstr ""
-
-#. code: 596: Baby Swordsman
-#: conf/messages.conf:570
-msgid "Baby Swordsman"
-msgstr ""
-
-#. code: 601: Baby Thief
-#: conf/messages.conf:575
-msgid "Baby Thief"
-msgstr ""
-
-#. code: 647: Baby Wanderer
-#: conf/messages.conf:623
-msgid "Baby Wanderer"
-msgstr ""
-
-#. code: 639: Baby Warlock
-#: conf/messages.conf:615
-msgid "Baby Warlock"
-msgstr ""
-
-#. code: 604: Baby Wizard
-#: conf/messages.conf:578
-msgid "Baby Wizard"
-msgstr ""
-
-#. code: l("Back in those days, there wasn't much trade with Hurnscald, and Tulimshar was dependent on its own water supply – critically dependent, even."),
-#: npc/008-2-2/kfahr.txt:517
-#: npc/008-2-2/kfahr.txt~:517
-#, no-c-format
-msgid "Back in those days, there wasn't much trade with Hurnscald, and Tulimshar was dependent on its own water supply – critically dependent, even."
-msgstr ""
-
-#. code: Name: "Bad Bee"
-#: mob_db.conf:2480
-#, no-c-format
-msgid "Bad Bee"
-msgstr ""
-
-#. code: 000-1,84,98,0 trader Bag#000-1 NPC_SHOP_BAG,{
-#: npc/000-1/shop.txt:7
-#, no-c-format
-msgid "Bag#000-1"
-msgstr ""
-
-#. code: 001-1,46,135,0 trader Bag#001-1 NPC_SHOP_BAG,{
-#: npc/001-1/shop.txt:7
-#, no-c-format
-msgid "Bag#001-1"
-msgstr ""
-
-#. code: mesq l("Bah! I should have known better. Of course you would only find weird people in Golbenez's fantasy inn.");
-#: npc/008-2-24/chef.txt:186
-#: npc/008-2-24/chef.txt~:186
-#, no-c-format
-msgid "Bah! I should have known better. Of course you would only find weird people in Golbenez's fantasy inn."
-msgstr ""
-
-#. code: 1464: Ban failed, it is not possible to ban this user.
-#: conf/messages.conf:1558
-msgid "Ban failed, it is not possible to ban this user."
-msgstr ""
-
-#. code: Name: "Bandana"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Bandana"
-msgstr ""
-
-#. code: Name: "Bandit"
-#. code: case 2: return l("Bandit");
-#: mob_db.conf:2677
-#: npc/functions/faction.txt:45
-#: npc/functions/faction.txt~:45
-#, no-c-format
-msgid "Bandit"
-msgstr ""
-
-#. code: Name: "Bandit Boots"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Bandit Boots"
-msgstr ""
-
-#. code: Name: "Bandit Gloves"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Bandit Gloves"
-msgstr ""
-
-#. code: Name: "Bandit Hood"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Bandit Hood"
-msgstr ""
-
-#. code: case 5: return l("Bandit Lord");
-#. code: Name: "Bandit Lord"
-#: npc/functions/faction.txt~:42
-#: npc/functions/faction.txt:42
-#: mob_db.conf:2771
-#, no-c-format
-msgid "Bandit Lord"
-msgstr ""
-
-#. code: Name: "Bandit Shawl"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Bandit Shawl"
-msgstr ""
-
-#. code: Name: "Bandit Trousers"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Bandit Trousers"
-msgstr ""
-
-#. code: 1483: Banking is disabled
-#: conf/messages.conf:1590
-msgid "Banking is disabled"
-msgstr ""
-
-#. code: Name: "Banshee Bow"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Banshee Bow"
-msgstr ""
-
-#. code: 008-1,244,88,0 script Banu NPC_OLD_LADY,{
-#: npc/008-1/banu.txt~:7
-#: npc/008-1/banu.txt:7
-#, no-c-format
-msgid "Banu"
-msgstr ""
-
-#. code: Name: "Barbarian Necklace"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Barbarian Necklace"
-msgstr ""
-
-#. code: Name: "Barbecue Plate"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Barbecue Plate"
-msgstr ""
-
-#. code: npctalkonce l("Barber");
-#: npc/001-1/sign.txt:178
-#, no-c-format
-msgid "Barber"
-msgstr ""
-
-#. code: 568: Bard
-#: conf/messages.conf:538
-msgid "Bard"
-msgstr ""
-
-#. code: l("Bare Hands"), -;
-#: npc/items/croconut.txt:38
-#, no-c-format
-msgid "Bare Hands"
-msgstr ""
-
-#. code: Name: "Barrel"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Barrel"
-msgstr ""
-
-#. code: 008-2-2,43,28,0 script Barron#008-2-2 NPC_GENERAL_STORE,{
-#: npc/008-2-2/barron.txt:7
-#, no-c-format
-msgid "Barron#008-2-2"
-msgstr ""
-
-#. code: 896: Base EXP : %d%% | Base Drop: %d%% | Base Death Penalty: %d%%
-#: conf/messages.conf:704
-msgid "Base EXP : %d%% | Base Drop: %d%% | Base Death Penalty: %d%%"
-msgstr ""
-
-#. code: 1148: Base Level: %d (%.3f%%) | Job Level: %d (%.3f%%)
-#: conf/messages.conf:1053
-msgid "Base Level: %d (%.3f%%) | Job Level: %d (%.3f%%)"
-msgstr ""
-
-#. code: 47: Base level can't go any higher.
-#: conf/messages.conf:74
-msgid "Base level can't go any higher."
-msgstr ""
-
-#. code: 158: Base level can't go any lower.
-#: conf/messages.conf:178
-msgid "Base level can't go any lower."
-msgstr ""
-
-#. code: 22: Base level lowered.
-#: conf/messages.conf:49
-msgid "Base level lowered."
-msgstr ""
-
-#. code: 21: Base level raised.
-#: conf/messages.conf:48
-msgid "Base level raised."
-msgstr ""
-
-#. code: Name: "Basic Cotton Dyes"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Basic Cotton Dyes"
-msgstr ""
-
-#. code: Name: "Basic Silk Dyes"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Basic Silk Dyes"
-msgstr ""
-
-#. code: Name: "Bat Teeth"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Bat Teeth"
-msgstr ""
-
-#. code: 255: Battle configuration has been reloaded.
-#: conf/messages.conf:264
-msgid "Battle configuration has been reloaded."
-msgstr ""
-
-#. code: 1045: Battlegrounds ON
-#: conf/messages.conf:914
-msgid "Battlegrounds ON"
-msgstr ""
-
-#. code: mesq l("Be Patient... You still need to wait @@.", .@time$);
-#: npc/012-3-0/parua.txt~:90
-#, no-c-format
-msgid "Be Patient... You still need to wait @@."
-msgstr ""
-
-#. code: lg("Be a friend and bring me @@ @@.", "Be a friend and bring me @@ @@.", .BaitCount, getitemlink(.BaitID));
-#: npc/001-1/eugene.txt:31
-#: npc/001-1/eugene.txt~:31
-#, no-c-format
-msgid "Be a friend and bring me @@ @@.#0"
-msgstr ""
-
-#. code: lg("Be a friend and bring me @@ @@.", "Be a friend and bring me @@ @@.", .BaitCount, getitemlink(.BaitID));
-#: npc/001-1/eugene.txt:31
-#: npc/001-1/eugene.txt~:31
-#, no-c-format
-msgid "Be a friend and bring me @@ @@.#1"
-msgstr ""
-
-#. code: lg("Be patient a little while longer, in the next few days we will arrive at the port of Artis..."),
-#: npc/000-2-3/elmo.txt:10
-#, no-c-format
-msgid "Be patient a little while longer, in the next few days we will arrive at the port of Artis...#0"
-msgstr ""
-
-#. code: lg("Be patient a little while longer, in the next few days we will arrive at the port of Artis..."),
-#: npc/000-2-3/elmo.txt:10
-#, no-c-format
-msgid "Be patient a little while longer, in the next few days we will arrive at the port of Artis...#1"
-msgstr ""
-
-#. code: mesq l("Be prepared before you enter one of these caves, because once you put the root in the power source, you won't be able to get out. Also, remember that you can't stay in these caves for a long time, because of the foul air.");
-#: npc/008-3-0/clauquer.txt~:94
-#: npc/008-3-0/clauquer.txt:95
-#, no-c-format
-msgid "Be prepared before you enter one of these caves, because once you put the root in the power source, you won't be able to get out. Also, remember that you can't stay in these caves for a long time, because of the foul air."
-msgstr ""
-
-#. code: Name: "Beanie Copter"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Beanie Copter"
-msgstr ""
-
-#. code: Name: "Beard"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Beard"
-msgstr ""
-
-#. code: l("Because I am a Kralog I can't read such things? That's rubbish."),
-#: npc/001-1/qpid.txt:155
-#, no-c-format
-msgid "Because I am a Kralog I can't read such things? That's rubbish."
-msgstr ""
-
-#. code: mesq l("Because I'm so great! I am so good, that the other challengers doesn't even show up in fear of losing to me!");
-#: npc/012-1/tiki.txt:58
-#: npc/012-1/tiki.txt~:58
-#, no-c-format
-msgid "Because I'm so great! I am so good, that the other challengers doesn't even show up in fear of losing to me!"
-msgstr ""
-
-#. code: mesq l("Because of the dense foliage, you need to go up close to the trees so you don't miss him.");
-#: npc/001-1/katja.txt:101
-#, no-c-format
-msgid "Because of the dense foliage, you need to go up close to the trees so you don't miss him."
-msgstr ""
-
-#. code: l("Because the voices of death sing a sweet song"),
-#: npc/001-2-6/books.txt:125
-#: npc/001-2-6/books.txt~:125
-#, no-c-format
-msgid "Because the voices of death sing a sweet song"
-msgstr ""
-
-#. code: 1033: Because you are not authorized to warp from some maps, %d player(s) have not been recalled.
-#: conf/messages.conf:894
-msgid "Because you are not authorized to warp from some maps, %d player(s) have not been recalled."
-msgstr ""
-
-#. code: l("Becoming a Sorcerer? I want that too!")))
-#: npc/008-2-7/simon.txt:15
-#: npc/008-2-7/simon.txt~:15
-#, no-c-format
-msgid "Becoming a Sorcerer? I want that too!"
-msgstr ""
-
-#. code: Name: "Bee"
-#: mob_db.conf:1263
-#, no-c-format
-msgid "Bee"
-msgstr ""
-
-#. code: Name: "Beehive"
-#: mob_db.conf:2441
-#, no-c-format
-msgid "Beehive"
-msgstr ""
-
-#. code: Name: "Beer"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Beer"
-msgstr ""
-
-#. code: l("Beer is life!");
-#: npc/008-2-4/bernard.txt:153
-#, no-c-format
-msgid "Beer is life!"
-msgstr ""
-
-#. code: l("Before I joined Nard, I used to be a thief."),
-#: npc/001-1/qonan.txt~:35
-#: npc/001-1/qonan.txt:35
-#, no-c-format
-msgid "Before I joined Nard, I used to be a thief."
-msgstr ""
-
-#. code: l("Before doing that can I improve my fighting skills some more?"),
-#: npc/001-2-36/hector.txt~:366
-#: npc/001-2-36/hector.txt:366
-#, no-c-format
-msgid "Before doing that can I improve my fighting skills some more?"
-msgstr ""
-
-#. code: l("Before the end of the Mana War, a band of adventurers formed in the Ancean region of Argaes from those who had lost their homes and families."),
-#: npc/001-2-6/books.txt~:152
-#: npc/001-2-6/books.txt:152
-#, no-c-format
-msgid "Before the end of the Mana War, a band of adventurers formed in the Ancean region of Argaes from those who had lost their homes and families."
-msgstr ""
-
-#. code: l("Before you can answer, he laughs and slaps you on the back again.");
-#: npc/008-2-2/kfahr.txt:707
-#: npc/008-2-2/kfahr.txt~:707
-#, no-c-format
-msgid "Before you can answer, he laughs and slaps you on the back again."
-msgstr ""
-
-#. code: mesq l("Before you go on any further, I wanna see the proof that you talked with her.");
-#: npc/001-3-2/henry.txt~:284
-#: npc/001-3-2/henry.txt:284
-#, no-c-format
-msgid "Before you go on any further, I wanna see the proof that you talked with her."
-msgstr ""
-
-#. code: mesq l("Before you go, let me tell you how to get @@s, because you don't look very smart.", getitemlink(HalfCroconut));
-#: npc/000-2-1/chefgado.txt:110
-#: npc/000-2-1/chefgado.txt~:110
-#, no-c-format
-msgid "Before you go, let me tell you how to get @@s, because you don't look very smart."
-msgstr ""
-
-#. code: mesq l("Before...");
-#: npc/000-1/silvio.txt:35
-#, no-c-format
-msgid "Before..."
-msgstr ""
-
-#. code: l("Behind me? It's the Blacksmith House, the most renowned throughout Aemil."),
-#: npc/001-1/chelios.txt:70
-#, no-c-format
-msgid "Behind me? It's the Blacksmith House, the most renowned throughout Aemil."
-msgstr ""
-
-#. code: l("Bent trees whistling with the beat of the drum"),
-#: npc/001-2-6/books.txt:121
-#: npc/001-2-6/books.txt~:121
-#, no-c-format
-msgid "Bent trees whistling with the beat of the drum"
-msgstr ""
-
-#. code: 008-2-4,34,29,0 script Bernard NPC_BERNARD,{
-#: npc/008-2-4/bernard.txt:18
-#, no-c-format
-msgid "Bernard"
-msgstr ""
-
-#. code: l("Bernard sent me to get %d %s from the %s in the fields, but they scare me so bad!",
-#: npc/008-1/mikhail.txt:40
-#, no-c-format
-msgid "Bernard sent me to get %d %s from the %s in the fields, but they scare me so bad!"
-msgstr ""
-
-#. code: l("Bernard wants maggot slime"), 4,
-#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt~:20
-#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt:20
-#, no-c-format
-msgid "Bernard wants maggot slime"
-msgstr ""
-
-#. code: l("Bernard wants roasted maggot"), 2,
-#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt:18
-#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt~:18
-#, no-c-format
-msgid "Bernard wants roasted maggot"
-msgstr ""
-
-#. code: l("Berries delivered"), 5,
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:20
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:22
-#, no-c-format
-msgid "Berries delivered"
-msgstr ""
-
-#. code: mes l("Besides this, there is Seasons. You know, summer, autumn, winter and spring.");
-#: npc/001-2-5/tutorial.txt:133
-#, no-c-format
-msgid "Besides this, there is Seasons. You know, summer, autumn, winter and spring."
-msgstr ""
-
-#. code: mesq l("Besides, I already have an apprentice - He should be cleaning the basement at this moment, including.");
-#: npc/020-2-20/riskim.txt:36
-#: npc/020-2-20/riskim.txt~:36
-#, no-c-format
-msgid "Besides, I already have an apprentice - He should be cleaning the basement at this moment, including."
-msgstr ""
-
-#. code: l("Besides, I need to be here to watch out for thieves while La Johanne is docked."),
-#: npc/001-1/enora.txt~:256
-#: npc/001-1/enora.txt:256
-#, no-c-format
-msgid "Besides, I need to be here to watch out for thieves while La Johanne is docked."
-msgstr ""
-
-#. code: mesq l("Besides, helping each other, even without a compensation is a good thing and accepting help is nothing to be ashamed of. Here. Go in peace, child.");
-#: npc/020-1/hocus.txt~:59
-#: npc/020-1/hocus.txt:59
-#, no-c-format
-msgid "Besides, helping each other, even without a compensation is a good thing and accepting help is nothing to be ashamed of. Here. Go in peace, child."
-msgstr ""
-
-#. code: mesq l("Besides, if she could give you a passphrase, then I wouldn't have sent ya.");
-#: npc/001-3-2/henry.txt:300
-#: npc/001-3-2/henry.txt~:300
-#, no-c-format
-msgid "Besides, if she could give you a passphrase, then I wouldn't have sent ya."
-msgstr ""
-
-#. code: l("Bet you thought we were simple pirates, right? No smart remarks, please."),
-#: npc/001-3-2/henry.txt:250
-#: npc/001-3-2/henry.txt~:250
-#, no-c-format
-msgid "Bet you thought we were simple pirates, right? No smart remarks, please."
-msgstr ""
-
-#. code: l("Better get out of here, before I become wild.");
-#: npc/020-1/ryan.txt~:11
-#: npc/020-1/ryan.txt:11
-#, no-c-format
-msgid "Better get out of here, before I become wild."
-msgstr ""
-
-#. code: mesq l("Better not touch this.");
-#: npc/008-3-0/juliet.txt~:13
-#: npc/008-3-0/juliet.txt:13
-#, no-c-format
-msgid "Better not touch this."
-msgstr ""
-
-#. code: l("Better stay away from my basement, you may end up like the poor guy down there.");
-#: npc/008-2-20/valia.txt:11
-#, no-c-format
-msgid "Better stay away from my basement, you may end up like the poor guy down there."
-msgstr ""
-
-#. code: l("Better stay away from my basement, you may end up like the poor guys down there.");
-#: npc/008-2-20/valia.txt~:11
-#, no-c-format
-msgid "Better stay away from my basement, you may end up like the poor guys down there."
-msgstr ""
-
-#. code: l("Better take it back to Q'Onan.");
-#: npc/001-1/qonan.txt:111
-#: npc/001-1/qonan.txt~:111
-#, no-c-format
-msgid "Better take it back to Q'Onan."
-msgstr ""
-
-#. code: 001-1,45,48,0 script Beuss NPC_BEUSS,{
-#: npc/001-1/beuss.txt:6
-#, no-c-format
-msgid "Beuss"
-msgstr ""
-
-#. code: mesq l("Beware of falling stones from the cliff!");
-#: npc/001-1/panels.txt:27
-#, no-c-format
-msgid "Beware of falling stones from the cliff!"
-msgstr ""
-
-#. code: l("Beware you have a limited number of pages. Do not let the Legion or the Brotherhood find out you have one."),
-#: npc/008-1/auldsbel.txt:18
-#: npc/008-1/auldsbel.txt~:18
-#, no-c-format
-msgid "Beware you have a limited number of pages. Do not let the Legion or the Brotherhood find out you have one."
-msgstr ""
-
-#. code: Name: "Big Frog"
-#: mob_db.conf:3728
-#, no-c-format
-msgid "Big Frog"
-msgstr ""
-
-#. code: 000-2-0,20,23,0 script Billy Bons NPC_BILLY_BONS,{
-#: npc/000-2-0/billybons.txt:6
-#, no-c-format
-msgid "Billy Bons"
-msgstr ""
-
-#. code: Name: "Black Armor"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Black Armor"
-msgstr ""
-
-#. code: Name: "Black Boots"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Black Boots"
-msgstr ""
-
-#. code: Name: "Black Cotton Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Black Cotton Dye"
-msgstr ""
-
-#. code: Name: "Black Gloves"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Black Gloves"
-msgstr ""
-
-#. code: Name: "Black Pearl"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Black Pearl"
-msgstr ""
-
-#. code: Name: "Black Scorpion"
-#: mob_db.conf:4377
-#, no-c-format
-msgid "Black Scorpion"
-msgstr ""
-
-#. code: Name: "Black Scorpion Stinger"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Black Scorpion Stinger"
-msgstr ""
-
-#. code: Name: "Black Slime"
-#: mob_db.conf:3394
-#, no-c-format
-msgid "Black Slime"
-msgstr ""
-
-#. code: l("Black iron... That is a very specific request that you have for me!"),
-#: npc/001-2-19/lloyd.txt~:24
-#: npc/001-2-19/lloyd.txt:24
-#, no-c-format
-msgid "Black iron... That is a very specific request that you have for me!"
-msgstr ""
-
-#. code: 560: Blacksmith
-#. code: npctalkonce l("Blacksmith");
-#: conf/messages.conf:530
-#: npc/001-1/sign.txt:108
-#, no-c-format
-msgid "Blacksmith"
-msgstr ""
-
-#. code: Name: "Blade Shield"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Blade Shield"
-msgstr ""
-
-#. code: Name: "Blood Red Lollipop"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Blood Red Lollipop"
-msgstr ""
-
-#. code: Name: "Bloodstone"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Bloodstone"
-msgstr ""
-
-#. code: 008-1,198,138,0 script Blossom NPC_BLOSSOM,{
-#: npc/008-1/blossom.txt:7
-#: npc/008-1/blossom.txt~:7
-#, no-c-format
-msgid "Blossom"
-msgstr ""
-
-#. code: Name: "Blub"
-#: mob_db.conf:399
-#, no-c-format
-msgid "Blub"
-msgstr ""
-
-#. code: 374: Blue -- Player %s invites you to PVP duel (Use @accept/@reject) --
-#: conf/messages.conf:389
-msgid "Blue -- Player %s invites you to PVP duel (Use @accept/@reject) --"
-msgstr ""
-
-#. code: Name: "Blue Christmas Ornament"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Blue Christmas Ornament"
-msgstr ""
-
-#. code: Name: "Blue Coral"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Blue Coral"
-msgstr ""
-
-#. code: Name: "Blue Cotton Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Blue Cotton Dye"
-msgstr ""
-
-#. code: Name: "Blue Gray Cotton Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Blue Gray Cotton Dye"
-msgstr ""
-
-#. code: Name: "Blue Rose"
-#: item_db.conf:-1
-#: mob_db.conf:2600
-#, no-c-format
-msgid "Blue Rose"
-msgstr ""
-
-#. code: Name: "Blue Tulip"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Blue Tulip"
-msgstr ""
-
-#. code: Name: "Blueberries"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Blueberries"
-msgstr ""
-
-#. code: Name: "Blueberry Cake"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Blueberry Cake"
-msgstr ""
-
-#. code: Name: "Bluepar"
-#: mob_db.conf:3773
-#, no-c-format
-msgid "Bluepar"
-msgstr ""
-
-#. code: mesn "Bobo";
-#: npc/001-1/trees.txt:78
-#: npc/001-1/trees.txt:61
-#: npc/001-1/trees.txt:90
-#: npc/001-1/trees.txt:66
-#, no-c-format
-msgid "Bobo"
-msgstr ""
-
-#. code: mes l("Body Type") + ": " + genderToString(Gender);
-#: npc/commands/debug-look.txt~:56
-#, no-c-format
-msgid "Body Type"
-msgstr ""
-
-#. code: mes l("Body type") + ": " + bodytypeToString(BodyType);
-#. code: menuimage("actions/edit", l("Body type") + " [" + l("Requires logout") + "]"),
-#: npc/commands/debug-look.txt:49
-#: npc/commands/debug-look.txt:40
-#, no-c-format
-msgid "Body type"
-msgstr ""
-
-#. code: rif(BodyType == BODYTYPE_1, "► ") + l("Body type %i", 1), BODYTYPE_1,
-#. code: rif(BodyType == BODYTYPE_3, "► ") + l("Body type %i", 3), BODYTYPE_3);
-#. code: rif(BodyType == BODYTYPE_2, "► ") + l("Body type %i", 2), BODYTYPE_2,
-#: npc/functions/barber.txt:121
-#: npc/functions/barber.txt:119
-#: npc/functions/barber.txt:120
-#: npc/functions/barber.txt~:119
-#: npc/functions/barber.txt~:120
-#: npc/functions/barber.txt~:121
-#, no-c-format
-msgid "Body type %i"
-msgstr ""
-
-#. code: 020-1,292,245,0 script Bodyguard NPC_RAIJIN_FEMALE_LEGION_ARTIS,{
-#: npc/020-1/bodyguard.txt~:6
-#: npc/020-1/bodyguard.txt:6
-#, no-c-format
-msgid "Bodyguard"
-msgstr ""
-
-#. code: Name: "Bone"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Bone"
-msgstr ""
-
-#. code: Name: "Bone Arrow"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Bone Arrow"
-msgstr ""
-
-#. code: Name: "Bone Knife"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Bone Knife"
-msgstr ""
-
-#. code: l("Bone knife quest finished"), 3;
-#: npc/functions/quest-debug/057-HurnscaldQuests_Kfahr.txt:22
-#, no-c-format
-msgid "Bone knife quest finished"
-msgstr ""
-
-#. code: l("Bone knife quest started"), 2,
-#: npc/functions/quest-debug/057-HurnscaldQuests_Kfahr.txt:21
-#, no-c-format
-msgid "Bone knife quest started"
-msgstr ""
-
-#. code: l("Boobed"), GENDER_FEMALE,
-#: npc/commands/debug-look.txt~:11
-#, no-c-format
-msgid "Boobed"
-msgstr ""
-
-#. code: Name: "Booberry Blue Lollipop"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Booberry Blue Lollipop"
-msgstr ""
-
-#. code: mesf(".:: %s ::.", l("Boots"));
-#: npc/items/recipes.txt:192
-#: npc/items/recipes.txt~:169
-#: npc/items/recipes.txt~:231
-#: npc/items/recipes.txt:254
-#, no-c-format
-msgid "Boots"
-msgstr ""
-
-#. code: mesq l("Booty!");
-#: npc/functions/lockpicks.txt~:170
-#: npc/functions/lockpicks.txt:170
-#, no-c-format
-msgid "Booty!"
-msgstr ""
-
-#. code: 1300: Boss Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx
-#: conf/messages.conf:1327
-msgid "Boss Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx"
-msgstr ""
-
-#. code: l("Both sword and bow training are finished"), 3,
-#: npc/functions/quest-debug/034-ArtisQuests_TrainingLegion.txt:18
-#, no-c-format
-msgid "Both sword and bow training are finished"
-msgstr ""
-
-#. code: Name: "Bottle of Sand"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Bottle of Sand"
-msgstr ""
-
-#. code: Name: "Bottle of Water"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Bottle of Water"
-msgstr ""
-
-#. code: Name: "Bowler Hat"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Bowler Hat"
-msgstr ""
-
-#. code: 000-2-3,25,24,0 script Box NPC_HAT_BOX,{
-#: npc/000-2-3/box.txt:20
-#, no-c-format
-msgid "Box"
-msgstr ""
-
-#. code: Name: "Brainstem"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Brainstem"
-msgstr ""
-
-#. code: mes l("Brazil: [@@http://www.prosangue.sp.gov.br/home/Default.html|http://www.prosangue.sp.gov.br/home/Default.html@@]");
-#: npc/008-2-12/nurse.txt:119
-#: npc/008-2-12/nurse.txt~:119
-#, no-c-format
-msgid "Brazil: [@@http://www.prosangue.sp.gov.br/home/Default.html|http://www.prosangue.sp.gov.br/home/Default.html@@]"
-msgstr ""
-
-#. code: Name: "Bread"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Bread"
-msgstr ""
-
-#. code: l("Break the door."), L_Break,
-#: npc/001-2-23/doors.txt:54
-#: npc/000-2-2/doors.txt:54
-#, no-c-format
-msgid "Break the door."
-msgstr ""
-
-#. code: Name: "Brimmed Feather Hat"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Brimmed Feather Hat"
-msgstr ""
-
-#. code: Name: "Brimmed Flower Hat"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Brimmed Flower Hat"
-msgstr ""
-
-#. code: Name: "Brimmed Hat"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Brimmed Hat"
-msgstr ""
-
-#. code: l("Bring it to me, and you will get your reward.");
-#: npc/001-1/qonan.txt:79
-#: npc/001-1/qonan.txt~:79
-#, no-c-format
-msgid "Bring it to me, and you will get your reward."
-msgstr ""
-
-#. code: l("Bring me %d %s and %d %s to prove that you are a competent warrior, and I'll see if I have something for you.", .BLACK_STINGERS_NR, getitemlink(BlackScorpionStinger), .MUSHROOMS_NR, getitemlink(SmallMushroom));
-#: npc/008-2-2/kfahr.txt:634
-#: npc/008-2-2/kfahr.txt~:634
-#, no-c-format
-msgid "Bring me %d %s and %d %s to prove that you are a competent warrior, and I'll see if I have something for you."
-msgstr ""
-
-#. code: mesq l("Bring me Salad, the healthiest of all foods!");
-#: npc/008-2-24/chef.txt:247
-#: npc/008-2-24/chef.txt~:247
-#, no-c-format
-msgid "Bring me Salad, the healthiest of all foods!"
-msgstr ""
-
-#. code: l("Bring me a %s.", getitemlink(.first_item)),
-#: npc/008-2-4/bernard.txt:58
-#, no-c-format
-msgid "Bring me a %s."
-msgstr ""
-
-#. code: l("Bring me some of these plushrooms and I will show you how it works!"),
-#: npc/001-1/rumly.txt:62
-#, no-c-format
-msgid "Bring me some of these plushrooms and I will show you how it works!"
-msgstr ""
-
-#. code: l("Bring roses to Rossy"), 11,
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:26
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:28
-#, no-c-format
-msgid "Bring roses to Rossy"
-msgstr ""
-
-#. code: l("Bring them to me, and I'll give you something nice.");
-#: npc/008-2-4/bernard.txt:113
-#, no-c-format
-msgid "Bring them to me, and I'll give you something nice."
-msgstr ""
-
-#. code: mesq l("Bring this box to Gugli. He will be extremely happy!");
-#: npc/000-1/tibbo.txt:44
-#, no-c-format
-msgid "Bring this box to Gugli. He will be extremely happy!"
-msgstr ""
-
-#. code: l("Bring tulips to Rossy"), 13,
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:28
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:30
-#, no-c-format
-msgid "Bring tulips to Rossy"
-msgstr ""
-
-#. code: Name: "Bromenal Boots"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Bromenal Boots"
-msgstr ""
-
-#. code: Name: "Bromenal Gloves"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Bromenal Gloves"
-msgstr ""
-
-#. code: Name: "Bronze Gladius"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Bronze Gladius"
-msgstr ""
-
-#. code: l("Brotherhood"), General_Brotherhood;
-#: npc/commands/debug-quest.txt:138
-#: npc/commands/debug-quest.txt~:138
-#, no-c-format
-msgid "Brotherhood"
-msgstr ""
-
-#. code: Name: "Brotherhood Archer"
-#: mob_db.conf:3518
-#, no-c-format
-msgid "Brotherhood Archer"
-msgstr ""
-
-#. code: Name: "Brotherhood Fighter"
-#: mob_db.conf:3476
-#, no-c-format
-msgid "Brotherhood Fighter"
-msgstr ""
-
-#. code: Name: "Brotherhood Leader"
-#: mob_db.conf:3561
-#, no-c-format
-msgid "Brotherhood Leader"
-msgstr ""
-
-#. code: Name: "Brown Bowler Hat"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Brown Bowler Hat"
-msgstr ""
-
-#. code: Name: "Brown Cotton Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Brown Cotton Dye"
-msgstr ""
-
-#. code: Name: "Brown Trousers"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Brown Trousers"
-msgstr ""
-
-#. code: l("Bubbles were coming out of its mouth, its nostrils, even its ears! The poor wyrm must have never felt so clean in its life!"),
-#: npc/008-2-2/kfahr.txt:545
-#: npc/008-2-2/kfahr.txt~:545
-#, no-c-format
-msgid "Bubbles were coming out of its mouth, its nostrils, even its ears! The poor wyrm must have never felt so clean in its life!"
-msgstr ""
-
-#. code: Name: "Buckler"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Buckler"
-msgstr ""
-
-#. code: 020-1,70,47,0 script Budifis NPC_MAGE_BLUE,{
-#: npc/020-1/budifis.txt:7
-#: npc/020-1/budifis.txt~:7
-#, no-c-format
-msgid "Budifis"
-msgstr ""
-
-#. code: Name: "Bug Leg"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Bug Leg"
-msgstr ""
-
-#. code: Name: "Bull Helmet"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Bull Helmet"
-msgstr ""
-
-#. code: Name: "Bunny Ears"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Bunny Ears"
-msgstr ""
-
-#. code: Name: "Burglar Mask"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Burglar Mask"
-msgstr ""
-
-#. code: Name: "Burning Dummy"
-#: mob_db.conf:4509
-#, no-c-format
-msgid "Burning Dummy"
-msgstr ""
-
-#. code: l("Bury."),
-#: npc/items/shovel.txt~:183
-#: npc/items/shovel.txt:183
-#, no-c-format
-msgid "Bury."
-msgstr ""
-
-#. code: mesq l("But I believe Oscar gave her a fertility recipe...?");
-#: npc/008-1/blossom.txt~:41
-#: npc/008-1/blossom.txt:41
-#, no-c-format
-msgid "But I believe Oscar gave her a fertility recipe...?"
-msgstr ""
-
-#. code: mesq l("But I can't leave to catch it, so I'm asking you.");
-#: npc/001-1/salem.txt:164
-#, no-c-format
-msgid "But I can't leave to catch it, so I'm asking you."
-msgstr ""
-
-#. code: mesq l("But I can't tell you anything about it, I'm sorry.") ;
-#: npc/000-1/silvio.txt:81
-#, no-c-format
-msgid "But I can't tell you anything about it, I'm sorry."
-msgstr ""
-
-#. code: l("But I didn't give up!"),
-#: npc/008-1/jack.txt:65
-#, no-c-format
-msgid "But I didn't give up!"
-msgstr ""
-
-#. code: l("But I do not have a ship. Ah, right, and no script.");
-#: npc/020-1/joelin.txt~:11
-#: npc/020-1/joelin.txt:11
-#, no-c-format
-msgid "But I do not have a ship. Ah, right, and no script."
-msgstr ""
-
-#. code: l("But I got an old scythe laying around."),
-#: npc/008-1/hinnak.txt:82
-#, no-c-format
-msgid "But I got an old scythe laying around."
-msgstr ""
-
-#. code: lg("But I hate alcohol, so thats not an option for me.");
-#: npc/008-1/banu.txt:12
-#: npc/008-1/banu.txt~:12
-#, no-c-format
-msgid "But I hate alcohol, so thats not an option for me.#0"
-msgstr ""
-
-#. code: lg("But I hate alcohol, so thats not an option for me.");
-#: npc/008-1/banu.txt:12
-#: npc/008-1/banu.txt~:12
-#, no-c-format
-msgid "But I hate alcohol, so thats not an option for me.#1"
-msgstr ""
-
-#. code: l("But I have no water, no potion, no script. *cries* ");
-#: npc/020-1/anwar.txt:12
-#: npc/020-1/anwar.txt~:12
-#, no-c-format
-msgid "But I have no water, no potion, no script. *cries* "
-msgstr ""
-
-#. code: l("But I moved too fast, and slipped, and let go of the torch to catch myself with the other hand – and the torch ended up in the bottom of the pit! Well, better the torch than George, I suppose..."),
-#: npc/008-2-2/kfahr.txt:454
-#: npc/008-2-2/kfahr.txt~:454
-#, no-c-format
-msgid "But I moved too fast, and slipped, and let go of the torch to catch myself with the other hand – and the torch ended up in the bottom of the pit! Well, better the torch than George, I suppose..."
-msgstr ""
-
-#. code: l("But I need to go, see you!"), L_Bye;
-#: npc/000-1/darlin.txt:45
-#, no-c-format
-msgid "But I need to go, see you!"
-msgstr ""
-
-#. code: l("But I remember something better. That beast had grown nostrils, right? So it can smell and taste! So I tear open his backpack and pull out that big snakeskin of that disgusting maggot ale of his. It's still filled to the brim."),
-#: npc/008-2-2/kfahr.txt:345
-#: npc/008-2-2/kfahr.txt~:345
-#, no-c-format
-msgid "But I remember something better. That beast had grown nostrils, right? So it can smell and taste! So I tear open his backpack and pull out that big snakeskin of that disgusting maggot ale of his. It's still filled to the brim."
-msgstr ""
-
-#. code: mesq l("But I still have some spikes left in my foot.");
-#: npc/001-2-2/moon.txt:62
-#, no-c-format
-msgid "But I still have some spikes left in my foot."
-msgstr ""
-
-#. code: mesq l("But I swear that one day... Oh... My tasty revenge! Hhm, actually I wonder if... Maybe...");
-#: npc/000-2-1/chefgado.txt:84
-#: npc/000-2-1/chefgado.txt~:84
-#, no-c-format
-msgid "But I swear that one day... Oh... My tasty revenge! Hhm, actually I wonder if... Maybe..."
-msgstr ""
-
-#. code: l("But I wasn't there that night."),
-#: npc/008-1/old-man.txt:53
-#, no-c-format
-msgid "But I wasn't there that night."
-msgstr ""
-
-#. code: mesq l("But I would need at least %d berries, and it would take ages to get so many by myself!", .blueberries_amount);
-#: npc/008-1/rossy.txt~:143
-#: npc/008-1/rossy.txt:143
-#, no-c-format
-msgid "But I would need at least %d berries, and it would take ages to get so many by myself!"
-msgstr ""
-
-#. code: l("But I'll no longer chop those twigleafs, I'll tell you that."),
-#: npc/008-1/jack.txt:86
-#, no-c-format
-msgid "But I'll no longer chop those twigleafs, I'll tell you that."
-msgstr ""
-
-#. code: l("But I'm almost out of @@...", getitemlink(.BaitID));
-#: npc/001-1/eugene.txt~:43
-#: npc/001-1/eugene.txt:43
-#, no-c-format
-msgid "But I'm almost out of @@..."
-msgstr ""
-
-#. code: mesq l("But actually... Perhaps the chef in Candor?");
-#: npc/008-2-16/yannika.txt:353
-#: npc/008-2-16/yannika.txt~:353
-#, no-c-format
-msgid "But actually... Perhaps the chef in Candor?"
-msgstr ""
-
-#. code: l("But all she says is, “had you stayed inside, you wouldn't be wet now”.");
-#: npc/008-1/hinnak.txt:240
-#, no-c-format
-msgid "But all she says is, “had you stayed inside, you wouldn't be wet now”."
-msgstr ""
-
-#. code: mesq l("But anyway, take the road which goes to the north to find everybody.");
-#: npc/000-1/silvio.txt:159
-#, no-c-format
-msgid "But anyway, take the road which goes to the north to find everybody."
-msgstr ""
-
-#. code: l("But be careful: do not scream by using a lot of capital letters, do not repeat yourself over and over, and above all DO NOT SPAM, or you may be severely penalized.");
-#: npc/001-2-5/tutorial.txt:205
-#, no-c-format
-msgid "But be careful: do not scream by using a lot of capital letters, do not repeat yourself over and over, and above all DO NOT SPAM, or you may be severely penalized."
-msgstr ""
-
-#. code: l("But before that, one last question..."));
-#: npc/000-0-1/narrator.txt~:102
-#: npc/000-0-1/narrator.txt:102
-#, no-c-format
-msgid "But before that, one last question..."
-msgstr ""
-
-#. code: mesc(l("But before we get there, I've been itching to know..."));
-#: npc/000-0-1/narrator.txt:119
-#: npc/000-0-1/narrator.txt~:119
-#, no-c-format
-msgid "But before we get there, I've been itching to know..."
-msgstr ""
-
-#. code: mesq l("But discovering new territories is probably the best thing that can happen to sailors, don't you think?");
-#: npc/000-2-3/nard.txt:148
-#: npc/000-2-3/nard.txt~:148
-#, no-c-format
-msgid "But discovering new territories is probably the best thing that can happen to sailors, don't you think?"
-msgstr ""
-
-#. code: l("But don't you worry! I don't know how to get you back your memories, but we can work on your muscles for now!"),
-#: npc/001-2-33/lozerk.txt~:68
-#: npc/001-2-33/lozerk.txt:68
-#, no-c-format
-msgid "But don't you worry! I don't know how to get you back your memories, but we can work on your muscles for now!"
-msgstr ""
-
-#. code: mesq l("But for now, you can relax on the ship, or visit the island we're docked at! Its a small island, but a good place to get some exercise and stretch your legs.");
-#: npc/000-2-0/julia.txt:194
-#, no-c-format
-msgid "But for now, you can relax on the ship, or visit the island we're docked at! Its a small island, but a good place to get some exercise and stretch your legs."
-msgstr ""
-
-#. code: mesq l("But he is still crazy, in my opinion...");
-#: npc/008-2-16/yannika.txt~:388
-#: npc/008-2-16/yannika.txt:388
-#, no-c-format
-msgid "But he is still crazy, in my opinion..."
-msgstr ""
-
-#. code: l("But he just told me to leave him alone."),
-#: npc/008-2-6/alan.txt:73
-#, no-c-format
-msgid "But he just told me to leave him alone."
-msgstr ""
-
-#. code: l("But he never returned."),
-#: npc/001-2-11/mona.txt:47
-#, no-c-format
-msgid "But he never returned."
-msgstr ""
-
-#. code: mesq l("But hey, back to me. Remember my mentioning that I'm hun...grrr...eee!");
-#: npc/001-2-22/alige.txt:150
-#, no-c-format
-msgid "But hey, back to me. Remember my mentioning that I'm hun...grrr...eee!"
-msgstr ""
-
-#. code: l("But how I got there is kind of scary..."),
-#: npc/008-1/hinnak.txt:216
-#, no-c-format
-msgid "But how I got there is kind of scary..."
-msgstr ""
-
-#. code: select l("But how can I annulate this barrier?");
-#: npc/008-3-0/clauquer.txt~:83
-#: npc/008-3-0/clauquer.txt:84
-#, no-c-format
-msgid "But how can I annulate this barrier?"
-msgstr ""
-
-#. code: l("But if you and other players surrounds the monster instead, they'll suffer the same penalties!"),
-#: npc/001-2-5/tutorial.txt:68
-#, no-c-format
-msgid "But if you and other players surrounds the monster instead, they'll suffer the same penalties!"
-msgstr ""
-
-#. code: mesq l("But if you change your mind, please, call me again.");
-#: npc/008-2-4/olana.txt~:117
-#: npc/008-2-4/olana.txt:117
-#, no-c-format
-msgid "But if you change your mind, please, call me again."
-msgstr ""
-
-#. code: l("But if you fail, you will have to get them from the alchemist."),
-#: npc/001-1/qpid.txt:85
-#, no-c-format
-msgid "But if you fail, you will have to get them from the alchemist."
-msgstr ""
-
-#. code: l("But if you really want to accomplish something, you should consider joining us."),
-#: npc/001-2-33/lozerk.txt:98
-#: npc/001-2-33/lozerk.txt~:98
-#, no-c-format
-msgid "But if you really want to accomplish something, you should consider joining us."
-msgstr ""
-
-#. code: mesq l("But if you tell my sister, that you didn't find me, I can stay here all day, eating apples and enjoying the view.");
-#: npc/001-1/trees.txt:69
-#, no-c-format
-msgid "But if you tell my sister, that you didn't find me, I can stay here all day, eating apples and enjoying the view."
-msgstr ""
-
-#. code: l("But in the future I might be able to help you create some of your own.");
-#: npc/001-1/calypsan.txt:90
-#, no-c-format
-msgid "But in the future I might be able to help you create some of your own."
-msgstr ""
-
-#. code: l("But it had noticed me! And as soon as it had realized where I was, it came after me. Then it stopped, towering right before me, its stench nearly killing me, and grinned that broad, crooked-teeth dragon smile of its kind."),
-#: npc/008-2-2/kfahr.txt:538
-#: npc/008-2-2/kfahr.txt~:538
-#, no-c-format
-msgid "But it had noticed me! And as soon as it had realized where I was, it came after me. Then it stopped, towering right before me, its stench nearly killing me, and grinned that broad, crooked-teeth dragon smile of its kind."
-msgstr ""
-
-#. code: mesq l("But it was big and scary! I haven't seen it since I entered this cave, though...");
-#: npc/008-3-0/juliet.txt:631
-#: npc/008-3-0/juliet.txt~:632
-#, no-c-format
-msgid "But it was big and scary! I haven't seen it since I entered this cave, though..."
-msgstr ""
-
-#. code: mesq l("But let's talk about this island. We're docking here to find some fine quality goods.");
-#: npc/000-1/gugli.txt:62
-#, no-c-format
-msgid "But let's talk about this island. We're docking here to find some fine quality goods."
-msgstr ""
-
-#. code: mesq lg("But most important, she is the one who took care of you when you were unconscious.");
-#: npc/000-2-3/nard.txt~:134
-#: npc/000-2-3/nard.txt:134
-#, no-c-format
-msgid "But most important, she is the one who took care of you when you were unconscious.#0"
-msgstr ""
-
-#. code: mesq lg("But most important, she is the one who took care of you when you were unconscious.");
-#: npc/000-2-3/nard.txt~:134
-#: npc/000-2-3/nard.txt:134
-#, no-c-format
-msgid "But most important, she is the one who took care of you when you were unconscious.#1"
-msgstr ""
-
-#. code: l("But my luck left me, because as soon as I left his house, the guards started chasing me."),
-#: npc/001-1/qonan.txt~:39
-#: npc/001-1/qonan.txt:39
-#, no-c-format
-msgid "But my luck left me, because as soon as I left his house, the guards started chasing me."
-msgstr ""
-
-#. code: l("But not now, I'm in the mood to stay under the sun for a while longer."),
-#: npc/012-1/kaan.txt~:11
-#: npc/012-1/kaan.txt:11
-#, no-c-format
-msgid "But not now, I'm in the mood to stay under the sun for a while longer."
-msgstr ""
-
-#. code: l("But oh well, people have different priorities it seems. Ask Micksha.");
-#: npc/020-2-26/receptionist.txt:11
-#: npc/020-2-26/receptionist.txt~:11
-#, no-c-format
-msgid "But oh well, people have different priorities it seems. Ask Micksha."
-msgstr ""
-
-#. code: l("But once we open, remember to come to me to sign in our tasks and also to claim rewards with Ishi before they expire!");
-#: npc/012-1/aidan.txt~:12
-#: npc/012-1/aidan.txt:12
-#, no-c-format
-msgid "But once we open, remember to come to me to sign in our tasks and also to claim rewards with Ishi before they expire!"
-msgstr ""
-
-#. code: l("But please, I really need your help!");
-#: npc/008-3-0/clauquer.txt:46
-#: npc/008-3-0/clauquer.txt~:45
-#, no-c-format
-msgid "But please, I really need your help!"
-msgstr ""
-
-#. code: mesq l("But please, could you look for Juliet as well? I'm starting to get deeply worried, here.");
-#: npc/008-2-4/olana.txt~:310
-#: npc/008-2-4/olana.txt:310
-#, no-c-format
-msgid "But please, could you look for Juliet as well? I'm starting to get deeply worried, here."
-msgstr ""
-
-#. code: l("But rare are those that receive grants from the Legion itself. For anybody else only a hard work can pay your bills!");
-#: npc/001-1/qpid.txt:102
-#, no-c-format
-msgid "But rare are those that receive grants from the Legion itself. For anybody else only a hard work can pay your bills!"
-msgstr ""
-
-#. code: mesq l("But remember that not every place in this world is peaceful and safe nowadays. Even the white shores you are walking on can hide some dangerous beings.");
-#: npc/000-1/sapartan.txt:32
-#, no-c-format
-msgid "But remember that not every place in this world is peaceful and safe nowadays. Even the white shores you are walking on can hide some dangerous beings."
-msgstr ""
-
-#. code: l("But since it's not dummies that will go after you out there, this training won't be enough."),
-#: npc/001-2-33/lozerk.txt:82
-#: npc/001-2-33/lozerk.txt~:82
-#, no-c-format
-msgid "But since it's not dummies that will go after you out there, this training won't be enough."
-msgstr ""
-
-#. code: mesq l("But since that damned Oscar stopped supplying me fruits, I'm trapped in fish-cooking.");
-#: npc/008-2-24/chef.txt:112
-#: npc/008-2-24/chef.txt~:112
-#, no-c-format
-msgid "But since that damned Oscar stopped supplying me fruits, I'm trapped in fish-cooking."
-msgstr ""
-
-#. code: l("But something like “Nanaj princino”, I think."); // this is "Dwarven Princess" translated to Esperanto
-#: npc/008-1/hinnak.txt:263
-#, no-c-format
-msgid "But something like “Nanaj princino”, I think."
-msgstr ""
-
-#. code: mesc(l("But still, you open your eyes and see a large ship before you!"), 9);
-#: npc/000-0/sailors.txt:25
-#: npc/000-0/sailors.txt~:25
-#, no-c-format
-msgid "But still, you open your eyes and see a large ship before you!"
-msgstr ""
-
-#. code: l("But thank you anyway! I can refund him now!"),
-#: npc/001-1/chelios.txt:60
-#, no-c-format
-msgid "But thank you anyway! I can refund him now!"
-msgstr ""
-
-#. code: mesq l("But that's how I learned the carp sandwich recipe, you know?");
-#: npc/008-2-16/yannika.txt~:382
-#: npc/008-2-16/yannika.txt:382
-#, no-c-format
-msgid "But that's how I learned the carp sandwich recipe, you know?"
-msgstr ""
-
-#. code: l("But the last time I asked him for a new delivery he said that he would never again get any for me."));
-#: npc/008-2-6/alan.txt:60
-#, no-c-format
-msgid "But the last time I asked him for a new delivery he said that he would never again get any for me."
-msgstr ""
-
-#. code: lg("But the plushroom you brought was really awesome you know."),
-#: npc/001-1/rumly.txt:168
-#, no-c-format
-msgid "But the plushroom you brought was really awesome you know.#0"
-msgstr ""
-
-#. code: lg("But the plushroom you brought was really awesome you know."),
-#: npc/001-1/rumly.txt:168
-#, no-c-format
-msgid "But the plushroom you brought was really awesome you know.#1"
-msgstr ""
-
-#. code: mesc l("But there is no skill to be learnt from this boss.");
-#: npc/items/master_skillbook.txt:54
-#: npc/items/master_skillbook.txt~:52
-#, no-c-format
-msgid "But there is no skill to be learnt from this boss."
-msgstr ""
-
-#. code: l("But there was nothing, nothing at all. We looked and looked – and suddenly George screamed: While we weren't paying attention to nearby things, scorpions had crept up on us!"),
-#: npc/008-2-2/kfahr.txt~:434
-#: npc/008-2-2/kfahr.txt:434
-#, no-c-format
-msgid "But there was nothing, nothing at all. We looked and looked – and suddenly George screamed: While we weren't paying attention to nearby things, scorpions had crept up on us!"
-msgstr ""
-
-#. code: l("But they are too fast."),
-#: npc/008-1/hinnak.txt:62
-#, no-c-format
-msgid "But they are too fast."
-msgstr ""
-
-#. code: l("But we are quite lucky here, outside of some tipsy travelers there are no big problems around here, it's not like the capital, Esperia."),
-#: npc/001-1/enora.txt~:198
-#: npc/001-1/enora.txt:198
-#, no-c-format
-msgid "But we are quite lucky here, outside of some tipsy travelers there are no big problems around here, it's not like the capital, Esperia."
-msgstr ""
-
-#. code: l("But we did have the tablet as a proof of what happened.");
-#: npc/008-2-2/kfahr.txt:469
-#: npc/008-2-2/kfahr.txt~:469
-#, no-c-format
-msgid "But we did have the tablet as a proof of what happened."
-msgstr ""
-
-#. code: mesq l("But we were lucky, because the snail is really slow and we ran away from it. Juliet ran to the left and I ran to the right. The snail got pretty confused, because we are identical twins. The problem is that I dropped the basket full of fruits on the ground and that evil snail ate them all! And now I can't find Juliet to help me collect more fruits.");
-#: npc/008-1/rossy.txt~:109
-#: npc/008-1/rossy.txt:109
-#, no-c-format
-msgid "But we were lucky, because the snail is really slow and we ran away from it. Juliet ran to the left and I ran to the right. The snail got pretty confused, because we are identical twins. The problem is that I dropped the basket full of fruits on the ground and that evil snail ate them all! And now I can't find Juliet to help me collect more fruits."
-msgstr ""
-
-#. code: l("But when it breathed out, only a tiny little flame came out – and a lot of terrible smell that nearly knocked me off my feet."),
-#: npc/008-2-2/kfahr.txt:540
-#: npc/008-2-2/kfahr.txt~:540
-#, no-c-format
-msgid "But when it breathed out, only a tiny little flame came out – and a lot of terrible smell that nearly knocked me off my feet."
-msgstr ""
-
-#. code: l("But who am I?"), -,
-#: npc/000-2-0/billybons.txt:50
-#, no-c-format
-msgid "But who am I?"
-msgstr ""
-
-#. code: mesc l("But you are out of the boss level range.");
-#: npc/items/master_skillbook.txt~:67
-#: npc/items/master_skillbook.txt:69
-#, no-c-format
-msgid "But you are out of the boss level range."
-msgstr ""
-
-#. code: lg("But you are welcome to reset your stats again if you bring me some more plushrooms!");
-#: npc/008-2-7/wyara.txt~:73
-#: npc/001-1/rumly.txt:176
-#: npc/008-2-7/wyara.txt:73
-#, no-c-format
-msgid "But you are welcome to reset your stats again if you bring me some more plushrooms!#0"
-msgstr ""
-
-#. code: lg("But you are welcome to reset your stats again if you bring me some more plushrooms!");
-#: npc/008-2-7/wyara.txt~:73
-#: npc/001-1/rumly.txt:176
-#: npc/008-2-7/wyara.txt:73
-#, no-c-format
-msgid "But you are welcome to reset your stats again if you bring me some more plushrooms!#1"
-msgstr ""
-
-#. code: mesc l("But you do not have enough Magic Ink. (You need: @@ @@)", @mb_ItemAm, getitemlink(@mb_ItemId));
-#: npc/items/master_skillbook.txt:76
-#: npc/items/master_skillbook.txt~:74
-#, no-c-format
-msgid "But you do not have enough Magic Ink. (You need: @@ @@)"
-msgstr ""
-
-#. code: dispbottom l("But you just arrived! Seriously. Stop.");
-#: npc/008-1-1/cutscene.txt~:176
-#: npc/008-1-1/cutscene.txt:176
-#, no-c-format
-msgid "But you just arrived! Seriously. Stop."
-msgstr ""
-
-#. code: mesc l("But you ran out of empty pages on this book.");
-#: npc/items/master_skillbook.txt~:59
-#: npc/items/master_skillbook.txt:61
-#, no-c-format
-msgid "But you ran out of empty pages on this book."
-msgstr ""
-
-#. code: l("But you said you remember me!"),
-#: npc/008-2-32/thamas.txt~:16
-#: npc/008-2-32/thamas.txt:16
-#, no-c-format
-msgid "But you said you remember me!"
-msgstr ""
-
-#. code: l("But you should've seen that gaze!"),
-#: npc/008-1/hinnak.txt:253
-#, no-c-format
-msgid "But you should've seen that gaze!"
-msgstr ""
-
-#. code: mesq l("But you won't *hic* me this time...");
-#: npc/000-2-0/billybons.txt:36
-#, no-c-format
-msgid "But you won't *hic* me this time..."
-msgstr ""
-
-#. code: mesq l("But...");
-#: npc/001-1/cookiemaster.txt:166
-#, no-c-format
-msgid "But..."
-msgstr ""
-
-#. code: lg("But... I remember that my clothes were very dear to me..."),
-#: npc/000-2-1/arpan.txt:222
-#: npc/000-2-1/arpan.txt~:222
-#, no-c-format
-msgid "But... I remember that my clothes were very dear to me...#0"
-msgstr ""
-
-#. code: lg("But... I remember that my clothes were very dear to me..."),
-#: npc/000-2-1/arpan.txt:222
-#: npc/000-2-1/arpan.txt~:222
-#, no-c-format
-msgid "But... I remember that my clothes were very dear to me...#1"
-msgstr ""
-
-#. code: mesq lg("But... If she has amnesia like Julia said... We don't need to worry about her. At least not yet.", "But... If he has amnesia like Julia said... We don't need to worry about him. At least not yet.");
-#: npc/000-2-3/sailors.txt:38
-#, no-c-format
-msgid "But... If he has amnesia like Julia said... We don't need to worry about him. At least not yet.#1"
-msgstr ""
-
-#. code: mesq lg("But... If she has amnesia like Julia said... We don't need to worry about her. At least not yet.", "But... If he has amnesia like Julia said... We don't need to worry about him. At least not yet.");
-#: npc/000-2-3/sailors.txt:38
-#, no-c-format
-msgid "But... If she has amnesia like Julia said... We don't need to worry about her. At least not yet.#0"
-msgstr ""
-
-#. code: l("But... something is missing to make the soup creamy."),
-#: npc/008-2-4/bernard.txt:110
-#, no-c-format
-msgid "But... something is missing to make the soup creamy."
-msgstr ""
-
-#. code: l("But: No recipe, no desserts.");
-#: npc/020-2-20/riskim.txt:14
-#: npc/020-2-20/riskim.txt~:14
-#, no-c-format
-msgid "But: No recipe, no desserts."
-msgstr ""
-
-#. code: Name: "Butterfly"
-#: mob_db.conf:1396
-#, no-c-format
-msgid "Butterfly"
-msgstr ""
-
-#. code: l("By the way, I'm Lozerk. Lieutenant Lozerk.");
-#: npc/001-2-33/lozerk.txt:62
-#: npc/001-2-33/lozerk.txt~:62
-#, no-c-format
-msgid "By the way, I'm Lozerk. Lieutenant Lozerk."
-msgstr ""
-
-#. code: l("By the way, did you ever talk with Don?"),
-#: npc/001-1/enora.txt:169
-#: npc/001-1/enora.txt~:169
-#, no-c-format
-msgid "By the way, did you ever talk with Don?"
-msgstr ""
-
-#. code: l("By the way, stay sharp! I may call upon you again."));
-#: npc/008-2-1/inspector.txt:131
-#, no-c-format
-msgid "By the way, stay sharp! I may call upon you again."
-msgstr ""
-
-#. code: l("Bye for now."),
-#: npc/functions/goodbye.txt:17
-#, no-c-format
-msgid "Bye for now."
-msgstr ""
-
-#. code: l("Bye then!"),
-#: npc/functions/goodbye.txt:15
-#, no-c-format
-msgid "Bye then!"
-msgstr ""
-
-#. code: l("Bye!"), L_Quit;
-#. code: l("Bye!"),
-#: npc/000-1/gugli.txt:99
-#: npc/functions/goodbye.txt:13
-#, no-c-format
-msgid "Bye!"
-msgstr ""
-
-#. code: l("Bye.")))
-#. code: l("Bye.");
-#: npc/001-2-19/lloyd.txt~:188
-#: npc/001-2-27/lydon.txt:13
-#: npc/001-2-19/lloyd.txt:188
-#, no-c-format
-msgid "Bye."
-msgstr ""
-
-#. code: mesq l("C'mon, don't be like that and loosen up! Don't you want to know who's behind all of this?!");
-#: npc/001-1/cookiemaster.txt:193
-#, no-c-format
-msgid "C'mon, don't be like that and loosen up! Don't you want to know who's behind all of this?!"
-msgstr ""
-
-#. code: mesq l("CAN YOU HEAR ME?!");
-#: npc/000-1/darlin.txt:19
-#, no-c-format
-msgid "CAN YOU HEAR ME?!"
-msgstr ""
-
-#. code: l("CONFRONT AND DESTROY!! (Don't tell your parents I said that.");
-#: npc/020-2-28/pauline.txt~:11
-#: npc/020-2-28/pauline.txt:11
-#, no-c-format
-msgid "CONFRONT AND DESTROY!! (Don't tell your parents I said that."
-msgstr ""
-
-#. code: l("Call for Micksha and Jesusalva to implement all this, please."),
-#: npc/008-3-5/nunia.txt~:72
-#: npc/008-3-5/nunia.txt:72
-#, no-c-format
-msgid "Call for Micksha and Jesusalva to implement all this, please."
-msgstr ""
-
-#. code: l("Calm down and tell me what happened.");
-#: npc/008-1/rossy.txt~:369
-#: npc/008-1/rossy.txt:369
-#, no-c-format
-msgid "Calm down and tell me what happened."
-msgstr ""
-
-#. code: 001-1,47,126,0 script Calypsan#001-1 NPC_CALYPSAN,{
-#: npc/001-1/calypsan.txt:15
-#, no-c-format
-msgid "Calypsan#001-1"
-msgstr ""
-
-#. code: l("Came back for more stories about Desert Worms, Desert Temples and the Hero of Tulimshar? Have a seat!");
-#: npc/008-2-2/kfahr.txt~:118
-#: npc/008-2-2/kfahr.txt:118
-#, no-c-format
-msgid "Came back for more stories about Desert Worms, Desert Temples and the Hero of Tulimshar? Have a seat!"
-msgstr ""
-
-#. code: Name: "Camel Cotton Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Camel Cotton Dye"
-msgstr ""
-
-#. code: speech S_LAST_NEXT, l("Can I be of any help?");
-#: npc/001-1/chelios.txt:78
-#, no-c-format
-msgid "Can I be of any help?"
-msgstr ""
-
-#. code: switch (select(l("Can I craft them myself?"),
-#: npc/001-2-27/don.txt:47
-#, no-c-format
-msgid "Can I craft them myself?"
-msgstr ""
-
-#. code: l("Can I first have an other look at your book?"),
-#: npc/001-2-36/hector.txt~:365
-#: npc/001-2-36/hector.txt:365
-#, no-c-format
-msgid "Can I first have an other look at your book?"
-msgstr ""
-
-#. code: l("Can I read the rules again?"), L_Rules,
-#: npc/001-2-21/julia.txt:28
-#, no-c-format
-msgid "Can I read the rules again?"
-msgstr ""
-
-#. code: l("Can I read these rules again?"),
-#: npc/000-2-0/julia.txt:251
-#, no-c-format
-msgid "Can I read these rules again?"
-msgstr ""
-
-#. code: l("Can I sit on you?"),
-#: npc/008-1/4144.txt:23
-#, no-c-format
-msgid "Can I sit on you?"
-msgstr ""
-
-#. code: l("Can I train the bow some more?"),
-#: npc/001-2-36/hector.txt:285
-#: npc/001-2-36/hector.txt~:285
-#, no-c-format
-msgid "Can I train the bow some more?"
-msgstr ""
-
-#. code: l("Can I train the sword some more?"),
-#: npc/001-2-36/hector.txt:297
-#: npc/001-2-36/hector.txt~:311
-#: npc/001-2-36/hector.txt:311
-#: npc/001-2-36/hector.txt:273
-#: npc/001-2-36/hector.txt~:297
-#: npc/001-2-36/hector.txt~:273
-#, no-c-format
-msgid "Can I train the sword some more?"
-msgstr ""
-
-#. code: l("Can create guild"), 3;
-#: npc/functions/quest-debug/031-General_Janus.txt:18
-#, no-c-format
-msgid "Can create guild"
-msgstr ""
-
-#. code: l("Can create party"), 2,
-#: npc/functions/quest-debug/031-General_Janus.txt:17
-#, no-c-format
-msgid "Can create party"
-msgstr ""
-
-#. code: l("Can do the quest"), 1,
-#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt~:20
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:17
-#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt:17
-#: npc/functions/quest-debug/050-HurnscaldQuests_Hinnak.txt~:18
-#: npc/functions/quest-debug/050-HurnscaldQuests_Hinnak.txt:18
-#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt~:17
-#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt:20
-#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt~:20
-#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt:20
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:17
-#, no-c-format
-msgid "Can do the quest"
-msgstr ""
-
-#. code: l("Can you bug Jesusalva? I really would like to teach you something.");
-#: npc/020-1/pusco.txt~:11
-#: npc/020-1/pusco.txt:11
-#: npc/020-1/hocus.txt~:12
-#: npc/020-1/hocus.txt:12
-#, no-c-format
-msgid "Can you bug Jesusalva? I really would like to teach you something."
-msgstr ""
-
-#. code: mesq l("Can you do a last task for me and try to find Micksha? He sure can help me to look a bit less ugly.");
-#: npc/012-2-4/zitoni.txt:67
-#: npc/012-2-4/zitoni.txt~:67
-#, no-c-format
-msgid "Can you do a last task for me and try to find Micksha? He sure can help me to look a bit less ugly."
-msgstr ""
-
-#. code: l("Can you do something with my color?"),
-#: npc/001-2-41/edouard.txt:138
-#: npc/001-2-41/edouard.txt~:139
-#, no-c-format
-msgid "Can you do something with my color?"
-msgstr ""
-
-#. code: l("Can you help me? It is so dark, and smelly, in here."),
-#: npc/020-2-3/inac.txt:10
-#: npc/020-2-3/inac.txt~:10
-#, no-c-format
-msgid "Can you help me? It is so dark, and smelly, in here."
-msgstr ""
-
-#. code: rif(BaseLevel >= .min_level, l("Can you make me a really good bow?")),
-#: npc/008-2-6/alan.txt:27
-#, no-c-format
-msgid "Can you make me a really good bow?"
-msgstr ""
-
-#. code: npctalkonce(l("Can you please go away?"));
-#. code: l("Can you please go away?"));
-#: npc/functions/legiontalk.txt:36
-#: npc/functions/generic-text.txt:89
-#, no-c-format
-msgid "Can you please go away?"
-msgstr ""
-
-#. code: mesq l("Can you please go there and find him? He is probably hiding in one of those trees, like always.");
-#: npc/001-1/katja.txt:99
-#, no-c-format
-msgid "Can you please go there and find him? He is probably hiding in one of those trees, like always."
-msgstr ""
-
-#. code: rif(.@visited > 0, l("Can you reset my stats please?")),
-#: npc/001-1/rumly.txt:32
-#, no-c-format
-msgid "Can you reset my stats please?"
-msgstr ""
-
-#. code: l("Can you teach me cooking?");
-#: npc/001-2-22/chefgado.txt~:26
-#: npc/001-2-22/chefgado.txt:26
-#: npc/000-2-1/chefgado.txt~:40
-#: npc/000-2-1/chefgado.txt:40
-#, no-c-format
-msgid "Can you teach me cooking?"
-msgstr ""
-
-#. code: rif(.@q == 12, l("Can you teach me how to cook sweets?")),
-#: npc/020-2-34/donutello.txt:29
-#: npc/020-2-34/donutello.txt~:29
-#, no-c-format
-msgid "Can you teach me how to cook sweets?"
-msgstr ""
-
-#. code: l("Can you tell me the directions again?");
-#: npc/008-1-1/morcant.txt:18
-#: npc/008-1-1/morcant.txt~:18
-#, no-c-format
-msgid "Can you tell me the directions again?"
-msgstr ""
-
-#. code: npctalk3(l("Can you verify that with his wife?"));
-#: npc/008-2-1/inspector.txt:100
-#, no-c-format
-msgid "Can you verify that with his wife?"
-msgstr ""
-
-#. code: 460: Can't apply: not enough members in your team/guild that have not entered the queue in individual mode, minimum is %d
-#: conf/messages.conf:463
-msgid "Can't apply: not enough members in your team/guild that have not entered the queue in individual mode, minimum is %d"
-msgstr ""
-
-#. code: 461: Can't apply: not enough members in your team/guild, minimum is %d
-#: conf/messages.conf:464
-msgid "Can't apply: not enough members in your team/guild, minimum is %d"
-msgstr ""
-
-#. code: 462: Can't apply: not enough members in your team/party that have not entered the queue in individual mode, minimum is %d
-#: conf/messages.conf:465
-msgid "Can't apply: not enough members in your team/party that have not entered the queue in individual mode, minimum is %d"
-msgstr ""
-
-#. code: 463: Can't apply: not enough members in your team/party, minimum is %d
-#: conf/messages.conf:466
-msgid "Can't apply: not enough members in your team/party, minimum is %d"
-msgstr ""
-
-#. code: l("Can't blame you, can't blame you at all! Here, take a seat!");
-#: npc/008-2-2/kfahr.txt~:61
-#: npc/008-2-2/kfahr.txt:61
-#, no-c-format
-msgid "Can't blame you, can't blame you at all! Here, take a seat!"
-msgstr ""
-
-#. code: mesq l("Can't bring you directly to the town because some... misunderstandings, but don't worry.");
-#: npc/001-3-2/henry.txt:126
-#: npc/001-3-2/henry.txt~:126
-#, no-c-format
-msgid "Can't bring you directly to the town because some... misunderstandings, but don't worry."
-msgstr ""
-
-#. code: 865: Can't create chat rooms in this area.
-#: conf/messages.conf:669
-msgid "Can't create chat rooms in this area."
-msgstr ""
-
-#. code: 1519: Can't open file.
-#: conf/messages.conf:1645
-msgid "Can't open file."
-msgstr ""
-
-#. code: 1251: Can't show boss mobs!
-#: conf/messages.conf:1243
-msgid "Can't show boss mobs!"
-msgstr ""
-
-#. code: l("Can't talk right now, I'm on patrol duty."),
-#. code: npctalkonce(l("Can't talk right now, I'm on patrol duty."));
-#: npc/functions/legiontalk.txt:39
-#: npc/functions/generic-text.txt:99
-#, no-c-format
-msgid "Can't talk right now, I'm on patrol duty."
-msgstr ""
-
-#. code: l("Can't talk right now."),
-#: npc/functions/generic-text.txt:62
-#, no-c-format
-msgid "Can't talk right now."
-msgstr ""
-
-#. code: "• " + l("Can't walk without stopping after every step"));
-#: npc/008-2-2/note.txt:10
-#: npc/008-2-2/note.txt~:10
-#, no-c-format
-msgid "Can't walk without stopping after every step"
-msgstr ""
-
-#. code: l("Can't you do it yourself?!");
-#: npc/008-2-24/chef.txt:223
-#: npc/008-2-24/chef.txt~:223
-#, no-c-format
-msgid "Can't you do it yourself?!"
-msgstr ""
-
-#. code: l("Can't you remember anything at all? Or do you have some memories of your past?"),
-#: npc/001-1/enora.txt~:86
-#: npc/001-1/enora.txt:86
-#, no-c-format
-msgid "Can't you remember anything at all? Or do you have some memories of your past?"
-msgstr ""
-
-#. code: l("Can't you see I am reading? If you need something, tell me the secret password.");
-#: npc/001-1/sophialla.txt:19
-#: npc/001-1/sophialla.txt~:19
-#, no-c-format
-msgid "Can't you see I am reading? If you need something, tell me the secret password."
-msgstr ""
-
-#. code: l("Can't you see I am reading? Please go, please.");
-#: npc/001-1/sophialla.txt~:13
-#: npc/001-1/sophialla.txt:13
-#, no-c-format
-msgid "Can't you see I am reading? Please go, please."
-msgstr ""
-
-#. code: l("Can't you see I'm busy?"),
-#: npc/functions/generic-text.txt:63
-#, no-c-format
-msgid "Can't you see I'm busy?"
-msgstr ""
-
-#. code: mesq l("Can't you see I'm working?!");
-#: npc/000-1/muller.txt:21
-#, no-c-format
-msgid "Can't you see I'm working?!"
-msgstr ""
-
-#. code: Name: "Candle Helmet"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Candle Helmet"
-msgstr ""
-
-#. code: mesq l("Welcome to %s's Bank!", l("Candor"));
-#: npc/012-2-3/cynric.txt~:9
-#, no-c-format
-msgid "Candor"
-msgstr ""
-
-#. code: return l("Candor Main Cave");
-#: npc/items/shovel.txt:285
-#: npc/items/shovel.txt~:285
-#, no-c-format
-msgid "Candor Main Cave"
-msgstr ""
-
-#. code: return l("Candor North");
-#: npc/items/shovel.txt:283
-#: npc/items/shovel.txt~:283
-#, no-c-format
-msgid "Candor North"
-msgstr ""
-
-#. code: mesq l("Candor's Chef is not very normal, so be careful when asking him about the sandwiches you want to make.");
-#: npc/008-2-16/yannika.txt:364
-#: npc/008-2-16/yannika.txt~:364
-#, no-c-format
-msgid "Candor's Chef is not very normal, so be careful when asking him about the sandwiches you want to make."
-msgstr ""
-
-#. code: 126: Cannot clone a player of higher GM level than yourself.
-#: conf/messages.conf:148
-msgid "Cannot clone a player of higher GM level than yourself."
-msgstr ""
-
-#. code: 498: Cannot create bound pet eggs or pet armors.
-#: conf/messages.conf:479
-msgid "Cannot create bound pet eggs or pet armors."
-msgstr ""
-
-#. code: l("Cannot do the quest"), 0,
-#: npc/functions/quest-debug/050-HurnscaldQuests_Hinnak.txt:17
-#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt:16
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:16
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:16
-#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt~:19
-#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt:19
-#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt~:19
-#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt:19
-#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt~:16
-#: npc/functions/quest-debug/050-HurnscaldQuests_Hinnak.txt~:17
-#, no-c-format
-msgid "Cannot do the quest"
-msgstr ""
-
-#. code: (.@ally ? l("Cannot get one here in Artis, though. Well, if you travel far enough...") : l("Stop wasting my time!")));
-#: npc/001-2-22/chefgado.txt~:39
-#: npc/001-2-22/chefgado.txt:39
-#, no-c-format
-msgid "Cannot get one here in Artis, though. Well, if you travel far enough..."
-msgstr ""
-
-#. code: 212: Cannot mount while in disguise.
-#: conf/messages.conf:223
-msgid "Cannot mount while in disguise."
-msgstr ""
-
-#. code: 875: Cannot send mails too fast!!
-#: conf/messages.conf:679
-msgid "Cannot send mails too fast!!"
-msgstr ""
-
-#. code: 1486: Cannot transform into monster while in disguise.
-#: conf/messages.conf:1598
-msgid "Cannot transform into monster while in disguise."
-msgstr ""
-
-#. code: Name: "Captain Hat"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Captain Hat"
-msgstr ""
-
-#. code: mesn "Captain Nard";
-#: npc/000-2-3/sailors.txt:20
-#: npc/000-2-3/sailors.txt:34
-#, no-c-format
-msgid "Captain Nard"
-msgstr ""
-
-#. code: mesc(l("Captain Nard is in the room to your right."), 9);
-#: npc/000-2-0/doors.txt:42
-#, no-c-format
-msgid "Captain Nard is in the room to your right."
-msgstr ""
-
-#. code: mesc l("Cards are ranked on this priority: A - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - J - Q - K - Joker");
-#: npc/functions/casino.txt:187
-#: npc/functions/casino.txt~:187
-#: npc/functions/casino.txt:158
-#: npc/functions/casino.txt~:158
-#, no-c-format
-msgid "Cards are ranked on this priority: A - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - J - Q - K - Joker"
-msgstr ""
-
-#. code: 001-1,86,66,0 script Carmie#001-1 NPC_RAIJIN_FEMALE_LEGION_ARTIS,{
-#: npc/001-1/carmie.txt:9
-#, no-c-format
-msgid "Carmie#001-1"
-msgstr ""
-
-#. code: mes l("Route choosen: %s", (getq2(General_Cooking) == VEGAN ? l("Vegan") : l("Carnivorous")));
-#: npc/functions/quest-debug/055-General_Cooking.txt:12
-#: npc/functions/quest-debug/055-General_Cooking.txt~:12
-#, no-c-format
-msgid "Carnivorous"
-msgstr ""
-
-#. code: mesc l("WARNING: If you accept this quest, you'll be struck at the %s route!", b(l("Carnivour"))), 1;
-#: npc/008-1/crane.txt~:39
-#: npc/008-1/crane.txt:39
-#, no-c-format
-msgid "Carnivour"
-msgstr ""
-
-#. code: Name: "Carp Sandwich"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Carp Sandwich"
-msgstr ""
-
-#. code: Name: "Carrot"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Carrot"
-msgstr ""
-
-#. code: Name: "Carrot Cake"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Carrot Cake"
-msgstr ""
-
-#. code: 1392: Cart Added.
-#: conf/messages.conf:1469
-msgid "Cart Added."
-msgstr ""
-
-#. code: 1489: Cash Shop is disabled in this map
-#: conf/messages.conf:1603
-msgid "Cash Shop is disabled in this map"
-msgstr ""
-
-#. code: Name: "Cashier Shade"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Cashier Shade"
-msgstr ""
-
-#. code: Name: "Cat Ears"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Cat Ears"
-msgstr ""
-
-#. code: l("Cat got your tongue?"),
-#: npc/001-1/enora.txt:67
-#: npc/001-1/enora.txt~:67
-#, no-c-format
-msgid "Cat got your tongue?"
-msgstr ""
-
-#. code: l("Catching a piou"), ArtisQuests_CatchPiou,
-#: npc/commands/debug-quest.txt:75
-#: npc/commands/debug-quest.txt~:75
-#, no-c-format
-msgid "Catching a piou"
-msgstr ""
-
-#. code: 008-2-17,40,33,0 script Caul NPC_CAUL,{
-#: npc/008-2-17/caul.txt:7
-#, no-c-format
-msgid "Caul"
-msgstr ""
-
-#. code: 008-2-17,40,33,0 script Caul#008-2-17 NPC_CAUL,{
-#: npc/008-2-17/caul.txt~:7
-#, no-c-format
-msgid "Caul#008-2-17"
-msgstr ""
-
-#. code: l("Cave"), l("Mountain"),
-#: npc/functions/main.txt:297
-#: npc/functions/main.txt~:295
-#, no-c-format
-msgid "Cave"
-msgstr ""
-
-#. code: Name: "Cave Maggot"
-#: mob_db.conf:1174
-#, no-c-format
-msgid "Cave Maggot"
-msgstr ""
-
-#. code: 008-2-0,30,23,0 script Celestia NPC_CELESTIA,{
-#: npc/008-2-0/celestia.txt:7
-#: npc/008-2-0/celestia.txt~:7
-#, no-c-format
-msgid "Celestia"
-msgstr ""
-
-#. code: rif(@menu == 1, "► ") + l("Ch 1 — Fishing apparatus"),
-#: npc/001-2-4/books.txt:38
-#, no-c-format
-msgid "Ch 1 — Fishing apparatus"
-msgstr ""
-
-#. code: rif(@menu == 1, "► ") + l("Ch 1 — How to make money."),
-#: npc/001-2-5/tutorial.txt:28
-#, no-c-format
-msgid "Ch 1 — How to make money."
-msgstr ""
-
-#. code: rif(@menu == 10, "► ") + l("Ch 10 — How I see my items?"),
-#: npc/001-2-5/tutorial.txt:37
-#, no-c-format
-msgid "Ch 10 — How I see my items?"
-msgstr ""
-
-#. code: rif(@menu == 11, "► ") + l("Ch 11 — How trade with other players?"),
-#: npc/001-2-5/tutorial.txt:38
-#, no-c-format
-msgid "Ch 11 — How trade with other players?"
-msgstr ""
-
-#. code: rif(@menu == 12, "► ") + l("Ch 12 — How hunt monsters?"),
-#: npc/001-2-5/tutorial.txt:39
-#, no-c-format
-msgid "Ch 12 — How hunt monsters?"
-msgstr ""
-
-#. code: rif(@menu == 13, "► ") + l("Ch 13 — How talk with someone?"),
-#: npc/001-2-5/tutorial.txt:40
-#, no-c-format
-msgid "Ch 13 — How talk with someone?"
-msgstr ""
-
-#. code: rif(@menu == 14, "► ") + l("Ch 14 — Change your appearing."),
-#: npc/001-2-5/tutorial.txt:41
-#, no-c-format
-msgid "Ch 14 — Change your appearing."
-msgstr ""
-
-#. code: rif(@menu == 15, "► ") + l("Ch 15 — Commands."),
-#: npc/001-2-5/tutorial.txt:42
-#, no-c-format
-msgid "Ch 15 — Commands."
-msgstr ""
-
-#. code: rif(@menu == 16, "► ") + l("Ch 16 — Shortcuts.");
-#: npc/001-2-5/tutorial.txt:43
-#, no-c-format
-msgid "Ch 16 — Shortcuts."
-msgstr ""
-
-#. code: rif(@menu == 2, "► ") + l("Ch 2 — Baits"),
-#: npc/001-2-4/books.txt:39
-#, no-c-format
-msgid "Ch 2 — Baits"
-msgstr ""
-
-#. code: rif(@menu == 2, "► ") + l("Ch 2 — Everything about monsters."),
-#: npc/001-2-5/tutorial.txt:29
-#, no-c-format
-msgid "Ch 2 — Everything about monsters."
-msgstr ""
-
-#. code: rif(@menu == 3, "► ") + l("Ch 3 — Location"),
-#: npc/001-2-4/books.txt:40
-#, no-c-format
-msgid "Ch 3 — Location"
-msgstr ""
-
-#. code: rif(@menu == 3, "► ") + l("Ch 3 — Quests."),
-#: npc/001-2-5/tutorial.txt:30
-#, no-c-format
-msgid "Ch 3 — Quests."
-msgstr ""
-
-#. code: rif(@menu == 4, "► ") + l("Ch 4 — Casting"),
-#: npc/001-2-4/books.txt:41
-#, no-c-format
-msgid "Ch 4 — Casting"
-msgstr ""
-
-#. code: rif(@menu == 4, "► ") + l("Ch 4 — Status."),
-#: npc/001-2-5/tutorial.txt:31
-#, no-c-format
-msgid "Ch 4 — Status."
-msgstr ""
-
-#. code: rif(@menu == 5, "► ") + l("Ch 5 — NPC's."),
-#: npc/001-2-5/tutorial.txt:32
-#, no-c-format
-msgid "Ch 5 — NPC's."
-msgstr ""
-
-#. code: rif(@menu == 5, "► ") + l("Ch 5 — Reeling");
-#: npc/001-2-4/books.txt:42
-#, no-c-format
-msgid "Ch 5 — Reeling"
-msgstr ""
-
-#. code: rif(@menu == 6, "► ") + l("Ch 6 — Magic."),
-#: npc/001-2-5/tutorial.txt:33
-#, no-c-format
-msgid "Ch 6 — Magic."
-msgstr ""
-
-#. code: rif(@menu == 7, "► ") + l("Ch 7 — Rules."),
-#: npc/001-2-5/tutorial.txt:34
-#, no-c-format
-msgid "Ch 7 — Rules."
-msgstr ""
-
-#. code: rif(@menu == 8, "► ") + l("Ch 8 — Weather & Seasons."),
-#: npc/001-2-5/tutorial.txt:35
-#, no-c-format
-msgid "Ch 8 — Weather & Seasons."
-msgstr ""
-
-#. code: rif(@menu == 9, "► ") + l("Ch 9 — Experience."),
-#: npc/001-2-5/tutorial.txt:36
-#, no-c-format
-msgid "Ch 9 — Experience."
-msgstr ""
-
-#. code: Name: "Chainmail"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Chainmail"
-msgstr ""
-
-#. code: Name: "Chainmail Skirt"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Chainmail Skirt"
-msgstr ""
-
-#. code: 001-2-41,29,24,0 script Chair#Chair1-001-2-41 NPC_NO_SPRITE,{
-#: npc/001-2-41/edouard.txt:27
-#: npc/001-2-41/edouard.txt~:27
-#, no-c-format
-msgid "Chair#Chair1-001-2-41"
-msgstr ""
-
-#. code: 001-2-41,31,24,0 script Chair#Chair2-001-2-41 NPC_NO_SPRITE,{
-#: npc/001-2-41/edouard.txt:37
-#: npc/001-2-41/edouard.txt~:37
-#, no-c-format
-msgid "Chair#Chair2-001-2-41"
-msgstr ""
-
-#. code: 001-2-41,35,27,0 script Chair#Chair3-001-2-41 NPC_NO_SPRITE,{
-#: npc/001-2-41/edouard.txt:47
-#: npc/001-2-41/edouard.txt~:47
-#, no-c-format
-msgid "Chair#Chair3-001-2-41"
-msgstr ""
-
-#. code: 001-2-41,35,29,0 script Chair#Chair4-001-2-41 NPC_NO_SPRITE,{
-#: npc/001-2-41/edouard.txt:57
-#: npc/001-2-41/edouard.txt~:57
-#, no-c-format
-msgid "Chair#Chair4-001-2-41"
-msgstr ""
-
-#. code: 001-2-41,35,35,0 script Chair#Chair5-001-2-41 NPC_NO_SPRITE,{
-#: npc/001-2-41/edouard.txt~:67
-#: npc/001-2-41/edouard.txt:67
-#, no-c-format
-msgid "Chair#Chair5-001-2-41"
-msgstr ""
-
-#. code: 001-2-41,35,37,0 script Chair#Chair6-001-2-41 NPC_NO_SPRITE,{
-#: npc/001-2-41/edouard.txt~:77
-#: npc/001-2-41/edouard.txt:77
-#, no-c-format
-msgid "Chair#Chair6-001-2-41"
-msgstr ""
-
-#. code: mesc l("Challenge time limit: 60 minutes after entering the room.");
-#: npc/001-2-32/serena.txt:19
-#: npc/001-2-32/serena.txt~:19
-#, no-c-format
-msgid "Challenge time limit: 60 minutes after entering the room."
-msgstr ""
-
-#. code: 589: Champion
-#: conf/messages.conf:560
-msgid "Champion"
-msgstr ""
-
-#. code: Name: "Champion Bow"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Champion Bow"
-msgstr ""
-
-#. code: menuimage("actions/manage", l("Change my appearance")),
-#: npc/commands/debug.txt:101
-#: npc/commands/debug.txt~:101
-#, no-c-format
-msgid "Change my appearance"
-msgstr ""
-
-#. code: menuimage("actions/manage", l("Change my level")),
-#: npc/commands/debug.txt~:98
-#: npc/commands/debug.txt:98
-#, no-c-format
-msgid "Change my level"
-msgstr ""
-
-#. code: menuimage("actions/edit", l("Change my quests")),
-#: npc/commands/debug.txt~:104
-#: npc/commands/debug.txt:104
-#, no-c-format
-msgid "Change my quests"
-msgstr ""
-
-#. code: menuimage("actions/manage", l("Change my skills")),
-#: npc/commands/debug.txt~:100
-#: npc/commands/debug.txt:100
-#, no-c-format
-msgid "Change my skills"
-msgstr ""
-
-#. code: menuimage("actions/manage", l("Change my stats")),
-#: npc/commands/debug.txt~:99
-#: npc/commands/debug.txt:99
-#, no-c-format
-msgid "Change my stats"
-msgstr ""
-
-#. code: l("Abort") + " ["+l("Change task")+"]";
-#: npc/functions/bank.txt~:202
-#: npc/functions/bank.txt:172
-#: npc/functions/bank.txt:202
-#: npc/functions/bank.txt~:172
-#, no-c-format
-msgid "Change task"
-msgstr ""
-
-#. code: lg("Changed your mind, uh?"),
-#: npc/001-1/rumly.txt:121
-#, no-c-format
-msgid "Changed your mind, uh?#0"
-msgstr ""
-
-#. code: lg("Changed your mind, uh?"),
-#: npc/001-1/rumly.txt:121
-#, no-c-format
-msgid "Changed your mind, uh?#1"
-msgstr ""
-
-#. code: mes(b(l("Changing your body type will send you back to the character selection screen.")));
-#: npc/functions/barber.txt:114
-#: npc/functions/barber.txt~:114
-#, no-c-format
-msgid "Changing your body type will send you back to the character selection screen."
-msgstr ""
-
-#. code: 1439: Channel '%s' has no banned players
-#: conf/messages.conf:1533
-msgid "Channel '%s' has no banned players"
-msgstr ""
-
-#. code: 1407: Channel '%s' is not available
-#: conf/messages.conf:1502
-msgid "Channel '%s' is not available"
-msgstr ""
-
-#. code: 1406: Channel length must be between 3 and %d
-#: conf/messages.conf:1501
-msgid "Channel length must be between 3 and %d"
-msgstr ""
-
-#. code: 1405: Channel name must start with a '#'
-#: conf/messages.conf:1500
-msgid "Channel name must start with a '#'"
-msgstr ""
-
-#. code: 1408: Channel password may not contain spaces
-#: conf/messages.conf:1503
-msgid "Channel password may not contain spaces"
-msgstr ""
-
-#. code: 434: Char-server has been asked to %s the character '%.*s'.
-#: conf/messages.conf:443
-msgid "Char-server has been asked to %s the character '%.*s'."
-msgstr ""
-
-#. code: 1487: Character cannot be disguised while in monster form.
-#: conf/messages.conf:1599
-msgid "Character cannot be disguised while in monster form."
-msgstr ""
-
-#. code: 1144: Character cannot be disguised while mounted.
-#: conf/messages.conf:1041
-msgid "Character cannot be disguised while mounted."
-msgstr ""
-
-#. code: 116: Character does not have the specified item.
-#: conf/messages.conf:137
-msgid "Character does not have the specified item."
-msgstr ""
-
-#. code: 14: Character killed.
-#: conf/messages.conf:41
-msgid "Character killed."
-msgstr ""
-
-#. code: 3: Character not found.
-#: conf/messages.conf:30
-msgid "Character not found."
-msgstr ""
-
-#. code: 1388: Charcommand failed (usage: %c<command> <char name> <parameters>).
-#: conf/messages.conf:1463
-msgid "Charcommand failed (usage: %c<command> <char name> <parameters>)."
-msgstr ""
-
-#. code: 1114: Chat: %s | Player: %s | Location: %d %d
-#: conf/messages.conf:983
-msgid "Chat: %s | Player: %s | Location: %d %d"
-msgstr ""
-
-#. code: l("Check out this one."),
-#: npc/001-2-2/moon.txt:144
-#, no-c-format
-msgid "Check out this one."
-msgstr ""
-
-#. code: l("Cheers!"),
-#: npc/functions/goodbye.txt:21
-#, no-c-format
-msgid "Cheers!"
-msgstr ""
-
-#. code: Name: "Cheese"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Cheese"
-msgstr ""
-
-#. code: mesc l("%s seems busy as usual.", l("Chef Gado"));
-#. code: 000-2-1,27,28,0 script Chef Gado NPC_CHEF_GADO,{
-#: npc/000-2-1/chefgado.txt~:18
-#: npc/001-2-22/chefgado.txt:22
-#: npc/000-2-1/chefgado.txt:18
-#: npc/001-2-22/chefgado.txt~:22
-#, no-c-format
-msgid "Chef Gado"
-msgstr ""
-
-#. code: 001-2-22,27,28,0 script Chef Gado#Artis NPC_CHEF_GADO,{
-#: npc/001-2-22/chefgado.txt~:8
-#: npc/001-2-22/chefgado.txt:8
-#, no-c-format
-msgid "Chef Gado#Artis"
-msgstr ""
-
-#. code: 008-2-24,30,25,0 script Chef#Dimond NPC_CHEF_LEGACY,{
-#: npc/008-2-24/chef.txt~:6
-#: npc/008-2-24/chef.txt:6
-#, no-c-format
-msgid "Chef#Dimond"
-msgstr ""
-
-#. code: 009-2-3,27,41,0 script Chef#Reid NPC_CHEF_LEGACY,{
-#: npc/009-2-3/chef.txt:6
-#: npc/009-2-3/chef.txt~:6
-#, no-c-format
-msgid "Chef#Reid"
-msgstr ""
-
-#. code: l("Chef? He is Don's apprentice, he works on his hammering skill day and night."),
-#: npc/001-2-27/lydon.txt:21
-#, no-c-format
-msgid "Chef? He is Don's apprentice, he works on his hammering skill day and night."
-msgstr ""
-
-#. code: 001-1,95,109,0 script Chelios NPC_CHELIOS,{
-#: npc/001-1/chelios.txt:14
-#, no-c-format
-msgid "Chelios"
-msgstr ""
-
-#. code: l("Chelios asked me to get it.")))
-#: npc/001-2-19/lloyd.txt:32
-#: npc/001-2-19/lloyd.txt~:32
-#, no-c-format
-msgid "Chelios asked me to get it."
-msgstr ""
-
-#. code: l("Chelios asks to visit Lloyd"), 2,
-#: npc/functions/quest-debug/027-ArtisQuests_Enora.txt:19
-#, no-c-format
-msgid "Chelios asks to visit Lloyd"
-msgstr ""
-
-#. code: l("Chelios made sword"), 4,
-#: npc/functions/quest-debug/027-ArtisQuests_Enora.txt:21
-#, no-c-format
-msgid "Chelios made sword"
-msgstr ""
-
-#. code: switch (select(l("Chelios managed to do excellent work."),
-#: npc/001-1/enora.txt~:174
-#: npc/001-1/enora.txt:174
-#, no-c-format
-msgid "Chelios managed to do excellent work."
-msgstr ""
-
-#. code: l("Chelios was stubborn in his youth, he never stopped annoying me with his questions while I was working at the forge."),
-#: npc/001-2-27/don.txt:36
-#, no-c-format
-msgid "Chelios was stubborn in his youth, he never stopped annoying me with his questions while I was working at the forge."
-msgstr ""
-
-#. code: l("Chelios, his apprentice, practices outside, mostly.");
-#: npc/001-1/enora.txt~:28
-#: npc/001-1/enora.txt:28
-#, no-c-format
-msgid "Chelios, his apprentice, practices outside, mostly."
-msgstr ""
-
-#. code: l("Chelios... He is part of the Blacksmith House, is he not?"),
-#: npc/001-2-19/lloyd.txt~:42
-#: npc/001-2-19/lloyd.txt:42
-#, no-c-format
-msgid "Chelios... He is part of the Blacksmith House, is he not?"
-msgstr ""
-
-#. code: Name: "Cherry Cake"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Cherry Cake"
-msgstr ""
-
-#. code: 1206: Cherry tree leaves have begun to fall.
-#: conf/messages.conf:1160
-msgid "Cherry tree leaves have begun to fall."
-msgstr ""
-
-#. code: 1205: Cherry tree leaves no longer fall.
-#: conf/messages.conf:1159
-msgid "Cherry tree leaves no longer fall."
-msgstr ""
-
-#. code: mesf(".:: %s ::.", l("Chest Armor"));
-#: npc/items/recipes.txt~:186
-#: npc/items/recipes.txt~:133
-#: npc/items/recipes.txt:209
-#: npc/items/recipes.txt:156
-#, no-c-format
-msgid "Chest Armor"
-msgstr ""
-
-#. code: npctalk3 l("Chest opened.");
-#: npc/000-1/chest.txt:22
-#, no-c-format
-msgid "Chest opened."
-msgstr ""
-
-#. code: 000-1,83,70,0 script Chest#000-1 NPC_CHEST,3,3,{
-#: npc/000-1/chest.txt:14
-#, no-c-format
-msgid "Chest#000-1"
-msgstr ""
-
-#. code: 000-2-1,51,37,0 script Chest#000-2-1 NPC_CHEST_BIG,2,4,{
-#: npc/000-2-1/chest.txt:14
-#, no-c-format
-msgid "Chest#000-2-1"
-msgstr ""
-
-#. code: 001-2-22,51,37,0 script Chest#Artis NPC_CHEST_BIG,2,4,{
-#: npc/001-2-22/chest.txt:8
-#, no-c-format
-msgid "Chest#Artis"
-msgstr ""
-
-#. code: mesq lg("Child, I do not need your money nor items. I told you I would teach you the recipe. It is free.");
-#: npc/020-1/hocus.txt:53
-#: npc/020-1/hocus.txt~:53
-#, no-c-format
-msgid "Child, I do not need your money nor items. I told you I would teach you the recipe. It is free.#0"
-msgstr ""
-
-#. code: mesq lg("Child, I do not need your money nor items. I told you I would teach you the recipe. It is free.");
-#: npc/020-1/hocus.txt:53
-#: npc/020-1/hocus.txt~:53
-#, no-c-format
-msgid "Child, I do not need your money nor items. I told you I would teach you the recipe. It is free.#1"
-msgstr ""
-
-#. code: l("Children play there and can be badly hurt if they get too close to a Fluffy's nest."),
-#: npc/001-1/enora.txt~:254
-#: npc/001-1/enora.txt:254
-#, no-c-format
-msgid "Children play there and can be badly hurt if they get too close to a Fluffy's nest."
-msgstr ""
-
-#. code: switch (select(l("Chill out I won't say anything."),
-#: npc/001-1/rumly.txt:48
-#, no-c-format
-msgid "Chill out I won't say anything."
-msgstr ""
-
-#. code: Name: "Chocolate Bar"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Chocolate Bar"
-msgstr ""
-
-#. code: Name: "Chocolate Silk Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Chocolate Silk Dye"
-msgstr ""
-
-#. code: mes l("Choose desired quest state:");
-#: npc/functions/quest-debug/functions.txt:22
-#, no-c-format
-msgid "Choose desired quest state:"
-msgstr ""
-
-#. code: Name: "Chopper"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Chopper"
-msgstr ""
-
-#. code: Name: "Chorus of the Woods"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Chorus of the Woods"
-msgstr ""
-
-#. code: 574: Christmas
-#: conf/messages.conf:544
-msgid "Christmas"
-msgstr ""
-
-#. code: 001-2-6,57,46,0 script Christopher NPC_CHRISTOPHER,{
-#: npc/001-2-6/christopher.txt:6
-#, no-c-format
-msgid "Christopher"
-msgstr ""
-
-#. code: l("Christopher is surrounded by the sunlight from the window.");
-#: npc/001-2-6/christopher.txt:10
-#, no-c-format
-msgid "Christopher is surrounded by the sunlight from the window."
-msgstr ""
-
-#. code: case 0: return l("Citizen");
-#: npc/functions/faction.txt:36
-#: npc/functions/faction.txt:25
-#: npc/functions/faction.txt:47
-#: npc/functions/faction.txt:58
-#: npc/functions/faction.txt~:36
-#: npc/functions/faction.txt~:25
-#: npc/functions/faction.txt~:58
-#: npc/functions/faction.txt~:47
-#, no-c-format
-msgid "Citizen"
-msgstr ""
-
-#. code: npctalkonce l("City Hall");
-#: npc/001-1/sign.txt:98
-#, no-c-format
-msgid "City Hall"
-msgstr ""
-
-#. code: 008-3-0,129,94,0 script Clauquer NPC_CAUL,{
-#: npc/008-3-0/clauquer.txt:6
-#: npc/008-3-0/clauquer.txt~:6
-#, no-c-format
-msgid "Clauquer"
-msgstr ""
-
-#. code: mes l("Clauquer's Cave Mask: %d", getq2(HurnscaldQuests_Rossy));
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:13
-#, no-c-format
-msgid "Clauquer's Cave Mask: %d"
-msgstr ""
-
-#. code: Name: "Cleaver"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Cleaver"
-msgstr ""
-
-#. code: dispbottom "##7<<##B @@help://test-server|" + col(l("Click here for instructions on how to use the test server."),6) + "@@ ##7>>";
-#: npc/commands/motd.txt:190
-#, no-c-format
-msgid "Click here for instructions on how to use the test server."
-msgstr ""
-
-#. code: dispbottom(l("Click on the NPCs (Non-Player Characters) around you to continue the introduction."));
-#. code: mesc(l("Click on the NPCs (Non-Player Characters) around you to continue the introduction."), 9);
-#: npc/000-0-0/sailors.txt:81
-#: npc/000-0/sailors.txt~:82
-#: npc/000-0/sailors.txt:79
-#, no-c-format
-msgid "Click on the NPCs (Non-Player Characters) around you to continue the introduction."
-msgstr ""
-
-#. code: 130: Clone spawned.
-#: conf/messages.conf:152
-msgid "Clone spawned."
-msgstr ""
-
-#. code: Name: "Closed Christmas Box"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Closed Christmas Box"
-msgstr ""
-
-#. code: Name: "Clothes Pack"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Clothes Pack"
-msgstr ""
-
-#. code: Name: "Clotho Liquor"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Clotho Liquor"
-msgstr ""
-
-#. code: 1208: Clouds appeared.
-#: conf/messages.conf:1164
-msgid "Clouds appeared."
-msgstr ""
-
-#. code: 1207: Clouds have disappeared.
-#: conf/messages.conf:1163
-msgid "Clouds have disappeared."
-msgstr ""
-
-#. code: 1075: Clouds |
-#: conf/messages.conf:944
-msgid "Clouds |"
-msgstr ""
-
-#. code: 1076: Clouds2 |
-#: conf/messages.conf:945
-msgid "Clouds2 |"
-msgstr ""
-
-#. code: Name: "Clover"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Clover"
-msgstr ""
-
-#. code: Name: "Clover Patch"
-#: mob_db.conf:1440
-#, no-c-format
-msgid "Clover Patch"
-msgstr ""
-
-#. code: 593: Clown
-#: conf/messages.conf:566
-msgid "Clown"
-msgstr ""
-
-#. code: Name: "Coal"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Coal"
-msgstr ""
-
-#. code: Name: "Coal Vein"
-#: mob_db.conf:2069
-#, no-c-format
-msgid "Coal Vein"
-msgstr ""
-
-#. code: Name: "Coal Veinbloc"
-#: mob_db.conf:3050
-#, no-c-format
-msgid "Coal Veinbloc"
-msgstr ""
-
-#. code: Name: "Cobalt Herb"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Cobalt Herb"
-msgstr ""
-
-#. code: Name: "Cobalt Plant"
-#: mob_db.conf:1678
-#, no-c-format
-msgid "Cobalt Plant"
-msgstr ""
-
-#. code: Name: "Codfish"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Codfish"
-msgstr ""
-
-#. code: Name: "Coin Bag"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Coin Bag"
-msgstr ""
-
-#. code: l("Colorant is not the yeying color. Some wear out from light, others look great but inflict itai-itai, and others become spotty or wash-away."),
-#: npc/001-1/calypsan.txt:23
-#, no-c-format
-msgid "Colorant is not the yeying color. Some wear out from light, others look great but inflict itai-itai, and others become spotty or wash-away."
-msgstr ""
-
-#. code: l("Come back later if you changed your mind!");
-#: npc/001-2-28/plush.txt:56
-#: npc/008-2-2/melania.txt~:75
-#: npc/008-2-2/melania.txt:75
-#, no-c-format
-msgid "Come back later if you changed your mind!"
-msgstr ""
-
-#. code: l("Come back later!");
-#: npc/001-1/artaxe.txt:9
-#, no-c-format
-msgid "Come back later!"
-msgstr ""
-
-#. code: l("Come back later, perhaps I can find it.");
-#: npc/009-2-7/jpmorbid.txt~:13
-#: npc/020-2-9/hydusun.txt~:13
-#: npc/008-2-1/richard.txt~:13
-#: npc/020-2-9/hydusun.txt:13
-#: npc/009-2-7/jpmorbid.txt:13
-#: npc/008-2-1/richard.txt:13
-#, no-c-format
-msgid "Come back later, perhaps I can find it."
-msgstr ""
-
-#. code: l("Come back later, perhaps you can help keeping things under control.");
-#: npc/020-1/nickos.txt~:11
-#: npc/020-1/nickos.txt:11
-#, no-c-format
-msgid "Come back later, perhaps you can help keeping things under control."
-msgstr ""
-
-#. code: l("Come back later."),
-#: npc/functions/generic-text.txt:64
-#, no-c-format
-msgid "Come back later."
-msgstr ""
-
-#. code: lg("Come back later.");
-#: npc/008-2-16/yannika.txt~:30
-#: npc/008-2-6/donald.txt:11
-#: npc/008-2-16/yannika.txt:30
-#: npc/008-2-6/donald.txt~:11
-#, no-c-format
-msgid "Come back later.#0"
-msgstr ""
-
-#. code: lg("Come back later.");
-#: npc/008-2-16/yannika.txt~:30
-#: npc/008-2-6/donald.txt:11
-#: npc/008-2-16/yannika.txt:30
-#: npc/008-2-6/donald.txt~:11
-#, no-c-format
-msgid "Come back later.#1"
-msgstr ""
-
-#. code: l("Come back soon, and bring @@s!", getitemlink(Plushroom));
-#: npc/001-1/rumly.txt:192
-#, no-c-format
-msgid "Come back soon, and bring @@s!"
-msgstr ""
-
-#. code: l("Come back when you do."));
-#: npc/008-1/jack.txt:215
-#, no-c-format
-msgid "Come back when you do."
-msgstr ""
-
-#. code: lg("Come back when you will really need me. And bring more plushrooms with you!");
-#: npc/001-1/rumly.txt:169
-#, no-c-format
-msgid "Come back when you will really need me. And bring more plushrooms with you!#0"
-msgstr ""
-
-#. code: lg("Come back when you will really need me. And bring more plushrooms with you!");
-#: npc/001-1/rumly.txt:169
-#, no-c-format
-msgid "Come back when you will really need me. And bring more plushrooms with you!#1"
-msgstr ""
-
-#. code: l("Come closer dear, I can't hear you."),
-#: npc/functions/generic-text.txt:35
-#, no-c-format
-msgid "Come closer dear, I can't hear you."
-msgstr ""
-
-#. code: l("Come on pal, what's the matter?");
-#: npc/008-1-1/galimatia.txt~:315
-#: npc/008-1-1/galimatia.txt:315
-#, no-c-format
-msgid "Come on pal, what's the matter?"
-msgstr ""
-
-#. code: mesq lg("Come on, Sap! You are scaring her with your stories.", "Come on, Sap! You are scaring him with your stories.");
-#: npc/000-1/sapartan.txt:41
-#, no-c-format
-msgid "Come on, Sap! You are scaring her with your stories.#0"
-msgstr ""
-
-#. code: mesq lg("Come on, Sap! You are scaring her with your stories.", "Come on, Sap! You are scaring him with your stories.");
-#: npc/000-1/sapartan.txt:41
-#, no-c-format
-msgid "Come on, Sap! You are scaring him with your stories.#1"
-msgstr ""
-
-#. code: l("Come on, don't be a coward!"),
-#: npc/001-1/qonan.txt~:68
-#: npc/001-1/qonan.txt:68
-#, no-c-format
-msgid "Come on, don't be a coward!"
-msgstr ""
-
-#. code: mesq l("Come on, move!");
-#: npc/008-1-1/galimatia.txt:141
-#: npc/008-1-1/galimatia.txt~:141
-#, no-c-format
-msgid "Come on, move!"
-msgstr ""
-
-#. code: mesq l("Come on, stop wasting my time!");
-#: npc/008-1-1/galimatia.txt:321
-#: npc/008-1-1/galimatia.txt~:264
-#: npc/008-1-1/galimatia.txt:264
-#: npc/008-1-1/galimatia.txt~:321
-#, no-c-format
-msgid "Come on, stop wasting my time!"
-msgstr ""
-
-#. code: l("Come to the bakery! Come to the Market! Come to Prison!"),
-#: npc/020-1/itka.txt~:10
-#: npc/020-1/itka.txt:10
-#, no-c-format
-msgid "Come to the bakery! Come to the Market! Come to Prison!"
-msgstr ""
-
-#. code: case 3: npctalkonce(l("Come, come and see!")); break;
-#: npc/001-1/merlin.txt:14
-#, no-c-format
-msgid "Come, come and see!"
-msgstr ""
-
-#. code: l("Comfortable grip is important especially for newcomers, since they'll be holding it for quite a while.");
-#: npc/001-2-4/books.txt:49
-#, no-c-format
-msgid "Comfortable grip is important especially for newcomers, since they'll be holding it for quite a while."
-msgstr ""
-
-#. code: 143: Commands are disabled in this map.
-#: conf/messages.conf:163
-msgid "Commands are disabled in this map."
-msgstr ""
-
-#. code: Name: "Common Carp"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Common Carp"
-msgstr ""
-
-#. code: Name: "Communication Theory"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Communication Theory"
-msgstr ""
-
-#. code: l("Completed"), 3;
-#. code: l("Completed"), 2;
-#: npc/functions/quest-debug/000-ShipQuests_Julia.txt:25
-#: npc/functions/quest-debug/001-ShipQuests_Arpan.txt:18
-#: npc/functions/quest-debug/002-ShipQuests_Alige.txt:18
-#, no-c-format
-msgid "Completed"
-msgstr ""
-
-#. code: l("Completed Gugli's task"), 2,
-#: npc/functions/quest-debug/004-ShipQuests_Nard.txt:22
-#, no-c-format
-msgid "Completed Gugli's task"
-msgstr ""
-
-#. code: l("Completed, Gado wins"), 4,
-#: npc/functions/quest-debug/017-ShipQuests_ChefGado.txt:19
-#, no-c-format
-msgid "Completed, Gado wins"
-msgstr ""
-
-#. code: l("Completed, Julia wins"), 6;
-#: npc/functions/quest-debug/017-ShipQuests_ChefGado.txt:21
-#, no-c-format
-msgid "Completed, Julia wins"
-msgstr ""
-
-#. code: l("Completed, Julia wins (returned poison)"), 5,
-#: npc/functions/quest-debug/017-ShipQuests_ChefGado.txt:20
-#, no-c-format
-msgid "Completed, Julia wins (returned poison)"
-msgstr ""
-
-#. code: l("Completed, got reward"), 11);
-#: npc/functions/quest-debug/027-ArtisQuests_Enora.txt:28
-#, no-c-format
-msgid "Completed, got reward"
-msgstr ""
-
-#. code: Name: "Concentration Potion"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Concentration Potion"
-msgstr ""
-
-#. code: 008-1,255,109,0 script Confused Tree NPC_CONFUSED_TREE,14,14,{
-#: npc/008-1/confused-tree.txt~:13
-#: npc/008-1/confused-tree.txt:13
-#, no-c-format
-msgid "Confused Tree"
-msgstr ""
-
-#. code: mesc l("Congrats! A pity it was not 777..."), 3;
-#: npc/functions/casino.txt~:82
-#: npc/functions/casino.txt:82
-#, no-c-format
-msgid "Congrats! A pity it was not 777..."
-msgstr ""
-
-#. code: mesq l("Congrats, you are now part of the crew. Thanks again for your help.");
-#: npc/000-2-3/box.txt:86
-#, no-c-format
-msgid "Congrats, you are now part of the crew. Thanks again for your help."
-msgstr ""
-
-#. code: mesq l("Congratulations!");
-#: npc/000-2-3/nard.txt:206
-#: npc/000-2-3/nard.txt~:206
-#, no-c-format
-msgid "Congratulations!"
-msgstr ""
-
-#. code: 855: Congratulations! You are the MVP! Your reward EXP Points are %u !!
-#: conf/messages.conf:655
-msgid "Congratulations! You are the MVP! Your reward EXP Points are %u !!"
-msgstr ""
-
-#. code: npctalk l("Congratulations, %s. I think this is enough. You can continue fighting to set a good score or report to Lozerk.", strcharinfo(0));
-#. code: dispbottom l("Congratulations, %s. I think this is enough. You can continue fighting to set a good score or report to Lozerk.", strcharinfo(0));
-#: npc/001-2-32/serena.txt:195
-#: npc/001-2-32/serena.txt~:186
-#: npc/001-2-32/serena.txt~:188
-#: npc/001-2-32/serena.txt:193
-#, no-c-format
-msgid "Congratulations, %s. I think this is enough. You can continue fighting to set a good score or report to Lozerk."
-msgstr ""
-
-#. code: npctalk3(l("Congratulations, you have finished your training."));
-#: npc/001-2-36/hector.txt:59
-#: npc/001-2-36/hector.txt~:59
-#, no-c-format
-msgid "Congratulations, you have finished your training."
-msgstr ""
-
-#. code: case 5: return l("Constable");
-#. code: case 4: return l("Constable");
-#: npc/functions/faction.txt:21
-#: npc/functions/faction.txt~:20
-#, no-c-format
-msgid "Constable"
-msgstr ""
-
-#. code: l("Contacted by Sopiahalla"), 1;
-#: npc/functions/quest-debug/056-General_Brotherhood.txt~:18
-#: npc/functions/quest-debug/056-General_Brotherhood.txt:18
-#, no-c-format
-msgid "Contacted by Sopiahalla"
-msgstr ""
-
-#. code: l("Continue"),
-#: npc/functions/bank.txt~:225
-#: npc/functions/bank.txt~:201
-#: npc/functions/bank.txt:225
-#: npc/functions/bank.txt~:171
-#: npc/functions/bank.txt:171
-#: npc/functions/bank.txt:201
-#, no-c-format
-msgid "Continue"
-msgstr ""
-
-#. code: case 1: return l("Contributor");
-#: npc/functions/faction.txt:35
-#: npc/functions/faction.txt~:35
-#, no-c-format
-msgid "Contributor"
-msgstr ""
-
-#. code: 001-1,39,38,0 script Cookie Master NPC_COOKIE_MASTER,{
-#: npc/001-1/cookiemaster.txt:12
-#, no-c-format
-msgid "Cookie Master"
-msgstr ""
-
-#. code: l("Cookies"), General_Cookies,
-#: npc/commands/debug-quest.txt:133
-#: npc/commands/debug-quest.txt~:133
-#, no-c-format
-msgid "Cookies"
-msgstr ""
-
-#. code: mesq l("Cookies are a source of life.");
-#: npc/001-1/cookiemaster.txt:42
-#, no-c-format
-msgid "Cookies are a source of life."
-msgstr ""
-
-#. code: mesq l("Cookies are awesome, so am I.");
-#: npc/001-1/cookiemaster.txt:46
-#, no-c-format
-msgid "Cookies are awesome, so am I."
-msgstr ""
-
-#. code: mesq l("Cookies provide you strength, health and cuteness.");
-#: npc/001-1/cookiemaster.txt:44
-#, no-c-format
-msgid "Cookies provide you strength, health and cuteness."
-msgstr ""
-
-#. code: l("Cooking"), General_Cooking,
-#. code: l("Cooking"), CRAFT_COOKING,
-#: npc/items/recipes.txt:80
-#: npc/items/recipes.txt~:80
-#: npc/commands/debug-quest.txt~:137
-#: npc/commands/debug-quest.txt:137
-#, no-c-format
-msgid "Cooking"
-msgstr ""
-
-#. code: setnpcdialogtitle l("Cooking Recipes");
-#: npc/items/recipes.txt~:105
-#: npc/items/recipes.txt:105
-#, no-c-format
-msgid "Cooking Recipes"
-msgstr ""
-
-#. code: mesq l("Cooking begins with collecting your own ingredients. That is what makes it so tasty. So, bring me a fishing rod!");
-#: npc/008-2-16/yannika.txt:274
-#: npc/008-2-16/yannika.txt~:274
-#, no-c-format
-msgid "Cooking begins with collecting your own ingredients. That is what makes it so tasty. So, bring me a fishing rod!"
-msgstr ""
-
-#. code: l("Cooking is an art. You need to know how to cook something. You can use my stove to prepare."),
-#: npc/008-2-16/yannika.txt:119
-#: npc/008-2-16/yannika.txt~:119
-#, no-c-format
-msgid "Cooking is an art. You need to know how to cook something. You can use my stove to prepare."
-msgstr ""
-
-#. code: mesq l("Cool, right?");
-#: npc/001-3-2/smuggler.txt~:20
-#: npc/001-3-2/smuggler.txt:20
-#, no-c-format
-msgid "Cool, right?"
-msgstr ""
-
-#. code: Name: "Copper Armbands"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Copper Armbands"
-msgstr ""
-
-#. code: Name: "Copper Four-Leaf Necklace"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Copper Four-Leaf Necklace"
-msgstr ""
-
-#. code: Name: "Copper Ingot"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Copper Ingot"
-msgstr ""
-
-#. code: Name: "Copper Necklace"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Copper Necklace"
-msgstr ""
-
-#. code: Name: "Copper Ore"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Copper Ore"
-msgstr ""
-
-#. code: Name: "Copper Ring"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Copper Ring"
-msgstr ""
-
-#. code: Name: "Copper Signet Ring"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Copper Signet Ring"
-msgstr ""
-
-#. code: Name: "Coral"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Coral"
-msgstr ""
-
-#. code: mesc l("Cost: 1 %s", getitemlink(TreasureKey)), 1;
-#: npc/functions/treasure.txt:14
-#: npc/functions/treasure.txt~:14
-#, no-c-format
-msgid "Cost: 1 %s"
-msgstr ""
-
-#. code: 1473: Costume '%s' removed.
-#: conf/messages.conf:1569
-msgid "Costume '%s' removed."
-msgstr ""
-
-#. code: .@tissue_type = select(l("Cotton"), l("Silk"));
-#: npc/001-1/calypsan.txt:36
-#, no-c-format
-msgid "Cotton"
-msgstr ""
-
-#. code: Name: "Cotton Boots"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Cotton Boots"
-msgstr ""
-
-#. code: Name: "Cotton Cloth"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Cotton Cloth"
-msgstr ""
-
-#. code: Name: "Cotton Gloves"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Cotton Gloves"
-msgstr ""
-
-#. code: Name: "Cotton Skirt"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Cotton Skirt"
-msgstr ""
-
-#. code: 001-1,46,125,0 trader Cotton#Dye001-1 NPC_NO_SPRITE,{
-#: npc/001-1/shop.txt:34
-#, no-c-format
-msgid "Cotton#Dye001-1"
-msgstr ""
-
-#. code: l("Cotton, Silk, leather, ..."),
-#: npc/001-1/calypsan.txt:21
-#, no-c-format
-msgid "Cotton, Silk, leather, ..."
-msgstr ""
-
-#. code: l("Could I ask a favor of you?");
-#: npc/008-2-4/bernard.txt:33
-#, no-c-format
-msgid "Could I ask a favor of you?"
-msgstr ""
-
-#. code: mesq lg("Could I ask you what your native language is? A sailor told me you're from Ancea, but another one told me you're from Aemil because of the logo that... never mind. I'm a bit lost, if you could tell me what language you speak I will register you on the ship passenger list just after that.");
-#: npc/000-2-0/julia.txt:291
-#, no-c-format
-msgid "Could I ask you what your native language is? A sailor told me you're from Ancea, but another one told me you're from Aemil because of the logo that... never mind. I'm a bit lost, if you could tell me what language you speak I will register you on the ship passenger list just after that.#0"
-msgstr ""
-
-#. code: mesq lg("Could I ask you what your native language is? A sailor told me you're from Ancea, but another one told me you're from Aemil because of the logo that... never mind. I'm a bit lost, if you could tell me what language you speak I will register you on the ship passenger list just after that.");
-#: npc/000-2-0/julia.txt:291
-#, no-c-format
-msgid "Could I ask you what your native language is? A sailor told me you're from Ancea, but another one told me you're from Aemil because of the logo that... never mind. I'm a bit lost, if you could tell me what language you speak I will register you on the ship passenger list just after that.#1"
-msgstr ""
-
-#. code: l("Could I lodge here for a while?"),
-#: npc/008-2-2/melania.txt~:20
-#: npc/001-2-28/plush.txt:94
-#: npc/008-2-2/melania.txt:20
-#, no-c-format
-msgid "Could I lodge here for a while?"
-msgstr ""
-
-#. code: l("Could I lodge here?"),
-#: npc/020-2-20/drabur.txt:14
-#: npc/020-2-20/drabur.txt~:14
-#, no-c-format
-msgid "Could I lodge here?"
-msgstr ""
-
-#. code: l("Could you bleach my clothes?"),
-#: npc/001-2-12/oscar.txt:116
-#, no-c-format
-msgid "Could you bleach my clothes?"
-msgstr ""
-
-#. code: mesq l("Could you bring a couple fresh fish to %s? Carps should do.", b(l("the Chef in Dimond's Cove")));
-#: npc/008-2-16/yannika.txt~:327
-#: npc/008-2-16/yannika.txt:327
-#, no-c-format
-msgid "Could you bring a couple fresh fish to %s? Carps should do."
-msgstr ""
-
-#. code: l("Could you bring it to him?");
-#: npc/001-2-19/lloyd.txt:137
-#: npc/001-2-19/lloyd.txt~:137
-#, no-c-format
-msgid "Could you bring it to him?"
-msgstr ""
-
-#. code: mesq l("Could you do a favor for me, first?");
-#: npc/008-2-16/yannika.txt:324
-#: npc/008-2-16/yannika.txt~:324
-#, no-c-format
-msgid "Could you do a favor for me, first?"
-msgstr ""
-
-#. code: l("Could you do a small favor for me?");
-#: npc/001-1/qonan.txt:23
-#: npc/001-1/qonan.txt~:23
-#, no-c-format
-msgid "Could you do a small favor for me?"
-msgstr ""
-
-#. code: mesq l("Could you do me a favor? Could you bring her %d %s? I am sure she will love them!", 15, getitemlink(ARedRose));
-#: npc/008-2-4/olana.txt~:237
-#: npc/008-2-4/olana.txt:63
-#: npc/008-2-4/olana.txt:237
-#: npc/008-2-4/olana.txt~:63
-#, no-c-format
-msgid "Could you do me a favor? Could you bring her %d %s? I am sure she will love them!"
-msgstr ""
-
-#. code: mesq l("Could you do me a favor? Please, tell my mother that we're alright. There's ... well ... there's no reason to worry about us.");
-#: npc/008-1/rossy.txt~:121
-#: npc/008-1/rossy.txt:121
-#, no-c-format
-msgid "Could you do me a favor? Please, tell my mother that we're alright. There's ... well ... there's no reason to worry about us."
-msgstr ""
-
-#. code: mesq lg("Could you do me a small favor, though? I know I barely know you, and you must be very busy, but...");
-#: npc/008-2-4/olana.txt~:204
-#: npc/008-2-4/olana.txt:204
-#, no-c-format
-msgid "Could you do me a small favor, though? I know I barely know you, and you must be very busy, but...#0"
-msgstr ""
-
-#. code: mesq lg("Could you do me a small favor, though? I know I barely know you, and you must be very busy, but...");
-#: npc/008-2-4/olana.txt~:204
-#: npc/008-2-4/olana.txt:204
-#, no-c-format
-msgid "Could you do me a small favor, though? I know I barely know you, and you must be very busy, but...#1"
-msgstr ""
-
-#. code: l("Could you explain to me where I am?"),
-#. code: l("Could you explain to me where I am?"), L_WhereIam,
-#: npc/000-2-0/julia.txt:249
-#: npc/001-2-21/julia.txt:26
-#, no-c-format
-msgid "Could you explain to me where I am?"
-msgstr ""
-
-#. code: l("Could you interrogate him for me?"));
-#: npc/008-2-1/inspector.txt:89
-#, no-c-format
-msgid "Could you interrogate him for me?"
-msgstr ""
-
-#. code: l("Could you please bring me 2 new knives?"),
-#: npc/008-2-16/yannika.txt:76
-#: npc/008-2-16/yannika.txt~:76
-#, no-c-format
-msgid "Could you please bring me 2 new knives?"
-msgstr ""
-
-#. code: mesq l("Could you please bring me something which isn't a berry, and I'm not big on vegetables either. I need proteins!");
-#: npc/000-2-1/alige.txt:100
-#: npc/001-2-22/alige.txt:100
-#, no-c-format
-msgid "Could you please bring me something which isn't a berry, and I'm not big on vegetables either. I need proteins!"
-msgstr ""
-
-#. code: mesq l("Could you please deliver it to %s in the magic academy? He is the head of alchemy.", b("David"));
-#: npc/008-1/rossy.txt:233
-#: npc/008-1/rossy.txt~:233
-#: npc/008-1/rossy.txt:36
-#: npc/008-1/rossy.txt~:36
-#, no-c-format
-msgid "Could you please deliver it to %s in the magic academy? He is the head of alchemy."
-msgstr ""
-
-#. code: l("Could you please go there see if she is well?"),
-#: npc/001-3-2/henry.txt:252
-#: npc/001-3-2/henry.txt~:252
-#, no-c-format
-msgid "Could you please go there see if she is well?"
-msgstr ""
-
-#. code: mesq l("Could you please tell my mother about that? She is already worried with Juliet and me, no need to have her worried about the exam as well.");
-#: npc/008-1/rossy.txt:300
-#: npc/008-1/rossy.txt~:300
-#, no-c-format
-msgid "Could you please tell my mother about that? She is already worried with Juliet and me, no need to have her worried about the exam as well."
-msgstr ""
-
-#. code: mesq l("Could you pretty please see if they're fine? I can book you this inn for a night after that.");
-#: npc/008-2-4/olana.txt:131
-#: npc/008-2-4/olana.txt:110
-#: npc/008-2-4/olana.txt~:131
-#: npc/008-2-4/olana.txt~:110
-#, no-c-format
-msgid "Could you pretty please see if they're fine? I can book you this inn for a night after that."
-msgstr ""
-
-#. code: lg("Could you tell me where I am?"), L_Where,
-#: npc/000-2-1/arpan.txt~:155
-#: npc/000-2-1/arpan.txt:155
-#, no-c-format
-msgid "Could you tell me where I am?#0"
-msgstr ""
-
-#. code: lg("Could you tell me where I am?"), L_Where,
-#: npc/000-2-1/arpan.txt~:155
-#: npc/000-2-1/arpan.txt:155
-#, no-c-format
-msgid "Could you tell me where I am?#1"
-msgstr ""
-
-#. code: 000-1,89,36,0 script Couwan NPC_TRITAN_MAN_SAILOR,{
-#: npc/000-1/couwan.txt:14
-#, no-c-format
-msgid "Couwan"
-msgstr ""
-
-#. code: l("Couwan asks to deliver box"), 1,
-#: npc/functions/quest-debug/008-ShipQuests_Couwan.txt:16
-#, no-c-format
-msgid "Couwan asks to deliver box"
-msgstr ""
-
-#. code: rif(getq(ShipQuests_Couwan) == 1, l("Couwan gave me this box, it is for you.")), L_Couwan,
-#: npc/000-1/gugli.txt:95
-#: npc/000-1/gugli.txt:103
-#, no-c-format
-msgid "Couwan gave me this box, it is for you."
-msgstr ""
-
-#. code: mesc(l("Couwan hands you a box full of fish."), 9);
-#: npc/000-1/couwan.txt:80
-#, no-c-format
-msgid "Couwan hands you a box full of fish."
-msgstr ""
-
-#. code: Name: "Crafty"
-#: mob_db.conf:805
-#, no-c-format
-msgid "Crafty"
-msgstr ""
-
-#. code: Name: "Crafty Ghost"
-#: mob_db.conf:5233
-#, no-c-format
-msgid "Crafty Ghost"
-msgstr ""
-
-#. code: 008-1,97,113,0 script Crane NPC_SNARFLES,{
-#: npc/008-1/crane.txt:6
-#: npc/008-1/crane.txt~:6
-#, no-c-format
-msgid "Crane"
-msgstr ""
-
-#. code: 012-1,41,44,0 script Crasmande NPC_CRASMANDE,{
-#: npc/012-1/crasmande.txt:7
-#: npc/012-1/crasmande.txt~:7
-#, no-c-format
-msgid "Crasmande"
-msgstr ""
-
-#. code: l("Crasmande has been this way since I got here."),
-#: npc/012-1/hasan.txt:10
-#: npc/012-1/hasan.txt~:10
-#, no-c-format
-msgid "Crasmande has been this way since I got here."
-msgstr ""
-
-#. code: rif($EVENT$ == "Candor" && ISCANDORTOP3() || is_gm(), l("Crazyfefe Mode")), 12;
-#: npc/012-3-0/parua.txt~:158
-#, no-c-format
-msgid "Crazyfefe Mode"
-msgstr ""
-
-#. code: Name: "Creased Shirt"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Creased Shirt"
-msgstr ""
-
-#. code: Name: "Creased Shorts"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Creased Shorts"
-msgstr ""
-
-#. code: menuimage("actions/add", l("Create items")),
-#: npc/commands/debug.txt:102
-#: npc/commands/debug.txt~:102
-#, no-c-format
-msgid "Create items"
-msgstr ""
-
-#. code: l("Creating a party has some advantages, it's a pretty good choice!"),
-#: npc/001-2-9/janus.txt~:19
-#: npc/001-2-9/janus.txt:19
-#, no-c-format
-msgid "Creating a party has some advantages, it's a pretty good choice!"
-msgstr ""
-
-#. code: 592: Creator
-#: conf/messages.conf:564
-msgid "Creator"
-msgstr ""
-
-#. code: Name: "Crimson Silk Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Crimson Silk Dye"
-msgstr ""
-
-#. code: Name: "Croc"
-#: mob_db.conf:308
-#, no-c-format
-msgid "Croc"
-msgstr ""
-
-#. code: l("Moon needs @@", l("Croc Claw")), 1,
-#. code: Name: "Croc Claw"
-#. code: l("Found @@, got exp", l("Croc Claw")), 2;
-#: npc/functions/quest-debug/021-ArtisQuests_Urchin.txt~:17
-#: item_db.conf:-1
-#: npc/functions/quest-debug/021-ArtisQuests_Urchin.txt:16
-#: npc/functions/quest-debug/021-ArtisQuests_Urchin.txt~:16
-#: npc/functions/quest-debug/021-ArtisQuests_Urchin.txt:17
-#, no-c-format
-msgid "Croc Claw"
-msgstr ""
-
-#. code: Name: "Croconut"
-#. code: 000-2-1,0,0,0 script Croconut NPC_HIDDEN,{
-#: item_db.conf:-1
-#: npc/items/croconut.txt:11
-#, no-c-format
-msgid "Croconut"
-msgstr ""
-
-#. code: Name: "Croconut Box"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Croconut Box"
-msgstr ""
-
-#. code: Name: "CroconutMob"
-#: mob_db.conf:642
-#, no-c-format
-msgid "CroconutMob"
-msgstr ""
-
-#. code: Name: "Crocotree"
-#: mob_db.conf:494
-#, no-c-format
-msgid "Crocotree"
-msgstr ""
-
-#. code: rif($EVENT$ == "Candor" || is_gm(), l("Cronqvist Mode")), 5,
-#: npc/012-3-0/parua.txt~:157
-#, no-c-format
-msgid "Cronqvist Mode"
-msgstr ""
-
-#. code: mesc l("Cronqvist mode is only available during Candor Battle.");
-#: npc/012-3-0/parua.txt~:150
-#, no-c-format
-msgid "Cronqvist mode is only available during Candor Battle."
-msgstr ""
-
-#. code: Name: "Crude Amethyst"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Crude Amethyst"
-msgstr ""
-
-#. code: Name: "Crude Diamond"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Crude Diamond"
-msgstr ""
-
-#. code: Name: "Crude Emerald"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Crude Emerald"
-msgstr ""
-
-#. code: Name: "Crude Gems"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Crude Gems"
-msgstr ""
-
-#. code: Name: "Crude Ruby"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Crude Ruby"
-msgstr ""
-
-#. code: Name: "Crude Sapphire"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Crude Sapphire"
-msgstr ""
-
-#. code: Name: "Crude Topaz"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Crude Topaz"
-msgstr ""
-
-#. code: 563: Crusader
-#: conf/messages.conf:533
-msgid "Crusader"
-msgstr ""
-
-#. code: Name: "Cuco"
-#: mob_db.conf:883
-#, no-c-format
-msgid "Cuco"
-msgstr ""
-
-#. code: 001-1,200,60,0 script Curious Hole NPC_NO_SPRITE,{
-#: npc/001-1/rowboathelper.txt~:9
-#: npc/001-1/rowboathelper.txt:9
-#, no-c-format
-msgid "Curious Hole"
-msgstr ""
-
-#. code: mesn l("Current Magic Control");
-#: npc/config/magic.txt:226
-#: npc/config/magic.txt~:226
-#, no-c-format
-msgid "Current Magic Control"
-msgstr ""
-
-#. code: mes l("Current Season: %s", .@s$);
-#: npc/functions/scoreboards.txt:173
-#: npc/functions/scoreboards.txt~:173
-#, no-c-format
-msgid "Current Season: %s"
-msgstr ""
-
-#. code: 176: Current amount of zeny changed.
-#: conf/messages.conf:196
-msgid "Current amount of zeny changed."
-msgstr ""
-
-#. code: dispbottom l("Current exp rate is set to @@% (default value).", .current_rate);
-#: npc/commands/rate-management.txt:53
-#, no-c-format
-msgid "Current exp rate is set to @@% (default value)."
-msgstr ""
-
-#. code: dispbottom l("Current exp rate is set to @@%, and will reset to @@% (default value) in @@.",
-#: npc/commands/rate-management.txt:58
-#, no-c-format
-msgid "Current exp rate is set to @@%, and will reset to @@% (default value) in @@."
-msgstr ""
-
-#. code: mesq l("Current task: Deliver a letter to %s", $@BANK_TOWN$[.@q2]);
-#: npc/functions/bank.txt~:168
-#: npc/functions/bank.txt:168
-#, no-c-format
-msgid "Current task: Deliver a letter to %s"
-msgstr ""
-
-#. code: mesq l("Current task: Purchase a(n) %s", .@q2);
-#. code: mesq l("Current task: Purchase a(n) %s", getitemlink(.@q2));
-#: npc/functions/bank.txt:198
-#: npc/functions/bank.txt~:198
-#, no-c-format
-msgid "Current task: Purchase a(n) %s"
-msgstr ""
-
-#. code: mesq l("Current task: Scout guild member to %s", $@BANK_TOWN$[.@q2]);
-#: npc/functions/bank.txt:222
-#: npc/functions/bank.txt~:222
-#, no-c-format
-msgid "Current task: Scout guild member to %s"
-msgstr ""
-
-#. code: Name: "Curshroom"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Curshroom"
-msgstr ""
-
-#. code: 139: CvC ON |
-#: conf/messages.conf:159
-msgid "CvC ON |"
-msgstr ""
-
-#. code: 141: CvC is already Off.
-#: conf/messages.conf:161
-msgid "CvC is already Off."
-msgstr ""
-
-#. code: 142: CvC is already On.
-#: conf/messages.conf:162
-msgid "CvC is already On."
-msgstr ""
-
-#. code: 137: CvC: Off
-#: conf/messages.conf:157
-msgid "CvC: Off"
-msgstr ""
-
-#. code: 138: CvC: On
-#: conf/messages.conf:158
-msgid "CvC: On"
-msgstr ""
-
-#. code: 020-1,285,156,0 script Cyndala NPC_INYA,{
-#: npc/020-1/cyndala.txt~:7
-#: npc/020-1/cyndala.txt:7
-#, no-c-format
-msgid "Cyndala"
-msgstr ""
-
-#. code: 012-2-3,27,28,0 script Cynric NPC_CYNRIC,{
-#: npc/012-2-3/cynric.txt:7
-#: npc/012-2-3/cynric.txt~:7
-#, no-c-format
-msgid "Cynric"
-msgstr ""
-
-#. code: mesq l("DO YOU FEEL BETTER?!");
-#: npc/000-1/darlin.txt:34
-#, no-c-format
-msgid "DO YOU FEEL BETTER?!"
-msgstr ""
-
-#. code: l("Daddy asked me to give you some money as a thank you for looking out for me."),
-#: npc/001-2-11/mona.txt:141
-#, no-c-format
-msgid "Daddy asked me to give you some money as a thank you for looking out for me."
-msgstr ""
-
-#. code: l("Daddy finally came back home! He grabbed a snack and said he would be returning to the sewers."),
-#: npc/001-2-11/mona.txt:131
-#, no-c-format
-msgid "Daddy finally came back home! He grabbed a snack and said he would be returning to the sewers."
-msgstr ""
-
-#. code: l("Daddy never came back home... He said that he would be back for lunch but it has already been two days!"),
-#: npc/001-2-11/mona.txt:39
-#, no-c-format
-msgid "Daddy never came back home... He said that he would be back for lunch but it has already been two days!"
-msgstr ""
-
-#. code: Name: "Dagger"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Dagger"
-msgstr ""
-
-#. code: mesq l("Damn @@.", getitemlink(Croconut));
-#: npc/000-1/tarlan.txt:45
-#, no-c-format
-msgid "Damn @@."
-msgstr ""
-
-#. code: mesc(l("Dan ends the conversation and resumes to write his letter."), 9);
-#: npc/000-2-1/dan.txt:85
-#, no-c-format
-msgid "Dan ends the conversation and resumes to write his letter."
-msgstr ""
-
-#. code: mesc(l("Dan keeps silent since your last question."), 9);
-#: npc/000-2-1/dan.txt:79
-#, no-c-format
-msgid "Dan keeps silent since your last question."
-msgstr ""
-
-#. code: 000-2-1,32,31,0 script Dan#000-2-1 NPC_DEMON_MAN,{
-#: npc/000-2-1/dan.txt:8
-#, no-c-format
-msgid "Dan#000-2-1"
-msgstr ""
-
-#. code: l("Dance for me"));
-#: npc/008-1/confused-tree.txt~:110
-#: npc/008-1/confused-tree.txt:110
-#, no-c-format
-msgid "Dance for me"
-msgstr ""
-
-#. code: 569: Dancer
-#: conf/messages.conf:539
-msgid "Dancer"
-msgstr ""
-
-#. code: mesq l("Dang! I don't know either, but I'm too shy to ask.");
-#: npc/012-2-1/jessie.txt:17
-#, no-c-format
-msgid "Dang! I don't know either, but I'm too shy to ask."
-msgstr ""
-
-#. code: npctalkonce l("Dang! It is locked.");
-#: npc/001-2-8/doors.txt~:50
-#: npc/001-2-8/doors.txt:51
-#, no-c-format
-msgid "Dang! It is locked."
-msgstr ""
-
-#. code: message strcharinfo(0), l("Dang, I scared it! More patience, @@, more patience.", strcharinfo(0));
-#: npc/001-1/flyingpiou.txt:60
-#, no-c-format
-msgid "Dang, I scared it! More patience, @@, more patience."
-msgstr ""
-
-#. code: l("Light"), l("Dark"),
-#: npc/functions/main.txt:299
-#: npc/functions/main.txt~:297
-#, no-c-format
-msgid "Dark"
-msgstr ""
-
-#. code: 624: Dark Collector
-#: conf/messages.conf:598
-msgid "Dark Collector"
-msgstr ""
-
-#. code: Name: "Dark Petal"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Dark Petal"
-msgstr ""
-
-#. code: Name: "Dark Red Cotton Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Dark Red Cotton Dye"
-msgstr ""
-
-#. code: 000-1,89,95,0 script Darlin NPC_RAIJIN_MAN,{
-#: npc/000-1/darlin.txt:12
-#, no-c-format
-msgid "Darlin"
-msgstr ""
-
-#. code: mes(l("Database erased."));
-#: npc/008-1/confused-tree.txt~:56
-#: npc/008-1/confused-tree.txt:56
-#, no-c-format
-msgid "Database erased."
-msgstr ""
-
-#. code: 020-2-5,40,23,0 script Dausen NPC_HUMAN_MALE_CHIEF_ARTIS_LEGION,{
-#: npc/020-2-5/dausen.txt~:7
-#: npc/020-2-5/dausen.txt:7
-#, no-c-format
-msgid "Dausen"
-msgstr ""
-
-#. code: 020-2-30,36,24,0 script David NPC_MAGE_BLUE,{
-#: npc/020-2-30/david.txt:6
-#: npc/020-2-30/david.txt~:6
-#, no-c-format
-msgid "David"
-msgstr ""
-
-#. code: l("David said he would grade it later, but you had nothing to worry about.");
-#: npc/008-1/rossy.txt~:292
-#: npc/008-1/rossy.txt:292
-#, no-c-format
-msgid "David said he would grade it later, but you had nothing to worry about."
-msgstr ""
-
-#. code: l("David said it was okay-ish."),
-#: npc/008-1/rossy.txt~:291
-#: npc/008-1/rossy.txt:291
-#, no-c-format
-msgid "David said it was \"okay-ish\"."
-msgstr ""
-
-#. code: 60: Day Mode Activated.
-#: conf/messages.conf:86
-msgid "Day Mode Activated."
-msgstr ""
-
-#. code: 502: Day Mode is activated
-#: conf/messages.conf:483
-msgid "Day Mode is activated"
-msgstr ""
-
-#. code: 90: Day mode is already enabled.
-#: conf/messages.conf:111
-msgid "Day mode is already enabled."
-msgstr ""
-
-#. code: l("Deal"),
-#: npc/009-2-3/chef.txt~:41
-#: npc/009-2-3/chef.txt:41
-#, no-c-format
-msgid "Deal"
-msgstr ""
-
-#. code: l("Deal, I offer you @@ E!", .@price);
-#: npc/001-1/fexil.txt:121
-#, no-c-format
-msgid "Deal, I offer you @@ E!"
-msgstr ""
-
-#. code: l("Deal."),
-#: npc/008-3-5/nunia.txt~:36
-#: npc/008-3-5/nunia.txt:36
-#, no-c-format
-msgid "Deal."
-msgstr ""
-
-#. code: l("Deal?");
-#: npc/001-1/qpid.txt:86
-#, no-c-format
-msgid "Deal?"
-msgstr ""
-
-#. code: 1479: Dear angel, can you hear my voice?
-#: conf/messages.conf:1584
-msgid "Dear angel, can you hear my voice?"
-msgstr ""
-
-#. code: mes "" + l("Dear sister,");
-#: npc/001-2-22/note.txt:19
-#, no-c-format
-msgid "Dear sister,"
-msgstr ""
-
-#. code: 623: Death Knight
-#: conf/messages.conf:597
-msgid "Death Knight"
-msgstr ""
-
-#. code: Name: "Death Potion"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Death Potion"
-msgstr ""
-
-#. code: setnpcdialogtitle l("Debug");
-#. code: l("Debug");
-#: npc/commands/debug.txt~:93
-#: npc/commands/debug.txt:93
-#: npc/commands/super-menu.txt:19
-#, no-c-format
-msgid "Debug"
-msgstr ""
-
-#. code: setnpcdialogtitle l("Debug - Change level");
-#: npc/commands/debug.txt:39
-#: npc/commands/debug.txt~:39
-#, no-c-format
-msgid "Debug - Change level"
-msgstr ""
-
-#. code: setnpcdialogtitle l("Debug - Change stats");
-#: npc/commands/debug.txt:64
-#: npc/commands/debug.txt~:64
-#, no-c-format
-msgid "Debug - Change stats"
-msgstr ""
-
-#. code: setnpcdialogtitle l("Debug - Reset");
-#: npc/commands/debug.txt:20
-#: npc/commands/debug.txt~:20
-#, no-c-format
-msgid "Debug - Reset"
-msgstr ""
-
-#. code: menuimage("actions/manage", l("Debug Forest Bow")), -1,
-#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt:18
-#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt~:18
-#, no-c-format
-msgid "Debug Forest Bow"
-msgstr ""
-
-#. code: menuimage("actions/manage", l("Debug Gado quest")), -2,
-#: npc/functions/quest-debug/004-ShipQuests_Nard.txt:24
-#: npc/functions/quest-debug/000-ShipQuests_Julia.txt:21
-#, no-c-format
-msgid "Debug Gado quest"
-msgstr ""
-
-#. code: menuimage("actions/manage", l("Debug Gugli quest")), -1,
-#: npc/functions/quest-debug/004-ShipQuests_Nard.txt:21
-#, no-c-format
-msgid "Debug Gugli quest"
-msgstr ""
-
-#. code: menuimage("actions/manage", l("Debug Kfahr")), -1,
-#: npc/functions/quest-debug/057-HurnscaldQuests_Kfahr.txt:18
-#, no-c-format
-msgid "Debug Kfahr"
-msgstr ""
-
-#. code: menuimage("actions/manage", l("Debug Nard quest")), -1,
-#: npc/functions/quest-debug/000-ShipQuests_Julia.txt:20
-#, no-c-format
-msgid "Debug Nard quest"
-msgstr ""
-
-#. code: menuimage("actions/manage", l("Debug Narrator")), -3,
-#: npc/functions/quest-debug/000-ShipQuests_Julia.txt:22
-#, no-c-format
-msgid "Debug Narrator"
-msgstr ""
-
-#. code: menuimage("actions/manage", l("Debug Wooden Shield")), -1,
-#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt~:18
-#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt:18
-#, no-c-format
-msgid "Debug Wooden Shield"
-msgstr ""
-
-#. code: 860: Defeated by
-#: conf/messages.conf:662
-msgid "Defeated by"
-msgstr ""
-
-#. code: Name: "Delicious Cookie"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Delicious Cookie"
-msgstr ""
-
-#. code: mesc l("Deliver %s?", getitemlink(.@q2));
-#: npc/functions/bank.txt:183
-#: npc/functions/bank.txt~:183
-#, no-c-format
-msgid "Deliver %s?"
-msgstr ""
-
-#. code: mesc l("Deliver items to Blossom?");
-#: npc/008-1-1/galimatia.txt~:355
-#: npc/008-1-1/galimatia.txt:355
-#, no-c-format
-msgid "Deliver items to Blossom?"
-msgstr ""
-
-#. code: mesc l("Deliver the ingredients?"), 1;
-#: npc/020-2-34/donutello.txt:106
-#: npc/020-2-34/donutello.txt~:106
-#, no-c-format
-msgid "Deliver the ingredients?"
-msgstr ""
-
-#. code: l("Delivered box, got reward"), 2;
-#: npc/functions/quest-debug/008-ShipQuests_Couwan.txt:17
-#, no-c-format
-msgid "Delivered box, got reward"
-msgstr ""
-
-#. code: l("Delivered potion to David"), 9,
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:26
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:24
-#, no-c-format
-msgid "Delivered potion to David"
-msgstr ""
-
-#. code: Name: "Demonic Spirit"
-#: mob_db.conf:4681
-#, no-c-format
-msgid "Demonic Spirit"
-msgstr ""
-
-#. code: rif(Zeny > 0, l("Deposit.")),
-#: npc/functions/bank.txt~:23
-#: npc/functions/bank.txt:23
-#, no-c-format
-msgid "Deposit."
-msgstr ""
-
-#. code: Name: "Desert Bow"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Desert Bow"
-msgstr ""
-
-#. code: Name: "Desert Hat"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Desert Hat"
-msgstr ""
-
-#. code: Name: "Desert Scorpion"
-#: mob_db.conf:3352
-#, no-c-format
-msgid "Desert Scorpion"
-msgstr ""
-
-#. code: Name: "Desert Snake"
-#: mob_db.conf:3310
-#, no-c-format
-msgid "Desert Snake"
-msgstr ""
-
-#. code: l("Desert Temple?"),
-#: npc/008-2-2/kfahr.txt:127
-#: npc/008-2-2/kfahr.txt~:127
-#, no-c-format
-msgid "Desert Temple?"
-msgstr ""
-
-#. code: mes ".:: " + l("Desserts") + " ::.";
-#: npc/items/recipes.txt:136
-#, no-c-format
-msgid "Desserts"
-msgstr ""
-
-#. code: case 2: return l("Developer");
-#: npc/functions/faction.txt~:34
-#: npc/functions/faction.txt:34
-#, no-c-format
-msgid "Developer"
-msgstr ""
-
-#. code: 000-2-1,32,38,0 script Devis NPC_HAMMOC,{
-#: npc/000-2-1/devis.txt:8
-#, no-c-format
-msgid "Devis"
-msgstr ""
-
-#. code: 001-1,193,109,0 script Devis#001-1 NPC_DEVIS_ARTIS,{
-#: npc/001-1/devis.txt:7
-#, no-c-format
-msgid "Devis#001-1"
-msgstr ""
-
-#. code: 1273: Dex: %d (%d~%d)
-#: conf/messages.conf:1283
-msgid "Dex: %d (%d~%d)"
-msgstr ""
-
-#. code: mesq l("Dexterity increases your bow damage and your accuracy.");
-#: npc/000-1/panels.txt:43
-#, no-c-format
-msgid "Dexterity increases your bow damage and your accuracy."
-msgstr ""
-
-#. code: Name: "Diamond"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Diamond"
-msgstr ""
-
-#. code: Name: "Diamond Powder"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Diamond Powder"
-msgstr ""
-
-#. code: Name: "Diamond Shard"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Diamond Shard"
-msgstr ""
-
-#. code: Name: "Diamond Vein"
-#: mob_db.conf:1927
-#, no-c-format
-msgid "Diamond Vein"
-msgstr ""
-
-#. code: mesq l("Did Q'Anon sent you? Are you enrolled in the Argaes expedition? We're leaving soon so hurry up!");
-#: npc/marine/saluc.txt:63
-#: npc/marine/saluc.txt~:63
-#, no-c-format
-msgid "Did Q'Anon sent you? Are you enrolled in the Argaes expedition? We're leaving soon so hurry up!"
-msgstr ""
-
-#. code: mesq l("Did she like my present?");
-#: npc/008-2-4/olana.txt:257
-#: npc/008-2-4/olana.txt~:257
-#, no-c-format
-msgid "Did she like my present?"
-msgstr ""
-
-#. code: l("Did you already ask Jack why he won't deliver me any more living wood?"));
-#. code: npctalk3(l("Did you already ask Jack why he won't deliver me any more living wood?"));
-#: npc/008-2-6/alan.txt:104
-#: npc/008-2-6/alan.txt:89
-#: npc/008-2-6/alan.txt:98
-#, no-c-format
-msgid "Did you already ask Jack why he won't deliver me any more living wood?"
-msgstr ""
-
-#. code: l("Did you already meet Nunia, in Woodland? If you bring me a stolen good, I will let you inside our Thieves Guild Headquarters."),
-#: npc/020-1/odonell.txt~:10
-#: npc/020-1/odonell.txt:10
-#, no-c-format
-msgid "Did you already meet Nunia, in Woodland? If you bring me a stolen good, I will let you inside our Thieves Guild Headquarters."
-msgstr ""
-
-#. code: l("Did you ask him why?"));
-#: npc/008-2-6/alan.txt:64
-#, no-c-format
-msgid "Did you ask him why?"
-msgstr ""
-
-#. code: l("Did you bring me any wood?"));
-#: npc/008-2-6/alan.txt:170
-#, no-c-format
-msgid "Did you bring me any wood?"
-msgstr ""
-
-#. code: l("Did you bring me the %d %s I need?",
-#: npc/008-1/mikhail.txt:58
-#: npc/008-1/mikhail.txt:66
-#, no-c-format
-msgid "Did you bring me the %d %s I need?"
-msgstr ""
-
-#. code: l("Did you brought me 2 new knives?");
-#: npc/008-2-16/yannika.txt:98
-#: npc/008-2-16/yannika.txt~:98
-#, no-c-format
-msgid "Did you brought me 2 new knives?"
-msgstr ""
-
-#. code: mesq l("Did you ever look at me?!? That ugly robe, that weird whatever I hold in my hand, my strange face and all that!");
-#: npc/012-2-4/zitoni.txt:65
-#: npc/012-2-4/zitoni.txt~:65
-#, no-c-format
-msgid "Did you ever look at me?!? That ugly robe, that weird whatever I hold in my hand, my strange face and all that!"
-msgstr ""
-
-#. code: selectd(l("Did you run away?"), l("Did you fight it?"));
-#: npc/008-1/jack.txt:59
-#, no-c-format
-msgid "Did you fight it?"
-msgstr ""
-
-#. code: selectd(l("Did you fight them too?"));
-#: npc/008-1/jack.txt:74
-#, no-c-format
-msgid "Did you fight them too?"
-msgstr ""
-
-#. code: mesq l("Did you find my brother?");
-#: npc/001-1/katja.txt:51
-#, no-c-format
-msgid "Did you find my brother?"
-msgstr ""
-
-#. code: l("Did you find your sister? I am starting to get worried too.");
-#: npc/008-1/rossy.txt:54
-#: npc/008-1/rossy.txt~:54
-#, no-c-format
-msgid "Did you find your sister? I am starting to get worried too."
-msgstr ""
-
-#. code: l("Did you go there again?"),
-#: npc/008-2-2/kfahr.txt:480
-#: npc/008-2-2/kfahr.txt~:480
-#, no-c-format
-msgid "Did you go there again?"
-msgstr ""
-
-#. code: l("Did you hear about the Bandit's attacks? They must have a hideout somewhere outside Hurnscald."),
-#: npc/008-2-13/lena.txt~:10
-#: npc/008-2-13/lena.txt:10
-#, no-c-format
-msgid "Did you hear about the Bandit's attacks? They must have a hideout somewhere outside Hurnscald."
-msgstr ""
-
-#. code: npctalk3(l("Did you look over the basement?"));
-#: npc/008-2-1/inspector.txt:122
-#, no-c-format
-msgid "Did you look over the basement?"
-msgstr ""
-
-#. code: l("Did you meet Pusco already? He and his crappy Fire Elements. One day I will extinguish him properly, be assured.");
-#: npc/020-1/budifis.txt~:11
-#: npc/020-1/budifis.txt:11
-#, no-c-format
-msgid "Did you meet Pusco already? He and his crappy Fire Elements. One day I will extinguish him properly, be assured."
-msgstr ""
-
-#. code: selectd(l("Did you run away?"), l("Did you fight it?"));
-#: npc/008-1/jack.txt:59
-#, no-c-format
-msgid "Did you run away?"
-msgstr ""
-
-#. code: l("Did you say Juliet? I talked to your mother Olana, She's very worried about you!");
-#: npc/008-1/rossy.txt~:113
-#: npc/008-1/rossy.txt:113
-#, no-c-format
-msgid "Did you say \"Juliet\"? I talked to your mother Olana, She's very worried about you!"
-msgstr ""
-
-#. code: l("Did you see Don the blacksmith? He might know how you could improve your metal equipment."),
-#: npc/001-2-0/resa.txt:20
-#, no-c-format
-msgid "Did you see Don the blacksmith? He might know how you could improve your metal equipment."
-msgstr ""
-
-#. code: l("Did you see anyone in a mask come by here at night?"),
-#: npc/008-1/hinnak.txt:276
-#, no-c-format
-msgid "Did you see anyone in a mask come by here at night?"
-msgstr ""
-
-#. code: l("Did you see anyone with a large satchel come by here at night?"),
-#: npc/008-1/hinnak.txt:277
-#, no-c-format
-msgid "Did you see anyone with a large satchel come by here at night?"
-msgstr ""
-
-#. code: l("Did you see my daughters Rossy and Juliet, by chance?"),
-#: npc/008-2-4/olana.txt~:89
-#: npc/008-2-4/olana.txt:89
-#, no-c-format
-msgid "Did you see my daughters Rossy and Juliet, by chance?"
-msgstr ""
-
-#. code: l("Did you talk to Hocus already? He will tell you about salad, again."),
-#: npc/020-1/eomie.txt~:10
-#: npc/020-1/eomie.txt:10
-#, no-c-format
-msgid "Did you talk to Hocus already? He will tell you about salad, again."
-msgstr ""
-
-#. code: l("Didn't speak with Kfahr yet"), 0,
-#: npc/functions/quest-debug/057-HurnscaldQuests_Kfahr.txt:19
-#, no-c-format
-msgid "Didn't speak with Kfahr yet"
-msgstr ""
-
-#. code: l("Different ways, each part of your equipment can be generally upgraded."),
-#: npc/001-2-27/don.txt:10
-#, no-c-format
-msgid "Different ways, each part of your equipment can be generally upgraded."
-msgstr ""
-
-#. code: l("Dig."),
-#: npc/items/shovel.txt~:182
-#: npc/items/shovel.txt:182
-#, no-c-format
-msgid "Dig."
-msgstr ""
-
-#. code: menuimage("actions/toggle", (.@d ? l("Enable") : l("Disable"))),
-#: npc/commands/motd.txt:144
-#, no-c-format
-msgid "Disable"
-msgstr ""
-
-#. code: menuimage("actions/cancel", l("Discard")),
-#: npc/commands/scheduled-broadcasts.txt:101
-#: npc/commands/scheduled-broadcasts.txt~:101
-#, no-c-format
-msgid "Discard"
-msgstr ""
-
-#. code: 408: Disconnecting to perform change-sex request...
-#: conf/messages.conf:418
-msgid "Disconnecting to perform change-sex request..."
-msgstr ""
-
-#. code: 122: Disguise applied.
-#: conf/messages.conf:143
-msgid "Disguise applied."
-msgstr ""
-
-#. code: 124: Disguise removed.
-#: conf/messages.conf:145
-msgid "Disguise removed."
-msgstr ""
-
-#. code: l("Dispatched to Clauquer Cave"), 16,
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:33
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:31
-#, no-c-format
-msgid "Dispatched to Clauquer Cave"
-msgstr ""
-
-#. code: 269: Displaying first %d out of %d matches
-#: conf/messages.conf:277
-msgid "Displaying first %d out of %d matches"
-msgstr ""
-
-#. code: 1080: Displays Night |
-#: conf/messages.conf:949
-msgid "Displays Night |"
-msgstr ""
-
-#. code: l("Do I look like a tree? I feel like one."),
-#. code: npctalkonce(l("Do I look like a tree? I feel like one."));
-#: npc/functions/generic-text.txt:112
-#: npc/functions/legiontalk.txt:13
-#, no-c-format
-msgid "Do I look like a tree? I feel like one."
-msgstr ""
-
-#. code: mesq l("Do I look like charity to you? I'm undead, you know?");
-#: npc/009-2-3/chef.txt~:29
-#: npc/009-2-3/chef.txt:29
-#, no-c-format
-msgid "Do I look like charity to you? I'm undead, you know?"
-msgstr ""
-
-#. code: l("Do not dare sitting on this bench. This is Micksha's place to relax. You better are gone when he arrives."),
-#: npc/020-1/bodyguard.txt~:9
-#: npc/020-1/bodyguard.txt:9
-#, no-c-format
-msgid "Do not dare sitting on this bench. This is Micksha's place to relax. You better are gone when he arrives."
-msgstr ""
-
-#. code: mesc l("Do not disconnect while waiting. You need 100% HP to donate.");
-#: npc/008-2-12/nurse.txt~:92
-#: npc/008-2-12/nurse.txt:92
-#, no-c-format
-msgid "Do not disconnect while waiting. You need 100% HP to donate."
-msgstr ""
-
-#. code: l("Do not give the password of your room to anybody! Keep it secret and try not to use the same one in any other room in the future. - Jenna"),
-#: npc/001-2-28/note.txt~:18
-#: npc/001-2-28/note.txt:18
-#, no-c-format
-msgid "Do not give the password of your room to anybody! Keep it secret and try not to use the same one in any other room in the future. - Jenna"
-msgstr ""
-
-#. code: l("Do not give the password of your room to anybody! Keep it secret and try not to use the same one in any other room in the future. - Julia"),
-#: npc/000-2-0/note.txt:17
-#: npc/001-2-21/note.txt:17
-#, no-c-format
-msgid "Do not give the password of your room to anybody! Keep it secret and try not to use the same one in any other room in the future. - Julia"
-msgstr ""
-
-#. code: l("Do not learn");
-#: npc/items/master_skillbook.txt~:84
-#: npc/items/master_skillbook.txt:86
-#, no-c-format
-msgid "Do not learn"
-msgstr ""
-
-#. code: l("Do not let intimacy and hunger get to zero. If any of those get to zero, it'll leave you forever."),
-#: npc/001-2-6/books.txt:183
-#: npc/001-2-6/books.txt~:183
-#, no-c-format
-msgid "Do not let intimacy and hunger get to zero. If any of those get to zero, it'll leave you forever."
-msgstr ""
-
-#. code: npctalk l("Do not venture into south, though."), .@mc$;
-#: npc/008-1-1/cutscene.txt:120
-#: npc/008-1-1/cutscene.txt~:120
-#, no-c-format
-msgid "Do not venture into south, though."
-msgstr ""
-
-#. code: l("Do note that Job Level gives you skill points, and the status bonuses are really minor.");
-#: npc/001-2-5/tutorial.txt:94
-#, no-c-format
-msgid "Do note that Job Level gives you skill points, and the status bonuses are really minor."
-msgstr ""
-
-#. code: .@menustr$ = menuimage("actions/abort", l("Do nothing")) + ":";
-#: npc/functions/quest-debug/functions.txt:25
-#, no-c-format
-msgid "Do nothing"
-msgstr ""
-
-#. code: l("Do we have a deal?");
-#: npc/001-1/fexil.txt:21
-#, no-c-format
-msgid "Do we have a deal?"
-msgstr ""
-
-#. code: mesc(l("Do we know someone on this world?"), 1); // FIXME: awkward wording: suddenly changes from singular first person (I) to plural second person (we)
-#: npc/000-0-1/narrator.txt~:121
-#: npc/000-0-1/narrator.txt:121
-#, no-c-format
-msgid "Do we know someone on this world?"
-msgstr ""
-
-#. code: // l("Do you feel too weak even to do damage to this areas wishy-washy wildlife?"),
-#: npc/functions/legiontalk.txt:15
-#, no-c-format
-msgid "Do you feel too weak even to do damage to this areas wishy-washy wildlife?"
-msgstr ""
-
-#. code: mesq l("Do you have @@s for me?", getitemlink("CrocClaw"));
-#: npc/001-2-2/moon.txt:140
-#, no-c-format
-msgid "Do you have @@s for me?"
-msgstr ""
-
-#. code: l("Do you have any bones that I could see?"),
-#: npc/008-2-2/kfahr.txt~:365
-#: npc/008-2-2/kfahr.txt:365
-#, no-c-format
-msgid "Do you have any bones that I could see?"
-msgstr ""
-
-#. code: mesq l("Do you have any other questions for me?");
-#. code: l("Do you have any other questions for me?");
-#: npc/000-2-0/julia.txt:58
-#: npc/000-2-0/julia.txt:135
-#: npc/000-2-0/julia.txt:229
-#: npc/001-2-21/julia.txt:121
-#: npc/001-2-21/julia.txt:98
-#: npc/001-2-21/julia.txt:56
-#: npc/000-2-0/julia.txt:156
-#: npc/001-2-21/julia.txt:131
-#: npc/000-2-0/julia.txt:196
-#: npc/001-2-21/julia.txt:72
-#: npc/001-2-21/julia.txt:112
-#, no-c-format
-msgid "Do you have any other questions for me?"
-msgstr ""
-
-#. code: mesq l("Do you have anything else for me?");
-#: npc/000-2-1/alige.txt:234
-#: npc/001-2-22/alige.txt:238
-#, no-c-format
-msgid "Do you have anything else for me?"
-msgstr ""
-
-#. code: mesq l("Do you have anything for me today?");
-#: npc/000-2-1/alige.txt:269
-#: npc/001-2-22/alige.txt:273
-#, no-c-format
-msgid "Do you have anything for me today?"
-msgstr ""
-
-#. code: l("Do you have the %d %s and %s E for the shield?",
-#: npc/008-1/jack.txt:186
-#, no-c-format
-msgid "Do you have the %d %s and %s E for the shield?"
-msgstr ""
-
-#. code: mesq l("Do you have these materials with you?");
-#: npc/008-1/rossy.txt:252
-#: npc/008-1/rossy.txt~:252
-#, no-c-format
-msgid "Do you have these materials with you?"
-msgstr ""
-
-#. code: l("Do you have this commendatory letter?");
-#: npc/001-1/rowboat.txt~:20
-#: npc/001-1/rowboat.txt:20
-#, no-c-format
-msgid "Do you have this commendatory letter?"
-msgstr ""
-
-#. code: l("Do you have what I need?"),
-#: npc/008-1-1/galimatia.txt:420
-#: npc/008-1-1/galimatia.txt~:420
-#, no-c-format
-msgid "Do you have what I need?"
-msgstr ""
-
-#. code: l("Do you know Blossom? She is the flower girl. Bees won't come without flowers."),
-#: npc/008-1-1/galimatia.txt~:351
-#: npc/008-1-1/galimatia.txt:351
-#, no-c-format
-msgid "Do you know Blossom? She is the flower girl. Bees won't come without flowers."
-msgstr ""
-
-#. code: l("Do you know a recipe for %s?", getitemname(BarbecuePlate)),
-#: npc/008-1/crane.txt~:25
-#: npc/008-1/crane.txt:25
-#, no-c-format
-msgid "Do you know a recipe for %s?"
-msgstr ""
-
-#. code: l("Do you know anything about the recent robberies?"));
-#. code: rif(.@q_inspector == 2, l("Do you know anything about the recent robberies?")));
-#: npc/008-1/confused-tree.txt~:23
-#: npc/008-1/milly.txt:60
-#: npc/008-1/old-man.txt:35
-#: npc/008-1/sabine.txt:41
-#: npc/008-1/confused-tree.txt:23
-#: npc/008-1/old-woman.txt:40
-#, no-c-format
-msgid "Do you know anything about the recent robberies?"
-msgstr ""
-
-#. code: l("Do you know how to speak with people around you?");
-#: npc/001-2-9/janus.txt~:76
-#: npc/001-2-9/janus.txt:77
-#, no-c-format
-msgid "Do you know how to speak with people around you?"
-msgstr ""
-
-#. code: l("Do you know the story of the Fleet of Aemil? I also want to discover new Lands."),
-#: npc/020-1/joelin.txt:10
-#: npc/020-1/joelin.txt~:10
-#, no-c-format
-msgid "Do you know the story of the Fleet of Aemil? I also want to discover new Lands."
-msgstr ""
-
-#. code: rif(getq(ShipQuests_ArpanMoney) == 1, lg("Do you know what happened to the gold I had when you guys saved me?")), L_WhereMoney,
-#: npc/000-2-1/arpan.txt:158
-#: npc/000-2-1/arpan.txt~:158
-#, no-c-format
-msgid "Do you know what happened to the gold I had when you guys saved me?#0"
-msgstr ""
-
-#. code: rif(getq(ShipQuests_ArpanMoney) == 1, lg("Do you know what happened to the gold I had when you guys saved me?")), L_WhereMoney,
-#: npc/000-2-1/arpan.txt:158
-#: npc/000-2-1/arpan.txt~:158
-#, no-c-format
-msgid "Do you know what happened to the gold I had when you guys saved me?#1"
-msgstr ""
-
-#. code: l("Do you know where Tulimshar bakery is?");
-#: npc/008-2-16/yannika.txt~:394
-#: npc/008-2-16/yannika.txt:394
-#, no-c-format
-msgid "Do you know where Tulimshar bakery is?"
-msgstr ""
-
-#. code: l("Do you know where can I find Gulukan?"), L_Gulukan,
-#: npc/000-1/maxe.txt:51
-#, no-c-format
-msgid "Do you know where can I find Gulukan?"
-msgstr ""
-
-#. code: l("Do you know where the graveyard is?"),
-#: npc/008-2-10/airlia.txt:10
-#: npc/008-2-10/airlia.txt~:10
-#, no-c-format
-msgid "Do you know where the graveyard is?"
-msgstr ""
-
-#. code: l("Do you know where the hill is?");
-#: npc/001-1/enora.txt:269
-#: npc/001-1/enora.txt~:269
-#, no-c-format
-msgid "Do you know where the hill is?"
-msgstr ""
-
-#. code: l("Do you live here alone?"),
-#: npc/001-2-12/oscar.txt:117
-#, no-c-format
-msgid "Do you live here alone?"
-msgstr ""
-
-#. code: rif(.@q >= 14, l("Do you need acorn flour yourself?")),
-#: npc/020-2-20/riskim.txt:26
-#: npc/020-2-20/riskim.txt~:26
-#, no-c-format
-msgid "Do you need acorn flour yourself?"
-msgstr ""
-
-#. code: l("Do you need an escort?"),
-#: npc/008-3-0/juliet.txt~:620
-#: npc/008-3-0/juliet.txt:619
-#, no-c-format
-msgid "Do you need an escort?"
-msgstr ""
-
-#. code: mesq l("Do you need any other information?");
-#: npc/000-1/gugli.txt:112
-#, no-c-format
-msgid "Do you need any other information?"
-msgstr ""
-
-#. code: l("Do you need help with something?");
-#: npc/001-2-6/leonard.txt:25
-#: npc/001-2-6/christopher.txt:23
-#: npc/001-2-4/robin.txt:11
-#, no-c-format
-msgid "Do you need help with something?"
-msgstr ""
-
-#. code: l("Do you need money?");
-#: npc/020-1/hocus.txt:33
-#: npc/020-1/hocus.txt~:33
-#, no-c-format
-msgid "Do you need money?"
-msgstr ""
-
-#. code: l("Do you need some monster killed?"),
-#: npc/020-1/hocus.txt~:31
-#: npc/020-1/hocus.txt:31
-#, no-c-format
-msgid "Do you need some monster killed?"
-msgstr ""
-
-#. code: l("Do you need some sort of item?"),
-#: npc/020-1/hocus.txt:32
-#: npc/020-1/hocus.txt~:32
-#, no-c-format
-msgid "Do you need some sort of item?"
-msgstr ""
-
-#. code: l("Do you need your pickaxe or your shovel fixed? Then I am your man."),
-#: npc/008-2-17/angus.txt~:10
-#: npc/008-2-17/angus.txt:10
-#, no-c-format
-msgid "Do you need your pickaxe or your shovel fixed? Then I am your man."
-msgstr ""
-
-#. code: l("Do you sell Flower Seeds?");
-#: npc/008-1/blossom.txt:19
-#: npc/008-1/blossom.txt~:19
-#, no-c-format
-msgid "Do you sell Flower Seeds?"
-msgstr ""
-
-#. code: l("Do you sell anything here?"),
-#: npc/020-2-20/drabur.txt:13
-#: npc/020-2-20/drabur.txt~:13
-#, no-c-format
-msgid "Do you sell anything here?"
-msgstr ""
-
-#. code: rif(.@fexil == 2, l("Do you still need help?")),
-#. code: .@q = select(l("Do you still need help?"),
-#: npc/001-1/enora.txt:221
-#: npc/001-1/fexil.txt:80
-#: npc/001-1/enora.txt~:221
-#, no-c-format
-msgid "Do you still need help?"
-msgstr ""
-
-#. code: l("Do you still want to lodge here?");
-#: npc/001-2-28/plush.txt:77
-#: npc/008-2-2/melania.txt:48
-#: npc/008-2-2/melania.txt~:48
-#, no-c-format
-msgid "Do you still want to lodge here?"
-msgstr ""
-
-#. code: l("Do you take apprentices?"),
-#: npc/001-2-27/don.txt:69
-#, no-c-format
-msgid "Do you take apprentices?"
-msgstr ""
-
-#. code: mesq l("Do you think this is fair? They sent me down here alone, far away from everyone.");
-#: npc/000-1/astapolos.txt:32
-#, no-c-format
-msgid "Do you think this is fair? They sent me down here alone, far away from everyone."
-msgstr ""
-
-#. code: speech S_LAST_NEXT, l("Do you want a drink?");
-#: npc/001-2-28/jenna.txt:25
-#, no-c-format
-msgid "Do you want a drink?"
-msgstr ""
-
-#. code: mesq l("Do you want me to do it? And do you want to keep duplicates?");
-#: npc/012-2-2/sorfina.txt~:174
-#, no-c-format
-msgid "Do you want me to do it? And do you want to keep duplicates?"
-msgstr ""
-
-#. code: l("Do you want me to go see her instead of you?"), L_Quest,
-#: npc/000-2-1/dan.txt:53
-#, no-c-format
-msgid "Do you want me to go see her instead of you?"
-msgstr ""
-
-#. code: l("Do you want some training? To be honest, it looks like you could use some..."));
-#: npc/001-2-36/hector.txt:359
-#: npc/001-2-36/hector.txt~:359
-#, no-c-format
-msgid "Do you want some training? To be honest, it looks like you could use some..."
-msgstr ""
-
-#. code: mes(l("Do you want to continue?"));
-#: npc/008-1/confused-tree.txt~:36
-#: npc/008-1/confused-tree.txt:36
-#, no-c-format
-msgid "Do you want to continue?"
-msgstr ""
-
-#. code: mesc(l("Do you want to cut this @@?", getitemlink(Croconut)), 9);
-#: npc/items/croconut.txt:16
-#, no-c-format
-msgid "Do you want to cut this @@?"
-msgstr ""
-
-#. code: rif(getq(ArtisQuests_MonaDad), l("Do you want to enter in sewer?")),
-#: npc/functions/manhole.txt:27
-#, no-c-format
-msgid "Do you want to enter in sewer?"
-msgstr ""
-
-#. code: l("Do you want to go somewhere?");
-#: npc/001-2-24/nard.txt:47
-#, no-c-format
-msgid "Do you want to go somewhere?"
-msgstr ""
-
-#. code: l("Do you want to leave it alone?"),
-#: npc/functions/manhole.txt:26
-#, no-c-format
-msgid "Do you want to leave it alone?"
-msgstr ""
-
-#. code: l("Do you want to leave the boat?"));
-#: npc/001-1/rowboathelper.txt~:73
-#: npc/001-1/rowboathelper.txt:121
-#: npc/001-1/rowboathelper.txt:97
-#: npc/001-1/rowboathelper.txt~:121
-#: npc/001-1/rowboathelper.txt~:97
-#: npc/001-1/rowboathelper.txt:73
-#, no-c-format
-msgid "Do you want to leave the boat?"
-msgstr ""
-
-#. code: l("Do you want to read it?"));
-#: npc/functions/openbook.txt:11
-#: npc/functions/openbook.txt:22
-#, no-c-format
-msgid "Do you want to read it?"
-msgstr ""
-
-#. code: l("Do you want to throw something inside?");
-#: npc/functions/manhole.txt:28
-#, no-c-format
-msgid "Do you want to throw something inside?"
-msgstr ""
-
-#. code: l("Do you want to try again?");
-#: npc/008-2-16/stove.txt:35
-#: npc/008-2-16/yannika.txt~:212
-#: npc/020-2-20/riskim.txt:95
-#: npc/008-2-16/stove.txt~:35
-#: npc/020-2-20/riskim.txt~:125
-#: npc/008-2-16/stove.txt~:59
-#: npc/020-2-20/riskim.txt:119
-#: npc/020-2-20/riskim.txt:125
-#: npc/008-2-16/stove.txt~:65
-#: npc/020-2-20/riskim.txt~:119
-#: npc/008-2-16/stove.txt:65
-#: npc/008-2-16/yannika.txt:212
-#: npc/008-2-16/stove.txt:59
-#: npc/020-2-20/riskim.txt~:95
-#, no-c-format
-msgid "Do you want to try again?"
-msgstr ""
-
-#. code: mesq l("Do you want to try?");
-#: npc/000-1/tarlan.txt:50
-#, no-c-format
-msgid "Do you want to try?"
-msgstr ""
-
-#. code: mesc l("Do you want to use this place as save point?");
-#: npc/functions/savepoint.txt:40
-#, no-c-format
-msgid "Do you want to use this place as save point?"
-msgstr ""
-
-#. code: l("Do you wish to try again?"));
-#: npc/008-2-6/alan.txt:233
-#, no-c-format
-msgid "Do you wish to try again?"
-msgstr ""
-
-#. code: l("Do? I don't do them."),
-#: npc/001-1/qpid.txt:97
-#, no-c-format
-msgid "Do? I don't do them."
-msgstr ""
-
-#. code: npctalkonce l("Docks Warehouse");
-#: npc/001-1/sign.txt:168
-#, no-c-format
-msgid "Docks Warehouse"
-msgstr ""
-
-#. code: 008-2-14,27,27,0 script Doctor NPC_DOCTOR_LEGACY,{
-#: npc/008-2-14/doctor.txt:28
-#: npc/008-2-14/doctor.txt~:28
-#, no-c-format
-msgid "Doctor"
-msgstr ""
-
-#. code: l("Does anyone know a good place to hang out in Esperia? - M. Arpan"),
-#: npc/000-2-0/note.txt:18
-#: npc/001-2-21/note.txt:18
-#, no-c-format
-msgid "Does anyone know a good place to hang out in Esperia? - M. Arpan"
-msgstr ""
-
-#. code: l("Does not have the quest"), 0,
-#: npc/functions/quest-debug/013-ShipQuests_Jalad.txt:15
-#: npc/functions/quest-debug/031-General_Janus.txt:15
-#: npc/functions/quest-debug/023-ArtisQuests_Fishman.txt~:15
-#: npc/functions/quest-debug/026-General_Rumly.txt:15
-#: npc/functions/quest-debug/018-General_Cookies.txt:15
-#: npc/functions/quest-debug/032-ArtisQuests_MonaDad.txt:15
-#: npc/functions/quest-debug/003-ShipQuests_Peter.txt:22
-#: npc/functions/quest-debug/024-ArtisQuests_QOnan.txt~:15
-#: npc/functions/quest-debug/022-ArtisQuests_CatchPiou.txt~:15
-#: npc/functions/quest-debug/020-ArtisQuests_LazyBrother.txt~:15
-#: npc/functions/quest-debug/021-ArtisQuests_Urchin.txt~:15
-#: npc/functions/quest-debug/004-ShipQuests_Nard.txt:19
-#: npc/functions/quest-debug/007-ShipQuests_Door.txt:15
-#: npc/functions/quest-debug/027-ArtisQuests_Enora.txt:17
-#: npc/functions/quest-debug/009-ShipQuests_TreasureChest.txt:15
-#: npc/functions/quest-debug/000-ShipQuests_Julia.txt:23
-#: npc/functions/quest-debug/017-ShipQuests_ChefGado.txt:15
-#: npc/functions/quest-debug/012-ShipQuests_Gulukan.txt:15
-#: npc/functions/quest-debug/006-ShipQuests_ArpanMoney.txt:15
-#: npc/functions/quest-debug/015-ShipQuests_Tibbo.txt:15
-#: npc/functions/quest-debug/029-ArtisQuests_Fexil.txt:15
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:15
-#: npc/functions/quest-debug/010-ShipQuests_Ale.txt:15
-#: npc/functions/quest-debug/002-ShipQuests_Alige.txt:15
-#: npc/functions/quest-debug/022-ArtisQuests_CatchPiou.txt:15
-#: npc/functions/quest-debug/008-ShipQuests_Couwan.txt:15
-#: npc/functions/quest-debug/005-ShipQuests_Knife.txt:15
-#: npc/functions/quest-debug/034-ArtisQuests_TrainingLegion.txt:15
-#: npc/functions/quest-debug/056-General_Brotherhood.txt:17
-#: npc/functions/quest-debug/020-ArtisQuests_LazyBrother.txt:15
-#: npc/functions/quest-debug/023-ArtisQuests_Fishman.txt:15
-#: npc/functions/quest-debug/033-Artis_Legion_Progress.txt:16
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:17
-#: npc/functions/quest-debug/024-ArtisQuests_QOnan.txt:15
-#: npc/functions/quest-debug/056-General_Brotherhood.txt~:17
-#: npc/functions/quest-debug/025-General_Rumly.txt~:15
-#: npc/functions/quest-debug/021-ArtisQuests_Urchin.txt:15
-#: npc/functions/quest-debug/011-ShipQuests_Astapolos.txt:15
-#: npc/functions/quest-debug/030-ArtisQuests_Lloyd.txt:15
-#: npc/functions/quest-debug/016-ShipQuests_Gugli.txt:23
-#: npc/functions/quest-debug/014-ShipQuests_QMuller.txt:15
-#, no-c-format
-msgid "Does not have the quest"
-msgstr ""
-
-#. code: l("Does the guild has any work for me right now?"),
-#: npc/001-2-19/lloyd.txt~:187
-#: npc/001-2-19/lloyd.txt:187
-#, no-c-format
-msgid "Does the guild has any work for me right now?"
-msgstr ""
-
-#. code: l("Does your mind go all fuzzy or does it feel like your head is going to explode??"),
-#: npc/001-1/enora.txt~:88
-#: npc/001-1/enora.txt:88
-#, no-c-format
-msgid "Does your mind go all fuzzy or does it feel like your head is going to explode??"
-msgstr ""
-
-#. code: mesq l("Doesn't he like the way I'm taking care of his ship? Everything is clean and tidy with me, rightful lieutenant of La Johanne.");
-#: npc/000-2-0/julia.txt:76
-#, no-c-format
-msgid "Doesn't he like the way I'm taking care of his ship? Everything is clean and tidy with me, rightful lieutenant of La Johanne."
-msgstr ""
-
-#. code: 001-2-6,31,44,0 script Dolfina NPC_ELVEN_FEMALE_READING,{
-#: npc/001-2-6/dolfina.txt:6
-#, no-c-format
-msgid "Dolfina"
-msgstr ""
-
-#. code: Name: "Doll"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Doll"
-msgstr ""
-
-#. code: l("Don gave me some black iron... after I asked him nearly ten times."),
-#: npc/001-1/chelios.txt:59
-#, no-c-format
-msgid "Don gave me some black iron... after I asked him nearly ten times."
-msgstr ""
-
-#. code: l("Don is a renowned blacksmith throughout Andorra, it's crazy that you never heard of him.");
-#: npc/001-2-27/kaylo.txt:29
-#, no-c-format
-msgid "Don is a renowned blacksmith throughout Andorra, it's crazy that you never heard of him."
-msgstr ""
-
-#. code: l("Don is renowned throughout the entire land for his blacksmith skills, and he is here, in Artis."),
-#: npc/001-1/enora.txt:188
-#: npc/001-1/enora.txt~:188
-#, no-c-format
-msgid "Don is renowned throughout the entire land for his blacksmith skills, and he is here, in Artis."
-msgstr ""
-
-#. code: l("Don is renowned throughout the entire land of Aemil for his blacksmithing skills, and he is here, in Artis."),
-#: npc/001-1/enora.txt~:25
-#: npc/001-1/enora.txt:25
-#, no-c-format
-msgid "Don is renowned throughout the entire land of Aemil for his blacksmithing skills, and he is here, in Artis."
-msgstr ""
-
-#. code: 001-2-27,35,29,0 script Don#001-2-27 NPC_HUMAN_MALE_OLD,{
-#: npc/001-2-27/don.txt:6
-#, no-c-format
-msgid "Don#001-2-27"
-msgstr ""
-
-#. code: mesq l("Don't answer— I know you are looking for someone... A little girl, is that right?");
-#: npc/008-3-0/clauquer.txt:68
-#: npc/008-3-0/clauquer.txt~:67
-#, no-c-format
-msgid "Don't answer— I know you are looking for someone... A little girl, is that right?"
-msgstr ""
-
-#. code: l("Don't be shy, you are nice"),
-#: npc/001-2-6/books.txt~:87
-#: npc/001-2-6/books.txt:87
-#, no-c-format
-msgid "Don't be shy, you are nice"
-msgstr ""
-
-#. code: mesq l("Don't belittle me, my work is deserving of the highest esteem.");
-#: npc/001-1/cookiemaster.txt:203
-#, no-c-format
-msgid "Don't belittle me, my work is deserving of the highest esteem."
-msgstr ""
-
-#. code: l("Don't dare to use any violence against peaceful beings, or you will be punished.");
-#: npc/020-1/tindris.txt:11
-#: npc/020-1/tindris.txt~:24
-#: npc/020-1/tindris.txt~:11
-#: npc/020-1/tindris.txt:24
-#, no-c-format
-msgid "Don't dare to use any violence against peaceful beings, or you will be punished."
-msgstr ""
-
-#. code: npctalkonce(l("Don't distract me, I have to stay alert."));
-#. code: l("Don't distract me, I have to stay alert."),
-#: npc/functions/generic-text.txt:98
-#: npc/functions/legiontalk.txt:30
-#, no-c-format
-msgid "Don't distract me, I have to stay alert."
-msgstr ""
-
-#. code: mesq l("Don't do theee... *hic* with me eh!");
-#: npc/000-2-0/billybons.txt:23
-#, no-c-format
-msgid "Don't do theee... *hic* with me eh!"
-msgstr ""
-
-#. code: mesq l("Don't fall!");
-#: npc/001-1/panels.txt:10
-#, no-c-format
-msgid "Don't fall!"
-msgstr ""
-
-#. code: l("Don't forget to come as close as possible to these spots!");
-#: npc/001-2-4/books.txt:67
-#, no-c-format
-msgid "Don't forget to come as close as possible to these spots!"
-msgstr ""
-
-#. code: lg("Don't get too excited about it...")))
-#: npc/001-1/enora.txt~:92
-#: npc/001-1/enora.txt:92
-#, no-c-format
-msgid "Don't get too excited about it...#0"
-msgstr ""
-
-#. code: lg("Don't get too excited about it...")))
-#: npc/001-1/enora.txt~:92
-#: npc/001-1/enora.txt:92
-#, no-c-format
-msgid "Don't get too excited about it...#1"
-msgstr ""
-
-#. code: npctalk3(l("Don't let those monsters get to you."));
-#: npc/008-1/old-man.txt:69
-#, no-c-format
-msgid "Don't let those monsters get to you."
-msgstr ""
-
-#. code: speech(l("Don't say I didn't warn you!"));
-#: npc/008-1/jack.txt:94
-#, no-c-format
-msgid "Don't say I didn't warn you!"
-msgstr ""
-
-#. code: mesq l("Don't say it so loudly, other people could hear us.");
-#: npc/001-1/cookiemaster.txt:121
-#, no-c-format
-msgid "Don't say it so loudly, other people could hear us."
-msgstr ""
-
-#. code: l("Don't steal stuff from them, though. Or you will be imprisoned.");
-#: npc/020-1/malivox.txt:12
-#: npc/020-1/malivox.txt~:12
-#, no-c-format
-msgid "Don't steal stuff from them, though. Or you will be imprisoned."
-msgstr ""
-
-#. code: l("Don't tell anyone about this. Once you kill you a boss, you can try to learn the boss skill by using the book."),
-#: npc/008-1/auldsbel.txt~:17
-#: npc/008-1/auldsbel.txt:17
-#, no-c-format
-msgid "Don't tell anyone about this. Once you kill you a boss, you can try to learn the boss skill by using the book."
-msgstr ""
-
-#. code: mesq l("Don't tell him, but, I secretly love %s!", getitemlink(MoubooSteak));
-#: npc/008-1/crane.txt:19
-#: npc/008-1/crane.txt~:19
-#, no-c-format
-msgid "Don't tell him, but, I secretly love %s!"
-msgstr ""
-
-#. code: mesq l("Don't tell me more, I know what you want...");
-#: npc/001-1/cookiemaster.txt:29
-#, no-c-format
-msgid "Don't tell me more, I know what you want..."
-msgstr ""
-
-#. code: l("Don't try to fool me!"),
-#: npc/008-1/hinnak.txt:111
-#, no-c-format
-msgid "Don't try to fool me!"
-msgstr ""
-
-#. code: mesq l("Don't try to poison me! I know what that does!");
-#: npc/001-2-22/alige.txt:257
-#: npc/000-2-1/alige.txt:253
-#, no-c-format
-msgid "Don't try to poison me! I know what that does!"
-msgstr ""
-
-#. code: l("Don't use the passage, you're not skilled enough and will be busted! Just repair it, it'll be enough.");
-#: npc/001-3-2/henry.txt~:149
-#: npc/001-3-2/henry.txt:149
-#, no-c-format
-msgid "Don't use the passage, you're not skilled enough and will be busted! Just repair it, it'll be enough."
-msgstr ""
-
-#. code: mes l("Don't worry sister, I didn't forget you.");
-#: npc/001-2-22/note.txt:24
-#, no-c-format
-msgid "Don't worry sister, I didn't forget you."
-msgstr ""
-
-#. code: l("Don't worry – you can't become as powerful as I, of course, but if you keep practicing, you can get pretty damn close! Just make sure to pick your opponents carefully, and know when to run to live another day!");
-#: npc/008-2-2/kfahr.txt~:194
-#: npc/008-2-2/kfahr.txt:194
-#, no-c-format
-msgid "Don't worry – you can't become as powerful as I, of course, but if you keep practicing, you can get pretty damn close! Just make sure to pick your opponents carefully, and know when to run to live another day!"
-msgstr ""
-
-#. code: mesq l("Don't worry, I'm sure you will help them soon enough!");
-#: npc/001-1/cookiemaster.txt:154
-#, no-c-format
-msgid "Don't worry, I'm sure you will help them soon enough!"
-msgstr ""
-
-#. code: lg("Don't you have more important business to attend to, anyway?");
-#: npc/012-1/hasan.txt~:11
-#: npc/012-1/hasan.txt:11
-#, no-c-format
-msgid "Don't you have more important business to attend to, anyway?#0"
-msgstr ""
-
-#. code: lg("Don't you have more important business to attend to, anyway?");
-#: npc/012-1/hasan.txt~:11
-#: npc/012-1/hasan.txt:11
-#, no-c-format
-msgid "Don't you have more important business to attend to, anyway?#1"
-msgstr ""
-
-#. code: l("Don't you like the smoke, when there is a nice fire beneath a cauldron?"),
-#: npc/008-2-17/caul.txt:10
-#: npc/008-2-17/caul.txt~:10
-#, no-c-format
-msgid "Don't you like the smoke, when there is a nice fire beneath a cauldron?"
-msgstr ""
-
-#. code: npctalk3 l("Don't you recognize the great city of Artis?");
-#: npc/001-2-24/nard.txt:77
-#, no-c-format
-msgid "Don't you recognize the great city of Artis?"
-msgstr ""
-
-#. code: mesq l("Don't you think that to be very coward on your part?");
-#: npc/008-1/rossy.txt~:271
-#: npc/008-1/rossy.txt:271
-#, no-c-format
-msgid "Don't you think that to be very coward on your part?"
-msgstr ""
-
-#. code: mesq l("Don't you try to cheat an old merchant! You don't have enough money, you need @@ E.", .@price);
-#: npc/001-1/salem.txt:30
-#, no-c-format
-msgid "Don't you try to cheat an old merchant! You don't have enough money, you need @@ E."
-msgstr ""
-
-#. code: 008-2-6,29,27,0 script Donald NPC_YOUNG_MAN_APPRENTICE,{
-#: npc/008-2-6/donald.txt:7
-#: npc/008-2-6/donald.txt~:7
-#, no-c-format
-msgid "Donald"
-msgstr ""
-
-#. code: mesc l("Donate blood?", 1);
-#: npc/008-2-12/nurse.txt:123
-#: npc/008-2-12/nurse.txt~:123
-#, no-c-format
-msgid "Donate blood?"
-msgstr ""
-
-#. code: mesq l("Donating blood is a noble act, which allows to save lifes.");
-#: npc/008-2-12/nurse.txt:107
-#: npc/008-2-12/nurse.txt~:107
-#, no-c-format
-msgid "Donating blood is a noble act, which allows to save lifes."
-msgstr ""
-
-#. code: mesc l("Donating blood will BLOCK YOUR MOVEMENT for three minutes.");
-#: npc/008-2-12/nurse.txt~:91
-#: npc/008-2-12/nurse.txt:91
-#, no-c-format
-msgid "Donating blood will BLOCK YOUR MOVEMENT for three minutes."
-msgstr ""
-
-#. code: l("Done!"),
-#: npc/008-2-16/stove.txt:58
-#: npc/008-2-16/stove.txt~:58
-#: npc/020-2-20/riskim.txt:118
-#: npc/020-2-20/riskim.txt~:118
-#, no-c-format
-msgid "Done!"
-msgstr ""
-
-#. code: mesq l("Done. Here, take it! Now, here is the plan. Go talk to her and offer our beautiful lady a bite of her arrogance!");
-#: npc/000-2-1/chefgado.txt~:150
-#: npc/000-2-1/chefgado.txt:150
-#, no-c-format
-msgid "Done. Here, take it! Now, here is the plan. Go talk to her and offer our beautiful lady a bite of her arrogance!"
-msgstr ""
-
-#. code: message strcharinfo(0), l("Done. Maybe it's time to ask Galimatia what to do now.");
-#: npc/008-1-1/galimatia.txt~:16
-#: npc/008-1-1/galimatia.txt:16
-#, no-c-format
-msgid "Done. Maybe it's time to ask Galimatia what to do now."
-msgstr ""
-
-#. code: l("Dont you know something about fertility? I heard rumors."),
-#: npc/008-1/blossom.txt:18
-#: npc/008-1/blossom.txt~:18
-#, no-c-format
-msgid "Dont you know something about fertility? I heard rumors."
-msgstr ""
-
-#. code: Name: "Donut"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Donut"
-msgstr ""
-
-#. code: 020-2-34,33,48,0 script Donutello NPC_CHEF_LEGACY,{
-#: npc/020-2-34/donutello.txt:6
-#: npc/020-2-34/donutello.txt~:6
-#, no-c-format
-msgid "Donutello"
-msgstr ""
-
-#. code: l("Door"), ShipQuests_Door,
-#: npc/commands/debug-quest.txt:47
-#: npc/commands/debug-quest.txt~:47
-#, no-c-format
-msgid "Door"
-msgstr ""
-
-#. code: 000-2-2,48,29,0 script DoorUpwards NPC_HIDDEN,0,0,{
-#: npc/000-2-2/doors.txt:9
-#, no-c-format
-msgid "DoorUpwards"
-msgstr ""
-
-#. code: 001-2-23,48,29,0 script DoorUpwards#Artis NPC_HIDDEN,0,0,{
-#: npc/001-2-23/doors.txt:9
-#, no-c-format
-msgid "DoorUpwards#Artis"
-msgstr ""
-
-#. code: Name: "Dotted Wrapping Paper"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Dotted Wrapping Paper"
-msgstr ""
-
-#. code: npctalkonce l("Down: Dimond's Cove | Left: Swamp");
-#: npc/008-1/sign.txt:16
-#, no-c-format
-msgid "Down: Dimond's Cove | Left: Swamp"
-msgstr ""
-
-#. code: npctalkonce l("Down: Graveyard (under construction) | Up: All directions");
-#: npc/008-1-2/sign.txt:26
-#, no-c-format
-msgid "Down: Graveyard (under construction) | Up: All directions"
-msgstr ""
-
-#. code: 020-2-20,47,30,0 script Drabur NPC_GENERAL_STORE,{
-#: npc/020-2-20/drabur.txt~:7
-#: npc/020-2-20/drabur.txt:7
-#, no-c-format
-msgid "Drabur"
-msgstr ""
-
-#. code: mes "##B" + l("Drag and drop an item from your inventory.") + "##b";
-#: npc/functions/manhole.txt:36
-#: npc/items/shovel.txt:111
-#: npc/functions/fishing.txt:222
-#: npc/001-2-22/alige.txt:174
-#: npc/008-2-24/chef.txt:60
-#: npc/000-2-1/alige.txt:170
-#: npc/012-1/tiki.txt~:74
-#: npc/008-2-24/chef.txt~:60
-#: npc/012-1/tiki.txt:74
-#: npc/items/shovel.txt~:111
-#, no-c-format
-msgid "Drag and drop an item from your inventory."
-msgstr ""
-
-#. code: mes "##B" + l("Drag and drop the items from your inventory in the frames.") + "##b";
-#: npc/020-2-20/riskim.txt:81
-#: npc/008-2-16/yannika.txt:198
-#: npc/008-2-16/stove.txt:21
-#: npc/020-2-20/riskim.txt~:81
-#: npc/008-2-16/yannika.txt~:198
-#: npc/008-2-16/stove.txt~:21
-#, no-c-format
-msgid "Drag and drop the items from your inventory in the frames."
-msgstr ""
-
-#. code: switch (select(l("Drasil Island."),
-#: npc/001-2-24/nard.txt:49
-#, no-c-format
-msgid "Drasil Island."
-msgstr ""
-
-#. code: l("Dress up! Do not walk without clothes! Always wear your items! They leave you less vulnerable to attacks and stronger to defeat your opponents."),
-#: npc/001-2-5/tutorial.txt:160
-#, no-c-format
-msgid "Dress up! Do not walk without clothes! Always wear your items! They leave you less vulnerable to attacks and stronger to defeat your opponents."
-msgstr ""
-
-#. code: mesc l("Drop a %s here to summon monsters.", getitemlink(PileOfAsh));
-#: npc/008-3-0/juliet.txt~:355
-#: npc/008-3-0/juliet.txt:354
-#, no-c-format
-msgid "Drop a %s here to summon monsters."
-msgstr ""
-
-#. code: Name: "Druid Tree Branch"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Druid Tree Branch"
-msgstr ""
-
-#. code: l("Due to neglect with day-to-day administration, which she delegated to her council, and uncontrolled expenses, the kingdom faced its first economic crisis."),
-#: npc/001-2-6/books.txt~:253
-#: npc/001-2-6/books.txt:253
-#, no-c-format
-msgid "Due to neglect with day-to-day administration, which she delegated to her council, and uncontrolled expenses, the kingdom faced its first economic crisis."
-msgstr ""
-
-#. code: 365: Duel: Can't use %s in duel.
-#: conf/messages.conf:379
-msgid "Duel: Can't use %s in duel."
-msgstr ""
-
-#. code: 863: Duel: Can't use this item in duel.
-#: conf/messages.conf:667
-msgid "Duel: Can't use this item in duel."
-msgstr ""
-
-#. code: 357: Duel: Invalid value.
-#: conf/messages.conf:371
-msgid "Duel: Invalid value."
-msgstr ""
-
-#. code: 354: Duel: Invitation has been sent.
-#: conf/messages.conf:368
-msgid "Duel: Invitation has been sent."
-msgstr ""
-
-#. code: 352: Duel: Player name not found.
-#: conf/messages.conf:366
-msgid "Duel: Player name not found."
-msgstr ""
-
-#. code: 353: Duel: The Player is in the duel already.
-#: conf/messages.conf:367
-msgid "Duel: The Player is in the duel already."
-msgstr ""
-
-#. code: 361: Duel: The duel invitation has been accepted.
-#: conf/messages.conf:375
-msgid "Duel: The duel invitation has been accepted."
-msgstr ""
-
-#. code: 363: Duel: The duel invitation has been rejected.
-#: conf/messages.conf:377
-msgid "Duel: The duel invitation has been rejected."
-msgstr ""
-
-#. code: 351: Duel: The limit of players has been reached.
-#: conf/messages.conf:365
-msgid "Duel: The limit of players has been reached."
-msgstr ""
-
-#. code: 356: Duel: You can take part in duel again after %d seconds.
-#: conf/messages.conf:370
-msgid "Duel: You can take part in duel again after %d seconds."
-msgstr ""
-
-#. code: 364: Duel: You can't invite %s because he/she isn't in the same map.
-#: conf/messages.conf:378
-msgid "Duel: You can't invite %s because he/she isn't in the same map."
-msgstr ""
-
-#. code: 360: Duel: You can't use @accept without a duel invitation.
-#: conf/messages.conf:374
-msgid "Duel: You can't use @accept without a duel invitation."
-msgstr ""
-
-#. code: 355: Duel: You can't use @duel without @reject.
-#: conf/messages.conf:369
-msgid "Duel: You can't use @duel without @reject."
-msgstr ""
-
-#. code: 350: Duel: You can't use @invite. You aren't a duelist.
-#: conf/messages.conf:364
-msgid "Duel: You can't use @invite. You aren't a duelist."
-msgstr ""
-
-#. code: 358: Duel: You can't use @leave. You aren't a duelist.
-#: conf/messages.conf:372
-msgid "Duel: You can't use @leave. You aren't a duelist."
-msgstr ""
-
-#. code: 362: Duel: You can't use @reject without a duel invitation.
-#: conf/messages.conf:376
-msgid "Duel: You can't use @reject without a duel invitation."
-msgstr ""
-
-#. code: 359: Duel: You've left the duel.
-#: conf/messages.conf:373
-msgid "Duel: You've left the duel."
-msgstr ""
-
-#. code: Name: "Dummy"
-#: mob_db.conf:926
-#, no-c-format
-msgid "Dummy"
-msgstr ""
-
-#. code: mes l("During night, the monsters usually respawn faster. That can be a problem with aggressive monsters.");
-#: npc/001-2-5/tutorial.txt:121
-#, no-c-format
-msgid "During night, the monsters usually respawn faster. That can be a problem with aggressive monsters."
-msgstr ""
-
-#. code: mesq lg("Duty calls me, *hic*, see you later, honey.", "Duty calls me, *hic*, see you later, dude.");
-#: npc/000-1/silvio.txt:92
-#, no-c-format
-msgid "Duty calls me, *hic*, see you later, dude.#1"
-msgstr ""
-
-#. code: mesq lg("Duty calls me, *hic*, see you later, honey.", "Duty calls me, *hic*, see you later, dude.");
-#: npc/000-1/silvio.txt:92
-#, no-c-format
-msgid "Duty calls me, *hic*, see you later, honey.#0"
-msgstr ""
-
-#. code: mesc(l("ERROR - Corrupted quest state %d", getq(General_Narrator)), 1);
-#: npc/000-0-1/narrator.txt~:27
-#: npc/000-0-1/narrator.txt:27
-#, no-c-format
-msgid "ERROR - Corrupted quest state %d"
-msgstr ""
-
-#. code: l("Each big city hosts a Legion building, Artis' building is located in the north-west.");
-#: npc/001-1/enora.txt~:38
-#: npc/001-1/enora.txt:38
-#, no-c-format
-msgid "Each big city hosts a Legion building, Artis' building is located in the north-west."
-msgstr ""
-
-#. code: l("Each card improves your gear by a ratio or a fixed number on a predefined stat."),
-#: npc/001-2-27/don.txt:22
-#, no-c-format
-msgid "Each card improves your gear by a ratio or a fixed number on a predefined stat."
-msgstr ""
-
-#. code: l("Each level up will buff your base stats, and give you stats points to allocate."),
-#: npc/001-2-5/tutorial.txt:146
-#, no-c-format
-msgid "Each level up will buff your base stats, and give you stats points to allocate."
-msgstr ""
-
-#. code: l("Each piece of equipment has a predefined slot number."),
-#: npc/001-2-27/don.txt:21
-#, no-c-format
-msgid "Each piece of equipment has a predefined slot number."
-msgstr ""
-
-#. code: mes l("Each season unlocks a set of quests and drops which can only be obtained on the season.");
-#: npc/001-2-5/tutorial.txt:134
-#, no-c-format
-msgid "Each season unlocks a set of quests and drops which can only be obtained on the season."
-msgstr ""
-
-#. code: l("Earlier today there was this young seller named Fexil that passed by here."),
-#: npc/001-2-19/lloyd.txt:134
-#: npc/001-2-19/lloyd.txt~:134
-#, no-c-format
-msgid "Earlier today there was this young seller named Fexil that passed by here."
-msgstr ""
-
-#. code: 1107: East
-#: conf/messages.conf:976
-msgid "East"
-msgstr ""
-
-#. code: return l("East Woodlands");
-#: npc/items/shovel.txt~:275
-#: npc/items/shovel.txt:275
-#, no-c-format
-msgid "East Woodlands"
-msgstr ""
-
-#. code: Name: "Easter Basket"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Easter Basket"
-msgstr ""
-
-#. code: Name: "Easter Egg"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Easter Egg"
-msgstr ""
-
-#. code: mesq l("Easter event is over, no pickled beets for you!");
-#: npc/008-2-24/chef.txt~:96
-#: npc/008-2-24/chef.txt:96
-#, no-c-format
-msgid "Easter event is over, no pickled beets for you!"
-msgstr ""
-
-#. code: l("Easy"), 1,
-#: npc/012-3-0/parua.txt~:153
-#, no-c-format
-msgid "Easy"
-msgstr ""
-
-#. code: l("Easy to make? Could you make one for me?"),
-#: npc/008-2-16/yannika.txt~:50
-#: npc/008-2-16/yannika.txt:50
-#, no-c-format
-msgid "Easy to make? Could you make one for me?"
-msgstr ""
-
-#. code: l("Easy to make? Could you teach me how to make them?"),
-#: npc/008-2-16/yannika.txt~:51
-#: npc/008-2-16/yannika.txt:51
-#, no-c-format
-msgid "Easy to make? Could you teach me how to make them?"
-msgstr ""
-
-#. code: mesc l("Eating is a necessity, but cooking is an art.");
-#: npc/items/recipes.txt~:107
-#: npc/items/recipes.txt:107
-#, no-c-format
-msgid "Eating is a necessity, but cooking is an art."
-msgstr ""
-
-#. code: 001-2-41,30,29,0 script Edouard#001-2-41 NPC_EDOUARD,{
-#: npc/001-2-41/edouard.txt~:87
-#: npc/001-2-41/edouard.txt:87
-#, no-c-format
-msgid "Edouard#001-2-41"
-msgstr ""
-
-#. code: l("Eeekkk another one.");
-#: npc/008-1/mikhail.txt:29
-#, no-c-format
-msgid "Eeekkk another one."
-msgstr ""
-
-#. code: mesq l("Eh, not bad. So, here is the %s recipe, from when I was living. It was a blast.", getitemlink(.@reit));
-#: npc/009-2-3/chef.txt~:77
-#: npc/009-2-3/chef.txt:77
-#, no-c-format
-msgid "Eh, not bad. So, here is the %s recipe, from when I was living. It was a blast."
-msgstr ""
-
-#. code: mesq l("Eh? It is okay, I guess.");
-#: npc/008-2-32/thamas.txt~:35
-#: npc/008-2-32/thamas.txt:36
-#, no-c-format
-msgid "Eh? It is okay, I guess."
-msgstr ""
-
-#. code: mesq l("Ehh, I usually only make %s... You know cooking is not just throwing ingredients and vói-la, right?", getitemlink(CarpSandwich));
-#: npc/008-2-16/yannika.txt~:350
-#: npc/008-2-16/yannika.txt:350
-#, no-c-format
-msgid "Ehh, I usually only make %s... You know cooking is not just throwing ingredients and vói-la, right?"
-msgstr ""
-
-#. code: l("Ehm... He was really upset because of some past stories.");
-#: npc/000-2-0/julia.txt:111
-#, no-c-format
-msgid "Ehm... He was really upset because of some past stories."
-msgstr ""
-
-#. code: l("Ehrm, none, thanks."), 0;
-#: npc/020-2-20/riskim.txt:59
-#: npc/020-2-20/riskim.txt~:59
-#, no-c-format
-msgid "Ehrm, none, thanks."
-msgstr ""
-
-#. code: 308: Eight Castles
-#: conf/messages.conf:321
-msgid "Eight Castles"
-msgstr ""
-
-#. code: 318: Eighteen Castles
-#: conf/messages.conf:331
-msgid "Eighteen Castles"
-msgstr ""
-
-#. code: 020-1,170,118,0 script Ekinu NPC_RAIJIN_MALE_BROTHERHOOD,{
-#: npc/020-1/ekinu.txt~:7
-#: npc/020-1/ekinu.txt:7
-#, no-c-format
-msgid "Ekinu"
-msgstr ""
-
-#. code: case 5: return l("Elder Mage");
-#: npc/functions/faction.txt~:53
-#: npc/functions/faction.txt:53
-#, no-c-format
-msgid "Elder Mage"
-msgstr ""
-
-#. code: 311: Eleven Castles
-#: conf/messages.conf:324
-msgid "Eleven Castles"
-msgstr ""
-
-#. code: Name: "Elixir Of Life"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Elixir Of Life"
-msgstr ""
-
-#. code: mesn "Elmo";
-#. code: 000-2-3,27,27,0 script Elmo NPC_ELMO,{
-#: npc/000-0-0/sailors.txt:61
-#: npc/000-2-3/sailors.txt:25
-#: npc/000-0-0/sailors.txt:45
-#: npc/000-2-3/elmo.txt:7
-#: npc/000-0-0/sailors.txt:21
-#: npc/000-2-3/nard.txt:50
-#: npc/000-2-3/sailors.txt:42
-#: npc/000-2-3/sailors.txt:15
-#: npc/000-0-0/sailors.txt:37
-#: npc/000-0-0/sailors.txt:53
-#: npc/000-0-0/sailors.txt:13
-#: npc/000-0-0/sailors.txt:29
-#: npc/000-2-3/nard.txt~:50
-#, no-c-format
-msgid "Elmo"
-msgstr ""
-
-#. code: mesq l("Elmo and Gugli told me that you did all of the tasks outside, congrats!");
-#: npc/000-2-3/nard.txt:169
-#: npc/000-2-3/nard.txt~:169
-#, no-c-format
-msgid "Elmo and Gugli told me that you did all of the tasks outside, congrats!"
-msgstr ""
-
-#. code: mesq l("Elmo brought reports to me about some frictions between my old and new lieutenants. You probably already met Julia and Chef Gado.");
-#: npc/000-2-3/nard.txt:183
-#: npc/000-2-3/nard.txt~:183
-#, no-c-format
-msgid "Elmo brought reports to me about some frictions between my old and new lieutenants. You probably already met Julia and Chef Gado."
-msgstr ""
-
-#. code: l("Elmo told about money"), 1,
-#: npc/functions/quest-debug/006-ShipQuests_ArpanMoney.txt:16
-#, no-c-format
-msgid "Elmo told about money"
-msgstr ""
-
-#. code: mesq l("Elmo told me what Nard said, congrats!");
-#: npc/000-1/gugli.txt:226
-#, no-c-format
-msgid "Elmo told me what Nard said, congrats!"
-msgstr ""
-
-#. code: mesq lg("Elmo told me you are now considered family and are numbered among us in our activities on the island. I do so very much appreciate the efforts you did down there.");
-#: npc/000-2-3/nard.txt~:177
-#: npc/000-2-3/nard.txt:177
-#, no-c-format
-msgid "Elmo told me you are now considered family and are numbered among us in our activities on the island. I do so very much appreciate the efforts you did down there.#0"
-msgstr ""
-
-#. code: mesq lg("Elmo told me you are now considered family and are numbered among us in our activities on the island. I do so very much appreciate the efforts you did down there.");
-#: npc/000-2-3/nard.txt~:177
-#: npc/000-2-3/nard.txt:177
-#, no-c-format
-msgid "Elmo told me you are now considered family and are numbered among us in our activities on the island. I do so very much appreciate the efforts you did down there.#1"
-msgstr ""
-
-#. code: 001-1,185,107,0 script Elmo#001-1 NPC_ELMO_ARTIS,{
-#: npc/001-1/elmo.txt:6
-#, no-c-format
-msgid "Elmo#001-1"
-msgstr ""
-
-#. code: 000-0-0,26,23,0 script Elmo#sailors NPC_ELMO,{
-#: npc/000-0-0/sailors.txt:8
-#, no-c-format
-msgid "Elmo#sailors"
-msgstr ""
-
-#. code: Name: "Emerald"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Emerald"
-msgstr ""
-
-#. code: Name: "Emerald Powder"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Emerald Powder"
-msgstr ""
-
-#. code: Name: "Emerald Shard"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Emerald Shard"
-msgstr ""
-
-#. code: Name: "Emerald Vein"
-#: mob_db.conf:2249
-#, no-c-format
-msgid "Emerald Vein"
-msgstr ""
-
-#. code: Name: "Empty Bottle"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Empty Bottle"
-msgstr ""
-
-#. code: Name: "Empty Bowl"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Empty Bowl"
-msgstr ""
-
-#. code: Name: "Empty Mug"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Empty Mug"
-msgstr ""
-
-#. code: Name: "Empty Plate"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Empty Plate"
-msgstr ""
-
-#. code: l("Empty the quote DB"));
-#. code: rif(is_admin(), l("Empty the quote DB")),
-#: npc/008-1/confused-tree.txt~:40
-#: npc/008-1/confused-tree.txt:40
-#: npc/008-1/confused-tree.txt:109
-#: npc/008-1/confused-tree.txt~:109
-#, no-c-format
-msgid "Empty the quote DB"
-msgstr ""
-
-#. code: menuimage("actions/toggle", (.@d ? l("Enable") : l("Disable"))),
-#: npc/commands/motd.txt:144
-#, no-c-format
-msgid "Enable"
-msgstr ""
-
-#. code: 1311: Enabled Mapflags in this map:
-#: conf/messages.conf:1350
-msgid "Enabled Mapflags in this map:"
-msgstr ""
-
-#. code: mes l("Enabled: @@", (.@d ? l("no") : l("yes")));
-#: npc/commands/motd.txt:140
-#, no-c-format
-msgid "Enabled: @@"
-msgstr ""
-
-#. code: speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("Enjoy the fraternity and excitement of your future guild!");
-#: npc/001-2-9/janus.txt:67
-#: npc/001-2-9/janus.txt~:67
-#, no-c-format
-msgid "Enjoy the fraternity and excitement of your future guild!"
-msgstr ""
-
-#. code: l("Enjoy your new shield!"));
-#: npc/008-1/jack.txt:229
-#, no-c-format
-msgid "Enjoy your new shield!"
-msgstr ""
-
-#. code: l("Enjoy your new style."),
-#: npc/001-2-41/edouard.txt:151
-#: npc/001-2-41/edouard.txt~:152
-#, no-c-format
-msgid "Enjoy your new style."
-msgstr ""
-
-#. code: l("Enora asks to kill fluffies"), 10,
-#: npc/functions/quest-debug/027-ArtisQuests_Enora.txt:27
-#, no-c-format
-msgid "Enora asks to kill fluffies"
-msgstr ""
-
-#. code: l("Enora asks to visit Chelios"), 1,
-#: npc/functions/quest-debug/027-ArtisQuests_Enora.txt:18
-#, no-c-format
-msgid "Enora asks to visit Chelios"
-msgstr ""
-
-#. code: l("Enora asks to visit Q'Pid"), 7,
-#: npc/functions/quest-debug/027-ArtisQuests_Enora.txt:24
-#, no-c-format
-msgid "Enora asks to visit Q'Pid"
-msgstr ""
-
-#. code: l("Enora asks to visit Resa"), 5,
-#: npc/functions/quest-debug/027-ArtisQuests_Enora.txt:22
-#, no-c-format
-msgid "Enora asks to visit Resa"
-msgstr ""
-
-#. code: narrator S_LAST_NEXT, l("Enora is carefully inspecting the sword.");
-#: npc/001-1/enora.txt~:179
-#: npc/001-1/enora.txt:179
-#, no-c-format
-msgid "Enora is carefully inspecting the sword."
-msgstr ""
-
-#. code: switch (select(l("Enora needs them."),
-#: npc/001-2-26/ivan.txt:32
-#, no-c-format
-msgid "Enora needs them."
-msgstr ""
-
-#. code: rif((.@legion_progress == 0) && (.@enora == 11), lg("Enora sent me here.")),
-#: npc/001-2-33/lozerk.txt:155
-#: npc/001-2-33/lozerk.txt~:154
-#, no-c-format
-msgid "Enora sent me here.#0"
-msgstr ""
-
-#. code: rif((.@legion_progress == 0) && (.@enora == 11), lg("Enora sent me here.")),
-#: npc/001-2-33/lozerk.txt:155
-#: npc/001-2-33/lozerk.txt~:154
-#, no-c-format
-msgid "Enora sent me here.#1"
-msgstr ""
-
-#. code: rif(.@enora == 7, l("Enora wants her potions.")),
-#: npc/001-1/qpid.txt:130
-#, no-c-format
-msgid "Enora wants her potions."
-msgstr ""
-
-#. code: 001-1,176,113,0 script Enora#001-1 NPC_HUMAN_FEMALE_NOOB,{
-#: npc/001-1/enora.txt~:21
-#: npc/001-1/enora.txt:21
-#, no-c-format
-msgid "Enora#001-1"
-msgstr ""
-
-#. code: l("Enora, from the Legion of Aemil, has been warned that you were aboard."),
-#: npc/001-1/devis.txt:14
-#: npc/001-2-21/julia.txt:119
-#, no-c-format
-msgid "Enora, from the Legion of Aemil, has been warned that you were aboard."
-msgstr ""
-
-#. code: l("Enough of this island?"),
-#: npc/000-2-3/nard.txt~:295
-#: npc/000-2-3/nard.txt:295
-#, no-c-format
-msgid "Enough of this island?"
-msgstr ""
-
-#. code: mes l("Enter desired skill level:");
-#: npc/commands/debug-skill.txt:6
-#, no-c-format
-msgid "Enter desired skill level:"
-msgstr ""
-
-#. code: mes l("Enter line number:");
-#: npc/commands/motd.txt:93
-#, no-c-format
-msgid "Enter line number:"
-msgstr ""
-
-#. code: mes l("Enter new line:");
-#: npc/commands/motd.txt:78
-#, no-c-format
-msgid "Enter new line:"
-msgstr ""
-
-#. code: 020-1,76,96,0 script Eomie NPC_EOMIE,{
-#: npc/020-1/eomie.txt~:7
-#: npc/020-1/eomie.txt:7
-#, no-c-format
-msgid "Eomie"
-msgstr ""
-
-#. code: l("Equippable items are armour, weapons and accessories."),
-#: npc/001-2-5/tutorial.txt:172
-#, no-c-format
-msgid "Equippable items are armour, weapons and accessories."
-msgstr ""
-
-#. code: l("Er, what were those things again?"),
-#: npc/008-2-2/kfahr.txt:652
-#: npc/008-2-2/kfahr.txt~:652
-#, no-c-format
-msgid "Er, what were those things again?"
-msgstr ""
-
-#. code: mesq l("Erm, Acorn Flour is made of mashed up acorns. %d Acorns make one flour. So, I'll accept the acorns instead of the flour as you helped me a lot.", 3);
-#: npc/020-2-34/donutello.txt:104
-#: npc/020-2-34/donutello.txt~:104
-#, no-c-format
-msgid "Erm, Acorn Flour is made of mashed up acorns. %d Acorns make one flour. So, I'll accept the acorns instead of the flour as you helped me a lot."
-msgstr ""
-
-#. code: l("Erm, hi."),
-#: npc/008-2-4/olana.txt:192
-#: npc/008-2-4/olana.txt~:192
-#, no-c-format
-msgid "Erm, hi."
-msgstr ""
-
-#. code: l("Erm, no, sorry."),
-#: npc/008-2-4/olana.txt:296
-#: npc/008-2-4/olana.txt~:296
-#, no-c-format
-msgid "Erm, no, sorry."
-msgstr ""
-
-#. code: l("Erm, okay.");
-#: npc/008-1/rossy.txt~:187
-#: npc/008-1/rossy.txt:187
-#, no-c-format
-msgid "Erm, okay."
-msgstr ""
-
-#. code: l("Erm, wrong door, sorry.");
-#: npc/020-2-34/donutello.txt~:32
-#: npc/020-2-34/donutello.txt:32
-#, no-c-format
-msgid "Erm, wrong door, sorry."
-msgstr ""
-
-#. code: default: return l("Error");
-#: npc/functions/faction.txt:37
-#: npc/functions/faction.txt:48
-#: npc/functions/faction.txt~:37
-#: npc/functions/faction.txt~:26
-#: npc/functions/faction.txt:59
-#: npc/functions/faction.txt~:48
-#: npc/functions/faction.txt~:59
-#: npc/functions/faction.txt:26
-#, no-c-format
-msgid "Error"
-msgstr ""
-
-#. code: mesc(l("Error message: Narrator#000-0-1 Invalid Quest State"));
-#: npc/000-0-1/narrator.txt:30
-#: npc/000-0-1/narrator.txt~:30
-#, no-c-format
-msgid "Error message: Narrator#000-0-1 Invalid Quest State"
-msgstr ""
-
-#. code: 1037: Error reading atcommand.conf, reload failed.
-#: conf/messages.conf:904
-msgid "Error reading atcommand.conf, reload failed."
-msgstr ""
-
-#. code: 1036: Error reading groups.conf, reload failed.
-#: conf/messages.conf:903
-msgid "Error reading groups.conf, reload failed."
-msgstr ""
-
-#. code: 001-1,113,120,0 script Eugene NPC_EUGENE,{
-#: npc/001-1/eugene.txt:13
-#: npc/001-1/eugene.txt~:13
-#, no-c-format
-msgid "Eugene"
-msgstr ""
-
-#. code: l("Eugene needs tentacles"), 1,
-#: npc/functions/quest-debug/023-ArtisQuests_Fishman.txt~:16
-#: npc/functions/quest-debug/023-ArtisQuests_Fishman.txt:16
-#, no-c-format
-msgid "Eugene needs tentacles"
-msgstr ""
-
-#. code: l("Even a simple sandwich will be ruined if you place lettuce above the cheese!"),
-#: npc/008-2-16/yannika.txt~:192
-#: npc/008-2-16/yannika.txt:192
-#, no-c-format
-msgid "Even a simple sandwich will be ruined if you place lettuce above the cheese!"
-msgstr ""
-
-#. code: l("Even after all that though, I still can't believe what happened next."));
-#: npc/008-1/jack.txt:44
-#, no-c-format
-msgid "Even after all that though, I still can't believe what happened next."
-msgstr ""
-
-#. code: mesc l("Even with your Hercules strength, this lid is hopelessly struck.");
-#: npc/001-1/manhole.txt:56
-#, no-c-format
-msgid "Even with your Hercules strength, this lid is hopelessly struck."
-msgstr ""
-
-#. code: setnpcdialogtitle l("Event Management");
-#: npc/commands/event.txt:19
-#, no-c-format
-msgid "Event Management"
-msgstr ""
-
-#. code: rif(is_evtc(), l("Event management")),
-#: npc/commands/super-menu.txt:18
-#, no-c-format
-msgid "Event management"
-msgstr ""
-
-#. code: l("Ever saw a Captain without a ship?"),
-#: npc/020-1/harper.txt~:10
-#: npc/020-1/harper.txt:10
-#, no-c-format
-msgid "Ever saw a Captain without a ship?"
-msgstr ""
-
-#. code: l("Every 1 hour"), 1,
-#: npc/commands/scheduled-broadcasts.txt:24
-#: npc/commands/scheduled-broadcasts.txt~:24
-#, no-c-format
-msgid "Every 1 hour"
-msgstr ""
-
-#. code: //mesc l("Every 101 successive right guesses, you'll get a %s!", getitemlink(PrismGift)); // 0.50%
-#: npc/functions/casino.txt:170
-#: npc/functions/casino.txt~:170
-#, no-c-format
-msgid "Every 101 successive right guesses, you'll get a %s!"
-msgstr ""
-
-#. code: l("Every 12 hours"), 12,
-#: npc/commands/scheduled-broadcasts.txt:28
-#: npc/commands/scheduled-broadcasts.txt~:28
-#, no-c-format
-msgid "Every 12 hours"
-msgstr ""
-
-#. code: l("Every 24 hours"), 24,
-#: npc/commands/scheduled-broadcasts.txt~:29
-#: npc/commands/scheduled-broadcasts.txt:29
-#, no-c-format
-msgid "Every 24 hours"
-msgstr ""
-
-#. code: l("Every 3 hours"), 3,
-#: npc/commands/scheduled-broadcasts.txt:25
-#: npc/commands/scheduled-broadcasts.txt~:25
-#, no-c-format
-msgid "Every 3 hours"
-msgstr ""
-
-#. code: l("Every 5 hours"), 5,
-#: npc/commands/scheduled-broadcasts.txt~:26
-#: npc/commands/scheduled-broadcasts.txt:26
-#, no-c-format
-msgid "Every 5 hours"
-msgstr ""
-
-#. code: l("Every 6 hours"), 6,
-#: npc/commands/scheduled-broadcasts.txt:27
-#: npc/commands/scheduled-broadcasts.txt~:27
-#, no-c-format
-msgid "Every 6 hours"
-msgstr ""
-
-#. code: //mesc l("Every fifteen successive right guesses, you'll get a %s!", getitemlink(SilverGift)); // 3.33%
-#: npc/functions/casino.txt:168
-#: npc/functions/casino.txt~:168
-#, no-c-format
-msgid "Every fifteen successive right guesses, you'll get a %s!"
-msgstr ""
-
-#. code: //mesc l("Every fifty successive right guesses, you'll get a %s!", getitemlink(GoldenGift)); // 1.00%
-#: npc/functions/casino.txt~:169
-#: npc/functions/casino.txt:169
-#, no-c-format
-msgid "Every fifty successive right guesses, you'll get a %s!"
-msgstr ""
-
-#. code: mesc l("Every seven successive right guesses, you'll get a %s!", getitemlink(Acorn)); // 7.14%
-#. code: mesc l("Every seven successive right guesses, you'll get a %s!", l("Random Dye")); // 7.14%
-#: npc/functions/casino.txt:167
-#: npc/functions/casino.txt~:167
-#, no-c-format
-msgid "Every seven successive right guesses, you'll get a %s!"
-msgstr ""
-
-#. code: l("Everyone wants a slice of Tulimshar."),
-#: npc/020-1/noke.txt:10
-#, no-c-format
-msgid "Everyone wants a slice of Tulimshar."
-msgstr ""
-
-#. code: 128: Evil clone spawned.
-#: conf/messages.conf:150
-msgid "Evil clone spawned."
-msgstr ""
-
-#. code: Name: "Evocator Robe"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Evocator Robe"
-msgstr ""
-
-#. code: l("Exactly! Can I have one now?"), -;
-#: npc/001-1/cookiemaster.txt:51
-#, no-c-format
-msgid "Exactly! Can I have one now?"
-msgstr ""
-
-#. code: mesq l("Exactly. Even our task is ridiculous. Why should we collect food down here if we have plenty of those tasty and soft rattos inside our ship, waiting just to be hunted and cooked?");
-#: npc/000-1/astapolos.txt:41
-#, no-c-format
-msgid "Exactly. Even our task is ridiculous. Why should we collect food down here if we have plenty of those tasty and soft rattos inside our ship, waiting just to be hunted and cooked?"
-msgstr ""
-
-#. code: mes l("Example:");
-#: npc/commands/debug.txt~:44
-#: npc/commands/debug.txt~:74
-#: npc/commands/debug.txt:44
-#: npc/commands/debug.txt:54
-#: npc/commands/debug.txt~:54
-#: npc/commands/debug.txt:74
-#, no-c-format
-msgid "Example:"
-msgstr ""
-
-#. code: l("Excellent!"),
-#: npc/001-1/enora.txt:181
-#: npc/001-1/enora.txt~:181
-#, no-c-format
-msgid "Excellent!"
-msgstr ""
-
-#. code: mesq l("Excellent! Hehehe... That'll be %d E!", .price);
-#: npc/marine/saluc.txt:34
-#: npc/marine/saluc.txt~:34
-#, no-c-format
-msgid "Excellent! Hehehe... That'll be %d E!"
-msgstr ""
-
-#. code: mesq l("Excellent! I am counting on you!");
-#: npc/008-2-4/olana.txt~:121
-#: npc/008-2-4/olana.txt:121
-#, no-c-format
-msgid "Excellent! I am counting on you!"
-msgstr ""
-
-#. code: mesq l("Excellent! So, as for the materials I need to brew the potion...");
-#: npc/008-1/rossy.txt:216
-#: npc/008-1/rossy.txt~:216
-#, no-c-format
-msgid "Excellent! So, as for the materials I need to brew the potion..."
-msgstr ""
-
-#. code: l("Excuse me that was a mistake.")))
-#: npc/001-2-26/ivan.txt:33
-#, no-c-format
-msgid "Excuse me that was a mistake."
-msgstr ""
-
-#. code: l("Excuse me, someone is, er, whispering me...");
-#: npc/008-2-2/kfahr.txt:100
-#: npc/008-2-2/kfahr.txt~:100
-#, no-c-format
-msgid "Excuse me, someone is, er, whispering me..."
-msgstr ""
-
-#. code: lg("Excuse me? Do you know who I am?");
-#: npc/000-2-0/billybons.txt:19
-#, no-c-format
-msgid "Excuse me? Do you know who I am?#0"
-msgstr ""
-
-#. code: lg("Excuse me? Do you know who I am?");
-#: npc/000-2-0/billybons.txt:19
-#, no-c-format
-msgid "Excuse me? Do you know who I am?#1"
-msgstr ""
-
-#. code: l("Exemple for yoiis:"),
-#: npc/001-1/calypsan.txt:29
-#, no-c-format
-msgid "Exemple for yoiis:"
-msgstr ""
-
-#. code: marine,42,25,0 script Exit#Marine NPC_HIDDEN,0,0,{
-#: npc/marine/saluc.txt~:132
-#: npc/marine/saluc.txt:132
-#, no-c-format
-msgid "Exit#Marine"
-msgstr ""
-
-#. code: dispbottom l("Exp rate has been reset to @@% (default value).",
-#: npc/commands/rate-management.txt:69
-#, no-c-format
-msgid "Exp rate has been reset to @@% (default value)."
-msgstr ""
-
-#. code: dispbottom col(l("Exp rate is set to @@% for the next @@.",
-#: npc/commands/rate-management.txt:88
-#, no-c-format
-msgid "Exp rate is set to @@% for the next @@."
-msgstr ""
-
-#. code: 652: Expanded Super Baby
-#: conf/messages.conf:628
-msgid "Expanded Super Baby"
-msgstr ""
-
-#. code: 651: Expanded Super Novice
-#: conf/messages.conf:627
-msgid "Expanded Super Novice"
-msgstr ""
-
-#. code: 889: Experience Gained Base:%llu (%.2f%%) Job:%llu (%.2f%%)
-#: conf/messages.conf:697
-msgid "Experience Gained Base:%llu (%.2f%%) Job:%llu (%.2f%%)"
-msgstr ""
-
-#. code: l("Experience can be gained by completing quests and killing monsters. When you accumulate enough experience, you'll level up!"),
-#: npc/001-2-5/tutorial.txt:145
-#, no-c-format
-msgid "Experience can be gained by completing quests and killing monsters. When you accumulate enough experience, you'll level up!"
-msgstr ""
-
-#. code: 1298: Experience rates: Base %.2fx / Job %.2fx
-#: conf/messages.conf:1325
-msgid "Experience rates: Base %.2fx / Job %.2fx"
-msgstr ""
-
-#. code: Name: "Extended Silk Dyes"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Extended Silk Dyes"
-msgstr ""
-
-#. code: Name: "Eyepatch"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Eyepatch"
-msgstr ""
-
-#. code: npctalk3 l("FINE, BYE!");
-#: npc/000-1/darlin.txt:128
-#, no-c-format
-msgid "FINE, BYE!"
-msgstr ""
-
-#. code: Name: "Fairy Hat"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Fairy Hat"
-msgstr ""
-
-#. code: Name: "Fake Plastic Fangs"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Fake Plastic Fangs"
-msgstr ""
-
-#. code: 1310: Fake name enabled.
-#: conf/messages.conf:1347
-msgid "Fake name enabled."
-msgstr ""
-
-#. code: 1309: Fake name must be at least two characters.
-#: conf/messages.conf:1346
-msgid "Fake name must be at least two characters."
-msgstr ""
-
-#. code: Name: "Fancy Hat"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Fancy Hat"
-msgstr ""
-
-#. code: l("Farewell."),
-#: npc/functions/goodbye.txt:14
-#, no-c-format
-msgid "Farewell."
-msgstr ""
-
-#. code: Name: "Fates Potion"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Fates Potion"
-msgstr ""
-
-#. code: l("Feel free to come visit me another time.");
-#: npc/001-2-41/edouard.txt:171
-#: npc/001-2-41/edouard.txt~:172
-#, no-c-format
-msgid "Feel free to come visit me another time."
-msgstr ""
-
-#. code: Name: "Fertility Potion"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Fertility Potion"
-msgstr ""
-
-#. code: 000-1,83,98,0 script Fexil NPC_ELVEN_MAN_TRADER,{
-#: npc/000-1/fexil.txt:6
-#, no-c-format
-msgid "Fexil"
-msgstr ""
-
-#. code: l("Fexil needs help"), 2,
-#: npc/functions/quest-debug/029-ArtisQuests_Fexil.txt:17
-#, no-c-format
-msgid "Fexil needs help"
-msgstr ""
-
-#. code: l("Fexil wants to buy fur"), 3;
-#: npc/functions/quest-debug/029-ArtisQuests_Fexil.txt:18
-#, no-c-format
-msgid "Fexil wants to buy fur"
-msgstr ""
-
-#. code: 001-1,47,134,0 script Fexil#001-1 NPC_ELVEN_MAN_TRADER,{
-#: npc/001-1/fexil.txt:13
-#, no-c-format
-msgid "Fexil#001-1"
-msgstr ""
-
-#. code: 315: Fifteen Castles
-#: conf/messages.conf:328
-msgid "Fifteen Castles"
-msgstr ""
-
-#. code: 1387: File not found.
-#: conf/messages.conf:1460
-msgid "File not found."
-msgstr ""
-
-#. code: 1386: File unloaded. Be aware that some changes made by NPC are not reverted on unload. See doc/atcommands.txt for details.
-#: conf/messages.conf:1459
-msgid "File unloaded. Be aware that some changes made by NPC are not reverted on unload. See doc/atcommands.txt for details."
-msgstr ""
-
-#. code: 020-2-5,47,28,0 script Filipa NPC_RAIJIN_FEMALE_LEGION_ARTIS,{
-#: npc/020-2-5/filipa.txt:7
-#: npc/020-2-5/filipa.txt~:7
-#, no-c-format
-msgid "Filipa"
-msgstr ""
-
-#. code: l("Finally I arrived at the water level. All Tulimshar wells dip into the same underground lake, which is on the side of a huge underground cavern. And in the midst of that cavern lay – hardly visible through the greenish mist coming from it – a Stinkewyrm!"),
-#: npc/008-2-2/kfahr.txt:524
-#: npc/008-2-2/kfahr.txt~:524
-#, no-c-format
-msgid "Finally I arrived at the water level. All Tulimshar wells dip into the same underground lake, which is on the side of a huge underground cavern. And in the midst of that cavern lay – hardly visible through the greenish mist coming from it – a Stinkewyrm!"
-msgstr ""
-
-#. code: l("Finally, I came up with something. Stinkewyrms love that terrible stench of theirs, so what should be their natural enemy? Why, soap, of course!"),
-#: npc/008-2-2/kfahr.txt:534
-#: npc/008-2-2/kfahr.txt~:534
-#, no-c-format
-msgid "Finally, I came up with something. Stinkewyrms love that terrible stench of theirs, so what should be their natural enemy? Why, soap, of course!"
-msgstr ""
-
-#. code: l("Finally, he hands the shield to you."));
-#: npc/008-1/jack.txt:209
-#, no-c-format
-msgid "Finally, he hands the shield to you."
-msgstr ""
-
-#. code: l("Find an order with them"),
-#: npc/001-2-6/books.txt:72
-#: npc/001-2-6/books.txt~:72
-#, no-c-format
-msgid "Find an order with them"
-msgstr ""
-
-#. code: l("Find yourself a nice dry spot on a coast where you can easily reach into deep water."),
-#: npc/001-2-4/books.txt:64
-#, no-c-format
-msgid "Find yourself a nice dry spot on a coast where you can easily reach into deep water."
-msgstr ""
-
-#. code: Name: "Fine Dress"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Fine Dress"
-msgstr ""
-
-#. code: case 1: speech(l("Fine, I'll just hold on to this log should you ever change your mind.")); close;
-#: npc/008-2-6/alan.txt:140
-#, no-c-format
-msgid "Fine, I'll just hold on to this log should you ever change your mind."
-msgstr ""
-
-#. code: rif(getq(ShipQuests_Gugli) > 0 && getq(General_Narrator) == 0, l("Fine, could you please tell me where I can find Gugli's sailors?")), L_Sailors,
-#: npc/000-1/silvio.txt:16
-#, no-c-format
-msgid "Fine, could you please tell me where I can find Gugli's sailors?"
-msgstr ""
-
-#. code: speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("Fine, let's see his work...");
-#: npc/001-1/enora.txt~:178
-#: npc/001-1/enora.txt:178
-#, no-c-format
-msgid "Fine, let's see his work..."
-msgstr ""
-
-#. code: l("Fine, take these potions, I will replenish them in the next couple hours anyway.");
-#: npc/001-1/qpid.txt:32
-#, no-c-format
-msgid "Fine, take these potions, I will replenish them in the next couple hours anyway."
-msgstr ""
-
-#. code: l("Fine, tell me, who are these all important friends of yours?"), -,
-#: npc/001-1/cookiemaster.txt:198
-#, no-c-format
-msgid "Fine, tell me, who are these all important friends of yours?"
-msgstr ""
-
-#. code: l("Fine."),
-#: npc/000-2-1/arpan.txt:277
-#: npc/000-2-1/arpan.txt~:277
-#, no-c-format
-msgid "Fine."
-msgstr ""
-
-#. code: mesq l("Fine. The land is healthy now but nothing will grow yet. This time I need you to get:");
-#: npc/008-1-1/galimatia.txt:292
-#: npc/008-1-1/galimatia.txt:173
-#: npc/008-1-1/galimatia.txt~:173
-#: npc/008-1-1/galimatia.txt~:292
-#, no-c-format
-msgid "Fine. The land is healthy now but nothing will grow yet. This time I need you to get:"
-msgstr ""
-
-#. code: l("Fine... I was just going to give you some help...");
-#: npc/000-1/tibbo.txt:26
-#, no-c-format
-msgid "Fine... I was just going to give you some help..."
-msgstr ""
-
-#. code: l("Finished training"), 2,
-#: npc/functions/quest-debug/033-Artis_Legion_Progress.txt:18
-#, no-c-format
-msgid "Finished training"
-msgstr ""
-
-#. code: l("Finished battle"), 4,
-#: npc/functions/quest-debug/033-Artis_Legion_Progress.txt:20
-#, no-c-format
-msgid "Finished battle"
-msgstr ""
-
-#. code: l("Finished bow training"), 2,
-#: npc/functions/quest-debug/034-ArtisQuests_TrainingLegion.txt:17
-#, no-c-format
-msgid "Finished bow training"
-msgstr ""
-
-#. code: l("Finished sword training"), 1,
-#: npc/functions/quest-debug/034-ArtisQuests_TrainingLegion.txt:16
-#, no-c-format
-msgid "Finished sword training"
-msgstr ""
-
-#. code: l("Fire"), l("Frost");
-#: npc/functions/main.txt~:298
-#: npc/functions/main.txt:300
-#, no-c-format
-msgid "Fire"
-msgstr ""
-
-#. code: Name: "Fire Goblin"
-#: mob_db.conf:3436
-#, no-c-format
-msgid "Fire Goblin"
-msgstr ""
-
-#. code: Name: "Fire Scroll"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Fire Scroll"
-msgstr ""
-
-#. code: Name: "Fire Wisp"
-#: mob_db.conf:4806
-#, no-c-format
-msgid "Fire Wisp"
-msgstr ""
-
-#. code: l("Fire, I love fire! Its so powerful! It even comes with particle effects most of the time!"),
-#: npc/020-1/pusco.txt:10
-#: npc/020-1/pusco.txt~:10
-#, no-c-format
-msgid "Fire, I love fire! Its so powerful! It even comes with particle effects most of the time!"
-msgstr ""
-
-#. code: 1216: Fireworks are launched.
-#: conf/messages.conf:1180
-msgid "Fireworks are launched."
-msgstr ""
-
-#. code: 1215: Fireworks have ended.
-#: conf/messages.conf:1179
-msgid "Fireworks have ended."
-msgstr ""
-
-#. code: 1077: Fireworks |
-#: conf/messages.conf:946
-msgid "Fireworks |"
-msgstr ""
-
-#. code: mesq l("First divide the ingredients on two halves. Take the first half, mix them, bring the oven, and blablablablah....");
-#: npc/020-2-34/donutello.txt:128
-#: npc/020-2-34/donutello.txt~:128
-#, no-c-format
-msgid "First divide the ingredients on two halves. Take the first half, mix them, bring the oven, and blablablablah...."
-msgstr ""
-
-#. code: l("First encounter"), 1,
-#: npc/functions/quest-debug/002-ShipQuests_Alige.txt:16
-#, no-c-format
-msgid "First encounter"
-msgstr ""
-
-#. code: mes l("First of, there's a day/night cycle on the game.");
-#: npc/001-2-5/tutorial.txt:115
-#, no-c-format
-msgid "First of, there's a day/night cycle on the game."
-msgstr ""
-
-#. code: l("First thing she asked was if I'm a farmer."),
-#: npc/008-1/hinnak.txt:223
-#, no-c-format
-msgid "First thing she asked was if I'm a farmer."
-msgstr ""
-
-#. code: mesq l("First, you need to use %s to enter in duel mode.", b("@duel"));
-#: npc/001-2-40/trozz.txt:48
-#, no-c-format
-msgid "First, you need to use %s to enter in duel mode."
-msgstr ""
-
-#. code: Name: "Fish Box"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Fish Box"
-msgstr ""
-
-#. code: default: npctalkonce(l("Fish is good for the brain!"));
-#: npc/001-1/merlin.txt:16
-#, no-c-format
-msgid "Fish is good for the brain!"
-msgstr ""
-
-#. code: case 0: npctalkonce(l("Fish, come and see my fish!")); break;
-#: npc/001-1/merlin.txt:11
-#, no-c-format
-msgid "Fish, come and see my fish!"
-msgstr ""
-
-#. code: Name: "Fishing Guide Vol. I"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Fishing Guide Vol. I"
-msgstr ""
-
-#. code: Name: "Fishing Rod"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Fishing Rod"
-msgstr ""
-
-#. code: l("Fishing next to shallow water is not going to work well, because fishes seldom go there."),
-#: npc/001-2-4/books.txt:65
-#, no-c-format
-msgid "Fishing next to shallow water is not going to work well, because fishes seldom go there."
-msgstr ""
-
-#. code: 305: Five Castles
-#: conf/messages.conf:318
-msgid "Five Castles"
-msgstr ""
-
-#. code: 001-1,200,63,0 script Flag#1 NPC_FLAG_L,{
-#: npc/001-1/flags.txt:8
-#, no-c-format
-msgid "Flag#1"
-msgstr ""
-
-#. code: Name: "Flawed Lens"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Flawed Lens"
-msgstr ""
-
-#. code: Name: "Flight Talisman"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Flight Talisman"
-msgstr ""
-
-#. code: Name: "Flower Seeds"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Flower Seeds"
-msgstr ""
-
-#. code: Name: "Flower Towel"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Flower Towel"
-msgstr ""
-
-#. code: case 2: return l("Fluffy");
-#. code: Name: "Fluffy"
-#: npc/functions/faction.txt~:23
-#: mob_db.conf:960
-#, no-c-format
-msgid "Fluffy"
-msgstr ""
-
-#. code: Name: "Fluffy Fur"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Fluffy Fur"
-msgstr ""
-
-#. code: npctalk l("Focus on the fight!");
-#: npc/001-2-32/serena.txt~:39
-#: npc/001-2-32/serena.txt:39
-#, no-c-format
-msgid "Focus on the fight!"
-msgstr ""
-
-#. code: 1212: Fog hangs over.
-#: conf/messages.conf:1172
-msgid "Fog hangs over."
-msgstr ""
-
-#. code: 1073: Fog |
-#: conf/messages.conf:942
-msgid "Fog |"
-msgstr ""
-
-#. code: 1159: Follow mode OFF.
-#: conf/messages.conf:1078
-msgid "Follow mode OFF."
-msgstr ""
-
-#. code: 1160: Follow mode ON.
-#: conf/messages.conf:1079
-msgid "Follow mode ON."
-msgstr ""
-
-#. code: l("Follow the canal to the north-east and you will find it."),
-#: npc/001-1/qpid.txt:51
-#, no-c-format
-msgid "Follow the canal to the north-east and you will find it."
-msgstr ""
-
-#. code: l("Follow the up-stream and cross the canal twice using the two bridges north from here."),
-#: npc/001-1/enora.txt~:280
-#: npc/001-1/enora.txt:280
-#, no-c-format
-msgid "Follow the up-stream and cross the canal twice using the two bridges north from here."
-msgstr ""
-
-#. code: l("Following these lines are some other writings on this paper."),
-#: npc/000-2-0/note.txt:16
-#: npc/001-2-28/note.txt:17
-#: npc/001-2-21/note.txt:16
-#: npc/001-2-28/note.txt~:17
-#, no-c-format
-msgid "Following these lines are some other writings on this paper."
-msgstr ""
-
-#. code: 1360: Font changed.
-#: conf/messages.conf:1421
-msgid "Font changed."
-msgstr ""
-
-#. code: mesc l("Food Questline Complete!");
-#: npc/008-2-16/yannika.txt~:448
-#: npc/008-2-16/yannika.txt:448
-#, no-c-format
-msgid "Food Questline Complete!"
-msgstr ""
-
-#. code: mesq l("Fool! Just come back here when you'll be done with our little... 'Secret mission'.");
-#: npc/000-2-1/chefgado.txt:169
-#: npc/000-2-1/chefgado.txt~:169
-#, no-c-format
-msgid "Fool! Just come back here when you'll be done with our little... 'Secret mission'."
-msgstr ""
-
-#. code: 1466: For '%s' you need the amount of seconds (from 0 to 10)
-#: conf/messages.conf:1560
-msgid "For '%s' you need the amount of seconds (from 0 to 10)"
-msgstr ""
-
-#. code: mesq l("For a chef? Who said I was a... Oh right, I am.");
-#: npc/001-1/cookiemaster.txt:162
-#, no-c-format
-msgid "For a chef? Who said I was a... Oh right, I am."
-msgstr ""
-
-#. code: l("For now do not take too much time to work on your intelligence, after all, magic use is very restricted nowadays."),
-#: npc/001-2-5/tutorial.txt:91
-#, no-c-format
-msgid "For now do not take too much time to work on your intelligence, after all, magic use is very restricted nowadays."
-msgstr ""
-
-#. code: mesq l("For now, I should reward you for all your effort thus far.");
-#: npc/008-2-4/olana.txt:303
-#: npc/008-2-4/olana.txt~:303
-#, no-c-format
-msgid "For now, I should reward you for all your effort thus far."
-msgstr ""
-
-#. code: mesq l("For some reason, I can't get off my mind she is in danger... Motherly instincts.");
-#: npc/008-2-4/olana.txt~:300
-#: npc/008-2-4/olana.txt:300
-#, no-c-format
-msgid "For some reason, I can't get off my mind she is in danger... Motherly instincts."
-msgstr ""
-
-#. code: l("For someone who apparently spent most of his life in the desert, his insights sometimes seem less than profound.");
-#: npc/008-2-2/kfahr.txt~:576
-#: npc/008-2-2/kfahr.txt:576
-#, no-c-format
-msgid "For someone who apparently spent most of his life in the desert, his insights sometimes seem less than profound."
-msgstr ""
-
-#. code: l("For starters, you should probably do some stretching and practice on some dummies in our training room."),
-#: npc/001-2-33/lozerk.txt:70
-#: npc/001-2-33/lozerk.txt~:70
-#, no-c-format
-msgid "For starters, you should probably do some stretching and practice on some dummies in our training room."
-msgstr ""
-
-#. code: mes l("For this recipe, you'll need to bring me:");
-#: npc/008-2-16/yannika.txt:141
-#: npc/008-2-16/yannika.txt~:141
-#, no-c-format
-msgid "For this recipe, you'll need to bring me:"
-msgstr ""
-
-#. code: l("For this, I would like you to to repair the secret passage to the Legion Building."),
-#: npc/001-3-2/henry.txt:148
-#: npc/001-3-2/henry.txt~:148
-#, no-c-format
-msgid "For this, I would like you to to repair the secret passage to the Legion Building."
-msgstr ""
-
-#. code: l("For this, you need a sword and a bow."),
-#: npc/001-2-36/hector.txt~:394
-#: npc/001-2-36/hector.txt:394
-#, no-c-format
-msgid "For this, you need a sword and a bow."
-msgstr ""
-
-#. code: speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("For what kind of tissue?");
-#: npc/001-1/calypsan.txt:35
-#, no-c-format
-msgid "For what kind of tissue?"
-msgstr ""
-
-#. code: l("For you see, it had generated so much of the deadly smell around itself that even its own fire breath couldn't survive!"),
-#: npc/008-2-2/kfahr.txt~:541
-#: npc/008-2-2/kfahr.txt:541
-#, no-c-format
-msgid "For you see, it had generated so much of the deadly smell around itself that even its own fire breath couldn't survive!"
-msgstr ""
-
-#. code: Name: "Forest Armor"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Forest Armor"
-msgstr ""
-
-#. code: Name: "Forest Bow"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Forest Bow"
-msgstr ""
-
-#. code: Name: "Forest Maggot"
-#: mob_db.conf:1219
-#, no-c-format
-msgid "Forest Maggot"
-msgstr ""
-
-#. code: l("Forest bow"), HurnscaldQuests_ForestBow,
-#: npc/commands/debug-quest.txt:108
-#: npc/commands/debug-quest.txt~:108
-#, no-c-format
-msgid "Forest bow"
-msgstr ""
-
-#. code: l("Fortunately, they're kind of rare these days, and mostly roam in the empty deserts far, far south of Tulimshar. They don't like the area too close to the mountains, I think; probably too rocky underground.");
-#: npc/008-2-2/kfahr.txt:287
-#: npc/008-2-2/kfahr.txt~:287
-#, no-c-format
-msgid "Fortunately, they're kind of rare these days, and mostly roam in the empty deserts far, far south of Tulimshar. They don't like the area too close to the mountains, I think; probably too rocky underground."
-msgstr ""
-
-#. code: l("Found @@, got exp", l("Croc Claw")), 2;
-#: npc/functions/quest-debug/021-ArtisQuests_Urchin.txt~:17
-#: npc/functions/quest-debug/021-ArtisQuests_Urchin.txt:17
-#, no-c-format
-msgid "Found @@, got exp"
-msgstr ""
-
-#. code: l("Found Rossy"), 2,
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:17
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:19
-#, no-c-format
-msgid "Found Rossy"
-msgstr ""
-
-#. code: l("Found anything new?"));
-#: npc/008-1/old-man.txt:45
-#, no-c-format
-msgid "Found anything new?"
-msgstr ""
-
-#. code: l("Found bobo, didn't tell Katja"), 2,
-#: npc/functions/quest-debug/020-ArtisQuests_LazyBrother.txt:17
-#: npc/functions/quest-debug/020-ArtisQuests_LazyBrother.txt~:17
-#, no-c-format
-msgid "Found bobo, didn't tell Katja"
-msgstr ""
-
-#. code: l("Found perfect wood"), 5,
-#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt:24
-#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt~:24
-#, no-c-format
-msgid "Found perfect wood"
-msgstr ""
-
-#. code: l("Found the chest"), 2,
-#: npc/functions/quest-debug/024-ArtisQuests_QOnan.txt:17
-#: npc/functions/quest-debug/024-ArtisQuests_QOnan.txt~:17
-#, no-c-format
-msgid "Found the chest"
-msgstr ""
-
-#. code: 304: Four Castles
-#: conf/messages.conf:317
-msgid "Four Castles"
-msgstr ""
-
-#. code: 314: Fourteen Castles
-#: conf/messages.conf:327
-msgid "Fourteen Castles"
-msgstr ""
-
-#. code: mes l("France: [@@https://dondesang.efs.sante.fr/|https://dondesang.efs.sante.fr/@@]");
-#: npc/008-2-12/nurse.txt~:118
-#: npc/008-2-12/nurse.txt:118
-#, no-c-format
-msgid "France: [@@https://dondesang.efs.sante.fr/|https://dondesang.efs.sante.fr/@@]"
-msgstr ""
-
-#. code: l("Free Mana travels in many directions, and this search took several years before the expedition finally found the right direction to follow."),
-#: npc/001-2-6/books.txt:290
-#: npc/001-2-6/books.txt~:290
-#, no-c-format
-msgid "Free Mana travels in many directions, and this search took several years before the expedition finally found the right direction to follow."
-msgstr ""
-
-#. code: case 2: npctalkonce(l("Fresh from the sea and cheap!")); break;
-#: npc/001-1/merlin.txt:13
-#, no-c-format
-msgid "Fresh from the sea and cheap!"
-msgstr ""
-
-#. code: Name: "Friend Gift"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Friend Gift"
-msgstr ""
-
-#. code: 871: Friend already exists.
-#: conf/messages.conf:675
-msgid "Friend already exists."
-msgstr ""
-
-#. code: 874: Friend removed.
-#: conf/messages.conf:678
-msgid "Friend removed."
-msgstr ""
-
-#. code: l("From what I heard, my brother Gugli needs the help of as many people as possible in order to collect a lot of neat things that can be found on this island."),
-#: npc/000-2-3/elmo.txt:12
-#, no-c-format
-msgid "From what I heard, my brother Gugli needs the help of as many people as possible in order to collect a lot of neat things that can be found on this island."
-msgstr ""
-
-#. code: l("From your mind, break the ice"),
-#: npc/001-2-6/books.txt:88
-#: npc/001-2-6/books.txt~:88
-#, no-c-format
-msgid "From your mind, break the ice"
-msgstr ""
-
-#. code: 020-1,291,123,0 script Froma NPC_DEMON_MALE_LEGION_ARTIS,{
-#: npc/020-1/froma.txt:7
-#: npc/020-1/froma.txt~:7
-#, no-c-format
-msgid "Froma"
-msgstr ""
-
-#. code: l("Fromage!"),
-#: npc/020-1/froma.txt:9
-#: npc/020-1/froma.txt~:9
-#, no-c-format
-msgid "Fromage!"
-msgstr ""
-
-#. code: l("Fire"), l("Frost");
-#: npc/functions/main.txt~:298
-#: npc/functions/main.txt:300
-#, no-c-format
-msgid "Frost"
-msgstr ""
-
-#. code: l("Frost held the title of Lord Prince of the Republic for eighteen months, when the council deposed him and declared itself head of the state."),
-#: npc/001-2-6/books.txt~:256
-#: npc/001-2-6/books.txt:256
-#, no-c-format
-msgid "Frost held the title of Lord Prince of the Republic for eighteen months, when the council deposed him and declared itself head of the state."
-msgstr ""
-
-#. code: Name: "Frostiana"
-#: mob_db.conf:565
-#, no-c-format
-msgid "Frostiana"
-msgstr ""
-
-#. code: Name: "Full Beard"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Full Beard"
-msgstr ""
-
-#. code: Name: "Fungus"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Fungus"
-msgstr ""
-
-#. code: Name: "Funky Hat"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Funky Hat"
-msgstr ""
-
-#. code: Name: "Fur Boots"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Fur Boots"
-msgstr ""
-
-#. code: Name: "Furs Gloves"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Furs Gloves"
-msgstr ""
-
-#. code: mesq l("Furthermore, unless you are planning to stick it out, you should also not even think about gaining experience by messing with those icky pink land jellies. The pink could stick on you, imagine the horror!");
-#: npc/000-1/panels.txt:17
-#, no-c-format
-msgid "Furthermore, unless you are planning to stick it out, you should also not even think about gaining experience by messing with those icky pink land jellies. The pink could stick on you, imagine the horror!"
-msgstr ""
-
-#. code: Name: "Fuschia Cotton Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Fuschia Cotton Dye"
-msgstr ""
-
-#. code: 254: GM command configuration has been reloaded.
-#: conf/messages.conf:263
-msgid "GM command configuration has been reloaded."
-msgstr ""
-
-#. code: lg("GO AWAY, I SAID!");
-#: npc/008-1/voltain.txt:10
-#: npc/008-1/voltain.txt~:10
-#, no-c-format
-msgid "GO AWAY, I SAID!#0"
-msgstr ""
-
-#. code: lg("GO AWAY, I SAID!");
-#: npc/008-1/voltain.txt:10
-#: npc/008-1/voltain.txt~:10
-#, no-c-format
-msgid "GO AWAY, I SAID!#1"
-msgstr ""
-
-#. code: mesq l("GOOD!");
-#: npc/000-1/darlin.txt:30
-#, no-c-format
-msgid "GOOD!"
-msgstr ""
-
-#. code: mesq l("Gado! That coward lives in the past, I will ask Nard to punish him, again!");
-#: npc/000-2-0/julia.txt:115
-#, no-c-format
-msgid "Gado! That coward lives in the past, I will ask Nard to punish him, again!"
-msgstr ""
-
-#. code: 506: Gained %d Kafra points. Total %d points.
-#: conf/messages.conf:489
-msgid "Gained %d Kafra points. Total %d points."
-msgstr ""
-
-#. code: 505: Gained %d cash points. Total %d points.
-#: conf/messages.conf:488
-msgid "Gained %d cash points. Total %d points."
-msgstr ""
-
-#. code: 886: Gained %dz.
-#: conf/messages.conf:694
-msgid "Gained %dz."
-msgstr ""
-
-#. code: 1317: Gained exp is now shown.
-#: conf/messages.conf:1358
-msgid "Gained exp is now shown."
-msgstr ""
-
-#. code: 1316: Gained exp will not be shown.
-#: conf/messages.conf:1357
-msgid "Gained exp will not be shown."
-msgstr ""
-
-#. code: 1319: Gained zeny is now shown.
-#: conf/messages.conf:1362
-msgid "Gained zeny is now shown."
-msgstr ""
-
-#. code: 1318: Gained zeny will not be shown.
-#: conf/messages.conf:1361
-msgid "Gained zeny will not be shown."
-msgstr ""
-
-#. code: 008-1-1,113,59,0 script Galimatia NPC_GALIMATIA,{
-#: npc/008-1-1/galimatia.txt~:41
-#: npc/008-1-1/galimatia.txt:41
-#, no-c-format
-msgid "Galimatia"
-msgstr ""
-
-#. code: l("Galimatia needs Fertility Potion ingredients"), 2,
-#: npc/functions/quest-debug/058-ArgaesQuest_Galimatia.txt:18
-#, no-c-format
-msgid "Galimatia needs Fertility Potion ingredients"
-msgstr ""
-
-#. code: l("Galimatia offers a reward"), 5,
-#: npc/functions/quest-debug/058-ArgaesQuest_Galimatia.txt:21
-#, no-c-format
-msgid "Galimatia offers a reward"
-msgstr ""
-
-#. code: l("Galimatia offers to exchange flower things"), 6;
-#: npc/functions/quest-debug/058-ArgaesQuest_Galimatia.txt:22
-#, no-c-format
-msgid "Galimatia offers to exchange flower things"
-msgstr ""
-
-#. code: Name: "Gamboge Herb"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Gamboge Herb"
-msgstr ""
-
-#. code: Name: "Gamboge Plant"
-#: mob_db.conf:1639
-#, no-c-format
-msgid "Gamboge Plant"
-msgstr ""
-
-#. code: Name: "Game Balance"
-#: mob_db.conf:4288
-#, no-c-format
-msgid "Game Balance"
-msgstr ""
-
-#. code: case 3: return l("Game Master");
-#: npc/functions/faction.txt~:33
-#: npc/functions/faction.txt:33
-#, no-c-format
-msgid "Game Master"
-msgstr ""
-
-#. code: l("Game Statistics"),
-#: npc/functions/scoreboards.txt:243
-#: npc/functions/scoreboards.txt~:242
-#, no-c-format
-msgid "Game Statistics"
-msgstr ""
-
-#. code: l("Game introduction"), 0,
-#: npc/functions/quest-debug/100-General_Narrator.txt~:15
-#: npc/functions/quest-debug/100-General_Narrator.txt:15
-#, no-c-format
-msgid "Game introduction"
-msgstr ""
-
-#. code: 238: Game time: A day cycle has a normal duration of %s.
-#: conf/messages.conf:247
-msgid "Game time: A day cycle has a normal duration of %s."
-msgstr ""
-
-#. code: 239: Game time: After, the game will be in daylight for %s.
-#: conf/messages.conf:248
-msgid "Game time: After, the game will be in daylight for %s."
-msgstr ""
-
-#. code: 237: Game time: After, the game will be in night for %s.
-#: conf/messages.conf:246
-msgid "Game time: After, the game will be in night for %s."
-msgstr ""
-
-#. code: 235: Game time: The game is in daylight for %s.
-#: conf/messages.conf:244
-msgid "Game time: The game is in daylight for %s."
-msgstr ""
-
-#. code: 233: Game time: The game is in night for %s.
-#: conf/messages.conf:242
-msgid "Game time: The game is in night for %s."
-msgstr ""
-
-#. code: 231: Game time: The game is in permanent daylight.
-#: conf/messages.conf:240
-msgid "Game time: The game is in permanent daylight."
-msgstr ""
-
-#. code: 232: Game time: The game is in permanent night.
-#: conf/messages.conf:241
-msgid "Game time: The game is in permanent night."
-msgstr ""
-
-#. code: 622: Gangsi
-#: conf/messages.conf:596
-msgid "Gangsi"
-msgstr ""
-
-#. code: l("Gave @@ to Rumly", l("Plushroom")), 3;
-#: npc/functions/quest-debug/025-General_Rumly.txt~:18
-#: npc/functions/quest-debug/026-General_Rumly.txt:18
-#, no-c-format
-msgid "Gave @@ to Rumly"
-msgstr ""
-
-#. code: l("Gave tentacles, got reward"), 2;
-#: npc/functions/quest-debug/023-ArtisQuests_Fishman.txt~:17
-#: npc/functions/quest-debug/023-ArtisQuests_Fishman.txt:17
-#, no-c-format
-msgid "Gave tentacles, got reward"
-msgstr ""
-
-#. code: l("Gave to Q'Onan, got reward"), 3;
-#: npc/functions/quest-debug/024-ArtisQuests_QOnan.txt~:18
-#: npc/functions/quest-debug/024-ArtisQuests_QOnan.txt:18
-#, no-c-format
-msgid "Gave to Q'Onan, got reward"
-msgstr ""
-
-#. code: l("Gave up already?"),
-#: npc/008-1-1/galimatia.txt:242
-#: npc/008-1-1/galimatia.txt~:242
-#, no-c-format
-msgid "Gave up already?"
-msgstr ""
-
-#. code: Name: "Gearwheel"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Gearwheel"
-msgstr ""
-
-#. code: Name: "Gem Veinbloc"
-#: mob_db.conf:2943
-#, no-c-format
-msgid "Gem Veinbloc"
-msgstr ""
-
-#. code: mesq l("Gema IV is a good trading ship, but the Legion has requisitioned it...");
-#: npc/marine/saluc.txt:56
-#: npc/marine/saluc.txt~:56
-#, no-c-format
-msgid "Gema IV is a good trading ship, but the Legion has requisitioned it..."
-msgstr ""
-
-#. code: 008-1-1,27,60,0 script Gema IV#008-1-1 NPC_LA_MARINE,{
-#. code: 008-1-1,30,60,0 script Gema IV#008-1-1 NPC_LA_MARINE,{
-#: npc/008-1-1/koga.txt:7
-#: npc/008-1-1/koga.txt~:7
-#, no-c-format
-msgid "Gema IV#008-1-1"
-msgstr ""
-
-#. code: 001-1,204,85,0 script Gema IV#A NPC_HIDDEN,0,0,{
-#. code: 001-1,172,133,0 script Gema IV#A NPC_HIDDEN,0,0,{
-#: npc/001-1/marine.txt~:7
-#: npc/001-1/marine.txt:7
-#, no-c-format
-msgid "Gema IV#A"
-msgstr ""
-
-#. code: Name: "Gems"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Gems"
-msgstr ""
-
-#. code: menuimage("actions/edit", l("Gender") + " [" + l("Requires logout") + "]"),
-#: npc/commands/debug-look.txt~:65
-#, no-c-format
-msgid "Gender"
-msgstr ""
-
-#. code: Name: "General Krukan"
-#: mob_db.conf:5110
-#, no-c-format
-msgid "General Krukan"
-msgstr ""
-
-#. code: Name: "General Razha"
-#: mob_db.conf:5151
-#, no-c-format
-msgid "General Razha"
-msgstr ""
-
-#. code: 008-2-1,38,35,0 script General Store#008-1 NPC_GENERAL_STORE,{
-#: npc/008-2-1/generalstore.txt:7
-#: npc/008-2-1/generalstore.txt~:7
-#, no-c-format
-msgid "General Store#008-1"
-msgstr ""
-
-#. code: Name: "General Terogan"
-#: mob_db.conf:5192
-#, no-c-format
-msgid "General Terogan"
-msgstr ""
-
-#. code: l("Generic items are used for different purposes. In creating other items, to swap and sell, to collect, etc.");
-#: npc/001-2-5/tutorial.txt:174
-#, no-c-format
-msgid "Generic items are used for different purposes. In creating other items, to swap and sell, to collect, etc."
-msgstr ""
-
-#. code: l("Generous, generous! But I still have plenty in here!");
-#: npc/008-2-2/kfahr.txt~:257
-#: npc/008-2-2/kfahr.txt:257
-#, no-c-format
-msgid "Generous, generous! But I still have plenty in here!"
-msgstr ""
-
-#. code: l("Generous, generous! I like that!"),
-#: npc/008-2-2/kfahr.txt~:224
-#: npc/008-2-2/kfahr.txt:224
-#, no-c-format
-msgid "Generous, generous! I like that!"
-msgstr ""
-
-#. code: 636: Genetic
-#: conf/messages.conf:611
-msgid "Genetic"
-msgstr ""
-
-#. code: 667: Genetic T
-#: conf/messages.conf:644
-msgid "Genetic T"
-msgstr ""
-
-#. code: l("George had found a treasure map somewhere... and when I say `found', I mean that in a fairly liberal sense; he always loved those maps, almost as much as the excitement of hunting for treasure."),
-#: npc/008-2-2/kfahr.txt:430
-#: npc/008-2-2/kfahr.txt~:430
-#, no-c-format
-msgid "George had found a treasure map somewhere... and when I say `found', I mean that in a fairly liberal sense; he always loved those maps, almost as much as the excitement of hunting for treasure."
-msgstr ""
-
-#. code: l("Get a Recipe Book"), -2,
-#: npc/functions/quest-debug/055-General_Cooking.txt:37
-#: npc/functions/quest-debug/055-General_Cooking.txt~:37
-#, no-c-format
-msgid "Get a Recipe Book"
-msgstr ""
-
-#. code: menuimage("actions/add", l("Get money")),
-#: npc/commands/debug.txt:103
-#: npc/commands/debug.txt~:103
-#, no-c-format
-msgid "Get money"
-msgstr ""
-
-#. code: mesq l("Get moving!");
-#: npc/001-2-22/chefgado.txt:104
-#: npc/001-2-22/chefgado.txt~:103
-#, no-c-format
-msgid "Get moving!"
-msgstr ""
-
-#. code: mesq l("Get out of my face and don't say that again.");
-#: npc/020-2-20/riskim.txt:39
-#: npc/020-2-20/riskim.txt~:39
-#, no-c-format
-msgid "Get out of my face and don't say that again."
-msgstr ""
-
-#. code: l("Get status on Juliet with Rossy"), 15,
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:32
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:30
-#, no-c-format
-msgid "Get status on Juliet with Rossy"
-msgstr ""
-
-#. code: case 2: npctalkonce(l("Ggrmm... Grmmmm...")); break;
-#: npc/functions/asleep.txt:13
-#, no-c-format
-msgid "Ggrmm... Grmmmm..."
-msgstr ""
-
-#. code: Name: "Ghastly Green Lollipop"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Ghastly Green Lollipop"
-msgstr ""
-
-#. code: Name: "Giant Maggot"
-#: mob_db.conf:3269
-#, no-c-format
-msgid "Giant Maggot"
-msgstr ""
-
-#. code: mesq l("Gimme a second, this may take a while.");
-#: npc/012-2-2/sorfina.txt~:36
-#, no-c-format
-msgid "Gimme a second, this may take a while."
-msgstr ""
-
-#. code: npctalk3 l("Give me a kiss before you say goodbye!");
-#: npc/000-1/silvio.txt:177
-#, no-c-format
-msgid "Give me a kiss before you say goodbye!"
-msgstr ""
-
-#. code: mesq lg("Give me back this dish, you dirty liar!");
-#: npc/000-2-1/chefgado.txt:204
-#: npc/000-2-1/chefgado.txt~:204
-#, no-c-format
-msgid "Give me back this dish, you dirty liar!#0"
-msgstr ""
-
-#. code: mesq lg("Give me back this dish, you dirty liar!");
-#: npc/000-2-1/chefgado.txt:204
-#: npc/000-2-1/chefgado.txt~:204
-#, no-c-format
-msgid "Give me back this dish, you dirty liar!#1"
-msgstr ""
-
-#. code: l("Give me some space."),
-#. code: npctalkonce(l("Give me some space."));
-#: npc/functions/legiontalk.txt:33
-#: npc/functions/generic-text.txt:88
-#, no-c-format
-msgid "Give me some space."
-msgstr ""
-
-#. code: l("Give up!"), 0;
-#: npc/functions/lockpicks.txt:72
-#: npc/functions/lockpicks.txt~:72
-#, no-c-format
-msgid "Give up!"
-msgstr ""
-
-#. code: l("Give your pet a nice name, and keep it healthy, and you'll be a successful pet owner!"),
-#: npc/001-2-6/books.txt~:187
-#: npc/001-2-6/books.txt:187
-#, no-c-format
-msgid "Give your pet a nice name, and keep it healthy, and you'll be a successful pet owner!"
-msgstr ""
-
-#. code: mesf(".:: %s ::.", l("Gloves"));
-#: npc/items/recipes.txt:183
-#: npc/items/recipes.txt~:160
-#: npc/items/recipes.txt:241
-#: npc/items/recipes.txt~:218
-#, no-c-format
-msgid "Gloves"
-msgstr ""
-
-#. code: mesq l("Go and grab one of them. A good knife will help with your hunting the creatures of this island.");
-#: npc/000-1/maxe.txt:100
-#, no-c-format
-msgid "Go and grab one of them. A good knife will help with your hunting the creatures of this island."
-msgstr ""
-
-#. code: mesq l("Go and tell my mother that she is the nicest mother in the world.");
-#: npc/008-1/rossy.txt:50
-#: npc/008-1/rossy.txt~:50
-#, no-c-format
-msgid "Go and tell my mother that she is the nicest mother in the world."
-msgstr ""
-
-#. code: l("Go away, I have to think about new evil doings."),
-#: npc/008-1/voltain.txt~:9
-#: npc/008-1/voltain.txt:9
-#, no-c-format
-msgid "Go away, I have to think about new evil doings."
-msgstr ""
-
-#. code: l("Go away."), -;
-#: npc/000-2-2/doors.txt:55
-#: npc/001-2-23/doors.txt:55
-#, no-c-format
-msgid "Go away."
-msgstr ""
-
-#. code: menuimage("actions/back", l("Go back")), -1,
-#. code: menuimage("actions/back", l("Go back"));
-#: npc/commands/debug-quest.txt:72
-#: npc/commands/debug-quest.txt:13
-#: npc/commands/debug-quest.txt:132
-#: npc/functions/quest-debug/functions.txt:16
-#: npc/commands/debug-quest.txt~:13
-#: npc/commands/debug-quest.txt~:104
-#: npc/commands/debug-quest.txt:39
-#: npc/commands/debug-quest.txt~:39
-#: npc/commands/debug-quest.txt:104
-#: npc/commands/debug-quest.txt~:72
-#: npc/commands/debug-quest.txt~:132
-#, no-c-format
-msgid "Go back"
-msgstr ""
-
-#. code: l("Go clean up your inventory and come back."));
-#: npc/008-2-6/alan.txt:150
-#, no-c-format
-msgid "Go clean up your inventory and come back."
-msgstr ""
-
-#. code: mesq l("Go east to reach Hurnscald. Just follow the road, really.");
-#: npc/008-1-1/morcant.txt~:46
-#: npc/008-1-1/morcant.txt:46
-#, no-c-format
-msgid "Go east to reach Hurnscald. Just follow the road, really."
-msgstr ""
-
-#. code: l("Go fly a kite"),
-#: npc/functions/generic-text.txt:86
-#, no-c-format
-msgid "Go fly a kite"
-msgstr ""
-
-#. code: npctalkonce(l("Go fly a kite."));
-#: npc/functions/villagertalk.txt:41
-#, no-c-format
-msgid "Go fly a kite."
-msgstr ""
-
-#. code: l("Go further to the east and you'll find ol' Pachua up on the mountain. He seems to have some kind of power over the mountain snakes there; they never attack him. I think he's a bit creepy, personally..."),
-#: npc/008-2-2/kfahr.txt:582
-#: npc/008-2-2/kfahr.txt~:582
-#, no-c-format
-msgid "Go further to the east and you'll find ol' Pachua up on the mountain. He seems to have some kind of power over the mountain snakes there; they never attack him. I think he's a bit creepy, personally..."
-msgstr ""
-
-#. code: mesq l("Go get me something else, go do it NOW!!");
-#: npc/012-1/tiki.txt:106
-#: npc/012-1/tiki.txt~:105
-#, no-c-format
-msgid "Go get me something else, go do it NOW!!"
-msgstr ""
-
-#. code: l("Go get some!");
-#: npc/008-1-1/galimatia.txt:364
-#: npc/008-1-1/galimatia.txt~:364
-#, no-c-format
-msgid "Go get some!"
-msgstr ""
-
-#. code: l("Go have a look at that shelf to my right, would you?"),
-#: npc/001-2-4/robin.txt:50
-#, no-c-format
-msgid "Go have a look at that shelf to my right, would you?"
-msgstr ""
-
-#. code: l("Go meet him, and take the package to me, it's an easy task."),
-#: npc/001-1/enora.txt~:154
-#: npc/001-1/enora.txt:154
-#, no-c-format
-msgid "Go meet him, and take the package to me, it's an easy task."
-msgstr ""
-
-#. code: l("Go north from here until you find the dock warehouse, cross the bridge to the west side of the canal, continue north until you reach another bridge then cross it to the east side of the canal."),
-#: npc/001-1/enora.txt:77
-#: npc/001-1/enora.txt~:77
-#, no-c-format
-msgid "Go north from here until you find the dock warehouse, cross the bridge to the west side of the canal, continue north until you reach another bridge then cross it to the east side of the canal."
-msgstr ""
-
-#. code: l("Go on the upper level if you want to change your room or to use it.");
-#: npc/001-2-28/plush.txt:71
-#: npc/008-2-2/melania.txt:42
-#: npc/008-2-2/melania.txt~:42
-#, no-c-format
-msgid "Go on the upper level if you want to change your room or to use it."
-msgstr ""
-
-#. code: switch (select(l("Go on."), l("I don't have the time sorry.")))
-#: npc/001-1/qonan.txt:25
-#: npc/001-1/qonan.txt~:25
-#, no-c-format
-msgid "Go on."
-msgstr ""
-
-#. code: l("Go pester someone else."),
-#: npc/functions/generic-text.txt:83
-#, no-c-format
-msgid "Go pester someone else."
-msgstr ""
-
-#. code: l("Go safely!"),
-#: npc/008-3-0/juliet.txt:618
-#: npc/008-3-0/juliet.txt~:619
-#, no-c-format
-msgid "Go safely!"
-msgstr ""
-
-#. code: l("Go stay afk in TMW Legacy if you don't want to make yourself useful."),
-#: npc/008-1-1/galimatia.txt~:244
-#: npc/008-1-1/galimatia.txt:244
-#, no-c-format
-msgid "Go stay afk in TMW Legacy if you don't want to make yourself useful."
-msgstr ""
-
-#. code: l("Go to Kfahr, and listen to his stories."),
-#: npc/008-1/milly.txt:70
-#, no-c-format
-msgid "Go to Kfahr, and listen to his stories."
-msgstr ""
-
-#. code: mesq l("Go to the ship, show the captain this letter if asked.");
-#: npc/001-2-39/qanon.txt~:114
-#, no-c-format
-msgid "Go to the ship, show the captain this letter if asked."
-msgstr ""
-
-#. code: mesq lg("Go to the ship, show the captain this letter if asked. After reaching, look for Captain Hal. He'll give you further instructions.");
-#: npc/001-2-39/qanon.txt:114
-#, no-c-format
-msgid "Go to the ship, show the captain this letter if asked. After reaching, look for Captain Hal. He'll give you further instructions.#0"
-msgstr ""
-
-#. code: mesq lg("Go to the ship, show the captain this letter if asked. After reaching, look for Captain Hal. He'll give you further instructions.");
-#: npc/001-2-39/qanon.txt:114
-#, no-c-format
-msgid "Go to the ship, show the captain this letter if asked. After reaching, look for Captain Hal. He'll give you further instructions.#1"
-msgstr ""
-
-#. code: Name: "Gold Ingot"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Gold Ingot"
-msgstr ""
-
-#. code: Name: "Gold Necklace"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Gold Necklace"
-msgstr ""
-
-#. code: Name: "Gold Nuggets"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Gold Nuggets"
-msgstr ""
-
-#. code: Name: "Gold Ore"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Gold Ore"
-msgstr ""
-
-#. code: Name: "Gold Ring"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Gold Ring"
-msgstr ""
-
-#. code: Name: "Gold Signet Ring"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Gold Signet Ring"
-msgstr ""
-
-#. code: Name: "Gold Vein"
-#: mob_db.conf:1975
-#, no-c-format
-msgid "Gold Vein"
-msgstr ""
-
-#. code: Name: "Gold Veinbloc"
-#: mob_db.conf:2998
-#, no-c-format
-msgid "Gold Veinbloc"
-msgstr ""
-
-#. code: l("Gold, Silver, Copper, Platinum. Got anything of that with you?"),
-#: npc/020-2-18/inya.txt~:10
-#: npc/020-2-18/inya.txt:10
-#, no-c-format
-msgid "Gold, Silver, Copper, Platinum. Got anything of that with you?"
-msgstr ""
-
-#. code: Name: "Golden Armbands"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Golden Armbands"
-msgstr ""
-
-#. code: Name: "Golden Four-Leaf Necklace"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Golden Four-Leaf Necklace"
-msgstr ""
-
-#. code: Name: "Golden Scorpion"
-#: mob_db.conf:4593
-#, no-c-format
-msgid "Golden Scorpion"
-msgstr ""
-
-#. code: Name: "Golden Scorpion Stinger"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Golden Scorpion Stinger"
-msgstr ""
-
-#. code: Name: "Golden Warlord Boots"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Golden Warlord Boots"
-msgstr ""
-
-#. code: Name: "Golden Warlord Plate"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Golden Warlord Plate"
-msgstr ""
-
-#. code: Name: "Goldenrod Silk Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Goldenrod Silk Dye"
-msgstr ""
-
-#. code: Name: "Golem"
-#: mob_db.conf:5061
-#, no-c-format
-msgid "Golem"
-msgstr ""
-
-#. code: mesq g(l("Good day miss."), l("Good day mister."));
-#: npc/001-2-24/nard.txt:29
-#, no-c-format
-msgid "Good day miss."
-msgstr ""
-
-#. code: mesq g(l("Good day miss."), l("Good day mister."));
-#: npc/001-2-24/nard.txt:29
-#, no-c-format
-msgid "Good day mister."
-msgstr ""
-
-#. code: lg("Welcome miss.", "Good day sir.");
-#: npc/001-2-9/janus.txt~:127
-#: npc/001-2-9/janus.txt:128
-#, no-c-format
-msgid "Good day sir.#1"
-msgstr ""
-
-#. code: npctalk3 l("Good day to you!");
-#: npc/001-2-4/robin.txt:22
-#: npc/001-2-6/leonard.txt:40
-#, no-c-format
-msgid "Good day to you!"
-msgstr ""
-
-#. code: l("Good day to you, Sir."),
-#: npc/020-1/aisha.txt~:9
-#: npc/020-1/aisha.txt:9
-#, no-c-format
-msgid "Good day to you, Sir."
-msgstr ""
-
-#. code: speech S_LAST_NEXT, (.@hour > 6 && .@hour < 18) ? l("Good day to you.") : lg("Good night milady.", "Good evening sir.");
-#: npc/001-2-12/oscar.txt:111
-#, no-c-format
-msgid "Good day to you."
-msgstr ""
-
-#. code: l("Good day!"));
-#: npc/008-2-24/troupe-leader.txt:53
-#, no-c-format
-msgid "Good day!"
-msgstr ""
-
-#. code: l("Good day, my friend, come closer, come closer!");
-#: npc/001-1/salem.txt:104
-#, no-c-format
-msgid "Good day, my friend, come closer, come closer!"
-msgstr ""
-
-#. code: speech S_LAST_NEXT, (.@hour > 6 && .@hour < 18) ? l("Good day to you.") : lg("Good night milady.", "Good evening sir.");
-#: npc/001-2-12/oscar.txt:111
-#, no-c-format
-msgid "Good evening sir.#1"
-msgstr ""
-
-#. code: mesq l("Good job!") + " " + l("Here's your reward!");
-#. code: mesq l("Good job!");
-#: npc/000-1/gugli.txt:120
-#: npc/000-2-1/peter.txt:266
-#: npc/001-2-22/peter.txt:266
-#, no-c-format
-msgid "Good job!"
-msgstr ""
-
-#. code: npctalk3(l("Good luck hunting those tree monsters – you'll need it."));
-#. code: l("Good luck hunting those tree monsters – you'll need it."));
-#: npc/008-1/jack.txt:115
-#: npc/008-1/jack.txt:107
-#, no-c-format
-msgid "Good luck hunting those tree monsters – you'll need it."
-msgstr ""
-
-#. code: mesq l("Good luck!");
-#: npc/001-1/salem.txt:194
-#, no-c-format
-msgid "Good luck!"
-msgstr ""
-
-#. code: mesq l("Good luck! And remember to visit Peter and our little furry friends whenever you return back onboard!");
-#: npc/000-1/astapolos.txt:72
-#, no-c-format
-msgid "Good luck! And remember to visit Peter and our little furry friends whenever you return back onboard!"
-msgstr ""
-
-#. code: speech S_LAST_NEXT, (.@hour > 6 && .@hour < 18) ? l("Good day to you.") : lg("Good night milady.", "Good evening sir.");
-#: npc/001-2-12/oscar.txt:111
-#, no-c-format
-msgid "Good night milady.#0"
-msgstr ""
-
-#. code: l("Good then."),
-#: npc/008-1/hinnak.txt:145
-#, no-c-format
-msgid "Good then."
-msgstr ""
-
-#. code: if (.@rand == 2) npctalkonce(l("Good to hear from you!"));
-#: npc/functions/sailortalk.txt:20
-#, no-c-format
-msgid "Good to hear from you!"
-msgstr ""
-
-#. code: mesq l("Good to hear!");
-#: npc/000-1/muller.txt:118
-#, no-c-format
-msgid "Good to hear!"
-msgstr ""
-
-#. code: l("Good to know, thanks.");
-#: npc/008-2-16/yannika.txt~:52
-#: npc/008-2-16/yannika.txt:52
-#, no-c-format
-msgid "Good to know, thanks."
-msgstr ""
-
-#. code: mesq l("Good to know.");
-#: npc/000-2-3/nard.txt~:118
-#: npc/000-2-3/nard.txt:118
-#, no-c-format
-msgid "Good to know."
-msgstr ""
-
-#. code: l("Good to see you again."),
-#: npc/008-1/hinnak.txt:152
-#, no-c-format
-msgid "Good to see you again."
-msgstr ""
-
-#. code: l("Good you are here, you could be handy for me right now."),
-#: npc/008-2-1/selim.txt:10
-#: npc/008-2-1/selim.txt~:10
-#, no-c-format
-msgid "Good you are here, you could be handy for me right now."
-msgstr ""
-
-#. code: mesq l("Good! I was going to ask you if you wanted to help the crew search for some food and explore the island out there.");
-#: npc/000-2-3/nard.txt~:282
-#: npc/000-2-3/nard.txt:282
-#, no-c-format
-msgid "Good! I was going to ask you if you wanted to help the crew search for some food and explore the island out there."
-msgstr ""
-
-#. code: mesq l("Good, good... Hey, could you help me please? I beg you, please, pleeeease...");
-#: npc/001-2-22/alige.txt:81
-#: npc/000-2-1/alige.txt:81
-#, no-c-format
-msgid "Good, good... Hey, could you help me please? I beg you, please, pleeeease..."
-msgstr ""
-
-#. code: mesq l("Good, now start cleaning it!");
-#: npc/012-1/zegas.txt:26
-#: npc/012-1/zegas.txt~:26
-#, no-c-format
-msgid "Good, now start cleaning it!"
-msgstr ""
-
-#. code: mesq l("Good, take a look in the bag next to me then!");
-#: npc/000-1/fexil.txt:22
-#, no-c-format
-msgid "Good, take a look in the bag next to me then!"
-msgstr ""
-
-#. code: l("Goodbye!");
-#: npc/008-2-2/kfahr.txt~:132
-#: npc/008-2-2/kfahr.txt:132
-#, no-c-format
-msgid "Goodbye!"
-msgstr ""
-
-#. code: l("Goodbye.");
-#. code: l("Goodbye."),
-#: npc/020-2-20/drabur.txt:15
-#: npc/functions/goodbye.txt:16
-#: npc/008-2-2/kfahr.txt~:64
-#: npc/008-2-2/kfahr.txt:64
-#: npc/020-2-20/drabur.txt~:15
-#, no-c-format
-msgid "Goodbye."
-msgstr ""
-
-#. code: l("Gorgeous woman, but when she looked at me, the scares went scuttling down my spine..."),
-#: npc/008-1/hinnak.txt:222
-#, no-c-format
-msgid "Gorgeous woman, but when she looked at me, the scares went scuttling down my spine..."
-msgstr ""
-
-#. code: l("Got a cookie"), 1;
-#: npc/functions/quest-debug/018-General_Cookies.txt:16
-#, no-c-format
-msgid "Got a cookie"
-msgstr ""
-
-#. code: l("Got drunk with the %s? You need me to make another one?", getitemlink(.REQ1_OUTPUT));
-#: npc/008-1-1/galimatia.txt:318
-#: npc/008-1-1/galimatia.txt~:318
-#, no-c-format
-msgid "Got drunk with the %s? You need me to make another one?"
-msgstr ""
-
-#. code: l("Got it."),
-#: npc/020-1/bodyguard.txt:13
-#: npc/020-1/bodyguard.txt~:13
-#, no-c-format
-msgid "Got it."
-msgstr ""
-
-#. code: l("Got poison from Gado"), 2,
-#: npc/functions/quest-debug/017-ShipQuests_ChefGado.txt:17
-#, no-c-format
-msgid "Got poison from Gado"
-msgstr ""
-
-#. code: l("Got reward from gugli"), 2;
-#: npc/functions/quest-debug/016-ShipQuests_Gugli.txt:27
-#, no-c-format
-msgid "Got reward from gugli"
-msgstr ""
-
-#. code: l("Got something to bury? I need some job, and I need some money."),
-#: npc/020-1/mahoud.txt:10
-#: npc/020-1/mahoud.txt~:10
-#, no-c-format
-msgid "Got something to bury? I need some job, and I need some money."
-msgstr ""
-
-#. code: l("Got the bow"), 6;
-#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt~:25
-#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt:25
-#, no-c-format
-msgid "Got the bow"
-msgstr ""
-
-#. code: l("Got the knife"), 1;
-#: npc/functions/quest-debug/005-ShipQuests_Knife.txt:16
-#, no-c-format
-msgid "Got the knife"
-msgstr ""
-
-#. code: l("Got the package"), 1;
-#: npc/functions/quest-debug/010-ShipQuests_Ale.txt:16
-#: npc/functions/quest-debug/015-ShipQuests_Tibbo.txt:16
-#: npc/functions/quest-debug/011-ShipQuests_Astapolos.txt:16
-#: npc/functions/quest-debug/014-ShipQuests_QMuller.txt:16
-#: npc/functions/quest-debug/012-ShipQuests_Gulukan.txt:16
-#: npc/functions/quest-debug/013-ShipQuests_Jalad.txt:16
-#, no-c-format
-msgid "Got the package"
-msgstr ""
-
-#. code: l("Got the quest"), 1,
-#: npc/functions/quest-debug/000-ShipQuests_Julia.txt:24
-#, no-c-format
-msgid "Got the quest"
-msgstr ""
-
-#. code: l("Got the shield"), 4;
-#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt~:23
-#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt:23
-#, no-c-format
-msgid "Got the shield"
-msgstr ""
-
-#. code: l("Grabbing one of two leftover pieces, he begins to carve it into a round shape, then repeats this with the second piece – shield handles from what you can tell."),
-#: npc/008-1/jack.txt:205
-#, no-c-format
-msgid "Grabbing one of two leftover pieces, he begins to carve it into a round shape, then repeats this with the second piece – shield handles from what you can tell."
-msgstr ""
-
-#. code: Name: "Grass Carp"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Grass Carp"
-msgstr ""
-
-#. code: Name: "Grass Seeds"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Grass Seeds"
-msgstr ""
-
-#. code: Name: "Grass Snake"
-#: mob_db.conf:1801
-#, no-c-format
-msgid "Grass Snake"
-msgstr ""
-
-#. code: case 4: return l("Great Mage");
-#: npc/functions/faction.txt:54
-#: npc/functions/faction.txt~:54
-#, no-c-format
-msgid "Great Mage"
-msgstr ""
-
-#. code: l("Great to see you! What can I do for you today?");
-#. code: mesq l("Great to see you! What can I do for you today?");
-#: npc/000-1/gugli.txt:29
-#: npc/000-1/gugli.txt:88
-#, no-c-format
-msgid "Great to see you! What can I do for you today?"
-msgstr ""
-
-#. code: l("Great!"),
-#. code: mesq l("Great!");
-#: npc/008-2-16/yannika.txt~:371
-#: npc/000-2-3/box.txt:69
-#: npc/008-2-4/bernard.txt:52
-#: npc/001-1/katja.txt:76
-#: npc/008-2-16/yannika.txt:371
-#, no-c-format
-msgid "Great!"
-msgstr ""
-
-#. code: l("Great! Can't wait for some tasty mushrooms!");
-#: npc/001-1/rumly.txt:80
-#, no-c-format
-msgid "Great! Can't wait for some tasty mushrooms!"
-msgstr ""
-
-#. code: npctalk3(l("Great! Don't mind those scorched hairs, they will grow back."));
-#: npc/001-2-36/hector.txt~:49
-#: npc/001-2-36/hector.txt:49
-#, no-c-format
-msgid "Great! Don't mind those scorched hairs, they will grow back."
-msgstr ""
-
-#. code: mesq l("Great! I'll be eager for your return!");
-#: npc/008-1/snarfles.txt:52
-#: npc/008-1/snarfles.txt~:52
-#: npc/008-1/crane.txt:47
-#: npc/008-1/crane.txt~:47
-#, no-c-format
-msgid "Great! I'll be eager for your return!"
-msgstr ""
-
-#. code: mesq l("Great! I'll send a scout to check. I hope you didn't blew up everything by going there, you're not very discrete.");
-#: npc/001-3-2/henry.txt~:196
-#: npc/001-3-2/henry.txt:196
-#, no-c-format
-msgid "Great! I'll send a scout to check. I hope you didn't blew up everything by going there, you're not very discrete."
-msgstr ""
-
-#. code: mesq l("Great! Then I'll be counting on you!");
-#: npc/001-3-2/henry.txt:258
-#: npc/001-3-2/henry.txt~:160
-#: npc/001-3-2/henry.txt:64
-#: npc/001-3-2/henry.txt:160
-#: npc/001-3-2/henry.txt~:64
-#: npc/001-3-2/henry.txt~:258
-#, no-c-format
-msgid "Great! Then I'll be counting on you!"
-msgstr ""
-
-#. code: l("Great, and as I promised, I give you a 90% discount on the @@ of your choice.", getitemlink(PiouEgg));
-#: npc/001-1/salem.txt:74
-#, no-c-format
-msgid "Great, and as I promised, I give you a 90% discount on the @@ of your choice."
-msgstr ""
-
-#. code: mesq l("Great, thanks! If you need more flour you can ask Riskim. He also buys flour for a good price.");
-#: npc/020-2-34/donutello.txt~:125
-#: npc/020-2-34/donutello.txt:125
-#, no-c-format
-msgid "Great, thanks! If you need more flour you can ask Riskim. He also buys flour for a good price."
-msgstr ""
-
-#. code: mesq lg("Great, what food do you have for me today?");
-#: npc/000-2-1/alige.txt:163
-#: npc/001-2-22/alige.txt:167
-#, no-c-format
-msgid "Great, what food do you have for me today?#0"
-msgstr ""
-
-#. code: mesq lg("Great, what food do you have for me today?");
-#: npc/000-2-1/alige.txt:163
-#: npc/001-2-22/alige.txt:167
-#, no-c-format
-msgid "Great, what food do you have for me today?#1"
-msgstr ""
-
-#. code: l("Greater %s allows you to attack faster and has a greater chance of evading attacks.", b(l("agility"))),
-#: npc/001-2-5/tutorial.txt:82
-#, no-c-format
-msgid "Greater %s allows you to attack faster and has a greater chance of evading attacks."
-msgstr ""
-
-#. code: Name: "Green Christmas Ornament"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Green Christmas Ornament"
-msgstr ""
-
-#. code: Name: "Green Cotton Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Green Cotton Dye"
-msgstr ""
-
-#. code: Name: "Green Slime"
-#: mob_db.conf:1045
-#, no-c-format
-msgid "Green Slime"
-msgstr ""
-
-#. code: Name: "Green Slime Progenitor"
-#: mob_db.conf:4073
-#, no-c-format
-msgid "Green Slime Progenitor"
-msgstr ""
-
-#. code: mesq lg("Greetings traveler.");
-#: npc/000-1/fexil.txt:8
-#: npc/001-1/fexil.txt:39
-#, no-c-format
-msgid "Greetings traveler.#0"
-msgstr ""
-
-#. code: mesq lg("Greetings traveler.");
-#: npc/000-1/fexil.txt:8
-#: npc/001-1/fexil.txt:39
-#, no-c-format
-msgid "Greetings traveler.#1"
-msgstr ""
-
-#. code: Name: "Grimoire"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Grimoire"
-msgstr ""
-
-#. code: 1228: Group changed successfully.
-#: conf/messages.conf:1206
-msgid "Group changed successfully."
-msgstr ""
-
-#. code: mesq lg("Growl, sniff, grr! You'd better not tell anyone you saw me!");
-#: npc/000-2-1/alige.txt:138
-#: npc/001-2-22/alige.txt:138
-#: npc/000-2-1/alige.txt:282
-#: npc/001-2-22/alige.txt:286
-#, no-c-format
-msgid "Growl, sniff, grr! You'd better not tell anyone you saw me!#0"
-msgstr ""
-
-#. code: mesq lg("Growl, sniff, grr! You'd better not tell anyone you saw me!");
-#: npc/000-2-1/alige.txt:138
-#: npc/001-2-22/alige.txt:138
-#: npc/000-2-1/alige.txt:282
-#: npc/001-2-22/alige.txt:286
-#, no-c-format
-msgid "Growl, sniff, grr! You'd better not tell anyone you saw me!#1"
-msgstr ""
-
-#. code: 892: Growth: hp:%d sp:%d str(%.2f) agi(%.2f) vit(%.2f) int(%.2f) dex(%.2f) luk(%.2f)
-#: conf/messages.conf:700
-msgid "Growth: hp:%d sp:%d str(%.2f) agi(%.2f) vit(%.2f) int(%.2f) dex(%.2f) luk(%.2f)"
-msgstr ""
-
-#. code: mesq l("Grr, don't give me more berries! I don't want them, stupid berries, stupid... Stupid... Stupid!");
-#: npc/001-2-22/alige.txt:248
-#: npc/000-2-1/alige.txt:244
-#, no-c-format
-msgid "Grr, don't give me more berries! I don't want them, stupid berries, stupid... Stupid... Stupid!"
-msgstr ""
-
-#. code: mesq l("Grr...");
-#: npc/001-1/cookiemaster.txt:234
-#, no-c-format
-msgid "Grr..."
-msgstr ""
-
-#. code: mesn "Gugli";
-#. code: 000-1,85,108,0 script Gugli NPC_GUGLI,{
-#: npc/000-1/silvio.txt:53
-#: npc/000-1/silvio.txt:86
-#: npc/000-1/gugli.txt:24
-#: npc/000-1/silvio.txt:147
-#: npc/000-1/silvio.txt:40
-#, no-c-format
-msgid "Gugli"
-msgstr ""
-
-#. code: l("Gugli (main quest)"), ShipQuests_Gugli,
-#: npc/commands/debug-quest.txt:14
-#: npc/commands/debug-quest.txt~:14
-#, no-c-format
-msgid "Gugli (main quest)"
-msgstr ""
-
-#. code: rif(.@gugli == 1, lg("Gugli asked me to help the sailors to gather food. Do you know where I can find them?")), L_Sailors,
-#: npc/000-1/maxe.txt:27
-#, no-c-format
-msgid "Gugli asked me to help the sailors to gather food. Do you know where I can find them?#0"
-msgstr ""
-
-#. code: rif(.@gugli == 1, lg("Gugli asked me to help the sailors to gather food. Do you know where I can find them?")), L_Sailors,
-#: npc/000-1/maxe.txt:27
-#, no-c-format
-msgid "Gugli asked me to help the sailors to gather food. Do you know where I can find them?#1"
-msgstr ""
-
-#. code: lg("Gugli asked me to help you carrying one of these boxes you are filling.");
-#: npc/000-1/tibbo.txt:36
-#, no-c-format
-msgid "Gugli asked me to help you carrying one of these boxes you are filling.#0"
-msgstr ""
-
-#. code: lg("Gugli asked me to help you carrying one of these boxes you are filling.");
-#: npc/000-1/tibbo.txt:36
-#, no-c-format
-msgid "Gugli asked me to help you carrying one of these boxes you are filling.#1"
-msgstr ""
-
-#. code: l("Gugli asks to collect packages"), 1,
-#: npc/functions/quest-debug/016-ShipQuests_Gugli.txt:24
-#, no-c-format
-msgid "Gugli asks to collect packages"
-msgstr ""
-
-#. code: l("Gugli mentioned six sailors. What about the others?"), -;
-#: npc/000-1/lean.txt:55
-#, no-c-format
-msgid "Gugli mentioned six sailors. What about the others?"
-msgstr ""
-
-#. code: lg("Gugli sent me down here to help you."), -,
-#: npc/000-1/ale.txt:27
-#, no-c-format
-msgid "Gugli sent me down here to help you.#0"
-msgstr ""
-
-#. code: lg("Gugli sent me down here to help you."), -,
-#: npc/000-1/ale.txt:27
-#, no-c-format
-msgid "Gugli sent me down here to help you.#1"
-msgstr ""
-
-#. code: mesq l("Gugli? Oh I see. Yes, Gugli yeye pretty used to shout orders to everybody down here.");
-#: npc/000-1/gulukan.txt:54
-#, no-c-format
-msgid "Gugli? Oh I see. Yes, Gugli yeye pretty used to shout orders to everybody down here."
-msgstr ""
-
-#. code: 000-1,83,107,0 script GugliBarrierCheck NPC_HIDDEN,2,0,{
-#: npc/000-1/gugli.txt:243
-#, no-c-format
-msgid "GugliBarrierCheck"
-msgstr ""
-
-#. code: Name: "Guild Certification"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Guild Certification"
-msgstr ""
-
-#. code: 45: Guild level change failed.
-#: conf/messages.conf:72
-msgid "Guild level change failed."
-msgstr ""
-
-#. code: 179: Guild level changed.
-#: conf/messages.conf:199
-msgid "Guild level changed."
-msgstr ""
-
-#. code: 228: Guild modification is disabled in this map.
-#: conf/messages.conf:237
-msgid "Guild modification is disabled in this map."
-msgstr ""
-
-#. code: 920: Guild storage opened.
-#: conf/messages.conf:750
-msgid "Guild storage opened."
-msgstr ""
-
-#. code: 1097: GuildLock |
-#: conf/messages.conf:966
-msgid "GuildLock |"
-msgstr ""
-
-#. code: 630: Guillotine Cross
-#: conf/messages.conf:604
-msgid "Guillotine Cross"
-msgstr ""
-
-#. code: 661: Guillotine Cross T
-#: conf/messages.conf:638
-msgid "Guillotine Cross T"
-msgstr ""
-
-#. code: 000-1,54,90,0 script Gulukan NPC_TRITAN_MAN_SAILOR2,{
-#: npc/000-1/gulukan.txt:9
-#, no-c-format
-msgid "Gulukan"
-msgstr ""
-
-#. code: rif(getq(ShipQuests_Gulukan) == 0, l("Gulukan.")), L_Top,
-#. code: rif(getq(ShipQuests_Gulukan) == 0, l("Gulukan.")), L_Bottom,
-#: npc/000-1/jalad.txt:74
-#: npc/000-1/ale.txt:62
-#: npc/000-1/astapolos.txt:92
-#: npc/000-1/muller.txt:77
-#: npc/000-1/tibbo.txt:74
-#, no-c-format
-msgid "Gulukan."
-msgstr ""
-
-#. code: 572: Gunslinger
-#: conf/messages.conf:542
-msgid "Gunslinger"
-msgstr ""
-
-#. code: 1055: GvG Castle |
-#: conf/messages.conf:924
-msgid "GvG Castle |"
-msgstr ""
-
-#. code: 1054: GvG Dungeon |
-#: conf/messages.conf:923
-msgid "GvG Dungeon |"
-msgstr ""
-
-#. code: 1052: GvG Flags:
-#: conf/messages.conf:921
-msgid "GvG Flags:"
-msgstr ""
-
-#. code: 1053: GvG ON |
-#: conf/messages.conf:922
-msgid "GvG ON |"
-msgstr ""
-
-#. code: 162: GvG is already Off.
-#: conf/messages.conf:182
-msgid "GvG is already Off."
-msgstr ""
-
-#. code: 163: GvG is already On.
-#: conf/messages.conf:183
-msgid "GvG is already On."
-msgstr ""
-
-#. code: 33: GvG: Off.
-#: conf/messages.conf:60
-msgid "GvG: Off."
-msgstr ""
-
-#. code: 34: GvG: On.
-#: conf/messages.conf:61
-msgid "GvG: On."
-msgstr ""
-
-#. code: 594: Gypsy
-#: conf/messages.conf:568
-msgid "Gypsy"
-msgstr ""
-
-#. code: mesq l("HE IS AT THE BOTTOM OF THE SHIP, DOWN THE STAIRS. YOU CAN'T MISS HIM!");
-#: npc/000-1/darlin.txt:93
-#, no-c-format
-msgid "HE IS AT THE BOTTOM OF THE SHIP, DOWN THE STAIRS. YOU CAN'T MISS HIM!"
-msgstr ""
-
-#. code: mesq l("HEY! HEY YOU!");
-#: npc/000-1/darlin.txt:17
-#, no-c-format
-msgid "HEY! HEY YOU!"
-msgstr ""
-
-#. code: mes l("HEY! How you got here!?");
-#: npc/001-3-0/gates.txt:186
-#: npc/001-3-0/gates.txt~:186
-#, no-c-format
-msgid "HEY! How you got here!?"
-msgstr ""
-
-#. code: mesq l("HEY, WHAT'S YOUR NAME?!");
-#: npc/000-1/darlin.txt:52
-#, no-c-format
-msgid "HEY, WHAT'S YOUR NAME?!"
-msgstr ""
-
-#. code: l("HIGHER!"),
-#: npc/functions/casino.txt:189
-#: npc/functions/casino.txt~:189
-#, no-c-format
-msgid "HIGHER!"
-msgstr ""
-
-#. code: 157: HP and SP have already been recovered.
-#: conf/messages.conf:177
-msgid "HP and SP have already been recovered."
-msgstr ""
-
-#. code: 156: HP or/and SP modified.
-#: conf/messages.conf:176
-msgid "HP or/and SP modified."
-msgstr ""
-
-#. code: 17: HP, SP recovered.
-#: conf/messages.conf:44
-msgid "HP, SP recovered."
-msgstr ""
-
-#. code: 1262: HP: %d/%d - SP: %d/%d
-#: conf/messages.conf:1270
-msgid "HP: %d/%d - SP: %d/%d"
-msgstr ""
-
-#. code: npctalk3(l("Ha! I'll drink muuuch mo.. more than you! Im not ooone biiit dr...dr..unk!"));
-#: npc/008-2-2/ledmitz.txt~:12
-#: npc/008-2-2/ledmitz.txt:11
-#, no-c-format
-msgid "Ha! I'll drink muuuch mo.. more than you! Im not ooone biiit dr...dr..unk!"
-msgstr ""
-
-#. code: 538: Hack on trade: character '%s' (account: %d) try to trade more items that he has.
-#: conf/messages.conf:505
-msgid "Hack on trade: character '%s' (account: %d) try to trade more items that he has."
-msgstr ""
-
-#. code: mesq l("Hah! In case you didn't noticed, Oscar is a mage. A rather good one.");
-#: npc/008-2-24/chef.txt~:136
-#: npc/008-2-24/chef.txt:136
-#, no-c-format
-msgid "Hah! In case you didn't noticed, Oscar is a mage. A rather good one."
-msgstr ""
-
-#. code: mesq l("Hah, you'll regret it. Bring me %d %s, before Golbenez finds out about our silly agreement.", .amount, getitemlink(.@q2 == VEGAN ? MananaSandwich : PioulegSandwich));
-#: npc/009-2-3/chef.txt:51
-#: npc/009-2-3/chef.txt~:51
-#, no-c-format
-msgid "Hah, you'll regret it. Bring me %d %s, before Golbenez finds out about our silly agreement."
-msgstr ""
-
-#. code: l("Hahah! That's just what I needed!"),
-#: npc/008-2-2/kfahr.txt:225
-#: npc/008-2-2/kfahr.txt~:225
-#, no-c-format
-msgid "Hahah! That's just what I needed!"
-msgstr ""
-
-#. code: mesc(l("Hahah, silly, that's ourselves!"));
-#: npc/000-0-1/narrator.txt:160
-#: npc/000-0-1/narrator.txt~:160
-#, no-c-format
-msgid "Hahah, silly, that's ourselves!"
-msgstr ""
-
-#. code: l("Hahaha!"),
-#: npc/008-1/hinnak.txt:243
-#, no-c-format
-msgid "Hahaha!"
-msgstr ""
-
-#. code: mesq l("Hahaha! All sailors aboard this ship are always drunk... Well... Except... Wait, what?! Nard told you?!");
-#: npc/000-2-0/julia.txt:74
-#, no-c-format
-msgid "Hahaha! All sailors aboard this ship are always drunk... Well... Except... Wait, what?! Nard told you?!"
-msgstr ""
-
-#. code: mes l("Hair color") + ": " + getlook(LOOK_HAIR_COLOR);
-#. code: menuimage("actions/edit", l("Hair color")),
-#: npc/commands/debug-look.txt~:67
-#: npc/commands/debug-look.txt~:30
-#: npc/commands/debug-look.txt~:58
-#: npc/commands/debug-look.txt:51
-#: npc/commands/debug-look.txt:14
-#: npc/commands/debug-look.txt:42
-#, no-c-format
-msgid "Hair color"
-msgstr ""
-
-#. code: mes l("Hair style") + ": " + getlook(LOOK_HAIR);
-#. code: menuimage("actions/edit", l("Hair style")),
-#: npc/commands/debug-look.txt~:66
-#: npc/commands/debug-look.txt:41
-#: npc/commands/debug-look.txt:4
-#: npc/commands/debug-look.txt:50
-#: npc/commands/debug-look.txt~:57
-#: npc/commands/debug-look.txt~:20
-#, no-c-format
-msgid "Hair style"
-msgstr ""
-
-#. code: 008-1-1,58,27,0 script Hal NPC_HAL,{
-#: npc/008-1-1/hal.txt~:7
-#: npc/008-1-1/hal.txt:7
-#, no-c-format
-msgid "Hal"
-msgstr ""
-
-#. code: Name: "Halberd"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Halberd"
-msgstr ""
-
-#. code: Name: "Half Croconut"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Half Croconut"
-msgstr ""
-
-#. code: Name: "Half Eggshell"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Half Eggshell"
-msgstr ""
-
-#. code: l("Hall Of AFK King"),
-#: npc/functions/scoreboards.txt:242
-#: npc/functions/scoreboards.txt~:241
-#, no-c-format
-msgid "Hall Of AFK King"
-msgstr ""
-
-#. code: l("Hall Of Acorns"),
-#: npc/functions/scoreboards.txt~:239
-#: npc/functions/scoreboards.txt:240
-#, no-c-format
-msgid "Hall Of Acorns"
-msgstr ""
-
-#. code: l("Hall Of Artis Legion Training Arena"),
-#: npc/functions/scoreboards.txt~:240
-#: npc/functions/scoreboards.txt:241
-#, no-c-format
-msgid "Hall Of Artis Legion Training Arena"
-msgstr ""
-
-#. code: l("Hall Of Base Level"),
-#: npc/functions/scoreboards.txt~:236
-#: npc/functions/scoreboards.txt:236
-#, no-c-format
-msgid "Hall Of Base Level"
-msgstr ""
-
-#. code: l("Hall Of Fortune"),
-#: npc/functions/scoreboards.txt~:235
-#: npc/functions/scoreboards.txt:235
-#, no-c-format
-msgid "Hall Of Fortune"
-msgstr ""
-
-#. code: l("Hall Of Guilds"),
-#: npc/functions/scoreboards.txt:238
-#: npc/functions/scoreboards.txt~:238
-#, no-c-format
-msgid "Hall Of Guilds"
-msgstr ""
-
-#. code: l("Hall Of Job Level"),
-#: npc/functions/scoreboards.txt~:237
-#: npc/functions/scoreboards.txt:237
-#, no-c-format
-msgid "Hall Of Job Level"
-msgstr ""
-
-#. code: l("Hall Of Lethality"),
-#: npc/functions/scoreboards.txt:239
-#, no-c-format
-msgid "Hall Of Lethality"
-msgstr ""
-
-#. code: l("Hang on... bones in a... worm?"),
-#: npc/008-2-2/kfahr.txt~:356
-#: npc/008-2-2/kfahr.txt:356
-#, no-c-format
-msgid "Hang on... bones in a... worm?"
-msgstr ""
-
-#. code: l("Hard"), 3,
-#: npc/012-3-0/parua.txt~:155
-#, no-c-format
-msgid "Hard"
-msgstr ""
-
-#. code: Name: "Hard Spike"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Hard Spike"
-msgstr ""
-
-#. code: mesq l("Hard work always pays off!");
-#: npc/000-2-3/nard.txt~:93
-#: npc/000-2-3/nard.txt:93
-#, no-c-format
-msgid "Hard work always pays off!"
-msgstr ""
-
-#. code: 020-1,191,150,0 script Harper NPC_ADRIAN,{
-#: npc/020-1/harper.txt~:7
-#: npc/020-1/harper.txt:7
-#, no-c-format
-msgid "Harper"
-msgstr ""
-
-#. code: l("Harpy-lady?");
-#: npc/000-2-1/chefgado.txt~:74
-#: npc/000-2-1/chefgado.txt:74
-#, no-c-format
-msgid "Harpy-lady?"
-msgstr ""
-
-#. code: "• " + l("Has a bubblehead"),
-#: npc/008-2-2/note.txt~:8
-#: npc/008-2-2/note.txt:8
-#, no-c-format
-msgid "Has a bubblehead"
-msgstr ""
-
-#. code: 858: Has met its demise
-#: conf/messages.conf:660
-msgid "Has met its demise"
-msgstr ""
-
-#. code: 012-1,39,44,0 script Hasan NPC_HASAN,{
-#: npc/012-1/hasan.txt~:7
-#: npc/012-1/hasan.txt:7
-#, no-c-format
-msgid "Hasan"
-msgstr ""
-
-#. code: l("Hasan is bullying me!"),
-#: npc/012-1/crasmande.txt:10
-#: npc/012-1/crasmande.txt~:10
-#, no-c-format
-msgid "Hasan is bullying me!"
-msgstr ""
-
-#. code: rif(.@q == 6, l("Have I grown enough reputation to join?")),
-#: npc/001-2-39/qanon.txt~:35
-#: npc/001-2-39/qanon.txt:35
-#, no-c-format
-msgid "Have I grown enough reputation to join?"
-msgstr ""
-
-#. code: l("Have a good day!"),
-#: npc/functions/goodbye.txt:20
-#, no-c-format
-msgid "Have a good day!"
-msgstr ""
-
-#. code: l("Have a good time fishing!");
-#: npc/001-1/eugene.txt~:64
-#: npc/001-1/eugene.txt:64
-#, no-c-format
-msgid "Have a good time fishing!"
-msgstr ""
-
-#. code: l("Have a seat."));
-#: npc/008-1/jack.txt:200
-#, no-c-format
-msgid "Have a seat."
-msgstr ""
-
-#. code: l("Have fun!"),
-#: npc/008-1-1/galimatia.txt~:421
-#: npc/008-1-1/galimatia.txt:421
-#, no-c-format
-msgid "Have fun!"
-msgstr ""
-
-#. code: mesq l("Have fun, but always remember to pick your stats with good care.");
-#: npc/000-1/panels.txt:47
-#, no-c-format
-msgid "Have fun, but always remember to pick your stats with good care."
-msgstr ""
-
-#. code: mesq l("Have you already did what I asked you to?");
-#: npc/001-3-2/henry.txt:267
-#: npc/001-3-2/henry.txt:73
-#: npc/001-3-2/henry.txt~:73
-#: npc/001-3-2/henry.txt~:267
-#: npc/001-3-2/henry.txt:178
-#: npc/001-3-2/henry.txt~:178
-#, no-c-format
-msgid "Have you already did what I asked you to?"
-msgstr ""
-
-#. code: mesq l("Have you collected all the ingredients for my recipe? The special one too?");
-#: npc/000-2-1/chefgado.txt~:116
-#: npc/000-2-1/chefgado.txt:116
-#, no-c-format
-msgid "Have you collected all the ingredients for my recipe? The special one too?"
-msgstr ""
-
-#. code: l("Have you ever been to Artis? Did you meet my mom there? Her name is Sophialla."),
-#: npc/020-1/martha.txt:10
-#: npc/020-1/martha.txt~:10
-#, no-c-format
-msgid "Have you ever been to Artis? Did you meet my mom there? Her name is Sophialla."
-msgstr ""
-
-#. code: mesq l("Have you found a solution for my smeared hands problem?");
-#: npc/008-1/snarfles.txt:57
-#: npc/008-1/snarfles.txt~:57
-#: npc/008-1/crane.txt:52
-#: npc/008-1/crane.txt~:52
-#, no-c-format
-msgid "Have you found a solution for my smeared hands problem?"
-msgstr ""
-
-#. code: mesq l("Have you found my daughters yet? %%i");
-#: npc/008-2-4/olana.txt:137
-#: npc/008-2-4/olana.txt~:137
-#, no-c-format
-msgid "Have you found my daughters yet? %%i"
-msgstr ""
-
-#. code: l("Have you got the %d antennae?", .drop_count);
-#: npc/008-1/hinnak.txt:97
-#, no-c-format
-msgid "Have you got the %d antennae?"
-msgstr ""
-
-#. code: l("Have you got those things with you?"),
-#: npc/008-1-1/galimatia.txt~:227
-#: npc/008-1-1/galimatia.txt:227
-#, no-c-format
-msgid "Have you got those things with you?"
-msgstr ""
-
-#. code: l("Have you got what we need?"),
-#: npc/008-1-1/galimatia.txt~:298
-#: npc/008-1-1/galimatia.txt:298
-#, no-c-format
-msgid "Have you got what we need?"
-msgstr ""
-
-#. code: l("Have you met Kfahr yet?"),
-#: npc/008-1/milly.txt:51
-#, no-c-format
-msgid "Have you met Kfahr yet?"
-msgstr ""
-
-#. code: rif(.@fexil == 1, l("Have you seen Fexil?")),
-#: npc/001-1/calypsan.txt:64
-#, no-c-format
-msgid "Have you seen Fexil?"
-msgstr ""
-
-#. code: l("Have you seen anything dangerous?"), -,
-#: npc/000-1/darlin.txt:112
-#, no-c-format
-msgid "Have you seen anything dangerous?"
-msgstr ""
-
-#. code: rif(getq(.quest_inspector) == 2, l("Have you seen anything out of the ordinary?")));
-#: npc/008-2-12/nurse.txt~:42
-#: npc/008-2-12/nurse.txt:42
-#, no-c-format
-msgid "Have you seen anything out of the ordinary?"
-msgstr ""
-
-#. code: rif(getq(.quest_inspector) == 2, l("Have you seen anything strange in town? Anything that might have to do with the robberies?")));
-#: npc/008-2-14/doctor.txt~:43
-#: npc/008-2-14/doctor.txt:43
-#, no-c-format
-msgid "Have you seen anything strange in town? Anything that might have to do with the robberies?"
-msgstr ""
-
-#. code: l("Have you seen anything strange lately?"),
-#. code: rif(.@q_inspector == 2, l("Have you seen anything strange lately?")),
-#: npc/008-1/confused-tree.txt~:22
-#: npc/008-1/sabine.txt:40
-#: npc/008-1/old-man.txt:34
-#: npc/008-1/old-woman.txt:39
-#: npc/008-1/milly.txt:59
-#: npc/008-1/confused-tree.txt:22
-#, no-c-format
-msgid "Have you seen anything strange lately?"
-msgstr ""
-
-#. code: l("Have you seen anything strange recently that might be connected to the robberies?"));
-#. code: rif(getq(.quest_inspector) == 2, l("Have you seen anything strange recently that might be connected to the robberies?")));
-#: npc/008-2-6/alan.txt:108
-#: npc/008-2-6/alan.txt:92
-#: npc/008-2-6/alan.txt:28
-#: npc/008-2-6/alan.txt:136
-#: npc/008-2-6/alan.txt:175
-#: npc/008-2-6/alan.txt:257
-#, no-c-format
-msgid "Have you seen anything strange recently that might be connected to the robberies?"
-msgstr ""
-
-#. code: selectd(l("Have you seen anything that might be connected to the recent robberies in town?"));
-#. code: rif(getq(.quest_inspector) == 2, l("Have you seen anything that might be connected to the recent robberies in town?")),
-#. code: rif(getq(.quest_inspector) == 2, l("Have you seen anything that might be connected to the recent robberies in town?")));
-#: npc/008-1/jack.txt:109
-#: npc/008-1/jack.txt:276
-#: npc/008-1/jack.txt:129
-#: npc/008-1/jack.txt:156
-#: npc/008-1/jack.txt:240
-#, no-c-format
-msgid "Have you seen anything that might be connected to the recent robberies in town?"
-msgstr ""
-
-#. code: npctalk3(l("Have you talked with the old man yet?"));
-#: npc/008-2-1/inspector.txt:96
-#, no-c-format
-msgid "Have you talked with the old man yet?"
-msgstr ""
-
-#. code: l("Have you tried putting it in a bread already?"),
-#: npc/008-1/crane.txt:63
-#: npc/008-1/snarfles.txt:68
-#: npc/008-1/crane.txt~:63
-#: npc/008-1/snarfles.txt~:68
-#, no-c-format
-msgid "Have you tried putting it in a bread already?"
-msgstr ""
-
-#. code: l("Having arrived at the bottom, I cut off the biggest of the water buckets and filled it with water – and that was a really big one, I could hardly carry it when it was full. Then I dissolved most the soap, and poured that onto the Stinkewyrm's head."),
-#: npc/008-2-2/kfahr.txt~:536
-#: npc/008-2-2/kfahr.txt:536
-#, no-c-format
-msgid "Having arrived at the bottom, I cut off the biggest of the water buckets and filled it with water – and that was a really big one, I could hardly carry it when it was full. Then I dissolved most the soap, and poured that onto the Stinkewyrm's head."
-msgstr ""
-
-#. code: l("Having to reason to tinker with it, you don't.");
-#: npc/001-3-0/gates.txt:79
-#: npc/001-3-0/gates.txt~:79
-#, no-c-format
-msgid "Having to reason to tinker with it, you don't."
-msgstr ""
-
-#. code: l("He asked to lend some money and a place to open his store, I think that he asked for a place on the merchant squares on the south-west of the city..."),
-#: npc/001-2-19/lloyd.txt~:135
-#: npc/001-2-19/lloyd.txt:135
-#, no-c-format
-msgid "He asked to lend some money and a place to open his store, I think that he asked for a place on the merchant squares on the south-west of the city..."
-msgstr ""
-
-#. code: l("He did not change while growing up, I repeatedly asked him to leave the forge but in the end he installed himself in front of it..."),
-#: npc/001-2-27/don.txt:37
-#, no-c-format
-msgid "He did not change while growing up, I repeatedly asked him to leave the forge but in the end he installed himself in front of it..."
-msgstr ""
-
-#. code: mesc l("He goes off to look for them and comes back empty handed.");
-#: npc/008-2-14/doctor.txt:98
-#: npc/008-2-14/doctor.txt~:98
-#, no-c-format
-msgid "He goes off to look for them and comes back empty handed."
-msgstr ""
-
-#. code: l("He grins broadly again, weighing the weapon.");
-#: npc/008-2-2/kfahr.txt~:715
-#: npc/008-2-2/kfahr.txt:715
-#, no-c-format
-msgid "He grins broadly again, weighing the weapon."
-msgstr ""
-
-#. code: l("He grins broadly.");
-#: npc/008-2-2/kfahr.txt~:513
-#: npc/008-2-2/kfahr.txt:513
-#, no-c-format
-msgid "He grins broadly."
-msgstr ""
-
-#. code: l("He grins.");
-#: npc/008-2-2/kfahr.txt:342
-#: npc/008-2-2/kfahr.txt:472
-#: npc/008-2-2/kfahr.txt~:472
-#: npc/008-2-2/kfahr.txt:636
-#: npc/008-2-2/kfahr.txt~:342
-#: npc/008-2-2/kfahr.txt~:636
-#, no-c-format
-msgid "He grins."
-msgstr ""
-
-#. code: mesc l("He hands you the knife.");
-#: npc/008-2-2/kfahr.txt:748
-#: npc/008-2-2/kfahr.txt~:748
-#, no-c-format
-msgid "He hands you the knife."
-msgstr ""
-
-#. code: l("He has a guns!"),
-#: npc/001-1/rumly.txt:108
-#, no-c-format
-msgid "He has a guns!"
-msgstr ""
-
-#. code: l("He has never been the same since mommy went away...");
-#: npc/001-2-11/mona.txt:135
-#, no-c-format
-msgid "He has never been the same since mommy went away..."
-msgstr ""
-
-#. code: l("He has to listen to much drama, so he wants to rest here, alone, in silence. Got it?");
-#: npc/020-1/bodyguard.txt:10
-#: npc/020-1/bodyguard.txt~:10
-#, no-c-format
-msgid "He has to listen to much drama, so he wants to rest here, alone, in silence. Got it?"
-msgstr ""
-
-#. code: l("He hesitates, obviously trying to make up his mind about something, then continues.");
-#: npc/008-2-2/kfahr.txt~:615
-#: npc/008-2-2/kfahr.txt:615
-#, no-c-format
-msgid "He hesitates, obviously trying to make up his mind about something, then continues."
-msgstr ""
-
-#. code: l("He is a regular at the inn, located in the north-west part of town."),
-#: npc/008-1/milly.txt:82
-#, no-c-format
-msgid "He is a regular at the inn, located in the north-west part of town."
-msgstr ""
-
-#. code: mes l("He is eating an apple, thoroughly enjoying it.");
-#: npc/001-1/trees.txt:57
-#, no-c-format
-msgid "He is eating an apple, thoroughly enjoying it."
-msgstr ""
-
-#. code: l("He is in a small house between the dock's warehouse and the dojo."),
-#: npc/001-1/qpid.txt:50
-#, no-c-format
-msgid "He is in a small house between the dock's warehouse and the dojo."
-msgstr ""
-
-#. code: l("He is mature and he rarely ask questions so I am fine. I can not stand the sight of a whiner anyway.");
-#: npc/001-2-27/don.txt:38
-#, no-c-format
-msgid "He is mature and he rarely ask questions so I am fine. I can not stand the sight of a whiner anyway."
-msgstr ""
-
-#. code: mesq l("He is probably hiding up one of the trees. Go close to each tree and look up, otherwise you won't notice him.");
-#: npc/001-1/katja.txt:25
-#, no-c-format
-msgid "He is probably hiding up one of the trees. Go close to each tree and look up, otherwise you won't notice him."
-msgstr ""
-
-#. code: l("He is the greatest hero that ever walked the land of Hurnscald!"));
-#: npc/008-1/milly.txt:52
-#, no-c-format
-msgid "He is the greatest hero that ever walked the land of Hurnscald!"
-msgstr ""
-
-#. code: l("He is usually in his office on the 3rd floor."));
-#: npc/008-2-12/nurse.txt~:67
-#: npc/008-2-12/nurse.txt:67
-#, no-c-format
-msgid "He is usually in his office on the 3rd floor."
-msgstr ""
-
-#. code: l("He is very lucky that Don took him under his wing, but being the student of such a teacher is not easy every day!");
-#: npc/001-2-27/lydon.txt:22
-#, no-c-format
-msgid "He is very lucky that Don took him under his wing, but being the student of such a teacher is not easy every day!"
-msgstr ""
-
-#. code: l("He laughs and takes a sip from the beer you gave him earlier.");
-#: npc/008-2-2/kfahr.txt:259
-#: npc/008-2-2/kfahr.txt~:259
-#, no-c-format
-msgid "He laughs and takes a sip from the beer you gave him earlier."
-msgstr ""
-
-#. code: l("He laughs briefly.");
-#: npc/008-2-2/kfahr.txt:192
-#: npc/008-2-2/kfahr.txt~:192
-#, no-c-format
-msgid "He laughs briefly."
-msgstr ""
-
-#. code: l("He laughs heartily and gives you a slap on the back.");
-#: npc/008-2-2/kfahr.txt~:58
-#: npc/008-2-2/kfahr.txt:58
-#, no-c-format
-msgid "He laughs heartily and gives you a slap on the back."
-msgstr ""
-
-#. code: l("He laughs, then begins to cough.");
-#: npc/008-2-2/kfahr.txt:586
-#: npc/008-2-2/kfahr.txt~:586
-#, no-c-format
-msgid "He laughs, then begins to cough."
-msgstr ""
-
-#. code: l("He laughs, then suddenly stops, turning to you with suspicion in his eyes.");
-#: npc/008-2-2/kfahr.txt:703
-#: npc/008-2-2/kfahr.txt~:703
-#, no-c-format
-msgid "He laughs, then suddenly stops, turning to you with suspicion in his eyes."
-msgstr ""
-
-#. code: l("He likes to eat sandwiches. A good thing they are so easy to make!");
-#: npc/008-2-16/yannika.txt:47
-#: npc/008-2-16/yannika.txt~:47
-#, no-c-format
-msgid "He likes to eat sandwiches. A good thing they are so easy to make!"
-msgstr ""
-
-#. code: mesq l("He likes to hide near the little lake in the north-west side of the island.");
-#: npc/000-1/maxe.txt:71
-#, no-c-format
-msgid "He likes to hide near the little lake in the north-west side of the island."
-msgstr ""
-
-#. code: mesn "He looks at you.";
-#: npc/012-2-4/zitoni.txt:21
-#: npc/012-2-4/zitoni.txt~:21
-#, no-c-format
-msgid "He looks at you."
-msgstr ""
-
-#. code: l("He looks up and into your face."));
-#: npc/008-2-1/inspector.txt:43
-#, no-c-format
-msgid "He looks up and into your face."
-msgstr ""
-
-#. code: l("He may not have all of his wits but keep in mind one thing:"),
-#: npc/001-1/enora.txt:187
-#: npc/001-1/enora.txt~:187
-#, no-c-format
-msgid "He may not have all of his wits but keep in mind one thing:"
-msgstr ""
-
-#. code: l("He needs more food."), -;
-#: npc/functions/sailordialogue.txt:23
-#: npc/000-1/gulukan.txt:86
-#, no-c-format
-msgid "He needs more food."
-msgstr ""
-
-#. code: l("He opened his mouth wide and let drop his prey."),
-#: npc/001-2-6/books.txt:27
-#: npc/001-2-6/books.txt~:27
-#, no-c-format
-msgid "He opened his mouth wide and let drop his prey."
-msgstr ""
-
-#. code: l("He pauses, then leans back a little to take another long sip from his beer.");
-#: npc/008-2-2/kfahr.txt~:314
-#: npc/008-2-2/kfahr.txt:314
-#, no-c-format
-msgid "He pauses, then leans back a little to take another long sip from his beer."
-msgstr ""
-
-#. code: l("He pockets the stingers and mushrooms.");
-#: npc/008-2-2/kfahr.txt~:753
-#: npc/008-2-2/kfahr.txt:753
-#, no-c-format
-msgid "He pockets the stingers and mushrooms."
-msgstr ""
-
-#. code: l("He proceeds to further scrutinize the log."));
-#: npc/008-2-6/alan.txt:220
-#, no-c-format
-msgid "He proceeds to further scrutinize the log."
-msgstr ""
-
-#. code: mesq l("He promised to make me some %s if I could provide him the fish.", getitemlink(SeafoodPlate));
-#: npc/008-2-16/yannika.txt:330
-#: npc/008-2-16/yannika.txt~:330
-#, no-c-format
-msgid "He promised to make me some %s if I could provide him the fish."
-msgstr ""
-
-#. code: l("He pulls a strangely curved knife out of a side pocket and holds it up to the light. The blade is partly transparent, and looks quite sharp.");
-#: npc/008-2-2/kfahr.txt:711
-#: npc/008-2-2/kfahr.txt~:711
-#, no-c-format
-msgid "He pulls a strangely curved knife out of a side pocket and holds it up to the light. The blade is partly transparent, and looks quite sharp."
-msgstr ""
-
-#. code: l("He pulls out a strangely curved knife with a yellow-whiteish blade that is almost transparent at the edge.");
-#: npc/008-2-2/kfahr.txt:395
-#: npc/008-2-2/kfahr.txt~:395
-#, no-c-format
-msgid "He pulls out a strangely curved knife with a yellow-whiteish blade that is almost transparent at the edge."
-msgstr ""
-
-#. code: l("He puts the knife back into his pocket.");
-#: npc/008-2-2/kfahr.txt:401
-#: npc/008-2-2/kfahr.txt~:401
-#, no-c-format
-msgid "He puts the knife back into his pocket."
-msgstr ""
-
-#. code: mesq l("He said he is going to climb the highest hill in Artis, which is not far from here.");
-#: npc/001-1/katja.txt:95
-#, no-c-format
-msgid "He said he is going to climb the highest hill in Artis, which is not far from here."
-msgstr ""
-
-#. code: l("He said that he would check why weird noises were coming from the manhole next to the house."),
-#: npc/001-2-11/mona.txt:46
-#, no-c-format
-msgid "He said that he would check why weird noises were coming from the manhole next to the house."
-msgstr ""
-
-#. code: mesc l("He seems to ignore you.");
-#: npc/001-3-2/henry.txt:340
-#: npc/001-3-2/henry.txt~:340
-#, no-c-format
-msgid "He seems to ignore you."
-msgstr ""
-
-#. code: l("He shrugs.");
-#: npc/008-2-2/kfahr.txt:489
-#: npc/008-2-2/kfahr.txt~:489
-#, no-c-format
-msgid "He shrugs."
-msgstr ""
-
-#. code: l("He suppresses a burp.");
-#: npc/008-2-2/kfahr.txt~:270
-#: npc/008-2-2/kfahr.txt:270
-#, no-c-format
-msgid "He suppresses a burp."
-msgstr ""
-
-#. code: l("He takes a deep sip.");
-#: npc/008-2-2/kfahr.txt~:234
-#: npc/008-2-2/kfahr.txt:234
-#, no-c-format
-msgid "He takes a deep sip."
-msgstr ""
-
-#. code: l("He takes another sip.");
-#: npc/008-1/hinnak.txt:206
-#, no-c-format
-msgid "He takes another sip."
-msgstr ""
-
-#. code: l("He teached me the %s recipe.", getitemname(.@recipe)),
-#: npc/008-2-24/chef.txt~:177
-#: npc/008-2-24/chef.txt:177
-#, no-c-format
-msgid "He teached me the %s recipe."
-msgstr ""
-
-#. code: switch (select(l("Yes he did."), l("He told me nothing about that.")))
-#: npc/000-2-3/elmo.txt:38
-#, no-c-format
-msgid "He told me nothing about that."
-msgstr ""
-
-#. code: l("He was heading north."));
-#: npc/008-1/old-woman.txt:69
-#, no-c-format
-msgid "He was heading north."
-msgstr ""
-
-#. code: l("He winks.");
-#: npc/008-2-2/kfahr.txt~:627
-#: npc/008-2-2/kfahr.txt:627
-#, no-c-format
-msgid "He winks."
-msgstr ""
-
-#. code: l("He's funny, it's not a problem."), -,
-#: npc/000-1/silvio.txt:48
-#, no-c-format
-msgid "He's funny, it's not a problem."
-msgstr ""
-
-#. code: l("He's holding a fishing rod, while gazing out at the sea.");
-#: npc/001-1/eugene.txt~:20
-#: npc/001-1/eugene.txt:20
-#, no-c-format
-msgid "He's holding a fishing rod, while gazing out at the sea."
-msgstr ""
-
-#. code: mesq l("He, however, used magic to improve his crops, and the Brotherhood got wind of that. Some stuff about transgenic or whatever.");
-#: npc/008-2-24/chef.txt~:139
-#: npc/008-2-24/chef.txt:139
-#, no-c-format
-msgid "He, however, used magic to improve his crops, and the Brotherhood got wind of that. Some stuff about \"transgenic\" or whatever."
-msgstr ""
-
-#. code: Name: "Headband"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Headband"
-msgstr ""
-
-#. code: mesq l("Hear me *hic* well, what ever, whatididever you will *hic* said ab... uhm... out what?! You saw there, the Legion of Aemil won't let it get public.");
-#: npc/000-2-0/billybons.txt:63
-#, no-c-format
-msgid "Hear me *hic* well, what ever, whatididever you will *hic* said ab... uhm... out what?! You saw there, the Legion of Aemil won't let it get public."
-msgstr ""
-
-#. code: l("Heard conversation"), 1;
-#: npc/functions/quest-debug/007-ShipQuests_Door.txt:16
-#, no-c-format
-msgid "Heard conversation"
-msgstr ""
-
-#. code: l("Hearing these words the Piou felt great joy,"),
-#: npc/001-2-6/books.txt~:25
-#: npc/001-2-6/books.txt:25
-#, no-c-format
-msgid "Hearing these words the Piou felt great joy,"
-msgstr ""
-
-#. code: Name: "Heart Glasses"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Heart Glasses"
-msgstr ""
-
-#. code: Name: "Heart Necklace"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Heart Necklace"
-msgstr ""
-
-#. code: Name: "Heart of Isis"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Heart of Isis"
-msgstr ""
-
-#. code: 020-2-9,36,23,0 script Heathin NPC_ANGUS_THE_SMITH,{
-#: npc/020-2-9/heathin.txt:7
-#, no-c-format
-msgid "Heathin"
-msgstr ""
-
-#. code: 001-2-36,32,36,0 script Hector#001-2-36 NPC_LUCAS,{
-#: npc/001-2-36/hector.txt~:29
-#: npc/001-2-36/hector.txt:29
-#, no-c-format
-msgid "Hector#001-2-36"
-msgstr ""
-
-#. code: mesq l("Heh, are you curious with the new world? I can make room for an extra Crew member, if ya catch my drift...");
-#: npc/marine/saluc.txt~:71
-#: npc/marine/saluc.txt:71
-#, no-c-format
-msgid "Heh, are you curious with the new world? I can make room for an extra \"Crew\" member, if ya catch my drift..."
-msgstr ""
-
-#. code: mesq col(l("*ahem*"), 9) + " " + l("Heh, did you saw me at the port? No?");
-#: npc/001-2-39/qanon.txt~:55
-#: npc/001-2-39/qanon.txt:55
-#, no-c-format
-msgid "Heh, did you saw me at the port? No?"
-msgstr ""
-
-#. code: mesq l("Heh... I hope you disposed of the file.");
-#: npc/001-3-2/henry.txt:120
-#: npc/001-3-2/henry.txt~:120
-#, no-c-format
-msgid "Heh... I hope you disposed of the file."
-msgstr ""
-
-#. code: mesq l("I hope that answers your question.") + " " + l("Hehe!");
-#: npc/000-1/astapolos.txt:111
-#, no-c-format
-msgid "Hehe!"
-msgstr ""
-
-#. code: mesq l("Hehe, hehe. Well, come back if you change your mind.");
-#. code: l("Hehe, hehe. Well, come back if you change your mind."
-#: npc/001-2-22/peter.txt:80
-#: npc/001-2-22/peter.txt:126
-#: npc/000-2-1/peter.txt:126
-#: npc/008-1-1/galimatia.txt:245
-#: npc/000-2-1/peter.txt:80
-#: npc/008-1-1/galimatia.txt~:245
-#, no-c-format
-msgid "Hehe, hehe. Well, come back if you change your mind."
-msgstr ""
-
-#. code: mesq lg("Hehe, no. But I'm sure a fox like you would love to meet a catch like me!", "Hehe, no. But I'm sure a noob like you would like to meet an idol like me.");
-#: npc/000-1/silvio.txt:21
-#, no-c-format
-msgid "Hehe, no. But I'm sure a fox like you would love to meet a catch like me!#0"
-msgstr ""
-
-#. code: mesq lg("Hehe, no. But I'm sure a fox like you would love to meet a catch like me!", "Hehe, no. But I'm sure a noob like you would like to meet an idol like me.");
-#: npc/000-1/silvio.txt:21
-#, no-c-format
-msgid "Hehe, no. But I'm sure a noob like you would like to meet an idol like me.#1"
-msgstr ""
-
-#. code: l("Hehe, sometimes he gets his head in the clouds, You should go ask him about that.");
-#: npc/000-2-3/elmo.txt:46
-#, no-c-format
-msgid "Hehe, sometimes he gets his head in the clouds, You should go ask him about that."
-msgstr ""
-
-#. code: mesq l("Hehe... Ok, I'm going to inform the capt'n up there.");
-#: npc/000-0-0/sailors.txt:54
-#, no-c-format
-msgid "Hehe... Ok, I'm going to inform the capt'n up there."
-msgstr ""
-
-#. code: mesq l("Hehehe, he is a bit nervous, please forgive him, it is not everyday we have a new member in the crew!");
-#: npc/000-2-3/nard.txt:56
-#: npc/000-2-3/nard.txt~:56
-#, no-c-format
-msgid "Hehehe, he is a bit nervous, please forgive him, it is not everyday we have a new member in the crew!"
-msgstr ""
-
-#. code: mesq l("Hehehe... All aboard!");
-#: npc/marine/saluc.txt~:94
-#: npc/marine/saluc.txt:45
-#: npc/marine/saluc.txt~:45
-#: npc/marine/saluc.txt:94
-#, no-c-format
-msgid "Hehehe... All aboard!"
-msgstr ""
-
-#. code: mesq l("Hehehe... I've heard Hurnscald is wonderful at this time of the year!");
-#: npc/001-3-2/smuggler.txt:35
-#: npc/001-3-2/smuggler.txt~:35
-#, no-c-format
-msgid "Hehehe... I've heard Hurnscald is wonderful at this time of the year!"
-msgstr ""
-
-#. code: mesq l("Hel... What?! Wait!");
-#: npc/000-1/tibbo.txt:30
-#, no-c-format
-msgid "Hel... What?! Wait!"
-msgstr ""
-
-#. code: mesq l("Hello %s.", strcharinfo(0));
-#: npc/008-1/rossy.txt:308
-#: npc/008-1/rossy.txt~:308
-#, no-c-format
-msgid "Hello %s."
-msgstr ""
-
-#. code: lg("Hello Sir.","Hello Miss."),
-#: npc/008-2-2/melania.txt:12
-#: npc/008-2-2/melania.txt~:12
-#, no-c-format
-msgid "Hello Miss.#1"
-msgstr ""
-
-#. code: lg("Hello Sir.","Hello Miss."),
-#: npc/008-2-2/melania.txt:12
-#: npc/008-2-2/melania.txt~:12
-#, no-c-format
-msgid "Hello Sir.#0"
-msgstr ""
-
-#. code: l("Hello Wanderer."),
-#: npc/012-2-4/morgan.txt:9
-#: npc/012-2-4/morgan.txt~:9
-#, no-c-format
-msgid "Hello Wanderer."
-msgstr ""
-
-#. code: mesq l("Hello again! Do you want me to exchange %d %s and %d GP for a %s?",
-#: npc/008-1-1/galimatia.txt:408
-#: npc/008-1-1/galimatia.txt~:408
-#, no-c-format
-msgid "Hello again! Do you want me to exchange %d %s and %d GP for a %s?"
-msgstr ""
-
-#. code: l("Hello again, ready to continue your lessons?")); break;
-#: npc/001-2-36/hector.txt:376
-#: npc/001-2-36/hector.txt~:376
-#, no-c-format
-msgid "Hello again, ready to continue your lessons?"
-msgstr ""
-
-#. code: mesq lg("Hello dear!");
-#: npc/000-2-0/julia.txt:271
-#: npc/001-2-21/julia.txt:11
-#, no-c-format
-msgid "Hello dear!#0"
-msgstr ""
-
-#. code: mesq lg("Hello dear!");
-#: npc/000-2-0/julia.txt:271
-#: npc/001-2-21/julia.txt:11
-#, no-c-format
-msgid "Hello dear!#1"
-msgstr ""
-
-#. code: npctalk3(l("Hello deary."));
-#. code: l("Hello deary."));
-#: npc/008-1/old-woman.txt:36
-#: npc/008-1/old-woman.txt:116
-#: npc/008-1/old-woman.txt:80
-#, no-c-format
-msgid "Hello deary."
-msgstr ""
-
-#. code: lg(l("Hello madam."), l("Hi Sir.")),
-#: npc/008-2-16/yannika.txt:74
-#: npc/008-2-16/yannika.txt:28
-#: npc/008-2-16/yannika.txt:96
-#: npc/008-2-16/yannika.txt:45
-#: npc/008-2-16/yannika.txt~:74
-#: npc/008-2-16/yannika.txt~:45
-#: npc/008-2-16/yannika.txt~:28
-#: npc/008-2-16/yannika.txt~:96
-#, no-c-format
-msgid "Hello madam."
-msgstr ""
-
-#. code: mesq l("Hello stranger, are you lost?");
-#: npc/008-3-0/clauquer.txt~:21
-#: npc/008-3-0/clauquer.txt:22
-#, no-c-format
-msgid "Hello stranger, are you lost?"
-msgstr ""
-
-#. code: l("Hello there!"),
-#: npc/008-1/jack.txt:270
-#, no-c-format
-msgid "Hello there!"
-msgstr ""
-
-#. code: mesq l("Hello there.");
-#: npc/008-2-4/olana.txt:189
-#: npc/008-2-4/olana.txt~:189
-#, no-c-format
-msgid "Hello there."
-msgstr ""
-
-#. code: mesq l("Hello there. I am David, head of alchemy in the magic academy.");
-#: npc/020-2-30/david.txt:9
-#: npc/020-2-30/david.txt~:9
-#, no-c-format
-msgid "Hello there. I am David, head of alchemy in the magic academy."
-msgstr ""
-
-#. code: l("Hello traveler, welcome to Hurnscald."),
-#: npc/008-1/milly.txt:50
-#, no-c-format
-msgid "Hello traveler, welcome to Hurnscald."
-msgstr ""
-
-#. code: mesq l("Hello yeye.");
-#: npc/000-1/couwan.txt:34
-#, no-c-format
-msgid "Hello yeye."
-msgstr ""
-
-#. code: l("Hello!"),
-#: npc/020-1/joelin.txt:9
-#: npc/008-1-1/hal.txt~:9
-#: npc/020-1/harper.txt~:9
-#: npc/008-1-1/hal.txt:9
-#: npc/020-1/joelin.txt~:9
-#: npc/020-1/harper.txt:9
-#, no-c-format
-msgid "Hello!"
-msgstr ""
-
-#. code: npctalk3(l("Hello, I am Macgowan, apprentice to Nicholas."));
-#: npc/008-2-8/macgowan.txt:8
-#, no-c-format
-msgid "Hello, I am Macgowan, apprentice to Nicholas."
-msgstr ""
-
-#. code: mesq l("Hello, a rowboat is already on the beach. You can use it.");
-#: npc/001-1/rowboathelper.txt:45
-#: npc/001-1/rowboathelper.txt~:45
-#, no-c-format
-msgid "Hello, a rowboat is already on the beach. You can use it."
-msgstr ""
-
-#. code: l("Hello, a rowboat is on his way to the beach. Please wait for a while for it to arrive.");
-#: npc/001-1/rowboathelper.txt:52
-#: npc/001-1/rowboathelper.txt~:52
-#, no-c-format
-msgid "Hello, a rowboat is on his way to the beach. Please wait for a while for it to arrive."
-msgstr ""
-
-#. code: mesq l("Hello, adventurer! I am Saluc the Golden Beard!");
-#: npc/marine/saluc.txt~:17
-#: npc/marine/saluc.txt:17
-#, no-c-format
-msgid "Hello, adventurer! I am Saluc the Golden Beard!"
-msgstr ""
-
-#. code: mesq l("Hello, adventurer! I am William D. and I am the captain of this frigate!");
-#: npc/marine/saluc.txt~:53
-#: npc/marine/saluc.txt:53
-#, no-c-format
-msgid "Hello, adventurer! I am William D. and I am the captain of this frigate!"
-msgstr ""
-
-#. code: l("Hello, can I help you?"));
-#: npc/008-2-14/doctor.txt:38
-#: npc/008-2-14/doctor.txt~:38
-#, no-c-format
-msgid "Hello, can I help you?"
-msgstr ""
-
-#. code: l("Hello, there!"),
-#: npc/008-2-8/nicholas.txt:8
-#, no-c-format
-msgid "Hello, there!"
-msgstr ""
-
-#. code: mesq l("Hello, wanderer.");
-#: npc/008-1/rossy.txt~:17
-#: npc/008-1/rossy.txt:17
-#, no-c-format
-msgid "Hello, wanderer."
-msgstr ""
-
-#. code: l("Hello, yes I have met him."),
-#: npc/008-1/milly.txt:58
-#, no-c-format
-msgid "Hello, yes I have met him."
-msgstr ""
-
-#. code: lg("Hello, young lady.", "Hello, young man.");
-#: npc/001-2-41/edouard.txt~:124
-#: npc/001-2-41/edouard.txt:123
-#, no-c-format
-msgid "Hello, young lady.#0"
-msgstr ""
-
-#. code: lg("Hello, young lady.", "Hello, young man.");
-#: npc/001-2-41/edouard.txt~:124
-#: npc/001-2-41/edouard.txt:123
-#, no-c-format
-msgid "Hello, young man.#1"
-msgstr ""
-
-#. code: mesq l("Hello.");
-#. code: l("Hello."),
-#. code: l("Hello.");
-#: npc/008-1-1/morcant.txt:9
-#: npc/001-1/sophialla.txt:12
-#: npc/008-1-1/galimatia.txt:207
-#: npc/008-2-17/angus.txt~:9
-#: npc/008-2-10/airlia.txt:9
-#: npc/001-1/sophialla.txt:18
-#: npc/001-1/sophialla.txt~:18
-#: npc/008-1-1/galimatia.txt~:207
-#: npc/008-1/4144.txt:22
-#: npc/008-2-17/angus.txt:9
-#: npc/008-2-24/troupe-leader.txt:95
-#: npc/001-1/sophialla.txt~:12
-#: npc/000-2-3/nard.txt~:42
-#: npc/008-1/hinnak.txt:278
-#: npc/000-2-3/nard.txt:42
-#: npc/008-2-10/airlia.txt~:9
-#: npc/008-1/banu.txt:9
-#: npc/008-1/banu.txt~:9
-#: npc/008-1-1/morcant.txt~:9
-#: npc/008-1/auldsbel.txt~:23
-#: npc/008-1/auldsbel.txt:23
-#, no-c-format
-msgid "Hello."
-msgstr ""
-
-#. code: l("Hello..."),
-#: npc/008-1/mikhail.txt:22
-#, no-c-format
-msgid "Hello..."
-msgstr ""
-
-#. code: l("Hello... Do I know you?"), -,
-#: npc/000-1/silvio.txt:15
-#, no-c-format
-msgid "Hello... Do I know you?"
-msgstr ""
-
-#. code: 989: Help for command %c%s:
-#: conf/messages.conf:791
-msgid "Help for command %c%s:"
-msgstr ""
-
-#. code: 1481: Help me out~ Please~ T_T
-#: conf/messages.conf:1586
-msgid "Help me out~ Please~ T_T"
-msgstr ""
-
-#. code: l("Help me!"), l("Hurry up!"),
-#: npc/001-2-2/moon.txt:21
-#, no-c-format
-msgid "Help me!"
-msgstr ""
-
-#. code: l("Helped Hinnak"), 3;
-#: npc/functions/quest-debug/050-HurnscaldQuests_Hinnak.txt~:20
-#: npc/functions/quest-debug/050-HurnscaldQuests_Hinnak.txt:20
-#, no-c-format
-msgid "Helped Hinnak"
-msgstr ""
-
-#. code: 001-3-2,24,51,0 script Henry#001-3-2 NPC_HENRY,{
-#: npc/001-3-2/henry.txt~:8
-#: npc/001-3-2/henry.txt:8
-#, no-c-format
-msgid "Henry#001-3-2"
-msgstr ""
-
-#. code: l("Her shop is on the west side of the city, between the Legion building and the library.");
-#: npc/001-1/enora.txt:47
-#: npc/001-1/enora.txt~:200
-#: npc/001-1/enora.txt~:47
-#: npc/001-1/enora.txt:200
-#, no-c-format
-msgid "Her shop is on the west side of the city, between the Legion building and the library."
-msgstr ""
-
-#. code: l("Her sword... I'm having some trouble finishing it."),
-#: npc/001-1/chelios.txt:18
-#, no-c-format
-msgid "Her sword... I'm having some trouble finishing it."
-msgstr ""
-
-#. code: 1296: Hercules %d-bit for %s
-#: conf/messages.conf:1319
-msgid "Hercules %d-bit for %s"
-msgstr ""
-
-#. code: switch (select(l("Here is another one."),
-#: npc/001-2-2/moon.txt:169
-#, no-c-format
-msgid "Here is another one."
-msgstr ""
-
-#. code: mesq l("Here is the storeroom, and... Hey! I don't need to answer you questions!!");
-#: npc/020-2-34/donutello.txt:138
-#: npc/020-2-34/donutello.txt~:138
-#, no-c-format
-msgid "Here is the storeroom, and... Hey! I don't need to answer you questions!!"
-msgstr ""
-
-#. code: mesq l("Here is your reward.");
-#: npc/001-2-2/moon.txt:54
-#, no-c-format
-msgid "Here is your reward."
-msgstr ""
-
-#. code: l("Here it is!"),
-#: npc/008-1-1/galimatia.txt~:299
-#: npc/008-1-1/galimatia.txt:299
-#, no-c-format
-msgid "Here it is!"
-msgstr ""
-
-#. code: l("Here it is, a fashionable @@.", getitemlink(ArtisTankTop, CamelCottonDye)),
-#: npc/001-2-0/resa.txt:30
-#, no-c-format
-msgid "Here it is, a fashionable @@."
-msgstr ""
-
-#. code: l("Here it is, clean like a whistle!");
-#: npc/001-2-12/oscar.txt:99
-#, no-c-format
-msgid "Here it is, clean like a whistle!"
-msgstr ""
-
-#. code: l("Here it is.")),
-#: npc/008-1/jack.txt:191
-#, no-c-format
-msgid "Here it is."
-msgstr ""
-
-#. code: mesq l("Here it is. Good luck carrying that thing.");
-#: npc/020-1/adrian.txt~:35
-#: npc/020-1/adrian.txt:33
-#, no-c-format
-msgid "Here it is. Good luck carrying that thing."
-msgstr ""
-
-#. code: l("Here take one! I have plenty of them."));
-#: npc/001-2-36/hector.txt~:151
-#: npc/001-2-36/hector.txt:151
-#, no-c-format
-msgid "Here take one! I have plenty of them."
-msgstr ""
-
-#. code: mesq l("Here they are.");
-#: npc/000-2-0/julia.txt:165
-#, no-c-format
-msgid "Here they are."
-msgstr ""
-
-#. code: l("Here we go again..."),
-#. code: l("Here we go again...");
-#: npc/020-2-34/donutello.txt~:44
-#: npc/020-2-34/donutello.txt:44
-#: npc/008-1-1/galimatia.txt~:328
-#: npc/008-1-1/galimatia.txt:271
-#: npc/008-1-1/galimatia.txt~:271
-#: npc/008-1-1/galimatia.txt:328
-#, no-c-format
-msgid "Here we go again..."
-msgstr ""
-
-#. code: rif(countitem(.drink_item) >= 1, l("Here you are.")),
-#: npc/008-1/hinnak.txt:172
-#, no-c-format
-msgid "Here you are."
-msgstr ""
-
-#. code: l("Here you go - have fun with it."));
-#: npc/008-2-6/alan.txt:163
-#, no-c-format
-msgid "Here you go - have fun with it."
-msgstr ""
-
-#. code: mesq lg("Here you go, darling.");
-#: npc/012-2-2/sorfina.txt~:96
-#, no-c-format
-msgid "Here you go, darling.#0"
-msgstr ""
-
-#. code: mesq lg("Here you go, darling.");
-#: npc/012-2-2/sorfina.txt~:96
-#, no-c-format
-msgid "Here you go, darling.#1"
-msgstr ""
-
-#. code: mesq l("Here you go, everything is fixed.");
-#: npc/000-2-0/julia.txt:132
-#: npc/001-2-21/julia.txt:109
-#, no-c-format
-msgid "Here you go, everything is fixed."
-msgstr ""
-
-#. code: mesq lg("Here you go, miss!", "Here you go, mister!");
-#: npc/008-3-0/juliet.txt:608
-#: npc/008-3-0/juliet.txt~:609
-#, no-c-format
-msgid "Here you go, miss!#0"
-msgstr ""
-
-#. code: mesq lg("Here you go, miss!", "Here you go, mister!");
-#: npc/008-3-0/juliet.txt:608
-#: npc/008-3-0/juliet.txt~:609
-#, no-c-format
-msgid "Here you go, mister!#1"
-msgstr ""
-
-#. code: mesq l("Here you go.");
-#: npc/001-1/trees.txt:79
-#, no-c-format
-msgid "Here you go."
-msgstr ""
-
-#. code: mesq l("Here you go. A pleasure doing business with you.");
-#: npc/020-2-20/riskim.txt:67
-#: npc/020-2-20/riskim.txt~:67
-#, no-c-format
-msgid "Here you go. A pleasure doing business with you."
-msgstr ""
-
-#. code: mesq l("Good job!") + " " + l("Here's your reward!");
-#: npc/000-2-1/peter.txt:266
-#: npc/001-2-22/peter.txt:266
-#, no-c-format
-msgid "Here's your reward!"
-msgstr ""
-
-#. code: mesq l("Here, I'll now teach you the %s recipe. Don't share it with anyone, and good luck cooking one for Yannika! Yoo-hoo!");
-#. code: mesq l("Here, I'll now teach you the %s recipe. Don't share it with anyone, and good luck cooking one for Yannika! Yoo-hoo!", getitemlink(SeafoodPlate));
-#: npc/008-2-24/chef.txt~:259
-#: npc/008-2-24/chef.txt:259
-#, no-c-format
-msgid "Here, I'll now teach you the %s recipe. Don't share it with anyone, and good luck cooking one for Yannika! Yoo-hoo!"
-msgstr ""
-
-#. code: l("Here, have a beer!"),
-#: npc/008-2-2/kfahr.txt~:131
-#: npc/008-2-2/kfahr.txt:131
-#, no-c-format
-msgid "Here, have a beer!"
-msgstr ""
-
-#. code: l("Here, have some %s as reward.",
-#: npc/008-2-4/bernard.txt:132
-#, no-c-format
-msgid "Here, have some %s as reward."
-msgstr ""
-
-#. code: l("Here, have some %s for your troubles.",
-#: npc/008-2-4/bernard.txt:88
-#, no-c-format
-msgid "Here, have some %s for your troubles."
-msgstr ""
-
-#. code: l("Here, let me heal you."));
-#: npc/008-2-12/nurse.txt~:56
-#: npc/008-2-12/nurse.txt:56
-#, no-c-format
-msgid "Here, let me heal you."
-msgstr ""
-
-#. code: rif(countitem(.req_item) >= 1, l("Here, take a look!")),
-#: npc/008-2-6/alan.txt:174
-#, no-c-format
-msgid "Here, take a look!"
-msgstr ""
-
-#. code: rif(countitem(Plushroom) >= .@plush_count, lg("Here, take as many as you need, I have plenty!")),
-#: npc/001-1/rumly.txt:142
-#, no-c-format
-msgid "Here, take as many as you need, I have plenty!#0"
-msgstr ""
-
-#. code: rif(countitem(Plushroom) >= .@plush_count, lg("Here, take as many as you need, I have plenty!")),
-#: npc/001-1/rumly.txt:142
-#, no-c-format
-msgid "Here, take as many as you need, I have plenty!#1"
-msgstr ""
-
-#. code: mesq l("Here, take this key, it opens all the doors on this ship.");
-#: npc/000-2-3/nard.txt:103
-#: npc/000-2-3/nard.txt~:103
-#, no-c-format
-msgid "Here, take this key, it opens all the doors on this ship."
-msgstr ""
-
-#. code: l("Here, talk to my hand.");
-#: npc/020-1/jossy.txt:11
-#: npc/020-1/jossy.txt~:11
-#, no-c-format
-msgid "Here, talk to my hand."
-msgstr ""
-
-#. code: mesq l("Here. But you probably won't be coming here to eat all the time, so I will teach you a salad recipe.");
-#: npc/020-1/hocus.txt:28
-#: npc/020-1/hocus.txt~:28
-#, no-c-format
-msgid "Here. But you probably won't be coming here to eat all the time, so I will teach you a salad recipe."
-msgstr ""
-
-#. code: l("Hero of Tulimshar?"),
-#: npc/008-2-2/kfahr.txt:128
-#: npc/008-2-2/kfahr.txt~:128
-#, no-c-format
-msgid "Hero of Tulimshar?"
-msgstr ""
-
-#. code: 020-2-10,45,27,0 script Hetchel NPC_HETCHEL,{
-#: npc/020-2-10/hetchel.txt~:7
-#: npc/020-2-10/hetchel.txt:7
-#, no-c-format
-msgid "Hetchel"
-msgstr ""
-
-#. code: mesq l("Hey");
-#: npc/001-1/katja.txt:32
-#, no-c-format
-msgid "Hey"
-msgstr ""
-
-#. code: mesq l("Hey %s!", strcharinfo(0));
-#: npc/008-1/rossy.txt~:74
-#: npc/008-1/rossy.txt:74
-#, no-c-format
-msgid "Hey %s!"
-msgstr ""
-
-#. code: l("Hey @@!", strcharinfo(0)),
-#: npc/001-1/enora.txt:373
-#: npc/001-1/enora.txt~:373
-#, no-c-format
-msgid "Hey @@!"
-msgstr ""
-
-#. code: mesq lg("Hey Frenchy!");
-#: npc/000-0/sailors.txt:32
-#: npc/000-0/sailors.txt~:32
-#, no-c-format
-msgid "Hey Frenchy!#0"
-msgstr ""
-
-#. code: mesq lg("Hey Frenchy!");
-#: npc/000-0/sailors.txt:32
-#: npc/000-0/sailors.txt~:32
-#, no-c-format
-msgid "Hey Frenchy!#1"
-msgstr ""
-
-#. code: mesq l("Hey Maxe, it's @@!", strcharinfo(0));
-#: npc/000-1/sapartan.txt:9
-#, no-c-format
-msgid "Hey Maxe, it's @@!"
-msgstr ""
-
-#. code: mesq l("Hey Silvio, it's your turn to carry the package, go!");
-#: npc/000-1/silvio.txt:87
-#, no-c-format
-msgid "Hey Silvio, it's your turn to carry the package, go!"
-msgstr ""
-
-#. code: l("Hey adventurer!"),
-#: npc/012-1/ayasha.txt~:9
-#: npc/012-1/ayasha.txt:9
-#, no-c-format
-msgid "Hey adventurer!"
-msgstr ""
-
-#. code: mesq l("Hey dude, we actually have a pretty cool pirate ship near Artis.");
-#: npc/001-3-2/smuggler.txt:11
-#, no-c-format
-msgid "Hey dude, we actually have a pretty cool pirate ship near Artis."
-msgstr ""
-
-#. code: mesq l("Hey dude, we actually have a pretty cool ship near Artis.");
-#: npc/001-3-2/smuggler.txt~:11
-#, no-c-format
-msgid "Hey dude, we actually have a pretty cool ship near Artis."
-msgstr ""
-
-#. code: case 3: npctalk3(l("Hey lazy bum! Attack the dummies")); end;
-#: npc/001-2-36/hector.txt~:339
-#: npc/001-2-36/hector.txt:339
-#, no-c-format
-msgid "Hey lazy bum! Attack the dummies"
-msgstr ""
-
-#. code: select(l("Hey there, are you Bobo, Katja's brother?"));
-#: npc/001-1/trees.txt:59
-#, no-c-format
-msgid "Hey there, are you Bobo, Katja's brother?"
-msgstr ""
-
-#. code: mesq l("Hey there, shady fella. Whaddaya want in Candor shores?");
-#: npc/012-1/tiki.txt~:11
-#: npc/012-1/tiki.txt:11
-#, no-c-format
-msgid "Hey there, shady fella. Whaddaya want in Candor shores?"
-msgstr ""
-
-#. code: l("Hey there... Why are you crying? Are you hurt?"),
-#: npc/008-1/rossy.txt:100
-#: npc/008-1/rossy.txt~:100
-#, no-c-format
-msgid "Hey there... Why are you crying? Are you hurt?"
-msgstr ""
-
-#. code: mesq l("Hey you!");
-#. code: l("Hey you!");
-#: npc/000-1/tarlan.txt:15
-#: npc/001-2-11/mona.txt:25
-#, no-c-format
-msgid "Hey you!"
-msgstr ""
-
-#. code: mesq l("Hey you! Can you hear us? Are you okay?");
-#: npc/000-0/sailors.txt~:49
-#: npc/000-0/sailors.txt:49
-#, no-c-format
-msgid "Hey you! Can you hear us? Are you okay?"
-msgstr ""
-
-#. code: l("Hey you, do you have any @@s?", getitemlink(Plushroom));
-#: npc/001-1/rumly.txt:23
-#, no-c-format
-msgid "Hey you, do you have any @@s?"
-msgstr ""
-
-#. code: l("Hey you, sorry for leaving your room so quickly. I needed to speak with the captain about the food reserves. You know, now that we have a new mouth to feed, we need to check what we have."),
-#: npc/000-2-3/elmo.txt:29
-#, no-c-format
-msgid "Hey you, sorry for leaving your room so quickly. I needed to speak with the captain about the food reserves. You know, now that we have a new mouth to feed, we need to check what we have."
-msgstr ""
-
-#. code: mesq l("Hey!");
-#: npc/000-1/silvio.txt:9
-#, no-c-format
-msgid "Hey!"
-msgstr ""
-
-#. code: mesq lg("Hey! Adventurer! Are you enjoying your life on Aemil?");
-#: npc/001-1/cookiemaster.txt:19
-#, no-c-format
-msgid "Hey! Adventurer! Are you enjoying your life on Aemil?#0"
-msgstr ""
-
-#. code: mesq lg("Hey! Adventurer! Are you enjoying your life on Aemil?");
-#: npc/001-1/cookiemaster.txt:19
-#, no-c-format
-msgid "Hey! Adventurer! Are you enjoying your life on Aemil?#1"
-msgstr ""
-
-#. code: mesq l("Hey! Be careful. You can't stay in this basement for so long, you're going to get sick. Come outside and take a break, maybe you can try again later.");
-#: npc/001-2-22/peter.txt:250
-#: npc/000-2-1/peter.txt:250
-#, no-c-format
-msgid "Hey! Be careful. You can't stay in this basement for so long, you're going to get sick. Come outside and take a break, maybe you can try again later."
-msgstr ""
-
-#. code: npctalk3(l("Hey! No weapons allowed this round!"));
-#: npc/001-2-36/hector.txt~:128
-#: npc/001-2-36/hector.txt:128
-#, no-c-format
-msgid "Hey! No weapons allowed this round!"
-msgstr ""
-
-#. code: l("Hey! Stop breaking my stuff!"));
-#: npc/008-2-6/alan.txt:237
-#, no-c-format
-msgid "Hey! Stop breaking my stuff!"
-msgstr ""
-
-#. code: mesq l("Hey! There's a reward for you in the box next to me!");
-#: npc/000-2-3/nard.txt:333
-#: npc/000-2-3/nard.txt~:333
-#, no-c-format
-msgid "Hey! There's a reward for you in the box next to me!"
-msgstr ""
-
-#. code: npctalk3(l("Hey! Use your bow!"));
-#: npc/001-2-36/hector.txt:121
-#: npc/001-2-36/hector.txt~:121
-#, no-c-format
-msgid "Hey! Use your bow!"
-msgstr ""
-
-#. code: npctalk3(l("Hey! Use your sword!"));
-#: npc/001-2-36/hector.txt:114
-#: npc/001-2-36/hector.txt~:114
-#, no-c-format
-msgid "Hey! Use your sword!"
-msgstr ""
-
-#. code: l("Hey! You must be @@.", strcharinfo(0)),
-#: npc/001-1/enora.txt:364
-#: npc/001-1/enora.txt~:364
-#, no-c-format
-msgid "Hey! You must be @@."
-msgstr ""
-
-#. code: mesc l("Hey, I am flopped. Do you want to gamble?");
-#: npc/functions/casino.txt:145
-#: npc/functions/casino.txt~:145
-#, no-c-format
-msgid "Hey, I am flopped. Do you want to gamble?"
-msgstr ""
-
-#. code: mesq l("Hey, I can teach the %s recipe. However...", getitemlink(Donut));
-#: npc/020-2-34/donutello.txt~:40
-#: npc/020-2-34/donutello.txt:40
-#, no-c-format
-msgid "Hey, I can teach the %s recipe. However..."
-msgstr ""
-
-#. code: rif(countitem(Blueberries), l("Hey, I have some in my backpack!")),
-#: npc/008-1/rossy.txt~:148
-#: npc/008-1/rossy.txt:148
-#, no-c-format
-msgid "Hey, I have some in my backpack!"
-msgstr ""
-
-#. code: l("Hey, I remember you, we were on the same boat, you are the castaway.");
-#: npc/001-1/fexil.txt:53
-#, no-c-format
-msgid "Hey, I remember you, we were on the same boat, you are the castaway."
-msgstr ""
-
-#. code: mesq l("Hey, I'm not a Keebler Elvis! You won't have another one by stalking me like that!");
-#: npc/001-1/cookiemaster.txt:215
-#, no-c-format
-msgid "Hey, I'm not a Keebler Elvis! You won't have another one by stalking me like that!"
-msgstr ""
-
-#. code: mesq l("Hey, anyone there?");
-#: npc/001-1/rowboathelper.txt:16
-#: npc/001-1/rowboathelper.txt~:16
-#, no-c-format
-msgid "Hey, anyone there?"
-msgstr ""
-
-#. code: l("Hey, check out my brand new fishing rod. I bought it just today."),
-#: npc/001-1/eugene.txt~:28
-#: npc/001-1/eugene.txt:28
-#, no-c-format
-msgid "Hey, check out my brand new fishing rod. I bought it just today."
-msgstr ""
-
-#. code: mesq l("Hey, could yeye please take my box of fish to Gugli?");
-#: npc/000-1/couwan.txt:56
-#, no-c-format
-msgid "Hey, could yeye please take my box of fish to Gugli?"
-msgstr ""
-
-#. code: l("Hey, do you mind if I use your equipment?"),
-#: npc/012-2-5/toichi.txt~:24
-#: npc/012-2-5/toichi.txt:24
-#, no-c-format
-msgid "Hey, do you mind if I use your equipment?"
-msgstr ""
-
-#. code: mesq l("Hey, don't worry about him, it's one of the first days in a long time that we can just chill out.");
-#: npc/000-1/silvio.txt:41
-#, no-c-format
-msgid "Hey, don't worry about him, it's one of the first days in a long time that we can just chill out."
-msgstr ""
-
-#. code: mesq lg("Hey, girl!", "Hey, man!");
-#: npc/001-2-22/peter.txt:68
-#: npc/000-2-1/peter.txt:68
-#, no-c-format
-msgid "Hey, girl!#0"
-msgstr ""
-
-#. code: mesq l("Hey, how was the...");
-#: npc/001-1/cookiemaster.txt:225
-#, no-c-format
-msgid "Hey, how was the..."
-msgstr ""
-
-#. code: mesq lg("Hey, girl!", "Hey, man!");
-#: npc/001-2-22/peter.txt:68
-#: npc/000-2-1/peter.txt:68
-#, no-c-format
-msgid "Hey, man!#1"
-msgstr ""
-
-#. code: mesq l("Hey, psst! You're not a sailor, right?");
-#: npc/000-2-1/alige.txt:63
-#: npc/001-2-22/alige.txt:63
-#, no-c-format
-msgid "Hey, psst! You're not a sailor, right?"
-msgstr ""
-
-#. code: mesq l("Hey, that is nice of you to come back. I was thinking about giving a basket full of %s to my mother, to make her happy, you know.", getitemlink(Blueberries));
-#: npc/008-1/rossy.txt~:140
-#: npc/008-1/rossy.txt:140
-#, no-c-format
-msgid "Hey, that is nice of you to come back. I was thinking about giving a basket full of %s to my mother, to make her happy, you know."
-msgstr ""
-
-#. code: mesq l("Hey, you should go kill some things to get stronger first.");
-#: npc/functions/daily.txt:73
-#: npc/functions/daily.txt~:73
-#, no-c-format
-msgid "Hey, you should go kill some things to get stronger first."
-msgstr ""
-
-#. code: l("Hey, you!"),
-#: npc/020-1/bodyguard.txt:8
-#: npc/020-1/mahoud.txt:9
-#: npc/020-1/bodyguard.txt~:8
-#: npc/020-1/mahoud.txt~:9
-#, no-c-format
-msgid "Hey, you!"
-msgstr ""
-
-#. code: mesq l("Hey, you! Don't you want to clean the storage room for me?");
-#: npc/012-1/zegas.txt~:15
-#: npc/012-1/zegas.txt:15
-#, no-c-format
-msgid "Hey, you! Don't you want to clean the storage room for me?"
-msgstr ""
-
-#. code: l("Hey."),
-#. code: mesq l("Hey.");
-#: npc/008-2-13/lena.txt~:9
-#: npc/000-1/gulukan.txt:79
-#: npc/functions/sailordialogue.txt:16
-#: npc/008-2-13/lena.txt:9
-#, no-c-format
-msgid "Hey."
-msgstr ""
-
-#. code: l("Hey. I did nothing, I swear."),
-#: npc/012-1/hasan.txt:9
-#: npc/012-1/hasan.txt~:9
-#, no-c-format
-msgid "Hey. I did nothing, I swear."
-msgstr ""
-
-#. code: mesq l("Hey. ppst. I have something important to tell you.");
-#: npc/001-1/sophialla.txt~:73
-#: npc/001-1/sophialla.txt:73
-#, no-c-format
-msgid "Hey. ppst. I have something important to tell you."
-msgstr ""
-
-#. code: npctalkonce(l("Heya!"));
-#: npc/functions/hello.txt:11
-#, no-c-format
-msgid "Heya!"
-msgstr ""
-
-#. code: mesq l("Heya. I am Crane, Snarfle's apprentice.");
-#: npc/008-1/crane.txt:10
-#: npc/008-1/crane.txt~:10
-#, no-c-format
-msgid "Heya. I am Crane, Snarfle's apprentice."
-msgstr ""
-
-#. code: mesq lg("Hi @@, I heard the captain sent you down here, uh?", "Hi @@, I heard the captain sent you down here, uh?", strcharinfo(0));
-#: npc/000-1/gugli.txt:48
-#, no-c-format
-msgid "Hi @@, I heard the captain sent you down here, uh?#0"
-msgstr ""
-
-#. code: mesq lg("Hi @@, I heard the captain sent you down here, uh?", "Hi @@, I heard the captain sent you down here, uh?", strcharinfo(0));
-#: npc/000-1/gugli.txt:48
-#, no-c-format
-msgid "Hi @@, I heard the captain sent you down here, uh?#1"
-msgstr ""
-
-#. code: mesq l("Hi @@.", strcharinfo(0));
-#: npc/000-2-3/nard.txt~:167
-#: npc/000-2-3/nard.txt:167
-#, no-c-format
-msgid "Hi @@."
-msgstr ""
-
-#. code: lg(l("Hello madam."), l("Hi Sir.")),
-#. code: l("Hi Sir."),
-#: npc/008-2-6/donald.txt~:9
-#: npc/008-2-16/yannika.txt:74
-#: npc/008-2-16/yannika.txt:28
-#: npc/008-2-16/yannika.txt:96
-#: npc/008-2-6/donald.txt:9
-#: npc/008-2-16/yannika.txt:45
-#: npc/008-2-16/yannika.txt~:74
-#: npc/008-2-16/yannika.txt~:45
-#: npc/008-2-16/yannika.txt~:28
-#: npc/008-2-16/yannika.txt~:96
-#, no-c-format
-msgid "Hi Sir."
-msgstr ""
-
-#. code: lg("Hi customer! What do you want today?");
-#: npc/001-2-27/kaylo.txt:8
-#: npc/001-2-27/lydon.txt:8
-#, no-c-format
-msgid "Hi customer! What do you want today?#0"
-msgstr ""
-
-#. code: lg("Hi customer! What do you want today?");
-#: npc/001-2-27/kaylo.txt:8
-#: npc/001-2-27/lydon.txt:8
-#, no-c-format
-msgid "Hi customer! What do you want today?#1"
-msgstr ""
-
-#. code: l("Hi there, need something?"));
-#: npc/008-1/old-man.txt:31
-#, no-c-format
-msgid "Hi there, need something?"
-msgstr ""
-
-#. code: l("Hi there."),
-#: npc/020-1/sander.txt:9
-#: npc/020-2-18/inya.txt:9
-#: npc/020-2-5/filipa.txt:9
-#: npc/020-2-9/heathin.txt:9
-#: npc/020-2-20/riskim.txt~:11
-#: npc/020-2-20/drabur.txt:12
-#: npc/020-1/sander.txt~:9
-#: npc/020-1/anwar.txt~:9
-#: npc/020-2-20/riskim.txt:11
-#: npc/020-1/inar.txt~:9
-#: npc/020-1/nickos.txt~:9
-#: npc/020-1/malivox.txt:9
-#: npc/020-2-5/dausen.txt~:9
-#: npc/020-1/malivox.txt~:9
-#: npc/020-2-5/filipa.txt~:9
-#: npc/020-1/adrian.txt~:12
-#: npc/020-1/neko.txt:9
-#: npc/020-1/inar.txt:9
-#: npc/020-2-9/jhedia.txt:9
-#: npc/020-1/nickos.txt:9
-#: npc/008-2-17/caul.txt~:9
-#: npc/020-1/adrian.txt:12
-#: npc/020-1/anwar.txt:9
-#: npc/020-1/popaul.txt~:9
-#: npc/008-2-32/thamas.txt:9
-#: npc/008-2-32/thamas.txt~:9
-#: npc/020-2-20/drabur.txt~:12
-#: npc/020-2-7/manoli.txt:9
-#: npc/020-1/noke.txt:9
-#: npc/020-2-7/manoli.txt~:9
-#: npc/020-1/cyndala.txt:9
-#: npc/012-2-5/toichi.txt~:10
-#: npc/020-1/popaul.txt:9
-#: npc/020-2-9/jhedia.txt~:9
-#: npc/020-1/cyndala.txt~:9
-#: npc/020-2-18/inya.txt~:9
-#: npc/020-1/itka.txt~:9
-#: npc/012-2-5/toichi.txt:10
-#: npc/020-1/philip.txt:9
-#: npc/020-1/philip.txt~:9
-#: npc/020-1/noke.txt~:9
-#: npc/020-1/neko.txt~:9
-#: npc/020-1/itka.txt:9
-#: npc/008-2-17/caul.txt:9
-#, no-c-format
-msgid "Hi there."
-msgstr ""
-
-#. code: l("Hi there. I am Hetchel, I weave fine textiles."),
-#: npc/020-2-10/hetchel.txt:9
-#: npc/020-2-10/hetchel.txt~:9
-#, no-c-format
-msgid "Hi there. I am Hetchel, I weave fine textiles."
-msgstr ""
-
-#. code: l("Hi there. I am lieutenant Dausen."),
-#: npc/020-2-5/dausen.txt:9
-#, no-c-format
-msgid "Hi there. I am lieutenant Dausen."
-msgstr ""
-
-#. code: l("Hi!"),
-#: npc/020-1/eomie.txt~:9
-#: npc/008-1-1/soldiers.txt:9
-#: npc/020-2-26/receptionist.txt~:9
-#: npc/020-1/pusco.txt:9
-#: npc/020-2-3/inac.txt:9
-#: npc/020-2-28/pauline.txt~:9
-#: npc/008-2-1/generalstore.txt:9
-#: npc/008-2-0/celestia.txt:9
-#: npc/020-1/pusco.txt~:9
-#: npc/008-1-1/soldiers.txt~:9
-#: npc/020-1/hocus.txt:10
-#: npc/020-2-26/receptionist.txt:9
-#: npc/020-1/ekinu.txt:9
-#: npc/008-1-1/soldiers.txt:21
-#: npc/008-2-20/valia.txt~:9
-#: npc/020-1/hocus.txt~:10
-#: npc/020-1/martha.txt~:9
-#: npc/020-2-28/pauline.txt:9
-#: npc/020-1/budifis.txt:9
-#: npc/020-1/tindris.txt:9
-#: npc/020-1/jossy.txt~:9
-#: npc/020-1/vaspina.txt:9
-#: npc/020-1/marikel.txt:9
-#: npc/008-2-1/generalstore.txt~:9
-#: npc/020-1/tindris.txt~:22
-#: npc/020-1/martha.txt:9
-#: npc/008-2-2/barron.txt:9
-#: npc/008-1-1/soldiers.txt~:21
-#: npc/020-1/vaspina.txt~:9
-#: npc/020-1/marikel.txt~:9
-#: npc/020-1/eomie.txt:9
-#: npc/020-1/ekinu.txt~:9
-#: npc/020-1/tindris.txt:22
-#: npc/008-2-0/celestia.txt~:9
-#: npc/020-2-3/inac.txt~:9
-#: npc/008-2-20/valia.txt:9
-#: npc/020-1/budifis.txt~:9
-#: npc/020-1/jossy.txt:9
-#: npc/020-1/tindris.txt~:9
-#, no-c-format
-msgid "Hi!"
-msgstr ""
-
-#. code: mesq l("Hi! I can finally see you under the sunlight!");
-#: npc/000-1/lean.txt:17
-#, no-c-format
-msgid "Hi! I can finally see you under the sunlight!"
-msgstr ""
-
-#. code: l("Hi! No, I haven't seen him yet."),
-#: npc/008-1/milly.txt:55
-#, no-c-format
-msgid "Hi! No, I haven't seen him yet."
-msgstr ""
-
-#. code: l("Hi, I am Simon."),
-#: npc/008-2-7/simon.txt:9
-#: npc/008-2-7/simon.txt~:9
-#, no-c-format
-msgid "Hi, I am Simon."
-msgstr ""
-
-#. code: l("Hi, Rossy asked me to give you this. She says it is a gift from both her and Juliet.");
-#: npc/008-2-4/olana.txt:193
-#: npc/008-2-4/olana.txt~:193
-#, no-c-format
-msgid "Hi, Rossy asked me to give you this. She says it is a gift from both her and Juliet."
-msgstr ""
-
-#. code: l("Hi, can I help you at all?"));
-#: npc/008-2-18/malik.txt:32
-#, no-c-format
-msgid "Hi, can I help you at all?"
-msgstr ""
-
-#. code: l("Hi, can I help you somehow?");
-#: npc/001-2-2/moon.txt:101
-#, no-c-format
-msgid "Hi, can I help you somehow?"
-msgstr ""
-
-#. code: mesq l("Hi, how is it going?");
-#: npc/001-1/katja.txt:40
-#, no-c-format
-msgid "Hi, how is it going?"
-msgstr ""
-
-#. code: l("Hi, my name is Blossom."),
-#: npc/008-1/blossom.txt~:9
-#: npc/008-1/blossom.txt:9
-#, no-c-format
-msgid "Hi, my name is Blossom."
-msgstr ""
-
-#. code: mesq l("Hi, my name is Moon. This morning I went for a walk on the beach.");
-#: npc/001-2-2/moon.txt:106
-#, no-c-format
-msgid "Hi, my name is Moon. This morning I went for a walk on the beach."
-msgstr ""
-
-#. code: l("Hi, my name is Oscar."),
-#: npc/008-1/oscar.txt:9
-#: npc/008-1/oscar.txt~:9
-#, no-c-format
-msgid "Hi, my name is Oscar."
-msgstr ""
-
-#. code: mesq l("Hi, nice to see you!");
-#: npc/000-2-0/julia.txt:285
-#, no-c-format
-msgid "Hi, nice to see you!"
-msgstr ""
-
-#. code: mesq l("Hi, sweetie! Want a fresh beer for 90 Florin?");
-#: npc/008-2-2/melinda.txt:37
-#, no-c-format
-msgid "Hi, sweetie! Want a fresh beer for 90 Florin?"
-msgstr ""
-
-#. code: lg("Hi, what do you want kiddo?");
-#: npc/001-2-27/don.txt:62
-#, no-c-format
-msgid "Hi, what do you want kiddo?#0"
-msgstr ""
-
-#. code: lg("Hi, what do you want kiddo?");
-#: npc/001-2-27/don.txt:62
-#, no-c-format
-msgid "Hi, what do you want kiddo?#1"
-msgstr ""
-
-#. code: npctalkonce(l("Hi."));
-#. code: l("Hi.");
-#. code: mesq l("Hi.");
-#: npc/functions/hello.txt:14
-#: npc/008-1/4144.txt:17
-#: npc/001-2-4/terry.txt:8
-#, no-c-format
-msgid "Hi."
-msgstr ""
-
-#. code: mesq l("Hi. I am Trozz, and I am the chief of legion training in Artis.");
-#: npc/001-2-40/trozz.txt:10
-#, no-c-format
-msgid "Hi. I am Trozz, and I am the chief of legion training in Artis."
-msgstr ""
-
-#. code: mesn "Hidden Person";
-#: npc/001-2-22/alige.txt:62
-#: npc/000-2-1/alige.txt:80
-#: npc/000-2-1/alige.txt:62
-#: npc/001-2-22/alige.txt:80
-#, no-c-format
-msgid "Hidden Person"
-msgstr ""
-
-#. code: l("Hide the file below the pots"),
-#: npc/001-2-43/core.txt~:47
-#: npc/001-2-43/core.txt:47
-#, no-c-format
-msgid "Hide the file below the pots"
-msgstr ""
-
-#. code: 579: High Acolyte
-#: conf/messages.conf:549
-msgid "High Acolyte"
-msgstr ""
-
-#. code: 578: High Archer
-#: conf/messages.conf:548
-msgid "High Archer"
-msgstr ""
-
-#. code: 577: High Magician
-#: conf/messages.conf:547
-msgid "High Magician"
-msgstr ""
-
-#. code: 580: High Merchant
-#: conf/messages.conf:550
-msgid "High Merchant"
-msgstr ""
-
-#. code: 575: High Novice
-#: conf/messages.conf:545
-msgid "High Novice"
-msgstr ""
-
-#. code: 583: High Priest
-#: conf/messages.conf:553
-msgid "High Priest"
-msgstr ""
-
-#. code: 576: High Swordsman
-#: conf/messages.conf:546
-msgid "High Swordsman"
-msgstr ""
-
-#. code: 581: High Thief
-#: conf/messages.conf:551
-msgid "High Thief"
-msgstr ""
-
-#. code: 584: High Wizard
-#: conf/messages.conf:554
-msgid "High Wizard"
-msgstr ""
-
-#. code: l("Highest hill in Artis you say? Sounds dangerous, I might fall off.")))
-#: npc/001-1/katja.txt:105
-#, no-c-format
-msgid "Highest hill in Artis you say? Sounds dangerous, I might fall off."
-msgstr ""
-
-#. code: npctalkonce l("Hill & Cliff");
-#: npc/001-1/sign.txt:148
-#, no-c-format
-msgid "Hill & Cliff"
-msgstr ""
-
-#. code: l("Hinnak asked for help"), 2,
-#: npc/functions/quest-debug/050-HurnscaldQuests_Hinnak.txt~:19
-#: npc/functions/quest-debug/050-HurnscaldQuests_Hinnak.txt:19
-#, no-c-format
-msgid "Hinnak asked for help"
-msgstr ""
-
-#. code: l("Hinnak wasted all my good kitchen knives trying to get rid of his accursed Pinkies.");
-#: npc/008-2-16/yannika.txt~:77
-#: npc/008-2-16/yannika.txt:77
-#, no-c-format
-msgid "Hinnak wasted all my good kitchen knives trying to get rid of his accursed Pinkies."
-msgstr ""
-
-#. code: 008-1,270,74,0 script Hinnak#008-1 NPC_HINNAK,{
-#: npc/008-1/hinnak.txt:13
-#, no-c-format
-msgid "Hinnak#008-1"
-msgstr ""
-
-#. code: npctalkonce l("Hint: Talk to the chair.");
-#: npc/001-2-41/edouard.txt~:91
-#, no-c-format
-msgid "Hint: Talk to the chair."
-msgstr ""
-
-#. code: l("His eyes grow wide");
-#: npc/008-1/mikhail.txt:26
-#, no-c-format
-msgid "His eyes grow wide"
-msgstr ""
-
-#. code: message strcharinfo(0), l("Hm, it seems another player is trying to catch the piou, I shouldn't interfere.");
-#: npc/001-1/flyingpiou.txt:44
-#, no-c-format
-msgid "Hm, it seems another player is trying to catch the piou, I shouldn't interfere."
-msgstr ""
-
-#. code: mesq l("Hm, not really...");
-#: npc/020-1/hocus.txt:36
-#: npc/020-1/hocus.txt~:36
-#, no-c-format
-msgid "Hm, not really..."
-msgstr ""
-
-#. code: l("Hm..."),
-#: npc/008-2-24/troupe-leader.txt:43
-#: npc/008-2-1/inspector.txt:67
-#, no-c-format
-msgid "Hm..."
-msgstr ""
-
-#. code: case 3: npctalkonce(l("Hm... Shhhh...")); break;
-#: npc/functions/asleep.txt:14
-#, no-c-format
-msgid "Hm... Shhhh..."
-msgstr ""
-
-#. code: mesq l("Hm... Then tell me, what was I wearing on the file picture?");
-#: npc/001-3-2/henry.txt:92
-#: npc/001-3-2/henry.txt~:92
-#, no-c-format
-msgid "Hm... Then tell me, what was I wearing on the file picture?"
-msgstr ""
-
-#. code: l("Hm... an old man?"),
-#: npc/008-2-1/inspector.txt:88
-#, no-c-format
-msgid "Hm... an old man?"
-msgstr ""
-
-#. code: l("Hm... then it couldn't be him."),
-#: npc/008-2-1/inspector.txt:105
-#, no-c-format
-msgid "Hm... then it couldn't be him."
-msgstr ""
-
-#. code: mesq l("Hmm, I'll also give you one of these hats from the box near you, but only after you complete your task!");
-#: npc/000-2-3/nard.txt~:101
-#: npc/000-2-3/nard.txt:101
-#, no-c-format
-msgid "Hmm, I'll also give you one of these hats from the box near you, but only after you complete your task!"
-msgstr ""
-
-#. code: mesq l("Hmm, why don't you go train a little more? We have several training rooms here.");
-#: npc/001-2-39/qanon.txt~:77
-#: npc/001-2-39/qanon.txt:77
-#, no-c-format
-msgid "Hmm, why don't you go train a little more? We have several training rooms here."
-msgstr ""
-
-#. code: mesq l("Hmm, you might want to ask Galimatia, my neighbor.");
-#: npc/008-1-1/morcant.txt~:36
-#: npc/008-1-1/morcant.txt:36
-#, no-c-format
-msgid "Hmm, you might want to ask Galimatia, my neighbor."
-msgstr ""
-
-#. code: l("Hmm..."));
-#: npc/008-2-24/troupe-leader.txt:37
-#, no-c-format
-msgid "Hmm..."
-msgstr ""
-
-#. code: l("Hmm... But what is exactly this training?"),
-#: npc/001-2-36/hector.txt~:383
-#: npc/001-2-36/hector.txt:383
-#, no-c-format
-msgid "Hmm... But what is exactly this training?"
-msgstr ""
-
-#. code: message strcharinfo(0), l("Hmm... I'm sure that is not the right place to put it.");
-#: npc/008-1-1/galimatia.txt~:19
-#: npc/008-1-1/galimatia.txt:19
-#, no-c-format
-msgid "Hmm... I'm sure that is not the right place to put it."
-msgstr ""
-
-#. code: mesq l("Hmm... Let's see, take this one.");
-#: npc/000-1/ale.txt:34
-#, no-c-format
-msgid "Hmm... Let's see, take this one."
-msgstr ""
-
-#. code: mesq l("Hmm... No, not yet. Try helping other legion members around.");
-#: npc/001-2-39/qanon.txt:121
-#: npc/001-2-39/qanon.txt~:117
-#, no-c-format
-msgid "Hmm... No, not yet. Try helping other legion members around."
-msgstr ""
-
-#. code: message strcharinfo(0), l("Hmm... This one is supposed to be poured where the other one were.");
-#: npc/008-1-1/galimatia.txt:34
-#: npc/008-1-1/galimatia.txt~:34
-#, no-c-format
-msgid "Hmm... This one is supposed to be poured where the other one were."
-msgstr ""
-
-#. code: l("Hmm... what to do."));
-#: npc/008-2-1/inspector.txt:41
-#, no-c-format
-msgid "Hmm... what to do."
-msgstr ""
-
-#. code: l("Hmm... where did I put it again?"),
-#: npc/functions/generic-text.txt:36
-#, no-c-format
-msgid "Hmm... where did I put it again?"
-msgstr ""
-
-#. code: mesq l("Hmmm, hm... *cough*, *cough*, *burp*, *cough*. What... What is that?!... *cough*, *burp*... Damn Gado... *cough*");
-#: npc/000-2-0/julia.txt:48
-#, no-c-format
-msgid "Hmmm, hm... *cough*, *cough*, *burp*, *cough*. What... What is that?!... *cough*, *burp*... Damn Gado... *cough*"
-msgstr ""
-
-#. code: l("Hmmm... looks ok, but is it strong enough?"));
-#: npc/008-2-6/alan.txt:199
-#, no-c-format
-msgid "Hmmm... looks ok, but is it strong enough?"
-msgstr ""
-
-#. code: mesq l("Hmpf! It would need to be worth of Dimond's name! I won't accept a lame %s.", getitemlink(SailorStew));
-#: npc/008-2-24/chef.txt~:131
-#: npc/008-2-24/chef.txt:131
-#, no-c-format
-msgid "Hmpf! It would need to be worth of Dimond's name! I won't accept a lame %s."
-msgstr ""
-
-#. code: 020-1,73,91,0 script Hocus NPC_MAGE_BROWN,{
-#: npc/020-1/hocus.txt~:8
-#: npc/020-1/hocus.txt:8
-#, no-c-format
-msgid "Hocus"
-msgstr ""
-
-#. code: l("Hocus sent a letter to you."),
-#: npc/008-1/rossy.txt~:186
-#: npc/008-1/rossy.txt:186
-#, no-c-format
-msgid "Hocus sent a letter to you."
-msgstr ""
-
-#. code: npctalk l("Hoho!"), .@mc$;
-#: npc/008-1-1/cutscene.txt~:53
-#: npc/008-1-1/cutscene.txt:53
-#, no-c-format
-msgid "Hoho!"
-msgstr ""
-
-#. code: mesq l("Hohoho! That is a family's trade secret!");
-#: npc/008-1-1/morcant.txt:24
-#: npc/008-1-1/morcant.txt~:24
-#, no-c-format
-msgid "Hohoho! That is a family's trade secret!"
-msgstr ""
-
-#. code: mesq l("Hold tight. Hire a mercenary? That was not in the script. Please call Jesusalva ASAP.");
-#: npc/020-2-28/pauline.txt:30
-#, no-c-format
-msgid "Hold tight. Hire a mercenary? That was not in the script. Please call Jesusalva ASAP."
-msgstr ""
-
-#. code: l("Holding a cheese in his beak."),
-#: npc/001-2-6/books.txt:16
-#: npc/001-2-6/books.txt~:16
-#, no-c-format
-msgid "Holding a cheese in his beak."
-msgstr ""
-
-#. code: l("Holes on the walls were opening up, and snakes began to gush out – only now did we realise that we were in a huge, opulent chamber, with gold and gems and images all around! But now it was too late for any looting; we had to run for our lives!"),
-#: npc/008-2-2/kfahr.txt~:466
-#: npc/008-2-2/kfahr.txt:466
-#, no-c-format
-msgid "Holes on the walls were opening up, and snakes began to gush out – only now did we realise that we were in a huge, opulent chamber, with gold and gems and images all around! But now it was too late for any looting; we had to run for our lives!"
-msgstr ""
-
-#. code: 449: Homunculus Experience Gained Base:%u (%.2f%%)
-#: conf/messages.conf:446
-msgid "Homunculus Experience Gained Base:%u (%.2f%%)"
-msgstr ""
-
-#. code: 1266: Homunculus growth stats (Lv %d %s):
-#: conf/messages.conf:1276
-msgid "Homunculus growth stats (Lv %d %s):"
-msgstr ""
-
-#. code: 1478: Homunculus reached its maximum level of '%d'
-#: conf/messages.conf:1581
-msgid "Homunculus reached its maximum level of '%d'"
-msgstr ""
-
-#. code: 1275: Homunculus stats altered.
-#: conf/messages.conf:1287
-msgid "Homunculus stats altered."
-msgstr ""
-
-#. code: 1261: Homunculus stats:
-#: conf/messages.conf:1269
-msgid "Homunculus stats:"
-msgstr ""
-
-#. code: l("Honestly, it's quite far-fetched according to me."), L_Kick;
-#: npc/001-1/cookiemaster.txt:88
-#, no-c-format
-msgid "Honestly, it's quite far-fetched according to me."
-msgstr ""
-
-#. code: lg("Honestly, sometimes I prefer nice explosions. Better keep back!");
-#: npc/008-2-17/caul.txt:11
-#: npc/008-2-17/caul.txt~:11
-#, no-c-format
-msgid "Honestly, sometimes I prefer nice explosions. Better keep back!#0"
-msgstr ""
-
-#. code: lg("Honestly, sometimes I prefer nice explosions. Better keep back!");
-#: npc/008-2-17/caul.txt:11
-#: npc/008-2-17/caul.txt~:11
-#, no-c-format
-msgid "Honestly, sometimes I prefer nice explosions. Better keep back!#1"
-msgstr ""
-
-#. code: mesq l("Honestly? I don't know.");
-#: npc/008-2-32/thamas.txt~:61
-#: npc/008-2-32/thamas.txt:63
-#, no-c-format
-msgid "Honestly? I don't know."
-msgstr ""
-
-#. code: Name: "Honey"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Honey"
-msgstr ""
-
-#. code: mesq l("How about I ask you to help the crew? It would mean that you're one of us and that you will be able to get one of these hats.");
-#: npc/000-2-3/box.txt:54
-#, no-c-format
-msgid "How about I ask you to help the crew? It would mean that you're one of us and that you will be able to get one of these hats."
-msgstr ""
-
-#. code: l("How about changing my body type?"),
-#: npc/001-2-41/edouard.txt~:140
-#: npc/001-2-41/edouard.txt:139
-#, no-c-format
-msgid "How about changing my body type?"
-msgstr ""
-
-#. code: l("How are things going?"), L_HowAreYou,
-#: npc/000-1/astapolos.txt:82
-#, no-c-format
-msgid "How are things going?"
-msgstr ""
-
-#. code: mesq lg("How are you doing, cutie?", "How are you doing, dude?");
-#: npc/000-1/silvio.txt:11
-#, no-c-format
-msgid "How are you doing, cutie?#0"
-msgstr ""
-
-#. code: mesq lg("How are you doing, cutie?", "How are you doing, dude?");
-#: npc/000-1/silvio.txt:11
-#, no-c-format
-msgid "How are you doing, dude?#1"
-msgstr ""
-
-#. code: mesq l("How are you feeling, now that you walk on steady land? Yeye better?");
-#: npc/000-1/gulukan.txt:24
-#, no-c-format
-msgid "How are you feeling, now that you walk on steady land? Yeye better?"
-msgstr ""
-
-#. code: l("How can I challenge someone for a match?");
-#: npc/001-2-40/trozz.txt:20
-#, no-c-format
-msgid "How can I challenge someone for a match?"
-msgstr ""
-
-#. code: l("How can I get one of these cookies?"), -;
-#: npc/001-1/cookiemaster.txt:93
-#, no-c-format
-msgid "How can I get one of these cookies?"
-msgstr ""
-
-#. code: l("How can I help you?"));
-#: npc/008-2-12/nurse.txt~:33
-#: npc/008-2-12/nurse.txt:33
-#, no-c-format
-msgid "How can I help you?"
-msgstr ""
-
-#. code: l("How can I improve my equipment?"),
-#. code: switch (.@q = select(l("How can I improve my equipment?"),
-#: npc/001-2-0/resa.txt:50
-#: npc/001-2-27/don.txt:66
-#, no-c-format
-msgid "How can I improve my equipment?"
-msgstr ""
-
-#. code: l("How can we serve you today?");
-#: npc/008-2-2/melania.txt~:15
-#: npc/008-2-2/melania.txt:15
-#, no-c-format
-msgid "How can we serve you today?"
-msgstr ""
-
-#. code: l("How come you never lost before?"),
-#: npc/012-1/tiki.txt~:51
-#: npc/012-1/tiki.txt:51
-#, no-c-format
-msgid "How come you never lost before?"
-msgstr ""
-
-#. code: mesq l("How could you... We said we wouldn't talk about that again!");
-#: npc/000-1/silvio.txt:155
-#, no-c-format
-msgid "How could you... We said we wouldn't talk about that again!"
-msgstr ""
-
-#. code: mesq l("How do I know you're looking for her? Well, because I am a very good observer. I know you were helping her family. Besides, I saw the little girl. I also heard her. She screamed, and probably still screams like hell. Moreover, I don't think you would enter these caves just for fun!");
-#: npc/008-3-0/clauquer.txt~:76
-#: npc/008-3-0/clauquer.txt:77
-#, no-c-format
-msgid "How do I know you're looking for her? Well, because I am a very good observer. I know you were helping her family. Besides, I saw the little girl. I also heard her. She screamed, and probably still screams like hell. Moreover, I don't think you would enter these caves just for fun!"
-msgstr ""
-
-#. code: l("How do these dyes work?"),
-#: npc/001-1/calypsan.txt:66
-#, no-c-format
-msgid "How do these dyes work?"
-msgstr ""
-
-#. code: l("How do you do your potions?"),
-#: npc/001-1/qpid.txt:133
-#, no-c-format
-msgid "How do you do your potions?"
-msgstr ""
-
-#. code: if (selectd(l("How do you know?"), l("Yes I am.")) == 1)
-#: npc/001-2-19/lloyd.txt~:84
-#: npc/001-2-19/lloyd.txt:84
-#, no-c-format
-msgid "How do you know?"
-msgstr ""
-
-#. code: l("How does this works?"),
-#: npc/functions/bank.txt~:243
-#: npc/functions/bank.txt:243
-#, no-c-format
-msgid "How does this works?"
-msgstr ""
-
-#. code: mesq l("How is *hic* it possible?");
-#: npc/000-2-0/billybons.txt:11
-#, no-c-format
-msgid "How is *hic* it possible?"
-msgstr ""
-
-#. code: l("How is the hunt going?"),
-#: npc/008-2-6/alan.txt:169
-#, no-c-format
-msgid "How is the hunt going?"
-msgstr ""
-
-#. code: l("How long will you stay here?"), -,
-#: npc/001-2-24/nard.txt:40
-#, no-c-format
-msgid "How long will you stay here?"
-msgstr ""
-
-#. code: rif(.@q >= 10, l("How many Fluffies did I kill on the hill?")),
-#: npc/001-1/enora.txt:385
-#: npc/001-1/enora.txt~:385
-#, no-c-format
-msgid "How many Fluffies did I kill on the hill?"
-msgstr ""
-
-#. code: speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("How many? What kind? I can produce two dozen boxes per day.");
-#: npc/001-2-26/ivan.txt:18
-#, no-c-format
-msgid "How many? What kind? I can produce two dozen boxes per day."
-msgstr ""
-
-#. code: l("How much do you want to deposit?");
-#: npc/functions/bank.txt~:31
-#: npc/functions/bank.txt:31
-#, no-c-format
-msgid "How much do you want to deposit?"
-msgstr ""
-
-#. code: l("How much do you want to withdraw?");
-#: npc/functions/bank.txt:82
-#: npc/functions/bank.txt~:82
-#, no-c-format
-msgid "How much do you want to withdraw?"
-msgstr ""
-
-#. code: l("How much is this worth to you?");
-#: npc/008-1/hinnak.txt:78
-#, no-c-format
-msgid "How much is this worth to you?"
-msgstr ""
-
-#. code: mesq l("How nice!");
-#: npc/008-1/rossy.txt:317
-#: npc/008-1/rossy.txt~:317
-#, no-c-format
-msgid "How nice!"
-msgstr ""
-
-#. code: l("How rude! What is the reason behind your malice?"), L_Rude,
-#: npc/000-2-1/chefgado.txt:58
-#: npc/000-2-1/chefgado.txt~:58
-#, no-c-format
-msgid "How rude! What is the reason behind your malice?"
-msgstr ""
-
-#. code: dispbottom l("How strange, this monster dropped a very rare hat!");
-#: npc/008-1/milly.txt:33
-#, no-c-format
-msgid "How strange, this monster dropped a very rare hat!"
-msgstr ""
-
-#. code: mesq l("How things went with Candor's Chef?");
-#: npc/008-2-16/yannika.txt:368
-#: npc/008-2-16/yannika.txt~:368
-#, no-c-format
-msgid "How things went with Candor's Chef?"
-msgstr ""
-
-#. code: speech l("Howdy, partner in crime?");
-#: npc/001-1/qonan.txt:95
-#: npc/001-1/qonan.txt~:95
-#, no-c-format
-msgid "Howdy, partner in crime?"
-msgstr ""
-
-#. code: if (.@rand == 7) npctalkonce(l("Howdy?"));
-#. code: else if (.@rand == 4) npctalk3 l("Howdy?");
-#: npc/001-1/devis.txt:32
-#: npc/functions/sailortalk.txt:33
-#, no-c-format
-msgid "Howdy?"
-msgstr ""
-
-#. code: mesq l("However, hope is not yet lost. If you were to, say, defeat the Golem before it is fully awakened, the girl would be saved... Time, however, is not on your favor and is of essence. And I am no fighter, so I cannot help you.");
-#: npc/008-3-0/clauquer.txt:112
-#: npc/008-3-0/clauquer.txt~:111
-#, no-c-format
-msgid "However, hope is not yet lost. If you were to, say, defeat the Golem before it is fully awakened, the girl would be saved... Time, however, is not on your favor and is of essence. And I am no fighter, so I cannot help you."
-msgstr ""
-
-#. code: mesq l("However, they had a bakery which has since flourished!");
-#: npc/008-2-16/yannika.txt:408
-#: npc/008-2-16/yannika.txt~:408
-#, no-c-format
-msgid "However, they had a bakery which has since flourished!"
-msgstr ""
-
-#. code: mesq l("However, you must bring me %d %s, %d %s and %d %s. Because the ingredients are you!",
-#: npc/020-2-34/donutello.txt:98
-#: npc/020-2-34/donutello.txt~:98
-#, no-c-format
-msgid "However, you must bring me %d %s, %d %s and %d %s. Because the ingredients are you!"
-msgstr ""
-
-#. code: l("However, you should only give food when it's hungry, otherwise it'll believe you're a bad owner and intimacy will decrease."),
-#: npc/001-2-6/books.txt~:185
-#: npc/001-2-6/books.txt:185
-#, no-c-format
-msgid "However, you should only give food when it's hungry, otherwise it'll believe you're a bad owner and intimacy will decrease."
-msgstr ""
-
-#. code: l("However..."),
-#: npc/001-2-6/books.txt:161
-#: npc/001-2-6/books.txt~:161
-#, no-c-format
-msgid "However..."
-msgstr ""
-
-#. code: mesq l("However... Now I should really find my sister. Come back later.");
-#: npc/008-1/rossy.txt:355
-#: npc/008-1/rossy.txt~:355
-#, no-c-format
-msgid "However... Now I should really find my sister. Come back later."
-msgstr ""
-
-#. code: l("Hrmph."),
-#: npc/008-1/jack.txt:164
-#, no-c-format
-msgid "Hrmph."
-msgstr ""
-
-#. code: mesq l("Hubby exports a lot of crops to Tulimshar. The purchaser is the Magic Academy of Tulimshar.");
-#: npc/008-2-16/yannika.txt:428
-#: npc/008-2-16/yannika.txt~:428
-#, no-c-format
-msgid "Hubby exports a lot of crops to Tulimshar. The purchaser is the Magic Academy of Tulimshar."
-msgstr ""
-
-#. code: mesq l("Huh? Why are you here? Get out.");
-#: npc/008-3-0/clauquer.txt:18
-#: npc/008-3-0/clauquer.txt~:17
-#, no-c-format
-msgid "Huh? Why are you here? Get out."
-msgstr ""
-
-#. code: 1264: Hungry: %d - Intimacy: %u
-#: conf/messages.conf:1272
-msgid "Hungry: %d - Intimacy: %u"
-msgstr ""
-
-#. code: 561: Hunter
-#: conf/messages.conf:531
-msgid "Hunter"
-msgstr ""
-
-#. code: mesq l("Welcome to %s's Bank!", l("Hurnscald"));
-#: npc/008-2-1/richard.txt~:17
-#, no-c-format
-msgid "Hurnscald"
-msgstr ""
-
-#. code: return l("Hurnscald Bandit Cave");
-#: npc/items/shovel.txt~:281
-#: npc/items/shovel.txt:281
-#, no-c-format
-msgid "Hurnscald Bandit Cave"
-msgstr ""
-
-#. code: npctalk l("Hurnscald is just east of here."), .@mc$;
-#: npc/008-1-1/cutscene.txt:116
-#: npc/008-1-1/cutscene.txt~:116
-#, no-c-format
-msgid "Hurnscald is just east of here."
-msgstr ""
-
-#. code: npctalk l("Hurnscald is under the domain of the Brotherhood."), .@tm$;
-#: npc/008-1-1/cutscene.txt:110
-#: npc/008-1-1/cutscene.txt~:110
-#, no-c-format
-msgid "Hurnscald is under the domain of the Brotherhood."
-msgstr ""
-
-#. code: l("Help me!"), l("Hurry up!"),
-#: npc/001-2-2/moon.txt:21
-#, no-c-format
-msgid "Hurry up!"
-msgstr ""
-
-#. code: mesq l("Hurry, hurry! We need to check its teeth!");
-#: npc/000-1/silvio.txt:113
-#, no-c-format
-msgid "Hurry, hurry! We need to check its teeth!"
-msgstr ""
-
-#. code: l("Hush now and hear the chorus of the woods"),
-#: npc/001-2-6/books.txt:120
-#: npc/001-2-6/books.txt~:120
-#, no-c-format
-msgid "Hush now and hear the chorus of the woods"
-msgstr ""
-
-#. code: 020-2-9,35,25,0 script Hydusun NPC_RICHARD_LEGACY,{
-#: npc/020-2-9/hydusun.txt:7
-#: npc/020-2-9/hydusun.txt~:7
-#, no-c-format
-msgid "Hydusun"
-msgstr ""
-
-#. code: l("I @#$% hate them!"),
-#: npc/008-1/hinnak.txt:48
-#, no-c-format
-msgid "I @#$% hate them!"
-msgstr ""
-
-#. code: l("I @#$% hate these @#$% pinkies!");
-#: npc/008-1/hinnak.txt:49
-#, no-c-format
-msgid "I @#$% hate these @#$% pinkies!"
-msgstr ""
-
-#. code: mesq l("I ALSO AVOID THE DANGEROUS ANIMALS!");
-#: npc/000-1/darlin.txt:107
-#, no-c-format
-msgid "I ALSO AVOID THE DANGEROUS ANIMALS!"
-msgstr ""
-
-#. code: mesq l("I AM DOING FINE!");
-#: npc/000-1/darlin.txt:50
-#, no-c-format
-msgid "I AM DOING FINE!"
-msgstr ""
-
-#. code: mesq l("I CANNOT WALK!");
-#: npc/012-2-4/zitoni.txt~:24
-#: npc/012-2-4/zitoni.txt:24
-#, no-c-format
-msgid "I CANNOT WALK!"
-msgstr ""
-
-#. code: mesq l("I DO NOT UNDERSTAND!");
-#: npc/000-1/darlin.txt:65
-#, no-c-format
-msgid "I DO NOT UNDERSTAND!"
-msgstr ""
-
-#. code: l("I SAID, SEE YOU LATER!"), L_Bye,
-#: npc/000-1/darlin.txt:71
-#, no-c-format
-msgid "I SAID, SEE YOU LATER!"
-msgstr ""
-
-#. code: mesq l("I WAS HERE WHEN THEY RESCUED YOU!");
-#: npc/000-1/darlin.txt:32
-#, no-c-format
-msgid "I WAS HERE WHEN THEY RESCUED YOU!"
-msgstr ""
-
-#. code: mesq l("I WOULD LOVE TO!");
-#: npc/000-1/darlin.txt:103
-#, no-c-format
-msgid "I WOULD LOVE TO!"
-msgstr ""
-
-#. code: l("I actually could use a status reset!");
-#: npc/008-2-7/wyara.txt~:21
-#: npc/008-2-7/wyara.txt:21
-#, no-c-format
-msgid "I actually could use a status reset!"
-msgstr ""
-
-#. code: mesq l("I advise you to be mentally prepared for this rescue operation. You'll be fighting a selection of monsters in these caves with mixed elements.");
-#: npc/008-3-0/clauquer.txt~:105
-#: npc/008-3-0/clauquer.txt:106
-#, no-c-format
-msgid "I advise you to be mentally prepared for this rescue operation. You'll be fighting a selection of monsters in these caves with mixed elements."
-msgstr ""
-
-#. code: l("I already know everything. Bye."), L_Quit;
-#: npc/000-1/sapartan.txt:85
-#, no-c-format
-msgid "I already know everything. Bye."
-msgstr ""
-
-#. code: mes l("I also hear fisherman likes to fish at night. They say the catch is bigger, if you understand me.");
-#: npc/001-2-5/tutorial.txt:122
-#, no-c-format
-msgid "I also hear fisherman likes to fish at night. They say the catch is bigger, if you understand me."
-msgstr ""
-
-#. code: l("I also heard you lost all your memories? That's a shame."),
-#: npc/001-1/enora.txt~:367
-#: npc/001-1/enora.txt:367
-#, no-c-format
-msgid "I also heard you lost all your memories? That's a shame."
-msgstr ""
-
-#. code: mesq l("I always get smeared hands eating it and cannot play cards anymore with Crane.");
-#: npc/008-1/snarfles.txt:39
-#: npc/008-1/snarfles.txt~:39
-#, no-c-format
-msgid "I always get smeared hands eating it and cannot play cards anymore with Crane."
-msgstr ""
-
-#. code: mesq l("I always get smeared hands eating it and cannot play cards anymore with Snarfles.");
-#: npc/008-1/crane.txt:34
-#: npc/008-1/crane.txt~:34
-#, no-c-format
-msgid "I always get smeared hands eating it and cannot play cards anymore with Snarfles."
-msgstr ""
-
-#. code: l("I am uncle Jessie and I teach the kids in Candor.");
-#: npc/012-2-1/jessie.txt:10
-#: npc/012-2-1/jessie.txt~:10
-#, no-c-format
-msgid "I am \"uncle\" Jessie and I teach the kids in Candor."
-msgstr ""
-
-#. code: 1480: I am %s Super Novice~
-#: conf/messages.conf:1585
-msgid "I am %s Super Novice~"
-msgstr ""
-
-#. code: mesq l("I am %s, guardian of Candor Cave. Insert lore here.", .name$);
-#: npc/012-3-0/parua.txt~:114
-#, no-c-format
-msgid "I am %s, guardian of Candor Cave. Insert lore here."
-msgstr ""
-
-#. code: l("I am Morgan, the alchemist."),
-#: npc/012-2-4/morgan.txt~:10
-#: npc/012-2-4/morgan.txt:10
-#, no-c-format
-msgid "I am Morgan, the alchemist."
-msgstr ""
-
-#. code: l("I am Rosen, I am selling the best weapons and armor you can get on this island."),
-#: npc/012-2-5/rosen.txt:10
-#: npc/012-2-5/rosen.txt~:10
-#, no-c-format
-msgid "I am Rosen, I am selling the best weapons and armor you can get on this island."
-msgstr ""
-
-#. code: l("I am Wyaras apprentice, helping her with selling her potions."),
-#: npc/008-2-7/simon.txt~:10
-#: npc/008-2-7/simon.txt:10
-#, no-c-format
-msgid "I am Wyaras apprentice, helping her with selling her potions."
-msgstr ""
-
-#. code: l("I am a legion soldier who never talks much, until Jesusalva or WildX puts words in my mouth."),
-#: npc/008-2-32/thamas.txt:10
-#: npc/008-2-32/thamas.txt~:10
-#, no-c-format
-msgid "I am a legion soldier who never talks much, until Jesusalva or WildX puts words in my mouth."
-msgstr ""
-
-#. code: l("I am absolutely positive."),
-#: npc/008-2-24/troupe-leader.txt:51
-#, no-c-format
-msgid "I am absolutely positive."
-msgstr ""
-
-#. code: mesq l("I am allergic to roses; my mother should already know that!");
-#: npc/008-1/rossy.txt~:327
-#: npc/008-1/rossy.txt:327
-#, no-c-format
-msgid "I am allergic to roses; my mother should already know that!"
-msgstr ""
-
-#. code: mesq l("I am already happy enough that you want to improve your own eating habits. You don't need to give me anything.");
-#: npc/020-1/hocus.txt~:56
-#: npc/020-1/hocus.txt:56
-#, no-c-format
-msgid "I am already happy enough that you want to improve your own eating habits. You don't need to give me anything."
-msgstr ""
-
-#. code: l("I am an alchemist, I bear the name of Ivan."),
-#: npc/001-2-26/ivan.txt:10
-#, no-c-format
-msgid "I am an alchemist, I bear the name of Ivan."
-msgstr ""
-
-#. code: dispbottom l("I am broken?! Please report! Debug data: @@ (@@)", .@q, .@q2);
-#: npc/000-2-1/peter.txt:60
-#: npc/001-2-22/peter.txt:60
-#, no-c-format
-msgid "I am broken?! Please report! Debug data: @@ (@@)"
-msgstr ""
-
-#. code: l("I am going to teach you all what a thief needs to know, later"),
-#: npc/008-3-5/nunia.txt~:71
-#: npc/008-3-5/nunia.txt:71
-#, no-c-format
-msgid "I am going to teach you all what a thief needs to know, later"
-msgstr ""
-
-#. code: l("I am just a random soldier, so stop bothering me."),
-#: npc/020-1/philip.txt:10
-#: npc/020-1/philip.txt~:10
-#, no-c-format
-msgid "I am just a random soldier, so stop bothering me."
-msgstr ""
-
-#. code: l("I am looking at Mana Bugs. They always drop a bug leg, it is weird.");
-#: npc/012-1/aahna.txt:10
-#: npc/012-1/aahna.txt~:10
-#, no-c-format
-msgid "I am looking at Mana Bugs. They always drop a bug leg, it is weird."
-msgstr ""
-
-#. code: l("I am maintaing Hurnscald's Soul Menhir in working conditions."),
-#: npc/008-1/4144.txt:63
-#, no-c-format
-msgid "I am maintaing Hurnscald's Soul Menhir in working conditions."
-msgstr ""
-
-#. code: l("I am new in this town, just like you."),
-#: npc/001-2-41/edouard.txt~:103
-#: npc/001-2-41/edouard.txt:102
-#, no-c-format
-msgid "I am new in this town, just like you."
-msgstr ""
-
-#. code: dispbottom l("I am not a coward. I shall not give up!");
-#: npc/001-2-35/doors.txt:11
-#, no-c-format
-msgid "I am not a coward. I shall not give up!"
-msgstr ""
-
-#. code: l("I am not allowed to talk to strangers.");
-#: npc/008-1-1/soldiers.txt~:22
-#: npc/008-1-1/soldiers.txt:10
-#: npc/008-1-1/soldiers.txt~:10
-#: npc/008-1-1/soldiers.txt:22
-#, no-c-format
-msgid "I am not allowed to talk to strangers."
-msgstr ""
-
-#. code: l("I am not an expert of the first kind, but I know what I am talking about when it comes to improving equipment."),
-#: npc/001-2-27/don.txt:19
-#, no-c-format
-msgid "I am not an expert of the first kind, but I know what I am talking about when it comes to improving equipment."
-msgstr ""
-
-#. code: l("I am only doing special requests."));
-#: npc/008-2-6/alan.txt:23
-#, no-c-format
-msgid "I am only doing special requests."
-msgstr ""
-
-#. code: l("I am out of stock, unfortunately."),
-#: npc/020-1/neko.txt:10
-#, no-c-format
-msgid "I am out of stock, unfortunately."
-msgstr ""
-
-#. code: mesq lg("I am pleased to see that you have woken up and are active. Elmo came here to tell me this good news!");
-#: npc/000-2-3/nard.txt~:46
-#: npc/000-2-3/nard.txt:46
-#, no-c-format
-msgid "I am pleased to see that you have woken up and are active. Elmo came here to tell me this good news!#0"
-msgstr ""
-
-#. code: mesq lg("I am pleased to see that you have woken up and are active. Elmo came here to tell me this good news!");
-#: npc/000-2-3/nard.txt~:46
-#: npc/000-2-3/nard.txt:46
-#, no-c-format
-msgid "I am pleased to see that you have woken up and are active. Elmo came here to tell me this good news!#1"
-msgstr ""
-
-#. code: mesq l("I am scared of the rattos! And Riskim says that we cannot have rattos here, so he also wants me to kill them!! %%i");
-#: npc/020-2-34/donutello.txt:49
-#: npc/020-2-34/donutello.txt~:49
-#, no-c-format
-msgid "I am scared of the rattos! And Riskim says that we cannot have rattos here, so he also wants me to kill them!! %%i"
-msgstr ""
-
-#. code: l("I am smart, I'll know if you lie. Anyway, just don't get caught inside the archives.");
-#: npc/001-3-2/henry.txt:57
-#: npc/001-3-2/henry.txt~:57
-#, no-c-format
-msgid "I am smart, I'll know if you lie. Anyway, just don't get caught inside the archives."
-msgstr ""
-
-#. code: l("I am so lazy today. I wish work hours end soon."),
-#: npc/020-1/popaul.txt:10
-#, no-c-format
-msgid "I am so lazy today. I wish work hours end soon."
-msgstr ""
-
-#. code: l("I am sure he got his reasons."));
-#: npc/008-2-6/alan.txt:78
-#, no-c-format
-msgid "I am sure he got his reasons."
-msgstr ""
-
-#. code: lg("I am sure that I can run with one of them on my shoulder.");
-#: npc/000-1/muller.txt:42
-#, no-c-format
-msgid "I am sure that I can run with one of them on my shoulder.#0"
-msgstr ""
-
-#. code: lg("I am sure that I can run with one of them on my shoulder.");
-#: npc/000-1/muller.txt:42
-#, no-c-format
-msgid "I am sure that I can run with one of them on my shoulder.#1"
-msgstr ""
-
-#. code: lg("I am sure that you will change your mind.");
-#: npc/001-1/rumly.txt:203
-#, no-c-format
-msgid "I am sure that you will change your mind.#0"
-msgstr ""
-
-#. code: lg("I am sure that you will change your mind.");
-#: npc/001-1/rumly.txt:203
-#, no-c-format
-msgid "I am sure that you will change your mind.#1"
-msgstr ""
-
-#. code: mesq l("I am sure you know her. Nice dress, large smile and a constant flux of orders and rules. Julia they call her!");
-#: npc/000-2-1/chefgado.txt:78
-#: npc/000-2-1/chefgado.txt~:78
-#, no-c-format
-msgid "I am sure you know her. Nice dress, large smile and a constant flux of orders and rules. Julia they call her!"
-msgstr ""
-
-#. code: mesq l("I am surprised someone has been sent here to help. It is quite... unusual.");
-#: npc/000-1/tibbo.txt:42
-#, no-c-format
-msgid "I am surprised someone has been sent here to help. It is quite... unusual."
-msgstr ""
-
-#. code: l("I am the bartender here, can I provide you with some delicious beverage?"),
-#: npc/008-2-2/barron.txt:10
-#, no-c-format
-msgid "I am the bartender here, can I provide you with some delicious beverage?"
-msgstr ""
-
-#. code: l("I am!"),
-#: npc/008-2-6/alan.txt:256
-#, no-c-format
-msgid "I am!"
-msgstr ""
-
-#. code: lg("I am, who are you?"), -,
-#: npc/001-2-22/alige.txt:68
-#: npc/000-2-1/alige.txt:68
-#, no-c-format
-msgid "I am, who are you?#0"
-msgstr ""
-
-#. code: lg("I am, who are you?"), -,
-#: npc/001-2-22/alige.txt:68
-#: npc/000-2-1/alige.txt:68
-#, no-c-format
-msgid "I am, who are you?#1"
-msgstr ""
-
-#. code: mesq l("I appreciate your help, @@.", strcharinfo(0));
-#: npc/001-2-2/moon.txt:94
-#, no-c-format
-msgid "I appreciate your help, @@."
-msgstr ""
-
-#. code: l("I asked Calypsan to dye this tank top, now it has an unique look!");
-#: npc/001-2-0/resa.txt:31
-#, no-c-format
-msgid "I asked Calypsan to dye this tank top, now it has an unique look!"
-msgstr ""
-
-#. code: l("I asked Don our blacksmith to prepare a black iron sword for morning, he should be done by now."),
-#: npc/001-1/enora.txt:153
-#: npc/001-1/enora.txt~:153
-#, no-c-format
-msgid "I asked Don our blacksmith to prepare a black iron sword for morning, he should be done by now."
-msgstr ""
-
-#. code: l("I asked Hinnak, but he wants at least a beer in exchange for his scythe."),
-#: npc/008-1/banu.txt:11
-#: npc/008-1/banu.txt~:11
-#, no-c-format
-msgid "I asked Hinnak, but he wants at least a beer in exchange for his scythe."
-msgstr ""
-
-#. code: l("I asked for food but... *hips* Ah, that'll do!");
-#: npc/001-2-22/alige.txt:214
-#: npc/000-2-1/alige.txt:210
-#, no-c-format
-msgid "I asked for food but... *hips* Ah, that'll do!"
-msgstr ""
-
-#. code: speech S_LAST_NEXT, lg("I asked you to do me a favor, did you forget?");
-#: npc/001-1/qonan.txt:74
-#: npc/001-1/qonan.txt~:74
-#, no-c-format
-msgid "I asked you to do me a favor, did you forget?#0"
-msgstr ""
-
-#. code: speech S_LAST_NEXT, lg("I asked you to do me a favor, did you forget?");
-#: npc/001-1/qonan.txt:74
-#: npc/001-1/qonan.txt~:74
-#, no-c-format
-msgid "I asked you to do me a favor, did you forget?#1"
-msgstr ""
-
-#. code: l("I barely destroyed one of those beasts."),
-#: npc/008-1/jack.txt:78
-#, no-c-format
-msgid "I barely destroyed one of those beasts."
-msgstr ""
-
-#. code: l("I better go now. Bye.");
-#: npc/008-1/hinnak.txt:246
-#, no-c-format
-msgid "I better go now. Bye."
-msgstr ""
-
-#. code: l("I borrowed it from the library, you should try to cultivate yourself more instead of insinuate things about people you don't know!");
-#: npc/001-1/qpid.txt:156
-#, no-c-format
-msgid "I borrowed it from the library, you should try to cultivate yourself more instead of insinuate things about people you don't know!"
-msgstr ""
-
-#. code: l("I buried the chest somewhere on that hill. It was dark, so I don't remember where to dig exactly."),
-#: npc/001-1/qonan.txt:42
-#: npc/001-1/qonan.txt~:42
-#, no-c-format
-msgid "I buried the chest somewhere on that hill. It was dark, so I don't remember where to dig exactly."
-msgstr ""
-
-#. code: l("I came here, looking for a better life."),
-#: npc/001-2-41/edouard.txt~:104
-#: npc/001-2-41/edouard.txt:103
-#, no-c-format
-msgid "I came here, looking for a better life."
-msgstr ""
-
-#. code: rif(.@enora == 5, lg("I came to retrieve a package for Enora.")),
-#. code: rif(.@enora == 1, lg("I came to retrieve a package for Enora.")),
-#: npc/001-2-0/resa.txt:48
-#: npc/001-1/chelios.txt:84
-#, no-c-format
-msgid "I came to retrieve a package for Enora.#0"
-msgstr ""
-
-#. code: rif(.@enora == 5, lg("I came to retrieve a package for Enora.")),
-#. code: rif(.@enora == 1, lg("I came to retrieve a package for Enora.")),
-#: npc/001-2-0/resa.txt:48
-#: npc/001-1/chelios.txt:84
-#, no-c-format
-msgid "I came to retrieve a package for Enora.#1"
-msgstr ""
-
-#. code: mesq l("I can do it but I'm busy right now, please come back later.");
-#: npc/012-2-2/sorfina.txt~:162
-#, no-c-format
-msgid "I can do it but I'm busy right now, please come back later."
-msgstr ""
-
-#. code: l("I can finally pay off my debts.");
-#: npc/001-1/qonan.txt:88
-#: npc/001-1/qonan.txt~:88
-#, no-c-format
-msgid "I can finally pay off my debts."
-msgstr ""
-
-#. code: l("I can get back to Bernard now!");
-#: npc/008-1/mikhail.txt:70
-#, no-c-format
-msgid "I can get back to Bernard now!"
-msgstr ""
-
-#. code: l("I can make you a really nice forest bow out of this."),
-#: npc/008-2-6/alan.txt:129
-#, no-c-format
-msgid "I can make you a really nice forest bow out of this."
-msgstr ""
-
-#. code: l("I can prepare them in an hour or so!");
-#: npc/001-2-26/ivan.txt:24
-#, no-c-format
-msgid "I can prepare them in an hour or so!"
-msgstr ""
-
-#. code: mesq l("I can see that you really want to save the little girl. She is trapped in a place inside one of these caves, protected by a magic barrier created by a fey spirit. To save her, you have to annulate the energy sources of this barrier. They are located in 10 different spots, each one in a different cave.");
-#: npc/008-3-0/clauquer.txt:82
-#: npc/008-3-0/clauquer.txt~:81
-#, no-c-format
-msgid "I can see that you really want to save the little girl. She is trapped in a place inside one of these caves, protected by a magic barrier created by a fey spirit. To save her, you have to annulate the energy sources of this barrier. They are located in 10 different spots, each one in a different cave."
-msgstr ""
-
-#. code: npctalk3(l("I can still drink more! Better give up you... you... teelotaler! MORE BEER MELINDA!"));
-#: npc/008-2-2/ledmitz.txt~:29
-#: npc/008-2-2/ledmitz.txt:28
-#, no-c-format
-msgid "I can still drink more! Better give up you... you... teelotaler! MORE BEER MELINDA!"
-msgstr ""
-
-#. code: l("I can walk again!");
-#: npc/001-2-2/moon.txt:26
-#, no-c-format
-msgid "I can walk again!"
-msgstr ""
-
-#. code: mesq l("I can't believe it! You got all the berries needed! Lemme just wrap them and... done! Please give them to my mother. Tell her that it is a gift from me and Juliet, and that there's no reason to worry about us."); // Lemme = Let me
-#: npc/008-1/rossy.txt~:166
-#: npc/008-1/rossy.txt:166
-#, no-c-format
-msgid "I can't believe it! You got all the berries needed! Lemme just wrap them and... done! Please give them to my mother. Tell her that it is a gift from me and Juliet, and that there's no reason to worry about us."
-msgstr ""
-
-#. code: l("I can't catch them.");
-#: npc/008-1/hinnak.txt:63
-#, no-c-format
-msgid "I can't catch them."
-msgstr ""
-
-#. code: l("I can't do that, I keep getting killed.");
-#: npc/020-2-28/pauline.txt:14
-#: npc/020-2-28/pauline.txt~:14
-#, no-c-format
-msgid "I can't do that, I keep getting killed."
-msgstr ""
-
-#. code: mesq l("I can't give you a cookie for free. But I can give you this hint for how you may be added to my list.");
-#: npc/001-1/cookiemaster.txt:125
-#, no-c-format
-msgid "I can't give you a cookie for free. But I can give you this hint for how you may be added to my list."
-msgstr ""
-
-#. code: mesq l("I can't give you a prize if you are overburdened. Make room in your inventory!");
-#: npc/008-1-1/galimatia.txt:390
-#: npc/008-1-1/galimatia.txt~:390
-#, no-c-format
-msgid "I can't give you a prize if you are overburdened. Make room in your inventory!"
-msgstr ""
-
-#. code: l("I can't give you nothing if you don't leave some room for it!")
-#: npc/008-1-1/galimatia.txt~:301
-#: npc/008-1-1/galimatia.txt~:230
-#: npc/008-1-1/galimatia.txt:423
-#: npc/008-1-1/galimatia.txt:181
-#: npc/008-1-1/galimatia.txt~:181
-#: npc/008-1-1/galimatia.txt~:423
-#: npc/008-1-1/galimatia.txt~:330
-#: npc/008-1-1/galimatia.txt:301
-#: npc/008-1-1/galimatia.txt:330
-#: npc/008-1-1/galimatia.txt:230
-#, no-c-format
-msgid "I can't give you nothing if you don't leave some room for it!"
-msgstr ""
-
-#. code: mesq l("I can't really help you find them since I've been checking the... Hmm... Landscape, since morning...");
-#: npc/000-1/gugli.txt:163
-#, no-c-format
-msgid "I can't really help you find them since I've been checking the... Hmm... Landscape, since morning..."
-msgstr ""
-
-#. code: lg("I can't remember anything."), L_OhWell;
-#: npc/000-2-1/arpan.txt~:110
-#: npc/000-2-1/arpan.txt:110
-#, no-c-format
-msgid "I can't remember anything.#0"
-msgstr ""
-
-#. code: lg("I can't remember anything."), L_OhWell;
-#: npc/000-2-1/arpan.txt~:110
-#: npc/000-2-1/arpan.txt:110
-#, no-c-format
-msgid "I can't remember anything.#1"
-msgstr ""
-
-#. code: mesq l("I can't seem to find where I put that box. You should come back later, I may have found them by then.");
-#: npc/008-2-14/doctor.txt:99
-#: npc/008-2-14/doctor.txt~:99
-#, no-c-format
-msgid "I can't seem to find where I put that box. You should come back later, I may have found them by then."
-msgstr ""
-
-#. code: l("I can't stay here and talk all day. I have a job to do."),
-#. code: npctalkonce(l("I can't stay here and talk all day. I have a job to do."));
-#: npc/functions/legiontalk.txt:45
-#: npc/functions/generic-text.txt:100
-#, no-c-format
-msgid "I can't stay here and talk all day. I have a job to do."
-msgstr ""
-
-#. code: l("I can't wait all day!"),
-#: npc/001-2-2/moon.txt:22
-#, no-c-format
-msgid "I can't wait all day!"
-msgstr ""
-
-#. code: l("I cannot find the words to express my gratitude for your hard work."),
-#: npc/001-1/enora.txt~:309
-#: npc/001-1/enora.txt:309
-#, no-c-format
-msgid "I cannot find the words to express my gratitude for your hard work."
-msgstr ""
-
-#. code: l("I changed my mind");
-#: npc/008-2-12/nurse.txt~:100
-#: npc/008-2-12/nurse.txt:100
-#, no-c-format
-msgid "I changed my mind"
-msgstr ""
-
-#. code: l("I changed my mind.");
-#. code: l("I changed my mind."), -3;
-#: npc/functions/bank.txt:44
-#: npc/000-2-3/nard.txt~:253
-#: npc/functions/bank.txt~:95
-#: npc/functions/bank.txt:95
-#: npc/000-2-3/nard.txt:253
-#: npc/001-1/salem.txt:22
-#: npc/functions/bank.txt~:44
-#, no-c-format
-msgid "I changed my mind."
-msgstr ""
-
-#. code: l("I chopped away at it, branch after branch, and in the end I chopped off its roots, and it fell to the ground, motionless."));
-#: npc/008-1/jack.txt:66
-#, no-c-format
-msgid "I chopped away at it, branch after branch, and in the end I chopped off its roots, and it fell to the ground, motionless."
-msgstr ""
-
-#. code: rif(.@q >= 10, l("I cleaned up the hill.")),
-#: npc/001-1/enora.txt:384
-#: npc/001-1/enora.txt~:384
-#, no-c-format
-msgid "I cleaned up the hill."
-msgstr ""
-
-#. code: l("I climbed down and swam to the shore. The stench was terrible; I had to hold my breath to get closer to the monster. There it was, lying on the ground, snoring, poisoning all our water! So I tried to wake it up to scare it away."),
-#: npc/008-2-2/kfahr.txt:526
-#: npc/008-2-2/kfahr.txt~:526
-#, no-c-format
-msgid "I climbed down and swam to the shore. The stench was terrible; I had to hold my breath to get closer to the monster. There it was, lying on the ground, snoring, poisoning all our water! So I tried to wake it up to scare it away."
-msgstr ""
-
-#. code: mesq l("I could even make one for you and give the recipe, but...");
-#: npc/008-1/snarfles.txt:36
-#: npc/008-1/snarfles.txt~:36
-#, no-c-format
-msgid "I could even make one for you and give the recipe, but..."
-msgstr ""
-
-#. code: l("I could try to water it, but where to get water.. also a fertility potion could help."),
-#: npc/020-1/anwar.txt:11
-#: npc/020-1/anwar.txt~:11
-#, no-c-format
-msgid "I could try to water it, but where to get water.. also a fertility potion could help."
-msgstr ""
-
-#. code: l("I couldn't afford the bow, though..."),
-#: npc/008-1/jack.txt:152
-#, no-c-format
-msgid "I couldn't afford the bow, though..."
-msgstr ""
-
-#. code: l("I did see an old man hang out near the theater after our last show."));
-#: npc/008-2-24/troupe-leader.txt:44
-#, no-c-format
-msgid "I did see an old man hang out near the theater after our last show."
-msgstr ""
-
-#. code: l("I didn't mention it before, but I also put beer in my soup."),
-#: npc/008-2-4/bernard.txt:151
-#, no-c-format
-msgid "I didn't mention it before, but I also put beer in my soup."
-msgstr ""
-
-#. code: mesq l("I didn't notice that a Pikpik was in my way, and when I stepped on it, my foot was full of spikes.");
-#: npc/001-2-2/moon.txt:110
-#, no-c-format
-msgid "I didn't notice that a Pikpik was in my way, and when I stepped on it, my foot was full of spikes."
-msgstr ""
-
-#. code: l("I do feel better!"), -,
-#: npc/000-1/darlin.txt:39
-#, no-c-format
-msgid "I do feel better!"
-msgstr ""
-
-#. code: l("I do not like to brag about it but you won't find a better blacksmith on the whole island."),
-#: npc/001-2-27/don.txt:44
-#, no-c-format
-msgid "I do not like to brag about it but you won't find a better blacksmith on the whole island."
-msgstr ""
-
-#. code: lg("I do not like whiners."), -,
-#: npc/012-2-4/zitoni.txt~:15
-#: npc/012-2-4/zitoni.txt:15
-#, no-c-format
-msgid "I do not like whiners.#0"
-msgstr ""
-
-#. code: lg("I do not like whiners."), -,
-#: npc/012-2-4/zitoni.txt~:15
-#: npc/012-2-4/zitoni.txt:15
-#, no-c-format
-msgid "I do not like whiners.#1"
-msgstr ""
-
-#. code: mesq l("I do not want to go pointing my finger at someone. I want to be honorable and fair, and I sense the same quality in you, so I put my trust in you. I am sure you will be able to judge and solve this troubling situation.");
-#: npc/000-2-3/nard.txt~:192
-#: npc/000-2-3/nard.txt:192
-#, no-c-format
-msgid "I do not want to go pointing my finger at someone. I want to be honorable and fair, and I sense the same quality in you, so I put my trust in you. I am sure you will be able to judge and solve this troubling situation."
-msgstr ""
-
-#. code: l("I do not.");
-#: npc/001-2-27/don.txt:30
-#, no-c-format
-msgid "I do not."
-msgstr ""
-
-#. code: l("I do. I want to challenge the Candor Cave!"),
-#: npc/012-3-0/parua.txt~:65
-#, no-c-format
-msgid "I do. I want to challenge the Candor Cave!"
-msgstr ""
-
-#. code: l("I don't care, but there might be some adventurers and staff who might care."),
-#: npc/008-1/4144.txt:53
-#, no-c-format
-msgid "I don't care, but there might be some adventurers and staff who might care."
-msgstr ""
-
-#. code: l("I don't feel like talking to you."),
-#: npc/functions/generic-text.txt:84
-#, no-c-format
-msgid "I don't feel like talking to you."
-msgstr ""
-
-#. code: l("I don't feel like training today, see you later.")))
-#: npc/001-2-36/hector.txt~:262
-#: npc/001-2-36/hector.txt:299
-#: npc/001-2-36/hector.txt:262
-#: npc/001-2-36/hector.txt~:286
-#: npc/001-2-36/hector.txt:286
-#: npc/001-2-36/hector.txt~:274
-#: npc/001-2-36/hector.txt~:299
-#: npc/001-2-36/hector.txt:274
-#, no-c-format
-msgid "I don't feel like training today, see you later."
-msgstr ""
-
-#. code: l("I don't feel so well, I might be sick."),
-#: npc/008-2-12/nurse.txt:39
-#: npc/008-2-12/nurse.txt~:39
-#, no-c-format
-msgid "I don't feel so well, I might be sick."
-msgstr ""
-
-#. code: l("I don't have any.");
-#: npc/008-1/hinnak.txt:187
-#, no-c-format
-msgid "I don't have any."
-msgstr ""
-
-#. code: rif(countitem(Plushroom) > 0 && countitem(Plushroom) < .@plush_count, lg("I don't have enough plushrooms...")),
-#: npc/001-1/rumly.txt:143
-#, no-c-format
-msgid "I don't have enough plushrooms...#0"
-msgstr ""
-
-#. code: rif(countitem(Plushroom) > 0 && countitem(Plushroom) < .@plush_count, lg("I don't have enough plushrooms...")),
-#: npc/001-1/rumly.txt:143
-#, no-c-format
-msgid "I don't have enough plushrooms...#1"
-msgstr ""
-
-#. code: l("I don't have much time right now.")))
-#: npc/001-1/katja.txt:71
-#, no-c-format
-msgid "I don't have much time right now."
-msgstr ""
-
-#. code: l("I don't have the time now.")))
-#: npc/001-2-19/lloyd.txt:107
-#: npc/001-2-19/lloyd.txt~:107
-#, no-c-format
-msgid "I don't have the time now."
-msgstr ""
-
-#. code: switch (select(l("Go on."), l("I don't have the time sorry.")))
-#: npc/001-1/qonan.txt:25
-#: npc/001-1/qonan.txt~:25
-#, no-c-format
-msgid "I don't have the time sorry."
-msgstr ""
-
-#. code: l("I don't have the time."));
-#: npc/001-2-19/lloyd.txt~:144
-#: npc/001-2-19/lloyd.txt:144
-#, no-c-format
-msgid "I don't have the time."
-msgstr ""
-
-#. code: l("I don't have time to spend on flowers.")
-#: npc/008-1-1/galimatia.txt:214
-#: npc/008-1-1/galimatia.txt~:214
-#, no-c-format
-msgid "I don't have time to spend on flowers."
-msgstr ""
-
-#. code: mesq l("I don't know how to get a shovel, though.");
-#: npc/001-3-2/henry.txt~:237
-#: npc/001-3-2/henry.txt:237
-#, no-c-format
-msgid "I don't know how to get a shovel, though."
-msgstr ""
-
-#. code: l("I don't know if I trust her eyesight or memory."),
-#: npc/008-2-1/inspector.txt:68
-#, no-c-format
-msgid "I don't know if I trust her eyesight or memory."
-msgstr ""
-
-#. code: l("I don't know the password");
-#: npc/001-1/sophialla.txt~:25
-#: npc/001-1/sophialla.txt:25
-#, no-c-format
-msgid "I don't know the password"
-msgstr ""
-
-#. code: l("I don't know what to say..."), -;
-#: npc/000-2-1/dan.txt:54
-#, no-c-format
-msgid "I don't know what to say..."
-msgstr ""
-
-#. code: switch (select(l("The Legion?"), l("I don't know.")))
-#: npc/001-1/enora.txt:58
-#: npc/001-1/enora.txt~:58
-#, no-c-format
-msgid "I don't know."
-msgstr ""
-
-#. code: mes l("I don't need your help right now, but maybe tomorrow, who knows?");
-#: npc/000-2-1/peter.txt:158
-#: npc/001-2-22/peter.txt:158
-#, no-c-format
-msgid "I don't need your help right now, but maybe tomorrow, who knows?"
-msgstr ""
-
-#. code: l("I don't really have time to go chasing pious, let me just buy one at the regular price (30000 E)."),
-#: npc/001-1/salem.txt:172
-#, no-c-format
-msgid "I don't really have time to go chasing pious, let me just buy one at the regular price (30000 E)."
-msgstr ""
-
-#. code: l("I don't see anything else other than... water?")))
-#: npc/000-1/couwan.txt:41
-#, no-c-format
-msgid "I don't see anything else other than... water?"
-msgstr ""
-
-#. code: mesq l("I don't think that we are in a good place to talk about this...");
-#: npc/000-2-1/dan.txt:73
-#, no-c-format
-msgid "I don't think that we are in a good place to talk about this..."
-msgstr ""
-
-#. code: switch (select(l("Ok."), l("I don't want to be part of this joke.")))
-#: npc/001-1/fexil.txt:23
-#, no-c-format
-msgid "I don't want to be part of this joke."
-msgstr ""
-
-#. code: l("I don't want to buy a piou right now.");
-#: npc/001-1/salem.txt:173
-#, no-c-format
-msgid "I don't want to buy a piou right now."
-msgstr ""
-
-#. code: .@s$ = l("I don't want to change my language, sorry.");
-#: npc/001-2-21/julia.txt:16
-#, no-c-format
-msgid "I don't want to change my language, sorry."
-msgstr ""
-
-#. code: l("I don't want to talk to you."),
-#: npc/020-1/jossy.txt~:10
-#: npc/020-1/jossy.txt:10
-#, no-c-format
-msgid "I don't want to talk to you."
-msgstr ""
-
-#. code: l("I don't want you! I want daddy!");
-#: npc/001-2-11/mona.txt:142
-#, no-c-format
-msgid "I don't want you! I want daddy!"
-msgstr ""
-
-#. code: l("I fear for the future of this town...");
-#: npc/020-2-5/dausen.txt:12
-#, no-c-format
-msgid "I fear for the future of this town..."
-msgstr ""
-
-#. code: lg("I feel ok."), L_Ok,
-#: npc/000-2-3/nard.txt:63
-#: npc/000-2-3/nard.txt~:63
-#, no-c-format
-msgid "I feel ok.#0"
-msgstr ""
-
-#. code: lg("I feel ok."), L_Ok,
-#: npc/000-2-3/nard.txt:63
-#: npc/000-2-3/nard.txt~:63
-#, no-c-format
-msgid "I feel ok.#1"
-msgstr ""
-
-#. code: mesq l("I forgot my tasks to do!");
-#: npc/012-2-4/zitoni.txt:38
-#: npc/012-2-4/zitoni.txt~:38
-#, no-c-format
-msgid "I forgot my tasks to do!"
-msgstr ""
-
-#. code: mesq l("I forgot their name, but they are not very normal. Err.");
-#: npc/008-2-16/yannika.txt:356
-#: npc/008-2-16/yannika.txt~:356
-#, no-c-format
-msgid "I forgot their name, but they are not very normal. Err."
-msgstr ""
-
-#. code: l("I forgot! Let me get them right now.");
-#: npc/008-2-2/kfahr.txt:654
-#: npc/008-2-2/kfahr.txt~:654
-#, no-c-format
-msgid "I forgot! Let me get them right now."
-msgstr ""
-
-#. code: l("I fought it, of course!"),
-#: npc/008-1/jack.txt:62
-#, no-c-format
-msgid "I fought it, of course!"
-msgstr ""
-
-#. code: mesq l("I give tasks to every single sailor, all day long. That should make him happy!");
-#: npc/000-2-0/julia.txt:78
-#, no-c-format
-msgid "I give tasks to every single sailor, all day long. That should make him happy!"
-msgstr ""
-
-#. code: mesq l("I give you this key, it opens all the doors on this ship.");
-#: npc/000-2-3/box.txt:71
-#, no-c-format
-msgid "I give you this key, it opens all the doors on this ship."
-msgstr ""
-
-#. code: l("I got angry and started to chop off all the low-hanging branches so this couldn't happen anymore."),
-#: npc/008-1/jack.txt:43
-#, no-c-format
-msgid "I got angry and started to chop off all the low-hanging branches so this couldn't happen anymore."
-msgstr ""
-
-#. code: l("I grew up and lived a good while in Esperia, the capital city."),
-#: npc/001-2-6/leonard.txt:12
-#, no-c-format
-msgid "I grew up and lived a good while in Esperia, the capital city."
-msgstr ""
-
-#. code: switch (select(l("I guess so. What's in it for me?"),
-#: npc/001-1/enora.txt:140
-#: npc/001-1/enora.txt~:140
-#, no-c-format
-msgid "I guess so. What's in it for me?"
-msgstr ""
-
-#. code: l("I guess so... I will leave you alone."), L_Quit;
-#: npc/000-2-1/dan.txt:31
-#, no-c-format
-msgid "I guess so... I will leave you alone."
-msgstr ""
-
-#. code: l("I had a great childhood in Esperia!"),
-#: npc/001-2-6/leonard.txt:14
-#, no-c-format
-msgid "I had a great childhood in Esperia!"
-msgstr ""
-
-#. code: l("I had a long day, come back tomorrow."),
-#: npc/functions/generic-text.txt:73
-#, no-c-format
-msgid "I had a long day, come back tomorrow."
-msgstr ""
-
-#. code: l("I had barely enough time to draw out my sword, and the beast was upon us! The caravan people were fleeing for their lives, so it was up to me and Arvek to stop it."),
-#: npc/008-2-2/kfahr.txt:304
-#: npc/008-2-2/kfahr.txt~:304
-#, no-c-format
-msgid "I had barely enough time to draw out my sword, and the beast was upon us! The caravan people were fleeing for their lives, so it was up to me and Arvek to stop it."
-msgstr ""
-
-#. code: l("I had tasty barbecue with Crane.")
-#: npc/008-1-1/morcant.txt:30
-#: npc/008-1-1/morcant.txt~:30
-#, no-c-format
-msgid "I had tasty barbecue with Crane."
-msgstr ""
-
-#. code: l("I had the nomads make me a few of them, and I hardly use them nowadays, so I think I can part with this one.");
-#: npc/008-2-2/kfahr.txt~:718
-#: npc/008-2-2/kfahr.txt:718
-#, no-c-format
-msgid "I had the nomads make me a few of them, and I hardly use them nowadays, so I think I can part with this one."
-msgstr ""
-
-#. code: l("I had this patch of ground that was really clumpy; lots of clay, you see."),
-#: npc/008-1/hinnak.txt:211
-#, no-c-format
-msgid "I had this patch of ground that was really clumpy; lots of clay, you see."
-msgstr ""
-
-#. code: l("I hate them!"),
-#: npc/008-1/hinnak.txt:47
-#, no-c-format
-msgid "I hate them!"
-msgstr ""
-
-#. code: l("I have a beloved friend called Nunia, who handles the Thieves' Guild branch in Hurnscald."),
-#: npc/001-3-2/henry.txt:249
-#: npc/001-3-2/henry.txt~:249
-#, no-c-format
-msgid "I have a beloved friend called Nunia, who handles the Thieves' Guild branch in Hurnscald."
-msgstr ""
-
-#. code: l("I have a book with all the info you need, do you want to read it?"));
-#: npc/001-2-36/hector.txt:399
-#: npc/001-2-36/hector.txt~:399
-#, no-c-format
-msgid "I have a book with all the info you need, do you want to read it?"
-msgstr ""
-
-#. code: l("I have a lot of work here, so I don't even have time to go to the town."),
-#: npc/001-1/qonan.txt~:22
-#: npc/001-1/qonan.txt:22
-#, no-c-format
-msgid "I have a lot of work here, so I don't even have time to go to the town."
-msgstr ""
-
-#. code: l("I have an idea."),
-#: npc/008-1/jack.txt:121
-#, no-c-format
-msgid "I have an idea."
-msgstr ""
-
-#. code: rif(.@q2 == 2 && countitem(PoisonedDish), l("I have brought you a tasty present for your delicate mouth.")),
-#: npc/000-2-0/julia.txt:246
-#, no-c-format
-msgid "I have brought you a tasty present for your delicate mouth."
-msgstr ""
-
-#. code: l("I have collected all the boxes you needed."), L_TaskDone,
-#: npc/000-1/gugli.txt:104
-#, no-c-format
-msgid "I have collected all the boxes you needed."
-msgstr ""
-
-#. code: mesc l("I have nothing else to do down there.");
-#: npc/001-2-8/doors.txt~:19
-#: npc/001-2-8/doors.txt:19
-#, no-c-format
-msgid "I have nothing else to do down there."
-msgstr ""
-
-#. code: lg("I have nothing to sell, come back later.");
-#: npc/008-2-1/generalstore.txt:11
-#: npc/008-2-1/generalstore.txt~:11
-#, no-c-format
-msgid "I have nothing to sell, come back later.#0"
-msgstr ""
-
-#. code: lg("I have nothing to sell, come back later.");
-#: npc/008-2-1/generalstore.txt:11
-#: npc/008-2-1/generalstore.txt~:11
-#, no-c-format
-msgid "I have nothing to sell, come back later.#1"
-msgstr ""
-
-#. code: l("I have one more task for you. Trozz, another member of the Legion, sent me a letter earlier today."),
-#: npc/001-1/enora.txt~:252
-#: npc/001-1/enora.txt:252
-#, no-c-format
-msgid "I have one more task for you. Trozz, another member of the Legion, sent me a letter earlier today."
-msgstr ""
-
-#. code: mesq l("I have other matters to attend do, so you'll have to excuse me.");
-#: npc/001-3-2/henry.txt~:330
-#: npc/001-3-2/henry.txt:330
-#, no-c-format
-msgid "I have other matters to attend do, so you'll have to excuse me."
-msgstr ""
-
-#. code: mesq l("I have some clothes and other things for you at a fine price!");
-#: npc/000-1/fexil.txt:10
-#: npc/001-1/fexil.txt:41
-#, no-c-format
-msgid "I have some clothes and other things for you at a fine price!"
-msgstr ""
-
-#. code: rif(countitem(AquadaBox) > 0 || countitem(CroconutBox) > 0 || countitem(PlushroomBox) > 0, l("I have some food for you.")), L_CollectSmthing,
-#: npc/000-1/gugli.txt:96
-#, no-c-format
-msgid "I have some food for you."
-msgstr ""
-
-#. code: rif(.@fexil > 2 && countitem(FluffyFur) > 0, l("I have some fur for you.")),
-#: npc/001-1/fexil.txt:81
-#, no-c-format
-msgid "I have some fur for you."
-msgstr ""
-
-#. code: l("I have some spare one, take them, and tell Enora that any fees are paid!");
-#: npc/001-2-26/ivan.txt:45
-#, no-c-format
-msgid "I have some spare one, take them, and tell Enora that any fees are paid!"
-msgstr ""
-
-#. code: lg("I have to go, sorry.");
-#: npc/001-1/rumly.txt:145
-#, no-c-format
-msgid "I have to go, sorry.#0"
-msgstr ""
-
-#. code: lg("I have to go, sorry.");
-#: npc/001-1/rumly.txt:145
-#, no-c-format
-msgid "I have to go, sorry.#1"
-msgstr ""
-
-#. code: l("I have what you want."),
-#: npc/functions/daily.txt:85
-#: npc/functions/daily.txt~:85
-#, no-c-format
-msgid "I have what you want."
-msgstr ""
-
-#. code: rif(.@enora == 3, l("I have your black iron.")),
-#: npc/001-1/chelios.txt:85
-#, no-c-format
-msgid "I have your black iron."
-msgstr ""
-
-#. code: rif(.@q == 4 || .@q == 6 || .@q == 9, l("I have your package.")),
-#. code: rif(.@q == 8 && countitem(PiberriesInfusion) >= 5, l("I have your package.")),
-#: npc/001-1/enora.txt~:382
-#: npc/001-1/enora.txt~:383
-#: npc/001-1/enora.txt:383
-#: npc/001-1/enora.txt:382
-#, no-c-format
-msgid "I have your package."
-msgstr ""
-
-#. code: select(l("I have your pass from the Merchant Guild."));
-#: npc/001-1/fexil.txt:50
-#, no-c-format
-msgid "I have your pass from the Merchant Guild."
-msgstr ""
-
-#. code: mesq l("I haven't found Juliet yet, and I don't even have any of the ingredients required. Could you get them for me? Pretty please? %%J");
-#: npc/008-1/rossy.txt~:200
-#: npc/008-1/rossy.txt:200
-#, no-c-format
-msgid "I haven't found Juliet yet, and I don't even have any of the ingredients required. Could you get them for me? Pretty please? %%J"
-msgstr ""
-
-#. code: l("I haven't found Juliet yet, sorry."),
-#: npc/008-2-4/olana.txt:161
-#: npc/008-2-4/olana.txt~:161
-#, no-c-format
-msgid "I haven't found Juliet yet, sorry."
-msgstr ""
-
-#. code: l("I haven't seen anything strange."));
-#: npc/008-1/milly.txt:93
-#, no-c-format
-msgid "I haven't seen anything strange."
-msgstr ""
-
-#. code: mesq l("I hear if you get a recipe book, you could cook things yourself.");
-#: npc/008-2-32/thamas.txt:39
-#: npc/008-2-32/thamas.txt~:38
-#, no-c-format
-msgid "I hear if you get a recipe book, you could cook things yourself."
-msgstr ""
-
-#. code: rif(.@q3 == 3 && .@q2 == 0, l("I heard rumors about some old hostilities between you and Gado. Are they true?")),
-#: npc/000-2-0/julia.txt:244
-#, no-c-format
-msgid "I heard rumors about some old hostilities between you and Gado. Are they true?"
-msgstr ""
-
-#. code: mesq l("I heard some battle noises a few minutes ago. Are you here to save me?");
-#: npc/008-3-0/juliet.txt:598
-#: npc/008-3-0/juliet.txt~:599
-#, no-c-format
-msgid "I heard some battle noises a few minutes ago. Are you here to save me?"
-msgstr ""
-
-#. code: mesq l("I heard something too. A girl named Galimatia seems to need help.");
-#: npc/008-1/blossom.txt:38
-#: npc/008-1/blossom.txt~:38
-#, no-c-format
-msgid "I heard something too. A girl named Galimatia seems to need help."
-msgstr ""
-
-#. code: l("I heard something too. A girl named Galimatia seems to need help. If only those lazy developers could tell her what she needs.");
-#: npc/008-1/blossom.txt~:35
-#: npc/008-1/blossom.txt:35
-#, no-c-format
-msgid "I heard something too. A girl named Galimatia seems to need help. If only those lazy developers could tell her what she needs."
-msgstr ""
-
-#. code: rif(getq(.quest_bow) == 2, l("I heard you aren't delivering any more living wood. Why not?")));
-#: npc/008-1/jack.txt:277
-#, no-c-format
-msgid "I heard you aren't delivering any more living wood. Why not?"
-msgstr ""
-
-#. code: l("I highly recommend you seek him out!"));
-#: npc/008-1/milly.txt:77
-#, no-c-format
-msgid "I highly recommend you seek him out!"
-msgstr ""
-
-#. code: mesq l("I honestly don't know. I mean, we usually export healthy food to Tulimshar; People here aren't so healthy in general.");
-#: npc/008-2-24/chef.txt~:234
-#: npc/008-2-24/chef.txt:234
-#, no-c-format
-msgid "I honestly don't know. I mean, we usually export healthy food to Tulimshar; People here aren't so healthy in general."
-msgstr ""
-
-#. code: l("I hope Tanisha is not slacking off. I would hate having to go check on her.");
-#: npc/012-1/kaan.txt~:12
-#: npc/012-1/kaan.txt:12
-#, no-c-format
-msgid "I hope Tanisha is not slacking off. I would hate having to go check on her."
-msgstr ""
-
-#. code: l("I hope she is fine. It is so dangerous out there.");
-#: npc/020-1/martha.txt:11
-#: npc/020-1/martha.txt~:11
-#, no-c-format
-msgid "I hope she is fine. It is so dangerous out there."
-msgstr ""
-
-#. code: mesq l("I hope that answers your question.") + " " + l("Hehe!");
-#: npc/000-1/astapolos.txt:111
-#, no-c-format
-msgid "I hope that answers your question."
-msgstr ""
-
-#. code: l("I hope that my shield will serve you well!"));
-#: npc/008-1/jack.txt:236
-#, no-c-format
-msgid "I hope that my shield will serve you well!"
-msgstr ""
-
-#. code: l("I hope they know what they are doing. So, come on board. I am looking forward to go back to Woodland, haven't been there for a while.");
-#: npc/001-1/koga.txt~:17
-#: npc/001-1/koga.txt:17
-#, no-c-format
-msgid "I hope they know what they are doing. So, come on board. I am looking forward to go back to Woodland, haven't been there for a while."
-msgstr ""
-
-#. code: l("I hope to see you soon.");
-#: npc/001-1/qonan.txt~:60
-#: npc/001-1/qonan.txt:60
-#, no-c-format
-msgid "I hope to see you soon."
-msgstr ""
-
-#. code: l("I hope you are satisfied with your forest bow."),
-#: npc/008-2-6/alan.txt:252
-#, no-c-format
-msgid "I hope you are satisfied with your forest bow."
-msgstr ""
-
-#. code: npctalk3(l("I hope you catch that naughty person!"));
-#: npc/008-1/old-woman.txt:94
-#, no-c-format
-msgid "I hope you catch that naughty person!"
-msgstr ""
-
-#. code: mesq l("I hope you don't mind that we used your raft to build this ramp.");
-#: npc/000-1/lean.txt:19
-#, no-c-format
-msgid "I hope you don't mind that we used your raft to build this ramp."
-msgstr ""
-
-#. code: l("I hope you enjoy this town! Meanwhile, I wonder where I put my %s...", getitemlink(TreasureMap));
-#: npc/012-1/prawors.txt:11
-#: npc/012-1/prawors.txt~:11
-#, no-c-format
-msgid "I hope you enjoy this town! Meanwhile, I wonder where I put my %s..."
-msgstr ""
-
-#. code: l("I hope you like beer as much as I do, because, you see..."),
-#: npc/008-2-4/bernard.txt:152
-#, no-c-format
-msgid "I hope you like beer as much as I do, because, you see..."
-msgstr ""
-
-#. code: l("I hope you like this color."),
-#: npc/001-2-41/edouard.txt~:158
-#: npc/001-2-41/edouard.txt:157
-#, no-c-format
-msgid "I hope you like this color."
-msgstr ""
-
-#. code: l("I hope you still remember me."),
-#: npc/000-0-1/narrator.txt:87
-#: npc/000-0-1/narrator.txt~:87
-#, no-c-format
-msgid "I hope you still remember me."
-msgstr ""
-
-#. code: mesq l("I hope...");
-#: npc/008-1/rossy.txt~:170
-#: npc/008-1/rossy.txt:170
-#, no-c-format
-msgid "I hope..."
-msgstr ""
-
-#. code: l("I informed Julia about your monstrous plan.");
-#: npc/000-2-1/chefgado.txt:198
-#: npc/000-2-1/chefgado.txt~:198
-#, no-c-format
-msgid "I informed Julia about your monstrous plan."
-msgstr ""
-
-#. code: mesq l("I just can't remember what. But come talk to me later once devs becomes less lazy.");
-#: npc/001-1/sophialla.txt:76
-#: npc/001-1/sophialla.txt~:76
-#, no-c-format
-msgid "I just can't remember what. But come talk to me later once devs becomes less lazy."
-msgstr ""
-
-#. code: mesq l("I just dont know what to do. I wish I could take a nap, instead.");
-#: npc/020-2-24/kylian.txt~:22
-#: npc/020-2-24/kylian.txt:22
-#, no-c-format
-msgid "I just dont know what to do. I wish I could take a nap, instead."
-msgstr ""
-
-#. code: l("I just dont know what to do. Perhaps all gets better when I stay here, whining and waiting. Please, leave me alone.");
-#: npc/008-1-1/galimatia.txt:209
-#: npc/008-1-1/galimatia.txt~:209
-#, no-c-format
-msgid "I just dont know what to do. Perhaps all gets better when I stay here, whining and waiting. Please, leave me alone."
-msgstr ""
-
-#. code: l("I just love watching the ocean from up there."),
-#: npc/020-1/budifis.txt~:10
-#: npc/020-1/budifis.txt:10
-#, no-c-format
-msgid "I just love watching the ocean from up there."
-msgstr ""
-
-#. code: l("I just need %s E for material and work time.",
-#: npc/008-2-6/alan.txt:130
-#, no-c-format
-msgid "I just need %s E for material and work time."
-msgstr ""
-
-#. code: mesq l("I just realized I am lacking some common things, and one key ingredient, to prepare a... A special recipe.");
-#: npc/000-2-1/chefgado.txt:94
-#: npc/000-2-1/chefgado.txt~:94
-#, no-c-format
-msgid "I just realized I am lacking some common things, and one key ingredient, to prepare a... A special recipe."
-msgstr ""
-
-#. code: l("I just want to live my life in peace."),
-#. code: npctalkonce(l("I just want to live my life in peace."));
-#: npc/functions/villagertalk.txt:44
-#: npc/functions/generic-text.txt:26
-#, no-c-format
-msgid "I just want to live my life in peace."
-msgstr ""
-
-#. code: l("I kicked it. I yelled at it. (Bad mistake, I got some of that stinky stuff in my lungs.) I poked at it with my sword. I even tried to poke it in the eyes, but I couldn't get that close to its mouth – that was where most of the smell was coming from."),
-#: npc/008-2-2/kfahr.txt:527
-#: npc/008-2-2/kfahr.txt~:527
-#, no-c-format
-msgid "I kicked it. I yelled at it. (Bad mistake, I got some of that stinky stuff in my lungs.) I poked at it with my sword. I even tried to poke it in the eyes, but I couldn't get that close to its mouth – that was where most of the smell was coming from."
-msgstr ""
-
-#. code: l("I knew it!");
-#: npc/001-2-19/lloyd.txt:93
-#: npc/001-2-19/lloyd.txt~:93
-#, no-c-format
-msgid "I knew it!"
-msgstr ""
-
-#. code: mesq l("I know that you are just starting to feel better, but I'd like to give you a special task.");
-#: npc/000-2-3/nard.txt~:138
-#: npc/000-2-3/nard.txt:138
-#, no-c-format
-msgid "I know that you are just starting to feel better, but I'd like to give you a special task."
-msgstr ""
-
-#. code: l("I know the bow master wants some twigleaf wood, but I don't care."),
-#: npc/008-1/jack.txt:87
-#, no-c-format
-msgid "I know the bow master wants some twigleaf wood, but I don't care."
-msgstr ""
-
-#. code: mesq l("I know this won't be enough, but here is %d E to help you.", 50);
-#: npc/008-2-4/olana.txt:246
-#: npc/008-2-4/olana.txt~:246
-#, no-c-format
-msgid "I know this won't be enough, but here is %d E to help you."
-msgstr ""
-
-#. code: l("I know you didn't kill them yourself!"),
-#: npc/008-1/hinnak.txt:112
-#, no-c-format
-msgid "I know you didn't kill them yourself!"
-msgstr ""
-
-#. code: l("I like money! Consider it done."),
-#: npc/001-1/qonan.txt:47
-#: npc/001-1/qonan.txt~:47
-#, no-c-format
-msgid "I like money! Consider it done."
-msgstr ""
-
-#. code: l("I lost Liana, she was taking care of me; Have you seen her around? %%i");
-#: npc/012-1/ayasha.txt:10
-#: npc/012-1/ayasha.txt~:10
-#, no-c-format
-msgid "I lost Liana, she was taking care of me; Have you seen her around? %%i"
-msgstr ""
-
-#. code: l("I love flowers! What do you have for sale?"),
-#: npc/008-1/blossom.txt:16
-#: npc/008-1/blossom.txt~:16
-#, no-c-format
-msgid "I love flowers! What do you have for sale?"
-msgstr ""
-
-#. code: l("I love hanging out here!"));
-#: npc/008-1/sabine.txt:37
-#, no-c-format
-msgid "I love hanging out here!"
-msgstr ""
-
-#. code: npctalk3 l("I love peace and quiet, that's a good choice.");
-#: npc/001-2-6/christopher.txt:37
-#, no-c-format
-msgid "I love peace and quiet, that's a good choice."
-msgstr ""
-
-#. code: l("I love this town! Hurnscaldian hospitality! Mrahahahah!"),
-#: npc/008-2-2/kfahr.txt:226
-#: npc/008-2-2/kfahr.txt~:226
-#, no-c-format
-msgid "I love this town! Hurnscaldian hospitality! Mrahahahah!"
-msgstr ""
-
-#. code: lg("I made a mistake, I would like to change my language."),
-#. code: lg("I made a mistake, I would like to change my language."), L_ChooseLang,
-#: npc/001-2-21/julia.txt:24
-#: npc/000-2-0/julia.txt:248
-#, no-c-format
-msgid "I made a mistake, I would like to change my language.#0"
-msgstr ""
-
-#. code: lg("I made a mistake, I would like to change my language."),
-#. code: lg("I made a mistake, I would like to change my language."), L_ChooseLang,
-#: npc/001-2-21/julia.txt:24
-#: npc/000-2-0/julia.txt:248
-#, no-c-format
-msgid "I made a mistake, I would like to change my language.#1"
-msgstr ""
-
-#. code: l("I mean, I am very tired to move all of these books!");
-#: npc/001-2-6/christopher.txt:15
-#, no-c-format
-msgid "I mean, I am very tired to move all of these books!"
-msgstr ""
-
-#. code: l("I mean, I do not receive any letter from her for a while, so I got worried."),
-#: npc/001-3-2/henry.txt:278
-#: npc/001-3-2/henry.txt~:278
-#, no-c-format
-msgid "I mean, I do not receive any letter from her for a while, so I got worried."
-msgstr ""
-
-#. code: mesq l("I mean, this is a magical world, isn't it?! That makes no sense. He probably angered some corrupt officer or whatever.");
-#: npc/008-2-24/chef.txt:142
-#: npc/008-2-24/chef.txt~:142
-#, no-c-format
-msgid "I mean, this is a magical world, isn't it?! That makes no sense. He probably angered some corrupt officer or whatever."
-msgstr ""
-
-#. code: l("I mean, what's wrong with smuggling goods?! The town markets would have way less stuff otherwise. You can understand me, right? Don't answer."),
-#: npc/001-3-2/henry.txt:52
-#: npc/001-3-2/henry.txt~:52
-#, no-c-format
-msgid "I mean, what's wrong with smuggling goods?! The town markets would have way less stuff otherwise. You can understand me, right? Don't answer."
-msgstr ""
-
-#. code: l("I mean, you forgot... Well."),
-#: npc/001-1/enora.txt~:215
-#: npc/001-1/enora.txt:215
-#, no-c-format
-msgid "I mean, you forgot... Well."
-msgstr ""
-
-#. code: l("I miss the good old days."));
-#: npc/functions/generic-text.txt:37
-#, no-c-format
-msgid "I miss the good old days."
-msgstr ""
-
-#. code: mesq l("I moved to Tulimshar so my daughters – Rossy and Juliet – could learn magic, but we come back to Hurnscald on occasion.");
-#: npc/008-2-4/olana.txt~:100
-#: npc/008-2-4/olana.txt:100
-#, no-c-format
-msgid "I moved to Tulimshar so my daughters – Rossy and Juliet – could learn magic, but we come back to Hurnscald on occasion."
-msgstr ""
-
-#. code: l("I must admit you're right, but how come you..."),
-#: npc/008-3-0/clauquer.txt~:70
-#: npc/008-3-0/clauquer.txt:71
-#, no-c-format
-msgid "I must admit you're right, but how come you..."
-msgstr ""
-
-#. code: mesq l("I must go now. I've already spent too much time here already.");
-#: npc/008-3-0/juliet.txt~:638
-#: npc/008-3-0/juliet.txt:637
-#, no-c-format
-msgid "I must go now. I've already spent too much time here already."
-msgstr ""
-
-#. code: l("I must leave to get more.")))
-#: npc/001-2-2/moon.txt:170
-#, no-c-format
-msgid "I must leave to get more."
-msgstr ""
-
-#. code: l("I need %d %s for that.",
-#: npc/008-2-4/bernard.txt:111
-#, no-c-format
-msgid "I need %d %s for that."
-msgstr ""
-
-#. code: l("I need @@ @@.", .BaitCount, getitemlink(.BaitID));
-#: npc/001-1/eugene.txt:52
-#: npc/001-1/eugene.txt~:52
-#, no-c-format
-msgid "I need @@ @@."
-msgstr ""
-
-#. code: l("I need a %s for my soup.", getitemlink(.first_item));
-#: npc/008-2-4/bernard.txt:53
-#, no-c-format
-msgid "I need a %s for my soup."
-msgstr ""
-
-#. code: l("I need more Croc Claws."),
-#: npc/001-2-2/moon.txt:23
-#, no-c-format
-msgid "I need more Croc Claws."
-msgstr ""
-
-#. code: l("I need more information first."),
-#: npc/001-2-19/lloyd.txt~:143
-#: npc/001-2-19/lloyd.txt:143
-#, no-c-format
-msgid "I need more information first."
-msgstr ""
-
-#. code: l("I need some %s.", getitemname(.@q2 == VEGAN ? MananaSandwich : PioulegSandwich));
-#: npc/008-2-16/yannika.txt:342
-#: npc/008-2-16/yannika.txt~:342
-#, no-c-format
-msgid "I need some %s."
-msgstr ""
-
-#. code: mesq l("I need somebody who can rid the hold of the ship of these rattos. Can you help me?");
-#: npc/001-2-22/peter.txt:70
-#: npc/000-2-1/peter.txt:70
-#, no-c-format
-msgid "I need somebody who can rid the hold of the ship of these rattos. Can you help me?"
-msgstr ""
-
-#. code: mesq l("I need someone to clean the storage room...");
-#: npc/012-1/zegas.txt:12
-#: npc/012-1/zegas.txt~:12
-#, no-c-format
-msgid "I need someone to clean the storage room..."
-msgstr ""
-
-#. code: mesq lg("I need someone to help me clean the edge of the ship, but you aren't strong enough for now.");
-#: npc/001-2-22/peter.txt:93
-#: npc/000-2-1/peter.txt:93
-#, no-c-format
-msgid "I need someone to help me clean the edge of the ship, but you aren't strong enough for now.#0"
-msgstr ""
-
-#. code: mesq lg("I need someone to help me clean the edge of the ship, but you aren't strong enough for now.");
-#: npc/001-2-22/peter.txt:93
-#: npc/000-2-1/peter.txt:93
-#, no-c-format
-msgid "I need someone to help me clean the edge of the ship, but you aren't strong enough for now.#1"
-msgstr ""
-
-#. code: mes l("I need to decide swiftly what I'll do with them before I'm caught.");
-#: npc/001-2-43/core.txt:43
-#: npc/001-2-43/core.txt~:43
-#, no-c-format
-msgid "I need to decide swiftly what I'll do with them before I'm caught."
-msgstr ""
-
-#. code: l("I need to go, sorry."), L_Bye;
-#: npc/000-1/darlin.txt:85
-#, no-c-format
-msgid "I need to go, sorry."
-msgstr ""
-
-#. code: l("I need to rest."),
-#: npc/functions/generic-text.txt:74
-#, no-c-format
-msgid "I need to rest."
-msgstr ""
-
-#. code: l("I need to study more... But... I want to play! And I want to make figurines!");
-#: npc/012-1/vincent.txt:11
-#, no-c-format
-msgid "I need to study more... But... I want to play! And I want to make figurines!"
-msgstr ""
-
-#. code: lg("I need to think about it..."),
-#: npc/001-1/rumly.txt:134
-#, no-c-format
-msgid "I need to think about it...#0"
-msgstr ""
-
-#. code: lg("I need to think about it..."),
-#: npc/001-1/rumly.txt:134
-#, no-c-format
-msgid "I need to think about it...#1"
-msgstr ""
-
-#. code: mesq l("I need you to get my luggage from the docks. Just show this paper to the sailor who's watching the luggage.");
-#: npc/020-2-24/kylian.txt:49
-#: npc/020-2-24/kylian.txt~:49
-#, no-c-format
-msgid "I need you to get my luggage from the docks. Just show this paper to the sailor who's watching the luggage."
-msgstr ""
-
-#. code: rif(.@q >= 14, l("I needed Acorn Flour.")),
-#: npc/020-2-20/riskim.txt:25
-#: npc/020-2-20/riskim.txt~:25
-#, no-c-format
-msgid "I needed Acorn Flour."
-msgstr ""
-
-#. code: l("I never told Arvek that it was his brew that killed it; he'd never have forgiven me."),
-#: npc/008-2-2/kfahr.txt~:352
-#: npc/008-2-2/kfahr.txt:352
-#, no-c-format
-msgid "I never told Arvek that it was his brew that killed it; he'd never have forgiven me."
-msgstr ""
-
-#. code: l("I noticed that there were some holes in the walls of the wells, with hollow spaces on the sides... Hmm, that reminds me that I still have to check whether the rumors of a labyrinth underneath Tulimshar are true."),
-#: npc/008-2-2/kfahr.txt~:521
-#: npc/008-2-2/kfahr.txt:521
-#, no-c-format
-msgid "I noticed that there were some holes in the walls of the wells, with hollow spaces on the sides... Hmm, that reminds me that I still have to check whether the rumors of a labyrinth underneath Tulimshar are true."
-msgstr ""
-
-#. code: l("I only follow Aidan around, so make your questions to him instead.");
-#: npc/012-1/ishi.txt~:10
-#: npc/012-1/ishi.txt:10
-#, no-c-format
-msgid "I only follow Aidan around, so make your questions to him instead."
-msgstr ""
-
-#. code: l("I only just told you that story. Trust me, the others are worth hearing, too!");
-#: npc/008-2-2/kfahr.txt:166
-#: npc/008-2-2/kfahr.txt~:166
-#, no-c-format
-msgid "I only just told you that story. Trust me, the others are worth hearing, too!"
-msgstr ""
-
-#. code: mesq l("I only need 2 @@, 2 @@s, 1 @@...", getitemlink(PiouLegs), getitemlink(HalfCroconut), getitemlink(Aquada));
-#: npc/000-2-1/chefgado.txt~:96
-#: npc/000-2-1/chefgado.txt~:161
-#: npc/000-2-1/chefgado.txt:161
-#: npc/000-2-1/chefgado.txt:96
-#, no-c-format
-msgid "I only need 2 @@, 2 @@s, 1 @@..."
-msgstr ""
-
-#. code: lg("I only remember I was rescued by you."), L_Story,
-#: npc/000-2-1/arpan.txt:109
-#: npc/000-2-1/arpan.txt~:109
-#, no-c-format
-msgid "I only remember I was rescued by you.#0"
-msgstr ""
-
-#. code: lg("I only remember I was rescued by you."), L_Story,
-#: npc/000-2-1/arpan.txt:109
-#: npc/000-2-1/arpan.txt~:109
-#, no-c-format
-msgid "I only remember I was rescued by you.#1"
-msgstr ""
-
-#. code: rif(islegacyaccount(), l("I only want to reach Artis, can we skip this?")), L_Skip,
-#: npc/000-2-3/nard.txt:64
-#: npc/000-2-3/nard.txt~:64
-#, no-c-format
-msgid "I only want to reach Artis, can we skip this?"
-msgstr ""
-
-#. code: l("I presume you don't like roses, right?"),
-#: npc/008-1/rossy.txt~:323
-#: npc/008-1/rossy.txt:323
-#, no-c-format
-msgid "I presume you don't like roses, right?"
-msgstr ""
-
-#. code: l("I probably should let you rest, it must have been tiring!"),
-#: npc/000-0-1/narrator.txt:101
-#: npc/000-0-1/narrator.txt~:101
-#, no-c-format
-msgid "I probably should let you rest, it must have been tiring!"
-msgstr ""
-
-#. code: mesc l("I promised to bring him 6 %s, 6 %s, and a %s. I also promised clean up all monsters on the proximity and pay him 1000 E. I'll make the Grandmaster proud!", getitemlink(RoastedAcorn), getitemlink(Carrot), getitemlink(CarrotCake));
-#: npc/020-1/hocus.txt:49
-#: npc/020-1/hocus.txt~:49
-#, no-c-format
-msgid "I promised to bring him 6 %s, 6 %s, and a %s. I also promised clean up all monsters on the proximity and pay him 1000 E. I'll make the Grandmaster proud!"
-msgstr ""
-
-#. code: l("I pulled George up – I didn't have the strength to speak, but walking seemed to work – and we slowly made our way over to it. We weren't thinking much, just trying to find some shade, so we climbed into that thing's ear."),
-#: npc/008-2-2/kfahr.txt:445
-#: npc/008-2-2/kfahr.txt~:445
-#, no-c-format
-msgid "I pulled George up – I didn't have the strength to speak, but walking seemed to work – and we slowly made our way over to it. We weren't thinking much, just trying to find some shade, so we climbed into that thing's ear."
-msgstr ""
-
-#. code: l("I quickly put on my gloves again, because I don't want to touch that stuff with my bare skin. The beast is almost upon me, but I have only that one chance – so I squeeze the skin while sticking my thumb into the opening, until I can see the black of its nostrils..."),
-#: npc/008-2-2/kfahr.txt:346
-#: npc/008-2-2/kfahr.txt~:346
-#, no-c-format
-msgid "I quickly put on my gloves again, because I don't want to touch that stuff with my bare skin. The beast is almost upon me, but I have only that one chance – so I squeeze the skin while sticking my thumb into the opening, until I can see the black of its nostrils..."
-msgstr ""
-
-#. code: l("I ran away as fast as I could, and lucky for me the monsters aren't that fast on their tiny root legs, Ha!"));
-#: npc/008-1/jack.txt:80
-#, no-c-format
-msgid "I ran away as fast as I could, and lucky for me the monsters aren't that fast on their tiny root legs, Ha!"
-msgstr ""
-
-#. code: l("I really don't have anything else I'd want to give away to make you stronger. Look around a bit yourself! You won't become a hero if you keep begging for help!");
-#: npc/008-2-2/kfahr.txt~:767
-#: npc/008-2-2/kfahr.txt:767
-#, no-c-format
-msgid "I really don't have anything else I'd want to give away to make you stronger. Look around a bit yourself! You won't become a hero if you keep begging for help!"
-msgstr ""
-
-#. code: mesc l("I really should follow Morcant into his house.");
-#: npc/008-1-1/cutscene.txt:167
-#: npc/008-1-1/cutscene.txt~:167
-#, no-c-format
-msgid "I really should follow Morcant into his house."
-msgstr ""
-
-#. code: mesq l("I recall seeing Gulukan, Astapolos and Q'Muller.");
-#: npc/000-1/maxe.txt:44
-#, no-c-format
-msgid "I recall seeing Gulukan, Astapolos and Q'Muller."
-msgstr ""
-
-#. code: l("I recommend that you train your agility a great deal, since most monsters out there aren't really amazing at hitting you."),
-#: npc/001-2-5/tutorial.txt:90
-#, no-c-format
-msgid "I recommend that you train your agility a great deal, since most monsters out there aren't really amazing at hitting you."
-msgstr ""
-
-#. code: l("I recommend you to take a nap on the inferior level, we will soon leave this place.");
-#: npc/000-2-3/nard.txt:288
-#: npc/000-2-3/nard.txt~:288
-#, no-c-format
-msgid "I recommend you to take a nap on the inferior level, we will soon leave this place."
-msgstr ""
-
-#. code: lg("I registered you on a random bed on the upper level."),
-#: npc/008-2-2/melania.txt~:96
-#: npc/008-2-2/melania.txt:96
-#, no-c-format
-msgid "I registered you on a random bed on the upper level.#0"
-msgstr ""
-
-#. code: lg("I registered you on a random bed on the upper level."),
-#: npc/008-2-2/melania.txt~:96
-#: npc/008-2-2/melania.txt:96
-#, no-c-format
-msgid "I registered you on a random bed on the upper level.#1"
-msgstr ""
-
-#. code: mesq l("I remember I saw a few of them leaving the ship early this morning to get a head start on today's work.");
-#: npc/000-1/maxe.txt:42
-#, no-c-format
-msgid "I remember I saw a few of them leaving the ship early this morning to get a head start on today's work."
-msgstr ""
-
-#. code: l("I remember when I created my first party, we were amazed to share some experience with a small group of adventurer..."),
-#: npc/001-2-9/janus.txt:20
-#: npc/001-2-9/janus.txt~:20
-#, no-c-format
-msgid "I remember when I created my first party, we were amazed to share some experience with a small group of adventurer..."
-msgstr ""
-
-#. code: mesq l("I remembered I have diabetes, so I wouldn't be able to taste the food! So sweets might be a bad idea!");
-#: npc/008-2-24/chef.txt~:215
-#: npc/008-2-24/chef.txt:215
-#, no-c-format
-msgid "I remembered I have diabetes, so I wouldn't be able to taste the food! So sweets might be a bad idea!"
-msgstr ""
-
-#. code: l("I robbed a nobleman, took a chest full of coins."),
-#: npc/001-1/qonan.txt:38
-#: npc/001-1/qonan.txt~:38
-#, no-c-format
-msgid "I robbed a nobleman, took a chest full of coins."
-msgstr ""
-
-#. code: mesq l("I said %d %s; you should learn to count." .@dq_count, getitemlink(.@dq_name));
-#. code: mesq l("I said %d %s; you should learn to count.", .@dq_count, getitemlink(.@dq_name));
-#: npc/functions/daily.txt:95
-#: npc/functions/daily.txt~:95
-#, no-c-format
-msgid "I said %d %s; you should learn to count."
-msgstr ""
-
-#. code: l("I said... WHY DON'T YOU COME DOWN TO TALK?"), L_GoDown,
-#: npc/000-1/darlin.txt:70
-#, no-c-format
-msgid "I said... WHY DON'T YOU COME DOWN TO TALK?"
-msgstr ""
-
-#. code: l("I saw Rossy, she is fine."),
-#: npc/008-2-4/olana.txt:141
-#: npc/008-2-4/olana.txt~:141
-#, no-c-format
-msgid "I saw Rossy, she is fine."
-msgstr ""
-
-#. code: l("I saw someone sneaking around town wearing a theater mask."),
-#: npc/008-1/old-woman.txt:57
-#, no-c-format
-msgid "I saw someone sneaking around town wearing a theater mask."
-msgstr ""
-
-#. code: mesq l("I see it's not so easy to get rid of these rattos. Do you want to try again?");
-#: npc/000-2-1/peter.txt:116
-#: npc/001-2-22/peter.txt:116
-#, no-c-format
-msgid "I see it's not so easy to get rid of these rattos. Do you want to try again?"
-msgstr ""
-
-#. code: mesq l("I see things from several kinds on it - from iron, to steel, to bone, rock, leather, cotton, cashmere, and many others.");
-#: npc/012-2-2/sorfina.txt~:155
-#: npc/012-2-2/sorfina.txt:21
-#, no-c-format
-msgid "I see things from several kinds on it - from iron, to steel, to bone, rock, leather, cotton, cashmere, and many others."
-msgstr ""
-
-#. code: mesq l("I see you are helping the little girl, Rossy I believe? Her profesor, Mr. David, is on the west wing of the magic academy building.");
-#: npc/020-1/hocus.txt~:16
-#: npc/020-1/hocus.txt:16
-#, no-c-format
-msgid "I see you are helping the little girl, Rossy I believe? Her profesor, Mr. David, is on the west wing of the magic academy building."
-msgstr ""
-
-#. code: l("I see."),
-#: npc/001-2-19/lloyd.txt:81
-#: npc/001-2-19/lloyd.txt~:81
-#, no-c-format
-msgid "I see."
-msgstr ""
-
-#. code: l("I see. Bye!"), L_Quit,
-#: npc/000-1/silvio.txt:105
-#, no-c-format
-msgid "I see. Bye!"
-msgstr ""
-
-#. code: mesq lg("I see. Warn the other sailors about this. But if she's part of the Legion of Aemil, then she's also our friend and ally.", "I see. Warn the other sailors about this. But if he's part of the Legion of Aemil, then he's also our friend and ally.");
-#: npc/000-2-3/sailors.txt:21
-#, no-c-format
-msgid "I see. Warn the other sailors about this. But if he's part of the Legion of Aemil, then he's also our friend and ally.#1"
-msgstr ""
-
-#. code: mesq lg("I see. Warn the other sailors about this. But if she's part of the Legion of Aemil, then she's also our friend and ally.", "I see. Warn the other sailors about this. But if he's part of the Legion of Aemil, then he's also our friend and ally.");
-#: npc/000-2-3/sailors.txt:21
-#, no-c-format
-msgid "I see. Warn the other sailors about this. But if she's part of the Legion of Aemil, then she's also our friend and ally.#0"
-msgstr ""
-
-#. code: l("I sent someone to kill me some maggots and they have yet to return."),
-#: npc/008-2-4/bernard.txt:40
-#, no-c-format
-msgid "I sent someone to kill me some maggots and they have yet to return."
-msgstr ""
-
-#. code: l("I should know, I've not been a member for a while, too. But then I joined the Legion and look what a shining example of a great fighter I became!"),
-#: npc/001-2-33/lozerk.txt:100
-#: npc/001-2-33/lozerk.txt~:100
-#, no-c-format
-msgid "I should know, I've not been a member for a while, too. But then I joined the Legion and look what a shining example of a great fighter I became!"
-msgstr ""
-
-#. code: l("I should put more effort into this."),
-#: npc/001-2-2/moon.txt:145
-#, no-c-format
-msgid "I should put more effort into this."
-msgstr ""
-
-#. code: mesc l("I should still be careful to don't get caught.");
-#: npc/001-3-0/gates.txt:23
-#: npc/001-3-0/gates.txt~:23
-#, no-c-format
-msgid "I should still be careful to don't get caught."
-msgstr ""
-
-#. code: l("I show her what the problem is, and she tells me to go inside and wait.");
-#: npc/008-1/hinnak.txt:225
-#, no-c-format
-msgid "I show her what the problem is, and she tells me to go inside and wait."
-msgstr ""
-
-#. code: mesq l("I still didn't find my brother...");
-#: npc/001-1/katja.txt:48
-#, no-c-format
-msgid "I still didn't find my brother..."
-msgstr ""
-
-#. code: l("I still do; it's my job."),
-#: npc/008-1/jack.txt:85
-#, no-c-format
-msgid "I still do; it's my job."
-msgstr ""
-
-#. code: l("I stormed at it and before it could even blink, it had a huge load of bubbly soap water down its throat."),
-#: npc/008-2-2/kfahr.txt:543
-#: npc/008-2-2/kfahr.txt~:543
-#, no-c-format
-msgid "I stormed at it and before it could even blink, it had a huge load of bubbly soap water down its throat."
-msgstr ""
-
-#. code: mesq (.@ally ? l("I suppose I could. You helped me, after all.") : lg("Why should I help you, traitor?"));
-#: npc/001-2-22/chefgado.txt:33
-#: npc/001-2-22/chefgado.txt~:33
-#, no-c-format
-msgid "I suppose I could. You helped me, after all."
-msgstr ""
-
-#. code: l("I swear, I do not eat so much."), -;
-#: npc/000-2-1/chefgado.txt~:59
-#: npc/000-2-1/chefgado.txt:59
-#, no-c-format
-msgid "I swear, I do not eat so much."
-msgstr ""
-
-#. code: l("I think I am sick!"),
-#: npc/008-2-14/doctor.txt:41
-#: npc/008-2-14/doctor.txt~:41
-#, no-c-format
-msgid "I think I am sick!"
-msgstr ""
-
-#. code: mesq l("I think I have an idea where Juliet might be. Come back in a few levels, and I will tell you if she is ok.");
-#: npc/008-1/rossy.txt~:362
-#: npc/008-1/rossy.txt~:59
-#: npc/008-1/rossy.txt:362
-#: npc/008-1/rossy.txt:59
-#, no-c-format
-msgid "I think I have an idea where Juliet might be. Come back in a few levels, and I will tell you if she is ok."
-msgstr ""
-
-#. code: mesq l("I think I have an idea where she might be. Come back in a few minutes, I will tell you if she is ok.");
-#: npc/008-1/rossy.txt:61
-#: npc/008-1/rossy.txt~:61
-#, no-c-format
-msgid "I think I have an idea where she might be. Come back in a few minutes, I will tell you if she is ok."
-msgstr ""
-
-#. code: rif(countitem(Plushroom) >= .@plush_count, lg("I think I have enough plushrooms on me.")),
-#: npc/001-1/rumly.txt:67
-#, no-c-format
-msgid "I think I have enough plushrooms on me.#0"
-msgstr ""
-
-#. code: rif(countitem(Plushroom) >= .@plush_count, lg("I think I have enough plushrooms on me.")),
-#: npc/001-1/rumly.txt:67
-#, no-c-format
-msgid "I think I have enough plushrooms on me.#1"
-msgstr ""
-
-#. code: l("I think I should report you to the crew members."), -;
-#: npc/000-2-1/alige.txt:135
-#: npc/001-2-22/alige.txt:135
-#: npc/000-2-1/alige.txt:279
-#: npc/001-2-22/alige.txt:283
-#, no-c-format
-msgid "I think I should report you to the crew members."
-msgstr ""
-
-#. code: mesq l("I think I'll be done soon, since I almost have a box full of @@s!", getitemlink(CrocClaw));
-#: npc/functions/sailordialogue.txt:46
-#, no-c-format
-msgid "I think I'll be done soon, since I almost have a box full of @@s!"
-msgstr ""
-
-#. code: mesq l("I think I'm done with that now. Do you have any questions?");
-#: npc/000-2-0/julia.txt:180
-#, no-c-format
-msgid "I think I'm done with that now. Do you have any questions?"
-msgstr ""
-
-#. code: l("I think I've talked 'nuff for now... but thanks for lis'ning!");
-#: npc/008-2-2/kfahr.txt:174
-#: npc/008-2-2/kfahr.txt~:174
-#, no-c-format
-msgid "I think I've talked 'nuff for now... but thanks for lis'ning!"
-msgstr ""
-
-#. code: mesq lg("I think he's from the East...");
-#: npc/000-0/sailors.txt~:37
-#: npc/000-0/sailors.txt:37
-#, no-c-format
-msgid "I think he's from the East...#0"
-msgstr ""
-
-#. code: mesq lg("I think he's from the East...");
-#: npc/000-0/sailors.txt~:37
-#: npc/000-0/sailors.txt:37
-#, no-c-format
-msgid "I think he's from the East...#1"
-msgstr ""
-
-#. code: l("I think that I am now both..."),
-#: npc/001-2-6/christopher.txt:14
-#, no-c-format
-msgid "I think that I am now both..."
-msgstr ""
-
-#. code: l("I think that I'm still a bit sick."), L_Quit;
-#: npc/000-2-3/box.txt:65
-#, no-c-format
-msgid "I think that I'm still a bit sick."
-msgstr ""
-
-#. code: l("I think that I've seen this weakling wandering around the beach south from here this morning.");
-#: npc/001-1/salem.txt:138
-#, no-c-format
-msgid "I think that I've seen this weakling wandering around the beach south from here this morning."
-msgstr ""
-
-#. code: mesq l("I think that my wine is of great quality! I'm on my second bottle and I already... What were we talking about again?");
-#: npc/000-1/silvio.txt:72
-#, no-c-format
-msgid "I think that my wine is of great quality! I'm on my second bottle and I already... What were we talking about again?"
-msgstr ""
-
-#. code: l("I think that we will stay in port for a great time."),
-#: npc/001-2-24/nard.txt:45
-#, no-c-format
-msgid "I think that we will stay in port for a great time."
-msgstr ""
-
-#. code: mesq l("I think that yeye's soon be done. Yeye'll soon have a full box of @@s!", getitemlink(CrocClaw));
-#: npc/000-1/gulukan.txt:109
-#, no-c-format
-msgid "I think that yeye's soon be done. Yeye'll soon have a full box of @@s!"
-msgstr ""
-
-#. code: l("I think that you already understood, you are asleep."),
-#: npc/000-0-1/narrator.txt~:51
-#: npc/000-0-1/narrator.txt:51
-#, no-c-format
-msgid "I think that you already understood, you are asleep."
-msgstr ""
-
-#. code: mesq l("I think you're now ready to explore these caves and fight. Good luck rescuing the girl!");
-#: npc/008-3-0/clauquer.txt~:118
-#: npc/008-3-0/clauquer.txt:119
-#, no-c-format
-msgid "I think you're now ready to explore these caves and fight. Good luck rescuing the girl!"
-msgstr ""
-
-#. code: l("I thought that she would never come to pick it up!"),
-#: npc/001-2-0/resa.txt:29
-#, no-c-format
-msgid "I thought that she would never come to pick it up!"
-msgstr ""
-
-#. code: l("I took my axe and attacked the beast!"),
-#: npc/008-1/jack.txt:63
-#, no-c-format
-msgid "I took my axe and attacked the beast!"
-msgstr ""
-
-#. code: mesq l("I totally forgot why I am here, and what I am doing here!");
-#: npc/012-2-4/zitoni.txt:53
-#: npc/012-2-4/zitoni.txt~:53
-#, no-c-format
-msgid "I totally forgot why I am here, and what I am doing here!"
-msgstr ""
-
-#. code: l("I totally forgot why I am standing besides that stiky fish, doing nothing."),
-#: npc/020-1/aisha.txt:10
-#: npc/020-1/aisha.txt~:10
-#, no-c-format
-msgid "I totally forgot why I am standing besides that stiky fish, doing nothing."
-msgstr ""
-
-#. code: l("I urgently need a bottle of fresh air.");
-#: npc/020-2-3/inac.txt~:11
-#: npc/020-2-3/inac.txt:11
-#, no-c-format
-msgid "I urgently need a bottle of fresh air."
-msgstr ""
-
-#. code: l("I used a card to improve my clothes."),
-#: npc/001-2-27/kaylo.txt:22
-#, no-c-format
-msgid "I used a card to improve my clothes."
-msgstr ""
-
-#. code: l("I used to be a farmer, but my magic attempts were banned by the gouvernment."),
-#: npc/008-1/oscar.txt:10
-#: npc/008-1/oscar.txt~:10
-#, no-c-format
-msgid "I used to be a farmer, but my magic attempts were banned by the gouvernment."
-msgstr ""
-
-#. code: l("I used to get these logs from Jack, the handsome lumberjack."),
-#: npc/008-2-6/alan.txt:59
-#, no-c-format
-msgid "I used to get these logs from Jack, the handsome lumberjack."
-msgstr ""
-
-#. code: mesq l("I usually would not care, but it is not every day a complete stranger arrives at Artis.");
-#: npc/001-2-39/qanon.txt~:61
-#: npc/001-2-39/qanon.txt:61
-#, no-c-format
-msgid "I usually would not care, but it is not every day a complete stranger arrives at Artis."
-msgstr ""
-
-#. code: l("I value my life, that's why!"));
-#: npc/008-1/jack.txt:32
-#, no-c-format
-msgid "I value my life, that's why!"
-msgstr ""
-
-#. code: l("I wanna fight."),
-#: npc/001-2-32/serena.txt~:14
-#: npc/001-2-32/serena.txt:14
-#, no-c-format
-msgid "I wanna fight."
-msgstr ""
-
-#. code: rif(countitem(Acorn) >= 50, l("I want %d", 10)), 10,
-#. code: rif(countitem(Acorn) >= 250, l("I want %d", 50)), 50,
-#. code: rif(countitem(Acorn) >= 5, l("I want %d", 1)), 1,
-#. code: rif(countitem(Acorn) >= 25, l("I want %d", 5)), 5,
-#. code: rif(countitem(Acorn) >= 500, l("I want %d", 100)), 100,
-#. code: rif(countitem(Acorn) >= 125, l("I want %d", 25)), 25,
-#: npc/020-2-20/riskim.txt:56
-#: npc/020-2-20/riskim.txt:54
-#: npc/020-2-20/riskim.txt:53
-#: npc/020-2-20/riskim.txt:55
-#: npc/020-2-20/riskim.txt~:52
-#: npc/020-2-20/riskim.txt~:55
-#: npc/020-2-20/riskim.txt:57
-#: npc/020-2-20/riskim.txt~:54
-#: npc/020-2-20/riskim.txt~:53
-#: npc/020-2-20/riskim.txt:52
-#: npc/020-2-20/riskim.txt~:57
-#: npc/020-2-20/riskim.txt~:56
-#, no-c-format
-msgid "I want %d"
-msgstr ""
-
-#. code: l("I want the %s!", getitemname(.QUESTPRIZES[0])),
-#: npc/008-1-1/galimatia.txt:386
-#: npc/008-1-1/galimatia.txt~:386
-#, no-c-format
-msgid "I want the %s!"
-msgstr ""
-
-#. code: l("I want to be the first merchant of this square to sell clothes made from @@s!", getitemlink(FluffyFur)),
-#: npc/001-1/fexil.txt:19
-#, no-c-format
-msgid "I want to be the first merchant of this square to sell clothes made from @@s!"
-msgstr ""
-
-#. code: l("I want to become as powerful as you!"),
-#: npc/008-2-2/kfahr.txt:130
-#: npc/008-2-2/kfahr.txt~:130
-#, no-c-format
-msgid "I want to become as powerful as you!"
-msgstr ""
-
-#. code: rif(.@q >= 14, l("I want to cook!")),
-#: npc/020-2-20/riskim.txt~:27
-#: npc/020-2-20/riskim.txt:27
-#, no-c-format
-msgid "I want to cook!"
-msgstr ""
-
-#. code: l("I want to get in there, so please do me a favor, and repair the gate. Don't try to go inside yourself, you'll be caught."),
-#: npc/001-3-2/henry.txt~:191
-#: npc/001-3-2/henry.txt:191
-#, no-c-format
-msgid "I want to get in there, so please do me a favor, and repair the gate. Don't try to go inside yourself, you'll be caught."
-msgstr ""
-
-#. code: l("I want to make my own dyes."),
-#: npc/001-1/calypsan.txt:67
-#, no-c-format
-msgid "I want to make my own dyes."
-msgstr ""
-
-#. code: l("I wanted to give you the %d sandwiches you asked.", .amount);
-#: npc/009-2-3/chef.txt:63
-#: npc/009-2-3/chef.txt~:63
-#, no-c-format
-msgid "I wanted to give you the %d sandwiches you asked."
-msgstr ""
-
-#. code: l("I was afraid to get busted, so I decided to get rid of the evidence."),
-#: npc/001-1/qonan.txt:41
-#: npc/001-1/qonan.txt~:41
-#, no-c-format
-msgid "I was afraid to get busted, so I decided to get rid of the evidence."
-msgstr ""
-
-#. code: l("I was an actor when I was younger."),
-#: npc/008-1/old-man.txt:52
-#, no-c-format
-msgid "I was an actor when I was younger."
-msgstr ""
-
-#. code: l("I was an archer of the Legion and shouldn't be scared of a few maggots, but everyone has fears, right?!"),
-#: npc/001-3-0/mundane.txt:40
-#: npc/001-3-0/mundane.txt~:40
-#, no-c-format
-msgid "I was an archer of the Legion and shouldn't be scared of a few maggots, but everyone has fears, right?!"
-msgstr ""
-
-#. code: l("I was being foolish, of course. You should never give up, no matter how hopeless the situation may seem. Anyway, I finally did decide to get up on my knees and look around again..."),
-#: npc/008-2-2/kfahr.txt~:443
-#: npc/008-2-2/kfahr.txt:443
-#, no-c-format
-msgid "I was being foolish, of course. You should never give up, no matter how hopeless the situation may seem. Anyway, I finally did decide to get up on my knees and look around again..."
-msgstr ""
-
-#. code: l("I was going to ask you if you would need any help."), L_Continue,
-#: npc/000-1/jalad.txt:28
-#, no-c-format
-msgid "I was going to ask you if you would need any help."
-msgstr ""
-
-#. code: l("I was in no shape to fight again!"),
-#: npc/008-1/jack.txt:79
-#, no-c-format
-msgid "I was in no shape to fight again!"
-msgstr ""
-
-#. code: l("I was just chopping away with my axe, and guess what happened?"),
-#: npc/008-1/jack.txt:39
-#, no-c-format
-msgid "I was just chopping away with my axe, and guess what happened?"
-msgstr ""
-
-#. code: l("I was just having a nap, now WildX summons me to stand here! What a crap."),
-#: npc/008-1-1/hal.txt~:10
-#: npc/008-1-1/hal.txt:10
-#, no-c-format
-msgid "I was just having a nap, now WildX summons me to stand here! What a crap."
-msgstr ""
-
-#. code: l("I was just having a nap, now the port authority summons me to stand here! I hate this job."),
-#: npc/020-1/adrian.txt~:13
-#: npc/020-1/adrian.txt:13
-#, no-c-format
-msgid "I was just having a nap, now the port authority summons me to stand here! I hate this job."
-msgstr ""
-
-#. code: l("I was out of soap, but the beast didn't know that – so I quickly grabbed another bucket and charged it again."),
-#: npc/008-2-2/kfahr.txt:546
-#: npc/008-2-2/kfahr.txt~:546
-#, no-c-format
-msgid "I was out of soap, but the beast didn't know that – so I quickly grabbed another bucket and charged it again."
-msgstr ""
-
-#. code: mesq l("I was sent here with a task. I can give you a perfect, wonderful, magnificent, superbly well shaped... Cookie!");
-#: npc/001-1/cookiemaster.txt:164
-#, no-c-format
-msgid "I was sent here with a task. I can give you a perfect, wonderful, magnificent, superbly well shaped... Cookie!"
-msgstr ""
-
-#. code: l("I was so excited, I wanted to try it as soon as possible."),
-#: npc/001-1/eugene.txt~:29
-#: npc/001-1/eugene.txt:29
-#, no-c-format
-msgid "I was so excited, I wanted to try it as soon as possible."
-msgstr ""
-
-#. code: l("I was supposed to act as storagekeeper, but I forgot my key."),
-#: npc/009-2-7/jpmorbid.txt~:12
-#: npc/009-2-7/jpmorbid.txt:12
-#: npc/020-2-9/hydusun.txt~:12
-#: npc/008-2-1/richard.txt~:12
-#: npc/020-2-9/hydusun.txt:12
-#: npc/008-2-1/richard.txt:12
-#, no-c-format
-msgid "I was supposed to act as storagekeeper, but I forgot my key."
-msgstr ""
-
-#. code: l("I will buy all of the fur that you will bring me at a good price, let's say, 15 E piece."),
-#: npc/001-1/fexil.txt:20
-#, no-c-format
-msgid "I will buy all of the fur that you will bring me at a good price, let's say, 15 E piece."
-msgstr ""
-
-#. code: l("I will close an eye for once, but only because it's your first time asking for something!"),
-#: npc/001-2-19/lloyd.txt:44
-#: npc/001-2-19/lloyd.txt~:44
-#, no-c-format
-msgid "I will close an eye for once, but only because it's your first time asking for something!"
-msgstr ""
-
-#. code: switch (select(l("I will find him, don't worry!"),
-#: npc/001-1/katja.txt:104
-#, no-c-format
-msgid "I will find him, don't worry!"
-msgstr ""
-
-#. code: l("I will give her the tulips when I see her.");
-#: npc/008-2-4/olana.txt~:276
-#: npc/008-2-4/olana.txt:276
-#, no-c-format
-msgid "I will give her the tulips when I see her."
-msgstr ""
-
-#. code: mesq l("I will give you my pocket money if you do.");
-#: npc/001-1/trees.txt:71
-#, no-c-format
-msgid "I will give you my pocket money if you do."
-msgstr ""
-
-#. code: l("I will improve, promised. Come to the Academy! Come to Oasis!");
-#: npc/020-1/itka.txt~:11
-#: npc/020-1/itka.txt:11
-#, no-c-format
-msgid "I will improve, promised. Come to the Academy! Come to Oasis!"
-msgstr ""
-
-#. code: lg("I will inform you when I have more information about all this.");
-#: npc/008-2-13/lena.txt~:11
-#: npc/008-2-13/lena.txt:11
-#, no-c-format
-msgid "I will inform you when I have more information about all this.#0"
-msgstr ""
-
-#. code: lg("I will inform you when I have more information about all this.");
-#: npc/008-2-13/lena.txt~:11
-#: npc/008-2-13/lena.txt:11
-#, no-c-format
-msgid "I will inform you when I have more information about all this.#1"
-msgstr ""
-
-#. code: l("I will never know why people barge in others' houses and get away with it."),
-#: npc/012-2-2/sorfina.txt:10
-#: npc/012-2-2/sorfina.txt~:13
-#, no-c-format
-msgid "I will never know why people barge in others' houses and get away with it."
-msgstr ""
-
-#. code: l("I will not lie to a little girl! And your mother needs your help.")))
-#: npc/001-1/trees.txt:74
-#, no-c-format
-msgid "I will not lie to a little girl! And your mother needs your help."
-msgstr ""
-
-#. code: mesq l("I will not tell you all the details, but after a month, she was ruling the ship and I was sent down here, cooking for those traitors!");
-#: npc/000-2-1/chefgado.txt:82
-#: npc/000-2-1/chefgado.txt~:82
-#, no-c-format
-msgid "I will not tell you all the details, but after a month, she was ruling the ship and I was sent down here, cooking for those traitors!"
-msgstr ""
-
-#. code: l("I will place some dummies in the fighting arena. @@ waves of dummies, kill them to finish this training.", .maxWaves),
-#: npc/001-2-36/hector.txt~:173
-#: npc/001-2-36/hector.txt:173
-#, no-c-format
-msgid "I will place some dummies in the fighting arena. @@ waves of dummies, kill them to finish this training."
-msgstr ""
-
-#. code: lg("I will sell some when you return a bit later."),
-#: npc/008-2-7/wyara.txt:14
-#: npc/008-2-7/wyara.txt~:14
-#, no-c-format
-msgid "I will sell some when you return a bit later.#0"
-msgstr ""
-
-#. code: lg("I will sell some when you return a bit later."),
-#: npc/008-2-7/wyara.txt:14
-#: npc/008-2-7/wyara.txt~:14
-#, no-c-format
-msgid "I will sell some when you return a bit later.#1"
-msgstr ""
-
-#. code: mes l("I will send you this letter as soon as I arrive.");
-#: npc/001-2-22/note.txt:23
-#, no-c-format
-msgid "I will send you this letter as soon as I arrive."
-msgstr ""
-
-#. code: l("I will send you to the mines! Later, when we have clearance for the mines, that is."),
-#: npc/020-1/sander.txt:10
-#, no-c-format
-msgid "I will send you to the mines! Later, when we have clearance for the mines, that is."
-msgstr ""
-
-#. code: l("I will send you to the mines! Later, when we have mines, that is."),
-#: npc/020-1/sander.txt~:10
-#, no-c-format
-msgid "I will send you to the mines! Later, when we have mines, that is."
-msgstr ""
-
-#. code: l("I will surely visit him. Do you need any help with your boxes?");
-#: npc/000-1/jalad.txt:39
-#, no-c-format
-msgid "I will surely visit him. Do you need any help with your boxes?"
-msgstr ""
-
-#. code: mesq l("I will take care of the other ones don't worry.");
-#: npc/000-1/ale.txt:44
-#, no-c-format
-msgid "I will take care of the other ones don't worry."
-msgstr ""
-
-#. code: l("I will take it! Thank you captain!");
-#: npc/000-2-3/nard.txt~:214
-#: npc/000-2-3/nard.txt:214
-#, no-c-format
-msgid "I will take it! Thank you captain!"
-msgstr ""
-
-#. code: rif(!(.@q & 2), l("I will take the @@ Bounty.", "Tortuga")),
-#. code: rif(!(.@q & 4), l("I will take the @@ Bounty.", "Ratto")),
-#. code: rif(!(.@q & 8), l("I will take the @@ Bounty.", "Croc")),
-#: npc/001-2-22/peter.txt:167
-#: npc/001-2-22/peter.txt:166
-#: npc/000-2-1/peter.txt:166
-#: npc/000-2-1/peter.txt:165
-#: npc/001-2-22/peter.txt:165
-#: npc/000-2-1/peter.txt:167
-#, no-c-format
-msgid "I will take the @@ Bounty."
-msgstr ""
-
-#. code: mesq l("I will teach you %s... But for you, it will be %s E.",
-#: npc/001-2-22/chefgado.txt~:74
-#: npc/001-2-22/chefgado.txt:74
-#, no-c-format
-msgid "I will teach you %s... But for you, it will be %s E."
-msgstr ""
-
-#. code: l("I will tell my dad!");
-#: npc/001-2-11/mona.txt:54
-#, no-c-format
-msgid "I will tell my dad!"
-msgstr ""
-
-#. code: mesq l("I will yaying do.");
-#: npc/000-0-0/sailors.txt:42
-#, no-c-format
-msgid "I will yaying do."
-msgstr ""
-
-#. code: mesq l("I will.");
-#: npc/000-2-3/sailors.txt:26
-#, no-c-format
-msgid "I will."
-msgstr ""
-
-#. code: l("I wish I could remember something..."),
-#: npc/001-1/enora.txt:391
-#: npc/001-1/enora.txt~:391
-#, no-c-format
-msgid "I wish I could remember something..."
-msgstr ""
-
-#. code: l("I wish I helped your friends, because I'd really, really like a cookie."), -,
-#: npc/001-1/cookiemaster.txt:149
-#, no-c-format
-msgid "I wish I helped your friends, because I'd really, really like a cookie."
-msgstr ""
-
-#. code: l("I wish you a beautiful day.");
-#: npc/008-2-2/melania.txt:29
-#: npc/008-2-2/melania.txt~:29
-#, no-c-format
-msgid "I wish you a beautiful day."
-msgstr ""
-
-#. code: speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("I wish you a good time in town.");
-#: npc/001-2-12/oscar.txt:129
-#, no-c-format
-msgid "I wish you a good time in town."
-msgstr ""
-
-#. code: l("I won't forget it, I swear on my precious plushrooms!"),
-#: npc/001-1/rumly.txt:59
-#, no-c-format
-msgid "I won't forget it, I swear on my precious plushrooms!"
-msgstr ""
-
-#. code: l("I won't go there ever again."));
-#: npc/008-1/jack.txt:90
-#, no-c-format
-msgid "I won't go there ever again."
-msgstr ""
-
-#. code: lg("I won't need it, thank you.")))
-#: npc/001-1/rumly.txt:135
-#, no-c-format
-msgid "I won't need it, thank you.#0"
-msgstr ""
-
-#. code: lg("I won't need it, thank you.")))
-#: npc/001-1/rumly.txt:135
-#, no-c-format
-msgid "I won't need it, thank you.#1"
-msgstr ""
-
-#. code: l("I won't risk MY life for a few gold pieces!"),
-#: npc/008-1/jack.txt:88
-#, no-c-format
-msgid "I won't risk MY life for a few gold pieces!"
-msgstr ""
-
-#. code: selectd(l("I won't. I promise."));
-#: npc/008-1/jack.txt:51
-#, no-c-format
-msgid "I won't. I promise."
-msgstr ""
-
-#. code: l("I wonder if things were supposed to be this way?");
-#: npc/012-2-1/tanisha.txt:11
-#, no-c-format
-msgid "I wonder if things were supposed to be this way?"
-msgstr ""
-
-#. code: mesq l("I wonder too...");
-#: npc/000-0-0/sailors.txt:22
-#, no-c-format
-msgid "I wonder too..."
-msgstr ""
-
-#. code: mesq l("I wonder what sort of sea disaster could have destroyed them so badly. But, I believe they can be repaired with magic.");
-#: npc/012-2-2/sorfina.txt~:158
-#: npc/012-2-2/sorfina.txt:24
-#, no-c-format
-msgid "I wonder what sort of sea disaster could have destroyed them so badly. But, I believe they can be repaired with magic."
-msgstr ""
-
-#. code: l("I wonder what took him so long?");
-#: npc/008-2-4/bernard.txt:160
-#, no-c-format
-msgid "I wonder what took him so long?"
-msgstr ""
-
-#. code: mesq l("I wonder who is in delarium now...");
-#: npc/001-2-22/alige.txt:148
-#, no-c-format
-msgid "I wonder who is in delarium now..."
-msgstr ""
-
-#. code: l("I work under the protection and the supervision of the Legion of Aemil."),
-#: npc/001-2-26/ivan.txt:11
-#, no-c-format
-msgid "I work under the protection and the supervision of the Legion of Aemil."
-msgstr ""
-
-#. code: mesq l("I would be afraid if I were you!");
-#: npc/020-1/bodyguard.txt:25
-#: npc/020-1/bodyguard.txt~:25
-#, no-c-format
-msgid "I would be afraid if I were you!"
-msgstr ""
-
-#. code: l("I would go myself, but for some reason I'm a non-walking NPC."));
-#: npc/008-2-1/inspector.txt:46
-#, no-c-format
-msgid "I would go myself, but for some reason I'm a non-walking NPC."
-msgstr ""
-
-#. code: l("I would go myself, but the developers were too lazy to make me walk."),
-#: npc/008-2-1/inspector.txt:129
-#, no-c-format
-msgid "I would go myself, but the developers were too lazy to make me walk."
-msgstr ""
-
-#. code: mes l("I would like to come back home when the days are better.");
-#: npc/001-2-22/note.txt:27
-#, no-c-format
-msgid "I would like to come back home when the days are better."
-msgstr ""
-
-#. code: rif(getq(General_Janus) == 2, l("I would like to create a guild.")),
-#: npc/001-2-9/janus.txt:140
-#: npc/001-2-9/janus.txt~:139
-#, no-c-format
-msgid "I would like to create a guild."
-msgstr ""
-
-#. code: rif(getq(General_Janus) == 1, l("I would like to create a party.")),
-#: npc/001-2-9/janus.txt:139
-#: npc/001-2-9/janus.txt~:138
-#, no-c-format
-msgid "I would like to create a party."
-msgstr ""
-
-#. code: rif(.@q2 < gettimetick(2), l("I would like to donate blood.")),
-#: npc/008-2-12/nurse.txt:40
-#: npc/008-2-12/nurse.txt~:40
-#, no-c-format
-msgid "I would like to donate blood."
-msgstr ""
-
-#. code: mesq l("I would like to help, but I can't. I'm busy, you see! Candor's Sandwich Making Contest is coming up, and I never lost a single instance of it!");
-#: npc/012-1/tiki.txt:47
-#: npc/012-1/tiki.txt~:47
-#, no-c-format
-msgid "I would like to help, but I can't. I'm busy, you see! Candor's Sandwich Making Contest is coming up, and I never lost a single instance of it!"
-msgstr ""
-
-#. code: l("I would like to offer you food and tell you stories, but.. have you ever heard of WildX? I won't need to say more, do I?");
-#: npc/008-1-1/morcant.txt:11
-#: npc/008-1-1/morcant.txt~:11
-#, no-c-format
-msgid "I would like to offer you food and tell you stories, but.. have you ever heard of WildX? I won't need to say more, do I?"
-msgstr ""
-
-#. code: l("I would like to perform money transactions."),
-#: npc/001-2-19/lloyd.txt~:185
-#: npc/008-2-1/richard.txt~:24
-#: npc/009-2-7/jpmorbid.txt:24
-#: npc/012-2-3/cynric.txt:16
-#: npc/020-2-9/hydusun.txt:24
-#: npc/020-2-9/hydusun.txt~:24
-#: npc/009-2-7/jpmorbid.txt~:24
-#: npc/008-2-1/richard.txt:24
-#: npc/001-2-19/lloyd.txt:185
-#: npc/012-2-3/cynric.txt~:16
-#, no-c-format
-msgid "I would like to perform money transactions."
-msgstr ""
-
-#. code: l("I would like to stay here a bit more.")))
-#: npc/000-2-3/nard.txt~:299
-#: npc/000-2-3/nard.txt:299
-#, no-c-format
-msgid "I would like to stay here a bit more."
-msgstr ""
-
-#. code: l("I would like to store some items."),
-#: npc/012-2-3/cynric.txt:15
-#: npc/008-2-1/richard.txt~:23
-#: npc/020-2-9/hydusun.txt:23
-#: npc/020-2-9/hydusun.txt~:23
-#: npc/001-2-19/lloyd.txt~:184
-#: npc/001-2-19/lloyd.txt:184
-#: npc/008-2-1/richard.txt:23
-#: npc/009-2-7/jpmorbid.txt~:23
-#: npc/012-2-3/cynric.txt~:15
-#: npc/009-2-7/jpmorbid.txt:23
-#, no-c-format
-msgid "I would like to store some items."
-msgstr ""
-
-#. code: l("I would like to train the bow again."),
-#: npc/001-2-36/hector.txt:312
-#: npc/001-2-36/hector.txt~:312
-#, no-c-format
-msgid "I would like to train the bow again."
-msgstr ""
-
-#. code: l("I would like to train the bow first."),
-#: npc/001-2-36/hector.txt:261
-#: npc/001-2-36/hector.txt~:261
-#, no-c-format
-msgid "I would like to train the bow first."
-msgstr ""
-
-#. code: l("I would like you to check how she is doing. You know, the Brotherhood could have got her and she is in need of rescue, or something else.");
-#: npc/001-3-2/henry.txt~:279
-#: npc/001-3-2/henry.txt:279
-#, no-c-format
-msgid "I would like you to check how she is doing. You know, the Brotherhood could have got her and she is in need of rescue, or something else."
-msgstr ""
-
-#. code: l("I would prefer becoming a real Sorcerer one time. *sighs*");
-#: npc/008-2-7/simon.txt~:11
-#: npc/008-2-7/simon.txt:11
-#, no-c-format
-msgid "I would prefer becoming a real Sorcerer one time. *sighs*"
-msgstr ""
-
-#. code: l("I would rather like to train the bow again."),
-#: npc/001-2-36/hector.txt:298
-#: npc/001-2-36/hector.txt~:298
-#, no-c-format
-msgid "I would rather like to train the bow again."
-msgstr ""
-
-#. code: mesq l("I would so much like to brew potions, but...");
-#: npc/012-2-4/zitoni.txt~:22
-#: npc/012-2-4/zitoni.txt:22
-#, no-c-format
-msgid "I would so much like to brew potions, but..."
-msgstr ""
-
-#. code: l("I wrote your name on the book, you are now free to use the storage and bank services.");
-#: npc/001-2-19/lloyd.txt~:121
-#: npc/001-2-19/lloyd.txt:121
-#, no-c-format
-msgid "I wrote your name on the book, you are now free to use the storage and bank services."
-msgstr ""
-
-#. code: l("I'M CALLED, @@!", strtoupper(strcharinfo(0))), -;
-#: npc/000-1/darlin.txt:72
-#, no-c-format
-msgid "I'M CALLED, @@!"
-msgstr ""
-
-#. code: l("I'd been trying to break it up for a while, but that kind of work is a pain."),
-#: npc/008-1/hinnak.txt:217
-#, no-c-format
-msgid "I'd been trying to break it up for a while, but that kind of work is a pain."
-msgstr ""
-
-#. code: rif(.@q != 0, l("I'd like to buy a piou.")),
-#: npc/001-1/salem.txt:113
-#, no-c-format
-msgid "I'd like to buy a piou."
-msgstr ""
-
-#. code: mesq l("I'd like to catch one of them, but they fly away when I try.");
-#: npc/000-2-1/alige.txt:292
-#: npc/001-2-22/alige.txt:296
-#, no-c-format
-msgid "I'd like to catch one of them, but they fly away when I try."
-msgstr ""
-
-#. code: l("I'd like to get a different style."),
-#: npc/001-2-41/edouard.txt:137
-#: npc/001-2-41/edouard.txt~:138
-#, no-c-format
-msgid "I'd like to get a different style."
-msgstr ""
-
-#. code: l("I'd like you to ask the villagers about the recent string of robberies."));
-#: npc/008-2-1/inspector.txt:55
-#, no-c-format
-msgid "I'd like you to ask the villagers about the recent string of robberies."
-msgstr ""
-
-#. code: l("I'd love one!"), -,
-#: npc/001-1/cookiemaster.txt:35
-#, no-c-format
-msgid "I'd love one!"
-msgstr ""
-
-#. code: mesq l("I'll also be needing the usual sandwich stuff: Bread, Lettuce and Cheese.");
-#: npc/008-2-16/yannika.txt:287
-#: npc/008-2-16/yannika.txt~:287
-#, no-c-format
-msgid "I'll also be needing the usual sandwich stuff: Bread, Lettuce and Cheese."
-msgstr ""
-
-#. code: l("I'll ask Melinda later")))
-#: npc/008-2-2/barron.txt:14
-#, no-c-format
-msgid "I'll ask Melinda later"
-msgstr ""
-
-#. code: switch (select(l("I'll be back in no time."),
-#: npc/001-1/eugene.txt~:33
-#: npc/001-1/eugene.txt:33
-#, no-c-format
-msgid "I'll be back in no time."
-msgstr ""
-
-#. code: npctalk l("I'll be back to the port, so see you later!"), .@mc$;
-#: npc/008-1-1/cutscene.txt:144
-#: npc/008-1-1/cutscene.txt~:144
-#, no-c-format
-msgid "I'll be back to the port, so see you later!"
-msgstr ""
-
-#. code: mesq l("I'll be fine, but thanks for the concern.");
-#: npc/008-3-0/juliet.txt~:625
-#: npc/008-3-0/juliet.txt:624
-#, no-c-format
-msgid "I'll be fine, but thanks for the concern."
-msgstr ""
-
-#. code: lg("I'll be here, come back when you'll be ready.");
-#: npc/001-1/chelios.txt:31
-#, no-c-format
-msgid "I'll be here, come back when you'll be ready.#0"
-msgstr ""
-
-#. code: lg("I'll be here, come back when you'll be ready.");
-#: npc/001-1/chelios.txt:31
-#, no-c-format
-msgid "I'll be here, come back when you'll be ready.#1"
-msgstr ""
-
-#. code: l("I'll be waiting for you, then!");
-#: npc/008-2-16/yannika.txt:86
-#: npc/008-2-16/yannika.txt~:86
-#, no-c-format
-msgid "I'll be waiting for you, then!"
-msgstr ""
-
-#. code: mesq l("I'll be waiting your return!");
-#: npc/008-2-16/yannika.txt~:336
-#: npc/008-2-16/yannika.txt:336
-#, no-c-format
-msgid "I'll be waiting your return!"
-msgstr ""
-
-#. code: mesq l("I'll be waiting your return.");
-#: npc/020-2-24/kylian.txt~:54
-#: npc/020-2-24/kylian.txt:54
-#, no-c-format
-msgid "I'll be waiting your return."
-msgstr ""
-
-#. code: mesq l("I'll bring you 6 %s, 6 %s, and a %s just wait here. I'll also clean up all monsters on the proximity and pay you 1000 E. Wait for my return, Grandmaster!", getitemlink(RoastedAcorn), getitemlink(Carrot), getitemlink(CarrotCake));
-#: npc/020-1/hocus.txt:40
-#: npc/020-1/hocus.txt~:40
-#, no-c-format
-msgid "I'll bring you 6 %s, 6 %s, and a %s just wait here. I'll also clean up all monsters on the proximity and pay you 1000 E. Wait for my return, Grandmaster!"
-msgstr ""
-
-#. code: l("I'll come back later."));
-#: npc/008-1/jack.txt:192
-#, no-c-format
-msgid "I'll come back later."
-msgstr ""
-
-#. code: mesc l("I'll draw a card now!");
-#: npc/functions/casino.txt:177
-#: npc/functions/casino.txt~:177
-#, no-c-format
-msgid "I'll draw a card now!"
-msgstr ""
-
-#. code: l("I'll get moving, sorry!"),
-#: npc/001-2-22/chefgado.txt~:24
-#: npc/000-2-1/chefgado.txt:38
-#: npc/000-2-1/chefgado.txt~:38
-#: npc/001-2-22/chefgado.txt:24
-#, no-c-format
-msgid "I'll get moving, sorry!"
-msgstr ""
-
-#. code: mesq lg("I'll give her everything she needs, don't worry.", "I'll give him everything he needs, don't worry.");
-#: npc/000-0-0/sailors.txt:58
-#, no-c-format
-msgid "I'll give her everything she needs, don't worry.#0"
-msgstr ""
-
-#. code: mesq lg("I'll give her everything she needs, don't worry.", "I'll give him everything he needs, don't worry.");
-#: npc/000-0-0/sailors.txt:58
-#, no-c-format
-msgid "I'll give him everything he needs, don't worry.#1"
-msgstr ""
-
-#. code: mes l("I'll give you @@ GP for this job.", 1500);
-#. code: mes l("I'll give you @@ GP for this job.", 1000);
-#. code: mes l("I'll give you @@ GP for this job.", 750);
-#. code: mes l("I'll give you @@ GP for this job.", 500);
-#: npc/001-2-22/peter.txt:140
-#: npc/000-2-1/peter.txt:140
-#: npc/001-2-22/peter.txt:150
-#: npc/000-2-1/peter.txt:150
-#: npc/000-2-1/peter.txt:156
-#: npc/001-2-22/peter.txt:156
-#: npc/000-2-1/peter.txt:145
-#: npc/001-2-22/peter.txt:145
-#, no-c-format
-msgid "I'll give you @@ GP for this job."
-msgstr ""
-
-#. code: l("I'll give you something if you do.");
-#: npc/008-2-4/bernard.txt:59
-#, no-c-format
-msgid "I'll give you something if you do."
-msgstr ""
-
-#. code: l("I'll give you something... useful... If you want to pursue in being a thief. I'll even put a good word about you... If you manage to find our headquarters somewhere in the world, that is!");
-#: npc/001-3-2/henry.txt:253
-#: npc/001-3-2/henry.txt~:253
-#, no-c-format
-msgid "I'll give you something... useful... If you want to pursue in being a thief. I'll even put a good word about you... If you manage to find our headquarters somewhere in the world, that is!"
-msgstr ""
-
-#. code: l("I'll go plant them. Now go, maybe I need your help again later.");
-#: npc/008-1-1/galimatia.txt~:361
-#: npc/008-1-1/galimatia.txt:361
-#, no-c-format
-msgid "I'll go plant them. Now go, maybe I need your help again later."
-msgstr ""
-
-#. code: l("I'll keep looking for solutions for your problem.");
-#: npc/008-1/crane.txt~:64
-#: npc/008-1/snarfles.txt:69
-#: npc/008-1/crane.txt:64
-#: npc/008-1/snarfles.txt~:69
-#, no-c-format
-msgid "I'll keep looking for solutions for your problem."
-msgstr ""
-
-#. code: mesq l("I'll keep my end of the bargain. The Hand- I mean, we pirates will bring you to the Argaes region.");
-#: npc/001-3-2/henry.txt:123
-#, no-c-format
-msgid "I'll keep my end of the bargain. The Hand- I mean, we pirates will bring you to the Argaes region."
-msgstr ""
-
-#. code: mesq l("I'll keep my end on the bargain. The Thieves Fact---Erm, I mean, we pirates will bring you to the Argaes region.");
-#: npc/001-3-2/henry.txt~:123
-#, no-c-format
-msgid "I'll keep my end on the bargain. The Thieves Fact---Erm, I mean, we pirates will bring you to the Argaes region."
-msgstr ""
-
-#. code: l("I'll keep that in mind."),
-#: npc/008-1/jack.txt:275
-#, no-c-format
-msgid "I'll keep that in mind."
-msgstr ""
-
-#. code: l("I'll keep track of this, while you return the mask to the troupe."),
-#: npc/008-2-1/inspector.txt:128
-#, no-c-format
-msgid "I'll keep track of this, while you return the mask to the troupe."
-msgstr ""
-
-#. code: mesq l("I'll now book you a room on the Inn.");
-#: npc/008-2-4/olana.txt~:169
-#: npc/008-2-4/olana.txt:169
-#, no-c-format
-msgid "I'll now book you a room on the Inn."
-msgstr ""
-
-#. code: mesq l("I'll put the %s recipe on your %s. Thanks, you saved my day!", getitemlink(BarbecuePlate), getitemlink(RecipeBook));
-#. code: mesq l("I'll put the %s recipe on your %s. Thanks, you saved my day!", getitemlink(VeggiePlate), getitemlink(RecipeBook));
-#: npc/008-1/crane.txt~:78
-#: npc/008-1/snarfles.txt:83
-#: npc/008-1/crane.txt:78
-#: npc/008-1/snarfles.txt~:83
-#, no-c-format
-msgid "I'll put the %s recipe on your %s. Thanks, you saved my day!"
-msgstr ""
-
-#. code: l("I'll return the plushroom to you, but please, do not waste my time.");
-#: npc/008-2-7/wyara.txt~:65
-#: npc/008-2-7/wyara.txt:65
-#, no-c-format
-msgid "I'll return the plushroom to you, but please, do not waste my time."
-msgstr ""
-
-#. code: mesq l("I'll share my berries with you if you help me.");
-#: npc/000-2-1/alige.txt:127
-#: npc/001-2-22/alige.txt:127
-#, no-c-format
-msgid "I'll share my berries with you if you help me."
-msgstr ""
-
-#. code: switch (select(l("I'll start with the sword."),
-#: npc/001-2-36/hector.txt~:260
-#: npc/001-2-36/hector.txt:260
-#, no-c-format
-msgid "I'll start with the sword."
-msgstr ""
-
-#. code: l("I'll wait for you here.");
-#: npc/008-1/mikhail.txt:50
-#, no-c-format
-msgid "I'll wait for you here."
-msgstr ""
-
-#. code: l("I'll wait until you do.");
-#: npc/008-2-4/bernard.txt:80
-#, no-c-format
-msgid "I'll wait until you do."
-msgstr ""
-
-#. code: rif(is_gm(), l("I'm GM and got the money. Gimme HALF HOUR to invite everybody!")), 30;
-#: npc/012-3-0/parua.txt~:176
-#, no-c-format
-msgid "I'm GM and got the money. Gimme HALF HOUR to invite everybody!"
-msgstr ""
-
-#. code: l("I'm a barber, you see. I can change your hairstyle or hair color to your current taste.");
-#: npc/001-2-41/edouard.txt:106
-#: npc/001-2-41/edouard.txt~:107
-#, no-c-format
-msgid "I'm a barber, you see. I can change your hairstyle or hair color to your current taste."
-msgstr ""
-
-#. code: l("I'm a bit lost in this game, can you first give me few tips?"),
-#: npc/001-2-36/hector.txt~:384
-#: npc/001-2-36/hector.txt:384
-#, no-c-format
-msgid "I'm a bit lost in this game, can you first give me few tips?"
-msgstr ""
-
-#. code: lg("I'm a bit sick..."), -;
-#: npc/000-2-3/nard.txt~:66
-#: npc/000-2-3/nard.txt:66
-#, no-c-format
-msgid "I'm a bit sick...#0"
-msgstr ""
-
-#. code: lg("I'm a bit sick..."), -;
-#: npc/000-2-3/nard.txt~:66
-#: npc/000-2-3/nard.txt:66
-#, no-c-format
-msgid "I'm a bit sick...#1"
-msgstr ""
-
-#. code: l("I'm a great adventurer! I don't do petty errands."),
-#: npc/020-2-24/kylian.txt~:41
-#: npc/020-2-24/kylian.txt:41
-#, no-c-format
-msgid "I'm a great adventurer! I don't do petty errands."
-msgstr ""
-
-#. code: npctalkonce(l("I'm a little busy right now."));
-#. code: l("I'm a little busy right now."));
-#: npc/functions/generic-text.txt:65
-#: npc/functions/legiontalk.txt:21
-#, no-c-format
-msgid "I'm a little busy right now."
-msgstr ""
-
-#. code: l("I'm a melee warrior, I don't need bows."),
-#: npc/008-1/jack.txt:155
-#, no-c-format
-msgid "I'm a melee warrior, I don't need bows."
-msgstr ""
-
-#. code: l("I'm afraid to go there myself, but if you take the risk, you can have half of the loot."),
-#: npc/001-1/qonan.txt~:43
-#: npc/001-1/qonan.txt:43
-#, no-c-format
-msgid "I'm afraid to go there myself, but if you take the risk, you can have half of the loot."
-msgstr ""
-
-#. code: mesq l("I'm afraid you'll need to figure that out on your own.");
-#: npc/001-1/sophialla.txt~:40
-#: npc/001-1/sophialla.txt:40
-#, no-c-format
-msgid "I'm afraid you'll need to figure that out on your own."
-msgstr ""
-
-#. code: mesq l("I'm afraid you'll need to wait them to reach a consensus first, before he can met with you.");
-#: npc/008-2-10/airlia.txt~:25
-#: npc/008-2-10/airlia.txt:25
-#, no-c-format
-msgid "I'm afraid you'll need to wait them to reach a consensus first, before he can met with you."
-msgstr ""
-
-#. code: l("I'm an expert blacksmith."),
-#: npc/008-2-8/nicholas.txt:9
-#, no-c-format
-msgid "I'm an expert blacksmith."
-msgstr ""
-
-#. code: rif(.@legion_progress == 4, lg("I'm back from battle!")),
-#: npc/001-2-33/lozerk.txt~:156
-#: npc/001-2-33/lozerk.txt:157
-#, no-c-format
-msgid "I'm back from battle!#0"
-msgstr ""
-
-#. code: rif(.@legion_progress == 4, lg("I'm back from battle!")),
-#: npc/001-2-33/lozerk.txt~:156
-#: npc/001-2-33/lozerk.txt:157
-#, no-c-format
-msgid "I'm back from battle!#1"
-msgstr ""
-
-#. code: l("I'm barely in when it starts raining outside, pouring cats and mouboos!"),
-#: npc/008-1/hinnak.txt:232
-#, no-c-format
-msgid "I'm barely in when it starts raining outside, pouring cats and mouboos!"
-msgstr ""
-
-#. code: mesq l("I'm being lazy right now, so please %s", any(
-#: npc/008-1/rossy.txt:88
-#: npc/008-1/rossy.txt:338
-#: npc/008-1/rossy.txt:179
-#: npc/008-1/rossy.txt~:179
-#: npc/008-1/rossy.txt~:88
-#: npc/008-1/rossy.txt~:338
-#, no-c-format
-msgid "I'm being lazy right now, so please %s"
-msgstr ""
-
-#. code: npctalk3 l("I'm busy, leave me alone.");
-#: npc/001-2-26/ivan.txt:56
-#, no-c-format
-msgid "I'm busy, leave me alone."
-msgstr ""
-
-#. code: mesc l("I'm counting on you!");
-#: npc/functions/bank.txt:285
-#: npc/functions/bank.txt:264
-#: npc/functions/bank.txt~:264
-#: npc/functions/bank.txt~:285
-#, no-c-format
-msgid "I'm counting on you!"
-msgstr ""
-
-#. code: rif(.@legion_progress == 2, lg("I'm done with my training.")),
-#: npc/001-2-33/lozerk.txt:156
-#: npc/001-2-33/lozerk.txt~:155
-#, no-c-format
-msgid "I'm done with my training.#0"
-msgstr ""
-
-#. code: rif(.@legion_progress == 2, lg("I'm done with my training.")),
-#: npc/001-2-33/lozerk.txt:156
-#: npc/001-2-33/lozerk.txt~:155
-#, no-c-format
-msgid "I'm done with my training.#1"
-msgstr ""
-
-#. code: dispbottom l("I'm done with this.");
-#: npc/020-2-34/donutello.txt~:149
-#: npc/020-2-34/donutello.txt:149
-#, no-c-format
-msgid "I'm done with this."
-msgstr ""
-
-#. code: mesq l("I'm done! Thanks for the help. It is just the shade of blue I wanted.");
-#: npc/008-1/rossy.txt:230
-#: npc/008-1/rossy.txt~:230
-#, no-c-format
-msgid "I'm done! Thanks for the help. It is just the shade of blue I wanted."
-msgstr ""
-
-#. code: l("I'm done.");
-#: npc/functions/bank.txt~:25
-#: npc/functions/bank.txt:25
-#, no-c-format
-msgid "I'm done."
-msgstr ""
-
-#. code: .@menustr$ = l("Surprise me!") + ":" + .@menustr$ + l("I'm fine for now, thank you.");
-#. code: .@menustr$ = .@menustr$ + l("I'm fine for now, thank you.");
-#. code: l("I'm fine for now, thank you.");
-#: npc/001-2-41/edouard.txt~:142
-#: npc/functions/barber.txt~:45
-#: npc/functions/barber.txt:86
-#: npc/functions/barber.txt:45
-#: npc/001-2-41/edouard.txt:141
-#: npc/functions/barber.txt~:86
-#, no-c-format
-msgid "I'm fine for now, thank you."
-msgstr ""
-
-#. code: l("I'm fine, thanks."),
-#: npc/008-2-7/wyara.txt~:20
-#: npc/008-2-7/wyara.txt:20
-#, no-c-format
-msgid "I'm fine, thanks."
-msgstr ""
-
-#. code: mesq l("I'm from Esperia.");
-#: npc/008-2-32/thamas.txt~:48
-#: npc/008-2-32/thamas.txt:49
-#, no-c-format
-msgid "I'm from Esperia."
-msgstr ""
-
-#. code: mesq lg("I'm glad to see you're okay.");
-#: npc/000-2-0/julia.txt:289
-#, no-c-format
-msgid "I'm glad to see you're okay.#0"
-msgstr ""
-
-#. code: mesq lg("I'm glad to see you're okay.");
-#: npc/000-2-0/julia.txt:289
-#, no-c-format
-msgid "I'm glad to see you're okay.#1"
-msgstr ""
-
-#. code: mesq l("I'm glad you're on my side.");
-#: npc/000-2-0/julia.txt:93
-#, no-c-format
-msgid "I'm glad you're on my side."
-msgstr ""
-
-#. code: l("I'm just a merchant, I trade and make deals, yes excuse me if I'm not as skilled as that stupid alchemist."),
-#: npc/001-1/qpid.txt:101
-#, no-c-format
-msgid "I'm just a merchant, I trade and make deals, yes \"excuse\" me if I'm not as skilled as that stupid alchemist."
-msgstr ""
-
-#. code: l("I'm looking for Gugli, where is he?"), -,
-#: npc/000-1/darlin.txt:84
-#, no-c-format
-msgid "I'm looking for Gugli, where is he?"
-msgstr ""
-
-#. code: rif(.@enora == 2, l("I'm looking for some black iron ingots.")),
-#: npc/001-2-19/lloyd.txt:183
-#: npc/001-2-19/lloyd.txt~:183
-#, no-c-format
-msgid "I'm looking for some black iron ingots."
-msgstr ""
-
-#. code: rif(.@fexil == 1, l("I'm looking for somebody named Fexil.")),
-#: npc/001-1/salem.txt:114
-#, no-c-format
-msgid "I'm looking for somebody named Fexil."
-msgstr ""
-
-#. code: l("I'm looking to have some paperwork fixed."),
-#: npc/001-2-40/trozz.txt:19
-#, no-c-format
-msgid "I'm looking to have some paperwork fixed."
-msgstr ""
-
-#. code: mesq l("I'm losing my mind here, I need something else to eat!");
-#: npc/000-2-1/alige.txt:98
-#: npc/001-2-22/alige.txt:98
-#, no-c-format
-msgid "I'm losing my mind here, I need something else to eat!"
-msgstr ""
-
-#. code: rif(.@q > 0, lg("I'm lost, where should I go?")), L_Lost;
-#. code: rif(.@q == 0, lg("I'm lost, where should I go?")), L_Lost,
-#: npc/001-2-24/nard.txt:41
-#: npc/001-2-24/nard.txt:38
-#, no-c-format
-msgid "I'm lost, where should I go?#0"
-msgstr ""
-
-#. code: rif(.@q > 0, lg("I'm lost, where should I go?")), L_Lost;
-#. code: rif(.@q == 0, lg("I'm lost, where should I go?")), L_Lost,
-#: npc/001-2-24/nard.txt:41
-#: npc/001-2-24/nard.txt:38
-#, no-c-format
-msgid "I'm lost, where should I go?#1"
-msgstr ""
-
-#. code: l("I'm not a pawn of the Legion, I don't have to obey you!"),
-#: npc/001-1/qpid.txt:70
-#, no-c-format
-msgid "I'm not a pawn of the Legion, I don't have to obey you!"
-msgstr ""
-
-#. code: l("I'm not feeling like it today... Sorry."),
-#: npc/001-2-22/peter.txt:164
-#: npc/000-2-1/peter.txt:164
-#, no-c-format
-msgid "I'm not feeling like it today... Sorry."
-msgstr ""
-
-#. code: mesq l("I'm not in hurry if you're not in hurry...");
-#: npc/001-3-2/henry.txt:82
-#: npc/001-3-2/henry.txt~:82
-#, no-c-format
-msgid "I'm not in hurry if you're not in hurry..."
-msgstr ""
-
-#. code: l("I'm not lost and I don't need help, bye.");
-#: npc/008-3-0/clauquer.txt~:71
-#: npc/008-3-0/clauquer.txt:72
-#, no-c-format
-msgid "I'm not lost and I don't need help, bye."
-msgstr ""
-
-#. code: l("I'm not proud of it, but I had to steal money from others to keep on living."),
-#: npc/001-1/qonan.txt~:36
-#: npc/001-1/qonan.txt:36
-#, no-c-format
-msgid "I'm not proud of it, but I had to steal money from others to keep on living."
-msgstr ""
-
-#. code: mesq l("I'm not suited for this kind of work!");
-#: npc/000-1/jalad.txt:24
-#, no-c-format
-msgid "I'm not suited for this kind of work!"
-msgstr ""
-
-#. code: mesq l("I'm not sure if this is of any help to you, though? I forgot who is the responsible for the Academy, so good luck!");
-#: npc/008-2-16/yannika.txt~:431
-#: npc/008-2-16/yannika.txt:431
-#, no-c-format
-msgid "I'm not sure if this is of any help to you, though? I forgot who is the responsible for the Academy, so good luck!"
-msgstr ""
-
-#. code: l("I'm not sure where to go from here, maybe you can find something else."),
-#: npc/008-2-1/inspector.txt:106
-#, no-c-format
-msgid "I'm not sure where to go from here, maybe you can find something else."
-msgstr ""
-
-#. code: mesq l("I'm not sure. They probably left the ship early this morning. I was not awake yet.");
-#: npc/000-1/lean.txt:59
-#, no-c-format
-msgid "I'm not sure. They probably left the ship early this morning. I was not awake yet."
-msgstr ""
-
-#. code: mesq l("I'm not that numb eeh *hic* what did ever yous disco... ...vered there, the Legion of Aemil won't get me!");
-#: npc/000-2-0/billybons.txt:82
-#, no-c-format
-msgid "I'm not that numb eeh *hic* what did ever yous disco... ...vered there, the Legion of Aemil won't get me!"
-msgstr ""
-
-#. code: rif(.@q == 1, l("I'm on my way! I will bring it back to you.")),
-#: npc/001-1/salem.txt:171
-#, no-c-format
-msgid "I'm on my way! I will bring it back to you."
-msgstr ""
-
-#. code: l("I'm out of here."),
-#: npc/008-1/hinnak.txt:30
-#, no-c-format
-msgid "I'm out of here."
-msgstr ""
-
-#. code: l("I'm proud of you – to dare to fight those trunks is admirable indeed."),
-#: npc/008-1/jack.txt:174
-#, no-c-format
-msgid "I'm proud of you – to dare to fight those trunks is admirable indeed."
-msgstr ""
-
-#. code: mesq l("I'm providing transport to the Argaes expedition.");
-#: npc/marine/saluc.txt~:67
-#: npc/marine/saluc.txt:67
-#, no-c-format
-msgid "I'm providing transport to the Argaes expedition."
-msgstr ""
-
-#. code: mesq l("I'm really excited, this place reminds me of an ancient mythical tree, you might know what I'm talking about...");
-#: npc/000-2-3/nard.txt:150
-#: npc/000-2-3/nard.txt~:150
-#, no-c-format
-msgid "I'm really excited, this place reminds me of an ancient mythical tree, you might know what I'm talking about..."
-msgstr ""
-
-#. code: l("I'm scared!"),
-#: npc/012-1/crasmande.txt~:9
-#: npc/012-1/crasmande.txt:9
-#, no-c-format
-msgid "I'm scared!"
-msgstr ""
-
-#. code: dispbottom l("I'm so busy, I can look there later.");
-#: npc/001-2-43/core.txt:25
-#: npc/001-2-43/core.txt~:25
-#, no-c-format
-msgid "I'm so busy, I can look there later."
-msgstr ""
-
-#. code: mesq l("I'm so glad to hear that! But, have you seen Juliet too, by any chance?");
-#: npc/008-2-4/olana.txt:293
-#: npc/008-2-4/olana.txt~:293
-#, no-c-format
-msgid "I'm so glad to hear that! But, have you seen Juliet too, by any chance?"
-msgstr ""
-
-#. code: l("I'm someone who respects those speaking the truth."));
-#: npc/008-1/jack.txt:165
-#, no-c-format
-msgid "I'm someone who respects those speaking the truth."
-msgstr ""
-
-#. code: mesq l("I'm sorry but I can't see your name anywhere.");
-#: npc/001-1/cookiemaster.txt:71
-#, no-c-format
-msgid "I'm sorry but I can't see your name anywhere."
-msgstr ""
-
-#. code: mesq l("I'm sorry but I have no time to chat with you.");
-#: npc/000-1/tibbo.txt:105
-#, no-c-format
-msgid "I'm sorry but I have no time to chat with you."
-msgstr ""
-
-#. code: l("I'm sorry but I'm here only to help young adventurers and the town residents."),
-#: npc/008-2-12/nurse.txt:50
-#: npc/008-2-12/nurse.txt~:50
-#, no-c-format
-msgid "I'm sorry but I'm here only to help young adventurers and the town residents."
-msgstr ""
-
-#. code: lg("I'm sorry for your situation. They should alternate shifts with other sailors from time to time."), -,
-#: npc/000-1/astapolos.txt:36
-#, no-c-format
-msgid "I'm sorry for your situation. They should alternate shifts with other sailors from time to time.#0"
-msgstr ""
-
-#. code: lg("I'm sorry for your situation. They should alternate shifts with other sailors from time to time."), -,
-#: npc/000-1/astapolos.txt:36
-#, no-c-format
-msgid "I'm sorry for your situation. They should alternate shifts with other sailors from time to time.#1"
-msgstr ""
-
-#. code: return l("I'm sorry, I can't talk right now.");
-#: npc/functions/generic-text.txt:20
-#, no-c-format
-msgid "I'm sorry, I can't talk right now."
-msgstr ""
-
-#. code: l("I'm sorry, I don't have time right now.")))
-#: npc/000-1/couwan.txt:61
-#, no-c-format
-msgid "I'm sorry, I don't have time right now."
-msgstr ""
-
-#. code: l("I'm sorry, but I didn't see anything."),
-#: npc/008-1/old-man.txt:38
-#, no-c-format
-msgid "I'm sorry, but I didn't see anything."
-msgstr ""
-
-#. code: npctalk3(l("I'm sorry, but I'm busy looking into this string of robberies."));
-#: npc/008-2-1/inspector.txt:31
-#, no-c-format
-msgid "I'm sorry, but I'm busy looking into this string of robberies."
-msgstr ""
-
-#. code: dispbottom lg("I'm starting to feel dizzy... I shouldn't stay here much longer.");
-#: npc/000-2-1/peter.txt:87
-#: npc/001-2-22/peter.txt:87
-#, no-c-format
-msgid "I'm starting to feel dizzy... I shouldn't stay here much longer.#0"
-msgstr ""
-
-#. code: dispbottom lg("I'm starting to feel dizzy... I shouldn't stay here much longer.");
-#: npc/000-2-1/peter.txt:87
-#: npc/001-2-22/peter.txt:87
-#, no-c-format
-msgid "I'm starting to feel dizzy... I shouldn't stay here much longer.#1"
-msgstr ""
-
-#. code: lg("I'm still a bit weak at the moment. We should probably talk later."), L_Quit;
-#: npc/000-1/sapartan.txt:26
-#, no-c-format
-msgid "I'm still a bit weak at the moment. We should probably talk later.#0"
-msgstr ""
-
-#. code: lg("I'm still a bit weak at the moment. We should probably talk later."), L_Quit;
-#: npc/000-1/sapartan.txt:26
-#, no-c-format
-msgid "I'm still a bit weak at the moment. We should probably talk later.#1"
-msgstr ""
-
-#. code: rif(getq(ShipQuests_Ale) == 1 && (getq(ShipQuests_Astapolos) == 0 || getq(ShipQuests_Gulukan) == 0 || getq(ShipQuests_Jalad) == 0 || getq(ShipQuests_QMuller) == 0 || getq(ShipQuests_Tibbo) == 0), l("I'm still busy, I need to find the other sailors.")), -;
-#. code: rif(getq(ShipQuests_QMuller) == 1 && (getq(ShipQuests_Ale) == 0 || getq(ShipQuests_Astapolos) == 0 || getq(ShipQuests_Gulukan) == 0 || getq(ShipQuests_Jalad) == 0 || getq(ShipQuests_Tibbo) == 0), l("I'm still busy, I need to find the other sailors.")), -,
-#. code: rif(getq(ShipQuests_Gulukan) == 1 && (getq(ShipQuests_Ale) == 0 || getq(ShipQuests_Astapolos) == 0 || getq(ShipQuests_Jalad) == 0 || getq(ShipQuests_QMuller) == 0 || getq(ShipQuests_Tibbo) == 0), l("I'm still busy, I need to find the other sailors.")), -;
-#. code: rif(getq(ShipQuests_Tibbo) == 1 && (getq(ShipQuests_Ale) == 0 || getq(ShipQuests_Astapolos) == 0 || getq(ShipQuests_Gulukan) == 0 || getq(ShipQuests_Jalad) == 0 || getq(ShipQuests_QMuller) == 0), l("I'm still busy, I need to find the other sailors.")), -,
-#. code: rif(getq(ShipQuests_Astapolos) == 1 && (getq(ShipQuests_Ale) == 0 || getq(ShipQuests_Gulukan) == 0 || getq(ShipQuests_Jalad) == 0 || getq(ShipQuests_QMuller) == 0 || getq(ShipQuests_Tibbo) == 0), l("I'm still busy, I need to find the other sailors.")), -,
-#. code: rif(getq(ShipQuests_Jalad) == 1 && (getq(ShipQuests_Ale) == 0 || getq(ShipQuests_Astapolos) == 0 || getq(ShipQuests_Gulukan) == 0 || getq(ShipQuests_QMuller) == 0 || getq(ShipQuests_Tibbo) == 0), l("I'm still busy, I need to find the other sailors.")), -,
-#: npc/000-1/tibbo.txt:63
-#: npc/000-1/muller.txt:65
-#: npc/000-1/astapolos.txt:81
-#: npc/000-1/gulukan.txt:116
-#: npc/000-1/ale.txt:53
-#: npc/000-1/jalad.txt:63
-#, no-c-format
-msgid "I'm still busy, I need to find the other sailors."
-msgstr ""
-
-#. code: l("I'm still in a coma, but my ghost is haunting you!"), L_Quit,
-#: npc/000-2-1/dan.txt:41
-#, no-c-format
-msgid "I'm still in a coma, but my ghost is haunting you!"
-msgstr ""
-
-#. code: l("I'm supposed to be helping Bernard from the Inn but...");
-#: npc/008-1/mikhail.txt:23
-#, no-c-format
-msgid "I'm supposed to be helping Bernard from the Inn but..."
-msgstr ""
-
-#. code: mesq l("I'm sure I'll win this year's contest as well! Hah, just wait and see!");
-#: npc/012-1/tiki.txt~:116
-#: npc/012-1/tiki.txt:117
-#, no-c-format
-msgid "I'm sure I'll win this year's contest as well! Hah, just wait and see!"
-msgstr ""
-
-#. code: mesq l("I'm sure Tibbo is alone in the south-west corner of the island. He believes it's the best place to collect @@s.", getitemlink(Aquada));
-#: npc/000-1/lean.txt:46
-#, no-c-format
-msgid "I'm sure Tibbo is alone in the south-west corner of the island. He believes it's the best place to collect @@s."
-msgstr ""
-
-#. code: mesq lg("I'm sure she will soon be able to fight all of the creatures living here without any problem.", "I'm sure he will soon be able to fight all of the creatures living here without any problem.");
-#: npc/000-1/sapartan.txt:43
-#, no-c-format
-msgid "I'm sure he will soon be able to fight all of the creatures living here without any problem.#1"
-msgstr ""
-
-#. code: l("I'm sure she is fine.");
-#: npc/008-2-4/olana.txt~:297
-#: npc/008-2-4/olana.txt:297
-#, no-c-format
-msgid "I'm sure she is fine."
-msgstr ""
-
-#. code: mesq lg("I'm sure she will soon be able to fight all of the creatures living here without any problem.", "I'm sure he will soon be able to fight all of the creatures living here without any problem.");
-#: npc/000-1/sapartan.txt:43
-#, no-c-format
-msgid "I'm sure she will soon be able to fight all of the creatures living here without any problem.#0"
-msgstr ""
-
-#. code: l("I'm sure that you already knew the answer, didn't you?"),
-#: npc/001-1/qpid.txt:98
-#, no-c-format
-msgid "I'm sure that you already knew the answer, didn't you?"
-msgstr ""
-
-#. code: mesq l("I'm sure that you've got some questions for me, feel free to ask them, but first I need to tell you the rules of proper social conduct on board.");
-#: npc/000-2-0/julia.txt:163
-#, no-c-format
-msgid "I'm sure that you've got some questions for me, feel free to ask them, but first I need to tell you the rules of proper social conduct on board."
-msgstr ""
-
-#. code: l("I'm sure you would have some interesting stories to tell!");
-#: npc/001-1/enora.txt:368
-#: npc/001-1/enora.txt~:368
-#, no-c-format
-msgid "I'm sure you would have some interesting stories to tell!"
-msgstr ""
-
-#. code: mesq lg("I'm sure you'll appreciate its effect, but be careful, these cookies are rare, and you'll need to help the community again before being able to receive another one.");
-#: npc/001-1/cookiemaster.txt:185
-#, no-c-format
-msgid "I'm sure you'll appreciate its effect, but be careful, these cookies are rare, and you'll need to help the community again before being able to receive another one.#0"
-msgstr ""
-
-#. code: mesq lg("I'm sure you'll appreciate its effect, but be careful, these cookies are rare, and you'll need to help the community again before being able to receive another one.");
-#: npc/001-1/cookiemaster.txt:185
-#, no-c-format
-msgid "I'm sure you'll appreciate its effect, but be careful, these cookies are rare, and you'll need to help the community again before being able to receive another one.#1"
-msgstr ""
-
-#. code: mesq l("I'm talking about the cookie inside which I put all my love!");
-#: npc/001-1/cookiemaster.txt:229
-#, no-c-format
-msgid "I'm talking about the cookie inside which I put all my love!"
-msgstr ""
-
-#. code: mesq l("I'm the cook's assistant of the ship. I help Gado, La Johanne's Chef, in his daily work.");
-#: npc/000-1/jalad.txt:33
-#, no-c-format
-msgid "I'm the cook's assistant of the ship. I help Gado, La Johanne's Chef, in his daily work."
-msgstr ""
-
-#. code: l("I'm the leader of a traveling theater troupe."),
-#: npc/008-2-24/troupe-leader.txt:96
-#, no-c-format
-msgid "I'm the leader of a traveling theater troupe."
-msgstr ""
-
-#. code: mesq l("I'm tired of cooking fish all the time. I used to bake Orange Cupcakes and pickled beets!");
-#: npc/008-2-24/chef.txt~:109
-#: npc/008-2-24/chef.txt:109
-#, no-c-format
-msgid "I'm tired of cooking fish all the time. I used to bake Orange Cupcakes and pickled beets!"
-msgstr ""
-
-#. code: l("I'm too busy here to observe the town."));
-#: npc/008-2-12/nurse.txt~:79
-#: npc/008-2-12/nurse.txt:79
-#, no-c-format
-msgid "I'm too busy here to observe the town."
-msgstr ""
-
-#. code: mesq l("I'm too busy right now to talk.");
-#: npc/008-2-24/chef.txt:16
-#: npc/008-2-24/chef.txt~:16
-#, no-c-format
-msgid "I'm too busy right now to talk."
-msgstr ""
-
-#. code: mesq l("I'm too busy to cook the %s but I won't teach you the recipe. I still need to make a living after all.", getitemlink(SeafoodPlate));
-#: npc/008-2-24/chef.txt~:120
-#: npc/008-2-24/chef.txt:120
-#, no-c-format
-msgid "I'm too busy to cook the %s but I won't teach you the recipe. I still need to make a living after all."
-msgstr ""
-
-#. code: mesq l("I'm willing to make you one flour for each %d %s you bring me. Three for you, and two as comission.", 5, getitemlink(Acorn));
-#: npc/020-2-20/riskim.txt~:47
-#, no-c-format
-msgid "I'm willing to make you one flour for each %d %s you bring me. Three for you, and two as comission."
-msgstr ""
-
-#. code: mesq l("I'm willing to make you one flour for each %d %s you bring me. Three for you, and two as commission.", 5, getitemlink(Acorn));
-#: npc/020-2-20/riskim.txt:47
-#, no-c-format
-msgid "I'm willing to make you one flour for each %d %s you bring me. Three for you, and two as commission."
-msgstr ""
-
-#. code: l("I'm yearning for maggot soup!");
-#: npc/008-2-4/bernard.txt:72
-#, no-c-format
-msgid "I'm yearning for maggot soup!"
-msgstr ""
-
-#. code: rif(getq(General_Cooking) == 16, l("I've brought you the promised.")),
-#: npc/020-1/hocus.txt:21
-#: npc/020-1/hocus.txt~:21
-#, no-c-format
-msgid "I've brought you the promised."
-msgstr ""
-
-#. code: l("I've came to fetch Kylian's luggage."),
-#: npc/020-1/adrian.txt:18
-#: npc/020-1/adrian.txt~:18
-#, no-c-format
-msgid "I've came to fetch Kylian's luggage."
-msgstr ""
-
-#. code: l("I've changed my mind, see you later.")))
-#: npc/001-2-36/hector.txt~:313
-#: npc/001-2-36/hector.txt:313
-#, no-c-format
-msgid "I've changed my mind, see you later."
-msgstr ""
-
-#. code: l("I've heard bees are scared of fire, you know."),
-#: npc/008-1-1/galimatia.txt~:382
-#: npc/008-1-1/galimatia.txt:382
-#, no-c-format
-msgid "I've heard bees are scared of fire, you know."
-msgstr ""
-
-#. code: mesq l("I've heard they're related to the earl of sandwich, so maybe a sandwich maker could help... *sigh* I want to play cards...");
-#: npc/008-1/crane.txt:58
-#: npc/008-1/crane.txt~:58
-#: npc/008-1/snarfles.txt:63
-#: npc/008-1/snarfles.txt~:63
-#, no-c-format
-msgid "I've heard they're related to the earl of sandwich, so maybe a sandwich maker could help... *sigh* I want to play cards..."
-msgstr ""
-
-#. code: l("I've heard you were a great chef and wanted to learn a recipe.");
-#: npc/009-2-3/chef.txt~:24
-#: npc/009-2-3/chef.txt:24
-#, no-c-format
-msgid "I've heard you were a great chef and wanted to learn a recipe."
-msgstr ""
-
-#. code: mesc l("I've just arrived here. I should enter in Morcant's house I guess.");
-#: npc/008-1-1/koga.txt:25
-#: npc/008-1-1/koga.txt~:25
-#, no-c-format
-msgid "I've just arrived here. I should enter in Morcant's house I guess."
-msgstr ""
-
-#. code: l("I've learned cooking with Yannika."),
-#: npc/008-1-1/morcant.txt~:29
-#: npc/008-1-1/morcant.txt:29
-#, no-c-format
-msgid "I've learned cooking with Yannika."
-msgstr ""
-
-#. code: mesq l("I've raised too much suspicion, so my friends told me to lay low for a while.");
-#: npc/008-3-5/nunia.txt:56
-#: npc/008-3-5/nunia.txt~:56
-#, no-c-format
-msgid "I've raised too much suspicion, so my friends told me to lay low for a while."
-msgstr ""
-
-#. code: l("I've remembered something else."),
-#: npc/008-1/old-woman.txt:67
-#, no-c-format
-msgid "I've remembered something else."
-msgstr ""
-
-#. code: mesq l("I've seen him at the bottom of the island, check around.");
-#: npc/000-1/muller.txt:84
-#, no-c-format
-msgid "I've seen him at the bottom of the island, check around."
-msgstr ""
-
-#. code: mesq l("I've seen him at the bottom of the island, have a look around.");
-#: npc/000-1/jalad.txt:85
-#, no-c-format
-msgid "I've seen him at the bottom of the island, have a look around."
-msgstr ""
-
-#. code: mesq l("I've seen him at the northern part of the island.");
-#: npc/000-1/astapolos.txt:136
-#, no-c-format
-msgid "I've seen him at the northern part of the island."
-msgstr ""
-
-#. code: mesq l("I've seen him at the southern part of the island, check around.");
-#: npc/000-1/astapolos.txt:129
-#, no-c-format
-msgid "I've seen him at the southern part of the island, check around."
-msgstr ""
-
-#. code: mesq l("I've seen him at the top of the island.");
-#: npc/000-1/tibbo.txt:84
-#: npc/000-1/muller.txt:91
-#, no-c-format
-msgid "I've seen him at the top of the island."
-msgstr ""
-
-#. code: mesq l("I've seen him down around the southern area of the island, ask Jalad for more information.");
-#: npc/000-1/ale.txt:71
-#, no-c-format
-msgid "I've seen him down around the southern area of the island, ask Jalad for more information."
-msgstr ""
-
-#. code: l("I've set these dummies on fire. Don't get too close to the dummies or the fire will hurt you."),
-#: npc/001-2-36/hector.txt:193
-#: npc/001-2-36/hector.txt~:193
-#, no-c-format
-msgid "I've set these dummies on fire. Don't get too close to the dummies or the fire will hurt you."
-msgstr ""
-
-#. code: mesq l("I...");
-#: npc/000-1/silvio.txt:153
-#, no-c-format
-msgid "I..."
-msgstr ""
-
-#. code: l("I... I just like to eat the purple and delightful... And natural, and...");
-#: npc/001-1/rumly.txt:46
-#, no-c-format
-msgid "I... I just like to eat the purple and delightful... And natural, and..."
-msgstr ""
-
-#. code: l("%s People usually doesn't shout, they talk. Because this, if you are too far, an NPC won't hear you.",b(l("IMPORTANT:"))),
-#: npc/001-2-5/tutorial.txt:99
-#, no-c-format
-msgid "IMPORTANT:"
-msgstr ""
-
-#. code: l("Ianus is from the Legion of Aemil, don't compare me to this brigand.");
-#: npc/001-2-9/janus.txt:122
-#: npc/001-2-9/janus.txt~:121
-#, no-c-format
-msgid "Ianus is from the Legion of Aemil, don't compare me to this brigand."
-msgstr ""
-
-#. code: Name: "Ice Goblin"
-#: mob_db.conf:3860
-#, no-c-format
-msgid "Ice Goblin"
-msgstr ""
-
-#. code: mesc l("Identify Monsters - Unlocks the %s chat command.", "##B/mi##b");
-#: npc/008-1/auldsbel.txt~:31
-#: npc/008-1/auldsbel.txt:31
-#, no-c-format
-msgid "Identify Monsters - Unlocks the %s chat command."
-msgstr ""
-
-#. code: l("If Enora thinks this is the right place for you, then she's probably be right. Did you know she's a lieutenant of the Legion?"),
-#: npc/001-2-33/lozerk.txt~:60
-#: npc/001-2-33/lozerk.txt:60
-#, no-c-format
-msgid "If Enora thinks this is the right place for you, then she's probably be right. Did you know she's a lieutenant of the Legion?"
-msgstr ""
-
-#. code: l("If Enora wants her sword now, I need to ask for your help.");
-#: npc/001-1/chelios.txt:22
-#, no-c-format
-msgid "If Enora wants her sword now, I need to ask for your help."
-msgstr ""
-
-#. code: mesq l("If I just told you, it would not be a password anymore, right?");
-#: npc/001-1/sophialla.txt:37
-#: npc/001-1/sophialla.txt~:37
-#, no-c-format
-msgid "If I just told you, it would not be a password anymore, right?"
-msgstr ""
-
-#. code: mesq l("If I saw *hic* who you were... *hic* Would not have helped you! ");
-#: npc/000-2-0/billybons.txt:46
-#, no-c-format
-msgid "If I saw *hic* who you were... *hic* Would not have helped you! "
-msgstr ""
-
-#. code: mesc l("If a tie happens, I'll give your coin back.");
-#: npc/functions/casino.txt~:147
-#: npc/functions/casino.txt:147
-#, no-c-format
-msgid "If a tie happens, I'll give your coin back."
-msgstr ""
-
-#. code: mesc l("If a tie happens, you'll get your coin back.");
-#: npc/functions/casino.txt:162
-#: npc/functions/casino.txt~:162
-#, no-c-format
-msgid "If a tie happens, you'll get your coin back."
-msgstr ""
-
-#. code: l("If it's no trouble, could you get me a %s?",
-#: npc/008-1/hinnak.txt:168
-#, no-c-format
-msgid "If it's no trouble, could you get me a %s?"
-msgstr ""
-
-#. code: mesc l("If multiple monsters have same name, all of them will be listed.");
-#: npc/008-1/auldsbel.txt~:33
-#: npc/008-1/auldsbel.txt:33
-#, no-c-format
-msgid "If multiple monsters have same name, all of them will be listed."
-msgstr ""
-
-#. code: l("If my memory serves me right, you were just defeated. Why don't you go out to buy better equipment?"));
-#: npc/001-3-0/mundane.txt:72
-#: npc/001-3-0/mundane.txt~:72
-#, no-c-format
-msgid "If my memory serves me right, you were just defeated. Why don't you go out to buy better equipment?"
-msgstr ""
-
-#. code: mesq l("If my observations are correct, the girl is trapped in a cave protected by a barrier fed by 9 different power sources. And inside this cave there is another barrier, fed by a single, but very strong, power source. The girl is inside that cave, protected by that strong barrier.");
-#: npc/008-3-0/clauquer.txt:92
-#: npc/008-3-0/clauquer.txt~:91
-#, no-c-format
-msgid "If my observations are correct, the girl is trapped in a cave protected by a barrier fed by 9 different power sources. And inside this cave there is another barrier, fed by a single, but very strong, power source. The girl is inside that cave, protected by that strong barrier."
-msgstr ""
-
-#. code: l("If not, how could CrazyKatiektch"),
-#: npc/001-2-6/books.txt~:77
-#: npc/001-2-6/books.txt:77
-#, no-c-format
-msgid "If not, how could CrazyKatiektch"
-msgstr ""
-
-#. code: mesq l("If only I remembered what I was supposed to do!");
-#: npc/012-2-4/zitoni.txt:40
-#: npc/012-2-4/zitoni.txt~:40
-#, no-c-format
-msgid "If only I remembered what I was supposed to do!"
-msgstr ""
-
-#. code: l("If only Toichi would work harder, I could even offer you something. But meh. Like things are, you must try to return at a later point."),
-#: npc/012-2-5/rosen.txt:11
-#: npc/012-2-5/rosen.txt~:11
-#, no-c-format
-msgid "If only Toichi would work harder, I could even offer you something. But meh. Like things are, you must try to return at a later point."
-msgstr ""
-
-#. code: l("If only someone could help me to make my flowers bloom again."),
-#: npc/008-1-1/galimatia.txt:208
-#: npc/008-1-1/galimatia.txt~:208
-#, no-c-format
-msgid "If only someone could help me to make my flowers bloom again."
-msgstr ""
-
-#. code: mesq l("If only the developers - my next door neighbor - weren't so lazy, maybe I would be able to repair them or know someone able to do that. Sorry.");
-#: npc/012-2-2/sorfina.txt:27
-#: npc/012-2-2/sorfina.txt~:165
-#, no-c-format
-msgid "If only the developers - my next door neighbor - weren't so lazy, maybe I would be able to repair them or know someone able to do that. Sorry."
-msgstr ""
-
-#. code: l("If so, I hope that he didn't give you any hard time, sometimes he can get up on the wrong side of the bed he becomes an embittered and grumpy old man..."),
-#: npc/001-1/enora.txt~:170
-#: npc/001-1/enora.txt:170
-#, no-c-format
-msgid "If so, I hope that he didn't give you any hard time, sometimes he can get up on the wrong side of the bed he becomes an embittered and grumpy old man..."
-msgstr ""
-
-#. code: l("If so, please take some courage and help me!"));
-#: npc/001-3-0/mundane.txt:51
-#: npc/001-3-0/mundane.txt~:51
-#, no-c-format
-msgid "If so, please take some courage and help me!"
-msgstr ""
-
-#. code: l("If the proposal is not convenient for you, just close the trading window to cancel the exchange of items and money. But if both press the 'Accept Negotiation' button, then the marketing will be finished."),
-#: npc/001-2-5/tutorial.txt:183
-#, no-c-format
-msgid "If the proposal is not convenient for you, just close the trading window to cancel the exchange of items and money. But if both press the 'Accept Negotiation' button, then the marketing will be finished."
-msgstr ""
-
-#. code: l("If they somehow catch me again, they'll use this entry as evidence to get me on a harsher punishment..."),
-#: npc/001-3-2/henry.txt:55
-#: npc/001-3-2/henry.txt~:55
-#, no-c-format
-msgid "If they somehow catch me again, they'll use this entry as evidence to get me on a harsher punishment..."
-msgstr ""
-
-#. code: mesc l("If we only had a %s.", getitemlink(Gearwheel));
-#: npc/001-3-0/gates.txt:91
-#: npc/001-3-0/gates.txt~:91
-#, no-c-format
-msgid "If we only had a %s."
-msgstr ""
-
-#. code: l("If words beat in rhythm"),
-#: npc/001-2-6/books.txt:71
-#: npc/001-2-6/books.txt~:71
-#, no-c-format
-msgid "If words beat in rhythm"
-msgstr ""
-
-#. code: l("If yoiis wants to see a different use for the cards he can yeye for Resa at the light armor shop for a description of the styling cards.");
-#: npc/001-1/calypsan.txt:31
-#, no-c-format
-msgid "If yoiis wants to see a different use for the cards he can yeye for Resa at the light armor shop for a description of the styling cards."
-msgstr ""
-
-#. code: l("When this is the case, you should get closer to the NPC, until they hear you."), l("If you are above the NPC and they still doesn't hear you, this mean they are deaf - you should report this!");
-#: npc/001-2-5/tutorial.txt:100
-#, no-c-format
-msgid "If you are above the NPC and they still doesn't hear you, this mean they are deaf - you should report this!"
-msgstr ""
-
-#. code: mesq l("If you are caught while lockpicking, you'll be arrested. So be careful.");
-#: npc/001-3-2/henry.txt:326
-#: npc/001-3-2/henry.txt~:326
-#, no-c-format
-msgid "If you are caught while lockpicking, you'll be arrested. So be careful."
-msgstr ""
-
-#. code: l("If you are lucky he might tell you a story about his adventures."));
-#: npc/008-1/milly.txt:83
-#, no-c-format
-msgid "If you are lucky he might tell you a story about his adventures."
-msgstr ""
-
-#. code: mesq l("If you are not a student, please leave the premises at once.");
-#: npc/020-2-30/david.txt:12
-#: npc/020-2-30/david.txt~:12
-#, no-c-format
-msgid "If you are not a student, please leave the premises at once."
-msgstr ""
-
-#. code: lg("If you are registered somewhere else you will loose that reservation."),
-#: npc/001-2-28/plush.txt:76
-#: npc/008-2-2/melania.txt:47
-#: npc/008-2-2/melania.txt~:47
-#, no-c-format
-msgid "If you are registered somewhere else you will loose that reservation.#0"
-msgstr ""
-
-#. code: lg("If you are registered somewhere else you will loose that reservation."),
-#: npc/001-2-28/plush.txt:76
-#: npc/008-2-2/melania.txt:47
-#: npc/008-2-2/melania.txt~:47
-#, no-c-format
-msgid "If you are registered somewhere else you will loose that reservation.#1"
-msgstr ""
-
-#. code: mesq l("If you bring me %d %s, I will give you a reward.", .@dq_count, getitemlink(.@dq_name));
-#: npc/functions/daily.txt~:83
-#: npc/functions/daily.txt:83
-#, no-c-format
-msgid "If you bring me %d %s, I will give you a reward."
-msgstr ""
-
-#. code: mesq l("If you catch the escaped piou and bring it back, I will give you a 90% discount on a piou.");
-#: npc/001-1/salem.txt:166
-#, no-c-format
-msgid "If you catch the escaped piou and bring it back, I will give you a 90% discount on a piou."
-msgstr ""
-
-#. code: mesq l("If you change your mind, just say the word. Anyway...");
-#: npc/008-2-14/doctor.txt:90
-#: npc/008-2-14/doctor.txt~:90
-#, no-c-format
-msgid "If you change your mind, just say the word. Anyway..."
-msgstr ""
-
-#. code: mesq lg("If you come back later, I may teach you something. But psst, practising magic is quite dangerous these days.");
-#: npc/008-1/auldsbel.txt~:45
-#: npc/008-1/auldsbel.txt:45
-#, no-c-format
-msgid "If you come back later, I may teach you something. But psst, practising magic is quite dangerous these days.#0"
-msgstr ""
-
-#. code: mesq lg("If you come back later, I may teach you something. But psst, practising magic is quite dangerous these days.");
-#: npc/008-1/auldsbel.txt~:45
-#: npc/008-1/auldsbel.txt:45
-#, no-c-format
-msgid "If you come back later, I may teach you something. But psst, practising magic is quite dangerous these days.#1"
-msgstr ""
-
-#. code: mesq l("If you continue there will be none left!");
-#: npc/001-1/enora.txt~:413
-#: npc/001-1/enora.txt:413
-#, no-c-format
-msgid "If you continue there will be none left!"
-msgstr ""
-
-#. code: l("If you don't - well, go play hide'n'seek with Itka. Her spam annoys me anyways.");
-#: npc/020-1/odonell.txt~:11
-#: npc/020-1/odonell.txt:11
-#, no-c-format
-msgid "If you don't - well, go play hide'n'seek with Itka. Her spam annoys me anyways."
-msgstr ""
-
-#. code: lg("If you don't know it, just go, please.");
-#: npc/001-1/sophialla.txt~:59
-#: npc/001-1/sophialla.txt:59
-#, no-c-format
-msgid "If you don't know it, just go, please.#0"
-msgstr ""
-
-#. code: lg("If you don't know it, just go, please.");
-#: npc/001-1/sophialla.txt~:59
-#: npc/001-1/sophialla.txt:59
-#, no-c-format
-msgid "If you don't know it, just go, please.#1"
-msgstr ""
-
-#. code: l("If you don't like to"),
-#: npc/001-2-6/books.txt:83
-#: npc/001-2-6/books.txt~:83
-#, no-c-format
-msgid "If you don't like to"
-msgstr ""
-
-#. code: l("If you ever find the time, pass by Esperia, it's the greatest city in all of Gasaron!"),
-#: npc/001-1/enora.txt:216
-#: npc/001-1/enora.txt~:216
-#, no-c-format
-msgid "If you ever find the time, pass by Esperia, it's the greatest city in all of Gasaron!"
-msgstr ""
-
-#. code: lg("If you feel bored or anxious, you can always ask some of the people around Artis if they need your help.");
-#: npc/001-1/elmo.txt:9
-#, no-c-format
-msgid "If you feel bored or anxious, you can always ask some of the people around Artis if they need your help.#0"
-msgstr ""
-
-#. code: lg("If you feel bored or anxious, you can always ask some of the people around Artis if they need your help.");
-#: npc/001-1/elmo.txt:9
-#, no-c-format
-msgid "If you feel bored or anxious, you can always ask some of the people around Artis if they need your help.#1"
-msgstr ""
-
-#. code: l("If you feel bored or like running around in circles, you may want to talk with the other sailors around here to get some tasks to do."),
-#: npc/000-2-3/elmo.txt:11
-#, no-c-format
-msgid "If you feel bored or like running around in circles, you may want to talk with the other sailors around here to get some tasks to do."
-msgstr ""
-
-#. code: l("If you find the correct answer, I will give you these potions..."),
-#: npc/001-1/qpid.txt:84
-#, no-c-format
-msgid "If you find the correct answer, I will give you these potions..."
-msgstr ""
-
-#. code: l("If you get me some Coal and Iron Ingots, I could make you a very valuable shield or helmet."));
-#: npc/008-2-8/nicholas.txt:10
-#, no-c-format
-msgid "If you get me some Coal and Iron Ingots, I could make you a very valuable shield or helmet."
-msgstr ""
-
-#. code: l("If you have an idea, please tell me what I could do.");
-#: npc/020-1/aisha.txt:11
-#: npc/020-1/aisha.txt~:11
-#, no-c-format
-msgid "If you have an idea, please tell me what I could do."
-msgstr ""
-
-#. code: mesq l("If you have any business with me, get it over already.");
-#: npc/008-2-24/chef.txt~:58
-#: npc/008-2-24/chef.txt:58
-#, no-c-format
-msgid "If you have any business with me, get it over already."
-msgstr ""
-
-#. code: lg("If you keep it up, you'll eventually become a fearsome warrior, just like me!"),
-#: npc/001-2-33/lozerk.txt:96
-#: npc/001-2-33/lozerk.txt~:96
-#, no-c-format
-msgid "If you keep it up, you'll eventually become a fearsome warrior, just like me!#0"
-msgstr ""
-
-#. code: lg("If you keep it up, you'll eventually become a fearsome warrior, just like me!"),
-#: npc/001-2-33/lozerk.txt:96
-#: npc/001-2-33/lozerk.txt~:96
-#, no-c-format
-msgid "If you keep it up, you'll eventually become a fearsome warrior, just like me!#1"
-msgstr ""
-
-#. code: l("If you kill some of these tree monsters and bring me their wood I could take a look at them."),
-#: npc/008-2-6/alan.txt:119
-#, no-c-format
-msgid "If you kill some of these tree monsters and bring me their wood I could take a look at them."
-msgstr ""
-
-#. code: dispbottom l("If you meant to reset the exp rate to its default value: @exprate default");
-#: npc/commands/rate-management.txt:61
-#, no-c-format
-msgid "If you meant to reset the exp rate to its default value: @exprate default"
-msgstr ""
-
-#. code: l("If you need some firewood, just let me know."));
-#: npc/008-1/jack.txt:272
-#, no-c-format
-msgid "If you need some firewood, just let me know."
-msgstr ""
-
-#. code: l("If you need somebody to craft a weapon or a plate from diagrams I am the one that you need.");
-#: npc/001-2-27/don.txt:45
-#, no-c-format
-msgid "If you need somebody to craft a weapon or a plate from diagrams I am the one that you need."
-msgstr ""
-
-#. code: l("If you need something in the future, do not hesitate to pass by here, our stock is full of boxes collecting dust.");
-#: npc/001-2-19/lloyd.txt~:37
-#: npc/001-2-19/lloyd.txt:37
-#, no-c-format
-msgid "If you need something in the future, do not hesitate to pass by here, our stock is full of boxes collecting dust."
-msgstr ""
-
-#. code: mesq l("If you need the opposite, look for Andra.");
-#: npc/008-1/blossom.txt~:53
-#: npc/008-1/blossom.txt:53
-#, no-c-format
-msgid "If you need the opposite, look for Andra."
-msgstr ""
-
-#. code: mesq l("If you need to deal with more bureaucratic stuff, go talk to Q'Anon. He is the boss here.");
-#: npc/001-2-40/trozz.txt:38
-#, no-c-format
-msgid "If you need to deal with more bureaucratic stuff, go talk to Q'Anon. He is the boss here."
-msgstr ""
-
-#. code: mesq l("If you pay the fee, I'll spawn them, for no longer than 20 minutes. You should not fight alone, instead, you need a group of at least %d, because, you know, the curse. Or something.", .MIN_PLAYERS);
-#: npc/012-3-0/parua.txt~:123
-#, no-c-format
-msgid "If you pay the fee, I'll spawn them, for no longer than 20 minutes. You should not fight alone, instead, you need a group of at least %d, because, you know, the curse. Or something."
-msgstr ""
-
-#. code: l("If you really want to, just go to the southwest, but I can't help you."),
-#: npc/008-1/jack.txt:89
-#, no-c-format
-msgid "If you really want to, just go to the southwest, but I can't help you."
-msgstr ""
-
-#. code: l("If you search for him you should look in the west of the city, it's the first house just after the left bridge, you can't miss it!"),
-#: npc/001-1/enora.txt:27
-#: npc/001-1/enora.txt~:27
-#, no-c-format
-msgid "If you search for him you should look in the west of the city, it's the first house just after the left bridge, you can't miss it!"
-msgstr ""
-
-#. code: lg("If you see her, please tell her to come home.");
-#: npc/008-2-4/olana.txt:91
-#: npc/008-2-4/olana.txt~:91
-#, no-c-format
-msgid "If you see her, please tell her to come home.#0"
-msgstr ""
-
-#. code: lg("If you see her, please tell her to come home.");
-#: npc/008-2-4/olana.txt:91
-#: npc/008-2-4/olana.txt~:91
-#, no-c-format
-msgid "If you see her, please tell her to come home.#1"
-msgstr ""
-
-#. code: mesq l("If you see weird things here and there, or things that just shouldn't be, or even in your minds eye, things that you would like to see...");
-#: npc/001-1/cookiemaster.txt:129
-#, no-c-format
-msgid "If you see weird things here and there, or things that just shouldn't be, or even in your minds eye, things that you would like to see..."
-msgstr ""
-
-#. code: mes l("If you simply wish to get 99 in all stats:");
-#: npc/commands/debug.txt:80
-#: npc/commands/debug.txt~:80
-#, no-c-format
-msgid "If you simply wish to get 99 in all stats:"
-msgstr ""
-
-#. code: l("If you sit, you regain your Mana faster."),
-#: npc/001-2-36/hector.txt~:149
-#: npc/001-2-36/hector.txt:149
-#, no-c-format
-msgid "If you sit, you regain your Mana faster."
-msgstr ""
-
-#. code: mesc l("If you take more than %d minutes between a boss fight and other, you'll faint and the quest will reset!!", 20), 1;
-#: npc/008-3-0/clauquer.txt:96
-#: npc/008-3-0/clauquer.txt~:95
-#, no-c-format
-msgid "If you take more than %d minutes between a boss fight and other, you'll faint and the quest will reset!!"
-msgstr ""
-
-#. code: l("If you visit the sewers again... You'll find secret passages..."),
-#: npc/001-1/sophialla.txt~:30
-#: npc/001-1/sophialla.txt:30
-#, no-c-format
-msgid "If you visit the sewers again... You'll find secret passages..."
-msgstr ""
-
-#. code: l("If you wake up at the inn after a harsh battle, you will find yourself revitalized in an instant unlike other places where you can rest.");
-#: npc/001-2-28/plush.txt:108
-#, no-c-format
-msgid "If you wake up at the inn after a harsh battle, you will find yourself revitalized in an instant unlike other places where you can rest."
-msgstr ""
-
-#. code: mesq l("If you want another cookie, you know what to do!");
-#: npc/001-1/cookiemaster.txt:217
-#, no-c-format
-msgid "If you want another cookie, you know what to do!"
-msgstr ""
-
-#. code: mes col(lg("If you want to be rewarded, help us in making this world a better place."), 9);
-#: npc/001-1/cookiemaster.txt:137
-#, no-c-format
-msgid "If you want to be rewarded, help us in making this world a better place.#0"
-msgstr ""
-
-#. code: mes col(lg("If you want to be rewarded, help us in making this world a better place."), 9);
-#: npc/001-1/cookiemaster.txt:137
-#, no-c-format
-msgid "If you want to be rewarded, help us in making this world a better place.#1"
-msgstr ""
-
-#. code: mesq l("If you want to challenge someone for a friendly match, you are at the right place.");
-#: npc/001-2-40/trozz.txt:13
-#, no-c-format
-msgid "If you want to challenge someone for a friendly match, you are at the right place."
-msgstr ""
-
-#. code: lg("If you want to make a formidable foe for anyone, you'll need to train with real living opponents!"),
-#: npc/001-2-33/lozerk.txt:83
-#: npc/001-2-33/lozerk.txt~:83
-#, no-c-format
-msgid "If you want to make a formidable foe for anyone, you'll need to train with real living opponents!#0"
-msgstr ""
-
-#. code: lg("If you want to make a formidable foe for anyone, you'll need to train with real living opponents!"),
-#: npc/001-2-33/lozerk.txt:83
-#: npc/001-2-33/lozerk.txt~:83
-#, no-c-format
-msgid "If you want to make a formidable foe for anyone, you'll need to train with real living opponents!#1"
-msgstr ""
-
-#. code: lg("If you want to play with unicorns, you better piss off now.");
-#: npc/008-2-17/angus.txt~:11
-#: npc/008-2-17/angus.txt:11
-#, no-c-format
-msgid "If you want to play with unicorns, you better piss off now.#0"
-msgstr ""
-
-#. code: lg("If you want to play with unicorns, you better piss off now.");
-#: npc/008-2-17/angus.txt~:11
-#: npc/008-2-17/angus.txt:11
-#, no-c-format
-msgid "If you want to play with unicorns, you better piss off now.#1"
-msgstr ""
-
-#. code: mesq l("If you want to read this page again, there is a copy up on the left wall.");
-#: npc/000-2-0/julia.txt:176
-#, no-c-format
-msgid "If you want to read this page again, there is a copy up on the left wall."
-msgstr ""
-
-#. code: l("If you want to say something to a specific player, you can type /query Playername or /whisper Playername message, this will create a new tab on your chat window.");
-#: npc/001-2-5/books.txt:15
-#, no-c-format
-msgid "If you want to say something to a specific player, you can type \"/query Playername\" or \"/whisper Playername message\", this will create a new tab on your chat window."
-msgstr ""
-
-#. code: l("If you want, you can hunt something, or cook something, or craft something."),
-#: npc/020-2-5/filipa.txt:11
-#, no-c-format
-msgid "If you want, you can hunt something, or cook something, or craft something."
-msgstr ""
-
-#. code: mesq l("If you were invited to the duel instead, you can use %s or %s.", b("@accept"), b("@reject"));
-#: npc/001-2-40/trozz.txt:54
-#, no-c-format
-msgid "If you were invited to the duel instead, you can use %s or %s."
-msgstr ""
-
-#. code: mes l("If you wish to reset your stats:");
-#: npc/commands/debug.txt~:84
-#: npc/commands/debug.txt:84
-#, no-c-format
-msgid "If you wish to reset your stats:"
-msgstr ""
-
-#. code: mesq l("If you're looking for us there, most of us will be at the tavern of the Red Plush, at the bar counter, for Silvio's case...");
-#: npc/000-1/lean.txt:37
-#, no-c-format
-msgid "If you're looking for us there, most of us will be at the tavern of the Red Plush, at the bar counter, for Silvio's case..."
-msgstr ""
-
-#. code: mesc l("If you're right, you'll get at least %d GP!", .minprize);
-#: npc/functions/casino.txt~:161
-#: npc/functions/casino.txt:161
-#, no-c-format
-msgid "If you're right, you'll get at least %d GP!"
-msgstr ""
-
-#. code: mesc l("If you're wrong, your winning streak is reset.");
-#: npc/functions/casino.txt:163
-#: npc/functions/casino.txt~:163
-#, no-c-format
-msgid "If you're wrong, your winning streak is reset."
-msgstr ""
-
-#. code: 149: Impossible to increase the number/value.
-#: conf/messages.conf:169
-msgid "Impossible to increase the number/value."
-msgstr ""
-
-#. code: dispbottom l("Impossible to resync: You are dead.");
-#: npc/commands/resync.txt:15
-#, no-c-format
-msgid "Impossible to resync: You are dead."
-msgstr ""
-
-#. code: b(l("In Artis Townhall Archives,"))+" "+l("there is an entry about me."),
-#: npc/001-3-2/henry.txt~:54
-#: npc/001-3-2/henry.txt:54
-#, no-c-format
-msgid "In Artis Townhall Archives,"
-msgstr ""
-
-#. code: npctalkonce l("In Artis they really do mythologize people when they die.");
-#: npc/001-2-4/robin.txt:34
-#, no-c-format
-msgid "In Artis they really do mythologize people when they die."
-msgstr ""
-
-#. code: mes l("In a couple of days, we will finally reach Artis.");
-#: npc/001-2-22/note.txt:20
-#, no-c-format
-msgid "In a couple of days, we will finally reach Artis."
-msgstr ""
-
-#. code: l("In case you don't have a commendatory letter from you-know-whom, I am just sitting here and observe the whales."),
-#: npc/001-1/rowboat.txt~:18
-#: npc/001-1/rowboat.txt:18
-#, no-c-format
-msgid "In case you don't have a commendatory letter from you-know-whom, I am just sitting here and observe the whales."
-msgstr ""
-
-#. code: l("In fact, everything seems to work perfectly under your guidance. Nard has made the right choice.");
-#: npc/000-2-0/julia.txt:83
-#, no-c-format
-msgid "In fact, everything seems to work perfectly under your guidance. Nard has made the right choice."
-msgstr ""
-
-#. code: mesq l("In fact... Oh, the things that I could tell... But ran out of space on this... Just be reasonable and go home.");
-#: npc/000-1/panels.txt:19
-#, no-c-format
-msgid "In fact... Oh, the things that I could tell... But ran out of space on this... Just be reasonable and go home."
-msgstr ""
-
-#. code: l("In hopes of one day reconnect with the people of Ancea and establish a trade between the two continents, The City of Artis was founded. The Aemil Continent has then grown without contact with the people of Ancea."),
-#: npc/001-2-6/books.txt~:332
-#: npc/001-2-6/books.txt:332
-#, no-c-format
-msgid "In hopes of one day reconnect with the people of Ancea and establish a trade between the two continents, The City of Artis was founded. The Aemil Continent has then grown without contact with the people of Ancea."
-msgstr ""
-
-#. code: l("In order to enter a message press the '###keyChat;' key, this will display the white box of typing. Type your message there and press '###keyChat;' again to send your speech."),
-#: npc/001-2-5/tutorial.txt:202
-#, no-c-format
-msgid "In order to enter a message press the '###keyChat;' key, this will display the white box of typing. Type your message there and press '###keyChat;' again to send your speech."
-msgstr ""
-
-#. code: l("In the event that the rules diverge from [@@https://policies.themanaworld.org/game-rules|policies.themanaworld.org@@], the later version takes priority.");
-#: npc/functions/game-rules.txt:20
-#, no-c-format
-msgid "In the event that the rules diverge from [@@https://policies.themanaworld.org/game-rules|policies.themanaworld.org@@], the later version takes priority."
-msgstr ""
-
-#. code: l("In the event the rules listed here and those on [@@https://policies.themanaworld.org/game-rules|the website@@] diverge, the website version will take full priority.");
-#: npc/functions/game-rules.txt~:20
-#, no-c-format
-msgid "In the event the rules listed here and those on [@@https://policies.themanaworld.org/game-rules|the website@@] diverge, the website version will take full priority."
-msgstr ""
-
-#. code: l("In the sewers, there is a passage to the Legion basement."),
-#: npc/001-3-2/henry.txt~:190
-#: npc/001-3-2/henry.txt:190
-#, no-c-format
-msgid "In the sewers, there is a passage to the Legion basement."
-msgstr ""
-
-#. code: l("In this training, my goal is to teach you how to be a skilled warrior, who can use a sword, a bow and a skill."),
-#: npc/001-2-36/hector.txt~:393
-#: npc/001-2-36/hector.txt:393
-#, no-c-format
-msgid "In this training, my goal is to teach you how to be a skilled warrior, who can use a sword, a bow and a skill."
-msgstr ""
-
-#. code: l("In truth, if your song is as beautiful as your plumage,"),
-#: npc/001-2-6/books.txt:22
-#: npc/001-2-6/books.txt~:22
-#, no-c-format
-msgid "In truth, if your song is as beautiful as your plumage,"
-msgstr ""
-
-#. code: 020-2-3,41,26,0 script Inac NPC_RAIJIN_MALE_BROTHERHOOD,{
-#: npc/020-2-3/inac.txt~:7
-#: npc/020-2-3/inac.txt:7
-#, no-c-format
-msgid "Inac"
-msgstr ""
-
-#. code: 020-1,212,171,0 script Inar NPC_SABINE,{
-#: npc/020-1/inar.txt:7
-#: npc/020-1/inar.txt~:7
-#, no-c-format
-msgid "Inar"
-msgstr ""
-
-#. code: 511: Inbox is full (Max %d). Delete some mails.
-#: conf/messages.conf:501
-msgid "Inbox is full (Max %d). Delete some mails."
-msgstr ""
-
-#. code: 94: Incorrect name/ID, or no one from the specified guild is online.
-#: conf/messages.conf:115
-msgid "Incorrect name/ID, or no one from the specified guild is online."
-msgstr ""
-
-#. code: 96: Incorrect name/ID, or no one from the specified party is online.
-#: conf/messages.conf:117
-msgid "Incorrect name/ID, or no one from the specified party is online."
-msgstr ""
-
-#. code: l("Indeed! Goodbye."), L_Quit,
-#: npc/000-1/muller.txt:33
-#, no-c-format
-msgid "Indeed! Goodbye."
-msgstr ""
-
-#. code: lg("Indeed, I am not."), L_NeedHelp;
-#: npc/001-2-22/alige.txt:69
-#: npc/000-2-1/alige.txt:69
-#, no-c-format
-msgid "Indeed, I am not.#0"
-msgstr ""
-
-#. code: lg("Indeed, I am not."), L_NeedHelp;
-#: npc/001-2-22/alige.txt:69
-#: npc/000-2-1/alige.txt:69
-#, no-c-format
-msgid "Indeed, I am not.#1"
-msgstr ""
-
-#. code: l("Indefinite Traning"), 6;
-#: npc/functions/quest-debug/033-Artis_Legion_Progress.txt:22
-#, no-c-format
-msgid "Indefinite Traning"
-msgstr ""
-
-#. code: Name: "Infantry Helmet"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Infantry Helmet"
-msgstr ""
-
-#. code: l("Info"),
-#: npc/008-2-12/nurse.txt:98
-#: npc/008-2-12/nurse.txt~:98
-#, no-c-format
-msgid "Info"
-msgstr ""
-
-#. code: l("Inform Olana about success"), 10,
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:25
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:27
-#, no-c-format
-msgid "Inform Olana about success"
-msgstr ""
-
-#. code: l("Information"), L_Info,
-#: npc/functions/casino.txt:151
-#: npc/functions/casino.txt~:151
-#, no-c-format
-msgid "Information"
-msgstr ""
-
-#. code: 148: Information sent to login-server via char-server.
-#: conf/messages.conf:168
-msgid "Information sent to login-server via char-server."
-msgstr ""
-
-#. code: l("Informed Olana about Rossy"), 3,
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:18
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:20
-#, no-c-format
-msgid "Informed Olana about Rossy"
-msgstr ""
-
-#. code: case 1: return l("Initiate");
-#: npc/functions/faction.txt:57
-#: npc/functions/faction.txt~:57
-#, no-c-format
-msgid "Initiate"
-msgstr ""
-
-#. code: npctalkonce l("Inn");
-#: npc/001-1/sign.txt:128
-#: npc/001-1/sign.txt:118
-#, no-c-format
-msgid "Inn"
-msgstr ""
-
-#. code: l("Inside is a theater mask and a note that you cannot even begin to read."));
-#: npc/008-2-19/books.txt~:39
-#: npc/008-2-19/books.txt:39
-#, no-c-format
-msgid "Inside is a theater mask and a note that you cannot even begin to read."
-msgstr ""
-
-#. code: l("Inside it felt moist, as if it was a real ear – not that I've climbed inside a real ear, mind you! But that feeling of cool and dampness and water was like a magical healing potion; we suddenly felt strength in our legs again."),
-#: npc/008-2-2/kfahr.txt~:446
-#: npc/008-2-2/kfahr.txt:446
-#, no-c-format
-msgid "Inside it felt moist, as if it was a real ear – not that I've climbed inside a real ear, mind you! But that feeling of cool and dampness and water was like a magical healing potion; we suddenly felt strength in our legs again."
-msgstr ""
-
-#. code: 008-2-1,30,34,0 script Inspector NPC_INSPECTOR,{
-#. code: l("Inspector"), HurnscaldQuests_Inspector,
-#: npc/008-2-1/inspector.txt:27
-#: npc/commands/debug-quest.txt~:107
-#: npc/commands/debug-quest.txt:107
-#, no-c-format
-msgid "Inspector"
-msgstr ""
-
-#. code: mes l("Instance ID: @@", getq3(ShipQuests_Peter));
-#: npc/functions/quest-debug/003-ShipQuests_Peter.txt:16
-#, no-c-format
-msgid "Instance ID: @@"
-msgstr ""
-
-#. code: 1372: Instance variables may not be used with @set.
-#: conf/messages.conf:1439
-msgid "Instance variables may not be used with @set."
-msgstr ""
-
-#. code: 1272: Int: %d (%d~%d)
-#: conf/messages.conf:1282
-msgid "Int: %d (%d~%d)"
-msgstr ""
-
-#. code: l("%s is very useful for alchemy and magic, but nowadays there are few opportunities to use it.", b(l("Intelligence"))),
-#: npc/001-2-5/tutorial.txt:85
-#, no-c-format
-msgid "Intelligence"
-msgstr ""
-
-#. code: mesq l("Intelligence raises your maximum mana points (good for mages) and your mind abilities. Please note: Magic system has not yet been implemented in this world.");
-#: npc/000-1/panels.txt:41
-#, no-c-format
-msgid "Intelligence raises your maximum mana points (good for mages) and your mind abilities. Please note: Magic system has not yet been implemented in this world."
-msgstr ""
-
-#. code: mesq lg("Interested?");
-#: npc/001-1/fexil.txt:45
-#: npc/000-1/fexil.txt:14
-#, no-c-format
-msgid "Interested?#0"
-msgstr ""
-
-#. code: mesq lg("Interested?");
-#: npc/001-1/fexil.txt:45
-#: npc/000-1/fexil.txt:14
-#, no-c-format
-msgid "Interested?#1"
-msgstr ""
-
-#. code: l("Interesting... I'll leave you to your task then!"), L_Bye;
-#: npc/000-1/darlin.txt:113
-#, no-c-format
-msgid "Interesting... I'll leave you to your task then!"
-msgstr ""
-
-#. code: mes l("Interval: (none, only sent on login)");
-#: npc/commands/scheduled-broadcasts.txt:153
-#: npc/commands/scheduled-broadcasts.txt~:95
-#: npc/commands/scheduled-broadcasts.txt:95
-#: npc/commands/scheduled-broadcasts.txt~:153
-#, no-c-format
-msgid "Interval: (none, only sent on login)"
-msgstr ""
-
-#. code: mes l("Interval: every @@ hour(s)", $@SCHED_Opt[1]);
-#. code: mes l("Interval: every @@ hour(s)", .@int);
-#: npc/commands/scheduled-broadcasts.txt:89
-#: npc/commands/scheduled-broadcasts.txt~:148
-#: npc/commands/scheduled-broadcasts.txt:148
-#: npc/commands/scheduled-broadcasts.txt~:89
-#, no-c-format
-msgid "Interval: every @@ hour(s)"
-msgstr ""
-
-#. code: l("Introduce yourself instead of poking me around. I almost fell from the lader, savage...");
-#: npc/001-2-4/robin.txt:45
-#, no-c-format
-msgid "Introduce yourself instead of poking me around. I almost fell from the lader, savage..."
-msgstr ""
-
-#. code: 1257: Invalid Homunculus ID.
-#: conf/messages.conf:1257
-msgid "Invalid Homunculus ID."
-msgstr ""
-
-#. code: 123: Invalid Monster/NPC name/ID specified.
-#: conf/messages.conf:144
-msgid "Invalid Monster/NPC name/ID specified."
-msgstr ""
-
-#. code: 298: Invalid bound type. Valid types are - 1:Account 2:Guild 3:Party 4:Character
-#: conf/messages.conf:309
-msgid "Invalid bound type. Valid types are - 1:Account 2:Guild 3:Party 4:Character"
-msgstr ""
-
-#. code: 982: Invalid color.
-#: conf/messages.conf:774
-msgid "Invalid color."
-msgstr ""
-
-#. code: 2: Invalid coordinates, using random target cell.
-#: conf/messages.conf:29
-msgid "Invalid coordinates, using random target cell."
-msgstr ""
-
-#. code: 144: Invalid e-mail. If your email hasn't been set, use a@a.com.
-#: conf/messages.conf:164
-msgid "Invalid e-mail. If your email hasn't been set, use a@a.com."
-msgstr ""
-
-#. code: 1314: Invalid flag name or flag.
-#: conf/messages.conf:1353
-msgid "Invalid flag name or flag."
-msgstr ""
-
-#. code: 1359: Invalid font. Use a value from 0 to 9.
-#: conf/messages.conf:1420
-msgid "Invalid font. Use a value from 0 to 9."
-msgstr ""
-
-#. code: 19: Invalid item ID or name.
-#: conf/messages.conf:46
-msgid "Invalid item ID or name."
-msgstr ""
-
-#. code: 38: Invalid location number, or name.
-#: conf/messages.conf:65
-msgid "Invalid location number, or name."
-msgstr ""
-
-#. code: 1219: Invalid mob ID %s!
-#: conf/messages.conf:1187
-msgid "Invalid mob ID %s!"
-msgstr ""
-
-#. code: 1250: Invalid mob id %s!
-#: conf/messages.conf:1242
-msgid "Invalid mob id %s!"
-msgstr ""
-
-#. code: 547: Invalid mob name %s!
-#: conf/messages.conf:513
-msgid "Invalid mob name %s!"
-msgstr ""
-
-#. code: 40: Invalid monster ID or name.
-#: conf/messages.conf:67
-msgid "Invalid monster ID or name."
-msgstr ""
-
-#. code: 280: Invalid name.
-#: conf/messages.conf:289
-msgid "Invalid name."
-msgstr ""
-
-#. code: 145: Invalid new e-mail. Please enter a real e-mail address.
-#: conf/messages.conf:165
-msgid "Invalid new e-mail. Please enter a real e-mail address."
-msgstr ""
-
-#. code: 259: Invalid packet
-#: conf/messages.conf:268
-msgid "Invalid packet"
-msgstr ""
-
-#. code: 85: Invalid time for ban command.
-#: conf/messages.conf:107
-msgid "Invalid time for ban command."
-msgstr ""
-
-#. code: 1136: Invalid time for jail command.
-#: conf/messages.conf:1029
-msgid "Invalid time for jail command."
-msgstr ""
-
-#. code: mes(l("Invalid!"));
-#: npc/008-1/confused-tree.txt:51
-#: npc/008-1/confused-tree.txt~:51
-#, no-c-format
-msgid "Invalid!"
-msgstr ""
-
-#. code: 10: Invisible: Off
-#: conf/messages.conf:37
-msgid "Invisible: Off"
-msgstr ""
-
-#. code: 11: Invisible: On
-#: conf/messages.conf:38
-msgid "Invisible: On"
-msgstr ""
-
-#. code: 020-2-18,35,25,0 script Inya NPC_INYA,{
-#: npc/020-2-18/inya.txt:7
-#: npc/020-2-18/inya.txt~:7
-#, no-c-format
-msgid "Inya"
-msgstr ""
-
-#. code: Name: "Iron Armbands"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Iron Armbands"
-msgstr ""
-
-#. code: Name: "Iron Arrow"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Iron Arrow"
-msgstr ""
-
-#. code: Name: "Iron Ingot"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Iron Ingot"
-msgstr ""
-
-#. code: Name: "Iron Ore"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Iron Ore"
-msgstr ""
-
-#. code: Name: "Iron Potion"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Iron Potion"
-msgstr ""
-
-#. code: Name: "Iron Shovel"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Iron Shovel"
-msgstr ""
-
-#. code: Name: "Iron Vein"
-#: mob_db.conf:2022
-#, no-c-format
-msgid "Iron Vein"
-msgstr ""
-
-#. code: l("Is it possible to go back to Drasil Island?"), L_Island,
-#: npc/001-2-21/julia.txt:25
-#, no-c-format
-msgid "Is it possible to go back to Drasil Island?"
-msgstr ""
-
-#. code: l("Is it truly a hard choice to make?");
-#: npc/001-2-12/oscar.txt:103
-#, no-c-format
-msgid "Is it truly a hard choice to make?"
-msgstr ""
-
-#. code: "• " + l("Is not properly shaded"),
-#: npc/008-2-2/note.txt~:9
-#: npc/008-2-2/note.txt:9
-#, no-c-format
-msgid "Is not properly shaded"
-msgstr ""
-
-#. code: mesq l("Is that all you had to say?");
-#: npc/001-1/qpid.txt:116
-#, no-c-format
-msgid "Is that all you had to say?"
-msgstr ""
-
-#. code: lg("Is that all, or do you have more problems?"), L_wildx;
-#: npc/012-2-4/zitoni.txt~:47
-#: npc/012-2-4/zitoni.txt:47
-#, no-c-format
-msgid "Is that all, or do you have more problems?#0"
-msgstr ""
-
-#. code: lg("Is that all, or do you have more problems?"), L_wildx;
-#: npc/012-2-4/zitoni.txt~:47
-#: npc/012-2-4/zitoni.txt:47
-#, no-c-format
-msgid "Is that all, or do you have more problems?#1"
-msgstr ""
-
-#. code: l("Is that okay?");
-#: npc/008-2-2/melania.txt~:66
-#: npc/001-2-28/plush.txt:47
-#: npc/008-2-2/melania.txt:66
-#, no-c-format
-msgid "Is that okay?"
-msgstr ""
-
-#. code: l("Is there a reward?"), L_NeedHead,
-#: npc/000-2-3/nard.txt:76
-#: npc/000-2-3/nard.txt~:76
-#, no-c-format
-msgid "Is there a reward?"
-msgstr ""
-
-#. code: l("Is there any request for me?"),
-#: npc/008-2-1/richard.txt~:25
-#: npc/008-2-1/richard.txt:25
-#: npc/009-2-7/jpmorbid.txt:25
-#: npc/009-2-7/jpmorbid.txt~:25
-#: npc/012-2-3/cynric.txt:17
-#: npc/020-2-9/hydusun.txt~:25
-#: npc/012-2-3/cynric.txt~:17
-#: npc/020-2-9/hydusun.txt:25
-#, no-c-format
-msgid "Is there any request for me?"
-msgstr ""
-
-#. code: lg("Is this for you or somebody else? Because you need to be registered to obtain these materials.");
-#: npc/001-2-19/lloyd.txt:28
-#: npc/001-2-19/lloyd.txt~:28
-#, no-c-format
-msgid "Is this for you or somebody else? Because you need to be registered to obtain these materials.#0"
-msgstr ""
-
-#. code: lg("Is this for you or somebody else? Because you need to be registered to obtain these materials.");
-#: npc/001-2-19/lloyd.txt:28
-#: npc/001-2-19/lloyd.txt~:28
-#, no-c-format
-msgid "Is this for you or somebody else? Because you need to be registered to obtain these materials.#1"
-msgstr ""
-
-#. code: l("Is this some kind of joke?!");
-#: npc/001-2-26/ivan.txt:30
-#, no-c-format
-msgid "Is this some kind of joke?!"
-msgstr ""
-
-#. code: 012-1,53,114,0 script Ishi NPC_ISHI,{
-#: npc/012-1/ishi.txt:7
-#: npc/012-1/ishi.txt~:7
-#, no-c-format
-msgid "Ishi"
-msgstr ""
-
-#. code: mesc l("Ishi seems to be very pensative of something, it is better if we don't disturb her.");
-#: npc/012-1/ishi.txt~:13
-#: npc/012-1/ishi.txt:13
-#, no-c-format
-msgid "Ishi seems to be very pensative of something, it is better if we don't disturb her."
-msgstr ""
-
-#. code: l("Isn't my husband Hinnak so hardworking?"),
-#: npc/008-2-16/yannika.txt:29
-#: npc/008-2-16/yannika.txt~:29
-#, no-c-format
-msgid "Isn't my husband Hinnak so hardworking?"
-msgstr ""
-
-#. code: l("Isn't that the one Nard found on a raft in the sea, with the sign of the Legion on it?");
-#: npc/001-1/koga.txt:11
-#: npc/001-1/koga.txt~:11
-#, no-c-format
-msgid "Isn't that the one Nard found on a raft in the sea, with the sign of the Legion on it?"
-msgstr ""
-
-#. code: l("Isn't this place pretty?"),
-#: npc/008-1/sabine.txt:36
-#, no-c-format
-msgid "Isn't this place pretty?"
-msgstr ""
-
-#. code: l("Isn't this place pretty? I love hanging out here!"));
-#: npc/functions/generic-text.txt:27
-#, no-c-format
-msgid "Isn't this place pretty? I love hanging out here!"
-msgstr ""
-
-#. code: l("It bolted up into the air, and tore down on the caravan, swallowing each and everyone in there in a single big gulp!"),
-#: npc/008-2-2/kfahr.txt~:319
-#: npc/008-2-2/kfahr.txt:319
-#, no-c-format
-msgid "It bolted up into the air, and tore down on the caravan, swallowing each and everyone in there in a single big gulp!"
-msgstr ""
-
-#. code: mesc l("It costs %d E to use.", .price), 1;
-#: npc/012-2-5/toichi.txt:42
-#: npc/012-2-5/toichi.txt~:42
-#, no-c-format
-msgid "It costs %d E to use."
-msgstr ""
-
-#. code: l("It doesn't look like you have them all...");
-#: npc/008-1/mikhail.txt:60
-#, no-c-format
-msgid "It doesn't look like you have them all..."
-msgstr ""
-
-#. code: l("It doesn't reply."));
-#: npc/008-1/confused-tree.txt:27
-#: npc/008-1/confused-tree.txt~:27
-#, no-c-format
-msgid "It doesn't reply."
-msgstr ""
-
-#. code: setarray .RandomFailureMessages$[0], l("So close!"), l("It escaped!"), l("Almost got it!"), l("Oh, the little...");
-#: npc/001-1/flyingpiou.txt:90
-#, no-c-format
-msgid "It escaped!"
-msgstr ""
-
-#. code: l("It has been some days now since I asked her for a box of @@s, but she hasn't delivered anything yet.", getitemlink(PiberriesInfusion)),
-#: npc/001-1/enora.txt~:235
-#: npc/001-1/enora.txt:235
-#, no-c-format
-msgid "It has been some days now since I asked her for a box of @@s, but she hasn't delivered anything yet."
-msgstr ""
-
-#. code: 1204: It has started to snow.
-#: conf/messages.conf:1156
-msgid "It has started to snow."
-msgstr ""
-
-#. code: l("It hit me here *points at a bruise on his shoulder*, here *lifts his trouser leg to show another bruise*, and here *lifts his shirt and reveals even worse bruises*."), // XXX: that's kinda dirty imho... maybe we could use the narrator?
-#: npc/008-1/jack.txt:64
-#, no-c-format
-msgid "It hit me here *points at a bruise on his shoulder*, here *lifts his trouser leg to show another bruise*, and here *lifts his shirt and reveals even worse bruises*."
-msgstr ""
-
-#. code: setarray .messages$[0], l("Ouch!"), l("It hurts so bad!"),
-#: npc/001-2-2/moon.txt:20
-#, no-c-format
-msgid "It hurts so bad!"
-msgstr ""
-
-#. code: l("It is a bit cumbersome but its strikes are deadly.");
-#: npc/008-1/hinnak.txt:121
-#, no-c-format
-msgid "It is a bit cumbersome but its strikes are deadly."
-msgstr ""
-
-#. code: l("It is a sunny day, don't you think?"),
-#. code: npctalkonce(l("It is a sunny day, don't you think?"));
-#: npc/functions/generic-text.txt:25
-#: npc/functions/villagertalk.txt:38
-#, no-c-format
-msgid "It is a sunny day, don't you think?"
-msgstr ""
-
-#. code: mesq l("It is all fancy stuff, I don't even know if that could be of any nourishment for the living, and tastes like rotten. Well, figures. Undead town.");
-#: npc/009-2-3/chef.txt~:35
-#: npc/009-2-3/chef.txt:35
-#, no-c-format
-msgid "It is all \"fancy\" stuff, I don't even know if that could be of any nourishment for the living, and tastes like rotten. Well, figures. Undead town."
-msgstr ""
-
-#. code: l("It is either a huge monster, some cultists, or someone throwing strange stuff into sewers."));
-#: npc/001-3-0/mundane.txt~:25
-#: npc/001-3-0/mundane.txt:25
-#, no-c-format
-msgid "It is either a huge monster, some cultists, or someone throwing strange stuff into sewers."
-msgstr ""
-
-#. code: npctalk l("It is haunted."), .@mc$;
-#: npc/008-1-1/cutscene.txt:122
-#: npc/008-1-1/cutscene.txt~:122
-#, no-c-format
-msgid "It is haunted."
-msgstr ""
-
-#. code: l("It is one of my best works."));
-#: npc/008-2-6/alan.txt:253
-#, no-c-format
-msgid "It is one of my best works."
-msgstr ""
-
-#. code: mesq l("It is only a myth, don't expect it to make a lot of sense.");
-#: npc/020-1/bodyguard.txt:41
-#: npc/020-1/bodyguard.txt~:37
-#, no-c-format
-msgid "It is only a myth, don't expect it to make a lot of sense."
-msgstr ""
-
-#. code: l("It is possible to yeye your cloth with my beautiful dyes."),
-#: npc/001-1/calypsan.txt:56
-#, no-c-format
-msgid "It is possible to yeye your cloth with my beautiful dyes."
-msgstr ""
-
-#. code: mesq l("It is really easy - I need an idea. Bring me something NEW, revolutionary, to make a sandwich out of it. And I'll teach you the recipe!");
-#: npc/012-1/tiki.txt:65
-#: npc/012-1/tiki.txt~:65
-#, no-c-format
-msgid "It is really easy - I need an idea. Bring me something NEW, revolutionary, to make a sandwich out of it. And I'll teach you the recipe!"
-msgstr ""
-
-#. code: mesq l("It is simple, you just have to place a %s on the exact center of the energy source. Once you do this, its entire power will transmute into some terrible earth monsters. If you defeat them, this source of energy will be close to nothing and the barrier will be weaker.", getitemlink(PileOfAsh));
-#: npc/008-3-0/clauquer.txt:89
-#: npc/008-3-0/clauquer.txt~:88
-#, no-c-format
-msgid "It is simple, you just have to place a %s on the exact center of the energy source. Once you do this, its entire power will transmute into some terrible earth monsters. If you defeat them, this source of energy will be close to nothing and the barrier will be weaker."
-msgstr ""
-
-#. code: l("It is the only word in french I know."),
-#: npc/020-1/froma.txt~:10
-#, no-c-format
-msgid "It is the only word in french I know."
-msgstr ""
-
-#. code: l("It is the only word in french I know. We are very classy."),
-#: npc/020-1/froma.txt:10
-#, no-c-format
-msgid "It is the only word in french I know. We are very classy."
-msgstr ""
-
-#. code: mesq l("It is them, after all, who have the ultimate decision as to those I can give my cookies to.");
-#: npc/001-1/cookiemaster.txt:109
-#, no-c-format
-msgid "It is them, after all, who have the ultimate decision as to those I can give my cookies to."
-msgstr ""
-
-#. code: mesc lg("It is time to make some sandwiches myself!");
-#: npc/008-2-16/stove.txt~:20
-#: npc/008-2-16/stove.txt:20
-#, no-c-format
-msgid "It is time to make some sandwiches myself!#0"
-msgstr ""
-
-#. code: mesc lg("It is time to make some sandwiches myself!");
-#: npc/008-2-16/stove.txt~:20
-#: npc/008-2-16/stove.txt:20
-#, no-c-format
-msgid "It is time to make some sandwiches myself!#1"
-msgstr ""
-
-#. code: l("It is.");
-#: npc/008-1/hinnak.txt:142
-#, no-c-format
-msgid "It is."
-msgstr ""
-
-#. code: l("It looked like one of the masks used by the troupe that was in town recently."));
-#: npc/008-1/old-woman.txt:58
-#, no-c-format
-msgid "It looked like one of the masks used by the troupe that was in town recently."
-msgstr ""
-
-#. code: dispbottom l("It looks like all monsters were killed.");
-#: npc/001-2-23/ratto.txt:95
-#: npc/000-2-2/ratto.txt:95
-#, no-c-format
-msgid "It looks like all monsters were killed."
-msgstr ""
-
-#. code: mesq g(l("It looks like the sweet lady is curious, am I right?"),
-#: npc/001-1/cookiemaster.txt:97
-#, no-c-format
-msgid "It looks like the sweet lady is curious, am I right?"
-msgstr ""
-
-#. code: rif(.@knife == 0, l("It looks like you are an expert of the life inside 'La Johanne'. Do you know any hidden secrets nobody knows?")), L_Secrets,
-#: npc/000-1/maxe.txt:29
-#, no-c-format
-msgid "It looks like you are an expert of the life inside 'La Johanne'. Do you know any hidden secrets nobody knows?"
-msgstr ""
-
-#. code: l("It looks like you can't carry anything else for now."),
-#: npc/functions/inventoryplace.txt:29
-#, no-c-format
-msgid "It looks like you can't carry anything else for now."
-msgstr ""
-
-#. code: l("It needs so much training, but Wyara only leaves me here, standing and selling something instead of teaching me.");
-#: npc/008-2-7/simon.txt~:27
-#: npc/008-2-7/simon.txt:27
-#, no-c-format
-msgid "It needs so much training, but Wyara only leaves me here, standing and selling something instead of teaching me."
-msgstr ""
-
-#. code: mesq lg("It probably went away after seeing your bravure, tee-hee!");
-#: npc/008-3-0/juliet.txt~:635
-#: npc/008-3-0/juliet.txt:634
-#, no-c-format
-msgid "It probably went away after seeing your bravure, tee-hee!#0"
-msgstr ""
-
-#. code: mesq lg("It probably went away after seeing your bravure, tee-hee!");
-#: npc/008-3-0/juliet.txt~:635
-#: npc/008-3-0/juliet.txt:634
-#, no-c-format
-msgid "It probably went away after seeing your bravure, tee-hee!#1"
-msgstr ""
-
-#. code: mesq l("It really hurts, please hurry!");
-#: npc/001-2-2/moon.txt:124
-#: npc/001-2-2/moon.txt:158
-#, no-c-format
-msgid "It really hurts, please hurry!"
-msgstr ""
-
-#. code: l("It roared for a good five minutes, then convulsed... and first it spat out old Arvek, who was a bit irritated at all that because, as he told me, he had 'almost pierced the pancreas', whatever that means..."),
-#: npc/008-2-2/kfahr.txt:348
-#: npc/008-2-2/kfahr.txt~:348
-#, no-c-format
-msgid "It roared for a good five minutes, then convulsed... and first it spat out old Arvek, who was a bit irritated at all that because, as he told me, he had 'almost pierced the pancreas', whatever that means..."
-msgstr ""
-
-#. code: mesq l("It seems I got them all!");
-#: npc/001-2-2/moon.txt:52
-#, no-c-format
-msgid "It seems I got them all!"
-msgstr ""
-
-#. code: mesq l("It seems okay-ish, I guess? Okay-ish is enough. Anyway, I'll analyze it and grade fairly. You can tell her that.");
-#: npc/020-2-30/david.txt:29
-#: npc/020-2-30/david.txt~:29
-#, no-c-format
-msgid "It seems okay-ish, I guess? Okay-ish is enough. Anyway, I'll analyze it and grade fairly. You can tell her that."
-msgstr ""
-
-#. code: mesc l("It seems that it can be open using the mechanism on the side.");
-#: npc/001-3-0/gates.txt:20
-#: npc/001-3-0/gates.txt~:20
-#, no-c-format
-msgid "It seems that it can be open using the mechanism on the side."
-msgstr ""
-
-#. code: l("It seems that the boy would like to say more, but seems too terrified at the moment."),
-#: npc/008-1/mikhail.txt:32
-#, no-c-format
-msgid "It seems that the boy would like to say more, but seems too terrified at the moment."
-msgstr ""
-
-#. code: mesq l("It seems that we are close to an island, we should take a look at the upper level.");
-#: npc/000-2-1/dan.txt:21
-#, no-c-format
-msgid "It seems that we are close to an island, we should take a look at the upper level."
-msgstr ""
-
-#. code: l("It seems that you have no status points to reset!"),
-#: npc/008-2-7/wyara.txt~:64
-#: npc/001-1/rumly.txt:167
-#: npc/008-2-7/wyara.txt:64
-#, no-c-format
-msgid "It seems that you have no status points to reset!"
-msgstr ""
-
-#. code: mesc(l("It seems that you need a key to open this door."), 9);
-#: npc/001-2-23/doors.txt:47
-#: npc/000-2-2/doors.txt:47
-#, no-c-format
-msgid "It seems that you need a key to open this door."
-msgstr ""
-
-#. code: l("It seems the gentleman is curious, am I right sweetie?"));
-#: npc/001-1/cookiemaster.txt:98
-#, no-c-format
-msgid "It seems the gentleman is curious, am I right sweetie?"
-msgstr ""
-
-#. code: mesq l("It seems to have fallen in barbarian hands since the Fleet of Ancea, and that, is not something we can allow.");
-#: npc/001-2-39/qanon.txt:110
-#: npc/001-2-39/qanon.txt~:110
-#, no-c-format
-msgid "It seems to have fallen in barbarian hands since the Fleet of Ancea, and that, is not something we can allow."
-msgstr ""
-
-#. code: l("It seems you can't carry it right now..."));
-#: npc/008-2-24/troupe-leader.txt:70
-#, no-c-format
-msgid "It seems you can't carry it right now..."
-msgstr ""
-
-#. code: l("It seems you can't carry the %s.", getitemlink(.shield_item)),
-#: npc/008-1/jack.txt:214
-#, no-c-format
-msgid "It seems you can't carry the %s."
-msgstr ""
-
-#. code: l("It seems you can't carry the bow right now."),
-#: npc/008-2-6/alan.txt:149
-#, no-c-format
-msgid "It seems you can't carry the bow right now."
-msgstr ""
-
-#. code: l("It seems you don't have room for my reward."),
-#: npc/008-2-4/bernard.txt:79
-#, no-c-format
-msgid "It seems you don't have room for my reward."
-msgstr ""
-
-#. code: speech(l("It seems you have no wood left."));
-#: npc/008-2-6/alan.txt:246
-#, no-c-format
-msgid "It seems you have no wood left."
-msgstr ""
-
-#. code: mesq l("It seems you still have some work to do.");
-#: npc/000-2-3/nard.txt:200
-#: npc/000-2-3/nard.txt~:200
-#, no-c-format
-msgid "It seems you still have some work to do."
-msgstr ""
-
-#. code: l("It takes a while to have full Mana again."),
-#: npc/001-2-36/hector.txt~:147
-#: npc/001-2-36/hector.txt:147
-#, no-c-format
-msgid "It takes a while to have full Mana again."
-msgstr ""
-
-#. code: l("It tends to be too dark to see a mask.");
-#: npc/008-1/hinnak.txt:285
-#, no-c-format
-msgid "It tends to be too dark to see a mask."
-msgstr ""
-
-#. code: l("It turns around, trying to get me too. I dodge it – left, then the same again, I dodge it right. But it can't go on like that, the beast isn't tiring, but I am..."),
-#: npc/008-2-2/kfahr.txt~:332
-#: npc/008-2-2/kfahr.txt:332
-#, no-c-format
-msgid "It turns around, trying to get me too. I dodge it – left, then the same again, I dodge it right. But it can't go on like that, the beast isn't tiring, but I am..."
-msgstr ""
-
-#. code: dispbottom l("It was a recipe you already knew...");
-#: npc/items/recipes.txt:345
-#: npc/items/recipes.txt~:322
-#, no-c-format
-msgid "It was a recipe you already knew..."
-msgstr ""
-
-#. code: l("It was at night, so I could barely escape. I ran to Artis hill."),
-#: npc/001-1/qonan.txt~:40
-#: npc/001-1/qonan.txt:40
-#, no-c-format
-msgid "It was at night, so I could barely escape. I ran to Artis hill."
-msgstr ""
-
-#. code: l("It was heard about some adventurers whom obtained and use advanced magic, but that is still seen with bad eyes.");
-#: npc/001-2-5/tutorial.txt:105
-#, no-c-format
-msgid "It was heard about some adventurers whom obtained and use advanced magic, but that is still seen with bad eyes."
-msgstr ""
-
-#. code: l("It was something like a long nap."), -;
-#: npc/000-2-1/dan.txt:42
-#, no-c-format
-msgid "It was something like a long nap."
-msgstr ""
-
-#. code: l("It was wonderful.");
-#: npc/001-2-6/leonard.txt:15
-#, no-c-format
-msgid "It was wonderful."
-msgstr ""
-
-#. code: mesc l("It wasn't this time..."), 3;
-#: npc/functions/casino.txt:87
-#: npc/functions/casino.txt~:87
-#, no-c-format
-msgid "It wasn't this time..."
-msgstr ""
-
-#. code: mesc l("It will analyse and inform about the monster stats and drops.");
-#: npc/008-1/auldsbel.txt:32
-#: npc/008-1/auldsbel.txt~:32
-#, no-c-format
-msgid "It will analyse and inform about the monster stats and drops."
-msgstr ""
-
-#. code: l("It will make an excellent bow!"));
-#: npc/008-2-6/alan.txt:214
-#, no-c-format
-msgid "It will make an excellent bow!"
-msgstr ""
-
-#. code: mesq l("It would be good for you to do some exercise, the ship isn't big enough for that.");
-#: npc/000-2-3/nard.txt:122
-#: npc/000-2-3/nard.txt~:122
-#, no-c-format
-msgid "It would be good for you to do some exercise, the ship isn't big enough for that."
-msgstr ""
-
-#. code: mesq l("It would be tiring to describe the wonders of my hometown.");
-#: npc/008-2-32/thamas.txt:52
-#: npc/008-2-32/thamas.txt~:51
-#, no-c-format
-msgid "It would be tiring to describe the wonders of my hometown."
-msgstr ""
-
-#. code: l("It would have been easy for me to handle it but if you do it, you can earn some respect by killing Fluffies instead of their natural predators!"),
-#: npc/001-1/enora.txt~:255
-#: npc/001-1/enora.txt:255
-#, no-c-format
-msgid "It would have been easy for me to handle it but if you do it, you can earn some respect by killing Fluffies instead of their natural predators!"
-msgstr ""
-
-#. code: mesc l("It's %d %s.", .@amount, getitemlink(.@id));
-#: npc/items/shovel.txt~:312
-#: npc/items/shovel.txt:314
-#, no-c-format
-msgid "It's %d %s."
-msgstr ""
-
-#. code: l("It's @@ @@.", .@amount, getitemname(.@id));
-#: npc/items/shovel.txt:99
-#: npc/items/shovel.txt~:99
-#, no-c-format
-msgid "It's @@ @@."
-msgstr ""
-
-#. code: lg("It's Ivan... I'm sure that he sent you to annoy me..."),
-#: npc/001-1/qpid.txt:100
-#, no-c-format
-msgid "It's Ivan... I'm sure that he sent you to annoy me...#0"
-msgstr ""
-
-#. code: lg("It's Ivan... I'm sure that he sent you to annoy me..."),
-#: npc/001-1/qpid.txt:100
-#, no-c-format
-msgid "It's Ivan... I'm sure that he sent you to annoy me...#1"
-msgstr ""
-
-#. code: mesc l("It's a @@!", cardname(.@card2));
-#. code: mesc l("It's a @@!", cardname(.@card1));
-#: npc/functions/casino.txt:197
-#: npc/functions/casino.txt~:197
-#: npc/functions/casino.txt~:184
-#: npc/functions/casino.txt:184
-#, no-c-format
-msgid "It's a @@!"
-msgstr ""
-
-#. code: l("It's a bone knife, carved out of the umplex bone of a desert worm... you can probably guess which one.");
-#: npc/008-2-2/kfahr.txt:713
-#: npc/008-2-2/kfahr.txt~:713
-#, no-c-format
-msgid "It's a bone knife, carved out of the umplex bone of a desert worm... you can probably guess which one."
-msgstr ""
-
-#. code: mesq l("It's a commercial port of Andorra, it's weird that you don't know about it since it is one of the most famous cities throughout the whole world. But hey, back to me. Remember me telling you that I'm hun...grrr...eee!");
-#: npc/000-2-1/alige.txt:146
-#, no-c-format
-msgid "It's a commercial port of Andorra, it's weird that you don't know about it since it is one of the most famous cities throughout the whole world. But hey, back to me. Remember me telling you that I'm hun...grrr...eee!"
-msgstr ""
-
-#. code: mesq l("It's a dangerous place out here. Beware of the mischievous creatures living here!");
-#: npc/000-1/panels.txt:13
-#, no-c-format
-msgid "It's a dangerous place out here. Beware of the mischievous creatures living here!"
-msgstr ""
-
-#. code: l("It's a good place to earn money, it can also help you to travel throughout the land!"),
-#: npc/001-1/enora.txt:37
-#: npc/001-1/enora.txt~:37
-#, no-c-format
-msgid "It's a good place to earn money, it can also help you to travel throughout the land!"
-msgstr ""
-
-#. code: l("It's a great honor for us, at the Legion, to hold the security of his business!");
-#. code: l("It's a great honor for us, at the Legion, to hold the security of his business!"),
-#: npc/001-1/enora.txt:189
-#: npc/001-1/enora.txt~:189
-#: npc/001-1/enora.txt~:26
-#: npc/001-1/enora.txt:26
-#, no-c-format
-msgid "It's a great honor for us, at the Legion, to hold the security of his business!"
-msgstr ""
-
-#. code: l("It's a kind of mushroom that tastes like a marshmallow and looks like a plush! @@, get it?", getitemlink(Plushroom)),
-#: npc/functions/sailortalk.txt:16
-#, no-c-format
-msgid "It's a kind of mushroom that tastes like a marshmallow and looks like a plush! @@, get it?"
-msgstr ""
-
-#. code: mesq l("It's a kind of mushroom. We call it like that because of it's taste, just like a marshmallow. It also has this name because of it's appearance, it looks like a plush!");
-#: npc/000-1/muller.txt:102
-#, no-c-format
-msgid "It's a kind of mushroom. We call it like that because of it's taste, just like a marshmallow. It also has this name because of it's appearance, it looks like a plush!"
-msgstr ""
-
-#. code: mesq l("It's a kind of mushroom. We call it like that because of it's taste, just like a marshmallow. It also has this name because of it's appearance. It looks like a plush!");
-#: npc/000-1/jalad.txt:105
-#, no-c-format
-msgid "It's a kind of mushroom. We call it like that because of it's taste, just like a marshmallow. It also has this name because of it's appearance. It looks like a plush!"
-msgstr ""
-
-#. code: l("It's a little heavy, but one of the best knives you can get. Certainly beats a short sword any time of day."),
-#: npc/008-2-2/kfahr.txt~:717
-#: npc/008-2-2/kfahr.txt:717
-#, no-c-format
-msgid "It's a little heavy, but one of the best knives you can get. Certainly beats a short sword any time of day."
-msgstr ""
-
-#. code: l("It's a poem, about poems... Why are you asking that?"),
-#: npc/001-1/qpid.txt:154
-#, no-c-format
-msgid "It's a poem, about poems... Why are you asking that?"
-msgstr ""
-
-#. code: mesc l("It's a tie!");
-#: npc/functions/casino.txt~:200
-#: npc/functions/casino.txt:200
-#, no-c-format
-msgid "It's a tie!"
-msgstr ""
-
-#. code: l("It's a very good place if you want to make some more money.");
-#: npc/001-1/enora.txt~:313
-#: npc/001-1/enora.txt:313
-#, no-c-format
-msgid "It's a very good place if you want to make some more money."
-msgstr ""
-
-#. code: mesq l("It's alright! Just one more box and it'll be ok.");
-#: npc/functions/sailordialogue.txt:34
-#, no-c-format
-msgid "It's alright! Just one more box and it'll be ok."
-msgstr ""
-
-#. code: l("It's always good to see if you have a lot of them around before you think about attacking one!"),
-#: npc/001-2-5/tutorial.txt:63
-#, no-c-format
-msgid "It's always good to see if you have a lot of them around before you think about attacking one!"
-msgstr ""
-
-#. code: mesq lg("It's been a while, girl!", "It's been a while, boy!");
-#: npc/001-2-39/qanon.txt~:22
-#: npc/001-2-39/qanon.txt:22
-#, no-c-format
-msgid "It's been a while, boy!#1"
-msgstr ""
-
-#. code: mesq lg("It's been a while, girl!", "It's been a while, boy!");
-#: npc/001-2-39/qanon.txt~:22
-#: npc/001-2-39/qanon.txt:22
-#, no-c-format
-msgid "It's been a while, girl!#0"
-msgstr ""
-
-#. code: l("It's better than running around in circles doing nothing.");
-#: npc/001-1/elmo.txt:10
-#, no-c-format
-msgid "It's better than running around in circles doing nothing."
-msgstr ""
-
-#. code: l("It's better to deal with the Merchant Guild than the old man, Don has this ability to hammer down your enthusiasm in sparkling fury!"),
-#: npc/001-1/chelios.txt:21
-#, no-c-format
-msgid "It's better to deal with the Merchant Guild than the old man, Don has this ability to hammer down your enthusiasm in sparkling fury!"
-msgstr ""
-
-#. code: mes l("It's currently day, but when night falls, Candor will become darker.");
-#: npc/001-2-5/tutorial.txt:119
-#, no-c-format
-msgid "It's currently day, but when night falls, Candor will become darker."
-msgstr ""
-
-#. code: mes l("It's currently night, that's why Candor is dark.");
-#: npc/001-2-5/tutorial.txt:117
-#, no-c-format
-msgid "It's currently night, that's why Candor is dark."
-msgstr ""
-
-#. code: mesq l("It's good, good... I have a friend who is still in a coma, but I can't be with her without working...");
-#: npc/000-2-1/dan.txt:46
-#, no-c-format
-msgid "It's good, good... I have a friend who is still in a coma, but I can't be with her without working..."
-msgstr ""
-
-#. code: mesc l("It's higher! That's right!");
-#: npc/functions/casino.txt~:208
-#: npc/functions/casino.txt:208
-#, no-c-format
-msgid "It's higher! That's right!"
-msgstr ""
-
-#. code: l("It's interesting and exciting at the same time!"), -,
-#: npc/001-1/cookiemaster.txt:87
-#, no-c-format
-msgid "It's interesting and exciting at the same time!"
-msgstr ""
-
-#. code: l("It's like your memories are locked away in your head! Cool!");
-#: npc/001-1/enora.txt~:106
-#: npc/001-1/enora.txt:106
-#, no-c-format
-msgid "It's like your memories are locked away in your head! Cool!"
-msgstr ""
-
-#. code: mesc l("It's lower! That's right!");
-#: npc/functions/casino.txt~:204
-#: npc/functions/casino.txt:204
-#, no-c-format
-msgid "It's lower! That's right!"
-msgstr ""
-
-#. code: l("It's nearly as good as one from Esperia, have you ever been there?"),
-#: npc/001-1/enora.txt~:213
-#: npc/001-1/enora.txt:213
-#, no-c-format
-msgid "It's nearly as good as one from Esperia, have you ever been there?"
-msgstr ""
-
-#. code: l("It's not as good as my new one, but still very useful."),
-#: npc/001-1/eugene.txt~:59
-#: npc/001-1/eugene.txt:59
-#, no-c-format
-msgid "It's not as good as my new one, but still very useful."
-msgstr ""
-
-#. code: l("It's ok."), L_Fine,
-#: npc/000-1/gulukan.txt:85
-#: npc/functions/sailordialogue.txt:22
-#, no-c-format
-msgid "It's ok."
-msgstr ""
-
-#. code: l("It's probably full of coins, but no matter how hard you try to open it, you can't."),
-#: npc/001-1/qonan.txt~:110
-#: npc/001-1/qonan.txt:110
-#, no-c-format
-msgid "It's probably full of coins, but no matter how hard you try to open it, you can't."
-msgstr ""
-
-#. code: l("It's so exciting to meet somebody with amnesia!"),
-#: npc/001-1/enora.txt:85
-#: npc/001-1/enora.txt~:85
-#, no-c-format
-msgid "It's so exciting to meet somebody with amnesia!"
-msgstr ""
-
-#. code: mesq l("It's so hard to find the motivation...");
-#: npc/000-2-1/dan.txt:26
-#, no-c-format
-msgid "It's so hard to find the motivation..."
-msgstr ""
-
-#. code: mesq l("It's still too young to fly too far away, so it just circles nearby.");
-#: npc/001-1/salem.txt:162
-#, no-c-format
-msgid "It's still too young to fly too far away, so it just circles nearby."
-msgstr ""
-
-#. code: l("It's the big building in northern Artis, at the top of a small hill."),
-#: npc/001-1/chelios.txt:47
-#, no-c-format
-msgid "It's the big building in northern Artis, at the top of a small hill."
-msgstr ""
-
-#. code: l("It's the good one and, ahem!"),
-#: npc/001-2-6/books.txt:90
-#: npc/001-2-6/books.txt~:90
-#, no-c-format
-msgid "It's the good one and, ahem!"
-msgstr ""
-
-#. code: l("It's to the west, on your left side. Just go through this door before the stairs and turn left afterwards. Can't miss it!"),
-#: npc/001-2-33/lozerk.txt~:29
-#: npc/001-2-33/lozerk.txt:29
-#, no-c-format
-msgid "It's to the west, on your left side. Just go through this door before the stairs and turn left afterwards. Can't miss it!"
-msgstr ""
-
-#. code: mesq l("It's true!");
-#: npc/000-1/silvio.txt:79
-#, no-c-format
-msgid "It's true!"
-msgstr ""
-
-#. code: mesq l("It's where every merchant ship end their road and we won't be an exception.");
-#: npc/000-1/lean.txt:35
-#, no-c-format
-msgid "It's where every merchant ship end their road and we won't be an exception."
-msgstr ""
-
-#. code: 1477: Item cannot be opened when inventory is full
-#: conf/messages.conf:1578
-msgid "Item cannot be opened when inventory is full"
-msgstr ""
-
-#. code: 18: Item created.
-#: conf/messages.conf:45
-msgid "Item created."
-msgstr ""
-
-#. code: 97: Item database has been reloaded.
-#: conf/messages.conf:118
-msgid "Item database has been reloaded."
-msgstr ""
-
-#. code: 1189: Item not found.
-#: conf/messages.conf:1136
-msgid "Item not found."
-msgstr ""
-
-#. code: 1491: Item type not found.
-#: conf/messages.conf:1607
-msgid "Item type not found."
-msgstr ""
-
-#. code: 1496: Item types on your autoloottype list:
-#: conf/messages.conf:1612
-msgid "Item types on your autoloottype list:"
-msgstr ""
-
-#. code: 1277: Item: '%s'/'%s'[%d] (%d) Type: %s | Extra Effect: %s
-#: conf/messages.conf:1291
-msgid "Item: '%s'/'%s'[%d] (%d) Type: %s | Extra Effect: %s"
-msgstr ""
-
-#. code: 1285: Item: '%s'[%d]
-#: conf/messages.conf:1301
-msgid "Item: '%s'[%d]"
-msgstr ""
-
-#. code: l("Items for consumption, like potions, can only be used once."),
-#: npc/001-2-5/tutorial.txt:170
-#, no-c-format
-msgid "Items for consumption, like potions, can only be used once."
-msgstr ""
-
-#. code: mesc(l("Items have different effects. Some will heal you, some can be used as weapons or armor, and some can be sold for gold."), 9);
-#: npc/000-2-1/arpan.txt~:258
-#: npc/000-2-1/arpan.txt:124
-#: npc/000-2-1/arpan.txt~:124
-#: npc/000-2-1/knife.txt:39
-#: npc/001-2-22/knife.txt:39
-#: npc/000-2-1/arpan.txt:258
-#, no-c-format
-msgid "Items have different effects. Some will heal you, some can be used as weapons or armor, and some can be sold for gold."
-msgstr ""
-
-#. code: 1199: Items on your autolootitem list:
-#: conf/messages.conf:1146
-msgid "Items on your autolootitem list:"
-msgstr ""
-
-#. code: 020-1,194,175,0 script Itka NPC_GIRL_MILLY,{
-#: npc/020-1/itka.txt~:7
-#: npc/020-1/itka.txt:7
-#, no-c-format
-msgid "Itka"
-msgstr ""
-
-#. code: l("Its roots tore out of the earth, all the branches started to wave around, and a face appeared on the trunk."),
-#: npc/008-1/jack.txt:56
-#, no-c-format
-msgid "Its roots tore out of the earth, all the branches started to wave around, and a face appeared on the trunk."
-msgstr ""
-
-#. code: 001-2-26,28,30,0 script Ivan NPC_IVAN,{
-#: npc/001-2-26/ivan.txt:6
-#, no-c-format
-msgid "Ivan"
-msgstr ""
-
-#. code: l("Ivan gave package"), 9,
-#: npc/functions/quest-debug/027-ArtisQuests_Enora.txt:26
-#, no-c-format
-msgid "Ivan gave package"
-msgstr ""
-
-#. code: narrator S_FIRST_BLANK_LINE, l("Ivan grumbles and resumes his work.");
-#: npc/001-2-26/ivan.txt:38
-#, no-c-format
-msgid "Ivan grumbles and resumes his work."
-msgstr ""
-
-#. code: l("Ivan is the one you should look for now."),
-#: npc/001-1/qpid.txt:49
-#, no-c-format
-msgid "Ivan is the one you should look for now."
-msgstr ""
-
-#. code: 009-2-7,44,30,0 script J.P. Morbid NPC_LLOYD,{
-#: npc/009-2-7/jpmorbid.txt:7
-#: npc/009-2-7/jpmorbid.txt~:7
-#, no-c-format
-msgid "J.P. Morbid"
-msgstr ""
-
-#. code: 008-1,241,116,0 script Jack NPC_LUMBERJACK,{
-#: npc/008-1/jack.txt:27
-#, no-c-format
-msgid "Jack"
-msgstr ""
-
-#. code: l("Jack explained problem"), 3,
-#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt:22
-#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt~:22
-#, no-c-format
-msgid "Jack explained problem"
-msgstr ""
-
-#. code: l("Jack places them next to each other, adds a frame, and nails everything together."),
-#: npc/008-1/jack.txt:207
-#, no-c-format
-msgid "Jack places them next to each other, adds a frame, and nails everything together."
-msgstr ""
-
-#. code: l("Jack proposes shield"), 2,
-#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt:21
-#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt~:21
-#, no-c-format
-msgid "Jack proposes shield"
-msgstr ""
-
-#. code: l("Jack saws the logs into pieces and then sands them until they are smooth to the touch."),
-#: npc/008-1/jack.txt:203
-#, no-c-format
-msgid "Jack saws the logs into pieces and then sands them until they are smooth to the touch."
-msgstr ""
-
-#. code: Name: "Jack-O"
-#: mob_db.conf:3815
-#, no-c-format
-msgid "Jack-O"
-msgstr ""
-
-#. code: mesc l("Jackpot! You got a(n) %s!", getitemlink(.itemid)), 3;
-#: npc/functions/casino.txt:79
-#: npc/functions/casino.txt~:79
-#, no-c-format
-msgid "Jackpot! You got a(n) %s!"
-msgstr ""
-
-#. code: 000-1,46,35,0 script Jalad NPC_ELVEN_MAN_TRADER_SITTING,{
-#: npc/000-1/jalad.txt:9
-#, no-c-format
-msgid "Jalad"
-msgstr ""
-
-#. code: rif(getq(ShipQuests_Jalad) == 0, l("Jalad.")), L_Top,
-#. code: rif(getq(ShipQuests_Jalad) == 0, l("Jalad.")), L_Jalad,
-#: npc/000-1/ale.txt:63
-#: npc/000-1/muller.txt:76
-#: npc/000-1/astapolos.txt:93
-#: npc/000-1/gulukan.txt:126
-#: npc/000-1/tibbo.txt:75
-#, no-c-format
-msgid "Jalad."
-msgstr ""
-
-#. code: 001-2-9,30,28,0 script Janus NPC_JANUS,{
-#: npc/001-2-9/janus.txt~:13
-#: npc/001-2-9/janus.txt:13
-#, no-c-format
-msgid "Janus"
-msgstr ""
-
-#. code: l("Janus!");
-#: npc/001-2-9/janus.txt~:116
-#: npc/001-2-9/janus.txt:117
-#, no-c-format
-msgid "Janus!"
-msgstr ""
-
-#. code: Name: "Jeans Chaps"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Jeans Chaps"
-msgstr ""
-
-#. code: Name: "Jellybeans"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Jellybeans"
-msgstr ""
-
-#. code: 001-2-28,52,32,0 script Jenna#001-2-28 NPC_RAIJIN_FEMALE_WAITRESS,1,1,{
-#: npc/001-2-28/jenna.txt:6
-#, no-c-format
-msgid "Jenna#001-2-28"
-msgstr ""
-
-#. code: 012-2-1,38,30,0 script Jessie NPC_JESSIE,{
-#: npc/012-2-1/jessie.txt~:7
-#: npc/012-2-1/jessie.txt:7
-#, no-c-format
-msgid "Jessie"
-msgstr ""
-
-#. code: l("Jewelery"), CRAFT_JEWELERY;
-#: npc/items/recipes.txt~:84
-#: npc/items/recipes.txt:84
-#, no-c-format
-msgid "Jewelery"
-msgstr ""
-
-#. code: 020-2-9,42,26,0 script Jhedia NPC_YOUNG_MAN_IN_PINK,{
-#: npc/020-2-9/jhedia.txt:7
-#: npc/020-2-9/jhedia.txt~:7
-#, no-c-format
-msgid "Jhedia"
-msgstr ""
-
-#. code: l("Job Level and certain equips can affect your status. You'll see the modifiers with a + sign."),
-#. code: l("Job Level and certain equips can affect your status. You'll see the modifiers with a + sign.");
-#: npc/001-2-5/tutorial.txt:148
-#: npc/001-2-5/tutorial.txt:93
-#, no-c-format
-msgid "Job Level and certain equips can affect your status. You'll see the modifiers with a + sign."
-msgstr ""
-
-#. code: 23: Job level can't go any higher.
-#: conf/messages.conf:50
-msgid "Job level can't go any higher."
-msgstr ""
-
-#. code: 159: Job level can't go any lower.
-#: conf/messages.conf:179
-msgid "Job level can't go any lower."
-msgstr ""
-
-#. code: 25: Job level lowered.
-#: conf/messages.conf:52
-msgid "Job level lowered."
-msgstr ""
-
-#. code: 24: Job level raised.
-#: conf/messages.conf:51
-msgid "Job level raised."
-msgstr ""
-
-#. code: 020-1,189,150,0 script Joelin NPC_JOELIN,{
-#: npc/020-1/joelin.txt:7
-#: npc/020-1/joelin.txt~:7
-#, no-c-format
-msgid "Joelin"
-msgstr ""
-
-#. code: Name: "Johanne Key"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Johanne Key"
-msgstr ""
-
-#. code: return l("Joker"); break;
-#: npc/functions/casino.txt:134
-#: npc/functions/casino.txt~:134
-#, no-c-format
-msgid "Joker"
-msgstr ""
-
-#. code: 020-1,180,87,0 script Jossy NPC_HUMAN_MALE_BROTHERHOOD,{
-#: npc/020-1/jossy.txt~:7
-#: npc/020-1/jossy.txt:7
-#, no-c-format
-msgid "Jossy"
-msgstr ""
-
-#. code: 62: Judgement has passed.
-#: conf/messages.conf:88
-msgid "Judgement has passed."
-msgstr ""
-
-#. code: mesn "Julia";
-#. code: 000-2-0,27,24,0 script Julia NPC_JULIA,2,10,{
-#: npc/000-2-0/doors.txt:37
-#: npc/000-2-0/julia.txt:34
-#: npc/000-2-0/doors.txt:66
-#: npc/000-2-0/doors.txt:54
-#, no-c-format
-msgid "Julia"
-msgstr ""
-
-#. code: mesc(l("Julia is on the upper level of the ship, use the arrow keys to walk to the stairs or click on the stairs at the top right of your screen."), 9);
-#: npc/000-2-1/arpan.txt~:187
-#: npc/000-2-1/arpan.txt:187
-#, no-c-format
-msgid "Julia is on the upper level of the ship, use the arrow keys to walk to the stairs or click on the stairs at the top right of your screen."
-msgstr ""
-
-#. code: mesq l("Julia made an appeal to the Legion of Aemil to get in touch with you, exit the ship and you should see your escort!");
-#: npc/001-2-24/nard.txt:83
-#, no-c-format
-msgid "Julia made an appeal to the Legion of Aemil to get in touch with you, exit the ship and you should see your escort!"
-msgstr ""
-
-#. code: lg("Julia told me how they found you in the sea, on a raft with a logo of..."),
-#: npc/001-1/enora.txt:365
-#: npc/001-1/enora.txt~:365
-#, no-c-format
-msgid "Julia told me how they found you in the sea, on a raft with a logo of...#0"
-msgstr ""
-
-#. code: lg("Julia told me how they found you in the sea, on a raft with a logo of..."),
-#: npc/001-1/enora.txt:365
-#: npc/001-1/enora.txt~:365
-#, no-c-format
-msgid "Julia told me how they found you in the sea, on a raft with a logo of...#1"
-msgstr ""
-
-#. code: 001-2-21,27,24,0 script Julia#Artis NPC_JULIA,{
-#: npc/001-2-21/julia.txt:9
-#, no-c-format
-msgid "Julia#Artis"
-msgstr ""
-
-#. code: 008-3-0,92,90,0 script Juliet NPC_TANISHA,{
-#: npc/008-3-0/juliet.txt:566
-#: npc/008-3-0/juliet.txt~:567
-#, no-c-format
-msgid "Juliet"
-msgstr ""
-
-#. code: mesq l("Juliet got home sound and safe thanks to you, %s. I'll be eternally grateful.", strcharinfo(0));
-#: npc/008-2-4/olana.txt:82
-#: npc/008-2-4/olana.txt~:82
-#, no-c-format
-msgid "Juliet got home sound and safe thanks to you, %s. I'll be eternally grateful."
-msgstr ""
-
-#. code: l("Juliet has been rescued"), 17;
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:34
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:32
-#, no-c-format
-msgid "Juliet has been rescued"
-msgstr ""
-
-#. code: mesq l("Juliet ran to the left, and I'm pretty sure she is doing the same.");
-#: npc/008-1/rossy.txt:153
-#: npc/008-1/rossy.txt~:153
-#, no-c-format
-msgid "Juliet ran to the left, and I'm pretty sure she is doing the same."
-msgstr ""
-
-#. code: mesc l("Juliet starts scavenging the fallen Golem.");
-#: npc/008-3-0/juliet.txt~:605
-#: npc/008-3-0/juliet.txt:604
-#, no-c-format
-msgid "Juliet starts scavenging the fallen Golem."
-msgstr ""
-
-#. code: 5: Jump to %d %d
-#: conf/messages.conf:32
-msgid "Jump to %d %d"
-msgstr ""
-
-#. code: 4: Jump to %s
-#: conf/messages.conf:31
-msgid "Jump to %s"
-msgstr ""
-
-#. code: 001-1,118,92,0 script Juscare#001-1 NPC_HUMAN_MALE_LEGION_ARTIS,{
-#: npc/001-1/juscare.txt:7
-#, no-c-format
-msgid "Juscare#001-1"
-msgstr ""
-
-#. code: mesq l("Just call me when you changed your mind.");
-#: npc/008-2-2/melinda.txt:103
-#, no-c-format
-msgid "Just call me when you changed your mind."
-msgstr ""
-
-#. code: mesq l("Just hit the trunk, and it will yeye a @@.", getitemlink(Croconut));
-#: npc/000-1/tarlan.txt:52
-#, no-c-format
-msgid "Just hit the trunk, and it will yeye a @@."
-msgstr ""
-
-#. code: l("Just kidding.");
-#: npc/008-1/4144.txt:48
-#, no-c-format
-msgid "Just kidding."
-msgstr ""
-
-#. code: npctalk3 l("Just leave me alone.");
-#: npc/000-1/astapolos.txt:143
-#, no-c-format
-msgid "Just leave me alone."
-msgstr ""
-
-#. code: mesq l("Just let me finish this first...");
-#: npc/001-3-2/smuggler.txt:47
-#: npc/001-3-2/smuggler.txt~:47
-#, no-c-format
-msgid "Just let me finish this first..."
-msgstr ""
-
-#. code: l("Just look at my goods for sale! Fresh fruits and vegetables were shipped only this morning. And for reasonable price, of course.");
-#: npc/001-1/salem.txt:105
-#, no-c-format
-msgid "Just look at my goods for sale! Fresh fruits and vegetables were shipped only this morning. And for reasonable price, of course."
-msgstr ""
-
-#. code: l("Just look at that water! There's a whole bunch of fish down there."),
-#: npc/001-1/eugene.txt~:60
-#: npc/001-1/eugene.txt:60
-#, no-c-format
-msgid "Just look at that water! There's a whole bunch of fish down there."
-msgstr ""
-
-#. code: l("Just looking at him you smell danger, adventure, excitement..."),
-#: npc/008-2-2/kfahr.txt~:48
-#: npc/008-2-2/kfahr.txt:48
-#, no-c-format
-msgid "Just looking at him you smell danger, adventure, excitement..."
-msgstr ""
-
-#. code: mesc l("Just one coin for spin.");
-#: npc/functions/casino.txt~:47
-#: npc/functions/casino.txt:47
-#, no-c-format
-msgid "Just one coin for spin."
-msgstr ""
-
-#. code: l("Just say something sparkling"),
-#: npc/001-2-6/books.txt~:76
-#: npc/001-2-6/books.txt:76
-#, no-c-format
-msgid "Just say something sparkling"
-msgstr ""
-
-#. code: l("Just throw it on the ground in here, and bring more."),
-#: npc/020-2-18/inya.txt:11
-#: npc/020-2-18/inya.txt~:11
-#, no-c-format
-msgid "Just throw it on the ground in here, and bring more."
-msgstr ""
-
-#. code: mes l("Just walk right and talk to me. I'll be there in no time.");
-#: npc/001-2-32/serena.txt:18
-#: npc/001-2-32/serena.txt~:18
-#, no-c-format
-msgid "Just walk right and talk to me. I'll be there in no time."
-msgstr ""
-
-#. code: l("Just wanted to purchase ingredients for cooking."),
-#: npc/012-1/tiki.txt:29
-#: npc/012-1/tiki.txt~:29
-#, no-c-format
-msgid "Just wanted to purchase ingredients for cooking."
-msgstr ""
-
-#. code: Name: "Justifier Chest"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Justifier Chest"
-msgstr ""
-
-#. code: 012-1,53,110,0 script Kaan NPC_KAAN,{
-#: npc/012-1/kaan.txt:7
-#: npc/012-1/kaan.txt~:7
-#, no-c-format
-msgid "Kaan"
-msgstr ""
-
-#. code: l("Kaan asked me to kill maggots, which I hate! But I'm not seeing any..."),
-#: npc/012-2-1/tanisha.txt:10
-#, no-c-format
-msgid "Kaan asked me to kill maggots, which I hate! But I'm not seeing any..."
-msgstr ""
-
-#. code: 653: Kagerou
-#: conf/messages.conf:629
-msgid "Kagerou"
-msgstr ""
-
-#. code: setarray .@allskins$, l("Kaizei"), l("Argaes"), l("Tonori"),
-#: npc/functions/main.txt~:294
-#: npc/functions/main.txt:296
-#, no-c-format
-msgid "Kaizei"
-msgstr ""
-
-#. code: 020-2-0,34,33,0 script Kaizer NPC_OLD_MAN_HURNS,{
-#: npc/020-2-0/kaizer.txt~:7
-#: npc/020-2-0/kaizer.txt:7
-#, no-c-format
-msgid "Kaizer"
-msgstr ""
-
-#. code: Name: "Katana"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Katana"
-msgstr ""
-
-#. code: l("Katja asked for help"), 1,
-#: npc/functions/quest-debug/020-ArtisQuests_LazyBrother.txt~:16
-#: npc/functions/quest-debug/020-ArtisQuests_LazyBrother.txt:16
-#, no-c-format
-msgid "Katja asked for help"
-msgstr ""
-
-#. code: l("Katja gave reward"), 4;
-#: npc/functions/quest-debug/020-ArtisQuests_LazyBrother.txt:19
-#: npc/functions/quest-debug/020-ArtisQuests_LazyBrother.txt~:19
-#, no-c-format
-msgid "Katja gave reward"
-msgstr ""
-
-#. code: 001-1,164,44,0 script Katja#001-1 NPC_RAIJIN_GIRL,{
-#: npc/001-1/katja.txt:19
-#, no-c-format
-msgid "Katja#001-1"
-msgstr ""
-
-#. code: 001-2-27,27,28,0 script Kaylo#001-2-27 NPC_KAYLO,{
-#: npc/001-2-27/kaylo.txt:6
-#, no-c-format
-msgid "Kaylo#001-2-27"
-msgstr ""
-
-#. code: npctalk l("Keep following the road, you can't miss it."), .@mc$;
-#: npc/008-1-1/cutscene.txt:118
-#: npc/008-1-1/cutscene.txt~:118
-#, no-c-format
-msgid "Keep following the road, you can't miss it."
-msgstr ""
-
-#. code: npctalkonce(lg("Keep moving girl.", "Keep moving boy."));
-#: npc/functions/legiontalk.txt:48
-#, no-c-format
-msgid "Keep moving boy.#1"
-msgstr ""
-
-#. code: npctalkonce(lg("Keep moving girl.", "Keep moving boy."));
-#: npc/functions/legiontalk.txt:48
-#, no-c-format
-msgid "Keep moving girl.#0"
-msgstr ""
-
-#. code: l("Keep moving."),
-#: npc/functions/generic-text.txt:101
-#, no-c-format
-msgid "Keep moving."
-msgstr ""
-
-#. code: l("Keep the sword and the jacket, you deserved them!"),
-#: npc/001-1/enora.txt:310
-#: npc/001-1/enora.txt~:310
-#, no-c-format
-msgid "Keep the sword and the jacket, you deserved them!"
-msgstr ""
-
-#. code: l("Keshlam expanded rapidly under the rule of King Janeb the Founder, and soon annexed the whole Ancea continent - excluding solely the Land Of Fire - to its domains, creating the Platinum Kingdom."),
-#: npc/001-2-6/books.txt:221
-#: npc/001-2-6/books.txt~:221
-#, no-c-format
-msgid "Keshlam expanded rapidly under the rule of King Janeb the Founder, and soon annexed the whole Ancea continent - excluding solely the Land Of Fire - to its domains, creating the Platinum Kingdom."
-msgstr ""
-
-#. code: 008-2-2,44,36,0 script Kfahr NPC_YOUNG_MAN_KFAHR,{
-#: npc/008-2-2/kfahr.txt:16
-#: npc/008-2-2/kfahr.txt~:16
-#, no-c-format
-msgid "Kfahr"
-msgstr ""
-
-#. code: l("Kfahr downs the rest of his beer.");
-#: npc/008-2-2/kfahr.txt:556
-#: npc/008-2-2/kfahr.txt~:556
-#, no-c-format
-msgid "Kfahr downs the rest of his beer."
-msgstr ""
-
-#. code: l("Kfahr empties his beer, looking a bit disappointed.");
-#: npc/008-2-2/kfahr.txt~:459
-#: npc/008-2-2/kfahr.txt:459
-#, no-c-format
-msgid "Kfahr empties his beer, looking a bit disappointed."
-msgstr ""
-
-#. code: l("Kfahr eyes you with unconcealed amusement.");
-#: npc/008-2-2/kfahr.txt:646
-#: npc/008-2-2/kfahr.txt~:646
-#, no-c-format
-msgid "Kfahr eyes you with unconcealed amusement."
-msgstr ""
-
-#. code: l("Kfahr frowns.");
-#: npc/008-2-2/kfahr.txt:164
-#: npc/008-2-2/kfahr.txt~:164
-#, no-c-format
-msgid "Kfahr frowns."
-msgstr ""
-
-#. code: l("Kfahr is delighted.");
-#: npc/008-2-2/kfahr.txt:699
-#: npc/008-2-2/kfahr.txt~:699
-#, no-c-format
-msgid "Kfahr is delighted."
-msgstr ""
-
-#. code: l("Kfahr is visibly delighted.");
-#: npc/008-2-2/kfahr.txt:230
-#: npc/008-2-2/kfahr.txt~:230
-#, no-c-format
-msgid "Kfahr is visibly delighted."
-msgstr ""
-
-#. code: l("Kfahr laughs again.");
-#: npc/008-2-2/kfahr.txt:91
-#: npc/008-2-2/kfahr.txt~:91
-#, no-c-format
-msgid "Kfahr laughs again."
-msgstr ""
-
-#. code: l("Kfahr laughs.");
-#: npc/008-2-2/kfahr.txt~:493
-#: npc/008-2-2/kfahr.txt:493
-#, no-c-format
-msgid "Kfahr laughs."
-msgstr ""
-
-#. code: l("Kfahr leans back and sighs heavily.");
-#: npc/008-2-2/kfahr.txt:266
-#: npc/008-2-2/kfahr.txt~:266
-#: npc/008-2-2/kfahr.txt~:255
-#: npc/008-2-2/kfahr.txt:255
-#, no-c-format
-msgid "Kfahr leans back and sighs heavily."
-msgstr ""
-
-#. code: l("Kfahr leans back and takes a sip from his beer."),
-#: npc/008-2-2/kfahr.txt:428
-#: npc/008-2-2/kfahr.txt~:428
-#, no-c-format
-msgid "Kfahr leans back and takes a sip from his beer."
-msgstr ""
-
-#. code: l("Kfahr leans back, trying to find the right words to describe the desert.");
-#: npc/008-2-2/kfahr.txt:570
-#: npc/008-2-2/kfahr.txt~:570
-#, no-c-format
-msgid "Kfahr leans back, trying to find the right words to describe the desert."
-msgstr ""
-
-#. code: l("Kfahr leans forward, nearly knocking over his beer.");
-#: npc/008-2-2/kfahr.txt:323
-#: npc/008-2-2/kfahr.txt~:323
-#, no-c-format
-msgid "Kfahr leans forward, nearly knocking over his beer."
-msgstr ""
-
-#. code: l("Kfahr leans forward.");
-#: npc/008-2-2/kfahr.txt:308
-#: npc/008-2-2/kfahr.txt~:308
-#, no-c-format
-msgid "Kfahr leans forward."
-msgstr ""
-
-#. code: l("Kfahr nods and grins as you greet him.");
-#: npc/008-2-2/kfahr.txt:116
-#: npc/008-2-2/kfahr.txt~:116
-#, no-c-format
-msgid "Kfahr nods and grins as you greet him."
-msgstr ""
-
-#. code: l("Kfahr roars with laughter and slaps his hands on the table.");
-#: npc/008-2-2/kfahr.txt~:550
-#: npc/008-2-2/kfahr.txt:550
-#, no-c-format
-msgid "Kfahr roars with laughter and slaps his hands on the table."
-msgstr ""
-
-#. code: l("Kfahr seems quite relaxed now.");
-#: npc/008-2-2/kfahr.txt~:239
-#: npc/008-2-2/kfahr.txt:239
-#, no-c-format
-msgid "Kfahr seems quite relaxed now."
-msgstr ""
-
-#. code: l("Kfahr slaps on the table.");
-#: npc/008-2-2/kfahr.txt:336
-#: npc/008-2-2/kfahr.txt~:336
-#, no-c-format
-msgid "Kfahr slaps on the table."
-msgstr ""
-
-#. code: l("Kfahr smiles and leans back.");
-#: npc/008-2-2/kfahr.txt:281
-#: npc/008-2-2/kfahr.txt~:281
-#, no-c-format
-msgid "Kfahr smiles and leans back."
-msgstr ""
-
-#. code: l("Kfahr stares at you for a moment, then nods.");
-#: npc/008-2-2/kfahr.txt:611
-#: npc/008-2-2/kfahr.txt~:611
-#, no-c-format
-msgid "Kfahr stares at you for a moment, then nods."
-msgstr ""
-
-#. code: l("Kfahr stares at you, then begins to laugh.");
-#: npc/008-2-2/kfahr.txt~:246
-#: npc/008-2-2/kfahr.txt:246
-#, no-c-format
-msgid "Kfahr stares at you, then begins to laugh."
-msgstr ""
-
-#. code: l("Kfahr takes a deep sip from his beer.");
-#: npc/008-2-2/kfahr.txt:531
-#: npc/008-2-2/kfahr.txt~:531
-#, no-c-format
-msgid "Kfahr takes a deep sip from his beer."
-msgstr ""
-
-#. code: l("Kfahr takes a sip from his beer.");
-#: npc/008-2-2/kfahr.txt:290
-#: npc/008-2-2/kfahr.txt~:290
-#, no-c-format
-msgid "Kfahr takes a sip from his beer."
-msgstr ""
-
-#. code: l("Kfahr takes another sip of beer, momentarily irritated as if surprised by the taste.");
-#: npc/008-2-2/kfahr.txt:300
-#: npc/008-2-2/kfahr.txt~:300
-#, no-c-format
-msgid "Kfahr takes another sip of beer, momentarily irritated as if surprised by the taste."
-msgstr ""
-
-#. code: l("Kfahr's eyes sparkle with excitement.");
-#: npc/008-2-2/kfahr.txt:329
-#: npc/008-2-2/kfahr.txt~:329
-#, no-c-format
-msgid "Kfahr's eyes sparkle with excitement."
-msgstr ""
-
-#. code: Name: "Khaki Cotton Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Khaki Cotton Dye"
-msgstr ""
-
-#. code: l("Kill at least %d pinkies and come back.", .kill_count);
-#: npc/008-1/hinnak.txt:113
-#, no-c-format
-msgid "Kill at least %d pinkies and come back."
-msgstr ""
-
-#. code: mes l("Killed mob bitmask: @@", getq2(ShipQuests_Peter));
-#: npc/functions/quest-debug/003-ShipQuests_Peter.txt:15
-#, no-c-format
-msgid "Killed mob bitmask: @@"
-msgstr ""
-
-#. code: 292: Killer state reset.
-#: conf/messages.conf:302
-msgid "Killer state reset."
-msgstr ""
-
-#. code: Name: "Knife"
-#. code: l("Knife"), ShipQuests_Knife,
-#: item_db.conf:-1
-#: npc/commands/debug-quest.txt~:45
-#: npc/commands/debug-quest.txt:45
-#, no-c-format
-msgid "Knife"
-msgstr ""
-
-#. code: 557: Knight
-#: conf/messages.conf:527
-msgid "Knight"
-msgstr ""
-
-#. code: l("Know that every flatterer,"),
-#: npc/001-2-6/books.txt~:31
-#: npc/001-2-6/books.txt:31
-#, no-c-format
-msgid "Know that every flatterer,"
-msgstr ""
-
-#. code: mes l("Known Recipes: @@", array_entries(RECIPES));
-#: npc/functions/quest-debug/055-General_Cooking.txt~:13
-#: npc/functions/quest-debug/055-General_Cooking.txt:13
-#, no-c-format
-msgid "Known Recipes: @@"
-msgstr ""
-
-#. code: l("Kralog"), l("Kralog");
-#: npc/functions/main.txt:295
-#: npc/functions/main.txt~:293
-#, no-c-format
-msgid "Kralog"
-msgstr ""
-
-#. code: mesn "Kralog Voice";
-#: npc/000-0/sailors.txt:31
-#: npc/000-0/sailors.txt~:31
-#, no-c-format
-msgid "Kralog Voice"
-msgstr ""
-
-#. code: 020-2-24,35,24,0 script Kylian NPC_KPG_MANAGER,{
-#: npc/020-2-24/kylian.txt~:6
-#: npc/020-2-24/kylian.txt:6
-#, no-c-format
-msgid "Kylian"
-msgstr ""
-
-#. code: l("LOWER!");
-#: npc/functions/casino.txt~:190
-#: npc/functions/casino.txt:190
-#, no-c-format
-msgid "LOWER!"
-msgstr ""
-
-#. code: 012-1,64,133,0 script La Marine#C NPC_HIDDEN,0,0,{
-#: npc/012-1/marine.txt~:7
-#: npc/012-1/marine.txt:7
-#, no-c-format
-msgid "La Marine#C"
-msgstr ""
-
-#. code: 008-1,327,104,0 script La Marine#H NPC_HIDDEN,0,0,{
-#: npc/008-1/marine.txt~:7
-#: npc/008-1/marine.txt:7
-#, no-c-format
-msgid "La Marine#H"
-msgstr ""
-
-#. code: 020-1,210,143,0 script La Marine#T NPC_HIDDEN,0,0,{
-#: npc/020-1/marine.txt:7
-#: npc/020-1/marine.txt~:7
-#, no-c-format
-msgid "La Marine#T"
-msgstr ""
-
-#. code: Name: "Lachesis Brew"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Lachesis Brew"
-msgstr ""
-
-#. code: l("Sea"), l("Lake"),
-#: npc/functions/main.txt~:296
-#: npc/functions/main.txt:298
-#, no-c-format
-msgid "Lake"
-msgstr ""
-
-#. code: Name: "Large Healing Potion"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Large Healing Potion"
-msgstr ""
-
-#. code: Name: "Large Mana Potion"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Large Mana Potion"
-msgstr ""
-
-#. code: npctalk3(l("Last Wave!"));
-#: npc/001-2-36/hector.txt~:83
-#: npc/001-2-36/hector.txt:83
-#, no-c-format
-msgid "Last Wave!"
-msgstr ""
-
-#. code: mes(l("Last seen:"));
-#: npc/008-1/confused-tree.txt~:77
-#: npc/008-1/confused-tree.txt:77
-#, no-c-format
-msgid "Last seen:"
-msgstr ""
-
-#. code: mesq lg("Last time I saw you, you were lost at sea on your raft.");
-#: npc/000-1/sapartan.txt:16
-#, no-c-format
-msgid "Last time I saw you, you were lost at sea on your raft.#0"
-msgstr ""
-
-#. code: mesq lg("Last time I saw you, you were lost at sea on your raft.");
-#: npc/000-1/sapartan.txt:16
-#, no-c-format
-msgid "Last time I saw you, you were lost at sea on your raft.#1"
-msgstr ""
-
-#. code: l("Lazy Brother"), ArtisQuests_LazyBrother,
-#: npc/commands/debug-quest.txt:73
-#: npc/commands/debug-quest.txt~:73
-#, no-c-format
-msgid "Lazy Brother"
-msgstr ""
-
-#. code: 284: Leadership transferred.
-#: conf/messages.conf:294
-msgid "Leadership transferred."
-msgstr ""
-
-#. code: 000-1,79,108,0 script Lean NPC_ELVEN_MAN_BLONDE,{
-#: npc/000-1/lean.txt:8
-#, no-c-format
-msgid "Lean"
-msgstr ""
-
-#. code: mesq l("Lean for example?");
-#: npc/000-1/gugli.txt:189
-#, no-c-format
-msgid "Lean for example?"
-msgstr ""
-
-#. code: rif(!getskilllv(@mb_SkillId), l("Learn Skill")),
-#: npc/items/master_skillbook.txt:85
-#: npc/items/master_skillbook.txt~:83
-#, no-c-format
-msgid "Learn Skill"
-msgstr ""
-
-#. code: l("Learn all recipes"), -3,
-#: npc/functions/quest-debug/055-General_Cooking.txt:38
-#: npc/functions/quest-debug/055-General_Cooking.txt~:38
-#, no-c-format
-msgid "Learn all recipes"
-msgstr ""
-
-#. code: mesq l("Learn and share that with me, and only then, I'll teach you the %s recipe for Yannika.", getitemlink(SeafoodPlate));
-#: npc/008-2-24/chef.txt:160
-#: npc/008-2-24/chef.txt~:174
-#: npc/008-2-24/chef.txt:174
-#: npc/008-2-24/chef.txt~:160
-#, no-c-format
-msgid "Learn and share that with me, and only then, I'll teach you the %s recipe for Yannika."
-msgstr ""
-
-#. code: mesc l("Learned %s recipe!", getitemlink(SailorStew)), 2;
-#: npc/001-2-22/chefgado.txt~:68
-#: npc/001-2-22/chefgado.txt:68
-#: npc/001-2-22/chefgado.txt~:84
-#: npc/001-2-22/chefgado.txt:84
-#, no-c-format
-msgid "Learned %s recipe!"
-msgstr ""
-
-#. code: dispbottom l("Learned a new recipe!");
-#: npc/items/recipes.txt~:325
-#: npc/items/recipes.txt:348
-#, no-c-format
-msgid "Learned a new recipe!"
-msgstr ""
-
-#. code: Name: "Leather Boots"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Leather Boots"
-msgstr ""
-
-#. code: Name: "Leather Gloves"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Leather Gloves"
-msgstr ""
-
-#. code: Name: "Leather Patch"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Leather Patch"
-msgstr ""
-
-#. code: Name: "Leather Shield"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Leather Shield"
-msgstr ""
-
-#. code: Name: "Leather Trousers"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Leather Trousers"
-msgstr ""
-
-#. code: Name: "Leatherball"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Leatherball"
-msgstr ""
-
-#. code: l("Leave"), L_Quit;
-#. code: menuaction(l("Leave"));
-#. code: l("Leave");
-#. code: l("Leave"), -;
-#: npc/008-1/snarfles.txt~:28
-#: npc/008-1/snarfles.txt:28
-#: npc/functions/casino.txt~:152
-#: npc/functions/casino.txt~:52
-#: npc/020-1/adrian.txt~:19
-#: npc/functions/casino.txt:152
-#: npc/020-1/adrian.txt:19
-#: npc/functions/casino.txt:52
-#, no-c-format
-msgid "Leave"
-msgstr ""
-
-#. code: l("Leave it."), -;
-#: npc/001-2-22/note.txt:14
-#, no-c-format
-msgid "Leave it."
-msgstr ""
-
-#. code: l("Leave me alone.");
-#: npc/008-2-7/simon.txt:23
-#: npc/008-2-7/simon.txt~:23
-#, no-c-format
-msgid "Leave me alone."
-msgstr ""
-
-#. code: 1213: Leaves have stopped falling.
-#: conf/messages.conf:1175
-msgid "Leaves have stopped falling."
-msgstr ""
-
-#. code: 1214: Leaves started falling.
-#: conf/messages.conf:1176
-msgid "Leaves started falling."
-msgstr ""
-
-#. code: 1078: Leaves |
-#: conf/messages.conf:947
-msgid "Leaves |"
-msgstr ""
-
-#. code: 008-2-2,43,34,0 script Ledd NPC_DRINKER_ROAMINGO,{
-#: npc/008-2-2/ledmitz.txt:4
-#: npc/008-2-2/ledmitz.txt~:5
-#, no-c-format
-msgid "Ledd"
-msgstr ""
-
-#. code: Name: "Left Crafty Wing"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Left Crafty Wing"
-msgstr ""
-
-#. code: Name: "Left Scorpion Claw"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Left Scorpion Claw"
-msgstr ""
-
-#. code: npctalkonce l("Left: Asphodel Moor | Right: All directions");
-#: npc/008-1-2/sign.txt:16
-#, no-c-format
-msgid "Left: Asphodel Moor | Right: All directions"
-msgstr ""
-
-#. code: npctalkonce l("Left: Dimond's Cove | Up: Hurnscald | Right: Forsaken Inn");
-#: npc/008-1/sign.txt:25
-#, no-c-format
-msgid "Left: Dimond's Cove | Up: Hurnscald | Right: Forsaken Inn"
-msgstr ""
-
-#. code: npctalkonce l("Left: West Woodland | Up: North Mine | Right: Harbor | Down: other directions");
-#: npc/008-1/sign.txt:34
-#, no-c-format
-msgid "Left: West Woodland | Up: North Mine | Right: Harbor | Down: other directions"
-msgstr ""
-
-#. code: 000-2-1,47,32,0 script LeftBarrierCheck NPC_HIDDEN,0,2,{
-#: npc/000-2-1/arpan.txt~:37
-#: npc/000-2-1/arpan.txt:37
-#, no-c-format
-msgid "LeftBarrierCheck"
-msgstr ""
-
-#. code: 000-2-2,24,31,0 script LeftDoor NPC_HIDDEN,0,0,{
-#: npc/000-2-2/doors.txt:43
-#, no-c-format
-msgid "LeftDoor"
-msgstr ""
-
-#. code: 001-2-23,24,31,0 script LeftDoor#Artis NPC_HIDDEN,0,0,{
-#: npc/001-2-23/doors.txt:43
-#, no-c-format
-msgid "LeftDoor#Artis"
-msgstr ""
-
-#. code: 000-2-1,49,36,0 script LeftDoorCheck NPC_HIDDEN,0,0,{
-#: npc/000-2-1/arpan.txt:23
-#: npc/000-2-1/arpan.txt~:23
-#, no-c-format
-msgid "LeftDoorCheck"
-msgstr ""
-
-#. code: mesf(".:: %s ::.", l("Leg Armor"));
-#: npc/items/recipes.txt:174
-#: npc/items/recipes.txt~:151
-#: npc/items/recipes.txt~:204
-#: npc/items/recipes.txt:227
-#, no-c-format
-msgid "Leg Armor"
-msgstr ""
-
-#. code: Name: "Legendary Easter Egg"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Legendary Easter Egg"
-msgstr ""
-
-#. code: Name: "Legion Halberdier"
-#: mob_db.conf:2859
-#, no-c-format
-msgid "Legion Halberdier"
-msgstr ""
-
-#. code: Name: "Legion Lieutenant"
-#: mob_db.conf:2900
-#, no-c-format
-msgid "Legion Lieutenant"
-msgstr ""
-
-#. code: mesn l("Legion Officer");
-#: npc/001-3-0/gates.txt:185
-#: npc/001-3-0/gates.txt~:185
-#, no-c-format
-msgid "Legion Officer"
-msgstr ""
-
-#. code: Name: "Legion Swordswoman"
-#: mob_db.conf:2818
-#, no-c-format
-msgid "Legion Swordswoman"
-msgstr ""
-
-#. code: npctalkonce l("Legion of Aemil");
-#: npc/001-1/sign.txt:78
-#: npc/001-1/sign.txt:88
-#, no-c-format
-msgid "Legion of Aemil"
-msgstr ""
-
-#. code: l("Legion training"), ArtisQuests_TrainingLegion,
-#: npc/commands/debug-quest.txt:83
-#: npc/commands/debug-quest.txt~:83
-#, no-c-format
-msgid "Legion training"
-msgstr ""
-
-#. code: Name: "Legion's Copper Armor"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Legion's Copper Armor"
-msgstr ""
-
-#. code: Name: "Legion's Iron Armor"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Legion's Iron Armor"
-msgstr ""
-
-#. code: Name: "Legion's Training Shirt"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Legion's Training Shirt"
-msgstr ""
-
-#. code: l("Lemme do Drasil Island!"),
-#: npc/000-2-3/nard.txt~:251
-#: npc/000-2-3/nard.txt:251
-#, no-c-format
-msgid "Lemme do Drasil Island!"
-msgstr ""
-
-#. code: 008-2-13,27,27,0 script Lena NPC_LENA,{
-#: npc/008-2-13/lena.txt:7
-#, no-c-format
-msgid "Lena"
-msgstr ""
-
-#. code: 008-2-13,27,27,0 script Lena#008-2-13 NPC_LENA,{
-#: npc/008-2-13/lena.txt~:7
-#, no-c-format
-msgid "Lena#008-2-13"
-msgstr ""
-
-#. code: 001-2-6,52,28,0 script Leonard NPC_LEONARD,{
-#: npc/001-2-6/leonard.txt:6
-#, no-c-format
-msgid "Leonard"
-msgstr ""
-
-#. code: l("Let me check in my inventory book..."),
-#: npc/001-2-19/lloyd.txt:25
-#: npc/001-2-19/lloyd.txt~:25
-#, no-c-format
-msgid "Let me check in my inventory book..."
-msgstr ""
-
-#. code: mesq l("Let me check into it...");
-#: npc/000-2-0/julia.txt:129
-#: npc/001-2-21/julia.txt:106
-#, no-c-format
-msgid "Let me check into it..."
-msgstr ""
-
-#. code: mesq l("Let me check my cookie list...");
-#: npc/001-1/cookiemaster.txt:56
-#, no-c-format
-msgid "Let me check my cookie list..."
-msgstr ""
-
-#. code: l("Let me explain to you what the Merchant Guild is for.");
-#: npc/001-2-19/lloyd.txt:97
-#: npc/001-2-19/lloyd.txt~:97
-#, no-c-format
-msgid "Let me explain to you what the Merchant Guild is for."
-msgstr ""
-
-#. code: mesq l("Let me introduce myself, I am Nard, captain of this ship.");
-#: npc/000-2-3/nard.txt:44
-#: npc/000-2-3/nard.txt~:44
-#, no-c-format
-msgid "Let me introduce myself, I am Nard, captain of this ship."
-msgstr ""
-
-#. code: mesq l("Let me just have a quick look at you. Hm... I will need @@ @@s to reset your stats.", @plush_count, getitemlink(Plushroom));
-#. code: l("Let me just have a quick look at you. Hm... I will need @@ @@s to reset your stats.", .@plush_count, getitemlink(Plushroom));
-#: npc/001-1/rumly.txt:139
-#: npc/008-2-7/wyara.txt~:36
-#: npc/008-2-7/wyara.txt:36
-#, no-c-format
-msgid "Let me just have a quick look at you. Hm... I will need @@ @@s to reset your stats."
-msgstr ""
-
-#. code: l("Let me open it with my key."),
-#: npc/001-1/qonan.txt:86
-#: npc/001-1/qonan.txt~:86
-#, no-c-format
-msgid "Let me open it with my key."
-msgstr ""
-
-#. code: mesq l("Let me see... Crispy legs, disgusting liquids... Let's start!");
-#: npc/000-2-1/chefgado.txt~:146
-#: npc/000-2-1/chefgado.txt:146
-#, no-c-format
-msgid "Let me see... Crispy legs, disgusting liquids... Let's start!"
-msgstr ""
-
-#. code: npctalk3(l("Let's begin"));
-#: npc/001-2-36/hector.txt:324
-#: npc/001-2-36/hector.txt~:324
-#, no-c-format
-msgid "Let's begin"
-msgstr ""
-
-#. code: lg("Let's do like this: You leave me alone, and I don't mess with you. Deal?");
-#: npc/008-3-5/nunia.txt:34
-#: npc/008-3-5/nunia.txt~:34
-#, no-c-format
-msgid "Let's do like this: You leave me alone, and I don't mess with you. Deal?#0"
-msgstr ""
-
-#. code: lg("Let's do like this: You leave me alone, and I don't mess with you. Deal?");
-#: npc/008-3-5/nunia.txt:34
-#: npc/008-3-5/nunia.txt~:34
-#, no-c-format
-msgid "Let's do like this: You leave me alone, and I don't mess with you. Deal?#1"
-msgstr ""
-
-#. code: switch (select(l("Let's go to Artis."),
-#: npc/000-2-3/nard.txt:297
-#: npc/000-2-3/nard.txt~:297
-#, no-c-format
-msgid "Let's go to Artis."
-msgstr ""
-
-#. code: l("Let's make a trade."),
-#: npc/001-2-27/kaylo.txt:11
-#: npc/001-2-27/lydon.txt:11
-#, no-c-format
-msgid "Let's make a trade."
-msgstr ""
-
-#. code: switch (select(l("Let's not keep her waiting."),
-#: npc/001-1/chelios.txt:24
-#, no-c-format
-msgid "Let's not keep her waiting."
-msgstr ""
-
-#. code: rif(countitem(.coinid) >= 1, l("Let's play!")), L_Spin,
-#: npc/functions/casino.txt:150
-#: npc/functions/casino.txt~:150
-#, no-c-format
-msgid "Let's play!"
-msgstr ""
-
-#. code: l("Let's say the person who told me about that is well respected on this ship and never drunk.");
-#: npc/000-2-0/julia.txt:70
-#, no-c-format
-msgid "Let's say the person who told me about that is well respected on this ship and never drunk."
-msgstr ""
-
-#. code: l("Let's see... @@ of your status points have just been reset!", StatusPoint - .@wasSP),
-#: npc/001-1/rumly.txt:174
-#: npc/008-2-7/wyara.txt~:71
-#: npc/008-2-7/wyara.txt:71
-#, no-c-format
-msgid "Let's see... @@ of your status points have just been reset!"
-msgstr ""
-
-#. code: l("Let's set sail then!");
-#: npc/000-2-3/nard.txt~:303
-#: npc/001-2-24/nard.txt:54
-#: npc/000-2-3/nard.txt:303
-#, no-c-format
-msgid "Let's set sail then!"
-msgstr ""
-
-#. code: l("Let's trade."),
-#: npc/001-1/salem.txt:112
-#, no-c-format
-msgid "Let's trade."
-msgstr ""
-
-#. code: l("Lets teach you the bashing skill. This is a very powerful way to hit your enemy by using only your bare hands."),
-#: npc/001-2-36/hector.txt~:216
-#: npc/001-2-36/hector.txt:216
-#, no-c-format
-msgid "Lets teach you the bashing skill. This is a very powerful way to hit your enemy by using only your bare hands."
-msgstr ""
-
-#. code: Name: "Lettuce Leaf"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Lettuce Leaf"
-msgstr ""
-
-#. code: 012-1,65,117,0 script Liana NPC_LIANA,{
-#: npc/012-1/liana.txt~:7
-#: npc/012-1/liana.txt:7
-#, no-c-format
-msgid "Liana"
-msgstr ""
-
-#. code: mesq l("Liar; Nunia is not creative enough to come up with a passphrase of her own!");
-#: npc/001-3-2/henry.txt~:297
-#: npc/001-3-2/henry.txt:297
-#, no-c-format
-msgid "Liar; Nunia is not creative enough to come up with a passphrase of her own!"
-msgstr ""
-
-#. code: npctalkonce l("Library");
-#: npc/001-1/sign.txt:58
-#, no-c-format
-msgid "Library"
-msgstr ""
-
-#. code: case 3: return l("Lieutenant");
-#: npc/functions/faction.txt:22
-#, no-c-format
-msgid "Lieutenant"
-msgstr ""
-
-#. code: l("Light"), l("Dark"),
-#: npc/functions/main.txt:299
-#: npc/functions/main.txt~:297
-#, no-c-format
-msgid "Light"
-msgstr ""
-
-#. code: npctalkonce l("Light Armor Shop");
-#: npc/001-1/sign.txt:68
-#, no-c-format
-msgid "Light Armor Shop"
-msgstr ""
-
-#. code: Name: "Light Platemail"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Light Platemail"
-msgstr ""
-
-#. code: l("Like I promised, here is your share."),
-#: npc/001-1/qonan.txt~:87
-#: npc/001-1/qonan.txt:87
-#, no-c-format
-msgid "Like I promised, here is your share."
-msgstr ""
-
-#. code: mesq lg("Like the rest of the crew, you are welcome to come and rest here at anytime during your journey on Artis.");
-#: npc/001-2-21/julia.txt:70
-#, no-c-format
-msgid "Like the rest of the crew, you are welcome to come and rest here at anytime during your journey on Artis.#0"
-msgstr ""
-
-#. code: mesq lg("Like the rest of the crew, you are welcome to come and rest here at anytime during your journey on Artis.");
-#: npc/001-2-21/julia.txt:70
-#, no-c-format
-msgid "Like the rest of the crew, you are welcome to come and rest here at anytime during your journey on Artis.#1"
-msgstr ""
-
-#. code: l("Like, a defensive mythril card can be used on any mythril equipment, and it will improve the defense by 5% of the latter."),
-#: npc/001-2-27/don.txt:23
-#, no-c-format
-msgid "Like, a defensive mythril card can be used on any mythril equipment, and it will improve the defense by 5% of the latter."
-msgstr ""
-
-#. code: Name: "Lime Cotton Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Lime Cotton Dye"
-msgstr ""
-
-#. code: mes l("Line @@ has been removed.", .@l);
-#: npc/commands/motd.txt:51
-#, no-c-format
-msgid "Line @@ has been removed."
-msgstr ""
-
-#. code: mesc l("List of known cooking recipes:");
-#: npc/items/recipes.txt~:110
-#: npc/items/recipes.txt:110
-#, no-c-format
-msgid "List of known cooking recipes:"
-msgstr ""
-
-#. code: mesc l("List of known master skills:");
-#: npc/items/master_skillbook.txt~:104
-#: npc/items/master_skillbook.txt:106
-#, no-c-format
-msgid "List of known master skills:"
-msgstr ""
-
-#. code: mesc l("List of known smithery recipes:");
-#: npc/items/recipes.txt~:130
-#: npc/items/recipes.txt:153
-#, no-c-format
-msgid "List of known smithery recipes:"
-msgstr ""
-
-#. code: mesc(l("List of known tailoring recipes:"));
-#: npc/items/recipes.txt~:183
-#: npc/items/recipes.txt:206
-#, no-c-format
-msgid "List of known tailoring recipes:"
-msgstr ""
-
-#. code: l("List the commands"),
-#: npc/008-1/confused-tree.txt:108
-#: npc/008-1/confused-tree.txt~:108
-#, no-c-format
-msgid "List the commands"
-msgstr ""
-
-#. code: mesq lg("Listen, kid. Being a legion member is not a joke.");
-#: npc/001-2-39/qanon.txt:74
-#: npc/001-2-39/qanon.txt~:74
-#, no-c-format
-msgid "Listen, kid. Being a legion member is not a joke.#0"
-msgstr ""
-
-#. code: mesq lg("Listen, kid. Being a legion member is not a joke.");
-#: npc/001-2-39/qanon.txt:74
-#: npc/001-2-39/qanon.txt~:74
-#, no-c-format
-msgid "Listen, kid. Being a legion member is not a joke.#1"
-msgstr ""
-
-#. code: Name: "Little Blub"
-#: mob_db.conf:352
-#, no-c-format
-msgid "Little Blub"
-msgstr ""
-
-#. code: Name: "Little Green Slime"
-#: mob_db.conf:1090
-#, no-c-format
-msgid "Little Green Slime"
-msgstr ""
-
-#. code: l("Lives at the expense of those who take him seriously:"),
-#: npc/001-2-6/books.txt~:32
-#: npc/001-2-6/books.txt:32
-#, no-c-format
-msgid "Lives at the expense of those who take him seriously:"
-msgstr ""
-
-#. code: mesq l("Living inside a ship is great, but we sometimes need some fresh air.");
-#: npc/000-1/maxe.txt:20
-#, no-c-format
-msgid "Living inside a ship is great, but we sometimes need some fresh air."
-msgstr ""
-
-#. code: l("Lloyd gave package"), 3,
-#: npc/functions/quest-debug/027-ArtisQuests_Enora.txt:20
-#, no-c-format
-msgid "Lloyd gave package"
-msgstr ""
-
-#. code: l("Lloyd gave pass"), 1,
-#: npc/functions/quest-debug/029-ArtisQuests_Fexil.txt:16
-#, no-c-format
-msgid "Lloyd gave pass"
-msgstr ""
-
-#. code: l("Lloyd is searching something in his book.");
-#: npc/001-2-19/lloyd.txt~:79
-#: npc/001-2-19/lloyd.txt:79
-#, no-c-format
-msgid "Lloyd is searching something in his book."
-msgstr ""
-
-#. code: l("Lloyd still owes me, but beware of those money-grabbers, or they might sell your own teeth to you!");
-#: npc/001-1/chelios.txt:50
-#, no-c-format
-msgid "Lloyd still owes me, but beware of those money-grabbers, or they might sell your own teeth to you!"
-msgstr ""
-
-#. code: 001-2-19,31,25,0 script Lloyd the Banker NPC_LLOYD,{
-#: npc/001-2-19/lloyd.txt:20
-#: npc/001-2-19/lloyd.txt~:20
-#, no-c-format
-msgid "Lloyd the Banker"
-msgstr ""
-
-#. code: Name: "Lockpicks"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Lockpicks"
-msgstr ""
-
-#. code: mesq l("Lockpicks are not keys, they can break quite easily. Also, you don't want anyone watching you.");
-#: npc/001-3-2/henry.txt~:323
-#: npc/001-3-2/henry.txt:323
-#, no-c-format
-msgid "Lockpicks are not keys, they can break quite easily. Also, you don't want anyone watching you."
-msgstr ""
-
-#. code: Name: "Log Head"
-#: mob_db.conf:1353
-#, no-c-format
-msgid "Log Head"
-msgstr ""
-
-#. code: npctalkonce l("Logic is the beginning of wisdom, not the end.");
-#: npc/001-2-6/leonard.txt:61
-#, no-c-format
-msgid "Logic is the beginning of wisdom, not the end."
-msgstr ""
-
-#. code: 424: Login-server has been asked to %s the player '%.*s'.
-#: conf/messages.conf:433
-msgid "Login-server has been asked to %s the player '%.*s'."
-msgstr ""
-
-#. code: 427: Login-server is offline. Impossible to %s the player '%.*s'.
-#: conf/messages.conf:436
-msgid "Login-server is offline. Impossible to %s the player '%.*s'."
-msgstr ""
-
-#. code: Name: "Long Sword"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Long Sword"
-msgstr ""
-
-#. code: mesq l("Look and learn.");
-#: npc/008-2-16/yannika.txt:173
-#: npc/008-2-16/yannika.txt~:173
-#, no-c-format
-msgid "Look and learn."
-msgstr ""
-
-#. code: l("Look at your equipment, can you guess what material it is made from?"),
-#: npc/001-1/calypsan.txt:19
-#, no-c-format
-msgid "Look at your equipment, can you guess what material it is made from?"
-msgstr ""
-
-#. code: l("Look for the hideout, but tell no one about this. Then, say the password again.");
-#: npc/001-1/sophialla.txt:31
-#: npc/001-1/sophialla.txt~:31
-#, no-c-format
-msgid "Look for the hideout, but tell no one about this. Then, say the password again."
-msgstr ""
-
-#. code: l("Look how splendid this @@ is!", getitemlink(ArtisTankTop, CamelCottonDye)),
-#: npc/001-1/enora.txt~:212
-#: npc/001-1/enora.txt:212
-#, no-c-format
-msgid "Look how splendid this @@ is!"
-msgstr ""
-
-#. code: mesq l("Look how splendid this landscape is!");
-#: npc/000-1/couwan.txt:36
-#, no-c-format
-msgid "Look how splendid this landscape is!"
-msgstr ""
-
-#. code: npctalk l("Look what the shore brought me!"), .@mc$;
-#: npc/008-1-1/cutscene.txt~:55
-#: npc/008-1-1/cutscene.txt:55
-#, no-c-format
-msgid "Look what the shore brought me!"
-msgstr ""
-
-#. code: l("Look who is back..."),
-#: npc/001-1/salem.txt:96
-#: npc/001-1/salem.txt:72
-#, no-c-format
-msgid "Look who is back..."
-msgstr ""
-
-#. code: mesq lg("Look who we have here, did you come for a training session?");
-#: npc/001-2-34/samantha.txt:9
-#, no-c-format
-msgid "Look who we have here, did you come for a training session?#0"
-msgstr ""
-
-#. code: mesq lg("Look who we have here, did you come for a training session?");
-#: npc/001-2-34/samantha.txt:9
-#, no-c-format
-msgid "Look who we have here, did you come for a training session?#1"
-msgstr ""
-
-#. code: mesq l("Look, here he is!");
-#: npc/000-1/ale.txt:80
-#, no-c-format
-msgid "Look, here he is!"
-msgstr ""
-
-#. code: mesq l("Look, there he is!");
-#: npc/000-1/jalad.txt:94
-#, no-c-format
-msgid "Look, there he is!"
-msgstr ""
-
-#. code: l("Look, we finally meet."),
-#: npc/000-0-1/narrator.txt~:50
-#: npc/000-0-1/narrator.txt:50
-#, no-c-format
-msgid "Look, we finally meet."
-msgstr ""
-
-#. code: l("Looking over closely, you find a book that is upside down."),
-#: npc/008-2-19/books.txt:37
-#: npc/008-2-19/books.txt~:37
-#, no-c-format
-msgid "Looking over closely, you find a book that is upside down."
-msgstr ""
-
-#. code: l("Looks like someone ran out of ideas for placeholder NPCs."),
-#: npc/020-2-5/dausen.txt~:10
-#: npc/020-2-9/heathin.txt:10
-#: npc/020-1/neko.txt~:10
-#: npc/020-2-7/manoli.txt~:10
-#: npc/020-2-9/jhedia.txt:10
-#: npc/020-1/noke.txt~:10
-#: npc/020-1/popaul.txt~:10
-#: npc/020-2-5/filipa.txt~:10
-#: npc/020-2-7/manoli.txt:10
-#: npc/020-2-9/jhedia.txt~:10
-#, no-c-format
-msgid "Looks like someone ran out of ideas for placeholder NPCs."
-msgstr ""
-
-#. code: l("Looks much better now, doesn't it?"),
-#: npc/008-1/hinnak.txt:214
-#, no-c-format
-msgid "Looks much better now, doesn't it?"
-msgstr ""
-
-#. code: 582: Lord Knight
-#: conf/messages.conf:552
-msgid "Lord Knight"
-msgstr ""
-
-#. code: l("Lost the riddle"), 8,
-#: npc/functions/quest-debug/027-ArtisQuests_Enora.txt:25
-#, no-c-format
-msgid "Lost the riddle"
-msgstr ""
-
-#. code: Name: "Lousy Moccasins"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Lousy Moccasins"
-msgstr ""
-
-#. code: l("Lovely day, isn't it?");
-#: npc/001-2-28/jenna.txt:16
-#: npc/008-2-2/melinda.txt:16
-#, no-c-format
-msgid "Lovely day, isn't it?"
-msgstr ""
-
-#. code: rif(.@v > 0, menuimage("actions/lower", l("Lower this skill"))),
-#: npc/commands/debug-skill.txt:19
-#, no-c-format
-msgid "Lower this skill"
-msgstr ""
-
-#. code: 001-2-33,34,33,0 script Lozerk NPC_DEMON_MALE_SWORD,{
-#: npc/001-2-33/lozerk.txt~:17
-#: npc/001-2-33/lozerk.txt:17
-#, no-c-format
-msgid "Lozerk"
-msgstr ""
-
-#. code: rif(.@q == 5, l("Lozerk told me to talk to you and join the legion.")),
-#: npc/001-2-39/qanon.txt~:34
-#: npc/001-2-39/qanon.txt:34
-#, no-c-format
-msgid "Lozerk told me to talk to you and join the legion."
-msgstr ""
-
-#. code: 001-1,59,44,0 script Lucas#001-1 NPC_LUCAS,{
-#: npc/001-1/lucas.txt:6
-#, no-c-format
-msgid "Lucas#001-1"
-msgstr ""
-
-#. code: mesq l("Luck helps you do critical hits and dodge the ones dealt by enemies.");
-#: npc/000-1/panels.txt:45
-#, no-c-format
-msgid "Luck helps you do critical hits and dodge the ones dealt by enemies."
-msgstr ""
-
-#. code: mesq l("Luckily the beach is nearby, and somehow I made my way home.");
-#: npc/001-2-2/moon.txt:112
-#, no-c-format
-msgid "Luckily the beach is nearby, and somehow I made my way home."
-msgstr ""
-
-#. code: mesc l("Lucky! You got the coin back!"), 3;
-#: npc/functions/casino.txt:85
-#: npc/functions/casino.txt~:85
-#, no-c-format
-msgid "Lucky! You got the coin back!"
-msgstr ""
-
-#. code: 1274: Luk: %d (%d~%d)
-#: conf/messages.conf:1284
-msgid "Luk: %d (%d~%d)"
-msgstr ""
-
-#. code: 001-2-27,43,28,0 script Lydon#001-2-27 NPC_LYDON,{
-#: npc/001-2-27/lydon.txt:6
-#, no-c-format
-msgid "Lydon#001-2-27"
-msgstr ""
-
-#. code: l("M... Maybe?");
-#: npc/000-2-1/chefgado.txt~:88
-#: npc/000-2-1/chefgado.txt:88
-#, no-c-format
-msgid "M... Maybe?"
-msgstr ""
-
-#. code: l("MOTD"),
-#: npc/commands/super-menu.txt:17
-#, no-c-format
-msgid "MOTD"
-msgstr ""
-
-#. code: setnpcdialogtitle l("MOTD Config");
-#: npc/commands/motd.txt:124
-#, no-c-format
-msgid "MOTD Config"
-msgstr ""
-
-#. code: 1240: MVP Monster: '%s'/'%s'/'%s' (%d)
-#: conf/messages.conf:1230
-msgid "MVP Monster: '%s'/'%s'/'%s' (%d)"
-msgstr ""
-
-#. code: 008-2-8,38,29,0 script Macgowan NPC_YOUNG_MAN_APPRENTICE,{
-#: npc/008-2-8/macgowan.txt:7
-#, no-c-format
-msgid "Macgowan"
-msgstr ""
-
-#. code: npctalk3(l("Made any progress yet?"));
-#: npc/008-2-1/inspector.txt:114
-#, no-c-format
-msgid "Made any progress yet?"
-msgstr ""
-
-#. code: case 2: return l("Mage");
-#: npc/functions/faction.txt~:56
-#: npc/functions/faction.txt:56
-#, no-c-format
-msgid "Mage"
-msgstr ""
-
-#. code: Name: "Maggot"
-#. code: case 1: return l("Maggot");
-#: npc/functions/faction.txt~:24
-#: mob_db.conf:1131
-#, no-c-format
-msgid "Maggot"
-msgstr ""
-
-#. code: Name: "Maggot Slime"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Maggot Slime"
-msgstr ""
-
-#. code: Name: "Maggot Slime Potion"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Maggot Slime Potion"
-msgstr ""
-
-#. code: l("Maggot soup"), HurnscaldQuests_Soup,
-#: npc/commands/debug-quest.txt~:106
-#: npc/commands/debug-quest.txt:106
-#, no-c-format
-msgid "Maggot soup"
-msgstr ""
-
-#. code: 000-2-1,49,33,0 script Magic Arpan NPC_MAGIC_ARPAN,{
-#. code: mesn "Magic Arpan";
-#: npc/000-2-1/arpan.txt:92
-#: npc/000-0-0/sailors.txt:25
-#: npc/000-2-1/arpan.txt~:92
-#: npc/000-0-0/sailors.txt:57
-#: npc/000-0-0/sailors.txt:49
-#: npc/000-0-0/sailors.txt:33
-#: npc/000-0-0/sailors.txt:41
-#: npc/000-0-0/sailors.txt:17
-#, no-c-format
-msgid "Magic Arpan"
-msgstr ""
-
-#. code: 000-0-0,25,23,0 script Magic Arpan#sailors NPC_MAGIC_ARPAN,{
-#: npc/000-0-0/sailors.txt:86
-#, no-c-format
-msgid "Magic Arpan#sailors"
-msgstr ""
-
-#. code: Name: "Magic Feather"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Magic Feather"
-msgstr ""
-
-#. code: l("Magic is all around."),
-#: npc/012-3-3/manatree.txt:9
-#, no-c-format
-msgid "Magic is all around."
-msgstr ""
-
-#. code: l("Magic was banned for lore reasons? Seriously, after the mana war, only small tricks are allowed."),
-#: npc/001-2-5/tutorial.txt:104
-#, no-c-format
-msgid "Magic was banned for lore reasons? Seriously, after the mana war, only small tricks are allowed."
-msgstr ""
-
-#. code: 552: Magician
-#: conf/messages.conf:522
-msgid "Magician"
-msgstr ""
-
-#. code: 020-1,180,169,0 script Mahoud NPC_YOUNG_MAN_KFAHR,{
-#: npc/020-1/mahoud.txt:7
-#: npc/020-1/mahoud.txt~:7
-#, no-c-format
-msgid "Mahoud"
-msgstr ""
-
-#. code: mesq lg("Make me proud, girl.", "Make me proud, boy.");
-#: npc/001-2-39/qanon.txt~:48
-#: npc/001-2-39/qanon.txt:117
-#: npc/001-2-39/qanon.txt:48
-#, no-c-format
-msgid "Make me proud, boy.#1"
-msgstr ""
-
-#. code: mesq lg("Make me proud, girl.", "Make me proud, boy.");
-#: npc/001-2-39/qanon.txt~:48
-#: npc/001-2-39/qanon.txt:117
-#: npc/001-2-39/qanon.txt:48
-#, no-c-format
-msgid "Make me proud, girl.#0"
-msgstr ""
-
-#. code: l("Make sure to put on a bait after you click, though!"),
-#: npc/001-2-4/books.txt:72
-#, no-c-format
-msgid "Make sure to put on a bait after you click, though!"
-msgstr ""
-
-#. code: l("Make sure to tip her, it will brighten up her day.");
-#: npc/008-2-2/barron.txt:22
-#, no-c-format
-msgid "Make sure to tip her, it will brighten up her day."
-msgstr ""
-
-#. code: mesq l("Makes sense. Do you think we should inform the capt'n about it?");
-#: npc/000-0-0/sailors.txt:30
-#, no-c-format
-msgid "Makes sense. Do you think we should inform the capt'n about it?"
-msgstr ""
-
-#. code: 008-2-18,32,24,0 script Malik#008-2-18 NPC_MALIK,{
-#: npc/008-2-18/malik.txt:28
-#, no-c-format
-msgid "Malik#008-2-18"
-msgstr ""
-
-#. code: 020-1,241,170,0 script Malivox NPC_KPG_MANAGER,{
-#: npc/020-1/malivox.txt~:7
-#: npc/020-1/malivox.txt:7
-#, no-c-format
-msgid "Malivox"
-msgstr ""
-
-#. code: Name: "Mana Bug"
-#: mob_db.conf:1516
-#, no-c-format
-msgid "Mana Bug"
-msgstr ""
-
-#. code: Name: "Mana Ghost"
-#: mob_db.conf:4247
-#, no-c-format
-msgid "Mana Ghost"
-msgstr ""
-
-#. code: Name: "Mana Gloves"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Mana Gloves"
-msgstr ""
-
-#. code: Name: "Mana Slippers"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Mana Slippers"
-msgstr ""
-
-#. code: Name: "Mana Torch"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Mana Torch"
-msgstr ""
-
-#. code: Name: "Manana"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Manana"
-msgstr ""
-
-#. code: Name: "Manana Sandwich"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Manana Sandwich"
-msgstr ""
-
-#. code: Name: "Manana Tree"
-#: mob_db.conf:770
-#, no-c-format
-msgid "Manana Tree"
-msgstr ""
-
-#. code: 012-3-3,39,33,0 script Manatree#012-3-3 NPC_MANATREE,{
-#: npc/012-3-3/manatree.txt:7
-#, no-c-format
-msgid "Manatree#012-3-3"
-msgstr ""
-
-#. code: 020-2-7,35,23,0 script Manoli NPC_HUMAN_FEMALE_LEGION_ARTIS,{
-#: npc/020-2-7/manoli.txt:7
-#: npc/020-2-7/manoli.txt~:7
-#, no-c-format
-msgid "Manoli"
-msgstr ""
-
-#. code: rif(.@a, menuimage("actions/test", l("Manually trigger the current broadcast"))),
-#: npc/commands/scheduled-broadcasts.txt:162
-#: npc/commands/scheduled-broadcasts.txt~:162
-#, no-c-format
-msgid "Manually trigger the current broadcast"
-msgstr ""
-
-#. code: l("Many thanks. I can now do sandwiches again!"),
-#: npc/008-2-16/yannika.txt~:116
-#: npc/008-2-16/yannika.txt:116
-#, no-c-format
-msgid "Many thanks. I can now do sandwiches again!"
-msgstr ""
-
-#. code: 1: Map not found.
-#: conf/messages.conf:28
-msgid "Map not found."
-msgstr ""
-
-#. code: dispbottom(l("Map or anchor not found: %s", .@atcmd_parameters$[0]));
-#: npc/commands/warp.txt:54
-#, no-c-format
-msgid "Map or anchor not found: %s"
-msgstr ""
-
-#. code: 1040: Map: %s (Zone:%s) | Players: %d | NPCs: %d | Chats: %d | Vendings: %d
-#: conf/messages.conf:909
-msgid "Map: %s (Zone:%s) | Players: %d | NPCs: %d | Chats: %d | Vendings: %d"
-msgstr ""
-
-#. code: 020-1,163,118,0 script Marikel NPC_HUMAN_MALE_BROTHERHOOD,{
-#: npc/020-1/marikel.txt~:7
-#: npc/020-1/marikel.txt:7
-#, no-c-format
-msgid "Marikel"
-msgstr ""
-
-#. code: npctalkonce l("Market Place");
-#: npc/001-1/sign.txt:18
-#: npc/001-1/sign.txt:8
-#, no-c-format
-msgid "Market Place"
-msgstr ""
-
-#. code: 020-1,164,81,0 script Martha NPC_UKAR_FEMALE_BROTHERHOOD,{
-#: npc/020-1/martha.txt:7
-#: npc/020-1/martha.txt~:7
-#, no-c-format
-msgid "Martha"
-msgstr ""
-
-#. code: Name: "Master Book"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Master Book"
-msgstr ""
-
-#. code: l("Master Fluffy was attracted by the odour,"),
-#: npc/001-2-6/books.txt~:17
-#: npc/001-2-6/books.txt:17
-#, no-c-format
-msgid "Master Fluffy was attracted by the odour,"
-msgstr ""
-
-#. code: l("Master Piou sat on a tree,"),
-#: npc/001-2-6/books.txt~:15
-#: npc/001-2-6/books.txt:15
-#, no-c-format
-msgid "Master Piou sat on a tree,"
-msgstr ""
-
-#. code: Name: "Mauve Cotton Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Mauve Cotton Dye"
-msgstr ""
-
-#. code: Name: "Mauve Herb"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Mauve Herb"
-msgstr ""
-
-#. code: Name: "Mauve Plant"
-#: mob_db.conf:1561
-#, no-c-format
-msgid "Mauve Plant"
-msgstr ""
-
-#. code: 1267: Max HP: %d (%d~%d)
-#: conf/messages.conf:1277
-msgid "Max HP: %d (%d~%d)"
-msgstr ""
-
-#. code: 1268: Max SP: %d (%d~%d)
-#: conf/messages.conf:1278
-msgid "Max SP: %d (%d~%d)"
-msgstr ""
-
-#. code: 000-1,72,110,0 script Maxe NPC_DEMON_MAN_SITTING_UNDER_TREE,{
-#. code: mesn "Maxe";
-#: npc/000-1/sapartan.txt:40
-#: npc/000-1/maxe.txt:8
-#: npc/000-1/sapartan.txt:13
-#, no-c-format
-msgid "Maxe"
-msgstr ""
-
-#. code: mesq l("Maxe and Sapartan for example?");
-#: npc/000-1/gugli.txt:173
-#, no-c-format
-msgid "Maxe and Sapartan for example?"
-msgstr ""
-
-#. code: mesq l("May I interest you in an useless skill?");
-#: npc/008-1/auldsbel.txt~:28
-#: npc/008-1/auldsbel.txt:37
-#: npc/008-1/auldsbel.txt~:37
-#: npc/008-1/auldsbel.txt:28
-#, no-c-format
-msgid "May I interest you in an useless skill?"
-msgstr ""
-
-#. code: mesq l("May this be a lesson for you.");
-#: npc/000-1/gugli.txt:148
-#, no-c-format
-msgid "May this be a lesson for you."
-msgstr ""
-
-#. code: mesc(l("Maybe I don't remember their name, after all."));
-#: npc/000-0-1/narrator.txt:151
-#: npc/000-0-1/narrator.txt~:151
-#, no-c-format
-msgid "Maybe I don't remember their name, after all."
-msgstr ""
-
-#. code: mesq l("Maybe he over did it with the bottle today to celebrate that!");
-#: npc/000-1/silvio.txt:43
-#, no-c-format
-msgid "Maybe he over did it with the bottle today to celebrate that!"
-msgstr ""
-
-#. code: mesq lg("Maybe she was one of those who got lost last month. She could be the yoiis from Esperia who got a secret diplomatic mission from the Legion of Aemil!", "Maybe he was one of those who got lost last month? He could be the yoiis from Esperia who got a secret diplomatic mission from the Legion of Aemil!");
-#: npc/000-0-0/sailors.txt:26
-#, no-c-format
-msgid "Maybe he was one of those who got lost last month? He could be the yoiis from Esperia who got a secret diplomatic mission from the Legion of Aemil!#1"
-msgstr ""
-
-#. code: l("Maybe if I convinced Oscar to supply you fruits again?");
-#: npc/008-2-24/chef.txt~:125
-#: npc/008-2-24/chef.txt:125
-#, no-c-format
-msgid "Maybe if I convinced Oscar to supply you fruits again?"
-msgstr ""
-
-#. code: l("Maybe if you had a recipe which doesn't needs fruits?"),
-#: npc/008-2-24/chef.txt:124
-#: npc/008-2-24/chef.txt~:124
-#, no-c-format
-msgid "Maybe if you had a recipe which doesn't needs fruits?"
-msgstr ""
-
-#. code: l("Maybe later.");
-#: npc/008-2-16/yannika.txt:150
-#: npc/008-2-16/yannika.txt~:150
-#, no-c-format
-msgid "Maybe later."
-msgstr ""
-
-#. code: l("Maybe next time.")))
-#: npc/001-2-2/moon.txt:118
-#, no-c-format
-msgid "Maybe next time."
-msgstr ""
-
-#. code: mesq lg("Maybe she was one of those who got lost last month. She could be the yoiis from Esperia who got a secret diplomatic mission from the Legion of Aemil!", "Maybe he was one of those who got lost last month? He could be the yoiis from Esperia who got a secret diplomatic mission from the Legion of Aemil!");
-#: npc/000-0-0/sailors.txt:26
-#, no-c-format
-msgid "Maybe she was one of those who got lost last month. She could be the yoiis from Esperia who got a secret diplomatic mission from the Legion of Aemil!#0"
-msgstr ""
-
-#. code: l("Maybe some monster ate it, but what would be big enough to do that?!");
-#: npc/001-3-0/gates.txt~:84
-#: npc/001-3-0/gates.txt:84
-#, no-c-format
-msgid "Maybe some monster ate it, but what would be big enough to do that?!"
-msgstr ""
-
-#. code: mesq l("Maybe someone can fix but I would have no idea. But given they cannot be traded, dropped, mailed, or whatever...");
-#: npc/012-2-2/sorfina.txt~:171
-#, no-c-format
-msgid "Maybe someone can fix but I would have no idea. But given they cannot be traded, dropped, mailed, or whatever..."
-msgstr ""
-
-#. code: mesq l("Maybe someone in Hurnscald makes these books. I don't really care.");
-#: npc/008-2-32/thamas.txt:42
-#: npc/008-2-32/thamas.txt~:41
-#, no-c-format
-msgid "Maybe someone in Hurnscald makes these books. I don't really care."
-msgstr ""
-
-#. code: mesq l("Maybe they know some great recipe from the parallel dimensions which doesn't need fruits.");
-#: npc/008-2-24/chef.txt~:157
-#: npc/008-2-24/chef.txt:157
-#: npc/008-2-24/chef.txt:171
-#: npc/008-2-24/chef.txt~:171
-#, no-c-format
-msgid "Maybe they know some great recipe from the parallel dimensions which doesn't need fruits."
-msgstr ""
-
-#. code: mesc(l("Maybe they sent me a letter, or a gift? I'll see once I get in Artis."));
-#: npc/000-0-1/narrator.txt:173
-#: npc/000-0-1/narrator.txt~:173
-#, no-c-format
-msgid "Maybe they sent me a letter, or a gift? I'll see once I get in Artis."
-msgstr ""
-
-#. code: mesc l("Maybe we could have told her that in a better way.");
-#: npc/008-2-4/olana.txt:154
-#: npc/008-2-4/olana.txt~:154
-#, no-c-format
-msgid "Maybe we could have told her that in a better way."
-msgstr ""
-
-#. code: mesc l("Maybe we should talk to Olana about this.");
-#: npc/008-1/rossy.txt:330
-#: npc/008-1/rossy.txt~:330
-#, no-c-format
-msgid "Maybe we should talk to Olana about this."
-msgstr ""
-
-#. code: l("Maybe you already have been on that continent before."),
-#: npc/000-0-1/narrator.txt:97
-#: npc/000-0-1/narrator.txt~:97
-#, no-c-format
-msgid "Maybe you already have been on that continent before."
-msgstr ""
-
-#. code: l("Maybe you can catch some of them."),
-#: npc/008-1/hinnak.txt:71
-#, no-c-format
-msgid "Maybe you can catch some of them."
-msgstr ""
-
-#. code: l("Maybe you can come down to talk?");
-#: npc/000-1/darlin.txt:58
-#, no-c-format
-msgid "Maybe you can come down to talk?"
-msgstr ""
-
-#. code: l("Maybe you can do his job?"),
-#: npc/008-2-6/alan.txt:118
-#, no-c-format
-msgid "Maybe you can do his job?"
-msgstr ""
-
-#. code: mesq l("Maybe you can help him get back his job and stuff, I think the whole town would thank you for that. But I need some more immediate solution, not empty idealist promises.");
-#: npc/008-2-24/chef.txt~:145
-#: npc/008-2-24/chef.txt:145
-#, no-c-format
-msgid "Maybe you can help him get back his job and stuff, I think the whole town would thank you for that. But I need some more immediate solution, not empty idealist promises."
-msgstr ""
-
-#. code: l("Maybe you can use it as a weapon.");
-#. code: l("Maybe you can use it as a weapon."),
-#: npc/008-1/hinnak.txt:120
-#: npc/008-1/hinnak.txt:83
-#, no-c-format
-msgid "Maybe you can use it as a weapon."
-msgstr ""
-
-#. code: l("Maybe you could ask him what's wrong?"));
-#: npc/008-2-6/alan.txt:74
-#, no-c-format
-msgid "Maybe you could ask him what's wrong?"
-msgstr ""
-
-#. code: 205: Maybe you meant:
-#: conf/messages.conf:218
-msgid "Maybe you meant:"
-msgstr ""
-
-#. code: l("Maybe you should help someone else first, so that he sees your intentions are good.");
-#: npc/008-1/mikhail.txt:33
-#, no-c-format
-msgid "Maybe you should help someone else first, so that he sees your intentions are good."
-msgstr ""
-
-#. code: l("Maybe you should try this phrase?"));
-#: npc/001-1/rowboathelper.txt~:29
-#: npc/001-1/rowboathelper.txt:29
-#, no-c-format
-msgid "Maybe you should try this phrase?"
-msgstr ""
-
-#. code: l("Maybe you too you could help me?"),
-#: npc/001-1/fexil.txt:18
-#, no-c-format
-msgid "Maybe you too you could help me?"
-msgstr ""
-
-#. code: l("Maybe you will find a piece of wood that is strong enough to become one of my forest bows."));
-#: npc/008-2-6/alan.txt:120
-#, no-c-format
-msgid "Maybe you will find a piece of wood that is strong enough to become one of my forest bows."
-msgstr ""
-
-#. code: mesq lg("Maybe... But I prefer having well-trained people around me when it comes to fighting against dangerous creatures. Do you already feel adept fighting enemies?");
-#: npc/000-1/sapartan.txt:50
-#, no-c-format
-msgid "Maybe... But I prefer having well-trained people around me when it comes to fighting against dangerous creatures. Do you already feel adept fighting enemies?#0"
-msgstr ""
-
-#. code: mesq lg("Maybe... But I prefer having well-trained people around me when it comes to fighting against dangerous creatures. Do you already feel adept fighting enemies?");
-#: npc/000-1/sapartan.txt:50
-#, no-c-format
-msgid "Maybe... But I prefer having well-trained people around me when it comes to fighting against dangerous creatures. Do you already feel adept fighting enemies?#1"
-msgstr ""
-
-#. code: l("Me and the wife were at home all night."));
-#: npc/008-1/old-man.txt:54
-#, no-c-format
-msgid "Me and the wife were at home all night."
-msgstr ""
-
-#. code: l("Me too."),
-#: npc/008-1/jack.txt:239
-#, no-c-format
-msgid "Me too."
-msgstr ""
-
-#. code: l("Meanwhile, the sun has dried the other pieces."),
-#: npc/008-1/jack.txt:206
-#, no-c-format
-msgid "Meanwhile, the sun has dried the other pieces."
-msgstr ""
-
-#. code: 629: Mechanic
-#: conf/messages.conf:603
-msgid "Mechanic"
-msgstr ""
-
-#. code: 660: Mechanic T
-#: conf/messages.conf:637
-msgid "Mechanic T"
-msgstr ""
-
-#. code: Name: "Medium Healing Potion"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Medium Healing Potion"
-msgstr ""
-
-#. code: Name: "Medium Mana Potion"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Medium Mana Potion"
-msgstr ""
-
-#. code: l("Meh!"),
-#: npc/001-2-12/oscar.txt:11
-#, no-c-format
-msgid "Meh!"
-msgstr ""
-
-#. code: 008-2-2,28,27,0 script Melania NPC_AIRLIA,{
-#: npc/008-2-2/melania.txt:6
-#: npc/008-2-2/melania.txt~:6
-#, no-c-format
-msgid "Melania"
-msgstr ""
-
-#. code: 008-2-2,40,29,0 script Melinda#008-2-2 NPC_MELINDA,1,1,{
-#: npc/008-2-2/melinda.txt:6
-#, no-c-format
-msgid "Melinda#008-2-2"
-msgstr ""
-
-#. code: 555: Merchant
-#: conf/messages.conf:525
-msgid "Merchant"
-msgstr ""
-
-#. code: npctalkonce l("Merchant Guild");
-#: npc/001-1/sign.txt:138
-#, no-c-format
-msgid "Merchant Guild"
-msgstr ""
-
-#. code: npctalkonce l("Merchant House");
-#: npc/008-1-1/sign.txt:7
-#, no-c-format
-msgid "Merchant House"
-msgstr ""
-
-#. code: l("Merchants like to buy body parts of killed monsters and animals because they can make items and equipment."),
-#: npc/001-2-5/tutorial.txt:48
-#, no-c-format
-msgid "Merchants like to buy body parts of killed monsters and animals because they can make items and equipment."
-msgstr ""
-
-#. code: 64: Mercy has been granted.
-#: conf/messages.conf:90
-msgid "Mercy has been granted."
-msgstr ""
-
-#. code: 63: Mercy has been shown.
-#: conf/messages.conf:89
-msgid "Mercy has been shown."
-msgstr ""
-
-#. code: 001-1,73,128,0 script Merlin NPC_MERLIN,2,2,{
-#: npc/001-1/merlin.txt:6
-#, no-c-format
-msgid "Merlin"
-msgstr ""
-
-#. code: mes l("Message:");
-#: npc/commands/scheduled-broadcasts.txt:83
-#: npc/commands/scheduled-broadcasts.txt~:83
-#, no-c-format
-msgid "Message:"
-msgstr ""
-
-#. code: l("Mh, I don't care for heroes."),
-#: npc/008-1/milly.txt:57
-#, no-c-format
-msgid "Mh, I don't care for heroes."
-msgstr ""
-
-#. code: l("Mh, or perhaps honor is dead in you; for you to be so slow to comprehend the good that his exploits have wrought for us."), // XXX: this sentence seems too complicated to come from a child's mouth
-#: npc/008-1/milly.txt:68
-#, no-c-format
-msgid "Mh, or perhaps honor is dead in you; for you to be so slow to comprehend the good that his exploits have wrought for us."
-msgstr ""
-
-#. code: l("Micksha still haven't added a ship here, so you're stranded here FOREVER!"),
-#: npc/012-1/prawors.txt~:10
-#, no-c-format
-msgid "Micksha still haven't added a ship here, so you're stranded here FOREVER!"
-msgstr ""
-
-#. code: Name: "Midnight Blue Silk Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Midnight Blue Silk Dye"
-msgstr ""
-
-#. code: 008-1,298,95,0 script Mikhail NPC_MIKHAIL,{
-#: npc/008-1/mikhail.txt:18
-#, no-c-format
-msgid "Mikhail"
-msgstr ""
-
-#. code: l("Mikhail needs maggot slime"), 6,
-#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt~:22
-#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt:22
-#, no-c-format
-msgid "Mikhail needs maggot slime"
-msgstr ""
-
-#. code: 008-1,282,114,0 script Milly NPC_GIRL_MILLY,{
-#: npc/008-1/milly.txt:38
-#, no-c-format
-msgid "Milly"
-msgstr ""
-
-#. code: Name: "Miner Hat"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Miner Hat"
-msgstr ""
-
-#. code: 633: Minstrel
-#: conf/messages.conf:607
-msgid "Minstrel"
-msgstr ""
-
-#. code: 664: Minstrel T
-#: conf/messages.conf:641
-msgid "Minstrel T"
-msgstr ""
-
-#. code: Name: "Mint Silk Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Mint Silk Dye"
-msgstr ""
-
-#. code: Name: "Mister Prickel"
-#: mob_db.conf:3644
-#, no-c-format
-msgid "Mister Prickel"
-msgstr ""
-
-#. code: 008-2-2,46,34,0 script Mitz NPC_DRINKER_MICKSHA,{
-#: npc/008-2-2/ledmitz.txt:23
-#: npc/008-2-2/ledmitz.txt~:24
-#, no-c-format
-msgid "Mitz"
-msgstr ""
-
-#. code: 1252: Mob Search... %s %s
-#. code: 1220: Mob Search... %s %s
-#: conf/messages.conf:1244
-#: conf/messages.conf:1188
-msgid "Mob Search... %s %s"
-msgstr ""
-
-#. code: l("Mob is doing its daily noise, nature is singing its sumptuous melody, none is alone.");
-#: npc/001-2-12/oscar.txt:13
-#, no-c-format
-msgid "Mob is doing its daily noise, nature is singing its sumptuous melody, none is alone."
-msgstr ""
-
-#. code: menuimage("actions/back", l("Modify another line")),
-#: npc/commands/motd.txt:102
-#, no-c-format
-msgid "Modify another line"
-msgstr ""
-
-#. code: menuimage("actions/edit", l("Modify this line")),
-#: npc/commands/motd.txt:104
-#, no-c-format
-msgid "Modify this line"
-msgstr ""
-
-#. code: rif(.@size, menuimage("actions/manage", l("Modify, move, or remove a line"))),
-#: npc/commands/motd.txt:146
-#, no-c-format
-msgid "Modify, move, or remove a line"
-msgstr ""
-
-#. code: l("Mommy doesn't want me to talk to strangers."));
-#: npc/functions/generic-text.txt:45
-#, no-c-format
-msgid "Mommy doesn't want me to talk to strangers."
-msgstr ""
-
-#. code: mesq l("Mommy sent me to find my brother Bobo.");
-#: npc/001-1/katja.txt:93
-#, no-c-format
-msgid "Mommy sent me to find my brother Bobo."
-msgstr ""
-
-#. code: mesq l("Mommy teached me about precious gemstones. This Golem has quite a few of them.");
-#: npc/008-3-0/juliet.txt~:606
-#: npc/008-3-0/juliet.txt:605
-#, no-c-format
-msgid "Mommy teached me about precious gemstones. This Golem has quite a few of them."
-msgstr ""
-
-#. code: 001-2-11,39,30,0 script Mona NPC_MONA,{
-#: npc/001-2-11/mona.txt:20
-#, no-c-format
-msgid "Mona"
-msgstr ""
-
-#. code: l("Mona's dad"), ArtisQuests_MonaDad,
-#: npc/commands/debug-quest.txt:81
-#: npc/commands/debug-quest.txt~:81
-#, no-c-format
-msgid "Mona's dad"
-msgstr ""
-
-#. code: l("Mona's dad is missing"), 1,
-#: npc/functions/quest-debug/032-ArtisQuests_MonaDad.txt:16
-#, no-c-format
-msgid "Mona's dad is missing"
-msgstr ""
-
-#. code: l("Mona's dad was rescued"), 3;
-#: npc/functions/quest-debug/032-ArtisQuests_MonaDad.txt:17
-#, no-c-format
-msgid "Mona's dad was rescued"
-msgstr ""
-
-#. code: dispbottom(l("Mona's father is right behind you. You have five minutes to bring him out of sewers!"));
-#: npc/001-3-0/mundane.txt~:79
-#: npc/001-3-0/mundane.txt:79
-#, no-c-format
-msgid "Mona's father is right behind you. You have five minutes to bring him out of sewers!"
-msgstr ""
-
-#. code: l("Money"), ShipQuests_ArpanMoney,
-#: npc/commands/debug-quest.txt~:46
-#: npc/commands/debug-quest.txt:46
-#, no-c-format
-msgid "Money"
-msgstr ""
-
-#. code: 564: Monk
-#: conf/messages.conf:534
-msgid "Monk"
-msgstr ""
-
-#. code: 1059: Monster NoTeleport |
-#: conf/messages.conf:928
-msgid "Monster NoTeleport |"
-msgstr ""
-
-#. code: 98: Monster database has been reloaded.
-#: conf/messages.conf:119
-msgid "Monster database has been reloaded."
-msgstr ""
-
-#. code: 1241: Monster: '%s'/'%s'/'%s' (%d)
-#: conf/messages.conf:1231
-msgid "Monster: '%s'/'%s'/'%s' (%d)"
-msgstr ""
-
-#. code: mes l("Monsters Killed in PvE: %s", format_number($MONSTERS_KILLED));
-#: npc/functions/scoreboards.txt~:167
-#: npc/functions/scoreboards.txt:167
-#, no-c-format
-msgid "Monsters Killed in PvE: %s"
-msgstr ""
-
-#. code: l("Monsters are everywhere. They're a plague we're trying to get rid of."),
-#: npc/001-2-5/tutorial.txt:57
-#, no-c-format
-msgid "Monsters are everywhere. They're a plague we're trying to get rid of."
-msgstr ""
-
-#. code: npctalkonce(l("Moo!"));
-#. code: mesq l("Moo!");
-#: npc/functions/mouboofunc.txt:13
-#: npc/001-1/taree.txt:8
-#, no-c-format
-msgid "Moo!"
-msgstr ""
-
-#. code: l("Moon needs @@", l("Croc Claw")), 1,
-#: npc/functions/quest-debug/021-ArtisQuests_Urchin.txt:16
-#: npc/functions/quest-debug/021-ArtisQuests_Urchin.txt~:16
-#, no-c-format
-msgid "Moon needs @@"
-msgstr ""
-
-#. code: 001-2-2,33,32,0 script Moon#001-2-2 NPC_ELVEN_FEMALE,3,3,{
-#: npc/001-2-2/moon.txt:13
-#, no-c-format
-msgid "Moon#001-2-2"
-msgstr ""
-
-#. code: Name: "Moonshroom Hat"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Moonshroom Hat"
-msgstr ""
-
-#. code: npctalkonce(l("Moooo!"));
-#: npc/functions/mouboofunc.txt:19
-#, no-c-format
-msgid "Moooo!"
-msgstr ""
-
-#. code: npctalkonce(l("Moooooo!"));
-#: npc/functions/mouboofunc.txt:10
-#, no-c-format
-msgid "Moooooo!"
-msgstr ""
-
-#. code: npctalkonce(l("Moooooooooooo!"));
-#: npc/functions/mouboofunc.txt:16
-#, no-c-format
-msgid "Moooooooooooo!"
-msgstr ""
-
-#. code: 008-1-1,58,57,0 script Morcant NPC_MORCANT,{
-#: npc/008-1-1/morcant.txt~:7
-#: npc/008-1-1/morcant.txt:7
-#, no-c-format
-msgid "Morcant"
-msgstr ""
-
-#. code: 012-2-4,26,37,0 script Morgan NPC_MORGAN,{
-#: npc/012-2-4/morgan.txt:7
-#: npc/012-2-4/morgan.txt~:7
-#, no-c-format
-msgid "Morgan"
-msgstr ""
-
-#. code: Name: "Moss"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Moss"
-msgstr ""
-
-#. code: l("Most are a darkish gray, except for the young ones; those are more purplish, I've been told. Well, anyway, you hardly ever see one of them in their entirety, you only see the head, if they decide to come out and fight – they tend to burrow under the ground.");
-#: npc/008-2-2/kfahr.txt~:285
-#: npc/008-2-2/kfahr.txt:285
-#, no-c-format
-msgid "Most are a darkish gray, except for the young ones; those are more purplish, I've been told. Well, anyway, you hardly ever see one of them in their entirety, you only see the head, if they decide to come out and fight – they tend to burrow under the ground."
-msgstr ""
-
-#. code: l("Most common and widely popular in the fish realm are @@ and pieces of @@.",
-#: npc/001-2-4/books.txt:55
-#, no-c-format
-msgid "Most common and widely popular in the fish realm are @@ and pieces of @@."
-msgstr ""
-
-#. code: l("Most desert worms don't smell or see or feel much, you see. They just notice when something's walking nearby, then jump up and swallow it. But Toby Rick was different. He was a terrifying beast, three times as long as a regular worm."),
-#: npc/008-2-2/kfahr.txt:294
-#: npc/008-2-2/kfahr.txt~:294
-#, no-c-format
-msgid "Most desert worms don't smell or see or feel much, you see. They just notice when something's walking nearby, then jump up and swallow it. But Toby Rick was different. He was a terrifying beast, three times as long as a regular worm."
-msgstr ""
-
-#. code: l("Most of these people will not think twice before giving a nice reward to anyone who helps them."),
-#: npc/001-2-5/tutorial.txt:74
-#, no-c-format
-msgid "Most of these people will not think twice before giving a nice reward to anyone who helps them."
-msgstr ""
-
-#. code: npctalk3 l("Mostly manuals and tutorials but you won't find out until you open one!");
-#: npc/001-2-4/robin.txt:18
-#, no-c-format
-msgid "Mostly manuals and tutorials but you won't find out until you open one!"
-msgstr ""
-
-#. code: Name: "Moubi"
-#: mob_db.conf:3101
-#, no-c-format
-msgid "Moubi"
-msgstr ""
-
-#. code: Name: "Mouboo"
-#: mob_db.conf:1002
-#, no-c-format
-msgid "Mouboo"
-msgstr ""
-
-#. code: Name: "Mouboo Milk"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Mouboo Milk"
-msgstr ""
-
-#. code: Name: "Mouboo Necklace"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Mouboo Necklace"
-msgstr ""
-
-#. code: Name: "Mouboo Steak"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Mouboo Steak"
-msgstr ""
-
-#. code: Name: "Mouboo Stew"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Mouboo Stew"
-msgstr ""
-
-#. code: 001-1,67,79,4 script Mouboo#Artis0 NPC_MOUBOO,{
-#: npc/001-1/mouboo.txt:6
-#, no-c-format
-msgid "Mouboo#Artis0"
-msgstr ""
-
-#. code: 001-1,67,80,4 script Mouboo#Artis1 NPC_MOUBOO,{
-#: npc/001-1/mouboo.txt:21
-#, no-c-format
-msgid "Mouboo#Artis1"
-msgstr ""
-
-#. code: 001-1,67,81,4 script Mouboo#Artis2 NPC_MOUBOO,{
-#: npc/001-1/mouboo.txt:36
-#, no-c-format
-msgid "Mouboo#Artis2"
-msgstr ""
-
-#. code: 001-1,67,82,4 script Mouboo#Artis3 NPC_MOUBOO,{
-#: npc/001-1/mouboo.txt:51
-#, no-c-format
-msgid "Mouboo#Artis3"
-msgstr ""
-
-#. code: l("Cave"), l("Mountain"),
-#: npc/functions/main.txt:297
-#: npc/functions/main.txt~:295
-#, no-c-format
-msgid "Mountain"
-msgstr ""
-
-#. code: rif(.@n < .@max, menuimage("actions/lower", l("Move this line down"))),
-#: npc/commands/motd.txt:106
-#, no-c-format
-msgid "Move this line down"
-msgstr ""
-
-#. code: rif(.@n > 0, menuimage("actions/raise", l("Move this line up"))),
-#: npc/commands/motd.txt:105
-#, no-c-format
-msgid "Move this line up"
-msgstr ""
-
-#. code: mesq l("Mr. Kylian you say? Of course he would send someone to pick up his luggage. Figures.");
-#: npc/020-1/adrian.txt:28
-#: npc/020-1/adrian.txt~:30
-#, no-c-format
-msgid "Mr. Kylian you say? Of course he would send someone to pick up his luggage. Figures."
-msgstr ""
-
-#. code: l("Mrahahahahaha! Here's the beer! Right, right! Naah, I get it! Save your gold for whatever you need it for! But if you have some spare and want to share a beer, you know where to find me!");
-#: npc/008-2-2/kfahr.txt~:248
-#: npc/008-2-2/kfahr.txt:248
-#, no-c-format
-msgid "Mrahahahahaha! Here's the beer! Right, right! Naah, I get it! Save your gold for whatever you need it for! But if you have some spare and want to share a beer, you know where to find me!"
-msgstr ""
-
-#. code: Name: "Mud Slime"
-#: mob_db.conf:4032
-#, no-c-format
-msgid "Mud Slime"
-msgstr ""
-
-#. code: Name: "Mud Slime Progenitor"
-#: mob_db.conf:4116
-#, no-c-format
-msgid "Mud Slime Progenitor"
-msgstr ""
-
-#. code: 001-3-0,96,66,0 script Mundane NPC_MUNDANE,{
-#: npc/001-3-0/mundane.txt:19
-#: npc/001-3-0/mundane.txt~:19
-#, no-c-format
-msgid "Mundane"
-msgstr ""
-
-#. code: dispbottom l("Mundane ran away, he did not trust the path you chose.");
-#: npc/001-3-0/mundane.txt:133
-#: npc/001-3-0/mundane.txt~:133
-#, no-c-format
-msgid "Mundane ran away, he did not trust the path you chose."
-msgstr ""
-
-#. code: dispbottom l("Mundane ran straight home. He must be missing his daughter.");
-#: npc/001-3-0/mundane.txt:131
-#: npc/001-3-0/mundane.txt~:131
-#, no-c-format
-msgid "Mundane ran straight home. He must be missing his daughter."
-msgstr ""
-
-#. code: lg("Murderers!");
-#: npc/008-1/snarfles.txt:12
-#: npc/008-1/snarfles.txt~:12
-#, no-c-format
-msgid "Murderers!#0"
-msgstr ""
-
-#. code: lg("Murderers!");
-#: npc/008-1/snarfles.txt:12
-#: npc/008-1/snarfles.txt~:12
-#, no-c-format
-msgid "Murderers!#1"
-msgstr ""
-
-#. code: Name: "Mushroom Spores"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Mushroom Spores"
-msgstr ""
-
-#. code: Name: "Mustache"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Mustache"
-msgstr ""
-
-#. code: l("My Mouboos, my beloved Mouboos!"),
-#: npc/008-1/snarfles.txt:10
-#: npc/008-1/snarfles.txt~:10
-#, no-c-format
-msgid "My Mouboos, my beloved Mouboos!"
-msgstr ""
-
-#. code: mesq l("My apologies if I've offended you. I woke up in bad mood today.");
-#: npc/020-1/adrian.txt~:27
-#, no-c-format
-msgid "My apologies if I've offended you. I woke up in bad mood today."
-msgstr ""
-
-#. code: mesq lg("My beauty. I was not always a sailor, you know, I was once an important individual!", "My friend. I was not always a sailor, you know, I was once an important individual!");
-#: npc/000-1/silvio.txt:33
-#, no-c-format
-msgid "My beauty. I was not always a sailor, you know, I was once an important individual!#0"
-msgstr ""
-
-#. code: l("My beloved friend Nunia in Hurnscald went missing."),
-#: npc/001-3-2/henry.txt:277
-#: npc/001-3-2/henry.txt~:277
-#, no-c-format
-msgid "My beloved friend Nunia in Hurnscald went missing."
-msgstr ""
-
-#. code: l("My best client is Lora Tay, at Dimond's."),
-#: npc/020-2-10/hetchel.txt:10
-#, no-c-format
-msgid "My best client is Lora Tay, at Dimond's."
-msgstr ""
-
-#. code: l("My breath smells bad."),
-#. code: npctalkonce(l("My breath smells bad."));
-#: npc/functions/generic-text.txt:97
-#: npc/functions/legiontalk.txt:27
-#, no-c-format
-msgid "My breath smells bad."
-msgstr ""
-
-#. code: mesq l("My charge is %d E per batch.", .price);
-#: npc/020-2-20/riskim.txt:75
-#: npc/020-2-20/riskim.txt~:75
-#, no-c-format
-msgid "My charge is %d E per batch."
-msgstr ""
-
-#. code: l("My collection of random stuff is not for sale! Go away!");
-#: npc/020-1/neko.txt:12
-#, no-c-format
-msgid "My collection of random stuff is not for sale! Go away!"
-msgstr ""
-
-#. code: l("My daughter is probably worried about me. Could you perhaps lead me out of here?"));
-#: npc/001-3-0/mundane.txt:41
-#: npc/001-3-0/mundane.txt~:41
-#, no-c-format
-msgid "My daughter is probably worried about me. Could you perhaps lead me out of here?"
-msgstr ""
-
-#. code: mesq l("My daughters – Rossy and Juliet – went to play in the woods but haven't come back yet.");
-#: npc/008-2-4/olana.txt:128
-#: npc/008-2-4/olana.txt~:128
-#, no-c-format
-msgid "My daughters – Rossy and Juliet – went to play in the woods but haven't come back yet."
-msgstr ""
-
-#. code: l("My forestbows are not made of regular wood, you know."),
-#: npc/008-2-6/alan.txt:56
-#, no-c-format
-msgid "My forestbows are not made of regular wood, you know."
-msgstr ""
-
-#. code: mesq lg("My beauty. I was not always a sailor, you know, I was once an important individual!", "My friend. I was not always a sailor, you know, I was once an important individual!");
-#: npc/000-1/silvio.txt:33
-#, no-c-format
-msgid "My friend. I was not always a sailor, you know, I was once an important individual!#1"
-msgstr ""
-
-#. code: mesq l("My friends are... Well, you know... The creators.");
-#: npc/001-1/cookiemaster.txt:123
-#, no-c-format
-msgid "My friends are... Well, you know... The creators."
-msgstr ""
-
-#. code: l("My help, Mikhail, finally returned with the slimes I needed."),
-#: npc/008-2-4/bernard.txt:159
-#, no-c-format
-msgid "My help, Mikhail, finally returned with the slimes I needed."
-msgstr ""
-
-#. code: l("My men have found all of the stolen items."),
-#: npc/008-2-1/inspector.txt:143
-#, no-c-format
-msgid "My men have found all of the stolen items."
-msgstr ""
-
-#. code: selectd(l("My name is @@...", strcharinfo(0)));
-#: npc/001-2-19/lloyd.txt~:73
-#: npc/001-2-19/lloyd.txt:73
-#, no-c-format
-msgid "My name is @@..."
-msgstr ""
-
-#. code: mesq l("My name is Alige, I've been hiding here for weeks. All I have to eat are these berries... berries... berries...");
-#: npc/000-2-1/alige.txt:96
-#: npc/001-2-22/alige.txt:96
-#, no-c-format
-msgid "My name is Alige, I've been hiding here for weeks. All I have to eat are these berries... berries... berries..."
-msgstr ""
-
-#. code: mesq l("My name is Astapolos. Q'Muller and I joined Nard's crew a few years ago when it was just a little merchant ship.");
-#: npc/000-1/astapolos.txt:118
-#, no-c-format
-msgid "My name is Astapolos. Q'Muller and I joined Nard's crew a few years ago when it was just a little merchant ship."
-msgstr ""
-
-#. code: l("My name is General Store, they still call me this although I left the army a few years ago."),
-#: npc/008-2-1/generalstore.txt:10
-#: npc/008-2-1/generalstore.txt~:10
-#, no-c-format
-msgid "My name is General Store, they still call me this although I left the army a few years ago."
-msgstr ""
-
-#. code: l("My name is Jack Lumber, the enemy of all trees."),
-#: npc/008-1/jack.txt:271
-#, no-c-format
-msgid "My name is Jack Lumber, the enemy of all trees."
-msgstr ""
-
-#. code: mesq l("My name is Julia, it is me who took care of you after we found you in the sea.");
-#: npc/000-2-0/julia.txt:287
-#, no-c-format
-msgid "My name is Julia, it is me who took care of you after we found you in the sea."
-msgstr ""
-
-#. code: mesq l("My name is Kylian. I have some purpose in this world but I don't know what it is yet because devs are too scared to write it.");
-#: npc/020-2-24/kylian.txt:19
-#: npc/020-2-24/kylian.txt~:19
-#, no-c-format
-msgid "My name is Kylian. I have some purpose in this world but I don't know what it is yet because devs are too scared to write it."
-msgstr ""
-
-#. code: l("My name is Lloyd, I am a representative of the Merchant Guild of Artis.");
-#: npc/001-2-19/lloyd.txt~:71
-#: npc/001-2-19/lloyd.txt:71
-#, no-c-format
-msgid "My name is Lloyd, I am a representative of the Merchant Guild of Artis."
-msgstr ""
-
-#. code: l("My name is Morcant. I am a Captain, a bit bored since this harbor is not frequented much."),
-#: npc/008-1-1/morcant.txt:10
-#: npc/008-1-1/morcant.txt~:10
-#, no-c-format
-msgid "My name is Morcant. I am a Captain, a bit bored since this harbor is not frequented much."
-msgstr ""
-
-#. code: l("My name is Q'Onan, I'm a member of Nard's crew."),
-#: npc/001-1/qonan.txt~:21
-#: npc/001-1/qonan.txt:21
-#, no-c-format
-msgid "My name is Q'Onan, I'm a member of Nard's crew."
-msgstr ""
-
-#. code: l("My name is Toichi, and it seems I am the only one working on this lazy island.");
-#: npc/012-2-5/toichi.txt~:11
-#: npc/012-2-5/toichi.txt:11
-#, no-c-format
-msgid "My name is Toichi, and it seems I am the only one working on this lazy island."
-msgstr ""
-
-#. code: l("My stats are too good, I won't need it.");
-#: npc/001-1/rumly.txt:69
-#, no-c-format
-msgid "My stats are too good, I won't need it."
-msgstr ""
-
-#. code: l("My torch was in an even poorer shape – whatever was making that smell had killed the flame, so I soon had to rely on the light from above to see anything."),
-#: npc/008-2-2/kfahr.txt:523
-#: npc/008-2-2/kfahr.txt~:523
-#, no-c-format
-msgid "My torch was in an even poorer shape – whatever was making that smell had killed the flame, so I soon had to rely on the light from above to see anything."
-msgstr ""
-
-#. code: mesc l("NEW PLAYERS: This route is for veterans only."), 1;
-#: npc/marine/saluc.txt~:72
-#: npc/marine/saluc.txt:72
-#, no-c-format
-msgid "NEW PLAYERS: This route is for veterans only."
-msgstr ""
-
-#. code: mesq l("NO! I am busy, can't you see?!");
-#: npc/000-2-1/chefgado.txt~:44
-#: npc/000-2-1/chefgado.txt:44
-#, no-c-format
-msgid "NO! I am busy, can't you see?!"
-msgstr ""
-
-#. code: mesq l("NOTHING ELSE OTHER THAN SHARKS AND AN ODD LIGHT!");
-#: npc/000-1/darlin.txt:134
-#, no-c-format
-msgid "NOTHING ELSE OTHER THAN SHARKS AND AN ODD LIGHT!"
-msgstr ""
-
-#. code: 1362: NOTICE: If you crash with mount your LUA is outdated.
-#: conf/messages.conf:1425
-msgid "NOTICE: If you crash with mount your LUA is outdated."
-msgstr ""
-
-#. code: 1111: NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d
-#: conf/messages.conf:980
-msgid "NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d"
-msgstr ""
-
-#. code: 1112: NPC %d: %s::%s | Direction: %s | Sprite: %d | Location: %d %d
-#: conf/messages.conf:981
-msgid "NPC %d: %s::%s | Direction: %s | Sprite: %d | Location: %d %d"
-msgstr ""
-
-#. code: 1280: NPC Buy:%dz, Sell:%dz | Weight: %.1f
-#: conf/messages.conf:1294
-msgid "NPC Buy:%dz, Sell:%dz | Weight: %.1f"
-msgstr ""
-
-#. code: 112: NPC Disabled.
-#: conf/messages.conf:133
-msgid "NPC Disabled."
-msgstr ""
-
-#. code: 110: NPC Enabled.
-#: conf/messages.conf:131
-msgid "NPC Enabled."
-msgstr ""
-
-#. code: 1154: NPC is not in this map.
-#: conf/messages.conf:1069
-msgid "NPC is not in this map."
-msgstr ""
-
-#. code: 1155: NPC moved.
-#: conf/messages.conf:1070
-msgid "NPC moved."
-msgstr ""
-
-#. code: l("NPC stylists will cut your hair!"),
-#: npc/001-2-5/tutorial.txt:209
-#, no-c-format
-msgid "NPC stylists will cut your hair!"
-msgstr ""
-
-#. code: 1371: NPC variables may not be used with @set.
-#: conf/messages.conf:1438
-msgid "NPC variables may not be used with @set."
-msgstr ""
-
-#. code: l("NPC's or non-playable characters are characters that are always in the game, offering a wide variety of reactions, from a simple friendly conversation to a desperate request for help."),
-#: npc/001-2-5/tutorial.txt:98
-#, no-c-format
-msgid "NPC's or non-playable characters are characters that are always in the game, offering a wide variety of reactions, from a simple friendly conversation to a desperate request for help."
-msgstr ""
-
-#. code: l("Nah, I don't feel like chatting.")))
-#: npc/008-2-2/melinda.txt:79
-#, no-c-format
-msgid "Nah, I don't feel like chatting."
-msgstr ""
-
-#. code: l("Nah, I'm not going to help you.");
-#: npc/functions/daily.txt~:88
-#: npc/functions/daily.txt:88
-#, no-c-format
-msgid "Nah, I'm not going to help you."
-msgstr ""
-
-#. code: l("Nah, maybe later.")))
-#: npc/008-2-2/melinda.txt:41
-#, no-c-format
-msgid "Nah, maybe later."
-msgstr ""
-
-#. code: 001-1,35,84,0 script Nalkri#001-1 NPC_DEMON_MALE_LEGION_ARTIS,{
-#: npc/001-1/nalkri.txt:6
-#, no-c-format
-msgid "Nalkri#001-1"
-msgstr ""
-
-#. code: 872: Name not found in list.
-#: conf/messages.conf:676
-msgid "Name not found in list."
-msgstr ""
-
-#. code: 343: Name: %s
-#: conf/messages.conf:353
-msgid "Name: %s"
-msgstr ""
-
-#. code: 913: Name: %s (GM)
-#: conf/messages.conf:737
-msgid "Name: %s (GM)"
-msgstr ""
-
-#. code: 914: Name: %s (GM:%d) | Location: %s %d %d
-#: conf/messages.conf:738
-msgid "Name: %s (GM:%d) | Location: %s %d %d"
-msgstr ""
-
-#. code: mesn "Nard";
-#. code: 000-2-3,25,26,0 script Nard NPC_NARD,{
-#. code: "-- " + l("Nard"));
-#: npc/000-2-3/box.txt:51
-#: npc/001-2-6/books.txt~:94
-#: npc/000-2-3/nard.txt~:26
-#: npc/000-2-3/box.txt:39
-#: npc/000-2-3/box.txt:99
-#: npc/000-2-3/nard.txt:26
-#: npc/000-2-3/box.txt:68
-#: npc/001-2-6/books.txt:94
-#: npc/000-2-3/box.txt:85
-#, no-c-format
-msgid "Nard"
-msgstr ""
-
-#. code: l("Nard and his crew are taking us to the city of Artis."));
-#: npc/000-0-1/narrator.txt:53
-#: npc/000-0-1/narrator.txt~:53
-#, no-c-format
-msgid "Nard and his crew are taking us to the city of Artis."
-msgstr ""
-
-#. code: l("Nard asks to help crew"), 1,
-#: npc/functions/quest-debug/004-ShipQuests_Nard.txt:20
-#, no-c-format
-msgid "Nard asks to help crew"
-msgstr ""
-
-#. code: l("Nard asks to solve conflict"), 1,
-#. code: l("Nard asks to solve conflict"), 3,
-#: npc/functions/quest-debug/004-ShipQuests_Nard.txt:23
-#: npc/functions/quest-debug/017-ShipQuests_ChefGado.txt:16
-#, no-c-format
-msgid "Nard asks to solve conflict"
-msgstr ""
-
-#. code: mesc(l("Nard looks surprised and stops you."), 9);
-#: npc/000-2-3/box.txt:47
-#, no-c-format
-msgid "Nard looks surprised and stops you."
-msgstr ""
-
-#. code: 001-2-24,25,26,0 script Nard#Artis NPC_NARD,{
-#: npc/001-2-24/nard.txt:25
-#, no-c-format
-msgid "Nard#Artis"
-msgstr ""
-
-#. code: mesn "Narrator";
-#. code: mesn(l("Narrator"));
-#. code: l("Narrator"), General_Narrator,
-#: npc/000-0/sailors.txt~:16
-#: npc/000-1/silvio.txt:132
-#: npc/000-1/panels.txt:8
-#: npc/000-2-2/doors.txt:70
-#: npc/001-2-2/moon.txt:133
-#: npc/000-2-1/dan.txt:78
-#: npc/000-2-1/alige.txt:72
-#: npc/000-2-2/doors.txt:46
-#: npc/000-2-1/knife.txt:16
-#: npc/001-1/cookiemaster.txt:134
-#: npc/000-0/sailors.txt:16
-#: npc/001-2-23/doors.txt:46
-#: npc/000-0/sailors.txt~:79
-#: npc/001-2-22/knife.txt:34
-#: npc/000-2-3/box.txt:23
-#: npc/000-0/sailors.txt:76
-#: npc/functions/main.txt:132
-#: npc/000-1/couwan.txt:79
-#: npc/001-1/flyingpiou.txt:51
-#: npc/001-2-2/moon.txt:87
-#: npc/commands/debug-quest.txt:135
-#: npc/000-2-1/alige.txt:297
-#: npc/000-2-1/arpan.txt:186
-#: npc/000-2-1/arpan.txt:253
-#: npc/items/croconut.txt:15
-#: npc/001-2-23/doors.txt:63
-#: npc/000-2-3/box.txt:46
-#: npc/000-2-1/arpan.txt~:119
-#: npc/001-1/flyingpiou.txt:76
-#: npc/000-2-0/billybons.txt:14
-#: npc/000-2-0/doors.txt:41
-#: npc/000-2-2/doors.txt:21
-#: npc/functions/main.txt~:132
-#: npc/000-2-1/arpan.txt~:186
-#: npc/000-2-1/arpan.txt:119
-#: npc/items/croconut.txt:42
-#: npc/001-1/trees.txt:81
-#: npc/000-2-1/knife.txt:34
-#: npc/001-2-23/doors.txt:21
-#: npc/000-1/panels.txt:28
-#: npc/000-2-1/dan.txt:84
-#: npc/001-2-22/alige.txt:301
-#: npc/commands/debug-quest.txt~:135
-#: npc/001-2-22/alige.txt:72
-#: npc/000-2-0/billybons.txt:86
-#: npc/000-2-0/doors.txt:62
-#: npc/items/croconut.txt:28
-#: npc/000-2-1/arpan.txt~:253
-#: npc/000-2-2/doors.txt:63
-#: npc/functions/clientversion.txt:9
-#: npc/001-2-22/knife.txt:16
-#: npc/001-2-23/doors.txt:70
-#, no-c-format
-msgid "Narrator"
-msgstr ""
-
-#. code: 000-0-1,25,28,0 script Narrator#000-0-1 NPC_NARRATOR,{
-#: npc/000-0-1/narrator.txt~:14
-#: npc/000-0-1/narrator.txt:14
-#, no-c-format
-msgid "Narrator#000-0-1"
-msgstr ""
-
-#. code: Name: "Navy Blue Cotton Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Navy Blue Cotton Dye"
-msgstr ""
-
-#. code: l("Need a Donut?"),
-#: npc/020-2-20/riskim.txt:12
-#: npc/020-2-20/riskim.txt~:12
-#, no-c-format
-msgid "Need a Donut?"
-msgstr ""
-
-#. code: 020-1,278,99,0 script Neko NPC_DESERT_HAT_MAN,{
-#: npc/020-1/neko.txt:7
-#: npc/020-1/neko.txt~:7
-#, no-c-format
-msgid "Neko"
-msgstr ""
-
-#. code: l("Neutral"), GENDER_HIDDEN);
-#: npc/commands/debug-look.txt~:12
-#, no-c-format
-msgid "Neutral"
-msgstr ""
-
-#. code: l("Neutral monsters do not have such a sense of danger."),
-#: npc/001-2-5/tutorial.txt:60
-#, no-c-format
-msgid "Neutral monsters do not have such a sense of danger."
-msgstr ""
-
-#. code: l("Never (only on login)"), 0;
-#: npc/commands/scheduled-broadcasts.txt:30
-#: npc/commands/scheduled-broadcasts.txt~:30
-#, no-c-format
-msgid "Never (only on login)"
-msgstr ""
-
-#. code: l("Never mind that, what happened then?"),
-#: npc/008-2-2/kfahr.txt:366
-#: npc/008-2-2/kfahr.txt~:366
-#, no-c-format
-msgid "Never mind that, what happened then?"
-msgstr ""
-
-#. code: l("Never since that day have I strayed near them, and yet there you are, cutting them down one by one."),
-#: npc/008-1/jack.txt:173
-#, no-c-format
-msgid "Never since that day have I strayed near them, and yet there you are, cutting them down one by one."
-msgstr ""
-
-#. code: l("Nevertheless, you can craft some cards that you can then attach to your equipment."),
-#: npc/001-2-0/resa.txt:21
-#, no-c-format
-msgid "Nevertheless, you can craft some cards that you can then attach to your equipment."
-msgstr ""
-
-#. code: l("Nevertheless, you can talk with another adventurer by pressing the [Enter] key and then type what you want to say!"),
-#: npc/001-2-5/books.txt:14
-#, no-c-format
-msgid "Nevertheless, you can talk with another adventurer by pressing the [Enter] key and then type what you want to say!"
-msgstr ""
-
-#. code: 146: New e-mail must be a real e-mail address.
-#: conf/messages.conf:166
-msgid "New e-mail must be a real e-mail address."
-msgstr ""
-
-#. code: 147: New e-mail must be different from the current e-mail address.
-#: conf/messages.conf:167
-msgid "New e-mail must be different from the current e-mail address."
-msgstr ""
-
-#. code: dispbottom(l("New quest available: %s (level %d+)",
-#. code: dispbottom l("New quest available: %s (level %d+)",
-#: npc/008-2-1/inspector.txt:165
-#: npc/008-2-4/bernard.txt:196
-#: npc/008-2-6/alan.txt:286
-#: npc/008-1/hinnak.txt:320
-#, no-c-format
-msgid "New quest available: %s (level %d+)"
-msgstr ""
-
-#. code: 1158: New warp NPC '%s' created.
-#: conf/messages.conf:1075
-msgid "New warp NPC '%s' created."
-msgstr ""
-
-#. code: mes l("Next broadcast: (never)");
-#: npc/commands/scheduled-broadcasts.txt~:154
-#: npc/commands/scheduled-broadcasts.txt:154
-#, no-c-format
-msgid "Next broadcast: (never)"
-msgstr ""
-
-#. code: mes l("Next broadcast: @@", FuzzyTime(time_from_ms(.@next), 0, 99));
-#. code: mes l("Next broadcast: @@", FuzzyTime(time_from_ms(.@next)));
-#: npc/commands/scheduled-broadcasts.txt~:149
-#: npc/commands/scheduled-broadcasts.txt:149
-#, no-c-format
-msgid "Next broadcast: @@"
-msgstr ""
-
-#. code: l("Next it spat out the caravan, and then some other caravan it had plucked off from elswehere. Somehow, everyone from there was still alive, too."),
-#: npc/008-2-2/kfahr.txt~:349
-#: npc/008-2-2/kfahr.txt:349
-#, no-c-format
-msgid "Next it spat out the caravan, and then some other caravan it had plucked off from elswehere. Somehow, everyone from there was still alive, too."
-msgstr ""
-
-#. code: npctalkonce(l("Nice day to you."));
-#: npc/functions/hello.txt:17
-#, no-c-format
-msgid "Nice day to you."
-msgstr ""
-
-#. code: l("Nice job."),
-#: npc/008-1-1/galimatia.txt~:381
-#: npc/008-1-1/galimatia.txt:381
-#, no-c-format
-msgid "Nice job."
-msgstr ""
-
-#. code: l("Nice!"),
-#: npc/008-2-4/bernard.txt:128
-#, no-c-format
-msgid "Nice!"
-msgstr ""
-
-#. code: l("Nice, gimme that!"),
-#: npc/008-1-1/galimatia.txt~:360
-#: npc/008-1-1/galimatia.txt:360
-#, no-c-format
-msgid "Nice, gimme that!"
-msgstr ""
-
-#. code: 008-2-8,40,27,0 script Nicholas NPC_NICHOLAS,{
-#: npc/008-2-8/nicholas.txt:6
-#, no-c-format
-msgid "Nicholas"
-msgstr ""
-
-#. code: 020-1,78,237,0 script Nickos NPC_NICKOS,{
-#: npc/020-1/nickos.txt~:7
-#: npc/020-1/nickos.txt:7
-#, no-c-format
-msgid "Nickos"
-msgstr ""
-
-#. code: 59: Night Mode Activated.
-#: conf/messages.conf:85
-msgid "Night Mode Activated."
-msgstr ""
-
-#. code: 503: Night Mode is activated
-#: conf/messages.conf:484
-msgid "Night Mode is activated"
-msgstr ""
-
-#. code: 89: Night mode is already enabled.
-#: conf/messages.conf:110
-msgid "Night mode is already enabled."
-msgstr ""
-
-#. code: 1050: NightmareDrop |
-#: conf/messages.conf:919
-msgid "NightmareDrop |"
-msgstr ""
-
-#. code: 309: Nine Castles
-#: conf/messages.conf:322
-msgid "Nine Castles"
-msgstr ""
-
-#. code: 319: Nineteen Castles
-#: conf/messages.conf:332
-msgid "Nineteen Castles"
-msgstr ""
-
-#. code: 573: Ninja
-#: conf/messages.conf:543
-msgid "Ninja"
-msgstr ""
-
-#. code: menuaction(l("No")));
-#. code: l("No"),
-#. code: l("No");
-#. code: 1117: No
-#: npc/commands/scheduled-broadcasts.txt:64
-#: npc/001-3-2/henry.txt~:156
-#: npc/functions/main.txt:205
-#: conf/messages.conf:986
-#: npc/001-3-2/henry.txt:156
-#: npc/functions/main.txt~:205
-#: npc/commands/scheduled-broadcasts.txt~:64
-#, no-c-format
-msgid "No"
-msgstr ""
-
-#. code: l("No Deal");
-#: npc/009-2-3/chef.txt~:42
-#: npc/009-2-3/chef.txt:42
-#, no-c-format
-msgid "No Deal"
-msgstr ""
-
-#. code: 1065: No Exp Penalty: %s | No Zeny Penalty: %s
-#: conf/messages.conf:934
-msgid "No Exp Penalty: %s | No Zeny Penalty: %s"
-msgstr ""
-
-#. code: 150: No GM found.
-#: conf/messages.conf:170
-msgid "No GM found."
-msgstr ""
-
-#. code: mesq l("No I don't, but I can exchange them. 3 %s for a %s.", getitemlink(GrassSeeds), getitemlink(FlowerSeeds));
-#: npc/008-1/blossom.txt~:48
-#: npc/008-1/blossom.txt:48
-#, no-c-format
-msgid "No I don't, but I can exchange them. 3 %s for a %s."
-msgstr ""
-
-#. code: 1068: No Save (Return to last Save Point)
-#: conf/messages.conf:937
-msgid "No Save (Return to last Save Point)"
-msgstr ""
-
-#. code: 1070: No Save, Save Point: %s,%d,%d
-#: conf/messages.conf:939
-msgid "No Save, Save Point: %s,%d,%d"
-msgstr ""
-
-#. code: 1069: No Save, Save Point: %s,Random
-#: conf/messages.conf:938
-msgid "No Save, Save Point: %s,Random"
-msgstr ""
-
-#. code: mesq lg("No and *hic*... No, you and you and your... *burp* stup*hic* guild!");
-#: npc/000-2-0/billybons.txt:32
-#, no-c-format
-msgid "No and *hic*... No, you and you and your... *burp* stup*hic* guild!#0"
-msgstr ""
-
-#. code: mesq lg("No and *hic*... No, you and you and your... *burp* stup*hic* guild!");
-#: npc/000-2-0/billybons.txt:32
-#, no-c-format
-msgid "No and *hic*... No, you and you and your... *burp* stup*hic* guild!#1"
-msgstr ""
-
-#. code: npctalk3 l("No cookie for you!");
-#: npc/001-1/cookiemaster.txt:209
-#, no-c-format
-msgid "No cookie for you!"
-msgstr ""
-
-#. code: l("No deal, I'm going to report you to authorities!");
-#: npc/008-3-5/nunia.txt~:37
-#: npc/008-3-5/nunia.txt:37
-#, no-c-format
-msgid "No deal, I'm going to report you to authorities!"
-msgstr ""
-
-#. code: 1353: No item found in this player's %s.
-#: conf/messages.conf:1410
-msgid "No item found in this player's %s."
-msgstr ""
-
-#. code: 166: No item has been refined.
-#: conf/messages.conf:186
-msgid "No item has been refined."
-msgstr ""
-
-#. code: 108: No item need to be repaired.
-#: conf/messages.conf:129
-msgid "No item need to be repaired."
-msgstr ""
-
-#. code: 103: No longer spying on the %s guild.
-#: conf/messages.conf:124
-msgid "No longer spying on the %s guild."
-msgstr ""
-
-#. code: 105: No longer spying on the %s party.
-#: conf/messages.conf:126
-msgid "No longer spying on the %s party."
-msgstr ""
-
-#. code: l("No matter how many times I come here, I can't find the reason for the strange sounds..."),
-#: npc/001-3-0/mundane.txt:24
-#: npc/001-3-0/mundane.txt~:24
-#, no-c-format
-msgid "No matter how many times I come here, I can't find the reason for the strange sounds..."
-msgstr ""
-
-#. code: l("No matter the grammar"),
-#: npc/001-2-6/books.txt~:70
-#: npc/001-2-6/books.txt:70
-#, no-c-format
-msgid "No matter the grammar"
-msgstr ""
-
-#. code: l("No matter the spelling"),
-#: npc/001-2-6/books.txt~:75
-#: npc/001-2-6/books.txt:75
-#, no-c-format
-msgid "No matter the spelling"
-msgstr ""
-
-#. code: npctalkonce l("No matter what people tell you, words and ideas can change the world.");
-#: npc/001-2-4/robin.txt:31
-#, no-c-format
-msgid "No matter what people tell you, words and ideas can change the world."
-msgstr ""
-
-#. code: l("No more pain, thanks to you."),
-#: npc/001-2-2/moon.txt:25
-#, no-c-format
-msgid "No more pain, thanks to you."
-msgstr ""
-
-#. code: mesc l("No need to go through here, so lets not bother with it now.");
-#: npc/001-3-0/gates.txt:17
-#: npc/001-3-0/gates.txt~:17
-#, no-c-format
-msgid "No need to go through here, so lets not bother with it now."
-msgstr ""
-
-#. code: l("No one who has met him would say such silly things."));
-#: npc/008-1/milly.txt:72
-#, no-c-format
-msgid "No one who has met him would say such silly things."
-msgstr ""
-
-#. code: 54: No player found in map '%s'.
-#: conf/messages.conf:81
-msgid "No player found in map '%s'."
-msgstr ""
-
-#. code: 28: No player found.
-#: conf/messages.conf:55
-msgid "No player found."
-msgstr ""
-
-#. code: l("No problem, come back later if you changed your mind!");
-#: npc/001-2-19/lloyd.txt:159
-#: npc/001-2-19/lloyd.txt~:159
-#, no-c-format
-msgid "No problem, come back later if you changed your mind!"
-msgstr ""
-
-#. code: mesq l("No problem, do you have any other questions for me?");
-#: npc/001-2-21/julia.txt:39
-#: npc/000-2-0/julia.txt:218
-#, no-c-format
-msgid "No problem, do you have any other questions for me?"
-msgstr ""
-
-#. code: l("No problem, see you next time.");
-#: npc/001-1/qonan.txt~:29
-#: npc/001-1/qonan.txt:29
-#, no-c-format
-msgid "No problem, see you next time."
-msgstr ""
-
-#. code: l("No thank you, I'm fine. I'll come back later."), L_Bye;
-#: npc/001-1/cookiemaster.txt:36
-#, no-c-format
-msgid "No thank you, I'm fine. I'll come back later."
-msgstr ""
-
-#. code: l("No thanks, not at the moment."), L_Quit;
-#: npc/000-1/maxe.txt:30
-#, no-c-format
-msgid "No thanks, not at the moment."
-msgstr ""
-
-#. code: l("No thanks."),
-#: npc/008-1/jack.txt:127
-#, no-c-format
-msgid "No thanks."
-msgstr ""
-
-#. code: mesq l("No time for that! She was running away from something and entered a cave not far from here. I heard her scream. Please, can you enter the cave and save her? I'm so scared!");
-#: npc/008-1/rossy.txt:372
-#: npc/008-1/rossy.txt~:372
-#, no-c-format
-msgid "No time for that! She was running away from something and entered a cave not far from here. I heard her scream. Please, can you enter the cave and save her? I'm so scared!"
-msgstr ""
-
-#. code: l("No you don't have to go. I need your help, so you have to stay.");
-#: npc/001-2-11/mona.txt:34
-#, no-c-format
-msgid "No you don't have to go. I need your help, so you have to stay."
-msgstr ""
-
-#. code: l("No!"), L_Quit;
-#: npc/000-1/darlin.txt:25
-#, no-c-format
-msgid "No!"
-msgstr ""
-
-#. code: l("No! Have you already forgot what I need for it?"),
-#: npc/008-1-1/galimatia.txt~:272
-#: npc/008-1-1/galimatia.txt~:329
-#: npc/008-1-1/galimatia.txt:329
-#: npc/008-1-1/galimatia.txt:272
-#, no-c-format
-msgid "No! Have you already forgot what I need for it?"
-msgstr ""
-
-#. code: l("No! No, no, my precious plushrooms! Don’t take me to them, they wants my precious.");
-#: npc/001-1/rumly.txt:54
-#, no-c-format
-msgid "No! No, no, my precious plushrooms! Don’t take me to them, they wants my precious."
-msgstr ""
-
-#. code: l("No! You haven't!"),
-#: npc/008-1-1/galimatia.txt:300
-#: npc/008-1-1/galimatia.txt~:300
-#, no-c-format
-msgid "No! You haven't!"
-msgstr ""
-
-#. code: mesq l("No, I can't. I won't! All I wanted was to travel across the seas for fun, growl... sniff. And in this hole in the floor, as you can see, I have lots of fun.");
-#: npc/000-2-1/alige.txt:112
-#: npc/001-2-22/alige.txt:112
-#, no-c-format
-msgid "No, I can't. I won't! All I wanted was to travel across the seas for fun, growl... sniff. And in this hole in the floor, as you can see, I have lots of fun."
-msgstr ""
-
-#. code: l("No, I don't, but I would like to know more about that."), -,
-#: npc/000-1/sapartan.txt:54
-#, no-c-format
-msgid "No, I don't, but I would like to know more about that."
-msgstr ""
-
-#. code: l("No, I feel fine."),
-#: npc/008-2-14/doctor.txt:42
-#: npc/008-2-14/doctor.txt~:42
-#, no-c-format
-msgid "No, I feel fine."
-msgstr ""
-
-#. code: l("No, I haven't seen anything."));
-#: npc/008-2-14/doctor.txt:62
-#: npc/008-2-14/doctor.txt~:62
-#, no-c-format
-msgid "No, I haven't seen anything."
-msgstr ""
-
-#. code: l("No, I'll save my money."), TP_NONE;
-#: npc/marine/saluc.txt:29
-#: npc/marine/saluc.txt~:29
-#: npc/marine/saluc.txt~:80
-#: npc/marine/saluc.txt:80
-#, no-c-format
-msgid "No, I'll save my money."
-msgstr ""
-
-#. code: l("No, I'm fine."),
-#: npc/008-2-12/nurse.txt~:41
-#: npc/008-2-12/nurse.txt:41
-#, no-c-format
-msgid "No, I'm fine."
-msgstr ""
-
-#. code: mesq l("No, I'm not a scammer! You'll get a ship travel with me, I just... charge a bit more for profit.");
-#: npc/marine/saluc.txt~:20
-#: npc/marine/saluc.txt:20
-#, no-c-format
-msgid "No, I'm not a scammer! You'll get a ship travel with me, I just... charge a bit more for profit."
-msgstr ""
-
-#. code: l("No, I'm not!");
-#: npc/020-2-24/kylian.txt:34
-#: npc/020-2-24/kylian.txt~:34
-#, no-c-format
-msgid "No, I'm not!"
-msgstr ""
-
-#. code: l("No, I'm still looking."),
-#: npc/008-1/jack.txt:153
-#, no-c-format
-msgid "No, I'm still looking."
-msgstr ""
-
-#. code: l("No, and I gotta go, see you."), L_Kick;
-#: npc/001-1/cookiemaster.txt:199
-#, no-c-format
-msgid "No, and I gotta go, see you."
-msgstr ""
-
-#. code: l("No, but I'll be right back.");
-#: npc/008-1/rossy.txt:257
-#: npc/008-1/rossy.txt~:257
-#, no-c-format
-msgid "No, but I'll be right back."
-msgstr ""
-
-#. code: l("No, no... I said %d %s.", .BLACK_STINGERS_NR, getitemlink(BlackScorpionStinger));
-#. code: l("No, no... I said %d %s.", .MUSHROOMS_NR, getitemlink(SmallMushroom));
-#: npc/008-2-2/kfahr.txt~:675
-#: npc/008-2-2/kfahr.txt~:688
-#: npc/008-2-2/kfahr.txt:675
-#: npc/008-2-2/kfahr.txt:688
-#, no-c-format
-msgid "No, no... I said %d %s."
-msgstr ""
-
-#. code: l("No, none."), L_Quit;
-#. code: if (select(l("Yes, I do."), l("No, none.")) == 1) {
-#: npc/001-2-21/julia.txt:34
-#: npc/000-2-0/julia.txt:37
-#, no-c-format
-msgid "No, none."
-msgstr ""
-
-#. code: mesq l("No, not at the moment.");
-#: npc/008-2-16/yannika.txt~:301
-#: npc/008-2-16/yannika.txt:301
-#: npc/008-2-16/yannika.txt~:451
-#: npc/008-2-16/yannika.txt:455
-#, no-c-format
-msgid "No, not at the moment."
-msgstr ""
-
-#. code: l("No, not yet.");
-#: npc/008-1/snarfles.txt~:60
-#: npc/008-1/crane.txt~:55
-#: npc/008-1/crane.txt:55
-#: npc/008-1/snarfles.txt:60
-#, no-c-format
-msgid "No, not yet."
-msgstr ""
-
-#. code: l("No, sorry, I didn't have the time. I'm more interested in hearing your stories."),
-#: npc/008-2-2/kfahr.txt~:653
-#: npc/008-2-2/kfahr.txt:653
-#, no-c-format
-msgid "No, sorry, I didn't have the time. I'm more interested in hearing your stories."
-msgstr ""
-
-#. code: l("No, sorry, I'll keep looking."),
-#: npc/008-2-4/olana.txt~:140
-#: npc/008-2-4/olana.txt:140
-#, no-c-format
-msgid "No, sorry, I'll keep looking."
-msgstr ""
-
-#. code: l("No, sorry."),
-#. code: l("No, sorry."));
-#: npc/008-1/milly.txt:98
-#: npc/008-1/sabine.txt:44
-#: npc/008-2-6/alan.txt:173
-#, no-c-format
-msgid "No, sorry."
-msgstr ""
-
-#. code: l("No, thank you."),
-#: npc/008-2-14/doctor.txt:85
-#: npc/008-2-14/doctor.txt~:85
-#, no-c-format
-msgid "No, thank you."
-msgstr ""
-
-#. code: l("No, they are way too dangerous for me!"), -;
-#: npc/000-2-1/peter.txt:122
-#: npc/001-2-22/peter.txt:76
-#: npc/000-2-1/peter.txt:76
-#: npc/001-2-22/peter.txt:122
-#, no-c-format
-msgid "No, they are way too dangerous for me!"
-msgstr ""
-
-#. code: case 2: speech(l("No.")); close;
-#. code: l("No."),
-#. code: l("No."), -;
-#. code: case 3: speech(l("No.")); close;
-#. code: if (selectd(l("Yes."), l("No.")) == 2)
-#. code: switch (select(l("Yes."), l("No.")))
-#. code: speech(l("No."));
-#: npc/items/croconut.txt:21
-#: npc/008-2-6/alan.txt:112
-#: npc/008-2-6/alan.txt:33
-#: npc/008-2-4/bernard.txt:44
-#: npc/008-2-6/alan.txt:180
-#: npc/008-1/hinnak.txt:284
-#: npc/008-2-6/alan.txt:94
-#: npc/001-2-22/knife.txt:22
-#: npc/000-2-1/arpan.txt~:273
-#: npc/000-2-1/arpan.txt:273
-#: npc/000-2-2/doors.txt:27
-#: npc/008-2-6/alan.txt:141
-#: npc/000-2-1/knife.txt:22
-#: npc/001-2-23/doors.txt:27
-#: npc/008-2-6/alan.txt:261
-#, no-c-format
-msgid "No."
-msgstr ""
-
-#. code: l("No. I'm busy."),
-#: npc/020-2-24/kylian.txt~:42
-#: npc/020-2-24/kylian.txt:42
-#, no-c-format
-msgid "No. I'm busy."
-msgstr ""
-
-#. code: mesq l("No. I'm crying because I lost all my fruits. My sister and I were collecting some near Dimond's Cove, but then I stumbled on a giant snail and it attacked us!");
-#: npc/008-1/rossy.txt~:106
-#: npc/008-1/rossy.txt:106
-#, no-c-format
-msgid "No. I'm crying because I lost all my fruits. My sister and I were collecting some near Dimond's Cove, but then I stumbled on a giant snail and it attacked us!"
-msgstr ""
-
-#. code: l("No. Sorry.");
-#: npc/001-1/fexil.txt:82
-#, no-c-format
-msgid "No. Sorry."
-msgstr ""
-
-#. code: lg("No? Better that way. It's so dangerous there.");
-#: npc/008-2-10/airlia.txt:11
-#: npc/008-2-10/airlia.txt~:11
-#, no-c-format
-msgid "No? Better that way. It's so dangerous there.#0"
-msgstr ""
-
-#. code: lg("No? Better that way. It's so dangerous there.");
-#: npc/008-2-10/airlia.txt:11
-#: npc/008-2-10/airlia.txt~:11
-#, no-c-format
-msgid "No? Better that way. It's so dangerous there.#1"
-msgstr ""
-
-#. code: 1063: NoAutoloot |
-#: conf/messages.conf:932
-msgid "NoAutoloot |"
-msgstr ""
-
-#. code: 1092: NoBaseEXP |
-#: conf/messages.conf:961
-msgid "NoBaseEXP |"
-msgstr ""
-
-#. code: 1082: NoBranch |
-#: conf/messages.conf:951
-msgid "NoBranch |"
-msgstr ""
-
-#. code: 1051: NoCalcRank |
-#: conf/messages.conf:920
-msgid "NoCalcRank |"
-msgstr ""
-
-#. code: 1091: NoCommand |
-#: conf/messages.conf:960
-msgid "NoCommand |"
-msgstr ""
-
-#. code: 1085: NoDrop |
-#: conf/messages.conf:954
-msgid "NoDrop |"
-msgstr ""
-
-#. code: 1048: NoGuild |
-#: conf/messages.conf:917
-msgid "NoGuild |"
-msgstr ""
-
-#. code: 1087: NoIcewall |
-#: conf/messages.conf:956
-msgid "NoIcewall |"
-msgstr ""
-
-#. code: 1093: NoJobEXP |
-#: conf/messages.conf:962
-msgid "NoJobEXP |"
-msgstr ""
-
-#. code: 1095: NoMVPLoot |
-#: conf/messages.conf:964
-msgid "NoMVPLoot |"
-msgstr ""
-
-#. code: 1064: NoMemo |
-#: conf/messages.conf:933
-msgid "NoMemo |"
-msgstr ""
-
-#. code: 1094: NoMobLoot |
-#: conf/messages.conf:963
-msgid "NoMobLoot |"
-msgstr ""
-
-#. code: 1049: NoParty |
-#. code: 1056: NoParty |
-#: conf/messages.conf:925
-#: conf/messages.conf:918
-msgid "NoParty |"
-msgstr ""
-
-#. code: 853: NoPet |
-#: conf/messages.conf:650
-msgid "NoPet |"
-msgstr ""
-
-#. code: 1062: NoReturn |
-#: conf/messages.conf:931
-msgid "NoReturn |"
-msgstr ""
-
-#. code: 1086: NoSkill |
-#: conf/messages.conf:955
-msgid "NoSkill |"
-msgstr ""
-
-#. code: 1058: NoTeleport |
-#: conf/messages.conf:927
-msgid "NoTeleport |"
-msgstr ""
-
-#. code: 1083: NoTrade |
-#: conf/messages.conf:952
-msgid "NoTrade |"
-msgstr ""
-
-#. code: 1084: NoVending |
-#: conf/messages.conf:953
-msgid "NoVending |"
-msgstr ""
-
-#. code: 1079: NoViewID |
-#: conf/messages.conf:948
-msgid "NoViewID |"
-msgstr ""
-
-#. code: 1060: NoWarp |
-#: conf/messages.conf:929
-msgid "NoWarp |"
-msgstr ""
-
-#. code: 1061: NoWarpTo |
-#: conf/messages.conf:930
-msgid "NoWarpTo |"
-msgstr ""
-
-#. code: mesq l("Nobody ever does...");
-#: npc/012-1/zegas.txt:23
-#: npc/012-1/zegas.txt~:23
-#, no-c-format
-msgid "Nobody ever does..."
-msgstr ""
-
-#. code: mesq l("Nobody told me anything about you, unfortunately.");
-#: npc/001-1/rowboat.txt:12
-#: npc/001-1/rowboat.txt~:12
-#, no-c-format
-msgid "Nobody told me anything about you, unfortunately."
-msgstr ""
-
-#. code: mesq l("Nobody will know about the existence of the Mercurians.");
-#: npc/000-2-0/billybons.txt:65
-#, no-c-format
-msgid "Nobody will know about the existence of the Mercurians."
-msgstr ""
-
-#. code: mesq l("Nobody! *burp*");
-#: npc/000-2-0/billybons.txt:67
-#, no-c-format
-msgid "Nobody! *burp*"
-msgstr ""
-
-#. code: l("Nobody."), -;
-#. code: l("Nobody."), L_Quit;
-#: npc/000-1/ale.txt:66
-#: npc/000-1/astapolos.txt:96
-#: npc/000-1/gulukan.txt:129
-#: npc/000-1/muller.txt:79
-#: npc/000-1/jalad.txt:77
-#: npc/000-1/tibbo.txt:77
-#, no-c-format
-msgid "Nobody."
-msgstr ""
-
-#. code: Name: "Noh Mask"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Noh Mask"
-msgstr ""
-
-#. code: 020-1,171,80,0 script Noke NPC_DESERT_HAT_MAN,{
-#: npc/020-1/noke.txt~:7
-#: npc/020-1/noke.txt:7
-#, no-c-format
-msgid "Noke"
-msgstr ""
-
-#. code: 917: None
-#. code: 1278: None
-#: conf/messages.conf:741
-#: conf/messages.conf:1292
-msgid "None"
-msgstr ""
-
-#. code: 300: None Taken
-#: conf/messages.conf:313
-msgid "None Taken"
-msgstr ""
-
-#. code: l("None of my troupe have left the city since we got here."),
-#: npc/008-2-24/troupe-leader.txt:52
-#, no-c-format
-msgid "None of my troupe have left the city since we got here."
-msgstr ""
-
-#. code: l("None of the raindrops touched her, as if they were afraid!"),
-#: npc/008-1/hinnak.txt:235
-#, no-c-format
-msgid "None of the raindrops touched her, as if they were afraid!"
-msgstr ""
-
-#. code: l("None of them?"), -;
-#: npc/000-1/silvio.txt:29
-#, no-c-format
-msgid "None of them?"
-msgstr ""
-
-#. code: l("Nonsense!"),
-#: npc/008-2-14/doctor.txt~:52
-#: npc/008-2-14/doctor.txt:52
-#, no-c-format
-msgid "Nonsense!"
-msgstr ""
-
-#. code: mesq l("Nope, it is still sealed tight. Go do your job if you want a reward.");
-#: npc/001-3-2/henry.txt:203
-#: npc/001-3-2/henry.txt~:203
-#, no-c-format
-msgid "Nope, it is still sealed tight. Go do your job if you want a reward."
-msgstr ""
-
-#. code: mesq l("Nope, there are no secrets hidden within the ship's hull. Some sailors swear they have seen stowaways hidden somewhere. The bow or the stern? Just stories sailors love to tell...");
-#: npc/000-1/maxe.txt:96
-#, no-c-format
-msgid "Nope, there are no secrets hidden within the ship's hull. Some sailors swear they have seen stowaways hidden somewhere. The bow or the stern? Just stories sailors love to tell..."
-msgstr ""
-
-#. code: l("Nope. I wont exchange for such less."),
-#: npc/008-1-1/galimatia.txt:422
-#: npc/008-1-1/galimatia.txt~:422
-#, no-c-format
-msgid "Nope. I wont exchange for such less."
-msgstr ""
-
-#. code: l("Nope. You don't have enough ingredients for that."),
-#: npc/008-1-1/galimatia.txt~:229
-#: npc/008-1-1/galimatia.txt:180
-#: npc/008-1-1/galimatia.txt:229
-#: npc/008-1-1/galimatia.txt~:180
-#, no-c-format
-msgid "Nope. You don't have enough ingredients for that."
-msgstr ""
-
-#. code: l("Normal"), 2,
-#: npc/012-3-0/parua.txt~:154
-#, no-c-format
-msgid "Normal"
-msgstr ""
-
-#. code: 1299: Normal Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx
-#: conf/messages.conf:1326
-msgid "Normal Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx"
-msgstr ""
-
-#. code: l("Normally, collaborative monsters behave like neutral monsters. Unless someone of the same species is in danger, at which point they all take an aggressive stance against the aggressor."),
-#: npc/001-2-5/tutorial.txt:62
-#, no-c-format
-msgid "Normally, collaborative monsters behave like neutral monsters. Unless someone of the same species is in danger, at which point they all take an aggressive stance against the aggressor."
-msgstr ""
-
-#. code: 1101: North
-#. code: 1109: North
-#: conf/messages.conf:978
-#: conf/messages.conf:970
-msgid "North"
-msgstr ""
-
-#. code: 1108: North East
-#: conf/messages.conf:977
-msgid "North East"
-msgstr ""
-
-#. code: 1102: North West
-#: conf/messages.conf:971
-msgid "North West"
-msgstr ""
-
-#. code: mesc l("The cave is %s", b(l("Northwest of here.")));
-#: npc/008-1/rossy.txt:375
-#: npc/008-1/rossy.txt:70
-#: npc/008-1/rossy.txt~:70
-#: npc/008-1/rossy.txt~:375
-#, no-c-format
-msgid "Northwest of here."
-msgstr ""
-
-#. code: 1518: Not a file.
-#: conf/messages.conf:1644
-msgid "Not a file."
-msgstr ""
-
-#. code: 907: Not a hexadecimal digit:
-#: conf/messages.conf:721
-msgid "Not a hexadecimal digit:"
-msgstr ""
-
-#. code: l("Not a palace? What? Are you blind?!?"),
-#: npc/020-2-0/kaizer.txt:10
-#: npc/020-2-0/kaizer.txt~:10
-#, no-c-format
-msgid "Not a palace? What? Are you blind?!?"
-msgstr ""
-
-#. code: 906: Not a string:
-#: conf/messages.conf:720
-msgid "Not a string:"
-msgstr ""
-
-#. code: l("Not all monsters will do this, but most will. So if you see a monster running after a player and you stand in the way..."),
-#: npc/001-2-5/tutorial.txt:65
-#, no-c-format
-msgid "Not all monsters will do this, but most will. So if you see a monster running after a player and you stand in the way..."
-msgstr ""
-
-#. code: mesq l("Not content to stay buried in their burrows in the sand, Crocs can be quite a nuisance, infesting this whole island. Tender Feet and Newbies are advised: Avoid touching these crawling red devils. They have huge, deadly claws that can make mincemeat of you! You can recognize them easily by their crabby personalities. Be careful younglings.");
-#: npc/000-1/panels.txt:15
-#, no-c-format
-msgid "Not content to stay buried in their burrows in the sand, Crocs can be quite a nuisance, infesting this whole island. Tender Feet and Newbies are advised: Avoid touching these crawling red devils. They have huge, deadly claws that can make mincemeat of you! You can recognize them easily by their crabby personalities. Be careful younglings."
-msgstr ""
-
-#. code: dispbottom l("Not doing that to prevent flood.");
-#: npc/commands/mobinfo.txt:16
-#, no-c-format
-msgid "Not doing that to prevent flood."
-msgstr ""
-
-#. code: mesq l("Not everybody has a kind mind. Scammers can be anywhere, even among us!");
-#: npc/000-1/gugli.txt:146
-#, no-c-format
-msgid "Not everybody has a kind mind. Scammers can be anywhere, even among us!"
-msgstr ""
-
-#. code: mesq l("Not everyone can be a blood donor. For example, you must be healthy.");
-#: npc/008-2-12/nurse.txt~:113
-#: npc/008-2-12/nurse.txt:113
-#, no-c-format
-msgid "Not everyone can be a blood donor. For example, you must be healthy."
-msgstr ""
-
-#. code: dispbottom l("Not here, lets look elsewhere!");
-#: npc/001-2-43/core.txt~:71
-#: npc/001-2-43/core.txt:71
-#, no-c-format
-msgid "Not here, lets look elsewhere!"
-msgstr ""
-
-#. code: npctalkonce(l("Not in the mood to chat."));
-#. code: l("Not in the mood to chat."),
-#: npc/functions/generic-text.txt:87
-#: npc/functions/legiontalk.txt:24
-#, no-c-format
-msgid "Not in the mood to chat."
-msgstr ""
-
-#. code: lg("Not my problem.");
-#: npc/008-2-16/yannika.txt:81
-#: npc/008-2-16/yannika.txt~:81
-#, no-c-format
-msgid "Not my problem.#0"
-msgstr ""
-
-#. code: lg("Not my problem.");
-#: npc/008-2-16/yannika.txt:81
-#: npc/008-2-16/yannika.txt~:81
-#, no-c-format
-msgid "Not my problem.#1"
-msgstr ""
-
-#. code: l("Not now, thank you."),
-#: npc/008-1/blossom.txt:17
-#: npc/008-1/blossom.txt~:17
-#, no-c-format
-msgid "Not now, thank you."
-msgstr ""
-
-#. code: l("Not now.")))
-#: npc/001-1/chelios.txt:25
-#, no-c-format
-msgid "Not now."
-msgstr ""
-
-#. code: switch (select(l("Yes, follow me!"), l("Not now. You see, I am also afraid of Slimes and Rattos!")))
-#: npc/001-3-0/mundane.txt~:43
-#: npc/001-3-0/mundane.txt:43
-#, no-c-format
-msgid "Not now. You see, I am also afraid of Slimes and Rattos!"
-msgstr ""
-
-#. code: l("Not really but okay...?"),
-#: npc/008-1-1/morcant.txt:15
-#: npc/008-1-1/morcant.txt~:15
-#, no-c-format
-msgid "Not really but okay...?"
-msgstr ""
-
-#. code: select(l("Not really. All I got was a headache..."));
-#: npc/001-1/enora.txt~:103
-#: npc/001-1/enora.txt:103
-#, no-c-format
-msgid "Not really. All I got was a headache..."
-msgstr ""
-
-#. code: dispbottom l("Not resync'ing to prevent flood.");
-#: npc/commands/resync.txt:20
-#, no-c-format
-msgid "Not resync'ing to prevent flood."
-msgstr ""
-
-#. code: l("Not right now, it looks like I got other stuff to do."));
-#: npc/001-2-36/hector.txt:385
-#: npc/001-2-36/hector.txt~:385
-#, no-c-format
-msgid "Not right now, it looks like I got other stuff to do."
-msgstr ""
-
-#. code: l("Not so good actually... I would feel better on Nard's ship."), L_Quit;
-#: npc/000-1/gulukan.txt:30
-#, no-c-format
-msgid "Not so good actually... I would feel better on Nard's ship."
-msgstr ""
-
-#. code: l("Not so great!");
-#: npc/008-2-16/yannika.txt~:372
-#: npc/008-2-16/yannika.txt:372
-#, no-c-format
-msgid "Not so great!"
-msgstr ""
-
-#. code: l("Not so weird, perhaps, except that it was been bright and sunny just a second before!"),
-#: npc/008-1/hinnak.txt:233
-#, no-c-format
-msgid "Not so weird, perhaps, except that it was been bright and sunny just a second before!"
-msgstr ""
-
-#. code: mesq l("Not sure who in Tulimshar would have money to import that much lettuce and such, but good luck figuring it out!");
-#: npc/008-2-24/chef.txt~:237
-#: npc/008-2-24/chef.txt:237
-#: npc/008-2-24/chef.txt~:244
-#: npc/008-2-24/chef.txt:244
-#, no-c-format
-msgid "Not sure who in Tulimshar would have money to import that much lettuce and such, but good luck figuring it out!"
-msgstr ""
-
-#. code: l("Not terribly healthy, though, I s'pose...");
-#: npc/008-2-2/kfahr.txt:589
-#: npc/008-2-2/kfahr.txt~:589
-#, no-c-format
-msgid "Not terribly healthy, though, I s'pose..."
-msgstr ""
-
-#. code: mesq lg("You honor me, my beauty, but I'm already taken by Julia!", "Not to kill your dream, but... Julia is mine!");
-#: npc/000-1/silvio.txt:99
-#, no-c-format
-msgid "Not to kill your dream, but... Julia is mine!#1"
-msgstr ""
-
-#. code: lg("Not yet, I'll be back.");
-#: npc/008-2-16/yannika.txt~:102
-#: npc/008-2-16/yannika.txt:102
-#, no-c-format
-msgid "Not yet, I'll be back.#0"
-msgstr ""
-
-#. code: lg("Not yet, I'll be back.");
-#: npc/008-2-16/yannika.txt~:102
-#: npc/008-2-16/yannika.txt:102
-#, no-c-format
-msgid "Not yet, I'll be back.#1"
-msgstr ""
-
-#. code: l("Not yet, but I am working on it."),
-#: npc/008-1/hinnak.txt:100
-#, no-c-format
-msgid "Not yet, but I am working on it."
-msgstr ""
-
-#. code: l("Not yet, but I'll be back."),
-#: npc/001-3-2/henry.txt:75
-#: npc/001-3-2/henry.txt~:75
-#, no-c-format
-msgid "Not yet, but I'll be back."
-msgstr ""
-
-#. code: l("Not yet, but I'll get to it."),
-#: npc/001-3-2/henry.txt~:181
-#: npc/001-3-2/henry.txt~:270
-#: npc/001-3-2/henry.txt:270
-#: npc/001-3-2/henry.txt:181
-#, no-c-format
-msgid "Not yet, but I'll get to it."
-msgstr ""
-
-#. code: l("Not yet."),
-#. code: switch (select(l("Yes, Arpan gave me these clothes."), l("Not yet.")))
-#: npc/008-1/rossy.txt:255
-#: npc/000-2-3/elmo.txt:32
-#: npc/008-1/rossy.txt~:255
-#, no-c-format
-msgid "Not yet."
-msgstr ""
-
-#. code: l("Not yet. I will be back soon."), L_Quit;
-#: npc/000-2-1/chefgado.txt:123
-#: npc/000-2-1/chefgado.txt~:123
-#, no-c-format
-msgid "Not yet. I will be back soon."
-msgstr ""
-
-#. code: mes l("Notable mentions and thanks for our [@@https://www.patreon.com/themanaworld|sponsors@@] for their continued support.");
-#: npc/functions/scoreboards.txt~:176
-#: npc/functions/scoreboards.txt:176
-#, no-c-format
-msgid "Notable mentions and thanks for our [@@https://www.patreon.com/themanaworld|sponsors@@] for their continued support."
-msgstr ""
-
-#. code: 000-2-0,29,25,0 script Note NPC_PAPER_NOTE,{
-#: npc/000-2-0/note.txt:9
-#, no-c-format
-msgid "Note"
-msgstr ""
-
-#. code: l("Note down. To hunt a target you must click the primary mouse button on it. Avoid fighting monsters or citizens much stronger than you. %s", b(l("You will lose experience if you are defeated."))),
-#: npc/001-2-5/tutorial.txt:188
-#, no-c-format
-msgid "Note down. To hunt a target you must click the primary mouse button on it. Avoid fighting monsters or citizens much stronger than you. %s"
-msgstr ""
-
-#. code: 001-2-22,31,31,0 script Note#001-2-22 NPC_DAN_NOTE,{
-#: npc/001-2-22/note.txt:6
-#, no-c-format
-msgid "Note#001-2-22"
-msgstr ""
-
-#. code: 001-2-28,36,28,0 script Note#001-2-28 NPC_PAPER_NOTE,{
-#: npc/001-2-28/note.txt~:10
-#: npc/001-2-28/note.txt:10
-#, no-c-format
-msgid "Note#001-2-28"
-msgstr ""
-
-#. code: 001-2-21,29,25,0 script Note#Artis NPC_PAPER_NOTE,{
-#: npc/001-2-21/note.txt:9
-#, no-c-format
-msgid "Note#Artis"
-msgstr ""
-
-#. code: 008-2-2,32,28,0 script Note#Hurnscald:pub NPC_PAPER_NOTE,{
-#: npc/008-2-2/note.txt:5
-#: npc/008-2-2/note.txt~:5
-#, no-c-format
-msgid "Note#Hurnscald:pub"
-msgstr ""
-
-#. code: mesc l("Note: You are NOT allowed to have multiple Vault accounts.");
-#: npc/functions/game-rules.txt:22
-#, no-c-format
-msgid "Note: You are NOT allowed to have multiple Vault accounts."
-msgstr ""
-
-#. code: l("Nothing grows in this stupid desert."),
-#: npc/020-1/anwar.txt~:10
-#: npc/020-1/anwar.txt:10
-#, no-c-format
-msgid "Nothing grows in this stupid desert."
-msgstr ""
-
-#. code: l("Nothing like a well-deserved %s after a long day of tending the crops!",
-#: npc/008-1/hinnak.txt:201
-#, no-c-format
-msgid "Nothing like a well-deserved %s after a long day of tending the crops!"
-msgstr ""
-
-#. code: l("Nothing much else happened on that trip. When we arrived in Tulimshar, people at first didn't believe the story, of course, until we showed them the treasures and the bones. Ah, those were wonderful days...");
-#: npc/008-2-2/kfahr.txt~:413
-#: npc/008-2-2/kfahr.txt:413
-#, no-c-format
-msgid "Nothing much else happened on that trip. When we arrived in Tulimshar, people at first didn't believe the story, of course, until we showed them the treasures and the bones. Ah, those were wonderful days..."
-msgstr ""
-
-#. code: l("Nothing, just hanging around."), -;
-#: npc/000-1/tarlan.txt:22
-#, no-c-format
-msgid "Nothing, just hanging around."
-msgstr ""
-
-#. code: l("Nothing, sorry."), -;
-#. code: l("Nothing, sorry.");
-#. code: l("Nothing, sorry."), L_Quit;
-#: npc/000-2-1/arpan.txt:163
-#: npc/001-2-21/julia.txt:89
-#: npc/001-2-21/julia.txt:29
-#: npc/000-2-1/arpan.txt~:163
-#: npc/000-2-0/julia.txt:214
-#: npc/000-2-0/julia.txt:252
-#, no-c-format
-msgid "Nothing, sorry."
-msgstr ""
-
-#. code: rif(.@q != 0, l("Nothing."));
-#. code: l("Nothing.")))
-#. code: l("Nothing.");
-#. code: l("Nothing."), L_Quit;
-#. code: l("Nothing."));
-#: npc/001-2-28/plush.txt:97
-#: npc/001-1/enora.txt:392
-#: npc/items/shovel.txt:184
-#: npc/001-1/enora.txt~:392
-#: npc/items/shovel.txt~:184
-#: npc/001-2-6/christopher.txt:27
-#: npc/001-2-32/serena.txt~:15
-#: npc/000-2-3/box.txt:31
-#: npc/001-2-32/serena.txt:15
-#: npc/008-2-2/melania.txt:21
-#: npc/001-2-6/leonard.txt:29
-#: npc/001-2-27/don.txt:70
-#: npc/001-2-4/robin.txt:14
-#: npc/008-2-2/melania.txt~:21
-#, no-c-format
-msgid "Nothing."
-msgstr ""
-
-#. code: 550: Novice
-#: conf/messages.conf:520
-msgid "Novice"
-msgstr ""
-
-#. code: mesq l("Now I know you're lying; Go find my file and deal with it!");
-#: npc/001-3-2/henry.txt~:110
-#: npc/001-3-2/henry.txt:110
-#, no-c-format
-msgid "Now I know you're lying; Go find my file and deal with it!"
-msgstr ""
-
-#. code: l("Now I remain poor and unemployed.");
-#: npc/008-1/oscar.txt:11
-#, no-c-format
-msgid "Now I remain poor and unemployed."
-msgstr ""
-
-#. code: lg("Now I remain poor and unemployed.");
-#: npc/008-1/oscar.txt~:11
-#, no-c-format
-msgid "Now I remain poor and unemployed.#0"
-msgstr ""
-
-#. code: lg("Now I remain poor and unemployed.");
-#: npc/008-1/oscar.txt~:11
-#, no-c-format
-msgid "Now I remain poor and unemployed.#1"
-msgstr ""
-
-#. code: mesq l("Now I should tell you more about how that little girl got into that cave and warn you about what you are going to face there...");
-#: npc/008-3-0/clauquer.txt:101
-#: npc/008-3-0/clauquer.txt~:100
-#, no-c-format
-msgid "Now I should tell you more about how that little girl got into that cave and warn you about what you are going to face there..."
-msgstr ""
-
-#. code: mesq l("Now begone and stop disrupting my work!");
-#: npc/009-2-3/chef.txt:80
-#, no-c-format
-msgid "Now begone and stop disrupting my work!"
-msgstr ""
-
-#. code: mesq l("Now go outside and talk to Gugli, he'll tell you what we need.");
-#: npc/000-2-3/nard.txt:105
-#: npc/000-2-3/nard.txt~:105
-#, no-c-format
-msgid "Now go outside and talk to Gugli, he'll tell you what we need."
-msgstr ""
-
-#. code: mesq l("Now go outside and talk with Gugli, he'll tell you what provisions we need.");
-#: npc/000-2-3/box.txt:73
-#, no-c-format
-msgid "Now go outside and talk with Gugli, he'll tell you what provisions we need."
-msgstr ""
-
-#. code: lg("Now go, search for the unknown.");
-#: npc/012-3-3/manatree.txt:11
-#, no-c-format
-msgid "Now go, search for the unknown.#0"
-msgstr ""
-
-#. code: lg("Now go, search for the unknown.");
-#: npc/012-3-3/manatree.txt:11
-#, no-c-format
-msgid "Now go, search for the unknown.#1"
-msgstr ""
-
-#. code: l("Now it is junk."),
-#: npc/008-2-6/alan.txt:232
-#, no-c-format
-msgid "Now it is junk."
-msgstr ""
-
-#. code: l("Now let's see...");
-#: npc/008-2-4/bernard.txt:103
-#, no-c-format
-msgid "Now let's see..."
-msgstr ""
-
-#. code: mesq l("Now listen to and ponder my words...");
-#: npc/001-1/cookiemaster.txt:127
-#, no-c-format
-msgid "Now listen to and ponder my words..."
-msgstr ""
-
-#. code: mesq l("Now move!");
-#: npc/000-2-1/chefgado.txt:131
-#: npc/000-2-1/chefgado.txt~:131
-#, no-c-format
-msgid "Now move!"
-msgstr ""
-
-#. code: mesq l("Now she is crying looking for me. The poor kid.");
-#: npc/012-1/liana.txt:18
-#: npc/012-1/liana.txt~:18
-#, no-c-format
-msgid "Now she is crying looking for me. The poor kid."
-msgstr ""
-
-#. code: l("Now stand still... It should not take much time...");
-#: npc/008-2-7/wyara.txt:60
-#: npc/001-1/rumly.txt:156
-#: npc/008-2-7/wyara.txt~:60
-#, no-c-format
-msgid "Now stand still... It should not take much time..."
-msgstr ""
-
-#. code: l("Now that I think about it, I have another task for you. I asked Resa from the light armor shop to craft me some new clothes, she is a bit far from here, I can't go there because I need to watch the dock."),
-#: npc/001-1/enora.txt~:199
-#: npc/001-1/enora.txt:199
-#, no-c-format
-msgid "Now that I think about it, I have another task for you. I asked Resa from the light armor shop to craft me some new clothes, she is a bit far from here, I can't go there because I need to watch the dock."
-msgstr ""
-
-#. code: l("Now that I think about it, they are the only shops that are independent in Artis..."),
-#: npc/001-1/chelios.txt:72
-#, no-c-format
-msgid "Now that I think about it, they are the only shops that are independent in Artis..."
-msgstr ""
-
-#. code: l("Now that you bring up that topic, that reminds me of something..."),
-#: npc/001-2-19/lloyd.txt~:133
-#: npc/001-2-19/lloyd.txt:133
-#, no-c-format
-msgid "Now that you bring up that topic, that reminds me of something..."
-msgstr ""
-
-#. code: l("Now that's one of my favorite tales, but my throat is just a little too dry to talk about something like that... could you help me out a little here?");
-#: npc/008-2-2/kfahr.txt~:178
-#: npc/008-2-2/kfahr.txt:178
-#, no-c-format
-msgid "Now that's one of my favorite tales, but my throat is just a little too dry to talk about something like that... could you help me out a little here?"
-msgstr ""
-
-#. code: mesq l("Now you'll need to fish a carp. It can be a %s or a single %s, for the sandwhich.", getitemlink(CommonCarp), getitemlink(GrassCarp));
-#: npc/008-2-16/yannika.txt:283
-#: npc/008-2-16/yannika.txt~:283
-#, no-c-format
-msgid "Now you'll need to fish a carp. It can be a %s or a single %s, for the sandwhich."
-msgstr ""
-
-#. code: mesq l("Now, get moving.");
-#: npc/020-1/bodyguard.txt~:40
-#: npc/020-1/bodyguard.txt:46
-#, no-c-format
-msgid "Now, get moving."
-msgstr ""
-
-#. code: mesq l("Now, leave me alone...");
-#: npc/000-1/silvio.txt:161
-#, no-c-format
-msgid "Now, leave me alone..."
-msgstr ""
-
-#. code: mesq l("Now, lets get back to business.");
-#: npc/000-2-3/nard.txt:155
-#: npc/000-2-3/nard.txt~:155
-#, no-c-format
-msgid "Now, lets get back to business."
-msgstr ""
-
-#. code: mesq l("Now, move!");
-#: npc/001-1/cookiemaster.txt:219
-#, no-c-format
-msgid "Now, move!"
-msgstr ""
-
-#. code: l("Now, one day the water people drew from the wells started smelling. The smell was nauseating, and people who drank from it became violently sick."),
-#: npc/008-2-2/kfahr.txt~:518
-#: npc/008-2-2/kfahr.txt:518
-#, no-c-format
-msgid "Now, one day the water people drew from the wells started smelling. The smell was nauseating, and people who drank from it became violently sick."
-msgstr ""
-
-#. code: l("Now, this ship is not the most comfortable, don't you agree?"),
-#: npc/000-0-1/narrator.txt~:88
-#: npc/000-0-1/narrator.txt:88
-#, no-c-format
-msgid "Now, this ship is not the most comfortable, don't you agree?"
-msgstr ""
-
-#. code: mesq l("Now, watch and learn: The Sailor Stew Recipe!");
-#: npc/001-2-22/chefgado.txt~:83
-#: npc/001-2-22/chefgado.txt~:67
-#: npc/001-2-22/chefgado.txt:83
-#: npc/001-2-22/chefgado.txt:67
-#, no-c-format
-msgid "Now, watch and learn: The Sailor Stew Recipe!"
-msgstr ""
-
-#. code: mesq l("Now, where did I put that box of eyes...");
-#: npc/008-2-14/doctor.txt:95
-#: npc/008-2-14/doctor.txt~:95
-#, no-c-format
-msgid "Now, where did I put that box of eyes..."
-msgstr ""
-
-#. code: mesq l("Now, your next task is: I've heard rumors... About some delicious food, like %s...", getitemlink(any(BarbecuePlate, VeggiePlate)));
-#: npc/001-2-22/chefgado.txt~:97
-#: npc/001-2-22/chefgado.txt:97
-#, no-c-format
-msgid "Now, your next task is: I've heard rumors... About some delicious food, like %s..."
-msgstr ""
-
-#. code: l("Nowhere, I'm fine here.")))
-#: npc/001-2-24/nard.txt:50
-#, no-c-format
-msgid "Nowhere, I'm fine here."
-msgstr ""
-
-#. code: 175: Number of skill points changed.
-#: conf/messages.conf:195
-msgid "Number of skill points changed."
-msgstr ""
-
-#. code: 174: Number of status points changed.
-#: conf/messages.conf:194
-msgid "Number of status points changed."
-msgstr ""
-
-#. code: 008-3-5,50,35,0 script Nunia NPC_NUNIA,{
-#: npc/008-3-5/nunia.txt~:7
-#: npc/008-3-5/nunia.txt:7
-#, no-c-format
-msgid "Nunia"
-msgstr ""
-
-#. code: 008-2-12,28,30,0 script Nurse NPC_NURSE_LEGACY,{
-#: npc/008-2-12/nurse.txt~:28
-#: npc/008-2-12/nurse.txt:28
-#, no-c-format
-msgid "Nurse"
-msgstr ""
-
-#. code: Name: "Nutcracker"
-#: mob_db.conf:3901
-#, no-c-format
-msgid "Nutcracker"
-msgstr ""
-
-#. code: 012-2-3,42,30,0 script Nyle NPC_NYLE,{
-#: npc/012-2-3/nyle.txt~:7
-#: npc/012-2-3/nyle.txt:7
-#, no-c-format
-msgid "Nyle"
-msgstr ""
-
-#. code: 020-1,157,157,0 script O'Donell NPC_HENRY,{
-#: npc/020-1/odonell.txt~:7
-#: npc/020-1/odonell.txt:7
-#, no-c-format
-msgid "O'Donell"
-msgstr ""
-
-#. code: mesq l("OH, LOOK THERE!");
-#: npc/000-1/darlin.txt:90
-#, no-c-format
-msgid "OH, LOOK THERE!"
-msgstr ""
-
-#. code: l("OK, I'll ask him."),
-#: npc/008-2-6/alan.txt:77
-#, no-c-format
-msgid "OK, I'll ask him."
-msgstr ""
-
-#. code: l("OK, let's trade."),
-#: npc/001-1/fexil.txt:79
-#, no-c-format
-msgid "OK, let's trade."
-msgstr ""
-
-#. code: l("OK, thanks."),
-#: npc/008-2-6/alan.txt:26
-#, no-c-format
-msgid "OK, thanks."
-msgstr ""
-
-#. code: monster(.@map$, .@x, .@y, l("Oak"), 1017, 1);
-#: db/re/item_db.conf:179
-#, no-c-format
-msgid "Oak"
-msgstr ""
-
-#. code: 654: Oboro
-#: conf/messages.conf:630
-msgid "Oboro"
-msgstr ""
-
-#. code: l("Of course I'm here to save you, Rossy sent me here!");
-#: npc/008-3-0/juliet.txt:601
-#: npc/008-3-0/juliet.txt~:602
-#, no-c-format
-msgid "Of course I'm here to save you, Rossy sent me here!"
-msgstr ""
-
-#. code: select l("Of course not.");
-#: npc/008-3-0/clauquer.txt:79
-#: npc/008-3-0/clauquer.txt~:78
-#, no-c-format
-msgid "Of course not."
-msgstr ""
-
-#. code: mesq l("Of course there is a reward for your task.");
-#: npc/000-2-3/nard.txt~:91
-#: npc/000-2-3/nard.txt:91
-#, no-c-format
-msgid "Of course there is a reward for your task."
-msgstr ""
-
-#. code: l("Of course we tried to go there again. After seeing all that treasure, George wouldn't give up on it. We tried many times – as did others, from what I've heard – but we never found it again.");
-#: npc/008-2-2/kfahr.txt~:495
-#: npc/008-2-2/kfahr.txt:495
-#, no-c-format
-msgid "Of course we tried to go there again. After seeing all that treasure, George wouldn't give up on it. We tried many times – as did others, from what I've heard – but we never found it again."
-msgstr ""
-
-#. code: mesq lg("Of course you do! Just listen carefully to these words my sweet.");
-#: npc/001-1/cookiemaster.txt:40
-#, no-c-format
-msgid "Of course you do! Just listen carefully to these words my sweet.#0"
-msgstr ""
-
-#. code: mesq lg("Of course you do! Just listen carefully to these words my sweet.");
-#: npc/001-1/cookiemaster.txt:40
-#, no-c-format
-msgid "Of course you do! Just listen carefully to these words my sweet.#1"
-msgstr ""
-
-#. code: switch (select(l("Of course!"),
-#. code: l("Of course!");
-#: npc/001-1/katja.txt:69
-#: npc/008-2-2/kfahr.txt:392
-#: npc/008-2-2/kfahr.txt~:392
-#, no-c-format
-msgid "Of course!"
-msgstr ""
-
-#. code: mesq l("Of course! Tell me which language you speak and I will change the note on the ship board list.");
-#: npc/001-2-21/julia.txt:47
-#, no-c-format
-msgid "Of course! Tell me which language you speak and I will change the note on the ship board list."
-msgstr ""
-
-#. code: mesq l("Of course! Tell me which language you speak and I will change the note on the ship passenger list.");
-#: npc/000-2-0/julia.txt:144
-#, no-c-format
-msgid "Of course! Tell me which language you speak and I will change the note on the ship passenger list."
-msgstr ""
-
-#. code: l("Of course! What do you need?")))
-#: npc/001-1/enora.txt~:141
-#: npc/001-1/enora.txt:141
-#, no-c-format
-msgid "Of course! What do you need?"
-msgstr ""
-
-#. code: l("Of course, I'll go get them for you.");
-#: npc/008-1/mikhail.txt:46
-#, no-c-format
-msgid "Of course, I'll go get them for you."
-msgstr ""
-
-#. code: l("Of course, as a fully-fledged crew member you can decide of the destination of La Johanne directly with Nard.");
-#: npc/001-2-21/julia.txt:130
-#, no-c-format
-msgid "Of course, as a fully-fledged crew member you can decide of the destination of La Johanne directly with Nard."
-msgstr ""
-
-#. code: mesq l("Of course, so why do I still see open sea from the porthole?");
-#: npc/001-2-22/alige.txt:146
-#, no-c-format
-msgid "Of course, so why do I still see open sea from the porthole?"
-msgstr ""
-
-#. code: l("Of course, the Legion of Aemil can easily provide you with such training, even if you're not a member. Just great, isn't it?"),
-#: npc/001-2-33/lozerk.txt:84
-#: npc/001-2-33/lozerk.txt~:84
-#, no-c-format
-msgid "Of course, the Legion of Aemil can easily provide you with such training, even if you're not a member. Just great, isn't it?"
-msgstr ""
-
-#. code: mesq l("Of course, they are on the left wall, go have a look at them.");
-#: npc/000-2-0/julia.txt:227
-#, no-c-format
-msgid "Of course, they are on the left wall, go have a look at them."
-msgstr ""
-
-#. code: mesq l("Of course, they are on the left wall. Go have a look at them.");
-#: npc/001-2-21/julia.txt:96
-#, no-c-format
-msgid "Of course, they are on the left wall. Go have a look at them."
-msgstr ""
-
-#. code: l("Of course, you can select a bed somewhere else after your reservation, but you won't get your HP recovery until you choose to get some rest in the inn."),
-#: npc/001-2-28/plush.txt:15
-#, no-c-format
-msgid "Of course, you can select a bed somewhere else after your reservation, but you won't get your HP recovery until you choose to get some rest in the inn."
-msgstr ""
-
-#. code: mesq l("Of course. I'm glad she is safe. You know, we don't really care with this Legion versus Brotherhood stifle.");
-#: npc/001-3-2/henry.txt:310
-#: npc/001-3-2/henry.txt~:310
-#, no-c-format
-msgid "Of course. I'm glad she is safe. You know, we don't really care with this Legion versus Brotherhood stifle."
-msgstr ""
-
-#. code: l("Of the two of them, who has 'good' on their side?");
-#: npc/000-2-3/nard.txt~:189
-#: npc/000-2-3/nard.txt:189
-#, no-c-format
-msgid "Of the two of them, who has 'good' on their side?"
-msgstr ""
-
-#. code: 1067: Off
-#: conf/messages.conf:936
-msgid "Off"
-msgstr ""
-
-#. code: //rif(.@r == 1 && countitem(Salt), l("Offer him the salt")),
-#: npc/001-2-22/chefgado.txt~:25
-#: npc/000-2-1/chefgado.txt:39
-#: npc/000-2-1/chefgado.txt~:39
-#: npc/001-2-22/chefgado.txt:25
-#, no-c-format
-msgid "Offer him the salt"
-msgstr ""
-
-#. code: l("Official crew member"), 5,
-#: npc/functions/quest-debug/004-ShipQuests_Nard.txt:26
-#, no-c-format
-msgid "Official crew member"
-msgstr ""
-
-#. code: mesq l("Oh I see... Sailors are not able to do their job anymore, is it like that?!");
-#: npc/000-1/muller.txt:29
-#, no-c-format
-msgid "Oh I see... Sailors are not able to do their job anymore, is it like that?!"
-msgstr ""
-
-#. code: mesq l("Oh alright, nevermind then.");
-#: npc/000-1/silvio.txt:54
-#, no-c-format
-msgid "Oh alright, nevermind then."
-msgstr ""
-
-#. code: l("Oh and guess what! I'm almost out of potions anyway.");
-#: npc/001-1/qpid.txt:71
-#, no-c-format
-msgid "Oh and guess what! I'm almost out of potions anyway."
-msgstr ""
-
-#. code: mesq lg("Oh darling, what brought you here?"); // TRANSLATORS: Darling - Expresses familiarity or elderliness in relation to PC.
-#: npc/001-2-32/serena.txt:11
-#: npc/001-2-32/serena.txt~:11
-#, no-c-format
-msgid "Oh darling, what brought you here?#0"
-msgstr ""
-
-#. code: mesq lg("Oh darling, what brought you here?"); // TRANSLATORS: Darling - Expresses familiarity or elderliness in relation to PC.
-#: npc/001-2-32/serena.txt:11
-#: npc/001-2-32/serena.txt~:11
-#, no-c-format
-msgid "Oh darling, what brought you here?#1"
-msgstr ""
-
-#. code: mesq l("Oh dear, please come back later then.");
-#: npc/001-2-32/serena.txt~:49
-#: npc/001-2-32/serena.txt:56
-#, no-c-format
-msgid "Oh dear, please come back later then."
-msgstr ""
-
-#. code: l("Oh good! Did he give you your money back as well?");
-#: npc/000-2-3/elmo.txt:36
-#, no-c-format
-msgid "Oh good! Did he give you your money back as well?"
-msgstr ""
-
-#. code: l("Oh hey!"),
-#: npc/009-2-7/jpmorbid.txt:11
-#: npc/008-2-1/selim.txt:9
-#: npc/020-2-9/hydusun.txt~:11
-#: npc/008-2-1/selim.txt~:9
-#: npc/020-2-9/hydusun.txt:11
-#: npc/008-2-1/richard.txt~:11
-#: npc/008-2-1/richard.txt:11
-#: npc/009-2-7/jpmorbid.txt~:11
-#: npc/001-1/elmo.txt:8
-#, no-c-format
-msgid "Oh hey!"
-msgstr ""
-
-#. code: //dispbottom l("Oh look, it is Cupid!");
-#: npc/commands/python.txt:17
-#, no-c-format
-msgid "Oh look, it is Cupid!"
-msgstr ""
-
-#. code: l("Oh look, there's a piou behind you!"), L_Piou;
-#: npc/000-1/silvio.txt:106
-#, no-c-format
-msgid "Oh look, there's a piou behind you!"
-msgstr ""
-
-#. code: mesq l("Oh my, what happened to you?");
-#: npc/008-2-14/doctor.txt:69
-#: npc/008-2-14/doctor.txt~:69
-#, no-c-format
-msgid "Oh my, what happened to you?"
-msgstr ""
-
-#. code: l("Oh no - I'm not your personal delivery guy! Bye bye!"),
-#: npc/020-2-34/donutello.txt~:43
-#: npc/020-2-34/donutello.txt:43
-#, no-c-format
-msgid "Oh no - I'm not your personal delivery guy! Bye bye!"
-msgstr ""
-
-#. code: mesq l("Oh no! I completely forgot. The exam! Dang, I knew I should not have picked Alchemy for study...");
-#: npc/008-1/rossy.txt:196
-#: npc/008-1/rossy.txt~:196
-#, no-c-format
-msgid "Oh no! I completely forgot. The exam! Dang, I knew I should not have picked Alchemy for study..."
-msgstr ""
-
-#. code: mesq l("Oh no! Juliet ... why would you go to that scary place? ... Please help her, %s!", strcharinfo(0));
-#: npc/008-1/rossy.txt:69
-#: npc/008-1/rossy.txt~:69
-#, no-c-format
-msgid "Oh no! Juliet ... why would you go to that scary place? ... Please help her, %s!"
-msgstr ""
-
-#. code: mesq l("Oh no! Well, I never said to confront alone. Did you try going with friends?");
-#: npc/020-2-28/pauline.txt~:19
-#: npc/020-2-28/pauline.txt:19
-#, no-c-format
-msgid "Oh no! Well, I never said to confront alone. Did you try going with friends?"
-msgstr ""
-
-#. code: rif(countitem(Plushroom) == 0, lg("Oh no, I don't have any plushroom on me right now.")),
-#: npc/001-1/rumly.txt:144
-#, no-c-format
-msgid "Oh no, I don't have any plushroom on me right now.#0"
-msgstr ""
-
-#. code: rif(countitem(Plushroom) == 0, lg("Oh no, I don't have any plushroom on me right now.")),
-#: npc/001-1/rumly.txt:144
-#, no-c-format
-msgid "Oh no, I don't have any plushroom on me right now.#1"
-msgstr ""
-
-#. code: mesq l("Oh no, but I've noticed a weird light on the other part of this island, I wonder what it could be...");
-#: npc/000-1/darlin.txt:121
-#, no-c-format
-msgid "Oh no, but I've noticed a weird light on the other part of this island, I wonder what it could be..."
-msgstr ""
-
-#. code: set getvariableofnpc(.PiouEscapedMessage$, .@trader$), l("Oh no, the piou escaped!");
-#: npc/001-1/flyingpiou.txt:79
-#, no-c-format
-msgid "Oh no, the piou escaped!"
-msgstr ""
-
-#. code: l("Oh no, you still have @@ Fluffies to kill.", 10 - getq2(ArtisQuests_Enora));
-#: npc/001-1/enora.txt:294
-#: npc/001-1/enora.txt~:294
-#, no-c-format
-msgid "Oh no, you still have @@ Fluffies to kill."
-msgstr ""
-
-#. code: mesq l("Oh no... Did he asked you to help you with something crazy? I feared he would do that...");
-#: npc/008-2-16/yannika.txt~:379
-#: npc/008-2-16/yannika.txt:379
-#, no-c-format
-msgid "Oh no... Did he asked you to help you with something crazy? I feared he would do that..."
-msgstr ""
-
-#. code: l("Oh noes!"),
-#: npc/001-1/rumly.txt:106
-#, no-c-format
-msgid "Oh noes!"
-msgstr ""
-
-#. code: mesq l("Oh noes! I can't believe it!");
-#: npc/000-2-3/nard.txt~:224
-#: npc/000-2-3/nard.txt:224
-#, no-c-format
-msgid "Oh noes! I can't believe it!"
-msgstr ""
-
-#. code: mes(l("Oh noes! You found my secret backdoor!"));
-#: npc/008-1/confused-tree.txt~:103
-#: npc/008-1/confused-tree.txt:103
-#, no-c-format
-msgid "Oh noes! You found my secret backdoor!"
-msgstr ""
-
-#. code: mesq l("Oh noes!!!!");
-#: npc/008-2-4/olana.txt:151
-#: npc/008-2-4/olana.txt~:151
-#, no-c-format
-msgid "Oh noes!!!!"
-msgstr ""
-
-#. code: l("Oh oh... I see, your party became so big that you want to create an even larger structure?"),
-#: npc/001-2-9/janus.txt:46
-#: npc/001-2-9/janus.txt~:46
-#, no-c-format
-msgid "Oh oh... I see, your party became so big that you want to create an even larger structure?"
-msgstr ""
-
-#. code: l("Oh okay.");
-#: npc/000-2-1/arpan.txt:223
-#: npc/000-2-1/arpan.txt~:223
-#, no-c-format
-msgid "Oh okay."
-msgstr ""
-
-#. code: mesq l("Oh really? How could I forget something as important as that?!");
-#: npc/000-1/silvio.txt:70
-#, no-c-format
-msgid "Oh really? How could I forget something as important as that?!"
-msgstr ""
-
-#. code: mesq l("Oh really? I'll put more food in the next box then.");
-#: npc/functions/sailordialogue.txt:27
-#, no-c-format
-msgid "Oh really? I'll put more food in the next box then."
-msgstr ""
-
-#. code: mesq l("Oh right, I totally forgot about that, here you go.");
-#: npc/000-2-1/arpan.txt~:237
-#: npc/000-2-1/arpan.txt:237
-#, no-c-format
-msgid "Oh right, I totally forgot about that, here you go."
-msgstr ""
-
-#. code: l("Oh sure I remember you."),
-#: npc/001-1/fexil.txt:60
-#, no-c-format
-msgid "Oh sure I remember you."
-msgstr ""
-
-#. code: mesq l("Oh thank you so much!");
-#: npc/001-1/katja.txt:56
-#, no-c-format
-msgid "Oh thank you so much!"
-msgstr ""
-
-#. code: mesq lg("Oh well, we rescued you when you were yaying adrift in the sea.");
-#: npc/000-2-1/arpan.txt~:130
-#: npc/000-2-1/arpan.txt:130
-#, no-c-format
-msgid "Oh well, we rescued you when you were yaying adrift in the sea.#0"
-msgstr ""
-
-#. code: mesq lg("Oh well, we rescued you when you were yaying adrift in the sea.");
-#: npc/000-2-1/arpan.txt~:130
-#: npc/000-2-1/arpan.txt:130
-#, no-c-format
-msgid "Oh well, we rescued you when you were yaying adrift in the sea.#1"
-msgstr ""
-
-#. code: l("Oh yes, I have one last errand for you, Q'Pid in the market sells potions."),
-#: npc/001-1/enora.txt:234
-#: npc/001-1/enora.txt~:234
-#, no-c-format
-msgid "Oh yes, I have one last errand for you, Q'Pid in the market sells potions."
-msgstr ""
-
-#. code: l("Oh yeye did, his store is just beside me!"),
-#: npc/001-1/calypsan.txt:75
-#, no-c-format
-msgid "Oh yeye did, his store is just beside me!"
-msgstr ""
-
-#. code: mesq lg("Oh yeyeye... As they are not edible, you can maybe try to equip them?");
-#: npc/000-2-1/arpan.txt~:250
-#: npc/000-2-1/arpan.txt:250
-#, no-c-format
-msgid "Oh yeyeye... As they are not edible, you can maybe try to equip them?#0"
-msgstr ""
-
-#. code: mesq lg("Oh yeyeye... As they are not edible, you can maybe try to equip them?");
-#: npc/000-2-1/arpan.txt~:250
-#: npc/000-2-1/arpan.txt:250
-#, no-c-format
-msgid "Oh yeyeye... As they are not edible, you can maybe try to equip them?#1"
-msgstr ""
-
-#. code: mesq l("Oh you did? That's good. I'm relieved. But what about Juliet?");
-#: npc/008-2-4/olana.txt~:158
-#: npc/008-2-4/olana.txt:158
-#, no-c-format
-msgid "Oh you did? That's good. I'm relieved. But what about Juliet?"
-msgstr ""
-
-#. code: mesq l("Oh! And in one of the rooms of the second deck you can find Gado's knives. Our chef keeps there the sharpest ones... Probably not just to cut some carrots...");
-#: npc/000-1/maxe.txt:98
-#, no-c-format
-msgid "Oh! And in one of the rooms of the second deck you can find Gado's knives. Our chef keeps there the sharpest ones... Probably not just to cut some carrots..."
-msgstr ""
-
-#. code: l("Oh! And our party chat was really entertaining, I do highly recommend you to share this fun as well."),
-#: npc/001-2-9/janus.txt:21
-#: npc/001-2-9/janus.txt~:21
-#, no-c-format
-msgid "Oh! And our party chat was really entertaining, I do highly recommend you to share this fun as well."
-msgstr ""
-
-#. code: mesq l("Oh! I like that sort of answer!");
-#: npc/000-2-3/nard.txt~:81
-#: npc/000-2-3/nard.txt:81
-#, no-c-format
-msgid "Oh! I like that sort of answer!"
-msgstr ""
-
-#. code: l("Oh! You saved me, I was too afraid to unpack my stuff without this pass."),
-#: npc/001-1/fexil.txt:52
-#, no-c-format
-msgid "Oh! You saved me, I was too afraid to unpack my stuff without this pass."
-msgstr ""
-
-#. code: l("Oh, I can't be sure..."),
-#: npc/008-1/hinnak.txt:262
-#, no-c-format
-msgid "Oh, I can't be sure..."
-msgstr ""
-
-#. code: l("Oh, I hope you stayed and listened to his stories about his adventures."));
-#: npc/008-1/milly.txt:88
-#, no-c-format
-msgid "Oh, I hope you stayed and listened to his stories about his adventures."
-msgstr ""
-
-#. code: mesq l("Oh, I see. That's right. Why should someone come here to see me, seriously?");
-#: npc/000-1/astapolos.txt:30
-#, no-c-format
-msgid "Oh, I see. That's right. Why should someone come here to see me, seriously?"
-msgstr ""
-
-#. code: mesq l("Oh, I was going to ask you if you wanted to help the crew search for some food and explore the island out there.");
-#: npc/000-2-3/nard.txt~:70
-#: npc/000-2-3/nard.txt:70
-#, no-c-format
-msgid "Oh, I was going to ask you if you wanted to help the crew search for some food and explore the island out there."
-msgstr ""
-
-#. code: mesq l("Oh, a traveler. Welcome.");
-#: npc/008-2-4/olana.txt:27
-#: npc/008-2-4/olana.txt~:27
-#, no-c-format
-msgid "Oh, a traveler. Welcome."
-msgstr ""
-
-#. code: mesq l("Oh, and I almost forgot! Do not give the password of your room to anybody! I am the only one who has the other key and I won't ask for yours so keep it secret and try not to use the same password for any other room in the future.");
-#: npc/000-2-0/julia.txt:174
-#, no-c-format
-msgid "Oh, and I almost forgot! Do not give the password of your room to anybody! I am the only one who has the other key and I won't ask for yours so keep it secret and try not to use the same password for any other room in the future."
-msgstr ""
-
-#. code: l("Oh, and I think I'll keep those in return; I know someone who will trade them for antidote potions.");
-#: npc/008-2-2/kfahr.txt~:751
-#: npc/008-2-2/kfahr.txt:751
-#, no-c-format
-msgid "Oh, and I think I'll keep those in return; I know someone who will trade them for antidote potions."
-msgstr ""
-
-#. code: l("Oh, and I'll also need %s E for other materials.", format_number(.shield_cost)));
-#: npc/008-1/jack.txt:138
-#, no-c-format
-msgid "Oh, and I'll also need %s E for other materials."
-msgstr ""
-
-#. code: mesq l("Oh, and Olga from the marketplace as well!");
-#: npc/000-1/silvio.txt:124
-#, no-c-format
-msgid "Oh, and Olga from the marketplace as well!"
-msgstr ""
-
-#. code: // l("Oh, and a fruit may even fall for you if you are lucky! But stay alert to pick up your drops."));
-#: npc/functions/legiontalk.txt:17
-#, no-c-format
-msgid "Oh, and a fruit may even fall for you if you are lucky! But stay alert to pick up your drops."
-msgstr ""
-
-#. code: mesq l("Oh, and after you give the berries to my mother, please come back here. Err, if you have some free time, of course.");
-#: npc/008-1/rossy.txt:173
-#: npc/008-1/rossy.txt~:173
-#, no-c-format
-msgid "Oh, and after you give the berries to my mother, please come back here. Err, if you have some free time, of course."
-msgstr ""
-
-#. code: mesq lg("Oh, and give her some clothes, the poor girl, the ones she had were in an even worse condition than the ones we have.", "Oh, and give him some clothes, the poor guy, the ones he had were in an even worse condition than the ones we have.");
-#: npc/000-0-0/sailors.txt:46
-#, no-c-format
-msgid "Oh, and give her some clothes, the poor girl, the ones she had were in an even worse condition than the ones we have.#0"
-msgstr ""
-
-#. code: mesq lg("Oh, and give her some clothes, the poor girl, the ones she had were in an even worse condition than the ones we have.", "Oh, and give him some clothes, the poor guy, the ones he had were in an even worse condition than the ones we have.");
-#: npc/000-0-0/sailors.txt:46
-#, no-c-format
-msgid "Oh, and give him some clothes, the poor guy, the ones he had were in an even worse condition than the ones we have.#1"
-msgstr ""
-
-#. code: mesq l("Oh, and if you really plan to rescue the girl, I advise you to use potions for every single battle. I'm thinking of Concentration and Iron Potions. You might want to take some food with you too. I would personally take some water, I'm always thirsty. Don't be afraid to bring too much with you, these battles take time to end.");
-#: npc/008-3-0/clauquer.txt:116
-#: npc/008-3-0/clauquer.txt~:115
-#, no-c-format
-msgid "Oh, and if you really plan to rescue the girl, I advise you to use potions for every single battle. I'm thinking of Concentration and Iron Potions. You might want to take some food with you too. I would personally take some water, I'm always thirsty. Don't be afraid to bring too much with you, these battles take time to end."
-msgstr ""
-
-#. code: mesq l("Oh, and it is not only that.");
-#: npc/000-2-3/nard.txt~:233
-#: npc/000-2-3/nard.txt:233
-#, no-c-format
-msgid "Oh, and it is not only that."
-msgstr ""
-
-#. code: mesq l("Oh, and there was this inscription on your raft. It represents the Legion of Aemil, one of the four main guilds of Gasaron. Does that help you remember anything, anything at all?");
-#: npc/000-2-0/julia.txt:209
-#, no-c-format
-msgid "Oh, and there was this inscription on your raft. It represents the Legion of Aemil, one of the four main guilds of Gasaron. Does that help you remember anything, anything at all?"
-msgstr ""
-
-#. code: mesq l("Oh, and there was this inscription on your raft. It represents the Legion of Aemil, the largest and biggest guild of the whole new world. Does that make you remember anything, anything at all?");
-#: npc/001-2-21/julia.txt:84
-#, no-c-format
-msgid "Oh, and there was this inscription on your raft. It represents the Legion of Aemil, the largest and biggest guild of the whole new world. Does that make you remember anything, anything at all?"
-msgstr ""
-
-#. code: l("Oh, and you will need this book too, it will help you learn the basics of fishing."),
-#: npc/001-1/eugene.txt:61
-#: npc/001-1/eugene.txt~:61
-#, no-c-format
-msgid "Oh, and you will need this book too, it will help you learn the basics of fishing."
-msgstr ""
-
-#. code: l("Oh, but I'll still need the book. Even if all pages are white.");
-#: npc/008-2-16/yannika.txt:121
-#: npc/008-2-16/yannika.txt~:121
-#, no-c-format
-msgid "Oh, but I'll still need the book. Even if all pages are white."
-msgstr ""
-
-#. code: mesq l("Oh, but they aren't only fast - they're more vicious than common rattos, from all the sugar they eat. And if you take too long killing them, Riskim will hear and - things will turn out badly!");
-#: npc/020-2-34/donutello.txt:57
-#: npc/020-2-34/donutello.txt~:57
-#, no-c-format
-msgid "Oh, but they aren't only fast - they're more vicious than common rattos, from all the sugar they eat. And if you take too long killing them, Riskim will hear and - things will turn out badly!"
-msgstr ""
-
-#. code: mesq lg("Oh, but you didn't come here to talk about that, am I right?");
-#: npc/000-1/astapolos.txt:52
-#, no-c-format
-msgid "Oh, but you didn't come here to talk about that, am I right?#0"
-msgstr ""
-
-#. code: mesq lg("Oh, but you didn't come here to talk about that, am I right?");
-#: npc/000-1/astapolos.txt:52
-#, no-c-format
-msgid "Oh, but you didn't come here to talk about that, am I right?#1"
-msgstr ""
-
-#. code: mesq l("Oh, he is not far away from here. Just take the road through the crocojungle north from here.");
-#: npc/000-1/maxe.txt:59
-#, no-c-format
-msgid "Oh, he is not far away from here. Just take the road through the crocojungle north from here."
-msgstr ""
-
-#. code: mesq lg("Oh, she's still alive!", "Oh, he's still alive!");
-#: npc/000-0/sailors.txt~:72
-#: npc/000-0/sailors.txt:69
-#, no-c-format
-msgid "Oh, he's still alive!#1"
-msgstr ""
-
-#. code: l("Oh, hello again!"),
-#: npc/000-0-1/narrator.txt~:86
-#: npc/000-0-1/narrator.txt:86
-#, no-c-format
-msgid "Oh, hello again!"
-msgstr ""
-
-#. code: mesq l("Oh, hello. I am just observing the whales.");
-#: npc/001-1/rowboat.txt:9
-#: npc/001-1/rowboat.txt~:9
-#, no-c-format
-msgid "Oh, hello. I am just observing the whales."
-msgstr ""
-
-#. code: l("Oh, hi, isn't it cool to live among all those Mouboos? I don't understand how some people can eat Mouboo steak."),
-#: npc/008-1/snarfles.txt~:11
-#: npc/008-1/snarfles.txt:11
-#, no-c-format
-msgid "Oh, hi, isn't it cool to live among all those Mouboos? I don't understand how some people can eat Mouboo steak."
-msgstr ""
-
-#. code: l("Oh, hi."),
-#: npc/001-1/rowboat.txt~:17
-#: npc/001-1/rowboat.txt:17
-#, no-c-format
-msgid "Oh, hi."
-msgstr ""
-
-#. code: mesq l("Oh, how stupid I am! Here, take some of my money and buy Red Tulips instead, the same amount. Keep the flowers.");
-#: npc/008-2-4/olana.txt~:269
-#: npc/008-2-4/olana.txt:269
-#, no-c-format
-msgid "Oh, how stupid I am! Here, take some of my money and buy Red Tulips instead, the same amount. Keep the flowers."
-msgstr ""
-
-#. code: l("Oh, it is simple. I have on this book the names of every citizen of Artis and its surroundings."),
-#: npc/001-2-19/lloyd.txt:87
-#: npc/001-2-19/lloyd.txt~:87
-#, no-c-format
-msgid "Oh, it is simple. I have on this book the names of every citizen of Artis and its surroundings."
-msgstr ""
-
-#. code: mesq l("Oh, it's you.");
-#: npc/000-2-1/dan.txt:35
-#, no-c-format
-msgid "Oh, it's you."
-msgstr ""
-
-#. code: mesq l("Oh, it's you. I think it's better we do not talk for a while. They suspect something.");
-#: npc/000-2-1/chefgado.txt:188
-#: npc/000-2-1/chefgado.txt~:188
-#, no-c-format
-msgid "Oh, it's you. I think it's better we do not talk for a while. They suspect something."
-msgstr ""
-
-#. code: mesq l("Oh, nooooo... If I go home now, my mum will give me chores.");
-#: npc/001-1/trees.txt:67
-#, no-c-format
-msgid "Oh, nooooo... If I go home now, my mum will give me chores."
-msgstr ""
-
-#. code: mes lg("Oh, now that I remember, we also found some money in your pockets, here it is!");
-#: npc/000-2-1/arpan.txt~:205
-#: npc/000-2-1/arpan.txt:205
-#, no-c-format
-msgid "Oh, now that I remember, we also found some money in your pockets, here it is!#0"
-msgstr ""
-
-#. code: mes lg("Oh, now that I remember, we also found some money in your pockets, here it is!");
-#: npc/000-2-1/arpan.txt~:205
-#: npc/000-2-1/arpan.txt:205
-#, no-c-format
-msgid "Oh, now that I remember, we also found some money in your pockets, here it is!#1"
-msgstr ""
-
-#. code: l("Oh, ok. Come back later if you need something.");
-#: npc/008-1/blossom.txt:30
-#: npc/008-1/blossom.txt~:30
-#, no-c-format
-msgid "Oh, ok. Come back later if you need something."
-msgstr ""
-
-#. code: l("Oh, please hurry and bring me a %s.", getitemlink(.first_item)),
-#: npc/008-2-4/bernard.txt:71
-#, no-c-format
-msgid "Oh, please hurry and bring me a %s."
-msgstr ""
-
-#. code: mesq lg("Oh, she's still alive!", "Oh, he's still alive!");
-#: npc/000-0/sailors.txt~:72
-#: npc/000-0/sailors.txt:69
-#, no-c-format
-msgid "Oh, she's still alive!#0"
-msgstr ""
-
-#. code: l("Oh, that's really bad news."),
-#: npc/008-2-6/alan.txt:117
-#, no-c-format
-msgid "Oh, that's really bad news."
-msgstr ""
-
-#. code: setarray .RandomFailureMessages$[0], l("So close!"), l("It escaped!"), l("Almost got it!"), l("Oh, the little...");
-#: npc/001-1/flyingpiou.txt:90
-#, no-c-format
-msgid "Oh, the little..."
-msgstr ""
-
-#. code: l("Oh, too bad."),
-#: npc/008-2-6/alan.txt:46
-#, no-c-format
-msgid "Oh, too bad."
-msgstr ""
-
-#. code: l("Oh, wait a second...");
-#: npc/001-2-19/lloyd.txt:77
-#: npc/001-2-19/lloyd.txt~:77
-#, no-c-format
-msgid "Oh, wait a second..."
-msgstr ""
-
-#. code: mesq l("Oh, yes! So kind that you ask");
-#: npc/012-2-4/zitoni.txt~:36
-#: npc/012-2-4/zitoni.txt:36
-#, no-c-format
-msgid "Oh, yes! So kind that you ask"
-msgstr ""
-
-#. code: lg("Oh, you are that person! You were stranded in the seas for a while, right? You look like it."),
-#: npc/001-2-33/lozerk.txt~:67
-#: npc/001-2-33/lozerk.txt:67
-#, no-c-format
-msgid "Oh, you are that person! You were stranded in the seas for a while, right? You look like it.#0"
-msgstr ""
-
-#. code: lg("Oh, you are that person! You were stranded in the seas for a while, right? You look like it."),
-#: npc/001-2-33/lozerk.txt~:67
-#: npc/001-2-33/lozerk.txt:67
-#, no-c-format
-msgid "Oh, you are that person! You were stranded in the seas for a while, right? You look like it.#1"
-msgstr ""
-
-#. code: l("Oh, you look more interested in magic.. the brotherhood did forbid most of the interesting paths of magic, but boring baby spells are still allowed.");
-#: npc/008-1/auldsbel.txt~:24
-#: npc/008-1/auldsbel.txt:24
-#, no-c-format
-msgid "Oh, you look more interested in magic.. the brotherhood did forbid most of the interesting paths of magic, but boring baby spells are still allowed."
-msgstr ""
-
-#. code: lg("Oh, you were sent by Enora!"),
-#: npc/001-2-33/lozerk.txt:59
-#: npc/001-2-33/lozerk.txt~:59
-#, no-c-format
-msgid "Oh, you were sent by Enora!#0"
-msgstr ""
-
-#. code: lg("Oh, you were sent by Enora!"),
-#: npc/001-2-33/lozerk.txt:59
-#: npc/001-2-33/lozerk.txt~:59
-#, no-c-format
-msgid "Oh, you were sent by Enora!#1"
-msgstr ""
-
-#. code: l("Oh..."),
-#: npc/001-1/qpid.txt:25
-#, no-c-format
-msgid "Oh..."
-msgstr ""
-
-#. code: l("Oh... Awesome!"),
-#: npc/001-1/chelios.txt:57
-#, no-c-format
-msgid "Oh... Awesome!"
-msgstr ""
-
-#. code: mesq l("Oh... Err, yes I did, or, well, good day to you!");
-#: npc/000-2-3/nard.txt~:51
-#: npc/000-2-3/nard.txt:51
-#, no-c-format
-msgid "Oh... Err, yes I did, or, well, good day to you!"
-msgstr ""
-
-#. code: l("Oh... Ok, I will be around here if you change your mind.");
-#: npc/001-1/fexil.txt:32
-#, no-c-format
-msgid "Oh... Ok, I will be around here if you change your mind."
-msgstr ""
-
-#. code: mesq l("Oh... Okay, then!");
-#: npc/008-2-4/olana.txt~:177
-#: npc/008-2-4/olana.txt:177
-#, no-c-format
-msgid "Oh... Okay, then!"
-msgstr ""
-
-#. code: l("Oh... Well, I just started to trade... Thus my technique may not be the best."),
-#. code: mesq l("Oh... Well, I just started to trade... Thus my technique may not be the best.");
-#: npc/001-1/fexil.txt:130
-#: npc/000-1/fexil.txt:33
-#, no-c-format
-msgid "Oh... Well, I just started to trade... Thus my technique may not be the best."
-msgstr ""
-
-#. code: l("Oh... You should have started with this!"),
-#: npc/001-2-26/ivan.txt:44
-#, no-c-format
-msgid "Oh... You should have started with this!"
-msgstr ""
-
-#. code: l("Oh... eating rattos. Sounds... ehm... Delicious, yes."), -;
-#: npc/000-1/astapolos.txt:46
-#, no-c-format
-msgid "Oh... eating rattos. Sounds... ehm... Delicious, yes."
-msgstr ""
-
-#. code: mesq l("Oh... um... actually... all I wanted was to get to Artis. Err... but I didn't, uhm... have enough money to pay for the ferry!");
-#: npc/001-2-22/alige.txt:114
-#: npc/000-2-1/alige.txt:114
-#, no-c-format
-msgid "Oh... um... actually... all I wanted was to get to Artis. Err... but I didn't, uhm... have enough money to pay for the ferry!"
-msgstr ""
-
-#. code: mesq l("Oh? And do you think you have what it takes to be a proud Legion Member?");
-#: npc/001-2-39/qanon.txt~:71
-#: npc/001-2-39/qanon.txt:71
-#, no-c-format
-msgid "Oh? And do you think you have what it takes to be a proud Legion Member?"
-msgstr ""
-
-#. code: mesq l("Ohhh... How sweet... Sometimes Rossy impresses me with her kindness. Here... You are spending so much time helping us, and we give nothing back. Take this as a small reward.");
-#: npc/008-2-4/olana.txt:198
-#: npc/008-2-4/olana.txt~:198
-#, no-c-format
-msgid "Ohhh... How sweet... Sometimes Rossy impresses me with her kindness. Here... You are spending so much time helping us, and we give nothing back. Take this as a small reward."
-msgstr ""
-
-#. code: l("Ok I stay here with my paperwork if you need my help.");
-#: npc/000-2-3/nard.txt:325
-#: npc/000-2-3/nard.txt~:325
-#, no-c-format
-msgid "Ok I stay here with my paperwork if you need my help."
-msgstr ""
-
-#. code: l("Ok fine, you have up to 3 tries, here is the riddle:"),
-#: npc/001-1/qpid.txt:10
-#, no-c-format
-msgid "Ok fine, you have up to 3 tries, here is the riddle:"
-msgstr ""
-
-#. code: l("Ok then."),
-#: npc/008-2-1/inspector.txt:54
-#, no-c-format
-msgid "Ok then."
-msgstr ""
-
-#. code: l("Ok we stay docked here if you need our help.");
-#: npc/001-2-24/nard.txt:70
-#, no-c-format
-msgid "Ok we stay docked here if you need our help."
-msgstr ""
-
-#. code: lg("Ok, I can try."), -,
-#: npc/012-2-4/zitoni.txt:30
-#: npc/012-2-4/zitoni.txt~:30
-#, no-c-format
-msgid "Ok, I can try.#0"
-msgstr ""
-
-#. code: lg("Ok, I can try."), -,
-#: npc/012-2-4/zitoni.txt:30
-#: npc/012-2-4/zitoni.txt~:30
-#, no-c-format
-msgid "Ok, I can try.#1"
-msgstr ""
-
-#. code: mesq lg("Ok, I think she's waking up, go see her.", "Ok, I think he's waking up, go see him.");
-#: npc/000-0-0/sailors.txt:62
-#, no-c-format
-msgid "Ok, I think he's waking up, go see him.#1"
-msgstr ""
-
-#. code: mesq lg("Ok, I think she's waking up, go see her.", "Ok, I think he's waking up, go see him.");
-#: npc/000-0-0/sailors.txt:62
-#, no-c-format
-msgid "Ok, I think she's waking up, go see her.#0"
-msgstr ""
-
-#. code: l("Ok, I will bring it to him."),
-#: npc/001-2-19/lloyd.txt~:142
-#: npc/001-2-19/lloyd.txt:142
-#, no-c-format
-msgid "Ok, I will bring it to him."
-msgstr ""
-
-#. code: lg("Ok, I will do that, but now I must leave."), -,
-#: npc/012-2-4/zitoni.txt~:46
-#: npc/012-2-4/zitoni.txt:46
-#, no-c-format
-msgid "Ok, I will do that, but now I must leave.#0"
-msgstr ""
-
-#. code: lg("Ok, I will do that, but now I must leave."), -,
-#: npc/012-2-4/zitoni.txt~:46
-#: npc/012-2-4/zitoni.txt:46
-#, no-c-format
-msgid "Ok, I will do that, but now I must leave.#1"
-msgstr ""
-
-#. code: l("Ok, I will leave him alone."), L_ForeverAlone;
-#: npc/000-1/silvio.txt:49
-#, no-c-format
-msgid "Ok, I will leave him alone."
-msgstr ""
-
-#. code: l("Ok, I'll get to work."),
-#: npc/functions/daily.txt:87
-#: npc/functions/daily.txt~:87
-#, no-c-format
-msgid "Ok, I'll get to work."
-msgstr ""
-
-#. code: l("Ok, be patient a little while longer, in the next few days we will arrive at the port of Artis...");
-#: npc/000-2-3/elmo.txt:42
-#, no-c-format
-msgid "Ok, be patient a little while longer, in the next few days we will arrive at the port of Artis..."
-msgstr ""
-
-#. code: lg("Ok, but all that will keep me busy for a while. So, goodbye."), -,
-#: npc/012-2-4/zitoni.txt:58
-#: npc/012-2-4/zitoni.txt~:58
-#, no-c-format
-msgid "Ok, but all that will keep me busy for a while. So, goodbye.#0"
-msgstr ""
-
-#. code: lg("Ok, but all that will keep me busy for a while. So, goodbye."), -,
-#: npc/012-2-4/zitoni.txt:58
-#: npc/012-2-4/zitoni.txt~:58
-#, no-c-format
-msgid "Ok, but all that will keep me busy for a while. So, goodbye.#1"
-msgstr ""
-
-#. code: lg("Ok, but do you have something else?"), L_jez;
-#: npc/012-2-4/zitoni.txt~:31
-#: npc/012-2-4/zitoni.txt:31
-#, no-c-format
-msgid "Ok, but do you have something else?#0"
-msgstr ""
-
-#. code: lg("Ok, but do you have something else?"), L_jez;
-#: npc/012-2-4/zitoni.txt~:31
-#: npc/012-2-4/zitoni.txt:31
-#, no-c-format
-msgid "Ok, but do you have something else?#1"
-msgstr ""
-
-#. code: mesq l("Ok, done.");
-#: npc/000-2-0/julia.txt:151
-#: npc/001-2-21/julia.txt:54
-#, no-c-format
-msgid "Ok, done."
-msgstr ""
-
-#. code: l("Ok, let me see..."),
-#: npc/001-2-12/oscar.txt:92
-#, no-c-format
-msgid "Ok, let me see..."
-msgstr ""
-
-#. code: npctalk3 l("Ok, see you then!");
-#: npc/000-1/tarlan.txt:25
-#, no-c-format
-msgid "Ok, see you then!"
-msgstr ""
-
-#. code: l("Ok, sorry. Back to our fluffies.");
-#: npc/001-1/enora.txt~:115
-#: npc/001-1/enora.txt:115
-#, no-c-format
-msgid "Ok, sorry. Back to our fluffies."
-msgstr ""
-
-#. code: l("Ok.")))
-#. code: switch (select(l("Ok."), l("I don't want to be part of this joke.")))
-#: npc/001-1/fexil.txt:23
-#: npc/001-2-27/don.txt:48
-#, no-c-format
-msgid "Ok."
-msgstr ""
-
-#. code: mesq l("Ok. They must be playing hide and seek. Thanks again... I can't express how grateful I am.");
-#: npc/008-2-4/olana.txt~:165
-#: npc/008-2-4/olana.txt:165
-#, no-c-format
-msgid "Ok. They must be playing hide and seek. Thanks again... I can't express how grateful I am."
-msgstr ""
-
-#. code: l("Okay!")))
-#: npc/001-2-36/hector.txt:367
-#: npc/001-2-36/hector.txt~:367
-#, no-c-format
-msgid "Okay!"
-msgstr ""
-
-#. code: l("Okay, I won't.");
-#: npc/008-1/crane.txt:26
-#: npc/008-1/crane.txt~:26
-#, no-c-format
-msgid "Okay, I won't."
-msgstr ""
-
-#. code: mesq l("Okay, I'll be here, if you change your mind.");
-#: npc/001-1/katja.txt:87
-#, no-c-format
-msgid "Okay, I'll be here, if you change your mind."
-msgstr ""
-
-#. code: l("Okay, I'll get the roses and give them to her."),
-#: npc/008-2-4/olana.txt~:240
-#: npc/008-2-4/olana.txt:240
-#, no-c-format
-msgid "Okay, I'll get the roses and give them to her."
-msgstr ""
-
-#. code: switch (select(l("Okay, but there won't be any explosions."),
-#: npc/001-1/enora.txt~:91
-#: npc/001-1/enora.txt:91
-#, no-c-format
-msgid "Okay, but there won't be any explosions."
-msgstr ""
-
-#. code: l("Okay, okay..."),
-#: npc/009-2-3/chef.txt:23
-#: npc/009-2-3/chef.txt~:62
-#: npc/009-2-3/chef.txt~:23
-#: npc/009-2-3/chef.txt:62
-#, no-c-format
-msgid "Okay, okay..."
-msgstr ""
-
-#. code: l("Okay, sorry for disturbing."),
-#: npc/008-2-32/thamas.txt:15
-#: npc/008-2-32/thamas.txt~:15
-#, no-c-format
-msgid "Okay, sorry for disturbing."
-msgstr ""
-
-#. code: l("Okay, thanks."),
-#: npc/008-2-10/airlia.txt~:17
-#: npc/008-2-10/airlia.txt:17
-#, no-c-format
-msgid "Okay, thanks."
-msgstr ""
-
-#. code: dispbottom l("Okay, you can start!");
-#: npc/001-2-22/peter.txt:230
-#: npc/000-2-1/peter.txt:230
-#, no-c-format
-msgid "Okay, you can start!"
-msgstr ""
-
-#. code: l("Okay. Give me a second..."),
-#: npc/008-1-1/galimatia.txt~:228
-#: npc/008-1-1/galimatia.txt:228
-#: npc/008-1-1/galimatia.txt:179
-#: npc/008-1-1/galimatia.txt~:179
-#, no-c-format
-msgid "Okay. Give me a second..."
-msgstr ""
-
-#. code: l("Okay..."),
-#: npc/008-1-1/galimatia.txt:243
-#: npc/012-2-5/toichi.txt~:23
-#: npc/008-1-1/galimatia.txt~:243
-#: npc/012-2-5/toichi.txt:23
-#, no-c-format
-msgid "Okay..."
-msgstr ""
-
-#. code: mesq l("Okay... Tell my sister I'll go home soon.");
-#: npc/001-1/trees.txt:91
-#, no-c-format
-msgid "Okay... Tell my sister I'll go home soon."
-msgstr ""
-
-#. code: l("Okay... Where can I find salad recipe?"),
-#: npc/008-2-24/chef.txt~:222
-#: npc/008-2-24/chef.txt:222
-#, no-c-format
-msgid "Okay... Where can I find salad recipe?"
-msgstr ""
-
-#. code: 008-2-4,30,28,0 script Olana NPC_OLANA,{
-#: npc/008-2-4/olana.txt~:14
-#: npc/008-2-4/olana.txt:14
-#, no-c-format
-msgid "Olana"
-msgstr ""
-
-#. code: mesc l("Olana suddenly looks very pale and starts to shiver.");
-#: npc/008-2-4/olana.txt:103
-#: npc/008-2-4/olana.txt~:103
-#, no-c-format
-msgid "Olana suddenly looks very pale and starts to shiver."
-msgstr ""
-
-#. code: Name: "Old Book"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Old Book"
-msgstr ""
-
-#. code: 008-1,290,139,0 script Old Man NPC_OLD_MAN_HURNS,{
-#: npc/008-1/old-man.txt:27
-#, no-c-format
-msgid "Old Man"
-msgstr ""
-
-#. code: 008-1,231,114,0 script Old Woman NPC_OLD_LADY,{
-#: npc/008-1/old-woman.txt:27
-#, no-c-format
-msgid "Old Woman"
-msgstr ""
-
-#. code: mes l("Old line:");
-#: npc/commands/motd.txt:73
-#, no-c-format
-msgid "Old line:"
-msgstr ""
-
-#. code: Name: "Olive Silk Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Olive Silk Dye"
-msgstr ""
-
-#. code: 1066: On
-#: conf/messages.conf:935
-msgid "On"
-msgstr ""
-
-#. code: l("On March 213CCE, Chancellor Benjamin Frost, with support of the council, proclaimed the Republic of Ancea. This event would become known as the Blue Revolution."),
-#: npc/001-2-6/books.txt:255
-#: npc/001-2-6/books.txt~:255
-#, no-c-format
-msgid "On March 213CCE, Chancellor Benjamin Frost, with support of the council, proclaimed the Republic of Ancea. This event would become known as the Blue Revolution."
-msgstr ""
-
-#. code: l("On a side note, more defense is always good, but the damage won't decrease on the same rate that defense raises."),
-#: npc/001-2-5/tutorial.txt:88
-#, no-c-format
-msgid "On a side note, more defense is always good, but the damage won't decrease on the same rate that defense raises."
-msgstr ""
-
-#. code: mesq l("On one hand, ranged weapons are generally weaker than melee ones, but you attack from a safer position. On the other hand, depending on the level of the weapon, melee ones potentially can yeild quicker kills.");
-#: npc/000-1/sapartan.txt:74
-#, no-c-format
-msgid "On one hand, ranged weapons are generally weaker than melee ones, but you attack from a safer position. On the other hand, depending on the level of the weapon, melee ones potentially can yeild quicker kills."
-msgstr ""
-
-#. code: l("On second thought, he really could use a bath."),
-#: npc/008-2-2/kfahr.txt~:50
-#: npc/008-2-2/kfahr.txt:50
-#, no-c-format
-msgid "On second thought, he really could use a bath."
-msgstr ""
-
-#. code: l("On the year 206CCE, after a long crisis of succession, a minor noble only known as Queen Platyna the Red came to inherit the Platinum Crown."),
-#: npc/001-2-6/books.txt:252
-#: npc/001-2-6/books.txt~:252
-#, no-c-format
-msgid "On the year 206CCE, after a long crisis of succession, a minor noble only known as Queen Platyna the Red came to inherit the Platinum Crown."
-msgstr ""
-
-#. code: mesc(l("Once the monster is dead, click on the dropped items to add them to your inventory. You can also use the 'Z' key to claim the drops."), 9);
-#: npc/000-2-1/alige.txt:300
-#: npc/001-2-22/alige.txt:304
-#, no-c-format
-msgid "Once the monster is dead, click on the dropped items to add them to your inventory. You can also use the 'Z' key to claim the drops."
-msgstr ""
-
-#. code: mesq l("Once upon a long time, a local nobleman crushed a gold ingot in this lake. Instead of dust, it became water and then, this pond came to be.");
-#: npc/020-1/bodyguard.txt~:34
-#: npc/020-1/bodyguard.txt:38
-#, no-c-format
-msgid "Once upon a long time, a local nobleman crushed a gold ingot in this lake. Instead of dust, it became water and then, this pond came to be."
-msgstr ""
-
-#. code: l("Once used, they will disappear from your inventory."),
-#: npc/001-2-5/tutorial.txt:171
-#, no-c-format
-msgid "Once used, they will disappear from your inventory."
-msgstr ""
-
-#. code: 301: One Castle
-#: conf/messages.conf:314
-msgid "One Castle"
-msgstr ""
-
-#. code: l("One advice: Don't take the things those drinkers say too serious. They are sitting here and drinking all day."),
-#: npc/008-2-2/melania.txt:14
-#: npc/008-2-2/melania.txt~:14
-#, no-c-format
-msgid "One advice: Don't take the things those drinkers say too serious. They are sitting here and drinking all day."
-msgstr ""
-
-#. code: l("One day I was hired to protect a caravan going north to Tulimshar, with a friend of mine, old Arvek. He only came along for the fun, of course; it's not as if I really need much help defending a caravan... or at least normally it isn't."),
-#: npc/008-2-2/kfahr.txt~:296
-#: npc/008-2-2/kfahr.txt:296
-#, no-c-format
-msgid "One day I was hired to protect a caravan going north to Tulimshar, with a friend of mine, old Arvek. He only came along for the fun, of course; it's not as if I really need much help defending a caravan... or at least normally it isn't."
-msgstr ""
-
-#. code: l("One last thing to keep in mind... If you are surrounded, you'll suffer an agility and defense penalty."),
-#: npc/001-2-5/tutorial.txt:67
-#, no-c-format
-msgid "One last thing to keep in mind... If you are surrounded, you'll suffer an agility and defense penalty."
-msgstr ""
-
-#. code: l("One of its branches hit me!"),
-#: npc/008-1/jack.txt:40
-#, no-c-format
-msgid "One of its branches hit me!"
-msgstr ""
-
-#. code: l("One of the nomads that had been travelling with the other caravan then told me that you could make special kinds of knives and swords and armor out of desert worm bones.");
-#: npc/008-2-2/kfahr.txt:353
-#: npc/008-2-2/kfahr.txt~:353
-#, no-c-format
-msgid "One of the nomads that had been travelling with the other caravan then told me that you could make special kinds of knives and swords and armor out of desert worm bones."
-msgstr ""
-
-#. code: mesq l("One of these little boogers started flying early, and escaped from me.");
-#: npc/001-1/salem.txt:160
-#, no-c-format
-msgid "One of these little boogers started flying early, and escaped from me."
-msgstr ""
-
-#. code: mesc l("Only %s in storage will be counted.", getitemlink(Acorn));
-#: npc/functions/scoreboards.txt~:84
-#: npc/functions/scoreboards.txt:84
-#, no-c-format
-msgid "Only %s in storage will be counted."
-msgstr ""
-
-#. code: mesc l("Only Cronqvist Mode yields more points per wave!");
-#: npc/012-3-0/parua.txt~:151
-#, no-c-format
-msgid "Only Cronqvist Mode yields more points per wave!"
-msgstr ""
-
-#. code: l("Only Don and the Merchant Guild have that kind of material in stock. It's called black iron."),
-#: npc/001-1/chelios.txt:20
-#, no-c-format
-msgid "Only Don and the Merchant Guild have that kind of material in stock. It's called black iron."
-msgstr ""
-
-#. code: mesq l("Only after you prove yourself, you may join our ranks as a proud member! Hahah!");
-#: npc/001-2-39/qanon.txt:86
-#: npc/001-2-39/qanon.txt~:86
-#, no-c-format
-msgid "Only after you prove yourself, you may join our ranks as a proud member! Hahah!"
-msgstr ""
-
-#. code: l("Only if everyone agrees. You'll need to do a vote for that."),
-#: npc/008-1/4144.txt:47
-#, no-c-format
-msgid "Only if everyone agrees. You'll need to do a vote for that."
-msgstr ""
-
-#. code: l("Only one more Fluffy to kill and it's done!");
-#: npc/001-1/enora.txt~:301
-#: npc/001-1/enora.txt:301
-#, no-c-format
-msgid "Only one more Fluffy to kill and it's done!"
-msgstr ""
-
-#. code: mesq l("Only the best %s can make fine recipes.", getitemlink(AcornFlour));
-#: npc/020-2-20/riskim.txt~:44
-#: npc/020-2-20/riskim.txt:44
-#, no-c-format
-msgid "Only the best %s can make fine recipes."
-msgstr ""
-
-#. code: l("Ooh!"),
-#: npc/008-1/mikhail.txt:68
-#, no-c-format
-msgid "Ooh!"
-msgstr ""
-
-#. code: dispbottom(l("Oooh, a gift from %s!", .@refName$));
-#. code: dispbottom l("Oooh, a gift from %s!", .@cn$);
-#: npc/items/gift.txt~:16
-#: npc/items/gift.txt:26
-#, no-c-format
-msgid "Oooh, a gift from %s!"
-msgstr ""
-
-#. code: l("Oooh, perfect! It's perfect!"),
-#: npc/008-2-4/bernard.txt:86
-#, no-c-format
-msgid "Oooh, perfect! It's perfect!"
-msgstr ""
-
-#. code: l("Oooh, these wounds! They hurt so much!"),
-#: npc/008-2-12/nurse.txt:38
-#: npc/008-2-12/nurse.txt~:38
-#, no-c-format
-msgid "Oooh, these wounds! They hurt so much!"
-msgstr ""
-
-#. code: mesc(l("Oops, there is nobody known as %s on this word.", .@refName$)); // FIXME: this is too informal
-#: npc/000-0-1/narrator.txt~:150
-#: npc/000-0-1/narrator.txt:150
-#, no-c-format
-msgid "Oops, there is nobody known as %s on this word."
-msgstr ""
-
-#. code: Name: "Open Christmas Box"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Open Christmas Box"
-msgstr ""
-
-#. code: mesc l("Open the chest?");
-#: npc/functions/treasure.txt~:13
-#: npc/functions/treasure.txt:13
-#, no-c-format
-msgid "Open the chest?"
-msgstr ""
-
-#. code: l("Open your inventory window (###keyWindowInventory; key) next to the trading window. Select an item you want to offer, and then press the Add button. To add money to the negotiation, enter the amount you will offer and press the Change button."),
-#: npc/001-2-5/tutorial.txt:181
-#, no-c-format
-msgid "Open your inventory window (###keyWindowInventory; key) next to the trading window. Select an item you want to offer, and then press the Add button. To add money to the negotiation, enter the amount you will offer and press the Change button."
-msgstr ""
-
-#. code: l("Opened treasure chest"), 1;
-#: npc/functions/quest-debug/009-ShipQuests_TreasureChest.txt:16
-#, no-c-format
-msgid "Opened treasure chest"
-msgstr ""
-
-#. code: 9: Options changed.
-#: conf/messages.conf:36
-msgid "Options changed."
-msgstr ""
-
-#. code: l("Or almost like me, at the very least."),
-#: npc/001-2-33/lozerk.txt~:97
-#: npc/001-2-33/lozerk.txt:97
-#, no-c-format
-msgid "Or almost like me, at the very least."
-msgstr ""
-
-#. code: l("Or do you want to keep your friendships and adventures in different groups?"),
-#: npc/001-2-9/janus.txt~:47
-#: npc/001-2-9/janus.txt:47
-#, no-c-format
-msgid "Or do you want to keep your friendships and adventures in different groups?"
-msgstr ""
-
-#. code: l("Or maybe later.");
-#: npc/008-2-1/selim.txt~:11
-#, no-c-format
-msgid "Or maybe later."
-msgstr ""
-
-#. code: l("Or maybe later. Hmm, we'll see.");
-#: npc/008-2-1/selim.txt:11
-#, no-c-format
-msgid "Or maybe later. Hmm, we'll see."
-msgstr ""
-
-#. code: l("Or you can drink a mana potion. This restores some Mana. How much depends on the potion."),
-#: npc/001-2-36/hector.txt:150
-#: npc/001-2-36/hector.txt~:150
-#, no-c-format
-msgid "Or you can drink a mana potion. This restores some Mana. How much depends on the potion."
-msgstr ""
-
-#. code: l("Or you can take seat and ask Melinda if you need something.");
-#: npc/008-2-2/barron.txt:11
-#, no-c-format
-msgid "Or you can take seat and ask Melinda if you need something."
-msgstr ""
-
-#. code: lg("Or, you can just forget all that, and let me prepare sandwiches for you, too! %%H"), // %%H - Smile Emote
-#: npc/008-2-16/yannika.txt~:120
-#: npc/008-2-16/yannika.txt:120
-#, no-c-format
-msgid "Or, you can just forget all that, and let me prepare sandwiches for you, too! %%H#0"
-msgstr ""
-
-#. code: lg("Or, you can just forget all that, and let me prepare sandwiches for you, too! %%H"), // %%H - Smile Emote
-#: npc/008-2-16/yannika.txt~:120
-#: npc/008-2-16/yannika.txt:120
-#, no-c-format
-msgid "Or, you can just forget all that, and let me prepare sandwiches for you, too! %%H#1"
-msgstr ""
-
-#. code: Name: "Orange Cotton Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Orange Cotton Dye"
-msgstr ""
-
-#. code: Name: "Orchid Silk Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Orchid Silk Dye"
-msgstr ""
-
-#. code: 008-1,160,77,0 script Oscar NPC_CAUL,{
-#: npc/008-1/oscar.txt:7
-#: npc/008-1/oscar.txt~:7
-#, no-c-format
-msgid "Oscar"
-msgstr ""
-
-#. code: 001-2-12,38,30,0 script Oscar#001-2-12 NPC_OSCAR,{
-#: npc/001-2-12/oscar.txt:6
-#, no-c-format
-msgid "Oscar#001-2-12"
-msgstr ""
-
-#. code: l("Other"),
-#. code: setnpcdialogtitle l("Quest debug") + " - " + l("Other");
-#. code: mes l("This menu gives access to quest debug menus for @@ quests.", strtolower(l("Other")));
-#: npc/commands/debug-quest.txt:127
-#: npc/commands/debug-quest.txt~:127
-#: npc/commands/debug-quest.txt~:126
-#: npc/commands/debug-quest.txt~:160
-#: npc/commands/debug-quest.txt:160
-#: npc/commands/debug-quest.txt:126
-#, no-c-format
-msgid "Other"
-msgstr ""
-
-#. code: 1301: Other Drop Rates: MvP %.2fx / Card-Based %.2fx / Treasure %.2fx
-#: conf/messages.conf:1328
-msgid "Other Drop Rates: MvP %.2fx / Card-Based %.2fx / Treasure %.2fx"
-msgstr ""
-
-#. code: 1090: Other Flags:
-#. code: 1081: Other Flags:
-#: conf/messages.conf:959
-#: conf/messages.conf:950
-msgid "Other Flags:"
-msgstr ""
-
-#. code: l("Other than that, I don't know much about what else is going on, so directly asking the Cap'tain about it could be a good idea.");
-#: npc/000-2-3/elmo.txt:13
-#, no-c-format
-msgid "Other than that, I don't know much about what else is going on, so directly asking the Cap'tain about it could be a good idea."
-msgstr ""
-
-#. code: l("Other things are written but are not legible anymore.");
-#: npc/000-2-0/note.txt:19
-#: npc/001-2-21/note.txt:19
-#, no-c-format
-msgid "Other things are written but are not legible anymore."
-msgstr ""
-
-#. code: l("Other."), -1,
-#: npc/functions/bank.txt~:85
-#: npc/functions/bank.txt:85
-#: npc/functions/bank.txt:34
-#: npc/functions/bank.txt~:34
-#, no-c-format
-msgid "Other."
-msgstr ""
-
-#. code: setarray .messages$[0], l("Ouch!"), l("It hurts so bad!"),
-#: npc/001-2-2/moon.txt:20
-#, no-c-format
-msgid "Ouch!"
-msgstr ""
-
-#. code: mesq l("Ouch...");
-#: npc/000-1/ale.txt:21
-#, no-c-format
-msgid "Ouch..."
-msgstr ""
-
-#. code: mesq l("Ouch... These boxes are so heavy!");
-#: npc/000-1/ale.txt:90
-#, no-c-format
-msgid "Ouch... These boxes are so heavy!"
-msgstr ""
-
-#. code: l("Our building here is also the finest place in the town. Just go and see for yourself!");
-#: npc/001-2-33/lozerk.txt~:124
-#: npc/001-2-33/lozerk.txt:124
-#, no-c-format
-msgid "Our building here is also the finest place in the town. Just go and see for yourself!"
-msgstr ""
-
-#. code: mesq l("Our crew is like a family, and if you agree to help us, I would like to invite you to join our family!");
-#: npc/000-2-3/nard.txt~:99
-#: npc/000-2-3/nard.txt:99
-#, no-c-format
-msgid "Our crew is like a family, and if you agree to help us, I would like to invite you to join our family!"
-msgstr ""
-
-#. code: l("Our main responsibility in the city is to protect the Merchant Guild.");
-#: npc/001-1/enora.txt:63
-#: npc/001-1/enora.txt~:63
-#, no-c-format
-msgid "Our main responsibility in the city is to protect the Merchant Guild."
-msgstr ""
-
-#. code: mesq l("Our mommy doesn't allow us to go there, because it's dangerous. But he doesn't listen!");
-#: npc/001-1/katja.txt:97
-#, no-c-format
-msgid "Our mommy doesn't allow us to go there, because it's dangerous. But he doesn't listen!"
-msgstr ""
-
-#. code: l("Our only wish to eat a plush, so juicy sweet...");
-#: npc/001-1/rumly.txt:40
-#, no-c-format
-msgid "Our only wish to eat a plush, so juicy sweet..."
-msgstr ""
-
-#. code: rif(ISCANDORTOP3() || is_gm(), l("Out of Mind")), 4,
-#: npc/012-3-0/parua.txt~:156
-#, no-c-format
-msgid "Out of Mind"
-msgstr ""
-
-#. code: mesc l("Out of Mind mode is only available for Top 3.");
-#: npc/012-3-0/parua.txt~:149
-#, no-c-format
-msgid "Out of Mind mode is only available for Top 3."
-msgstr ""
-
-#. code: l("Over lovers under a starry night"),
-#: npc/001-2-6/books.txt~:67
-#: npc/001-2-6/books.txt:67
-#, no-c-format
-msgid "Over lovers under a starry night"
-msgstr ""
-
-#. code: l("Ow-oh!"),
-#: npc/001-2-4/robin.txt:44
-#, no-c-format
-msgid "Ow-oh!"
-msgstr ""
-
-#. code: l("PC have to pour Fertility Potion on the same spot"), 3,
-#: npc/functions/quest-debug/058-ArgaesQuest_Galimatia.txt:19
-#, no-c-format
-msgid "PC have to pour Fertility Potion on the same spot"
-msgstr ""
-
-#. code: l("PC have to pour chemicals on dirt"), 1,
-#: npc/functions/quest-debug/058-ArgaesQuest_Galimatia.txt:17
-#, no-c-format
-msgid "PC have to pour chemicals on dirt"
-msgstr ""
-
-#. code: mesc l("PS. You'll gain experience if you hang around here with friends. Ask Melinda for drinks and pay a round for them! - Management");
-#: npc/008-2-2/note.txt:13
-#: npc/008-2-2/note.txt~:13
-#, no-c-format
-msgid "PS. You'll gain experience if you hang around here with friends. Ask Melinda for drinks and pay a round for them! - Management"
-msgstr ""
-
-#. code: 904: Packet 0x%x length: %d
-#: conf/messages.conf:718
-msgid "Packet 0x%x length: %d"
-msgstr ""
-
-#. code: 588: Paladin
-#: conf/messages.conf:559
-msgid "Paladin"
-msgstr ""
-
-#. code: 227: Party modification is disabled in this map.
-#: conf/messages.conf:236
-msgid "Party modification is disabled in this map."
-msgstr ""
-
-#. code: 1096: PartyLock |
-#: conf/messages.conf:965
-msgid "PartyLock |"
-msgstr ""
-
-#. code: 012-3-0,60,31,0 script Parua NPC_ANWAR,{
-#: npc/012-3-0/parua.txt~:34
-#, no-c-format
-msgid "Parua"
-msgstr ""
-
-#. code: dispbottom l("Parua Cave: New Highscore: %d points", CRAZYPOINTS);
-#: npc/012-3-0/parua.txt~:391
-#: npc/012-3-0/parua.txt~:402
-#, no-c-format
-msgid "Parua Cave: New Highscore: %d points"
-msgstr ""
-
-#. code: l("Past here, the neutral area of the Magic Academy of Tulimshar starts."),
-#: npc/020-1/tindris.txt~:23
-#: npc/020-1/tindris.txt:10
-#: npc/020-1/tindris.txt~:10
-#: npc/020-1/tindris.txt:23
-#, no-c-format
-msgid "Past here, the neutral area of the Magic Academy of Tulimshar starts."
-msgstr ""
-
-#. code: 020-2-28,36,20,0 script Pauline NPC_PAULINE,{
-#: npc/020-2-28/pauline.txt:7
-#: npc/020-2-28/pauline.txt~:7
-#, no-c-format
-msgid "Pauline"
-msgstr ""
-
-#. code: mesc l("Pay Chef Gado the gold?");
-#: npc/001-2-22/chefgado.txt:79
-#: npc/001-2-22/chefgado.txt~:79
-#, no-c-format
-msgid "Pay Chef Gado the gold?"
-msgstr ""
-
-#. code: npctalk3 l("Pay attention to the fight, %s!", strcharinfo(0));
-#: npc/012-3-0/parua.txt~:47
-#, no-c-format
-msgid "Pay attention to the fight, %s!"
-msgstr ""
-
-#. code: Name: "Pearl"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Pearl"
-msgstr ""
-
-#. code: Name: "Pelt Jacket"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Pelt Jacket"
-msgstr ""
-
-#. code: Name: "Penguin"
-#: mob_db.conf:3945
-#, no-c-format
-msgid "Penguin"
-msgstr ""
-
-#. code: l("People are going mad rewriting history and I'm clueless."),
-#: npc/020-1/cyndala.txt:11
-#, no-c-format
-msgid "People are going mad rewriting history and I'm clueless."
-msgstr ""
-
-#. code: l("People vary greatly in the amount of strength, agility, dexterity, intelligence, vitality and luck."),
-#: npc/001-2-5/tutorial.txt:80
-#, no-c-format
-msgid "People vary greatly in the amount of strength, agility, dexterity, intelligence, vitality and luck."
-msgstr ""
-
-#. code: mesq l("Perfect!");
-#. code: l("Perfect!"),
-#: npc/001-2-19/lloyd.txt~:120
-#: npc/000-1/astapolos.txt:151
-#: npc/000-1/jalad.txt:121
-#: npc/001-2-19/lloyd.txt:120
-#, no-c-format
-msgid "Perfect!"
-msgstr ""
-
-#. code: l("Perfect! I will wait for you here.");
-#: npc/001-1/enora.txt~:276
-#: npc/001-1/enora.txt:276
-#, no-c-format
-msgid "Perfect! I will wait for you here."
-msgstr ""
-
-#. code: mesq l("Perfect! Please allow me some time to brew this potion. It should be ready in 15 minutes or so.");
-#: npc/008-1/rossy.txt~:282
-#: npc/008-1/rossy.txt:282
-#, no-c-format
-msgid "Perfect! Please allow me some time to brew this potion. It should be ready in 15 minutes or so."
-msgstr ""
-
-#. code: l("Perhaps I can help?");
-#: npc/012-1/tiki.txt:52
-#: npc/012-1/tiki.txt~:52
-#, no-c-format
-msgid "Perhaps I can help?"
-msgstr ""
-
-#. code: l("Perhaps one day I will reward you with a few buglegs or such, don't worry.");
-#: npc/020-2-18/inya.txt~:12
-#: npc/020-2-18/inya.txt:12
-#, no-c-format
-msgid "Perhaps one day I will reward you with a few buglegs or such, don't worry."
-msgstr ""
-
-#. code: l("Perhaps, and only perhaps, if you bring me the latter, I can bring you to a ship that will perhaps, and only perhaps, be able to bring you to Woodland."),
-#: npc/001-1/rowboat.txt:19
-#: npc/001-1/rowboat.txt~:19
-#, no-c-format
-msgid "Perhaps, and only perhaps, if you bring me the latter, I can bring you to a ship that will perhaps, and only perhaps, be able to bring you to Woodland."
-msgstr ""
-
-#. code: mesc l("Perhaps, in future, someone adds it to this world.");
-#: npc/items/recipes.txt:95
-#: npc/items/recipes.txt~:95
-#, no-c-format
-msgid "Perhaps, in future, someone adds it to this world."
-msgstr ""
-
-#. code: 185: Pet hunger changed.
-#: conf/messages.conf:205
-msgid "Pet hunger changed."
-msgstr ""
-
-#. code: 186: Pet hunger is already at maximum.
-#: conf/messages.conf:206
-msgid "Pet hunger is already at maximum."
-msgstr ""
-
-#. code: 182: Pet intimacy changed.
-#: conf/messages.conf:202
-msgid "Pet intimacy changed."
-msgstr ""
-
-#. code: 183: Pet intimacy is already at maximum.
-#: conf/messages.conf:203
-msgid "Pet intimacy is already at maximum."
-msgstr ""
-
-#. code: 000-2-1,70,35,0 script Peter NPC_RATTO_SAILOR,{
-#: npc/000-2-1/peter.txt:48
-#, no-c-format
-msgid "Peter"
-msgstr ""
-
-#. code: l("Peter needs help"), 1,
-#: npc/functions/quest-debug/003-ShipQuests_Peter.txt:23
-#, no-c-format
-msgid "Peter needs help"
-msgstr ""
-
-#. code: 001-2-22,70,35,0 script Peter#Artis NPC_RATTO_SAILOR,{
-#: npc/001-2-22/peter.txt:48
-#, no-c-format
-msgid "Peter#Artis"
-msgstr ""
-
-#. code: 866: Pets are disabled in this map.
-#: conf/messages.conf:670
-msgid "Pets are disabled in this map."
-msgstr ""
-
-#. code: mesq l("Pff... Nickel nurser!");
-#: npc/008-2-2/melinda.txt:53
-#, no-c-format
-msgid "Pff... Nickel nurser!"
-msgstr ""
-
-#. code: mesq l("Pfft, you obviously don't know either!");
-#: npc/012-2-1/jessie.txt:22
-#, no-c-format
-msgid "Pfft, you obviously don't know either!"
-msgstr ""
-
-#. code: mesq l("Phew, thanks %s. These rattos were going to be the ruin of me!", strcharinfo(0));
-#: npc/020-2-34/donutello.txt~:95
-#: npc/020-2-34/donutello.txt:95
-#, no-c-format
-msgid "Phew, thanks %s. These rattos were going to be the ruin of me!"
-msgstr ""
-
-#. code: 020-1,285,123,0 script Philip NPC_UKAR_MALE_LEGION_ARTIS,{
-#: npc/020-1/philip.txt~:7
-#: npc/020-1/philip.txt:7
-#, no-c-format
-msgid "Philip"
-msgstr ""
-
-#. code: Name: "Piberries"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Piberries"
-msgstr ""
-
-#. code: Name: "Piberries Infusion"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Piberries Infusion"
-msgstr ""
-
-#. code: Name: "Pickaxe"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Pickaxe"
-msgstr ""
-
-#. code: Name: "Pikpik"
-#: mob_db.conf:604
-#, no-c-format
-msgid "Pikpik"
-msgstr ""
-
-#. code: Name: "Pile Of Ash"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Pile Of Ash"
-msgstr ""
-
-#. code: Name: "Pink Antennae"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Pink Antennae"
-msgstr ""
-
-#. code: Name: "Pink Blobime"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Pink Blobime"
-msgstr ""
-
-#. code: Name: "Pink Cotton Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Pink Cotton Dye"
-msgstr ""
-
-#. code: Name: "Pink Flower"
-#: mob_db.conf:1478
-#, no-c-format
-msgid "Pink Flower"
-msgstr ""
-
-#. code: Name: "Pink Petal"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Pink Petal"
-msgstr ""
-
-#. code: Name: "Pinkie"
-#: mob_db.conf:1309
-#, no-c-format
-msgid "Pinkie"
-msgstr ""
-
-#. code: Name: "Pinkie Hat"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Pinkie Hat"
-msgstr ""
-
-#. code: Name: "Pinkie Pink Silk Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Pinkie Pink Silk Dye"
-msgstr ""
-
-#. code: Name: "Piou"
-#: mob_db.conf:130
-#, no-c-format
-msgid "Piou"
-msgstr ""
-
-#. code: Name: "Piou Feathers"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Piou Feathers"
-msgstr ""
-
-#. code: Name: "Piou Legs"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Piou Legs"
-msgstr ""
-
-#. code: Name: "Piou Slayer"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Piou Slayer"
-msgstr ""
-
-#. code: Name: "Piou and The Fluffy"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Piou and The Fluffy"
-msgstr ""
-
-#. code: Name: "Piou egg"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Piou egg"
-msgstr ""
-
-#. code: Name: "Piouleg Sandwich"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Piouleg Sandwich"
-msgstr ""
-
-#. code: l("Pious must keep a strict diet composed of Piberries."),
-#: npc/001-2-6/books.txt~:184
-#: npc/001-2-6/books.txt:184
-#, no-c-format
-msgid "Pious must keep a strict diet composed of Piberries."
-msgstr ""
-
-#. code: Name: "Piousse"
-#: mob_db.conf:171
-#, no-c-format
-msgid "Piousse"
-msgstr ""
-
-#. code: Name: "Pirate Shorts"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Pirate Shorts"
-msgstr ""
-
-#. code: Name: "Pitch Black Silk Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Pitch Black Silk Dye"
-msgstr ""
-
-#. code: rif(countitem(PileOfAsh), l("Place pile of ashes")),
-#: npc/008-3-0/juliet.txt~:361
-#: npc/008-3-0/juliet.txt:360
-#, no-c-format
-msgid "Place pile of ashes"
-msgstr ""
-
-#. code: mes l("Planted Trees: %s", format_number($TREE_PLANTED)); // FIXME
-#: npc/functions/scoreboards.txt~:164
-#: npc/functions/scoreboards.txt:164
-#, no-c-format
-msgid "Planted Trees: %s"
-msgstr ""
-
-#. code: mes ".:: " + l("Plates") + " ::.";
-#: npc/items/recipes.txt:128
-#, no-c-format
-msgid "Plates"
-msgstr ""
-
-#. code: Name: "Platinum Four-Leaf Necklace"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Platinum Four-Leaf Necklace"
-msgstr ""
-
-#. code: Name: "Platinum Ingot"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Platinum Ingot"
-msgstr ""
-
-#. code: Name: "Platinum Necklace"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Platinum Necklace"
-msgstr ""
-
-#. code: Name: "Platinum Ore"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Platinum Ore"
-msgstr ""
-
-#. code: Name: "Platinum Ring"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Platinum Ring"
-msgstr ""
-
-#. code: Name: "Platinum Signet Ring"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Platinum Signet Ring"
-msgstr ""
-
-#. code: 1099: Player '%s' (session #%d) | Location: %d,%d
-#: conf/messages.conf:968
-msgid "Player '%s' (session #%d) | Location: %d,%d"
-msgstr ""
-
-#. code: 1437: Player '%s' has now been banned from the '%s' channel
-#: conf/messages.conf:1531
-msgid "Player '%s' has now been banned from the '%s' channel"
-msgstr ""
-
-#. code: 1441: Player '%s' has now been unbanned from the '%s' channel
-#: conf/messages.conf:1535
-msgid "Player '%s' has now been unbanned from the '%s' channel"
-msgstr ""
-
-#. code: 1465: Player '%s' is already banned from this channel
-#: conf/messages.conf:1559
-msgid "Player '%s' is already banned from this channel"
-msgstr ""
-
-#. code: 1440: Player '%s' is not banned from this channel
-#: conf/messages.conf:1534
-msgid "Player '%s' is not banned from this channel"
-msgstr ""
-
-#. code: 1434: Player '%s' was not found
-#: conf/messages.conf:1529
-msgid "Player '%s' was not found"
-msgstr ""
-
-#. code: 257: Player database has been reloaded.
-#: conf/messages.conf:266
-msgid "Player database has been reloaded."
-msgstr ""
-
-#. code: 109: Player has been nuked!
-#: conf/messages.conf:130
-msgid "Player has been nuked!"
-msgstr ""
-
-#. code: 1235: Player is not muted.
-#: conf/messages.conf:1219
-msgid "Player is not muted."
-msgstr ""
-
-#. code: 1168: Player is using %s skill tree (%d basic points).
-#: conf/messages.conf:1097
-msgid "Player is using %s skill tree (%d basic points)."
-msgstr ""
-
-#. code: 1170: Player requires level %d of skill %s.
-#: conf/messages.conf:1099
-msgid "Player requires level %d of skill %s."
-msgstr ""
-
-#. code: 121: Player unjailed.
-#: conf/messages.conf:142
-msgid "Player unjailed."
-msgstr ""
-
-#. code: 1236: Player unmuted.
-#: conf/messages.conf:1220
-msgid "Player unmuted."
-msgstr ""
-
-#. code: 118: Player warped to jail.
-#: conf/messages.conf:139
-msgid "Player warped to jail."
-msgstr ""
-
-#. code: mes l("Players Killed in PvP: %s", format_number($PLAYERS_KILLED));
-#: npc/functions/scoreboards.txt:166
-#: npc/functions/scoreboards.txt~:166
-#, no-c-format
-msgid "Players Killed in PvP: %s"
-msgstr ""
-
-#. code: mesq l("Please be patient. Someone else is using the rowboat right now.");
-#: npc/001-1/rowboathelper.txt~:40
-#: npc/001-1/rowboathelper.txt:40
-#, no-c-format
-msgid "Please be patient. Someone else is using the rowboat right now."
-msgstr ""
-
-#. code: mesq l("Please be patient... I'll be done in %s.", FuzzyTime(.@t));
-#: npc/008-1/rossy.txt:238
-#: npc/008-1/rossy.txt~:238
-#, no-c-format
-msgid "Please be patient... I'll be done in %s."
-msgstr ""
-
-#. code: mesq l("Please bring Hocus' letter to my daughter as fast as you can.");
-#: npc/008-2-4/olana.txt:55
-#: npc/008-2-4/olana.txt~:55
-#, no-c-format
-msgid "Please bring Hocus' letter to my daughter as fast as you can."
-msgstr ""
-
-#. code: l("Please bring it to me!");
-#: npc/008-2-4/bernard.txt:63
-#, no-c-format
-msgid "Please bring it to me!"
-msgstr ""
-
-#. code: mesq l("Please bring me @@s so I can pull out these spikes from my foot.", getitemlink("CrocClaw"));
-#: npc/001-2-2/moon.txt:114
-#, no-c-format
-msgid "Please bring me @@s so I can pull out these spikes from my foot."
-msgstr ""
-
-#. code: mes(l("Please choose the desired body type:"));
-#: npc/commands/debug-look.txt~:7
-#, no-c-format
-msgid "Please choose the desired body type:"
-msgstr ""
-
-#. code: l("Please come again with at least 10 INT and 20 DEX. Stat Bonuses aren't counted.");
-#: npc/008-2-16/yannika.txt~:257
-#: npc/008-2-16/yannika.txt:257
-#, no-c-format
-msgid "Please come again with at least 10 INT and 20 DEX. Stat Bonuses aren't counted."
-msgstr ""
-
-#. code: l("Please come back anytime!");
-#: npc/001-1/enora.txt:436
-#: npc/001-1/enora.txt~:436
-#, no-c-format
-msgid "Please come back anytime!"
-msgstr ""
-
-#. code: mesq l("Please come back later and I may have something else to show you.");
-#: npc/008-2-16/yannika.txt~:181
-#: npc/008-2-16/yannika.txt:181
-#, no-c-format
-msgid "Please come back later and I may have something else to show you."
-msgstr ""
-
-#. code: mesc l("Please come back later, in %s.", FuzzyTime(.@q3));
-#: npc/functions/bank.txt~:149
-#: npc/functions/bank.txt:149
-#, no-c-format
-msgid "Please come back later, in %s."
-msgstr ""
-
-#. code: mesq l("Please come back later.");
-#: npc/012-2-2/sorfina.txt~:80
-#, no-c-format
-msgid "Please come back later."
-msgstr ""
-
-#. code: npctalk3(l("Please come talk to me, I'll help you get dressed."));
-#: npc/000-2-1/arpan.txt:296
-#: npc/000-2-1/arpan.txt~:296
-#, no-c-format
-msgid "Please come talk to me, I'll help you get dressed."
-msgstr ""
-
-#. code: mesc(l("Please contact the staff for technical support."), 1);
-#: npc/000-0-1/narrator.txt~:28
-#: npc/000-0-1/narrator.txt:28
-#, no-c-format
-msgid "Please contact the staff for technical support."
-msgstr ""
-
-#. code: npctalk3(l("Please continue talking to the villagers."));
-#: npc/008-2-1/inspector.txt:62
-#, no-c-format
-msgid "Please continue talking to the villagers."
-msgstr ""
-
-#. code: l("Please do hurry and bring me %d %s, so I can finish my soup!",
-#: npc/008-2-4/bernard.txt:121
-#, no-c-format
-msgid "Please do hurry and bring me %d %s, so I can finish my soup!"
-msgstr ""
-
-#. code: mesq l("Please do, I'm worried about them....");
-#: npc/008-2-4/olana.txt~:146
-#: npc/008-2-4/olana.txt:146
-#, no-c-format
-msgid "Please do, I'm worried about them...."
-msgstr ""
-
-#. code: l("Please do, and delete duplicates."),
-#: npc/012-2-2/sorfina.txt~:180
-#, no-c-format
-msgid "Please do, and delete duplicates."
-msgstr ""
-
-#. code: l("Please do, and keep duplicates."),
-#: npc/012-2-2/sorfina.txt~:181
-#, no-c-format
-msgid "Please do, and keep duplicates."
-msgstr ""
-
-#. code: mesq l("Please don't interrupt my work, I am busy.");
-#: npc/020-2-20/drabur.txt:9
-#: npc/020-2-20/drabur.txt~:9
-#, no-c-format
-msgid "Please don't interrupt my work, I am busy."
-msgstr ""
-
-#. code: mesq l("Please don't loiter around unless you have business with the Legion.");
-#: npc/001-2-33/lozerk.txt~:143
-#: npc/001-2-33/lozerk.txt:144
-#, no-c-format
-msgid "Please don't loiter around unless you have business with the Legion."
-msgstr ""
-
-#. code: mesq l("Please don't tell people you saw me. I don't want to be decapitated or get thrown into the sea as food for sharks, or get my hair mussed!");
-#: npc/001-2-22/alige.txt:116
-#: npc/000-2-1/alige.txt:116
-#, no-c-format
-msgid "Please don't tell people you saw me. I don't want to be decapitated or get thrown into the sea as food for sharks, or get my hair mussed!"
-msgstr ""
-
-#. code: mesq l("Please don't touch my stove without my authorization.");
-#: npc/008-2-16/stove.txt~:13
-#: npc/008-2-16/stove.txt:13
-#, no-c-format
-msgid "Please don't touch my stove without my authorization."
-msgstr ""
-
-#. code: mesq l("Please don't touch these hats, they are for crew members only.");
-#: npc/000-2-3/box.txt:40
-#, no-c-format
-msgid "Please don't touch these hats, they are for crew members only."
-msgstr ""
-
-#. code: l("Please don't.");
-#: npc/012-2-2/sorfina.txt~:182
-#, no-c-format
-msgid "Please don't."
-msgstr ""
-
-#. code: rif(getq(General_Cooking) == 15, l("Please enlighten me, O Grandmaster, where can I find Salad to improve my eating habits?")),
-#: npc/020-1/hocus.txt~:20
-#: npc/020-1/hocus.txt:20
-#, no-c-format
-msgid "Please enlighten me, O Grandmaster, where can I find Salad to improve my eating habits?"
-msgstr ""
-
-#. code: 1143: Please enter a Monster/NPC name/ID (usage: @disguise <name/ID>).
-#: conf/messages.conf:1040
-msgid "Please enter a Monster/NPC name/ID (usage: @disguise <name/ID>)."
-msgstr ""
-
-#. code: 1145: Please enter a Monster/NPC name/ID (usage: @disguiseall <name/ID>).
-#: conf/messages.conf:1044
-msgid "Please enter a Monster/NPC name/ID (usage: @disguiseall <name/ID>)."
-msgstr ""
-
-#. code: 1133: Please enter a NPC name (Usage: @unloadnpc <NPC_name> {<flag>}).
-#: conf/messages.conf:1020
-msgid "Please enter a NPC name (Usage: @unloadnpc <NPC_name> {<flag>})."
-msgstr ""
-
-#. code: 1130: Please enter a NPC name (usage: @enablenpc <NPC_name>).
-#: conf/messages.conf:1011
-msgid "Please enter a NPC name (usage: @enablenpc <NPC_name>)."
-msgstr ""
-
-#. code: 1131: Please enter a NPC name (usage: @hidenpc <NPC_name>).
-#: conf/messages.conf:1014
-msgid "Please enter a NPC name (usage: @hidenpc <NPC_name>)."
-msgstr ""
-
-#. code: 1129: Please enter a NPC name (usage: @tonpc <NPC_name>).
-#: conf/messages.conf:1008
-msgid "Please enter a NPC name (usage: @tonpc <NPC_name>)."
-msgstr ""
-
-#. code: 992: Please enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>).
-#: conf/messages.conf:798
-msgid "Please enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>)."
-msgstr ""
-
-#. code: 1030: Please enter a guild name (usage: @guild <guild_name>).
-#: conf/messages.conf:887
-msgid "Please enter a guild name (usage: @guild <guild_name>)."
-msgstr ""
-
-#. code: 1034: Please enter a guild name/ID (usage: @guildrecall <guild_name/ID>).
-#: conf/messages.conf:897
-msgid "Please enter a guild name/ID (usage: @guildrecall <guild_name/ID>)."
-msgstr ""
-
-#. code: 1126: Please enter a guild name/ID (usage: @guildspy <guild_name/ID>).
-#: conf/messages.conf:999
-msgid "Please enter a guild name/ID (usage: @guildspy <guild_name/ID>)."
-msgstr ""
-
-#. code: 994: Please enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>).
-#: conf/messages.conf:804
-msgid "Please enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>)."
-msgstr ""
-
-#. code: 993: Please enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>).
-#: conf/messages.conf:801
-msgid "Please enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>)."
-msgstr ""
-
-#. code: 1256: Please enter a homunculus ID (usage: @makehomun <homunculus id>).
-#: conf/messages.conf:1256
-msgid "Please enter a homunculus ID (usage: @makehomun <homunculus id>)."
-msgstr ""
-
-#. code: 1259: Please enter a hunger value (usage: @homhungry <hunger value [0-100]>).
-#: conf/messages.conf:1263
-msgid "Please enter a hunger value (usage: @homhungry <hunger value [0-100]>)."
-msgstr ""
-
-#. code: 1253: Please enter a level adjustment (usage: @homlevel <number of levels>).
-#: conf/messages.conf:1247
-msgid "Please enter a level adjustment (usage: @homlevel <number of levels>)."
-msgstr ""
-
-#. code: 987: Please enter a level adjustment (usage: @joblvup/@jlevel/@joblvlup <number of levels>).
-#: conf/messages.conf:787
-msgid "Please enter a level adjustment (usage: @joblvup/@jlevel/@joblvlup <number of levels>)."
-msgstr ""
-
-#. code: 986: Please enter a level adjustment (usage: @lvup/@blevel/@baselvlup <number of levels>).
-#: conf/messages.conf:784
-msgid "Please enter a level adjustment (usage: @lvup/@blevel/@baselvlup <number of levels>)."
-msgstr ""
-
-#. code: 909: Please enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>).
-#: conf/messages.conf:725
-msgid "Please enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>)."
-msgstr ""
-
-#. code: 1149: Please enter a message (usage: @broadcast <message>).
-#: conf/messages.conf:1056
-msgid "Please enter a message (usage: @broadcast <message>)."
-msgstr ""
-
-#. code: 1260: Please enter a message (usage: @homtalk <message>).
-#: conf/messages.conf:1266
-msgid "Please enter a message (usage: @homtalk <message>)."
-msgstr ""
-
-#. code: 980: Please enter a message (usage: @kami <message>).
-#: conf/messages.conf:772
-msgid "Please enter a message (usage: @kami <message>)."
-msgstr ""
-
-#. code: 1150: Please enter a message (usage: @localbroadcast <message>).
-#: conf/messages.conf:1059
-msgid "Please enter a message (usage: @localbroadcast <message>)."
-msgstr ""
-
-#. code: 1302: Please enter a message (usage: @me <message>).
-#: conf/messages.conf:1331
-msgid "Please enter a message (usage: @me <message>)."
-msgstr ""
-
-#. code: 1224: Please enter a message (usage: @pettalk <message>).
-#: conf/messages.conf:1198
-msgid "Please enter a message (usage: @pettalk <message>)."
-msgstr ""
-
-#. code: 1146: Please enter a mob name/ID and guild name/ID (usage: @disguiseguild <mob name/ID>, <guild name/ID>).
-#: conf/messages.conf:1047
-msgid "Please enter a mob name/ID and guild name/ID (usage: @disguiseguild <mob name/ID>, <guild name/ID>)."
-msgstr ""
-
-#. code: 546: Please enter a mob name/id (usage: @showmobs <mob name/id>)
-#: conf/messages.conf:512
-msgid "Please enter a mob name/id (usage: @showmobs <mob name/id>)"
-msgstr ""
-
-#. code: 1218: Please enter a monster name (usage: @mobsearch <monster name>).
-#: conf/messages.conf:1186
-msgid "Please enter a monster name (usage: @mobsearch <monster name>)."
-msgstr ""
-
-#. code: 1225: Please enter a monster name (usage: @summon <monster name> {duration}).
-#: conf/messages.conf:1201
-msgid "Please enter a monster name (usage: @summon <monster name> {duration})."
-msgstr ""
-
-#. code: 1239: Please enter a monster name/ID (usage: @mobinfo <monster_name_or_monster_ID>).
-#: conf/messages.conf:1229
-msgid "Please enter a monster name/ID (usage: @mobinfo <monster_name_or_monster_ID>)."
-msgstr ""
-
-#. code: 1288: Please enter a monster name/ID (usage: @whereis <monster_name_or_monster_ID>).
-#: conf/messages.conf:1306
-msgid "Please enter a monster name/ID (usage: @whereis <monster_name_or_monster_ID>)."
-msgstr ""
-
-#. code: 1015: Please enter a monster/egg name/ID (usage: @makeegg <pet>).
-#: conf/messages.conf:846
-msgid "Please enter a monster/egg name/ID (usage: @makeegg <pet>)."
-msgstr ""
-
-#. code: 1011: Please enter a number (usage: @skpoint <number of points>).
-#: conf/messages.conf:834
-msgid "Please enter a number (usage: @skpoint <number of points>)."
-msgstr ""
-
-#. code: 1010: Please enter a number (usage: @stpoint <number of points>).
-#: conf/messages.conf:831
-msgid "Please enter a number (usage: @stpoint <number of points>)."
-msgstr ""
-
-#. code: 1029: Please enter a party name (usage: @party <party_name>).
-#: conf/messages.conf:884
-msgid "Please enter a party name (usage: @party <party_name>)."
-msgstr ""
-
-#. code: 1035: Please enter a party name/ID (usage: @partyrecall <party_name/ID>).
-#: conf/messages.conf:900
-msgid "Please enter a party name/ID (usage: @partyrecall <party_name/ID>)."
-msgstr ""
-
-#. code: 1127: Please enter a party name/ID (usage: @partyspy <party_name/ID>).
-#: conf/messages.conf:1002
-msgid "Please enter a party name/ID (usage: @partyspy <party_name/ID>)."
-msgstr ""
-
-#. code: 1021: Please enter a player name (usage: @block <char name>).
-#: conf/messages.conf:862
-msgid "Please enter a player name (usage: @block <char name>)."
-msgstr ""
-
-#. code: 1134: Please enter a player name (usage: @jail <char_name>).
-#: conf/messages.conf:1023
-msgid "Please enter a player name (usage: @jail <char_name>)."
-msgstr ""
-
-#. code: 911: Please enter a player name (usage: @jumpto/@warpto/@goto <char name/ID>).
-#: conf/messages.conf:731
-msgid "Please enter a player name (usage: @jumpto/@warpto/@goto <char name/ID>)."
-msgstr ""
-
-#. code: 1026: Please enter a player name (usage: @kick <char name/ID>).
-#: conf/messages.conf:875
-msgid "Please enter a player name (usage: @kick <char name/ID>)."
-msgstr ""
-
-#. code: 1128: Please enter a player name (usage: @nuke <char name>).
-#: conf/messages.conf:1005
-msgid "Please enter a player name (usage: @nuke <char name>)."
-msgstr ""
-
-#. code: 1018: Please enter a player name (usage: @recall <char name/ID>).
-#: conf/messages.conf:855
-msgid "Please enter a player name (usage: @recall <char name/ID>)."
-msgstr ""
-
-#. code: 1230: Please enter a player name (usage: @trade <char name>).
-#: conf/messages.conf:1210
-msgid "Please enter a player name (usage: @trade <char name>)."
-msgstr ""
-
-#. code: 1025: Please enter a player name (usage: @unban <char name>).
-#: conf/messages.conf:872
-msgid "Please enter a player name (usage: @unban <char name>)."
-msgstr ""
-
-#. code: 1024: Please enter a player name (usage: @unblock <char name>).
-#: conf/messages.conf:869
-msgid "Please enter a player name (usage: @unblock <char name>)."
-msgstr ""
-
-#. code: 1135: Please enter a player name (usage: @unjail/@discharge <char_name>).
-#: conf/messages.conf:1026
-msgid "Please enter a player name (usage: @unjail/@discharge <char_name>)."
-msgstr ""
-
-#. code: 1234: Please enter a player name (usage: @unmute <char name>).
-#: conf/messages.conf:1218
-msgid "Please enter a player name (usage: @unmute <char name>)."
-msgstr ""
-
-#. code: 910: Please enter a player name (usage: @where <char name>).
-#: conf/messages.conf:728
-msgid "Please enter a player name (usage: @where <char name>)."
-msgstr ""
-
-#. code: 996: Please enter a position bitmask and an amount (usage: @refine <equip position> <+/- amount>).
-#: conf/messages.conf:809
-msgid "Please enter a position bitmask and an amount (usage: @refine <equip position> <+/- amount>)."
-msgstr ""
-
-#. code: 1027: Please enter a quest skill ID.
-#: conf/messages.conf:878
-msgid "Please enter a quest skill ID."
-msgstr ""
-
-#. code: 1132: Please enter a script file name (usage: @loadnpc <file name>).
-#: conf/messages.conf:1017
-msgid "Please enter a script file name (usage: @loadnpc <file name>)."
-msgstr ""
-
-#. code: 1163: Please enter a skill name to look up (usage: @skillid <skill name>).
-#: conf/messages.conf:1086
-msgid "Please enter a skill name to look up (usage: @skillid <skill name>)."
-msgstr ""
-
-#. code: 1217: Please enter a sound filename (usage: @sound <filename>).
-#: conf/messages.conf:1183
-msgid "Please enter a sound filename (usage: @sound <filename>)."
-msgstr ""
-
-#. code: 918: Please enter a speed value (usage: @speed <%d-%d>).
-#: conf/messages.conf:744
-msgid "Please enter a speed value (usage: @speed <%d-%d>)."
-msgstr ""
-
-#. code: 1009: Please enter a status type/flag (usage: @displaystatus <status type> <flag> <tick> {<val1> {<val2> {<val3>}}}).
-#: conf/messages.conf:828
-msgid "Please enter a status type/flag (usage: @displaystatus <status type> <flag> <tick> {<val1> {<val2> {<val3>}}})."
-msgstr ""
-
-#. code: 1297: Please enter a time in minutes (usage: @mutearea/@stfu <time in minutes>).
-#: conf/messages.conf:1322
-msgid "Please enter a time in minutes (usage: @mutearea/@stfu <time in minutes>)."
-msgstr ""
-
-#. code: l("Please enter a valid amount.");
-#: npc/001-1/fexil.txt:106
-#, no-c-format
-msgid "Please enter a valid amount."
-msgstr ""
-
-#. code: 1014: Please enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>).
-#: conf/messages.conf:843
-msgid "Please enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>)."
-msgstr ""
-
-#. code: 173: Please enter a valid madogear type.
-#: conf/messages.conf:193
-msgid "Please enter a valid madogear type."
-msgstr ""
-
-#. code: 1017: Please enter a valid number (usage: @pethungry <0-100>).
-#: conf/messages.conf:852
-msgid "Please enter a valid number (usage: @pethungry <0-100>)."
-msgstr ""
-
-#. code: 1008: Please enter a valid position (usage: @memo <memo_position:%d-%d>).
-#: conf/messages.conf:825
-msgid "Please enter a valid position (usage: @memo <memo_position:%d-%d>)."
-msgstr ""
-
-#. code: 1016: Please enter a valid value (usage: @petfriendly <0-1000>).
-#: conf/messages.conf:849
-msgid "Please enter a valid value (usage: @petfriendly <0-1000>)."
-msgstr ""
-
-#. code: 1013: Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>).
-#: conf/messages.conf:840
-msgid "Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>)."
-msgstr ""
-
-#. code: 984: Please enter all parameters (usage: @item2 <item name/ID> <quantity>).
-#: conf/messages.conf:780
-msgid "Please enter all parameters (usage: @item2 <item name/ID> <quantity>)."
-msgstr ""
-
-#. code: 296: Please enter all parameters (usage: @itembound2 <item name/ID> <quantity>
-#: conf/messages.conf:307
-msgid "Please enter all parameters (usage: @itembound2 <item name/ID> <quantity>"
-msgstr ""
-
-#. code: 1028: Please enter an amount (usage: @spiritball <number: 0-%d>).
-#: conf/messages.conf:881
-msgid "Please enter an amount (usage: @spiritball <number: 0-%d>)."
-msgstr ""
-
-#. code: 1012: Please enter an amount (usage: @zeny <amount>).
-#: conf/messages.conf:837
-msgid "Please enter an amount (usage: @zeny <amount>)."
-msgstr ""
-
-#. code: 1322: Please enter an amount.
-#: conf/messages.conf:1369
-msgid "Please enter an amount."
-msgstr ""
-
-#. code: 1152: Please enter an effect number (usage: @effect <effect number>).
-#: conf/messages.conf:1065
-msgid "Please enter an effect number (usage: @effect <effect number>)."
-msgstr ""
-
-#. code: 1258: Please enter an intimacy value (usage: @homfriendly <intimacy value [0-1000]>).
-#: conf/messages.conf:1260
-msgid "Please enter an intimacy value (usage: @homfriendly <intimacy value [0-1000]>)."
-msgstr ""
-
-#. code: 983: Please enter an item name or ID (usage: @item <item name/ID> <quantity>).
-#: conf/messages.conf:777
-msgid "Please enter an item name or ID (usage: @item <item name/ID> <quantity>)."
-msgstr ""
-
-#. code: 295: Please enter an item name or ID (usage: @itembound <item name/ID> <quantity> <bound_type>).
-#: conf/messages.conf:306
-msgid "Please enter an item name or ID (usage: @itembound <item name/ID> <quantity> <bound_type>)."
-msgstr ""
-
-#. code: 1276: Please enter an item name/ID (usage: @ii/@iteminfo <item name/ID>).
-#: conf/messages.conf:1290
-msgid "Please enter an item name/ID (usage: @ii/@iteminfo <item name/ID>)."
-msgstr ""
-
-#. code: 1355: Please enter an item name/ID, a quantity, and a player name (usage: #delitem <player> <item_name_or_ID> <quantity>).
-#: conf/messages.conf:1414
-msgid "Please enter an item name/ID, a quantity, and a player name (usage: #delitem <player> <item_name_or_ID> <quantity>)."
-msgstr ""
-
-#. code: 1007: Please enter at least one item name/ID (usage: @produce <equip name/ID> <element> <# of very's>).
-#: conf/messages.conf:822
-msgid "Please enter at least one item name/ID (usage: @produce <equip name/ID> <element> <# of very's>)."
-msgstr ""
-
-#. code: 921: Please enter at least one option.
-#: conf/messages.conf:753
-msgid "Please enter at least one option."
-msgstr ""
-
-#. code: 1118: Please enter at least one valid list number (usage: @mapinfo <0-3> <map>).
-#. code: 1038: Please enter at least one valid list number (usage: @mapinfo <0-3> <map>).
-#: conf/messages.conf:907
-#: conf/messages.conf:987
-msgid "Please enter at least one valid list number (usage: @mapinfo <0-3> <map>)."
-msgstr ""
-
-#. code: 991: Please enter at least one value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>).
-#: conf/messages.conf:795
-msgid "Please enter at least one value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>)."
-msgstr ""
-
-#. code: 1022: Please enter ban time and a player name (usage: @ban <time> <char name>).
-#: conf/messages.conf:865
-msgid "Please enter ban time and a player name (usage: @ban <time> <char name>)."
-msgstr ""
-
-#. code: 981: Please enter color and message (usage: @kamic <color> <message>).
-#: conf/messages.conf:773
-msgid "Please enter color and message (usage: @kamic <color> <message>)."
-msgstr ""
-
-#. code: 1304: Please enter guild name/ID (usage: @sizeguild <size> <guild name/ID>).
-#: conf/messages.conf:1337
-msgid "Please enter guild name/ID (usage: @sizeguild <size> <guild name/ID>)."
-msgstr ""
-
-#. code: 1147: Please enter guild name/ID (usage: @undisguiseguild <guild name/ID>).
-#: conf/messages.conf:1050
-msgid "Please enter guild name/ID (usage: @undisguiseguild <guild name/ID>)."
-msgstr ""
-
-#. code: 1284: Please enter item name/ID (usage: @whodrops <item name/ID>).
-#: conf/messages.conf:1300
-msgid "Please enter item name/ID (usage: @whodrops <item name/ID>)."
-msgstr ""
-
-#. code: 1031: Please enter part of an item name (usage: @idsearch <part_of_item_name>).
-#: conf/messages.conf:890
-msgid "Please enter part of an item name (usage: @idsearch <part_of_item_name>)."
-msgstr ""
-
-#. code: npctalk3(l("Please enter the combat zone on the left."));
-#: npc/001-2-36/hector.txt~:249
-#: npc/001-2-36/hector.txt:249
-#, no-c-format
-msgid "Please enter the combat zone on the left."
-msgstr ""
-
-#. code: 1222: Please enter the correct parameters (usage: @npctalk <npc name>, <message>).
-#: conf/messages.conf:1194
-msgid "Please enter the correct parameters (usage: @npctalk <npc name>, <message>)."
-msgstr ""
-
-#. code: 1223: Please enter the correct parameters (usage: @npctalkc <color> <npc name>, <message>).
-#: conf/messages.conf:1195
-msgid "Please enter the correct parameters (usage: @npctalkc <color> <npc name>, <message>)."
-msgstr ""
-
-#. code: mes l("Please enter the desired color") + " (0-255)";
-#: npc/commands/debug-look.txt~:32
-#: npc/commands/debug-look.txt:16
-#, no-c-format
-msgid "Please enter the desired color"
-msgstr ""
-
-#. code: mes l("Please enter the desired race") + " (0-32767)";
-#: npc/commands/debug-look.txt~:42
-#: npc/commands/debug-look.txt:26
-#, no-c-format
-msgid "Please enter the desired race"
-msgstr ""
-
-#. code: mes l("Please enter the desired style") + " (1-255)";
-#: npc/commands/debug-look.txt~:22
-#: npc/commands/debug-look.txt:6
-#, no-c-format
-msgid "Please enter the desired style"
-msgstr ""
-
-#. code: mes l("Please enter the message:");
-#: npc/commands/scheduled-broadcasts.txt:6
-#: npc/commands/scheduled-broadcasts.txt~:6
-#, no-c-format
-msgid "Please enter the message:"
-msgstr ""
-
-#. code: mes l("Please enter the new line.");
-#: npc/commands/motd.txt:34
-#, no-c-format
-msgid "Please enter the new line."
-msgstr ""
-
-#. code: 1151: Please enter two e-mail addresses (usage: @email <current@email> <new@email>).
-#: conf/messages.conf:1062
-msgid "Please enter two e-mail addresses (usage: @email <current@email> <new@email>)."
-msgstr ""
-
-#. code: npctalkonce l("Please find daddy...");
-#: npc/001-2-11/mona.txt:160
-#, no-c-format
-msgid "Please find daddy..."
-msgstr ""
-
-#. code: l("Please find my daddy...");
-#: npc/001-2-11/mona.txt:48
-#, no-c-format
-msgid "Please find my daddy..."
-msgstr ""
-
-#. code: l("Please find the small chest, buried somewhere on Artis hill."),
-#: npc/001-1/qonan.txt:77
-#: npc/001-1/qonan.txt~:77
-#, no-c-format
-msgid "Please find the small chest, buried somewhere on Artis hill."
-msgstr ""
-
-#. code: select l("Please go on.");
-#: npc/008-3-0/clauquer.txt:103
-#: npc/008-3-0/clauquer.txt~:102
-#, no-c-format
-msgid "Please go on."
-msgstr ""
-
-#. code: npctalk3(l("Please go talk to the leader of the traveling troupe about the theater mask."));
-#: npc/008-2-1/inspector.txt:83
-#, no-c-format
-msgid "Please go talk to the leader of the traveling troupe about the theater mask."
-msgstr ""
-
-#. code: l("Please go talk to their leader about this."));
-#: npc/008-2-1/inspector.txt:76
-#, no-c-format
-msgid "Please go talk to their leader about this."
-msgstr ""
-
-#. code: l("Please guide me.")))
-#: npc/001-1/enora.txt:272
-#: npc/001-1/enora.txt~:272
-#, no-c-format
-msgid "Please guide me."
-msgstr ""
-
-#. code: npctalk3(l("Please return the mask to the traveling troupe."));
-#: npc/008-2-1/inspector.txt:138
-#, no-c-format
-msgid "Please return the mask to the traveling troupe."
-msgstr ""
-
-#. code: mes l("Please select a category:");
-#: npc/commands/debug-quest.txt:154
-#: npc/commands/debug-quest.txt~:154
-#, no-c-format
-msgid "Please select a category:"
-msgstr ""
-
-#. code: l("Please select a chapter:");
-#: npc/001-2-5/tutorial.txt:23
-#: npc/001-2-4/books.txt:33
-#, no-c-format
-msgid "Please select a chapter:"
-msgstr ""
-
-#. code: mes l("Please select a quest:");
-#: npc/commands/debug-quest.txt~:129
-#: npc/commands/debug-quest.txt~:36
-#: npc/commands/debug-quest.txt~:10
-#: npc/commands/debug-quest.txt:36
-#: npc/commands/debug-quest.txt~:101
-#: npc/commands/debug-quest.txt:101
-#: npc/commands/debug-quest.txt:10
-#: npc/commands/debug-quest.txt:129
-#: npc/commands/debug-quest.txt:69
-#: npc/commands/debug-quest.txt~:69
-#, no-c-format
-msgid "Please select a quest:"
-msgstr ""
-
-#. code: mes(l("Please select an option:"));
-#: npc/008-1/confused-tree.txt~:105
-#: npc/008-1/confused-tree.txt:105
-#, no-c-format
-msgid "Please select an option:"
-msgstr ""
-
-#. code: mes(l("Please select the desired body type:"));
-#: npc/functions/barber.txt:117
-#: npc/functions/barber.txt~:117
-#, no-c-format
-msgid "Please select the desired body type:"
-msgstr ""
-
-#. code: mes l("Please select the interval:");
-#: npc/commands/scheduled-broadcasts.txt~:21
-#: npc/commands/scheduled-broadcasts.txt:21
-#, no-c-format
-msgid "Please select the interval:"
-msgstr ""
-
-#. code: mesq l("Please show Adrian the luggage ticket I gave you.");
-#: npc/020-2-24/kylian.txt:15
-#: npc/020-2-24/kylian.txt~:15
-#, no-c-format
-msgid "Please show Adrian the luggage ticket I gave you."
-msgstr ""
-
-#. code: 80: Please specify a display name or monster name/id.
-#: conf/messages.conf:102
-msgid "Please specify a display name or monster name/id."
-msgstr ""
-
-#. code: mesq l("Please take this @@ for your help.", getitemlink(Aquada)); // Need a different reward.
-#: npc/001-1/katja.txt:58
-#, no-c-format
-msgid "Please take this @@ for your help."
-msgstr ""
-
-#. code: mesq l("Please try getting one. You'll need some carps for the recipe I'm going to teach you.");
-#: npc/008-2-16/yannika.txt~:272
-#: npc/008-2-16/yannika.txt:272
-#, no-c-format
-msgid "Please try getting one. You'll need some carps for the recipe I'm going to teach you."
-msgstr ""
-
-#. code: l("Please try to figure out what went wrong with this order and bring me those potions."),
-#: npc/001-1/enora.txt:236
-#: npc/001-1/enora.txt~:236
-#, no-c-format
-msgid "Please try to figure out what went wrong with this order and bring me those potions."
-msgstr ""
-
-#. code: mesq l("Please wait, the fight will start in @@, as requested.", FuzzyTime($@PARUA_DELAY,2,2));
-#: npc/012-3-0/parua.txt~:211
-#, no-c-format
-msgid "Please wait, the fight will start in @@, as requested."
-msgstr ""
-
-#. code: mes(l("Please write the following sentence:"));
-#: npc/008-1/confused-tree.txt:45
-#: npc/008-1/confused-tree.txt~:45
-#, no-c-format
-msgid "Please write the following sentence:"
-msgstr ""
-
-#. code: l("Please, ask elanore to !slap him for me when you see them.");
-#: npc/008-1-1/hal.txt~:11
-#: npc/008-1-1/hal.txt:11
-#, no-c-format
-msgid "Please, ask elanore to !slap him for me when you see them."
-msgstr ""
-
-#. code: mesq l("Please, can you look for a guy named Jesusalva? I am very sure he remembers what kind of quest I was going to accomplish.");
-#: npc/012-2-4/zitoni.txt:42
-#: npc/012-2-4/zitoni.txt~:42
-#, no-c-format
-msgid "Please, can you look for a guy named Jesusalva? I am very sure he remembers what kind of quest I was going to accomplish."
-msgstr ""
-
-#. code: l("Please, have a seat."),
-#: npc/001-2-28/jenna.txt:15
-#: npc/008-2-2/melinda.txt:15
-#, no-c-format
-msgid "Please, have a seat."
-msgstr ""
-
-#. code: l("Please, leave me alone. I have to pixel potions."),
-#: npc/008-2-7/wyara.txt~:13
-#: npc/008-2-7/wyara.txt:13
-#, no-c-format
-msgid "Please, leave me alone. I have to pixel potions."
-msgstr ""
-
-#. code: mesq l("Please, please find WildX. He will explain to me what my role in this world has been.");
-#: npc/012-2-4/zitoni.txt~:55
-#: npc/012-2-4/zitoni.txt:55
-#, no-c-format
-msgid "Please, please find WildX. He will explain to me what my role in this world has been."
-msgstr ""
-
-#. code: mesq l("Please, please try to find a guy named toams - he is capable to make me walk again! Please!");
-#: npc/012-2-4/zitoni.txt:26
-#: npc/012-2-4/zitoni.txt~:26
-#, no-c-format
-msgid "Please, please try to find a guy named toams - he is capable to make me walk again! Please!"
-msgstr ""
-
-#. code: mesq l("Please, tell Rossy I am really sorry and buy her Red Tulips instead, the same amount - %d, her age.", 15);
-#: npc/008-2-4/olana.txt~:70
-#: npc/008-2-4/olana.txt:70
-#, no-c-format
-msgid "Please, tell Rossy I am really sorry and buy her Red Tulips instead, the same amount - %d, her age."
-msgstr ""
-
-#. code: mesq l("Please, tell Rossy I am really sorry. My mind was on Juliet when I asked you to bring the red roses — they are her favorite.");
-#: npc/008-2-4/olana.txt:272
-#: npc/008-2-4/olana.txt~:272
-#, no-c-format
-msgid "Please, tell Rossy I am really sorry. My mind was on Juliet when I asked you to bring the red roses — they are her favorite."
-msgstr ""
-
-#. code: select(l("Pleasure to meet you. I am @@.", strcharinfo(PC_NAME)));
-#: npc/001-2-33/lozerk.txt~:64
-#: npc/001-2-33/lozerk.txt:64
-#, no-c-format
-msgid "Pleasure to meet you. I am @@."
-msgstr ""
-
-#. code: Name: "Plush Mouboo"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Plush Mouboo"
-msgstr ""
-
-#. code: 001-2-28,28,28,0 script Plush#001-2-28 NPC_RED,{
-#: npc/001-2-28/plush.txt:8
-#, no-c-format
-msgid "Plush#001-2-28"
-msgstr ""
-
-#. code: l("Gave @@ to Rumly", l("Plushroom")), 3;
-#. code: l("Rumly wants @@", l("Plushroom")), 2,
-#. code: Name: "Plushroom"
-#: item_db.conf:-1
-#: npc/functions/quest-debug/025-General_Rumly.txt~:18
-#: npc/functions/quest-debug/026-General_Rumly.txt:17
-#: npc/functions/quest-debug/026-General_Rumly.txt:18
-#: npc/functions/quest-debug/025-General_Rumly.txt~:17
-#, no-c-format
-msgid "Plushroom"
-msgstr ""
-
-#. code: Name: "Plushroom Box"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Plushroom Box"
-msgstr ""
-
-#. code: Name: "Plushroom Field"
-#: mob_db.conf:529
-#, no-c-format
-msgid "Plushroom Field"
-msgstr ""
-
-#. code: l("Plushrooms you say?"),
-#: npc/001-1/rumly.txt:30
-#, no-c-format
-msgid "Plushrooms you say?"
-msgstr ""
-
-#. code: Name: "Poem about Poems"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Poem about Poems"
-msgstr ""
-
-#. code: l("Poem is making the words dance"),
-#: npc/001-2-6/books.txt:65
-#: npc/001-2-6/books.txt~:65
-#, no-c-format
-msgid "Poem is making the words dance"
-msgstr ""
-
-#. code: Name: "Poison Skull"
-#: mob_db.conf:4203
-#, no-c-format
-msgid "Poison Skull"
-msgstr ""
-
-#. code: Name: "Poisoned Dish"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Poisoned Dish"
-msgstr ""
-
-#. code: l("Poisoned Julia"), 3,
-#: npc/functions/quest-debug/017-ShipQuests_ChefGado.txt:18
-#, no-c-format
-msgid "Poisoned Julia"
-msgstr ""
-
-#. code: l("Poor Chelios, I don't envy him..."),
-#: npc/001-1/enora.txt~:171
-#: npc/001-1/enora.txt:171
-#, no-c-format
-msgid "Poor Chelios, I don't envy him..."
-msgstr ""
-
-#. code: 020-1,278,108,0 script Popaul NPC_HUMAN_MALE_LEGION_ARTIS,{
-#: npc/020-1/popaul.txt:7
-#: npc/020-1/popaul.txt~:7
-#, no-c-format
-msgid "Popaul"
-msgstr ""
-
-#. code: Name: "Posioned Arrow"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Posioned Arrow"
-msgstr ""
-
-#. code: 1178: Position: 1:Top 2:Middle 3:Bottom 4:Weapon 5:Shield 6:Shoes 7:Robe 8:Body
-#: conf/messages.conf:1113
-msgid "Position: 1:Top 2:Middle 3:Bottom 4:Weapon 5:Shield 6:Shoes 7:Robe 8:Body"
-msgstr ""
-
-#. code: switch (select(l("Potions? That sounds useful. What do you have?"),
-#: npc/008-2-7/simon.txt~:13
-#: npc/008-2-7/simon.txt:13
-#, no-c-format
-msgid "Potions? That sounds useful. What do you have?"
-msgstr ""
-
-#. code: l("Practice! There are no secrets to becoming a warrior."),
-#. code: npctalkonce(l("Practice! There are no secrets to becoming a warrior."));
-#: npc/functions/generic-text.txt:103
-#: npc/functions/legiontalk.txt:57
-#, no-c-format
-msgid "Practice! There are no secrets to becoming a warrior."
-msgstr ""
-
-#. code: 012-1,53,122,0 script Prawors NPC_PRAWORS,{
-#: npc/012-1/prawors.txt:7
-#: npc/012-1/prawors.txt~:7
-#, no-c-format
-msgid "Prawors"
-msgstr ""
-
-#. code: mesc l("Pre-requisites not met!"), 1;
-#: npc/config/magic.txt~:146
-#: npc/config/magic.txt:146
-#, no-c-format
-msgid "Pre-requisites not met!"
-msgstr ""
-
-#. code: l("Press the '###keyTrade;' key to ignore or accept business proposals. You and the other citizen who want to negotiate need to be in the configuration that accepts negotiations. if your configuration is 'Ignoring business proposals', then you will not receive the warning from any citizen wanting to negotiate with you, and you will not be able to initiate negotiations."),
-#: npc/001-2-5/tutorial.txt:178
-#, no-c-format
-msgid "Press the '###keyTrade;' key to ignore or accept business proposals. You and the other citizen who want to negotiate need to be in the configuration that accepts negotiations. if your configuration is 'Ignoring business proposals', then you will not receive the warning from any citizen wanting to negotiate with you, and you will not be able to initiate negotiations."
-msgstr ""
-
-#. code: mesq l("Pretty please?");
-#: npc/008-2-4/olana.txt:218
-#: npc/008-2-4/olana.txt~:218
-#, no-c-format
-msgid "Pretty please?"
-msgstr ""
-
-#. code: mesc b(l("Warning: ")) + l("Previous Inn reservation will be lost!");
-#: npc/functions/savepoint.txt:41
-#, no-c-format
-msgid "Previous Inn reservation will be lost!"
-msgstr ""
-
-#. code: 558: Priest
-#: conf/messages.conf:528
-msgid "Priest"
-msgstr ""
-
-#. code: "-- " + l("Princess Slayer"));
-#: npc/001-2-6/books.txt:127
-#: npc/001-2-6/books.txt~:127
-#, no-c-format
-msgid "Princess Slayer"
-msgstr ""
-
-#. code: case 1: return l("Private");
-#: npc/functions/faction.txt:24
-#, no-c-format
-msgid "Private"
-msgstr ""
-
-#. code: 1293: PrivateAirshipEndable |
-#: conf/messages.conf:1314
-msgid "PrivateAirshipEndable |"
-msgstr ""
-
-#. code: 1292: PrivateAirshipStartable |
-#: conf/messages.conf:1313
-msgid "PrivateAirshipStartable |"
-msgstr ""
-
-#. code: l("Prizes"), L_Info,
-#: npc/functions/casino.txt~:51
-#: npc/functions/casino.txt:51
-#, no-c-format
-msgid "Prizes"
-msgstr ""
-
-#. code: mesc l("Prizes:");
-#: npc/functions/casino.txt:57
-#: npc/functions/casino.txt~:57
-#: npc/functions/casino.txt~:160
-#: npc/functions/casino.txt:160
-#, no-c-format
-msgid "Prizes:"
-msgstr ""
-
-#. code: mesc l("Probably better not disturb him.");
-#: npc/001-3-2/henry.txt:341
-#: npc/001-3-2/henry.txt~:341
-#, no-c-format
-msgid "Probably better not disturb him."
-msgstr ""
-
-#. code: 590: Professor
-#: conf/messages.conf:561
-msgid "Professor"
-msgstr ""
-
-#. code: l("Prologue"),
-#. code: setnpcdialogtitle l("Quest debug") + " - " + l("Prologue") + " - Gugli";
-#. code: mes l("This menu gives access to quest debug menus for @@ quests.", l("Prologue"));
-#. code: setnpcdialogtitle l("Quest debug") + " - " + l("Prologue");
-#: npc/commands/debug-quest.txt:34
-#: npc/commands/debug-quest.txt~:157
-#: npc/commands/debug-quest.txt:7
-#: npc/commands/debug-quest.txt:33
-#: npc/commands/debug-quest.txt~:34
-#: npc/commands/debug-quest.txt~:7
-#: npc/commands/debug-quest.txt~:33
-#: npc/commands/debug-quest.txt:157
-#, no-c-format
-msgid "Prologue"
-msgstr ""
-
-#. code: npctalk3 l("Protect me, please...");
-#: npc/000-2-4/alige.txt:6
-#, no-c-format
-msgid "Protect me, please..."
-msgstr ""
-
-#. code: l("Psst!"),
-#: npc/020-1/odonell.txt:9
-#: npc/020-1/odonell.txt~:9
-#, no-c-format
-msgid "Psst!"
-msgstr ""
-
-#. code: l("Pst, not so loud. You frighten the animals here."),
-#: npc/020-1/vaspina.txt~:10
-#: npc/020-1/vaspina.txt:10
-#, no-c-format
-msgid "Pst, not so loud. You frighten the animals here."
-msgstr ""
-
-#. code: Name: "Pumpkin"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Pumpkin"
-msgstr ""
-
-#. code: Name: "Pumpkin Hat"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Pumpkin Hat"
-msgstr ""
-
-#. code: Name: "Pumpkin Juice"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Pumpkin Juice"
-msgstr ""
-
-#. code: Name: "Pumpkin Seeds"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Pumpkin Seeds"
-msgstr ""
-
-#. code: Name: "PumpkinMob"
-#: mob_db.conf:848
-#, no-c-format
-msgid "PumpkinMob"
-msgstr ""
-
-#. code: Name: "Purification Potion"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Purification Potion"
-msgstr ""
-
-#. code: Name: "Purple Blobime"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Purple Blobime"
-msgstr ""
-
-#. code: Name: "Purple Christmas Ornament"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Purple Christmas Ornament"
-msgstr ""
-
-#. code: Name: "Purple Cotton Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Purple Cotton Dye"
-msgstr ""
-
-#. code: 020-1,87,122,0 script Pusco NPC_MAGE_RED,{
-#: npc/020-1/pusco.txt~:7
-#: npc/020-1/pusco.txt:7
-#, no-c-format
-msgid "Pusco"
-msgstr ""
-
-#. code: l("Put on your thinking cap and be propelled into high adventure!"),
-#: npc/008-1/milly.txt:69
-#, no-c-format
-msgid "Put on your thinking cap and be propelled into high adventure!"
-msgstr ""
-
-#. code: 1046: PvP Flags:
-#: conf/messages.conf:915
-msgid "PvP Flags:"
-msgstr ""
-
-#. code: 160: PvP is already Off.
-#: conf/messages.conf:180
-msgid "PvP is already Off."
-msgstr ""
-
-#. code: 161: PvP is already On.
-#: conf/messages.conf:181
-msgid "PvP is already On."
-msgstr ""
-
-#. code: 31: PvP: Off.
-#: conf/messages.conf:58
-msgid "PvP: Off."
-msgstr ""
-
-#. code: 32: PvP: On.
-#: conf/messages.conf:59
-msgid "PvP: On."
-msgstr ""
-
-#. code: 1047: Pvp ON |
-#: conf/messages.conf:916
-msgid "Pvp ON |"
-msgstr ""
-
-#. code: 001-2-39,34,41,0 script Q'Anon NPC_Q_ANON,{
-#: npc/001-2-39/qanon.txt~:16
-#: npc/001-2-39/qanon.txt:16
-#, no-c-format
-msgid "Q'Anon"
-msgstr ""
-
-#. code: 000-1,35,69,0 script Q'Muller NPC_ORC_MAN,{
-#: npc/000-1/muller.txt:8
-#, no-c-format
-msgid "Q'Muller"
-msgstr ""
-
-#. code: rif(getq(ShipQuests_QMuller) == 0, l("Q'Muller.")), L_Bottom,
-#. code: rif(getq(ShipQuests_QMuller) == 0, l("Q'Muller.")), L_Top,
-#: npc/000-1/tibbo.txt:76
-#: npc/000-1/ale.txt:64
-#: npc/000-1/astapolos.txt:94
-#: npc/000-1/gulukan.txt:127
-#: npc/000-1/jalad.txt:75
-#, no-c-format
-msgid "Q'Muller."
-msgstr ""
-
-#. code: l("Q'Onan asks to find chest"), 1,
-#: npc/functions/quest-debug/024-ArtisQuests_QOnan.txt~:16
-#: npc/functions/quest-debug/024-ArtisQuests_QOnan.txt:16
-#, no-c-format
-msgid "Q'Onan asks to find chest"
-msgstr ""
-
-#. code: 000-0-0,29,28,0 script Q'Onan#000-0-0 NPC_ORC_SAILOR,{
-#: npc/000-0-0/q'onan.txt:7
-#, no-c-format
-msgid "Q'Onan#000-0-0"
-msgstr ""
-
-#. code: 000-2-1,53,38,0 script Q'Onan#000-2-1 NPC_ORC_SAILOR,{
-#: npc/000-2-1/q'onan.txt:7
-#, no-c-format
-msgid "Q'Onan#000-2-1"
-msgstr ""
-
-#. code: 001-1,186,107,0 script Q'Onan#001-1 NPC_QONAN,{
-#: npc/001-1/qonan.txt:12
-#: npc/001-1/qonan.txt~:12
-#, no-c-format
-msgid "Q'Onan#001-1"
-msgstr ""
-
-#. code: 001-1,65,116,0 script Q'Pid#001-1 NPC_QPID,{
-#: npc/001-1/qpid.txt:6
-#, no-c-format
-msgid "Q'Pid#001-1"
-msgstr ""
-
-#. code: dispbottom l("Quest %s modified by GM", getquestlink(.@q));
-#: npc/commands/debug-quest.txt:202
-#, no-c-format
-msgid "Quest %s modified by GM"
-msgstr ""
-
-#. code: dispbottom l("Quest @@ modified by GM", getquestlink(.@q));
-#: npc/commands/debug-quest.txt~:202
-#, no-c-format
-msgid "Quest @@ modified by GM"
-msgstr ""
-
-#. code: l("Quest complete"), 15;
-#: npc/functions/quest-debug/003-ShipQuests_Peter.txt:27
-#, no-c-format
-msgid "Quest complete"
-msgstr ""
-
-#. code: 1377: Quest database has been reloaded.
-#: conf/messages.conf:1446
-msgid "Quest database has been reloaded."
-msgstr ""
-
-#. code: setnpcdialogtitle l("Quest debug");
-#. code: setnpcdialogtitle l("Quest debug") + " - Hurnscald";
-#. code: setnpcdialogtitle(l("Quest debug"));
-#. code: setnpcdialogtitle l("Quest debug") + " - " + l("Prologue");
-#. code: setnpcdialogtitle l("Quest debug") + " - " + l("Other");
-#. code: setnpcdialogtitle l("Quest debug") + " - " + l("Prologue") + " - Gugli";
-#. code: setnpcdialogtitle l("Quest debug") + " - " + l("Artis");
-#: npc/functions/quest-debug/023-ArtisQuests_Fishman.txt:8
-#: npc/functions/quest-debug/015-ShipQuests_Tibbo.txt:8
-#: npc/commands/debug-quest.txt:7
-#: npc/functions/quest-debug/031-General_Janus.txt:8
-#: npc/functions/quest-debug/034-ArtisQuests_TrainingLegion.txt:8
-#: npc/commands/debug-quest.txt~:151
-#: npc/functions/quest-debug/035-ThiefQuests_Artis.txt:10
-#: npc/functions/quest-debug/022-ArtisQuests_CatchPiou.txt~:8
-#: npc/functions/quest-debug/020-ArtisQuests_LazyBrother.txt:8
-#: npc/functions/quest-debug/056-General_Brotherhood.txt:10
-#: npc/functions/quest-debug/013-ShipQuests_Jalad.txt:8
-#: npc/commands/debug-quest.txt~:126
-#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt~:8
-#: npc/functions/quest-debug/017-ShipQuests_ChefGado.txt:8
-#: npc/functions/quest-debug/030-ArtisQuests_Lloyd.txt:8
-#: npc/commands/debug-quest.txt:151
-#: npc/functions/quest-debug/009-ShipQuests_TreasureChest.txt:8
-#: npc/functions/quest-debug/100-General_Narrator.txt~:8
-#: npc/functions/quest-debug/024-ArtisQuests_QOnan.txt:8
-#: npc/functions/quest-debug/050-HurnscaldQuests_Hinnak.txt:8
-#: npc/functions/quest-debug/100-General_Narrator.txt:8
-#: npc/commands/debug-quest.txt:33
-#: npc/functions/quest-debug/025-General_Rumly.txt~:8
-#: npc/functions/quest-debug/006-ShipQuests_ArpanMoney.txt:8
-#: npc/functions/quest-debug/020-ArtisQuests_LazyBrother.txt~:8
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:8
-#: npc/functions/quest-debug/012-ShipQuests_Gulukan.txt:8
-#: npc/functions/quest-debug/022-ArtisQuests_CatchPiou.txt:8
-#: npc/commands/debug-quest.txt~:33
-#: npc/functions/quest-debug/004-ShipQuests_Nard.txt:8
-#: npc/commands/debug-quest.txt~:66
-#: npc/commands/debug-quest.txt:66
-#: npc/functions/quest-debug/014-ShipQuests_QMuller.txt:8
-#: npc/functions/quest-debug/000-ShipQuests_Julia.txt:8
-#: npc/commands/debug-quest.txt~:98
-#: npc/functions/quest-debug/057-HurnscaldQuests_Kfahr.txt:8
-#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt:8
-#: npc/functions/quest-debug/007-ShipQuests_Door.txt:8
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:8
-#: npc/functions/quest-debug/010-ShipQuests_Ale.txt:8
-#: npc/commands/debug-quest.txt:98
-#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt:8
-#: npc/functions/quest-debug/008-ShipQuests_Couwan.txt:8
-#: npc/functions/quest-debug/023-ArtisQuests_Fishman.txt~:8
-#: npc/functions/quest-debug/005-ShipQuests_Knife.txt:8
-#: npc/functions/quest-debug/021-ArtisQuests_Urchin.txt:8
-#: npc/functions/quest-debug/026-General_Rumly.txt:8
-#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt:8
-#: npc/functions/quest-debug/058-ArgaesQuest_Galimatia.txt:9
-#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt~:8
-#: npc/functions/quest-debug/003-ShipQuests_Peter.txt:11
-#: npc/functions/quest-debug/001-ShipQuests_Arpan.txt:8
-#: npc/functions/quest-debug/032-ArtisQuests_MonaDad.txt:8
-#: npc/functions/quest-debug/024-ArtisQuests_QOnan.txt~:8
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:8
-#: npc/functions/quest-debug/033-Artis_Legion_Progress.txt:9
-#: npc/functions/quest-debug/056-General_Brotherhood.txt~:10
-#: npc/functions/quest-debug/050-HurnscaldQuests_Hinnak.txt~:8
-#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt~:8
-#: npc/functions/quest-debug/018-General_Cookies.txt:8
-#: npc/functions/quest-debug/002-ShipQuests_Alige.txt:8
-#: npc/functions/quest-debug/055-General_Cooking.txt~:8
-#: npc/functions/quest-debug/055-General_Cooking.txt:8
-#: npc/functions/quest-debug/021-ArtisQuests_Urchin.txt~:8
-#: npc/commands/debug-quest.txt~:7
-#: npc/functions/quest-debug/011-ShipQuests_Astapolos.txt:8
-#: npc/functions/quest-debug/029-ArtisQuests_Fexil.txt:8
-#: npc/functions/quest-debug/016-ShipQuests_Gugli.txt:8
-#: npc/functions/quest-debug/027-ArtisQuests_Enora.txt:8
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:8
-#: npc/commands/debug-quest.txt:126
-#, no-c-format
-msgid "Quest debug"
-msgstr ""
-
-#. code: mes l("Quest state: @@", getq(General_Narrator));
-#. code: mes l("Quest state: @@", getq(ArtisQuests_QOnan));
-#. code: mes l("Quest state: @@", getq(ShipQuests_Gulukan));
-#. code: mes l("Quest state: @@", getq(ArtisQuests_MonaDad));
-#. code: mes l("Quest state: @@", getq(ArtisQuests_CatchPiou));
-#. code: mes l("Quest state: @@", getq(ShipQuests_Alige));
-#. code: mes l("Quest state: @@", getq(ShipQuests_Ale));
-#. code: mes l("Quest state: @@", getq(HurnscaldQuests_WoodenShield));
-#. code: mes l("Quest state: @@", getq(General_Janus));
-#. code: mes l("Quest state: @@", getq(ShipQuests_Julia));
-#. code: mes l("Quest state: @@", getq(Artis_Legion_Progress));
-#. code: mes l("Quest state: @@", getq(ArgaesQuest_Galimatia));
-#. code: mes l("Quest state: @@", getq(ShipQuests_Knife));
-#. code: mes l("Quest state: @@", getq(ShipQuests_Tibbo));
-#. code: mes l("Quest state: @@", getq(ShipQuests_Astapolos));
-#. code: mes l("Quest state: @@", getq(ArtisQuests_Urchin));
-#. code: mes l("Quest state: @@", getq(ShipQuests_Door));
-#. code: mes l("Quest state: @@", getq(General_Cookies));
-#. code: mes l("Quest state: @@", getq(ShipQuests_ArpanMoney));
-#. code: mes l("Quest state: @@", getq(ArtisQuests_Fexil));
-#. code: mes l("Quest state: @@", getq(HurnscaldQuests_ForestBow));
-#. code: mes l("Quest state: @@", getq(HurnscaldQuests_Kfahr));
-#. code: mes l("Quest state: @@", getq(General_Rumly));
-#. code: mes l("Quest state: @@", getq(ShipQuests_Peter));
-#. code: mes l("Quest state: @@", getq(ShipQuests_Gugli));
-#. code: mes l("Quest state: @@", getq(General_Cooking));
-#. code: mes l("Quest state: @@", getq(ShipQuests_Jalad));
-#. code: mes l("Quest state: @@", getq(ThiefQuests_Artis));
-#. code: mes l("Quest state: @@", getq(ShipQuests_Couwan));
-#. code: mes l("Quest state: @@", getq(ArtisQuests_Fishman));
-#. code: mes l("Quest state: @@", getq(ArtisQuests_Lloyd));
-#. code: mes l("Quest state: @@", getq(General_Brotherhood));
-#. code: mes l("Quest state: @@", getq(HurnscaldQuests_Rossy));
-#. code: mes l("Quest state: @@", getq(ArtisQuests_TrainingLegion));
-#. code: mes l("Quest state: @@", getq(ShipQuests_Arpan));
-#. code: mes l("Quest state: @@", getq(ShipQuests_Nard));
-#. code: mes l("Quest state: @@", getq(ShipQuests_ChefGado));
-#. code: mes l("Quest state: @@", getq(ShipQuests_QMuller));
-#. code: mes l("Quest state: @@",
-#. code: mes l("Quest state: @@", getq(ArtisQuests_LazyBrother));
-#. code: mes l("Quest state: @@", getq(ShipQuests_TreasureChest));
-#: npc/functions/quest-debug/023-ArtisQuests_Fishman.txt~:11
-#: npc/functions/quest-debug/015-ShipQuests_Tibbo.txt:11
-#: npc/functions/quest-debug/009-ShipQuests_TreasureChest.txt:11
-#: npc/functions/quest-debug/032-ArtisQuests_MonaDad.txt:11
-#: npc/functions/quest-debug/055-General_Cooking.txt~:11
-#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt:11
-#: npc/functions/quest-debug/018-General_Cookies.txt:11
-#: npc/functions/quest-debug/004-ShipQuests_Nard.txt:11
-#: npc/functions/quest-debug/001-ShipQuests_Arpan.txt:11
-#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt:11
-#: npc/functions/quest-debug/056-General_Brotherhood.txt:13
-#: npc/functions/quest-debug/023-ArtisQuests_Fishman.txt:11
-#: npc/functions/quest-debug/008-ShipQuests_Couwan.txt:11
-#: npc/functions/quest-debug/012-ShipQuests_Gulukan.txt:11
-#: npc/functions/quest-debug/055-General_Cooking.txt:11
-#: npc/functions/quest-debug/031-General_Janus.txt:11
-#: npc/functions/quest-debug/025-General_Rumly.txt~:11
-#: npc/functions/quest-debug/002-ShipQuests_Alige.txt:11
-#: npc/functions/quest-debug/016-ShipQuests_Gugli.txt:11
-#: npc/functions/quest-debug/100-General_Narrator.txt:11
-#: npc/functions/quest-debug/029-ArtisQuests_Fexil.txt:11
-#: npc/functions/quest-debug/013-ShipQuests_Jalad.txt:11
-#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt~:11
-#: npc/functions/quest-debug/006-ShipQuests_ArpanMoney.txt:11
-#: npc/functions/quest-debug/005-ShipQuests_Knife.txt:11
-#: npc/functions/quest-debug/058-ArgaesQuest_Galimatia.txt:12
-#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt:11
-#: npc/functions/quest-debug/010-ShipQuests_Ale.txt:11
-#: npc/functions/quest-debug/022-ArtisQuests_CatchPiou.txt:11
-#: npc/functions/quest-debug/011-ShipQuests_Astapolos.txt:11
-#: npc/functions/quest-debug/030-ArtisQuests_Lloyd.txt:11
-#: npc/functions/quest-debug/017-ShipQuests_ChefGado.txt:11
-#: npc/functions/quest-debug/024-ArtisQuests_QOnan.txt~:11
-#: npc/functions/quest-debug/021-ArtisQuests_Urchin.txt~:11
-#: npc/functions/quest-debug/020-ArtisQuests_LazyBrother.txt~:11
-#: npc/functions/quest-debug/022-ArtisQuests_CatchPiou.txt~:11
-#: npc/functions/quest-debug/035-ThiefQuests_Artis.txt:13
-#: npc/functions/quest-debug/020-ArtisQuests_LazyBrother.txt:11
-#: npc/functions/quest-debug/057-HurnscaldQuests_Kfahr.txt:11
-#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt~:11
-#: npc/functions/quest-debug/056-General_Brotherhood.txt~:13
-#: npc/functions/quest-debug/026-General_Rumly.txt:11
-#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt~:11
-#: npc/functions/quest-debug/007-ShipQuests_Door.txt:11
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:11
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:11
-#: npc/functions/quest-debug/034-ArtisQuests_TrainingLegion.txt:11
-#: npc/functions/quest-debug/021-ArtisQuests_Urchin.txt:11
-#: npc/functions/quest-debug/100-General_Narrator.txt~:11
-#: npc/functions/quest-debug/000-ShipQuests_Julia.txt:11
-#: npc/functions/quest-debug/014-ShipQuests_QMuller.txt:11
-#: npc/functions/quest-debug/024-ArtisQuests_QOnan.txt:11
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:11
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:11
-#: npc/functions/quest-debug/033-Artis_Legion_Progress.txt:12
-#: npc/functions/quest-debug/003-ShipQuests_Peter.txt:14
-#, no-c-format
-msgid "Quest state: @@"
-msgstr ""
-
-#. code: mes(l("Quest state: @@, @@",
-#. code: mes l("Quest state: @@, @@",
-#: npc/functions/quest-debug/050-HurnscaldQuests_Hinnak.txt~:11
-#: npc/functions/quest-debug/027-ArtisQuests_Enora.txt:11
-#: npc/functions/quest-debug/050-HurnscaldQuests_Hinnak.txt:11
-#, no-c-format
-msgid "Quest state: @@, @@"
-msgstr ""
-
-#. code: l("Quit");
-#. code: menuaction(l("Quit"));
-#: npc/020-2-9/hydusun.txt~:26
-#: npc/001-1/salem.txt:115
-#: npc/001-2-9/janus.txt:143
-#: npc/001-1/qpid.txt:135
-#: npc/001-1/calypsan.txt:68
-#: npc/001-2-33/lozerk.txt~:160
-#: npc/009-2-7/jpmorbid.txt:26
-#: npc/008-2-1/richard.txt:26
-#: npc/001-2-33/lozerk.txt:161
-#: npc/001-2-12/oscar.txt:118
-#: npc/001-2-26/ivan.txt:65
-#: npc/functions/scoreboards.txt~:243
-#: npc/012-2-3/cynric.txt:18
-#: npc/functions/scoreboards.txt:244
-#: npc/020-2-9/hydusun.txt:26
-#: npc/008-2-1/richard.txt~:26
-#: npc/001-2-9/janus.txt~:142
-#: npc/012-2-3/cynric.txt~:18
-#: npc/001-1/chelios.txt:88
-#: npc/001-2-0/resa.txt:51
-#: npc/009-2-7/jpmorbid.txt~:26
-#, no-c-format
-msgid "Quit"
-msgstr ""
-
-#. code: mes l("Race") + ": " + Class + " (" + get_race() + ")";;
-#. code: mes l("Race") + ": " + Class + " (" + get_race(GETRACE_FULL) + ")";
-#. code: menuimage("actions/edit", l("Race")),
-#: npc/commands/debug-look.txt~:68
-#: npc/commands/debug-look.txt~:40
-#: npc/commands/debug-look.txt:52
-#: npc/commands/debug-look.txt:24
-#: npc/commands/debug-look.txt:43
-#: npc/commands/debug-look.txt~:59
-#, no-c-format
-msgid "Race"
-msgstr ""
-
-#. code: l("Raijin"), l("Raijin"),
-#: npc/functions/main.txt:294
-#: npc/functions/main.txt~:292
-#, no-c-format
-msgid "Raijin"
-msgstr ""
-
-#. code: mesn "Raijin Voice";
-#: npc/000-0/sailors.txt:46
-#: npc/000-0/sailors.txt~:46
-#, no-c-format
-msgid "Raijin Voice"
-msgstr ""
-
-#. code: rif(.@v < 10, menuimage("actions/raise", l("Raise this skill"))),
-#: npc/commands/debug-skill.txt:18
-#, no-c-format
-msgid "Raise this skill"
-msgstr ""
-
-#. code: mes " " + l("Raises your Int by 50");
-#: npc/commands/debug.txt~:76
-#: npc/commands/debug.txt:76
-#, no-c-format
-msgid "Raises your Int by 50"
-msgstr ""
-
-#. code: mes " " + l("Raises your base level by 50");
-#: npc/commands/debug.txt:46
-#: npc/commands/debug.txt~:46
-#, no-c-format
-msgid "Raises your base level by 50"
-msgstr ""
-
-#. code: mes " " + l("Raises your job level by 50");
-#: npc/commands/debug.txt~:56
-#: npc/commands/debug.txt:56
-#, no-c-format
-msgid "Raises your job level by 50"
-msgstr ""
-
-#. code: mesc l("Every seven successive right guesses, you'll get a %s!", l("Random Dye")); // 7.14%
-#: npc/functions/casino.txt~:167
-#, no-c-format
-msgid "Random Dye"
-msgstr ""
-
-#. code: 627: Ranger
-#: conf/messages.conf:601
-msgid "Ranger"
-msgstr ""
-
-#. code: 658: Ranger T
-#: conf/messages.conf:635
-msgid "Ranger T"
-msgstr ""
-
-#. code: npctalk l("Rarely anyone uses this port."), .@mc$;
-#: npc/008-1-1/cutscene.txt:57
-#: npc/008-1-1/cutscene.txt~:57
-#, no-c-format
-msgid "Rarely anyone uses this port."
-msgstr ""
-
-#. code: l("Rate management"),
-#: npc/commands/event.txt:25
-#, no-c-format
-msgid "Rate management"
-msgstr ""
-
-#. code: Name: "Ratto"
-#: mob_db.conf:263
-#, no-c-format
-msgid "Ratto"
-msgstr ""
-
-#. code: Name: "Ratto Tail"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Ratto Tail"
-msgstr ""
-
-#. code: Name: "Ratto Teeth"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Ratto Teeth"
-msgstr ""
-
-#. code: rif(.@q == 13, l("Rattos killed. So, my recipe...")),
-#: npc/020-2-34/donutello.txt:30
-#: npc/020-2-34/donutello.txt~:30
-#, no-c-format
-msgid "Rattos killed. So, my recipe..."
-msgstr ""
-
-#. code: dispbottom l("Rattos remaining: %d", mobcount(getmap(), "Donutello::OnRattoKill"));
-#. code: dispbottom l("Rattos remaining: %d", );
-#: npc/020-2-34/donutello.txt:157
-#: npc/020-2-34/donutello.txt~:157
-#, no-c-format
-msgid "Rattos remaining: %d"
-msgstr ""
-
-#. code: 000-2-2,0,0,0 script RattosControl NPC_HIDDEN,{
-#: npc/000-2-2/ratto.txt:16
-#, no-c-format
-msgid "RattosControl"
-msgstr ""
-
-#. code: 001-2-23,0,0,0 script RattosControl#Artis NPC_HIDDEN,{
-#: npc/001-2-23/ratto.txt:16
-#, no-c-format
-msgid "RattosControl#Artis"
-msgstr ""
-
-#. code: Name: "Raw Log"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Raw Log"
-msgstr ""
-
-#. code: l("Read it."), L_Content,
-#: npc/001-2-22/note.txt:13
-#, no-c-format
-msgid "Read it."
-msgstr ""
-
-#. code: l("Ready?"));
-#: npc/001-2-36/hector.txt~:174
-#: npc/001-2-36/hector.txt:174
-#: npc/001-2-36/hector.txt:195
-#: npc/001-2-36/hector.txt:223
-#: npc/001-2-36/hector.txt~:195
-#: npc/001-2-36/hector.txt~:223
-#, no-c-format
-msgid "Ready?"
-msgstr ""
-
-#. code: mesc l("Really learn this skill?");
-#: npc/config/magic.txt:170
-#: npc/config/magic.txt~:170
-#, no-c-format
-msgid "Really learn this skill?"
-msgstr ""
-
-#. code: mesq l("Really? But she let us play in the woods. There's no reason to be worried – unless....");
-#: npc/008-1/rossy.txt:117
-#: npc/008-1/rossy.txt~:117
-#, no-c-format
-msgid "Really? But she let us play in the woods. There's no reason to be worried – unless...."
-msgstr ""
-
-#. code: mesq l("Really? That's kind of you, I accept your help!");
-#: npc/000-1/ale.txt:32
-#, no-c-format
-msgid "Really? That's kind of you, I accept your help!"
-msgstr ""
-
-#. code: mesq l("Really? Tiki, Candor's chef, liked it very much.");
-#: npc/008-1/snarfles.txt~:77
-#: npc/008-1/snarfles.txt:77
-#: npc/008-1/crane.txt:72
-#: npc/008-1/crane.txt~:72
-#, no-c-format
-msgid "Really? Tiki, Candor's chef, liked it very much."
-msgstr ""
-
-#. code: npctalk l("Really? You should be careful, then."), .@tm$;
-#: npc/008-1-1/cutscene.txt:108
-#: npc/008-1-1/cutscene.txt~:108
-#, no-c-format
-msgid "Really? You should be careful, then."
-msgstr ""
-
-#. code: Name: "Reaper"
-#: mob_db.conf:3987
-#, no-c-format
-msgid "Reaper"
-msgstr ""
-
-#. code: 655: Rebellion
-#: conf/messages.conf:631
-msgid "Rebellion"
-msgstr ""
-
-#. code: 020-2-26,59,32,0 script Receptionist NPC_REBECCA,{
-#: npc/020-2-26/receptionist.txt~:7
-#: npc/020-2-26/receptionist.txt:7
-#, no-c-format
-msgid "Receptionist"
-msgstr ""
-
-#. code: Name: "Recipe Book"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Recipe Book"
-msgstr ""
-
-#. code: Name: "Red Apple"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Red Apple"
-msgstr ""
-
-#. code: Name: "Red Christmas Ornament"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Red Christmas Ornament"
-msgstr ""
-
-#. code: Name: "Red Cotton Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Red Cotton Dye"
-msgstr ""
-
-#. code: Name: "Red Plush Wine"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Red Plush Wine"
-msgstr ""
-
-#. code: Name: "Red Rose"
-#: item_db.conf:-1
-#: mob_db.conf:2638
-#, no-c-format
-msgid "Red Rose"
-msgstr ""
-
-#. code: l("Red Sands desert is dangerous at the moment, so we sealed it off."),
-#: npc/020-2-5/dausen.txt:10
-#, no-c-format
-msgid "Red Sands desert is dangerous at the moment, so we sealed it off."
-msgstr ""
-
-#. code: Name: "Red Slime"
-#: mob_db.conf:3185
-#, no-c-format
-msgid "Red Slime"
-msgstr ""
-
-#. code: Name: "Red Stocking"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Red Stocking"
-msgstr ""
-
-#. code: Name: "Red Tulip"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Red Tulip"
-msgstr ""
-
-#. code: Name: "Rednose"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Rednose"
-msgstr ""
-
-#. code: mes " " + l("Reduces your Int by 50");
-#: npc/commands/debug.txt~:78
-#: npc/commands/debug.txt:78
-#, no-c-format
-msgid "Reduces your Int by 50"
-msgstr ""
-
-#. code: mes " " + l("Reduces your base level by 50");
-#: npc/commands/debug.txt~:48
-#: npc/commands/debug.txt:48
-#, no-c-format
-msgid "Reduces your base level by 50"
-msgstr ""
-
-#. code: mes " " + l("Reduces your job level by 50");
-#: npc/commands/debug.txt~:58
-#: npc/commands/debug.txt:58
-#, no-c-format
-msgid "Reduces your job level by 50"
-msgstr ""
-
-#. code: 453: Refinery UI is not available
-#: conf/messages.conf:454
-msgid "Refinery UI is not available"
-msgstr ""
-
-#. code: l("Registered"), 1;
-#: npc/functions/quest-debug/030-ArtisQuests_Lloyd.txt:16
-#, no-c-format
-msgid "Registered"
-msgstr ""
-
-#. code: l("Registration is open to everybody, but newcomers need to pay a fee for all of the paperwork.");
-#: npc/001-2-19/lloyd.txt:59
-#: npc/001-2-19/lloyd.txt~:59
-#, no-c-format
-msgid "Registration is open to everybody, but newcomers need to pay a fee for all of the paperwork."
-msgstr ""
-
-#. code: mes l("Related quests:");
-#. code: //mes l("Related quests:");
-#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt~:13
-#: npc/functions/quest-debug/000-ShipQuests_Julia.txt:13
-#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt:13
-#: npc/functions/quest-debug/057-HurnscaldQuests_Kfahr.txt:13
-#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt:13
-#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt~:13
-#, no-c-format
-msgid "Related quests:"
-msgstr ""
-
-#. code: mes b(l("Remember that some equipment sets will give you hidden stat bonuses! So dress yourself in a fashion way, if possible!"));
-#: npc/001-2-5/tutorial.txt:163
-#, no-c-format
-msgid "Remember that some equipment sets will give you hidden stat bonuses! So dress yourself in a fashion way, if possible!"
-msgstr ""
-
-#. code: npctalk3(l("Remember to stay sharp. I might need your help on another case."));
-#: npc/008-2-1/inspector.txt:153
-#, no-c-format
-msgid "Remember to stay sharp. I might need your help on another case."
-msgstr ""
-
-#. code: l("Remember! You're trading things, not lending/borrowing them. You are solely responsible for everything you own.");
-#: npc/001-2-5/tutorial.txt:184
-#, no-c-format
-msgid "Remember! You're trading things, not lending/borrowing them. You are solely responsible for everything you own."
-msgstr ""
-
-#. code: mesq l("Remember, you have to find my brother on the hill east of here.");
-#: npc/001-1/katja.txt:23
-#, no-c-format
-msgid "Remember, you have to find my brother on the hill east of here."
-msgstr ""
-
-#. code: mesq l("Remember: Use the map, and use the debugger (F10) or /where in chat to check your coordinates!");
-#: npc/001-3-2/henry.txt:240
-#: npc/001-3-2/henry.txt~:240
-#, no-c-format
-msgid "Remember: \"Use\" the map, and use the debugger (F10) or \"/where\" in chat to check your coordinates!"
-msgstr ""
-
-#. code: mesq l("Remember: you must now pour it over the land.");
-#: npc/008-1-1/galimatia.txt~:334
-#: npc/008-1-1/galimatia.txt:334
-#, no-c-format
-msgid "Remember: you must now pour it over the land."
-msgstr ""
-
-#. code: mesq l("Remember: you must pour it over the land.");
-#: npc/008-1-1/galimatia.txt:277
-#: npc/008-1-1/galimatia.txt~:277
-#, no-c-format
-msgid "Remember: you must pour it over the land."
-msgstr ""
-
-#. code: select l("Remind me, what should I do?");
-#: npc/001-1/katja.txt:42
-#, no-c-format
-msgid "Remind me, what should I do?"
-msgstr ""
-
-#. code: menuimage("actions/remove", l("Remove this line")),
-#: npc/commands/motd.txt:103
-#, no-c-format
-msgid "Remove this line"
-msgstr ""
-
-#. code: rif(.@v > 0, menuimage("actions/remove", l("Remove this skill"))),
-#: npc/commands/debug-skill.txt:17
-#, no-c-format
-msgid "Remove this skill"
-msgstr ""
-
-#. code: 411: Removed %d Kafra points. Total %d points.
-#: conf/messages.conf:491
-msgid "Removed %d Kafra points. Total %d points."
-msgstr ""
-
-#. code: 410: Removed %d cash points. Total %d points.
-#: conf/messages.conf:490
-msgid "Removed %d cash points. Total %d points."
-msgstr ""
-
-#. code: 885: Removed %dz.
-#: conf/messages.conf:693
-msgid "Removed %dz."
-msgstr ""
-
-#. code: 1442: Removed all bans from the '%s' channel
-#: conf/messages.conf:1536
-msgid "Removed all bans from the '%s' channel"
-msgstr ""
-
-#. code: 1494: Removed item type: '%s' from your autoloottype list.
-#: conf/messages.conf:1610
-msgid "Removed item type: '%s' from your autoloottype list."
-msgstr ""
-
-#. code: 1194: Removed item: '%s'/'%s' {%d} from your autolootitem list.
-#: conf/messages.conf:1141
-msgid "Removed item: '%s'/'%s' {%d} from your autolootitem list."
-msgstr ""
-
-#. code: mes l("Repeat how many times?");
-#: npc/commands/scheduled-broadcasts.txt~:41
-#: npc/commands/scheduled-broadcasts.txt:41
-#, no-c-format
-msgid "Repeat how many times?"
-msgstr ""
-
-#. code: mes l("Repeat: @@ times", .@max ? .@max : "∞");
-#: npc/commands/scheduled-broadcasts.txt~:90
-#: npc/commands/scheduled-broadcasts.txt:90
-#, no-c-format
-msgid "Repeat: @@ times"
-msgstr ""
-
-#. code: l("Report back to me once you've had enough!"));
-#: npc/001-2-33/lozerk.txt:31
-#: npc/001-2-33/lozerk.txt~:31
-#, no-c-format
-msgid "Report back to me once you've had enough!"
-msgstr ""
-
-#. code: return l("Reputation with %s Faction DOWN (%d)!", getarg(0), getarg(1));
-#: npc/functions/faction.txt~:72
-#: npc/functions/faction.txt:72
-#, no-c-format
-msgid "Reputation with %s Faction DOWN (%d)!"
-msgstr ""
-
-#. code: return l("Reputation with %s Faction UP (+%d)!", getarg(0), getarg(1));
-#: npc/functions/faction.txt~:70
-#: npc/functions/faction.txt:70
-#, no-c-format
-msgid "Reputation with %s Faction UP (+%d)!"
-msgstr ""
-
-#. code: l("Requested to deliver potion to David"), 8,
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:25
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:23
-#, no-c-format
-msgid "Requested to deliver potion to David"
-msgstr ""
-
-#. code: l("Requested to deliver the berries"), 4,
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:19
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:21
-#, no-c-format
-msgid "Requested to deliver the berries"
-msgstr ""
-
-#. code: l("Requested to find Rossy"), 1,
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:16
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:18
-#, no-c-format
-msgid "Requested to find Rossy"
-msgstr ""
-
-#. code: l("Requested to tell Rossy about exam"), 6,
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:21
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:23
-#, no-c-format
-msgid "Requested to tell Rossy about exam"
-msgstr ""
-
-#. code: menuimage("actions/edit", l("Gender") + " [" + l("Requires logout") + "]"),
-#. code: menuimage("actions/edit", l("Body type") + " [" + l("Requires logout") + "]"),
-#: npc/commands/debug-look.txt~:65
-#: npc/commands/debug-look.txt:49
-#, no-c-format
-msgid "Requires logout"
-msgstr ""
-
-#. code: 001-2-0,37,28,0 script Resa NPC_ELVEN_FEMALE_ARMOR_SHOP,{
-#: npc/001-2-0/resa.txt:16
-#, no-c-format
-msgid "Resa"
-msgstr ""
-
-#. code: l("Resa gave package"), 6,
-#: npc/functions/quest-debug/027-ArtisQuests_Enora.txt:23
-#, no-c-format
-msgid "Resa gave package"
-msgstr ""
-
-#. code: menuimage("actions/reset", l("Reset")),
-#: npc/commands/debug.txt~:106
-#: npc/commands/debug.txt:106
-#, no-c-format
-msgid "Reset"
-msgstr ""
-
-#. code: 1324: Reset 'Feeling' maps.
-#: conf/messages.conf:1375
-msgid "Reset 'Feeling' maps."
-msgstr ""
-
-#. code: 979: Reset 'Hatred' targets.
-#: conf/messages.conf:769
-msgid "Reset 'Hatred' targets."
-msgstr ""
-
-#. code: menuimage("actions/nuke", l("Reset EVERYTHING")),
-#: npc/commands/debug.txt:25
-#: npc/commands/debug.txt~:25
-#, no-c-format
-msgid "Reset EVERYTHING"
-msgstr ""
-
-#. code: l("Reset Quest"), 0,
-#: npc/functions/quest-debug/055-General_Cooking.txt~:18
-#: npc/functions/quest-debug/055-General_Cooking.txt:18
-#, no-c-format
-msgid "Reset Quest"
-msgstr ""
-
-#. code: l("Reset all recipes"), -4;
-#: npc/functions/quest-debug/055-General_Cooking.txt~:39
-#: npc/functions/quest-debug/055-General_Cooking.txt:39
-#, no-c-format
-msgid "Reset all recipes"
-msgstr ""
-
-#. code: dispbottom l("Reset done!");
-#: npc/commands/debug.txt~:6
-#: npc/commands/debug.txt:6
-#, no-c-format
-msgid "Reset done!"
-msgstr ""
-
-#. code: menuimage("actions/reset", l("Reset stats, skills, level")),
-#: npc/commands/debug.txt~:24
-#: npc/commands/debug.txt:24
-#, no-c-format
-msgid "Reset stats, skills, level"
-msgstr ""
-
-#. code: menuimage("actions/manage", l("Reset subquests")), -1,
-#: npc/functions/quest-debug/016-ShipQuests_Gugli.txt:25
-#, no-c-format
-msgid "Reset subquests"
-msgstr ""
-
-#. code: 1089: Reset |
-#: conf/messages.conf:958
-msgid "Reset |"
-msgstr ""
-
-#. code: l("Return"), -1,
-#: npc/functions/quest-debug/055-General_Cooking.txt:17
-#: npc/functions/quest-debug/055-General_Cooking.txt~:17
-#, no-c-format
-msgid "Return"
-msgstr ""
-
-#. code: mesc l("Return to Artis?");
-#: npc/008-1-1/koga.txt:14
-#: npc/008-1-1/koga.txt~:14
-#, no-c-format
-msgid "Return to Artis?"
-msgstr ""
-
-#. code: .@select$ += ":" + menuimage("actions/back", l("Return to Debug menu"));
-#. code: rif(getarg(0,0), menuimage("actions/back", l("Return to Debug menu")));
-#. code: menuimage("actions/back", l("Return to Debug menu"));
-#: npc/commands/debug-look.txt~:69
-#: npc/commands/debug.txt:26
-#: npc/commands/debug-skill.txt:59
-#: npc/commands/debug-look.txt:53
-#: npc/commands/debug-quest.txt~:161
-#: npc/commands/debug.txt~:26
-#: npc/commands/debug-quest.txt:161
-#, no-c-format
-msgid "Return to Debug menu"
-msgstr ""
-
-#. code: rif(getarg(0,0), menuimage("actions/home", l("Return to Super Menu")));
-#: npc/commands/debug.txt:107
-#: npc/commands/event.txt:26
-#: npc/commands/debug.txt~:107
-#: npc/commands/scheduled-broadcasts.txt~:165
-#: npc/commands/motd.txt:148
-#: npc/commands/scheduled-broadcasts.txt:165
-#, no-c-format
-msgid "Return to Super Menu"
-msgstr ""
-
-#. code: menuimage("actions/home", l("Return to main menu"));
-#: npc/commands/motd.txt:107
-#, no-c-format
-msgid "Return to main menu"
-msgstr ""
-
-#. code: menuimage("actions/back", l("Return to skill debug menu"));
-#: npc/commands/debug-skill.txt:21
-#, no-c-format
-msgid "Return to skill debug menu"
-msgstr ""
-
-#. code: l("Returned piou to Salem"), 2;
-#: npc/functions/quest-debug/022-ArtisQuests_CatchPiou.txt:17
-#: npc/functions/quest-debug/022-ArtisQuests_CatchPiou.txt~:17
-#, no-c-format
-msgid "Returned piou to Salem"
-msgstr ""
-
-#. code: 1306: Returned to normal state.
-#: conf/messages.conf:1341
-msgid "Returned to normal state."
-msgstr ""
-
-#. code: 1307: Returned to real name.
-#: conf/messages.conf:1344
-msgid "Returned to real name."
-msgstr ""
-
-#. code: mesc l("Returning to Artis is free, but coming back to Argaes after doing this may not be so.");
-#: npc/008-1-1/koga.txt~:12
-#: npc/008-1-1/koga.txt:12
-#, no-c-format
-msgid "Returning to Artis is free, but coming back to Argaes after doing this may not be so."
-msgstr ""
-
-#. code: 1356: Returning to normal font.
-#: conf/messages.conf:1417
-msgid "Returning to normal font."
-msgstr ""
-
-#. code: 008-2-1,26,35,0 script Richard NPC_RICHARD_LEGACY,{
-#: npc/008-2-1/richard.txt:7
-#: npc/008-2-1/richard.txt~:7
-#, no-c-format
-msgid "Richard"
-msgstr ""
-
-#. code: Name: "Riding Boots"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Riding Boots"
-msgstr ""
-
-#. code: Name: "Right Crafty Wing"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Right Crafty Wing"
-msgstr ""
-
-#. code: Name: "Right Scorpion Claw"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Right Scorpion Claw"
-msgstr ""
-
-#. code: l("Right on it."),
-#: npc/008-1/rossy.txt~:53
-#: npc/008-1/rossy.txt:53
-#, no-c-format
-msgid "Right on it."
-msgstr ""
-
-#. code: l("Right over there."),
-#: npc/008-1/hinnak.txt:212
-#, no-c-format
-msgid "Right over there."
-msgstr ""
-
-#. code: mesq l("Right! Ours is an earthsea realm. You see, sailors are swift at their tasks when out of sight of land, but docked by this verdant jewel, they have it so good, they are just taking too much time bringing all the food back to the ship. Maybe you can help them.");
-#: npc/000-1/gugli.txt:74
-#, no-c-format
-msgid "Right! Ours is an earthsea realm. You see, sailors are swift at their tasks when out of sight of land, but docked by this verdant jewel, they have it so good, they are just taking too much time bringing all the food back to the ship. Maybe you can help them."
-msgstr ""
-
-#. code: npctalkonce l("Right: Hurnscald | Down: Dimond's Cove | Left: West Woodland | Up: Nivalis (under construction)");
-#: npc/008-1/sign.txt:7
-#, no-c-format
-msgid "Right: Hurnscald | Down: Dimond's Cove | Left: West Woodland | Up: Nivalis (under construction)"
-msgstr ""
-
-#. code: npctalkonce l("Right: Hurnscald | Down: Swamp");
-#: npc/008-1-1/sign.txt:16
-#, no-c-format
-msgid "Right: Hurnscald | Down: Swamp"
-msgstr ""
-
-#. code: 000-2-1,56,32,0 script RightBarrierCheck NPC_HIDDEN,0,2,{
-#: npc/000-2-1/arpan.txt:64
-#: npc/000-2-1/arpan.txt~:64
-#, no-c-format
-msgid "RightBarrierCheck"
-msgstr ""
-
-#. code: 000-2-1,54,36,0 script RightDoorCheck NPC_HIDDEN,0,0,{
-#: npc/000-2-1/arpan.txt:30
-#: npc/000-2-1/arpan.txt~:30
-#, no-c-format
-msgid "RightDoorCheck"
-msgstr ""
-
-#. code: 020-2-20,49,30,0 script Riskim NPC_CHEF_LEGACY,{
-#: npc/020-2-20/riskim.txt~:7
-#: npc/020-2-20/riskim.txt:7
-#, no-c-format
-msgid "Riskim"
-msgstr ""
-
-#. code: Name: "Roasted Acorn"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Roasted Acorn"
-msgstr ""
-
-#. code: Name: "Roasted Maggot"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Roasted Maggot"
-msgstr ""
-
-#. code: 001-2-4,27,33,0 script Robin NPC_ROBIN,{
-#: npc/001-2-4/robin.txt:6
-#, no-c-format
-msgid "Robin"
-msgstr ""
-
-#. code: Name: "Robin Bandit"
-#: mob_db.conf:2723
-#, no-c-format
-msgid "Robin Bandit"
-msgstr ""
-
-#. code: Name: "Rock Knife"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Rock Knife"
-msgstr ""
-
-#. code: 566: Rogue
-#. code: case 3: return l("Rogue");
-#: npc/functions/faction.txt:44
-#: npc/functions/faction.txt~:44
-#: conf/messages.conf:536
-#, no-c-format
-msgid "Rogue"
-msgstr ""
-
-#. code: Name: "Rose Hat"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Rose Hat"
-msgstr ""
-
-#. code: 012-2-5,31,34,0 script Rosen NPC_ROSEN,{
-#: npc/012-2-5/rosen.txt~:7
-#: npc/012-2-5/rosen.txt:7
-#, no-c-format
-msgid "Rosen"
-msgstr ""
-
-#. code: 008-1,62,220,0 script Rossy NPC_TANISHA,{
-#: npc/008-1/rossy.txt:6
-#: npc/008-1/rossy.txt~:6
-#, no-c-format
-msgid "Rossy"
-msgstr ""
-
-#. code: mesq l("Rossy and Juliet are out there, playing again. Please, feel free to play with them or to come here for a cup of water.");
-#: npc/008-2-4/olana.txt:85
-#: npc/008-2-4/olana.txt~:85
-#, no-c-format
-msgid "Rossy and Juliet are out there, playing again. Please, feel free to play with them or to come here for a cup of water."
-msgstr ""
-
-#. code: mesq l("Rossy is doing alchemy, and I received a letter signed by Hocus, the Grandmaster. She did not submit her exam before we travelled, and now she is running out of time...");
-#: npc/008-2-4/olana.txt~:215
-#: npc/008-2-4/olana.txt:215
-#, no-c-format
-msgid "Rossy is doing alchemy, and I received a letter signed by Hocus, the Grandmaster. She did not submit her exam before we travelled, and now she is running out of time..."
-msgstr ""
-
-#. code: l("Rossy passed her exam.");
-#: npc/008-2-4/olana.txt~:231
-#: npc/008-2-4/olana.txt:231
-#, no-c-format
-msgid "Rossy passed her exam."
-msgstr ""
-
-#. code: mesc l("Rossy suddenly gets a strange look on her face, mumbling something about Juliet.");
-#: npc/008-1/rossy.txt:120
-#: npc/008-1/rossy.txt~:120
-#, no-c-format
-msgid "Rossy suddenly gets a strange look on her face, mumbling something about Juliet."
-msgstr ""
-
-#. code: mesc l("Rossy takes the flowers from your hands and suddenly throws them on the ground. She begins sneezing.");
-#: npc/008-1/rossy.txt:320
-#: npc/008-1/rossy.txt~:320
-#, no-c-format
-msgid "Rossy takes the flowers from your hands and suddenly throws them on the ground. She begins sneezing."
-msgstr ""
-
-#. code: mesc l("Rossy was collecting fruits, right? Maybe she has some idea on how to cheer her mother up?");
-#: npc/008-2-4/olana.txt~:42
-#: npc/008-2-4/olana.txt:42
-#, no-c-format
-msgid "Rossy was collecting fruits, right? Maybe she has some idea on how to cheer her mother up?"
-msgstr ""
-
-#. code: l("Rossy was happy with your gift, and asked me to say you are the nicest mother in the world.");
-#: npc/008-2-4/olana.txt~:290
-#: npc/008-2-4/olana.txt:290
-#, no-c-format
-msgid "Rossy was happy with your gift, and asked me to say you are the nicest mother in the world."
-msgstr ""
-
-#. code: Name: "Rotonium Ingot"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Rotonium Ingot"
-msgstr ""
-
-#. code: Name: "Rotonium Ore"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Rotonium Ore"
-msgstr ""
-
-#. code: 82: Roulette is disabled
-#: conf/messages.conf:104
-msgid "Roulette is disabled"
-msgstr ""
-
-#. code: dispbottom l("Round %d", $@PARUA_WAVE);
-#: npc/012-3-0/parua.txt~:48
-#, no-c-format
-msgid "Round %d"
-msgstr ""
-
-#. code: mes l("Route choosen: %s", (getq2(General_Cooking) == VEGAN ? l("Vegan") : l("Carnivorous")));
-#: npc/functions/quest-debug/055-General_Cooking.txt:12
-#: npc/functions/quest-debug/055-General_Cooking.txt~:12
-#, no-c-format
-msgid "Route choosen: %s"
-msgstr ""
-
-#. code: 631: Royal Guard
-#: conf/messages.conf:605
-msgid "Royal Guard"
-msgstr ""
-
-#. code: 662: Royal Guard T
-#: conf/messages.conf:639
-msgid "Royal Guard T"
-msgstr ""
-
-#. code: case 1: npctalkonce(l("Rrrr... Pchhhh...")); break;
-#: npc/functions/asleep.txt:12
-#, no-c-format
-msgid "Rrrr... Pchhhh..."
-msgstr ""
-
-#. code: Name: "Rubber Bat"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Rubber Bat"
-msgstr ""
-
-#. code: Name: "Ruby"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Ruby"
-msgstr ""
-
-#. code: Name: "Ruby Powder"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Ruby Powder"
-msgstr ""
-
-#. code: Name: "Ruby Shard"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Ruby Shard"
-msgstr ""
-
-#. code: Name: "Ruby Vein"
-#: mob_db.conf:2201
-#, no-c-format
-msgid "Ruby Vein"
-msgstr ""
-
-#. code: mesc l("Rules:");
-#: npc/functions/casino.txt:156
-#: npc/functions/casino.txt~:156
-#, no-c-format
-msgid "Rules:"
-msgstr ""
-
-#. code: l("Rumly is hiding behind the tree.");
-#: npc/001-1/rumly.txt:111
-#, no-c-format
-msgid "Rumly is hiding behind the tree."
-msgstr ""
-
-#. code: l("Rumly needs your help"), 1,
-#: npc/functions/quest-debug/025-General_Rumly.txt~:16
-#: npc/functions/quest-debug/026-General_Rumly.txt:16
-#, no-c-format
-msgid "Rumly needs your help"
-msgstr ""
-
-#. code: l("Rumly wants @@", l("Plushroom")), 2,
-#: npc/functions/quest-debug/025-General_Rumly.txt~:17
-#: npc/functions/quest-debug/026-General_Rumly.txt:17
-#, no-c-format
-msgid "Rumly wants @@"
-msgstr ""
-
-#. code: 001-1,35,125,0 script Rumly#001-1 NPC_RUMLY,{
-#: npc/001-1/rumly.txt:16
-#, no-c-format
-msgid "Rumly#001-1"
-msgstr ""
-
-#. code: l("Run away in fear");
-#: npc/008-3-0/juliet.txt~:362
-#: npc/008-3-0/juliet.txt:361
-#, no-c-format
-msgid "Run away in fear"
-msgstr ""
-
-#. code: 625: Rune Knight
-#: conf/messages.conf:599
-msgid "Rune Knight"
-msgstr ""
-
-#. code: 656: Rune Knight T
-#: conf/messages.conf:633
-msgid "Rune Knight T"
-msgstr ""
-
-#. code: Name: "Runestone Dagaz"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Runestone Dagaz"
-msgstr ""
-
-#. code: Name: "Runestone Kaunaz"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Runestone Kaunaz"
-msgstr ""
-
-#. code: Name: "Runestone Peorth"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Runestone Peorth"
-msgstr ""
-
-#. code: Name: "Runestone Raido"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Runestone Raido"
-msgstr ""
-
-#. code: Name: "Runestone Thurisaz"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Runestone Thurisaz"
-msgstr ""
-
-#. code: Name: "Runestone Uruz"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Runestone Uruz"
-msgstr ""
-
-#. code: Name: "Runestones"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Runestones"
-msgstr ""
-
-#. code: 020-1,275,97,0 script Ryan NPC_DEMON_MALE_LEGION_ARTIS,{
-#: npc/020-1/ryan.txt~:7
-#: npc/020-1/ryan.txt:7
-#, no-c-format
-msgid "Ryan"
-msgstr ""
-
-#. code: mesq l("SO WHAT'S UP?! WHAT ARE YOU DOING?!");
-#: npc/000-1/darlin.txt:79
-#, no-c-format
-msgid "SO WHAT'S UP?! WHAT ARE YOU DOING?!"
-msgstr ""
-
-#. code: 008-1,291,97,0 script Sabine NPC_SABINE,{
-#: npc/008-1/sabine.txt:27
-#, no-c-format
-msgid "Sabine"
-msgstr ""
-
-#. code: narrator S_FIRST_BLANK_LINE, l("Sadly, you found nothing but dirt.");
-#: npc/items/shovel.txt~:103
-#: npc/items/shovel.txt:103
-#, no-c-format
-msgid "Sadly, you found nothing but dirt."
-msgstr ""
-
-#. code: 565: Sage
-#: conf/messages.conf:535
-msgid "Sage"
-msgstr ""
-
-#. code: rif(getq(ArtisQuests_MonaDad) == 3, l("Sagratha is great.")),
-#. code: mesc l("Sagratha is great.");
-#: npc/001-1/sophialla.txt:24
-#: npc/001-1/rowboathelper.txt~:33
-#: npc/001-1/sophialla.txt~:24
-#: npc/001-1/rowboathelper.txt:33
-#, no-c-format
-msgid "Sagratha is great."
-msgstr ""
-
-#. code: l("Sagratha is great. Why does the strange woman near the Legion building always say that to daddy...?")); // TODO: Polish
-#: npc/001-2-11/mona.txt:121
-#, no-c-format
-msgid "Sagratha is great. Why does the strange woman near the Legion building always say that to daddy...?"
-msgstr ""
-
-#. code: l("Said her friend had told her that I needed help."),
-#: npc/008-1/hinnak.txt:224
-#, no-c-format
-msgid "Said her friend had told her that I needed help."
-msgstr ""
-
-#. code: Name: "Sailor's Stew"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Sailor's Stew"
-msgstr ""
-
-#. code: Name: "SailorShirt"
-#: item_db.conf:-1
-#, no-c-format
-msgid "SailorShirt"
-msgstr ""
-
-#. code: 000-0,23,20,0 script Sailors NPC_SAILORS,6,6,{
-#: npc/000-0/sailors.txt:9
-#: npc/000-0/sailors.txt~:9
-#, no-c-format
-msgid "Sailors"
-msgstr ""
-
-#. code: 1074: Sakura |
-#: conf/messages.conf:943
-msgid "Sakura |"
-msgstr ""
-
-#. code: l("Salem asks to catch piou"), 1,
-#: npc/functions/quest-debug/022-ArtisQuests_CatchPiou.txt~:16
-#: npc/functions/quest-debug/022-ArtisQuests_CatchPiou.txt:16
-#, no-c-format
-msgid "Salem asks to catch piou"
-msgstr ""
-
-#. code: 001-1,57,118,0 script Salem#001-1 NPC_SALEM,{
-#: npc/001-1/salem.txt:14
-#, no-c-format
-msgid "Salem#001-1"
-msgstr ""
-
-#. code: Name: "Salmon"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Salmon"
-msgstr ""
-
-#. code: marine,25,24,0 script Saluc Golden Beard NPC_HAL,{
-#: npc/marine/saluc.txt~:11
-#: npc/marine/saluc.txt:11
-#, no-c-format
-msgid "Saluc Golden Beard"
-msgstr ""
-
-#. code: l("Saluc Golden Beard, the greediest of all ship captains, charges money for trips. so if you don't have money to pay him, you're stranded here FOREVER!"),
-#: npc/012-1/prawors.txt:10
-#, no-c-format
-msgid "Saluc Golden Beard, the greediest of all ship captains, charges money for trips. so if you don't have money to pay him, you're stranded here FOREVER!"
-msgstr ""
-
-#. code: 001-2-34,29,27,0 script Samantha NPC_SAMANTHA,{
-#: npc/001-2-34/samantha.txt:7
-#, no-c-format
-msgid "Samantha"
-msgstr ""
-
-#. code: 020-1,200,203,0 script Sander NPC_SANDER,{
-#: npc/020-1/sander.txt:7
-#: npc/020-1/sander.txt~:7
-#, no-c-format
-msgid "Sander"
-msgstr ""
-
-#. code: mes ".:: " + l("Sandwiches") + " ::.";
-#: npc/items/recipes.txt~:112
-#: npc/items/recipes.txt:112
-#, no-c-format
-msgid "Sandwiches"
-msgstr ""
-
-#. code: mesq l("Sandwiches are handy, but they won't beat a full meal, which we hadn't in a while.");
-#: npc/008-2-16/yannika.txt:333
-#: npc/008-2-16/yannika.txt~:333
-#, no-c-format
-msgid "Sandwiches are handy, but they won't beat a full meal, which we hadn't in a while."
-msgstr ""
-
-#. code: Name: "Santa Beard Hat"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Santa Beard Hat"
-msgstr ""
-
-#. code: Name: "Santa Cookie"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Santa Cookie"
-msgstr ""
-
-#. code: Name: "Santa Globe"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Santa Globe"
-msgstr ""
-
-#. code: Name: "Santa Hat"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Santa Hat"
-msgstr ""
-
-#. code: 000-1,74,111,0 script Sapartan NPC_SAPARTAN,{
-#: npc/000-1/sapartan.txt:7
-#, no-c-format
-msgid "Sapartan"
-msgstr ""
-
-#. code: Name: "Sapphire"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Sapphire"
-msgstr ""
-
-#. code: Name: "Sapphire Powder"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Sapphire Powder"
-msgstr ""
-
-#. code: Name: "Sapphire Shard"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Sapphire Shard"
-msgstr ""
-
-#. code: Name: "Sapphire Vein"
-#: mob_db.conf:2297
-#, no-c-format
-msgid "Sapphire Vein"
-msgstr ""
-
-#. code: l("Say Olana is a good mother"), 14,
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:31
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:29
-#, no-c-format
-msgid "Say Olana is a good mother"
-msgstr ""
-
-#. code: l("Say her love to glamourous Gliktch?"),
-#: npc/001-2-6/books.txt~:78
-#: npc/001-2-6/books.txt:78
-#, no-c-format
-msgid "Say her love to glamourous Gliktch?"
-msgstr ""
-
-#. code: l("Scared me, those seven-branched little stumps did!"),
-#: npc/008-1/jack.txt:172
-#, no-c-format
-msgid "Scared me, those seven-branched little stumps did!"
-msgstr ""
-
-#. code: l("Scary... I am afraid of all these Slimes, Rattos and Maggots... And worse, I am lost..."),
-#: npc/001-3-0/mundane.txt~:39
-#: npc/001-3-0/mundane.txt:39
-#, no-c-format
-msgid "Scary... I am afraid of all these Slimes, Rattos and Maggots... And worse, I am lost..."
-msgstr ""
-
-#. code: setnpcdialogtitle l("Scheduled broadcasts");
-#. code: l("Scheduled broadcasts"),
-#: npc/commands/scheduled-broadcasts.txt:134
-#: npc/commands/scheduled-broadcasts.txt~:134
-#: npc/commands/super-menu.txt:16
-#, no-c-format
-msgid "Scheduled broadcasts"
-msgstr ""
-
-#. code: setnpcdialogtitle l("Scheduled broadcasts - Create new");
-#: npc/commands/scheduled-broadcasts.txt:73
-#: npc/commands/scheduled-broadcasts.txt~:73
-#, no-c-format
-msgid "Scheduled broadcasts - Create new"
-msgstr ""
-
-#. code: Name: "Scissors"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Scissors"
-msgstr ""
-
-#. code: Name: "Scorpion"
-#: mob_db.conf:1843
-#, no-c-format
-msgid "Scorpion"
-msgstr ""
-
-#. code: Name: "Scorpion Ghost"
-#: mob_db.conf:5312
-#, no-c-format
-msgid "Scorpion Ghost"
-msgstr ""
-
-#. code: Name: "Scorpion Stinger"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Scorpion Stinger"
-msgstr ""
-
-#. code: l("Scorpions everywhere!"),
-#: npc/012-1/vincent.txt:9
-#, no-c-format
-msgid "Scorpions everywhere!"
-msgstr ""
-
-#. code: 261: Script could not be loaded.
-#: conf/messages.conf:270
-msgid "Script could not be loaded."
-msgstr ""
-
-#. code: 1517: Script could not be unloaded.
-#: conf/messages.conf:1641
-msgid "Script could not be unloaded."
-msgstr ""
-
-#. code: 262: Script loaded.
-#: conf/messages.conf:271
-msgid "Script loaded."
-msgstr ""
-
-#. code: 100: Scripts have been reloaded.
-#: conf/messages.conf:121
-msgid "Scripts have been reloaded."
-msgstr ""
-
-#. code: Name: "Scythe"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Scythe"
-msgstr ""
-
-#. code: l("Sea"), l("Lake"),
-#: npc/functions/main.txt~:296
-#: npc/functions/main.txt:298
-#, no-c-format
-msgid "Sea"
-msgstr ""
-
-#. code: Name: "Sea Drops"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Sea Drops"
-msgstr ""
-
-#. code: Name: "Sea Green Silk Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Sea Green Silk Dye"
-msgstr ""
-
-#. code: l("Sea water?! I will not help you with your evil plan!"), L_Quit,
-#: npc/000-2-1/chefgado.txt~:102
-#: npc/000-2-1/chefgado.txt:102
-#, no-c-format
-msgid "Sea water?! I will not help you with your evil plan!"
-msgstr ""
-
-#. code: Name: "Seafood Plate"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Seafood Plate"
-msgstr ""
-
-#. code: 77: Search results for '%s' (name: id):
-#: conf/messages.conf:99
-msgid "Search results for '%s' (name: id):"
-msgstr ""
-
-#. code: l("Searched the bookcase"), 13,
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:29
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:29
-#, no-c-format
-msgid "Searched the bookcase"
-msgstr ""
-
-#. code: dispbottom l("Sec, lemme look this.");
-#: npc/001-2-43/core.txt~:13
-#: npc/001-2-43/core.txt:13
-#, no-c-format
-msgid "Sec, lemme look this."
-msgstr ""
-
-#. code: mesq l("Secondly, choose wisely which weapon is suited for you. Some people like to face their enemies closely with a heavy axe, others prefer to attack from a distance with a bow for example.");
-#: npc/000-1/sapartan.txt:66
-#, no-c-format
-msgid "Secondly, choose wisely which weapon is suited for you. Some people like to face their enemies closely with a heavy axe, others prefer to attack from a distance with a bow for example."
-msgstr ""
-
-#. code: l("See if someone else knows anything."));
-#: npc/008-2-1/inspector.txt:69
-#, no-c-format
-msgid "See if someone else knows anything."
-msgstr ""
-
-#. code: l("See you aboard."), L_Quit;
-#: npc/000-1/ale.txt:28
-#, no-c-format
-msgid "See you aboard."
-msgstr ""
-
-#. code: npctalk3 l("See you later!");
-#. code: l("See you later!"),
-#: npc/001-1/cookiemaster.txt:249
-#: npc/functions/goodbye.txt:11
-#, no-c-format
-msgid "See you later!"
-msgstr ""
-
-#. code: speech S_FIRST_BLANK_LINE, l("See you next time!");
-#: npc/001-1/salem.txt:89
-#, no-c-format
-msgid "See you next time!"
-msgstr ""
-
-#. code: l("See you soon!"),
-#: npc/functions/goodbye.txt:12
-#, no-c-format
-msgid "See you soon!"
-msgstr ""
-
-#. code: l("See you!"), L_Quit;
-#. code: l("See you!"),
-#: npc/functions/goodbye.txt:10
-#: npc/000-1/gugli.txt:105
-#, no-c-format
-msgid "See you!"
-msgstr ""
-
-#. code: l("See you! And come back with the plushrooms!");
-#: npc/001-1/rumly.txt:101
-#, no-c-format
-msgid "See you! And come back with the plushrooms!"
-msgstr ""
-
-#. code: l("See you.")))
-#. code: l("See you."), L_Quit,
-#: npc/001-2-27/kaylo.txt:14
-#: npc/000-1/silvio.txt:165
-#, no-c-format
-msgid "See you."
-msgstr ""
-
-#. code: l("Seeing her gaze, for a moment there I thought she would turn me into a pinkie, for sure..."),
-#: npc/008-1/hinnak.txt:239
-#, no-c-format
-msgid "Seeing her gaze, for a moment there I thought she would turn me into a pinkie, for sure..."
-msgstr ""
-
-#. code: l("Seek a colorant for that material:"),
-#: npc/001-1/calypsan.txt:20
-#, no-c-format
-msgid "Seek a colorant for that material:"
-msgstr ""
-
-#. code: rif(.@gugli > 1, l("Seems I've helped everyone here. I don't know what to do now!")), L_Annoyed,
-#: npc/000-1/maxe.txt:28
-#, no-c-format
-msgid "Seems I've helped everyone here. I don't know what to do now!"
-msgstr ""
-
-#. code: mesq l("Seems yummy! Let me taste it!");
-#: npc/000-2-0/julia.txt:46
-#, no-c-format
-msgid "Seems yummy! Let me taste it!"
-msgstr ""
-
-#. code: mesc l("Select a music");
-#: npc/008-2-2/jukebox.txt:9
-#, no-c-format
-msgid "Select a music"
-msgstr ""
-
-#. code: mesc l("Select difficulty."), 1;
-#: npc/012-3-0/parua.txt~:148
-#, no-c-format
-msgid "Select difficulty."
-msgstr ""
-
-#. code: mesc l("Select what is the next track to play");
-#: npc/008-2-2/jukebox.txt~:9
-#, no-c-format
-msgid "Select what is the next track to play"
-msgstr ""
-
-#. code: 008-1,38,40,0 script Selim NPC_GUMI_THE_DYER,{
-#: npc/008-2-1/selim.txt:7
-#: npc/008-2-1/selim.txt~:7
-#, no-c-format
-msgid "Selim"
-msgstr ""
-
-#. code: l("Send 10 times"), 10,
-#: npc/commands/scheduled-broadcasts.txt~:48
-#: npc/commands/scheduled-broadcasts.txt:48
-#, no-c-format
-msgid "Send 10 times"
-msgstr ""
-
-#. code: l("Send 2 times"), 2,
-#: npc/commands/scheduled-broadcasts.txt:45
-#: npc/commands/scheduled-broadcasts.txt~:45
-#, no-c-format
-msgid "Send 2 times"
-msgstr ""
-
-#. code: l("Send 20 times"), 20,
-#: npc/commands/scheduled-broadcasts.txt~:49
-#: npc/commands/scheduled-broadcasts.txt:49
-#, no-c-format
-msgid "Send 20 times"
-msgstr ""
-
-#. code: l("Send 3 times"), 3,
-#: npc/commands/scheduled-broadcasts.txt:46
-#: npc/commands/scheduled-broadcasts.txt~:46
-#, no-c-format
-msgid "Send 3 times"
-msgstr ""
-
-#. code: l("Send 5 times"), 5,
-#: npc/commands/scheduled-broadcasts.txt:47
-#: npc/commands/scheduled-broadcasts.txt~:47
-#, no-c-format
-msgid "Send 5 times"
-msgstr ""
-
-#. code: l("Send indefinitely"), 0;
-#: npc/commands/scheduled-broadcasts.txt:50
-#: npc/commands/scheduled-broadcasts.txt~:50
-#, no-c-format
-msgid "Send indefinitely"
-msgstr ""
-
-#. code: l("Send only once"), 1,
-#: npc/commands/scheduled-broadcasts.txt~:44
-#: npc/commands/scheduled-broadcasts.txt:44
-#, no-c-format
-msgid "Send only once"
-msgstr ""
-
-#. code: mes l("Send this message also on login?");
-#: npc/commands/scheduled-broadcasts.txt:61
-#: npc/commands/scheduled-broadcasts.txt~:61
-#, no-c-format
-msgid "Send this message also on login?"
-msgstr ""
-
-#. code: 88: Sending request to login server...
-#: conf/messages.conf:109
-msgid "Sending request to login server..."
-msgstr ""
-
-#. code: case 4: return l("Senior Developer");
-#: npc/functions/faction.txt~:32
-#: npc/functions/faction.txt:32
-#, no-c-format
-msgid "Senior Developer"
-msgstr ""
-
-#. code: mes l("Sent on login: @@", .@login ? l("yes") : l("no"));
-#. code: mes l("Sent on login: @@", ($@SCHED_Opt[0] ? l("yes") : l("no")));
-#: npc/commands/scheduled-broadcasts.txt~:144
-#: npc/commands/scheduled-broadcasts.txt:91
-#: npc/commands/scheduled-broadcasts.txt:144
-#: npc/commands/scheduled-broadcasts.txt~:91
-#, no-c-format
-msgid "Sent on login: @@"
-msgstr ""
-
-#. code: mes l("Sent on login: yes");
-#: npc/commands/scheduled-broadcasts.txt:96
-#: npc/commands/scheduled-broadcasts.txt~:96
-#, no-c-format
-msgid "Sent on login: yes"
-msgstr ""
-
-#. code: 258: Sent packet 0x%x (%d)
-#: conf/messages.conf:267
-msgid "Sent packet 0x%x (%d)"
-msgstr ""
-
-#. code: l("Sent to Airlia"), 3;
-#: npc/functions/quest-debug/100-General_Narrator.txt:18
-#, no-c-format
-msgid "Sent to Airlia"
-msgstr ""
-
-#. code: l("Sent to Q'Anon"), 5,
-#: npc/functions/quest-debug/033-Artis_Legion_Progress.txt:21
-#, no-c-format
-msgid "Sent to Q'Anon"
-msgstr ""
-
-#. code: l("Sent to battle"), 3,
-#: npc/functions/quest-debug/033-Artis_Legion_Progress.txt:19
-#, no-c-format
-msgid "Sent to battle"
-msgstr ""
-
-#. code: l("Sent to training"), 1,
-#: npc/functions/quest-debug/033-Artis_Legion_Progress.txt:17
-#, no-c-format
-msgid "Sent to training"
-msgstr ""
-
-#. code: mes l("Sent: @@ times out of @@", $@SCHED_Opt[2], ($@SCHED_Opt[3] ? $@SCHED_Opt[3] : "∞"));
-#: npc/commands/scheduled-broadcasts.txt:156
-#: npc/commands/scheduled-broadcasts.txt~:156
-#, no-c-format
-msgid "Sent: @@ times out of @@"
-msgstr ""
-
-#. code: 001-2-32,27,27,0 script Serena NPC_SERENA,{
-#: npc/001-2-32/serena.txt:9
-#: npc/001-2-32/serena.txt~:9
-#, no-c-format
-msgid "Serena"
-msgstr ""
-
-#. code: 001-2-35,26,27,0 script Serena#Ctrl NPC_SERENA,{
-#: npc/001-2-32/serena.txt~:29
-#: npc/001-2-32/serena.txt:29
-#, no-c-format
-msgid "Serena#Ctrl"
-msgstr ""
-
-#. code: case 2: return l("Sergeant");
-#: npc/functions/faction.txt:23
-#, no-c-format
-msgid "Sergeant"
-msgstr ""
-
-#. code: l("Seriously? It's just a cookie you know... Tell me what I should do to get one."), L_BTaskExpanation,
-#: npc/001-1/cookiemaster.txt:77
-#, no-c-format
-msgid "Seriously? It's just a cookie you know... Tell me what I should do to get one."
-msgstr ""
-
-#. code: mesq l("Seriously?!");
-#: npc/000-1/silvio.txt:111
-#, no-c-format
-msgid "Seriously?!"
-msgstr ""
-
-#. code: Name: "Serqet"
-#: mob_db.conf:4974
-#, no-c-format
-msgid "Serqet"
-msgstr ""
-
-#. code: 455: Server : %s has been afk-kicked from the battlefield...
-#: conf/messages.conf:458
-msgid "Server : %s has been afk-kicked from the battlefield..."
-msgstr ""
-
-#. code: 464: Server : %s has quit the game...
-#: conf/messages.conf:467
-msgid "Server : %s has quit the game..."
-msgstr ""
-
-#. code: 454: Server : %s is leaving the battlefield...
-#: conf/messages.conf:457
-msgid "Server : %s is leaving the battlefield..."
-msgstr ""
-
-#. code: 245: Server Uptime: %ld days, %ld hours, %ld minutes, %ld seconds.
-#: conf/messages.conf:254
-msgid "Server Uptime: %ld days, %ld hours, %ld minutes, %ld seconds."
-msgstr ""
-
-#. code: 419: Server is jammed due to overpopulation.
-#: conf/messages.conf:428
-msgid "Server is jammed due to overpopulation."
-msgstr ""
-
-#. code: 230: Server time (normal time): %A, %B %d %Y %X.
-#: conf/messages.conf:239
-msgid "Server time (normal time): %A, %B %d %Y %X."
-msgstr ""
-
-#. code: menuimage("actions/reset", l("Set Legacy Account")),
-#. code: rif(debug, menuimage("actions/reset", l("Set Legacy Account"))),
-#: npc/commands/debug.txt~:105
-#: npc/commands/debug.txt:105
-#, no-c-format
-msgid "Set Legacy Account"
-msgstr ""
-
-#. code: rif(!(.@a), menuimage("actions/add", l("Set a new broadcast"))),
-#: npc/commands/scheduled-broadcasts.txt:164
-#: npc/commands/scheduled-broadcasts.txt~:164
-#, no-c-format
-msgid "Set a new broadcast"
-msgstr ""
-
-#. code: 1233: Set battle_config as requested.
-#: conf/messages.conf:1215
-msgid "Set battle_config as requested."
-msgstr ""
-
-#. code: .@menustr$ += menuimage("actions/nuke", l("Set state manually"));
-#: npc/functions/quest-debug/functions.txt:43
-#, no-c-format
-msgid "Set state manually"
-msgstr ""
-
-#. code: menuimage("actions/manage", l("Set subquests as completed")), -2,
-#: npc/functions/quest-debug/016-ShipQuests_Gugli.txt:26
-#, no-c-format
-msgid "Set subquests as completed"
-msgstr ""
-
-#. code: menuimage("actions/edit", l("Set the level manually")),
-#: npc/commands/debug-skill.txt:20
-#, no-c-format
-msgid "Set the level manually"
-msgstr ""
-
-#. code: Name: "Setzer"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Setzer"
-msgstr ""
-
-#. code: 307: Seven Castles
-#: conf/messages.conf:320
-msgid "Seven Castles"
-msgstr ""
-
-#. code: 317: Seventeen Castles
-#: conf/messages.conf:330
-msgid "Seventeen Castles"
-msgstr ""
-
-#. code: npctalk l("Shaddy fellas, I do not trust them the sightliest."), .@tm$;
-#: npc/008-1-1/cutscene.txt~:112
-#: npc/008-1-1/cutscene.txt:112
-#, no-c-format
-msgid "Shaddy fellas, I do not trust them the sightliest."
-msgstr ""
-
-#. code: 637: Shadow Chaser
-#: conf/messages.conf:613
-msgid "Shadow Chaser"
-msgstr ""
-
-#. code: 668: Shadow Chaser T
-#: conf/messages.conf:645
-msgid "Shadow Chaser T"
-msgstr ""
-
-#. code: l("Share your mind is your mission"),
-#: npc/001-2-6/books.txt~:84
-#: npc/001-2-6/books.txt:84
-#, no-c-format
-msgid "Share your mind is your mission"
-msgstr ""
-
-#. code: Name: "Sharp Knife"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Sharp Knife"
-msgstr ""
-
-#. code: l("She has white hair, blue eyes, and always carry a big sack."),
-#: npc/001-3-2/henry.txt~:292
-#: npc/001-3-2/henry.txt:292
-#, no-c-format
-msgid "She has white hair, blue eyes, and always carry a big sack."
-msgstr ""
-
-#. code: mesq l("She is a good friend of mine... We wanted to move together a few weeks before her accident but...");
-#: npc/000-2-1/dan.txt:65
-#, no-c-format
-msgid "She is a good friend of mine... We wanted to move together a few weeks before her accident but..."
-msgstr ""
-
-#. code: mesq l("She is always taking care of her bees, though.");
-#: npc/008-1-1/morcant.txt~:39
-#: npc/008-1-1/morcant.txt:39
-#, no-c-format
-msgid "She is always taking care of her bees, though."
-msgstr ""
-
-#. code: mesq l("She is the nurse and shipkeeper of this ship.");
-#: npc/000-2-3/nard.txt:132
-#: npc/000-2-3/nard.txt~:132
-#, no-c-format
-msgid "She is the nurse and shipkeeper of this ship."
-msgstr ""
-
-#. code: l("She is very skilled when it comes to weaving an ordinary piece of cloth into a wonderful work of art!"),
-#: npc/001-1/enora.txt:46
-#: npc/001-1/enora.txt~:46
-#, no-c-format
-msgid "She is very skilled when it comes to weaving an ordinary piece of cloth into a wonderful work of art!"
-msgstr ""
-
-#. code: l("She is waiting for you on the dock.");
-#. code: l("She is waiting for you on the dock."),
-#: npc/001-1/devis.txt:15
-#: npc/001-2-21/julia.txt:120
-#, no-c-format
-msgid "She is waiting for you on the dock."
-msgstr ""
-
-#. code: mesq l("She said she will accept me when pious will have teeth. It's just a matter of time, you see?");
-#: npc/000-1/silvio.txt:101
-#, no-c-format
-msgid "She said she will accept me when pious will have teeth. It's just a matter of time, you see?"
-msgstr ""
-
-#. code: l("She told me a passphrase.");
-#: npc/001-3-2/henry.txt~:293
-#: npc/001-3-2/henry.txt:293
-#, no-c-format
-msgid "She told me a passphrase."
-msgstr ""
-
-#. code: rif(.@q == 0, l("She told me that you had some tasks for me.")),
-#: npc/001-1/enora.txt~:381
-#: npc/001-1/enora.txt:381
-#, no-c-format
-msgid "She told me that you had some tasks for me."
-msgstr ""
-
-#. code: l("She wants? What if I don't want?"),
-#: npc/001-1/qpid.txt:69
-#, no-c-format
-msgid "She wants? What if I don't want?"
-msgstr ""
-
-#. code: l("She wasn't at home for two days now. I worry about her!"),
-#: npc/008-2-4/olana.txt:90
-#: npc/008-2-4/olana.txt~:90
-#, no-c-format
-msgid "She wasn't at home for two days now. I worry about her!"
-msgstr ""
-
-#. code: mesq lg("She's on the upper level, yeye can't miss her. She's the only girl in this crew, oh well, except for you now yeyeye!", "She's on the upper level, yeye can't miss her. She's the only girl in this crew.");
-#: npc/000-2-1/arpan.txt:183
-#: npc/000-2-1/arpan.txt~:183
-#, no-c-format
-msgid "She's on the upper level, yeye can't miss her. She's the only girl in this crew, oh well, except for you now yeyeye!#0"
-msgstr ""
-
-#. code: mesq lg("She's on the upper level, yeye can't miss her. She's the only girl in this crew, oh well, except for you now yeyeye!", "She's on the upper level, yeye can't miss her. She's the only girl in this crew.");
-#: npc/000-2-1/arpan.txt:183
-#: npc/000-2-1/arpan.txt~:183
-#, no-c-format
-msgid "She's on the upper level, yeye can't miss her. She's the only girl in this crew.#1"
-msgstr ""
-
-#. code: Name: "Shemagh"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Shemagh"
-msgstr ""
-
-#. code: mesq l("Shhht, don't say it that loud...");
-#: npc/000-2-1/chefgado.txt~:159
-#: npc/000-2-1/chefgado.txt:159
-#, no-c-format
-msgid "Shhht, don't say it that loud..."
-msgstr ""
-
-#. code: mesq l("Shht shht!");
-#: npc/001-1/cookiemaster.txt:119
-#: npc/001-1/cookiemaster.txt:27
-#, no-c-format
-msgid "Shht shht!"
-msgstr ""
-
-#. code: 881: Shop is out of stock! Come again later!
-#: conf/messages.conf:685
-msgid "Shop is out of stock! Come again later!"
-msgstr ""
-
-#. code: Name: "Short Bow"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Short Bow"
-msgstr ""
-
-#. code: Name: "Short Gloves"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Short Gloves"
-msgstr ""
-
-#. code: Name: "Short Sword"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Short Sword"
-msgstr ""
-
-#. code: l("Should I tell you the secret of a good fight?"),
-#: npc/020-2-28/pauline.txt:10
-#: npc/020-2-28/pauline.txt~:10
-#, no-c-format
-msgid "Should I tell you the secret of a good fight?"
-msgstr ""
-
-#. code: mesc l("Should we break in? We'll be in a bad situation if we're found out.");
-#: npc/001-2-8/doors.txt~:24
-#: npc/001-2-8/doors.txt:24
-#, no-c-format
-msgid "Should we break in? We'll be in a bad situation if we're found out."
-msgstr ""
-
-#. code: mesc l("Should we install the %s and move it?", getitemlink(Gearwheel)), 1;
-#: npc/001-3-0/gates.txt:96
-#: npc/001-3-0/gates.txt~:96
-#, no-c-format
-msgid "Should we install the %s and move it?"
-msgstr ""
-
-#. code: l("Should we just take it? This was clearly some kind of temple, so it might be something sacred. George and I argued about it for a while, until I decided to end the discussion – so I simply grabbed it: we needed light."),
-#: npc/008-2-2/kfahr.txt:464
-#: npc/008-2-2/kfahr.txt~:464
-#, no-c-format
-msgid "Should we just take it? This was clearly some kind of temple, so it might be something sacred. George and I argued about it for a while, until I decided to end the discussion – so I simply grabbed it: we needed light."
-msgstr ""
-
-#. code: mesq l("Should we start with something simple? Hmmm... Do you have a %s? It is hard to find one around these parts, but you don't seem to be from here.", getitemlink(FishingRod));
-#: npc/008-2-16/yannika.txt~:267
-#: npc/008-2-16/yannika.txt:267
-#, no-c-format
-msgid "Should we start with something simple? Hmmm... Do you have a %s? It is hard to find one around these parts, but you don't seem to be from here."
-msgstr ""
-
-#. code: l("Should you be too quick or wait too long, you will most likely fail.");
-#: npc/001-2-4/books.txt:78
-#, no-c-format
-msgid "Should you be too quick or wait too long, you will most likely fail."
-msgstr ""
-
-#. code: mesq l("Shush - No questions.");
-#: npc/001-3-2/henry.txt~:165
-#: npc/001-3-2/henry.txt:165
-#, no-c-format
-msgid "Shush - No questions."
-msgstr ""
-
-#. code: 001-1,161,72,0 script Sign#001-1-s-alchemist NPC_NO_SPRITE,{
-#: npc/001-1/sign.txt:157
-#, no-c-format
-msgid "Sign#001-1-s-alchemist"
-msgstr ""
-
-#. code: 001-1,47,97,0 script Sign#001-1-s-barber NPC_NO_SPRITE,{
-#: npc/001-1/sign.txt:177
-#, no-c-format
-msgid "Sign#001-1-s-barber"
-msgstr ""
-
-#. code: 001-1,95,111,0 script Sign#001-1-s-blacksmith NPC_NO_SPRITE,{
-#: npc/001-1/sign.txt:107
-#, no-c-format
-msgid "Sign#001-1-s-blacksmith"
-msgstr ""
-
-#. code: 001-1,91,66,0 script Sign#001-1-s-cityhall NPC_NO_SPRITE,{
-#: npc/001-1/sign.txt:97
-#, no-c-format
-msgid "Sign#001-1-s-cityhall"
-msgstr ""
-
-#. code: 001-1,55,86,0 script Sign#001-1-s-exit-l-dir NPC_NO_SPRITE,{
-#: npc/001-1/sign.txt:37
-#, no-c-format
-msgid "Sign#001-1-s-exit-l-dir"
-msgstr ""
-
-#. code: 001-1,171,48,0 script Sign#001-1-s-hill NPC_OFFSET_NO_SPRITE,{
-#: npc/001-1/sign.txt:147
-#, no-c-format
-msgid "Sign#001-1-s-hill"
-msgstr ""
-
-#. code: 001-1,115,88,0 script Sign#001-1-s-inn NPC_NO_SPRITE,{
-#: npc/001-1/sign.txt:117
-#, no-c-format
-msgid "Sign#001-1-s-inn"
-msgstr ""
-
-#. code: 001-1,134,85,0 script Sign#001-1-s-innright NPC_OFFSET_NO_SPRITE,{
-#: npc/001-1/sign.txt:127
-#, no-c-format
-msgid "Sign#001-1-s-innright"
-msgstr ""
-
-#. code: 001-1,53,56,0 script Sign#001-1-s-legion NPC_OFFSET_NO_SPRITE,{
-#: npc/001-1/sign.txt:77
-#, no-c-format
-msgid "Sign#001-1-s-legion"
-msgstr ""
-
-#. code: 001-1,59,85,0 script Sign#001-1-s-legiondir NPC_NO_SPRITE,{
-#: npc/001-1/sign.txt:47
-#, no-c-format
-msgid "Sign#001-1-s-legiondir"
-msgstr ""
-
-#. code: 001-1,60,56,0 script Sign#001-1-s-legionright NPC_OFFSET_NO_SPRITE,{
-#: npc/001-1/sign.txt:87
-#, no-c-format
-msgid "Sign#001-1-s-legionright"
-msgstr ""
-
-#. code: 001-1,57,80,0 script Sign#001-1-s-library NPC_NO_SPRITE,{
-#: npc/001-1/sign.txt:57
-#, no-c-format
-msgid "Sign#001-1-s-library"
-msgstr ""
-
-#. code: 001-1,57,71,0 script Sign#001-1-s-lightarmor NPC_NO_SPRITE,{
-#: npc/001-1/sign.txt:67
-#, no-c-format
-msgid "Sign#001-1-s-lightarmor"
-msgstr ""
-
-#. code: 001-1,73,119,0 script Sign#001-1-s-market NPC_NO_SPRITE,{
-#: npc/001-1/sign.txt:7
-#, no-c-format
-msgid "Sign#001-1-s-market"
-msgstr ""
-
-#. code: 001-1,57,88,0 script Sign#001-1-s-marketdir NPC_NO_SPRITE,{
-#: npc/001-1/sign.txt:27
-#, no-c-format
-msgid "Sign#001-1-s-marketdir"
-msgstr ""
-
-#. code: 001-1,48,122,0 script Sign#001-1-s-marketright NPC_NO_SPRITE,{
-#: npc/001-1/sign.txt:17
-#, no-c-format
-msgid "Sign#001-1-s-marketright"
-msgstr ""
-
-#. code: 001-1,118,36,0 script Sign#001-1-s-merchantg NPC_NO_SPRITE,{
-#: npc/001-1/sign.txt:137
-#, no-c-format
-msgid "Sign#001-1-s-merchantg"
-msgstr ""
-
-#. code: 001-1,175,76,0 script Sign#001-1-s-warehouse NPC_NO_SPRITE,{
-#: npc/001-1/sign.txt:167
-#, no-c-format
-msgid "Sign#001-1-s-warehouse"
-msgstr ""
-
-#. code: 008-1-1,157,87,0 script Sign#008-1-1-central NPC_NO_SPRITE,{
-#: npc/008-1-1/sign.txt:15
-#, no-c-format
-msgid "Sign#008-1-1-central"
-msgstr ""
-
-#. code: 008-1-1,53,58,0 script Sign#008-1-1-merchant NPC_NO_SPRITE,{
-#: npc/008-1-1/sign.txt:6
-#, no-c-format
-msgid "Sign#008-1-1-merchant"
-msgstr ""
-
-#. code: 008-1-2,39,192,0 script Sign#008-1-2-asphodel NPC_NO_SPRITE,{
-#: npc/008-1-2/sign.txt:25
-#, no-c-format
-msgid "Sign#008-1-2-asphodel"
-msgstr ""
-
-#. code: 008-1-2,218,80,0 script Sign#008-1-2-northeast NPC_NO_SPRITE,{
-#: npc/008-1-2/sign.txt:6
-#, no-c-format
-msgid "Sign#008-1-2-northeast"
-msgstr ""
-
-#. code: 008-1-2,145,80,0 script Sign#008-1-2-sorentown NPC_NO_SPRITE,{
-#: npc/008-1-2/sign.txt:15
-#, no-c-format
-msgid "Sign#008-1-2-sorentown"
-msgstr ""
-
-#. code: 008-1,247,105,0 script Sign#008-1-4144 NPC_NO_SPRITE,{
-#: npc/008-1/sign.txt:42
-#, no-c-format
-msgid "Sign#008-1-4144"
-msgstr ""
-
-#. code: 008-1,142,105,0 script Sign#008-1-central NPC_NO_SPRITE,{
-#: npc/008-1/sign.txt:6
-#, no-c-format
-msgid "Sign#008-1-central"
-msgstr ""
-
-#. code: 008-1,251,104,0 script Sign#008-1-hurns NPC_NO_SPRITE,{
-#: npc/008-1/sign.txt:33
-#, no-c-format
-msgid "Sign#008-1-hurns"
-msgstr ""
-
-#. code: 008-1,126,160,0 script Sign#008-1-south NPC_NO_SPRITE,{
-#: npc/008-1/sign.txt:15
-#, no-c-format
-msgid "Sign#008-1-south"
-msgstr ""
-
-#. code: 008-1,246,177,0 script Sign#008-1-southeast NPC_NO_SPRITE,{
-#: npc/008-1/sign.txt:24
-#, no-c-format
-msgid "Sign#008-1-southeast"
-msgstr ""
-
-#. code: .@tissue_type = select(l("Cotton"), l("Silk"));
-#: npc/001-1/calypsan.txt:36
-#, no-c-format
-msgid "Silk"
-msgstr ""
-
-#. code: Name: "Silk Cocoon"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Silk Cocoon"
-msgstr ""
-
-#. code: Name: "Silk Gloves"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Silk Gloves"
-msgstr ""
-
-#. code: Name: "Silk Headband"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Silk Headband"
-msgstr ""
-
-#. code: Name: "Silk Pants"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Silk Pants"
-msgstr ""
-
-#. code: Name: "Silk Robe"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Silk Robe"
-msgstr ""
-
-#. code: 001-1,48,125,0 trader Silk#Dye001-1 NPC_NO_SPRITE,{
-#: npc/001-1/shop.txt:85
-#, no-c-format
-msgid "Silk#Dye001-1"
-msgstr ""
-
-#. code: Name: "Silkworm"
-#: mob_db.conf:1717
-#, no-c-format
-msgid "Silkworm"
-msgstr ""
-
-#. code: Name: "Silver Bell"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Silver Bell"
-msgstr ""
-
-#. code: Name: "Silver Cotton Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Silver Cotton Dye"
-msgstr ""
-
-#. code: Name: "Silver Four-Leaf Necklace"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Silver Four-Leaf Necklace"
-msgstr ""
-
-#. code: Name: "Silver Ingot"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Silver Ingot"
-msgstr ""
-
-#. code: Name: "Silver Necklace"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Silver Necklace"
-msgstr ""
-
-#. code: Name: "Silver Ore"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Silver Ore"
-msgstr ""
-
-#. code: Name: "Silver Ring"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Silver Ring"
-msgstr ""
-
-#. code: Name: "Silver Signet Ring"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Silver Signet Ring"
-msgstr ""
-
-#. code: 000-1,86,99,0 script Silvio NPC_SILVIO,{
-#: npc/000-1/silvio.txt:7
-#, no-c-format
-msgid "Silvio"
-msgstr ""
-
-#. code: mesq l("Silvio for example?");
-#: npc/000-1/gugli.txt:181
-#, no-c-format
-msgid "Silvio for example?"
-msgstr ""
-
-#. code: mesc(l("Silvio starts to speak to his bottle, you leave, letting him have a private conversation."), 9);
-#: npc/000-1/silvio.txt:133
-#, no-c-format
-msgid "Silvio starts to speak to his bottle, you leave, letting him have a private conversation."
-msgstr ""
-
-#. code: 008-2-7,30,26,0 script Simon NPC_SIMON,{
-#: npc/008-2-7/simon.txt~:7
-#: npc/008-2-7/simon.txt:7
-#, no-c-format
-msgid "Simon"
-msgstr ""
-
-#. code: Name: "Simple Copper Ring"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Simple Copper Ring"
-msgstr ""
-
-#. code: Name: "Simple Golden Ring"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Simple Golden Ring"
-msgstr ""
-
-#. code: Name: "Simple Platinum Ring"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Simple Platinum Ring"
-msgstr ""
-
-#. code: Name: "Simple Silver Ring"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Simple Silver Ring"
-msgstr ""
-
-#. code: mesq l("Simply contact them, by forum or wispers or irc. When you are helpful and kind, they respond in kind. And in time they may surely add you to my cookie list!");
-#: npc/001-1/cookiemaster.txt:131
-#, no-c-format
-msgid "Simply contact them, by forum or wispers or irc. When you are helpful and kind, they respond in kind. And in time they may surely add you to my cookie list!"
-msgstr ""
-
-#. code: l("Since Don settled in Artis he and his band refused to register to the Merchant Guild."),
-#: npc/001-2-19/lloyd.txt:43
-#: npc/001-2-19/lloyd.txt~:43
-#, no-c-format
-msgid "Since Don settled in Artis he and his band refused to register to the Merchant Guild."
-msgstr ""
-
-#. code: mes l("Sincerely yours, Dan.") + "";
-#: npc/001-2-22/note.txt:30
-#, no-c-format
-msgid "Sincerely yours, Dan."
-msgstr ""
-
-#. code: 306: Six Castles
-#: conf/messages.conf:319
-msgid "Six Castles"
-msgstr ""
-
-#. code: 316: Sixteen Castles
-#: conf/messages.conf:329
-msgid "Sixteen Castles"
-msgstr ""
-
-#. code: 1303: Size change applied.
-#: conf/messages.conf:1334
-msgid "Size change applied."
-msgstr ""
-
-#. code: Name: "Skeleton"
-#: mob_db.conf:3604
-#, no-c-format
-msgid "Skeleton"
-msgstr ""
-
-#. code: Name: "Skeleton Ghost"
-#: mob_db.conf:5390
-#, no-c-format
-msgid "Skeleton Ghost"
-msgstr ""
-
-#. code: setnpcdialogtitle l("Skill Debug");
-#: npc/commands/debug-skill.txt:37
-#, no-c-format
-msgid "Skill Debug"
-msgstr ""
-
-#. code: setnpcdialogtitle l("Skill Debug - Modify Skill");
-#: npc/commands/debug-skill.txt:12
-#, no-c-format
-msgid "Skill Debug - Modify Skill"
-msgstr ""
-
-#. code: 884: Skill Failed. [%s] requires %dx %s.
-#: conf/messages.conf:692
-msgid "Skill Failed. [%s] requires %dx %s."
-msgstr ""
-
-#. code: 99: Skill database has been reloaded.
-#: conf/messages.conf:120
-msgid "Skill database has been reloaded."
-msgstr ""
-
-#. code: 1321: Skill delay failures are now shown.
-#: conf/messages.conf:1366
-msgid "Skill delay failures are now shown."
-msgstr ""
-
-#. code: 1320: Skill delay failures will not be shown.
-#: conf/messages.conf:1365
-msgid "Skill delay failures will not be shown."
-msgstr ""
-
-#. code: l("Skill training finished, end of quest"), 4;
-#: npc/functions/quest-debug/034-ArtisQuests_TrainingLegion.txt:19
-#, no-c-format
-msgid "Skill training finished, end of quest"
-msgstr ""
-
-#. code: switch (select(l("Skill training please"),
-#: npc/001-2-36/hector.txt~:310
-#: npc/001-2-36/hector.txt:310
-#, no-c-format
-msgid "Skill training please"
-msgstr ""
-
-#. code: mesc l("Skill: %s", getskillname(EVOL_MONSTER_IDENTIFY));
-#: npc/008-1/auldsbel.txt:38
-#: npc/008-1/auldsbel.txt~:38
-#, no-c-format
-msgid "Skill: %s"
-msgstr ""
-
-#. code: 243: Skills have been disabled in this map.
-#: conf/messages.conf:252
-msgid "Skills have been disabled in this map."
-msgstr ""
-
-#. code: 244: Skills have been enabled in this map.
-#: conf/messages.conf:253
-msgid "Skills have been enabled in this map."
-msgstr ""
-
-#. code: Name: "Skull"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Skull"
-msgstr ""
-
-#. code: Name: "Skull Necklace"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Skull Necklace"
-msgstr ""
-
-#. code: Name: "Slat Blue Silk Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Slat Blue Silk Dye"
-msgstr ""
-
-#. code: 132: Slave clone spawned.
-#: conf/messages.conf:154
-msgid "Slave clone spawned."
-msgstr ""
-
-#. code: l("Slay some of them and bring me %d of their antennae.", .drop_count);
-#: npc/008-1/hinnak.txt:73
-#, no-c-format
-msgid "Slay some of them and bring me %d of their antennae."
-msgstr ""
-
-#. code: l("Sleep well my angel but don't follow along"),
-#: npc/001-2-6/books.txt~:124
-#: npc/001-2-6/books.txt:124
-#, no-c-format
-msgid "Sleep well my angel but don't follow along"
-msgstr ""
-
-#. code: Name: "Slingshot"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Slingshot"
-msgstr ""
-
-#. code: Name: "Slippers"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Slippers"
-msgstr ""
-
-#. code: Name: "Small Frog"
-#: mob_db.conf:3685
-#, no-c-format
-msgid "Small Frog"
-msgstr ""
-
-#. code: Name: "Small Healing Potion"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Small Healing Potion"
-msgstr ""
-
-#. code: Name: "Small Mana Potion"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Small Mana Potion"
-msgstr ""
-
-#. code: Name: "Small Mushroom"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Small Mushroom"
-msgstr ""
-
-#. code: Name: "Small Tentacles"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Small Tentacles"
-msgstr ""
-
-#. code: mesq l("Smart choice, still-living person.");
-#: npc/009-2-3/chef.txt~:46
-#: npc/009-2-3/chef.txt:46
-#, no-c-format
-msgid "Smart choice, still-living person."
-msgstr ""
-
-#. code: l("Smithery"), CRAFT_SMITHERY,
-#: npc/items/recipes.txt:82
-#: npc/items/recipes.txt~:82
-#, no-c-format
-msgid "Smithery"
-msgstr ""
-
-#. code: setnpcdialogtitle l("Smithery Recipes");
-#: npc/items/recipes.txt~:125
-#: npc/items/recipes.txt:148
-#, no-c-format
-msgid "Smithery Recipes"
-msgstr ""
-
-#. code: 001-3-2,71,85,6 script Smuggler NPC_ROWBOAT_STAND_WE,{
-#: npc/001-3-2/smuggler.txt:7
-#: npc/001-3-2/smuggler.txt~:7
-#, no-c-format
-msgid "Smuggler"
-msgstr ""
-
-#. code: Name: "Snake"
-#: mob_db.conf:3227
-#, no-c-format
-msgid "Snake"
-msgstr ""
-
-#. code: Name: "Snake Ghost"
-#: mob_db.conf:5273
-#, no-c-format
-msgid "Snake Ghost"
-msgstr ""
-
-#. code: Name: "Snake Scale"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Snake Scale"
-msgstr ""
-
-#. code: Name: "Snake Skin"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Snake Skin"
-msgstr ""
-
-#. code: Name: "Snake Tongue"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Snake Tongue"
-msgstr ""
-
-#. code: Name: "Snakeplate"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Snakeplate"
-msgstr ""
-
-#. code: 008-1,79,118,0 script Snarfles NPC_SNARFLES,{
-#: npc/008-1/snarfles.txt:7
-#: npc/008-1/snarfles.txt~:7
-#, no-c-format
-msgid "Snarfles"
-msgstr ""
-
-#. code: 586: Sniper
-#: conf/messages.conf:557
-msgid "Sniper"
-msgstr ""
-
-#. code: Name: "Snow Flower"
-#: mob_db.conf:4640
-#, no-c-format
-msgid "Snow Flower"
-msgstr ""
-
-#. code: 1203: Snow has stopped falling.
-#: conf/messages.conf:1155
-msgid "Snow has stopped falling."
-msgstr ""
-
-#. code: 1072: Snow |
-#: conf/messages.conf:941
-msgid "Snow |"
-msgstr ""
-
-#. code: Name: "Snowman Globe"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Snowman Globe"
-msgstr ""
-
-#. code: mesq l("So I can make a %s out of it.", getitemlink(.REQ0_OUTPUT));
-#: npc/008-1-1/galimatia.txt:223
-#: npc/008-1-1/galimatia.txt~:223
-#, no-c-format
-msgid "So I can make a %s out of it."
-msgstr ""
-
-#. code: l("So I go inside."),
-#: npc/008-1/hinnak.txt:231
-#, no-c-format
-msgid "So I go inside."
-msgstr ""
-
-#. code: mesq l("So I kindly request you not to listen to that stupid Rosen, saying 'Toichi is lazy'.");
-#: npc/012-2-5/toichi.txt~:13
-#: npc/012-2-5/toichi.txt:13
-#, no-c-format
-msgid "So I kindly request you not to listen to that stupid Rosen, saying 'Toichi is lazy'."
-msgstr ""
-
-#. code: l("So I rush out, my wife telling me to leave the witch alone, and I see her standing there in the middle of the rain..."),
-#: npc/008-1/hinnak.txt:234
-#, no-c-format
-msgid "So I rush out, my wife telling me to leave the witch alone, and I see her standing there in the middle of the rain..."
-msgstr ""
-
-#. code: lg("So I was going to ask if maybe you would be interested in giving me a hand with a few errands.");
-#: npc/001-1/enora.txt~:138
-#: npc/001-1/enora.txt:138
-#, no-c-format
-msgid "So I was going to ask if maybe you would be interested in giving me a hand with a few errands.#0"
-msgstr ""
-
-#. code: lg("So I was going to ask if maybe you would be interested in giving me a hand with a few errands.");
-#: npc/001-1/enora.txt~:138
-#: npc/001-1/enora.txt:138
-#, no-c-format
-msgid "So I was going to ask if maybe you would be interested in giving me a hand with a few errands.#1"
-msgstr ""
-
-#. code: l("So be nice and help people along the way!"),
-#: npc/001-2-5/tutorial.txt:75
-#, no-c-format
-msgid "So be nice and help people along the way!"
-msgstr ""
-
-#. code: setarray .RandomFailureMessages$[0], l("So close!"), l("It escaped!"), l("Almost got it!"), l("Oh, the little...");
-#: npc/001-1/flyingpiou.txt:90
-#, no-c-format
-msgid "So close!"
-msgstr ""
-
-#. code: if (.@rand == 3) npctalkonce(l("So finally someone has came to visit me?"));
-#. code: l("So finally someone has came to visit me?"),
-#. code: mesq l("So finally someone has came to visit me?");
-#: npc/000-1/astapolos.txt:22
-#: npc/functions/sailortalk.txt:21
-#: npc/functions/generic-text.txt:53
-#, no-c-format
-msgid "So finally someone has came to visit me?"
-msgstr ""
-
-#. code: l("So for one instant I think that this might be it, that I might die out there! A worthy death, I suppose, against the king of desert worms! And just as I think that, I bump against something.");
-#: npc/008-2-2/kfahr.txt:333
-#: npc/008-2-2/kfahr.txt~:333
-#, no-c-format
-msgid "So for one instant I think that this might be it, that I might die out there! A worthy death, I suppose, against the king of desert worms! And just as I think that, I bump against something."
-msgstr ""
-
-#. code: mesq l("So if you fail finding the bakery, look for the Inn - it is on the same building.");
-#: npc/008-2-16/yannika.txt:411
-#: npc/008-2-16/yannika.txt~:411
-#, no-c-format
-msgid "So if you fail finding the bakery, look for the Inn - it is on the same building."
-msgstr ""
-
-#. code: l("So if you want, you can bring Heathin a hammer."),
-#: npc/020-1/cyndala.txt~:11
-#: npc/020-2-9/jhedia.txt~:11
-#: npc/020-2-9/jhedia.txt:11
-#: npc/020-2-10/hetchel.txt~:11
-#, no-c-format
-msgid "So if you want, you can bring Heathin a hammer."
-msgstr ""
-
-#. code: l("So if you want, you can bring me a hammer."),
-#: npc/020-2-9/heathin.txt:11
-#, no-c-format
-msgid "So if you want, you can bring me a hammer."
-msgstr ""
-
-#. code: l("So if you want, you can hunt something, or cook something, or craft somethig."),
-#: npc/020-2-5/dausen.txt~:11
-#: npc/020-1/philip.txt~:11
-#: npc/020-1/neko.txt~:11
-#: npc/020-1/froma.txt:11
-#: npc/020-2-7/manoli.txt~:11
-#: npc/020-1/froma.txt~:11
-#: npc/020-1/noke.txt~:11
-#: npc/020-2-7/manoli.txt:11
-#: npc/020-2-5/filipa.txt~:11
-#: npc/020-1/popaul.txt~:11
-#, no-c-format
-msgid "So if you want, you can hunt something, or cook something, or craft somethig."
-msgstr ""
-
-#. code: l("So if you want, you can talk to her instead."),
-#: npc/020-2-10/hetchel.txt:11
-#, no-c-format
-msgid "So if you want, you can talk to her instead."
-msgstr ""
-
-#. code: l("So in a hurry, I forgot to take enough bait for fishing."),
-#: npc/001-1/eugene.txt:30
-#: npc/001-1/eugene.txt~:30
-#, no-c-format
-msgid "So in a hurry, I forgot to take enough bait for fishing."
-msgstr ""
-
-#. code: l("So it is hard to know my role on this world."),
-#: npc/020-1/noke.txt:11
-#, no-c-format
-msgid "So it is hard to know my role on this world."
-msgstr ""
-
-#. code: l("So it seemed that our last hour was at hand, that we'd be swallowed and never heard from again!"),
-#: npc/008-2-2/kfahr.txt:317
-#: npc/008-2-2/kfahr.txt~:317
-#, no-c-format
-msgid "So it seemed that our last hour was at hand, that we'd be swallowed and never heard from again!"
-msgstr ""
-
-#. code: mesq l("So it seems I have another stomach to fill. Those bastards have no respect for who feeds them every damn day!");
-#: npc/000-2-1/chefgado.txt~:54
-#: npc/000-2-1/chefgado.txt:54
-#, no-c-format
-msgid "So it seems I have another stomach to fill. Those bastards have no respect for who feeds them every damn day!"
-msgstr ""
-
-#. code: l("So it stared at me, mouth wide agape – the perfect opening!"),
-#: npc/008-2-2/kfahr.txt:542
-#: npc/008-2-2/kfahr.txt~:542
-#, no-c-format
-msgid "So it stared at me, mouth wide agape – the perfect opening!"
-msgstr ""
-
-#. code: mesq l("So making a %s will make things easier.", getitemlink(.REQ1_OUTPUT));
-#: npc/008-1-1/galimatia.txt~:175
-#: npc/008-1-1/galimatia.txt:175
-#: npc/008-1-1/galimatia.txt:294
-#: npc/008-1-1/galimatia.txt~:294
-#, no-c-format
-msgid "So making a %s will make things easier."
-msgstr ""
-
-#. code: l("So my wife said that I should go and see the witch, just in case she knows something."),
-#: npc/008-1/hinnak.txt:218
-#, no-c-format
-msgid "So my wife said that I should go and see the witch, just in case she knows something."
-msgstr ""
-
-#. code: l("So now go and explore the world!"));
-#: npc/001-2-36/hector.txt:363
-#: npc/001-2-36/hector.txt~:363
-#, no-c-format
-msgid "So now go and explore the world!"
-msgstr ""
-
-#. code: l("So please find my file on the archives and, I don't know, deal with it?"),
-#: npc/001-3-2/henry.txt:56
-#: npc/001-3-2/henry.txt~:56
-#, no-c-format
-msgid "So please find my file on the archives and, I don't know, deal with it?"
-msgstr ""
-
-#. code: l("So please get out!"));
-#: npc/001-2-36/hector.txt:349
-#: npc/001-2-36/hector.txt~:349
-#, no-c-format
-msgid "So please get out!"
-msgstr ""
-
-#. code: mesq lg("So that's why we wanted to warn you, maybe she comes from that guild, as that sign was on her raft.", "So that's why we wanted to warn you, maybe he comes from that guild, as that sign was on his raft.");
-#: npc/000-2-3/sailors.txt:16
-#, no-c-format
-msgid "So that's why we wanted to warn you, maybe he comes from that guild, as that sign was on his raft.#1"
-msgstr ""
-
-#. code: mesq lg("So that's why we wanted to warn you, maybe she comes from that guild, as that sign was on her raft.", "So that's why we wanted to warn you, maybe he comes from that guild, as that sign was on his raft.");
-#: npc/000-2-3/sailors.txt:16
-#, no-c-format
-msgid "So that's why we wanted to warn you, maybe she comes from that guild, as that sign was on her raft.#0"
-msgstr ""
-
-#. code: l("So the beast charges at the two of us again and we dodge – Arvek left, me right. The beast is smarter than the average desert worm, though, and had expected that – so it bends to the side and swallows poor Arvek, hair and hide and all.");
-#: npc/008-2-2/kfahr.txt:326
-#: npc/008-2-2/kfahr.txt~:326
-#, no-c-format
-msgid "So the beast charges at the two of us again and we dodge – Arvek left, me right. The beast is smarter than the average desert worm, though, and had expected that – so it bends to the side and swallows poor Arvek, hair and hide and all."
-msgstr ""
-
-#. code: l("So the entire town was without water, except for the water reserves in the cistern. Someone had to act quickly – and of course that someone was me."),
-#: npc/008-2-2/kfahr.txt~:519
-#: npc/008-2-2/kfahr.txt:519
-#, no-c-format
-msgid "So the entire town was without water, except for the water reserves in the cistern. Someone had to act quickly – and of course that someone was me."
-msgstr ""
-
-#. code: l("So the next day another witch shows up."),
-#: npc/008-1/hinnak.txt:221
-#, no-c-format
-msgid "So the next day another witch shows up."
-msgstr ""
-
-#. code: l("So this humongous beast came roaring towards us, a big back hole where the mouth is, spikey fins sticking out to the side, all ready to swallow us all! My sword felt like a toothpick against that monster!");
-#: npc/008-2-2/kfahr.txt~:311
-#: npc/008-2-2/kfahr.txt:311
-#, no-c-format
-msgid "So this humongous beast came roaring towards us, a big back hole where the mouth is, spikey fins sticking out to the side, all ready to swallow us all! My sword felt like a toothpick against that monster!"
-msgstr ""
-
-#. code: l("So to feed itself, it had learned to smell. That's right, the beast had grown nostrils and learned how to use 'em!"),
-#: npc/008-2-2/kfahr.txt:295
-#: npc/008-2-2/kfahr.txt~:295
-#, no-c-format
-msgid "So to feed itself, it had learned to smell. That's right, the beast had grown nostrils and learned how to use 'em!"
-msgstr ""
-
-#. code: l("So we defeated it with hygiene! Ah, that was wonderful. After a day, the stench had worn off enough that we could drink the water again, and a week later it was almost completely gone. And of course I was the hero of the day.");
-#: npc/008-2-2/kfahr.txt:553
-#: npc/008-2-2/kfahr.txt~:553
-#, no-c-format
-msgid "So we defeated it with hygiene! Ah, that was wonderful. After a day, the stench had worn off enough that we could drink the water again, and a week later it was almost completely gone. And of course I was the hero of the day."
-msgstr ""
-
-#. code: l("So we had barely made it to the top of the next dune when George slipped and rolled down the other side. I wanted to catch him, but I was too dizzy myself, and so I rolled after him."),
-#: npc/008-2-2/kfahr.txt:441
-#: npc/008-2-2/kfahr.txt~:441
-#, no-c-format
-msgid "So we had barely made it to the top of the next dune when George slipped and rolled down the other side. I wanted to catch him, but I was too dizzy myself, and so I rolled after him."
-msgstr ""
-
-#. code: l("So we ran from that slithering mass, faster than we ever had! We had no idea where we were going of course, but at least we had light again..."),
-#: npc/008-2-2/kfahr.txt:467
-#: npc/008-2-2/kfahr.txt~:467
-#, no-c-format
-msgid "So we ran from that slithering mass, faster than we ever had! We had no idea where we were going of course, but at least we had light again..."
-msgstr ""
-
-#. code: l("So we resigned to continuing to search for something, anything – it was either that, or die of thirst for sure. The only problem was that we were already so thirsty and it was so bright that we couldn't see nor walk straight anymore."),
-#: npc/008-2-2/kfahr.txt~:440
-#: npc/008-2-2/kfahr.txt:440
-#, no-c-format
-msgid "So we resigned to continuing to search for something, anything – it was either that, or die of thirst for sure. The only problem was that we were already so thirsty and it was so bright that we couldn't see nor walk straight anymore."
-msgstr ""
-
-#. code: selectd(l("So you beat the monster? Then why are you so scared?"));
-#: npc/008-1/jack.txt:68
-#, no-c-format
-msgid "So you beat the monster? Then why are you so scared?"
-msgstr ""
-
-#. code: l("So you have now a pet, who is loyal to you. It'll follow you everywhere, but there are two things you must know."),
-#: npc/001-2-6/books.txt~:182
-#: npc/001-2-6/books.txt:182
-#, no-c-format
-msgid "So you have now a pet, who is loyal to you. It'll follow you everywhere, but there are two things you must know."
-msgstr ""
-
-#. code: l("So you think you're tough? A warrior must also be loyal and patient."),
-#: npc/functions/generic-text.txt:102
-#, no-c-format
-msgid "So you think you're tough? A warrior must also be loyal and patient."
-msgstr ""
-
-#. code: npctalkonce(lg("So you think you're tough? A warrior must also be loyal and patient."));
-#: npc/functions/legiontalk.txt:51
-#, no-c-format
-msgid "So you think you're tough? A warrior must also be loyal and patient.#0"
-msgstr ""
-
-#. code: npctalkonce(lg("So you think you're tough? A warrior must also be loyal and patient."));
-#: npc/functions/legiontalk.txt:51
-#, no-c-format
-msgid "So you think you're tough? A warrior must also be loyal and patient.#1"
-msgstr ""
-
-#. code: l("So you're under the control of a dictatorship? That's... reassuring!"), L_Control,
-#: npc/001-1/cookiemaster.txt:113
-#, no-c-format
-msgid "So you're under the control of a dictatorship? That's... reassuring!"
-msgstr ""
-
-#. code: selectd(l("So, I guess you aren't chopping down trees anymore?"));
-#: npc/008-1/jack.txt:82
-#, no-c-format
-msgid "So, I guess you aren't chopping down trees anymore?"
-msgstr ""
-
-#. code: lg("So, did you get your blood boiling? Give the dummies a good lesson? Good!"),
-#: npc/001-2-33/lozerk.txt:81
-#: npc/001-2-33/lozerk.txt~:81
-#, no-c-format
-msgid "So, did you get your blood boiling? Give the dummies a good lesson? Good!#0"
-msgstr ""
-
-#. code: lg("So, did you get your blood boiling? Give the dummies a good lesson? Good!"),
-#: npc/001-2-33/lozerk.txt:81
-#: npc/001-2-33/lozerk.txt~:81
-#, no-c-format
-msgid "So, did you get your blood boiling? Give the dummies a good lesson? Good!#1"
-msgstr ""
-
-#. code: mesq l("So, do you have anything for me today?");
-#: npc/000-2-1/alige.txt:261
-#: npc/001-2-22/alige.txt:265
-#, no-c-format
-msgid "So, do you have anything for me today?"
-msgstr ""
-
-#. code: mesq l("So, do you still want a cookie?");
-#: npc/001-1/cookiemaster.txt:145
-#, no-c-format
-msgid "So, do you still want a cookie?"
-msgstr ""
-
-#. code: l("So, everything went fine?");
-#: npc/001-1/enora.txt~:172
-#: npc/001-1/enora.txt:172
-#, no-c-format
-msgid "So, everything went fine?"
-msgstr ""
-
-#. code: mesq l("So, how do you feel? I see that Julia did a marvelous job! You look like you're in good health now.");
-#: npc/000-2-3/nard.txt~:58
-#: npc/000-2-3/nard.txt:58
-#, no-c-format
-msgid "So, how do you feel? I see that Julia did a marvelous job! You look like you're in good health now."
-msgstr ""
-
-#. code: l("So, how is it going? Did you meet any other crew members yet?");
-#: npc/000-2-3/elmo.txt:30
-#, no-c-format
-msgid "So, how is it going? Did you meet any other crew members yet?"
-msgstr ""
-
-#. code: mesq l("So, how many do you want?");
-#: npc/020-2-20/riskim.txt:50
-#: npc/020-2-20/riskim.txt~:50
-#, no-c-format
-msgid "So, how many do you want?"
-msgstr ""
-
-#. code: l("So, if you want to go to Hurnscald, just talk to the pirate down there."),
-#: npc/001-3-2/henry.txt~:146
-#: npc/001-3-2/henry.txt:146
-#, no-c-format
-msgid "So, if you want to go to Hurnscald, just talk to the pirate down there."
-msgstr ""
-
-#. code: l("So, now I need %d %s.", .REQ2_INGREDIENTS_AMOUNT, getitemlink(.REQ2_INGREDIENTS));
-#: npc/008-1-1/galimatia.txt~:352
-#: npc/008-1-1/galimatia.txt:352
-#, no-c-format
-msgid "So, now I need %d %s."
-msgstr ""
-
-#. code: l("So, search for answers."),
-#: npc/000-0-1/narrator.txt:65
-#: npc/000-0-1/narrator.txt~:65
-#, no-c-format
-msgid "So, search for answers."
-msgstr ""
-
-#. code: l("So, see you later when we have something to sell here.");
-#: npc/020-1/inar.txt~:12
-#: npc/020-1/inar.txt:12
-#, no-c-format
-msgid "So, see you later when we have something to sell here."
-msgstr ""
-
-#. code: mesq l("So, to where you want to go?");
-#: npc/marine/saluc.txt~:23
-#: npc/marine/saluc.txt:23
-#, no-c-format
-msgid "So, to where you want to go?"
-msgstr ""
-
-#. code: l("So, what can I do for you?");
-#: npc/000-1/gugli.txt:70
-#, no-c-format
-msgid "So, what can I do for you?"
-msgstr ""
-
-#. code: l("So, what do you say?");
-#: npc/001-1/qonan.txt:44
-#: npc/001-1/qonan.txt~:44
-#, no-c-format
-msgid "So, what do you say?"
-msgstr ""
-
-#. code: l("So, what do you want?"),
-#: npc/008-1-1/galimatia.txt~:383
-#: npc/008-1-1/galimatia.txt:383
-#, no-c-format
-msgid "So, what do you want?"
-msgstr ""
-
-#. code: mesq lg("So, what good wind brought you here? Were you on your raft to meet me? Or is it because you've heard of my feats in Artis?", "So, what good wind brought you here? Were you on your raft to meet my Julia? Or is it because you wanted to see the beautiful waitresses of Artis?");
-#: npc/000-1/silvio.txt:23
-#, no-c-format
-msgid "So, what good wind brought you here? Were you on your raft to meet me? Or is it because you've heard of my feats in Artis?#0"
-msgstr ""
-
-#. code: mesq lg("So, what good wind brought you here? Were you on your raft to meet me? Or is it because you've heard of my feats in Artis?", "So, what good wind brought you here? Were you on your raft to meet my Julia? Or is it because you wanted to see the beautiful waitresses of Artis?");
-#: npc/000-1/silvio.txt:23
-#, no-c-format
-msgid "So, what good wind brought you here? Were you on your raft to meet my Julia? Or is it because you wanted to see the beautiful waitresses of Artis?#1"
-msgstr ""
-
-#. code: mesq l("So, what was I saying?");
-#: npc/000-1/silvio.txt:61
-#, no-c-format
-msgid "So, what was I saying?"
-msgstr ""
-
-#. code: l("So, where is my piou? You should not keep an old man waiting. Go and catch it like you said you would.");
-#: npc/001-1/salem.txt:97
-#, no-c-format
-msgid "So, where is my piou? You should not keep an old man waiting. Go and catch it like you said you would."
-msgstr ""
-
-#. code: mesq l("So, will you board?");
-#: npc/marine/saluc.txt:76
-#: npc/marine/saluc.txt~:76
-#, no-c-format
-msgid "So, will you board?"
-msgstr ""
-
-#. code: mesq lg("So, you finally woke up? We all thought you were in something like... You know, one of these long comas.");
-#: npc/000-2-1/dan.txt:37
-#, no-c-format
-msgid "So, you finally woke up? We all thought you were in something like... You know, one of these long comas.#0"
-msgstr ""
-
-#. code: mesq lg("So, you finally woke up? We all thought you were in something like... You know, one of these long comas.");
-#: npc/000-2-1/dan.txt:37
-#, no-c-format
-msgid "So, you finally woke up? We all thought you were in something like... You know, one of these long comas.#1"
-msgstr ""
-
-#. code: mesq l("So... How did it go?");
-#: npc/008-1/rossy.txt~:288
-#: npc/008-1/rossy.txt:288
-#, no-c-format
-msgid "So... How did it go?"
-msgstr ""
-
-#. code: mesq l("So?");
-#: npc/008-2-4/olana.txt~:287
-#: npc/008-2-4/olana.txt:287
-#, no-c-format
-msgid "So?"
-msgstr ""
-
-#. code: mesq l("So? Did you got me a %s? I'm hungry...", getitemlink(SeafoodPlate));
-#: npc/008-2-16/yannika.txt~:435
-#: npc/008-2-16/yannika.txt:435
-#, no-c-format
-msgid "So? Did you got me a %s? I'm hungry..."
-msgstr ""
-
-#. code: l("So? Will you bring me to Argaes?");
-#: npc/001-3-2/smuggler.txt~:24
-#: npc/001-3-2/smuggler.txt:24
-#, no-c-format
-msgid "So? Will you bring me to Argaes?"
-msgstr ""
-
-#. code: l("So? You haven't exploded yet! Are you getting anything?");
-#: npc/001-1/enora.txt:101
-#: npc/001-1/enora.txt~:101
-#, no-c-format
-msgid "So? You haven't exploded yet! Are you getting anything?"
-msgstr ""
-
-#. code: 008-1-1,62,28,0 script Soldier#1 NPC_RAIJIN_MALE_BROTHERHOOD,{
-#: npc/008-1-1/soldiers.txt:7
-#: npc/008-1-1/soldiers.txt~:7
-#, no-c-format
-msgid "Soldier#1"
-msgstr ""
-
-#. code: 008-1-1,54,30,0 script Soldier#2 NPC_HUMAN_MALE_BROTHERHOOD,{
-#: npc/008-1-1/soldiers.txt:19
-#: npc/008-1-1/soldiers.txt~:19
-#, no-c-format
-msgid "Soldier#2"
-msgstr ""
-
-#. code: l("Solved conflict"), 4,
-#: npc/functions/quest-debug/004-ShipQuests_Nard.txt:25
-#, no-c-format
-msgid "Solved conflict"
-msgstr ""
-
-#. code: mesc(l("Some Bandanas and Sailor Hats are inside this box."), 9);
-#: npc/000-2-3/box.txt:24
-#, no-c-format
-msgid "Some Bandanas and Sailor Hats are inside this box."
-msgstr ""
-
-#. code: mesq l("Some call it %s, but it is so tasty...", getitemlink(VeggiePlate));
-#: npc/008-1/snarfles.txt~:33
-#: npc/008-1/snarfles.txt:33
-#, no-c-format
-msgid "Some call it %s, but it is so tasty..."
-msgstr ""
-
-#. code: l("Some citizens are worried about the growing number of Fluffies on the hill of Artis."),
-#: npc/001-1/enora.txt~:253
-#: npc/001-1/enora.txt:253
-#, no-c-format
-msgid "Some citizens are worried about the growing number of Fluffies on the hill of Artis."
-msgstr ""
-
-#. code: l("Some food."), L_Food,
-#: npc/000-1/tarlan.txt:21
-#, no-c-format
-msgid "Some food."
-msgstr ""
-
-#. code: mesq l("Some nice lady called Ya... Micksha? No, it was not Yamicksha... For the life of me, I can't remember...");
-#: npc/001-2-22/chefgado.txt~:54
-#: npc/001-2-22/chefgado.txt:54
-#, no-c-format
-msgid "Some nice lady called Ya... Micksha? No, it was not Yamicksha... For the life of me, I can't remember..."
-msgstr ""
-
-#. code: mesq l("Some of the crew are looking for goods we can trade with at our next destination.");
-#: npc/000-1/lean.txt:23
-#, no-c-format
-msgid "Some of the crew are looking for goods we can trade with at our next destination."
-msgstr ""
-
-#. code: 266: Some of your items cannot be vended and were removed from the shop.
-#: conf/messages.conf:275
-msgid "Some of your items cannot be vended and were removed from the shop."
-msgstr ""
-
-#. code: l("Some others also like to buy them to keep as trophies. Either way, you can make some money with that."),
-#: npc/001-2-5/tutorial.txt:49
-#, no-c-format
-msgid "Some others also like to buy them to keep as trophies. Either way, you can make some money with that."
-msgstr ""
-
-#. code: l("Some people prefer to catch fish using magic, but calling that fishing would be an insult to this traditional sport."),
-#: npc/001-2-4/books.txt:54
-#, no-c-format
-msgid "Some people prefer to catch fish using magic, but calling that \"fishing\" would be an insult to this traditional sport."
-msgstr ""
-
-#. code: l("Some people, however, prefer to fish with more unorthodox baits, such as @@ or @@.",
-#: npc/001-2-4/books.txt:59
-#, no-c-format
-msgid "Some people, however, prefer to fish with more unorthodox baits, such as @@ or @@."
-msgstr ""
-
-#. code: l("Some special items cannot be traded, discarded, nor sold. With a right click, you can also protect normal items as if they were special ones."),
-#: npc/001-2-5/tutorial.txt:167
-#, no-c-format
-msgid "Some special items cannot be traded, discarded, nor sold. With a right click, you can also protect normal items as if they were special ones."
-msgstr ""
-
-#. code: l("Some tasks will help you become aquainted with Artis. Trust me.");
-#: npc/001-1/enora.txt:145
-#: npc/001-1/enora.txt~:145
-#, no-c-format
-msgid "Some tasks will help you become aquainted with Artis. Trust me."
-msgstr ""
-
-#. code: l("Some types of fish also enjoy @@ quite a bit.",
-#: npc/001-2-4/books.txt:57
-#, no-c-format
-msgid "Some types of fish also enjoy @@ quite a bit."
-msgstr ""
-
-#. code: l("Some, but not all, from the rare or non-replaceable items will have a warning when you try to sell them."),
-#: npc/001-2-5/tutorial.txt:52
-#, no-c-format
-msgid "Some, but not all, from the rare or non-replaceable items will have a warning when you try to sell them."
-msgstr ""
-
-#. code: l("Somebody is probably training, better wait for them to finish.");
-#: npc/001-2-32/doors.txt:14
-#, no-c-format
-msgid "Somebody is probably training, better wait for them to finish."
-msgstr ""
-
-#. code: mesq l("Somebody is waiting for you outside!");
-#: npc/001-2-21/julia.txt:68
-#, no-c-format
-msgid "Somebody is waiting for you outside!"
-msgstr ""
-
-#. code: l("Somebody took your place on this spot!"),
-#: npc/functions/fishing.txt:261
-#, no-c-format
-msgid "Somebody took your place on this spot!"
-msgstr ""
-
-#. code: l("Somebody tried to stroke the word fish and tried to replace it with sharkes.");
-#: npc/001-1/panels.txt:47
-#, no-c-format
-msgid "Somebody tried to stroke the word \"fish\" and tried to replace it with \"sharkes\"."
-msgstr ""
-
-#. code: l("Somehow we got lucky, somehow we escaped. It was evening again when we climbed out of that ear into the desert again, with only our lives and that golden tablet. We only barely made it back to Tulimshar in the morning."),
-#: npc/008-2-2/kfahr.txt~:468
-#: npc/008-2-2/kfahr.txt:468
-#, no-c-format
-msgid "Somehow we got lucky, somehow we escaped. It was evening again when we climbed out of that ear into the desert again, with only our lives and that golden tablet. We only barely made it back to Tulimshar in the morning."
-msgstr ""
-
-#. code: mes l("Somehow you don't feel good about your deed.");
-#: npc/001-1/trees.txt:82
-#, no-c-format
-msgid "Somehow you don't feel good about your deed."
-msgstr ""
-
-#. code: l("Someone in a theater mask, eh?"),
-#: npc/008-2-1/inspector.txt:74
-#, no-c-format
-msgid "Someone in a theater mask, eh?"
-msgstr ""
-
-#. code: mesc l("Someone looted this treasure box already...");
-#: npc/functions/treasure.txt~:75
-#: npc/functions/treasure.txt:75
-#, no-c-format
-msgid "Someone looted this treasure box already..."
-msgstr ""
-
-#. code: l("Someone was too lazy to even write a placeholder text, so please come back later");
-#: npc/012-2-1/tanisha.txt~:10
-#: npc/012-1/vincent.txt~:10
-#, no-c-format
-msgid "Someone was too lazy to even write a placeholder text, so please come back later"
-msgstr ""
-
-#. code: l("Something else?");
-#: npc/001-2-19/lloyd.txt~:221
-#: npc/001-2-19/lloyd.txt:221
-#, no-c-format
-msgid "Something else?"
-msgstr ""
-
-#. code: l("Something grows or it should be"), 4,
-#: npc/functions/quest-debug/058-ArgaesQuest_Galimatia.txt:20
-#, no-c-format
-msgid "Something grows or it should be"
-msgstr ""
-
-#. code: rif(getskilllv(1) < 6, l("Something is wrong with me, I can't smile nor sit.")), L_BasicSkill,
-#. code: rif(getskilllv(NV_BASIC) < 6, l("Something is wrong with me, I can't smile nor sit.")),
-#: npc/000-2-0/julia.txt:247
-#: npc/001-2-21/julia.txt:22
-#, no-c-format
-msgid "Something is wrong with me, I can't smile nor sit."
-msgstr ""
-
-#. code: l("Sometimes I think he is more a chef but a mage, but oh well, everybody should do what suits him best.");
-#: npc/020-1/eomie.txt~:11
-#: npc/020-1/eomie.txt:11
-#, no-c-format
-msgid "Sometimes I think he is more a chef but a mage, but oh well, everybody should do what suits him best."
-msgstr ""
-
-#. code: l("Sometimes a good merchant needs to reach out first. It's on the house, give Chelios my regards!");
-#: npc/001-2-19/lloyd.txt:45
-#: npc/001-2-19/lloyd.txt~:45
-#, no-c-format
-msgid "Sometimes a good merchant needs to reach out first. It's on the house, give Chelios my regards!"
-msgstr ""
-
-#. code: mesq l("Sometimes, I wish someone would be sent here to help us.");
-#: npc/000-1/jalad.txt:114
-#, no-c-format
-msgid "Sometimes, I wish someone would be sent here to help us."
-msgstr ""
-
-#. code: 001-1,73,40,0 script Sophialla#001-1 NPC_SOPHIALLA,{
-#: npc/001-1/sophialla.txt~:7
-#: npc/001-1/sophialla.txt:7
-#, no-c-format
-msgid "Sophialla#001-1"
-msgstr ""
-
-#. code: 632: Sorcerer
-#: conf/messages.conf:606
-msgid "Sorcerer"
-msgstr ""
-
-#. code: Name: "Sorcerer Robe"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Sorcerer Robe"
-msgstr ""
-
-#. code: 663: Sorcerer T
-#: conf/messages.conf:640
-msgid "Sorcerer T"
-msgstr ""
-
-#. code: 012-2-2,26,30,0 script Sorfina NPC_SORFINA,{
-#: npc/012-2-2/sorfina.txt~:7
-#: npc/012-2-2/sorfina.txt:7
-#, no-c-format
-msgid "Sorfina"
-msgstr ""
-
-#. code: switch (select(l("Sorry I didn't mean to bother you."),
-#: npc/001-1/qpid.txt:105
-#, no-c-format
-msgid "Sorry I didn't mean to bother you."
-msgstr ""
-
-#. code: l("Sorry buddy, you can't pass by this way, we're moving some furniture."),
-#: npc/001-1/artaxe.txt:8
-#, no-c-format
-msgid "Sorry buddy, you can't pass by this way, we're moving some furniture."
-msgstr ""
-
-#. code: l("Sorry but I have no time for this."), -;
-#: npc/001-2-22/alige.txt:87
-#: npc/000-2-1/alige.txt:87
-#, no-c-format
-msgid "Sorry but I have no time for this."
-msgstr ""
-
-#. code: l("Sorry kid, I don't have time to play with children.");
-#: npc/008-1/rossy.txt~:101
-#: npc/008-1/rossy.txt:101
-#, no-c-format
-msgid "Sorry kid, I don't have time to play with children."
-msgstr ""
-
-#. code: l("Sorry to disturb you."),
-#: npc/001-1/sophialla.txt:23
-#: npc/001-1/sophialla.txt~:23
-#, no-c-format
-msgid "Sorry to disturb you."
-msgstr ""
-
-#. code: mesq l("Sorry! I forgot to introduce myself. My name is Arpan, but other sailors call me Magic Arpan because I know one or two yaing magic spells.");
-#: npc/000-2-1/arpan.txt:195
-#: npc/000-2-1/arpan.txt~:195
-#, no-c-format
-msgid "Sorry! I forgot to introduce myself. My name is Arpan, but other sailors call me Magic Arpan because I know one or two yaing magic spells."
-msgstr ""
-
-#. code: mesq l("Sorry, @@ already started the fight.", $@PARUA_CAVE_HERO$);
-#: npc/012-3-0/parua.txt~:186
-#: npc/012-3-0/parua.txt~:166
-#, no-c-format
-msgid "Sorry, @@ already started the fight."
-msgstr ""
-
-#. code: l("Sorry, I am not making these anymore."));
-#: npc/008-2-6/alan.txt:43
-#, no-c-format
-msgid "Sorry, I am not making these anymore."
-msgstr ""
-
-#. code: switch (select(l("Yes?"), l("Sorry, I have to go.")))
-#: npc/001-2-11/mona.txt:27
-#, no-c-format
-msgid "Sorry, I have to go."
-msgstr ""
-
-#. code: l("Sorry, I misclicked the first button. Have a nice nap, great Parua!"), -1,
-#: npc/012-3-0/parua.txt~:171
-#, no-c-format
-msgid "Sorry, I misclicked the first button. Have a nice nap, great Parua!"
-msgstr ""
-
-#. code: l("Sorry, I won't accept any.");
-#: npc/functions/bank.txt:247
-#: npc/functions/bank.txt~:247
-#, no-c-format
-msgid "Sorry, I won't accept any."
-msgstr ""
-
-#. code: l("Sorry, I'm doing other things at the moment.")))
-#: npc/001-1/eugene.txt:34
-#: npc/001-1/eugene.txt~:34
-#, no-c-format
-msgid "Sorry, I'm doing other things at the moment."
-msgstr ""
-
-#. code: mesq l("Sorry, but I can only train you if Lieutenant Lozerk authorizes.");
-#: npc/001-2-32/serena.txt:46
-#, no-c-format
-msgid "Sorry, but I can only train you if Lieutenant Lozerk authorizes."
-msgstr ""
-
-#. code: l("Sorry, but I can't tell you anything about that."),
-#: npc/000-2-0/julia.txt:213
-#: npc/001-2-21/julia.txt:88
-#, no-c-format
-msgid "Sorry, but I can't tell you anything about that."
-msgstr ""
-
-#. code: l("Sorry, but I really don't have time for this.");
-#: npc/008-1/rossy.txt~:125
-#: npc/008-1/rossy.txt:125
-#, no-c-format
-msgid "Sorry, but I really don't have time for this."
-msgstr ""
-
-#. code: mesq l("Sorry, but you do not have enough space for this.");
-#: npc/012-2-2/sorfina.txt~:77
-#, no-c-format
-msgid "Sorry, but you do not have enough space for this."
-msgstr ""
-
-#. code: l("Sorry, but you don't have what I need."),
-#: npc/001-1/eugene.txt~:51
-#: npc/001-1/eugene.txt:51
-#, no-c-format
-msgid "Sorry, but you don't have what I need."
-msgstr ""
-
-#. code: 184: Sorry, but you have no pet.
-#: conf/messages.conf:204
-msgid "Sorry, but you have no pet."
-msgstr ""
-
-#. code: l("Sorry, for now you cannot enter. We sealed the entrance to avoid a monster flood."),
-#: npc/020-1/nickos.txt~:10
-#: npc/020-1/nickos.txt:10
-#, no-c-format
-msgid "Sorry, for now you cannot enter. We sealed the entrance to avoid a monster flood."
-msgstr ""
-
-#. code: l("Sorry, my eyesight is a bit poor nowadays. Where are the ingredients?");
-#: npc/008-2-16/yannika.txt~:224
-#: npc/008-2-16/yannika.txt:224
-#, no-c-format
-msgid "Sorry, my eyesight is a bit poor nowadays. Where are the ingredients?"
-msgstr ""
-
-#. code: case 2: speech(l("Sorry, no.")); close;
-#. code: case 5: speech(l("Sorry, no.")); close;
-#. code: case 3: speech(l("Sorry, no.")); close;
-#. code: speech(l("Sorry, no."));
-#: npc/008-1/jack.txt:281
-#: npc/008-1/jack.txt:111
-#: npc/008-1/jack.txt:244
-#: npc/008-1/jack.txt:143
-#: npc/008-1/jack.txt:180
-#, no-c-format
-msgid "Sorry, no."
-msgstr ""
-
-#. code: l("Sorry, sorry! Please rest, great Parua!"),
-#: npc/012-3-0/parua.txt~:64
-#, no-c-format
-msgid "Sorry, sorry! Please rest, great Parua!"
-msgstr ""
-
-#. code: l("Sorry, this log was too weak for one of my forest bows."),
-#: npc/008-2-6/alan.txt:231
-#, no-c-format
-msgid "Sorry, this log was too weak for one of my forest bows."
-msgstr ""
-
-#. code: l("Sorry, we are sold out for today."),
-#: npc/008-2-6/donald.txt~:10
-#: npc/008-2-6/donald.txt:10
-#, no-c-format
-msgid "Sorry, we are sold out for today."
-msgstr ""
-
-#. code: mesq l("Sorry, we've booked our only room to a foreigner called Kylian.");
-#: npc/020-2-20/drabur.txt:31
-#: npc/020-2-20/drabur.txt~:31
-#, no-c-format
-msgid "Sorry, we've booked our only room to a foreigner called Kylian."
-msgstr ""
-
-#. code: l("Sorry, you look like a pinkie."),
-#: npc/008-1/hinnak.txt:39
-#, no-c-format
-msgid "Sorry, you look like a pinkie."
-msgstr ""
-
-#. code: l("Sorry. I can't make a sandwich with that."),
-#: npc/008-2-16/yannika.txt~:211
-#: npc/008-2-16/yannika.txt:211
-#, no-c-format
-msgid "Sorry. I can't make a sandwich with that."
-msgstr ""
-
-#. code: rif(countitem(.drink_item) >= 1, l("Sorry... here you are.")),
-#: npc/008-1/hinnak.txt:186
-#, no-c-format
-msgid "Sorry... here you are."
-msgstr ""
-
-#. code: 618: Soul Linker
-#: conf/messages.conf:592
-msgid "Soul Linker"
-msgstr ""
-
-#. code: 008-1,252,111,0 script Soul Menhir#hurnscald NPC_NO_SPRITE,{
-#: npc/008-1/soul-menhir.txt:6
-#, no-c-format
-msgid "Soul Menhir#hurnscald"
-msgstr ""
-
-#. code: l("Soul Menhirs are pieces of Zealite Ore, really needed to cast magic around here."),
-#: npc/008-1/4144.txt:64
-#, no-c-format
-msgid "Soul Menhirs are pieces of Zealite Ore, really needed to cast magic around here."
-msgstr ""
-
-#. code: Name: "Soul Ring"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Soul Ring"
-msgstr ""
-
-#. code: l("Sounds cliché, but okay, I'll help."),
-#: npc/020-2-34/donutello.txt~:53
-#: npc/020-2-34/donutello.txt:53
-#, no-c-format
-msgid "Sounds cliché, but okay, I'll help."
-msgstr ""
-
-#. code: l("Sounds good!"),
-#: npc/001-1/rumly.txt:66
-#, no-c-format
-msgid "Sounds good!"
-msgstr ""
-
-#. code: rif(.@q == 0, l("Sounds like a good deal to me. I'll do it.")),
-#: npc/001-1/salem.txt:170
-#, no-c-format
-msgid "Sounds like a good deal to me. I'll do it."
-msgstr ""
-
-#. code: 1105: South
-#: conf/messages.conf:974
-msgid "South"
-msgstr ""
-
-#. code: 1106: South East
-#: conf/messages.conf:975
-msgid "South East"
-msgstr ""
-
-#. code: 1104: South West
-#: conf/messages.conf:973
-msgid "South West"
-msgstr ""
-
-#. code: l("South of Tulimshar is a fairly protected region; the nomads keep the snakes out of there and you'll find only relatively harmless monsters. But go west from there, to the beach, and it's scorpions and snakes..."),
-#: npc/008-2-2/kfahr.txt~:580
-#: npc/008-2-2/kfahr.txt:580
-#, no-c-format
-msgid "South of Tulimshar is a fairly protected region; the nomads keep the snakes out of there and you'll find only relatively harmless monsters. But go west from there, to the beach, and it's scorpions and snakes..."
-msgstr ""
-
-#. code: selectd(l("Southwest you say? OK, thank you."));
-#: npc/008-1/jack.txt:92
-#, no-c-format
-msgid "Southwest you say? OK, thank you."
-msgstr ""
-
-#. code: Name: "Spear"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Spear"
-msgstr ""
-
-#. code: mesc l("Special monsters are not counted.");
-#: npc/functions/scoreboards.txt:106
-#: npc/functions/scoreboards.txt~:106
-#, no-c-format
-msgid "Special monsters are not counted."
-msgstr ""
-
-#. code: 1227: Specified group does not exist.
-#: conf/messages.conf:1205
-msgid "Specified group does not exist."
-msgstr ""
-
-#. code: 8: Speed changed.
-#: conf/messages.conf:35
-msgid "Speed changed."
-msgstr ""
-
-#. code: 172: Speed returned to normal.
-#: conf/messages.conf:192
-msgid "Speed returned to normal."
-msgstr ""
-
-#. code: l("Spend it wisely this time."),
-#: npc/008-2-7/wyara.txt~:72
-#: npc/001-1/rumly.txt:175
-#: npc/008-2-7/wyara.txt:72
-#, no-c-format
-msgid "Spend it wisely this time."
-msgstr ""
-
-#. code: Name: "Spider"
-#: mob_db.conf:1885
-#, no-c-format
-msgid "Spider"
-msgstr ""
-
-#. code: Name: "Spider Ghost"
-#: mob_db.conf:5351
-#, no-c-format
-msgid "Spider Ghost"
-msgstr ""
-
-#. code: Name: "Spider Queen"
-#: mob_db.conf:4461
-#, no-c-format
-msgid "Spider Queen"
-msgstr ""
-
-#. code: Name: "Spiky Mushroom"
-#: mob_db.conf:2116
-#, no-c-format
-msgid "Spiky Mushroom"
-msgstr ""
-
-#. code: mesc l("Spin three symbols, and jackpot great rewards!");
-#: npc/functions/casino.txt:46
-#: npc/functions/casino.txt~:46
-#, no-c-format
-msgid "Spin three symbols, and jackpot great rewards!"
-msgstr ""
-
-#. code: rif(countitem(.coinid) >= 1, l("Spin!")), L_Spin,
-#: npc/functions/casino.txt~:50
-#: npc/functions/casino.txt:50
-#, no-c-format
-msgid "Spin!"
-msgstr ""
-
-#. code: mesc l("Spinning...");
-#: npc/functions/casino.txt:66
-#: npc/functions/casino.txt~:66
-#, no-c-format
-msgid "Spinning..."
-msgstr ""
-
-#. code: .@s$=(season_direction() == SPRING ? l("Spring") : .@s$);
-#: npc/functions/scoreboards.txt~:172
-#: npc/functions/scoreboards.txt:172
-#, no-c-format
-msgid "Spring"
-msgstr ""
-
-#. code: 104: Spying on the %s guild.
-#: conf/messages.conf:125
-msgid "Spying on the %s guild."
-msgstr ""
-
-#. code: 106: Spying on the %s party.
-#: conf/messages.conf:127
-msgid "Spying on the %s party."
-msgstr ""
-
-#. code: Name: "Squichy Claws"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Squichy Claws"
-msgstr ""
-
-#. code: Name: "Squirrel"
-#: mob_db.conf:1758
-#, no-c-format
-msgid "Squirrel"
-msgstr ""
-
-#. code: Name: "Squirrel Boots"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Squirrel Boots"
-msgstr ""
-
-#. code: Name: "Squirrel Meat"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Squirrel Meat"
-msgstr ""
-
-#. code: Name: "Squirrel Pelt"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Squirrel Pelt"
-msgstr ""
-
-#. code: Name: "Squirrel Stew"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Squirrel Stew"
-msgstr ""
-
-#. code: Name: "Staff"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Staff"
-msgstr ""
-
-#. code: Name: "Staff of Life"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Staff of Life"
-msgstr ""
-
-#. code: 591: Stalker
-#: conf/messages.conf:563
-msgid "Stalker"
-msgstr ""
-
-#. code: 617: Star Gladiator
-#: conf/messages.conf:591
-msgid "Star Gladiator"
-msgstr ""
-
-#. code: menuimage("actions/test", l("Start broadcasting")),
-#: npc/commands/scheduled-broadcasts.txt~:103
-#: npc/commands/scheduled-broadcasts.txt:103
-#, no-c-format
-msgid "Start broadcasting"
-msgstr ""
-
-#. code: menuimage("actions/test", l("Start broadcasting, and make an extra broadcast right now"));
-#: npc/commands/scheduled-broadcasts.txt:104
-#: npc/commands/scheduled-broadcasts.txt~:104
-#, no-c-format
-msgid "Start broadcasting, and make an extra broadcast right now"
-msgstr ""
-
-#. code: menuimage("actions/edit", l("Start over")),
-#: npc/commands/scheduled-broadcasts.txt:102
-#: npc/commands/scheduled-broadcasts.txt~:102
-#, no-c-format
-msgid "Start over"
-msgstr ""
-
-#. code: 42: Stat changed.
-#: conf/messages.conf:69
-msgid "Stat changed."
-msgstr ""
-
-#. code: 1265: Stats: Str %d / Agi %d / Vit %d / Int %d / Dex %d / Luk %d
-#: conf/messages.conf:1273
-msgid "Stats: Str %d / Agi %d / Vit %d / Int %d / Dex %d / Luk %d"
-msgstr ""
-
-#. code: 256: Status database has been reloaded.
-#: conf/messages.conf:265
-msgid "Status database has been reloaded."
-msgstr ""
-
-#. code: l("Status point reset can't be undone. Do you really want this?"),
-#: npc/001-1/rumly.txt:123
-#, no-c-format
-msgid "Status point reset can't be undone. Do you really want this?"
-msgstr ""
-
-#. code: npctalk3 l("Stay clear.");
-#: npc/001-1/nalkri.txt:7
-#, no-c-format
-msgid "Stay clear."
-msgstr ""
-
-#. code: switch (select(l("Stay here, I will be back as soon as I have some."),
-#: npc/001-2-2/moon.txt:117
-#, no-c-format
-msgid "Stay here, I will be back as soon as I have some."
-msgstr ""
-
-#. code: mesc l("Stay tuned for more updates!");
-#: npc/008-2-16/yannika.txt:449
-#, no-c-format
-msgid "Stay tuned for more updates!"
-msgstr ""
-
-#. code: Name: "Steel Shield"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Steel Shield"
-msgstr ""
-
-#. code: mes ".:: " + l("Stew") + " ::.";
-#: npc/items/recipes.txt:120
-#, no-c-format
-msgid "Stew"
-msgstr ""
-
-#. code: Name: "Stick Reinboo"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Stick Reinboo"
-msgstr ""
-
-#. code: l("Still, we no longer had any light. Being careless, I had gotten my tinderbox wet while we were at the water-hole, so we couldn't make another torch either."),
-#: npc/008-2-2/kfahr.txt~:455
-#: npc/008-2-2/kfahr.txt:455
-#, no-c-format
-msgid "Still, we no longer had any light. Being careless, I had gotten my tinderbox wet while we were at the water-hole, so we couldn't make another torch either."
-msgstr ""
-
-#. code: l("Stinkewyrms are smaller cousins of dragons, but just as dangerous. They have a green, sticky skin, and, well, they stink. A lot. This one was particularly bad – it had filled up the entire cave with stinkiness!"),
-#: npc/008-2-2/kfahr.txt:525
-#: npc/008-2-2/kfahr.txt~:525
-#, no-c-format
-msgid "Stinkewyrms are smaller cousins of dragons, but just as dangerous. They have a green, sticky skin, and, well, they stink. A lot. This one was particularly bad – it had filled up the entire cave with stinkiness!"
-msgstr ""
-
-#. code: Name: "Stone Projectile"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Stone Projectile"
-msgstr ""
-
-#. code: rif(.@a, menuimage("actions/remove", l("Stop broadcasting"))),
-#: npc/commands/scheduled-broadcasts.txt:163
-#: npc/commands/scheduled-broadcasts.txt~:163
-#, no-c-format
-msgid "Stop broadcasting"
-msgstr ""
-
-#. code: mesq l("Stop disturbing me, I already re-read that part twice because of you!");
-#: npc/001-2-6/dolfina.txt:8
-#, no-c-format
-msgid "Stop disturbing me, I already re-read that part twice because of you!"
-msgstr ""
-
-#. code: mesq lg("Stop heckling her, Silvio, or I'll tell her how you always cry like a little baby during thunderstorms.", "Stop heckling him, Silvio, or I'll tell him how you always cry like a little baby during thunderstorms.");
-#: npc/000-1/silvio.txt:148
-#, no-c-format
-msgid "Stop heckling her, Silvio, or I'll tell her how you always cry like a little baby during thunderstorms.#0"
-msgstr ""
-
-#. code: mesq lg("Stop heckling her, Silvio, or I'll tell her how you always cry like a little baby during thunderstorms.", "Stop heckling him, Silvio, or I'll tell him how you always cry like a little baby during thunderstorms.");
-#: npc/000-1/silvio.txt:148
-#, no-c-format
-msgid "Stop heckling him, Silvio, or I'll tell him how you always cry like a little baby during thunderstorms.#1"
-msgstr ""
-
-#. code: npctalkonce(l("Stop it!"));
-#: npc/functions/villagertalk.txt:26
-#, no-c-format
-msgid "Stop it!"
-msgstr ""
-
-#. code: mesq l("Stop making questions which make no sense...");
-#: npc/008-2-32/thamas.txt~:44
-#: npc/008-2-32/thamas.txt~:57
-#: npc/008-2-32/thamas.txt:45
-#: npc/008-2-32/thamas.txt~:31
-#: npc/008-2-32/thamas.txt:66
-#: npc/008-2-32/thamas.txt~:64
-#: npc/008-2-32/thamas.txt:58
-#: npc/008-2-32/thamas.txt:32
-#, no-c-format
-msgid "Stop making questions which make no sense..."
-msgstr ""
-
-#. code: (.@ally ? l("Cannot get one here in Artis, though. Well, if you travel far enough...") : l("Stop wasting my time!")));
-#: npc/001-2-22/chefgado.txt~:39
-#: npc/001-2-22/chefgado.txt:39
-#, no-c-format
-msgid "Stop wasting my time!"
-msgstr ""
-
-#. code: l("Stop wasting my time."),
-#: npc/functions/generic-text.txt:85
-#, no-c-format
-msgid "Stop wasting my time."
-msgstr ""
-
-#. code: l("Stop! Who's there?"),
-#: npc/001-3-2/henry.txt~:49
-#: npc/001-3-2/henry.txt:49
-#, no-c-format
-msgid "Stop! Who's there?"
-msgstr ""
-
-#. code: 27: Storage has been not loaded yet.
-#: conf/messages.conf:54
-msgid "Storage has been not loaded yet."
-msgstr ""
-
-#. code: 919: Storage opened.
-#: conf/messages.conf:747
-msgid "Storage opened."
-msgstr ""
-
-#. code: 001-2-0,37,29,0 trader Store#001-2-0 NPC_NO_SPRITE,{
-#: npc/001-2-0/shop.txt:7
-#, no-c-format
-msgid "Store#001-2-0"
-msgstr ""
-
-#. code: 001-1,64,114,0 trader Store#Aquada001-1 NPC_NO_SPRITE,{
-#: npc/001-1/shop.txt:124
-#, no-c-format
-msgid "Store#Aquada001-1"
-msgstr ""
-
-#. code: 001-1,72,129,0 trader Store#FishStore001-1 NPC_NO_SPRITE,{
-#: npc/001-1/shop.txt:172
-#, no-c-format
-msgid "Store#FishStore001-1"
-msgstr ""
-
-#. code: 001-1,58,119,0 trader Store#General001-1 NPC_NO_SPRITE,{
-#: npc/001-1/shop.txt:265
-#, no-c-format
-msgid "Store#General001-1"
-msgstr ""
-
-#. code: 001-1,48,116,0 trader Store#Manana001-1 NPC_NO_SPRITE,{
-#: npc/001-1/shop.txt:195
-#, no-c-format
-msgid "Store#Manana001-1"
-msgstr ""
-
-#. code: 001-1,67,116,0 trader Store#Potion001-1 NPC_NO_SPRITE,{
-#: npc/001-1/shop.txt:234
-#, no-c-format
-msgid "Store#Potion001-1"
-msgstr ""
-
-#. code: 001-1,72,126,0 trader Store#SeaStore001-1 NPC_NO_SPRITE,{
-#: npc/001-1/shop.txt:143
-#, no-c-format
-msgid "Store#SeaStore001-1"
-msgstr ""
-
-#. code: 001-2-27,27,29,0 trader Store#Shield001-2-27 NPC_NO_SPRITE,{
-#: npc/001-2-27/shop.txt:7
-#, no-c-format
-msgid "Store#Shield001-2-27"
-msgstr ""
-
-#. code: 001-1,53,123,0 trader Store#Various001-1 NPC_NO_SPRITE,{
-#: npc/001-1/shop.txt:214
-#, no-c-format
-msgid "Store#Various001-1"
-msgstr ""
-
-#. code: 001-2-27,43,29,0 trader Store#Weapon001-2-27 NPC_NO_SPRITE,{
-#: npc/001-2-27/shop.txt:35
-#, no-c-format
-msgid "Store#Weapon001-2-27"
-msgstr ""
-
-#. code: 008-2-16,32,29,0 script Stove NPC_NO_SPRITE,{
-#: npc/008-2-16/stove.txt~:6
-#: npc/008-2-16/stove.txt:6
-#, no-c-format
-msgid "Stove"
-msgstr ""
-
-#. code: 1269: Str: %d (%d~%d)
-#: conf/messages.conf:1279
-msgid "Str: %d (%d~%d)"
-msgstr ""
-
-#. code: Name: "Strange Coin"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Strange Coin"
-msgstr ""
-
-#. code: l("Strange, it seems I became younger lately."),
-#: npc/008-1/blossom.txt:10
-#: npc/008-1/blossom.txt~:10
-#, no-c-format
-msgid "Strange, it seems I became younger lately."
-msgstr ""
-
-#. code: mesc l("Strangely enough, this lid can only be open from inside.");
-#: npc/001-1/manhole.txt:76
-#, no-c-format
-msgid "Strangely enough, this lid can only be open from inside."
-msgstr ""
-
-#. code: l("%s helps you carry more items and also gives you a more forceful blow, but ends up not being very interesting if you focus on weapons that use projectiles, such as the bow.", b(l("Strength"))),
-#: npc/001-2-5/tutorial.txt:81
-#, no-c-format
-msgid "Strength"
-msgstr ""
-
-#. code: mesq l("Strength multiplies the damage of your hits, especially melee ones. You will also be able to carry heavier stuff.");
-#: npc/000-1/panels.txt:35
-#, no-c-format
-msgid "Strength multiplies the damage of your hits, especially melee ones. You will also be able to carry heavier stuff."
-msgstr ""
-
-#. code: Name: "Striped Wrapping Paper"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Striped Wrapping Paper"
-msgstr ""
-
-#. code: mesq l("Stupid yeye...");
-#: npc/000-1/couwan.txt:66
-#: npc/000-1/couwan.txt:48
-#, no-c-format
-msgid "Stupid yeye..."
-msgstr ""
-
-#. code: 366: Styling Shop
-#: conf/messages.conf:381
-msgid "Styling Shop"
-msgstr ""
-
-#. code: mes l("Subquests:");
-#: npc/functions/quest-debug/016-ShipQuests_Gugli.txt:13
-#: npc/functions/quest-debug/004-ShipQuests_Nard.txt:13
-#, no-c-format
-msgid "Subquests:"
-msgstr ""
-
-#. code: mesc l("Success!"), 3;
-#: npc/012-2-5/toichi.txt:58
-#: npc/012-2-5/toichi.txt~:58
-#, no-c-format
-msgid "Success!"
-msgstr ""
-
-#. code: l("Such a bright shine day! I would love to tell you stories about this town."),
-#: npc/012-1/kaan.txt~:10
-#: npc/012-1/kaan.txt:10
-#, no-c-format
-msgid "Such a bright shine day! I would love to tell you stories about this town."
-msgstr ""
-
-#. code: l("Suddenly you remember the strange phrase Mona overheard Sophialla saying"),
-#: npc/001-1/rowboathelper.txt:28
-#: npc/001-1/rowboathelper.txt~:28
-#, no-c-format
-msgid "Suddenly you remember the strange phrase Mona overheard Sophialla saying"
-msgstr ""
-
-#. code: Name: "Suitcase"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Suitcase"
-msgstr ""
-
-#. code: 621: Summer
-#. code: .@s$=(season_direction() == SUMMER ? l("Summer") : .@s$);
-#: npc/functions/scoreboards.txt:171
-#: npc/functions/scoreboards.txt~:171
-#: conf/messages.conf:595
-#, no-c-format
-msgid "Summer"
-msgstr ""
-
-#. code: 669: Summoner
-#: conf/messages.conf:646
-msgid "Summoner"
-msgstr ""
-
-#. code: 008-3-0,92,89,0 script Summoning Altar#Rossy NPC_NO_SPRITE,{
-#: npc/008-3-0/juliet.txt:8
-#: npc/008-3-0/juliet.txt~:8
-#, no-c-format
-msgid "Summoning Altar#Rossy"
-msgstr ""
-
-#. code: Name: "Sunflower Silk Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Sunflower Silk Dye"
-msgstr ""
-
-#. code: Name: "Sunglasses"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Sunglasses"
-msgstr ""
-
-#. code: l("Sunglasses."),
-#: npc/001-3-2/henry.txt~:97
-#: npc/001-3-2/henry.txt:97
-#, no-c-format
-msgid "Sunglasses."
-msgstr ""
-
-#. code: 615: Super Baby
-#: conf/messages.conf:589
-msgid "Super Baby"
-msgstr ""
-
-#. code: setnpcdialogtitle l("Super Menu");
-#: npc/commands/super-menu.txt:10
-#, no-c-format
-msgid "Super Menu"
-msgstr ""
-
-#. code: 571: Super Novice
-#: conf/messages.conf:541
-msgid "Super Novice"
-msgstr ""
-
-#. code: 635: Sura
-#: conf/messages.conf:610
-msgid "Sura"
-msgstr ""
-
-#. code: 666: Sura T
-#: conf/messages.conf:643
-msgid "Sura T"
-msgstr ""
-
-#. code: mesq l("Sure - take a look.");
-#: npc/020-2-20/drabur.txt~:24
-#: npc/020-2-20/drabur.txt:24
-#, no-c-format
-msgid "Sure - take a look."
-msgstr ""
-
-#. code: mesq l("Sure I could, but who wants the %s recipe is you, not me. So get to work!", getitemlink(SeafoodPlate));
-#: npc/008-2-24/chef.txt~:227
-#: npc/008-2-24/chef.txt:227
-#, no-c-format
-msgid "Sure I could, but who wants the %s recipe is you, not me. So get to work!"
-msgstr ""
-
-#. code: l("Sure I did."),
-#: npc/008-2-6/alan.txt:72
-#, no-c-format
-msgid "Sure I did."
-msgstr ""
-
-#. code: mesq l("Sure I have one more problem.");
-#: npc/012-2-4/zitoni.txt~:63
-#: npc/012-2-4/zitoni.txt:63
-#, no-c-format
-msgid "Sure I have one more problem."
-msgstr ""
-
-#. code: l("Sure she did..."),
-#: npc/008-2-4/olana.txt~:260
-#: npc/008-2-4/olana.txt:260
-#, no-c-format
-msgid "Sure she did..."
-msgstr ""
-
-#. code: mesq l("Sure thing! I'll have your items transported here from Artis before you realize!");
-#: npc/012-2-3/cynric.txt~:25
-#: npc/020-2-9/hydusun.txt~:33
-#: npc/020-2-9/hydusun.txt:33
-#: npc/012-2-3/cynric.txt:25
-#: npc/009-2-7/jpmorbid.txt~:33
-#: npc/008-2-1/richard.txt:33
-#: npc/009-2-7/jpmorbid.txt:33
-#: npc/008-2-1/richard.txt~:33
-#, no-c-format
-msgid "Sure thing! I'll have your items transported here from Artis before you realize!"
-msgstr ""
-
-#. code: mesq l("Sure! Hold tight.");
-#: npc/001-3-2/smuggler.txt~:42
-#: npc/001-3-2/smuggler.txt:42
-#, no-c-format
-msgid "Sure! Hold tight."
-msgstr ""
-
-#. code: switch (select(l("Sure! [Don't tip]"),
-#: npc/008-2-2/melinda.txt:38
-#, no-c-format
-msgid "Sure! [Don't tip]"
-msgstr ""
-
-#. code: l("Sure! [Tip 10 Florin]"),
-#: npc/008-2-2/melinda.txt:40
-#, no-c-format
-msgid "Sure! [Tip 10 Florin]"
-msgstr ""
-
-#. code: l("Sure! [Tip 5 Florin]"),
-#: npc/008-2-2/melinda.txt:39
-#, no-c-format
-msgid "Sure! [Tip 5 Florin]"
-msgstr ""
-
-#. code: l("Sure, I'll go get one. Bye!"),
-#: npc/008-1/hinnak.txt:173
-#, no-c-format
-msgid "Sure, I'll go get one. Bye!"
-msgstr ""
-
-#. code: l("Sure, any time!"),
-#: npc/008-1/hinnak.txt:157
-#, no-c-format
-msgid "Sure, any time!"
-msgstr ""
-
-#. code: l("Sure, but what will I get in exchange?"),
-#: npc/000-1/couwan.txt:60
-#, no-c-format
-msgid "Sure, but what will I get in exchange?"
-msgstr ""
-
-#. code: l("Sure, but what will you give me in exchange?"), L_AboutReward,
-#: npc/001-2-22/alige.txt:105
-#: npc/000-2-1/alige.txt:105
-#, no-c-format
-msgid "Sure, but what will you give me in exchange?"
-msgstr ""
-
-#. code: mesq l("Sure, cap'tain.");
-#: npc/000-2-3/sailors.txt:43
-#, no-c-format
-msgid "Sure, cap'tain."
-msgstr ""
-
-#. code: mesq l("Sure, go ahead. But I'll charge you %d E per craft as commission!", .price);
-#: npc/012-2-5/toichi.txt:38
-#: npc/012-2-5/toichi.txt~:38
-#, no-c-format
-msgid "Sure, go ahead. But I'll charge you %d E per craft as commission!"
-msgstr ""
-
-#. code: rif(countitem(.monster_drop) >= .drop_count, l("Sure, here they are!"));
-#: npc/008-1/hinnak.txt:101
-#, no-c-format
-msgid "Sure, here they are!"
-msgstr ""
-
-#. code: rif(Zeny >= .req_esp, l("Sure, here you go!")),
-#: npc/008-2-6/alan.txt:135
-#, no-c-format
-msgid "Sure, here you go!"
-msgstr ""
-
-#. code: l("Sure, here you go."),
-#: npc/008-2-6/alan.txt:236
-#, no-c-format
-msgid "Sure, here you go."
-msgstr ""
-
-#. code: l("Sure, which training do you want to start?"));
-#: npc/001-2-36/hector.txt~:308
-#: npc/001-2-36/hector.txt:308
-#, no-c-format
-msgid "Sure, which training do you want to start?"
-msgstr ""
-
-#. code: l("Sure, why not?"), -;
-#: npc/000-2-1/chefgado.txt~:103
-#: npc/000-2-1/chefgado.txt:103
-#, no-c-format
-msgid "Sure, why not?"
-msgstr ""
-
-#. code: l("Sure... What can I do for you?"),
-#: npc/020-2-24/kylian.txt~:33
-#: npc/020-2-24/kylian.txt:33
-#, no-c-format
-msgid "Sure... What can I do for you?"
-msgstr ""
-
-#. code: l("Surely you do not appreciate what a hero he is!"),
-#: npc/008-1/milly.txt:67
-#, no-c-format
-msgid "Surely you do not appreciate what a hero he is!"
-msgstr ""
-
-#. code: l("Surely you jest! You must have heard of Kfahr, Slayer of Toby Rick the Desert Worm, Raider of the Lost Temple, Hero of Tulimshar?");
-#: npc/008-2-2/kfahr.txt~:94
-#: npc/008-2-2/kfahr.txt:94
-#, no-c-format
-msgid "Surely you jest! You must have heard of Kfahr, Slayer of Toby Rick the Desert Worm, Raider of the Lost Temple, Hero of Tulimshar?"
-msgstr ""
-
-#. code: mesq l("Surely. Take this box full of @@s.", getitemlink(Plushroom));
-#: npc/000-1/jalad.txt:44
-#, no-c-format
-msgid "Surely. Take this box full of @@s."
-msgstr ""
-
-#. code: .@menustr$ = l("Surprise me!") + ":" + .@menustr$ + l("I'm fine for now, thank you.");
-#: npc/functions/barber.txt~:86
-#: npc/functions/barber.txt:86
-#, no-c-format
-msgid "Surprise me!"
-msgstr ""
-
-#. code: Name: "Swampling"
-#: mob_db.conf:4547
-#, no-c-format
-msgid "Swampling"
-msgstr ""
-
-#. code: return l("Swamps");
-#: npc/items/shovel.txt:279
-#: npc/items/shovel.txt~:279
-#, no-c-format
-msgid "Swamps"
-msgstr ""
-
-#. code: 551: Swordsman
-#: conf/messages.conf:521
-msgid "Swordsman"
-msgstr ""
-
-#. code: l("Swore, though somewhat later, that he would never be "),
-#: npc/001-2-6/books.txt:36
-#: npc/001-2-6/books.txt~:36
-#, no-c-format
-msgid "Swore, though somewhat later, that he would never be "
-msgstr ""
-
-#. code: mesq strtoupper(strcharinfo(0)) + "? " + l("THAT'S A NICE NAME!");
-#: npc/000-1/darlin.txt:77
-#, no-c-format
-msgid "THAT'S A NICE NAME!"
-msgstr ""
-
-#. code: 616: Taekwon
-#: conf/messages.conf:590
-msgid "Taekwon"
-msgstr ""
-
-#. code: l("Tailoring"), CRAFT_TAILORING,
-#: npc/items/recipes.txt~:83
-#: npc/items/recipes.txt:83
-#, no-c-format
-msgid "Tailoring"
-msgstr ""
-
-#. code: setnpcdialogtitle(l("Tailoring Recipes"));
-#: npc/items/recipes.txt:202
-#: npc/items/recipes.txt~:179
-#, no-c-format
-msgid "Tailoring Recipes"
-msgstr ""
-
-#. code: l("Tailoring is in decline and I have nothing to sell nor teach.");
-#: npc/020-2-10/hetchel.txt:12
-#, no-c-format
-msgid "Tailoring is in decline and I have nothing to sell nor teach."
-msgstr ""
-
-#. code: l("Take a Bandana."), -,
-#: npc/000-2-3/box.txt:30
-#, no-c-format
-msgid "Take a Bandana."
-msgstr ""
-
-#. code: l("Take a cup of tea until something happens here.");
-#: npc/008-2-0/celestia.txt~:11
-#: npc/008-2-0/celestia.txt:11
-#, no-c-format
-msgid "Take a cup of tea until something happens here."
-msgstr ""
-
-#. code: l("Take all you need."),
-#: npc/functions/daily.txt~:86
-#: npc/functions/daily.txt:86
-#, no-c-format
-msgid "Take all you need."
-msgstr ""
-
-#. code: l("Take an @@ and a @@, yeye obtains a @@.", getitemlink(ArtisTankTop), getitemlink(RedCottonDye), getitemlink(ArtisTankTop, RedCottonDye)),
-#: npc/001-1/calypsan.txt:30
-#, no-c-format
-msgid "Take an @@ and a @@, yeye obtains a @@."
-msgstr ""
-
-#. code: l("Take care!"));
-#: npc/functions/goodbye.txt:22
-#, no-c-format
-msgid "Take care!"
-msgstr ""
-
-#. code: l("Take the east road that goes to the north and follow it until you are on top of the cliff."),
-#: npc/001-1/chelios.txt:48
-#, no-c-format
-msgid "Take the east road that goes to the north and follow it until you are on top of the cliff."
-msgstr ""
-
-#. code: l("Take the sword, and say hi to Enora for me!");
-#: npc/001-1/chelios.txt:61
-#, no-c-format
-msgid "Take the sword, and say hi to Enora for me!"
-msgstr ""
-
-#. code: mesq l("Take these coins in exchange and be careful.");
-#: npc/000-1/gugli.txt:144
-#, no-c-format
-msgid "Take these coins in exchange and be careful."
-msgstr ""
-
-#. code: mesq l("Take this %s. There is something good on it; Just use a %s.",
-#: npc/001-3-2/henry.txt~:210
-#: npc/001-3-2/henry.txt:210
-#, no-c-format
-msgid "Take this %s. There is something good on it; Just use a %s."
-msgstr ""
-
-#. code: mesq l("Take this money as a reward for your nice words.");
-#: npc/000-2-0/julia.txt:95
-#, no-c-format
-msgid "Take this money as a reward for your nice words."
-msgstr ""
-
-#. code: mesq l("Take this money for your wise choice. But do not try it again. The open sea has been merciful with you once... Do not further tempt the fates!");
-#: npc/000-2-0/julia.txt:117
-#, no-c-format
-msgid "Take this money for your wise choice. But do not try it again. The open sea has been merciful with you once... Do not further tempt the fates!"
-msgstr ""
-
-#. code: mesq l("Take your reward from the box next to my desk!");
-#: npc/000-2-3/nard.txt:210
-#: npc/000-2-3/nard.txt~:210
-#, no-c-format
-msgid "Take your reward from the box next to my desk!"
-msgstr ""
-
-#. code: l("Talk to Hector and he'll show you the ropes."),
-#: npc/001-2-33/lozerk.txt~:30
-#: npc/001-2-33/lozerk.txt:30
-#, no-c-format
-msgid "Talk to Hector and he'll show you the ropes."
-msgstr ""
-
-#. code: l("Talk to Olana about allergy"), 12,
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:27
-#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:29
-#, no-c-format
-msgid "Talk to Olana about allergy"
-msgstr ""
-
-#. code: l("Talk to you later!"),
-#: npc/functions/goodbye.txt:19
-#, no-c-format
-msgid "Talk to you later!"
-msgstr ""
-
-#. code: l("Talk to you soon!"),
-#: npc/functions/goodbye.txt:18
-#, no-c-format
-msgid "Talk to you soon!"
-msgstr ""
-
-#. code: l("Talk with Lloyd the Banker in the Merchant Guild, it's a big building in the northern side of Artis, at the top of the small hill.");
-#: npc/001-1/chelios.txt:38
-#, no-c-format
-msgid "Talk with Lloyd the Banker in the Merchant Guild, it's a big building in the northern side of Artis, at the top of the small hill."
-msgstr ""
-
-#. code: l("Talked to Inspector (1)"), 2,
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:18
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:18
-#, no-c-format
-msgid "Talked to Inspector (1)"
-msgstr ""
-
-#. code: l("Talked to Inspector (2)"), 5,
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:21
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:21
-#, no-c-format
-msgid "Talked to Inspector (2)"
-msgstr ""
-
-#. code: l("Talked to Inspector (3)"), 7,
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:23
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:23
-#, no-c-format
-msgid "Talked to Inspector (3)"
-msgstr ""
-
-#. code: l("Talked to Inspector (4)"), 10,
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:26
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:26
-#, no-c-format
-msgid "Talked to Inspector (4)"
-msgstr ""
-
-#. code: l("Talked to Inspector (5)"), 14,
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:30
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:30
-#, no-c-format
-msgid "Talked to Inspector (5)"
-msgstr ""
-
-#. code: l("Talked to Inspector (6)"), 16;
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:32
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:32
-#, no-c-format
-msgid "Talked to Inspector (6)"
-msgstr ""
-
-#. code: l("Talked to Janus"), 1,
-#: npc/functions/quest-debug/031-General_Janus.txt:16
-#, no-c-format
-msgid "Talked to Janus"
-msgstr ""
-
-#. code: l("Talked to Malek"), 12,
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:28
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:28
-#, no-c-format
-msgid "Talked to Malek"
-msgstr ""
-
-#. code: l("Talked to Old Man"), 8,
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:24
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:24
-#, no-c-format
-msgid "Talked to Old Man"
-msgstr ""
-
-#. code: l("Talked to Old Woman (1)"), 3,
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:19
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:19
-#, no-c-format
-msgid "Talked to Old Woman (1)"
-msgstr ""
-
-#. code: l("Talked to Old Woman (2)"), 4,
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:20
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:20
-#, no-c-format
-msgid "Talked to Old Woman (2)"
-msgstr ""
-
-#. code: l("Talked to Old Woman (3)"), 9,
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:25
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:25
-#, no-c-format
-msgid "Talked to Old Woman (3)"
-msgstr ""
-
-#. code: l("Talked to Old Woman (4)"), 11,
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:27
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:27
-#, no-c-format
-msgid "Talked to Old Woman (4)"
-msgstr ""
-
-#. code: l("Talked to Troupe Leader (1)"), 6,
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:22
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:22
-#, no-c-format
-msgid "Talked to Troupe Leader (1)"
-msgstr ""
-
-#. code: l("Talked to Troupe Leader (2)"), 15,
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:31
-#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:31
-#, no-c-format
-msgid "Talked to Troupe Leader (2)"
-msgstr ""
-
-#. code: l("Talked to narrator"), 6;
-#: npc/functions/quest-debug/004-ShipQuests_Nard.txt:27
-#, no-c-format
-msgid "Talked to narrator"
-msgstr ""
-
-#. code: 012-2-1,48,34,0 script Tanisha NPC_TANISHA,{
-#: npc/012-2-1/tanisha.txt~:7
-#: npc/012-2-1/tanisha.txt:7
-#, no-c-format
-msgid "Tanisha"
-msgstr ""
-
-#. code: l("Tanky"), GENDER_MALE,
-#: npc/commands/debug-look.txt~:10
-#, no-c-format
-msgid "Tanky"
-msgstr ""
-
-#. code: 001-1,68,79,0 script Taree NPC_ELVEN_MAN_MOUBOO_SHOP,{
-#: npc/001-1/taree.txt:6
-#, no-c-format
-msgid "Taree"
-msgstr ""
-
-#. code: 1184: Target character must be online and be a guild member.
-#: conf/messages.conf:1123
-msgid "Target character must be online and be a guild member."
-msgstr ""
-
-#. code: 283: Target character must be online and in your current party.
-#: conf/messages.conf:293
-msgid "Target character must be online and in your current party."
-msgstr ""
-
-#. code: 000-1,33,37,0 script Tarlan NPC_TARLAN,{
-#: npc/000-1/tarlan.txt:6
-#, no-c-format
-msgid "Tarlan"
-msgstr ""
-
-#. code: rif(getq(ShipQuests_Gugli) > 1, l("Task is done.")), L_TaskDone,
-#: npc/000-1/gulukan.txt:115
-#: npc/000-1/jalad.txt:62
-#: npc/000-1/astapolos.txt:80
-#: npc/000-1/tibbo.txt:62
-#: npc/000-1/ale.txt:52
-#: npc/000-1/muller.txt:64
-#, no-c-format
-msgid "Task is done."
-msgstr ""
-
-#. code: Name: "Teal Cotton Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Teal Cotton Dye"
-msgstr ""
-
-#. code: Name: "Teeth Necklace"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Teeth Necklace"
-msgstr ""
-
-#. code: 1057: Teleport Flags:
-#: conf/messages.conf:926
-msgid "Teleport Flags:"
-msgstr ""
-
-#. code: l("Tell Micksha to get up his ass for mapping desert caves, maybe this will speed it up.");
-#: npc/020-1/sander.txt~:11
-#: npc/020-1/sander.txt:11
-#, no-c-format
-msgid "Tell Micksha to get up his ass for mapping desert caves, maybe this will speed it up."
-msgstr ""
-
-#. code: l("Tell her greetings, and give her some flowers from me when you return there.");
-#: npc/020-1/ekinu.txt~:11
-#: npc/020-1/ekinu.txt:11
-#, no-c-format
-msgid "Tell her greetings, and give her some flowers from me when you return there."
-msgstr ""
-
-#. code: l("Tell him greetings, and give him a few beers from me once you return there.");
-#: npc/020-1/marikel.txt:11
-#: npc/020-1/marikel.txt~:11
-#, no-c-format
-msgid "Tell him greetings, and give him a few beers from me once you return there."
-msgstr ""
-
-#. code: mesq l("Tell him that everything went fine and that we're almost done with the requisitions.");
-#: npc/000-1/gugli.txt:220
-#, no-c-format
-msgid "Tell him that everything went fine and that we're almost done with the requisitions."
-msgstr ""
-
-#. code: l("Tell me about the desert!"),
-#: npc/008-2-2/kfahr.txt~:129
-#: npc/008-2-2/kfahr.txt:129
-#, no-c-format
-msgid "Tell me about the desert!"
-msgstr ""
-
-#. code: rif(.@q > 0, l("Tell me, where are we right now?")), L_Info,
-#. code: l("Tell me, where are we right now?"),
-#: npc/000-2-3/nard.txt:298
-#: npc/001-2-24/nard.txt:39
-#: npc/000-2-3/nard.txt~:298
-#, no-c-format
-msgid "Tell me, where are we right now?"
-msgstr ""
-
-#. code: 310: Ten Castles
-#: conf/messages.conf:323
-msgid "Ten Castles"
-msgstr ""
-
-#. code: case 4: return l("Tengu");
-#. code: Name: "Tengu"
-#: npc/functions/faction.txt~:21
-#: mob_db.conf:5014
-#, no-c-format
-msgid "Tengu"
-msgstr ""
-
-#. code: Name: "Tentacles"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Tentacles"
-msgstr ""
-
-#. code: Name: "Terranite"
-#. code: case 3: return l("Terranite");
-#: mob_db.conf:4719
-#: npc/functions/faction.txt~:22
-#, no-c-format
-msgid "Terranite"
-msgstr ""
-
-#. code: Name: "Terranite Armor"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Terranite Armor"
-msgstr ""
-
-#. code: Name: "Terranite Arrow"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Terranite Arrow"
-msgstr ""
-
-#. code: Name: "Terranite Helmet"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Terranite Helmet"
-msgstr ""
-
-#. code: Name: "Terranite Ingot"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Terranite Ingot"
-msgstr ""
-
-#. code: Name: "Terranite Ore"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Terranite Ore"
-msgstr ""
-
-#. code: Name: "Terranite Pants"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Terranite Pants"
-msgstr ""
-
-#. code: 001-2-4,51,35,2 script Terry NPC_TERRY,{
-#: npc/001-2-4/terry.txt:6
-#, no-c-format
-msgid "Terry"
-msgstr ""
-
-#. code: rif(.@size, menuimage("actions/test", l("Test MOTD"))),
-#: npc/commands/motd.txt:147
-#, no-c-format
-msgid "Test MOTD"
-msgstr ""
-
-#. code: 008-2-32,36,31,0 script Thamas NPC_THAMAS,{
-#: npc/008-2-32/thamas.txt~:7
-#: npc/008-2-32/thamas.txt:7
-#, no-c-format
-msgid "Thamas"
-msgstr ""
-
-#. code: npctalk l("Thamas, this is a stowaway who reached here from Artis."), .@mc$;
-#: npc/008-1-1/cutscene.txt:102
-#: npc/008-1-1/cutscene.txt~:102
-#, no-c-format
-msgid "Thamas, this is a stowaway who reached here from Artis."
-msgstr ""
-
-#. code: mesq l("Thank you again for your help!");
-#: npc/001-1/katja.txt:64
-#, no-c-format
-msgid "Thank you again for your help!"
-msgstr ""
-
-#. code: mesq l("Thank you again. Please, bring it to her as fast as you can.");
-#: npc/008-2-4/olana.txt~:223
-#: npc/008-2-4/olana.txt:223
-#, no-c-format
-msgid "Thank you again. Please, bring it to her as fast as you can."
-msgstr ""
-
-#. code: mesq l("Thank you and be careful with that box. I have worked really hard to fill it!");
-#: npc/000-1/tibbo.txt:54
-#, no-c-format
-msgid "Thank you and be careful with that box. I have worked really hard to fill it!"
-msgstr ""
-
-#. code: l("Thank you for finding the mask."),
-#: npc/008-2-24/troupe-leader.txt:64
-#, no-c-format
-msgid "Thank you for finding the mask."
-msgstr ""
-
-#. code: l("Thank you for this commission, Chelios is as good as Don when it comes to forging metal."),
-#: npc/001-1/enora.txt:168
-#: npc/001-1/enora.txt~:168
-#, no-c-format
-msgid "Thank you for this commission, Chelios is as good as Don when it comes to forging metal."
-msgstr ""
-
-#. code: l("Thank you for this!");
-#: npc/001-2-19/lloyd.txt~:149
-#: npc/001-2-19/lloyd.txt:149
-#, no-c-format
-msgid "Thank you for this!"
-msgstr ""
-
-#. code: l("Thank you for your help."), L_Close,
-#: npc/000-1/lean.txt:54
-#, no-c-format
-msgid "Thank you for your help."
-msgstr ""
-
-#. code: l("Thank you for your tricks. I am going to try them now!"), -,
-#: npc/000-1/sapartan.txt:84
-#, no-c-format
-msgid "Thank you for your tricks. I am going to try them now!"
-msgstr ""
-
-#. code: mesq lg("Thank you my friend.");
-#: npc/000-1/gulukan.txt:66
-#, no-c-format
-msgid "Thank you my friend.#0"
-msgstr ""
-
-#. code: mesq lg("Thank you my friend.");
-#: npc/000-1/gulukan.txt:66
-#, no-c-format
-msgid "Thank you my friend.#1"
-msgstr ""
-
-#. code: l("Thank you so much!"),
-#: npc/008-1/mikhail.txt:69
-#: npc/008-2-4/bernard.txt:109
-#: npc/008-1/mikhail.txt:49
-#, no-c-format
-msgid "Thank you so much!"
-msgstr ""
-
-#. code: mesq l("Thank you so much! Here, have some of my berries.");
-#: npc/000-2-1/alige.txt:189
-#: npc/001-2-22/alige.txt:193
-#, no-c-format
-msgid "Thank you so much! Here, have some of my berries."
-msgstr ""
-
-#. code: l("Thank you very much"),
-#: npc/008-1/hinnak.txt:118
-#, no-c-format
-msgid "Thank you very much"
-msgstr ""
-
-#. code: l("Thank you very much!"),
-#. code: npctalk3 l("Thank you very much!");
-#. code: mesq l("Thank you very much!");
-#: npc/001-1/chelios.txt:37
-#: npc/001-1/enora.txt:243
-#: npc/001-1/enora.txt~:243
-#: npc/008-1/rossy.txt~:134
-#: npc/001-1/enora.txt~:286
-#: npc/008-1/rossy.txt:134
-#: npc/001-1/enora.txt:286
-#: npc/001-1/enora.txt~:206
-#: npc/001-1/enora.txt:206
-#, no-c-format
-msgid "Thank you very much!"
-msgstr ""
-
-#. code: mesq l("Thank you!");
-#: npc/functions/daily.txt:133
-#: npc/functions/daily.txt~:133
-#: npc/001-1/katja.txt:110
-#, no-c-format
-msgid "Thank you!"
-msgstr ""
-
-#. code: rif(!.@equipped, l("Thank you, I'll take them and put them on.")), -,
-#: npc/000-2-1/arpan.txt~:162
-#: npc/000-2-1/arpan.txt:162
-#, no-c-format
-msgid "Thank you, I'll take them and put them on."
-msgstr ""
-
-#. code: l("Thank you, sir, for your kind words. I am feeling better now."), -,
-#: npc/000-1/sapartan.txt:25
-#, no-c-format
-msgid "Thank you, sir, for your kind words. I am feeling better now."
-msgstr ""
-
-#. code: mesq l("Thank you, sweetie! Want to hear a secret?");
-#: npc/008-2-2/melinda.txt:77
-#, no-c-format
-msgid "Thank you, sweetie! Want to hear a secret?"
-msgstr ""
-
-#. code: l("Thank you."),
-#: npc/008-2-7/wyara.txt:59
-#: npc/008-2-7/wyara.txt~:59
-#: npc/001-1/rumly.txt:155
-#, no-c-format
-msgid "Thank you."
-msgstr ""
-
-#. code: mesq l("Thank you. And don't forget to tell her that I'm really sorry.");
-#: npc/008-2-4/olana.txt:279
-#: npc/008-2-4/olana.txt~:279
-#, no-c-format
-msgid "Thank you. And don't forget to tell her that I'm really sorry."
-msgstr ""
-
-#. code: l("Thank you. I'll wait here.");
-#: npc/001-1/eugene.txt:39
-#: npc/001-1/eugene.txt~:39
-#, no-c-format
-msgid "Thank you. I'll wait here."
-msgstr ""
-
-#. code: npctalk3 l("Thanks %s... I feel much safer now!", strcharinfo(0));
-#: npc/020-2-34/donutello.txt:155
-#: npc/020-2-34/donutello.txt~:155
-#, no-c-format
-msgid "Thanks %s... I feel much safer now!"
-msgstr ""
-
-#. code: l("Thanks again for helping me with the pinkies!");
-#: npc/008-1/hinnak.txt:153
-#, no-c-format
-msgid "Thanks again for helping me with the pinkies!"
-msgstr ""
-
-#. code: l("Thanks again for helping me!") + " %%Q";
-#: npc/008-1/mikhail.txt:83
-#, no-c-format
-msgid "Thanks again for helping me!"
-msgstr ""
-
-#. code: mesq l("Thanks for donating blood. You can donate again in 30 days.");
-#: npc/008-2-12/nurse.txt~:158
-#: npc/008-2-12/nurse.txt:158
-#, no-c-format
-msgid "Thanks for donating blood. You can donate again in 30 days."
-msgstr ""
-
-#. code: mesq l("Thanks for finding Juliet again. I'm so relieved!");
-#: npc/008-1/rossy.txt~:77
-#: npc/008-1/rossy.txt:77
-#, no-c-format
-msgid "Thanks for finding Juliet again. I'm so relieved!"
-msgstr ""
-
-#. code: l("Thanks for finding daddy... I wish he spent more time with me..."),
-#: npc/001-2-11/mona.txt:120
-#, no-c-format
-msgid "Thanks for finding daddy... I wish he spent more time with me..."
-msgstr ""
-
-#. code: mesq l("Thanks for helping me... I'll be on my way now.");
-#: npc/008-3-0/juliet.txt~:616
-#: npc/008-3-0/juliet.txt:615
-#, no-c-format
-msgid "Thanks for helping me... I'll be on my way now."
-msgstr ""
-
-#. code: l("Thanks for helping my husband Hinnak."),
-#: npc/008-2-16/yannika.txt:75
-#: npc/008-2-16/yannika.txt~:97
-#: npc/008-2-16/yannika.txt:97
-#: npc/008-2-16/yannika.txt~:75
-#: npc/008-2-16/yannika.txt:46
-#: npc/008-2-16/yannika.txt~:46
-#, no-c-format
-msgid "Thanks for helping my husband Hinnak."
-msgstr ""
-
-#. code: mesq l("Thanks for scorting our caravan! Your efforts are greatly appreciated.");
-#: npc/functions/bank.txt:213
-#: npc/functions/bank.txt~:213
-#, no-c-format
-msgid "Thanks for scorting our caravan! Your efforts are greatly appreciated."
-msgstr ""
-
-#. code: mesq l("Thanks for the %s! Your efforts are greatly appreciated.", getitemlink(.@q2));
-#: npc/functions/bank.txt:188
-#: npc/functions/bank.txt~:188
-#, no-c-format
-msgid "Thanks for the %s! Your efforts are greatly appreciated."
-msgstr ""
-
-#. code: l("Thanks for the help earlier. The soil is now fertile thanks to your efforts."),
-#: npc/008-1-1/galimatia.txt:350
-#: npc/008-1-1/galimatia.txt~:350
-#, no-c-format
-msgid "Thanks for the help earlier. The soil is now fertile thanks to your efforts."
-msgstr ""
-
-#. code: l("Thanks for the help the other day."),
-#: npc/001-3-2/henry.txt:248
-#: npc/001-3-2/henry.txt~:248
-#, no-c-format
-msgid "Thanks for the help the other day."
-msgstr ""
-
-#. code: mesq l("Thanks for the help!");
-#: npc/functions/sailordialogue.txt:39
-#: npc/000-1/gulukan.txt:102
-#, no-c-format
-msgid "Thanks for the help!"
-msgstr ""
-
-#. code: mesq l("Thanks for the letter! Your efforts are greatly appreciated.");
-#: npc/functions/bank.txt~:159
-#: npc/functions/bank.txt:159
-#, no-c-format
-msgid "Thanks for the letter! Your efforts are greatly appreciated."
-msgstr ""
-
-#. code: mesq l("Thanks for the tip!");
-#: npc/008-2-2/melinda.txt:65
-#, no-c-format
-msgid "Thanks for the tip!"
-msgstr ""
-
-#. code: mesq l("Thanks for the trade.");
-#: npc/008-1/blossom.txt:64
-#: npc/008-1/blossom.txt~:63
-#, no-c-format
-msgid "Thanks for the trade."
-msgstr ""
-
-#. code: l("Thanks for your help with the pinkies.");
-#: npc/008-1/hinnak.txt:146
-#, no-c-format
-msgid "Thanks for your help with the pinkies."
-msgstr ""
-
-#. code: l("Thanks for your wise words.");
-#: npc/020-1/hocus.txt:22
-#: npc/020-1/hocus.txt~:22
-#, no-c-format
-msgid "Thanks for your wise words."
-msgstr ""
-
-#. code: l("Thanks!"),
-#. code: l("Thanks!");
-#: npc/001-2-33/lozerk.txt:131
-#: npc/001-2-33/lozerk.txt~:131
-#: npc/008-1/hinnak.txt:209
-#, no-c-format
-msgid "Thanks!"
-msgstr ""
-
-#. code: l("Thanks, sir Q'Anon.");
-#: npc/001-2-39/qanon.txt~:36
-#: npc/001-2-39/qanon.txt:36
-#, no-c-format
-msgid "Thanks, sir Q'Anon."
-msgstr ""
-
-#. code: l("Thanks, that was very kind of you!");
-#: npc/008-1/hinnak.txt:203
-#, no-c-format
-msgid "Thanks, that was very kind of you!"
-msgstr ""
-
-#. code: l("Thanks."),
-#: npc/008-3-0/clauquer.txt:45
-#: npc/008-2-4/olana.txt:171
-#: npc/008-2-4/olana.txt~:171
-#: npc/008-3-0/clauquer.txt~:44
-#, no-c-format
-msgid "Thanks."
-msgstr ""
-
-#. code: l("That better be a trophy on your head.");
-#: npc/008-1/hinnak.txt:139
-#, no-c-format
-msgid "That better be a trophy on your head."
-msgstr ""
-
-#. code: mesc l("That didn't work!"), 1;
-#: npc/012-2-5/toichi.txt~:60
-#: npc/012-2-5/toichi.txt:60
-#, no-c-format
-msgid "That didn't work!"
-msgstr ""
-
-#. code: l("That doesn't looks edible to me!");
-#: npc/000-2-1/alige.txt:226
-#: npc/001-2-22/alige.txt:230
-#, no-c-format
-msgid "That doesn't looks edible to me!"
-msgstr ""
-
-#. code: l("That is a really fine piece of wood you brought me."),
-#: npc/008-2-6/alan.txt:213
-#, no-c-format
-msgid "That is a really fine piece of wood you brought me."
-msgstr ""
-
-#. code: l("That is no problem for me. Just wait and I will come back with the cherries."),
-#: npc/008-1/rossy.txt:146
-#: npc/008-1/rossy.txt~:146
-#, no-c-format
-msgid "That is no problem for me. Just wait and I will come back with the cherries."
-msgstr ""
-
-#. code: l("That looks too exotic for me to eat!");
-#: npc/001-2-22/alige.txt:225
-#: npc/000-2-1/alige.txt:221
-#, no-c-format
-msgid "That looks too exotic for me to eat!"
-msgstr ""
-
-#. code: l("That makes everybody"),
-#: npc/001-2-6/books.txt~:91
-#: npc/001-2-6/books.txt:91
-#, no-c-format
-msgid "That makes everybody"
-msgstr ""
-
-#. code: l("That part of the town is called the Gilded Hill, it's also where the Merchant Guild has its headquarters."), //rich hill
-#: npc/001-1/chelios.txt:49
-#, no-c-format
-msgid "That part of the town is called the Gilded Hill, it's also where the Merchant Guild has its headquarters."
-msgstr ""
-
-#. code: l("That poor one is doing his best to fly... But his last meal and the gravity is not helping him so far!");
-#: npc/001-2-28/plush.txt:114
-#, no-c-format
-msgid "That poor one is doing his best to fly... But his last meal and the gravity is not helping him so far!"
-msgstr ""
-
-#. code: l("That thing was on some kind of pedestal, and it looked like a golden tablet of sorts. We clambered towards it – the only source of light in here, the only thing that could save us – and hesitated."),
-#: npc/008-2-2/kfahr.txt:463
-#: npc/008-2-2/kfahr.txt~:463
-#, no-c-format
-msgid "That thing was on some kind of pedestal, and it looked like a golden tablet of sorts. We clambered towards it – the only source of light in here, the only thing that could save us – and hesitated."
-msgstr ""
-
-#. code: l("That was madness, of course; no-one takes on a desert worm, if they have a choice. But we didn't; you see, with most desert worms you can just stand still and it won't notice you and pass by. But not with this one!");
-#: npc/008-2-2/kfahr.txt~:305
-#: npc/008-2-2/kfahr.txt:305
-#, no-c-format
-msgid "That was madness, of course; no-one takes on a desert worm, if they have a choice. But we didn't; you see, with most desert worms you can just stand still and it won't notice you and pass by. But not with this one!"
-msgstr ""
-
-#. code: l("That was many years ago, when George and I were just kids. George later became a pirate, you see; he always loved hunting for treasure. But back in those days it was all on level ground."),
-#: npc/008-2-2/kfahr.txt:429
-#: npc/008-2-2/kfahr.txt~:429
-#, no-c-format
-msgid "That was many years ago, when George and I were just kids. George later became a pirate, you see; he always loved hunting for treasure. But back in those days it was all on level ground."
-msgstr ""
-
-#. code: l("That was my first real adventure, I think. Ah, those were exciting days.");
-#: npc/008-2-2/kfahr.txt:475
-#: npc/008-2-2/kfahr.txt~:475
-#, no-c-format
-msgid "That was my first real adventure, I think. Ah, those were exciting days."
-msgstr ""
-
-#. code: l("That will be @@ E to set your respawn point", .@price),
-#: npc/008-2-2/melania.txt~:64
-#: npc/008-2-2/melania.txt:64
-#: npc/001-2-28/plush.txt:45
-#, no-c-format
-msgid "That will be @@ E to set your respawn point"
-msgstr ""
-
-#. code: l("That will pay them a lesson."),
-#: npc/008-1/hinnak.txt:72
-#, no-c-format
-msgid "That will pay them a lesson."
-msgstr ""
-
-#. code: mesq l("That would be great!");
-#: npc/001-2-2/moon.txt:104
-#, no-c-format
-msgid "That would be great!"
-msgstr ""
-
-#. code: mesq l("That's Nunia alright. So how she is doing?");
-#: npc/001-3-2/henry.txt~:305
-#: npc/001-3-2/henry.txt:305
-#, no-c-format
-msgid "That's Nunia alright. So how she is doing?"
-msgstr ""
-
-#. code: l("That's a nice sword you have there."),
-#: npc/001-2-33/lozerk.txt~:159
-#: npc/001-2-33/lozerk.txt:160
-#, no-c-format
-msgid "That's a nice sword you have there."
-msgstr ""
-
-#. code: mesq l("That's a relief to hear! I'm so proud of her.");
-#: npc/008-2-4/olana.txt~:234
-#: npc/008-2-4/olana.txt:234
-#, no-c-format
-msgid "That's a relief to hear! I'm so proud of her."
-msgstr ""
-
-#. code: mesq l("That's a relief. Okay-ish is actually a pretty good grade in the Academy.");
-#: npc/008-1/rossy.txt:296
-#: npc/008-1/rossy.txt~:296
-#, no-c-format
-msgid "That's a relief. Okay-ish is actually a pretty good grade in the Academy."
-msgstr ""
-
-#. code: mesq l("That's better! Go and tell my mother that she is the nicest mother in the world.");
-#: npc/008-1/rossy.txt:352
-#: npc/008-1/rossy.txt~:352
-#, no-c-format
-msgid "That's better! Go and tell my mother that she is the nicest mother in the world."
-msgstr ""
-
-#. code: l("That's everything, thanks."),
-#: npc/001-2-40/trozz.txt:18
-#, no-c-format
-msgid "That's everything, thanks."
-msgstr ""
-
-#. code: l("That's exactly what I needed!"),
-#: npc/001-1/eugene.txt:57
-#: npc/001-1/eugene.txt~:57
-#, no-c-format
-msgid "That's exactly what I needed!"
-msgstr ""
-
-#. code: mesq l("That's good to hear!");
-#: npc/008-2-16/yannika.txt~:376
-#: npc/008-2-16/yannika.txt:376
-#: npc/000-1/ale.txt:97
-#, no-c-format
-msgid "That's good to hear!"
-msgstr ""
-
-#. code: mesq l("That's how I got mine, anyway.");
-#: npc/001-2-22/chefgado.txt~:51
-#: npc/001-2-22/chefgado.txt:51
-#, no-c-format
-msgid "That's how I got mine, anyway."
-msgstr ""
-
-#. code: l("That's neat! Do you have any that I could see?"),
-#: npc/008-2-2/kfahr.txt~:357
-#: npc/008-2-2/kfahr.txt:357
-#, no-c-format
-msgid "That's neat! Do you have any that I could see?"
-msgstr ""
-
-#. code: l("That's not the question"),
-#: npc/001-2-6/books.txt~:81
-#: npc/001-2-6/books.txt:81
-#, no-c-format
-msgid "That's not the question"
-msgstr ""
-
-#. code: mesq lg("That's perfect, yoiis.");
-#: npc/000-1/gulukan.txt:157
-#, no-c-format
-msgid "That's perfect, yoiis.#0"
-msgstr ""
-
-#. code: mesq lg("That's perfect, yoiis.");
-#: npc/000-1/gulukan.txt:157
-#, no-c-format
-msgid "That's perfect, yoiis.#1"
-msgstr ""
-
-#. code: mesq lg("That's quite surprising... You don't look very helpful.");
-#: npc/001-1/cookiemaster.txt:174
-#, no-c-format
-msgid "That's quite surprising... You don't look very helpful.#0"
-msgstr ""
-
-#. code: mesq lg("That's quite surprising... You don't look very helpful.");
-#: npc/001-1/cookiemaster.txt:174
-#, no-c-format
-msgid "That's quite surprising... You don't look very helpful.#1"
-msgstr ""
-
-#. code: l("That's right, we have our very own training room. The Legion is always well prepared!");
-#: npc/001-2-33/lozerk.txt:71
-#: npc/001-2-33/lozerk.txt~:71
-#, no-c-format
-msgid "That's right, we have our very own training room. The Legion is always well prepared!"
-msgstr ""
-
-#. code: l("That's too bad... Although I think you're lying."),
-#: npc/001-3-0/mundane.txt:50
-#: npc/001-3-0/mundane.txt~:50
-#, no-c-format
-msgid "That's too bad... Although I think you're lying."
-msgstr ""
-
-#. code: l("That's why you should always ask. This is good social etiqutte, you know?"),
-#: npc/008-1/4144.txt:54
-#, no-c-format
-msgid "That's why you should always ask. This is good social etiqutte, you know?"
-msgstr ""
-
-#. code: l("Thats your problem, really."),
-#: npc/008-2-7/simon.txt:14
-#: npc/008-2-7/simon.txt~:14
-#, no-c-format
-msgid "Thats your problem, really."
-msgstr ""
-
-#. code: mesc l("The %s Merchant Guild has a few requests for you:", $@BANK_TOWN$[.@id]);
-#: npc/functions/bank.txt:237
-#: npc/functions/bank.txt~:237
-#, no-c-format
-msgid "The %s Merchant Guild has a few requests for you:"
-msgstr ""
-
-#. code: l("The @@ is a one time item, you can use it as many times as you want, but you can only have one!", getitemlink(GuildCertification)),
-#: npc/001-2-9/janus.txt~:50
-#: npc/001-2-9/janus.txt:50
-#, no-c-format
-msgid "The @@ is a one time item, you can use it as many times as you want, but you can only have one!"
-msgstr ""
-
-#. code: Name: "The Book of Laws"
-#: item_db.conf:-1
-#, no-c-format
-msgid "The Book of Laws"
-msgstr ""
-
-#. code: mesq l("The Brotherhood is watching our movements, they already suspect who is a member and who isn't, but they don't know for sure.");
-#: npc/008-3-5/nunia.txt:59
-#: npc/008-3-5/nunia.txt~:59
-#, no-c-format
-msgid "The Brotherhood is watching our movements, they already suspect who is a member and who isn't, but they don't know for sure."
-msgstr ""
-
-#. code: l("The Fluffy seized it and said:"),
-#: npc/001-2-6/books.txt:28
-#: npc/001-2-6/books.txt~:28
-#, no-c-format
-msgid "The Fluffy seized it and said:"
-msgstr ""
-
-#. code: mesq l("The Grandmaster? %%U Lemme read...");
-#: npc/008-1/rossy.txt~:192
-#: npc/008-1/rossy.txt:192
-#, no-c-format
-msgid "The Grandmaster? %%U Lemme read..."
-msgstr ""
-
-#. code: l("The Legion has been on my tail for a while. They're a bit annoying, you know."),
-#: npc/001-3-2/henry.txt:51
-#: npc/001-3-2/henry.txt~:51
-#, no-c-format
-msgid "The Legion has been on my tail for a while. They're a bit annoying, you know."
-msgstr ""
-
-#. code: rif(.@enora == 8, l("The Legion needs some potions.")),
-#: npc/001-2-26/ivan.txt:63
-#, no-c-format
-msgid "The Legion needs some potions."
-msgstr ""
-
-#. code: l("The Legion of Aemil is the greatest organization on all continent! A town cannot be safer than when it's under our protection."),
-#: npc/001-2-33/lozerk.txt:122
-#: npc/001-2-33/lozerk.txt~:122
-#, no-c-format
-msgid "The Legion of Aemil is the greatest organization on all continent! A town cannot be safer than when it's under our protection."
-msgstr ""
-
-#. code: l("The Legion of Gasaron are a group of warriors who vowed to protect and serve their neighbours."),
-#: npc/001-1/enora.txt~:35
-#: npc/001-1/enora.txt:35
-#, no-c-format
-msgid "The Legion of Gasaron are a group of warriors who vowed to protect and serve their neighbours."
-msgstr ""
-
-#. code: l("The Legion of Gasaron is in charge of the security of the intramural part of our cities."),
-#: npc/001-1/enora.txt~:196
-#: npc/001-1/enora.txt:196
-#, no-c-format
-msgid "The Legion of Gasaron is in charge of the security of the intramural part of our cities."
-msgstr ""
-
-#. code: switch (select(l("The Legion?"), l("I don't know.")))
-#: npc/001-1/enora.txt:58
-#: npc/001-1/enora.txt~:58
-#, no-c-format
-msgid "The Legion?"
-msgstr ""
-
-#. code: l("The Mana Tree was lost, the caves entrances destroyed, and the Wizard Order was split in two: One part was on Candor, and other at the Magic Tower."),
-#: npc/001-2-6/books.txt:296
-#: npc/001-2-6/books.txt~:296
-#, no-c-format
-msgid "The Mana Tree was lost, the caves entrances destroyed, and the Wizard Order was split in two: One part was on Candor, and other at the Magic Tower."
-msgstr ""
-
-#. code: mes l("The Mana World - rEvolt");
-#: npc/functions/scoreboards.txt~:231
-#: npc/functions/scoreboards.txt:231
-#, no-c-format
-msgid "The Mana World - rEvolt"
-msgstr ""
-
-#. code: mesc l("The Merchant Guild spawns multiple continents, and we can offer you a few tasks for them. Be careful as you might not be able to finish them and you'll have to abort!");
-#: npc/functions/bank.txt~:251
-#: npc/functions/bank.txt:251
-#, no-c-format
-msgid "The Merchant Guild spawns multiple continents, and we can offer you a few tasks for them. Be careful as you might not be able to finish them and you'll have to abort!"
-msgstr ""
-
-#. code: l("The Piou, embarrassed and confused,"),
-#: npc/001-2-6/books.txt:35
-#: npc/001-2-6/books.txt~:35
-#, no-c-format
-msgid "The Piou, embarrassed and confused,"
-msgstr ""
-
-#. code: l("The Platinum Kingdom grew and prospered, and drew most of the viro population to the safety of the walls of Keshlam, Tulimshar, Hurnscald and Nivalis."),
-#: npc/001-2-6/books.txt~:223
-#: npc/001-2-6/books.txt:223
-#, no-c-format
-msgid "The Platinum Kingdom grew and prospered, and drew most of the viro population to the safety of the walls of Keshlam, Tulimshar, Hurnscald and Nivalis."
-msgstr ""
-
-#. code: mesq l("The Raijin from the library flirted with me a while ago, so has Enora from the Legion.");
-#: npc/000-1/silvio.txt:122
-#, no-c-format
-msgid "The Raijin from the library flirted with me a while ago, so has Enora from the Legion."
-msgstr ""
-
-#. code: l("The Republic of Ancea ceased to exist officially in August 216CCE, when the cities of Tulimshar, Hurnscald and Nivalis installed their own independent governments."),
-#: npc/001-2-6/books.txt:257
-#: npc/001-2-6/books.txt~:257
-#, no-c-format
-msgid "The Republic of Ancea ceased to exist officially in August 216CCE, when the cities of Tulimshar, Hurnscald and Nivalis installed their own independent governments."
-msgstr ""
-
-#. code: "-- " + l("The Ukar Historical Association on Aemil"));
-#: npc/001-2-6/books.txt:334
-#: npc/001-2-6/books.txt~:334
-#, no-c-format
-msgid "The Ukar Historical Association on Aemil"
-msgstr ""
-
-#. code: mesc l("The Vault's [@@https://wiki.themanaworld.org/index.php/The_Mana_World:Terms_and_Conditions|Terms of Use@@] still applies and are unaffected by the rules here stated.");
-#: npc/functions/game-rules.txt~:22
-#, no-c-format
-msgid "The Vault's [@@https://wiki.themanaworld.org/index.php/The_Mana_World:Terms_and_Conditions|Terms of Use@@] still applies and are unaffected by the rules here stated."
-msgstr ""
-
-#. code: l("The answer is a single word, without conjugation."),
-#: npc/001-1/qpid.txt:14
-#, no-c-format
-msgid "The answer is a single word, without conjugation."
-msgstr ""
-
-#. code: l("The bank and item storage is shared between all characters within a same account."),
-#: npc/001-2-19/lloyd.txt:62
-#: npc/001-2-19/lloyd.txt~:62
-#, no-c-format
-msgid "The bank and item storage is shared between all characters within a same account."
-msgstr ""
-
-#. code: mesq l("The best, the wonderful, the most choice cookie among all others, the...");
-#: npc/001-1/cookiemaster.txt:231
-#, no-c-format
-msgid "The best, the wonderful, the most choice cookie among all others, the..."
-msgstr ""
-
-#. code: l("The book has been hollowed out."),
-#: npc/008-2-19/books.txt:38
-#: npc/008-2-19/books.txt~:38
-#, no-c-format
-msgid "The book has been hollowed out."
-msgstr ""
-
-#. code: mesq l("The brotherhood members here are friendly, but mostly because our interests coincide. In Hurnscald, where their main base is, we're enemies.");
-#: npc/001-3-2/henry.txt~:313
-#, no-c-format
-msgid "The brotherhood members here are friendly, but mostly because our interests coincide. In Hurnscald, where their main base is, we're enemies."
-msgstr ""
-
-#. code: mesq l("The brotherhood spies here are... friendly, but mostly because our interests coincide. But in Hurnscald, where their main base is, we're enemies.");
-#: npc/001-3-2/henry.txt:313
-#, no-c-format
-msgid "The brotherhood spies here are... friendly, but mostly because our interests coincide. But in Hurnscald, where their main base is, we're enemies."
-msgstr ""
-
-#. code: mesq l("The captain has locked the door, you should go see him.");
-#: npc/000-2-0/doors.txt:38
-#, no-c-format
-msgid "The captain has locked the door, you should go see him."
-msgstr ""
-
-#. code: mesq l("The captain is waiting for you! Hurry up.");
-#: npc/000-2-0/doors.txt:55
-#, no-c-format
-msgid "The captain is waiting for you! Hurry up."
-msgstr ""
-
-#. code: mesq l("The captain wants:");
-#: npc/000-1/gugli.txt:76
-#, no-c-format
-msgid "The captain wants:"
-msgstr ""
-
-#. code: mesc l("The cave is %s", b(l("Northwest of here.")));
-#: npc/008-1/rossy.txt:375
-#: npc/008-1/rossy.txt:70
-#: npc/008-1/rossy.txt~:70
-#: npc/008-1/rossy.txt~:375
-#, no-c-format
-msgid "The cave is %s"
-msgstr ""
-
-#. code: mesc l("The chest is unlocked and empty.");
-#: npc/functions/treasure.txt:9
-#: npc/functions/treasure.txt~:9
-#, no-c-format
-msgid "The chest is unlocked and empty."
-msgstr ""
-
-#. code: l("The collection of four books entitled “World Story For Dummies” is based on the uncessable work from the Ukar scholars, thanks to whom this wouldn't be possible."),
-#: npc/001-2-6/books.txt:218
-#: npc/001-2-6/books.txt~:218
-#, no-c-format
-msgid "The collection of four books entitled “World Story For Dummies” is based on the uncessable work from the Ukar scholars, thanks to whom this wouldn't be possible."
-msgstr ""
-
-#. code: l("The control and administration of the cities passes hands sometimes. You may find the Mana Order or the Brotherhood in charge instead of us at some point!"),
-#: npc/001-1/enora.txt:197
-#: npc/001-1/enora.txt~:197
-#, no-c-format
-msgid "The control and administration of the cities passes hands sometimes. You may find the Mana Order or the Brotherhood in charge instead of us at some point!"
-msgstr ""
-
-#. code: l("The council, however, neglected day-to-day administration duties, and focused their efforts in regaining control of the rest of Ancea."),
-#: npc/001-2-6/books.txt~:258
-#: npc/001-2-6/books.txt:258
-#, no-c-format
-msgid "The council, however, neglected day-to-day administration duties, and focused their efforts in regaining control of the rest of Ancea."
-msgstr ""
-
-#. code: mesq l("The dead can't speak.");
-#: npc/008-3-5/nunia.txt:45
-#: npc/008-3-5/nunia.txt~:45
-#, no-c-format
-msgid "The dead can't speak."
-msgstr ""
-
-#. code: l("The desert is a living hell during some times of the year. Filled with black scorpions and snakes, except for the shadier areas, and mountain snakes if you go further east."),
-#: npc/008-2-2/kfahr.txt~:579
-#: npc/008-2-2/kfahr.txt:579
-#, no-c-format
-msgid "The desert is a living hell during some times of the year. Filled with black scorpions and snakes, except for the shadier areas, and mountain snakes if you go further east."
-msgstr ""
-
-#. code: l("The desert... a cold and lonely place at night, and a hot and lonely place during the day.");
-#: npc/008-2-2/kfahr.txt~:573
-#: npc/008-2-2/kfahr.txt:573
-#, no-c-format
-msgid "The desert... a cold and lonely place at night, and a hot and lonely place during the day."
-msgstr ""
-
-#. code: l("The detail and craftsmanship that went into this sword can only be accomplished by the most practiced of blacksmiths.");
-#: npc/001-1/enora.txt~:182
-#: npc/001-1/enora.txt:182
-#, no-c-format
-msgid "The detail and craftsmanship that went into this sword can only be accomplished by the most practiced of blacksmiths."
-msgstr ""
-
-#. code: l("The doctor examines you briefly."));
-#: npc/008-2-14/doctor.txt:49
-#: npc/008-2-14/doctor.txt~:49
-#, no-c-format
-msgid "The doctor examines you briefly."
-msgstr ""
-
-#. code: mes l("The door is locked and you don't have the key.");
-#: npc/001-2-8/doors.txt~:11
-#: npc/001-2-8/doors.txt:11
-#, no-c-format
-msgid "The door is locked and you don't have the key."
-msgstr ""
-
-#. code: l("The door to the legion building is temporarily closed.");
-#: npc/001-1/doors.txt~:15
-#: npc/001-1/doors.txt:15
-#, no-c-format
-msgid "The door to the legion building is temporarily closed."
-msgstr ""
-
-#. code: l("The end of the story got erased, probably because of the sea water. Some pages are still missing. Thus much is lost to time, including the author's name."));
-#: npc/001-2-6/books.txt:162
-#: npc/001-2-6/books.txt~:162
-#, no-c-format
-msgid "The end of the story got erased, probably because of the sea water. Some pages are still missing. Thus much is lost to time, including the author's name."
-msgstr ""
-
-#. code: l("The farmer glares at your hat.");
-#: npc/008-1/hinnak.txt:93
-#, no-c-format
-msgid "The farmer glares at your hat."
-msgstr ""
-
-#. code: l("The farmer lunges at you with a farming implement.");
-#: npc/008-1/hinnak.txt:26
-#, no-c-format
-msgid "The farmer lunges at you with a farming implement."
-msgstr ""
-
-#. code: mesq l("The fear to see her sleeping on this quiet and lonely bed is becoming more and more unbearable, I think that I won't get the bravery to see her this time...");
-#: npc/000-2-1/dan.txt:48
-#, no-c-format
-msgid "The fear to see her sleeping on this quiet and lonely bed is becoming more and more unbearable, I think that I won't get the bravery to see her this time..."
-msgstr ""
-
-#. code: l("The fee is of @@ E. So, do you want to register?", .@price);
-#: npc/001-2-19/lloyd.txt:104
-#: npc/001-2-19/lloyd.txt~:104
-#, no-c-format
-msgid "The fee is of @@ E. So, do you want to register?"
-msgstr ""
-
-#. code: l("The fields are crawling with maggots."),
-#: npc/008-2-4/bernard.txt:30
-#, no-c-format
-msgid "The fields are crawling with maggots."
-msgstr ""
-
-#. code: l("The first page contains the universal rules that have been agreed upon throughout the land.");
-#: npc/functions/game-rules.txt~:37
-#: npc/functions/game-rules.txt:36
-#, no-c-format
-msgid "The first page contains the universal rules that have been agreed upon throughout the land."
-msgstr ""
-
-#. code: mesq l("The first thing you should do is to evaluate your enemy.");
-#: npc/000-1/sapartan.txt:62
-#, no-c-format
-msgid "The first thing you should do is to evaluate your enemy."
-msgstr ""
-
-#. code: l("The first village build was named Esperia. Aurora region was very fertile, and for this reason they moved towards countryside and built farms."),
-#: npc/001-2-6/books.txt:331
-#: npc/001-2-6/books.txt~:331
-#, no-c-format
-msgid "The first village build was named Esperia. Aurora region was very fertile, and for this reason they moved towards countryside and built farms."
-msgstr ""
-
-#. code: l("The first viro settlement to develop an advanced political structure and to become a city-state was Keshlam."),
-#: npc/001-2-6/books.txt:220
-#: npc/001-2-6/books.txt~:220
-#, no-c-format
-msgid "The first viro settlement to develop an advanced political structure and to become a city-state was Keshlam."
-msgstr ""
-
-#. code: 1211: The fog has gone.
-#: conf/messages.conf:1171
-msgid "The fog has gone."
-msgstr ""
-
-#. code: mesc l("The following skill is needed: %s%s (Lv. %d)",
-#: npc/config/magic.txt~:147
-#: npc/config/magic.txt:147
-#, no-c-format
-msgid "The following skill is needed: %s%s (Lv. %d)"
-msgstr ""
-
-#. code: mesq l("The further you go, the more experience you will get, so here's a small description of all the stats you can upgrade with time. But note that these will probably change in the future and have more complex effects.");
-#: npc/000-1/panels.txt:33
-#, no-c-format
-msgid "The further you go, the more experience you will get, so here's a small description of all the stats you can upgrade with time. But note that these will probably change in the future and have more complex effects."
-msgstr ""
-
-#. code: mesq l("The giant boogeyman!");
-#: npc/000-2-0/billybons.txt:56
-#, no-c-format
-msgid "The giant boogeyman!"
-msgstr ""
-
-#. code: mesc(l("The girl looks desperate."),9);
-#: npc/001-2-2/moon.txt:134
-#, no-c-format
-msgid "The girl looks desperate."
-msgstr ""
-
-#. code: l("The group found the support of Tulimshar's merchant lords and was given ships to sail east."),
-#: npc/001-2-6/books.txt~:155
-#: npc/001-2-6/books.txt:155
-#, no-c-format
-msgid "The group found the support of Tulimshar's merchant lords and was given ships to sail east."
-msgstr ""
-
-#. code: l("The guild is in charge of the commerce regularization throughout Artis and its surroundings."),
-#: npc/001-2-19/lloyd.txt~:56
-#: npc/001-2-19/lloyd.txt:56
-#, no-c-format
-msgid "The guild is in charge of the commerce regularization throughout Artis and its surroundings."
-msgstr ""
-
-#. code: l("The hill is located on the north-east of Artis.");
-#: npc/001-1/enora.txt~:281
-#: npc/001-1/enora.txt:281
-#, no-c-format
-msgid "The hill is located on the north-east of Artis."
-msgstr ""
-
-#. code: 61: The holy messenger has given judgement.
-#: conf/messages.conf:87
-msgid "The holy messenger has given judgement."
-msgstr ""
-
-#. code: l("The inspector sent me here to investigate."));
-#: npc/008-2-18/malik.txt:35
-#, no-c-format
-msgid "The inspector sent me here to investigate."
-msgstr ""
-
-#. code: 169: The item (%d: '%s') is not equippable.
-#: conf/messages.conf:189
-msgid "The item (%d: '%s') is not equippable."
-msgstr ""
-
-#. code: 170: The item is not equippable.
-#: conf/messages.conf:190
-msgid "The item is not equippable."
-msgstr ""
-
-#. code: l("The leader of the troupe said you hung around them a lot while they were in town."));
-#: npc/008-1/old-man.txt:48
-#, no-c-format
-msgid "The leader of the troupe said you hung around them a lot while they were in town."
-msgstr ""
-
-#. code: mesc l("The lid is sealed shut, and you are too weak to open it.");
-#: npc/001-1/manhole.txt:54
-#, no-c-format
-msgid "The lid is sealed shut, and you are too weak to open it."
-msgstr ""
-
-#. code: l("The light armor shop is ran by Resa, she is part of the Merchant Guild of Artis."),
-#: npc/001-1/enora.txt:45
-#: npc/001-1/enora.txt~:45
-#, no-c-format
-msgid "The light armor shop is ran by Resa, she is part of the Merchant Guild of Artis."
-msgstr ""
-
-#. code: mesq l("The little piou is flying nearby, all you need is to catch it and bring back to me.");
-#: npc/001-1/salem.txt:190
-#, no-c-format
-msgid "The little piou is flying nearby, all you need is to catch it and bring back to me."
-msgstr ""
-
-#. code: dispbottom l("The lockpick broke.");
-#: npc/functions/lockpicks.txt~:106
-#: npc/functions/lockpicks.txt:106
-#: npc/functions/lockpicks.txt~:79
-#: npc/functions/lockpicks.txt:79
-#, no-c-format
-msgid "The lockpick broke."
-msgstr ""
-
-#. code: l("The log breaks with a loud crack."));
-#: npc/008-2-6/alan.txt:228
-#, no-c-format
-msgid "The log breaks with a loud crack."
-msgstr ""
-
-#. code: mesn "The man shivers";
-#: npc/012-2-4/zitoni.txt:10
-#: npc/012-2-4/zitoni.txt~:10
-#, no-c-format
-msgid "The man shivers"
-msgstr ""
-
-#. code: 1125: The mapserver has spy command support disabled.
-#: conf/messages.conf:998
-msgid "The mapserver has spy command support disabled."
-msgstr ""
-
-#. code: l("The market is located in the south-east of Artis, it is known as Merchant Guild's exhibit."),
-#: npc/001-1/enora.txt~:54
-#: npc/001-1/enora.txt:54
-#, no-c-format
-msgid "The market is located in the south-east of Artis, it is known as Merchant Guild's exhibit."
-msgstr ""
-
-#. code: mesq l("The master bowyer in this village used to construct exceptional bows. When you want one you should go and ask him.");
-#: npc/008-2-2/melinda.txt:84
-#, no-c-format
-msgid "The master bowyer in this village used to construct exceptional bows. When you want one you should go and ask him."
-msgstr ""
-
-#. code: mesc l("The merchant guild needs %s! Purchase it and deliver at the nearest merchant guild member!", getitemlink(.@item));
-#: npc/functions/bank.txt~:281
-#: npc/functions/bank.txt:281
-#, no-c-format
-msgid "The merchant guild needs %s! Purchase it and deliver at the nearest merchant guild member!"
-msgstr ""
-
-#. code: mes l("The message cannot be empty");
-#: npc/commands/scheduled-broadcasts.txt:14
-#: npc/commands/scheduled-broadcasts.txt~:14
-#, no-c-format
-msgid "The message cannot be empty"
-msgstr ""
-
-#. code: l("The mines are also on the risk of collapsing, so the workers had to be evacuated as well."),
-#: npc/020-2-5/dausen.txt:11
-#, no-c-format
-msgid "The mines are also on the risk of collapsing, so the workers had to be evacuated as well."
-msgstr ""
-
-#. code: npctalkonce l("The miracle is this: the more we share, the more we have.");
-#: npc/001-2-6/leonard.txt:54
-#, no-c-format
-msgid "The miracle is this: the more we share, the more we have."
-msgstr ""
-
-#. code: 180: The monster/egg name/ID doesn't exist.
-#: conf/messages.conf:200
-msgid "The monster/egg name/ID doesn't exist."
-msgstr ""
-
-#. code: l("The more intelligence points you have, the faster it goes."),
-#: npc/001-2-36/hector.txt:148
-#: npc/001-2-36/hector.txt~:148
-#, no-c-format
-msgid "The more intelligence points you have, the faster it goes."
-msgstr ""
-
-#. code: mesc l("The more stars, the harder it is.");
-#: npc/functions/bank.txt~:252
-#: npc/functions/bank.txt:252
-#, no-c-format
-msgid "The more stars, the harder it is."
-msgstr ""
-
-#. code: l("The music of the trees floats through the breeze"),
-#: npc/001-2-6/books.txt~:123
-#: npc/001-2-6/books.txt:123
-#, no-c-format
-msgid "The music of the trees floats through the breeze"
-msgstr ""
-
-#. code: l("The name of the book is %s.", .@book_name$),
-#: npc/functions/openbook.txt:21
-#, no-c-format
-msgid "The name of the book is \"%s\"."
-msgstr ""
-
-#. code: l("The newly created Fleet of Ancea travelled so far that they were never heard from again."),
-#: npc/001-2-6/books.txt:157
-#: npc/001-2-6/books.txt~:157
-#, no-c-format
-msgid "The newly created Fleet of Ancea travelled so far that they were never heard from again."
-msgstr ""
-
-#. code: l("The newly created Fleet of Ancea travelled so far that they were never heard from again. They found a continent, present on legends of explorers who never came back."),
-#: npc/001-2-6/books.txt:329
-#: npc/001-2-6/books.txt~:329
-#, no-c-format
-msgid "The newly created Fleet of Ancea travelled so far that they were never heard from again. They found a continent, present on legends of explorers who never came back."
-msgstr ""
-
-#. code: l("The next and final battle happened at Candor. Wizards attacks from both sides near the Mana Tree provoked a Mana Storm. A Great Quake shook the earth of Ancea and the land began to split. Geography changed, and Keshlan vanished from the map."),
-#: npc/001-2-6/books.txt~:295
-#: npc/001-2-6/books.txt:295
-#, no-c-format
-msgid "The next and final battle happened at Candor. Wizards attacks from both sides near the Mana Tree provoked a Mana Storm. A Great Quake shook the earth of Ancea and the land began to split. Geography changed, and Keshlan vanished from the map."
-msgstr ""
-
-#. code: l("The next page begins to list the complex trading laws of the City of Esperia"),
-#: npc/functions/game-rules.txt~:42
-#: npc/functions/game-rules.txt:41
-#, no-c-format
-msgid "The next page begins to list the complex trading laws of the City of Esperia"
-msgstr ""
-
-#. code: l("The night the troupe left, I saw someone with a theater mask take a large satchel out of town."),
-#: npc/008-1/old-woman.txt:68
-#, no-c-format
-msgid "The night the troupe left, I saw someone with a theater mask take a large satchel out of town."
-msgstr ""
-
-#. code: l("The old book seems to tell about the legend of Aemil. Would you like to read it?");
-#: npc/functions/openbook.txt:30
-#, no-c-format
-msgid "The old book seems to tell about the legend of Aemil. Would you like to read it?"
-msgstr ""
-
-#. code: l("The old man seemed to be senile.")))
-#: npc/001-1/enora.txt:175
-#: npc/001-1/enora.txt~:175
-#, no-c-format
-msgid "The old man seemed to be senile."
-msgstr ""
-
-#. code: npctalk3(l("The only way to improve yourself is practice, practice and some more practice."));
-#: npc/001-2-36/hector.txt:61
-#: npc/001-2-36/hector.txt~:61
-#, no-c-format
-msgid "The only way to improve yourself is practice, practice and some more practice."
-msgstr ""
-
-#. code: mesq l("The other part of this sign has been crushed by a rock.");
-#: npc/001-1/panels.txt:29
-#, no-c-format
-msgid "The other part of this sign has been crushed by a rock."
-msgstr ""
-
-#. code: l("The passages in there were cool and dark, with a ceiling high enough to swallow the light of my torch. There were snakes, quite a few of them, but we were both quick-footed and managed to avoid them."),
-#: npc/008-2-2/kfahr.txt~:451
-#: npc/008-2-2/kfahr.txt:451
-#, no-c-format
-msgid "The passages in there were cool and dark, with a ceiling high enough to swallow the light of my torch. There were snakes, quite a few of them, but we were both quick-footed and managed to avoid them."
-msgstr ""
-
-#. code: mesq l("The piou costs @@ E.", .@price);
-#: npc/001-1/salem.txt:18
-#, no-c-format
-msgid "The piou costs @@ E."
-msgstr ""
-
-#. code: 425: The player '%.*s' doesn't exist.
-#: conf/messages.conf:434
-msgid "The player '%.*s' doesn't exist."
-msgstr ""
-
-#. code: 1169: The player cannot use that skill.
-#: conf/messages.conf:1098
-msgid "The player cannot use that skill."
-msgstr ""
-
-#. code: 1171: The player meets all the requirements for that skill.
-#: conf/messages.conf:1100
-msgid "The player meets all the requirements for that skill."
-msgstr ""
-
-#. code: l("The portal was made out of bronze, or some similar metal, with images of snakes engraved all over. Curious as we were, we pulled the door open – it wasn't locked or barred in any way – and had a look inside."),
-#: npc/008-2-2/kfahr.txt~:450
-#: npc/008-2-2/kfahr.txt:450
-#, no-c-format
-msgid "The portal was made out of bronze, or some similar metal, with images of snakes engraved all over. Curious as we were, we pulled the door open – it wasn't locked or barred in any way – and had a look inside."
-msgstr ""
-
-#. code: l("The problem is that I am short of material."),
-#: npc/008-2-6/alan.txt:55
-#, no-c-format
-msgid "The problem is that I am short of material."
-msgstr ""
-
-#. code: l("The range of your bow makes it possible to kill them from a distance."),
-#: npc/001-2-36/hector.txt:194
-#: npc/001-2-36/hector.txt~:194
-#, no-c-format
-msgid "The range of your bow makes it possible to kill them from a distance."
-msgstr ""
-
-#. code: l("The rank of lieutenant is granted only to people with proper control of their skill and good judgment, like Enora. Or me, of course."),
-#: npc/001-2-33/lozerk.txt:61
-#: npc/001-2-33/lozerk.txt~:61
-#, no-c-format
-msgid "The rank of lieutenant is granted only to people with proper control of their skill and good judgment, like Enora. Or me, of course."
-msgstr ""
-
-#. code: l("The recipes, of course, you must collect yourself. Even sandwiches are not so simple as to simply put ingredients and hope for the best."),
-#: npc/008-2-16/yannika.txt~:118
-#: npc/008-2-16/yannika.txt:118
-#, no-c-format
-msgid "The recipes, of course, you must collect yourself. Even sandwiches are not so simple as to simply put ingredients and hope for the best."
-msgstr ""
-
-#. code: l("The resulting shield looks usable already, but Jack applies another liquid to it and leaves it to dry for a few moments."),
-#: npc/008-1/jack.txt:208
-#, no-c-format
-msgid "The resulting shield looks usable already, but Jack applies another liquid to it and leaves it to dry for a few moments."
-msgstr ""
-
-#. code: l("The room is to the east, on your right side. Just go through the door before the stairs and then turn right. It's like the mirror image of our training room."));
-#: npc/001-2-33/lozerk.txt~:40
-#: npc/001-2-33/lozerk.txt:40
-#, no-c-format
-msgid "The room is to the east, on your right side. Just go through the door before the stairs and then turn right. It's like the mirror image of our training room."
-msgstr ""
-
-#. code: mesc(l("The sailor chugs his beer."), 9);
-#: npc/000-2-0/billybons.txt:15
-#, no-c-format
-msgid "The sailor chugs his beer."
-msgstr ""
-
-#. code: mesc(l("The sailor turns his back to you."), 9);
-#: npc/000-1/couwan.txt:83
-#: npc/000-2-0/billybons.txt:87
-#, no-c-format
-msgid "The sailor turns his back to you."
-msgstr ""
-
-#. code: mesc(l("The sailors take you aboard their ship."), 9);
-#: npc/000-0/sailors.txt:77
-#: npc/000-0/sailors.txt~:80
-#, no-c-format
-msgid "The sailors take you aboard their ship."
-msgstr ""
-
-#. code: l("The scorpions had smelled the food we had brought and cut open our satchels, tearing our waterskins and making a mess of our food – and now that they were done with that, they were coming for us!"),
-#: npc/008-2-2/kfahr.txt:435
-#: npc/008-2-2/kfahr.txt~:435
-#, no-c-format
-msgid "The scorpions had smelled the food we had brought and cut open our satchels, tearing our waterskins and making a mess of our food – and now that they were done with that, they were coming for us!"
-msgstr ""
-
-#. code: l("The ship, La Johanne, has left Drasil Island, finally."),
-#: npc/000-0-1/narrator.txt:52
-#: npc/000-0-1/narrator.txt~:52
-#, no-c-format
-msgid "The ship, La Johanne, has left Drasil Island, finally."
-msgstr ""
-
-#. code: mesc(l("The stowaway doesn't answer."), 9);
-#: npc/000-2-1/alige.txt:73
-#: npc/001-2-22/alige.txt:73
-#, no-c-format
-msgid "The stowaway doesn't answer."
-msgstr ""
-
-#. code: l("The taste of maggots in soup is... unforgettable."),
-#: npc/008-2-4/bernard.txt:38
-#, no-c-format
-msgid "The taste of maggots in soup is... unforgettable."
-msgstr ""
-
-#. code: dispbottom l("The travel is a blur, you cannot remember much of it before reaching %s.", l("Artis"));
-#: npc/008-1-1/koga.txt:20
-#: npc/008-1-1/koga.txt~:20
-#, no-c-format
-msgid "The travel is a blur, you cannot remember much of it before reaching %s."
-msgstr ""
-
-#. code: l("The travel was fine for you? It was terrible for me, I was sea-sick.");
-#: npc/001-1/fexil.txt:61
-#, no-c-format
-msgid "The travel was fine for you? It was terrible for me, I was sea-sick."
-msgstr ""
-
-#. code: l("The tree was entitled The Mana Tree, and the Wizard Order took control over Candor Island. They learnt to control the mana flow, and limited its use, claiming Magic to be too dangerous for public use."),
-#: npc/001-2-6/books.txt~:292
-#: npc/001-2-6/books.txt:292
-#, no-c-format
-msgid "The tree was entitled The Mana Tree, and the Wizard Order took control over Candor Island. They learnt to control the mana flow, and limited its use, claiming Magic to be too dangerous for public use."
-msgstr ""
-
-#. code: 1174: The two cannot wed because one is either a baby or already married.
-#: conf/messages.conf:1105
-msgid "The two cannot wed because one is either a baby or already married."
-msgstr ""
-
-#. code: mesq l("The usurper has been punished! This is a great day! Take this reward as a prize for your loyalty to the old commander!");
-#: npc/000-2-1/chefgado.txt~:175
-#: npc/000-2-1/chefgado.txt:175
-#, no-c-format
-msgid "The usurper has been punished! This is a great day! Take this reward as a prize for your loyalty to the old commander!"
-msgstr ""
-
-#. code: l("The warrior turns towards you, grinning broadly.");
-#: npc/008-2-2/kfahr.txt~:52
-#: npc/008-2-2/kfahr.txt:52
-#, no-c-format
-msgid "The warrior turns towards you, grinning broadly."
-msgstr ""
-
-#. code: l("The whole tree CAME TO LIFE! It was mad!"));
-#: npc/008-1/jack.txt:57
-#, no-c-format
-msgid "The whole tree CAME TO LIFE! It was mad!"
-msgstr ""
-
-#. code: mesq l("The world is so cruel! Oh, cruel world!");
-#: npc/012-2-4/zitoni.txt:11
-#: npc/012-2-4/zitoni.txt~:11
-#, no-c-format
-msgid "The world is so cruel! Oh, cruel world!"
-msgstr ""
-
-#. code: 925: The zone is already set to '%s'.
-#: conf/messages.conf:762
-msgid "The zone is already set to '%s'."
-msgstr ""
-
-#. code: l("The “Ancean Era” is a term used to defined the time period between the beginning of recorded history and the events at the Mana Tree, and thanks to Ukar scholars, this is widely accepted as year 1 on all Gasaron."),
-#: npc/001-2-6/books.txt:219
-#: npc/001-2-6/books.txt~:219
-#, no-c-format
-msgid "The “Ancean Era” is a term used to defined the time period between the beginning of recorded history and the events at the Mana Tree, and thanks to Ukar scholars, this is widely accepted as year 1 on all Gasaron."
-msgstr ""
-
-#. code: l("Their leaders then came to the conclusion that an alliance was the only way they could survive."),
-#: npc/001-2-6/books.txt~:158
-#: npc/001-2-6/books.txt:158
-#, no-c-format
-msgid "Their leaders then came to the conclusion that an alliance was the only way they could survive."
-msgstr ""
-
-#. code: mesq l("Their price is usually high, but you know what? I have a bargain offer for you.");
-#: npc/001-1/salem.txt:156
-#, no-c-format
-msgid "Their price is usually high, but you know what? I have a bargain offer for you."
-msgstr ""
-
-#. code: mesq l("Then I can give you some tips about fighting.");
-#: npc/000-1/sapartan.txt:60
-#, no-c-format
-msgid "Then I can give you some tips about fighting."
-msgstr ""
-
-#. code: l("Then I would ask you to leave."),
-#: npc/008-2-12/nurse.txt:74
-#: npc/008-2-12/nurse.txt~:74
-#, no-c-format
-msgid "Then I would ask you to leave."
-msgstr ""
-
-#. code: l("Then I'll have a drink with my friends at the inn."),
-#: npc/020-1/popaul.txt:11
-#, no-c-format
-msgid "Then I'll have a drink with my friends at the inn."
-msgstr ""
-
-#. code: // l("Then concentrate your anger upon the trees hereabouts, you will gain experience whilst leveling your sword skill on them."),
-#: npc/functions/legiontalk.txt:16
-#, no-c-format
-msgid "Then concentrate your anger upon the trees hereabouts, you will gain experience whilst leveling your sword skill on them."
-msgstr ""
-
-#. code: npctalk3(l("Then go north and investigate!"));
-#: npc/008-2-1/inspector.txt:118
-#, no-c-format
-msgid "Then go north and investigate!"
-msgstr ""
-
-#. code: mesq l("Then it seems I have to apologize.");
-#: npc/000-1/tibbo.txt:40
-#, no-c-format
-msgid "Then it seems I have to apologize."
-msgstr ""
-
-#. code: l("Then it slid away from us, away to the north, but we could see it getting slower and slower."),
-#: npc/008-2-2/kfahr.txt~:350
-#: npc/008-2-2/kfahr.txt:350
-#, no-c-format
-msgid "Then it slid away from us, away to the north, but we could see it getting slower and slower."
-msgstr ""
-
-#. code: l("Then it took a deep breath – and I realised that that was probably 'it' for me; Stinkewyrms can breathe fire like real dragons, and I didn't have the time to run back to the water."),
-#: npc/008-2-2/kfahr.txt:539
-#: npc/008-2-2/kfahr.txt~:539
-#, no-c-format
-msgid "Then it took a deep breath – and I realised that that was probably 'it' for me; Stinkewyrms can breathe fire like real dragons, and I didn't have the time to run back to the water."
-msgstr ""
-
-#. code: l("Then it turned around towards us. Those fins had hit us pretty badly; I had lost my shield and Arvek his backpack. Better for him, I suppose, but I had been rather fond of that shield – not that it would have helped me much here...");
-#: npc/008-2-2/kfahr.txt:320
-#: npc/008-2-2/kfahr.txt~:320
-#, no-c-format
-msgid "Then it turned around towards us. Those fins had hit us pretty badly; I had lost my shield and Arvek his backpack. Better for him, I suppose, but I had been rather fond of that shield – not that it would have helped me much here..."
-msgstr ""
-
-#. code: npctalk3 l("Then leave me alone.");
-#: npc/000-1/astapolos.txt:156
-#, no-c-format
-msgid "Then leave me alone."
-msgstr ""
-
-#. code: l("Then please stop wasting my precious time."));
-#: npc/008-2-14/doctor.txt~:58
-#: npc/008-2-14/doctor.txt:58
-#, no-c-format
-msgid "Then please stop wasting my precious time."
-msgstr ""
-
-#. code: l("Then she yells out some gobbledygook word, and out of the ground there comes a swarm of maggots, crawling and digging and climbing over each other's backs..."),
-#: npc/008-1/hinnak.txt:236
-#, no-c-format
-msgid "Then she yells out some gobbledygook word, and out of the ground there comes a swarm of maggots, crawling and digging and climbing over each other's backs..."
-msgstr ""
-
-#. code: mesq lg("Then why bother? Weird person...");
-#: npc/008-1/rossy.txt~:129
-#: npc/008-1/rossy.txt:129
-#, no-c-format
-msgid "Then why bother? Weird person...#0"
-msgstr ""
-
-#. code: mesq lg("Then why bother? Weird person...");
-#: npc/008-1/rossy.txt~:129
-#: npc/008-1/rossy.txt:129
-#, no-c-format
-msgid "Then why bother? Weird person...#1"
-msgstr ""
-
-#. code: l("Then you should better see the doctor."),
-#: npc/008-2-12/nurse.txt:66
-#: npc/008-2-12/nurse.txt~:66
-#, no-c-format
-msgid "Then you should better see the doctor."
-msgstr ""
-
-#. code: mesq l("Then you should do that. It is always more fun with friends.");
-#: npc/020-2-28/pauline.txt~:23
-#: npc/020-2-28/pauline.txt:23
-#, no-c-format
-msgid "Then you should do that. It is always more fun with friends."
-msgstr ""
-
-#. code: mesq l("Then, to challenge a player, you'll use %s <player_name>.", b("@invite"));
-#: npc/001-2-40/trozz.txt:51
-#, no-c-format
-msgid "Then, to challenge a player, you'll use \"%s <player_name>\"."
-msgstr ""
-
-#. code: mesq l("There are 6 sailors who will need your help. They are all around the island.");
-#: npc/000-1/gugli.txt:161
-#, no-c-format
-msgid "There are 6 sailors who will need your help. They are all around the island."
-msgstr ""
-
-#. code: l("There are a lot of things you must be wondering about."),
-#: npc/000-0-1/narrator.txt:64
-#: npc/000-0-1/narrator.txt~:64
-#, no-c-format
-msgid "There are a lot of things you must be wondering about."
-msgstr ""
-
-#. code: mesq l("There are few groups of these @@s all around this island. Just pick some and have a try.", getitemlink(Plushroom));
-#: npc/000-1/muller.txt:104
-#, no-c-format
-msgid "There are few groups of these @@s all around this island. Just pick some and have a try."
-msgstr ""
-
-#. code: l("There are many key combinations, press F1 to see a short list of them!");
-#: npc/001-2-5/tutorial.txt:235
-#, no-c-format
-msgid "There are many key combinations, press F1 to see a short list of them!"
-msgstr ""
-
-#. code: 1238: There are no items to appraise.
-#: conf/messages.conf:1226
-msgid "There are no items to appraise."
-msgstr ""
-
-#. code: mesq l("There are no tasks for you right now.");
-#: npc/functions/bank.txt~:148
-#: npc/functions/bank.txt:148
-#, no-c-format
-msgid "There are no tasks for you right now."
-msgstr ""
-
-#. code: l("There are people in the world who need help!"),
-#: npc/001-2-5/tutorial.txt:73
-#, no-c-format
-msgid "There are people in the world who need help!"
-msgstr ""
-
-#. code: l("There are people who really need our help."));
-#: npc/008-2-12/nurse.txt:75
-#: npc/008-2-12/nurse.txt~:75
-#, no-c-format
-msgid "There are people who really need our help."
-msgstr ""
-
-#. code: mesq l("There are rumors going around that they did some monstrous things and that they are hiding quite a lot from us.");
-#: npc/000-2-3/sailors.txt:30
-#, no-c-format
-msgid "There are rumors going around that they did some monstrous things and that they are hiding quite a lot from us."
-msgstr ""
-
-#. code: mesq l("There are some flying yellow plushes around you. They're called pious. Getting a roasted leg of one of them would be perfect.");
-#: npc/001-2-22/alige.txt:294
-#: npc/000-2-1/alige.txt:290
-#, no-c-format
-msgid "There are some flying yellow plushes around you. They're called pious. Getting a roasted leg of one of them would be perfect."
-msgstr ""
-
-#. code: mesq l("There are some groups of these @@s all around this island. Just pick some and have a try.", getitemlink(Plushroom));
-#: npc/000-1/jalad.txt:107
-#, no-c-format
-msgid "There are some groups of these @@s all around this island. Just pick some and have a try."
-msgstr ""
-
-#. code: mesc(l("There are some knives on the table. Would you like to take one?"), 9);
-#: npc/001-2-22/knife.txt:17
-#: npc/000-2-1/knife.txt:17
-#, no-c-format
-msgid "There are some knives on the table. Would you like to take one?"
-msgstr ""
-
-#. code: l("There are some stones scattered around the world that mark your point of return in case of defeats. Some ship chests may also serve as a return point. You can also select some beds in case of defeats."),
-#: npc/001-2-5/tutorial.txt:190
-#, no-c-format
-msgid "There are some stones scattered around the world that mark your point of return in case of defeats. Some ship chests may also serve as a return point. You can also select some beds in case of defeats."
-msgstr ""
-
-#. code: mesc(l("There are still some monsters left! Do you want to abort the quest?"), 9);
-#: npc/001-2-23/doors.txt:22
-#: npc/000-2-2/doors.txt:22
-#, no-c-format
-msgid "There are still some monsters left! Do you want to abort the quest?"
-msgstr ""
-
-#. code: mesq l("There are three kind of monsters which frequently or seldomly attacks our fair vessel.");
-#: npc/000-2-1/peter.txt:134
-#: npc/001-2-22/peter.txt:134
-#, no-c-format
-msgid "There are three kind of monsters which frequently or seldomly attacks our fair vessel."
-msgstr ""
-
-#. code: l("There are three types of items."),
-#: npc/001-2-5/tutorial.txt:168
-#, no-c-format
-msgid "There are three types of items."
-msgstr ""
-
-#. code: l("There are three types of monsters: the aggressive, the neutral, and the collaborative."),
-#: npc/001-2-5/tutorial.txt:58
-#, no-c-format
-msgid "There are three types of monsters: the aggressive, the neutral, and the collaborative."
-msgstr ""
-
-#. code: l("There are two different kinds of cards, the first changes the style of your clothes, the second changes their stats."),
-#: npc/001-2-27/kaylo.txt:23
-#: npc/001-2-27/don.txt:18
-#, no-c-format
-msgid "There are two different kinds of cards, the first changes the style of your clothes, the second changes their stats."
-msgstr ""
-
-#. code: l("There are two kinds of dialogue, the ones with regular citizens, and the ones with other adventurers."),
-#: npc/001-2-5/books.txt:10
-#, no-c-format
-msgid "There are two kinds of dialogue, the ones with regular citizens, and the ones with other adventurers."
-msgstr ""
-
-#. code: l("There are two shops inside, they are independent from the Merchant Guild of Artis."),
-#: npc/001-1/chelios.txt:71
-#, no-c-format
-msgid "There are two shops inside, they are independent from the Merchant Guild of Artis."
-msgstr ""
-
-#. code: l("There is a paper with some rules written on it.");
-#: npc/001-2-28/note.txt~:12
-#: npc/001-2-21/note.txt:11
-#: npc/000-2-0/note.txt:11
-#: npc/000-2-0/julia.txt:169
-#: npc/001-2-28/note.txt:12
-#, no-c-format
-msgid "There is a paper with some rules written on it."
-msgstr ""
-
-#. code: mesq l("There is always something you can do here, like killing some tortugas or helping Peter clean the ship from rattos.");
-#: npc/000-1/maxe.txt:89
-#, no-c-format
-msgid "There is always something you can do here, like killing some tortugas or helping Peter clean the ship from rattos."
-msgstr ""
-
-#. code: l("There is an unknown side effect to these plushrooms, they can free you from your past mistakes."),
-#: npc/001-1/rumly.txt:60
-#, no-c-format
-msgid "There is an unknown side effect to these plushrooms, they can free you from your past mistakes."
-msgstr ""
-
-#. code: l("There is no day/night, weather, or season cycle in TMW yet.");
-#: npc/001-2-5/tutorial.txt:141
-#, no-c-format
-msgid "There is no day/night, weather, or season cycle in TMW yet."
-msgstr ""
-
-#. code: 988: There is no help for %c%s.
-#: conf/messages.conf:790
-msgid "There is no help for %c%s."
-msgstr ""
-
-#. code: npctalkonce(l("There is no honor in fighting a weak opponent."));
-#. code: l("There is no honor in fighting a weak opponent."));
-#: npc/functions/legiontalk.txt:60
-#: npc/functions/generic-text.txt:104
-#, no-c-format
-msgid "There is no honor in fighting a weak opponent."
-msgstr ""
-
-#. code: l("There is no solution for your dilemma."),
-#: npc/008-2-24/chef.txt~:123
-#: npc/008-2-24/chef.txt:123
-#, no-c-format
-msgid "There is no solution for your dilemma."
-msgstr ""
-
-#. code: mesq l("There should be a fair number of signposts around. Anyway.");
-#: npc/008-1-1/morcant.txt~:43
-#: npc/008-1-1/morcant.txt:43
-#, no-c-format
-msgid "There should be a fair number of signposts around. Anyway."
-msgstr ""
-
-#. code: l("There used to be more pirates around here, but, you know."),
-#: npc/020-1/cyndala.txt:10
-#: npc/020-1/cyndala.txt~:10
-#, no-c-format
-msgid "There used to be more pirates around here, but, you know."
-msgstr ""
-
-#. code: l("There was a traveling theater troupe in town recently, but they've moved on to Tulimshar."),
-#: npc/008-2-1/inspector.txt:75
-#, no-c-format
-msgid "There was a traveling theater troupe in town recently, but they've moved on to Tulimshar."
-msgstr ""
-
-#. code: rif(.@q == 2, l("There was no picture on the file."));
-#: npc/001-3-2/henry.txt~:103
-#: npc/001-3-2/henry.txt:103
-#, no-c-format
-msgid "There was no picture on the file."
-msgstr ""
-
-#. code: l("There were chambers and inscriptions and more torches, but not a living being besides us and the snakes. Hmm. Though I could have sworn that some of the statues there were following us with their eyes..."),
-#: npc/008-2-2/kfahr.txt~:452
-#: npc/008-2-2/kfahr.txt:452
-#, no-c-format
-msgid "There were chambers and inscriptions and more torches, but not a living being besides us and the snakes. Hmm. Though I could have sworn that some of the statues there were following us with their eyes..."
-msgstr ""
-
-#. code: l("There you go, like new."));
-#: npc/008-2-12/nurse.txt~:62
-#: npc/008-2-12/nurse.txt:62
-#, no-c-format
-msgid "There you go, like new."
-msgstr ""
-
-#. code: l("There you go. Please enjoy yourself! ^.^");
-#: npc/008-2-16/yannika.txt:232
-#: npc/008-2-16/yannika.txt~:232
-#, no-c-format
-msgid "There you go. Please enjoy yourself! ^.^"
-msgstr ""
-
-#. code: l("There'll be a file about an... incident... with me. Deal with the file - I also don't care how."),
-#: npc/001-3-2/henry.txt~:87
-#: npc/001-3-2/henry.txt:87
-#, no-c-format
-msgid "There'll be a file about an... incident... with me. Deal with the file - I also don't care how."
-msgstr ""
-
-#. code: mesq l("There's a shiny safe here. How much money is inside? Nobody is looking at you, great!");
-#: npc/functions/lockpicks.txt:164
-#: npc/functions/lockpicks.txt~:164
-#, no-c-format
-msgid "There's a shiny safe here. How much money is inside? Nobody is looking at you, great!"
-msgstr ""
-
-#. code: l("There's also a job level, which produces green sparkles when you level it."),
-#: npc/001-2-5/tutorial.txt:147
-#, no-c-format
-msgid "There's also a job level, which produces green sparkles when you level it."
-msgstr ""
-
-#. code: mes l("There's also weather, meaning it can rain, snow, or even happen a sandstorm. They are usually cosmetic, but...");
-#: npc/001-2-5/tutorial.txt:127
-#, no-c-format
-msgid "There's also weather, meaning it can rain, snow, or even happen a sandstorm. They are usually cosmetic, but..."
-msgstr ""
-
-#. code: 286: There's been no change in the setting.
-#: conf/messages.conf:296
-msgid "There's been no change in the setting."
-msgstr ""
-
-#. code: mesq lg("There's nothing to say, don't worry miss.", "There's nothing to say, don't worry sir.");
-#: npc/000-2-1/dan.txt:58
-#, no-c-format
-msgid "There's nothing to say, don't worry miss.#0"
-msgstr ""
-
-#. code: mesq lg("There's nothing to say, don't worry miss.", "There's nothing to say, don't worry sir.");
-#: npc/000-2-1/dan.txt:58
-#, no-c-format
-msgid "There's nothing to say, don't worry sir.#1"
-msgstr ""
-
-#. code: mesq l("There's only one problem, you know...");
-#: npc/008-3-5/nunia.txt:42
-#: npc/008-3-5/nunia.txt~:42
-#, no-c-format
-msgid "There's only one problem, you know..."
-msgstr ""
-
-#. code: l("There, they gathered merchants and warriors to join them in a journey to find a new land on which to live."),
-#: npc/001-2-6/books.txt:154
-#: npc/001-2-6/books.txt~:154
-#, no-c-format
-msgid "There, they gathered merchants and warriors to join them in a journey to find a new land on which to live."
-msgstr ""
-
-#. code: mesq l("Therefore, we had to cut off our connection with Artis. Don't want Brotherhood to find the secrets of our structure.");
-#: npc/008-3-5/nunia.txt:62
-#: npc/008-3-5/nunia.txt~:62
-#, no-c-format
-msgid "Therefore, we had to cut off our connection with Artis. Don't want Brotherhood to find the secrets of our structure."
-msgstr ""
-
-#. code: l("These @#$% beasts are jumping around in my fields destroying all my harvest."),
-#: npc/008-1/hinnak.txt:61
-#, no-c-format
-msgid "These @#$% beasts are jumping around in my fields destroying all my harvest."
-msgstr ""
-
-#. code: mesq l("These books are annoyingly expensive, but maybe you have luck elsewhere. I'm sure some housewife could give you one for helping her husband...");
-#: npc/001-2-22/chefgado.txt~:48
-#: npc/001-2-22/chefgado.txt:48
-#, no-c-format
-msgid "These books are annoyingly expensive, but maybe you have luck elsewhere. I'm sure some housewife could give you one for helping her husband..."
-msgstr ""
-
-#. code: mesq l("These boxes are way too heavy to be lifted by only one person, all the way onto the ship.");
-#: npc/functions/sailordialogue.txt:41
-#, no-c-format
-msgid "These boxes are way too heavy to be lifted by only one person, all the way onto the ship."
-msgstr ""
-
-#. code: mesq l("These crocotrees are full of yaying @@s, but they are so hard to hit...", getitemlink(Croconut));
-#: npc/000-1/tarlan.txt:38
-#, no-c-format
-msgid "These crocotrees are full of yaying @@s, but they are so hard to hit..."
-msgstr ""
-
-#. code: mesq l("These forests are not safe; I am afraid they might have wandered in the swamps by accident.");
-#: npc/008-2-4/olana.txt~:107
-#: npc/008-2-4/olana.txt:107
-#, no-c-format
-msgid "These forests are not safe; I am afraid they might have wandered in the swamps by accident."
-msgstr ""
-
-#. code: l("These funny fungi are mushrooming all around this island. Just pick some @@s and have a try.", getitemlink(Plushroom)));
-#: npc/functions/sailortalk.txt:17
-#, no-c-format
-msgid "These funny fungi are mushrooming all around this island. Just pick some @@s and have a try."
-msgstr ""
-
-#. code: mesq l("These heavy boxes are killing me, I can't feel my arms anymore!");
-#: npc/000-1/ale.txt:23
-#, no-c-format
-msgid "These heavy boxes are killing me, I can't feel my arms anymore!"
-msgstr ""
-
-#. code: mesq l("These little pious here can't fly. At least that's what I thought.");
-#: npc/001-1/salem.txt:158
-#, no-c-format
-msgid "These little pious here can't fly. At least that's what I thought."
-msgstr ""
-
-#. code: l("These purple mushrooms are called @@s. There are plenty of 'em on this island!", getitemlink(Plushroom)),
-#: npc/functions/sailortalk.txt:15
-#, no-c-format
-msgid "These purple mushrooms are called @@s. There are plenty of 'em on this island!"
-msgstr ""
-
-#. code: l("These twigleafs are the trees that give me the living wood you speak of."), // XXX: were Log Heads named "Twigleaf" at some point in the past?
-#: npc/008-1/jack.txt:38
-#, no-c-format
-msgid "These twigleafs are the trees that give me the living wood you speak of."
-msgstr ""
-
-#. code: mesq l("These yeye boxes are way too heavy to be carried alone onto the ship.");
-#: npc/000-1/gulukan.txt:104
-#, no-c-format
-msgid "These yeye boxes are way too heavy to be carried alone onto the ship."
-msgstr ""
-
-#. code: Name: "Theta Book"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Theta Book"
-msgstr ""
-
-#. code: mesq l("They are all around the island.");
-#: npc/000-1/lean.txt:44
-#, no-c-format
-msgid "They are all around the island."
-msgstr ""
-
-#. code: mesq l("They are each valued individuals and I need them both. In the past, I probably made my share of mistakes. I regret good management is so difficult. I was wondering if you could investigate and... Sort out this situation.");
-#: npc/000-2-3/nard.txt:185
-#: npc/000-2-3/nard.txt~:185
-#, no-c-format
-msgid "They are each valued individuals and I need them both. In the past, I probably made my share of mistakes. I regret good management is so difficult. I was wondering if you could investigate and... Sort out this situation."
-msgstr ""
-
-#. code: case 4: npctalkonce(l("They are fresh!")); break;
-#: npc/001-1/merlin.txt:15
-#, no-c-format
-msgid "They are fresh!"
-msgstr ""
-
-#. code: case 1: npctalkonce(l("They are fresh, they are good!")); break;
-#: npc/001-1/merlin.txt:12
-#, no-c-format
-msgid "They are fresh, they are good!"
-msgstr ""
-
-#. code: l("They are known to use a revolutionary hair growth formula."),
-#: npc/001-2-5/tutorial.txt:210
-#, no-c-format
-msgid "They are known to use a revolutionary hair growth formula."
-msgstr ""
-
-#. code: l("They are made of special living wood."),
-#: npc/008-2-6/alan.txt:57
-#, no-c-format
-msgid "They are made of special living wood."
-msgstr ""
-
-#. code: 1173: They are married... wish them well.
-#: conf/messages.conf:1104
-msgid "They are married... wish them well."
-msgstr ""
-
-#. code: l("They are not like your usual Terra Ore. Zealite is way more magical and powerful."),
-#: npc/008-1/4144.txt:65
-#, no-c-format
-msgid "They are not like your usual Terra Ore. Zealite is way more magical and powerful."
-msgstr ""
-
-#. code: mesq l("They are so tasty when cooked with some @@. Don't drop any of them!", getitemlink(PiouLegs));
-#: npc/000-1/jalad.txt:54
-#, no-c-format
-msgid "They are so tasty when cooked with some @@. Don't drop any of them!"
-msgstr ""
-
-#. code: l("They are terrifying beasts, but lack any intelligent thought whatsoever. They just eat whatever gets in their way. There's nothing out there that can kill one, I think, and they can grow hundreds of years old."),
-#: npc/008-2-2/kfahr.txt:286
-#: npc/008-2-2/kfahr.txt~:286
-#, no-c-format
-msgid "They are terrifying beasts, but lack any intelligent thought whatsoever. They just eat whatever gets in their way. There's nothing out there that can kill one, I think, and they can grow hundreds of years old."
-msgstr ""
-
-#. code: l("They can be equipped to make your look more interesting or to improve some of its features."),
-#: npc/001-2-5/tutorial.txt:173
-#, no-c-format
-msgid "They can be equipped to make your look more interesting or to improve some of its features."
-msgstr ""
-
-#. code: l("They eventually found a new land after much hardship and named it Aurora, after its beautiful sunrise."),
-#: npc/001-2-6/books.txt:159
-#: npc/001-2-6/books.txt~:159
-#, no-c-format
-msgid "They eventually found a new land after much hardship and named it Aurora, after its beautiful sunrise."
-msgstr ""
-
-#. code: l("They gathered merchants and warriors to join them in a journey to find new lands to live in. Tulimshar's merchant lords gave them ships to sail east."),
-#: npc/001-2-6/books.txt~:328
-#: npc/001-2-6/books.txt:328
-#, no-c-format
-msgid "They gathered merchants and warriors to join them in a journey to find new lands to live in. Tulimshar's merchant lords gave them ships to sail east."
-msgstr ""
-
-#. code: l("They named this continent as Aemil, in honour of one of such explorers. The area they docked in was called Aurora, after its beautiful sunrise."),
-#: npc/001-2-6/books.txt:330
-#: npc/001-2-6/books.txt~:330
-#, no-c-format
-msgid "They named this continent as Aemil, in honour of one of such explorers. The area they docked in was called Aurora, after its beautiful sunrise."
-msgstr ""
-
-#. code: mesc(l("They probably miss me. I mean, I probably have been away for a long time..."));
-#: npc/000-0-1/narrator.txt~:171
-#: npc/000-0-1/narrator.txt:171
-#, no-c-format
-msgid "They probably miss me. I mean, I probably have been away for a long time..."
-msgstr ""
-
-#. code: l("They sailed from Hurnscald to Tulimshar and then Nivalis, the last permanent settlements of humans."),
-#: npc/001-2-6/books.txt~:153
-#, no-c-format
-msgid "They sailed from Hurnscald to Tulimshar and then Nivalis, the last permanent settlements of humans."
-msgstr ""
-
-#. code: l("They sailed from Hurnscald to Tulimshar and then Nivalis, the last permanent settlements of viros."),
-#: npc/001-2-6/books.txt:153
-#, no-c-format
-msgid "They sailed from Hurnscald to Tulimshar and then Nivalis, the last permanent settlements of viros."
-msgstr ""
-
-#. code: l("They sailed past the Clear Sea and towards the Long Ocean which nobody had explored before."),
-#: npc/001-2-6/books.txt:156
-#: npc/001-2-6/books.txt~:156
-#, no-c-format
-msgid "They sailed past the Clear Sea and towards the Long Ocean which nobody had explored before."
-msgstr ""
-
-#. code: mesq l("They shouldn't be too far from each other.");
-#: npc/000-1/lean.txt:50
-#, no-c-format
-msgid "They shouldn't be too far from each other."
-msgstr ""
-
-#. code: l("They taste simply divine!"),
-#: npc/008-2-4/bernard.txt:39
-#, no-c-format
-msgid "They taste simply divine!"
-msgstr ""
-
-#. code: l("They were all in the mining camp."),
-#: npc/008-2-1/inspector.txt:144
-#, no-c-format
-msgid "They were all in the mining camp."
-msgstr ""
-
-#. code: l("They will not attack anyone unless they are attacked first."),
-#: npc/001-2-5/tutorial.txt:61
-#, no-c-format
-msgid "They will not attack anyone unless they are attacked first."
-msgstr ""
-
-#. code: l("They're just rattos?");
-#: npc/020-2-34/donutello.txt:54
-#: npc/020-2-34/donutello.txt~:54
-#, no-c-format
-msgid "They're just rattos?"
-msgstr ""
-
-#. code: l("They're perfect, just perfect!"),
-#: npc/008-2-4/bernard.txt:129
-#, no-c-format
-msgid "They're perfect, just perfect!"
-msgstr ""
-
-#. code: mesq l("They're related to Mouboos, but Artis cuisine is the worst. Go find the recipes!!");
-#: npc/001-2-22/chefgado.txt:100
-#: npc/001-2-22/chefgado.txt~:100
-#, no-c-format
-msgid "They're related to Mouboos, but Artis cuisine is the worst. Go find the recipes!!"
-msgstr ""
-
-#. code: l("They've been destroying my fields, and I guess I got a bit worked up.");
-#: npc/008-1/hinnak.txt:40
-#, no-c-format
-msgid "They've been destroying my fields, and I guess I got a bit worked up."
-msgstr ""
-
-#. code: mesq l("Thie-- *ahem* pirates do not reply to questions.");
-#: npc/001-3-2/henry.txt:168
-#: npc/001-3-2/henry.txt~:168
-#, no-c-format
-msgid "Thie-- *ahem* pirates do not reply to questions."
-msgstr ""
-
-#. code: case 1: return l("Thief");
-#. code: 556: Thief
-#: npc/functions/faction.txt:46
-#: conf/messages.conf:526
-#: npc/functions/faction.txt~:46
-#, no-c-format
-msgid "Thief"
-msgstr ""
-
-#. code: Name: "Thief Slime"
-#: mob_db.conf:4419
-#, no-c-format
-msgid "Thief Slime"
-msgstr ""
-
-#. code: mes l("Think on Season Quests as a yearly quest which you have three months to do.");
-#: npc/001-2-5/tutorial.txt:136
-#, no-c-format
-msgid "Think on Season Quests as a yearly quest which you have three months to do."
-msgstr ""
-
-#. code: 313: Thirteen Castles
-#: conf/messages.conf:326
-msgid "Thirteen Castles"
-msgstr ""
-
-#. code: 330: Thirty Castles
-#: conf/messages.conf:343
-msgid "Thirty Castles"
-msgstr ""
-
-#. code: 331: Thirty-One Castles
-#: conf/messages.conf:344
-msgid "Thirty-One Castles"
-msgstr ""
-
-#. code: 333: Thirty-Three Castles
-#: conf/messages.conf:346
-msgid "Thirty-Three Castles"
-msgstr ""
-
-#. code: 332: Thirty-Two Castles
-#: conf/messages.conf:345
-msgid "Thirty-Two Castles"
-msgstr ""
-
-#. code: mesc(l("This Cookie Master rewards people who contribute and develop this world."), 9);
-#: npc/001-1/cookiemaster.txt:135
-#, no-c-format
-msgid "This Cookie Master rewards people who contribute and develop this world."
-msgstr ""
-
-#. code: 111: This NPC doesn't exist.
-#: conf/messages.conf:132
-msgid "This NPC doesn't exist."
-msgstr ""
-
-#. code: 873: This action can't be performed at the moment. Please try again later.
-#: conf/messages.conf:677
-msgid "This action can't be performed at the moment. Please try again later."
-msgstr ""
-
-#. code: l("This action was met with widespread opposition from all races, and a war broke. The tritans led the offensive, in attempts to keep the tree untouched and mana available for all."),
-#: npc/001-2-6/books.txt:293
-#: npc/001-2-6/books.txt~:293
-#, no-c-format
-msgid "This action was met with widespread opposition from all races, and a war broke. The tritans led the offensive, in attempts to keep the tree untouched and mana available for all."
-msgstr ""
-
-#. code: dispbottom l("This blueprint was blank.");
-#: npc/items/recipes.txt~:309
-#: npc/items/recipes.txt:332
-#, no-c-format
-msgid "This blueprint was blank."
-msgstr ""
-
-#. code: l("This book contains everything you should know about it, take it!");
-#: npc/001-2-9/janus.txt~:86
-#: npc/001-2-9/janus.txt:87
-#: npc/001-2-9/janus.txt:104
-#: npc/001-2-9/janus.txt~:103
-#, no-c-format
-msgid "This book contains everything you should know about it, take it!"
-msgstr ""
-
-#. code: l("This book contains the knowledge collected by ukars about how the world works.");
-#: npc/001-2-5/tutorial.txt:16
-#, no-c-format
-msgid "This book contains the knowledge collected by ukars about how the world works."
-msgstr ""
-
-#. code: mesc l("This book has several bookmarks. Which one will you open?");
-#: npc/items/recipes.txt:77
-#: npc/items/recipes.txt~:77
-#, no-c-format
-msgid "This book has several bookmarks. Which one will you open?"
-msgstr ""
-
-#. code: l("This book outlines the laws of every city and holding in Gasaron."),
-#: npc/functions/game-rules.txt~:36
-#: npc/functions/game-rules.txt:35
-#, no-c-format
-msgid "This book outlines the laws of every city and holding in Gasaron."
-msgstr ""
-
-#. code: 294: This bound item cannot be stored there.
-#: conf/messages.conf:305
-msgid "This bound item cannot be stored there."
-msgstr ""
-
-#. code: 293: This bound item cannot be traded to that character.
-#: conf/messages.conf:304
-msgid "This bound item cannot be traded to that character."
-msgstr ""
-
-#. code: 433: This character has been banned until
-#: conf/messages.conf:442
-msgid "This character has been banned until"
-msgstr ""
-
-#. code: mesc l("This decision cannot be changed later."), 1;
-#: npc/008-1/crane.txt:41
-#: npc/008-1/snarfles.txt~:46
-#: npc/008-1/crane.txt~:41
-#: npc/008-1/snarfles.txt:46
-#, no-c-format
-msgid "This decision cannot be changed later."
-msgstr ""
-
-#. code: mesc l("This decision cannot be reverted. Think with attention!"), 1;
-#: npc/000-2-3/nard.txt~:248
-#: npc/000-2-3/nard.txt:248
-#, no-c-format
-msgid "This decision cannot be reverted. Think with attention!"
-msgstr ""
-
-#. code: mesc l("This decision will be remembered."), 1;
-#: npc/001-2-43/core.txt:44
-#: npc/001-2-43/core.txt~:44
-#, no-c-format
-msgid "This decision will be remembered."
-msgstr ""
-
-#. code: mesc l("This didn't work. All pins are now unset!");
-#: npc/functions/lockpicks.txt:88
-#: npc/functions/lockpicks.txt~:88
-#, no-c-format
-msgid "This didn't work. All pins are now unset!"
-msgstr ""
-
-#. code: mesq col(l("This door is locked."), 9);
-#: npc/000-2-0/doors.txt:63
-#, no-c-format
-msgid "This door is locked."
-msgstr ""
-
-#. code: dispbottom l("This fishing spot has just been used, give it a rest.");
-#: npc/functions/fishing.txt:212
-#, no-c-format
-msgid "This fishing spot has just been used, give it a rest."
-msgstr ""
-
-#. code: dispbottom l("This fishing spot is already being used!");
-#: npc/functions/fishing.txt:150
-#, no-c-format
-msgid "This fishing spot is already being used!"
-msgstr ""
-
-#. code: npctalkonce l("This floor is reserved for quiet reading, don't speak too loud.");
-#: npc/001-2-6/leonard.txt:47
-#: npc/001-2-6/christopher.txt:44
-#, no-c-format
-msgid "This floor is reserved for quiet reading, don't speak too loud."
-msgstr ""
-
-#. code: mes l("This gate is closed.");
-#: npc/001-3-0/gates.txt:19
-#: npc/001-3-2/gates.txt~:25
-#: npc/001-3-1/gates.txt:25
-#: npc/001-3-0/gates.txt~:19
-#: npc/001-3-0/gates.txt:16
-#: npc/001-3-0/gates.txt~:16
-#, no-c-format
-msgid "This gate is closed."
-msgstr ""
-
-#. code: mes l("This gate is open.");
-#: npc/001-3-0/gates.txt~:22
-#: npc/001-3-0/gates.txt:22
-#, no-c-format
-msgid "This gate is open."
-msgstr ""
-
-#. code: mes l("This gate opens on its own for you... Should we go inside?");
-#: npc/001-3-1/gates.txt:23
-#: npc/001-3-2/gates.txt~:23
-#, no-c-format
-msgid "This gate opens on its own for you... Should we go inside?"
-msgstr ""
-
-#. code: mesq lg("This girl is lucky we found her before a shark did. I have no idea where she comes from. By the way, did you see the logo on her raft?", "This guy is lucky we found him before a shark did. I have no idea where he comes from. By the way, did you see the logo on his raft?");
-#: npc/000-0-0/sailors.txt:14
-#, no-c-format
-msgid "This girl is lucky we found her before a shark did. I have no idea where she comes from. By the way, did you see the logo on her raft?#0"
-msgstr ""
-
-#. code: mesq lg("This girl needs help, we need to rescue her!", "This guy needs help, we need to rescue him!");
-#: npc/000-0/sailors.txt:72
-#: npc/000-0/sailors.txt~:75
-#, no-c-format
-msgid "This girl needs help, we need to rescue her!#0"
-msgstr ""
-
-#. code: mesq lg("This girl is lucky we found her before a shark did. I have no idea where she comes from. By the way, did you see the logo on her raft?", "This guy is lucky we found him before a shark did. I have no idea where he comes from. By the way, did you see the logo on his raft?");
-#: npc/000-0-0/sailors.txt:14
-#, no-c-format
-msgid "This guy is lucky we found him before a shark did. I have no idea where he comes from. By the way, did you see the logo on his raft?#1"
-msgstr ""
-
-#. code: mesq lg("This girl needs help, we need to rescue her!", "This guy needs help, we need to rescue him!");
-#: npc/000-0/sailors.txt:72
-#: npc/000-0/sailors.txt~:75
-#, no-c-format
-msgid "This guy needs help, we need to rescue him!#1"
-msgstr ""
-
-#. code: npctalk3 l("This is Drasil Island, I named it after an ancient mythical tree.");
-#: npc/000-2-3/nard.txt~:320
-#: npc/000-2-3/nard.txt:320
-#, no-c-format
-msgid "This is Drasil Island, I named it after an ancient mythical tree."
-msgstr ""
-
-#. code: l("This is a harsh word to use, you are never alone in the beautiful place of Artis."),
-#: npc/001-2-12/oscar.txt:12
-#, no-c-format
-msgid "This is a harsh word to use, you are never alone in the beautiful place of Artis."
-msgstr ""
-
-#. code: l("This is a lesson that is worth a cheese no doubt."),
-#: npc/001-2-6/books.txt~:33
-#: npc/001-2-6/books.txt:33
-#, no-c-format
-msgid "This is a lesson that is worth a cheese no doubt.\""
-msgstr ""
-
-#. code: mesq l("This is a private room from the Rusty Pick. You see, my father owns this inn.");
-#: npc/008-2-4/olana.txt~:97
-#: npc/008-2-4/olana.txt:97
-#, no-c-format
-msgid "This is a private room from the Rusty Pick. You see, my father owns this inn."
-msgstr ""
-
-#. code: mesq l("This is a strange question. But I might be able to answer.");
-#: npc/008-2-16/yannika.txt~:425
-#: npc/008-2-16/yannika.txt:425
-#, no-c-format
-msgid "This is a strange question. But I might be able to answer."
-msgstr ""
-
-#. code: mesq l("This is an @@, a light blue sea fruit. They're highly desired in the archipelago.", getitemlink(Aquada));
-#: npc/000-1/tibbo.txt:93
-#, no-c-format
-msgid "This is an @@, a light blue sea fruit. They're highly desired in the archipelago."
-msgstr ""
-
-#. code: l("This is due to lazyness of Micksha to prepare placeholders."),
-#: npc/020-1/malivox.txt~:11
-#: npc/020-1/malivox.txt:11
-#: npc/020-1/inar.txt~:11
-#: npc/020-1/inar.txt:11
-#, no-c-format
-msgid "This is due to lazyness of Micksha to prepare placeholders."
-msgstr ""
-
-#. code: l("This is for my own use."),
-#: npc/001-2-19/lloyd.txt:31
-#: npc/001-2-19/lloyd.txt~:31
-#, no-c-format
-msgid "This is for my own use."
-msgstr ""
-
-#. code: mesq l("This is how good we Legion Members are. I was informed of your arrival way before you left Drasil Island.");
-#: npc/001-2-39/qanon.txt~:58
-#: npc/001-2-39/qanon.txt:58
-#, no-c-format
-msgid "This is how good we Legion Members are. I was informed of your arrival way before you left Drasil Island."
-msgstr ""
-
-#. code: mesq l("This is how you do it! HAAH!");
-#: npc/008-2-16/yannika.txt:176
-#: npc/008-2-16/yannika.txt~:176
-#, no-c-format
-msgid "This is how you do it! HAAH!"
-msgstr ""
-
-#. code: mes l("This is it - Henry's files!");
-#: npc/001-2-43/core.txt~:42
-#: npc/001-2-43/core.txt:42
-#, no-c-format
-msgid "This is it - Henry's files!"
-msgstr ""
-
-#. code: l("This is no place for you, get moving!"),
-#: npc/020-2-5/filipa.txt:10
-#, no-c-format
-msgid "This is no place for you, get moving!"
-msgstr ""
-
-#. code: mes l("This is probably where the town files are kept.");
-#: npc/001-2-8/doors.txt~:13
-#: npc/001-2-8/doors.txt:13
-#, no-c-format
-msgid "This is probably where the town files are kept."
-msgstr ""
-
-#. code: mesc l("This is the boss room! Be prepared for the worst!!"), 1;
-#: npc/008-3-0/juliet.txt:24
-#: npc/008-3-0/juliet.txt~:24
-#, no-c-format
-msgid "This is the boss room! Be prepared for the worst!!"
-msgstr ""
-
-#. code: mesq l("This is the last one. If you use it again out of clumsiness, I will use your soft moist parts in the concoction of my next cookie batch.");
-#: npc/001-1/cookiemaster.txt:238
-#, no-c-format
-msgid "This is the last one. If you use it again out of clumsiness, I will use your soft moist parts in the concoction of my next cookie batch."
-msgstr ""
-
-#. code: l("This is the magic academy. If all those mages were not so absentminded, they could make some furniture."),
-#: npc/020-2-26/receptionist.txt:10
-#: npc/020-2-26/receptionist.txt~:10
-#, no-c-format
-msgid "This is the magic academy. If all those mages were not so absentminded, they could make some furniture."
-msgstr ""
-
-#. code: mesc l("This is the master's room seal, be careful!"), 1;
-#: npc/008-3-0/juliet.txt:356
-#: npc/008-3-0/juliet.txt~:357
-#, no-c-format
-msgid "This is the master's room seal, be careful!"
-msgstr ""
-
-#. code: l("This is the training ground. And I ain't training nobody unless Lieutenant Lozerk tells me to!"),
-#: npc/001-2-36/hector.txt~:348
-#: npc/001-2-36/hector.txt:348
-#, no-c-format
-msgid "This is the training ground. And I ain't training nobody unless Lieutenant Lozerk tells me to!"
-msgstr ""
-
-#. code: mesq l("This is the worst. sandwich. ever! How do you dare to give me such thing?!");
-#: npc/012-1/tiki.txt~:102
-#: npc/012-1/tiki.txt:103
-#, no-c-format
-msgid "This is the worst. sandwich. ever! How do you dare to give me such thing?!"
-msgstr ""
-
-#. code: l("This is where the bravest of warriors come together to put their skills to a good use, for a good cause."),
-#: npc/001-2-33/lozerk.txt~:123
-#: npc/001-2-33/lozerk.txt:123
-#, no-c-format
-msgid "This is where the bravest of warriors come together to put their skills to a good use, for a good cause."
-msgstr ""
-
-#. code: l("This is why sometimes people try to steal shards from it... Poor fools.");
-#: npc/008-1/4144.txt:66
-#, no-c-format
-msgid "This is why sometimes people try to steal shards from it... Poor fools."
-msgstr ""
-
-#. code: l("This is your first time asking for something, you won't pay this time, take it as a sign of good faith!"),
-#: npc/001-2-19/lloyd.txt:36
-#: npc/001-2-19/lloyd.txt~:36
-#, no-c-format
-msgid "This is your first time asking for something, you won't pay this time, take it as a sign of good faith!"
-msgstr ""
-
-#. code: 263: This item cannot be dropped.
-#: conf/messages.conf:272
-msgid "This item cannot be dropped."
-msgstr ""
-
-#. code: mesc l("This item cannot be given.");
-#: npc/012-1/tiki.txt~:84
-#: npc/012-1/tiki.txt:85
-#, no-c-format
-msgid "This item cannot be given."
-msgstr ""
-
-#. code: 264: This item cannot be stored.
-#: conf/messages.conf:273
-msgid "This item cannot be stored."
-msgstr ""
-
-#. code: 260: This item cannot be traded.
-#: conf/messages.conf:269
-msgid "This item cannot be traded."
-msgstr ""
-
-#. code: l("This item cannot be used as bait here.");
-#: npc/functions/fishing.txt:253
-#, no-c-format
-msgid "This item cannot be used as bait here."
-msgstr ""
-
-#. code: 51: This item cannot be used within this area.
-#: conf/messages.conf:78
-msgid "This item cannot be used within this area."
-msgstr ""
-
-#. code: mesc l("This item is too precious, you cannot part with it!");
-#: npc/items/shovel.txt~:125
-#: npc/items/shovel.txt:125
-#, no-c-format
-msgid "This item is too precious, you cannot part with it!"
-msgstr ""
-
-#. code: 35: This job has no alternate body styles.
-#: conf/messages.conf:62
-msgid "This job has no alternate body styles."
-msgstr ""
-
-#. code: mesq lg("This kind of talk should be taken with a grain of salt, but I agree and admit that I too am skeptical, so keep an eye on her.", "This kind of talk should be taken with a grain of salt, but I agree and admit that I too am skeptical, so keep an eye on him.");
-#: npc/000-2-3/sailors.txt:35
-#, no-c-format
-msgid "This kind of talk should be taken with a grain of salt, but I agree and admit that I too am skeptical, so keep an eye on her.#0"
-msgstr ""
-
-#. code: mesq lg("This kind of talk should be taken with a grain of salt, but I agree and admit that I too am skeptical, so keep an eye on her.", "This kind of talk should be taken with a grain of salt, but I agree and admit that I too am skeptical, so keep an eye on him.");
-#: npc/000-2-3/sailors.txt:35
-#, no-c-format
-msgid "This kind of talk should be taken with a grain of salt, but I agree and admit that I too am skeptical, so keep an eye on him.#1"
-msgstr ""
-
-#. code: mesq l("This lake may look natural, but it is not quite so. We're at sea level.");
-#: npc/001-3-2/smuggler.txt:14
-#: npc/001-3-2/smuggler.txt~:14
-#, no-c-format
-msgid "This lake may look natural, but it is not quite so. We're at sea level."
-msgstr ""
-
-#. code: l("This led Keshlam into rapid decline and its citizen began to emigrate to the other Cities. By the end of the Ancean Era, Keshlam City was a quarter of the original size."),
-#: npc/001-2-6/books.txt~:259
-#: npc/001-2-6/books.txt:259
-#, no-c-format
-msgid "This led Keshlam into rapid decline and its citizen began to emigrate to the other Cities. By the end of the Ancean Era, Keshlam City was a quarter of the original size."
-msgstr ""
-
-#. code: mesc l("This lock is beyond your current capacity."), 1;
-#: npc/functions/lockpicks.txt:37
-#: npc/functions/lockpicks.txt~:37
-#, no-c-format
-msgid "This lock is beyond your current capacity."
-msgstr ""
-
-#. code: mesc l("This lock is simple, maybe with your thief skills you can manage to pry it open. But beware, you can end up in jail!");
-#: npc/functions/lockpicks.txt~:46
-#: npc/functions/lockpicks.txt:46
-#, no-c-format
-msgid "This lock is simple, maybe with your thief skills you can manage to pry it open. But beware, you can end up in jail!"
-msgstr ""
-
-#. code: dispbottom l("This looks DANGEROUS! Maybe someone around here can tell me what I'm supposed to do.");
-#: npc/008-3-0/juliet.txt:274
-#: npc/008-3-0/juliet.txt~:274
-#, no-c-format
-msgid "This looks DANGEROUS! Maybe someone around here can tell me what I'm supposed to do."
-msgstr ""
-
-#. code: mes l("This menu allows you to change your skills.");
-#: npc/commands/debug-skill.txt:38
-#, no-c-format
-msgid "This menu allows you to change your skills."
-msgstr ""
-
-#. code: mes l("This menu allows you to customize your appearance.");
-#: npc/commands/debug-look.txt:36
-#: npc/commands/debug-look.txt~:52
-#, no-c-format
-msgid "This menu allows you to customize your appearance."
-msgstr ""
-
-#. code: mes l("This menu allows you to manage events and gives access to event-related tools.");
-#: npc/commands/event.txt:20
-#, no-c-format
-msgid "This menu allows you to manage events and gives access to event-related tools."
-msgstr ""
-
-#. code: mes l("This menu allows you to modify the generic message that is sent to players when they log in.");
-#: npc/commands/motd.txt:125
-#, no-c-format
-msgid "This menu allows you to modify the generic message that is sent to players when they log in."
-msgstr ""
-
-#. code: mes l("This menu allows you to modify your account data.");
-#: npc/commands/debug.txt~:94
-#: npc/commands/debug.txt:94
-#, no-c-format
-msgid "This menu allows you to modify your account data."
-msgstr ""
-
-#. code: mes l("This menu allows you to set the scheduled broadcast that is sent to all players at a specific interval.");
-#: npc/commands/scheduled-broadcasts.txt~:135
-#: npc/commands/scheduled-broadcasts.txt:135
-#, no-c-format
-msgid "This menu allows you to set the scheduled broadcast that is sent to all players at a specific interval."
-msgstr ""
-
-#. code: mes l("This menu contains all options available to you, based on your access privileges.");
-#: npc/commands/super-menu.txt:11
-#, no-c-format
-msgid "This menu contains all options available to you, based on your access privileges."
-msgstr ""
-
-#. code: mes l("This menu gives access to all quest debug menus.");
-#: npc/commands/debug-quest.txt:152
-#: npc/commands/debug-quest.txt~:152
-#, no-c-format
-msgid "This menu gives access to all quest debug menus."
-msgstr ""
-
-#. code: mes l("This menu gives access to quest debug menus for @@ quest subquests.", "Gugli");
-#: npc/commands/debug-quest.txt~:8
-#: npc/commands/debug-quest.txt:8
-#, no-c-format
-msgid "This menu gives access to quest debug menus for @@ quest subquests."
-msgstr ""
-
-#. code: mes l("This menu gives access to quest debug menus for @@ quests.", "Artis");
-#. code: mes l("This menu gives access to quest debug menus for @@ quests.", l("Prologue"));
-#. code: mes l("This menu gives access to quest debug menus for @@ quests.", strtolower(l("Other")));
-#. code: mes l("This menu gives access to quest debug menus for @@ quests.", "Hurnscald");
-#: npc/commands/debug-quest.txt:34
-#: npc/commands/debug-quest.txt:127
-#: npc/commands/debug-quest.txt~:67
-#: npc/commands/debug-quest.txt~:34
-#: npc/commands/debug-quest.txt~:127
-#: npc/commands/debug-quest.txt:67
-#: npc/commands/debug-quest.txt~:99
-#: npc/commands/debug-quest.txt:99
-#, no-c-format
-msgid "This menu gives access to quest debug menus for @@ quests."
-msgstr ""
-
-#. code: 1290: This monster does not spawn normally.
-#: conf/messages.conf:1308
-msgid "This monster does not spawn normally."
-msgstr ""
-
-#. code: 1249: This monster has no MVP prizes.
-#: conf/messages.conf:1239
-msgid "This monster has no MVP prizes."
-msgstr ""
-
-#. code: 1246: This monster has no drops.
-#: conf/messages.conf:1236
-msgid "This monster has no drops."
-msgstr ""
-
-#. code: l("This needn't be high quality wood; pretty much any log you can find should work."),
-#: npc/008-1/jack.txt:137
-#, no-c-format
-msgid "This needn't be high quality wood; pretty much any log you can find should work."
-msgstr ""
-
-#. code: mesq l("This note was left by somebody.");
-#: npc/001-2-22/note.txt:8
-#, no-c-format
-msgid "This note was left by somebody."
-msgstr ""
-
-#. code: mesq l("This one is useless! Give me another @@.", getitemlink("CrocClaw"));
-#: npc/001-2-2/moon.txt:69
-#, no-c-format
-msgid "This one is useless! Give me another @@."
-msgstr ""
-
-#. code: mesc l("This option is not advised."), 1;
-#: npc/marine/saluc.txt:89
-#: npc/marine/saluc.txt~:89
-#, no-c-format
-msgid "This option is not advised."
-msgstr ""
-
-#. code: mesc(l("This panel looks in rather good shape, as though some people take care of it regularly. Maybe it has important information."), 9);
-#: npc/000-1/panels.txt:29
-#, no-c-format
-msgid "This panel looks in rather good shape, as though some people take care of it regularly. Maybe it has important information."
-msgstr ""
-
-#. code: mesq l("This password is very secret. I don't think you would learn it even if you rescued someone missing for weeks.");
-#. code: mesq l("This password is very secret. I don't think you would learn it even if you rescued someone missing for weeks."); // FIXME: Provide a decent hint.
-#: npc/001-1/sophialla.txt:43
-#: npc/001-1/sophialla.txt~:43
-#, no-c-format
-msgid "This password is very secret. I don't think you would learn it even if you rescued someone missing for weeks."
-msgstr ""
-
-#. code: npctalkonce l("This place is dedicated to 4144, the alltime Hero.");
-#: npc/008-1/sign.txt:43
-#, no-c-format
-msgid "This place is dedicated to 4144, the alltime Hero."
-msgstr ""
-
-#. code: l("This place is surrounded by two very important elements: academia and the arts. I was surrounded by theater, music, dance, museums..."),
-#: npc/001-2-6/leonard.txt:13
-#, no-c-format
-msgid "This place is surrounded by two very important elements: academia and the arts. I was surrounded by theater, music, dance, museums..."
-msgstr ""
-
-#. code: 539: This player has %d of a kind of item (id: %d), and tried to trade %d of them.
-#: conf/messages.conf:506
-msgid "This player has %d of a kind of item (id: %d), and tried to trade %d of them."
-msgstr ""
-
-#. code: 507: This player has been banned for %d minute(s).
-#: conf/messages.conf:494
-msgid "This player has been banned for %d minute(s)."
-msgstr ""
-
-#. code: 540: This player has been definitively blocked.
-#: conf/messages.conf:507
-msgid "This player has been definitively blocked."
-msgstr ""
-
-#. code: 508: This player hasn't been banned (Ban option is disabled).
-#: conf/messages.conf:495
-msgid "This player hasn't been banned (Ban option is disabled)."
-msgstr ""
-
-#. code: 119: This player is not in jail.
-#: conf/messages.conf:140
-msgid "This player is not in jail."
-msgstr ""
-
-#. code: 1138: This player is now
-#: conf/messages.conf:1031
-msgid "This player is now"
-msgstr ""
-
-#. code: 50: This skill cannot be used within this area.
-#: conf/messages.conf:77
-msgid "This skill cannot be used within this area."
-msgstr ""
-
-#. code: 197: This skill number doesn't exist or isn't a quest skill.
-#: conf/messages.conf:212
-msgid "This skill number doesn't exist or isn't a quest skill."
-msgstr ""
-
-#. code: 198: This skill number doesn't exist.
-#: conf/messages.conf:213
-msgid "This skill number doesn't exist."
-msgstr ""
-
-#. code: npctalk3(l("This training is over!"));
-#: npc/001-2-36/hector.txt~:102
-#: npc/001-2-36/hector.txt:102
-#, no-c-format
-msgid "This training is over!"
-msgstr ""
-
-#. code: mesc l("This travel option is NOT advised for new players."), 1;
-#: npc/marine/saluc.txt:36
-#: npc/marine/saluc.txt~:36
-#, no-c-format
-msgid "This travel option is NOT advised for new players."
-msgstr ""
-
-#. code: l("This wheel seems to be connected to the locked gate on the side."),
-#: npc/001-3-0/gates.txt:78
-#: npc/001-3-0/gates.txt~:78
-#, no-c-format
-msgid "This wheel seems to be connected to the locked gate on the side."
-msgstr ""
-
-#. code: mesc l("This will also make %s's Quest unavailable.", b("Crane")), 1;
-#. code: mesc l("This will also make %s's Quest unavailable.", b("Snarfles")), 1;
-#: npc/008-1/crane.txt:40
-#: npc/008-1/crane.txt~:40
-#: npc/008-1/snarfles.txt:45
-#: npc/008-1/snarfles.txt~:45
-#, no-c-format
-msgid "This will also make %s's Quest unavailable."
-msgstr ""
-
-#. code: l("This will remain your respawn point until set elsewhere."),
-#: npc/008-2-2/melania.txt:65
-#: npc/001-2-28/plush.txt:46
-#: npc/008-2-2/melania.txt~:65
-#, no-c-format
-msgid "This will remain your respawn point until set elsewhere."
-msgstr ""
-
-#. code: mesq l("This will take only a short while.");
-#: npc/008-2-12/nurse.txt~:129
-#: npc/008-2-12/nurse.txt:129
-#, no-c-format
-msgid "This will take only a short while."
-msgstr ""
-
-#. code: l("Those for consumption, equipment and generics."),
-#: npc/001-2-5/tutorial.txt:169
-#, no-c-format
-msgid "Those for consumption, equipment and generics."
-msgstr ""
-
-#. code: 303: Three Castles
-#: conf/messages.conf:316
-msgid "Three Castles"
-msgstr ""
-
-#. code: l("Three cities developed on the eastern side of Ancea: Tulimshar, Hurnscald and Nivalis."),
-#: npc/001-2-6/books.txt:222
-#: npc/001-2-6/books.txt~:222
-#, no-c-format
-msgid "Three cities developed on the eastern side of Ancea: Tulimshar, Hurnscald and Nivalis."
-msgstr ""
-
-#. code: mesc l("Three equal: @@.", "18 casino coins");
-#: npc/functions/casino.txt~:59
-#: npc/functions/casino.txt:59
-#, no-c-format
-msgid "Three equal: @@."
-msgstr ""
-
-#. code: 000-1,34,111,0 script Tibbo NPC_ELVEN_MAN_STANDING,{
-#: npc/000-1/tibbo.txt:9
-#, no-c-format
-msgid "Tibbo"
-msgstr ""
-
-#. code: mesq l("Tibbo went to the south-east of the island, others are gone to the north, and I think that Gulukan is not so far from here.");
-#: npc/000-1/silvio.txt:157
-#, no-c-format
-msgid "Tibbo went to the south-east of the island, others are gone to the north, and I think that Gulukan is not so far from here."
-msgstr ""
-
-#. code: rif(getq(ShipQuests_Tibbo) == 0, l("Tibbo.")), L_Bottom,
-#: npc/000-1/gulukan.txt:128
-#: npc/000-1/muller.txt:78
-#: npc/000-1/ale.txt:65
-#: npc/000-1/jalad.txt:76
-#: npc/000-1/astapolos.txt:95
-#, no-c-format
-msgid "Tibbo."
-msgstr ""
-
-#. code: 012-1,116,118,0 script Tiki NPC_TIKI,{
-#: npc/012-1/tiki.txt~:6
-#: npc/012-1/tiki.txt:6
-#, no-c-format
-msgid "Tiki"
-msgstr ""
-
-#. code: mesc l("Time limit: %s", l("2 minutes"));
-#: npc/020-2-34/donutello.txt~:60
-#: npc/020-2-34/donutello.txt:60
-#, no-c-format
-msgid "Time limit: %s"
-msgstr ""
-
-#. code: 859: Time of death : ^EE0000%s^000000
-#: conf/messages.conf:661
-msgid "Time of death : ^EE0000%s^000000"
-msgstr ""
-
-#. code: dispbottom l("Time remaining: %d minutes", 10);
-#. code: dispbottom l("Time remaining: %d minutes", 15);
-#. code: dispbottom l("Time remaining: %d minutes", 5);
-#: npc/008-3-0/juliet.txt:240
-#: npc/008-3-0/juliet.txt~:235
-#: npc/008-3-0/juliet.txt~:230
-#: npc/008-3-0/juliet.txt:230
-#: npc/008-3-0/juliet.txt:235
-#: npc/008-3-0/juliet.txt~:240
-#, no-c-format
-msgid "Time remaining: %d minutes"
-msgstr ""
-
-#. code: dispbottom l("Time remaining: %d seconds!", 15);
-#: npc/008-3-0/juliet.txt:250
-#: npc/008-3-0/juliet.txt~:250
-#, no-c-format
-msgid "Time remaining: %d seconds!"
-msgstr ""
-
-#. code: dispbottom l("Time remaining: %s", FuzzyTime(@tinner));
-#. code: npctalk3 l("Time remaining: %s" , FuzzyTime(@tinner));
-#: npc/020-2-34/donutello.txt:89
-#: npc/020-2-34/donutello.txt~:89
-#: npc/020-2-34/donutello.txt~:11
-#: npc/020-2-34/donutello.txt:11
-#, no-c-format
-msgid "Time remaining: %s"
-msgstr ""
-
-#. code: dispbottom l("Time remaining: 1 minute");
-#: npc/008-3-0/juliet.txt~:245
-#: npc/008-3-0/juliet.txt:245
-#, no-c-format
-msgid "Time remaining: 1 minute"
-msgstr ""
-
-#. code: 020-1,44,196,0 script Tindris#1 NPC_SIMON,{
-#: npc/020-1/tindris.txt:7
-#: npc/020-1/tindris.txt~:7
-#, no-c-format
-msgid "Tindris#1"
-msgstr ""
-
-#. code: 020-1,46,133,0 script Tindris#2 NPC_SIMON,{
-#: npc/020-1/tindris.txt:20
-#: npc/020-1/tindris.txt~:20
-#, no-c-format
-msgid "Tindris#2"
-msgstr ""
-
-#. code: Name: "Tipiou"
-#: mob_db.conf:726
-#, no-c-format
-msgid "Tipiou"
-msgstr ""
-
-#. code: Name: "Tipiu"
-#: mob_db.conf:681
-#, no-c-format
-msgid "Tipiu"
-msgstr ""
-
-#. code: l("To Argaes!"), TP_ARGAES,
-#: npc/marine/saluc.txt~:79
-#: npc/marine/saluc.txt:79
-#, no-c-format
-msgid "To Argaes!"
-msgstr ""
-
-#. code: rif(LOCATION$ != "Candor", l("To Candor")), TP_CANDOR,
-#: npc/marine/saluc.txt~:28
-#: npc/marine/saluc.txt:28
-#, no-c-format
-msgid "To Candor"
-msgstr ""
-
-#. code: rif(LOCATION$ != "Hurns", l("To Hurnscald")), TP_HURNS,
-#: npc/marine/saluc.txt:27
-#: npc/marine/saluc.txt~:27
-#, no-c-format
-msgid "To Hurnscald"
-msgstr ""
-
-#. code: rif(LOCATION$ != "Tulim", l("To Tulimshar")), TP_TULIM,
-#: npc/marine/saluc.txt:26
-#: npc/marine/saluc.txt~:26
-#, no-c-format
-msgid "To Tulimshar"
-msgstr ""
-
-#. code: 1196: To add an item to the list, use "@alootid +<item name or ID>". To remove an item, use "@alootid -<item name or ID>".
-#: conf/messages.conf:1143
-msgid "To add an item to the list, use \"@alootid +<item name or ID>\". To remove an item, use \"@alootid -<item name or ID>\"."
-msgstr ""
-
-#. code: l("To be a legend, you've either got to be dead or excessively old!"),
-#: npc/001-2-6/christopher.txt:13
-#, no-c-format
-msgid "To be a legend, you've either got to be dead or excessively old!"
-msgstr ""
-
-#. code: mesq l("To be honest, no, never.");
-#: npc/000-2-3/nard.txt:146
-#: npc/000-2-3/nard.txt~:146
-#, no-c-format
-msgid "To be honest, no, never."
-msgstr ""
-
-#. code: l("To be quite honest..."),
-#: npc/008-2-2/kfahr.txt:99
-#: npc/008-2-2/kfahr.txt~:99
-#, no-c-format
-msgid "To be quite honest..."
-msgstr ""
-
-#. code: mes l("To change your base level, use this command:");
-#: npc/commands/debug.txt~:40
-#: npc/commands/debug.txt:40
-#, no-c-format
-msgid "To change your base level, use this command:"
-msgstr ""
-
-#. code: mes l("To change your job level, use this command:");
-#: npc/commands/debug.txt~:50
-#: npc/commands/debug.txt:50
-#, no-c-format
-msgid "To change your job level, use this command:"
-msgstr ""
-
-#. code: mes l("To change your stats, use these commands:");
-#: npc/commands/debug.txt~:65
-#: npc/commands/debug.txt:65
-#, no-c-format
-msgid "To change your stats, use these commands:"
-msgstr ""
-
-#. code: mes(l("To de-trust a player:"));
-#: npc/008-1/confused-tree.txt~:92
-#: npc/008-1/confused-tree.txt:92
-#, no-c-format
-msgid "To de-trust a player:"
-msgstr ""
-
-#. code: l("To defocus or stop attacking, press Shift + A."),
-#: npc/001-2-5/tutorial.txt:194
-#, no-c-format
-msgid "To defocus or stop attacking, press Shift + A."
-msgstr ""
-
-#. code: l("To discard an item you no longer want, select it and press the 'Discard' button. Generic items can be discarded or sold."),
-#: npc/001-2-5/tutorial.txt:166
-#, no-c-format
-msgid "To discard an item you no longer want, select it and press the 'Discard' button. Generic items can be discarded or sold."
-msgstr ""
-
-#. code: l("To display the dialog box with other citizens, press the '###keyWindowChat;' key."),
-#: npc/001-2-5/tutorial.txt:199
-#, no-c-format
-msgid "To display the dialog box with other citizens, press the '###keyWindowChat;' key."
-msgstr ""
-
-#. code: l("To equip or unequip an item, select it and press the 'Equip' or 'Unequip' button. You can not 'Equip' or 'Unequip' when talking to someone."),
-#: npc/001-2-5/tutorial.txt:159
-#, no-c-format
-msgid "To equip or unequip an item, select it and press the 'Equip' or 'Unequip' button. You can not 'Equip' or 'Unequip' when talking to someone."
-msgstr ""
-
-#. code: l("To focus on a creature, press the '###keyTargetMonster;' key. To focus on another citizen, press the '###keyTargetPlayer;' key. To attack the focused target press the '###keyAttack;' key or click the primary button on the creature."),
-#: npc/001-2-5/tutorial.txt:192
-#, no-c-format
-msgid "To focus on a creature, press the '###keyTargetMonster;' key. To focus on another citizen, press the '###keyTargetPlayer;' key. To attack the focused target press the '###keyAttack;' key or click the primary button on the creature."
-msgstr ""
-
-#. code: l("To focus on an NPC, press the '###keyTargetNPC;' key. To talk to him press the '###keyTalk;' key."),
-#: npc/001-2-5/tutorial.txt:193
-#, no-c-format
-msgid "To focus on an NPC, press the '###keyTargetNPC;' key. To talk to him press the '###keyTalk;' key."
-msgstr ""
-
-#. code: mes(l("To get a quote:"));
-#: npc/008-1/confused-tree.txt:68
-#: npc/008-1/confused-tree.txt~:68
-#, no-c-format
-msgid "To get a quote:"
-msgstr ""
-
-#. code: l("To get started with fishing, you'll need two things: a fishing rod and a bait."),
-#: npc/001-2-4/books.txt:25
-#, no-c-format
-msgid "To get started with fishing, you'll need two things: a fishing rod and a bait."
-msgstr ""
-
-#. code: mes l("To get the current rate:");
-#: npc/commands/event.txt:4
-#, no-c-format
-msgid "To get the current rate:"
-msgstr ""
-
-#. code: mes(l("To grab a quote:"));
-#: npc/008-1/confused-tree.txt~:65
-#: npc/008-1/confused-tree.txt:65
-#, no-c-format
-msgid "To grab a quote:"
-msgstr ""
-
-#. code: mes(l("To ignore a player:"));
-#: npc/008-1/confused-tree.txt~:80
-#: npc/008-1/confused-tree.txt:80
-#, no-c-format
-msgid "To ignore a player:"
-msgstr ""
-
-#. code: l("To move between characters that are on different accounts, you have to use the Trade function.");
-#: npc/001-2-19/lloyd.txt:64
-#: npc/001-2-19/lloyd.txt~:64
-#, no-c-format
-msgid "To move between characters that are on different accounts, you have to use the Trade function."
-msgstr ""
-
-#. code: l("To negotiate with other citizens, you should click the second mouse button on some other citizen who is accepting negotiations, and select the 'Negotiation' option from the menu that will appear."),
-#: npc/001-2-5/tutorial.txt:179
-#, no-c-format
-msgid "To negotiate with other citizens, you should click the second mouse button on some other citizen who is accepting negotiations, and select the 'Negotiation' option from the menu that will appear."
-msgstr ""
-
-#. code: mesc(l("To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client."), 9);
-#: npc/000-2-1/knife.txt:35
-#: npc/000-2-1/arpan.txt~:120
-#: npc/000-2-1/arpan.txt~:254
-#: npc/000-2-1/arpan.txt:254
-#: npc/001-2-22/knife.txt:35
-#: npc/000-2-1/arpan.txt:120
-#, no-c-format
-msgid "To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client."
-msgstr ""
-
-#. code: l("To perform most actions, like feeding and renaming, just right-click it. You can even put it back on the egg if its following gets too annoying."),
-#: npc/001-2-6/books.txt:186
-#: npc/001-2-6/books.txt~:186
-#, no-c-format
-msgid "To perform most actions, like feeding and renaming, just right-click it. You can even put it back on the egg if its following gets too annoying."
-msgstr ""
-
-#. code: mes(l("To remove a quote:"));
-#: npc/008-1/confused-tree.txt:73
-#: npc/008-1/confused-tree.txt~:73
-#, no-c-format
-msgid "To remove a quote:"
-msgstr ""
-
-#. code: mes l("To reset back to normal:");
-#: npc/commands/event.txt:10
-#, no-c-format
-msgid "To reset back to normal:"
-msgstr ""
-
-#. code: mes l("To set the exp rate:");
-#: npc/commands/event.txt:7
-#, no-c-format
-msgid "To set the exp rate:"
-msgstr ""
-
-#. code: l("To speak in public select the 'General' tab. It serves to talk to people who are appearing on your screen."),
-#: npc/001-2-5/tutorial.txt:200
-#, no-c-format
-msgid "To speak in public select the 'General' tab. It serves to talk to people who are appearing on your screen."
-msgstr ""
-
-#. code: l("To speak privately to a friend who is not appearing on your screen, type the command '%s' and press '###keyChat;'. This command will open a long-distance dialog that has the name of who you want to talk to. Select this new tab and send your message through it.",b(l("/q [Player Name] "))),
-#: npc/001-2-5/tutorial.txt:203
-#, no-c-format
-msgid "To speak privately to a friend who is not appearing on your screen, type the command '%s' and press '###keyChat;'. This command will open a long-distance dialog that has the name of who you want to talk to. Select this new tab and send your message through it."
-msgstr ""
-
-#. code: l("To speak privately with someone, click the second mouse button on the citizen and select the 'Whisper' option."),
-#: npc/001-2-5/tutorial.txt:201
-#, no-c-format
-msgid "To speak privately with someone, click the second mouse button on the citizen and select the 'Whisper' option."
-msgstr ""
-
-#. code: l("To successfully catch a fish, you need to pull up your hook by clicking it, right after it submerges."),
-#: npc/001-2-4/books.txt:77
-#, no-c-format
-msgid "To successfully catch a fish, you need to pull up your hook by clicking it, right after it submerges."
-msgstr ""
-
-#. code: l("To thank you, accept my old fishing rod."),
-#: npc/001-1/eugene.txt~:58
-#: npc/001-1/eugene.txt:58
-#, no-c-format
-msgid "To thank you, accept my old fishing rod."
-msgstr ""
-
-#. code: mes(l("To trust a player:"));
-#: npc/008-1/confused-tree.txt:89
-#: npc/008-1/confused-tree.txt~:89
-#, no-c-format
-msgid "To trust a player:"
-msgstr ""
-
-#. code: mes(l("To unignore a player:"));
-#: npc/008-1/confused-tree.txt~:83
-#: npc/008-1/confused-tree.txt:83
-#, no-c-format
-msgid "To unignore a player:"
-msgstr ""
-
-#. code: l("To use the skill you have to open your skills menu. Here you select the offensive tab and select the bash skill. When the bash skill is selected, press the use button the use the skill."));
-#: npc/001-2-36/hector.txt:217
-#: npc/001-2-36/hector.txt~:217
-#, no-c-format
-msgid "To use the skill you have to open your skills menu. Here you select the offensive tab and select the bash skill. When the bash skill is selected, press the use button the use the skill."
-msgstr ""
-
-#. code: 001-2-32,33,29,0 script ToFightRoom#001-2-32 NPC_HIDDEN,0,0,{
-#: npc/001-2-32/doors.txt:7
-#, no-c-format
-msgid "ToFightRoom#001-2-32"
-msgstr ""
-
-#. code: 001-2-34,23,29,0 script ToTrainingRoom#001-2-34 NPC_HIDDEN,0,0,{
-#: npc/001-2-34/doors.txt:9
-#, no-c-format
-msgid "ToTrainingRoom#001-2-34"
-msgstr ""
-
-#. code: l("Toggle Croc Bounty"), .@q^8,
-#: npc/functions/quest-debug/003-ShipQuests_Peter.txt:26
-#, no-c-format
-msgid "Toggle Croc Bounty"
-msgstr ""
-
-#. code: l("Toggle Ratto Bounty"), .@q^4,
-#: npc/functions/quest-debug/003-ShipQuests_Peter.txt:25
-#, no-c-format
-msgid "Toggle Ratto Bounty"
-msgstr ""
-
-#. code: l("Toggle Tortuga Bounty"), .@q^2,
-#: npc/functions/quest-debug/003-ShipQuests_Peter.txt:24
-#, no-c-format
-msgid "Toggle Tortuga Bounty"
-msgstr ""
-
-#. code: 012-2-5,40,35,0 script Toichi NPC_TOICHI,{
-#: npc/012-2-5/toichi.txt~:7
-#: npc/012-2-5/toichi.txt:7
-#, no-c-format
-msgid "Toichi"
-msgstr ""
-
-#. code: l("Toichi, go to work! Stop drinking beer!");
-#: npc/012-2-5/rosen.txt~:12
-#: npc/012-2-5/rosen.txt:12
-#, no-c-format
-msgid "Toichi, go to work! Stop drinking beer!"
-msgstr ""
-
-#. code: l("Told bobo to go home"), 3,
-#: npc/functions/quest-debug/020-ArtisQuests_LazyBrother.txt:18
-#: npc/functions/quest-debug/020-ArtisQuests_LazyBrother.txt~:18
-#, no-c-format
-msgid "Told bobo to go home"
-msgstr ""
-
-#. code: Name: "Tomato Silk Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Tomato Silk Dye"
-msgstr ""
-
-#. code: 856: Tomb
-#: conf/messages.conf:658
-msgid "Tomb"
-msgstr ""
-
-#. code: Name: "Tongue"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Tongue"
-msgstr ""
-
-#. code: setarray .@allskins$, l("Kaizei"), l("Argaes"), l("Tonori"),
-#: npc/functions/main.txt~:294
-#: npc/functions/main.txt:296
-#, no-c-format
-msgid "Tonori"
-msgstr ""
-
-#. code: l("Too bad, try again.");
-#: npc/001-1/qpid.txt:40
-#, no-c-format
-msgid "Too bad, try again."
-msgstr ""
-
-#. code: l("Too bad."),
-#: npc/008-2-6/alan.txt:63
-#, no-c-format
-msgid "Too bad."
-msgstr ""
-
-#. code: l("Too bad. I'm not hungry enough for these cookies of yours. Maybe I'll come back later."), L_Bye,
-#: npc/001-1/cookiemaster.txt:92
-#, no-c-format
-msgid "Too bad. I'm not hungry enough for these cookies of yours. Maybe I'll come back later."
-msgstr ""
-
-#. code: mesq l("Too bad. Would you be interested in earning some quick money with some errands regardless?");
-#: npc/020-2-24/kylian.txt~:38
-#: npc/020-2-24/kylian.txt:38
-#, no-c-format
-msgid "Too bad. Would you be interested in earning some quick money with some errands regardless?"
-msgstr ""
-
-#. code: mesq l("Too bad... Come back when you'll have some nice food for me. Growl... grumble... grumble.");
-#: npc/001-2-22/alige.txt:312
-#: npc/000-2-1/alige.txt:308
-#, no-c-format
-msgid "Too bad... Come back when you'll have some nice food for me. Growl... grumble... grumble."
-msgstr ""
-
-#. code: default: speech(l("Too lazy.")); close;
-#: npc/008-1/confused-tree.txt~:116
-#: npc/008-1/confused-tree.txt:116
-#, no-c-format
-msgid "Too lazy."
-msgstr ""
-
-#. code: l("Too risky, I might end up in jail. Do it yourself.");
-#: npc/001-1/qonan.txt~:48
-#: npc/001-1/qonan.txt:48
-#, no-c-format
-msgid "Too risky, I might end up in jail. Do it yourself."
-msgstr ""
-
-#. code: Name: "Tooth Necklace"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Tooth Necklace"
-msgstr ""
-
-#. code: Name: "Top Hat"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Top Hat"
-msgstr ""
-
-#. code: Name: "Topaz"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Topaz"
-msgstr ""
-
-#. code: Name: "Topaz Powder"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Topaz Powder"
-msgstr ""
-
-#. code: Name: "Topaz Shard"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Topaz Shard"
-msgstr ""
-
-#. code: Name: "Topaz Vein"
-#: mob_db.conf:2345
-#, no-c-format
-msgid "Topaz Vein"
-msgstr ""
-
-#. code: Name: "Toppy Blub"
-#: mob_db.conf:447
-#, no-c-format
-msgid "Toppy Blub"
-msgstr ""
-
-#. code: Name: "Torch"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Torch"
-msgstr ""
-
-#. code: Name: "Tortuga"
-#: mob_db.conf:212
-#, no-c-format
-msgid "Tortuga"
-msgstr ""
-
-#. code: Name: "Tortuga Shell"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Tortuga Shell"
-msgstr ""
-
-#. code: Name: "Tortuga Shell Fragment"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Tortuga Shell Fragment"
-msgstr ""
-
-#. code: Name: "Tortuga Tongue"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Tortuga Tongue"
-msgstr ""
-
-#. code: l("Toss the hook into deep water by clicking on where you want to cast it."),
-#: npc/001-2-4/books.txt:71
-#, no-c-format
-msgid "Toss the hook into deep water by clicking on where you want to cast it."
-msgstr ""
-
-#. code: 334: Total Domination
-#: conf/messages.conf:348
-msgid "Total Domination"
-msgstr ""
-
-#. code: 1042: Town Map
-#: conf/messages.conf:911
-msgid "Town Map"
-msgstr ""
-
-#. code: menuaction(l("Trade")),
-#: npc/001-1/qpid.txt:131
-#: npc/001-2-0/resa.txt:49
-#: npc/001-1/calypsan.txt:65
-#, no-c-format
-msgid "Trade"
-msgstr ""
-
-#. code: mesc l("Trade with %s?", .name$);
-#: npc/008-1/blossom.txt~:57
-#: npc/008-1/blossom.txt:58
-#, no-c-format
-msgid "Trade with %s?"
-msgstr ""
-
-#. code: mapannounce getmap(), l("Training Arena, %s, get ready!", strcharinfo(0)), bc_all;
-#: npc/001-2-32/serena.txt~:56
-#: npc/001-2-32/serena.txt:63
-#, no-c-format
-msgid "Training Arena, %s, get ready!"
-msgstr ""
-
-#. code: Name: "Training Arrow"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Training Arrow"
-msgstr ""
-
-#. code: Name: "Training Wand"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Training Wand"
-msgstr ""
-
-#. code: Name: "TrainingGladius"
-#: item_db.conf:-1
-#, no-c-format
-msgid "TrainingGladius"
-msgstr ""
-
-#. code: 1488: Transforming into monster is not allowed in Guild Wars.
-#: conf/messages.conf:1600
-msgid "Transforming into monster is not allowed in Guild Wars."
-msgstr ""
-
-#. code: Name: "Trapper Hat"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Trapper Hat"
-msgstr ""
-
-#. code: mesc l("Travel to woodlands?");
-#: npc/001-1/koga.txt:13
-#: npc/001-1/koga.txt~:13
-#, no-c-format
-msgid "Travel to woodlands?"
-msgstr ""
-
-#. code: mesc l("Travel?");
-#: npc/marine/saluc.txt~:87
-#: npc/marine/saluc.txt:87
-#: npc/marine/saluc.txt:40
-#: npc/marine/saluc.txt~:40
-#, no-c-format
-msgid "Travel?"
-msgstr ""
-
-#. code: l("Treasure Chest"), ShipQuests_TreasureChest,
-#: npc/commands/debug-quest.txt~:49
-#: npc/commands/debug-quest.txt:49
-#, no-c-format
-msgid "Treasure Chest"
-msgstr ""
-
-#. code: Name: "Treasure Key"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Treasure Key"
-msgstr ""
-
-#. code: Name: "Treasure Map"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Treasure Map"
-msgstr ""
-
-#. code: setnpcdialogtitle(l("Tree Control Panel"));
-#: npc/008-1/confused-tree.txt~:102
-#: npc/008-1/confused-tree.txt:102
-#, no-c-format
-msgid "Tree Control Panel"
-msgstr ""
-
-#. code: l("Tritan"), l("Tritan"),
-#: npc/functions/main.txt~:291
-#: npc/functions/main.txt:293
-#, no-c-format
-msgid "Tritan"
-msgstr ""
-
-#. code: mesn "Tritan Voice";
-#: npc/000-0/sailors.txt~:41
-#: npc/000-0/sailors.txt:41
-#, no-c-format
-msgid "Tritan Voice"
-msgstr ""
-
-#. code: Name: "Troll"
-#: mob_db.conf:4761
-#, no-c-format
-msgid "Troll"
-msgstr ""
-
-#. code: 008-2-24,41,39,0 script Troupe Leader NPC_DIMOND,{
-#: npc/008-2-24/troupe-leader.txt:27
-#, no-c-format
-msgid "Troupe Leader"
-msgstr ""
-
-#. code: Name: "Trout"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Trout"
-msgstr ""
-
-#. code: 001-2-40,36,46,0 script Trozz#001-2-40 NPC_HUMAN_MALE_CHIEF_ARTIS_LEGION,{
-#: npc/001-2-40/trozz.txt:6
-#, no-c-format
-msgid "Trozz#001-2-40"
-msgstr ""
-
-#. code: l("True be or not true be"),
-#: npc/001-2-6/books.txt:80
-#: npc/001-2-6/books.txt~:80
-#, no-c-format
-msgid "True be or not true be"
-msgstr ""
-
-#. code: mesq lg("True but now she seems pretty fine! Am I right?", "True but now he seems pretty fine! Am I right?");
-#: npc/000-1/sapartan.txt:21
-#, no-c-format
-msgid "True but now he seems pretty fine! Am I right?#1"
-msgstr ""
-
-#. code: mesq lg("True but now she seems pretty fine! Am I right?", "True but now he seems pretty fine! Am I right?");
-#: npc/000-1/sapartan.txt:21
-#, no-c-format
-msgid "True but now she seems pretty fine! Am I right?#0"
-msgstr ""
-
-#. code: mesc(l("Try again!"));
-#: npc/000-0-1/narrator.txt~:161
-#: npc/000-0-1/narrator.txt:161
-#, no-c-format
-msgid "Try again!"
-msgstr ""
-
-#. code: mesc l("Try again?");
-#: npc/012-2-5/toichi.txt:63
-#: npc/012-2-5/toichi.txt~:63
-#, no-c-format
-msgid "Try again?"
-msgstr ""
-
-#. code: l("Try doing that now!");
-#: npc/001-1/enora.txt:89
-#: npc/001-1/enora.txt~:89
-#, no-c-format
-msgid "Try doing that now!"
-msgstr ""
-
-#. code: l("Try talking to everyone again."));
-#: npc/008-2-1/inspector.txt:107
-#, no-c-format
-msgid "Try talking to everyone again."
-msgstr ""
-
-#. code: l("Try to don't get too much attention, or they'll arrest you as well.");
-#: npc/001-3-2/henry.txt~:88
-#: npc/001-3-2/henry.txt:88
-#, no-c-format
-msgid "Try to don't get too much attention, or they'll arrest you as well."
-msgstr ""
-
-#. code: mesq l("Welcome to %s's Bank!", l("Tulimshar"));
-#: npc/020-2-9/hydusun.txt~:17
-#, no-c-format
-msgid "Tulimshar"
-msgstr ""
-
-#. code: mesq l("Tulimshar has a great bakery - learn their secrets and share with me something sweet and nice. Go already!");
-#: npc/008-2-24/chef.txt~:206
-#: npc/008-2-24/chef.txt~:194
-#: npc/008-2-24/chef.txt:194
-#: npc/008-2-24/chef.txt:206
-#, no-c-format
-msgid "Tulimshar has a great bakery - learn their secrets and share with me something sweet and nice. Go already!"
-msgstr ""
-
-#. code: mesq l("Tulimshar used to have a great Inn, but after the war, their business started to decline.");
-#: npc/008-2-16/yannika.txt:405
-#: npc/008-2-16/yannika.txt~:405
-#, no-c-format
-msgid "Tulimshar used to have a great Inn, but after the war, their business started to decline."
-msgstr ""
-
-#. code: Name: "Tuna"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Tuna"
-msgstr ""
-
-#. code: 312: Twelve Castles
-#: conf/messages.conf:325
-msgid "Twelve Castles"
-msgstr ""
-
-#. code: 320: Twenty Castles
-#: conf/messages.conf:333
-msgid "Twenty Castles"
-msgstr ""
-
-#. code: 328: Twenty-Eight Castles
-#: conf/messages.conf:341
-msgid "Twenty-Eight Castles"
-msgstr ""
-
-#. code: 325: Twenty-Five Castles
-#: conf/messages.conf:338
-msgid "Twenty-Five Castles"
-msgstr ""
-
-#. code: 324: Twenty-Four Castles
-#: conf/messages.conf:337
-msgid "Twenty-Four Castles"
-msgstr ""
-
-#. code: 329: Twenty-Nine Castles
-#: conf/messages.conf:342
-msgid "Twenty-Nine Castles"
-msgstr ""
-
-#. code: 321: Twenty-One Castles
-#: conf/messages.conf:334
-msgid "Twenty-One Castles"
-msgstr ""
-
-#. code: 327: Twenty-Seven Castles
-#: conf/messages.conf:340
-msgid "Twenty-Seven Castles"
-msgstr ""
-
-#. code: 326: Twenty-Six Castles
-#: conf/messages.conf:339
-msgid "Twenty-Six Castles"
-msgstr ""
-
-#. code: 323: Twenty-Three Castles
-#: conf/messages.conf:336
-msgid "Twenty-Three Castles"
-msgstr ""
-
-#. code: 322: Twenty-Two Castles
-#: conf/messages.conf:335
-msgid "Twenty-Two Castles"
-msgstr ""
-
-#. code: 302: Two Castles
-#: conf/messages.conf:315
-msgid "Two Castles"
-msgstr ""
-
-#. code: l("Two days later we caught up with it, but it was already dead then and had started to smell. We looked around and inside of it, found treasures and remnants of some less fortunate caravans and split them up appropriately."),
-#: npc/008-2-2/kfahr.txt:351
-#: npc/008-2-2/kfahr.txt~:351
-#, no-c-format
-msgid "Two days later we caught up with it, but it was already dead then and had started to smell. We looked around and inside of it, found treasures and remnants of some less fortunate caravans and split them up appropriately."
-msgstr ""
-
-#. code: mesc l("Two equal: 1 casino coin.");
-#: npc/functions/casino.txt:60
-#: npc/functions/casino.txt~:60
-#, no-c-format
-msgid "Two equal: 1 casino coin."
-msgstr ""
-
-#. code: 1313: Type "@mapflag available" to list the available mapflags.
-#: conf/messages.conf:1352
-msgid "Type \"@mapflag available\" to list the available mapflags."
-msgstr ""
-
-#. code: 1501: Type List: (default) all = -1, healing = 0, usable = 2, etc = 3, weapon = 4, armor = 5, card = 6, petegg = 7, petarmor = 8, ammo = 10, delayed-consumable = 11, cash = 18
-#: conf/messages.conf:1621
-msgid "Type List: (default) all = -1, healing = 0, usable = 2, etc = 3, weapon = 4, armor = 5, card = 6, petegg = 7, petarmor = 8, ammo = 10, delayed-consumable = 11, cash = 18"
-msgstr ""
-
-#. code: mesq l("UAHAHAHAAH! I am the cook of that bunch of donkeys, and I can be rude with everyone from this bossy captain to that harpy-lady!");
-#: npc/000-2-1/chefgado.txt:70
-#: npc/000-2-1/chefgado.txt~:70
-#, no-c-format
-msgid "UAHAHAHAAH! I am the cook of that bunch of donkeys, and I can be rude with everyone from this bossy captain to that harpy-lady!"
-msgstr ""
-
-#. code: mesq l("Uh - Oh. This is... Actually good!");
-#: npc/012-1/tiki.txt:114
-#: npc/012-1/tiki.txt~:113
-#, no-c-format
-msgid "Uh - Oh. This is... Actually good!"
-msgstr ""
-
-#. code: mesq l("Uh? Hi! I'm sorry, but I have no time for chatting.");
-#: npc/000-1/tibbo.txt:22
-#, no-c-format
-msgid "Uh? Hi! I'm sorry, but I have no time for chatting."
-msgstr ""
-
-#. code: l("Uhm, bye."), L_Quit;
-#: npc/000-1/silvio.txt:17
-#, no-c-format
-msgid "Uhm, bye."
-msgstr ""
-
-#. code: l("Uhm..."),
-#: npc/008-2-2/kfahr.txt:97
-#: npc/008-2-2/kfahr.txt~:97
-#, no-c-format
-msgid "Uhm..."
-msgstr ""
-
-#. code: l("Uhm... Your story seems..."), L_StorySeems,
-#: npc/001-1/cookiemaster.txt:49
-#, no-c-format
-msgid "Uhm... Your story seems..."
-msgstr ""
-
-#. code: l("Ukar"), l("Ukar"),
-#: npc/functions/main.txt:292
-#: npc/functions/main.txt~:290
-#, no-c-format
-msgid "Ukar"
-msgstr ""
-
-#. code: 49: Unable to Teleport in this area
-#: conf/messages.conf:76
-msgid "Unable to Teleport in this area"
-msgstr ""
-
-#. code: 41: Unable to decrease the number/value.
-#: conf/messages.conf:68
-msgid "Unable to decrease the number/value."
-msgstr ""
-
-#. code: 131: Unable to spawn clone.
-#: conf/messages.conf:153
-msgid "Unable to spawn clone."
-msgstr ""
-
-#. code: 129: Unable to spawn evil clone.
-#: conf/messages.conf:151
-msgid "Unable to spawn evil clone."
-msgstr ""
-
-#. code: 133: Unable to spawn slave clone.
-#: conf/messages.conf:155
-msgid "Unable to spawn slave clone."
-msgstr ""
-
-#. code: l("Unable to win, the tritans attacked Hurnscald. While viro troops moved in attempts to avoid its fall, the Kralog and Ukar joined the tritans and they took the city."),
-#: npc/001-2-6/books.txt~:294
-#: npc/001-2-6/books.txt:294
-#, no-c-format
-msgid "Unable to win, the tritans attacked Hurnscald. While viro troops moved in attempts to avoid its fall, the Kralog and Ukar joined the tritans and they took the city."
-msgstr ""
-
-#. code: l("Understood, I will help you."), L_FirstAccepted,
-#: npc/001-2-22/alige.txt:133
-#: npc/000-2-1/alige.txt:133
-#, no-c-format
-msgid "Understood, I will help you."
-msgstr ""
-
-#. code: l("Unfortunately my apprentice Zitoni does not bring fresh potions, so if you need something you should come back later.");
-#: npc/012-2-4/morgan.txt~:12
-#, no-c-format
-msgid "Unfortunately my apprentice Zitoni does not bring fresh potions, so if you need something you should come back later."
-msgstr ""
-
-#. code: l("Unfortunately my apprentice Zitoni does not bring me fresh potions, so if you need something you should come back later.");
-#: npc/012-2-4/morgan.txt:12
-#, no-c-format
-msgid "Unfortunately my apprentice Zitoni does not bring me fresh potions, so if you need something you should come back later."
-msgstr ""
-
-#. code: mesq l("Unfortunately yes.");
-#: npc/012-2-4/zitoni.txt~:51
-#: npc/012-2-4/zitoni.txt:51
-#, no-c-format
-msgid "Unfortunately yes."
-msgstr ""
-
-#. code: mesc l("Unfortunately, there is nothing on this bookmark.");
-#: npc/items/recipes.txt~:94
-#: npc/items/recipes.txt:94
-#, no-c-format
-msgid "Unfortunately, there is nothing on this bookmark."
-msgstr ""
-
-#. code: mesq l("Unfortunately, we still need help from you. This time it will be a delicate task, here onboard.");
-#: npc/000-2-3/nard.txt~:181
-#: npc/000-2-3/nard.txt:181
-#, no-c-format
-msgid "Unfortunately, we still need help from you. This time it will be a delicate task, here onboard."
-msgstr ""
-
-#. code: 1110: Unknown
-#. code: 15: Unknown
-#: conf/messages.conf:979
-#: conf/messages.conf:42
-msgid "Unknown"
-msgstr ""
-
-#. code: 1390: Unknown Cart (usage: %s <0-%d>).
-#: conf/messages.conf:1467
-msgid "Unknown Cart (usage: %s <0-%d>)."
-msgstr ""
-
-#. code: 1400: Unknown Channel '%s' (usage: %s <#channel_name>)
-#: conf/messages.conf:1487
-msgid "Unknown Channel '%s' (usage: %s <#channel_name>)"
-msgstr ""
-
-#. code: 1399: Unknown Channel (usage: %s <#channel_name>)
-#: conf/messages.conf:1486
-msgid "Unknown Channel (usage: %s <#channel_name>)"
-msgstr ""
-
-#. code: 620: Unknown Job
-#: conf/messages.conf:594
-msgid "Unknown Job"
-msgstr ""
-
-#. code: 1232: Unknown battle_config flag.
-#: conf/messages.conf:1214
-msgid "Unknown battle_config flag."
-msgstr ""
-
-#. code: 1411: Unknown color '%s'
-#: conf/messages.conf:1506
-msgid "Unknown color '%s'"
-msgstr ""
-
-#. code: 1157: Unknown map '%s'.
-#: conf/messages.conf:1074
-msgid "Unknown map '%s'."
-msgstr ""
-
-#. code: 905: Unknown packet: 0x%x
-#: conf/messages.conf:719
-msgid "Unknown packet: 0x%x"
-msgstr ""
-
-#. code: 908: Unknown type of value in:
-#: conf/messages.conf:722
-msgid "Unknown type of value in:"
-msgstr ""
-
-#. code: l("Unless you are interested in a status reset?");
-#: npc/008-2-7/wyara.txt:15
-#: npc/008-2-7/wyara.txt~:15
-#, no-c-format
-msgid "Unless you are interested in a status reset?"
-msgstr ""
-
-#. code: l("Unlike other respawn points, an inn can fully restore your HP."),
-#: npc/001-2-28/plush.txt:14
-#, no-c-format
-msgid "Unlike other respawn points, an inn can fully restore your HP."
-msgstr ""
-
-#. code: l("Until then, let me be quiet. Talk to you later.");
-#: npc/008-2-32/thamas.txt:11
-#: npc/008-2-32/thamas.txt~:11
-#, no-c-format
-msgid "Until then, let me be quiet. Talk to you later."
-msgstr ""
-
-#. code: mesq l("Up there is the Casino. Erm, it is totally legal, I swear.");
-#: npc/020-2-34/donutello.txt~:135
-#: npc/020-2-34/donutello.txt:135
-#, no-c-format
-msgid "Up there is the Casino. Erm, it is totally legal, I swear."
-msgstr ""
-
-#. code: npctalkonce l("Up: West Woodland | Right: Dimond's Cove | Left: Sorentown");
-#: npc/008-1-2/sign.txt:7
-#, no-c-format
-msgid "Up: West Woodland | Right: Dimond's Cove | Left: Sorentown"
-msgstr ""
-
-#. code: l("Urchin"), ArtisQuests_Urchin,
-#: npc/commands/debug-quest.txt:74
-#: npc/commands/debug-quest.txt~:74
-#, no-c-format
-msgid "Urchin"
-msgstr ""
-
-#. code: Name: "Urchin Meat"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Urchin Meat"
-msgstr ""
-
-#. code: 900: Usage:
-#: conf/messages.conf:714
-msgid "Usage:"
-msgstr ""
-
-#. code: 1312: Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On)
-#: conf/messages.conf:1351
-msgid "Usage: \"@mapflag monster_noteleport 1\" (0=Off | 1=On)"
-msgstr ""
-
-#. code: 1378: Usage: %s <permission_name>
-#: conf/messages.conf:1449
-msgid "Usage: %s <permission_name>"
-msgstr ""
-
-#. code: 1365: Usage: @accinfo/@accountinfo <account_id/char name>
-#: conf/messages.conf:1430
-msgid "Usage: @accinfo/@accountinfo <account_id/char name>"
-msgstr ""
-
-#. code: 1156: Usage: @addwarp <mapname> <X> <Y> <npc name>
-#: conf/messages.conf:1073
-msgid "Usage: @addwarp <mapname> <X> <Y> <npc name>"
-msgstr ""
-
-#. code: 1226: Usage: @adjgroup <group_id>
-#: conf/messages.conf:1204
-msgid "Usage: @adjgroup <group_id>"
-msgstr ""
-
-#. code: 1183: Usage: @changegm <guild_member_name>
-#: conf/messages.conf:1122
-msgid "Usage: @changegm <guild_member_name>"
-msgstr ""
-
-#. code: 1185: Usage: @changeleader <party_member_name>
-#: conf/messages.conf:1126
-msgid "Usage: @changeleader <party_member_name>"
-msgstr ""
-
-#. code: 1177: Usage: @changelook {<position>} <view id>
-#: conf/messages.conf:1112
-msgid "Usage: @changelook {<position>} <view id>"
-msgstr ""
-
-#. code: 1166: Usage: @displayskill <skill ID> {<skill level>}
-#: conf/messages.conf:1093
-msgid "Usage: @displayskill <skill ID> {<skill level>}"
-msgstr ""
-
-#. code: 1500: Usage: @dropall {<type>}
-#: conf/messages.conf:1620
-msgid "Usage: @dropall {<type>}"
-msgstr ""
-
-#. code: 400: Usage: @jailfor <time> <character name>
-#: conf/messages.conf:408
-msgid "Usage: @jailfor <time> <character name>"
-msgstr ""
-
-#. code: 1172: Usage: @marry <char name>
-#: conf/messages.conf:1103
-msgid "Usage: @marry <char name>"
-msgstr ""
-
-#. code: 1237: Usage: @mute <time> <char name>
-#: conf/messages.conf:1223
-msgid "Usage: @mute <time> <char name>"
-msgstr ""
-
-#. code: 1329: Usage: @noks <self|party|guild>
-#: conf/messages.conf:1382
-msgid "Usage: @noks <self|party|guild>"
-msgstr ""
-
-#. code: 1153: Usage: @npcmove <X> <Y> <npc_name>
-#: conf/messages.conf:1068
-msgid "Usage: @npcmove <X> <Y> <npc_name>"
-msgstr ""
-
-#. code: 1186: Usage: @partyoption <pickup share: yes/no> <item distribution: yes/no>
-#: conf/messages.conf:1129
-msgid "Usage: @partyoption <pickup share: yes/no> <item distribution: yes/no>"
-msgstr ""
-
-#. code: 1516: Usage: @reloadnpc <path> {<flag>}
-#: conf/messages.conf:1640
-msgid "Usage: @reloadnpc <path> {<flag>}"
-msgstr ""
-
-#. code: 277: Usage: @request <petition/message to online GMs>.
-#: conf/messages.conf:286
-msgid "Usage: @request <petition/message to online GMs>."
-msgstr ""
-
-#. code: 1367: Usage: @set <variable name> <value>
-#: conf/messages.conf:1434
-msgid "Usage: @set <variable name> <value>"
-msgstr ""
-
-#. code: 1231: Usage: @setbattleflag <flag> <value>
-#: conf/messages.conf:1213
-msgid "Usage: @setbattleflag <flag> <value>"
-msgstr ""
-
-#. code: 924: Usage: @setzone <zone name>
-#: conf/messages.conf:761
-msgid "Usage: @setzone <zone name>"
-msgstr ""
-
-#. code: 1167: Usage: @skilltree <skill ID> <target>
-#: conf/messages.conf:1096
-msgid "Usage: @skilltree <skill ID> <target>"
-msgstr ""
-
-#. code: 1385: Usage: @unloadnpcfile <path> {<flag>}
-#: conf/messages.conf:1458
-msgid "Usage: @unloadnpcfile <path> {<flag>}"
-msgstr ""
-
-#. code: 1165: Usage: @useskill <skill ID> <skill level> <target>
-#: conf/messages.conf:1090
-msgid "Usage: @useskill <skill ID> <skill level> <target>"
-msgstr ""
-
-#. code: 1368: Usage: ex. "@set PoringCharVar 50"
-#: conf/messages.conf:1435
-msgid "Usage: ex. \"@set PoringCharVar 50\""
-msgstr ""
-
-#. code: 1369: Usage: ex. "@set PoringCharVarSTR$ Super Duper String"
-#: conf/messages.conf:1436
-msgid "Usage: ex. \"@set PoringCharVarSTR$ Super Duper String\""
-msgstr ""
-
-#. code: 1370: Usage: ex. "@set PoringCharVarSTR$" outputs its value, Super Duper String.
-#: conf/messages.conf:1437
-msgid "Usage: ex. \"@set PoringCharVarSTR$\" outputs its value, Super Duper String."
-msgstr ""
-
-#. code: 1358: Use 0 or no parameter to return to normal font.
-#: conf/messages.conf:1419
-msgid "Use 0 or no parameter to return to normal font."
-msgstr ""
-
-#. code: 1357: Use @font <1-9> to change your message font.
-#: conf/messages.conf:1418
-msgid "Use @font <1-9> to change your message font."
-msgstr ""
-
-#. code: dispbottom(l("Use arrow keys to walk around and leave this room."));
-#: npc/000-2-1/arpan.txt:295
-#: npc/000-2-1/arpan.txt~:295
-#, no-c-format
-msgid "Use arrow keys to walk around and leave this room."
-msgstr ""
-
-#. code: rif(countitem(JohanneKey) > 0, l("Use the key.")), L_Warp,
-#: npc/001-2-23/doors.txt:53
-#: npc/000-2-2/doors.txt:53
-#, no-c-format
-msgid "Use the key."
-msgstr ""
-
-#. code: mesq l("Use those wisely and use safety glasses.");
-#: npc/008-1-1/galimatia.txt~:395
-#: npc/008-1-1/galimatia.txt:395
-#, no-c-format
-msgid "Use those wisely and use safety glasses."
-msgstr ""
-
-#. code: case 2: npctalk3(l("Use your bow and kill them!")); end;
-#: npc/001-2-36/hector.txt:338
-#: npc/001-2-36/hector.txt~:338
-#, no-c-format
-msgid "Use your bow and kill them!"
-msgstr ""
-
-#. code: 504: Used %d Kafra points and %d cash points. %d Kafra and %d cash points remaining.
-#: conf/messages.conf:487
-msgid "Used %d Kafra points and %d cash points. %d Kafra and %d cash points remaining."
-msgstr ""
-
-#. code: 1381: User '%s' already possesses the '%s' permission.
-#: conf/messages.conf:1452
-msgid "User '%s' already possesses the '%s' permission."
-msgstr ""
-
-#. code: 1382: User '%s' doesn't possess the '%s' permission.
-#: conf/messages.conf:1453
-msgid "User '%s' doesn't possess the '%s' permission."
-msgstr ""
-
-#. code: 1384: User '%s' permissions updated successfully. The changes are temporary.
-#: conf/messages.conf:1455
-msgid "User '%s' permissions updated successfully. The changes are temporary."
-msgstr ""
-
-#. code: l("Using a skill consumes Mana."),
-#: npc/001-2-36/hector.txt~:146
-#: npc/001-2-36/hector.txt:146
-#, no-c-format
-msgid "Using a skill consumes Mana."
-msgstr ""
-
-#. code: mesq l("Usually I don't allow anyone to touch my boxes but...");
-#: npc/000-1/astapolos.txt:60
-#, no-c-format
-msgid "Usually I don't allow anyone to touch my boxes but..."
-msgstr ""
-
-#. code: l("Usually, they'll have an exclamation mark over their heads. But some quests are hidden, so talk to people and have fun!");
-#: npc/001-2-5/tutorial.txt:76
-#, no-c-format
-msgid "Usually, they'll have an exclamation mark over their heads. But some quests are hidden, so talk to people and have fun!"
-msgstr ""
-
-#. code: Name: "V-neck Jumper"
-#: item_db.conf:-1
-#, no-c-format
-msgid "V-neck Jumper"
-msgstr ""
-
-#. code: 008-2-20,32,22,0 script Valia NPC_VALIA,{
-#: npc/008-2-20/valia.txt:7
-#: npc/008-2-20/valia.txt~:7
-#, no-c-format
-msgid "Valia"
-msgstr ""
-
-#. code: 020-1,91,112,0 script Vaspina NPC_MORGAN,{
-#: npc/020-1/vaspina.txt:7
-#: npc/020-1/vaspina.txt~:7
-#, no-c-format
-msgid "Vaspina"
-msgstr ""
-
-#. code: mes l("Route choosen: %s", (getq2(General_Cooking) == VEGAN ? l("Vegan") : l("Carnivorous")));
-#: npc/functions/quest-debug/055-General_Cooking.txt:12
-#: npc/functions/quest-debug/055-General_Cooking.txt~:12
-#, no-c-format
-msgid "Vegan"
-msgstr ""
-
-#. code: mesc l("WARNING: If you accept this quest, you'll be struck at the %s route!", b(l("Vegetarian"))), 1;
-#: npc/008-1/snarfles.txt:44
-#: npc/008-1/snarfles.txt~:44
-#, no-c-format
-msgid "Vegetarian"
-msgstr ""
-
-#. code: Name: "Veggie Plate"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Veggie Plate"
-msgstr ""
-
-#. code: l("Very good."),
-#: npc/001-1/rumly.txt:122
-#, no-c-format
-msgid "Very good."
-msgstr ""
-
-#. code: l("Very nice, indeed!"),
-#: npc/000-1/couwan.txt:40
-#, no-c-format
-msgid "Very nice, indeed!"
-msgstr ""
-
-#. code: mesq l("Very well, but for a fee of @@ GP. There's no free lunch, after all!", .price);
-#: npc/012-3-0/parua.txt~:133
-#, no-c-format
-msgid "Very well, but for a fee of @@ GP. There's no free lunch, after all!"
-msgstr ""
-
-#. code: l("Very well, if you say so...."),
-#: npc/008-1/rossy.txt~:124
-#: npc/008-1/rossy.txt:124
-#, no-c-format
-msgid "Very well, if you say so...."
-msgstr ""
-
-#. code: mesq l("Very well, let's see what you are made of!");
-#: npc/012-3-0/parua.txt~:142
-#, no-c-format
-msgid "Very well, let's see what you are made of!"
-msgstr ""
-
-#. code: l("Very, very generous... bu' I think I'm fine for now.");
-#: npc/008-2-2/kfahr.txt~:268
-#: npc/008-2-2/kfahr.txt:268
-#, no-c-format
-msgid "Very, very generous... bu' I think I'm fine for now."
-msgstr ""
-
-#. code: 012-1,121,126,0 script Vincent NPC_VINCENT,{
-#: npc/012-1/vincent.txt~:7
-#: npc/012-1/vincent.txt:7
-#, no-c-format
-msgid "Vincent"
-msgstr ""
-
-#. code: setarray .@allraces$, l("Viro"), l("Viro"), l("Viro"),
-#: npc/functions/main.txt:291
-#: npc/functions/main.txt~:289
-#, no-c-format
-msgid "Viro"
-msgstr ""
-
-#. code: mesn "Viro Voice";
-#: npc/000-0/sailors.txt~:36
-#: npc/000-0/sailors.txt:36
-#, no-c-format
-msgid "Viro Voice"
-msgstr ""
-
-#. code: 1271: Vit: %d (%d~%d)
-#: conf/messages.conf:1281
-msgid "Vit: %d (%d~%d)"
-msgstr ""
-
-#. code: l("%s determines how many blows you can take before you die. It also affects status effects, like poison.", b(l("Vitality"))),
-#: npc/001-2-5/tutorial.txt:84
-#, no-c-format
-msgid "Vitality"
-msgstr ""
-
-#. code: mesq l("Vitality raises your maximum health points and defense.");
-#: npc/000-1/panels.txt:39
-#, no-c-format
-msgid "Vitality raises your maximum health points and defense."
-msgstr ""
-
-#. code: 008-1,182,155,0 script Voltain NPC_DARK_DRUID,{
-#: npc/008-1/voltain.txt:7
-#, no-c-format
-msgid "Voltain"
-msgstr ""
-
-#. code: 008-1,182,155,0 script Voltain#008-1 NPC_DARK_DRUID,{
-#: npc/008-1/voltain.txt~:7
-#, no-c-format
-msgid "Voltain#008-1"
-msgstr ""
-
-#. code: mesc l("WARNING, you have been detected cheating and thus, violating Gasaron Anti-Theft Policy."), 1;
-#: npc/012-2-5/toichi.txt:49
-#: npc/012-2-5/toichi.txt~:49
-#, no-c-format
-msgid "WARNING, you have been detected cheating and thus, violating Gasaron Anti-Theft Policy."
-msgstr ""
-
-#. code: mesc l("WARNING: If you accept this quest, you'll be struck at the %s route!", b(l("Carnivour"))), 1;
-#. code: mesc l("WARNING: If you accept this quest, you'll be struck at the %s route!", b(l("Vegetarian"))), 1;
-#: npc/008-1/snarfles.txt~:44
-#: npc/008-1/crane.txt:39
-#: npc/008-1/snarfles.txt:44
-#: npc/008-1/crane.txt~:39
-#, no-c-format
-msgid "WARNING: If you accept this quest, you'll be struck at the %s route!"
-msgstr ""
-
-#. code: mesc l("WARNING: Items which were at storage cannot be repaired by Sorfina!!"), 1;
-#: npc/012-2-2/sorfina.txt~:178
-#, no-c-format
-msgid "WARNING: Items which were at storage cannot be repaired by Sorfina!!"
-msgstr ""
-
-#. code: mesc l("WARNING: Strange bugs may happen if you attempt to craft an item you already have on inventory!"), 1;
-#: npc/functions/crafting.txt:17
-#: npc/functions/crafting.txt~:17
-#, no-c-format
-msgid "WARNING: Strange bugs may happen if you attempt to craft an item you already have on inventory!"
-msgstr ""
-
-#. code: rif(is_gm() || $EVENT$ == "Candor", l("WHAT ARE WE WAITING FOR?! START ALREADY!")), 0,
-#: npc/012-3-0/parua.txt~:172
-#, no-c-format
-msgid "WHAT ARE WE WAITING FOR?! START ALREADY!"
-msgstr ""
-
-#. code: mesq l("WHAT DID YOU SAY?!");
-#: npc/000-1/darlin.txt:63
-#, no-c-format
-msgid "WHAT DID YOU SAY?!"
-msgstr ""
-
-#. code: l("WHAT?! I even got a Donut recipe!!"),
-#: npc/008-2-24/chef.txt:221
-#: npc/008-2-24/chef.txt~:221
-#, no-c-format
-msgid "WHAT?! I even got a Donut recipe!!"
-msgstr ""
-
-#. code: mesq l("Wait a minute, where's the cookie I gave you?");
-#: npc/001-1/cookiemaster.txt:227
-#, no-c-format
-msgid "Wait a minute, where's the cookie I gave you?"
-msgstr ""
-
-#. code: dispbottom l("Wait for the bait to sink underwater.");
-#: npc/functions/fishing.txt:280
-#, no-c-format
-msgid "Wait for the bait to sink underwater."
-msgstr ""
-
-#. code: lg("Wait, are you one of those from the Legion of Gasaron? I didn't do anything wrong, I promise!"),
-#: npc/001-1/rumly.txt:45
-#, no-c-format
-msgid "Wait, are you one of those from the Legion of Gasaron? I didn't do anything wrong, I promise!#0"
-msgstr ""
-
-#. code: lg("Wait, are you one of those from the Legion of Gasaron? I didn't do anything wrong, I promise!"),
-#: npc/001-1/rumly.txt:45
-#, no-c-format
-msgid "Wait, are you one of those from the Legion of Gasaron? I didn't do anything wrong, I promise!#1"
-msgstr ""
-
-#. code: mesc(l("Wait, it seems someone is blocking the door from the other side!"), 9);
-#: npc/001-2-23/doors.txt:71
-#: npc/000-2-2/doors.txt:71
-#, no-c-format
-msgid "Wait, it seems someone is blocking the door from the other side!"
-msgstr ""
-
-#. code: mesq l("Wait, why do you still have the dish with you?!");
-#: npc/000-2-1/chefgado.txt~:194
-#: npc/000-2-1/chefgado.txt:194
-#, no-c-format
-msgid "Wait, why do you still have the dish with you?!"
-msgstr ""
-
-#. code: l("Wait, you never came here before?"), L_DrasilIsland;
-#: npc/000-2-3/nard.txt~:77
-#: npc/000-2-3/nard.txt:77
-#, no-c-format
-msgid "Wait, you never came here before?"
-msgstr ""
-
-#. code: mesq l("Wait. Thats just a fake. Shame on you!");
-#: npc/008-2-14/doctor.txt~:72
-#: npc/008-2-14/doctor.txt:72
-#, no-c-format
-msgid "Wait. Thats just a fake. Shame on you!"
-msgstr ""
-
-#. code: l("Wait... That's not a proper place for a chef, what are you doing there?"), L_Presentation,
-#: npc/001-1/cookiemaster.txt:50
-#, no-c-format
-msgid "Wait... That's not a proper place for a chef, what are you doing there?"
-msgstr ""
-
-#. code: l("Wait... Where are we going?"), L_Artis;
-#: npc/000-1/lean.txt:28
-#, no-c-format
-msgid "Wait... Where are we going?"
-msgstr ""
-
-#. code: l("Wait... You are that @@ from earlier, aren't you?", strcharinfo(0)),
-#: npc/001-3-0/mundane.txt:71
-#: npc/001-3-0/mundane.txt~:71
-#, no-c-format
-msgid "Wait... You are that @@ from earlier, aren't you?"
-msgstr ""
-
-#. code: l("Wake-up!"));
-#: npc/000-0-1/narrator.txt~:69
-#: npc/000-0-1/narrator.txt:69
-#, no-c-format
-msgid "Wake-up!"
-msgstr ""
-
-#. code: l("Walk up the stairs, go through the door on either side, and the only other door in the room, few steps to the south, will lead you right to him."));
-#: npc/001-2-33/lozerk.txt~:48
-#: npc/001-2-33/lozerk.txt:48
-#, no-c-format
-msgid "Walk up the stairs, go through the door on either side, and the only other door in the room, few steps to the south, will lead you right to him."
-msgstr ""
-
-#. code: mesq l("Walking around a bit, it'll be easy for you to catch one, I bet. Impale one of them for me please.");
-#: npc/000-2-1/alige.txt:294
-#: npc/001-2-22/alige.txt:298
-#, no-c-format
-msgid "Walking around a bit, it'll be easy for you to catch one, I bet. Impale one of them for me please."
-msgstr ""
-
-#. code: mesq l("Walking barefoot, feeling the hot sand with my feet, daydreaming... I like such things, you know.");
-#: npc/001-2-2/moon.txt:108
-#, no-c-format
-msgid "Walking barefoot, feeling the hot sand with my feet, daydreaming... I like such things, you know."
-msgstr ""
-
-#. code: 634: Wanderer
-#: conf/messages.conf:609
-msgid "Wanderer"
-msgstr ""
-
-#. code: 665: Wanderer T
-#: conf/messages.conf:642
-msgid "Wanderer T"
-msgstr ""
-
-#. code: l("Want me to help you?");
-#: npc/008-1/hinnak.txt:67
-#, no-c-format
-msgid "Want me to help you?"
-msgstr ""
-
-#. code: 405: War of Emperium SE has been ended.
-#: conf/messages.conf:414
-msgid "War of Emperium SE has been ended."
-msgstr ""
-
-#. code: 403: War of Emperium SE has been initiated.
-#: conf/messages.conf:412
-msgid "War of Emperium SE has been initiated."
-msgstr ""
-
-#. code: 404: War of Emperium SE is currently in progress.
-#: conf/messages.conf:413
-msgid "War of Emperium SE is currently in progress."
-msgstr ""
-
-#. code: 406: War of Emperium SE is currently not in progress.
-#: conf/messages.conf:415
-msgid "War of Emperium SE is currently not in progress."
-msgstr ""
-
-#. code: 74: War of Emperium has been ended.
-#: conf/messages.conf:96
-msgid "War of Emperium has been ended."
-msgstr ""
-
-#. code: 72: War of Emperium has been initiated.
-#: conf/messages.conf:94
-msgid "War of Emperium has been initiated."
-msgstr ""
-
-#. code: 73: War of Emperium is currently in progress.
-#: conf/messages.conf:95
-msgid "War of Emperium is currently in progress."
-msgstr ""
-
-#. code: 75: War of Emperium is currently not in progress.
-#: conf/messages.conf:97
-msgid "War of Emperium is currently not in progress."
-msgstr ""
-
-#. code: 626: Warlock
-#: conf/messages.conf:600
-msgid "Warlock"
-msgstr ""
-
-#. code: 657: Warlock T
-#: conf/messages.conf:634
-msgid "Warlock T"
-msgstr ""
-
-#. code: Name: "Warlord Boots"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Warlord Boots"
-msgstr ""
-
-#. code: Name: "Warlord Helmet"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Warlord Helmet"
-msgstr ""
-
-#. code: Name: "Warlord Plate"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Warlord Plate"
-msgstr ""
-
-#. code: mesq l("Warning! Dangerous fish, do not fall into the lake!");
-#: npc/001-1/panels.txt:44
-#, no-c-format
-msgid "Warning! Dangerous fish, do not fall into the lake!"
-msgstr ""
-
-#. code: mesc b(l("Warning: ")) + l("Previous Inn reservation will be lost!");
-#: npc/functions/savepoint.txt:41
-#, no-c-format
-msgid "Warning: "
-msgstr ""
-
-#. code: mes(l("Warning: changing your body type will send you back to the character selection screen."));
-#: npc/commands/debug-look.txt~:5
-#, no-c-format
-msgid "Warning: changing your body type will send you back to the character selection screen."
-msgstr ""
-
-#. code: Name: "Warped Staff"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Warped Staff"
-msgstr ""
-
-#. code: 0: Warped.
-#: conf/messages.conf:27
-msgid "Warped."
-msgstr ""
-
-#. code: 7: Warping to save point.
-#: conf/messages.conf:34
-msgid "Warping to save point."
-msgstr ""
-
-#. code: mesq l("Was trying to eat fried carp, but it always smeared my hands. Never thought he would come up with a sandwich recipe when I gave him that!");
-#: npc/008-2-16/yannika.txt~:385
-#: npc/008-2-16/yannika.txt:385
-#, no-c-format
-msgid "Was trying to eat fried carp, but it always smeared my hands. Never thought he would come up with a sandwich recipe when I gave him that!"
-msgstr ""
-
-#. code: l("Was your husband with you at home all night the last night that the troupe was in town?"));
-#: npc/008-1/old-woman.txt:83
-#, no-c-format
-msgid "Was your husband with you at home all night the last night that the troupe was in town?"
-msgstr ""
-
-#. code: npctalk3(l("Watch out for these flowers. They don't like to be messed with."));
-#: npc/008-1/old-woman.txt:114
-#, no-c-format
-msgid "Watch out for these flowers. They don't like to be messed with."
-msgstr ""
-
-#. code: Name: "Water Wisp"
-#: mob_db.conf:4847
-#, no-c-format
-msgid "Water Wisp"
-msgstr ""
-
-#. code: mesq l("Water, salt, spicy herbs and meat stuffed with my special surprise!");
-#: npc/000-2-1/chefgado.txt:148
-#: npc/000-2-1/chefgado.txt~:148
-#, no-c-format
-msgid "Water, salt, spicy herbs and meat stuffed with my special surprise!"
-msgstr ""
-
-#. code: npctalk3(l("Wave " + .currentWaveLevel + "!"));
-#: npc/001-2-36/hector.txt:87
-#: npc/001-2-36/hector.txt~:87
-#, no-c-format
-msgid "Wave "
-msgstr ""
-
-#. code: Name: "Wax Chunk"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Wax Chunk"
-msgstr ""
-
-#. code: l("We also feature some services like a storage and a bank for members."),
-#: npc/001-2-19/lloyd.txt~:58
-#: npc/001-2-19/lloyd.txt:58
-#, no-c-format
-msgid "We also feature some services like a storage and a bank for members."
-msgstr ""
-
-#. code: l("We are at half a day from our final destination, by the time that you wake up I'm sure that we will be there!"),
-#. code: l("We are at half a day from our final destination, by the time that you wake up I'm sure that we will be there!");
-#: npc/000-2-1/arpan.txt~:278
-#: npc/000-2-0/julia.txt:57
-#: npc/000-2-1/arpan.txt:278
-#, no-c-format
-msgid "We are at half a day from our final destination, by the time that you wake up I'm sure that we will be there!"
-msgstr ""
-
-#. code: if (.@rand == 6) npctalkonce(l("We are glad captain Nard has let you join the crew!"));
-#. code: else if (.@rand == 3) npctalk3 l("We are glad captain Nard has let you join the crew!");
-#: npc/001-1/devis.txt:31
-#: npc/functions/sailortalk.txt:32
-#, no-c-format
-msgid "We are glad captain Nard has let you join the crew!"
-msgstr ""
-
-#. code: mesq lg("We are glad captain Nard has let you join us down here!");
-#: npc/000-1/maxe.txt:18
-#, no-c-format
-msgid "We are glad captain Nard has let you join us down here!#0"
-msgstr ""
-
-#. code: mesq lg("We are glad captain Nard has let you join us down here!");
-#: npc/000-1/maxe.txt:18
-#, no-c-format
-msgid "We are glad captain Nard has let you join us down here!#1"
-msgstr ""
-
-#. code: lg("We are very lucky, my friend."),
-#: npc/001-1/qonan.txt:85
-#: npc/001-1/qonan.txt~:85
-#, no-c-format
-msgid "We are very lucky, my friend.#0"
-msgstr ""
-
-#. code: lg("We are very lucky, my friend."),
-#: npc/001-1/qonan.txt:85
-#: npc/001-1/qonan.txt~:85
-#, no-c-format
-msgid "We are very lucky, my friend.#1"
-msgstr ""
-
-#. code: l("We aren't open yet because Ishi still can't decide how he will hand out the rewards."),
-#: npc/012-1/aidan.txt~:11
-#, no-c-format
-msgid "We aren't open yet because Ishi still can't decide how he will hand out the rewards."
-msgstr ""
-
-#. code: l("We aren't open yet because Ishi still can't decide how she will hand out the rewards."),
-#: npc/012-1/aidan.txt:11
-#, no-c-format
-msgid "We aren't open yet because Ishi still can't decide how she will hand out the rewards."
-msgstr ""
-
-#. code: l("We arrived in Artis today."), L_Artis,
-#: npc/001-2-22/alige.txt:282
-#: npc/001-2-22/alige.txt:134
-#, no-c-format
-msgid "We arrived in Artis today."
-msgstr ""
-
-#. code: mesq l("We arrived this morning at the port of Artis, I already warned the Legion of Aemil concerning your issue.");
-#: npc/001-2-21/julia.txt:66
-#, no-c-format
-msgid "We arrived this morning at the port of Artis, I already warned the Legion of Aemil concerning your issue."
-msgstr ""
-
-#. code: l("We climbed down, and soon we heard the dripping of water – we had found an underground water-hole! More than that, we had found a gigantic underground cave, and, at the end of it, a huge portal."),
-#: npc/008-2-2/kfahr.txt~:448
-#: npc/008-2-2/kfahr.txt:448
-#, no-c-format
-msgid "We climbed down, and soon we heard the dripping of water – we had found an underground water-hole! More than that, we had found a gigantic underground cave, and, at the end of it, a huge portal."
-msgstr ""
-
-#. code: l("We couldn't just dump all the soap into the underground lake, of course; the water would be undrinkable again. So we collected some of the soap, and I climbed down again with it."),
-#: npc/008-2-2/kfahr.txt~:535
-#: npc/008-2-2/kfahr.txt:535
-#, no-c-format
-msgid "We couldn't just dump all the soap into the underground lake, of course; the water would be undrinkable again. So we collected some of the soap, and I climbed down again with it."
-msgstr ""
-
-#. code: l("We didn't have any suitable weapons, and not much of a choice either, so we made a break for it. We ran into the desert, fast as our legs would carry us, and the scorpions after us."),
-#: npc/008-2-2/kfahr.txt~:436
-#: npc/008-2-2/kfahr.txt:436
-#, no-c-format
-msgid "We didn't have any suitable weapons, and not much of a choice either, so we made a break for it. We ran into the desert, fast as our legs would carry us, and the scorpions after us."
-msgstr ""
-
-#. code: l("We don't need it anymore."),
-#: npc/008-2-24/troupe-leader.txt:79
-#, no-c-format
-msgid "We don't need it anymore."
-msgstr ""
-
-#. code: l("We first drenched ourselves in water – somehow managing not to douse the torch – and drank until we were ready to burst. When we had rested, we went to the portal to have a closer look."),
-#: npc/008-2-2/kfahr.txt:449
-#: npc/008-2-2/kfahr.txt~:449
-#, no-c-format
-msgid "We first drenched ourselves in water – somehow managing not to douse the torch – and drank until we were ready to burst. When we had rested, we went to the portal to have a closer look."
-msgstr ""
-
-#. code: mes l("We follow north hemisphere seasons in case you're wondering.");
-#: npc/001-2-5/tutorial.txt:137
-#, no-c-format
-msgid "We follow north hemisphere seasons in case you're wondering."
-msgstr ""
-
-#. code: l("We had long lost the scorpions, but we were dry like parchment, and exhausted from all the sun and running. So we sat down in the shades of a dune and contemplated our options."),
-#: npc/008-2-2/kfahr.txt:438
-#: npc/008-2-2/kfahr.txt~:438
-#, no-c-format
-msgid "We had long lost the scorpions, but we were dry like parchment, and exhausted from all the sun and running. So we sat down in the shades of a dune and contemplated our options."
-msgstr ""
-
-#. code: l("We had the choice between staying by our torch and watching it die, and then follow suit at the hands, or, well, fangs of the snakes, or wandering off in the dark, to be eaten by snakes someplace else.");
-#: npc/008-2-2/kfahr.txt:456
-#: npc/008-2-2/kfahr.txt~:456
-#, no-c-format
-msgid "We had the choice between staying by our torch and watching it die, and then follow suit at the hands, or, well, fangs of the snakes, or wandering off in the dark, to be eaten by snakes someplace else."
-msgstr ""
-
-#. code: l("We have a special room for this purpose, too. You may test your skills against all kinds of dreadful monsters in there.");
-#: npc/001-2-33/lozerk.txt~:85
-#: npc/001-2-33/lozerk.txt:85
-#, no-c-format
-msgid "We have a special room for this purpose, too. You may test your skills against all kinds of dreadful monsters in there."
-msgstr ""
-
-#. code: mesq l("We have made a stop at a little island, before making it on to the port of Artis.");
-#: npc/000-2-3/nard.txt~:120
-#: npc/000-2-3/nard.txt:120
-#, no-c-format
-msgid "We have made a stop at a little island, before making it on to the port of Artis."
-msgstr ""
-
-#. code: l("We haven't met, right?"),
-#: npc/001-1/qonan.txt:20
-#: npc/001-1/qonan.txt~:20
-#, no-c-format
-msgid "We haven't met, right?"
-msgstr ""
-
-#. code: l("We hold various training sessions, and also have a task board with a heap of things to do for the city and its surroundings."),
-#: npc/001-1/enora.txt~:312
-#: npc/001-1/enora.txt~:36
-#: npc/001-1/enora.txt:312
-#: npc/001-1/enora.txt:36
-#, no-c-format
-msgid "We hold various training sessions, and also have a task board with a heap of things to do for the city and its surroundings."
-msgstr ""
-
-#. code: l("We host daily and weekly monster hunting objectives to adventurers based on their level."),
-#: npc/012-1/aidan.txt~:10
-#: npc/012-1/aidan.txt:10
-#, no-c-format
-msgid "We host daily and weekly monster hunting objectives to adventurers based on their level."
-msgstr ""
-
-#. code: l("We just returned from a long journey and Artis is a good city to rest and to conclude our exchange."),
-#: npc/001-2-24/nard.txt:44
-#, no-c-format
-msgid "We just returned from a long journey and Artis is a good city to rest and to conclude our exchange."
-msgstr ""
-
-#. code: mesq l("We need as many hands as possible to explore the island out there, and to get some new food.");
-#: npc/000-2-3/box.txt:56
-#, no-c-format
-msgid "We need as many hands as possible to explore the island out there, and to get some new food."
-msgstr ""
-
-#. code: mesq lg("We need manpower on the island... Oh forgive me, women are also welcome, of course.", "We need manpower on the island.");
-#: npc/000-2-3/nard.txt:83
-#: npc/000-2-3/nard.txt~:83
-#, no-c-format
-msgid "We need manpower on the island.#1"
-msgstr ""
-
-#. code: mesq lg("We need manpower on the island... Oh forgive me, women are also welcome, of course.", "We need manpower on the island.");
-#: npc/000-2-3/nard.txt:83
-#: npc/000-2-3/nard.txt~:83
-#, no-c-format
-msgid "We need manpower on the island... Oh forgive me, women are also welcome, of course.#0"
-msgstr ""
-
-#. code: l("We need to get out of here soon. I'm scared of the Slimes!"));
-#: npc/001-3-0/mundane.txt~:32
-#: npc/001-3-0/mundane.txt:32
-#, no-c-format
-msgid "We need to get out of here soon. I'm scared of the Slimes!"
-msgstr ""
-
-#. code: mesc l("We need you to deliver this important letter to %s! Avoid the roads and bandits!", $@BANK_NAME$[.@town]);
-#: npc/functions/bank.txt~:260
-#: npc/functions/bank.txt:260
-#, no-c-format
-msgid "We need you to deliver this important letter to %s! Avoid the roads and bandits!"
-msgstr ""
-
-#. code: l("We offer a room for travelers passing by Artis, our beds are comfy and you can be guaranteed to be right as rain after a night here!"),
-#: npc/001-2-28/plush.txt:107
-#, no-c-format
-msgid "We offer a room for travelers passing by Artis, our beds are comfy and you can be guaranteed to be right as rain after a night here!"
-msgstr ""
-
-#. code: l("We offer party and guild certifications and we can also teach you how to use some basic communication skills."),
-#: npc/001-2-9/janus.txt~:75
-#: npc/001-2-9/janus.txt:76
-#, no-c-format
-msgid "We offer party and guild certifications and we can also teach you how to use some basic communication skills."
-msgstr ""
-
-#. code: l("We refuse service to anyone who:"),
-#: npc/008-2-2/note.txt:7
-#: npc/008-2-2/note.txt~:7
-#, no-c-format
-msgid "We refuse service to anyone who:"
-msgstr ""
-
-#. code: l("We seemed to roll down for hours, and I kept feeling dizzier and dizzier; I didn't have the strength to stop. When we arrived at the bottom, I just wanted to lie down and let the sun dry me up."),
-#: npc/008-2-2/kfahr.txt:442
-#: npc/008-2-2/kfahr.txt~:442
-#, no-c-format
-msgid "We seemed to roll down for hours, and I kept feeling dizzier and dizzier; I didn't have the strength to stop. When we arrived at the bottom, I just wanted to lie down and let the sun dry me up."
-msgstr ""
-
-#. code: l("We sell a brimmed hat, you can craft a feather card and attach it to this hat to obtain an enhanced version of it!");
-#: npc/001-2-0/resa.txt:22
-#, no-c-format
-msgid "We sell a brimmed hat, you can craft a feather card and attach it to this hat to obtain an enhanced version of it!"
-msgstr ""
-
-#. code: mesq l("We should be there in a few days, once we arrive, I will warn the Legion of Aemil about what happened, I'm sure they can help.");
-#: npc/000-2-0/julia.txt:192
-#, no-c-format
-msgid "We should be there in a few days, once we arrive, I will warn the Legion of Aemil about what happened, I'm sure they can help."
-msgstr ""
-
-#. code: mesq l("We smuggle not only goods, but people too. If Henry gives me the word...");
-#: npc/001-3-2/smuggler.txt:32
-#: npc/001-3-2/smuggler.txt~:32
-#, no-c-format
-msgid "We smuggle not only goods, but people too. If Henry gives me the word..."
-msgstr ""
-
-#. code: l("We still don't know who did it.")); // XXX: feel free to extend this quest beyond this point
-#: npc/008-2-1/inspector.txt:145
-#, no-c-format
-msgid "We still don't know who did it."
-msgstr ""
-
-#. code: mesq l("We thought that you could help us understand this, all we know is that we found you cast in the sea, adrift on your raft.");
-#: npc/000-2-0/julia.txt:205
-#, no-c-format
-msgid "We thought that you could help us understand this, all we know is that we found you cast in the sea, adrift on your raft."
-msgstr ""
-
-#. code: mesq lg("We thought that you could help us understand this, all we know is that we found you cast in the sea, adrift on your raft.");
-#: npc/001-2-21/julia.txt:80
-#, no-c-format
-msgid "We thought that you could help us understand this, all we know is that we found you cast in the sea, adrift on your raft.#0"
-msgstr ""
-
-#. code: mesq lg("We thought that you could help us understand this, all we know is that we found you cast in the sea, adrift on your raft.");
-#: npc/001-2-21/julia.txt:80
-#, no-c-format
-msgid "We thought that you could help us understand this, all we know is that we found you cast in the sea, adrift on your raft.#1"
-msgstr ""
-
-#. code: l("We thought we heard someone go down to the basement, but we checked the whole place over and didn't see anything out of the ordinary."));
-#: npc/008-2-18/malik.txt:39
-#, no-c-format
-msgid "We thought we heard someone go down to the basement, but we checked the whole place over and didn't see anything out of the ordinary."
-msgstr ""
-
-#. code: mesq lg("We tried to clean them but the sea water mostly destroyed them. It's why we gave you these clothes. They're not very nice, but that's all that we have for you.");
-#: npc/000-2-1/arpan.txt~:203
-#: npc/000-2-1/arpan.txt:203
-#, no-c-format
-msgid "We tried to clean them but the sea water mostly destroyed them. It's why we gave you these clothes. They're not very nice, but that's all that we have for you.#0"
-msgstr ""
-
-#. code: mesq lg("We tried to clean them but the sea water mostly destroyed them. It's why we gave you these clothes. They're not very nice, but that's all that we have for you.");
-#: npc/000-2-1/arpan.txt~:203
-#: npc/000-2-1/arpan.txt:203
-#, no-c-format
-msgid "We tried to clean them but the sea water mostly destroyed them. It's why we gave you these clothes. They're not very nice, but that's all that we have for you.#1"
-msgstr ""
-
-#. code: mesq l("We usually dock around these small isles because they provide us some of the best food of all the archipelago.");
-#: npc/000-1/gugli.txt:64
-#, no-c-format
-msgid "We usually dock around these small isles because they provide us some of the best food of all the archipelago."
-msgstr ""
-
-#. code: mesq l("We usually don't stop in such splendid places, but the captain let us stay here while he writes down the location of this new island on his map!");
-#: npc/000-1/lean.txt:21
-#, no-c-format
-msgid "We usually don't stop in such splendid places, but the captain let us stay here while he writes down the location of this new island on his map!"
-msgstr ""
-
-#. code: l("We very nearly didn't make it. There was nothing around but sand, and we had no water, no food – at least we'd had our breakfast already – and the sun kept burning, and burning, and trying to cook us alive."),
-#: npc/008-2-2/kfahr.txt~:437
-#: npc/008-2-2/kfahr.txt:437
-#, no-c-format
-msgid "We very nearly didn't make it. There was nothing around but sand, and we had no water, no food – at least we'd had our breakfast already – and the sun kept burning, and burning, and trying to cook us alive."
-msgstr ""
-
-#. code: l("We walked all night. As you know, it's best not to travel during the day if you can avoid it, and we were young and energetic in those days, so that was easily avoided."),
-#: npc/008-2-2/kfahr.txt:432
-#: npc/008-2-2/kfahr.txt~:432
-#, no-c-format
-msgid "We walked all night. As you know, it's best not to travel during the day if you can avoid it, and we were young and energetic in those days, so that was easily avoided."
-msgstr ""
-
-#. code: mesq l("We will be yaying there in a few days, so we will drop you off there.");
-#: npc/000-2-1/arpan.txt:173
-#: npc/000-2-1/arpan.txt~:173
-#, no-c-format
-msgid "We will be yaying there in a few days, so we will drop you off there."
-msgstr ""
-
-#. code: l("We will talk about it later."),
-#: npc/001-1/rumly.txt:68
-#, no-c-format
-msgid "We will talk about it later."
-msgstr ""
-
-#. code: l("We'll be staying here in Tulimshar for a while."));
-#: npc/008-2-24/troupe-leader.txt:97
-#, no-c-format
-msgid "We'll be staying here in Tulimshar for a while."
-msgstr ""
-
-#. code: l("We're doing different shows here."));
-#: npc/008-2-24/troupe-leader.txt:80
-#, no-c-format
-msgid "We're doing different shows here."
-msgstr ""
-
-#. code: mesq l("We're soon leaving that island, please return to your cabine.");
-#: npc/000-2-0/doors.txt:67
-#, no-c-format
-msgid "We're soon leaving that island, please return to your cabine."
-msgstr ""
-
-#. code: mesq l("We've found... the old continent, from where our race came from long ago.");
-#: npc/001-2-39/qanon.txt:107
-#: npc/001-2-39/qanon.txt~:107
-#, no-c-format
-msgid "We've found... the old continent, from where our race came from long ago."
-msgstr ""
-
-#. code: mesc l("Weaken all nine seals to be able to undo the final one.");
-#: npc/008-3-0/juliet.txt:358
-#: npc/008-3-0/juliet.txt~:359
-#, no-c-format
-msgid "Weaken all nine seals to be able to undo the final one."
-msgstr ""
-
-#. code: dispbottom l("Weapon level up!");
-#: npc/functions/refine.txt~:41
-#: npc/functions/refine.txt:41
-#, no-c-format
-msgid "Weapon level up!"
-msgstr ""
-
-#. code: 1071: Weather Flags:
-#: conf/messages.conf:940
-msgid "Weather Flags:"
-msgstr ""
-
-#. code: 291: Weather effects will disappear after teleporting or refreshing.
-#: conf/messages.conf:301
-msgid "Weather effects will disappear after teleporting or refreshing."
-msgstr ""
-
-#. code: 570: Wedding
-#: conf/messages.conf:540
-msgid "Wedding"
-msgstr ""
-
-#. code: l("Welcome back! Did you bring me the things I asked for?");
-#: npc/008-2-2/kfahr.txt:648
-#: npc/008-2-2/kfahr.txt~:648
-#, no-c-format
-msgid "Welcome back! Did you bring me the things I asked for?"
-msgstr ""
-
-#. code: lg("Welcome miss.", "Good day sir.");
-#: npc/001-2-9/janus.txt~:127
-#: npc/001-2-9/janus.txt:128
-#, no-c-format
-msgid "Welcome miss.#0"
-msgstr ""
-
-#. code: mesq l("Welcome to %s's Bank!", l("Tulimshar"));
-#. code: mesq l("Welcome to %s's Bank!", l("Candor"));
-#. code: mesq l("Welcome to %s's Bank!", l("Asphodel Moors"));
-#. code: mesq l("Welcome to %s's Bank!", l($@BANK_TOWN$[.bankid]));
-#. code: mesq l("Welcome to %s's Bank!", l("Hurnscald"));
-#: npc/008-2-1/richard.txt:17
-#: npc/008-2-1/richard.txt~:17
-#: npc/020-2-9/hydusun.txt~:17
-#: npc/012-2-3/cynric.txt~:9
-#: npc/009-2-7/jpmorbid.txt:17
-#: npc/012-2-3/cynric.txt:9
-#: npc/009-2-7/jpmorbid.txt~:17
-#: npc/020-2-9/hydusun.txt:17
-#, no-c-format
-msgid "Welcome to %s's Bank!"
-msgstr ""
-
-#. code: l("Welcome to Candor!"),
-#: npc/012-1/kaan.txt~:9
-#: npc/012-1/kaan.txt:9
-#, no-c-format
-msgid "Welcome to Candor!"
-msgstr ""
-
-#. code: l("Welcome to Red Plush."),
-#: npc/001-2-28/jenna.txt:14
-#, no-c-format
-msgid "Welcome to Red Plush."
-msgstr ""
-
-#. code: mesq l("Welcome to my fine shop.");
-#: npc/012-2-3/nyle.txt~:9
-#: npc/012-2-3/nyle.txt:9
-#, no-c-format
-msgid "Welcome to my fine shop."
-msgstr ""
-
-#. code: npctalk l("Welcome to my humble abode."), .@mc$;
-#: npc/008-1-1/cutscene.txt:98
-#: npc/008-1-1/cutscene.txt~:98
-#, no-c-format
-msgid "Welcome to my humble abode."
-msgstr ""
-
-#. code: l("Welcome to my office."),
-#: npc/001-2-0/resa.txt:41
-#, no-c-format
-msgid "Welcome to my office."
-msgstr ""
-
-#. code: l("Welcome to my palace!"),
-#: npc/020-2-0/kaizer.txt~:9
-#: npc/020-2-0/kaizer.txt:9
-#, no-c-format
-msgid "Welcome to my palace!"
-msgstr ""
-
-#. code: setarray .messages$[0], l("Welcome to our inn!"),
-#: npc/001-2-28/jenna.txt:13
-#: npc/008-2-2/melinda.txt:13
-#, no-c-format
-msgid "Welcome to our inn!"
-msgstr ""
-
-#. code: l("Welcome to the Legion of Aemil's building in Artis!");
-#: npc/001-2-33/lozerk.txt:139
-#: npc/001-2-33/lozerk.txt~:139
-#, no-c-format
-msgid "Welcome to the Legion of Aemil's building in Artis!"
-msgstr ""
-
-#. code: l("Welcome to the Merchant Guild of Artis!"),
-#: npc/001-2-19/lloyd.txt:175
-#: npc/001-2-19/lloyd.txt~:175
-#, no-c-format
-msgid "Welcome to the Merchant Guild of Artis!"
-msgstr ""
-
-#. code: l("Welcome to the Red Plush inn!"),
-#: npc/001-2-28/plush.txt:88
-#, no-c-format
-msgid "Welcome to the Red Plush inn!"
-msgstr ""
-
-#. code: l("Welcome to the Rusty Pick."),
-#: npc/008-2-2/melinda.txt:14
-#: npc/008-2-2/melania.txt:13
-#: npc/008-2-2/melania.txt~:13
-#, no-c-format
-msgid "Welcome to the Rusty Pick."
-msgstr ""
-
-#. code: l("Welcome!"),
-#: npc/001-2-19/lloyd.txt~:70
-#: npc/001-2-19/lloyd.txt:70
-#, no-c-format
-msgid "Welcome!"
-msgstr ""
-
-#. code: lg("Welcome, adventurer."),
-#: npc/012-2-2/sorfina.txt~:12
-#: npc/012-2-2/sorfina.txt:9
-#, no-c-format
-msgid "Welcome, adventurer.#0"
-msgstr ""
-
-#. code: lg("Welcome, adventurer."),
-#: npc/012-2-2/sorfina.txt~:12
-#: npc/012-2-2/sorfina.txt:9
-#, no-c-format
-msgid "Welcome, adventurer.#1"
-msgstr ""
-
-#. code: l("Welcome."),
-#: npc/012-2-1/tanisha.txt~:9
-#: npc/012-2-1/jessie.txt:9
-#: npc/012-2-5/rosen.txt~:9
-#: npc/012-1/vincent.txt~:9
-#: npc/012-1/aahna.txt:9
-#: npc/012-2-1/jessie.txt~:9
-#: npc/012-2-1/tanisha.txt:9
-#: npc/012-1/aahna.txt~:9
-#: npc/012-2-5/rosen.txt:9
-#, no-c-format
-msgid "Welcome."
-msgstr ""
-
-#. code: l("Welcome. I am Aidan, from the Monster Hunting Association."),
-#: npc/012-1/aidan.txt~:9
-#: npc/012-1/aidan.txt:9
-#, no-c-format
-msgid "Welcome. I am Aidan, from the Monster Hunting Association."
-msgstr ""
-
-#. code: l("Welcome. I am Ishi, from the Monster Hunting Association."),
-#: npc/012-1/ishi.txt~:9
-#: npc/012-1/ishi.txt:9
-#, no-c-format
-msgid "Welcome. I am Ishi, from the Monster Hunting Association."
-msgstr ""
-
-#. code: l("Well I'm working too! Don't you want me to carry one of these boxes back to Gugli?");
-#: npc/000-1/muller.txt:25
-#, no-c-format
-msgid "Well I'm working too! Don't you want me to carry one of these boxes back to Gugli?"
-msgstr ""
-
-#. code: mesq lg("Well done! Collect all the ingredients and then come back here. You will be rewarded once I am satisfied that they understand who rules this ship!");
-#: npc/000-2-1/chefgado.txt:108
-#: npc/000-2-1/chefgado.txt~:108
-#, no-c-format
-msgid "Well done! Collect all the ingredients and then come back here. You will be rewarded once I am satisfied that they understand who rules this ship!#0"
-msgstr ""
-
-#. code: mesq lg("Well done! Collect all the ingredients and then come back here. You will be rewarded once I am satisfied that they understand who rules this ship!");
-#: npc/000-2-1/chefgado.txt:108
-#: npc/000-2-1/chefgado.txt~:108
-#, no-c-format
-msgid "Well done! Collect all the ingredients and then come back here. You will be rewarded once I am satisfied that they understand who rules this ship!#1"
-msgstr ""
-
-#. code: mesq l("Well done! The ship is now ready to sail again!");
-#: npc/000-1/gugli.txt:209
-#, no-c-format
-msgid "Well done! The ship is now ready to sail again!"
-msgstr ""
-
-#. code: l("Well done, well done! Now that's what I call warrior spirit!");
-#: npc/008-2-2/kfahr.txt~:701
-#: npc/008-2-2/kfahr.txt:701
-#, no-c-format
-msgid "Well done, well done! Now that's what I call warrior spirit!"
-msgstr ""
-
-#. code: npctalk3(l("Well done, you aren't even bleeding that much!"));
-#: npc/001-2-36/hector.txt~:41
-#: npc/001-2-36/hector.txt:41
-#, no-c-format
-msgid "Well done, you aren't even bleeding that much!"
-msgstr ""
-
-#. code: l("Well if you are whining like that all the time, then I think there is a reason behind their choice."), L_Whyning;
-#: npc/000-1/astapolos.txt:37
-#, no-c-format
-msgid "Well if you are whining like that all the time, then I think there is a reason behind their choice."
-msgstr ""
-
-#. code: l("Well in fact...");
-#: npc/001-1/cookiemaster.txt:23
-#, no-c-format
-msgid "Well in fact..."
-msgstr ""
-
-#. code: mesq l("Well then... Take this one!");
-#: npc/000-1/muller.txt:46
-#, no-c-format
-msgid "Well then... Take this one!"
-msgstr ""
-
-#. code: mesq l("Well, I already told you what I knew, but repeating never hurts, I guess. So, to nullify the barrier.");
-#: npc/008-3-0/clauquer.txt~:49
-#: npc/008-3-0/clauquer.txt:50
-#, no-c-format
-msgid "Well, I already told you what I knew, but repeating never hurts, I guess. So, to nullify the barrier."
-msgstr ""
-
-#. code: mesq l("Well, I can bring you straight to Artis, but...");
-#: npc/000-2-3/nard.txt~:227
-#: npc/000-2-3/nard.txt:227
-#, no-c-format
-msgid "Well, I can bring you straight to Artis, but..."
-msgstr ""
-
-#. code: l("Well, I can't offer you much."),
-#: npc/008-1/hinnak.txt:81
-#, no-c-format
-msgid "Well, I can't offer you much."
-msgstr ""
-
-#. code: l("Well, I was exhausted and had to rest."),
-#: npc/008-1/jack.txt:71
-#, no-c-format
-msgid "Well, I was exhausted and had to rest."
-msgstr ""
-
-#. code: rif(.@gugli == 1, l("Well, I was in fact looking for them. Where are they now?")), L_Sailors,
-#: npc/000-1/lean.txt:27
-#, no-c-format
-msgid "Well, I was in fact looking for them. Where are they now?"
-msgstr ""
-
-#. code: l("Well, I'm done for the day, and I'm quite old enough to decide when I can have a %s, thank you!",
-#: npc/008-1/hinnak.txt:183
-#, no-c-format
-msgid "Well, I'm done for the day, and I'm quite old enough to decide when I can have a %s, thank you!"
-msgstr ""
-
-#. code: l("Well, Rossy told both of them were fine...");
-#: npc/008-2-4/olana.txt:162
-#: npc/008-2-4/olana.txt~:162
-#, no-c-format
-msgid "Well, Rossy told both of them were fine..."
-msgstr ""
-
-#. code: l("Well, cooking is an art, and thus, you need intelligence and dexterity to learn."),
-#: npc/008-2-16/yannika.txt:256
-#: npc/008-2-16/yannika.txt~:256
-#, no-c-format
-msgid "Well, cooking is an art, and thus, you need intelligence and dexterity to learn."
-msgstr ""
-
-#. code: mesq lg("Well, eh-heh... Welcome aboard, cutie!", "Well, eh-heh... Welcome aboard, son!");
-#: npc/000-2-1/chefgado.txt~:92
-#: npc/000-2-1/chefgado.txt:92
-#, no-c-format
-msgid "Well, eh-heh... Welcome aboard, cutie!#0"
-msgstr ""
-
-#. code: mesq lg("Well, eh-heh... Welcome aboard, cutie!", "Well, eh-heh... Welcome aboard, son!");
-#: npc/000-2-1/chefgado.txt~:92
-#: npc/000-2-1/chefgado.txt:92
-#, no-c-format
-msgid "Well, eh-heh... Welcome aboard, son!#1"
-msgstr ""
-
-#. code: mesq lg("Well, even though you have been rescued by us, it doesn't make you an expert sailor, am I right?");
-#: npc/000-1/gugli.txt:60
-#, no-c-format
-msgid "Well, even though you have been rescued by us, it doesn't make you an expert sailor, am I right?#0"
-msgstr ""
-
-#. code: mesq lg("Well, even though you have been rescued by us, it doesn't make you an expert sailor, am I right?");
-#: npc/000-1/gugli.txt:60
-#, no-c-format
-msgid "Well, even though you have been rescued by us, it doesn't make you an expert sailor, am I right?#1"
-msgstr ""
-
-#. code: l("Well, hopefully it won't be too long until you reach your destination."),
-#: npc/000-0-1/narrator.txt~:89
-#: npc/000-0-1/narrator.txt:89
-#, no-c-format
-msgid "Well, hopefully it won't be too long until you reach your destination."
-msgstr ""
-
-#. code: mesq l("Well, if he sees you, a giant foot will descend from the heavens upon you... Or so I've heard.");
-#: npc/020-1/bodyguard.txt:21
-#: npc/020-1/bodyguard.txt~:21
-#, no-c-format
-msgid "Well, if he sees you, a giant foot will descend from the heavens upon you... Or so I've heard."
-msgstr ""
-
-#. code: mesq lg("Well, if you ever do want to join: 'Ye Merry Club Of Thee Bequeathed With Cookies'...");
-#: npc/001-1/cookiemaster.txt:100
-#, no-c-format
-msgid "Well, if you ever do want to join: 'Ye Merry Club Of Thee Bequeathed With Cookies'...#0"
-msgstr ""
-
-#. code: mesq lg("Well, if you ever do want to join: 'Ye Merry Club Of Thee Bequeathed With Cookies'...");
-#: npc/001-1/cookiemaster.txt:100
-#, no-c-format
-msgid "Well, if you ever do want to join: 'Ye Merry Club Of Thee Bequeathed With Cookies'...#1"
-msgstr ""
-
-#. code: mesq l("Well, if you find me a solution for that problem, I can give you the recipe. What do you say?");
-#: npc/008-1/snarfles.txt:42
-#: npc/008-1/snarfles.txt~:42
-#: npc/008-1/crane.txt:37
-#: npc/008-1/crane.txt~:37
-#, no-c-format
-msgid "Well, if you find me a solution for that problem, I can give you the recipe. What do you say?"
-msgstr ""
-
-#. code: rif(.@gugli == 0, l("Well, is there anything I can do here to help?")), L_Help,
-#: npc/000-1/maxe.txt:26
-#, no-c-format
-msgid "Well, is there anything I can do here to help?"
-msgstr ""
-
-#. code: l("Well, it's not bad to finally feel something beneath my feet."), L_Continue,
-#: npc/000-1/gulukan.txt:29
-#, no-c-format
-msgid "Well, it's not bad to finally feel something beneath my feet."
-msgstr ""
-
-#. code: l("Well, not like you would be able to remember. Even if you wanted."),
-#: npc/000-0-1/narrator.txt:99
-#: npc/000-0-1/narrator.txt~:99
-#, no-c-format
-msgid "Well, not like you would be able to remember. Even if you wanted."
-msgstr ""
-
-#. code: mesq l("Well, of course, I can show you how to cook sandwiches. But you'll need to bring ingredients for practice.");
-#: npc/008-2-16/yannika.txt~:264
-#: npc/008-2-16/yannika.txt:264
-#, no-c-format
-msgid "Well, of course, I can show you how to cook sandwiches. But you'll need to bring ingredients for practice."
-msgstr ""
-
-#. code: l("Well, of course. First of all, you need a @@. You can have mine, if you want.", getitemlink(RecipeBook)),
-#: npc/008-2-16/yannika.txt~:117
-#: npc/008-2-16/yannika.txt:117
-#, no-c-format
-msgid "Well, of course. First of all, you need a @@. You can have mine, if you want."
-msgstr ""
-
-#. code: l("Well, tell me the recipe and I will bake for you whatever you need, for a small fee."),
-#: npc/020-2-20/riskim.txt~:13
-#: npc/020-2-20/riskim.txt:13
-#, no-c-format
-msgid "Well, tell me the recipe and I will bake for you whatever you need, for a small fee."
-msgstr ""
-
-#. code: mesq l("Well, thanks for the box. But... He was supposed to bring it back to me himself. I never asked him to give it to you!");
-#: npc/000-1/gugli.txt:142
-#, no-c-format
-msgid "Well, thanks for the box. But... He was supposed to bring it back to me himself. I never asked him to give it to you!"
-msgstr ""
-
-#. code: l("Well, we couldn't read it. We later sold it for a good price, to a young travelling archeologist; Doctor Nohlidge or something like that. She said that the engravings described sacrifical practices of an ancient snake cult...");
-#: npc/008-2-2/kfahr.txt:487
-#: npc/008-2-2/kfahr.txt~:487
-#, no-c-format
-msgid "Well, we couldn't read it. We later sold it for a good price, to a young travelling archeologist; Doctor Nohlidge or something like that. She said that the engravings described sacrifical practices of an ancient snake cult..."
-msgstr ""
-
-#. code: mesq l("Well, you *do* look weak, I guess I would get worried if you went after them and ended up lost and on the swamps.");
-#: npc/008-2-4/olana.txt~:114
-#: npc/008-2-4/olana.txt:114
-#, no-c-format
-msgid "Well, you *do* look weak, I guess I would get worried if you went after them and ended up lost and on the swamps."
-msgstr ""
-
-#. code: mesq l("Well, you can bake sweets for yourself, they don't require a Plate anyway. As for salad...");
-#: npc/008-2-24/chef.txt~:231
-#: npc/008-2-24/chef.txt:231
-#, no-c-format
-msgid "Well, you can bake sweets for yourself, they don't require a Plate anyway. As for salad..."
-msgstr ""
-
-#. code: mesq l("Well, you can have them back, but they're yayaya, mostly destroyed. Not sure what yeye are going to do with that.");
-#: npc/000-2-1/arpan.txt~:227
-#: npc/000-2-1/arpan.txt:227
-#, no-c-format
-msgid "Well, you can have them back, but they're yayaya, mostly destroyed. Not sure what yeye are going to do with that."
-msgstr ""
-
-#. code: l("Well, you should have known that your daughter is allergic to roses.");
-#: npc/008-2-4/olana.txt~:261
-#: npc/008-2-4/olana.txt:261
-#, no-c-format
-msgid "Well, you should have known that your daughter is allergic to roses."
-msgstr ""
-
-#. code: l("Well..."),
-#: npc/008-2-2/kfahr.txt:98
-#: npc/008-2-2/kfahr.txt~:98
-#, no-c-format
-msgid "Well..."
-msgstr ""
-
-#. code: l("Well... I don't think it is the best way to rule a ship. Think about it."),
-#: npc/000-2-0/julia.txt:82
-#, no-c-format
-msgid "Well... I don't think it is the best way to rule a ship. Think about it."
-msgstr ""
-
-#. code: l("Well... I've only killed some little pious in the ship, that's all."), -,
-#: npc/000-1/sapartan.txt:55
-#, no-c-format
-msgid "Well... I've only killed some little pious in the ship, that's all."
-msgstr ""
-
-#. code: rif(.@q2 == 2 && countitem(PoisonedDish), l("Well... No wait, I have something for you but you shouldn't eat it... I'm taking it back to the kitchen.")),
-#: npc/000-2-0/julia.txt:245
-#, no-c-format
-msgid "Well... No wait, I have something for you but you shouldn't eat it... I'm taking it back to the kitchen."
-msgstr ""
-
-#. code: l("Well... OK.");
-#: npc/020-2-24/kylian.txt:43
-#: npc/020-2-24/kylian.txt~:43
-#, no-c-format
-msgid "Well... OK."
-msgstr ""
-
-#. code: l("Weren't you listening? A desert worm is not a regular worm; a worm couldn't survive in the desert.");
-#: npc/008-2-2/kfahr.txt~:363
-#: npc/008-2-2/kfahr.txt:363
-#, no-c-format
-msgid "Weren't you listening? A desert worm is not a regular worm; a worm couldn't survive in the desert."
-msgstr ""
-
-#. code: 1103: West
-#: conf/messages.conf:972
-msgid "West"
-msgstr ""
-
-#. code: return l("West Woodland Beach");
-#: npc/items/shovel.txt~:277
-#: npc/items/shovel.txt:277
-#, no-c-format
-msgid "West Woodland Beach"
-msgstr ""
-
-#. code: mesq l("Wha - I am not a drunkard, and anyone who says that is lying!");
-#: npc/008-2-24/chef.txt~:92
-#: npc/008-2-24/chef.txt:92
-#, no-c-format
-msgid "Wha - I am not a drunkard, and anyone who says that is lying!"
-msgstr ""
-
-#. code: mesq l("Wha - Really?! Tiki said it tasted good??! I'm saved! You're truly my savior!!");
-#: npc/008-1/crane.txt~:75
-#: npc/008-1/snarfles.txt:80
-#: npc/008-1/crane.txt:75
-#: npc/008-1/snarfles.txt~:80
-#, no-c-format
-msgid "Wha - Really?! Tiki said it tasted good??! I'm saved! You're truly my savior!!"
-msgstr ""
-
-#. code: mesq l("Wha- Do you think I'm stupid?");
-#: npc/009-2-3/chef.txt~:67
-#: npc/009-2-3/chef.txt:67
-#, no-c-format
-msgid "Wha- Do you think I'm stupid?"
-msgstr ""
-
-#. code: mesq l("What I sell comes from every corner of Gasaron.");
-#: npc/001-1/fexil.txt:43
-#, no-c-format
-msgid "What I sell comes from every corner of Gasaron."
-msgstr ""
-
-#. code: mesq l("What I sell comes from every corner of Gasaron. From Esperia to the Land of Fire!");
-#: npc/000-1/fexil.txt:12
-#, no-c-format
-msgid "What I sell comes from every corner of Gasaron. From Esperia to the Land of Fire!"
-msgstr ""
-
-#. code: dispbottom l("What a pity! You've died.");
-#: npc/001-3-0/mundane.txt:195
-#: npc/001-3-0/mundane.txt~:199
-#, no-c-format
-msgid "What a pity! You've died."
-msgstr ""
-
-#. code: l("What a relief."),
-#: npc/001-2-2/moon.txt:24
-#, no-c-format
-msgid "What a relief."
-msgstr ""
-
-#. code: l("What a strange note."),
-#: npc/008-2-1/inspector.txt:127
-#, no-c-format
-msgid "What a strange note."
-msgstr ""
-
-#. code: select(l("What about Chelios?"));
-#: npc/001-2-27/don.txt:33
-#, no-c-format
-msgid "What about Chelios?"
-msgstr ""
-
-#. code: l("What about Q'Muller? Where is he?"), L_Qmuller,
-#: npc/000-1/maxe.txt:53
-#, no-c-format
-msgid "What about Q'Muller? Where is he?"
-msgstr ""
-
-#. code: l("What about making some fertilizing-something?"),
-#: npc/008-1-1/galimatia.txt~:213
-#: npc/008-1-1/galimatia.txt:213
-#, no-c-format
-msgid "What about making some fertilizing-something?"
-msgstr ""
-
-#. code: mesq l("What about my story?");
-#: npc/001-1/cookiemaster.txt:83
-#, no-c-format
-msgid "What about my story?"
-msgstr ""
-
-#. code: mesq l("What about the following deal: You bring me some tasty food, and I give you some tasty recipe from before I became undead?");
-#: npc/009-2-3/chef.txt:38
-#: npc/009-2-3/chef.txt~:38
-#, no-c-format
-msgid "What about the following deal: You bring me some tasty food, and I give you some tasty recipe from before I became undead?"
-msgstr ""
-
-#. code: l("What about those pious? They look so cute."),
-#: npc/001-1/salem.txt:111
-#, no-c-format
-msgid "What about those pious? They look so cute."
-msgstr ""
-
-#. code: l("What am I supposed to say?"), L_Quit,
-#: npc/000-2-0/billybons.txt:51
-#, no-c-format
-msgid "What am I supposed to say?"
-msgstr ""
-
-#. code: mesq l("What an unexpected pleasure, your help is always welcome!");
-#: npc/000-1/gugli.txt:50
-#, no-c-format
-msgid "What an unexpected pleasure, your help is always welcome!"
-msgstr ""
-
-#. code: l("What are current leaderboard?"),
-#: npc/012-3-0/parua.txt~:66
-#, no-c-format
-msgid "What are current leaderboard?"
-msgstr ""
-
-#. code: if (.@r == 0) mesq l("What are you doing in my kitchen?! Get out, it's not a place for kids!");
-#. code: if (.@r == 0) npctalk3 l("What are you doing in my kitchen?! Get out, it's not a place for kids!");
-#: npc/000-2-1/chefgado.txt~:31
-#: npc/000-2-1/chefgado.txt:31
-#: npc/001-2-22/chefgado.txt:12
-#: npc/001-2-22/chefgado.txt~:12
-#, no-c-format
-msgid "What are you doing in my kitchen?! Get out, it's not a place for kids!"
-msgstr ""
-
-#. code: l("What are you doing?");
-#: npc/008-1/4144.txt:24
-#, no-c-format
-msgid "What are you doing?"
-msgstr ""
-
-#. code: l("What are you going to do?");
-#: npc/items/shovel.txt:179
-#: npc/items/shovel.txt~:179
-#, no-c-format
-msgid "What are you going to do?"
-msgstr ""
-
-#. code: mesq lg("What are you guys saying ? It's a Yoiis!");
-#: npc/000-0/sailors.txt:42
-#: npc/000-0/sailors.txt~:42
-#, no-c-format
-msgid "What are you guys saying ? It's a Yoiis!#0"
-msgstr ""
-
-#. code: mesq lg("What are you guys saying ? It's a Yoiis!");
-#: npc/000-0/sailors.txt:42
-#: npc/000-0/sailors.txt~:42
-#, no-c-format
-msgid "What are you guys saying ? It's a Yoiis!#1"
-msgstr ""
-
-#. code: mesq l("What are you looking at?");
-#: npc/000-1/couwan.txt:19
-#: npc/000-1/couwan.txt:27
-#, no-c-format
-msgid "What are you looking at?"
-msgstr ""
-
-#. code: mesq l("What are you looking for?");
-#: npc/000-1/tarlan.txt:17
-#, no-c-format
-msgid "What are you looking for?"
-msgstr ""
-
-#. code: l("What are you reading?"),
-#: npc/001-1/qpid.txt:134
-#, no-c-format
-msgid "What are you reading?"
-msgstr ""
-
-#. code: l("What are you talking about? What guild?"), L_Quit,
-#: npc/000-2-0/billybons.txt:40
-#, no-c-format
-msgid "What are you talking about? What guild?"
-msgstr ""
-
-#. code: l("What are your needs?"), L_Need,
-#: npc/000-2-1/chefgado.txt~:121
-#: npc/000-2-1/chefgado.txt:121
-#, no-c-format
-msgid "What are your needs?"
-msgstr ""
-
-#. code: switch (select(l("What beverages do you have?"),
-#: npc/008-2-2/barron.txt:13
-#, no-c-format
-msgid "What beverages do you have?"
-msgstr ""
-
-#. code: l("What brings you here today?");
-#: npc/001-1/enora.txt~:374
-#: npc/001-1/enora.txt:374
-#, no-c-format
-msgid "What brings you here today?"
-msgstr ""
-
-#. code: mesq l("What can I do for you?");
-#: npc/001-2-24/nard.txt:31
-#, no-c-format
-msgid "What can I do for you?"
-msgstr ""
-
-#. code: rif(.@q_nard == 5 && getq(General_Narrator) < 1, l("What can I do now?")), L_GotoSleep,
-#. code: rif(.@q3 == 5 && .@q4 < 1, l("What can I do now?")),
-#: npc/000-2-1/arpan.txt~:154
-#: npc/000-2-1/arpan.txt:154
-#: npc/000-2-0/julia.txt:243
-#, no-c-format
-msgid "What can I do now?"
-msgstr ""
-
-#. code: l("What can you tell me about the legion?"),
-#: npc/001-2-33/lozerk.txt:159
-#: npc/001-2-33/lozerk.txt~:158
-#, no-c-format
-msgid "What can you tell me about the legion?"
-msgstr ""
-
-#. code: l("What could be waiting for you there?"));
-#: npc/000-0-1/narrator.txt:91
-#: npc/000-0-1/narrator.txt~:91
-#, no-c-format
-msgid "What could be waiting for you there?"
-msgstr ""
-
-#. code: npctalkonce l("What counts in a book is like so many things, not what is on the outside, but what is on the inside.");
-#: npc/001-2-4/robin.txt:37
-#, no-c-format
-msgid "What counts in a book is like so many things, not what is on the outside, but what is on the inside."
-msgstr ""
-
-#. code: l("What danger?! Where?!");
-#: npc/000-1/sapartan.txt:36
-#, no-c-format
-msgid "What danger?! Where?!"
-msgstr ""
-
-#. code: mesq l("What did Gugli say about the box? Was it ok?");
-#: npc/functions/sailordialogue.txt:18
-#, no-c-format
-msgid "What did Gugli say about the box? Was it ok?"
-msgstr ""
-
-#. code: mesq l("What did Gugli yayaid about the box? Was it ok?");
-#: npc/000-1/gulukan.txt:81
-#, no-c-format
-msgid "What did Gugli yayaid about the box? Was it ok?"
-msgstr ""
-
-#. code: l("What did you want, again?"),
-#: npc/008-2-16/yannika.txt:416
-#: npc/008-2-16/yannika.txt~:341
-#: npc/008-2-16/yannika.txt:393
-#: npc/008-2-16/yannika.txt~:416
-#: npc/008-2-16/yannika.txt~:393
-#: npc/008-2-16/yannika.txt:341
-#, no-c-format
-msgid "What did you want, again?"
-msgstr ""
-
-#. code: mesq l("What do you expect me to do with this? GO AWAY!");
-#: npc/008-2-24/chef.txt~:101
-#: npc/008-2-24/chef.txt:101
-#, no-c-format
-msgid "What do you expect me to do with this? GO AWAY!"
-msgstr ""
-
-#. code: l("What do you mean to look at my wares?!"),
-#: npc/020-1/neko.txt:11
-#, no-c-format
-msgid "What do you mean to look at my wares?!"
-msgstr ""
-
-#. code: selectd(l("What do you mean?"));
-#: npc/008-1/jack.txt:34
-#, no-c-format
-msgid "What do you mean?"
-msgstr ""
-
-#. code: l("What do you need?"), -,
-#. code: l("What do you need?");
-#: npc/000-2-3/nard.txt:75
-#: npc/000-2-3/nard.txt~:75
-#: npc/001-2-28/plush.txt:89
-#, no-c-format
-msgid "What do you need?"
-msgstr ""
-
-#. code: l("What do you think about this stew?"),
-#: npc/008-2-32/thamas.txt:17
-#: npc/008-2-32/thamas.txt~:17
-#, no-c-format
-msgid "What do you think about this stew?"
-msgstr ""
-
-#. code: mesq l("What do you think?");
-#: npc/000-2-3/box.txt:60
-#, no-c-format
-msgid "What do you think?"
-msgstr ""
-
-#. code: mes l("What do you want to access?");
-#: npc/commands/super-menu.txt:13
-#: npc/commands/event.txt:22
-#, no-c-format
-msgid "What do you want to access?"
-msgstr ""
-
-#. code: mes l("What do you want to change?");
-#: npc/commands/debug-look.txt:47
-#: npc/commands/debug-look.txt~:63
-#, no-c-format
-msgid "What do you want to change?"
-msgstr ""
-
-#. code: mesq l("What do you want to do with it?");
-#: npc/001-2-22/note.txt:10
-#, no-c-format
-msgid "What do you want to do with it?"
-msgstr ""
-
-#. code: l("What do you want to do with your money?");
-#: npc/functions/bank.txt~:14
-#: npc/functions/bank.txt~:19
-#: npc/functions/bank.txt:14
-#: npc/functions/bank.txt:19
-#, no-c-format
-msgid "What do you want to do with your money?"
-msgstr ""
-
-#. code: mes l("What do you want to do?");
-#. code: mesc(l("What do you want to do?"), 9);
-#: npc/000-2-2/doors.txt:49
-#: npc/001-2-23/doors.txt:49
-#: npc/commands/debug.txt:96
-#: npc/commands/debug.txt~:96
-#, no-c-format
-msgid "What do you want to do?"
-msgstr ""
-
-#. code: mes l("What do you want to reset?");
-#: npc/commands/debug.txt~:21
-#: npc/commands/debug.txt:21
-#, no-c-format
-msgid "What do you want to reset?"
-msgstr ""
-
-#. code: mesq l("What do you want today?");
-#. code: l("What do you want today?");
-#: npc/001-2-21/julia.txt:13
-#: npc/000-2-0/julia.txt:273
-#: npc/001-2-19/lloyd.txt~:176
-#: npc/001-2-19/lloyd.txt:176
-#, no-c-format
-msgid "What do you want today?"
-msgstr ""
-
-#. code: mesc(l("What do you wish to do?"), 9);
-#: npc/000-2-3/box.txt:26
-#, no-c-format
-msgid "What do you wish to do?"
-msgstr ""
-
-#. code: l("What does yoiis want today?");
-#: npc/001-1/calypsan.txt:57
-#, no-c-format
-msgid "What does yoiis want today?"
-msgstr ""
-
-#. code: l("What else do you need?"));
-#. code: l("What else do you need?");
-#: npc/functions/sailortalk.txt:28
-#: npc/001-1/devis.txt:28
-#, no-c-format
-msgid "What else do you need?"
-msgstr ""
-
-#. code: l("What exactly is your real job?"), -;
-#: npc/000-1/jalad.txt:29
-#, no-c-format
-msgid "What exactly is your real job?"
-msgstr ""
-
-#. code: l("What happened to me?"), L_What,
-#. code: l("What happened to me?"),
-#: npc/000-2-0/julia.txt:250
-#: npc/001-2-21/julia.txt:27
-#, no-c-format
-msgid "What happened to me?"
-msgstr ""
-
-#. code: l("What happened to the tablet?"),
-#: npc/008-2-2/kfahr.txt:479
-#: npc/008-2-2/kfahr.txt~:479
-#, no-c-format
-msgid "What happened to the tablet?"
-msgstr ""
-
-#. code: selectd(l("What happened?"));
-#: npc/008-1/jack.txt:46
-#, no-c-format
-msgid "What happened?"
-msgstr ""
-
-#. code: l("What happens when you try to think about it?"),
-#: npc/001-1/enora.txt~:87
-#: npc/001-1/enora.txt:87
-#, no-c-format
-msgid "What happens when you try to think about it?"
-msgstr ""
-
-#. code: l("What is Artis?"), L_Artis,
-#: npc/000-1/silvio.txt:28
-#: npc/000-2-1/alige.txt:134
-#: npc/000-2-1/alige.txt:278
-#, no-c-format
-msgid "What is Artis?"
-msgstr ""
-
-#. code: l("What is a card?"),
-#: npc/001-2-27/don.txt:67
-#, no-c-format
-msgid "What is a card?"
-msgstr ""
-
-#. code: l("What is a legion soldier even doing here?");
-#. code: l("What is a legion soldier even doing here?"),
-#: npc/008-2-32/thamas.txt~:19
-#: npc/008-2-32/thamas.txt:19
-#, no-c-format
-msgid "What is a legion soldier even doing here?"
-msgstr ""
-
-#. code: l("What is growing and shrinking at the same time?");
-#: npc/001-1/qpid.txt:11
-#, no-c-format
-msgid "What is growing and shrinking at the same time?"
-msgstr ""
-
-#. code: switch (select(l("What is it, darling?"),
-#: npc/008-2-2/melinda.txt:78
-#, no-c-format
-msgid "What is it, darling?"
-msgstr ""
-
-#. code: l("What is my current hairstyle and hair color?"),
-#: npc/001-2-41/edouard.txt~:137
-#: npc/001-2-41/edouard.txt:136
-#, no-c-format
-msgid "What is my current hairstyle and hair color?"
-msgstr ""
-
-#. code: l("What is taking them so long?"),
-#: npc/008-2-4/bernard.txt:32
-#, no-c-format
-msgid "What is taking them so long?"
-msgstr ""
-
-#. code: mesq l("What is that...? Salad! You did it!! Give me the recipe!");
-#: npc/008-2-24/chef.txt~:253
-#: npc/008-2-24/chef.txt:253
-#, no-c-format
-msgid "What is that...? Salad! You did it!! Give me the recipe!"
-msgstr ""
-
-#. code: l("What is the area, anyway?"),
-#: npc/020-2-34/donutello.txt~:31
-#: npc/020-2-34/donutello.txt:31
-#, no-c-format
-msgid "What is the area, anyway?"
-msgstr ""
-
-#. code: l("What is this legion?"));
-#. code: rif(.@q >= 1, l("What is this legion?")),
-#: npc/001-1/enora.txt~:222
-#: npc/001-1/enora.txt:390
-#: npc/001-1/enora.txt:222
-#: npc/001-1/enora.txt~:390
-#, no-c-format
-msgid "What is this \"legion\"?"
-msgstr ""
-
-#. code: l("What is this building?"),
-#: npc/001-1/chelios.txt:87
-#, no-c-format
-msgid "What is this building?"
-msgstr ""
-
-#. code: l("What is this guild for?"),
-#: npc/001-2-19/lloyd.txt:186
-#: npc/001-2-19/lloyd.txt~:186
-#, no-c-format
-msgid "What is this guild for?"
-msgstr ""
-
-#. code: l("What is this place anyway?");
-#: npc/012-3-0/parua.txt~:67
-#, no-c-format
-msgid "What is this place anyway?"
-msgstr ""
-
-#. code: l("What is this place?"),
-#: npc/001-2-27/kaylo.txt:13
-#, no-c-format
-msgid "What is this place?"
-msgstr ""
-
-#. code: lg("What is your problem?"), L_toams;
-#: npc/012-2-4/zitoni.txt:16
-#: npc/012-2-4/zitoni.txt~:16
-#, no-c-format
-msgid "What is your problem?#0"
-msgstr ""
-
-#. code: lg("What is your problem?"), L_toams;
-#: npc/012-2-4/zitoni.txt:16
-#: npc/012-2-4/zitoni.txt~:16
-#, no-c-format
-msgid "What is your problem?#1"
-msgstr ""
-
-#. code: l("What is your tipiou trying to do?"),
-#: npc/001-2-28/plush.txt:96
-#, no-c-format
-msgid "What is your tipiou trying to do?"
-msgstr ""
-
-#. code: l("What item would you like to bleach?");
-#: npc/001-2-12/oscar.txt:71
-#, no-c-format
-msgid "What item would you like to bleach?"
-msgstr ""
-
-#. code: l("What kind of help do you need?"),
-#: npc/001-1/katja.txt:70
-#, no-c-format
-msgid "What kind of help do you need?"
-msgstr ""
-
-#. code: mesq l("What kind of help?");
-#: npc/000-1/tibbo.txt:32
-#, no-c-format
-msgid "What kind of help?"
-msgstr ""
-
-#. code: switch (select(l("What kinds of books are there here?"),
-#: npc/001-2-6/leonard.txt:27
-#: npc/001-2-4/robin.txt:13
-#: npc/001-2-6/christopher.txt:25
-#, no-c-format
-msgid "What kinds of books are there here?"
-msgstr ""
-
-#. code: l("What service do you offer?"),
-#: npc/001-2-28/plush.txt:95
-#: npc/001-2-9/janus.txt~:140
-#: npc/001-2-9/janus.txt:141
-#, no-c-format
-msgid "What service do you offer?"
-msgstr ""
-
-#. code: rif(!.@equipped, lg("What should I do after taking these clothes?")), L_WhatCloth,
-#: npc/000-2-1/arpan.txt:161
-#: npc/000-2-1/arpan.txt~:161
-#, no-c-format
-msgid "What should I do after taking these clothes?#0"
-msgstr ""
-
-#. code: rif(!.@equipped, lg("What should I do after taking these clothes?")), L_WhatCloth,
-#: npc/000-2-1/arpan.txt:161
-#: npc/000-2-1/arpan.txt~:161
-#, no-c-format
-msgid "What should I do after taking these clothes?#1"
-msgstr ""
-
-#. code: select l("What should I do, again?");
-#: npc/001-1/qonan.txt~:75
-#: npc/001-1/qonan.txt:75
-#, no-c-format
-msgid "What should I do, again?"
-msgstr ""
-
-#. code: l("What was I supposed to do, again?"),
-#: npc/001-3-2/henry.txt:182
-#: npc/001-3-2/henry.txt:76
-#: npc/001-3-2/henry.txt~:271
-#: npc/001-3-2/henry.txt~:76
-#: npc/001-3-2/henry.txt~:182
-#: npc/001-3-2/henry.txt:271
-#, no-c-format
-msgid "What was I supposed to do, again?"
-msgstr ""
-
-#. code: l("What was following you, anyway?");
-#: npc/008-3-0/juliet.txt:620
-#: npc/008-3-0/juliet.txt~:621
-#, no-c-format
-msgid "What was following you, anyway?"
-msgstr ""
-
-#. code: l("What was that gobbledygook word?"),
-#: npc/008-1/hinnak.txt:245
-#, no-c-format
-msgid "What was that gobbledygook word?"
-msgstr ""
-
-#. code: rif(.@enora > 7, l("What was your riddle?")),
-#: npc/001-1/qpid.txt:132
-#, no-c-format
-msgid "What was your riddle?"
-msgstr ""
-
-#. code: l("What will be the bait for the fish?");
-#: npc/functions/fishing.txt:220
-#, no-c-format
-msgid "What will be the bait for the fish?"
-msgstr ""
-
-#. code: mesc l("What will you craft today?");
-#: npc/012-2-5/toichi.txt:41
-#: npc/012-2-5/toichi.txt~:41
-#, no-c-format
-msgid "What will you craft today?"
-msgstr ""
-
-#. code: l("What would you like me to do?");
-#: npc/001-2-41/edouard.txt:131
-#: npc/001-2-41/edouard.txt~:132
-#, no-c-format
-msgid "What would you like me to do?"
-msgstr ""
-
-#. code: narrator S_FIRST_BLANK_LINE | S_LAST_BLANK_LINE, l("What would you like to bury?");
-#: npc/items/shovel.txt:108
-#: npc/items/shovel.txt~:108
-#, no-c-format
-msgid "What would you like to bury?"
-msgstr ""
-
-#. code: l("What would you like today?");
-#: npc/001-2-0/resa.txt:42
-#, no-c-format
-msgid "What would you like today?"
-msgstr ""
-
-#. code: l("What would you say about a new shield?"));
-#: npc/008-1/jack.txt:122
-#, no-c-format
-msgid "What would you say about a new shield?"
-msgstr ""
-
-#. code: mesq l("What yeye could I do for you today?");
-#: npc/000-2-1/arpan.txt~:149
-#: npc/000-2-1/arpan.txt:149
-#, no-c-format
-msgid "What yeye could I do for you today?"
-msgstr ""
-
-#. code: l("What yoiis should know:"),
-#: npc/001-1/calypsan.txt:24
-#, no-c-format
-msgid "What yoiis should know:"
-msgstr ""
-
-#. code: l("What're you looking at?!"));
-#. code: npctalkonce(l("What're you looking at?!"));
-#: npc/functions/generic-text.txt:113
-#: npc/functions/legiontalk.txt:42
-#, no-c-format
-msgid "What're you looking at?!"
-msgstr ""
-
-#. code: l("What's a Desert Worm?"),
-#: npc/008-2-2/kfahr.txt:126
-#: npc/008-2-2/kfahr.txt~:126
-#, no-c-format
-msgid "What's a Desert Worm?"
-msgstr ""
-
-#. code: l("What's that food?"), L_Aquada;
-#: npc/000-1/tibbo.txt:64
-#, no-c-format
-msgid "What's that food?"
-msgstr ""
-
-#. code: l("What's that?"), L_Plushroom;
-#: npc/000-1/jalad.txt:64
-#: npc/000-1/muller.txt:66
-#, no-c-format
-msgid "What's that?"
-msgstr ""
-
-#. code: l("What's the story of this place, anyway?");
-#: npc/020-1/bodyguard.txt:16
-#: npc/020-1/bodyguard.txt~:16
-#, no-c-format
-msgid "What's the story of this place, anyway?"
-msgstr ""
-
-#. code: l("What's up? You want me to show how to open a bottle and pour its content on the ground?");
-#: npc/008-1-1/galimatia.txt:259
-#: npc/008-1-1/galimatia.txt~:259
-#, no-c-format
-msgid "What's up? You want me to show how to open a bottle and pour its content on the ground?"
-msgstr ""
-
-#. code: l("What's wrong with your clothes?"),
-#: npc/001-2-27/kaylo.txt:12
-#, no-c-format
-msgid "What's wrong with your clothes?"
-msgstr ""
-
-#. code: mes l("What's your race?");
-#: npc/functions/barber.txt~:138
-#: npc/functions/barber.txt:138
-#, no-c-format
-msgid "What's your race?"
-msgstr ""
-
-#. code: l("What's your story again?"),
-#: npc/001-2-41/edouard.txt~:141
-#: npc/001-2-41/edouard.txt:140
-#, no-c-format
-msgid "What's your story again?"
-msgstr ""
-
-#. code: mesq l("What, don't tell me you never have been at Tulimshar! Nearly everyone of your age already has been there at least once.");
-#: npc/008-2-16/yannika.txt~:402
-#: npc/008-2-16/yannika.txt:402
-#, no-c-format
-msgid "What, don't tell me you never have been at Tulimshar! Nearly everyone of your age already has been there at least once."
-msgstr ""
-
-#. code: mesq l("What, you still have my potion with you??");
-#: npc/008-1/rossy.txt~:33
-#: npc/008-1/rossy.txt:33
-#, no-c-format
-msgid "What, you still have my potion with you??"
-msgstr ""
-
-#. code: l("What?"),
-#. code: l("What?");
-#: npc/008-1/milly.txt:66
-#: npc/001-1/qpid.txt:123
-#, no-c-format
-msgid "What?"
-msgstr ""
-
-#. code: mesq l("What? But the recipes are the pride of Tulimshar Inn, and-- Oohhhh.... Maybe...");
-#: npc/020-2-34/donutello.txt:37
-#: npc/020-2-34/donutello.txt~:37
-#, no-c-format
-msgid "What? But the recipes are the pride of Tulimshar Inn, and-- Oohhhh.... Maybe..."
-msgstr ""
-
-#. code: mesq l("What? Get out of here you noob. The recipes are the pride of this inn-bakery and I'm not going to give them away just because you asked.");
-#: npc/020-2-20/riskim.txt:33
-#: npc/020-2-20/riskim.txt~:33
-#, no-c-format
-msgid "What? Get out of here you noob. The recipes are the pride of this inn-bakery and I'm not going to give them away just because you asked."
-msgstr ""
-
-#. code: l("What? Is there someone?"),
-#: npc/008-2-7/wyara.txt:12
-#: npc/008-2-7/wyara.txt~:12
-#, no-c-format
-msgid "What? Is there someone?"
-msgstr ""
-
-#. code: mesq l("What? It's not good enough?");
-#: npc/000-2-3/nard.txt:95
-#: npc/000-2-3/nard.txt~:95
-#, no-c-format
-msgid "What? It's not good enough?"
-msgstr ""
-
-#. code: l("What? No way!");
-#: npc/008-2-4/olana.txt:241
-#: npc/008-2-4/olana.txt~:241
-#, no-c-format
-msgid "What? No way!"
+msgid "Translations were moved to transifex.com/arctic-games/tmw/"
msgstr ""
-
-#. code: mesq l("What? Still want that shady recipe? Meh, just cut a bread, throw in three lettuce leaves, two cheese, and put the special ingredient - A %s!", getitemname(.@q2 == VEGAN ? Manana : PiouLegs));
-#: npc/012-1/tiki.txt~:119
-#: npc/012-1/tiki.txt:120
-#, no-c-format
-msgid "What? Still want that shady recipe? Meh, just cut a bread, throw in three lettuce leaves, two cheese, and put the special ingredient - A %s!"
-msgstr ""
-
-#. code: l("What? Why not?"));
-#: npc/008-2-6/alan.txt:47
-#, no-c-format
-msgid "What? Why not?"
-msgstr ""
-
-#. code: mesq l("What? Why? They aren't more attractive than me, why do you want to see them?");
-#: npc/000-1/silvio.txt:140
-#, no-c-format
-msgid "What? Why? They aren't more attractive than me, why do you want to see them?"
-msgstr ""
-
-#. code: mesq l("What?! This tritan is the worse shirker I ever met!");
-#: npc/000-1/gugli.txt:140
-#, no-c-format
-msgid "What?! This tritan is the worse shirker I ever met!"
-msgstr ""
-
-#. code: l("Whatever inside can be"),
-#: npc/001-2-6/books.txt:85
-#: npc/001-2-6/books.txt~:85
-#, no-c-format
-msgid "Whatever inside can be"
-msgstr ""
-
-#. code: l("Whatever your idea"),
-#: npc/001-2-6/books.txt~:89
-#: npc/001-2-6/books.txt:89
-#, no-c-format
-msgid "Whatever your idea"
-msgstr ""
-
-#. code: l("Whatever, just get out of here already!");
-#: npc/020-2-5/filipa.txt:12
-#, no-c-format
-msgid "Whatever, just get out of here already!"
-msgstr ""
-
-#. code: l("Whatever.");
-#: npc/020-1/froma.txt:12
-#: npc/020-2-7/manoli.txt~:12
-#: npc/020-1/froma.txt~:12
-#: npc/020-1/noke.txt~:12
-#: npc/020-2-7/manoli.txt:12
-#: npc/020-2-9/jhedia.txt~:12
-#: npc/020-1/cyndala.txt:12
-#: npc/020-1/cyndala.txt~:12
-#: npc/020-1/noke.txt:12
-#: npc/020-1/philip.txt:11
-#: npc/020-2-5/dausen.txt~:12
-#: npc/020-2-5/filipa.txt~:12
-#: npc/020-1/philip.txt~:12
-#: npc/020-1/popaul.txt~:12
-#: npc/020-2-10/hetchel.txt~:12
-#: npc/020-2-9/jhedia.txt:12
-#: npc/020-2-9/heathin.txt:12
-#: npc/020-1/neko.txt~:12
-#, no-c-format
-msgid "Whatever."
-msgstr ""
-
-#. code: l("When cooking, the order of ingredients matter."),
-#: npc/008-2-16/yannika.txt:191
-#: npc/008-2-16/yannika.txt~:191
-#, no-c-format
-msgid "When cooking, the order of ingredients matter."
-msgstr ""
-
-#. code: l("When hardened properly, this bone knife can last a lifetime! One of the best knives you will find, too.");
-#: npc/008-2-2/kfahr.txt:398
-#: npc/008-2-2/kfahr.txt~:398
-#, no-c-format
-msgid "When hardened properly, this bone knife can last a lifetime! One of the best knives you will find, too."
-msgstr ""
-
-#. code: mesq l("When people loses too much blood, they die, unless we can lend them somebody's else blood.");
-#: npc/008-2-12/nurse.txt~:110
-#: npc/008-2-12/nurse.txt:110
-#, no-c-format
-msgid "When people loses too much blood, they die, unless we can lend them somebody's else blood."
-msgstr ""
-
-#. code: l("When this is the case, you should get closer to the NPC, until they hear you."), l("If you are above the NPC and they still doesn't hear you, this mean they are deaf - you should report this!");
-#: npc/001-2-5/tutorial.txt:100
-#, no-c-format
-msgid "When this is the case, you should get closer to the NPC, until they hear you."
-msgstr ""
-
-#. code: l("When we looked around, we noticed that there was a passage leading further underground, and long-spent torches on the wall. Fortunately I still had my tinderbox, so I wrapped my shirt around a torch and lighted it."),
-#: npc/008-2-2/kfahr.txt:447
-#: npc/008-2-2/kfahr.txt~:447
-#, no-c-format
-msgid "When we looked around, we noticed that there was a passage leading further underground, and long-spent torches on the wall. Fortunately I still had my tinderbox, so I wrapped my shirt around a torch and lighted it."
-msgstr ""
-
-#. code: mesq l("When we reach Artis, maybe, but not now!");
-#: npc/000-2-1/chefgado.txt:47
-#: npc/000-2-1/chefgado.txt~:47
-#, no-c-format
-msgid "When we reach Artis, maybe, but not now!"
-msgstr ""
-
-#. code: l("When you go near villagers, you can see a speech bubble above them, you can then talk to them by pressing the [T] key."),
-#: npc/001-2-5/books.txt:11
-#, no-c-format
-msgid "When you go near villagers, you can see a speech bubble above them, you can then talk to them by pressing the [T] key."
-msgstr ""
-
-#. code: l("When you have added all the items and money you want, press the 'Propose Trade' button. The other citizen must also press the 'Propose Trade' button."),
-#: npc/001-2-5/tutorial.txt:182
-#, no-c-format
-msgid "When you have added all the items and money you want, press the 'Propose Trade' button. The other citizen must also press the 'Propose Trade' button."
-msgstr ""
-
-#. code: l("When you intimacy is high, it'll increase your stats and who knows, might even help you in combat!"),
-#: npc/001-2-6/books.txt~:188
-#: npc/001-2-6/books.txt:188
-#, no-c-format
-msgid "When you intimacy is high, it'll increase your stats and who knows, might even help you in combat!"
-msgstr ""
-
-#. code: mesc(l("When you see something that looks more like a bug than a feature, report it on http://bugs.evolonline.org or try to contact a game contributor."), 9);
-#: npc/001-1/cookiemaster.txt:139
-#, no-c-format
-msgid "When you see something that looks more like a bug than a feature, report it on http://bugs.evolonline.org or try to contact a game contributor."
-msgstr ""
-
-#. code: l("When you want to buy something then please speak to my apprentice."),
-#: npc/008-2-6/alan.txt:22
-#, no-c-format
-msgid "When you want to buy something then please speak to my apprentice."
-msgstr ""
-
-#. code: mesc(l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to remove an item by clicking on 'Unequip'."), 9);
-#: npc/000-2-1/arpan.txt~:122
-#: npc/000-2-1/arpan.txt:122
-#, no-c-format
-msgid "When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to remove an item by clicking on 'Unequip'."
-msgstr ""
-
-#. code: mesc(l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to unequip an item by clicking on 'Unequip'."), 9);
-#: npc/000-2-1/arpan.txt~:256
-#: npc/000-2-1/arpan.txt:256
-#: npc/000-2-1/knife.txt:37
-#: npc/001-2-22/knife.txt:37
-#, no-c-format
-msgid "When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to unequip an item by clicking on 'Unequip'."
-msgstr ""
-
-#. code: mesq l("Whenever you find a vault, a door, or anything of interest, you can use it to pry it open.");
-#: npc/001-3-2/henry.txt:320
-#: npc/001-3-2/henry.txt~:320
-#, no-c-format
-msgid "Whenever you find a vault, a door, or anything of interest, you can use it to pry it open."
-msgstr ""
-
-#. code: rif(getq(ShipQuests_ArpanMoney) < 2, l("Where are my old clothes?")), L_WhereOldClothes,
-#: npc/000-2-1/arpan.txt:159
-#: npc/000-2-1/arpan.txt~:159
-#, no-c-format
-msgid "Where are my old clothes?"
-msgstr ""
-
-#. code: l("Where are the ingredients?");
-#: npc/020-2-20/riskim.txt~:107
-#: npc/008-2-16/stove.txt~:47
-#: npc/020-2-20/riskim.txt:107
-#: npc/008-2-16/stove.txt:47
-#, no-c-format
-msgid "Where are the ingredients?"
-msgstr ""
-
-#. code: l("Where are you from, though? You have an odd... behavior."),
-#: npc/008-2-32/thamas.txt~:18
-#: npc/008-2-32/thamas.txt:18
-#, no-c-format
-msgid "Where are you from, though? You have an odd... behavior."
-msgstr ""
-
-#. code: lg("Where can I find Julia?"), L_Julia,
-#: npc/000-2-1/arpan.txt~:156
-#: npc/000-2-1/arpan.txt:156
-#, no-c-format
-msgid "Where can I find Julia?#0"
-msgstr ""
-
-#. code: lg("Where can I find Julia?"), L_Julia,
-#: npc/000-2-1/arpan.txt~:156
-#: npc/000-2-1/arpan.txt:156
-#, no-c-format
-msgid "Where can I find Julia?#1"
-msgstr ""
-
-#. code: l("Where can I find a half croconut?"), L_OpenCroconut,
-#: npc/000-2-1/chefgado.txt~:122
-#: npc/000-2-1/chefgado.txt:122
-#, no-c-format
-msgid "Where can I find a half croconut?"
-msgstr ""
-
-#. code: l("Where can I find him?"),
-#: npc/008-1/milly.txt:56
-#, no-c-format
-msgid "Where can I find him?"
-msgstr ""
-
-#. code: l("Where can I find salad?");
-#: npc/008-2-16/yannika.txt~:417
-#: npc/008-2-16/yannika.txt:417
-#, no-c-format
-msgid "Where can I find salad?"
-msgstr ""
-
-#. code: l("Where can I find some Croc Claws?");
-#: npc/001-2-2/moon.txt:146
-#, no-c-format
-msgid "Where can I find some Croc Claws?"
-msgstr ""
-
-#. code: l("Where can I find some food?"), L_FindFood,
-#: npc/000-2-1/alige.txt:276
-#: npc/001-2-22/alige.txt:280
-#, no-c-format
-msgid "Where can I find some food?"
-msgstr ""
-
-#. code: rif(getq(ShipQuests_Gugli) < 2, l("Where can I find your crew?")), L_Location,
-#: npc/000-1/gugli.txt:98
-#, no-c-format
-msgid "Where can I find your crew?"
-msgstr ""
-
-#. code: mesq l("Where is Juliet? I want to know where she is! Please find her, %s!", strcharinfo(0));
-#: npc/008-2-4/olana.txt:78
-#, no-c-format
-msgid "Where is Juliet? I want to know where she is! Please find her, %s!"
-msgstr ""
-
-#. code: mesq l("Where is Juliet? I want to know where she is! Please, find her, %s!", strcharinfo(0));
-#: npc/008-2-4/olana.txt~:78
-#, no-c-format
-msgid "Where is Juliet? I want to know where she is! Please, find her, %s!"
-msgstr ""
-
-#. code: l("Where is Mikhail?"),
-#: npc/008-2-4/bernard.txt:31
-#, no-c-format
-msgid "Where is Mikhail?"
-msgstr ""
-
-#. code: rif(.@enora >= 2, l("Where is the Merchant Guild?")),
-#: npc/001-1/chelios.txt:86
-#, no-c-format
-msgid "Where is the Merchant Guild?"
-msgstr ""
-
-#. code: if (.@r == 1) mesq l("Where is the damn salt?! Give me the salt, I know you have it!");
-#. code: if (.@r == 1) npctalk3 l("Where is the damn salt?! Give me the salt, I know you have it!");
-#: npc/000-2-1/chefgado.txt~:32
-#: npc/001-2-22/chefgado.txt~:13
-#: npc/000-2-1/chefgado.txt:32
-#: npc/001-2-22/chefgado.txt:13
-#, no-c-format
-msgid "Where is the damn salt?! Give me the salt, I know you have it!"
-msgstr ""
-
-#. code: rif(.@q >= 10, l("Where is the hill?")),
-#: npc/001-1/enora.txt~:389
-#: npc/001-1/enora.txt:389
-#, no-c-format
-msgid "Where is the hill?"
-msgstr ""
-
-#. code: rif(.@q >= 5, l("Where is the light armor shop?")),
-#: npc/001-1/enora.txt~:387
-#: npc/001-1/enora.txt:387
-#, no-c-format
-msgid "Where is the light armor shop?"
-msgstr ""
-
-#. code: rif(.@q >= 7, l("Where is the market?")),
-#: npc/001-1/enora.txt~:388
-#: npc/001-1/enora.txt:388
-#, no-c-format
-msgid "Where is the market?"
-msgstr ""
-
-#. code: rif(.@legion_progress == 1 || .@legion_progress == 3 || .@legion_progress == 5, l("Where should I go?")),
-#. code: rif(.@enora == 0, l("Where should I go?")), L_Enora,
-#: npc/001-2-33/lozerk.txt~:157
-#: npc/001-2-33/lozerk.txt:158
-#: npc/001-2-21/julia.txt:23
-#, no-c-format
-msgid "Where should I go?"
-msgstr ""
-
-#. code: l("Where would you like to go now?");
-#: npc/000-2-3/nard.txt~:296
-#: npc/000-2-3/nard.txt:296
-#, no-c-format
-msgid "Where would you like to go now?"
-msgstr ""
-
-#. code: mesc(l("Which of your weapons do you want to use in order to cut this @@?", getitemlink(Croconut)), 9);
-#: npc/items/croconut.txt:29
-#, no-c-format
-msgid "Which of your weapons do you want to use in order to cut this @@?"
-msgstr ""
-
-#. code: mesq l("Which reminds me - I let my two lovely girls play in the woods nearby but they haven't come back yet!");
-#: npc/008-2-4/olana.txt~:104
-#: npc/008-2-4/olana.txt:104
-#, no-c-format
-msgid "Which reminds me - I let my two lovely girls play in the woods nearby but they haven't come back yet!"
-msgstr ""
-
-#. code: mes l("Which skill do you wish to change?");
-#: npc/commands/debug-skill.txt:53
-#, no-c-format
-msgid "Which skill do you wish to change?"
-msgstr ""
-
-#. code: l("Which weapon do you want to train? Bow or sword?"));
-#: npc/001-2-36/hector.txt:258
-#: npc/001-2-36/hector.txt~:258
-#, no-c-format
-msgid "Which weapon do you want to train? Bow or sword?"
-msgstr ""
-
-#. code: mesq l("While Jalad and Ale like to work together, as they usually do on the ship, last time I've seen them, they were near the big lake, north from here.");
-#: npc/000-1/lean.txt:48
-#, no-c-format
-msgid "While Jalad and Ale like to work together, as they usually do on the ship, last time I've seen them, they were near the big lake, north from here."
-msgstr ""
-
-#. code: Name: "White Rose"
-#: item_db.conf:-1
-#, no-c-format
-msgid "White Rose"
-msgstr ""
-
-#. code: Name: "White Tulip"
-#: item_db.conf:-1
-#, no-c-format
-msgid "White Tulip"
-msgstr ""
-
-#. code: 585: Whitesmith
-#: conf/messages.conf:555
-msgid "Whitesmith"
-msgstr ""
-
-#. code: l("Who are Jesusalva and WildX?");
-#: npc/008-2-32/thamas.txt:20
-#, no-c-format
-msgid "Who are Jesusalva and WildX?"
-msgstr ""
-
-#. code: l("Who are these friends?"), L_Friends;
-#: npc/001-1/cookiemaster.txt:114
-#, no-c-format
-msgid "Who are these friends?"
-msgstr ""
-
-#. code: mesq l("Who are yeye looking for?");
-#: npc/000-1/gulukan.txt:120
-#, no-c-format
-msgid "Who are yeye looking for?"
-msgstr ""
-
-#. code: mesq l("Who are you looking for?");
-#: npc/000-1/tibbo.txt:68
-#: npc/000-1/ale.txt:57
-#: npc/000-1/jalad.txt:68
-#: npc/000-1/astapolos.txt:87
-#: npc/000-1/muller.txt:70
-#, no-c-format
-msgid "Who are you looking for?"
-msgstr ""
-
-#. code: l("Who are you?"),
-#. code: l("Who are you?"), L_Who;
-#. code: l("Who are you?"), L_Who,
-#. code: rif(.@enora >= 8, l("Who are you?")),
-#: npc/008-2-2/kfahr.txt~:63
-#: npc/000-2-1/arpan.txt:157
-#: npc/008-2-2/kfahr.txt:63
-#: npc/001-1/rumly.txt:31
-#: npc/000-1/astapolos.txt:83
-#: npc/000-2-1/arpan.txt~:157
-#: npc/001-2-26/ivan.txt:64
-#, no-c-format
-msgid "Who are you?"
-msgstr ""
-
-#. code: mesq l("Who dares to disturb my slumber?");
-#: npc/012-3-0/parua.txt~:59
-#, no-c-format
-msgid "Who dares to disturb my slumber?"
-msgstr ""
-
-#. code: l("Who dares to enter this cave? Who are you?"),
-#: npc/008-3-5/nunia.txt:32
-#: npc/008-3-5/nunia.txt~:69
-#: npc/008-3-5/nunia.txt:69
-#: npc/008-3-5/nunia.txt~:32
-#, no-c-format
-msgid "Who dares to enter this cave? Who are you?"
-msgstr ""
-
-#. code: rif(.@q >= 1, l("Who is Don?")),
-#: npc/001-1/enora.txt:386
-#: npc/001-1/enora.txt~:386
-#, no-c-format
-msgid "Who is Don?"
-msgstr ""
-
-#. code: l("Who is she?"), L_She,
-#: npc/000-2-1/dan.txt:52
-#, no-c-format
-msgid "Who is she?"
-msgstr ""
-
-#. code: npctalk lg("Who is that fellow?"), .@tm$;
-#: npc/008-1-1/cutscene.txt:100
-#: npc/008-1-1/cutscene.txt~:100
-#, no-c-format
-msgid "Who is that fellow?#0"
-msgstr ""
-
-#. code: npctalk lg("Who is that fellow?"), .@tm$;
-#: npc/008-1-1/cutscene.txt:100
-#: npc/008-1-1/cutscene.txt~:100
-#, no-c-format
-msgid "Who is that fellow?#1"
-msgstr ""
-
-#. code: l("Who is the blacksmith outside?"),
-#: npc/001-2-27/lydon.txt:12
-#, no-c-format
-msgid "Who is the blacksmith outside?"
-msgstr ""
-
-#. code: rif(getq(ShipQuests_Gugli) < 2, l("Who should I search for?")), L_SailorNames,
-#: npc/000-1/gugli.txt:97
-#, no-c-format
-msgid "Who should I search for?"
-msgstr ""
-
-#. code: l("Who's Micksha?"),
-#: npc/020-1/bodyguard.txt~:15
-#: npc/020-1/bodyguard.txt:15
-#, no-c-format
-msgid "Who's Micksha?"
-msgstr ""
-
-#. code: l("Who's this Julia?"), L_Julia,
-#: npc/000-2-3/nard.txt~:65
-#: npc/000-2-3/nard.txt:65
-#, no-c-format
-msgid "Who's this Julia?"
-msgstr ""
-
-#. code: l("Whoa, what are you doing?");
-#: npc/008-1/hinnak.txt:31
-#, no-c-format
-msgid "Whoa, what are you doing?"
-msgstr ""
-
-#. code: l("Whoah, scary..."),
-#: npc/008-1/hinnak.txt:244
-#, no-c-format
-msgid "Whoah, scary..."
-msgstr ""
-
-#. code: l("Whose eyes listen under Moonlight"),
-#: npc/001-2-6/books.txt~:68
-#: npc/001-2-6/books.txt:68
-#, no-c-format
-msgid "Whose eyes listen under Moonlight"
-msgstr ""
-
-#. code: lg("Why are you asking? And who are you too? I've never seen you around before..."),
-#: npc/001-1/rumly.txt:44
-#, no-c-format
-msgid "Why are you asking? And who are you too? I've never seen you around before...#0"
-msgstr ""
-
-#. code: lg("Why are you asking? And who are you too? I've never seen you around before..."),
-#: npc/001-1/rumly.txt:44
-#, no-c-format
-msgid "Why are you asking? And who are you too? I've never seen you around before...#1"
-msgstr ""
-
-#. code: mesq l("Why are you here? Only staff and VIP are supposed to go down here.");
-#: npc/020-2-34/donutello.txt:16
-#: npc/020-2-34/donutello.txt~:16
-#, no-c-format
-msgid "Why are you here? Only staff and VIP are supposed to go down here."
-msgstr ""
-
-#. code: l("Why are you hiding?") + " " + l("Why don't you come out?"), L_ExplainHiding,
-#: npc/001-2-22/alige.txt:281
-#: npc/000-2-1/alige.txt:277
-#, no-c-format
-msgid "Why are you hiding?"
-msgstr ""
-
-#. code: l("Why do they show up, anyway? I thought Scorpions prefered deserts, not beaches."),
-#: npc/012-1/vincent.txt:10
-#, no-c-format
-msgid "Why do they show up, anyway? I thought Scorpions prefered deserts, not beaches."
-msgstr ""
-
-#. code: l("Why do you hate them?");
-#: npc/008-1/hinnak.txt:53
-#, no-c-format
-msgid "Why do you hate them?"
-msgstr ""
-
-#. code: l("Why don't you come down to talk?"), L_GoDown;
-#: npc/000-1/darlin.txt:40
-#, no-c-format
-msgid "Why don't you come down to talk?"
-msgstr ""
-
-#. code: l("Why don't you come out?"), -;
-#. code: l("Why are you hiding?") + " " + l("Why don't you come out?"), L_ExplainHiding,
-#: npc/001-2-22/alige.txt:106
-#: npc/001-2-22/alige.txt:281
-#: npc/000-2-1/alige.txt:106
-#: npc/000-2-1/alige.txt:277
-#, no-c-format
-msgid "Why don't you come out?"
-msgstr ""
-
-#. code: mesq l("Why don't you look an article about it on this [%s|tour guide%s], instead?", "@@https://wiki.themanaworld.org/index.php/Esperia", "@@");
-#: npc/008-2-32/thamas.txt:55
-#, no-c-format
-msgid "Why don't you look an article about it on this [%s|tour guide%s], instead?"
-msgstr ""
-
-#. code: mesq l("Why don't you look an article about it on this [@@%s|tour guide@@], instead?", "https://wiki.themanaworld.org/index.php/Esperia");
-#: npc/008-2-32/thamas.txt~:54
-#, no-c-format
-msgid "Why don't you look an article about it on this [@@%s|tour guide@@], instead?"
-msgstr ""
-
-#. code: mesq l("Why don't you take a break? Breath in some fresh air. The basement is pretty damp.");
-#: npc/000-2-1/peter.txt:193
-#: npc/001-2-22/peter.txt:193
-#, no-c-format
-msgid "Why don't you take a break? Breath in some fresh air. The basement is pretty damp."
-msgstr ""
-
-#. code: rif(.@q == 15, l("Why not, I need to train anyway."));
-#. code: l("Why not, I need to train anyway."), L_BonusTask,
-#: npc/000-2-1/peter.txt:168
-#: npc/000-2-1/peter.txt:121
-#: npc/001-2-22/peter.txt:168
-#: npc/000-2-1/peter.txt:75
-#: npc/001-2-22/peter.txt:121
-#: npc/001-2-22/peter.txt:75
-#, no-c-format
-msgid "Why not, I need to train anyway."
-msgstr ""
-
-#. code: l("Why not, I've got plenty of free time."), -,
-#: npc/000-2-3/box.txt:64
-#, no-c-format
-msgid "Why not, I've got plenty of free time."
-msgstr ""
-
-#. code: l("Why not, but who are you, and what kind of help do you need?"), L_CanHelp;
-#: npc/001-2-22/alige.txt:86
-#: npc/000-2-1/alige.txt:86
-#, no-c-format
-msgid "Why not, but who are you, and what kind of help do you need?"
-msgstr ""
-
-#. code: l("Why not, this might get interesting."), L_Friends,
-#: npc/001-1/cookiemaster.txt:197
-#, no-c-format
-msgid "Why not, this might get interesting."
-msgstr ""
-
-#. code: l("Why not?!"),
-#: npc/008-1/jack.txt:31
-#, no-c-format
-msgid "Why not?!"
-msgstr ""
-
-#. code: mesq (.@ally ? l("I suppose I could. You helped me, after all.") : lg("Why should I help you, traitor?"));
-#: npc/001-2-22/chefgado.txt:33
-#: npc/001-2-22/chefgado.txt~:33
-#, no-c-format
-msgid "Why should I help you, traitor?#0"
-msgstr ""
-
-#. code: mesq (.@ally ? l("I suppose I could. You helped me, after all.") : lg("Why should I help you, traitor?"));
-#: npc/001-2-22/chefgado.txt:33
-#: npc/001-2-22/chefgado.txt~:33
-#, no-c-format
-msgid "Why should I help you, traitor?#1"
-msgstr ""
-
-#. code: mesc l("Why the Piou crossed the road?");
-#: npc/012-2-1/jessie.txt:19
-#, no-c-format
-msgid "Why the Piou crossed the road?"
-msgstr ""
-
-#. code: l("Why would the Legion request my help for only 5 potions?"),
-#: npc/001-2-26/ivan.txt:29
-#, no-c-format
-msgid "Why would the Legion request my help for only 5 potions?"
-msgstr ""
-
-#. code: l("Why you don't have a %s with you? You need me to make another one?", getitemlink(.REQ0_OUTPUT));
-#: npc/008-1-1/galimatia.txt:262
-#: npc/008-1-1/galimatia.txt~:262
-#, no-c-format
-msgid "Why you don't have a %s with you? You need me to make another one?"
-msgstr ""
-
-#. code: l("Why, hello there! Come to visit Kfahr the Warrior to hear of my exploits, have you?");
-#: npc/008-2-2/kfahr.txt:55
-#: npc/008-2-2/kfahr.txt~:55
-#, no-c-format
-msgid "Why, hello there! Come to visit Kfahr the Warrior to hear of my exploits, have you?"
-msgstr ""
-
-#. code: l("Why?"), -,
-#: npc/000-2-1/dan.txt:30
-#, no-c-format
-msgid "Why?"
-msgstr ""
-
-#. code: mesq l("Why? And who should you bring it back to?");
-#: npc/000-2-0/julia.txt:107
-#, no-c-format
-msgid "Why? And who should you bring it back to?"
-msgstr ""
-
-#. code: Name: "Wicked Mushroom"
-#: mob_db.conf:2159
-#, no-c-format
-msgid "Wicked Mushroom"
-msgstr ""
-
-#. code: mesc l("Will next draw be HIGHER or LOWER?!");
-#: npc/functions/casino.txt~:185
-#: npc/functions/casino.txt:185
-#, no-c-format
-msgid "Will next draw be HIGHER or LOWER?!"
-msgstr ""
-
-#. code: mesc l("Will you try to unlock it?");
-#: npc/functions/lockpicks.txt:47
-#: npc/functions/lockpicks.txt~:47
-#, no-c-format
-msgid "Will you try to unlock it?"
-msgstr ""
-
-#. code: mesc l("William looks around to make sure no one else is listening and continues.");
-#: npc/marine/saluc.txt~:68
-#: npc/marine/saluc.txt:68
-#, no-c-format
-msgid "William looks around to make sure no one else is listening and continues."
-msgstr ""
-
-#. code: l("Wind and grass is nice and cool, so juicy sweet..."),
-#: npc/001-1/rumly.txt:39
-#, no-c-format
-msgid "Wind and grass is nice and cool, so juicy sweet..."
-msgstr ""
-
-#. code: mesc l("Winning Streak is also reset on logout or when you leave the room.");
-#: npc/functions/casino.txt:164
-#: npc/functions/casino.txt~:164
-#, no-c-format
-msgid "Winning Streak is also reset on logout or when you leave the room."
-msgstr ""
-
-#. code: mesc l("Winning Strike Prizes:");
-#: npc/functions/casino.txt~:166
-#: npc/functions/casino.txt:166
-#, no-c-format
-msgid "Winning Strike Prizes:"
-msgstr ""
-
-#. code: .@s$=(season_direction() == WINTER ? l("Winter") : .@s$);
-#: npc/functions/scoreboards.txt~:169
-#: npc/functions/scoreboards.txt:169
-#, no-c-format
-msgid "Winter"
-msgstr ""
-
-#. code: mesc(l("With hunger, thirst, and sleep as your only companions, you have the disturbing realization that you can't remember anything of your former life or identity."), 9);
-#: npc/000-0/sailors.txt~:19
-#: npc/000-0/sailors.txt:19
-#, no-c-format
-msgid "With hunger, thirst, and sleep as your only companions, you have the disturbing realization that you can't remember anything of your former life or identity."
-msgstr ""
-
-#. code: l("With it, you can safely move items and funds between your characters."),
-#: npc/001-2-19/lloyd.txt~:63
-#: npc/001-2-19/lloyd.txt:63
-#, no-c-format
-msgid "With it, you can safely move items and funds between your characters."
-msgstr ""
-
-#. code: l("With no choir master nor voice to be sung"),
-#: npc/001-2-6/books.txt~:122
-#: npc/001-2-6/books.txt:122
-#, no-c-format
-msgid "With no choir master nor voice to be sung"
-msgstr ""
-
-#. code: l("With nothing more than a torch, some light armor and a sword, I climbed down one of the wells. It was a long climb; the wells go down fairly deep."),
-#: npc/008-2-2/kfahr.txt:520
-#: npc/008-2-2/kfahr.txt~:520
-#, no-c-format
-msgid "With nothing more than a torch, some light armor and a sword, I climbed down one of the wells. It was a long climb; the wells go down fairly deep."
-msgstr ""
-
-#. code: l("With proper training, a piou can become a good friend and faithful companion in your adventures.");
-#: npc/001-1/salem.txt:149
-#, no-c-format
-msgid "With proper training, a piou can become a good friend and faithful companion in your adventures."
-msgstr ""
-
-#. code: 1279: With script
-#: conf/messages.conf:1293
-msgid "With script"
-msgstr ""
-
-#. code: mesc l("With the %s in place, it only takes a bit more effort to make it budge.", getitemlink(Gearwheel));
-#: npc/001-3-0/gates.txt:104
-#: npc/001-3-0/gates.txt~:104
-#, no-c-format
-msgid "With the %s in place, it only takes a bit more effort to make it budge."
-msgstr ""
-
-#. code: l("With the growth of the Kingdom halted, slow maintenance, and two great famines which killed over half the viro population, the council decided to seize power and depose Platyna the Red."),
-#: npc/001-2-6/books.txt~:254
-#: npc/001-2-6/books.txt:254
-#, no-c-format
-msgid "With the growth of the Kingdom halted, slow maintenance, and two great famines which killed over half the viro population, the council decided to seize power and depose Platyna the Red."
-msgstr ""
-
-#. code: l("With the help of the town hall and the Legion of Aemil we organize some auction and we help local merchants to launch their businesses."),
-#: npc/001-2-19/lloyd.txt:57
-#: npc/001-2-19/lloyd.txt~:57
-#, no-c-format
-msgid "With the help of the town hall and the Legion of Aemil we organize some auction and we help local merchants to launch their businesses."
-msgstr ""
-
-#. code: rif(BankVault > 0, l("Withdraw.")),
-#: npc/functions/bank.txt~:24
-#: npc/functions/bank.txt:24
-#, no-c-format
-msgid "Withdraw."
-msgstr ""
-
-#. code: l("Within the cities is a place safe enough not to be attacked by another person (except during wars). But outside of them there are some places where the citizen can be attacked by enemies from other realms, or even by someone from the same realm."),
-#: npc/001-2-5/tutorial.txt:189
-#, no-c-format
-msgid "Within the cities is a place safe enough not to be attacked by another person (except during wars). But outside of them there are some places where the citizen can be attacked by enemies from other realms, or even by someone from the same realm."
-msgstr ""
-
-#. code: l("Without water we couldn't last during the day. So our only hope was to find shelter somewhere – except that the only thing around was sand, and the mid-day sun would rob that of all shelter."),
-#: npc/008-2-2/kfahr.txt~:439
-#: npc/008-2-2/kfahr.txt:439
-#, no-c-format
-msgid "Without water we couldn't last during the day. So our only hope was to find shelter somewhere – except that the only thing around was sand, and the mid-day sun would rob that of all shelter."
-msgstr ""
-
-#. code: 559: Wizard
-#: conf/messages.conf:529
-msgid "Wizard"
-msgstr ""
-
-#. code: Name: "Wizard Hat"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Wizard Hat"
-msgstr ""
-
-#. code: Name: "Wizard Robe"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Wizard Robe"
-msgstr ""
-
-#. code: Name: "Wizard Staff"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Wizard Staff"
-msgstr ""
-
-#. code: mesq l("Woah, you're bursting with power.");
-#: npc/functions/daily.txt:138
-#: npc/functions/daily.txt~:138
-#, no-c-format
-msgid "Woah, you're bursting with power."
-msgstr ""
-
-#. code: Name: "Wolvern"
-#: mob_db.conf:4889
-#, no-c-format
-msgid "Wolvern"
-msgstr ""
-
-#. code: Name: "Wolvern Pelt"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Wolvern Pelt"
-msgstr ""
-
-#. code: l("Won't be able to walk properly afterwards, but whatever, I get experience either way!");
-#: npc/020-1/popaul.txt:12
-#, no-c-format
-msgid "Won't be able to walk properly afterwards, but whatever, I get experience either way!"
-msgstr ""
-
-#. code: Name: "Wooden Bow"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Wooden Bow"
-msgstr ""
-
-#. code: Name: "Wooden Shield"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Wooden Shield"
-msgstr ""
-
-#. code: Name: "Wooden Sword"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Wooden Sword"
-msgstr ""
-
-#. code: l("Wooden shield"), HurnscaldQuests_WoodenShield,
-#: npc/commands/debug-quest.txt~:109
-#: npc/commands/debug-quest.txt:109
-#, no-c-format
-msgid "Wooden shield"
-msgstr ""
-
-#. code: dispbottom l("After a tiring, yet fast, travel by Koga, you arrive at @@.", l("Woodlands"));
-#. code: dispbottom(l("After a tiring, yet fast travel by ship, you arrive at %s.", l("Woodlands")));
-#. code: dispbottom(l("After a tiring, yet fast, travel by Koga, you arrive at %s.", l("Woodlands")));
-#: npc/000-0-1/narrator.txt:111
-#: npc/001-1/koga.txt~:27
-#: npc/001-1/koga.txt:27
-#: npc/000-0-1/narrator.txt~:111
-#, no-c-format
-msgid "Woodlands"
-msgstr ""
-
-#. code: l("Words become music and glance"),
-#: npc/001-2-6/books.txt:66
-#: npc/001-2-6/books.txt~:66
-#, no-c-format
-msgid "Words become music and glance"
-msgstr ""
-
-#. code: l("World Story For Dummies, Vol I - Ancean Era: From Keshlam to an Empire"),
-#: npc/001-2-6/books.txt~:217
-#: npc/001-2-6/books.txt:217
-#, no-c-format
-msgid "World Story For Dummies, Vol I - Ancean Era: From Keshlam to an Empire"
-msgstr ""
-
-#. code: l("World Story For Dummies, Vol II - Ancean Era: Revolutions and Independence"),
-#: npc/001-2-6/books.txt~:251
-#: npc/001-2-6/books.txt:251
-#, no-c-format
-msgid "World Story For Dummies, Vol II - Ancean Era: Revolutions and Independence"
-msgstr ""
-
-#. code: l("World Story For Dummies, Vol III - Aemilean Era: The Mana Tree and The Mana War"),
-#: npc/001-2-6/books.txt~:287
-#: npc/001-2-6/books.txt:287
-#, no-c-format
-msgid "World Story For Dummies, Vol III - Aemilean Era: The Mana Tree and The Mana War"
-msgstr ""
-
-#. code: l("World Story For Dummies, Vol IV - Aemilean Era: The Fleet of Ancea"),
-#: npc/001-2-6/books.txt:325
-#: npc/001-2-6/books.txt~:325
-#, no-c-format
-msgid "World Story For Dummies, Vol IV - Aemilean Era: The Fleet of Ancea"
-msgstr ""
-
-#. code: mes l("World hero: %s", $MOST_HEROIC$);
-#: npc/functions/scoreboards.txt~:161
-#: npc/functions/scoreboards.txt:161
-#, no-c-format
-msgid "World hero: %s"
-msgstr ""
-
-#. code: l("Would you go get them for me?");
-#: npc/008-1/mikhail.txt:43
-#, no-c-format
-msgid "Would you go get them for me?"
-msgstr ""
-
-#. code: l("Would you help me kill some?");
-#: npc/008-2-4/bernard.txt:41
-#, no-c-format
-msgid "Would you help me kill some?"
-msgstr ""
-
-#. code: mesq l("Would you like a glass eye to replace that eye patch you have? We just got a whole load of them in today. I'll even let you keep the patch as a souvenir.");
-#: npc/008-2-14/doctor.txt~:82
-#: npc/008-2-14/doctor.txt:82
-#, no-c-format
-msgid "Would you like a glass eye to replace that eye patch you have? We just got a whole load of them in today. I'll even let you keep the patch as a souvenir."
-msgstr ""
-
-#. code: mesq l("Would you mind giving this letter to my little Rossy? You see, Rossy and Juliet are enrolled at Tulimshar Magic School...");
-#: npc/008-2-4/olana.txt~:212
-#: npc/008-2-4/olana.txt:212
-#, no-c-format
-msgid "Would you mind giving this letter to my little Rossy? You see, Rossy and Juliet are enrolled at Tulimshar Magic School..."
-msgstr ""
-
-#. code: l("Wow, it seems everyone knows my name!"), -,
-#: npc/000-1/gulukan.txt:28
-#, no-c-format
-msgid "Wow, it seems everyone knows my name!"
-msgstr ""
-
-#. code: l("Wow."),
-#: npc/008-2-2/kfahr.txt~:478
-#: npc/008-2-2/kfahr.txt:478
-#, no-c-format
-msgid "Wow."
-msgstr ""
-
-#. code: 008-2-7,27,28,0 script Wyara NPC_DARK_DRUID,{
-#: npc/008-2-7/wyara.txt~:8
-#: npc/008-2-7/wyara.txt:8
-#, no-c-format
-msgid "Wyara"
-msgstr ""
-
-#. code: 001-1,52,44,0 script Xilaxa#001-1 NPC_UKAR_MALE_LEGION_ARTIS,{
-#: npc/001-1/xilaxa.txt:6
-#, no-c-format
-msgid "Xilaxa#001-1"
-msgstr ""
-
-#. code: l("YES, BRING ME TO ARTIS."),
-#: npc/000-2-3/nard.txt~:252
-#: npc/000-2-3/nard.txt:252
-#, no-c-format
-msgid "YES, BRING ME TO ARTIS."
-msgstr ""
-
-#. code: mesq l("Yadda yadda yadda, random stuff about war and fallen warriors or whatever.");
-#: npc/012-3-0/parua.txt~:117
-#, no-c-format
-msgid "Yadda yadda yadda, random stuff about war and fallen warriors or whatever."
-msgstr ""
-
-#. code: mesn l("Yannika");
-#. code: 008-2-16,28,29,0 script Yannika NPC_YANNIKA,{
-#: npc/008-2-16/yannika.txt~:16
-#: npc/008-2-16/stove.txt:12
-#: npc/008-2-16/stove.txt~:12
-#: npc/008-2-16/yannika.txt:16
-#, no-c-format
-msgid "Yannika"
-msgstr ""
-
-#. code: mesq l("Yay, it worked! I removed a spike.");
-#: npc/001-2-2/moon.txt:47
-#, no-c-format
-msgid "Yay, it worked! I removed a spike."
-msgstr ""
-
-#. code: mesq lg("Yaya, you should go see her! She'll be happy to see you.");
-#: npc/000-2-1/arpan.txt~:141
-#: npc/000-2-1/arpan.txt:141
-#, no-c-format
-msgid "Yaya, you should go see her! She'll be happy to see you.#0"
-msgstr ""
-
-#. code: mesq lg("Yaya, you should go see her! She'll be happy to see you.");
-#: npc/000-2-1/arpan.txt~:141
-#: npc/000-2-1/arpan.txt:141
-#, no-c-format
-msgid "Yaya, you should go see her! She'll be happy to see you.#1"
-msgstr ""
-
-#. code: mesq l("Yayayaya, it's the first time someone is dressed worse than us!");
-#: npc/000-0-0/sailors.txt:50
-#, no-c-format
-msgid "Yayayaya, it's the first time someone is dressed worse than us!"
-msgstr ""
-
-#. code: mesq l("Yeah you're all like *hic* that in Esperia, but you won't get me! *burp*");
-#: npc/000-2-0/billybons.txt:80
-#, no-c-format
-msgid "Yeah you're all like *hic* that in Esperia, but you won't get me! *burp*"
-msgstr ""
-
-#. code: l("Yeah, I have the money. Give me FIFTEEN minutes, and Bring it on!"), 15,
-#: npc/012-3-0/parua.txt~:175
-#, no-c-format
-msgid "Yeah, I have the money. Give me FIFTEEN minutes, and Bring it on!"
-msgstr ""
-
-#. code: l("Yeah, I have the money. Give me FIVE minutes, and Bring it on!"), 5,
-#: npc/012-3-0/parua.txt~:173
-#, no-c-format
-msgid "Yeah, I have the money. Give me FIVE minutes, and Bring it on!"
-msgstr ""
-
-#. code: l("Yeah, I have the money. Give me TEN minutes, and Bring it on!"), 10,
-#: npc/012-3-0/parua.txt~:174
-#, no-c-format
-msgid "Yeah, I have the money. Give me TEN minutes, and Bring it on!"
-msgstr ""
-
-#. code: l("Yeah, but I would like to make sure I get a reward."), L_BonusTask,
-#: npc/001-2-22/peter.txt:120
-#: npc/000-2-1/peter.txt:120
-#, no-c-format
-msgid "Yeah, but I would like to make sure I get a reward."
-msgstr ""
-
-#. code: l("Yeah, but what reward will I get?"), L_BonusTask,
-#: npc/000-2-1/peter.txt:74
-#: npc/001-2-22/peter.txt:74
-#, no-c-format
-msgid "Yeah, but what reward will I get?"
-msgstr ""
-
-#. code: l("Yeah, funny now..."),
-#: npc/008-1/hinnak.txt:252
-#, no-c-format
-msgid "Yeah, funny now..."
-msgstr ""
-
-#. code: l("Yeah, we did hear a commotion."),
-#: npc/008-2-18/malik.txt:38
-#, no-c-format
-msgid "Yeah, we did hear a commotion."
-msgstr ""
-
-#. code: l("Yeah, well what's the difference?");
-#: npc/000-1/sapartan.txt:70
-#, no-c-format
-msgid "Yeah, well what's the difference?"
-msgstr ""
-
-#. code: mesq l("Yeah, yeah, of course you don't...");
-#: npc/000-2-1/chefgado.txt~:63
-#: npc/000-2-1/chefgado.txt:63
-#, no-c-format
-msgid "Yeah, yeah, of course you don't..."
-msgstr ""
-
-#. code: l("Yeah, you could say that...");
-#: npc/008-1/hinnak.txt:258
-#, no-c-format
-msgid "Yeah, you could say that..."
-msgstr ""
-
-#. code: l("Yeees, yes... doesn't everyone?");
-#: npc/008-2-2/kfahr.txt~:190
-#: npc/008-2-2/kfahr.txt:190
-#, no-c-format
-msgid "Yeees, yes... doesn't everyone?"
-msgstr ""
-
-#. code: Name: "Yellow Christmas Ornament"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Yellow Christmas Ornament"
-msgstr ""
-
-#. code: Name: "Yellow Cotton Dye"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Yellow Cotton Dye"
-msgstr ""
-
-#. code: Name: "Yellow Rose"
-#: item_db.conf:-1
-#: mob_db.conf:2563
-#, no-c-format
-msgid "Yellow Rose"
-msgstr ""
-
-#. code: Name: "Yellow Slime"
-#: mob_db.conf:3143
-#, no-c-format
-msgid "Yellow Slime"
-msgstr ""
-
-#. code: Name: "Yellow Slime Progenitor"
-#: mob_db.conf:4160
-#, no-c-format
-msgid "Yellow Slime Progenitor"
-msgstr ""
-
-#. code: Name: "Yellow Tulip"
-#: item_db.conf:-1
-#: mob_db.conf:2526
-#, no-c-format
-msgid "Yellow Tulip"
-msgstr ""
-
-#. code: return select(menuaction(l("Yes")),
-#. code: .@sel = select(menuaction(l("Yes")),
-#. code: l("Yes"),
-#. code: 1116: Yes
-#. code: l("Yes");
-#: conf/messages.conf:985
-#: npc/functions/main.txt~:204
-#: npc/functions/main.txt:204
-#: npc/commands/scheduled-broadcasts.txt~:65
-#: npc/001-3-2/henry.txt:155
-#: npc/001-3-2/henry.txt~:155
-#: npc/commands/scheduled-broadcasts.txt:65
-#, no-c-format
-msgid "Yes"
-msgstr ""
-
-#. code: l("Yes I am and you are going to face justice!")))
-#: npc/001-1/rumly.txt:49
-#, no-c-format
-msgid "Yes I am and you are going to face justice!"
-msgstr ""
-
-#. code: switch (select(l("Yes I am."),
-#. code: if (selectd(l("How do you know?"), l("Yes I am.")) == 1)
-#: npc/001-2-19/lloyd.txt~:84
-#: npc/001-2-19/lloyd.txt:84
-#: npc/001-1/fexil.txt:55
-#, no-c-format
-msgid "Yes I am."
-msgstr ""
-
-#. code: switch (select(l("Yes I do."),
-#: npc/001-1/enora.txt:271
-#: npc/001-1/enora.txt~:271
-#, no-c-format
-msgid "Yes I do."
-msgstr ""
-
-#. code: switch (select(l("Yes he did."), l("He told me nothing about that.")))
-#: npc/000-2-3/elmo.txt:38
-#, no-c-format
-msgid "Yes he did."
-msgstr ""
-
-#. code: speech S_LAST_NEXT, l("Yes what do you need?");
-#: npc/001-2-26/ivan.txt:60
-#, no-c-format
-msgid "Yes what do you need?"
-msgstr ""
-
-#. code: l("Yes!"), -,
-#. code: l("Yes!"),
-#: npc/000-1/darlin.txt:24
-#: npc/008-2-6/alan.txt:212
-#, no-c-format
-msgid "Yes!"
-msgstr ""
-
-#. code: mesq l("Yes! @@ is written on my cookie list.", strcharinfo(0));
-#: npc/001-1/cookiemaster.txt:172
-#, no-c-format
-msgid "Yes! @@ is written on my cookie list."
-msgstr ""
-
-#. code: switch (select(l("Yes, Arpan gave me these clothes."), l("Not yet.")))
-#: npc/000-2-3/elmo.txt:32
-#, no-c-format
-msgid "Yes, Arpan gave me these clothes."
-msgstr ""
-
-#. code: mesq l("Yes, I am authorizing you to use them as you deem fit, until you get stronger.");
-#: npc/001-2-39/qanon.txt:80
-#: npc/001-2-39/qanon.txt~:80
-#, no-c-format
-msgid "Yes, I am authorizing you to use them as you deem fit, until you get stronger."
-msgstr ""
-
-#. code: switch (select(lg("Yes, I am sure."),
-#: npc/001-1/rumly.txt:133
-#, no-c-format
-msgid "Yes, I am sure.#0"
-msgstr ""
-
-#. code: switch (select(lg("Yes, I am sure."),
-#: npc/001-1/rumly.txt:133
-#, no-c-format
-msgid "Yes, I am sure.#1"
-msgstr ""
-
-#. code: l("Yes, I did. He said that the trees turned into dangerous monsters."),
-#: npc/008-2-6/alan.txt:107
-#, no-c-format
-msgid "Yes, I did. He said that the trees turned into dangerous monsters."
-msgstr ""
-
-#. code: l("Yes, I do."), L_Menu,
-#. code: if (select(l("Yes, I do."), l("No, none.")) == 1) {
-#: npc/001-2-21/julia.txt:33
-#: npc/000-2-0/julia.txt:37
-#, no-c-format
-msgid "Yes, I do."
-msgstr ""
-
-#. code: l("Yes, I feel strong enough for dangerous combats!"), L_Quit;
-#: npc/000-1/sapartan.txt:56
-#, no-c-format
-msgid "Yes, I feel strong enough for dangerous combats!"
-msgstr ""
-
-#. code: l("Yes, I have some! 5x Black Iron Ingots"),
-#: npc/001-2-19/lloyd.txt~:27
-#: npc/001-2-19/lloyd.txt:27
-#, no-c-format
-msgid "Yes, I have some! \"5x Black Iron Ingots\""
-msgstr ""
-
-#. code: l("Yes, I hung around the theater a lot."),
-#: npc/008-1/old-man.txt:51
-#, no-c-format
-msgid "Yes, I hung around the theater a lot."
-msgstr ""
-
-#. code: mesq l("Yes, I know. I really should have started it earlier... But I can't look for Juliet AND get the ingredients at the same time. Some of them are only found in Tulimshar.");
-#: npc/008-1/rossy.txt~:208
-#: npc/008-1/rossy.txt:208
-#, no-c-format
-msgid "Yes, I know. I really should have started it earlier... But I can't look for Juliet AND get the ingredients at the same time. Some of them are only found in Tulimshar."
-msgstr ""
-
-#. code: npctalk lg("Yes, I remember her.", "Yes, I remember him."), .@tm$;
-#: npc/008-1-1/cutscene.txt~:104
-#: npc/008-1-1/cutscene.txt:104
-#, no-c-format
-msgid "Yes, I remember her.#0"
-msgstr ""
-
-#. code: npctalk lg("Yes, I remember her.", "Yes, I remember him."), .@tm$;
-#: npc/008-1-1/cutscene.txt~:104
-#: npc/008-1-1/cutscene.txt:104
-#, no-c-format
-msgid "Yes, I remember him.#1"
-msgstr ""
-
-#. code: l("Yes, I saw someone with a large sack on their back go to the mining camp.");
-#: npc/008-1/hinnak.txt:290
-#, no-c-format
-msgid "Yes, I saw someone with a large sack on their back go to the mining camp."
-msgstr ""
-
-#. code: switch (select(l("Yes, I'm ready for some arrow shooting!"),
-#: npc/001-2-36/hector.txt:272
-#: npc/001-2-36/hector.txt~:272
-#, no-c-format
-msgid "Yes, I'm ready for some arrow shooting!"
-msgstr ""
-
-#. code: l("Yes, I've got the Forest bow now."),
-#: npc/008-1/jack.txt:154
-#, no-c-format
-msgid "Yes, I've got the Forest bow now."
-msgstr ""
-
-#. code: l("Yes, a mask was stolen from us the last night we were in Hurnscald."));
-#: npc/008-2-24/troupe-leader.txt:32
-#, no-c-format
-msgid "Yes, a mask was stolen from us the last night we were in Hurnscald."
-msgstr ""
-
-#. code: l("Yes, a snail attacked them.");
-#: npc/008-2-4/olana.txt:142
-#: npc/008-2-4/olana.txt~:142
-#, no-c-format
-msgid "Yes, a snail attacked them."
-msgstr ""
-
-#. code: select(l("Yes, and he promised to be home soon."));
-#: npc/001-1/katja.txt:53
-#, no-c-format
-msgid "Yes, and he promised to be home soon."
-msgstr ""
-
-#. code: speech(l("Yes, but I'm only talking to the inspector himself!"));
-#: npc/008-1/old-woman.txt:46
-#, no-c-format
-msgid "Yes, but I'm only talking to the inspector himself!"
-msgstr ""
-
-#. code: switch (select(l("Yes, follow me!"), l("Not now. You see, I am also afraid of Slimes and Rattos!")))
-#: npc/001-3-0/mundane.txt~:43
-#: npc/001-3-0/mundane.txt:43
-#, no-c-format
-msgid "Yes, follow me!"
-msgstr ""
-
-#. code: l("Yes, here they are!"),
-#: npc/008-2-2/kfahr.txt~:651
-#: npc/008-2-2/kfahr.txt:651
-#: npc/008-1/rossy.txt:256
-#: npc/008-1/rossy.txt~:256
-#, no-c-format
-msgid "Yes, here they are!"
-msgstr ""
-
-#. code: rif(countitem(Knife) >= 2, l("Yes, here they are.")),
-#: npc/008-2-16/yannika.txt~:101
-#: npc/008-2-16/yannika.txt:101
-#, no-c-format
-msgid "Yes, here they are."
-msgstr ""
-
-#. code: l("Yes, indeed. I prefer to explore places I have never been to, before doing anything else."), L_Quit;
-#: npc/000-1/gulukan.txt:50
-#, no-c-format
-msgid "Yes, indeed. I prefer to explore places I have never been to, before doing anything else."
-msgstr ""
-
-#. code: l("Yes, it is true! You are not able at all. Nard has been waiting for the food for too long already. Hurry up, you lazy sailors!"), -;
-#: npc/000-1/muller.txt:34
-#, no-c-format
-msgid "Yes, it is true! You are not able at all. Nard has been waiting for the food for too long already. Hurry up, you lazy sailors!"
-msgstr ""
-
-#. code: mesq l("Yes, it's me. It's such a fine view from here!");
-#: npc/001-1/trees.txt:62
-#, no-c-format
-msgid "Yes, it's me. It's such a fine view from here!"
-msgstr ""
-
-#. code: l("Yes, of course!"),
-#: npc/012-1/zegas.txt~:18
-#: npc/012-1/zegas.txt:18
-#, no-c-format
-msgid "Yes, of course!"
-msgstr ""
-
-#. code: rif(readparam(Hp) == readparam(MaxHp), l("Yes, please use my blood to save lifes.")),
-#: npc/008-2-12/nurse.txt~:99
-#: npc/008-2-12/nurse.txt:99
-#, no-c-format
-msgid "Yes, please use my blood to save lifes."
-msgstr ""
-
-#. code: l("Yes, please!"),
-#: npc/008-1/jack.txt:128
-#, no-c-format
-msgid "Yes, please!"
-msgstr ""
-
-#. code: l("Yes, please.");
-#: npc/008-2-14/doctor.txt:86
-#: npc/008-2-14/doctor.txt~:86
-#, no-c-format
-msgid "Yes, please."
-msgstr ""
-
-#. code: l("Yes, sure thing."),
-#: npc/008-2-16/yannika.txt:80
-#: npc/008-2-16/yannika.txt~:80
-#, no-c-format
-msgid "Yes, sure thing."
-msgstr ""
-
-#. code: switch (select(l("Yes, teach me how to cut and slice these dummies!"),
-#: npc/001-2-36/hector.txt:284
-#: npc/001-2-36/hector.txt~:284
-#, no-c-format
-msgid "Yes, teach me how to cut and slice these dummies!"
-msgstr ""
-
-#. code: l("Yes, that would be nice."));
-#: npc/008-2-6/alan.txt:40
-#, no-c-format
-msgid "Yes, that would be nice."
-msgstr ""
-
-#. code: l("Yes, the deed is done.");
-#: npc/001-3-2/henry.txt:183
-#: npc/001-3-2/henry.txt~:272
-#: npc/001-3-2/henry.txt:272
-#: npc/001-3-2/henry.txt~:183
-#, no-c-format
-msgid "Yes, the deed is done."
-msgstr ""
-
-#. code: l("Yes, the file has been dealt with.");
-#: npc/001-3-2/henry.txt~:77
-#: npc/001-3-2/henry.txt:77
-#, no-c-format
-msgid "Yes, the file has been dealt with."
-msgstr ""
-
-#. code: l("Yes, train me!"),
-#: npc/001-2-36/hector.txt:382
-#: npc/001-2-36/hector.txt~:382
-#, no-c-format
-msgid "Yes, train me!"
-msgstr ""
-
-#. code: l("Yes, we were both at home all night."));
-#: npc/008-1/old-woman.txt:86
-#, no-c-format
-msgid "Yes, we were both at home all night."
-msgstr ""
-
-#. code: l("Yes, yes I know... Too bad then. See you soon!"), L_Bye;
-#: npc/001-1/cookiemaster.txt:78
-#, no-c-format
-msgid "Yes, yes I know... Too bad then. See you soon!"
-msgstr ""
-
-#. code: l("Yes, you look quite fast."),
-#: npc/008-1/hinnak.txt:70
-#, no-c-format
-msgid "Yes, you look quite fast."
-msgstr ""
-
-#. code: l("Yes."), L_GiveFood,
-#. code: l("Yes."), L_Weapon,
-#. code: l("Yes."), L_Give,
-#. code: l("Yes."), L_Warp,
-#. code: if (selectd(l("Yes."), l("No.")) == 2)
-#. code: switch (selectd(l("Yes."),
-#. code: switch (select(l("Yes."), l("No.")))
-#. code: l("Yes."),
-#: npc/000-2-2/doors.txt:26
-#: npc/001-3-2/smuggler.txt~:23
-#: npc/008-2-4/bernard.txt:44
-#: npc/001-2-22/alige.txt:279
-#: npc/000-2-1/arpan.txt~:273
-#: npc/001-2-23/doors.txt:26
-#: npc/000-2-1/knife.txt:21
-#: npc/001-2-19/lloyd.txt:106
-#: npc/000-2-1/arpan.txt:273
-#: npc/001-2-19/lloyd.txt~:106
-#: npc/items/croconut.txt:20
-#: npc/001-2-22/knife.txt:21
-#: npc/000-2-1/alige.txt:275
-#: npc/001-3-2/smuggler.txt:23
-#, no-c-format
-msgid "Yes."
-msgstr ""
-
-#. code: mesc(l("Yes. We truly don't remember anyone.")); // FIXME: juxtaposition of Yes and No (probably should be "No, we truly don't...")
-#: npc/000-0-1/narrator.txt~:125
-#: npc/000-0-1/narrator.txt:125
-#, no-c-format
-msgid "Yes. We truly don't remember anyone."
-msgstr ""
-
-#. code: mesc(l("Yes... We remember a fellow adventurer... What was their name again?"));
-#: npc/000-0-1/narrator.txt~:131
-#: npc/000-0-1/narrator.txt:131
-#, no-c-format
-msgid "Yes... We remember a fellow adventurer... What was their name again?"
-msgstr ""
-
-#. code: switch (select(l("Yes?"), l("Sorry, I have to go.")))
-#: npc/001-2-11/mona.txt:27
-#, no-c-format
-msgid "Yes?"
-msgstr ""
-
-#. code: mesq l("Yeye @@!", strcharinfo(0));
-#: npc/000-1/gulukan.txt:22
-#, no-c-format
-msgid "Yeye @@!"
-msgstr ""
-
-#. code: mesq l("Yeye ask too much but do too little. Take this box and stop talking.");
-#: npc/000-1/couwan.txt:75
-#, no-c-format
-msgid "Yeye ask too much but do too little. Take this box and stop talking."
-msgstr ""
-
-#. code: mesq l("Yeye be careful with wild animal's food, some of them are yeyery dangerous, especially the crocs.");
-#: npc/000-1/tarlan.txt:33
-#, no-c-format
-msgid "Yeye be careful with wild animal's food, some of them are yeyery dangerous, especially the crocs."
-msgstr ""
-
-#. code: mesq l("Yeye gave my box to Gugli? Nice, nice yeye!");
-#: npc/000-1/couwan.txt:29
-#, no-c-format
-msgid "Yeye gave my box to Gugli? Nice, nice yeye!"
-msgstr ""
-
-#. code: mesq l("Yeye got good eyes and seem to have fully recovered from your injuries...");
-#: npc/000-1/couwan.txt:54
-#, no-c-format
-msgid "Yeye got good eyes and seem to have fully recovered from your injuries..."
-msgstr ""
-
-#. code: mesq l("Yeye seen this yoiis at the bottom of the island, check around.");
-#: npc/000-1/gulukan.txt:134
-#, no-c-format
-msgid "Yeye seen this yoiis at the bottom of the island, check around."
-msgstr ""
-
-#. code: mesq l("Yeye seen this yoiis at the top of the island.");
-#: npc/000-1/gulukan.txt:141
-#, no-c-format
-msgid "Yeye seen this yoiis at the top of the island."
-msgstr ""
-
-#. code: mesq l("Yeye still have my box? Stare less and work more. Go give it to Gugli!");
-#: npc/000-1/couwan.txt:21
-#, no-c-format
-msgid "Yeye still have my box? Stare less and work more. Go give it to Gugli!"
-msgstr ""
-
-#. code: mesq lg("Yeye sure? I'll yaye some more food in the next box then.");
-#: npc/000-1/gulukan.txt:90
-#, no-c-format
-msgid "Yeye sure? I'll yaye some more food in the next box then.#0"
-msgstr ""
-
-#. code: mesq lg("Yeye sure? I'll yaye some more food in the next box then.");
-#: npc/000-1/gulukan.txt:90
-#, no-c-format
-msgid "Yeye sure? I'll yaye some more food in the next box then.#1"
-msgstr ""
-
-#. code: mesq l("Yeye's brain is probably still full of sea water if yeye can't see the beauty of this place.");
-#: npc/000-1/couwan.txt:46
-#, no-c-format
-msgid "Yeye's brain is probably still full of sea water if yeye can't see the beauty of this place."
-msgstr ""
-
-#. code: mesq lg("Yeye, it's the logo of the Legion of Aemil in Esperia! I wonder what this yoiis was doing so far away from the coast.");
-#: npc/000-0-0/sailors.txt:18
-#, no-c-format
-msgid "Yeye, it's the logo of the Legion of Aemil in Esperia! I wonder what this yoiis was doing so far away from the coast.#0"
-msgstr ""
-
-#. code: mesq lg("Yeye, it's the logo of the Legion of Aemil in Esperia! I wonder what this yoiis was doing so far away from the coast.");
-#: npc/000-0-0/sailors.txt:18
-#, no-c-format
-msgid "Yeye, it's the logo of the Legion of Aemil in Esperia! I wonder what this yoiis was doing so far away from the coast.#1"
-msgstr ""
-
-#. code: mesq lg("Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?");
-#: npc/000-2-1/arpan.txt~:105
-#: npc/000-2-1/arpan.txt:105
-#, no-c-format
-msgid "Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?#0"
-msgstr ""
-
-#. code: mesq lg("Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?");
-#: npc/000-2-1/arpan.txt~:105
-#: npc/000-2-1/arpan.txt:105
-#, no-c-format
-msgid "Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?#1"
-msgstr ""
-
-#. code: mesq lg("Yeye, you still did not get your new clothes from the chest next to your bed!");
-#: npc/000-2-1/arpan.txt:114
-#: npc/000-2-1/arpan.txt~:114
-#, no-c-format
-msgid "Yeye, you still did not get your new clothes from the chest next to your bed!#0"
-msgstr ""
-
-#. code: mesq lg("Yeye, you still did not get your new clothes from the chest next to your bed!");
-#: npc/000-2-1/arpan.txt:114
-#: npc/000-2-1/arpan.txt~:114
-#, no-c-format
-msgid "Yeye, you still did not get your new clothes from the chest next to your bed!#1"
-msgstr ""
-
-#. code: mesq l("Yeye.");
-#: npc/000-0-0/sailors.txt:34
-#, no-c-format
-msgid "Yeye."
-msgstr ""
-
-#. code: l("Yoiis envies a rainbow in the sky?"),
-#: npc/001-1/calypsan.txt:55
-#, no-c-format
-msgid "Yoiis envies a rainbow in the sky?"
-msgstr ""
-
-#. code: l("Yoiis is not yet ready to make his own dyes."),
-#: npc/001-1/calypsan.txt:89
-#, no-c-format
-msgid "Yoiis is not yet ready to make his own dyes."
-msgstr ""
-
-#. code: l("Yoiis should look there.");
-#: npc/001-1/calypsan.txt:76
-#, no-c-format
-msgid "Yoiis should look there."
-msgstr ""
-
-#. code: l("You DID get those yourself, didn't you? Not buy them or somesuch...?");
-#: npc/008-2-2/kfahr.txt:705
-#: npc/008-2-2/kfahr.txt~:705
-#, no-c-format
-msgid "You DID get those yourself, didn't you? Not buy them or somesuch...?"
-msgstr ""
-
-#. code: 253: You already are at your destination!
-#: conf/messages.conf:262
-msgid "You already are at your destination!"
-msgstr ""
-
-#. code: l("You already did enough for us, do you want to follow Nard's advice and get some rest?");
-#: npc/000-2-1/arpan.txt:271
-#: npc/000-2-1/arpan.txt~:271
-#, no-c-format
-msgid "You already did enough for us, do you want to follow Nard's advice and get some rest?"
-msgstr ""
-
-#. code: l("You already did enough for us, follow Nard's advice and get some rest."),
-#: npc/000-2-0/julia.txt:56
-#, no-c-format
-msgid "You already did enough for us, follow Nard's advice and get some rest."
-msgstr ""
-
-#. code: 450: You already have a homunculus
-#: conf/messages.conf:447
-msgid "You already have a homunculus"
-msgstr ""
-
-#. code: 181: You already have a pet.
-#: conf/messages.conf:201
-msgid "You already have a pet."
-msgstr ""
-
-#. code: 196: You already have this quest skill.
-#: conf/messages.conf:211
-msgid "You already have this quest skill."
-msgstr ""
-
-#. code: mes l("You already looked here.");
-#: npc/001-1/trees.txt:32
-#, no-c-format
-msgid "You already looked here."
-msgstr ""
-
-#. code: mesq l("You already took a @@, please put this one back in the box.", getitemlink(Bandana));
-#: npc/000-2-3/box.txt:100
-#, no-c-format
-msgid "You already took a @@, please put this one back in the box."
-msgstr ""
-
-#. code: mesc l("You are NOT allowed to have multiple Vault accounts.");
-#: npc/functions/game-rules.txt~:23
-#, no-c-format
-msgid "You are NOT allowed to have multiple Vault accounts."
-msgstr ""
-
-#. code: mesc l("You are a Legion's %s", legionrank());
-#: npc/001-2-39/qanon.txt~:30
-#: npc/001-2-39/qanon.txt:30
-#, no-c-format
-msgid "You are a Legion's %s"
-msgstr ""
-
-#. code: 456: You are a deserter! Wait %u minute(s) before you can apply again
-#: conf/messages.conf:459
-msgid "You are a deserter! Wait %u minute(s) before you can apply again"
-msgstr ""
-
-#. code: 457: You are a deserter! Wait %u seconds before you can apply again
-#: conf/messages.conf:460
-msgid "You are a deserter! Wait %u seconds before you can apply again"
-msgstr ""
-
-#. code: l("You are a handsome and good looking bird!"),
-#: npc/001-2-6/books.txt:21
-#: npc/001-2-6/books.txt~:21
-#, no-c-format
-msgid "You are a handsome and good looking bird!"
-msgstr ""
-
-#. code: 1476: You are already mounting something else
-#: conf/messages.conf:1575
-msgid "You are already mounting something else"
-msgstr ""
-
-#. code: lg("You are already registered here."),
-#: npc/008-2-2/melania.txt:41
-#: npc/001-2-28/plush.txt:70
-#: npc/008-2-2/melania.txt~:41
-#, no-c-format
-msgid "You are already registered here.#0"
-msgstr ""
-
-#. code: lg("You are already registered here."),
-#: npc/008-2-2/melania.txt:41
-#: npc/001-2-28/plush.txt:70
-#: npc/008-2-2/melania.txt~:41
-#, no-c-format
-msgid "You are already registered here.#1"
-msgstr ""
-
-#. code: mescordialog l("You are completly overwhelmed by your magic."), 1, .@dial;
-#: npc/config/magic.txt:242
-#: npc/config/magic.txt~:242
-#, no-c-format
-msgid "You are completly overwhelmed by your magic."
-msgstr ""
-
-#. code: mesc l("You are currently at %s.", LOCATION$);
-#: npc/marine/saluc.txt~:24
-#: npc/marine/saluc.txt:24
-#, no-c-format
-msgid "You are currently at %s."
-msgstr ""
-
-#. code: lg("You are exhausted, you should rest a bit.");
-#: npc/items/shovel.txt:74
-#: npc/items/shovel.txt~:74
-#, no-c-format
-msgid "You are exhausted, you should rest a bit.#0"
-msgstr ""
-
-#. code: lg("You are exhausted, you should rest a bit.");
-#: npc/items/shovel.txt:74
-#: npc/items/shovel.txt~:74
-#, no-c-format
-msgid "You are exhausted, you should rest a bit.#1"
-msgstr ""
-
-#. code: l("You are full of wine, my friend..."), -,
-#: npc/000-2-0/billybons.txt:41
-#, no-c-format
-msgid "You are full of wine, my friend..."
-msgstr ""
-
-#. code: speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("You are honest, I like it.");
-#: npc/001-1/qpid.txt:113
-#, no-c-format
-msgid "You are honest, I like it."
-msgstr ""
-
-#. code: l("You are in the Blacksmith's house, by Jove!"),
-#: npc/001-2-27/kaylo.txt:28
-#, no-c-format
-msgid "You are in the Blacksmith's house, by Jove!"
-msgstr ""
-
-#. code: l("You are just sitting on the shadow of your store.")))
-#: npc/001-1/qpid.txt:106
-#, no-c-format
-msgid "You are just sitting on the shadow of your store."
-msgstr ""
-
-#. code: lg("You are lucky there are no mental faculty requirements to join the Legion!");
-#: npc/001-2-33/lozerk.txt:113
-#: npc/001-2-33/lozerk.txt~:113
-#, no-c-format
-msgid "You are lucky there are no mental faculty requirements to join the Legion!#0"
-msgstr ""
-
-#. code: lg("You are lucky there are no mental faculty requirements to join the Legion!");
-#: npc/001-2-33/lozerk.txt:113
-#: npc/001-2-33/lozerk.txt~:113
-#, no-c-format
-msgid "You are lucky there are no mental faculty requirements to join the Legion!#1"
-msgstr ""
-
-#. code: mescordialog l("You are mostly in control of your magic."), 2, .@dial;
-#: npc/config/magic.txt:234
-#: npc/config/magic.txt~:234
-#, no-c-format
-msgid "You are mostly in control of your magic."
-msgstr ""
-
-#. code: lg("You are new around here, right?");
-#: npc/001-2-19/lloyd.txt:82
-#: npc/001-2-19/lloyd.txt~:82
-#, no-c-format
-msgid "You are new around here, right?#0"
-msgstr ""
-
-#. code: lg("You are new around here, right?");
-#: npc/001-2-19/lloyd.txt:82
-#: npc/001-2-19/lloyd.txt~:82
-#, no-c-format
-msgid "You are new around here, right?#1"
-msgstr ""
-
-#. code: 288: You are no longer killable.
-#: conf/messages.conf:299
-msgid "You are no longer killable."
-msgstr ""
-
-#. code: 878: You are no longer the Guild Master.
-#: conf/messages.conf:682
-msgid "You are no longer the Guild Master."
-msgstr ""
-
-#. code: 1023: You are not allowed to reduce the length of a ban.
-#: conf/messages.conf:866
-msgid "You are not allowed to reduce the length of a ban."
-msgstr ""
-
-#. code: 248: You are not authorized to warp from your current map.
-#: conf/messages.conf:257
-msgid "You are not authorized to warp from your current map."
-msgstr ""
-
-#. code: 1019: You are not authorized to warp someone to this map.
-#: conf/messages.conf:856
-msgid "You are not authorized to warp someone to this map."
-msgstr ""
-
-#. code: 1032: You are not authorized to warp someone to your current map.
-#: conf/messages.conf:893
-msgid "You are not authorized to warp someone to your current map."
-msgstr ""
-
-#. code: 1020: You are not authorized to warp this player from their map.
-#: conf/messages.conf:859
-msgid "You are not authorized to warp this player from their map."
-msgstr ""
-
-#. code: 247: You are not authorized to warp to this map.
-#: conf/messages.conf:256
-msgid "You are not authorized to warp to this map."
-msgstr ""
-
-#. code: 249: You are not authorized to warp to your save map.
-#: conf/messages.conf:258
-msgid "You are not authorized to warp to your save map."
-msgstr ""
-
-#. code: 252: You are not in a guild.
-#: conf/messages.conf:261
-msgid "You are not in a guild."
-msgstr ""
-
-#. code: 1139: You are not in jail.
-#: conf/messages.conf:1034
-msgid "You are not in jail."
-msgstr ""
-
-#. code: 1137: You are now
-#: conf/messages.conf:1030
-msgid "You are now"
-msgstr ""
-
-#. code: 1305: You are now immune to attacks.
-#: conf/messages.conf:1340
-msgid "You are now immune to attacks."
-msgstr ""
-
-#. code: mesq l("You are now officially part of my crew! Thanks again for your help.");
-#: npc/000-2-3/nard.txt:208
-#: npc/000-2-3/nard.txt~:208
-#, no-c-format
-msgid "You are now officially part of my crew! Thanks again for your help."
-msgstr ""
-
-#. code: mesq l("You are now part of the crew... At least for us down here!");
-#: npc/000-1/gugli.txt:216
-#, no-c-format
-msgid "You are now part of the crew... At least for us down here!"
-msgstr ""
-
-#. code: mesc(l("You are on a raft, adrift in the sea."), 9);
-#: npc/000-0/sailors.txt:17
-#: npc/000-0/sailors.txt~:17
-#, no-c-format
-msgid "You are on a raft, adrift in the sea."
-msgstr ""
-
-#. code: l("You are on the human resource wing of the Town Hall."),
-#: npc/001-2-9/janus.txt~:74
-#: npc/001-2-9/janus.txt:75
-#, no-c-format
-msgid "You are on the human resource wing of the Town Hall."
-msgstr ""
-
-#. code: mescordialog l("You are perfectly in control of your magic."), 3, .@dial;
-#: npc/config/magic.txt:232
-#: npc/config/magic.txt~:232
-#, no-c-format
-msgid "You are perfectly in control of your magic."
-msgstr ""
-
-#. code: mescordialog l("You are somewhat in control of your magic."), 4, .@dial;
-#: npc/config/magic.txt~:236
-#: npc/config/magic.txt:236
-#, no-c-format
-msgid "You are somewhat in control of your magic."
-msgstr ""
-
-#. code: l("You are the Phoenix of this forest."),
-#: npc/001-2-6/books.txt~:23
-#: npc/001-2-6/books.txt:23
-#, no-c-format
-msgid "You are the Phoenix of this forest.\""
-msgstr ""
-
-#. code: 883: You are too close to a stone or emperium to do this skill
-#: conf/messages.conf:690
-msgid "You are too close to a stone or emperium to do this skill"
-msgstr ""
-
-#. code: mesc l("You are trying to open the @@th pin. What will to do?", @pos+1);
-#: npc/functions/lockpicks.txt~:64
-#: npc/functions/lockpicks.txt:64
-#, no-c-format
-msgid "You are trying to open the @@th pin. What will to do?"
-msgstr ""
-
-#. code: 155: You are unable to change your job.
-#: conf/messages.conf:175
-msgid "You are unable to change your job."
-msgstr ""
-
-#. code: lg("You are weird, I have to go sorry.");
-#: npc/001-1/rumly.txt:33
-#, no-c-format
-msgid "You are weird, I have to go sorry.#0"
-msgstr ""
-
-#. code: lg("You are weird, I have to go sorry.");
-#: npc/001-1/rumly.txt:33
-#, no-c-format
-msgid "You are weird, I have to go sorry.#1"
-msgstr ""
-
-#. code: mesq l("You better get out of here, before I turn you into stew!");
-#: npc/009-2-3/chef.txt:70
-#: npc/009-2-3/chef.txt~:70
-#, no-c-format
-msgid "You better get out of here, before I turn you into stew!"
-msgstr ""
-
-#. code: l("You better should leave, ofc after helping me kill those annoying rats. That is an order.");
-#: npc/020-2-0/kaizer.txt~:11
-#: npc/020-2-0/kaizer.txt:11
-#, no-c-format
-msgid "You better should leave, ofc after helping me kill those annoying rats. That is an order."
-msgstr ""
-
-#. code: l("You bored me, see you later.")))
-#: npc/001-1/qpid.txt:74
-#, no-c-format
-msgid "You bored me, see you later."
-msgstr ""
-
-#. code: 869: You broke the target's weapon.
-#: conf/messages.conf:673
-msgid "You broke the target's weapon."
-msgstr ""
-
-#. code: l("You brought me my %s!", getitemlink(.first_item)),
-#: npc/008-2-4/bernard.txt:87
-#, no-c-format
-msgid "You brought me my %s!"
-msgstr ""
-
-#. code: l("You brought me the %d %s!",
-#: npc/008-2-4/bernard.txt:130
-#, no-c-format
-msgid "You brought me the %d %s!"
-msgstr ""
-
-#. code: narrator S_FIRST_BLANK_LINE, l("You buried @@ @@.", .@amount, getitemname(.@id));
-#: npc/items/shovel.txt~:148
-#: npc/items/shovel.txt:148
-#, no-c-format
-msgid "You buried @@ @@."
-msgstr ""
-
-#. code: l("You can allocate point on those attributes every time you level up."),l("There's also a job level, which produces green sparkles when you level it."),
-#: npc/001-2-5/tutorial.txt:92
-#, no-c-format
-msgid "You can allocate point on those attributes every time you level up."
-msgstr ""
-
-#. code: 188: You can already rename your pet.
-#: conf/messages.conf:208
-msgid "You can already rename your pet."
-msgstr ""
-
-#. code: l("You can also answer in your native language or in English.");
-#: npc/001-1/qpid.txt:15
-#, no-c-format
-msgid "You can also answer in your native language or in English."
-msgstr ""
-
-#. code: mesq l("You can also attack an enemy from your keyboard pressing the 'A' key to select it, and the 'Ctrl' key to attack it, this of course works if you didn't change your keyboard keys yet.");
-#: npc/000-1/sapartan.txt:80
-#, no-c-format
-msgid "You can also attack an enemy from your keyboard pressing the 'A' key to select it, and the 'Ctrl' key to attack it, this of course works if you didn't change your keyboard keys yet."
-msgstr ""
-
-#. code: l("You can also improve your equipment in a totally different way with the use of cards.");
-#: npc/001-2-27/don.txt:12
-#, no-c-format
-msgid "You can also improve your equipment in a totally different way with the use of cards."
-msgstr ""
-
-#. code: l("You can also make money %s. Nobody pays better than people in need of help.", b(l("by doing quests")));
-#: npc/001-2-5/tutorial.txt:53
-#, no-c-format
-msgid "You can also make money %s. Nobody pays better than people in need of help."
-msgstr ""
-
-#. code: dispbottom l("You can also manually stop it at any time with: @exprate default");
-#: npc/commands/rate-management.txt:45
-#, no-c-format
-msgid "You can also manually stop it at any time with: @exprate default"
-msgstr ""
-
-#. code: mesq l("You can also read The Book of Laws at any time to see the rules.");
-#: npc/000-2-0/julia.txt:178
-#, no-c-format
-msgid "You can also read The Book of Laws at any time to see the rules."
-msgstr ""
-
-#. code: l("You can also simply talk to any citizen around you by clicking on them."),
-#: npc/001-2-5/books.txt:13
-#, no-c-format
-msgid "You can also simply talk to any citizen around you by clicking on them."
-msgstr ""
-
-#. code: l("You can also use your room to get some rest after a long battle. That will consume your reservation but your HP will be fully restored.");
-#: npc/001-2-28/plush.txt:16
-#, no-c-format
-msgid "You can also use your room to get some rest after a long battle. That will consume your reservation but your HP will be fully restored."
-msgstr ""
-
-#. code: mesq l("You can attack a monster by clicking directly on it. Once selected, you may notice a bar near your target showing you how much health it has left.");
-#: npc/000-1/sapartan.txt:78
-#, no-c-format
-msgid "You can attack a monster by clicking directly on it. Once selected, you may notice a bar near your target showing you how much health it has left."
-msgstr ""
-
-#. code: mesc(l("You can attack a monster by clicking on it, or from your keyboard you can press the 'A' key to select the monster followed by 'Ctrl' to attack it."), 9);
-#: npc/001-2-22/alige.txt:302
-#: npc/000-2-1/alige.txt:298
-#, no-c-format
-msgid "You can attack a monster by clicking on it, or from your keyboard you can press the 'A' key to select the monster followed by 'Ctrl' to attack it."
-msgstr ""
-
-#. code: l("You can drag and drop an item to the NPC window or select an item through your inventory.");
-#: npc/001-2-12/oscar.txt:74
-#, no-c-format
-msgid "You can drag and drop an item to the NPC window or select an item through your inventory."
-msgstr ""
-
-#. code: l("You can easily identify fishing spots, small bubbles and fishes are visible from the surface."),
-#: npc/001-2-4/books.txt:66
-#, no-c-format
-msgid "You can easily identify fishing spots, small bubbles and fishes are visible from the surface."
-msgstr ""
-
-#. code: mesq l("You can easily see if a monster is easy to kill or just impossible to defeat. Do not try against creatures that are way more powerful than you... You'd be risking your life for nothing.");
-#: npc/000-1/sapartan.txt:64
-#, no-c-format
-msgid "You can easily see if a monster is easy to kill or just impossible to defeat. Do not try against creatures that are way more powerful than you... You'd be risking your life for nothing."
-msgstr ""
-
-#. code: l("You can execute commands by typing them in the chat window. They start with a '/' or '@' followed by the name of the command."),
-#: npc/001-2-5/tutorial.txt:215
-#, no-c-format
-msgid "You can execute commands by typing them in the chat window. They start with a '/' or '@' followed by the name of the command."
-msgstr ""
-
-#. code: mesq l("You can exit duel mode with %s. You'll also leave it by death.", b("@leave"));
-#: npc/001-2-40/trozz.txt:57
-#, no-c-format
-msgid "You can exit duel mode with %s. You'll also leave it by death."
-msgstr ""
-
-#. code: mesq l("You can find him upstairs. Go left, then go right, and you'll find him.");
-#: npc/001-2-40/trozz.txt:41
-#, no-c-format
-msgid "You can find him upstairs. Go left, then go right, and you'll find him."
-msgstr ""
-
-#. code: mesq l("You can find more info about this on these links:");
-#: npc/008-2-12/nurse.txt~:114
-#: npc/008-2-12/nurse.txt:114
-#, no-c-format
-msgid "You can find more info about this on these links:"
-msgstr ""
-
-#. code: npctalk3 l("You can find novels and poems on this floor.");
-#: npc/001-2-6/leonard.txt:33
-#: npc/001-2-6/christopher.txt:30
-#, no-c-format
-msgid "You can find novels and poems on this floor."
-msgstr ""
-
-#. code: mes l("You can find out the monster strength by using @monsterinfo <English Monster Name>. Check the level in it!");
-#: npc/001-2-5/tutorial.txt:152
-#, no-c-format
-msgid "You can find out the monster strength by using \"@monsterinfo <English Monster Name>\". Check the level in it!"
-msgstr ""
-
-#. code: mesq l("You can find some Crocs on the beach, you could look up at the one after the gate, on top of this city.");
-#: npc/001-2-2/moon.txt:182
-#, no-c-format
-msgid "You can find some Crocs on the beach, you could look up at the one after the gate, on top of this city."
-msgstr ""
-
-#. code: l("You can find the building of the Legion of Gasaron there, like in any other city, but Esperia is important for us as our headquarters are there.");
-#: npc/001-1/enora.txt~:217
-#: npc/001-1/enora.txt:217
-#, no-c-format
-msgid "You can find the building of the Legion of Gasaron there, like in any other city, but Esperia is important for us as our headquarters are there."
-msgstr ""
-
-#. code: mesq l("You can find them in the ocean, near corals and other sea beings. But the sea is too heavy today, you shouldn't try swimming for now.");
-#: npc/000-1/tibbo.txt:95
-#, no-c-format
-msgid "You can find them in the ocean, near corals and other sea beings. But the sea is too heavy today, you shouldn't try swimming for now."
-msgstr ""
-
-#. code: l("You can get some rest at the inn near here."));
-#: npc/008-2-12/nurse.txt:52
-#: npc/008-2-12/nurse.txt~:52
-#, no-c-format
-msgid "You can get some rest at the inn near here."
-msgstr ""
-
-#. code: l("You can go upstairs and choose a different room if you want.");
-#: npc/001-2-28/plush.txt:36
-#: npc/008-2-2/melania.txt~:97
-#: npc/008-2-2/melania.txt:97
-#, no-c-format
-msgid "You can go upstairs and choose a different room if you want."
-msgstr ""
-
-#. code: 1195: You can have %d items on your autolootitem list.
-#: conf/messages.conf:1142
-msgid "You can have %d items on your autolootitem list."
-msgstr ""
-
-#. code: l("You can keep your current party as it is, while leading or being part of a guild in order to talk and share different items with all of its members!"),
-#: npc/001-2-9/janus.txt~:49
-#: npc/001-2-9/janus.txt:49
-#, no-c-format
-msgid "You can keep your current party as it is, while leading or being part of a guild in order to talk and share different items with all of its members!"
-msgstr ""
-
-#. code: 923: You can not change to this job by command.
-#: conf/messages.conf:758
-msgid "You can not change to this job by command."
-msgstr ""
-
-#. code: 241: You can now attack and kill players freely.
-#: conf/messages.conf:250
-msgid "You can now attack and kill players freely."
-msgstr ""
-
-#. code: 242: You can now be attacked and killed by players.
-#: conf/messages.conf:251
-msgid "You can now be attacked and killed by players."
-msgstr ""
-
-#. code: 187: You can now rename your pet.
-#: conf/messages.conf:207
-msgid "You can now rename your pet."
-msgstr ""
-
-#. code: mesq l("You can now stay with your new friends and enjoy the warm sand of this little island.");
-#: npc/000-1/sapartan.txt:30
-#, no-c-format
-msgid "You can now stay with your new friends and enjoy the warm sand of this little island."
-msgstr ""
-
-#. code: mesc l("You can only have one Merchant Guild request active at same time.");
-#: npc/functions/bank.txt~:255
-#: npc/functions/bank.txt:255
-#, no-c-format
-msgid "You can only have one Merchant Guild request active at same time."
-msgstr ""
-
-#. code: l("You can only use this skill with bare hands, so make sure to unequip your weapons."),
-#: npc/001-2-36/hector.txt:221
-#: npc/001-2-36/hector.txt~:221
-#, no-c-format
-msgid "You can only use this skill with bare hands, so make sure to unequip your weapons."
-msgstr ""
-
-#. code: mesc(l("You can read some lines that are nicely carved into the soft wooden planks."), 9);
-#: npc/000-1/panels.txt:31
-#, no-c-format
-msgid "You can read some lines that are nicely carved into the soft wooden planks."
-msgstr ""
-
-#. code: l("You can read the book that I gave you earlier at the library if you lost it.");
-#: npc/001-2-9/janus.txt:95
-#: npc/001-2-9/janus.txt~:94
-#, no-c-format
-msgid "You can read the book that I gave you earlier at the library if you lost it."
-msgstr ""
-
-#. code: l("You can see all your equipment by pressing the F3 key."),
-#: npc/001-2-5/tutorial.txt:158
-#, no-c-format
-msgid "You can see all your equipment by pressing the F3 key."
-msgstr ""
-
-#. code: l("You can select a specific person with the [N] key, and then, press the [T] key when you are surrounded by more than one person."),
-#: npc/001-2-5/books.txt:12
-#, no-c-format
-msgid "You can select a specific person with the [N] key, and then, press the [T] key when you are surrounded by more than one person."
-msgstr ""
-
-#. code: mesq l("You can spot Q'Muller on a cliff off toward the west, busy collecting @@s.", getitemlink(Plushroom));
-#: npc/000-1/maxe.txt:81
-#, no-c-format
-msgid "You can spot Q'Muller on a cliff off toward the west, busy collecting @@s."
-msgstr ""
-
-#. code: mesq l("You can try talking with some other sailors to get some information about that.");
-#: npc/000-1/gugli.txt:165
-#, no-c-format
-msgid "You can try talking with some other sailors to get some information about that."
-msgstr ""
-
-#. code: l("You can try, but your chance of success is lesser than a well trained smith and master craftsman.");
-#: npc/001-2-27/don.txt:52
-#, no-c-format
-msgid "You can try, but your chance of success is lesser than a well trained smith and master craftsman."
-msgstr ""
-
-#. code: l("You can use it to clear your stats, to start freshly if you see what I mean..."),
-#: npc/001-1/rumly.txt:61
-#, no-c-format
-msgid "You can use it to clear your stats, to start freshly if you see what I mean..."
-msgstr ""
-
-#. code: l("You can use many diverse items to lure fishes."),
-#: npc/001-2-4/books.txt:53
-#, no-c-format
-msgid "You can use many diverse items to lure fishes."
-msgstr ""
-
-#. code: mesq l("You can yaye some @@s by hitting these crocotrees.", getitemlink(Croconut));
-#: npc/000-1/tarlan.txt:31
-#, no-c-format
-msgid "You can yaye some @@s by hitting these crocotrees."
-msgstr ""
-
-#. code: 1499: You can't add a guild bound item to a character without guild!
-#: conf/messages.conf:1617
-msgid "You can't add a guild bound item to a character without guild!"
-msgstr ""
-
-#. code: 1498: You can't add a party bound item to a character without party!
-#: conf/messages.conf:1616
-msgid "You can't add a party bound item to a character without party!"
-msgstr ""
-
-#. code: mesq l("You can't carry another @@? What a shame.", PiouEgg);
-#: npc/001-1/salem.txt:37
-#, no-c-format
-msgid "You can't carry another @@? What a shame."
-msgstr ""
-
-#. code: 548: You can't clean a cart while vending!
-#: conf/messages.conf:515
-msgid "You can't clean a cart while vending!"
-msgstr ""
-
-#. code: 281: You can't create chat rooms in this map
-#: conf/messages.conf:290
-msgid "You can't create chat rooms in this map"
-msgstr ""
-
-#. code: 271: You can't drop items in this map
-#: conf/messages.conf:280
-msgid "You can't drop items in this map"
-msgstr ""
-
-#. code: mesq l("You can't go there!");
-#: npc/001-2-22/peter.txt:102
-#: npc/000-2-1/peter.txt:102
-#, no-c-format
-msgid "You can't go there!"
-msgstr ""
-
-#. code: l("You can't have met him."),
-#: npc/008-1/milly.txt:71
-#, no-c-format
-msgid "You can't have met him."
-msgstr ""
-
-#. code: 140: You can't join in a clan if you're in a guild.
-#: conf/messages.conf:160
-msgid "You can't join in a clan if you're in a guild."
-msgstr ""
-
-#. code: 870: You can't leave battleground guilds.
-#: conf/messages.conf:674
-msgid "You can't leave battleground guilds."
-msgstr ""
-
-#. code: 276: You can't open a shop in this map
-#: conf/messages.conf:285
-msgid "You can't open a shop in this map"
-msgstr ""
-
-#. code: 204: You can't open a shop on this cell.
-#: conf/messages.conf:217
-msgid "You can't open a shop on this cell."
-msgstr ""
-
-#. code: 458: You can't reapply to this arena so fast. Apply to the different arena or wait %u minute(s)
-#: conf/messages.conf:461
-msgid "You can't reapply to this arena so fast. Apply to the different arena or wait %u minute(s)"
-msgstr ""
-
-#. code: 459: You can't reapply to this arena so fast. Apply to the different arena or wait %u seconds
-#: conf/messages.conf:462
-msgid "You can't reapply to this arena so fast. Apply to the different arena or wait %u seconds"
-msgstr ""
-
-#. code: 451: You can't return your pet because your inventory is full.
-#: conf/messages.conf:450
-msgid "You can't return your pet because your inventory is full."
-msgstr ""
-
-#. code: 272: You can't trade in this map
-#: conf/messages.conf:281
-msgid "You can't trade in this map"
-msgstr ""
-
-#. code: 1393: You can't use commands while dead.
-#: conf/messages.conf:1472
-msgid "You can't use commands while dead."
-msgstr ""
-
-#. code: dispbottom(l("You can't use the shovel here."));
-#: npc/items/shovel.txt:34
-#: npc/items/shovel.txt~:34
-#, no-c-format
-msgid "You can't use the shovel here."
-msgstr ""
-
-#. code: 1482: You can't withdraw that much money
-#: conf/messages.conf:1589
-msgid "You can't withdraw that much money"
-msgstr ""
-
-#. code: l("You can, however, use '###keyTargetAttack;' to auto-select a monster and attack them. This usually also collects drops, but press '###keyPickup;' to be sure.");
-#: npc/001-2-5/tutorial.txt:195
-#, no-c-format
-msgid "You can, however, use '###keyTargetAttack;' to auto-select a monster and attack them. This usually also collects drops, but press '###keyPickup;' to be sure."
-msgstr ""
-
-#. code: 1180: You cannot autotrade when dead.
-#: conf/messages.conf:1117
-msgid "You cannot autotrade when dead."
-msgstr ""
-
-#. code: mesc l("You cannot bury this item!");
-#: npc/items/shovel.txt:123
-#: npc/items/shovel.txt~:123
-#, no-c-format
-msgid "You cannot bury this item!"
-msgstr ""
-
-#. code: dispbottom(l("You cannot bury under a NPC!"));
-#: npc/items/shovel.txt:15
-#: npc/items/shovel.txt~:15
-#, no-c-format
-msgid "You cannot bury under a NPC!"
-msgstr ""
-
-#. code: 1182: You cannot change guild leaders in this map.
-#: conf/messages.conf:1121
-msgid "You cannot change guild leaders in this map."
-msgstr ""
-
-#. code: 287: You cannot change party leaders in this map.
-#: conf/messages.conf:297
-msgid "You cannot change party leaders in this map."
-msgstr ""
-
-#. code: 177: You cannot decrease that stat anymore.
-#: conf/messages.conf:197
-msgid "You cannot decrease that stat anymore."
-msgstr ""
-
-#. code: mesc l("You cannot drop this item!");
-#: npc/functions/manhole.txt:48
-#, no-c-format
-msgid "You cannot drop this item!"
-msgstr ""
-
-#. code: 178: You cannot increase that stat anymore.
-#: conf/messages.conf:198
-msgid "You cannot increase that stat anymore."
-msgstr ""
-
-#. code: 1438: You cannot join the '%s' channel because you've been banned from it
-#: conf/messages.conf:1532
-msgid "You cannot join the '%s' channel because you've been banned from it"
-msgstr ""
-
-#. code: 1455: You cannot send a message to this channel for another %d seconds.
-#: conf/messages.conf:1549
-msgid "You cannot send a message to this channel for another %d seconds."
-msgstr ""
-
-#. code: 864: You cannot use this command when dead.
-#: conf/messages.conf:668
-msgid "You cannot use this command when dead."
-msgstr ""
-
-#. code: 1474: You cannot use this item while sitting
-#: conf/messages.conf:1572
-msgid "You cannot use this item while sitting"
-msgstr ""
-
-#. code: 1475: You cannot use this item while your storage is open
-#: conf/messages.conf:1573
-msgid "You cannot use this item while your storage is open"
-msgstr ""
-
-#. code: dispbottom l("You caught a @@ but had no room in your inventory to carry it.", getitemlink(.@fish_id));
-#: npc/functions/fishing.txt:190
-#, no-c-format
-msgid "You caught a @@ but had no room in your inventory to carry it."
-msgstr ""
-
-#. code: //dispbottom l("You caught a @@!", getitemlink(.@fish_id)); <= already shows "you picked up [...]"
-#: npc/functions/fishing.txt:195
-#, no-c-format
-msgid "You caught a @@!"
-msgstr ""
-
-#. code: mesc(l("You caught the piou, but it's trying to escape from you. You'd better hurry back to Salem."), 9);
-#: npc/001-1/flyingpiou.txt:77
-#, no-c-format
-msgid "You caught the piou, but it's trying to escape from you. You'd better hurry back to Salem."
-msgstr ""
-
-#. code: l("You chose the bow for this training, make sure to equip it or we can't start."));
-#: npc/001-2-36/hector.txt~:190
-#: npc/001-2-36/hector.txt:190
-#, no-c-format
-msgid "You chose the bow for this training, make sure to equip it or we can't start."
-msgstr ""
-
-#. code: l("You chose the sword for this training, make sure to equip it or we can't start."));
-#: npc/001-2-36/hector.txt~:170
-#: npc/001-2-36/hector.txt:170
-#, no-c-format
-msgid "You chose the sword for this training, make sure to equip it or we can't start."
-msgstr ""
-
-#. code: l("You clearly need to be more public-spirited.");
-#: npc/001-2-4/robin.txt:51
-#, no-c-format
-msgid "You clearly need to be more public-spirited."
-msgstr ""
-
-#. code: l("You come from Hurnscald? Oh, did you meet my Grandma there? Is she fine?"),
-#: npc/020-1/ekinu.txt~:10
-#: npc/020-1/ekinu.txt:10
-#, no-c-format
-msgid "You come from Hurnscald? Oh, did you meet my Grandma there? Is she fine?"
-msgstr ""
-
-#. code: l("You come from Hurnscald? Oh, did you meet my Grandpa there? Is she fine?"),
-#: npc/020-1/marikel.txt~:10
-#: npc/020-1/marikel.txt:10
-#, no-c-format
-msgid "You come from Hurnscald? Oh, did you meet my Grandpa there? Is she fine?"
-msgstr ""
-
-#. code: l("You concentrate and try to summon old memories from within your mind."),
-#: npc/001-1/enora.txt:96
-#: npc/001-1/enora.txt~:96
-#, no-c-format
-msgid "You concentrate and try to summon old memories from within your mind."
-msgstr ""
-
-#. code: mesq l("You could meet some of the other sailors this way, and... Getting this hat of course, will be a sign of you becoming part of our crew.");
-#: npc/000-2-3/box.txt:58
-#, no-c-format
-msgid "You could meet some of the other sailors this way, and... Getting this hat of course, will be a sign of you becoming part of our crew."
-msgstr ""
-
-#. code: mesq l("You could start by talking to Gugli. He always has tasks for people willing to help!");
-#: npc/000-1/maxe.txt:35
-#, no-c-format
-msgid "You could start by talking to Gugli. He always has tasks for people willing to help!"
-msgstr ""
-
-#. code: 1161: You currently cannot open your storage.
-#: conf/messages.conf:1082
-msgid "You currently cannot open your storage."
-msgstr ""
-
-#. code: l("You currently have @@ Esperin on your bank account.",
-#: npc/functions/bank.txt~:12
-#: npc/functions/bank.txt:12
-#, no-c-format
-msgid "You currently have @@ Esperin on your bank account."
-msgstr ""
-
-#. code: mesc l("You describe to him how Nunia is supposed to lay low for a while.");
-#: npc/001-3-2/henry.txt~:307
-#: npc/001-3-2/henry.txt:307
-#, no-c-format
-msgid "You describe to him how Nunia is supposed to lay low for a while."
-msgstr ""
-
-#. code: mesc l("You did not defeat the boss, you can't learn any skills.");
-#: npc/items/master_skillbook.txt~:40
-#: npc/items/master_skillbook.txt:42
-#, no-c-format
-msgid "You did not defeat the boss, you can't learn any skills."
-msgstr ""
-
-#. code: l("You did such a good job, you should keep it."));
-#: npc/008-2-24/troupe-leader.txt:65
-#, no-c-format
-msgid "You did such a good job, you should keep it."
-msgstr ""
-
-#. code: l("You didn't bring even a single one!");
-#: npc/008-2-2/kfahr.txt~:681
-#: npc/008-2-2/kfahr.txt:729
-#: npc/008-2-2/kfahr.txt:681
-#: npc/008-2-2/kfahr.txt~:729
-#, no-c-format
-msgid "You didn't bring even a single one!"
-msgstr ""
-
-#. code: l("You didn't bring me even a single little mushroom!");
-#: npc/008-2-2/kfahr.txt:694
-#: npc/008-2-2/kfahr.txt~:742
-#: npc/008-2-2/kfahr.txt:742
-#: npc/008-2-2/kfahr.txt~:694
-#, no-c-format
-msgid "You didn't bring me even a single little mushroom!"
-msgstr ""
-
-#. code: switch (select(l("You do not give me a lot of options."), l("Your dad ran away from you!")))
-#: npc/001-2-11/mona.txt:42
-#, no-c-format
-msgid "You do not give me a lot of options."
-msgstr ""
-
-#. code: 1396: You do not have a cart to be cleaned.
-#: conf/messages.conf:1479
-msgid "You do not have a cart to be cleaned."
-msgstr ""
-
-#. code: 1254: You do not have a homunculus.
-#: conf/messages.conf:1250
-msgid "You do not have a homunculus."
-msgstr ""
-
-#. code: l("You do not have enough Esperin on your bank account.");
-#: npc/functions/bank.txt~:111
-#: npc/functions/bank.txt:111
-#, no-c-format
-msgid "You do not have enough Esperin on your bank account."
-msgstr ""
-
-#. code: l("You do not have enough Esperin on yourself.");
-#: npc/functions/bank.txt~:60
-#: npc/functions/bank.txt:60
-#, no-c-format
-msgid "You do not have enough Esperin on yourself."
-msgstr ""
-
-#. code: lg("You do not have more problems, do you?"), L_mick;
-#: npc/012-2-4/zitoni.txt~:59
-#: npc/012-2-4/zitoni.txt:59
-#, no-c-format
-msgid "You do not have more problems, do you?#0"
-msgstr ""
-
-#. code: lg("You do not have more problems, do you?"), L_mick;
-#: npc/012-2-4/zitoni.txt~:59
-#: npc/012-2-4/zitoni.txt:59
-#, no-c-format
-msgid "You do not have more problems, do you?#1"
-msgstr ""
-
-#. code: dispbottom l("You do not have the required access privileges to use the Super Menu.");
-#: npc/commands/super-menu.txt:40
-#, no-c-format
-msgid "You do not have the required access privileges to use the Super Menu."
-msgstr ""
-
-#. code: 1391: You do not possess a cart to be removed
-#: conf/messages.conf:1468
-msgid "You do not possess a cart to be removed"
-msgstr ""
-
-#. code: l("You do not seem to have enough money, come back later!");
-#: npc/001-2-19/lloyd.txt:113
-#: npc/001-2-19/lloyd.txt~:113
-#, no-c-format
-msgid "You do not seem to have enough money, come back later!"
-msgstr ""
-
-#. code: mesq l("You do, but that's not enough. I need %d %s.", .blueberries_amount, getitemlink(Blueberries));
-#: npc/008-1/rossy.txt:159
-#: npc/008-1/rossy.txt~:159
-#, no-c-format
-msgid "You do, but that's not enough. I need %d %s."
-msgstr ""
-
-#. code: l("You don't even have the space in your inventory to carry it!!! Oh, man you are a disaster...")
-#: npc/008-1-1/galimatia.txt~:273
-#: npc/008-1-1/galimatia.txt:273
-#, no-c-format
-msgid "You don't even have the space in your inventory to carry it!!! Oh, man you are a disaster..."
-msgstr ""
-
-#. code: mesq l("You don't even know how Juliet looks. Please come back if you reconsider. Please. Juliet could be being eaten by a creature, as we speak. %%i");
-#: npc/008-1/rossy.txt~:211
-#: npc/008-1/rossy.txt:211
-#, no-c-format
-msgid "You don't even know how Juliet looks. Please come back if you reconsider. Please. Juliet could be being eaten by a creature, as we speak. %%i"
-msgstr ""
-
-#. code: mesq l("You don't even know how to cook. %s.. Ah, good old times.", any(
-#: npc/008-1-1/morcant.txt:28
-#: npc/008-1-1/morcant.txt~:28
-#, no-c-format
-msgid "You don't even know how to cook. %s.. Ah, good old times."
-msgstr ""
-
-#. code: mesq l("You don't expect me to eat that, do you? Give me something else!");
-#: npc/000-2-1/alige.txt:201
-#: npc/001-2-22/alige.txt:205
-#, no-c-format
-msgid "You don't expect me to eat that, do you? Give me something else!"
-msgstr ""
-
-#. code: l("You don't have a scythe, by chance? I am too old to mew this field all alone."),
-#: npc/008-1/banu.txt~:10
-#: npc/008-1/banu.txt:10
-#, no-c-format
-msgid "You don't have a scythe, by chance? I am too old to mew this field all alone."
-msgstr ""
-
-#. code: mesq l("You don't have any @@, are you mocking me?", getitemlink("CrocClaw"));
-#: npc/001-2-2/moon.txt:76
-#, no-c-format
-msgid "You don't have any @@, are you mocking me?"
-msgstr ""
-
-#. code: dispbottom l("You don't have any @@.", getitemlink(.@rod));
-#: npc/functions/fishing.txt:138
-#, no-c-format
-msgid "You don't have any @@."
-msgstr ""
-
-#. code: l("You don't have enough @@s on you.", getitemlink(FluffyFur));
-#: npc/001-1/fexil.txt:112
-#, no-c-format
-msgid "You don't have enough @@s on you."
-msgstr ""
-
-#. code: speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("You don't have enough money, bring @@ E.", .@party_price);
-#. code: speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("You don't have enough money, bring @@ E.", .@price);
-#. code: speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("You don't have enough money, bring @@ E.", .@guild_price);
-#: npc/001-2-9/janus.txt~:58
-#: npc/001-2-9/janus.txt:58
-#: npc/001-2-28/plush.txt:24
-#: npc/001-2-9/janus.txt:29
-#: npc/001-2-9/janus.txt~:29
-#: npc/008-2-2/melania.txt~:86
-#: npc/008-2-2/melania.txt:86
-#, no-c-format
-msgid "You don't have enough money, bring @@ E."
-msgstr ""
-
-#. code: mesq l("You don't have enough room in your backpack for a @@. Go stow some of your junk and come back.", PiouEgg);
-#: npc/001-1/salem.txt:45
-#, no-c-format
-msgid "You don't have enough room in your backpack for a @@. Go stow some of your junk and come back."
-msgstr ""
-
-#. code: l("You don't have everything I have asked for.");
-#: npc/008-2-16/yannika.txt~:159
-#: npc/008-2-16/yannika.txt:159
-#, no-c-format
-msgid "You don't have everything I have asked for."
-msgstr ""
-
-#. code: mesq l("You don't have room for a beer!");
-#: npc/008-2-2/melinda.txt:114
-#, no-c-format
-msgid "You don't have room for a beer!"
-msgstr ""
-
-#. code: 201: You don't have this quest skill.
-#: conf/messages.conf:215
-msgid "You don't have this quest skill."
-msgstr ""
-
-#. code: l("You don't know how any recipe with that."),
-#: npc/020-2-20/riskim.txt~:124
-#: npc/008-2-16/stove.txt~:34
-#: npc/020-2-20/riskim.txt:124
-#: npc/008-2-16/stove.txt:64
-#: npc/020-2-20/riskim.txt:94
-#: npc/008-2-16/stove.txt:34
-#: npc/020-2-20/riskim.txt~:94
-#, no-c-format
-msgid "You don't know how any recipe with that."
-msgstr ""
-
-#. code: l("You don't know how to make a sandwich with that."),
-#: npc/008-2-16/stove.txt~:64
-#, no-c-format
-msgid "You don't know how to make a sandwich with that."
-msgstr ""
-
-#. code: mesc l("You don't know what sort of proof he is looking for.");
-#: npc/001-3-2/henry.txt:287
-#: npc/001-3-2/henry.txt~:287
-#, no-c-format
-msgid "You don't know what sort of proof he is looking for."
-msgstr ""
-
-#. code: l("You don't seem to be from the Legion, let's do a game."),
-#: npc/001-1/qpid.txt:83
-#, no-c-format
-msgid "You don't seem to be from the Legion, let's do a game."
-msgstr ""
-
-#. code: mesq l("You don't seem very exhausted by my tasks.");
-#: npc/functions/daily.txt~:142
-#: npc/functions/daily.txt:142
-#, no-c-format
-msgid "You don't seem very exhausted by my tasks."
-msgstr ""
-
-#. code: l("You failed!"),
-#. code: l("You failed!");
-#: npc/001-1/qpid.txt:48
-#: npc/001-1/qpid.txt:57
-#, no-c-format
-msgid "You failed!"
-msgstr ""
-
-#. code: dispbottom(l("You feel a strong magic aura. You want to sit near it and meditate."));
-#: npc/008-1/soul-menhir.txt:9
-#, no-c-format
-msgid "You feel a strong magic aura. You want to sit near it and meditate."
-msgstr ""
-
-#. code: l("You feel numb and everything around you looks foggy, but you can recall the feeling of the cold hard wood of your raft on a stormy night."),
-#: npc/001-1/enora.txt~:97
-#: npc/001-1/enora.txt:97
-#, no-c-format
-msgid "You feel numb and everything around you looks foggy, but you can recall the feeling of the cold hard wood of your raft on a stormy night."
-msgstr ""
-
-#. code: lg("You fell asleep.");
-#: npc/000-2-1/story_save.txt:16
-#, no-c-format
-msgid "You fell asleep.#0"
-msgstr ""
-
-#. code: lg("You fell asleep.");
-#: npc/000-2-1/story_save.txt:16
-#, no-c-format
-msgid "You fell asleep.#1"
-msgstr ""
-
-#. code: mesc l("You find %s inside!", l("nothing"));
-#. code: mesc l("You find %s inside!", getitemlink(.@loot));
-#: npc/functions/treasure.txt~:45
-#: npc/functions/treasure.txt~:48
-#: npc/functions/treasure.txt:45
-#: npc/functions/treasure.txt:48
-#, no-c-format
-msgid "You find %s inside!"
-msgstr ""
-
-#. code: dispbottom l("You find someone hiding behind the altar.");
-#: npc/008-3-0/juliet.txt~:18
-#: npc/008-3-0/juliet.txt:18
-#, no-c-format
-msgid "You find someone hiding behind the altar."
-msgstr ""
-
-#. code: npctalk3(l("You finished training the bashing skill. Pretty powerful isn't it?"));
-#: npc/001-2-36/hector.txt:67
-#: npc/001-2-36/hector.txt~:67
-#, no-c-format
-msgid "You finished training the bashing skill. Pretty powerful isn't it?"
-msgstr ""
-
-#. code: l("You found a small chest, surprisingly heavy for it's size."),
-#: npc/001-1/qonan.txt:109
-#: npc/001-1/qonan.txt~:109
-#, no-c-format
-msgid "You found a small chest, surprisingly heavy for it's size."
-msgstr ""
-
-#. code: mes l("You found him!");
-#: npc/001-1/trees.txt:43
-#, no-c-format
-msgid "You found him!"
-msgstr ""
-
-#. code: mesc l("You found something!");
-#. code: l("You found something!"),
-#: npc/items/shovel.txt~:98
-#: npc/items/shovel.txt~:311
-#: npc/items/shovel.txt:98
-#: npc/items/shovel.txt:313
-#, no-c-format
-msgid "You found something!"
-msgstr ""
-
-#. code: mesc l("You give the recipe to the Chef.");
-#: npc/008-2-24/chef.txt:256
-#: npc/008-2-24/chef.txt~:256
-#, no-c-format
-msgid "You give the recipe to the Chef."
-msgstr ""
-
-#. code: mesc l("You give up.");
-#: npc/items/shovel.txt~:127
-#: npc/items/shovel.txt:127
-#: npc/functions/manhole.txt:42
-#, no-c-format
-msgid "You give up."
-msgstr ""
-
-#. code: mesq l("You got a bowl, I see. You won't be finding another one, so be careful with that.");
-#: npc/001-2-22/chefgado.txt~:62
-#: npc/001-2-22/chefgado.txt:62
-#, no-c-format
-msgid "You got a bowl, I see. You won't be finding another one, so be careful with that."
-msgstr ""
-
-#. code: l("You hand him another log."));
-#: npc/008-2-6/alan.txt:192
-#, no-c-format
-msgid "You hand him another log."
-msgstr ""
-
-#. code: 510: You have %d new emails (%d unread)
-#: conf/messages.conf:500
-msgid "You have %d new emails (%d unread)"
-msgstr ""
-
-#. code: l("You have a level for each of your gear, by default when you buy or craft a piece, the level is set to 1."),
-#: npc/001-2-27/don.txt:11
-#, no-c-format
-msgid "You have a level for each of your gear, by default when you buy or craft a piece, the level is set to 1."
-msgstr ""
-
-#. code: 251: You have already opened your guild storage. Close it first.
-#: conf/messages.conf:260
-msgid "You have already opened your guild storage. Close it first."
-msgstr ""
-
-#. code: 250: You have already opened your storage. Close it first.
-#: conf/messages.conf:259
-msgid "You have already opened your storage. Close it first."
-msgstr ""
-
-#. code: mesq l("You have an awful case of amnesia.");
-#: npc/000-2-3/nard.txt~:130
-#: npc/000-2-3/nard.txt:130
-#, no-c-format
-msgid "You have an awful case of amnesia."
-msgstr ""
-
-#. code: 879: You have become the Guild Master!
-#: conf/messages.conf:683
-msgid "You have become the Guild Master!"
-msgstr ""
-
-#. code: 117: You have been jailed by a GM.
-#: conf/messages.conf:138
-msgid "You have been jailed by a GM."
-msgstr ""
-
-#. code: 1141: You have been jailed for an unknown amount of time.
-#: conf/messages.conf:1036
-msgid "You have been jailed for an unknown amount of time."
-msgstr ""
-
-#. code: 1140: You have been jailed indefinitely.
-#: conf/messages.conf:1035
-msgid "You have been jailed indefinitely."
-msgstr ""
-
-#. code: 880: You have been recovered!
-#: conf/messages.conf:684
-msgid "You have been recovered!"
-msgstr ""
-
-#. code: mesq lg("You have been so nice to me. So please, take one.");
-#: npc/000-1/astapolos.txt:62
-#, no-c-format
-msgid "You have been so nice to me. So please, take one.#0"
-msgstr ""
-
-#. code: mesq lg("You have been so nice to me. So please, take one.");
-#: npc/000-1/astapolos.txt:62
-#, no-c-format
-msgid "You have been so nice to me. So please, take one.#1"
-msgstr ""
-
-#. code: l("You have finished the bow training. Do you want to start training the sword?"));
-#: npc/001-2-36/hector.txt~:282
-#: npc/001-2-36/hector.txt:282
-#, no-c-format
-msgid "You have finished the bow training. Do you want to start training the sword?"
-msgstr ""
-
-#. code: l("You have finished the sword training. Do you want to start training the bow?"));
-#: npc/001-2-36/hector.txt~:270
-#: npc/001-2-36/hector.txt:270
-#, no-c-format
-msgid "You have finished the sword training. Do you want to start training the bow?"
-msgstr ""
-
-#. code: 71: You have forgotten the skill.
-#: conf/messages.conf:93
-msgid "You have forgotten the skill."
-msgstr ""
-
-#. code: 70: You have learned the skill.
-#: conf/messages.conf:92
-msgid "You have learned the skill."
-msgstr ""
-
-#. code: dispbottom l("You have learnt the skill.");
-#: npc/items/master_skillbook.txt~:92
-#: npc/items/master_skillbook.txt:94
-#, no-c-format
-msgid "You have learnt the skill."
-msgstr ""
-
-#. code: l("You have mastered both the bow and the sword. The only thing left to teach you is the bashing skill."));
-#: npc/001-2-36/hector.txt:294
-#: npc/001-2-36/hector.txt~:294
-#, no-c-format
-msgid "You have mastered both the bow and the sword. The only thing left to teach you is the bashing skill."
-msgstr ""
-
-#. code: 102: You have mounted a Peco Peco.
-#: conf/messages.conf:123
-msgid "You have mounted a Peco Peco."
-msgstr ""
-
-#. code: 1119: You have mounted your Dragon.
-#: conf/messages.conf:990
-msgid "You have mounted your Dragon."
-msgstr ""
-
-#. code: 1123: You have mounted your Mado Gear.
-#: conf/messages.conf:994
-msgid "You have mounted your Mado Gear."
-msgstr ""
-
-#. code: 1121: You have mounted your Warg.
-#: conf/messages.conf:992
-msgid "You have mounted your Warg."
-msgstr ""
-
-#. code: 1363: You have mounted.
-#: conf/messages.conf:1426
-msgid "You have mounted."
-msgstr ""
-
-#. code: l("You have put your finger on it, I am not."),
-#: npc/001-2-6/leonard.txt:11
-#, no-c-format
-msgid "You have put your finger on it, I am not."
-msgstr ""
-
-#. code: 1120: You have released your Dragon.
-#: conf/messages.conf:991
-msgid "You have released your Dragon."
-msgstr ""
-
-#. code: 1124: You have released your Mado Gear.
-#: conf/messages.conf:995
-msgid "You have released your Mado Gear."
-msgstr ""
-
-#. code: 214: You have released your Peco Peco.
-#: conf/messages.conf:225
-msgid "You have released your Peco Peco."
-msgstr ""
-
-#. code: 1122: You have released your Warg.
-#: conf/messages.conf:993
-msgid "You have released your Warg."
-msgstr ""
-
-#. code: 1364: You have released your mount.
-#: conf/messages.conf:1427
-msgid "You have released your mount."
-msgstr ""
-
-#. code: l("You have talent and the best place to utilize it is in the Legion! You can either pursue your goals with us or without us, but trust me, with us it's much better."),
-#: npc/001-2-33/lozerk.txt:99
-#: npc/001-2-33/lozerk.txt~:99
-#, no-c-format
-msgid "You have talent and the best place to utilize it is in the Legion! You can either pursue your goals with us or without us, but trust me, with us it's much better."
-msgstr ""
-
-#. code: l("You have to find him, or else I will tell him that you did not help me.");
-#: npc/001-2-11/mona.txt:40
-#, no-c-format
-msgid "You have to find him, or else I will tell him that you did not help me."
-msgstr ""
-
-#. code: mesq l("You have to know that there was a time during which I was the unopposed lieutenant of this crew. Then one day one of those damn sailors brought that 'nice' lady here.");
-#: npc/000-2-1/chefgado.txt~:80
-#: npc/000-2-1/chefgado.txt:80
-#, no-c-format
-msgid "You have to know that there was a time during which I was the unopposed lieutenant of this crew. Then one day one of those damn sailors brought that 'nice' lady here."
-msgstr ""
-
-#. code: mesc l("You have: @@/@@ @@", countitem(@mb_ItemId), @mb_ItemAm, getitemlink(@mb_ItemId));
-#: npc/items/master_skillbook.txt~:81
-#: npc/items/master_skillbook.txt:83
-#, no-c-format
-msgid "You have: @@/@@ @@"
-msgstr ""
-
-#. code: mesc(l("You hear a loud scream. It must be the creaking of the wooden door..."), 9);
-#: npc/001-2-23/doors.txt:64
-#: npc/000-2-2/doors.txt:64
-#, no-c-format
-msgid "You hear a loud scream. It must be the creaking of the wooden door..."
-msgstr ""
-
-#. code: l("You hear some creeping and crawling sounds from the murkiness below."),
-#: npc/functions/manhole.txt:22
-#, no-c-format
-msgid "You hear some creeping and crawling sounds from the murkiness below."
-msgstr ""
-
-#. code: l("You hear some sound behind the door."),
-#: npc/001-2-32/doors.txt:13
-#, no-c-format
-msgid "You hear some sound behind the door."
-msgstr ""
-
-#. code: narrator S_FIRST_BLANK_LINE, l("You hide your shovel.");
-#: npc/items/shovel.txt~:200
-#: npc/items/shovel.txt:200
-#, no-c-format
-msgid "You hide your shovel."
-msgstr ""
-
-#. code: l("You hit the nail on the head, it's the Legion of Gasaron!"),
-#: npc/001-1/enora.txt~:62
-#: npc/001-1/enora.txt:62
-#, no-c-format
-msgid "You hit the nail on the head, it's the Legion of Gasaron!"
-msgstr ""
-
-#. code: mesc(l("You hit too hard with your fist, you destroyed your @@.", getitemlink(Croconut)), 9);
-#: npc/items/croconut.txt:50
-#, no-c-format
-msgid "You hit too hard with your fist, you destroyed your @@."
-msgstr ""
-
-#. code: l("You hold the shovel in your hands."),
-#: npc/items/shovel.txt~:178
-#: npc/items/shovel.txt:178
-#, no-c-format
-msgid "You hold the shovel in your hands."
-msgstr ""
-
-#. code: mesq lg("You honor me, my beauty, but I'm already taken by Julia!", "Not to kill your dream, but... Julia is mine!");
-#: npc/000-1/silvio.txt:99
-#, no-c-format
-msgid "You honor me, my beauty, but I'm already taken by Julia!#0"
-msgstr ""
-
-#. code: mesc l("You insert the hook pick inside the lock, and, without applying any tension, you discover there are only @@ pins to set.", .@d);
-#: npc/functions/lockpicks.txt:55
-#: npc/functions/lockpicks.txt~:55
-#, no-c-format
-msgid "You insert the hook pick inside the lock, and, without applying any tension, you discover there are only @@ pins to set."
-msgstr ""
-
-#. code: mesc l("You just defeated the following boss: @@ (Lv. @@)", strmobinfo(1, @mb_BossId), .@mb_lvl);
-#: npc/items/master_skillbook.txt:49
-#: npc/items/master_skillbook.txt~:47
-#, no-c-format
-msgid "You just defeated the following boss: @@ (Lv. @@)"
-msgstr ""
-
-#. code: l("You just had %d %s. What happened to them?", .MUSHROOMS_NR, getitemlink(SmallMushroom));
-#. code: l("You just had %d %s. What happened to them?", .BLACK_STINGERS_NR, getitemlink(BlackScorpionStinger));
-#: npc/008-2-2/kfahr.txt~:723
-#: npc/008-2-2/kfahr.txt:736
-#: npc/008-2-2/kfahr.txt:723
-#: npc/008-2-2/kfahr.txt~:736
-#, no-c-format
-msgid "You just had %d %s. What happened to them?"
-msgstr ""
-
-#. code: l("You just have to select the card, then you choose which piece of equipment you want to use it on, and you are done.");
-#: npc/001-2-27/don.txt:24
-#, no-c-format
-msgid "You just have to select the card, then you choose which piece of equipment you want to use it on, and you are done."
-msgstr ""
-
-#. code: l("You just must listen to it, and feel it deep inside."),
-#: npc/012-3-3/manatree.txt:10
-#, no-c-format
-msgid "You just must listen to it, and feel it deep inside."
-msgstr ""
-
-#. code: l("You just need one fishing rod, although you should take more than one single bait.");
-#: npc/001-2-4/books.txt:26
-#, no-c-format
-msgid "You just need one fishing rod, although you should take more than one single bait."
-msgstr ""
-
-#. code: l("You killed @@ Fluffies.", getq2(ArtisQuests_Enora));
-#: npc/001-1/enora.txt~:410
-#: npc/001-1/enora.txt:410
-#, no-c-format
-msgid "You killed @@ Fluffies."
-msgstr ""
-
-#. code: mesq l("You know what, I've heard the chef from Reid's Inn used to be a great chef when they were alive.");
-#: npc/008-2-24/chef.txt~:168
-#: npc/008-2-24/chef.txt:168
-#: npc/008-2-24/chef.txt~:154
-#: npc/008-2-24/chef.txt:154
-#, no-c-format
-msgid "You know what, I've heard the chef from Reid's Inn used to be a great chef when they were alive."
-msgstr ""
-
-#. code: mesq l("You know what? Maybe I should make some dessert instead. It is perfect, who doesn't likes desserts, anyway?");
-#: npc/008-2-24/chef.txt~:203
-#: npc/008-2-24/chef.txt:203
-#: npc/008-2-24/chef.txt~:190
-#: npc/008-2-24/chef.txt:190
-#, no-c-format
-msgid "You know what? Maybe I should make some dessert instead. It is perfect, who doesn't likes desserts, anyway?"
-msgstr ""
-
-#. code: l("You know, I had the strangest thing happen to me."),
-#: npc/008-1/hinnak.txt:210
-#, no-c-format
-msgid "You know, I had the strangest thing happen to me."
-msgstr ""
-
-#. code: l("You know, little one, if you keep practicing a little and come back once you're a bit stronger, I might have something for you...");
-#: npc/008-2-2/kfahr.txt:625
-#: npc/008-2-2/kfahr.txt~:625
-#, no-c-format
-msgid "You know, little one, if you keep practicing a little and come back once you're a bit stronger, I might have something for you..."
-msgstr ""
-
-#. code: l("You know, the life of the merchant is hard. I really hope that Artis and the Merchant Guild will help me to succeed."),
-#: npc/001-1/fexil.txt:17
-#, no-c-format
-msgid "You know, the life of the merchant is hard. I really hope that Artis and the Merchant Guild will help me to succeed."
-msgstr ""
-
-#. code: mesq l("You know, yeyes love to chat while working.");
-#: npc/000-1/gulukan.txt:35
-#, no-c-format
-msgid "You know, yeyes love to chat while working."
-msgstr ""
-
-#. code: l("You lack some very basic skills...");
-#: npc/001-2-9/janus.txt:82
-#: npc/001-2-9/janus.txt~:81
-#, no-c-format
-msgid "You lack some very basic skills..."
-msgstr ""
-
-#. code: mesc l("You learned how to cook @@.", getitemlink(.@sanid));
-#: npc/008-2-16/yannika.txt~:178
-#: npc/008-2-16/yannika.txt:178
-#, no-c-format
-msgid "You learned how to cook @@."
-msgstr ""
-
-#. code: npctalk3(l("You left the combat zone!"));
-#: npc/001-2-36/hector.txt~:425
-#: npc/001-2-36/hector.txt:425
-#, no-c-format
-msgid "You left the combat zone!"
-msgstr ""
-
-#. code: dispbottom l("You left your fishing spot!");
-#: npc/functions/fishing.txt:177
-#, no-c-format
-msgid "You left your fishing spot!"
-msgstr ""
-
-#. code: l("You lie in the bed."),
-#: npc/000-2-1/story_save.txt:14
-#, no-c-format
-msgid "You lie in the bed."
-msgstr ""
-
-#. code: mesq l("You like them, don't you? Just speak with Peter then. He is on the second deck of the ship. He will send you downstairs to the hold, where you will find a furry meal!");
-#: npc/000-1/astapolos.txt:50
-#, no-c-format
-msgid "You like them, don't you? Just speak with Peter then. He is on the second deck of the ship. He will send you downstairs to the hold, where you will find a furry meal!"
-msgstr ""
-
-#. code: mesq l("You like these hats, right?");
-#: npc/000-2-3/box.txt:52
-#, no-c-format
-msgid "You like these hats, right?"
-msgstr ""
-
-#. code: mesq l("You look a little tired.");
-#: npc/functions/daily.txt:146
-#: npc/functions/daily.txt~:146
-#, no-c-format
-msgid "You look a little tired."
-msgstr ""
-
-#. code: mesq l("You look broke. Don't think that you can dine and dash here!");
-#: npc/008-2-2/melinda.txt:97
-#, no-c-format
-msgid "You look broke. Don't think that you can dine and dash here!"
-msgstr ""
-
-#. code: l("You look capable, will you help me solve these robberies?"),
-#: npc/008-2-1/inspector.txt:45
-#, no-c-format
-msgid "You look capable, will you help me solve these robberies?"
-msgstr ""
-
-#. code: l("You look confident. I will give you my old gear as reward and acknowledgment for your time... and take these potions as well!");
-#: npc/001-1/enora.txt~:257
-#: npc/001-1/enora.txt:257
-#, no-c-format
-msgid "You look confident. I will give you my old gear as reward and acknowledgment for your time... and take these potions as well!"
-msgstr ""
-
-#. code: mesq l("You look exhausted, maybe you should rest a bit.");
-#: npc/functions/daily.txt~:136
-#: npc/functions/daily.txt:136
-#: npc/functions/daily.txt~:79
-#: npc/functions/daily.txt:79
-#, no-c-format
-msgid "You look exhausted, maybe you should rest a bit."
-msgstr ""
-
-#. code: l("You look fantastic."),
-#: npc/001-2-41/edouard.txt:163
-#: npc/001-2-41/edouard.txt~:164
-#, no-c-format
-msgid "You look fantastic."
-msgstr ""
-
-#. code: l("You look fine and dandy to me."),
-#: npc/008-2-14/doctor.txt~:53
-#: npc/008-2-14/doctor.txt:53
-#, no-c-format
-msgid "You look fine and dandy to me."
-msgstr ""
-
-#. code: l("You look like a nice person."),
-#: npc/008-1/mikhail.txt:42
-#, no-c-format
-msgid "You look like a nice person."
-msgstr ""
-
-#. code: mesq l("You look nice, do you want to help me?");
-#: npc/001-1/katja.txt:37
-#, no-c-format
-msgid "You look nice, do you want to help me?"
-msgstr ""
-
-#. code: l("You made a cash deposit of @@ E.", format_number(.@deposit));
-#: npc/functions/bank.txt~:75
-#: npc/functions/bank.txt:75
-#, no-c-format
-msgid "You made a cash deposit of @@ E."
-msgstr ""
-
-#. code: lg("You may remember me, I am Celestia.");
-#: npc/008-2-0/celestia.txt:10
-#: npc/008-2-0/celestia.txt~:10
-#, no-c-format
-msgid "You may remember me, I am Celestia.#0"
-msgstr ""
-
-#. code: lg("You may remember me, I am Celestia.");
-#: npc/008-2-0/celestia.txt:10
-#: npc/008-2-0/celestia.txt~:10
-#, no-c-format
-msgid "You may remember me, I am Celestia.#1"
-msgstr ""
-
-#. code: lg("You may remember me, I am Valia.");
-#: npc/008-2-20/valia.txt~:10
-#: npc/008-2-20/valia.txt:10
-#, no-c-format
-msgid "You may remember me, I am Valia.#0"
-msgstr ""
-
-#. code: lg("You may remember me, I am Valia.");
-#: npc/008-2-20/valia.txt~:10
-#: npc/008-2-20/valia.txt:10
-#, no-c-format
-msgid "You may remember me, I am Valia.#1"
-msgstr ""
-
-#. code: 1366: You may search partial name by making use of '%' in the search, ex. "@accinfo %Mario%" lists all characters whose name contains "Mario".
-#: conf/messages.conf:1431
-msgid "You may search partial name by making use of '%' in the search, ex. \"@accinfo %Mario%\" lists all characters whose name contains \"Mario\"."
-msgstr ""
-
-#. code: l("You mean like one of my legendary forest bows?"));
-#: npc/008-2-6/alan.txt:37
-#, no-c-format
-msgid "You mean like one of my legendary forest bows?"
-msgstr ""
-
-#. code: l("You mentioned the quality of your wine."), -;
-#: npc/000-1/silvio.txt:66
-#, no-c-format
-msgid "You mentioned the quality of your wine."
-msgstr ""
-
-#. code: select(l("You missunderstood, it's 5 potions."));
-#: npc/001-2-26/ivan.txt:26
-#, no-c-format
-msgid "You missunderstood, it's 5 potions."
-msgstr ""
-
-#. code: l("You must add the items you plan on selling, and then press sell to confirm. You'll have this time to review."),
-#: npc/001-2-5/tutorial.txt:51
-#, no-c-format
-msgid "You must \"add\" the items you plan on selling, and then press \"sell\" to confirm. You'll have this time to review."
-msgstr ""
-
-#. code: 1308: You must enter a name.
-#: conf/messages.conf:1345
-msgid "You must enter a name."
-msgstr ""
-
-#. code: 1323: You must enter a player name or ID.
-#: conf/messages.conf:1372
-msgid "You must enter a player name or ID."
-msgstr ""
-
-#. code: l("You must find someone willing to buy, they usually will buy almost anything you have, even items which cannot be replaced, so be careful."),
-#: npc/001-2-5/tutorial.txt:50
-#, no-c-format
-msgid "You must find someone willing to buy, they usually will buy almost anything you have, even items which cannot be replaced, so be careful."
-msgstr ""
-
-#. code: mesq l("You must now pour it over the land again in the same spot.");
-#: npc/008-1-1/galimatia.txt:185
-#: npc/008-1-1/galimatia.txt~:185
-#: npc/008-1-1/galimatia.txt:305
-#: npc/008-1-1/galimatia.txt~:305
-#, no-c-format
-msgid "You must now pour it over the land again in the same spot."
-msgstr ""
-
-#. code: mesq l("You must now pour it over the land.");
-#: npc/008-1-1/galimatia.txt:234
-#: npc/008-1-1/galimatia.txt~:234
-#, no-c-format
-msgid "You must now pour it over the land."
-msgstr ""
-
-#. code: dispbottom(l("You must reach level 5 to open this gift."));
-#. code: dispbottom l("You must reach level 5 to open this gift.");
-#: npc/items/gift.txt~:7
-#: npc/items/gift.txt:7
-#, no-c-format
-msgid "You must reach level 5 to open this gift."
-msgstr ""
-
-#. code: 213: You need %s to mount!
-#: conf/messages.conf:224
-msgid "You need %s to mount!"
-msgstr ""
-
-#. code: mesc l("You need a %s. I'll flip one card, and you'll need to decide if next draw will be HIGHER or LOWER.", getitemlink(.coinid));
-#: npc/functions/casino.txt~:146
-#: npc/functions/casino.txt:146
-#, no-c-format
-msgid "You need a %s. I'll flip one card, and you'll need to decide if next draw will be HIGHER or LOWER."
-msgstr ""
-
-#. code: mesc l("You need a @@ to try this.", getitemlink(Lockpicks)), 1;
-#: npc/functions/lockpicks.txt~:23
-#: npc/functions/lockpicks.txt:23
-#, no-c-format
-msgid "You need a @@ to try this."
-msgstr ""
-
-#. code: mesc l("You need at least two units of this item for the Chef.");
-#: npc/008-2-24/chef.txt:70
-#: npc/008-2-24/chef.txt~:70
-#, no-c-format
-msgid "You need at least two units of this item for the Chef."
-msgstr ""
-
-#. code: l("You need some anger control therapy."),
-#: npc/008-1/hinnak.txt:52
-#, no-c-format
-msgid "You need some anger control therapy."
-msgstr ""
-
-#. code: 1181: You need to be a Guild Master to use this command.
-#: conf/messages.conf:1120
-msgid "You need to be a Guild Master to use this command."
-msgstr ""
-
-#. code: l("You need to be a member of the Merchant Guild to have a chance there."),
-#: npc/001-1/enora.txt~:55
-#: npc/001-1/enora.txt:55
-#, no-c-format
-msgid "You need to be a member of the Merchant Guild to have a chance there."
-msgstr ""
-
-#. code: 282: You need to be a party leader to use this command.
-#: conf/messages.conf:292
-msgid "You need to be a party leader to use this command."
-msgstr ""
-
-#. code: mesq l("You need to cross the crocojungle heading north.");
-#: npc/000-1/maxe.txt:79
-#, no-c-format
-msgid "You need to cross the crocojungle heading north."
-msgstr ""
-
-#. code: 1446: You need to input a option
-#: conf/messages.conf:1540
-msgid "You need to input a option"
-msgstr ""
-
-#. code: l("You need to type the answer of this riddle in the NPC window."),
-#: npc/001-1/qpid.txt:13
-#, no-c-format
-msgid "You need to type the answer of this riddle in the NPC window."
-msgstr ""
-
-#. code: //dispbottom l("You need to wait @@ more before equipping this again.", FuzzyTime(COOKIE_COOLDOWN));
-#: db/re/item_db.conf:468
-#, no-c-format
-msgid "You need to wait @@ more before equipping this again."
-msgstr ""
-
-#. code: l("You no doubt remember how I struggled with those beasts, fighting for my life."),
-#: npc/008-1/jack.txt:171
-#, no-c-format
-msgid "You no doubt remember how I struggled with those beasts, fighting for my life."
-msgstr ""
-
-#. code: mes l("You notice a young boy sitting on one of the highest branches of the tree.");
-#: npc/001-1/trees.txt:55
-#, no-c-format
-msgid "You notice a young boy sitting on one of the highest branches of the tree."
-msgstr ""
-
-#. code: dispbottom l("You notice by chance that the file does not have any picture on it.");
-#: npc/001-2-43/core.txt~:67
-#: npc/001-2-43/core.txt:67
-#, no-c-format
-msgid "You notice by chance that the file does not have any picture on it."
-msgstr ""
-
-#. code: l("You now also have access to the Legion building. Good job, you earned it."),
-#: npc/001-1/enora.txt:311
-#: npc/001-1/enora.txt~:311
-#, no-c-format
-msgid "You now also have access to the Legion building. Good job, you earned it."
-msgstr ""
-
-#. code: l("You open a book named %s.", .@book_name$),
-#: npc/functions/openbook.txt:10
-#, no-c-format
-msgid "You open a book named \"%s\"."
-msgstr ""
-
-#. code: l("You open the book, but it looks like the sea water and time damaged it severely. Some pages are not readable anymore. Some others are simply missing."),
-#: npc/functions/openbook.txt:29
-#, no-c-format
-msgid "You open the book, but it looks like the sea water and time damaged it severely. Some pages are not readable anymore. Some others are simply missing."
-msgstr ""
-
-#. code: mesc l("You open the chest!");
-#: npc/functions/treasure.txt~:22
-#: npc/functions/treasure.txt:22
-#, no-c-format
-msgid "You open the chest!"
-msgstr ""
-
-#. code: mesc(l("You opened the @@ in two parts, but you crushed one of them.", getitemlink(Croconut)), 9);
-#: npc/items/croconut.txt:61
-#, no-c-format
-msgid "You opened the @@ in two parts, but you crushed one of them."
-msgstr ""
-
-#. code: l("You opened the chest"), 2,
-#: npc/functions/quest-debug/001-ShipQuests_Arpan.txt:17
-#, no-c-format
-msgid "You opened the chest"
-msgstr ""
-
-#. code: mesc(l("You perfectly cut your @@ into two edible parts.", getitemlink(Croconut)), 9);
-#: npc/items/croconut.txt:67
-#, no-c-format
-msgid "You perfectly cut your @@ into two edible parts."
-msgstr ""
-
-#. code: narrator S_LAST_NEXT, l("You pick up the package.");
-#: npc/001-2-0/resa.txt:33
-#, no-c-format
-msgid "You pick up the package."
-msgstr ""
-
-#. code: mesq l("You probably can find them by the shorelines.");
-#: npc/008-2-16/yannika.txt:359
-#: npc/008-2-16/yannika.txt~:359
-#, no-c-format
-msgid "You probably can find them by the shorelines."
-msgstr ""
-
-#. code: l("You probably don't have much business in this city as you don't remember who you are."),
-#: npc/001-1/enora.txt~:137
-#: npc/001-1/enora.txt:137
-#, no-c-format
-msgid "You probably don't have much business in this city as you don't remember who you are."
-msgstr ""
-
-#. code: mesq l("You probably noticed a frigate docked near La Johanne when you arrived?");
-#: npc/001-2-39/qanon.txt~:104
-#: npc/001-2-39/qanon.txt:104
-#, no-c-format
-msgid "You probably noticed a frigate docked near La Johanne when you arrived?"
-msgstr ""
-
-#. code: dispbottom l("You pulled too late and lost the bait...");
-#: npc/functions/fishing.txt:200
-#, no-c-format
-msgid "You pulled too late and lost the bait..."
-msgstr ""
-
-#. code: dispbottom l("You pulled too soon and lost the bait.");
-#: npc/functions/fishing.txt:162
-#, no-c-format
-msgid "You pulled too soon and lost the bait."
-msgstr ""
-
-#. code: mesc l("You quickly explain the situation and request the %s sandwich.", getitemlink(.@q2 == VEGAN ? MananaSandwich : PioulegSandwich));
-#: npc/012-1/tiki.txt~:41
-#: npc/012-1/tiki.txt:41
-#, no-c-format
-msgid "You quickly explain the situation and request the %s sandwich."
-msgstr ""
-
-#. code: message strcharinfo(0), l("You receive @@ E!", 200);
-#. code: message strcharinfo(0), l("You receive @@ E!", 10);
-#. code: message strcharinfo(0), l("You receive @@ E!", @peter);
-#. code: message strcharinfo(0), l("You receive @@ E!", 100);
-#: npc/000-2-0/julia.txt:121
-#: npc/000-2-1/arpan.txt:243
-#: npc/000-2-1/chefgado.txt~:179
-#: npc/000-2-0/julia.txt:99
-#: npc/001-2-22/peter.txt:289
-#: npc/000-2-1/chefgado.txt:179
-#: npc/000-2-1/arpan.txt:211
-#: npc/000-1/gugli.txt:154
-#: npc/000-2-1/arpan.txt~:243
-#: npc/000-2-1/arpan.txt~:211
-#: npc/000-2-1/peter.txt:289
-#, no-c-format
-msgid "You receive @@ E!"
-msgstr ""
-
-#. code: npctalk3 l("You receive a @@!", getitemlink(DeliciousCookie));
-#: npc/001-1/cookiemaster.txt:244
-#: npc/001-1/cookiemaster.txt:182
-#, no-c-format
-msgid "You receive a @@!"
-msgstr ""
-
-#. code: l("You received @@ EXP and @@ E.", .@exp_reward, .@zeny_reward);
-#: npc/001-1/enora.txt~:128
-#: npc/001-1/enora.txt:128
-#, no-c-format
-msgid "You received @@ EXP and @@ E."
-msgstr ""
-
-#. code: 392: You request has been rejected by autoreject option.
-#: conf/messages.conf:400
-msgid "You request has been rejected by autoreject option."
-msgstr ""
-
-#. code: mesc l("You run as far as you could. %s", .@p$);
-#: npc/functions/lockpicks.txt~:184
-#: npc/functions/lockpicks.txt:184
-#, no-c-format
-msgid "You run as far as you could. %s"
-msgstr ""
-
-#. code: mesc(l("You scare the piou, but let it go."), 9);
-#: npc/001-1/flyingpiou.txt:52
-#, no-c-format
-msgid "You scare the piou, but let it go."
-msgstr ""
-
-#. code: mes l("You search the tree but don't find anybody.");
-#: npc/001-1/trees.txt:49
-#: npc/001-1/trees.txt:26
-#, no-c-format
-msgid "You search the tree but don't find anybody."
-msgstr ""
-
-#. code: mesc l("You see a curious hole behind some rocks.");
-#: npc/001-1/rowboathelper.txt~:13
-#: npc/001-1/rowboathelper.txt:13
-#, no-c-format
-msgid "You see a curious hole behind some rocks."
-msgstr ""
-
-#. code: l("You see a dust covered book on the shelf..."),
-#: npc/functions/openbook.txt:20
-#, no-c-format
-msgid "You see a dust covered book on the shelf..."
-msgstr ""
-
-#. code: l("You see a raijin boy, sitting on the edge of the dock."),
-#: npc/001-1/eugene.txt~:19
-#: npc/001-1/eugene.txt:19
-#, no-c-format
-msgid "You see a raijin boy, sitting on the edge of the dock."
-msgstr ""
-
-#. code: l("You see a suspicious greenish flag. It reminds you of something you seem to have forgotten.");
-#: npc/001-1/flags.txt:11
-#, no-c-format
-msgid "You see a suspicious greenish flag. It reminds you of something you seem to have forgotten."
-msgstr ""
-
-#. code: narrator(l("You see a tree."));
-#: npc/008-1/confused-tree.txt~:18
-#: npc/008-1/confused-tree.txt:18
-#, no-c-format
-msgid "You see a tree."
-msgstr ""
-
-#. code: mesc(l("You see a young elven girl, with a strong sense of pain in her face."), 9);
-#: npc/001-2-2/moon.txt:88
-#, no-c-format
-msgid "You see a young elven girl, with a strong sense of pain in her face."
-msgstr ""
-
-#. code: l("You see an ordinary bookcase."),
-#. code: dispbottom(l("You see an ordinary bookcase."));
-#: npc/008-2-19/books.txt:36
-#: npc/008-2-19/books.txt~:36
-#: npc/008-2-19/books.txt:31
-#: npc/008-2-19/books.txt~:31
-#, no-c-format
-msgid "You see an ordinary bookcase."
-msgstr ""
-
-#. code: l("You see some fish reflecting the sun on the surface of the water."),
-#: npc/functions/fishing.txt:219
-#, no-c-format
-msgid "You see some fish reflecting the sun on the surface of the water."
-msgstr ""
-
-#. code: mesq l("You see these pious around us?");
-#: npc/000-2-1/dan.txt:19
-#, no-c-format
-msgid "You see these pious around us?"
-msgstr ""
-
-#. code: l("You see, Enora asked me to do a black iron sword, unfortunately I ran out of the material needed, and..."),
-#: npc/001-1/chelios.txt:19
-#, no-c-format
-msgid "You see, Enora asked me to do a black iron sword, unfortunately I ran out of the material needed, and..."
-msgstr ""
-
-#. code: mesq l("You see, folks around here that get my cookies have the distinction of being...");
-#: npc/001-1/cookiemaster.txt:73
-#, no-c-format
-msgid "You see, folks around here that get my cookies have the distinction of being..."
-msgstr ""
-
-#. code: mesq l("You see? I'm working here!");
-#: npc/000-1/muller.txt:111
-#, no-c-format
-msgid "You see? I'm working here!"
-msgstr ""
-
-#. code: l("You seem a bit tired sir."),
-#: npc/001-2-6/christopher.txt:26
-#, no-c-format
-msgid "You seem a bit tired sir."
-msgstr ""
-
-#. code: l("You seem more cultivated than you look.");
-#: npc/001-1/qpid.txt:26
-#, no-c-format
-msgid "You seem more cultivated than you look."
-msgstr ""
-
-#. code: mesq l("You seem pathetically weak. What is such boneless jelly like you doing around here?");
-#: npc/001-1/beuss.txt:11
-#, no-c-format
-msgid "You seem pathetically weak. What is such boneless jelly like you doing around here?"
-msgstr ""
-
-#. code: l("You seem reasonably skilled. I think I may have something that I no longer need, but I don't want to give it to just anyone...");
-#: npc/008-2-2/kfahr.txt~:613
-#: npc/008-2-2/kfahr.txt:613
-#, no-c-format
-msgid "You seem reasonably skilled. I think I may have something that I no longer need, but I don't want to give it to just anyone..."
-msgstr ""
-
-#. code: l("You should arrive at a park with a hill nearby.");
-#: npc/001-1/enora.txt:78
-#: npc/001-1/enora.txt~:78
-#, no-c-format
-msgid "You should arrive at a park with a hill nearby."
-msgstr ""
-
-#. code: mesq l("You should ask Maxe. He's an early riser.");
-#: npc/000-1/lean.txt:61
-#, no-c-format
-msgid "You should ask Maxe. He's an early riser."
-msgstr ""
-
-#. code: l("You should ask my old woman."));
-#: npc/008-1/old-man.txt:39
-#, no-c-format
-msgid "You should ask my old woman."
-msgstr ""
-
-#. code: l("You should check on the highest part of the cliff, I was hiding there."),
-#: npc/001-1/qonan.txt~:59
-#: npc/001-1/qonan.txt~:78
-#: npc/001-1/qonan.txt:59
-#: npc/001-1/qonan.txt:78
-#, no-c-format
-msgid "You should check on the highest part of the cliff, I was hiding there."
-msgstr ""
-
-#. code: l("You should come back when you have some free space.");
-#: npc/functions/inventoryplace.txt:30
-#, no-c-format
-msgid "You should come back when you have some free space."
-msgstr ""
-
-#. code: l("You should definitely go talk to Q'Anon, our boss. You'll find him upstairs.");
-#: npc/001-2-33/lozerk.txt~:101
-#: npc/001-2-33/lozerk.txt:101
-#, no-c-format
-msgid "You should definitely go talk to Q'Anon, our boss. You'll find him upstairs."
-msgstr ""
-
-#. code: l("You should discuss with Don and Calypsan if you want to learn more about it, they are masters on this area!");
-#: npc/001-2-27/kaylo.txt:24
-#, no-c-format
-msgid "You should discuss with Don and Calypsan if you want to learn more about it, they are masters on this area!"
-msgstr ""
-
-#. code: mesq l("You should eat and drink water after donating blood. Thanks for saving lifes!");
-#: npc/008-2-12/nurse.txt:159
-#: npc/008-2-12/nurse.txt~:159
-#, no-c-format
-msgid "You should eat and drink water after donating blood. Thanks for saving lifes!"
-msgstr ""
-
-#. code: l("You should eat more salad. I see in your face that your nutrition is not good."),
-#: npc/020-1/hocus.txt:11
-#: npc/020-1/hocus.txt~:11
-#, no-c-format
-msgid "You should eat more salad. I see in your face that your nutrition is not good."
-msgstr ""
-
-#. code: l("You should get them yourself.");
-#: npc/008-1/rossy.txt~:149
-#: npc/008-1/rossy.txt:149
-#, no-c-format
-msgid "You should get them yourself."
-msgstr ""
-
-#. code: l("You should go and get some sleep."), L_Secret;
-#. code: l("You should go and get some sleep."), L_Quit;
-#: npc/000-2-0/billybons.txt:42
-#: npc/000-2-0/billybons.txt:52
-#, no-c-format
-msgid "You should go and get some sleep."
-msgstr ""
-
-#. code: mesq l("You should go see him. He is one of the most experienced sailors we have.");
-#: npc/000-1/jalad.txt:35
-#, no-c-format
-msgid "You should go see him. He is one of the most experienced sailors we have."
-msgstr ""
-
-#. code: l("You should go see them."),
-#: npc/000-2-3/elmo.txt:54
-#, no-c-format
-msgid "You should go see them."
-msgstr ""
-
-#. code: case 2: speech(l("You should go talk to Alan again.")); close;
-#: npc/008-1/jack.txt:179
-#, no-c-format
-msgid "You should go talk to Alan again."
-msgstr ""
-
-#. code: 549: You should have a shop open in order to use @autotrade.
-#: conf/messages.conf:517
-msgid "You should have a shop open in order to use @autotrade."
-msgstr ""
-
-#. code: l("You should have heard the coughing and shaking! I swear, I thought the roof would collapse as it was jumping and choking..."),
-#: npc/008-2-2/kfahr.txt:544
-#: npc/008-2-2/kfahr.txt~:544
-#, no-c-format
-msgid "You should have heard the coughing and shaking! I swear, I thought the roof would collapse as it was jumping and choking..."
-msgstr ""
-
-#. code: mesq l("You should inform Nard of the progress made in loading food and supplies on to the boat. He will be pleased to hear that good news!");
-#: npc/000-1/gugli.txt:218
-#: npc/000-1/gugli.txt:211
-#, no-c-format
-msgid "You should inform Nard of the progress made in loading food and supplies on to the boat. He will be pleased to hear that good news!"
-msgstr ""
-
-#. code: l("You should invade the townhall archives - I don't care how."),
-#: npc/001-3-2/henry.txt:86
-#: npc/001-3-2/henry.txt~:86
-#, no-c-format
-msgid "You should invade the townhall archives - I don't care how."
-msgstr ""
-
-#. code: l("You should know this, an item like this can't be bleached.");
-#: npc/001-2-12/oscar.txt:80
-#, no-c-format
-msgid "You should know this, an item like this can't be bleached."
-msgstr ""
-
-#. code: l("You should look for a seller named Fexil around the merchant square."),
-#: npc/001-2-19/lloyd.txt~:154
-#: npc/001-2-19/lloyd.txt:154
-#, no-c-format
-msgid "You should look for a seller named Fexil around the merchant square."
-msgstr ""
-
-#. code: mesq l("You should look for them when we arrive at the port. You won't regret it! Ehehe...");
-#: npc/000-1/silvio.txt:126
-#, no-c-format
-msgid "You should look for them when we arrive at the port. You won't regret it! Ehehe..."
-msgstr ""
-
-#. code: npctalk3 l("You should talk to Magic Arpan first.");
-#: npc/000-2-1/chest.txt:20
-#, no-c-format
-msgid "You should talk to Magic Arpan first."
-msgstr ""
-
-#. code: mesq l("You should walk to the north to find him.");
-#: npc/000-1/tibbo.txt:86
-#, no-c-format
-msgid "You should walk to the north to find him."
-msgstr ""
-
-#. code: mesq l("You should walk to the north.");
-#: npc/000-1/astapolos.txt:138
-#: npc/000-1/muller.txt:93
-#, no-c-format
-msgid "You should walk to the north."
-msgstr ""
-
-#. code: mesq l("You shouldn't believe every tale drunken sailors tell you.");
-#: npc/000-2-0/julia.txt:66
-#, no-c-format
-msgid "You shouldn't believe every tale drunken sailors tell you."
-msgstr ""
-
-#. code: l("You shouldn't drink while working!");
-#: npc/008-1/hinnak.txt:174
-#, no-c-format
-msgid "You shouldn't drink while working!"
-msgstr ""
-
-#. code: l("You stand before a battle-scarred, darkly tanned warrior, brimming with muscles."),
-#: npc/008-2-2/kfahr.txt~:47
-#: npc/008-2-2/kfahr.txt:47
-#, no-c-format
-msgid "You stand before a battle-scarred, darkly tanned warrior, brimming with muscles."
-msgstr ""
-
-#. code: l("You step on something, a panel half overgrown by moss, it has writing on it...");
-#: npc/001-1/panels.txt:8
-#, no-c-format
-msgid "You step on something, a panel half overgrown by moss, it has writing on it..."
-msgstr ""
-
-#. code: l("You step on something, a panel with a bitten corner and clear inscriptions on it...");
-#: npc/001-1/panels.txt:42
-#, no-c-format
-msgid "You step on something, a panel with a bitten corner and clear inscriptions on it..."
-msgstr ""
-
-#. code: l("You step on something, a shaky and fragile panel with barely visible inscriptions on it...");
-#: npc/001-1/panels.txt:25
-#, no-c-format
-msgid "You step on something, a shaky and fragile panel with barely visible inscriptions on it..."
-msgstr ""
-
-#. code: mescordialog l("You still are overwhelmed by your magic."), 6, .@dial;
-#: npc/config/magic.txt:240
-#: npc/config/magic.txt~:240
-#, no-c-format
-msgid "You still are overwhelmed by your magic."
-msgstr ""
-
-#. code: l("You still got a few days before we arrive at the port, maybe you can learn something from them?");
-#: npc/000-2-3/elmo.txt:55
-#, no-c-format
-msgid "You still got a few days before we arrive at the port, maybe you can learn something from them?"
-msgstr ""
-
-#. code: l("You still have a 90% discount on one piou.");
-#: npc/001-1/salem.txt:130
-#, no-c-format
-msgid "You still have a 90% discount on one piou."
-msgstr ""
-
-#. code: mesq l("You still haven't completed your tasks.");
-#: npc/000-2-3/nard.txt:162
-#: npc/000-2-3/nard.txt~:162
-#, no-c-format
-msgid "You still haven't completed your tasks."
-msgstr ""
-
-#. code: mesq l("You still need to give me boxes from: ");
-#: npc/000-1/gugli.txt:127
-#, no-c-format
-msgid "You still need to give me boxes from: "
-msgstr ""
-
-#. code: mesq l("You stood out and I stayed on my corner. That's all.");
-#: npc/008-2-32/thamas.txt~:28
-#: npc/008-2-32/thamas.txt:29
-#, no-c-format
-msgid "You stood out and I stayed on my corner. That's all."
-msgstr ""
-
-#. code: dispbottom l("You successfully set the exp rate to @@%. It will reset to @@% (default value) in @@.",
-#: npc/commands/rate-management.txt:43
-#, no-c-format
-msgid "You successfully set the exp rate to @@%. It will reset to @@% (default value) in @@."
-msgstr ""
-
-#. code: mesc l("You suspect that he is withholding information. Do he really only wants to do pranks? But then, do you care with what he wants to do inside?");
-#: npc/001-3-2/henry.txt~:150
-#: npc/001-3-2/henry.txt:150
-#, no-c-format
-msgid "You suspect that he is withholding information. Do he really only wants to do pranks? But then, do you care with what he wants to do inside?"
-msgstr ""
-
-#. code: mesq l("You take good care of your piou. Remember to feed it every day.");
-#: npc/001-1/salem.txt:53
-#, no-c-format
-msgid "You take good care of your piou. Remember to feed it every day."
-msgstr ""
-
-#. code: npctalk3 l("You take the clothes from the chest.");
-#: npc/000-2-1/chest.txt:32
-#, no-c-format
-msgid "You take the clothes from the chest."
-msgstr ""
-
-#. code: l("You take your fishing rod and leave.");
-#: npc/functions/fishing.txt:262
-#: npc/functions/fishing.txt:230
-#, no-c-format
-msgid "You take your fishing rod and leave."
-msgstr ""
-
-#. code: l("You tell me. Do I deserve a cookie?"), L_Check;
-#: npc/001-1/cookiemaster.txt:150
-#, no-c-format
-msgid "You tell me. Do I deserve a cookie?"
-msgstr ""
-
-#. code: mesq lg("You think she's from the East? As in... Ancea?", "You think he's from the East? As in... Ancea?");
-#: npc/000-0/sailors.txt:47
-#: npc/000-0/sailors.txt~:47
-#, no-c-format
-msgid "You think he's from the East? As in... Ancea?#1"
-msgstr ""
-
-#. code: mesq lg("You think she's from the East? As in... Ancea?", "You think he's from the East? As in... Ancea?");
-#: npc/000-0/sailors.txt:47
-#: npc/000-0/sailors.txt~:47
-#, no-c-format
-msgid "You think she's from the East? As in... Ancea?#0"
-msgstr ""
-
-#. code: l("You told me that you 'were' important."), L_VeryImportantNoob,
-#: npc/000-1/silvio.txt:65
-#, no-c-format
-msgid "You told me that you 'were' important."
-msgstr ""
-
-#. code: l("You tried to embarrass me, am I right?!"),
-#: npc/001-1/qpid.txt:99
-#, no-c-format
-msgid "You tried to embarrass me, am I right?!"
-msgstr ""
-
-#. code: mesq l("You tried to get rid of me, eeh? But surprise! I'm still here... *hic* Or there...");
-#: npc/000-2-0/billybons.txt:34
-#, no-c-format
-msgid "You tried to get rid of me, eeh? But surprise! I'm still here... *hic* Or there..."
-msgstr ""
-
-#. code: l("You try to move this wheel, but it is stuck. Something seems to be missing."),
-#: npc/001-3-0/gates.txt~:83
-#: npc/001-3-0/gates.txt:83
-#, no-c-format
-msgid "You try to move this wheel, but it is stuck. Something seems to be missing."
-msgstr ""
-
-#. code: dispbottom l("You waited too long and lost the bait...");
-#: npc/functions/fishing.txt:44
-#, no-c-format
-msgid "You waited too long and lost the bait..."
-msgstr ""
-
-#. code: dispbottom l("You were arrested; Use %s for information about how long you will spend here.", b("@jailtime"));
-#: npc/functions/lockpicks.txt:152
-#: npc/functions/lockpicks.txt~:152
-#, no-c-format
-msgid "You were arrested; Use %s for information about how long you will spend here."
-msgstr ""
-
-#. code: l("You were gone so I thought you let me down."),
-#: npc/001-1/chelios.txt:58
-#, no-c-format
-msgid "You were gone so I thought you let me down."
-msgstr ""
-
-#. code: l("You were in Hurnscald lately, right? That smell, that Brotherhood smell."),
-#: npc/020-1/ryan.txt~:10
-#: npc/020-1/ryan.txt:10
-#, no-c-format
-msgid "You were in Hurnscald lately, right? That smell, that Brotherhood smell."
-msgstr ""
-
-#. code: mesq lg("You were in bad shape, you should be happy we found you before the sea killed you.");
-#: npc/001-2-21/julia.txt:82
-#: npc/000-2-0/julia.txt:207
-#, no-c-format
-msgid "You were in bad shape, you should be happy we found you before the sea killed you.#0"
-msgstr ""
-
-#. code: mesq lg("You were in bad shape, you should be happy we found you before the sea killed you.");
-#: npc/001-2-21/julia.txt:82
-#: npc/000-2-0/julia.txt:207
-#, no-c-format
-msgid "You were in bad shape, you should be happy we found you before the sea killed you.#1"
-msgstr ""
-
-#. code: mesc l("You were jailed and now need a GM to get you out of there."), 1;
-#: npc/012-2-5/toichi.txt~:50
-#: npc/012-2-5/toichi.txt:50
-#, no-c-format
-msgid "You were jailed and now need a GM to get you out of there."
-msgstr ""
-
-#. code: l("You were told to not harm peaceful beings in the Academy, right? Please strictly follow that rule.");
-#: npc/020-1/vaspina.txt:11
-#: npc/020-1/vaspina.txt~:11
-#, no-c-format
-msgid "You were told to not harm peaceful beings in the Academy, right? Please strictly follow that rule."
-msgstr ""
-
-#. code: mesc l("You were wrong!");
-#: npc/functions/casino.txt:212
-#: npc/functions/casino.txt~:212
-#, no-c-format
-msgid "You were wrong!"
-msgstr ""
-
-#. code: mesq lg("You were yaying sleeping for quite some time there. Our shipkeeper, Julia, was here with you, and she did her best to heal your injuries.");
-#: npc/000-2-1/arpan.txt~:138
-#: npc/000-2-1/arpan.txt:138
-#, no-c-format
-msgid "You were yaying sleeping for quite some time there. Our shipkeeper, Julia, was here with you, and she did her best to heal your injuries.#0"
-msgstr ""
-
-#. code: mesq lg("You were yaying sleeping for quite some time there. Our shipkeeper, Julia, was here with you, and she did her best to heal your injuries.");
-#: npc/000-2-1/arpan.txt~:138
-#: npc/000-2-1/arpan.txt:138
-#, no-c-format
-msgid "You were yaying sleeping for quite some time there. Our shipkeeper, Julia, was here with you, and she did her best to heal your injuries.#1"
-msgstr ""
-
-#. code: l("You will be able to find Don's house in the west of the city, it's the first house just after the bridge on the left, you can't miss it!"),
-#: npc/001-1/enora.txt~:155
-#: npc/001-1/enora.txt:155
-#, no-c-format
-msgid "You will be able to find Don's house in the west of the city, it's the first house just after the bridge on the left, you can't miss it!"
-msgstr ""
-
-#. code: l("You will be able to find her in the market in the south-west of Artis.");
-#: npc/001-1/enora.txt~:237
-#: npc/001-1/enora.txt:237
-#, no-c-format
-msgid "You will be able to find her in the market in the south-west of Artis."
-msgstr ""
-
-#. code: l("You will be amased by all the colors of hair dye they have.");
-#: npc/001-2-5/tutorial.txt:211
-#, no-c-format
-msgid "You will be amased by all the colors of hair dye they have."
-msgstr ""
-
-#. code: mesq l("You will find a wooden sign near a crossroad. He is a few steps on the left.");
-#: npc/000-1/maxe.txt:61
-#, no-c-format
-msgid "You will find a wooden sign near a crossroad. He is a few steps on the left."
-msgstr ""
-
-#. code: l("Note down. To hunt a target you must click the primary mouse button on it. Avoid fighting monsters or citizens much stronger than you. %s", b(l("You will lose experience if you are defeated."))),
-#: npc/001-2-5/tutorial.txt:188
-#, no-c-format
-msgid "You will lose experience if you are defeated."
-msgstr ""
-
-#. code: l("You will need %d more of those.",(.BLACK_STINGERS_NR - (countitem (BlackScorpionStinger))));
-#. code: l("You will need %d more of those.", (.BLACK_STINGERS_NR - (countitem (BlackScorpionStinger))));
-#. code: l("You will need %d more of those.", (.MUSHROOMS_NR - (countitem (SmallMushroom))));
-#: npc/008-2-2/kfahr.txt:726
-#: npc/008-2-2/kfahr.txt~:678
-#: npc/008-2-2/kfahr.txt~:739
-#: npc/008-2-2/kfahr.txt:739
-#: npc/008-2-2/kfahr.txt~:691
-#: npc/008-2-2/kfahr.txt:691
-#: npc/008-2-2/kfahr.txt:678
-#: npc/008-2-2/kfahr.txt~:726
-#, no-c-format
-msgid "You will need %d more of those."
-msgstr ""
-
-#. code: 1142: You will remain
-#: conf/messages.conf:1037
-msgid "You will remain"
-msgstr ""
-
-#. code: l("You will respawn at this place if defeated in combat."),
-#: npc/001-2-28/plush.txt:12
-#, no-c-format
-msgid "You will respawn at this place if defeated in combat."
-msgstr ""
-
-#. code: mesq l("You will see, citizens are polite and you can still ask for help in the Legion of Aemil. They can help find a job for you or maybe help you find out what happened to you out at sea!");
-#: npc/000-2-1/arpan.txt:175
-#: npc/000-2-1/arpan.txt~:175
-#, no-c-format
-msgid "You will see, citizens are polite and you can still ask for help in the Legion of Aemil. They can help find a job for you or maybe help you find out what happened to you out at sea!"
-msgstr ""
-
-#. code: mesc l("You will trust your life to this, so you better do a good job!");
-#: npc/items/recipes.txt:150
-#: npc/items/recipes.txt~:127
-#, no-c-format
-msgid "You will trust your life to this, so you better do a good job!"
-msgstr ""
-
-#. code: mesc(l("You wipe off enough of the sand to manage to read the message written on this crude piece of wood."), 9);
-#: npc/000-1/panels.txt:11
-#, no-c-format
-msgid "You wipe off enough of the sand to manage to read the message written on this crude piece of wood."
-msgstr ""
-
-#. code: l("You withdrew a total of @@ E.", format_number(.@withdrawal));
-#: npc/functions/bank.txt:126
-#: npc/functions/bank.txt~:126
-#, no-c-format
-msgid "You withdrew a total of @@ E."
-msgstr ""
-
-#. code: l("You wonder why here are so many idle market stalls, right?"),
-#: npc/020-1/malivox.txt~:10
-#: npc/020-1/malivox.txt:10
-#: npc/020-1/inar.txt:10
-#: npc/020-1/inar.txt~:10
-#, no-c-format
-msgid "You wonder why here are so many idle market stalls, right?"
-msgstr ""
-
-#. code: mesq l("You would be amazed at how much engineers and politicians oppose to his architecture, though!");
-#: npc/020-1/bodyguard.txt~:31
-#: npc/020-1/bodyguard.txt:33
-#, no-c-format
-msgid "You would be amazed at how much engineers and politicians oppose to his architecture, though!"
-msgstr ""
-
-#. code: mesq l("You would lie to a poor, small, frail girl like me? %%S");
-#: npc/008-1/rossy.txt~:268
-#: npc/008-1/rossy.txt:268
-#, no-c-format
-msgid "You would lie to a poor, small, frail girl like me? %%S"
-msgstr ""
-
-#. code: mesq l("You yoiis should walk to the north.");
-#: npc/000-1/gulukan.txt:143
-#, no-c-format
-msgid "You yoiis should walk to the north."
-msgstr ""
-
-#. code: mesq l("You'll first need to help my friends.");
-#: npc/001-1/cookiemaster.txt:107
-#, no-c-format
-msgid "You'll first need to help my friends."
-msgstr ""
-
-#. code: l("You'll gain experience if you hang around here with friends. Ask Jenna for drinks and pay a round for them! - Management");
-#: npc/001-2-28/note.txt~:19
-#: npc/001-2-28/note.txt:19
-#, no-c-format
-msgid "You'll gain experience if you hang around here with friends. Ask Jenna for drinks and pay a round for them! - Management"
-msgstr ""
-
-#. code: mesc l("You'll now spend a few minutes on the jail to reflect on your actions.");
-#: npc/001-3-0/gates.txt~:191
-#: npc/001-2-8/doors.txt~:38
-#: npc/001-2-43/core.txt:137
-#: npc/001-2-43/core.txt~:137
-#: npc/001-2-8/doors.txt:39
-#: npc/001-3-0/gates.txt:191
-#, no-c-format
-msgid "You'll now spend a few minutes on the jail to reflect on your actions."
-msgstr ""
-
-#. code: l("You'll think I'm insane if I tell you..."));
-#: npc/008-1/jack.txt:49
-#, no-c-format
-msgid "You'll think I'm insane if I tell you..."
-msgstr ""
-
-#. code: l("You'll want your fishing rod to be flexible but solid."),
-#: npc/001-2-4/books.txt:48
-#, no-c-format
-msgid "You'll want your fishing rod to be flexible but solid."
-msgstr ""
-
-#. code: mesc l("You're almost found out, but manage to make a quick escape!");
-#: npc/001-3-0/gates.txt~:194
-#: npc/001-3-0/gates.txt:194
-#: npc/001-2-8/doors.txt:42
-#: npc/001-2-43/core.txt~:140
-#: npc/001-2-8/doors.txt~:41
-#: npc/001-2-43/core.txt:140
-#, no-c-format
-msgid "You're almost found out, but manage to make a quick escape!"
-msgstr ""
-
-#. code: 1490: You're already autolooting this item type.
-#: conf/messages.conf:1606
-msgid "You're already autolooting this item type."
-msgstr ""
-
-#. code: 1190: You're already autolooting this item.
-#: conf/messages.conf:1137
-msgid "You're already autolooting this item."
-msgstr ""
-
-#. code: npctalk l("You're already done with the training, so feel free to leave.");
-#: npc/001-2-32/serena.txt~:37
-#: npc/001-2-32/serena.txt:37
-#, no-c-format
-msgid "You're already done with the training, so feel free to leave."
-msgstr ""
-
-#. code: 1436: You're already in the '%s' channel
-#: conf/messages.conf:1495
-msgid "You're already in the '%s' channel"
-msgstr ""
-
-#. code: 1470: You're already with a '%s' costume, type '@costume' to remove it.
-#: conf/messages.conf:1566
-msgid "You're already with a '%s' costume, type '@costume' to remove it."
-msgstr ""
-
-#. code: l("You're as strong as if you were my own child!"));
-#: npc/008-1/jack.txt:175
-#, no-c-format
-msgid "You're as strong as if you were my own child!"
-msgstr ""
-
-#. code: l("You're confusing me with someone else.")))
-#: npc/001-1/fexil.txt:56
-#, no-c-format
-msgid "You're confusing me with someone else."
-msgstr ""
-
-#. code: 1493: You're currently not autolooting this item type.
-#: conf/messages.conf:1609
-msgid "You're currently not autolooting this item type."
-msgstr ""
-
-#. code: 1193: You're currently not autolooting this item.
-#: conf/messages.conf:1140
-msgid "You're currently not autolooting this item."
-msgstr ""
-
-#. code: mesq l("You're in a very good shape.");
-#: npc/functions/daily.txt:140
-#: npc/functions/daily.txt~:140
-#, no-c-format
-msgid "You're in a very good shape."
-msgstr ""
-
-#. code: mesq l("You're in the way. Get moving!");
-#: npc/009-2-3/chef.txt~:11
-#: npc/009-2-3/chef.txt:11
-#, no-c-format
-msgid "You're in the way. Get moving!"
-msgstr ""
-
-#. code: mesq l("You're like the rest of this filthy crew, I can't trust you!");
-#: npc/000-2-1/chefgado.txt~:209
-#: npc/000-2-1/chefgado.txt:209
-#, no-c-format
-msgid "You're like the rest of this filthy crew, I can't trust you!"
-msgstr ""
-
-#. code: mesq lg("You're like the rest of this filthy crew. Your name is now on the traitors list!");
-#: npc/000-2-1/chefgado.txt:215
-#: npc/000-2-1/chefgado.txt~:215
-#, no-c-format
-msgid "You're like the rest of this filthy crew. Your name is now on the traitors list!#0"
-msgstr ""
-
-#. code: mesq lg("You're like the rest of this filthy crew. Your name is now on the traitors list!");
-#: npc/000-2-1/chefgado.txt:215
-#: npc/000-2-1/chefgado.txt~:215
-#, no-c-format
-msgid "You're like the rest of this filthy crew. Your name is now on the traitors list!#1"
-msgstr ""
-
-#. code: mesq l("You're lucky that I'm a generous person, here's another one.");
-#: npc/001-1/cookiemaster.txt:236
-#, no-c-format
-msgid "You're lucky that I'm a generous person, here's another one."
-msgstr ""
-
-#. code: npctalk3 l("You're lying, aren't you? I heard nothing from you-know-whom!");
-#: npc/001-1/rowboat.txt~:38
-#: npc/001-1/rowboat.txt:39
-#, no-c-format
-msgid "You're lying, aren't you? I heard nothing from you-know-whom!"
-msgstr ""
-
-#. code: 1294: You're not allowed to talk on this channel
-#: conf/messages.conf:1496
-msgid "You're not allowed to talk on this channel"
-msgstr ""
-
-#. code: 867: You're not dead.
-#: conf/messages.conf:671
-msgid "You're not dead."
-msgstr ""
-
-#. code: 125: You're not disguised.
-#: conf/messages.conf:146
-msgid "You're not disguised."
-msgstr ""
-
-#. code: 43: You're not in a guild.
-#: conf/messages.conf:70
-msgid "You're not in a guild."
-msgstr ""
-
-#. code: 1402: You're not in that channel, type '@join <#channel_name>'
-#: conf/messages.conf:1493
-msgid "You're not in that channel, type '@join <#channel_name>'"
-msgstr ""
-
-#. code: 1425: You're not part of the '%s' channel
-#: conf/messages.conf:1520
-msgid "You're not part of the '%s' channel"
-msgstr ""
-
-#. code: 44: You're not the master of your guild.
-#: conf/messages.conf:71
-msgid "You're not the master of your guild."
-msgstr ""
-
-#. code: 1412: You're not the owner of channel '%s'
-#: conf/messages.conf:1507
-msgid "You're not the owner of channel '%s'"
-msgstr ""
-
-#. code: 1435: You're now in the '#%s' channel for '%s'
-#: conf/messages.conf:1494
-msgid "You're now in the '#%s' channel for '%s'"
-msgstr ""
-
-#. code: 1403: You're now in the '%s' channel
-#: conf/messages.conf:1490
-msgid "You're now in the '%s' channel"
-msgstr ""
-
-#. code: mesq l("You're on La Johanne, a merchant ship.");
-#: npc/001-2-21/julia.txt:64
-#, no-c-format
-msgid "You're on La Johanne, a merchant ship."
-msgstr ""
-
-#. code: mesq l("You're on a ship, we're on our way to the commercial capital of Artis.");
-#: npc/000-2-0/julia.txt:190
-#, no-c-format
-msgid "You're on a ship, we're on our way to the commercial capital of Artis."
-msgstr ""
-
-#. code: mesq lg("You're on our ship, we made port to a little island and we're actually yeyending our long merchant traveling adventure at the city of Artis.");
-#: npc/000-2-1/arpan.txt~:171
-#: npc/000-2-1/arpan.txt:171
-#, no-c-format
-msgid "You're on our ship, we made port to a little island and we're actually yeyending our long merchant traveling adventure at the city of Artis.#0"
-msgstr ""
-
-#. code: mesq lg("You're on our ship, we made port to a little island and we're actually yeyending our long merchant traveling adventure at the city of Artis.");
-#: npc/000-2-1/arpan.txt~:171
-#: npc/000-2-1/arpan.txt:171
-#, no-c-format
-msgid "You're on our ship, we made port to a little island and we're actually yeyending our long merchant traveling adventure at the city of Artis.#1"
-msgstr ""
-
-#. code: mesq lg("You're one of us now, that's great! I was sure that you were a kind lady when I first saw you!", "You're one of us now, that's great! I was sure that you were a good man when I first saw you!");
-#: npc/000-1/gugli.txt:228
-#, no-c-format
-msgid "You're one of us now, that's great! I was sure that you were a good man when I first saw you!#1"
-msgstr ""
-
-#. code: mesq lg("You're one of us now, that's great! I was sure that you were a kind lady when I first saw you!", "You're one of us now, that's great! I was sure that you were a good man when I first saw you!");
-#: npc/000-1/gugli.txt:228
-#, no-c-format
-msgid "You're one of us now, that's great! I was sure that you were a kind lady when I first saw you!#0"
-msgstr ""
-
-#. code: lg("You're right, it's about you.", "You're right, it's about Julia."), L_Julia,
-#: npc/000-1/silvio.txt:27
-#, no-c-format
-msgid "You're right, it's about Julia.#1"
-msgstr ""
-
-#. code: lg("You're right, it's about you.", "You're right, it's about Julia."), L_Julia,
-#: npc/000-1/silvio.txt:27
-#, no-c-format
-msgid "You're right, it's about you.#0"
-msgstr ""
-
-#. code: dispbottom l("You're smuggled aboard the Legion expedition. ACT NATURALLY!");
-#: npc/001-3-2/smuggler.txt:63
-#: npc/001-1/rowboat.txt:31
-#, no-c-format
-msgid "You're smuggled aboard the Legion expedition. ACT NATURALLY!"
-msgstr ""
-
-#. code: 862: You're too close to a NPC, you must be at least %d cells away from any NPC.
-#: conf/messages.conf:666
-msgid "You're too close to a NPC, you must be at least %d cells away from any NPC."
-msgstr ""
-
-#. code: l("You're weird, I have to go sorry."),
-#: npc/020-2-28/pauline.txt:13
-#: npc/020-2-28/pauline.txt~:13
-#, no-c-format
-msgid "You're weird, I have to go sorry."
-msgstr ""
-
-#. code: mesq l("You're welcome to stay here as long as you wish. Just don't do anything stupid, like a riot, for example.");
-#: npc/001-2-39/qanon.txt:64
-#: npc/001-2-39/qanon.txt~:64
-#, no-c-format
-msgid "You're welcome to stay here as long as you wish. Just don't do anything stupid, like a riot, for example."
-msgstr ""
-
-#. code: l("You're welcome. Bye!");
-#: npc/008-1/hinnak.txt:159
-#, no-c-format
-msgid "You're welcome. Bye!"
-msgstr ""
-
-#. code: mesq l("You're welcome. If you can't remember something, just come back here!");
-#: npc/000-1/sapartan.txt:89
-#, no-c-format
-msgid "You're welcome. If you can't remember something, just come back here!"
-msgstr ""
-
-#. code: 285: You've become the party leader.
-#: conf/messages.conf:295
-msgid "You've become the party leader."
-msgstr ""
-
-#. code: 16: You've been revived!
-#: conf/messages.conf:43
-msgid "You've been revived!"
-msgstr ""
-
-#. code: mesc l("You've been stabbed!"), 1;
-#: npc/001-3-2/henry.txt~:107
-#: npc/001-3-2/henry.txt:107
-#, no-c-format
-msgid "You've been stabbed!"
-msgstr ""
-
-#. code: 13: You've died.
-#: conf/messages.conf:40
-msgid "You've died."
-msgstr ""
-
-#. code: l("You've finally found that perfect piece of living wood that Alan needs to make a Forest Bow, haven't you?"));
-#: npc/008-1/jack.txt:149
-#, no-c-format
-msgid "You've finally found that perfect piece of living wood that Alan needs to make a Forest Bow, haven't you?"
-msgstr ""
-
-#. code: 1426: You've left the '%s' channel
-#: conf/messages.conf:1521
-msgid "You've left the '%s' channel"
-msgstr ""
-
-#. code: mesq l("You've reached the highest natural place of Artis, enjoy the view.");
-#: npc/001-1/panels.txt:12
-#, no-c-format
-msgid "You've reached the highest natural place of Artis, enjoy the view."
-msgstr ""
-
-#. code: mesc l("You've reached the maximum level for this skill."), 1;
-#: npc/config/magic.txt:155
-#: npc/config/magic.txt~:155
-#, no-c-format
-msgid "You've reached the maximum level for this skill."
-msgstr ""
-
-#. code: 127: You've reached your slave clones limit.
-#: conf/messages.conf:149
-msgid "You've reached your slave clones limit."
-msgstr ""
-
-#. code: l("You... You eat... rattos? I think you're just a fool."), L_Whyning,
-#: npc/000-1/astapolos.txt:45
-#, no-c-format
-msgid "You... You eat... rattos? I think you're just a fool."
-msgstr ""
-
-#. code: mesq l("You? Here?");
-#: npc/000-2-0/billybons.txt:10
-#, no-c-format
-msgid "You? Here?"
-msgstr ""
-
-#. code: mesn l("Young Girl");
-#: npc/008-1/rossy.txt:105
-#: npc/008-1/rossy.txt:108
-#: npc/008-1/rossy.txt~:105
-#: npc/008-1/rossy.txt~:108
-#, no-c-format
-msgid "Young Girl"
-msgstr ""
-
-#. code: l("Your %s determines several small things, including critical attacks, but DOES NOT affect drop rates.", b(l("luck"))),
-#: npc/001-2-5/tutorial.txt:86
-#, no-c-format
-msgid "Your %s determines several small things, including critical attacks, but DOES NOT affect drop rates."
-msgstr ""
-
-#. code: l("Your %s determines your ability to hit monsters and is valuable to players who prefer weapons that use projectiles.", b(l("dexterity"))),
-#: npc/001-2-5/tutorial.txt:83
-#, no-c-format
-msgid "Your %s determines your ability to hit monsters and is valuable to players who prefer weapons that use projectiles."
-msgstr ""
-
-#. code: 426: Your GM level doesn't authorize you to %s the player '%.*s'.
-#: conf/messages.conf:435
-msgid "Your GM level doesn't authorize you to %s the player '%.*s'."
-msgstr ""
-
-#. code: 81: Your GM level doesn't authorize you to perform this action on the specified player.
-#: conf/messages.conf:103
-msgid "Your GM level doesn't authorize you to perform this action on the specified player."
-msgstr ""
-
-#. code: 246: Your GM level doesn't authorize you to perform this action.
-#: conf/messages.conf:255
-msgid "Your GM level doesn't authorize you to perform this action."
-msgstr ""
-
-#. code: dispbottom "hidelevel : "+l("Your GM level is now hidden.");
-#: npc/commands/gm.txt:20
-#, no-c-format
-msgid "Your GM level is now hidden."
-msgstr ""
-
-#. code: dispbottom "showlevel : "+l("Your GM level is now visible.");
-#: npc/commands/gm.txt:28
-#, no-c-format
-msgid "Your GM level is now visible."
-msgstr ""
-
-#. code: 417: Your Game's EXE file is not the latest version.
-#: conf/messages.conf:426
-msgid "Your Game's EXE file is not the latest version."
-msgstr ""
-
-#. code: 413: Your account has an 'Incorrect Password'...
-#: conf/messages.conf:422
-msgid "Your account has an 'Incorrect Password'..."
-msgstr ""
-
-#. code: 423: Your account has been banished until
-#: conf/messages.conf:432
-msgid "Your account has been banished until"
-msgstr ""
-
-#. code: 416: Your account has been blocked by the GM Team.
-#: conf/messages.conf:425
-msgid "Your account has been blocked by the GM Team."
-msgstr ""
-
-#. code: 418: Your account has been prohibited to log in.
-#: conf/messages.conf:427
-msgid "Your account has been prohibited to log in."
-msgstr ""
-
-#. code: 415: Your account has been rejected from server.
-#: conf/messages.conf:424
-msgid "Your account has been rejected from server."
-msgstr ""
-
-#. code: 421: Your account has been totally erased.
-#: conf/messages.conf:430
-msgid "Your account has been totally erased."
-msgstr ""
-
-#. code: 414: Your account has expired.
-#: conf/messages.conf:423
-msgid "Your account has expired."
-msgstr ""
-
-#. code: 412: Your account is 'Unregistered'.
-#: conf/messages.conf:421
-msgid "Your account is 'Unregistered'."
-msgstr ""
-
-#. code: 420: Your account is no longer authorized.
-#: conf/messages.conf:429
-msgid "Your account is no longer authorized."
-msgstr ""
-
-#. code: 501: Your account time limit is: %d-%m-%Y %H:%M:%S.
-#: conf/messages.conf:482
-msgid "Your account time limit is: %d-%m-%Y %H:%M:%S."
-msgstr ""
-
-#. code: 1200: Your autolootitem list has been reset.
-#: conf/messages.conf:1147
-msgid "Your autolootitem list has been reset."
-msgstr ""
-
-#. code: 1198: Your autolootitem list is empty.
-#: conf/messages.conf:1145
-msgid "Your autolootitem list is empty."
-msgstr ""
-
-#. code: 1191: Your autolootitem list is full. Remove some items first with @autolootid -<item name or ID>.
-#: conf/messages.conf:1138
-msgid "Your autolootitem list is full. Remove some items first with @autolootid -<item name or ID>."
-msgstr ""
-
-#. code: 1497: Your autoloottype list has been reset.
-#: conf/messages.conf:1613
-msgid "Your autoloottype list has been reset."
-msgstr ""
-
-#. code: 1495: Your autoloottype list is empty.
-#: conf/messages.conf:1611
-msgid "Your autoloottype list is empty."
-msgstr ""
-
-#. code: mesc(l("Your body aches, even your hair hurts, and the bright daylight is painful."), 9);
-#: npc/000-0/sailors.txt~:23
-#: npc/000-0/sailors.txt:23
-#, no-c-format
-msgid "Your body aches, even your hair hurts, and the bright daylight is painful."
-msgstr ""
-
-#. code: l("Your brain liquified to match the level of a piou! It's the Legion of Gasaron.");
-#: npc/001-1/enora.txt~:69
-#: npc/001-1/enora.txt:69
-#, no-c-format
-msgid "Your brain liquified to match the level of a piou! It's the Legion of Gasaron."
-msgstr ""
-
-#. code: 1397: Your cart was cleaned.
-#: conf/messages.conf:1480
-msgid "Your cart was cleaned."
-msgstr ""
-
-#. code: 215: Your class can't mount!
-#: conf/messages.conf:226
-msgid "Your class can't mount!"
-msgstr ""
-
-#. code: 868: Your current memo positions are:
-#: conf/messages.conf:672
-msgid "Your current memo positions are:"
-msgstr ""
-
-#. code: mesc l("Your current score: @@", CRAZYPOINTS), 3;
-#: npc/012-3-0/parua.txt~:106
-#, no-c-format
-msgid "Your current score: @@"
-msgstr ""
-
-#. code: mesc l("Your current standing with the Legion: %s", faction_standing("LEGION", false));
-#: npc/001-2-39/qanon.txt:28
-#: npc/001-2-39/qanon.txt~:28
-#, no-c-format
-msgid "Your current standing with the Legion: %s"
-msgstr ""
-
-#. code: mesc l("Your current win streak is @@!", @gambler_winstreak);
-#: npc/functions/casino.txt~:228
-#: npc/functions/casino.txt:228
-#, no-c-format
-msgid "Your current win streak is @@!"
-msgstr ""
-
-#. code: l("Your cute face will not convince me - Your test, your responsibility.");
-#: npc/008-1/rossy.txt~:204
-#: npc/008-1/rossy.txt:204
-#, no-c-format
-msgid "Your cute face will not convince me - Your test, your responsibility."
-msgstr ""
-
-#. code: switch (select(l("You do not give me a lot of options."), l("Your dad ran away from you!")))
-#: npc/001-2-11/mona.txt:42
-#, no-c-format
-msgid "Your dad ran away from you!"
-msgstr ""
-
-#. code: 229: Your effect has changed.
-#: conf/messages.conf:238
-msgid "Your effect has changed."
-msgstr ""
-
-#. code: 1433: Your global chat is no longer bound to the '#%s' channel
-#: conf/messages.conf:1528
-msgid "Your global chat is no longer bound to the '#%s' channel"
-msgstr ""
-
-#. code: 1432: Your global chat is not bound to any channel
-#: conf/messages.conf:1527
-msgid "Your global chat is not bound to any channel"
-msgstr ""
-
-#. code: 1431: Your global chat is now bound to the '%s' channel
-#: conf/messages.conf:1526
-msgid "Your global chat is now bound to the '%s' channel"
-msgstr ""
-
-#. code: 1229: Your group has been changed.
-#: conf/messages.conf:1207
-msgid "Your group has been changed."
-msgstr ""
-
-#. code: 1395: Your guild storage was cleaned.
-#: conf/messages.conf:1476
-msgid "Your guild storage was cleaned."
-msgstr ""
-
-#. code: 1201: Your guild's storage has already been opened by another member, try again later.
-#: conf/messages.conf:1150
-msgid "Your guild's storage has already been opened by another member, try again later."
-msgstr ""
-
-#. code: l("Your hairstyle is @@ and its color is @@.", .@style_name$, .@color_name$);
-#: npc/functions/barber.txt~:26
-#: npc/functions/barber.txt:26
-#, no-c-format
-msgid "Your hairstyle is @@ and its color is @@."
-msgstr ""
-
-#. code: mesc(l("Your hands are too weak, you did not succeed in opening this @@.", getitemlink(Croconut)), 9);
-#: npc/items/croconut.txt:55
-#, no-c-format
-msgid "Your hands are too weak, you did not succeed in opening this @@."
-msgstr ""
-
-#. code: l("Your head is suddently heavy, your eyes are closing..."),
-#: npc/000-2-1/story_save.txt:15
-#, no-c-format
-msgid "Your head is suddently heavy, your eyes are closing..."
-msgstr ""
-
-#. code: mesc(l("Your heart quickens as your gaze focuses upon a small wooden panel, partly obscured under a layer of wind-blown sand."), 9);
-#: npc/000-1/panels.txt:9
-#, no-c-format
-msgid "Your heart quickens as your gaze focuses upon a small wooden panel, partly obscured under a layer of wind-blown sand."
-msgstr ""
-
-#. code: 1255: Your homunculus doesn't evolve.
-#: conf/messages.conf:1253
-msgid "Your homunculus doesn't evolve."
-msgstr ""
-
-#. code: 12: Your job has been changed.
-#: conf/messages.conf:39
-msgid "Your job has been changed."
-msgstr ""
-
-#. code: l("Your level is already higher than %d.", .heal_max_level),
-#: npc/008-2-12/nurse.txt~:51
-#: npc/008-2-12/nurse.txt:51
-#, no-c-format
-msgid "Your level is already higher than %d."
-msgstr ""
-
-#. code: mescordialog l("Your magic is more powerful than you, but you can control."), 7, .@dial;
-#: npc/config/magic.txt~:238
-#: npc/config/magic.txt:238
-#, no-c-format
-msgid "Your magic is more powerful than you, but you can control."
-msgstr ""
-
-#. code: l("Your mind is set? You will loose the color dye during this process.");
-#: npc/001-2-12/oscar.txt:86
-#, no-c-format
-msgid "Your mind is set? You will loose the color dye during this process."
-msgstr ""
-
-#. code: l("Your mother is sorry about the roses. Here are some beautiful red tulips instead.");
-#: npc/008-1/rossy.txt:346
-#: npc/008-1/rossy.txt~:346
-#, no-c-format
-msgid "Your mother is sorry about the roses. Here are some beautiful red tulips instead."
-msgstr ""
-
-#. code: l("Your mother was so happy that she asked me to bring you these flowers.");
-#: npc/008-1/rossy.txt~:312
-#: npc/008-1/rossy.txt:312
-#, no-c-format
-msgid "Your mother was so happy that she asked me to bring you these flowers."
-msgstr ""
-
-#. code: l("Your name is Ianus or Janus?"),
-#: npc/001-2-9/janus.txt~:141
-#: npc/001-2-9/janus.txt:142
-#, no-c-format
-msgid "Your name is Ianus or Janus?"
-msgstr ""
-
-#. code: message strcharinfo(0), l("Your position has been saved.");
-#: npc/functions/savepoint.txt:49
-#, no-c-format
-msgid "Your position has been saved."
-msgstr ""
-
-#. code: 6: Your save point has been changed.
-#: conf/messages.conf:33
-msgid "Your save point has been changed."
-msgstr ""
-
-#. code: 409: Your sex has been changed (disconnection required to complete the process)...
-#: conf/messages.conf:419
-msgid "Your sex has been changed (disconnection required to complete the process)..."
-msgstr ""
-
-#. code: select(lg("Your sister sent me to find you. Your mother is worried."));
-#: npc/001-1/trees.txt:64
-#, no-c-format
-msgid "Your sister sent me to find you. Your mother is worried.#0"
-msgstr ""
-
-#. code: select(lg("Your sister sent me to find you. Your mother is worried."));
-#: npc/001-1/trees.txt:64
-#, no-c-format
-msgid "Your sister sent me to find you. Your mother is worried.#1"
-msgstr ""
-
-#. code: mesq l("Your smell... Did Henry sent you here? How cute of him!");
-#: npc/008-3-5/nunia.txt:53
-#: npc/008-3-5/nunia.txt~:53
-#, no-c-format
-msgid "Your smell... Did Henry sent you here? How cute of him!"
-msgstr ""
-
-#. code: 1394: Your storage was cleaned.
-#: conf/messages.conf:1475
-msgid "Your storage was cleaned."
-msgstr ""
-
-#. code: mesc l("Your thief instincts suggest you to hurry."), 1;
-#: npc/functions/lockpicks.txt:95
-#: npc/functions/lockpicks.txt~:95
-#, no-c-format
-msgid "Your thief instincts suggest you to hurry."
-msgstr ""
-
-#. code: l("Your training is finished, I taught you all I know."),
-#: npc/001-2-36/hector.txt~:362
-#: npc/001-2-36/hector.txt:362
-#, no-c-format
-msgid "Your training is finished, I taught you all I know."
-msgstr ""
-
-#. code: dispbottom l("Yuck! I won't drink this!");
-#: db/re/item_db.conf:1119
-#: db/re/item_db.conf:1200
-#, no-c-format
-msgid "Yuck! I won't drink this!"
-msgstr ""
-
-#. code: Name: "Zealite Ingot"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Zealite Ingot"
-msgstr ""
-
-#. code: Name: "Zealite Ore"
-#: item_db.conf:-1
-#, no-c-format
-msgid "Zealite Ore"
-msgstr ""
-
-#. code: 012-1,48,105,0 script Zegas NPC_ZEGAS,{
-#: npc/012-1/zegas.txt:7
-#: npc/012-1/zegas.txt~:7
-#, no-c-format
-msgid "Zegas"
-msgstr ""
-
-#. code: mesc l("Zegas hands you a broom.");
-#: npc/012-1/zegas.txt~:25
-#: npc/012-1/zegas.txt:25
-#, no-c-format
-msgid "Zegas hands you a broom."
-msgstr ""
-
-#. code: l("Zinc-Titanium Oxide, Phthalocyanides, Cadmiums, Lazulite..."),
-#: npc/001-1/calypsan.txt:22
-#, no-c-format
-msgid "Zinc-Titanium Oxide, Phthalocyanides, Cadmiums, Lazulite..."
-msgstr ""
-
-#. code: 012-2-4,40,37,0 script Zitoni NPC_ZITONI,{
-#: npc/012-2-4/zitoni.txt~:7
-#: npc/012-2-4/zitoni.txt:7
-#, no-c-format
-msgid "Zitoni"
-msgstr ""
-
-#. code: Name: "Zombie"
-#: mob_db.conf:4931
-#, no-c-format
-msgid "Zombie"
-msgstr ""
-
-#. code: 926: Zone not found. Keep in mind that the names are CaSe SenSitiVe.
-#: conf/messages.conf:763
-msgid "Zone not found. Keep in mind that the names are CaSe SenSitiVe."
-msgstr ""
-
-#. code: 927: Zone successfully changed from '%s' to '%s'.
-#: conf/messages.conf:764
-msgid "Zone successfully changed from '%s' to '%s'."
-msgstr ""
-
-#. code: l("Zzzzzzz.....");
-#: npc/008-2-2/kfahr.txt:481
-#: npc/008-2-2/kfahr.txt~:481
-#, no-c-format
-msgid "Zzzzzzz....."
-msgstr ""
-
-#. code: l("Zzzzzzzz.......");
-#: npc/008-2-2/kfahr.txt:359
-#: npc/008-2-2/kfahr.txt:367
-#: npc/008-2-2/kfahr.txt~:367
-#: npc/008-2-2/kfahr.txt~:359
-#, no-c-format
-msgid "Zzzzzzzz......."
-msgstr ""
-
-#. code: case 0: npctalkonce(l("Zzzzzzzzz...")); break;
-#: npc/functions/asleep.txt:11
-#, no-c-format
-msgid "Zzzzzzzzz..."
-msgstr ""
-
-#. code: 467: [ #%s ] User IRC.%s is now known as IRC.%s
-#: conf/messages.conf:471
-msgid "[ #%s ] User IRC.%s is now known as IRC.%s"
-msgstr ""
-
-#. code: 468: [ #%s ] User IRC.%s joined the channel.
-#: conf/messages.conf:472
-msgid "[ #%s ] User IRC.%s joined the channel."
-msgstr ""
-
-#. code: 466: [ #%s ] User IRC.%s left the channel. [%s]
-#: conf/messages.conf:470
-msgid "[ #%s ] User IRC.%s left the channel. [%s]"
-msgstr ""
-
-#. code: 465: [ #%s ] User IRC.%s left the channel. [Quit: %s]
-#: conf/messages.conf:469
-msgid "[ #%s ] User IRC.%s left the channel. [Quit: %s]"
-msgstr ""
-
-#. code: 1328: [ K.S Protection Active - Option: Guild ]
-#: conf/messages.conf:1381
-msgid "[ K.S Protection Active - Option: Guild ]"
-msgstr ""
-
-#. code: 1326: [ K.S Protection Active - Option: Party ]
-#: conf/messages.conf:1379
-msgid "[ K.S Protection Active - Option: Party ]"
-msgstr ""
-
-#. code: 1327: [ K.S Protection Active - Option: Self ]
-#: conf/messages.conf:1380
-msgid "[ K.S Protection Active - Option: Self ]"
-msgstr ""
-
-#. code: 1325: [ K.S Protection Inactive ]
-#: conf/messages.conf:1378
-msgid "[ K.S Protection Inactive ]"
-msgstr ""
-
-#. code: 893: [ Kill Steal Protection Disabled. KS is allowed in this map ]
-#: conf/messages.conf:701
-msgid "[ Kill Steal Protection Disabled. KS is allowed in this map ]"
-msgstr ""
-
-#. code: 1330: [ Map K.S Protection Active ]
-#: conf/messages.conf:1385
-msgid "[ Map K.S Protection Active ]"
-msgstr ""
-
-#. code: 1331: [ Map K.S Protection Inactive ]
-#: conf/messages.conf:1386
-msgid "[ Map K.S Protection Inactive ]"
-msgstr ""
-
-#. code: 857: [ ^EE0000%s^000000 ]
-#: conf/messages.conf:659
-msgid "[ ^EE0000%s^000000 ]"
-msgstr ""
-
-#. code: 26: [%d] seconds left until you can use
-#: conf/messages.conf:53
-msgid "[%d] seconds left until you can use"
-msgstr ""
-
-#. code: mesq l("[BUG ENCOUNTERED] Dammit...");
-#: npc/008-1-1/galimatia.txt~:161
-#: npc/008-1-1/galimatia.txt:161
-#, no-c-format
-msgid "[BUG ENCOUNTERED] Dammit..."
-msgstr ""
-
-#. code: mesq l("[Invalid quest status: %d, check script]", getq(ArgaesQuest_Galimatia));
-#: npc/008-1-1/galimatia.txt~:64
-#: npc/008-1-1/galimatia.txt:64
-#, no-c-format
-msgid "[Invalid quest status: %d, check script]"
-msgstr ""
-
-#. code: 890: [KS Warning!! - Owner : %s]
-#: conf/messages.conf:698
-msgid "[KS Warning!! - Owner : %s]"
-msgstr ""
-
-#. code: l("[Legion+] [Thieves-] Highlight the file"),
-#: npc/001-2-43/core.txt~:48
-#: npc/001-2-43/core.txt:48
-#, no-c-format
-msgid "[Legion+] [Thieves-] Highlight the file"
-msgstr ""
-
-#. code: l("[Legion-] [Thieves+] Destroy the file");
-#: npc/001-2-43/core.txt~:49
-#: npc/001-2-43/core.txt:49
-#, no-c-format
-msgid "[Legion-] [Thieves+] Destroy the file"
-msgstr ""
-
-#. code: l("[RESET QUEST] Does not have the quest"), 0,
-#: npc/functions/quest-debug/058-ArgaesQuest_Galimatia.txt:16
-#, no-c-format
-msgid "[RESET QUEST] Does not have the quest"
-msgstr ""
-
-#. code: 891: [Watch out! %s is trying to KS you!]
-#: conf/messages.conf:699
-msgid "[Watch out! %s is trying to KS you!]"
-msgstr ""
-
-#. code: 861: [^EE0000%s^000000]
-#: conf/messages.conf:663
-msgid "[^EE0000%s^000000]"
-msgstr ""
-
-#. code: l("a ground!"),
-#. code: mesq l("a ground!");
-#: npc/001-1/devis.txt:27
-#: npc/000-1/astapolos.txt:109
-#: npc/functions/sailortalk.txt:27
-#, no-c-format
-msgid "a ground!"
-msgstr ""
-
-#. code: mesq l("a quiet place,");
-#. code: l("a quiet place,"),
-#: npc/001-1/devis.txt:26
-#: npc/functions/sailortalk.txt:26
-#: npc/000-1/astapolos.txt:107
-#, no-c-format
-msgid "a quiet place,"
-msgstr ""
-
-#. code: l("Greater %s allows you to attack faster and has a greater chance of evading attacks.", b(l("agility"))),
-#: npc/001-2-5/tutorial.txt:82
-#, no-c-format
-msgid "agility"
-msgstr ""
-
-#. code: l("ah, I knew it! So you have come to hear some tales about the dangers of the desert? You've come to the right man!");
-#: npc/008-2-2/kfahr.txt:106
-#: npc/008-2-2/kfahr.txt~:106
-#, no-c-format
-msgid "ah, I knew it! So you have come to hear some tales about the dangers of the desert? You've come to the right man!"
-msgstr ""
-
-#. code: 429: ban
-#: conf/messages.conf:438
-msgid "ban"
-msgstr ""
-
-#. code: 428: block
-#: conf/messages.conf:437
-msgid "block"
-msgstr ""
-
-#. code: 1336: body/armor,
-#: conf/messages.conf:1393
-msgid "body/armor,"
-msgstr ""
-
-#. code: return .@gender == GENDER_FEMALE ? l("boobs") :
-#: npc/functions/gender.txt~:10
-#, no-c-format
-msgid "boobs"
-msgstr ""
-
-#. code: 008-2-19,33,21,0 script bookcase NPC_NO_SPRITE,{
-#: npc/008-2-19/books.txt:27
-#: npc/008-2-19/books.txt~:27
-#, no-c-format
-msgid "bookcase"
-msgstr ""
-
-#. code: 1339: both hands,
-#: conf/messages.conf:1396
-msgid "both hands,"
-msgstr ""
-
-#. code: l("brought maggot"), 3,
-#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt~:19
-#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt:19
-#, no-c-format
-msgid "brought maggot"
-msgstr ""
-
-#. code: l("brought maggot slime"), 7;
-#. code: l("brought maggot slime"), 5,
-#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt:23
-#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt~:23
-#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt~:21
-#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt:21
-#, no-c-format
-msgid "brought maggot slime"
-msgstr ""
-
-#. code: l("You can also make money %s. Nobody pays better than people in need of help.", b(l("by doing quests")));
-#: npc/001-2-5/tutorial.txt:53
-#, no-c-format
-msgid "by doing quests"
-msgstr ""
-
-#. code: 432: change the sex of
-#: conf/messages.conf:441
-msgid "change the sex of"
-msgstr ""
-
-#. code: import: conf/import/msg_conf.txt
-#: conf/messages.conf:1648
-msgid "conf/import/msg_conf.txt"
-msgstr ""
-
-#. code: assert(l("data %s %s %s data", "this", "is", "test") == "data this is test data", "data %s %s %s data, this, is, test");
-#: npc/test/test1.txt:94
-#, no-c-format
-msgid "data %s %s %s data"
-msgstr ""
-
-#. code: assert(l("data @@ @@ @@ data", "this", "is", "test") == "data this is test data", "data @@ @@ @@ data, this, is, test");
-#: npc/test/test1.txt:71
-#, no-c-format
-msgid "data @@ @@ @@ data"
-msgstr ""
-
-#. code: .@menustr$ = rif(debug, menuaction(l("debug")));
-#: npc/functions/quest-debug/functions.txt:82
-#, no-c-format
-msgid "debug"
-msgstr ""
-
-#. code: mes " " + col("@agi <" + l("delta") + ">", 3);
-#. code: mes " " + col("@int <" + l("delta") + ">", 3);
-#. code: mes " " + col("@vit <" + l("delta") + ">", 3);
-#. code: mes " " + col("@str <" + l("delta") + ">", 3);
-#. code: mes " " + col("@jlvl <" + l("delta") + ">", 3);
-#. code: mes " " + col("@dex <" + l("delta") + ">", 3);
-#. code: mes " " + col("@blvl <" + l("delta") + ">", 3);
-#. code: mes " " + col("@luk <" + l("delta") + ">", 3);
-#: npc/commands/debug.txt:42
-#: npc/commands/debug.txt~:70
-#: npc/commands/debug.txt~:52
-#: npc/commands/debug.txt~:69
-#: npc/commands/debug.txt~:67
-#: npc/commands/debug.txt:72
-#: npc/commands/debug.txt~:72
-#: npc/commands/debug.txt:70
-#: npc/commands/debug.txt:52
-#: npc/commands/debug.txt~:42
-#: npc/commands/debug.txt~:71
-#: npc/commands/debug.txt:68
-#: npc/commands/debug.txt~:68
-#: npc/commands/debug.txt:69
-#: npc/commands/debug.txt:71
-#: npc/commands/debug.txt:67
-#, no-c-format
-msgid "delta"
-msgstr ""
-
-#. code: l("Your %s determines your ability to hit monsters and is valuable to players who prefer weapons that use projectiles.", b(l("dexterity"))),
-#: npc/001-2-5/tutorial.txt:83
-#, no-c-format
-msgid "dexterity"
-msgstr ""
-
-#. code: l("don't tell devs I'm slacking off again."),
-#: npc/008-1/rossy.txt:180
-#: npc/008-1/rossy.txt:89
-#: npc/008-1/rossy.txt:339
-#: npc/008-1/rossy.txt~:180
-#: npc/008-1/rossy.txt~:89
-#: npc/008-1/rossy.txt~:339
-#, no-c-format
-msgid "don't tell devs I'm slacking off again."
-msgstr ""
-
-#. code: l("don't worry with me.")
-#: npc/008-1/rossy.txt~:182
-#: npc/008-1/rossy.txt:182
-#: npc/008-1/rossy.txt~:91
-#: npc/008-1/rossy.txt:341
-#: npc/008-1/rossy.txt~:341
-#: npc/008-1/rossy.txt:91
-#, no-c-format
-msgid "don't worry with me."
-msgstr ""
-
-#. code: 1340: feet,
-#: conf/messages.conf:1397
-msgid "feet,"
-msgstr ""
-
-#. code: "Eugene (" + l("fisherman") + ")", ArtisQuests_Fishman,
-#: npc/commands/debug-quest.txt~:76
-#: npc/commands/debug-quest.txt:76
-#, no-c-format
-msgid "fisherman"
-msgstr ""
-
-#. code: assert(l("foo %2$s bar %1$s baz", "qux", "quux") == "foo quux bar qux baz", "foo %2$s bar %1$s baz, qux, quux");
-#: npc/test/test1.txt:110
-#, no-c-format
-msgid "foo %2$s bar %1$s baz"
-msgstr ""
-
-#. code: 1334: garment,
-#: conf/messages.conf:1391
-msgid "garment,"
-msgstr ""
-
-#. code: 001-2-29,37,31,0 script hairstyle_config NPC_HIDDEN,0,0,{
-#: npc/config/hairstyle_config.txt~:3
-#: npc/config/hairstyle_config.txt:3
-#, no-c-format
-msgid "hairstyle_config"
-msgstr ""
-
-#. code: l("hmmm..."),
-#: npc/020-1/ryan.txt:9
-#: npc/020-1/ryan.txt~:9
-#, no-c-format
-msgid "hmmm..."
-msgstr ""
-
-#. code: mesc l("i.e. Deleting the rEvolt char will delete the Legacy char associated to it. This includes levels and items."); // -- TRANSLATORS: i.e. = id est
-#: npc/000-2-3/nard.txt:243
-#, no-c-format
-msgid "i.e. Deleting the rEvolt char will delete the Legacy char associated to it. This includes levels and items."
-msgstr ""
-
-#. code: mesc l("i.e. Deleting the rEvolt char will delete the Legacy char associated to it. This includes levels, inventory, etc."); // -- TRANSLATORS: i.e. = id est
-#: npc/000-2-3/nard.txt~:243
-#, no-c-format
-msgid "i.e. Deleting the rEvolt char will delete the Legacy char associated to it. This includes levels, inventory, etc."
-msgstr ""
-
-#. code: 1335: left accessory,
-#: conf/messages.conf:1392
-msgid "left accessory,"
-msgstr ""
-
-#. code: 1338: left hand,
-#: conf/messages.conf:1395
-msgid "left hand,"
-msgstr ""
-
-#. code: if (riddlevalidation(.@answer$, "life", l("life")))
-#: npc/001-1/qpid.txt:22
-#, no-c-format
-msgid "life"
-msgstr ""
-
-#. code: mes l("line @@: @@", .@i, $MOTD_Messages$[.@i]);
-#. code: mes l("line @@: @@", .@n, $MOTD_Messages$[.@n]);
-#: npc/commands/motd.txt:132
-#: npc/commands/motd.txt:99
-#, no-c-format
-msgid "line @@: @@"
-msgstr ""
-
-#. code: 1342: lower head,
-#: conf/messages.conf:1399
-msgid "lower head,"
-msgstr ""
-
-#. code: 1346: lower/mid head,
-#: conf/messages.conf:1403
-msgid "lower/mid head,"
-msgstr ""
-
-#. code: 1347: lower/mid/top head,
-#: conf/messages.conf:1404
-msgid "lower/mid/top head,"
-msgstr ""
-
-#. code: 1344: lower/top head,
-#: conf/messages.conf:1401
-msgid "lower/top head,"
-msgstr ""
-
-#. code: l("Your %s determines several small things, including critical attacks, but DOES NOT affect drop rates.", b(l("luck"))),
-#: npc/001-2-5/tutorial.txt:86
-#, no-c-format
-msgid "luck"
-msgstr ""
-
-#. code: 1345: mid head,
-#: conf/messages.conf:1402
-msgid "mid head,"
-msgstr ""
-
-#. code: .@gender == GENDER_MALE ? l("tanky") : l("neutral");
-#: npc/functions/gender.txt~:11
-#, no-c-format
-msgid "neutral"
-msgstr ""
-
-#. code: mes l("Sent on login: @@", .@login ? l("yes") : l("no"));
-#. code: mes l("Enabled: @@", (.@d ? l("no") : l("yes")));
-#. code: mes l("Sent on login: @@", ($@SCHED_Opt[0] ? l("yes") : l("no")));
-#: npc/commands/scheduled-broadcasts.txt~:144
-#: npc/commands/scheduled-broadcasts.txt:91
-#: npc/commands/scheduled-broadcasts.txt:144
-#: npc/commands/motd.txt:140
-#: npc/commands/scheduled-broadcasts.txt~:91
-#, no-c-format
-msgid "no"
-msgstr ""
-
-#. code: mes "(" + l("no active MOTD") + ")";
-#: npc/commands/motd.txt:136
-#, no-c-format
-msgid "no active MOTD"
-msgstr ""
-
-#. code: mes .@a ? $@SCHED_Msg$ : "(" + l("no active broadcast") +")";
-#: npc/commands/scheduled-broadcasts.txt:140
-#: npc/commands/scheduled-broadcasts.txt~:140
-#, no-c-format
-msgid "no active broadcast"
-msgstr ""
-
-#. code: mesc l("You find %s inside!", l("nothing"));
-#: npc/functions/treasure.txt~:48
-#: npc/functions/treasure.txt:48
-#, no-c-format
-msgid "nothing"
-msgstr ""
-
-#. code: test,10,10,0 script npc1 NPC_TEST1,3,3,{
-#: npc/test/npc1.txt:14
-#, no-c-format
-msgid "npc1"
-msgstr ""
-
-#. code: test,10,10,0 script npc1#door NPC_HIDDEN,0,1,{
-#: npc/test/npc1.txt:6
-#, no-c-format
-msgid "npc1#door"
-msgstr ""
-
-#. code: test,20,10,0 trader npc2 NPC_HAT_BOX,{
-#: npc/test/npc2.txt:6
-#, no-c-format
-msgid "npc2"
-msgstr ""
-
-#. code: test,25,10,0 cashshop npc3 NPC_SHOP_BAG,505:100,502:-1,513:-1,509:-1,2000:-1,1800:-1,3501:-1
-#: npc/test/npc3.txt:6
-#, no-c-format
-msgid "npc3"
-msgstr ""
-
-#. code: test,25,20,0 script npc4 NPC_PLAYER,{
-#: npc/test/npc4.txt:6
-#, no-c-format
-msgid "npc4"
-msgstr ""
-
-#. code: test,45,25,0 script npc5 NPC_PLAYER,{
-#: npc/test/npc5.txt:11
-#, no-c-format
-msgid "npc5"
-msgstr ""
-
-#. code: test,30,10,0 trader npc6 NPC_SHOP_BAG_TEST,{
-#: npc/test/npc6.txt:6
-#, no-c-format
-msgid "npc6"
-msgstr ""
-
-#. code: 1449: option '%s' is already enabled, if you'd like to disable it type '@channel opt %s 0'
-#: conf/messages.conf:1543
-msgid "option '%s' is already enabled, if you'd like to disable it type '@channel opt %s 0'"
-msgstr ""
-
-#. code: 1454: option '%s' is not enabled on channel '%s'
-#: conf/messages.conf:1548
-msgid "option '%s' is not enabled on channel '%s'"
-msgstr ""
-
-#. code: 1453: option '%s' is now disabled for channel '%s'
-#: conf/messages.conf:1547
-msgid "option '%s' is now disabled for channel '%s'"
-msgstr ""
-
-#. code: 1450: option '%s' is now enabled for channel '%s'
-#: conf/messages.conf:1544
-msgid "option '%s' is now enabled for channel '%s'"
-msgstr ""
-
-#. code: 1452: option '%s' is now enabled for channel '%s' with %d seconds
-#: conf/messages.conf:1546
-msgid "option '%s' is now enabled for channel '%s' with %d seconds"
-msgstr ""
-
-#. code: 1341: right accessory,
-#: conf/messages.conf:1398
-msgid "right accessory,"
-msgstr ""
-
-#. code: 1337: right hand,
-#: conf/messages.conf:1394
-msgid "right hand,"
-msgstr ""
-
-#. code: 1164: skill %d: %s (%s)
-#: conf/messages.conf:1087
-msgid "skill %d: %s (%s)"
-msgstr ""
-
-#. code: .@gender == GENDER_MALE ? l("tanky") : l("neutral");
-#: npc/functions/gender.txt~:11
-#, no-c-format
-msgid "tanky"
-msgstr ""
-
-#. code: l("tell my mother there is no reason to worry."),
-#: npc/008-1/rossy.txt~:181
-#: npc/008-1/rossy.txt:181
-#: npc/008-1/rossy.txt:90
-#: npc/008-1/rossy.txt~:90
-#: npc/008-1/rossy.txt:340
-#: npc/008-1/rossy.txt~:340
-#, no-c-format
-msgid "tell my mother there is no reason to worry."
-msgstr ""
-
-#. code: assert(l("test") == "test", "test");
-#: npc/test/test1.txt:85
-#, no-c-format
-msgid "test"
-msgstr ""
-
-#. code: assert(l("test %s", "foo") == "test foo", "test %s, foo");
-#. code: assert(l("test %s", "") == "test ", "test %s, ");
-#: npc/test/test1.txt:86
-#: npc/test/test1.txt:87
-#, no-c-format
-msgid "test %s"
-msgstr ""
-
-#. code: assert(l("test @@", "") == "test ", "test @@, ");
-#. code: assert(l("test @@", "foo") == "test foo", "test @@, foo");
-#: npc/test/test1.txt:67
-#: npc/test/test1.txt:66
-#, no-c-format
-msgid "test @@"
-msgstr ""
-
-#. code: assert(lg("test") == "test#0", "test");
-#. code: assert(lg("test") == "test#1", "test");
-#: npc/test/test1.txt:103
-#: npc/test/test1.txt:99
-#, no-c-format
-msgid "test#0"
-msgstr ""
-
-#. code: assert(lg("test") == "test#0", "test");
-#. code: assert(lg("test") == "test#1", "test");
-#: npc/test/test1.txt:103
-#: npc/test/test1.txt:99
-#, no-c-format
-msgid "test#1"
-msgstr ""
-
-#. code: test,10,5,0 script test1 NPC_HAT_BOX,{
-#: npc/test/test1.txt:20
-#, no-c-format
-msgid "test1"
-msgstr ""
-
-#. code: assert(lg("test1 %s", "test2 %s", "line") == "test2 line#1", "test1 %s, test2 %s, line");
-#. code: assert(lg("test1 %s", "test2 %s", "line") == "test1 line#0", "test1 %s, test2 %s, line");
-#: npc/test/test1.txt:105
-#: npc/test/test1.txt:101
-#, no-c-format
-msgid "test1 %s#0"
-msgstr ""
-
-#. code: assert(lg("test1 @@", "test2 @@", "line") == "test1 line#0", "test1 @@, test2 @@, line");
-#. code: assert(lg("test1 @@", "test2 @@", "line") == "test2 line#1", "test1 @@, test2 @@, line");
-#: npc/test/test1.txt:78
-#: npc/test/test1.txt:76
-#, no-c-format
-msgid "test1 @@#0"
-msgstr ""
-
-#. code: assert(lg("test1", "test2") == "test2#1", "test1, test2");
-#. code: assert(lg("test1", "test2") == "test1#0", "test1, test2");
-#: npc/test/test1.txt:104
-#: npc/test/test1.txt:100
-#, no-c-format
-msgid "test1#0"
-msgstr ""
-
-#. code: test,12,5,0 script test2 NPC_HAT_BOX,{
-#: npc/test/test2.txt:6
-#, no-c-format
-msgid "test2"
-msgstr ""
-
-#. code: assert(lg("test1 %s", "test2 %s", "line") == "test2 line#1", "test1 %s, test2 %s, line");
-#. code: assert(lg("test1 %s", "test2 %s", "line") == "test1 line#0", "test1 %s, test2 %s, line");
-#: npc/test/test1.txt:105
-#: npc/test/test1.txt:101
-#, no-c-format
-msgid "test2 %s#1"
-msgstr ""
-
-#. code: assert(lg("test1 @@", "test2 @@", "line") == "test1 line#0", "test1 @@, test2 @@, line");
-#. code: assert(lg("test1 @@", "test2 @@", "line") == "test2 line#1", "test1 @@, test2 @@, line");
-#: npc/test/test1.txt:78
-#: npc/test/test1.txt:76
-#, no-c-format
-msgid "test2 @@#1"
-msgstr ""
-
-#. code: assert(lg("test1", "test2") == "test2#1", "test1, test2");
-#. code: assert(lg("test1", "test2") == "test1#0", "test1, test2");
-#: npc/test/test1.txt:104
-#: npc/test/test1.txt:100
-#, no-c-format
-msgid "test2#1"
-msgstr ""
-
-#. code: mesq l("Could you bring a couple fresh fish to %s? Carps should do.", b(l("the Chef in Dimond's Cove")));
-#: npc/008-2-16/yannika.txt~:327
-#: npc/008-2-16/yannika.txt:327
-#, no-c-format
-msgid "the Chef in Dimond's Cove"
-msgstr ""
-
-#. code: b(l("In Artis Townhall Archives,"))+" "+l("there is an entry about me."),
-#: npc/001-3-2/henry.txt~:54
-#: npc/001-3-2/henry.txt:54
-#, no-c-format
-msgid "there is an entry about me."
-msgstr ""
-
-#. code: 1343: top head,
-#: conf/messages.conf:1400
-msgid "top head,"
-msgstr ""
-
-#. code: l("tricked thus again."),
-#: npc/001-2-6/books.txt~:37
-#: npc/001-2-6/books.txt:37
-#, no-c-format
-msgid "tricked thus again."
-msgstr ""
-
-#. code: return .@bodytype == BODYTYPE_2 ? l("type %i", 2) :
-#. code: .@bodytype == BODYTYPE_3 ? l("type %i", 3) : l("type %i", 1);
-#: npc/functions/bodytype.txt:17
-#: npc/functions/bodytype.txt:16
-#, no-c-format
-msgid "type %i"
-msgstr ""
-
-#. code: 431: unban
-#: conf/messages.conf:440
-msgid "unban"
-msgstr ""
-
-#. code: 430: unblock
-#: conf/messages.conf:439
-msgid "unblock"
-msgstr ""
-
-#. code: 001-1,202,62,0 script unmountrowboateast NPC_HIDDEN,1,1,{
-#: npc/001-1/rowboathelper.txt:69
-#: npc/001-1/rowboathelper.txt~:69
-#, no-c-format
-msgid "unmountrowboateast"
-msgstr ""
-
-#. code: 001-1,68,143,0 script unmountrowboatsouth NPC_HIDDEN,1,1,{
-#: npc/001-1/rowboathelper.txt~:93
-#: npc/001-1/rowboathelper.txt:93
-#, no-c-format
-msgid "unmountrowboatsouth"
-msgstr ""
-
-#. code: 001-1,25,101,0 script unmountrowboatwest NPC_HIDDEN,1,1,{
-#: npc/001-1/rowboathelper.txt:117
-#: npc/001-1/rowboathelper.txt~:117
-#, no-c-format
-msgid "unmountrowboatwest"
-msgstr ""
-
-#. code: 452: usage @camerainfo range rotation latitude
-#: conf/messages.conf:451
-msgid "usage @camerainfo range rotation latitude"
-msgstr ""
-
-#. code: 1451: value '%d' for option '%s' is out of range (limit is 0-%d)
-#: conf/messages.conf:1545
-msgid "value '%d' for option '%s' is out of range (limit is 0-%d)"
-msgstr ""
-
-#. code: mes l("Sent on login: @@", .@login ? l("yes") : l("no"));
-#. code: mes l("Enabled: @@", (.@d ? l("no") : l("yes")));
-#. code: mes l("Sent on login: @@", ($@SCHED_Opt[0] ? l("yes") : l("no")));
-#: npc/commands/scheduled-broadcasts.txt~:144
-#: npc/commands/scheduled-broadcasts.txt:91
-#: npc/commands/scheduled-broadcasts.txt:144
-#: npc/commands/motd.txt:140
-#: npc/commands/scheduled-broadcasts.txt~:91
-#, no-c-format
-msgid "yes"
-msgstr ""
-
-#. code: 346: | Guild: '%s'
-#: conf/messages.conf:356
-msgid "| Guild: '%s'"
-msgstr ""
-
-#. code: 348: | Location: %s %d %d
-#: conf/messages.conf:360
-msgid "| Location: %s %d %d"
-msgstr ""
-
-#. code: 347: | Lv:%d/%d | Job: %s
-#: conf/messages.conf:358
-msgid "| Lv:%d/%d | Job: %s"
-msgstr ""
-
-#. code: 345: | Party: '%s'
-#: conf/messages.conf:355
-msgid "| Party: '%s'"
-msgstr ""
-
-#. code: l("“Nothing I can do”, she says, “but I can ask a friend”."),
-#: npc/008-1/hinnak.txt:220
-#, no-c-format
-msgid "“Nothing I can do”, she says, “but I can ask a friend”."
-msgstr ""
-
-#. code: npctalkonce l("← Exit");
-#: npc/001-1/sign.txt:38
-#, no-c-format
-msgid "← Exit"
-msgstr ""
-
-#. code: npctalkonce l("↑ Legion");
-#: npc/001-1/sign.txt:48
-#, no-c-format
-msgid "↑ Legion"
-msgstr ""
-
-#. code: npctalkonce l("↓ Market Place");
-#: npc/001-1/sign.txt:28
-#, no-c-format
-msgid "↓ Market Place"
-msgstr ""
-
-#. code: rif(.@town != .@id, l("★ Deliver a letter")),
-#: npc/functions/bank.txt:244
-#: npc/functions/bank.txt~:244
-#, no-c-format
-msgid "★ Deliver a letter"
-msgstr ""
-
-#. code: l("★★ Purchase goods"),
-#: npc/functions/bank.txt~:245
-#: npc/functions/bank.txt:245
-#, no-c-format
-msgid "★★ Purchase goods"
-msgstr ""
-
-#. code: //rif(.@town != .@id, l("★★★ Scout a caravan")),
-#: npc/functions/bank.txt:246
-#: npc/functions/bank.txt~:246
-#, no-c-format
-msgid "★★★ Scout a caravan"
-msgstr ""
-
diff --git a/lang/serverdata.pot b/lang/serverdata.pot
new file mode 100644
index 0000000..50bb1f1
--- /dev/null
+++ b/lang/serverdata.pot
@@ -0,0 +1,47169 @@
+# Copyright (C) 2010-2014 Evol Online
+#
+
+msgid ""
+msgstr ""
+"Project-Id-Version: EvolOnline\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+
+#. code: 915: BLvl: %d | Job: %s (Lvl: %d)
+#: conf/messages.conf:739
+msgid " BLvl: %d | Job: %s (Lvl: %d)"
+msgstr ""
+
+#. code: 916: Party: '%s' | Guild: '%s'
+#: conf/messages.conf:740
+msgid " Party: '%s' | Guild: '%s'"
+msgstr ""
+
+#. code: 1115: Users: %d/%d | Password: %s | Public: %s
+#: conf/messages.conf:984
+msgid " Users: %d/%d | Password: %s | Public: %s"
+msgstr ""
+
+#. code: 297: <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4> <bound_type>).
+#: conf/messages.conf:308
+msgid " <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4> <bound_type>)."
+msgstr ""
+
+#. code: 985: <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4>).
+#: conf/messages.conf:781
+msgid " <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4>)."
+msgstr ""
+
+#. code: 902: @send <packet hex number> {<value>}*
+#: conf/messages.conf:716
+msgid " @send <packet hex number> {<value>}*"
+msgstr ""
+
+#. code: 901: @send len <packet hex number>
+#: conf/messages.conf:715
+msgid " @send len <packet hex number>"
+msgstr ""
+
+#. code: 903: Value: <type=B(default),W,L><number> or S<length>"<string>"
+#: conf/messages.conf:717
+msgid " Value: <type=B(default),W,L><number> or S<length>\"<string>\""
+msgstr ""
+
+#. code: 1281: - Available in shops only.
+#: conf/messages.conf:1295
+msgid " - Available in shops only."
+msgstr ""
+
+#. code: 1287: - Common mobs with highest drop chance (only max %d are listed):
+#: conf/messages.conf:1303
+msgid " - Common mobs with highest drop chance (only max %d are listed):"
+msgstr ""
+
+#. code: 1286: - Item is not dropped by any mobs.
+#: conf/messages.conf:1302
+msgid " - Item is not dropped by any mobs."
+msgstr ""
+
+#. code: 1282: - Maximal monsters drop chance: %02.02f%%
+#: conf/messages.conf:1296
+msgid " - Maximal monsters drop chance: %02.02f%%"
+msgstr ""
+
+#. code: 1283: - Monsters don't drop this item.
+#: conf/messages.conf:1297
+msgid " - Monsters don't drop this item."
+msgstr ""
+
+#. code: 372: -- Duel has been created (Use @invite/@leave) --
+#: conf/messages.conf:387
+msgid " -- Duel has been created (Use @invite/@leave) --"
+msgstr ""
+
+#. code: 371: -- Duels: %d/%d, Members: %d/%d --
+#: conf/messages.conf:386
+msgid " -- Duels: %d/%d, Members: %d/%d --"
+msgstr ""
+
+#. code: 370: -- Duels: %d/%d, Members: %d/%d, Max players: %d --
+#: conf/messages.conf:385
+msgid " -- Duels: %d/%d, Members: %d/%d, Max players: %d --"
+msgstr ""
+
+#. code: 377: -- Player %s has rejected the duel --
+#: conf/messages.conf:392
+msgid " -- Player %s has rejected the duel --"
+msgstr ""
+
+#. code: 373: -- Player %s invites %s to duel --
+#: conf/messages.conf:388
+msgid " -- Player %s invites %s to duel --"
+msgstr ""
+
+#. code: 1352: -> (card(s):
+#: conf/messages.conf:1409
+msgid " -> (card(s):"
+msgstr ""
+
+#. code: 1350: -> (crafted item, creator id: %u, star crumbs %d, element %d)
+#: conf/messages.conf:1407
+msgid " -> (crafted item, creator id: %u, star crumbs %d, element %d)"
+msgstr ""
+
+#. code: 1348: -> (pet egg, pet id: %u, named)
+#: conf/messages.conf:1405
+msgid " -> (pet egg, pet id: %u, named)"
+msgstr ""
+
+#. code: 1349: -> (pet egg, pet id: %u, unnamed)
+#: conf/messages.conf:1406
+msgid " -> (pet egg, pet id: %u, unnamed)"
+msgstr ""
+
+#. code: 1351: -> (produced item, creator id: %u)
+#: conf/messages.conf:1408
+msgid " -> (produced item, creator id: %u)"
+msgstr ""
+
+#. code: 376: -> Player %s has accepted the duel --
+#: conf/messages.conf:391
+msgid " -> Player %s has accepted the duel --"
+msgstr ""
+
+#. code: 375: <- Player %s has left the duel --
+#: conf/messages.conf:390
+msgid " <- Player %s has left the duel --"
+msgstr ""
+
+#. code: mes l(" > But, what happened next?");
+#: npc/008-2-2/kfahr.txt:405
+#: npc/008-2-2/kfahr.txt~:405
+#, no-c-format
+msgid " > \"But, what happened next?\""
+msgstr ""
+
+#. code: mes l(" > That knife looks sharp!");
+#: npc/008-2-2/kfahr.txt~:403
+#: npc/008-2-2/kfahr.txt:403
+#, no-c-format
+msgid " > \"That knife looks sharp!\""
+msgstr ""
+
+#. code: 1244: ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)
+#: conf/messages.conf:1234
+msgid " ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)"
+msgstr ""
+
+#. code: 1291: ATK:%d~%d MATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)
+#: conf/messages.conf:1311
+msgid " ATK:%d~%d MATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)"
+msgstr ""
+
+#. code: 1243: DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d
+#: conf/messages.conf:1233
+msgid " DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d"
+msgstr ""
+
+#. code: 1245: Drops:
+#: conf/messages.conf:1235
+msgid " Drops:"
+msgstr ""
+
+#. code: 1242: Lv:%d HP:%d Base EXP:%u Job EXP:%u HIT:%d FLEE:%d
+#: conf/messages.conf:1232
+msgid " Lv:%d HP:%d Base EXP:%u Job EXP:%u HIT:%d FLEE:%d"
+msgstr ""
+
+#. code: 1247: MVP Bonus EXP:%u
+#: conf/messages.conf:1237
+msgid " MVP Bonus EXP:%u"
+msgstr ""
+
+#. code: 1248: MVP Items:
+#: conf/messages.conf:1238
+msgid " MVP Items:"
+msgstr ""
+
+#. code: 225: and %d second
+#: conf/messages.conf:234
+msgid " and %d second"
+msgstr ""
+
+#. code: 226: and %d seconds
+#: conf/messages.conf:235
+msgid " and %d seconds"
+msgstr ""
+
+#. code: 1333: | equipped:
+#: conf/messages.conf:1390
+msgid " | equipped:"
+msgstr ""
+
+#. code: l("@@, I like this name!", strcharinfo(0)),
+#: npc/001-2-19/lloyd.txt~:76
+#: npc/001-2-19/lloyd.txt:76
+#, no-c-format
+msgid "\"@@\", I like this name!"
+msgstr ""
+
+#. code: 1197: "@alootid reset" will clear your autolootitem list.
+#: conf/messages.conf:1144
+msgid "\"@alootid reset\" will clear your autolootitem list."
+msgstr ""
+
+#. code: l("Asparagus with Hollondaise? What's that?"),
+#: npc/008-1/snarfles.txt:27
+#: npc/008-1/snarfles.txt~:27
+#, no-c-format
+msgid "\"Asparagus with Hollondaise\"? What's that?"
+msgstr ""
+
+#. code: mesc l("Bring me something NEW, revolutionary, to make a sandwich out of it.");
+#: npc/012-1/tiki.txt~:73
+#: npc/012-1/tiki.txt:73
+#, no-c-format
+msgid "\"Bring me something NEW, revolutionary, to make a sandwich out of it.\""
+msgstr ""
+
+#. code: mesc l("Deleting this char may (read: will) destroy the Legacy data associated to it!!"), 1;
+#: npc/000-2-3/nard.txt:242
+#: npc/000-2-3/nard.txt~:242
+#, no-c-format
+msgid "\"Deleting this char may (read: will) destroy the Legacy data associated to it!!\""
+msgstr ""
+
+#. code: l("Mister Piou, good day to you."),
+#: npc/001-2-6/books.txt:20
+#: npc/001-2-6/books.txt~:20
+#, no-c-format
+msgid "\"Mister Piou, good day to you."
+msgstr ""
+
+#. code: l("My good Sir,"),
+#: npc/001-2-6/books.txt:30
+#: npc/001-2-6/books.txt~:30
+#, no-c-format
+msgid "\"My good Sir,"
+msgstr ""
+
+#. code: mesc l("This decision cannot be reverted. Which means you may have extreme difficulty and end up losing this char!"), 1;
+#: npc/000-2-3/nard.txt~:236
+#: npc/000-2-3/nard.txt:236
+#, no-c-format
+msgid "\"This decision cannot be reverted. Which means you may have extreme difficulty and end up losing this char!\""
+msgstr ""
+
+#. code: mesc l("You will forsake items, quests and experience from the tuto-- %s from my whole crew and whatnot.", "##9"+l("*cough cough*")+"##1"), 1;
+#: npc/000-2-3/nard.txt:230
+#: npc/000-2-3/nard.txt~:230
+#, no-c-format
+msgid "\"You will forsake items, quests and experience from the tuto-- %s from my whole crew and whatnot.\""
+msgstr ""
+
+#. code: mes l("##9 777: @@.", getitemlink(.itemid));
+#: npc/functions/casino.txt:58
+#: npc/functions/casino.txt~:58
+#, no-c-format
+msgid "##9 777: @@."
+msgstr ""
+
+#. code: mes l("##BHall Of AFK: TOP 10##b");
+#: npc/functions/scoreboards.txt:144
+#: npc/functions/scoreboards.txt~:144
+#, no-c-format
+msgid "##BHall Of AFK: TOP 10##b"
+msgstr ""
+
+#. code: mes l("##BHall Of Acorns: TOP15##b");
+#: npc/functions/scoreboards.txt~:83
+#: npc/functions/scoreboards.txt:83
+#, no-c-format
+msgid "##BHall Of Acorns: TOP15##b"
+msgstr ""
+
+#. code: mes l("##BHall Of Artis Legion Training Arena: TOP10##b");
+#: npc/functions/scoreboards.txt:127
+#: npc/functions/scoreboards.txt~:127
+#, no-c-format
+msgid "##BHall Of Artis Legion Training Arena: TOP10##b"
+msgstr ""
+
+#. code: mes l("##BHall Of Fortune: TOP15##b");
+#: npc/functions/scoreboards.txt:20
+#: npc/functions/scoreboards.txt~:20
+#, no-c-format
+msgid "##BHall Of Fortune: TOP15##b"
+msgstr ""
+
+#. code: mes l("##BHall Of Guild Level: TOP5##b");
+#: npc/functions/scoreboards.txt:9
+#: npc/functions/scoreboards.txt~:9
+#, no-c-format
+msgid "##BHall Of Guild Level: TOP5##b"
+msgstr ""
+
+#. code: mes l("##BHall Of Job Level: TOP15##b");
+#: npc/functions/scoreboards.txt~:62
+#: npc/functions/scoreboards.txt:62
+#, no-c-format
+msgid "##BHall Of Job Level: TOP15##b"
+msgstr ""
+
+#. code: mes l("##BHall Of Lethality: TOP15##b");
+#: npc/functions/scoreboards.txt:105
+#: npc/functions/scoreboards.txt~:105
+#, no-c-format
+msgid "##BHall Of Lethality: TOP15##b"
+msgstr ""
+
+#. code: mes l("##BHall Of Level: TOP15##b");
+#: npc/functions/scoreboards.txt:41
+#: npc/functions/scoreboards.txt~:41
+#, no-c-format
+msgid "##BHall Of Level: TOP15##b"
+msgstr ""
+
+#. code: mes(l("##BWARNING:##b you are about to permanently empty the quote database."));
+#: npc/008-1/confused-tree.txt:34
+#: npc/008-1/confused-tree.txt~:34
+#, no-c-format
+msgid "##BWARNING:##b you are about to permanently empty the quote database."
+msgstr ""
+
+#. code: 897: #%s '%s' joined
+#: conf/messages.conf:705
+msgid "#%s '%s' joined"
+msgstr ""
+
+#. code: 898: #%s '%s' left
+#: conf/messages.conf:706
+msgid "#%s '%s' left"
+msgstr ""
+
+#. code: assert(l("% 10s", "test") == " test", "% 10s, test");
+#: npc/test/test1.txt:122
+#, no-c-format
+msgid "% 10s"
+msgstr ""
+
+#. code: assert(l("% 5d", -6) == " -6", "% 5d, -6");
+#. code: assert(l("% 5d", 6) == " 6", "% 5d, 6");
+#: npc/test/test1.txt:117
+#: npc/test/test1.txt:118
+#, no-c-format
+msgid "% 5d"
+msgstr ""
+
+#. code: assert(l("%%") == "%%", "%##0%"); // XXX: %% is reserved for emotes in manaplus, so we escape it with color
+#: npc/test/test1.txt:90
+#, no-c-format
+msgid "%%"
+msgstr ""
+
+#. code: mesn "%%@";
+#: npc/functions/casino.txt~:39
+#: npc/functions/casino.txt:39
+#, no-c-format
+msgid "%%@"
+msgstr ""
+
+#. code: mesn "%%A";
+#: npc/functions/casino.txt:18
+#: npc/functions/casino.txt~:18
+#, no-c-format
+msgid "%%A"
+msgstr ""
+
+#. code: mesn "%%B";
+#: npc/functions/casino.txt:21
+#: npc/functions/casino.txt~:21
+#, no-c-format
+msgid "%%B"
+msgstr ""
+
+#. code: mesn "%%C";
+#: npc/functions/casino.txt~:24
+#: npc/functions/casino.txt:24
+#, no-c-format
+msgid "%%C"
+msgstr ""
+
+#. code: mesn "%%D";
+#: npc/functions/casino.txt:27
+#: npc/functions/casino.txt~:27
+#, no-c-format
+msgid "%%D"
+msgstr ""
+
+#. code: mesn "%%E";
+#: npc/functions/casino.txt:30
+#: npc/functions/casino.txt~:30
+#, no-c-format
+msgid "%%E"
+msgstr ""
+
+#. code: mesn "%%F";
+#: npc/functions/casino.txt:33
+#: npc/functions/casino.txt~:33
+#, no-c-format
+msgid "%%F"
+msgstr ""
+
+#. code: l("%%i");
+#: npc/012-1/crasmande.txt:11
+#: npc/012-1/crasmande.txt~:11
+#, no-c-format
+msgid "%%i"
+msgstr ""
+
+#. code: assert(l("%+5d", 6) == " +6", "%+5d, 6");
+#. code: assert(l("%+5d", -6) == " -6", "%+5d, -6");
+#: npc/test/test1.txt:113
+#: npc/test/test1.txt:114
+#, no-c-format
+msgid "%+5d"
+msgstr ""
+
+#. code: assert(l("%-10s", "test") == "test ", "%-10s, test");
+#: npc/test/test1.txt:123
+#, no-c-format
+msgid "%-10s"
+msgstr ""
+
+#. code: assert(l("%-5d", -6) == "-6 ", "%-5d, -6");
+#. code: assert(l("%-5d", 6) == "6 ", "%-5d, 6");
+#: npc/test/test1.txt:116
+#: npc/test/test1.txt:115
+#, no-c-format
+msgid "%-5d"
+msgstr ""
+
+#. code: assert(l("%05d", -6) == "-0006", "%05d, -6");
+#. code: assert(l("%05d", 6) == "00006", "%05d, 6");
+#: npc/test/test1.txt:119
+#: npc/test/test1.txt:120
+#, no-c-format
+msgid "%05d"
+msgstr ""
+
+#. code: assert(l("%10s", "test") == " test", "%10s, test");
+#: npc/test/test1.txt:121
+#, no-c-format
+msgid "%10s"
+msgstr ""
+
+#. code: assert(l("%5d", -6) == " -6", "%5d, -6");
+#. code: assert(l("%5d", 6) == " 6", "%5d, 6");
+#: npc/test/test1.txt:111
+#: npc/test/test1.txt:112
+#, no-c-format
+msgid "%5d"
+msgstr ""
+
+#. code: 171: %d - void
+#: conf/messages.conf:191
+msgid "%d - void"
+msgstr ""
+
+#. code: 152: %d GMs found.
+#: conf/messages.conf:172
+msgid "%d GMs found."
+msgstr ""
+
+#. code: 274: %d commands found.
+#: conf/messages.conf:283
+msgid "%d commands found."
+msgstr ""
+
+#. code: 219: %d day
+#: conf/messages.conf:228
+msgid "%d day"
+msgstr ""
+
+#. code: 220: %d days
+#: conf/messages.conf:229
+msgid "%d days"
+msgstr ""
+
+#. code: 221: %d hour
+#: conf/messages.conf:230
+msgid "%d hour"
+msgstr ""
+
+#. code: 222: %d hours
+#: conf/messages.conf:231
+msgid "%d hours"
+msgstr ""
+
+#. code: 1354: %d item(s) found in %d %s slots.
+#: conf/messages.conf:1411
+msgid "%d item(s) found in %d %s slots."
+msgstr ""
+
+#. code: 113: %d item(s) removed by a GM.
+#: conf/messages.conf:134
+msgid "%d item(s) removed by a GM."
+msgstr ""
+
+#. code: 114: %d item(s) removed from the player.
+#: conf/messages.conf:135
+msgid "%d item(s) removed from the player."
+msgstr ""
+
+#. code: 115: %d item(s) removed. Player had only %d on %d items.
+#: conf/messages.conf:136
+msgid "%d item(s) removed. Player had only %d on %d items."
+msgstr ""
+
+#. code: 1502: %d items are dropped (%d skipped)!
+#: conf/messages.conf:1622
+msgid "%d items are dropped (%d skipped)!"
+msgstr ""
+
+#. code: 168: %d items have been refined.
+#: conf/messages.conf:188
+msgid "%d items have been refined."
+msgstr ""
+
+#. code: 223: %d minute
+#: conf/messages.conf:232
+msgid "%d minute"
+msgstr ""
+
+#. code: 224: %d minutes
+#: conf/messages.conf:233
+msgid "%d minutes"
+msgstr ""
+
+#. code: 240: %d monster(s) summoned!
+#: conf/messages.conf:249
+msgid "%d monster(s) summoned!"
+msgstr ""
+
+#. code: 56: %d players found in map '%s'.
+#: conf/messages.conf:83
+msgid "%d players found in map '%s'."
+msgstr ""
+
+#. code: 30: %d players found.
+#: conf/messages.conf:57
+msgid "%d players found."
+msgstr ""
+
+#. code: 79: %d results found.
+#: conf/messages.conf:101
+msgid "%d results found."
+msgstr ""
+
+#. code: assert(l("%d%%", 6) == "6%", "%d%##0%, 6"); // XXX: %% is reserved for emotes in manaplus, so we escape it with color
+#: npc/test/test1.txt:91
+#, no-c-format
+msgid "%d%%"
+msgstr ""
+
+#. code: 1000: %d: Accessory (Left)
+#: conf/messages.conf:813
+msgid "%d: Accessory (Left)"
+msgstr ""
+
+#. code: 1004: %d: Accessory (Right)
+#: conf/messages.conf:817
+msgid "%d: Accessory (Right)"
+msgstr ""
+
+#. code: 1001: %d: Body Armor
+#: conf/messages.conf:814
+msgid "%d: Body Armor"
+msgstr ""
+
+#. code: 1506: %d: Costume Garment
+#: conf/messages.conf:1628
+msgid "%d: Costume Garment"
+msgstr ""
+
+#. code: 1505: %d: Costume Headgear (Low)
+#: conf/messages.conf:1627
+msgid "%d: Costume Headgear (Low)"
+msgstr ""
+
+#. code: 1504: %d: Costume Headgear (Mid)
+#: conf/messages.conf:1626
+msgid "%d: Costume Headgear (Mid)"
+msgstr ""
+
+#. code: 1503: %d: Costume Headgear (Top)
+#: conf/messages.conf:1625
+msgid "%d: Costume Headgear (Top)"
+msgstr ""
+
+#. code: 999: %d: Garment
+#: conf/messages.conf:812
+msgid "%d: Garment"
+msgstr ""
+
+#. code: 1002: %d: Hand (Left)
+#: conf/messages.conf:815
+msgid "%d: Hand (Left)"
+msgstr ""
+
+#. code: 998: %d: Hand (Right)
+#: conf/messages.conf:811
+msgid "%d: Hand (Right)"
+msgstr ""
+
+#. code: 997: %d: Headgear (Low)
+#: conf/messages.conf:810
+msgid "%d: Headgear (Low)"
+msgstr ""
+
+#. code: 1006: %d: Headgear (Mid)
+#: conf/messages.conf:819
+msgid "%d: Headgear (Mid)"
+msgstr ""
+
+#. code: 1005: %d: Headgear (Top)
+#: conf/messages.conf:818
+msgid "%d: Headgear (Top)"
+msgstr ""
+
+#. code: 1514: %d: Refine All Equip (Costume)
+#: conf/messages.conf:1636
+msgid "%d: Refine All Equip (Costume)"
+msgstr ""
+
+#. code: 1513: %d: Refine All Equip (General)
+#: conf/messages.conf:1635
+msgid "%d: Refine All Equip (General)"
+msgstr ""
+
+#. code: 1515: %d: Refine All Equip (Shadow)
+#: conf/messages.conf:1637
+msgid "%d: Refine All Equip (Shadow)"
+msgstr ""
+
+#. code: 1512: %d: Shadow Accessory (Left)
+#: conf/messages.conf:1634
+msgid "%d: Shadow Accessory (Left)"
+msgstr ""
+
+#. code: 1511: %d: Shadow Accessory (Right)
+#: conf/messages.conf:1633
+msgid "%d: Shadow Accessory (Right)"
+msgstr ""
+
+#. code: 1507: %d: Shadow Armor
+#: conf/messages.conf:1629
+msgid "%d: Shadow Armor"
+msgstr ""
+
+#. code: 1509: %d: Shadow Shield
+#: conf/messages.conf:1631
+msgid "%d: Shadow Shield"
+msgstr ""
+
+#. code: 1510: %d: Shadow Shoes
+#: conf/messages.conf:1632
+msgid "%d: Shadow Shoes"
+msgstr ""
+
+#. code: 1508: %d: Shadow Weapon
+#: conf/messages.conf:1630
+msgid "%d: Shadow Weapon"
+msgstr ""
+
+#. code: 1003: %d: Shoes
+#: conf/messages.conf:816
+msgid "%d: Shoes"
+msgstr ""
+
+#. code: assert(l("%s") == "%s", "%s");
+#. code: assert(l("%s", "") == "", "%s, ");
+#: npc/test/test1.txt:89
+#: npc/test/test1.txt:88
+#, no-c-format
+msgid "%s"
+msgstr ""
+
+#. code: assert(l("%s %d %s", "foo", 69, "bar") == "foo 69 bar", "%s %d %s, foo, 69, bar");
+#: npc/test/test1.txt:93
+#, no-c-format
+msgid "%s %d %s"
+msgstr ""
+
+#. code: assert(l("%s %s %s", "this", "is", "test") == "this is test", "%s %s %s, this, is, test");
+#: npc/test/test1.txt:92
+#, no-c-format
+msgid "%s %s %s"
+msgstr ""
+
+#. code: l("%s %s allows you to send a private message to the player. if [name] contains spaces, it must be enclosed in quotation marks.", b("/whisper"),l("[name]")),
+#: npc/001-2-5/tutorial.txt:217
+#, no-c-format
+msgid "%s %s allows you to send a private message to the player. if [name] contains spaces, it must be enclosed in quotation marks."
+msgstr ""
+
+#. code: mesc l("%s %s will require:", .@learn$, getskillname(.@ski));
+#: npc/config/magic.txt:165
+#: npc/config/magic.txt~:165
+#, no-c-format
+msgid "%s %s will require:"
+msgstr ""
+
+#. code: 882: %s : %s !!
+#: conf/messages.conf:688
+msgid "%s : %s !!"
+msgstr ""
+
+#. code: 386: %s :Main: %s
+#: conf/messages.conf:395
+msgid "%s :Main: %s"
+msgstr ""
+
+#. code: l("%s People usually doesn't shout, they talk. Because this, if you are too far, an NPC won't hear you.",b(l("IMPORTANT:"))),
+#: npc/001-2-5/tutorial.txt:99
+#, no-c-format
+msgid "%s People usually doesn't shout, they talk. Because this, if you are too far, an NPC won't hear you."
+msgstr ""
+
+#. code: l("%s allows you to change game language, anytime, anywhere.", b("@lang")),
+#: npc/001-2-5/tutorial.txt:224
+#, no-c-format
+msgid "%s allows you to change game language, anytime, anywhere."
+msgstr ""
+
+#. code: l("%s and %s will show this informative and absurdely big tutorial book." ,b("@info"),b("@tutorial"));
+#: npc/001-2-5/tutorial.txt:231
+#, no-c-format
+msgid "%s and %s will show this informative and absurdely big tutorial book."
+msgstr ""
+
+#. code: l("%s clears the text box.", b("/clear")),
+#: npc/001-2-5/tutorial.txt:216
+#, no-c-format
+msgid "%s clears the text box."
+msgstr ""
+
+#. code: 1376: %s data type is not supported :%u
+#: conf/messages.conf:1443
+msgid "%s data type is not supported :%u"
+msgstr ""
+
+#. code: l("%s determines how many blows you can take before you die. It also affects status effects, like poison.", b(l("Vitality"))),
+#: npc/001-2-5/tutorial.txt:84
+#, no-c-format
+msgid "%s determines how many blows you can take before you die. It also affects status effects, like poison."
+msgstr ""
+
+#. code: dispbottom l("%s disembarks at Argaes.", strcharinfo(0));
+#: npc/marine-2/main.txt:43
+#, no-c-format
+msgid "%s disembarks at Argaes."
+msgstr ""
+
+#. code: dispbottom l("%s disembarks at Artis.", strcharinfo(0));
+#: npc/marine-2/main.txt:35
+#, no-c-format
+msgid "%s disembarks at Artis."
+msgstr ""
+
+#. code: dispbottom l("%s disembarks at Candor.", strcharinfo(0));
+#: npc/marine-2/main.txt:30
+#, no-c-format
+msgid "%s disembarks at Candor."
+msgstr ""
+
+#. code: dispbottom l("%s disembarks at Hurnscald.", strcharinfo(0));
+#: npc/marine-2/main.txt:25
+#, no-c-format
+msgid "%s disembarks at Hurnscald."
+msgstr ""
+
+#. code: dispbottom l("%s disembarks at Tulimshar.", strcharinfo(0));
+#: npc/marine-2/main.txt:20
+#, no-c-format
+msgid "%s disembarks at Tulimshar."
+msgstr ""
+
+#. code: l("%s displays amount of currently connected players.", b("/who")),
+#: npc/001-2-5/tutorial.txt:218
+#, no-c-format
+msgid "%s displays amount of currently connected players."
+msgstr ""
+
+#. code: l("%s drains his mug in one long sip, then hesitates.", .name$);
+#: npc/008-1/hinnak.txt:228
+#, no-c-format
+msgid "%s drains his mug in one long sip, then hesitates."
+msgstr ""
+
+#. code: mesc l("%s examines the ticket.", .name$);
+#: npc/020-1/adrian.txt:24
+#, no-c-format
+msgid "%s examines the ticket."
+msgstr ""
+
+#. code: l("%s explains how to use all client commands.", b("/help")),
+#: npc/001-2-5/tutorial.txt:221
+#, no-c-format
+msgid "%s explains how to use all client commands."
+msgstr ""
+
+#. code: 1404: %s failed
+#: conf/messages.conf:1499
+msgid "%s failed"
+msgstr ""
+
+#. code: 154: %s failed.
+#: conf/messages.conf:174
+msgid "%s failed."
+msgstr ""
+
+#. code: 1389: %s failed. Player not found.
+#: conf/messages.conf:1464
+msgid "%s failed. Player not found."
+msgstr ""
+
+#. code: mesc l("%s faints.", .name$);
+#: npc/008-2-4/olana.txt~:153
+#: npc/008-2-4/olana.txt:153
+#, no-c-format
+msgid "%s faints."
+msgstr ""
+
+#. code: mesc l("%s gives you a piece of paper, which you put on a different pocket.");
+#: npc/001-2-39/qanon.txt~:113
+#: npc/001-2-39/qanon.txt:113
+#, no-c-format
+msgid "%s gives you a piece of paper, which you put on a different pocket."
+msgstr ""
+
+#. code: mesc l("%s gives you his ticket, which you promptly store in a safe pocket outside of your inventory.", .name$);
+#: npc/020-2-24/kylian.txt:50
+#: npc/020-2-24/kylian.txt~:50
+#, no-c-format
+msgid "%s gives you his ticket, which you promptly store in a safe pocket outside of your inventory."
+msgstr ""
+
+#. code: mesc l("%s hands you a very heavy suitcase.", .name$);
+#: npc/020-1/adrian.txt~:34
+#: npc/020-1/adrian.txt:32
+#, no-c-format
+msgid "%s hands you a very heavy suitcase."
+msgstr ""
+
+#. code: 265: %s has bought your item(s).
+#: conf/messages.conf:274
+msgid "%s has bought your item(s)."
+msgstr ""
+
+#. code: l("%s helps you carry more items and also gives you a more forceful blow, but ends up not being very interesting if you focus on weapons that use projectiles, such as the bow.", b(l("Strength"))),
+#: npc/001-2-5/tutorial.txt:81
+#, no-c-format
+msgid "%s helps you carry more items and also gives you a more forceful blow, but ends up not being very interesting if you focus on weapons that use projectiles, such as the bow."
+msgstr ""
+
+#. code: 402: %s in jail for %d years, %d months, %d days, %d hours and %d minutes
+#: conf/messages.conf:410
+msgid "%s in jail for %d years, %d months, %d days, %d hours and %d minutes"
+msgstr ""
+
+#. code: 153: %s is Unknown Command.
+#: conf/messages.conf:173
+msgid "%s is Unknown Command."
+msgstr ""
+
+#. code: 1375: %s is empty
+#: conf/messages.conf:1442
+msgid "%s is empty"
+msgstr ""
+
+#. code: 894: %s is in autotrade mode and cannot receive whispered messages.
+#: conf/messages.conf:702
+msgid "%s is in autotrade mode and cannot receive whispered messages."
+msgstr ""
+
+#. code: mesc l("%s is too distressed to be of any help. It might be a better idea to go inside the cave and look for Juliet.", .name$);
+#: npc/008-1/rossy.txt:374
+#, no-c-format
+msgid "%s is too distressed to be of any help. It might be a better idea to go inside the cave and look for Juliet."
+msgstr ""
+
+#. code: mesc l("%s is too distressed to be of any help. It might be a better idea to go inside the caves and look for Juliet.", .name$);
+#: npc/008-1/rossy.txt~:374
+#, no-c-format
+msgid "%s is too distressed to be of any help. It might be a better idea to go inside the caves and look for Juliet."
+msgstr ""
+
+#. code: l("%s is very useful for alchemy and magic, but nowadays there are few opportunities to use it.", b(l("Intelligence"))),
+#: npc/001-2-5/tutorial.txt:85
+#, no-c-format
+msgid "%s is very useful for alchemy and magic, but nowadays there are few opportunities to use it."
+msgstr ""
+
+#. code: l("%s lists even more advanced commands, but some of them can only be used by admins or GM's.", b("@commands")),
+#: npc/001-2-5/tutorial.txt:222
+#, no-c-format
+msgid "%s lists even more advanced commands, but some of them can only be used by admins or GM's."
+msgstr ""
+
+#. code: mesc l("%s looks at you with beady eyes.", .name$);
+#: npc/008-1/rossy.txt:199
+#: npc/008-1/rossy.txt~:199
+#, no-c-format
+msgid "%s looks at you with beady eyes."
+msgstr ""
+
+#. code: mesc l("%s lunges at you!", strnpcinfo(1));
+#: npc/001-3-2/henry.txt:106
+#: npc/001-3-2/henry.txt~:106
+#, no-c-format
+msgid "%s lunges at you!"
+msgstr ""
+
+#. code: mesc l("%s mumbles to herself.", .name$);
+#: npc/008-1/rossy.txt~:169
+#: npc/008-1/rossy.txt:169
+#, no-c-format
+msgid "%s mumbles to herself."
+msgstr ""
+
+#. code: mesq l("%s puts %s on between two bread slices and try it.", .name$, getitemname(.@id));
+#: npc/012-1/tiki.txt:95
+#: npc/012-1/tiki.txt~:94
+#, no-c-format
+msgid "%s puts %s on between two bread slices and try it."
+msgstr ""
+
+#. code: 46: %s recalled!
+#: conf/messages.conf:73
+msgid "%s recalled!"
+msgstr ""
+
+#. code: 1295: %s revision '%s' (src) / '%s' (scripts)
+#: conf/messages.conf:1318
+msgid "%s revision '%s' (src) / '%s' (scripts)"
+msgstr ""
+
+#. code: mesc l("%s says absently-minded, while staring at a portrait of her daughters, Rossy and Juliet:");
+#: npc/008-2-4/olana.txt~:62
+#: npc/008-2-4/olana.txt:62
+#, no-c-format
+msgid "%s says absently-minded, while staring at a portrait of her daughters, Rossy and Juliet:"
+msgstr ""
+
+#. code: mesc l("%s seems busy as usual.", l("Chef Gado"));
+#: npc/001-2-22/chefgado.txt~:22
+#: npc/001-2-22/chefgado.txt:22
+#, no-c-format
+msgid "%s seems busy as usual."
+msgstr ""
+
+#. code: l("%s shows the name of the map you are in.", b("/where")),
+#: npc/001-2-5/tutorial.txt:220
+#, no-c-format
+msgid "%s shows the name of the map you are in."
+msgstr ""
+
+#. code: l("%s shows the number of people in the neighbourhood.", b("/present")),
+#: npc/001-2-5/tutorial.txt:219
+#, no-c-format
+msgid "%s shows the number of people in the neighbourhood."
+msgstr ""
+
+#. code: mesc l("%s sighs.", .name$);
+#: npc/008-2-24/chef.txt:202
+#: npc/008-2-24/chef.txt~:189
+#: npc/001-1/sophialla.txt~:55
+#: npc/008-2-24/chef.txt:189
+#: npc/001-1/sophialla.txt:55
+#: npc/008-2-24/chef.txt~:202
+#, no-c-format
+msgid "%s sighs."
+msgstr ""
+
+#. code: mesc l("%s smiles at you, but she still seems preoccupied.", .name$);
+#: npc/008-2-4/olana.txt~:40
+#: npc/008-2-4/olana.txt:40
+#, no-c-format
+msgid "%s smiles at you, but she still seems preoccupied."
+msgstr ""
+
+#. code: 1289: %s spawns in:
+#: conf/messages.conf:1307
+msgid "%s spawns in:"
+msgstr ""
+
+#. code: mesc l("%s starts shouting insults at you!", .name$);
+#: npc/012-1/tiki.txt:100
+#: npc/012-1/tiki.txt~:99
+#, no-c-format
+msgid "%s starts shouting insults at you!"
+msgstr ""
+
+#. code: 888: %s stole %s.
+#: conf/messages.conf:696
+msgid "%s stole %s."
+msgstr ""
+
+#. code: 887: %s stole an Unknown Item (id: %i).
+#: conf/messages.conf:695
+msgid "%s stole an Unknown Item (id: %i)."
+msgstr ""
+
+#. code: l("%s takes a sip.", .name$);
+#: npc/008-1/hinnak.txt:197
+#, no-c-format
+msgid "%s takes a sip."
+msgstr ""
+
+#. code: 1373: %s value is now :%d
+#: conf/messages.conf:1440
+msgid "%s value is now :%d"
+msgstr ""
+
+#. code: 1374: %s value is now :%s
+#: conf/messages.conf:1441
+msgid "%s value is now :%s"
+msgstr ""
+
+#. code: l("%s will help when the client starts lagging. If you see an attack but no monsters, that's the cause.", b("@resync")),
+#: npc/001-2-5/tutorial.txt:223
+#, no-c-format
+msgid "%s will help when the client starts lagging. If you see an attack but no monsters, that's the cause."
+msgstr ""
+
+#. code: l("%s will tell you all the rules once again.", b("@rules")),
+#: npc/001-2-5/tutorial.txt:225
+#, no-c-format
+msgid "%s will tell you all the rules once again."
+msgstr ""
+
+#. code: mesc l("%s's face suddenly turns pale.", .name$);
+#: npc/008-1/rossy.txt:195
+#: npc/008-1/rossy.txt~:195
+#, no-c-format
+msgid "%s's face suddenly turns pale."
+msgstr ""
+
+#. code: mesq l("%s, where have you been?! I looked for you everywhere in Hurnscald and couldn't find you!", strcharinfo(0));
+#: npc/008-2-24/chef.txt:212
+#: npc/008-2-24/chef.txt~:212
+#, no-c-format
+msgid "%s, where have you been?! I looked for you everywhere in Hurnscald and couldn't find you!"
+msgstr ""
+
+#. code: mesq l("%s, you have to help me! I saw Juliet, but something was wrong!!", strcharinfo(0));
+#: npc/008-1/rossy.txt:366
+#: npc/008-1/rossy.txt~:366
+#, no-c-format
+msgid "%s, you have to help me! I saw Juliet, but something was wrong!!"
+msgstr ""
+
+#. code: 78: %s: %d
+#: conf/messages.conf:100
+msgid "%s: %d"
+msgstr ""
+
+#. code: mesq l("%s? What is even a %s? Are you trying to poison my customers?!", getitemlink(.@recipe), getitemlink(.@recipe));
+#: npc/008-2-24/chef.txt:183
+#: npc/008-2-24/chef.txt~:183
+#, no-c-format
+msgid "%s? What is even a %s? Are you trying to poison my customers?!"
+msgstr ""
+
+#. code: l("%s??? What a ripoff!", format_number(.req_esp)),
+#: npc/008-2-6/alan.txt:134
+#, no-c-format
+msgid "%s??? What a ripoff!"
+msgstr ""
+
+#. code: 1401: '%s' Channel is password protected (usage: %s <#channel_name> <password>)
+#: conf/messages.conf:1488
+msgid "'%s' Channel is password protected (usage: %s <#channel_name> <password>)"
+msgstr ""
+
+#. code: 1176: '%s' and his/her partner are now divorced.
+#: conf/messages.conf:1109
+msgid "'%s' and his/her partner are now divorced."
+msgstr ""
+
+#. code: 1413: '%s' channel color updated to '%s'
+#: conf/messages.conf:1508
+msgid "'%s' channel color updated to '%s'"
+msgstr ""
+
+#. code: 1447: '%s' is not a known channel option
+#: conf/messages.conf:1541
+msgid "'%s' is not a known channel option"
+msgstr ""
+
+#. code: 1469: '%s' is not a known costume
+#: conf/messages.conf:1565
+msgid "'%s' is not a known costume"
+msgstr ""
+
+#. code: 1380: '%s' is not a known permission.
+#: conf/messages.conf:1451
+msgid "'%s' is not a known permission."
+msgstr ""
+
+#. code: 1175: '%s' is not married.
+#: conf/messages.conf:1108
+msgid "'%s' is not married."
+msgstr ""
+
+#. code: 208: '%s' skill and stat points have been reset.
+#: conf/messages.conf:221
+msgid "'%s' skill and stat points have been reset."
+msgstr ""
+
+#. code: 206: '%s' skill points reset.
+#: conf/messages.conf:219
+msgid "'%s' skill points reset."
+msgstr ""
+
+#. code: 207: '%s' stats points reset.
+#: conf/messages.conf:220
+msgid "'%s' stats points reset."
+msgstr ""
+
+#. code: 53: '%s' stats:
+#: conf/messages.conf:80
+msgid "'%s' stats:"
+msgstr ""
+
+#. code: mesq l("'That', as you call it, is a @@. There are plenty on this island!", getitemlink(Plushroom));
+#: npc/000-1/muller.txt:100
+#: npc/000-1/jalad.txt:103
+#, no-c-format
+msgid "'That', as you call it, is a @@. There are plenty on this island!"
+msgstr ""
+
+#. code: l("'course not!");
+#: npc/012-1/zegas.txt:19
+#: npc/012-1/zegas.txt~:19
+#, no-c-format
+msgid "'course not!"
+msgstr ""
+
+#. code: 344: (%s)
+#: conf/messages.conf:354
+msgid "(%s)"
+msgstr ""
+
+#. code: rif(countitem(.@alt1), l("(%s) Yes, in fact, you can take them now.", getitemname(.@alt1))),
+#. code: rif(countitem(.@alt2), l("(%s) Yes, in fact, you can take them now.", getitemname(.@alt2))),
+#: npc/008-2-16/yannika.txt~:149
+#: npc/008-2-16/yannika.txt:148
+#: npc/008-2-16/yannika.txt:149
+#: npc/008-2-16/yannika.txt~:148
+#, no-c-format
+msgid "(%s) Yes, in fact, you can take them now."
+msgstr ""
+
+#. code: 278: (@request): %s
+#: conf/messages.conf:287
+msgid "(@request): %s"
+msgstr ""
+
+#. code: mesc l("(All items must be placed exactly in this order for cooking work.)");
+#: npc/items/recipes.txt~:108
+#: npc/items/recipes.txt:108
+#, no-c-format
+msgid "(All items must be placed exactly in this order for cooking work.)"
+msgstr ""
+
+#. code: mesc(l("(All items must be placed exactly in this order.)"));
+#. code: mesc l("(All items must be placed exactly in this order.)");
+#: npc/items/recipes.txt:204
+#: npc/items/recipes.txt~:181
+#: npc/items/recipes.txt~:128
+#: npc/items/recipes.txt:151
+#, no-c-format
+msgid "(All items must be placed exactly in this order.)"
+msgstr ""
+
+#. code: 912: (CID:%d/AID:%d)
+#: conf/messages.conf:734
+msgid "(CID:%d/AID:%d)"
+msgstr ""
+
+#. code: npctalk3(l("(Click on us to continue the introduction.)"));
+#: npc/000-0-0/sailors.txt:80
+#, no-c-format
+msgid "(Click on us to continue the introduction.)"
+msgstr ""
+
+#. code: l("(People do not like to hear the word 'witch' so much, as we live close to Hurnscald)."),
+#: npc/012-2-4/morgan.txt:11
+#: npc/012-2-4/morgan.txt~:11
+#, no-c-format
+msgid "(People do not like to hear the word 'witch' so much, as we live close to Hurnscald)."
+msgstr ""
+
+#. code: mesc(l("(Which player invited you to this world?)"), 1); // FIXME: suddenly changes to the third person (invited "you" vs invited "us" or invited "me")
+#: npc/000-0-1/narrator.txt~:135
+#: npc/000-0-1/narrator.txt:135
+#, no-c-format
+msgid "(Which player invited you to this world?)"
+msgstr ""
+
+#. code: npctalk3 l("(You hear a faint sound in distance, but can't say what sound it was.)");
+#: npc/001-1/manhole.txt:19
+#, no-c-format
+msgid "(You hear a faint sound in distance, but can't say what sound it was.)"
+msgstr ""
+
+#. code: mes l("* %d/%d %s", .@am, countitem(.@it), getitemlink(.@it));
+#: npc/config/magic.txt~:168
+#: npc/config/magic.txt:168
+#, no-c-format
+msgid "* %d/%d %s"
+msgstr ""
+
+#. code: mes l("* %d/%d E (Esperins)", .@gp, Zeny);
+#: npc/config/magic.txt:167
+#: npc/config/magic.txt~:167
+#, no-c-format
+msgid "* %d/%d E (Esperins)"
+msgstr ""
+
+#. code: mes l("* %d/%d MSP (Magic Skill Points)", .@msp, sk_points());
+#: npc/config/magic.txt~:166
+#: npc/config/magic.txt:166
+#, no-c-format
+msgid "* %d/%d MSP (Magic Skill Points)"
+msgstr ""
+
+#. code: 270: * :%s %s: *
+#: conf/messages.conf:279
+msgid "* :%s %s: *"
+msgstr ""
+
+#. code: mesc l("* Skill ID: @@", MASTERBOOK_SKILL[.@i]);
+#: npc/items/master_skillbook.txt~:107
+#: npc/items/master_skillbook.txt:109
+#, no-c-format
+msgid "* Skill ID: @@"
+msgstr ""
+
+#. code: dispbottom l("*** Cave Cleared ***");
+#: npc/008-3-0/juliet.txt:214
+#: npc/008-3-0/juliet.txt~:214
+#, no-c-format
+msgid "*** Cave Cleared ***"
+msgstr ""
+
+#. code: l("*Bang bang*");
+#: npc/001-1/rumly.txt:109
+#, no-c-format
+msgid "*Bang bang*"
+msgstr ""
+
+#. code: npctalk col(l("*But I am just a retired merchant, hohoho!*"), 9), .@mc$;
+#: npc/008-1-1/cutscene.txt~:140
+#: npc/008-1-1/cutscene.txt:140
+#, no-c-format
+msgid "*But I am just a retired merchant, hohoho!*"
+msgstr ""
+
+#. code: npctalk col(l("*Hey, psst.*"), 9), .@mc$;
+#: npc/008-1-1/cutscene.txt:130
+#: npc/008-1-1/cutscene.txt~:130
+#, no-c-format
+msgid "*Hey, psst.*"
+msgstr ""
+
+#. code: npctalk3 l("*Hic*");
+#: npc/000-2-0/billybons.txt:73
+#, no-c-format
+msgid "*Hic*"
+msgstr ""
+
+#. code: npctalk col(l("*I assume you're here for the Brotherhood, right?*"), 9), .@mc$;
+#: npc/008-1-1/cutscene.txt~:132
+#: npc/008-1-1/cutscene.txt:132
+#, no-c-format
+msgid "*I assume you're here for the Brotherhood, right?*"
+msgstr ""
+
+#. code: npctalk col(l("*I don't know why Sophiahalla sent you here...*"), 9), .@mc$;
+#: npc/008-1-1/cutscene.txt:138
+#: npc/008-1-1/cutscene.txt~:138
+#, no-c-format
+msgid "*I don't know why Sophiahalla sent you here...*"
+msgstr ""
+
+#. code: l("*Imitate a thunder's sound.*"), -;
+#: npc/000-1/silvio.txt:166
+#, no-c-format
+msgid "*Imitate a thunder's sound.*"
+msgstr ""
+
+#. code: npctalk col(l("*Reaching Hurnscald, look for a girl called Airlia.*"), 9), .@mc$;
+#: npc/008-1-1/cutscene.txt~:134
+#: npc/008-1-1/cutscene.txt:134
+#, no-c-format
+msgid "*Reaching Hurnscald, look for a girl called Airlia.*"
+msgstr ""
+
+#. code: mesq l("*Uff*, *Argh*, why don't you give me some help?");
+#: npc/000-1/jalad.txt:22
+#, no-c-format
+msgid "*Uff*, *Argh*, why don't you give me some help?"
+msgstr ""
+
+#. code: mesq l("*Uff*... And another box of @@s for our starving colleagues is ready.", getitemlink(Croconut));
+#: npc/000-1/gulukan.txt:150
+#, no-c-format
+msgid "*Uff*... And another box of @@s for our starving colleagues is ready."
+msgstr ""
+
+#. code: npctalk col(l("*Whisper her the... password, and she'll lead you to Jonatas.*"), 9), .@mc$;
+#: npc/008-1-1/cutscene.txt:136
+#: npc/008-1-1/cutscene.txt~:136
+#, no-c-format
+msgid "*Whisper her the... password, and she'll lead you to Jonatas.*"
+msgstr ""
+
+#. code: mesq col(l("*ahem*"), 9) + " " + l("Heh, did you saw me at the port? No?");
+#: npc/001-2-39/qanon.txt~:55
+#: npc/001-2-39/qanon.txt:55
+#, no-c-format
+msgid "*ahem*"
+msgstr ""
+
+#. code: npctalk l("*ahem*!"), .@mc$;
+#: npc/008-1-1/cutscene.txt~:114
+#: npc/008-1-1/cutscene.txt:114
+#, no-c-format
+msgid "*ahem*!"
+msgstr ""
+
+#. code: mesq l("*burp*");
+#: npc/000-2-0/billybons.txt:83
+#, no-c-format
+msgid "*burp*"
+msgstr ""
+
+#. code: mesc l("*click*");
+#: npc/functions/lockpicks.txt~:85
+#: npc/functions/lockpicks.txt:85
+#, no-c-format
+msgid "*click*"
+msgstr ""
+
+#. code: mesc l("You will forsake items, quests and experience from the tuto-- %s from my whole crew and whatnot.", "##9"+l("*cough cough*")+"##1"), 1;
+#: npc/000-2-3/nard.txt:230
+#: npc/000-2-3/nard.txt~:230
+#, no-c-format
+msgid "*cough cough*"
+msgstr ""
+
+#. code: mesc l("*shivers*");
+#: npc/020-1/bodyguard.txt~:24
+#: npc/020-1/bodyguard.txt:24
+#, no-c-format
+msgid "*shivers*"
+msgstr ""
+
+#. code: mesc l("*sighs*");
+#: npc/012-1/zegas.txt:9
+#: npc/012-1/liana.txt:9
+#: npc/012-1/zegas.txt~:9
+#: npc/012-1/liana.txt~:9
+#, no-c-format
+msgid "*sighs*"
+msgstr ""
+
+#. code: mesc l("*sniff sniff*");
+#: npc/001-2-11/mona.txt:143
+#, no-c-format
+msgid "*sniff sniff*"
+msgstr ""
+
+#. code: l("*snores*"));
+#: npc/functions/generic-text.txt:75
+#, no-c-format
+msgid "*snores*"
+msgstr ""
+
+#. code: l("*whisper* Sagratha is great.");
+#: npc/008-2-10/airlia.txt:18
+#: npc/008-2-10/airlia.txt~:18
+#, no-c-format
+msgid "*whisper* Sagratha is great."
+msgstr ""
+
+#. code: mesc l("+%d experience points", (.@dq_exp * .@multiplier));
+#: npc/functions/daily.txt~:150
+#: npc/functions/daily.txt:150
+#, no-c-format
+msgid "+%d experience points"
+msgstr ""
+
+#. code: mesc l("+%d money", (.@dq_money * .@multiplier));
+#: npc/functions/daily.txt~:149
+#: npc/functions/daily.txt:149
+#, no-c-format
+msgid "+%d money"
+msgstr ""
+
+#. code: 1409: - #%s ( %d users )
+#: conf/messages.conf:1504
+msgid "- #%s ( %d users )"
+msgstr ""
+
+#. code: 1444: - %s
+#: conf/messages.conf:1538
+msgid "- %s"
+msgstr ""
+
+#. code: 1445: - %s (%d)
+#: conf/messages.conf:1539
+msgid "- %s (%d)"
+msgstr ""
+
+#. code: mesq l("- 2 @@es", getitemlink(CroconutBox));
+#. code: mesq l("- 2 @@es", getitemlink(AquadaBox));
+#. code: mesq l("- 2 @@es", getitemlink(PlushroomBox));
+#: npc/000-1/gugli.txt:79
+#: npc/000-1/gugli.txt:78
+#: npc/000-1/gugli.txt:77
+#, no-c-format
+msgid "- 2 @@es"
+msgstr ""
+
+#. code: if (getq(ShipQuests_Ale) == 0) mesq l("- Ale");
+#: npc/000-1/gugli.txt:129
+#, no-c-format
+msgid "- Ale"
+msgstr ""
+
+#. code: if (getq(ShipQuests_Astapolos) == 0) mesq l("- Astapolos");
+#: npc/000-1/gugli.txt:128
+#, no-c-format
+msgid "- Astapolos"
+msgstr ""
+
+#. code: 1472: - Available Costumes
+#: conf/messages.conf:1568
+msgid "- Available Costumes"
+msgstr ""
+
+#. code: if (getq(ShipQuests_Gulukan) == 0) mesq l("- Gulukan");
+#: npc/000-1/gugli.txt:130
+#, no-c-format
+msgid "- Gulukan"
+msgstr ""
+
+#. code: mes l("- I currently need your help with @@.", getmonsterlink(Tortuga));
+#. code: mes l("- I currently need your help with @@.", getmonsterlink(Ratto));
+#. code: mes l("- I currently need your help with @@.", getmonsterlink(Croc));
+#: npc/001-2-22/peter.txt:155
+#: npc/001-2-22/peter.txt:139
+#: npc/000-2-1/peter.txt:139
+#: npc/000-2-1/peter.txt:155
+#: npc/001-2-22/peter.txt:144
+#: npc/001-2-22/peter.txt:149
+#: npc/000-2-1/peter.txt:144
+#: npc/000-2-1/peter.txt:149
+#, no-c-format
+msgid "- I currently need your help with @@."
+msgstr ""
+
+#. code: if (getq(ShipQuests_Jalad) == 0) mesq l("- Jalad");
+#: npc/000-1/gugli.txt:131
+#, no-c-format
+msgid "- Jalad"
+msgstr ""
+
+#. code: if (getq(ShipQuests_QMuller) == 0) mesq l("- Q'Muller");
+#: npc/000-1/gugli.txt:132
+#, no-c-format
+msgid "- Q'Muller"
+msgstr ""
+
+#. code: mesc l("- The Mana World Development Team");
+#: npc/008-2-16/yannika.txt:451
+#, no-c-format
+msgid "- The Mana World Development Team"
+msgstr ""
+
+#. code: if (getq(ShipQuests_Tibbo) == 0) mesq l("- Tibbo");
+#: npc/000-1/gugli.txt:133
+#, no-c-format
+msgid "- Tibbo"
+msgstr ""
+
+#. code: 1463: - adds or removes <option name> with <option value> to <channel name> channel
+#: conf/messages.conf:1557
+msgid "- adds or removes <option name> with <option value> to <channel name> channel"
+msgstr ""
+
+#. code: 1457: - bans <character name> from <channel name> channel
+#: conf/messages.conf:1551
+msgid "- bans <character name> from <channel name> channel"
+msgstr ""
+
+#. code: 1428: - binds your global chat to <channel name>, making anything you type in global be sent to the channel
+#: conf/messages.conf:1523
+msgid "- binds your global chat to <channel name>, making anything you type in global be sent to the channel"
+msgstr ""
+
+#. code: 1422: - changes <channel name> color to <color name>
+#: conf/messages.conf:1517
+msgid "- changes <channel name> color to <color name>"
+msgstr ""
+
+#. code: 1416: - creates a new channel
+#: conf/messages.conf:1511
+msgid "- creates a new channel"
+msgstr ""
+
+#. code: 1424: - leaves <channel name>
+#: conf/messages.conf:1519
+msgid "- leaves <channel name>"
+msgstr ""
+
+#. code: 1459: - lists all banned characters from <channel name> channel
+#: conf/messages.conf:1553
+msgid "- lists all banned characters from <channel name> channel"
+msgstr ""
+
+#. code: 1420: - lists colors available to select for custom channels
+#: conf/messages.conf:1515
+msgid "- lists colors available to select for custom channels"
+msgstr ""
+
+#. code: 1418: - lists public channels
+#: conf/messages.conf:1513
+msgid "- lists public channels"
+msgstr ""
+
+#. code: 1461: - unbans <character name> from <channel name> channel
+#: conf/messages.conf:1555
+msgid "- unbans <character name> from <channel name> channel"
+msgstr ""
+
+#. code: 1468: - unbans everyone from <channel name>
+#: conf/messages.conf:1562
+msgid "- unbans everyone from <channel name>"
+msgstr ""
+
+#. code: 1430: - unbinds your global chat from its attached channel (if bound)
+#: conf/messages.conf:1525
+msgid "- unbinds your global chat from its attached channel (if bound)"
+msgstr ""
+
+#. code: 1471: -- %s
+#: conf/messages.conf:1567
+msgid "-- %s"
+msgstr ""
+
+#. code: 1456: -- %s ban <channel name> <character name>
+#: conf/messages.conf:1550
+msgid "-- %s ban <channel name> <character name>"
+msgstr ""
+
+#. code: 1458: -- %s banlist <channel name>
+#: conf/messages.conf:1552
+msgid "-- %s banlist <channel name>"
+msgstr ""
+
+#. code: 1427: -- %s bindto <channel name>
+#: conf/messages.conf:1522
+msgid "-- %s bindto <channel name>"
+msgstr ""
+
+#. code: 1415: -- %s create <channel name> <channel password>
+#: conf/messages.conf:1510
+msgid "-- %s create <channel name> <channel password>"
+msgstr ""
+
+#. code: 1423: -- %s leave <channel name>
+#: conf/messages.conf:1518
+msgid "-- %s leave <channel name>"
+msgstr ""
+
+#. code: 1417: -- %s list
+#: conf/messages.conf:1512
+msgid "-- %s list"
+msgstr ""
+
+#. code: 1419: -- %s list colors
+#: conf/messages.conf:1514
+msgid "-- %s list colors"
+msgstr ""
+
+#. code: 1421: -- %s setcolor <channel name> <color name>
+#: conf/messages.conf:1516
+msgid "-- %s setcolor <channel name> <color name>"
+msgstr ""
+
+#. code: 1462: -- %s setopt <channel name> <option name> <option value>
+#: conf/messages.conf:1556
+msgid "-- %s setopt <channel name> <option name> <option value>"
+msgstr ""
+
+#. code: 1460: -- %s unban <channel name> <character name>
+#: conf/messages.conf:1554
+msgid "-- %s unban <channel name> <character name>"
+msgstr ""
+
+#. code: 1467: -- %s unbanall <channel name>
+#: conf/messages.conf:1561
+msgid "-- %s unbanall <channel name>"
+msgstr ""
+
+#. code: 1429: -- %s unbind
+#: conf/messages.conf:1524
+msgid "-- %s unbind"
+msgstr ""
+
+#. code: 1443: -- '%s' ban list
+#: conf/messages.conf:1537
+msgid "-- '%s' ban list"
+msgstr ""
+
+#. code: 1448: -- Available options
+#: conf/messages.conf:1542
+msgid "-- Available options"
+msgstr ""
+
+#. code: l("-- Continues on Volume II --"));
+#: npc/001-2-6/books.txt~:225
+#: npc/001-2-6/books.txt:225
+#, no-c-format
+msgid "-- Continues on Volume II --"
+msgstr ""
+
+#. code: l("-- Continues on Volume III --"));
+#: npc/001-2-6/books.txt~:261
+#: npc/001-2-6/books.txt:261
+#, no-c-format
+msgid "-- Continues on Volume III --"
+msgstr ""
+
+#. code: l("-- Continues on Volume IV --"));
+#: npc/001-2-6/books.txt:299
+#: npc/001-2-6/books.txt~:299
+#, no-c-format
+msgid "-- Continues on Volume IV --"
+msgstr ""
+
+#. code: 1398: -- Displaying first %d partial matches
+#: conf/messages.conf:1483
+msgid "-- Displaying first %d partial matches"
+msgstr ""
+
+#. code: 1379: -- Permission List
+#: conf/messages.conf:1450
+msgid "-- Permission List"
+msgstr ""
+
+#. code: 1410: -- Public Channels
+#: conf/messages.conf:1505
+msgid "-- Public Channels"
+msgstr ""
+
+#. code: 1383: -- User '%s' Permissions
+#: conf/messages.conf:1454
+msgid "-- User '%s' Permissions"
+msgstr ""
+
+#. code: 1414: --- Available options:
+#: conf/messages.conf:1509
+msgid "--- Available options:"
+msgstr ""
+
+#. code: 1113: ----- Chats in Map -----
+#: conf/messages.conf:982
+msgid "----- Chats in Map -----"
+msgstr ""
+
+#. code: 1100: ----- NPCs in Map -----
+#: conf/messages.conf:969
+msgid "----- NPCs in Map -----"
+msgstr ""
+
+#. code: 1098: ----- Players in Map -----
+#: conf/messages.conf:967
+msgid "----- Players in Map -----"
+msgstr ""
+
+#. code: 1332: ------ %s items list of '%s' ------
+#: conf/messages.conf:1389
+msgid "------ %s items list of '%s' ------"
+msgstr ""
+
+#. code: 1041: ------ Map Flags ------
+#: conf/messages.conf:910
+msgid "------ Map Flags ------"
+msgstr ""
+
+#. code: 1039: ------ Map Info ------
+#: conf/messages.conf:908
+msgid "------ Map Info ------"
+msgstr ""
+
+#. code: mesq l("...");
+#. code: mesc l("...");
+#. code: l("..."));
+#. code: l("...");
+#. code: l("..."),
+#. code: npctalk3 l("...");
+#: npc/001-2-12/oscar.txt:93
+#: npc/008-2-2/kfahr.txt~:51
+#: npc/001-1/enora.txt~:68
+#: npc/001-1/enora.txt:68
+#: npc/020-1/adrian.txt:25
+#: npc/008-2-2/kfahr.txt:51
+#: npc/000-0-1/narrator.txt~:66
+#: npc/001-1/rowboathelper.txt~:18
+#: npc/020-2-20/drabur.txt~:20
+#: npc/001-1/rowboathelper.txt:18
+#: npc/020-1/adrian.txt~:24
+#: npc/001-2-19/lloyd.txt~:26
+#: npc/000-0-1/narrator.txt~:68
+#: npc/000-0-1/narrator.txt:68
+#: npc/020-2-20/drabur.txt:20
+#: npc/008-1/confused-tree.txt~:26
+#: npc/001-1/manhole.txt:79
+#: npc/001-2-12/oscar.txt:98
+#: npc/008-1/confused-tree.txt:26
+#: npc/000-0-1/narrator.txt:66
+#: npc/001-1/manhole.txt:60
+#: npc/001-2-19/lloyd.txt:26
+#: npc/008-2-2/kfahr.txt:49
+#: npc/functions/manhole.txt:23
+#: npc/008-2-2/kfahr.txt~:49
+#, no-c-format
+msgid "..."
+msgstr ""
+
+#. code: mesq l("... and 1 @@.", getitemlink(SeaDrops));
+#: npc/000-2-1/chefgado.txt:163
+#: npc/000-2-1/chefgado.txt~:98
+#: npc/000-2-1/chefgado.txt:98
+#: npc/000-2-1/chefgado.txt~:163
+#, no-c-format
+msgid "... and 1 @@."
+msgstr ""
+
+#. code: mesq l("...Ah! Nevermind, I was talking to myself.");
+#: npc/001-1/sophialla.txt~:51
+#: npc/001-1/sophialla.txt:51
+#, no-c-format
+msgid "...Ah! Nevermind, I was talking to myself."
+msgstr ""
+
+#. code: l("...And if you're still trying to check your pet stats, just hover it with your mouse. Thanks."),
+#: npc/001-2-6/books.txt:189
+#: npc/001-2-6/books.txt~:189
+#, no-c-format
+msgid "...And if you're still trying to check your pet stats, just hover it with your mouse. Thanks."
+msgstr ""
+
+#. code: mesq l("...But then she saw the spiders and got scared.");
+#: npc/012-1/liana.txt~:15
+#: npc/012-1/liana.txt:15
+#, no-c-format
+msgid "...But then she saw the spiders and got scared."
+msgstr ""
+
+#. code: mesq l("...I hate you.");
+#: npc/008-2-24/chef.txt~:83
+#: npc/008-2-24/chef.txt:83
+#, no-c-format
+msgid "...I hate you."
+msgstr ""
+
+#. code: l("...I mean log! Made of log!"),
+#: npc/001-1/enora.txt~:366
+#: npc/001-1/enora.txt:366
+#, no-c-format
+msgid "...I mean log! Made of log!"
+msgstr ""
+
+#. code: mesq l("...I still wonder what was that thing Juliet was running from... Hm? Nothing! Just thinking out loud.");
+#: npc/008-1/rossy.txt:80
+#: npc/008-1/rossy.txt~:80
+#, no-c-format
+msgid "...I still wonder what was that thing Juliet was running from... Hm? Nothing! Just thinking out loud."
+msgstr ""
+
+#. code: l("...It'll most likely attack you, instead."),
+#: npc/001-2-5/tutorial.txt:66
+#, no-c-format
+msgid "...It'll most likely attack you, instead."
+msgstr ""
+
+#. code: mesc l("...Maybe if he put the cheese and lettuce as you usually do, it would have tasted great... *sigh*");
+#: npc/012-1/tiki.txt:107
+#: npc/012-1/tiki.txt~:106
+#, no-c-format
+msgid "...Maybe if he put the cheese and lettuce as you usually do, it would have tasted great... *sigh*"
+msgstr ""
+
+#. code: mesq l("...Oops, I'm not supposed to say that. Oscar is... Well... Either a genius or a madman, I can't say.");
+#: npc/008-1/blossom.txt:44
+#: npc/008-1/blossom.txt~:44
+#, no-c-format
+msgid "...Oops, I'm not supposed to say that. Oscar is... Well... Either a genius or a madman, I can't say."
+msgstr ""
+
+#. code: npctalk l("...Well, anyone adhering to the law, at least! Hahahah!"), .@mc$;
+#: npc/008-1-1/cutscene.txt:59
+#: npc/008-1-1/cutscene.txt~:59
+#, no-c-format
+msgid "...Well, anyone adhering to the law, at least! Hahahah!"
+msgstr ""
+
+#. code: mesq l("...What? I'm totally a pirate. Arr harr! See? Pirate.");
+#: npc/001-3-2/henry.txt~:171
+#: npc/001-3-2/henry.txt:171
+#, no-c-format
+msgid "...What? I'm totally a pirate. Arr harr! See? Pirate."
+msgstr ""
+
+#. code: l("...and east of there you find the old Hatmaker cave, now filled to the brim with snakes! Rumors have it that this was once an oasis, in centuries long gone by, but as far as I'm concerned that pit is just a dump that you best avoid."),
+#: npc/008-2-2/kfahr.txt:581
+#: npc/008-2-2/kfahr.txt~:581
+#, no-c-format
+msgid "...and east of there you find the old Hatmaker cave, now filled to the brim with snakes! Rumors have it that this was once an oasis, in centuries long gone by, but as far as I'm concerned that pit is just a dump that you best avoid."
+msgstr ""
+
+#. code: l("...and what I saw right before me, believe it or not, was a giant face of a man, carved into rock – there, in the middle of the desert, half-sunk, a shattered visage!"),
+#: npc/008-2-2/kfahr.txt:444
+#: npc/008-2-2/kfahr.txt~:444
+#, no-c-format
+msgid "...and what I saw right before me, believe it or not, was a giant face of a man, carved into rock – there, in the middle of the desert, half-sunk, a shattered visage!"
+msgstr ""
+
+#. code: l("...and when I think it's almost too late already, I shoot out that revolting brew at the beast's smelling holes, and I hit! Two at once, and up and sideways it rolls, away from me, and roaring and bellowing in pain!"),
+#: npc/008-2-2/kfahr.txt~:347
+#: npc/008-2-2/kfahr.txt:347
+#, no-c-format
+msgid "...and when I think it's almost too late already, I shoot out that revolting brew at the beast's smelling holes, and I hit! Two at once, and up and sideways it rolls, away from me, and roaring and bellowing in pain!"
+msgstr ""
+
+#. code: l("...but if he offers you some of his tobacco, then by all means give it a try! That stuff is amazing.");
+#: npc/008-2-2/kfahr.txt~:583
+#: npc/008-2-2/kfahr.txt:583
+#, no-c-format
+msgid "...but if he offers you some of his tobacco, then by all means give it a try! That stuff is amazing."
+msgstr ""
+
+#. code: l("...it might be because of Don... he is the master blacksmith of this place and a model to me!");
+#: npc/001-1/chelios.txt:73
+#, no-c-format
+msgid "...it might be because of Don... he is the master blacksmith of this place and a model to me!"
+msgstr ""
+
+#. code: mes l("...who knows if there isn't a secret in that?");
+#: npc/001-2-5/tutorial.txt:128
+#, no-c-format
+msgid "...who knows if there isn't a secret in that?"
+msgstr ""
+
+#. code: mes(l(".:: %s Recipe ::.", getitemlink(.@item)));
+#: npc/items/recipes.txt:46
+#: npc/items/recipes.txt~:46
+#, no-c-format
+msgid ".:: %s Recipe ::."
+msgstr ""
+
+#. code: l("To speak privately to a friend who is not appearing on your screen, type the command '%s' and press '###keyChat;'. This command will open a long-distance dialog that has the name of who you want to talk to. Select this new tab and send your message through it.",b(l("/q [Player Name] "))),
+#: npc/001-2-5/tutorial.txt:203
+#, no-c-format
+msgid "/q [Player Name] "
+msgstr ""
+
+#. code: 151: 1 GM found.
+#: conf/messages.conf:171
+msgid "1 GM found."
+msgstr ""
+
+#. code: 167: 1 item has been refined.
+#: conf/messages.conf:187
+msgid "1 item has been refined."
+msgstr ""
+
+#. code: 55: 1 player found in map '%s'.
+#: conf/messages.conf:82
+msgid "1 player found in map '%s'."
+msgstr ""
+
+#. code: 29: 1 player found.
+#: conf/messages.conf:56
+msgid "1 player found."
+msgstr ""
+
+#. code: dispbottom col(l("1-1. Follow Morcant into his house."), 1);
+#: npc/008-1-1/cutscene.txt:67
+#: npc/008-1-1/cutscene.txt~:67
+#, no-c-format
+msgid "1-1. Follow Morcant into his house."
+msgstr ""
+
+#. code: l("1. ##BDo not AFK bot##b, this means you are not allowed to perform any AFK (away from keyboard) activity, apart from standing idle."),
+#: npc/functions/game-rules.txt~:13
+#: npc/functions/game-rules.txt:13
+#, no-c-format
+msgid "1. ##BDo not AFK bot##b, this means you are not allowed to perform any AFK (away from keyboard) activity, apart from standing idle."
+msgstr ""
+
+#. code: l("1: The type of item yoiis want to dye."),
+#: npc/001-1/calypsan.txt:25
+#, no-c-format
+msgid "1: The type of item yoiis want to dye."
+msgstr ""
+
+#. code: mesc l("1x @@, 3x @@, 2x @@, and the ingredient of your choice.", getitemlink(Bread), getitemlink(LettuceLeaf), getitemlink(Cheese));
+#. code: l("1x @@, 3x @@, 2x @@, and the ingredient of your choice.", getitemlink(Bread), getitemlink(LettuceLeaf), getitemlink(Cheese));
+#: npc/008-2-16/yannika.txt~:194
+#: npc/008-2-16/yannika.txt~:242
+#: npc/008-2-16/yannika.txt:194
+#: npc/008-2-16/yannika.txt:242
+#, no-c-format
+msgid "1x @@, 3x @@, 2x @@, and the ingredient of your choice."
+msgstr ""
+
+#. code: mesc l("Time limit: %s", l("2 minutes"));
+#: npc/020-2-34/donutello.txt~:60
+#: npc/020-2-34/donutello.txt:60
+#, no-c-format
+msgid "2 minutes"
+msgstr ""
+
+#. code: l("2. ##BDo not use offensive/rude language##b in the chats or in your character(s) name(s)."),
+#: npc/functions/game-rules.txt~:14
+#: npc/functions/game-rules.txt:14
+#, no-c-format
+msgid "2. ##BDo not use offensive/rude language##b in the chats or in your character(s) name(s)."
+msgstr ""
+
+#. code: l("2: What material it is made from."),
+#: npc/001-1/calypsan.txt:26
+#, no-c-format
+msgid "2: What material it is made from."
+msgstr ""
+
+#. code: l("3. ##BDo not spam/flood other players.##b This includes chat spam and spam by trade requests."),
+#: npc/functions/game-rules.txt:15
+#: npc/functions/game-rules.txt~:15
+#, no-c-format
+msgid "3. ##BDo not spam/flood other players.##b This includes chat spam and spam by trade requests."
+msgstr ""
+
+#. code: dispbottom col(l("30 seconds remaining."), 1);
+#: npc/001-2-43/core.txt~:123
+#: npc/001-2-43/core.txt:123
+#, no-c-format
+msgid "30 seconds remaining."
+msgstr ""
+
+#. code: l("3: Which colorants can dye it."),
+#: npc/001-1/calypsan.txt:27
+#, no-c-format
+msgid "3: Which colorants can dye it."
+msgstr ""
+
+#. code: l("4. ##BSpeak only English in public areas.##b You can speak whatever language you want through whispers or whenever everyone in the area can speak said language."),
+#: npc/functions/game-rules.txt:16
+#: npc/functions/game-rules.txt~:16
+#, no-c-format
+msgid "4. ##BSpeak only English in public areas.##b You can speak whatever language you want through whispers or whenever everyone in the area can speak said language."
+msgstr ""
+
+#. code: l("4: How many cards your item can contain."),
+#: npc/001-1/calypsan.txt:28
+#, no-c-format
+msgid "4: How many cards your item can contain."
+msgstr ""
+
+#. code: select(l("5 Piberries Infusions"));
+#: npc/001-2-26/ivan.txt:20
+#, no-c-format
+msgid "5 Piberries Infusions"
+msgstr ""
+
+#. code: l("5 boxes... Alright, @@ are my speciality!", getitemlink(PiberriesInfusion)),
+#: npc/001-2-26/ivan.txt:23
+#, no-c-format
+msgid "5 boxes... Alright, @@ are my speciality!"
+msgstr ""
+
+#. code: l("5. ##BDo not beg others##b for money, items or favours of any kind. If you want to ask for something, do it politely and only once. Try not to annoy other players."),
+#: npc/functions/game-rules.txt~:17
+#: npc/functions/game-rules.txt:17
+#, no-c-format
+msgid "5. ##BDo not beg others##b for money, items or favours of any kind. If you want to ask for something, do it politely and only once. Try not to annoy other players."
+msgstr ""
+
+#. code: l("6. ##BDo not multibox.##b You are not allowed to engage in combat while controlling more than one character at a time."),
+#: npc/functions/game-rules.txt~:18
+#: npc/functions/game-rules.txt:18
+#, no-c-format
+msgid "6. ##BDo not multibox.##b You are not allowed to engage in combat while controlling more than one character at a time."
+msgstr ""
+
+#. code: dispbottom col(l("60 seconds remaining."), 1);
+#: npc/001-2-43/core.txt:116
+#: npc/001-2-43/core.txt~:116
+#, no-c-format
+msgid "60 seconds remaining."
+msgstr ""
+
+#. code: mesn "7";
+#: npc/functions/casino.txt:36
+#: npc/functions/casino.txt~:36
+#, no-c-format
+msgid "7"
+msgstr ""
+
+#. code: l("7. ##BFollow the [@@https://policies.themanaworld.org/tsc|TMW Social Convention@@]##b (TSC)."),
+#: npc/functions/game-rules.txt~:19
+#: npc/functions/game-rules.txt:19
+#, no-c-format
+msgid "7. ##BFollow the [@@https://policies.themanaworld.org/tsc|TMW Social Convention@@]##b (TSC)."
+msgstr ""
+
+#. code: dispbottom col(l("90 seconds remaining."), 1);
+#: npc/001-2-43/core.txt:109
+#: npc/001-2-43/core.txt~:109
+#, no-c-format
+msgid "90 seconds remaining."
+msgstr ""
+
+#. code: l("<--- I am with stupid.");
+#: npc/020-1/harper.txt~:11
+#: npc/020-1/harper.txt:11
+#, no-c-format
+msgid "<--- I am with stupid."
+msgstr ""
+
+#. code: 367: <MSG>2949</MSG>
+#: conf/messages.conf:382
+msgid "<MSG>2949</MSG>"
+msgstr ""
+
+#. code: 368: <MSG>2950</MSG>
+#: conf/messages.conf:383
+msgid "<MSG>2950</MSG>"
+msgstr ""
+
+#. code: 544: <MSG>3455</MSG>
+#: conf/messages.conf:509
+msgid "<MSG>3455</MSG>"
+msgstr ""
+
+#. code: 545: <MSG>3456,%d</MSG>
+#: conf/messages.conf:510
+msgid "<MSG>3456,%d</MSG>"
+msgstr ""
+
+#. code: l("=(");
+#: npc/020-2-20/riskim.txt:28
+#: npc/020-2-20/riskim.txt~:28
+#, no-c-format
+msgid "=("
+msgstr ""
+
+#. code: mesn "???";
+#: npc/001-1/sophialla.txt~:64
+#: npc/001-1/sophialla.txt:64
+#, no-c-format
+msgid "???"
+msgstr ""
+
+#. code: npctalk3 l("???: Hey! Is someone there? Please, help, it's so dark down here!");
+#: npc/001-1/manhole.txt:36
+#, no-c-format
+msgid "???: Hey! Is someone there? Please, help, it's so dark down here!"
+msgstr ""
+
+#. code: assert(l("@@") == "@@", "@@");
+#. code: message strcharinfo(0), l("@@", .@color_name$);
+#. code: message strcharinfo(0), l("@@", .@style_name$);
+#. code: assert(l("@@", "") == "", "@@, ");
+#: npc/test/test1.txt:68
+#: npc/functions/barber.txt~:19
+#: npc/functions/barber.txt:19
+#: npc/test/test1.txt:69
+#: npc/functions/barber.txt:22
+#: npc/functions/barber.txt~:22
+#, no-c-format
+msgid "@@"
+msgstr ""
+
+#. code: assert(l("@@ @@ @@", "this", "is", "test") == "this is test", "@@ @@ @@, this, is, test");
+#: npc/test/test1.txt:70
+#, no-c-format
+msgid "@@ @@ @@"
+msgstr ""
+
+#. code: l("@@ skillfully cuts the bread in half, throws the ingredients in air, and they land in the sandwich!", .name$),
+#: npc/008-2-16/yannika.txt:231
+#: npc/008-2-16/yannika.txt~:231
+#, no-c-format
+msgid "@@ skillfully cuts the bread in half, throws the ingredients in air, and they land in the sandwich!"
+msgstr ""
+
+#. code: l("@@ waves of dummies, you know how that ends.", .maxWaves),
+#: npc/001-2-36/hector.txt~:222
+#: npc/001-2-36/hector.txt:222
+#, no-c-format
+msgid "@@ waves of dummies, you know how that ends."
+msgstr ""
+
+#. code: npctalk3 l("@@!", .@time$);
+#: npc/012-3-0/parua.txt~:86
+#, no-c-format
+msgid "@@!"
+msgstr ""
+
+#. code: mesc l("@@/@@ pages used.", array_entries(MASTERBOOK_SKILL), MASTERBOOK_PAGES);
+#: npc/items/master_skillbook.txt~:102
+#: npc/items/master_skillbook.txt:104
+#, no-c-format
+msgid "@@/@@ pages used."
+msgstr ""
+
+#. code: mesq lg("@@? Welcome my dear!", "@@? Welcome my dear!", strcharinfo(0));
+#: npc/000-1/sapartan.txt:14
+#, no-c-format
+msgid "@@? Welcome my dear!#0"
+msgstr ""
+
+#. code: mesq lg("@@? Welcome my dear!", "@@? Welcome my dear!", strcharinfo(0));
+#: npc/000-1/sapartan.txt:14
+#, no-c-format
+msgid "@@? Welcome my dear!#1"
+msgstr ""
+
+#. code: //mes l("@discord allows you to setup Discord integration settings.");
+#: npc/001-2-5/tutorial.txt:227
+#, no-c-format
+msgid "@discord allows you to setup Discord integration settings."
+msgstr ""
+
+#. code: 279: @request sent.
+#: conf/messages.conf:288
+msgid "@request sent."
+msgstr ""
+
+#. code: //mes l("@resyncall is the more powerful version of @resync. It'll reload everything, even the clouds if needed.");
+#: npc/001-2-5/tutorial.txt:230
+#, no-c-format
+msgid "@resyncall is the more powerful version of @resync. It'll reload everything, even the clouds if needed."
+msgstr ""
+
+#. code: //mes l("@toevent will warp you to event island, if an event is happening, of course.");
+#: npc/001-2-5/tutorial.txt:226
+#, no-c-format
+msgid "@toevent will warp you to event island, if an event is happening, of course."
+msgstr ""
+
+#. code: //mes l("@ucp allows you to manage your account, eg. recover lost email.");
+#: npc/001-2-5/tutorial.txt:228
+#, no-c-format
+msgid "@ucp allows you to manage your account, eg. recover lost email."
+msgstr ""
+
+#. code: l("A %s or a %s?", getitemlink(.QUESTPRIZES[0]) , getitemlink(.QUESTPRIZES[1]));
+#: npc/008-1-1/galimatia.txt~:384
+#: npc/008-1-1/galimatia.txt:384
+#, no-c-format
+msgid "A %s or a %s?"
+msgstr ""
+
+#. code: mesq l("A %s pretty please.", getitemlink(SeafoodPlate));
+#: npc/008-2-16/yannika.txt:398
+#: npc/008-2-16/yannika.txt~:398
+#: npc/008-2-16/yannika.txt~:421
+#: npc/008-2-16/yannika.txt:346
+#: npc/008-2-16/yannika.txt~:346
+#: npc/008-2-16/yannika.txt:421
+#, no-c-format
+msgid "A %s pretty please."
+msgstr ""
+
+#. code: l("A %s?!? Cool!!!", getitemname(.QUESTPRIZES[1]))
+#: npc/008-1-1/galimatia.txt:387
+#: npc/008-1-1/galimatia.txt~:387
+#, no-c-format
+msgid "A %s?!? Cool!!!"
+msgstr ""
+
+#. code: 120: A GM has discharged you from jail.
+#: conf/messages.conf:141
+msgid "A GM has discharged you from jail."
+msgstr ""
+
+#. code: l("A band of adventurers formed in Argaes from those who had lost their homes and families. They visited the three permanent viro settlements: Tulimshar, Hurnscald and Nivalis."),
+#: npc/001-2-6/books.txt:327
+#: npc/001-2-6/books.txt~:327
+#, no-c-format
+msgid "A band of adventurers formed in Argaes from those who had lost their homes and families. They visited the three permanent viro settlements: Tulimshar, Hurnscald and Nivalis."
+msgstr ""
+
+#. code: l("A bandit hood."),
+#: npc/001-3-2/henry.txt:102
+#: npc/001-3-2/henry.txt~:102
+#, no-c-format
+msgid "A bandit hood."
+msgstr ""
+
+#. code: mesc l("A card will be flipped, you'll need to decide if next flip will be HIGHER or LOWER.");
+#: npc/functions/casino.txt~:157
+#: npc/functions/casino.txt:157
+#, no-c-format
+msgid "A card will be flipped, you'll need to decide if next flip will be HIGHER or LOWER."
+msgstr ""
+
+#. code: mesq l("A cookie!");
+#: npc/001-1/cookiemaster.txt:31
+#, no-c-format
+msgid "A cookie!"
+msgstr ""
+
+#. code: l("A critical hit deals added damage and disregards defense. A critical always hit, although it can be blocked just fine."),
+#: npc/001-2-5/tutorial.txt:87
+#, no-c-format
+msgid "A critical hit deals added damage and disregards defense. A critical always hit, although it can be blocked just fine."
+msgstr ""
+
+#. code: l("A desert worm is probably the largest creature you will ever see, larger even than most dragons. It spans a good twenty chains (or six box tosses if you're used to the Imperial system) in length, has a thick, rubbery skin, and teeth as long as my legs."),
+#: npc/008-2-2/kfahr.txt~:284
+#: npc/008-2-2/kfahr.txt:284
+#, no-c-format
+msgid "A desert worm is probably the largest creature you will ever see, larger even than most dragons. It spans a good twenty chains (or six box tosses if you're used to the Imperial system) in length, has a thick, rubbery skin, and teeth as long as my legs."
+msgstr ""
+
+#. code: l("A fancy hat."),
+#: npc/001-3-2/henry.txt:95
+#: npc/001-3-2/henry.txt~:95
+#, no-c-format
+msgid "A fancy hat."
+msgstr ""
+
+#. code: l("A few minutes passed, and suddenly I was practically surrounded by a dozen or more of these living trees!"));
+#: npc/008-1/jack.txt:72
+#, no-c-format
+msgid "A few minutes passed, and suddenly I was practically surrounded by a dozen or more of these living trees!"
+msgstr ""
+
+#. code: l("A great city, eventually to become larger than the cities of Ancea, rose on the coast of Aemil. This city was named Esperia."),
+#: npc/001-2-6/books.txt~:160
+#: npc/001-2-6/books.txt:160
+#, no-c-format
+msgid "A great city, eventually to become larger than the cities of Ancea, rose on the coast of Aemil. This city was named Esperia."
+msgstr ""
+
+#. code: l("A headache hits you and you lose your concentration.");
+#: npc/001-1/enora.txt~:98
+#: npc/001-1/enora.txt:98
+#, no-c-format
+msgid "A headache hits you and you lose your concentration."
+msgstr ""
+
+#. code: l("A large tree was found in a deep cave underneath the island of Candor. Despise the darkness of the cave and absence of leaves, the tree grew strong. It gave light off itself and its energy empowered the wizards."),
+#: npc/001-2-6/books.txt:291
+#: npc/001-2-6/books.txt~:291
+#, no-c-format
+msgid "A large tree was found in a deep cave underneath the island of Candor. Despise the darkness of the cave and absence of leaves, the tree grew strong. It gave light off itself and its energy empowered the wizards."
+msgstr ""
+
+#. code: l("A legion armor."),
+#: npc/001-3-2/henry.txt:100
+#: npc/001-3-2/henry.txt~:100
+#, no-c-format
+msgid "A legion armor."
+msgstr ""
+
+#. code: mesc l("A minimum of %d players at the time of start is required!", .MIN_PLAYERS), 1;
+#: npc/012-3-0/parua.txt~:143
+#: npc/012-3-0/parua.txt~:134
+#, no-c-format
+msgid "A minimum of %d players at the time of start is required!"
+msgstr ""
+
+#. code: mesq l("A popular designer and inventor. A lot of buildings follow their architectonic drawings.");
+#: npc/020-1/bodyguard.txt:30
+#: npc/020-1/bodyguard.txt~:28
+#, no-c-format
+msgid "A popular designer and inventor. A lot of buildings follow their architectonic drawings."
+msgstr ""
+
+#. code: l("A rabbit!"),
+#: npc/001-1/rumly.txt:107
+#, no-c-format
+msgid "A rabbit!"
+msgstr ""
+
+#. code: l("A santa hat."),
+#: npc/001-3-2/henry.txt~:98
+#: npc/001-3-2/henry.txt:98
+#, no-c-format
+msgid "A santa hat."
+msgstr ""
+
+#. code: l("A shemagh or a shawl."),
+#: npc/001-3-2/henry.txt:96
+#: npc/001-3-2/henry.txt~:96
+#, no-c-format
+msgid "A shemagh or a shawl."
+msgstr ""
+
+#. code: switch (select(l("A skill? That sounds useful!"),
+#: npc/001-2-36/hector.txt:296
+#: npc/001-2-36/hector.txt~:296
+#, no-c-format
+msgid "A skill? That sounds useful!"
+msgstr ""
+
+#. code: switch (select(l("A small lie is really just a fib, and I could really use some cash..."),
+#: npc/001-1/trees.txt:73
+#, no-c-format
+msgid "A small lie is really just a fib, and I could really use some cash..."
+msgstr ""
+
+#. code: l("A stat card works on different pieces of equipment."),
+#: npc/001-2-27/don.txt:20
+#, no-c-format
+msgid "A stat card works on different pieces of equipment."
+msgstr ""
+
+#. code: mesc l("A strange voice seems to be calling out your name.");
+#: npc/001-1/sophialla.txt:65
+#: npc/001-1/sophialla.txt~:65
+#, no-c-format
+msgid "A strange voice seems to be calling out your name."
+msgstr ""
+
+#. code: l("A sunny and hot day,"),
+#. code: mesq l("A sunny and hot day,");
+#: npc/functions/sailortalk.txt:25
+#: npc/000-1/astapolos.txt:105
+#: npc/001-1/devis.txt:25
+#, no-c-format
+msgid "A sunny and hot day,"
+msgstr ""
+
+#. code: l("A top hat."),
+#: npc/001-3-2/henry.txt~:99
+#: npc/001-3-2/henry.txt:99
+#, no-c-format
+msgid "A top hat."
+msgstr ""
+
+#. code: dispbottom l("A treasure is burried in @@, (@@, @@)", ShovelQuests_AssignedMAP$, ShovelQuests_AssignedX, ShovelQuests_AssignedY);
+#: db/re/item_db.conf:1240
+#, no-c-format
+msgid "A treasure is burried in @@, (@@, @@)"
+msgstr ""
+
+#. code: l("A week ago, I was going to chop down one of those twigleaf trees in the forest to the southwest."),
+#: npc/008-1/jack.txt:37
+#, no-c-format
+msgid "A week ago, I was going to chop down one of those twigleaf trees in the forest to the southwest."
+msgstr ""
+
+#. code: l("A young apprentice called Chelios might be waiting outside, speak to him, and return the package to me.");
+#: npc/001-1/enora.txt~:156
+#: npc/001-1/enora.txt:156
+#, no-c-format
+msgid "A young apprentice called Chelios might be waiting outside, speak to him, and return the package to me."
+msgstr ""
+
+#. code: mesc l("A young girl looks at you in tears.");
+#: npc/008-1/rossy.txt~:97
+#: npc/008-1/rossy.txt:97
+#, no-c-format
+msgid "A young girl looks at you in tears."
+msgstr ""
+
+#. code: l("A'ight, one more can't hurt, eh?");
+#: npc/008-2-2/kfahr.txt:227
+#: npc/008-2-2/kfahr.txt~:227
+#, no-c-format
+msgid "A'ight, one more can't hurt, eh?"
+msgstr ""
+
+#. code: l("A-hoy matey!"));
+#. code: else if (.@rand == 2) npctalk3 l("A-hoy matey!");
+#. code: if (.@rand == 5) npctalkonce(l("A-hoy matey!"));
+#: npc/functions/generic-text.txt:54
+#: npc/001-1/devis.txt:30
+#: npc/functions/sailortalk.txt:31
+#, no-c-format
+msgid "A-hoy matey!"
+msgstr ""
+
+#. code: 1263: ATK: %d - MATK: %d~%d
+#: conf/messages.conf:1271
+msgid "ATK: %d - MATK: %d~%d"
+msgstr ""
+
+#. code: npctalk3 l("Aaaaaahhhhhh!");
+#: npc/000-1/silvio.txt:170
+#, no-c-format
+msgid "Aaaaaahhhhhh!"
+msgstr ""
+
+#. code: l("Aaah!"),
+#: npc/008-1/hinnak.txt:200
+#: npc/008-2-6/alan.txt:211
+#, no-c-format
+msgid "Aaah!"
+msgstr ""
+
+#. code: l("Aaah, magnificent!");
+#: npc/008-2-2/kfahr.txt:236
+#: npc/008-2-2/kfahr.txt~:236
+#, no-c-format
+msgid "Aaah, magnificent!"
+msgstr ""
+
+#. code: 012-1,99,64,0 script Aahna NPC_AAHNA,{
+#: npc/012-1/aahna.txt~:7
+#: npc/012-1/aahna.txt:7
+#, no-c-format
+msgid "Aahna"
+msgstr ""
+
+#. code: l("Able to write a poem"),
+#: npc/001-2-6/books.txt~:92
+#: npc/001-2-6/books.txt:92
+#, no-c-format
+msgid "Able to write a poem"
+msgstr ""
+
+#. code: mesc(l("Aboard stand sailors trying to communicate with you."), 9);
+#: npc/000-0/sailors.txt:27
+#: npc/000-0/sailors.txt~:27
+#, no-c-format
+msgid "Aboard stand sailors trying to communicate with you."
+msgstr ""
+
+#. code: l("Abort");
+#. code: l("Abort") + " ["+l("Change task")+"]";
+#. code: menuimage("actions/abort", l("Abort")),
+#: npc/functions/bank.txt:202
+#: npc/functions/bank.txt~:202
+#: npc/functions/bank.txt~:226
+#: npc/commands/scheduled-broadcasts.txt:161
+#: npc/commands/scheduled-broadcasts.txt~:161
+#: npc/commands/debug-skill.txt:16
+#: npc/functions/bank.txt:172
+#: npc/functions/bank.txt:226
+#: npc/commands/debug.txt:23
+#: npc/commands/debug.txt~:23
+#: npc/functions/bank.txt~:172
+#, no-c-format
+msgid "Abort"
+msgstr ""
+
+#. code: l("Abort!"),
+#: npc/008-1/confused-tree.txt~:39
+#: npc/008-1/confused-tree.txt:39
+#, no-c-format
+msgid "Abort!"
+msgstr ""
+
+#. code: rif(getq(ShipQuests_ArpanMoney) == 2 && islegacyaccount(), l("About my my old clothes...")), L_LegacyClothes,
+#: npc/000-2-1/arpan.txt:160
+#: npc/000-2-1/arpan.txt~:160
+#, no-c-format
+msgid "About my my old clothes..."
+msgstr ""
+
+#. code: mesq l("About the Legion of Aemil, I'm not sure about them, frankly.");
+#: npc/000-2-3/sailors.txt:28
+#, no-c-format
+msgid "About the Legion of Aemil, I'm not sure about them, frankly."
+msgstr ""
+
+#. code: mesc l("Accept quest?"), 1;
+#: npc/020-2-34/donutello.txt~:59
+#: npc/020-2-34/donutello.txt:59
+#, no-c-format
+msgid "Accept quest?"
+msgstr ""
+
+#. code: mesc l("Accept request?");
+#: npc/functions/bank.txt~:262
+#: npc/functions/bank.txt~:283
+#: npc/functions/bank.txt:262
+#: npc/functions/bank.txt:283
+#, no-c-format
+msgid "Accept request?"
+msgstr ""
+
+#. code: mesc l("Accept this quest?"), 3;
+#: npc/001-3-2/henry.txt:61
+#: npc/001-3-2/henry.txt:255
+#: npc/001-3-2/henry.txt~:152
+#: npc/001-3-2/henry.txt:152
+#: npc/001-3-2/henry.txt~:61
+#: npc/001-3-2/henry.txt~:255
+#, no-c-format
+msgid "Accept this quest?"
+msgstr ""
+
+#. code: mesc l("Accept this request?"), 1;
+#: npc/008-1/crane.txt:43
+#: npc/008-1/crane.txt~:43
+#: npc/008-1/snarfles.txt~:48
+#: npc/008-1/snarfles.txt:48
+#, no-c-format
+msgid "Accept this request?"
+msgstr ""
+
+#. code: l("Accepted the quest"), 3,
+#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt:22
+#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt~:22
+#, no-c-format
+msgid "Accepted the quest"
+msgstr ""
+
+#. code: l("Accepted to help Rossy"), 7,
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:22
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:24
+#, no-c-format
+msgid "Accepted to help Rossy"
+msgstr ""
+
+#. code: mesc l("Achooo!");
+#: npc/008-1/rossy.txt:84
+#: npc/008-1/rossy.txt:336
+#: npc/008-1/rossy.txt~:336
+#: npc/008-1/rossy.txt~:84
+#, no-c-format
+msgid "Achooo!"
+msgstr ""
+
+#. code: 554: Acolyte
+#: conf/messages.conf:524
+msgid "Acolyte"
+msgstr ""
+
+#. code: Name: "Acorn"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Acorn"
+msgstr ""
+
+#. code: Name: "Acorn Flour"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Acorn Flour"
+msgstr ""
+
+#. code: lg("Actually Gugli asked me if I would help you bring him some of your boxes."), -,
+#: npc/000-1/gulukan.txt:49
+#, no-c-format
+msgid "Actually Gugli asked me if I would help you bring him some of your boxes.#0"
+msgstr ""
+
+#. code: lg("Actually Gugli asked me if I would help you bring him some of your boxes."), -,
+#: npc/000-1/gulukan.txt:49
+#, no-c-format
+msgid "Actually Gugli asked me if I would help you bring him some of your boxes.#1"
+msgstr ""
+
+#. code: l("Actually I'm lost. Sorry.");
+#: npc/012-1/tiki.txt~:31
+#: npc/012-1/tiki.txt:31
+#, no-c-format
+msgid "Actually I'm lost. Sorry."
+msgstr ""
+
+#. code: l("Actually, I am after your Stew recipe!"),
+#: npc/008-1-1/morcant.txt~:16
+#: npc/008-1-1/morcant.txt:16
+#, no-c-format
+msgid "Actually, I am after your Stew recipe!"
+msgstr ""
+
+#. code: lg("Actually, I came here to work on my task.");
+#: npc/000-1/astapolos.txt:26
+#, no-c-format
+msgid "Actually, I came here to work on my task.#0"
+msgstr ""
+
+#. code: lg("Actually, I came here to work on my task.");
+#: npc/000-1/astapolos.txt:26
+#, no-c-format
+msgid "Actually, I came here to work on my task.#1"
+msgstr ""
+
+#. code: mesq l("Actually, I could try to repair some of your items. These cannot be traded and have weaker status than normal items =/");
+#: npc/012-2-2/sorfina.txt~:168
+#, no-c-format
+msgid "Actually, I could try to repair some of your items. These cannot be traded and have weaker status than normal items =/"
+msgstr ""
+
+#. code: l("Actually, I have an in-depth knowledge of this type of life.");
+#: npc/000-1/gugli.txt:56
+#, no-c-format
+msgid "Actually, I have an in-depth knowledge of this type of life."
+msgstr ""
+
+#. code: mesq l("Actually, I see you have some really torn %s.", getitemlink(ClothesPack));
+#: npc/012-2-2/sorfina.txt:18
+#: npc/012-2-2/sorfina.txt~:152
+#, no-c-format
+msgid "Actually, I see you have some really torn %s."
+msgstr ""
+
+#. code: l("Actually, I wanted to ask you something."),
+#: npc/001-3-2/henry.txt~:154
+#: npc/001-3-2/henry.txt:154
+#, no-c-format
+msgid "Actually, I wanted to ask you something."
+msgstr ""
+
+#. code: lg("Actually, I was here to help you with those boxes. Can I bring one of them back to Gugli?");
+#: npc/000-1/astapolos.txt:56
+#, no-c-format
+msgid "Actually, I was here to help you with those boxes. Can I bring one of them back to Gugli?#0"
+msgstr ""
+
+#. code: lg("Actually, I was here to help you with those boxes. Can I bring one of them back to Gugli?");
+#: npc/000-1/astapolos.txt:56
+#, no-c-format
+msgid "Actually, I was here to help you with those boxes. Can I bring one of them back to Gugli?#1"
+msgstr ""
+
+#. code: l("Actually, I would like to learn some recipes."),
+#: npc/012-1/tiki.txt~:30
+#: npc/012-1/tiki.txt:30
+#, no-c-format
+msgid "Actually, I would like to learn some recipes."
+msgstr ""
+
+#. code: l("Actually, Rossy told me to deliver a potion to you.");
+#: npc/020-2-30/david.txt:21
+#: npc/020-2-30/david.txt~:21
+#, no-c-format
+msgid "Actually, Rossy told me to deliver a potion to you."
+msgstr ""
+
+#. code: l("Actually, it's been a long day."),
+#: npc/008-1/hinnak.txt:167
+#, no-c-format
+msgid "Actually, it's been a long day."
+msgstr ""
+
+#. code: l("Actually, lets do the tutorial."),
+#: npc/000-2-3/nard.txt~:250
+#: npc/000-2-3/nard.txt:250
+#, no-c-format
+msgid "Actually, lets do the tutorial."
+msgstr ""
+
+#. code: mesc(l("Actually, nevermind. My memory is still too foggy to remember this.")); // FIXME: suddenly changes from plural second person to singular first person ("My" memory)
+#: npc/000-0-1/narrator.txt:142
+#: npc/000-0-1/narrator.txt~:142
+#, no-c-format
+msgid "Actually, nevermind. My memory is still too foggy to remember this."
+msgstr ""
+
+#. code: lg("Actually, please don't. I do this out of the goodness of my heart.");
+#: npc/008-2-4/olana.txt~:172
+#: npc/008-2-4/olana.txt:172
+#, no-c-format
+msgid "Actually, please don't. I do this out of the goodness of my heart.#0"
+msgstr ""
+
+#. code: lg("Actually, please don't. I do this out of the goodness of my heart.");
+#: npc/008-2-4/olana.txt~:172
+#: npc/008-2-4/olana.txt:172
+#, no-c-format
+msgid "Actually, please don't. I do this out of the goodness of my heart.#1"
+msgstr ""
+
+#. code: mesq l("Actually, the food quality here is horrible. I'm glad I'm undead or I would not eat here.");
+#: npc/009-2-3/chef.txt~:32
+#: npc/009-2-3/chef.txt:32
+#, no-c-format
+msgid "Actually, the food quality here is horrible. I'm glad I'm undead or I would not eat here."
+msgstr ""
+
+#. code: mesq l("Actually, there is an ex-legion member whose daughter used to play nearby... How was she called? Mona I think?");
+#: npc/001-1/sophialla.txt:48
+#: npc/001-1/sophialla.txt~:48
+#, no-c-format
+msgid "Actually, there is an ex-legion member whose daughter used to play nearby... How was she called? Mona I think?"
+msgstr ""
+
+#. code: mesq l("Actually, you just took a bounty, right?");
+#: npc/001-2-22/peter.txt:190
+#: npc/000-2-1/peter.txt:190
+#, no-c-format
+msgid "Actually, you just took a bounty, right?"
+msgstr ""
+
+#. code: mesq l("Actually. I am thinking in sending you in a... special mission.");
+#: npc/001-2-39/qanon.txt~:101
+#: npc/001-2-39/qanon.txt:101
+#, no-c-format
+msgid "Actually. I am thinking in sending you in a... special mission."
+msgstr ""
+
+#. code: mesq l("Actually... Do you know why the ");
+#: npc/012-2-1/jessie.txt~:13
+#, no-c-format
+msgid "Actually... Do you know why the "
+msgstr ""
+
+#. code: mesq l("Actually... Do you know why the Piou crossed the road?");
+#: npc/012-2-1/jessie.txt:13
+#, no-c-format
+msgid "Actually... Do you know why the Piou crossed the road?"
+msgstr ""
+
+#. code: mesq l("Actually... I don't remember. I'm not sure why.");
+#: npc/008-3-0/juliet.txt:628
+#: npc/008-3-0/juliet.txt~:629
+#, no-c-format
+msgid "Actually... I don't remember. I'm not sure why."
+msgstr ""
+
+#. code: mesq l("Actually... No. Have been too afraid of it tasting foul.");
+#: npc/008-1/snarfles.txt:74
+#: npc/008-1/crane.txt~:69
+#: npc/008-1/snarfles.txt~:74
+#: npc/008-1/crane.txt:69
+#, no-c-format
+msgid "Actually... No. Have been too afraid of it tasting foul."
+msgstr ""
+
+#. code: l("Actually... Wouldn't now be a good time to wake up?"));
+#: npc/000-0-1/narrator.txt:106
+#: npc/000-0-1/narrator.txt~:106
+#, no-c-format
+msgid "Actually... Wouldn't now be a good time to wake up?"
+msgstr ""
+
+#. code: menuimage("actions/add", l("Add a new line")),
+#: npc/commands/motd.txt:145
+#, no-c-format
+msgid "Add a new line"
+msgstr ""
+
+#. code: case 5: return l("Administrator");
+#: npc/functions/faction.txt~:31
+#: npc/functions/faction.txt:31
+#, no-c-format
+msgid "Administrator"
+msgstr ""
+
+#. code: case 5: return l("Admiral");
+#: npc/functions/faction.txt:20
+#, no-c-format
+msgid "Admiral"
+msgstr ""
+
+#. code: 020-1,272,138,0 script Adrian NPC_ADRIAN,{
+#: npc/020-1/adrian.txt~:8
+#: npc/020-1/adrian.txt:8
+#, no-c-format
+msgid "Adrian"
+msgstr ""
+
+#. code: Name: "Adventurer's Soul"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Adventurer's Soul"
+msgstr ""
+
+#. code: l("Aemil was once a magnificent land unknown to us all."),
+#: npc/001-2-6/books.txt:151
+#: npc/001-2-6/books.txt~:151
+#, no-c-format
+msgid "Aemil was once a magnificent land unknown to us all."
+msgstr ""
+
+#. code: l("Aemilean Era. Tulimshar, Hurnscald and Nivalis held power of their surrounding lands, except for the Land Of Fire and Keshlam City."),
+#: npc/001-2-6/books.txt:288
+#: npc/001-2-6/books.txt~:288
+#, no-c-format
+msgid "Aemilean Era. Tulimshar, Hurnscald and Nivalis held power of their surrounding lands, except for the Land Of Fire and Keshlam City."
+msgstr ""
+
+#. code: "-- " + l("Aesop"));
+#: npc/001-2-6/books.txt:39
+#: npc/001-2-6/books.txt~:39
+#, no-c-format
+msgid "Aesop"
+msgstr ""
+
+#. code: l("After I chopped off a few branches, the whole tree started to move!"),
+#: npc/008-1/jack.txt:55
+#, no-c-format
+msgid "After I chopped off a few branches, the whole tree started to move!"
+msgstr ""
+
+#. code: l("After I shook it off and struck the tree again with my axe, another branch hit me!"),
+#: npc/008-1/jack.txt:42
+#, no-c-format
+msgid "After I shook it off and struck the tree again with my axe, another branch hit me!"
+msgstr ""
+
+#. code: l("After a few attempts I couldn't take it anymore, so I had myself be pulled up again. It took me a while to recover and to tell the tale. We talked about what could be done, but no-one had an idea.");
+#: npc/008-2-2/kfahr.txt:528
+#: npc/008-2-2/kfahr.txt~:528
+#, no-c-format
+msgid "After a few attempts I couldn't take it anymore, so I had myself be pulled up again. It took me a while to recover and to tell the tale. We talked about what could be done, but no-one had an idea."
+msgstr ""
+
+#. code: dispbottom(l("After a tiring, yet fast travel by ship, you arrive at %s.", l("Woodlands")));
+#: npc/000-0-1/narrator.txt:111
+#, no-c-format
+msgid "After a tiring, yet fast travel by ship, you arrive at %s."
+msgstr ""
+
+#. code: dispbottom(l("After a tiring, yet fast, travel by Koga, you arrive at %s.", l("Woodlands")));
+#: npc/000-0-1/narrator.txt~:111
+#, no-c-format
+msgid "After a tiring, yet fast, travel by Koga, you arrive at %s."
+msgstr ""
+
+#. code: dispbottom l("After a tiring, yet fast, travel by Koga, you arrive at @@.", l("Woodlands"));
+#: npc/001-1/koga.txt:27
+#: npc/001-1/koga.txt~:27
+#, no-c-format
+msgid "After a tiring, yet fast, travel by Koga, you arrive at @@."
+msgstr ""
+
+#. code: l("After all this time, it was still there!"),
+#: npc/001-1/qonan.txt~:84
+#: npc/001-1/qonan.txt:84
+#, no-c-format
+msgid "After all this time, it was still there!"
+msgstr ""
+
+#. code: lg("After all, this is the Legion of Aemil! You want to be a great warrior? We'll make you one here!"),
+#: npc/001-2-33/lozerk.txt:69
+#: npc/001-2-33/lozerk.txt~:69
+#, no-c-format
+msgid "After all, this is the Legion of Aemil! You want to be a great warrior? We'll make you one here!#0"
+msgstr ""
+
+#. code: lg("After all, this is the Legion of Aemil! You want to be a great warrior? We'll make you one here!"),
+#: npc/001-2-33/lozerk.txt:69
+#: npc/001-2-33/lozerk.txt~:69
+#, no-c-format
+msgid "After all, this is the Legion of Aemil! You want to be a great warrior? We'll make you one here!#1"
+msgstr ""
+
+#. code: mesq l("After choosing your weapon, you also need to know how to use it.");
+#: npc/000-1/sapartan.txt:76
+#, no-c-format
+msgid "After choosing your weapon, you also need to know how to use it."
+msgstr ""
+
+#. code: mesc l("After completing a request, there'll be a cooldown, proportional to the difficulty.");
+#: npc/functions/bank.txt:254
+#: npc/functions/bank.txt~:254
+#, no-c-format
+msgid "After completing a request, there'll be a cooldown, proportional to the difficulty."
+msgstr ""
+
+#. code: l("After that, stay still and be patient, but also alert!");
+#: npc/001-2-4/books.txt:73
+#, no-c-format
+msgid "After that, stay still and be patient, but also alert!"
+msgstr ""
+
+#. code: l("After the Mana War, the Ancea continent was mostly destroyed. It would take years to nature start repairing the damage of the event."),
+#: npc/001-2-6/books.txt~:326
+#: npc/001-2-6/books.txt:326
+#, no-c-format
+msgid "After the Mana War, the Ancea continent was mostly destroyed. It would take years to nature start repairing the damage of the event."
+msgstr ""
+
+#. code: l("After this small overview of Artis, what do you think of our city?"),
+#: npc/001-1/enora.txt:195
+#: npc/001-1/enora.txt~:195
+#, no-c-format
+msgid "After this small overview of Artis, what do you think of our city?"
+msgstr ""
+
+#. code: l("After this war, the Raijin race was born. A race born of Magic. Viros encapsulated in a Mana storm and altered forever."),
+#: npc/001-2-6/books.txt:297
+#: npc/001-2-6/books.txt~:297
+#, no-c-format
+msgid "After this war, the Raijin race was born. A race born of Magic. Viros encapsulated in a Mana storm and altered forever."
+msgstr ""
+
+#. code: l("After you gathered your weapons, I will teach you how to use them."));
+#: npc/001-2-36/hector.txt:395
+#: npc/001-2-36/hector.txt~:395
+#, no-c-format
+msgid "After you gathered your weapons, I will teach you how to use them."
+msgstr ""
+
+#. code: mesq l("After you get them, please deliver them to my brilliant daughter, Rossy.");
+#: npc/008-2-4/olana.txt:249
+#: npc/008-2-4/olana.txt~:249
+#, no-c-format
+msgid "After you get them, please deliver them to my brilliant daughter, Rossy."
+msgstr ""
+
+#. code: l("After you have confirmed the negotiation, a window with a vertical split will appear. The left side are the items you intend to offer in trading. The right side are the items that the other citizen intends to offer in trading."),
+#: npc/001-2-5/tutorial.txt:180
+#, no-c-format
+msgid "After you have confirmed the negotiation, a window with a vertical split will appear. The left side are the items you intend to offer in trading. The right side are the items that the other citizen intends to offer in trading."
+msgstr ""
+
+#. code: l("Again, do you have what I need to make that?"),
+#: npc/008-1-1/galimatia.txt~:270
+#: npc/008-1-1/galimatia.txt:270
+#: npc/008-1-1/galimatia.txt:327
+#: npc/008-1-1/galimatia.txt~:327
+#, no-c-format
+msgid "Again, do you have what I need to make that?"
+msgstr ""
+
+#. code: l("Aggressors always know when they are in danger! Therefore, they are always on standby, attacking anyone who appears ahead."),
+#: npc/001-2-5/tutorial.txt:59
+#, no-c-format
+msgid "Aggressors always know when they are in danger! Therefore, they are always on standby, attacking anyone who appears ahead."
+msgstr ""
+
+#. code: 1270: Agi: %d (%d~%d)
+#: conf/messages.conf:1280
+msgid "Agi: %d (%d~%d)"
+msgstr ""
+
+#. code: mesq l("Agility greatly increases your attack speed and the chances of you dodging enemy hits.");
+#: npc/000-1/panels.txt:37
+#, no-c-format
+msgid "Agility greatly increases your attack speed and the chances of you dodging enemy hits."
+msgstr ""
+
+#. code: mesq l("Ah - Many thanks. Here, I'll return you a plate.");
+#: npc/008-2-16/yannika.txt:446
+#: npc/008-2-16/yannika.txt~:446
+#, no-c-format
+msgid "Ah - Many thanks. Here, I'll return you a plate."
+msgstr ""
+
+#. code: mesq l("Ah sure, it is a simple recipe, I could even make one for you and give you the recipe, but...");
+#: npc/008-1/crane.txt~:31
+#: npc/008-1/crane.txt:31
+#, no-c-format
+msgid "Ah sure, it is a simple recipe, I could even make one for you and give you the recipe, but..."
+msgstr ""
+
+#. code: mesc(l("Ah yes, our trusty friend, %s.", .@refName$));
+#: npc/000-0-1/narrator.txt:170
+#: npc/000-0-1/narrator.txt~:170
+#, no-c-format
+msgid "Ah yes, our trusty friend, %s."
+msgstr ""
+
+#. code: l("Ah yes... a warrior's drink!"),
+#: npc/008-2-2/kfahr.txt:223
+#: npc/008-2-2/kfahr.txt~:223
+#, no-c-format
+msgid "Ah yes... a warrior's drink!"
+msgstr ""
+
+#. code: mesq l("Ah! Are you the room service? I have some requests.");
+#: npc/020-2-24/kylian.txt~:30
+#: npc/020-2-24/kylian.txt:30
+#, no-c-format
+msgid "Ah! Are you the room service? I have some requests."
+msgstr ""
+
+#. code: l("Ah, I didn't have much sleep, it's possible.");
+#: npc/001-1/fexil.txt:65
+#, no-c-format
+msgid "Ah, I didn't have much sleep, it's possible."
+msgstr ""
+
+#. code: mesq l("Ah, good, you've brought one!");
+#: npc/008-2-16/yannika.txt:280
+#: npc/008-2-16/yannika.txt~:280
+#, no-c-format
+msgid "Ah, good, you've brought one!"
+msgstr ""
+
+#. code: l("Ah, its you again. Welcome back."),
+#: npc/001-3-2/henry.txt:145
+#: npc/001-3-2/henry.txt~:145
+#, no-c-format
+msgid "Ah, its you again. Welcome back."
+msgstr ""
+
+#. code: l("Ah, its you. Sophialla already informed me. I can help you to go to Woodland, but you also could do me a favor."),
+#: npc/001-3-2/henry.txt~:50
+#: npc/001-3-2/henry.txt:50
+#, no-c-format
+msgid "Ah, its you. Sophialla already informed me. I can help you to go to Woodland, but you also could do me a favor."
+msgstr ""
+
+#. code: mesq l("Ah, just in time. I asked Hocus' to send a letter. The deadline was coming up soon.");
+#: npc/020-2-30/david.txt~:26
+#, no-c-format
+msgid "Ah, just in time. I asked Hocus' to send a letter. The deadline was coming up soon."
+msgstr ""
+
+#. code: mesq l("Ah, just in time. I asked Hocus' to send a letter; the deadline was coming up soon.");
+#: npc/020-2-30/david.txt:26
+#, no-c-format
+msgid "Ah, just in time. I asked Hocus' to send a letter; the deadline was coming up soon."
+msgstr ""
+
+#. code: l("Ah, no, I'm not telling you to go away. Visits are always welcome, it gets lonely over time. But I don't have anything to offer you otherwise.");
+#: npc/012-2-2/sorfina.txt~:14
+#: npc/012-2-2/sorfina.txt:11
+#, no-c-format
+msgid "Ah, no, I'm not telling you to go away. Visits are always welcome, it gets lonely over time. But I don't have anything to offer you otherwise."
+msgstr ""
+
+#. code: l("Ah, seagulls. We are arriving."),
+#: npc/000-0-1/narrator.txt:67
+#: npc/000-0-1/narrator.txt~:67
+#, no-c-format
+msgid "Ah, seagulls. We are arriving."
+msgstr ""
+
+#. code: l("Ah, sorry. I make too many rhetorical questions, don't I?"),
+#: npc/000-0-1/narrator.txt~:100
+#: npc/000-0-1/narrator.txt:100
+#, no-c-format
+msgid "Ah, sorry. I make too many rhetorical questions, don't I?"
+msgstr ""
+
+#. code: l("Ah, that caught its attention! You should have seen that dragon roar, as it jumped to its feet and tried to find out who had soaped it! I rushed back to the water and made another bucket of soap water."),
+#: npc/008-2-2/kfahr.txt~:537
+#: npc/008-2-2/kfahr.txt:537
+#, no-c-format
+msgid "Ah, that caught its attention! You should have seen that dragon roar, as it jumped to its feet and tried to find out who had soaped it! I rushed back to the water and made another bucket of soap water."
+msgstr ""
+
+#. code: l("Ah, that..."),
+#: npc/008-2-2/kfahr.txt:427
+#: npc/008-2-2/kfahr.txt~:427
+#, no-c-format
+msgid "Ah, that..."
+msgstr ""
+
+#. code: l("Ah, the locals like keeping them as pets."),
+#: npc/001-1/salem.txt:148
+#, no-c-format
+msgid "Ah, the locals like keeping them as pets."
+msgstr ""
+
+#. code: l("Ah, too bad, I'll ask Yannika for more ideas, bye."),
+#: npc/012-1/tiki.txt:50
+#: npc/012-1/tiki.txt~:50
+#, no-c-format
+msgid "Ah, too bad, I'll ask Yannika for more ideas, bye."
+msgstr ""
+
+#. code: mesq l("Ah, uhm, erm. The Governor is busy arguing with the rest of the team.");
+#: npc/008-2-10/airlia.txt:22
+#: npc/008-2-10/airlia.txt~:22
+#, no-c-format
+msgid "Ah, uhm, erm. The Governor is busy arguing with the rest of the team."
+msgstr ""
+
+#. code: l("Ah, wait, we cannot trade anything without some developer. Go find one!");
+#: npc/020-1/mahoud.txt:11
+#: npc/020-1/mahoud.txt~:11
+#, no-c-format
+msgid "Ah, wait, we cannot trade anything without some developer. Go find one!"
+msgstr ""
+
+#. code: l("Ah, well, never mind.");
+#: npc/008-1/hinnak.txt:254
+#, no-c-format
+msgid "Ah, well, never mind."
+msgstr ""
+
+#. code: l("Ah, what am I thinking! Too many years in the desert make you a little suspicious of everyone and everything! Naah, I believe you.");
+#: npc/008-2-2/kfahr.txt~:709
+#: npc/008-2-2/kfahr.txt:709
+#, no-c-format
+msgid "Ah, what am I thinking! Too many years in the desert make you a little suspicious of everyone and everything! Naah, I believe you."
+msgstr ""
+
+#. code: l("Ah, whom did you bring here?"),
+#: npc/001-1/koga.txt:10
+#: npc/001-1/koga.txt~:10
+#, no-c-format
+msgid "Ah, whom did you bring here?"
+msgstr ""
+
+#. code: mesq l("Ah... Gugli... He's too young to understand our conversation.");
+#: npc/000-1/silvio.txt:59
+#, no-c-format
+msgid "Ah... Gugli... He's too young to understand our conversation."
+msgstr ""
+
+#. code: mesq l("Ah... I could use some Asparagus with Hollondaise now...");
+#: npc/008-1/snarfles.txt~:21
+#: npc/008-1/snarfles.txt:21
+#, no-c-format
+msgid "Ah... I could use some Asparagus with Hollondaise now..."
+msgstr ""
+
+#. code: l("Ah... Sorry, I forgot, again."),
+#: npc/001-1/enora.txt:214
+#: npc/001-1/enora.txt~:214
+#, no-c-format
+msgid "Ah... Sorry, I forgot, again."
+msgstr ""
+
+#. code: mesq l("Ah... Then maybe you should summon a monster to your aid, or hire a mercenary.");
+#: npc/020-2-28/pauline.txt:27
+#: npc/020-2-28/pauline.txt~:27
+#, no-c-format
+msgid "Ah... Then maybe you should summon a monster to your aid, or hire a mercenary."
+msgstr ""
+
+#. code: l("Aha, but Kfahr doesn't die quite so easily. What happened was this: Me and Arvek charged towards that thing, slashing and stabbing, but our blows would just glance off. The beast roared and just slid by us, slapping us to the side with its fins like maggots, knocking us to the ground."),
+#: npc/008-2-2/kfahr.txt:318
+#: npc/008-2-2/kfahr.txt~:318
+#, no-c-format
+msgid "Aha, but Kfahr doesn't die quite so easily. What happened was this: Me and Arvek charged towards that thing, slashing and stabbing, but our blows would just glance off. The beast roared and just slid by us, slapping us to the side with its fins like maggots, knocking us to the ground."
+msgstr ""
+
+#. code: mesq l("Ahh, I see! Very shady indeed, almost as shady as you are!");
+#: npc/012-1/tiki.txt~:44
+#: npc/012-1/tiki.txt:44
+#, no-c-format
+msgid "Ahh, I see! Very shady indeed, almost as shady as you are!"
+msgstr ""
+
+#. code: l("Ahoi."),
+#: npc/001-1/eugene.txt:27
+#: npc/001-1/eugene.txt~:27
+#, no-c-format
+msgid "Ahoi."
+msgstr ""
+
+#. code: l("Ahoy, @@!", strcharinfo(0)),
+#: npc/001-1/eugene.txt:75
+#: npc/001-1/eugene.txt~:75
+#, no-c-format
+msgid "Ahoy, @@!"
+msgstr ""
+
+#. code: 012-1,52,114,0 script Aidan NPC_AIDAN,{
+#: npc/012-1/aidan.txt:7
+#: npc/012-1/aidan.txt~:7
+#, no-c-format
+msgid "Aidan"
+msgstr ""
+
+#. code: mesq l("Ain't working for free, pal!");
+#: npc/008-1-1/galimatia.txt~:429
+#: npc/008-1-1/galimatia.txt:429
+#, no-c-format
+msgid "Ain't working for free, pal!"
+msgstr ""
+
+#. code: 008-2-10,42,29,0 script Airlia NPC_AIRLIA,{
+#: npc/008-2-10/airlia.txt:7
+#: npc/008-2-10/airlia.txt~:7
+#, no-c-format
+msgid "Airlia"
+msgstr ""
+
+#. code: 020-1,271,93,0 script Aisha NPC_AIRLIA,{
+#: npc/020-1/aisha.txt~:7
+#: npc/020-1/aisha.txt:7
+#, no-c-format
+msgid "Aisha"
+msgstr ""
+
+#. code: 008-2-6,31,26,0 script Alan NPC_YOUNG_MAN_KFAHR,{
+#: npc/008-2-6/alan.txt:18
+#, no-c-format
+msgid "Alan"
+msgstr ""
+
+#. code: l("Alan asks to find wood"), 4,
+#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt~:23
+#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt:23
+#, no-c-format
+msgid "Alan asks to find wood"
+msgstr ""
+
+#. code: l("Alan bends the log over his knee."));
+#: npc/008-2-6/alan.txt:202
+#, no-c-format
+msgid "Alan bends the log over his knee."
+msgstr ""
+
+#. code: l("Alan tries as hard as he can but the log won't bend."));
+#: npc/008-2-6/alan.txt:208
+#, no-c-format
+msgid "Alan tries as hard as he can but the log won't bend."
+msgstr ""
+
+#. code: l("Alan wants to ask Jack"), 2,
+#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt~:21
+#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt:21
+#, no-c-format
+msgid "Alan wants to ask Jack"
+msgstr ""
+
+#. code: l("Alchemical studies are prohibited in every city of the Archipelagos, do not dare to practice it in a public zone!");
+#: npc/001-2-26/ivan.txt:12
+#, no-c-format
+msgid "Alchemical studies are prohibited in every city of the Archipelagos, do not dare to practice it in a public zone!"
+msgstr ""
+
+#. code: 567: Alchemist
+#: conf/messages.conf:537
+msgid "Alchemist"
+msgstr ""
+
+#. code: npctalkonce l("Alchemist's Laboratory");
+#: npc/001-1/sign.txt:158
+#, no-c-format
+msgid "Alchemist's Laboratory"
+msgstr ""
+
+#. code: l("Alchemy"), CRAFT_ALCHEMY,
+#: npc/items/recipes.txt~:81
+#: npc/items/recipes.txt:81
+#, no-c-format
+msgid "Alchemy"
+msgstr ""
+
+#. code: mesq l("Ale and Tibbo should bring 2 boxes of @@s, Astapolos and Gulukan 2 of @@s and Jalad and Q'Muller were charged of the boxes of @@s.", getitemlink(Aquada), getitemlink(Croconut), getitemlink(Plushroom));
+#: npc/000-1/gugli.txt:110
+#, no-c-format
+msgid "Ale and Tibbo should bring 2 boxes of @@s, Astapolos and Gulukan 2 of @@s and Jalad and Q'Muller were charged of the boxes of @@s."
+msgstr ""
+
+#. code: 000-1,55,23,0 script Ale#000-1 NPC_DEMON_MAN_SITTING,{
+#: npc/000-1/ale.txt:8
+#, no-c-format
+msgid "Ale#000-1"
+msgstr ""
+
+#. code: rif(getq(ShipQuests_Ale) == 0, l("Ale.")), L_Ale,
+#. code: rif(getq(ShipQuests_Ale) == 0, l("Ale.")), L_Top,
+#: npc/000-1/jalad.txt:72
+#: npc/000-1/astapolos.txt:91
+#: npc/000-1/tibbo.txt:72
+#: npc/000-1/muller.txt:74
+#: npc/000-1/gulukan.txt:124
+#, no-c-format
+msgid "Ale."
+msgstr ""
+
+#. code: mesc l("Alias: %s", "##B@monsterinfo##b");
+#: npc/008-1/auldsbel.txt~:34
+#: npc/008-1/auldsbel.txt:34
+#, no-c-format
+msgid "Alias: %s"
+msgstr ""
+
+#. code: 000-2-1,43,31,0 script Alige NPC_ALIGE,{
+#: npc/000-2-1/alige.txt:52
+#, no-c-format
+msgid "Alige"
+msgstr ""
+
+#. code: l("Alige asks for food"), 2,
+#: npc/functions/quest-debug/002-ShipQuests_Alige.txt:17
+#, no-c-format
+msgid "Alige asks for food"
+msgstr ""
+
+#. code: 000-2-4,38,22,0 script Alige#000-2-4 NPC_ALIGE_BARREL,2,2,{
+#: npc/000-2-4/alige.txt:5
+#, no-c-format
+msgid "Alige#000-2-4"
+msgstr ""
+
+#. code: 001-2-22,43,31,0 script Alige#Artis NPC_ALIGE,{
+#: npc/001-2-22/alige.txt:52
+#, no-c-format
+msgid "Alige#Artis"
+msgstr ""
+
+#. code: 000-2-1,43,32,0 script AligeTrigger NPC_HIDDEN,1,1,{
+#: npc/000-2-1/alige.txt:19
+#, no-c-format
+msgid "AligeTrigger"
+msgstr ""
+
+#. code: 001-2-22,43,32,0 script AligeTrigger#Artis NPC_HIDDEN,1,1,{
+#: npc/001-2-22/alige.txt:19
+#, no-c-format
+msgid "AligeTrigger#Artis"
+msgstr ""
+
+#. code: Name: "Alizarin Herb"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Alizarin Herb"
+msgstr ""
+
+#. code: Name: "Alizarin Plant"
+#: mob_db.conf:1600
+#, no-c-format
+msgid "Alizarin Plant"
+msgstr ""
+
+#. code: l("All I need is %d %s.", .logs_amount, getitemlink(.logs_item)),
+#: npc/008-1/jack.txt:136
+#, no-c-format
+msgid "All I need is %d %s."
+msgstr ""
+
+#. code: mesc l("All Ship and Drasil Island Quests were auto-completed."), 1;
+#: npc/000-2-3/nard.txt~:277
+#: npc/000-2-3/nard.txt:277
+#, no-c-format
+msgid "All Ship and Drasil Island Quests were auto-completed."
+msgstr ""
+
+#. code: 92: All characters recalled!
+#: conf/messages.conf:113
+msgid "All characters recalled!"
+msgstr ""
+
+#. code: 1221: All dropped items have been cleaned up.
+#: conf/messages.conf:1191
+msgid "All dropped items have been cleaned up."
+msgstr ""
+
+#. code: 107: All items have been repaired.
+#: conf/messages.conf:128
+msgid "All items have been repaired."
+msgstr ""
+
+#. code: 1162: All items stored.
+#: conf/messages.conf:1083
+msgid "All items stored."
+msgstr ""
+
+#. code: mesc l("All leaderboards are refreshed hourly."), 1;
+#: npc/012-3-0/parua.txt~:105
+#, no-c-format
+msgid "All leaderboards are refreshed hourly."
+msgstr ""
+
+#. code: 165: All monsters killed!
+#: conf/messages.conf:185
+msgid "All monsters killed!"
+msgstr ""
+
+#. code: 39: All monsters summoned!
+#: conf/messages.conf:66
+msgid "All monsters summoned!"
+msgstr ""
+
+#. code: mesc(l("All of a sudden, you hear voices from above."), 9);
+#: npc/000-0/sailors.txt:21
+#: npc/000-0/sailors.txt~:21
+#, no-c-format
+msgid "All of a sudden, you hear voices from above."
+msgstr ""
+
+#. code: l("All of my money."), -2,
+#: npc/functions/bank.txt:94
+#: npc/functions/bank.txt~:94
+#: npc/functions/bank.txt~:43
+#: npc/functions/bank.txt:43
+#, no-c-format
+msgid "All of my money."
+msgstr ""
+
+#. code: 20: All of your items have been removed.
+#: conf/messages.conf:47
+msgid "All of your items have been removed."
+msgstr ""
+
+#. code: 93: All online characters of the %s guild have been recalled to your position.
+#: conf/messages.conf:114
+msgid "All online characters of the %s guild have been recalled to your position."
+msgstr ""
+
+#. code: 95: All online characters of the %s party have been recalled to your position.
+#: conf/messages.conf:116
+msgid "All online characters of the %s party have been recalled to your position."
+msgstr ""
+
+#. code: 195: All players have been kicked!
+#: conf/messages.conf:210
+msgid "All players have been kicked!"
+msgstr ""
+
+#. code: l("All races were in peace until the Viros set forth to discover the Source of Magic, based on Ukar scholars studies."),
+#: npc/001-2-6/books.txt:289
+#: npc/001-2-6/books.txt~:289
+#, no-c-format
+msgid "All races were in peace until the Viros set forth to discover the Source of Magic, based on Ukar scholars studies."
+msgstr ""
+
+#. code: mesq l("All right! I need you to get:");
+#: npc/008-1-1/galimatia.txt~:221
+#: npc/008-1-1/galimatia.txt:221
+#, no-c-format
+msgid "All right! I need you to get:"
+msgstr ""
+
+#. code: message strcharinfo(0), l("All right! I've poured even this one..");
+#: npc/008-1-1/galimatia.txt:31
+#: npc/008-1-1/galimatia.txt~:31
+#, no-c-format
+msgid "All right! I've poured even this one.."
+msgstr ""
+
+#. code: mesc l("All scoreboards are updated hourly."), 1;
+#: npc/functions/scoreboards.txt:232
+#: npc/functions/scoreboards.txt~:232
+#, no-c-format
+msgid "All scoreboards are updated hourly."
+msgstr ""
+
+#. code: 76: All skills have been added to your skill tree.
+#: conf/messages.conf:98
+msgid "All skills have been added to your skill tree."
+msgstr ""
+
+#. code: 84: All stats changed!
+#: conf/messages.conf:106
+msgid "All stats changed!"
+msgstr ""
+
+#. code: l("All this seems unimportant to you right now.");
+#: npc/functions/game-rules.txt~:43
+#: npc/functions/game-rules.txt:42
+#, no-c-format
+msgid "All this seems unimportant to you right now."
+msgstr ""
+
+#. code: l("All went well, until George stepped into a trap. A piece of ground just caved in, and if I hadn't grabbed his hand at the last second, he would have ended up on some rusty and probably poisoned spikes on the bottom..."),
+#: npc/008-2-2/kfahr.txt:453
+#: npc/008-2-2/kfahr.txt~:453
+#, no-c-format
+msgid "All went well, until George stepped into a trap. A piece of ground just caved in, and if I hadn't grabbed his hand at the last second, he would have ended up on some rusty and probably poisoned spikes on the bottom..."
+msgstr ""
+
+#. code: l("All you have to do is to select a bed in the upper level anytime after your reservation."),
+#: npc/001-2-28/plush.txt:13
+#, no-c-format
+msgid "All you have to do is to select a bed in the upper level anytime after your reservation."
+msgstr ""
+
+#. code: l("All you need is a bit more exercise and fresh fruit in your diet!"));
+#: npc/008-2-14/doctor.txt:54
+#: npc/008-2-14/doctor.txt~:54
+#, no-c-format
+msgid "All you need is a bit more exercise and fresh fruit in your diet!"
+msgstr ""
+
+#. code: rif(countitem(PiouLegs) > 1 && countitem(HalfCroconut) > 1 && countitem(Aquada) > 0 && countitem(SeaDrops) > 0, l("All your... Fresh ingredients are ready to be cooked.")), L_GotAll,
+#: npc/000-2-1/chefgado.txt~:120
+#: npc/000-2-1/chefgado.txt:120
+#, no-c-format
+msgid "All your... Fresh ingredients are ready to be cooked."
+msgstr ""
+
+#. code: 877: Alliances cannot be broken during Guild Wars!
+#: conf/messages.conf:681
+msgid "Alliances cannot be broken during Guild Wars!"
+msgstr ""
+
+#. code: 876: Alliances cannot be made during Guild Wars!
+#: conf/messages.conf:680
+msgid "Alliances cannot be made during Guild Wars!"
+msgstr ""
+
+#. code: 1088: AllowKS |
+#: conf/messages.conf:957
+msgid "AllowKS |"
+msgstr ""
+
+#. code: l("Almost all creatures drop useful items when defeated. To get the dropped item press the '###keyPickup;' key next to the item or click the primary button on the item."),
+#: npc/001-2-5/tutorial.txt:191
+#, no-c-format
+msgid "Almost all creatures drop useful items when defeated. To get the dropped item press the '###keyPickup;' key next to the item or click the primary button on the item."
+msgstr ""
+
+#. code: setarray .RandomFailureMessages$[0], l("So close!"), l("It escaped!"), l("Almost got it!"), l("Oh, the little...");
+#: npc/001-1/flyingpiou.txt:90
+#, no-c-format
+msgid "Almost got it!"
+msgstr ""
+
+#. code: l("Already met Kfahr, No quests started"), 1,
+#: npc/functions/quest-debug/057-HurnscaldQuests_Kfahr.txt:20
+#, no-c-format
+msgid "Already met Kfahr, No quests started"
+msgstr ""
+
+#. code: 1361: Already using this font.
+#: conf/messages.conf:1422
+msgid "Already using this font."
+msgstr ""
+
+#. code: mesq l("Alright - This will be... good. Anyway, I should give you a reward.");
+#: npc/001-3-2/henry.txt:207
+#: npc/001-3-2/henry.txt~:207
+#, no-c-format
+msgid "Alright - This will be... good. Anyway, I should give you a reward."
+msgstr ""
+
+#. code: mesq l("Alright! Yoyone more box and it'll be good.");
+#: npc/000-1/gulukan.txt:97
+#, no-c-format
+msgid "Alright! Yoyone more box and it'll be good."
+msgstr ""
+
+#. code: l("Alright, I'll be going."),
+#: npc/020-2-30/david.txt~:20
+#: npc/020-2-30/david.txt:20
+#, no-c-format
+msgid "Alright, I'll be going."
+msgstr ""
+
+#. code: l("Alright, I'll be right back.");
+#: npc/008-2-24/chef.txt~:178
+#: npc/008-2-24/chef.txt:178
+#, no-c-format
+msgid "Alright, I'll be right back."
+msgstr ""
+
+#. code: l("Alright, I'll take one."),
+#: npc/001-1/salem.txt:21
+#, no-c-format
+msgid "Alright, I'll take one."
+msgstr ""
+
+#. code: mesq lg("Alright, I'm going to his room, keep an eye on her, we still don't know if she's friend or foe...", "Alright, I'm going to his room, keep an eye on him, we still don't know if he's friend or foe...");
+#: npc/000-0-0/sailors.txt:38
+#, no-c-format
+msgid "Alright, I'm going to his room, keep an eye on her, we still don't know if she's friend or foe...#0"
+msgstr ""
+
+#. code: mesq lg("Alright, I'm going to his room, keep an eye on her, we still don't know if she's friend or foe...", "Alright, I'm going to his room, keep an eye on him, we still don't know if he's friend or foe...");
+#: npc/000-0-0/sailors.txt:38
+#, no-c-format
+msgid "Alright, I'm going to his room, keep an eye on him, we still don't know if he's friend or foe...#1"
+msgstr ""
+
+#. code: mesq l("Alright, but... You only have @@ @@, and I need @@ to do the status reset for you!", countitem(Plushroom), getitemlink(Plushroom), @plush_count);
+#: npc/008-2-7/wyara.txt~:46
+#: npc/008-2-7/wyara.txt:46
+#, no-c-format
+msgid "Alright, but... You only have @@ @@, and I need @@ to do the status reset for you!"
+msgstr ""
+
+#. code: l("Alright, take your time we are not in a hurry.");
+#: npc/000-2-1/arpan.txt:287
+#: npc/000-2-1/arpan.txt~:287
+#, no-c-format
+msgid "Alright, take your time we are not in a hurry."
+msgstr ""
+
+#. code: l("Alright, tell me what I must get."),
+#: npc/008-1/rossy.txt:203
+#: npc/008-1/rossy.txt~:203
+#, no-c-format
+msgid "Alright, tell me what I must get."
+msgstr ""
+
+#. code: l("Alright, well..."),
+#: npc/008-1/jack.txt:54
+#, no-c-format
+msgid "Alright, well..."
+msgstr ""
+
+#. code: l("Alright, you will need this shovel."),
+#: npc/001-1/qonan.txt~:58
+#: npc/001-1/qonan.txt:58
+#, no-c-format
+msgid "Alright, you will need this shovel."
+msgstr ""
+
+#. code: l("Alright. I will go looking for them now."), L_Quit;
+#: npc/000-1/maxe.txt:54
+#, no-c-format
+msgid "Alright. I will go looking for them now."
+msgstr ""
+
+#. code: l("Alright... Bye."), -;
+#: npc/000-2-0/billybons.txt:28
+#, no-c-format
+msgid "Alright... Bye."
+msgstr ""
+
+#. code: l("Also - don't ask me why I want this. Thieves doesn't make questions. You better remember this!");
+#: npc/001-3-2/henry.txt:192
+#: npc/001-3-2/henry.txt~:192
+#, no-c-format
+msgid "Also - don't ask me why I want this. Thieves doesn't make questions. You better remember this!"
+msgstr ""
+
+#. code: l("Also note that if you are in overweight, your natural regen will halt. 90% in weight, and you won't be able to attack."),
+#: npc/001-2-5/tutorial.txt:89
+#, no-c-format
+msgid "Also note that if you are in overweight, your natural regen will halt. 90% in weight, and you won't be able to attack."
+msgstr ""
+
+#. code: mesq l("Also, build a reputation with the Legion. Talk to everyone. Help everyone. Prove me your worth!");
+#: npc/001-2-39/qanon.txt:83
+#: npc/001-2-39/qanon.txt~:83
+#, no-c-format
+msgid "Also, build a reputation with the Legion. Talk to everyone. Help everyone. Prove me your worth!"
+msgstr ""
+
+#. code: l("Also, don't you think this ship vaguely... familiar?"),
+#: npc/000-0-1/narrator.txt:98
+#: npc/000-0-1/narrator.txt~:98
+#, no-c-format
+msgid "Also, don't you think this ship vaguely... familiar?"
+msgstr ""
+
+#. code: mesq l("Also, here is a %s. If you find a Treasure Chest somewhere, you can open it with this!", getitemlink(TreasureKey));
+#: npc/001-1/enora.txt~:322
+#: npc/001-1/enora.txt:322
+#, no-c-format
+msgid "Also, here is a %s. If you find a Treasure Chest somewhere, you can open it with this!"
+msgstr ""
+
+#. code: l("Also, most monsters get enraged and will attack whoever is closest to them, regardless of anything else."),
+#: npc/001-2-5/tutorial.txt:64
+#, no-c-format
+msgid "Also, most monsters get enraged and will attack whoever is closest to them, regardless of anything else."
+msgstr ""
+
+#. code: mesq l("Also, status point reset can't be undone. Do you really want this?");
+#: npc/008-2-7/wyara.txt:39
+#: npc/008-2-7/wyara.txt~:39
+#, no-c-format
+msgid "Also, status point reset can't be undone. Do you really want this?"
+msgstr ""
+
+#. code: mesq l("Also, the doctor told Dimond to lose weight, so salads might be a better choice.");
+#: npc/008-2-24/chef.txt:218
+#: npc/008-2-24/chef.txt~:218
+#, no-c-format
+msgid "Also, the doctor told Dimond to lose weight, so salads might be a better choice."
+msgstr ""
+
+#. code: mesq l("Also, the old tales of Hurnscald say that a Golem inhabits these caves and smashes anyone who enters here ill prepared; but it can be tamed and made into subservience by a sacrifice. And I saw the girl heading to said room...");
+#: npc/008-3-0/clauquer.txt~:108
+#: npc/008-3-0/clauquer.txt:109
+#, no-c-format
+msgid "Also, the old tales of Hurnscald say that a Golem inhabits these caves and smashes anyone who enters here ill prepared; but it can be tamed and made into subservience by a sacrifice. And I saw the girl heading to said room..."
+msgstr ""
+
+#. code: mesq lg("Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.");
+#: npc/000-2-1/arpan.txt~:143
+#: npc/000-2-1/arpan.txt:143
+#, no-c-format
+msgid "Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.#0"
+msgstr ""
+
+#. code: mesq lg("Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.");
+#: npc/000-2-1/arpan.txt~:143
+#: npc/000-2-1/arpan.txt:143
+#, no-c-format
+msgid "Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.#1"
+msgstr ""
+
+#. code: mes l("Also, you'll get more experience by killing monsters stronger than you, and less experience by killing monsters weaker than you.");
+#: npc/001-2-5/tutorial.txt:151
+#, no-c-format
+msgid "Also, you'll get more experience by killing monsters stronger than you, and less experience by killing monsters weaker than you."
+msgstr ""
+
+#. code: 1210: Alternative clouds appeared.
+#: conf/messages.conf:1168
+msgid "Alternative clouds appeared."
+msgstr ""
+
+#. code: 1209: Alternative clouds have disappeared.
+#: conf/messages.conf:1167
+msgid "Alternative clouds have disappeared."
+msgstr ""
+
+#. code: l("Although the more powerful you are, the more plushrooms you will need.");
+#: npc/001-1/rumly.txt:63
+#, no-c-format
+msgid "Although the more powerful you are, the more plushrooms you will need."
+msgstr ""
+
+#. code: l("Although, if you want to visit a place nearby, we could take you there."),
+#: npc/001-2-24/nard.txt:46
+#, no-c-format
+msgid "Although, if you want to visit a place nearby, we could take you there."
+msgstr ""
+
+#. code: mesc l("Altough you can't get rid of the feeling someone is listening on the other side, you don't get any replies.");
+#: npc/001-1/rowboathelper.txt:22
+#: npc/001-1/rowboathelper.txt~:22
+#, no-c-format
+msgid "Altough you can't get rid of the feeling someone is listening on the other side, you don't get any replies."
+msgstr ""
+
+#. code: Name: "Amethyst"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Amethyst"
+msgstr ""
+
+#. code: Name: "Amethyst Powder"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Amethyst Powder"
+msgstr ""
+
+#. code: Name: "Amethyst Shard"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Amethyst Shard"
+msgstr ""
+
+#. code: Name: "Amethyst Vein"
+#: mob_db.conf:2393
+#, no-c-format
+msgid "Amethyst Vein"
+msgstr ""
+
+#. code: narrator S_FIRST_BLANK_LINE | S_LAST_BLANK_LINE, l("Amount?");
+#: npc/items/shovel.txt:135
+#: npc/items/shovel.txt~:135
+#, no-c-format
+msgid "Amount?"
+msgstr ""
+
+#. code: dispbottom l("An error on your travel happened. Please report.");
+#: npc/marine-2/main.txt:50
+#, no-c-format
+msgid "An error on your travel happened. Please report."
+msgstr ""
+
+#. code: npctalkonce l("An explorer left behind some incomplete manuscripts about the people and dangers in the land of Kaizei.");
+#: npc/001-2-4/robin.txt:40
+#, no-c-format
+msgid "An explorer left behind some incomplete manuscripts about the people and dangers in the land of Kaizei."
+msgstr ""
+
+#. code: l("An eye patch."),
+#: npc/001-3-2/henry.txt:101
+#: npc/001-3-2/henry.txt~:101
+#, no-c-format
+msgid "An eye patch."
+msgstr ""
+
+#. code: 37: An invalid number was specified.
+#: conf/messages.conf:64
+msgid "An invalid number was specified."
+msgstr ""
+
+#. code: Name: "Ancient Scroll"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Ancient Scroll"
+msgstr ""
+
+#. code: Name: "Ancient Shield"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Ancient Shield"
+msgstr ""
+
+#. code: l("And I bet you don't know who is in charge of monitoring the security of this place?");
+#: npc/001-1/enora.txt~:56
+#: npc/001-1/enora.txt:56
+#, no-c-format
+msgid "And I bet you don't know who is in charge of monitoring the security of this place?"
+msgstr ""
+
+#. code: mesq l("And I do. We were on the same ship a few times.");
+#: npc/008-2-32/thamas.txt:26
+#: npc/008-2-32/thamas.txt~:25
+#, no-c-format
+msgid "And I do. We were on the same ship a few times."
+msgstr ""
+
+#. code: l("And I have no mention of a so called @@ on it!", strcharinfo(0));
+#: npc/001-2-19/lloyd.txt:88
+#: npc/001-2-19/lloyd.txt~:88
+#, no-c-format
+msgid "And I have no mention of a so called \"@@\" on it!"
+msgstr ""
+
+#. code: l("And Tanveer, our president in Tulimshar, should be able to give you even more training.");
+#: npc/008-3-5/nunia.txt~:73
+#, no-c-format
+msgid "And Tanveer, our president in Tulimshar, should be able to give you even more training."
+msgstr ""
+
+#. code: l("And Tanveer, our president in Tulimshar, should be able to give you even more training. If you manage to find our headquarters, of course, hahaha!");
+#: npc/008-3-5/nunia.txt:73
+#, no-c-format
+msgid "And Tanveer, our president in Tulimshar, should be able to give you even more training. If you manage to find our headquarters, of course, hahaha!"
+msgstr ""
+
+#. code: mesq l("And after a while, you have %s! I made two with the ingredients you gave me, one for you and one for me. This is my thankyou for helping me out on the storeroom. Enjoy!", getitemlink(Donut));
+#: npc/020-2-34/donutello.txt:131
+#: npc/020-2-34/donutello.txt~:131
+#, no-c-format
+msgid "And after a while, you have %s! I made two with the ingredients you gave me, one for you and one for me. This is my thankyou for helping me out on the storeroom. Enjoy!"
+msgstr ""
+
+#. code: l("And by last, to speak to everyone online, besides whoever might be idling on IRC, select the '#irc' tab."),
+#: npc/001-2-5/tutorial.txt:204
+#, no-c-format
+msgid "And by last, to speak to everyone online, besides whoever might be idling on IRC, select the '#irc' tab."
+msgstr ""
+
+#. code: l("And by the way. I know nothing about this book. And I don't know how to get more pages either.");
+#: npc/008-1/auldsbel.txt~:19
+#: npc/008-1/auldsbel.txt:19
+#, no-c-format
+msgid "And by the way. I know nothing about this book. And I don't know how to get more pages either."
+msgstr ""
+
+#. code: mesq l("And do not go south. It is haunted.");
+#: npc/008-1-1/morcant.txt:49
+#: npc/008-1-1/morcant.txt~:49
+#, no-c-format
+msgid "And do not go south. It is haunted."
+msgstr ""
+
+#. code: l("And from that day on they called me the `Hero of Tulimshar'");
+#: npc/008-2-2/kfahr.txt:559
+#: npc/008-2-2/kfahr.txt~:559
+#, no-c-format
+msgid "And from that day on they called me the `Hero of Tulimshar'"
+msgstr ""
+
+#. code: l("And get out of here, I'm not a map!");
+#: npc/001-1/qpid.txt:52
+#, no-c-format
+msgid "And get out of here, I'm not a map!"
+msgstr ""
+
+#. code: mesq l("And if that still wasn't enough to make you change your mind...");
+#: npc/000-2-3/nard.txt~:239
+#: npc/000-2-3/nard.txt:239
+#, no-c-format
+msgid "And if that still wasn't enough to make you change your mind..."
+msgstr ""
+
+#. code: l("And it worked! Seeing me like this again, it ran, squealing, back into the underground caves from where it must have come.");
+#: npc/008-2-2/kfahr.txt~:547
+#: npc/008-2-2/kfahr.txt:547
+#, no-c-format
+msgid "And it worked! Seeing me like this again, it ran, squealing, back into the underground caves from where it must have come."
+msgstr ""
+
+#. code: mesq l("And now I want to see you run!");
+#: npc/000-1/muller.txt:56
+#, no-c-format
+msgid "And now I want to see you run!"
+msgstr ""
+
+#. code: mesq l("And now I'm a sailor, as you can see!");
+#: npc/000-1/astapolos.txt:122
+#, no-c-format
+msgid "And now I'm a sailor, as you can see!"
+msgstr ""
+
+#. code: l("And only the best logs of living wood are good enough for them."),
+#: npc/008-2-6/alan.txt:58
+#, no-c-format
+msgid "And only the best logs of living wood are good enough for them."
+msgstr ""
+
+#. code: l("And quite a feat that was, let me tell you!"),
+#: npc/008-2-2/kfahr.txt~:516
+#: npc/008-2-2/kfahr.txt:516
+#, no-c-format
+msgid "And quite a feat that was, let me tell you!"
+msgstr ""
+
+#. code: l("And rhyming is not too"),
+#: npc/001-2-6/books.txt:82
+#: npc/001-2-6/books.txt~:82
+#, no-c-format
+msgid "And rhyming is not too"
+msgstr ""
+
+#. code: l("And so far, the Merchant Guild helped me find this appartment so I can't complain!"),
+#: npc/001-2-41/edouard.txt~:105
+#: npc/001-2-41/edouard.txt:104
+#, no-c-format
+msgid "And so far, the Merchant Guild helped me find this appartment so I can't complain!"
+msgstr ""
+
+#. code: l("And sure enough I ask the witch, and she has a look at it."),
+#: npc/008-1/hinnak.txt:219
+#, no-c-format
+msgid "And sure enough I ask the witch, and she has a look at it."
+msgstr ""
+
+#. code: l("And then she turns to me!"),
+#: npc/008-1/hinnak.txt:238
+#, no-c-format
+msgid "And then she turns to me!"
+msgstr ""
+
+#. code: l("And then what happened?");
+#: npc/000-2-1/arpan.txt:134
+#: npc/000-2-1/arpan.txt~:134
+#, no-c-format
+msgid "And then what happened?"
+msgstr ""
+
+#. code: l("And then?"),
+#: npc/008-2-2/kfahr.txt~:358
+#: npc/008-2-2/kfahr.txt:358
+#, no-c-format
+msgid "And then?"
+msgstr ""
+
+#. code: l("And to demonstrate his beautiful voice,"),
+#: npc/001-2-6/books.txt~:26
+#: npc/001-2-6/books.txt:26
+#, no-c-format
+msgid "And to demonstrate his beautiful voice,"
+msgstr ""
+
+#. code: l("And tried to attract him thus."),
+#: npc/001-2-6/books.txt:18
+#: npc/001-2-6/books.txt~:18
+#, no-c-format
+msgid "And tried to attract him thus."
+msgstr ""
+
+#. code: mesq l("And unless you are a student, I'll have to ask you to leave the premises.");
+#: npc/020-2-30/david.txt:32
+#: npc/020-2-30/david.txt~:32
+#, no-c-format
+msgid "And unless you are a student, I'll have to ask you to leave the premises."
+msgstr ""
+
+#. code: mesq l("And vói-la, you have your sandwich done. Now go, I have a contest to win! Hahaha!");
+#: npc/012-1/tiki.txt~:121
+#: npc/012-1/tiki.txt:122
+#, no-c-format
+msgid "And vói-la, you have your sandwich done. Now go, I have a contest to win! Hahaha!"
+msgstr ""
+
+#. code: mesq l("And we got rid of the extra beds as no one was using them, so we are full at the moment. Come again later.");
+#: npc/020-2-20/drabur.txt~:34
+#: npc/020-2-20/drabur.txt:34
+#, no-c-format
+msgid "And we got rid of the extra beds as no one was using them, so we are full at the moment. Come again later."
+msgstr ""
+
+#. code: l("And what if I sit?"),
+#: npc/020-1/bodyguard.txt:14
+#: npc/020-1/bodyguard.txt~:14
+#, no-c-format
+msgid "And what if I sit?"
+msgstr ""
+
+#. code: mesq l("And what would you give me in exchange for that information?");
+#: npc/000-1/silvio.txt:142
+#, no-c-format
+msgid "And what would you give me in exchange for that information?"
+msgstr ""
+
+#. code: mesq l("And whatever. If you need more details ask WildX as I'm not supposed to know.");
+#: npc/012-3-0/parua.txt~:120
+#, no-c-format
+msgid "And whatever. If you need more details ask WildX as I'm not supposed to know."
+msgstr ""
+
+#. code: mes l("And when we have enough money for ourselves without needing anybody else.");
+#: npc/001-2-22/note.txt:28
+#, no-c-format
+msgid "And when we have enough money for ourselves without needing anybody else."
+msgstr ""
+
+#. code: switch (select(l("And where can I find these potions?"),
+#: npc/001-1/qpid.txt:73
+#, no-c-format
+msgid "And where can I find these potions?"
+msgstr ""
+
+#. code: l("And with my piou. That's wonderful. I can only imagine how hard that little bugger was to catch!"),
+#: npc/001-1/salem.txt:73
+#, no-c-format
+msgid "And with my piou. That's wonderful. I can only imagine how hard that little bugger was to catch!"
+msgstr ""
+
+#. code: lg("And you won! That means you should be able to handle yourself in battle from now on."),
+#: npc/001-2-33/lozerk.txt:95
+#: npc/001-2-33/lozerk.txt~:95
+#, no-c-format
+msgid "And you won! That means you should be able to handle yourself in battle from now on.#0"
+msgstr ""
+
+#. code: lg("And you won! That means you should be able to handle yourself in battle from now on."),
+#: npc/001-2-33/lozerk.txt:95
+#: npc/001-2-33/lozerk.txt~:95
+#, no-c-format
+msgid "And you won! That means you should be able to handle yourself in battle from now on.#1"
+msgstr ""
+
+#. code: l("And you, how are you doing?"), -,
+#: npc/000-1/darlin.txt:44
+#, no-c-format
+msgid "And you, how are you doing?"
+msgstr ""
+
+#. code: mesq l("And you? How's it going on your side?");
+#: npc/functions/sailordialogue.txt:48
+#, no-c-format
+msgid "And you? How's it going on your side?"
+msgstr ""
+
+#. code: mesq l("And you? How's it yaying on your side?");
+#: npc/000-1/gulukan.txt:111
+#, no-c-format
+msgid "And you? How's it yaying on your side?"
+msgstr ""
+
+#. code: 008-1,246,105,0 script Andrei NPC_PLAYER,{
+#: npc/008-1/4144.txt:11
+#, no-c-format
+msgid "Andrei"
+msgstr ""
+
+#. code: Name: "AngryCrafty"
+#: mob_db.conf:4332
+#, no-c-format
+msgid "AngryCrafty"
+msgstr ""
+
+#. code: 008-2-17,34,47,0 script Angus NPC_ANGUS_THE_SMITH,{
+#: npc/008-2-17/angus.txt:7
+#, no-c-format
+msgid "Angus"
+msgstr ""
+
+#. code: 008-2-17,34,47,0 script Angus#008-2-17 NPC_ANGUS_THE_SMITH,{
+#: npc/008-2-17/angus.txt~:7
+#, no-c-format
+msgid "Angus#008-2-17"
+msgstr ""
+
+#. code: "-- " + l("Animals Protection Agency of Aemil"));
+#: npc/001-2-6/books.txt~:191
+#: npc/001-2-6/books.txt:191
+#, no-c-format
+msgid "Animals Protection Agency of Aemil"
+msgstr ""
+
+#. code: 020-1,178,196,0 script Anwar NPC_ANWAR,{
+#: npc/020-1/anwar.txt:7
+#: npc/020-1/anwar.txt~:7
+#, no-c-format
+msgid "Anwar"
+msgstr ""
+
+#. code: l("Any boss which was previously unhittable, can be hit with appropriate number of attackers.");
+#: npc/001-2-5/tutorial.txt:69
+#, no-c-format
+msgid "Any boss which was previously unhittable, can be hit with appropriate number of attackers."
+msgstr ""
+
+#. code: l("Any clue on where Astapolos may be hidden?"), L_Astapolos,
+#: npc/000-1/maxe.txt:52
+#, no-c-format
+msgid "Any clue on where Astapolos may be hidden?"
+msgstr ""
+
+#. code: mesc(l("Any contribution to the game (translations, graphics creation/edition, concepts, coding/scripting, etc...) is rewarded!"), 9);
+#: npc/001-1/cookiemaster.txt:141
+#, no-c-format
+msgid "Any contribution to the game (translations, graphics creation/edition, concepts, coding/scripting, etc...) is rewarded!"
+msgstr ""
+
+#. code: l("Any ideas on who might have taken it?"),
+#: npc/008-2-24/troupe-leader.txt:35
+#, no-c-format
+msgid "Any ideas on who might have taken it?"
+msgstr ""
+
+#. code: dispbottom l("Any movement/skill/item will be without effect until time is up.");
+#: npc/008-2-12/nurse.txt~:136
+#: npc/008-2-12/nurse.txt:136
+#, no-c-format
+msgid "Any movement/skill/item will be without effect until time is up."
+msgstr ""
+
+#. code: 48: Any work in progress (NPC dialog, manufacturing ...) quit and try again.
+#: conf/messages.conf:75
+msgid "Any work in progress (NPC dialog, manufacturing ...) quit and try again."
+msgstr ""
+
+#. code: l("Anything else you want me to do?"),
+#: npc/008-1/hinnak.txt:158
+#, no-c-format
+msgid "Anything else you want me to do?"
+msgstr ""
+
+#. code: l("Anything else?");
+#: npc/001-2-41/edouard.txt:164
+#: npc/001-2-41/edouard.txt~:159
+#: npc/001-2-41/edouard.txt~:165
+#: npc/001-2-41/edouard.txt:158
+#: npc/001-2-41/edouard.txt:152
+#: npc/001-2-41/edouard.txt~:153
+#, no-c-format
+msgid "Anything else?"
+msgstr ""
+
+#. code: l("Anything to do around these parts?"),
+#: npc/008-1-1/morcant.txt~:17
+#: npc/008-1-1/morcant.txt:17
+#, no-c-format
+msgid "Anything to do around these parts?"
+msgstr ""
+
+#. code: mesq l("Anyway I am glad I can give you some of these yoyoxs.");
+#: npc/000-1/gulukan.txt:56
+#, no-c-format
+msgid "Anyway I am glad I can give you some of these yoyoxs."
+msgstr ""
+
+#. code: npctalk l("Anyway, I assume you're trying to get into Hurnscald?"), .@mc$;
+#: npc/008-1-1/cutscene.txt:106
+#: npc/008-1-1/cutscene.txt~:106
+#, no-c-format
+msgid "Anyway, I assume you're trying to get into Hurnscald?"
+msgstr ""
+
+#. code: l("Anyway, I haven't heard about her from quite a while, which is concerning."),
+#: npc/001-3-2/henry.txt~:251
+#: npc/001-3-2/henry.txt:251
+#, no-c-format
+msgid "Anyway, I haven't heard about her from quite a while, which is concerning."
+msgstr ""
+
+#. code: l("Anyway, I still could use your help! You see, I would like to play tricks on the legion members during the night."),
+#: npc/001-3-2/henry.txt~:147
+#: npc/001-3-2/henry.txt:147
+#, no-c-format
+msgid "Anyway, I still could use your help! You see, I would like to play tricks on the legion members during the night."
+msgstr ""
+
+#. code: l("Anyway, I would advise you to sit closer to the Soul Menhir, instead.");
+#: npc/008-1/4144.txt:55
+#, no-c-format
+msgid "Anyway, I would advise you to sit closer to the Soul Menhir, instead."
+msgstr ""
+
+#. code: l("Anyway, This time was different. We were barely three days out in the desert, when we spotted him – `the Black Worm!', the Caravan Master cried, `Over there; it will kill us all!'"),
+#: npc/008-2-2/kfahr.txt~:303
+#: npc/008-2-2/kfahr.txt:303
+#, no-c-format
+msgid "Anyway, This time was different. We were barely three days out in the desert, when we spotted him – `the Black Worm!', the Caravan Master cried, `Over there; it will kill us all!'"
+msgstr ""
+
+#. code: mesq l("Anyway, can I help you in any way?");
+#: npc/000-1/maxe.txt:22
+#, no-c-format
+msgid "Anyway, can I help you in any way?"
+msgstr ""
+
+#. code: npctalk l("Anyway, come in! You must be hungry."), .@mc$;
+#: npc/008-1-1/cutscene.txt:61
+#: npc/008-1-1/cutscene.txt~:61
+#, no-c-format
+msgid "Anyway, come in! You must be hungry."
+msgstr ""
+
+#. code: mesq l("Anyway, for the recipe, just add a few carps, carrots, manana, and roasted acorn in this order.");
+#: npc/001-2-22/chefgado.txt~:92
+#: npc/001-2-22/chefgado.txt:92
+#, no-c-format
+msgid "Anyway, for the recipe, just add a few carps, carrots, manana, and roasted acorn in this order."
+msgstr ""
+
+#. code: l("Anyway, he forgot his permit when he left the building."),
+#: npc/001-2-19/lloyd.txt:136
+#: npc/001-2-19/lloyd.txt~:136
+#, no-c-format
+msgid "Anyway, he forgot his permit when he left the building."
+msgstr ""
+
+#. code: mesq l("Anyway, here's some gold. I might have another task for you if you want.");
+#: npc/001-3-2/henry.txt~:129
+#: npc/001-3-2/henry.txt:129
+#, no-c-format
+msgid "Anyway, here's some gold. I might have another task for you if you want."
+msgstr ""
+
+#. code: mesq l("Anyway, here, have a cookie!");
+#: npc/001-1/cookiemaster.txt:176
+#, no-c-format
+msgid "Anyway, here, have a cookie!"
+msgstr ""
+
+#. code: mesq lg("Anyway, if you ever feel interested, just check my bag!");
+#. code: lg("Anyway, if you ever feel interested, just check my bag!");
+#: npc/001-1/fexil.txt:131
+#: npc/000-1/fexil.txt:35
+#, no-c-format
+msgid "Anyway, if you ever feel interested, just check my bag!#0"
+msgstr ""
+
+#. code: mesq lg("Anyway, if you ever feel interested, just check my bag!");
+#. code: lg("Anyway, if you ever feel interested, just check my bag!");
+#: npc/001-1/fexil.txt:131
+#: npc/000-1/fexil.txt:35
+#, no-c-format
+msgid "Anyway, if you ever feel interested, just check my bag!#1"
+msgstr ""
+
+#. code: l("Anyway, it took me a long time to get down, and every minute the stench was getting worse – something really bad was down there. I had to stop and tie a wet piece of cloth over my mouth so that I wouldn't inhale all of that nasty stuff."),
+#: npc/008-2-2/kfahr.txt:522
+#: npc/008-2-2/kfahr.txt~:522
+#, no-c-format
+msgid "Anyway, it took me a long time to get down, and every minute the stench was getting worse – something really bad was down there. I had to stop and tie a wet piece of cloth over my mouth so that I wouldn't inhale all of that nasty stuff."
+msgstr ""
+
+#. code: l("Anyway, let me know if you change your mind.");
+#: npc/001-1/qonan.txt:69
+#: npc/001-1/qonan.txt~:69
+#, no-c-format
+msgid "Anyway, let me know if you change your mind."
+msgstr ""
+
+#. code: mesq l("Anyway, perhaps you could help me, and I'll help you in exchange. Whaddaya think?");
+#: npc/012-1/tiki.txt:61
+#: npc/012-1/tiki.txt~:61
+#, no-c-format
+msgid "Anyway, perhaps you could help me, and I'll help you in exchange. Whaddaya think?"
+msgstr ""
+
+#. code: mesq l("Anyway, thanks for the report. I'll give you some %s.", getitemlink(Lockpicks));
+#: npc/001-3-2/henry.txt~:317
+#: npc/001-3-2/henry.txt:317
+#, no-c-format
+msgid "Anyway, thanks for the report. I'll give you some %s."
+msgstr ""
+
+#. code: l("Anyway, that map pointed to a spot in the desert a good day's walk south of Tulimshar. So we grabbed our satchels and coats and packed food and water, and headed there in the evening."),
+#: npc/008-2-2/kfahr.txt~:431
+#: npc/008-2-2/kfahr.txt:431
+#, no-c-format
+msgid "Anyway, that map pointed to a spot in the desert a good day's walk south of Tulimshar. So we grabbed our satchels and coats and packed food and water, and headed there in the evening."
+msgstr ""
+
+#. code: npctalk l("Anyway, that's it. Here, have a bowl of stew, Morcant special!"), .@mc$;
+#: npc/008-1-1/cutscene.txt:142
+#: npc/008-1-1/cutscene.txt~:142
+#, no-c-format
+msgid "Anyway, that's it. Here, have a bowl of stew, Morcant special!"
+msgstr ""
+
+#. code: l("Anyway, the guild creation is perfect for both!"),
+#: npc/001-2-9/janus.txt~:48
+#: npc/001-2-9/janus.txt:48
+#, no-c-format
+msgid "Anyway, the guild creation is perfect for both!"
+msgstr ""
+
+#. code: l("Anyway, the last time I stole something I was almost caught."),
+#: npc/001-1/qonan.txt:37
+#: npc/001-1/qonan.txt~:37
+#, no-c-format
+msgid "Anyway, the last time I stole something I was almost caught."
+msgstr ""
+
+#. code: l("Anyway, to make a sandwich, you'll need to place, in this order:"),
+#: npc/008-2-16/yannika.txt:193
+#: npc/008-2-16/yannika.txt~:193
+#, no-c-format
+msgid "Anyway, to make a sandwich, you'll need to place, in this order:"
+msgstr ""
+
+#. code: l("Anyway, we took the latter option. We wandered through the dark, somehow barely avoiding the snakes and the traps, running into walls and hitting our heads on archways, until, suddenly, we saw something shining up ahead."),
+#: npc/008-2-2/kfahr.txt:462
+#: npc/008-2-2/kfahr.txt~:462
+#, no-c-format
+msgid "Anyway, we took the latter option. We wandered through the dark, somehow barely avoiding the snakes and the traps, running into walls and hitting our heads on archways, until, suddenly, we saw something shining up ahead."
+msgstr ""
+
+#. code: l("Anyway, when the sun rose in the morning, we still hadn't found the place. So we climbed up on the nearest dune and looked all around to find it."),
+#: npc/008-2-2/kfahr.txt~:433
+#: npc/008-2-2/kfahr.txt:433
+#, no-c-format
+msgid "Anyway, when the sun rose in the morning, we still hadn't found the place. So we climbed up on the nearest dune and looked all around to find it."
+msgstr ""
+
+#. code: l("Anyway, you want to get on our pirate ship, right? So you better help me out!"),
+#: npc/001-3-2/henry.txt~:53
+#: npc/001-3-2/henry.txt:53
+#, no-c-format
+msgid "Anyway, you want to get on our pirate ship, right? So you better help me out!"
+msgstr ""
+
+#. code: l("Anyway."),
+#: npc/001-2-9/janus.txt:103
+#: npc/001-2-41/edouard.txt~:106
+#: npc/001-2-41/edouard.txt:105
+#: npc/001-2-9/janus.txt~:102
+#, no-c-format
+msgid "Anyway."
+msgstr ""
+
+#. code: l("Anyway. Desert worms are dangerous, as I said, but there was one particularly terrifying one, called Toby Rick. You must've heard of it – the greatest and most dangerous worm, scourge of the trade routes. It could smell humans from miles away."),
+#: npc/008-2-2/kfahr.txt~:293
+#: npc/008-2-2/kfahr.txt:293
+#, no-c-format
+msgid "Anyway. Desert worms are dangerous, as I said, but there was one particularly terrifying one, called Toby Rick. You must've heard of it – the greatest and most dangerous worm, scourge of the trade routes. It could smell humans from miles away."
+msgstr ""
+
+#. code: mesq l("Anyway...");
+#: npc/008-2-14/doctor.txt~:75
+#: npc/008-2-14/doctor.txt:102
+#: npc/008-2-14/doctor.txt:75
+#: npc/008-2-14/doctor.txt~:102
+#, no-c-format
+msgid "Anyway..."
+msgstr ""
+
+#. code: mesq l("Anyway: First, you'll need a %s. You cannot cook without that. So go find one!", getitemlink(RecipeBook));
+#: npc/001-2-22/chefgado.txt~:45
+#: npc/001-2-22/chefgado.txt:45
+#, no-c-format
+msgid "Anyway: First, you'll need a %s. You cannot cook without that. So go find one!"
+msgstr ""
+
+#. code: mesq l("Anyway: First, you'll need an %s. %s", getitemlink(EmptyBowl),
+#: npc/001-2-22/chefgado.txt:38
+#: npc/001-2-22/chefgado.txt~:38
+#, no-c-format
+msgid "Anyway: First, you'll need an %s. %s"
+msgstr ""
+
+#. code: setnpcdialogtitle l("Appearance Debug");
+#: npc/commands/debug-look.txt:35
+#: npc/commands/debug-look.txt~:51
+#, no-c-format
+msgid "Appearance Debug"
+msgstr ""
+
+#. code: setnpcdialogtitle l("Appearance Debug - Barber");
+#: npc/commands/debug-look.txt:13
+#: npc/commands/debug-look.txt~:29
+#: npc/commands/debug-look.txt~:19
+#: npc/commands/debug-look.txt:3
+#, no-c-format
+msgid "Appearance Debug - Barber"
+msgstr ""
+
+#. code: setnpcdialogtitle(l("Appearance Debug - Body Type Change"));
+#: npc/commands/debug-look.txt~:4
+#, no-c-format
+msgid "Appearance Debug - Body Type Change"
+msgstr ""
+
+#. code: setnpcdialogtitle l("Appearance Debug - Race");
+#: npc/commands/debug-look.txt~:39
+#: npc/commands/debug-look.txt:23
+#, no-c-format
+msgid "Appearance Debug - Race"
+msgstr ""
+
+#. code: 36: Appearance changed.
+#: conf/messages.conf:63
+msgid "Appearance changed."
+msgstr ""
+
+#. code: rif(.@m >= 4, l("Apply no pressure")), 4,
+#: npc/functions/lockpicks.txt~:67
+#: npc/functions/lockpicks.txt:67
+#, no-c-format
+msgid "Apply no pressure"
+msgstr ""
+
+#. code: rif(.@m >= 1, l("Apply normal pressure")), 1,
+#: npc/functions/lockpicks.txt:69
+#: npc/functions/lockpicks.txt~:69
+#, no-c-format
+msgid "Apply normal pressure"
+msgstr ""
+
+#. code: rif(.@m >= 2, l("Apply soft pressure")), 2,
+#: npc/functions/lockpicks.txt~:68
+#: npc/functions/lockpicks.txt:68
+#, no-c-format
+msgid "Apply soft pressure"
+msgstr ""
+
+#. code: rif(.@m >= 3, l("Apply strong pressure")), 3,
+#: npc/functions/lockpicks.txt:70
+#: npc/functions/lockpicks.txt~:70
+#, no-c-format
+msgid "Apply strong pressure"
+msgstr ""
+
+#. code: rif(.@m >= 5, l("Apply very strong pressure")), 5,
+#: npc/functions/lockpicks.txt~:71
+#: npc/functions/lockpicks.txt:71
+#, no-c-format
+msgid "Apply very strong pressure"
+msgstr ""
+
+#. code: l("Applying some strong-smelling liquid, he tans them to a darker hue."),
+#: npc/008-1/jack.txt:204
+#, no-c-format
+msgid "Applying some strong-smelling liquid, he tans them to a darker hue."
+msgstr ""
+
+#. code: Name: "Apprentice Robe"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Apprentice Robe"
+msgstr ""
+
+#. code: Name: "ApprenticeWand"
+#: item_db.conf:-1
+#, no-c-format
+msgid "ApprenticeWand"
+msgstr ""
+
+#. code: Name: "Aqua Christmas Ornament"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Aqua Christmas Ornament"
+msgstr ""
+
+#. code: Name: "Aquada"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Aquada"
+msgstr ""
+
+#. code: Name: "Aquada Box"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Aquada Box"
+msgstr ""
+
+#. code: 628: Arch Bishop
+#: conf/messages.conf:602
+msgid "Arch Bishop"
+msgstr ""
+
+#. code: 659: Arch Bishop T
+#: conf/messages.conf:636
+msgid "Arch Bishop T"
+msgstr ""
+
+#. code: case 3: return l("Arch Mage");
+#: npc/functions/faction.txt~:55
+#: npc/functions/faction.txt:55
+#, no-c-format
+msgid "Arch Mage"
+msgstr ""
+
+#. code: 553: Archer
+#: conf/messages.conf:523
+msgid "Archer"
+msgstr ""
+
+#. code: l("Are the fish biting today?");
+#: npc/001-1/eugene.txt~:76
+#: npc/001-1/eugene.txt:76
+#, no-c-format
+msgid "Are the fish biting today?"
+msgstr ""
+
+#. code: l("Are you a good blacksmith?"),
+#: npc/001-2-27/don.txt:68
+#, no-c-format
+msgid "Are you a good blacksmith?"
+msgstr ""
+
+#. code: l("Are you a native from Artis?"),
+#: npc/001-2-6/leonard.txt:28
+#, no-c-format
+msgid "Are you a native from Artis?"
+msgstr ""
+
+#. code: mesq l("Are you absolutely, totally, certainly, completely sure, that you want a free, effortless ride to Artis, as weak and poorly equipped as you currently are?");
+#: npc/000-2-3/nard.txt~:246
+#: npc/000-2-3/nard.txt:246
+#, no-c-format
+msgid "Are you absolutely, totally, certainly, completely sure, that you want a free, effortless ride to Artis, as weak and poorly equipped as you currently are?"
+msgstr ""
+
+#. code: mesq l("Are you blind? Do you really think these boxes are light and soft as a piou's feather?!");
+#: npc/000-1/muller.txt:38
+#, no-c-format
+msgid "Are you blind? Do you really think these boxes are light and soft as a piou's feather?!"
+msgstr ""
+
+#. code: l("Are you crazy?"),
+#: npc/008-1/jack.txt:77
+#, no-c-format
+msgid "Are you crazy?"
+msgstr ""
+
+#. code: l("Are you feeling well?");
+#: npc/008-1/rossy.txt~:324
+#: npc/008-1/rossy.txt:324
+#, no-c-format
+msgid "Are you feeling well?"
+msgstr ""
+
+#. code: if (.@r == 2) mesq l("Are you going to stand here all day long? Do the dishes or go away.");
+#. code: if (.@r == 2) npctalk3 l("Are you going to stand here all day long? Do the dishes or go away.");
+#: npc/000-2-1/chefgado.txt~:33
+#: npc/001-2-22/chefgado.txt~:14
+#: npc/000-2-1/chefgado.txt:33
+#: npc/001-2-22/chefgado.txt:14
+#, no-c-format
+msgid "Are you going to stand here all day long? Do the dishes or go away."
+msgstr ""
+
+#. code: l("Are you here to pick up luggage? I'd like to go get a beer, but I have to wait here until all the luggage is picked up.");
+#: npc/020-1/adrian.txt~:14
+#: npc/020-1/adrian.txt:14
+#, no-c-format
+msgid "Are you here to pick up luggage? I'd like to go get a beer, but I have to wait here until all the luggage is picked up."
+msgstr ""
+
+#. code: l("Are you in need of some flowers?");
+#: npc/008-1/blossom.txt:11
+#: npc/008-1/blossom.txt~:11
+#, no-c-format
+msgid "Are you in need of some flowers?"
+msgstr ""
+
+#. code: mesq l("Are you mad?!");
+#: npc/000-2-1/chefgado.txt:202
+#: npc/000-2-1/chefgado.txt~:202
+#, no-c-format
+msgid "Are you mad?!"
+msgstr ""
+
+#. code: l("Are you ok?"), L_Quit,
+#: npc/000-2-0/billybons.txt:27
+#, no-c-format
+msgid "Are you ok?"
+msgstr ""
+
+#. code: mesq l("Are you ready for your training?");
+#: npc/001-2-32/serena.txt:52
+#: npc/001-2-32/serena.txt~:45
+#, no-c-format
+msgid "Are you ready for your training?"
+msgstr ""
+
+#. code: lg("Are you sure about this?");
+#: npc/001-1/rumly.txt:129
+#: npc/001-1/rumly.txt:124
+#, no-c-format
+msgid "Are you sure about this?#0"
+msgstr ""
+
+#. code: lg("Are you sure about this?");
+#: npc/001-1/rumly.txt:129
+#: npc/001-1/rumly.txt:124
+#, no-c-format
+msgid "Are you sure about this?#1"
+msgstr ""
+
+#. code: l("Are you sure one of your troupe members didn't hide it and commit those robberies?"),
+#: npc/008-2-24/troupe-leader.txt:36
+#, no-c-format
+msgid "Are you sure one of your troupe members didn't hide it and commit those robberies?"
+msgstr ""
+
+#. code: lg("Are you sure that these are my potions?");
+#: npc/001-1/enora.txt~:350
+#: npc/001-1/enora.txt:350
+#, no-c-format
+msgid "Are you sure that these are my potions?#0"
+msgstr ""
+
+#. code: lg("Are you sure that these are my potions?");
+#: npc/001-1/enora.txt~:350
+#: npc/001-1/enora.txt:350
+#, no-c-format
+msgid "Are you sure that these are my potions?#1"
+msgstr ""
+
+#. code: mesc l("Are you sure you want to give %s to %s? Item will be lost!",
+#: npc/012-1/tiki.txt~:88
+#: npc/012-1/tiki.txt:89
+#, no-c-format
+msgid "Are you sure you want to give %s to %s? Item will be lost!"
+msgstr ""
+
+#. code: mesq lg("Are you yaying here to explore the island?");
+#: npc/000-1/gulukan.txt:45
+#, no-c-format
+msgid "Are you yaying here to explore the island?#0"
+msgstr ""
+
+#. code: mesq lg("Are you yaying here to explore the island?");
+#: npc/000-1/gulukan.txt:45
+#, no-c-format
+msgid "Are you yaying here to explore the island?#1"
+msgstr ""
+
+#. code: 000-2-1,72,34,0 script AreaNPC NPC_HIDDEN,0,1,{
+#: npc/000-2-1/peter.txt:41
+#, no-c-format
+msgid "AreaNPC"
+msgstr ""
+
+#. code: 001-2-22,72,34,0 script AreaNPC#Artis NPC_HIDDEN,0,1,{
+#: npc/001-2-22/peter.txt:41
+#, no-c-format
+msgid "AreaNPC#Artis"
+msgstr ""
+
+#. code: 000-2-0,19,28,0 script AreaNPC#doors1 NPC_HIDDEN,0,0,{
+#: npc/000-2-0/doors.txt:21
+#, no-c-format
+msgid "AreaNPC#doors1"
+msgstr ""
+
+#. code: 000-2-0,33,28,0 script AreaNPC#doors2 NPC_HIDDEN,0,0,{
+#: npc/000-2-0/doors.txt:74
+#, no-c-format
+msgid "AreaNPC#doors2"
+msgstr ""
+
+#. code: 000-2-3,21,28,0 script AreaTop NPC_HIDDEN,0,5,{
+#: npc/000-2-3/sailors.txt:8
+#, no-c-format
+msgid "AreaTop"
+msgstr ""
+
+#. code: mesq l("Aren't you getting weary yet?");
+#: npc/functions/daily.txt:144
+#: npc/functions/daily.txt~:144
+#, no-c-format
+msgid "Aren't you getting weary yet?"
+msgstr ""
+
+#. code: setarray .@allskins$, l("Kaizei"), l("Argaes"), l("Tonori"),
+#: npc/functions/main.txt~:294
+#: npc/functions/main.txt:296
+#, no-c-format
+msgid "Argaes"
+msgstr ""
+
+#. code: l("Argaes, in the ancient continent of Ancea..."),
+#: npc/000-0-1/narrator.txt:90
+#: npc/000-0-1/narrator.txt~:90
+#, no-c-format
+msgid "Argaes, in the ancient continent of Ancea..."
+msgstr ""
+
+#. code: l("Argh!"),
+#: npc/008-1/hinnak.txt:46
+#, no-c-format
+msgid "Argh!"
+msgstr ""
+
+#. code: Name: "Armbands"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Armbands"
+msgstr ""
+
+#. code: l("Arpan gave clothes"), 3;
+#: npc/functions/quest-debug/006-ShipQuests_ArpanMoney.txt:18
+#, no-c-format
+msgid "Arpan gave clothes"
+msgstr ""
+
+#. code: l("Arpan gave money"), 2,
+#: npc/functions/quest-debug/006-ShipQuests_ArpanMoney.txt:17
+#, no-c-format
+msgid "Arpan gave money"
+msgstr ""
+
+#. code: l("Arpan is waiting for you"), 0,
+#: npc/functions/quest-debug/001-ShipQuests_Arpan.txt:15
+#, no-c-format
+msgid "Arpan is waiting for you"
+msgstr ""
+
+#. code: l("Arpan told you to open the chest"), 1,
+#: npc/functions/quest-debug/001-ShipQuests_Arpan.txt:16
+#, no-c-format
+msgid "Arpan told you to open the chest"
+msgstr ""
+
+#. code: mesc l("Arrested!");
+#: npc/functions/lockpicks.txt:177
+#: npc/001-3-0/gates.txt~:190
+#: npc/001-2-8/doors.txt~:37
+#: npc/001-2-43/core.txt:136
+#: npc/functions/lockpicks.txt~:177
+#: npc/001-2-8/doors.txt:38
+#: npc/001-2-43/core.txt~:136
+#: npc/001-3-0/gates.txt:190
+#, no-c-format
+msgid "Arrested!"
+msgstr ""
+
+#. code: l("Arrhoy!"),
+#: npc/012-1/prawors.txt:9
+#: npc/012-1/prawors.txt~:9
+#, no-c-format
+msgid "Arrhoy!"
+msgstr ""
+
+#. code: l("Arrived in Argaes"), 2,
+#. code: l("Arrived in Argaes"), 2;
+#: npc/functions/quest-debug/100-General_Narrator.txt:17
+#: npc/functions/quest-debug/100-General_Narrator.txt~:17
+#, no-c-format
+msgid "Arrived in Argaes"
+msgstr ""
+
+#. code: l("Arrived in Artis"), 1,
+#: npc/functions/quest-debug/100-General_Narrator.txt~:16
+#: npc/functions/quest-debug/100-General_Narrator.txt:16
+#, no-c-format
+msgid "Arrived in Artis"
+msgstr ""
+
+#. code: 001-1,90,31,0 script Artaxe NPC_ARTAXE,{
+#: npc/001-1/artaxe.txt:6
+#, no-c-format
+msgid "Artaxe"
+msgstr ""
+
+#. code: dispbottom l("The travel is a blur, you cannot remember much of it before reaching %s.", l("Artis"));
+#. code: setnpcdialogtitle l("Quest debug") + " - " + l("Artis");
+#: npc/008-1-1/koga.txt~:20
+#: npc/commands/debug-quest.txt~:66
+#: npc/commands/debug-quest.txt:66
+#: npc/008-1-1/koga.txt:20
+#, no-c-format
+msgid "Artis"
+msgstr ""
+
+#. code: Name: "Artis Backsword"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Artis Backsword"
+msgstr ""
+
+#. code: return l("Artis East Beach");
+#: npc/items/shovel.txt:273
+#: npc/items/shovel.txt~:273
+#, no-c-format
+msgid "Artis East Beach"
+msgstr ""
+
+#. code: Name: "Artis Tank Top"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Artis Tank Top"
+msgstr ""
+
+#. code: mesq l("Artis is a very nice place. There are some hot chicks...");
+#: npc/000-1/silvio.txt:120
+#, no-c-format
+msgid "Artis is a very nice place. There are some hot chicks..."
+msgstr ""
+
+#. code: l("Artis legion progress"), Artis_Legion_Progress,
+#: npc/commands/debug-quest.txt~:82
+#: npc/commands/debug-quest.txt:82
+#, no-c-format
+msgid "Artis legion progress"
+msgstr ""
+
+#. code: mesq l("Artis of course!");
+#: npc/000-1/lean.txt:33
+#, no-c-format
+msgid "Artis of course!"
+msgstr ""
+
+#. code: l("Arvek's backpack! Doesn't sound terribly exciting, of course – what am I going to do, toss it at the beast and hope that it chokes on it?");
+#: npc/008-2-2/kfahr.txt:339
+#: npc/008-2-2/kfahr.txt~:339
+#, no-c-format
+msgid "Arvek's backpack! Doesn't sound terribly exciting, of course – what am I going to do, toss it at the beast and hope that it chokes on it?"
+msgstr ""
+
+#. code: l("Arvek's fun to have about. His manners are as bad as his breath, but he knows how to make a laugh out of everything. One thing you musnt't ever do with him, though, and that is to try his `homebrew' -- some kind of ale he makes out of maggot slime...");
+#: npc/008-2-2/kfahr.txt~:297
+#: npc/008-2-2/kfahr.txt:297
+#, no-c-format
+msgid "Arvek's fun to have about. His manners are as bad as his breath, but he knows how to make a laugh out of everything. One thing you musnt't ever do with him, though, and that is to try his `homebrew' -- some kind of ale he makes out of maggot slime..."
+msgstr ""
+
+#. code: mesq l("As captain of this ship, I officially name this newly discovered land the ##BDrasil Island##b!");
+#: npc/000-2-3/nard.txt~:153
+#: npc/000-2-3/nard.txt:153
+#, no-c-format
+msgid "As captain of this ship, I officially name this newly discovered land the ##BDrasil Island##b!"
+msgstr ""
+
+#. code: rif(countitem(Acorn) >= 5, l("As many as you can.")), countitem(Acorn)/5,
+#: npc/020-2-20/riskim.txt:58
+#: npc/020-2-20/riskim.txt~:58
+#, no-c-format
+msgid "As many as you can."
+msgstr ""
+
+#. code: l("As on anvil strikes the hammer"),
+#: npc/001-2-6/books.txt:73
+#: npc/001-2-6/books.txt~:73
+#, no-c-format
+msgid "As on anvil strikes the hammer"
+msgstr ""
+
+#. code: l("As promised, here's my old scythe."),
+#: npc/008-1/hinnak.txt:119
+#, no-c-format
+msgid "As promised, here's my old scythe."
+msgstr ""
+
+#. code: mesq l("As you may know, we are explorers on a long distance voyage, and our swashbuckling mariners need to store enough food to survive. You don't know how dangerous the sea life can be.");
+#: npc/000-1/gugli.txt:52
+#, no-c-format
+msgid "As you may know, we are explorers on a long distance voyage, and our swashbuckling mariners need to store enough food to survive. You don't know how dangerous the sea life can be."
+msgstr ""
+
+#. code: .@idx = select(l("As you want!"),.@menustr$);
+#: npc/functions/barber.txt:47
+#: npc/functions/barber.txt~:47
+#, no-c-format
+msgid "As you want!"
+msgstr ""
+
+#. code: mesq l("As you wish.");
+#: npc/008-1-1/galimatia.txt~:413
+#: npc/008-1-1/galimatia.txt:413
+#, no-c-format
+msgid "As you wish."
+msgstr ""
+
+#. code: l("Ask Juliet, not me."),
+#: npc/008-1/rossy.txt~:147
+#: npc/008-1/rossy.txt:147
+#, no-c-format
+msgid "Ask Juliet, not me."
+msgstr ""
+
+#. code: l("Ask other merchants, they might know where he is.");
+#: npc/001-2-19/lloyd.txt:155
+#: npc/001-2-19/lloyd.txt~:155
+#, no-c-format
+msgid "Ask other merchants, they might know where he is."
+msgstr ""
+
+#. code: mesq l("Ask sailors around here they shouldn't be so far away.");
+#: npc/000-1/gugli.txt:81
+#, no-c-format
+msgid "Ask sailors around here they shouldn't be so far away."
+msgstr ""
+
+#. code: mesq l("Welcome to %s's Bank!", l("Asphodel Moors"));
+#: npc/009-2-7/jpmorbid.txt~:17
+#, no-c-format
+msgid "Asphodel Moors"
+msgstr ""
+
+#. code: case 4: return l("Assassin");
+#. code: 562: Assassin
+#: conf/messages.conf:532
+#: npc/functions/faction.txt~:43
+#: npc/functions/faction.txt:43
+#, no-c-format
+msgid "Assassin"
+msgstr ""
+
+#. code: Name: "Assassin Boots"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Assassin Boots"
+msgstr ""
+
+#. code: Name: "Assassin Chest"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Assassin Chest"
+msgstr ""
+
+#. code: 587: Assassin Cross
+#: conf/messages.conf:558
+msgid "Assassin Cross"
+msgstr ""
+
+#. code: Name: "Assassin Gloves"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Assassin Gloves"
+msgstr ""
+
+#. code: Name: "Assassin Pants"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Assassin Pants"
+msgstr ""
+
+#. code: 000-1,22,50,0 script Astapolos NPC_ELVEN_MAN_RED,{
+#: npc/000-1/astapolos.txt:9
+#, no-c-format
+msgid "Astapolos"
+msgstr ""
+
+#. code: rif(getq(ShipQuests_Astapolos) == 0, l("Astapolos.")), L_Bottom,
+#. code: rif(getq(ShipQuests_Astapolos) == 0, l("Astapolos.")), L_Top,
+#: npc/000-1/jalad.txt:73
+#: npc/000-1/tibbo.txt:73
+#: npc/000-1/ale.txt:61
+#: npc/000-1/muller.txt:75
+#: npc/000-1/gulukan.txt:125
+#, no-c-format
+msgid "Astapolos."
+msgstr ""
+
+#. code: mesq l("Astapolos... That guy is shy like a piou!");
+#: npc/000-1/maxe.txt:69
+#, no-c-format
+msgid "Astapolos... That guy is shy like a piou!"
+msgstr ""
+
+#. code: l("At first, I thought it fell down or the wind blew it, but it hurt!"),
+#: npc/008-1/jack.txt:41
+#, no-c-format
+msgid "At first, I thought it fell down or the wind blew it, but it hurt!"
+msgstr ""
+
+#. code: mesq l("At least I am doing something!");
+#: npc/012-2-5/toichi.txt:15
+#: npc/012-2-5/toichi.txt~:15
+#, no-c-format
+msgid "At least I am doing something!"
+msgstr ""
+
+#. code: l("At least, you look peaceful."),
+#: npc/008-3-5/nunia.txt:33
+#: npc/008-3-5/nunia.txt~:33
+#, no-c-format
+msgid "At least, you look peaceful."
+msgstr ""
+
+#. code: l("At least, you look peaceful. And I see by your fingers that you can deal with lockpicks."),
+#: npc/008-3-5/nunia.txt:70
+#: npc/008-3-5/nunia.txt~:70
+#, no-c-format
+msgid "At least, you look peaceful. And I see by your fingers that you can deal with lockpicks."
+msgstr ""
+
+#. code: l("At that point, a terrible grinding noise started all around us, as the pedestal began to sink into the ground. We had triggered some ancient trap!"),
+#: npc/008-2-2/kfahr.txt:465
+#: npc/008-2-2/kfahr.txt~:465
+#, no-c-format
+msgid "At that point, a terrible grinding noise started all around us, as the pedestal began to sink into the ground. We had triggered some ancient trap!"
+msgstr ""
+
+#. code: mesq l("At that time, we were selling crab food on our old mushroom island.");
+#: npc/000-1/astapolos.txt:120
+#, no-c-format
+msgid "At that time, we were selling crab food on our old mushroom island."
+msgstr ""
+
+#. code: mesq l("At the moment, our crew is busy collecting @@s, @@s and @@s.", getitemlink(Croconut), getitemlink(Plushroom), getitemlink(Aquada));
+#: npc/000-1/gugli.txt:66
+#, no-c-format
+msgid "At the moment, our crew is busy collecting @@s, @@s and @@s."
+msgstr ""
+
+#. code: Name: "Atropos Mixture"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Atropos Mixture"
+msgstr ""
+
+#. code: case 1: npctalk3(l("Attack with your sword and kill them!")); end;
+#: npc/001-2-36/hector.txt~:337
+#: npc/001-2-36/hector.txt:337
+#, no-c-format
+msgid "Attack with your sword and kill them!"
+msgstr ""
+
+#. code: 1484: Auction is disabled
+#: conf/messages.conf:1593
+msgid "Auction is disabled"
+msgstr ""
+
+#. code: 008-1,119,114,0 script Auldsbel NPC_WIZARD,{
+#: npc/008-1/auldsbel.txt~:7
+#: npc/008-1/auldsbel.txt:7
+#, no-c-format
+msgid "Auldsbel"
+msgstr ""
+
+#. code: mesc l("Auldsbel discretly stuffs a book on your backpack.");
+#: npc/008-1/auldsbel.txt~:14
+#: npc/008-1/auldsbel.txt:14
+#, no-c-format
+msgid "Auldsbel discretly stuffs a book on your backpack."
+msgstr ""
+
+#. code: 854: Auto loot item are disabled on this map.
+#: conf/messages.conf:652
+msgid "Auto loot item are disabled on this map."
+msgstr ""
+
+#. code: 1188: Autoloot is now off.
+#: conf/messages.conf:1133
+msgid "Autoloot is now off."
+msgstr ""
+
+#. code: 1492: Autolooting item type: '%s'
+#: conf/messages.conf:1608
+msgid "Autolooting item type: '%s'"
+msgstr ""
+
+#. code: 1192: Autolooting item: '%s'/'%s' {%d}
+#: conf/messages.conf:1139
+msgid "Autolooting item: '%s'/'%s' {%d}"
+msgstr ""
+
+#. code: 1187: Autolooting items with drop rates of %0.02f%% and below.
+#: conf/messages.conf:1132
+msgid "Autolooting items with drop rates of %0.02f%% and below."
+msgstr ""
+
+#. code: 396: Autorejected alliance request from %s.
+#: conf/messages.conf:404
+msgid "Autorejected alliance request from %s."
+msgstr ""
+
+#. code: 398: Autorejected friend request from %s.
+#: conf/messages.conf:406
+msgid "Autorejected friend request from %s."
+msgstr ""
+
+#. code: 395: Autorejected guild invite from %s.
+#: conf/messages.conf:403
+msgid "Autorejected guild invite from %s."
+msgstr ""
+
+#. code: 397: Autorejected opposition request from %s.
+#: conf/messages.conf:405
+msgid "Autorejected opposition request from %s."
+msgstr ""
+
+#. code: 394: Autorejected party invite from %s.
+#: conf/messages.conf:402
+msgid "Autorejected party invite from %s."
+msgstr ""
+
+#. code: 393: Autorejected trade request from %s.
+#: conf/messages.conf:401
+msgid "Autorejected trade request from %s."
+msgstr ""
+
+#. code: 390: Autorejecting is activated.
+#: conf/messages.conf:398
+msgid "Autorejecting is activated."
+msgstr ""
+
+#. code: 391: Autorejecting is deactivated.
+#: conf/messages.conf:399
+msgid "Autorejecting is deactivated."
+msgstr ""
+
+#. code: 1044: Autotrade Disabled
+#: conf/messages.conf:913
+msgid "Autotrade Disabled"
+msgstr ""
+
+#. code: 1043: Autotrade Enabled
+#: conf/messages.conf:912
+msgid "Autotrade Enabled"
+msgstr ""
+
+#. code: 1179: Autotrade is not allowed in this map.
+#: conf/messages.conf:1116
+msgid "Autotrade is not allowed in this map."
+msgstr ""
+
+#. code: .@s$=(season_direction() == AUTUMN ? l("Autumn") : .@s$);
+#: npc/functions/scoreboards.txt:170
+#: npc/functions/scoreboards.txt~:170
+#, no-c-format
+msgid "Autumn"
+msgstr ""
+
+#. code: 1315: Available Flags:
+#: conf/messages.conf:1354
+msgid "Available Flags:"
+msgstr ""
+
+#. code: 990: Available aliases:
+#: conf/messages.conf:792
+msgid "Available aliases:"
+msgstr ""
+
+#. code: 273: Available commands:
+#: conf/messages.conf:282
+msgid "Available commands:"
+msgstr ""
+
+#. code: mesq l("Aw, what will I do now?");
+#: npc/001-1/katja.txt:119
+#, no-c-format
+msgid "Aw, what will I do now?"
+msgstr ""
+
+#. code: mesq l("Awesome!");
+#. code: l("Awesome!");
+#: npc/001-1/enora.txt:249
+#: npc/001-1/enora.txt~:249
+#: npc/000-1/tibbo.txt:112
+#, no-c-format
+msgid "Awesome!"
+msgstr ""
+
+#. code: l("Awesome! I will wait for you here.");
+#: npc/001-1/fexil.txt:28
+#, no-c-format
+msgid "Awesome! I will wait for you here."
+msgstr ""
+
+#. code: speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("Awesome, come back if you ever want to create a larger group!");
+#: npc/001-2-9/janus.txt~:37
+#: npc/001-2-9/janus.txt:37
+#, no-c-format
+msgid "Awesome, come back if you ever want to create a larger group!"
+msgstr ""
+
+#. code: l("Awesome. How many of those do you want to give me?");
+#: npc/001-1/fexil.txt:98
+#, no-c-format
+msgid "Awesome. How many of those do you want to give me?"
+msgstr ""
+
+#. code: rif(.@q == 11, l("Aww, but I was hoping to learn a recipe!")),
+#: npc/020-2-20/riskim.txt:24
+#: npc/020-2-20/riskim.txt~:24
+#, no-c-format
+msgid "Aww, but I was hoping to learn a recipe!"
+msgstr ""
+
+#. code: Name: "Axe"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Axe"
+msgstr ""
+
+#. code: Name: "Axe Hat"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Axe Hat"
+msgstr ""
+
+#. code: 012-1,65,111,0 script Ayasha NPC_AYASHA,{
+#: npc/012-1/ayasha.txt:7
+#: npc/012-1/ayasha.txt~:7
+#, no-c-format
+msgid "Ayasha"
+msgstr ""
+
+#. code: mesq l("Ayasha went to explore the caves in Candor. They said there was a pretty tree there.");
+#: npc/012-1/liana.txt~:12
+#: npc/012-1/liana.txt:12
+#, no-c-format
+msgid "Ayasha went to explore the caves in Candor. They said there was a pretty tree there."
+msgstr ""
+
+#. code: mesq l("Ayouyouch! My head...");
+#: npc/000-1/tarlan.txt:43
+#, no-c-format
+msgid "Ayouyouch! My head..."
+msgstr ""
+
+#. code: mesq l("BUT I CAN'T, I NEED TO KEEP AN EYE ON THE SEA, TO WARN THE CREW IF THERE HAPPENS TO BE SOME PIRATES AROUND!");
+#: npc/000-1/darlin.txt:105
+#, no-c-format
+msgid "BUT I CAN'T, I NEED TO KEEP AN EYE ON THE SEA, TO WARN THE CREW IF THERE HAPPENS TO BE SOME PIRATES AROUND!"
+msgstr ""
+
+#. code: 599: Baby Acolyte
+#: conf/messages.conf:573
+msgid "Baby Acolyte"
+msgstr ""
+
+#. code: 612: Baby Alchemist
+#: conf/messages.conf:586
+msgid "Baby Alchemist"
+msgstr ""
+
+#. code: 641: Baby Arch Bishop
+#: conf/messages.conf:617
+msgid "Baby Arch Bishop"
+msgstr ""
+
+#. code: 598: Baby Archer
+#: conf/messages.conf:572
+msgid "Baby Archer"
+msgstr ""
+
+#. code: 607: Baby Assassin
+#: conf/messages.conf:581
+msgid "Baby Assassin"
+msgstr ""
+
+#. code: 613: Baby Bard
+#: conf/messages.conf:587
+msgid "Baby Bard"
+msgstr ""
+
+#. code: 605: Baby Blacksmith
+#: conf/messages.conf:579
+msgid "Baby Blacksmith"
+msgstr ""
+
+#. code: 608: Baby Crusader
+#: conf/messages.conf:582
+msgid "Baby Crusader"
+msgstr ""
+
+#. code: 614: Baby Dancer
+#: conf/messages.conf:588
+msgid "Baby Dancer"
+msgstr ""
+
+#. code: 649: Baby Genetic
+#: conf/messages.conf:625
+msgid "Baby Genetic"
+msgstr ""
+
+#. code: 643: Baby Guillotine Cross
+#: conf/messages.conf:619
+msgid "Baby Guillotine Cross"
+msgstr ""
+
+#. code: 606: Baby Hunter
+#: conf/messages.conf:580
+msgid "Baby Hunter"
+msgstr ""
+
+#. code: 602: Baby Knight
+#: conf/messages.conf:576
+msgid "Baby Knight"
+msgstr ""
+
+#. code: 597: Baby Magician
+#: conf/messages.conf:571
+msgid "Baby Magician"
+msgstr ""
+
+#. code: 642: Baby Mechanic
+#: conf/messages.conf:618
+msgid "Baby Mechanic"
+msgstr ""
+
+#. code: 600: Baby Merchant
+#: conf/messages.conf:574
+msgid "Baby Merchant"
+msgstr ""
+
+#. code: 646: Baby Minstrel
+#: conf/messages.conf:622
+msgid "Baby Minstrel"
+msgstr ""
+
+#. code: 609: Baby Monk
+#: conf/messages.conf:583
+msgid "Baby Monk"
+msgstr ""
+
+#. code: 595: Baby Novice
+#: conf/messages.conf:569
+msgid "Baby Novice"
+msgstr ""
+
+#. code: 603: Baby Priest
+#: conf/messages.conf:577
+msgid "Baby Priest"
+msgstr ""
+
+#. code: 640: Baby Ranger
+#: conf/messages.conf:616
+msgid "Baby Ranger"
+msgstr ""
+
+#. code: 611: Baby Rogue
+#: conf/messages.conf:585
+msgid "Baby Rogue"
+msgstr ""
+
+#. code: 644: Baby Royal Guard
+#: conf/messages.conf:620
+msgid "Baby Royal Guard"
+msgstr ""
+
+#. code: 638: Baby Rune Knight
+#: conf/messages.conf:614
+msgid "Baby Rune Knight"
+msgstr ""
+
+#. code: 610: Baby Sage
+#: conf/messages.conf:584
+msgid "Baby Sage"
+msgstr ""
+
+#. code: 650: Baby Shadow Chaser
+#: conf/messages.conf:626
+msgid "Baby Shadow Chaser"
+msgstr ""
+
+#. code: 645: Baby Sorcerer
+#: conf/messages.conf:621
+msgid "Baby Sorcerer"
+msgstr ""
+
+#. code: 648: Baby Sura
+#: conf/messages.conf:624
+msgid "Baby Sura"
+msgstr ""
+
+#. code: 596: Baby Swordsman
+#: conf/messages.conf:570
+msgid "Baby Swordsman"
+msgstr ""
+
+#. code: 601: Baby Thief
+#: conf/messages.conf:575
+msgid "Baby Thief"
+msgstr ""
+
+#. code: 647: Baby Wanderer
+#: conf/messages.conf:623
+msgid "Baby Wanderer"
+msgstr ""
+
+#. code: 639: Baby Warlock
+#: conf/messages.conf:615
+msgid "Baby Warlock"
+msgstr ""
+
+#. code: 604: Baby Wizard
+#: conf/messages.conf:578
+msgid "Baby Wizard"
+msgstr ""
+
+#. code: l("Back in those days, there wasn't much trade with Hurnscald, and Tulimshar was dependent on its own water supply – critically dependent, even."),
+#: npc/008-2-2/kfahr.txt:517
+#: npc/008-2-2/kfahr.txt~:517
+#, no-c-format
+msgid "Back in those days, there wasn't much trade with Hurnscald, and Tulimshar was dependent on its own water supply – critically dependent, even."
+msgstr ""
+
+#. code: Name: "Bad Bee"
+#: mob_db.conf:2480
+#, no-c-format
+msgid "Bad Bee"
+msgstr ""
+
+#. code: 000-1,84,98,0 trader Bag#000-1 NPC_SHOP_BAG,{
+#: npc/000-1/shop.txt:7
+#, no-c-format
+msgid "Bag#000-1"
+msgstr ""
+
+#. code: 001-1,46,135,0 trader Bag#001-1 NPC_SHOP_BAG,{
+#: npc/001-1/shop.txt:7
+#, no-c-format
+msgid "Bag#001-1"
+msgstr ""
+
+#. code: mesq l("Bah! I should have known better. Of course you would only find weird people in Golbenez's fantasy inn.");
+#: npc/008-2-24/chef.txt:186
+#: npc/008-2-24/chef.txt~:186
+#, no-c-format
+msgid "Bah! I should have known better. Of course you would only find weird people in Golbenez's fantasy inn."
+msgstr ""
+
+#. code: 1464: Ban failed, it is not possible to ban this user.
+#: conf/messages.conf:1558
+msgid "Ban failed, it is not possible to ban this user."
+msgstr ""
+
+#. code: Name: "Bandana"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Bandana"
+msgstr ""
+
+#. code: Name: "Bandit"
+#. code: case 2: return l("Bandit");
+#: mob_db.conf:2677
+#: npc/functions/faction.txt:45
+#: npc/functions/faction.txt~:45
+#, no-c-format
+msgid "Bandit"
+msgstr ""
+
+#. code: Name: "Bandit Boots"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Bandit Boots"
+msgstr ""
+
+#. code: Name: "Bandit Gloves"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Bandit Gloves"
+msgstr ""
+
+#. code: Name: "Bandit Hood"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Bandit Hood"
+msgstr ""
+
+#. code: case 5: return l("Bandit Lord");
+#. code: Name: "Bandit Lord"
+#: npc/functions/faction.txt~:42
+#: npc/functions/faction.txt:42
+#: mob_db.conf:2771
+#, no-c-format
+msgid "Bandit Lord"
+msgstr ""
+
+#. code: Name: "Bandit Shawl"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Bandit Shawl"
+msgstr ""
+
+#. code: Name: "Bandit Trousers"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Bandit Trousers"
+msgstr ""
+
+#. code: 1483: Banking is disabled
+#: conf/messages.conf:1590
+msgid "Banking is disabled"
+msgstr ""
+
+#. code: Name: "Banshee Bow"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Banshee Bow"
+msgstr ""
+
+#. code: 008-1,244,88,0 script Banu NPC_OLD_LADY,{
+#: npc/008-1/banu.txt~:7
+#: npc/008-1/banu.txt:7
+#, no-c-format
+msgid "Banu"
+msgstr ""
+
+#. code: Name: "Barbarian Necklace"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Barbarian Necklace"
+msgstr ""
+
+#. code: Name: "Barbecue Plate"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Barbecue Plate"
+msgstr ""
+
+#. code: npctalkonce l("Barber");
+#: npc/001-1/sign.txt:178
+#, no-c-format
+msgid "Barber"
+msgstr ""
+
+#. code: 568: Bard
+#: conf/messages.conf:538
+msgid "Bard"
+msgstr ""
+
+#. code: l("Bare Hands"), -;
+#: npc/items/croconut.txt:38
+#, no-c-format
+msgid "Bare Hands"
+msgstr ""
+
+#. code: Name: "Barrel"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Barrel"
+msgstr ""
+
+#. code: 008-2-2,43,28,0 script Barron#008-2-2 NPC_GENERAL_STORE,{
+#: npc/008-2-2/barron.txt:7
+#, no-c-format
+msgid "Barron#008-2-2"
+msgstr ""
+
+#. code: 896: Base EXP : %d%% | Base Drop: %d%% | Base Death Penalty: %d%%
+#: conf/messages.conf:704
+msgid "Base EXP : %d%% | Base Drop: %d%% | Base Death Penalty: %d%%"
+msgstr ""
+
+#. code: 1148: Base Level: %d (%.3f%%) | Job Level: %d (%.3f%%)
+#: conf/messages.conf:1053
+msgid "Base Level: %d (%.3f%%) | Job Level: %d (%.3f%%)"
+msgstr ""
+
+#. code: 47: Base level can't go any higher.
+#: conf/messages.conf:74
+msgid "Base level can't go any higher."
+msgstr ""
+
+#. code: 158: Base level can't go any lower.
+#: conf/messages.conf:178
+msgid "Base level can't go any lower."
+msgstr ""
+
+#. code: 22: Base level lowered.
+#: conf/messages.conf:49
+msgid "Base level lowered."
+msgstr ""
+
+#. code: 21: Base level raised.
+#: conf/messages.conf:48
+msgid "Base level raised."
+msgstr ""
+
+#. code: Name: "Basic Cotton Dyes"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Basic Cotton Dyes"
+msgstr ""
+
+#. code: Name: "Basic Silk Dyes"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Basic Silk Dyes"
+msgstr ""
+
+#. code: Name: "Bat Teeth"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Bat Teeth"
+msgstr ""
+
+#. code: 255: Battle configuration has been reloaded.
+#: conf/messages.conf:264
+msgid "Battle configuration has been reloaded."
+msgstr ""
+
+#. code: 1045: Battlegrounds ON
+#: conf/messages.conf:914
+msgid "Battlegrounds ON"
+msgstr ""
+
+#. code: mesq l("Be Patient... You still need to wait @@.", .@time$);
+#: npc/012-3-0/parua.txt~:90
+#, no-c-format
+msgid "Be Patient... You still need to wait @@."
+msgstr ""
+
+#. code: lg("Be a friend and bring me @@ @@.", "Be a friend and bring me @@ @@.", .BaitCount, getitemlink(.BaitID));
+#: npc/001-1/eugene.txt:31
+#: npc/001-1/eugene.txt~:31
+#, no-c-format
+msgid "Be a friend and bring me @@ @@.#0"
+msgstr ""
+
+#. code: lg("Be a friend and bring me @@ @@.", "Be a friend and bring me @@ @@.", .BaitCount, getitemlink(.BaitID));
+#: npc/001-1/eugene.txt:31
+#: npc/001-1/eugene.txt~:31
+#, no-c-format
+msgid "Be a friend and bring me @@ @@.#1"
+msgstr ""
+
+#. code: lg("Be patient a little while longer, in the next few days we will arrive at the port of Artis..."),
+#: npc/000-2-3/elmo.txt:10
+#, no-c-format
+msgid "Be patient a little while longer, in the next few days we will arrive at the port of Artis...#0"
+msgstr ""
+
+#. code: lg("Be patient a little while longer, in the next few days we will arrive at the port of Artis..."),
+#: npc/000-2-3/elmo.txt:10
+#, no-c-format
+msgid "Be patient a little while longer, in the next few days we will arrive at the port of Artis...#1"
+msgstr ""
+
+#. code: mesq l("Be prepared before you enter one of these caves, because once you put the root in the power source, you won't be able to get out. Also, remember that you can't stay in these caves for a long time, because of the foul air.");
+#: npc/008-3-0/clauquer.txt~:94
+#: npc/008-3-0/clauquer.txt:95
+#, no-c-format
+msgid "Be prepared before you enter one of these caves, because once you put the root in the power source, you won't be able to get out. Also, remember that you can't stay in these caves for a long time, because of the foul air."
+msgstr ""
+
+#. code: Name: "Beanie Copter"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Beanie Copter"
+msgstr ""
+
+#. code: Name: "Beard"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Beard"
+msgstr ""
+
+#. code: l("Because I am a Kralog I can't read such things? That's rubbish."),
+#: npc/001-1/qpid.txt:155
+#, no-c-format
+msgid "Because I am a Kralog I can't read such things? That's rubbish."
+msgstr ""
+
+#. code: mesq l("Because I'm so great! I am so good, that the other challengers doesn't even show up in fear of losing to me!");
+#: npc/012-1/tiki.txt:58
+#: npc/012-1/tiki.txt~:58
+#, no-c-format
+msgid "Because I'm so great! I am so good, that the other challengers doesn't even show up in fear of losing to me!"
+msgstr ""
+
+#. code: mesq l("Because of the dense foliage, you need to go up close to the trees so you don't miss him.");
+#: npc/001-1/katja.txt:101
+#, no-c-format
+msgid "Because of the dense foliage, you need to go up close to the trees so you don't miss him."
+msgstr ""
+
+#. code: l("Because the voices of death sing a sweet song"),
+#: npc/001-2-6/books.txt:125
+#: npc/001-2-6/books.txt~:125
+#, no-c-format
+msgid "Because the voices of death sing a sweet song"
+msgstr ""
+
+#. code: 1033: Because you are not authorized to warp from some maps, %d player(s) have not been recalled.
+#: conf/messages.conf:894
+msgid "Because you are not authorized to warp from some maps, %d player(s) have not been recalled."
+msgstr ""
+
+#. code: l("Becoming a Sorcerer? I want that too!")))
+#: npc/008-2-7/simon.txt:15
+#: npc/008-2-7/simon.txt~:15
+#, no-c-format
+msgid "Becoming a Sorcerer? I want that too!"
+msgstr ""
+
+#. code: Name: "Bee"
+#: mob_db.conf:1263
+#, no-c-format
+msgid "Bee"
+msgstr ""
+
+#. code: Name: "Beehive"
+#: mob_db.conf:2441
+#, no-c-format
+msgid "Beehive"
+msgstr ""
+
+#. code: Name: "Beer"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Beer"
+msgstr ""
+
+#. code: l("Beer is life!");
+#: npc/008-2-4/bernard.txt:153
+#, no-c-format
+msgid "Beer is life!"
+msgstr ""
+
+#. code: l("Before I joined Nard, I used to be a thief."),
+#: npc/001-1/qonan.txt~:35
+#: npc/001-1/qonan.txt:35
+#, no-c-format
+msgid "Before I joined Nard, I used to be a thief."
+msgstr ""
+
+#. code: l("Before doing that can I improve my fighting skills some more?"),
+#: npc/001-2-36/hector.txt~:366
+#: npc/001-2-36/hector.txt:366
+#, no-c-format
+msgid "Before doing that can I improve my fighting skills some more?"
+msgstr ""
+
+#. code: l("Before the end of the Mana War, a band of adventurers formed in the Ancean region of Argaes from those who had lost their homes and families."),
+#: npc/001-2-6/books.txt~:152
+#: npc/001-2-6/books.txt:152
+#, no-c-format
+msgid "Before the end of the Mana War, a band of adventurers formed in the Ancean region of Argaes from those who had lost their homes and families."
+msgstr ""
+
+#. code: l("Before you can answer, he laughs and slaps you on the back again.");
+#: npc/008-2-2/kfahr.txt:707
+#: npc/008-2-2/kfahr.txt~:707
+#, no-c-format
+msgid "Before you can answer, he laughs and slaps you on the back again."
+msgstr ""
+
+#. code: mesq l("Before you go on any further, I wanna see the proof that you talked with her.");
+#: npc/001-3-2/henry.txt~:284
+#: npc/001-3-2/henry.txt:284
+#, no-c-format
+msgid "Before you go on any further, I wanna see the proof that you talked with her."
+msgstr ""
+
+#. code: mesq l("Before you go, let me tell you how to get @@s, because you don't look very smart.", getitemlink(HalfCroconut));
+#: npc/000-2-1/chefgado.txt:110
+#: npc/000-2-1/chefgado.txt~:110
+#, no-c-format
+msgid "Before you go, let me tell you how to get @@s, because you don't look very smart."
+msgstr ""
+
+#. code: mesq l("Before...");
+#: npc/000-1/silvio.txt:35
+#, no-c-format
+msgid "Before..."
+msgstr ""
+
+#. code: l("Behind me? It's the Blacksmith House, the most renowned throughout Aemil."),
+#: npc/001-1/chelios.txt:70
+#, no-c-format
+msgid "Behind me? It's the Blacksmith House, the most renowned throughout Aemil."
+msgstr ""
+
+#. code: l("Bent trees whistling with the beat of the drum"),
+#: npc/001-2-6/books.txt:121
+#: npc/001-2-6/books.txt~:121
+#, no-c-format
+msgid "Bent trees whistling with the beat of the drum"
+msgstr ""
+
+#. code: 008-2-4,34,29,0 script Bernard NPC_BERNARD,{
+#: npc/008-2-4/bernard.txt:18
+#, no-c-format
+msgid "Bernard"
+msgstr ""
+
+#. code: l("Bernard sent me to get %d %s from the %s in the fields, but they scare me so bad!",
+#: npc/008-1/mikhail.txt:40
+#, no-c-format
+msgid "Bernard sent me to get %d %s from the %s in the fields, but they scare me so bad!"
+msgstr ""
+
+#. code: l("Bernard wants maggot slime"), 4,
+#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt~:20
+#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt:20
+#, no-c-format
+msgid "Bernard wants maggot slime"
+msgstr ""
+
+#. code: l("Bernard wants roasted maggot"), 2,
+#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt:18
+#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt~:18
+#, no-c-format
+msgid "Bernard wants roasted maggot"
+msgstr ""
+
+#. code: l("Berries delivered"), 5,
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:20
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:22
+#, no-c-format
+msgid "Berries delivered"
+msgstr ""
+
+#. code: mes l("Besides this, there is Seasons. You know, summer, autumn, winter and spring.");
+#: npc/001-2-5/tutorial.txt:133
+#, no-c-format
+msgid "Besides this, there is Seasons. You know, summer, autumn, winter and spring."
+msgstr ""
+
+#. code: mesq l("Besides, I already have an apprentice - He should be cleaning the basement at this moment, including.");
+#: npc/020-2-20/riskim.txt:36
+#: npc/020-2-20/riskim.txt~:36
+#, no-c-format
+msgid "Besides, I already have an apprentice - He should be cleaning the basement at this moment, including."
+msgstr ""
+
+#. code: l("Besides, I need to be here to watch out for thieves while La Johanne is docked."),
+#: npc/001-1/enora.txt~:256
+#: npc/001-1/enora.txt:256
+#, no-c-format
+msgid "Besides, I need to be here to watch out for thieves while La Johanne is docked."
+msgstr ""
+
+#. code: mesq l("Besides, helping each other, even without a compensation is a good thing and accepting help is nothing to be ashamed of. Here. Go in peace, child.");
+#: npc/020-1/hocus.txt~:59
+#: npc/020-1/hocus.txt:59
+#, no-c-format
+msgid "Besides, helping each other, even without a compensation is a good thing and accepting help is nothing to be ashamed of. Here. Go in peace, child."
+msgstr ""
+
+#. code: mesq l("Besides, if she could give you a passphrase, then I wouldn't have sent ya.");
+#: npc/001-3-2/henry.txt:300
+#: npc/001-3-2/henry.txt~:300
+#, no-c-format
+msgid "Besides, if she could give you a passphrase, then I wouldn't have sent ya."
+msgstr ""
+
+#. code: l("Bet you thought we were simple pirates, right? No smart remarks, please."),
+#: npc/001-3-2/henry.txt:250
+#: npc/001-3-2/henry.txt~:250
+#, no-c-format
+msgid "Bet you thought we were simple pirates, right? No smart remarks, please."
+msgstr ""
+
+#. code: l("Better get out of here, before I become wild.");
+#: npc/020-1/ryan.txt~:11
+#: npc/020-1/ryan.txt:11
+#, no-c-format
+msgid "Better get out of here, before I become wild."
+msgstr ""
+
+#. code: mesq l("Better not touch this.");
+#: npc/008-3-0/juliet.txt~:13
+#: npc/008-3-0/juliet.txt:13
+#, no-c-format
+msgid "Better not touch this."
+msgstr ""
+
+#. code: l("Better stay away from my basement, you may end up like the poor guy down there.");
+#: npc/008-2-20/valia.txt:11
+#, no-c-format
+msgid "Better stay away from my basement, you may end up like the poor guy down there."
+msgstr ""
+
+#. code: l("Better stay away from my basement, you may end up like the poor guys down there.");
+#: npc/008-2-20/valia.txt~:11
+#, no-c-format
+msgid "Better stay away from my basement, you may end up like the poor guys down there."
+msgstr ""
+
+#. code: l("Better take it back to Q'Onan.");
+#: npc/001-1/qonan.txt:111
+#: npc/001-1/qonan.txt~:111
+#, no-c-format
+msgid "Better take it back to Q'Onan."
+msgstr ""
+
+#. code: 001-1,45,48,0 script Beuss NPC_BEUSS,{
+#: npc/001-1/beuss.txt:6
+#, no-c-format
+msgid "Beuss"
+msgstr ""
+
+#. code: mesq l("Beware of falling stones from the cliff!");
+#: npc/001-1/panels.txt:27
+#, no-c-format
+msgid "Beware of falling stones from the cliff!"
+msgstr ""
+
+#. code: l("Beware you have a limited number of pages. Do not let the Legion or the Brotherhood find out you have one."),
+#: npc/008-1/auldsbel.txt:18
+#: npc/008-1/auldsbel.txt~:18
+#, no-c-format
+msgid "Beware you have a limited number of pages. Do not let the Legion or the Brotherhood find out you have one."
+msgstr ""
+
+#. code: Name: "Big Frog"
+#: mob_db.conf:3728
+#, no-c-format
+msgid "Big Frog"
+msgstr ""
+
+#. code: 000-2-0,20,23,0 script Billy Bons NPC_BILLY_BONS,{
+#: npc/000-2-0/billybons.txt:6
+#, no-c-format
+msgid "Billy Bons"
+msgstr ""
+
+#. code: Name: "Black Armor"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Black Armor"
+msgstr ""
+
+#. code: Name: "Black Boots"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Black Boots"
+msgstr ""
+
+#. code: Name: "Black Cotton Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Black Cotton Dye"
+msgstr ""
+
+#. code: Name: "Black Gloves"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Black Gloves"
+msgstr ""
+
+#. code: Name: "Black Pearl"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Black Pearl"
+msgstr ""
+
+#. code: Name: "Black Scorpion"
+#: mob_db.conf:4377
+#, no-c-format
+msgid "Black Scorpion"
+msgstr ""
+
+#. code: Name: "Black Scorpion Stinger"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Black Scorpion Stinger"
+msgstr ""
+
+#. code: Name: "Black Slime"
+#: mob_db.conf:3394
+#, no-c-format
+msgid "Black Slime"
+msgstr ""
+
+#. code: l("Black iron... That is a very specific request that you have for me!"),
+#: npc/001-2-19/lloyd.txt~:24
+#: npc/001-2-19/lloyd.txt:24
+#, no-c-format
+msgid "Black iron... That is a very specific request that you have for me!"
+msgstr ""
+
+#. code: 560: Blacksmith
+#. code: npctalkonce l("Blacksmith");
+#: conf/messages.conf:530
+#: npc/001-1/sign.txt:108
+#, no-c-format
+msgid "Blacksmith"
+msgstr ""
+
+#. code: Name: "Blade Shield"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Blade Shield"
+msgstr ""
+
+#. code: Name: "Blood Red Lollipop"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Blood Red Lollipop"
+msgstr ""
+
+#. code: Name: "Bloodstone"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Bloodstone"
+msgstr ""
+
+#. code: 008-1,198,138,0 script Blossom NPC_BLOSSOM,{
+#: npc/008-1/blossom.txt:7
+#: npc/008-1/blossom.txt~:7
+#, no-c-format
+msgid "Blossom"
+msgstr ""
+
+#. code: Name: "Blub"
+#: mob_db.conf:399
+#, no-c-format
+msgid "Blub"
+msgstr ""
+
+#. code: 374: Blue -- Player %s invites you to PVP duel (Use @accept/@reject) --
+#: conf/messages.conf:389
+msgid "Blue -- Player %s invites you to PVP duel (Use @accept/@reject) --"
+msgstr ""
+
+#. code: Name: "Blue Christmas Ornament"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Blue Christmas Ornament"
+msgstr ""
+
+#. code: Name: "Blue Coral"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Blue Coral"
+msgstr ""
+
+#. code: Name: "Blue Cotton Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Blue Cotton Dye"
+msgstr ""
+
+#. code: Name: "Blue Gray Cotton Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Blue Gray Cotton Dye"
+msgstr ""
+
+#. code: Name: "Blue Rose"
+#: item_db.conf:-1
+#: mob_db.conf:2600
+#, no-c-format
+msgid "Blue Rose"
+msgstr ""
+
+#. code: Name: "Blue Tulip"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Blue Tulip"
+msgstr ""
+
+#. code: Name: "Blueberries"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Blueberries"
+msgstr ""
+
+#. code: Name: "Blueberry Cake"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Blueberry Cake"
+msgstr ""
+
+#. code: Name: "Bluepar"
+#: mob_db.conf:3773
+#, no-c-format
+msgid "Bluepar"
+msgstr ""
+
+#. code: mesn "Bobo";
+#: npc/001-1/trees.txt:78
+#: npc/001-1/trees.txt:61
+#: npc/001-1/trees.txt:90
+#: npc/001-1/trees.txt:66
+#, no-c-format
+msgid "Bobo"
+msgstr ""
+
+#. code: mes l("Body Type") + ": " + genderToString(Gender);
+#: npc/commands/debug-look.txt~:56
+#, no-c-format
+msgid "Body Type"
+msgstr ""
+
+#. code: mes l("Body type") + ": " + bodytypeToString(BodyType);
+#. code: menuimage("actions/edit", l("Body type") + " [" + l("Requires logout") + "]"),
+#: npc/commands/debug-look.txt:49
+#: npc/commands/debug-look.txt:40
+#, no-c-format
+msgid "Body type"
+msgstr ""
+
+#. code: rif(BodyType == BODYTYPE_1, "► ") + l("Body type %i", 1), BODYTYPE_1,
+#. code: rif(BodyType == BODYTYPE_3, "► ") + l("Body type %i", 3), BODYTYPE_3);
+#. code: rif(BodyType == BODYTYPE_2, "► ") + l("Body type %i", 2), BODYTYPE_2,
+#: npc/functions/barber.txt:121
+#: npc/functions/barber.txt:119
+#: npc/functions/barber.txt:120
+#: npc/functions/barber.txt~:119
+#: npc/functions/barber.txt~:120
+#: npc/functions/barber.txt~:121
+#, no-c-format
+msgid "Body type %i"
+msgstr ""
+
+#. code: 020-1,292,245,0 script Bodyguard NPC_RAIJIN_FEMALE_LEGION_ARTIS,{
+#: npc/020-1/bodyguard.txt~:6
+#: npc/020-1/bodyguard.txt:6
+#, no-c-format
+msgid "Bodyguard"
+msgstr ""
+
+#. code: Name: "Bone"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Bone"
+msgstr ""
+
+#. code: Name: "Bone Arrow"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Bone Arrow"
+msgstr ""
+
+#. code: Name: "Bone Knife"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Bone Knife"
+msgstr ""
+
+#. code: l("Bone knife quest finished"), 3;
+#: npc/functions/quest-debug/057-HurnscaldQuests_Kfahr.txt:22
+#, no-c-format
+msgid "Bone knife quest finished"
+msgstr ""
+
+#. code: l("Bone knife quest started"), 2,
+#: npc/functions/quest-debug/057-HurnscaldQuests_Kfahr.txt:21
+#, no-c-format
+msgid "Bone knife quest started"
+msgstr ""
+
+#. code: l("Boobed"), GENDER_FEMALE,
+#: npc/commands/debug-look.txt~:11
+#, no-c-format
+msgid "Boobed"
+msgstr ""
+
+#. code: Name: "Booberry Blue Lollipop"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Booberry Blue Lollipop"
+msgstr ""
+
+#. code: mesf(".:: %s ::.", l("Boots"));
+#: npc/items/recipes.txt:192
+#: npc/items/recipes.txt~:169
+#: npc/items/recipes.txt~:231
+#: npc/items/recipes.txt:254
+#, no-c-format
+msgid "Boots"
+msgstr ""
+
+#. code: mesq l("Booty!");
+#: npc/functions/lockpicks.txt~:170
+#: npc/functions/lockpicks.txt:170
+#, no-c-format
+msgid "Booty!"
+msgstr ""
+
+#. code: 1300: Boss Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx
+#: conf/messages.conf:1327
+msgid "Boss Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx"
+msgstr ""
+
+#. code: l("Both sword and bow training are finished"), 3,
+#: npc/functions/quest-debug/034-ArtisQuests_TrainingLegion.txt:18
+#, no-c-format
+msgid "Both sword and bow training are finished"
+msgstr ""
+
+#. code: Name: "Bottle of Sand"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Bottle of Sand"
+msgstr ""
+
+#. code: Name: "Bottle of Water"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Bottle of Water"
+msgstr ""
+
+#. code: Name: "Bowler Hat"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Bowler Hat"
+msgstr ""
+
+#. code: 000-2-3,25,24,0 script Box NPC_HAT_BOX,{
+#: npc/000-2-3/box.txt:20
+#, no-c-format
+msgid "Box"
+msgstr ""
+
+#. code: Name: "Brainstem"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Brainstem"
+msgstr ""
+
+#. code: mes l("Brazil: [@@http://www.prosangue.sp.gov.br/home/Default.html|http://www.prosangue.sp.gov.br/home/Default.html@@]");
+#: npc/008-2-12/nurse.txt:119
+#: npc/008-2-12/nurse.txt~:119
+#, no-c-format
+msgid "Brazil: [@@http://www.prosangue.sp.gov.br/home/Default.html|http://www.prosangue.sp.gov.br/home/Default.html@@]"
+msgstr ""
+
+#. code: Name: "Bread"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Bread"
+msgstr ""
+
+#. code: l("Break the door."), L_Break,
+#: npc/001-2-23/doors.txt:54
+#: npc/000-2-2/doors.txt:54
+#, no-c-format
+msgid "Break the door."
+msgstr ""
+
+#. code: Name: "Brimmed Feather Hat"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Brimmed Feather Hat"
+msgstr ""
+
+#. code: Name: "Brimmed Flower Hat"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Brimmed Flower Hat"
+msgstr ""
+
+#. code: Name: "Brimmed Hat"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Brimmed Hat"
+msgstr ""
+
+#. code: l("Bring it to me, and you will get your reward.");
+#: npc/001-1/qonan.txt:79
+#: npc/001-1/qonan.txt~:79
+#, no-c-format
+msgid "Bring it to me, and you will get your reward."
+msgstr ""
+
+#. code: l("Bring me %d %s and %d %s to prove that you are a competent warrior, and I'll see if I have something for you.", .BLACK_STINGERS_NR, getitemlink(BlackScorpionStinger), .MUSHROOMS_NR, getitemlink(SmallMushroom));
+#: npc/008-2-2/kfahr.txt:634
+#: npc/008-2-2/kfahr.txt~:634
+#, no-c-format
+msgid "Bring me %d %s and %d %s to prove that you are a competent warrior, and I'll see if I have something for you."
+msgstr ""
+
+#. code: mesq l("Bring me Salad, the healthiest of all foods!");
+#: npc/008-2-24/chef.txt:247
+#: npc/008-2-24/chef.txt~:247
+#, no-c-format
+msgid "Bring me Salad, the healthiest of all foods!"
+msgstr ""
+
+#. code: l("Bring me a %s.", getitemlink(.first_item)),
+#: npc/008-2-4/bernard.txt:58
+#, no-c-format
+msgid "Bring me a %s."
+msgstr ""
+
+#. code: l("Bring me some of these plushrooms and I will show you how it works!"),
+#: npc/001-1/rumly.txt:62
+#, no-c-format
+msgid "Bring me some of these plushrooms and I will show you how it works!"
+msgstr ""
+
+#. code: l("Bring roses to Rossy"), 11,
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:26
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:28
+#, no-c-format
+msgid "Bring roses to Rossy"
+msgstr ""
+
+#. code: l("Bring them to me, and I'll give you something nice.");
+#: npc/008-2-4/bernard.txt:113
+#, no-c-format
+msgid "Bring them to me, and I'll give you something nice."
+msgstr ""
+
+#. code: mesq l("Bring this box to Gugli. He will be extremely happy!");
+#: npc/000-1/tibbo.txt:44
+#, no-c-format
+msgid "Bring this box to Gugli. He will be extremely happy!"
+msgstr ""
+
+#. code: l("Bring tulips to Rossy"), 13,
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:28
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:30
+#, no-c-format
+msgid "Bring tulips to Rossy"
+msgstr ""
+
+#. code: Name: "Bromenal Boots"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Bromenal Boots"
+msgstr ""
+
+#. code: Name: "Bromenal Gloves"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Bromenal Gloves"
+msgstr ""
+
+#. code: Name: "Bronze Gladius"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Bronze Gladius"
+msgstr ""
+
+#. code: l("Brotherhood"), General_Brotherhood;
+#: npc/commands/debug-quest.txt:138
+#: npc/commands/debug-quest.txt~:138
+#, no-c-format
+msgid "Brotherhood"
+msgstr ""
+
+#. code: Name: "Brotherhood Archer"
+#: mob_db.conf:3518
+#, no-c-format
+msgid "Brotherhood Archer"
+msgstr ""
+
+#. code: Name: "Brotherhood Fighter"
+#: mob_db.conf:3476
+#, no-c-format
+msgid "Brotherhood Fighter"
+msgstr ""
+
+#. code: Name: "Brotherhood Leader"
+#: mob_db.conf:3561
+#, no-c-format
+msgid "Brotherhood Leader"
+msgstr ""
+
+#. code: Name: "Brown Bowler Hat"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Brown Bowler Hat"
+msgstr ""
+
+#. code: Name: "Brown Cotton Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Brown Cotton Dye"
+msgstr ""
+
+#. code: Name: "Brown Trousers"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Brown Trousers"
+msgstr ""
+
+#. code: l("Bubbles were coming out of its mouth, its nostrils, even its ears! The poor wyrm must have never felt so clean in its life!"),
+#: npc/008-2-2/kfahr.txt:545
+#: npc/008-2-2/kfahr.txt~:545
+#, no-c-format
+msgid "Bubbles were coming out of its mouth, its nostrils, even its ears! The poor wyrm must have never felt so clean in its life!"
+msgstr ""
+
+#. code: Name: "Buckler"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Buckler"
+msgstr ""
+
+#. code: 020-1,70,47,0 script Budifis NPC_MAGE_BLUE,{
+#: npc/020-1/budifis.txt:7
+#: npc/020-1/budifis.txt~:7
+#, no-c-format
+msgid "Budifis"
+msgstr ""
+
+#. code: Name: "Bug Leg"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Bug Leg"
+msgstr ""
+
+#. code: Name: "Bull Helmet"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Bull Helmet"
+msgstr ""
+
+#. code: Name: "Bunny Ears"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Bunny Ears"
+msgstr ""
+
+#. code: Name: "Burglar Mask"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Burglar Mask"
+msgstr ""
+
+#. code: Name: "Burning Dummy"
+#: mob_db.conf:4509
+#, no-c-format
+msgid "Burning Dummy"
+msgstr ""
+
+#. code: l("Bury."),
+#: npc/items/shovel.txt~:183
+#: npc/items/shovel.txt:183
+#, no-c-format
+msgid "Bury."
+msgstr ""
+
+#. code: mesq l("But I believe Oscar gave her a fertility recipe...?");
+#: npc/008-1/blossom.txt~:41
+#: npc/008-1/blossom.txt:41
+#, no-c-format
+msgid "But I believe Oscar gave her a fertility recipe...?"
+msgstr ""
+
+#. code: mesq l("But I can't leave to catch it, so I'm asking you.");
+#: npc/001-1/salem.txt:164
+#, no-c-format
+msgid "But I can't leave to catch it, so I'm asking you."
+msgstr ""
+
+#. code: mesq l("But I can't tell you anything about it, I'm sorry.") ;
+#: npc/000-1/silvio.txt:81
+#, no-c-format
+msgid "But I can't tell you anything about it, I'm sorry."
+msgstr ""
+
+#. code: l("But I didn't give up!"),
+#: npc/008-1/jack.txt:65
+#, no-c-format
+msgid "But I didn't give up!"
+msgstr ""
+
+#. code: l("But I do not have a ship. Ah, right, and no script.");
+#: npc/020-1/joelin.txt~:11
+#: npc/020-1/joelin.txt:11
+#, no-c-format
+msgid "But I do not have a ship. Ah, right, and no script."
+msgstr ""
+
+#. code: l("But I got an old scythe laying around."),
+#: npc/008-1/hinnak.txt:82
+#, no-c-format
+msgid "But I got an old scythe laying around."
+msgstr ""
+
+#. code: lg("But I hate alcohol, so thats not an option for me.");
+#: npc/008-1/banu.txt:12
+#: npc/008-1/banu.txt~:12
+#, no-c-format
+msgid "But I hate alcohol, so thats not an option for me.#0"
+msgstr ""
+
+#. code: lg("But I hate alcohol, so thats not an option for me.");
+#: npc/008-1/banu.txt:12
+#: npc/008-1/banu.txt~:12
+#, no-c-format
+msgid "But I hate alcohol, so thats not an option for me.#1"
+msgstr ""
+
+#. code: l("But I have no water, no potion, no script. *cries* ");
+#: npc/020-1/anwar.txt:12
+#: npc/020-1/anwar.txt~:12
+#, no-c-format
+msgid "But I have no water, no potion, no script. *cries* "
+msgstr ""
+
+#. code: l("But I moved too fast, and slipped, and let go of the torch to catch myself with the other hand – and the torch ended up in the bottom of the pit! Well, better the torch than George, I suppose..."),
+#: npc/008-2-2/kfahr.txt:454
+#: npc/008-2-2/kfahr.txt~:454
+#, no-c-format
+msgid "But I moved too fast, and slipped, and let go of the torch to catch myself with the other hand – and the torch ended up in the bottom of the pit! Well, better the torch than George, I suppose..."
+msgstr ""
+
+#. code: l("But I need to go, see you!"), L_Bye;
+#: npc/000-1/darlin.txt:45
+#, no-c-format
+msgid "But I need to go, see you!"
+msgstr ""
+
+#. code: l("But I remember something better. That beast had grown nostrils, right? So it can smell and taste! So I tear open his backpack and pull out that big snakeskin of that disgusting maggot ale of his. It's still filled to the brim."),
+#: npc/008-2-2/kfahr.txt:345
+#: npc/008-2-2/kfahr.txt~:345
+#, no-c-format
+msgid "But I remember something better. That beast had grown nostrils, right? So it can smell and taste! So I tear open his backpack and pull out that big snakeskin of that disgusting maggot ale of his. It's still filled to the brim."
+msgstr ""
+
+#. code: mesq l("But I still have some spikes left in my foot.");
+#: npc/001-2-2/moon.txt:62
+#, no-c-format
+msgid "But I still have some spikes left in my foot."
+msgstr ""
+
+#. code: mesq l("But I swear that one day... Oh... My tasty revenge! Hhm, actually I wonder if... Maybe...");
+#: npc/000-2-1/chefgado.txt:84
+#: npc/000-2-1/chefgado.txt~:84
+#, no-c-format
+msgid "But I swear that one day... Oh... My tasty revenge! Hhm, actually I wonder if... Maybe..."
+msgstr ""
+
+#. code: l("But I wasn't there that night."),
+#: npc/008-1/old-man.txt:53
+#, no-c-format
+msgid "But I wasn't there that night."
+msgstr ""
+
+#. code: mesq l("But I would need at least %d berries, and it would take ages to get so many by myself!", .blueberries_amount);
+#: npc/008-1/rossy.txt~:143
+#: npc/008-1/rossy.txt:143
+#, no-c-format
+msgid "But I would need at least %d berries, and it would take ages to get so many by myself!"
+msgstr ""
+
+#. code: l("But I'll no longer chop those twigleafs, I'll tell you that."),
+#: npc/008-1/jack.txt:86
+#, no-c-format
+msgid "But I'll no longer chop those twigleafs, I'll tell you that."
+msgstr ""
+
+#. code: l("But I'm almost out of @@...", getitemlink(.BaitID));
+#: npc/001-1/eugene.txt~:43
+#: npc/001-1/eugene.txt:43
+#, no-c-format
+msgid "But I'm almost out of @@..."
+msgstr ""
+
+#. code: mesq l("But actually... Perhaps the chef in Candor?");
+#: npc/008-2-16/yannika.txt:353
+#: npc/008-2-16/yannika.txt~:353
+#, no-c-format
+msgid "But actually... Perhaps the chef in Candor?"
+msgstr ""
+
+#. code: l("But all she says is, “had you stayed inside, you wouldn't be wet now”.");
+#: npc/008-1/hinnak.txt:240
+#, no-c-format
+msgid "But all she says is, “had you stayed inside, you wouldn't be wet now”."
+msgstr ""
+
+#. code: mesq l("But anyway, take the road which goes to the north to find everybody.");
+#: npc/000-1/silvio.txt:159
+#, no-c-format
+msgid "But anyway, take the road which goes to the north to find everybody."
+msgstr ""
+
+#. code: l("But be careful: do not scream by using a lot of capital letters, do not repeat yourself over and over, and above all DO NOT SPAM, or you may be severely penalized.");
+#: npc/001-2-5/tutorial.txt:205
+#, no-c-format
+msgid "But be careful: do not scream by using a lot of capital letters, do not repeat yourself over and over, and above all DO NOT SPAM, or you may be severely penalized."
+msgstr ""
+
+#. code: l("But before that, one last question..."));
+#: npc/000-0-1/narrator.txt~:102
+#: npc/000-0-1/narrator.txt:102
+#, no-c-format
+msgid "But before that, one last question..."
+msgstr ""
+
+#. code: mesc(l("But before we get there, I've been itching to know..."));
+#: npc/000-0-1/narrator.txt:119
+#: npc/000-0-1/narrator.txt~:119
+#, no-c-format
+msgid "But before we get there, I've been itching to know..."
+msgstr ""
+
+#. code: mesq l("But discovering new territories is probably the best thing that can happen to sailors, don't you think?");
+#: npc/000-2-3/nard.txt:148
+#: npc/000-2-3/nard.txt~:148
+#, no-c-format
+msgid "But discovering new territories is probably the best thing that can happen to sailors, don't you think?"
+msgstr ""
+
+#. code: l("But don't you worry! I don't know how to get you back your memories, but we can work on your muscles for now!"),
+#: npc/001-2-33/lozerk.txt~:68
+#: npc/001-2-33/lozerk.txt:68
+#, no-c-format
+msgid "But don't you worry! I don't know how to get you back your memories, but we can work on your muscles for now!"
+msgstr ""
+
+#. code: mesq l("But for now, you can relax on the ship, or visit the island we're docked at! Its a small island, but a good place to get some exercise and stretch your legs.");
+#: npc/000-2-0/julia.txt:194
+#, no-c-format
+msgid "But for now, you can relax on the ship, or visit the island we're docked at! Its a small island, but a good place to get some exercise and stretch your legs."
+msgstr ""
+
+#. code: mesq l("But he is still crazy, in my opinion...");
+#: npc/008-2-16/yannika.txt~:388
+#: npc/008-2-16/yannika.txt:388
+#, no-c-format
+msgid "But he is still crazy, in my opinion..."
+msgstr ""
+
+#. code: l("But he just told me to leave him alone."),
+#: npc/008-2-6/alan.txt:73
+#, no-c-format
+msgid "But he just told me to leave him alone."
+msgstr ""
+
+#. code: l("But he never returned."),
+#: npc/001-2-11/mona.txt:47
+#, no-c-format
+msgid "But he never returned."
+msgstr ""
+
+#. code: mesq l("But hey, back to me. Remember my mentioning that I'm hun...grrr...eee!");
+#: npc/001-2-22/alige.txt:150
+#, no-c-format
+msgid "But hey, back to me. Remember my mentioning that I'm hun...grrr...eee!"
+msgstr ""
+
+#. code: l("But how I got there is kind of scary..."),
+#: npc/008-1/hinnak.txt:216
+#, no-c-format
+msgid "But how I got there is kind of scary..."
+msgstr ""
+
+#. code: select l("But how can I annulate this barrier?");
+#: npc/008-3-0/clauquer.txt~:83
+#: npc/008-3-0/clauquer.txt:84
+#, no-c-format
+msgid "But how can I annulate this barrier?"
+msgstr ""
+
+#. code: l("But if you and other players surrounds the monster instead, they'll suffer the same penalties!"),
+#: npc/001-2-5/tutorial.txt:68
+#, no-c-format
+msgid "But if you and other players surrounds the monster instead, they'll suffer the same penalties!"
+msgstr ""
+
+#. code: mesq l("But if you change your mind, please, call me again.");
+#: npc/008-2-4/olana.txt~:117
+#: npc/008-2-4/olana.txt:117
+#, no-c-format
+msgid "But if you change your mind, please, call me again."
+msgstr ""
+
+#. code: l("But if you fail, you will have to get them from the alchemist."),
+#: npc/001-1/qpid.txt:85
+#, no-c-format
+msgid "But if you fail, you will have to get them from the alchemist."
+msgstr ""
+
+#. code: l("But if you really want to accomplish something, you should consider joining us."),
+#: npc/001-2-33/lozerk.txt:98
+#: npc/001-2-33/lozerk.txt~:98
+#, no-c-format
+msgid "But if you really want to accomplish something, you should consider joining us."
+msgstr ""
+
+#. code: mesq l("But if you tell my sister, that you didn't find me, I can stay here all day, eating apples and enjoying the view.");
+#: npc/001-1/trees.txt:69
+#, no-c-format
+msgid "But if you tell my sister, that you didn't find me, I can stay here all day, eating apples and enjoying the view."
+msgstr ""
+
+#. code: l("But in the future I might be able to help you create some of your own.");
+#: npc/001-1/calypsan.txt:90
+#, no-c-format
+msgid "But in the future I might be able to help you create some of your own."
+msgstr ""
+
+#. code: l("But it had noticed me! And as soon as it had realized where I was, it came after me. Then it stopped, towering right before me, its stench nearly killing me, and grinned that broad, crooked-teeth dragon smile of its kind."),
+#: npc/008-2-2/kfahr.txt:538
+#: npc/008-2-2/kfahr.txt~:538
+#, no-c-format
+msgid "But it had noticed me! And as soon as it had realized where I was, it came after me. Then it stopped, towering right before me, its stench nearly killing me, and grinned that broad, crooked-teeth dragon smile of its kind."
+msgstr ""
+
+#. code: mesq l("But it was big and scary! I haven't seen it since I entered this cave, though...");
+#: npc/008-3-0/juliet.txt:631
+#: npc/008-3-0/juliet.txt~:632
+#, no-c-format
+msgid "But it was big and scary! I haven't seen it since I entered this cave, though..."
+msgstr ""
+
+#. code: mesq l("But let's talk about this island. We're docking here to find some fine quality goods.");
+#: npc/000-1/gugli.txt:62
+#, no-c-format
+msgid "But let's talk about this island. We're docking here to find some fine quality goods."
+msgstr ""
+
+#. code: mesq lg("But most important, she is the one who took care of you when you were unconscious.");
+#: npc/000-2-3/nard.txt~:134
+#: npc/000-2-3/nard.txt:134
+#, no-c-format
+msgid "But most important, she is the one who took care of you when you were unconscious.#0"
+msgstr ""
+
+#. code: mesq lg("But most important, she is the one who took care of you when you were unconscious.");
+#: npc/000-2-3/nard.txt~:134
+#: npc/000-2-3/nard.txt:134
+#, no-c-format
+msgid "But most important, she is the one who took care of you when you were unconscious.#1"
+msgstr ""
+
+#. code: l("But my luck left me, because as soon as I left his house, the guards started chasing me."),
+#: npc/001-1/qonan.txt~:39
+#: npc/001-1/qonan.txt:39
+#, no-c-format
+msgid "But my luck left me, because as soon as I left his house, the guards started chasing me."
+msgstr ""
+
+#. code: l("But not now, I'm in the mood to stay under the sun for a while longer."),
+#: npc/012-1/kaan.txt~:11
+#: npc/012-1/kaan.txt:11
+#, no-c-format
+msgid "But not now, I'm in the mood to stay under the sun for a while longer."
+msgstr ""
+
+#. code: l("But oh well, people have different priorities it seems. Ask Micksha.");
+#: npc/020-2-26/receptionist.txt:11
+#: npc/020-2-26/receptionist.txt~:11
+#, no-c-format
+msgid "But oh well, people have different priorities it seems. Ask Micksha."
+msgstr ""
+
+#. code: l("But once we open, remember to come to me to sign in our tasks and also to claim rewards with Ishi before they expire!");
+#: npc/012-1/aidan.txt~:12
+#: npc/012-1/aidan.txt:12
+#, no-c-format
+msgid "But once we open, remember to come to me to sign in our tasks and also to claim rewards with Ishi before they expire!"
+msgstr ""
+
+#. code: l("But please, I really need your help!");
+#: npc/008-3-0/clauquer.txt:46
+#: npc/008-3-0/clauquer.txt~:45
+#, no-c-format
+msgid "But please, I really need your help!"
+msgstr ""
+
+#. code: mesq l("But please, could you look for Juliet as well? I'm starting to get deeply worried, here.");
+#: npc/008-2-4/olana.txt~:310
+#: npc/008-2-4/olana.txt:310
+#, no-c-format
+msgid "But please, could you look for Juliet as well? I'm starting to get deeply worried, here."
+msgstr ""
+
+#. code: l("But rare are those that receive grants from the Legion itself. For anybody else only a hard work can pay your bills!");
+#: npc/001-1/qpid.txt:102
+#, no-c-format
+msgid "But rare are those that receive grants from the Legion itself. For anybody else only a hard work can pay your bills!"
+msgstr ""
+
+#. code: mesq l("But remember that not every place in this world is peaceful and safe nowadays. Even the white shores you are walking on can hide some dangerous beings.");
+#: npc/000-1/sapartan.txt:32
+#, no-c-format
+msgid "But remember that not every place in this world is peaceful and safe nowadays. Even the white shores you are walking on can hide some dangerous beings."
+msgstr ""
+
+#. code: l("But since it's not dummies that will go after you out there, this training won't be enough."),
+#: npc/001-2-33/lozerk.txt:82
+#: npc/001-2-33/lozerk.txt~:82
+#, no-c-format
+msgid "But since it's not dummies that will go after you out there, this training won't be enough."
+msgstr ""
+
+#. code: mesq l("But since that damned Oscar stopped supplying me fruits, I'm trapped in fish-cooking.");
+#: npc/008-2-24/chef.txt:112
+#: npc/008-2-24/chef.txt~:112
+#, no-c-format
+msgid "But since that damned Oscar stopped supplying me fruits, I'm trapped in fish-cooking."
+msgstr ""
+
+#. code: l("But something like “Nanaj princino”, I think."); // this is "Dwarven Princess" translated to Esperanto
+#: npc/008-1/hinnak.txt:263
+#, no-c-format
+msgid "But something like “Nanaj princino”, I think."
+msgstr ""
+
+#. code: mesc(l("But still, you open your eyes and see a large ship before you!"), 9);
+#: npc/000-0/sailors.txt:25
+#: npc/000-0/sailors.txt~:25
+#, no-c-format
+msgid "But still, you open your eyes and see a large ship before you!"
+msgstr ""
+
+#. code: l("But thank you anyway! I can refund him now!"),
+#: npc/001-1/chelios.txt:60
+#, no-c-format
+msgid "But thank you anyway! I can refund him now!"
+msgstr ""
+
+#. code: mesq l("But that's how I learned the carp sandwich recipe, you know?");
+#: npc/008-2-16/yannika.txt~:382
+#: npc/008-2-16/yannika.txt:382
+#, no-c-format
+msgid "But that's how I learned the carp sandwich recipe, you know?"
+msgstr ""
+
+#. code: l("But the last time I asked him for a new delivery he said that he would never again get any for me."));
+#: npc/008-2-6/alan.txt:60
+#, no-c-format
+msgid "But the last time I asked him for a new delivery he said that he would never again get any for me."
+msgstr ""
+
+#. code: lg("But the plushroom you brought was really awesome you know."),
+#: npc/001-1/rumly.txt:168
+#, no-c-format
+msgid "But the plushroom you brought was really awesome you know.#0"
+msgstr ""
+
+#. code: lg("But the plushroom you brought was really awesome you know."),
+#: npc/001-1/rumly.txt:168
+#, no-c-format
+msgid "But the plushroom you brought was really awesome you know.#1"
+msgstr ""
+
+#. code: mesc l("But there is no skill to be learnt from this boss.");
+#: npc/items/master_skillbook.txt:54
+#: npc/items/master_skillbook.txt~:52
+#, no-c-format
+msgid "But there is no skill to be learnt from this boss."
+msgstr ""
+
+#. code: l("But there was nothing, nothing at all. We looked and looked – and suddenly George screamed: While we weren't paying attention to nearby things, scorpions had crept up on us!"),
+#: npc/008-2-2/kfahr.txt~:434
+#: npc/008-2-2/kfahr.txt:434
+#, no-c-format
+msgid "But there was nothing, nothing at all. We looked and looked – and suddenly George screamed: While we weren't paying attention to nearby things, scorpions had crept up on us!"
+msgstr ""
+
+#. code: l("But they are too fast."),
+#: npc/008-1/hinnak.txt:62
+#, no-c-format
+msgid "But they are too fast."
+msgstr ""
+
+#. code: l("But we are quite lucky here, outside of some tipsy travelers there are no big problems around here, it's not like the capital, Esperia."),
+#: npc/001-1/enora.txt~:198
+#: npc/001-1/enora.txt:198
+#, no-c-format
+msgid "But we are quite lucky here, outside of some tipsy travelers there are no big problems around here, it's not like the capital, Esperia."
+msgstr ""
+
+#. code: l("But we did have the tablet as a proof of what happened.");
+#: npc/008-2-2/kfahr.txt:469
+#: npc/008-2-2/kfahr.txt~:469
+#, no-c-format
+msgid "But we did have the tablet as a proof of what happened."
+msgstr ""
+
+#. code: mesq l("But we were lucky, because the snail is really slow and we ran away from it. Juliet ran to the left and I ran to the right. The snail got pretty confused, because we are identical twins. The problem is that I dropped the basket full of fruits on the ground and that evil snail ate them all! And now I can't find Juliet to help me collect more fruits.");
+#: npc/008-1/rossy.txt~:109
+#: npc/008-1/rossy.txt:109
+#, no-c-format
+msgid "But we were lucky, because the snail is really slow and we ran away from it. Juliet ran to the left and I ran to the right. The snail got pretty confused, because we are identical twins. The problem is that I dropped the basket full of fruits on the ground and that evil snail ate them all! And now I can't find Juliet to help me collect more fruits."
+msgstr ""
+
+#. code: l("But when it breathed out, only a tiny little flame came out – and a lot of terrible smell that nearly knocked me off my feet."),
+#: npc/008-2-2/kfahr.txt:540
+#: npc/008-2-2/kfahr.txt~:540
+#, no-c-format
+msgid "But when it breathed out, only a tiny little flame came out – and a lot of terrible smell that nearly knocked me off my feet."
+msgstr ""
+
+#. code: l("But who am I?"), -,
+#: npc/000-2-0/billybons.txt:50
+#, no-c-format
+msgid "But who am I?"
+msgstr ""
+
+#. code: mesc l("But you are out of the boss level range.");
+#: npc/items/master_skillbook.txt~:67
+#: npc/items/master_skillbook.txt:69
+#, no-c-format
+msgid "But you are out of the boss level range."
+msgstr ""
+
+#. code: lg("But you are welcome to reset your stats again if you bring me some more plushrooms!");
+#: npc/008-2-7/wyara.txt~:73
+#: npc/001-1/rumly.txt:176
+#: npc/008-2-7/wyara.txt:73
+#, no-c-format
+msgid "But you are welcome to reset your stats again if you bring me some more plushrooms!#0"
+msgstr ""
+
+#. code: lg("But you are welcome to reset your stats again if you bring me some more plushrooms!");
+#: npc/008-2-7/wyara.txt~:73
+#: npc/001-1/rumly.txt:176
+#: npc/008-2-7/wyara.txt:73
+#, no-c-format
+msgid "But you are welcome to reset your stats again if you bring me some more plushrooms!#1"
+msgstr ""
+
+#. code: mesc l("But you do not have enough Magic Ink. (You need: @@ @@)", @mb_ItemAm, getitemlink(@mb_ItemId));
+#: npc/items/master_skillbook.txt:76
+#: npc/items/master_skillbook.txt~:74
+#, no-c-format
+msgid "But you do not have enough Magic Ink. (You need: @@ @@)"
+msgstr ""
+
+#. code: dispbottom l("But you just arrived! Seriously. Stop.");
+#: npc/008-1-1/cutscene.txt~:176
+#: npc/008-1-1/cutscene.txt:176
+#, no-c-format
+msgid "But you just arrived! Seriously. Stop."
+msgstr ""
+
+#. code: mesc l("But you ran out of empty pages on this book.");
+#: npc/items/master_skillbook.txt~:59
+#: npc/items/master_skillbook.txt:61
+#, no-c-format
+msgid "But you ran out of empty pages on this book."
+msgstr ""
+
+#. code: l("But you said you remember me!"),
+#: npc/008-2-32/thamas.txt~:16
+#: npc/008-2-32/thamas.txt:16
+#, no-c-format
+msgid "But you said you remember me!"
+msgstr ""
+
+#. code: l("But you should've seen that gaze!"),
+#: npc/008-1/hinnak.txt:253
+#, no-c-format
+msgid "But you should've seen that gaze!"
+msgstr ""
+
+#. code: mesq l("But you won't *hic* me this time...");
+#: npc/000-2-0/billybons.txt:36
+#, no-c-format
+msgid "But you won't *hic* me this time..."
+msgstr ""
+
+#. code: mesq l("But...");
+#: npc/001-1/cookiemaster.txt:166
+#, no-c-format
+msgid "But..."
+msgstr ""
+
+#. code: lg("But... I remember that my clothes were very dear to me..."),
+#: npc/000-2-1/arpan.txt:222
+#: npc/000-2-1/arpan.txt~:222
+#, no-c-format
+msgid "But... I remember that my clothes were very dear to me...#0"
+msgstr ""
+
+#. code: lg("But... I remember that my clothes were very dear to me..."),
+#: npc/000-2-1/arpan.txt:222
+#: npc/000-2-1/arpan.txt~:222
+#, no-c-format
+msgid "But... I remember that my clothes were very dear to me...#1"
+msgstr ""
+
+#. code: mesq lg("But... If she has amnesia like Julia said... We don't need to worry about her. At least not yet.", "But... If he has amnesia like Julia said... We don't need to worry about him. At least not yet.");
+#: npc/000-2-3/sailors.txt:38
+#, no-c-format
+msgid "But... If he has amnesia like Julia said... We don't need to worry about him. At least not yet.#1"
+msgstr ""
+
+#. code: mesq lg("But... If she has amnesia like Julia said... We don't need to worry about her. At least not yet.", "But... If he has amnesia like Julia said... We don't need to worry about him. At least not yet.");
+#: npc/000-2-3/sailors.txt:38
+#, no-c-format
+msgid "But... If she has amnesia like Julia said... We don't need to worry about her. At least not yet.#0"
+msgstr ""
+
+#. code: l("But... something is missing to make the soup creamy."),
+#: npc/008-2-4/bernard.txt:110
+#, no-c-format
+msgid "But... something is missing to make the soup creamy."
+msgstr ""
+
+#. code: l("But: No recipe, no desserts.");
+#: npc/020-2-20/riskim.txt:14
+#: npc/020-2-20/riskim.txt~:14
+#, no-c-format
+msgid "But: No recipe, no desserts."
+msgstr ""
+
+#. code: Name: "Butterfly"
+#: mob_db.conf:1396
+#, no-c-format
+msgid "Butterfly"
+msgstr ""
+
+#. code: l("By the way, I'm Lozerk. Lieutenant Lozerk.");
+#: npc/001-2-33/lozerk.txt:62
+#: npc/001-2-33/lozerk.txt~:62
+#, no-c-format
+msgid "By the way, I'm Lozerk. Lieutenant Lozerk."
+msgstr ""
+
+#. code: l("By the way, did you ever talk with Don?"),
+#: npc/001-1/enora.txt:169
+#: npc/001-1/enora.txt~:169
+#, no-c-format
+msgid "By the way, did you ever talk with Don?"
+msgstr ""
+
+#. code: l("By the way, stay sharp! I may call upon you again."));
+#: npc/008-2-1/inspector.txt:131
+#, no-c-format
+msgid "By the way, stay sharp! I may call upon you again."
+msgstr ""
+
+#. code: l("Bye for now."),
+#: npc/functions/goodbye.txt:17
+#, no-c-format
+msgid "Bye for now."
+msgstr ""
+
+#. code: l("Bye then!"),
+#: npc/functions/goodbye.txt:15
+#, no-c-format
+msgid "Bye then!"
+msgstr ""
+
+#. code: l("Bye!"), L_Quit;
+#. code: l("Bye!"),
+#: npc/000-1/gugli.txt:99
+#: npc/functions/goodbye.txt:13
+#, no-c-format
+msgid "Bye!"
+msgstr ""
+
+#. code: l("Bye.")))
+#. code: l("Bye.");
+#: npc/001-2-19/lloyd.txt~:188
+#: npc/001-2-27/lydon.txt:13
+#: npc/001-2-19/lloyd.txt:188
+#, no-c-format
+msgid "Bye."
+msgstr ""
+
+#. code: mesq l("C'mon, don't be like that and loosen up! Don't you want to know who's behind all of this?!");
+#: npc/001-1/cookiemaster.txt:193
+#, no-c-format
+msgid "C'mon, don't be like that and loosen up! Don't you want to know who's behind all of this?!"
+msgstr ""
+
+#. code: mesq l("CAN YOU HEAR ME?!");
+#: npc/000-1/darlin.txt:19
+#, no-c-format
+msgid "CAN YOU HEAR ME?!"
+msgstr ""
+
+#. code: l("CONFRONT AND DESTROY!! (Don't tell your parents I said that.");
+#: npc/020-2-28/pauline.txt~:11
+#: npc/020-2-28/pauline.txt:11
+#, no-c-format
+msgid "CONFRONT AND DESTROY!! (Don't tell your parents I said that."
+msgstr ""
+
+#. code: l("Call for Micksha and Jesusalva to implement all this, please."),
+#: npc/008-3-5/nunia.txt~:72
+#: npc/008-3-5/nunia.txt:72
+#, no-c-format
+msgid "Call for Micksha and Jesusalva to implement all this, please."
+msgstr ""
+
+#. code: l("Calm down and tell me what happened.");
+#: npc/008-1/rossy.txt~:369
+#: npc/008-1/rossy.txt:369
+#, no-c-format
+msgid "Calm down and tell me what happened."
+msgstr ""
+
+#. code: 001-1,47,126,0 script Calypsan#001-1 NPC_CALYPSAN,{
+#: npc/001-1/calypsan.txt:15
+#, no-c-format
+msgid "Calypsan#001-1"
+msgstr ""
+
+#. code: l("Came back for more stories about Desert Worms, Desert Temples and the Hero of Tulimshar? Have a seat!");
+#: npc/008-2-2/kfahr.txt~:118
+#: npc/008-2-2/kfahr.txt:118
+#, no-c-format
+msgid "Came back for more stories about Desert Worms, Desert Temples and the Hero of Tulimshar? Have a seat!"
+msgstr ""
+
+#. code: Name: "Camel Cotton Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Camel Cotton Dye"
+msgstr ""
+
+#. code: speech S_LAST_NEXT, l("Can I be of any help?");
+#: npc/001-1/chelios.txt:78
+#, no-c-format
+msgid "Can I be of any help?"
+msgstr ""
+
+#. code: switch (select(l("Can I craft them myself?"),
+#: npc/001-2-27/don.txt:47
+#, no-c-format
+msgid "Can I craft them myself?"
+msgstr ""
+
+#. code: l("Can I first have an other look at your book?"),
+#: npc/001-2-36/hector.txt~:365
+#: npc/001-2-36/hector.txt:365
+#, no-c-format
+msgid "Can I first have an other look at your book?"
+msgstr ""
+
+#. code: l("Can I read the rules again?"), L_Rules,
+#: npc/001-2-21/julia.txt:28
+#, no-c-format
+msgid "Can I read the rules again?"
+msgstr ""
+
+#. code: l("Can I read these rules again?"),
+#: npc/000-2-0/julia.txt:251
+#, no-c-format
+msgid "Can I read these rules again?"
+msgstr ""
+
+#. code: l("Can I sit on you?"),
+#: npc/008-1/4144.txt:23
+#, no-c-format
+msgid "Can I sit on you?"
+msgstr ""
+
+#. code: l("Can I train the bow some more?"),
+#: npc/001-2-36/hector.txt:285
+#: npc/001-2-36/hector.txt~:285
+#, no-c-format
+msgid "Can I train the bow some more?"
+msgstr ""
+
+#. code: l("Can I train the sword some more?"),
+#: npc/001-2-36/hector.txt:297
+#: npc/001-2-36/hector.txt~:311
+#: npc/001-2-36/hector.txt:311
+#: npc/001-2-36/hector.txt:273
+#: npc/001-2-36/hector.txt~:297
+#: npc/001-2-36/hector.txt~:273
+#, no-c-format
+msgid "Can I train the sword some more?"
+msgstr ""
+
+#. code: l("Can create guild"), 3;
+#: npc/functions/quest-debug/031-General_Janus.txt:18
+#, no-c-format
+msgid "Can create guild"
+msgstr ""
+
+#. code: l("Can create party"), 2,
+#: npc/functions/quest-debug/031-General_Janus.txt:17
+#, no-c-format
+msgid "Can create party"
+msgstr ""
+
+#. code: l("Can do the quest"), 1,
+#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt~:20
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:17
+#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt:17
+#: npc/functions/quest-debug/050-HurnscaldQuests_Hinnak.txt~:18
+#: npc/functions/quest-debug/050-HurnscaldQuests_Hinnak.txt:18
+#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt~:17
+#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt:20
+#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt~:20
+#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt:20
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:17
+#, no-c-format
+msgid "Can do the quest"
+msgstr ""
+
+#. code: l("Can you bug Jesusalva? I really would like to teach you something.");
+#: npc/020-1/pusco.txt~:11
+#: npc/020-1/pusco.txt:11
+#: npc/020-1/hocus.txt~:12
+#: npc/020-1/hocus.txt:12
+#, no-c-format
+msgid "Can you bug Jesusalva? I really would like to teach you something."
+msgstr ""
+
+#. code: mesq l("Can you do a last task for me and try to find Micksha? He sure can help me to look a bit less ugly.");
+#: npc/012-2-4/zitoni.txt:67
+#: npc/012-2-4/zitoni.txt~:67
+#, no-c-format
+msgid "Can you do a last task for me and try to find Micksha? He sure can help me to look a bit less ugly."
+msgstr ""
+
+#. code: l("Can you do something with my color?"),
+#: npc/001-2-41/edouard.txt:138
+#: npc/001-2-41/edouard.txt~:139
+#, no-c-format
+msgid "Can you do something with my color?"
+msgstr ""
+
+#. code: l("Can you help me? It is so dark, and smelly, in here."),
+#: npc/020-2-3/inac.txt:10
+#: npc/020-2-3/inac.txt~:10
+#, no-c-format
+msgid "Can you help me? It is so dark, and smelly, in here."
+msgstr ""
+
+#. code: rif(BaseLevel >= .min_level, l("Can you make me a really good bow?")),
+#: npc/008-2-6/alan.txt:27
+#, no-c-format
+msgid "Can you make me a really good bow?"
+msgstr ""
+
+#. code: npctalkonce(l("Can you please go away?"));
+#. code: l("Can you please go away?"));
+#: npc/functions/legiontalk.txt:36
+#: npc/functions/generic-text.txt:89
+#, no-c-format
+msgid "Can you please go away?"
+msgstr ""
+
+#. code: mesq l("Can you please go there and find him? He is probably hiding in one of those trees, like always.");
+#: npc/001-1/katja.txt:99
+#, no-c-format
+msgid "Can you please go there and find him? He is probably hiding in one of those trees, like always."
+msgstr ""
+
+#. code: rif(.@visited > 0, l("Can you reset my stats please?")),
+#: npc/001-1/rumly.txt:32
+#, no-c-format
+msgid "Can you reset my stats please?"
+msgstr ""
+
+#. code: l("Can you teach me cooking?");
+#: npc/001-2-22/chefgado.txt~:26
+#: npc/001-2-22/chefgado.txt:26
+#: npc/000-2-1/chefgado.txt~:40
+#: npc/000-2-1/chefgado.txt:40
+#, no-c-format
+msgid "Can you teach me cooking?"
+msgstr ""
+
+#. code: rif(.@q == 12, l("Can you teach me how to cook sweets?")),
+#: npc/020-2-34/donutello.txt:29
+#: npc/020-2-34/donutello.txt~:29
+#, no-c-format
+msgid "Can you teach me how to cook sweets?"
+msgstr ""
+
+#. code: l("Can you tell me the directions again?");
+#: npc/008-1-1/morcant.txt:18
+#: npc/008-1-1/morcant.txt~:18
+#, no-c-format
+msgid "Can you tell me the directions again?"
+msgstr ""
+
+#. code: npctalk3(l("Can you verify that with his wife?"));
+#: npc/008-2-1/inspector.txt:100
+#, no-c-format
+msgid "Can you verify that with his wife?"
+msgstr ""
+
+#. code: 460: Can't apply: not enough members in your team/guild that have not entered the queue in individual mode, minimum is %d
+#: conf/messages.conf:463
+msgid "Can't apply: not enough members in your team/guild that have not entered the queue in individual mode, minimum is %d"
+msgstr ""
+
+#. code: 461: Can't apply: not enough members in your team/guild, minimum is %d
+#: conf/messages.conf:464
+msgid "Can't apply: not enough members in your team/guild, minimum is %d"
+msgstr ""
+
+#. code: 462: Can't apply: not enough members in your team/party that have not entered the queue in individual mode, minimum is %d
+#: conf/messages.conf:465
+msgid "Can't apply: not enough members in your team/party that have not entered the queue in individual mode, minimum is %d"
+msgstr ""
+
+#. code: 463: Can't apply: not enough members in your team/party, minimum is %d
+#: conf/messages.conf:466
+msgid "Can't apply: not enough members in your team/party, minimum is %d"
+msgstr ""
+
+#. code: l("Can't blame you, can't blame you at all! Here, take a seat!");
+#: npc/008-2-2/kfahr.txt~:61
+#: npc/008-2-2/kfahr.txt:61
+#, no-c-format
+msgid "Can't blame you, can't blame you at all! Here, take a seat!"
+msgstr ""
+
+#. code: mesq l("Can't bring you directly to the town because some... misunderstandings, but don't worry.");
+#: npc/001-3-2/henry.txt:126
+#: npc/001-3-2/henry.txt~:126
+#, no-c-format
+msgid "Can't bring you directly to the town because some... misunderstandings, but don't worry."
+msgstr ""
+
+#. code: 865: Can't create chat rooms in this area.
+#: conf/messages.conf:669
+msgid "Can't create chat rooms in this area."
+msgstr ""
+
+#. code: 1519: Can't open file.
+#: conf/messages.conf:1645
+msgid "Can't open file."
+msgstr ""
+
+#. code: 1251: Can't show boss mobs!
+#: conf/messages.conf:1243
+msgid "Can't show boss mobs!"
+msgstr ""
+
+#. code: l("Can't talk right now, I'm on patrol duty."),
+#. code: npctalkonce(l("Can't talk right now, I'm on patrol duty."));
+#: npc/functions/legiontalk.txt:39
+#: npc/functions/generic-text.txt:99
+#, no-c-format
+msgid "Can't talk right now, I'm on patrol duty."
+msgstr ""
+
+#. code: l("Can't talk right now."),
+#: npc/functions/generic-text.txt:62
+#, no-c-format
+msgid "Can't talk right now."
+msgstr ""
+
+#. code: "• " + l("Can't walk without stopping after every step"));
+#: npc/008-2-2/note.txt:10
+#: npc/008-2-2/note.txt~:10
+#, no-c-format
+msgid "Can't walk without stopping after every step"
+msgstr ""
+
+#. code: l("Can't you do it yourself?!");
+#: npc/008-2-24/chef.txt:223
+#: npc/008-2-24/chef.txt~:223
+#, no-c-format
+msgid "Can't you do it yourself?!"
+msgstr ""
+
+#. code: l("Can't you remember anything at all? Or do you have some memories of your past?"),
+#: npc/001-1/enora.txt~:86
+#: npc/001-1/enora.txt:86
+#, no-c-format
+msgid "Can't you remember anything at all? Or do you have some memories of your past?"
+msgstr ""
+
+#. code: l("Can't you see I am reading? If you need something, tell me the secret password.");
+#: npc/001-1/sophialla.txt:19
+#: npc/001-1/sophialla.txt~:19
+#, no-c-format
+msgid "Can't you see I am reading? If you need something, tell me the secret password."
+msgstr ""
+
+#. code: l("Can't you see I am reading? Please go, please.");
+#: npc/001-1/sophialla.txt~:13
+#: npc/001-1/sophialla.txt:13
+#, no-c-format
+msgid "Can't you see I am reading? Please go, please."
+msgstr ""
+
+#. code: l("Can't you see I'm busy?"),
+#: npc/functions/generic-text.txt:63
+#, no-c-format
+msgid "Can't you see I'm busy?"
+msgstr ""
+
+#. code: mesq l("Can't you see I'm working?!");
+#: npc/000-1/muller.txt:21
+#, no-c-format
+msgid "Can't you see I'm working?!"
+msgstr ""
+
+#. code: Name: "Candle Helmet"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Candle Helmet"
+msgstr ""
+
+#. code: mesq l("Welcome to %s's Bank!", l("Candor"));
+#: npc/012-2-3/cynric.txt~:9
+#, no-c-format
+msgid "Candor"
+msgstr ""
+
+#. code: return l("Candor Main Cave");
+#: npc/items/shovel.txt:285
+#: npc/items/shovel.txt~:285
+#, no-c-format
+msgid "Candor Main Cave"
+msgstr ""
+
+#. code: return l("Candor North");
+#: npc/items/shovel.txt:283
+#: npc/items/shovel.txt~:283
+#, no-c-format
+msgid "Candor North"
+msgstr ""
+
+#. code: mesq l("Candor's Chef is not very normal, so be careful when asking him about the sandwiches you want to make.");
+#: npc/008-2-16/yannika.txt:364
+#: npc/008-2-16/yannika.txt~:364
+#, no-c-format
+msgid "Candor's Chef is not very normal, so be careful when asking him about the sandwiches you want to make."
+msgstr ""
+
+#. code: 126: Cannot clone a player of higher GM level than yourself.
+#: conf/messages.conf:148
+msgid "Cannot clone a player of higher GM level than yourself."
+msgstr ""
+
+#. code: 498: Cannot create bound pet eggs or pet armors.
+#: conf/messages.conf:479
+msgid "Cannot create bound pet eggs or pet armors."
+msgstr ""
+
+#. code: l("Cannot do the quest"), 0,
+#: npc/functions/quest-debug/050-HurnscaldQuests_Hinnak.txt:17
+#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt:16
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:16
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:16
+#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt~:19
+#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt:19
+#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt~:19
+#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt:19
+#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt~:16
+#: npc/functions/quest-debug/050-HurnscaldQuests_Hinnak.txt~:17
+#, no-c-format
+msgid "Cannot do the quest"
+msgstr ""
+
+#. code: (.@ally ? l("Cannot get one here in Artis, though. Well, if you travel far enough...") : l("Stop wasting my time!")));
+#: npc/001-2-22/chefgado.txt~:39
+#: npc/001-2-22/chefgado.txt:39
+#, no-c-format
+msgid "Cannot get one here in Artis, though. Well, if you travel far enough..."
+msgstr ""
+
+#. code: 212: Cannot mount while in disguise.
+#: conf/messages.conf:223
+msgid "Cannot mount while in disguise."
+msgstr ""
+
+#. code: 875: Cannot send mails too fast!!
+#: conf/messages.conf:679
+msgid "Cannot send mails too fast!!"
+msgstr ""
+
+#. code: 1486: Cannot transform into monster while in disguise.
+#: conf/messages.conf:1598
+msgid "Cannot transform into monster while in disguise."
+msgstr ""
+
+#. code: Name: "Captain Hat"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Captain Hat"
+msgstr ""
+
+#. code: mesn "Captain Nard";
+#: npc/000-2-3/sailors.txt:20
+#: npc/000-2-3/sailors.txt:34
+#, no-c-format
+msgid "Captain Nard"
+msgstr ""
+
+#. code: mesc(l("Captain Nard is in the room to your right."), 9);
+#: npc/000-2-0/doors.txt:42
+#, no-c-format
+msgid "Captain Nard is in the room to your right."
+msgstr ""
+
+#. code: mesc l("Cards are ranked on this priority: A - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - J - Q - K - Joker");
+#: npc/functions/casino.txt:187
+#: npc/functions/casino.txt~:187
+#: npc/functions/casino.txt:158
+#: npc/functions/casino.txt~:158
+#, no-c-format
+msgid "Cards are ranked on this priority: A - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - J - Q - K - Joker"
+msgstr ""
+
+#. code: 001-1,86,66,0 script Carmie#001-1 NPC_RAIJIN_FEMALE_LEGION_ARTIS,{
+#: npc/001-1/carmie.txt:9
+#, no-c-format
+msgid "Carmie#001-1"
+msgstr ""
+
+#. code: mes l("Route choosen: %s", (getq2(General_Cooking) == VEGAN ? l("Vegan") : l("Carnivorous")));
+#: npc/functions/quest-debug/055-General_Cooking.txt:12
+#: npc/functions/quest-debug/055-General_Cooking.txt~:12
+#, no-c-format
+msgid "Carnivorous"
+msgstr ""
+
+#. code: mesc l("WARNING: If you accept this quest, you'll be struck at the %s route!", b(l("Carnivour"))), 1;
+#: npc/008-1/crane.txt~:39
+#: npc/008-1/crane.txt:39
+#, no-c-format
+msgid "Carnivour"
+msgstr ""
+
+#. code: Name: "Carp Sandwich"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Carp Sandwich"
+msgstr ""
+
+#. code: Name: "Carrot"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Carrot"
+msgstr ""
+
+#. code: Name: "Carrot Cake"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Carrot Cake"
+msgstr ""
+
+#. code: 1392: Cart Added.
+#: conf/messages.conf:1469
+msgid "Cart Added."
+msgstr ""
+
+#. code: 1489: Cash Shop is disabled in this map
+#: conf/messages.conf:1603
+msgid "Cash Shop is disabled in this map"
+msgstr ""
+
+#. code: Name: "Cashier Shade"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Cashier Shade"
+msgstr ""
+
+#. code: Name: "Cat Ears"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Cat Ears"
+msgstr ""
+
+#. code: l("Cat got your tongue?"),
+#: npc/001-1/enora.txt:67
+#: npc/001-1/enora.txt~:67
+#, no-c-format
+msgid "Cat got your tongue?"
+msgstr ""
+
+#. code: l("Catching a piou"), ArtisQuests_CatchPiou,
+#: npc/commands/debug-quest.txt:75
+#: npc/commands/debug-quest.txt~:75
+#, no-c-format
+msgid "Catching a piou"
+msgstr ""
+
+#. code: 008-2-17,40,33,0 script Caul NPC_CAUL,{
+#: npc/008-2-17/caul.txt:7
+#, no-c-format
+msgid "Caul"
+msgstr ""
+
+#. code: 008-2-17,40,33,0 script Caul#008-2-17 NPC_CAUL,{
+#: npc/008-2-17/caul.txt~:7
+#, no-c-format
+msgid "Caul#008-2-17"
+msgstr ""
+
+#. code: l("Cave"), l("Mountain"),
+#: npc/functions/main.txt:297
+#: npc/functions/main.txt~:295
+#, no-c-format
+msgid "Cave"
+msgstr ""
+
+#. code: Name: "Cave Maggot"
+#: mob_db.conf:1174
+#, no-c-format
+msgid "Cave Maggot"
+msgstr ""
+
+#. code: 008-2-0,30,23,0 script Celestia NPC_CELESTIA,{
+#: npc/008-2-0/celestia.txt:7
+#: npc/008-2-0/celestia.txt~:7
+#, no-c-format
+msgid "Celestia"
+msgstr ""
+
+#. code: rif(@menu == 1, "► ") + l("Ch 1 — Fishing apparatus"),
+#: npc/001-2-4/books.txt:38
+#, no-c-format
+msgid "Ch 1 — Fishing apparatus"
+msgstr ""
+
+#. code: rif(@menu == 1, "► ") + l("Ch 1 — How to make money."),
+#: npc/001-2-5/tutorial.txt:28
+#, no-c-format
+msgid "Ch 1 — How to make money."
+msgstr ""
+
+#. code: rif(@menu == 10, "► ") + l("Ch 10 — How I see my items?"),
+#: npc/001-2-5/tutorial.txt:37
+#, no-c-format
+msgid "Ch 10 — How I see my items?"
+msgstr ""
+
+#. code: rif(@menu == 11, "► ") + l("Ch 11 — How trade with other players?"),
+#: npc/001-2-5/tutorial.txt:38
+#, no-c-format
+msgid "Ch 11 — How trade with other players?"
+msgstr ""
+
+#. code: rif(@menu == 12, "► ") + l("Ch 12 — How hunt monsters?"),
+#: npc/001-2-5/tutorial.txt:39
+#, no-c-format
+msgid "Ch 12 — How hunt monsters?"
+msgstr ""
+
+#. code: rif(@menu == 13, "► ") + l("Ch 13 — How talk with someone?"),
+#: npc/001-2-5/tutorial.txt:40
+#, no-c-format
+msgid "Ch 13 — How talk with someone?"
+msgstr ""
+
+#. code: rif(@menu == 14, "► ") + l("Ch 14 — Change your appearing."),
+#: npc/001-2-5/tutorial.txt:41
+#, no-c-format
+msgid "Ch 14 — Change your appearing."
+msgstr ""
+
+#. code: rif(@menu == 15, "► ") + l("Ch 15 — Commands."),
+#: npc/001-2-5/tutorial.txt:42
+#, no-c-format
+msgid "Ch 15 — Commands."
+msgstr ""
+
+#. code: rif(@menu == 16, "► ") + l("Ch 16 — Shortcuts.");
+#: npc/001-2-5/tutorial.txt:43
+#, no-c-format
+msgid "Ch 16 — Shortcuts."
+msgstr ""
+
+#. code: rif(@menu == 2, "► ") + l("Ch 2 — Baits"),
+#: npc/001-2-4/books.txt:39
+#, no-c-format
+msgid "Ch 2 — Baits"
+msgstr ""
+
+#. code: rif(@menu == 2, "► ") + l("Ch 2 — Everything about monsters."),
+#: npc/001-2-5/tutorial.txt:29
+#, no-c-format
+msgid "Ch 2 — Everything about monsters."
+msgstr ""
+
+#. code: rif(@menu == 3, "► ") + l("Ch 3 — Location"),
+#: npc/001-2-4/books.txt:40
+#, no-c-format
+msgid "Ch 3 — Location"
+msgstr ""
+
+#. code: rif(@menu == 3, "► ") + l("Ch 3 — Quests."),
+#: npc/001-2-5/tutorial.txt:30
+#, no-c-format
+msgid "Ch 3 — Quests."
+msgstr ""
+
+#. code: rif(@menu == 4, "► ") + l("Ch 4 — Casting"),
+#: npc/001-2-4/books.txt:41
+#, no-c-format
+msgid "Ch 4 — Casting"
+msgstr ""
+
+#. code: rif(@menu == 4, "► ") + l("Ch 4 — Status."),
+#: npc/001-2-5/tutorial.txt:31
+#, no-c-format
+msgid "Ch 4 — Status."
+msgstr ""
+
+#. code: rif(@menu == 5, "► ") + l("Ch 5 — NPC's."),
+#: npc/001-2-5/tutorial.txt:32
+#, no-c-format
+msgid "Ch 5 — NPC's."
+msgstr ""
+
+#. code: rif(@menu == 5, "► ") + l("Ch 5 — Reeling");
+#: npc/001-2-4/books.txt:42
+#, no-c-format
+msgid "Ch 5 — Reeling"
+msgstr ""
+
+#. code: rif(@menu == 6, "► ") + l("Ch 6 — Magic."),
+#: npc/001-2-5/tutorial.txt:33
+#, no-c-format
+msgid "Ch 6 — Magic."
+msgstr ""
+
+#. code: rif(@menu == 7, "► ") + l("Ch 7 — Rules."),
+#: npc/001-2-5/tutorial.txt:34
+#, no-c-format
+msgid "Ch 7 — Rules."
+msgstr ""
+
+#. code: rif(@menu == 8, "► ") + l("Ch 8 — Weather & Seasons."),
+#: npc/001-2-5/tutorial.txt:35
+#, no-c-format
+msgid "Ch 8 — Weather & Seasons."
+msgstr ""
+
+#. code: rif(@menu == 9, "► ") + l("Ch 9 — Experience."),
+#: npc/001-2-5/tutorial.txt:36
+#, no-c-format
+msgid "Ch 9 — Experience."
+msgstr ""
+
+#. code: Name: "Chainmail"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Chainmail"
+msgstr ""
+
+#. code: Name: "Chainmail Skirt"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Chainmail Skirt"
+msgstr ""
+
+#. code: 001-2-41,29,24,0 script Chair#Chair1-001-2-41 NPC_NO_SPRITE,{
+#: npc/001-2-41/edouard.txt:27
+#: npc/001-2-41/edouard.txt~:27
+#, no-c-format
+msgid "Chair#Chair1-001-2-41"
+msgstr ""
+
+#. code: 001-2-41,31,24,0 script Chair#Chair2-001-2-41 NPC_NO_SPRITE,{
+#: npc/001-2-41/edouard.txt:37
+#: npc/001-2-41/edouard.txt~:37
+#, no-c-format
+msgid "Chair#Chair2-001-2-41"
+msgstr ""
+
+#. code: 001-2-41,35,27,0 script Chair#Chair3-001-2-41 NPC_NO_SPRITE,{
+#: npc/001-2-41/edouard.txt:47
+#: npc/001-2-41/edouard.txt~:47
+#, no-c-format
+msgid "Chair#Chair3-001-2-41"
+msgstr ""
+
+#. code: 001-2-41,35,29,0 script Chair#Chair4-001-2-41 NPC_NO_SPRITE,{
+#: npc/001-2-41/edouard.txt:57
+#: npc/001-2-41/edouard.txt~:57
+#, no-c-format
+msgid "Chair#Chair4-001-2-41"
+msgstr ""
+
+#. code: 001-2-41,35,35,0 script Chair#Chair5-001-2-41 NPC_NO_SPRITE,{
+#: npc/001-2-41/edouard.txt~:67
+#: npc/001-2-41/edouard.txt:67
+#, no-c-format
+msgid "Chair#Chair5-001-2-41"
+msgstr ""
+
+#. code: 001-2-41,35,37,0 script Chair#Chair6-001-2-41 NPC_NO_SPRITE,{
+#: npc/001-2-41/edouard.txt~:77
+#: npc/001-2-41/edouard.txt:77
+#, no-c-format
+msgid "Chair#Chair6-001-2-41"
+msgstr ""
+
+#. code: mesc l("Challenge time limit: 60 minutes after entering the room.");
+#: npc/001-2-32/serena.txt:19
+#: npc/001-2-32/serena.txt~:19
+#, no-c-format
+msgid "Challenge time limit: 60 minutes after entering the room."
+msgstr ""
+
+#. code: 589: Champion
+#: conf/messages.conf:560
+msgid "Champion"
+msgstr ""
+
+#. code: Name: "Champion Bow"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Champion Bow"
+msgstr ""
+
+#. code: menuimage("actions/manage", l("Change my appearance")),
+#: npc/commands/debug.txt:101
+#: npc/commands/debug.txt~:101
+#, no-c-format
+msgid "Change my appearance"
+msgstr ""
+
+#. code: menuimage("actions/manage", l("Change my level")),
+#: npc/commands/debug.txt~:98
+#: npc/commands/debug.txt:98
+#, no-c-format
+msgid "Change my level"
+msgstr ""
+
+#. code: menuimage("actions/edit", l("Change my quests")),
+#: npc/commands/debug.txt~:104
+#: npc/commands/debug.txt:104
+#, no-c-format
+msgid "Change my quests"
+msgstr ""
+
+#. code: menuimage("actions/manage", l("Change my skills")),
+#: npc/commands/debug.txt~:100
+#: npc/commands/debug.txt:100
+#, no-c-format
+msgid "Change my skills"
+msgstr ""
+
+#. code: menuimage("actions/manage", l("Change my stats")),
+#: npc/commands/debug.txt~:99
+#: npc/commands/debug.txt:99
+#, no-c-format
+msgid "Change my stats"
+msgstr ""
+
+#. code: l("Abort") + " ["+l("Change task")+"]";
+#: npc/functions/bank.txt~:202
+#: npc/functions/bank.txt:172
+#: npc/functions/bank.txt:202
+#: npc/functions/bank.txt~:172
+#, no-c-format
+msgid "Change task"
+msgstr ""
+
+#. code: lg("Changed your mind, uh?"),
+#: npc/001-1/rumly.txt:121
+#, no-c-format
+msgid "Changed your mind, uh?#0"
+msgstr ""
+
+#. code: lg("Changed your mind, uh?"),
+#: npc/001-1/rumly.txt:121
+#, no-c-format
+msgid "Changed your mind, uh?#1"
+msgstr ""
+
+#. code: mes(b(l("Changing your body type will send you back to the character selection screen.")));
+#: npc/functions/barber.txt:114
+#: npc/functions/barber.txt~:114
+#, no-c-format
+msgid "Changing your body type will send you back to the character selection screen."
+msgstr ""
+
+#. code: 1439: Channel '%s' has no banned players
+#: conf/messages.conf:1533
+msgid "Channel '%s' has no banned players"
+msgstr ""
+
+#. code: 1407: Channel '%s' is not available
+#: conf/messages.conf:1502
+msgid "Channel '%s' is not available"
+msgstr ""
+
+#. code: 1406: Channel length must be between 3 and %d
+#: conf/messages.conf:1501
+msgid "Channel length must be between 3 and %d"
+msgstr ""
+
+#. code: 1405: Channel name must start with a '#'
+#: conf/messages.conf:1500
+msgid "Channel name must start with a '#'"
+msgstr ""
+
+#. code: 1408: Channel password may not contain spaces
+#: conf/messages.conf:1503
+msgid "Channel password may not contain spaces"
+msgstr ""
+
+#. code: 434: Char-server has been asked to %s the character '%.*s'.
+#: conf/messages.conf:443
+msgid "Char-server has been asked to %s the character '%.*s'."
+msgstr ""
+
+#. code: 1487: Character cannot be disguised while in monster form.
+#: conf/messages.conf:1599
+msgid "Character cannot be disguised while in monster form."
+msgstr ""
+
+#. code: 1144: Character cannot be disguised while mounted.
+#: conf/messages.conf:1041
+msgid "Character cannot be disguised while mounted."
+msgstr ""
+
+#. code: 116: Character does not have the specified item.
+#: conf/messages.conf:137
+msgid "Character does not have the specified item."
+msgstr ""
+
+#. code: 14: Character killed.
+#: conf/messages.conf:41
+msgid "Character killed."
+msgstr ""
+
+#. code: 3: Character not found.
+#: conf/messages.conf:30
+msgid "Character not found."
+msgstr ""
+
+#. code: 1388: Charcommand failed (usage: %c<command> <char name> <parameters>).
+#: conf/messages.conf:1463
+msgid "Charcommand failed (usage: %c<command> <char name> <parameters>)."
+msgstr ""
+
+#. code: 1114: Chat: %s | Player: %s | Location: %d %d
+#: conf/messages.conf:983
+msgid "Chat: %s | Player: %s | Location: %d %d"
+msgstr ""
+
+#. code: l("Check out this one."),
+#: npc/001-2-2/moon.txt:144
+#, no-c-format
+msgid "Check out this one."
+msgstr ""
+
+#. code: l("Cheers!"),
+#: npc/functions/goodbye.txt:21
+#, no-c-format
+msgid "Cheers!"
+msgstr ""
+
+#. code: Name: "Cheese"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Cheese"
+msgstr ""
+
+#. code: mesc l("%s seems busy as usual.", l("Chef Gado"));
+#. code: 000-2-1,27,28,0 script Chef Gado NPC_CHEF_GADO,{
+#: npc/000-2-1/chefgado.txt~:18
+#: npc/001-2-22/chefgado.txt:22
+#: npc/000-2-1/chefgado.txt:18
+#: npc/001-2-22/chefgado.txt~:22
+#, no-c-format
+msgid "Chef Gado"
+msgstr ""
+
+#. code: 001-2-22,27,28,0 script Chef Gado#Artis NPC_CHEF_GADO,{
+#: npc/001-2-22/chefgado.txt~:8
+#: npc/001-2-22/chefgado.txt:8
+#, no-c-format
+msgid "Chef Gado#Artis"
+msgstr ""
+
+#. code: 008-2-24,30,25,0 script Chef#Dimond NPC_CHEF_LEGACY,{
+#: npc/008-2-24/chef.txt~:6
+#: npc/008-2-24/chef.txt:6
+#, no-c-format
+msgid "Chef#Dimond"
+msgstr ""
+
+#. code: 009-2-3,27,41,0 script Chef#Reid NPC_CHEF_LEGACY,{
+#: npc/009-2-3/chef.txt:6
+#: npc/009-2-3/chef.txt~:6
+#, no-c-format
+msgid "Chef#Reid"
+msgstr ""
+
+#. code: l("Chef? He is Don's apprentice, he works on his hammering skill day and night."),
+#: npc/001-2-27/lydon.txt:21
+#, no-c-format
+msgid "Chef? He is Don's apprentice, he works on his hammering skill day and night."
+msgstr ""
+
+#. code: 001-1,95,109,0 script Chelios NPC_CHELIOS,{
+#: npc/001-1/chelios.txt:14
+#, no-c-format
+msgid "Chelios"
+msgstr ""
+
+#. code: l("Chelios asked me to get it.")))
+#: npc/001-2-19/lloyd.txt:32
+#: npc/001-2-19/lloyd.txt~:32
+#, no-c-format
+msgid "Chelios asked me to get it."
+msgstr ""
+
+#. code: l("Chelios asks to visit Lloyd"), 2,
+#: npc/functions/quest-debug/027-ArtisQuests_Enora.txt:19
+#, no-c-format
+msgid "Chelios asks to visit Lloyd"
+msgstr ""
+
+#. code: l("Chelios made sword"), 4,
+#: npc/functions/quest-debug/027-ArtisQuests_Enora.txt:21
+#, no-c-format
+msgid "Chelios made sword"
+msgstr ""
+
+#. code: switch (select(l("Chelios managed to do excellent work."),
+#: npc/001-1/enora.txt~:174
+#: npc/001-1/enora.txt:174
+#, no-c-format
+msgid "Chelios managed to do excellent work."
+msgstr ""
+
+#. code: l("Chelios was stubborn in his youth, he never stopped annoying me with his questions while I was working at the forge."),
+#: npc/001-2-27/don.txt:36
+#, no-c-format
+msgid "Chelios was stubborn in his youth, he never stopped annoying me with his questions while I was working at the forge."
+msgstr ""
+
+#. code: l("Chelios, his apprentice, practices outside, mostly.");
+#: npc/001-1/enora.txt~:28
+#: npc/001-1/enora.txt:28
+#, no-c-format
+msgid "Chelios, his apprentice, practices outside, mostly."
+msgstr ""
+
+#. code: l("Chelios... He is part of the Blacksmith House, is he not?"),
+#: npc/001-2-19/lloyd.txt~:42
+#: npc/001-2-19/lloyd.txt:42
+#, no-c-format
+msgid "Chelios... He is part of the Blacksmith House, is he not?"
+msgstr ""
+
+#. code: Name: "Cherry Cake"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Cherry Cake"
+msgstr ""
+
+#. code: 1206: Cherry tree leaves have begun to fall.
+#: conf/messages.conf:1160
+msgid "Cherry tree leaves have begun to fall."
+msgstr ""
+
+#. code: 1205: Cherry tree leaves no longer fall.
+#: conf/messages.conf:1159
+msgid "Cherry tree leaves no longer fall."
+msgstr ""
+
+#. code: mesf(".:: %s ::.", l("Chest Armor"));
+#: npc/items/recipes.txt~:186
+#: npc/items/recipes.txt~:133
+#: npc/items/recipes.txt:209
+#: npc/items/recipes.txt:156
+#, no-c-format
+msgid "Chest Armor"
+msgstr ""
+
+#. code: npctalk3 l("Chest opened.");
+#: npc/000-1/chest.txt:22
+#, no-c-format
+msgid "Chest opened."
+msgstr ""
+
+#. code: 000-1,83,70,0 script Chest#000-1 NPC_CHEST,3,3,{
+#: npc/000-1/chest.txt:14
+#, no-c-format
+msgid "Chest#000-1"
+msgstr ""
+
+#. code: 000-2-1,51,37,0 script Chest#000-2-1 NPC_CHEST_BIG,2,4,{
+#: npc/000-2-1/chest.txt:14
+#, no-c-format
+msgid "Chest#000-2-1"
+msgstr ""
+
+#. code: 001-2-22,51,37,0 script Chest#Artis NPC_CHEST_BIG,2,4,{
+#: npc/001-2-22/chest.txt:8
+#, no-c-format
+msgid "Chest#Artis"
+msgstr ""
+
+#. code: mesq lg("Child, I do not need your money nor items. I told you I would teach you the recipe. It is free.");
+#: npc/020-1/hocus.txt:53
+#: npc/020-1/hocus.txt~:53
+#, no-c-format
+msgid "Child, I do not need your money nor items. I told you I would teach you the recipe. It is free.#0"
+msgstr ""
+
+#. code: mesq lg("Child, I do not need your money nor items. I told you I would teach you the recipe. It is free.");
+#: npc/020-1/hocus.txt:53
+#: npc/020-1/hocus.txt~:53
+#, no-c-format
+msgid "Child, I do not need your money nor items. I told you I would teach you the recipe. It is free.#1"
+msgstr ""
+
+#. code: l("Children play there and can be badly hurt if they get too close to a Fluffy's nest."),
+#: npc/001-1/enora.txt~:254
+#: npc/001-1/enora.txt:254
+#, no-c-format
+msgid "Children play there and can be badly hurt if they get too close to a Fluffy's nest."
+msgstr ""
+
+#. code: switch (select(l("Chill out I won't say anything."),
+#: npc/001-1/rumly.txt:48
+#, no-c-format
+msgid "Chill out I won't say anything."
+msgstr ""
+
+#. code: Name: "Chocolate Bar"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Chocolate Bar"
+msgstr ""
+
+#. code: Name: "Chocolate Silk Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Chocolate Silk Dye"
+msgstr ""
+
+#. code: mes l("Choose desired quest state:");
+#: npc/functions/quest-debug/functions.txt:22
+#, no-c-format
+msgid "Choose desired quest state:"
+msgstr ""
+
+#. code: Name: "Chopper"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Chopper"
+msgstr ""
+
+#. code: Name: "Chorus of the Woods"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Chorus of the Woods"
+msgstr ""
+
+#. code: 574: Christmas
+#: conf/messages.conf:544
+msgid "Christmas"
+msgstr ""
+
+#. code: 001-2-6,57,46,0 script Christopher NPC_CHRISTOPHER,{
+#: npc/001-2-6/christopher.txt:6
+#, no-c-format
+msgid "Christopher"
+msgstr ""
+
+#. code: l("Christopher is surrounded by the sunlight from the window.");
+#: npc/001-2-6/christopher.txt:10
+#, no-c-format
+msgid "Christopher is surrounded by the sunlight from the window."
+msgstr ""
+
+#. code: case 0: return l("Citizen");
+#: npc/functions/faction.txt:36
+#: npc/functions/faction.txt:25
+#: npc/functions/faction.txt:47
+#: npc/functions/faction.txt:58
+#: npc/functions/faction.txt~:36
+#: npc/functions/faction.txt~:25
+#: npc/functions/faction.txt~:58
+#: npc/functions/faction.txt~:47
+#, no-c-format
+msgid "Citizen"
+msgstr ""
+
+#. code: npctalkonce l("City Hall");
+#: npc/001-1/sign.txt:98
+#, no-c-format
+msgid "City Hall"
+msgstr ""
+
+#. code: 008-3-0,129,94,0 script Clauquer NPC_CAUL,{
+#: npc/008-3-0/clauquer.txt:6
+#: npc/008-3-0/clauquer.txt~:6
+#, no-c-format
+msgid "Clauquer"
+msgstr ""
+
+#. code: mes l("Clauquer's Cave Mask: %d", getq2(HurnscaldQuests_Rossy));
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:13
+#, no-c-format
+msgid "Clauquer's Cave Mask: %d"
+msgstr ""
+
+#. code: Name: "Cleaver"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Cleaver"
+msgstr ""
+
+#. code: dispbottom "##7<<##B @@help://test-server|" + col(l("Click here for instructions on how to use the test server."),6) + "@@ ##7>>";
+#: npc/commands/motd.txt:190
+#, no-c-format
+msgid "Click here for instructions on how to use the test server."
+msgstr ""
+
+#. code: dispbottom(l("Click on the NPCs (Non-Player Characters) around you to continue the introduction."));
+#. code: mesc(l("Click on the NPCs (Non-Player Characters) around you to continue the introduction."), 9);
+#: npc/000-0-0/sailors.txt:81
+#: npc/000-0/sailors.txt~:82
+#: npc/000-0/sailors.txt:79
+#, no-c-format
+msgid "Click on the NPCs (Non-Player Characters) around you to continue the introduction."
+msgstr ""
+
+#. code: 130: Clone spawned.
+#: conf/messages.conf:152
+msgid "Clone spawned."
+msgstr ""
+
+#. code: Name: "Closed Christmas Box"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Closed Christmas Box"
+msgstr ""
+
+#. code: Name: "Clothes Pack"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Clothes Pack"
+msgstr ""
+
+#. code: Name: "Clotho Liquor"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Clotho Liquor"
+msgstr ""
+
+#. code: 1208: Clouds appeared.
+#: conf/messages.conf:1164
+msgid "Clouds appeared."
+msgstr ""
+
+#. code: 1207: Clouds have disappeared.
+#: conf/messages.conf:1163
+msgid "Clouds have disappeared."
+msgstr ""
+
+#. code: 1075: Clouds |
+#: conf/messages.conf:944
+msgid "Clouds |"
+msgstr ""
+
+#. code: 1076: Clouds2 |
+#: conf/messages.conf:945
+msgid "Clouds2 |"
+msgstr ""
+
+#. code: Name: "Clover"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Clover"
+msgstr ""
+
+#. code: Name: "Clover Patch"
+#: mob_db.conf:1440
+#, no-c-format
+msgid "Clover Patch"
+msgstr ""
+
+#. code: 593: Clown
+#: conf/messages.conf:566
+msgid "Clown"
+msgstr ""
+
+#. code: Name: "Coal"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Coal"
+msgstr ""
+
+#. code: Name: "Coal Vein"
+#: mob_db.conf:2069
+#, no-c-format
+msgid "Coal Vein"
+msgstr ""
+
+#. code: Name: "Coal Veinbloc"
+#: mob_db.conf:3050
+#, no-c-format
+msgid "Coal Veinbloc"
+msgstr ""
+
+#. code: Name: "Cobalt Herb"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Cobalt Herb"
+msgstr ""
+
+#. code: Name: "Cobalt Plant"
+#: mob_db.conf:1678
+#, no-c-format
+msgid "Cobalt Plant"
+msgstr ""
+
+#. code: Name: "Codfish"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Codfish"
+msgstr ""
+
+#. code: Name: "Coin Bag"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Coin Bag"
+msgstr ""
+
+#. code: l("Colorant is not the yeying color. Some wear out from light, others look great but inflict itai-itai, and others become spotty or wash-away."),
+#: npc/001-1/calypsan.txt:23
+#, no-c-format
+msgid "Colorant is not the yeying color. Some wear out from light, others look great but inflict itai-itai, and others become spotty or wash-away."
+msgstr ""
+
+#. code: l("Come back later if you changed your mind!");
+#: npc/001-2-28/plush.txt:56
+#: npc/008-2-2/melania.txt~:75
+#: npc/008-2-2/melania.txt:75
+#, no-c-format
+msgid "Come back later if you changed your mind!"
+msgstr ""
+
+#. code: l("Come back later!");
+#: npc/001-1/artaxe.txt:9
+#, no-c-format
+msgid "Come back later!"
+msgstr ""
+
+#. code: l("Come back later, perhaps I can find it.");
+#: npc/009-2-7/jpmorbid.txt~:13
+#: npc/020-2-9/hydusun.txt~:13
+#: npc/008-2-1/richard.txt~:13
+#: npc/020-2-9/hydusun.txt:13
+#: npc/009-2-7/jpmorbid.txt:13
+#: npc/008-2-1/richard.txt:13
+#, no-c-format
+msgid "Come back later, perhaps I can find it."
+msgstr ""
+
+#. code: l("Come back later, perhaps you can help keeping things under control.");
+#: npc/020-1/nickos.txt~:11
+#: npc/020-1/nickos.txt:11
+#, no-c-format
+msgid "Come back later, perhaps you can help keeping things under control."
+msgstr ""
+
+#. code: l("Come back later."),
+#: npc/functions/generic-text.txt:64
+#, no-c-format
+msgid "Come back later."
+msgstr ""
+
+#. code: lg("Come back later.");
+#: npc/008-2-16/yannika.txt~:30
+#: npc/008-2-6/donald.txt:11
+#: npc/008-2-16/yannika.txt:30
+#: npc/008-2-6/donald.txt~:11
+#, no-c-format
+msgid "Come back later.#0"
+msgstr ""
+
+#. code: lg("Come back later.");
+#: npc/008-2-16/yannika.txt~:30
+#: npc/008-2-6/donald.txt:11
+#: npc/008-2-16/yannika.txt:30
+#: npc/008-2-6/donald.txt~:11
+#, no-c-format
+msgid "Come back later.#1"
+msgstr ""
+
+#. code: l("Come back soon, and bring @@s!", getitemlink(Plushroom));
+#: npc/001-1/rumly.txt:192
+#, no-c-format
+msgid "Come back soon, and bring @@s!"
+msgstr ""
+
+#. code: l("Come back when you do."));
+#: npc/008-1/jack.txt:215
+#, no-c-format
+msgid "Come back when you do."
+msgstr ""
+
+#. code: lg("Come back when you will really need me. And bring more plushrooms with you!");
+#: npc/001-1/rumly.txt:169
+#, no-c-format
+msgid "Come back when you will really need me. And bring more plushrooms with you!#0"
+msgstr ""
+
+#. code: lg("Come back when you will really need me. And bring more plushrooms with you!");
+#: npc/001-1/rumly.txt:169
+#, no-c-format
+msgid "Come back when you will really need me. And bring more plushrooms with you!#1"
+msgstr ""
+
+#. code: l("Come closer dear, I can't hear you."),
+#: npc/functions/generic-text.txt:35
+#, no-c-format
+msgid "Come closer dear, I can't hear you."
+msgstr ""
+
+#. code: l("Come on pal, what's the matter?");
+#: npc/008-1-1/galimatia.txt~:315
+#: npc/008-1-1/galimatia.txt:315
+#, no-c-format
+msgid "Come on pal, what's the matter?"
+msgstr ""
+
+#. code: mesq lg("Come on, Sap! You are scaring her with your stories.", "Come on, Sap! You are scaring him with your stories.");
+#: npc/000-1/sapartan.txt:41
+#, no-c-format
+msgid "Come on, Sap! You are scaring her with your stories.#0"
+msgstr ""
+
+#. code: mesq lg("Come on, Sap! You are scaring her with your stories.", "Come on, Sap! You are scaring him with your stories.");
+#: npc/000-1/sapartan.txt:41
+#, no-c-format
+msgid "Come on, Sap! You are scaring him with your stories.#1"
+msgstr ""
+
+#. code: l("Come on, don't be a coward!"),
+#: npc/001-1/qonan.txt~:68
+#: npc/001-1/qonan.txt:68
+#, no-c-format
+msgid "Come on, don't be a coward!"
+msgstr ""
+
+#. code: mesq l("Come on, move!");
+#: npc/008-1-1/galimatia.txt:141
+#: npc/008-1-1/galimatia.txt~:141
+#, no-c-format
+msgid "Come on, move!"
+msgstr ""
+
+#. code: mesq l("Come on, stop wasting my time!");
+#: npc/008-1-1/galimatia.txt:321
+#: npc/008-1-1/galimatia.txt~:264
+#: npc/008-1-1/galimatia.txt:264
+#: npc/008-1-1/galimatia.txt~:321
+#, no-c-format
+msgid "Come on, stop wasting my time!"
+msgstr ""
+
+#. code: l("Come to the bakery! Come to the Market! Come to Prison!"),
+#: npc/020-1/itka.txt~:10
+#: npc/020-1/itka.txt:10
+#, no-c-format
+msgid "Come to the bakery! Come to the Market! Come to Prison!"
+msgstr ""
+
+#. code: case 3: npctalkonce(l("Come, come and see!")); break;
+#: npc/001-1/merlin.txt:14
+#, no-c-format
+msgid "Come, come and see!"
+msgstr ""
+
+#. code: l("Comfortable grip is important especially for newcomers, since they'll be holding it for quite a while.");
+#: npc/001-2-4/books.txt:49
+#, no-c-format
+msgid "Comfortable grip is important especially for newcomers, since they'll be holding it for quite a while."
+msgstr ""
+
+#. code: 143: Commands are disabled in this map.
+#: conf/messages.conf:163
+msgid "Commands are disabled in this map."
+msgstr ""
+
+#. code: Name: "Common Carp"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Common Carp"
+msgstr ""
+
+#. code: Name: "Communication Theory"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Communication Theory"
+msgstr ""
+
+#. code: l("Completed"), 3;
+#. code: l("Completed"), 2;
+#: npc/functions/quest-debug/000-ShipQuests_Julia.txt:25
+#: npc/functions/quest-debug/001-ShipQuests_Arpan.txt:18
+#: npc/functions/quest-debug/002-ShipQuests_Alige.txt:18
+#, no-c-format
+msgid "Completed"
+msgstr ""
+
+#. code: l("Completed Gugli's task"), 2,
+#: npc/functions/quest-debug/004-ShipQuests_Nard.txt:22
+#, no-c-format
+msgid "Completed Gugli's task"
+msgstr ""
+
+#. code: l("Completed, Gado wins"), 4,
+#: npc/functions/quest-debug/017-ShipQuests_ChefGado.txt:19
+#, no-c-format
+msgid "Completed, Gado wins"
+msgstr ""
+
+#. code: l("Completed, Julia wins"), 6;
+#: npc/functions/quest-debug/017-ShipQuests_ChefGado.txt:21
+#, no-c-format
+msgid "Completed, Julia wins"
+msgstr ""
+
+#. code: l("Completed, Julia wins (returned poison)"), 5,
+#: npc/functions/quest-debug/017-ShipQuests_ChefGado.txt:20
+#, no-c-format
+msgid "Completed, Julia wins (returned poison)"
+msgstr ""
+
+#. code: l("Completed, got reward"), 11);
+#: npc/functions/quest-debug/027-ArtisQuests_Enora.txt:28
+#, no-c-format
+msgid "Completed, got reward"
+msgstr ""
+
+#. code: Name: "Concentration Potion"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Concentration Potion"
+msgstr ""
+
+#. code: 008-1,255,109,0 script Confused Tree NPC_CONFUSED_TREE,14,14,{
+#: npc/008-1/confused-tree.txt~:13
+#: npc/008-1/confused-tree.txt:13
+#, no-c-format
+msgid "Confused Tree"
+msgstr ""
+
+#. code: mesc l("Congrats! A pity it was not 777..."), 3;
+#: npc/functions/casino.txt~:82
+#: npc/functions/casino.txt:82
+#, no-c-format
+msgid "Congrats! A pity it was not 777..."
+msgstr ""
+
+#. code: mesq l("Congrats, you are now part of the crew. Thanks again for your help.");
+#: npc/000-2-3/box.txt:86
+#, no-c-format
+msgid "Congrats, you are now part of the crew. Thanks again for your help."
+msgstr ""
+
+#. code: mesq l("Congratulations!");
+#: npc/000-2-3/nard.txt:206
+#: npc/000-2-3/nard.txt~:206
+#, no-c-format
+msgid "Congratulations!"
+msgstr ""
+
+#. code: 855: Congratulations! You are the MVP! Your reward EXP Points are %u !!
+#: conf/messages.conf:655
+msgid "Congratulations! You are the MVP! Your reward EXP Points are %u !!"
+msgstr ""
+
+#. code: npctalk l("Congratulations, %s. I think this is enough. You can continue fighting to set a good score or report to Lozerk.", strcharinfo(0));
+#. code: dispbottom l("Congratulations, %s. I think this is enough. You can continue fighting to set a good score or report to Lozerk.", strcharinfo(0));
+#: npc/001-2-32/serena.txt:195
+#: npc/001-2-32/serena.txt~:186
+#: npc/001-2-32/serena.txt~:188
+#: npc/001-2-32/serena.txt:193
+#, no-c-format
+msgid "Congratulations, %s. I think this is enough. You can continue fighting to set a good score or report to Lozerk."
+msgstr ""
+
+#. code: npctalk3(l("Congratulations, you have finished your training."));
+#: npc/001-2-36/hector.txt:59
+#: npc/001-2-36/hector.txt~:59
+#, no-c-format
+msgid "Congratulations, you have finished your training."
+msgstr ""
+
+#. code: case 5: return l("Constable");
+#. code: case 4: return l("Constable");
+#: npc/functions/faction.txt:21
+#: npc/functions/faction.txt~:20
+#, no-c-format
+msgid "Constable"
+msgstr ""
+
+#. code: l("Contacted by Sopiahalla"), 1;
+#: npc/functions/quest-debug/056-General_Brotherhood.txt~:18
+#: npc/functions/quest-debug/056-General_Brotherhood.txt:18
+#, no-c-format
+msgid "Contacted by Sopiahalla"
+msgstr ""
+
+#. code: l("Continue"),
+#: npc/functions/bank.txt~:225
+#: npc/functions/bank.txt~:201
+#: npc/functions/bank.txt:225
+#: npc/functions/bank.txt~:171
+#: npc/functions/bank.txt:171
+#: npc/functions/bank.txt:201
+#, no-c-format
+msgid "Continue"
+msgstr ""
+
+#. code: case 1: return l("Contributor");
+#: npc/functions/faction.txt:35
+#: npc/functions/faction.txt~:35
+#, no-c-format
+msgid "Contributor"
+msgstr ""
+
+#. code: 001-1,39,38,0 script Cookie Master NPC_COOKIE_MASTER,{
+#: npc/001-1/cookiemaster.txt:12
+#, no-c-format
+msgid "Cookie Master"
+msgstr ""
+
+#. code: l("Cookies"), General_Cookies,
+#: npc/commands/debug-quest.txt:133
+#: npc/commands/debug-quest.txt~:133
+#, no-c-format
+msgid "Cookies"
+msgstr ""
+
+#. code: mesq l("Cookies are a source of life.");
+#: npc/001-1/cookiemaster.txt:42
+#, no-c-format
+msgid "Cookies are a source of life."
+msgstr ""
+
+#. code: mesq l("Cookies are awesome, so am I.");
+#: npc/001-1/cookiemaster.txt:46
+#, no-c-format
+msgid "Cookies are awesome, so am I."
+msgstr ""
+
+#. code: mesq l("Cookies provide you strength, health and cuteness.");
+#: npc/001-1/cookiemaster.txt:44
+#, no-c-format
+msgid "Cookies provide you strength, health and cuteness."
+msgstr ""
+
+#. code: l("Cooking"), General_Cooking,
+#. code: l("Cooking"), CRAFT_COOKING,
+#: npc/items/recipes.txt:80
+#: npc/items/recipes.txt~:80
+#: npc/commands/debug-quest.txt~:137
+#: npc/commands/debug-quest.txt:137
+#, no-c-format
+msgid "Cooking"
+msgstr ""
+
+#. code: setnpcdialogtitle l("Cooking Recipes");
+#: npc/items/recipes.txt~:105
+#: npc/items/recipes.txt:105
+#, no-c-format
+msgid "Cooking Recipes"
+msgstr ""
+
+#. code: mesq l("Cooking begins with collecting your own ingredients. That is what makes it so tasty. So, bring me a fishing rod!");
+#: npc/008-2-16/yannika.txt:274
+#: npc/008-2-16/yannika.txt~:274
+#, no-c-format
+msgid "Cooking begins with collecting your own ingredients. That is what makes it so tasty. So, bring me a fishing rod!"
+msgstr ""
+
+#. code: l("Cooking is an art. You need to know how to cook something. You can use my stove to prepare."),
+#: npc/008-2-16/yannika.txt:119
+#: npc/008-2-16/yannika.txt~:119
+#, no-c-format
+msgid "Cooking is an art. You need to know how to cook something. You can use my stove to prepare."
+msgstr ""
+
+#. code: mesq l("Cool, right?");
+#: npc/001-3-2/smuggler.txt~:20
+#: npc/001-3-2/smuggler.txt:20
+#, no-c-format
+msgid "Cool, right?"
+msgstr ""
+
+#. code: Name: "Copper Armbands"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Copper Armbands"
+msgstr ""
+
+#. code: Name: "Copper Four-Leaf Necklace"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Copper Four-Leaf Necklace"
+msgstr ""
+
+#. code: Name: "Copper Ingot"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Copper Ingot"
+msgstr ""
+
+#. code: Name: "Copper Necklace"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Copper Necklace"
+msgstr ""
+
+#. code: Name: "Copper Ore"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Copper Ore"
+msgstr ""
+
+#. code: Name: "Copper Ring"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Copper Ring"
+msgstr ""
+
+#. code: Name: "Copper Signet Ring"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Copper Signet Ring"
+msgstr ""
+
+#. code: Name: "Coral"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Coral"
+msgstr ""
+
+#. code: mesc l("Cost: 1 %s", getitemlink(TreasureKey)), 1;
+#: npc/functions/treasure.txt:14
+#: npc/functions/treasure.txt~:14
+#, no-c-format
+msgid "Cost: 1 %s"
+msgstr ""
+
+#. code: 1473: Costume '%s' removed.
+#: conf/messages.conf:1569
+msgid "Costume '%s' removed."
+msgstr ""
+
+#. code: .@tissue_type = select(l("Cotton"), l("Silk"));
+#: npc/001-1/calypsan.txt:36
+#, no-c-format
+msgid "Cotton"
+msgstr ""
+
+#. code: Name: "Cotton Boots"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Cotton Boots"
+msgstr ""
+
+#. code: Name: "Cotton Cloth"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Cotton Cloth"
+msgstr ""
+
+#. code: Name: "Cotton Gloves"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Cotton Gloves"
+msgstr ""
+
+#. code: Name: "Cotton Skirt"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Cotton Skirt"
+msgstr ""
+
+#. code: 001-1,46,125,0 trader Cotton#Dye001-1 NPC_NO_SPRITE,{
+#: npc/001-1/shop.txt:34
+#, no-c-format
+msgid "Cotton#Dye001-1"
+msgstr ""
+
+#. code: l("Cotton, Silk, leather, ..."),
+#: npc/001-1/calypsan.txt:21
+#, no-c-format
+msgid "Cotton, Silk, leather, ..."
+msgstr ""
+
+#. code: l("Could I ask a favor of you?");
+#: npc/008-2-4/bernard.txt:33
+#, no-c-format
+msgid "Could I ask a favor of you?"
+msgstr ""
+
+#. code: mesq lg("Could I ask you what your native language is? A sailor told me you're from Ancea, but another one told me you're from Aemil because of the logo that... never mind. I'm a bit lost, if you could tell me what language you speak I will register you on the ship passenger list just after that.");
+#: npc/000-2-0/julia.txt:291
+#, no-c-format
+msgid "Could I ask you what your native language is? A sailor told me you're from Ancea, but another one told me you're from Aemil because of the logo that... never mind. I'm a bit lost, if you could tell me what language you speak I will register you on the ship passenger list just after that.#0"
+msgstr ""
+
+#. code: mesq lg("Could I ask you what your native language is? A sailor told me you're from Ancea, but another one told me you're from Aemil because of the logo that... never mind. I'm a bit lost, if you could tell me what language you speak I will register you on the ship passenger list just after that.");
+#: npc/000-2-0/julia.txt:291
+#, no-c-format
+msgid "Could I ask you what your native language is? A sailor told me you're from Ancea, but another one told me you're from Aemil because of the logo that... never mind. I'm a bit lost, if you could tell me what language you speak I will register you on the ship passenger list just after that.#1"
+msgstr ""
+
+#. code: l("Could I lodge here for a while?"),
+#: npc/008-2-2/melania.txt~:20
+#: npc/001-2-28/plush.txt:94
+#: npc/008-2-2/melania.txt:20
+#, no-c-format
+msgid "Could I lodge here for a while?"
+msgstr ""
+
+#. code: l("Could I lodge here?"),
+#: npc/020-2-20/drabur.txt:14
+#: npc/020-2-20/drabur.txt~:14
+#, no-c-format
+msgid "Could I lodge here?"
+msgstr ""
+
+#. code: l("Could you bleach my clothes?"),
+#: npc/001-2-12/oscar.txt:116
+#, no-c-format
+msgid "Could you bleach my clothes?"
+msgstr ""
+
+#. code: mesq l("Could you bring a couple fresh fish to %s? Carps should do.", b(l("the Chef in Dimond's Cove")));
+#: npc/008-2-16/yannika.txt~:327
+#: npc/008-2-16/yannika.txt:327
+#, no-c-format
+msgid "Could you bring a couple fresh fish to %s? Carps should do."
+msgstr ""
+
+#. code: l("Could you bring it to him?");
+#: npc/001-2-19/lloyd.txt:137
+#: npc/001-2-19/lloyd.txt~:137
+#, no-c-format
+msgid "Could you bring it to him?"
+msgstr ""
+
+#. code: mesq l("Could you do a favor for me, first?");
+#: npc/008-2-16/yannika.txt:324
+#: npc/008-2-16/yannika.txt~:324
+#, no-c-format
+msgid "Could you do a favor for me, first?"
+msgstr ""
+
+#. code: l("Could you do a small favor for me?");
+#: npc/001-1/qonan.txt:23
+#: npc/001-1/qonan.txt~:23
+#, no-c-format
+msgid "Could you do a small favor for me?"
+msgstr ""
+
+#. code: mesq l("Could you do me a favor? Could you bring her %d %s? I am sure she will love them!", 15, getitemlink(ARedRose));
+#: npc/008-2-4/olana.txt~:237
+#: npc/008-2-4/olana.txt:63
+#: npc/008-2-4/olana.txt:237
+#: npc/008-2-4/olana.txt~:63
+#, no-c-format
+msgid "Could you do me a favor? Could you bring her %d %s? I am sure she will love them!"
+msgstr ""
+
+#. code: mesq l("Could you do me a favor? Please, tell my mother that we're alright. There's ... well ... there's no reason to worry about us.");
+#: npc/008-1/rossy.txt~:121
+#: npc/008-1/rossy.txt:121
+#, no-c-format
+msgid "Could you do me a favor? Please, tell my mother that we're alright. There's ... well ... there's no reason to worry about us."
+msgstr ""
+
+#. code: mesq lg("Could you do me a small favor, though? I know I barely know you, and you must be very busy, but...");
+#: npc/008-2-4/olana.txt~:204
+#: npc/008-2-4/olana.txt:204
+#, no-c-format
+msgid "Could you do me a small favor, though? I know I barely know you, and you must be very busy, but...#0"
+msgstr ""
+
+#. code: mesq lg("Could you do me a small favor, though? I know I barely know you, and you must be very busy, but...");
+#: npc/008-2-4/olana.txt~:204
+#: npc/008-2-4/olana.txt:204
+#, no-c-format
+msgid "Could you do me a small favor, though? I know I barely know you, and you must be very busy, but...#1"
+msgstr ""
+
+#. code: l("Could you explain to me where I am?"),
+#. code: l("Could you explain to me where I am?"), L_WhereIam,
+#: npc/000-2-0/julia.txt:249
+#: npc/001-2-21/julia.txt:26
+#, no-c-format
+msgid "Could you explain to me where I am?"
+msgstr ""
+
+#. code: l("Could you interrogate him for me?"));
+#: npc/008-2-1/inspector.txt:89
+#, no-c-format
+msgid "Could you interrogate him for me?"
+msgstr ""
+
+#. code: l("Could you please bring me 2 new knives?"),
+#: npc/008-2-16/yannika.txt:76
+#: npc/008-2-16/yannika.txt~:76
+#, no-c-format
+msgid "Could you please bring me 2 new knives?"
+msgstr ""
+
+#. code: mesq l("Could you please bring me something which isn't a berry, and I'm not big on vegetables either. I need proteins!");
+#: npc/000-2-1/alige.txt:100
+#: npc/001-2-22/alige.txt:100
+#, no-c-format
+msgid "Could you please bring me something which isn't a berry, and I'm not big on vegetables either. I need proteins!"
+msgstr ""
+
+#. code: mesq l("Could you please deliver it to %s in the magic academy? He is the head of alchemy.", b("David"));
+#: npc/008-1/rossy.txt:233
+#: npc/008-1/rossy.txt~:233
+#: npc/008-1/rossy.txt:36
+#: npc/008-1/rossy.txt~:36
+#, no-c-format
+msgid "Could you please deliver it to %s in the magic academy? He is the head of alchemy."
+msgstr ""
+
+#. code: l("Could you please go there see if she is well?"),
+#: npc/001-3-2/henry.txt:252
+#: npc/001-3-2/henry.txt~:252
+#, no-c-format
+msgid "Could you please go there see if she is well?"
+msgstr ""
+
+#. code: mesq l("Could you please tell my mother about that? She is already worried with Juliet and me, no need to have her worried about the exam as well.");
+#: npc/008-1/rossy.txt:300
+#: npc/008-1/rossy.txt~:300
+#, no-c-format
+msgid "Could you please tell my mother about that? She is already worried with Juliet and me, no need to have her worried about the exam as well."
+msgstr ""
+
+#. code: mesq l("Could you pretty please see if they're fine? I can book you this inn for a night after that.");
+#: npc/008-2-4/olana.txt:131
+#: npc/008-2-4/olana.txt:110
+#: npc/008-2-4/olana.txt~:131
+#: npc/008-2-4/olana.txt~:110
+#, no-c-format
+msgid "Could you pretty please see if they're fine? I can book you this inn for a night after that."
+msgstr ""
+
+#. code: lg("Could you tell me where I am?"), L_Where,
+#: npc/000-2-1/arpan.txt~:155
+#: npc/000-2-1/arpan.txt:155
+#, no-c-format
+msgid "Could you tell me where I am?#0"
+msgstr ""
+
+#. code: lg("Could you tell me where I am?"), L_Where,
+#: npc/000-2-1/arpan.txt~:155
+#: npc/000-2-1/arpan.txt:155
+#, no-c-format
+msgid "Could you tell me where I am?#1"
+msgstr ""
+
+#. code: 000-1,89,36,0 script Couwan NPC_TRITAN_MAN_SAILOR,{
+#: npc/000-1/couwan.txt:14
+#, no-c-format
+msgid "Couwan"
+msgstr ""
+
+#. code: l("Couwan asks to deliver box"), 1,
+#: npc/functions/quest-debug/008-ShipQuests_Couwan.txt:16
+#, no-c-format
+msgid "Couwan asks to deliver box"
+msgstr ""
+
+#. code: rif(getq(ShipQuests_Couwan) == 1, l("Couwan gave me this box, it is for you.")), L_Couwan,
+#: npc/000-1/gugli.txt:95
+#: npc/000-1/gugli.txt:103
+#, no-c-format
+msgid "Couwan gave me this box, it is for you."
+msgstr ""
+
+#. code: mesc(l("Couwan hands you a box full of fish."), 9);
+#: npc/000-1/couwan.txt:80
+#, no-c-format
+msgid "Couwan hands you a box full of fish."
+msgstr ""
+
+#. code: Name: "Crafty"
+#: mob_db.conf:805
+#, no-c-format
+msgid "Crafty"
+msgstr ""
+
+#. code: Name: "Crafty Ghost"
+#: mob_db.conf:5233
+#, no-c-format
+msgid "Crafty Ghost"
+msgstr ""
+
+#. code: 008-1,97,113,0 script Crane NPC_SNARFLES,{
+#: npc/008-1/crane.txt:6
+#: npc/008-1/crane.txt~:6
+#, no-c-format
+msgid "Crane"
+msgstr ""
+
+#. code: 012-1,41,44,0 script Crasmande NPC_CRASMANDE,{
+#: npc/012-1/crasmande.txt:7
+#: npc/012-1/crasmande.txt~:7
+#, no-c-format
+msgid "Crasmande"
+msgstr ""
+
+#. code: l("Crasmande has been this way since I got here."),
+#: npc/012-1/hasan.txt:10
+#: npc/012-1/hasan.txt~:10
+#, no-c-format
+msgid "Crasmande has been this way since I got here."
+msgstr ""
+
+#. code: rif($EVENT$ == "Candor" && ISCANDORTOP3() || is_gm(), l("Crazyfefe Mode")), 12;
+#: npc/012-3-0/parua.txt~:158
+#, no-c-format
+msgid "Crazyfefe Mode"
+msgstr ""
+
+#. code: Name: "Creased Shirt"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Creased Shirt"
+msgstr ""
+
+#. code: Name: "Creased Shorts"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Creased Shorts"
+msgstr ""
+
+#. code: menuimage("actions/add", l("Create items")),
+#: npc/commands/debug.txt:102
+#: npc/commands/debug.txt~:102
+#, no-c-format
+msgid "Create items"
+msgstr ""
+
+#. code: l("Creating a party has some advantages, it's a pretty good choice!"),
+#: npc/001-2-9/janus.txt~:19
+#: npc/001-2-9/janus.txt:19
+#, no-c-format
+msgid "Creating a party has some advantages, it's a pretty good choice!"
+msgstr ""
+
+#. code: 592: Creator
+#: conf/messages.conf:564
+msgid "Creator"
+msgstr ""
+
+#. code: Name: "Crimson Silk Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Crimson Silk Dye"
+msgstr ""
+
+#. code: Name: "Croc"
+#: mob_db.conf:308
+#, no-c-format
+msgid "Croc"
+msgstr ""
+
+#. code: l("Moon needs @@", l("Croc Claw")), 1,
+#. code: Name: "Croc Claw"
+#. code: l("Found @@, got exp", l("Croc Claw")), 2;
+#: npc/functions/quest-debug/021-ArtisQuests_Urchin.txt~:17
+#: item_db.conf:-1
+#: npc/functions/quest-debug/021-ArtisQuests_Urchin.txt:16
+#: npc/functions/quest-debug/021-ArtisQuests_Urchin.txt~:16
+#: npc/functions/quest-debug/021-ArtisQuests_Urchin.txt:17
+#, no-c-format
+msgid "Croc Claw"
+msgstr ""
+
+#. code: Name: "Croconut"
+#. code: 000-2-1,0,0,0 script Croconut NPC_HIDDEN,{
+#: item_db.conf:-1
+#: npc/items/croconut.txt:11
+#, no-c-format
+msgid "Croconut"
+msgstr ""
+
+#. code: Name: "Croconut Box"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Croconut Box"
+msgstr ""
+
+#. code: Name: "CroconutMob"
+#: mob_db.conf:642
+#, no-c-format
+msgid "CroconutMob"
+msgstr ""
+
+#. code: Name: "Crocotree"
+#: mob_db.conf:494
+#, no-c-format
+msgid "Crocotree"
+msgstr ""
+
+#. code: rif($EVENT$ == "Candor" || is_gm(), l("Cronqvist Mode")), 5,
+#: npc/012-3-0/parua.txt~:157
+#, no-c-format
+msgid "Cronqvist Mode"
+msgstr ""
+
+#. code: mesc l("Cronqvist mode is only available during Candor Battle.");
+#: npc/012-3-0/parua.txt~:150
+#, no-c-format
+msgid "Cronqvist mode is only available during Candor Battle."
+msgstr ""
+
+#. code: Name: "Crude Amethyst"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Crude Amethyst"
+msgstr ""
+
+#. code: Name: "Crude Diamond"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Crude Diamond"
+msgstr ""
+
+#. code: Name: "Crude Emerald"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Crude Emerald"
+msgstr ""
+
+#. code: Name: "Crude Gems"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Crude Gems"
+msgstr ""
+
+#. code: Name: "Crude Ruby"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Crude Ruby"
+msgstr ""
+
+#. code: Name: "Crude Sapphire"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Crude Sapphire"
+msgstr ""
+
+#. code: Name: "Crude Topaz"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Crude Topaz"
+msgstr ""
+
+#. code: 563: Crusader
+#: conf/messages.conf:533
+msgid "Crusader"
+msgstr ""
+
+#. code: Name: "Cuco"
+#: mob_db.conf:883
+#, no-c-format
+msgid "Cuco"
+msgstr ""
+
+#. code: 001-1,200,60,0 script Curious Hole NPC_NO_SPRITE,{
+#: npc/001-1/rowboathelper.txt~:9
+#: npc/001-1/rowboathelper.txt:9
+#, no-c-format
+msgid "Curious Hole"
+msgstr ""
+
+#. code: mesn l("Current Magic Control");
+#: npc/config/magic.txt:226
+#: npc/config/magic.txt~:226
+#, no-c-format
+msgid "Current Magic Control"
+msgstr ""
+
+#. code: mes l("Current Season: %s", .@s$);
+#: npc/functions/scoreboards.txt:173
+#: npc/functions/scoreboards.txt~:173
+#, no-c-format
+msgid "Current Season: %s"
+msgstr ""
+
+#. code: 176: Current amount of zeny changed.
+#: conf/messages.conf:196
+msgid "Current amount of zeny changed."
+msgstr ""
+
+#. code: dispbottom l("Current exp rate is set to @@% (default value).", .current_rate);
+#: npc/commands/rate-management.txt:53
+#, no-c-format
+msgid "Current exp rate is set to @@% (default value)."
+msgstr ""
+
+#. code: dispbottom l("Current exp rate is set to @@%, and will reset to @@% (default value) in @@.",
+#: npc/commands/rate-management.txt:58
+#, no-c-format
+msgid "Current exp rate is set to @@%, and will reset to @@% (default value) in @@."
+msgstr ""
+
+#. code: mesq l("Current task: Deliver a letter to %s", $@BANK_TOWN$[.@q2]);
+#: npc/functions/bank.txt~:168
+#: npc/functions/bank.txt:168
+#, no-c-format
+msgid "Current task: Deliver a letter to %s"
+msgstr ""
+
+#. code: mesq l("Current task: Purchase a(n) %s", .@q2);
+#. code: mesq l("Current task: Purchase a(n) %s", getitemlink(.@q2));
+#: npc/functions/bank.txt:198
+#: npc/functions/bank.txt~:198
+#, no-c-format
+msgid "Current task: Purchase a(n) %s"
+msgstr ""
+
+#. code: mesq l("Current task: Scout guild member to %s", $@BANK_TOWN$[.@q2]);
+#: npc/functions/bank.txt:222
+#: npc/functions/bank.txt~:222
+#, no-c-format
+msgid "Current task: Scout guild member to %s"
+msgstr ""
+
+#. code: Name: "Curshroom"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Curshroom"
+msgstr ""
+
+#. code: 139: CvC ON |
+#: conf/messages.conf:159
+msgid "CvC ON |"
+msgstr ""
+
+#. code: 141: CvC is already Off.
+#: conf/messages.conf:161
+msgid "CvC is already Off."
+msgstr ""
+
+#. code: 142: CvC is already On.
+#: conf/messages.conf:162
+msgid "CvC is already On."
+msgstr ""
+
+#. code: 137: CvC: Off
+#: conf/messages.conf:157
+msgid "CvC: Off"
+msgstr ""
+
+#. code: 138: CvC: On
+#: conf/messages.conf:158
+msgid "CvC: On"
+msgstr ""
+
+#. code: 020-1,285,156,0 script Cyndala NPC_INYA,{
+#: npc/020-1/cyndala.txt~:7
+#: npc/020-1/cyndala.txt:7
+#, no-c-format
+msgid "Cyndala"
+msgstr ""
+
+#. code: 012-2-3,27,28,0 script Cynric NPC_CYNRIC,{
+#: npc/012-2-3/cynric.txt:7
+#: npc/012-2-3/cynric.txt~:7
+#, no-c-format
+msgid "Cynric"
+msgstr ""
+
+#. code: mesq l("DO YOU FEEL BETTER?!");
+#: npc/000-1/darlin.txt:34
+#, no-c-format
+msgid "DO YOU FEEL BETTER?!"
+msgstr ""
+
+#. code: l("Daddy asked me to give you some money as a thank you for looking out for me."),
+#: npc/001-2-11/mona.txt:141
+#, no-c-format
+msgid "Daddy asked me to give you some money as a thank you for looking out for me."
+msgstr ""
+
+#. code: l("Daddy finally came back home! He grabbed a snack and said he would be returning to the sewers."),
+#: npc/001-2-11/mona.txt:131
+#, no-c-format
+msgid "Daddy finally came back home! He grabbed a snack and said he would be returning to the sewers."
+msgstr ""
+
+#. code: l("Daddy never came back home... He said that he would be back for lunch but it has already been two days!"),
+#: npc/001-2-11/mona.txt:39
+#, no-c-format
+msgid "Daddy never came back home... He said that he would be back for lunch but it has already been two days!"
+msgstr ""
+
+#. code: Name: "Dagger"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Dagger"
+msgstr ""
+
+#. code: mesq l("Damn @@.", getitemlink(Croconut));
+#: npc/000-1/tarlan.txt:45
+#, no-c-format
+msgid "Damn @@."
+msgstr ""
+
+#. code: mesc(l("Dan ends the conversation and resumes to write his letter."), 9);
+#: npc/000-2-1/dan.txt:85
+#, no-c-format
+msgid "Dan ends the conversation and resumes to write his letter."
+msgstr ""
+
+#. code: mesc(l("Dan keeps silent since your last question."), 9);
+#: npc/000-2-1/dan.txt:79
+#, no-c-format
+msgid "Dan keeps silent since your last question."
+msgstr ""
+
+#. code: 000-2-1,32,31,0 script Dan#000-2-1 NPC_DEMON_MAN,{
+#: npc/000-2-1/dan.txt:8
+#, no-c-format
+msgid "Dan#000-2-1"
+msgstr ""
+
+#. code: l("Dance for me"));
+#: npc/008-1/confused-tree.txt~:110
+#: npc/008-1/confused-tree.txt:110
+#, no-c-format
+msgid "Dance for me"
+msgstr ""
+
+#. code: 569: Dancer
+#: conf/messages.conf:539
+msgid "Dancer"
+msgstr ""
+
+#. code: mesq l("Dang! I don't know either, but I'm too shy to ask.");
+#: npc/012-2-1/jessie.txt:17
+#, no-c-format
+msgid "Dang! I don't know either, but I'm too shy to ask."
+msgstr ""
+
+#. code: npctalkonce l("Dang! It is locked.");
+#: npc/001-2-8/doors.txt~:50
+#: npc/001-2-8/doors.txt:51
+#, no-c-format
+msgid "Dang! It is locked."
+msgstr ""
+
+#. code: message strcharinfo(0), l("Dang, I scared it! More patience, @@, more patience.", strcharinfo(0));
+#: npc/001-1/flyingpiou.txt:60
+#, no-c-format
+msgid "Dang, I scared it! More patience, @@, more patience."
+msgstr ""
+
+#. code: l("Light"), l("Dark"),
+#: npc/functions/main.txt:299
+#: npc/functions/main.txt~:297
+#, no-c-format
+msgid "Dark"
+msgstr ""
+
+#. code: 624: Dark Collector
+#: conf/messages.conf:598
+msgid "Dark Collector"
+msgstr ""
+
+#. code: Name: "Dark Petal"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Dark Petal"
+msgstr ""
+
+#. code: Name: "Dark Red Cotton Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Dark Red Cotton Dye"
+msgstr ""
+
+#. code: 000-1,89,95,0 script Darlin NPC_RAIJIN_MAN,{
+#: npc/000-1/darlin.txt:12
+#, no-c-format
+msgid "Darlin"
+msgstr ""
+
+#. code: mes(l("Database erased."));
+#: npc/008-1/confused-tree.txt~:56
+#: npc/008-1/confused-tree.txt:56
+#, no-c-format
+msgid "Database erased."
+msgstr ""
+
+#. code: 020-2-5,40,23,0 script Dausen NPC_HUMAN_MALE_CHIEF_ARTIS_LEGION,{
+#: npc/020-2-5/dausen.txt~:7
+#: npc/020-2-5/dausen.txt:7
+#, no-c-format
+msgid "Dausen"
+msgstr ""
+
+#. code: 020-2-30,36,24,0 script David NPC_MAGE_BLUE,{
+#: npc/020-2-30/david.txt:6
+#: npc/020-2-30/david.txt~:6
+#, no-c-format
+msgid "David"
+msgstr ""
+
+#. code: l("David said he would grade it later, but you had nothing to worry about.");
+#: npc/008-1/rossy.txt~:292
+#: npc/008-1/rossy.txt:292
+#, no-c-format
+msgid "David said he would grade it later, but you had nothing to worry about."
+msgstr ""
+
+#. code: l("David said it was okay-ish."),
+#: npc/008-1/rossy.txt~:291
+#: npc/008-1/rossy.txt:291
+#, no-c-format
+msgid "David said it was \"okay-ish\"."
+msgstr ""
+
+#. code: 60: Day Mode Activated.
+#: conf/messages.conf:86
+msgid "Day Mode Activated."
+msgstr ""
+
+#. code: 502: Day Mode is activated
+#: conf/messages.conf:483
+msgid "Day Mode is activated"
+msgstr ""
+
+#. code: 90: Day mode is already enabled.
+#: conf/messages.conf:111
+msgid "Day mode is already enabled."
+msgstr ""
+
+#. code: l("Deal"),
+#: npc/009-2-3/chef.txt~:41
+#: npc/009-2-3/chef.txt:41
+#, no-c-format
+msgid "Deal"
+msgstr ""
+
+#. code: l("Deal, I offer you @@ E!", .@price);
+#: npc/001-1/fexil.txt:121
+#, no-c-format
+msgid "Deal, I offer you @@ E!"
+msgstr ""
+
+#. code: l("Deal."),
+#: npc/008-3-5/nunia.txt~:36
+#: npc/008-3-5/nunia.txt:36
+#, no-c-format
+msgid "Deal."
+msgstr ""
+
+#. code: l("Deal?");
+#: npc/001-1/qpid.txt:86
+#, no-c-format
+msgid "Deal?"
+msgstr ""
+
+#. code: 1479: Dear angel, can you hear my voice?
+#: conf/messages.conf:1584
+msgid "Dear angel, can you hear my voice?"
+msgstr ""
+
+#. code: mes "" + l("Dear sister,");
+#: npc/001-2-22/note.txt:19
+#, no-c-format
+msgid "Dear sister,"
+msgstr ""
+
+#. code: 623: Death Knight
+#: conf/messages.conf:597
+msgid "Death Knight"
+msgstr ""
+
+#. code: Name: "Death Potion"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Death Potion"
+msgstr ""
+
+#. code: setnpcdialogtitle l("Debug");
+#. code: l("Debug");
+#: npc/commands/debug.txt~:93
+#: npc/commands/debug.txt:93
+#: npc/commands/super-menu.txt:19
+#, no-c-format
+msgid "Debug"
+msgstr ""
+
+#. code: setnpcdialogtitle l("Debug - Change level");
+#: npc/commands/debug.txt:39
+#: npc/commands/debug.txt~:39
+#, no-c-format
+msgid "Debug - Change level"
+msgstr ""
+
+#. code: setnpcdialogtitle l("Debug - Change stats");
+#: npc/commands/debug.txt:64
+#: npc/commands/debug.txt~:64
+#, no-c-format
+msgid "Debug - Change stats"
+msgstr ""
+
+#. code: setnpcdialogtitle l("Debug - Reset");
+#: npc/commands/debug.txt:20
+#: npc/commands/debug.txt~:20
+#, no-c-format
+msgid "Debug - Reset"
+msgstr ""
+
+#. code: menuimage("actions/manage", l("Debug Forest Bow")), -1,
+#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt:18
+#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt~:18
+#, no-c-format
+msgid "Debug Forest Bow"
+msgstr ""
+
+#. code: menuimage("actions/manage", l("Debug Gado quest")), -2,
+#: npc/functions/quest-debug/004-ShipQuests_Nard.txt:24
+#: npc/functions/quest-debug/000-ShipQuests_Julia.txt:21
+#, no-c-format
+msgid "Debug Gado quest"
+msgstr ""
+
+#. code: menuimage("actions/manage", l("Debug Gugli quest")), -1,
+#: npc/functions/quest-debug/004-ShipQuests_Nard.txt:21
+#, no-c-format
+msgid "Debug Gugli quest"
+msgstr ""
+
+#. code: menuimage("actions/manage", l("Debug Kfahr")), -1,
+#: npc/functions/quest-debug/057-HurnscaldQuests_Kfahr.txt:18
+#, no-c-format
+msgid "Debug Kfahr"
+msgstr ""
+
+#. code: menuimage("actions/manage", l("Debug Nard quest")), -1,
+#: npc/functions/quest-debug/000-ShipQuests_Julia.txt:20
+#, no-c-format
+msgid "Debug Nard quest"
+msgstr ""
+
+#. code: menuimage("actions/manage", l("Debug Narrator")), -3,
+#: npc/functions/quest-debug/000-ShipQuests_Julia.txt:22
+#, no-c-format
+msgid "Debug Narrator"
+msgstr ""
+
+#. code: menuimage("actions/manage", l("Debug Wooden Shield")), -1,
+#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt~:18
+#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt:18
+#, no-c-format
+msgid "Debug Wooden Shield"
+msgstr ""
+
+#. code: 860: Defeated by
+#: conf/messages.conf:662
+msgid "Defeated by"
+msgstr ""
+
+#. code: Name: "Delicious Cookie"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Delicious Cookie"
+msgstr ""
+
+#. code: mesc l("Deliver %s?", getitemlink(.@q2));
+#: npc/functions/bank.txt:183
+#: npc/functions/bank.txt~:183
+#, no-c-format
+msgid "Deliver %s?"
+msgstr ""
+
+#. code: mesc l("Deliver items to Blossom?");
+#: npc/008-1-1/galimatia.txt~:355
+#: npc/008-1-1/galimatia.txt:355
+#, no-c-format
+msgid "Deliver items to Blossom?"
+msgstr ""
+
+#. code: mesc l("Deliver the ingredients?"), 1;
+#: npc/020-2-34/donutello.txt:106
+#: npc/020-2-34/donutello.txt~:106
+#, no-c-format
+msgid "Deliver the ingredients?"
+msgstr ""
+
+#. code: l("Delivered box, got reward"), 2;
+#: npc/functions/quest-debug/008-ShipQuests_Couwan.txt:17
+#, no-c-format
+msgid "Delivered box, got reward"
+msgstr ""
+
+#. code: l("Delivered potion to David"), 9,
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:26
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:24
+#, no-c-format
+msgid "Delivered potion to David"
+msgstr ""
+
+#. code: Name: "Demonic Spirit"
+#: mob_db.conf:4681
+#, no-c-format
+msgid "Demonic Spirit"
+msgstr ""
+
+#. code: rif(Zeny > 0, l("Deposit.")),
+#: npc/functions/bank.txt~:23
+#: npc/functions/bank.txt:23
+#, no-c-format
+msgid "Deposit."
+msgstr ""
+
+#. code: Name: "Desert Bow"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Desert Bow"
+msgstr ""
+
+#. code: Name: "Desert Hat"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Desert Hat"
+msgstr ""
+
+#. code: Name: "Desert Scorpion"
+#: mob_db.conf:3352
+#, no-c-format
+msgid "Desert Scorpion"
+msgstr ""
+
+#. code: Name: "Desert Snake"
+#: mob_db.conf:3310
+#, no-c-format
+msgid "Desert Snake"
+msgstr ""
+
+#. code: l("Desert Temple?"),
+#: npc/008-2-2/kfahr.txt:127
+#: npc/008-2-2/kfahr.txt~:127
+#, no-c-format
+msgid "Desert Temple?"
+msgstr ""
+
+#. code: mes ".:: " + l("Desserts") + " ::.";
+#: npc/items/recipes.txt:136
+#, no-c-format
+msgid "Desserts"
+msgstr ""
+
+#. code: case 2: return l("Developer");
+#: npc/functions/faction.txt~:34
+#: npc/functions/faction.txt:34
+#, no-c-format
+msgid "Developer"
+msgstr ""
+
+#. code: 000-2-1,32,38,0 script Devis NPC_HAMMOC,{
+#: npc/000-2-1/devis.txt:8
+#, no-c-format
+msgid "Devis"
+msgstr ""
+
+#. code: 001-1,193,109,0 script Devis#001-1 NPC_DEVIS_ARTIS,{
+#: npc/001-1/devis.txt:7
+#, no-c-format
+msgid "Devis#001-1"
+msgstr ""
+
+#. code: 1273: Dex: %d (%d~%d)
+#: conf/messages.conf:1283
+msgid "Dex: %d (%d~%d)"
+msgstr ""
+
+#. code: mesq l("Dexterity increases your bow damage and your accuracy.");
+#: npc/000-1/panels.txt:43
+#, no-c-format
+msgid "Dexterity increases your bow damage and your accuracy."
+msgstr ""
+
+#. code: Name: "Diamond"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Diamond"
+msgstr ""
+
+#. code: Name: "Diamond Powder"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Diamond Powder"
+msgstr ""
+
+#. code: Name: "Diamond Shard"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Diamond Shard"
+msgstr ""
+
+#. code: Name: "Diamond Vein"
+#: mob_db.conf:1927
+#, no-c-format
+msgid "Diamond Vein"
+msgstr ""
+
+#. code: mesq l("Did Q'Anon sent you? Are you enrolled in the Argaes expedition? We're leaving soon so hurry up!");
+#: npc/marine/saluc.txt:63
+#: npc/marine/saluc.txt~:63
+#, no-c-format
+msgid "Did Q'Anon sent you? Are you enrolled in the Argaes expedition? We're leaving soon so hurry up!"
+msgstr ""
+
+#. code: mesq l("Did she like my present?");
+#: npc/008-2-4/olana.txt:257
+#: npc/008-2-4/olana.txt~:257
+#, no-c-format
+msgid "Did she like my present?"
+msgstr ""
+
+#. code: l("Did you already ask Jack why he won't deliver me any more living wood?"));
+#. code: npctalk3(l("Did you already ask Jack why he won't deliver me any more living wood?"));
+#: npc/008-2-6/alan.txt:104
+#: npc/008-2-6/alan.txt:89
+#: npc/008-2-6/alan.txt:98
+#, no-c-format
+msgid "Did you already ask Jack why he won't deliver me any more living wood?"
+msgstr ""
+
+#. code: l("Did you already meet Nunia, in Woodland? If you bring me a stolen good, I will let you inside our Thieves Guild Headquarters."),
+#: npc/020-1/odonell.txt~:10
+#: npc/020-1/odonell.txt:10
+#, no-c-format
+msgid "Did you already meet Nunia, in Woodland? If you bring me a stolen good, I will let you inside our Thieves Guild Headquarters."
+msgstr ""
+
+#. code: l("Did you ask him why?"));
+#: npc/008-2-6/alan.txt:64
+#, no-c-format
+msgid "Did you ask him why?"
+msgstr ""
+
+#. code: l("Did you bring me any wood?"));
+#: npc/008-2-6/alan.txt:170
+#, no-c-format
+msgid "Did you bring me any wood?"
+msgstr ""
+
+#. code: l("Did you bring me the %d %s I need?",
+#: npc/008-1/mikhail.txt:58
+#: npc/008-1/mikhail.txt:66
+#, no-c-format
+msgid "Did you bring me the %d %s I need?"
+msgstr ""
+
+#. code: l("Did you brought me 2 new knives?");
+#: npc/008-2-16/yannika.txt:98
+#: npc/008-2-16/yannika.txt~:98
+#, no-c-format
+msgid "Did you brought me 2 new knives?"
+msgstr ""
+
+#. code: mesq l("Did you ever look at me?!? That ugly robe, that weird whatever I hold in my hand, my strange face and all that!");
+#: npc/012-2-4/zitoni.txt:65
+#: npc/012-2-4/zitoni.txt~:65
+#, no-c-format
+msgid "Did you ever look at me?!? That ugly robe, that weird whatever I hold in my hand, my strange face and all that!"
+msgstr ""
+
+#. code: selectd(l("Did you run away?"), l("Did you fight it?"));
+#: npc/008-1/jack.txt:59
+#, no-c-format
+msgid "Did you fight it?"
+msgstr ""
+
+#. code: selectd(l("Did you fight them too?"));
+#: npc/008-1/jack.txt:74
+#, no-c-format
+msgid "Did you fight them too?"
+msgstr ""
+
+#. code: mesq l("Did you find my brother?");
+#: npc/001-1/katja.txt:51
+#, no-c-format
+msgid "Did you find my brother?"
+msgstr ""
+
+#. code: l("Did you find your sister? I am starting to get worried too.");
+#: npc/008-1/rossy.txt:54
+#: npc/008-1/rossy.txt~:54
+#, no-c-format
+msgid "Did you find your sister? I am starting to get worried too."
+msgstr ""
+
+#. code: l("Did you go there again?"),
+#: npc/008-2-2/kfahr.txt:480
+#: npc/008-2-2/kfahr.txt~:480
+#, no-c-format
+msgid "Did you go there again?"
+msgstr ""
+
+#. code: l("Did you hear about the Bandit's attacks? They must have a hideout somewhere outside Hurnscald."),
+#: npc/008-2-13/lena.txt~:10
+#: npc/008-2-13/lena.txt:10
+#, no-c-format
+msgid "Did you hear about the Bandit's attacks? They must have a hideout somewhere outside Hurnscald."
+msgstr ""
+
+#. code: npctalk3(l("Did you look over the basement?"));
+#: npc/008-2-1/inspector.txt:122
+#, no-c-format
+msgid "Did you look over the basement?"
+msgstr ""
+
+#. code: l("Did you meet Pusco already? He and his crappy Fire Elements. One day I will extinguish him properly, be assured.");
+#: npc/020-1/budifis.txt~:11
+#: npc/020-1/budifis.txt:11
+#, no-c-format
+msgid "Did you meet Pusco already? He and his crappy Fire Elements. One day I will extinguish him properly, be assured."
+msgstr ""
+
+#. code: selectd(l("Did you run away?"), l("Did you fight it?"));
+#: npc/008-1/jack.txt:59
+#, no-c-format
+msgid "Did you run away?"
+msgstr ""
+
+#. code: l("Did you say Juliet? I talked to your mother Olana, She's very worried about you!");
+#: npc/008-1/rossy.txt~:113
+#: npc/008-1/rossy.txt:113
+#, no-c-format
+msgid "Did you say \"Juliet\"? I talked to your mother Olana, She's very worried about you!"
+msgstr ""
+
+#. code: l("Did you see Don the blacksmith? He might know how you could improve your metal equipment."),
+#: npc/001-2-0/resa.txt:20
+#, no-c-format
+msgid "Did you see Don the blacksmith? He might know how you could improve your metal equipment."
+msgstr ""
+
+#. code: l("Did you see anyone in a mask come by here at night?"),
+#: npc/008-1/hinnak.txt:276
+#, no-c-format
+msgid "Did you see anyone in a mask come by here at night?"
+msgstr ""
+
+#. code: l("Did you see anyone with a large satchel come by here at night?"),
+#: npc/008-1/hinnak.txt:277
+#, no-c-format
+msgid "Did you see anyone with a large satchel come by here at night?"
+msgstr ""
+
+#. code: l("Did you see my daughters Rossy and Juliet, by chance?"),
+#: npc/008-2-4/olana.txt~:89
+#: npc/008-2-4/olana.txt:89
+#, no-c-format
+msgid "Did you see my daughters Rossy and Juliet, by chance?"
+msgstr ""
+
+#. code: l("Did you talk to Hocus already? He will tell you about salad, again."),
+#: npc/020-1/eomie.txt~:10
+#: npc/020-1/eomie.txt:10
+#, no-c-format
+msgid "Did you talk to Hocus already? He will tell you about salad, again."
+msgstr ""
+
+#. code: l("Didn't speak with Kfahr yet"), 0,
+#: npc/functions/quest-debug/057-HurnscaldQuests_Kfahr.txt:19
+#, no-c-format
+msgid "Didn't speak with Kfahr yet"
+msgstr ""
+
+#. code: l("Different ways, each part of your equipment can be generally upgraded."),
+#: npc/001-2-27/don.txt:10
+#, no-c-format
+msgid "Different ways, each part of your equipment can be generally upgraded."
+msgstr ""
+
+#. code: l("Dig."),
+#: npc/items/shovel.txt~:182
+#: npc/items/shovel.txt:182
+#, no-c-format
+msgid "Dig."
+msgstr ""
+
+#. code: menuimage("actions/toggle", (.@d ? l("Enable") : l("Disable"))),
+#: npc/commands/motd.txt:144
+#, no-c-format
+msgid "Disable"
+msgstr ""
+
+#. code: menuimage("actions/cancel", l("Discard")),
+#: npc/commands/scheduled-broadcasts.txt:101
+#: npc/commands/scheduled-broadcasts.txt~:101
+#, no-c-format
+msgid "Discard"
+msgstr ""
+
+#. code: 408: Disconnecting to perform change-sex request...
+#: conf/messages.conf:418
+msgid "Disconnecting to perform change-sex request..."
+msgstr ""
+
+#. code: 122: Disguise applied.
+#: conf/messages.conf:143
+msgid "Disguise applied."
+msgstr ""
+
+#. code: 124: Disguise removed.
+#: conf/messages.conf:145
+msgid "Disguise removed."
+msgstr ""
+
+#. code: l("Dispatched to Clauquer Cave"), 16,
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:33
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:31
+#, no-c-format
+msgid "Dispatched to Clauquer Cave"
+msgstr ""
+
+#. code: 269: Displaying first %d out of %d matches
+#: conf/messages.conf:277
+msgid "Displaying first %d out of %d matches"
+msgstr ""
+
+#. code: 1080: Displays Night |
+#: conf/messages.conf:949
+msgid "Displays Night |"
+msgstr ""
+
+#. code: l("Do I look like a tree? I feel like one."),
+#. code: npctalkonce(l("Do I look like a tree? I feel like one."));
+#: npc/functions/generic-text.txt:112
+#: npc/functions/legiontalk.txt:13
+#, no-c-format
+msgid "Do I look like a tree? I feel like one."
+msgstr ""
+
+#. code: mesq l("Do I look like charity to you? I'm undead, you know?");
+#: npc/009-2-3/chef.txt~:29
+#: npc/009-2-3/chef.txt:29
+#, no-c-format
+msgid "Do I look like charity to you? I'm undead, you know?"
+msgstr ""
+
+#. code: l("Do not dare sitting on this bench. This is Micksha's place to relax. You better are gone when he arrives."),
+#: npc/020-1/bodyguard.txt~:9
+#: npc/020-1/bodyguard.txt:9
+#, no-c-format
+msgid "Do not dare sitting on this bench. This is Micksha's place to relax. You better are gone when he arrives."
+msgstr ""
+
+#. code: mesc l("Do not disconnect while waiting. You need 100% HP to donate.");
+#: npc/008-2-12/nurse.txt~:92
+#: npc/008-2-12/nurse.txt:92
+#, no-c-format
+msgid "Do not disconnect while waiting. You need 100% HP to donate."
+msgstr ""
+
+#. code: l("Do not give the password of your room to anybody! Keep it secret and try not to use the same one in any other room in the future. - Jenna"),
+#: npc/001-2-28/note.txt~:18
+#: npc/001-2-28/note.txt:18
+#, no-c-format
+msgid "Do not give the password of your room to anybody! Keep it secret and try not to use the same one in any other room in the future. - Jenna"
+msgstr ""
+
+#. code: l("Do not give the password of your room to anybody! Keep it secret and try not to use the same one in any other room in the future. - Julia"),
+#: npc/000-2-0/note.txt:17
+#: npc/001-2-21/note.txt:17
+#, no-c-format
+msgid "Do not give the password of your room to anybody! Keep it secret and try not to use the same one in any other room in the future. - Julia"
+msgstr ""
+
+#. code: l("Do not learn");
+#: npc/items/master_skillbook.txt~:84
+#: npc/items/master_skillbook.txt:86
+#, no-c-format
+msgid "Do not learn"
+msgstr ""
+
+#. code: l("Do not let intimacy and hunger get to zero. If any of those get to zero, it'll leave you forever."),
+#: npc/001-2-6/books.txt:183
+#: npc/001-2-6/books.txt~:183
+#, no-c-format
+msgid "Do not let intimacy and hunger get to zero. If any of those get to zero, it'll leave you forever."
+msgstr ""
+
+#. code: npctalk l("Do not venture into south, though."), .@mc$;
+#: npc/008-1-1/cutscene.txt:120
+#: npc/008-1-1/cutscene.txt~:120
+#, no-c-format
+msgid "Do not venture into south, though."
+msgstr ""
+
+#. code: l("Do note that Job Level gives you skill points, and the status bonuses are really minor.");
+#: npc/001-2-5/tutorial.txt:94
+#, no-c-format
+msgid "Do note that Job Level gives you skill points, and the status bonuses are really minor."
+msgstr ""
+
+#. code: .@menustr$ = menuimage("actions/abort", l("Do nothing")) + ":";
+#: npc/functions/quest-debug/functions.txt:25
+#, no-c-format
+msgid "Do nothing"
+msgstr ""
+
+#. code: l("Do we have a deal?");
+#: npc/001-1/fexil.txt:21
+#, no-c-format
+msgid "Do we have a deal?"
+msgstr ""
+
+#. code: mesc(l("Do we know someone on this world?"), 1); // FIXME: awkward wording: suddenly changes from singular first person (I) to plural second person (we)
+#: npc/000-0-1/narrator.txt~:121
+#: npc/000-0-1/narrator.txt:121
+#, no-c-format
+msgid "Do we know someone on this world?"
+msgstr ""
+
+#. code: // l("Do you feel too weak even to do damage to this areas wishy-washy wildlife?"),
+#: npc/functions/legiontalk.txt:15
+#, no-c-format
+msgid "Do you feel too weak even to do damage to this areas wishy-washy wildlife?"
+msgstr ""
+
+#. code: mesq l("Do you have @@s for me?", getitemlink("CrocClaw"));
+#: npc/001-2-2/moon.txt:140
+#, no-c-format
+msgid "Do you have @@s for me?"
+msgstr ""
+
+#. code: l("Do you have any bones that I could see?"),
+#: npc/008-2-2/kfahr.txt~:365
+#: npc/008-2-2/kfahr.txt:365
+#, no-c-format
+msgid "Do you have any bones that I could see?"
+msgstr ""
+
+#. code: mesq l("Do you have any other questions for me?");
+#. code: l("Do you have any other questions for me?");
+#: npc/000-2-0/julia.txt:58
+#: npc/000-2-0/julia.txt:135
+#: npc/000-2-0/julia.txt:229
+#: npc/001-2-21/julia.txt:121
+#: npc/001-2-21/julia.txt:98
+#: npc/001-2-21/julia.txt:56
+#: npc/000-2-0/julia.txt:156
+#: npc/001-2-21/julia.txt:131
+#: npc/000-2-0/julia.txt:196
+#: npc/001-2-21/julia.txt:72
+#: npc/001-2-21/julia.txt:112
+#, no-c-format
+msgid "Do you have any other questions for me?"
+msgstr ""
+
+#. code: mesq l("Do you have anything else for me?");
+#: npc/000-2-1/alige.txt:234
+#: npc/001-2-22/alige.txt:238
+#, no-c-format
+msgid "Do you have anything else for me?"
+msgstr ""
+
+#. code: mesq l("Do you have anything for me today?");
+#: npc/000-2-1/alige.txt:269
+#: npc/001-2-22/alige.txt:273
+#, no-c-format
+msgid "Do you have anything for me today?"
+msgstr ""
+
+#. code: l("Do you have the %d %s and %s E for the shield?",
+#: npc/008-1/jack.txt:186
+#, no-c-format
+msgid "Do you have the %d %s and %s E for the shield?"
+msgstr ""
+
+#. code: mesq l("Do you have these materials with you?");
+#: npc/008-1/rossy.txt:252
+#: npc/008-1/rossy.txt~:252
+#, no-c-format
+msgid "Do you have these materials with you?"
+msgstr ""
+
+#. code: l("Do you have this commendatory letter?");
+#: npc/001-1/rowboat.txt~:20
+#: npc/001-1/rowboat.txt:20
+#, no-c-format
+msgid "Do you have this commendatory letter?"
+msgstr ""
+
+#. code: l("Do you have what I need?"),
+#: npc/008-1-1/galimatia.txt:420
+#: npc/008-1-1/galimatia.txt~:420
+#, no-c-format
+msgid "Do you have what I need?"
+msgstr ""
+
+#. code: l("Do you know Blossom? She is the flower girl. Bees won't come without flowers."),
+#: npc/008-1-1/galimatia.txt~:351
+#: npc/008-1-1/galimatia.txt:351
+#, no-c-format
+msgid "Do you know Blossom? She is the flower girl. Bees won't come without flowers."
+msgstr ""
+
+#. code: l("Do you know a recipe for %s?", getitemname(BarbecuePlate)),
+#: npc/008-1/crane.txt~:25
+#: npc/008-1/crane.txt:25
+#, no-c-format
+msgid "Do you know a recipe for %s?"
+msgstr ""
+
+#. code: l("Do you know anything about the recent robberies?"));
+#. code: rif(.@q_inspector == 2, l("Do you know anything about the recent robberies?")));
+#: npc/008-1/confused-tree.txt~:23
+#: npc/008-1/milly.txt:60
+#: npc/008-1/old-man.txt:35
+#: npc/008-1/sabine.txt:41
+#: npc/008-1/confused-tree.txt:23
+#: npc/008-1/old-woman.txt:40
+#, no-c-format
+msgid "Do you know anything about the recent robberies?"
+msgstr ""
+
+#. code: l("Do you know how to speak with people around you?");
+#: npc/001-2-9/janus.txt~:76
+#: npc/001-2-9/janus.txt:77
+#, no-c-format
+msgid "Do you know how to speak with people around you?"
+msgstr ""
+
+#. code: l("Do you know the story of the Fleet of Aemil? I also want to discover new Lands."),
+#: npc/020-1/joelin.txt:10
+#: npc/020-1/joelin.txt~:10
+#, no-c-format
+msgid "Do you know the story of the Fleet of Aemil? I also want to discover new Lands."
+msgstr ""
+
+#. code: rif(getq(ShipQuests_ArpanMoney) == 1, lg("Do you know what happened to the gold I had when you guys saved me?")), L_WhereMoney,
+#: npc/000-2-1/arpan.txt:158
+#: npc/000-2-1/arpan.txt~:158
+#, no-c-format
+msgid "Do you know what happened to the gold I had when you guys saved me?#0"
+msgstr ""
+
+#. code: rif(getq(ShipQuests_ArpanMoney) == 1, lg("Do you know what happened to the gold I had when you guys saved me?")), L_WhereMoney,
+#: npc/000-2-1/arpan.txt:158
+#: npc/000-2-1/arpan.txt~:158
+#, no-c-format
+msgid "Do you know what happened to the gold I had when you guys saved me?#1"
+msgstr ""
+
+#. code: l("Do you know where Tulimshar bakery is?");
+#: npc/008-2-16/yannika.txt~:394
+#: npc/008-2-16/yannika.txt:394
+#, no-c-format
+msgid "Do you know where Tulimshar bakery is?"
+msgstr ""
+
+#. code: l("Do you know where can I find Gulukan?"), L_Gulukan,
+#: npc/000-1/maxe.txt:51
+#, no-c-format
+msgid "Do you know where can I find Gulukan?"
+msgstr ""
+
+#. code: l("Do you know where the graveyard is?"),
+#: npc/008-2-10/airlia.txt:10
+#: npc/008-2-10/airlia.txt~:10
+#, no-c-format
+msgid "Do you know where the graveyard is?"
+msgstr ""
+
+#. code: l("Do you know where the hill is?");
+#: npc/001-1/enora.txt:269
+#: npc/001-1/enora.txt~:269
+#, no-c-format
+msgid "Do you know where the hill is?"
+msgstr ""
+
+#. code: l("Do you live here alone?"),
+#: npc/001-2-12/oscar.txt:117
+#, no-c-format
+msgid "Do you live here alone?"
+msgstr ""
+
+#. code: rif(.@q >= 14, l("Do you need acorn flour yourself?")),
+#: npc/020-2-20/riskim.txt:26
+#: npc/020-2-20/riskim.txt~:26
+#, no-c-format
+msgid "Do you need acorn flour yourself?"
+msgstr ""
+
+#. code: l("Do you need an escort?"),
+#: npc/008-3-0/juliet.txt~:620
+#: npc/008-3-0/juliet.txt:619
+#, no-c-format
+msgid "Do you need an escort?"
+msgstr ""
+
+#. code: mesq l("Do you need any other information?");
+#: npc/000-1/gugli.txt:112
+#, no-c-format
+msgid "Do you need any other information?"
+msgstr ""
+
+#. code: l("Do you need help with something?");
+#: npc/001-2-6/leonard.txt:25
+#: npc/001-2-6/christopher.txt:23
+#: npc/001-2-4/robin.txt:11
+#, no-c-format
+msgid "Do you need help with something?"
+msgstr ""
+
+#. code: l("Do you need money?");
+#: npc/020-1/hocus.txt:33
+#: npc/020-1/hocus.txt~:33
+#, no-c-format
+msgid "Do you need money?"
+msgstr ""
+
+#. code: l("Do you need some monster killed?"),
+#: npc/020-1/hocus.txt~:31
+#: npc/020-1/hocus.txt:31
+#, no-c-format
+msgid "Do you need some monster killed?"
+msgstr ""
+
+#. code: l("Do you need some sort of item?"),
+#: npc/020-1/hocus.txt:32
+#: npc/020-1/hocus.txt~:32
+#, no-c-format
+msgid "Do you need some sort of item?"
+msgstr ""
+
+#. code: l("Do you need your pickaxe or your shovel fixed? Then I am your man."),
+#: npc/008-2-17/angus.txt~:10
+#: npc/008-2-17/angus.txt:10
+#, no-c-format
+msgid "Do you need your pickaxe or your shovel fixed? Then I am your man."
+msgstr ""
+
+#. code: l("Do you sell Flower Seeds?");
+#: npc/008-1/blossom.txt:19
+#: npc/008-1/blossom.txt~:19
+#, no-c-format
+msgid "Do you sell Flower Seeds?"
+msgstr ""
+
+#. code: l("Do you sell anything here?"),
+#: npc/020-2-20/drabur.txt:13
+#: npc/020-2-20/drabur.txt~:13
+#, no-c-format
+msgid "Do you sell anything here?"
+msgstr ""
+
+#. code: rif(.@fexil == 2, l("Do you still need help?")),
+#. code: .@q = select(l("Do you still need help?"),
+#: npc/001-1/enora.txt:221
+#: npc/001-1/fexil.txt:80
+#: npc/001-1/enora.txt~:221
+#, no-c-format
+msgid "Do you still need help?"
+msgstr ""
+
+#. code: l("Do you still want to lodge here?");
+#: npc/001-2-28/plush.txt:77
+#: npc/008-2-2/melania.txt:48
+#: npc/008-2-2/melania.txt~:48
+#, no-c-format
+msgid "Do you still want to lodge here?"
+msgstr ""
+
+#. code: l("Do you take apprentices?"),
+#: npc/001-2-27/don.txt:69
+#, no-c-format
+msgid "Do you take apprentices?"
+msgstr ""
+
+#. code: mesq l("Do you think this is fair? They sent me down here alone, far away from everyone.");
+#: npc/000-1/astapolos.txt:32
+#, no-c-format
+msgid "Do you think this is fair? They sent me down here alone, far away from everyone."
+msgstr ""
+
+#. code: speech S_LAST_NEXT, l("Do you want a drink?");
+#: npc/001-2-28/jenna.txt:25
+#, no-c-format
+msgid "Do you want a drink?"
+msgstr ""
+
+#. code: mesq l("Do you want me to do it? And do you want to keep duplicates?");
+#: npc/012-2-2/sorfina.txt~:174
+#, no-c-format
+msgid "Do you want me to do it? And do you want to keep duplicates?"
+msgstr ""
+
+#. code: l("Do you want me to go see her instead of you?"), L_Quest,
+#: npc/000-2-1/dan.txt:53
+#, no-c-format
+msgid "Do you want me to go see her instead of you?"
+msgstr ""
+
+#. code: l("Do you want some training? To be honest, it looks like you could use some..."));
+#: npc/001-2-36/hector.txt:359
+#: npc/001-2-36/hector.txt~:359
+#, no-c-format
+msgid "Do you want some training? To be honest, it looks like you could use some..."
+msgstr ""
+
+#. code: mes(l("Do you want to continue?"));
+#: npc/008-1/confused-tree.txt~:36
+#: npc/008-1/confused-tree.txt:36
+#, no-c-format
+msgid "Do you want to continue?"
+msgstr ""
+
+#. code: mesc(l("Do you want to cut this @@?", getitemlink(Croconut)), 9);
+#: npc/items/croconut.txt:16
+#, no-c-format
+msgid "Do you want to cut this @@?"
+msgstr ""
+
+#. code: rif(getq(ArtisQuests_MonaDad), l("Do you want to enter in sewer?")),
+#: npc/functions/manhole.txt:27
+#, no-c-format
+msgid "Do you want to enter in sewer?"
+msgstr ""
+
+#. code: l("Do you want to go somewhere?");
+#: npc/001-2-24/nard.txt:47
+#, no-c-format
+msgid "Do you want to go somewhere?"
+msgstr ""
+
+#. code: l("Do you want to leave it alone?"),
+#: npc/functions/manhole.txt:26
+#, no-c-format
+msgid "Do you want to leave it alone?"
+msgstr ""
+
+#. code: l("Do you want to leave the boat?"));
+#: npc/001-1/rowboathelper.txt~:73
+#: npc/001-1/rowboathelper.txt:121
+#: npc/001-1/rowboathelper.txt:97
+#: npc/001-1/rowboathelper.txt~:121
+#: npc/001-1/rowboathelper.txt~:97
+#: npc/001-1/rowboathelper.txt:73
+#, no-c-format
+msgid "Do you want to leave the boat?"
+msgstr ""
+
+#. code: l("Do you want to read it?"));
+#: npc/functions/openbook.txt:11
+#: npc/functions/openbook.txt:22
+#, no-c-format
+msgid "Do you want to read it?"
+msgstr ""
+
+#. code: l("Do you want to throw something inside?");
+#: npc/functions/manhole.txt:28
+#, no-c-format
+msgid "Do you want to throw something inside?"
+msgstr ""
+
+#. code: l("Do you want to try again?");
+#: npc/008-2-16/stove.txt:35
+#: npc/008-2-16/yannika.txt~:212
+#: npc/020-2-20/riskim.txt:95
+#: npc/008-2-16/stove.txt~:35
+#: npc/020-2-20/riskim.txt~:125
+#: npc/008-2-16/stove.txt~:59
+#: npc/020-2-20/riskim.txt:119
+#: npc/020-2-20/riskim.txt:125
+#: npc/008-2-16/stove.txt~:65
+#: npc/020-2-20/riskim.txt~:119
+#: npc/008-2-16/stove.txt:65
+#: npc/008-2-16/yannika.txt:212
+#: npc/008-2-16/stove.txt:59
+#: npc/020-2-20/riskim.txt~:95
+#, no-c-format
+msgid "Do you want to try again?"
+msgstr ""
+
+#. code: mesq l("Do you want to try?");
+#: npc/000-1/tarlan.txt:50
+#, no-c-format
+msgid "Do you want to try?"
+msgstr ""
+
+#. code: mesc l("Do you want to use this place as save point?");
+#: npc/functions/savepoint.txt:40
+#, no-c-format
+msgid "Do you want to use this place as save point?"
+msgstr ""
+
+#. code: l("Do you wish to try again?"));
+#: npc/008-2-6/alan.txt:233
+#, no-c-format
+msgid "Do you wish to try again?"
+msgstr ""
+
+#. code: l("Do? I don't do them."),
+#: npc/001-1/qpid.txt:97
+#, no-c-format
+msgid "Do? I don't do them."
+msgstr ""
+
+#. code: npctalkonce l("Docks Warehouse");
+#: npc/001-1/sign.txt:168
+#, no-c-format
+msgid "Docks Warehouse"
+msgstr ""
+
+#. code: 008-2-14,27,27,0 script Doctor NPC_DOCTOR_LEGACY,{
+#: npc/008-2-14/doctor.txt:28
+#: npc/008-2-14/doctor.txt~:28
+#, no-c-format
+msgid "Doctor"
+msgstr ""
+
+#. code: l("Does anyone know a good place to hang out in Esperia? - M. Arpan"),
+#: npc/000-2-0/note.txt:18
+#: npc/001-2-21/note.txt:18
+#, no-c-format
+msgid "Does anyone know a good place to hang out in Esperia? - M. Arpan"
+msgstr ""
+
+#. code: l("Does not have the quest"), 0,
+#: npc/functions/quest-debug/013-ShipQuests_Jalad.txt:15
+#: npc/functions/quest-debug/031-General_Janus.txt:15
+#: npc/functions/quest-debug/023-ArtisQuests_Fishman.txt~:15
+#: npc/functions/quest-debug/026-General_Rumly.txt:15
+#: npc/functions/quest-debug/018-General_Cookies.txt:15
+#: npc/functions/quest-debug/032-ArtisQuests_MonaDad.txt:15
+#: npc/functions/quest-debug/003-ShipQuests_Peter.txt:22
+#: npc/functions/quest-debug/024-ArtisQuests_QOnan.txt~:15
+#: npc/functions/quest-debug/022-ArtisQuests_CatchPiou.txt~:15
+#: npc/functions/quest-debug/020-ArtisQuests_LazyBrother.txt~:15
+#: npc/functions/quest-debug/021-ArtisQuests_Urchin.txt~:15
+#: npc/functions/quest-debug/004-ShipQuests_Nard.txt:19
+#: npc/functions/quest-debug/007-ShipQuests_Door.txt:15
+#: npc/functions/quest-debug/027-ArtisQuests_Enora.txt:17
+#: npc/functions/quest-debug/009-ShipQuests_TreasureChest.txt:15
+#: npc/functions/quest-debug/000-ShipQuests_Julia.txt:23
+#: npc/functions/quest-debug/017-ShipQuests_ChefGado.txt:15
+#: npc/functions/quest-debug/012-ShipQuests_Gulukan.txt:15
+#: npc/functions/quest-debug/006-ShipQuests_ArpanMoney.txt:15
+#: npc/functions/quest-debug/015-ShipQuests_Tibbo.txt:15
+#: npc/functions/quest-debug/029-ArtisQuests_Fexil.txt:15
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:15
+#: npc/functions/quest-debug/010-ShipQuests_Ale.txt:15
+#: npc/functions/quest-debug/002-ShipQuests_Alige.txt:15
+#: npc/functions/quest-debug/022-ArtisQuests_CatchPiou.txt:15
+#: npc/functions/quest-debug/008-ShipQuests_Couwan.txt:15
+#: npc/functions/quest-debug/005-ShipQuests_Knife.txt:15
+#: npc/functions/quest-debug/034-ArtisQuests_TrainingLegion.txt:15
+#: npc/functions/quest-debug/056-General_Brotherhood.txt:17
+#: npc/functions/quest-debug/020-ArtisQuests_LazyBrother.txt:15
+#: npc/functions/quest-debug/023-ArtisQuests_Fishman.txt:15
+#: npc/functions/quest-debug/033-Artis_Legion_Progress.txt:16
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:17
+#: npc/functions/quest-debug/024-ArtisQuests_QOnan.txt:15
+#: npc/functions/quest-debug/056-General_Brotherhood.txt~:17
+#: npc/functions/quest-debug/025-General_Rumly.txt~:15
+#: npc/functions/quest-debug/021-ArtisQuests_Urchin.txt:15
+#: npc/functions/quest-debug/011-ShipQuests_Astapolos.txt:15
+#: npc/functions/quest-debug/030-ArtisQuests_Lloyd.txt:15
+#: npc/functions/quest-debug/016-ShipQuests_Gugli.txt:23
+#: npc/functions/quest-debug/014-ShipQuests_QMuller.txt:15
+#, no-c-format
+msgid "Does not have the quest"
+msgstr ""
+
+#. code: l("Does the guild has any work for me right now?"),
+#: npc/001-2-19/lloyd.txt~:187
+#: npc/001-2-19/lloyd.txt:187
+#, no-c-format
+msgid "Does the guild has any work for me right now?"
+msgstr ""
+
+#. code: l("Does your mind go all fuzzy or does it feel like your head is going to explode??"),
+#: npc/001-1/enora.txt~:88
+#: npc/001-1/enora.txt:88
+#, no-c-format
+msgid "Does your mind go all fuzzy or does it feel like your head is going to explode??"
+msgstr ""
+
+#. code: mesq l("Doesn't he like the way I'm taking care of his ship? Everything is clean and tidy with me, rightful lieutenant of La Johanne.");
+#: npc/000-2-0/julia.txt:76
+#, no-c-format
+msgid "Doesn't he like the way I'm taking care of his ship? Everything is clean and tidy with me, rightful lieutenant of La Johanne."
+msgstr ""
+
+#. code: 001-2-6,31,44,0 script Dolfina NPC_ELVEN_FEMALE_READING,{
+#: npc/001-2-6/dolfina.txt:6
+#, no-c-format
+msgid "Dolfina"
+msgstr ""
+
+#. code: Name: "Doll"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Doll"
+msgstr ""
+
+#. code: l("Don gave me some black iron... after I asked him nearly ten times."),
+#: npc/001-1/chelios.txt:59
+#, no-c-format
+msgid "Don gave me some black iron... after I asked him nearly ten times."
+msgstr ""
+
+#. code: l("Don is a renowned blacksmith throughout Andorra, it's crazy that you never heard of him.");
+#: npc/001-2-27/kaylo.txt:29
+#, no-c-format
+msgid "Don is a renowned blacksmith throughout Andorra, it's crazy that you never heard of him."
+msgstr ""
+
+#. code: l("Don is renowned throughout the entire land for his blacksmith skills, and he is here, in Artis."),
+#: npc/001-1/enora.txt:188
+#: npc/001-1/enora.txt~:188
+#, no-c-format
+msgid "Don is renowned throughout the entire land for his blacksmith skills, and he is here, in Artis."
+msgstr ""
+
+#. code: l("Don is renowned throughout the entire land of Aemil for his blacksmithing skills, and he is here, in Artis."),
+#: npc/001-1/enora.txt~:25
+#: npc/001-1/enora.txt:25
+#, no-c-format
+msgid "Don is renowned throughout the entire land of Aemil for his blacksmithing skills, and he is here, in Artis."
+msgstr ""
+
+#. code: 001-2-27,35,29,0 script Don#001-2-27 NPC_HUMAN_MALE_OLD,{
+#: npc/001-2-27/don.txt:6
+#, no-c-format
+msgid "Don#001-2-27"
+msgstr ""
+
+#. code: mesq l("Don't answer— I know you are looking for someone... A little girl, is that right?");
+#: npc/008-3-0/clauquer.txt:68
+#: npc/008-3-0/clauquer.txt~:67
+#, no-c-format
+msgid "Don't answer— I know you are looking for someone... A little girl, is that right?"
+msgstr ""
+
+#. code: l("Don't be shy, you are nice"),
+#: npc/001-2-6/books.txt~:87
+#: npc/001-2-6/books.txt:87
+#, no-c-format
+msgid "Don't be shy, you are nice"
+msgstr ""
+
+#. code: mesq l("Don't belittle me, my work is deserving of the highest esteem.");
+#: npc/001-1/cookiemaster.txt:203
+#, no-c-format
+msgid "Don't belittle me, my work is deserving of the highest esteem."
+msgstr ""
+
+#. code: l("Don't dare to use any violence against peaceful beings, or you will be punished.");
+#: npc/020-1/tindris.txt:11
+#: npc/020-1/tindris.txt~:24
+#: npc/020-1/tindris.txt~:11
+#: npc/020-1/tindris.txt:24
+#, no-c-format
+msgid "Don't dare to use any violence against peaceful beings, or you will be punished."
+msgstr ""
+
+#. code: npctalkonce(l("Don't distract me, I have to stay alert."));
+#. code: l("Don't distract me, I have to stay alert."),
+#: npc/functions/generic-text.txt:98
+#: npc/functions/legiontalk.txt:30
+#, no-c-format
+msgid "Don't distract me, I have to stay alert."
+msgstr ""
+
+#. code: mesq l("Don't do theee... *hic* with me eh!");
+#: npc/000-2-0/billybons.txt:23
+#, no-c-format
+msgid "Don't do theee... *hic* with me eh!"
+msgstr ""
+
+#. code: mesq l("Don't fall!");
+#: npc/001-1/panels.txt:10
+#, no-c-format
+msgid "Don't fall!"
+msgstr ""
+
+#. code: l("Don't forget to come as close as possible to these spots!");
+#: npc/001-2-4/books.txt:67
+#, no-c-format
+msgid "Don't forget to come as close as possible to these spots!"
+msgstr ""
+
+#. code: lg("Don't get too excited about it...")))
+#: npc/001-1/enora.txt~:92
+#: npc/001-1/enora.txt:92
+#, no-c-format
+msgid "Don't get too excited about it...#0"
+msgstr ""
+
+#. code: lg("Don't get too excited about it...")))
+#: npc/001-1/enora.txt~:92
+#: npc/001-1/enora.txt:92
+#, no-c-format
+msgid "Don't get too excited about it...#1"
+msgstr ""
+
+#. code: npctalk3(l("Don't let those monsters get to you."));
+#: npc/008-1/old-man.txt:69
+#, no-c-format
+msgid "Don't let those monsters get to you."
+msgstr ""
+
+#. code: speech(l("Don't say I didn't warn you!"));
+#: npc/008-1/jack.txt:94
+#, no-c-format
+msgid "Don't say I didn't warn you!"
+msgstr ""
+
+#. code: mesq l("Don't say it so loudly, other people could hear us.");
+#: npc/001-1/cookiemaster.txt:121
+#, no-c-format
+msgid "Don't say it so loudly, other people could hear us."
+msgstr ""
+
+#. code: l("Don't steal stuff from them, though. Or you will be imprisoned.");
+#: npc/020-1/malivox.txt:12
+#: npc/020-1/malivox.txt~:12
+#, no-c-format
+msgid "Don't steal stuff from them, though. Or you will be imprisoned."
+msgstr ""
+
+#. code: l("Don't tell anyone about this. Once you kill you a boss, you can try to learn the boss skill by using the book."),
+#: npc/008-1/auldsbel.txt~:17
+#: npc/008-1/auldsbel.txt:17
+#, no-c-format
+msgid "Don't tell anyone about this. Once you kill you a boss, you can try to learn the boss skill by using the book."
+msgstr ""
+
+#. code: mesq l("Don't tell him, but, I secretly love %s!", getitemlink(MoubooSteak));
+#: npc/008-1/crane.txt:19
+#: npc/008-1/crane.txt~:19
+#, no-c-format
+msgid "Don't tell him, but, I secretly love %s!"
+msgstr ""
+
+#. code: mesq l("Don't tell me more, I know what you want...");
+#: npc/001-1/cookiemaster.txt:29
+#, no-c-format
+msgid "Don't tell me more, I know what you want..."
+msgstr ""
+
+#. code: l("Don't try to fool me!"),
+#: npc/008-1/hinnak.txt:111
+#, no-c-format
+msgid "Don't try to fool me!"
+msgstr ""
+
+#. code: mesq l("Don't try to poison me! I know what that does!");
+#: npc/001-2-22/alige.txt:257
+#: npc/000-2-1/alige.txt:253
+#, no-c-format
+msgid "Don't try to poison me! I know what that does!"
+msgstr ""
+
+#. code: l("Don't use the passage, you're not skilled enough and will be busted! Just repair it, it'll be enough.");
+#: npc/001-3-2/henry.txt~:149
+#: npc/001-3-2/henry.txt:149
+#, no-c-format
+msgid "Don't use the passage, you're not skilled enough and will be busted! Just repair it, it'll be enough."
+msgstr ""
+
+#. code: mes l("Don't worry sister, I didn't forget you.");
+#: npc/001-2-22/note.txt:24
+#, no-c-format
+msgid "Don't worry sister, I didn't forget you."
+msgstr ""
+
+#. code: l("Don't worry – you can't become as powerful as I, of course, but if you keep practicing, you can get pretty damn close! Just make sure to pick your opponents carefully, and know when to run to live another day!");
+#: npc/008-2-2/kfahr.txt~:194
+#: npc/008-2-2/kfahr.txt:194
+#, no-c-format
+msgid "Don't worry – you can't become as powerful as I, of course, but if you keep practicing, you can get pretty damn close! Just make sure to pick your opponents carefully, and know when to run to live another day!"
+msgstr ""
+
+#. code: mesq l("Don't worry, I'm sure you will help them soon enough!");
+#: npc/001-1/cookiemaster.txt:154
+#, no-c-format
+msgid "Don't worry, I'm sure you will help them soon enough!"
+msgstr ""
+
+#. code: lg("Don't you have more important business to attend to, anyway?");
+#: npc/012-1/hasan.txt~:11
+#: npc/012-1/hasan.txt:11
+#, no-c-format
+msgid "Don't you have more important business to attend to, anyway?#0"
+msgstr ""
+
+#. code: lg("Don't you have more important business to attend to, anyway?");
+#: npc/012-1/hasan.txt~:11
+#: npc/012-1/hasan.txt:11
+#, no-c-format
+msgid "Don't you have more important business to attend to, anyway?#1"
+msgstr ""
+
+#. code: l("Don't you like the smoke, when there is a nice fire beneath a cauldron?"),
+#: npc/008-2-17/caul.txt:10
+#: npc/008-2-17/caul.txt~:10
+#, no-c-format
+msgid "Don't you like the smoke, when there is a nice fire beneath a cauldron?"
+msgstr ""
+
+#. code: npctalk3 l("Don't you recognize the great city of Artis?");
+#: npc/001-2-24/nard.txt:77
+#, no-c-format
+msgid "Don't you recognize the great city of Artis?"
+msgstr ""
+
+#. code: mesq l("Don't you think that to be very coward on your part?");
+#: npc/008-1/rossy.txt~:271
+#: npc/008-1/rossy.txt:271
+#, no-c-format
+msgid "Don't you think that to be very coward on your part?"
+msgstr ""
+
+#. code: mesq l("Don't you try to cheat an old merchant! You don't have enough money, you need @@ E.", .@price);
+#: npc/001-1/salem.txt:30
+#, no-c-format
+msgid "Don't you try to cheat an old merchant! You don't have enough money, you need @@ E."
+msgstr ""
+
+#. code: 008-2-6,29,27,0 script Donald NPC_YOUNG_MAN_APPRENTICE,{
+#: npc/008-2-6/donald.txt:7
+#: npc/008-2-6/donald.txt~:7
+#, no-c-format
+msgid "Donald"
+msgstr ""
+
+#. code: mesc l("Donate blood?", 1);
+#: npc/008-2-12/nurse.txt:123
+#: npc/008-2-12/nurse.txt~:123
+#, no-c-format
+msgid "Donate blood?"
+msgstr ""
+
+#. code: mesq l("Donating blood is a noble act, which allows to save lifes.");
+#: npc/008-2-12/nurse.txt:107
+#: npc/008-2-12/nurse.txt~:107
+#, no-c-format
+msgid "Donating blood is a noble act, which allows to save lifes."
+msgstr ""
+
+#. code: mesc l("Donating blood will BLOCK YOUR MOVEMENT for three minutes.");
+#: npc/008-2-12/nurse.txt~:91
+#: npc/008-2-12/nurse.txt:91
+#, no-c-format
+msgid "Donating blood will BLOCK YOUR MOVEMENT for three minutes."
+msgstr ""
+
+#. code: l("Done!"),
+#: npc/008-2-16/stove.txt:58
+#: npc/008-2-16/stove.txt~:58
+#: npc/020-2-20/riskim.txt:118
+#: npc/020-2-20/riskim.txt~:118
+#, no-c-format
+msgid "Done!"
+msgstr ""
+
+#. code: mesq l("Done. Here, take it! Now, here is the plan. Go talk to her and offer our beautiful lady a bite of her arrogance!");
+#: npc/000-2-1/chefgado.txt~:150
+#: npc/000-2-1/chefgado.txt:150
+#, no-c-format
+msgid "Done. Here, take it! Now, here is the plan. Go talk to her and offer our beautiful lady a bite of her arrogance!"
+msgstr ""
+
+#. code: message strcharinfo(0), l("Done. Maybe it's time to ask Galimatia what to do now.");
+#: npc/008-1-1/galimatia.txt~:16
+#: npc/008-1-1/galimatia.txt:16
+#, no-c-format
+msgid "Done. Maybe it's time to ask Galimatia what to do now."
+msgstr ""
+
+#. code: l("Dont you know something about fertility? I heard rumors."),
+#: npc/008-1/blossom.txt:18
+#: npc/008-1/blossom.txt~:18
+#, no-c-format
+msgid "Dont you know something about fertility? I heard rumors."
+msgstr ""
+
+#. code: Name: "Donut"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Donut"
+msgstr ""
+
+#. code: 020-2-34,33,48,0 script Donutello NPC_CHEF_LEGACY,{
+#: npc/020-2-34/donutello.txt:6
+#: npc/020-2-34/donutello.txt~:6
+#, no-c-format
+msgid "Donutello"
+msgstr ""
+
+#. code: l("Door"), ShipQuests_Door,
+#: npc/commands/debug-quest.txt:47
+#: npc/commands/debug-quest.txt~:47
+#, no-c-format
+msgid "Door"
+msgstr ""
+
+#. code: 000-2-2,48,29,0 script DoorUpwards NPC_HIDDEN,0,0,{
+#: npc/000-2-2/doors.txt:9
+#, no-c-format
+msgid "DoorUpwards"
+msgstr ""
+
+#. code: 001-2-23,48,29,0 script DoorUpwards#Artis NPC_HIDDEN,0,0,{
+#: npc/001-2-23/doors.txt:9
+#, no-c-format
+msgid "DoorUpwards#Artis"
+msgstr ""
+
+#. code: Name: "Dotted Wrapping Paper"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Dotted Wrapping Paper"
+msgstr ""
+
+#. code: npctalkonce l("Down: Dimond's Cove | Left: Swamp");
+#: npc/008-1/sign.txt:16
+#, no-c-format
+msgid "Down: Dimond's Cove | Left: Swamp"
+msgstr ""
+
+#. code: npctalkonce l("Down: Graveyard (under construction) | Up: All directions");
+#: npc/008-1-2/sign.txt:26
+#, no-c-format
+msgid "Down: Graveyard (under construction) | Up: All directions"
+msgstr ""
+
+#. code: 020-2-20,47,30,0 script Drabur NPC_GENERAL_STORE,{
+#: npc/020-2-20/drabur.txt~:7
+#: npc/020-2-20/drabur.txt:7
+#, no-c-format
+msgid "Drabur"
+msgstr ""
+
+#. code: mes "##B" + l("Drag and drop an item from your inventory.") + "##b";
+#: npc/functions/manhole.txt:36
+#: npc/items/shovel.txt:111
+#: npc/functions/fishing.txt:222
+#: npc/001-2-22/alige.txt:174
+#: npc/008-2-24/chef.txt:60
+#: npc/000-2-1/alige.txt:170
+#: npc/012-1/tiki.txt~:74
+#: npc/008-2-24/chef.txt~:60
+#: npc/012-1/tiki.txt:74
+#: npc/items/shovel.txt~:111
+#, no-c-format
+msgid "Drag and drop an item from your inventory."
+msgstr ""
+
+#. code: mes "##B" + l("Drag and drop the items from your inventory in the frames.") + "##b";
+#: npc/020-2-20/riskim.txt:81
+#: npc/008-2-16/yannika.txt:198
+#: npc/008-2-16/stove.txt:21
+#: npc/020-2-20/riskim.txt~:81
+#: npc/008-2-16/yannika.txt~:198
+#: npc/008-2-16/stove.txt~:21
+#, no-c-format
+msgid "Drag and drop the items from your inventory in the frames."
+msgstr ""
+
+#. code: switch (select(l("Drasil Island."),
+#: npc/001-2-24/nard.txt:49
+#, no-c-format
+msgid "Drasil Island."
+msgstr ""
+
+#. code: l("Dress up! Do not walk without clothes! Always wear your items! They leave you less vulnerable to attacks and stronger to defeat your opponents."),
+#: npc/001-2-5/tutorial.txt:160
+#, no-c-format
+msgid "Dress up! Do not walk without clothes! Always wear your items! They leave you less vulnerable to attacks and stronger to defeat your opponents."
+msgstr ""
+
+#. code: mesc l("Drop a %s here to summon monsters.", getitemlink(PileOfAsh));
+#: npc/008-3-0/juliet.txt~:355
+#: npc/008-3-0/juliet.txt:354
+#, no-c-format
+msgid "Drop a %s here to summon monsters."
+msgstr ""
+
+#. code: Name: "Druid Tree Branch"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Druid Tree Branch"
+msgstr ""
+
+#. code: l("Due to neglect with day-to-day administration, which she delegated to her council, and uncontrolled expenses, the kingdom faced its first economic crisis."),
+#: npc/001-2-6/books.txt~:253
+#: npc/001-2-6/books.txt:253
+#, no-c-format
+msgid "Due to neglect with day-to-day administration, which she delegated to her council, and uncontrolled expenses, the kingdom faced its first economic crisis."
+msgstr ""
+
+#. code: 365: Duel: Can't use %s in duel.
+#: conf/messages.conf:379
+msgid "Duel: Can't use %s in duel."
+msgstr ""
+
+#. code: 863: Duel: Can't use this item in duel.
+#: conf/messages.conf:667
+msgid "Duel: Can't use this item in duel."
+msgstr ""
+
+#. code: 357: Duel: Invalid value.
+#: conf/messages.conf:371
+msgid "Duel: Invalid value."
+msgstr ""
+
+#. code: 354: Duel: Invitation has been sent.
+#: conf/messages.conf:368
+msgid "Duel: Invitation has been sent."
+msgstr ""
+
+#. code: 352: Duel: Player name not found.
+#: conf/messages.conf:366
+msgid "Duel: Player name not found."
+msgstr ""
+
+#. code: 353: Duel: The Player is in the duel already.
+#: conf/messages.conf:367
+msgid "Duel: The Player is in the duel already."
+msgstr ""
+
+#. code: 361: Duel: The duel invitation has been accepted.
+#: conf/messages.conf:375
+msgid "Duel: The duel invitation has been accepted."
+msgstr ""
+
+#. code: 363: Duel: The duel invitation has been rejected.
+#: conf/messages.conf:377
+msgid "Duel: The duel invitation has been rejected."
+msgstr ""
+
+#. code: 351: Duel: The limit of players has been reached.
+#: conf/messages.conf:365
+msgid "Duel: The limit of players has been reached."
+msgstr ""
+
+#. code: 356: Duel: You can take part in duel again after %d seconds.
+#: conf/messages.conf:370
+msgid "Duel: You can take part in duel again after %d seconds."
+msgstr ""
+
+#. code: 364: Duel: You can't invite %s because he/she isn't in the same map.
+#: conf/messages.conf:378
+msgid "Duel: You can't invite %s because he/she isn't in the same map."
+msgstr ""
+
+#. code: 360: Duel: You can't use @accept without a duel invitation.
+#: conf/messages.conf:374
+msgid "Duel: You can't use @accept without a duel invitation."
+msgstr ""
+
+#. code: 355: Duel: You can't use @duel without @reject.
+#: conf/messages.conf:369
+msgid "Duel: You can't use @duel without @reject."
+msgstr ""
+
+#. code: 350: Duel: You can't use @invite. You aren't a duelist.
+#: conf/messages.conf:364
+msgid "Duel: You can't use @invite. You aren't a duelist."
+msgstr ""
+
+#. code: 358: Duel: You can't use @leave. You aren't a duelist.
+#: conf/messages.conf:372
+msgid "Duel: You can't use @leave. You aren't a duelist."
+msgstr ""
+
+#. code: 362: Duel: You can't use @reject without a duel invitation.
+#: conf/messages.conf:376
+msgid "Duel: You can't use @reject without a duel invitation."
+msgstr ""
+
+#. code: 359: Duel: You've left the duel.
+#: conf/messages.conf:373
+msgid "Duel: You've left the duel."
+msgstr ""
+
+#. code: Name: "Dummy"
+#: mob_db.conf:926
+#, no-c-format
+msgid "Dummy"
+msgstr ""
+
+#. code: mes l("During night, the monsters usually respawn faster. That can be a problem with aggressive monsters.");
+#: npc/001-2-5/tutorial.txt:121
+#, no-c-format
+msgid "During night, the monsters usually respawn faster. That can be a problem with aggressive monsters."
+msgstr ""
+
+#. code: mesq lg("Duty calls me, *hic*, see you later, honey.", "Duty calls me, *hic*, see you later, dude.");
+#: npc/000-1/silvio.txt:92
+#, no-c-format
+msgid "Duty calls me, *hic*, see you later, dude.#1"
+msgstr ""
+
+#. code: mesq lg("Duty calls me, *hic*, see you later, honey.", "Duty calls me, *hic*, see you later, dude.");
+#: npc/000-1/silvio.txt:92
+#, no-c-format
+msgid "Duty calls me, *hic*, see you later, honey.#0"
+msgstr ""
+
+#. code: mesc(l("ERROR - Corrupted quest state %d", getq(General_Narrator)), 1);
+#: npc/000-0-1/narrator.txt~:27
+#: npc/000-0-1/narrator.txt:27
+#, no-c-format
+msgid "ERROR - Corrupted quest state %d"
+msgstr ""
+
+#. code: l("Each big city hosts a Legion building, Artis' building is located in the north-west.");
+#: npc/001-1/enora.txt~:38
+#: npc/001-1/enora.txt:38
+#, no-c-format
+msgid "Each big city hosts a Legion building, Artis' building is located in the north-west."
+msgstr ""
+
+#. code: l("Each card improves your gear by a ratio or a fixed number on a predefined stat."),
+#: npc/001-2-27/don.txt:22
+#, no-c-format
+msgid "Each card improves your gear by a ratio or a fixed number on a predefined stat."
+msgstr ""
+
+#. code: l("Each level up will buff your base stats, and give you stats points to allocate."),
+#: npc/001-2-5/tutorial.txt:146
+#, no-c-format
+msgid "Each level up will buff your base stats, and give you stats points to allocate."
+msgstr ""
+
+#. code: l("Each piece of equipment has a predefined slot number."),
+#: npc/001-2-27/don.txt:21
+#, no-c-format
+msgid "Each piece of equipment has a predefined slot number."
+msgstr ""
+
+#. code: mes l("Each season unlocks a set of quests and drops which can only be obtained on the season.");
+#: npc/001-2-5/tutorial.txt:134
+#, no-c-format
+msgid "Each season unlocks a set of quests and drops which can only be obtained on the season."
+msgstr ""
+
+#. code: l("Earlier today there was this young seller named Fexil that passed by here."),
+#: npc/001-2-19/lloyd.txt:134
+#: npc/001-2-19/lloyd.txt~:134
+#, no-c-format
+msgid "Earlier today there was this young seller named Fexil that passed by here."
+msgstr ""
+
+#. code: 1107: East
+#: conf/messages.conf:976
+msgid "East"
+msgstr ""
+
+#. code: return l("East Woodlands");
+#: npc/items/shovel.txt~:275
+#: npc/items/shovel.txt:275
+#, no-c-format
+msgid "East Woodlands"
+msgstr ""
+
+#. code: Name: "Easter Basket"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Easter Basket"
+msgstr ""
+
+#. code: Name: "Easter Egg"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Easter Egg"
+msgstr ""
+
+#. code: mesq l("Easter event is over, no pickled beets for you!");
+#: npc/008-2-24/chef.txt~:96
+#: npc/008-2-24/chef.txt:96
+#, no-c-format
+msgid "Easter event is over, no pickled beets for you!"
+msgstr ""
+
+#. code: l("Easy"), 1,
+#: npc/012-3-0/parua.txt~:153
+#, no-c-format
+msgid "Easy"
+msgstr ""
+
+#. code: l("Easy to make? Could you make one for me?"),
+#: npc/008-2-16/yannika.txt~:50
+#: npc/008-2-16/yannika.txt:50
+#, no-c-format
+msgid "Easy to make? Could you make one for me?"
+msgstr ""
+
+#. code: l("Easy to make? Could you teach me how to make them?"),
+#: npc/008-2-16/yannika.txt~:51
+#: npc/008-2-16/yannika.txt:51
+#, no-c-format
+msgid "Easy to make? Could you teach me how to make them?"
+msgstr ""
+
+#. code: mesc l("Eating is a necessity, but cooking is an art.");
+#: npc/items/recipes.txt~:107
+#: npc/items/recipes.txt:107
+#, no-c-format
+msgid "Eating is a necessity, but cooking is an art."
+msgstr ""
+
+#. code: 001-2-41,30,29,0 script Edouard#001-2-41 NPC_EDOUARD,{
+#: npc/001-2-41/edouard.txt~:87
+#: npc/001-2-41/edouard.txt:87
+#, no-c-format
+msgid "Edouard#001-2-41"
+msgstr ""
+
+#. code: l("Eeekkk another one.");
+#: npc/008-1/mikhail.txt:29
+#, no-c-format
+msgid "Eeekkk another one."
+msgstr ""
+
+#. code: mesq l("Eh, not bad. So, here is the %s recipe, from when I was living. It was a blast.", getitemlink(.@reit));
+#: npc/009-2-3/chef.txt~:77
+#: npc/009-2-3/chef.txt:77
+#, no-c-format
+msgid "Eh, not bad. So, here is the %s recipe, from when I was living. It was a blast."
+msgstr ""
+
+#. code: mesq l("Eh? It is okay, I guess.");
+#: npc/008-2-32/thamas.txt~:35
+#: npc/008-2-32/thamas.txt:36
+#, no-c-format
+msgid "Eh? It is okay, I guess."
+msgstr ""
+
+#. code: mesq l("Ehh, I usually only make %s... You know cooking is not just throwing ingredients and vói-la, right?", getitemlink(CarpSandwich));
+#: npc/008-2-16/yannika.txt~:350
+#: npc/008-2-16/yannika.txt:350
+#, no-c-format
+msgid "Ehh, I usually only make %s... You know cooking is not just throwing ingredients and vói-la, right?"
+msgstr ""
+
+#. code: l("Ehm... He was really upset because of some past stories.");
+#: npc/000-2-0/julia.txt:111
+#, no-c-format
+msgid "Ehm... He was really upset because of some past stories."
+msgstr ""
+
+#. code: l("Ehrm, none, thanks."), 0;
+#: npc/020-2-20/riskim.txt:59
+#: npc/020-2-20/riskim.txt~:59
+#, no-c-format
+msgid "Ehrm, none, thanks."
+msgstr ""
+
+#. code: 308: Eight Castles
+#: conf/messages.conf:321
+msgid "Eight Castles"
+msgstr ""
+
+#. code: 318: Eighteen Castles
+#: conf/messages.conf:331
+msgid "Eighteen Castles"
+msgstr ""
+
+#. code: 020-1,170,118,0 script Ekinu NPC_RAIJIN_MALE_BROTHERHOOD,{
+#: npc/020-1/ekinu.txt~:7
+#: npc/020-1/ekinu.txt:7
+#, no-c-format
+msgid "Ekinu"
+msgstr ""
+
+#. code: case 5: return l("Elder Mage");
+#: npc/functions/faction.txt~:53
+#: npc/functions/faction.txt:53
+#, no-c-format
+msgid "Elder Mage"
+msgstr ""
+
+#. code: 311: Eleven Castles
+#: conf/messages.conf:324
+msgid "Eleven Castles"
+msgstr ""
+
+#. code: Name: "Elixir Of Life"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Elixir Of Life"
+msgstr ""
+
+#. code: mesn "Elmo";
+#. code: 000-2-3,27,27,0 script Elmo NPC_ELMO,{
+#: npc/000-0-0/sailors.txt:61
+#: npc/000-2-3/sailors.txt:25
+#: npc/000-0-0/sailors.txt:45
+#: npc/000-2-3/elmo.txt:7
+#: npc/000-0-0/sailors.txt:21
+#: npc/000-2-3/nard.txt:50
+#: npc/000-2-3/sailors.txt:42
+#: npc/000-2-3/sailors.txt:15
+#: npc/000-0-0/sailors.txt:37
+#: npc/000-0-0/sailors.txt:53
+#: npc/000-0-0/sailors.txt:13
+#: npc/000-0-0/sailors.txt:29
+#: npc/000-2-3/nard.txt~:50
+#, no-c-format
+msgid "Elmo"
+msgstr ""
+
+#. code: mesq l("Elmo and Gugli told me that you did all of the tasks outside, congrats!");
+#: npc/000-2-3/nard.txt:169
+#: npc/000-2-3/nard.txt~:169
+#, no-c-format
+msgid "Elmo and Gugli told me that you did all of the tasks outside, congrats!"
+msgstr ""
+
+#. code: mesq l("Elmo brought reports to me about some frictions between my old and new lieutenants. You probably already met Julia and Chef Gado.");
+#: npc/000-2-3/nard.txt:183
+#: npc/000-2-3/nard.txt~:183
+#, no-c-format
+msgid "Elmo brought reports to me about some frictions between my old and new lieutenants. You probably already met Julia and Chef Gado."
+msgstr ""
+
+#. code: l("Elmo told about money"), 1,
+#: npc/functions/quest-debug/006-ShipQuests_ArpanMoney.txt:16
+#, no-c-format
+msgid "Elmo told about money"
+msgstr ""
+
+#. code: mesq l("Elmo told me what Nard said, congrats!");
+#: npc/000-1/gugli.txt:226
+#, no-c-format
+msgid "Elmo told me what Nard said, congrats!"
+msgstr ""
+
+#. code: mesq lg("Elmo told me you are now considered family and are numbered among us in our activities on the island. I do so very much appreciate the efforts you did down there.");
+#: npc/000-2-3/nard.txt~:177
+#: npc/000-2-3/nard.txt:177
+#, no-c-format
+msgid "Elmo told me you are now considered family and are numbered among us in our activities on the island. I do so very much appreciate the efforts you did down there.#0"
+msgstr ""
+
+#. code: mesq lg("Elmo told me you are now considered family and are numbered among us in our activities on the island. I do so very much appreciate the efforts you did down there.");
+#: npc/000-2-3/nard.txt~:177
+#: npc/000-2-3/nard.txt:177
+#, no-c-format
+msgid "Elmo told me you are now considered family and are numbered among us in our activities on the island. I do so very much appreciate the efforts you did down there.#1"
+msgstr ""
+
+#. code: 001-1,185,107,0 script Elmo#001-1 NPC_ELMO_ARTIS,{
+#: npc/001-1/elmo.txt:6
+#, no-c-format
+msgid "Elmo#001-1"
+msgstr ""
+
+#. code: 000-0-0,26,23,0 script Elmo#sailors NPC_ELMO,{
+#: npc/000-0-0/sailors.txt:8
+#, no-c-format
+msgid "Elmo#sailors"
+msgstr ""
+
+#. code: Name: "Emerald"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Emerald"
+msgstr ""
+
+#. code: Name: "Emerald Powder"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Emerald Powder"
+msgstr ""
+
+#. code: Name: "Emerald Shard"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Emerald Shard"
+msgstr ""
+
+#. code: Name: "Emerald Vein"
+#: mob_db.conf:2249
+#, no-c-format
+msgid "Emerald Vein"
+msgstr ""
+
+#. code: Name: "Empty Bottle"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Empty Bottle"
+msgstr ""
+
+#. code: Name: "Empty Bowl"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Empty Bowl"
+msgstr ""
+
+#. code: Name: "Empty Mug"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Empty Mug"
+msgstr ""
+
+#. code: Name: "Empty Plate"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Empty Plate"
+msgstr ""
+
+#. code: l("Empty the quote DB"));
+#. code: rif(is_admin(), l("Empty the quote DB")),
+#: npc/008-1/confused-tree.txt~:40
+#: npc/008-1/confused-tree.txt:40
+#: npc/008-1/confused-tree.txt:109
+#: npc/008-1/confused-tree.txt~:109
+#, no-c-format
+msgid "Empty the quote DB"
+msgstr ""
+
+#. code: menuimage("actions/toggle", (.@d ? l("Enable") : l("Disable"))),
+#: npc/commands/motd.txt:144
+#, no-c-format
+msgid "Enable"
+msgstr ""
+
+#. code: 1311: Enabled Mapflags in this map:
+#: conf/messages.conf:1350
+msgid "Enabled Mapflags in this map:"
+msgstr ""
+
+#. code: mes l("Enabled: @@", (.@d ? l("no") : l("yes")));
+#: npc/commands/motd.txt:140
+#, no-c-format
+msgid "Enabled: @@"
+msgstr ""
+
+#. code: speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("Enjoy the fraternity and excitement of your future guild!");
+#: npc/001-2-9/janus.txt:67
+#: npc/001-2-9/janus.txt~:67
+#, no-c-format
+msgid "Enjoy the fraternity and excitement of your future guild!"
+msgstr ""
+
+#. code: l("Enjoy your new shield!"));
+#: npc/008-1/jack.txt:229
+#, no-c-format
+msgid "Enjoy your new shield!"
+msgstr ""
+
+#. code: l("Enjoy your new style."),
+#: npc/001-2-41/edouard.txt:151
+#: npc/001-2-41/edouard.txt~:152
+#, no-c-format
+msgid "Enjoy your new style."
+msgstr ""
+
+#. code: l("Enora asks to kill fluffies"), 10,
+#: npc/functions/quest-debug/027-ArtisQuests_Enora.txt:27
+#, no-c-format
+msgid "Enora asks to kill fluffies"
+msgstr ""
+
+#. code: l("Enora asks to visit Chelios"), 1,
+#: npc/functions/quest-debug/027-ArtisQuests_Enora.txt:18
+#, no-c-format
+msgid "Enora asks to visit Chelios"
+msgstr ""
+
+#. code: l("Enora asks to visit Q'Pid"), 7,
+#: npc/functions/quest-debug/027-ArtisQuests_Enora.txt:24
+#, no-c-format
+msgid "Enora asks to visit Q'Pid"
+msgstr ""
+
+#. code: l("Enora asks to visit Resa"), 5,
+#: npc/functions/quest-debug/027-ArtisQuests_Enora.txt:22
+#, no-c-format
+msgid "Enora asks to visit Resa"
+msgstr ""
+
+#. code: narrator S_LAST_NEXT, l("Enora is carefully inspecting the sword.");
+#: npc/001-1/enora.txt~:179
+#: npc/001-1/enora.txt:179
+#, no-c-format
+msgid "Enora is carefully inspecting the sword."
+msgstr ""
+
+#. code: switch (select(l("Enora needs them."),
+#: npc/001-2-26/ivan.txt:32
+#, no-c-format
+msgid "Enora needs them."
+msgstr ""
+
+#. code: rif((.@legion_progress == 0) && (.@enora == 11), lg("Enora sent me here.")),
+#: npc/001-2-33/lozerk.txt:155
+#: npc/001-2-33/lozerk.txt~:154
+#, no-c-format
+msgid "Enora sent me here.#0"
+msgstr ""
+
+#. code: rif((.@legion_progress == 0) && (.@enora == 11), lg("Enora sent me here.")),
+#: npc/001-2-33/lozerk.txt:155
+#: npc/001-2-33/lozerk.txt~:154
+#, no-c-format
+msgid "Enora sent me here.#1"
+msgstr ""
+
+#. code: rif(.@enora == 7, l("Enora wants her potions.")),
+#: npc/001-1/qpid.txt:130
+#, no-c-format
+msgid "Enora wants her potions."
+msgstr ""
+
+#. code: 001-1,176,113,0 script Enora#001-1 NPC_HUMAN_FEMALE_NOOB,{
+#: npc/001-1/enora.txt~:21
+#: npc/001-1/enora.txt:21
+#, no-c-format
+msgid "Enora#001-1"
+msgstr ""
+
+#. code: l("Enora, from the Legion of Aemil, has been warned that you were aboard."),
+#: npc/001-1/devis.txt:14
+#: npc/001-2-21/julia.txt:119
+#, no-c-format
+msgid "Enora, from the Legion of Aemil, has been warned that you were aboard."
+msgstr ""
+
+#. code: l("Enough of this island?"),
+#: npc/000-2-3/nard.txt~:295
+#: npc/000-2-3/nard.txt:295
+#, no-c-format
+msgid "Enough of this island?"
+msgstr ""
+
+#. code: mes l("Enter desired skill level:");
+#: npc/commands/debug-skill.txt:6
+#, no-c-format
+msgid "Enter desired skill level:"
+msgstr ""
+
+#. code: mes l("Enter line number:");
+#: npc/commands/motd.txt:93
+#, no-c-format
+msgid "Enter line number:"
+msgstr ""
+
+#. code: mes l("Enter new line:");
+#: npc/commands/motd.txt:78
+#, no-c-format
+msgid "Enter new line:"
+msgstr ""
+
+#. code: 020-1,76,96,0 script Eomie NPC_EOMIE,{
+#: npc/020-1/eomie.txt~:7
+#: npc/020-1/eomie.txt:7
+#, no-c-format
+msgid "Eomie"
+msgstr ""
+
+#. code: l("Equippable items are armour, weapons and accessories."),
+#: npc/001-2-5/tutorial.txt:172
+#, no-c-format
+msgid "Equippable items are armour, weapons and accessories."
+msgstr ""
+
+#. code: l("Er, what were those things again?"),
+#: npc/008-2-2/kfahr.txt:652
+#: npc/008-2-2/kfahr.txt~:652
+#, no-c-format
+msgid "Er, what were those things again?"
+msgstr ""
+
+#. code: mesq l("Erm, Acorn Flour is made of mashed up acorns. %d Acorns make one flour. So, I'll accept the acorns instead of the flour as you helped me a lot.", 3);
+#: npc/020-2-34/donutello.txt:104
+#: npc/020-2-34/donutello.txt~:104
+#, no-c-format
+msgid "Erm, Acorn Flour is made of mashed up acorns. %d Acorns make one flour. So, I'll accept the acorns instead of the flour as you helped me a lot."
+msgstr ""
+
+#. code: l("Erm, hi."),
+#: npc/008-2-4/olana.txt:192
+#: npc/008-2-4/olana.txt~:192
+#, no-c-format
+msgid "Erm, hi."
+msgstr ""
+
+#. code: l("Erm, no, sorry."),
+#: npc/008-2-4/olana.txt:296
+#: npc/008-2-4/olana.txt~:296
+#, no-c-format
+msgid "Erm, no, sorry."
+msgstr ""
+
+#. code: l("Erm, okay.");
+#: npc/008-1/rossy.txt~:187
+#: npc/008-1/rossy.txt:187
+#, no-c-format
+msgid "Erm, okay."
+msgstr ""
+
+#. code: l("Erm, wrong door, sorry.");
+#: npc/020-2-34/donutello.txt~:32
+#: npc/020-2-34/donutello.txt:32
+#, no-c-format
+msgid "Erm, wrong door, sorry."
+msgstr ""
+
+#. code: default: return l("Error");
+#: npc/functions/faction.txt:37
+#: npc/functions/faction.txt:48
+#: npc/functions/faction.txt~:37
+#: npc/functions/faction.txt~:26
+#: npc/functions/faction.txt:59
+#: npc/functions/faction.txt~:48
+#: npc/functions/faction.txt~:59
+#: npc/functions/faction.txt:26
+#, no-c-format
+msgid "Error"
+msgstr ""
+
+#. code: mesc(l("Error message: Narrator#000-0-1 Invalid Quest State"));
+#: npc/000-0-1/narrator.txt:30
+#: npc/000-0-1/narrator.txt~:30
+#, no-c-format
+msgid "Error message: Narrator#000-0-1 Invalid Quest State"
+msgstr ""
+
+#. code: 1037: Error reading atcommand.conf, reload failed.
+#: conf/messages.conf:904
+msgid "Error reading atcommand.conf, reload failed."
+msgstr ""
+
+#. code: 1036: Error reading groups.conf, reload failed.
+#: conf/messages.conf:903
+msgid "Error reading groups.conf, reload failed."
+msgstr ""
+
+#. code: 001-1,113,120,0 script Eugene NPC_EUGENE,{
+#: npc/001-1/eugene.txt:13
+#: npc/001-1/eugene.txt~:13
+#, no-c-format
+msgid "Eugene"
+msgstr ""
+
+#. code: l("Eugene needs tentacles"), 1,
+#: npc/functions/quest-debug/023-ArtisQuests_Fishman.txt~:16
+#: npc/functions/quest-debug/023-ArtisQuests_Fishman.txt:16
+#, no-c-format
+msgid "Eugene needs tentacles"
+msgstr ""
+
+#. code: l("Even a simple sandwich will be ruined if you place lettuce above the cheese!"),
+#: npc/008-2-16/yannika.txt~:192
+#: npc/008-2-16/yannika.txt:192
+#, no-c-format
+msgid "Even a simple sandwich will be ruined if you place lettuce above the cheese!"
+msgstr ""
+
+#. code: l("Even after all that though, I still can't believe what happened next."));
+#: npc/008-1/jack.txt:44
+#, no-c-format
+msgid "Even after all that though, I still can't believe what happened next."
+msgstr ""
+
+#. code: mesc l("Even with your Hercules strength, this lid is hopelessly struck.");
+#: npc/001-1/manhole.txt:56
+#, no-c-format
+msgid "Even with your Hercules strength, this lid is hopelessly struck."
+msgstr ""
+
+#. code: setnpcdialogtitle l("Event Management");
+#: npc/commands/event.txt:19
+#, no-c-format
+msgid "Event Management"
+msgstr ""
+
+#. code: rif(is_evtc(), l("Event management")),
+#: npc/commands/super-menu.txt:18
+#, no-c-format
+msgid "Event management"
+msgstr ""
+
+#. code: l("Ever saw a Captain without a ship?"),
+#: npc/020-1/harper.txt~:10
+#: npc/020-1/harper.txt:10
+#, no-c-format
+msgid "Ever saw a Captain without a ship?"
+msgstr ""
+
+#. code: l("Every 1 hour"), 1,
+#: npc/commands/scheduled-broadcasts.txt:24
+#: npc/commands/scheduled-broadcasts.txt~:24
+#, no-c-format
+msgid "Every 1 hour"
+msgstr ""
+
+#. code: //mesc l("Every 101 successive right guesses, you'll get a %s!", getitemlink(PrismGift)); // 0.50%
+#: npc/functions/casino.txt:170
+#: npc/functions/casino.txt~:170
+#, no-c-format
+msgid "Every 101 successive right guesses, you'll get a %s!"
+msgstr ""
+
+#. code: l("Every 12 hours"), 12,
+#: npc/commands/scheduled-broadcasts.txt:28
+#: npc/commands/scheduled-broadcasts.txt~:28
+#, no-c-format
+msgid "Every 12 hours"
+msgstr ""
+
+#. code: l("Every 24 hours"), 24,
+#: npc/commands/scheduled-broadcasts.txt~:29
+#: npc/commands/scheduled-broadcasts.txt:29
+#, no-c-format
+msgid "Every 24 hours"
+msgstr ""
+
+#. code: l("Every 3 hours"), 3,
+#: npc/commands/scheduled-broadcasts.txt:25
+#: npc/commands/scheduled-broadcasts.txt~:25
+#, no-c-format
+msgid "Every 3 hours"
+msgstr ""
+
+#. code: l("Every 5 hours"), 5,
+#: npc/commands/scheduled-broadcasts.txt~:26
+#: npc/commands/scheduled-broadcasts.txt:26
+#, no-c-format
+msgid "Every 5 hours"
+msgstr ""
+
+#. code: l("Every 6 hours"), 6,
+#: npc/commands/scheduled-broadcasts.txt:27
+#: npc/commands/scheduled-broadcasts.txt~:27
+#, no-c-format
+msgid "Every 6 hours"
+msgstr ""
+
+#. code: //mesc l("Every fifteen successive right guesses, you'll get a %s!", getitemlink(SilverGift)); // 3.33%
+#: npc/functions/casino.txt:168
+#: npc/functions/casino.txt~:168
+#, no-c-format
+msgid "Every fifteen successive right guesses, you'll get a %s!"
+msgstr ""
+
+#. code: //mesc l("Every fifty successive right guesses, you'll get a %s!", getitemlink(GoldenGift)); // 1.00%
+#: npc/functions/casino.txt~:169
+#: npc/functions/casino.txt:169
+#, no-c-format
+msgid "Every fifty successive right guesses, you'll get a %s!"
+msgstr ""
+
+#. code: mesc l("Every seven successive right guesses, you'll get a %s!", getitemlink(Acorn)); // 7.14%
+#. code: mesc l("Every seven successive right guesses, you'll get a %s!", l("Random Dye")); // 7.14%
+#: npc/functions/casino.txt:167
+#: npc/functions/casino.txt~:167
+#, no-c-format
+msgid "Every seven successive right guesses, you'll get a %s!"
+msgstr ""
+
+#. code: l("Everyone wants a slice of Tulimshar."),
+#: npc/020-1/noke.txt:10
+#, no-c-format
+msgid "Everyone wants a slice of Tulimshar."
+msgstr ""
+
+#. code: 128: Evil clone spawned.
+#: conf/messages.conf:150
+msgid "Evil clone spawned."
+msgstr ""
+
+#. code: Name: "Evocator Robe"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Evocator Robe"
+msgstr ""
+
+#. code: l("Exactly! Can I have one now?"), -;
+#: npc/001-1/cookiemaster.txt:51
+#, no-c-format
+msgid "Exactly! Can I have one now?"
+msgstr ""
+
+#. code: mesq l("Exactly. Even our task is ridiculous. Why should we collect food down here if we have plenty of those tasty and soft rattos inside our ship, waiting just to be hunted and cooked?");
+#: npc/000-1/astapolos.txt:41
+#, no-c-format
+msgid "Exactly. Even our task is ridiculous. Why should we collect food down here if we have plenty of those tasty and soft rattos inside our ship, waiting just to be hunted and cooked?"
+msgstr ""
+
+#. code: mes l("Example:");
+#: npc/commands/debug.txt~:44
+#: npc/commands/debug.txt~:74
+#: npc/commands/debug.txt:44
+#: npc/commands/debug.txt:54
+#: npc/commands/debug.txt~:54
+#: npc/commands/debug.txt:74
+#, no-c-format
+msgid "Example:"
+msgstr ""
+
+#. code: l("Excellent!"),
+#: npc/001-1/enora.txt:181
+#: npc/001-1/enora.txt~:181
+#, no-c-format
+msgid "Excellent!"
+msgstr ""
+
+#. code: mesq l("Excellent! Hehehe... That'll be %d E!", .price);
+#: npc/marine/saluc.txt:34
+#: npc/marine/saluc.txt~:34
+#, no-c-format
+msgid "Excellent! Hehehe... That'll be %d E!"
+msgstr ""
+
+#. code: mesq l("Excellent! I am counting on you!");
+#: npc/008-2-4/olana.txt~:121
+#: npc/008-2-4/olana.txt:121
+#, no-c-format
+msgid "Excellent! I am counting on you!"
+msgstr ""
+
+#. code: mesq l("Excellent! So, as for the materials I need to brew the potion...");
+#: npc/008-1/rossy.txt:216
+#: npc/008-1/rossy.txt~:216
+#, no-c-format
+msgid "Excellent! So, as for the materials I need to brew the potion..."
+msgstr ""
+
+#. code: l("Excuse me that was a mistake.")))
+#: npc/001-2-26/ivan.txt:33
+#, no-c-format
+msgid "Excuse me that was a mistake."
+msgstr ""
+
+#. code: l("Excuse me, someone is, er, whispering me...");
+#: npc/008-2-2/kfahr.txt:100
+#: npc/008-2-2/kfahr.txt~:100
+#, no-c-format
+msgid "Excuse me, someone is, er, whispering me..."
+msgstr ""
+
+#. code: lg("Excuse me? Do you know who I am?");
+#: npc/000-2-0/billybons.txt:19
+#, no-c-format
+msgid "Excuse me? Do you know who I am?#0"
+msgstr ""
+
+#. code: lg("Excuse me? Do you know who I am?");
+#: npc/000-2-0/billybons.txt:19
+#, no-c-format
+msgid "Excuse me? Do you know who I am?#1"
+msgstr ""
+
+#. code: l("Exemple for yoiis:"),
+#: npc/001-1/calypsan.txt:29
+#, no-c-format
+msgid "Exemple for yoiis:"
+msgstr ""
+
+#. code: marine,42,25,0 script Exit#Marine NPC_HIDDEN,0,0,{
+#: npc/marine/saluc.txt~:132
+#: npc/marine/saluc.txt:132
+#, no-c-format
+msgid "Exit#Marine"
+msgstr ""
+
+#. code: dispbottom l("Exp rate has been reset to @@% (default value).",
+#: npc/commands/rate-management.txt:69
+#, no-c-format
+msgid "Exp rate has been reset to @@% (default value)."
+msgstr ""
+
+#. code: dispbottom col(l("Exp rate is set to @@% for the next @@.",
+#: npc/commands/rate-management.txt:88
+#, no-c-format
+msgid "Exp rate is set to @@% for the next @@."
+msgstr ""
+
+#. code: 652: Expanded Super Baby
+#: conf/messages.conf:628
+msgid "Expanded Super Baby"
+msgstr ""
+
+#. code: 651: Expanded Super Novice
+#: conf/messages.conf:627
+msgid "Expanded Super Novice"
+msgstr ""
+
+#. code: 889: Experience Gained Base:%llu (%.2f%%) Job:%llu (%.2f%%)
+#: conf/messages.conf:697
+msgid "Experience Gained Base:%llu (%.2f%%) Job:%llu (%.2f%%)"
+msgstr ""
+
+#. code: l("Experience can be gained by completing quests and killing monsters. When you accumulate enough experience, you'll level up!"),
+#: npc/001-2-5/tutorial.txt:145
+#, no-c-format
+msgid "Experience can be gained by completing quests and killing monsters. When you accumulate enough experience, you'll level up!"
+msgstr ""
+
+#. code: 1298: Experience rates: Base %.2fx / Job %.2fx
+#: conf/messages.conf:1325
+msgid "Experience rates: Base %.2fx / Job %.2fx"
+msgstr ""
+
+#. code: Name: "Extended Silk Dyes"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Extended Silk Dyes"
+msgstr ""
+
+#. code: Name: "Eyepatch"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Eyepatch"
+msgstr ""
+
+#. code: npctalk3 l("FINE, BYE!");
+#: npc/000-1/darlin.txt:128
+#, no-c-format
+msgid "FINE, BYE!"
+msgstr ""
+
+#. code: Name: "Fairy Hat"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Fairy Hat"
+msgstr ""
+
+#. code: Name: "Fake Plastic Fangs"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Fake Plastic Fangs"
+msgstr ""
+
+#. code: 1310: Fake name enabled.
+#: conf/messages.conf:1347
+msgid "Fake name enabled."
+msgstr ""
+
+#. code: 1309: Fake name must be at least two characters.
+#: conf/messages.conf:1346
+msgid "Fake name must be at least two characters."
+msgstr ""
+
+#. code: Name: "Fancy Hat"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Fancy Hat"
+msgstr ""
+
+#. code: l("Farewell."),
+#: npc/functions/goodbye.txt:14
+#, no-c-format
+msgid "Farewell."
+msgstr ""
+
+#. code: Name: "Fates Potion"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Fates Potion"
+msgstr ""
+
+#. code: l("Feel free to come visit me another time.");
+#: npc/001-2-41/edouard.txt:171
+#: npc/001-2-41/edouard.txt~:172
+#, no-c-format
+msgid "Feel free to come visit me another time."
+msgstr ""
+
+#. code: Name: "Fertility Potion"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Fertility Potion"
+msgstr ""
+
+#. code: 000-1,83,98,0 script Fexil NPC_ELVEN_MAN_TRADER,{
+#: npc/000-1/fexil.txt:6
+#, no-c-format
+msgid "Fexil"
+msgstr ""
+
+#. code: l("Fexil needs help"), 2,
+#: npc/functions/quest-debug/029-ArtisQuests_Fexil.txt:17
+#, no-c-format
+msgid "Fexil needs help"
+msgstr ""
+
+#. code: l("Fexil wants to buy fur"), 3;
+#: npc/functions/quest-debug/029-ArtisQuests_Fexil.txt:18
+#, no-c-format
+msgid "Fexil wants to buy fur"
+msgstr ""
+
+#. code: 001-1,47,134,0 script Fexil#001-1 NPC_ELVEN_MAN_TRADER,{
+#: npc/001-1/fexil.txt:13
+#, no-c-format
+msgid "Fexil#001-1"
+msgstr ""
+
+#. code: 315: Fifteen Castles
+#: conf/messages.conf:328
+msgid "Fifteen Castles"
+msgstr ""
+
+#. code: 1387: File not found.
+#: conf/messages.conf:1460
+msgid "File not found."
+msgstr ""
+
+#. code: 1386: File unloaded. Be aware that some changes made by NPC are not reverted on unload. See doc/atcommands.txt for details.
+#: conf/messages.conf:1459
+msgid "File unloaded. Be aware that some changes made by NPC are not reverted on unload. See doc/atcommands.txt for details."
+msgstr ""
+
+#. code: 020-2-5,47,28,0 script Filipa NPC_RAIJIN_FEMALE_LEGION_ARTIS,{
+#: npc/020-2-5/filipa.txt:7
+#: npc/020-2-5/filipa.txt~:7
+#, no-c-format
+msgid "Filipa"
+msgstr ""
+
+#. code: l("Finally I arrived at the water level. All Tulimshar wells dip into the same underground lake, which is on the side of a huge underground cavern. And in the midst of that cavern lay – hardly visible through the greenish mist coming from it – a Stinkewyrm!"),
+#: npc/008-2-2/kfahr.txt:524
+#: npc/008-2-2/kfahr.txt~:524
+#, no-c-format
+msgid "Finally I arrived at the water level. All Tulimshar wells dip into the same underground lake, which is on the side of a huge underground cavern. And in the midst of that cavern lay – hardly visible through the greenish mist coming from it – a Stinkewyrm!"
+msgstr ""
+
+#. code: l("Finally, I came up with something. Stinkewyrms love that terrible stench of theirs, so what should be their natural enemy? Why, soap, of course!"),
+#: npc/008-2-2/kfahr.txt:534
+#: npc/008-2-2/kfahr.txt~:534
+#, no-c-format
+msgid "Finally, I came up with something. Stinkewyrms love that terrible stench of theirs, so what should be their natural enemy? Why, soap, of course!"
+msgstr ""
+
+#. code: l("Finally, he hands the shield to you."));
+#: npc/008-1/jack.txt:209
+#, no-c-format
+msgid "Finally, he hands the shield to you."
+msgstr ""
+
+#. code: l("Find an order with them"),
+#: npc/001-2-6/books.txt:72
+#: npc/001-2-6/books.txt~:72
+#, no-c-format
+msgid "Find an order with them"
+msgstr ""
+
+#. code: l("Find yourself a nice dry spot on a coast where you can easily reach into deep water."),
+#: npc/001-2-4/books.txt:64
+#, no-c-format
+msgid "Find yourself a nice dry spot on a coast where you can easily reach into deep water."
+msgstr ""
+
+#. code: Name: "Fine Dress"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Fine Dress"
+msgstr ""
+
+#. code: case 1: speech(l("Fine, I'll just hold on to this log should you ever change your mind.")); close;
+#: npc/008-2-6/alan.txt:140
+#, no-c-format
+msgid "Fine, I'll just hold on to this log should you ever change your mind."
+msgstr ""
+
+#. code: rif(getq(ShipQuests_Gugli) > 0 && getq(General_Narrator) == 0, l("Fine, could you please tell me where I can find Gugli's sailors?")), L_Sailors,
+#: npc/000-1/silvio.txt:16
+#, no-c-format
+msgid "Fine, could you please tell me where I can find Gugli's sailors?"
+msgstr ""
+
+#. code: speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("Fine, let's see his work...");
+#: npc/001-1/enora.txt~:178
+#: npc/001-1/enora.txt:178
+#, no-c-format
+msgid "Fine, let's see his work..."
+msgstr ""
+
+#. code: l("Fine, take these potions, I will replenish them in the next couple hours anyway.");
+#: npc/001-1/qpid.txt:32
+#, no-c-format
+msgid "Fine, take these potions, I will replenish them in the next couple hours anyway."
+msgstr ""
+
+#. code: l("Fine, tell me, who are these all important friends of yours?"), -,
+#: npc/001-1/cookiemaster.txt:198
+#, no-c-format
+msgid "Fine, tell me, who are these all important friends of yours?"
+msgstr ""
+
+#. code: l("Fine."),
+#: npc/000-2-1/arpan.txt:277
+#: npc/000-2-1/arpan.txt~:277
+#, no-c-format
+msgid "Fine."
+msgstr ""
+
+#. code: mesq l("Fine. The land is healthy now but nothing will grow yet. This time I need you to get:");
+#: npc/008-1-1/galimatia.txt:292
+#: npc/008-1-1/galimatia.txt:173
+#: npc/008-1-1/galimatia.txt~:173
+#: npc/008-1-1/galimatia.txt~:292
+#, no-c-format
+msgid "Fine. The land is healthy now but nothing will grow yet. This time I need you to get:"
+msgstr ""
+
+#. code: l("Fine... I was just going to give you some help...");
+#: npc/000-1/tibbo.txt:26
+#, no-c-format
+msgid "Fine... I was just going to give you some help..."
+msgstr ""
+
+#. code: l("Finished training"), 2,
+#: npc/functions/quest-debug/033-Artis_Legion_Progress.txt:18
+#, no-c-format
+msgid "Finished training"
+msgstr ""
+
+#. code: l("Finished battle"), 4,
+#: npc/functions/quest-debug/033-Artis_Legion_Progress.txt:20
+#, no-c-format
+msgid "Finished battle"
+msgstr ""
+
+#. code: l("Finished bow training"), 2,
+#: npc/functions/quest-debug/034-ArtisQuests_TrainingLegion.txt:17
+#, no-c-format
+msgid "Finished bow training"
+msgstr ""
+
+#. code: l("Finished sword training"), 1,
+#: npc/functions/quest-debug/034-ArtisQuests_TrainingLegion.txt:16
+#, no-c-format
+msgid "Finished sword training"
+msgstr ""
+
+#. code: l("Fire"), l("Frost");
+#: npc/functions/main.txt~:298
+#: npc/functions/main.txt:300
+#, no-c-format
+msgid "Fire"
+msgstr ""
+
+#. code: Name: "Fire Goblin"
+#: mob_db.conf:3436
+#, no-c-format
+msgid "Fire Goblin"
+msgstr ""
+
+#. code: Name: "Fire Scroll"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Fire Scroll"
+msgstr ""
+
+#. code: Name: "Fire Wisp"
+#: mob_db.conf:4806
+#, no-c-format
+msgid "Fire Wisp"
+msgstr ""
+
+#. code: l("Fire, I love fire! Its so powerful! It even comes with particle effects most of the time!"),
+#: npc/020-1/pusco.txt:10
+#: npc/020-1/pusco.txt~:10
+#, no-c-format
+msgid "Fire, I love fire! Its so powerful! It even comes with particle effects most of the time!"
+msgstr ""
+
+#. code: 1216: Fireworks are launched.
+#: conf/messages.conf:1180
+msgid "Fireworks are launched."
+msgstr ""
+
+#. code: 1215: Fireworks have ended.
+#: conf/messages.conf:1179
+msgid "Fireworks have ended."
+msgstr ""
+
+#. code: 1077: Fireworks |
+#: conf/messages.conf:946
+msgid "Fireworks |"
+msgstr ""
+
+#. code: mesq l("First divide the ingredients on two halves. Take the first half, mix them, bring the oven, and blablablablah....");
+#: npc/020-2-34/donutello.txt:128
+#: npc/020-2-34/donutello.txt~:128
+#, no-c-format
+msgid "First divide the ingredients on two halves. Take the first half, mix them, bring the oven, and blablablablah...."
+msgstr ""
+
+#. code: l("First encounter"), 1,
+#: npc/functions/quest-debug/002-ShipQuests_Alige.txt:16
+#, no-c-format
+msgid "First encounter"
+msgstr ""
+
+#. code: mes l("First of, there's a day/night cycle on the game.");
+#: npc/001-2-5/tutorial.txt:115
+#, no-c-format
+msgid "First of, there's a day/night cycle on the game."
+msgstr ""
+
+#. code: l("First thing she asked was if I'm a farmer."),
+#: npc/008-1/hinnak.txt:223
+#, no-c-format
+msgid "First thing she asked was if I'm a farmer."
+msgstr ""
+
+#. code: mesq l("First, you need to use %s to enter in duel mode.", b("@duel"));
+#: npc/001-2-40/trozz.txt:48
+#, no-c-format
+msgid "First, you need to use %s to enter in duel mode."
+msgstr ""
+
+#. code: Name: "Fish Box"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Fish Box"
+msgstr ""
+
+#. code: default: npctalkonce(l("Fish is good for the brain!"));
+#: npc/001-1/merlin.txt:16
+#, no-c-format
+msgid "Fish is good for the brain!"
+msgstr ""
+
+#. code: case 0: npctalkonce(l("Fish, come and see my fish!")); break;
+#: npc/001-1/merlin.txt:11
+#, no-c-format
+msgid "Fish, come and see my fish!"
+msgstr ""
+
+#. code: Name: "Fishing Guide Vol. I"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Fishing Guide Vol. I"
+msgstr ""
+
+#. code: Name: "Fishing Rod"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Fishing Rod"
+msgstr ""
+
+#. code: l("Fishing next to shallow water is not going to work well, because fishes seldom go there."),
+#: npc/001-2-4/books.txt:65
+#, no-c-format
+msgid "Fishing next to shallow water is not going to work well, because fishes seldom go there."
+msgstr ""
+
+#. code: 305: Five Castles
+#: conf/messages.conf:318
+msgid "Five Castles"
+msgstr ""
+
+#. code: 001-1,200,63,0 script Flag#1 NPC_FLAG_L,{
+#: npc/001-1/flags.txt:8
+#, no-c-format
+msgid "Flag#1"
+msgstr ""
+
+#. code: Name: "Flawed Lens"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Flawed Lens"
+msgstr ""
+
+#. code: Name: "Flight Talisman"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Flight Talisman"
+msgstr ""
+
+#. code: Name: "Flower Seeds"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Flower Seeds"
+msgstr ""
+
+#. code: Name: "Flower Towel"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Flower Towel"
+msgstr ""
+
+#. code: case 2: return l("Fluffy");
+#. code: Name: "Fluffy"
+#: npc/functions/faction.txt~:23
+#: mob_db.conf:960
+#, no-c-format
+msgid "Fluffy"
+msgstr ""
+
+#. code: Name: "Fluffy Fur"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Fluffy Fur"
+msgstr ""
+
+#. code: npctalk l("Focus on the fight!");
+#: npc/001-2-32/serena.txt~:39
+#: npc/001-2-32/serena.txt:39
+#, no-c-format
+msgid "Focus on the fight!"
+msgstr ""
+
+#. code: 1212: Fog hangs over.
+#: conf/messages.conf:1172
+msgid "Fog hangs over."
+msgstr ""
+
+#. code: 1073: Fog |
+#: conf/messages.conf:942
+msgid "Fog |"
+msgstr ""
+
+#. code: 1159: Follow mode OFF.
+#: conf/messages.conf:1078
+msgid "Follow mode OFF."
+msgstr ""
+
+#. code: 1160: Follow mode ON.
+#: conf/messages.conf:1079
+msgid "Follow mode ON."
+msgstr ""
+
+#. code: l("Follow the canal to the north-east and you will find it."),
+#: npc/001-1/qpid.txt:51
+#, no-c-format
+msgid "Follow the canal to the north-east and you will find it."
+msgstr ""
+
+#. code: l("Follow the up-stream and cross the canal twice using the two bridges north from here."),
+#: npc/001-1/enora.txt~:280
+#: npc/001-1/enora.txt:280
+#, no-c-format
+msgid "Follow the up-stream and cross the canal twice using the two bridges north from here."
+msgstr ""
+
+#. code: l("Following these lines are some other writings on this paper."),
+#: npc/000-2-0/note.txt:16
+#: npc/001-2-28/note.txt:17
+#: npc/001-2-21/note.txt:16
+#: npc/001-2-28/note.txt~:17
+#, no-c-format
+msgid "Following these lines are some other writings on this paper."
+msgstr ""
+
+#. code: 1360: Font changed.
+#: conf/messages.conf:1421
+msgid "Font changed."
+msgstr ""
+
+#. code: mesc l("Food Questline Complete!");
+#: npc/008-2-16/yannika.txt~:448
+#: npc/008-2-16/yannika.txt:448
+#, no-c-format
+msgid "Food Questline Complete!"
+msgstr ""
+
+#. code: mesq l("Fool! Just come back here when you'll be done with our little... 'Secret mission'.");
+#: npc/000-2-1/chefgado.txt:169
+#: npc/000-2-1/chefgado.txt~:169
+#, no-c-format
+msgid "Fool! Just come back here when you'll be done with our little... 'Secret mission'."
+msgstr ""
+
+#. code: 1466: For '%s' you need the amount of seconds (from 0 to 10)
+#: conf/messages.conf:1560
+msgid "For '%s' you need the amount of seconds (from 0 to 10)"
+msgstr ""
+
+#. code: mesq l("For a chef? Who said I was a... Oh right, I am.");
+#: npc/001-1/cookiemaster.txt:162
+#, no-c-format
+msgid "For a chef? Who said I was a... Oh right, I am."
+msgstr ""
+
+#. code: l("For now do not take too much time to work on your intelligence, after all, magic use is very restricted nowadays."),
+#: npc/001-2-5/tutorial.txt:91
+#, no-c-format
+msgid "For now do not take too much time to work on your intelligence, after all, magic use is very restricted nowadays."
+msgstr ""
+
+#. code: mesq l("For now, I should reward you for all your effort thus far.");
+#: npc/008-2-4/olana.txt:303
+#: npc/008-2-4/olana.txt~:303
+#, no-c-format
+msgid "For now, I should reward you for all your effort thus far."
+msgstr ""
+
+#. code: mesq l("For some reason, I can't get off my mind she is in danger... Motherly instincts.");
+#: npc/008-2-4/olana.txt~:300
+#: npc/008-2-4/olana.txt:300
+#, no-c-format
+msgid "For some reason, I can't get off my mind she is in danger... Motherly instincts."
+msgstr ""
+
+#. code: l("For someone who apparently spent most of his life in the desert, his insights sometimes seem less than profound.");
+#: npc/008-2-2/kfahr.txt~:576
+#: npc/008-2-2/kfahr.txt:576
+#, no-c-format
+msgid "For someone who apparently spent most of his life in the desert, his insights sometimes seem less than profound."
+msgstr ""
+
+#. code: l("For starters, you should probably do some stretching and practice on some dummies in our training room."),
+#: npc/001-2-33/lozerk.txt:70
+#: npc/001-2-33/lozerk.txt~:70
+#, no-c-format
+msgid "For starters, you should probably do some stretching and practice on some dummies in our training room."
+msgstr ""
+
+#. code: mes l("For this recipe, you'll need to bring me:");
+#: npc/008-2-16/yannika.txt:141
+#: npc/008-2-16/yannika.txt~:141
+#, no-c-format
+msgid "For this recipe, you'll need to bring me:"
+msgstr ""
+
+#. code: l("For this, I would like you to to repair the secret passage to the Legion Building."),
+#: npc/001-3-2/henry.txt:148
+#: npc/001-3-2/henry.txt~:148
+#, no-c-format
+msgid "For this, I would like you to to repair the secret passage to the Legion Building."
+msgstr ""
+
+#. code: l("For this, you need a sword and a bow."),
+#: npc/001-2-36/hector.txt~:394
+#: npc/001-2-36/hector.txt:394
+#, no-c-format
+msgid "For this, you need a sword and a bow."
+msgstr ""
+
+#. code: speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("For what kind of tissue?");
+#: npc/001-1/calypsan.txt:35
+#, no-c-format
+msgid "For what kind of tissue?"
+msgstr ""
+
+#. code: l("For you see, it had generated so much of the deadly smell around itself that even its own fire breath couldn't survive!"),
+#: npc/008-2-2/kfahr.txt~:541
+#: npc/008-2-2/kfahr.txt:541
+#, no-c-format
+msgid "For you see, it had generated so much of the deadly smell around itself that even its own fire breath couldn't survive!"
+msgstr ""
+
+#. code: Name: "Forest Armor"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Forest Armor"
+msgstr ""
+
+#. code: Name: "Forest Bow"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Forest Bow"
+msgstr ""
+
+#. code: Name: "Forest Maggot"
+#: mob_db.conf:1219
+#, no-c-format
+msgid "Forest Maggot"
+msgstr ""
+
+#. code: l("Forest bow"), HurnscaldQuests_ForestBow,
+#: npc/commands/debug-quest.txt:108
+#: npc/commands/debug-quest.txt~:108
+#, no-c-format
+msgid "Forest bow"
+msgstr ""
+
+#. code: l("Fortunately, they're kind of rare these days, and mostly roam in the empty deserts far, far south of Tulimshar. They don't like the area too close to the mountains, I think; probably too rocky underground.");
+#: npc/008-2-2/kfahr.txt:287
+#: npc/008-2-2/kfahr.txt~:287
+#, no-c-format
+msgid "Fortunately, they're kind of rare these days, and mostly roam in the empty deserts far, far south of Tulimshar. They don't like the area too close to the mountains, I think; probably too rocky underground."
+msgstr ""
+
+#. code: l("Found @@, got exp", l("Croc Claw")), 2;
+#: npc/functions/quest-debug/021-ArtisQuests_Urchin.txt~:17
+#: npc/functions/quest-debug/021-ArtisQuests_Urchin.txt:17
+#, no-c-format
+msgid "Found @@, got exp"
+msgstr ""
+
+#. code: l("Found Rossy"), 2,
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:17
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:19
+#, no-c-format
+msgid "Found Rossy"
+msgstr ""
+
+#. code: l("Found anything new?"));
+#: npc/008-1/old-man.txt:45
+#, no-c-format
+msgid "Found anything new?"
+msgstr ""
+
+#. code: l("Found bobo, didn't tell Katja"), 2,
+#: npc/functions/quest-debug/020-ArtisQuests_LazyBrother.txt:17
+#: npc/functions/quest-debug/020-ArtisQuests_LazyBrother.txt~:17
+#, no-c-format
+msgid "Found bobo, didn't tell Katja"
+msgstr ""
+
+#. code: l("Found perfect wood"), 5,
+#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt:24
+#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt~:24
+#, no-c-format
+msgid "Found perfect wood"
+msgstr ""
+
+#. code: l("Found the chest"), 2,
+#: npc/functions/quest-debug/024-ArtisQuests_QOnan.txt:17
+#: npc/functions/quest-debug/024-ArtisQuests_QOnan.txt~:17
+#, no-c-format
+msgid "Found the chest"
+msgstr ""
+
+#. code: 304: Four Castles
+#: conf/messages.conf:317
+msgid "Four Castles"
+msgstr ""
+
+#. code: 314: Fourteen Castles
+#: conf/messages.conf:327
+msgid "Fourteen Castles"
+msgstr ""
+
+#. code: mes l("France: [@@https://dondesang.efs.sante.fr/|https://dondesang.efs.sante.fr/@@]");
+#: npc/008-2-12/nurse.txt~:118
+#: npc/008-2-12/nurse.txt:118
+#, no-c-format
+msgid "France: [@@https://dondesang.efs.sante.fr/|https://dondesang.efs.sante.fr/@@]"
+msgstr ""
+
+#. code: l("Free Mana travels in many directions, and this search took several years before the expedition finally found the right direction to follow."),
+#: npc/001-2-6/books.txt:290
+#: npc/001-2-6/books.txt~:290
+#, no-c-format
+msgid "Free Mana travels in many directions, and this search took several years before the expedition finally found the right direction to follow."
+msgstr ""
+
+#. code: case 2: npctalkonce(l("Fresh from the sea and cheap!")); break;
+#: npc/001-1/merlin.txt:13
+#, no-c-format
+msgid "Fresh from the sea and cheap!"
+msgstr ""
+
+#. code: Name: "Friend Gift"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Friend Gift"
+msgstr ""
+
+#. code: 871: Friend already exists.
+#: conf/messages.conf:675
+msgid "Friend already exists."
+msgstr ""
+
+#. code: 874: Friend removed.
+#: conf/messages.conf:678
+msgid "Friend removed."
+msgstr ""
+
+#. code: l("From what I heard, my brother Gugli needs the help of as many people as possible in order to collect a lot of neat things that can be found on this island."),
+#: npc/000-2-3/elmo.txt:12
+#, no-c-format
+msgid "From what I heard, my brother Gugli needs the help of as many people as possible in order to collect a lot of neat things that can be found on this island."
+msgstr ""
+
+#. code: l("From your mind, break the ice"),
+#: npc/001-2-6/books.txt:88
+#: npc/001-2-6/books.txt~:88
+#, no-c-format
+msgid "From your mind, break the ice"
+msgstr ""
+
+#. code: 020-1,291,123,0 script Froma NPC_DEMON_MALE_LEGION_ARTIS,{
+#: npc/020-1/froma.txt:7
+#: npc/020-1/froma.txt~:7
+#, no-c-format
+msgid "Froma"
+msgstr ""
+
+#. code: l("Fromage!"),
+#: npc/020-1/froma.txt:9
+#: npc/020-1/froma.txt~:9
+#, no-c-format
+msgid "Fromage!"
+msgstr ""
+
+#. code: l("Fire"), l("Frost");
+#: npc/functions/main.txt~:298
+#: npc/functions/main.txt:300
+#, no-c-format
+msgid "Frost"
+msgstr ""
+
+#. code: l("Frost held the title of Lord Prince of the Republic for eighteen months, when the council deposed him and declared itself head of the state."),
+#: npc/001-2-6/books.txt~:256
+#: npc/001-2-6/books.txt:256
+#, no-c-format
+msgid "Frost held the title of Lord Prince of the Republic for eighteen months, when the council deposed him and declared itself head of the state."
+msgstr ""
+
+#. code: Name: "Frostiana"
+#: mob_db.conf:565
+#, no-c-format
+msgid "Frostiana"
+msgstr ""
+
+#. code: Name: "Full Beard"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Full Beard"
+msgstr ""
+
+#. code: Name: "Fungus"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Fungus"
+msgstr ""
+
+#. code: Name: "Funky Hat"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Funky Hat"
+msgstr ""
+
+#. code: Name: "Fur Boots"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Fur Boots"
+msgstr ""
+
+#. code: Name: "Furs Gloves"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Furs Gloves"
+msgstr ""
+
+#. code: mesq l("Furthermore, unless you are planning to stick it out, you should also not even think about gaining experience by messing with those icky pink land jellies. The pink could stick on you, imagine the horror!");
+#: npc/000-1/panels.txt:17
+#, no-c-format
+msgid "Furthermore, unless you are planning to stick it out, you should also not even think about gaining experience by messing with those icky pink land jellies. The pink could stick on you, imagine the horror!"
+msgstr ""
+
+#. code: Name: "Fuschia Cotton Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Fuschia Cotton Dye"
+msgstr ""
+
+#. code: 254: GM command configuration has been reloaded.
+#: conf/messages.conf:263
+msgid "GM command configuration has been reloaded."
+msgstr ""
+
+#. code: lg("GO AWAY, I SAID!");
+#: npc/008-1/voltain.txt:10
+#: npc/008-1/voltain.txt~:10
+#, no-c-format
+msgid "GO AWAY, I SAID!#0"
+msgstr ""
+
+#. code: lg("GO AWAY, I SAID!");
+#: npc/008-1/voltain.txt:10
+#: npc/008-1/voltain.txt~:10
+#, no-c-format
+msgid "GO AWAY, I SAID!#1"
+msgstr ""
+
+#. code: mesq l("GOOD!");
+#: npc/000-1/darlin.txt:30
+#, no-c-format
+msgid "GOOD!"
+msgstr ""
+
+#. code: mesq l("Gado! That coward lives in the past, I will ask Nard to punish him, again!");
+#: npc/000-2-0/julia.txt:115
+#, no-c-format
+msgid "Gado! That coward lives in the past, I will ask Nard to punish him, again!"
+msgstr ""
+
+#. code: 506: Gained %d Kafra points. Total %d points.
+#: conf/messages.conf:489
+msgid "Gained %d Kafra points. Total %d points."
+msgstr ""
+
+#. code: 505: Gained %d cash points. Total %d points.
+#: conf/messages.conf:488
+msgid "Gained %d cash points. Total %d points."
+msgstr ""
+
+#. code: 886: Gained %dz.
+#: conf/messages.conf:694
+msgid "Gained %dz."
+msgstr ""
+
+#. code: 1317: Gained exp is now shown.
+#: conf/messages.conf:1358
+msgid "Gained exp is now shown."
+msgstr ""
+
+#. code: 1316: Gained exp will not be shown.
+#: conf/messages.conf:1357
+msgid "Gained exp will not be shown."
+msgstr ""
+
+#. code: 1319: Gained zeny is now shown.
+#: conf/messages.conf:1362
+msgid "Gained zeny is now shown."
+msgstr ""
+
+#. code: 1318: Gained zeny will not be shown.
+#: conf/messages.conf:1361
+msgid "Gained zeny will not be shown."
+msgstr ""
+
+#. code: 008-1-1,113,59,0 script Galimatia NPC_GALIMATIA,{
+#: npc/008-1-1/galimatia.txt~:41
+#: npc/008-1-1/galimatia.txt:41
+#, no-c-format
+msgid "Galimatia"
+msgstr ""
+
+#. code: l("Galimatia needs Fertility Potion ingredients"), 2,
+#: npc/functions/quest-debug/058-ArgaesQuest_Galimatia.txt:18
+#, no-c-format
+msgid "Galimatia needs Fertility Potion ingredients"
+msgstr ""
+
+#. code: l("Galimatia offers a reward"), 5,
+#: npc/functions/quest-debug/058-ArgaesQuest_Galimatia.txt:21
+#, no-c-format
+msgid "Galimatia offers a reward"
+msgstr ""
+
+#. code: l("Galimatia offers to exchange flower things"), 6;
+#: npc/functions/quest-debug/058-ArgaesQuest_Galimatia.txt:22
+#, no-c-format
+msgid "Galimatia offers to exchange flower things"
+msgstr ""
+
+#. code: Name: "Gamboge Herb"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Gamboge Herb"
+msgstr ""
+
+#. code: Name: "Gamboge Plant"
+#: mob_db.conf:1639
+#, no-c-format
+msgid "Gamboge Plant"
+msgstr ""
+
+#. code: Name: "Game Balance"
+#: mob_db.conf:4288
+#, no-c-format
+msgid "Game Balance"
+msgstr ""
+
+#. code: case 3: return l("Game Master");
+#: npc/functions/faction.txt~:33
+#: npc/functions/faction.txt:33
+#, no-c-format
+msgid "Game Master"
+msgstr ""
+
+#. code: l("Game Statistics"),
+#: npc/functions/scoreboards.txt:243
+#: npc/functions/scoreboards.txt~:242
+#, no-c-format
+msgid "Game Statistics"
+msgstr ""
+
+#. code: l("Game introduction"), 0,
+#: npc/functions/quest-debug/100-General_Narrator.txt~:15
+#: npc/functions/quest-debug/100-General_Narrator.txt:15
+#, no-c-format
+msgid "Game introduction"
+msgstr ""
+
+#. code: 238: Game time: A day cycle has a normal duration of %s.
+#: conf/messages.conf:247
+msgid "Game time: A day cycle has a normal duration of %s."
+msgstr ""
+
+#. code: 239: Game time: After, the game will be in daylight for %s.
+#: conf/messages.conf:248
+msgid "Game time: After, the game will be in daylight for %s."
+msgstr ""
+
+#. code: 237: Game time: After, the game will be in night for %s.
+#: conf/messages.conf:246
+msgid "Game time: After, the game will be in night for %s."
+msgstr ""
+
+#. code: 235: Game time: The game is in daylight for %s.
+#: conf/messages.conf:244
+msgid "Game time: The game is in daylight for %s."
+msgstr ""
+
+#. code: 233: Game time: The game is in night for %s.
+#: conf/messages.conf:242
+msgid "Game time: The game is in night for %s."
+msgstr ""
+
+#. code: 231: Game time: The game is in permanent daylight.
+#: conf/messages.conf:240
+msgid "Game time: The game is in permanent daylight."
+msgstr ""
+
+#. code: 232: Game time: The game is in permanent night.
+#: conf/messages.conf:241
+msgid "Game time: The game is in permanent night."
+msgstr ""
+
+#. code: 622: Gangsi
+#: conf/messages.conf:596
+msgid "Gangsi"
+msgstr ""
+
+#. code: l("Gave @@ to Rumly", l("Plushroom")), 3;
+#: npc/functions/quest-debug/025-General_Rumly.txt~:18
+#: npc/functions/quest-debug/026-General_Rumly.txt:18
+#, no-c-format
+msgid "Gave @@ to Rumly"
+msgstr ""
+
+#. code: l("Gave tentacles, got reward"), 2;
+#: npc/functions/quest-debug/023-ArtisQuests_Fishman.txt~:17
+#: npc/functions/quest-debug/023-ArtisQuests_Fishman.txt:17
+#, no-c-format
+msgid "Gave tentacles, got reward"
+msgstr ""
+
+#. code: l("Gave to Q'Onan, got reward"), 3;
+#: npc/functions/quest-debug/024-ArtisQuests_QOnan.txt~:18
+#: npc/functions/quest-debug/024-ArtisQuests_QOnan.txt:18
+#, no-c-format
+msgid "Gave to Q'Onan, got reward"
+msgstr ""
+
+#. code: l("Gave up already?"),
+#: npc/008-1-1/galimatia.txt:242
+#: npc/008-1-1/galimatia.txt~:242
+#, no-c-format
+msgid "Gave up already?"
+msgstr ""
+
+#. code: Name: "Gearwheel"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Gearwheel"
+msgstr ""
+
+#. code: Name: "Gem Veinbloc"
+#: mob_db.conf:2943
+#, no-c-format
+msgid "Gem Veinbloc"
+msgstr ""
+
+#. code: mesq l("Gema IV is a good trading ship, but the Legion has requisitioned it...");
+#: npc/marine/saluc.txt:56
+#: npc/marine/saluc.txt~:56
+#, no-c-format
+msgid "Gema IV is a good trading ship, but the Legion has requisitioned it..."
+msgstr ""
+
+#. code: 008-1-1,27,60,0 script Gema IV#008-1-1 NPC_LA_MARINE,{
+#. code: 008-1-1,30,60,0 script Gema IV#008-1-1 NPC_LA_MARINE,{
+#: npc/008-1-1/koga.txt:7
+#: npc/008-1-1/koga.txt~:7
+#, no-c-format
+msgid "Gema IV#008-1-1"
+msgstr ""
+
+#. code: 001-1,204,85,0 script Gema IV#A NPC_HIDDEN,0,0,{
+#. code: 001-1,172,133,0 script Gema IV#A NPC_HIDDEN,0,0,{
+#: npc/001-1/marine.txt~:7
+#: npc/001-1/marine.txt:7
+#, no-c-format
+msgid "Gema IV#A"
+msgstr ""
+
+#. code: Name: "Gems"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Gems"
+msgstr ""
+
+#. code: menuimage("actions/edit", l("Gender") + " [" + l("Requires logout") + "]"),
+#: npc/commands/debug-look.txt~:65
+#, no-c-format
+msgid "Gender"
+msgstr ""
+
+#. code: Name: "General Krukan"
+#: mob_db.conf:5110
+#, no-c-format
+msgid "General Krukan"
+msgstr ""
+
+#. code: Name: "General Razha"
+#: mob_db.conf:5151
+#, no-c-format
+msgid "General Razha"
+msgstr ""
+
+#. code: 008-2-1,38,35,0 script General Store#008-1 NPC_GENERAL_STORE,{
+#: npc/008-2-1/generalstore.txt:7
+#: npc/008-2-1/generalstore.txt~:7
+#, no-c-format
+msgid "General Store#008-1"
+msgstr ""
+
+#. code: Name: "General Terogan"
+#: mob_db.conf:5192
+#, no-c-format
+msgid "General Terogan"
+msgstr ""
+
+#. code: l("Generic items are used for different purposes. In creating other items, to swap and sell, to collect, etc.");
+#: npc/001-2-5/tutorial.txt:174
+#, no-c-format
+msgid "Generic items are used for different purposes. In creating other items, to swap and sell, to collect, etc."
+msgstr ""
+
+#. code: l("Generous, generous! But I still have plenty in here!");
+#: npc/008-2-2/kfahr.txt~:257
+#: npc/008-2-2/kfahr.txt:257
+#, no-c-format
+msgid "Generous, generous! But I still have plenty in here!"
+msgstr ""
+
+#. code: l("Generous, generous! I like that!"),
+#: npc/008-2-2/kfahr.txt~:224
+#: npc/008-2-2/kfahr.txt:224
+#, no-c-format
+msgid "Generous, generous! I like that!"
+msgstr ""
+
+#. code: 636: Genetic
+#: conf/messages.conf:611
+msgid "Genetic"
+msgstr ""
+
+#. code: 667: Genetic T
+#: conf/messages.conf:644
+msgid "Genetic T"
+msgstr ""
+
+#. code: l("George had found a treasure map somewhere... and when I say `found', I mean that in a fairly liberal sense; he always loved those maps, almost as much as the excitement of hunting for treasure."),
+#: npc/008-2-2/kfahr.txt:430
+#: npc/008-2-2/kfahr.txt~:430
+#, no-c-format
+msgid "George had found a treasure map somewhere... and when I say `found', I mean that in a fairly liberal sense; he always loved those maps, almost as much as the excitement of hunting for treasure."
+msgstr ""
+
+#. code: l("Get a Recipe Book"), -2,
+#: npc/functions/quest-debug/055-General_Cooking.txt:37
+#: npc/functions/quest-debug/055-General_Cooking.txt~:37
+#, no-c-format
+msgid "Get a Recipe Book"
+msgstr ""
+
+#. code: menuimage("actions/add", l("Get money")),
+#: npc/commands/debug.txt:103
+#: npc/commands/debug.txt~:103
+#, no-c-format
+msgid "Get money"
+msgstr ""
+
+#. code: mesq l("Get moving!");
+#: npc/001-2-22/chefgado.txt:104
+#: npc/001-2-22/chefgado.txt~:103
+#, no-c-format
+msgid "Get moving!"
+msgstr ""
+
+#. code: mesq l("Get out of my face and don't say that again.");
+#: npc/020-2-20/riskim.txt:39
+#: npc/020-2-20/riskim.txt~:39
+#, no-c-format
+msgid "Get out of my face and don't say that again."
+msgstr ""
+
+#. code: l("Get status on Juliet with Rossy"), 15,
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:32
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:30
+#, no-c-format
+msgid "Get status on Juliet with Rossy"
+msgstr ""
+
+#. code: case 2: npctalkonce(l("Ggrmm... Grmmmm...")); break;
+#: npc/functions/asleep.txt:13
+#, no-c-format
+msgid "Ggrmm... Grmmmm..."
+msgstr ""
+
+#. code: Name: "Ghastly Green Lollipop"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Ghastly Green Lollipop"
+msgstr ""
+
+#. code: Name: "Giant Maggot"
+#: mob_db.conf:3269
+#, no-c-format
+msgid "Giant Maggot"
+msgstr ""
+
+#. code: mesq l("Gimme a second, this may take a while.");
+#: npc/012-2-2/sorfina.txt~:36
+#, no-c-format
+msgid "Gimme a second, this may take a while."
+msgstr ""
+
+#. code: npctalk3 l("Give me a kiss before you say goodbye!");
+#: npc/000-1/silvio.txt:177
+#, no-c-format
+msgid "Give me a kiss before you say goodbye!"
+msgstr ""
+
+#. code: mesq lg("Give me back this dish, you dirty liar!");
+#: npc/000-2-1/chefgado.txt:204
+#: npc/000-2-1/chefgado.txt~:204
+#, no-c-format
+msgid "Give me back this dish, you dirty liar!#0"
+msgstr ""
+
+#. code: mesq lg("Give me back this dish, you dirty liar!");
+#: npc/000-2-1/chefgado.txt:204
+#: npc/000-2-1/chefgado.txt~:204
+#, no-c-format
+msgid "Give me back this dish, you dirty liar!#1"
+msgstr ""
+
+#. code: l("Give me some space."),
+#. code: npctalkonce(l("Give me some space."));
+#: npc/functions/legiontalk.txt:33
+#: npc/functions/generic-text.txt:88
+#, no-c-format
+msgid "Give me some space."
+msgstr ""
+
+#. code: l("Give up!"), 0;
+#: npc/functions/lockpicks.txt:72
+#: npc/functions/lockpicks.txt~:72
+#, no-c-format
+msgid "Give up!"
+msgstr ""
+
+#. code: l("Give your pet a nice name, and keep it healthy, and you'll be a successful pet owner!"),
+#: npc/001-2-6/books.txt~:187
+#: npc/001-2-6/books.txt:187
+#, no-c-format
+msgid "Give your pet a nice name, and keep it healthy, and you'll be a successful pet owner!"
+msgstr ""
+
+#. code: mesf(".:: %s ::.", l("Gloves"));
+#: npc/items/recipes.txt:183
+#: npc/items/recipes.txt~:160
+#: npc/items/recipes.txt:241
+#: npc/items/recipes.txt~:218
+#, no-c-format
+msgid "Gloves"
+msgstr ""
+
+#. code: mesq l("Go and grab one of them. A good knife will help with your hunting the creatures of this island.");
+#: npc/000-1/maxe.txt:100
+#, no-c-format
+msgid "Go and grab one of them. A good knife will help with your hunting the creatures of this island."
+msgstr ""
+
+#. code: mesq l("Go and tell my mother that she is the nicest mother in the world.");
+#: npc/008-1/rossy.txt:50
+#: npc/008-1/rossy.txt~:50
+#, no-c-format
+msgid "Go and tell my mother that she is the nicest mother in the world."
+msgstr ""
+
+#. code: l("Go away, I have to think about new evil doings."),
+#: npc/008-1/voltain.txt~:9
+#: npc/008-1/voltain.txt:9
+#, no-c-format
+msgid "Go away, I have to think about new evil doings."
+msgstr ""
+
+#. code: l("Go away."), -;
+#: npc/000-2-2/doors.txt:55
+#: npc/001-2-23/doors.txt:55
+#, no-c-format
+msgid "Go away."
+msgstr ""
+
+#. code: menuimage("actions/back", l("Go back")), -1,
+#. code: menuimage("actions/back", l("Go back"));
+#: npc/commands/debug-quest.txt:72
+#: npc/commands/debug-quest.txt:13
+#: npc/commands/debug-quest.txt:132
+#: npc/functions/quest-debug/functions.txt:16
+#: npc/commands/debug-quest.txt~:13
+#: npc/commands/debug-quest.txt~:104
+#: npc/commands/debug-quest.txt:39
+#: npc/commands/debug-quest.txt~:39
+#: npc/commands/debug-quest.txt:104
+#: npc/commands/debug-quest.txt~:72
+#: npc/commands/debug-quest.txt~:132
+#, no-c-format
+msgid "Go back"
+msgstr ""
+
+#. code: l("Go clean up your inventory and come back."));
+#: npc/008-2-6/alan.txt:150
+#, no-c-format
+msgid "Go clean up your inventory and come back."
+msgstr ""
+
+#. code: mesq l("Go east to reach Hurnscald. Just follow the road, really.");
+#: npc/008-1-1/morcant.txt~:46
+#: npc/008-1-1/morcant.txt:46
+#, no-c-format
+msgid "Go east to reach Hurnscald. Just follow the road, really."
+msgstr ""
+
+#. code: l("Go fly a kite"),
+#: npc/functions/generic-text.txt:86
+#, no-c-format
+msgid "Go fly a kite"
+msgstr ""
+
+#. code: npctalkonce(l("Go fly a kite."));
+#: npc/functions/villagertalk.txt:41
+#, no-c-format
+msgid "Go fly a kite."
+msgstr ""
+
+#. code: l("Go further to the east and you'll find ol' Pachua up on the mountain. He seems to have some kind of power over the mountain snakes there; they never attack him. I think he's a bit creepy, personally..."),
+#: npc/008-2-2/kfahr.txt:582
+#: npc/008-2-2/kfahr.txt~:582
+#, no-c-format
+msgid "Go further to the east and you'll find ol' Pachua up on the mountain. He seems to have some kind of power over the mountain snakes there; they never attack him. I think he's a bit creepy, personally..."
+msgstr ""
+
+#. code: mesq l("Go get me something else, go do it NOW!!");
+#: npc/012-1/tiki.txt:106
+#: npc/012-1/tiki.txt~:105
+#, no-c-format
+msgid "Go get me something else, go do it NOW!!"
+msgstr ""
+
+#. code: l("Go get some!");
+#: npc/008-1-1/galimatia.txt:364
+#: npc/008-1-1/galimatia.txt~:364
+#, no-c-format
+msgid "Go get some!"
+msgstr ""
+
+#. code: l("Go have a look at that shelf to my right, would you?"),
+#: npc/001-2-4/robin.txt:50
+#, no-c-format
+msgid "Go have a look at that shelf to my right, would you?"
+msgstr ""
+
+#. code: l("Go meet him, and take the package to me, it's an easy task."),
+#: npc/001-1/enora.txt~:154
+#: npc/001-1/enora.txt:154
+#, no-c-format
+msgid "Go meet him, and take the package to me, it's an easy task."
+msgstr ""
+
+#. code: l("Go north from here until you find the dock warehouse, cross the bridge to the west side of the canal, continue north until you reach another bridge then cross it to the east side of the canal."),
+#: npc/001-1/enora.txt:77
+#: npc/001-1/enora.txt~:77
+#, no-c-format
+msgid "Go north from here until you find the dock warehouse, cross the bridge to the west side of the canal, continue north until you reach another bridge then cross it to the east side of the canal."
+msgstr ""
+
+#. code: l("Go on the upper level if you want to change your room or to use it.");
+#: npc/001-2-28/plush.txt:71
+#: npc/008-2-2/melania.txt:42
+#: npc/008-2-2/melania.txt~:42
+#, no-c-format
+msgid "Go on the upper level if you want to change your room or to use it."
+msgstr ""
+
+#. code: switch (select(l("Go on."), l("I don't have the time sorry.")))
+#: npc/001-1/qonan.txt:25
+#: npc/001-1/qonan.txt~:25
+#, no-c-format
+msgid "Go on."
+msgstr ""
+
+#. code: l("Go pester someone else."),
+#: npc/functions/generic-text.txt:83
+#, no-c-format
+msgid "Go pester someone else."
+msgstr ""
+
+#. code: l("Go safely!"),
+#: npc/008-3-0/juliet.txt:618
+#: npc/008-3-0/juliet.txt~:619
+#, no-c-format
+msgid "Go safely!"
+msgstr ""
+
+#. code: l("Go stay afk in TMW Legacy if you don't want to make yourself useful."),
+#: npc/008-1-1/galimatia.txt~:244
+#: npc/008-1-1/galimatia.txt:244
+#, no-c-format
+msgid "Go stay afk in TMW Legacy if you don't want to make yourself useful."
+msgstr ""
+
+#. code: l("Go to Kfahr, and listen to his stories."),
+#: npc/008-1/milly.txt:70
+#, no-c-format
+msgid "Go to Kfahr, and listen to his stories."
+msgstr ""
+
+#. code: mesq l("Go to the ship, show the captain this letter if asked.");
+#: npc/001-2-39/qanon.txt~:114
+#, no-c-format
+msgid "Go to the ship, show the captain this letter if asked."
+msgstr ""
+
+#. code: mesq lg("Go to the ship, show the captain this letter if asked. After reaching, look for Captain Hal. He'll give you further instructions.");
+#: npc/001-2-39/qanon.txt:114
+#, no-c-format
+msgid "Go to the ship, show the captain this letter if asked. After reaching, look for Captain Hal. He'll give you further instructions.#0"
+msgstr ""
+
+#. code: mesq lg("Go to the ship, show the captain this letter if asked. After reaching, look for Captain Hal. He'll give you further instructions.");
+#: npc/001-2-39/qanon.txt:114
+#, no-c-format
+msgid "Go to the ship, show the captain this letter if asked. After reaching, look for Captain Hal. He'll give you further instructions.#1"
+msgstr ""
+
+#. code: Name: "Gold Ingot"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Gold Ingot"
+msgstr ""
+
+#. code: Name: "Gold Necklace"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Gold Necklace"
+msgstr ""
+
+#. code: Name: "Gold Nuggets"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Gold Nuggets"
+msgstr ""
+
+#. code: Name: "Gold Ore"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Gold Ore"
+msgstr ""
+
+#. code: Name: "Gold Ring"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Gold Ring"
+msgstr ""
+
+#. code: Name: "Gold Signet Ring"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Gold Signet Ring"
+msgstr ""
+
+#. code: Name: "Gold Vein"
+#: mob_db.conf:1975
+#, no-c-format
+msgid "Gold Vein"
+msgstr ""
+
+#. code: Name: "Gold Veinbloc"
+#: mob_db.conf:2998
+#, no-c-format
+msgid "Gold Veinbloc"
+msgstr ""
+
+#. code: l("Gold, Silver, Copper, Platinum. Got anything of that with you?"),
+#: npc/020-2-18/inya.txt~:10
+#: npc/020-2-18/inya.txt:10
+#, no-c-format
+msgid "Gold, Silver, Copper, Platinum. Got anything of that with you?"
+msgstr ""
+
+#. code: Name: "Golden Armbands"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Golden Armbands"
+msgstr ""
+
+#. code: Name: "Golden Four-Leaf Necklace"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Golden Four-Leaf Necklace"
+msgstr ""
+
+#. code: Name: "Golden Scorpion"
+#: mob_db.conf:4593
+#, no-c-format
+msgid "Golden Scorpion"
+msgstr ""
+
+#. code: Name: "Golden Scorpion Stinger"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Golden Scorpion Stinger"
+msgstr ""
+
+#. code: Name: "Golden Warlord Boots"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Golden Warlord Boots"
+msgstr ""
+
+#. code: Name: "Golden Warlord Plate"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Golden Warlord Plate"
+msgstr ""
+
+#. code: Name: "Goldenrod Silk Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Goldenrod Silk Dye"
+msgstr ""
+
+#. code: Name: "Golem"
+#: mob_db.conf:5061
+#, no-c-format
+msgid "Golem"
+msgstr ""
+
+#. code: mesq g(l("Good day miss."), l("Good day mister."));
+#: npc/001-2-24/nard.txt:29
+#, no-c-format
+msgid "Good day miss."
+msgstr ""
+
+#. code: mesq g(l("Good day miss."), l("Good day mister."));
+#: npc/001-2-24/nard.txt:29
+#, no-c-format
+msgid "Good day mister."
+msgstr ""
+
+#. code: lg("Welcome miss.", "Good day sir.");
+#: npc/001-2-9/janus.txt~:127
+#: npc/001-2-9/janus.txt:128
+#, no-c-format
+msgid "Good day sir.#1"
+msgstr ""
+
+#. code: npctalk3 l("Good day to you!");
+#: npc/001-2-4/robin.txt:22
+#: npc/001-2-6/leonard.txt:40
+#, no-c-format
+msgid "Good day to you!"
+msgstr ""
+
+#. code: l("Good day to you, Sir."),
+#: npc/020-1/aisha.txt~:9
+#: npc/020-1/aisha.txt:9
+#, no-c-format
+msgid "Good day to you, Sir."
+msgstr ""
+
+#. code: speech S_LAST_NEXT, (.@hour > 6 && .@hour < 18) ? l("Good day to you.") : lg("Good night milady.", "Good evening sir.");
+#: npc/001-2-12/oscar.txt:111
+#, no-c-format
+msgid "Good day to you."
+msgstr ""
+
+#. code: l("Good day!"));
+#: npc/008-2-24/troupe-leader.txt:53
+#, no-c-format
+msgid "Good day!"
+msgstr ""
+
+#. code: l("Good day, my friend, come closer, come closer!");
+#: npc/001-1/salem.txt:104
+#, no-c-format
+msgid "Good day, my friend, come closer, come closer!"
+msgstr ""
+
+#. code: speech S_LAST_NEXT, (.@hour > 6 && .@hour < 18) ? l("Good day to you.") : lg("Good night milady.", "Good evening sir.");
+#: npc/001-2-12/oscar.txt:111
+#, no-c-format
+msgid "Good evening sir.#1"
+msgstr ""
+
+#. code: mesq l("Good job!") + " " + l("Here's your reward!");
+#. code: mesq l("Good job!");
+#: npc/000-1/gugli.txt:120
+#: npc/000-2-1/peter.txt:266
+#: npc/001-2-22/peter.txt:266
+#, no-c-format
+msgid "Good job!"
+msgstr ""
+
+#. code: npctalk3(l("Good luck hunting those tree monsters – you'll need it."));
+#. code: l("Good luck hunting those tree monsters – you'll need it."));
+#: npc/008-1/jack.txt:115
+#: npc/008-1/jack.txt:107
+#, no-c-format
+msgid "Good luck hunting those tree monsters – you'll need it."
+msgstr ""
+
+#. code: mesq l("Good luck!");
+#: npc/001-1/salem.txt:194
+#, no-c-format
+msgid "Good luck!"
+msgstr ""
+
+#. code: mesq l("Good luck! And remember to visit Peter and our little furry friends whenever you return back onboard!");
+#: npc/000-1/astapolos.txt:72
+#, no-c-format
+msgid "Good luck! And remember to visit Peter and our little furry friends whenever you return back onboard!"
+msgstr ""
+
+#. code: speech S_LAST_NEXT, (.@hour > 6 && .@hour < 18) ? l("Good day to you.") : lg("Good night milady.", "Good evening sir.");
+#: npc/001-2-12/oscar.txt:111
+#, no-c-format
+msgid "Good night milady.#0"
+msgstr ""
+
+#. code: l("Good then."),
+#: npc/008-1/hinnak.txt:145
+#, no-c-format
+msgid "Good then."
+msgstr ""
+
+#. code: if (.@rand == 2) npctalkonce(l("Good to hear from you!"));
+#: npc/functions/sailortalk.txt:20
+#, no-c-format
+msgid "Good to hear from you!"
+msgstr ""
+
+#. code: mesq l("Good to hear!");
+#: npc/000-1/muller.txt:118
+#, no-c-format
+msgid "Good to hear!"
+msgstr ""
+
+#. code: l("Good to know, thanks.");
+#: npc/008-2-16/yannika.txt~:52
+#: npc/008-2-16/yannika.txt:52
+#, no-c-format
+msgid "Good to know, thanks."
+msgstr ""
+
+#. code: mesq l("Good to know.");
+#: npc/000-2-3/nard.txt~:118
+#: npc/000-2-3/nard.txt:118
+#, no-c-format
+msgid "Good to know."
+msgstr ""
+
+#. code: l("Good to see you again."),
+#: npc/008-1/hinnak.txt:152
+#, no-c-format
+msgid "Good to see you again."
+msgstr ""
+
+#. code: l("Good you are here, you could be handy for me right now."),
+#: npc/008-2-1/selim.txt:10
+#: npc/008-2-1/selim.txt~:10
+#, no-c-format
+msgid "Good you are here, you could be handy for me right now."
+msgstr ""
+
+#. code: mesq l("Good! I was going to ask you if you wanted to help the crew search for some food and explore the island out there.");
+#: npc/000-2-3/nard.txt~:282
+#: npc/000-2-3/nard.txt:282
+#, no-c-format
+msgid "Good! I was going to ask you if you wanted to help the crew search for some food and explore the island out there."
+msgstr ""
+
+#. code: mesq l("Good, good... Hey, could you help me please? I beg you, please, pleeeease...");
+#: npc/001-2-22/alige.txt:81
+#: npc/000-2-1/alige.txt:81
+#, no-c-format
+msgid "Good, good... Hey, could you help me please? I beg you, please, pleeeease..."
+msgstr ""
+
+#. code: mesq l("Good, now start cleaning it!");
+#: npc/012-1/zegas.txt:26
+#: npc/012-1/zegas.txt~:26
+#, no-c-format
+msgid "Good, now start cleaning it!"
+msgstr ""
+
+#. code: mesq l("Good, take a look in the bag next to me then!");
+#: npc/000-1/fexil.txt:22
+#, no-c-format
+msgid "Good, take a look in the bag next to me then!"
+msgstr ""
+
+#. code: l("Goodbye!");
+#: npc/008-2-2/kfahr.txt~:132
+#: npc/008-2-2/kfahr.txt:132
+#, no-c-format
+msgid "Goodbye!"
+msgstr ""
+
+#. code: l("Goodbye.");
+#. code: l("Goodbye."),
+#: npc/020-2-20/drabur.txt:15
+#: npc/functions/goodbye.txt:16
+#: npc/008-2-2/kfahr.txt~:64
+#: npc/008-2-2/kfahr.txt:64
+#: npc/020-2-20/drabur.txt~:15
+#, no-c-format
+msgid "Goodbye."
+msgstr ""
+
+#. code: l("Gorgeous woman, but when she looked at me, the scares went scuttling down my spine..."),
+#: npc/008-1/hinnak.txt:222
+#, no-c-format
+msgid "Gorgeous woman, but when she looked at me, the scares went scuttling down my spine..."
+msgstr ""
+
+#. code: l("Got a cookie"), 1;
+#: npc/functions/quest-debug/018-General_Cookies.txt:16
+#, no-c-format
+msgid "Got a cookie"
+msgstr ""
+
+#. code: l("Got drunk with the %s? You need me to make another one?", getitemlink(.REQ1_OUTPUT));
+#: npc/008-1-1/galimatia.txt:318
+#: npc/008-1-1/galimatia.txt~:318
+#, no-c-format
+msgid "Got drunk with the %s? You need me to make another one?"
+msgstr ""
+
+#. code: l("Got it."),
+#: npc/020-1/bodyguard.txt:13
+#: npc/020-1/bodyguard.txt~:13
+#, no-c-format
+msgid "Got it."
+msgstr ""
+
+#. code: l("Got poison from Gado"), 2,
+#: npc/functions/quest-debug/017-ShipQuests_ChefGado.txt:17
+#, no-c-format
+msgid "Got poison from Gado"
+msgstr ""
+
+#. code: l("Got reward from gugli"), 2;
+#: npc/functions/quest-debug/016-ShipQuests_Gugli.txt:27
+#, no-c-format
+msgid "Got reward from gugli"
+msgstr ""
+
+#. code: l("Got something to bury? I need some job, and I need some money."),
+#: npc/020-1/mahoud.txt:10
+#: npc/020-1/mahoud.txt~:10
+#, no-c-format
+msgid "Got something to bury? I need some job, and I need some money."
+msgstr ""
+
+#. code: l("Got the bow"), 6;
+#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt~:25
+#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt:25
+#, no-c-format
+msgid "Got the bow"
+msgstr ""
+
+#. code: l("Got the knife"), 1;
+#: npc/functions/quest-debug/005-ShipQuests_Knife.txt:16
+#, no-c-format
+msgid "Got the knife"
+msgstr ""
+
+#. code: l("Got the package"), 1;
+#: npc/functions/quest-debug/010-ShipQuests_Ale.txt:16
+#: npc/functions/quest-debug/015-ShipQuests_Tibbo.txt:16
+#: npc/functions/quest-debug/011-ShipQuests_Astapolos.txt:16
+#: npc/functions/quest-debug/014-ShipQuests_QMuller.txt:16
+#: npc/functions/quest-debug/012-ShipQuests_Gulukan.txt:16
+#: npc/functions/quest-debug/013-ShipQuests_Jalad.txt:16
+#, no-c-format
+msgid "Got the package"
+msgstr ""
+
+#. code: l("Got the quest"), 1,
+#: npc/functions/quest-debug/000-ShipQuests_Julia.txt:24
+#, no-c-format
+msgid "Got the quest"
+msgstr ""
+
+#. code: l("Got the shield"), 4;
+#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt~:23
+#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt:23
+#, no-c-format
+msgid "Got the shield"
+msgstr ""
+
+#. code: l("Grabbing one of two leftover pieces, he begins to carve it into a round shape, then repeats this with the second piece – shield handles from what you can tell."),
+#: npc/008-1/jack.txt:205
+#, no-c-format
+msgid "Grabbing one of two leftover pieces, he begins to carve it into a round shape, then repeats this with the second piece – shield handles from what you can tell."
+msgstr ""
+
+#. code: Name: "Grass Carp"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Grass Carp"
+msgstr ""
+
+#. code: Name: "Grass Seeds"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Grass Seeds"
+msgstr ""
+
+#. code: Name: "Grass Snake"
+#: mob_db.conf:1801
+#, no-c-format
+msgid "Grass Snake"
+msgstr ""
+
+#. code: case 4: return l("Great Mage");
+#: npc/functions/faction.txt:54
+#: npc/functions/faction.txt~:54
+#, no-c-format
+msgid "Great Mage"
+msgstr ""
+
+#. code: l("Great to see you! What can I do for you today?");
+#. code: mesq l("Great to see you! What can I do for you today?");
+#: npc/000-1/gugli.txt:29
+#: npc/000-1/gugli.txt:88
+#, no-c-format
+msgid "Great to see you! What can I do for you today?"
+msgstr ""
+
+#. code: l("Great!"),
+#. code: mesq l("Great!");
+#: npc/008-2-16/yannika.txt~:371
+#: npc/000-2-3/box.txt:69
+#: npc/008-2-4/bernard.txt:52
+#: npc/001-1/katja.txt:76
+#: npc/008-2-16/yannika.txt:371
+#, no-c-format
+msgid "Great!"
+msgstr ""
+
+#. code: l("Great! Can't wait for some tasty mushrooms!");
+#: npc/001-1/rumly.txt:80
+#, no-c-format
+msgid "Great! Can't wait for some tasty mushrooms!"
+msgstr ""
+
+#. code: npctalk3(l("Great! Don't mind those scorched hairs, they will grow back."));
+#: npc/001-2-36/hector.txt~:49
+#: npc/001-2-36/hector.txt:49
+#, no-c-format
+msgid "Great! Don't mind those scorched hairs, they will grow back."
+msgstr ""
+
+#. code: mesq l("Great! I'll be eager for your return!");
+#: npc/008-1/snarfles.txt:52
+#: npc/008-1/snarfles.txt~:52
+#: npc/008-1/crane.txt:47
+#: npc/008-1/crane.txt~:47
+#, no-c-format
+msgid "Great! I'll be eager for your return!"
+msgstr ""
+
+#. code: mesq l("Great! I'll send a scout to check. I hope you didn't blew up everything by going there, you're not very discrete.");
+#: npc/001-3-2/henry.txt~:196
+#: npc/001-3-2/henry.txt:196
+#, no-c-format
+msgid "Great! I'll send a scout to check. I hope you didn't blew up everything by going there, you're not very discrete."
+msgstr ""
+
+#. code: mesq l("Great! Then I'll be counting on you!");
+#: npc/001-3-2/henry.txt:258
+#: npc/001-3-2/henry.txt~:160
+#: npc/001-3-2/henry.txt:64
+#: npc/001-3-2/henry.txt:160
+#: npc/001-3-2/henry.txt~:64
+#: npc/001-3-2/henry.txt~:258
+#, no-c-format
+msgid "Great! Then I'll be counting on you!"
+msgstr ""
+
+#. code: l("Great, and as I promised, I give you a 90% discount on the @@ of your choice.", getitemlink(PiouEgg));
+#: npc/001-1/salem.txt:74
+#, no-c-format
+msgid "Great, and as I promised, I give you a 90% discount on the @@ of your choice."
+msgstr ""
+
+#. code: mesq l("Great, thanks! If you need more flour you can ask Riskim. He also buys flour for a good price.");
+#: npc/020-2-34/donutello.txt~:125
+#: npc/020-2-34/donutello.txt:125
+#, no-c-format
+msgid "Great, thanks! If you need more flour you can ask Riskim. He also buys flour for a good price."
+msgstr ""
+
+#. code: mesq lg("Great, what food do you have for me today?");
+#: npc/000-2-1/alige.txt:163
+#: npc/001-2-22/alige.txt:167
+#, no-c-format
+msgid "Great, what food do you have for me today?#0"
+msgstr ""
+
+#. code: mesq lg("Great, what food do you have for me today?");
+#: npc/000-2-1/alige.txt:163
+#: npc/001-2-22/alige.txt:167
+#, no-c-format
+msgid "Great, what food do you have for me today?#1"
+msgstr ""
+
+#. code: l("Greater %s allows you to attack faster and has a greater chance of evading attacks.", b(l("agility"))),
+#: npc/001-2-5/tutorial.txt:82
+#, no-c-format
+msgid "Greater %s allows you to attack faster and has a greater chance of evading attacks."
+msgstr ""
+
+#. code: Name: "Green Christmas Ornament"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Green Christmas Ornament"
+msgstr ""
+
+#. code: Name: "Green Cotton Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Green Cotton Dye"
+msgstr ""
+
+#. code: Name: "Green Slime"
+#: mob_db.conf:1045
+#, no-c-format
+msgid "Green Slime"
+msgstr ""
+
+#. code: Name: "Green Slime Progenitor"
+#: mob_db.conf:4073
+#, no-c-format
+msgid "Green Slime Progenitor"
+msgstr ""
+
+#. code: mesq lg("Greetings traveler.");
+#: npc/000-1/fexil.txt:8
+#: npc/001-1/fexil.txt:39
+#, no-c-format
+msgid "Greetings traveler.#0"
+msgstr ""
+
+#. code: mesq lg("Greetings traveler.");
+#: npc/000-1/fexil.txt:8
+#: npc/001-1/fexil.txt:39
+#, no-c-format
+msgid "Greetings traveler.#1"
+msgstr ""
+
+#. code: Name: "Grimoire"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Grimoire"
+msgstr ""
+
+#. code: 1228: Group changed successfully.
+#: conf/messages.conf:1206
+msgid "Group changed successfully."
+msgstr ""
+
+#. code: mesq lg("Growl, sniff, grr! You'd better not tell anyone you saw me!");
+#: npc/000-2-1/alige.txt:138
+#: npc/001-2-22/alige.txt:138
+#: npc/000-2-1/alige.txt:282
+#: npc/001-2-22/alige.txt:286
+#, no-c-format
+msgid "Growl, sniff, grr! You'd better not tell anyone you saw me!#0"
+msgstr ""
+
+#. code: mesq lg("Growl, sniff, grr! You'd better not tell anyone you saw me!");
+#: npc/000-2-1/alige.txt:138
+#: npc/001-2-22/alige.txt:138
+#: npc/000-2-1/alige.txt:282
+#: npc/001-2-22/alige.txt:286
+#, no-c-format
+msgid "Growl, sniff, grr! You'd better not tell anyone you saw me!#1"
+msgstr ""
+
+#. code: 892: Growth: hp:%d sp:%d str(%.2f) agi(%.2f) vit(%.2f) int(%.2f) dex(%.2f) luk(%.2f)
+#: conf/messages.conf:700
+msgid "Growth: hp:%d sp:%d str(%.2f) agi(%.2f) vit(%.2f) int(%.2f) dex(%.2f) luk(%.2f)"
+msgstr ""
+
+#. code: mesq l("Grr, don't give me more berries! I don't want them, stupid berries, stupid... Stupid... Stupid!");
+#: npc/001-2-22/alige.txt:248
+#: npc/000-2-1/alige.txt:244
+#, no-c-format
+msgid "Grr, don't give me more berries! I don't want them, stupid berries, stupid... Stupid... Stupid!"
+msgstr ""
+
+#. code: mesq l("Grr...");
+#: npc/001-1/cookiemaster.txt:234
+#, no-c-format
+msgid "Grr..."
+msgstr ""
+
+#. code: mesn "Gugli";
+#. code: 000-1,85,108,0 script Gugli NPC_GUGLI,{
+#: npc/000-1/silvio.txt:53
+#: npc/000-1/silvio.txt:86
+#: npc/000-1/gugli.txt:24
+#: npc/000-1/silvio.txt:147
+#: npc/000-1/silvio.txt:40
+#, no-c-format
+msgid "Gugli"
+msgstr ""
+
+#. code: l("Gugli (main quest)"), ShipQuests_Gugli,
+#: npc/commands/debug-quest.txt:14
+#: npc/commands/debug-quest.txt~:14
+#, no-c-format
+msgid "Gugli (main quest)"
+msgstr ""
+
+#. code: rif(.@gugli == 1, lg("Gugli asked me to help the sailors to gather food. Do you know where I can find them?")), L_Sailors,
+#: npc/000-1/maxe.txt:27
+#, no-c-format
+msgid "Gugli asked me to help the sailors to gather food. Do you know where I can find them?#0"
+msgstr ""
+
+#. code: rif(.@gugli == 1, lg("Gugli asked me to help the sailors to gather food. Do you know where I can find them?")), L_Sailors,
+#: npc/000-1/maxe.txt:27
+#, no-c-format
+msgid "Gugli asked me to help the sailors to gather food. Do you know where I can find them?#1"
+msgstr ""
+
+#. code: lg("Gugli asked me to help you carrying one of these boxes you are filling.");
+#: npc/000-1/tibbo.txt:36
+#, no-c-format
+msgid "Gugli asked me to help you carrying one of these boxes you are filling.#0"
+msgstr ""
+
+#. code: lg("Gugli asked me to help you carrying one of these boxes you are filling.");
+#: npc/000-1/tibbo.txt:36
+#, no-c-format
+msgid "Gugli asked me to help you carrying one of these boxes you are filling.#1"
+msgstr ""
+
+#. code: l("Gugli asks to collect packages"), 1,
+#: npc/functions/quest-debug/016-ShipQuests_Gugli.txt:24
+#, no-c-format
+msgid "Gugli asks to collect packages"
+msgstr ""
+
+#. code: l("Gugli mentioned six sailors. What about the others?"), -;
+#: npc/000-1/lean.txt:55
+#, no-c-format
+msgid "Gugli mentioned six sailors. What about the others?"
+msgstr ""
+
+#. code: lg("Gugli sent me down here to help you."), -,
+#: npc/000-1/ale.txt:27
+#, no-c-format
+msgid "Gugli sent me down here to help you.#0"
+msgstr ""
+
+#. code: lg("Gugli sent me down here to help you."), -,
+#: npc/000-1/ale.txt:27
+#, no-c-format
+msgid "Gugli sent me down here to help you.#1"
+msgstr ""
+
+#. code: mesq l("Gugli? Oh I see. Yes, Gugli yeye pretty used to shout orders to everybody down here.");
+#: npc/000-1/gulukan.txt:54
+#, no-c-format
+msgid "Gugli? Oh I see. Yes, Gugli yeye pretty used to shout orders to everybody down here."
+msgstr ""
+
+#. code: 000-1,83,107,0 script GugliBarrierCheck NPC_HIDDEN,2,0,{
+#: npc/000-1/gugli.txt:243
+#, no-c-format
+msgid "GugliBarrierCheck"
+msgstr ""
+
+#. code: Name: "Guild Certification"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Guild Certification"
+msgstr ""
+
+#. code: 45: Guild level change failed.
+#: conf/messages.conf:72
+msgid "Guild level change failed."
+msgstr ""
+
+#. code: 179: Guild level changed.
+#: conf/messages.conf:199
+msgid "Guild level changed."
+msgstr ""
+
+#. code: 228: Guild modification is disabled in this map.
+#: conf/messages.conf:237
+msgid "Guild modification is disabled in this map."
+msgstr ""
+
+#. code: 920: Guild storage opened.
+#: conf/messages.conf:750
+msgid "Guild storage opened."
+msgstr ""
+
+#. code: 1097: GuildLock |
+#: conf/messages.conf:966
+msgid "GuildLock |"
+msgstr ""
+
+#. code: 630: Guillotine Cross
+#: conf/messages.conf:604
+msgid "Guillotine Cross"
+msgstr ""
+
+#. code: 661: Guillotine Cross T
+#: conf/messages.conf:638
+msgid "Guillotine Cross T"
+msgstr ""
+
+#. code: 000-1,54,90,0 script Gulukan NPC_TRITAN_MAN_SAILOR2,{
+#: npc/000-1/gulukan.txt:9
+#, no-c-format
+msgid "Gulukan"
+msgstr ""
+
+#. code: rif(getq(ShipQuests_Gulukan) == 0, l("Gulukan.")), L_Top,
+#. code: rif(getq(ShipQuests_Gulukan) == 0, l("Gulukan.")), L_Bottom,
+#: npc/000-1/jalad.txt:74
+#: npc/000-1/ale.txt:62
+#: npc/000-1/astapolos.txt:92
+#: npc/000-1/muller.txt:77
+#: npc/000-1/tibbo.txt:74
+#, no-c-format
+msgid "Gulukan."
+msgstr ""
+
+#. code: 572: Gunslinger
+#: conf/messages.conf:542
+msgid "Gunslinger"
+msgstr ""
+
+#. code: 1055: GvG Castle |
+#: conf/messages.conf:924
+msgid "GvG Castle |"
+msgstr ""
+
+#. code: 1054: GvG Dungeon |
+#: conf/messages.conf:923
+msgid "GvG Dungeon |"
+msgstr ""
+
+#. code: 1052: GvG Flags:
+#: conf/messages.conf:921
+msgid "GvG Flags:"
+msgstr ""
+
+#. code: 1053: GvG ON |
+#: conf/messages.conf:922
+msgid "GvG ON |"
+msgstr ""
+
+#. code: 162: GvG is already Off.
+#: conf/messages.conf:182
+msgid "GvG is already Off."
+msgstr ""
+
+#. code: 163: GvG is already On.
+#: conf/messages.conf:183
+msgid "GvG is already On."
+msgstr ""
+
+#. code: 33: GvG: Off.
+#: conf/messages.conf:60
+msgid "GvG: Off."
+msgstr ""
+
+#. code: 34: GvG: On.
+#: conf/messages.conf:61
+msgid "GvG: On."
+msgstr ""
+
+#. code: 594: Gypsy
+#: conf/messages.conf:568
+msgid "Gypsy"
+msgstr ""
+
+#. code: mesq l("HE IS AT THE BOTTOM OF THE SHIP, DOWN THE STAIRS. YOU CAN'T MISS HIM!");
+#: npc/000-1/darlin.txt:93
+#, no-c-format
+msgid "HE IS AT THE BOTTOM OF THE SHIP, DOWN THE STAIRS. YOU CAN'T MISS HIM!"
+msgstr ""
+
+#. code: mesq l("HEY! HEY YOU!");
+#: npc/000-1/darlin.txt:17
+#, no-c-format
+msgid "HEY! HEY YOU!"
+msgstr ""
+
+#. code: mes l("HEY! How you got here!?");
+#: npc/001-3-0/gates.txt:186
+#: npc/001-3-0/gates.txt~:186
+#, no-c-format
+msgid "HEY! How you got here!?"
+msgstr ""
+
+#. code: mesq l("HEY, WHAT'S YOUR NAME?!");
+#: npc/000-1/darlin.txt:52
+#, no-c-format
+msgid "HEY, WHAT'S YOUR NAME?!"
+msgstr ""
+
+#. code: l("HIGHER!"),
+#: npc/functions/casino.txt:189
+#: npc/functions/casino.txt~:189
+#, no-c-format
+msgid "HIGHER!"
+msgstr ""
+
+#. code: 157: HP and SP have already been recovered.
+#: conf/messages.conf:177
+msgid "HP and SP have already been recovered."
+msgstr ""
+
+#. code: 156: HP or/and SP modified.
+#: conf/messages.conf:176
+msgid "HP or/and SP modified."
+msgstr ""
+
+#. code: 17: HP, SP recovered.
+#: conf/messages.conf:44
+msgid "HP, SP recovered."
+msgstr ""
+
+#. code: 1262: HP: %d/%d - SP: %d/%d
+#: conf/messages.conf:1270
+msgid "HP: %d/%d - SP: %d/%d"
+msgstr ""
+
+#. code: npctalk3(l("Ha! I'll drink muuuch mo.. more than you! Im not ooone biiit dr...dr..unk!"));
+#: npc/008-2-2/ledmitz.txt~:12
+#: npc/008-2-2/ledmitz.txt:11
+#, no-c-format
+msgid "Ha! I'll drink muuuch mo.. more than you! Im not ooone biiit dr...dr..unk!"
+msgstr ""
+
+#. code: 538: Hack on trade: character '%s' (account: %d) try to trade more items that he has.
+#: conf/messages.conf:505
+msgid "Hack on trade: character '%s' (account: %d) try to trade more items that he has."
+msgstr ""
+
+#. code: mesq l("Hah! In case you didn't noticed, Oscar is a mage. A rather good one.");
+#: npc/008-2-24/chef.txt~:136
+#: npc/008-2-24/chef.txt:136
+#, no-c-format
+msgid "Hah! In case you didn't noticed, Oscar is a mage. A rather good one."
+msgstr ""
+
+#. code: mesq l("Hah, you'll regret it. Bring me %d %s, before Golbenez finds out about our silly agreement.", .amount, getitemlink(.@q2 == VEGAN ? MananaSandwich : PioulegSandwich));
+#: npc/009-2-3/chef.txt:51
+#: npc/009-2-3/chef.txt~:51
+#, no-c-format
+msgid "Hah, you'll regret it. Bring me %d %s, before Golbenez finds out about our silly agreement."
+msgstr ""
+
+#. code: l("Hahah! That's just what I needed!"),
+#: npc/008-2-2/kfahr.txt:225
+#: npc/008-2-2/kfahr.txt~:225
+#, no-c-format
+msgid "Hahah! That's just what I needed!"
+msgstr ""
+
+#. code: mesc(l("Hahah, silly, that's ourselves!"));
+#: npc/000-0-1/narrator.txt:160
+#: npc/000-0-1/narrator.txt~:160
+#, no-c-format
+msgid "Hahah, silly, that's ourselves!"
+msgstr ""
+
+#. code: l("Hahaha!"),
+#: npc/008-1/hinnak.txt:243
+#, no-c-format
+msgid "Hahaha!"
+msgstr ""
+
+#. code: mesq l("Hahaha! All sailors aboard this ship are always drunk... Well... Except... Wait, what?! Nard told you?!");
+#: npc/000-2-0/julia.txt:74
+#, no-c-format
+msgid "Hahaha! All sailors aboard this ship are always drunk... Well... Except... Wait, what?! Nard told you?!"
+msgstr ""
+
+#. code: mes l("Hair color") + ": " + getlook(LOOK_HAIR_COLOR);
+#. code: menuimage("actions/edit", l("Hair color")),
+#: npc/commands/debug-look.txt~:67
+#: npc/commands/debug-look.txt~:30
+#: npc/commands/debug-look.txt~:58
+#: npc/commands/debug-look.txt:51
+#: npc/commands/debug-look.txt:14
+#: npc/commands/debug-look.txt:42
+#, no-c-format
+msgid "Hair color"
+msgstr ""
+
+#. code: mes l("Hair style") + ": " + getlook(LOOK_HAIR);
+#. code: menuimage("actions/edit", l("Hair style")),
+#: npc/commands/debug-look.txt~:66
+#: npc/commands/debug-look.txt:41
+#: npc/commands/debug-look.txt:4
+#: npc/commands/debug-look.txt:50
+#: npc/commands/debug-look.txt~:57
+#: npc/commands/debug-look.txt~:20
+#, no-c-format
+msgid "Hair style"
+msgstr ""
+
+#. code: 008-1-1,58,27,0 script Hal NPC_HAL,{
+#: npc/008-1-1/hal.txt~:7
+#: npc/008-1-1/hal.txt:7
+#, no-c-format
+msgid "Hal"
+msgstr ""
+
+#. code: Name: "Halberd"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Halberd"
+msgstr ""
+
+#. code: Name: "Half Croconut"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Half Croconut"
+msgstr ""
+
+#. code: Name: "Half Eggshell"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Half Eggshell"
+msgstr ""
+
+#. code: l("Hall Of AFK King"),
+#: npc/functions/scoreboards.txt:242
+#: npc/functions/scoreboards.txt~:241
+#, no-c-format
+msgid "Hall Of AFK King"
+msgstr ""
+
+#. code: l("Hall Of Acorns"),
+#: npc/functions/scoreboards.txt~:239
+#: npc/functions/scoreboards.txt:240
+#, no-c-format
+msgid "Hall Of Acorns"
+msgstr ""
+
+#. code: l("Hall Of Artis Legion Training Arena"),
+#: npc/functions/scoreboards.txt~:240
+#: npc/functions/scoreboards.txt:241
+#, no-c-format
+msgid "Hall Of Artis Legion Training Arena"
+msgstr ""
+
+#. code: l("Hall Of Base Level"),
+#: npc/functions/scoreboards.txt~:236
+#: npc/functions/scoreboards.txt:236
+#, no-c-format
+msgid "Hall Of Base Level"
+msgstr ""
+
+#. code: l("Hall Of Fortune"),
+#: npc/functions/scoreboards.txt~:235
+#: npc/functions/scoreboards.txt:235
+#, no-c-format
+msgid "Hall Of Fortune"
+msgstr ""
+
+#. code: l("Hall Of Guilds"),
+#: npc/functions/scoreboards.txt:238
+#: npc/functions/scoreboards.txt~:238
+#, no-c-format
+msgid "Hall Of Guilds"
+msgstr ""
+
+#. code: l("Hall Of Job Level"),
+#: npc/functions/scoreboards.txt~:237
+#: npc/functions/scoreboards.txt:237
+#, no-c-format
+msgid "Hall Of Job Level"
+msgstr ""
+
+#. code: l("Hall Of Lethality"),
+#: npc/functions/scoreboards.txt:239
+#, no-c-format
+msgid "Hall Of Lethality"
+msgstr ""
+
+#. code: l("Hang on... bones in a... worm?"),
+#: npc/008-2-2/kfahr.txt~:356
+#: npc/008-2-2/kfahr.txt:356
+#, no-c-format
+msgid "Hang on... bones in a... worm?"
+msgstr ""
+
+#. code: l("Hard"), 3,
+#: npc/012-3-0/parua.txt~:155
+#, no-c-format
+msgid "Hard"
+msgstr ""
+
+#. code: Name: "Hard Spike"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Hard Spike"
+msgstr ""
+
+#. code: mesq l("Hard work always pays off!");
+#: npc/000-2-3/nard.txt~:93
+#: npc/000-2-3/nard.txt:93
+#, no-c-format
+msgid "Hard work always pays off!"
+msgstr ""
+
+#. code: 020-1,191,150,0 script Harper NPC_ADRIAN,{
+#: npc/020-1/harper.txt~:7
+#: npc/020-1/harper.txt:7
+#, no-c-format
+msgid "Harper"
+msgstr ""
+
+#. code: l("Harpy-lady?");
+#: npc/000-2-1/chefgado.txt~:74
+#: npc/000-2-1/chefgado.txt:74
+#, no-c-format
+msgid "Harpy-lady?"
+msgstr ""
+
+#. code: "• " + l("Has a bubblehead"),
+#: npc/008-2-2/note.txt~:8
+#: npc/008-2-2/note.txt:8
+#, no-c-format
+msgid "Has a bubblehead"
+msgstr ""
+
+#. code: 858: Has met its demise
+#: conf/messages.conf:660
+msgid "Has met its demise"
+msgstr ""
+
+#. code: 012-1,39,44,0 script Hasan NPC_HASAN,{
+#: npc/012-1/hasan.txt~:7
+#: npc/012-1/hasan.txt:7
+#, no-c-format
+msgid "Hasan"
+msgstr ""
+
+#. code: l("Hasan is bullying me!"),
+#: npc/012-1/crasmande.txt:10
+#: npc/012-1/crasmande.txt~:10
+#, no-c-format
+msgid "Hasan is bullying me!"
+msgstr ""
+
+#. code: rif(.@q == 6, l("Have I grown enough reputation to join?")),
+#: npc/001-2-39/qanon.txt~:35
+#: npc/001-2-39/qanon.txt:35
+#, no-c-format
+msgid "Have I grown enough reputation to join?"
+msgstr ""
+
+#. code: l("Have a good day!"),
+#: npc/functions/goodbye.txt:20
+#, no-c-format
+msgid "Have a good day!"
+msgstr ""
+
+#. code: l("Have a good time fishing!");
+#: npc/001-1/eugene.txt~:64
+#: npc/001-1/eugene.txt:64
+#, no-c-format
+msgid "Have a good time fishing!"
+msgstr ""
+
+#. code: l("Have a seat."));
+#: npc/008-1/jack.txt:200
+#, no-c-format
+msgid "Have a seat."
+msgstr ""
+
+#. code: l("Have fun!"),
+#: npc/008-1-1/galimatia.txt~:421
+#: npc/008-1-1/galimatia.txt:421
+#, no-c-format
+msgid "Have fun!"
+msgstr ""
+
+#. code: mesq l("Have fun, but always remember to pick your stats with good care.");
+#: npc/000-1/panels.txt:47
+#, no-c-format
+msgid "Have fun, but always remember to pick your stats with good care."
+msgstr ""
+
+#. code: mesq l("Have you already did what I asked you to?");
+#: npc/001-3-2/henry.txt:267
+#: npc/001-3-2/henry.txt:73
+#: npc/001-3-2/henry.txt~:73
+#: npc/001-3-2/henry.txt~:267
+#: npc/001-3-2/henry.txt:178
+#: npc/001-3-2/henry.txt~:178
+#, no-c-format
+msgid "Have you already did what I asked you to?"
+msgstr ""
+
+#. code: mesq l("Have you collected all the ingredients for my recipe? The special one too?");
+#: npc/000-2-1/chefgado.txt~:116
+#: npc/000-2-1/chefgado.txt:116
+#, no-c-format
+msgid "Have you collected all the ingredients for my recipe? The special one too?"
+msgstr ""
+
+#. code: l("Have you ever been to Artis? Did you meet my mom there? Her name is Sophialla."),
+#: npc/020-1/martha.txt:10
+#: npc/020-1/martha.txt~:10
+#, no-c-format
+msgid "Have you ever been to Artis? Did you meet my mom there? Her name is Sophialla."
+msgstr ""
+
+#. code: mesq l("Have you found a solution for my smeared hands problem?");
+#: npc/008-1/snarfles.txt:57
+#: npc/008-1/snarfles.txt~:57
+#: npc/008-1/crane.txt:52
+#: npc/008-1/crane.txt~:52
+#, no-c-format
+msgid "Have you found a solution for my smeared hands problem?"
+msgstr ""
+
+#. code: mesq l("Have you found my daughters yet? %%i");
+#: npc/008-2-4/olana.txt:137
+#: npc/008-2-4/olana.txt~:137
+#, no-c-format
+msgid "Have you found my daughters yet? %%i"
+msgstr ""
+
+#. code: l("Have you got the %d antennae?", .drop_count);
+#: npc/008-1/hinnak.txt:97
+#, no-c-format
+msgid "Have you got the %d antennae?"
+msgstr ""
+
+#. code: l("Have you got those things with you?"),
+#: npc/008-1-1/galimatia.txt~:227
+#: npc/008-1-1/galimatia.txt:227
+#, no-c-format
+msgid "Have you got those things with you?"
+msgstr ""
+
+#. code: l("Have you got what we need?"),
+#: npc/008-1-1/galimatia.txt~:298
+#: npc/008-1-1/galimatia.txt:298
+#, no-c-format
+msgid "Have you got what we need?"
+msgstr ""
+
+#. code: l("Have you met Kfahr yet?"),
+#: npc/008-1/milly.txt:51
+#, no-c-format
+msgid "Have you met Kfahr yet?"
+msgstr ""
+
+#. code: rif(.@fexil == 1, l("Have you seen Fexil?")),
+#: npc/001-1/calypsan.txt:64
+#, no-c-format
+msgid "Have you seen Fexil?"
+msgstr ""
+
+#. code: l("Have you seen anything dangerous?"), -,
+#: npc/000-1/darlin.txt:112
+#, no-c-format
+msgid "Have you seen anything dangerous?"
+msgstr ""
+
+#. code: rif(getq(.quest_inspector) == 2, l("Have you seen anything out of the ordinary?")));
+#: npc/008-2-12/nurse.txt~:42
+#: npc/008-2-12/nurse.txt:42
+#, no-c-format
+msgid "Have you seen anything out of the ordinary?"
+msgstr ""
+
+#. code: rif(getq(.quest_inspector) == 2, l("Have you seen anything strange in town? Anything that might have to do with the robberies?")));
+#: npc/008-2-14/doctor.txt~:43
+#: npc/008-2-14/doctor.txt:43
+#, no-c-format
+msgid "Have you seen anything strange in town? Anything that might have to do with the robberies?"
+msgstr ""
+
+#. code: l("Have you seen anything strange lately?"),
+#. code: rif(.@q_inspector == 2, l("Have you seen anything strange lately?")),
+#: npc/008-1/confused-tree.txt~:22
+#: npc/008-1/sabine.txt:40
+#: npc/008-1/old-man.txt:34
+#: npc/008-1/old-woman.txt:39
+#: npc/008-1/milly.txt:59
+#: npc/008-1/confused-tree.txt:22
+#, no-c-format
+msgid "Have you seen anything strange lately?"
+msgstr ""
+
+#. code: l("Have you seen anything strange recently that might be connected to the robberies?"));
+#. code: rif(getq(.quest_inspector) == 2, l("Have you seen anything strange recently that might be connected to the robberies?")));
+#: npc/008-2-6/alan.txt:108
+#: npc/008-2-6/alan.txt:92
+#: npc/008-2-6/alan.txt:28
+#: npc/008-2-6/alan.txt:136
+#: npc/008-2-6/alan.txt:175
+#: npc/008-2-6/alan.txt:257
+#, no-c-format
+msgid "Have you seen anything strange recently that might be connected to the robberies?"
+msgstr ""
+
+#. code: selectd(l("Have you seen anything that might be connected to the recent robberies in town?"));
+#. code: rif(getq(.quest_inspector) == 2, l("Have you seen anything that might be connected to the recent robberies in town?")),
+#. code: rif(getq(.quest_inspector) == 2, l("Have you seen anything that might be connected to the recent robberies in town?")));
+#: npc/008-1/jack.txt:109
+#: npc/008-1/jack.txt:276
+#: npc/008-1/jack.txt:129
+#: npc/008-1/jack.txt:156
+#: npc/008-1/jack.txt:240
+#, no-c-format
+msgid "Have you seen anything that might be connected to the recent robberies in town?"
+msgstr ""
+
+#. code: npctalk3(l("Have you talked with the old man yet?"));
+#: npc/008-2-1/inspector.txt:96
+#, no-c-format
+msgid "Have you talked with the old man yet?"
+msgstr ""
+
+#. code: l("Have you tried putting it in a bread already?"),
+#: npc/008-1/crane.txt:63
+#: npc/008-1/snarfles.txt:68
+#: npc/008-1/crane.txt~:63
+#: npc/008-1/snarfles.txt~:68
+#, no-c-format
+msgid "Have you tried putting it in a bread already?"
+msgstr ""
+
+#. code: l("Having arrived at the bottom, I cut off the biggest of the water buckets and filled it with water – and that was a really big one, I could hardly carry it when it was full. Then I dissolved most the soap, and poured that onto the Stinkewyrm's head."),
+#: npc/008-2-2/kfahr.txt~:536
+#: npc/008-2-2/kfahr.txt:536
+#, no-c-format
+msgid "Having arrived at the bottom, I cut off the biggest of the water buckets and filled it with water – and that was a really big one, I could hardly carry it when it was full. Then I dissolved most the soap, and poured that onto the Stinkewyrm's head."
+msgstr ""
+
+#. code: l("Having to reason to tinker with it, you don't.");
+#: npc/001-3-0/gates.txt:79
+#: npc/001-3-0/gates.txt~:79
+#, no-c-format
+msgid "Having to reason to tinker with it, you don't."
+msgstr ""
+
+#. code: l("He asked to lend some money and a place to open his store, I think that he asked for a place on the merchant squares on the south-west of the city..."),
+#: npc/001-2-19/lloyd.txt~:135
+#: npc/001-2-19/lloyd.txt:135
+#, no-c-format
+msgid "He asked to lend some money and a place to open his store, I think that he asked for a place on the merchant squares on the south-west of the city..."
+msgstr ""
+
+#. code: l("He did not change while growing up, I repeatedly asked him to leave the forge but in the end he installed himself in front of it..."),
+#: npc/001-2-27/don.txt:37
+#, no-c-format
+msgid "He did not change while growing up, I repeatedly asked him to leave the forge but in the end he installed himself in front of it..."
+msgstr ""
+
+#. code: mesc l("He goes off to look for them and comes back empty handed.");
+#: npc/008-2-14/doctor.txt:98
+#: npc/008-2-14/doctor.txt~:98
+#, no-c-format
+msgid "He goes off to look for them and comes back empty handed."
+msgstr ""
+
+#. code: l("He grins broadly again, weighing the weapon.");
+#: npc/008-2-2/kfahr.txt~:715
+#: npc/008-2-2/kfahr.txt:715
+#, no-c-format
+msgid "He grins broadly again, weighing the weapon."
+msgstr ""
+
+#. code: l("He grins broadly.");
+#: npc/008-2-2/kfahr.txt~:513
+#: npc/008-2-2/kfahr.txt:513
+#, no-c-format
+msgid "He grins broadly."
+msgstr ""
+
+#. code: l("He grins.");
+#: npc/008-2-2/kfahr.txt:342
+#: npc/008-2-2/kfahr.txt:472
+#: npc/008-2-2/kfahr.txt~:472
+#: npc/008-2-2/kfahr.txt:636
+#: npc/008-2-2/kfahr.txt~:342
+#: npc/008-2-2/kfahr.txt~:636
+#, no-c-format
+msgid "He grins."
+msgstr ""
+
+#. code: mesc l("He hands you the knife.");
+#: npc/008-2-2/kfahr.txt:748
+#: npc/008-2-2/kfahr.txt~:748
+#, no-c-format
+msgid "He hands you the knife."
+msgstr ""
+
+#. code: l("He has a guns!"),
+#: npc/001-1/rumly.txt:108
+#, no-c-format
+msgid "He has a guns!"
+msgstr ""
+
+#. code: l("He has never been the same since mommy went away...");
+#: npc/001-2-11/mona.txt:135
+#, no-c-format
+msgid "He has never been the same since mommy went away..."
+msgstr ""
+
+#. code: l("He has to listen to much drama, so he wants to rest here, alone, in silence. Got it?");
+#: npc/020-1/bodyguard.txt:10
+#: npc/020-1/bodyguard.txt~:10
+#, no-c-format
+msgid "He has to listen to much drama, so he wants to rest here, alone, in silence. Got it?"
+msgstr ""
+
+#. code: l("He hesitates, obviously trying to make up his mind about something, then continues.");
+#: npc/008-2-2/kfahr.txt~:615
+#: npc/008-2-2/kfahr.txt:615
+#, no-c-format
+msgid "He hesitates, obviously trying to make up his mind about something, then continues."
+msgstr ""
+
+#. code: l("He is a regular at the inn, located in the north-west part of town."),
+#: npc/008-1/milly.txt:82
+#, no-c-format
+msgid "He is a regular at the inn, located in the north-west part of town."
+msgstr ""
+
+#. code: mes l("He is eating an apple, thoroughly enjoying it.");
+#: npc/001-1/trees.txt:57
+#, no-c-format
+msgid "He is eating an apple, thoroughly enjoying it."
+msgstr ""
+
+#. code: l("He is in a small house between the dock's warehouse and the dojo."),
+#: npc/001-1/qpid.txt:50
+#, no-c-format
+msgid "He is in a small house between the dock's warehouse and the dojo."
+msgstr ""
+
+#. code: l("He is mature and he rarely ask questions so I am fine. I can not stand the sight of a whiner anyway.");
+#: npc/001-2-27/don.txt:38
+#, no-c-format
+msgid "He is mature and he rarely ask questions so I am fine. I can not stand the sight of a whiner anyway."
+msgstr ""
+
+#. code: mesq l("He is probably hiding up one of the trees. Go close to each tree and look up, otherwise you won't notice him.");
+#: npc/001-1/katja.txt:25
+#, no-c-format
+msgid "He is probably hiding up one of the trees. Go close to each tree and look up, otherwise you won't notice him."
+msgstr ""
+
+#. code: l("He is the greatest hero that ever walked the land of Hurnscald!"));
+#: npc/008-1/milly.txt:52
+#, no-c-format
+msgid "He is the greatest hero that ever walked the land of Hurnscald!"
+msgstr ""
+
+#. code: l("He is usually in his office on the 3rd floor."));
+#: npc/008-2-12/nurse.txt~:67
+#: npc/008-2-12/nurse.txt:67
+#, no-c-format
+msgid "He is usually in his office on the 3rd floor."
+msgstr ""
+
+#. code: l("He is very lucky that Don took him under his wing, but being the student of such a teacher is not easy every day!");
+#: npc/001-2-27/lydon.txt:22
+#, no-c-format
+msgid "He is very lucky that Don took him under his wing, but being the student of such a teacher is not easy every day!"
+msgstr ""
+
+#. code: l("He laughs and takes a sip from the beer you gave him earlier.");
+#: npc/008-2-2/kfahr.txt:259
+#: npc/008-2-2/kfahr.txt~:259
+#, no-c-format
+msgid "He laughs and takes a sip from the beer you gave him earlier."
+msgstr ""
+
+#. code: l("He laughs briefly.");
+#: npc/008-2-2/kfahr.txt:192
+#: npc/008-2-2/kfahr.txt~:192
+#, no-c-format
+msgid "He laughs briefly."
+msgstr ""
+
+#. code: l("He laughs heartily and gives you a slap on the back.");
+#: npc/008-2-2/kfahr.txt~:58
+#: npc/008-2-2/kfahr.txt:58
+#, no-c-format
+msgid "He laughs heartily and gives you a slap on the back."
+msgstr ""
+
+#. code: l("He laughs, then begins to cough.");
+#: npc/008-2-2/kfahr.txt:586
+#: npc/008-2-2/kfahr.txt~:586
+#, no-c-format
+msgid "He laughs, then begins to cough."
+msgstr ""
+
+#. code: l("He laughs, then suddenly stops, turning to you with suspicion in his eyes.");
+#: npc/008-2-2/kfahr.txt:703
+#: npc/008-2-2/kfahr.txt~:703
+#, no-c-format
+msgid "He laughs, then suddenly stops, turning to you with suspicion in his eyes."
+msgstr ""
+
+#. code: l("He likes to eat sandwiches. A good thing they are so easy to make!");
+#: npc/008-2-16/yannika.txt:47
+#: npc/008-2-16/yannika.txt~:47
+#, no-c-format
+msgid "He likes to eat sandwiches. A good thing they are so easy to make!"
+msgstr ""
+
+#. code: mesq l("He likes to hide near the little lake in the north-west side of the island.");
+#: npc/000-1/maxe.txt:71
+#, no-c-format
+msgid "He likes to hide near the little lake in the north-west side of the island."
+msgstr ""
+
+#. code: mesn "He looks at you.";
+#: npc/012-2-4/zitoni.txt:21
+#: npc/012-2-4/zitoni.txt~:21
+#, no-c-format
+msgid "He looks at you."
+msgstr ""
+
+#. code: l("He looks up and into your face."));
+#: npc/008-2-1/inspector.txt:43
+#, no-c-format
+msgid "He looks up and into your face."
+msgstr ""
+
+#. code: l("He may not have all of his wits but keep in mind one thing:"),
+#: npc/001-1/enora.txt:187
+#: npc/001-1/enora.txt~:187
+#, no-c-format
+msgid "He may not have all of his wits but keep in mind one thing:"
+msgstr ""
+
+#. code: l("He needs more food."), -;
+#: npc/functions/sailordialogue.txt:23
+#: npc/000-1/gulukan.txt:86
+#, no-c-format
+msgid "He needs more food."
+msgstr ""
+
+#. code: l("He opened his mouth wide and let drop his prey."),
+#: npc/001-2-6/books.txt:27
+#: npc/001-2-6/books.txt~:27
+#, no-c-format
+msgid "He opened his mouth wide and let drop his prey."
+msgstr ""
+
+#. code: l("He pauses, then leans back a little to take another long sip from his beer.");
+#: npc/008-2-2/kfahr.txt~:314
+#: npc/008-2-2/kfahr.txt:314
+#, no-c-format
+msgid "He pauses, then leans back a little to take another long sip from his beer."
+msgstr ""
+
+#. code: l("He pockets the stingers and mushrooms.");
+#: npc/008-2-2/kfahr.txt~:753
+#: npc/008-2-2/kfahr.txt:753
+#, no-c-format
+msgid "He pockets the stingers and mushrooms."
+msgstr ""
+
+#. code: l("He proceeds to further scrutinize the log."));
+#: npc/008-2-6/alan.txt:220
+#, no-c-format
+msgid "He proceeds to further scrutinize the log."
+msgstr ""
+
+#. code: mesq l("He promised to make me some %s if I could provide him the fish.", getitemlink(SeafoodPlate));
+#: npc/008-2-16/yannika.txt:330
+#: npc/008-2-16/yannika.txt~:330
+#, no-c-format
+msgid "He promised to make me some %s if I could provide him the fish."
+msgstr ""
+
+#. code: l("He pulls a strangely curved knife out of a side pocket and holds it up to the light. The blade is partly transparent, and looks quite sharp.");
+#: npc/008-2-2/kfahr.txt:711
+#: npc/008-2-2/kfahr.txt~:711
+#, no-c-format
+msgid "He pulls a strangely curved knife out of a side pocket and holds it up to the light. The blade is partly transparent, and looks quite sharp."
+msgstr ""
+
+#. code: l("He pulls out a strangely curved knife with a yellow-whiteish blade that is almost transparent at the edge.");
+#: npc/008-2-2/kfahr.txt:395
+#: npc/008-2-2/kfahr.txt~:395
+#, no-c-format
+msgid "He pulls out a strangely curved knife with a yellow-whiteish blade that is almost transparent at the edge."
+msgstr ""
+
+#. code: l("He puts the knife back into his pocket.");
+#: npc/008-2-2/kfahr.txt:401
+#: npc/008-2-2/kfahr.txt~:401
+#, no-c-format
+msgid "He puts the knife back into his pocket."
+msgstr ""
+
+#. code: mesq l("He said he is going to climb the highest hill in Artis, which is not far from here.");
+#: npc/001-1/katja.txt:95
+#, no-c-format
+msgid "He said he is going to climb the highest hill in Artis, which is not far from here."
+msgstr ""
+
+#. code: l("He said that he would check why weird noises were coming from the manhole next to the house."),
+#: npc/001-2-11/mona.txt:46
+#, no-c-format
+msgid "He said that he would check why weird noises were coming from the manhole next to the house."
+msgstr ""
+
+#. code: mesc l("He seems to ignore you.");
+#: npc/001-3-2/henry.txt:340
+#: npc/001-3-2/henry.txt~:340
+#, no-c-format
+msgid "He seems to ignore you."
+msgstr ""
+
+#. code: l("He shrugs.");
+#: npc/008-2-2/kfahr.txt:489
+#: npc/008-2-2/kfahr.txt~:489
+#, no-c-format
+msgid "He shrugs."
+msgstr ""
+
+#. code: l("He suppresses a burp.");
+#: npc/008-2-2/kfahr.txt~:270
+#: npc/008-2-2/kfahr.txt:270
+#, no-c-format
+msgid "He suppresses a burp."
+msgstr ""
+
+#. code: l("He takes a deep sip.");
+#: npc/008-2-2/kfahr.txt~:234
+#: npc/008-2-2/kfahr.txt:234
+#, no-c-format
+msgid "He takes a deep sip."
+msgstr ""
+
+#. code: l("He takes another sip.");
+#: npc/008-1/hinnak.txt:206
+#, no-c-format
+msgid "He takes another sip."
+msgstr ""
+
+#. code: l("He teached me the %s recipe.", getitemname(.@recipe)),
+#: npc/008-2-24/chef.txt~:177
+#: npc/008-2-24/chef.txt:177
+#, no-c-format
+msgid "He teached me the %s recipe."
+msgstr ""
+
+#. code: switch (select(l("Yes he did."), l("He told me nothing about that.")))
+#: npc/000-2-3/elmo.txt:38
+#, no-c-format
+msgid "He told me nothing about that."
+msgstr ""
+
+#. code: l("He was heading north."));
+#: npc/008-1/old-woman.txt:69
+#, no-c-format
+msgid "He was heading north."
+msgstr ""
+
+#. code: l("He winks.");
+#: npc/008-2-2/kfahr.txt~:627
+#: npc/008-2-2/kfahr.txt:627
+#, no-c-format
+msgid "He winks."
+msgstr ""
+
+#. code: l("He's funny, it's not a problem."), -,
+#: npc/000-1/silvio.txt:48
+#, no-c-format
+msgid "He's funny, it's not a problem."
+msgstr ""
+
+#. code: l("He's holding a fishing rod, while gazing out at the sea.");
+#: npc/001-1/eugene.txt~:20
+#: npc/001-1/eugene.txt:20
+#, no-c-format
+msgid "He's holding a fishing rod, while gazing out at the sea."
+msgstr ""
+
+#. code: mesq l("He, however, used magic to improve his crops, and the Brotherhood got wind of that. Some stuff about transgenic or whatever.");
+#: npc/008-2-24/chef.txt~:139
+#: npc/008-2-24/chef.txt:139
+#, no-c-format
+msgid "He, however, used magic to improve his crops, and the Brotherhood got wind of that. Some stuff about \"transgenic\" or whatever."
+msgstr ""
+
+#. code: Name: "Headband"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Headband"
+msgstr ""
+
+#. code: mesq l("Hear me *hic* well, what ever, whatididever you will *hic* said ab... uhm... out what?! You saw there, the Legion of Aemil won't let it get public.");
+#: npc/000-2-0/billybons.txt:63
+#, no-c-format
+msgid "Hear me *hic* well, what ever, whatididever you will *hic* said ab... uhm... out what?! You saw there, the Legion of Aemil won't let it get public."
+msgstr ""
+
+#. code: l("Heard conversation"), 1;
+#: npc/functions/quest-debug/007-ShipQuests_Door.txt:16
+#, no-c-format
+msgid "Heard conversation"
+msgstr ""
+
+#. code: l("Hearing these words the Piou felt great joy,"),
+#: npc/001-2-6/books.txt~:25
+#: npc/001-2-6/books.txt:25
+#, no-c-format
+msgid "Hearing these words the Piou felt great joy,"
+msgstr ""
+
+#. code: Name: "Heart Glasses"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Heart Glasses"
+msgstr ""
+
+#. code: Name: "Heart Necklace"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Heart Necklace"
+msgstr ""
+
+#. code: Name: "Heart of Isis"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Heart of Isis"
+msgstr ""
+
+#. code: 020-2-9,36,23,0 script Heathin NPC_ANGUS_THE_SMITH,{
+#: npc/020-2-9/heathin.txt:7
+#, no-c-format
+msgid "Heathin"
+msgstr ""
+
+#. code: 001-2-36,32,36,0 script Hector#001-2-36 NPC_LUCAS,{
+#: npc/001-2-36/hector.txt~:29
+#: npc/001-2-36/hector.txt:29
+#, no-c-format
+msgid "Hector#001-2-36"
+msgstr ""
+
+#. code: mesq l("Heh, are you curious with the new world? I can make room for an extra Crew member, if ya catch my drift...");
+#: npc/marine/saluc.txt~:71
+#: npc/marine/saluc.txt:71
+#, no-c-format
+msgid "Heh, are you curious with the new world? I can make room for an extra \"Crew\" member, if ya catch my drift..."
+msgstr ""
+
+#. code: mesq col(l("*ahem*"), 9) + " " + l("Heh, did you saw me at the port? No?");
+#: npc/001-2-39/qanon.txt~:55
+#: npc/001-2-39/qanon.txt:55
+#, no-c-format
+msgid "Heh, did you saw me at the port? No?"
+msgstr ""
+
+#. code: mesq l("Heh... I hope you disposed of the file.");
+#: npc/001-3-2/henry.txt:120
+#: npc/001-3-2/henry.txt~:120
+#, no-c-format
+msgid "Heh... I hope you disposed of the file."
+msgstr ""
+
+#. code: mesq l("I hope that answers your question.") + " " + l("Hehe!");
+#: npc/000-1/astapolos.txt:111
+#, no-c-format
+msgid "Hehe!"
+msgstr ""
+
+#. code: mesq l("Hehe, hehe. Well, come back if you change your mind.");
+#. code: l("Hehe, hehe. Well, come back if you change your mind."
+#: npc/001-2-22/peter.txt:80
+#: npc/001-2-22/peter.txt:126
+#: npc/000-2-1/peter.txt:126
+#: npc/008-1-1/galimatia.txt:245
+#: npc/000-2-1/peter.txt:80
+#: npc/008-1-1/galimatia.txt~:245
+#, no-c-format
+msgid "Hehe, hehe. Well, come back if you change your mind."
+msgstr ""
+
+#. code: mesq lg("Hehe, no. But I'm sure a fox like you would love to meet a catch like me!", "Hehe, no. But I'm sure a noob like you would like to meet an idol like me.");
+#: npc/000-1/silvio.txt:21
+#, no-c-format
+msgid "Hehe, no. But I'm sure a fox like you would love to meet a catch like me!#0"
+msgstr ""
+
+#. code: mesq lg("Hehe, no. But I'm sure a fox like you would love to meet a catch like me!", "Hehe, no. But I'm sure a noob like you would like to meet an idol like me.");
+#: npc/000-1/silvio.txt:21
+#, no-c-format
+msgid "Hehe, no. But I'm sure a noob like you would like to meet an idol like me.#1"
+msgstr ""
+
+#. code: l("Hehe, sometimes he gets his head in the clouds, You should go ask him about that.");
+#: npc/000-2-3/elmo.txt:46
+#, no-c-format
+msgid "Hehe, sometimes he gets his head in the clouds, You should go ask him about that."
+msgstr ""
+
+#. code: mesq l("Hehe... Ok, I'm going to inform the capt'n up there.");
+#: npc/000-0-0/sailors.txt:54
+#, no-c-format
+msgid "Hehe... Ok, I'm going to inform the capt'n up there."
+msgstr ""
+
+#. code: mesq l("Hehehe, he is a bit nervous, please forgive him, it is not everyday we have a new member in the crew!");
+#: npc/000-2-3/nard.txt:56
+#: npc/000-2-3/nard.txt~:56
+#, no-c-format
+msgid "Hehehe, he is a bit nervous, please forgive him, it is not everyday we have a new member in the crew!"
+msgstr ""
+
+#. code: mesq l("Hehehe... All aboard!");
+#: npc/marine/saluc.txt~:94
+#: npc/marine/saluc.txt:45
+#: npc/marine/saluc.txt~:45
+#: npc/marine/saluc.txt:94
+#, no-c-format
+msgid "Hehehe... All aboard!"
+msgstr ""
+
+#. code: mesq l("Hehehe... I've heard Hurnscald is wonderful at this time of the year!");
+#: npc/001-3-2/smuggler.txt:35
+#: npc/001-3-2/smuggler.txt~:35
+#, no-c-format
+msgid "Hehehe... I've heard Hurnscald is wonderful at this time of the year!"
+msgstr ""
+
+#. code: mesq l("Hel... What?! Wait!");
+#: npc/000-1/tibbo.txt:30
+#, no-c-format
+msgid "Hel... What?! Wait!"
+msgstr ""
+
+#. code: mesq l("Hello %s.", strcharinfo(0));
+#: npc/008-1/rossy.txt:308
+#: npc/008-1/rossy.txt~:308
+#, no-c-format
+msgid "Hello %s."
+msgstr ""
+
+#. code: lg("Hello Sir.","Hello Miss."),
+#: npc/008-2-2/melania.txt:12
+#: npc/008-2-2/melania.txt~:12
+#, no-c-format
+msgid "Hello Miss.#1"
+msgstr ""
+
+#. code: lg("Hello Sir.","Hello Miss."),
+#: npc/008-2-2/melania.txt:12
+#: npc/008-2-2/melania.txt~:12
+#, no-c-format
+msgid "Hello Sir.#0"
+msgstr ""
+
+#. code: l("Hello Wanderer."),
+#: npc/012-2-4/morgan.txt:9
+#: npc/012-2-4/morgan.txt~:9
+#, no-c-format
+msgid "Hello Wanderer."
+msgstr ""
+
+#. code: mesq l("Hello again! Do you want me to exchange %d %s and %d GP for a %s?",
+#: npc/008-1-1/galimatia.txt:408
+#: npc/008-1-1/galimatia.txt~:408
+#, no-c-format
+msgid "Hello again! Do you want me to exchange %d %s and %d GP for a %s?"
+msgstr ""
+
+#. code: l("Hello again, ready to continue your lessons?")); break;
+#: npc/001-2-36/hector.txt:376
+#: npc/001-2-36/hector.txt~:376
+#, no-c-format
+msgid "Hello again, ready to continue your lessons?"
+msgstr ""
+
+#. code: mesq lg("Hello dear!");
+#: npc/000-2-0/julia.txt:271
+#: npc/001-2-21/julia.txt:11
+#, no-c-format
+msgid "Hello dear!#0"
+msgstr ""
+
+#. code: mesq lg("Hello dear!");
+#: npc/000-2-0/julia.txt:271
+#: npc/001-2-21/julia.txt:11
+#, no-c-format
+msgid "Hello dear!#1"
+msgstr ""
+
+#. code: npctalk3(l("Hello deary."));
+#. code: l("Hello deary."));
+#: npc/008-1/old-woman.txt:36
+#: npc/008-1/old-woman.txt:116
+#: npc/008-1/old-woman.txt:80
+#, no-c-format
+msgid "Hello deary."
+msgstr ""
+
+#. code: lg(l("Hello madam."), l("Hi Sir.")),
+#: npc/008-2-16/yannika.txt:74
+#: npc/008-2-16/yannika.txt:28
+#: npc/008-2-16/yannika.txt:96
+#: npc/008-2-16/yannika.txt:45
+#: npc/008-2-16/yannika.txt~:74
+#: npc/008-2-16/yannika.txt~:45
+#: npc/008-2-16/yannika.txt~:28
+#: npc/008-2-16/yannika.txt~:96
+#, no-c-format
+msgid "Hello madam."
+msgstr ""
+
+#. code: mesq l("Hello stranger, are you lost?");
+#: npc/008-3-0/clauquer.txt~:21
+#: npc/008-3-0/clauquer.txt:22
+#, no-c-format
+msgid "Hello stranger, are you lost?"
+msgstr ""
+
+#. code: l("Hello there!"),
+#: npc/008-1/jack.txt:270
+#, no-c-format
+msgid "Hello there!"
+msgstr ""
+
+#. code: mesq l("Hello there.");
+#: npc/008-2-4/olana.txt:189
+#: npc/008-2-4/olana.txt~:189
+#, no-c-format
+msgid "Hello there."
+msgstr ""
+
+#. code: mesq l("Hello there. I am David, head of alchemy in the magic academy.");
+#: npc/020-2-30/david.txt:9
+#: npc/020-2-30/david.txt~:9
+#, no-c-format
+msgid "Hello there. I am David, head of alchemy in the magic academy."
+msgstr ""
+
+#. code: l("Hello traveler, welcome to Hurnscald."),
+#: npc/008-1/milly.txt:50
+#, no-c-format
+msgid "Hello traveler, welcome to Hurnscald."
+msgstr ""
+
+#. code: mesq l("Hello yeye.");
+#: npc/000-1/couwan.txt:34
+#, no-c-format
+msgid "Hello yeye."
+msgstr ""
+
+#. code: l("Hello!"),
+#: npc/020-1/joelin.txt:9
+#: npc/008-1-1/hal.txt~:9
+#: npc/020-1/harper.txt~:9
+#: npc/008-1-1/hal.txt:9
+#: npc/020-1/joelin.txt~:9
+#: npc/020-1/harper.txt:9
+#, no-c-format
+msgid "Hello!"
+msgstr ""
+
+#. code: npctalk3(l("Hello, I am Macgowan, apprentice to Nicholas."));
+#: npc/008-2-8/macgowan.txt:8
+#, no-c-format
+msgid "Hello, I am Macgowan, apprentice to Nicholas."
+msgstr ""
+
+#. code: mesq l("Hello, a rowboat is already on the beach. You can use it.");
+#: npc/001-1/rowboathelper.txt:45
+#: npc/001-1/rowboathelper.txt~:45
+#, no-c-format
+msgid "Hello, a rowboat is already on the beach. You can use it."
+msgstr ""
+
+#. code: l("Hello, a rowboat is on his way to the beach. Please wait for a while for it to arrive.");
+#: npc/001-1/rowboathelper.txt:52
+#: npc/001-1/rowboathelper.txt~:52
+#, no-c-format
+msgid "Hello, a rowboat is on his way to the beach. Please wait for a while for it to arrive."
+msgstr ""
+
+#. code: mesq l("Hello, adventurer! I am Saluc the Golden Beard!");
+#: npc/marine/saluc.txt~:17
+#: npc/marine/saluc.txt:17
+#, no-c-format
+msgid "Hello, adventurer! I am Saluc the Golden Beard!"
+msgstr ""
+
+#. code: mesq l("Hello, adventurer! I am William D. and I am the captain of this frigate!");
+#: npc/marine/saluc.txt~:53
+#: npc/marine/saluc.txt:53
+#, no-c-format
+msgid "Hello, adventurer! I am William D. and I am the captain of this frigate!"
+msgstr ""
+
+#. code: l("Hello, can I help you?"));
+#: npc/008-2-14/doctor.txt:38
+#: npc/008-2-14/doctor.txt~:38
+#, no-c-format
+msgid "Hello, can I help you?"
+msgstr ""
+
+#. code: l("Hello, there!"),
+#: npc/008-2-8/nicholas.txt:8
+#, no-c-format
+msgid "Hello, there!"
+msgstr ""
+
+#. code: mesq l("Hello, wanderer.");
+#: npc/008-1/rossy.txt~:17
+#: npc/008-1/rossy.txt:17
+#, no-c-format
+msgid "Hello, wanderer."
+msgstr ""
+
+#. code: l("Hello, yes I have met him."),
+#: npc/008-1/milly.txt:58
+#, no-c-format
+msgid "Hello, yes I have met him."
+msgstr ""
+
+#. code: lg("Hello, young lady.", "Hello, young man.");
+#: npc/001-2-41/edouard.txt~:124
+#: npc/001-2-41/edouard.txt:123
+#, no-c-format
+msgid "Hello, young lady.#0"
+msgstr ""
+
+#. code: lg("Hello, young lady.", "Hello, young man.");
+#: npc/001-2-41/edouard.txt~:124
+#: npc/001-2-41/edouard.txt:123
+#, no-c-format
+msgid "Hello, young man.#1"
+msgstr ""
+
+#. code: mesq l("Hello.");
+#. code: l("Hello."),
+#. code: l("Hello.");
+#: npc/008-1-1/morcant.txt:9
+#: npc/001-1/sophialla.txt:12
+#: npc/008-1-1/galimatia.txt:207
+#: npc/008-2-17/angus.txt~:9
+#: npc/008-2-10/airlia.txt:9
+#: npc/001-1/sophialla.txt:18
+#: npc/001-1/sophialla.txt~:18
+#: npc/008-1-1/galimatia.txt~:207
+#: npc/008-1/4144.txt:22
+#: npc/008-2-17/angus.txt:9
+#: npc/008-2-24/troupe-leader.txt:95
+#: npc/001-1/sophialla.txt~:12
+#: npc/000-2-3/nard.txt~:42
+#: npc/008-1/hinnak.txt:278
+#: npc/000-2-3/nard.txt:42
+#: npc/008-2-10/airlia.txt~:9
+#: npc/008-1/banu.txt:9
+#: npc/008-1/banu.txt~:9
+#: npc/008-1-1/morcant.txt~:9
+#: npc/008-1/auldsbel.txt~:23
+#: npc/008-1/auldsbel.txt:23
+#, no-c-format
+msgid "Hello."
+msgstr ""
+
+#. code: l("Hello..."),
+#: npc/008-1/mikhail.txt:22
+#, no-c-format
+msgid "Hello..."
+msgstr ""
+
+#. code: l("Hello... Do I know you?"), -,
+#: npc/000-1/silvio.txt:15
+#, no-c-format
+msgid "Hello... Do I know you?"
+msgstr ""
+
+#. code: 989: Help for command %c%s:
+#: conf/messages.conf:791
+msgid "Help for command %c%s:"
+msgstr ""
+
+#. code: 1481: Help me out~ Please~ T_T
+#: conf/messages.conf:1586
+msgid "Help me out~ Please~ T_T"
+msgstr ""
+
+#. code: l("Help me!"), l("Hurry up!"),
+#: npc/001-2-2/moon.txt:21
+#, no-c-format
+msgid "Help me!"
+msgstr ""
+
+#. code: l("Helped Hinnak"), 3;
+#: npc/functions/quest-debug/050-HurnscaldQuests_Hinnak.txt~:20
+#: npc/functions/quest-debug/050-HurnscaldQuests_Hinnak.txt:20
+#, no-c-format
+msgid "Helped Hinnak"
+msgstr ""
+
+#. code: 001-3-2,24,51,0 script Henry#001-3-2 NPC_HENRY,{
+#: npc/001-3-2/henry.txt~:8
+#: npc/001-3-2/henry.txt:8
+#, no-c-format
+msgid "Henry#001-3-2"
+msgstr ""
+
+#. code: l("Her shop is on the west side of the city, between the Legion building and the library.");
+#: npc/001-1/enora.txt:47
+#: npc/001-1/enora.txt~:200
+#: npc/001-1/enora.txt~:47
+#: npc/001-1/enora.txt:200
+#, no-c-format
+msgid "Her shop is on the west side of the city, between the Legion building and the library."
+msgstr ""
+
+#. code: l("Her sword... I'm having some trouble finishing it."),
+#: npc/001-1/chelios.txt:18
+#, no-c-format
+msgid "Her sword... I'm having some trouble finishing it."
+msgstr ""
+
+#. code: 1296: Hercules %d-bit for %s
+#: conf/messages.conf:1319
+msgid "Hercules %d-bit for %s"
+msgstr ""
+
+#. code: switch (select(l("Here is another one."),
+#: npc/001-2-2/moon.txt:169
+#, no-c-format
+msgid "Here is another one."
+msgstr ""
+
+#. code: mesq l("Here is the storeroom, and... Hey! I don't need to answer you questions!!");
+#: npc/020-2-34/donutello.txt:138
+#: npc/020-2-34/donutello.txt~:138
+#, no-c-format
+msgid "Here is the storeroom, and... Hey! I don't need to answer you questions!!"
+msgstr ""
+
+#. code: mesq l("Here is your reward.");
+#: npc/001-2-2/moon.txt:54
+#, no-c-format
+msgid "Here is your reward."
+msgstr ""
+
+#. code: l("Here it is!"),
+#: npc/008-1-1/galimatia.txt~:299
+#: npc/008-1-1/galimatia.txt:299
+#, no-c-format
+msgid "Here it is!"
+msgstr ""
+
+#. code: l("Here it is, a fashionable @@.", getitemlink(ArtisTankTop, CamelCottonDye)),
+#: npc/001-2-0/resa.txt:30
+#, no-c-format
+msgid "Here it is, a fashionable @@."
+msgstr ""
+
+#. code: l("Here it is, clean like a whistle!");
+#: npc/001-2-12/oscar.txt:99
+#, no-c-format
+msgid "Here it is, clean like a whistle!"
+msgstr ""
+
+#. code: l("Here it is.")),
+#: npc/008-1/jack.txt:191
+#, no-c-format
+msgid "Here it is."
+msgstr ""
+
+#. code: mesq l("Here it is. Good luck carrying that thing.");
+#: npc/020-1/adrian.txt~:35
+#: npc/020-1/adrian.txt:33
+#, no-c-format
+msgid "Here it is. Good luck carrying that thing."
+msgstr ""
+
+#. code: l("Here take one! I have plenty of them."));
+#: npc/001-2-36/hector.txt~:151
+#: npc/001-2-36/hector.txt:151
+#, no-c-format
+msgid "Here take one! I have plenty of them."
+msgstr ""
+
+#. code: mesq l("Here they are.");
+#: npc/000-2-0/julia.txt:165
+#, no-c-format
+msgid "Here they are."
+msgstr ""
+
+#. code: l("Here we go again..."),
+#. code: l("Here we go again...");
+#: npc/020-2-34/donutello.txt~:44
+#: npc/020-2-34/donutello.txt:44
+#: npc/008-1-1/galimatia.txt~:328
+#: npc/008-1-1/galimatia.txt:271
+#: npc/008-1-1/galimatia.txt~:271
+#: npc/008-1-1/galimatia.txt:328
+#, no-c-format
+msgid "Here we go again..."
+msgstr ""
+
+#. code: rif(countitem(.drink_item) >= 1, l("Here you are.")),
+#: npc/008-1/hinnak.txt:172
+#, no-c-format
+msgid "Here you are."
+msgstr ""
+
+#. code: l("Here you go - have fun with it."));
+#: npc/008-2-6/alan.txt:163
+#, no-c-format
+msgid "Here you go - have fun with it."
+msgstr ""
+
+#. code: mesq lg("Here you go, darling.");
+#: npc/012-2-2/sorfina.txt~:96
+#, no-c-format
+msgid "Here you go, darling.#0"
+msgstr ""
+
+#. code: mesq lg("Here you go, darling.");
+#: npc/012-2-2/sorfina.txt~:96
+#, no-c-format
+msgid "Here you go, darling.#1"
+msgstr ""
+
+#. code: mesq l("Here you go, everything is fixed.");
+#: npc/000-2-0/julia.txt:132
+#: npc/001-2-21/julia.txt:109
+#, no-c-format
+msgid "Here you go, everything is fixed."
+msgstr ""
+
+#. code: mesq lg("Here you go, miss!", "Here you go, mister!");
+#: npc/008-3-0/juliet.txt:608
+#: npc/008-3-0/juliet.txt~:609
+#, no-c-format
+msgid "Here you go, miss!#0"
+msgstr ""
+
+#. code: mesq lg("Here you go, miss!", "Here you go, mister!");
+#: npc/008-3-0/juliet.txt:608
+#: npc/008-3-0/juliet.txt~:609
+#, no-c-format
+msgid "Here you go, mister!#1"
+msgstr ""
+
+#. code: mesq l("Here you go.");
+#: npc/001-1/trees.txt:79
+#, no-c-format
+msgid "Here you go."
+msgstr ""
+
+#. code: mesq l("Here you go. A pleasure doing business with you.");
+#: npc/020-2-20/riskim.txt:67
+#: npc/020-2-20/riskim.txt~:67
+#, no-c-format
+msgid "Here you go. A pleasure doing business with you."
+msgstr ""
+
+#. code: mesq l("Good job!") + " " + l("Here's your reward!");
+#: npc/000-2-1/peter.txt:266
+#: npc/001-2-22/peter.txt:266
+#, no-c-format
+msgid "Here's your reward!"
+msgstr ""
+
+#. code: mesq l("Here, I'll now teach you the %s recipe. Don't share it with anyone, and good luck cooking one for Yannika! Yoo-hoo!");
+#. code: mesq l("Here, I'll now teach you the %s recipe. Don't share it with anyone, and good luck cooking one for Yannika! Yoo-hoo!", getitemlink(SeafoodPlate));
+#: npc/008-2-24/chef.txt~:259
+#: npc/008-2-24/chef.txt:259
+#, no-c-format
+msgid "Here, I'll now teach you the %s recipe. Don't share it with anyone, and good luck cooking one for Yannika! Yoo-hoo!"
+msgstr ""
+
+#. code: l("Here, have a beer!"),
+#: npc/008-2-2/kfahr.txt~:131
+#: npc/008-2-2/kfahr.txt:131
+#, no-c-format
+msgid "Here, have a beer!"
+msgstr ""
+
+#. code: l("Here, have some %s as reward.",
+#: npc/008-2-4/bernard.txt:132
+#, no-c-format
+msgid "Here, have some %s as reward."
+msgstr ""
+
+#. code: l("Here, have some %s for your troubles.",
+#: npc/008-2-4/bernard.txt:88
+#, no-c-format
+msgid "Here, have some %s for your troubles."
+msgstr ""
+
+#. code: l("Here, let me heal you."));
+#: npc/008-2-12/nurse.txt~:56
+#: npc/008-2-12/nurse.txt:56
+#, no-c-format
+msgid "Here, let me heal you."
+msgstr ""
+
+#. code: rif(countitem(.req_item) >= 1, l("Here, take a look!")),
+#: npc/008-2-6/alan.txt:174
+#, no-c-format
+msgid "Here, take a look!"
+msgstr ""
+
+#. code: rif(countitem(Plushroom) >= .@plush_count, lg("Here, take as many as you need, I have plenty!")),
+#: npc/001-1/rumly.txt:142
+#, no-c-format
+msgid "Here, take as many as you need, I have plenty!#0"
+msgstr ""
+
+#. code: rif(countitem(Plushroom) >= .@plush_count, lg("Here, take as many as you need, I have plenty!")),
+#: npc/001-1/rumly.txt:142
+#, no-c-format
+msgid "Here, take as many as you need, I have plenty!#1"
+msgstr ""
+
+#. code: mesq l("Here, take this key, it opens all the doors on this ship.");
+#: npc/000-2-3/nard.txt:103
+#: npc/000-2-3/nard.txt~:103
+#, no-c-format
+msgid "Here, take this key, it opens all the doors on this ship."
+msgstr ""
+
+#. code: l("Here, talk to my hand.");
+#: npc/020-1/jossy.txt:11
+#: npc/020-1/jossy.txt~:11
+#, no-c-format
+msgid "Here, talk to my hand."
+msgstr ""
+
+#. code: mesq l("Here. But you probably won't be coming here to eat all the time, so I will teach you a salad recipe.");
+#: npc/020-1/hocus.txt:28
+#: npc/020-1/hocus.txt~:28
+#, no-c-format
+msgid "Here. But you probably won't be coming here to eat all the time, so I will teach you a salad recipe."
+msgstr ""
+
+#. code: l("Hero of Tulimshar?"),
+#: npc/008-2-2/kfahr.txt:128
+#: npc/008-2-2/kfahr.txt~:128
+#, no-c-format
+msgid "Hero of Tulimshar?"
+msgstr ""
+
+#. code: 020-2-10,45,27,0 script Hetchel NPC_HETCHEL,{
+#: npc/020-2-10/hetchel.txt~:7
+#: npc/020-2-10/hetchel.txt:7
+#, no-c-format
+msgid "Hetchel"
+msgstr ""
+
+#. code: mesq l("Hey");
+#: npc/001-1/katja.txt:32
+#, no-c-format
+msgid "Hey"
+msgstr ""
+
+#. code: mesq l("Hey %s!", strcharinfo(0));
+#: npc/008-1/rossy.txt~:74
+#: npc/008-1/rossy.txt:74
+#, no-c-format
+msgid "Hey %s!"
+msgstr ""
+
+#. code: l("Hey @@!", strcharinfo(0)),
+#: npc/001-1/enora.txt:373
+#: npc/001-1/enora.txt~:373
+#, no-c-format
+msgid "Hey @@!"
+msgstr ""
+
+#. code: mesq lg("Hey Frenchy!");
+#: npc/000-0/sailors.txt:32
+#: npc/000-0/sailors.txt~:32
+#, no-c-format
+msgid "Hey Frenchy!#0"
+msgstr ""
+
+#. code: mesq lg("Hey Frenchy!");
+#: npc/000-0/sailors.txt:32
+#: npc/000-0/sailors.txt~:32
+#, no-c-format
+msgid "Hey Frenchy!#1"
+msgstr ""
+
+#. code: mesq l("Hey Maxe, it's @@!", strcharinfo(0));
+#: npc/000-1/sapartan.txt:9
+#, no-c-format
+msgid "Hey Maxe, it's @@!"
+msgstr ""
+
+#. code: mesq l("Hey Silvio, it's your turn to carry the package, go!");
+#: npc/000-1/silvio.txt:87
+#, no-c-format
+msgid "Hey Silvio, it's your turn to carry the package, go!"
+msgstr ""
+
+#. code: l("Hey adventurer!"),
+#: npc/012-1/ayasha.txt~:9
+#: npc/012-1/ayasha.txt:9
+#, no-c-format
+msgid "Hey adventurer!"
+msgstr ""
+
+#. code: mesq l("Hey dude, we actually have a pretty cool pirate ship near Artis.");
+#: npc/001-3-2/smuggler.txt:11
+#, no-c-format
+msgid "Hey dude, we actually have a pretty cool pirate ship near Artis."
+msgstr ""
+
+#. code: mesq l("Hey dude, we actually have a pretty cool ship near Artis.");
+#: npc/001-3-2/smuggler.txt~:11
+#, no-c-format
+msgid "Hey dude, we actually have a pretty cool ship near Artis."
+msgstr ""
+
+#. code: case 3: npctalk3(l("Hey lazy bum! Attack the dummies")); end;
+#: npc/001-2-36/hector.txt~:339
+#: npc/001-2-36/hector.txt:339
+#, no-c-format
+msgid "Hey lazy bum! Attack the dummies"
+msgstr ""
+
+#. code: select(l("Hey there, are you Bobo, Katja's brother?"));
+#: npc/001-1/trees.txt:59
+#, no-c-format
+msgid "Hey there, are you Bobo, Katja's brother?"
+msgstr ""
+
+#. code: mesq l("Hey there, shady fella. Whaddaya want in Candor shores?");
+#: npc/012-1/tiki.txt~:11
+#: npc/012-1/tiki.txt:11
+#, no-c-format
+msgid "Hey there, shady fella. Whaddaya want in Candor shores?"
+msgstr ""
+
+#. code: l("Hey there... Why are you crying? Are you hurt?"),
+#: npc/008-1/rossy.txt:100
+#: npc/008-1/rossy.txt~:100
+#, no-c-format
+msgid "Hey there... Why are you crying? Are you hurt?"
+msgstr ""
+
+#. code: mesq l("Hey you!");
+#. code: l("Hey you!");
+#: npc/000-1/tarlan.txt:15
+#: npc/001-2-11/mona.txt:25
+#, no-c-format
+msgid "Hey you!"
+msgstr ""
+
+#. code: mesq l("Hey you! Can you hear us? Are you okay?");
+#: npc/000-0/sailors.txt~:49
+#: npc/000-0/sailors.txt:49
+#, no-c-format
+msgid "Hey you! Can you hear us? Are you okay?"
+msgstr ""
+
+#. code: l("Hey you, do you have any @@s?", getitemlink(Plushroom));
+#: npc/001-1/rumly.txt:23
+#, no-c-format
+msgid "Hey you, do you have any @@s?"
+msgstr ""
+
+#. code: l("Hey you, sorry for leaving your room so quickly. I needed to speak with the captain about the food reserves. You know, now that we have a new mouth to feed, we need to check what we have."),
+#: npc/000-2-3/elmo.txt:29
+#, no-c-format
+msgid "Hey you, sorry for leaving your room so quickly. I needed to speak with the captain about the food reserves. You know, now that we have a new mouth to feed, we need to check what we have."
+msgstr ""
+
+#. code: mesq l("Hey!");
+#: npc/000-1/silvio.txt:9
+#, no-c-format
+msgid "Hey!"
+msgstr ""
+
+#. code: mesq lg("Hey! Adventurer! Are you enjoying your life on Aemil?");
+#: npc/001-1/cookiemaster.txt:19
+#, no-c-format
+msgid "Hey! Adventurer! Are you enjoying your life on Aemil?#0"
+msgstr ""
+
+#. code: mesq lg("Hey! Adventurer! Are you enjoying your life on Aemil?");
+#: npc/001-1/cookiemaster.txt:19
+#, no-c-format
+msgid "Hey! Adventurer! Are you enjoying your life on Aemil?#1"
+msgstr ""
+
+#. code: mesq l("Hey! Be careful. You can't stay in this basement for so long, you're going to get sick. Come outside and take a break, maybe you can try again later.");
+#: npc/001-2-22/peter.txt:250
+#: npc/000-2-1/peter.txt:250
+#, no-c-format
+msgid "Hey! Be careful. You can't stay in this basement for so long, you're going to get sick. Come outside and take a break, maybe you can try again later."
+msgstr ""
+
+#. code: npctalk3(l("Hey! No weapons allowed this round!"));
+#: npc/001-2-36/hector.txt~:128
+#: npc/001-2-36/hector.txt:128
+#, no-c-format
+msgid "Hey! No weapons allowed this round!"
+msgstr ""
+
+#. code: l("Hey! Stop breaking my stuff!"));
+#: npc/008-2-6/alan.txt:237
+#, no-c-format
+msgid "Hey! Stop breaking my stuff!"
+msgstr ""
+
+#. code: mesq l("Hey! There's a reward for you in the box next to me!");
+#: npc/000-2-3/nard.txt:333
+#: npc/000-2-3/nard.txt~:333
+#, no-c-format
+msgid "Hey! There's a reward for you in the box next to me!"
+msgstr ""
+
+#. code: npctalk3(l("Hey! Use your bow!"));
+#: npc/001-2-36/hector.txt:121
+#: npc/001-2-36/hector.txt~:121
+#, no-c-format
+msgid "Hey! Use your bow!"
+msgstr ""
+
+#. code: npctalk3(l("Hey! Use your sword!"));
+#: npc/001-2-36/hector.txt:114
+#: npc/001-2-36/hector.txt~:114
+#, no-c-format
+msgid "Hey! Use your sword!"
+msgstr ""
+
+#. code: l("Hey! You must be @@.", strcharinfo(0)),
+#: npc/001-1/enora.txt:364
+#: npc/001-1/enora.txt~:364
+#, no-c-format
+msgid "Hey! You must be @@."
+msgstr ""
+
+#. code: mesc l("Hey, I am flopped. Do you want to gamble?");
+#: npc/functions/casino.txt:145
+#: npc/functions/casino.txt~:145
+#, no-c-format
+msgid "Hey, I am flopped. Do you want to gamble?"
+msgstr ""
+
+#. code: mesq l("Hey, I can teach the %s recipe. However...", getitemlink(Donut));
+#: npc/020-2-34/donutello.txt~:40
+#: npc/020-2-34/donutello.txt:40
+#, no-c-format
+msgid "Hey, I can teach the %s recipe. However..."
+msgstr ""
+
+#. code: rif(countitem(Blueberries), l("Hey, I have some in my backpack!")),
+#: npc/008-1/rossy.txt~:148
+#: npc/008-1/rossy.txt:148
+#, no-c-format
+msgid "Hey, I have some in my backpack!"
+msgstr ""
+
+#. code: l("Hey, I remember you, we were on the same boat, you are the castaway.");
+#: npc/001-1/fexil.txt:53
+#, no-c-format
+msgid "Hey, I remember you, we were on the same boat, you are the castaway."
+msgstr ""
+
+#. code: mesq l("Hey, I'm not a Keebler Elvis! You won't have another one by stalking me like that!");
+#: npc/001-1/cookiemaster.txt:215
+#, no-c-format
+msgid "Hey, I'm not a Keebler Elvis! You won't have another one by stalking me like that!"
+msgstr ""
+
+#. code: mesq l("Hey, anyone there?");
+#: npc/001-1/rowboathelper.txt:16
+#: npc/001-1/rowboathelper.txt~:16
+#, no-c-format
+msgid "Hey, anyone there?"
+msgstr ""
+
+#. code: l("Hey, check out my brand new fishing rod. I bought it just today."),
+#: npc/001-1/eugene.txt~:28
+#: npc/001-1/eugene.txt:28
+#, no-c-format
+msgid "Hey, check out my brand new fishing rod. I bought it just today."
+msgstr ""
+
+#. code: mesq l("Hey, could yeye please take my box of fish to Gugli?");
+#: npc/000-1/couwan.txt:56
+#, no-c-format
+msgid "Hey, could yeye please take my box of fish to Gugli?"
+msgstr ""
+
+#. code: l("Hey, do you mind if I use your equipment?"),
+#: npc/012-2-5/toichi.txt~:24
+#: npc/012-2-5/toichi.txt:24
+#, no-c-format
+msgid "Hey, do you mind if I use your equipment?"
+msgstr ""
+
+#. code: mesq l("Hey, don't worry about him, it's one of the first days in a long time that we can just chill out.");
+#: npc/000-1/silvio.txt:41
+#, no-c-format
+msgid "Hey, don't worry about him, it's one of the first days in a long time that we can just chill out."
+msgstr ""
+
+#. code: mesq lg("Hey, girl!", "Hey, man!");
+#: npc/001-2-22/peter.txt:68
+#: npc/000-2-1/peter.txt:68
+#, no-c-format
+msgid "Hey, girl!#0"
+msgstr ""
+
+#. code: mesq l("Hey, how was the...");
+#: npc/001-1/cookiemaster.txt:225
+#, no-c-format
+msgid "Hey, how was the..."
+msgstr ""
+
+#. code: mesq lg("Hey, girl!", "Hey, man!");
+#: npc/001-2-22/peter.txt:68
+#: npc/000-2-1/peter.txt:68
+#, no-c-format
+msgid "Hey, man!#1"
+msgstr ""
+
+#. code: mesq l("Hey, psst! You're not a sailor, right?");
+#: npc/000-2-1/alige.txt:63
+#: npc/001-2-22/alige.txt:63
+#, no-c-format
+msgid "Hey, psst! You're not a sailor, right?"
+msgstr ""
+
+#. code: mesq l("Hey, that is nice of you to come back. I was thinking about giving a basket full of %s to my mother, to make her happy, you know.", getitemlink(Blueberries));
+#: npc/008-1/rossy.txt~:140
+#: npc/008-1/rossy.txt:140
+#, no-c-format
+msgid "Hey, that is nice of you to come back. I was thinking about giving a basket full of %s to my mother, to make her happy, you know."
+msgstr ""
+
+#. code: mesq l("Hey, you should go kill some things to get stronger first.");
+#: npc/functions/daily.txt:73
+#: npc/functions/daily.txt~:73
+#, no-c-format
+msgid "Hey, you should go kill some things to get stronger first."
+msgstr ""
+
+#. code: l("Hey, you!"),
+#: npc/020-1/bodyguard.txt:8
+#: npc/020-1/mahoud.txt:9
+#: npc/020-1/bodyguard.txt~:8
+#: npc/020-1/mahoud.txt~:9
+#, no-c-format
+msgid "Hey, you!"
+msgstr ""
+
+#. code: mesq l("Hey, you! Don't you want to clean the storage room for me?");
+#: npc/012-1/zegas.txt~:15
+#: npc/012-1/zegas.txt:15
+#, no-c-format
+msgid "Hey, you! Don't you want to clean the storage room for me?"
+msgstr ""
+
+#. code: l("Hey."),
+#. code: mesq l("Hey.");
+#: npc/008-2-13/lena.txt~:9
+#: npc/000-1/gulukan.txt:79
+#: npc/functions/sailordialogue.txt:16
+#: npc/008-2-13/lena.txt:9
+#, no-c-format
+msgid "Hey."
+msgstr ""
+
+#. code: l("Hey. I did nothing, I swear."),
+#: npc/012-1/hasan.txt:9
+#: npc/012-1/hasan.txt~:9
+#, no-c-format
+msgid "Hey. I did nothing, I swear."
+msgstr ""
+
+#. code: mesq l("Hey. ppst. I have something important to tell you.");
+#: npc/001-1/sophialla.txt~:73
+#: npc/001-1/sophialla.txt:73
+#, no-c-format
+msgid "Hey. ppst. I have something important to tell you."
+msgstr ""
+
+#. code: npctalkonce(l("Heya!"));
+#: npc/functions/hello.txt:11
+#, no-c-format
+msgid "Heya!"
+msgstr ""
+
+#. code: mesq l("Heya. I am Crane, Snarfle's apprentice.");
+#: npc/008-1/crane.txt:10
+#: npc/008-1/crane.txt~:10
+#, no-c-format
+msgid "Heya. I am Crane, Snarfle's apprentice."
+msgstr ""
+
+#. code: mesq lg("Hi @@, I heard the captain sent you down here, uh?", "Hi @@, I heard the captain sent you down here, uh?", strcharinfo(0));
+#: npc/000-1/gugli.txt:48
+#, no-c-format
+msgid "Hi @@, I heard the captain sent you down here, uh?#0"
+msgstr ""
+
+#. code: mesq lg("Hi @@, I heard the captain sent you down here, uh?", "Hi @@, I heard the captain sent you down here, uh?", strcharinfo(0));
+#: npc/000-1/gugli.txt:48
+#, no-c-format
+msgid "Hi @@, I heard the captain sent you down here, uh?#1"
+msgstr ""
+
+#. code: mesq l("Hi @@.", strcharinfo(0));
+#: npc/000-2-3/nard.txt~:167
+#: npc/000-2-3/nard.txt:167
+#, no-c-format
+msgid "Hi @@."
+msgstr ""
+
+#. code: lg(l("Hello madam."), l("Hi Sir.")),
+#. code: l("Hi Sir."),
+#: npc/008-2-6/donald.txt~:9
+#: npc/008-2-16/yannika.txt:74
+#: npc/008-2-16/yannika.txt:28
+#: npc/008-2-16/yannika.txt:96
+#: npc/008-2-6/donald.txt:9
+#: npc/008-2-16/yannika.txt:45
+#: npc/008-2-16/yannika.txt~:74
+#: npc/008-2-16/yannika.txt~:45
+#: npc/008-2-16/yannika.txt~:28
+#: npc/008-2-16/yannika.txt~:96
+#, no-c-format
+msgid "Hi Sir."
+msgstr ""
+
+#. code: lg("Hi customer! What do you want today?");
+#: npc/001-2-27/kaylo.txt:8
+#: npc/001-2-27/lydon.txt:8
+#, no-c-format
+msgid "Hi customer! What do you want today?#0"
+msgstr ""
+
+#. code: lg("Hi customer! What do you want today?");
+#: npc/001-2-27/kaylo.txt:8
+#: npc/001-2-27/lydon.txt:8
+#, no-c-format
+msgid "Hi customer! What do you want today?#1"
+msgstr ""
+
+#. code: l("Hi there, need something?"));
+#: npc/008-1/old-man.txt:31
+#, no-c-format
+msgid "Hi there, need something?"
+msgstr ""
+
+#. code: l("Hi there."),
+#: npc/020-1/sander.txt:9
+#: npc/020-2-18/inya.txt:9
+#: npc/020-2-5/filipa.txt:9
+#: npc/020-2-9/heathin.txt:9
+#: npc/020-2-20/riskim.txt~:11
+#: npc/020-2-20/drabur.txt:12
+#: npc/020-1/sander.txt~:9
+#: npc/020-1/anwar.txt~:9
+#: npc/020-2-20/riskim.txt:11
+#: npc/020-1/inar.txt~:9
+#: npc/020-1/nickos.txt~:9
+#: npc/020-1/malivox.txt:9
+#: npc/020-2-5/dausen.txt~:9
+#: npc/020-1/malivox.txt~:9
+#: npc/020-2-5/filipa.txt~:9
+#: npc/020-1/adrian.txt~:12
+#: npc/020-1/neko.txt:9
+#: npc/020-1/inar.txt:9
+#: npc/020-2-9/jhedia.txt:9
+#: npc/020-1/nickos.txt:9
+#: npc/008-2-17/caul.txt~:9
+#: npc/020-1/adrian.txt:12
+#: npc/020-1/anwar.txt:9
+#: npc/020-1/popaul.txt~:9
+#: npc/008-2-32/thamas.txt:9
+#: npc/008-2-32/thamas.txt~:9
+#: npc/020-2-20/drabur.txt~:12
+#: npc/020-2-7/manoli.txt:9
+#: npc/020-1/noke.txt:9
+#: npc/020-2-7/manoli.txt~:9
+#: npc/020-1/cyndala.txt:9
+#: npc/012-2-5/toichi.txt~:10
+#: npc/020-1/popaul.txt:9
+#: npc/020-2-9/jhedia.txt~:9
+#: npc/020-1/cyndala.txt~:9
+#: npc/020-2-18/inya.txt~:9
+#: npc/020-1/itka.txt~:9
+#: npc/012-2-5/toichi.txt:10
+#: npc/020-1/philip.txt:9
+#: npc/020-1/philip.txt~:9
+#: npc/020-1/noke.txt~:9
+#: npc/020-1/neko.txt~:9
+#: npc/020-1/itka.txt:9
+#: npc/008-2-17/caul.txt:9
+#, no-c-format
+msgid "Hi there."
+msgstr ""
+
+#. code: l("Hi there. I am Hetchel, I weave fine textiles."),
+#: npc/020-2-10/hetchel.txt:9
+#: npc/020-2-10/hetchel.txt~:9
+#, no-c-format
+msgid "Hi there. I am Hetchel, I weave fine textiles."
+msgstr ""
+
+#. code: l("Hi there. I am lieutenant Dausen."),
+#: npc/020-2-5/dausen.txt:9
+#, no-c-format
+msgid "Hi there. I am lieutenant Dausen."
+msgstr ""
+
+#. code: l("Hi!"),
+#: npc/020-1/eomie.txt~:9
+#: npc/008-1-1/soldiers.txt:9
+#: npc/020-2-26/receptionist.txt~:9
+#: npc/020-1/pusco.txt:9
+#: npc/020-2-3/inac.txt:9
+#: npc/020-2-28/pauline.txt~:9
+#: npc/008-2-1/generalstore.txt:9
+#: npc/008-2-0/celestia.txt:9
+#: npc/020-1/pusco.txt~:9
+#: npc/008-1-1/soldiers.txt~:9
+#: npc/020-1/hocus.txt:10
+#: npc/020-2-26/receptionist.txt:9
+#: npc/020-1/ekinu.txt:9
+#: npc/008-1-1/soldiers.txt:21
+#: npc/008-2-20/valia.txt~:9
+#: npc/020-1/hocus.txt~:10
+#: npc/020-1/martha.txt~:9
+#: npc/020-2-28/pauline.txt:9
+#: npc/020-1/budifis.txt:9
+#: npc/020-1/tindris.txt:9
+#: npc/020-1/jossy.txt~:9
+#: npc/020-1/vaspina.txt:9
+#: npc/020-1/marikel.txt:9
+#: npc/008-2-1/generalstore.txt~:9
+#: npc/020-1/tindris.txt~:22
+#: npc/020-1/martha.txt:9
+#: npc/008-2-2/barron.txt:9
+#: npc/008-1-1/soldiers.txt~:21
+#: npc/020-1/vaspina.txt~:9
+#: npc/020-1/marikel.txt~:9
+#: npc/020-1/eomie.txt:9
+#: npc/020-1/ekinu.txt~:9
+#: npc/020-1/tindris.txt:22
+#: npc/008-2-0/celestia.txt~:9
+#: npc/020-2-3/inac.txt~:9
+#: npc/008-2-20/valia.txt:9
+#: npc/020-1/budifis.txt~:9
+#: npc/020-1/jossy.txt:9
+#: npc/020-1/tindris.txt~:9
+#, no-c-format
+msgid "Hi!"
+msgstr ""
+
+#. code: mesq l("Hi! I can finally see you under the sunlight!");
+#: npc/000-1/lean.txt:17
+#, no-c-format
+msgid "Hi! I can finally see you under the sunlight!"
+msgstr ""
+
+#. code: l("Hi! No, I haven't seen him yet."),
+#: npc/008-1/milly.txt:55
+#, no-c-format
+msgid "Hi! No, I haven't seen him yet."
+msgstr ""
+
+#. code: l("Hi, I am Simon."),
+#: npc/008-2-7/simon.txt:9
+#: npc/008-2-7/simon.txt~:9
+#, no-c-format
+msgid "Hi, I am Simon."
+msgstr ""
+
+#. code: l("Hi, Rossy asked me to give you this. She says it is a gift from both her and Juliet.");
+#: npc/008-2-4/olana.txt:193
+#: npc/008-2-4/olana.txt~:193
+#, no-c-format
+msgid "Hi, Rossy asked me to give you this. She says it is a gift from both her and Juliet."
+msgstr ""
+
+#. code: l("Hi, can I help you at all?"));
+#: npc/008-2-18/malik.txt:32
+#, no-c-format
+msgid "Hi, can I help you at all?"
+msgstr ""
+
+#. code: l("Hi, can I help you somehow?");
+#: npc/001-2-2/moon.txt:101
+#, no-c-format
+msgid "Hi, can I help you somehow?"
+msgstr ""
+
+#. code: mesq l("Hi, how is it going?");
+#: npc/001-1/katja.txt:40
+#, no-c-format
+msgid "Hi, how is it going?"
+msgstr ""
+
+#. code: l("Hi, my name is Blossom."),
+#: npc/008-1/blossom.txt~:9
+#: npc/008-1/blossom.txt:9
+#, no-c-format
+msgid "Hi, my name is Blossom."
+msgstr ""
+
+#. code: mesq l("Hi, my name is Moon. This morning I went for a walk on the beach.");
+#: npc/001-2-2/moon.txt:106
+#, no-c-format
+msgid "Hi, my name is Moon. This morning I went for a walk on the beach."
+msgstr ""
+
+#. code: l("Hi, my name is Oscar."),
+#: npc/008-1/oscar.txt:9
+#: npc/008-1/oscar.txt~:9
+#, no-c-format
+msgid "Hi, my name is Oscar."
+msgstr ""
+
+#. code: mesq l("Hi, nice to see you!");
+#: npc/000-2-0/julia.txt:285
+#, no-c-format
+msgid "Hi, nice to see you!"
+msgstr ""
+
+#. code: mesq l("Hi, sweetie! Want a fresh beer for 90 Florin?");
+#: npc/008-2-2/melinda.txt:37
+#, no-c-format
+msgid "Hi, sweetie! Want a fresh beer for 90 Florin?"
+msgstr ""
+
+#. code: lg("Hi, what do you want kiddo?");
+#: npc/001-2-27/don.txt:62
+#, no-c-format
+msgid "Hi, what do you want kiddo?#0"
+msgstr ""
+
+#. code: lg("Hi, what do you want kiddo?");
+#: npc/001-2-27/don.txt:62
+#, no-c-format
+msgid "Hi, what do you want kiddo?#1"
+msgstr ""
+
+#. code: npctalkonce(l("Hi."));
+#. code: l("Hi.");
+#. code: mesq l("Hi.");
+#: npc/functions/hello.txt:14
+#: npc/008-1/4144.txt:17
+#: npc/001-2-4/terry.txt:8
+#, no-c-format
+msgid "Hi."
+msgstr ""
+
+#. code: mesq l("Hi. I am Trozz, and I am the chief of legion training in Artis.");
+#: npc/001-2-40/trozz.txt:10
+#, no-c-format
+msgid "Hi. I am Trozz, and I am the chief of legion training in Artis."
+msgstr ""
+
+#. code: mesn "Hidden Person";
+#: npc/001-2-22/alige.txt:62
+#: npc/000-2-1/alige.txt:80
+#: npc/000-2-1/alige.txt:62
+#: npc/001-2-22/alige.txt:80
+#, no-c-format
+msgid "Hidden Person"
+msgstr ""
+
+#. code: l("Hide the file below the pots"),
+#: npc/001-2-43/core.txt~:47
+#: npc/001-2-43/core.txt:47
+#, no-c-format
+msgid "Hide the file below the pots"
+msgstr ""
+
+#. code: 579: High Acolyte
+#: conf/messages.conf:549
+msgid "High Acolyte"
+msgstr ""
+
+#. code: 578: High Archer
+#: conf/messages.conf:548
+msgid "High Archer"
+msgstr ""
+
+#. code: 577: High Magician
+#: conf/messages.conf:547
+msgid "High Magician"
+msgstr ""
+
+#. code: 580: High Merchant
+#: conf/messages.conf:550
+msgid "High Merchant"
+msgstr ""
+
+#. code: 575: High Novice
+#: conf/messages.conf:545
+msgid "High Novice"
+msgstr ""
+
+#. code: 583: High Priest
+#: conf/messages.conf:553
+msgid "High Priest"
+msgstr ""
+
+#. code: 576: High Swordsman
+#: conf/messages.conf:546
+msgid "High Swordsman"
+msgstr ""
+
+#. code: 581: High Thief
+#: conf/messages.conf:551
+msgid "High Thief"
+msgstr ""
+
+#. code: 584: High Wizard
+#: conf/messages.conf:554
+msgid "High Wizard"
+msgstr ""
+
+#. code: l("Highest hill in Artis you say? Sounds dangerous, I might fall off.")))
+#: npc/001-1/katja.txt:105
+#, no-c-format
+msgid "Highest hill in Artis you say? Sounds dangerous, I might fall off."
+msgstr ""
+
+#. code: npctalkonce l("Hill & Cliff");
+#: npc/001-1/sign.txt:148
+#, no-c-format
+msgid "Hill & Cliff"
+msgstr ""
+
+#. code: l("Hinnak asked for help"), 2,
+#: npc/functions/quest-debug/050-HurnscaldQuests_Hinnak.txt~:19
+#: npc/functions/quest-debug/050-HurnscaldQuests_Hinnak.txt:19
+#, no-c-format
+msgid "Hinnak asked for help"
+msgstr ""
+
+#. code: l("Hinnak wasted all my good kitchen knives trying to get rid of his accursed Pinkies.");
+#: npc/008-2-16/yannika.txt~:77
+#: npc/008-2-16/yannika.txt:77
+#, no-c-format
+msgid "Hinnak wasted all my good kitchen knives trying to get rid of his accursed Pinkies."
+msgstr ""
+
+#. code: 008-1,270,74,0 script Hinnak#008-1 NPC_HINNAK,{
+#: npc/008-1/hinnak.txt:13
+#, no-c-format
+msgid "Hinnak#008-1"
+msgstr ""
+
+#. code: npctalkonce l("Hint: Talk to the chair.");
+#: npc/001-2-41/edouard.txt~:91
+#, no-c-format
+msgid "Hint: Talk to the chair."
+msgstr ""
+
+#. code: l("His eyes grow wide");
+#: npc/008-1/mikhail.txt:26
+#, no-c-format
+msgid "His eyes grow wide"
+msgstr ""
+
+#. code: message strcharinfo(0), l("Hm, it seems another player is trying to catch the piou, I shouldn't interfere.");
+#: npc/001-1/flyingpiou.txt:44
+#, no-c-format
+msgid "Hm, it seems another player is trying to catch the piou, I shouldn't interfere."
+msgstr ""
+
+#. code: mesq l("Hm, not really...");
+#: npc/020-1/hocus.txt:36
+#: npc/020-1/hocus.txt~:36
+#, no-c-format
+msgid "Hm, not really..."
+msgstr ""
+
+#. code: l("Hm..."),
+#: npc/008-2-24/troupe-leader.txt:43
+#: npc/008-2-1/inspector.txt:67
+#, no-c-format
+msgid "Hm..."
+msgstr ""
+
+#. code: case 3: npctalkonce(l("Hm... Shhhh...")); break;
+#: npc/functions/asleep.txt:14
+#, no-c-format
+msgid "Hm... Shhhh..."
+msgstr ""
+
+#. code: mesq l("Hm... Then tell me, what was I wearing on the file picture?");
+#: npc/001-3-2/henry.txt:92
+#: npc/001-3-2/henry.txt~:92
+#, no-c-format
+msgid "Hm... Then tell me, what was I wearing on the file picture?"
+msgstr ""
+
+#. code: l("Hm... an old man?"),
+#: npc/008-2-1/inspector.txt:88
+#, no-c-format
+msgid "Hm... an old man?"
+msgstr ""
+
+#. code: l("Hm... then it couldn't be him."),
+#: npc/008-2-1/inspector.txt:105
+#, no-c-format
+msgid "Hm... then it couldn't be him."
+msgstr ""
+
+#. code: mesq l("Hmm, I'll also give you one of these hats from the box near you, but only after you complete your task!");
+#: npc/000-2-3/nard.txt~:101
+#: npc/000-2-3/nard.txt:101
+#, no-c-format
+msgid "Hmm, I'll also give you one of these hats from the box near you, but only after you complete your task!"
+msgstr ""
+
+#. code: mesq l("Hmm, why don't you go train a little more? We have several training rooms here.");
+#: npc/001-2-39/qanon.txt~:77
+#: npc/001-2-39/qanon.txt:77
+#, no-c-format
+msgid "Hmm, why don't you go train a little more? We have several training rooms here."
+msgstr ""
+
+#. code: mesq l("Hmm, you might want to ask Galimatia, my neighbor.");
+#: npc/008-1-1/morcant.txt~:36
+#: npc/008-1-1/morcant.txt:36
+#, no-c-format
+msgid "Hmm, you might want to ask Galimatia, my neighbor."
+msgstr ""
+
+#. code: l("Hmm..."));
+#: npc/008-2-24/troupe-leader.txt:37
+#, no-c-format
+msgid "Hmm..."
+msgstr ""
+
+#. code: l("Hmm... But what is exactly this training?"),
+#: npc/001-2-36/hector.txt~:383
+#: npc/001-2-36/hector.txt:383
+#, no-c-format
+msgid "Hmm... But what is exactly this training?"
+msgstr ""
+
+#. code: message strcharinfo(0), l("Hmm... I'm sure that is not the right place to put it.");
+#: npc/008-1-1/galimatia.txt~:19
+#: npc/008-1-1/galimatia.txt:19
+#, no-c-format
+msgid "Hmm... I'm sure that is not the right place to put it."
+msgstr ""
+
+#. code: mesq l("Hmm... Let's see, take this one.");
+#: npc/000-1/ale.txt:34
+#, no-c-format
+msgid "Hmm... Let's see, take this one."
+msgstr ""
+
+#. code: mesq l("Hmm... No, not yet. Try helping other legion members around.");
+#: npc/001-2-39/qanon.txt:121
+#: npc/001-2-39/qanon.txt~:117
+#, no-c-format
+msgid "Hmm... No, not yet. Try helping other legion members around."
+msgstr ""
+
+#. code: message strcharinfo(0), l("Hmm... This one is supposed to be poured where the other one were.");
+#: npc/008-1-1/galimatia.txt:34
+#: npc/008-1-1/galimatia.txt~:34
+#, no-c-format
+msgid "Hmm... This one is supposed to be poured where the other one were."
+msgstr ""
+
+#. code: l("Hmm... what to do."));
+#: npc/008-2-1/inspector.txt:41
+#, no-c-format
+msgid "Hmm... what to do."
+msgstr ""
+
+#. code: l("Hmm... where did I put it again?"),
+#: npc/functions/generic-text.txt:36
+#, no-c-format
+msgid "Hmm... where did I put it again?"
+msgstr ""
+
+#. code: mesq l("Hmmm, hm... *cough*, *cough*, *burp*, *cough*. What... What is that?!... *cough*, *burp*... Damn Gado... *cough*");
+#: npc/000-2-0/julia.txt:48
+#, no-c-format
+msgid "Hmmm, hm... *cough*, *cough*, *burp*, *cough*. What... What is that?!... *cough*, *burp*... Damn Gado... *cough*"
+msgstr ""
+
+#. code: l("Hmmm... looks ok, but is it strong enough?"));
+#: npc/008-2-6/alan.txt:199
+#, no-c-format
+msgid "Hmmm... looks ok, but is it strong enough?"
+msgstr ""
+
+#. code: mesq l("Hmpf! It would need to be worth of Dimond's name! I won't accept a lame %s.", getitemlink(SailorStew));
+#: npc/008-2-24/chef.txt~:131
+#: npc/008-2-24/chef.txt:131
+#, no-c-format
+msgid "Hmpf! It would need to be worth of Dimond's name! I won't accept a lame %s."
+msgstr ""
+
+#. code: 020-1,73,91,0 script Hocus NPC_MAGE_BROWN,{
+#: npc/020-1/hocus.txt~:8
+#: npc/020-1/hocus.txt:8
+#, no-c-format
+msgid "Hocus"
+msgstr ""
+
+#. code: l("Hocus sent a letter to you."),
+#: npc/008-1/rossy.txt~:186
+#: npc/008-1/rossy.txt:186
+#, no-c-format
+msgid "Hocus sent a letter to you."
+msgstr ""
+
+#. code: npctalk l("Hoho!"), .@mc$;
+#: npc/008-1-1/cutscene.txt~:53
+#: npc/008-1-1/cutscene.txt:53
+#, no-c-format
+msgid "Hoho!"
+msgstr ""
+
+#. code: mesq l("Hohoho! That is a family's trade secret!");
+#: npc/008-1-1/morcant.txt:24
+#: npc/008-1-1/morcant.txt~:24
+#, no-c-format
+msgid "Hohoho! That is a family's trade secret!"
+msgstr ""
+
+#. code: mesq l("Hold tight. Hire a mercenary? That was not in the script. Please call Jesusalva ASAP.");
+#: npc/020-2-28/pauline.txt:30
+#, no-c-format
+msgid "Hold tight. Hire a mercenary? That was not in the script. Please call Jesusalva ASAP."
+msgstr ""
+
+#. code: l("Holding a cheese in his beak."),
+#: npc/001-2-6/books.txt:16
+#: npc/001-2-6/books.txt~:16
+#, no-c-format
+msgid "Holding a cheese in his beak."
+msgstr ""
+
+#. code: l("Holes on the walls were opening up, and snakes began to gush out – only now did we realise that we were in a huge, opulent chamber, with gold and gems and images all around! But now it was too late for any looting; we had to run for our lives!"),
+#: npc/008-2-2/kfahr.txt~:466
+#: npc/008-2-2/kfahr.txt:466
+#, no-c-format
+msgid "Holes on the walls were opening up, and snakes began to gush out – only now did we realise that we were in a huge, opulent chamber, with gold and gems and images all around! But now it was too late for any looting; we had to run for our lives!"
+msgstr ""
+
+#. code: 449: Homunculus Experience Gained Base:%u (%.2f%%)
+#: conf/messages.conf:446
+msgid "Homunculus Experience Gained Base:%u (%.2f%%)"
+msgstr ""
+
+#. code: 1266: Homunculus growth stats (Lv %d %s):
+#: conf/messages.conf:1276
+msgid "Homunculus growth stats (Lv %d %s):"
+msgstr ""
+
+#. code: 1478: Homunculus reached its maximum level of '%d'
+#: conf/messages.conf:1581
+msgid "Homunculus reached its maximum level of '%d'"
+msgstr ""
+
+#. code: 1275: Homunculus stats altered.
+#: conf/messages.conf:1287
+msgid "Homunculus stats altered."
+msgstr ""
+
+#. code: 1261: Homunculus stats:
+#: conf/messages.conf:1269
+msgid "Homunculus stats:"
+msgstr ""
+
+#. code: l("Honestly, it's quite far-fetched according to me."), L_Kick;
+#: npc/001-1/cookiemaster.txt:88
+#, no-c-format
+msgid "Honestly, it's quite far-fetched according to me."
+msgstr ""
+
+#. code: lg("Honestly, sometimes I prefer nice explosions. Better keep back!");
+#: npc/008-2-17/caul.txt:11
+#: npc/008-2-17/caul.txt~:11
+#, no-c-format
+msgid "Honestly, sometimes I prefer nice explosions. Better keep back!#0"
+msgstr ""
+
+#. code: lg("Honestly, sometimes I prefer nice explosions. Better keep back!");
+#: npc/008-2-17/caul.txt:11
+#: npc/008-2-17/caul.txt~:11
+#, no-c-format
+msgid "Honestly, sometimes I prefer nice explosions. Better keep back!#1"
+msgstr ""
+
+#. code: mesq l("Honestly? I don't know.");
+#: npc/008-2-32/thamas.txt~:61
+#: npc/008-2-32/thamas.txt:63
+#, no-c-format
+msgid "Honestly? I don't know."
+msgstr ""
+
+#. code: Name: "Honey"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Honey"
+msgstr ""
+
+#. code: mesq l("How about I ask you to help the crew? It would mean that you're one of us and that you will be able to get one of these hats.");
+#: npc/000-2-3/box.txt:54
+#, no-c-format
+msgid "How about I ask you to help the crew? It would mean that you're one of us and that you will be able to get one of these hats."
+msgstr ""
+
+#. code: l("How about changing my body type?"),
+#: npc/001-2-41/edouard.txt~:140
+#: npc/001-2-41/edouard.txt:139
+#, no-c-format
+msgid "How about changing my body type?"
+msgstr ""
+
+#. code: l("How are things going?"), L_HowAreYou,
+#: npc/000-1/astapolos.txt:82
+#, no-c-format
+msgid "How are things going?"
+msgstr ""
+
+#. code: mesq lg("How are you doing, cutie?", "How are you doing, dude?");
+#: npc/000-1/silvio.txt:11
+#, no-c-format
+msgid "How are you doing, cutie?#0"
+msgstr ""
+
+#. code: mesq lg("How are you doing, cutie?", "How are you doing, dude?");
+#: npc/000-1/silvio.txt:11
+#, no-c-format
+msgid "How are you doing, dude?#1"
+msgstr ""
+
+#. code: mesq l("How are you feeling, now that you walk on steady land? Yeye better?");
+#: npc/000-1/gulukan.txt:24
+#, no-c-format
+msgid "How are you feeling, now that you walk on steady land? Yeye better?"
+msgstr ""
+
+#. code: l("How can I challenge someone for a match?");
+#: npc/001-2-40/trozz.txt:20
+#, no-c-format
+msgid "How can I challenge someone for a match?"
+msgstr ""
+
+#. code: l("How can I get one of these cookies?"), -;
+#: npc/001-1/cookiemaster.txt:93
+#, no-c-format
+msgid "How can I get one of these cookies?"
+msgstr ""
+
+#. code: l("How can I help you?"));
+#: npc/008-2-12/nurse.txt~:33
+#: npc/008-2-12/nurse.txt:33
+#, no-c-format
+msgid "How can I help you?"
+msgstr ""
+
+#. code: l("How can I improve my equipment?"),
+#. code: switch (.@q = select(l("How can I improve my equipment?"),
+#: npc/001-2-0/resa.txt:50
+#: npc/001-2-27/don.txt:66
+#, no-c-format
+msgid "How can I improve my equipment?"
+msgstr ""
+
+#. code: l("How can we serve you today?");
+#: npc/008-2-2/melania.txt~:15
+#: npc/008-2-2/melania.txt:15
+#, no-c-format
+msgid "How can we serve you today?"
+msgstr ""
+
+#. code: l("How come you never lost before?"),
+#: npc/012-1/tiki.txt~:51
+#: npc/012-1/tiki.txt:51
+#, no-c-format
+msgid "How come you never lost before?"
+msgstr ""
+
+#. code: mesq l("How could you... We said we wouldn't talk about that again!");
+#: npc/000-1/silvio.txt:155
+#, no-c-format
+msgid "How could you... We said we wouldn't talk about that again!"
+msgstr ""
+
+#. code: mesq l("How do I know you're looking for her? Well, because I am a very good observer. I know you were helping her family. Besides, I saw the little girl. I also heard her. She screamed, and probably still screams like hell. Moreover, I don't think you would enter these caves just for fun!");
+#: npc/008-3-0/clauquer.txt~:76
+#: npc/008-3-0/clauquer.txt:77
+#, no-c-format
+msgid "How do I know you're looking for her? Well, because I am a very good observer. I know you were helping her family. Besides, I saw the little girl. I also heard her. She screamed, and probably still screams like hell. Moreover, I don't think you would enter these caves just for fun!"
+msgstr ""
+
+#. code: l("How do these dyes work?"),
+#: npc/001-1/calypsan.txt:66
+#, no-c-format
+msgid "How do these dyes work?"
+msgstr ""
+
+#. code: l("How do you do your potions?"),
+#: npc/001-1/qpid.txt:133
+#, no-c-format
+msgid "How do you do your potions?"
+msgstr ""
+
+#. code: if (selectd(l("How do you know?"), l("Yes I am.")) == 1)
+#: npc/001-2-19/lloyd.txt~:84
+#: npc/001-2-19/lloyd.txt:84
+#, no-c-format
+msgid "How do you know?"
+msgstr ""
+
+#. code: l("How does this works?"),
+#: npc/functions/bank.txt~:243
+#: npc/functions/bank.txt:243
+#, no-c-format
+msgid "How does this works?"
+msgstr ""
+
+#. code: mesq l("How is *hic* it possible?");
+#: npc/000-2-0/billybons.txt:11
+#, no-c-format
+msgid "How is *hic* it possible?"
+msgstr ""
+
+#. code: l("How is the hunt going?"),
+#: npc/008-2-6/alan.txt:169
+#, no-c-format
+msgid "How is the hunt going?"
+msgstr ""
+
+#. code: l("How long will you stay here?"), -,
+#: npc/001-2-24/nard.txt:40
+#, no-c-format
+msgid "How long will you stay here?"
+msgstr ""
+
+#. code: rif(.@q >= 10, l("How many Fluffies did I kill on the hill?")),
+#: npc/001-1/enora.txt:385
+#: npc/001-1/enora.txt~:385
+#, no-c-format
+msgid "How many Fluffies did I kill on the hill?"
+msgstr ""
+
+#. code: speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("How many? What kind? I can produce two dozen boxes per day.");
+#: npc/001-2-26/ivan.txt:18
+#, no-c-format
+msgid "How many? What kind? I can produce two dozen boxes per day."
+msgstr ""
+
+#. code: l("How much do you want to deposit?");
+#: npc/functions/bank.txt~:31
+#: npc/functions/bank.txt:31
+#, no-c-format
+msgid "How much do you want to deposit?"
+msgstr ""
+
+#. code: l("How much do you want to withdraw?");
+#: npc/functions/bank.txt:82
+#: npc/functions/bank.txt~:82
+#, no-c-format
+msgid "How much do you want to withdraw?"
+msgstr ""
+
+#. code: l("How much is this worth to you?");
+#: npc/008-1/hinnak.txt:78
+#, no-c-format
+msgid "How much is this worth to you?"
+msgstr ""
+
+#. code: mesq l("How nice!");
+#: npc/008-1/rossy.txt:317
+#: npc/008-1/rossy.txt~:317
+#, no-c-format
+msgid "How nice!"
+msgstr ""
+
+#. code: l("How rude! What is the reason behind your malice?"), L_Rude,
+#: npc/000-2-1/chefgado.txt:58
+#: npc/000-2-1/chefgado.txt~:58
+#, no-c-format
+msgid "How rude! What is the reason behind your malice?"
+msgstr ""
+
+#. code: dispbottom l("How strange, this monster dropped a very rare hat!");
+#: npc/008-1/milly.txt:33
+#, no-c-format
+msgid "How strange, this monster dropped a very rare hat!"
+msgstr ""
+
+#. code: mesq l("How things went with Candor's Chef?");
+#: npc/008-2-16/yannika.txt:368
+#: npc/008-2-16/yannika.txt~:368
+#, no-c-format
+msgid "How things went with Candor's Chef?"
+msgstr ""
+
+#. code: speech l("Howdy, partner in crime?");
+#: npc/001-1/qonan.txt:95
+#: npc/001-1/qonan.txt~:95
+#, no-c-format
+msgid "Howdy, partner in crime?"
+msgstr ""
+
+#. code: if (.@rand == 7) npctalkonce(l("Howdy?"));
+#. code: else if (.@rand == 4) npctalk3 l("Howdy?");
+#: npc/001-1/devis.txt:32
+#: npc/functions/sailortalk.txt:33
+#, no-c-format
+msgid "Howdy?"
+msgstr ""
+
+#. code: mesq l("However, hope is not yet lost. If you were to, say, defeat the Golem before it is fully awakened, the girl would be saved... Time, however, is not on your favor and is of essence. And I am no fighter, so I cannot help you.");
+#: npc/008-3-0/clauquer.txt:112
+#: npc/008-3-0/clauquer.txt~:111
+#, no-c-format
+msgid "However, hope is not yet lost. If you were to, say, defeat the Golem before it is fully awakened, the girl would be saved... Time, however, is not on your favor and is of essence. And I am no fighter, so I cannot help you."
+msgstr ""
+
+#. code: mesq l("However, they had a bakery which has since flourished!");
+#: npc/008-2-16/yannika.txt:408
+#: npc/008-2-16/yannika.txt~:408
+#, no-c-format
+msgid "However, they had a bakery which has since flourished!"
+msgstr ""
+
+#. code: mesq l("However, you must bring me %d %s, %d %s and %d %s. Because the ingredients are you!",
+#: npc/020-2-34/donutello.txt:98
+#: npc/020-2-34/donutello.txt~:98
+#, no-c-format
+msgid "However, you must bring me %d %s, %d %s and %d %s. Because the ingredients are you!"
+msgstr ""
+
+#. code: l("However, you should only give food when it's hungry, otherwise it'll believe you're a bad owner and intimacy will decrease."),
+#: npc/001-2-6/books.txt~:185
+#: npc/001-2-6/books.txt:185
+#, no-c-format
+msgid "However, you should only give food when it's hungry, otherwise it'll believe you're a bad owner and intimacy will decrease."
+msgstr ""
+
+#. code: l("However..."),
+#: npc/001-2-6/books.txt:161
+#: npc/001-2-6/books.txt~:161
+#, no-c-format
+msgid "However..."
+msgstr ""
+
+#. code: mesq l("However... Now I should really find my sister. Come back later.");
+#: npc/008-1/rossy.txt:355
+#: npc/008-1/rossy.txt~:355
+#, no-c-format
+msgid "However... Now I should really find my sister. Come back later."
+msgstr ""
+
+#. code: l("Hrmph."),
+#: npc/008-1/jack.txt:164
+#, no-c-format
+msgid "Hrmph."
+msgstr ""
+
+#. code: mesq l("Hubby exports a lot of crops to Tulimshar. The purchaser is the Magic Academy of Tulimshar.");
+#: npc/008-2-16/yannika.txt:428
+#: npc/008-2-16/yannika.txt~:428
+#, no-c-format
+msgid "Hubby exports a lot of crops to Tulimshar. The purchaser is the Magic Academy of Tulimshar."
+msgstr ""
+
+#. code: mesq l("Huh? Why are you here? Get out.");
+#: npc/008-3-0/clauquer.txt:18
+#: npc/008-3-0/clauquer.txt~:17
+#, no-c-format
+msgid "Huh? Why are you here? Get out."
+msgstr ""
+
+#. code: 1264: Hungry: %d - Intimacy: %u
+#: conf/messages.conf:1272
+msgid "Hungry: %d - Intimacy: %u"
+msgstr ""
+
+#. code: 561: Hunter
+#: conf/messages.conf:531
+msgid "Hunter"
+msgstr ""
+
+#. code: mesq l("Welcome to %s's Bank!", l("Hurnscald"));
+#: npc/008-2-1/richard.txt~:17
+#, no-c-format
+msgid "Hurnscald"
+msgstr ""
+
+#. code: return l("Hurnscald Bandit Cave");
+#: npc/items/shovel.txt~:281
+#: npc/items/shovel.txt:281
+#, no-c-format
+msgid "Hurnscald Bandit Cave"
+msgstr ""
+
+#. code: npctalk l("Hurnscald is just east of here."), .@mc$;
+#: npc/008-1-1/cutscene.txt:116
+#: npc/008-1-1/cutscene.txt~:116
+#, no-c-format
+msgid "Hurnscald is just east of here."
+msgstr ""
+
+#. code: npctalk l("Hurnscald is under the domain of the Brotherhood."), .@tm$;
+#: npc/008-1-1/cutscene.txt:110
+#: npc/008-1-1/cutscene.txt~:110
+#, no-c-format
+msgid "Hurnscald is under the domain of the Brotherhood."
+msgstr ""
+
+#. code: l("Help me!"), l("Hurry up!"),
+#: npc/001-2-2/moon.txt:21
+#, no-c-format
+msgid "Hurry up!"
+msgstr ""
+
+#. code: mesq l("Hurry, hurry! We need to check its teeth!");
+#: npc/000-1/silvio.txt:113
+#, no-c-format
+msgid "Hurry, hurry! We need to check its teeth!"
+msgstr ""
+
+#. code: l("Hush now and hear the chorus of the woods"),
+#: npc/001-2-6/books.txt:120
+#: npc/001-2-6/books.txt~:120
+#, no-c-format
+msgid "Hush now and hear the chorus of the woods"
+msgstr ""
+
+#. code: 020-2-9,35,25,0 script Hydusun NPC_RICHARD_LEGACY,{
+#: npc/020-2-9/hydusun.txt:7
+#: npc/020-2-9/hydusun.txt~:7
+#, no-c-format
+msgid "Hydusun"
+msgstr ""
+
+#. code: l("I @#$% hate them!"),
+#: npc/008-1/hinnak.txt:48
+#, no-c-format
+msgid "I @#$% hate them!"
+msgstr ""
+
+#. code: l("I @#$% hate these @#$% pinkies!");
+#: npc/008-1/hinnak.txt:49
+#, no-c-format
+msgid "I @#$% hate these @#$% pinkies!"
+msgstr ""
+
+#. code: mesq l("I ALSO AVOID THE DANGEROUS ANIMALS!");
+#: npc/000-1/darlin.txt:107
+#, no-c-format
+msgid "I ALSO AVOID THE DANGEROUS ANIMALS!"
+msgstr ""
+
+#. code: mesq l("I AM DOING FINE!");
+#: npc/000-1/darlin.txt:50
+#, no-c-format
+msgid "I AM DOING FINE!"
+msgstr ""
+
+#. code: mesq l("I CANNOT WALK!");
+#: npc/012-2-4/zitoni.txt~:24
+#: npc/012-2-4/zitoni.txt:24
+#, no-c-format
+msgid "I CANNOT WALK!"
+msgstr ""
+
+#. code: mesq l("I DO NOT UNDERSTAND!");
+#: npc/000-1/darlin.txt:65
+#, no-c-format
+msgid "I DO NOT UNDERSTAND!"
+msgstr ""
+
+#. code: l("I SAID, SEE YOU LATER!"), L_Bye,
+#: npc/000-1/darlin.txt:71
+#, no-c-format
+msgid "I SAID, SEE YOU LATER!"
+msgstr ""
+
+#. code: mesq l("I WAS HERE WHEN THEY RESCUED YOU!");
+#: npc/000-1/darlin.txt:32
+#, no-c-format
+msgid "I WAS HERE WHEN THEY RESCUED YOU!"
+msgstr ""
+
+#. code: mesq l("I WOULD LOVE TO!");
+#: npc/000-1/darlin.txt:103
+#, no-c-format
+msgid "I WOULD LOVE TO!"
+msgstr ""
+
+#. code: l("I actually could use a status reset!");
+#: npc/008-2-7/wyara.txt~:21
+#: npc/008-2-7/wyara.txt:21
+#, no-c-format
+msgid "I actually could use a status reset!"
+msgstr ""
+
+#. code: mesq l("I advise you to be mentally prepared for this rescue operation. You'll be fighting a selection of monsters in these caves with mixed elements.");
+#: npc/008-3-0/clauquer.txt~:105
+#: npc/008-3-0/clauquer.txt:106
+#, no-c-format
+msgid "I advise you to be mentally prepared for this rescue operation. You'll be fighting a selection of monsters in these caves with mixed elements."
+msgstr ""
+
+#. code: l("I already know everything. Bye."), L_Quit;
+#: npc/000-1/sapartan.txt:85
+#, no-c-format
+msgid "I already know everything. Bye."
+msgstr ""
+
+#. code: mes l("I also hear fisherman likes to fish at night. They say the catch is bigger, if you understand me.");
+#: npc/001-2-5/tutorial.txt:122
+#, no-c-format
+msgid "I also hear fisherman likes to fish at night. They say the catch is bigger, if you understand me."
+msgstr ""
+
+#. code: l("I also heard you lost all your memories? That's a shame."),
+#: npc/001-1/enora.txt~:367
+#: npc/001-1/enora.txt:367
+#, no-c-format
+msgid "I also heard you lost all your memories? That's a shame."
+msgstr ""
+
+#. code: mesq l("I always get smeared hands eating it and cannot play cards anymore with Crane.");
+#: npc/008-1/snarfles.txt:39
+#: npc/008-1/snarfles.txt~:39
+#, no-c-format
+msgid "I always get smeared hands eating it and cannot play cards anymore with Crane."
+msgstr ""
+
+#. code: mesq l("I always get smeared hands eating it and cannot play cards anymore with Snarfles.");
+#: npc/008-1/crane.txt:34
+#: npc/008-1/crane.txt~:34
+#, no-c-format
+msgid "I always get smeared hands eating it and cannot play cards anymore with Snarfles."
+msgstr ""
+
+#. code: l("I am uncle Jessie and I teach the kids in Candor.");
+#: npc/012-2-1/jessie.txt:10
+#: npc/012-2-1/jessie.txt~:10
+#, no-c-format
+msgid "I am \"uncle\" Jessie and I teach the kids in Candor."
+msgstr ""
+
+#. code: 1480: I am %s Super Novice~
+#: conf/messages.conf:1585
+msgid "I am %s Super Novice~"
+msgstr ""
+
+#. code: mesq l("I am %s, guardian of Candor Cave. Insert lore here.", .name$);
+#: npc/012-3-0/parua.txt~:114
+#, no-c-format
+msgid "I am %s, guardian of Candor Cave. Insert lore here."
+msgstr ""
+
+#. code: l("I am Morgan, the alchemist."),
+#: npc/012-2-4/morgan.txt~:10
+#: npc/012-2-4/morgan.txt:10
+#, no-c-format
+msgid "I am Morgan, the alchemist."
+msgstr ""
+
+#. code: l("I am Rosen, I am selling the best weapons and armor you can get on this island."),
+#: npc/012-2-5/rosen.txt:10
+#: npc/012-2-5/rosen.txt~:10
+#, no-c-format
+msgid "I am Rosen, I am selling the best weapons and armor you can get on this island."
+msgstr ""
+
+#. code: l("I am Wyaras apprentice, helping her with selling her potions."),
+#: npc/008-2-7/simon.txt~:10
+#: npc/008-2-7/simon.txt:10
+#, no-c-format
+msgid "I am Wyaras apprentice, helping her with selling her potions."
+msgstr ""
+
+#. code: l("I am a legion soldier who never talks much, until Jesusalva or WildX puts words in my mouth."),
+#: npc/008-2-32/thamas.txt:10
+#: npc/008-2-32/thamas.txt~:10
+#, no-c-format
+msgid "I am a legion soldier who never talks much, until Jesusalva or WildX puts words in my mouth."
+msgstr ""
+
+#. code: l("I am absolutely positive."),
+#: npc/008-2-24/troupe-leader.txt:51
+#, no-c-format
+msgid "I am absolutely positive."
+msgstr ""
+
+#. code: mesq l("I am allergic to roses; my mother should already know that!");
+#: npc/008-1/rossy.txt~:327
+#: npc/008-1/rossy.txt:327
+#, no-c-format
+msgid "I am allergic to roses; my mother should already know that!"
+msgstr ""
+
+#. code: mesq l("I am already happy enough that you want to improve your own eating habits. You don't need to give me anything.");
+#: npc/020-1/hocus.txt~:56
+#: npc/020-1/hocus.txt:56
+#, no-c-format
+msgid "I am already happy enough that you want to improve your own eating habits. You don't need to give me anything."
+msgstr ""
+
+#. code: l("I am an alchemist, I bear the name of Ivan."),
+#: npc/001-2-26/ivan.txt:10
+#, no-c-format
+msgid "I am an alchemist, I bear the name of Ivan."
+msgstr ""
+
+#. code: dispbottom l("I am broken?! Please report! Debug data: @@ (@@)", .@q, .@q2);
+#: npc/000-2-1/peter.txt:60
+#: npc/001-2-22/peter.txt:60
+#, no-c-format
+msgid "I am broken?! Please report! Debug data: @@ (@@)"
+msgstr ""
+
+#. code: l("I am going to teach you all what a thief needs to know, later"),
+#: npc/008-3-5/nunia.txt~:71
+#: npc/008-3-5/nunia.txt:71
+#, no-c-format
+msgid "I am going to teach you all what a thief needs to know, later"
+msgstr ""
+
+#. code: l("I am just a random soldier, so stop bothering me."),
+#: npc/020-1/philip.txt:10
+#: npc/020-1/philip.txt~:10
+#, no-c-format
+msgid "I am just a random soldier, so stop bothering me."
+msgstr ""
+
+#. code: l("I am looking at Mana Bugs. They always drop a bug leg, it is weird.");
+#: npc/012-1/aahna.txt:10
+#: npc/012-1/aahna.txt~:10
+#, no-c-format
+msgid "I am looking at Mana Bugs. They always drop a bug leg, it is weird."
+msgstr ""
+
+#. code: l("I am maintaing Hurnscald's Soul Menhir in working conditions."),
+#: npc/008-1/4144.txt:63
+#, no-c-format
+msgid "I am maintaing Hurnscald's Soul Menhir in working conditions."
+msgstr ""
+
+#. code: l("I am new in this town, just like you."),
+#: npc/001-2-41/edouard.txt~:103
+#: npc/001-2-41/edouard.txt:102
+#, no-c-format
+msgid "I am new in this town, just like you."
+msgstr ""
+
+#. code: dispbottom l("I am not a coward. I shall not give up!");
+#: npc/001-2-35/doors.txt:11
+#, no-c-format
+msgid "I am not a coward. I shall not give up!"
+msgstr ""
+
+#. code: l("I am not allowed to talk to strangers.");
+#: npc/008-1-1/soldiers.txt~:22
+#: npc/008-1-1/soldiers.txt:10
+#: npc/008-1-1/soldiers.txt~:10
+#: npc/008-1-1/soldiers.txt:22
+#, no-c-format
+msgid "I am not allowed to talk to strangers."
+msgstr ""
+
+#. code: l("I am not an expert of the first kind, but I know what I am talking about when it comes to improving equipment."),
+#: npc/001-2-27/don.txt:19
+#, no-c-format
+msgid "I am not an expert of the first kind, but I know what I am talking about when it comes to improving equipment."
+msgstr ""
+
+#. code: l("I am only doing special requests."));
+#: npc/008-2-6/alan.txt:23
+#, no-c-format
+msgid "I am only doing special requests."
+msgstr ""
+
+#. code: l("I am out of stock, unfortunately."),
+#: npc/020-1/neko.txt:10
+#, no-c-format
+msgid "I am out of stock, unfortunately."
+msgstr ""
+
+#. code: mesq lg("I am pleased to see that you have woken up and are active. Elmo came here to tell me this good news!");
+#: npc/000-2-3/nard.txt~:46
+#: npc/000-2-3/nard.txt:46
+#, no-c-format
+msgid "I am pleased to see that you have woken up and are active. Elmo came here to tell me this good news!#0"
+msgstr ""
+
+#. code: mesq lg("I am pleased to see that you have woken up and are active. Elmo came here to tell me this good news!");
+#: npc/000-2-3/nard.txt~:46
+#: npc/000-2-3/nard.txt:46
+#, no-c-format
+msgid "I am pleased to see that you have woken up and are active. Elmo came here to tell me this good news!#1"
+msgstr ""
+
+#. code: mesq l("I am scared of the rattos! And Riskim says that we cannot have rattos here, so he also wants me to kill them!! %%i");
+#: npc/020-2-34/donutello.txt:49
+#: npc/020-2-34/donutello.txt~:49
+#, no-c-format
+msgid "I am scared of the rattos! And Riskim says that we cannot have rattos here, so he also wants me to kill them!! %%i"
+msgstr ""
+
+#. code: l("I am smart, I'll know if you lie. Anyway, just don't get caught inside the archives.");
+#: npc/001-3-2/henry.txt:57
+#: npc/001-3-2/henry.txt~:57
+#, no-c-format
+msgid "I am smart, I'll know if you lie. Anyway, just don't get caught inside the archives."
+msgstr ""
+
+#. code: l("I am so lazy today. I wish work hours end soon."),
+#: npc/020-1/popaul.txt:10
+#, no-c-format
+msgid "I am so lazy today. I wish work hours end soon."
+msgstr ""
+
+#. code: l("I am sure he got his reasons."));
+#: npc/008-2-6/alan.txt:78
+#, no-c-format
+msgid "I am sure he got his reasons."
+msgstr ""
+
+#. code: lg("I am sure that I can run with one of them on my shoulder.");
+#: npc/000-1/muller.txt:42
+#, no-c-format
+msgid "I am sure that I can run with one of them on my shoulder.#0"
+msgstr ""
+
+#. code: lg("I am sure that I can run with one of them on my shoulder.");
+#: npc/000-1/muller.txt:42
+#, no-c-format
+msgid "I am sure that I can run with one of them on my shoulder.#1"
+msgstr ""
+
+#. code: lg("I am sure that you will change your mind.");
+#: npc/001-1/rumly.txt:203
+#, no-c-format
+msgid "I am sure that you will change your mind.#0"
+msgstr ""
+
+#. code: lg("I am sure that you will change your mind.");
+#: npc/001-1/rumly.txt:203
+#, no-c-format
+msgid "I am sure that you will change your mind.#1"
+msgstr ""
+
+#. code: mesq l("I am sure you know her. Nice dress, large smile and a constant flux of orders and rules. Julia they call her!");
+#: npc/000-2-1/chefgado.txt:78
+#: npc/000-2-1/chefgado.txt~:78
+#, no-c-format
+msgid "I am sure you know her. Nice dress, large smile and a constant flux of orders and rules. Julia they call her!"
+msgstr ""
+
+#. code: mesq l("I am surprised someone has been sent here to help. It is quite... unusual.");
+#: npc/000-1/tibbo.txt:42
+#, no-c-format
+msgid "I am surprised someone has been sent here to help. It is quite... unusual."
+msgstr ""
+
+#. code: l("I am the bartender here, can I provide you with some delicious beverage?"),
+#: npc/008-2-2/barron.txt:10
+#, no-c-format
+msgid "I am the bartender here, can I provide you with some delicious beverage?"
+msgstr ""
+
+#. code: l("I am!"),
+#: npc/008-2-6/alan.txt:256
+#, no-c-format
+msgid "I am!"
+msgstr ""
+
+#. code: lg("I am, who are you?"), -,
+#: npc/001-2-22/alige.txt:68
+#: npc/000-2-1/alige.txt:68
+#, no-c-format
+msgid "I am, who are you?#0"
+msgstr ""
+
+#. code: lg("I am, who are you?"), -,
+#: npc/001-2-22/alige.txt:68
+#: npc/000-2-1/alige.txt:68
+#, no-c-format
+msgid "I am, who are you?#1"
+msgstr ""
+
+#. code: mesq l("I appreciate your help, @@.", strcharinfo(0));
+#: npc/001-2-2/moon.txt:94
+#, no-c-format
+msgid "I appreciate your help, @@."
+msgstr ""
+
+#. code: l("I asked Calypsan to dye this tank top, now it has an unique look!");
+#: npc/001-2-0/resa.txt:31
+#, no-c-format
+msgid "I asked Calypsan to dye this tank top, now it has an unique look!"
+msgstr ""
+
+#. code: l("I asked Don our blacksmith to prepare a black iron sword for morning, he should be done by now."),
+#: npc/001-1/enora.txt:153
+#: npc/001-1/enora.txt~:153
+#, no-c-format
+msgid "I asked Don our blacksmith to prepare a black iron sword for morning, he should be done by now."
+msgstr ""
+
+#. code: l("I asked Hinnak, but he wants at least a beer in exchange for his scythe."),
+#: npc/008-1/banu.txt:11
+#: npc/008-1/banu.txt~:11
+#, no-c-format
+msgid "I asked Hinnak, but he wants at least a beer in exchange for his scythe."
+msgstr ""
+
+#. code: l("I asked for food but... *hips* Ah, that'll do!");
+#: npc/001-2-22/alige.txt:214
+#: npc/000-2-1/alige.txt:210
+#, no-c-format
+msgid "I asked for food but... *hips* Ah, that'll do!"
+msgstr ""
+
+#. code: speech S_LAST_NEXT, lg("I asked you to do me a favor, did you forget?");
+#: npc/001-1/qonan.txt:74
+#: npc/001-1/qonan.txt~:74
+#, no-c-format
+msgid "I asked you to do me a favor, did you forget?#0"
+msgstr ""
+
+#. code: speech S_LAST_NEXT, lg("I asked you to do me a favor, did you forget?");
+#: npc/001-1/qonan.txt:74
+#: npc/001-1/qonan.txt~:74
+#, no-c-format
+msgid "I asked you to do me a favor, did you forget?#1"
+msgstr ""
+
+#. code: l("I barely destroyed one of those beasts."),
+#: npc/008-1/jack.txt:78
+#, no-c-format
+msgid "I barely destroyed one of those beasts."
+msgstr ""
+
+#. code: l("I better go now. Bye.");
+#: npc/008-1/hinnak.txt:246
+#, no-c-format
+msgid "I better go now. Bye."
+msgstr ""
+
+#. code: l("I borrowed it from the library, you should try to cultivate yourself more instead of insinuate things about people you don't know!");
+#: npc/001-1/qpid.txt:156
+#, no-c-format
+msgid "I borrowed it from the library, you should try to cultivate yourself more instead of insinuate things about people you don't know!"
+msgstr ""
+
+#. code: l("I buried the chest somewhere on that hill. It was dark, so I don't remember where to dig exactly."),
+#: npc/001-1/qonan.txt:42
+#: npc/001-1/qonan.txt~:42
+#, no-c-format
+msgid "I buried the chest somewhere on that hill. It was dark, so I don't remember where to dig exactly."
+msgstr ""
+
+#. code: l("I came here, looking for a better life."),
+#: npc/001-2-41/edouard.txt~:104
+#: npc/001-2-41/edouard.txt:103
+#, no-c-format
+msgid "I came here, looking for a better life."
+msgstr ""
+
+#. code: rif(.@enora == 5, lg("I came to retrieve a package for Enora.")),
+#. code: rif(.@enora == 1, lg("I came to retrieve a package for Enora.")),
+#: npc/001-2-0/resa.txt:48
+#: npc/001-1/chelios.txt:84
+#, no-c-format
+msgid "I came to retrieve a package for Enora.#0"
+msgstr ""
+
+#. code: rif(.@enora == 5, lg("I came to retrieve a package for Enora.")),
+#. code: rif(.@enora == 1, lg("I came to retrieve a package for Enora.")),
+#: npc/001-2-0/resa.txt:48
+#: npc/001-1/chelios.txt:84
+#, no-c-format
+msgid "I came to retrieve a package for Enora.#1"
+msgstr ""
+
+#. code: mesq l("I can do it but I'm busy right now, please come back later.");
+#: npc/012-2-2/sorfina.txt~:162
+#, no-c-format
+msgid "I can do it but I'm busy right now, please come back later."
+msgstr ""
+
+#. code: l("I can finally pay off my debts.");
+#: npc/001-1/qonan.txt:88
+#: npc/001-1/qonan.txt~:88
+#, no-c-format
+msgid "I can finally pay off my debts."
+msgstr ""
+
+#. code: l("I can get back to Bernard now!");
+#: npc/008-1/mikhail.txt:70
+#, no-c-format
+msgid "I can get back to Bernard now!"
+msgstr ""
+
+#. code: l("I can make you a really nice forest bow out of this."),
+#: npc/008-2-6/alan.txt:129
+#, no-c-format
+msgid "I can make you a really nice forest bow out of this."
+msgstr ""
+
+#. code: l("I can prepare them in an hour or so!");
+#: npc/001-2-26/ivan.txt:24
+#, no-c-format
+msgid "I can prepare them in an hour or so!"
+msgstr ""
+
+#. code: mesq l("I can see that you really want to save the little girl. She is trapped in a place inside one of these caves, protected by a magic barrier created by a fey spirit. To save her, you have to annulate the energy sources of this barrier. They are located in 10 different spots, each one in a different cave.");
+#: npc/008-3-0/clauquer.txt:82
+#: npc/008-3-0/clauquer.txt~:81
+#, no-c-format
+msgid "I can see that you really want to save the little girl. She is trapped in a place inside one of these caves, protected by a magic barrier created by a fey spirit. To save her, you have to annulate the energy sources of this barrier. They are located in 10 different spots, each one in a different cave."
+msgstr ""
+
+#. code: npctalk3(l("I can still drink more! Better give up you... you... teelotaler! MORE BEER MELINDA!"));
+#: npc/008-2-2/ledmitz.txt~:29
+#: npc/008-2-2/ledmitz.txt:28
+#, no-c-format
+msgid "I can still drink more! Better give up you... you... teelotaler! MORE BEER MELINDA!"
+msgstr ""
+
+#. code: l("I can walk again!");
+#: npc/001-2-2/moon.txt:26
+#, no-c-format
+msgid "I can walk again!"
+msgstr ""
+
+#. code: mesq l("I can't believe it! You got all the berries needed! Lemme just wrap them and... done! Please give them to my mother. Tell her that it is a gift from me and Juliet, and that there's no reason to worry about us."); // Lemme = Let me
+#: npc/008-1/rossy.txt~:166
+#: npc/008-1/rossy.txt:166
+#, no-c-format
+msgid "I can't believe it! You got all the berries needed! Lemme just wrap them and... done! Please give them to my mother. Tell her that it is a gift from me and Juliet, and that there's no reason to worry about us."
+msgstr ""
+
+#. code: l("I can't catch them.");
+#: npc/008-1/hinnak.txt:63
+#, no-c-format
+msgid "I can't catch them."
+msgstr ""
+
+#. code: l("I can't do that, I keep getting killed.");
+#: npc/020-2-28/pauline.txt:14
+#: npc/020-2-28/pauline.txt~:14
+#, no-c-format
+msgid "I can't do that, I keep getting killed."
+msgstr ""
+
+#. code: mesq l("I can't give you a cookie for free. But I can give you this hint for how you may be added to my list.");
+#: npc/001-1/cookiemaster.txt:125
+#, no-c-format
+msgid "I can't give you a cookie for free. But I can give you this hint for how you may be added to my list."
+msgstr ""
+
+#. code: mesq l("I can't give you a prize if you are overburdened. Make room in your inventory!");
+#: npc/008-1-1/galimatia.txt:390
+#: npc/008-1-1/galimatia.txt~:390
+#, no-c-format
+msgid "I can't give you a prize if you are overburdened. Make room in your inventory!"
+msgstr ""
+
+#. code: l("I can't give you nothing if you don't leave some room for it!")
+#: npc/008-1-1/galimatia.txt~:301
+#: npc/008-1-1/galimatia.txt~:230
+#: npc/008-1-1/galimatia.txt:423
+#: npc/008-1-1/galimatia.txt:181
+#: npc/008-1-1/galimatia.txt~:181
+#: npc/008-1-1/galimatia.txt~:423
+#: npc/008-1-1/galimatia.txt~:330
+#: npc/008-1-1/galimatia.txt:301
+#: npc/008-1-1/galimatia.txt:330
+#: npc/008-1-1/galimatia.txt:230
+#, no-c-format
+msgid "I can't give you nothing if you don't leave some room for it!"
+msgstr ""
+
+#. code: mesq l("I can't really help you find them since I've been checking the... Hmm... Landscape, since morning...");
+#: npc/000-1/gugli.txt:163
+#, no-c-format
+msgid "I can't really help you find them since I've been checking the... Hmm... Landscape, since morning..."
+msgstr ""
+
+#. code: lg("I can't remember anything."), L_OhWell;
+#: npc/000-2-1/arpan.txt~:110
+#: npc/000-2-1/arpan.txt:110
+#, no-c-format
+msgid "I can't remember anything.#0"
+msgstr ""
+
+#. code: lg("I can't remember anything."), L_OhWell;
+#: npc/000-2-1/arpan.txt~:110
+#: npc/000-2-1/arpan.txt:110
+#, no-c-format
+msgid "I can't remember anything.#1"
+msgstr ""
+
+#. code: mesq l("I can't seem to find where I put that box. You should come back later, I may have found them by then.");
+#: npc/008-2-14/doctor.txt:99
+#: npc/008-2-14/doctor.txt~:99
+#, no-c-format
+msgid "I can't seem to find where I put that box. You should come back later, I may have found them by then."
+msgstr ""
+
+#. code: l("I can't stay here and talk all day. I have a job to do."),
+#. code: npctalkonce(l("I can't stay here and talk all day. I have a job to do."));
+#: npc/functions/legiontalk.txt:45
+#: npc/functions/generic-text.txt:100
+#, no-c-format
+msgid "I can't stay here and talk all day. I have a job to do."
+msgstr ""
+
+#. code: l("I can't wait all day!"),
+#: npc/001-2-2/moon.txt:22
+#, no-c-format
+msgid "I can't wait all day!"
+msgstr ""
+
+#. code: l("I cannot find the words to express my gratitude for your hard work."),
+#: npc/001-1/enora.txt~:309
+#: npc/001-1/enora.txt:309
+#, no-c-format
+msgid "I cannot find the words to express my gratitude for your hard work."
+msgstr ""
+
+#. code: l("I changed my mind");
+#: npc/008-2-12/nurse.txt~:100
+#: npc/008-2-12/nurse.txt:100
+#, no-c-format
+msgid "I changed my mind"
+msgstr ""
+
+#. code: l("I changed my mind.");
+#. code: l("I changed my mind."), -3;
+#: npc/functions/bank.txt:44
+#: npc/000-2-3/nard.txt~:253
+#: npc/functions/bank.txt~:95
+#: npc/functions/bank.txt:95
+#: npc/000-2-3/nard.txt:253
+#: npc/001-1/salem.txt:22
+#: npc/functions/bank.txt~:44
+#, no-c-format
+msgid "I changed my mind."
+msgstr ""
+
+#. code: l("I chopped away at it, branch after branch, and in the end I chopped off its roots, and it fell to the ground, motionless."));
+#: npc/008-1/jack.txt:66
+#, no-c-format
+msgid "I chopped away at it, branch after branch, and in the end I chopped off its roots, and it fell to the ground, motionless."
+msgstr ""
+
+#. code: rif(.@q >= 10, l("I cleaned up the hill.")),
+#: npc/001-1/enora.txt:384
+#: npc/001-1/enora.txt~:384
+#, no-c-format
+msgid "I cleaned up the hill."
+msgstr ""
+
+#. code: l("I climbed down and swam to the shore. The stench was terrible; I had to hold my breath to get closer to the monster. There it was, lying on the ground, snoring, poisoning all our water! So I tried to wake it up to scare it away."),
+#: npc/008-2-2/kfahr.txt:526
+#: npc/008-2-2/kfahr.txt~:526
+#, no-c-format
+msgid "I climbed down and swam to the shore. The stench was terrible; I had to hold my breath to get closer to the monster. There it was, lying on the ground, snoring, poisoning all our water! So I tried to wake it up to scare it away."
+msgstr ""
+
+#. code: mesq l("I could even make one for you and give the recipe, but...");
+#: npc/008-1/snarfles.txt:36
+#: npc/008-1/snarfles.txt~:36
+#, no-c-format
+msgid "I could even make one for you and give the recipe, but..."
+msgstr ""
+
+#. code: l("I could try to water it, but where to get water.. also a fertility potion could help."),
+#: npc/020-1/anwar.txt:11
+#: npc/020-1/anwar.txt~:11
+#, no-c-format
+msgid "I could try to water it, but where to get water.. also a fertility potion could help."
+msgstr ""
+
+#. code: l("I couldn't afford the bow, though..."),
+#: npc/008-1/jack.txt:152
+#, no-c-format
+msgid "I couldn't afford the bow, though..."
+msgstr ""
+
+#. code: l("I did see an old man hang out near the theater after our last show."));
+#: npc/008-2-24/troupe-leader.txt:44
+#, no-c-format
+msgid "I did see an old man hang out near the theater after our last show."
+msgstr ""
+
+#. code: l("I didn't mention it before, but I also put beer in my soup."),
+#: npc/008-2-4/bernard.txt:151
+#, no-c-format
+msgid "I didn't mention it before, but I also put beer in my soup."
+msgstr ""
+
+#. code: mesq l("I didn't notice that a Pikpik was in my way, and when I stepped on it, my foot was full of spikes.");
+#: npc/001-2-2/moon.txt:110
+#, no-c-format
+msgid "I didn't notice that a Pikpik was in my way, and when I stepped on it, my foot was full of spikes."
+msgstr ""
+
+#. code: l("I do feel better!"), -,
+#: npc/000-1/darlin.txt:39
+#, no-c-format
+msgid "I do feel better!"
+msgstr ""
+
+#. code: l("I do not like to brag about it but you won't find a better blacksmith on the whole island."),
+#: npc/001-2-27/don.txt:44
+#, no-c-format
+msgid "I do not like to brag about it but you won't find a better blacksmith on the whole island."
+msgstr ""
+
+#. code: lg("I do not like whiners."), -,
+#: npc/012-2-4/zitoni.txt~:15
+#: npc/012-2-4/zitoni.txt:15
+#, no-c-format
+msgid "I do not like whiners.#0"
+msgstr ""
+
+#. code: lg("I do not like whiners."), -,
+#: npc/012-2-4/zitoni.txt~:15
+#: npc/012-2-4/zitoni.txt:15
+#, no-c-format
+msgid "I do not like whiners.#1"
+msgstr ""
+
+#. code: mesq l("I do not want to go pointing my finger at someone. I want to be honorable and fair, and I sense the same quality in you, so I put my trust in you. I am sure you will be able to judge and solve this troubling situation.");
+#: npc/000-2-3/nard.txt~:192
+#: npc/000-2-3/nard.txt:192
+#, no-c-format
+msgid "I do not want to go pointing my finger at someone. I want to be honorable and fair, and I sense the same quality in you, so I put my trust in you. I am sure you will be able to judge and solve this troubling situation."
+msgstr ""
+
+#. code: l("I do not.");
+#: npc/001-2-27/don.txt:30
+#, no-c-format
+msgid "I do not."
+msgstr ""
+
+#. code: l("I do. I want to challenge the Candor Cave!"),
+#: npc/012-3-0/parua.txt~:65
+#, no-c-format
+msgid "I do. I want to challenge the Candor Cave!"
+msgstr ""
+
+#. code: l("I don't care, but there might be some adventurers and staff who might care."),
+#: npc/008-1/4144.txt:53
+#, no-c-format
+msgid "I don't care, but there might be some adventurers and staff who might care."
+msgstr ""
+
+#. code: l("I don't feel like talking to you."),
+#: npc/functions/generic-text.txt:84
+#, no-c-format
+msgid "I don't feel like talking to you."
+msgstr ""
+
+#. code: l("I don't feel like training today, see you later.")))
+#: npc/001-2-36/hector.txt~:262
+#: npc/001-2-36/hector.txt:299
+#: npc/001-2-36/hector.txt:262
+#: npc/001-2-36/hector.txt~:286
+#: npc/001-2-36/hector.txt:286
+#: npc/001-2-36/hector.txt~:274
+#: npc/001-2-36/hector.txt~:299
+#: npc/001-2-36/hector.txt:274
+#, no-c-format
+msgid "I don't feel like training today, see you later."
+msgstr ""
+
+#. code: l("I don't feel so well, I might be sick."),
+#: npc/008-2-12/nurse.txt:39
+#: npc/008-2-12/nurse.txt~:39
+#, no-c-format
+msgid "I don't feel so well, I might be sick."
+msgstr ""
+
+#. code: l("I don't have any.");
+#: npc/008-1/hinnak.txt:187
+#, no-c-format
+msgid "I don't have any."
+msgstr ""
+
+#. code: rif(countitem(Plushroom) > 0 && countitem(Plushroom) < .@plush_count, lg("I don't have enough plushrooms...")),
+#: npc/001-1/rumly.txt:143
+#, no-c-format
+msgid "I don't have enough plushrooms...#0"
+msgstr ""
+
+#. code: rif(countitem(Plushroom) > 0 && countitem(Plushroom) < .@plush_count, lg("I don't have enough plushrooms...")),
+#: npc/001-1/rumly.txt:143
+#, no-c-format
+msgid "I don't have enough plushrooms...#1"
+msgstr ""
+
+#. code: l("I don't have much time right now.")))
+#: npc/001-1/katja.txt:71
+#, no-c-format
+msgid "I don't have much time right now."
+msgstr ""
+
+#. code: l("I don't have the time now.")))
+#: npc/001-2-19/lloyd.txt:107
+#: npc/001-2-19/lloyd.txt~:107
+#, no-c-format
+msgid "I don't have the time now."
+msgstr ""
+
+#. code: switch (select(l("Go on."), l("I don't have the time sorry.")))
+#: npc/001-1/qonan.txt:25
+#: npc/001-1/qonan.txt~:25
+#, no-c-format
+msgid "I don't have the time sorry."
+msgstr ""
+
+#. code: l("I don't have the time."));
+#: npc/001-2-19/lloyd.txt~:144
+#: npc/001-2-19/lloyd.txt:144
+#, no-c-format
+msgid "I don't have the time."
+msgstr ""
+
+#. code: l("I don't have time to spend on flowers.")
+#: npc/008-1-1/galimatia.txt:214
+#: npc/008-1-1/galimatia.txt~:214
+#, no-c-format
+msgid "I don't have time to spend on flowers."
+msgstr ""
+
+#. code: mesq l("I don't know how to get a shovel, though.");
+#: npc/001-3-2/henry.txt~:237
+#: npc/001-3-2/henry.txt:237
+#, no-c-format
+msgid "I don't know how to get a shovel, though."
+msgstr ""
+
+#. code: l("I don't know if I trust her eyesight or memory."),
+#: npc/008-2-1/inspector.txt:68
+#, no-c-format
+msgid "I don't know if I trust her eyesight or memory."
+msgstr ""
+
+#. code: l("I don't know the password");
+#: npc/001-1/sophialla.txt~:25
+#: npc/001-1/sophialla.txt:25
+#, no-c-format
+msgid "I don't know the password"
+msgstr ""
+
+#. code: l("I don't know what to say..."), -;
+#: npc/000-2-1/dan.txt:54
+#, no-c-format
+msgid "I don't know what to say..."
+msgstr ""
+
+#. code: switch (select(l("The Legion?"), l("I don't know.")))
+#: npc/001-1/enora.txt:58
+#: npc/001-1/enora.txt~:58
+#, no-c-format
+msgid "I don't know."
+msgstr ""
+
+#. code: mes l("I don't need your help right now, but maybe tomorrow, who knows?");
+#: npc/000-2-1/peter.txt:158
+#: npc/001-2-22/peter.txt:158
+#, no-c-format
+msgid "I don't need your help right now, but maybe tomorrow, who knows?"
+msgstr ""
+
+#. code: l("I don't really have time to go chasing pious, let me just buy one at the regular price (30000 E)."),
+#: npc/001-1/salem.txt:172
+#, no-c-format
+msgid "I don't really have time to go chasing pious, let me just buy one at the regular price (30000 E)."
+msgstr ""
+
+#. code: l("I don't see anything else other than... water?")))
+#: npc/000-1/couwan.txt:41
+#, no-c-format
+msgid "I don't see anything else other than... water?"
+msgstr ""
+
+#. code: mesq l("I don't think that we are in a good place to talk about this...");
+#: npc/000-2-1/dan.txt:73
+#, no-c-format
+msgid "I don't think that we are in a good place to talk about this..."
+msgstr ""
+
+#. code: switch (select(l("Ok."), l("I don't want to be part of this joke.")))
+#: npc/001-1/fexil.txt:23
+#, no-c-format
+msgid "I don't want to be part of this joke."
+msgstr ""
+
+#. code: l("I don't want to buy a piou right now.");
+#: npc/001-1/salem.txt:173
+#, no-c-format
+msgid "I don't want to buy a piou right now."
+msgstr ""
+
+#. code: .@s$ = l("I don't want to change my language, sorry.");
+#: npc/001-2-21/julia.txt:16
+#, no-c-format
+msgid "I don't want to change my language, sorry."
+msgstr ""
+
+#. code: l("I don't want to talk to you."),
+#: npc/020-1/jossy.txt~:10
+#: npc/020-1/jossy.txt:10
+#, no-c-format
+msgid "I don't want to talk to you."
+msgstr ""
+
+#. code: l("I don't want you! I want daddy!");
+#: npc/001-2-11/mona.txt:142
+#, no-c-format
+msgid "I don't want you! I want daddy!"
+msgstr ""
+
+#. code: l("I fear for the future of this town...");
+#: npc/020-2-5/dausen.txt:12
+#, no-c-format
+msgid "I fear for the future of this town..."
+msgstr ""
+
+#. code: lg("I feel ok."), L_Ok,
+#: npc/000-2-3/nard.txt:63
+#: npc/000-2-3/nard.txt~:63
+#, no-c-format
+msgid "I feel ok.#0"
+msgstr ""
+
+#. code: lg("I feel ok."), L_Ok,
+#: npc/000-2-3/nard.txt:63
+#: npc/000-2-3/nard.txt~:63
+#, no-c-format
+msgid "I feel ok.#1"
+msgstr ""
+
+#. code: mesq l("I forgot my tasks to do!");
+#: npc/012-2-4/zitoni.txt:38
+#: npc/012-2-4/zitoni.txt~:38
+#, no-c-format
+msgid "I forgot my tasks to do!"
+msgstr ""
+
+#. code: mesq l("I forgot their name, but they are not very normal. Err.");
+#: npc/008-2-16/yannika.txt:356
+#: npc/008-2-16/yannika.txt~:356
+#, no-c-format
+msgid "I forgot their name, but they are not very normal. Err."
+msgstr ""
+
+#. code: l("I forgot! Let me get them right now.");
+#: npc/008-2-2/kfahr.txt:654
+#: npc/008-2-2/kfahr.txt~:654
+#, no-c-format
+msgid "I forgot! Let me get them right now."
+msgstr ""
+
+#. code: l("I fought it, of course!"),
+#: npc/008-1/jack.txt:62
+#, no-c-format
+msgid "I fought it, of course!"
+msgstr ""
+
+#. code: mesq l("I give tasks to every single sailor, all day long. That should make him happy!");
+#: npc/000-2-0/julia.txt:78
+#, no-c-format
+msgid "I give tasks to every single sailor, all day long. That should make him happy!"
+msgstr ""
+
+#. code: mesq l("I give you this key, it opens all the doors on this ship.");
+#: npc/000-2-3/box.txt:71
+#, no-c-format
+msgid "I give you this key, it opens all the doors on this ship."
+msgstr ""
+
+#. code: l("I got angry and started to chop off all the low-hanging branches so this couldn't happen anymore."),
+#: npc/008-1/jack.txt:43
+#, no-c-format
+msgid "I got angry and started to chop off all the low-hanging branches so this couldn't happen anymore."
+msgstr ""
+
+#. code: l("I grew up and lived a good while in Esperia, the capital city."),
+#: npc/001-2-6/leonard.txt:12
+#, no-c-format
+msgid "I grew up and lived a good while in Esperia, the capital city."
+msgstr ""
+
+#. code: switch (select(l("I guess so. What's in it for me?"),
+#: npc/001-1/enora.txt:140
+#: npc/001-1/enora.txt~:140
+#, no-c-format
+msgid "I guess so. What's in it for me?"
+msgstr ""
+
+#. code: l("I guess so... I will leave you alone."), L_Quit;
+#: npc/000-2-1/dan.txt:31
+#, no-c-format
+msgid "I guess so... I will leave you alone."
+msgstr ""
+
+#. code: l("I had a great childhood in Esperia!"),
+#: npc/001-2-6/leonard.txt:14
+#, no-c-format
+msgid "I had a great childhood in Esperia!"
+msgstr ""
+
+#. code: l("I had a long day, come back tomorrow."),
+#: npc/functions/generic-text.txt:73
+#, no-c-format
+msgid "I had a long day, come back tomorrow."
+msgstr ""
+
+#. code: l("I had barely enough time to draw out my sword, and the beast was upon us! The caravan people were fleeing for their lives, so it was up to me and Arvek to stop it."),
+#: npc/008-2-2/kfahr.txt:304
+#: npc/008-2-2/kfahr.txt~:304
+#, no-c-format
+msgid "I had barely enough time to draw out my sword, and the beast was upon us! The caravan people were fleeing for their lives, so it was up to me and Arvek to stop it."
+msgstr ""
+
+#. code: l("I had tasty barbecue with Crane.")
+#: npc/008-1-1/morcant.txt:30
+#: npc/008-1-1/morcant.txt~:30
+#, no-c-format
+msgid "I had tasty barbecue with Crane."
+msgstr ""
+
+#. code: l("I had the nomads make me a few of them, and I hardly use them nowadays, so I think I can part with this one.");
+#: npc/008-2-2/kfahr.txt~:718
+#: npc/008-2-2/kfahr.txt:718
+#, no-c-format
+msgid "I had the nomads make me a few of them, and I hardly use them nowadays, so I think I can part with this one."
+msgstr ""
+
+#. code: l("I had this patch of ground that was really clumpy; lots of clay, you see."),
+#: npc/008-1/hinnak.txt:211
+#, no-c-format
+msgid "I had this patch of ground that was really clumpy; lots of clay, you see."
+msgstr ""
+
+#. code: l("I hate them!"),
+#: npc/008-1/hinnak.txt:47
+#, no-c-format
+msgid "I hate them!"
+msgstr ""
+
+#. code: l("I have a beloved friend called Nunia, who handles the Thieves' Guild branch in Hurnscald."),
+#: npc/001-3-2/henry.txt:249
+#: npc/001-3-2/henry.txt~:249
+#, no-c-format
+msgid "I have a beloved friend called Nunia, who handles the Thieves' Guild branch in Hurnscald."
+msgstr ""
+
+#. code: l("I have a book with all the info you need, do you want to read it?"));
+#: npc/001-2-36/hector.txt:399
+#: npc/001-2-36/hector.txt~:399
+#, no-c-format
+msgid "I have a book with all the info you need, do you want to read it?"
+msgstr ""
+
+#. code: l("I have a lot of work here, so I don't even have time to go to the town."),
+#: npc/001-1/qonan.txt~:22
+#: npc/001-1/qonan.txt:22
+#, no-c-format
+msgid "I have a lot of work here, so I don't even have time to go to the town."
+msgstr ""
+
+#. code: l("I have an idea."),
+#: npc/008-1/jack.txt:121
+#, no-c-format
+msgid "I have an idea."
+msgstr ""
+
+#. code: rif(.@q2 == 2 && countitem(PoisonedDish), l("I have brought you a tasty present for your delicate mouth.")),
+#: npc/000-2-0/julia.txt:246
+#, no-c-format
+msgid "I have brought you a tasty present for your delicate mouth."
+msgstr ""
+
+#. code: l("I have collected all the boxes you needed."), L_TaskDone,
+#: npc/000-1/gugli.txt:104
+#, no-c-format
+msgid "I have collected all the boxes you needed."
+msgstr ""
+
+#. code: mesc l("I have nothing else to do down there.");
+#: npc/001-2-8/doors.txt~:19
+#: npc/001-2-8/doors.txt:19
+#, no-c-format
+msgid "I have nothing else to do down there."
+msgstr ""
+
+#. code: lg("I have nothing to sell, come back later.");
+#: npc/008-2-1/generalstore.txt:11
+#: npc/008-2-1/generalstore.txt~:11
+#, no-c-format
+msgid "I have nothing to sell, come back later.#0"
+msgstr ""
+
+#. code: lg("I have nothing to sell, come back later.");
+#: npc/008-2-1/generalstore.txt:11
+#: npc/008-2-1/generalstore.txt~:11
+#, no-c-format
+msgid "I have nothing to sell, come back later.#1"
+msgstr ""
+
+#. code: l("I have one more task for you. Trozz, another member of the Legion, sent me a letter earlier today."),
+#: npc/001-1/enora.txt~:252
+#: npc/001-1/enora.txt:252
+#, no-c-format
+msgid "I have one more task for you. Trozz, another member of the Legion, sent me a letter earlier today."
+msgstr ""
+
+#. code: mesq l("I have other matters to attend do, so you'll have to excuse me.");
+#: npc/001-3-2/henry.txt~:330
+#: npc/001-3-2/henry.txt:330
+#, no-c-format
+msgid "I have other matters to attend do, so you'll have to excuse me."
+msgstr ""
+
+#. code: mesq l("I have some clothes and other things for you at a fine price!");
+#: npc/000-1/fexil.txt:10
+#: npc/001-1/fexil.txt:41
+#, no-c-format
+msgid "I have some clothes and other things for you at a fine price!"
+msgstr ""
+
+#. code: rif(countitem(AquadaBox) > 0 || countitem(CroconutBox) > 0 || countitem(PlushroomBox) > 0, l("I have some food for you.")), L_CollectSmthing,
+#: npc/000-1/gugli.txt:96
+#, no-c-format
+msgid "I have some food for you."
+msgstr ""
+
+#. code: rif(.@fexil > 2 && countitem(FluffyFur) > 0, l("I have some fur for you.")),
+#: npc/001-1/fexil.txt:81
+#, no-c-format
+msgid "I have some fur for you."
+msgstr ""
+
+#. code: l("I have some spare one, take them, and tell Enora that any fees are paid!");
+#: npc/001-2-26/ivan.txt:45
+#, no-c-format
+msgid "I have some spare one, take them, and tell Enora that any fees are paid!"
+msgstr ""
+
+#. code: lg("I have to go, sorry.");
+#: npc/001-1/rumly.txt:145
+#, no-c-format
+msgid "I have to go, sorry.#0"
+msgstr ""
+
+#. code: lg("I have to go, sorry.");
+#: npc/001-1/rumly.txt:145
+#, no-c-format
+msgid "I have to go, sorry.#1"
+msgstr ""
+
+#. code: l("I have what you want."),
+#: npc/functions/daily.txt:85
+#: npc/functions/daily.txt~:85
+#, no-c-format
+msgid "I have what you want."
+msgstr ""
+
+#. code: rif(.@enora == 3, l("I have your black iron.")),
+#: npc/001-1/chelios.txt:85
+#, no-c-format
+msgid "I have your black iron."
+msgstr ""
+
+#. code: rif(.@q == 4 || .@q == 6 || .@q == 9, l("I have your package.")),
+#. code: rif(.@q == 8 && countitem(PiberriesInfusion) >= 5, l("I have your package.")),
+#: npc/001-1/enora.txt~:382
+#: npc/001-1/enora.txt~:383
+#: npc/001-1/enora.txt:383
+#: npc/001-1/enora.txt:382
+#, no-c-format
+msgid "I have your package."
+msgstr ""
+
+#. code: select(l("I have your pass from the Merchant Guild."));
+#: npc/001-1/fexil.txt:50
+#, no-c-format
+msgid "I have your pass from the Merchant Guild."
+msgstr ""
+
+#. code: mesq l("I haven't found Juliet yet, and I don't even have any of the ingredients required. Could you get them for me? Pretty please? %%J");
+#: npc/008-1/rossy.txt~:200
+#: npc/008-1/rossy.txt:200
+#, no-c-format
+msgid "I haven't found Juliet yet, and I don't even have any of the ingredients required. Could you get them for me? Pretty please? %%J"
+msgstr ""
+
+#. code: l("I haven't found Juliet yet, sorry."),
+#: npc/008-2-4/olana.txt:161
+#: npc/008-2-4/olana.txt~:161
+#, no-c-format
+msgid "I haven't found Juliet yet, sorry."
+msgstr ""
+
+#. code: l("I haven't seen anything strange."));
+#: npc/008-1/milly.txt:93
+#, no-c-format
+msgid "I haven't seen anything strange."
+msgstr ""
+
+#. code: mesq l("I hear if you get a recipe book, you could cook things yourself.");
+#: npc/008-2-32/thamas.txt:39
+#: npc/008-2-32/thamas.txt~:38
+#, no-c-format
+msgid "I hear if you get a recipe book, you could cook things yourself."
+msgstr ""
+
+#. code: rif(.@q3 == 3 && .@q2 == 0, l("I heard rumors about some old hostilities between you and Gado. Are they true?")),
+#: npc/000-2-0/julia.txt:244
+#, no-c-format
+msgid "I heard rumors about some old hostilities between you and Gado. Are they true?"
+msgstr ""
+
+#. code: mesq l("I heard some battle noises a few minutes ago. Are you here to save me?");
+#: npc/008-3-0/juliet.txt:598
+#: npc/008-3-0/juliet.txt~:599
+#, no-c-format
+msgid "I heard some battle noises a few minutes ago. Are you here to save me?"
+msgstr ""
+
+#. code: mesq l("I heard something too. A girl named Galimatia seems to need help.");
+#: npc/008-1/blossom.txt:38
+#: npc/008-1/blossom.txt~:38
+#, no-c-format
+msgid "I heard something too. A girl named Galimatia seems to need help."
+msgstr ""
+
+#. code: l("I heard something too. A girl named Galimatia seems to need help. If only those lazy developers could tell her what she needs.");
+#: npc/008-1/blossom.txt~:35
+#: npc/008-1/blossom.txt:35
+#, no-c-format
+msgid "I heard something too. A girl named Galimatia seems to need help. If only those lazy developers could tell her what she needs."
+msgstr ""
+
+#. code: rif(getq(.quest_bow) == 2, l("I heard you aren't delivering any more living wood. Why not?")));
+#: npc/008-1/jack.txt:277
+#, no-c-format
+msgid "I heard you aren't delivering any more living wood. Why not?"
+msgstr ""
+
+#. code: l("I highly recommend you seek him out!"));
+#: npc/008-1/milly.txt:77
+#, no-c-format
+msgid "I highly recommend you seek him out!"
+msgstr ""
+
+#. code: mesq l("I honestly don't know. I mean, we usually export healthy food to Tulimshar; People here aren't so healthy in general.");
+#: npc/008-2-24/chef.txt~:234
+#: npc/008-2-24/chef.txt:234
+#, no-c-format
+msgid "I honestly don't know. I mean, we usually export healthy food to Tulimshar; People here aren't so healthy in general."
+msgstr ""
+
+#. code: l("I hope Tanisha is not slacking off. I would hate having to go check on her.");
+#: npc/012-1/kaan.txt~:12
+#: npc/012-1/kaan.txt:12
+#, no-c-format
+msgid "I hope Tanisha is not slacking off. I would hate having to go check on her."
+msgstr ""
+
+#. code: l("I hope she is fine. It is so dangerous out there.");
+#: npc/020-1/martha.txt:11
+#: npc/020-1/martha.txt~:11
+#, no-c-format
+msgid "I hope she is fine. It is so dangerous out there."
+msgstr ""
+
+#. code: mesq l("I hope that answers your question.") + " " + l("Hehe!");
+#: npc/000-1/astapolos.txt:111
+#, no-c-format
+msgid "I hope that answers your question."
+msgstr ""
+
+#. code: l("I hope that my shield will serve you well!"));
+#: npc/008-1/jack.txt:236
+#, no-c-format
+msgid "I hope that my shield will serve you well!"
+msgstr ""
+
+#. code: l("I hope they know what they are doing. So, come on board. I am looking forward to go back to Woodland, haven't been there for a while.");
+#: npc/001-1/koga.txt~:17
+#: npc/001-1/koga.txt:17
+#, no-c-format
+msgid "I hope they know what they are doing. So, come on board. I am looking forward to go back to Woodland, haven't been there for a while."
+msgstr ""
+
+#. code: l("I hope to see you soon.");
+#: npc/001-1/qonan.txt~:60
+#: npc/001-1/qonan.txt:60
+#, no-c-format
+msgid "I hope to see you soon."
+msgstr ""
+
+#. code: l("I hope you are satisfied with your forest bow."),
+#: npc/008-2-6/alan.txt:252
+#, no-c-format
+msgid "I hope you are satisfied with your forest bow."
+msgstr ""
+
+#. code: npctalk3(l("I hope you catch that naughty person!"));
+#: npc/008-1/old-woman.txt:94
+#, no-c-format
+msgid "I hope you catch that naughty person!"
+msgstr ""
+
+#. code: mesq l("I hope you don't mind that we used your raft to build this ramp.");
+#: npc/000-1/lean.txt:19
+#, no-c-format
+msgid "I hope you don't mind that we used your raft to build this ramp."
+msgstr ""
+
+#. code: l("I hope you enjoy this town! Meanwhile, I wonder where I put my %s...", getitemlink(TreasureMap));
+#: npc/012-1/prawors.txt:11
+#: npc/012-1/prawors.txt~:11
+#, no-c-format
+msgid "I hope you enjoy this town! Meanwhile, I wonder where I put my %s..."
+msgstr ""
+
+#. code: l("I hope you like beer as much as I do, because, you see..."),
+#: npc/008-2-4/bernard.txt:152
+#, no-c-format
+msgid "I hope you like beer as much as I do, because, you see..."
+msgstr ""
+
+#. code: l("I hope you like this color."),
+#: npc/001-2-41/edouard.txt~:158
+#: npc/001-2-41/edouard.txt:157
+#, no-c-format
+msgid "I hope you like this color."
+msgstr ""
+
+#. code: l("I hope you still remember me."),
+#: npc/000-0-1/narrator.txt:87
+#: npc/000-0-1/narrator.txt~:87
+#, no-c-format
+msgid "I hope you still remember me."
+msgstr ""
+
+#. code: mesq l("I hope...");
+#: npc/008-1/rossy.txt~:170
+#: npc/008-1/rossy.txt:170
+#, no-c-format
+msgid "I hope..."
+msgstr ""
+
+#. code: l("I informed Julia about your monstrous plan.");
+#: npc/000-2-1/chefgado.txt:198
+#: npc/000-2-1/chefgado.txt~:198
+#, no-c-format
+msgid "I informed Julia about your monstrous plan."
+msgstr ""
+
+#. code: mesq l("I just can't remember what. But come talk to me later once devs becomes less lazy.");
+#: npc/001-1/sophialla.txt:76
+#: npc/001-1/sophialla.txt~:76
+#, no-c-format
+msgid "I just can't remember what. But come talk to me later once devs becomes less lazy."
+msgstr ""
+
+#. code: mesq l("I just dont know what to do. I wish I could take a nap, instead.");
+#: npc/020-2-24/kylian.txt~:22
+#: npc/020-2-24/kylian.txt:22
+#, no-c-format
+msgid "I just dont know what to do. I wish I could take a nap, instead."
+msgstr ""
+
+#. code: l("I just dont know what to do. Perhaps all gets better when I stay here, whining and waiting. Please, leave me alone.");
+#: npc/008-1-1/galimatia.txt:209
+#: npc/008-1-1/galimatia.txt~:209
+#, no-c-format
+msgid "I just dont know what to do. Perhaps all gets better when I stay here, whining and waiting. Please, leave me alone."
+msgstr ""
+
+#. code: l("I just love watching the ocean from up there."),
+#: npc/020-1/budifis.txt~:10
+#: npc/020-1/budifis.txt:10
+#, no-c-format
+msgid "I just love watching the ocean from up there."
+msgstr ""
+
+#. code: l("I just need %s E for material and work time.",
+#: npc/008-2-6/alan.txt:130
+#, no-c-format
+msgid "I just need %s E for material and work time."
+msgstr ""
+
+#. code: mesq l("I just realized I am lacking some common things, and one key ingredient, to prepare a... A special recipe.");
+#: npc/000-2-1/chefgado.txt:94
+#: npc/000-2-1/chefgado.txt~:94
+#, no-c-format
+msgid "I just realized I am lacking some common things, and one key ingredient, to prepare a... A special recipe."
+msgstr ""
+
+#. code: l("I just want to live my life in peace."),
+#. code: npctalkonce(l("I just want to live my life in peace."));
+#: npc/functions/villagertalk.txt:44
+#: npc/functions/generic-text.txt:26
+#, no-c-format
+msgid "I just want to live my life in peace."
+msgstr ""
+
+#. code: l("I kicked it. I yelled at it. (Bad mistake, I got some of that stinky stuff in my lungs.) I poked at it with my sword. I even tried to poke it in the eyes, but I couldn't get that close to its mouth – that was where most of the smell was coming from."),
+#: npc/008-2-2/kfahr.txt:527
+#: npc/008-2-2/kfahr.txt~:527
+#, no-c-format
+msgid "I kicked it. I yelled at it. (Bad mistake, I got some of that stinky stuff in my lungs.) I poked at it with my sword. I even tried to poke it in the eyes, but I couldn't get that close to its mouth – that was where most of the smell was coming from."
+msgstr ""
+
+#. code: l("I knew it!");
+#: npc/001-2-19/lloyd.txt:93
+#: npc/001-2-19/lloyd.txt~:93
+#, no-c-format
+msgid "I knew it!"
+msgstr ""
+
+#. code: mesq l("I know that you are just starting to feel better, but I'd like to give you a special task.");
+#: npc/000-2-3/nard.txt~:138
+#: npc/000-2-3/nard.txt:138
+#, no-c-format
+msgid "I know that you are just starting to feel better, but I'd like to give you a special task."
+msgstr ""
+
+#. code: l("I know the bow master wants some twigleaf wood, but I don't care."),
+#: npc/008-1/jack.txt:87
+#, no-c-format
+msgid "I know the bow master wants some twigleaf wood, but I don't care."
+msgstr ""
+
+#. code: mesq l("I know this won't be enough, but here is %d E to help you.", 50);
+#: npc/008-2-4/olana.txt:246
+#: npc/008-2-4/olana.txt~:246
+#, no-c-format
+msgid "I know this won't be enough, but here is %d E to help you."
+msgstr ""
+
+#. code: l("I know you didn't kill them yourself!"),
+#: npc/008-1/hinnak.txt:112
+#, no-c-format
+msgid "I know you didn't kill them yourself!"
+msgstr ""
+
+#. code: l("I like money! Consider it done."),
+#: npc/001-1/qonan.txt:47
+#: npc/001-1/qonan.txt~:47
+#, no-c-format
+msgid "I like money! Consider it done."
+msgstr ""
+
+#. code: l("I lost Liana, she was taking care of me; Have you seen her around? %%i");
+#: npc/012-1/ayasha.txt:10
+#: npc/012-1/ayasha.txt~:10
+#, no-c-format
+msgid "I lost Liana, she was taking care of me; Have you seen her around? %%i"
+msgstr ""
+
+#. code: l("I love flowers! What do you have for sale?"),
+#: npc/008-1/blossom.txt:16
+#: npc/008-1/blossom.txt~:16
+#, no-c-format
+msgid "I love flowers! What do you have for sale?"
+msgstr ""
+
+#. code: l("I love hanging out here!"));
+#: npc/008-1/sabine.txt:37
+#, no-c-format
+msgid "I love hanging out here!"
+msgstr ""
+
+#. code: npctalk3 l("I love peace and quiet, that's a good choice.");
+#: npc/001-2-6/christopher.txt:37
+#, no-c-format
+msgid "I love peace and quiet, that's a good choice."
+msgstr ""
+
+#. code: l("I love this town! Hurnscaldian hospitality! Mrahahahah!"),
+#: npc/008-2-2/kfahr.txt:226
+#: npc/008-2-2/kfahr.txt~:226
+#, no-c-format
+msgid "I love this town! Hurnscaldian hospitality! Mrahahahah!"
+msgstr ""
+
+#. code: lg("I made a mistake, I would like to change my language."),
+#. code: lg("I made a mistake, I would like to change my language."), L_ChooseLang,
+#: npc/001-2-21/julia.txt:24
+#: npc/000-2-0/julia.txt:248
+#, no-c-format
+msgid "I made a mistake, I would like to change my language.#0"
+msgstr ""
+
+#. code: lg("I made a mistake, I would like to change my language."),
+#. code: lg("I made a mistake, I would like to change my language."), L_ChooseLang,
+#: npc/001-2-21/julia.txt:24
+#: npc/000-2-0/julia.txt:248
+#, no-c-format
+msgid "I made a mistake, I would like to change my language.#1"
+msgstr ""
+
+#. code: l("I mean, I am very tired to move all of these books!");
+#: npc/001-2-6/christopher.txt:15
+#, no-c-format
+msgid "I mean, I am very tired to move all of these books!"
+msgstr ""
+
+#. code: l("I mean, I do not receive any letter from her for a while, so I got worried."),
+#: npc/001-3-2/henry.txt:278
+#: npc/001-3-2/henry.txt~:278
+#, no-c-format
+msgid "I mean, I do not receive any letter from her for a while, so I got worried."
+msgstr ""
+
+#. code: mesq l("I mean, this is a magical world, isn't it?! That makes no sense. He probably angered some corrupt officer or whatever.");
+#: npc/008-2-24/chef.txt:142
+#: npc/008-2-24/chef.txt~:142
+#, no-c-format
+msgid "I mean, this is a magical world, isn't it?! That makes no sense. He probably angered some corrupt officer or whatever."
+msgstr ""
+
+#. code: l("I mean, what's wrong with smuggling goods?! The town markets would have way less stuff otherwise. You can understand me, right? Don't answer."),
+#: npc/001-3-2/henry.txt:52
+#: npc/001-3-2/henry.txt~:52
+#, no-c-format
+msgid "I mean, what's wrong with smuggling goods?! The town markets would have way less stuff otherwise. You can understand me, right? Don't answer."
+msgstr ""
+
+#. code: l("I mean, you forgot... Well."),
+#: npc/001-1/enora.txt~:215
+#: npc/001-1/enora.txt:215
+#, no-c-format
+msgid "I mean, you forgot... Well."
+msgstr ""
+
+#. code: l("I miss the good old days."));
+#: npc/functions/generic-text.txt:37
+#, no-c-format
+msgid "I miss the good old days."
+msgstr ""
+
+#. code: mesq l("I moved to Tulimshar so my daughters – Rossy and Juliet – could learn magic, but we come back to Hurnscald on occasion.");
+#: npc/008-2-4/olana.txt~:100
+#: npc/008-2-4/olana.txt:100
+#, no-c-format
+msgid "I moved to Tulimshar so my daughters – Rossy and Juliet – could learn magic, but we come back to Hurnscald on occasion."
+msgstr ""
+
+#. code: l("I must admit you're right, but how come you..."),
+#: npc/008-3-0/clauquer.txt~:70
+#: npc/008-3-0/clauquer.txt:71
+#, no-c-format
+msgid "I must admit you're right, but how come you..."
+msgstr ""
+
+#. code: mesq l("I must go now. I've already spent too much time here already.");
+#: npc/008-3-0/juliet.txt~:638
+#: npc/008-3-0/juliet.txt:637
+#, no-c-format
+msgid "I must go now. I've already spent too much time here already."
+msgstr ""
+
+#. code: l("I must leave to get more.")))
+#: npc/001-2-2/moon.txt:170
+#, no-c-format
+msgid "I must leave to get more."
+msgstr ""
+
+#. code: l("I need %d %s for that.",
+#: npc/008-2-4/bernard.txt:111
+#, no-c-format
+msgid "I need %d %s for that."
+msgstr ""
+
+#. code: l("I need @@ @@.", .BaitCount, getitemlink(.BaitID));
+#: npc/001-1/eugene.txt:52
+#: npc/001-1/eugene.txt~:52
+#, no-c-format
+msgid "I need @@ @@."
+msgstr ""
+
+#. code: l("I need a %s for my soup.", getitemlink(.first_item));
+#: npc/008-2-4/bernard.txt:53
+#, no-c-format
+msgid "I need a %s for my soup."
+msgstr ""
+
+#. code: l("I need more Croc Claws."),
+#: npc/001-2-2/moon.txt:23
+#, no-c-format
+msgid "I need more Croc Claws."
+msgstr ""
+
+#. code: l("I need more information first."),
+#: npc/001-2-19/lloyd.txt~:143
+#: npc/001-2-19/lloyd.txt:143
+#, no-c-format
+msgid "I need more information first."
+msgstr ""
+
+#. code: l("I need some %s.", getitemname(.@q2 == VEGAN ? MananaSandwich : PioulegSandwich));
+#: npc/008-2-16/yannika.txt:342
+#: npc/008-2-16/yannika.txt~:342
+#, no-c-format
+msgid "I need some %s."
+msgstr ""
+
+#. code: mesq l("I need somebody who can rid the hold of the ship of these rattos. Can you help me?");
+#: npc/001-2-22/peter.txt:70
+#: npc/000-2-1/peter.txt:70
+#, no-c-format
+msgid "I need somebody who can rid the hold of the ship of these rattos. Can you help me?"
+msgstr ""
+
+#. code: mesq l("I need someone to clean the storage room...");
+#: npc/012-1/zegas.txt:12
+#: npc/012-1/zegas.txt~:12
+#, no-c-format
+msgid "I need someone to clean the storage room..."
+msgstr ""
+
+#. code: mesq lg("I need someone to help me clean the edge of the ship, but you aren't strong enough for now.");
+#: npc/001-2-22/peter.txt:93
+#: npc/000-2-1/peter.txt:93
+#, no-c-format
+msgid "I need someone to help me clean the edge of the ship, but you aren't strong enough for now.#0"
+msgstr ""
+
+#. code: mesq lg("I need someone to help me clean the edge of the ship, but you aren't strong enough for now.");
+#: npc/001-2-22/peter.txt:93
+#: npc/000-2-1/peter.txt:93
+#, no-c-format
+msgid "I need someone to help me clean the edge of the ship, but you aren't strong enough for now.#1"
+msgstr ""
+
+#. code: mes l("I need to decide swiftly what I'll do with them before I'm caught.");
+#: npc/001-2-43/core.txt:43
+#: npc/001-2-43/core.txt~:43
+#, no-c-format
+msgid "I need to decide swiftly what I'll do with them before I'm caught."
+msgstr ""
+
+#. code: l("I need to go, sorry."), L_Bye;
+#: npc/000-1/darlin.txt:85
+#, no-c-format
+msgid "I need to go, sorry."
+msgstr ""
+
+#. code: l("I need to rest."),
+#: npc/functions/generic-text.txt:74
+#, no-c-format
+msgid "I need to rest."
+msgstr ""
+
+#. code: l("I need to study more... But... I want to play! And I want to make figurines!");
+#: npc/012-1/vincent.txt:11
+#, no-c-format
+msgid "I need to study more... But... I want to play! And I want to make figurines!"
+msgstr ""
+
+#. code: lg("I need to think about it..."),
+#: npc/001-1/rumly.txt:134
+#, no-c-format
+msgid "I need to think about it...#0"
+msgstr ""
+
+#. code: lg("I need to think about it..."),
+#: npc/001-1/rumly.txt:134
+#, no-c-format
+msgid "I need to think about it...#1"
+msgstr ""
+
+#. code: mesq l("I need you to get my luggage from the docks. Just show this paper to the sailor who's watching the luggage.");
+#: npc/020-2-24/kylian.txt:49
+#: npc/020-2-24/kylian.txt~:49
+#, no-c-format
+msgid "I need you to get my luggage from the docks. Just show this paper to the sailor who's watching the luggage."
+msgstr ""
+
+#. code: rif(.@q >= 14, l("I needed Acorn Flour.")),
+#: npc/020-2-20/riskim.txt:25
+#: npc/020-2-20/riskim.txt~:25
+#, no-c-format
+msgid "I needed Acorn Flour."
+msgstr ""
+
+#. code: l("I never told Arvek that it was his brew that killed it; he'd never have forgiven me."),
+#: npc/008-2-2/kfahr.txt~:352
+#: npc/008-2-2/kfahr.txt:352
+#, no-c-format
+msgid "I never told Arvek that it was his brew that killed it; he'd never have forgiven me."
+msgstr ""
+
+#. code: l("I noticed that there were some holes in the walls of the wells, with hollow spaces on the sides... Hmm, that reminds me that I still have to check whether the rumors of a labyrinth underneath Tulimshar are true."),
+#: npc/008-2-2/kfahr.txt~:521
+#: npc/008-2-2/kfahr.txt:521
+#, no-c-format
+msgid "I noticed that there were some holes in the walls of the wells, with hollow spaces on the sides... Hmm, that reminds me that I still have to check whether the rumors of a labyrinth underneath Tulimshar are true."
+msgstr ""
+
+#. code: l("I only follow Aidan around, so make your questions to him instead.");
+#: npc/012-1/ishi.txt~:10
+#: npc/012-1/ishi.txt:10
+#, no-c-format
+msgid "I only follow Aidan around, so make your questions to him instead."
+msgstr ""
+
+#. code: l("I only just told you that story. Trust me, the others are worth hearing, too!");
+#: npc/008-2-2/kfahr.txt:166
+#: npc/008-2-2/kfahr.txt~:166
+#, no-c-format
+msgid "I only just told you that story. Trust me, the others are worth hearing, too!"
+msgstr ""
+
+#. code: mesq l("I only need 2 @@, 2 @@s, 1 @@...", getitemlink(PiouLegs), getitemlink(HalfCroconut), getitemlink(Aquada));
+#: npc/000-2-1/chefgado.txt~:96
+#: npc/000-2-1/chefgado.txt~:161
+#: npc/000-2-1/chefgado.txt:161
+#: npc/000-2-1/chefgado.txt:96
+#, no-c-format
+msgid "I only need 2 @@, 2 @@s, 1 @@..."
+msgstr ""
+
+#. code: lg("I only remember I was rescued by you."), L_Story,
+#: npc/000-2-1/arpan.txt:109
+#: npc/000-2-1/arpan.txt~:109
+#, no-c-format
+msgid "I only remember I was rescued by you.#0"
+msgstr ""
+
+#. code: lg("I only remember I was rescued by you."), L_Story,
+#: npc/000-2-1/arpan.txt:109
+#: npc/000-2-1/arpan.txt~:109
+#, no-c-format
+msgid "I only remember I was rescued by you.#1"
+msgstr ""
+
+#. code: rif(islegacyaccount(), l("I only want to reach Artis, can we skip this?")), L_Skip,
+#: npc/000-2-3/nard.txt:64
+#: npc/000-2-3/nard.txt~:64
+#, no-c-format
+msgid "I only want to reach Artis, can we skip this?"
+msgstr ""
+
+#. code: l("I presume you don't like roses, right?"),
+#: npc/008-1/rossy.txt~:323
+#: npc/008-1/rossy.txt:323
+#, no-c-format
+msgid "I presume you don't like roses, right?"
+msgstr ""
+
+#. code: l("I probably should let you rest, it must have been tiring!"),
+#: npc/000-0-1/narrator.txt:101
+#: npc/000-0-1/narrator.txt~:101
+#, no-c-format
+msgid "I probably should let you rest, it must have been tiring!"
+msgstr ""
+
+#. code: mesc l("I promised to bring him 6 %s, 6 %s, and a %s. I also promised clean up all monsters on the proximity and pay him 1000 E. I'll make the Grandmaster proud!", getitemlink(RoastedAcorn), getitemlink(Carrot), getitemlink(CarrotCake));
+#: npc/020-1/hocus.txt:49
+#: npc/020-1/hocus.txt~:49
+#, no-c-format
+msgid "I promised to bring him 6 %s, 6 %s, and a %s. I also promised clean up all monsters on the proximity and pay him 1000 E. I'll make the Grandmaster proud!"
+msgstr ""
+
+#. code: l("I pulled George up – I didn't have the strength to speak, but walking seemed to work – and we slowly made our way over to it. We weren't thinking much, just trying to find some shade, so we climbed into that thing's ear."),
+#: npc/008-2-2/kfahr.txt:445
+#: npc/008-2-2/kfahr.txt~:445
+#, no-c-format
+msgid "I pulled George up – I didn't have the strength to speak, but walking seemed to work – and we slowly made our way over to it. We weren't thinking much, just trying to find some shade, so we climbed into that thing's ear."
+msgstr ""
+
+#. code: l("I quickly put on my gloves again, because I don't want to touch that stuff with my bare skin. The beast is almost upon me, but I have only that one chance – so I squeeze the skin while sticking my thumb into the opening, until I can see the black of its nostrils..."),
+#: npc/008-2-2/kfahr.txt:346
+#: npc/008-2-2/kfahr.txt~:346
+#, no-c-format
+msgid "I quickly put on my gloves again, because I don't want to touch that stuff with my bare skin. The beast is almost upon me, but I have only that one chance – so I squeeze the skin while sticking my thumb into the opening, until I can see the black of its nostrils..."
+msgstr ""
+
+#. code: l("I ran away as fast as I could, and lucky for me the monsters aren't that fast on their tiny root legs, Ha!"));
+#: npc/008-1/jack.txt:80
+#, no-c-format
+msgid "I ran away as fast as I could, and lucky for me the monsters aren't that fast on their tiny root legs, Ha!"
+msgstr ""
+
+#. code: l("I really don't have anything else I'd want to give away to make you stronger. Look around a bit yourself! You won't become a hero if you keep begging for help!");
+#: npc/008-2-2/kfahr.txt~:767
+#: npc/008-2-2/kfahr.txt:767
+#, no-c-format
+msgid "I really don't have anything else I'd want to give away to make you stronger. Look around a bit yourself! You won't become a hero if you keep begging for help!"
+msgstr ""
+
+#. code: mesc l("I really should follow Morcant into his house.");
+#: npc/008-1-1/cutscene.txt:167
+#: npc/008-1-1/cutscene.txt~:167
+#, no-c-format
+msgid "I really should follow Morcant into his house."
+msgstr ""
+
+#. code: mesq l("I recall seeing Gulukan, Astapolos and Q'Muller.");
+#: npc/000-1/maxe.txt:44
+#, no-c-format
+msgid "I recall seeing Gulukan, Astapolos and Q'Muller."
+msgstr ""
+
+#. code: l("I recommend that you train your agility a great deal, since most monsters out there aren't really amazing at hitting you."),
+#: npc/001-2-5/tutorial.txt:90
+#, no-c-format
+msgid "I recommend that you train your agility a great deal, since most monsters out there aren't really amazing at hitting you."
+msgstr ""
+
+#. code: l("I recommend you to take a nap on the inferior level, we will soon leave this place.");
+#: npc/000-2-3/nard.txt:288
+#: npc/000-2-3/nard.txt~:288
+#, no-c-format
+msgid "I recommend you to take a nap on the inferior level, we will soon leave this place."
+msgstr ""
+
+#. code: lg("I registered you on a random bed on the upper level."),
+#: npc/008-2-2/melania.txt~:96
+#: npc/008-2-2/melania.txt:96
+#, no-c-format
+msgid "I registered you on a random bed on the upper level.#0"
+msgstr ""
+
+#. code: lg("I registered you on a random bed on the upper level."),
+#: npc/008-2-2/melania.txt~:96
+#: npc/008-2-2/melania.txt:96
+#, no-c-format
+msgid "I registered you on a random bed on the upper level.#1"
+msgstr ""
+
+#. code: mesq l("I remember I saw a few of them leaving the ship early this morning to get a head start on today's work.");
+#: npc/000-1/maxe.txt:42
+#, no-c-format
+msgid "I remember I saw a few of them leaving the ship early this morning to get a head start on today's work."
+msgstr ""
+
+#. code: l("I remember when I created my first party, we were amazed to share some experience with a small group of adventurer..."),
+#: npc/001-2-9/janus.txt:20
+#: npc/001-2-9/janus.txt~:20
+#, no-c-format
+msgid "I remember when I created my first party, we were amazed to share some experience with a small group of adventurer..."
+msgstr ""
+
+#. code: mesq l("I remembered I have diabetes, so I wouldn't be able to taste the food! So sweets might be a bad idea!");
+#: npc/008-2-24/chef.txt~:215
+#: npc/008-2-24/chef.txt:215
+#, no-c-format
+msgid "I remembered I have diabetes, so I wouldn't be able to taste the food! So sweets might be a bad idea!"
+msgstr ""
+
+#. code: l("I robbed a nobleman, took a chest full of coins."),
+#: npc/001-1/qonan.txt:38
+#: npc/001-1/qonan.txt~:38
+#, no-c-format
+msgid "I robbed a nobleman, took a chest full of coins."
+msgstr ""
+
+#. code: mesq l("I said %d %s; you should learn to count." .@dq_count, getitemlink(.@dq_name));
+#. code: mesq l("I said %d %s; you should learn to count.", .@dq_count, getitemlink(.@dq_name));
+#: npc/functions/daily.txt:95
+#: npc/functions/daily.txt~:95
+#, no-c-format
+msgid "I said %d %s; you should learn to count."
+msgstr ""
+
+#. code: l("I said... WHY DON'T YOU COME DOWN TO TALK?"), L_GoDown,
+#: npc/000-1/darlin.txt:70
+#, no-c-format
+msgid "I said... WHY DON'T YOU COME DOWN TO TALK?"
+msgstr ""
+
+#. code: l("I saw Rossy, she is fine."),
+#: npc/008-2-4/olana.txt:141
+#: npc/008-2-4/olana.txt~:141
+#, no-c-format
+msgid "I saw Rossy, she is fine."
+msgstr ""
+
+#. code: l("I saw someone sneaking around town wearing a theater mask."),
+#: npc/008-1/old-woman.txt:57
+#, no-c-format
+msgid "I saw someone sneaking around town wearing a theater mask."
+msgstr ""
+
+#. code: mesq l("I see it's not so easy to get rid of these rattos. Do you want to try again?");
+#: npc/000-2-1/peter.txt:116
+#: npc/001-2-22/peter.txt:116
+#, no-c-format
+msgid "I see it's not so easy to get rid of these rattos. Do you want to try again?"
+msgstr ""
+
+#. code: mesq l("I see things from several kinds on it - from iron, to steel, to bone, rock, leather, cotton, cashmere, and many others.");
+#: npc/012-2-2/sorfina.txt~:155
+#: npc/012-2-2/sorfina.txt:21
+#, no-c-format
+msgid "I see things from several kinds on it - from iron, to steel, to bone, rock, leather, cotton, cashmere, and many others."
+msgstr ""
+
+#. code: mesq l("I see you are helping the little girl, Rossy I believe? Her profesor, Mr. David, is on the west wing of the magic academy building.");
+#: npc/020-1/hocus.txt~:16
+#: npc/020-1/hocus.txt:16
+#, no-c-format
+msgid "I see you are helping the little girl, Rossy I believe? Her profesor, Mr. David, is on the west wing of the magic academy building."
+msgstr ""
+
+#. code: l("I see."),
+#: npc/001-2-19/lloyd.txt:81
+#: npc/001-2-19/lloyd.txt~:81
+#, no-c-format
+msgid "I see."
+msgstr ""
+
+#. code: l("I see. Bye!"), L_Quit,
+#: npc/000-1/silvio.txt:105
+#, no-c-format
+msgid "I see. Bye!"
+msgstr ""
+
+#. code: mesq lg("I see. Warn the other sailors about this. But if she's part of the Legion of Aemil, then she's also our friend and ally.", "I see. Warn the other sailors about this. But if he's part of the Legion of Aemil, then he's also our friend and ally.");
+#: npc/000-2-3/sailors.txt:21
+#, no-c-format
+msgid "I see. Warn the other sailors about this. But if he's part of the Legion of Aemil, then he's also our friend and ally.#1"
+msgstr ""
+
+#. code: mesq lg("I see. Warn the other sailors about this. But if she's part of the Legion of Aemil, then she's also our friend and ally.", "I see. Warn the other sailors about this. But if he's part of the Legion of Aemil, then he's also our friend and ally.");
+#: npc/000-2-3/sailors.txt:21
+#, no-c-format
+msgid "I see. Warn the other sailors about this. But if she's part of the Legion of Aemil, then she's also our friend and ally.#0"
+msgstr ""
+
+#. code: l("I sent someone to kill me some maggots and they have yet to return."),
+#: npc/008-2-4/bernard.txt:40
+#, no-c-format
+msgid "I sent someone to kill me some maggots and they have yet to return."
+msgstr ""
+
+#. code: l("I should know, I've not been a member for a while, too. But then I joined the Legion and look what a shining example of a great fighter I became!"),
+#: npc/001-2-33/lozerk.txt:100
+#: npc/001-2-33/lozerk.txt~:100
+#, no-c-format
+msgid "I should know, I've not been a member for a while, too. But then I joined the Legion and look what a shining example of a great fighter I became!"
+msgstr ""
+
+#. code: l("I should put more effort into this."),
+#: npc/001-2-2/moon.txt:145
+#, no-c-format
+msgid "I should put more effort into this."
+msgstr ""
+
+#. code: mesc l("I should still be careful to don't get caught.");
+#: npc/001-3-0/gates.txt:23
+#: npc/001-3-0/gates.txt~:23
+#, no-c-format
+msgid "I should still be careful to don't get caught."
+msgstr ""
+
+#. code: l("I show her what the problem is, and she tells me to go inside and wait.");
+#: npc/008-1/hinnak.txt:225
+#, no-c-format
+msgid "I show her what the problem is, and she tells me to go inside and wait."
+msgstr ""
+
+#. code: mesq l("I still didn't find my brother...");
+#: npc/001-1/katja.txt:48
+#, no-c-format
+msgid "I still didn't find my brother..."
+msgstr ""
+
+#. code: l("I still do; it's my job."),
+#: npc/008-1/jack.txt:85
+#, no-c-format
+msgid "I still do; it's my job."
+msgstr ""
+
+#. code: l("I stormed at it and before it could even blink, it had a huge load of bubbly soap water down its throat."),
+#: npc/008-2-2/kfahr.txt:543
+#: npc/008-2-2/kfahr.txt~:543
+#, no-c-format
+msgid "I stormed at it and before it could even blink, it had a huge load of bubbly soap water down its throat."
+msgstr ""
+
+#. code: mesq (.@ally ? l("I suppose I could. You helped me, after all.") : lg("Why should I help you, traitor?"));
+#: npc/001-2-22/chefgado.txt:33
+#: npc/001-2-22/chefgado.txt~:33
+#, no-c-format
+msgid "I suppose I could. You helped me, after all."
+msgstr ""
+
+#. code: l("I swear, I do not eat so much."), -;
+#: npc/000-2-1/chefgado.txt~:59
+#: npc/000-2-1/chefgado.txt:59
+#, no-c-format
+msgid "I swear, I do not eat so much."
+msgstr ""
+
+#. code: l("I think I am sick!"),
+#: npc/008-2-14/doctor.txt:41
+#: npc/008-2-14/doctor.txt~:41
+#, no-c-format
+msgid "I think I am sick!"
+msgstr ""
+
+#. code: mesq l("I think I have an idea where Juliet might be. Come back in a few levels, and I will tell you if she is ok.");
+#: npc/008-1/rossy.txt~:362
+#: npc/008-1/rossy.txt~:59
+#: npc/008-1/rossy.txt:362
+#: npc/008-1/rossy.txt:59
+#, no-c-format
+msgid "I think I have an idea where Juliet might be. Come back in a few levels, and I will tell you if she is ok."
+msgstr ""
+
+#. code: mesq l("I think I have an idea where she might be. Come back in a few minutes, I will tell you if she is ok.");
+#: npc/008-1/rossy.txt:61
+#: npc/008-1/rossy.txt~:61
+#, no-c-format
+msgid "I think I have an idea where she might be. Come back in a few minutes, I will tell you if she is ok."
+msgstr ""
+
+#. code: rif(countitem(Plushroom) >= .@plush_count, lg("I think I have enough plushrooms on me.")),
+#: npc/001-1/rumly.txt:67
+#, no-c-format
+msgid "I think I have enough plushrooms on me.#0"
+msgstr ""
+
+#. code: rif(countitem(Plushroom) >= .@plush_count, lg("I think I have enough plushrooms on me.")),
+#: npc/001-1/rumly.txt:67
+#, no-c-format
+msgid "I think I have enough plushrooms on me.#1"
+msgstr ""
+
+#. code: l("I think I should report you to the crew members."), -;
+#: npc/000-2-1/alige.txt:135
+#: npc/001-2-22/alige.txt:135
+#: npc/000-2-1/alige.txt:279
+#: npc/001-2-22/alige.txt:283
+#, no-c-format
+msgid "I think I should report you to the crew members."
+msgstr ""
+
+#. code: mesq l("I think I'll be done soon, since I almost have a box full of @@s!", getitemlink(CrocClaw));
+#: npc/functions/sailordialogue.txt:46
+#, no-c-format
+msgid "I think I'll be done soon, since I almost have a box full of @@s!"
+msgstr ""
+
+#. code: mesq l("I think I'm done with that now. Do you have any questions?");
+#: npc/000-2-0/julia.txt:180
+#, no-c-format
+msgid "I think I'm done with that now. Do you have any questions?"
+msgstr ""
+
+#. code: l("I think I've talked 'nuff for now... but thanks for lis'ning!");
+#: npc/008-2-2/kfahr.txt:174
+#: npc/008-2-2/kfahr.txt~:174
+#, no-c-format
+msgid "I think I've talked 'nuff for now... but thanks for lis'ning!"
+msgstr ""
+
+#. code: mesq lg("I think he's from the East...");
+#: npc/000-0/sailors.txt~:37
+#: npc/000-0/sailors.txt:37
+#, no-c-format
+msgid "I think he's from the East...#0"
+msgstr ""
+
+#. code: mesq lg("I think he's from the East...");
+#: npc/000-0/sailors.txt~:37
+#: npc/000-0/sailors.txt:37
+#, no-c-format
+msgid "I think he's from the East...#1"
+msgstr ""
+
+#. code: l("I think that I am now both..."),
+#: npc/001-2-6/christopher.txt:14
+#, no-c-format
+msgid "I think that I am now both..."
+msgstr ""
+
+#. code: l("I think that I'm still a bit sick."), L_Quit;
+#: npc/000-2-3/box.txt:65
+#, no-c-format
+msgid "I think that I'm still a bit sick."
+msgstr ""
+
+#. code: l("I think that I've seen this weakling wandering around the beach south from here this morning.");
+#: npc/001-1/salem.txt:138
+#, no-c-format
+msgid "I think that I've seen this weakling wandering around the beach south from here this morning."
+msgstr ""
+
+#. code: mesq l("I think that my wine is of great quality! I'm on my second bottle and I already... What were we talking about again?");
+#: npc/000-1/silvio.txt:72
+#, no-c-format
+msgid "I think that my wine is of great quality! I'm on my second bottle and I already... What were we talking about again?"
+msgstr ""
+
+#. code: l("I think that we will stay in port for a great time."),
+#: npc/001-2-24/nard.txt:45
+#, no-c-format
+msgid "I think that we will stay in port for a great time."
+msgstr ""
+
+#. code: mesq l("I think that yeye's soon be done. Yeye'll soon have a full box of @@s!", getitemlink(CrocClaw));
+#: npc/000-1/gulukan.txt:109
+#, no-c-format
+msgid "I think that yeye's soon be done. Yeye'll soon have a full box of @@s!"
+msgstr ""
+
+#. code: l("I think that you already understood, you are asleep."),
+#: npc/000-0-1/narrator.txt~:51
+#: npc/000-0-1/narrator.txt:51
+#, no-c-format
+msgid "I think that you already understood, you are asleep."
+msgstr ""
+
+#. code: mesq l("I think you're now ready to explore these caves and fight. Good luck rescuing the girl!");
+#: npc/008-3-0/clauquer.txt~:118
+#: npc/008-3-0/clauquer.txt:119
+#, no-c-format
+msgid "I think you're now ready to explore these caves and fight. Good luck rescuing the girl!"
+msgstr ""
+
+#. code: l("I thought that she would never come to pick it up!"),
+#: npc/001-2-0/resa.txt:29
+#, no-c-format
+msgid "I thought that she would never come to pick it up!"
+msgstr ""
+
+#. code: l("I took my axe and attacked the beast!"),
+#: npc/008-1/jack.txt:63
+#, no-c-format
+msgid "I took my axe and attacked the beast!"
+msgstr ""
+
+#. code: mesq l("I totally forgot why I am here, and what I am doing here!");
+#: npc/012-2-4/zitoni.txt:53
+#: npc/012-2-4/zitoni.txt~:53
+#, no-c-format
+msgid "I totally forgot why I am here, and what I am doing here!"
+msgstr ""
+
+#. code: l("I totally forgot why I am standing besides that stiky fish, doing nothing."),
+#: npc/020-1/aisha.txt:10
+#: npc/020-1/aisha.txt~:10
+#, no-c-format
+msgid "I totally forgot why I am standing besides that stiky fish, doing nothing."
+msgstr ""
+
+#. code: l("I urgently need a bottle of fresh air.");
+#: npc/020-2-3/inac.txt~:11
+#: npc/020-2-3/inac.txt:11
+#, no-c-format
+msgid "I urgently need a bottle of fresh air."
+msgstr ""
+
+#. code: l("I used a card to improve my clothes."),
+#: npc/001-2-27/kaylo.txt:22
+#, no-c-format
+msgid "I used a card to improve my clothes."
+msgstr ""
+
+#. code: l("I used to be a farmer, but my magic attempts were banned by the gouvernment."),
+#: npc/008-1/oscar.txt:10
+#: npc/008-1/oscar.txt~:10
+#, no-c-format
+msgid "I used to be a farmer, but my magic attempts were banned by the gouvernment."
+msgstr ""
+
+#. code: l("I used to get these logs from Jack, the handsome lumberjack."),
+#: npc/008-2-6/alan.txt:59
+#, no-c-format
+msgid "I used to get these logs from Jack, the handsome lumberjack."
+msgstr ""
+
+#. code: mesq l("I usually would not care, but it is not every day a complete stranger arrives at Artis.");
+#: npc/001-2-39/qanon.txt~:61
+#: npc/001-2-39/qanon.txt:61
+#, no-c-format
+msgid "I usually would not care, but it is not every day a complete stranger arrives at Artis."
+msgstr ""
+
+#. code: l("I value my life, that's why!"));
+#: npc/008-1/jack.txt:32
+#, no-c-format
+msgid "I value my life, that's why!"
+msgstr ""
+
+#. code: l("I wanna fight."),
+#: npc/001-2-32/serena.txt~:14
+#: npc/001-2-32/serena.txt:14
+#, no-c-format
+msgid "I wanna fight."
+msgstr ""
+
+#. code: rif(countitem(Acorn) >= 50, l("I want %d", 10)), 10,
+#. code: rif(countitem(Acorn) >= 250, l("I want %d", 50)), 50,
+#. code: rif(countitem(Acorn) >= 5, l("I want %d", 1)), 1,
+#. code: rif(countitem(Acorn) >= 25, l("I want %d", 5)), 5,
+#. code: rif(countitem(Acorn) >= 500, l("I want %d", 100)), 100,
+#. code: rif(countitem(Acorn) >= 125, l("I want %d", 25)), 25,
+#: npc/020-2-20/riskim.txt:56
+#: npc/020-2-20/riskim.txt:54
+#: npc/020-2-20/riskim.txt:53
+#: npc/020-2-20/riskim.txt:55
+#: npc/020-2-20/riskim.txt~:52
+#: npc/020-2-20/riskim.txt~:55
+#: npc/020-2-20/riskim.txt:57
+#: npc/020-2-20/riskim.txt~:54
+#: npc/020-2-20/riskim.txt~:53
+#: npc/020-2-20/riskim.txt:52
+#: npc/020-2-20/riskim.txt~:57
+#: npc/020-2-20/riskim.txt~:56
+#, no-c-format
+msgid "I want %d"
+msgstr ""
+
+#. code: l("I want the %s!", getitemname(.QUESTPRIZES[0])),
+#: npc/008-1-1/galimatia.txt:386
+#: npc/008-1-1/galimatia.txt~:386
+#, no-c-format
+msgid "I want the %s!"
+msgstr ""
+
+#. code: l("I want to be the first merchant of this square to sell clothes made from @@s!", getitemlink(FluffyFur)),
+#: npc/001-1/fexil.txt:19
+#, no-c-format
+msgid "I want to be the first merchant of this square to sell clothes made from @@s!"
+msgstr ""
+
+#. code: l("I want to become as powerful as you!"),
+#: npc/008-2-2/kfahr.txt:130
+#: npc/008-2-2/kfahr.txt~:130
+#, no-c-format
+msgid "I want to become as powerful as you!"
+msgstr ""
+
+#. code: rif(.@q >= 14, l("I want to cook!")),
+#: npc/020-2-20/riskim.txt~:27
+#: npc/020-2-20/riskim.txt:27
+#, no-c-format
+msgid "I want to cook!"
+msgstr ""
+
+#. code: l("I want to get in there, so please do me a favor, and repair the gate. Don't try to go inside yourself, you'll be caught."),
+#: npc/001-3-2/henry.txt~:191
+#: npc/001-3-2/henry.txt:191
+#, no-c-format
+msgid "I want to get in there, so please do me a favor, and repair the gate. Don't try to go inside yourself, you'll be caught."
+msgstr ""
+
+#. code: l("I want to make my own dyes."),
+#: npc/001-1/calypsan.txt:67
+#, no-c-format
+msgid "I want to make my own dyes."
+msgstr ""
+
+#. code: l("I wanted to give you the %d sandwiches you asked.", .amount);
+#: npc/009-2-3/chef.txt:63
+#: npc/009-2-3/chef.txt~:63
+#, no-c-format
+msgid "I wanted to give you the %d sandwiches you asked."
+msgstr ""
+
+#. code: l("I was afraid to get busted, so I decided to get rid of the evidence."),
+#: npc/001-1/qonan.txt:41
+#: npc/001-1/qonan.txt~:41
+#, no-c-format
+msgid "I was afraid to get busted, so I decided to get rid of the evidence."
+msgstr ""
+
+#. code: l("I was an actor when I was younger."),
+#: npc/008-1/old-man.txt:52
+#, no-c-format
+msgid "I was an actor when I was younger."
+msgstr ""
+
+#. code: l("I was an archer of the Legion and shouldn't be scared of a few maggots, but everyone has fears, right?!"),
+#: npc/001-3-0/mundane.txt:40
+#: npc/001-3-0/mundane.txt~:40
+#, no-c-format
+msgid "I was an archer of the Legion and shouldn't be scared of a few maggots, but everyone has fears, right?!"
+msgstr ""
+
+#. code: l("I was being foolish, of course. You should never give up, no matter how hopeless the situation may seem. Anyway, I finally did decide to get up on my knees and look around again..."),
+#: npc/008-2-2/kfahr.txt~:443
+#: npc/008-2-2/kfahr.txt:443
+#, no-c-format
+msgid "I was being foolish, of course. You should never give up, no matter how hopeless the situation may seem. Anyway, I finally did decide to get up on my knees and look around again..."
+msgstr ""
+
+#. code: l("I was going to ask you if you would need any help."), L_Continue,
+#: npc/000-1/jalad.txt:28
+#, no-c-format
+msgid "I was going to ask you if you would need any help."
+msgstr ""
+
+#. code: l("I was in no shape to fight again!"),
+#: npc/008-1/jack.txt:79
+#, no-c-format
+msgid "I was in no shape to fight again!"
+msgstr ""
+
+#. code: l("I was just chopping away with my axe, and guess what happened?"),
+#: npc/008-1/jack.txt:39
+#, no-c-format
+msgid "I was just chopping away with my axe, and guess what happened?"
+msgstr ""
+
+#. code: l("I was just having a nap, now WildX summons me to stand here! What a crap."),
+#: npc/008-1-1/hal.txt~:10
+#: npc/008-1-1/hal.txt:10
+#, no-c-format
+msgid "I was just having a nap, now WildX summons me to stand here! What a crap."
+msgstr ""
+
+#. code: l("I was just having a nap, now the port authority summons me to stand here! I hate this job."),
+#: npc/020-1/adrian.txt~:13
+#: npc/020-1/adrian.txt:13
+#, no-c-format
+msgid "I was just having a nap, now the port authority summons me to stand here! I hate this job."
+msgstr ""
+
+#. code: l("I was out of soap, but the beast didn't know that – so I quickly grabbed another bucket and charged it again."),
+#: npc/008-2-2/kfahr.txt:546
+#: npc/008-2-2/kfahr.txt~:546
+#, no-c-format
+msgid "I was out of soap, but the beast didn't know that – so I quickly grabbed another bucket and charged it again."
+msgstr ""
+
+#. code: mesq l("I was sent here with a task. I can give you a perfect, wonderful, magnificent, superbly well shaped... Cookie!");
+#: npc/001-1/cookiemaster.txt:164
+#, no-c-format
+msgid "I was sent here with a task. I can give you a perfect, wonderful, magnificent, superbly well shaped... Cookie!"
+msgstr ""
+
+#. code: l("I was so excited, I wanted to try it as soon as possible."),
+#: npc/001-1/eugene.txt~:29
+#: npc/001-1/eugene.txt:29
+#, no-c-format
+msgid "I was so excited, I wanted to try it as soon as possible."
+msgstr ""
+
+#. code: l("I was supposed to act as storagekeeper, but I forgot my key."),
+#: npc/009-2-7/jpmorbid.txt~:12
+#: npc/009-2-7/jpmorbid.txt:12
+#: npc/020-2-9/hydusun.txt~:12
+#: npc/008-2-1/richard.txt~:12
+#: npc/020-2-9/hydusun.txt:12
+#: npc/008-2-1/richard.txt:12
+#, no-c-format
+msgid "I was supposed to act as storagekeeper, but I forgot my key."
+msgstr ""
+
+#. code: l("I will buy all of the fur that you will bring me at a good price, let's say, 15 E piece."),
+#: npc/001-1/fexil.txt:20
+#, no-c-format
+msgid "I will buy all of the fur that you will bring me at a good price, let's say, 15 E piece."
+msgstr ""
+
+#. code: l("I will close an eye for once, but only because it's your first time asking for something!"),
+#: npc/001-2-19/lloyd.txt:44
+#: npc/001-2-19/lloyd.txt~:44
+#, no-c-format
+msgid "I will close an eye for once, but only because it's your first time asking for something!"
+msgstr ""
+
+#. code: switch (select(l("I will find him, don't worry!"),
+#: npc/001-1/katja.txt:104
+#, no-c-format
+msgid "I will find him, don't worry!"
+msgstr ""
+
+#. code: l("I will give her the tulips when I see her.");
+#: npc/008-2-4/olana.txt~:276
+#: npc/008-2-4/olana.txt:276
+#, no-c-format
+msgid "I will give her the tulips when I see her."
+msgstr ""
+
+#. code: mesq l("I will give you my pocket money if you do.");
+#: npc/001-1/trees.txt:71
+#, no-c-format
+msgid "I will give you my pocket money if you do."
+msgstr ""
+
+#. code: l("I will improve, promised. Come to the Academy! Come to Oasis!");
+#: npc/020-1/itka.txt~:11
+#: npc/020-1/itka.txt:11
+#, no-c-format
+msgid "I will improve, promised. Come to the Academy! Come to Oasis!"
+msgstr ""
+
+#. code: lg("I will inform you when I have more information about all this.");
+#: npc/008-2-13/lena.txt~:11
+#: npc/008-2-13/lena.txt:11
+#, no-c-format
+msgid "I will inform you when I have more information about all this.#0"
+msgstr ""
+
+#. code: lg("I will inform you when I have more information about all this.");
+#: npc/008-2-13/lena.txt~:11
+#: npc/008-2-13/lena.txt:11
+#, no-c-format
+msgid "I will inform you when I have more information about all this.#1"
+msgstr ""
+
+#. code: l("I will never know why people barge in others' houses and get away with it."),
+#: npc/012-2-2/sorfina.txt:10
+#: npc/012-2-2/sorfina.txt~:13
+#, no-c-format
+msgid "I will never know why people barge in others' houses and get away with it."
+msgstr ""
+
+#. code: l("I will not lie to a little girl! And your mother needs your help.")))
+#: npc/001-1/trees.txt:74
+#, no-c-format
+msgid "I will not lie to a little girl! And your mother needs your help."
+msgstr ""
+
+#. code: mesq l("I will not tell you all the details, but after a month, she was ruling the ship and I was sent down here, cooking for those traitors!");
+#: npc/000-2-1/chefgado.txt:82
+#: npc/000-2-1/chefgado.txt~:82
+#, no-c-format
+msgid "I will not tell you all the details, but after a month, she was ruling the ship and I was sent down here, cooking for those traitors!"
+msgstr ""
+
+#. code: l("I will place some dummies in the fighting arena. @@ waves of dummies, kill them to finish this training.", .maxWaves),
+#: npc/001-2-36/hector.txt~:173
+#: npc/001-2-36/hector.txt:173
+#, no-c-format
+msgid "I will place some dummies in the fighting arena. @@ waves of dummies, kill them to finish this training."
+msgstr ""
+
+#. code: lg("I will sell some when you return a bit later."),
+#: npc/008-2-7/wyara.txt:14
+#: npc/008-2-7/wyara.txt~:14
+#, no-c-format
+msgid "I will sell some when you return a bit later.#0"
+msgstr ""
+
+#. code: lg("I will sell some when you return a bit later."),
+#: npc/008-2-7/wyara.txt:14
+#: npc/008-2-7/wyara.txt~:14
+#, no-c-format
+msgid "I will sell some when you return a bit later.#1"
+msgstr ""
+
+#. code: mes l("I will send you this letter as soon as I arrive.");
+#: npc/001-2-22/note.txt:23
+#, no-c-format
+msgid "I will send you this letter as soon as I arrive."
+msgstr ""
+
+#. code: l("I will send you to the mines! Later, when we have clearance for the mines, that is."),
+#: npc/020-1/sander.txt:10
+#, no-c-format
+msgid "I will send you to the mines! Later, when we have clearance for the mines, that is."
+msgstr ""
+
+#. code: l("I will send you to the mines! Later, when we have mines, that is."),
+#: npc/020-1/sander.txt~:10
+#, no-c-format
+msgid "I will send you to the mines! Later, when we have mines, that is."
+msgstr ""
+
+#. code: l("I will surely visit him. Do you need any help with your boxes?");
+#: npc/000-1/jalad.txt:39
+#, no-c-format
+msgid "I will surely visit him. Do you need any help with your boxes?"
+msgstr ""
+
+#. code: mesq l("I will take care of the other ones don't worry.");
+#: npc/000-1/ale.txt:44
+#, no-c-format
+msgid "I will take care of the other ones don't worry."
+msgstr ""
+
+#. code: l("I will take it! Thank you captain!");
+#: npc/000-2-3/nard.txt~:214
+#: npc/000-2-3/nard.txt:214
+#, no-c-format
+msgid "I will take it! Thank you captain!"
+msgstr ""
+
+#. code: rif(!(.@q & 2), l("I will take the @@ Bounty.", "Tortuga")),
+#. code: rif(!(.@q & 4), l("I will take the @@ Bounty.", "Ratto")),
+#. code: rif(!(.@q & 8), l("I will take the @@ Bounty.", "Croc")),
+#: npc/001-2-22/peter.txt:167
+#: npc/001-2-22/peter.txt:166
+#: npc/000-2-1/peter.txt:166
+#: npc/000-2-1/peter.txt:165
+#: npc/001-2-22/peter.txt:165
+#: npc/000-2-1/peter.txt:167
+#, no-c-format
+msgid "I will take the @@ Bounty."
+msgstr ""
+
+#. code: mesq l("I will teach you %s... But for you, it will be %s E.",
+#: npc/001-2-22/chefgado.txt~:74
+#: npc/001-2-22/chefgado.txt:74
+#, no-c-format
+msgid "I will teach you %s... But for you, it will be %s E."
+msgstr ""
+
+#. code: l("I will tell my dad!");
+#: npc/001-2-11/mona.txt:54
+#, no-c-format
+msgid "I will tell my dad!"
+msgstr ""
+
+#. code: mesq l("I will yaying do.");
+#: npc/000-0-0/sailors.txt:42
+#, no-c-format
+msgid "I will yaying do."
+msgstr ""
+
+#. code: mesq l("I will.");
+#: npc/000-2-3/sailors.txt:26
+#, no-c-format
+msgid "I will."
+msgstr ""
+
+#. code: l("I wish I could remember something..."),
+#: npc/001-1/enora.txt:391
+#: npc/001-1/enora.txt~:391
+#, no-c-format
+msgid "I wish I could remember something..."
+msgstr ""
+
+#. code: l("I wish I helped your friends, because I'd really, really like a cookie."), -,
+#: npc/001-1/cookiemaster.txt:149
+#, no-c-format
+msgid "I wish I helped your friends, because I'd really, really like a cookie."
+msgstr ""
+
+#. code: l("I wish you a beautiful day.");
+#: npc/008-2-2/melania.txt:29
+#: npc/008-2-2/melania.txt~:29
+#, no-c-format
+msgid "I wish you a beautiful day."
+msgstr ""
+
+#. code: speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("I wish you a good time in town.");
+#: npc/001-2-12/oscar.txt:129
+#, no-c-format
+msgid "I wish you a good time in town."
+msgstr ""
+
+#. code: l("I won't forget it, I swear on my precious plushrooms!"),
+#: npc/001-1/rumly.txt:59
+#, no-c-format
+msgid "I won't forget it, I swear on my precious plushrooms!"
+msgstr ""
+
+#. code: l("I won't go there ever again."));
+#: npc/008-1/jack.txt:90
+#, no-c-format
+msgid "I won't go there ever again."
+msgstr ""
+
+#. code: lg("I won't need it, thank you.")))
+#: npc/001-1/rumly.txt:135
+#, no-c-format
+msgid "I won't need it, thank you.#0"
+msgstr ""
+
+#. code: lg("I won't need it, thank you.")))
+#: npc/001-1/rumly.txt:135
+#, no-c-format
+msgid "I won't need it, thank you.#1"
+msgstr ""
+
+#. code: l("I won't risk MY life for a few gold pieces!"),
+#: npc/008-1/jack.txt:88
+#, no-c-format
+msgid "I won't risk MY life for a few gold pieces!"
+msgstr ""
+
+#. code: selectd(l("I won't. I promise."));
+#: npc/008-1/jack.txt:51
+#, no-c-format
+msgid "I won't. I promise."
+msgstr ""
+
+#. code: l("I wonder if things were supposed to be this way?");
+#: npc/012-2-1/tanisha.txt:11
+#, no-c-format
+msgid "I wonder if things were supposed to be this way?"
+msgstr ""
+
+#. code: mesq l("I wonder too...");
+#: npc/000-0-0/sailors.txt:22
+#, no-c-format
+msgid "I wonder too..."
+msgstr ""
+
+#. code: mesq l("I wonder what sort of sea disaster could have destroyed them so badly. But, I believe they can be repaired with magic.");
+#: npc/012-2-2/sorfina.txt~:158
+#: npc/012-2-2/sorfina.txt:24
+#, no-c-format
+msgid "I wonder what sort of sea disaster could have destroyed them so badly. But, I believe they can be repaired with magic."
+msgstr ""
+
+#. code: l("I wonder what took him so long?");
+#: npc/008-2-4/bernard.txt:160
+#, no-c-format
+msgid "I wonder what took him so long?"
+msgstr ""
+
+#. code: mesq l("I wonder who is in delarium now...");
+#: npc/001-2-22/alige.txt:148
+#, no-c-format
+msgid "I wonder who is in delarium now..."
+msgstr ""
+
+#. code: l("I work under the protection and the supervision of the Legion of Aemil."),
+#: npc/001-2-26/ivan.txt:11
+#, no-c-format
+msgid "I work under the protection and the supervision of the Legion of Aemil."
+msgstr ""
+
+#. code: mesq l("I would be afraid if I were you!");
+#: npc/020-1/bodyguard.txt:25
+#: npc/020-1/bodyguard.txt~:25
+#, no-c-format
+msgid "I would be afraid if I were you!"
+msgstr ""
+
+#. code: l("I would go myself, but for some reason I'm a non-walking NPC."));
+#: npc/008-2-1/inspector.txt:46
+#, no-c-format
+msgid "I would go myself, but for some reason I'm a non-walking NPC."
+msgstr ""
+
+#. code: l("I would go myself, but the developers were too lazy to make me walk."),
+#: npc/008-2-1/inspector.txt:129
+#, no-c-format
+msgid "I would go myself, but the developers were too lazy to make me walk."
+msgstr ""
+
+#. code: mes l("I would like to come back home when the days are better.");
+#: npc/001-2-22/note.txt:27
+#, no-c-format
+msgid "I would like to come back home when the days are better."
+msgstr ""
+
+#. code: rif(getq(General_Janus) == 2, l("I would like to create a guild.")),
+#: npc/001-2-9/janus.txt:140
+#: npc/001-2-9/janus.txt~:139
+#, no-c-format
+msgid "I would like to create a guild."
+msgstr ""
+
+#. code: rif(getq(General_Janus) == 1, l("I would like to create a party.")),
+#: npc/001-2-9/janus.txt:139
+#: npc/001-2-9/janus.txt~:138
+#, no-c-format
+msgid "I would like to create a party."
+msgstr ""
+
+#. code: rif(.@q2 < gettimetick(2), l("I would like to donate blood.")),
+#: npc/008-2-12/nurse.txt:40
+#: npc/008-2-12/nurse.txt~:40
+#, no-c-format
+msgid "I would like to donate blood."
+msgstr ""
+
+#. code: mesq l("I would like to help, but I can't. I'm busy, you see! Candor's Sandwich Making Contest is coming up, and I never lost a single instance of it!");
+#: npc/012-1/tiki.txt:47
+#: npc/012-1/tiki.txt~:47
+#, no-c-format
+msgid "I would like to help, but I can't. I'm busy, you see! Candor's Sandwich Making Contest is coming up, and I never lost a single instance of it!"
+msgstr ""
+
+#. code: l("I would like to offer you food and tell you stories, but.. have you ever heard of WildX? I won't need to say more, do I?");
+#: npc/008-1-1/morcant.txt:11
+#: npc/008-1-1/morcant.txt~:11
+#, no-c-format
+msgid "I would like to offer you food and tell you stories, but.. have you ever heard of WildX? I won't need to say more, do I?"
+msgstr ""
+
+#. code: l("I would like to perform money transactions."),
+#: npc/001-2-19/lloyd.txt~:185
+#: npc/008-2-1/richard.txt~:24
+#: npc/009-2-7/jpmorbid.txt:24
+#: npc/012-2-3/cynric.txt:16
+#: npc/020-2-9/hydusun.txt:24
+#: npc/020-2-9/hydusun.txt~:24
+#: npc/009-2-7/jpmorbid.txt~:24
+#: npc/008-2-1/richard.txt:24
+#: npc/001-2-19/lloyd.txt:185
+#: npc/012-2-3/cynric.txt~:16
+#, no-c-format
+msgid "I would like to perform money transactions."
+msgstr ""
+
+#. code: l("I would like to stay here a bit more.")))
+#: npc/000-2-3/nard.txt~:299
+#: npc/000-2-3/nard.txt:299
+#, no-c-format
+msgid "I would like to stay here a bit more."
+msgstr ""
+
+#. code: l("I would like to store some items."),
+#: npc/012-2-3/cynric.txt:15
+#: npc/008-2-1/richard.txt~:23
+#: npc/020-2-9/hydusun.txt:23
+#: npc/020-2-9/hydusun.txt~:23
+#: npc/001-2-19/lloyd.txt~:184
+#: npc/001-2-19/lloyd.txt:184
+#: npc/008-2-1/richard.txt:23
+#: npc/009-2-7/jpmorbid.txt~:23
+#: npc/012-2-3/cynric.txt~:15
+#: npc/009-2-7/jpmorbid.txt:23
+#, no-c-format
+msgid "I would like to store some items."
+msgstr ""
+
+#. code: l("I would like to train the bow again."),
+#: npc/001-2-36/hector.txt:312
+#: npc/001-2-36/hector.txt~:312
+#, no-c-format
+msgid "I would like to train the bow again."
+msgstr ""
+
+#. code: l("I would like to train the bow first."),
+#: npc/001-2-36/hector.txt:261
+#: npc/001-2-36/hector.txt~:261
+#, no-c-format
+msgid "I would like to train the bow first."
+msgstr ""
+
+#. code: l("I would like you to check how she is doing. You know, the Brotherhood could have got her and she is in need of rescue, or something else.");
+#: npc/001-3-2/henry.txt~:279
+#: npc/001-3-2/henry.txt:279
+#, no-c-format
+msgid "I would like you to check how she is doing. You know, the Brotherhood could have got her and she is in need of rescue, or something else."
+msgstr ""
+
+#. code: l("I would prefer becoming a real Sorcerer one time. *sighs*");
+#: npc/008-2-7/simon.txt~:11
+#: npc/008-2-7/simon.txt:11
+#, no-c-format
+msgid "I would prefer becoming a real Sorcerer one time. *sighs*"
+msgstr ""
+
+#. code: l("I would rather like to train the bow again."),
+#: npc/001-2-36/hector.txt:298
+#: npc/001-2-36/hector.txt~:298
+#, no-c-format
+msgid "I would rather like to train the bow again."
+msgstr ""
+
+#. code: mesq l("I would so much like to brew potions, but...");
+#: npc/012-2-4/zitoni.txt~:22
+#: npc/012-2-4/zitoni.txt:22
+#, no-c-format
+msgid "I would so much like to brew potions, but..."
+msgstr ""
+
+#. code: l("I wrote your name on the book, you are now free to use the storage and bank services.");
+#: npc/001-2-19/lloyd.txt~:121
+#: npc/001-2-19/lloyd.txt:121
+#, no-c-format
+msgid "I wrote your name on the book, you are now free to use the storage and bank services."
+msgstr ""
+
+#. code: l("I'M CALLED, @@!", strtoupper(strcharinfo(0))), -;
+#: npc/000-1/darlin.txt:72
+#, no-c-format
+msgid "I'M CALLED, @@!"
+msgstr ""
+
+#. code: l("I'd been trying to break it up for a while, but that kind of work is a pain."),
+#: npc/008-1/hinnak.txt:217
+#, no-c-format
+msgid "I'd been trying to break it up for a while, but that kind of work is a pain."
+msgstr ""
+
+#. code: rif(.@q != 0, l("I'd like to buy a piou.")),
+#: npc/001-1/salem.txt:113
+#, no-c-format
+msgid "I'd like to buy a piou."
+msgstr ""
+
+#. code: mesq l("I'd like to catch one of them, but they fly away when I try.");
+#: npc/000-2-1/alige.txt:292
+#: npc/001-2-22/alige.txt:296
+#, no-c-format
+msgid "I'd like to catch one of them, but they fly away when I try."
+msgstr ""
+
+#. code: l("I'd like to get a different style."),
+#: npc/001-2-41/edouard.txt:137
+#: npc/001-2-41/edouard.txt~:138
+#, no-c-format
+msgid "I'd like to get a different style."
+msgstr ""
+
+#. code: l("I'd like you to ask the villagers about the recent string of robberies."));
+#: npc/008-2-1/inspector.txt:55
+#, no-c-format
+msgid "I'd like you to ask the villagers about the recent string of robberies."
+msgstr ""
+
+#. code: l("I'd love one!"), -,
+#: npc/001-1/cookiemaster.txt:35
+#, no-c-format
+msgid "I'd love one!"
+msgstr ""
+
+#. code: mesq l("I'll also be needing the usual sandwich stuff: Bread, Lettuce and Cheese.");
+#: npc/008-2-16/yannika.txt:287
+#: npc/008-2-16/yannika.txt~:287
+#, no-c-format
+msgid "I'll also be needing the usual sandwich stuff: Bread, Lettuce and Cheese."
+msgstr ""
+
+#. code: l("I'll ask Melinda later")))
+#: npc/008-2-2/barron.txt:14
+#, no-c-format
+msgid "I'll ask Melinda later"
+msgstr ""
+
+#. code: switch (select(l("I'll be back in no time."),
+#: npc/001-1/eugene.txt~:33
+#: npc/001-1/eugene.txt:33
+#, no-c-format
+msgid "I'll be back in no time."
+msgstr ""
+
+#. code: npctalk l("I'll be back to the port, so see you later!"), .@mc$;
+#: npc/008-1-1/cutscene.txt:144
+#: npc/008-1-1/cutscene.txt~:144
+#, no-c-format
+msgid "I'll be back to the port, so see you later!"
+msgstr ""
+
+#. code: mesq l("I'll be fine, but thanks for the concern.");
+#: npc/008-3-0/juliet.txt~:625
+#: npc/008-3-0/juliet.txt:624
+#, no-c-format
+msgid "I'll be fine, but thanks for the concern."
+msgstr ""
+
+#. code: lg("I'll be here, come back when you'll be ready.");
+#: npc/001-1/chelios.txt:31
+#, no-c-format
+msgid "I'll be here, come back when you'll be ready.#0"
+msgstr ""
+
+#. code: lg("I'll be here, come back when you'll be ready.");
+#: npc/001-1/chelios.txt:31
+#, no-c-format
+msgid "I'll be here, come back when you'll be ready.#1"
+msgstr ""
+
+#. code: l("I'll be waiting for you, then!");
+#: npc/008-2-16/yannika.txt:86
+#: npc/008-2-16/yannika.txt~:86
+#, no-c-format
+msgid "I'll be waiting for you, then!"
+msgstr ""
+
+#. code: mesq l("I'll be waiting your return!");
+#: npc/008-2-16/yannika.txt~:336
+#: npc/008-2-16/yannika.txt:336
+#, no-c-format
+msgid "I'll be waiting your return!"
+msgstr ""
+
+#. code: mesq l("I'll be waiting your return.");
+#: npc/020-2-24/kylian.txt~:54
+#: npc/020-2-24/kylian.txt:54
+#, no-c-format
+msgid "I'll be waiting your return."
+msgstr ""
+
+#. code: mesq l("I'll bring you 6 %s, 6 %s, and a %s just wait here. I'll also clean up all monsters on the proximity and pay you 1000 E. Wait for my return, Grandmaster!", getitemlink(RoastedAcorn), getitemlink(Carrot), getitemlink(CarrotCake));
+#: npc/020-1/hocus.txt:40
+#: npc/020-1/hocus.txt~:40
+#, no-c-format
+msgid "I'll bring you 6 %s, 6 %s, and a %s just wait here. I'll also clean up all monsters on the proximity and pay you 1000 E. Wait for my return, Grandmaster!"
+msgstr ""
+
+#. code: l("I'll come back later."));
+#: npc/008-1/jack.txt:192
+#, no-c-format
+msgid "I'll come back later."
+msgstr ""
+
+#. code: mesc l("I'll draw a card now!");
+#: npc/functions/casino.txt:177
+#: npc/functions/casino.txt~:177
+#, no-c-format
+msgid "I'll draw a card now!"
+msgstr ""
+
+#. code: l("I'll get moving, sorry!"),
+#: npc/001-2-22/chefgado.txt~:24
+#: npc/000-2-1/chefgado.txt:38
+#: npc/000-2-1/chefgado.txt~:38
+#: npc/001-2-22/chefgado.txt:24
+#, no-c-format
+msgid "I'll get moving, sorry!"
+msgstr ""
+
+#. code: mesq lg("I'll give her everything she needs, don't worry.", "I'll give him everything he needs, don't worry.");
+#: npc/000-0-0/sailors.txt:58
+#, no-c-format
+msgid "I'll give her everything she needs, don't worry.#0"
+msgstr ""
+
+#. code: mesq lg("I'll give her everything she needs, don't worry.", "I'll give him everything he needs, don't worry.");
+#: npc/000-0-0/sailors.txt:58
+#, no-c-format
+msgid "I'll give him everything he needs, don't worry.#1"
+msgstr ""
+
+#. code: mes l("I'll give you @@ GP for this job.", 1500);
+#. code: mes l("I'll give you @@ GP for this job.", 1000);
+#. code: mes l("I'll give you @@ GP for this job.", 750);
+#. code: mes l("I'll give you @@ GP for this job.", 500);
+#: npc/001-2-22/peter.txt:140
+#: npc/000-2-1/peter.txt:140
+#: npc/001-2-22/peter.txt:150
+#: npc/000-2-1/peter.txt:150
+#: npc/000-2-1/peter.txt:156
+#: npc/001-2-22/peter.txt:156
+#: npc/000-2-1/peter.txt:145
+#: npc/001-2-22/peter.txt:145
+#, no-c-format
+msgid "I'll give you @@ GP for this job."
+msgstr ""
+
+#. code: l("I'll give you something if you do.");
+#: npc/008-2-4/bernard.txt:59
+#, no-c-format
+msgid "I'll give you something if you do."
+msgstr ""
+
+#. code: l("I'll give you something... useful... If you want to pursue in being a thief. I'll even put a good word about you... If you manage to find our headquarters somewhere in the world, that is!");
+#: npc/001-3-2/henry.txt:253
+#: npc/001-3-2/henry.txt~:253
+#, no-c-format
+msgid "I'll give you something... useful... If you want to pursue in being a thief. I'll even put a good word about you... If you manage to find our headquarters somewhere in the world, that is!"
+msgstr ""
+
+#. code: l("I'll go plant them. Now go, maybe I need your help again later.");
+#: npc/008-1-1/galimatia.txt~:361
+#: npc/008-1-1/galimatia.txt:361
+#, no-c-format
+msgid "I'll go plant them. Now go, maybe I need your help again later."
+msgstr ""
+
+#. code: l("I'll keep looking for solutions for your problem.");
+#: npc/008-1/crane.txt~:64
+#: npc/008-1/snarfles.txt:69
+#: npc/008-1/crane.txt:64
+#: npc/008-1/snarfles.txt~:69
+#, no-c-format
+msgid "I'll keep looking for solutions for your problem."
+msgstr ""
+
+#. code: mesq l("I'll keep my end of the bargain. The Hand- I mean, we pirates will bring you to the Argaes region.");
+#: npc/001-3-2/henry.txt:123
+#, no-c-format
+msgid "I'll keep my end of the bargain. The Hand- I mean, we pirates will bring you to the Argaes region."
+msgstr ""
+
+#. code: mesq l("I'll keep my end on the bargain. The Thieves Fact---Erm, I mean, we pirates will bring you to the Argaes region.");
+#: npc/001-3-2/henry.txt~:123
+#, no-c-format
+msgid "I'll keep my end on the bargain. The Thieves Fact---Erm, I mean, we pirates will bring you to the Argaes region."
+msgstr ""
+
+#. code: l("I'll keep that in mind."),
+#: npc/008-1/jack.txt:275
+#, no-c-format
+msgid "I'll keep that in mind."
+msgstr ""
+
+#. code: l("I'll keep track of this, while you return the mask to the troupe."),
+#: npc/008-2-1/inspector.txt:128
+#, no-c-format
+msgid "I'll keep track of this, while you return the mask to the troupe."
+msgstr ""
+
+#. code: mesq l("I'll now book you a room on the Inn.");
+#: npc/008-2-4/olana.txt~:169
+#: npc/008-2-4/olana.txt:169
+#, no-c-format
+msgid "I'll now book you a room on the Inn."
+msgstr ""
+
+#. code: mesq l("I'll put the %s recipe on your %s. Thanks, you saved my day!", getitemlink(BarbecuePlate), getitemlink(RecipeBook));
+#. code: mesq l("I'll put the %s recipe on your %s. Thanks, you saved my day!", getitemlink(VeggiePlate), getitemlink(RecipeBook));
+#: npc/008-1/crane.txt~:78
+#: npc/008-1/snarfles.txt:83
+#: npc/008-1/crane.txt:78
+#: npc/008-1/snarfles.txt~:83
+#, no-c-format
+msgid "I'll put the %s recipe on your %s. Thanks, you saved my day!"
+msgstr ""
+
+#. code: l("I'll return the plushroom to you, but please, do not waste my time.");
+#: npc/008-2-7/wyara.txt~:65
+#: npc/008-2-7/wyara.txt:65
+#, no-c-format
+msgid "I'll return the plushroom to you, but please, do not waste my time."
+msgstr ""
+
+#. code: mesq l("I'll share my berries with you if you help me.");
+#: npc/000-2-1/alige.txt:127
+#: npc/001-2-22/alige.txt:127
+#, no-c-format
+msgid "I'll share my berries with you if you help me."
+msgstr ""
+
+#. code: switch (select(l("I'll start with the sword."),
+#: npc/001-2-36/hector.txt~:260
+#: npc/001-2-36/hector.txt:260
+#, no-c-format
+msgid "I'll start with the sword."
+msgstr ""
+
+#. code: l("I'll wait for you here.");
+#: npc/008-1/mikhail.txt:50
+#, no-c-format
+msgid "I'll wait for you here."
+msgstr ""
+
+#. code: l("I'll wait until you do.");
+#: npc/008-2-4/bernard.txt:80
+#, no-c-format
+msgid "I'll wait until you do."
+msgstr ""
+
+#. code: rif(is_gm(), l("I'm GM and got the money. Gimme HALF HOUR to invite everybody!")), 30;
+#: npc/012-3-0/parua.txt~:176
+#, no-c-format
+msgid "I'm GM and got the money. Gimme HALF HOUR to invite everybody!"
+msgstr ""
+
+#. code: l("I'm a barber, you see. I can change your hairstyle or hair color to your current taste.");
+#: npc/001-2-41/edouard.txt:106
+#: npc/001-2-41/edouard.txt~:107
+#, no-c-format
+msgid "I'm a barber, you see. I can change your hairstyle or hair color to your current taste."
+msgstr ""
+
+#. code: l("I'm a bit lost in this game, can you first give me few tips?"),
+#: npc/001-2-36/hector.txt~:384
+#: npc/001-2-36/hector.txt:384
+#, no-c-format
+msgid "I'm a bit lost in this game, can you first give me few tips?"
+msgstr ""
+
+#. code: lg("I'm a bit sick..."), -;
+#: npc/000-2-3/nard.txt~:66
+#: npc/000-2-3/nard.txt:66
+#, no-c-format
+msgid "I'm a bit sick...#0"
+msgstr ""
+
+#. code: lg("I'm a bit sick..."), -;
+#: npc/000-2-3/nard.txt~:66
+#: npc/000-2-3/nard.txt:66
+#, no-c-format
+msgid "I'm a bit sick...#1"
+msgstr ""
+
+#. code: l("I'm a great adventurer! I don't do petty errands."),
+#: npc/020-2-24/kylian.txt~:41
+#: npc/020-2-24/kylian.txt:41
+#, no-c-format
+msgid "I'm a great adventurer! I don't do petty errands."
+msgstr ""
+
+#. code: npctalkonce(l("I'm a little busy right now."));
+#. code: l("I'm a little busy right now."));
+#: npc/functions/generic-text.txt:65
+#: npc/functions/legiontalk.txt:21
+#, no-c-format
+msgid "I'm a little busy right now."
+msgstr ""
+
+#. code: l("I'm a melee warrior, I don't need bows."),
+#: npc/008-1/jack.txt:155
+#, no-c-format
+msgid "I'm a melee warrior, I don't need bows."
+msgstr ""
+
+#. code: l("I'm afraid to go there myself, but if you take the risk, you can have half of the loot."),
+#: npc/001-1/qonan.txt~:43
+#: npc/001-1/qonan.txt:43
+#, no-c-format
+msgid "I'm afraid to go there myself, but if you take the risk, you can have half of the loot."
+msgstr ""
+
+#. code: mesq l("I'm afraid you'll need to figure that out on your own.");
+#: npc/001-1/sophialla.txt~:40
+#: npc/001-1/sophialla.txt:40
+#, no-c-format
+msgid "I'm afraid you'll need to figure that out on your own."
+msgstr ""
+
+#. code: mesq l("I'm afraid you'll need to wait them to reach a consensus first, before he can met with you.");
+#: npc/008-2-10/airlia.txt~:25
+#: npc/008-2-10/airlia.txt:25
+#, no-c-format
+msgid "I'm afraid you'll need to wait them to reach a consensus first, before he can met with you."
+msgstr ""
+
+#. code: l("I'm an expert blacksmith."),
+#: npc/008-2-8/nicholas.txt:9
+#, no-c-format
+msgid "I'm an expert blacksmith."
+msgstr ""
+
+#. code: rif(.@legion_progress == 4, lg("I'm back from battle!")),
+#: npc/001-2-33/lozerk.txt~:156
+#: npc/001-2-33/lozerk.txt:157
+#, no-c-format
+msgid "I'm back from battle!#0"
+msgstr ""
+
+#. code: rif(.@legion_progress == 4, lg("I'm back from battle!")),
+#: npc/001-2-33/lozerk.txt~:156
+#: npc/001-2-33/lozerk.txt:157
+#, no-c-format
+msgid "I'm back from battle!#1"
+msgstr ""
+
+#. code: l("I'm barely in when it starts raining outside, pouring cats and mouboos!"),
+#: npc/008-1/hinnak.txt:232
+#, no-c-format
+msgid "I'm barely in when it starts raining outside, pouring cats and mouboos!"
+msgstr ""
+
+#. code: mesq l("I'm being lazy right now, so please %s", any(
+#: npc/008-1/rossy.txt:88
+#: npc/008-1/rossy.txt:338
+#: npc/008-1/rossy.txt:179
+#: npc/008-1/rossy.txt~:179
+#: npc/008-1/rossy.txt~:88
+#: npc/008-1/rossy.txt~:338
+#, no-c-format
+msgid "I'm being lazy right now, so please %s"
+msgstr ""
+
+#. code: npctalk3 l("I'm busy, leave me alone.");
+#: npc/001-2-26/ivan.txt:56
+#, no-c-format
+msgid "I'm busy, leave me alone."
+msgstr ""
+
+#. code: mesc l("I'm counting on you!");
+#: npc/functions/bank.txt:285
+#: npc/functions/bank.txt:264
+#: npc/functions/bank.txt~:264
+#: npc/functions/bank.txt~:285
+#, no-c-format
+msgid "I'm counting on you!"
+msgstr ""
+
+#. code: rif(.@legion_progress == 2, lg("I'm done with my training.")),
+#: npc/001-2-33/lozerk.txt:156
+#: npc/001-2-33/lozerk.txt~:155
+#, no-c-format
+msgid "I'm done with my training.#0"
+msgstr ""
+
+#. code: rif(.@legion_progress == 2, lg("I'm done with my training.")),
+#: npc/001-2-33/lozerk.txt:156
+#: npc/001-2-33/lozerk.txt~:155
+#, no-c-format
+msgid "I'm done with my training.#1"
+msgstr ""
+
+#. code: dispbottom l("I'm done with this.");
+#: npc/020-2-34/donutello.txt~:149
+#: npc/020-2-34/donutello.txt:149
+#, no-c-format
+msgid "I'm done with this."
+msgstr ""
+
+#. code: mesq l("I'm done! Thanks for the help. It is just the shade of blue I wanted.");
+#: npc/008-1/rossy.txt:230
+#: npc/008-1/rossy.txt~:230
+#, no-c-format
+msgid "I'm done! Thanks for the help. It is just the shade of blue I wanted."
+msgstr ""
+
+#. code: l("I'm done.");
+#: npc/functions/bank.txt~:25
+#: npc/functions/bank.txt:25
+#, no-c-format
+msgid "I'm done."
+msgstr ""
+
+#. code: .@menustr$ = l("Surprise me!") + ":" + .@menustr$ + l("I'm fine for now, thank you.");
+#. code: .@menustr$ = .@menustr$ + l("I'm fine for now, thank you.");
+#. code: l("I'm fine for now, thank you.");
+#: npc/001-2-41/edouard.txt~:142
+#: npc/functions/barber.txt~:45
+#: npc/functions/barber.txt:86
+#: npc/functions/barber.txt:45
+#: npc/001-2-41/edouard.txt:141
+#: npc/functions/barber.txt~:86
+#, no-c-format
+msgid "I'm fine for now, thank you."
+msgstr ""
+
+#. code: l("I'm fine, thanks."),
+#: npc/008-2-7/wyara.txt~:20
+#: npc/008-2-7/wyara.txt:20
+#, no-c-format
+msgid "I'm fine, thanks."
+msgstr ""
+
+#. code: mesq l("I'm from Esperia.");
+#: npc/008-2-32/thamas.txt~:48
+#: npc/008-2-32/thamas.txt:49
+#, no-c-format
+msgid "I'm from Esperia."
+msgstr ""
+
+#. code: mesq lg("I'm glad to see you're okay.");
+#: npc/000-2-0/julia.txt:289
+#, no-c-format
+msgid "I'm glad to see you're okay.#0"
+msgstr ""
+
+#. code: mesq lg("I'm glad to see you're okay.");
+#: npc/000-2-0/julia.txt:289
+#, no-c-format
+msgid "I'm glad to see you're okay.#1"
+msgstr ""
+
+#. code: mesq l("I'm glad you're on my side.");
+#: npc/000-2-0/julia.txt:93
+#, no-c-format
+msgid "I'm glad you're on my side."
+msgstr ""
+
+#. code: l("I'm just a merchant, I trade and make deals, yes excuse me if I'm not as skilled as that stupid alchemist."),
+#: npc/001-1/qpid.txt:101
+#, no-c-format
+msgid "I'm just a merchant, I trade and make deals, yes \"excuse\" me if I'm not as skilled as that stupid alchemist."
+msgstr ""
+
+#. code: l("I'm looking for Gugli, where is he?"), -,
+#: npc/000-1/darlin.txt:84
+#, no-c-format
+msgid "I'm looking for Gugli, where is he?"
+msgstr ""
+
+#. code: rif(.@enora == 2, l("I'm looking for some black iron ingots.")),
+#: npc/001-2-19/lloyd.txt:183
+#: npc/001-2-19/lloyd.txt~:183
+#, no-c-format
+msgid "I'm looking for some black iron ingots."
+msgstr ""
+
+#. code: rif(.@fexil == 1, l("I'm looking for somebody named Fexil.")),
+#: npc/001-1/salem.txt:114
+#, no-c-format
+msgid "I'm looking for somebody named Fexil."
+msgstr ""
+
+#. code: l("I'm looking to have some paperwork fixed."),
+#: npc/001-2-40/trozz.txt:19
+#, no-c-format
+msgid "I'm looking to have some paperwork fixed."
+msgstr ""
+
+#. code: mesq l("I'm losing my mind here, I need something else to eat!");
+#: npc/000-2-1/alige.txt:98
+#: npc/001-2-22/alige.txt:98
+#, no-c-format
+msgid "I'm losing my mind here, I need something else to eat!"
+msgstr ""
+
+#. code: rif(.@q > 0, lg("I'm lost, where should I go?")), L_Lost;
+#. code: rif(.@q == 0, lg("I'm lost, where should I go?")), L_Lost,
+#: npc/001-2-24/nard.txt:41
+#: npc/001-2-24/nard.txt:38
+#, no-c-format
+msgid "I'm lost, where should I go?#0"
+msgstr ""
+
+#. code: rif(.@q > 0, lg("I'm lost, where should I go?")), L_Lost;
+#. code: rif(.@q == 0, lg("I'm lost, where should I go?")), L_Lost,
+#: npc/001-2-24/nard.txt:41
+#: npc/001-2-24/nard.txt:38
+#, no-c-format
+msgid "I'm lost, where should I go?#1"
+msgstr ""
+
+#. code: l("I'm not a pawn of the Legion, I don't have to obey you!"),
+#: npc/001-1/qpid.txt:70
+#, no-c-format
+msgid "I'm not a pawn of the Legion, I don't have to obey you!"
+msgstr ""
+
+#. code: l("I'm not feeling like it today... Sorry."),
+#: npc/001-2-22/peter.txt:164
+#: npc/000-2-1/peter.txt:164
+#, no-c-format
+msgid "I'm not feeling like it today... Sorry."
+msgstr ""
+
+#. code: mesq l("I'm not in hurry if you're not in hurry...");
+#: npc/001-3-2/henry.txt:82
+#: npc/001-3-2/henry.txt~:82
+#, no-c-format
+msgid "I'm not in hurry if you're not in hurry..."
+msgstr ""
+
+#. code: l("I'm not lost and I don't need help, bye.");
+#: npc/008-3-0/clauquer.txt~:71
+#: npc/008-3-0/clauquer.txt:72
+#, no-c-format
+msgid "I'm not lost and I don't need help, bye."
+msgstr ""
+
+#. code: l("I'm not proud of it, but I had to steal money from others to keep on living."),
+#: npc/001-1/qonan.txt~:36
+#: npc/001-1/qonan.txt:36
+#, no-c-format
+msgid "I'm not proud of it, but I had to steal money from others to keep on living."
+msgstr ""
+
+#. code: mesq l("I'm not suited for this kind of work!");
+#: npc/000-1/jalad.txt:24
+#, no-c-format
+msgid "I'm not suited for this kind of work!"
+msgstr ""
+
+#. code: mesq l("I'm not sure if this is of any help to you, though? I forgot who is the responsible for the Academy, so good luck!");
+#: npc/008-2-16/yannika.txt~:431
+#: npc/008-2-16/yannika.txt:431
+#, no-c-format
+msgid "I'm not sure if this is of any help to you, though? I forgot who is the responsible for the Academy, so good luck!"
+msgstr ""
+
+#. code: l("I'm not sure where to go from here, maybe you can find something else."),
+#: npc/008-2-1/inspector.txt:106
+#, no-c-format
+msgid "I'm not sure where to go from here, maybe you can find something else."
+msgstr ""
+
+#. code: mesq l("I'm not sure. They probably left the ship early this morning. I was not awake yet.");
+#: npc/000-1/lean.txt:59
+#, no-c-format
+msgid "I'm not sure. They probably left the ship early this morning. I was not awake yet."
+msgstr ""
+
+#. code: mesq l("I'm not that numb eeh *hic* what did ever yous disco... ...vered there, the Legion of Aemil won't get me!");
+#: npc/000-2-0/billybons.txt:82
+#, no-c-format
+msgid "I'm not that numb eeh *hic* what did ever yous disco... ...vered there, the Legion of Aemil won't get me!"
+msgstr ""
+
+#. code: rif(.@q == 1, l("I'm on my way! I will bring it back to you.")),
+#: npc/001-1/salem.txt:171
+#, no-c-format
+msgid "I'm on my way! I will bring it back to you."
+msgstr ""
+
+#. code: l("I'm out of here."),
+#: npc/008-1/hinnak.txt:30
+#, no-c-format
+msgid "I'm out of here."
+msgstr ""
+
+#. code: l("I'm proud of you – to dare to fight those trunks is admirable indeed."),
+#: npc/008-1/jack.txt:174
+#, no-c-format
+msgid "I'm proud of you – to dare to fight those trunks is admirable indeed."
+msgstr ""
+
+#. code: mesq l("I'm providing transport to the Argaes expedition.");
+#: npc/marine/saluc.txt~:67
+#: npc/marine/saluc.txt:67
+#, no-c-format
+msgid "I'm providing transport to the Argaes expedition."
+msgstr ""
+
+#. code: mesq l("I'm really excited, this place reminds me of an ancient mythical tree, you might know what I'm talking about...");
+#: npc/000-2-3/nard.txt:150
+#: npc/000-2-3/nard.txt~:150
+#, no-c-format
+msgid "I'm really excited, this place reminds me of an ancient mythical tree, you might know what I'm talking about..."
+msgstr ""
+
+#. code: l("I'm scared!"),
+#: npc/012-1/crasmande.txt~:9
+#: npc/012-1/crasmande.txt:9
+#, no-c-format
+msgid "I'm scared!"
+msgstr ""
+
+#. code: dispbottom l("I'm so busy, I can look there later.");
+#: npc/001-2-43/core.txt:25
+#: npc/001-2-43/core.txt~:25
+#, no-c-format
+msgid "I'm so busy, I can look there later."
+msgstr ""
+
+#. code: mesq l("I'm so glad to hear that! But, have you seen Juliet too, by any chance?");
+#: npc/008-2-4/olana.txt:293
+#: npc/008-2-4/olana.txt~:293
+#, no-c-format
+msgid "I'm so glad to hear that! But, have you seen Juliet too, by any chance?"
+msgstr ""
+
+#. code: l("I'm someone who respects those speaking the truth."));
+#: npc/008-1/jack.txt:165
+#, no-c-format
+msgid "I'm someone who respects those speaking the truth."
+msgstr ""
+
+#. code: mesq l("I'm sorry but I can't see your name anywhere.");
+#: npc/001-1/cookiemaster.txt:71
+#, no-c-format
+msgid "I'm sorry but I can't see your name anywhere."
+msgstr ""
+
+#. code: mesq l("I'm sorry but I have no time to chat with you.");
+#: npc/000-1/tibbo.txt:105
+#, no-c-format
+msgid "I'm sorry but I have no time to chat with you."
+msgstr ""
+
+#. code: l("I'm sorry but I'm here only to help young adventurers and the town residents."),
+#: npc/008-2-12/nurse.txt:50
+#: npc/008-2-12/nurse.txt~:50
+#, no-c-format
+msgid "I'm sorry but I'm here only to help young adventurers and the town residents."
+msgstr ""
+
+#. code: lg("I'm sorry for your situation. They should alternate shifts with other sailors from time to time."), -,
+#: npc/000-1/astapolos.txt:36
+#, no-c-format
+msgid "I'm sorry for your situation. They should alternate shifts with other sailors from time to time.#0"
+msgstr ""
+
+#. code: lg("I'm sorry for your situation. They should alternate shifts with other sailors from time to time."), -,
+#: npc/000-1/astapolos.txt:36
+#, no-c-format
+msgid "I'm sorry for your situation. They should alternate shifts with other sailors from time to time.#1"
+msgstr ""
+
+#. code: return l("I'm sorry, I can't talk right now.");
+#: npc/functions/generic-text.txt:20
+#, no-c-format
+msgid "I'm sorry, I can't talk right now."
+msgstr ""
+
+#. code: l("I'm sorry, I don't have time right now.")))
+#: npc/000-1/couwan.txt:61
+#, no-c-format
+msgid "I'm sorry, I don't have time right now."
+msgstr ""
+
+#. code: l("I'm sorry, but I didn't see anything."),
+#: npc/008-1/old-man.txt:38
+#, no-c-format
+msgid "I'm sorry, but I didn't see anything."
+msgstr ""
+
+#. code: npctalk3(l("I'm sorry, but I'm busy looking into this string of robberies."));
+#: npc/008-2-1/inspector.txt:31
+#, no-c-format
+msgid "I'm sorry, but I'm busy looking into this string of robberies."
+msgstr ""
+
+#. code: dispbottom lg("I'm starting to feel dizzy... I shouldn't stay here much longer.");
+#: npc/000-2-1/peter.txt:87
+#: npc/001-2-22/peter.txt:87
+#, no-c-format
+msgid "I'm starting to feel dizzy... I shouldn't stay here much longer.#0"
+msgstr ""
+
+#. code: dispbottom lg("I'm starting to feel dizzy... I shouldn't stay here much longer.");
+#: npc/000-2-1/peter.txt:87
+#: npc/001-2-22/peter.txt:87
+#, no-c-format
+msgid "I'm starting to feel dizzy... I shouldn't stay here much longer.#1"
+msgstr ""
+
+#. code: lg("I'm still a bit weak at the moment. We should probably talk later."), L_Quit;
+#: npc/000-1/sapartan.txt:26
+#, no-c-format
+msgid "I'm still a bit weak at the moment. We should probably talk later.#0"
+msgstr ""
+
+#. code: lg("I'm still a bit weak at the moment. We should probably talk later."), L_Quit;
+#: npc/000-1/sapartan.txt:26
+#, no-c-format
+msgid "I'm still a bit weak at the moment. We should probably talk later.#1"
+msgstr ""
+
+#. code: rif(getq(ShipQuests_Ale) == 1 && (getq(ShipQuests_Astapolos) == 0 || getq(ShipQuests_Gulukan) == 0 || getq(ShipQuests_Jalad) == 0 || getq(ShipQuests_QMuller) == 0 || getq(ShipQuests_Tibbo) == 0), l("I'm still busy, I need to find the other sailors.")), -;
+#. code: rif(getq(ShipQuests_QMuller) == 1 && (getq(ShipQuests_Ale) == 0 || getq(ShipQuests_Astapolos) == 0 || getq(ShipQuests_Gulukan) == 0 || getq(ShipQuests_Jalad) == 0 || getq(ShipQuests_Tibbo) == 0), l("I'm still busy, I need to find the other sailors.")), -,
+#. code: rif(getq(ShipQuests_Gulukan) == 1 && (getq(ShipQuests_Ale) == 0 || getq(ShipQuests_Astapolos) == 0 || getq(ShipQuests_Jalad) == 0 || getq(ShipQuests_QMuller) == 0 || getq(ShipQuests_Tibbo) == 0), l("I'm still busy, I need to find the other sailors.")), -;
+#. code: rif(getq(ShipQuests_Tibbo) == 1 && (getq(ShipQuests_Ale) == 0 || getq(ShipQuests_Astapolos) == 0 || getq(ShipQuests_Gulukan) == 0 || getq(ShipQuests_Jalad) == 0 || getq(ShipQuests_QMuller) == 0), l("I'm still busy, I need to find the other sailors.")), -,
+#. code: rif(getq(ShipQuests_Astapolos) == 1 && (getq(ShipQuests_Ale) == 0 || getq(ShipQuests_Gulukan) == 0 || getq(ShipQuests_Jalad) == 0 || getq(ShipQuests_QMuller) == 0 || getq(ShipQuests_Tibbo) == 0), l("I'm still busy, I need to find the other sailors.")), -,
+#. code: rif(getq(ShipQuests_Jalad) == 1 && (getq(ShipQuests_Ale) == 0 || getq(ShipQuests_Astapolos) == 0 || getq(ShipQuests_Gulukan) == 0 || getq(ShipQuests_QMuller) == 0 || getq(ShipQuests_Tibbo) == 0), l("I'm still busy, I need to find the other sailors.")), -,
+#: npc/000-1/tibbo.txt:63
+#: npc/000-1/muller.txt:65
+#: npc/000-1/astapolos.txt:81
+#: npc/000-1/gulukan.txt:116
+#: npc/000-1/ale.txt:53
+#: npc/000-1/jalad.txt:63
+#, no-c-format
+msgid "I'm still busy, I need to find the other sailors."
+msgstr ""
+
+#. code: l("I'm still in a coma, but my ghost is haunting you!"), L_Quit,
+#: npc/000-2-1/dan.txt:41
+#, no-c-format
+msgid "I'm still in a coma, but my ghost is haunting you!"
+msgstr ""
+
+#. code: l("I'm supposed to be helping Bernard from the Inn but...");
+#: npc/008-1/mikhail.txt:23
+#, no-c-format
+msgid "I'm supposed to be helping Bernard from the Inn but..."
+msgstr ""
+
+#. code: mesq l("I'm sure I'll win this year's contest as well! Hah, just wait and see!");
+#: npc/012-1/tiki.txt~:116
+#: npc/012-1/tiki.txt:117
+#, no-c-format
+msgid "I'm sure I'll win this year's contest as well! Hah, just wait and see!"
+msgstr ""
+
+#. code: mesq l("I'm sure Tibbo is alone in the south-west corner of the island. He believes it's the best place to collect @@s.", getitemlink(Aquada));
+#: npc/000-1/lean.txt:46
+#, no-c-format
+msgid "I'm sure Tibbo is alone in the south-west corner of the island. He believes it's the best place to collect @@s."
+msgstr ""
+
+#. code: mesq lg("I'm sure she will soon be able to fight all of the creatures living here without any problem.", "I'm sure he will soon be able to fight all of the creatures living here without any problem.");
+#: npc/000-1/sapartan.txt:43
+#, no-c-format
+msgid "I'm sure he will soon be able to fight all of the creatures living here without any problem.#1"
+msgstr ""
+
+#. code: l("I'm sure she is fine.");
+#: npc/008-2-4/olana.txt~:297
+#: npc/008-2-4/olana.txt:297
+#, no-c-format
+msgid "I'm sure she is fine."
+msgstr ""
+
+#. code: mesq lg("I'm sure she will soon be able to fight all of the creatures living here without any problem.", "I'm sure he will soon be able to fight all of the creatures living here without any problem.");
+#: npc/000-1/sapartan.txt:43
+#, no-c-format
+msgid "I'm sure she will soon be able to fight all of the creatures living here without any problem.#0"
+msgstr ""
+
+#. code: l("I'm sure that you already knew the answer, didn't you?"),
+#: npc/001-1/qpid.txt:98
+#, no-c-format
+msgid "I'm sure that you already knew the answer, didn't you?"
+msgstr ""
+
+#. code: mesq l("I'm sure that you've got some questions for me, feel free to ask them, but first I need to tell you the rules of proper social conduct on board.");
+#: npc/000-2-0/julia.txt:163
+#, no-c-format
+msgid "I'm sure that you've got some questions for me, feel free to ask them, but first I need to tell you the rules of proper social conduct on board."
+msgstr ""
+
+#. code: l("I'm sure you would have some interesting stories to tell!");
+#: npc/001-1/enora.txt:368
+#: npc/001-1/enora.txt~:368
+#, no-c-format
+msgid "I'm sure you would have some interesting stories to tell!"
+msgstr ""
+
+#. code: mesq lg("I'm sure you'll appreciate its effect, but be careful, these cookies are rare, and you'll need to help the community again before being able to receive another one.");
+#: npc/001-1/cookiemaster.txt:185
+#, no-c-format
+msgid "I'm sure you'll appreciate its effect, but be careful, these cookies are rare, and you'll need to help the community again before being able to receive another one.#0"
+msgstr ""
+
+#. code: mesq lg("I'm sure you'll appreciate its effect, but be careful, these cookies are rare, and you'll need to help the community again before being able to receive another one.");
+#: npc/001-1/cookiemaster.txt:185
+#, no-c-format
+msgid "I'm sure you'll appreciate its effect, but be careful, these cookies are rare, and you'll need to help the community again before being able to receive another one.#1"
+msgstr ""
+
+#. code: mesq l("I'm talking about the cookie inside which I put all my love!");
+#: npc/001-1/cookiemaster.txt:229
+#, no-c-format
+msgid "I'm talking about the cookie inside which I put all my love!"
+msgstr ""
+
+#. code: mesq l("I'm the cook's assistant of the ship. I help Gado, La Johanne's Chef, in his daily work.");
+#: npc/000-1/jalad.txt:33
+#, no-c-format
+msgid "I'm the cook's assistant of the ship. I help Gado, La Johanne's Chef, in his daily work."
+msgstr ""
+
+#. code: l("I'm the leader of a traveling theater troupe."),
+#: npc/008-2-24/troupe-leader.txt:96
+#, no-c-format
+msgid "I'm the leader of a traveling theater troupe."
+msgstr ""
+
+#. code: mesq l("I'm tired of cooking fish all the time. I used to bake Orange Cupcakes and pickled beets!");
+#: npc/008-2-24/chef.txt~:109
+#: npc/008-2-24/chef.txt:109
+#, no-c-format
+msgid "I'm tired of cooking fish all the time. I used to bake Orange Cupcakes and pickled beets!"
+msgstr ""
+
+#. code: l("I'm too busy here to observe the town."));
+#: npc/008-2-12/nurse.txt~:79
+#: npc/008-2-12/nurse.txt:79
+#, no-c-format
+msgid "I'm too busy here to observe the town."
+msgstr ""
+
+#. code: mesq l("I'm too busy right now to talk.");
+#: npc/008-2-24/chef.txt:16
+#: npc/008-2-24/chef.txt~:16
+#, no-c-format
+msgid "I'm too busy right now to talk."
+msgstr ""
+
+#. code: mesq l("I'm too busy to cook the %s but I won't teach you the recipe. I still need to make a living after all.", getitemlink(SeafoodPlate));
+#: npc/008-2-24/chef.txt~:120
+#: npc/008-2-24/chef.txt:120
+#, no-c-format
+msgid "I'm too busy to cook the %s but I won't teach you the recipe. I still need to make a living after all."
+msgstr ""
+
+#. code: mesq l("I'm willing to make you one flour for each %d %s you bring me. Three for you, and two as comission.", 5, getitemlink(Acorn));
+#: npc/020-2-20/riskim.txt~:47
+#, no-c-format
+msgid "I'm willing to make you one flour for each %d %s you bring me. Three for you, and two as comission."
+msgstr ""
+
+#. code: mesq l("I'm willing to make you one flour for each %d %s you bring me. Three for you, and two as commission.", 5, getitemlink(Acorn));
+#: npc/020-2-20/riskim.txt:47
+#, no-c-format
+msgid "I'm willing to make you one flour for each %d %s you bring me. Three for you, and two as commission."
+msgstr ""
+
+#. code: l("I'm yearning for maggot soup!");
+#: npc/008-2-4/bernard.txt:72
+#, no-c-format
+msgid "I'm yearning for maggot soup!"
+msgstr ""
+
+#. code: rif(getq(General_Cooking) == 16, l("I've brought you the promised.")),
+#: npc/020-1/hocus.txt:21
+#: npc/020-1/hocus.txt~:21
+#, no-c-format
+msgid "I've brought you the promised."
+msgstr ""
+
+#. code: l("I've came to fetch Kylian's luggage."),
+#: npc/020-1/adrian.txt:18
+#: npc/020-1/adrian.txt~:18
+#, no-c-format
+msgid "I've came to fetch Kylian's luggage."
+msgstr ""
+
+#. code: l("I've changed my mind, see you later.")))
+#: npc/001-2-36/hector.txt~:313
+#: npc/001-2-36/hector.txt:313
+#, no-c-format
+msgid "I've changed my mind, see you later."
+msgstr ""
+
+#. code: l("I've heard bees are scared of fire, you know."),
+#: npc/008-1-1/galimatia.txt~:382
+#: npc/008-1-1/galimatia.txt:382
+#, no-c-format
+msgid "I've heard bees are scared of fire, you know."
+msgstr ""
+
+#. code: mesq l("I've heard they're related to the earl of sandwich, so maybe a sandwich maker could help... *sigh* I want to play cards...");
+#: npc/008-1/crane.txt:58
+#: npc/008-1/crane.txt~:58
+#: npc/008-1/snarfles.txt:63
+#: npc/008-1/snarfles.txt~:63
+#, no-c-format
+msgid "I've heard they're related to the earl of sandwich, so maybe a sandwich maker could help... *sigh* I want to play cards..."
+msgstr ""
+
+#. code: l("I've heard you were a great chef and wanted to learn a recipe.");
+#: npc/009-2-3/chef.txt~:24
+#: npc/009-2-3/chef.txt:24
+#, no-c-format
+msgid "I've heard you were a great chef and wanted to learn a recipe."
+msgstr ""
+
+#. code: mesc l("I've just arrived here. I should enter in Morcant's house I guess.");
+#: npc/008-1-1/koga.txt:25
+#: npc/008-1-1/koga.txt~:25
+#, no-c-format
+msgid "I've just arrived here. I should enter in Morcant's house I guess."
+msgstr ""
+
+#. code: l("I've learned cooking with Yannika."),
+#: npc/008-1-1/morcant.txt~:29
+#: npc/008-1-1/morcant.txt:29
+#, no-c-format
+msgid "I've learned cooking with Yannika."
+msgstr ""
+
+#. code: mesq l("I've raised too much suspicion, so my friends told me to lay low for a while.");
+#: npc/008-3-5/nunia.txt:56
+#: npc/008-3-5/nunia.txt~:56
+#, no-c-format
+msgid "I've raised too much suspicion, so my friends told me to lay low for a while."
+msgstr ""
+
+#. code: l("I've remembered something else."),
+#: npc/008-1/old-woman.txt:67
+#, no-c-format
+msgid "I've remembered something else."
+msgstr ""
+
+#. code: mesq l("I've seen him at the bottom of the island, check around.");
+#: npc/000-1/muller.txt:84
+#, no-c-format
+msgid "I've seen him at the bottom of the island, check around."
+msgstr ""
+
+#. code: mesq l("I've seen him at the bottom of the island, have a look around.");
+#: npc/000-1/jalad.txt:85
+#, no-c-format
+msgid "I've seen him at the bottom of the island, have a look around."
+msgstr ""
+
+#. code: mesq l("I've seen him at the northern part of the island.");
+#: npc/000-1/astapolos.txt:136
+#, no-c-format
+msgid "I've seen him at the northern part of the island."
+msgstr ""
+
+#. code: mesq l("I've seen him at the southern part of the island, check around.");
+#: npc/000-1/astapolos.txt:129
+#, no-c-format
+msgid "I've seen him at the southern part of the island, check around."
+msgstr ""
+
+#. code: mesq l("I've seen him at the top of the island.");
+#: npc/000-1/tibbo.txt:84
+#: npc/000-1/muller.txt:91
+#, no-c-format
+msgid "I've seen him at the top of the island."
+msgstr ""
+
+#. code: mesq l("I've seen him down around the southern area of the island, ask Jalad for more information.");
+#: npc/000-1/ale.txt:71
+#, no-c-format
+msgid "I've seen him down around the southern area of the island, ask Jalad for more information."
+msgstr ""
+
+#. code: l("I've set these dummies on fire. Don't get too close to the dummies or the fire will hurt you."),
+#: npc/001-2-36/hector.txt:193
+#: npc/001-2-36/hector.txt~:193
+#, no-c-format
+msgid "I've set these dummies on fire. Don't get too close to the dummies or the fire will hurt you."
+msgstr ""
+
+#. code: mesq l("I...");
+#: npc/000-1/silvio.txt:153
+#, no-c-format
+msgid "I..."
+msgstr ""
+
+#. code: l("I... I just like to eat the purple and delightful... And natural, and...");
+#: npc/001-1/rumly.txt:46
+#, no-c-format
+msgid "I... I just like to eat the purple and delightful... And natural, and..."
+msgstr ""
+
+#. code: l("%s People usually doesn't shout, they talk. Because this, if you are too far, an NPC won't hear you.",b(l("IMPORTANT:"))),
+#: npc/001-2-5/tutorial.txt:99
+#, no-c-format
+msgid "IMPORTANT:"
+msgstr ""
+
+#. code: l("Ianus is from the Legion of Aemil, don't compare me to this brigand.");
+#: npc/001-2-9/janus.txt:122
+#: npc/001-2-9/janus.txt~:121
+#, no-c-format
+msgid "Ianus is from the Legion of Aemil, don't compare me to this brigand."
+msgstr ""
+
+#. code: Name: "Ice Goblin"
+#: mob_db.conf:3860
+#, no-c-format
+msgid "Ice Goblin"
+msgstr ""
+
+#. code: mesc l("Identify Monsters - Unlocks the %s chat command.", "##B/mi##b");
+#: npc/008-1/auldsbel.txt~:31
+#: npc/008-1/auldsbel.txt:31
+#, no-c-format
+msgid "Identify Monsters - Unlocks the %s chat command."
+msgstr ""
+
+#. code: l("If Enora thinks this is the right place for you, then she's probably be right. Did you know she's a lieutenant of the Legion?"),
+#: npc/001-2-33/lozerk.txt~:60
+#: npc/001-2-33/lozerk.txt:60
+#, no-c-format
+msgid "If Enora thinks this is the right place for you, then she's probably be right. Did you know she's a lieutenant of the Legion?"
+msgstr ""
+
+#. code: l("If Enora wants her sword now, I need to ask for your help.");
+#: npc/001-1/chelios.txt:22
+#, no-c-format
+msgid "If Enora wants her sword now, I need to ask for your help."
+msgstr ""
+
+#. code: mesq l("If I just told you, it would not be a password anymore, right?");
+#: npc/001-1/sophialla.txt:37
+#: npc/001-1/sophialla.txt~:37
+#, no-c-format
+msgid "If I just told you, it would not be a password anymore, right?"
+msgstr ""
+
+#. code: mesq l("If I saw *hic* who you were... *hic* Would not have helped you! ");
+#: npc/000-2-0/billybons.txt:46
+#, no-c-format
+msgid "If I saw *hic* who you were... *hic* Would not have helped you! "
+msgstr ""
+
+#. code: mesc l("If a tie happens, I'll give your coin back.");
+#: npc/functions/casino.txt~:147
+#: npc/functions/casino.txt:147
+#, no-c-format
+msgid "If a tie happens, I'll give your coin back."
+msgstr ""
+
+#. code: mesc l("If a tie happens, you'll get your coin back.");
+#: npc/functions/casino.txt:162
+#: npc/functions/casino.txt~:162
+#, no-c-format
+msgid "If a tie happens, you'll get your coin back."
+msgstr ""
+
+#. code: l("If it's no trouble, could you get me a %s?",
+#: npc/008-1/hinnak.txt:168
+#, no-c-format
+msgid "If it's no trouble, could you get me a %s?"
+msgstr ""
+
+#. code: mesc l("If multiple monsters have same name, all of them will be listed.");
+#: npc/008-1/auldsbel.txt~:33
+#: npc/008-1/auldsbel.txt:33
+#, no-c-format
+msgid "If multiple monsters have same name, all of them will be listed."
+msgstr ""
+
+#. code: l("If my memory serves me right, you were just defeated. Why don't you go out to buy better equipment?"));
+#: npc/001-3-0/mundane.txt:72
+#: npc/001-3-0/mundane.txt~:72
+#, no-c-format
+msgid "If my memory serves me right, you were just defeated. Why don't you go out to buy better equipment?"
+msgstr ""
+
+#. code: mesq l("If my observations are correct, the girl is trapped in a cave protected by a barrier fed by 9 different power sources. And inside this cave there is another barrier, fed by a single, but very strong, power source. The girl is inside that cave, protected by that strong barrier.");
+#: npc/008-3-0/clauquer.txt:92
+#: npc/008-3-0/clauquer.txt~:91
+#, no-c-format
+msgid "If my observations are correct, the girl is trapped in a cave protected by a barrier fed by 9 different power sources. And inside this cave there is another barrier, fed by a single, but very strong, power source. The girl is inside that cave, protected by that strong barrier."
+msgstr ""
+
+#. code: l("If not, how could CrazyKatiektch"),
+#: npc/001-2-6/books.txt~:77
+#: npc/001-2-6/books.txt:77
+#, no-c-format
+msgid "If not, how could CrazyKatiektch"
+msgstr ""
+
+#. code: mesq l("If only I remembered what I was supposed to do!");
+#: npc/012-2-4/zitoni.txt:40
+#: npc/012-2-4/zitoni.txt~:40
+#, no-c-format
+msgid "If only I remembered what I was supposed to do!"
+msgstr ""
+
+#. code: l("If only Toichi would work harder, I could even offer you something. But meh. Like things are, you must try to return at a later point."),
+#: npc/012-2-5/rosen.txt:11
+#: npc/012-2-5/rosen.txt~:11
+#, no-c-format
+msgid "If only Toichi would work harder, I could even offer you something. But meh. Like things are, you must try to return at a later point."
+msgstr ""
+
+#. code: l("If only someone could help me to make my flowers bloom again."),
+#: npc/008-1-1/galimatia.txt:208
+#: npc/008-1-1/galimatia.txt~:208
+#, no-c-format
+msgid "If only someone could help me to make my flowers bloom again."
+msgstr ""
+
+#. code: mesq l("If only the developers - my next door neighbor - weren't so lazy, maybe I would be able to repair them or know someone able to do that. Sorry.");
+#: npc/012-2-2/sorfina.txt:27
+#: npc/012-2-2/sorfina.txt~:165
+#, no-c-format
+msgid "If only the developers - my next door neighbor - weren't so lazy, maybe I would be able to repair them or know someone able to do that. Sorry."
+msgstr ""
+
+#. code: l("If so, I hope that he didn't give you any hard time, sometimes he can get up on the wrong side of the bed he becomes an embittered and grumpy old man..."),
+#: npc/001-1/enora.txt~:170
+#: npc/001-1/enora.txt:170
+#, no-c-format
+msgid "If so, I hope that he didn't give you any hard time, sometimes he can get up on the wrong side of the bed he becomes an embittered and grumpy old man..."
+msgstr ""
+
+#. code: l("If so, please take some courage and help me!"));
+#: npc/001-3-0/mundane.txt:51
+#: npc/001-3-0/mundane.txt~:51
+#, no-c-format
+msgid "If so, please take some courage and help me!"
+msgstr ""
+
+#. code: l("If the proposal is not convenient for you, just close the trading window to cancel the exchange of items and money. But if both press the 'Accept Negotiation' button, then the marketing will be finished."),
+#: npc/001-2-5/tutorial.txt:183
+#, no-c-format
+msgid "If the proposal is not convenient for you, just close the trading window to cancel the exchange of items and money. But if both press the 'Accept Negotiation' button, then the marketing will be finished."
+msgstr ""
+
+#. code: l("If they somehow catch me again, they'll use this entry as evidence to get me on a harsher punishment..."),
+#: npc/001-3-2/henry.txt:55
+#: npc/001-3-2/henry.txt~:55
+#, no-c-format
+msgid "If they somehow catch me again, they'll use this entry as evidence to get me on a harsher punishment..."
+msgstr ""
+
+#. code: mesc l("If we only had a %s.", getitemlink(Gearwheel));
+#: npc/001-3-0/gates.txt:91
+#: npc/001-3-0/gates.txt~:91
+#, no-c-format
+msgid "If we only had a %s."
+msgstr ""
+
+#. code: l("If words beat in rhythm"),
+#: npc/001-2-6/books.txt:71
+#: npc/001-2-6/books.txt~:71
+#, no-c-format
+msgid "If words beat in rhythm"
+msgstr ""
+
+#. code: l("If yoiis wants to see a different use for the cards he can yeye for Resa at the light armor shop for a description of the styling cards.");
+#: npc/001-1/calypsan.txt:31
+#, no-c-format
+msgid "If yoiis wants to see a different use for the cards he can yeye for Resa at the light armor shop for a description of the styling cards."
+msgstr ""
+
+#. code: l("When this is the case, you should get closer to the NPC, until they hear you."), l("If you are above the NPC and they still doesn't hear you, this mean they are deaf - you should report this!");
+#: npc/001-2-5/tutorial.txt:100
+#, no-c-format
+msgid "If you are above the NPC and they still doesn't hear you, this mean they are deaf - you should report this!"
+msgstr ""
+
+#. code: mesq l("If you are caught while lockpicking, you'll be arrested. So be careful.");
+#: npc/001-3-2/henry.txt:326
+#: npc/001-3-2/henry.txt~:326
+#, no-c-format
+msgid "If you are caught while lockpicking, you'll be arrested. So be careful."
+msgstr ""
+
+#. code: l("If you are lucky he might tell you a story about his adventures."));
+#: npc/008-1/milly.txt:83
+#, no-c-format
+msgid "If you are lucky he might tell you a story about his adventures."
+msgstr ""
+
+#. code: mesq l("If you are not a student, please leave the premises at once.");
+#: npc/020-2-30/david.txt:12
+#: npc/020-2-30/david.txt~:12
+#, no-c-format
+msgid "If you are not a student, please leave the premises at once."
+msgstr ""
+
+#. code: lg("If you are registered somewhere else you will loose that reservation."),
+#: npc/001-2-28/plush.txt:76
+#: npc/008-2-2/melania.txt:47
+#: npc/008-2-2/melania.txt~:47
+#, no-c-format
+msgid "If you are registered somewhere else you will loose that reservation.#0"
+msgstr ""
+
+#. code: lg("If you are registered somewhere else you will loose that reservation."),
+#: npc/001-2-28/plush.txt:76
+#: npc/008-2-2/melania.txt:47
+#: npc/008-2-2/melania.txt~:47
+#, no-c-format
+msgid "If you are registered somewhere else you will loose that reservation.#1"
+msgstr ""
+
+#. code: mesq l("If you bring me %d %s, I will give you a reward.", .@dq_count, getitemlink(.@dq_name));
+#: npc/functions/daily.txt~:83
+#: npc/functions/daily.txt:83
+#, no-c-format
+msgid "If you bring me %d %s, I will give you a reward."
+msgstr ""
+
+#. code: mesq l("If you catch the escaped piou and bring it back, I will give you a 90% discount on a piou.");
+#: npc/001-1/salem.txt:166
+#, no-c-format
+msgid "If you catch the escaped piou and bring it back, I will give you a 90% discount on a piou."
+msgstr ""
+
+#. code: mesq l("If you change your mind, just say the word. Anyway...");
+#: npc/008-2-14/doctor.txt:90
+#: npc/008-2-14/doctor.txt~:90
+#, no-c-format
+msgid "If you change your mind, just say the word. Anyway..."
+msgstr ""
+
+#. code: mesq lg("If you come back later, I may teach you something. But psst, practising magic is quite dangerous these days.");
+#: npc/008-1/auldsbel.txt~:45
+#: npc/008-1/auldsbel.txt:45
+#, no-c-format
+msgid "If you come back later, I may teach you something. But psst, practising magic is quite dangerous these days.#0"
+msgstr ""
+
+#. code: mesq lg("If you come back later, I may teach you something. But psst, practising magic is quite dangerous these days.");
+#: npc/008-1/auldsbel.txt~:45
+#: npc/008-1/auldsbel.txt:45
+#, no-c-format
+msgid "If you come back later, I may teach you something. But psst, practising magic is quite dangerous these days.#1"
+msgstr ""
+
+#. code: mesq l("If you continue there will be none left!");
+#: npc/001-1/enora.txt~:413
+#: npc/001-1/enora.txt:413
+#, no-c-format
+msgid "If you continue there will be none left!"
+msgstr ""
+
+#. code: l("If you don't - well, go play hide'n'seek with Itka. Her spam annoys me anyways.");
+#: npc/020-1/odonell.txt~:11
+#: npc/020-1/odonell.txt:11
+#, no-c-format
+msgid "If you don't - well, go play hide'n'seek with Itka. Her spam annoys me anyways."
+msgstr ""
+
+#. code: lg("If you don't know it, just go, please.");
+#: npc/001-1/sophialla.txt~:59
+#: npc/001-1/sophialla.txt:59
+#, no-c-format
+msgid "If you don't know it, just go, please.#0"
+msgstr ""
+
+#. code: lg("If you don't know it, just go, please.");
+#: npc/001-1/sophialla.txt~:59
+#: npc/001-1/sophialla.txt:59
+#, no-c-format
+msgid "If you don't know it, just go, please.#1"
+msgstr ""
+
+#. code: l("If you don't like to"),
+#: npc/001-2-6/books.txt:83
+#: npc/001-2-6/books.txt~:83
+#, no-c-format
+msgid "If you don't like to"
+msgstr ""
+
+#. code: l("If you ever find the time, pass by Esperia, it's the greatest city in all of Gasaron!"),
+#: npc/001-1/enora.txt:216
+#: npc/001-1/enora.txt~:216
+#, no-c-format
+msgid "If you ever find the time, pass by Esperia, it's the greatest city in all of Gasaron!"
+msgstr ""
+
+#. code: lg("If you feel bored or anxious, you can always ask some of the people around Artis if they need your help.");
+#: npc/001-1/elmo.txt:9
+#, no-c-format
+msgid "If you feel bored or anxious, you can always ask some of the people around Artis if they need your help.#0"
+msgstr ""
+
+#. code: lg("If you feel bored or anxious, you can always ask some of the people around Artis if they need your help.");
+#: npc/001-1/elmo.txt:9
+#, no-c-format
+msgid "If you feel bored or anxious, you can always ask some of the people around Artis if they need your help.#1"
+msgstr ""
+
+#. code: l("If you feel bored or like running around in circles, you may want to talk with the other sailors around here to get some tasks to do."),
+#: npc/000-2-3/elmo.txt:11
+#, no-c-format
+msgid "If you feel bored or like running around in circles, you may want to talk with the other sailors around here to get some tasks to do."
+msgstr ""
+
+#. code: l("If you find the correct answer, I will give you these potions..."),
+#: npc/001-1/qpid.txt:84
+#, no-c-format
+msgid "If you find the correct answer, I will give you these potions..."
+msgstr ""
+
+#. code: l("If you get me some Coal and Iron Ingots, I could make you a very valuable shield or helmet."));
+#: npc/008-2-8/nicholas.txt:10
+#, no-c-format
+msgid "If you get me some Coal and Iron Ingots, I could make you a very valuable shield or helmet."
+msgstr ""
+
+#. code: l("If you have an idea, please tell me what I could do.");
+#: npc/020-1/aisha.txt:11
+#: npc/020-1/aisha.txt~:11
+#, no-c-format
+msgid "If you have an idea, please tell me what I could do."
+msgstr ""
+
+#. code: mesq l("If you have any business with me, get it over already.");
+#: npc/008-2-24/chef.txt~:58
+#: npc/008-2-24/chef.txt:58
+#, no-c-format
+msgid "If you have any business with me, get it over already."
+msgstr ""
+
+#. code: lg("If you keep it up, you'll eventually become a fearsome warrior, just like me!"),
+#: npc/001-2-33/lozerk.txt:96
+#: npc/001-2-33/lozerk.txt~:96
+#, no-c-format
+msgid "If you keep it up, you'll eventually become a fearsome warrior, just like me!#0"
+msgstr ""
+
+#. code: lg("If you keep it up, you'll eventually become a fearsome warrior, just like me!"),
+#: npc/001-2-33/lozerk.txt:96
+#: npc/001-2-33/lozerk.txt~:96
+#, no-c-format
+msgid "If you keep it up, you'll eventually become a fearsome warrior, just like me!#1"
+msgstr ""
+
+#. code: l("If you kill some of these tree monsters and bring me their wood I could take a look at them."),
+#: npc/008-2-6/alan.txt:119
+#, no-c-format
+msgid "If you kill some of these tree monsters and bring me their wood I could take a look at them."
+msgstr ""
+
+#. code: dispbottom l("If you meant to reset the exp rate to its default value: @exprate default");
+#: npc/commands/rate-management.txt:61
+#, no-c-format
+msgid "If you meant to reset the exp rate to its default value: @exprate default"
+msgstr ""
+
+#. code: l("If you need some firewood, just let me know."));
+#: npc/008-1/jack.txt:272
+#, no-c-format
+msgid "If you need some firewood, just let me know."
+msgstr ""
+
+#. code: l("If you need somebody to craft a weapon or a plate from diagrams I am the one that you need.");
+#: npc/001-2-27/don.txt:45
+#, no-c-format
+msgid "If you need somebody to craft a weapon or a plate from diagrams I am the one that you need."
+msgstr ""
+
+#. code: l("If you need something in the future, do not hesitate to pass by here, our stock is full of boxes collecting dust.");
+#: npc/001-2-19/lloyd.txt~:37
+#: npc/001-2-19/lloyd.txt:37
+#, no-c-format
+msgid "If you need something in the future, do not hesitate to pass by here, our stock is full of boxes collecting dust."
+msgstr ""
+
+#. code: mesq l("If you need the opposite, look for Andra.");
+#: npc/008-1/blossom.txt~:53
+#: npc/008-1/blossom.txt:53
+#, no-c-format
+msgid "If you need the opposite, look for Andra."
+msgstr ""
+
+#. code: mesq l("If you need to deal with more bureaucratic stuff, go talk to Q'Anon. He is the boss here.");
+#: npc/001-2-40/trozz.txt:38
+#, no-c-format
+msgid "If you need to deal with more bureaucratic stuff, go talk to Q'Anon. He is the boss here."
+msgstr ""
+
+#. code: mesq l("If you pay the fee, I'll spawn them, for no longer than 20 minutes. You should not fight alone, instead, you need a group of at least %d, because, you know, the curse. Or something.", .MIN_PLAYERS);
+#: npc/012-3-0/parua.txt~:123
+#, no-c-format
+msgid "If you pay the fee, I'll spawn them, for no longer than 20 minutes. You should not fight alone, instead, you need a group of at least %d, because, you know, the curse. Or something."
+msgstr ""
+
+#. code: l("If you really want to, just go to the southwest, but I can't help you."),
+#: npc/008-1/jack.txt:89
+#, no-c-format
+msgid "If you really want to, just go to the southwest, but I can't help you."
+msgstr ""
+
+#. code: l("If you search for him you should look in the west of the city, it's the first house just after the left bridge, you can't miss it!"),
+#: npc/001-1/enora.txt:27
+#: npc/001-1/enora.txt~:27
+#, no-c-format
+msgid "If you search for him you should look in the west of the city, it's the first house just after the left bridge, you can't miss it!"
+msgstr ""
+
+#. code: lg("If you see her, please tell her to come home.");
+#: npc/008-2-4/olana.txt:91
+#: npc/008-2-4/olana.txt~:91
+#, no-c-format
+msgid "If you see her, please tell her to come home.#0"
+msgstr ""
+
+#. code: lg("If you see her, please tell her to come home.");
+#: npc/008-2-4/olana.txt:91
+#: npc/008-2-4/olana.txt~:91
+#, no-c-format
+msgid "If you see her, please tell her to come home.#1"
+msgstr ""
+
+#. code: mesq l("If you see weird things here and there, or things that just shouldn't be, or even in your minds eye, things that you would like to see...");
+#: npc/001-1/cookiemaster.txt:129
+#, no-c-format
+msgid "If you see weird things here and there, or things that just shouldn't be, or even in your minds eye, things that you would like to see..."
+msgstr ""
+
+#. code: mes l("If you simply wish to get 99 in all stats:");
+#: npc/commands/debug.txt:80
+#: npc/commands/debug.txt~:80
+#, no-c-format
+msgid "If you simply wish to get 99 in all stats:"
+msgstr ""
+
+#. code: l("If you sit, you regain your Mana faster."),
+#: npc/001-2-36/hector.txt~:149
+#: npc/001-2-36/hector.txt:149
+#, no-c-format
+msgid "If you sit, you regain your Mana faster."
+msgstr ""
+
+#. code: mesc l("If you take more than %d minutes between a boss fight and other, you'll faint and the quest will reset!!", 20), 1;
+#: npc/008-3-0/clauquer.txt:96
+#: npc/008-3-0/clauquer.txt~:95
+#, no-c-format
+msgid "If you take more than %d minutes between a boss fight and other, you'll faint and the quest will reset!!"
+msgstr ""
+
+#. code: l("If you visit the sewers again... You'll find secret passages..."),
+#: npc/001-1/sophialla.txt~:30
+#: npc/001-1/sophialla.txt:30
+#, no-c-format
+msgid "If you visit the sewers again... You'll find secret passages..."
+msgstr ""
+
+#. code: l("If you wake up at the inn after a harsh battle, you will find yourself revitalized in an instant unlike other places where you can rest.");
+#: npc/001-2-28/plush.txt:108
+#, no-c-format
+msgid "If you wake up at the inn after a harsh battle, you will find yourself revitalized in an instant unlike other places where you can rest."
+msgstr ""
+
+#. code: mesq l("If you want another cookie, you know what to do!");
+#: npc/001-1/cookiemaster.txt:217
+#, no-c-format
+msgid "If you want another cookie, you know what to do!"
+msgstr ""
+
+#. code: mes col(lg("If you want to be rewarded, help us in making this world a better place."), 9);
+#: npc/001-1/cookiemaster.txt:137
+#, no-c-format
+msgid "If you want to be rewarded, help us in making this world a better place.#0"
+msgstr ""
+
+#. code: mes col(lg("If you want to be rewarded, help us in making this world a better place."), 9);
+#: npc/001-1/cookiemaster.txt:137
+#, no-c-format
+msgid "If you want to be rewarded, help us in making this world a better place.#1"
+msgstr ""
+
+#. code: mesq l("If you want to challenge someone for a friendly match, you are at the right place.");
+#: npc/001-2-40/trozz.txt:13
+#, no-c-format
+msgid "If you want to challenge someone for a friendly match, you are at the right place."
+msgstr ""
+
+#. code: lg("If you want to make a formidable foe for anyone, you'll need to train with real living opponents!"),
+#: npc/001-2-33/lozerk.txt:83
+#: npc/001-2-33/lozerk.txt~:83
+#, no-c-format
+msgid "If you want to make a formidable foe for anyone, you'll need to train with real living opponents!#0"
+msgstr ""
+
+#. code: lg("If you want to make a formidable foe for anyone, you'll need to train with real living opponents!"),
+#: npc/001-2-33/lozerk.txt:83
+#: npc/001-2-33/lozerk.txt~:83
+#, no-c-format
+msgid "If you want to make a formidable foe for anyone, you'll need to train with real living opponents!#1"
+msgstr ""
+
+#. code: lg("If you want to play with unicorns, you better piss off now.");
+#: npc/008-2-17/angus.txt~:11
+#: npc/008-2-17/angus.txt:11
+#, no-c-format
+msgid "If you want to play with unicorns, you better piss off now.#0"
+msgstr ""
+
+#. code: lg("If you want to play with unicorns, you better piss off now.");
+#: npc/008-2-17/angus.txt~:11
+#: npc/008-2-17/angus.txt:11
+#, no-c-format
+msgid "If you want to play with unicorns, you better piss off now.#1"
+msgstr ""
+
+#. code: mesq l("If you want to read this page again, there is a copy up on the left wall.");
+#: npc/000-2-0/julia.txt:176
+#, no-c-format
+msgid "If you want to read this page again, there is a copy up on the left wall."
+msgstr ""
+
+#. code: l("If you want to say something to a specific player, you can type /query Playername or /whisper Playername message, this will create a new tab on your chat window.");
+#: npc/001-2-5/books.txt:15
+#, no-c-format
+msgid "If you want to say something to a specific player, you can type \"/query Playername\" or \"/whisper Playername message\", this will create a new tab on your chat window."
+msgstr ""
+
+#. code: l("If you want, you can hunt something, or cook something, or craft something."),
+#: npc/020-2-5/filipa.txt:11
+#, no-c-format
+msgid "If you want, you can hunt something, or cook something, or craft something."
+msgstr ""
+
+#. code: mesq l("If you were invited to the duel instead, you can use %s or %s.", b("@accept"), b("@reject"));
+#: npc/001-2-40/trozz.txt:54
+#, no-c-format
+msgid "If you were invited to the duel instead, you can use %s or %s."
+msgstr ""
+
+#. code: mes l("If you wish to reset your stats:");
+#: npc/commands/debug.txt~:84
+#: npc/commands/debug.txt:84
+#, no-c-format
+msgid "If you wish to reset your stats:"
+msgstr ""
+
+#. code: mesq l("If you're looking for us there, most of us will be at the tavern of the Red Plush, at the bar counter, for Silvio's case...");
+#: npc/000-1/lean.txt:37
+#, no-c-format
+msgid "If you're looking for us there, most of us will be at the tavern of the Red Plush, at the bar counter, for Silvio's case..."
+msgstr ""
+
+#. code: mesc l("If you're right, you'll get at least %d GP!", .minprize);
+#: npc/functions/casino.txt~:161
+#: npc/functions/casino.txt:161
+#, no-c-format
+msgid "If you're right, you'll get at least %d GP!"
+msgstr ""
+
+#. code: mesc l("If you're wrong, your winning streak is reset.");
+#: npc/functions/casino.txt:163
+#: npc/functions/casino.txt~:163
+#, no-c-format
+msgid "If you're wrong, your winning streak is reset."
+msgstr ""
+
+#. code: 149: Impossible to increase the number/value.
+#: conf/messages.conf:169
+msgid "Impossible to increase the number/value."
+msgstr ""
+
+#. code: dispbottom l("Impossible to resync: You are dead.");
+#: npc/commands/resync.txt:15
+#, no-c-format
+msgid "Impossible to resync: You are dead."
+msgstr ""
+
+#. code: b(l("In Artis Townhall Archives,"))+" "+l("there is an entry about me."),
+#: npc/001-3-2/henry.txt~:54
+#: npc/001-3-2/henry.txt:54
+#, no-c-format
+msgid "In Artis Townhall Archives,"
+msgstr ""
+
+#. code: npctalkonce l("In Artis they really do mythologize people when they die.");
+#: npc/001-2-4/robin.txt:34
+#, no-c-format
+msgid "In Artis they really do mythologize people when they die."
+msgstr ""
+
+#. code: mes l("In a couple of days, we will finally reach Artis.");
+#: npc/001-2-22/note.txt:20
+#, no-c-format
+msgid "In a couple of days, we will finally reach Artis."
+msgstr ""
+
+#. code: l("In case you don't have a commendatory letter from you-know-whom, I am just sitting here and observe the whales."),
+#: npc/001-1/rowboat.txt~:18
+#: npc/001-1/rowboat.txt:18
+#, no-c-format
+msgid "In case you don't have a commendatory letter from you-know-whom, I am just sitting here and observe the whales."
+msgstr ""
+
+#. code: l("In fact, everything seems to work perfectly under your guidance. Nard has made the right choice.");
+#: npc/000-2-0/julia.txt:83
+#, no-c-format
+msgid "In fact, everything seems to work perfectly under your guidance. Nard has made the right choice."
+msgstr ""
+
+#. code: mesq l("In fact... Oh, the things that I could tell... But ran out of space on this... Just be reasonable and go home.");
+#: npc/000-1/panels.txt:19
+#, no-c-format
+msgid "In fact... Oh, the things that I could tell... But ran out of space on this... Just be reasonable and go home."
+msgstr ""
+
+#. code: l("In hopes of one day reconnect with the people of Ancea and establish a trade between the two continents, The City of Artis was founded. The Aemil Continent has then grown without contact with the people of Ancea."),
+#: npc/001-2-6/books.txt~:332
+#: npc/001-2-6/books.txt:332
+#, no-c-format
+msgid "In hopes of one day reconnect with the people of Ancea and establish a trade between the two continents, The City of Artis was founded. The Aemil Continent has then grown without contact with the people of Ancea."
+msgstr ""
+
+#. code: l("In order to enter a message press the '###keyChat;' key, this will display the white box of typing. Type your message there and press '###keyChat;' again to send your speech."),
+#: npc/001-2-5/tutorial.txt:202
+#, no-c-format
+msgid "In order to enter a message press the '###keyChat;' key, this will display the white box of typing. Type your message there and press '###keyChat;' again to send your speech."
+msgstr ""
+
+#. code: l("In the event that the rules diverge from [@@https://policies.themanaworld.org/game-rules|policies.themanaworld.org@@], the later version takes priority.");
+#: npc/functions/game-rules.txt:20
+#, no-c-format
+msgid "In the event that the rules diverge from [@@https://policies.themanaworld.org/game-rules|policies.themanaworld.org@@], the later version takes priority."
+msgstr ""
+
+#. code: l("In the event the rules listed here and those on [@@https://policies.themanaworld.org/game-rules|the website@@] diverge, the website version will take full priority.");
+#: npc/functions/game-rules.txt~:20
+#, no-c-format
+msgid "In the event the rules listed here and those on [@@https://policies.themanaworld.org/game-rules|the website@@] diverge, the website version will take full priority."
+msgstr ""
+
+#. code: l("In the sewers, there is a passage to the Legion basement."),
+#: npc/001-3-2/henry.txt~:190
+#: npc/001-3-2/henry.txt:190
+#, no-c-format
+msgid "In the sewers, there is a passage to the Legion basement."
+msgstr ""
+
+#. code: l("In this training, my goal is to teach you how to be a skilled warrior, who can use a sword, a bow and a skill."),
+#: npc/001-2-36/hector.txt~:393
+#: npc/001-2-36/hector.txt:393
+#, no-c-format
+msgid "In this training, my goal is to teach you how to be a skilled warrior, who can use a sword, a bow and a skill."
+msgstr ""
+
+#. code: l("In truth, if your song is as beautiful as your plumage,"),
+#: npc/001-2-6/books.txt:22
+#: npc/001-2-6/books.txt~:22
+#, no-c-format
+msgid "In truth, if your song is as beautiful as your plumage,"
+msgstr ""
+
+#. code: 020-2-3,41,26,0 script Inac NPC_RAIJIN_MALE_BROTHERHOOD,{
+#: npc/020-2-3/inac.txt~:7
+#: npc/020-2-3/inac.txt:7
+#, no-c-format
+msgid "Inac"
+msgstr ""
+
+#. code: 020-1,212,171,0 script Inar NPC_SABINE,{
+#: npc/020-1/inar.txt:7
+#: npc/020-1/inar.txt~:7
+#, no-c-format
+msgid "Inar"
+msgstr ""
+
+#. code: 511: Inbox is full (Max %d). Delete some mails.
+#: conf/messages.conf:501
+msgid "Inbox is full (Max %d). Delete some mails."
+msgstr ""
+
+#. code: 94: Incorrect name/ID, or no one from the specified guild is online.
+#: conf/messages.conf:115
+msgid "Incorrect name/ID, or no one from the specified guild is online."
+msgstr ""
+
+#. code: 96: Incorrect name/ID, or no one from the specified party is online.
+#: conf/messages.conf:117
+msgid "Incorrect name/ID, or no one from the specified party is online."
+msgstr ""
+
+#. code: l("Indeed! Goodbye."), L_Quit,
+#: npc/000-1/muller.txt:33
+#, no-c-format
+msgid "Indeed! Goodbye."
+msgstr ""
+
+#. code: lg("Indeed, I am not."), L_NeedHelp;
+#: npc/001-2-22/alige.txt:69
+#: npc/000-2-1/alige.txt:69
+#, no-c-format
+msgid "Indeed, I am not.#0"
+msgstr ""
+
+#. code: lg("Indeed, I am not."), L_NeedHelp;
+#: npc/001-2-22/alige.txt:69
+#: npc/000-2-1/alige.txt:69
+#, no-c-format
+msgid "Indeed, I am not.#1"
+msgstr ""
+
+#. code: l("Indefinite Traning"), 6;
+#: npc/functions/quest-debug/033-Artis_Legion_Progress.txt:22
+#, no-c-format
+msgid "Indefinite Traning"
+msgstr ""
+
+#. code: Name: "Infantry Helmet"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Infantry Helmet"
+msgstr ""
+
+#. code: l("Info"),
+#: npc/008-2-12/nurse.txt:98
+#: npc/008-2-12/nurse.txt~:98
+#, no-c-format
+msgid "Info"
+msgstr ""
+
+#. code: l("Inform Olana about success"), 10,
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:25
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:27
+#, no-c-format
+msgid "Inform Olana about success"
+msgstr ""
+
+#. code: l("Information"), L_Info,
+#: npc/functions/casino.txt:151
+#: npc/functions/casino.txt~:151
+#, no-c-format
+msgid "Information"
+msgstr ""
+
+#. code: 148: Information sent to login-server via char-server.
+#: conf/messages.conf:168
+msgid "Information sent to login-server via char-server."
+msgstr ""
+
+#. code: l("Informed Olana about Rossy"), 3,
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:18
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:20
+#, no-c-format
+msgid "Informed Olana about Rossy"
+msgstr ""
+
+#. code: case 1: return l("Initiate");
+#: npc/functions/faction.txt:57
+#: npc/functions/faction.txt~:57
+#, no-c-format
+msgid "Initiate"
+msgstr ""
+
+#. code: npctalkonce l("Inn");
+#: npc/001-1/sign.txt:128
+#: npc/001-1/sign.txt:118
+#, no-c-format
+msgid "Inn"
+msgstr ""
+
+#. code: l("Inside is a theater mask and a note that you cannot even begin to read."));
+#: npc/008-2-19/books.txt~:39
+#: npc/008-2-19/books.txt:39
+#, no-c-format
+msgid "Inside is a theater mask and a note that you cannot even begin to read."
+msgstr ""
+
+#. code: l("Inside it felt moist, as if it was a real ear – not that I've climbed inside a real ear, mind you! But that feeling of cool and dampness and water was like a magical healing potion; we suddenly felt strength in our legs again."),
+#: npc/008-2-2/kfahr.txt~:446
+#: npc/008-2-2/kfahr.txt:446
+#, no-c-format
+msgid "Inside it felt moist, as if it was a real ear – not that I've climbed inside a real ear, mind you! But that feeling of cool and dampness and water was like a magical healing potion; we suddenly felt strength in our legs again."
+msgstr ""
+
+#. code: 008-2-1,30,34,0 script Inspector NPC_INSPECTOR,{
+#. code: l("Inspector"), HurnscaldQuests_Inspector,
+#: npc/008-2-1/inspector.txt:27
+#: npc/commands/debug-quest.txt~:107
+#: npc/commands/debug-quest.txt:107
+#, no-c-format
+msgid "Inspector"
+msgstr ""
+
+#. code: mes l("Instance ID: @@", getq3(ShipQuests_Peter));
+#: npc/functions/quest-debug/003-ShipQuests_Peter.txt:16
+#, no-c-format
+msgid "Instance ID: @@"
+msgstr ""
+
+#. code: 1372: Instance variables may not be used with @set.
+#: conf/messages.conf:1439
+msgid "Instance variables may not be used with @set."
+msgstr ""
+
+#. code: 1272: Int: %d (%d~%d)
+#: conf/messages.conf:1282
+msgid "Int: %d (%d~%d)"
+msgstr ""
+
+#. code: l("%s is very useful for alchemy and magic, but nowadays there are few opportunities to use it.", b(l("Intelligence"))),
+#: npc/001-2-5/tutorial.txt:85
+#, no-c-format
+msgid "Intelligence"
+msgstr ""
+
+#. code: mesq l("Intelligence raises your maximum mana points (good for mages) and your mind abilities. Please note: Magic system has not yet been implemented in this world.");
+#: npc/000-1/panels.txt:41
+#, no-c-format
+msgid "Intelligence raises your maximum mana points (good for mages) and your mind abilities. Please note: Magic system has not yet been implemented in this world."
+msgstr ""
+
+#. code: mesq lg("Interested?");
+#: npc/001-1/fexil.txt:45
+#: npc/000-1/fexil.txt:14
+#, no-c-format
+msgid "Interested?#0"
+msgstr ""
+
+#. code: mesq lg("Interested?");
+#: npc/001-1/fexil.txt:45
+#: npc/000-1/fexil.txt:14
+#, no-c-format
+msgid "Interested?#1"
+msgstr ""
+
+#. code: l("Interesting... I'll leave you to your task then!"), L_Bye;
+#: npc/000-1/darlin.txt:113
+#, no-c-format
+msgid "Interesting... I'll leave you to your task then!"
+msgstr ""
+
+#. code: mes l("Interval: (none, only sent on login)");
+#: npc/commands/scheduled-broadcasts.txt:153
+#: npc/commands/scheduled-broadcasts.txt~:95
+#: npc/commands/scheduled-broadcasts.txt:95
+#: npc/commands/scheduled-broadcasts.txt~:153
+#, no-c-format
+msgid "Interval: (none, only sent on login)"
+msgstr ""
+
+#. code: mes l("Interval: every @@ hour(s)", $@SCHED_Opt[1]);
+#. code: mes l("Interval: every @@ hour(s)", .@int);
+#: npc/commands/scheduled-broadcasts.txt:89
+#: npc/commands/scheduled-broadcasts.txt~:148
+#: npc/commands/scheduled-broadcasts.txt:148
+#: npc/commands/scheduled-broadcasts.txt~:89
+#, no-c-format
+msgid "Interval: every @@ hour(s)"
+msgstr ""
+
+#. code: l("Introduce yourself instead of poking me around. I almost fell from the lader, savage...");
+#: npc/001-2-4/robin.txt:45
+#, no-c-format
+msgid "Introduce yourself instead of poking me around. I almost fell from the lader, savage..."
+msgstr ""
+
+#. code: 1257: Invalid Homunculus ID.
+#: conf/messages.conf:1257
+msgid "Invalid Homunculus ID."
+msgstr ""
+
+#. code: 123: Invalid Monster/NPC name/ID specified.
+#: conf/messages.conf:144
+msgid "Invalid Monster/NPC name/ID specified."
+msgstr ""
+
+#. code: 298: Invalid bound type. Valid types are - 1:Account 2:Guild 3:Party 4:Character
+#: conf/messages.conf:309
+msgid "Invalid bound type. Valid types are - 1:Account 2:Guild 3:Party 4:Character"
+msgstr ""
+
+#. code: 982: Invalid color.
+#: conf/messages.conf:774
+msgid "Invalid color."
+msgstr ""
+
+#. code: 2: Invalid coordinates, using random target cell.
+#: conf/messages.conf:29
+msgid "Invalid coordinates, using random target cell."
+msgstr ""
+
+#. code: 144: Invalid e-mail. If your email hasn't been set, use a@a.com.
+#: conf/messages.conf:164
+msgid "Invalid e-mail. If your email hasn't been set, use a@a.com."
+msgstr ""
+
+#. code: 1314: Invalid flag name or flag.
+#: conf/messages.conf:1353
+msgid "Invalid flag name or flag."
+msgstr ""
+
+#. code: 1359: Invalid font. Use a value from 0 to 9.
+#: conf/messages.conf:1420
+msgid "Invalid font. Use a value from 0 to 9."
+msgstr ""
+
+#. code: 19: Invalid item ID or name.
+#: conf/messages.conf:46
+msgid "Invalid item ID or name."
+msgstr ""
+
+#. code: 38: Invalid location number, or name.
+#: conf/messages.conf:65
+msgid "Invalid location number, or name."
+msgstr ""
+
+#. code: 1219: Invalid mob ID %s!
+#: conf/messages.conf:1187
+msgid "Invalid mob ID %s!"
+msgstr ""
+
+#. code: 1250: Invalid mob id %s!
+#: conf/messages.conf:1242
+msgid "Invalid mob id %s!"
+msgstr ""
+
+#. code: 547: Invalid mob name %s!
+#: conf/messages.conf:513
+msgid "Invalid mob name %s!"
+msgstr ""
+
+#. code: 40: Invalid monster ID or name.
+#: conf/messages.conf:67
+msgid "Invalid monster ID or name."
+msgstr ""
+
+#. code: 280: Invalid name.
+#: conf/messages.conf:289
+msgid "Invalid name."
+msgstr ""
+
+#. code: 145: Invalid new e-mail. Please enter a real e-mail address.
+#: conf/messages.conf:165
+msgid "Invalid new e-mail. Please enter a real e-mail address."
+msgstr ""
+
+#. code: 259: Invalid packet
+#: conf/messages.conf:268
+msgid "Invalid packet"
+msgstr ""
+
+#. code: 85: Invalid time for ban command.
+#: conf/messages.conf:107
+msgid "Invalid time for ban command."
+msgstr ""
+
+#. code: 1136: Invalid time for jail command.
+#: conf/messages.conf:1029
+msgid "Invalid time for jail command."
+msgstr ""
+
+#. code: mes(l("Invalid!"));
+#: npc/008-1/confused-tree.txt:51
+#: npc/008-1/confused-tree.txt~:51
+#, no-c-format
+msgid "Invalid!"
+msgstr ""
+
+#. code: 10: Invisible: Off
+#: conf/messages.conf:37
+msgid "Invisible: Off"
+msgstr ""
+
+#. code: 11: Invisible: On
+#: conf/messages.conf:38
+msgid "Invisible: On"
+msgstr ""
+
+#. code: 020-2-18,35,25,0 script Inya NPC_INYA,{
+#: npc/020-2-18/inya.txt:7
+#: npc/020-2-18/inya.txt~:7
+#, no-c-format
+msgid "Inya"
+msgstr ""
+
+#. code: Name: "Iron Armbands"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Iron Armbands"
+msgstr ""
+
+#. code: Name: "Iron Arrow"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Iron Arrow"
+msgstr ""
+
+#. code: Name: "Iron Ingot"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Iron Ingot"
+msgstr ""
+
+#. code: Name: "Iron Ore"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Iron Ore"
+msgstr ""
+
+#. code: Name: "Iron Potion"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Iron Potion"
+msgstr ""
+
+#. code: Name: "Iron Shovel"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Iron Shovel"
+msgstr ""
+
+#. code: Name: "Iron Vein"
+#: mob_db.conf:2022
+#, no-c-format
+msgid "Iron Vein"
+msgstr ""
+
+#. code: l("Is it possible to go back to Drasil Island?"), L_Island,
+#: npc/001-2-21/julia.txt:25
+#, no-c-format
+msgid "Is it possible to go back to Drasil Island?"
+msgstr ""
+
+#. code: l("Is it truly a hard choice to make?");
+#: npc/001-2-12/oscar.txt:103
+#, no-c-format
+msgid "Is it truly a hard choice to make?"
+msgstr ""
+
+#. code: "• " + l("Is not properly shaded"),
+#: npc/008-2-2/note.txt~:9
+#: npc/008-2-2/note.txt:9
+#, no-c-format
+msgid "Is not properly shaded"
+msgstr ""
+
+#. code: mesq l("Is that all you had to say?");
+#: npc/001-1/qpid.txt:116
+#, no-c-format
+msgid "Is that all you had to say?"
+msgstr ""
+
+#. code: lg("Is that all, or do you have more problems?"), L_wildx;
+#: npc/012-2-4/zitoni.txt~:47
+#: npc/012-2-4/zitoni.txt:47
+#, no-c-format
+msgid "Is that all, or do you have more problems?#0"
+msgstr ""
+
+#. code: lg("Is that all, or do you have more problems?"), L_wildx;
+#: npc/012-2-4/zitoni.txt~:47
+#: npc/012-2-4/zitoni.txt:47
+#, no-c-format
+msgid "Is that all, or do you have more problems?#1"
+msgstr ""
+
+#. code: l("Is that okay?");
+#: npc/008-2-2/melania.txt~:66
+#: npc/001-2-28/plush.txt:47
+#: npc/008-2-2/melania.txt:66
+#, no-c-format
+msgid "Is that okay?"
+msgstr ""
+
+#. code: l("Is there a reward?"), L_NeedHead,
+#: npc/000-2-3/nard.txt:76
+#: npc/000-2-3/nard.txt~:76
+#, no-c-format
+msgid "Is there a reward?"
+msgstr ""
+
+#. code: l("Is there any request for me?"),
+#: npc/008-2-1/richard.txt~:25
+#: npc/008-2-1/richard.txt:25
+#: npc/009-2-7/jpmorbid.txt:25
+#: npc/009-2-7/jpmorbid.txt~:25
+#: npc/012-2-3/cynric.txt:17
+#: npc/020-2-9/hydusun.txt~:25
+#: npc/012-2-3/cynric.txt~:17
+#: npc/020-2-9/hydusun.txt:25
+#, no-c-format
+msgid "Is there any request for me?"
+msgstr ""
+
+#. code: lg("Is this for you or somebody else? Because you need to be registered to obtain these materials.");
+#: npc/001-2-19/lloyd.txt:28
+#: npc/001-2-19/lloyd.txt~:28
+#, no-c-format
+msgid "Is this for you or somebody else? Because you need to be registered to obtain these materials.#0"
+msgstr ""
+
+#. code: lg("Is this for you or somebody else? Because you need to be registered to obtain these materials.");
+#: npc/001-2-19/lloyd.txt:28
+#: npc/001-2-19/lloyd.txt~:28
+#, no-c-format
+msgid "Is this for you or somebody else? Because you need to be registered to obtain these materials.#1"
+msgstr ""
+
+#. code: l("Is this some kind of joke?!");
+#: npc/001-2-26/ivan.txt:30
+#, no-c-format
+msgid "Is this some kind of joke?!"
+msgstr ""
+
+#. code: 012-1,53,114,0 script Ishi NPC_ISHI,{
+#: npc/012-1/ishi.txt:7
+#: npc/012-1/ishi.txt~:7
+#, no-c-format
+msgid "Ishi"
+msgstr ""
+
+#. code: mesc l("Ishi seems to be very pensative of something, it is better if we don't disturb her.");
+#: npc/012-1/ishi.txt~:13
+#: npc/012-1/ishi.txt:13
+#, no-c-format
+msgid "Ishi seems to be very pensative of something, it is better if we don't disturb her."
+msgstr ""
+
+#. code: l("Isn't my husband Hinnak so hardworking?"),
+#: npc/008-2-16/yannika.txt:29
+#: npc/008-2-16/yannika.txt~:29
+#, no-c-format
+msgid "Isn't my husband Hinnak so hardworking?"
+msgstr ""
+
+#. code: l("Isn't that the one Nard found on a raft in the sea, with the sign of the Legion on it?");
+#: npc/001-1/koga.txt:11
+#: npc/001-1/koga.txt~:11
+#, no-c-format
+msgid "Isn't that the one Nard found on a raft in the sea, with the sign of the Legion on it?"
+msgstr ""
+
+#. code: l("Isn't this place pretty?"),
+#: npc/008-1/sabine.txt:36
+#, no-c-format
+msgid "Isn't this place pretty?"
+msgstr ""
+
+#. code: l("Isn't this place pretty? I love hanging out here!"));
+#: npc/functions/generic-text.txt:27
+#, no-c-format
+msgid "Isn't this place pretty? I love hanging out here!"
+msgstr ""
+
+#. code: l("It bolted up into the air, and tore down on the caravan, swallowing each and everyone in there in a single big gulp!"),
+#: npc/008-2-2/kfahr.txt~:319
+#: npc/008-2-2/kfahr.txt:319
+#, no-c-format
+msgid "It bolted up into the air, and tore down on the caravan, swallowing each and everyone in there in a single big gulp!"
+msgstr ""
+
+#. code: mesc l("It costs %d E to use.", .price), 1;
+#: npc/012-2-5/toichi.txt:42
+#: npc/012-2-5/toichi.txt~:42
+#, no-c-format
+msgid "It costs %d E to use."
+msgstr ""
+
+#. code: l("It doesn't look like you have them all...");
+#: npc/008-1/mikhail.txt:60
+#, no-c-format
+msgid "It doesn't look like you have them all..."
+msgstr ""
+
+#. code: l("It doesn't reply."));
+#: npc/008-1/confused-tree.txt:27
+#: npc/008-1/confused-tree.txt~:27
+#, no-c-format
+msgid "It doesn't reply."
+msgstr ""
+
+#. code: setarray .RandomFailureMessages$[0], l("So close!"), l("It escaped!"), l("Almost got it!"), l("Oh, the little...");
+#: npc/001-1/flyingpiou.txt:90
+#, no-c-format
+msgid "It escaped!"
+msgstr ""
+
+#. code: l("It has been some days now since I asked her for a box of @@s, but she hasn't delivered anything yet.", getitemlink(PiberriesInfusion)),
+#: npc/001-1/enora.txt~:235
+#: npc/001-1/enora.txt:235
+#, no-c-format
+msgid "It has been some days now since I asked her for a box of @@s, but she hasn't delivered anything yet."
+msgstr ""
+
+#. code: 1204: It has started to snow.
+#: conf/messages.conf:1156
+msgid "It has started to snow."
+msgstr ""
+
+#. code: l("It hit me here *points at a bruise on his shoulder*, here *lifts his trouser leg to show another bruise*, and here *lifts his shirt and reveals even worse bruises*."), // XXX: that's kinda dirty imho... maybe we could use the narrator?
+#: npc/008-1/jack.txt:64
+#, no-c-format
+msgid "It hit me here *points at a bruise on his shoulder*, here *lifts his trouser leg to show another bruise*, and here *lifts his shirt and reveals even worse bruises*."
+msgstr ""
+
+#. code: setarray .messages$[0], l("Ouch!"), l("It hurts so bad!"),
+#: npc/001-2-2/moon.txt:20
+#, no-c-format
+msgid "It hurts so bad!"
+msgstr ""
+
+#. code: l("It is a bit cumbersome but its strikes are deadly.");
+#: npc/008-1/hinnak.txt:121
+#, no-c-format
+msgid "It is a bit cumbersome but its strikes are deadly."
+msgstr ""
+
+#. code: l("It is a sunny day, don't you think?"),
+#. code: npctalkonce(l("It is a sunny day, don't you think?"));
+#: npc/functions/generic-text.txt:25
+#: npc/functions/villagertalk.txt:38
+#, no-c-format
+msgid "It is a sunny day, don't you think?"
+msgstr ""
+
+#. code: mesq l("It is all fancy stuff, I don't even know if that could be of any nourishment for the living, and tastes like rotten. Well, figures. Undead town.");
+#: npc/009-2-3/chef.txt~:35
+#: npc/009-2-3/chef.txt:35
+#, no-c-format
+msgid "It is all \"fancy\" stuff, I don't even know if that could be of any nourishment for the living, and tastes like rotten. Well, figures. Undead town."
+msgstr ""
+
+#. code: l("It is either a huge monster, some cultists, or someone throwing strange stuff into sewers."));
+#: npc/001-3-0/mundane.txt~:25
+#: npc/001-3-0/mundane.txt:25
+#, no-c-format
+msgid "It is either a huge monster, some cultists, or someone throwing strange stuff into sewers."
+msgstr ""
+
+#. code: npctalk l("It is haunted."), .@mc$;
+#: npc/008-1-1/cutscene.txt:122
+#: npc/008-1-1/cutscene.txt~:122
+#, no-c-format
+msgid "It is haunted."
+msgstr ""
+
+#. code: l("It is one of my best works."));
+#: npc/008-2-6/alan.txt:253
+#, no-c-format
+msgid "It is one of my best works."
+msgstr ""
+
+#. code: mesq l("It is only a myth, don't expect it to make a lot of sense.");
+#: npc/020-1/bodyguard.txt:41
+#: npc/020-1/bodyguard.txt~:37
+#, no-c-format
+msgid "It is only a myth, don't expect it to make a lot of sense."
+msgstr ""
+
+#. code: l("It is possible to yeye your cloth with my beautiful dyes."),
+#: npc/001-1/calypsan.txt:56
+#, no-c-format
+msgid "It is possible to yeye your cloth with my beautiful dyes."
+msgstr ""
+
+#. code: mesq l("It is really easy - I need an idea. Bring me something NEW, revolutionary, to make a sandwich out of it. And I'll teach you the recipe!");
+#: npc/012-1/tiki.txt:65
+#: npc/012-1/tiki.txt~:65
+#, no-c-format
+msgid "It is really easy - I need an idea. Bring me something NEW, revolutionary, to make a sandwich out of it. And I'll teach you the recipe!"
+msgstr ""
+
+#. code: mesq l("It is simple, you just have to place a %s on the exact center of the energy source. Once you do this, its entire power will transmute into some terrible earth monsters. If you defeat them, this source of energy will be close to nothing and the barrier will be weaker.", getitemlink(PileOfAsh));
+#: npc/008-3-0/clauquer.txt:89
+#: npc/008-3-0/clauquer.txt~:88
+#, no-c-format
+msgid "It is simple, you just have to place a %s on the exact center of the energy source. Once you do this, its entire power will transmute into some terrible earth monsters. If you defeat them, this source of energy will be close to nothing and the barrier will be weaker."
+msgstr ""
+
+#. code: l("It is the only word in french I know."),
+#: npc/020-1/froma.txt~:10
+#, no-c-format
+msgid "It is the only word in french I know."
+msgstr ""
+
+#. code: l("It is the only word in french I know. We are very classy."),
+#: npc/020-1/froma.txt:10
+#, no-c-format
+msgid "It is the only word in french I know. We are very classy."
+msgstr ""
+
+#. code: mesq l("It is them, after all, who have the ultimate decision as to those I can give my cookies to.");
+#: npc/001-1/cookiemaster.txt:109
+#, no-c-format
+msgid "It is them, after all, who have the ultimate decision as to those I can give my cookies to."
+msgstr ""
+
+#. code: mesc lg("It is time to make some sandwiches myself!");
+#: npc/008-2-16/stove.txt~:20
+#: npc/008-2-16/stove.txt:20
+#, no-c-format
+msgid "It is time to make some sandwiches myself!#0"
+msgstr ""
+
+#. code: mesc lg("It is time to make some sandwiches myself!");
+#: npc/008-2-16/stove.txt~:20
+#: npc/008-2-16/stove.txt:20
+#, no-c-format
+msgid "It is time to make some sandwiches myself!#1"
+msgstr ""
+
+#. code: l("It is.");
+#: npc/008-1/hinnak.txt:142
+#, no-c-format
+msgid "It is."
+msgstr ""
+
+#. code: l("It looked like one of the masks used by the troupe that was in town recently."));
+#: npc/008-1/old-woman.txt:58
+#, no-c-format
+msgid "It looked like one of the masks used by the troupe that was in town recently."
+msgstr ""
+
+#. code: dispbottom l("It looks like all monsters were killed.");
+#: npc/001-2-23/ratto.txt:95
+#: npc/000-2-2/ratto.txt:95
+#, no-c-format
+msgid "It looks like all monsters were killed."
+msgstr ""
+
+#. code: mesq g(l("It looks like the sweet lady is curious, am I right?"),
+#: npc/001-1/cookiemaster.txt:97
+#, no-c-format
+msgid "It looks like the sweet lady is curious, am I right?"
+msgstr ""
+
+#. code: rif(.@knife == 0, l("It looks like you are an expert of the life inside 'La Johanne'. Do you know any hidden secrets nobody knows?")), L_Secrets,
+#: npc/000-1/maxe.txt:29
+#, no-c-format
+msgid "It looks like you are an expert of the life inside 'La Johanne'. Do you know any hidden secrets nobody knows?"
+msgstr ""
+
+#. code: l("It looks like you can't carry anything else for now."),
+#: npc/functions/inventoryplace.txt:29
+#, no-c-format
+msgid "It looks like you can't carry anything else for now."
+msgstr ""
+
+#. code: l("It needs so much training, but Wyara only leaves me here, standing and selling something instead of teaching me.");
+#: npc/008-2-7/simon.txt~:27
+#: npc/008-2-7/simon.txt:27
+#, no-c-format
+msgid "It needs so much training, but Wyara only leaves me here, standing and selling something instead of teaching me."
+msgstr ""
+
+#. code: mesq lg("It probably went away after seeing your bravure, tee-hee!");
+#: npc/008-3-0/juliet.txt~:635
+#: npc/008-3-0/juliet.txt:634
+#, no-c-format
+msgid "It probably went away after seeing your bravure, tee-hee!#0"
+msgstr ""
+
+#. code: mesq lg("It probably went away after seeing your bravure, tee-hee!");
+#: npc/008-3-0/juliet.txt~:635
+#: npc/008-3-0/juliet.txt:634
+#, no-c-format
+msgid "It probably went away after seeing your bravure, tee-hee!#1"
+msgstr ""
+
+#. code: mesq l("It really hurts, please hurry!");
+#: npc/001-2-2/moon.txt:124
+#: npc/001-2-2/moon.txt:158
+#, no-c-format
+msgid "It really hurts, please hurry!"
+msgstr ""
+
+#. code: l("It roared for a good five minutes, then convulsed... and first it spat out old Arvek, who was a bit irritated at all that because, as he told me, he had 'almost pierced the pancreas', whatever that means..."),
+#: npc/008-2-2/kfahr.txt:348
+#: npc/008-2-2/kfahr.txt~:348
+#, no-c-format
+msgid "It roared for a good five minutes, then convulsed... and first it spat out old Arvek, who was a bit irritated at all that because, as he told me, he had 'almost pierced the pancreas', whatever that means..."
+msgstr ""
+
+#. code: mesq l("It seems I got them all!");
+#: npc/001-2-2/moon.txt:52
+#, no-c-format
+msgid "It seems I got them all!"
+msgstr ""
+
+#. code: mesq l("It seems okay-ish, I guess? Okay-ish is enough. Anyway, I'll analyze it and grade fairly. You can tell her that.");
+#: npc/020-2-30/david.txt:29
+#: npc/020-2-30/david.txt~:29
+#, no-c-format
+msgid "It seems okay-ish, I guess? Okay-ish is enough. Anyway, I'll analyze it and grade fairly. You can tell her that."
+msgstr ""
+
+#. code: mesc l("It seems that it can be open using the mechanism on the side.");
+#: npc/001-3-0/gates.txt:20
+#: npc/001-3-0/gates.txt~:20
+#, no-c-format
+msgid "It seems that it can be open using the mechanism on the side."
+msgstr ""
+
+#. code: l("It seems that the boy would like to say more, but seems too terrified at the moment."),
+#: npc/008-1/mikhail.txt:32
+#, no-c-format
+msgid "It seems that the boy would like to say more, but seems too terrified at the moment."
+msgstr ""
+
+#. code: mesq l("It seems that we are close to an island, we should take a look at the upper level.");
+#: npc/000-2-1/dan.txt:21
+#, no-c-format
+msgid "It seems that we are close to an island, we should take a look at the upper level."
+msgstr ""
+
+#. code: l("It seems that you have no status points to reset!"),
+#: npc/008-2-7/wyara.txt~:64
+#: npc/001-1/rumly.txt:167
+#: npc/008-2-7/wyara.txt:64
+#, no-c-format
+msgid "It seems that you have no status points to reset!"
+msgstr ""
+
+#. code: mesc(l("It seems that you need a key to open this door."), 9);
+#: npc/001-2-23/doors.txt:47
+#: npc/000-2-2/doors.txt:47
+#, no-c-format
+msgid "It seems that you need a key to open this door."
+msgstr ""
+
+#. code: l("It seems the gentleman is curious, am I right sweetie?"));
+#: npc/001-1/cookiemaster.txt:98
+#, no-c-format
+msgid "It seems the gentleman is curious, am I right sweetie?"
+msgstr ""
+
+#. code: mesq l("It seems to have fallen in barbarian hands since the Fleet of Ancea, and that, is not something we can allow.");
+#: npc/001-2-39/qanon.txt:110
+#: npc/001-2-39/qanon.txt~:110
+#, no-c-format
+msgid "It seems to have fallen in barbarian hands since the Fleet of Ancea, and that, is not something we can allow."
+msgstr ""
+
+#. code: l("It seems you can't carry it right now..."));
+#: npc/008-2-24/troupe-leader.txt:70
+#, no-c-format
+msgid "It seems you can't carry it right now..."
+msgstr ""
+
+#. code: l("It seems you can't carry the %s.", getitemlink(.shield_item)),
+#: npc/008-1/jack.txt:214
+#, no-c-format
+msgid "It seems you can't carry the %s."
+msgstr ""
+
+#. code: l("It seems you can't carry the bow right now."),
+#: npc/008-2-6/alan.txt:149
+#, no-c-format
+msgid "It seems you can't carry the bow right now."
+msgstr ""
+
+#. code: l("It seems you don't have room for my reward."),
+#: npc/008-2-4/bernard.txt:79
+#, no-c-format
+msgid "It seems you don't have room for my reward."
+msgstr ""
+
+#. code: speech(l("It seems you have no wood left."));
+#: npc/008-2-6/alan.txt:246
+#, no-c-format
+msgid "It seems you have no wood left."
+msgstr ""
+
+#. code: mesq l("It seems you still have some work to do.");
+#: npc/000-2-3/nard.txt:200
+#: npc/000-2-3/nard.txt~:200
+#, no-c-format
+msgid "It seems you still have some work to do."
+msgstr ""
+
+#. code: l("It takes a while to have full Mana again."),
+#: npc/001-2-36/hector.txt~:147
+#: npc/001-2-36/hector.txt:147
+#, no-c-format
+msgid "It takes a while to have full Mana again."
+msgstr ""
+
+#. code: l("It tends to be too dark to see a mask.");
+#: npc/008-1/hinnak.txt:285
+#, no-c-format
+msgid "It tends to be too dark to see a mask."
+msgstr ""
+
+#. code: l("It turns around, trying to get me too. I dodge it – left, then the same again, I dodge it right. But it can't go on like that, the beast isn't tiring, but I am..."),
+#: npc/008-2-2/kfahr.txt~:332
+#: npc/008-2-2/kfahr.txt:332
+#, no-c-format
+msgid "It turns around, trying to get me too. I dodge it – left, then the same again, I dodge it right. But it can't go on like that, the beast isn't tiring, but I am..."
+msgstr ""
+
+#. code: dispbottom l("It was a recipe you already knew...");
+#: npc/items/recipes.txt:345
+#: npc/items/recipes.txt~:322
+#, no-c-format
+msgid "It was a recipe you already knew..."
+msgstr ""
+
+#. code: l("It was at night, so I could barely escape. I ran to Artis hill."),
+#: npc/001-1/qonan.txt~:40
+#: npc/001-1/qonan.txt:40
+#, no-c-format
+msgid "It was at night, so I could barely escape. I ran to Artis hill."
+msgstr ""
+
+#. code: l("It was heard about some adventurers whom obtained and use advanced magic, but that is still seen with bad eyes.");
+#: npc/001-2-5/tutorial.txt:105
+#, no-c-format
+msgid "It was heard about some adventurers whom obtained and use advanced magic, but that is still seen with bad eyes."
+msgstr ""
+
+#. code: l("It was something like a long nap."), -;
+#: npc/000-2-1/dan.txt:42
+#, no-c-format
+msgid "It was something like a long nap."
+msgstr ""
+
+#. code: l("It was wonderful.");
+#: npc/001-2-6/leonard.txt:15
+#, no-c-format
+msgid "It was wonderful."
+msgstr ""
+
+#. code: mesc l("It wasn't this time..."), 3;
+#: npc/functions/casino.txt:87
+#: npc/functions/casino.txt~:87
+#, no-c-format
+msgid "It wasn't this time..."
+msgstr ""
+
+#. code: mesc l("It will analyse and inform about the monster stats and drops.");
+#: npc/008-1/auldsbel.txt:32
+#: npc/008-1/auldsbel.txt~:32
+#, no-c-format
+msgid "It will analyse and inform about the monster stats and drops."
+msgstr ""
+
+#. code: l("It will make an excellent bow!"));
+#: npc/008-2-6/alan.txt:214
+#, no-c-format
+msgid "It will make an excellent bow!"
+msgstr ""
+
+#. code: mesq l("It would be good for you to do some exercise, the ship isn't big enough for that.");
+#: npc/000-2-3/nard.txt:122
+#: npc/000-2-3/nard.txt~:122
+#, no-c-format
+msgid "It would be good for you to do some exercise, the ship isn't big enough for that."
+msgstr ""
+
+#. code: mesq l("It would be tiring to describe the wonders of my hometown.");
+#: npc/008-2-32/thamas.txt:52
+#: npc/008-2-32/thamas.txt~:51
+#, no-c-format
+msgid "It would be tiring to describe the wonders of my hometown."
+msgstr ""
+
+#. code: l("It would have been easy for me to handle it but if you do it, you can earn some respect by killing Fluffies instead of their natural predators!"),
+#: npc/001-1/enora.txt~:255
+#: npc/001-1/enora.txt:255
+#, no-c-format
+msgid "It would have been easy for me to handle it but if you do it, you can earn some respect by killing Fluffies instead of their natural predators!"
+msgstr ""
+
+#. code: mesc l("It's %d %s.", .@amount, getitemlink(.@id));
+#: npc/items/shovel.txt~:312
+#: npc/items/shovel.txt:314
+#, no-c-format
+msgid "It's %d %s."
+msgstr ""
+
+#. code: l("It's @@ @@.", .@amount, getitemname(.@id));
+#: npc/items/shovel.txt:99
+#: npc/items/shovel.txt~:99
+#, no-c-format
+msgid "It's @@ @@."
+msgstr ""
+
+#. code: lg("It's Ivan... I'm sure that he sent you to annoy me..."),
+#: npc/001-1/qpid.txt:100
+#, no-c-format
+msgid "It's Ivan... I'm sure that he sent you to annoy me...#0"
+msgstr ""
+
+#. code: lg("It's Ivan... I'm sure that he sent you to annoy me..."),
+#: npc/001-1/qpid.txt:100
+#, no-c-format
+msgid "It's Ivan... I'm sure that he sent you to annoy me...#1"
+msgstr ""
+
+#. code: mesc l("It's a @@!", cardname(.@card2));
+#. code: mesc l("It's a @@!", cardname(.@card1));
+#: npc/functions/casino.txt:197
+#: npc/functions/casino.txt~:197
+#: npc/functions/casino.txt~:184
+#: npc/functions/casino.txt:184
+#, no-c-format
+msgid "It's a @@!"
+msgstr ""
+
+#. code: l("It's a bone knife, carved out of the umplex bone of a desert worm... you can probably guess which one.");
+#: npc/008-2-2/kfahr.txt:713
+#: npc/008-2-2/kfahr.txt~:713
+#, no-c-format
+msgid "It's a bone knife, carved out of the umplex bone of a desert worm... you can probably guess which one."
+msgstr ""
+
+#. code: mesq l("It's a commercial port of Andorra, it's weird that you don't know about it since it is one of the most famous cities throughout the whole world. But hey, back to me. Remember me telling you that I'm hun...grrr...eee!");
+#: npc/000-2-1/alige.txt:146
+#, no-c-format
+msgid "It's a commercial port of Andorra, it's weird that you don't know about it since it is one of the most famous cities throughout the whole world. But hey, back to me. Remember me telling you that I'm hun...grrr...eee!"
+msgstr ""
+
+#. code: mesq l("It's a dangerous place out here. Beware of the mischievous creatures living here!");
+#: npc/000-1/panels.txt:13
+#, no-c-format
+msgid "It's a dangerous place out here. Beware of the mischievous creatures living here!"
+msgstr ""
+
+#. code: l("It's a good place to earn money, it can also help you to travel throughout the land!"),
+#: npc/001-1/enora.txt:37
+#: npc/001-1/enora.txt~:37
+#, no-c-format
+msgid "It's a good place to earn money, it can also help you to travel throughout the land!"
+msgstr ""
+
+#. code: l("It's a great honor for us, at the Legion, to hold the security of his business!");
+#. code: l("It's a great honor for us, at the Legion, to hold the security of his business!"),
+#: npc/001-1/enora.txt:189
+#: npc/001-1/enora.txt~:189
+#: npc/001-1/enora.txt~:26
+#: npc/001-1/enora.txt:26
+#, no-c-format
+msgid "It's a great honor for us, at the Legion, to hold the security of his business!"
+msgstr ""
+
+#. code: l("It's a kind of mushroom that tastes like a marshmallow and looks like a plush! @@, get it?", getitemlink(Plushroom)),
+#: npc/functions/sailortalk.txt:16
+#, no-c-format
+msgid "It's a kind of mushroom that tastes like a marshmallow and looks like a plush! @@, get it?"
+msgstr ""
+
+#. code: mesq l("It's a kind of mushroom. We call it like that because of it's taste, just like a marshmallow. It also has this name because of it's appearance, it looks like a plush!");
+#: npc/000-1/muller.txt:102
+#, no-c-format
+msgid "It's a kind of mushroom. We call it like that because of it's taste, just like a marshmallow. It also has this name because of it's appearance, it looks like a plush!"
+msgstr ""
+
+#. code: mesq l("It's a kind of mushroom. We call it like that because of it's taste, just like a marshmallow. It also has this name because of it's appearance. It looks like a plush!");
+#: npc/000-1/jalad.txt:105
+#, no-c-format
+msgid "It's a kind of mushroom. We call it like that because of it's taste, just like a marshmallow. It also has this name because of it's appearance. It looks like a plush!"
+msgstr ""
+
+#. code: l("It's a little heavy, but one of the best knives you can get. Certainly beats a short sword any time of day."),
+#: npc/008-2-2/kfahr.txt~:717
+#: npc/008-2-2/kfahr.txt:717
+#, no-c-format
+msgid "It's a little heavy, but one of the best knives you can get. Certainly beats a short sword any time of day."
+msgstr ""
+
+#. code: l("It's a poem, about poems... Why are you asking that?"),
+#: npc/001-1/qpid.txt:154
+#, no-c-format
+msgid "It's a poem, about poems... Why are you asking that?"
+msgstr ""
+
+#. code: mesc l("It's a tie!");
+#: npc/functions/casino.txt~:200
+#: npc/functions/casino.txt:200
+#, no-c-format
+msgid "It's a tie!"
+msgstr ""
+
+#. code: l("It's a very good place if you want to make some more money.");
+#: npc/001-1/enora.txt~:313
+#: npc/001-1/enora.txt:313
+#, no-c-format
+msgid "It's a very good place if you want to make some more money."
+msgstr ""
+
+#. code: mesq l("It's alright! Just one more box and it'll be ok.");
+#: npc/functions/sailordialogue.txt:34
+#, no-c-format
+msgid "It's alright! Just one more box and it'll be ok."
+msgstr ""
+
+#. code: l("It's always good to see if you have a lot of them around before you think about attacking one!"),
+#: npc/001-2-5/tutorial.txt:63
+#, no-c-format
+msgid "It's always good to see if you have a lot of them around before you think about attacking one!"
+msgstr ""
+
+#. code: mesq lg("It's been a while, girl!", "It's been a while, boy!");
+#: npc/001-2-39/qanon.txt~:22
+#: npc/001-2-39/qanon.txt:22
+#, no-c-format
+msgid "It's been a while, boy!#1"
+msgstr ""
+
+#. code: mesq lg("It's been a while, girl!", "It's been a while, boy!");
+#: npc/001-2-39/qanon.txt~:22
+#: npc/001-2-39/qanon.txt:22
+#, no-c-format
+msgid "It's been a while, girl!#0"
+msgstr ""
+
+#. code: l("It's better than running around in circles doing nothing.");
+#: npc/001-1/elmo.txt:10
+#, no-c-format
+msgid "It's better than running around in circles doing nothing."
+msgstr ""
+
+#. code: l("It's better to deal with the Merchant Guild than the old man, Don has this ability to hammer down your enthusiasm in sparkling fury!"),
+#: npc/001-1/chelios.txt:21
+#, no-c-format
+msgid "It's better to deal with the Merchant Guild than the old man, Don has this ability to hammer down your enthusiasm in sparkling fury!"
+msgstr ""
+
+#. code: mes l("It's currently day, but when night falls, Candor will become darker.");
+#: npc/001-2-5/tutorial.txt:119
+#, no-c-format
+msgid "It's currently day, but when night falls, Candor will become darker."
+msgstr ""
+
+#. code: mes l("It's currently night, that's why Candor is dark.");
+#: npc/001-2-5/tutorial.txt:117
+#, no-c-format
+msgid "It's currently night, that's why Candor is dark."
+msgstr ""
+
+#. code: mesq l("It's good, good... I have a friend who is still in a coma, but I can't be with her without working...");
+#: npc/000-2-1/dan.txt:46
+#, no-c-format
+msgid "It's good, good... I have a friend who is still in a coma, but I can't be with her without working..."
+msgstr ""
+
+#. code: mesc l("It's higher! That's right!");
+#: npc/functions/casino.txt~:208
+#: npc/functions/casino.txt:208
+#, no-c-format
+msgid "It's higher! That's right!"
+msgstr ""
+
+#. code: l("It's interesting and exciting at the same time!"), -,
+#: npc/001-1/cookiemaster.txt:87
+#, no-c-format
+msgid "It's interesting and exciting at the same time!"
+msgstr ""
+
+#. code: l("It's like your memories are locked away in your head! Cool!");
+#: npc/001-1/enora.txt~:106
+#: npc/001-1/enora.txt:106
+#, no-c-format
+msgid "It's like your memories are locked away in your head! Cool!"
+msgstr ""
+
+#. code: mesc l("It's lower! That's right!");
+#: npc/functions/casino.txt~:204
+#: npc/functions/casino.txt:204
+#, no-c-format
+msgid "It's lower! That's right!"
+msgstr ""
+
+#. code: l("It's nearly as good as one from Esperia, have you ever been there?"),
+#: npc/001-1/enora.txt~:213
+#: npc/001-1/enora.txt:213
+#, no-c-format
+msgid "It's nearly as good as one from Esperia, have you ever been there?"
+msgstr ""
+
+#. code: l("It's not as good as my new one, but still very useful."),
+#: npc/001-1/eugene.txt~:59
+#: npc/001-1/eugene.txt:59
+#, no-c-format
+msgid "It's not as good as my new one, but still very useful."
+msgstr ""
+
+#. code: l("It's ok."), L_Fine,
+#: npc/000-1/gulukan.txt:85
+#: npc/functions/sailordialogue.txt:22
+#, no-c-format
+msgid "It's ok."
+msgstr ""
+
+#. code: l("It's probably full of coins, but no matter how hard you try to open it, you can't."),
+#: npc/001-1/qonan.txt~:110
+#: npc/001-1/qonan.txt:110
+#, no-c-format
+msgid "It's probably full of coins, but no matter how hard you try to open it, you can't."
+msgstr ""
+
+#. code: l("It's so exciting to meet somebody with amnesia!"),
+#: npc/001-1/enora.txt:85
+#: npc/001-1/enora.txt~:85
+#, no-c-format
+msgid "It's so exciting to meet somebody with amnesia!"
+msgstr ""
+
+#. code: mesq l("It's so hard to find the motivation...");
+#: npc/000-2-1/dan.txt:26
+#, no-c-format
+msgid "It's so hard to find the motivation..."
+msgstr ""
+
+#. code: mesq l("It's still too young to fly too far away, so it just circles nearby.");
+#: npc/001-1/salem.txt:162
+#, no-c-format
+msgid "It's still too young to fly too far away, so it just circles nearby."
+msgstr ""
+
+#. code: l("It's the big building in northern Artis, at the top of a small hill."),
+#: npc/001-1/chelios.txt:47
+#, no-c-format
+msgid "It's the big building in northern Artis, at the top of a small hill."
+msgstr ""
+
+#. code: l("It's the good one and, ahem!"),
+#: npc/001-2-6/books.txt:90
+#: npc/001-2-6/books.txt~:90
+#, no-c-format
+msgid "It's the good one and, ahem!"
+msgstr ""
+
+#. code: l("It's to the west, on your left side. Just go through this door before the stairs and turn left afterwards. Can't miss it!"),
+#: npc/001-2-33/lozerk.txt~:29
+#: npc/001-2-33/lozerk.txt:29
+#, no-c-format
+msgid "It's to the west, on your left side. Just go through this door before the stairs and turn left afterwards. Can't miss it!"
+msgstr ""
+
+#. code: mesq l("It's true!");
+#: npc/000-1/silvio.txt:79
+#, no-c-format
+msgid "It's true!"
+msgstr ""
+
+#. code: mesq l("It's where every merchant ship end their road and we won't be an exception.");
+#: npc/000-1/lean.txt:35
+#, no-c-format
+msgid "It's where every merchant ship end their road and we won't be an exception."
+msgstr ""
+
+#. code: 1477: Item cannot be opened when inventory is full
+#: conf/messages.conf:1578
+msgid "Item cannot be opened when inventory is full"
+msgstr ""
+
+#. code: 18: Item created.
+#: conf/messages.conf:45
+msgid "Item created."
+msgstr ""
+
+#. code: 97: Item database has been reloaded.
+#: conf/messages.conf:118
+msgid "Item database has been reloaded."
+msgstr ""
+
+#. code: 1189: Item not found.
+#: conf/messages.conf:1136
+msgid "Item not found."
+msgstr ""
+
+#. code: 1491: Item type not found.
+#: conf/messages.conf:1607
+msgid "Item type not found."
+msgstr ""
+
+#. code: 1496: Item types on your autoloottype list:
+#: conf/messages.conf:1612
+msgid "Item types on your autoloottype list:"
+msgstr ""
+
+#. code: 1277: Item: '%s'/'%s'[%d] (%d) Type: %s | Extra Effect: %s
+#: conf/messages.conf:1291
+msgid "Item: '%s'/'%s'[%d] (%d) Type: %s | Extra Effect: %s"
+msgstr ""
+
+#. code: 1285: Item: '%s'[%d]
+#: conf/messages.conf:1301
+msgid "Item: '%s'[%d]"
+msgstr ""
+
+#. code: l("Items for consumption, like potions, can only be used once."),
+#: npc/001-2-5/tutorial.txt:170
+#, no-c-format
+msgid "Items for consumption, like potions, can only be used once."
+msgstr ""
+
+#. code: mesc(l("Items have different effects. Some will heal you, some can be used as weapons or armor, and some can be sold for gold."), 9);
+#: npc/000-2-1/arpan.txt~:258
+#: npc/000-2-1/arpan.txt:124
+#: npc/000-2-1/arpan.txt~:124
+#: npc/000-2-1/knife.txt:39
+#: npc/001-2-22/knife.txt:39
+#: npc/000-2-1/arpan.txt:258
+#, no-c-format
+msgid "Items have different effects. Some will heal you, some can be used as weapons or armor, and some can be sold for gold."
+msgstr ""
+
+#. code: 1199: Items on your autolootitem list:
+#: conf/messages.conf:1146
+msgid "Items on your autolootitem list:"
+msgstr ""
+
+#. code: 020-1,194,175,0 script Itka NPC_GIRL_MILLY,{
+#: npc/020-1/itka.txt~:7
+#: npc/020-1/itka.txt:7
+#, no-c-format
+msgid "Itka"
+msgstr ""
+
+#. code: l("Its roots tore out of the earth, all the branches started to wave around, and a face appeared on the trunk."),
+#: npc/008-1/jack.txt:56
+#, no-c-format
+msgid "Its roots tore out of the earth, all the branches started to wave around, and a face appeared on the trunk."
+msgstr ""
+
+#. code: 001-2-26,28,30,0 script Ivan NPC_IVAN,{
+#: npc/001-2-26/ivan.txt:6
+#, no-c-format
+msgid "Ivan"
+msgstr ""
+
+#. code: l("Ivan gave package"), 9,
+#: npc/functions/quest-debug/027-ArtisQuests_Enora.txt:26
+#, no-c-format
+msgid "Ivan gave package"
+msgstr ""
+
+#. code: narrator S_FIRST_BLANK_LINE, l("Ivan grumbles and resumes his work.");
+#: npc/001-2-26/ivan.txt:38
+#, no-c-format
+msgid "Ivan grumbles and resumes his work."
+msgstr ""
+
+#. code: l("Ivan is the one you should look for now."),
+#: npc/001-1/qpid.txt:49
+#, no-c-format
+msgid "Ivan is the one you should look for now."
+msgstr ""
+
+#. code: 009-2-7,44,30,0 script J.P. Morbid NPC_LLOYD,{
+#: npc/009-2-7/jpmorbid.txt:7
+#: npc/009-2-7/jpmorbid.txt~:7
+#, no-c-format
+msgid "J.P. Morbid"
+msgstr ""
+
+#. code: 008-1,241,116,0 script Jack NPC_LUMBERJACK,{
+#: npc/008-1/jack.txt:27
+#, no-c-format
+msgid "Jack"
+msgstr ""
+
+#. code: l("Jack explained problem"), 3,
+#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt:22
+#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt~:22
+#, no-c-format
+msgid "Jack explained problem"
+msgstr ""
+
+#. code: l("Jack places them next to each other, adds a frame, and nails everything together."),
+#: npc/008-1/jack.txt:207
+#, no-c-format
+msgid "Jack places them next to each other, adds a frame, and nails everything together."
+msgstr ""
+
+#. code: l("Jack proposes shield"), 2,
+#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt:21
+#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt~:21
+#, no-c-format
+msgid "Jack proposes shield"
+msgstr ""
+
+#. code: l("Jack saws the logs into pieces and then sands them until they are smooth to the touch."),
+#: npc/008-1/jack.txt:203
+#, no-c-format
+msgid "Jack saws the logs into pieces and then sands them until they are smooth to the touch."
+msgstr ""
+
+#. code: Name: "Jack-O"
+#: mob_db.conf:3815
+#, no-c-format
+msgid "Jack-O"
+msgstr ""
+
+#. code: mesc l("Jackpot! You got a(n) %s!", getitemlink(.itemid)), 3;
+#: npc/functions/casino.txt:79
+#: npc/functions/casino.txt~:79
+#, no-c-format
+msgid "Jackpot! You got a(n) %s!"
+msgstr ""
+
+#. code: 000-1,46,35,0 script Jalad NPC_ELVEN_MAN_TRADER_SITTING,{
+#: npc/000-1/jalad.txt:9
+#, no-c-format
+msgid "Jalad"
+msgstr ""
+
+#. code: rif(getq(ShipQuests_Jalad) == 0, l("Jalad.")), L_Top,
+#. code: rif(getq(ShipQuests_Jalad) == 0, l("Jalad.")), L_Jalad,
+#: npc/000-1/ale.txt:63
+#: npc/000-1/muller.txt:76
+#: npc/000-1/astapolos.txt:93
+#: npc/000-1/gulukan.txt:126
+#: npc/000-1/tibbo.txt:75
+#, no-c-format
+msgid "Jalad."
+msgstr ""
+
+#. code: 001-2-9,30,28,0 script Janus NPC_JANUS,{
+#: npc/001-2-9/janus.txt~:13
+#: npc/001-2-9/janus.txt:13
+#, no-c-format
+msgid "Janus"
+msgstr ""
+
+#. code: l("Janus!");
+#: npc/001-2-9/janus.txt~:116
+#: npc/001-2-9/janus.txt:117
+#, no-c-format
+msgid "Janus!"
+msgstr ""
+
+#. code: Name: "Jeans Chaps"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Jeans Chaps"
+msgstr ""
+
+#. code: Name: "Jellybeans"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Jellybeans"
+msgstr ""
+
+#. code: 001-2-28,52,32,0 script Jenna#001-2-28 NPC_RAIJIN_FEMALE_WAITRESS,1,1,{
+#: npc/001-2-28/jenna.txt:6
+#, no-c-format
+msgid "Jenna#001-2-28"
+msgstr ""
+
+#. code: 012-2-1,38,30,0 script Jessie NPC_JESSIE,{
+#: npc/012-2-1/jessie.txt~:7
+#: npc/012-2-1/jessie.txt:7
+#, no-c-format
+msgid "Jessie"
+msgstr ""
+
+#. code: l("Jewelery"), CRAFT_JEWELERY;
+#: npc/items/recipes.txt~:84
+#: npc/items/recipes.txt:84
+#, no-c-format
+msgid "Jewelery"
+msgstr ""
+
+#. code: 020-2-9,42,26,0 script Jhedia NPC_YOUNG_MAN_IN_PINK,{
+#: npc/020-2-9/jhedia.txt:7
+#: npc/020-2-9/jhedia.txt~:7
+#, no-c-format
+msgid "Jhedia"
+msgstr ""
+
+#. code: l("Job Level and certain equips can affect your status. You'll see the modifiers with a + sign."),
+#. code: l("Job Level and certain equips can affect your status. You'll see the modifiers with a + sign.");
+#: npc/001-2-5/tutorial.txt:148
+#: npc/001-2-5/tutorial.txt:93
+#, no-c-format
+msgid "Job Level and certain equips can affect your status. You'll see the modifiers with a + sign."
+msgstr ""
+
+#. code: 23: Job level can't go any higher.
+#: conf/messages.conf:50
+msgid "Job level can't go any higher."
+msgstr ""
+
+#. code: 159: Job level can't go any lower.
+#: conf/messages.conf:179
+msgid "Job level can't go any lower."
+msgstr ""
+
+#. code: 25: Job level lowered.
+#: conf/messages.conf:52
+msgid "Job level lowered."
+msgstr ""
+
+#. code: 24: Job level raised.
+#: conf/messages.conf:51
+msgid "Job level raised."
+msgstr ""
+
+#. code: 020-1,189,150,0 script Joelin NPC_JOELIN,{
+#: npc/020-1/joelin.txt:7
+#: npc/020-1/joelin.txt~:7
+#, no-c-format
+msgid "Joelin"
+msgstr ""
+
+#. code: Name: "Johanne Key"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Johanne Key"
+msgstr ""
+
+#. code: return l("Joker"); break;
+#: npc/functions/casino.txt:134
+#: npc/functions/casino.txt~:134
+#, no-c-format
+msgid "Joker"
+msgstr ""
+
+#. code: 020-1,180,87,0 script Jossy NPC_HUMAN_MALE_BROTHERHOOD,{
+#: npc/020-1/jossy.txt~:7
+#: npc/020-1/jossy.txt:7
+#, no-c-format
+msgid "Jossy"
+msgstr ""
+
+#. code: 62: Judgement has passed.
+#: conf/messages.conf:88
+msgid "Judgement has passed."
+msgstr ""
+
+#. code: mesn "Julia";
+#. code: 000-2-0,27,24,0 script Julia NPC_JULIA,2,10,{
+#: npc/000-2-0/doors.txt:37
+#: npc/000-2-0/julia.txt:34
+#: npc/000-2-0/doors.txt:66
+#: npc/000-2-0/doors.txt:54
+#, no-c-format
+msgid "Julia"
+msgstr ""
+
+#. code: mesc(l("Julia is on the upper level of the ship, use the arrow keys to walk to the stairs or click on the stairs at the top right of your screen."), 9);
+#: npc/000-2-1/arpan.txt~:187
+#: npc/000-2-1/arpan.txt:187
+#, no-c-format
+msgid "Julia is on the upper level of the ship, use the arrow keys to walk to the stairs or click on the stairs at the top right of your screen."
+msgstr ""
+
+#. code: mesq l("Julia made an appeal to the Legion of Aemil to get in touch with you, exit the ship and you should see your escort!");
+#: npc/001-2-24/nard.txt:83
+#, no-c-format
+msgid "Julia made an appeal to the Legion of Aemil to get in touch with you, exit the ship and you should see your escort!"
+msgstr ""
+
+#. code: lg("Julia told me how they found you in the sea, on a raft with a logo of..."),
+#: npc/001-1/enora.txt:365
+#: npc/001-1/enora.txt~:365
+#, no-c-format
+msgid "Julia told me how they found you in the sea, on a raft with a logo of...#0"
+msgstr ""
+
+#. code: lg("Julia told me how they found you in the sea, on a raft with a logo of..."),
+#: npc/001-1/enora.txt:365
+#: npc/001-1/enora.txt~:365
+#, no-c-format
+msgid "Julia told me how they found you in the sea, on a raft with a logo of...#1"
+msgstr ""
+
+#. code: 001-2-21,27,24,0 script Julia#Artis NPC_JULIA,{
+#: npc/001-2-21/julia.txt:9
+#, no-c-format
+msgid "Julia#Artis"
+msgstr ""
+
+#. code: 008-3-0,92,90,0 script Juliet NPC_TANISHA,{
+#: npc/008-3-0/juliet.txt:566
+#: npc/008-3-0/juliet.txt~:567
+#, no-c-format
+msgid "Juliet"
+msgstr ""
+
+#. code: mesq l("Juliet got home sound and safe thanks to you, %s. I'll be eternally grateful.", strcharinfo(0));
+#: npc/008-2-4/olana.txt:82
+#: npc/008-2-4/olana.txt~:82
+#, no-c-format
+msgid "Juliet got home sound and safe thanks to you, %s. I'll be eternally grateful."
+msgstr ""
+
+#. code: l("Juliet has been rescued"), 17;
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:34
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:32
+#, no-c-format
+msgid "Juliet has been rescued"
+msgstr ""
+
+#. code: mesq l("Juliet ran to the left, and I'm pretty sure she is doing the same.");
+#: npc/008-1/rossy.txt:153
+#: npc/008-1/rossy.txt~:153
+#, no-c-format
+msgid "Juliet ran to the left, and I'm pretty sure she is doing the same."
+msgstr ""
+
+#. code: mesc l("Juliet starts scavenging the fallen Golem.");
+#: npc/008-3-0/juliet.txt~:605
+#: npc/008-3-0/juliet.txt:604
+#, no-c-format
+msgid "Juliet starts scavenging the fallen Golem."
+msgstr ""
+
+#. code: 5: Jump to %d %d
+#: conf/messages.conf:32
+msgid "Jump to %d %d"
+msgstr ""
+
+#. code: 4: Jump to %s
+#: conf/messages.conf:31
+msgid "Jump to %s"
+msgstr ""
+
+#. code: 001-1,118,92,0 script Juscare#001-1 NPC_HUMAN_MALE_LEGION_ARTIS,{
+#: npc/001-1/juscare.txt:7
+#, no-c-format
+msgid "Juscare#001-1"
+msgstr ""
+
+#. code: mesq l("Just call me when you changed your mind.");
+#: npc/008-2-2/melinda.txt:103
+#, no-c-format
+msgid "Just call me when you changed your mind."
+msgstr ""
+
+#. code: mesq l("Just hit the trunk, and it will yeye a @@.", getitemlink(Croconut));
+#: npc/000-1/tarlan.txt:52
+#, no-c-format
+msgid "Just hit the trunk, and it will yeye a @@."
+msgstr ""
+
+#. code: l("Just kidding.");
+#: npc/008-1/4144.txt:48
+#, no-c-format
+msgid "Just kidding."
+msgstr ""
+
+#. code: npctalk3 l("Just leave me alone.");
+#: npc/000-1/astapolos.txt:143
+#, no-c-format
+msgid "Just leave me alone."
+msgstr ""
+
+#. code: mesq l("Just let me finish this first...");
+#: npc/001-3-2/smuggler.txt:47
+#: npc/001-3-2/smuggler.txt~:47
+#, no-c-format
+msgid "Just let me finish this first..."
+msgstr ""
+
+#. code: l("Just look at my goods for sale! Fresh fruits and vegetables were shipped only this morning. And for reasonable price, of course.");
+#: npc/001-1/salem.txt:105
+#, no-c-format
+msgid "Just look at my goods for sale! Fresh fruits and vegetables were shipped only this morning. And for reasonable price, of course."
+msgstr ""
+
+#. code: l("Just look at that water! There's a whole bunch of fish down there."),
+#: npc/001-1/eugene.txt~:60
+#: npc/001-1/eugene.txt:60
+#, no-c-format
+msgid "Just look at that water! There's a whole bunch of fish down there."
+msgstr ""
+
+#. code: l("Just looking at him you smell danger, adventure, excitement..."),
+#: npc/008-2-2/kfahr.txt~:48
+#: npc/008-2-2/kfahr.txt:48
+#, no-c-format
+msgid "Just looking at him you smell danger, adventure, excitement..."
+msgstr ""
+
+#. code: mesc l("Just one coin for spin.");
+#: npc/functions/casino.txt~:47
+#: npc/functions/casino.txt:47
+#, no-c-format
+msgid "Just one coin for spin."
+msgstr ""
+
+#. code: l("Just say something sparkling"),
+#: npc/001-2-6/books.txt~:76
+#: npc/001-2-6/books.txt:76
+#, no-c-format
+msgid "Just say something sparkling"
+msgstr ""
+
+#. code: l("Just throw it on the ground in here, and bring more."),
+#: npc/020-2-18/inya.txt:11
+#: npc/020-2-18/inya.txt~:11
+#, no-c-format
+msgid "Just throw it on the ground in here, and bring more."
+msgstr ""
+
+#. code: mes l("Just walk right and talk to me. I'll be there in no time.");
+#: npc/001-2-32/serena.txt:18
+#: npc/001-2-32/serena.txt~:18
+#, no-c-format
+msgid "Just walk right and talk to me. I'll be there in no time."
+msgstr ""
+
+#. code: l("Just wanted to purchase ingredients for cooking."),
+#: npc/012-1/tiki.txt:29
+#: npc/012-1/tiki.txt~:29
+#, no-c-format
+msgid "Just wanted to purchase ingredients for cooking."
+msgstr ""
+
+#. code: Name: "Justifier Chest"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Justifier Chest"
+msgstr ""
+
+#. code: 012-1,53,110,0 script Kaan NPC_KAAN,{
+#: npc/012-1/kaan.txt:7
+#: npc/012-1/kaan.txt~:7
+#, no-c-format
+msgid "Kaan"
+msgstr ""
+
+#. code: l("Kaan asked me to kill maggots, which I hate! But I'm not seeing any..."),
+#: npc/012-2-1/tanisha.txt:10
+#, no-c-format
+msgid "Kaan asked me to kill maggots, which I hate! But I'm not seeing any..."
+msgstr ""
+
+#. code: 653: Kagerou
+#: conf/messages.conf:629
+msgid "Kagerou"
+msgstr ""
+
+#. code: setarray .@allskins$, l("Kaizei"), l("Argaes"), l("Tonori"),
+#: npc/functions/main.txt~:294
+#: npc/functions/main.txt:296
+#, no-c-format
+msgid "Kaizei"
+msgstr ""
+
+#. code: 020-2-0,34,33,0 script Kaizer NPC_OLD_MAN_HURNS,{
+#: npc/020-2-0/kaizer.txt~:7
+#: npc/020-2-0/kaizer.txt:7
+#, no-c-format
+msgid "Kaizer"
+msgstr ""
+
+#. code: Name: "Katana"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Katana"
+msgstr ""
+
+#. code: l("Katja asked for help"), 1,
+#: npc/functions/quest-debug/020-ArtisQuests_LazyBrother.txt~:16
+#: npc/functions/quest-debug/020-ArtisQuests_LazyBrother.txt:16
+#, no-c-format
+msgid "Katja asked for help"
+msgstr ""
+
+#. code: l("Katja gave reward"), 4;
+#: npc/functions/quest-debug/020-ArtisQuests_LazyBrother.txt:19
+#: npc/functions/quest-debug/020-ArtisQuests_LazyBrother.txt~:19
+#, no-c-format
+msgid "Katja gave reward"
+msgstr ""
+
+#. code: 001-1,164,44,0 script Katja#001-1 NPC_RAIJIN_GIRL,{
+#: npc/001-1/katja.txt:19
+#, no-c-format
+msgid "Katja#001-1"
+msgstr ""
+
+#. code: 001-2-27,27,28,0 script Kaylo#001-2-27 NPC_KAYLO,{
+#: npc/001-2-27/kaylo.txt:6
+#, no-c-format
+msgid "Kaylo#001-2-27"
+msgstr ""
+
+#. code: npctalk l("Keep following the road, you can't miss it."), .@mc$;
+#: npc/008-1-1/cutscene.txt:118
+#: npc/008-1-1/cutscene.txt~:118
+#, no-c-format
+msgid "Keep following the road, you can't miss it."
+msgstr ""
+
+#. code: npctalkonce(lg("Keep moving girl.", "Keep moving boy."));
+#: npc/functions/legiontalk.txt:48
+#, no-c-format
+msgid "Keep moving boy.#1"
+msgstr ""
+
+#. code: npctalkonce(lg("Keep moving girl.", "Keep moving boy."));
+#: npc/functions/legiontalk.txt:48
+#, no-c-format
+msgid "Keep moving girl.#0"
+msgstr ""
+
+#. code: l("Keep moving."),
+#: npc/functions/generic-text.txt:101
+#, no-c-format
+msgid "Keep moving."
+msgstr ""
+
+#. code: l("Keep the sword and the jacket, you deserved them!"),
+#: npc/001-1/enora.txt:310
+#: npc/001-1/enora.txt~:310
+#, no-c-format
+msgid "Keep the sword and the jacket, you deserved them!"
+msgstr ""
+
+#. code: l("Keshlam expanded rapidly under the rule of King Janeb the Founder, and soon annexed the whole Ancea continent - excluding solely the Land Of Fire - to its domains, creating the Platinum Kingdom."),
+#: npc/001-2-6/books.txt:221
+#: npc/001-2-6/books.txt~:221
+#, no-c-format
+msgid "Keshlam expanded rapidly under the rule of King Janeb the Founder, and soon annexed the whole Ancea continent - excluding solely the Land Of Fire - to its domains, creating the Platinum Kingdom."
+msgstr ""
+
+#. code: 008-2-2,44,36,0 script Kfahr NPC_YOUNG_MAN_KFAHR,{
+#: npc/008-2-2/kfahr.txt:16
+#: npc/008-2-2/kfahr.txt~:16
+#, no-c-format
+msgid "Kfahr"
+msgstr ""
+
+#. code: l("Kfahr downs the rest of his beer.");
+#: npc/008-2-2/kfahr.txt:556
+#: npc/008-2-2/kfahr.txt~:556
+#, no-c-format
+msgid "Kfahr downs the rest of his beer."
+msgstr ""
+
+#. code: l("Kfahr empties his beer, looking a bit disappointed.");
+#: npc/008-2-2/kfahr.txt~:459
+#: npc/008-2-2/kfahr.txt:459
+#, no-c-format
+msgid "Kfahr empties his beer, looking a bit disappointed."
+msgstr ""
+
+#. code: l("Kfahr eyes you with unconcealed amusement.");
+#: npc/008-2-2/kfahr.txt:646
+#: npc/008-2-2/kfahr.txt~:646
+#, no-c-format
+msgid "Kfahr eyes you with unconcealed amusement."
+msgstr ""
+
+#. code: l("Kfahr frowns.");
+#: npc/008-2-2/kfahr.txt:164
+#: npc/008-2-2/kfahr.txt~:164
+#, no-c-format
+msgid "Kfahr frowns."
+msgstr ""
+
+#. code: l("Kfahr is delighted.");
+#: npc/008-2-2/kfahr.txt:699
+#: npc/008-2-2/kfahr.txt~:699
+#, no-c-format
+msgid "Kfahr is delighted."
+msgstr ""
+
+#. code: l("Kfahr is visibly delighted.");
+#: npc/008-2-2/kfahr.txt:230
+#: npc/008-2-2/kfahr.txt~:230
+#, no-c-format
+msgid "Kfahr is visibly delighted."
+msgstr ""
+
+#. code: l("Kfahr laughs again.");
+#: npc/008-2-2/kfahr.txt:91
+#: npc/008-2-2/kfahr.txt~:91
+#, no-c-format
+msgid "Kfahr laughs again."
+msgstr ""
+
+#. code: l("Kfahr laughs.");
+#: npc/008-2-2/kfahr.txt~:493
+#: npc/008-2-2/kfahr.txt:493
+#, no-c-format
+msgid "Kfahr laughs."
+msgstr ""
+
+#. code: l("Kfahr leans back and sighs heavily.");
+#: npc/008-2-2/kfahr.txt:266
+#: npc/008-2-2/kfahr.txt~:266
+#: npc/008-2-2/kfahr.txt~:255
+#: npc/008-2-2/kfahr.txt:255
+#, no-c-format
+msgid "Kfahr leans back and sighs heavily."
+msgstr ""
+
+#. code: l("Kfahr leans back and takes a sip from his beer."),
+#: npc/008-2-2/kfahr.txt:428
+#: npc/008-2-2/kfahr.txt~:428
+#, no-c-format
+msgid "Kfahr leans back and takes a sip from his beer."
+msgstr ""
+
+#. code: l("Kfahr leans back, trying to find the right words to describe the desert.");
+#: npc/008-2-2/kfahr.txt:570
+#: npc/008-2-2/kfahr.txt~:570
+#, no-c-format
+msgid "Kfahr leans back, trying to find the right words to describe the desert."
+msgstr ""
+
+#. code: l("Kfahr leans forward, nearly knocking over his beer.");
+#: npc/008-2-2/kfahr.txt:323
+#: npc/008-2-2/kfahr.txt~:323
+#, no-c-format
+msgid "Kfahr leans forward, nearly knocking over his beer."
+msgstr ""
+
+#. code: l("Kfahr leans forward.");
+#: npc/008-2-2/kfahr.txt:308
+#: npc/008-2-2/kfahr.txt~:308
+#, no-c-format
+msgid "Kfahr leans forward."
+msgstr ""
+
+#. code: l("Kfahr nods and grins as you greet him.");
+#: npc/008-2-2/kfahr.txt:116
+#: npc/008-2-2/kfahr.txt~:116
+#, no-c-format
+msgid "Kfahr nods and grins as you greet him."
+msgstr ""
+
+#. code: l("Kfahr roars with laughter and slaps his hands on the table.");
+#: npc/008-2-2/kfahr.txt~:550
+#: npc/008-2-2/kfahr.txt:550
+#, no-c-format
+msgid "Kfahr roars with laughter and slaps his hands on the table."
+msgstr ""
+
+#. code: l("Kfahr seems quite relaxed now.");
+#: npc/008-2-2/kfahr.txt~:239
+#: npc/008-2-2/kfahr.txt:239
+#, no-c-format
+msgid "Kfahr seems quite relaxed now."
+msgstr ""
+
+#. code: l("Kfahr slaps on the table.");
+#: npc/008-2-2/kfahr.txt:336
+#: npc/008-2-2/kfahr.txt~:336
+#, no-c-format
+msgid "Kfahr slaps on the table."
+msgstr ""
+
+#. code: l("Kfahr smiles and leans back.");
+#: npc/008-2-2/kfahr.txt:281
+#: npc/008-2-2/kfahr.txt~:281
+#, no-c-format
+msgid "Kfahr smiles and leans back."
+msgstr ""
+
+#. code: l("Kfahr stares at you for a moment, then nods.");
+#: npc/008-2-2/kfahr.txt:611
+#: npc/008-2-2/kfahr.txt~:611
+#, no-c-format
+msgid "Kfahr stares at you for a moment, then nods."
+msgstr ""
+
+#. code: l("Kfahr stares at you, then begins to laugh.");
+#: npc/008-2-2/kfahr.txt~:246
+#: npc/008-2-2/kfahr.txt:246
+#, no-c-format
+msgid "Kfahr stares at you, then begins to laugh."
+msgstr ""
+
+#. code: l("Kfahr takes a deep sip from his beer.");
+#: npc/008-2-2/kfahr.txt:531
+#: npc/008-2-2/kfahr.txt~:531
+#, no-c-format
+msgid "Kfahr takes a deep sip from his beer."
+msgstr ""
+
+#. code: l("Kfahr takes a sip from his beer.");
+#: npc/008-2-2/kfahr.txt:290
+#: npc/008-2-2/kfahr.txt~:290
+#, no-c-format
+msgid "Kfahr takes a sip from his beer."
+msgstr ""
+
+#. code: l("Kfahr takes another sip of beer, momentarily irritated as if surprised by the taste.");
+#: npc/008-2-2/kfahr.txt:300
+#: npc/008-2-2/kfahr.txt~:300
+#, no-c-format
+msgid "Kfahr takes another sip of beer, momentarily irritated as if surprised by the taste."
+msgstr ""
+
+#. code: l("Kfahr's eyes sparkle with excitement.");
+#: npc/008-2-2/kfahr.txt:329
+#: npc/008-2-2/kfahr.txt~:329
+#, no-c-format
+msgid "Kfahr's eyes sparkle with excitement."
+msgstr ""
+
+#. code: Name: "Khaki Cotton Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Khaki Cotton Dye"
+msgstr ""
+
+#. code: l("Kill at least %d pinkies and come back.", .kill_count);
+#: npc/008-1/hinnak.txt:113
+#, no-c-format
+msgid "Kill at least %d pinkies and come back."
+msgstr ""
+
+#. code: mes l("Killed mob bitmask: @@", getq2(ShipQuests_Peter));
+#: npc/functions/quest-debug/003-ShipQuests_Peter.txt:15
+#, no-c-format
+msgid "Killed mob bitmask: @@"
+msgstr ""
+
+#. code: 292: Killer state reset.
+#: conf/messages.conf:302
+msgid "Killer state reset."
+msgstr ""
+
+#. code: Name: "Knife"
+#. code: l("Knife"), ShipQuests_Knife,
+#: item_db.conf:-1
+#: npc/commands/debug-quest.txt~:45
+#: npc/commands/debug-quest.txt:45
+#, no-c-format
+msgid "Knife"
+msgstr ""
+
+#. code: 557: Knight
+#: conf/messages.conf:527
+msgid "Knight"
+msgstr ""
+
+#. code: l("Know that every flatterer,"),
+#: npc/001-2-6/books.txt~:31
+#: npc/001-2-6/books.txt:31
+#, no-c-format
+msgid "Know that every flatterer,"
+msgstr ""
+
+#. code: mes l("Known Recipes: @@", array_entries(RECIPES));
+#: npc/functions/quest-debug/055-General_Cooking.txt~:13
+#: npc/functions/quest-debug/055-General_Cooking.txt:13
+#, no-c-format
+msgid "Known Recipes: @@"
+msgstr ""
+
+#. code: l("Kralog"), l("Kralog");
+#: npc/functions/main.txt:295
+#: npc/functions/main.txt~:293
+#, no-c-format
+msgid "Kralog"
+msgstr ""
+
+#. code: mesn "Kralog Voice";
+#: npc/000-0/sailors.txt:31
+#: npc/000-0/sailors.txt~:31
+#, no-c-format
+msgid "Kralog Voice"
+msgstr ""
+
+#. code: 020-2-24,35,24,0 script Kylian NPC_KPG_MANAGER,{
+#: npc/020-2-24/kylian.txt~:6
+#: npc/020-2-24/kylian.txt:6
+#, no-c-format
+msgid "Kylian"
+msgstr ""
+
+#. code: l("LOWER!");
+#: npc/functions/casino.txt~:190
+#: npc/functions/casino.txt:190
+#, no-c-format
+msgid "LOWER!"
+msgstr ""
+
+#. code: 012-1,64,133,0 script La Marine#C NPC_HIDDEN,0,0,{
+#: npc/012-1/marine.txt~:7
+#: npc/012-1/marine.txt:7
+#, no-c-format
+msgid "La Marine#C"
+msgstr ""
+
+#. code: 008-1,327,104,0 script La Marine#H NPC_HIDDEN,0,0,{
+#: npc/008-1/marine.txt~:7
+#: npc/008-1/marine.txt:7
+#, no-c-format
+msgid "La Marine#H"
+msgstr ""
+
+#. code: 020-1,210,143,0 script La Marine#T NPC_HIDDEN,0,0,{
+#: npc/020-1/marine.txt:7
+#: npc/020-1/marine.txt~:7
+#, no-c-format
+msgid "La Marine#T"
+msgstr ""
+
+#. code: Name: "Lachesis Brew"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Lachesis Brew"
+msgstr ""
+
+#. code: l("Sea"), l("Lake"),
+#: npc/functions/main.txt~:296
+#: npc/functions/main.txt:298
+#, no-c-format
+msgid "Lake"
+msgstr ""
+
+#. code: Name: "Large Healing Potion"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Large Healing Potion"
+msgstr ""
+
+#. code: Name: "Large Mana Potion"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Large Mana Potion"
+msgstr ""
+
+#. code: npctalk3(l("Last Wave!"));
+#: npc/001-2-36/hector.txt~:83
+#: npc/001-2-36/hector.txt:83
+#, no-c-format
+msgid "Last Wave!"
+msgstr ""
+
+#. code: mes(l("Last seen:"));
+#: npc/008-1/confused-tree.txt~:77
+#: npc/008-1/confused-tree.txt:77
+#, no-c-format
+msgid "Last seen:"
+msgstr ""
+
+#. code: mesq lg("Last time I saw you, you were lost at sea on your raft.");
+#: npc/000-1/sapartan.txt:16
+#, no-c-format
+msgid "Last time I saw you, you were lost at sea on your raft.#0"
+msgstr ""
+
+#. code: mesq lg("Last time I saw you, you were lost at sea on your raft.");
+#: npc/000-1/sapartan.txt:16
+#, no-c-format
+msgid "Last time I saw you, you were lost at sea on your raft.#1"
+msgstr ""
+
+#. code: l("Lazy Brother"), ArtisQuests_LazyBrother,
+#: npc/commands/debug-quest.txt:73
+#: npc/commands/debug-quest.txt~:73
+#, no-c-format
+msgid "Lazy Brother"
+msgstr ""
+
+#. code: 284: Leadership transferred.
+#: conf/messages.conf:294
+msgid "Leadership transferred."
+msgstr ""
+
+#. code: 000-1,79,108,0 script Lean NPC_ELVEN_MAN_BLONDE,{
+#: npc/000-1/lean.txt:8
+#, no-c-format
+msgid "Lean"
+msgstr ""
+
+#. code: mesq l("Lean for example?");
+#: npc/000-1/gugli.txt:189
+#, no-c-format
+msgid "Lean for example?"
+msgstr ""
+
+#. code: rif(!getskilllv(@mb_SkillId), l("Learn Skill")),
+#: npc/items/master_skillbook.txt:85
+#: npc/items/master_skillbook.txt~:83
+#, no-c-format
+msgid "Learn Skill"
+msgstr ""
+
+#. code: l("Learn all recipes"), -3,
+#: npc/functions/quest-debug/055-General_Cooking.txt:38
+#: npc/functions/quest-debug/055-General_Cooking.txt~:38
+#, no-c-format
+msgid "Learn all recipes"
+msgstr ""
+
+#. code: mesq l("Learn and share that with me, and only then, I'll teach you the %s recipe for Yannika.", getitemlink(SeafoodPlate));
+#: npc/008-2-24/chef.txt:160
+#: npc/008-2-24/chef.txt~:174
+#: npc/008-2-24/chef.txt:174
+#: npc/008-2-24/chef.txt~:160
+#, no-c-format
+msgid "Learn and share that with me, and only then, I'll teach you the %s recipe for Yannika."
+msgstr ""
+
+#. code: mesc l("Learned %s recipe!", getitemlink(SailorStew)), 2;
+#: npc/001-2-22/chefgado.txt~:68
+#: npc/001-2-22/chefgado.txt:68
+#: npc/001-2-22/chefgado.txt~:84
+#: npc/001-2-22/chefgado.txt:84
+#, no-c-format
+msgid "Learned %s recipe!"
+msgstr ""
+
+#. code: dispbottom l("Learned a new recipe!");
+#: npc/items/recipes.txt~:325
+#: npc/items/recipes.txt:348
+#, no-c-format
+msgid "Learned a new recipe!"
+msgstr ""
+
+#. code: Name: "Leather Boots"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Leather Boots"
+msgstr ""
+
+#. code: Name: "Leather Gloves"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Leather Gloves"
+msgstr ""
+
+#. code: Name: "Leather Patch"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Leather Patch"
+msgstr ""
+
+#. code: Name: "Leather Shield"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Leather Shield"
+msgstr ""
+
+#. code: Name: "Leather Trousers"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Leather Trousers"
+msgstr ""
+
+#. code: Name: "Leatherball"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Leatherball"
+msgstr ""
+
+#. code: l("Leave"), L_Quit;
+#. code: menuaction(l("Leave"));
+#. code: l("Leave");
+#. code: l("Leave"), -;
+#: npc/008-1/snarfles.txt~:28
+#: npc/008-1/snarfles.txt:28
+#: npc/functions/casino.txt~:152
+#: npc/functions/casino.txt~:52
+#: npc/020-1/adrian.txt~:19
+#: npc/functions/casino.txt:152
+#: npc/020-1/adrian.txt:19
+#: npc/functions/casino.txt:52
+#, no-c-format
+msgid "Leave"
+msgstr ""
+
+#. code: l("Leave it."), -;
+#: npc/001-2-22/note.txt:14
+#, no-c-format
+msgid "Leave it."
+msgstr ""
+
+#. code: l("Leave me alone.");
+#: npc/008-2-7/simon.txt:23
+#: npc/008-2-7/simon.txt~:23
+#, no-c-format
+msgid "Leave me alone."
+msgstr ""
+
+#. code: 1213: Leaves have stopped falling.
+#: conf/messages.conf:1175
+msgid "Leaves have stopped falling."
+msgstr ""
+
+#. code: 1214: Leaves started falling.
+#: conf/messages.conf:1176
+msgid "Leaves started falling."
+msgstr ""
+
+#. code: 1078: Leaves |
+#: conf/messages.conf:947
+msgid "Leaves |"
+msgstr ""
+
+#. code: 008-2-2,43,34,0 script Ledd NPC_DRINKER_ROAMINGO,{
+#: npc/008-2-2/ledmitz.txt:4
+#: npc/008-2-2/ledmitz.txt~:5
+#, no-c-format
+msgid "Ledd"
+msgstr ""
+
+#. code: Name: "Left Crafty Wing"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Left Crafty Wing"
+msgstr ""
+
+#. code: Name: "Left Scorpion Claw"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Left Scorpion Claw"
+msgstr ""
+
+#. code: npctalkonce l("Left: Asphodel Moor | Right: All directions");
+#: npc/008-1-2/sign.txt:16
+#, no-c-format
+msgid "Left: Asphodel Moor | Right: All directions"
+msgstr ""
+
+#. code: npctalkonce l("Left: Dimond's Cove | Up: Hurnscald | Right: Forsaken Inn");
+#: npc/008-1/sign.txt:25
+#, no-c-format
+msgid "Left: Dimond's Cove | Up: Hurnscald | Right: Forsaken Inn"
+msgstr ""
+
+#. code: npctalkonce l("Left: West Woodland | Up: North Mine | Right: Harbor | Down: other directions");
+#: npc/008-1/sign.txt:34
+#, no-c-format
+msgid "Left: West Woodland | Up: North Mine | Right: Harbor | Down: other directions"
+msgstr ""
+
+#. code: 000-2-1,47,32,0 script LeftBarrierCheck NPC_HIDDEN,0,2,{
+#: npc/000-2-1/arpan.txt~:37
+#: npc/000-2-1/arpan.txt:37
+#, no-c-format
+msgid "LeftBarrierCheck"
+msgstr ""
+
+#. code: 000-2-2,24,31,0 script LeftDoor NPC_HIDDEN,0,0,{
+#: npc/000-2-2/doors.txt:43
+#, no-c-format
+msgid "LeftDoor"
+msgstr ""
+
+#. code: 001-2-23,24,31,0 script LeftDoor#Artis NPC_HIDDEN,0,0,{
+#: npc/001-2-23/doors.txt:43
+#, no-c-format
+msgid "LeftDoor#Artis"
+msgstr ""
+
+#. code: 000-2-1,49,36,0 script LeftDoorCheck NPC_HIDDEN,0,0,{
+#: npc/000-2-1/arpan.txt:23
+#: npc/000-2-1/arpan.txt~:23
+#, no-c-format
+msgid "LeftDoorCheck"
+msgstr ""
+
+#. code: mesf(".:: %s ::.", l("Leg Armor"));
+#: npc/items/recipes.txt:174
+#: npc/items/recipes.txt~:151
+#: npc/items/recipes.txt~:204
+#: npc/items/recipes.txt:227
+#, no-c-format
+msgid "Leg Armor"
+msgstr ""
+
+#. code: Name: "Legendary Easter Egg"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Legendary Easter Egg"
+msgstr ""
+
+#. code: Name: "Legion Halberdier"
+#: mob_db.conf:2859
+#, no-c-format
+msgid "Legion Halberdier"
+msgstr ""
+
+#. code: Name: "Legion Lieutenant"
+#: mob_db.conf:2900
+#, no-c-format
+msgid "Legion Lieutenant"
+msgstr ""
+
+#. code: mesn l("Legion Officer");
+#: npc/001-3-0/gates.txt:185
+#: npc/001-3-0/gates.txt~:185
+#, no-c-format
+msgid "Legion Officer"
+msgstr ""
+
+#. code: Name: "Legion Swordswoman"
+#: mob_db.conf:2818
+#, no-c-format
+msgid "Legion Swordswoman"
+msgstr ""
+
+#. code: npctalkonce l("Legion of Aemil");
+#: npc/001-1/sign.txt:78
+#: npc/001-1/sign.txt:88
+#, no-c-format
+msgid "Legion of Aemil"
+msgstr ""
+
+#. code: l("Legion training"), ArtisQuests_TrainingLegion,
+#: npc/commands/debug-quest.txt:83
+#: npc/commands/debug-quest.txt~:83
+#, no-c-format
+msgid "Legion training"
+msgstr ""
+
+#. code: Name: "Legion's Copper Armor"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Legion's Copper Armor"
+msgstr ""
+
+#. code: Name: "Legion's Iron Armor"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Legion's Iron Armor"
+msgstr ""
+
+#. code: Name: "Legion's Training Shirt"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Legion's Training Shirt"
+msgstr ""
+
+#. code: l("Lemme do Drasil Island!"),
+#: npc/000-2-3/nard.txt~:251
+#: npc/000-2-3/nard.txt:251
+#, no-c-format
+msgid "Lemme do Drasil Island!"
+msgstr ""
+
+#. code: 008-2-13,27,27,0 script Lena NPC_LENA,{
+#: npc/008-2-13/lena.txt:7
+#, no-c-format
+msgid "Lena"
+msgstr ""
+
+#. code: 008-2-13,27,27,0 script Lena#008-2-13 NPC_LENA,{
+#: npc/008-2-13/lena.txt~:7
+#, no-c-format
+msgid "Lena#008-2-13"
+msgstr ""
+
+#. code: 001-2-6,52,28,0 script Leonard NPC_LEONARD,{
+#: npc/001-2-6/leonard.txt:6
+#, no-c-format
+msgid "Leonard"
+msgstr ""
+
+#. code: l("Let me check in my inventory book..."),
+#: npc/001-2-19/lloyd.txt:25
+#: npc/001-2-19/lloyd.txt~:25
+#, no-c-format
+msgid "Let me check in my inventory book..."
+msgstr ""
+
+#. code: mesq l("Let me check into it...");
+#: npc/000-2-0/julia.txt:129
+#: npc/001-2-21/julia.txt:106
+#, no-c-format
+msgid "Let me check into it..."
+msgstr ""
+
+#. code: mesq l("Let me check my cookie list...");
+#: npc/001-1/cookiemaster.txt:56
+#, no-c-format
+msgid "Let me check my cookie list..."
+msgstr ""
+
+#. code: l("Let me explain to you what the Merchant Guild is for.");
+#: npc/001-2-19/lloyd.txt:97
+#: npc/001-2-19/lloyd.txt~:97
+#, no-c-format
+msgid "Let me explain to you what the Merchant Guild is for."
+msgstr ""
+
+#. code: mesq l("Let me introduce myself, I am Nard, captain of this ship.");
+#: npc/000-2-3/nard.txt:44
+#: npc/000-2-3/nard.txt~:44
+#, no-c-format
+msgid "Let me introduce myself, I am Nard, captain of this ship."
+msgstr ""
+
+#. code: mesq l("Let me just have a quick look at you. Hm... I will need @@ @@s to reset your stats.", @plush_count, getitemlink(Plushroom));
+#. code: l("Let me just have a quick look at you. Hm... I will need @@ @@s to reset your stats.", .@plush_count, getitemlink(Plushroom));
+#: npc/001-1/rumly.txt:139
+#: npc/008-2-7/wyara.txt~:36
+#: npc/008-2-7/wyara.txt:36
+#, no-c-format
+msgid "Let me just have a quick look at you. Hm... I will need @@ @@s to reset your stats."
+msgstr ""
+
+#. code: l("Let me open it with my key."),
+#: npc/001-1/qonan.txt:86
+#: npc/001-1/qonan.txt~:86
+#, no-c-format
+msgid "Let me open it with my key."
+msgstr ""
+
+#. code: mesq l("Let me see... Crispy legs, disgusting liquids... Let's start!");
+#: npc/000-2-1/chefgado.txt~:146
+#: npc/000-2-1/chefgado.txt:146
+#, no-c-format
+msgid "Let me see... Crispy legs, disgusting liquids... Let's start!"
+msgstr ""
+
+#. code: npctalk3(l("Let's begin"));
+#: npc/001-2-36/hector.txt:324
+#: npc/001-2-36/hector.txt~:324
+#, no-c-format
+msgid "Let's begin"
+msgstr ""
+
+#. code: lg("Let's do like this: You leave me alone, and I don't mess with you. Deal?");
+#: npc/008-3-5/nunia.txt:34
+#: npc/008-3-5/nunia.txt~:34
+#, no-c-format
+msgid "Let's do like this: You leave me alone, and I don't mess with you. Deal?#0"
+msgstr ""
+
+#. code: lg("Let's do like this: You leave me alone, and I don't mess with you. Deal?");
+#: npc/008-3-5/nunia.txt:34
+#: npc/008-3-5/nunia.txt~:34
+#, no-c-format
+msgid "Let's do like this: You leave me alone, and I don't mess with you. Deal?#1"
+msgstr ""
+
+#. code: switch (select(l("Let's go to Artis."),
+#: npc/000-2-3/nard.txt:297
+#: npc/000-2-3/nard.txt~:297
+#, no-c-format
+msgid "Let's go to Artis."
+msgstr ""
+
+#. code: l("Let's make a trade."),
+#: npc/001-2-27/kaylo.txt:11
+#: npc/001-2-27/lydon.txt:11
+#, no-c-format
+msgid "Let's make a trade."
+msgstr ""
+
+#. code: switch (select(l("Let's not keep her waiting."),
+#: npc/001-1/chelios.txt:24
+#, no-c-format
+msgid "Let's not keep her waiting."
+msgstr ""
+
+#. code: rif(countitem(.coinid) >= 1, l("Let's play!")), L_Spin,
+#: npc/functions/casino.txt:150
+#: npc/functions/casino.txt~:150
+#, no-c-format
+msgid "Let's play!"
+msgstr ""
+
+#. code: l("Let's say the person who told me about that is well respected on this ship and never drunk.");
+#: npc/000-2-0/julia.txt:70
+#, no-c-format
+msgid "Let's say the person who told me about that is well respected on this ship and never drunk."
+msgstr ""
+
+#. code: l("Let's see... @@ of your status points have just been reset!", StatusPoint - .@wasSP),
+#: npc/001-1/rumly.txt:174
+#: npc/008-2-7/wyara.txt~:71
+#: npc/008-2-7/wyara.txt:71
+#, no-c-format
+msgid "Let's see... @@ of your status points have just been reset!"
+msgstr ""
+
+#. code: l("Let's set sail then!");
+#: npc/000-2-3/nard.txt~:303
+#: npc/001-2-24/nard.txt:54
+#: npc/000-2-3/nard.txt:303
+#, no-c-format
+msgid "Let's set sail then!"
+msgstr ""
+
+#. code: l("Let's trade."),
+#: npc/001-1/salem.txt:112
+#, no-c-format
+msgid "Let's trade."
+msgstr ""
+
+#. code: l("Lets teach you the bashing skill. This is a very powerful way to hit your enemy by using only your bare hands."),
+#: npc/001-2-36/hector.txt~:216
+#: npc/001-2-36/hector.txt:216
+#, no-c-format
+msgid "Lets teach you the bashing skill. This is a very powerful way to hit your enemy by using only your bare hands."
+msgstr ""
+
+#. code: Name: "Lettuce Leaf"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Lettuce Leaf"
+msgstr ""
+
+#. code: 012-1,65,117,0 script Liana NPC_LIANA,{
+#: npc/012-1/liana.txt~:7
+#: npc/012-1/liana.txt:7
+#, no-c-format
+msgid "Liana"
+msgstr ""
+
+#. code: mesq l("Liar; Nunia is not creative enough to come up with a passphrase of her own!");
+#: npc/001-3-2/henry.txt~:297
+#: npc/001-3-2/henry.txt:297
+#, no-c-format
+msgid "Liar; Nunia is not creative enough to come up with a passphrase of her own!"
+msgstr ""
+
+#. code: npctalkonce l("Library");
+#: npc/001-1/sign.txt:58
+#, no-c-format
+msgid "Library"
+msgstr ""
+
+#. code: case 3: return l("Lieutenant");
+#: npc/functions/faction.txt:22
+#, no-c-format
+msgid "Lieutenant"
+msgstr ""
+
+#. code: l("Light"), l("Dark"),
+#: npc/functions/main.txt:299
+#: npc/functions/main.txt~:297
+#, no-c-format
+msgid "Light"
+msgstr ""
+
+#. code: npctalkonce l("Light Armor Shop");
+#: npc/001-1/sign.txt:68
+#, no-c-format
+msgid "Light Armor Shop"
+msgstr ""
+
+#. code: Name: "Light Platemail"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Light Platemail"
+msgstr ""
+
+#. code: l("Like I promised, here is your share."),
+#: npc/001-1/qonan.txt~:87
+#: npc/001-1/qonan.txt:87
+#, no-c-format
+msgid "Like I promised, here is your share."
+msgstr ""
+
+#. code: mesq lg("Like the rest of the crew, you are welcome to come and rest here at anytime during your journey on Artis.");
+#: npc/001-2-21/julia.txt:70
+#, no-c-format
+msgid "Like the rest of the crew, you are welcome to come and rest here at anytime during your journey on Artis.#0"
+msgstr ""
+
+#. code: mesq lg("Like the rest of the crew, you are welcome to come and rest here at anytime during your journey on Artis.");
+#: npc/001-2-21/julia.txt:70
+#, no-c-format
+msgid "Like the rest of the crew, you are welcome to come and rest here at anytime during your journey on Artis.#1"
+msgstr ""
+
+#. code: l("Like, a defensive mythril card can be used on any mythril equipment, and it will improve the defense by 5% of the latter."),
+#: npc/001-2-27/don.txt:23
+#, no-c-format
+msgid "Like, a defensive mythril card can be used on any mythril equipment, and it will improve the defense by 5% of the latter."
+msgstr ""
+
+#. code: Name: "Lime Cotton Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Lime Cotton Dye"
+msgstr ""
+
+#. code: mes l("Line @@ has been removed.", .@l);
+#: npc/commands/motd.txt:51
+#, no-c-format
+msgid "Line @@ has been removed."
+msgstr ""
+
+#. code: mesc l("List of known cooking recipes:");
+#: npc/items/recipes.txt~:110
+#: npc/items/recipes.txt:110
+#, no-c-format
+msgid "List of known cooking recipes:"
+msgstr ""
+
+#. code: mesc l("List of known master skills:");
+#: npc/items/master_skillbook.txt~:104
+#: npc/items/master_skillbook.txt:106
+#, no-c-format
+msgid "List of known master skills:"
+msgstr ""
+
+#. code: mesc l("List of known smithery recipes:");
+#: npc/items/recipes.txt~:130
+#: npc/items/recipes.txt:153
+#, no-c-format
+msgid "List of known smithery recipes:"
+msgstr ""
+
+#. code: mesc(l("List of known tailoring recipes:"));
+#: npc/items/recipes.txt~:183
+#: npc/items/recipes.txt:206
+#, no-c-format
+msgid "List of known tailoring recipes:"
+msgstr ""
+
+#. code: l("List the commands"),
+#: npc/008-1/confused-tree.txt:108
+#: npc/008-1/confused-tree.txt~:108
+#, no-c-format
+msgid "List the commands"
+msgstr ""
+
+#. code: mesq lg("Listen, kid. Being a legion member is not a joke.");
+#: npc/001-2-39/qanon.txt:74
+#: npc/001-2-39/qanon.txt~:74
+#, no-c-format
+msgid "Listen, kid. Being a legion member is not a joke.#0"
+msgstr ""
+
+#. code: mesq lg("Listen, kid. Being a legion member is not a joke.");
+#: npc/001-2-39/qanon.txt:74
+#: npc/001-2-39/qanon.txt~:74
+#, no-c-format
+msgid "Listen, kid. Being a legion member is not a joke.#1"
+msgstr ""
+
+#. code: Name: "Little Blub"
+#: mob_db.conf:352
+#, no-c-format
+msgid "Little Blub"
+msgstr ""
+
+#. code: Name: "Little Green Slime"
+#: mob_db.conf:1090
+#, no-c-format
+msgid "Little Green Slime"
+msgstr ""
+
+#. code: l("Lives at the expense of those who take him seriously:"),
+#: npc/001-2-6/books.txt~:32
+#: npc/001-2-6/books.txt:32
+#, no-c-format
+msgid "Lives at the expense of those who take him seriously:"
+msgstr ""
+
+#. code: mesq l("Living inside a ship is great, but we sometimes need some fresh air.");
+#: npc/000-1/maxe.txt:20
+#, no-c-format
+msgid "Living inside a ship is great, but we sometimes need some fresh air."
+msgstr ""
+
+#. code: l("Lloyd gave package"), 3,
+#: npc/functions/quest-debug/027-ArtisQuests_Enora.txt:20
+#, no-c-format
+msgid "Lloyd gave package"
+msgstr ""
+
+#. code: l("Lloyd gave pass"), 1,
+#: npc/functions/quest-debug/029-ArtisQuests_Fexil.txt:16
+#, no-c-format
+msgid "Lloyd gave pass"
+msgstr ""
+
+#. code: l("Lloyd is searching something in his book.");
+#: npc/001-2-19/lloyd.txt~:79
+#: npc/001-2-19/lloyd.txt:79
+#, no-c-format
+msgid "Lloyd is searching something in his book."
+msgstr ""
+
+#. code: l("Lloyd still owes me, but beware of those money-grabbers, or they might sell your own teeth to you!");
+#: npc/001-1/chelios.txt:50
+#, no-c-format
+msgid "Lloyd still owes me, but beware of those money-grabbers, or they might sell your own teeth to you!"
+msgstr ""
+
+#. code: 001-2-19,31,25,0 script Lloyd the Banker NPC_LLOYD,{
+#: npc/001-2-19/lloyd.txt:20
+#: npc/001-2-19/lloyd.txt~:20
+#, no-c-format
+msgid "Lloyd the Banker"
+msgstr ""
+
+#. code: Name: "Lockpicks"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Lockpicks"
+msgstr ""
+
+#. code: mesq l("Lockpicks are not keys, they can break quite easily. Also, you don't want anyone watching you.");
+#: npc/001-3-2/henry.txt~:323
+#: npc/001-3-2/henry.txt:323
+#, no-c-format
+msgid "Lockpicks are not keys, they can break quite easily. Also, you don't want anyone watching you."
+msgstr ""
+
+#. code: Name: "Log Head"
+#: mob_db.conf:1353
+#, no-c-format
+msgid "Log Head"
+msgstr ""
+
+#. code: npctalkonce l("Logic is the beginning of wisdom, not the end.");
+#: npc/001-2-6/leonard.txt:61
+#, no-c-format
+msgid "Logic is the beginning of wisdom, not the end."
+msgstr ""
+
+#. code: 424: Login-server has been asked to %s the player '%.*s'.
+#: conf/messages.conf:433
+msgid "Login-server has been asked to %s the player '%.*s'."
+msgstr ""
+
+#. code: 427: Login-server is offline. Impossible to %s the player '%.*s'.
+#: conf/messages.conf:436
+msgid "Login-server is offline. Impossible to %s the player '%.*s'."
+msgstr ""
+
+#. code: Name: "Long Sword"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Long Sword"
+msgstr ""
+
+#. code: mesq l("Look and learn.");
+#: npc/008-2-16/yannika.txt:173
+#: npc/008-2-16/yannika.txt~:173
+#, no-c-format
+msgid "Look and learn."
+msgstr ""
+
+#. code: l("Look at your equipment, can you guess what material it is made from?"),
+#: npc/001-1/calypsan.txt:19
+#, no-c-format
+msgid "Look at your equipment, can you guess what material it is made from?"
+msgstr ""
+
+#. code: l("Look for the hideout, but tell no one about this. Then, say the password again.");
+#: npc/001-1/sophialla.txt:31
+#: npc/001-1/sophialla.txt~:31
+#, no-c-format
+msgid "Look for the hideout, but tell no one about this. Then, say the password again."
+msgstr ""
+
+#. code: l("Look how splendid this @@ is!", getitemlink(ArtisTankTop, CamelCottonDye)),
+#: npc/001-1/enora.txt~:212
+#: npc/001-1/enora.txt:212
+#, no-c-format
+msgid "Look how splendid this @@ is!"
+msgstr ""
+
+#. code: mesq l("Look how splendid this landscape is!");
+#: npc/000-1/couwan.txt:36
+#, no-c-format
+msgid "Look how splendid this landscape is!"
+msgstr ""
+
+#. code: npctalk l("Look what the shore brought me!"), .@mc$;
+#: npc/008-1-1/cutscene.txt~:55
+#: npc/008-1-1/cutscene.txt:55
+#, no-c-format
+msgid "Look what the shore brought me!"
+msgstr ""
+
+#. code: l("Look who is back..."),
+#: npc/001-1/salem.txt:96
+#: npc/001-1/salem.txt:72
+#, no-c-format
+msgid "Look who is back..."
+msgstr ""
+
+#. code: mesq lg("Look who we have here, did you come for a training session?");
+#: npc/001-2-34/samantha.txt:9
+#, no-c-format
+msgid "Look who we have here, did you come for a training session?#0"
+msgstr ""
+
+#. code: mesq lg("Look who we have here, did you come for a training session?");
+#: npc/001-2-34/samantha.txt:9
+#, no-c-format
+msgid "Look who we have here, did you come for a training session?#1"
+msgstr ""
+
+#. code: mesq l("Look, here he is!");
+#: npc/000-1/ale.txt:80
+#, no-c-format
+msgid "Look, here he is!"
+msgstr ""
+
+#. code: mesq l("Look, there he is!");
+#: npc/000-1/jalad.txt:94
+#, no-c-format
+msgid "Look, there he is!"
+msgstr ""
+
+#. code: l("Look, we finally meet."),
+#: npc/000-0-1/narrator.txt~:50
+#: npc/000-0-1/narrator.txt:50
+#, no-c-format
+msgid "Look, we finally meet."
+msgstr ""
+
+#. code: l("Looking over closely, you find a book that is upside down."),
+#: npc/008-2-19/books.txt:37
+#: npc/008-2-19/books.txt~:37
+#, no-c-format
+msgid "Looking over closely, you find a book that is upside down."
+msgstr ""
+
+#. code: l("Looks like someone ran out of ideas for placeholder NPCs."),
+#: npc/020-2-5/dausen.txt~:10
+#: npc/020-2-9/heathin.txt:10
+#: npc/020-1/neko.txt~:10
+#: npc/020-2-7/manoli.txt~:10
+#: npc/020-2-9/jhedia.txt:10
+#: npc/020-1/noke.txt~:10
+#: npc/020-1/popaul.txt~:10
+#: npc/020-2-5/filipa.txt~:10
+#: npc/020-2-7/manoli.txt:10
+#: npc/020-2-9/jhedia.txt~:10
+#, no-c-format
+msgid "Looks like someone ran out of ideas for placeholder NPCs."
+msgstr ""
+
+#. code: l("Looks much better now, doesn't it?"),
+#: npc/008-1/hinnak.txt:214
+#, no-c-format
+msgid "Looks much better now, doesn't it?"
+msgstr ""
+
+#. code: 582: Lord Knight
+#: conf/messages.conf:552
+msgid "Lord Knight"
+msgstr ""
+
+#. code: l("Lost the riddle"), 8,
+#: npc/functions/quest-debug/027-ArtisQuests_Enora.txt:25
+#, no-c-format
+msgid "Lost the riddle"
+msgstr ""
+
+#. code: Name: "Lousy Moccasins"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Lousy Moccasins"
+msgstr ""
+
+#. code: l("Lovely day, isn't it?");
+#: npc/001-2-28/jenna.txt:16
+#: npc/008-2-2/melinda.txt:16
+#, no-c-format
+msgid "Lovely day, isn't it?"
+msgstr ""
+
+#. code: rif(.@v > 0, menuimage("actions/lower", l("Lower this skill"))),
+#: npc/commands/debug-skill.txt:19
+#, no-c-format
+msgid "Lower this skill"
+msgstr ""
+
+#. code: 001-2-33,34,33,0 script Lozerk NPC_DEMON_MALE_SWORD,{
+#: npc/001-2-33/lozerk.txt~:17
+#: npc/001-2-33/lozerk.txt:17
+#, no-c-format
+msgid "Lozerk"
+msgstr ""
+
+#. code: rif(.@q == 5, l("Lozerk told me to talk to you and join the legion.")),
+#: npc/001-2-39/qanon.txt~:34
+#: npc/001-2-39/qanon.txt:34
+#, no-c-format
+msgid "Lozerk told me to talk to you and join the legion."
+msgstr ""
+
+#. code: 001-1,59,44,0 script Lucas#001-1 NPC_LUCAS,{
+#: npc/001-1/lucas.txt:6
+#, no-c-format
+msgid "Lucas#001-1"
+msgstr ""
+
+#. code: mesq l("Luck helps you do critical hits and dodge the ones dealt by enemies.");
+#: npc/000-1/panels.txt:45
+#, no-c-format
+msgid "Luck helps you do critical hits and dodge the ones dealt by enemies."
+msgstr ""
+
+#. code: mesq l("Luckily the beach is nearby, and somehow I made my way home.");
+#: npc/001-2-2/moon.txt:112
+#, no-c-format
+msgid "Luckily the beach is nearby, and somehow I made my way home."
+msgstr ""
+
+#. code: mesc l("Lucky! You got the coin back!"), 3;
+#: npc/functions/casino.txt:85
+#: npc/functions/casino.txt~:85
+#, no-c-format
+msgid "Lucky! You got the coin back!"
+msgstr ""
+
+#. code: 1274: Luk: %d (%d~%d)
+#: conf/messages.conf:1284
+msgid "Luk: %d (%d~%d)"
+msgstr ""
+
+#. code: 001-2-27,43,28,0 script Lydon#001-2-27 NPC_LYDON,{
+#: npc/001-2-27/lydon.txt:6
+#, no-c-format
+msgid "Lydon#001-2-27"
+msgstr ""
+
+#. code: l("M... Maybe?");
+#: npc/000-2-1/chefgado.txt~:88
+#: npc/000-2-1/chefgado.txt:88
+#, no-c-format
+msgid "M... Maybe?"
+msgstr ""
+
+#. code: l("MOTD"),
+#: npc/commands/super-menu.txt:17
+#, no-c-format
+msgid "MOTD"
+msgstr ""
+
+#. code: setnpcdialogtitle l("MOTD Config");
+#: npc/commands/motd.txt:124
+#, no-c-format
+msgid "MOTD Config"
+msgstr ""
+
+#. code: 1240: MVP Monster: '%s'/'%s'/'%s' (%d)
+#: conf/messages.conf:1230
+msgid "MVP Monster: '%s'/'%s'/'%s' (%d)"
+msgstr ""
+
+#. code: 008-2-8,38,29,0 script Macgowan NPC_YOUNG_MAN_APPRENTICE,{
+#: npc/008-2-8/macgowan.txt:7
+#, no-c-format
+msgid "Macgowan"
+msgstr ""
+
+#. code: npctalk3(l("Made any progress yet?"));
+#: npc/008-2-1/inspector.txt:114
+#, no-c-format
+msgid "Made any progress yet?"
+msgstr ""
+
+#. code: case 2: return l("Mage");
+#: npc/functions/faction.txt~:56
+#: npc/functions/faction.txt:56
+#, no-c-format
+msgid "Mage"
+msgstr ""
+
+#. code: Name: "Maggot"
+#. code: case 1: return l("Maggot");
+#: npc/functions/faction.txt~:24
+#: mob_db.conf:1131
+#, no-c-format
+msgid "Maggot"
+msgstr ""
+
+#. code: Name: "Maggot Slime"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Maggot Slime"
+msgstr ""
+
+#. code: Name: "Maggot Slime Potion"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Maggot Slime Potion"
+msgstr ""
+
+#. code: l("Maggot soup"), HurnscaldQuests_Soup,
+#: npc/commands/debug-quest.txt~:106
+#: npc/commands/debug-quest.txt:106
+#, no-c-format
+msgid "Maggot soup"
+msgstr ""
+
+#. code: 000-2-1,49,33,0 script Magic Arpan NPC_MAGIC_ARPAN,{
+#. code: mesn "Magic Arpan";
+#: npc/000-2-1/arpan.txt:92
+#: npc/000-0-0/sailors.txt:25
+#: npc/000-2-1/arpan.txt~:92
+#: npc/000-0-0/sailors.txt:57
+#: npc/000-0-0/sailors.txt:49
+#: npc/000-0-0/sailors.txt:33
+#: npc/000-0-0/sailors.txt:41
+#: npc/000-0-0/sailors.txt:17
+#, no-c-format
+msgid "Magic Arpan"
+msgstr ""
+
+#. code: 000-0-0,25,23,0 script Magic Arpan#sailors NPC_MAGIC_ARPAN,{
+#: npc/000-0-0/sailors.txt:86
+#, no-c-format
+msgid "Magic Arpan#sailors"
+msgstr ""
+
+#. code: Name: "Magic Feather"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Magic Feather"
+msgstr ""
+
+#. code: l("Magic is all around."),
+#: npc/012-3-3/manatree.txt:9
+#, no-c-format
+msgid "Magic is all around."
+msgstr ""
+
+#. code: l("Magic was banned for lore reasons? Seriously, after the mana war, only small tricks are allowed."),
+#: npc/001-2-5/tutorial.txt:104
+#, no-c-format
+msgid "Magic was banned for lore reasons? Seriously, after the mana war, only small tricks are allowed."
+msgstr ""
+
+#. code: 552: Magician
+#: conf/messages.conf:522
+msgid "Magician"
+msgstr ""
+
+#. code: 020-1,180,169,0 script Mahoud NPC_YOUNG_MAN_KFAHR,{
+#: npc/020-1/mahoud.txt:7
+#: npc/020-1/mahoud.txt~:7
+#, no-c-format
+msgid "Mahoud"
+msgstr ""
+
+#. code: mesq lg("Make me proud, girl.", "Make me proud, boy.");
+#: npc/001-2-39/qanon.txt~:48
+#: npc/001-2-39/qanon.txt:117
+#: npc/001-2-39/qanon.txt:48
+#, no-c-format
+msgid "Make me proud, boy.#1"
+msgstr ""
+
+#. code: mesq lg("Make me proud, girl.", "Make me proud, boy.");
+#: npc/001-2-39/qanon.txt~:48
+#: npc/001-2-39/qanon.txt:117
+#: npc/001-2-39/qanon.txt:48
+#, no-c-format
+msgid "Make me proud, girl.#0"
+msgstr ""
+
+#. code: l("Make sure to put on a bait after you click, though!"),
+#: npc/001-2-4/books.txt:72
+#, no-c-format
+msgid "Make sure to put on a bait after you click, though!"
+msgstr ""
+
+#. code: l("Make sure to tip her, it will brighten up her day.");
+#: npc/008-2-2/barron.txt:22
+#, no-c-format
+msgid "Make sure to tip her, it will brighten up her day."
+msgstr ""
+
+#. code: mesq l("Makes sense. Do you think we should inform the capt'n about it?");
+#: npc/000-0-0/sailors.txt:30
+#, no-c-format
+msgid "Makes sense. Do you think we should inform the capt'n about it?"
+msgstr ""
+
+#. code: 008-2-18,32,24,0 script Malik#008-2-18 NPC_MALIK,{
+#: npc/008-2-18/malik.txt:28
+#, no-c-format
+msgid "Malik#008-2-18"
+msgstr ""
+
+#. code: 020-1,241,170,0 script Malivox NPC_KPG_MANAGER,{
+#: npc/020-1/malivox.txt~:7
+#: npc/020-1/malivox.txt:7
+#, no-c-format
+msgid "Malivox"
+msgstr ""
+
+#. code: Name: "Mana Bug"
+#: mob_db.conf:1516
+#, no-c-format
+msgid "Mana Bug"
+msgstr ""
+
+#. code: Name: "Mana Ghost"
+#: mob_db.conf:4247
+#, no-c-format
+msgid "Mana Ghost"
+msgstr ""
+
+#. code: Name: "Mana Gloves"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Mana Gloves"
+msgstr ""
+
+#. code: Name: "Mana Slippers"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Mana Slippers"
+msgstr ""
+
+#. code: Name: "Mana Torch"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Mana Torch"
+msgstr ""
+
+#. code: Name: "Manana"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Manana"
+msgstr ""
+
+#. code: Name: "Manana Sandwich"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Manana Sandwich"
+msgstr ""
+
+#. code: Name: "Manana Tree"
+#: mob_db.conf:770
+#, no-c-format
+msgid "Manana Tree"
+msgstr ""
+
+#. code: 012-3-3,39,33,0 script Manatree#012-3-3 NPC_MANATREE,{
+#: npc/012-3-3/manatree.txt:7
+#, no-c-format
+msgid "Manatree#012-3-3"
+msgstr ""
+
+#. code: 020-2-7,35,23,0 script Manoli NPC_HUMAN_FEMALE_LEGION_ARTIS,{
+#: npc/020-2-7/manoli.txt:7
+#: npc/020-2-7/manoli.txt~:7
+#, no-c-format
+msgid "Manoli"
+msgstr ""
+
+#. code: rif(.@a, menuimage("actions/test", l("Manually trigger the current broadcast"))),
+#: npc/commands/scheduled-broadcasts.txt:162
+#: npc/commands/scheduled-broadcasts.txt~:162
+#, no-c-format
+msgid "Manually trigger the current broadcast"
+msgstr ""
+
+#. code: l("Many thanks. I can now do sandwiches again!"),
+#: npc/008-2-16/yannika.txt~:116
+#: npc/008-2-16/yannika.txt:116
+#, no-c-format
+msgid "Many thanks. I can now do sandwiches again!"
+msgstr ""
+
+#. code: 1: Map not found.
+#: conf/messages.conf:28
+msgid "Map not found."
+msgstr ""
+
+#. code: dispbottom(l("Map or anchor not found: %s", .@atcmd_parameters$[0]));
+#: npc/commands/warp.txt:54
+#, no-c-format
+msgid "Map or anchor not found: %s"
+msgstr ""
+
+#. code: 1040: Map: %s (Zone:%s) | Players: %d | NPCs: %d | Chats: %d | Vendings: %d
+#: conf/messages.conf:909
+msgid "Map: %s (Zone:%s) | Players: %d | NPCs: %d | Chats: %d | Vendings: %d"
+msgstr ""
+
+#. code: 020-1,163,118,0 script Marikel NPC_HUMAN_MALE_BROTHERHOOD,{
+#: npc/020-1/marikel.txt~:7
+#: npc/020-1/marikel.txt:7
+#, no-c-format
+msgid "Marikel"
+msgstr ""
+
+#. code: npctalkonce l("Market Place");
+#: npc/001-1/sign.txt:18
+#: npc/001-1/sign.txt:8
+#, no-c-format
+msgid "Market Place"
+msgstr ""
+
+#. code: 020-1,164,81,0 script Martha NPC_UKAR_FEMALE_BROTHERHOOD,{
+#: npc/020-1/martha.txt:7
+#: npc/020-1/martha.txt~:7
+#, no-c-format
+msgid "Martha"
+msgstr ""
+
+#. code: Name: "Master Book"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Master Book"
+msgstr ""
+
+#. code: l("Master Fluffy was attracted by the odour,"),
+#: npc/001-2-6/books.txt~:17
+#: npc/001-2-6/books.txt:17
+#, no-c-format
+msgid "Master Fluffy was attracted by the odour,"
+msgstr ""
+
+#. code: l("Master Piou sat on a tree,"),
+#: npc/001-2-6/books.txt~:15
+#: npc/001-2-6/books.txt:15
+#, no-c-format
+msgid "Master Piou sat on a tree,"
+msgstr ""
+
+#. code: Name: "Mauve Cotton Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Mauve Cotton Dye"
+msgstr ""
+
+#. code: Name: "Mauve Herb"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Mauve Herb"
+msgstr ""
+
+#. code: Name: "Mauve Plant"
+#: mob_db.conf:1561
+#, no-c-format
+msgid "Mauve Plant"
+msgstr ""
+
+#. code: 1267: Max HP: %d (%d~%d)
+#: conf/messages.conf:1277
+msgid "Max HP: %d (%d~%d)"
+msgstr ""
+
+#. code: 1268: Max SP: %d (%d~%d)
+#: conf/messages.conf:1278
+msgid "Max SP: %d (%d~%d)"
+msgstr ""
+
+#. code: 000-1,72,110,0 script Maxe NPC_DEMON_MAN_SITTING_UNDER_TREE,{
+#. code: mesn "Maxe";
+#: npc/000-1/sapartan.txt:40
+#: npc/000-1/maxe.txt:8
+#: npc/000-1/sapartan.txt:13
+#, no-c-format
+msgid "Maxe"
+msgstr ""
+
+#. code: mesq l("Maxe and Sapartan for example?");
+#: npc/000-1/gugli.txt:173
+#, no-c-format
+msgid "Maxe and Sapartan for example?"
+msgstr ""
+
+#. code: mesq l("May I interest you in an useless skill?");
+#: npc/008-1/auldsbel.txt~:28
+#: npc/008-1/auldsbel.txt:37
+#: npc/008-1/auldsbel.txt~:37
+#: npc/008-1/auldsbel.txt:28
+#, no-c-format
+msgid "May I interest you in an useless skill?"
+msgstr ""
+
+#. code: mesq l("May this be a lesson for you.");
+#: npc/000-1/gugli.txt:148
+#, no-c-format
+msgid "May this be a lesson for you."
+msgstr ""
+
+#. code: mesc(l("Maybe I don't remember their name, after all."));
+#: npc/000-0-1/narrator.txt:151
+#: npc/000-0-1/narrator.txt~:151
+#, no-c-format
+msgid "Maybe I don't remember their name, after all."
+msgstr ""
+
+#. code: mesq l("Maybe he over did it with the bottle today to celebrate that!");
+#: npc/000-1/silvio.txt:43
+#, no-c-format
+msgid "Maybe he over did it with the bottle today to celebrate that!"
+msgstr ""
+
+#. code: mesq lg("Maybe she was one of those who got lost last month. She could be the yoiis from Esperia who got a secret diplomatic mission from the Legion of Aemil!", "Maybe he was one of those who got lost last month? He could be the yoiis from Esperia who got a secret diplomatic mission from the Legion of Aemil!");
+#: npc/000-0-0/sailors.txt:26
+#, no-c-format
+msgid "Maybe he was one of those who got lost last month? He could be the yoiis from Esperia who got a secret diplomatic mission from the Legion of Aemil!#1"
+msgstr ""
+
+#. code: l("Maybe if I convinced Oscar to supply you fruits again?");
+#: npc/008-2-24/chef.txt~:125
+#: npc/008-2-24/chef.txt:125
+#, no-c-format
+msgid "Maybe if I convinced Oscar to supply you fruits again?"
+msgstr ""
+
+#. code: l("Maybe if you had a recipe which doesn't needs fruits?"),
+#: npc/008-2-24/chef.txt:124
+#: npc/008-2-24/chef.txt~:124
+#, no-c-format
+msgid "Maybe if you had a recipe which doesn't needs fruits?"
+msgstr ""
+
+#. code: l("Maybe later.");
+#: npc/008-2-16/yannika.txt:150
+#: npc/008-2-16/yannika.txt~:150
+#, no-c-format
+msgid "Maybe later."
+msgstr ""
+
+#. code: l("Maybe next time.")))
+#: npc/001-2-2/moon.txt:118
+#, no-c-format
+msgid "Maybe next time."
+msgstr ""
+
+#. code: mesq lg("Maybe she was one of those who got lost last month. She could be the yoiis from Esperia who got a secret diplomatic mission from the Legion of Aemil!", "Maybe he was one of those who got lost last month? He could be the yoiis from Esperia who got a secret diplomatic mission from the Legion of Aemil!");
+#: npc/000-0-0/sailors.txt:26
+#, no-c-format
+msgid "Maybe she was one of those who got lost last month. She could be the yoiis from Esperia who got a secret diplomatic mission from the Legion of Aemil!#0"
+msgstr ""
+
+#. code: l("Maybe some monster ate it, but what would be big enough to do that?!");
+#: npc/001-3-0/gates.txt~:84
+#: npc/001-3-0/gates.txt:84
+#, no-c-format
+msgid "Maybe some monster ate it, but what would be big enough to do that?!"
+msgstr ""
+
+#. code: mesq l("Maybe someone can fix but I would have no idea. But given they cannot be traded, dropped, mailed, or whatever...");
+#: npc/012-2-2/sorfina.txt~:171
+#, no-c-format
+msgid "Maybe someone can fix but I would have no idea. But given they cannot be traded, dropped, mailed, or whatever..."
+msgstr ""
+
+#. code: mesq l("Maybe someone in Hurnscald makes these books. I don't really care.");
+#: npc/008-2-32/thamas.txt:42
+#: npc/008-2-32/thamas.txt~:41
+#, no-c-format
+msgid "Maybe someone in Hurnscald makes these books. I don't really care."
+msgstr ""
+
+#. code: mesq l("Maybe they know some great recipe from the parallel dimensions which doesn't need fruits.");
+#: npc/008-2-24/chef.txt~:157
+#: npc/008-2-24/chef.txt:157
+#: npc/008-2-24/chef.txt:171
+#: npc/008-2-24/chef.txt~:171
+#, no-c-format
+msgid "Maybe they know some great recipe from the parallel dimensions which doesn't need fruits."
+msgstr ""
+
+#. code: mesc(l("Maybe they sent me a letter, or a gift? I'll see once I get in Artis."));
+#: npc/000-0-1/narrator.txt:173
+#: npc/000-0-1/narrator.txt~:173
+#, no-c-format
+msgid "Maybe they sent me a letter, or a gift? I'll see once I get in Artis."
+msgstr ""
+
+#. code: mesc l("Maybe we could have told her that in a better way.");
+#: npc/008-2-4/olana.txt:154
+#: npc/008-2-4/olana.txt~:154
+#, no-c-format
+msgid "Maybe we could have told her that in a better way."
+msgstr ""
+
+#. code: mesc l("Maybe we should talk to Olana about this.");
+#: npc/008-1/rossy.txt:330
+#: npc/008-1/rossy.txt~:330
+#, no-c-format
+msgid "Maybe we should talk to Olana about this."
+msgstr ""
+
+#. code: l("Maybe you already have been on that continent before."),
+#: npc/000-0-1/narrator.txt:97
+#: npc/000-0-1/narrator.txt~:97
+#, no-c-format
+msgid "Maybe you already have been on that continent before."
+msgstr ""
+
+#. code: l("Maybe you can catch some of them."),
+#: npc/008-1/hinnak.txt:71
+#, no-c-format
+msgid "Maybe you can catch some of them."
+msgstr ""
+
+#. code: l("Maybe you can come down to talk?");
+#: npc/000-1/darlin.txt:58
+#, no-c-format
+msgid "Maybe you can come down to talk?"
+msgstr ""
+
+#. code: l("Maybe you can do his job?"),
+#: npc/008-2-6/alan.txt:118
+#, no-c-format
+msgid "Maybe you can do his job?"
+msgstr ""
+
+#. code: mesq l("Maybe you can help him get back his job and stuff, I think the whole town would thank you for that. But I need some more immediate solution, not empty idealist promises.");
+#: npc/008-2-24/chef.txt~:145
+#: npc/008-2-24/chef.txt:145
+#, no-c-format
+msgid "Maybe you can help him get back his job and stuff, I think the whole town would thank you for that. But I need some more immediate solution, not empty idealist promises."
+msgstr ""
+
+#. code: l("Maybe you can use it as a weapon.");
+#. code: l("Maybe you can use it as a weapon."),
+#: npc/008-1/hinnak.txt:120
+#: npc/008-1/hinnak.txt:83
+#, no-c-format
+msgid "Maybe you can use it as a weapon."
+msgstr ""
+
+#. code: l("Maybe you could ask him what's wrong?"));
+#: npc/008-2-6/alan.txt:74
+#, no-c-format
+msgid "Maybe you could ask him what's wrong?"
+msgstr ""
+
+#. code: 205: Maybe you meant:
+#: conf/messages.conf:218
+msgid "Maybe you meant:"
+msgstr ""
+
+#. code: l("Maybe you should help someone else first, so that he sees your intentions are good.");
+#: npc/008-1/mikhail.txt:33
+#, no-c-format
+msgid "Maybe you should help someone else first, so that he sees your intentions are good."
+msgstr ""
+
+#. code: l("Maybe you should try this phrase?"));
+#: npc/001-1/rowboathelper.txt~:29
+#: npc/001-1/rowboathelper.txt:29
+#, no-c-format
+msgid "Maybe you should try this phrase?"
+msgstr ""
+
+#. code: l("Maybe you too you could help me?"),
+#: npc/001-1/fexil.txt:18
+#, no-c-format
+msgid "Maybe you too you could help me?"
+msgstr ""
+
+#. code: l("Maybe you will find a piece of wood that is strong enough to become one of my forest bows."));
+#: npc/008-2-6/alan.txt:120
+#, no-c-format
+msgid "Maybe you will find a piece of wood that is strong enough to become one of my forest bows."
+msgstr ""
+
+#. code: mesq lg("Maybe... But I prefer having well-trained people around me when it comes to fighting against dangerous creatures. Do you already feel adept fighting enemies?");
+#: npc/000-1/sapartan.txt:50
+#, no-c-format
+msgid "Maybe... But I prefer having well-trained people around me when it comes to fighting against dangerous creatures. Do you already feel adept fighting enemies?#0"
+msgstr ""
+
+#. code: mesq lg("Maybe... But I prefer having well-trained people around me when it comes to fighting against dangerous creatures. Do you already feel adept fighting enemies?");
+#: npc/000-1/sapartan.txt:50
+#, no-c-format
+msgid "Maybe... But I prefer having well-trained people around me when it comes to fighting against dangerous creatures. Do you already feel adept fighting enemies?#1"
+msgstr ""
+
+#. code: l("Me and the wife were at home all night."));
+#: npc/008-1/old-man.txt:54
+#, no-c-format
+msgid "Me and the wife were at home all night."
+msgstr ""
+
+#. code: l("Me too."),
+#: npc/008-1/jack.txt:239
+#, no-c-format
+msgid "Me too."
+msgstr ""
+
+#. code: l("Meanwhile, the sun has dried the other pieces."),
+#: npc/008-1/jack.txt:206
+#, no-c-format
+msgid "Meanwhile, the sun has dried the other pieces."
+msgstr ""
+
+#. code: 629: Mechanic
+#: conf/messages.conf:603
+msgid "Mechanic"
+msgstr ""
+
+#. code: 660: Mechanic T
+#: conf/messages.conf:637
+msgid "Mechanic T"
+msgstr ""
+
+#. code: Name: "Medium Healing Potion"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Medium Healing Potion"
+msgstr ""
+
+#. code: Name: "Medium Mana Potion"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Medium Mana Potion"
+msgstr ""
+
+#. code: l("Meh!"),
+#: npc/001-2-12/oscar.txt:11
+#, no-c-format
+msgid "Meh!"
+msgstr ""
+
+#. code: 008-2-2,28,27,0 script Melania NPC_AIRLIA,{
+#: npc/008-2-2/melania.txt:6
+#: npc/008-2-2/melania.txt~:6
+#, no-c-format
+msgid "Melania"
+msgstr ""
+
+#. code: 008-2-2,40,29,0 script Melinda#008-2-2 NPC_MELINDA,1,1,{
+#: npc/008-2-2/melinda.txt:6
+#, no-c-format
+msgid "Melinda#008-2-2"
+msgstr ""
+
+#. code: 555: Merchant
+#: conf/messages.conf:525
+msgid "Merchant"
+msgstr ""
+
+#. code: npctalkonce l("Merchant Guild");
+#: npc/001-1/sign.txt:138
+#, no-c-format
+msgid "Merchant Guild"
+msgstr ""
+
+#. code: npctalkonce l("Merchant House");
+#: npc/008-1-1/sign.txt:7
+#, no-c-format
+msgid "Merchant House"
+msgstr ""
+
+#. code: l("Merchants like to buy body parts of killed monsters and animals because they can make items and equipment."),
+#: npc/001-2-5/tutorial.txt:48
+#, no-c-format
+msgid "Merchants like to buy body parts of killed monsters and animals because they can make items and equipment."
+msgstr ""
+
+#. code: 64: Mercy has been granted.
+#: conf/messages.conf:90
+msgid "Mercy has been granted."
+msgstr ""
+
+#. code: 63: Mercy has been shown.
+#: conf/messages.conf:89
+msgid "Mercy has been shown."
+msgstr ""
+
+#. code: 001-1,73,128,0 script Merlin NPC_MERLIN,2,2,{
+#: npc/001-1/merlin.txt:6
+#, no-c-format
+msgid "Merlin"
+msgstr ""
+
+#. code: mes l("Message:");
+#: npc/commands/scheduled-broadcasts.txt:83
+#: npc/commands/scheduled-broadcasts.txt~:83
+#, no-c-format
+msgid "Message:"
+msgstr ""
+
+#. code: l("Mh, I don't care for heroes."),
+#: npc/008-1/milly.txt:57
+#, no-c-format
+msgid "Mh, I don't care for heroes."
+msgstr ""
+
+#. code: l("Mh, or perhaps honor is dead in you; for you to be so slow to comprehend the good that his exploits have wrought for us."), // XXX: this sentence seems too complicated to come from a child's mouth
+#: npc/008-1/milly.txt:68
+#, no-c-format
+msgid "Mh, or perhaps honor is dead in you; for you to be so slow to comprehend the good that his exploits have wrought for us."
+msgstr ""
+
+#. code: l("Micksha still haven't added a ship here, so you're stranded here FOREVER!"),
+#: npc/012-1/prawors.txt~:10
+#, no-c-format
+msgid "Micksha still haven't added a ship here, so you're stranded here FOREVER!"
+msgstr ""
+
+#. code: Name: "Midnight Blue Silk Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Midnight Blue Silk Dye"
+msgstr ""
+
+#. code: 008-1,298,95,0 script Mikhail NPC_MIKHAIL,{
+#: npc/008-1/mikhail.txt:18
+#, no-c-format
+msgid "Mikhail"
+msgstr ""
+
+#. code: l("Mikhail needs maggot slime"), 6,
+#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt~:22
+#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt:22
+#, no-c-format
+msgid "Mikhail needs maggot slime"
+msgstr ""
+
+#. code: 008-1,282,114,0 script Milly NPC_GIRL_MILLY,{
+#: npc/008-1/milly.txt:38
+#, no-c-format
+msgid "Milly"
+msgstr ""
+
+#. code: Name: "Miner Hat"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Miner Hat"
+msgstr ""
+
+#. code: 633: Minstrel
+#: conf/messages.conf:607
+msgid "Minstrel"
+msgstr ""
+
+#. code: 664: Minstrel T
+#: conf/messages.conf:641
+msgid "Minstrel T"
+msgstr ""
+
+#. code: Name: "Mint Silk Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Mint Silk Dye"
+msgstr ""
+
+#. code: Name: "Mister Prickel"
+#: mob_db.conf:3644
+#, no-c-format
+msgid "Mister Prickel"
+msgstr ""
+
+#. code: 008-2-2,46,34,0 script Mitz NPC_DRINKER_MICKSHA,{
+#: npc/008-2-2/ledmitz.txt:23
+#: npc/008-2-2/ledmitz.txt~:24
+#, no-c-format
+msgid "Mitz"
+msgstr ""
+
+#. code: 1252: Mob Search... %s %s
+#. code: 1220: Mob Search... %s %s
+#: conf/messages.conf:1244
+#: conf/messages.conf:1188
+msgid "Mob Search... %s %s"
+msgstr ""
+
+#. code: l("Mob is doing its daily noise, nature is singing its sumptuous melody, none is alone.");
+#: npc/001-2-12/oscar.txt:13
+#, no-c-format
+msgid "Mob is doing its daily noise, nature is singing its sumptuous melody, none is alone."
+msgstr ""
+
+#. code: menuimage("actions/back", l("Modify another line")),
+#: npc/commands/motd.txt:102
+#, no-c-format
+msgid "Modify another line"
+msgstr ""
+
+#. code: menuimage("actions/edit", l("Modify this line")),
+#: npc/commands/motd.txt:104
+#, no-c-format
+msgid "Modify this line"
+msgstr ""
+
+#. code: rif(.@size, menuimage("actions/manage", l("Modify, move, or remove a line"))),
+#: npc/commands/motd.txt:146
+#, no-c-format
+msgid "Modify, move, or remove a line"
+msgstr ""
+
+#. code: l("Mommy doesn't want me to talk to strangers."));
+#: npc/functions/generic-text.txt:45
+#, no-c-format
+msgid "Mommy doesn't want me to talk to strangers."
+msgstr ""
+
+#. code: mesq l("Mommy sent me to find my brother Bobo.");
+#: npc/001-1/katja.txt:93
+#, no-c-format
+msgid "Mommy sent me to find my brother Bobo."
+msgstr ""
+
+#. code: mesq l("Mommy teached me about precious gemstones. This Golem has quite a few of them.");
+#: npc/008-3-0/juliet.txt~:606
+#: npc/008-3-0/juliet.txt:605
+#, no-c-format
+msgid "Mommy teached me about precious gemstones. This Golem has quite a few of them."
+msgstr ""
+
+#. code: 001-2-11,39,30,0 script Mona NPC_MONA,{
+#: npc/001-2-11/mona.txt:20
+#, no-c-format
+msgid "Mona"
+msgstr ""
+
+#. code: l("Mona's dad"), ArtisQuests_MonaDad,
+#: npc/commands/debug-quest.txt:81
+#: npc/commands/debug-quest.txt~:81
+#, no-c-format
+msgid "Mona's dad"
+msgstr ""
+
+#. code: l("Mona's dad is missing"), 1,
+#: npc/functions/quest-debug/032-ArtisQuests_MonaDad.txt:16
+#, no-c-format
+msgid "Mona's dad is missing"
+msgstr ""
+
+#. code: l("Mona's dad was rescued"), 3;
+#: npc/functions/quest-debug/032-ArtisQuests_MonaDad.txt:17
+#, no-c-format
+msgid "Mona's dad was rescued"
+msgstr ""
+
+#. code: dispbottom(l("Mona's father is right behind you. You have five minutes to bring him out of sewers!"));
+#: npc/001-3-0/mundane.txt~:79
+#: npc/001-3-0/mundane.txt:79
+#, no-c-format
+msgid "Mona's father is right behind you. You have five minutes to bring him out of sewers!"
+msgstr ""
+
+#. code: l("Money"), ShipQuests_ArpanMoney,
+#: npc/commands/debug-quest.txt~:46
+#: npc/commands/debug-quest.txt:46
+#, no-c-format
+msgid "Money"
+msgstr ""
+
+#. code: 564: Monk
+#: conf/messages.conf:534
+msgid "Monk"
+msgstr ""
+
+#. code: 1059: Monster NoTeleport |
+#: conf/messages.conf:928
+msgid "Monster NoTeleport |"
+msgstr ""
+
+#. code: 98: Monster database has been reloaded.
+#: conf/messages.conf:119
+msgid "Monster database has been reloaded."
+msgstr ""
+
+#. code: 1241: Monster: '%s'/'%s'/'%s' (%d)
+#: conf/messages.conf:1231
+msgid "Monster: '%s'/'%s'/'%s' (%d)"
+msgstr ""
+
+#. code: mes l("Monsters Killed in PvE: %s", format_number($MONSTERS_KILLED));
+#: npc/functions/scoreboards.txt~:167
+#: npc/functions/scoreboards.txt:167
+#, no-c-format
+msgid "Monsters Killed in PvE: %s"
+msgstr ""
+
+#. code: l("Monsters are everywhere. They're a plague we're trying to get rid of."),
+#: npc/001-2-5/tutorial.txt:57
+#, no-c-format
+msgid "Monsters are everywhere. They're a plague we're trying to get rid of."
+msgstr ""
+
+#. code: npctalkonce(l("Moo!"));
+#. code: mesq l("Moo!");
+#: npc/functions/mouboofunc.txt:13
+#: npc/001-1/taree.txt:8
+#, no-c-format
+msgid "Moo!"
+msgstr ""
+
+#. code: l("Moon needs @@", l("Croc Claw")), 1,
+#: npc/functions/quest-debug/021-ArtisQuests_Urchin.txt:16
+#: npc/functions/quest-debug/021-ArtisQuests_Urchin.txt~:16
+#, no-c-format
+msgid "Moon needs @@"
+msgstr ""
+
+#. code: 001-2-2,33,32,0 script Moon#001-2-2 NPC_ELVEN_FEMALE,3,3,{
+#: npc/001-2-2/moon.txt:13
+#, no-c-format
+msgid "Moon#001-2-2"
+msgstr ""
+
+#. code: Name: "Moonshroom Hat"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Moonshroom Hat"
+msgstr ""
+
+#. code: npctalkonce(l("Moooo!"));
+#: npc/functions/mouboofunc.txt:19
+#, no-c-format
+msgid "Moooo!"
+msgstr ""
+
+#. code: npctalkonce(l("Moooooo!"));
+#: npc/functions/mouboofunc.txt:10
+#, no-c-format
+msgid "Moooooo!"
+msgstr ""
+
+#. code: npctalkonce(l("Moooooooooooo!"));
+#: npc/functions/mouboofunc.txt:16
+#, no-c-format
+msgid "Moooooooooooo!"
+msgstr ""
+
+#. code: 008-1-1,58,57,0 script Morcant NPC_MORCANT,{
+#: npc/008-1-1/morcant.txt~:7
+#: npc/008-1-1/morcant.txt:7
+#, no-c-format
+msgid "Morcant"
+msgstr ""
+
+#. code: 012-2-4,26,37,0 script Morgan NPC_MORGAN,{
+#: npc/012-2-4/morgan.txt:7
+#: npc/012-2-4/morgan.txt~:7
+#, no-c-format
+msgid "Morgan"
+msgstr ""
+
+#. code: Name: "Moss"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Moss"
+msgstr ""
+
+#. code: l("Most are a darkish gray, except for the young ones; those are more purplish, I've been told. Well, anyway, you hardly ever see one of them in their entirety, you only see the head, if they decide to come out and fight – they tend to burrow under the ground.");
+#: npc/008-2-2/kfahr.txt~:285
+#: npc/008-2-2/kfahr.txt:285
+#, no-c-format
+msgid "Most are a darkish gray, except for the young ones; those are more purplish, I've been told. Well, anyway, you hardly ever see one of them in their entirety, you only see the head, if they decide to come out and fight – they tend to burrow under the ground."
+msgstr ""
+
+#. code: l("Most common and widely popular in the fish realm are @@ and pieces of @@.",
+#: npc/001-2-4/books.txt:55
+#, no-c-format
+msgid "Most common and widely popular in the fish realm are @@ and pieces of @@."
+msgstr ""
+
+#. code: l("Most desert worms don't smell or see or feel much, you see. They just notice when something's walking nearby, then jump up and swallow it. But Toby Rick was different. He was a terrifying beast, three times as long as a regular worm."),
+#: npc/008-2-2/kfahr.txt:294
+#: npc/008-2-2/kfahr.txt~:294
+#, no-c-format
+msgid "Most desert worms don't smell or see or feel much, you see. They just notice when something's walking nearby, then jump up and swallow it. But Toby Rick was different. He was a terrifying beast, three times as long as a regular worm."
+msgstr ""
+
+#. code: l("Most of these people will not think twice before giving a nice reward to anyone who helps them."),
+#: npc/001-2-5/tutorial.txt:74
+#, no-c-format
+msgid "Most of these people will not think twice before giving a nice reward to anyone who helps them."
+msgstr ""
+
+#. code: npctalk3 l("Mostly manuals and tutorials but you won't find out until you open one!");
+#: npc/001-2-4/robin.txt:18
+#, no-c-format
+msgid "Mostly manuals and tutorials but you won't find out until you open one!"
+msgstr ""
+
+#. code: Name: "Moubi"
+#: mob_db.conf:3101
+#, no-c-format
+msgid "Moubi"
+msgstr ""
+
+#. code: Name: "Mouboo"
+#: mob_db.conf:1002
+#, no-c-format
+msgid "Mouboo"
+msgstr ""
+
+#. code: Name: "Mouboo Milk"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Mouboo Milk"
+msgstr ""
+
+#. code: Name: "Mouboo Necklace"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Mouboo Necklace"
+msgstr ""
+
+#. code: Name: "Mouboo Steak"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Mouboo Steak"
+msgstr ""
+
+#. code: Name: "Mouboo Stew"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Mouboo Stew"
+msgstr ""
+
+#. code: 001-1,67,79,4 script Mouboo#Artis0 NPC_MOUBOO,{
+#: npc/001-1/mouboo.txt:6
+#, no-c-format
+msgid "Mouboo#Artis0"
+msgstr ""
+
+#. code: 001-1,67,80,4 script Mouboo#Artis1 NPC_MOUBOO,{
+#: npc/001-1/mouboo.txt:21
+#, no-c-format
+msgid "Mouboo#Artis1"
+msgstr ""
+
+#. code: 001-1,67,81,4 script Mouboo#Artis2 NPC_MOUBOO,{
+#: npc/001-1/mouboo.txt:36
+#, no-c-format
+msgid "Mouboo#Artis2"
+msgstr ""
+
+#. code: 001-1,67,82,4 script Mouboo#Artis3 NPC_MOUBOO,{
+#: npc/001-1/mouboo.txt:51
+#, no-c-format
+msgid "Mouboo#Artis3"
+msgstr ""
+
+#. code: l("Cave"), l("Mountain"),
+#: npc/functions/main.txt:297
+#: npc/functions/main.txt~:295
+#, no-c-format
+msgid "Mountain"
+msgstr ""
+
+#. code: rif(.@n < .@max, menuimage("actions/lower", l("Move this line down"))),
+#: npc/commands/motd.txt:106
+#, no-c-format
+msgid "Move this line down"
+msgstr ""
+
+#. code: rif(.@n > 0, menuimage("actions/raise", l("Move this line up"))),
+#: npc/commands/motd.txt:105
+#, no-c-format
+msgid "Move this line up"
+msgstr ""
+
+#. code: mesq l("Mr. Kylian you say? Of course he would send someone to pick up his luggage. Figures.");
+#: npc/020-1/adrian.txt:28
+#: npc/020-1/adrian.txt~:30
+#, no-c-format
+msgid "Mr. Kylian you say? Of course he would send someone to pick up his luggage. Figures."
+msgstr ""
+
+#. code: l("Mrahahahahaha! Here's the beer! Right, right! Naah, I get it! Save your gold for whatever you need it for! But if you have some spare and want to share a beer, you know where to find me!");
+#: npc/008-2-2/kfahr.txt~:248
+#: npc/008-2-2/kfahr.txt:248
+#, no-c-format
+msgid "Mrahahahahaha! Here's the beer! Right, right! Naah, I get it! Save your gold for whatever you need it for! But if you have some spare and want to share a beer, you know where to find me!"
+msgstr ""
+
+#. code: Name: "Mud Slime"
+#: mob_db.conf:4032
+#, no-c-format
+msgid "Mud Slime"
+msgstr ""
+
+#. code: Name: "Mud Slime Progenitor"
+#: mob_db.conf:4116
+#, no-c-format
+msgid "Mud Slime Progenitor"
+msgstr ""
+
+#. code: 001-3-0,96,66,0 script Mundane NPC_MUNDANE,{
+#: npc/001-3-0/mundane.txt:19
+#: npc/001-3-0/mundane.txt~:19
+#, no-c-format
+msgid "Mundane"
+msgstr ""
+
+#. code: dispbottom l("Mundane ran away, he did not trust the path you chose.");
+#: npc/001-3-0/mundane.txt:133
+#: npc/001-3-0/mundane.txt~:133
+#, no-c-format
+msgid "Mundane ran away, he did not trust the path you chose."
+msgstr ""
+
+#. code: dispbottom l("Mundane ran straight home. He must be missing his daughter.");
+#: npc/001-3-0/mundane.txt:131
+#: npc/001-3-0/mundane.txt~:131
+#, no-c-format
+msgid "Mundane ran straight home. He must be missing his daughter."
+msgstr ""
+
+#. code: lg("Murderers!");
+#: npc/008-1/snarfles.txt:12
+#: npc/008-1/snarfles.txt~:12
+#, no-c-format
+msgid "Murderers!#0"
+msgstr ""
+
+#. code: lg("Murderers!");
+#: npc/008-1/snarfles.txt:12
+#: npc/008-1/snarfles.txt~:12
+#, no-c-format
+msgid "Murderers!#1"
+msgstr ""
+
+#. code: Name: "Mushroom Spores"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Mushroom Spores"
+msgstr ""
+
+#. code: Name: "Mustache"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Mustache"
+msgstr ""
+
+#. code: l("My Mouboos, my beloved Mouboos!"),
+#: npc/008-1/snarfles.txt:10
+#: npc/008-1/snarfles.txt~:10
+#, no-c-format
+msgid "My Mouboos, my beloved Mouboos!"
+msgstr ""
+
+#. code: mesq l("My apologies if I've offended you. I woke up in bad mood today.");
+#: npc/020-1/adrian.txt~:27
+#, no-c-format
+msgid "My apologies if I've offended you. I woke up in bad mood today."
+msgstr ""
+
+#. code: mesq lg("My beauty. I was not always a sailor, you know, I was once an important individual!", "My friend. I was not always a sailor, you know, I was once an important individual!");
+#: npc/000-1/silvio.txt:33
+#, no-c-format
+msgid "My beauty. I was not always a sailor, you know, I was once an important individual!#0"
+msgstr ""
+
+#. code: l("My beloved friend Nunia in Hurnscald went missing."),
+#: npc/001-3-2/henry.txt:277
+#: npc/001-3-2/henry.txt~:277
+#, no-c-format
+msgid "My beloved friend Nunia in Hurnscald went missing."
+msgstr ""
+
+#. code: l("My best client is Lora Tay, at Dimond's."),
+#: npc/020-2-10/hetchel.txt:10
+#, no-c-format
+msgid "My best client is Lora Tay, at Dimond's."
+msgstr ""
+
+#. code: l("My breath smells bad."),
+#. code: npctalkonce(l("My breath smells bad."));
+#: npc/functions/generic-text.txt:97
+#: npc/functions/legiontalk.txt:27
+#, no-c-format
+msgid "My breath smells bad."
+msgstr ""
+
+#. code: mesq l("My charge is %d E per batch.", .price);
+#: npc/020-2-20/riskim.txt:75
+#: npc/020-2-20/riskim.txt~:75
+#, no-c-format
+msgid "My charge is %d E per batch."
+msgstr ""
+
+#. code: l("My collection of random stuff is not for sale! Go away!");
+#: npc/020-1/neko.txt:12
+#, no-c-format
+msgid "My collection of random stuff is not for sale! Go away!"
+msgstr ""
+
+#. code: l("My daughter is probably worried about me. Could you perhaps lead me out of here?"));
+#: npc/001-3-0/mundane.txt:41
+#: npc/001-3-0/mundane.txt~:41
+#, no-c-format
+msgid "My daughter is probably worried about me. Could you perhaps lead me out of here?"
+msgstr ""
+
+#. code: mesq l("My daughters – Rossy and Juliet – went to play in the woods but haven't come back yet.");
+#: npc/008-2-4/olana.txt:128
+#: npc/008-2-4/olana.txt~:128
+#, no-c-format
+msgid "My daughters – Rossy and Juliet – went to play in the woods but haven't come back yet."
+msgstr ""
+
+#. code: l("My forestbows are not made of regular wood, you know."),
+#: npc/008-2-6/alan.txt:56
+#, no-c-format
+msgid "My forestbows are not made of regular wood, you know."
+msgstr ""
+
+#. code: mesq lg("My beauty. I was not always a sailor, you know, I was once an important individual!", "My friend. I was not always a sailor, you know, I was once an important individual!");
+#: npc/000-1/silvio.txt:33
+#, no-c-format
+msgid "My friend. I was not always a sailor, you know, I was once an important individual!#1"
+msgstr ""
+
+#. code: mesq l("My friends are... Well, you know... The creators.");
+#: npc/001-1/cookiemaster.txt:123
+#, no-c-format
+msgid "My friends are... Well, you know... The creators."
+msgstr ""
+
+#. code: l("My help, Mikhail, finally returned with the slimes I needed."),
+#: npc/008-2-4/bernard.txt:159
+#, no-c-format
+msgid "My help, Mikhail, finally returned with the slimes I needed."
+msgstr ""
+
+#. code: l("My men have found all of the stolen items."),
+#: npc/008-2-1/inspector.txt:143
+#, no-c-format
+msgid "My men have found all of the stolen items."
+msgstr ""
+
+#. code: selectd(l("My name is @@...", strcharinfo(0)));
+#: npc/001-2-19/lloyd.txt~:73
+#: npc/001-2-19/lloyd.txt:73
+#, no-c-format
+msgid "My name is @@..."
+msgstr ""
+
+#. code: mesq l("My name is Alige, I've been hiding here for weeks. All I have to eat are these berries... berries... berries...");
+#: npc/000-2-1/alige.txt:96
+#: npc/001-2-22/alige.txt:96
+#, no-c-format
+msgid "My name is Alige, I've been hiding here for weeks. All I have to eat are these berries... berries... berries..."
+msgstr ""
+
+#. code: mesq l("My name is Astapolos. Q'Muller and I joined Nard's crew a few years ago when it was just a little merchant ship.");
+#: npc/000-1/astapolos.txt:118
+#, no-c-format
+msgid "My name is Astapolos. Q'Muller and I joined Nard's crew a few years ago when it was just a little merchant ship."
+msgstr ""
+
+#. code: l("My name is General Store, they still call me this although I left the army a few years ago."),
+#: npc/008-2-1/generalstore.txt:10
+#: npc/008-2-1/generalstore.txt~:10
+#, no-c-format
+msgid "My name is General Store, they still call me this although I left the army a few years ago."
+msgstr ""
+
+#. code: l("My name is Jack Lumber, the enemy of all trees."),
+#: npc/008-1/jack.txt:271
+#, no-c-format
+msgid "My name is Jack Lumber, the enemy of all trees."
+msgstr ""
+
+#. code: mesq l("My name is Julia, it is me who took care of you after we found you in the sea.");
+#: npc/000-2-0/julia.txt:287
+#, no-c-format
+msgid "My name is Julia, it is me who took care of you after we found you in the sea."
+msgstr ""
+
+#. code: mesq l("My name is Kylian. I have some purpose in this world but I don't know what it is yet because devs are too scared to write it.");
+#: npc/020-2-24/kylian.txt:19
+#: npc/020-2-24/kylian.txt~:19
+#, no-c-format
+msgid "My name is Kylian. I have some purpose in this world but I don't know what it is yet because devs are too scared to write it."
+msgstr ""
+
+#. code: l("My name is Lloyd, I am a representative of the Merchant Guild of Artis.");
+#: npc/001-2-19/lloyd.txt~:71
+#: npc/001-2-19/lloyd.txt:71
+#, no-c-format
+msgid "My name is Lloyd, I am a representative of the Merchant Guild of Artis."
+msgstr ""
+
+#. code: l("My name is Morcant. I am a Captain, a bit bored since this harbor is not frequented much."),
+#: npc/008-1-1/morcant.txt:10
+#: npc/008-1-1/morcant.txt~:10
+#, no-c-format
+msgid "My name is Morcant. I am a Captain, a bit bored since this harbor is not frequented much."
+msgstr ""
+
+#. code: l("My name is Q'Onan, I'm a member of Nard's crew."),
+#: npc/001-1/qonan.txt~:21
+#: npc/001-1/qonan.txt:21
+#, no-c-format
+msgid "My name is Q'Onan, I'm a member of Nard's crew."
+msgstr ""
+
+#. code: l("My name is Toichi, and it seems I am the only one working on this lazy island.");
+#: npc/012-2-5/toichi.txt~:11
+#: npc/012-2-5/toichi.txt:11
+#, no-c-format
+msgid "My name is Toichi, and it seems I am the only one working on this lazy island."
+msgstr ""
+
+#. code: l("My stats are too good, I won't need it.");
+#: npc/001-1/rumly.txt:69
+#, no-c-format
+msgid "My stats are too good, I won't need it."
+msgstr ""
+
+#. code: l("My torch was in an even poorer shape – whatever was making that smell had killed the flame, so I soon had to rely on the light from above to see anything."),
+#: npc/008-2-2/kfahr.txt:523
+#: npc/008-2-2/kfahr.txt~:523
+#, no-c-format
+msgid "My torch was in an even poorer shape – whatever was making that smell had killed the flame, so I soon had to rely on the light from above to see anything."
+msgstr ""
+
+#. code: mesc l("NEW PLAYERS: This route is for veterans only."), 1;
+#: npc/marine/saluc.txt~:72
+#: npc/marine/saluc.txt:72
+#, no-c-format
+msgid "NEW PLAYERS: This route is for veterans only."
+msgstr ""
+
+#. code: mesq l("NO! I am busy, can't you see?!");
+#: npc/000-2-1/chefgado.txt~:44
+#: npc/000-2-1/chefgado.txt:44
+#, no-c-format
+msgid "NO! I am busy, can't you see?!"
+msgstr ""
+
+#. code: mesq l("NOTHING ELSE OTHER THAN SHARKS AND AN ODD LIGHT!");
+#: npc/000-1/darlin.txt:134
+#, no-c-format
+msgid "NOTHING ELSE OTHER THAN SHARKS AND AN ODD LIGHT!"
+msgstr ""
+
+#. code: 1362: NOTICE: If you crash with mount your LUA is outdated.
+#: conf/messages.conf:1425
+msgid "NOTICE: If you crash with mount your LUA is outdated."
+msgstr ""
+
+#. code: 1111: NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d
+#: conf/messages.conf:980
+msgid "NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d"
+msgstr ""
+
+#. code: 1112: NPC %d: %s::%s | Direction: %s | Sprite: %d | Location: %d %d
+#: conf/messages.conf:981
+msgid "NPC %d: %s::%s | Direction: %s | Sprite: %d | Location: %d %d"
+msgstr ""
+
+#. code: 1280: NPC Buy:%dz, Sell:%dz | Weight: %.1f
+#: conf/messages.conf:1294
+msgid "NPC Buy:%dz, Sell:%dz | Weight: %.1f"
+msgstr ""
+
+#. code: 112: NPC Disabled.
+#: conf/messages.conf:133
+msgid "NPC Disabled."
+msgstr ""
+
+#. code: 110: NPC Enabled.
+#: conf/messages.conf:131
+msgid "NPC Enabled."
+msgstr ""
+
+#. code: 1154: NPC is not in this map.
+#: conf/messages.conf:1069
+msgid "NPC is not in this map."
+msgstr ""
+
+#. code: 1155: NPC moved.
+#: conf/messages.conf:1070
+msgid "NPC moved."
+msgstr ""
+
+#. code: l("NPC stylists will cut your hair!"),
+#: npc/001-2-5/tutorial.txt:209
+#, no-c-format
+msgid "NPC stylists will cut your hair!"
+msgstr ""
+
+#. code: 1371: NPC variables may not be used with @set.
+#: conf/messages.conf:1438
+msgid "NPC variables may not be used with @set."
+msgstr ""
+
+#. code: l("NPC's or non-playable characters are characters that are always in the game, offering a wide variety of reactions, from a simple friendly conversation to a desperate request for help."),
+#: npc/001-2-5/tutorial.txt:98
+#, no-c-format
+msgid "NPC's or non-playable characters are characters that are always in the game, offering a wide variety of reactions, from a simple friendly conversation to a desperate request for help."
+msgstr ""
+
+#. code: l("Nah, I don't feel like chatting.")))
+#: npc/008-2-2/melinda.txt:79
+#, no-c-format
+msgid "Nah, I don't feel like chatting."
+msgstr ""
+
+#. code: l("Nah, I'm not going to help you.");
+#: npc/functions/daily.txt~:88
+#: npc/functions/daily.txt:88
+#, no-c-format
+msgid "Nah, I'm not going to help you."
+msgstr ""
+
+#. code: l("Nah, maybe later.")))
+#: npc/008-2-2/melinda.txt:41
+#, no-c-format
+msgid "Nah, maybe later."
+msgstr ""
+
+#. code: 001-1,35,84,0 script Nalkri#001-1 NPC_DEMON_MALE_LEGION_ARTIS,{
+#: npc/001-1/nalkri.txt:6
+#, no-c-format
+msgid "Nalkri#001-1"
+msgstr ""
+
+#. code: 872: Name not found in list.
+#: conf/messages.conf:676
+msgid "Name not found in list."
+msgstr ""
+
+#. code: 343: Name: %s
+#: conf/messages.conf:353
+msgid "Name: %s"
+msgstr ""
+
+#. code: 913: Name: %s (GM)
+#: conf/messages.conf:737
+msgid "Name: %s (GM)"
+msgstr ""
+
+#. code: 914: Name: %s (GM:%d) | Location: %s %d %d
+#: conf/messages.conf:738
+msgid "Name: %s (GM:%d) | Location: %s %d %d"
+msgstr ""
+
+#. code: mesn "Nard";
+#. code: 000-2-3,25,26,0 script Nard NPC_NARD,{
+#. code: "-- " + l("Nard"));
+#: npc/000-2-3/box.txt:51
+#: npc/001-2-6/books.txt~:94
+#: npc/000-2-3/nard.txt~:26
+#: npc/000-2-3/box.txt:39
+#: npc/000-2-3/box.txt:99
+#: npc/000-2-3/nard.txt:26
+#: npc/000-2-3/box.txt:68
+#: npc/001-2-6/books.txt:94
+#: npc/000-2-3/box.txt:85
+#, no-c-format
+msgid "Nard"
+msgstr ""
+
+#. code: l("Nard and his crew are taking us to the city of Artis."));
+#: npc/000-0-1/narrator.txt:53
+#: npc/000-0-1/narrator.txt~:53
+#, no-c-format
+msgid "Nard and his crew are taking us to the city of Artis."
+msgstr ""
+
+#. code: l("Nard asks to help crew"), 1,
+#: npc/functions/quest-debug/004-ShipQuests_Nard.txt:20
+#, no-c-format
+msgid "Nard asks to help crew"
+msgstr ""
+
+#. code: l("Nard asks to solve conflict"), 1,
+#. code: l("Nard asks to solve conflict"), 3,
+#: npc/functions/quest-debug/004-ShipQuests_Nard.txt:23
+#: npc/functions/quest-debug/017-ShipQuests_ChefGado.txt:16
+#, no-c-format
+msgid "Nard asks to solve conflict"
+msgstr ""
+
+#. code: mesc(l("Nard looks surprised and stops you."), 9);
+#: npc/000-2-3/box.txt:47
+#, no-c-format
+msgid "Nard looks surprised and stops you."
+msgstr ""
+
+#. code: 001-2-24,25,26,0 script Nard#Artis NPC_NARD,{
+#: npc/001-2-24/nard.txt:25
+#, no-c-format
+msgid "Nard#Artis"
+msgstr ""
+
+#. code: mesn "Narrator";
+#. code: mesn(l("Narrator"));
+#. code: l("Narrator"), General_Narrator,
+#: npc/000-0/sailors.txt~:16
+#: npc/000-1/silvio.txt:132
+#: npc/000-1/panels.txt:8
+#: npc/000-2-2/doors.txt:70
+#: npc/001-2-2/moon.txt:133
+#: npc/000-2-1/dan.txt:78
+#: npc/000-2-1/alige.txt:72
+#: npc/000-2-2/doors.txt:46
+#: npc/000-2-1/knife.txt:16
+#: npc/001-1/cookiemaster.txt:134
+#: npc/000-0/sailors.txt:16
+#: npc/001-2-23/doors.txt:46
+#: npc/000-0/sailors.txt~:79
+#: npc/001-2-22/knife.txt:34
+#: npc/000-2-3/box.txt:23
+#: npc/000-0/sailors.txt:76
+#: npc/functions/main.txt:132
+#: npc/000-1/couwan.txt:79
+#: npc/001-1/flyingpiou.txt:51
+#: npc/001-2-2/moon.txt:87
+#: npc/commands/debug-quest.txt:135
+#: npc/000-2-1/alige.txt:297
+#: npc/000-2-1/arpan.txt:186
+#: npc/000-2-1/arpan.txt:253
+#: npc/items/croconut.txt:15
+#: npc/001-2-23/doors.txt:63
+#: npc/000-2-3/box.txt:46
+#: npc/000-2-1/arpan.txt~:119
+#: npc/001-1/flyingpiou.txt:76
+#: npc/000-2-0/billybons.txt:14
+#: npc/000-2-0/doors.txt:41
+#: npc/000-2-2/doors.txt:21
+#: npc/functions/main.txt~:132
+#: npc/000-2-1/arpan.txt~:186
+#: npc/000-2-1/arpan.txt:119
+#: npc/items/croconut.txt:42
+#: npc/001-1/trees.txt:81
+#: npc/000-2-1/knife.txt:34
+#: npc/001-2-23/doors.txt:21
+#: npc/000-1/panels.txt:28
+#: npc/000-2-1/dan.txt:84
+#: npc/001-2-22/alige.txt:301
+#: npc/commands/debug-quest.txt~:135
+#: npc/001-2-22/alige.txt:72
+#: npc/000-2-0/billybons.txt:86
+#: npc/000-2-0/doors.txt:62
+#: npc/items/croconut.txt:28
+#: npc/000-2-1/arpan.txt~:253
+#: npc/000-2-2/doors.txt:63
+#: npc/functions/clientversion.txt:9
+#: npc/001-2-22/knife.txt:16
+#: npc/001-2-23/doors.txt:70
+#, no-c-format
+msgid "Narrator"
+msgstr ""
+
+#. code: 000-0-1,25,28,0 script Narrator#000-0-1 NPC_NARRATOR,{
+#: npc/000-0-1/narrator.txt~:14
+#: npc/000-0-1/narrator.txt:14
+#, no-c-format
+msgid "Narrator#000-0-1"
+msgstr ""
+
+#. code: Name: "Navy Blue Cotton Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Navy Blue Cotton Dye"
+msgstr ""
+
+#. code: l("Need a Donut?"),
+#: npc/020-2-20/riskim.txt:12
+#: npc/020-2-20/riskim.txt~:12
+#, no-c-format
+msgid "Need a Donut?"
+msgstr ""
+
+#. code: 020-1,278,99,0 script Neko NPC_DESERT_HAT_MAN,{
+#: npc/020-1/neko.txt:7
+#: npc/020-1/neko.txt~:7
+#, no-c-format
+msgid "Neko"
+msgstr ""
+
+#. code: l("Neutral"), GENDER_HIDDEN);
+#: npc/commands/debug-look.txt~:12
+#, no-c-format
+msgid "Neutral"
+msgstr ""
+
+#. code: l("Neutral monsters do not have such a sense of danger."),
+#: npc/001-2-5/tutorial.txt:60
+#, no-c-format
+msgid "Neutral monsters do not have such a sense of danger."
+msgstr ""
+
+#. code: l("Never (only on login)"), 0;
+#: npc/commands/scheduled-broadcasts.txt:30
+#: npc/commands/scheduled-broadcasts.txt~:30
+#, no-c-format
+msgid "Never (only on login)"
+msgstr ""
+
+#. code: l("Never mind that, what happened then?"),
+#: npc/008-2-2/kfahr.txt:366
+#: npc/008-2-2/kfahr.txt~:366
+#, no-c-format
+msgid "Never mind that, what happened then?"
+msgstr ""
+
+#. code: l("Never since that day have I strayed near them, and yet there you are, cutting them down one by one."),
+#: npc/008-1/jack.txt:173
+#, no-c-format
+msgid "Never since that day have I strayed near them, and yet there you are, cutting them down one by one."
+msgstr ""
+
+#. code: l("Nevertheless, you can craft some cards that you can then attach to your equipment."),
+#: npc/001-2-0/resa.txt:21
+#, no-c-format
+msgid "Nevertheless, you can craft some cards that you can then attach to your equipment."
+msgstr ""
+
+#. code: l("Nevertheless, you can talk with another adventurer by pressing the [Enter] key and then type what you want to say!"),
+#: npc/001-2-5/books.txt:14
+#, no-c-format
+msgid "Nevertheless, you can talk with another adventurer by pressing the [Enter] key and then type what you want to say!"
+msgstr ""
+
+#. code: 146: New e-mail must be a real e-mail address.
+#: conf/messages.conf:166
+msgid "New e-mail must be a real e-mail address."
+msgstr ""
+
+#. code: 147: New e-mail must be different from the current e-mail address.
+#: conf/messages.conf:167
+msgid "New e-mail must be different from the current e-mail address."
+msgstr ""
+
+#. code: dispbottom(l("New quest available: %s (level %d+)",
+#. code: dispbottom l("New quest available: %s (level %d+)",
+#: npc/008-2-1/inspector.txt:165
+#: npc/008-2-4/bernard.txt:196
+#: npc/008-2-6/alan.txt:286
+#: npc/008-1/hinnak.txt:320
+#, no-c-format
+msgid "New quest available: %s (level %d+)"
+msgstr ""
+
+#. code: 1158: New warp NPC '%s' created.
+#: conf/messages.conf:1075
+msgid "New warp NPC '%s' created."
+msgstr ""
+
+#. code: mes l("Next broadcast: (never)");
+#: npc/commands/scheduled-broadcasts.txt~:154
+#: npc/commands/scheduled-broadcasts.txt:154
+#, no-c-format
+msgid "Next broadcast: (never)"
+msgstr ""
+
+#. code: mes l("Next broadcast: @@", FuzzyTime(time_from_ms(.@next), 0, 99));
+#. code: mes l("Next broadcast: @@", FuzzyTime(time_from_ms(.@next)));
+#: npc/commands/scheduled-broadcasts.txt~:149
+#: npc/commands/scheduled-broadcasts.txt:149
+#, no-c-format
+msgid "Next broadcast: @@"
+msgstr ""
+
+#. code: l("Next it spat out the caravan, and then some other caravan it had plucked off from elswehere. Somehow, everyone from there was still alive, too."),
+#: npc/008-2-2/kfahr.txt~:349
+#: npc/008-2-2/kfahr.txt:349
+#, no-c-format
+msgid "Next it spat out the caravan, and then some other caravan it had plucked off from elswehere. Somehow, everyone from there was still alive, too."
+msgstr ""
+
+#. code: npctalkonce(l("Nice day to you."));
+#: npc/functions/hello.txt:17
+#, no-c-format
+msgid "Nice day to you."
+msgstr ""
+
+#. code: l("Nice job."),
+#: npc/008-1-1/galimatia.txt~:381
+#: npc/008-1-1/galimatia.txt:381
+#, no-c-format
+msgid "Nice job."
+msgstr ""
+
+#. code: l("Nice!"),
+#: npc/008-2-4/bernard.txt:128
+#, no-c-format
+msgid "Nice!"
+msgstr ""
+
+#. code: l("Nice, gimme that!"),
+#: npc/008-1-1/galimatia.txt~:360
+#: npc/008-1-1/galimatia.txt:360
+#, no-c-format
+msgid "Nice, gimme that!"
+msgstr ""
+
+#. code: 008-2-8,40,27,0 script Nicholas NPC_NICHOLAS,{
+#: npc/008-2-8/nicholas.txt:6
+#, no-c-format
+msgid "Nicholas"
+msgstr ""
+
+#. code: 020-1,78,237,0 script Nickos NPC_NICKOS,{
+#: npc/020-1/nickos.txt~:7
+#: npc/020-1/nickos.txt:7
+#, no-c-format
+msgid "Nickos"
+msgstr ""
+
+#. code: 59: Night Mode Activated.
+#: conf/messages.conf:85
+msgid "Night Mode Activated."
+msgstr ""
+
+#. code: 503: Night Mode is activated
+#: conf/messages.conf:484
+msgid "Night Mode is activated"
+msgstr ""
+
+#. code: 89: Night mode is already enabled.
+#: conf/messages.conf:110
+msgid "Night mode is already enabled."
+msgstr ""
+
+#. code: 1050: NightmareDrop |
+#: conf/messages.conf:919
+msgid "NightmareDrop |"
+msgstr ""
+
+#. code: 309: Nine Castles
+#: conf/messages.conf:322
+msgid "Nine Castles"
+msgstr ""
+
+#. code: 319: Nineteen Castles
+#: conf/messages.conf:332
+msgid "Nineteen Castles"
+msgstr ""
+
+#. code: 573: Ninja
+#: conf/messages.conf:543
+msgid "Ninja"
+msgstr ""
+
+#. code: menuaction(l("No")));
+#. code: l("No"),
+#. code: l("No");
+#. code: 1117: No
+#: npc/commands/scheduled-broadcasts.txt:64
+#: npc/001-3-2/henry.txt~:156
+#: npc/functions/main.txt:205
+#: conf/messages.conf:986
+#: npc/001-3-2/henry.txt:156
+#: npc/functions/main.txt~:205
+#: npc/commands/scheduled-broadcasts.txt~:64
+#, no-c-format
+msgid "No"
+msgstr ""
+
+#. code: l("No Deal");
+#: npc/009-2-3/chef.txt~:42
+#: npc/009-2-3/chef.txt:42
+#, no-c-format
+msgid "No Deal"
+msgstr ""
+
+#. code: 1065: No Exp Penalty: %s | No Zeny Penalty: %s
+#: conf/messages.conf:934
+msgid "No Exp Penalty: %s | No Zeny Penalty: %s"
+msgstr ""
+
+#. code: 150: No GM found.
+#: conf/messages.conf:170
+msgid "No GM found."
+msgstr ""
+
+#. code: mesq l("No I don't, but I can exchange them. 3 %s for a %s.", getitemlink(GrassSeeds), getitemlink(FlowerSeeds));
+#: npc/008-1/blossom.txt~:48
+#: npc/008-1/blossom.txt:48
+#, no-c-format
+msgid "No I don't, but I can exchange them. 3 %s for a %s."
+msgstr ""
+
+#. code: 1068: No Save (Return to last Save Point)
+#: conf/messages.conf:937
+msgid "No Save (Return to last Save Point)"
+msgstr ""
+
+#. code: 1070: No Save, Save Point: %s,%d,%d
+#: conf/messages.conf:939
+msgid "No Save, Save Point: %s,%d,%d"
+msgstr ""
+
+#. code: 1069: No Save, Save Point: %s,Random
+#: conf/messages.conf:938
+msgid "No Save, Save Point: %s,Random"
+msgstr ""
+
+#. code: mesq lg("No and *hic*... No, you and you and your... *burp* stup*hic* guild!");
+#: npc/000-2-0/billybons.txt:32
+#, no-c-format
+msgid "No and *hic*... No, you and you and your... *burp* stup*hic* guild!#0"
+msgstr ""
+
+#. code: mesq lg("No and *hic*... No, you and you and your... *burp* stup*hic* guild!");
+#: npc/000-2-0/billybons.txt:32
+#, no-c-format
+msgid "No and *hic*... No, you and you and your... *burp* stup*hic* guild!#1"
+msgstr ""
+
+#. code: npctalk3 l("No cookie for you!");
+#: npc/001-1/cookiemaster.txt:209
+#, no-c-format
+msgid "No cookie for you!"
+msgstr ""
+
+#. code: l("No deal, I'm going to report you to authorities!");
+#: npc/008-3-5/nunia.txt~:37
+#: npc/008-3-5/nunia.txt:37
+#, no-c-format
+msgid "No deal, I'm going to report you to authorities!"
+msgstr ""
+
+#. code: 1353: No item found in this player's %s.
+#: conf/messages.conf:1410
+msgid "No item found in this player's %s."
+msgstr ""
+
+#. code: 166: No item has been refined.
+#: conf/messages.conf:186
+msgid "No item has been refined."
+msgstr ""
+
+#. code: 108: No item need to be repaired.
+#: conf/messages.conf:129
+msgid "No item need to be repaired."
+msgstr ""
+
+#. code: 103: No longer spying on the %s guild.
+#: conf/messages.conf:124
+msgid "No longer spying on the %s guild."
+msgstr ""
+
+#. code: 105: No longer spying on the %s party.
+#: conf/messages.conf:126
+msgid "No longer spying on the %s party."
+msgstr ""
+
+#. code: l("No matter how many times I come here, I can't find the reason for the strange sounds..."),
+#: npc/001-3-0/mundane.txt:24
+#: npc/001-3-0/mundane.txt~:24
+#, no-c-format
+msgid "No matter how many times I come here, I can't find the reason for the strange sounds..."
+msgstr ""
+
+#. code: l("No matter the grammar"),
+#: npc/001-2-6/books.txt~:70
+#: npc/001-2-6/books.txt:70
+#, no-c-format
+msgid "No matter the grammar"
+msgstr ""
+
+#. code: l("No matter the spelling"),
+#: npc/001-2-6/books.txt~:75
+#: npc/001-2-6/books.txt:75
+#, no-c-format
+msgid "No matter the spelling"
+msgstr ""
+
+#. code: npctalkonce l("No matter what people tell you, words and ideas can change the world.");
+#: npc/001-2-4/robin.txt:31
+#, no-c-format
+msgid "No matter what people tell you, words and ideas can change the world."
+msgstr ""
+
+#. code: l("No more pain, thanks to you."),
+#: npc/001-2-2/moon.txt:25
+#, no-c-format
+msgid "No more pain, thanks to you."
+msgstr ""
+
+#. code: mesc l("No need to go through here, so lets not bother with it now.");
+#: npc/001-3-0/gates.txt:17
+#: npc/001-3-0/gates.txt~:17
+#, no-c-format
+msgid "No need to go through here, so lets not bother with it now."
+msgstr ""
+
+#. code: l("No one who has met him would say such silly things."));
+#: npc/008-1/milly.txt:72
+#, no-c-format
+msgid "No one who has met him would say such silly things."
+msgstr ""
+
+#. code: 54: No player found in map '%s'.
+#: conf/messages.conf:81
+msgid "No player found in map '%s'."
+msgstr ""
+
+#. code: 28: No player found.
+#: conf/messages.conf:55
+msgid "No player found."
+msgstr ""
+
+#. code: l("No problem, come back later if you changed your mind!");
+#: npc/001-2-19/lloyd.txt:159
+#: npc/001-2-19/lloyd.txt~:159
+#, no-c-format
+msgid "No problem, come back later if you changed your mind!"
+msgstr ""
+
+#. code: mesq l("No problem, do you have any other questions for me?");
+#: npc/001-2-21/julia.txt:39
+#: npc/000-2-0/julia.txt:218
+#, no-c-format
+msgid "No problem, do you have any other questions for me?"
+msgstr ""
+
+#. code: l("No problem, see you next time.");
+#: npc/001-1/qonan.txt~:29
+#: npc/001-1/qonan.txt:29
+#, no-c-format
+msgid "No problem, see you next time."
+msgstr ""
+
+#. code: l("No thank you, I'm fine. I'll come back later."), L_Bye;
+#: npc/001-1/cookiemaster.txt:36
+#, no-c-format
+msgid "No thank you, I'm fine. I'll come back later."
+msgstr ""
+
+#. code: l("No thanks, not at the moment."), L_Quit;
+#: npc/000-1/maxe.txt:30
+#, no-c-format
+msgid "No thanks, not at the moment."
+msgstr ""
+
+#. code: l("No thanks."),
+#: npc/008-1/jack.txt:127
+#, no-c-format
+msgid "No thanks."
+msgstr ""
+
+#. code: mesq l("No time for that! She was running away from something and entered a cave not far from here. I heard her scream. Please, can you enter the cave and save her? I'm so scared!");
+#: npc/008-1/rossy.txt:372
+#: npc/008-1/rossy.txt~:372
+#, no-c-format
+msgid "No time for that! She was running away from something and entered a cave not far from here. I heard her scream. Please, can you enter the cave and save her? I'm so scared!"
+msgstr ""
+
+#. code: l("No you don't have to go. I need your help, so you have to stay.");
+#: npc/001-2-11/mona.txt:34
+#, no-c-format
+msgid "No you don't have to go. I need your help, so you have to stay."
+msgstr ""
+
+#. code: l("No!"), L_Quit;
+#: npc/000-1/darlin.txt:25
+#, no-c-format
+msgid "No!"
+msgstr ""
+
+#. code: l("No! Have you already forgot what I need for it?"),
+#: npc/008-1-1/galimatia.txt~:272
+#: npc/008-1-1/galimatia.txt~:329
+#: npc/008-1-1/galimatia.txt:329
+#: npc/008-1-1/galimatia.txt:272
+#, no-c-format
+msgid "No! Have you already forgot what I need for it?"
+msgstr ""
+
+#. code: l("No! No, no, my precious plushrooms! Don’t take me to them, they wants my precious.");
+#: npc/001-1/rumly.txt:54
+#, no-c-format
+msgid "No! No, no, my precious plushrooms! Don’t take me to them, they wants my precious."
+msgstr ""
+
+#. code: l("No! You haven't!"),
+#: npc/008-1-1/galimatia.txt:300
+#: npc/008-1-1/galimatia.txt~:300
+#, no-c-format
+msgid "No! You haven't!"
+msgstr ""
+
+#. code: mesq l("No, I can't. I won't! All I wanted was to travel across the seas for fun, growl... sniff. And in this hole in the floor, as you can see, I have lots of fun.");
+#: npc/000-2-1/alige.txt:112
+#: npc/001-2-22/alige.txt:112
+#, no-c-format
+msgid "No, I can't. I won't! All I wanted was to travel across the seas for fun, growl... sniff. And in this hole in the floor, as you can see, I have lots of fun."
+msgstr ""
+
+#. code: l("No, I don't, but I would like to know more about that."), -,
+#: npc/000-1/sapartan.txt:54
+#, no-c-format
+msgid "No, I don't, but I would like to know more about that."
+msgstr ""
+
+#. code: l("No, I feel fine."),
+#: npc/008-2-14/doctor.txt:42
+#: npc/008-2-14/doctor.txt~:42
+#, no-c-format
+msgid "No, I feel fine."
+msgstr ""
+
+#. code: l("No, I haven't seen anything."));
+#: npc/008-2-14/doctor.txt:62
+#: npc/008-2-14/doctor.txt~:62
+#, no-c-format
+msgid "No, I haven't seen anything."
+msgstr ""
+
+#. code: l("No, I'll save my money."), TP_NONE;
+#: npc/marine/saluc.txt:29
+#: npc/marine/saluc.txt~:29
+#: npc/marine/saluc.txt~:80
+#: npc/marine/saluc.txt:80
+#, no-c-format
+msgid "No, I'll save my money."
+msgstr ""
+
+#. code: l("No, I'm fine."),
+#: npc/008-2-12/nurse.txt~:41
+#: npc/008-2-12/nurse.txt:41
+#, no-c-format
+msgid "No, I'm fine."
+msgstr ""
+
+#. code: mesq l("No, I'm not a scammer! You'll get a ship travel with me, I just... charge a bit more for profit.");
+#: npc/marine/saluc.txt~:20
+#: npc/marine/saluc.txt:20
+#, no-c-format
+msgid "No, I'm not a scammer! You'll get a ship travel with me, I just... charge a bit more for profit."
+msgstr ""
+
+#. code: l("No, I'm not!");
+#: npc/020-2-24/kylian.txt:34
+#: npc/020-2-24/kylian.txt~:34
+#, no-c-format
+msgid "No, I'm not!"
+msgstr ""
+
+#. code: l("No, I'm still looking."),
+#: npc/008-1/jack.txt:153
+#, no-c-format
+msgid "No, I'm still looking."
+msgstr ""
+
+#. code: l("No, and I gotta go, see you."), L_Kick;
+#: npc/001-1/cookiemaster.txt:199
+#, no-c-format
+msgid "No, and I gotta go, see you."
+msgstr ""
+
+#. code: l("No, but I'll be right back.");
+#: npc/008-1/rossy.txt:257
+#: npc/008-1/rossy.txt~:257
+#, no-c-format
+msgid "No, but I'll be right back."
+msgstr ""
+
+#. code: l("No, no... I said %d %s.", .BLACK_STINGERS_NR, getitemlink(BlackScorpionStinger));
+#. code: l("No, no... I said %d %s.", .MUSHROOMS_NR, getitemlink(SmallMushroom));
+#: npc/008-2-2/kfahr.txt~:675
+#: npc/008-2-2/kfahr.txt~:688
+#: npc/008-2-2/kfahr.txt:675
+#: npc/008-2-2/kfahr.txt:688
+#, no-c-format
+msgid "No, no... I said %d %s."
+msgstr ""
+
+#. code: l("No, none."), L_Quit;
+#. code: if (select(l("Yes, I do."), l("No, none.")) == 1) {
+#: npc/001-2-21/julia.txt:34
+#: npc/000-2-0/julia.txt:37
+#, no-c-format
+msgid "No, none."
+msgstr ""
+
+#. code: mesq l("No, not at the moment.");
+#: npc/008-2-16/yannika.txt~:301
+#: npc/008-2-16/yannika.txt:301
+#: npc/008-2-16/yannika.txt~:451
+#: npc/008-2-16/yannika.txt:455
+#, no-c-format
+msgid "No, not at the moment."
+msgstr ""
+
+#. code: l("No, not yet.");
+#: npc/008-1/snarfles.txt~:60
+#: npc/008-1/crane.txt~:55
+#: npc/008-1/crane.txt:55
+#: npc/008-1/snarfles.txt:60
+#, no-c-format
+msgid "No, not yet."
+msgstr ""
+
+#. code: l("No, sorry, I didn't have the time. I'm more interested in hearing your stories."),
+#: npc/008-2-2/kfahr.txt~:653
+#: npc/008-2-2/kfahr.txt:653
+#, no-c-format
+msgid "No, sorry, I didn't have the time. I'm more interested in hearing your stories."
+msgstr ""
+
+#. code: l("No, sorry, I'll keep looking."),
+#: npc/008-2-4/olana.txt~:140
+#: npc/008-2-4/olana.txt:140
+#, no-c-format
+msgid "No, sorry, I'll keep looking."
+msgstr ""
+
+#. code: l("No, sorry."),
+#. code: l("No, sorry."));
+#: npc/008-1/milly.txt:98
+#: npc/008-1/sabine.txt:44
+#: npc/008-2-6/alan.txt:173
+#, no-c-format
+msgid "No, sorry."
+msgstr ""
+
+#. code: l("No, thank you."),
+#: npc/008-2-14/doctor.txt:85
+#: npc/008-2-14/doctor.txt~:85
+#, no-c-format
+msgid "No, thank you."
+msgstr ""
+
+#. code: l("No, they are way too dangerous for me!"), -;
+#: npc/000-2-1/peter.txt:122
+#: npc/001-2-22/peter.txt:76
+#: npc/000-2-1/peter.txt:76
+#: npc/001-2-22/peter.txt:122
+#, no-c-format
+msgid "No, they are way too dangerous for me!"
+msgstr ""
+
+#. code: case 2: speech(l("No.")); close;
+#. code: l("No."),
+#. code: l("No."), -;
+#. code: case 3: speech(l("No.")); close;
+#. code: if (selectd(l("Yes."), l("No.")) == 2)
+#. code: switch (select(l("Yes."), l("No.")))
+#. code: speech(l("No."));
+#: npc/items/croconut.txt:21
+#: npc/008-2-6/alan.txt:112
+#: npc/008-2-6/alan.txt:33
+#: npc/008-2-4/bernard.txt:44
+#: npc/008-2-6/alan.txt:180
+#: npc/008-1/hinnak.txt:284
+#: npc/008-2-6/alan.txt:94
+#: npc/001-2-22/knife.txt:22
+#: npc/000-2-1/arpan.txt~:273
+#: npc/000-2-1/arpan.txt:273
+#: npc/000-2-2/doors.txt:27
+#: npc/008-2-6/alan.txt:141
+#: npc/000-2-1/knife.txt:22
+#: npc/001-2-23/doors.txt:27
+#: npc/008-2-6/alan.txt:261
+#, no-c-format
+msgid "No."
+msgstr ""
+
+#. code: l("No. I'm busy."),
+#: npc/020-2-24/kylian.txt~:42
+#: npc/020-2-24/kylian.txt:42
+#, no-c-format
+msgid "No. I'm busy."
+msgstr ""
+
+#. code: mesq l("No. I'm crying because I lost all my fruits. My sister and I were collecting some near Dimond's Cove, but then I stumbled on a giant snail and it attacked us!");
+#: npc/008-1/rossy.txt~:106
+#: npc/008-1/rossy.txt:106
+#, no-c-format
+msgid "No. I'm crying because I lost all my fruits. My sister and I were collecting some near Dimond's Cove, but then I stumbled on a giant snail and it attacked us!"
+msgstr ""
+
+#. code: l("No. Sorry.");
+#: npc/001-1/fexil.txt:82
+#, no-c-format
+msgid "No. Sorry."
+msgstr ""
+
+#. code: lg("No? Better that way. It's so dangerous there.");
+#: npc/008-2-10/airlia.txt:11
+#: npc/008-2-10/airlia.txt~:11
+#, no-c-format
+msgid "No? Better that way. It's so dangerous there.#0"
+msgstr ""
+
+#. code: lg("No? Better that way. It's so dangerous there.");
+#: npc/008-2-10/airlia.txt:11
+#: npc/008-2-10/airlia.txt~:11
+#, no-c-format
+msgid "No? Better that way. It's so dangerous there.#1"
+msgstr ""
+
+#. code: 1063: NoAutoloot |
+#: conf/messages.conf:932
+msgid "NoAutoloot |"
+msgstr ""
+
+#. code: 1092: NoBaseEXP |
+#: conf/messages.conf:961
+msgid "NoBaseEXP |"
+msgstr ""
+
+#. code: 1082: NoBranch |
+#: conf/messages.conf:951
+msgid "NoBranch |"
+msgstr ""
+
+#. code: 1051: NoCalcRank |
+#: conf/messages.conf:920
+msgid "NoCalcRank |"
+msgstr ""
+
+#. code: 1091: NoCommand |
+#: conf/messages.conf:960
+msgid "NoCommand |"
+msgstr ""
+
+#. code: 1085: NoDrop |
+#: conf/messages.conf:954
+msgid "NoDrop |"
+msgstr ""
+
+#. code: 1048: NoGuild |
+#: conf/messages.conf:917
+msgid "NoGuild |"
+msgstr ""
+
+#. code: 1087: NoIcewall |
+#: conf/messages.conf:956
+msgid "NoIcewall |"
+msgstr ""
+
+#. code: 1093: NoJobEXP |
+#: conf/messages.conf:962
+msgid "NoJobEXP |"
+msgstr ""
+
+#. code: 1095: NoMVPLoot |
+#: conf/messages.conf:964
+msgid "NoMVPLoot |"
+msgstr ""
+
+#. code: 1064: NoMemo |
+#: conf/messages.conf:933
+msgid "NoMemo |"
+msgstr ""
+
+#. code: 1094: NoMobLoot |
+#: conf/messages.conf:963
+msgid "NoMobLoot |"
+msgstr ""
+
+#. code: 1049: NoParty |
+#. code: 1056: NoParty |
+#: conf/messages.conf:925
+#: conf/messages.conf:918
+msgid "NoParty |"
+msgstr ""
+
+#. code: 853: NoPet |
+#: conf/messages.conf:650
+msgid "NoPet |"
+msgstr ""
+
+#. code: 1062: NoReturn |
+#: conf/messages.conf:931
+msgid "NoReturn |"
+msgstr ""
+
+#. code: 1086: NoSkill |
+#: conf/messages.conf:955
+msgid "NoSkill |"
+msgstr ""
+
+#. code: 1058: NoTeleport |
+#: conf/messages.conf:927
+msgid "NoTeleport |"
+msgstr ""
+
+#. code: 1083: NoTrade |
+#: conf/messages.conf:952
+msgid "NoTrade |"
+msgstr ""
+
+#. code: 1084: NoVending |
+#: conf/messages.conf:953
+msgid "NoVending |"
+msgstr ""
+
+#. code: 1079: NoViewID |
+#: conf/messages.conf:948
+msgid "NoViewID |"
+msgstr ""
+
+#. code: 1060: NoWarp |
+#: conf/messages.conf:929
+msgid "NoWarp |"
+msgstr ""
+
+#. code: 1061: NoWarpTo |
+#: conf/messages.conf:930
+msgid "NoWarpTo |"
+msgstr ""
+
+#. code: mesq l("Nobody ever does...");
+#: npc/012-1/zegas.txt:23
+#: npc/012-1/zegas.txt~:23
+#, no-c-format
+msgid "Nobody ever does..."
+msgstr ""
+
+#. code: mesq l("Nobody told me anything about you, unfortunately.");
+#: npc/001-1/rowboat.txt:12
+#: npc/001-1/rowboat.txt~:12
+#, no-c-format
+msgid "Nobody told me anything about you, unfortunately."
+msgstr ""
+
+#. code: mesq l("Nobody will know about the existence of the Mercurians.");
+#: npc/000-2-0/billybons.txt:65
+#, no-c-format
+msgid "Nobody will know about the existence of the Mercurians."
+msgstr ""
+
+#. code: mesq l("Nobody! *burp*");
+#: npc/000-2-0/billybons.txt:67
+#, no-c-format
+msgid "Nobody! *burp*"
+msgstr ""
+
+#. code: l("Nobody."), -;
+#. code: l("Nobody."), L_Quit;
+#: npc/000-1/ale.txt:66
+#: npc/000-1/astapolos.txt:96
+#: npc/000-1/gulukan.txt:129
+#: npc/000-1/muller.txt:79
+#: npc/000-1/jalad.txt:77
+#: npc/000-1/tibbo.txt:77
+#, no-c-format
+msgid "Nobody."
+msgstr ""
+
+#. code: Name: "Noh Mask"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Noh Mask"
+msgstr ""
+
+#. code: 020-1,171,80,0 script Noke NPC_DESERT_HAT_MAN,{
+#: npc/020-1/noke.txt~:7
+#: npc/020-1/noke.txt:7
+#, no-c-format
+msgid "Noke"
+msgstr ""
+
+#. code: 917: None
+#. code: 1278: None
+#: conf/messages.conf:741
+#: conf/messages.conf:1292
+msgid "None"
+msgstr ""
+
+#. code: 300: None Taken
+#: conf/messages.conf:313
+msgid "None Taken"
+msgstr ""
+
+#. code: l("None of my troupe have left the city since we got here."),
+#: npc/008-2-24/troupe-leader.txt:52
+#, no-c-format
+msgid "None of my troupe have left the city since we got here."
+msgstr ""
+
+#. code: l("None of the raindrops touched her, as if they were afraid!"),
+#: npc/008-1/hinnak.txt:235
+#, no-c-format
+msgid "None of the raindrops touched her, as if they were afraid!"
+msgstr ""
+
+#. code: l("None of them?"), -;
+#: npc/000-1/silvio.txt:29
+#, no-c-format
+msgid "None of them?"
+msgstr ""
+
+#. code: l("Nonsense!"),
+#: npc/008-2-14/doctor.txt~:52
+#: npc/008-2-14/doctor.txt:52
+#, no-c-format
+msgid "Nonsense!"
+msgstr ""
+
+#. code: mesq l("Nope, it is still sealed tight. Go do your job if you want a reward.");
+#: npc/001-3-2/henry.txt:203
+#: npc/001-3-2/henry.txt~:203
+#, no-c-format
+msgid "Nope, it is still sealed tight. Go do your job if you want a reward."
+msgstr ""
+
+#. code: mesq l("Nope, there are no secrets hidden within the ship's hull. Some sailors swear they have seen stowaways hidden somewhere. The bow or the stern? Just stories sailors love to tell...");
+#: npc/000-1/maxe.txt:96
+#, no-c-format
+msgid "Nope, there are no secrets hidden within the ship's hull. Some sailors swear they have seen stowaways hidden somewhere. The bow or the stern? Just stories sailors love to tell..."
+msgstr ""
+
+#. code: l("Nope. I wont exchange for such less."),
+#: npc/008-1-1/galimatia.txt:422
+#: npc/008-1-1/galimatia.txt~:422
+#, no-c-format
+msgid "Nope. I wont exchange for such less."
+msgstr ""
+
+#. code: l("Nope. You don't have enough ingredients for that."),
+#: npc/008-1-1/galimatia.txt~:229
+#: npc/008-1-1/galimatia.txt:180
+#: npc/008-1-1/galimatia.txt:229
+#: npc/008-1-1/galimatia.txt~:180
+#, no-c-format
+msgid "Nope. You don't have enough ingredients for that."
+msgstr ""
+
+#. code: l("Normal"), 2,
+#: npc/012-3-0/parua.txt~:154
+#, no-c-format
+msgid "Normal"
+msgstr ""
+
+#. code: 1299: Normal Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx
+#: conf/messages.conf:1326
+msgid "Normal Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx"
+msgstr ""
+
+#. code: l("Normally, collaborative monsters behave like neutral monsters. Unless someone of the same species is in danger, at which point they all take an aggressive stance against the aggressor."),
+#: npc/001-2-5/tutorial.txt:62
+#, no-c-format
+msgid "Normally, collaborative monsters behave like neutral monsters. Unless someone of the same species is in danger, at which point they all take an aggressive stance against the aggressor."
+msgstr ""
+
+#. code: 1101: North
+#. code: 1109: North
+#: conf/messages.conf:978
+#: conf/messages.conf:970
+msgid "North"
+msgstr ""
+
+#. code: 1108: North East
+#: conf/messages.conf:977
+msgid "North East"
+msgstr ""
+
+#. code: 1102: North West
+#: conf/messages.conf:971
+msgid "North West"
+msgstr ""
+
+#. code: mesc l("The cave is %s", b(l("Northwest of here.")));
+#: npc/008-1/rossy.txt:375
+#: npc/008-1/rossy.txt:70
+#: npc/008-1/rossy.txt~:70
+#: npc/008-1/rossy.txt~:375
+#, no-c-format
+msgid "Northwest of here."
+msgstr ""
+
+#. code: 1518: Not a file.
+#: conf/messages.conf:1644
+msgid "Not a file."
+msgstr ""
+
+#. code: 907: Not a hexadecimal digit:
+#: conf/messages.conf:721
+msgid "Not a hexadecimal digit:"
+msgstr ""
+
+#. code: l("Not a palace? What? Are you blind?!?"),
+#: npc/020-2-0/kaizer.txt:10
+#: npc/020-2-0/kaizer.txt~:10
+#, no-c-format
+msgid "Not a palace? What? Are you blind?!?"
+msgstr ""
+
+#. code: 906: Not a string:
+#: conf/messages.conf:720
+msgid "Not a string:"
+msgstr ""
+
+#. code: l("Not all monsters will do this, but most will. So if you see a monster running after a player and you stand in the way..."),
+#: npc/001-2-5/tutorial.txt:65
+#, no-c-format
+msgid "Not all monsters will do this, but most will. So if you see a monster running after a player and you stand in the way..."
+msgstr ""
+
+#. code: mesq l("Not content to stay buried in their burrows in the sand, Crocs can be quite a nuisance, infesting this whole island. Tender Feet and Newbies are advised: Avoid touching these crawling red devils. They have huge, deadly claws that can make mincemeat of you! You can recognize them easily by their crabby personalities. Be careful younglings.");
+#: npc/000-1/panels.txt:15
+#, no-c-format
+msgid "Not content to stay buried in their burrows in the sand, Crocs can be quite a nuisance, infesting this whole island. Tender Feet and Newbies are advised: Avoid touching these crawling red devils. They have huge, deadly claws that can make mincemeat of you! You can recognize them easily by their crabby personalities. Be careful younglings."
+msgstr ""
+
+#. code: dispbottom l("Not doing that to prevent flood.");
+#: npc/commands/mobinfo.txt:16
+#, no-c-format
+msgid "Not doing that to prevent flood."
+msgstr ""
+
+#. code: mesq l("Not everybody has a kind mind. Scammers can be anywhere, even among us!");
+#: npc/000-1/gugli.txt:146
+#, no-c-format
+msgid "Not everybody has a kind mind. Scammers can be anywhere, even among us!"
+msgstr ""
+
+#. code: mesq l("Not everyone can be a blood donor. For example, you must be healthy.");
+#: npc/008-2-12/nurse.txt~:113
+#: npc/008-2-12/nurse.txt:113
+#, no-c-format
+msgid "Not everyone can be a blood donor. For example, you must be healthy."
+msgstr ""
+
+#. code: dispbottom l("Not here, lets look elsewhere!");
+#: npc/001-2-43/core.txt~:71
+#: npc/001-2-43/core.txt:71
+#, no-c-format
+msgid "Not here, lets look elsewhere!"
+msgstr ""
+
+#. code: npctalkonce(l("Not in the mood to chat."));
+#. code: l("Not in the mood to chat."),
+#: npc/functions/generic-text.txt:87
+#: npc/functions/legiontalk.txt:24
+#, no-c-format
+msgid "Not in the mood to chat."
+msgstr ""
+
+#. code: lg("Not my problem.");
+#: npc/008-2-16/yannika.txt:81
+#: npc/008-2-16/yannika.txt~:81
+#, no-c-format
+msgid "Not my problem.#0"
+msgstr ""
+
+#. code: lg("Not my problem.");
+#: npc/008-2-16/yannika.txt:81
+#: npc/008-2-16/yannika.txt~:81
+#, no-c-format
+msgid "Not my problem.#1"
+msgstr ""
+
+#. code: l("Not now, thank you."),
+#: npc/008-1/blossom.txt:17
+#: npc/008-1/blossom.txt~:17
+#, no-c-format
+msgid "Not now, thank you."
+msgstr ""
+
+#. code: l("Not now.")))
+#: npc/001-1/chelios.txt:25
+#, no-c-format
+msgid "Not now."
+msgstr ""
+
+#. code: switch (select(l("Yes, follow me!"), l("Not now. You see, I am also afraid of Slimes and Rattos!")))
+#: npc/001-3-0/mundane.txt~:43
+#: npc/001-3-0/mundane.txt:43
+#, no-c-format
+msgid "Not now. You see, I am also afraid of Slimes and Rattos!"
+msgstr ""
+
+#. code: l("Not really but okay...?"),
+#: npc/008-1-1/morcant.txt:15
+#: npc/008-1-1/morcant.txt~:15
+#, no-c-format
+msgid "Not really but okay...?"
+msgstr ""
+
+#. code: select(l("Not really. All I got was a headache..."));
+#: npc/001-1/enora.txt~:103
+#: npc/001-1/enora.txt:103
+#, no-c-format
+msgid "Not really. All I got was a headache..."
+msgstr ""
+
+#. code: dispbottom l("Not resync'ing to prevent flood.");
+#: npc/commands/resync.txt:20
+#, no-c-format
+msgid "Not resync'ing to prevent flood."
+msgstr ""
+
+#. code: l("Not right now, it looks like I got other stuff to do."));
+#: npc/001-2-36/hector.txt:385
+#: npc/001-2-36/hector.txt~:385
+#, no-c-format
+msgid "Not right now, it looks like I got other stuff to do."
+msgstr ""
+
+#. code: l("Not so good actually... I would feel better on Nard's ship."), L_Quit;
+#: npc/000-1/gulukan.txt:30
+#, no-c-format
+msgid "Not so good actually... I would feel better on Nard's ship."
+msgstr ""
+
+#. code: l("Not so great!");
+#: npc/008-2-16/yannika.txt~:372
+#: npc/008-2-16/yannika.txt:372
+#, no-c-format
+msgid "Not so great!"
+msgstr ""
+
+#. code: l("Not so weird, perhaps, except that it was been bright and sunny just a second before!"),
+#: npc/008-1/hinnak.txt:233
+#, no-c-format
+msgid "Not so weird, perhaps, except that it was been bright and sunny just a second before!"
+msgstr ""
+
+#. code: mesq l("Not sure who in Tulimshar would have money to import that much lettuce and such, but good luck figuring it out!");
+#: npc/008-2-24/chef.txt~:237
+#: npc/008-2-24/chef.txt:237
+#: npc/008-2-24/chef.txt~:244
+#: npc/008-2-24/chef.txt:244
+#, no-c-format
+msgid "Not sure who in Tulimshar would have money to import that much lettuce and such, but good luck figuring it out!"
+msgstr ""
+
+#. code: l("Not terribly healthy, though, I s'pose...");
+#: npc/008-2-2/kfahr.txt:589
+#: npc/008-2-2/kfahr.txt~:589
+#, no-c-format
+msgid "Not terribly healthy, though, I s'pose..."
+msgstr ""
+
+#. code: mesq lg("You honor me, my beauty, but I'm already taken by Julia!", "Not to kill your dream, but... Julia is mine!");
+#: npc/000-1/silvio.txt:99
+#, no-c-format
+msgid "Not to kill your dream, but... Julia is mine!#1"
+msgstr ""
+
+#. code: lg("Not yet, I'll be back.");
+#: npc/008-2-16/yannika.txt~:102
+#: npc/008-2-16/yannika.txt:102
+#, no-c-format
+msgid "Not yet, I'll be back.#0"
+msgstr ""
+
+#. code: lg("Not yet, I'll be back.");
+#: npc/008-2-16/yannika.txt~:102
+#: npc/008-2-16/yannika.txt:102
+#, no-c-format
+msgid "Not yet, I'll be back.#1"
+msgstr ""
+
+#. code: l("Not yet, but I am working on it."),
+#: npc/008-1/hinnak.txt:100
+#, no-c-format
+msgid "Not yet, but I am working on it."
+msgstr ""
+
+#. code: l("Not yet, but I'll be back."),
+#: npc/001-3-2/henry.txt:75
+#: npc/001-3-2/henry.txt~:75
+#, no-c-format
+msgid "Not yet, but I'll be back."
+msgstr ""
+
+#. code: l("Not yet, but I'll get to it."),
+#: npc/001-3-2/henry.txt~:181
+#: npc/001-3-2/henry.txt~:270
+#: npc/001-3-2/henry.txt:270
+#: npc/001-3-2/henry.txt:181
+#, no-c-format
+msgid "Not yet, but I'll get to it."
+msgstr ""
+
+#. code: l("Not yet."),
+#. code: switch (select(l("Yes, Arpan gave me these clothes."), l("Not yet.")))
+#: npc/008-1/rossy.txt:255
+#: npc/000-2-3/elmo.txt:32
+#: npc/008-1/rossy.txt~:255
+#, no-c-format
+msgid "Not yet."
+msgstr ""
+
+#. code: l("Not yet. I will be back soon."), L_Quit;
+#: npc/000-2-1/chefgado.txt:123
+#: npc/000-2-1/chefgado.txt~:123
+#, no-c-format
+msgid "Not yet. I will be back soon."
+msgstr ""
+
+#. code: mes l("Notable mentions and thanks for our [@@https://www.patreon.com/themanaworld|sponsors@@] for their continued support.");
+#: npc/functions/scoreboards.txt~:176
+#: npc/functions/scoreboards.txt:176
+#, no-c-format
+msgid "Notable mentions and thanks for our [@@https://www.patreon.com/themanaworld|sponsors@@] for their continued support."
+msgstr ""
+
+#. code: 000-2-0,29,25,0 script Note NPC_PAPER_NOTE,{
+#: npc/000-2-0/note.txt:9
+#, no-c-format
+msgid "Note"
+msgstr ""
+
+#. code: l("Note down. To hunt a target you must click the primary mouse button on it. Avoid fighting monsters or citizens much stronger than you. %s", b(l("You will lose experience if you are defeated."))),
+#: npc/001-2-5/tutorial.txt:188
+#, no-c-format
+msgid "Note down. To hunt a target you must click the primary mouse button on it. Avoid fighting monsters or citizens much stronger than you. %s"
+msgstr ""
+
+#. code: 001-2-22,31,31,0 script Note#001-2-22 NPC_DAN_NOTE,{
+#: npc/001-2-22/note.txt:6
+#, no-c-format
+msgid "Note#001-2-22"
+msgstr ""
+
+#. code: 001-2-28,36,28,0 script Note#001-2-28 NPC_PAPER_NOTE,{
+#: npc/001-2-28/note.txt~:10
+#: npc/001-2-28/note.txt:10
+#, no-c-format
+msgid "Note#001-2-28"
+msgstr ""
+
+#. code: 001-2-21,29,25,0 script Note#Artis NPC_PAPER_NOTE,{
+#: npc/001-2-21/note.txt:9
+#, no-c-format
+msgid "Note#Artis"
+msgstr ""
+
+#. code: 008-2-2,32,28,0 script Note#Hurnscald:pub NPC_PAPER_NOTE,{
+#: npc/008-2-2/note.txt:5
+#: npc/008-2-2/note.txt~:5
+#, no-c-format
+msgid "Note#Hurnscald:pub"
+msgstr ""
+
+#. code: mesc l("Note: You are NOT allowed to have multiple Vault accounts.");
+#: npc/functions/game-rules.txt:22
+#, no-c-format
+msgid "Note: You are NOT allowed to have multiple Vault accounts."
+msgstr ""
+
+#. code: l("Nothing grows in this stupid desert."),
+#: npc/020-1/anwar.txt~:10
+#: npc/020-1/anwar.txt:10
+#, no-c-format
+msgid "Nothing grows in this stupid desert."
+msgstr ""
+
+#. code: l("Nothing like a well-deserved %s after a long day of tending the crops!",
+#: npc/008-1/hinnak.txt:201
+#, no-c-format
+msgid "Nothing like a well-deserved %s after a long day of tending the crops!"
+msgstr ""
+
+#. code: l("Nothing much else happened on that trip. When we arrived in Tulimshar, people at first didn't believe the story, of course, until we showed them the treasures and the bones. Ah, those were wonderful days...");
+#: npc/008-2-2/kfahr.txt~:413
+#: npc/008-2-2/kfahr.txt:413
+#, no-c-format
+msgid "Nothing much else happened on that trip. When we arrived in Tulimshar, people at first didn't believe the story, of course, until we showed them the treasures and the bones. Ah, those were wonderful days..."
+msgstr ""
+
+#. code: l("Nothing, just hanging around."), -;
+#: npc/000-1/tarlan.txt:22
+#, no-c-format
+msgid "Nothing, just hanging around."
+msgstr ""
+
+#. code: l("Nothing, sorry."), -;
+#. code: l("Nothing, sorry.");
+#. code: l("Nothing, sorry."), L_Quit;
+#: npc/000-2-1/arpan.txt:163
+#: npc/001-2-21/julia.txt:89
+#: npc/001-2-21/julia.txt:29
+#: npc/000-2-1/arpan.txt~:163
+#: npc/000-2-0/julia.txt:214
+#: npc/000-2-0/julia.txt:252
+#, no-c-format
+msgid "Nothing, sorry."
+msgstr ""
+
+#. code: rif(.@q != 0, l("Nothing."));
+#. code: l("Nothing.")))
+#. code: l("Nothing.");
+#. code: l("Nothing."), L_Quit;
+#. code: l("Nothing."));
+#: npc/001-2-28/plush.txt:97
+#: npc/001-1/enora.txt:392
+#: npc/items/shovel.txt:184
+#: npc/001-1/enora.txt~:392
+#: npc/items/shovel.txt~:184
+#: npc/001-2-6/christopher.txt:27
+#: npc/001-2-32/serena.txt~:15
+#: npc/000-2-3/box.txt:31
+#: npc/001-2-32/serena.txt:15
+#: npc/008-2-2/melania.txt:21
+#: npc/001-2-6/leonard.txt:29
+#: npc/001-2-27/don.txt:70
+#: npc/001-2-4/robin.txt:14
+#: npc/008-2-2/melania.txt~:21
+#, no-c-format
+msgid "Nothing."
+msgstr ""
+
+#. code: 550: Novice
+#: conf/messages.conf:520
+msgid "Novice"
+msgstr ""
+
+#. code: mesq l("Now I know you're lying; Go find my file and deal with it!");
+#: npc/001-3-2/henry.txt~:110
+#: npc/001-3-2/henry.txt:110
+#, no-c-format
+msgid "Now I know you're lying; Go find my file and deal with it!"
+msgstr ""
+
+#. code: l("Now I remain poor and unemployed.");
+#: npc/008-1/oscar.txt:11
+#, no-c-format
+msgid "Now I remain poor and unemployed."
+msgstr ""
+
+#. code: lg("Now I remain poor and unemployed.");
+#: npc/008-1/oscar.txt~:11
+#, no-c-format
+msgid "Now I remain poor and unemployed.#0"
+msgstr ""
+
+#. code: lg("Now I remain poor and unemployed.");
+#: npc/008-1/oscar.txt~:11
+#, no-c-format
+msgid "Now I remain poor and unemployed.#1"
+msgstr ""
+
+#. code: mesq l("Now I should tell you more about how that little girl got into that cave and warn you about what you are going to face there...");
+#: npc/008-3-0/clauquer.txt:101
+#: npc/008-3-0/clauquer.txt~:100
+#, no-c-format
+msgid "Now I should tell you more about how that little girl got into that cave and warn you about what you are going to face there..."
+msgstr ""
+
+#. code: mesq l("Now begone and stop disrupting my work!");
+#: npc/009-2-3/chef.txt:80
+#, no-c-format
+msgid "Now begone and stop disrupting my work!"
+msgstr ""
+
+#. code: mesq l("Now go outside and talk to Gugli, he'll tell you what we need.");
+#: npc/000-2-3/nard.txt:105
+#: npc/000-2-3/nard.txt~:105
+#, no-c-format
+msgid "Now go outside and talk to Gugli, he'll tell you what we need."
+msgstr ""
+
+#. code: mesq l("Now go outside and talk with Gugli, he'll tell you what provisions we need.");
+#: npc/000-2-3/box.txt:73
+#, no-c-format
+msgid "Now go outside and talk with Gugli, he'll tell you what provisions we need."
+msgstr ""
+
+#. code: lg("Now go, search for the unknown.");
+#: npc/012-3-3/manatree.txt:11
+#, no-c-format
+msgid "Now go, search for the unknown.#0"
+msgstr ""
+
+#. code: lg("Now go, search for the unknown.");
+#: npc/012-3-3/manatree.txt:11
+#, no-c-format
+msgid "Now go, search for the unknown.#1"
+msgstr ""
+
+#. code: l("Now it is junk."),
+#: npc/008-2-6/alan.txt:232
+#, no-c-format
+msgid "Now it is junk."
+msgstr ""
+
+#. code: l("Now let's see...");
+#: npc/008-2-4/bernard.txt:103
+#, no-c-format
+msgid "Now let's see..."
+msgstr ""
+
+#. code: mesq l("Now listen to and ponder my words...");
+#: npc/001-1/cookiemaster.txt:127
+#, no-c-format
+msgid "Now listen to and ponder my words..."
+msgstr ""
+
+#. code: mesq l("Now move!");
+#: npc/000-2-1/chefgado.txt:131
+#: npc/000-2-1/chefgado.txt~:131
+#, no-c-format
+msgid "Now move!"
+msgstr ""
+
+#. code: mesq l("Now she is crying looking for me. The poor kid.");
+#: npc/012-1/liana.txt:18
+#: npc/012-1/liana.txt~:18
+#, no-c-format
+msgid "Now she is crying looking for me. The poor kid."
+msgstr ""
+
+#. code: l("Now stand still... It should not take much time...");
+#: npc/008-2-7/wyara.txt:60
+#: npc/001-1/rumly.txt:156
+#: npc/008-2-7/wyara.txt~:60
+#, no-c-format
+msgid "Now stand still... It should not take much time..."
+msgstr ""
+
+#. code: l("Now that I think about it, I have another task for you. I asked Resa from the light armor shop to craft me some new clothes, she is a bit far from here, I can't go there because I need to watch the dock."),
+#: npc/001-1/enora.txt~:199
+#: npc/001-1/enora.txt:199
+#, no-c-format
+msgid "Now that I think about it, I have another task for you. I asked Resa from the light armor shop to craft me some new clothes, she is a bit far from here, I can't go there because I need to watch the dock."
+msgstr ""
+
+#. code: l("Now that I think about it, they are the only shops that are independent in Artis..."),
+#: npc/001-1/chelios.txt:72
+#, no-c-format
+msgid "Now that I think about it, they are the only shops that are independent in Artis..."
+msgstr ""
+
+#. code: l("Now that you bring up that topic, that reminds me of something..."),
+#: npc/001-2-19/lloyd.txt~:133
+#: npc/001-2-19/lloyd.txt:133
+#, no-c-format
+msgid "Now that you bring up that topic, that reminds me of something..."
+msgstr ""
+
+#. code: l("Now that's one of my favorite tales, but my throat is just a little too dry to talk about something like that... could you help me out a little here?");
+#: npc/008-2-2/kfahr.txt~:178
+#: npc/008-2-2/kfahr.txt:178
+#, no-c-format
+msgid "Now that's one of my favorite tales, but my throat is just a little too dry to talk about something like that... could you help me out a little here?"
+msgstr ""
+
+#. code: mesq l("Now you'll need to fish a carp. It can be a %s or a single %s, for the sandwhich.", getitemlink(CommonCarp), getitemlink(GrassCarp));
+#: npc/008-2-16/yannika.txt:283
+#: npc/008-2-16/yannika.txt~:283
+#, no-c-format
+msgid "Now you'll need to fish a carp. It can be a %s or a single %s, for the sandwhich."
+msgstr ""
+
+#. code: mesq l("Now, get moving.");
+#: npc/020-1/bodyguard.txt~:40
+#: npc/020-1/bodyguard.txt:46
+#, no-c-format
+msgid "Now, get moving."
+msgstr ""
+
+#. code: mesq l("Now, leave me alone...");
+#: npc/000-1/silvio.txt:161
+#, no-c-format
+msgid "Now, leave me alone..."
+msgstr ""
+
+#. code: mesq l("Now, lets get back to business.");
+#: npc/000-2-3/nard.txt:155
+#: npc/000-2-3/nard.txt~:155
+#, no-c-format
+msgid "Now, lets get back to business."
+msgstr ""
+
+#. code: mesq l("Now, move!");
+#: npc/001-1/cookiemaster.txt:219
+#, no-c-format
+msgid "Now, move!"
+msgstr ""
+
+#. code: l("Now, one day the water people drew from the wells started smelling. The smell was nauseating, and people who drank from it became violently sick."),
+#: npc/008-2-2/kfahr.txt~:518
+#: npc/008-2-2/kfahr.txt:518
+#, no-c-format
+msgid "Now, one day the water people drew from the wells started smelling. The smell was nauseating, and people who drank from it became violently sick."
+msgstr ""
+
+#. code: l("Now, this ship is not the most comfortable, don't you agree?"),
+#: npc/000-0-1/narrator.txt~:88
+#: npc/000-0-1/narrator.txt:88
+#, no-c-format
+msgid "Now, this ship is not the most comfortable, don't you agree?"
+msgstr ""
+
+#. code: mesq l("Now, watch and learn: The Sailor Stew Recipe!");
+#: npc/001-2-22/chefgado.txt~:83
+#: npc/001-2-22/chefgado.txt~:67
+#: npc/001-2-22/chefgado.txt:83
+#: npc/001-2-22/chefgado.txt:67
+#, no-c-format
+msgid "Now, watch and learn: The Sailor Stew Recipe!"
+msgstr ""
+
+#. code: mesq l("Now, where did I put that box of eyes...");
+#: npc/008-2-14/doctor.txt:95
+#: npc/008-2-14/doctor.txt~:95
+#, no-c-format
+msgid "Now, where did I put that box of eyes..."
+msgstr ""
+
+#. code: mesq l("Now, your next task is: I've heard rumors... About some delicious food, like %s...", getitemlink(any(BarbecuePlate, VeggiePlate)));
+#: npc/001-2-22/chefgado.txt~:97
+#: npc/001-2-22/chefgado.txt:97
+#, no-c-format
+msgid "Now, your next task is: I've heard rumors... About some delicious food, like %s..."
+msgstr ""
+
+#. code: l("Nowhere, I'm fine here.")))
+#: npc/001-2-24/nard.txt:50
+#, no-c-format
+msgid "Nowhere, I'm fine here."
+msgstr ""
+
+#. code: 175: Number of skill points changed.
+#: conf/messages.conf:195
+msgid "Number of skill points changed."
+msgstr ""
+
+#. code: 174: Number of status points changed.
+#: conf/messages.conf:194
+msgid "Number of status points changed."
+msgstr ""
+
+#. code: 008-3-5,50,35,0 script Nunia NPC_NUNIA,{
+#: npc/008-3-5/nunia.txt~:7
+#: npc/008-3-5/nunia.txt:7
+#, no-c-format
+msgid "Nunia"
+msgstr ""
+
+#. code: 008-2-12,28,30,0 script Nurse NPC_NURSE_LEGACY,{
+#: npc/008-2-12/nurse.txt~:28
+#: npc/008-2-12/nurse.txt:28
+#, no-c-format
+msgid "Nurse"
+msgstr ""
+
+#. code: Name: "Nutcracker"
+#: mob_db.conf:3901
+#, no-c-format
+msgid "Nutcracker"
+msgstr ""
+
+#. code: 012-2-3,42,30,0 script Nyle NPC_NYLE,{
+#: npc/012-2-3/nyle.txt~:7
+#: npc/012-2-3/nyle.txt:7
+#, no-c-format
+msgid "Nyle"
+msgstr ""
+
+#. code: 020-1,157,157,0 script O'Donell NPC_HENRY,{
+#: npc/020-1/odonell.txt~:7
+#: npc/020-1/odonell.txt:7
+#, no-c-format
+msgid "O'Donell"
+msgstr ""
+
+#. code: mesq l("OH, LOOK THERE!");
+#: npc/000-1/darlin.txt:90
+#, no-c-format
+msgid "OH, LOOK THERE!"
+msgstr ""
+
+#. code: l("OK, I'll ask him."),
+#: npc/008-2-6/alan.txt:77
+#, no-c-format
+msgid "OK, I'll ask him."
+msgstr ""
+
+#. code: l("OK, let's trade."),
+#: npc/001-1/fexil.txt:79
+#, no-c-format
+msgid "OK, let's trade."
+msgstr ""
+
+#. code: l("OK, thanks."),
+#: npc/008-2-6/alan.txt:26
+#, no-c-format
+msgid "OK, thanks."
+msgstr ""
+
+#. code: monster(.@map$, .@x, .@y, l("Oak"), 1017, 1);
+#: db/re/item_db.conf:179
+#, no-c-format
+msgid "Oak"
+msgstr ""
+
+#. code: 654: Oboro
+#: conf/messages.conf:630
+msgid "Oboro"
+msgstr ""
+
+#. code: l("Of course I'm here to save you, Rossy sent me here!");
+#: npc/008-3-0/juliet.txt:601
+#: npc/008-3-0/juliet.txt~:602
+#, no-c-format
+msgid "Of course I'm here to save you, Rossy sent me here!"
+msgstr ""
+
+#. code: select l("Of course not.");
+#: npc/008-3-0/clauquer.txt:79
+#: npc/008-3-0/clauquer.txt~:78
+#, no-c-format
+msgid "Of course not."
+msgstr ""
+
+#. code: mesq l("Of course there is a reward for your task.");
+#: npc/000-2-3/nard.txt~:91
+#: npc/000-2-3/nard.txt:91
+#, no-c-format
+msgid "Of course there is a reward for your task."
+msgstr ""
+
+#. code: l("Of course we tried to go there again. After seeing all that treasure, George wouldn't give up on it. We tried many times – as did others, from what I've heard – but we never found it again.");
+#: npc/008-2-2/kfahr.txt~:495
+#: npc/008-2-2/kfahr.txt:495
+#, no-c-format
+msgid "Of course we tried to go there again. After seeing all that treasure, George wouldn't give up on it. We tried many times – as did others, from what I've heard – but we never found it again."
+msgstr ""
+
+#. code: mesq lg("Of course you do! Just listen carefully to these words my sweet.");
+#: npc/001-1/cookiemaster.txt:40
+#, no-c-format
+msgid "Of course you do! Just listen carefully to these words my sweet.#0"
+msgstr ""
+
+#. code: mesq lg("Of course you do! Just listen carefully to these words my sweet.");
+#: npc/001-1/cookiemaster.txt:40
+#, no-c-format
+msgid "Of course you do! Just listen carefully to these words my sweet.#1"
+msgstr ""
+
+#. code: switch (select(l("Of course!"),
+#. code: l("Of course!");
+#: npc/001-1/katja.txt:69
+#: npc/008-2-2/kfahr.txt:392
+#: npc/008-2-2/kfahr.txt~:392
+#, no-c-format
+msgid "Of course!"
+msgstr ""
+
+#. code: mesq l("Of course! Tell me which language you speak and I will change the note on the ship board list.");
+#: npc/001-2-21/julia.txt:47
+#, no-c-format
+msgid "Of course! Tell me which language you speak and I will change the note on the ship board list."
+msgstr ""
+
+#. code: mesq l("Of course! Tell me which language you speak and I will change the note on the ship passenger list.");
+#: npc/000-2-0/julia.txt:144
+#, no-c-format
+msgid "Of course! Tell me which language you speak and I will change the note on the ship passenger list."
+msgstr ""
+
+#. code: l("Of course! What do you need?")))
+#: npc/001-1/enora.txt~:141
+#: npc/001-1/enora.txt:141
+#, no-c-format
+msgid "Of course! What do you need?"
+msgstr ""
+
+#. code: l("Of course, I'll go get them for you.");
+#: npc/008-1/mikhail.txt:46
+#, no-c-format
+msgid "Of course, I'll go get them for you."
+msgstr ""
+
+#. code: l("Of course, as a fully-fledged crew member you can decide of the destination of La Johanne directly with Nard.");
+#: npc/001-2-21/julia.txt:130
+#, no-c-format
+msgid "Of course, as a fully-fledged crew member you can decide of the destination of La Johanne directly with Nard."
+msgstr ""
+
+#. code: mesq l("Of course, so why do I still see open sea from the porthole?");
+#: npc/001-2-22/alige.txt:146
+#, no-c-format
+msgid "Of course, so why do I still see open sea from the porthole?"
+msgstr ""
+
+#. code: l("Of course, the Legion of Aemil can easily provide you with such training, even if you're not a member. Just great, isn't it?"),
+#: npc/001-2-33/lozerk.txt:84
+#: npc/001-2-33/lozerk.txt~:84
+#, no-c-format
+msgid "Of course, the Legion of Aemil can easily provide you with such training, even if you're not a member. Just great, isn't it?"
+msgstr ""
+
+#. code: mesq l("Of course, they are on the left wall, go have a look at them.");
+#: npc/000-2-0/julia.txt:227
+#, no-c-format
+msgid "Of course, they are on the left wall, go have a look at them."
+msgstr ""
+
+#. code: mesq l("Of course, they are on the left wall. Go have a look at them.");
+#: npc/001-2-21/julia.txt:96
+#, no-c-format
+msgid "Of course, they are on the left wall. Go have a look at them."
+msgstr ""
+
+#. code: l("Of course, you can select a bed somewhere else after your reservation, but you won't get your HP recovery until you choose to get some rest in the inn."),
+#: npc/001-2-28/plush.txt:15
+#, no-c-format
+msgid "Of course, you can select a bed somewhere else after your reservation, but you won't get your HP recovery until you choose to get some rest in the inn."
+msgstr ""
+
+#. code: mesq l("Of course. I'm glad she is safe. You know, we don't really care with this Legion versus Brotherhood stifle.");
+#: npc/001-3-2/henry.txt:310
+#: npc/001-3-2/henry.txt~:310
+#, no-c-format
+msgid "Of course. I'm glad she is safe. You know, we don't really care with this Legion versus Brotherhood stifle."
+msgstr ""
+
+#. code: l("Of the two of them, who has 'good' on their side?");
+#: npc/000-2-3/nard.txt~:189
+#: npc/000-2-3/nard.txt:189
+#, no-c-format
+msgid "Of the two of them, who has 'good' on their side?"
+msgstr ""
+
+#. code: 1067: Off
+#: conf/messages.conf:936
+msgid "Off"
+msgstr ""
+
+#. code: //rif(.@r == 1 && countitem(Salt), l("Offer him the salt")),
+#: npc/001-2-22/chefgado.txt~:25
+#: npc/000-2-1/chefgado.txt:39
+#: npc/000-2-1/chefgado.txt~:39
+#: npc/001-2-22/chefgado.txt:25
+#, no-c-format
+msgid "Offer him the salt"
+msgstr ""
+
+#. code: l("Official crew member"), 5,
+#: npc/functions/quest-debug/004-ShipQuests_Nard.txt:26
+#, no-c-format
+msgid "Official crew member"
+msgstr ""
+
+#. code: mesq l("Oh I see... Sailors are not able to do their job anymore, is it like that?!");
+#: npc/000-1/muller.txt:29
+#, no-c-format
+msgid "Oh I see... Sailors are not able to do their job anymore, is it like that?!"
+msgstr ""
+
+#. code: mesq l("Oh alright, nevermind then.");
+#: npc/000-1/silvio.txt:54
+#, no-c-format
+msgid "Oh alright, nevermind then."
+msgstr ""
+
+#. code: l("Oh and guess what! I'm almost out of potions anyway.");
+#: npc/001-1/qpid.txt:71
+#, no-c-format
+msgid "Oh and guess what! I'm almost out of potions anyway."
+msgstr ""
+
+#. code: mesq lg("Oh darling, what brought you here?"); // TRANSLATORS: Darling - Expresses familiarity or elderliness in relation to PC.
+#: npc/001-2-32/serena.txt:11
+#: npc/001-2-32/serena.txt~:11
+#, no-c-format
+msgid "Oh darling, what brought you here?#0"
+msgstr ""
+
+#. code: mesq lg("Oh darling, what brought you here?"); // TRANSLATORS: Darling - Expresses familiarity or elderliness in relation to PC.
+#: npc/001-2-32/serena.txt:11
+#: npc/001-2-32/serena.txt~:11
+#, no-c-format
+msgid "Oh darling, what brought you here?#1"
+msgstr ""
+
+#. code: mesq l("Oh dear, please come back later then.");
+#: npc/001-2-32/serena.txt~:49
+#: npc/001-2-32/serena.txt:56
+#, no-c-format
+msgid "Oh dear, please come back later then."
+msgstr ""
+
+#. code: l("Oh good! Did he give you your money back as well?");
+#: npc/000-2-3/elmo.txt:36
+#, no-c-format
+msgid "Oh good! Did he give you your money back as well?"
+msgstr ""
+
+#. code: l("Oh hey!"),
+#: npc/009-2-7/jpmorbid.txt:11
+#: npc/008-2-1/selim.txt:9
+#: npc/020-2-9/hydusun.txt~:11
+#: npc/008-2-1/selim.txt~:9
+#: npc/020-2-9/hydusun.txt:11
+#: npc/008-2-1/richard.txt~:11
+#: npc/008-2-1/richard.txt:11
+#: npc/009-2-7/jpmorbid.txt~:11
+#: npc/001-1/elmo.txt:8
+#, no-c-format
+msgid "Oh hey!"
+msgstr ""
+
+#. code: //dispbottom l("Oh look, it is Cupid!");
+#: npc/commands/python.txt:17
+#, no-c-format
+msgid "Oh look, it is Cupid!"
+msgstr ""
+
+#. code: l("Oh look, there's a piou behind you!"), L_Piou;
+#: npc/000-1/silvio.txt:106
+#, no-c-format
+msgid "Oh look, there's a piou behind you!"
+msgstr ""
+
+#. code: mesq l("Oh my, what happened to you?");
+#: npc/008-2-14/doctor.txt:69
+#: npc/008-2-14/doctor.txt~:69
+#, no-c-format
+msgid "Oh my, what happened to you?"
+msgstr ""
+
+#. code: l("Oh no - I'm not your personal delivery guy! Bye bye!"),
+#: npc/020-2-34/donutello.txt~:43
+#: npc/020-2-34/donutello.txt:43
+#, no-c-format
+msgid "Oh no - I'm not your personal delivery guy! Bye bye!"
+msgstr ""
+
+#. code: mesq l("Oh no! I completely forgot. The exam! Dang, I knew I should not have picked Alchemy for study...");
+#: npc/008-1/rossy.txt:196
+#: npc/008-1/rossy.txt~:196
+#, no-c-format
+msgid "Oh no! I completely forgot. The exam! Dang, I knew I should not have picked Alchemy for study..."
+msgstr ""
+
+#. code: mesq l("Oh no! Juliet ... why would you go to that scary place? ... Please help her, %s!", strcharinfo(0));
+#: npc/008-1/rossy.txt:69
+#: npc/008-1/rossy.txt~:69
+#, no-c-format
+msgid "Oh no! Juliet ... why would you go to that scary place? ... Please help her, %s!"
+msgstr ""
+
+#. code: mesq l("Oh no! Well, I never said to confront alone. Did you try going with friends?");
+#: npc/020-2-28/pauline.txt~:19
+#: npc/020-2-28/pauline.txt:19
+#, no-c-format
+msgid "Oh no! Well, I never said to confront alone. Did you try going with friends?"
+msgstr ""
+
+#. code: rif(countitem(Plushroom) == 0, lg("Oh no, I don't have any plushroom on me right now.")),
+#: npc/001-1/rumly.txt:144
+#, no-c-format
+msgid "Oh no, I don't have any plushroom on me right now.#0"
+msgstr ""
+
+#. code: rif(countitem(Plushroom) == 0, lg("Oh no, I don't have any plushroom on me right now.")),
+#: npc/001-1/rumly.txt:144
+#, no-c-format
+msgid "Oh no, I don't have any plushroom on me right now.#1"
+msgstr ""
+
+#. code: mesq l("Oh no, but I've noticed a weird light on the other part of this island, I wonder what it could be...");
+#: npc/000-1/darlin.txt:121
+#, no-c-format
+msgid "Oh no, but I've noticed a weird light on the other part of this island, I wonder what it could be..."
+msgstr ""
+
+#. code: set getvariableofnpc(.PiouEscapedMessage$, .@trader$), l("Oh no, the piou escaped!");
+#: npc/001-1/flyingpiou.txt:79
+#, no-c-format
+msgid "Oh no, the piou escaped!"
+msgstr ""
+
+#. code: l("Oh no, you still have @@ Fluffies to kill.", 10 - getq2(ArtisQuests_Enora));
+#: npc/001-1/enora.txt:294
+#: npc/001-1/enora.txt~:294
+#, no-c-format
+msgid "Oh no, you still have @@ Fluffies to kill."
+msgstr ""
+
+#. code: mesq l("Oh no... Did he asked you to help you with something crazy? I feared he would do that...");
+#: npc/008-2-16/yannika.txt~:379
+#: npc/008-2-16/yannika.txt:379
+#, no-c-format
+msgid "Oh no... Did he asked you to help you with something crazy? I feared he would do that..."
+msgstr ""
+
+#. code: l("Oh noes!"),
+#: npc/001-1/rumly.txt:106
+#, no-c-format
+msgid "Oh noes!"
+msgstr ""
+
+#. code: mesq l("Oh noes! I can't believe it!");
+#: npc/000-2-3/nard.txt~:224
+#: npc/000-2-3/nard.txt:224
+#, no-c-format
+msgid "Oh noes! I can't believe it!"
+msgstr ""
+
+#. code: mes(l("Oh noes! You found my secret backdoor!"));
+#: npc/008-1/confused-tree.txt~:103
+#: npc/008-1/confused-tree.txt:103
+#, no-c-format
+msgid "Oh noes! You found my secret backdoor!"
+msgstr ""
+
+#. code: mesq l("Oh noes!!!!");
+#: npc/008-2-4/olana.txt:151
+#: npc/008-2-4/olana.txt~:151
+#, no-c-format
+msgid "Oh noes!!!!"
+msgstr ""
+
+#. code: l("Oh oh... I see, your party became so big that you want to create an even larger structure?"),
+#: npc/001-2-9/janus.txt:46
+#: npc/001-2-9/janus.txt~:46
+#, no-c-format
+msgid "Oh oh... I see, your party became so big that you want to create an even larger structure?"
+msgstr ""
+
+#. code: l("Oh okay.");
+#: npc/000-2-1/arpan.txt:223
+#: npc/000-2-1/arpan.txt~:223
+#, no-c-format
+msgid "Oh okay."
+msgstr ""
+
+#. code: mesq l("Oh really? How could I forget something as important as that?!");
+#: npc/000-1/silvio.txt:70
+#, no-c-format
+msgid "Oh really? How could I forget something as important as that?!"
+msgstr ""
+
+#. code: mesq l("Oh really? I'll put more food in the next box then.");
+#: npc/functions/sailordialogue.txt:27
+#, no-c-format
+msgid "Oh really? I'll put more food in the next box then."
+msgstr ""
+
+#. code: mesq l("Oh right, I totally forgot about that, here you go.");
+#: npc/000-2-1/arpan.txt~:237
+#: npc/000-2-1/arpan.txt:237
+#, no-c-format
+msgid "Oh right, I totally forgot about that, here you go."
+msgstr ""
+
+#. code: l("Oh sure I remember you."),
+#: npc/001-1/fexil.txt:60
+#, no-c-format
+msgid "Oh sure I remember you."
+msgstr ""
+
+#. code: mesq l("Oh thank you so much!");
+#: npc/001-1/katja.txt:56
+#, no-c-format
+msgid "Oh thank you so much!"
+msgstr ""
+
+#. code: mesq lg("Oh well, we rescued you when you were yaying adrift in the sea.");
+#: npc/000-2-1/arpan.txt~:130
+#: npc/000-2-1/arpan.txt:130
+#, no-c-format
+msgid "Oh well, we rescued you when you were yaying adrift in the sea.#0"
+msgstr ""
+
+#. code: mesq lg("Oh well, we rescued you when you were yaying adrift in the sea.");
+#: npc/000-2-1/arpan.txt~:130
+#: npc/000-2-1/arpan.txt:130
+#, no-c-format
+msgid "Oh well, we rescued you when you were yaying adrift in the sea.#1"
+msgstr ""
+
+#. code: l("Oh yes, I have one last errand for you, Q'Pid in the market sells potions."),
+#: npc/001-1/enora.txt:234
+#: npc/001-1/enora.txt~:234
+#, no-c-format
+msgid "Oh yes, I have one last errand for you, Q'Pid in the market sells potions."
+msgstr ""
+
+#. code: l("Oh yeye did, his store is just beside me!"),
+#: npc/001-1/calypsan.txt:75
+#, no-c-format
+msgid "Oh yeye did, his store is just beside me!"
+msgstr ""
+
+#. code: mesq lg("Oh yeyeye... As they are not edible, you can maybe try to equip them?");
+#: npc/000-2-1/arpan.txt~:250
+#: npc/000-2-1/arpan.txt:250
+#, no-c-format
+msgid "Oh yeyeye... As they are not edible, you can maybe try to equip them?#0"
+msgstr ""
+
+#. code: mesq lg("Oh yeyeye... As they are not edible, you can maybe try to equip them?");
+#: npc/000-2-1/arpan.txt~:250
+#: npc/000-2-1/arpan.txt:250
+#, no-c-format
+msgid "Oh yeyeye... As they are not edible, you can maybe try to equip them?#1"
+msgstr ""
+
+#. code: mesq l("Oh you did? That's good. I'm relieved. But what about Juliet?");
+#: npc/008-2-4/olana.txt~:158
+#: npc/008-2-4/olana.txt:158
+#, no-c-format
+msgid "Oh you did? That's good. I'm relieved. But what about Juliet?"
+msgstr ""
+
+#. code: mesq l("Oh! And in one of the rooms of the second deck you can find Gado's knives. Our chef keeps there the sharpest ones... Probably not just to cut some carrots...");
+#: npc/000-1/maxe.txt:98
+#, no-c-format
+msgid "Oh! And in one of the rooms of the second deck you can find Gado's knives. Our chef keeps there the sharpest ones... Probably not just to cut some carrots..."
+msgstr ""
+
+#. code: l("Oh! And our party chat was really entertaining, I do highly recommend you to share this fun as well."),
+#: npc/001-2-9/janus.txt:21
+#: npc/001-2-9/janus.txt~:21
+#, no-c-format
+msgid "Oh! And our party chat was really entertaining, I do highly recommend you to share this fun as well."
+msgstr ""
+
+#. code: mesq l("Oh! I like that sort of answer!");
+#: npc/000-2-3/nard.txt~:81
+#: npc/000-2-3/nard.txt:81
+#, no-c-format
+msgid "Oh! I like that sort of answer!"
+msgstr ""
+
+#. code: l("Oh! You saved me, I was too afraid to unpack my stuff without this pass."),
+#: npc/001-1/fexil.txt:52
+#, no-c-format
+msgid "Oh! You saved me, I was too afraid to unpack my stuff without this pass."
+msgstr ""
+
+#. code: l("Oh, I can't be sure..."),
+#: npc/008-1/hinnak.txt:262
+#, no-c-format
+msgid "Oh, I can't be sure..."
+msgstr ""
+
+#. code: l("Oh, I hope you stayed and listened to his stories about his adventures."));
+#: npc/008-1/milly.txt:88
+#, no-c-format
+msgid "Oh, I hope you stayed and listened to his stories about his adventures."
+msgstr ""
+
+#. code: mesq l("Oh, I see. That's right. Why should someone come here to see me, seriously?");
+#: npc/000-1/astapolos.txt:30
+#, no-c-format
+msgid "Oh, I see. That's right. Why should someone come here to see me, seriously?"
+msgstr ""
+
+#. code: mesq l("Oh, I was going to ask you if you wanted to help the crew search for some food and explore the island out there.");
+#: npc/000-2-3/nard.txt~:70
+#: npc/000-2-3/nard.txt:70
+#, no-c-format
+msgid "Oh, I was going to ask you if you wanted to help the crew search for some food and explore the island out there."
+msgstr ""
+
+#. code: mesq l("Oh, a traveler. Welcome.");
+#: npc/008-2-4/olana.txt:27
+#: npc/008-2-4/olana.txt~:27
+#, no-c-format
+msgid "Oh, a traveler. Welcome."
+msgstr ""
+
+#. code: mesq l("Oh, and I almost forgot! Do not give the password of your room to anybody! I am the only one who has the other key and I won't ask for yours so keep it secret and try not to use the same password for any other room in the future.");
+#: npc/000-2-0/julia.txt:174
+#, no-c-format
+msgid "Oh, and I almost forgot! Do not give the password of your room to anybody! I am the only one who has the other key and I won't ask for yours so keep it secret and try not to use the same password for any other room in the future."
+msgstr ""
+
+#. code: l("Oh, and I think I'll keep those in return; I know someone who will trade them for antidote potions.");
+#: npc/008-2-2/kfahr.txt~:751
+#: npc/008-2-2/kfahr.txt:751
+#, no-c-format
+msgid "Oh, and I think I'll keep those in return; I know someone who will trade them for antidote potions."
+msgstr ""
+
+#. code: l("Oh, and I'll also need %s E for other materials.", format_number(.shield_cost)));
+#: npc/008-1/jack.txt:138
+#, no-c-format
+msgid "Oh, and I'll also need %s E for other materials."
+msgstr ""
+
+#. code: mesq l("Oh, and Olga from the marketplace as well!");
+#: npc/000-1/silvio.txt:124
+#, no-c-format
+msgid "Oh, and Olga from the marketplace as well!"
+msgstr ""
+
+#. code: // l("Oh, and a fruit may even fall for you if you are lucky! But stay alert to pick up your drops."));
+#: npc/functions/legiontalk.txt:17
+#, no-c-format
+msgid "Oh, and a fruit may even fall for you if you are lucky! But stay alert to pick up your drops."
+msgstr ""
+
+#. code: mesq l("Oh, and after you give the berries to my mother, please come back here. Err, if you have some free time, of course.");
+#: npc/008-1/rossy.txt:173
+#: npc/008-1/rossy.txt~:173
+#, no-c-format
+msgid "Oh, and after you give the berries to my mother, please come back here. Err, if you have some free time, of course."
+msgstr ""
+
+#. code: mesq lg("Oh, and give her some clothes, the poor girl, the ones she had were in an even worse condition than the ones we have.", "Oh, and give him some clothes, the poor guy, the ones he had were in an even worse condition than the ones we have.");
+#: npc/000-0-0/sailors.txt:46
+#, no-c-format
+msgid "Oh, and give her some clothes, the poor girl, the ones she had were in an even worse condition than the ones we have.#0"
+msgstr ""
+
+#. code: mesq lg("Oh, and give her some clothes, the poor girl, the ones she had were in an even worse condition than the ones we have.", "Oh, and give him some clothes, the poor guy, the ones he had were in an even worse condition than the ones we have.");
+#: npc/000-0-0/sailors.txt:46
+#, no-c-format
+msgid "Oh, and give him some clothes, the poor guy, the ones he had were in an even worse condition than the ones we have.#1"
+msgstr ""
+
+#. code: mesq l("Oh, and if you really plan to rescue the girl, I advise you to use potions for every single battle. I'm thinking of Concentration and Iron Potions. You might want to take some food with you too. I would personally take some water, I'm always thirsty. Don't be afraid to bring too much with you, these battles take time to end.");
+#: npc/008-3-0/clauquer.txt:116
+#: npc/008-3-0/clauquer.txt~:115
+#, no-c-format
+msgid "Oh, and if you really plan to rescue the girl, I advise you to use potions for every single battle. I'm thinking of Concentration and Iron Potions. You might want to take some food with you too. I would personally take some water, I'm always thirsty. Don't be afraid to bring too much with you, these battles take time to end."
+msgstr ""
+
+#. code: mesq l("Oh, and it is not only that.");
+#: npc/000-2-3/nard.txt~:233
+#: npc/000-2-3/nard.txt:233
+#, no-c-format
+msgid "Oh, and it is not only that."
+msgstr ""
+
+#. code: mesq l("Oh, and there was this inscription on your raft. It represents the Legion of Aemil, one of the four main guilds of Gasaron. Does that help you remember anything, anything at all?");
+#: npc/000-2-0/julia.txt:209
+#, no-c-format
+msgid "Oh, and there was this inscription on your raft. It represents the Legion of Aemil, one of the four main guilds of Gasaron. Does that help you remember anything, anything at all?"
+msgstr ""
+
+#. code: mesq l("Oh, and there was this inscription on your raft. It represents the Legion of Aemil, the largest and biggest guild of the whole new world. Does that make you remember anything, anything at all?");
+#: npc/001-2-21/julia.txt:84
+#, no-c-format
+msgid "Oh, and there was this inscription on your raft. It represents the Legion of Aemil, the largest and biggest guild of the whole new world. Does that make you remember anything, anything at all?"
+msgstr ""
+
+#. code: l("Oh, and you will need this book too, it will help you learn the basics of fishing."),
+#: npc/001-1/eugene.txt:61
+#: npc/001-1/eugene.txt~:61
+#, no-c-format
+msgid "Oh, and you will need this book too, it will help you learn the basics of fishing."
+msgstr ""
+
+#. code: l("Oh, but I'll still need the book. Even if all pages are white.");
+#: npc/008-2-16/yannika.txt:121
+#: npc/008-2-16/yannika.txt~:121
+#, no-c-format
+msgid "Oh, but I'll still need the book. Even if all pages are white."
+msgstr ""
+
+#. code: mesq l("Oh, but they aren't only fast - they're more vicious than common rattos, from all the sugar they eat. And if you take too long killing them, Riskim will hear and - things will turn out badly!");
+#: npc/020-2-34/donutello.txt:57
+#: npc/020-2-34/donutello.txt~:57
+#, no-c-format
+msgid "Oh, but they aren't only fast - they're more vicious than common rattos, from all the sugar they eat. And if you take too long killing them, Riskim will hear and - things will turn out badly!"
+msgstr ""
+
+#. code: mesq lg("Oh, but you didn't come here to talk about that, am I right?");
+#: npc/000-1/astapolos.txt:52
+#, no-c-format
+msgid "Oh, but you didn't come here to talk about that, am I right?#0"
+msgstr ""
+
+#. code: mesq lg("Oh, but you didn't come here to talk about that, am I right?");
+#: npc/000-1/astapolos.txt:52
+#, no-c-format
+msgid "Oh, but you didn't come here to talk about that, am I right?#1"
+msgstr ""
+
+#. code: mesq l("Oh, he is not far away from here. Just take the road through the crocojungle north from here.");
+#: npc/000-1/maxe.txt:59
+#, no-c-format
+msgid "Oh, he is not far away from here. Just take the road through the crocojungle north from here."
+msgstr ""
+
+#. code: mesq lg("Oh, she's still alive!", "Oh, he's still alive!");
+#: npc/000-0/sailors.txt~:72
+#: npc/000-0/sailors.txt:69
+#, no-c-format
+msgid "Oh, he's still alive!#1"
+msgstr ""
+
+#. code: l("Oh, hello again!"),
+#: npc/000-0-1/narrator.txt~:86
+#: npc/000-0-1/narrator.txt:86
+#, no-c-format
+msgid "Oh, hello again!"
+msgstr ""
+
+#. code: mesq l("Oh, hello. I am just observing the whales.");
+#: npc/001-1/rowboat.txt:9
+#: npc/001-1/rowboat.txt~:9
+#, no-c-format
+msgid "Oh, hello. I am just observing the whales."
+msgstr ""
+
+#. code: l("Oh, hi, isn't it cool to live among all those Mouboos? I don't understand how some people can eat Mouboo steak."),
+#: npc/008-1/snarfles.txt~:11
+#: npc/008-1/snarfles.txt:11
+#, no-c-format
+msgid "Oh, hi, isn't it cool to live among all those Mouboos? I don't understand how some people can eat Mouboo steak."
+msgstr ""
+
+#. code: l("Oh, hi."),
+#: npc/001-1/rowboat.txt~:17
+#: npc/001-1/rowboat.txt:17
+#, no-c-format
+msgid "Oh, hi."
+msgstr ""
+
+#. code: mesq l("Oh, how stupid I am! Here, take some of my money and buy Red Tulips instead, the same amount. Keep the flowers.");
+#: npc/008-2-4/olana.txt~:269
+#: npc/008-2-4/olana.txt:269
+#, no-c-format
+msgid "Oh, how stupid I am! Here, take some of my money and buy Red Tulips instead, the same amount. Keep the flowers."
+msgstr ""
+
+#. code: l("Oh, it is simple. I have on this book the names of every citizen of Artis and its surroundings."),
+#: npc/001-2-19/lloyd.txt:87
+#: npc/001-2-19/lloyd.txt~:87
+#, no-c-format
+msgid "Oh, it is simple. I have on this book the names of every citizen of Artis and its surroundings."
+msgstr ""
+
+#. code: mesq l("Oh, it's you.");
+#: npc/000-2-1/dan.txt:35
+#, no-c-format
+msgid "Oh, it's you."
+msgstr ""
+
+#. code: mesq l("Oh, it's you. I think it's better we do not talk for a while. They suspect something.");
+#: npc/000-2-1/chefgado.txt:188
+#: npc/000-2-1/chefgado.txt~:188
+#, no-c-format
+msgid "Oh, it's you. I think it's better we do not talk for a while. They suspect something."
+msgstr ""
+
+#. code: mesq l("Oh, nooooo... If I go home now, my mum will give me chores.");
+#: npc/001-1/trees.txt:67
+#, no-c-format
+msgid "Oh, nooooo... If I go home now, my mum will give me chores."
+msgstr ""
+
+#. code: mes lg("Oh, now that I remember, we also found some money in your pockets, here it is!");
+#: npc/000-2-1/arpan.txt~:205
+#: npc/000-2-1/arpan.txt:205
+#, no-c-format
+msgid "Oh, now that I remember, we also found some money in your pockets, here it is!#0"
+msgstr ""
+
+#. code: mes lg("Oh, now that I remember, we also found some money in your pockets, here it is!");
+#: npc/000-2-1/arpan.txt~:205
+#: npc/000-2-1/arpan.txt:205
+#, no-c-format
+msgid "Oh, now that I remember, we also found some money in your pockets, here it is!#1"
+msgstr ""
+
+#. code: l("Oh, ok. Come back later if you need something.");
+#: npc/008-1/blossom.txt:30
+#: npc/008-1/blossom.txt~:30
+#, no-c-format
+msgid "Oh, ok. Come back later if you need something."
+msgstr ""
+
+#. code: l("Oh, please hurry and bring me a %s.", getitemlink(.first_item)),
+#: npc/008-2-4/bernard.txt:71
+#, no-c-format
+msgid "Oh, please hurry and bring me a %s."
+msgstr ""
+
+#. code: mesq lg("Oh, she's still alive!", "Oh, he's still alive!");
+#: npc/000-0/sailors.txt~:72
+#: npc/000-0/sailors.txt:69
+#, no-c-format
+msgid "Oh, she's still alive!#0"
+msgstr ""
+
+#. code: l("Oh, that's really bad news."),
+#: npc/008-2-6/alan.txt:117
+#, no-c-format
+msgid "Oh, that's really bad news."
+msgstr ""
+
+#. code: setarray .RandomFailureMessages$[0], l("So close!"), l("It escaped!"), l("Almost got it!"), l("Oh, the little...");
+#: npc/001-1/flyingpiou.txt:90
+#, no-c-format
+msgid "Oh, the little..."
+msgstr ""
+
+#. code: l("Oh, too bad."),
+#: npc/008-2-6/alan.txt:46
+#, no-c-format
+msgid "Oh, too bad."
+msgstr ""
+
+#. code: l("Oh, wait a second...");
+#: npc/001-2-19/lloyd.txt:77
+#: npc/001-2-19/lloyd.txt~:77
+#, no-c-format
+msgid "Oh, wait a second..."
+msgstr ""
+
+#. code: mesq l("Oh, yes! So kind that you ask");
+#: npc/012-2-4/zitoni.txt~:36
+#: npc/012-2-4/zitoni.txt:36
+#, no-c-format
+msgid "Oh, yes! So kind that you ask"
+msgstr ""
+
+#. code: lg("Oh, you are that person! You were stranded in the seas for a while, right? You look like it."),
+#: npc/001-2-33/lozerk.txt~:67
+#: npc/001-2-33/lozerk.txt:67
+#, no-c-format
+msgid "Oh, you are that person! You were stranded in the seas for a while, right? You look like it.#0"
+msgstr ""
+
+#. code: lg("Oh, you are that person! You were stranded in the seas for a while, right? You look like it."),
+#: npc/001-2-33/lozerk.txt~:67
+#: npc/001-2-33/lozerk.txt:67
+#, no-c-format
+msgid "Oh, you are that person! You were stranded in the seas for a while, right? You look like it.#1"
+msgstr ""
+
+#. code: l("Oh, you look more interested in magic.. the brotherhood did forbid most of the interesting paths of magic, but boring baby spells are still allowed.");
+#: npc/008-1/auldsbel.txt~:24
+#: npc/008-1/auldsbel.txt:24
+#, no-c-format
+msgid "Oh, you look more interested in magic.. the brotherhood did forbid most of the interesting paths of magic, but boring baby spells are still allowed."
+msgstr ""
+
+#. code: lg("Oh, you were sent by Enora!"),
+#: npc/001-2-33/lozerk.txt:59
+#: npc/001-2-33/lozerk.txt~:59
+#, no-c-format
+msgid "Oh, you were sent by Enora!#0"
+msgstr ""
+
+#. code: lg("Oh, you were sent by Enora!"),
+#: npc/001-2-33/lozerk.txt:59
+#: npc/001-2-33/lozerk.txt~:59
+#, no-c-format
+msgid "Oh, you were sent by Enora!#1"
+msgstr ""
+
+#. code: l("Oh..."),
+#: npc/001-1/qpid.txt:25
+#, no-c-format
+msgid "Oh..."
+msgstr ""
+
+#. code: l("Oh... Awesome!"),
+#: npc/001-1/chelios.txt:57
+#, no-c-format
+msgid "Oh... Awesome!"
+msgstr ""
+
+#. code: mesq l("Oh... Err, yes I did, or, well, good day to you!");
+#: npc/000-2-3/nard.txt~:51
+#: npc/000-2-3/nard.txt:51
+#, no-c-format
+msgid "Oh... Err, yes I did, or, well, good day to you!"
+msgstr ""
+
+#. code: l("Oh... Ok, I will be around here if you change your mind.");
+#: npc/001-1/fexil.txt:32
+#, no-c-format
+msgid "Oh... Ok, I will be around here if you change your mind."
+msgstr ""
+
+#. code: mesq l("Oh... Okay, then!");
+#: npc/008-2-4/olana.txt~:177
+#: npc/008-2-4/olana.txt:177
+#, no-c-format
+msgid "Oh... Okay, then!"
+msgstr ""
+
+#. code: l("Oh... Well, I just started to trade... Thus my technique may not be the best."),
+#. code: mesq l("Oh... Well, I just started to trade... Thus my technique may not be the best.");
+#: npc/001-1/fexil.txt:130
+#: npc/000-1/fexil.txt:33
+#, no-c-format
+msgid "Oh... Well, I just started to trade... Thus my technique may not be the best."
+msgstr ""
+
+#. code: l("Oh... You should have started with this!"),
+#: npc/001-2-26/ivan.txt:44
+#, no-c-format
+msgid "Oh... You should have started with this!"
+msgstr ""
+
+#. code: l("Oh... eating rattos. Sounds... ehm... Delicious, yes."), -;
+#: npc/000-1/astapolos.txt:46
+#, no-c-format
+msgid "Oh... eating rattos. Sounds... ehm... Delicious, yes."
+msgstr ""
+
+#. code: mesq l("Oh... um... actually... all I wanted was to get to Artis. Err... but I didn't, uhm... have enough money to pay for the ferry!");
+#: npc/001-2-22/alige.txt:114
+#: npc/000-2-1/alige.txt:114
+#, no-c-format
+msgid "Oh... um... actually... all I wanted was to get to Artis. Err... but I didn't, uhm... have enough money to pay for the ferry!"
+msgstr ""
+
+#. code: mesq l("Oh? And do you think you have what it takes to be a proud Legion Member?");
+#: npc/001-2-39/qanon.txt~:71
+#: npc/001-2-39/qanon.txt:71
+#, no-c-format
+msgid "Oh? And do you think you have what it takes to be a proud Legion Member?"
+msgstr ""
+
+#. code: mesq l("Ohhh... How sweet... Sometimes Rossy impresses me with her kindness. Here... You are spending so much time helping us, and we give nothing back. Take this as a small reward.");
+#: npc/008-2-4/olana.txt:198
+#: npc/008-2-4/olana.txt~:198
+#, no-c-format
+msgid "Ohhh... How sweet... Sometimes Rossy impresses me with her kindness. Here... You are spending so much time helping us, and we give nothing back. Take this as a small reward."
+msgstr ""
+
+#. code: l("Ok I stay here with my paperwork if you need my help.");
+#: npc/000-2-3/nard.txt:325
+#: npc/000-2-3/nard.txt~:325
+#, no-c-format
+msgid "Ok I stay here with my paperwork if you need my help."
+msgstr ""
+
+#. code: l("Ok fine, you have up to 3 tries, here is the riddle:"),
+#: npc/001-1/qpid.txt:10
+#, no-c-format
+msgid "Ok fine, you have up to 3 tries, here is the riddle:"
+msgstr ""
+
+#. code: l("Ok then."),
+#: npc/008-2-1/inspector.txt:54
+#, no-c-format
+msgid "Ok then."
+msgstr ""
+
+#. code: l("Ok we stay docked here if you need our help.");
+#: npc/001-2-24/nard.txt:70
+#, no-c-format
+msgid "Ok we stay docked here if you need our help."
+msgstr ""
+
+#. code: lg("Ok, I can try."), -,
+#: npc/012-2-4/zitoni.txt:30
+#: npc/012-2-4/zitoni.txt~:30
+#, no-c-format
+msgid "Ok, I can try.#0"
+msgstr ""
+
+#. code: lg("Ok, I can try."), -,
+#: npc/012-2-4/zitoni.txt:30
+#: npc/012-2-4/zitoni.txt~:30
+#, no-c-format
+msgid "Ok, I can try.#1"
+msgstr ""
+
+#. code: mesq lg("Ok, I think she's waking up, go see her.", "Ok, I think he's waking up, go see him.");
+#: npc/000-0-0/sailors.txt:62
+#, no-c-format
+msgid "Ok, I think he's waking up, go see him.#1"
+msgstr ""
+
+#. code: mesq lg("Ok, I think she's waking up, go see her.", "Ok, I think he's waking up, go see him.");
+#: npc/000-0-0/sailors.txt:62
+#, no-c-format
+msgid "Ok, I think she's waking up, go see her.#0"
+msgstr ""
+
+#. code: l("Ok, I will bring it to him."),
+#: npc/001-2-19/lloyd.txt~:142
+#: npc/001-2-19/lloyd.txt:142
+#, no-c-format
+msgid "Ok, I will bring it to him."
+msgstr ""
+
+#. code: lg("Ok, I will do that, but now I must leave."), -,
+#: npc/012-2-4/zitoni.txt~:46
+#: npc/012-2-4/zitoni.txt:46
+#, no-c-format
+msgid "Ok, I will do that, but now I must leave.#0"
+msgstr ""
+
+#. code: lg("Ok, I will do that, but now I must leave."), -,
+#: npc/012-2-4/zitoni.txt~:46
+#: npc/012-2-4/zitoni.txt:46
+#, no-c-format
+msgid "Ok, I will do that, but now I must leave.#1"
+msgstr ""
+
+#. code: l("Ok, I will leave him alone."), L_ForeverAlone;
+#: npc/000-1/silvio.txt:49
+#, no-c-format
+msgid "Ok, I will leave him alone."
+msgstr ""
+
+#. code: l("Ok, I'll get to work."),
+#: npc/functions/daily.txt:87
+#: npc/functions/daily.txt~:87
+#, no-c-format
+msgid "Ok, I'll get to work."
+msgstr ""
+
+#. code: l("Ok, be patient a little while longer, in the next few days we will arrive at the port of Artis...");
+#: npc/000-2-3/elmo.txt:42
+#, no-c-format
+msgid "Ok, be patient a little while longer, in the next few days we will arrive at the port of Artis..."
+msgstr ""
+
+#. code: lg("Ok, but all that will keep me busy for a while. So, goodbye."), -,
+#: npc/012-2-4/zitoni.txt:58
+#: npc/012-2-4/zitoni.txt~:58
+#, no-c-format
+msgid "Ok, but all that will keep me busy for a while. So, goodbye.#0"
+msgstr ""
+
+#. code: lg("Ok, but all that will keep me busy for a while. So, goodbye."), -,
+#: npc/012-2-4/zitoni.txt:58
+#: npc/012-2-4/zitoni.txt~:58
+#, no-c-format
+msgid "Ok, but all that will keep me busy for a while. So, goodbye.#1"
+msgstr ""
+
+#. code: lg("Ok, but do you have something else?"), L_jez;
+#: npc/012-2-4/zitoni.txt~:31
+#: npc/012-2-4/zitoni.txt:31
+#, no-c-format
+msgid "Ok, but do you have something else?#0"
+msgstr ""
+
+#. code: lg("Ok, but do you have something else?"), L_jez;
+#: npc/012-2-4/zitoni.txt~:31
+#: npc/012-2-4/zitoni.txt:31
+#, no-c-format
+msgid "Ok, but do you have something else?#1"
+msgstr ""
+
+#. code: mesq l("Ok, done.");
+#: npc/000-2-0/julia.txt:151
+#: npc/001-2-21/julia.txt:54
+#, no-c-format
+msgid "Ok, done."
+msgstr ""
+
+#. code: l("Ok, let me see..."),
+#: npc/001-2-12/oscar.txt:92
+#, no-c-format
+msgid "Ok, let me see..."
+msgstr ""
+
+#. code: npctalk3 l("Ok, see you then!");
+#: npc/000-1/tarlan.txt:25
+#, no-c-format
+msgid "Ok, see you then!"
+msgstr ""
+
+#. code: l("Ok, sorry. Back to our fluffies.");
+#: npc/001-1/enora.txt~:115
+#: npc/001-1/enora.txt:115
+#, no-c-format
+msgid "Ok, sorry. Back to our fluffies."
+msgstr ""
+
+#. code: l("Ok.")))
+#. code: switch (select(l("Ok."), l("I don't want to be part of this joke.")))
+#: npc/001-1/fexil.txt:23
+#: npc/001-2-27/don.txt:48
+#, no-c-format
+msgid "Ok."
+msgstr ""
+
+#. code: mesq l("Ok. They must be playing hide and seek. Thanks again... I can't express how grateful I am.");
+#: npc/008-2-4/olana.txt~:165
+#: npc/008-2-4/olana.txt:165
+#, no-c-format
+msgid "Ok. They must be playing hide and seek. Thanks again... I can't express how grateful I am."
+msgstr ""
+
+#. code: l("Okay!")))
+#: npc/001-2-36/hector.txt:367
+#: npc/001-2-36/hector.txt~:367
+#, no-c-format
+msgid "Okay!"
+msgstr ""
+
+#. code: l("Okay, I won't.");
+#: npc/008-1/crane.txt:26
+#: npc/008-1/crane.txt~:26
+#, no-c-format
+msgid "Okay, I won't."
+msgstr ""
+
+#. code: mesq l("Okay, I'll be here, if you change your mind.");
+#: npc/001-1/katja.txt:87
+#, no-c-format
+msgid "Okay, I'll be here, if you change your mind."
+msgstr ""
+
+#. code: l("Okay, I'll get the roses and give them to her."),
+#: npc/008-2-4/olana.txt~:240
+#: npc/008-2-4/olana.txt:240
+#, no-c-format
+msgid "Okay, I'll get the roses and give them to her."
+msgstr ""
+
+#. code: switch (select(l("Okay, but there won't be any explosions."),
+#: npc/001-1/enora.txt~:91
+#: npc/001-1/enora.txt:91
+#, no-c-format
+msgid "Okay, but there won't be any explosions."
+msgstr ""
+
+#. code: l("Okay, okay..."),
+#: npc/009-2-3/chef.txt:23
+#: npc/009-2-3/chef.txt~:62
+#: npc/009-2-3/chef.txt~:23
+#: npc/009-2-3/chef.txt:62
+#, no-c-format
+msgid "Okay, okay..."
+msgstr ""
+
+#. code: l("Okay, sorry for disturbing."),
+#: npc/008-2-32/thamas.txt:15
+#: npc/008-2-32/thamas.txt~:15
+#, no-c-format
+msgid "Okay, sorry for disturbing."
+msgstr ""
+
+#. code: l("Okay, thanks."),
+#: npc/008-2-10/airlia.txt~:17
+#: npc/008-2-10/airlia.txt:17
+#, no-c-format
+msgid "Okay, thanks."
+msgstr ""
+
+#. code: dispbottom l("Okay, you can start!");
+#: npc/001-2-22/peter.txt:230
+#: npc/000-2-1/peter.txt:230
+#, no-c-format
+msgid "Okay, you can start!"
+msgstr ""
+
+#. code: l("Okay. Give me a second..."),
+#: npc/008-1-1/galimatia.txt~:228
+#: npc/008-1-1/galimatia.txt:228
+#: npc/008-1-1/galimatia.txt:179
+#: npc/008-1-1/galimatia.txt~:179
+#, no-c-format
+msgid "Okay. Give me a second..."
+msgstr ""
+
+#. code: l("Okay..."),
+#: npc/008-1-1/galimatia.txt:243
+#: npc/012-2-5/toichi.txt~:23
+#: npc/008-1-1/galimatia.txt~:243
+#: npc/012-2-5/toichi.txt:23
+#, no-c-format
+msgid "Okay..."
+msgstr ""
+
+#. code: mesq l("Okay... Tell my sister I'll go home soon.");
+#: npc/001-1/trees.txt:91
+#, no-c-format
+msgid "Okay... Tell my sister I'll go home soon."
+msgstr ""
+
+#. code: l("Okay... Where can I find salad recipe?"),
+#: npc/008-2-24/chef.txt~:222
+#: npc/008-2-24/chef.txt:222
+#, no-c-format
+msgid "Okay... Where can I find salad recipe?"
+msgstr ""
+
+#. code: 008-2-4,30,28,0 script Olana NPC_OLANA,{
+#: npc/008-2-4/olana.txt~:14
+#: npc/008-2-4/olana.txt:14
+#, no-c-format
+msgid "Olana"
+msgstr ""
+
+#. code: mesc l("Olana suddenly looks very pale and starts to shiver.");
+#: npc/008-2-4/olana.txt:103
+#: npc/008-2-4/olana.txt~:103
+#, no-c-format
+msgid "Olana suddenly looks very pale and starts to shiver."
+msgstr ""
+
+#. code: Name: "Old Book"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Old Book"
+msgstr ""
+
+#. code: 008-1,290,139,0 script Old Man NPC_OLD_MAN_HURNS,{
+#: npc/008-1/old-man.txt:27
+#, no-c-format
+msgid "Old Man"
+msgstr ""
+
+#. code: 008-1,231,114,0 script Old Woman NPC_OLD_LADY,{
+#: npc/008-1/old-woman.txt:27
+#, no-c-format
+msgid "Old Woman"
+msgstr ""
+
+#. code: mes l("Old line:");
+#: npc/commands/motd.txt:73
+#, no-c-format
+msgid "Old line:"
+msgstr ""
+
+#. code: Name: "Olive Silk Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Olive Silk Dye"
+msgstr ""
+
+#. code: 1066: On
+#: conf/messages.conf:935
+msgid "On"
+msgstr ""
+
+#. code: l("On March 213CCE, Chancellor Benjamin Frost, with support of the council, proclaimed the Republic of Ancea. This event would become known as the Blue Revolution."),
+#: npc/001-2-6/books.txt:255
+#: npc/001-2-6/books.txt~:255
+#, no-c-format
+msgid "On March 213CCE, Chancellor Benjamin Frost, with support of the council, proclaimed the Republic of Ancea. This event would become known as the Blue Revolution."
+msgstr ""
+
+#. code: l("On a side note, more defense is always good, but the damage won't decrease on the same rate that defense raises."),
+#: npc/001-2-5/tutorial.txt:88
+#, no-c-format
+msgid "On a side note, more defense is always good, but the damage won't decrease on the same rate that defense raises."
+msgstr ""
+
+#. code: mesq l("On one hand, ranged weapons are generally weaker than melee ones, but you attack from a safer position. On the other hand, depending on the level of the weapon, melee ones potentially can yeild quicker kills.");
+#: npc/000-1/sapartan.txt:74
+#, no-c-format
+msgid "On one hand, ranged weapons are generally weaker than melee ones, but you attack from a safer position. On the other hand, depending on the level of the weapon, melee ones potentially can yeild quicker kills."
+msgstr ""
+
+#. code: l("On second thought, he really could use a bath."),
+#: npc/008-2-2/kfahr.txt~:50
+#: npc/008-2-2/kfahr.txt:50
+#, no-c-format
+msgid "On second thought, he really could use a bath."
+msgstr ""
+
+#. code: l("On the year 206CCE, after a long crisis of succession, a minor noble only known as Queen Platyna the Red came to inherit the Platinum Crown."),
+#: npc/001-2-6/books.txt:252
+#: npc/001-2-6/books.txt~:252
+#, no-c-format
+msgid "On the year 206CCE, after a long crisis of succession, a minor noble only known as Queen Platyna the Red came to inherit the Platinum Crown."
+msgstr ""
+
+#. code: mesc(l("Once the monster is dead, click on the dropped items to add them to your inventory. You can also use the 'Z' key to claim the drops."), 9);
+#: npc/000-2-1/alige.txt:300
+#: npc/001-2-22/alige.txt:304
+#, no-c-format
+msgid "Once the monster is dead, click on the dropped items to add them to your inventory. You can also use the 'Z' key to claim the drops."
+msgstr ""
+
+#. code: mesq l("Once upon a long time, a local nobleman crushed a gold ingot in this lake. Instead of dust, it became water and then, this pond came to be.");
+#: npc/020-1/bodyguard.txt~:34
+#: npc/020-1/bodyguard.txt:38
+#, no-c-format
+msgid "Once upon a long time, a local nobleman crushed a gold ingot in this lake. Instead of dust, it became water and then, this pond came to be."
+msgstr ""
+
+#. code: l("Once used, they will disappear from your inventory."),
+#: npc/001-2-5/tutorial.txt:171
+#, no-c-format
+msgid "Once used, they will disappear from your inventory."
+msgstr ""
+
+#. code: 301: One Castle
+#: conf/messages.conf:314
+msgid "One Castle"
+msgstr ""
+
+#. code: l("One advice: Don't take the things those drinkers say too serious. They are sitting here and drinking all day."),
+#: npc/008-2-2/melania.txt:14
+#: npc/008-2-2/melania.txt~:14
+#, no-c-format
+msgid "One advice: Don't take the things those drinkers say too serious. They are sitting here and drinking all day."
+msgstr ""
+
+#. code: l("One day I was hired to protect a caravan going north to Tulimshar, with a friend of mine, old Arvek. He only came along for the fun, of course; it's not as if I really need much help defending a caravan... or at least normally it isn't."),
+#: npc/008-2-2/kfahr.txt~:296
+#: npc/008-2-2/kfahr.txt:296
+#, no-c-format
+msgid "One day I was hired to protect a caravan going north to Tulimshar, with a friend of mine, old Arvek. He only came along for the fun, of course; it's not as if I really need much help defending a caravan... or at least normally it isn't."
+msgstr ""
+
+#. code: l("One last thing to keep in mind... If you are surrounded, you'll suffer an agility and defense penalty."),
+#: npc/001-2-5/tutorial.txt:67
+#, no-c-format
+msgid "One last thing to keep in mind... If you are surrounded, you'll suffer an agility and defense penalty."
+msgstr ""
+
+#. code: l("One of its branches hit me!"),
+#: npc/008-1/jack.txt:40
+#, no-c-format
+msgid "One of its branches hit me!"
+msgstr ""
+
+#. code: l("One of the nomads that had been travelling with the other caravan then told me that you could make special kinds of knives and swords and armor out of desert worm bones.");
+#: npc/008-2-2/kfahr.txt:353
+#: npc/008-2-2/kfahr.txt~:353
+#, no-c-format
+msgid "One of the nomads that had been travelling with the other caravan then told me that you could make special kinds of knives and swords and armor out of desert worm bones."
+msgstr ""
+
+#. code: mesq l("One of these little boogers started flying early, and escaped from me.");
+#: npc/001-1/salem.txt:160
+#, no-c-format
+msgid "One of these little boogers started flying early, and escaped from me."
+msgstr ""
+
+#. code: mesc l("Only %s in storage will be counted.", getitemlink(Acorn));
+#: npc/functions/scoreboards.txt~:84
+#: npc/functions/scoreboards.txt:84
+#, no-c-format
+msgid "Only %s in storage will be counted."
+msgstr ""
+
+#. code: mesc l("Only Cronqvist Mode yields more points per wave!");
+#: npc/012-3-0/parua.txt~:151
+#, no-c-format
+msgid "Only Cronqvist Mode yields more points per wave!"
+msgstr ""
+
+#. code: l("Only Don and the Merchant Guild have that kind of material in stock. It's called black iron."),
+#: npc/001-1/chelios.txt:20
+#, no-c-format
+msgid "Only Don and the Merchant Guild have that kind of material in stock. It's called black iron."
+msgstr ""
+
+#. code: mesq l("Only after you prove yourself, you may join our ranks as a proud member! Hahah!");
+#: npc/001-2-39/qanon.txt:86
+#: npc/001-2-39/qanon.txt~:86
+#, no-c-format
+msgid "Only after you prove yourself, you may join our ranks as a proud member! Hahah!"
+msgstr ""
+
+#. code: l("Only if everyone agrees. You'll need to do a vote for that."),
+#: npc/008-1/4144.txt:47
+#, no-c-format
+msgid "Only if everyone agrees. You'll need to do a vote for that."
+msgstr ""
+
+#. code: l("Only one more Fluffy to kill and it's done!");
+#: npc/001-1/enora.txt~:301
+#: npc/001-1/enora.txt:301
+#, no-c-format
+msgid "Only one more Fluffy to kill and it's done!"
+msgstr ""
+
+#. code: mesq l("Only the best %s can make fine recipes.", getitemlink(AcornFlour));
+#: npc/020-2-20/riskim.txt~:44
+#: npc/020-2-20/riskim.txt:44
+#, no-c-format
+msgid "Only the best %s can make fine recipes."
+msgstr ""
+
+#. code: l("Ooh!"),
+#: npc/008-1/mikhail.txt:68
+#, no-c-format
+msgid "Ooh!"
+msgstr ""
+
+#. code: dispbottom(l("Oooh, a gift from %s!", .@refName$));
+#. code: dispbottom l("Oooh, a gift from %s!", .@cn$);
+#: npc/items/gift.txt~:16
+#: npc/items/gift.txt:26
+#, no-c-format
+msgid "Oooh, a gift from %s!"
+msgstr ""
+
+#. code: l("Oooh, perfect! It's perfect!"),
+#: npc/008-2-4/bernard.txt:86
+#, no-c-format
+msgid "Oooh, perfect! It's perfect!"
+msgstr ""
+
+#. code: l("Oooh, these wounds! They hurt so much!"),
+#: npc/008-2-12/nurse.txt:38
+#: npc/008-2-12/nurse.txt~:38
+#, no-c-format
+msgid "Oooh, these wounds! They hurt so much!"
+msgstr ""
+
+#. code: mesc(l("Oops, there is nobody known as %s on this word.", .@refName$)); // FIXME: this is too informal
+#: npc/000-0-1/narrator.txt~:150
+#: npc/000-0-1/narrator.txt:150
+#, no-c-format
+msgid "Oops, there is nobody known as %s on this word."
+msgstr ""
+
+#. code: Name: "Open Christmas Box"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Open Christmas Box"
+msgstr ""
+
+#. code: mesc l("Open the chest?");
+#: npc/functions/treasure.txt~:13
+#: npc/functions/treasure.txt:13
+#, no-c-format
+msgid "Open the chest?"
+msgstr ""
+
+#. code: l("Open your inventory window (###keyWindowInventory; key) next to the trading window. Select an item you want to offer, and then press the Add button. To add money to the negotiation, enter the amount you will offer and press the Change button."),
+#: npc/001-2-5/tutorial.txt:181
+#, no-c-format
+msgid "Open your inventory window (###keyWindowInventory; key) next to the trading window. Select an item you want to offer, and then press the Add button. To add money to the negotiation, enter the amount you will offer and press the Change button."
+msgstr ""
+
+#. code: l("Opened treasure chest"), 1;
+#: npc/functions/quest-debug/009-ShipQuests_TreasureChest.txt:16
+#, no-c-format
+msgid "Opened treasure chest"
+msgstr ""
+
+#. code: 9: Options changed.
+#: conf/messages.conf:36
+msgid "Options changed."
+msgstr ""
+
+#. code: l("Or almost like me, at the very least."),
+#: npc/001-2-33/lozerk.txt~:97
+#: npc/001-2-33/lozerk.txt:97
+#, no-c-format
+msgid "Or almost like me, at the very least."
+msgstr ""
+
+#. code: l("Or do you want to keep your friendships and adventures in different groups?"),
+#: npc/001-2-9/janus.txt~:47
+#: npc/001-2-9/janus.txt:47
+#, no-c-format
+msgid "Or do you want to keep your friendships and adventures in different groups?"
+msgstr ""
+
+#. code: l("Or maybe later.");
+#: npc/008-2-1/selim.txt~:11
+#, no-c-format
+msgid "Or maybe later."
+msgstr ""
+
+#. code: l("Or maybe later. Hmm, we'll see.");
+#: npc/008-2-1/selim.txt:11
+#, no-c-format
+msgid "Or maybe later. Hmm, we'll see."
+msgstr ""
+
+#. code: l("Or you can drink a mana potion. This restores some Mana. How much depends on the potion."),
+#: npc/001-2-36/hector.txt:150
+#: npc/001-2-36/hector.txt~:150
+#, no-c-format
+msgid "Or you can drink a mana potion. This restores some Mana. How much depends on the potion."
+msgstr ""
+
+#. code: l("Or you can take seat and ask Melinda if you need something.");
+#: npc/008-2-2/barron.txt:11
+#, no-c-format
+msgid "Or you can take seat and ask Melinda if you need something."
+msgstr ""
+
+#. code: lg("Or, you can just forget all that, and let me prepare sandwiches for you, too! %%H"), // %%H - Smile Emote
+#: npc/008-2-16/yannika.txt~:120
+#: npc/008-2-16/yannika.txt:120
+#, no-c-format
+msgid "Or, you can just forget all that, and let me prepare sandwiches for you, too! %%H#0"
+msgstr ""
+
+#. code: lg("Or, you can just forget all that, and let me prepare sandwiches for you, too! %%H"), // %%H - Smile Emote
+#: npc/008-2-16/yannika.txt~:120
+#: npc/008-2-16/yannika.txt:120
+#, no-c-format
+msgid "Or, you can just forget all that, and let me prepare sandwiches for you, too! %%H#1"
+msgstr ""
+
+#. code: Name: "Orange Cotton Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Orange Cotton Dye"
+msgstr ""
+
+#. code: Name: "Orchid Silk Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Orchid Silk Dye"
+msgstr ""
+
+#. code: 008-1,160,77,0 script Oscar NPC_CAUL,{
+#: npc/008-1/oscar.txt:7
+#: npc/008-1/oscar.txt~:7
+#, no-c-format
+msgid "Oscar"
+msgstr ""
+
+#. code: 001-2-12,38,30,0 script Oscar#001-2-12 NPC_OSCAR,{
+#: npc/001-2-12/oscar.txt:6
+#, no-c-format
+msgid "Oscar#001-2-12"
+msgstr ""
+
+#. code: l("Other"),
+#. code: setnpcdialogtitle l("Quest debug") + " - " + l("Other");
+#. code: mes l("This menu gives access to quest debug menus for @@ quests.", strtolower(l("Other")));
+#: npc/commands/debug-quest.txt:127
+#: npc/commands/debug-quest.txt~:127
+#: npc/commands/debug-quest.txt~:126
+#: npc/commands/debug-quest.txt~:160
+#: npc/commands/debug-quest.txt:160
+#: npc/commands/debug-quest.txt:126
+#, no-c-format
+msgid "Other"
+msgstr ""
+
+#. code: 1301: Other Drop Rates: MvP %.2fx / Card-Based %.2fx / Treasure %.2fx
+#: conf/messages.conf:1328
+msgid "Other Drop Rates: MvP %.2fx / Card-Based %.2fx / Treasure %.2fx"
+msgstr ""
+
+#. code: 1090: Other Flags:
+#. code: 1081: Other Flags:
+#: conf/messages.conf:959
+#: conf/messages.conf:950
+msgid "Other Flags:"
+msgstr ""
+
+#. code: l("Other than that, I don't know much about what else is going on, so directly asking the Cap'tain about it could be a good idea.");
+#: npc/000-2-3/elmo.txt:13
+#, no-c-format
+msgid "Other than that, I don't know much about what else is going on, so directly asking the Cap'tain about it could be a good idea."
+msgstr ""
+
+#. code: l("Other things are written but are not legible anymore.");
+#: npc/000-2-0/note.txt:19
+#: npc/001-2-21/note.txt:19
+#, no-c-format
+msgid "Other things are written but are not legible anymore."
+msgstr ""
+
+#. code: l("Other."), -1,
+#: npc/functions/bank.txt~:85
+#: npc/functions/bank.txt:85
+#: npc/functions/bank.txt:34
+#: npc/functions/bank.txt~:34
+#, no-c-format
+msgid "Other."
+msgstr ""
+
+#. code: setarray .messages$[0], l("Ouch!"), l("It hurts so bad!"),
+#: npc/001-2-2/moon.txt:20
+#, no-c-format
+msgid "Ouch!"
+msgstr ""
+
+#. code: mesq l("Ouch...");
+#: npc/000-1/ale.txt:21
+#, no-c-format
+msgid "Ouch..."
+msgstr ""
+
+#. code: mesq l("Ouch... These boxes are so heavy!");
+#: npc/000-1/ale.txt:90
+#, no-c-format
+msgid "Ouch... These boxes are so heavy!"
+msgstr ""
+
+#. code: l("Our building here is also the finest place in the town. Just go and see for yourself!");
+#: npc/001-2-33/lozerk.txt~:124
+#: npc/001-2-33/lozerk.txt:124
+#, no-c-format
+msgid "Our building here is also the finest place in the town. Just go and see for yourself!"
+msgstr ""
+
+#. code: mesq l("Our crew is like a family, and if you agree to help us, I would like to invite you to join our family!");
+#: npc/000-2-3/nard.txt~:99
+#: npc/000-2-3/nard.txt:99
+#, no-c-format
+msgid "Our crew is like a family, and if you agree to help us, I would like to invite you to join our family!"
+msgstr ""
+
+#. code: l("Our main responsibility in the city is to protect the Merchant Guild.");
+#: npc/001-1/enora.txt:63
+#: npc/001-1/enora.txt~:63
+#, no-c-format
+msgid "Our main responsibility in the city is to protect the Merchant Guild."
+msgstr ""
+
+#. code: mesq l("Our mommy doesn't allow us to go there, because it's dangerous. But he doesn't listen!");
+#: npc/001-1/katja.txt:97
+#, no-c-format
+msgid "Our mommy doesn't allow us to go there, because it's dangerous. But he doesn't listen!"
+msgstr ""
+
+#. code: l("Our only wish to eat a plush, so juicy sweet...");
+#: npc/001-1/rumly.txt:40
+#, no-c-format
+msgid "Our only wish to eat a plush, so juicy sweet..."
+msgstr ""
+
+#. code: rif(ISCANDORTOP3() || is_gm(), l("Out of Mind")), 4,
+#: npc/012-3-0/parua.txt~:156
+#, no-c-format
+msgid "Out of Mind"
+msgstr ""
+
+#. code: mesc l("Out of Mind mode is only available for Top 3.");
+#: npc/012-3-0/parua.txt~:149
+#, no-c-format
+msgid "Out of Mind mode is only available for Top 3."
+msgstr ""
+
+#. code: l("Over lovers under a starry night"),
+#: npc/001-2-6/books.txt~:67
+#: npc/001-2-6/books.txt:67
+#, no-c-format
+msgid "Over lovers under a starry night"
+msgstr ""
+
+#. code: l("Ow-oh!"),
+#: npc/001-2-4/robin.txt:44
+#, no-c-format
+msgid "Ow-oh!"
+msgstr ""
+
+#. code: l("PC have to pour Fertility Potion on the same spot"), 3,
+#: npc/functions/quest-debug/058-ArgaesQuest_Galimatia.txt:19
+#, no-c-format
+msgid "PC have to pour Fertility Potion on the same spot"
+msgstr ""
+
+#. code: l("PC have to pour chemicals on dirt"), 1,
+#: npc/functions/quest-debug/058-ArgaesQuest_Galimatia.txt:17
+#, no-c-format
+msgid "PC have to pour chemicals on dirt"
+msgstr ""
+
+#. code: mesc l("PS. You'll gain experience if you hang around here with friends. Ask Melinda for drinks and pay a round for them! - Management");
+#: npc/008-2-2/note.txt:13
+#: npc/008-2-2/note.txt~:13
+#, no-c-format
+msgid "PS. You'll gain experience if you hang around here with friends. Ask Melinda for drinks and pay a round for them! - Management"
+msgstr ""
+
+#. code: 904: Packet 0x%x length: %d
+#: conf/messages.conf:718
+msgid "Packet 0x%x length: %d"
+msgstr ""
+
+#. code: 588: Paladin
+#: conf/messages.conf:559
+msgid "Paladin"
+msgstr ""
+
+#. code: 227: Party modification is disabled in this map.
+#: conf/messages.conf:236
+msgid "Party modification is disabled in this map."
+msgstr ""
+
+#. code: 1096: PartyLock |
+#: conf/messages.conf:965
+msgid "PartyLock |"
+msgstr ""
+
+#. code: 012-3-0,60,31,0 script Parua NPC_ANWAR,{
+#: npc/012-3-0/parua.txt~:34
+#, no-c-format
+msgid "Parua"
+msgstr ""
+
+#. code: dispbottom l("Parua Cave: New Highscore: %d points", CRAZYPOINTS);
+#: npc/012-3-0/parua.txt~:391
+#: npc/012-3-0/parua.txt~:402
+#, no-c-format
+msgid "Parua Cave: New Highscore: %d points"
+msgstr ""
+
+#. code: l("Past here, the neutral area of the Magic Academy of Tulimshar starts."),
+#: npc/020-1/tindris.txt~:23
+#: npc/020-1/tindris.txt:10
+#: npc/020-1/tindris.txt~:10
+#: npc/020-1/tindris.txt:23
+#, no-c-format
+msgid "Past here, the neutral area of the Magic Academy of Tulimshar starts."
+msgstr ""
+
+#. code: 020-2-28,36,20,0 script Pauline NPC_PAULINE,{
+#: npc/020-2-28/pauline.txt:7
+#: npc/020-2-28/pauline.txt~:7
+#, no-c-format
+msgid "Pauline"
+msgstr ""
+
+#. code: mesc l("Pay Chef Gado the gold?");
+#: npc/001-2-22/chefgado.txt:79
+#: npc/001-2-22/chefgado.txt~:79
+#, no-c-format
+msgid "Pay Chef Gado the gold?"
+msgstr ""
+
+#. code: npctalk3 l("Pay attention to the fight, %s!", strcharinfo(0));
+#: npc/012-3-0/parua.txt~:47
+#, no-c-format
+msgid "Pay attention to the fight, %s!"
+msgstr ""
+
+#. code: Name: "Pearl"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Pearl"
+msgstr ""
+
+#. code: Name: "Pelt Jacket"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Pelt Jacket"
+msgstr ""
+
+#. code: Name: "Penguin"
+#: mob_db.conf:3945
+#, no-c-format
+msgid "Penguin"
+msgstr ""
+
+#. code: l("People are going mad rewriting history and I'm clueless."),
+#: npc/020-1/cyndala.txt:11
+#, no-c-format
+msgid "People are going mad rewriting history and I'm clueless."
+msgstr ""
+
+#. code: l("People vary greatly in the amount of strength, agility, dexterity, intelligence, vitality and luck."),
+#: npc/001-2-5/tutorial.txt:80
+#, no-c-format
+msgid "People vary greatly in the amount of strength, agility, dexterity, intelligence, vitality and luck."
+msgstr ""
+
+#. code: mesq l("Perfect!");
+#. code: l("Perfect!"),
+#: npc/001-2-19/lloyd.txt~:120
+#: npc/000-1/astapolos.txt:151
+#: npc/000-1/jalad.txt:121
+#: npc/001-2-19/lloyd.txt:120
+#, no-c-format
+msgid "Perfect!"
+msgstr ""
+
+#. code: l("Perfect! I will wait for you here.");
+#: npc/001-1/enora.txt~:276
+#: npc/001-1/enora.txt:276
+#, no-c-format
+msgid "Perfect! I will wait for you here."
+msgstr ""
+
+#. code: mesq l("Perfect! Please allow me some time to brew this potion. It should be ready in 15 minutes or so.");
+#: npc/008-1/rossy.txt~:282
+#: npc/008-1/rossy.txt:282
+#, no-c-format
+msgid "Perfect! Please allow me some time to brew this potion. It should be ready in 15 minutes or so."
+msgstr ""
+
+#. code: l("Perhaps I can help?");
+#: npc/012-1/tiki.txt:52
+#: npc/012-1/tiki.txt~:52
+#, no-c-format
+msgid "Perhaps I can help?"
+msgstr ""
+
+#. code: l("Perhaps one day I will reward you with a few buglegs or such, don't worry.");
+#: npc/020-2-18/inya.txt~:12
+#: npc/020-2-18/inya.txt:12
+#, no-c-format
+msgid "Perhaps one day I will reward you with a few buglegs or such, don't worry."
+msgstr ""
+
+#. code: l("Perhaps, and only perhaps, if you bring me the latter, I can bring you to a ship that will perhaps, and only perhaps, be able to bring you to Woodland."),
+#: npc/001-1/rowboat.txt:19
+#: npc/001-1/rowboat.txt~:19
+#, no-c-format
+msgid "Perhaps, and only perhaps, if you bring me the latter, I can bring you to a ship that will perhaps, and only perhaps, be able to bring you to Woodland."
+msgstr ""
+
+#. code: mesc l("Perhaps, in future, someone adds it to this world.");
+#: npc/items/recipes.txt:95
+#: npc/items/recipes.txt~:95
+#, no-c-format
+msgid "Perhaps, in future, someone adds it to this world."
+msgstr ""
+
+#. code: 185: Pet hunger changed.
+#: conf/messages.conf:205
+msgid "Pet hunger changed."
+msgstr ""
+
+#. code: 186: Pet hunger is already at maximum.
+#: conf/messages.conf:206
+msgid "Pet hunger is already at maximum."
+msgstr ""
+
+#. code: 182: Pet intimacy changed.
+#: conf/messages.conf:202
+msgid "Pet intimacy changed."
+msgstr ""
+
+#. code: 183: Pet intimacy is already at maximum.
+#: conf/messages.conf:203
+msgid "Pet intimacy is already at maximum."
+msgstr ""
+
+#. code: 000-2-1,70,35,0 script Peter NPC_RATTO_SAILOR,{
+#: npc/000-2-1/peter.txt:48
+#, no-c-format
+msgid "Peter"
+msgstr ""
+
+#. code: l("Peter needs help"), 1,
+#: npc/functions/quest-debug/003-ShipQuests_Peter.txt:23
+#, no-c-format
+msgid "Peter needs help"
+msgstr ""
+
+#. code: 001-2-22,70,35,0 script Peter#Artis NPC_RATTO_SAILOR,{
+#: npc/001-2-22/peter.txt:48
+#, no-c-format
+msgid "Peter#Artis"
+msgstr ""
+
+#. code: 866: Pets are disabled in this map.
+#: conf/messages.conf:670
+msgid "Pets are disabled in this map."
+msgstr ""
+
+#. code: mesq l("Pff... Nickel nurser!");
+#: npc/008-2-2/melinda.txt:53
+#, no-c-format
+msgid "Pff... Nickel nurser!"
+msgstr ""
+
+#. code: mesq l("Pfft, you obviously don't know either!");
+#: npc/012-2-1/jessie.txt:22
+#, no-c-format
+msgid "Pfft, you obviously don't know either!"
+msgstr ""
+
+#. code: mesq l("Phew, thanks %s. These rattos were going to be the ruin of me!", strcharinfo(0));
+#: npc/020-2-34/donutello.txt~:95
+#: npc/020-2-34/donutello.txt:95
+#, no-c-format
+msgid "Phew, thanks %s. These rattos were going to be the ruin of me!"
+msgstr ""
+
+#. code: 020-1,285,123,0 script Philip NPC_UKAR_MALE_LEGION_ARTIS,{
+#: npc/020-1/philip.txt~:7
+#: npc/020-1/philip.txt:7
+#, no-c-format
+msgid "Philip"
+msgstr ""
+
+#. code: Name: "Piberries"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Piberries"
+msgstr ""
+
+#. code: Name: "Piberries Infusion"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Piberries Infusion"
+msgstr ""
+
+#. code: Name: "Pickaxe"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Pickaxe"
+msgstr ""
+
+#. code: Name: "Pikpik"
+#: mob_db.conf:604
+#, no-c-format
+msgid "Pikpik"
+msgstr ""
+
+#. code: Name: "Pile Of Ash"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Pile Of Ash"
+msgstr ""
+
+#. code: Name: "Pink Antennae"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Pink Antennae"
+msgstr ""
+
+#. code: Name: "Pink Blobime"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Pink Blobime"
+msgstr ""
+
+#. code: Name: "Pink Cotton Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Pink Cotton Dye"
+msgstr ""
+
+#. code: Name: "Pink Flower"
+#: mob_db.conf:1478
+#, no-c-format
+msgid "Pink Flower"
+msgstr ""
+
+#. code: Name: "Pink Petal"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Pink Petal"
+msgstr ""
+
+#. code: Name: "Pinkie"
+#: mob_db.conf:1309
+#, no-c-format
+msgid "Pinkie"
+msgstr ""
+
+#. code: Name: "Pinkie Hat"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Pinkie Hat"
+msgstr ""
+
+#. code: Name: "Pinkie Pink Silk Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Pinkie Pink Silk Dye"
+msgstr ""
+
+#. code: Name: "Piou"
+#: mob_db.conf:130
+#, no-c-format
+msgid "Piou"
+msgstr ""
+
+#. code: Name: "Piou Feathers"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Piou Feathers"
+msgstr ""
+
+#. code: Name: "Piou Legs"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Piou Legs"
+msgstr ""
+
+#. code: Name: "Piou Slayer"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Piou Slayer"
+msgstr ""
+
+#. code: Name: "Piou and The Fluffy"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Piou and The Fluffy"
+msgstr ""
+
+#. code: Name: "Piou egg"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Piou egg"
+msgstr ""
+
+#. code: Name: "Piouleg Sandwich"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Piouleg Sandwich"
+msgstr ""
+
+#. code: l("Pious must keep a strict diet composed of Piberries."),
+#: npc/001-2-6/books.txt~:184
+#: npc/001-2-6/books.txt:184
+#, no-c-format
+msgid "Pious must keep a strict diet composed of Piberries."
+msgstr ""
+
+#. code: Name: "Piousse"
+#: mob_db.conf:171
+#, no-c-format
+msgid "Piousse"
+msgstr ""
+
+#. code: Name: "Pirate Shorts"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Pirate Shorts"
+msgstr ""
+
+#. code: Name: "Pitch Black Silk Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Pitch Black Silk Dye"
+msgstr ""
+
+#. code: rif(countitem(PileOfAsh), l("Place pile of ashes")),
+#: npc/008-3-0/juliet.txt~:361
+#: npc/008-3-0/juliet.txt:360
+#, no-c-format
+msgid "Place pile of ashes"
+msgstr ""
+
+#. code: mes l("Planted Trees: %s", format_number($TREE_PLANTED)); // FIXME
+#: npc/functions/scoreboards.txt~:164
+#: npc/functions/scoreboards.txt:164
+#, no-c-format
+msgid "Planted Trees: %s"
+msgstr ""
+
+#. code: mes ".:: " + l("Plates") + " ::.";
+#: npc/items/recipes.txt:128
+#, no-c-format
+msgid "Plates"
+msgstr ""
+
+#. code: Name: "Platinum Four-Leaf Necklace"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Platinum Four-Leaf Necklace"
+msgstr ""
+
+#. code: Name: "Platinum Ingot"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Platinum Ingot"
+msgstr ""
+
+#. code: Name: "Platinum Necklace"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Platinum Necklace"
+msgstr ""
+
+#. code: Name: "Platinum Ore"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Platinum Ore"
+msgstr ""
+
+#. code: Name: "Platinum Ring"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Platinum Ring"
+msgstr ""
+
+#. code: Name: "Platinum Signet Ring"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Platinum Signet Ring"
+msgstr ""
+
+#. code: 1099: Player '%s' (session #%d) | Location: %d,%d
+#: conf/messages.conf:968
+msgid "Player '%s' (session #%d) | Location: %d,%d"
+msgstr ""
+
+#. code: 1437: Player '%s' has now been banned from the '%s' channel
+#: conf/messages.conf:1531
+msgid "Player '%s' has now been banned from the '%s' channel"
+msgstr ""
+
+#. code: 1441: Player '%s' has now been unbanned from the '%s' channel
+#: conf/messages.conf:1535
+msgid "Player '%s' has now been unbanned from the '%s' channel"
+msgstr ""
+
+#. code: 1465: Player '%s' is already banned from this channel
+#: conf/messages.conf:1559
+msgid "Player '%s' is already banned from this channel"
+msgstr ""
+
+#. code: 1440: Player '%s' is not banned from this channel
+#: conf/messages.conf:1534
+msgid "Player '%s' is not banned from this channel"
+msgstr ""
+
+#. code: 1434: Player '%s' was not found
+#: conf/messages.conf:1529
+msgid "Player '%s' was not found"
+msgstr ""
+
+#. code: 257: Player database has been reloaded.
+#: conf/messages.conf:266
+msgid "Player database has been reloaded."
+msgstr ""
+
+#. code: 109: Player has been nuked!
+#: conf/messages.conf:130
+msgid "Player has been nuked!"
+msgstr ""
+
+#. code: 1235: Player is not muted.
+#: conf/messages.conf:1219
+msgid "Player is not muted."
+msgstr ""
+
+#. code: 1168: Player is using %s skill tree (%d basic points).
+#: conf/messages.conf:1097
+msgid "Player is using %s skill tree (%d basic points)."
+msgstr ""
+
+#. code: 1170: Player requires level %d of skill %s.
+#: conf/messages.conf:1099
+msgid "Player requires level %d of skill %s."
+msgstr ""
+
+#. code: 121: Player unjailed.
+#: conf/messages.conf:142
+msgid "Player unjailed."
+msgstr ""
+
+#. code: 1236: Player unmuted.
+#: conf/messages.conf:1220
+msgid "Player unmuted."
+msgstr ""
+
+#. code: 118: Player warped to jail.
+#: conf/messages.conf:139
+msgid "Player warped to jail."
+msgstr ""
+
+#. code: mes l("Players Killed in PvP: %s", format_number($PLAYERS_KILLED));
+#: npc/functions/scoreboards.txt:166
+#: npc/functions/scoreboards.txt~:166
+#, no-c-format
+msgid "Players Killed in PvP: %s"
+msgstr ""
+
+#. code: mesq l("Please be patient. Someone else is using the rowboat right now.");
+#: npc/001-1/rowboathelper.txt~:40
+#: npc/001-1/rowboathelper.txt:40
+#, no-c-format
+msgid "Please be patient. Someone else is using the rowboat right now."
+msgstr ""
+
+#. code: mesq l("Please be patient... I'll be done in %s.", FuzzyTime(.@t));
+#: npc/008-1/rossy.txt:238
+#: npc/008-1/rossy.txt~:238
+#, no-c-format
+msgid "Please be patient... I'll be done in %s."
+msgstr ""
+
+#. code: mesq l("Please bring Hocus' letter to my daughter as fast as you can.");
+#: npc/008-2-4/olana.txt:55
+#: npc/008-2-4/olana.txt~:55
+#, no-c-format
+msgid "Please bring Hocus' letter to my daughter as fast as you can."
+msgstr ""
+
+#. code: l("Please bring it to me!");
+#: npc/008-2-4/bernard.txt:63
+#, no-c-format
+msgid "Please bring it to me!"
+msgstr ""
+
+#. code: mesq l("Please bring me @@s so I can pull out these spikes from my foot.", getitemlink("CrocClaw"));
+#: npc/001-2-2/moon.txt:114
+#, no-c-format
+msgid "Please bring me @@s so I can pull out these spikes from my foot."
+msgstr ""
+
+#. code: mes(l("Please choose the desired body type:"));
+#: npc/commands/debug-look.txt~:7
+#, no-c-format
+msgid "Please choose the desired body type:"
+msgstr ""
+
+#. code: l("Please come again with at least 10 INT and 20 DEX. Stat Bonuses aren't counted.");
+#: npc/008-2-16/yannika.txt~:257
+#: npc/008-2-16/yannika.txt:257
+#, no-c-format
+msgid "Please come again with at least 10 INT and 20 DEX. Stat Bonuses aren't counted."
+msgstr ""
+
+#. code: l("Please come back anytime!");
+#: npc/001-1/enora.txt:436
+#: npc/001-1/enora.txt~:436
+#, no-c-format
+msgid "Please come back anytime!"
+msgstr ""
+
+#. code: mesq l("Please come back later and I may have something else to show you.");
+#: npc/008-2-16/yannika.txt~:181
+#: npc/008-2-16/yannika.txt:181
+#, no-c-format
+msgid "Please come back later and I may have something else to show you."
+msgstr ""
+
+#. code: mesc l("Please come back later, in %s.", FuzzyTime(.@q3));
+#: npc/functions/bank.txt~:149
+#: npc/functions/bank.txt:149
+#, no-c-format
+msgid "Please come back later, in %s."
+msgstr ""
+
+#. code: mesq l("Please come back later.");
+#: npc/012-2-2/sorfina.txt~:80
+#, no-c-format
+msgid "Please come back later."
+msgstr ""
+
+#. code: npctalk3(l("Please come talk to me, I'll help you get dressed."));
+#: npc/000-2-1/arpan.txt:296
+#: npc/000-2-1/arpan.txt~:296
+#, no-c-format
+msgid "Please come talk to me, I'll help you get dressed."
+msgstr ""
+
+#. code: mesc(l("Please contact the staff for technical support."), 1);
+#: npc/000-0-1/narrator.txt~:28
+#: npc/000-0-1/narrator.txt:28
+#, no-c-format
+msgid "Please contact the staff for technical support."
+msgstr ""
+
+#. code: npctalk3(l("Please continue talking to the villagers."));
+#: npc/008-2-1/inspector.txt:62
+#, no-c-format
+msgid "Please continue talking to the villagers."
+msgstr ""
+
+#. code: l("Please do hurry and bring me %d %s, so I can finish my soup!",
+#: npc/008-2-4/bernard.txt:121
+#, no-c-format
+msgid "Please do hurry and bring me %d %s, so I can finish my soup!"
+msgstr ""
+
+#. code: mesq l("Please do, I'm worried about them....");
+#: npc/008-2-4/olana.txt~:146
+#: npc/008-2-4/olana.txt:146
+#, no-c-format
+msgid "Please do, I'm worried about them...."
+msgstr ""
+
+#. code: l("Please do, and delete duplicates."),
+#: npc/012-2-2/sorfina.txt~:180
+#, no-c-format
+msgid "Please do, and delete duplicates."
+msgstr ""
+
+#. code: l("Please do, and keep duplicates."),
+#: npc/012-2-2/sorfina.txt~:181
+#, no-c-format
+msgid "Please do, and keep duplicates."
+msgstr ""
+
+#. code: mesq l("Please don't interrupt my work, I am busy.");
+#: npc/020-2-20/drabur.txt:9
+#: npc/020-2-20/drabur.txt~:9
+#, no-c-format
+msgid "Please don't interrupt my work, I am busy."
+msgstr ""
+
+#. code: mesq l("Please don't loiter around unless you have business with the Legion.");
+#: npc/001-2-33/lozerk.txt~:143
+#: npc/001-2-33/lozerk.txt:144
+#, no-c-format
+msgid "Please don't loiter around unless you have business with the Legion."
+msgstr ""
+
+#. code: mesq l("Please don't tell people you saw me. I don't want to be decapitated or get thrown into the sea as food for sharks, or get my hair mussed!");
+#: npc/001-2-22/alige.txt:116
+#: npc/000-2-1/alige.txt:116
+#, no-c-format
+msgid "Please don't tell people you saw me. I don't want to be decapitated or get thrown into the sea as food for sharks, or get my hair mussed!"
+msgstr ""
+
+#. code: mesq l("Please don't touch my stove without my authorization.");
+#: npc/008-2-16/stove.txt~:13
+#: npc/008-2-16/stove.txt:13
+#, no-c-format
+msgid "Please don't touch my stove without my authorization."
+msgstr ""
+
+#. code: mesq l("Please don't touch these hats, they are for crew members only.");
+#: npc/000-2-3/box.txt:40
+#, no-c-format
+msgid "Please don't touch these hats, they are for crew members only."
+msgstr ""
+
+#. code: l("Please don't.");
+#: npc/012-2-2/sorfina.txt~:182
+#, no-c-format
+msgid "Please don't."
+msgstr ""
+
+#. code: rif(getq(General_Cooking) == 15, l("Please enlighten me, O Grandmaster, where can I find Salad to improve my eating habits?")),
+#: npc/020-1/hocus.txt~:20
+#: npc/020-1/hocus.txt:20
+#, no-c-format
+msgid "Please enlighten me, O Grandmaster, where can I find Salad to improve my eating habits?"
+msgstr ""
+
+#. code: 1143: Please enter a Monster/NPC name/ID (usage: @disguise <name/ID>).
+#: conf/messages.conf:1040
+msgid "Please enter a Monster/NPC name/ID (usage: @disguise <name/ID>)."
+msgstr ""
+
+#. code: 1145: Please enter a Monster/NPC name/ID (usage: @disguiseall <name/ID>).
+#: conf/messages.conf:1044
+msgid "Please enter a Monster/NPC name/ID (usage: @disguiseall <name/ID>)."
+msgstr ""
+
+#. code: 1133: Please enter a NPC name (Usage: @unloadnpc <NPC_name> {<flag>}).
+#: conf/messages.conf:1020
+msgid "Please enter a NPC name (Usage: @unloadnpc <NPC_name> {<flag>})."
+msgstr ""
+
+#. code: 1130: Please enter a NPC name (usage: @enablenpc <NPC_name>).
+#: conf/messages.conf:1011
+msgid "Please enter a NPC name (usage: @enablenpc <NPC_name>)."
+msgstr ""
+
+#. code: 1131: Please enter a NPC name (usage: @hidenpc <NPC_name>).
+#: conf/messages.conf:1014
+msgid "Please enter a NPC name (usage: @hidenpc <NPC_name>)."
+msgstr ""
+
+#. code: 1129: Please enter a NPC name (usage: @tonpc <NPC_name>).
+#: conf/messages.conf:1008
+msgid "Please enter a NPC name (usage: @tonpc <NPC_name>)."
+msgstr ""
+
+#. code: 992: Please enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>).
+#: conf/messages.conf:798
+msgid "Please enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>)."
+msgstr ""
+
+#. code: 1030: Please enter a guild name (usage: @guild <guild_name>).
+#: conf/messages.conf:887
+msgid "Please enter a guild name (usage: @guild <guild_name>)."
+msgstr ""
+
+#. code: 1034: Please enter a guild name/ID (usage: @guildrecall <guild_name/ID>).
+#: conf/messages.conf:897
+msgid "Please enter a guild name/ID (usage: @guildrecall <guild_name/ID>)."
+msgstr ""
+
+#. code: 1126: Please enter a guild name/ID (usage: @guildspy <guild_name/ID>).
+#: conf/messages.conf:999
+msgid "Please enter a guild name/ID (usage: @guildspy <guild_name/ID>)."
+msgstr ""
+
+#. code: 994: Please enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>).
+#: conf/messages.conf:804
+msgid "Please enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>)."
+msgstr ""
+
+#. code: 993: Please enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>).
+#: conf/messages.conf:801
+msgid "Please enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>)."
+msgstr ""
+
+#. code: 1256: Please enter a homunculus ID (usage: @makehomun <homunculus id>).
+#: conf/messages.conf:1256
+msgid "Please enter a homunculus ID (usage: @makehomun <homunculus id>)."
+msgstr ""
+
+#. code: 1259: Please enter a hunger value (usage: @homhungry <hunger value [0-100]>).
+#: conf/messages.conf:1263
+msgid "Please enter a hunger value (usage: @homhungry <hunger value [0-100]>)."
+msgstr ""
+
+#. code: 1253: Please enter a level adjustment (usage: @homlevel <number of levels>).
+#: conf/messages.conf:1247
+msgid "Please enter a level adjustment (usage: @homlevel <number of levels>)."
+msgstr ""
+
+#. code: 987: Please enter a level adjustment (usage: @joblvup/@jlevel/@joblvlup <number of levels>).
+#: conf/messages.conf:787
+msgid "Please enter a level adjustment (usage: @joblvup/@jlevel/@joblvlup <number of levels>)."
+msgstr ""
+
+#. code: 986: Please enter a level adjustment (usage: @lvup/@blevel/@baselvlup <number of levels>).
+#: conf/messages.conf:784
+msgid "Please enter a level adjustment (usage: @lvup/@blevel/@baselvlup <number of levels>)."
+msgstr ""
+
+#. code: 909: Please enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>).
+#: conf/messages.conf:725
+msgid "Please enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>)."
+msgstr ""
+
+#. code: 1149: Please enter a message (usage: @broadcast <message>).
+#: conf/messages.conf:1056
+msgid "Please enter a message (usage: @broadcast <message>)."
+msgstr ""
+
+#. code: 1260: Please enter a message (usage: @homtalk <message>).
+#: conf/messages.conf:1266
+msgid "Please enter a message (usage: @homtalk <message>)."
+msgstr ""
+
+#. code: 980: Please enter a message (usage: @kami <message>).
+#: conf/messages.conf:772
+msgid "Please enter a message (usage: @kami <message>)."
+msgstr ""
+
+#. code: 1150: Please enter a message (usage: @localbroadcast <message>).
+#: conf/messages.conf:1059
+msgid "Please enter a message (usage: @localbroadcast <message>)."
+msgstr ""
+
+#. code: 1302: Please enter a message (usage: @me <message>).
+#: conf/messages.conf:1331
+msgid "Please enter a message (usage: @me <message>)."
+msgstr ""
+
+#. code: 1224: Please enter a message (usage: @pettalk <message>).
+#: conf/messages.conf:1198
+msgid "Please enter a message (usage: @pettalk <message>)."
+msgstr ""
+
+#. code: 1146: Please enter a mob name/ID and guild name/ID (usage: @disguiseguild <mob name/ID>, <guild name/ID>).
+#: conf/messages.conf:1047
+msgid "Please enter a mob name/ID and guild name/ID (usage: @disguiseguild <mob name/ID>, <guild name/ID>)."
+msgstr ""
+
+#. code: 546: Please enter a mob name/id (usage: @showmobs <mob name/id>)
+#: conf/messages.conf:512
+msgid "Please enter a mob name/id (usage: @showmobs <mob name/id>)"
+msgstr ""
+
+#. code: 1218: Please enter a monster name (usage: @mobsearch <monster name>).
+#: conf/messages.conf:1186
+msgid "Please enter a monster name (usage: @mobsearch <monster name>)."
+msgstr ""
+
+#. code: 1225: Please enter a monster name (usage: @summon <monster name> {duration}).
+#: conf/messages.conf:1201
+msgid "Please enter a monster name (usage: @summon <monster name> {duration})."
+msgstr ""
+
+#. code: 1239: Please enter a monster name/ID (usage: @mobinfo <monster_name_or_monster_ID>).
+#: conf/messages.conf:1229
+msgid "Please enter a monster name/ID (usage: @mobinfo <monster_name_or_monster_ID>)."
+msgstr ""
+
+#. code: 1288: Please enter a monster name/ID (usage: @whereis <monster_name_or_monster_ID>).
+#: conf/messages.conf:1306
+msgid "Please enter a monster name/ID (usage: @whereis <monster_name_or_monster_ID>)."
+msgstr ""
+
+#. code: 1015: Please enter a monster/egg name/ID (usage: @makeegg <pet>).
+#: conf/messages.conf:846
+msgid "Please enter a monster/egg name/ID (usage: @makeegg <pet>)."
+msgstr ""
+
+#. code: 1011: Please enter a number (usage: @skpoint <number of points>).
+#: conf/messages.conf:834
+msgid "Please enter a number (usage: @skpoint <number of points>)."
+msgstr ""
+
+#. code: 1010: Please enter a number (usage: @stpoint <number of points>).
+#: conf/messages.conf:831
+msgid "Please enter a number (usage: @stpoint <number of points>)."
+msgstr ""
+
+#. code: 1029: Please enter a party name (usage: @party <party_name>).
+#: conf/messages.conf:884
+msgid "Please enter a party name (usage: @party <party_name>)."
+msgstr ""
+
+#. code: 1035: Please enter a party name/ID (usage: @partyrecall <party_name/ID>).
+#: conf/messages.conf:900
+msgid "Please enter a party name/ID (usage: @partyrecall <party_name/ID>)."
+msgstr ""
+
+#. code: 1127: Please enter a party name/ID (usage: @partyspy <party_name/ID>).
+#: conf/messages.conf:1002
+msgid "Please enter a party name/ID (usage: @partyspy <party_name/ID>)."
+msgstr ""
+
+#. code: 1021: Please enter a player name (usage: @block <char name>).
+#: conf/messages.conf:862
+msgid "Please enter a player name (usage: @block <char name>)."
+msgstr ""
+
+#. code: 1134: Please enter a player name (usage: @jail <char_name>).
+#: conf/messages.conf:1023
+msgid "Please enter a player name (usage: @jail <char_name>)."
+msgstr ""
+
+#. code: 911: Please enter a player name (usage: @jumpto/@warpto/@goto <char name/ID>).
+#: conf/messages.conf:731
+msgid "Please enter a player name (usage: @jumpto/@warpto/@goto <char name/ID>)."
+msgstr ""
+
+#. code: 1026: Please enter a player name (usage: @kick <char name/ID>).
+#: conf/messages.conf:875
+msgid "Please enter a player name (usage: @kick <char name/ID>)."
+msgstr ""
+
+#. code: 1128: Please enter a player name (usage: @nuke <char name>).
+#: conf/messages.conf:1005
+msgid "Please enter a player name (usage: @nuke <char name>)."
+msgstr ""
+
+#. code: 1018: Please enter a player name (usage: @recall <char name/ID>).
+#: conf/messages.conf:855
+msgid "Please enter a player name (usage: @recall <char name/ID>)."
+msgstr ""
+
+#. code: 1230: Please enter a player name (usage: @trade <char name>).
+#: conf/messages.conf:1210
+msgid "Please enter a player name (usage: @trade <char name>)."
+msgstr ""
+
+#. code: 1025: Please enter a player name (usage: @unban <char name>).
+#: conf/messages.conf:872
+msgid "Please enter a player name (usage: @unban <char name>)."
+msgstr ""
+
+#. code: 1024: Please enter a player name (usage: @unblock <char name>).
+#: conf/messages.conf:869
+msgid "Please enter a player name (usage: @unblock <char name>)."
+msgstr ""
+
+#. code: 1135: Please enter a player name (usage: @unjail/@discharge <char_name>).
+#: conf/messages.conf:1026
+msgid "Please enter a player name (usage: @unjail/@discharge <char_name>)."
+msgstr ""
+
+#. code: 1234: Please enter a player name (usage: @unmute <char name>).
+#: conf/messages.conf:1218
+msgid "Please enter a player name (usage: @unmute <char name>)."
+msgstr ""
+
+#. code: 910: Please enter a player name (usage: @where <char name>).
+#: conf/messages.conf:728
+msgid "Please enter a player name (usage: @where <char name>)."
+msgstr ""
+
+#. code: 996: Please enter a position bitmask and an amount (usage: @refine <equip position> <+/- amount>).
+#: conf/messages.conf:809
+msgid "Please enter a position bitmask and an amount (usage: @refine <equip position> <+/- amount>)."
+msgstr ""
+
+#. code: 1027: Please enter a quest skill ID.
+#: conf/messages.conf:878
+msgid "Please enter a quest skill ID."
+msgstr ""
+
+#. code: 1132: Please enter a script file name (usage: @loadnpc <file name>).
+#: conf/messages.conf:1017
+msgid "Please enter a script file name (usage: @loadnpc <file name>)."
+msgstr ""
+
+#. code: 1163: Please enter a skill name to look up (usage: @skillid <skill name>).
+#: conf/messages.conf:1086
+msgid "Please enter a skill name to look up (usage: @skillid <skill name>)."
+msgstr ""
+
+#. code: 1217: Please enter a sound filename (usage: @sound <filename>).
+#: conf/messages.conf:1183
+msgid "Please enter a sound filename (usage: @sound <filename>)."
+msgstr ""
+
+#. code: 918: Please enter a speed value (usage: @speed <%d-%d>).
+#: conf/messages.conf:744
+msgid "Please enter a speed value (usage: @speed <%d-%d>)."
+msgstr ""
+
+#. code: 1009: Please enter a status type/flag (usage: @displaystatus <status type> <flag> <tick> {<val1> {<val2> {<val3>}}}).
+#: conf/messages.conf:828
+msgid "Please enter a status type/flag (usage: @displaystatus <status type> <flag> <tick> {<val1> {<val2> {<val3>}}})."
+msgstr ""
+
+#. code: 1297: Please enter a time in minutes (usage: @mutearea/@stfu <time in minutes>).
+#: conf/messages.conf:1322
+msgid "Please enter a time in minutes (usage: @mutearea/@stfu <time in minutes>)."
+msgstr ""
+
+#. code: l("Please enter a valid amount.");
+#: npc/001-1/fexil.txt:106
+#, no-c-format
+msgid "Please enter a valid amount."
+msgstr ""
+
+#. code: 1014: Please enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>).
+#: conf/messages.conf:843
+msgid "Please enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>)."
+msgstr ""
+
+#. code: 173: Please enter a valid madogear type.
+#: conf/messages.conf:193
+msgid "Please enter a valid madogear type."
+msgstr ""
+
+#. code: 1017: Please enter a valid number (usage: @pethungry <0-100>).
+#: conf/messages.conf:852
+msgid "Please enter a valid number (usage: @pethungry <0-100>)."
+msgstr ""
+
+#. code: 1008: Please enter a valid position (usage: @memo <memo_position:%d-%d>).
+#: conf/messages.conf:825
+msgid "Please enter a valid position (usage: @memo <memo_position:%d-%d>)."
+msgstr ""
+
+#. code: 1016: Please enter a valid value (usage: @petfriendly <0-1000>).
+#: conf/messages.conf:849
+msgid "Please enter a valid value (usage: @petfriendly <0-1000>)."
+msgstr ""
+
+#. code: 1013: Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>).
+#: conf/messages.conf:840
+msgid "Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>)."
+msgstr ""
+
+#. code: 984: Please enter all parameters (usage: @item2 <item name/ID> <quantity>).
+#: conf/messages.conf:780
+msgid "Please enter all parameters (usage: @item2 <item name/ID> <quantity>)."
+msgstr ""
+
+#. code: 296: Please enter all parameters (usage: @itembound2 <item name/ID> <quantity>
+#: conf/messages.conf:307
+msgid "Please enter all parameters (usage: @itembound2 <item name/ID> <quantity>"
+msgstr ""
+
+#. code: 1028: Please enter an amount (usage: @spiritball <number: 0-%d>).
+#: conf/messages.conf:881
+msgid "Please enter an amount (usage: @spiritball <number: 0-%d>)."
+msgstr ""
+
+#. code: 1012: Please enter an amount (usage: @zeny <amount>).
+#: conf/messages.conf:837
+msgid "Please enter an amount (usage: @zeny <amount>)."
+msgstr ""
+
+#. code: 1322: Please enter an amount.
+#: conf/messages.conf:1369
+msgid "Please enter an amount."
+msgstr ""
+
+#. code: 1152: Please enter an effect number (usage: @effect <effect number>).
+#: conf/messages.conf:1065
+msgid "Please enter an effect number (usage: @effect <effect number>)."
+msgstr ""
+
+#. code: 1258: Please enter an intimacy value (usage: @homfriendly <intimacy value [0-1000]>).
+#: conf/messages.conf:1260
+msgid "Please enter an intimacy value (usage: @homfriendly <intimacy value [0-1000]>)."
+msgstr ""
+
+#. code: 983: Please enter an item name or ID (usage: @item <item name/ID> <quantity>).
+#: conf/messages.conf:777
+msgid "Please enter an item name or ID (usage: @item <item name/ID> <quantity>)."
+msgstr ""
+
+#. code: 295: Please enter an item name or ID (usage: @itembound <item name/ID> <quantity> <bound_type>).
+#: conf/messages.conf:306
+msgid "Please enter an item name or ID (usage: @itembound <item name/ID> <quantity> <bound_type>)."
+msgstr ""
+
+#. code: 1276: Please enter an item name/ID (usage: @ii/@iteminfo <item name/ID>).
+#: conf/messages.conf:1290
+msgid "Please enter an item name/ID (usage: @ii/@iteminfo <item name/ID>)."
+msgstr ""
+
+#. code: 1355: Please enter an item name/ID, a quantity, and a player name (usage: #delitem <player> <item_name_or_ID> <quantity>).
+#: conf/messages.conf:1414
+msgid "Please enter an item name/ID, a quantity, and a player name (usage: #delitem <player> <item_name_or_ID> <quantity>)."
+msgstr ""
+
+#. code: 1007: Please enter at least one item name/ID (usage: @produce <equip name/ID> <element> <# of very's>).
+#: conf/messages.conf:822
+msgid "Please enter at least one item name/ID (usage: @produce <equip name/ID> <element> <# of very's>)."
+msgstr ""
+
+#. code: 921: Please enter at least one option.
+#: conf/messages.conf:753
+msgid "Please enter at least one option."
+msgstr ""
+
+#. code: 1118: Please enter at least one valid list number (usage: @mapinfo <0-3> <map>).
+#. code: 1038: Please enter at least one valid list number (usage: @mapinfo <0-3> <map>).
+#: conf/messages.conf:907
+#: conf/messages.conf:987
+msgid "Please enter at least one valid list number (usage: @mapinfo <0-3> <map>)."
+msgstr ""
+
+#. code: 991: Please enter at least one value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>).
+#: conf/messages.conf:795
+msgid "Please enter at least one value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>)."
+msgstr ""
+
+#. code: 1022: Please enter ban time and a player name (usage: @ban <time> <char name>).
+#: conf/messages.conf:865
+msgid "Please enter ban time and a player name (usage: @ban <time> <char name>)."
+msgstr ""
+
+#. code: 981: Please enter color and message (usage: @kamic <color> <message>).
+#: conf/messages.conf:773
+msgid "Please enter color and message (usage: @kamic <color> <message>)."
+msgstr ""
+
+#. code: 1304: Please enter guild name/ID (usage: @sizeguild <size> <guild name/ID>).
+#: conf/messages.conf:1337
+msgid "Please enter guild name/ID (usage: @sizeguild <size> <guild name/ID>)."
+msgstr ""
+
+#. code: 1147: Please enter guild name/ID (usage: @undisguiseguild <guild name/ID>).
+#: conf/messages.conf:1050
+msgid "Please enter guild name/ID (usage: @undisguiseguild <guild name/ID>)."
+msgstr ""
+
+#. code: 1284: Please enter item name/ID (usage: @whodrops <item name/ID>).
+#: conf/messages.conf:1300
+msgid "Please enter item name/ID (usage: @whodrops <item name/ID>)."
+msgstr ""
+
+#. code: 1031: Please enter part of an item name (usage: @idsearch <part_of_item_name>).
+#: conf/messages.conf:890
+msgid "Please enter part of an item name (usage: @idsearch <part_of_item_name>)."
+msgstr ""
+
+#. code: npctalk3(l("Please enter the combat zone on the left."));
+#: npc/001-2-36/hector.txt~:249
+#: npc/001-2-36/hector.txt:249
+#, no-c-format
+msgid "Please enter the combat zone on the left."
+msgstr ""
+
+#. code: 1222: Please enter the correct parameters (usage: @npctalk <npc name>, <message>).
+#: conf/messages.conf:1194
+msgid "Please enter the correct parameters (usage: @npctalk <npc name>, <message>)."
+msgstr ""
+
+#. code: 1223: Please enter the correct parameters (usage: @npctalkc <color> <npc name>, <message>).
+#: conf/messages.conf:1195
+msgid "Please enter the correct parameters (usage: @npctalkc <color> <npc name>, <message>)."
+msgstr ""
+
+#. code: mes l("Please enter the desired color") + " (0-255)";
+#: npc/commands/debug-look.txt~:32
+#: npc/commands/debug-look.txt:16
+#, no-c-format
+msgid "Please enter the desired color"
+msgstr ""
+
+#. code: mes l("Please enter the desired race") + " (0-32767)";
+#: npc/commands/debug-look.txt~:42
+#: npc/commands/debug-look.txt:26
+#, no-c-format
+msgid "Please enter the desired race"
+msgstr ""
+
+#. code: mes l("Please enter the desired style") + " (1-255)";
+#: npc/commands/debug-look.txt~:22
+#: npc/commands/debug-look.txt:6
+#, no-c-format
+msgid "Please enter the desired style"
+msgstr ""
+
+#. code: mes l("Please enter the message:");
+#: npc/commands/scheduled-broadcasts.txt:6
+#: npc/commands/scheduled-broadcasts.txt~:6
+#, no-c-format
+msgid "Please enter the message:"
+msgstr ""
+
+#. code: mes l("Please enter the new line.");
+#: npc/commands/motd.txt:34
+#, no-c-format
+msgid "Please enter the new line."
+msgstr ""
+
+#. code: 1151: Please enter two e-mail addresses (usage: @email <current@email> <new@email>).
+#: conf/messages.conf:1062
+msgid "Please enter two e-mail addresses (usage: @email <current@email> <new@email>)."
+msgstr ""
+
+#. code: npctalkonce l("Please find daddy...");
+#: npc/001-2-11/mona.txt:160
+#, no-c-format
+msgid "Please find daddy..."
+msgstr ""
+
+#. code: l("Please find my daddy...");
+#: npc/001-2-11/mona.txt:48
+#, no-c-format
+msgid "Please find my daddy..."
+msgstr ""
+
+#. code: l("Please find the small chest, buried somewhere on Artis hill."),
+#: npc/001-1/qonan.txt:77
+#: npc/001-1/qonan.txt~:77
+#, no-c-format
+msgid "Please find the small chest, buried somewhere on Artis hill."
+msgstr ""
+
+#. code: select l("Please go on.");
+#: npc/008-3-0/clauquer.txt:103
+#: npc/008-3-0/clauquer.txt~:102
+#, no-c-format
+msgid "Please go on."
+msgstr ""
+
+#. code: npctalk3(l("Please go talk to the leader of the traveling troupe about the theater mask."));
+#: npc/008-2-1/inspector.txt:83
+#, no-c-format
+msgid "Please go talk to the leader of the traveling troupe about the theater mask."
+msgstr ""
+
+#. code: l("Please go talk to their leader about this."));
+#: npc/008-2-1/inspector.txt:76
+#, no-c-format
+msgid "Please go talk to their leader about this."
+msgstr ""
+
+#. code: l("Please guide me.")))
+#: npc/001-1/enora.txt:272
+#: npc/001-1/enora.txt~:272
+#, no-c-format
+msgid "Please guide me."
+msgstr ""
+
+#. code: npctalk3(l("Please return the mask to the traveling troupe."));
+#: npc/008-2-1/inspector.txt:138
+#, no-c-format
+msgid "Please return the mask to the traveling troupe."
+msgstr ""
+
+#. code: mes l("Please select a category:");
+#: npc/commands/debug-quest.txt:154
+#: npc/commands/debug-quest.txt~:154
+#, no-c-format
+msgid "Please select a category:"
+msgstr ""
+
+#. code: l("Please select a chapter:");
+#: npc/001-2-5/tutorial.txt:23
+#: npc/001-2-4/books.txt:33
+#, no-c-format
+msgid "Please select a chapter:"
+msgstr ""
+
+#. code: mes l("Please select a quest:");
+#: npc/commands/debug-quest.txt~:129
+#: npc/commands/debug-quest.txt~:36
+#: npc/commands/debug-quest.txt~:10
+#: npc/commands/debug-quest.txt:36
+#: npc/commands/debug-quest.txt~:101
+#: npc/commands/debug-quest.txt:101
+#: npc/commands/debug-quest.txt:10
+#: npc/commands/debug-quest.txt:129
+#: npc/commands/debug-quest.txt:69
+#: npc/commands/debug-quest.txt~:69
+#, no-c-format
+msgid "Please select a quest:"
+msgstr ""
+
+#. code: mes(l("Please select an option:"));
+#: npc/008-1/confused-tree.txt~:105
+#: npc/008-1/confused-tree.txt:105
+#, no-c-format
+msgid "Please select an option:"
+msgstr ""
+
+#. code: mes(l("Please select the desired body type:"));
+#: npc/functions/barber.txt:117
+#: npc/functions/barber.txt~:117
+#, no-c-format
+msgid "Please select the desired body type:"
+msgstr ""
+
+#. code: mes l("Please select the interval:");
+#: npc/commands/scheduled-broadcasts.txt~:21
+#: npc/commands/scheduled-broadcasts.txt:21
+#, no-c-format
+msgid "Please select the interval:"
+msgstr ""
+
+#. code: mesq l("Please show Adrian the luggage ticket I gave you.");
+#: npc/020-2-24/kylian.txt:15
+#: npc/020-2-24/kylian.txt~:15
+#, no-c-format
+msgid "Please show Adrian the luggage ticket I gave you."
+msgstr ""
+
+#. code: 80: Please specify a display name or monster name/id.
+#: conf/messages.conf:102
+msgid "Please specify a display name or monster name/id."
+msgstr ""
+
+#. code: mesq l("Please take this @@ for your help.", getitemlink(Aquada)); // Need a different reward.
+#: npc/001-1/katja.txt:58
+#, no-c-format
+msgid "Please take this @@ for your help."
+msgstr ""
+
+#. code: mesq l("Please try getting one. You'll need some carps for the recipe I'm going to teach you.");
+#: npc/008-2-16/yannika.txt~:272
+#: npc/008-2-16/yannika.txt:272
+#, no-c-format
+msgid "Please try getting one. You'll need some carps for the recipe I'm going to teach you."
+msgstr ""
+
+#. code: l("Please try to figure out what went wrong with this order and bring me those potions."),
+#: npc/001-1/enora.txt:236
+#: npc/001-1/enora.txt~:236
+#, no-c-format
+msgid "Please try to figure out what went wrong with this order and bring me those potions."
+msgstr ""
+
+#. code: mesq l("Please wait, the fight will start in @@, as requested.", FuzzyTime($@PARUA_DELAY,2,2));
+#: npc/012-3-0/parua.txt~:211
+#, no-c-format
+msgid "Please wait, the fight will start in @@, as requested."
+msgstr ""
+
+#. code: mes(l("Please write the following sentence:"));
+#: npc/008-1/confused-tree.txt:45
+#: npc/008-1/confused-tree.txt~:45
+#, no-c-format
+msgid "Please write the following sentence:"
+msgstr ""
+
+#. code: l("Please, ask elanore to !slap him for me when you see them.");
+#: npc/008-1-1/hal.txt~:11
+#: npc/008-1-1/hal.txt:11
+#, no-c-format
+msgid "Please, ask elanore to !slap him for me when you see them."
+msgstr ""
+
+#. code: mesq l("Please, can you look for a guy named Jesusalva? I am very sure he remembers what kind of quest I was going to accomplish.");
+#: npc/012-2-4/zitoni.txt:42
+#: npc/012-2-4/zitoni.txt~:42
+#, no-c-format
+msgid "Please, can you look for a guy named Jesusalva? I am very sure he remembers what kind of quest I was going to accomplish."
+msgstr ""
+
+#. code: l("Please, have a seat."),
+#: npc/001-2-28/jenna.txt:15
+#: npc/008-2-2/melinda.txt:15
+#, no-c-format
+msgid "Please, have a seat."
+msgstr ""
+
+#. code: l("Please, leave me alone. I have to pixel potions."),
+#: npc/008-2-7/wyara.txt~:13
+#: npc/008-2-7/wyara.txt:13
+#, no-c-format
+msgid "Please, leave me alone. I have to pixel potions."
+msgstr ""
+
+#. code: mesq l("Please, please find WildX. He will explain to me what my role in this world has been.");
+#: npc/012-2-4/zitoni.txt~:55
+#: npc/012-2-4/zitoni.txt:55
+#, no-c-format
+msgid "Please, please find WildX. He will explain to me what my role in this world has been."
+msgstr ""
+
+#. code: mesq l("Please, please try to find a guy named toams - he is capable to make me walk again! Please!");
+#: npc/012-2-4/zitoni.txt:26
+#: npc/012-2-4/zitoni.txt~:26
+#, no-c-format
+msgid "Please, please try to find a guy named toams - he is capable to make me walk again! Please!"
+msgstr ""
+
+#. code: mesq l("Please, tell Rossy I am really sorry and buy her Red Tulips instead, the same amount - %d, her age.", 15);
+#: npc/008-2-4/olana.txt~:70
+#: npc/008-2-4/olana.txt:70
+#, no-c-format
+msgid "Please, tell Rossy I am really sorry and buy her Red Tulips instead, the same amount - %d, her age."
+msgstr ""
+
+#. code: mesq l("Please, tell Rossy I am really sorry. My mind was on Juliet when I asked you to bring the red roses — they are her favorite.");
+#: npc/008-2-4/olana.txt:272
+#: npc/008-2-4/olana.txt~:272
+#, no-c-format
+msgid "Please, tell Rossy I am really sorry. My mind was on Juliet when I asked you to bring the red roses — they are her favorite."
+msgstr ""
+
+#. code: select(l("Pleasure to meet you. I am @@.", strcharinfo(PC_NAME)));
+#: npc/001-2-33/lozerk.txt~:64
+#: npc/001-2-33/lozerk.txt:64
+#, no-c-format
+msgid "Pleasure to meet you. I am @@."
+msgstr ""
+
+#. code: Name: "Plush Mouboo"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Plush Mouboo"
+msgstr ""
+
+#. code: 001-2-28,28,28,0 script Plush#001-2-28 NPC_RED,{
+#: npc/001-2-28/plush.txt:8
+#, no-c-format
+msgid "Plush#001-2-28"
+msgstr ""
+
+#. code: l("Gave @@ to Rumly", l("Plushroom")), 3;
+#. code: l("Rumly wants @@", l("Plushroom")), 2,
+#. code: Name: "Plushroom"
+#: item_db.conf:-1
+#: npc/functions/quest-debug/025-General_Rumly.txt~:18
+#: npc/functions/quest-debug/026-General_Rumly.txt:17
+#: npc/functions/quest-debug/026-General_Rumly.txt:18
+#: npc/functions/quest-debug/025-General_Rumly.txt~:17
+#, no-c-format
+msgid "Plushroom"
+msgstr ""
+
+#. code: Name: "Plushroom Box"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Plushroom Box"
+msgstr ""
+
+#. code: Name: "Plushroom Field"
+#: mob_db.conf:529
+#, no-c-format
+msgid "Plushroom Field"
+msgstr ""
+
+#. code: l("Plushrooms you say?"),
+#: npc/001-1/rumly.txt:30
+#, no-c-format
+msgid "Plushrooms you say?"
+msgstr ""
+
+#. code: Name: "Poem about Poems"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Poem about Poems"
+msgstr ""
+
+#. code: l("Poem is making the words dance"),
+#: npc/001-2-6/books.txt:65
+#: npc/001-2-6/books.txt~:65
+#, no-c-format
+msgid "Poem is making the words dance"
+msgstr ""
+
+#. code: Name: "Poison Skull"
+#: mob_db.conf:4203
+#, no-c-format
+msgid "Poison Skull"
+msgstr ""
+
+#. code: Name: "Poisoned Dish"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Poisoned Dish"
+msgstr ""
+
+#. code: l("Poisoned Julia"), 3,
+#: npc/functions/quest-debug/017-ShipQuests_ChefGado.txt:18
+#, no-c-format
+msgid "Poisoned Julia"
+msgstr ""
+
+#. code: l("Poor Chelios, I don't envy him..."),
+#: npc/001-1/enora.txt~:171
+#: npc/001-1/enora.txt:171
+#, no-c-format
+msgid "Poor Chelios, I don't envy him..."
+msgstr ""
+
+#. code: 020-1,278,108,0 script Popaul NPC_HUMAN_MALE_LEGION_ARTIS,{
+#: npc/020-1/popaul.txt:7
+#: npc/020-1/popaul.txt~:7
+#, no-c-format
+msgid "Popaul"
+msgstr ""
+
+#. code: Name: "Posioned Arrow"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Posioned Arrow"
+msgstr ""
+
+#. code: 1178: Position: 1:Top 2:Middle 3:Bottom 4:Weapon 5:Shield 6:Shoes 7:Robe 8:Body
+#: conf/messages.conf:1113
+msgid "Position: 1:Top 2:Middle 3:Bottom 4:Weapon 5:Shield 6:Shoes 7:Robe 8:Body"
+msgstr ""
+
+#. code: switch (select(l("Potions? That sounds useful. What do you have?"),
+#: npc/008-2-7/simon.txt~:13
+#: npc/008-2-7/simon.txt:13
+#, no-c-format
+msgid "Potions? That sounds useful. What do you have?"
+msgstr ""
+
+#. code: l("Practice! There are no secrets to becoming a warrior."),
+#. code: npctalkonce(l("Practice! There are no secrets to becoming a warrior."));
+#: npc/functions/generic-text.txt:103
+#: npc/functions/legiontalk.txt:57
+#, no-c-format
+msgid "Practice! There are no secrets to becoming a warrior."
+msgstr ""
+
+#. code: 012-1,53,122,0 script Prawors NPC_PRAWORS,{
+#: npc/012-1/prawors.txt:7
+#: npc/012-1/prawors.txt~:7
+#, no-c-format
+msgid "Prawors"
+msgstr ""
+
+#. code: mesc l("Pre-requisites not met!"), 1;
+#: npc/config/magic.txt~:146
+#: npc/config/magic.txt:146
+#, no-c-format
+msgid "Pre-requisites not met!"
+msgstr ""
+
+#. code: l("Press the '###keyTrade;' key to ignore or accept business proposals. You and the other citizen who want to negotiate need to be in the configuration that accepts negotiations. if your configuration is 'Ignoring business proposals', then you will not receive the warning from any citizen wanting to negotiate with you, and you will not be able to initiate negotiations."),
+#: npc/001-2-5/tutorial.txt:178
+#, no-c-format
+msgid "Press the '###keyTrade;' key to ignore or accept business proposals. You and the other citizen who want to negotiate need to be in the configuration that accepts negotiations. if your configuration is 'Ignoring business proposals', then you will not receive the warning from any citizen wanting to negotiate with you, and you will not be able to initiate negotiations."
+msgstr ""
+
+#. code: mesq l("Pretty please?");
+#: npc/008-2-4/olana.txt:218
+#: npc/008-2-4/olana.txt~:218
+#, no-c-format
+msgid "Pretty please?"
+msgstr ""
+
+#. code: mesc b(l("Warning: ")) + l("Previous Inn reservation will be lost!");
+#: npc/functions/savepoint.txt:41
+#, no-c-format
+msgid "Previous Inn reservation will be lost!"
+msgstr ""
+
+#. code: 558: Priest
+#: conf/messages.conf:528
+msgid "Priest"
+msgstr ""
+
+#. code: "-- " + l("Princess Slayer"));
+#: npc/001-2-6/books.txt:127
+#: npc/001-2-6/books.txt~:127
+#, no-c-format
+msgid "Princess Slayer"
+msgstr ""
+
+#. code: case 1: return l("Private");
+#: npc/functions/faction.txt:24
+#, no-c-format
+msgid "Private"
+msgstr ""
+
+#. code: 1293: PrivateAirshipEndable |
+#: conf/messages.conf:1314
+msgid "PrivateAirshipEndable |"
+msgstr ""
+
+#. code: 1292: PrivateAirshipStartable |
+#: conf/messages.conf:1313
+msgid "PrivateAirshipStartable |"
+msgstr ""
+
+#. code: l("Prizes"), L_Info,
+#: npc/functions/casino.txt~:51
+#: npc/functions/casino.txt:51
+#, no-c-format
+msgid "Prizes"
+msgstr ""
+
+#. code: mesc l("Prizes:");
+#: npc/functions/casino.txt:57
+#: npc/functions/casino.txt~:57
+#: npc/functions/casino.txt~:160
+#: npc/functions/casino.txt:160
+#, no-c-format
+msgid "Prizes:"
+msgstr ""
+
+#. code: mesc l("Probably better not disturb him.");
+#: npc/001-3-2/henry.txt:341
+#: npc/001-3-2/henry.txt~:341
+#, no-c-format
+msgid "Probably better not disturb him."
+msgstr ""
+
+#. code: 590: Professor
+#: conf/messages.conf:561
+msgid "Professor"
+msgstr ""
+
+#. code: l("Prologue"),
+#. code: setnpcdialogtitle l("Quest debug") + " - " + l("Prologue") + " - Gugli";
+#. code: mes l("This menu gives access to quest debug menus for @@ quests.", l("Prologue"));
+#. code: setnpcdialogtitle l("Quest debug") + " - " + l("Prologue");
+#: npc/commands/debug-quest.txt:34
+#: npc/commands/debug-quest.txt~:157
+#: npc/commands/debug-quest.txt:7
+#: npc/commands/debug-quest.txt:33
+#: npc/commands/debug-quest.txt~:34
+#: npc/commands/debug-quest.txt~:7
+#: npc/commands/debug-quest.txt~:33
+#: npc/commands/debug-quest.txt:157
+#, no-c-format
+msgid "Prologue"
+msgstr ""
+
+#. code: npctalk3 l("Protect me, please...");
+#: npc/000-2-4/alige.txt:6
+#, no-c-format
+msgid "Protect me, please..."
+msgstr ""
+
+#. code: l("Psst!"),
+#: npc/020-1/odonell.txt:9
+#: npc/020-1/odonell.txt~:9
+#, no-c-format
+msgid "Psst!"
+msgstr ""
+
+#. code: l("Pst, not so loud. You frighten the animals here."),
+#: npc/020-1/vaspina.txt~:10
+#: npc/020-1/vaspina.txt:10
+#, no-c-format
+msgid "Pst, not so loud. You frighten the animals here."
+msgstr ""
+
+#. code: Name: "Pumpkin"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Pumpkin"
+msgstr ""
+
+#. code: Name: "Pumpkin Hat"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Pumpkin Hat"
+msgstr ""
+
+#. code: Name: "Pumpkin Juice"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Pumpkin Juice"
+msgstr ""
+
+#. code: Name: "Pumpkin Seeds"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Pumpkin Seeds"
+msgstr ""
+
+#. code: Name: "PumpkinMob"
+#: mob_db.conf:848
+#, no-c-format
+msgid "PumpkinMob"
+msgstr ""
+
+#. code: Name: "Purification Potion"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Purification Potion"
+msgstr ""
+
+#. code: Name: "Purple Blobime"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Purple Blobime"
+msgstr ""
+
+#. code: Name: "Purple Christmas Ornament"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Purple Christmas Ornament"
+msgstr ""
+
+#. code: Name: "Purple Cotton Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Purple Cotton Dye"
+msgstr ""
+
+#. code: 020-1,87,122,0 script Pusco NPC_MAGE_RED,{
+#: npc/020-1/pusco.txt~:7
+#: npc/020-1/pusco.txt:7
+#, no-c-format
+msgid "Pusco"
+msgstr ""
+
+#. code: l("Put on your thinking cap and be propelled into high adventure!"),
+#: npc/008-1/milly.txt:69
+#, no-c-format
+msgid "Put on your thinking cap and be propelled into high adventure!"
+msgstr ""
+
+#. code: 1046: PvP Flags:
+#: conf/messages.conf:915
+msgid "PvP Flags:"
+msgstr ""
+
+#. code: 160: PvP is already Off.
+#: conf/messages.conf:180
+msgid "PvP is already Off."
+msgstr ""
+
+#. code: 161: PvP is already On.
+#: conf/messages.conf:181
+msgid "PvP is already On."
+msgstr ""
+
+#. code: 31: PvP: Off.
+#: conf/messages.conf:58
+msgid "PvP: Off."
+msgstr ""
+
+#. code: 32: PvP: On.
+#: conf/messages.conf:59
+msgid "PvP: On."
+msgstr ""
+
+#. code: 1047: Pvp ON |
+#: conf/messages.conf:916
+msgid "Pvp ON |"
+msgstr ""
+
+#. code: 001-2-39,34,41,0 script Q'Anon NPC_Q_ANON,{
+#: npc/001-2-39/qanon.txt~:16
+#: npc/001-2-39/qanon.txt:16
+#, no-c-format
+msgid "Q'Anon"
+msgstr ""
+
+#. code: 000-1,35,69,0 script Q'Muller NPC_ORC_MAN,{
+#: npc/000-1/muller.txt:8
+#, no-c-format
+msgid "Q'Muller"
+msgstr ""
+
+#. code: rif(getq(ShipQuests_QMuller) == 0, l("Q'Muller.")), L_Bottom,
+#. code: rif(getq(ShipQuests_QMuller) == 0, l("Q'Muller.")), L_Top,
+#: npc/000-1/tibbo.txt:76
+#: npc/000-1/ale.txt:64
+#: npc/000-1/astapolos.txt:94
+#: npc/000-1/gulukan.txt:127
+#: npc/000-1/jalad.txt:75
+#, no-c-format
+msgid "Q'Muller."
+msgstr ""
+
+#. code: l("Q'Onan asks to find chest"), 1,
+#: npc/functions/quest-debug/024-ArtisQuests_QOnan.txt~:16
+#: npc/functions/quest-debug/024-ArtisQuests_QOnan.txt:16
+#, no-c-format
+msgid "Q'Onan asks to find chest"
+msgstr ""
+
+#. code: 000-0-0,29,28,0 script Q'Onan#000-0-0 NPC_ORC_SAILOR,{
+#: npc/000-0-0/q'onan.txt:7
+#, no-c-format
+msgid "Q'Onan#000-0-0"
+msgstr ""
+
+#. code: 000-2-1,53,38,0 script Q'Onan#000-2-1 NPC_ORC_SAILOR,{
+#: npc/000-2-1/q'onan.txt:7
+#, no-c-format
+msgid "Q'Onan#000-2-1"
+msgstr ""
+
+#. code: 001-1,186,107,0 script Q'Onan#001-1 NPC_QONAN,{
+#: npc/001-1/qonan.txt:12
+#: npc/001-1/qonan.txt~:12
+#, no-c-format
+msgid "Q'Onan#001-1"
+msgstr ""
+
+#. code: 001-1,65,116,0 script Q'Pid#001-1 NPC_QPID,{
+#: npc/001-1/qpid.txt:6
+#, no-c-format
+msgid "Q'Pid#001-1"
+msgstr ""
+
+#. code: dispbottom l("Quest %s modified by GM", getquestlink(.@q));
+#: npc/commands/debug-quest.txt:202
+#, no-c-format
+msgid "Quest %s modified by GM"
+msgstr ""
+
+#. code: dispbottom l("Quest @@ modified by GM", getquestlink(.@q));
+#: npc/commands/debug-quest.txt~:202
+#, no-c-format
+msgid "Quest @@ modified by GM"
+msgstr ""
+
+#. code: l("Quest complete"), 15;
+#: npc/functions/quest-debug/003-ShipQuests_Peter.txt:27
+#, no-c-format
+msgid "Quest complete"
+msgstr ""
+
+#. code: 1377: Quest database has been reloaded.
+#: conf/messages.conf:1446
+msgid "Quest database has been reloaded."
+msgstr ""
+
+#. code: setnpcdialogtitle l("Quest debug");
+#. code: setnpcdialogtitle l("Quest debug") + " - Hurnscald";
+#. code: setnpcdialogtitle(l("Quest debug"));
+#. code: setnpcdialogtitle l("Quest debug") + " - " + l("Prologue");
+#. code: setnpcdialogtitle l("Quest debug") + " - " + l("Other");
+#. code: setnpcdialogtitle l("Quest debug") + " - " + l("Prologue") + " - Gugli";
+#. code: setnpcdialogtitle l("Quest debug") + " - " + l("Artis");
+#: npc/functions/quest-debug/023-ArtisQuests_Fishman.txt:8
+#: npc/functions/quest-debug/015-ShipQuests_Tibbo.txt:8
+#: npc/commands/debug-quest.txt:7
+#: npc/functions/quest-debug/031-General_Janus.txt:8
+#: npc/functions/quest-debug/034-ArtisQuests_TrainingLegion.txt:8
+#: npc/commands/debug-quest.txt~:151
+#: npc/functions/quest-debug/035-ThiefQuests_Artis.txt:10
+#: npc/functions/quest-debug/022-ArtisQuests_CatchPiou.txt~:8
+#: npc/functions/quest-debug/020-ArtisQuests_LazyBrother.txt:8
+#: npc/functions/quest-debug/056-General_Brotherhood.txt:10
+#: npc/functions/quest-debug/013-ShipQuests_Jalad.txt:8
+#: npc/commands/debug-quest.txt~:126
+#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt~:8
+#: npc/functions/quest-debug/017-ShipQuests_ChefGado.txt:8
+#: npc/functions/quest-debug/030-ArtisQuests_Lloyd.txt:8
+#: npc/commands/debug-quest.txt:151
+#: npc/functions/quest-debug/009-ShipQuests_TreasureChest.txt:8
+#: npc/functions/quest-debug/100-General_Narrator.txt~:8
+#: npc/functions/quest-debug/024-ArtisQuests_QOnan.txt:8
+#: npc/functions/quest-debug/050-HurnscaldQuests_Hinnak.txt:8
+#: npc/functions/quest-debug/100-General_Narrator.txt:8
+#: npc/commands/debug-quest.txt:33
+#: npc/functions/quest-debug/025-General_Rumly.txt~:8
+#: npc/functions/quest-debug/006-ShipQuests_ArpanMoney.txt:8
+#: npc/functions/quest-debug/020-ArtisQuests_LazyBrother.txt~:8
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:8
+#: npc/functions/quest-debug/012-ShipQuests_Gulukan.txt:8
+#: npc/functions/quest-debug/022-ArtisQuests_CatchPiou.txt:8
+#: npc/commands/debug-quest.txt~:33
+#: npc/functions/quest-debug/004-ShipQuests_Nard.txt:8
+#: npc/commands/debug-quest.txt~:66
+#: npc/commands/debug-quest.txt:66
+#: npc/functions/quest-debug/014-ShipQuests_QMuller.txt:8
+#: npc/functions/quest-debug/000-ShipQuests_Julia.txt:8
+#: npc/commands/debug-quest.txt~:98
+#: npc/functions/quest-debug/057-HurnscaldQuests_Kfahr.txt:8
+#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt:8
+#: npc/functions/quest-debug/007-ShipQuests_Door.txt:8
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:8
+#: npc/functions/quest-debug/010-ShipQuests_Ale.txt:8
+#: npc/commands/debug-quest.txt:98
+#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt:8
+#: npc/functions/quest-debug/008-ShipQuests_Couwan.txt:8
+#: npc/functions/quest-debug/023-ArtisQuests_Fishman.txt~:8
+#: npc/functions/quest-debug/005-ShipQuests_Knife.txt:8
+#: npc/functions/quest-debug/021-ArtisQuests_Urchin.txt:8
+#: npc/functions/quest-debug/026-General_Rumly.txt:8
+#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt:8
+#: npc/functions/quest-debug/058-ArgaesQuest_Galimatia.txt:9
+#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt~:8
+#: npc/functions/quest-debug/003-ShipQuests_Peter.txt:11
+#: npc/functions/quest-debug/001-ShipQuests_Arpan.txt:8
+#: npc/functions/quest-debug/032-ArtisQuests_MonaDad.txt:8
+#: npc/functions/quest-debug/024-ArtisQuests_QOnan.txt~:8
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:8
+#: npc/functions/quest-debug/033-Artis_Legion_Progress.txt:9
+#: npc/functions/quest-debug/056-General_Brotherhood.txt~:10
+#: npc/functions/quest-debug/050-HurnscaldQuests_Hinnak.txt~:8
+#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt~:8
+#: npc/functions/quest-debug/018-General_Cookies.txt:8
+#: npc/functions/quest-debug/002-ShipQuests_Alige.txt:8
+#: npc/functions/quest-debug/055-General_Cooking.txt~:8
+#: npc/functions/quest-debug/055-General_Cooking.txt:8
+#: npc/functions/quest-debug/021-ArtisQuests_Urchin.txt~:8
+#: npc/commands/debug-quest.txt~:7
+#: npc/functions/quest-debug/011-ShipQuests_Astapolos.txt:8
+#: npc/functions/quest-debug/029-ArtisQuests_Fexil.txt:8
+#: npc/functions/quest-debug/016-ShipQuests_Gugli.txt:8
+#: npc/functions/quest-debug/027-ArtisQuests_Enora.txt:8
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:8
+#: npc/commands/debug-quest.txt:126
+#, no-c-format
+msgid "Quest debug"
+msgstr ""
+
+#. code: mes l("Quest state: @@", getq(General_Narrator));
+#. code: mes l("Quest state: @@", getq(ArtisQuests_QOnan));
+#. code: mes l("Quest state: @@", getq(ShipQuests_Gulukan));
+#. code: mes l("Quest state: @@", getq(ArtisQuests_MonaDad));
+#. code: mes l("Quest state: @@", getq(ArtisQuests_CatchPiou));
+#. code: mes l("Quest state: @@", getq(ShipQuests_Alige));
+#. code: mes l("Quest state: @@", getq(ShipQuests_Ale));
+#. code: mes l("Quest state: @@", getq(HurnscaldQuests_WoodenShield));
+#. code: mes l("Quest state: @@", getq(General_Janus));
+#. code: mes l("Quest state: @@", getq(ShipQuests_Julia));
+#. code: mes l("Quest state: @@", getq(Artis_Legion_Progress));
+#. code: mes l("Quest state: @@", getq(ArgaesQuest_Galimatia));
+#. code: mes l("Quest state: @@", getq(ShipQuests_Knife));
+#. code: mes l("Quest state: @@", getq(ShipQuests_Tibbo));
+#. code: mes l("Quest state: @@", getq(ShipQuests_Astapolos));
+#. code: mes l("Quest state: @@", getq(ArtisQuests_Urchin));
+#. code: mes l("Quest state: @@", getq(ShipQuests_Door));
+#. code: mes l("Quest state: @@", getq(General_Cookies));
+#. code: mes l("Quest state: @@", getq(ShipQuests_ArpanMoney));
+#. code: mes l("Quest state: @@", getq(ArtisQuests_Fexil));
+#. code: mes l("Quest state: @@", getq(HurnscaldQuests_ForestBow));
+#. code: mes l("Quest state: @@", getq(HurnscaldQuests_Kfahr));
+#. code: mes l("Quest state: @@", getq(General_Rumly));
+#. code: mes l("Quest state: @@", getq(ShipQuests_Peter));
+#. code: mes l("Quest state: @@", getq(ShipQuests_Gugli));
+#. code: mes l("Quest state: @@", getq(General_Cooking));
+#. code: mes l("Quest state: @@", getq(ShipQuests_Jalad));
+#. code: mes l("Quest state: @@", getq(ThiefQuests_Artis));
+#. code: mes l("Quest state: @@", getq(ShipQuests_Couwan));
+#. code: mes l("Quest state: @@", getq(ArtisQuests_Fishman));
+#. code: mes l("Quest state: @@", getq(ArtisQuests_Lloyd));
+#. code: mes l("Quest state: @@", getq(General_Brotherhood));
+#. code: mes l("Quest state: @@", getq(HurnscaldQuests_Rossy));
+#. code: mes l("Quest state: @@", getq(ArtisQuests_TrainingLegion));
+#. code: mes l("Quest state: @@", getq(ShipQuests_Arpan));
+#. code: mes l("Quest state: @@", getq(ShipQuests_Nard));
+#. code: mes l("Quest state: @@", getq(ShipQuests_ChefGado));
+#. code: mes l("Quest state: @@", getq(ShipQuests_QMuller));
+#. code: mes l("Quest state: @@",
+#. code: mes l("Quest state: @@", getq(ArtisQuests_LazyBrother));
+#. code: mes l("Quest state: @@", getq(ShipQuests_TreasureChest));
+#: npc/functions/quest-debug/023-ArtisQuests_Fishman.txt~:11
+#: npc/functions/quest-debug/015-ShipQuests_Tibbo.txt:11
+#: npc/functions/quest-debug/009-ShipQuests_TreasureChest.txt:11
+#: npc/functions/quest-debug/032-ArtisQuests_MonaDad.txt:11
+#: npc/functions/quest-debug/055-General_Cooking.txt~:11
+#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt:11
+#: npc/functions/quest-debug/018-General_Cookies.txt:11
+#: npc/functions/quest-debug/004-ShipQuests_Nard.txt:11
+#: npc/functions/quest-debug/001-ShipQuests_Arpan.txt:11
+#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt:11
+#: npc/functions/quest-debug/056-General_Brotherhood.txt:13
+#: npc/functions/quest-debug/023-ArtisQuests_Fishman.txt:11
+#: npc/functions/quest-debug/008-ShipQuests_Couwan.txt:11
+#: npc/functions/quest-debug/012-ShipQuests_Gulukan.txt:11
+#: npc/functions/quest-debug/055-General_Cooking.txt:11
+#: npc/functions/quest-debug/031-General_Janus.txt:11
+#: npc/functions/quest-debug/025-General_Rumly.txt~:11
+#: npc/functions/quest-debug/002-ShipQuests_Alige.txt:11
+#: npc/functions/quest-debug/016-ShipQuests_Gugli.txt:11
+#: npc/functions/quest-debug/100-General_Narrator.txt:11
+#: npc/functions/quest-debug/029-ArtisQuests_Fexil.txt:11
+#: npc/functions/quest-debug/013-ShipQuests_Jalad.txt:11
+#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt~:11
+#: npc/functions/quest-debug/006-ShipQuests_ArpanMoney.txt:11
+#: npc/functions/quest-debug/005-ShipQuests_Knife.txt:11
+#: npc/functions/quest-debug/058-ArgaesQuest_Galimatia.txt:12
+#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt:11
+#: npc/functions/quest-debug/010-ShipQuests_Ale.txt:11
+#: npc/functions/quest-debug/022-ArtisQuests_CatchPiou.txt:11
+#: npc/functions/quest-debug/011-ShipQuests_Astapolos.txt:11
+#: npc/functions/quest-debug/030-ArtisQuests_Lloyd.txt:11
+#: npc/functions/quest-debug/017-ShipQuests_ChefGado.txt:11
+#: npc/functions/quest-debug/024-ArtisQuests_QOnan.txt~:11
+#: npc/functions/quest-debug/021-ArtisQuests_Urchin.txt~:11
+#: npc/functions/quest-debug/020-ArtisQuests_LazyBrother.txt~:11
+#: npc/functions/quest-debug/022-ArtisQuests_CatchPiou.txt~:11
+#: npc/functions/quest-debug/035-ThiefQuests_Artis.txt:13
+#: npc/functions/quest-debug/020-ArtisQuests_LazyBrother.txt:11
+#: npc/functions/quest-debug/057-HurnscaldQuests_Kfahr.txt:11
+#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt~:11
+#: npc/functions/quest-debug/056-General_Brotherhood.txt~:13
+#: npc/functions/quest-debug/026-General_Rumly.txt:11
+#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt~:11
+#: npc/functions/quest-debug/007-ShipQuests_Door.txt:11
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:11
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:11
+#: npc/functions/quest-debug/034-ArtisQuests_TrainingLegion.txt:11
+#: npc/functions/quest-debug/021-ArtisQuests_Urchin.txt:11
+#: npc/functions/quest-debug/100-General_Narrator.txt~:11
+#: npc/functions/quest-debug/000-ShipQuests_Julia.txt:11
+#: npc/functions/quest-debug/014-ShipQuests_QMuller.txt:11
+#: npc/functions/quest-debug/024-ArtisQuests_QOnan.txt:11
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:11
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:11
+#: npc/functions/quest-debug/033-Artis_Legion_Progress.txt:12
+#: npc/functions/quest-debug/003-ShipQuests_Peter.txt:14
+#, no-c-format
+msgid "Quest state: @@"
+msgstr ""
+
+#. code: mes(l("Quest state: @@, @@",
+#. code: mes l("Quest state: @@, @@",
+#: npc/functions/quest-debug/050-HurnscaldQuests_Hinnak.txt~:11
+#: npc/functions/quest-debug/027-ArtisQuests_Enora.txt:11
+#: npc/functions/quest-debug/050-HurnscaldQuests_Hinnak.txt:11
+#, no-c-format
+msgid "Quest state: @@, @@"
+msgstr ""
+
+#. code: l("Quit");
+#. code: menuaction(l("Quit"));
+#: npc/020-2-9/hydusun.txt~:26
+#: npc/001-1/salem.txt:115
+#: npc/001-2-9/janus.txt:143
+#: npc/001-1/qpid.txt:135
+#: npc/001-1/calypsan.txt:68
+#: npc/001-2-33/lozerk.txt~:160
+#: npc/009-2-7/jpmorbid.txt:26
+#: npc/008-2-1/richard.txt:26
+#: npc/001-2-33/lozerk.txt:161
+#: npc/001-2-12/oscar.txt:118
+#: npc/001-2-26/ivan.txt:65
+#: npc/functions/scoreboards.txt~:243
+#: npc/012-2-3/cynric.txt:18
+#: npc/functions/scoreboards.txt:244
+#: npc/020-2-9/hydusun.txt:26
+#: npc/008-2-1/richard.txt~:26
+#: npc/001-2-9/janus.txt~:142
+#: npc/012-2-3/cynric.txt~:18
+#: npc/001-1/chelios.txt:88
+#: npc/001-2-0/resa.txt:51
+#: npc/009-2-7/jpmorbid.txt~:26
+#, no-c-format
+msgid "Quit"
+msgstr ""
+
+#. code: mes l("Race") + ": " + Class + " (" + get_race() + ")";;
+#. code: mes l("Race") + ": " + Class + " (" + get_race(GETRACE_FULL) + ")";
+#. code: menuimage("actions/edit", l("Race")),
+#: npc/commands/debug-look.txt~:68
+#: npc/commands/debug-look.txt~:40
+#: npc/commands/debug-look.txt:52
+#: npc/commands/debug-look.txt:24
+#: npc/commands/debug-look.txt:43
+#: npc/commands/debug-look.txt~:59
+#, no-c-format
+msgid "Race"
+msgstr ""
+
+#. code: l("Raijin"), l("Raijin"),
+#: npc/functions/main.txt:294
+#: npc/functions/main.txt~:292
+#, no-c-format
+msgid "Raijin"
+msgstr ""
+
+#. code: mesn "Raijin Voice";
+#: npc/000-0/sailors.txt:46
+#: npc/000-0/sailors.txt~:46
+#, no-c-format
+msgid "Raijin Voice"
+msgstr ""
+
+#. code: rif(.@v < 10, menuimage("actions/raise", l("Raise this skill"))),
+#: npc/commands/debug-skill.txt:18
+#, no-c-format
+msgid "Raise this skill"
+msgstr ""
+
+#. code: mes " " + l("Raises your Int by 50");
+#: npc/commands/debug.txt~:76
+#: npc/commands/debug.txt:76
+#, no-c-format
+msgid "Raises your Int by 50"
+msgstr ""
+
+#. code: mes " " + l("Raises your base level by 50");
+#: npc/commands/debug.txt:46
+#: npc/commands/debug.txt~:46
+#, no-c-format
+msgid "Raises your base level by 50"
+msgstr ""
+
+#. code: mes " " + l("Raises your job level by 50");
+#: npc/commands/debug.txt~:56
+#: npc/commands/debug.txt:56
+#, no-c-format
+msgid "Raises your job level by 50"
+msgstr ""
+
+#. code: mesc l("Every seven successive right guesses, you'll get a %s!", l("Random Dye")); // 7.14%
+#: npc/functions/casino.txt~:167
+#, no-c-format
+msgid "Random Dye"
+msgstr ""
+
+#. code: 627: Ranger
+#: conf/messages.conf:601
+msgid "Ranger"
+msgstr ""
+
+#. code: 658: Ranger T
+#: conf/messages.conf:635
+msgid "Ranger T"
+msgstr ""
+
+#. code: npctalk l("Rarely anyone uses this port."), .@mc$;
+#: npc/008-1-1/cutscene.txt:57
+#: npc/008-1-1/cutscene.txt~:57
+#, no-c-format
+msgid "Rarely anyone uses this port."
+msgstr ""
+
+#. code: l("Rate management"),
+#: npc/commands/event.txt:25
+#, no-c-format
+msgid "Rate management"
+msgstr ""
+
+#. code: Name: "Ratto"
+#: mob_db.conf:263
+#, no-c-format
+msgid "Ratto"
+msgstr ""
+
+#. code: Name: "Ratto Tail"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Ratto Tail"
+msgstr ""
+
+#. code: Name: "Ratto Teeth"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Ratto Teeth"
+msgstr ""
+
+#. code: rif(.@q == 13, l("Rattos killed. So, my recipe...")),
+#: npc/020-2-34/donutello.txt:30
+#: npc/020-2-34/donutello.txt~:30
+#, no-c-format
+msgid "Rattos killed. So, my recipe..."
+msgstr ""
+
+#. code: dispbottom l("Rattos remaining: %d", mobcount(getmap(), "Donutello::OnRattoKill"));
+#. code: dispbottom l("Rattos remaining: %d", );
+#: npc/020-2-34/donutello.txt:157
+#: npc/020-2-34/donutello.txt~:157
+#, no-c-format
+msgid "Rattos remaining: %d"
+msgstr ""
+
+#. code: 000-2-2,0,0,0 script RattosControl NPC_HIDDEN,{
+#: npc/000-2-2/ratto.txt:16
+#, no-c-format
+msgid "RattosControl"
+msgstr ""
+
+#. code: 001-2-23,0,0,0 script RattosControl#Artis NPC_HIDDEN,{
+#: npc/001-2-23/ratto.txt:16
+#, no-c-format
+msgid "RattosControl#Artis"
+msgstr ""
+
+#. code: Name: "Raw Log"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Raw Log"
+msgstr ""
+
+#. code: l("Read it."), L_Content,
+#: npc/001-2-22/note.txt:13
+#, no-c-format
+msgid "Read it."
+msgstr ""
+
+#. code: l("Ready?"));
+#: npc/001-2-36/hector.txt~:174
+#: npc/001-2-36/hector.txt:174
+#: npc/001-2-36/hector.txt:195
+#: npc/001-2-36/hector.txt:223
+#: npc/001-2-36/hector.txt~:195
+#: npc/001-2-36/hector.txt~:223
+#, no-c-format
+msgid "Ready?"
+msgstr ""
+
+#. code: mesc l("Really learn this skill?");
+#: npc/config/magic.txt:170
+#: npc/config/magic.txt~:170
+#, no-c-format
+msgid "Really learn this skill?"
+msgstr ""
+
+#. code: mesq l("Really? But she let us play in the woods. There's no reason to be worried – unless....");
+#: npc/008-1/rossy.txt:117
+#: npc/008-1/rossy.txt~:117
+#, no-c-format
+msgid "Really? But she let us play in the woods. There's no reason to be worried – unless...."
+msgstr ""
+
+#. code: mesq l("Really? That's kind of you, I accept your help!");
+#: npc/000-1/ale.txt:32
+#, no-c-format
+msgid "Really? That's kind of you, I accept your help!"
+msgstr ""
+
+#. code: mesq l("Really? Tiki, Candor's chef, liked it very much.");
+#: npc/008-1/snarfles.txt~:77
+#: npc/008-1/snarfles.txt:77
+#: npc/008-1/crane.txt:72
+#: npc/008-1/crane.txt~:72
+#, no-c-format
+msgid "Really? Tiki, Candor's chef, liked it very much."
+msgstr ""
+
+#. code: npctalk l("Really? You should be careful, then."), .@tm$;
+#: npc/008-1-1/cutscene.txt:108
+#: npc/008-1-1/cutscene.txt~:108
+#, no-c-format
+msgid "Really? You should be careful, then."
+msgstr ""
+
+#. code: Name: "Reaper"
+#: mob_db.conf:3987
+#, no-c-format
+msgid "Reaper"
+msgstr ""
+
+#. code: 655: Rebellion
+#: conf/messages.conf:631
+msgid "Rebellion"
+msgstr ""
+
+#. code: 020-2-26,59,32,0 script Receptionist NPC_REBECCA,{
+#: npc/020-2-26/receptionist.txt~:7
+#: npc/020-2-26/receptionist.txt:7
+#, no-c-format
+msgid "Receptionist"
+msgstr ""
+
+#. code: Name: "Recipe Book"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Recipe Book"
+msgstr ""
+
+#. code: Name: "Red Apple"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Red Apple"
+msgstr ""
+
+#. code: Name: "Red Christmas Ornament"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Red Christmas Ornament"
+msgstr ""
+
+#. code: Name: "Red Cotton Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Red Cotton Dye"
+msgstr ""
+
+#. code: Name: "Red Plush Wine"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Red Plush Wine"
+msgstr ""
+
+#. code: Name: "Red Rose"
+#: item_db.conf:-1
+#: mob_db.conf:2638
+#, no-c-format
+msgid "Red Rose"
+msgstr ""
+
+#. code: l("Red Sands desert is dangerous at the moment, so we sealed it off."),
+#: npc/020-2-5/dausen.txt:10
+#, no-c-format
+msgid "Red Sands desert is dangerous at the moment, so we sealed it off."
+msgstr ""
+
+#. code: Name: "Red Slime"
+#: mob_db.conf:3185
+#, no-c-format
+msgid "Red Slime"
+msgstr ""
+
+#. code: Name: "Red Stocking"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Red Stocking"
+msgstr ""
+
+#. code: Name: "Red Tulip"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Red Tulip"
+msgstr ""
+
+#. code: Name: "Rednose"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Rednose"
+msgstr ""
+
+#. code: mes " " + l("Reduces your Int by 50");
+#: npc/commands/debug.txt~:78
+#: npc/commands/debug.txt:78
+#, no-c-format
+msgid "Reduces your Int by 50"
+msgstr ""
+
+#. code: mes " " + l("Reduces your base level by 50");
+#: npc/commands/debug.txt~:48
+#: npc/commands/debug.txt:48
+#, no-c-format
+msgid "Reduces your base level by 50"
+msgstr ""
+
+#. code: mes " " + l("Reduces your job level by 50");
+#: npc/commands/debug.txt~:58
+#: npc/commands/debug.txt:58
+#, no-c-format
+msgid "Reduces your job level by 50"
+msgstr ""
+
+#. code: 453: Refinery UI is not available
+#: conf/messages.conf:454
+msgid "Refinery UI is not available"
+msgstr ""
+
+#. code: l("Registered"), 1;
+#: npc/functions/quest-debug/030-ArtisQuests_Lloyd.txt:16
+#, no-c-format
+msgid "Registered"
+msgstr ""
+
+#. code: l("Registration is open to everybody, but newcomers need to pay a fee for all of the paperwork.");
+#: npc/001-2-19/lloyd.txt:59
+#: npc/001-2-19/lloyd.txt~:59
+#, no-c-format
+msgid "Registration is open to everybody, but newcomers need to pay a fee for all of the paperwork."
+msgstr ""
+
+#. code: mes l("Related quests:");
+#. code: //mes l("Related quests:");
+#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt~:13
+#: npc/functions/quest-debug/000-ShipQuests_Julia.txt:13
+#: npc/functions/quest-debug/054-HurnscaldQuests_WoodenShield.txt:13
+#: npc/functions/quest-debug/057-HurnscaldQuests_Kfahr.txt:13
+#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt:13
+#: npc/functions/quest-debug/053-HurnscaldQuests_ForestBow.txt~:13
+#, no-c-format
+msgid "Related quests:"
+msgstr ""
+
+#. code: mes b(l("Remember that some equipment sets will give you hidden stat bonuses! So dress yourself in a fashion way, if possible!"));
+#: npc/001-2-5/tutorial.txt:163
+#, no-c-format
+msgid "Remember that some equipment sets will give you hidden stat bonuses! So dress yourself in a fashion way, if possible!"
+msgstr ""
+
+#. code: npctalk3(l("Remember to stay sharp. I might need your help on another case."));
+#: npc/008-2-1/inspector.txt:153
+#, no-c-format
+msgid "Remember to stay sharp. I might need your help on another case."
+msgstr ""
+
+#. code: l("Remember! You're trading things, not lending/borrowing them. You are solely responsible for everything you own.");
+#: npc/001-2-5/tutorial.txt:184
+#, no-c-format
+msgid "Remember! You're trading things, not lending/borrowing them. You are solely responsible for everything you own."
+msgstr ""
+
+#. code: mesq l("Remember, you have to find my brother on the hill east of here.");
+#: npc/001-1/katja.txt:23
+#, no-c-format
+msgid "Remember, you have to find my brother on the hill east of here."
+msgstr ""
+
+#. code: mesq l("Remember: Use the map, and use the debugger (F10) or /where in chat to check your coordinates!");
+#: npc/001-3-2/henry.txt:240
+#: npc/001-3-2/henry.txt~:240
+#, no-c-format
+msgid "Remember: \"Use\" the map, and use the debugger (F10) or \"/where\" in chat to check your coordinates!"
+msgstr ""
+
+#. code: mesq l("Remember: you must now pour it over the land.");
+#: npc/008-1-1/galimatia.txt~:334
+#: npc/008-1-1/galimatia.txt:334
+#, no-c-format
+msgid "Remember: you must now pour it over the land."
+msgstr ""
+
+#. code: mesq l("Remember: you must pour it over the land.");
+#: npc/008-1-1/galimatia.txt:277
+#: npc/008-1-1/galimatia.txt~:277
+#, no-c-format
+msgid "Remember: you must pour it over the land."
+msgstr ""
+
+#. code: select l("Remind me, what should I do?");
+#: npc/001-1/katja.txt:42
+#, no-c-format
+msgid "Remind me, what should I do?"
+msgstr ""
+
+#. code: menuimage("actions/remove", l("Remove this line")),
+#: npc/commands/motd.txt:103
+#, no-c-format
+msgid "Remove this line"
+msgstr ""
+
+#. code: rif(.@v > 0, menuimage("actions/remove", l("Remove this skill"))),
+#: npc/commands/debug-skill.txt:17
+#, no-c-format
+msgid "Remove this skill"
+msgstr ""
+
+#. code: 411: Removed %d Kafra points. Total %d points.
+#: conf/messages.conf:491
+msgid "Removed %d Kafra points. Total %d points."
+msgstr ""
+
+#. code: 410: Removed %d cash points. Total %d points.
+#: conf/messages.conf:490
+msgid "Removed %d cash points. Total %d points."
+msgstr ""
+
+#. code: 885: Removed %dz.
+#: conf/messages.conf:693
+msgid "Removed %dz."
+msgstr ""
+
+#. code: 1442: Removed all bans from the '%s' channel
+#: conf/messages.conf:1536
+msgid "Removed all bans from the '%s' channel"
+msgstr ""
+
+#. code: 1494: Removed item type: '%s' from your autoloottype list.
+#: conf/messages.conf:1610
+msgid "Removed item type: '%s' from your autoloottype list."
+msgstr ""
+
+#. code: 1194: Removed item: '%s'/'%s' {%d} from your autolootitem list.
+#: conf/messages.conf:1141
+msgid "Removed item: '%s'/'%s' {%d} from your autolootitem list."
+msgstr ""
+
+#. code: mes l("Repeat how many times?");
+#: npc/commands/scheduled-broadcasts.txt~:41
+#: npc/commands/scheduled-broadcasts.txt:41
+#, no-c-format
+msgid "Repeat how many times?"
+msgstr ""
+
+#. code: mes l("Repeat: @@ times", .@max ? .@max : "∞");
+#: npc/commands/scheduled-broadcasts.txt~:90
+#: npc/commands/scheduled-broadcasts.txt:90
+#, no-c-format
+msgid "Repeat: @@ times"
+msgstr ""
+
+#. code: l("Report back to me once you've had enough!"));
+#: npc/001-2-33/lozerk.txt:31
+#: npc/001-2-33/lozerk.txt~:31
+#, no-c-format
+msgid "Report back to me once you've had enough!"
+msgstr ""
+
+#. code: return l("Reputation with %s Faction DOWN (%d)!", getarg(0), getarg(1));
+#: npc/functions/faction.txt~:72
+#: npc/functions/faction.txt:72
+#, no-c-format
+msgid "Reputation with %s Faction DOWN (%d)!"
+msgstr ""
+
+#. code: return l("Reputation with %s Faction UP (+%d)!", getarg(0), getarg(1));
+#: npc/functions/faction.txt~:70
+#: npc/functions/faction.txt:70
+#, no-c-format
+msgid "Reputation with %s Faction UP (+%d)!"
+msgstr ""
+
+#. code: l("Requested to deliver potion to David"), 8,
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:25
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:23
+#, no-c-format
+msgid "Requested to deliver potion to David"
+msgstr ""
+
+#. code: l("Requested to deliver the berries"), 4,
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:19
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:21
+#, no-c-format
+msgid "Requested to deliver the berries"
+msgstr ""
+
+#. code: l("Requested to find Rossy"), 1,
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:16
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:18
+#, no-c-format
+msgid "Requested to find Rossy"
+msgstr ""
+
+#. code: l("Requested to tell Rossy about exam"), 6,
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:21
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:23
+#, no-c-format
+msgid "Requested to tell Rossy about exam"
+msgstr ""
+
+#. code: menuimage("actions/edit", l("Gender") + " [" + l("Requires logout") + "]"),
+#. code: menuimage("actions/edit", l("Body type") + " [" + l("Requires logout") + "]"),
+#: npc/commands/debug-look.txt~:65
+#: npc/commands/debug-look.txt:49
+#, no-c-format
+msgid "Requires logout"
+msgstr ""
+
+#. code: 001-2-0,37,28,0 script Resa NPC_ELVEN_FEMALE_ARMOR_SHOP,{
+#: npc/001-2-0/resa.txt:16
+#, no-c-format
+msgid "Resa"
+msgstr ""
+
+#. code: l("Resa gave package"), 6,
+#: npc/functions/quest-debug/027-ArtisQuests_Enora.txt:23
+#, no-c-format
+msgid "Resa gave package"
+msgstr ""
+
+#. code: menuimage("actions/reset", l("Reset")),
+#: npc/commands/debug.txt~:106
+#: npc/commands/debug.txt:106
+#, no-c-format
+msgid "Reset"
+msgstr ""
+
+#. code: 1324: Reset 'Feeling' maps.
+#: conf/messages.conf:1375
+msgid "Reset 'Feeling' maps."
+msgstr ""
+
+#. code: 979: Reset 'Hatred' targets.
+#: conf/messages.conf:769
+msgid "Reset 'Hatred' targets."
+msgstr ""
+
+#. code: menuimage("actions/nuke", l("Reset EVERYTHING")),
+#: npc/commands/debug.txt:25
+#: npc/commands/debug.txt~:25
+#, no-c-format
+msgid "Reset EVERYTHING"
+msgstr ""
+
+#. code: l("Reset Quest"), 0,
+#: npc/functions/quest-debug/055-General_Cooking.txt~:18
+#: npc/functions/quest-debug/055-General_Cooking.txt:18
+#, no-c-format
+msgid "Reset Quest"
+msgstr ""
+
+#. code: l("Reset all recipes"), -4;
+#: npc/functions/quest-debug/055-General_Cooking.txt~:39
+#: npc/functions/quest-debug/055-General_Cooking.txt:39
+#, no-c-format
+msgid "Reset all recipes"
+msgstr ""
+
+#. code: dispbottom l("Reset done!");
+#: npc/commands/debug.txt~:6
+#: npc/commands/debug.txt:6
+#, no-c-format
+msgid "Reset done!"
+msgstr ""
+
+#. code: menuimage("actions/reset", l("Reset stats, skills, level")),
+#: npc/commands/debug.txt~:24
+#: npc/commands/debug.txt:24
+#, no-c-format
+msgid "Reset stats, skills, level"
+msgstr ""
+
+#. code: menuimage("actions/manage", l("Reset subquests")), -1,
+#: npc/functions/quest-debug/016-ShipQuests_Gugli.txt:25
+#, no-c-format
+msgid "Reset subquests"
+msgstr ""
+
+#. code: 1089: Reset |
+#: conf/messages.conf:958
+msgid "Reset |"
+msgstr ""
+
+#. code: l("Return"), -1,
+#: npc/functions/quest-debug/055-General_Cooking.txt:17
+#: npc/functions/quest-debug/055-General_Cooking.txt~:17
+#, no-c-format
+msgid "Return"
+msgstr ""
+
+#. code: mesc l("Return to Artis?");
+#: npc/008-1-1/koga.txt:14
+#: npc/008-1-1/koga.txt~:14
+#, no-c-format
+msgid "Return to Artis?"
+msgstr ""
+
+#. code: .@select$ += ":" + menuimage("actions/back", l("Return to Debug menu"));
+#. code: rif(getarg(0,0), menuimage("actions/back", l("Return to Debug menu")));
+#. code: menuimage("actions/back", l("Return to Debug menu"));
+#: npc/commands/debug-look.txt~:69
+#: npc/commands/debug.txt:26
+#: npc/commands/debug-skill.txt:59
+#: npc/commands/debug-look.txt:53
+#: npc/commands/debug-quest.txt~:161
+#: npc/commands/debug.txt~:26
+#: npc/commands/debug-quest.txt:161
+#, no-c-format
+msgid "Return to Debug menu"
+msgstr ""
+
+#. code: rif(getarg(0,0), menuimage("actions/home", l("Return to Super Menu")));
+#: npc/commands/debug.txt:107
+#: npc/commands/event.txt:26
+#: npc/commands/debug.txt~:107
+#: npc/commands/scheduled-broadcasts.txt~:165
+#: npc/commands/motd.txt:148
+#: npc/commands/scheduled-broadcasts.txt:165
+#, no-c-format
+msgid "Return to Super Menu"
+msgstr ""
+
+#. code: menuimage("actions/home", l("Return to main menu"));
+#: npc/commands/motd.txt:107
+#, no-c-format
+msgid "Return to main menu"
+msgstr ""
+
+#. code: menuimage("actions/back", l("Return to skill debug menu"));
+#: npc/commands/debug-skill.txt:21
+#, no-c-format
+msgid "Return to skill debug menu"
+msgstr ""
+
+#. code: l("Returned piou to Salem"), 2;
+#: npc/functions/quest-debug/022-ArtisQuests_CatchPiou.txt:17
+#: npc/functions/quest-debug/022-ArtisQuests_CatchPiou.txt~:17
+#, no-c-format
+msgid "Returned piou to Salem"
+msgstr ""
+
+#. code: 1306: Returned to normal state.
+#: conf/messages.conf:1341
+msgid "Returned to normal state."
+msgstr ""
+
+#. code: 1307: Returned to real name.
+#: conf/messages.conf:1344
+msgid "Returned to real name."
+msgstr ""
+
+#. code: mesc l("Returning to Artis is free, but coming back to Argaes after doing this may not be so.");
+#: npc/008-1-1/koga.txt~:12
+#: npc/008-1-1/koga.txt:12
+#, no-c-format
+msgid "Returning to Artis is free, but coming back to Argaes after doing this may not be so."
+msgstr ""
+
+#. code: 1356: Returning to normal font.
+#: conf/messages.conf:1417
+msgid "Returning to normal font."
+msgstr ""
+
+#. code: 008-2-1,26,35,0 script Richard NPC_RICHARD_LEGACY,{
+#: npc/008-2-1/richard.txt:7
+#: npc/008-2-1/richard.txt~:7
+#, no-c-format
+msgid "Richard"
+msgstr ""
+
+#. code: Name: "Riding Boots"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Riding Boots"
+msgstr ""
+
+#. code: Name: "Right Crafty Wing"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Right Crafty Wing"
+msgstr ""
+
+#. code: Name: "Right Scorpion Claw"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Right Scorpion Claw"
+msgstr ""
+
+#. code: l("Right on it."),
+#: npc/008-1/rossy.txt~:53
+#: npc/008-1/rossy.txt:53
+#, no-c-format
+msgid "Right on it."
+msgstr ""
+
+#. code: l("Right over there."),
+#: npc/008-1/hinnak.txt:212
+#, no-c-format
+msgid "Right over there."
+msgstr ""
+
+#. code: mesq l("Right! Ours is an earthsea realm. You see, sailors are swift at their tasks when out of sight of land, but docked by this verdant jewel, they have it so good, they are just taking too much time bringing all the food back to the ship. Maybe you can help them.");
+#: npc/000-1/gugli.txt:74
+#, no-c-format
+msgid "Right! Ours is an earthsea realm. You see, sailors are swift at their tasks when out of sight of land, but docked by this verdant jewel, they have it so good, they are just taking too much time bringing all the food back to the ship. Maybe you can help them."
+msgstr ""
+
+#. code: npctalkonce l("Right: Hurnscald | Down: Dimond's Cove | Left: West Woodland | Up: Nivalis (under construction)");
+#: npc/008-1/sign.txt:7
+#, no-c-format
+msgid "Right: Hurnscald | Down: Dimond's Cove | Left: West Woodland | Up: Nivalis (under construction)"
+msgstr ""
+
+#. code: npctalkonce l("Right: Hurnscald | Down: Swamp");
+#: npc/008-1-1/sign.txt:16
+#, no-c-format
+msgid "Right: Hurnscald | Down: Swamp"
+msgstr ""
+
+#. code: 000-2-1,56,32,0 script RightBarrierCheck NPC_HIDDEN,0,2,{
+#: npc/000-2-1/arpan.txt:64
+#: npc/000-2-1/arpan.txt~:64
+#, no-c-format
+msgid "RightBarrierCheck"
+msgstr ""
+
+#. code: 000-2-1,54,36,0 script RightDoorCheck NPC_HIDDEN,0,0,{
+#: npc/000-2-1/arpan.txt:30
+#: npc/000-2-1/arpan.txt~:30
+#, no-c-format
+msgid "RightDoorCheck"
+msgstr ""
+
+#. code: 020-2-20,49,30,0 script Riskim NPC_CHEF_LEGACY,{
+#: npc/020-2-20/riskim.txt~:7
+#: npc/020-2-20/riskim.txt:7
+#, no-c-format
+msgid "Riskim"
+msgstr ""
+
+#. code: Name: "Roasted Acorn"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Roasted Acorn"
+msgstr ""
+
+#. code: Name: "Roasted Maggot"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Roasted Maggot"
+msgstr ""
+
+#. code: 001-2-4,27,33,0 script Robin NPC_ROBIN,{
+#: npc/001-2-4/robin.txt:6
+#, no-c-format
+msgid "Robin"
+msgstr ""
+
+#. code: Name: "Robin Bandit"
+#: mob_db.conf:2723
+#, no-c-format
+msgid "Robin Bandit"
+msgstr ""
+
+#. code: Name: "Rock Knife"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Rock Knife"
+msgstr ""
+
+#. code: 566: Rogue
+#. code: case 3: return l("Rogue");
+#: npc/functions/faction.txt:44
+#: npc/functions/faction.txt~:44
+#: conf/messages.conf:536
+#, no-c-format
+msgid "Rogue"
+msgstr ""
+
+#. code: Name: "Rose Hat"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Rose Hat"
+msgstr ""
+
+#. code: 012-2-5,31,34,0 script Rosen NPC_ROSEN,{
+#: npc/012-2-5/rosen.txt~:7
+#: npc/012-2-5/rosen.txt:7
+#, no-c-format
+msgid "Rosen"
+msgstr ""
+
+#. code: 008-1,62,220,0 script Rossy NPC_TANISHA,{
+#: npc/008-1/rossy.txt:6
+#: npc/008-1/rossy.txt~:6
+#, no-c-format
+msgid "Rossy"
+msgstr ""
+
+#. code: mesq l("Rossy and Juliet are out there, playing again. Please, feel free to play with them or to come here for a cup of water.");
+#: npc/008-2-4/olana.txt:85
+#: npc/008-2-4/olana.txt~:85
+#, no-c-format
+msgid "Rossy and Juliet are out there, playing again. Please, feel free to play with them or to come here for a cup of water."
+msgstr ""
+
+#. code: mesq l("Rossy is doing alchemy, and I received a letter signed by Hocus, the Grandmaster. She did not submit her exam before we travelled, and now she is running out of time...");
+#: npc/008-2-4/olana.txt~:215
+#: npc/008-2-4/olana.txt:215
+#, no-c-format
+msgid "Rossy is doing alchemy, and I received a letter signed by Hocus, the Grandmaster. She did not submit her exam before we travelled, and now she is running out of time..."
+msgstr ""
+
+#. code: l("Rossy passed her exam.");
+#: npc/008-2-4/olana.txt~:231
+#: npc/008-2-4/olana.txt:231
+#, no-c-format
+msgid "Rossy passed her exam."
+msgstr ""
+
+#. code: mesc l("Rossy suddenly gets a strange look on her face, mumbling something about Juliet.");
+#: npc/008-1/rossy.txt:120
+#: npc/008-1/rossy.txt~:120
+#, no-c-format
+msgid "Rossy suddenly gets a strange look on her face, mumbling something about Juliet."
+msgstr ""
+
+#. code: mesc l("Rossy takes the flowers from your hands and suddenly throws them on the ground. She begins sneezing.");
+#: npc/008-1/rossy.txt:320
+#: npc/008-1/rossy.txt~:320
+#, no-c-format
+msgid "Rossy takes the flowers from your hands and suddenly throws them on the ground. She begins sneezing."
+msgstr ""
+
+#. code: mesc l("Rossy was collecting fruits, right? Maybe she has some idea on how to cheer her mother up?");
+#: npc/008-2-4/olana.txt~:42
+#: npc/008-2-4/olana.txt:42
+#, no-c-format
+msgid "Rossy was collecting fruits, right? Maybe she has some idea on how to cheer her mother up?"
+msgstr ""
+
+#. code: l("Rossy was happy with your gift, and asked me to say you are the nicest mother in the world.");
+#: npc/008-2-4/olana.txt~:290
+#: npc/008-2-4/olana.txt:290
+#, no-c-format
+msgid "Rossy was happy with your gift, and asked me to say you are the nicest mother in the world."
+msgstr ""
+
+#. code: Name: "Rotonium Ingot"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Rotonium Ingot"
+msgstr ""
+
+#. code: Name: "Rotonium Ore"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Rotonium Ore"
+msgstr ""
+
+#. code: 82: Roulette is disabled
+#: conf/messages.conf:104
+msgid "Roulette is disabled"
+msgstr ""
+
+#. code: dispbottom l("Round %d", $@PARUA_WAVE);
+#: npc/012-3-0/parua.txt~:48
+#, no-c-format
+msgid "Round %d"
+msgstr ""
+
+#. code: mes l("Route choosen: %s", (getq2(General_Cooking) == VEGAN ? l("Vegan") : l("Carnivorous")));
+#: npc/functions/quest-debug/055-General_Cooking.txt:12
+#: npc/functions/quest-debug/055-General_Cooking.txt~:12
+#, no-c-format
+msgid "Route choosen: %s"
+msgstr ""
+
+#. code: 631: Royal Guard
+#: conf/messages.conf:605
+msgid "Royal Guard"
+msgstr ""
+
+#. code: 662: Royal Guard T
+#: conf/messages.conf:639
+msgid "Royal Guard T"
+msgstr ""
+
+#. code: case 1: npctalkonce(l("Rrrr... Pchhhh...")); break;
+#: npc/functions/asleep.txt:12
+#, no-c-format
+msgid "Rrrr... Pchhhh..."
+msgstr ""
+
+#. code: Name: "Rubber Bat"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Rubber Bat"
+msgstr ""
+
+#. code: Name: "Ruby"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Ruby"
+msgstr ""
+
+#. code: Name: "Ruby Powder"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Ruby Powder"
+msgstr ""
+
+#. code: Name: "Ruby Shard"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Ruby Shard"
+msgstr ""
+
+#. code: Name: "Ruby Vein"
+#: mob_db.conf:2201
+#, no-c-format
+msgid "Ruby Vein"
+msgstr ""
+
+#. code: mesc l("Rules:");
+#: npc/functions/casino.txt:156
+#: npc/functions/casino.txt~:156
+#, no-c-format
+msgid "Rules:"
+msgstr ""
+
+#. code: l("Rumly is hiding behind the tree.");
+#: npc/001-1/rumly.txt:111
+#, no-c-format
+msgid "Rumly is hiding behind the tree."
+msgstr ""
+
+#. code: l("Rumly needs your help"), 1,
+#: npc/functions/quest-debug/025-General_Rumly.txt~:16
+#: npc/functions/quest-debug/026-General_Rumly.txt:16
+#, no-c-format
+msgid "Rumly needs your help"
+msgstr ""
+
+#. code: l("Rumly wants @@", l("Plushroom")), 2,
+#: npc/functions/quest-debug/025-General_Rumly.txt~:17
+#: npc/functions/quest-debug/026-General_Rumly.txt:17
+#, no-c-format
+msgid "Rumly wants @@"
+msgstr ""
+
+#. code: 001-1,35,125,0 script Rumly#001-1 NPC_RUMLY,{
+#: npc/001-1/rumly.txt:16
+#, no-c-format
+msgid "Rumly#001-1"
+msgstr ""
+
+#. code: l("Run away in fear");
+#: npc/008-3-0/juliet.txt~:362
+#: npc/008-3-0/juliet.txt:361
+#, no-c-format
+msgid "Run away in fear"
+msgstr ""
+
+#. code: 625: Rune Knight
+#: conf/messages.conf:599
+msgid "Rune Knight"
+msgstr ""
+
+#. code: 656: Rune Knight T
+#: conf/messages.conf:633
+msgid "Rune Knight T"
+msgstr ""
+
+#. code: Name: "Runestone Dagaz"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Runestone Dagaz"
+msgstr ""
+
+#. code: Name: "Runestone Kaunaz"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Runestone Kaunaz"
+msgstr ""
+
+#. code: Name: "Runestone Peorth"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Runestone Peorth"
+msgstr ""
+
+#. code: Name: "Runestone Raido"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Runestone Raido"
+msgstr ""
+
+#. code: Name: "Runestone Thurisaz"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Runestone Thurisaz"
+msgstr ""
+
+#. code: Name: "Runestone Uruz"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Runestone Uruz"
+msgstr ""
+
+#. code: Name: "Runestones"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Runestones"
+msgstr ""
+
+#. code: 020-1,275,97,0 script Ryan NPC_DEMON_MALE_LEGION_ARTIS,{
+#: npc/020-1/ryan.txt~:7
+#: npc/020-1/ryan.txt:7
+#, no-c-format
+msgid "Ryan"
+msgstr ""
+
+#. code: mesq l("SO WHAT'S UP?! WHAT ARE YOU DOING?!");
+#: npc/000-1/darlin.txt:79
+#, no-c-format
+msgid "SO WHAT'S UP?! WHAT ARE YOU DOING?!"
+msgstr ""
+
+#. code: 008-1,291,97,0 script Sabine NPC_SABINE,{
+#: npc/008-1/sabine.txt:27
+#, no-c-format
+msgid "Sabine"
+msgstr ""
+
+#. code: narrator S_FIRST_BLANK_LINE, l("Sadly, you found nothing but dirt.");
+#: npc/items/shovel.txt~:103
+#: npc/items/shovel.txt:103
+#, no-c-format
+msgid "Sadly, you found nothing but dirt."
+msgstr ""
+
+#. code: 565: Sage
+#: conf/messages.conf:535
+msgid "Sage"
+msgstr ""
+
+#. code: rif(getq(ArtisQuests_MonaDad) == 3, l("Sagratha is great.")),
+#. code: mesc l("Sagratha is great.");
+#: npc/001-1/sophialla.txt:24
+#: npc/001-1/rowboathelper.txt~:33
+#: npc/001-1/sophialla.txt~:24
+#: npc/001-1/rowboathelper.txt:33
+#, no-c-format
+msgid "Sagratha is great."
+msgstr ""
+
+#. code: l("Sagratha is great. Why does the strange woman near the Legion building always say that to daddy...?")); // TODO: Polish
+#: npc/001-2-11/mona.txt:121
+#, no-c-format
+msgid "Sagratha is great. Why does the strange woman near the Legion building always say that to daddy...?"
+msgstr ""
+
+#. code: l("Said her friend had told her that I needed help."),
+#: npc/008-1/hinnak.txt:224
+#, no-c-format
+msgid "Said her friend had told her that I needed help."
+msgstr ""
+
+#. code: Name: "Sailor's Stew"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Sailor's Stew"
+msgstr ""
+
+#. code: Name: "SailorShirt"
+#: item_db.conf:-1
+#, no-c-format
+msgid "SailorShirt"
+msgstr ""
+
+#. code: 000-0,23,20,0 script Sailors NPC_SAILORS,6,6,{
+#: npc/000-0/sailors.txt:9
+#: npc/000-0/sailors.txt~:9
+#, no-c-format
+msgid "Sailors"
+msgstr ""
+
+#. code: 1074: Sakura |
+#: conf/messages.conf:943
+msgid "Sakura |"
+msgstr ""
+
+#. code: l("Salem asks to catch piou"), 1,
+#: npc/functions/quest-debug/022-ArtisQuests_CatchPiou.txt~:16
+#: npc/functions/quest-debug/022-ArtisQuests_CatchPiou.txt:16
+#, no-c-format
+msgid "Salem asks to catch piou"
+msgstr ""
+
+#. code: 001-1,57,118,0 script Salem#001-1 NPC_SALEM,{
+#: npc/001-1/salem.txt:14
+#, no-c-format
+msgid "Salem#001-1"
+msgstr ""
+
+#. code: Name: "Salmon"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Salmon"
+msgstr ""
+
+#. code: marine,25,24,0 script Saluc Golden Beard NPC_HAL,{
+#: npc/marine/saluc.txt~:11
+#: npc/marine/saluc.txt:11
+#, no-c-format
+msgid "Saluc Golden Beard"
+msgstr ""
+
+#. code: l("Saluc Golden Beard, the greediest of all ship captains, charges money for trips. so if you don't have money to pay him, you're stranded here FOREVER!"),
+#: npc/012-1/prawors.txt:10
+#, no-c-format
+msgid "Saluc Golden Beard, the greediest of all ship captains, charges money for trips. so if you don't have money to pay him, you're stranded here FOREVER!"
+msgstr ""
+
+#. code: 001-2-34,29,27,0 script Samantha NPC_SAMANTHA,{
+#: npc/001-2-34/samantha.txt:7
+#, no-c-format
+msgid "Samantha"
+msgstr ""
+
+#. code: 020-1,200,203,0 script Sander NPC_SANDER,{
+#: npc/020-1/sander.txt:7
+#: npc/020-1/sander.txt~:7
+#, no-c-format
+msgid "Sander"
+msgstr ""
+
+#. code: mes ".:: " + l("Sandwiches") + " ::.";
+#: npc/items/recipes.txt~:112
+#: npc/items/recipes.txt:112
+#, no-c-format
+msgid "Sandwiches"
+msgstr ""
+
+#. code: mesq l("Sandwiches are handy, but they won't beat a full meal, which we hadn't in a while.");
+#: npc/008-2-16/yannika.txt:333
+#: npc/008-2-16/yannika.txt~:333
+#, no-c-format
+msgid "Sandwiches are handy, but they won't beat a full meal, which we hadn't in a while."
+msgstr ""
+
+#. code: Name: "Santa Beard Hat"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Santa Beard Hat"
+msgstr ""
+
+#. code: Name: "Santa Cookie"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Santa Cookie"
+msgstr ""
+
+#. code: Name: "Santa Globe"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Santa Globe"
+msgstr ""
+
+#. code: Name: "Santa Hat"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Santa Hat"
+msgstr ""
+
+#. code: 000-1,74,111,0 script Sapartan NPC_SAPARTAN,{
+#: npc/000-1/sapartan.txt:7
+#, no-c-format
+msgid "Sapartan"
+msgstr ""
+
+#. code: Name: "Sapphire"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Sapphire"
+msgstr ""
+
+#. code: Name: "Sapphire Powder"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Sapphire Powder"
+msgstr ""
+
+#. code: Name: "Sapphire Shard"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Sapphire Shard"
+msgstr ""
+
+#. code: Name: "Sapphire Vein"
+#: mob_db.conf:2297
+#, no-c-format
+msgid "Sapphire Vein"
+msgstr ""
+
+#. code: l("Say Olana is a good mother"), 14,
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:31
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:29
+#, no-c-format
+msgid "Say Olana is a good mother"
+msgstr ""
+
+#. code: l("Say her love to glamourous Gliktch?"),
+#: npc/001-2-6/books.txt~:78
+#: npc/001-2-6/books.txt:78
+#, no-c-format
+msgid "Say her love to glamourous Gliktch?"
+msgstr ""
+
+#. code: l("Scared me, those seven-branched little stumps did!"),
+#: npc/008-1/jack.txt:172
+#, no-c-format
+msgid "Scared me, those seven-branched little stumps did!"
+msgstr ""
+
+#. code: l("Scary... I am afraid of all these Slimes, Rattos and Maggots... And worse, I am lost..."),
+#: npc/001-3-0/mundane.txt~:39
+#: npc/001-3-0/mundane.txt:39
+#, no-c-format
+msgid "Scary... I am afraid of all these Slimes, Rattos and Maggots... And worse, I am lost..."
+msgstr ""
+
+#. code: setnpcdialogtitle l("Scheduled broadcasts");
+#. code: l("Scheduled broadcasts"),
+#: npc/commands/scheduled-broadcasts.txt:134
+#: npc/commands/scheduled-broadcasts.txt~:134
+#: npc/commands/super-menu.txt:16
+#, no-c-format
+msgid "Scheduled broadcasts"
+msgstr ""
+
+#. code: setnpcdialogtitle l("Scheduled broadcasts - Create new");
+#: npc/commands/scheduled-broadcasts.txt:73
+#: npc/commands/scheduled-broadcasts.txt~:73
+#, no-c-format
+msgid "Scheduled broadcasts - Create new"
+msgstr ""
+
+#. code: Name: "Scissors"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Scissors"
+msgstr ""
+
+#. code: Name: "Scorpion"
+#: mob_db.conf:1843
+#, no-c-format
+msgid "Scorpion"
+msgstr ""
+
+#. code: Name: "Scorpion Ghost"
+#: mob_db.conf:5312
+#, no-c-format
+msgid "Scorpion Ghost"
+msgstr ""
+
+#. code: Name: "Scorpion Stinger"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Scorpion Stinger"
+msgstr ""
+
+#. code: l("Scorpions everywhere!"),
+#: npc/012-1/vincent.txt:9
+#, no-c-format
+msgid "Scorpions everywhere!"
+msgstr ""
+
+#. code: 261: Script could not be loaded.
+#: conf/messages.conf:270
+msgid "Script could not be loaded."
+msgstr ""
+
+#. code: 1517: Script could not be unloaded.
+#: conf/messages.conf:1641
+msgid "Script could not be unloaded."
+msgstr ""
+
+#. code: 262: Script loaded.
+#: conf/messages.conf:271
+msgid "Script loaded."
+msgstr ""
+
+#. code: 100: Scripts have been reloaded.
+#: conf/messages.conf:121
+msgid "Scripts have been reloaded."
+msgstr ""
+
+#. code: Name: "Scythe"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Scythe"
+msgstr ""
+
+#. code: l("Sea"), l("Lake"),
+#: npc/functions/main.txt~:296
+#: npc/functions/main.txt:298
+#, no-c-format
+msgid "Sea"
+msgstr ""
+
+#. code: Name: "Sea Drops"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Sea Drops"
+msgstr ""
+
+#. code: Name: "Sea Green Silk Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Sea Green Silk Dye"
+msgstr ""
+
+#. code: l("Sea water?! I will not help you with your evil plan!"), L_Quit,
+#: npc/000-2-1/chefgado.txt~:102
+#: npc/000-2-1/chefgado.txt:102
+#, no-c-format
+msgid "Sea water?! I will not help you with your evil plan!"
+msgstr ""
+
+#. code: Name: "Seafood Plate"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Seafood Plate"
+msgstr ""
+
+#. code: 77: Search results for '%s' (name: id):
+#: conf/messages.conf:99
+msgid "Search results for '%s' (name: id):"
+msgstr ""
+
+#. code: l("Searched the bookcase"), 13,
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:29
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:29
+#, no-c-format
+msgid "Searched the bookcase"
+msgstr ""
+
+#. code: dispbottom l("Sec, lemme look this.");
+#: npc/001-2-43/core.txt~:13
+#: npc/001-2-43/core.txt:13
+#, no-c-format
+msgid "Sec, lemme look this."
+msgstr ""
+
+#. code: mesq l("Secondly, choose wisely which weapon is suited for you. Some people like to face their enemies closely with a heavy axe, others prefer to attack from a distance with a bow for example.");
+#: npc/000-1/sapartan.txt:66
+#, no-c-format
+msgid "Secondly, choose wisely which weapon is suited for you. Some people like to face their enemies closely with a heavy axe, others prefer to attack from a distance with a bow for example."
+msgstr ""
+
+#. code: l("See if someone else knows anything."));
+#: npc/008-2-1/inspector.txt:69
+#, no-c-format
+msgid "See if someone else knows anything."
+msgstr ""
+
+#. code: l("See you aboard."), L_Quit;
+#: npc/000-1/ale.txt:28
+#, no-c-format
+msgid "See you aboard."
+msgstr ""
+
+#. code: npctalk3 l("See you later!");
+#. code: l("See you later!"),
+#: npc/001-1/cookiemaster.txt:249
+#: npc/functions/goodbye.txt:11
+#, no-c-format
+msgid "See you later!"
+msgstr ""
+
+#. code: speech S_FIRST_BLANK_LINE, l("See you next time!");
+#: npc/001-1/salem.txt:89
+#, no-c-format
+msgid "See you next time!"
+msgstr ""
+
+#. code: l("See you soon!"),
+#: npc/functions/goodbye.txt:12
+#, no-c-format
+msgid "See you soon!"
+msgstr ""
+
+#. code: l("See you!"), L_Quit;
+#. code: l("See you!"),
+#: npc/functions/goodbye.txt:10
+#: npc/000-1/gugli.txt:105
+#, no-c-format
+msgid "See you!"
+msgstr ""
+
+#. code: l("See you! And come back with the plushrooms!");
+#: npc/001-1/rumly.txt:101
+#, no-c-format
+msgid "See you! And come back with the plushrooms!"
+msgstr ""
+
+#. code: l("See you.")))
+#. code: l("See you."), L_Quit,
+#: npc/001-2-27/kaylo.txt:14
+#: npc/000-1/silvio.txt:165
+#, no-c-format
+msgid "See you."
+msgstr ""
+
+#. code: l("Seeing her gaze, for a moment there I thought she would turn me into a pinkie, for sure..."),
+#: npc/008-1/hinnak.txt:239
+#, no-c-format
+msgid "Seeing her gaze, for a moment there I thought she would turn me into a pinkie, for sure..."
+msgstr ""
+
+#. code: l("Seek a colorant for that material:"),
+#: npc/001-1/calypsan.txt:20
+#, no-c-format
+msgid "Seek a colorant for that material:"
+msgstr ""
+
+#. code: rif(.@gugli > 1, l("Seems I've helped everyone here. I don't know what to do now!")), L_Annoyed,
+#: npc/000-1/maxe.txt:28
+#, no-c-format
+msgid "Seems I've helped everyone here. I don't know what to do now!"
+msgstr ""
+
+#. code: mesq l("Seems yummy! Let me taste it!");
+#: npc/000-2-0/julia.txt:46
+#, no-c-format
+msgid "Seems yummy! Let me taste it!"
+msgstr ""
+
+#. code: mesc l("Select a music");
+#: npc/008-2-2/jukebox.txt:9
+#, no-c-format
+msgid "Select a music"
+msgstr ""
+
+#. code: mesc l("Select difficulty."), 1;
+#: npc/012-3-0/parua.txt~:148
+#, no-c-format
+msgid "Select difficulty."
+msgstr ""
+
+#. code: mesc l("Select what is the next track to play");
+#: npc/008-2-2/jukebox.txt~:9
+#, no-c-format
+msgid "Select what is the next track to play"
+msgstr ""
+
+#. code: 008-1,38,40,0 script Selim NPC_GUMI_THE_DYER,{
+#: npc/008-2-1/selim.txt:7
+#: npc/008-2-1/selim.txt~:7
+#, no-c-format
+msgid "Selim"
+msgstr ""
+
+#. code: l("Send 10 times"), 10,
+#: npc/commands/scheduled-broadcasts.txt~:48
+#: npc/commands/scheduled-broadcasts.txt:48
+#, no-c-format
+msgid "Send 10 times"
+msgstr ""
+
+#. code: l("Send 2 times"), 2,
+#: npc/commands/scheduled-broadcasts.txt:45
+#: npc/commands/scheduled-broadcasts.txt~:45
+#, no-c-format
+msgid "Send 2 times"
+msgstr ""
+
+#. code: l("Send 20 times"), 20,
+#: npc/commands/scheduled-broadcasts.txt~:49
+#: npc/commands/scheduled-broadcasts.txt:49
+#, no-c-format
+msgid "Send 20 times"
+msgstr ""
+
+#. code: l("Send 3 times"), 3,
+#: npc/commands/scheduled-broadcasts.txt:46
+#: npc/commands/scheduled-broadcasts.txt~:46
+#, no-c-format
+msgid "Send 3 times"
+msgstr ""
+
+#. code: l("Send 5 times"), 5,
+#: npc/commands/scheduled-broadcasts.txt:47
+#: npc/commands/scheduled-broadcasts.txt~:47
+#, no-c-format
+msgid "Send 5 times"
+msgstr ""
+
+#. code: l("Send indefinitely"), 0;
+#: npc/commands/scheduled-broadcasts.txt:50
+#: npc/commands/scheduled-broadcasts.txt~:50
+#, no-c-format
+msgid "Send indefinitely"
+msgstr ""
+
+#. code: l("Send only once"), 1,
+#: npc/commands/scheduled-broadcasts.txt~:44
+#: npc/commands/scheduled-broadcasts.txt:44
+#, no-c-format
+msgid "Send only once"
+msgstr ""
+
+#. code: mes l("Send this message also on login?");
+#: npc/commands/scheduled-broadcasts.txt:61
+#: npc/commands/scheduled-broadcasts.txt~:61
+#, no-c-format
+msgid "Send this message also on login?"
+msgstr ""
+
+#. code: 88: Sending request to login server...
+#: conf/messages.conf:109
+msgid "Sending request to login server..."
+msgstr ""
+
+#. code: case 4: return l("Senior Developer");
+#: npc/functions/faction.txt~:32
+#: npc/functions/faction.txt:32
+#, no-c-format
+msgid "Senior Developer"
+msgstr ""
+
+#. code: mes l("Sent on login: @@", .@login ? l("yes") : l("no"));
+#. code: mes l("Sent on login: @@", ($@SCHED_Opt[0] ? l("yes") : l("no")));
+#: npc/commands/scheduled-broadcasts.txt~:144
+#: npc/commands/scheduled-broadcasts.txt:91
+#: npc/commands/scheduled-broadcasts.txt:144
+#: npc/commands/scheduled-broadcasts.txt~:91
+#, no-c-format
+msgid "Sent on login: @@"
+msgstr ""
+
+#. code: mes l("Sent on login: yes");
+#: npc/commands/scheduled-broadcasts.txt:96
+#: npc/commands/scheduled-broadcasts.txt~:96
+#, no-c-format
+msgid "Sent on login: yes"
+msgstr ""
+
+#. code: 258: Sent packet 0x%x (%d)
+#: conf/messages.conf:267
+msgid "Sent packet 0x%x (%d)"
+msgstr ""
+
+#. code: l("Sent to Airlia"), 3;
+#: npc/functions/quest-debug/100-General_Narrator.txt:18
+#, no-c-format
+msgid "Sent to Airlia"
+msgstr ""
+
+#. code: l("Sent to Q'Anon"), 5,
+#: npc/functions/quest-debug/033-Artis_Legion_Progress.txt:21
+#, no-c-format
+msgid "Sent to Q'Anon"
+msgstr ""
+
+#. code: l("Sent to battle"), 3,
+#: npc/functions/quest-debug/033-Artis_Legion_Progress.txt:19
+#, no-c-format
+msgid "Sent to battle"
+msgstr ""
+
+#. code: l("Sent to training"), 1,
+#: npc/functions/quest-debug/033-Artis_Legion_Progress.txt:17
+#, no-c-format
+msgid "Sent to training"
+msgstr ""
+
+#. code: mes l("Sent: @@ times out of @@", $@SCHED_Opt[2], ($@SCHED_Opt[3] ? $@SCHED_Opt[3] : "∞"));
+#: npc/commands/scheduled-broadcasts.txt:156
+#: npc/commands/scheduled-broadcasts.txt~:156
+#, no-c-format
+msgid "Sent: @@ times out of @@"
+msgstr ""
+
+#. code: 001-2-32,27,27,0 script Serena NPC_SERENA,{
+#: npc/001-2-32/serena.txt:9
+#: npc/001-2-32/serena.txt~:9
+#, no-c-format
+msgid "Serena"
+msgstr ""
+
+#. code: 001-2-35,26,27,0 script Serena#Ctrl NPC_SERENA,{
+#: npc/001-2-32/serena.txt~:29
+#: npc/001-2-32/serena.txt:29
+#, no-c-format
+msgid "Serena#Ctrl"
+msgstr ""
+
+#. code: case 2: return l("Sergeant");
+#: npc/functions/faction.txt:23
+#, no-c-format
+msgid "Sergeant"
+msgstr ""
+
+#. code: l("Seriously? It's just a cookie you know... Tell me what I should do to get one."), L_BTaskExpanation,
+#: npc/001-1/cookiemaster.txt:77
+#, no-c-format
+msgid "Seriously? It's just a cookie you know... Tell me what I should do to get one."
+msgstr ""
+
+#. code: mesq l("Seriously?!");
+#: npc/000-1/silvio.txt:111
+#, no-c-format
+msgid "Seriously?!"
+msgstr ""
+
+#. code: Name: "Serqet"
+#: mob_db.conf:4974
+#, no-c-format
+msgid "Serqet"
+msgstr ""
+
+#. code: 455: Server : %s has been afk-kicked from the battlefield...
+#: conf/messages.conf:458
+msgid "Server : %s has been afk-kicked from the battlefield..."
+msgstr ""
+
+#. code: 464: Server : %s has quit the game...
+#: conf/messages.conf:467
+msgid "Server : %s has quit the game..."
+msgstr ""
+
+#. code: 454: Server : %s is leaving the battlefield...
+#: conf/messages.conf:457
+msgid "Server : %s is leaving the battlefield..."
+msgstr ""
+
+#. code: 245: Server Uptime: %ld days, %ld hours, %ld minutes, %ld seconds.
+#: conf/messages.conf:254
+msgid "Server Uptime: %ld days, %ld hours, %ld minutes, %ld seconds."
+msgstr ""
+
+#. code: 419: Server is jammed due to overpopulation.
+#: conf/messages.conf:428
+msgid "Server is jammed due to overpopulation."
+msgstr ""
+
+#. code: 230: Server time (normal time): %A, %B %d %Y %X.
+#: conf/messages.conf:239
+msgid "Server time (normal time): %A, %B %d %Y %X."
+msgstr ""
+
+#. code: menuimage("actions/reset", l("Set Legacy Account")),
+#. code: rif(debug, menuimage("actions/reset", l("Set Legacy Account"))),
+#: npc/commands/debug.txt~:105
+#: npc/commands/debug.txt:105
+#, no-c-format
+msgid "Set Legacy Account"
+msgstr ""
+
+#. code: rif(!(.@a), menuimage("actions/add", l("Set a new broadcast"))),
+#: npc/commands/scheduled-broadcasts.txt:164
+#: npc/commands/scheduled-broadcasts.txt~:164
+#, no-c-format
+msgid "Set a new broadcast"
+msgstr ""
+
+#. code: 1233: Set battle_config as requested.
+#: conf/messages.conf:1215
+msgid "Set battle_config as requested."
+msgstr ""
+
+#. code: .@menustr$ += menuimage("actions/nuke", l("Set state manually"));
+#: npc/functions/quest-debug/functions.txt:43
+#, no-c-format
+msgid "Set state manually"
+msgstr ""
+
+#. code: menuimage("actions/manage", l("Set subquests as completed")), -2,
+#: npc/functions/quest-debug/016-ShipQuests_Gugli.txt:26
+#, no-c-format
+msgid "Set subquests as completed"
+msgstr ""
+
+#. code: menuimage("actions/edit", l("Set the level manually")),
+#: npc/commands/debug-skill.txt:20
+#, no-c-format
+msgid "Set the level manually"
+msgstr ""
+
+#. code: Name: "Setzer"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Setzer"
+msgstr ""
+
+#. code: 307: Seven Castles
+#: conf/messages.conf:320
+msgid "Seven Castles"
+msgstr ""
+
+#. code: 317: Seventeen Castles
+#: conf/messages.conf:330
+msgid "Seventeen Castles"
+msgstr ""
+
+#. code: npctalk l("Shaddy fellas, I do not trust them the sightliest."), .@tm$;
+#: npc/008-1-1/cutscene.txt~:112
+#: npc/008-1-1/cutscene.txt:112
+#, no-c-format
+msgid "Shaddy fellas, I do not trust them the sightliest."
+msgstr ""
+
+#. code: 637: Shadow Chaser
+#: conf/messages.conf:613
+msgid "Shadow Chaser"
+msgstr ""
+
+#. code: 668: Shadow Chaser T
+#: conf/messages.conf:645
+msgid "Shadow Chaser T"
+msgstr ""
+
+#. code: l("Share your mind is your mission"),
+#: npc/001-2-6/books.txt~:84
+#: npc/001-2-6/books.txt:84
+#, no-c-format
+msgid "Share your mind is your mission"
+msgstr ""
+
+#. code: Name: "Sharp Knife"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Sharp Knife"
+msgstr ""
+
+#. code: l("She has white hair, blue eyes, and always carry a big sack."),
+#: npc/001-3-2/henry.txt~:292
+#: npc/001-3-2/henry.txt:292
+#, no-c-format
+msgid "She has white hair, blue eyes, and always carry a big sack."
+msgstr ""
+
+#. code: mesq l("She is a good friend of mine... We wanted to move together a few weeks before her accident but...");
+#: npc/000-2-1/dan.txt:65
+#, no-c-format
+msgid "She is a good friend of mine... We wanted to move together a few weeks before her accident but..."
+msgstr ""
+
+#. code: mesq l("She is always taking care of her bees, though.");
+#: npc/008-1-1/morcant.txt~:39
+#: npc/008-1-1/morcant.txt:39
+#, no-c-format
+msgid "She is always taking care of her bees, though."
+msgstr ""
+
+#. code: mesq l("She is the nurse and shipkeeper of this ship.");
+#: npc/000-2-3/nard.txt:132
+#: npc/000-2-3/nard.txt~:132
+#, no-c-format
+msgid "She is the nurse and shipkeeper of this ship."
+msgstr ""
+
+#. code: l("She is very skilled when it comes to weaving an ordinary piece of cloth into a wonderful work of art!"),
+#: npc/001-1/enora.txt:46
+#: npc/001-1/enora.txt~:46
+#, no-c-format
+msgid "She is very skilled when it comes to weaving an ordinary piece of cloth into a wonderful work of art!"
+msgstr ""
+
+#. code: l("She is waiting for you on the dock.");
+#. code: l("She is waiting for you on the dock."),
+#: npc/001-1/devis.txt:15
+#: npc/001-2-21/julia.txt:120
+#, no-c-format
+msgid "She is waiting for you on the dock."
+msgstr ""
+
+#. code: mesq l("She said she will accept me when pious will have teeth. It's just a matter of time, you see?");
+#: npc/000-1/silvio.txt:101
+#, no-c-format
+msgid "She said she will accept me when pious will have teeth. It's just a matter of time, you see?"
+msgstr ""
+
+#. code: l("She told me a passphrase.");
+#: npc/001-3-2/henry.txt~:293
+#: npc/001-3-2/henry.txt:293
+#, no-c-format
+msgid "She told me a passphrase."
+msgstr ""
+
+#. code: rif(.@q == 0, l("She told me that you had some tasks for me.")),
+#: npc/001-1/enora.txt~:381
+#: npc/001-1/enora.txt:381
+#, no-c-format
+msgid "She told me that you had some tasks for me."
+msgstr ""
+
+#. code: l("She wants? What if I don't want?"),
+#: npc/001-1/qpid.txt:69
+#, no-c-format
+msgid "She wants? What if I don't want?"
+msgstr ""
+
+#. code: l("She wasn't at home for two days now. I worry about her!"),
+#: npc/008-2-4/olana.txt:90
+#: npc/008-2-4/olana.txt~:90
+#, no-c-format
+msgid "She wasn't at home for two days now. I worry about her!"
+msgstr ""
+
+#. code: mesq lg("She's on the upper level, yeye can't miss her. She's the only girl in this crew, oh well, except for you now yeyeye!", "She's on the upper level, yeye can't miss her. She's the only girl in this crew.");
+#: npc/000-2-1/arpan.txt:183
+#: npc/000-2-1/arpan.txt~:183
+#, no-c-format
+msgid "She's on the upper level, yeye can't miss her. She's the only girl in this crew, oh well, except for you now yeyeye!#0"
+msgstr ""
+
+#. code: mesq lg("She's on the upper level, yeye can't miss her. She's the only girl in this crew, oh well, except for you now yeyeye!", "She's on the upper level, yeye can't miss her. She's the only girl in this crew.");
+#: npc/000-2-1/arpan.txt:183
+#: npc/000-2-1/arpan.txt~:183
+#, no-c-format
+msgid "She's on the upper level, yeye can't miss her. She's the only girl in this crew.#1"
+msgstr ""
+
+#. code: Name: "Shemagh"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Shemagh"
+msgstr ""
+
+#. code: mesq l("Shhht, don't say it that loud...");
+#: npc/000-2-1/chefgado.txt~:159
+#: npc/000-2-1/chefgado.txt:159
+#, no-c-format
+msgid "Shhht, don't say it that loud..."
+msgstr ""
+
+#. code: mesq l("Shht shht!");
+#: npc/001-1/cookiemaster.txt:119
+#: npc/001-1/cookiemaster.txt:27
+#, no-c-format
+msgid "Shht shht!"
+msgstr ""
+
+#. code: 881: Shop is out of stock! Come again later!
+#: conf/messages.conf:685
+msgid "Shop is out of stock! Come again later!"
+msgstr ""
+
+#. code: Name: "Short Bow"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Short Bow"
+msgstr ""
+
+#. code: Name: "Short Gloves"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Short Gloves"
+msgstr ""
+
+#. code: Name: "Short Sword"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Short Sword"
+msgstr ""
+
+#. code: l("Should I tell you the secret of a good fight?"),
+#: npc/020-2-28/pauline.txt:10
+#: npc/020-2-28/pauline.txt~:10
+#, no-c-format
+msgid "Should I tell you the secret of a good fight?"
+msgstr ""
+
+#. code: mesc l("Should we break in? We'll be in a bad situation if we're found out.");
+#: npc/001-2-8/doors.txt~:24
+#: npc/001-2-8/doors.txt:24
+#, no-c-format
+msgid "Should we break in? We'll be in a bad situation if we're found out."
+msgstr ""
+
+#. code: mesc l("Should we install the %s and move it?", getitemlink(Gearwheel)), 1;
+#: npc/001-3-0/gates.txt:96
+#: npc/001-3-0/gates.txt~:96
+#, no-c-format
+msgid "Should we install the %s and move it?"
+msgstr ""
+
+#. code: l("Should we just take it? This was clearly some kind of temple, so it might be something sacred. George and I argued about it for a while, until I decided to end the discussion – so I simply grabbed it: we needed light."),
+#: npc/008-2-2/kfahr.txt:464
+#: npc/008-2-2/kfahr.txt~:464
+#, no-c-format
+msgid "Should we just take it? This was clearly some kind of temple, so it might be something sacred. George and I argued about it for a while, until I decided to end the discussion – so I simply grabbed it: we needed light."
+msgstr ""
+
+#. code: mesq l("Should we start with something simple? Hmmm... Do you have a %s? It is hard to find one around these parts, but you don't seem to be from here.", getitemlink(FishingRod));
+#: npc/008-2-16/yannika.txt~:267
+#: npc/008-2-16/yannika.txt:267
+#, no-c-format
+msgid "Should we start with something simple? Hmmm... Do you have a %s? It is hard to find one around these parts, but you don't seem to be from here."
+msgstr ""
+
+#. code: l("Should you be too quick or wait too long, you will most likely fail.");
+#: npc/001-2-4/books.txt:78
+#, no-c-format
+msgid "Should you be too quick or wait too long, you will most likely fail."
+msgstr ""
+
+#. code: mesq l("Shush - No questions.");
+#: npc/001-3-2/henry.txt~:165
+#: npc/001-3-2/henry.txt:165
+#, no-c-format
+msgid "Shush - No questions."
+msgstr ""
+
+#. code: 001-1,161,72,0 script Sign#001-1-s-alchemist NPC_NO_SPRITE,{
+#: npc/001-1/sign.txt:157
+#, no-c-format
+msgid "Sign#001-1-s-alchemist"
+msgstr ""
+
+#. code: 001-1,47,97,0 script Sign#001-1-s-barber NPC_NO_SPRITE,{
+#: npc/001-1/sign.txt:177
+#, no-c-format
+msgid "Sign#001-1-s-barber"
+msgstr ""
+
+#. code: 001-1,95,111,0 script Sign#001-1-s-blacksmith NPC_NO_SPRITE,{
+#: npc/001-1/sign.txt:107
+#, no-c-format
+msgid "Sign#001-1-s-blacksmith"
+msgstr ""
+
+#. code: 001-1,91,66,0 script Sign#001-1-s-cityhall NPC_NO_SPRITE,{
+#: npc/001-1/sign.txt:97
+#, no-c-format
+msgid "Sign#001-1-s-cityhall"
+msgstr ""
+
+#. code: 001-1,55,86,0 script Sign#001-1-s-exit-l-dir NPC_NO_SPRITE,{
+#: npc/001-1/sign.txt:37
+#, no-c-format
+msgid "Sign#001-1-s-exit-l-dir"
+msgstr ""
+
+#. code: 001-1,171,48,0 script Sign#001-1-s-hill NPC_OFFSET_NO_SPRITE,{
+#: npc/001-1/sign.txt:147
+#, no-c-format
+msgid "Sign#001-1-s-hill"
+msgstr ""
+
+#. code: 001-1,115,88,0 script Sign#001-1-s-inn NPC_NO_SPRITE,{
+#: npc/001-1/sign.txt:117
+#, no-c-format
+msgid "Sign#001-1-s-inn"
+msgstr ""
+
+#. code: 001-1,134,85,0 script Sign#001-1-s-innright NPC_OFFSET_NO_SPRITE,{
+#: npc/001-1/sign.txt:127
+#, no-c-format
+msgid "Sign#001-1-s-innright"
+msgstr ""
+
+#. code: 001-1,53,56,0 script Sign#001-1-s-legion NPC_OFFSET_NO_SPRITE,{
+#: npc/001-1/sign.txt:77
+#, no-c-format
+msgid "Sign#001-1-s-legion"
+msgstr ""
+
+#. code: 001-1,59,85,0 script Sign#001-1-s-legiondir NPC_NO_SPRITE,{
+#: npc/001-1/sign.txt:47
+#, no-c-format
+msgid "Sign#001-1-s-legiondir"
+msgstr ""
+
+#. code: 001-1,60,56,0 script Sign#001-1-s-legionright NPC_OFFSET_NO_SPRITE,{
+#: npc/001-1/sign.txt:87
+#, no-c-format
+msgid "Sign#001-1-s-legionright"
+msgstr ""
+
+#. code: 001-1,57,80,0 script Sign#001-1-s-library NPC_NO_SPRITE,{
+#: npc/001-1/sign.txt:57
+#, no-c-format
+msgid "Sign#001-1-s-library"
+msgstr ""
+
+#. code: 001-1,57,71,0 script Sign#001-1-s-lightarmor NPC_NO_SPRITE,{
+#: npc/001-1/sign.txt:67
+#, no-c-format
+msgid "Sign#001-1-s-lightarmor"
+msgstr ""
+
+#. code: 001-1,73,119,0 script Sign#001-1-s-market NPC_NO_SPRITE,{
+#: npc/001-1/sign.txt:7
+#, no-c-format
+msgid "Sign#001-1-s-market"
+msgstr ""
+
+#. code: 001-1,57,88,0 script Sign#001-1-s-marketdir NPC_NO_SPRITE,{
+#: npc/001-1/sign.txt:27
+#, no-c-format
+msgid "Sign#001-1-s-marketdir"
+msgstr ""
+
+#. code: 001-1,48,122,0 script Sign#001-1-s-marketright NPC_NO_SPRITE,{
+#: npc/001-1/sign.txt:17
+#, no-c-format
+msgid "Sign#001-1-s-marketright"
+msgstr ""
+
+#. code: 001-1,118,36,0 script Sign#001-1-s-merchantg NPC_NO_SPRITE,{
+#: npc/001-1/sign.txt:137
+#, no-c-format
+msgid "Sign#001-1-s-merchantg"
+msgstr ""
+
+#. code: 001-1,175,76,0 script Sign#001-1-s-warehouse NPC_NO_SPRITE,{
+#: npc/001-1/sign.txt:167
+#, no-c-format
+msgid "Sign#001-1-s-warehouse"
+msgstr ""
+
+#. code: 008-1-1,157,87,0 script Sign#008-1-1-central NPC_NO_SPRITE,{
+#: npc/008-1-1/sign.txt:15
+#, no-c-format
+msgid "Sign#008-1-1-central"
+msgstr ""
+
+#. code: 008-1-1,53,58,0 script Sign#008-1-1-merchant NPC_NO_SPRITE,{
+#: npc/008-1-1/sign.txt:6
+#, no-c-format
+msgid "Sign#008-1-1-merchant"
+msgstr ""
+
+#. code: 008-1-2,39,192,0 script Sign#008-1-2-asphodel NPC_NO_SPRITE,{
+#: npc/008-1-2/sign.txt:25
+#, no-c-format
+msgid "Sign#008-1-2-asphodel"
+msgstr ""
+
+#. code: 008-1-2,218,80,0 script Sign#008-1-2-northeast NPC_NO_SPRITE,{
+#: npc/008-1-2/sign.txt:6
+#, no-c-format
+msgid "Sign#008-1-2-northeast"
+msgstr ""
+
+#. code: 008-1-2,145,80,0 script Sign#008-1-2-sorentown NPC_NO_SPRITE,{
+#: npc/008-1-2/sign.txt:15
+#, no-c-format
+msgid "Sign#008-1-2-sorentown"
+msgstr ""
+
+#. code: 008-1,247,105,0 script Sign#008-1-4144 NPC_NO_SPRITE,{
+#: npc/008-1/sign.txt:42
+#, no-c-format
+msgid "Sign#008-1-4144"
+msgstr ""
+
+#. code: 008-1,142,105,0 script Sign#008-1-central NPC_NO_SPRITE,{
+#: npc/008-1/sign.txt:6
+#, no-c-format
+msgid "Sign#008-1-central"
+msgstr ""
+
+#. code: 008-1,251,104,0 script Sign#008-1-hurns NPC_NO_SPRITE,{
+#: npc/008-1/sign.txt:33
+#, no-c-format
+msgid "Sign#008-1-hurns"
+msgstr ""
+
+#. code: 008-1,126,160,0 script Sign#008-1-south NPC_NO_SPRITE,{
+#: npc/008-1/sign.txt:15
+#, no-c-format
+msgid "Sign#008-1-south"
+msgstr ""
+
+#. code: 008-1,246,177,0 script Sign#008-1-southeast NPC_NO_SPRITE,{
+#: npc/008-1/sign.txt:24
+#, no-c-format
+msgid "Sign#008-1-southeast"
+msgstr ""
+
+#. code: .@tissue_type = select(l("Cotton"), l("Silk"));
+#: npc/001-1/calypsan.txt:36
+#, no-c-format
+msgid "Silk"
+msgstr ""
+
+#. code: Name: "Silk Cocoon"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Silk Cocoon"
+msgstr ""
+
+#. code: Name: "Silk Gloves"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Silk Gloves"
+msgstr ""
+
+#. code: Name: "Silk Headband"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Silk Headband"
+msgstr ""
+
+#. code: Name: "Silk Pants"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Silk Pants"
+msgstr ""
+
+#. code: Name: "Silk Robe"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Silk Robe"
+msgstr ""
+
+#. code: 001-1,48,125,0 trader Silk#Dye001-1 NPC_NO_SPRITE,{
+#: npc/001-1/shop.txt:85
+#, no-c-format
+msgid "Silk#Dye001-1"
+msgstr ""
+
+#. code: Name: "Silkworm"
+#: mob_db.conf:1717
+#, no-c-format
+msgid "Silkworm"
+msgstr ""
+
+#. code: Name: "Silver Bell"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Silver Bell"
+msgstr ""
+
+#. code: Name: "Silver Cotton Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Silver Cotton Dye"
+msgstr ""
+
+#. code: Name: "Silver Four-Leaf Necklace"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Silver Four-Leaf Necklace"
+msgstr ""
+
+#. code: Name: "Silver Ingot"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Silver Ingot"
+msgstr ""
+
+#. code: Name: "Silver Necklace"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Silver Necklace"
+msgstr ""
+
+#. code: Name: "Silver Ore"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Silver Ore"
+msgstr ""
+
+#. code: Name: "Silver Ring"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Silver Ring"
+msgstr ""
+
+#. code: Name: "Silver Signet Ring"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Silver Signet Ring"
+msgstr ""
+
+#. code: 000-1,86,99,0 script Silvio NPC_SILVIO,{
+#: npc/000-1/silvio.txt:7
+#, no-c-format
+msgid "Silvio"
+msgstr ""
+
+#. code: mesq l("Silvio for example?");
+#: npc/000-1/gugli.txt:181
+#, no-c-format
+msgid "Silvio for example?"
+msgstr ""
+
+#. code: mesc(l("Silvio starts to speak to his bottle, you leave, letting him have a private conversation."), 9);
+#: npc/000-1/silvio.txt:133
+#, no-c-format
+msgid "Silvio starts to speak to his bottle, you leave, letting him have a private conversation."
+msgstr ""
+
+#. code: 008-2-7,30,26,0 script Simon NPC_SIMON,{
+#: npc/008-2-7/simon.txt~:7
+#: npc/008-2-7/simon.txt:7
+#, no-c-format
+msgid "Simon"
+msgstr ""
+
+#. code: Name: "Simple Copper Ring"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Simple Copper Ring"
+msgstr ""
+
+#. code: Name: "Simple Golden Ring"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Simple Golden Ring"
+msgstr ""
+
+#. code: Name: "Simple Platinum Ring"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Simple Platinum Ring"
+msgstr ""
+
+#. code: Name: "Simple Silver Ring"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Simple Silver Ring"
+msgstr ""
+
+#. code: mesq l("Simply contact them, by forum or wispers or irc. When you are helpful and kind, they respond in kind. And in time they may surely add you to my cookie list!");
+#: npc/001-1/cookiemaster.txt:131
+#, no-c-format
+msgid "Simply contact them, by forum or wispers or irc. When you are helpful and kind, they respond in kind. And in time they may surely add you to my cookie list!"
+msgstr ""
+
+#. code: l("Since Don settled in Artis he and his band refused to register to the Merchant Guild."),
+#: npc/001-2-19/lloyd.txt:43
+#: npc/001-2-19/lloyd.txt~:43
+#, no-c-format
+msgid "Since Don settled in Artis he and his band refused to register to the Merchant Guild."
+msgstr ""
+
+#. code: mes l("Sincerely yours, Dan.") + "";
+#: npc/001-2-22/note.txt:30
+#, no-c-format
+msgid "Sincerely yours, Dan."
+msgstr ""
+
+#. code: 306: Six Castles
+#: conf/messages.conf:319
+msgid "Six Castles"
+msgstr ""
+
+#. code: 316: Sixteen Castles
+#: conf/messages.conf:329
+msgid "Sixteen Castles"
+msgstr ""
+
+#. code: 1303: Size change applied.
+#: conf/messages.conf:1334
+msgid "Size change applied."
+msgstr ""
+
+#. code: Name: "Skeleton"
+#: mob_db.conf:3604
+#, no-c-format
+msgid "Skeleton"
+msgstr ""
+
+#. code: Name: "Skeleton Ghost"
+#: mob_db.conf:5390
+#, no-c-format
+msgid "Skeleton Ghost"
+msgstr ""
+
+#. code: setnpcdialogtitle l("Skill Debug");
+#: npc/commands/debug-skill.txt:37
+#, no-c-format
+msgid "Skill Debug"
+msgstr ""
+
+#. code: setnpcdialogtitle l("Skill Debug - Modify Skill");
+#: npc/commands/debug-skill.txt:12
+#, no-c-format
+msgid "Skill Debug - Modify Skill"
+msgstr ""
+
+#. code: 884: Skill Failed. [%s] requires %dx %s.
+#: conf/messages.conf:692
+msgid "Skill Failed. [%s] requires %dx %s."
+msgstr ""
+
+#. code: 99: Skill database has been reloaded.
+#: conf/messages.conf:120
+msgid "Skill database has been reloaded."
+msgstr ""
+
+#. code: 1321: Skill delay failures are now shown.
+#: conf/messages.conf:1366
+msgid "Skill delay failures are now shown."
+msgstr ""
+
+#. code: 1320: Skill delay failures will not be shown.
+#: conf/messages.conf:1365
+msgid "Skill delay failures will not be shown."
+msgstr ""
+
+#. code: l("Skill training finished, end of quest"), 4;
+#: npc/functions/quest-debug/034-ArtisQuests_TrainingLegion.txt:19
+#, no-c-format
+msgid "Skill training finished, end of quest"
+msgstr ""
+
+#. code: switch (select(l("Skill training please"),
+#: npc/001-2-36/hector.txt~:310
+#: npc/001-2-36/hector.txt:310
+#, no-c-format
+msgid "Skill training please"
+msgstr ""
+
+#. code: mesc l("Skill: %s", getskillname(EVOL_MONSTER_IDENTIFY));
+#: npc/008-1/auldsbel.txt:38
+#: npc/008-1/auldsbel.txt~:38
+#, no-c-format
+msgid "Skill: %s"
+msgstr ""
+
+#. code: 243: Skills have been disabled in this map.
+#: conf/messages.conf:252
+msgid "Skills have been disabled in this map."
+msgstr ""
+
+#. code: 244: Skills have been enabled in this map.
+#: conf/messages.conf:253
+msgid "Skills have been enabled in this map."
+msgstr ""
+
+#. code: Name: "Skull"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Skull"
+msgstr ""
+
+#. code: Name: "Skull Necklace"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Skull Necklace"
+msgstr ""
+
+#. code: Name: "Slat Blue Silk Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Slat Blue Silk Dye"
+msgstr ""
+
+#. code: 132: Slave clone spawned.
+#: conf/messages.conf:154
+msgid "Slave clone spawned."
+msgstr ""
+
+#. code: l("Slay some of them and bring me %d of their antennae.", .drop_count);
+#: npc/008-1/hinnak.txt:73
+#, no-c-format
+msgid "Slay some of them and bring me %d of their antennae."
+msgstr ""
+
+#. code: l("Sleep well my angel but don't follow along"),
+#: npc/001-2-6/books.txt~:124
+#: npc/001-2-6/books.txt:124
+#, no-c-format
+msgid "Sleep well my angel but don't follow along"
+msgstr ""
+
+#. code: Name: "Slingshot"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Slingshot"
+msgstr ""
+
+#. code: Name: "Slippers"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Slippers"
+msgstr ""
+
+#. code: Name: "Small Frog"
+#: mob_db.conf:3685
+#, no-c-format
+msgid "Small Frog"
+msgstr ""
+
+#. code: Name: "Small Healing Potion"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Small Healing Potion"
+msgstr ""
+
+#. code: Name: "Small Mana Potion"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Small Mana Potion"
+msgstr ""
+
+#. code: Name: "Small Mushroom"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Small Mushroom"
+msgstr ""
+
+#. code: Name: "Small Tentacles"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Small Tentacles"
+msgstr ""
+
+#. code: mesq l("Smart choice, still-living person.");
+#: npc/009-2-3/chef.txt~:46
+#: npc/009-2-3/chef.txt:46
+#, no-c-format
+msgid "Smart choice, still-living person."
+msgstr ""
+
+#. code: l("Smithery"), CRAFT_SMITHERY,
+#: npc/items/recipes.txt:82
+#: npc/items/recipes.txt~:82
+#, no-c-format
+msgid "Smithery"
+msgstr ""
+
+#. code: setnpcdialogtitle l("Smithery Recipes");
+#: npc/items/recipes.txt~:125
+#: npc/items/recipes.txt:148
+#, no-c-format
+msgid "Smithery Recipes"
+msgstr ""
+
+#. code: 001-3-2,71,85,6 script Smuggler NPC_ROWBOAT_STAND_WE,{
+#: npc/001-3-2/smuggler.txt:7
+#: npc/001-3-2/smuggler.txt~:7
+#, no-c-format
+msgid "Smuggler"
+msgstr ""
+
+#. code: Name: "Snake"
+#: mob_db.conf:3227
+#, no-c-format
+msgid "Snake"
+msgstr ""
+
+#. code: Name: "Snake Ghost"
+#: mob_db.conf:5273
+#, no-c-format
+msgid "Snake Ghost"
+msgstr ""
+
+#. code: Name: "Snake Scale"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Snake Scale"
+msgstr ""
+
+#. code: Name: "Snake Skin"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Snake Skin"
+msgstr ""
+
+#. code: Name: "Snake Tongue"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Snake Tongue"
+msgstr ""
+
+#. code: Name: "Snakeplate"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Snakeplate"
+msgstr ""
+
+#. code: 008-1,79,118,0 script Snarfles NPC_SNARFLES,{
+#: npc/008-1/snarfles.txt:7
+#: npc/008-1/snarfles.txt~:7
+#, no-c-format
+msgid "Snarfles"
+msgstr ""
+
+#. code: 586: Sniper
+#: conf/messages.conf:557
+msgid "Sniper"
+msgstr ""
+
+#. code: Name: "Snow Flower"
+#: mob_db.conf:4640
+#, no-c-format
+msgid "Snow Flower"
+msgstr ""
+
+#. code: 1203: Snow has stopped falling.
+#: conf/messages.conf:1155
+msgid "Snow has stopped falling."
+msgstr ""
+
+#. code: 1072: Snow |
+#: conf/messages.conf:941
+msgid "Snow |"
+msgstr ""
+
+#. code: Name: "Snowman Globe"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Snowman Globe"
+msgstr ""
+
+#. code: mesq l("So I can make a %s out of it.", getitemlink(.REQ0_OUTPUT));
+#: npc/008-1-1/galimatia.txt:223
+#: npc/008-1-1/galimatia.txt~:223
+#, no-c-format
+msgid "So I can make a %s out of it."
+msgstr ""
+
+#. code: l("So I go inside."),
+#: npc/008-1/hinnak.txt:231
+#, no-c-format
+msgid "So I go inside."
+msgstr ""
+
+#. code: mesq l("So I kindly request you not to listen to that stupid Rosen, saying 'Toichi is lazy'.");
+#: npc/012-2-5/toichi.txt~:13
+#: npc/012-2-5/toichi.txt:13
+#, no-c-format
+msgid "So I kindly request you not to listen to that stupid Rosen, saying 'Toichi is lazy'."
+msgstr ""
+
+#. code: l("So I rush out, my wife telling me to leave the witch alone, and I see her standing there in the middle of the rain..."),
+#: npc/008-1/hinnak.txt:234
+#, no-c-format
+msgid "So I rush out, my wife telling me to leave the witch alone, and I see her standing there in the middle of the rain..."
+msgstr ""
+
+#. code: lg("So I was going to ask if maybe you would be interested in giving me a hand with a few errands.");
+#: npc/001-1/enora.txt~:138
+#: npc/001-1/enora.txt:138
+#, no-c-format
+msgid "So I was going to ask if maybe you would be interested in giving me a hand with a few errands.#0"
+msgstr ""
+
+#. code: lg("So I was going to ask if maybe you would be interested in giving me a hand with a few errands.");
+#: npc/001-1/enora.txt~:138
+#: npc/001-1/enora.txt:138
+#, no-c-format
+msgid "So I was going to ask if maybe you would be interested in giving me a hand with a few errands.#1"
+msgstr ""
+
+#. code: l("So be nice and help people along the way!"),
+#: npc/001-2-5/tutorial.txt:75
+#, no-c-format
+msgid "So be nice and help people along the way!"
+msgstr ""
+
+#. code: setarray .RandomFailureMessages$[0], l("So close!"), l("It escaped!"), l("Almost got it!"), l("Oh, the little...");
+#: npc/001-1/flyingpiou.txt:90
+#, no-c-format
+msgid "So close!"
+msgstr ""
+
+#. code: if (.@rand == 3) npctalkonce(l("So finally someone has came to visit me?"));
+#. code: l("So finally someone has came to visit me?"),
+#. code: mesq l("So finally someone has came to visit me?");
+#: npc/000-1/astapolos.txt:22
+#: npc/functions/sailortalk.txt:21
+#: npc/functions/generic-text.txt:53
+#, no-c-format
+msgid "So finally someone has came to visit me?"
+msgstr ""
+
+#. code: l("So for one instant I think that this might be it, that I might die out there! A worthy death, I suppose, against the king of desert worms! And just as I think that, I bump against something.");
+#: npc/008-2-2/kfahr.txt:333
+#: npc/008-2-2/kfahr.txt~:333
+#, no-c-format
+msgid "So for one instant I think that this might be it, that I might die out there! A worthy death, I suppose, against the king of desert worms! And just as I think that, I bump against something."
+msgstr ""
+
+#. code: mesq l("So if you fail finding the bakery, look for the Inn - it is on the same building.");
+#: npc/008-2-16/yannika.txt:411
+#: npc/008-2-16/yannika.txt~:411
+#, no-c-format
+msgid "So if you fail finding the bakery, look for the Inn - it is on the same building."
+msgstr ""
+
+#. code: l("So if you want, you can bring Heathin a hammer."),
+#: npc/020-1/cyndala.txt~:11
+#: npc/020-2-9/jhedia.txt~:11
+#: npc/020-2-9/jhedia.txt:11
+#: npc/020-2-10/hetchel.txt~:11
+#, no-c-format
+msgid "So if you want, you can bring Heathin a hammer."
+msgstr ""
+
+#. code: l("So if you want, you can bring me a hammer."),
+#: npc/020-2-9/heathin.txt:11
+#, no-c-format
+msgid "So if you want, you can bring me a hammer."
+msgstr ""
+
+#. code: l("So if you want, you can hunt something, or cook something, or craft somethig."),
+#: npc/020-2-5/dausen.txt~:11
+#: npc/020-1/philip.txt~:11
+#: npc/020-1/neko.txt~:11
+#: npc/020-1/froma.txt:11
+#: npc/020-2-7/manoli.txt~:11
+#: npc/020-1/froma.txt~:11
+#: npc/020-1/noke.txt~:11
+#: npc/020-2-7/manoli.txt:11
+#: npc/020-2-5/filipa.txt~:11
+#: npc/020-1/popaul.txt~:11
+#, no-c-format
+msgid "So if you want, you can hunt something, or cook something, or craft somethig."
+msgstr ""
+
+#. code: l("So if you want, you can talk to her instead."),
+#: npc/020-2-10/hetchel.txt:11
+#, no-c-format
+msgid "So if you want, you can talk to her instead."
+msgstr ""
+
+#. code: l("So in a hurry, I forgot to take enough bait for fishing."),
+#: npc/001-1/eugene.txt:30
+#: npc/001-1/eugene.txt~:30
+#, no-c-format
+msgid "So in a hurry, I forgot to take enough bait for fishing."
+msgstr ""
+
+#. code: l("So it is hard to know my role on this world."),
+#: npc/020-1/noke.txt:11
+#, no-c-format
+msgid "So it is hard to know my role on this world."
+msgstr ""
+
+#. code: l("So it seemed that our last hour was at hand, that we'd be swallowed and never heard from again!"),
+#: npc/008-2-2/kfahr.txt:317
+#: npc/008-2-2/kfahr.txt~:317
+#, no-c-format
+msgid "So it seemed that our last hour was at hand, that we'd be swallowed and never heard from again!"
+msgstr ""
+
+#. code: mesq l("So it seems I have another stomach to fill. Those bastards have no respect for who feeds them every damn day!");
+#: npc/000-2-1/chefgado.txt~:54
+#: npc/000-2-1/chefgado.txt:54
+#, no-c-format
+msgid "So it seems I have another stomach to fill. Those bastards have no respect for who feeds them every damn day!"
+msgstr ""
+
+#. code: l("So it stared at me, mouth wide agape – the perfect opening!"),
+#: npc/008-2-2/kfahr.txt:542
+#: npc/008-2-2/kfahr.txt~:542
+#, no-c-format
+msgid "So it stared at me, mouth wide agape – the perfect opening!"
+msgstr ""
+
+#. code: mesq l("So making a %s will make things easier.", getitemlink(.REQ1_OUTPUT));
+#: npc/008-1-1/galimatia.txt~:175
+#: npc/008-1-1/galimatia.txt:175
+#: npc/008-1-1/galimatia.txt:294
+#: npc/008-1-1/galimatia.txt~:294
+#, no-c-format
+msgid "So making a %s will make things easier."
+msgstr ""
+
+#. code: l("So my wife said that I should go and see the witch, just in case she knows something."),
+#: npc/008-1/hinnak.txt:218
+#, no-c-format
+msgid "So my wife said that I should go and see the witch, just in case she knows something."
+msgstr ""
+
+#. code: l("So now go and explore the world!"));
+#: npc/001-2-36/hector.txt:363
+#: npc/001-2-36/hector.txt~:363
+#, no-c-format
+msgid "So now go and explore the world!"
+msgstr ""
+
+#. code: l("So please find my file on the archives and, I don't know, deal with it?"),
+#: npc/001-3-2/henry.txt:56
+#: npc/001-3-2/henry.txt~:56
+#, no-c-format
+msgid "So please find my file on the archives and, I don't know, deal with it?"
+msgstr ""
+
+#. code: l("So please get out!"));
+#: npc/001-2-36/hector.txt:349
+#: npc/001-2-36/hector.txt~:349
+#, no-c-format
+msgid "So please get out!"
+msgstr ""
+
+#. code: mesq lg("So that's why we wanted to warn you, maybe she comes from that guild, as that sign was on her raft.", "So that's why we wanted to warn you, maybe he comes from that guild, as that sign was on his raft.");
+#: npc/000-2-3/sailors.txt:16
+#, no-c-format
+msgid "So that's why we wanted to warn you, maybe he comes from that guild, as that sign was on his raft.#1"
+msgstr ""
+
+#. code: mesq lg("So that's why we wanted to warn you, maybe she comes from that guild, as that sign was on her raft.", "So that's why we wanted to warn you, maybe he comes from that guild, as that sign was on his raft.");
+#: npc/000-2-3/sailors.txt:16
+#, no-c-format
+msgid "So that's why we wanted to warn you, maybe she comes from that guild, as that sign was on her raft.#0"
+msgstr ""
+
+#. code: l("So the beast charges at the two of us again and we dodge – Arvek left, me right. The beast is smarter than the average desert worm, though, and had expected that – so it bends to the side and swallows poor Arvek, hair and hide and all.");
+#: npc/008-2-2/kfahr.txt:326
+#: npc/008-2-2/kfahr.txt~:326
+#, no-c-format
+msgid "So the beast charges at the two of us again and we dodge – Arvek left, me right. The beast is smarter than the average desert worm, though, and had expected that – so it bends to the side and swallows poor Arvek, hair and hide and all."
+msgstr ""
+
+#. code: l("So the entire town was without water, except for the water reserves in the cistern. Someone had to act quickly – and of course that someone was me."),
+#: npc/008-2-2/kfahr.txt~:519
+#: npc/008-2-2/kfahr.txt:519
+#, no-c-format
+msgid "So the entire town was without water, except for the water reserves in the cistern. Someone had to act quickly – and of course that someone was me."
+msgstr ""
+
+#. code: l("So the next day another witch shows up."),
+#: npc/008-1/hinnak.txt:221
+#, no-c-format
+msgid "So the next day another witch shows up."
+msgstr ""
+
+#. code: l("So this humongous beast came roaring towards us, a big back hole where the mouth is, spikey fins sticking out to the side, all ready to swallow us all! My sword felt like a toothpick against that monster!");
+#: npc/008-2-2/kfahr.txt~:311
+#: npc/008-2-2/kfahr.txt:311
+#, no-c-format
+msgid "So this humongous beast came roaring towards us, a big back hole where the mouth is, spikey fins sticking out to the side, all ready to swallow us all! My sword felt like a toothpick against that monster!"
+msgstr ""
+
+#. code: l("So to feed itself, it had learned to smell. That's right, the beast had grown nostrils and learned how to use 'em!"),
+#: npc/008-2-2/kfahr.txt:295
+#: npc/008-2-2/kfahr.txt~:295
+#, no-c-format
+msgid "So to feed itself, it had learned to smell. That's right, the beast had grown nostrils and learned how to use 'em!"
+msgstr ""
+
+#. code: l("So we defeated it with hygiene! Ah, that was wonderful. After a day, the stench had worn off enough that we could drink the water again, and a week later it was almost completely gone. And of course I was the hero of the day.");
+#: npc/008-2-2/kfahr.txt:553
+#: npc/008-2-2/kfahr.txt~:553
+#, no-c-format
+msgid "So we defeated it with hygiene! Ah, that was wonderful. After a day, the stench had worn off enough that we could drink the water again, and a week later it was almost completely gone. And of course I was the hero of the day."
+msgstr ""
+
+#. code: l("So we had barely made it to the top of the next dune when George slipped and rolled down the other side. I wanted to catch him, but I was too dizzy myself, and so I rolled after him."),
+#: npc/008-2-2/kfahr.txt:441
+#: npc/008-2-2/kfahr.txt~:441
+#, no-c-format
+msgid "So we had barely made it to the top of the next dune when George slipped and rolled down the other side. I wanted to catch him, but I was too dizzy myself, and so I rolled after him."
+msgstr ""
+
+#. code: l("So we ran from that slithering mass, faster than we ever had! We had no idea where we were going of course, but at least we had light again..."),
+#: npc/008-2-2/kfahr.txt:467
+#: npc/008-2-2/kfahr.txt~:467
+#, no-c-format
+msgid "So we ran from that slithering mass, faster than we ever had! We had no idea where we were going of course, but at least we had light again..."
+msgstr ""
+
+#. code: l("So we resigned to continuing to search for something, anything – it was either that, or die of thirst for sure. The only problem was that we were already so thirsty and it was so bright that we couldn't see nor walk straight anymore."),
+#: npc/008-2-2/kfahr.txt~:440
+#: npc/008-2-2/kfahr.txt:440
+#, no-c-format
+msgid "So we resigned to continuing to search for something, anything – it was either that, or die of thirst for sure. The only problem was that we were already so thirsty and it was so bright that we couldn't see nor walk straight anymore."
+msgstr ""
+
+#. code: selectd(l("So you beat the monster? Then why are you so scared?"));
+#: npc/008-1/jack.txt:68
+#, no-c-format
+msgid "So you beat the monster? Then why are you so scared?"
+msgstr ""
+
+#. code: l("So you have now a pet, who is loyal to you. It'll follow you everywhere, but there are two things you must know."),
+#: npc/001-2-6/books.txt~:182
+#: npc/001-2-6/books.txt:182
+#, no-c-format
+msgid "So you have now a pet, who is loyal to you. It'll follow you everywhere, but there are two things you must know."
+msgstr ""
+
+#. code: l("So you think you're tough? A warrior must also be loyal and patient."),
+#: npc/functions/generic-text.txt:102
+#, no-c-format
+msgid "So you think you're tough? A warrior must also be loyal and patient."
+msgstr ""
+
+#. code: npctalkonce(lg("So you think you're tough? A warrior must also be loyal and patient."));
+#: npc/functions/legiontalk.txt:51
+#, no-c-format
+msgid "So you think you're tough? A warrior must also be loyal and patient.#0"
+msgstr ""
+
+#. code: npctalkonce(lg("So you think you're tough? A warrior must also be loyal and patient."));
+#: npc/functions/legiontalk.txt:51
+#, no-c-format
+msgid "So you think you're tough? A warrior must also be loyal and patient.#1"
+msgstr ""
+
+#. code: l("So you're under the control of a dictatorship? That's... reassuring!"), L_Control,
+#: npc/001-1/cookiemaster.txt:113
+#, no-c-format
+msgid "So you're under the control of a dictatorship? That's... reassuring!"
+msgstr ""
+
+#. code: selectd(l("So, I guess you aren't chopping down trees anymore?"));
+#: npc/008-1/jack.txt:82
+#, no-c-format
+msgid "So, I guess you aren't chopping down trees anymore?"
+msgstr ""
+
+#. code: lg("So, did you get your blood boiling? Give the dummies a good lesson? Good!"),
+#: npc/001-2-33/lozerk.txt:81
+#: npc/001-2-33/lozerk.txt~:81
+#, no-c-format
+msgid "So, did you get your blood boiling? Give the dummies a good lesson? Good!#0"
+msgstr ""
+
+#. code: lg("So, did you get your blood boiling? Give the dummies a good lesson? Good!"),
+#: npc/001-2-33/lozerk.txt:81
+#: npc/001-2-33/lozerk.txt~:81
+#, no-c-format
+msgid "So, did you get your blood boiling? Give the dummies a good lesson? Good!#1"
+msgstr ""
+
+#. code: mesq l("So, do you have anything for me today?");
+#: npc/000-2-1/alige.txt:261
+#: npc/001-2-22/alige.txt:265
+#, no-c-format
+msgid "So, do you have anything for me today?"
+msgstr ""
+
+#. code: mesq l("So, do you still want a cookie?");
+#: npc/001-1/cookiemaster.txt:145
+#, no-c-format
+msgid "So, do you still want a cookie?"
+msgstr ""
+
+#. code: l("So, everything went fine?");
+#: npc/001-1/enora.txt~:172
+#: npc/001-1/enora.txt:172
+#, no-c-format
+msgid "So, everything went fine?"
+msgstr ""
+
+#. code: mesq l("So, how do you feel? I see that Julia did a marvelous job! You look like you're in good health now.");
+#: npc/000-2-3/nard.txt~:58
+#: npc/000-2-3/nard.txt:58
+#, no-c-format
+msgid "So, how do you feel? I see that Julia did a marvelous job! You look like you're in good health now."
+msgstr ""
+
+#. code: l("So, how is it going? Did you meet any other crew members yet?");
+#: npc/000-2-3/elmo.txt:30
+#, no-c-format
+msgid "So, how is it going? Did you meet any other crew members yet?"
+msgstr ""
+
+#. code: mesq l("So, how many do you want?");
+#: npc/020-2-20/riskim.txt:50
+#: npc/020-2-20/riskim.txt~:50
+#, no-c-format
+msgid "So, how many do you want?"
+msgstr ""
+
+#. code: l("So, if you want to go to Hurnscald, just talk to the pirate down there."),
+#: npc/001-3-2/henry.txt~:146
+#: npc/001-3-2/henry.txt:146
+#, no-c-format
+msgid "So, if you want to go to Hurnscald, just talk to the pirate down there."
+msgstr ""
+
+#. code: l("So, now I need %d %s.", .REQ2_INGREDIENTS_AMOUNT, getitemlink(.REQ2_INGREDIENTS));
+#: npc/008-1-1/galimatia.txt~:352
+#: npc/008-1-1/galimatia.txt:352
+#, no-c-format
+msgid "So, now I need %d %s."
+msgstr ""
+
+#. code: l("So, search for answers."),
+#: npc/000-0-1/narrator.txt:65
+#: npc/000-0-1/narrator.txt~:65
+#, no-c-format
+msgid "So, search for answers."
+msgstr ""
+
+#. code: l("So, see you later when we have something to sell here.");
+#: npc/020-1/inar.txt~:12
+#: npc/020-1/inar.txt:12
+#, no-c-format
+msgid "So, see you later when we have something to sell here."
+msgstr ""
+
+#. code: mesq l("So, to where you want to go?");
+#: npc/marine/saluc.txt~:23
+#: npc/marine/saluc.txt:23
+#, no-c-format
+msgid "So, to where you want to go?"
+msgstr ""
+
+#. code: l("So, what can I do for you?");
+#: npc/000-1/gugli.txt:70
+#, no-c-format
+msgid "So, what can I do for you?"
+msgstr ""
+
+#. code: l("So, what do you say?");
+#: npc/001-1/qonan.txt:44
+#: npc/001-1/qonan.txt~:44
+#, no-c-format
+msgid "So, what do you say?"
+msgstr ""
+
+#. code: l("So, what do you want?"),
+#: npc/008-1-1/galimatia.txt~:383
+#: npc/008-1-1/galimatia.txt:383
+#, no-c-format
+msgid "So, what do you want?"
+msgstr ""
+
+#. code: mesq lg("So, what good wind brought you here? Were you on your raft to meet me? Or is it because you've heard of my feats in Artis?", "So, what good wind brought you here? Were you on your raft to meet my Julia? Or is it because you wanted to see the beautiful waitresses of Artis?");
+#: npc/000-1/silvio.txt:23
+#, no-c-format
+msgid "So, what good wind brought you here? Were you on your raft to meet me? Or is it because you've heard of my feats in Artis?#0"
+msgstr ""
+
+#. code: mesq lg("So, what good wind brought you here? Were you on your raft to meet me? Or is it because you've heard of my feats in Artis?", "So, what good wind brought you here? Were you on your raft to meet my Julia? Or is it because you wanted to see the beautiful waitresses of Artis?");
+#: npc/000-1/silvio.txt:23
+#, no-c-format
+msgid "So, what good wind brought you here? Were you on your raft to meet my Julia? Or is it because you wanted to see the beautiful waitresses of Artis?#1"
+msgstr ""
+
+#. code: mesq l("So, what was I saying?");
+#: npc/000-1/silvio.txt:61
+#, no-c-format
+msgid "So, what was I saying?"
+msgstr ""
+
+#. code: l("So, where is my piou? You should not keep an old man waiting. Go and catch it like you said you would.");
+#: npc/001-1/salem.txt:97
+#, no-c-format
+msgid "So, where is my piou? You should not keep an old man waiting. Go and catch it like you said you would."
+msgstr ""
+
+#. code: mesq l("So, will you board?");
+#: npc/marine/saluc.txt:76
+#: npc/marine/saluc.txt~:76
+#, no-c-format
+msgid "So, will you board?"
+msgstr ""
+
+#. code: mesq lg("So, you finally woke up? We all thought you were in something like... You know, one of these long comas.");
+#: npc/000-2-1/dan.txt:37
+#, no-c-format
+msgid "So, you finally woke up? We all thought you were in something like... You know, one of these long comas.#0"
+msgstr ""
+
+#. code: mesq lg("So, you finally woke up? We all thought you were in something like... You know, one of these long comas.");
+#: npc/000-2-1/dan.txt:37
+#, no-c-format
+msgid "So, you finally woke up? We all thought you were in something like... You know, one of these long comas.#1"
+msgstr ""
+
+#. code: mesq l("So... How did it go?");
+#: npc/008-1/rossy.txt~:288
+#: npc/008-1/rossy.txt:288
+#, no-c-format
+msgid "So... How did it go?"
+msgstr ""
+
+#. code: mesq l("So?");
+#: npc/008-2-4/olana.txt~:287
+#: npc/008-2-4/olana.txt:287
+#, no-c-format
+msgid "So?"
+msgstr ""
+
+#. code: mesq l("So? Did you got me a %s? I'm hungry...", getitemlink(SeafoodPlate));
+#: npc/008-2-16/yannika.txt~:435
+#: npc/008-2-16/yannika.txt:435
+#, no-c-format
+msgid "So? Did you got me a %s? I'm hungry..."
+msgstr ""
+
+#. code: l("So? Will you bring me to Argaes?");
+#: npc/001-3-2/smuggler.txt~:24
+#: npc/001-3-2/smuggler.txt:24
+#, no-c-format
+msgid "So? Will you bring me to Argaes?"
+msgstr ""
+
+#. code: l("So? You haven't exploded yet! Are you getting anything?");
+#: npc/001-1/enora.txt:101
+#: npc/001-1/enora.txt~:101
+#, no-c-format
+msgid "So? You haven't exploded yet! Are you getting anything?"
+msgstr ""
+
+#. code: 008-1-1,62,28,0 script Soldier#1 NPC_RAIJIN_MALE_BROTHERHOOD,{
+#: npc/008-1-1/soldiers.txt:7
+#: npc/008-1-1/soldiers.txt~:7
+#, no-c-format
+msgid "Soldier#1"
+msgstr ""
+
+#. code: 008-1-1,54,30,0 script Soldier#2 NPC_HUMAN_MALE_BROTHERHOOD,{
+#: npc/008-1-1/soldiers.txt:19
+#: npc/008-1-1/soldiers.txt~:19
+#, no-c-format
+msgid "Soldier#2"
+msgstr ""
+
+#. code: l("Solved conflict"), 4,
+#: npc/functions/quest-debug/004-ShipQuests_Nard.txt:25
+#, no-c-format
+msgid "Solved conflict"
+msgstr ""
+
+#. code: mesc(l("Some Bandanas and Sailor Hats are inside this box."), 9);
+#: npc/000-2-3/box.txt:24
+#, no-c-format
+msgid "Some Bandanas and Sailor Hats are inside this box."
+msgstr ""
+
+#. code: mesq l("Some call it %s, but it is so tasty...", getitemlink(VeggiePlate));
+#: npc/008-1/snarfles.txt~:33
+#: npc/008-1/snarfles.txt:33
+#, no-c-format
+msgid "Some call it %s, but it is so tasty..."
+msgstr ""
+
+#. code: l("Some citizens are worried about the growing number of Fluffies on the hill of Artis."),
+#: npc/001-1/enora.txt~:253
+#: npc/001-1/enora.txt:253
+#, no-c-format
+msgid "Some citizens are worried about the growing number of Fluffies on the hill of Artis."
+msgstr ""
+
+#. code: l("Some food."), L_Food,
+#: npc/000-1/tarlan.txt:21
+#, no-c-format
+msgid "Some food."
+msgstr ""
+
+#. code: mesq l("Some nice lady called Ya... Micksha? No, it was not Yamicksha... For the life of me, I can't remember...");
+#: npc/001-2-22/chefgado.txt~:54
+#: npc/001-2-22/chefgado.txt:54
+#, no-c-format
+msgid "Some nice lady called Ya... Micksha? No, it was not Yamicksha... For the life of me, I can't remember..."
+msgstr ""
+
+#. code: mesq l("Some of the crew are looking for goods we can trade with at our next destination.");
+#: npc/000-1/lean.txt:23
+#, no-c-format
+msgid "Some of the crew are looking for goods we can trade with at our next destination."
+msgstr ""
+
+#. code: 266: Some of your items cannot be vended and were removed from the shop.
+#: conf/messages.conf:275
+msgid "Some of your items cannot be vended and were removed from the shop."
+msgstr ""
+
+#. code: l("Some others also like to buy them to keep as trophies. Either way, you can make some money with that."),
+#: npc/001-2-5/tutorial.txt:49
+#, no-c-format
+msgid "Some others also like to buy them to keep as trophies. Either way, you can make some money with that."
+msgstr ""
+
+#. code: l("Some people prefer to catch fish using magic, but calling that fishing would be an insult to this traditional sport."),
+#: npc/001-2-4/books.txt:54
+#, no-c-format
+msgid "Some people prefer to catch fish using magic, but calling that \"fishing\" would be an insult to this traditional sport."
+msgstr ""
+
+#. code: l("Some people, however, prefer to fish with more unorthodox baits, such as @@ or @@.",
+#: npc/001-2-4/books.txt:59
+#, no-c-format
+msgid "Some people, however, prefer to fish with more unorthodox baits, such as @@ or @@."
+msgstr ""
+
+#. code: l("Some special items cannot be traded, discarded, nor sold. With a right click, you can also protect normal items as if they were special ones."),
+#: npc/001-2-5/tutorial.txt:167
+#, no-c-format
+msgid "Some special items cannot be traded, discarded, nor sold. With a right click, you can also protect normal items as if they were special ones."
+msgstr ""
+
+#. code: l("Some tasks will help you become aquainted with Artis. Trust me.");
+#: npc/001-1/enora.txt:145
+#: npc/001-1/enora.txt~:145
+#, no-c-format
+msgid "Some tasks will help you become aquainted with Artis. Trust me."
+msgstr ""
+
+#. code: l("Some types of fish also enjoy @@ quite a bit.",
+#: npc/001-2-4/books.txt:57
+#, no-c-format
+msgid "Some types of fish also enjoy @@ quite a bit."
+msgstr ""
+
+#. code: l("Some, but not all, from the rare or non-replaceable items will have a warning when you try to sell them."),
+#: npc/001-2-5/tutorial.txt:52
+#, no-c-format
+msgid "Some, but not all, from the rare or non-replaceable items will have a warning when you try to sell them."
+msgstr ""
+
+#. code: l("Somebody is probably training, better wait for them to finish.");
+#: npc/001-2-32/doors.txt:14
+#, no-c-format
+msgid "Somebody is probably training, better wait for them to finish."
+msgstr ""
+
+#. code: mesq l("Somebody is waiting for you outside!");
+#: npc/001-2-21/julia.txt:68
+#, no-c-format
+msgid "Somebody is waiting for you outside!"
+msgstr ""
+
+#. code: l("Somebody took your place on this spot!"),
+#: npc/functions/fishing.txt:261
+#, no-c-format
+msgid "Somebody took your place on this spot!"
+msgstr ""
+
+#. code: l("Somebody tried to stroke the word fish and tried to replace it with sharkes.");
+#: npc/001-1/panels.txt:47
+#, no-c-format
+msgid "Somebody tried to stroke the word \"fish\" and tried to replace it with \"sharkes\"."
+msgstr ""
+
+#. code: l("Somehow we got lucky, somehow we escaped. It was evening again when we climbed out of that ear into the desert again, with only our lives and that golden tablet. We only barely made it back to Tulimshar in the morning."),
+#: npc/008-2-2/kfahr.txt~:468
+#: npc/008-2-2/kfahr.txt:468
+#, no-c-format
+msgid "Somehow we got lucky, somehow we escaped. It was evening again when we climbed out of that ear into the desert again, with only our lives and that golden tablet. We only barely made it back to Tulimshar in the morning."
+msgstr ""
+
+#. code: mes l("Somehow you don't feel good about your deed.");
+#: npc/001-1/trees.txt:82
+#, no-c-format
+msgid "Somehow you don't feel good about your deed."
+msgstr ""
+
+#. code: l("Someone in a theater mask, eh?"),
+#: npc/008-2-1/inspector.txt:74
+#, no-c-format
+msgid "Someone in a theater mask, eh?"
+msgstr ""
+
+#. code: mesc l("Someone looted this treasure box already...");
+#: npc/functions/treasure.txt~:75
+#: npc/functions/treasure.txt:75
+#, no-c-format
+msgid "Someone looted this treasure box already..."
+msgstr ""
+
+#. code: l("Someone was too lazy to even write a placeholder text, so please come back later");
+#: npc/012-2-1/tanisha.txt~:10
+#: npc/012-1/vincent.txt~:10
+#, no-c-format
+msgid "Someone was too lazy to even write a placeholder text, so please come back later"
+msgstr ""
+
+#. code: l("Something else?");
+#: npc/001-2-19/lloyd.txt~:221
+#: npc/001-2-19/lloyd.txt:221
+#, no-c-format
+msgid "Something else?"
+msgstr ""
+
+#. code: l("Something grows or it should be"), 4,
+#: npc/functions/quest-debug/058-ArgaesQuest_Galimatia.txt:20
+#, no-c-format
+msgid "Something grows or it should be"
+msgstr ""
+
+#. code: rif(getskilllv(1) < 6, l("Something is wrong with me, I can't smile nor sit.")), L_BasicSkill,
+#. code: rif(getskilllv(NV_BASIC) < 6, l("Something is wrong with me, I can't smile nor sit.")),
+#: npc/000-2-0/julia.txt:247
+#: npc/001-2-21/julia.txt:22
+#, no-c-format
+msgid "Something is wrong with me, I can't smile nor sit."
+msgstr ""
+
+#. code: l("Sometimes I think he is more a chef but a mage, but oh well, everybody should do what suits him best.");
+#: npc/020-1/eomie.txt~:11
+#: npc/020-1/eomie.txt:11
+#, no-c-format
+msgid "Sometimes I think he is more a chef but a mage, but oh well, everybody should do what suits him best."
+msgstr ""
+
+#. code: l("Sometimes a good merchant needs to reach out first. It's on the house, give Chelios my regards!");
+#: npc/001-2-19/lloyd.txt:45
+#: npc/001-2-19/lloyd.txt~:45
+#, no-c-format
+msgid "Sometimes a good merchant needs to reach out first. It's on the house, give Chelios my regards!"
+msgstr ""
+
+#. code: mesq l("Sometimes, I wish someone would be sent here to help us.");
+#: npc/000-1/jalad.txt:114
+#, no-c-format
+msgid "Sometimes, I wish someone would be sent here to help us."
+msgstr ""
+
+#. code: 001-1,73,40,0 script Sophialla#001-1 NPC_SOPHIALLA,{
+#: npc/001-1/sophialla.txt~:7
+#: npc/001-1/sophialla.txt:7
+#, no-c-format
+msgid "Sophialla#001-1"
+msgstr ""
+
+#. code: 632: Sorcerer
+#: conf/messages.conf:606
+msgid "Sorcerer"
+msgstr ""
+
+#. code: Name: "Sorcerer Robe"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Sorcerer Robe"
+msgstr ""
+
+#. code: 663: Sorcerer T
+#: conf/messages.conf:640
+msgid "Sorcerer T"
+msgstr ""
+
+#. code: 012-2-2,26,30,0 script Sorfina NPC_SORFINA,{
+#: npc/012-2-2/sorfina.txt~:7
+#: npc/012-2-2/sorfina.txt:7
+#, no-c-format
+msgid "Sorfina"
+msgstr ""
+
+#. code: switch (select(l("Sorry I didn't mean to bother you."),
+#: npc/001-1/qpid.txt:105
+#, no-c-format
+msgid "Sorry I didn't mean to bother you."
+msgstr ""
+
+#. code: l("Sorry buddy, you can't pass by this way, we're moving some furniture."),
+#: npc/001-1/artaxe.txt:8
+#, no-c-format
+msgid "Sorry buddy, you can't pass by this way, we're moving some furniture."
+msgstr ""
+
+#. code: l("Sorry but I have no time for this."), -;
+#: npc/001-2-22/alige.txt:87
+#: npc/000-2-1/alige.txt:87
+#, no-c-format
+msgid "Sorry but I have no time for this."
+msgstr ""
+
+#. code: l("Sorry kid, I don't have time to play with children.");
+#: npc/008-1/rossy.txt~:101
+#: npc/008-1/rossy.txt:101
+#, no-c-format
+msgid "Sorry kid, I don't have time to play with children."
+msgstr ""
+
+#. code: l("Sorry to disturb you."),
+#: npc/001-1/sophialla.txt:23
+#: npc/001-1/sophialla.txt~:23
+#, no-c-format
+msgid "Sorry to disturb you."
+msgstr ""
+
+#. code: mesq l("Sorry! I forgot to introduce myself. My name is Arpan, but other sailors call me Magic Arpan because I know one or two yaing magic spells.");
+#: npc/000-2-1/arpan.txt:195
+#: npc/000-2-1/arpan.txt~:195
+#, no-c-format
+msgid "Sorry! I forgot to introduce myself. My name is Arpan, but other sailors call me Magic Arpan because I know one or two yaing magic spells."
+msgstr ""
+
+#. code: mesq l("Sorry, @@ already started the fight.", $@PARUA_CAVE_HERO$);
+#: npc/012-3-0/parua.txt~:186
+#: npc/012-3-0/parua.txt~:166
+#, no-c-format
+msgid "Sorry, @@ already started the fight."
+msgstr ""
+
+#. code: l("Sorry, I am not making these anymore."));
+#: npc/008-2-6/alan.txt:43
+#, no-c-format
+msgid "Sorry, I am not making these anymore."
+msgstr ""
+
+#. code: switch (select(l("Yes?"), l("Sorry, I have to go.")))
+#: npc/001-2-11/mona.txt:27
+#, no-c-format
+msgid "Sorry, I have to go."
+msgstr ""
+
+#. code: l("Sorry, I misclicked the first button. Have a nice nap, great Parua!"), -1,
+#: npc/012-3-0/parua.txt~:171
+#, no-c-format
+msgid "Sorry, I misclicked the first button. Have a nice nap, great Parua!"
+msgstr ""
+
+#. code: l("Sorry, I won't accept any.");
+#: npc/functions/bank.txt:247
+#: npc/functions/bank.txt~:247
+#, no-c-format
+msgid "Sorry, I won't accept any."
+msgstr ""
+
+#. code: l("Sorry, I'm doing other things at the moment.")))
+#: npc/001-1/eugene.txt:34
+#: npc/001-1/eugene.txt~:34
+#, no-c-format
+msgid "Sorry, I'm doing other things at the moment."
+msgstr ""
+
+#. code: mesq l("Sorry, but I can only train you if Lieutenant Lozerk authorizes.");
+#: npc/001-2-32/serena.txt:46
+#, no-c-format
+msgid "Sorry, but I can only train you if Lieutenant Lozerk authorizes."
+msgstr ""
+
+#. code: l("Sorry, but I can't tell you anything about that."),
+#: npc/000-2-0/julia.txt:213
+#: npc/001-2-21/julia.txt:88
+#, no-c-format
+msgid "Sorry, but I can't tell you anything about that."
+msgstr ""
+
+#. code: l("Sorry, but I really don't have time for this.");
+#: npc/008-1/rossy.txt~:125
+#: npc/008-1/rossy.txt:125
+#, no-c-format
+msgid "Sorry, but I really don't have time for this."
+msgstr ""
+
+#. code: mesq l("Sorry, but you do not have enough space for this.");
+#: npc/012-2-2/sorfina.txt~:77
+#, no-c-format
+msgid "Sorry, but you do not have enough space for this."
+msgstr ""
+
+#. code: l("Sorry, but you don't have what I need."),
+#: npc/001-1/eugene.txt~:51
+#: npc/001-1/eugene.txt:51
+#, no-c-format
+msgid "Sorry, but you don't have what I need."
+msgstr ""
+
+#. code: 184: Sorry, but you have no pet.
+#: conf/messages.conf:204
+msgid "Sorry, but you have no pet."
+msgstr ""
+
+#. code: l("Sorry, for now you cannot enter. We sealed the entrance to avoid a monster flood."),
+#: npc/020-1/nickos.txt~:10
+#: npc/020-1/nickos.txt:10
+#, no-c-format
+msgid "Sorry, for now you cannot enter. We sealed the entrance to avoid a monster flood."
+msgstr ""
+
+#. code: l("Sorry, my eyesight is a bit poor nowadays. Where are the ingredients?");
+#: npc/008-2-16/yannika.txt~:224
+#: npc/008-2-16/yannika.txt:224
+#, no-c-format
+msgid "Sorry, my eyesight is a bit poor nowadays. Where are the ingredients?"
+msgstr ""
+
+#. code: case 2: speech(l("Sorry, no.")); close;
+#. code: case 5: speech(l("Sorry, no.")); close;
+#. code: case 3: speech(l("Sorry, no.")); close;
+#. code: speech(l("Sorry, no."));
+#: npc/008-1/jack.txt:281
+#: npc/008-1/jack.txt:111
+#: npc/008-1/jack.txt:244
+#: npc/008-1/jack.txt:143
+#: npc/008-1/jack.txt:180
+#, no-c-format
+msgid "Sorry, no."
+msgstr ""
+
+#. code: l("Sorry, sorry! Please rest, great Parua!"),
+#: npc/012-3-0/parua.txt~:64
+#, no-c-format
+msgid "Sorry, sorry! Please rest, great Parua!"
+msgstr ""
+
+#. code: l("Sorry, this log was too weak for one of my forest bows."),
+#: npc/008-2-6/alan.txt:231
+#, no-c-format
+msgid "Sorry, this log was too weak for one of my forest bows."
+msgstr ""
+
+#. code: l("Sorry, we are sold out for today."),
+#: npc/008-2-6/donald.txt~:10
+#: npc/008-2-6/donald.txt:10
+#, no-c-format
+msgid "Sorry, we are sold out for today."
+msgstr ""
+
+#. code: mesq l("Sorry, we've booked our only room to a foreigner called Kylian.");
+#: npc/020-2-20/drabur.txt:31
+#: npc/020-2-20/drabur.txt~:31
+#, no-c-format
+msgid "Sorry, we've booked our only room to a foreigner called Kylian."
+msgstr ""
+
+#. code: l("Sorry, you look like a pinkie."),
+#: npc/008-1/hinnak.txt:39
+#, no-c-format
+msgid "Sorry, you look like a pinkie."
+msgstr ""
+
+#. code: l("Sorry. I can't make a sandwich with that."),
+#: npc/008-2-16/yannika.txt~:211
+#: npc/008-2-16/yannika.txt:211
+#, no-c-format
+msgid "Sorry. I can't make a sandwich with that."
+msgstr ""
+
+#. code: rif(countitem(.drink_item) >= 1, l("Sorry... here you are.")),
+#: npc/008-1/hinnak.txt:186
+#, no-c-format
+msgid "Sorry... here you are."
+msgstr ""
+
+#. code: 618: Soul Linker
+#: conf/messages.conf:592
+msgid "Soul Linker"
+msgstr ""
+
+#. code: 008-1,252,111,0 script Soul Menhir#hurnscald NPC_NO_SPRITE,{
+#: npc/008-1/soul-menhir.txt:6
+#, no-c-format
+msgid "Soul Menhir#hurnscald"
+msgstr ""
+
+#. code: l("Soul Menhirs are pieces of Zealite Ore, really needed to cast magic around here."),
+#: npc/008-1/4144.txt:64
+#, no-c-format
+msgid "Soul Menhirs are pieces of Zealite Ore, really needed to cast magic around here."
+msgstr ""
+
+#. code: Name: "Soul Ring"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Soul Ring"
+msgstr ""
+
+#. code: l("Sounds cliché, but okay, I'll help."),
+#: npc/020-2-34/donutello.txt~:53
+#: npc/020-2-34/donutello.txt:53
+#, no-c-format
+msgid "Sounds cliché, but okay, I'll help."
+msgstr ""
+
+#. code: l("Sounds good!"),
+#: npc/001-1/rumly.txt:66
+#, no-c-format
+msgid "Sounds good!"
+msgstr ""
+
+#. code: rif(.@q == 0, l("Sounds like a good deal to me. I'll do it.")),
+#: npc/001-1/salem.txt:170
+#, no-c-format
+msgid "Sounds like a good deal to me. I'll do it."
+msgstr ""
+
+#. code: 1105: South
+#: conf/messages.conf:974
+msgid "South"
+msgstr ""
+
+#. code: 1106: South East
+#: conf/messages.conf:975
+msgid "South East"
+msgstr ""
+
+#. code: 1104: South West
+#: conf/messages.conf:973
+msgid "South West"
+msgstr ""
+
+#. code: l("South of Tulimshar is a fairly protected region; the nomads keep the snakes out of there and you'll find only relatively harmless monsters. But go west from there, to the beach, and it's scorpions and snakes..."),
+#: npc/008-2-2/kfahr.txt~:580
+#: npc/008-2-2/kfahr.txt:580
+#, no-c-format
+msgid "South of Tulimshar is a fairly protected region; the nomads keep the snakes out of there and you'll find only relatively harmless monsters. But go west from there, to the beach, and it's scorpions and snakes..."
+msgstr ""
+
+#. code: selectd(l("Southwest you say? OK, thank you."));
+#: npc/008-1/jack.txt:92
+#, no-c-format
+msgid "Southwest you say? OK, thank you."
+msgstr ""
+
+#. code: Name: "Spear"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Spear"
+msgstr ""
+
+#. code: mesc l("Special monsters are not counted.");
+#: npc/functions/scoreboards.txt:106
+#: npc/functions/scoreboards.txt~:106
+#, no-c-format
+msgid "Special monsters are not counted."
+msgstr ""
+
+#. code: 1227: Specified group does not exist.
+#: conf/messages.conf:1205
+msgid "Specified group does not exist."
+msgstr ""
+
+#. code: 8: Speed changed.
+#: conf/messages.conf:35
+msgid "Speed changed."
+msgstr ""
+
+#. code: 172: Speed returned to normal.
+#: conf/messages.conf:192
+msgid "Speed returned to normal."
+msgstr ""
+
+#. code: l("Spend it wisely this time."),
+#: npc/008-2-7/wyara.txt~:72
+#: npc/001-1/rumly.txt:175
+#: npc/008-2-7/wyara.txt:72
+#, no-c-format
+msgid "Spend it wisely this time."
+msgstr ""
+
+#. code: Name: "Spider"
+#: mob_db.conf:1885
+#, no-c-format
+msgid "Spider"
+msgstr ""
+
+#. code: Name: "Spider Ghost"
+#: mob_db.conf:5351
+#, no-c-format
+msgid "Spider Ghost"
+msgstr ""
+
+#. code: Name: "Spider Queen"
+#: mob_db.conf:4461
+#, no-c-format
+msgid "Spider Queen"
+msgstr ""
+
+#. code: Name: "Spiky Mushroom"
+#: mob_db.conf:2116
+#, no-c-format
+msgid "Spiky Mushroom"
+msgstr ""
+
+#. code: mesc l("Spin three symbols, and jackpot great rewards!");
+#: npc/functions/casino.txt:46
+#: npc/functions/casino.txt~:46
+#, no-c-format
+msgid "Spin three symbols, and jackpot great rewards!"
+msgstr ""
+
+#. code: rif(countitem(.coinid) >= 1, l("Spin!")), L_Spin,
+#: npc/functions/casino.txt~:50
+#: npc/functions/casino.txt:50
+#, no-c-format
+msgid "Spin!"
+msgstr ""
+
+#. code: mesc l("Spinning...");
+#: npc/functions/casino.txt:66
+#: npc/functions/casino.txt~:66
+#, no-c-format
+msgid "Spinning..."
+msgstr ""
+
+#. code: .@s$=(season_direction() == SPRING ? l("Spring") : .@s$);
+#: npc/functions/scoreboards.txt~:172
+#: npc/functions/scoreboards.txt:172
+#, no-c-format
+msgid "Spring"
+msgstr ""
+
+#. code: 104: Spying on the %s guild.
+#: conf/messages.conf:125
+msgid "Spying on the %s guild."
+msgstr ""
+
+#. code: 106: Spying on the %s party.
+#: conf/messages.conf:127
+msgid "Spying on the %s party."
+msgstr ""
+
+#. code: Name: "Squichy Claws"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Squichy Claws"
+msgstr ""
+
+#. code: Name: "Squirrel"
+#: mob_db.conf:1758
+#, no-c-format
+msgid "Squirrel"
+msgstr ""
+
+#. code: Name: "Squirrel Boots"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Squirrel Boots"
+msgstr ""
+
+#. code: Name: "Squirrel Meat"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Squirrel Meat"
+msgstr ""
+
+#. code: Name: "Squirrel Pelt"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Squirrel Pelt"
+msgstr ""
+
+#. code: Name: "Squirrel Stew"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Squirrel Stew"
+msgstr ""
+
+#. code: Name: "Staff"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Staff"
+msgstr ""
+
+#. code: Name: "Staff of Life"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Staff of Life"
+msgstr ""
+
+#. code: 591: Stalker
+#: conf/messages.conf:563
+msgid "Stalker"
+msgstr ""
+
+#. code: 617: Star Gladiator
+#: conf/messages.conf:591
+msgid "Star Gladiator"
+msgstr ""
+
+#. code: menuimage("actions/test", l("Start broadcasting")),
+#: npc/commands/scheduled-broadcasts.txt~:103
+#: npc/commands/scheduled-broadcasts.txt:103
+#, no-c-format
+msgid "Start broadcasting"
+msgstr ""
+
+#. code: menuimage("actions/test", l("Start broadcasting, and make an extra broadcast right now"));
+#: npc/commands/scheduled-broadcasts.txt:104
+#: npc/commands/scheduled-broadcasts.txt~:104
+#, no-c-format
+msgid "Start broadcasting, and make an extra broadcast right now"
+msgstr ""
+
+#. code: menuimage("actions/edit", l("Start over")),
+#: npc/commands/scheduled-broadcasts.txt:102
+#: npc/commands/scheduled-broadcasts.txt~:102
+#, no-c-format
+msgid "Start over"
+msgstr ""
+
+#. code: 42: Stat changed.
+#: conf/messages.conf:69
+msgid "Stat changed."
+msgstr ""
+
+#. code: 1265: Stats: Str %d / Agi %d / Vit %d / Int %d / Dex %d / Luk %d
+#: conf/messages.conf:1273
+msgid "Stats: Str %d / Agi %d / Vit %d / Int %d / Dex %d / Luk %d"
+msgstr ""
+
+#. code: 256: Status database has been reloaded.
+#: conf/messages.conf:265
+msgid "Status database has been reloaded."
+msgstr ""
+
+#. code: l("Status point reset can't be undone. Do you really want this?"),
+#: npc/001-1/rumly.txt:123
+#, no-c-format
+msgid "Status point reset can't be undone. Do you really want this?"
+msgstr ""
+
+#. code: npctalk3 l("Stay clear.");
+#: npc/001-1/nalkri.txt:7
+#, no-c-format
+msgid "Stay clear."
+msgstr ""
+
+#. code: switch (select(l("Stay here, I will be back as soon as I have some."),
+#: npc/001-2-2/moon.txt:117
+#, no-c-format
+msgid "Stay here, I will be back as soon as I have some."
+msgstr ""
+
+#. code: mesc l("Stay tuned for more updates!");
+#: npc/008-2-16/yannika.txt:449
+#, no-c-format
+msgid "Stay tuned for more updates!"
+msgstr ""
+
+#. code: Name: "Steel Shield"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Steel Shield"
+msgstr ""
+
+#. code: mes ".:: " + l("Stew") + " ::.";
+#: npc/items/recipes.txt:120
+#, no-c-format
+msgid "Stew"
+msgstr ""
+
+#. code: Name: "Stick Reinboo"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Stick Reinboo"
+msgstr ""
+
+#. code: l("Still, we no longer had any light. Being careless, I had gotten my tinderbox wet while we were at the water-hole, so we couldn't make another torch either."),
+#: npc/008-2-2/kfahr.txt~:455
+#: npc/008-2-2/kfahr.txt:455
+#, no-c-format
+msgid "Still, we no longer had any light. Being careless, I had gotten my tinderbox wet while we were at the water-hole, so we couldn't make another torch either."
+msgstr ""
+
+#. code: l("Stinkewyrms are smaller cousins of dragons, but just as dangerous. They have a green, sticky skin, and, well, they stink. A lot. This one was particularly bad – it had filled up the entire cave with stinkiness!"),
+#: npc/008-2-2/kfahr.txt:525
+#: npc/008-2-2/kfahr.txt~:525
+#, no-c-format
+msgid "Stinkewyrms are smaller cousins of dragons, but just as dangerous. They have a green, sticky skin, and, well, they stink. A lot. This one was particularly bad – it had filled up the entire cave with stinkiness!"
+msgstr ""
+
+#. code: Name: "Stone Projectile"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Stone Projectile"
+msgstr ""
+
+#. code: rif(.@a, menuimage("actions/remove", l("Stop broadcasting"))),
+#: npc/commands/scheduled-broadcasts.txt:163
+#: npc/commands/scheduled-broadcasts.txt~:163
+#, no-c-format
+msgid "Stop broadcasting"
+msgstr ""
+
+#. code: mesq l("Stop disturbing me, I already re-read that part twice because of you!");
+#: npc/001-2-6/dolfina.txt:8
+#, no-c-format
+msgid "Stop disturbing me, I already re-read that part twice because of you!"
+msgstr ""
+
+#. code: mesq lg("Stop heckling her, Silvio, or I'll tell her how you always cry like a little baby during thunderstorms.", "Stop heckling him, Silvio, or I'll tell him how you always cry like a little baby during thunderstorms.");
+#: npc/000-1/silvio.txt:148
+#, no-c-format
+msgid "Stop heckling her, Silvio, or I'll tell her how you always cry like a little baby during thunderstorms.#0"
+msgstr ""
+
+#. code: mesq lg("Stop heckling her, Silvio, or I'll tell her how you always cry like a little baby during thunderstorms.", "Stop heckling him, Silvio, or I'll tell him how you always cry like a little baby during thunderstorms.");
+#: npc/000-1/silvio.txt:148
+#, no-c-format
+msgid "Stop heckling him, Silvio, or I'll tell him how you always cry like a little baby during thunderstorms.#1"
+msgstr ""
+
+#. code: npctalkonce(l("Stop it!"));
+#: npc/functions/villagertalk.txt:26
+#, no-c-format
+msgid "Stop it!"
+msgstr ""
+
+#. code: mesq l("Stop making questions which make no sense...");
+#: npc/008-2-32/thamas.txt~:44
+#: npc/008-2-32/thamas.txt~:57
+#: npc/008-2-32/thamas.txt:45
+#: npc/008-2-32/thamas.txt~:31
+#: npc/008-2-32/thamas.txt:66
+#: npc/008-2-32/thamas.txt~:64
+#: npc/008-2-32/thamas.txt:58
+#: npc/008-2-32/thamas.txt:32
+#, no-c-format
+msgid "Stop making questions which make no sense..."
+msgstr ""
+
+#. code: (.@ally ? l("Cannot get one here in Artis, though. Well, if you travel far enough...") : l("Stop wasting my time!")));
+#: npc/001-2-22/chefgado.txt~:39
+#: npc/001-2-22/chefgado.txt:39
+#, no-c-format
+msgid "Stop wasting my time!"
+msgstr ""
+
+#. code: l("Stop wasting my time."),
+#: npc/functions/generic-text.txt:85
+#, no-c-format
+msgid "Stop wasting my time."
+msgstr ""
+
+#. code: l("Stop! Who's there?"),
+#: npc/001-3-2/henry.txt~:49
+#: npc/001-3-2/henry.txt:49
+#, no-c-format
+msgid "Stop! Who's there?"
+msgstr ""
+
+#. code: 27: Storage has been not loaded yet.
+#: conf/messages.conf:54
+msgid "Storage has been not loaded yet."
+msgstr ""
+
+#. code: 919: Storage opened.
+#: conf/messages.conf:747
+msgid "Storage opened."
+msgstr ""
+
+#. code: 001-2-0,37,29,0 trader Store#001-2-0 NPC_NO_SPRITE,{
+#: npc/001-2-0/shop.txt:7
+#, no-c-format
+msgid "Store#001-2-0"
+msgstr ""
+
+#. code: 001-1,64,114,0 trader Store#Aquada001-1 NPC_NO_SPRITE,{
+#: npc/001-1/shop.txt:124
+#, no-c-format
+msgid "Store#Aquada001-1"
+msgstr ""
+
+#. code: 001-1,72,129,0 trader Store#FishStore001-1 NPC_NO_SPRITE,{
+#: npc/001-1/shop.txt:172
+#, no-c-format
+msgid "Store#FishStore001-1"
+msgstr ""
+
+#. code: 001-1,58,119,0 trader Store#General001-1 NPC_NO_SPRITE,{
+#: npc/001-1/shop.txt:265
+#, no-c-format
+msgid "Store#General001-1"
+msgstr ""
+
+#. code: 001-1,48,116,0 trader Store#Manana001-1 NPC_NO_SPRITE,{
+#: npc/001-1/shop.txt:195
+#, no-c-format
+msgid "Store#Manana001-1"
+msgstr ""
+
+#. code: 001-1,67,116,0 trader Store#Potion001-1 NPC_NO_SPRITE,{
+#: npc/001-1/shop.txt:234
+#, no-c-format
+msgid "Store#Potion001-1"
+msgstr ""
+
+#. code: 001-1,72,126,0 trader Store#SeaStore001-1 NPC_NO_SPRITE,{
+#: npc/001-1/shop.txt:143
+#, no-c-format
+msgid "Store#SeaStore001-1"
+msgstr ""
+
+#. code: 001-2-27,27,29,0 trader Store#Shield001-2-27 NPC_NO_SPRITE,{
+#: npc/001-2-27/shop.txt:7
+#, no-c-format
+msgid "Store#Shield001-2-27"
+msgstr ""
+
+#. code: 001-1,53,123,0 trader Store#Various001-1 NPC_NO_SPRITE,{
+#: npc/001-1/shop.txt:214
+#, no-c-format
+msgid "Store#Various001-1"
+msgstr ""
+
+#. code: 001-2-27,43,29,0 trader Store#Weapon001-2-27 NPC_NO_SPRITE,{
+#: npc/001-2-27/shop.txt:35
+#, no-c-format
+msgid "Store#Weapon001-2-27"
+msgstr ""
+
+#. code: 008-2-16,32,29,0 script Stove NPC_NO_SPRITE,{
+#: npc/008-2-16/stove.txt~:6
+#: npc/008-2-16/stove.txt:6
+#, no-c-format
+msgid "Stove"
+msgstr ""
+
+#. code: 1269: Str: %d (%d~%d)
+#: conf/messages.conf:1279
+msgid "Str: %d (%d~%d)"
+msgstr ""
+
+#. code: Name: "Strange Coin"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Strange Coin"
+msgstr ""
+
+#. code: l("Strange, it seems I became younger lately."),
+#: npc/008-1/blossom.txt:10
+#: npc/008-1/blossom.txt~:10
+#, no-c-format
+msgid "Strange, it seems I became younger lately."
+msgstr ""
+
+#. code: mesc l("Strangely enough, this lid can only be open from inside.");
+#: npc/001-1/manhole.txt:76
+#, no-c-format
+msgid "Strangely enough, this lid can only be open from inside."
+msgstr ""
+
+#. code: l("%s helps you carry more items and also gives you a more forceful blow, but ends up not being very interesting if you focus on weapons that use projectiles, such as the bow.", b(l("Strength"))),
+#: npc/001-2-5/tutorial.txt:81
+#, no-c-format
+msgid "Strength"
+msgstr ""
+
+#. code: mesq l("Strength multiplies the damage of your hits, especially melee ones. You will also be able to carry heavier stuff.");
+#: npc/000-1/panels.txt:35
+#, no-c-format
+msgid "Strength multiplies the damage of your hits, especially melee ones. You will also be able to carry heavier stuff."
+msgstr ""
+
+#. code: Name: "Striped Wrapping Paper"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Striped Wrapping Paper"
+msgstr ""
+
+#. code: mesq l("Stupid yeye...");
+#: npc/000-1/couwan.txt:66
+#: npc/000-1/couwan.txt:48
+#, no-c-format
+msgid "Stupid yeye..."
+msgstr ""
+
+#. code: 366: Styling Shop
+#: conf/messages.conf:381
+msgid "Styling Shop"
+msgstr ""
+
+#. code: mes l("Subquests:");
+#: npc/functions/quest-debug/016-ShipQuests_Gugli.txt:13
+#: npc/functions/quest-debug/004-ShipQuests_Nard.txt:13
+#, no-c-format
+msgid "Subquests:"
+msgstr ""
+
+#. code: mesc l("Success!"), 3;
+#: npc/012-2-5/toichi.txt:58
+#: npc/012-2-5/toichi.txt~:58
+#, no-c-format
+msgid "Success!"
+msgstr ""
+
+#. code: l("Such a bright shine day! I would love to tell you stories about this town."),
+#: npc/012-1/kaan.txt~:10
+#: npc/012-1/kaan.txt:10
+#, no-c-format
+msgid "Such a bright shine day! I would love to tell you stories about this town."
+msgstr ""
+
+#. code: l("Suddenly you remember the strange phrase Mona overheard Sophialla saying"),
+#: npc/001-1/rowboathelper.txt:28
+#: npc/001-1/rowboathelper.txt~:28
+#, no-c-format
+msgid "Suddenly you remember the strange phrase Mona overheard Sophialla saying"
+msgstr ""
+
+#. code: Name: "Suitcase"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Suitcase"
+msgstr ""
+
+#. code: 621: Summer
+#. code: .@s$=(season_direction() == SUMMER ? l("Summer") : .@s$);
+#: npc/functions/scoreboards.txt:171
+#: npc/functions/scoreboards.txt~:171
+#: conf/messages.conf:595
+#, no-c-format
+msgid "Summer"
+msgstr ""
+
+#. code: 669: Summoner
+#: conf/messages.conf:646
+msgid "Summoner"
+msgstr ""
+
+#. code: 008-3-0,92,89,0 script Summoning Altar#Rossy NPC_NO_SPRITE,{
+#: npc/008-3-0/juliet.txt:8
+#: npc/008-3-0/juliet.txt~:8
+#, no-c-format
+msgid "Summoning Altar#Rossy"
+msgstr ""
+
+#. code: Name: "Sunflower Silk Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Sunflower Silk Dye"
+msgstr ""
+
+#. code: Name: "Sunglasses"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Sunglasses"
+msgstr ""
+
+#. code: l("Sunglasses."),
+#: npc/001-3-2/henry.txt~:97
+#: npc/001-3-2/henry.txt:97
+#, no-c-format
+msgid "Sunglasses."
+msgstr ""
+
+#. code: 615: Super Baby
+#: conf/messages.conf:589
+msgid "Super Baby"
+msgstr ""
+
+#. code: setnpcdialogtitle l("Super Menu");
+#: npc/commands/super-menu.txt:10
+#, no-c-format
+msgid "Super Menu"
+msgstr ""
+
+#. code: 571: Super Novice
+#: conf/messages.conf:541
+msgid "Super Novice"
+msgstr ""
+
+#. code: 635: Sura
+#: conf/messages.conf:610
+msgid "Sura"
+msgstr ""
+
+#. code: 666: Sura T
+#: conf/messages.conf:643
+msgid "Sura T"
+msgstr ""
+
+#. code: mesq l("Sure - take a look.");
+#: npc/020-2-20/drabur.txt~:24
+#: npc/020-2-20/drabur.txt:24
+#, no-c-format
+msgid "Sure - take a look."
+msgstr ""
+
+#. code: mesq l("Sure I could, but who wants the %s recipe is you, not me. So get to work!", getitemlink(SeafoodPlate));
+#: npc/008-2-24/chef.txt~:227
+#: npc/008-2-24/chef.txt:227
+#, no-c-format
+msgid "Sure I could, but who wants the %s recipe is you, not me. So get to work!"
+msgstr ""
+
+#. code: l("Sure I did."),
+#: npc/008-2-6/alan.txt:72
+#, no-c-format
+msgid "Sure I did."
+msgstr ""
+
+#. code: mesq l("Sure I have one more problem.");
+#: npc/012-2-4/zitoni.txt~:63
+#: npc/012-2-4/zitoni.txt:63
+#, no-c-format
+msgid "Sure I have one more problem."
+msgstr ""
+
+#. code: l("Sure she did..."),
+#: npc/008-2-4/olana.txt~:260
+#: npc/008-2-4/olana.txt:260
+#, no-c-format
+msgid "Sure she did..."
+msgstr ""
+
+#. code: mesq l("Sure thing! I'll have your items transported here from Artis before you realize!");
+#: npc/012-2-3/cynric.txt~:25
+#: npc/020-2-9/hydusun.txt~:33
+#: npc/020-2-9/hydusun.txt:33
+#: npc/012-2-3/cynric.txt:25
+#: npc/009-2-7/jpmorbid.txt~:33
+#: npc/008-2-1/richard.txt:33
+#: npc/009-2-7/jpmorbid.txt:33
+#: npc/008-2-1/richard.txt~:33
+#, no-c-format
+msgid "Sure thing! I'll have your items transported here from Artis before you realize!"
+msgstr ""
+
+#. code: mesq l("Sure! Hold tight.");
+#: npc/001-3-2/smuggler.txt~:42
+#: npc/001-3-2/smuggler.txt:42
+#, no-c-format
+msgid "Sure! Hold tight."
+msgstr ""
+
+#. code: switch (select(l("Sure! [Don't tip]"),
+#: npc/008-2-2/melinda.txt:38
+#, no-c-format
+msgid "Sure! [Don't tip]"
+msgstr ""
+
+#. code: l("Sure! [Tip 10 Florin]"),
+#: npc/008-2-2/melinda.txt:40
+#, no-c-format
+msgid "Sure! [Tip 10 Florin]"
+msgstr ""
+
+#. code: l("Sure! [Tip 5 Florin]"),
+#: npc/008-2-2/melinda.txt:39
+#, no-c-format
+msgid "Sure! [Tip 5 Florin]"
+msgstr ""
+
+#. code: l("Sure, I'll go get one. Bye!"),
+#: npc/008-1/hinnak.txt:173
+#, no-c-format
+msgid "Sure, I'll go get one. Bye!"
+msgstr ""
+
+#. code: l("Sure, any time!"),
+#: npc/008-1/hinnak.txt:157
+#, no-c-format
+msgid "Sure, any time!"
+msgstr ""
+
+#. code: l("Sure, but what will I get in exchange?"),
+#: npc/000-1/couwan.txt:60
+#, no-c-format
+msgid "Sure, but what will I get in exchange?"
+msgstr ""
+
+#. code: l("Sure, but what will you give me in exchange?"), L_AboutReward,
+#: npc/001-2-22/alige.txt:105
+#: npc/000-2-1/alige.txt:105
+#, no-c-format
+msgid "Sure, but what will you give me in exchange?"
+msgstr ""
+
+#. code: mesq l("Sure, cap'tain.");
+#: npc/000-2-3/sailors.txt:43
+#, no-c-format
+msgid "Sure, cap'tain."
+msgstr ""
+
+#. code: mesq l("Sure, go ahead. But I'll charge you %d E per craft as commission!", .price);
+#: npc/012-2-5/toichi.txt:38
+#: npc/012-2-5/toichi.txt~:38
+#, no-c-format
+msgid "Sure, go ahead. But I'll charge you %d E per craft as commission!"
+msgstr ""
+
+#. code: rif(countitem(.monster_drop) >= .drop_count, l("Sure, here they are!"));
+#: npc/008-1/hinnak.txt:101
+#, no-c-format
+msgid "Sure, here they are!"
+msgstr ""
+
+#. code: rif(Zeny >= .req_esp, l("Sure, here you go!")),
+#: npc/008-2-6/alan.txt:135
+#, no-c-format
+msgid "Sure, here you go!"
+msgstr ""
+
+#. code: l("Sure, here you go."),
+#: npc/008-2-6/alan.txt:236
+#, no-c-format
+msgid "Sure, here you go."
+msgstr ""
+
+#. code: l("Sure, which training do you want to start?"));
+#: npc/001-2-36/hector.txt~:308
+#: npc/001-2-36/hector.txt:308
+#, no-c-format
+msgid "Sure, which training do you want to start?"
+msgstr ""
+
+#. code: l("Sure, why not?"), -;
+#: npc/000-2-1/chefgado.txt~:103
+#: npc/000-2-1/chefgado.txt:103
+#, no-c-format
+msgid "Sure, why not?"
+msgstr ""
+
+#. code: l("Sure... What can I do for you?"),
+#: npc/020-2-24/kylian.txt~:33
+#: npc/020-2-24/kylian.txt:33
+#, no-c-format
+msgid "Sure... What can I do for you?"
+msgstr ""
+
+#. code: l("Surely you do not appreciate what a hero he is!"),
+#: npc/008-1/milly.txt:67
+#, no-c-format
+msgid "Surely you do not appreciate what a hero he is!"
+msgstr ""
+
+#. code: l("Surely you jest! You must have heard of Kfahr, Slayer of Toby Rick the Desert Worm, Raider of the Lost Temple, Hero of Tulimshar?");
+#: npc/008-2-2/kfahr.txt~:94
+#: npc/008-2-2/kfahr.txt:94
+#, no-c-format
+msgid "Surely you jest! You must have heard of Kfahr, Slayer of Toby Rick the Desert Worm, Raider of the Lost Temple, Hero of Tulimshar?"
+msgstr ""
+
+#. code: mesq l("Surely. Take this box full of @@s.", getitemlink(Plushroom));
+#: npc/000-1/jalad.txt:44
+#, no-c-format
+msgid "Surely. Take this box full of @@s."
+msgstr ""
+
+#. code: .@menustr$ = l("Surprise me!") + ":" + .@menustr$ + l("I'm fine for now, thank you.");
+#: npc/functions/barber.txt~:86
+#: npc/functions/barber.txt:86
+#, no-c-format
+msgid "Surprise me!"
+msgstr ""
+
+#. code: Name: "Swampling"
+#: mob_db.conf:4547
+#, no-c-format
+msgid "Swampling"
+msgstr ""
+
+#. code: return l("Swamps");
+#: npc/items/shovel.txt:279
+#: npc/items/shovel.txt~:279
+#, no-c-format
+msgid "Swamps"
+msgstr ""
+
+#. code: 551: Swordsman
+#: conf/messages.conf:521
+msgid "Swordsman"
+msgstr ""
+
+#. code: l("Swore, though somewhat later, that he would never be "),
+#: npc/001-2-6/books.txt:36
+#: npc/001-2-6/books.txt~:36
+#, no-c-format
+msgid "Swore, though somewhat later, that he would never be "
+msgstr ""
+
+#. code: mesq strtoupper(strcharinfo(0)) + "? " + l("THAT'S A NICE NAME!");
+#: npc/000-1/darlin.txt:77
+#, no-c-format
+msgid "THAT'S A NICE NAME!"
+msgstr ""
+
+#. code: 616: Taekwon
+#: conf/messages.conf:590
+msgid "Taekwon"
+msgstr ""
+
+#. code: l("Tailoring"), CRAFT_TAILORING,
+#: npc/items/recipes.txt~:83
+#: npc/items/recipes.txt:83
+#, no-c-format
+msgid "Tailoring"
+msgstr ""
+
+#. code: setnpcdialogtitle(l("Tailoring Recipes"));
+#: npc/items/recipes.txt:202
+#: npc/items/recipes.txt~:179
+#, no-c-format
+msgid "Tailoring Recipes"
+msgstr ""
+
+#. code: l("Tailoring is in decline and I have nothing to sell nor teach.");
+#: npc/020-2-10/hetchel.txt:12
+#, no-c-format
+msgid "Tailoring is in decline and I have nothing to sell nor teach."
+msgstr ""
+
+#. code: l("Take a Bandana."), -,
+#: npc/000-2-3/box.txt:30
+#, no-c-format
+msgid "Take a Bandana."
+msgstr ""
+
+#. code: l("Take a cup of tea until something happens here.");
+#: npc/008-2-0/celestia.txt~:11
+#: npc/008-2-0/celestia.txt:11
+#, no-c-format
+msgid "Take a cup of tea until something happens here."
+msgstr ""
+
+#. code: l("Take all you need."),
+#: npc/functions/daily.txt~:86
+#: npc/functions/daily.txt:86
+#, no-c-format
+msgid "Take all you need."
+msgstr ""
+
+#. code: l("Take an @@ and a @@, yeye obtains a @@.", getitemlink(ArtisTankTop), getitemlink(RedCottonDye), getitemlink(ArtisTankTop, RedCottonDye)),
+#: npc/001-1/calypsan.txt:30
+#, no-c-format
+msgid "Take an @@ and a @@, yeye obtains a @@."
+msgstr ""
+
+#. code: l("Take care!"));
+#: npc/functions/goodbye.txt:22
+#, no-c-format
+msgid "Take care!"
+msgstr ""
+
+#. code: l("Take the east road that goes to the north and follow it until you are on top of the cliff."),
+#: npc/001-1/chelios.txt:48
+#, no-c-format
+msgid "Take the east road that goes to the north and follow it until you are on top of the cliff."
+msgstr ""
+
+#. code: l("Take the sword, and say hi to Enora for me!");
+#: npc/001-1/chelios.txt:61
+#, no-c-format
+msgid "Take the sword, and say hi to Enora for me!"
+msgstr ""
+
+#. code: mesq l("Take these coins in exchange and be careful.");
+#: npc/000-1/gugli.txt:144
+#, no-c-format
+msgid "Take these coins in exchange and be careful."
+msgstr ""
+
+#. code: mesq l("Take this %s. There is something good on it; Just use a %s.",
+#: npc/001-3-2/henry.txt~:210
+#: npc/001-3-2/henry.txt:210
+#, no-c-format
+msgid "Take this %s. There is something good on it; Just use a %s."
+msgstr ""
+
+#. code: mesq l("Take this money as a reward for your nice words.");
+#: npc/000-2-0/julia.txt:95
+#, no-c-format
+msgid "Take this money as a reward for your nice words."
+msgstr ""
+
+#. code: mesq l("Take this money for your wise choice. But do not try it again. The open sea has been merciful with you once... Do not further tempt the fates!");
+#: npc/000-2-0/julia.txt:117
+#, no-c-format
+msgid "Take this money for your wise choice. But do not try it again. The open sea has been merciful with you once... Do not further tempt the fates!"
+msgstr ""
+
+#. code: mesq l("Take your reward from the box next to my desk!");
+#: npc/000-2-3/nard.txt:210
+#: npc/000-2-3/nard.txt~:210
+#, no-c-format
+msgid "Take your reward from the box next to my desk!"
+msgstr ""
+
+#. code: l("Talk to Hector and he'll show you the ropes."),
+#: npc/001-2-33/lozerk.txt~:30
+#: npc/001-2-33/lozerk.txt:30
+#, no-c-format
+msgid "Talk to Hector and he'll show you the ropes."
+msgstr ""
+
+#. code: l("Talk to Olana about allergy"), 12,
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt~:27
+#: npc/functions/quest-debug/059-HurnscaldQuests_Rossy.txt:29
+#, no-c-format
+msgid "Talk to Olana about allergy"
+msgstr ""
+
+#. code: l("Talk to you later!"),
+#: npc/functions/goodbye.txt:19
+#, no-c-format
+msgid "Talk to you later!"
+msgstr ""
+
+#. code: l("Talk to you soon!"),
+#: npc/functions/goodbye.txt:18
+#, no-c-format
+msgid "Talk to you soon!"
+msgstr ""
+
+#. code: l("Talk with Lloyd the Banker in the Merchant Guild, it's a big building in the northern side of Artis, at the top of the small hill.");
+#: npc/001-1/chelios.txt:38
+#, no-c-format
+msgid "Talk with Lloyd the Banker in the Merchant Guild, it's a big building in the northern side of Artis, at the top of the small hill."
+msgstr ""
+
+#. code: l("Talked to Inspector (1)"), 2,
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:18
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:18
+#, no-c-format
+msgid "Talked to Inspector (1)"
+msgstr ""
+
+#. code: l("Talked to Inspector (2)"), 5,
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:21
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:21
+#, no-c-format
+msgid "Talked to Inspector (2)"
+msgstr ""
+
+#. code: l("Talked to Inspector (3)"), 7,
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:23
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:23
+#, no-c-format
+msgid "Talked to Inspector (3)"
+msgstr ""
+
+#. code: l("Talked to Inspector (4)"), 10,
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:26
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:26
+#, no-c-format
+msgid "Talked to Inspector (4)"
+msgstr ""
+
+#. code: l("Talked to Inspector (5)"), 14,
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:30
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:30
+#, no-c-format
+msgid "Talked to Inspector (5)"
+msgstr ""
+
+#. code: l("Talked to Inspector (6)"), 16;
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:32
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:32
+#, no-c-format
+msgid "Talked to Inspector (6)"
+msgstr ""
+
+#. code: l("Talked to Janus"), 1,
+#: npc/functions/quest-debug/031-General_Janus.txt:16
+#, no-c-format
+msgid "Talked to Janus"
+msgstr ""
+
+#. code: l("Talked to Malek"), 12,
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:28
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:28
+#, no-c-format
+msgid "Talked to Malek"
+msgstr ""
+
+#. code: l("Talked to Old Man"), 8,
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:24
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:24
+#, no-c-format
+msgid "Talked to Old Man"
+msgstr ""
+
+#. code: l("Talked to Old Woman (1)"), 3,
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:19
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:19
+#, no-c-format
+msgid "Talked to Old Woman (1)"
+msgstr ""
+
+#. code: l("Talked to Old Woman (2)"), 4,
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:20
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:20
+#, no-c-format
+msgid "Talked to Old Woman (2)"
+msgstr ""
+
+#. code: l("Talked to Old Woman (3)"), 9,
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:25
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:25
+#, no-c-format
+msgid "Talked to Old Woman (3)"
+msgstr ""
+
+#. code: l("Talked to Old Woman (4)"), 11,
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:27
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:27
+#, no-c-format
+msgid "Talked to Old Woman (4)"
+msgstr ""
+
+#. code: l("Talked to Troupe Leader (1)"), 6,
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:22
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:22
+#, no-c-format
+msgid "Talked to Troupe Leader (1)"
+msgstr ""
+
+#. code: l("Talked to Troupe Leader (2)"), 15,
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt:31
+#: npc/functions/quest-debug/052-HurnscaldQuests_Inspector.txt~:31
+#, no-c-format
+msgid "Talked to Troupe Leader (2)"
+msgstr ""
+
+#. code: l("Talked to narrator"), 6;
+#: npc/functions/quest-debug/004-ShipQuests_Nard.txt:27
+#, no-c-format
+msgid "Talked to narrator"
+msgstr ""
+
+#. code: 012-2-1,48,34,0 script Tanisha NPC_TANISHA,{
+#: npc/012-2-1/tanisha.txt~:7
+#: npc/012-2-1/tanisha.txt:7
+#, no-c-format
+msgid "Tanisha"
+msgstr ""
+
+#. code: l("Tanky"), GENDER_MALE,
+#: npc/commands/debug-look.txt~:10
+#, no-c-format
+msgid "Tanky"
+msgstr ""
+
+#. code: 001-1,68,79,0 script Taree NPC_ELVEN_MAN_MOUBOO_SHOP,{
+#: npc/001-1/taree.txt:6
+#, no-c-format
+msgid "Taree"
+msgstr ""
+
+#. code: 1184: Target character must be online and be a guild member.
+#: conf/messages.conf:1123
+msgid "Target character must be online and be a guild member."
+msgstr ""
+
+#. code: 283: Target character must be online and in your current party.
+#: conf/messages.conf:293
+msgid "Target character must be online and in your current party."
+msgstr ""
+
+#. code: 000-1,33,37,0 script Tarlan NPC_TARLAN,{
+#: npc/000-1/tarlan.txt:6
+#, no-c-format
+msgid "Tarlan"
+msgstr ""
+
+#. code: rif(getq(ShipQuests_Gugli) > 1, l("Task is done.")), L_TaskDone,
+#: npc/000-1/gulukan.txt:115
+#: npc/000-1/jalad.txt:62
+#: npc/000-1/astapolos.txt:80
+#: npc/000-1/tibbo.txt:62
+#: npc/000-1/ale.txt:52
+#: npc/000-1/muller.txt:64
+#, no-c-format
+msgid "Task is done."
+msgstr ""
+
+#. code: Name: "Teal Cotton Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Teal Cotton Dye"
+msgstr ""
+
+#. code: Name: "Teeth Necklace"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Teeth Necklace"
+msgstr ""
+
+#. code: 1057: Teleport Flags:
+#: conf/messages.conf:926
+msgid "Teleport Flags:"
+msgstr ""
+
+#. code: l("Tell Micksha to get up his ass for mapping desert caves, maybe this will speed it up.");
+#: npc/020-1/sander.txt~:11
+#: npc/020-1/sander.txt:11
+#, no-c-format
+msgid "Tell Micksha to get up his ass for mapping desert caves, maybe this will speed it up."
+msgstr ""
+
+#. code: l("Tell her greetings, and give her some flowers from me when you return there.");
+#: npc/020-1/ekinu.txt~:11
+#: npc/020-1/ekinu.txt:11
+#, no-c-format
+msgid "Tell her greetings, and give her some flowers from me when you return there."
+msgstr ""
+
+#. code: l("Tell him greetings, and give him a few beers from me once you return there.");
+#: npc/020-1/marikel.txt:11
+#: npc/020-1/marikel.txt~:11
+#, no-c-format
+msgid "Tell him greetings, and give him a few beers from me once you return there."
+msgstr ""
+
+#. code: mesq l("Tell him that everything went fine and that we're almost done with the requisitions.");
+#: npc/000-1/gugli.txt:220
+#, no-c-format
+msgid "Tell him that everything went fine and that we're almost done with the requisitions."
+msgstr ""
+
+#. code: l("Tell me about the desert!"),
+#: npc/008-2-2/kfahr.txt~:129
+#: npc/008-2-2/kfahr.txt:129
+#, no-c-format
+msgid "Tell me about the desert!"
+msgstr ""
+
+#. code: rif(.@q > 0, l("Tell me, where are we right now?")), L_Info,
+#. code: l("Tell me, where are we right now?"),
+#: npc/000-2-3/nard.txt:298
+#: npc/001-2-24/nard.txt:39
+#: npc/000-2-3/nard.txt~:298
+#, no-c-format
+msgid "Tell me, where are we right now?"
+msgstr ""
+
+#. code: 310: Ten Castles
+#: conf/messages.conf:323
+msgid "Ten Castles"
+msgstr ""
+
+#. code: case 4: return l("Tengu");
+#. code: Name: "Tengu"
+#: npc/functions/faction.txt~:21
+#: mob_db.conf:5014
+#, no-c-format
+msgid "Tengu"
+msgstr ""
+
+#. code: Name: "Tentacles"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Tentacles"
+msgstr ""
+
+#. code: Name: "Terranite"
+#. code: case 3: return l("Terranite");
+#: mob_db.conf:4719
+#: npc/functions/faction.txt~:22
+#, no-c-format
+msgid "Terranite"
+msgstr ""
+
+#. code: Name: "Terranite Armor"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Terranite Armor"
+msgstr ""
+
+#. code: Name: "Terranite Arrow"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Terranite Arrow"
+msgstr ""
+
+#. code: Name: "Terranite Helmet"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Terranite Helmet"
+msgstr ""
+
+#. code: Name: "Terranite Ingot"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Terranite Ingot"
+msgstr ""
+
+#. code: Name: "Terranite Ore"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Terranite Ore"
+msgstr ""
+
+#. code: Name: "Terranite Pants"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Terranite Pants"
+msgstr ""
+
+#. code: 001-2-4,51,35,2 script Terry NPC_TERRY,{
+#: npc/001-2-4/terry.txt:6
+#, no-c-format
+msgid "Terry"
+msgstr ""
+
+#. code: rif(.@size, menuimage("actions/test", l("Test MOTD"))),
+#: npc/commands/motd.txt:147
+#, no-c-format
+msgid "Test MOTD"
+msgstr ""
+
+#. code: 008-2-32,36,31,0 script Thamas NPC_THAMAS,{
+#: npc/008-2-32/thamas.txt~:7
+#: npc/008-2-32/thamas.txt:7
+#, no-c-format
+msgid "Thamas"
+msgstr ""
+
+#. code: npctalk l("Thamas, this is a stowaway who reached here from Artis."), .@mc$;
+#: npc/008-1-1/cutscene.txt:102
+#: npc/008-1-1/cutscene.txt~:102
+#, no-c-format
+msgid "Thamas, this is a stowaway who reached here from Artis."
+msgstr ""
+
+#. code: mesq l("Thank you again for your help!");
+#: npc/001-1/katja.txt:64
+#, no-c-format
+msgid "Thank you again for your help!"
+msgstr ""
+
+#. code: mesq l("Thank you again. Please, bring it to her as fast as you can.");
+#: npc/008-2-4/olana.txt~:223
+#: npc/008-2-4/olana.txt:223
+#, no-c-format
+msgid "Thank you again. Please, bring it to her as fast as you can."
+msgstr ""
+
+#. code: mesq l("Thank you and be careful with that box. I have worked really hard to fill it!");
+#: npc/000-1/tibbo.txt:54
+#, no-c-format
+msgid "Thank you and be careful with that box. I have worked really hard to fill it!"
+msgstr ""
+
+#. code: l("Thank you for finding the mask."),
+#: npc/008-2-24/troupe-leader.txt:64
+#, no-c-format
+msgid "Thank you for finding the mask."
+msgstr ""
+
+#. code: l("Thank you for this commission, Chelios is as good as Don when it comes to forging metal."),
+#: npc/001-1/enora.txt:168
+#: npc/001-1/enora.txt~:168
+#, no-c-format
+msgid "Thank you for this commission, Chelios is as good as Don when it comes to forging metal."
+msgstr ""
+
+#. code: l("Thank you for this!");
+#: npc/001-2-19/lloyd.txt~:149
+#: npc/001-2-19/lloyd.txt:149
+#, no-c-format
+msgid "Thank you for this!"
+msgstr ""
+
+#. code: l("Thank you for your help."), L_Close,
+#: npc/000-1/lean.txt:54
+#, no-c-format
+msgid "Thank you for your help."
+msgstr ""
+
+#. code: l("Thank you for your tricks. I am going to try them now!"), -,
+#: npc/000-1/sapartan.txt:84
+#, no-c-format
+msgid "Thank you for your tricks. I am going to try them now!"
+msgstr ""
+
+#. code: mesq lg("Thank you my friend.");
+#: npc/000-1/gulukan.txt:66
+#, no-c-format
+msgid "Thank you my friend.#0"
+msgstr ""
+
+#. code: mesq lg("Thank you my friend.");
+#: npc/000-1/gulukan.txt:66
+#, no-c-format
+msgid "Thank you my friend.#1"
+msgstr ""
+
+#. code: l("Thank you so much!"),
+#: npc/008-1/mikhail.txt:69
+#: npc/008-2-4/bernard.txt:109
+#: npc/008-1/mikhail.txt:49
+#, no-c-format
+msgid "Thank you so much!"
+msgstr ""
+
+#. code: mesq l("Thank you so much! Here, have some of my berries.");
+#: npc/000-2-1/alige.txt:189
+#: npc/001-2-22/alige.txt:193
+#, no-c-format
+msgid "Thank you so much! Here, have some of my berries."
+msgstr ""
+
+#. code: l("Thank you very much"),
+#: npc/008-1/hinnak.txt:118
+#, no-c-format
+msgid "Thank you very much"
+msgstr ""
+
+#. code: l("Thank you very much!"),
+#. code: npctalk3 l("Thank you very much!");
+#. code: mesq l("Thank you very much!");
+#: npc/001-1/chelios.txt:37
+#: npc/001-1/enora.txt:243
+#: npc/001-1/enora.txt~:243
+#: npc/008-1/rossy.txt~:134
+#: npc/001-1/enora.txt~:286
+#: npc/008-1/rossy.txt:134
+#: npc/001-1/enora.txt:286
+#: npc/001-1/enora.txt~:206
+#: npc/001-1/enora.txt:206
+#, no-c-format
+msgid "Thank you very much!"
+msgstr ""
+
+#. code: mesq l("Thank you!");
+#: npc/functions/daily.txt:133
+#: npc/functions/daily.txt~:133
+#: npc/001-1/katja.txt:110
+#, no-c-format
+msgid "Thank you!"
+msgstr ""
+
+#. code: rif(!.@equipped, l("Thank you, I'll take them and put them on.")), -,
+#: npc/000-2-1/arpan.txt~:162
+#: npc/000-2-1/arpan.txt:162
+#, no-c-format
+msgid "Thank you, I'll take them and put them on."
+msgstr ""
+
+#. code: l("Thank you, sir, for your kind words. I am feeling better now."), -,
+#: npc/000-1/sapartan.txt:25
+#, no-c-format
+msgid "Thank you, sir, for your kind words. I am feeling better now."
+msgstr ""
+
+#. code: mesq l("Thank you, sweetie! Want to hear a secret?");
+#: npc/008-2-2/melinda.txt:77
+#, no-c-format
+msgid "Thank you, sweetie! Want to hear a secret?"
+msgstr ""
+
+#. code: l("Thank you."),
+#: npc/008-2-7/wyara.txt:59
+#: npc/008-2-7/wyara.txt~:59
+#: npc/001-1/rumly.txt:155
+#, no-c-format
+msgid "Thank you."
+msgstr ""
+
+#. code: mesq l("Thank you. And don't forget to tell her that I'm really sorry.");
+#: npc/008-2-4/olana.txt:279
+#: npc/008-2-4/olana.txt~:279
+#, no-c-format
+msgid "Thank you. And don't forget to tell her that I'm really sorry."
+msgstr ""
+
+#. code: l("Thank you. I'll wait here.");
+#: npc/001-1/eugene.txt:39
+#: npc/001-1/eugene.txt~:39
+#, no-c-format
+msgid "Thank you. I'll wait here."
+msgstr ""
+
+#. code: npctalk3 l("Thanks %s... I feel much safer now!", strcharinfo(0));
+#: npc/020-2-34/donutello.txt:155
+#: npc/020-2-34/donutello.txt~:155
+#, no-c-format
+msgid "Thanks %s... I feel much safer now!"
+msgstr ""
+
+#. code: l("Thanks again for helping me with the pinkies!");
+#: npc/008-1/hinnak.txt:153
+#, no-c-format
+msgid "Thanks again for helping me with the pinkies!"
+msgstr ""
+
+#. code: l("Thanks again for helping me!") + " %%Q";
+#: npc/008-1/mikhail.txt:83
+#, no-c-format
+msgid "Thanks again for helping me!"
+msgstr ""
+
+#. code: mesq l("Thanks for donating blood. You can donate again in 30 days.");
+#: npc/008-2-12/nurse.txt~:158
+#: npc/008-2-12/nurse.txt:158
+#, no-c-format
+msgid "Thanks for donating blood. You can donate again in 30 days."
+msgstr ""
+
+#. code: mesq l("Thanks for finding Juliet again. I'm so relieved!");
+#: npc/008-1/rossy.txt~:77
+#: npc/008-1/rossy.txt:77
+#, no-c-format
+msgid "Thanks for finding Juliet again. I'm so relieved!"
+msgstr ""
+
+#. code: l("Thanks for finding daddy... I wish he spent more time with me..."),
+#: npc/001-2-11/mona.txt:120
+#, no-c-format
+msgid "Thanks for finding daddy... I wish he spent more time with me..."
+msgstr ""
+
+#. code: mesq l("Thanks for helping me... I'll be on my way now.");
+#: npc/008-3-0/juliet.txt~:616
+#: npc/008-3-0/juliet.txt:615
+#, no-c-format
+msgid "Thanks for helping me... I'll be on my way now."
+msgstr ""
+
+#. code: l("Thanks for helping my husband Hinnak."),
+#: npc/008-2-16/yannika.txt:75
+#: npc/008-2-16/yannika.txt~:97
+#: npc/008-2-16/yannika.txt:97
+#: npc/008-2-16/yannika.txt~:75
+#: npc/008-2-16/yannika.txt:46
+#: npc/008-2-16/yannika.txt~:46
+#, no-c-format
+msgid "Thanks for helping my husband Hinnak."
+msgstr ""
+
+#. code: mesq l("Thanks for scorting our caravan! Your efforts are greatly appreciated.");
+#: npc/functions/bank.txt:213
+#: npc/functions/bank.txt~:213
+#, no-c-format
+msgid "Thanks for scorting our caravan! Your efforts are greatly appreciated."
+msgstr ""
+
+#. code: mesq l("Thanks for the %s! Your efforts are greatly appreciated.", getitemlink(.@q2));
+#: npc/functions/bank.txt:188
+#: npc/functions/bank.txt~:188
+#, no-c-format
+msgid "Thanks for the %s! Your efforts are greatly appreciated."
+msgstr ""
+
+#. code: l("Thanks for the help earlier. The soil is now fertile thanks to your efforts."),
+#: npc/008-1-1/galimatia.txt:350
+#: npc/008-1-1/galimatia.txt~:350
+#, no-c-format
+msgid "Thanks for the help earlier. The soil is now fertile thanks to your efforts."
+msgstr ""
+
+#. code: l("Thanks for the help the other day."),
+#: npc/001-3-2/henry.txt:248
+#: npc/001-3-2/henry.txt~:248
+#, no-c-format
+msgid "Thanks for the help the other day."
+msgstr ""
+
+#. code: mesq l("Thanks for the help!");
+#: npc/functions/sailordialogue.txt:39
+#: npc/000-1/gulukan.txt:102
+#, no-c-format
+msgid "Thanks for the help!"
+msgstr ""
+
+#. code: mesq l("Thanks for the letter! Your efforts are greatly appreciated.");
+#: npc/functions/bank.txt~:159
+#: npc/functions/bank.txt:159
+#, no-c-format
+msgid "Thanks for the letter! Your efforts are greatly appreciated."
+msgstr ""
+
+#. code: mesq l("Thanks for the tip!");
+#: npc/008-2-2/melinda.txt:65
+#, no-c-format
+msgid "Thanks for the tip!"
+msgstr ""
+
+#. code: mesq l("Thanks for the trade.");
+#: npc/008-1/blossom.txt:64
+#: npc/008-1/blossom.txt~:63
+#, no-c-format
+msgid "Thanks for the trade."
+msgstr ""
+
+#. code: l("Thanks for your help with the pinkies.");
+#: npc/008-1/hinnak.txt:146
+#, no-c-format
+msgid "Thanks for your help with the pinkies."
+msgstr ""
+
+#. code: l("Thanks for your wise words.");
+#: npc/020-1/hocus.txt:22
+#: npc/020-1/hocus.txt~:22
+#, no-c-format
+msgid "Thanks for your wise words."
+msgstr ""
+
+#. code: l("Thanks!"),
+#. code: l("Thanks!");
+#: npc/001-2-33/lozerk.txt:131
+#: npc/001-2-33/lozerk.txt~:131
+#: npc/008-1/hinnak.txt:209
+#, no-c-format
+msgid "Thanks!"
+msgstr ""
+
+#. code: l("Thanks, sir Q'Anon.");
+#: npc/001-2-39/qanon.txt~:36
+#: npc/001-2-39/qanon.txt:36
+#, no-c-format
+msgid "Thanks, sir Q'Anon."
+msgstr ""
+
+#. code: l("Thanks, that was very kind of you!");
+#: npc/008-1/hinnak.txt:203
+#, no-c-format
+msgid "Thanks, that was very kind of you!"
+msgstr ""
+
+#. code: l("Thanks."),
+#: npc/008-3-0/clauquer.txt:45
+#: npc/008-2-4/olana.txt:171
+#: npc/008-2-4/olana.txt~:171
+#: npc/008-3-0/clauquer.txt~:44
+#, no-c-format
+msgid "Thanks."
+msgstr ""
+
+#. code: l("That better be a trophy on your head.");
+#: npc/008-1/hinnak.txt:139
+#, no-c-format
+msgid "That better be a trophy on your head."
+msgstr ""
+
+#. code: mesc l("That didn't work!"), 1;
+#: npc/012-2-5/toichi.txt~:60
+#: npc/012-2-5/toichi.txt:60
+#, no-c-format
+msgid "That didn't work!"
+msgstr ""
+
+#. code: l("That doesn't looks edible to me!");
+#: npc/000-2-1/alige.txt:226
+#: npc/001-2-22/alige.txt:230
+#, no-c-format
+msgid "That doesn't looks edible to me!"
+msgstr ""
+
+#. code: l("That is a really fine piece of wood you brought me."),
+#: npc/008-2-6/alan.txt:213
+#, no-c-format
+msgid "That is a really fine piece of wood you brought me."
+msgstr ""
+
+#. code: l("That is no problem for me. Just wait and I will come back with the cherries."),
+#: npc/008-1/rossy.txt:146
+#: npc/008-1/rossy.txt~:146
+#, no-c-format
+msgid "That is no problem for me. Just wait and I will come back with the cherries."
+msgstr ""
+
+#. code: l("That looks too exotic for me to eat!");
+#: npc/001-2-22/alige.txt:225
+#: npc/000-2-1/alige.txt:221
+#, no-c-format
+msgid "That looks too exotic for me to eat!"
+msgstr ""
+
+#. code: l("That makes everybody"),
+#: npc/001-2-6/books.txt~:91
+#: npc/001-2-6/books.txt:91
+#, no-c-format
+msgid "That makes everybody"
+msgstr ""
+
+#. code: l("That part of the town is called the Gilded Hill, it's also where the Merchant Guild has its headquarters."), //rich hill
+#: npc/001-1/chelios.txt:49
+#, no-c-format
+msgid "That part of the town is called the Gilded Hill, it's also where the Merchant Guild has its headquarters."
+msgstr ""
+
+#. code: l("That poor one is doing his best to fly... But his last meal and the gravity is not helping him so far!");
+#: npc/001-2-28/plush.txt:114
+#, no-c-format
+msgid "That poor one is doing his best to fly... But his last meal and the gravity is not helping him so far!"
+msgstr ""
+
+#. code: l("That thing was on some kind of pedestal, and it looked like a golden tablet of sorts. We clambered towards it – the only source of light in here, the only thing that could save us – and hesitated."),
+#: npc/008-2-2/kfahr.txt:463
+#: npc/008-2-2/kfahr.txt~:463
+#, no-c-format
+msgid "That thing was on some kind of pedestal, and it looked like a golden tablet of sorts. We clambered towards it – the only source of light in here, the only thing that could save us – and hesitated."
+msgstr ""
+
+#. code: l("That was madness, of course; no-one takes on a desert worm, if they have a choice. But we didn't; you see, with most desert worms you can just stand still and it won't notice you and pass by. But not with this one!");
+#: npc/008-2-2/kfahr.txt~:305
+#: npc/008-2-2/kfahr.txt:305
+#, no-c-format
+msgid "That was madness, of course; no-one takes on a desert worm, if they have a choice. But we didn't; you see, with most desert worms you can just stand still and it won't notice you and pass by. But not with this one!"
+msgstr ""
+
+#. code: l("That was many years ago, when George and I were just kids. George later became a pirate, you see; he always loved hunting for treasure. But back in those days it was all on level ground."),
+#: npc/008-2-2/kfahr.txt:429
+#: npc/008-2-2/kfahr.txt~:429
+#, no-c-format
+msgid "That was many years ago, when George and I were just kids. George later became a pirate, you see; he always loved hunting for treasure. But back in those days it was all on level ground."
+msgstr ""
+
+#. code: l("That was my first real adventure, I think. Ah, those were exciting days.");
+#: npc/008-2-2/kfahr.txt:475
+#: npc/008-2-2/kfahr.txt~:475
+#, no-c-format
+msgid "That was my first real adventure, I think. Ah, those were exciting days."
+msgstr ""
+
+#. code: l("That will be @@ E to set your respawn point", .@price),
+#: npc/008-2-2/melania.txt~:64
+#: npc/008-2-2/melania.txt:64
+#: npc/001-2-28/plush.txt:45
+#, no-c-format
+msgid "That will be @@ E to set your respawn point"
+msgstr ""
+
+#. code: l("That will pay them a lesson."),
+#: npc/008-1/hinnak.txt:72
+#, no-c-format
+msgid "That will pay them a lesson."
+msgstr ""
+
+#. code: mesq l("That would be great!");
+#: npc/001-2-2/moon.txt:104
+#, no-c-format
+msgid "That would be great!"
+msgstr ""
+
+#. code: mesq l("That's Nunia alright. So how she is doing?");
+#: npc/001-3-2/henry.txt~:305
+#: npc/001-3-2/henry.txt:305
+#, no-c-format
+msgid "That's Nunia alright. So how she is doing?"
+msgstr ""
+
+#. code: l("That's a nice sword you have there."),
+#: npc/001-2-33/lozerk.txt~:159
+#: npc/001-2-33/lozerk.txt:160
+#, no-c-format
+msgid "That's a nice sword you have there."
+msgstr ""
+
+#. code: mesq l("That's a relief to hear! I'm so proud of her.");
+#: npc/008-2-4/olana.txt~:234
+#: npc/008-2-4/olana.txt:234
+#, no-c-format
+msgid "That's a relief to hear! I'm so proud of her."
+msgstr ""
+
+#. code: mesq l("That's a relief. Okay-ish is actually a pretty good grade in the Academy.");
+#: npc/008-1/rossy.txt:296
+#: npc/008-1/rossy.txt~:296
+#, no-c-format
+msgid "That's a relief. Okay-ish is actually a pretty good grade in the Academy."
+msgstr ""
+
+#. code: mesq l("That's better! Go and tell my mother that she is the nicest mother in the world.");
+#: npc/008-1/rossy.txt:352
+#: npc/008-1/rossy.txt~:352
+#, no-c-format
+msgid "That's better! Go and tell my mother that she is the nicest mother in the world."
+msgstr ""
+
+#. code: l("That's everything, thanks."),
+#: npc/001-2-40/trozz.txt:18
+#, no-c-format
+msgid "That's everything, thanks."
+msgstr ""
+
+#. code: l("That's exactly what I needed!"),
+#: npc/001-1/eugene.txt:57
+#: npc/001-1/eugene.txt~:57
+#, no-c-format
+msgid "That's exactly what I needed!"
+msgstr ""
+
+#. code: mesq l("That's good to hear!");
+#: npc/008-2-16/yannika.txt~:376
+#: npc/008-2-16/yannika.txt:376
+#: npc/000-1/ale.txt:97
+#, no-c-format
+msgid "That's good to hear!"
+msgstr ""
+
+#. code: mesq l("That's how I got mine, anyway.");
+#: npc/001-2-22/chefgado.txt~:51
+#: npc/001-2-22/chefgado.txt:51
+#, no-c-format
+msgid "That's how I got mine, anyway."
+msgstr ""
+
+#. code: l("That's neat! Do you have any that I could see?"),
+#: npc/008-2-2/kfahr.txt~:357
+#: npc/008-2-2/kfahr.txt:357
+#, no-c-format
+msgid "That's neat! Do you have any that I could see?"
+msgstr ""
+
+#. code: l("That's not the question"),
+#: npc/001-2-6/books.txt~:81
+#: npc/001-2-6/books.txt:81
+#, no-c-format
+msgid "That's not the question"
+msgstr ""
+
+#. code: mesq lg("That's perfect, yoiis.");
+#: npc/000-1/gulukan.txt:157
+#, no-c-format
+msgid "That's perfect, yoiis.#0"
+msgstr ""
+
+#. code: mesq lg("That's perfect, yoiis.");
+#: npc/000-1/gulukan.txt:157
+#, no-c-format
+msgid "That's perfect, yoiis.#1"
+msgstr ""
+
+#. code: mesq lg("That's quite surprising... You don't look very helpful.");
+#: npc/001-1/cookiemaster.txt:174
+#, no-c-format
+msgid "That's quite surprising... You don't look very helpful.#0"
+msgstr ""
+
+#. code: mesq lg("That's quite surprising... You don't look very helpful.");
+#: npc/001-1/cookiemaster.txt:174
+#, no-c-format
+msgid "That's quite surprising... You don't look very helpful.#1"
+msgstr ""
+
+#. code: l("That's right, we have our very own training room. The Legion is always well prepared!");
+#: npc/001-2-33/lozerk.txt:71
+#: npc/001-2-33/lozerk.txt~:71
+#, no-c-format
+msgid "That's right, we have our very own training room. The Legion is always well prepared!"
+msgstr ""
+
+#. code: l("That's too bad... Although I think you're lying."),
+#: npc/001-3-0/mundane.txt:50
+#: npc/001-3-0/mundane.txt~:50
+#, no-c-format
+msgid "That's too bad... Although I think you're lying."
+msgstr ""
+
+#. code: l("That's why you should always ask. This is good social etiqutte, you know?"),
+#: npc/008-1/4144.txt:54
+#, no-c-format
+msgid "That's why you should always ask. This is good social etiqutte, you know?"
+msgstr ""
+
+#. code: l("Thats your problem, really."),
+#: npc/008-2-7/simon.txt:14
+#: npc/008-2-7/simon.txt~:14
+#, no-c-format
+msgid "Thats your problem, really."
+msgstr ""
+
+#. code: mesc l("The %s Merchant Guild has a few requests for you:", $@BANK_TOWN$[.@id]);
+#: npc/functions/bank.txt:237
+#: npc/functions/bank.txt~:237
+#, no-c-format
+msgid "The %s Merchant Guild has a few requests for you:"
+msgstr ""
+
+#. code: l("The @@ is a one time item, you can use it as many times as you want, but you can only have one!", getitemlink(GuildCertification)),
+#: npc/001-2-9/janus.txt~:50
+#: npc/001-2-9/janus.txt:50
+#, no-c-format
+msgid "The @@ is a one time item, you can use it as many times as you want, but you can only have one!"
+msgstr ""
+
+#. code: Name: "The Book of Laws"
+#: item_db.conf:-1
+#, no-c-format
+msgid "The Book of Laws"
+msgstr ""
+
+#. code: mesq l("The Brotherhood is watching our movements, they already suspect who is a member and who isn't, but they don't know for sure.");
+#: npc/008-3-5/nunia.txt:59
+#: npc/008-3-5/nunia.txt~:59
+#, no-c-format
+msgid "The Brotherhood is watching our movements, they already suspect who is a member and who isn't, but they don't know for sure."
+msgstr ""
+
+#. code: l("The Fluffy seized it and said:"),
+#: npc/001-2-6/books.txt:28
+#: npc/001-2-6/books.txt~:28
+#, no-c-format
+msgid "The Fluffy seized it and said:"
+msgstr ""
+
+#. code: mesq l("The Grandmaster? %%U Lemme read...");
+#: npc/008-1/rossy.txt~:192
+#: npc/008-1/rossy.txt:192
+#, no-c-format
+msgid "The Grandmaster? %%U Lemme read..."
+msgstr ""
+
+#. code: l("The Legion has been on my tail for a while. They're a bit annoying, you know."),
+#: npc/001-3-2/henry.txt:51
+#: npc/001-3-2/henry.txt~:51
+#, no-c-format
+msgid "The Legion has been on my tail for a while. They're a bit annoying, you know."
+msgstr ""
+
+#. code: rif(.@enora == 8, l("The Legion needs some potions.")),
+#: npc/001-2-26/ivan.txt:63
+#, no-c-format
+msgid "The Legion needs some potions."
+msgstr ""
+
+#. code: l("The Legion of Aemil is the greatest organization on all continent! A town cannot be safer than when it's under our protection."),
+#: npc/001-2-33/lozerk.txt:122
+#: npc/001-2-33/lozerk.txt~:122
+#, no-c-format
+msgid "The Legion of Aemil is the greatest organization on all continent! A town cannot be safer than when it's under our protection."
+msgstr ""
+
+#. code: l("The Legion of Gasaron are a group of warriors who vowed to protect and serve their neighbours."),
+#: npc/001-1/enora.txt~:35
+#: npc/001-1/enora.txt:35
+#, no-c-format
+msgid "The Legion of Gasaron are a group of warriors who vowed to protect and serve their neighbours."
+msgstr ""
+
+#. code: l("The Legion of Gasaron is in charge of the security of the intramural part of our cities."),
+#: npc/001-1/enora.txt~:196
+#: npc/001-1/enora.txt:196
+#, no-c-format
+msgid "The Legion of Gasaron is in charge of the security of the intramural part of our cities."
+msgstr ""
+
+#. code: switch (select(l("The Legion?"), l("I don't know.")))
+#: npc/001-1/enora.txt:58
+#: npc/001-1/enora.txt~:58
+#, no-c-format
+msgid "The Legion?"
+msgstr ""
+
+#. code: l("The Mana Tree was lost, the caves entrances destroyed, and the Wizard Order was split in two: One part was on Candor, and other at the Magic Tower."),
+#: npc/001-2-6/books.txt:296
+#: npc/001-2-6/books.txt~:296
+#, no-c-format
+msgid "The Mana Tree was lost, the caves entrances destroyed, and the Wizard Order was split in two: One part was on Candor, and other at the Magic Tower."
+msgstr ""
+
+#. code: mes l("The Mana World - rEvolt");
+#: npc/functions/scoreboards.txt~:231
+#: npc/functions/scoreboards.txt:231
+#, no-c-format
+msgid "The Mana World - rEvolt"
+msgstr ""
+
+#. code: mesc l("The Merchant Guild spawns multiple continents, and we can offer you a few tasks for them. Be careful as you might not be able to finish them and you'll have to abort!");
+#: npc/functions/bank.txt~:251
+#: npc/functions/bank.txt:251
+#, no-c-format
+msgid "The Merchant Guild spawns multiple continents, and we can offer you a few tasks for them. Be careful as you might not be able to finish them and you'll have to abort!"
+msgstr ""
+
+#. code: l("The Piou, embarrassed and confused,"),
+#: npc/001-2-6/books.txt:35
+#: npc/001-2-6/books.txt~:35
+#, no-c-format
+msgid "The Piou, embarrassed and confused,"
+msgstr ""
+
+#. code: l("The Platinum Kingdom grew and prospered, and drew most of the viro population to the safety of the walls of Keshlam, Tulimshar, Hurnscald and Nivalis."),
+#: npc/001-2-6/books.txt~:223
+#: npc/001-2-6/books.txt:223
+#, no-c-format
+msgid "The Platinum Kingdom grew and prospered, and drew most of the viro population to the safety of the walls of Keshlam, Tulimshar, Hurnscald and Nivalis."
+msgstr ""
+
+#. code: mesq l("The Raijin from the library flirted with me a while ago, so has Enora from the Legion.");
+#: npc/000-1/silvio.txt:122
+#, no-c-format
+msgid "The Raijin from the library flirted with me a while ago, so has Enora from the Legion."
+msgstr ""
+
+#. code: l("The Republic of Ancea ceased to exist officially in August 216CCE, when the cities of Tulimshar, Hurnscald and Nivalis installed their own independent governments."),
+#: npc/001-2-6/books.txt:257
+#: npc/001-2-6/books.txt~:257
+#, no-c-format
+msgid "The Republic of Ancea ceased to exist officially in August 216CCE, when the cities of Tulimshar, Hurnscald and Nivalis installed their own independent governments."
+msgstr ""
+
+#. code: "-- " + l("The Ukar Historical Association on Aemil"));
+#: npc/001-2-6/books.txt:334
+#: npc/001-2-6/books.txt~:334
+#, no-c-format
+msgid "The Ukar Historical Association on Aemil"
+msgstr ""
+
+#. code: mesc l("The Vault's [@@https://wiki.themanaworld.org/index.php/The_Mana_World:Terms_and_Conditions|Terms of Use@@] still applies and are unaffected by the rules here stated.");
+#: npc/functions/game-rules.txt~:22
+#, no-c-format
+msgid "The Vault's [@@https://wiki.themanaworld.org/index.php/The_Mana_World:Terms_and_Conditions|Terms of Use@@] still applies and are unaffected by the rules here stated."
+msgstr ""
+
+#. code: l("The answer is a single word, without conjugation."),
+#: npc/001-1/qpid.txt:14
+#, no-c-format
+msgid "The answer is a single word, without conjugation."
+msgstr ""
+
+#. code: l("The bank and item storage is shared between all characters within a same account."),
+#: npc/001-2-19/lloyd.txt:62
+#: npc/001-2-19/lloyd.txt~:62
+#, no-c-format
+msgid "The bank and item storage is shared between all characters within a same account."
+msgstr ""
+
+#. code: mesq l("The best, the wonderful, the most choice cookie among all others, the...");
+#: npc/001-1/cookiemaster.txt:231
+#, no-c-format
+msgid "The best, the wonderful, the most choice cookie among all others, the..."
+msgstr ""
+
+#. code: l("The book has been hollowed out."),
+#: npc/008-2-19/books.txt:38
+#: npc/008-2-19/books.txt~:38
+#, no-c-format
+msgid "The book has been hollowed out."
+msgstr ""
+
+#. code: mesq l("The brotherhood members here are friendly, but mostly because our interests coincide. In Hurnscald, where their main base is, we're enemies.");
+#: npc/001-3-2/henry.txt~:313
+#, no-c-format
+msgid "The brotherhood members here are friendly, but mostly because our interests coincide. In Hurnscald, where their main base is, we're enemies."
+msgstr ""
+
+#. code: mesq l("The brotherhood spies here are... friendly, but mostly because our interests coincide. But in Hurnscald, where their main base is, we're enemies.");
+#: npc/001-3-2/henry.txt:313
+#, no-c-format
+msgid "The brotherhood spies here are... friendly, but mostly because our interests coincide. But in Hurnscald, where their main base is, we're enemies."
+msgstr ""
+
+#. code: mesq l("The captain has locked the door, you should go see him.");
+#: npc/000-2-0/doors.txt:38
+#, no-c-format
+msgid "The captain has locked the door, you should go see him."
+msgstr ""
+
+#. code: mesq l("The captain is waiting for you! Hurry up.");
+#: npc/000-2-0/doors.txt:55
+#, no-c-format
+msgid "The captain is waiting for you! Hurry up."
+msgstr ""
+
+#. code: mesq l("The captain wants:");
+#: npc/000-1/gugli.txt:76
+#, no-c-format
+msgid "The captain wants:"
+msgstr ""
+
+#. code: mesc l("The cave is %s", b(l("Northwest of here.")));
+#: npc/008-1/rossy.txt:375
+#: npc/008-1/rossy.txt:70
+#: npc/008-1/rossy.txt~:70
+#: npc/008-1/rossy.txt~:375
+#, no-c-format
+msgid "The cave is %s"
+msgstr ""
+
+#. code: mesc l("The chest is unlocked and empty.");
+#: npc/functions/treasure.txt:9
+#: npc/functions/treasure.txt~:9
+#, no-c-format
+msgid "The chest is unlocked and empty."
+msgstr ""
+
+#. code: l("The collection of four books entitled “World Story For Dummies” is based on the uncessable work from the Ukar scholars, thanks to whom this wouldn't be possible."),
+#: npc/001-2-6/books.txt:218
+#: npc/001-2-6/books.txt~:218
+#, no-c-format
+msgid "The collection of four books entitled “World Story For Dummies” is based on the uncessable work from the Ukar scholars, thanks to whom this wouldn't be possible."
+msgstr ""
+
+#. code: l("The control and administration of the cities passes hands sometimes. You may find the Mana Order or the Brotherhood in charge instead of us at some point!"),
+#: npc/001-1/enora.txt:197
+#: npc/001-1/enora.txt~:197
+#, no-c-format
+msgid "The control and administration of the cities passes hands sometimes. You may find the Mana Order or the Brotherhood in charge instead of us at some point!"
+msgstr ""
+
+#. code: l("The council, however, neglected day-to-day administration duties, and focused their efforts in regaining control of the rest of Ancea."),
+#: npc/001-2-6/books.txt~:258
+#: npc/001-2-6/books.txt:258
+#, no-c-format
+msgid "The council, however, neglected day-to-day administration duties, and focused their efforts in regaining control of the rest of Ancea."
+msgstr ""
+
+#. code: mesq l("The dead can't speak.");
+#: npc/008-3-5/nunia.txt:45
+#: npc/008-3-5/nunia.txt~:45
+#, no-c-format
+msgid "The dead can't speak."
+msgstr ""
+
+#. code: l("The desert is a living hell during some times of the year. Filled with black scorpions and snakes, except for the shadier areas, and mountain snakes if you go further east."),
+#: npc/008-2-2/kfahr.txt~:579
+#: npc/008-2-2/kfahr.txt:579
+#, no-c-format
+msgid "The desert is a living hell during some times of the year. Filled with black scorpions and snakes, except for the shadier areas, and mountain snakes if you go further east."
+msgstr ""
+
+#. code: l("The desert... a cold and lonely place at night, and a hot and lonely place during the day.");
+#: npc/008-2-2/kfahr.txt~:573
+#: npc/008-2-2/kfahr.txt:573
+#, no-c-format
+msgid "The desert... a cold and lonely place at night, and a hot and lonely place during the day."
+msgstr ""
+
+#. code: l("The detail and craftsmanship that went into this sword can only be accomplished by the most practiced of blacksmiths.");
+#: npc/001-1/enora.txt~:182
+#: npc/001-1/enora.txt:182
+#, no-c-format
+msgid "The detail and craftsmanship that went into this sword can only be accomplished by the most practiced of blacksmiths."
+msgstr ""
+
+#. code: l("The doctor examines you briefly."));
+#: npc/008-2-14/doctor.txt:49
+#: npc/008-2-14/doctor.txt~:49
+#, no-c-format
+msgid "The doctor examines you briefly."
+msgstr ""
+
+#. code: mes l("The door is locked and you don't have the key.");
+#: npc/001-2-8/doors.txt~:11
+#: npc/001-2-8/doors.txt:11
+#, no-c-format
+msgid "The door is locked and you don't have the key."
+msgstr ""
+
+#. code: l("The door to the legion building is temporarily closed.");
+#: npc/001-1/doors.txt~:15
+#: npc/001-1/doors.txt:15
+#, no-c-format
+msgid "The door to the legion building is temporarily closed."
+msgstr ""
+
+#. code: l("The end of the story got erased, probably because of the sea water. Some pages are still missing. Thus much is lost to time, including the author's name."));
+#: npc/001-2-6/books.txt:162
+#: npc/001-2-6/books.txt~:162
+#, no-c-format
+msgid "The end of the story got erased, probably because of the sea water. Some pages are still missing. Thus much is lost to time, including the author's name."
+msgstr ""
+
+#. code: l("The farmer glares at your hat.");
+#: npc/008-1/hinnak.txt:93
+#, no-c-format
+msgid "The farmer glares at your hat."
+msgstr ""
+
+#. code: l("The farmer lunges at you with a farming implement.");
+#: npc/008-1/hinnak.txt:26
+#, no-c-format
+msgid "The farmer lunges at you with a farming implement."
+msgstr ""
+
+#. code: mesq l("The fear to see her sleeping on this quiet and lonely bed is becoming more and more unbearable, I think that I won't get the bravery to see her this time...");
+#: npc/000-2-1/dan.txt:48
+#, no-c-format
+msgid "The fear to see her sleeping on this quiet and lonely bed is becoming more and more unbearable, I think that I won't get the bravery to see her this time..."
+msgstr ""
+
+#. code: l("The fee is of @@ E. So, do you want to register?", .@price);
+#: npc/001-2-19/lloyd.txt:104
+#: npc/001-2-19/lloyd.txt~:104
+#, no-c-format
+msgid "The fee is of @@ E. So, do you want to register?"
+msgstr ""
+
+#. code: l("The fields are crawling with maggots."),
+#: npc/008-2-4/bernard.txt:30
+#, no-c-format
+msgid "The fields are crawling with maggots."
+msgstr ""
+
+#. code: l("The first page contains the universal rules that have been agreed upon throughout the land.");
+#: npc/functions/game-rules.txt~:37
+#: npc/functions/game-rules.txt:36
+#, no-c-format
+msgid "The first page contains the universal rules that have been agreed upon throughout the land."
+msgstr ""
+
+#. code: mesq l("The first thing you should do is to evaluate your enemy.");
+#: npc/000-1/sapartan.txt:62
+#, no-c-format
+msgid "The first thing you should do is to evaluate your enemy."
+msgstr ""
+
+#. code: l("The first village build was named Esperia. Aurora region was very fertile, and for this reason they moved towards countryside and built farms."),
+#: npc/001-2-6/books.txt:331
+#: npc/001-2-6/books.txt~:331
+#, no-c-format
+msgid "The first village build was named Esperia. Aurora region was very fertile, and for this reason they moved towards countryside and built farms."
+msgstr ""
+
+#. code: l("The first viro settlement to develop an advanced political structure and to become a city-state was Keshlam."),
+#: npc/001-2-6/books.txt:220
+#: npc/001-2-6/books.txt~:220
+#, no-c-format
+msgid "The first viro settlement to develop an advanced political structure and to become a city-state was Keshlam."
+msgstr ""
+
+#. code: 1211: The fog has gone.
+#: conf/messages.conf:1171
+msgid "The fog has gone."
+msgstr ""
+
+#. code: mesc l("The following skill is needed: %s%s (Lv. %d)",
+#: npc/config/magic.txt~:147
+#: npc/config/magic.txt:147
+#, no-c-format
+msgid "The following skill is needed: %s%s (Lv. %d)"
+msgstr ""
+
+#. code: mesq l("The further you go, the more experience you will get, so here's a small description of all the stats you can upgrade with time. But note that these will probably change in the future and have more complex effects.");
+#: npc/000-1/panels.txt:33
+#, no-c-format
+msgid "The further you go, the more experience you will get, so here's a small description of all the stats you can upgrade with time. But note that these will probably change in the future and have more complex effects."
+msgstr ""
+
+#. code: mesq l("The giant boogeyman!");
+#: npc/000-2-0/billybons.txt:56
+#, no-c-format
+msgid "The giant boogeyman!"
+msgstr ""
+
+#. code: mesc(l("The girl looks desperate."),9);
+#: npc/001-2-2/moon.txt:134
+#, no-c-format
+msgid "The girl looks desperate."
+msgstr ""
+
+#. code: l("The group found the support of Tulimshar's merchant lords and was given ships to sail east."),
+#: npc/001-2-6/books.txt~:155
+#: npc/001-2-6/books.txt:155
+#, no-c-format
+msgid "The group found the support of Tulimshar's merchant lords and was given ships to sail east."
+msgstr ""
+
+#. code: l("The guild is in charge of the commerce regularization throughout Artis and its surroundings."),
+#: npc/001-2-19/lloyd.txt~:56
+#: npc/001-2-19/lloyd.txt:56
+#, no-c-format
+msgid "The guild is in charge of the commerce regularization throughout Artis and its surroundings."
+msgstr ""
+
+#. code: l("The hill is located on the north-east of Artis.");
+#: npc/001-1/enora.txt~:281
+#: npc/001-1/enora.txt:281
+#, no-c-format
+msgid "The hill is located on the north-east of Artis."
+msgstr ""
+
+#. code: 61: The holy messenger has given judgement.
+#: conf/messages.conf:87
+msgid "The holy messenger has given judgement."
+msgstr ""
+
+#. code: l("The inspector sent me here to investigate."));
+#: npc/008-2-18/malik.txt:35
+#, no-c-format
+msgid "The inspector sent me here to investigate."
+msgstr ""
+
+#. code: 169: The item (%d: '%s') is not equippable.
+#: conf/messages.conf:189
+msgid "The item (%d: '%s') is not equippable."
+msgstr ""
+
+#. code: 170: The item is not equippable.
+#: conf/messages.conf:190
+msgid "The item is not equippable."
+msgstr ""
+
+#. code: l("The leader of the troupe said you hung around them a lot while they were in town."));
+#: npc/008-1/old-man.txt:48
+#, no-c-format
+msgid "The leader of the troupe said you hung around them a lot while they were in town."
+msgstr ""
+
+#. code: mesc l("The lid is sealed shut, and you are too weak to open it.");
+#: npc/001-1/manhole.txt:54
+#, no-c-format
+msgid "The lid is sealed shut, and you are too weak to open it."
+msgstr ""
+
+#. code: l("The light armor shop is ran by Resa, she is part of the Merchant Guild of Artis."),
+#: npc/001-1/enora.txt:45
+#: npc/001-1/enora.txt~:45
+#, no-c-format
+msgid "The light armor shop is ran by Resa, she is part of the Merchant Guild of Artis."
+msgstr ""
+
+#. code: mesq l("The little piou is flying nearby, all you need is to catch it and bring back to me.");
+#: npc/001-1/salem.txt:190
+#, no-c-format
+msgid "The little piou is flying nearby, all you need is to catch it and bring back to me."
+msgstr ""
+
+#. code: dispbottom l("The lockpick broke.");
+#: npc/functions/lockpicks.txt~:106
+#: npc/functions/lockpicks.txt:106
+#: npc/functions/lockpicks.txt~:79
+#: npc/functions/lockpicks.txt:79
+#, no-c-format
+msgid "The lockpick broke."
+msgstr ""
+
+#. code: l("The log breaks with a loud crack."));
+#: npc/008-2-6/alan.txt:228
+#, no-c-format
+msgid "The log breaks with a loud crack."
+msgstr ""
+
+#. code: mesn "The man shivers";
+#: npc/012-2-4/zitoni.txt:10
+#: npc/012-2-4/zitoni.txt~:10
+#, no-c-format
+msgid "The man shivers"
+msgstr ""
+
+#. code: 1125: The mapserver has spy command support disabled.
+#: conf/messages.conf:998
+msgid "The mapserver has spy command support disabled."
+msgstr ""
+
+#. code: l("The market is located in the south-east of Artis, it is known as Merchant Guild's exhibit."),
+#: npc/001-1/enora.txt~:54
+#: npc/001-1/enora.txt:54
+#, no-c-format
+msgid "The market is located in the south-east of Artis, it is known as Merchant Guild's exhibit."
+msgstr ""
+
+#. code: mesq l("The master bowyer in this village used to construct exceptional bows. When you want one you should go and ask him.");
+#: npc/008-2-2/melinda.txt:84
+#, no-c-format
+msgid "The master bowyer in this village used to construct exceptional bows. When you want one you should go and ask him."
+msgstr ""
+
+#. code: mesc l("The merchant guild needs %s! Purchase it and deliver at the nearest merchant guild member!", getitemlink(.@item));
+#: npc/functions/bank.txt~:281
+#: npc/functions/bank.txt:281
+#, no-c-format
+msgid "The merchant guild needs %s! Purchase it and deliver at the nearest merchant guild member!"
+msgstr ""
+
+#. code: mes l("The message cannot be empty");
+#: npc/commands/scheduled-broadcasts.txt:14
+#: npc/commands/scheduled-broadcasts.txt~:14
+#, no-c-format
+msgid "The message cannot be empty"
+msgstr ""
+
+#. code: l("The mines are also on the risk of collapsing, so the workers had to be evacuated as well."),
+#: npc/020-2-5/dausen.txt:11
+#, no-c-format
+msgid "The mines are also on the risk of collapsing, so the workers had to be evacuated as well."
+msgstr ""
+
+#. code: npctalkonce l("The miracle is this: the more we share, the more we have.");
+#: npc/001-2-6/leonard.txt:54
+#, no-c-format
+msgid "The miracle is this: the more we share, the more we have."
+msgstr ""
+
+#. code: 180: The monster/egg name/ID doesn't exist.
+#: conf/messages.conf:200
+msgid "The monster/egg name/ID doesn't exist."
+msgstr ""
+
+#. code: l("The more intelligence points you have, the faster it goes."),
+#: npc/001-2-36/hector.txt:148
+#: npc/001-2-36/hector.txt~:148
+#, no-c-format
+msgid "The more intelligence points you have, the faster it goes."
+msgstr ""
+
+#. code: mesc l("The more stars, the harder it is.");
+#: npc/functions/bank.txt~:252
+#: npc/functions/bank.txt:252
+#, no-c-format
+msgid "The more stars, the harder it is."
+msgstr ""
+
+#. code: l("The music of the trees floats through the breeze"),
+#: npc/001-2-6/books.txt~:123
+#: npc/001-2-6/books.txt:123
+#, no-c-format
+msgid "The music of the trees floats through the breeze"
+msgstr ""
+
+#. code: l("The name of the book is %s.", .@book_name$),
+#: npc/functions/openbook.txt:21
+#, no-c-format
+msgid "The name of the book is \"%s\"."
+msgstr ""
+
+#. code: l("The newly created Fleet of Ancea travelled so far that they were never heard from again."),
+#: npc/001-2-6/books.txt:157
+#: npc/001-2-6/books.txt~:157
+#, no-c-format
+msgid "The newly created Fleet of Ancea travelled so far that they were never heard from again."
+msgstr ""
+
+#. code: l("The newly created Fleet of Ancea travelled so far that they were never heard from again. They found a continent, present on legends of explorers who never came back."),
+#: npc/001-2-6/books.txt:329
+#: npc/001-2-6/books.txt~:329
+#, no-c-format
+msgid "The newly created Fleet of Ancea travelled so far that they were never heard from again. They found a continent, present on legends of explorers who never came back."
+msgstr ""
+
+#. code: l("The next and final battle happened at Candor. Wizards attacks from both sides near the Mana Tree provoked a Mana Storm. A Great Quake shook the earth of Ancea and the land began to split. Geography changed, and Keshlan vanished from the map."),
+#: npc/001-2-6/books.txt~:295
+#: npc/001-2-6/books.txt:295
+#, no-c-format
+msgid "The next and final battle happened at Candor. Wizards attacks from both sides near the Mana Tree provoked a Mana Storm. A Great Quake shook the earth of Ancea and the land began to split. Geography changed, and Keshlan vanished from the map."
+msgstr ""
+
+#. code: l("The next page begins to list the complex trading laws of the City of Esperia"),
+#: npc/functions/game-rules.txt~:42
+#: npc/functions/game-rules.txt:41
+#, no-c-format
+msgid "The next page begins to list the complex trading laws of the City of Esperia"
+msgstr ""
+
+#. code: l("The night the troupe left, I saw someone with a theater mask take a large satchel out of town."),
+#: npc/008-1/old-woman.txt:68
+#, no-c-format
+msgid "The night the troupe left, I saw someone with a theater mask take a large satchel out of town."
+msgstr ""
+
+#. code: l("The old book seems to tell about the legend of Aemil. Would you like to read it?");
+#: npc/functions/openbook.txt:30
+#, no-c-format
+msgid "The old book seems to tell about the legend of Aemil. Would you like to read it?"
+msgstr ""
+
+#. code: l("The old man seemed to be senile.")))
+#: npc/001-1/enora.txt:175
+#: npc/001-1/enora.txt~:175
+#, no-c-format
+msgid "The old man seemed to be senile."
+msgstr ""
+
+#. code: npctalk3(l("The only way to improve yourself is practice, practice and some more practice."));
+#: npc/001-2-36/hector.txt:61
+#: npc/001-2-36/hector.txt~:61
+#, no-c-format
+msgid "The only way to improve yourself is practice, practice and some more practice."
+msgstr ""
+
+#. code: mesq l("The other part of this sign has been crushed by a rock.");
+#: npc/001-1/panels.txt:29
+#, no-c-format
+msgid "The other part of this sign has been crushed by a rock."
+msgstr ""
+
+#. code: l("The passages in there were cool and dark, with a ceiling high enough to swallow the light of my torch. There were snakes, quite a few of them, but we were both quick-footed and managed to avoid them."),
+#: npc/008-2-2/kfahr.txt~:451
+#: npc/008-2-2/kfahr.txt:451
+#, no-c-format
+msgid "The passages in there were cool and dark, with a ceiling high enough to swallow the light of my torch. There were snakes, quite a few of them, but we were both quick-footed and managed to avoid them."
+msgstr ""
+
+#. code: mesq l("The piou costs @@ E.", .@price);
+#: npc/001-1/salem.txt:18
+#, no-c-format
+msgid "The piou costs @@ E."
+msgstr ""
+
+#. code: 425: The player '%.*s' doesn't exist.
+#: conf/messages.conf:434
+msgid "The player '%.*s' doesn't exist."
+msgstr ""
+
+#. code: 1169: The player cannot use that skill.
+#: conf/messages.conf:1098
+msgid "The player cannot use that skill."
+msgstr ""
+
+#. code: 1171: The player meets all the requirements for that skill.
+#: conf/messages.conf:1100
+msgid "The player meets all the requirements for that skill."
+msgstr ""
+
+#. code: l("The portal was made out of bronze, or some similar metal, with images of snakes engraved all over. Curious as we were, we pulled the door open – it wasn't locked or barred in any way – and had a look inside."),
+#: npc/008-2-2/kfahr.txt~:450
+#: npc/008-2-2/kfahr.txt:450
+#, no-c-format
+msgid "The portal was made out of bronze, or some similar metal, with images of snakes engraved all over. Curious as we were, we pulled the door open – it wasn't locked or barred in any way – and had a look inside."
+msgstr ""
+
+#. code: l("The problem is that I am short of material."),
+#: npc/008-2-6/alan.txt:55
+#, no-c-format
+msgid "The problem is that I am short of material."
+msgstr ""
+
+#. code: l("The range of your bow makes it possible to kill them from a distance."),
+#: npc/001-2-36/hector.txt:194
+#: npc/001-2-36/hector.txt~:194
+#, no-c-format
+msgid "The range of your bow makes it possible to kill them from a distance."
+msgstr ""
+
+#. code: l("The rank of lieutenant is granted only to people with proper control of their skill and good judgment, like Enora. Or me, of course."),
+#: npc/001-2-33/lozerk.txt:61
+#: npc/001-2-33/lozerk.txt~:61
+#, no-c-format
+msgid "The rank of lieutenant is granted only to people with proper control of their skill and good judgment, like Enora. Or me, of course."
+msgstr ""
+
+#. code: l("The recipes, of course, you must collect yourself. Even sandwiches are not so simple as to simply put ingredients and hope for the best."),
+#: npc/008-2-16/yannika.txt~:118
+#: npc/008-2-16/yannika.txt:118
+#, no-c-format
+msgid "The recipes, of course, you must collect yourself. Even sandwiches are not so simple as to simply put ingredients and hope for the best."
+msgstr ""
+
+#. code: l("The resulting shield looks usable already, but Jack applies another liquid to it and leaves it to dry for a few moments."),
+#: npc/008-1/jack.txt:208
+#, no-c-format
+msgid "The resulting shield looks usable already, but Jack applies another liquid to it and leaves it to dry for a few moments."
+msgstr ""
+
+#. code: l("The room is to the east, on your right side. Just go through the door before the stairs and then turn right. It's like the mirror image of our training room."));
+#: npc/001-2-33/lozerk.txt~:40
+#: npc/001-2-33/lozerk.txt:40
+#, no-c-format
+msgid "The room is to the east, on your right side. Just go through the door before the stairs and then turn right. It's like the mirror image of our training room."
+msgstr ""
+
+#. code: mesc(l("The sailor chugs his beer."), 9);
+#: npc/000-2-0/billybons.txt:15
+#, no-c-format
+msgid "The sailor chugs his beer."
+msgstr ""
+
+#. code: mesc(l("The sailor turns his back to you."), 9);
+#: npc/000-1/couwan.txt:83
+#: npc/000-2-0/billybons.txt:87
+#, no-c-format
+msgid "The sailor turns his back to you."
+msgstr ""
+
+#. code: mesc(l("The sailors take you aboard their ship."), 9);
+#: npc/000-0/sailors.txt:77
+#: npc/000-0/sailors.txt~:80
+#, no-c-format
+msgid "The sailors take you aboard their ship."
+msgstr ""
+
+#. code: l("The scorpions had smelled the food we had brought and cut open our satchels, tearing our waterskins and making a mess of our food – and now that they were done with that, they were coming for us!"),
+#: npc/008-2-2/kfahr.txt:435
+#: npc/008-2-2/kfahr.txt~:435
+#, no-c-format
+msgid "The scorpions had smelled the food we had brought and cut open our satchels, tearing our waterskins and making a mess of our food – and now that they were done with that, they were coming for us!"
+msgstr ""
+
+#. code: l("The ship, La Johanne, has left Drasil Island, finally."),
+#: npc/000-0-1/narrator.txt:52
+#: npc/000-0-1/narrator.txt~:52
+#, no-c-format
+msgid "The ship, La Johanne, has left Drasil Island, finally."
+msgstr ""
+
+#. code: mesc(l("The stowaway doesn't answer."), 9);
+#: npc/000-2-1/alige.txt:73
+#: npc/001-2-22/alige.txt:73
+#, no-c-format
+msgid "The stowaway doesn't answer."
+msgstr ""
+
+#. code: l("The taste of maggots in soup is... unforgettable."),
+#: npc/008-2-4/bernard.txt:38
+#, no-c-format
+msgid "The taste of maggots in soup is... unforgettable."
+msgstr ""
+
+#. code: dispbottom l("The travel is a blur, you cannot remember much of it before reaching %s.", l("Artis"));
+#: npc/008-1-1/koga.txt:20
+#: npc/008-1-1/koga.txt~:20
+#, no-c-format
+msgid "The travel is a blur, you cannot remember much of it before reaching %s."
+msgstr ""
+
+#. code: l("The travel was fine for you? It was terrible for me, I was sea-sick.");
+#: npc/001-1/fexil.txt:61
+#, no-c-format
+msgid "The travel was fine for you? It was terrible for me, I was sea-sick."
+msgstr ""
+
+#. code: l("The tree was entitled The Mana Tree, and the Wizard Order took control over Candor Island. They learnt to control the mana flow, and limited its use, claiming Magic to be too dangerous for public use."),
+#: npc/001-2-6/books.txt~:292
+#: npc/001-2-6/books.txt:292
+#, no-c-format
+msgid "The tree was entitled The Mana Tree, and the Wizard Order took control over Candor Island. They learnt to control the mana flow, and limited its use, claiming Magic to be too dangerous for public use."
+msgstr ""
+
+#. code: 1174: The two cannot wed because one is either a baby or already married.
+#: conf/messages.conf:1105
+msgid "The two cannot wed because one is either a baby or already married."
+msgstr ""
+
+#. code: mesq l("The usurper has been punished! This is a great day! Take this reward as a prize for your loyalty to the old commander!");
+#: npc/000-2-1/chefgado.txt~:175
+#: npc/000-2-1/chefgado.txt:175
+#, no-c-format
+msgid "The usurper has been punished! This is a great day! Take this reward as a prize for your loyalty to the old commander!"
+msgstr ""
+
+#. code: l("The warrior turns towards you, grinning broadly.");
+#: npc/008-2-2/kfahr.txt~:52
+#: npc/008-2-2/kfahr.txt:52
+#, no-c-format
+msgid "The warrior turns towards you, grinning broadly."
+msgstr ""
+
+#. code: l("The whole tree CAME TO LIFE! It was mad!"));
+#: npc/008-1/jack.txt:57
+#, no-c-format
+msgid "The whole tree CAME TO LIFE! It was mad!"
+msgstr ""
+
+#. code: mesq l("The world is so cruel! Oh, cruel world!");
+#: npc/012-2-4/zitoni.txt:11
+#: npc/012-2-4/zitoni.txt~:11
+#, no-c-format
+msgid "The world is so cruel! Oh, cruel world!"
+msgstr ""
+
+#. code: 925: The zone is already set to '%s'.
+#: conf/messages.conf:762
+msgid "The zone is already set to '%s'."
+msgstr ""
+
+#. code: l("The “Ancean Era” is a term used to defined the time period between the beginning of recorded history and the events at the Mana Tree, and thanks to Ukar scholars, this is widely accepted as year 1 on all Gasaron."),
+#: npc/001-2-6/books.txt:219
+#: npc/001-2-6/books.txt~:219
+#, no-c-format
+msgid "The “Ancean Era” is a term used to defined the time period between the beginning of recorded history and the events at the Mana Tree, and thanks to Ukar scholars, this is widely accepted as year 1 on all Gasaron."
+msgstr ""
+
+#. code: l("Their leaders then came to the conclusion that an alliance was the only way they could survive."),
+#: npc/001-2-6/books.txt~:158
+#: npc/001-2-6/books.txt:158
+#, no-c-format
+msgid "Their leaders then came to the conclusion that an alliance was the only way they could survive."
+msgstr ""
+
+#. code: mesq l("Their price is usually high, but you know what? I have a bargain offer for you.");
+#: npc/001-1/salem.txt:156
+#, no-c-format
+msgid "Their price is usually high, but you know what? I have a bargain offer for you."
+msgstr ""
+
+#. code: mesq l("Then I can give you some tips about fighting.");
+#: npc/000-1/sapartan.txt:60
+#, no-c-format
+msgid "Then I can give you some tips about fighting."
+msgstr ""
+
+#. code: l("Then I would ask you to leave."),
+#: npc/008-2-12/nurse.txt:74
+#: npc/008-2-12/nurse.txt~:74
+#, no-c-format
+msgid "Then I would ask you to leave."
+msgstr ""
+
+#. code: l("Then I'll have a drink with my friends at the inn."),
+#: npc/020-1/popaul.txt:11
+#, no-c-format
+msgid "Then I'll have a drink with my friends at the inn."
+msgstr ""
+
+#. code: // l("Then concentrate your anger upon the trees hereabouts, you will gain experience whilst leveling your sword skill on them."),
+#: npc/functions/legiontalk.txt:16
+#, no-c-format
+msgid "Then concentrate your anger upon the trees hereabouts, you will gain experience whilst leveling your sword skill on them."
+msgstr ""
+
+#. code: npctalk3(l("Then go north and investigate!"));
+#: npc/008-2-1/inspector.txt:118
+#, no-c-format
+msgid "Then go north and investigate!"
+msgstr ""
+
+#. code: mesq l("Then it seems I have to apologize.");
+#: npc/000-1/tibbo.txt:40
+#, no-c-format
+msgid "Then it seems I have to apologize."
+msgstr ""
+
+#. code: l("Then it slid away from us, away to the north, but we could see it getting slower and slower."),
+#: npc/008-2-2/kfahr.txt~:350
+#: npc/008-2-2/kfahr.txt:350
+#, no-c-format
+msgid "Then it slid away from us, away to the north, but we could see it getting slower and slower."
+msgstr ""
+
+#. code: l("Then it took a deep breath – and I realised that that was probably 'it' for me; Stinkewyrms can breathe fire like real dragons, and I didn't have the time to run back to the water."),
+#: npc/008-2-2/kfahr.txt:539
+#: npc/008-2-2/kfahr.txt~:539
+#, no-c-format
+msgid "Then it took a deep breath – and I realised that that was probably 'it' for me; Stinkewyrms can breathe fire like real dragons, and I didn't have the time to run back to the water."
+msgstr ""
+
+#. code: l("Then it turned around towards us. Those fins had hit us pretty badly; I had lost my shield and Arvek his backpack. Better for him, I suppose, but I had been rather fond of that shield – not that it would have helped me much here...");
+#: npc/008-2-2/kfahr.txt:320
+#: npc/008-2-2/kfahr.txt~:320
+#, no-c-format
+msgid "Then it turned around towards us. Those fins had hit us pretty badly; I had lost my shield and Arvek his backpack. Better for him, I suppose, but I had been rather fond of that shield – not that it would have helped me much here..."
+msgstr ""
+
+#. code: npctalk3 l("Then leave me alone.");
+#: npc/000-1/astapolos.txt:156
+#, no-c-format
+msgid "Then leave me alone."
+msgstr ""
+
+#. code: l("Then please stop wasting my precious time."));
+#: npc/008-2-14/doctor.txt~:58
+#: npc/008-2-14/doctor.txt:58
+#, no-c-format
+msgid "Then please stop wasting my precious time."
+msgstr ""
+
+#. code: l("Then she yells out some gobbledygook word, and out of the ground there comes a swarm of maggots, crawling and digging and climbing over each other's backs..."),
+#: npc/008-1/hinnak.txt:236
+#, no-c-format
+msgid "Then she yells out some gobbledygook word, and out of the ground there comes a swarm of maggots, crawling and digging and climbing over each other's backs..."
+msgstr ""
+
+#. code: mesq lg("Then why bother? Weird person...");
+#: npc/008-1/rossy.txt~:129
+#: npc/008-1/rossy.txt:129
+#, no-c-format
+msgid "Then why bother? Weird person...#0"
+msgstr ""
+
+#. code: mesq lg("Then why bother? Weird person...");
+#: npc/008-1/rossy.txt~:129
+#: npc/008-1/rossy.txt:129
+#, no-c-format
+msgid "Then why bother? Weird person...#1"
+msgstr ""
+
+#. code: l("Then you should better see the doctor."),
+#: npc/008-2-12/nurse.txt:66
+#: npc/008-2-12/nurse.txt~:66
+#, no-c-format
+msgid "Then you should better see the doctor."
+msgstr ""
+
+#. code: mesq l("Then you should do that. It is always more fun with friends.");
+#: npc/020-2-28/pauline.txt~:23
+#: npc/020-2-28/pauline.txt:23
+#, no-c-format
+msgid "Then you should do that. It is always more fun with friends."
+msgstr ""
+
+#. code: mesq l("Then, to challenge a player, you'll use %s <player_name>.", b("@invite"));
+#: npc/001-2-40/trozz.txt:51
+#, no-c-format
+msgid "Then, to challenge a player, you'll use \"%s <player_name>\"."
+msgstr ""
+
+#. code: mesq l("There are 6 sailors who will need your help. They are all around the island.");
+#: npc/000-1/gugli.txt:161
+#, no-c-format
+msgid "There are 6 sailors who will need your help. They are all around the island."
+msgstr ""
+
+#. code: l("There are a lot of things you must be wondering about."),
+#: npc/000-0-1/narrator.txt:64
+#: npc/000-0-1/narrator.txt~:64
+#, no-c-format
+msgid "There are a lot of things you must be wondering about."
+msgstr ""
+
+#. code: mesq l("There are few groups of these @@s all around this island. Just pick some and have a try.", getitemlink(Plushroom));
+#: npc/000-1/muller.txt:104
+#, no-c-format
+msgid "There are few groups of these @@s all around this island. Just pick some and have a try."
+msgstr ""
+
+#. code: l("There are many key combinations, press F1 to see a short list of them!");
+#: npc/001-2-5/tutorial.txt:235
+#, no-c-format
+msgid "There are many key combinations, press F1 to see a short list of them!"
+msgstr ""
+
+#. code: 1238: There are no items to appraise.
+#: conf/messages.conf:1226
+msgid "There are no items to appraise."
+msgstr ""
+
+#. code: mesq l("There are no tasks for you right now.");
+#: npc/functions/bank.txt~:148
+#: npc/functions/bank.txt:148
+#, no-c-format
+msgid "There are no tasks for you right now."
+msgstr ""
+
+#. code: l("There are people in the world who need help!"),
+#: npc/001-2-5/tutorial.txt:73
+#, no-c-format
+msgid "There are people in the world who need help!"
+msgstr ""
+
+#. code: l("There are people who really need our help."));
+#: npc/008-2-12/nurse.txt:75
+#: npc/008-2-12/nurse.txt~:75
+#, no-c-format
+msgid "There are people who really need our help."
+msgstr ""
+
+#. code: mesq l("There are rumors going around that they did some monstrous things and that they are hiding quite a lot from us.");
+#: npc/000-2-3/sailors.txt:30
+#, no-c-format
+msgid "There are rumors going around that they did some monstrous things and that they are hiding quite a lot from us."
+msgstr ""
+
+#. code: mesq l("There are some flying yellow plushes around you. They're called pious. Getting a roasted leg of one of them would be perfect.");
+#: npc/001-2-22/alige.txt:294
+#: npc/000-2-1/alige.txt:290
+#, no-c-format
+msgid "There are some flying yellow plushes around you. They're called pious. Getting a roasted leg of one of them would be perfect."
+msgstr ""
+
+#. code: mesq l("There are some groups of these @@s all around this island. Just pick some and have a try.", getitemlink(Plushroom));
+#: npc/000-1/jalad.txt:107
+#, no-c-format
+msgid "There are some groups of these @@s all around this island. Just pick some and have a try."
+msgstr ""
+
+#. code: mesc(l("There are some knives on the table. Would you like to take one?"), 9);
+#: npc/001-2-22/knife.txt:17
+#: npc/000-2-1/knife.txt:17
+#, no-c-format
+msgid "There are some knives on the table. Would you like to take one?"
+msgstr ""
+
+#. code: l("There are some stones scattered around the world that mark your point of return in case of defeats. Some ship chests may also serve as a return point. You can also select some beds in case of defeats."),
+#: npc/001-2-5/tutorial.txt:190
+#, no-c-format
+msgid "There are some stones scattered around the world that mark your point of return in case of defeats. Some ship chests may also serve as a return point. You can also select some beds in case of defeats."
+msgstr ""
+
+#. code: mesc(l("There are still some monsters left! Do you want to abort the quest?"), 9);
+#: npc/001-2-23/doors.txt:22
+#: npc/000-2-2/doors.txt:22
+#, no-c-format
+msgid "There are still some monsters left! Do you want to abort the quest?"
+msgstr ""
+
+#. code: mesq l("There are three kind of monsters which frequently or seldomly attacks our fair vessel.");
+#: npc/000-2-1/peter.txt:134
+#: npc/001-2-22/peter.txt:134
+#, no-c-format
+msgid "There are three kind of monsters which frequently or seldomly attacks our fair vessel."
+msgstr ""
+
+#. code: l("There are three types of items."),
+#: npc/001-2-5/tutorial.txt:168
+#, no-c-format
+msgid "There are three types of items."
+msgstr ""
+
+#. code: l("There are three types of monsters: the aggressive, the neutral, and the collaborative."),
+#: npc/001-2-5/tutorial.txt:58
+#, no-c-format
+msgid "There are three types of monsters: the aggressive, the neutral, and the collaborative."
+msgstr ""
+
+#. code: l("There are two different kinds of cards, the first changes the style of your clothes, the second changes their stats."),
+#: npc/001-2-27/kaylo.txt:23
+#: npc/001-2-27/don.txt:18
+#, no-c-format
+msgid "There are two different kinds of cards, the first changes the style of your clothes, the second changes their stats."
+msgstr ""
+
+#. code: l("There are two kinds of dialogue, the ones with regular citizens, and the ones with other adventurers."),
+#: npc/001-2-5/books.txt:10
+#, no-c-format
+msgid "There are two kinds of dialogue, the ones with regular citizens, and the ones with other adventurers."
+msgstr ""
+
+#. code: l("There are two shops inside, they are independent from the Merchant Guild of Artis."),
+#: npc/001-1/chelios.txt:71
+#, no-c-format
+msgid "There are two shops inside, they are independent from the Merchant Guild of Artis."
+msgstr ""
+
+#. code: l("There is a paper with some rules written on it.");
+#: npc/001-2-28/note.txt~:12
+#: npc/001-2-21/note.txt:11
+#: npc/000-2-0/note.txt:11
+#: npc/000-2-0/julia.txt:169
+#: npc/001-2-28/note.txt:12
+#, no-c-format
+msgid "There is a paper with some rules written on it."
+msgstr ""
+
+#. code: mesq l("There is always something you can do here, like killing some tortugas or helping Peter clean the ship from rattos.");
+#: npc/000-1/maxe.txt:89
+#, no-c-format
+msgid "There is always something you can do here, like killing some tortugas or helping Peter clean the ship from rattos."
+msgstr ""
+
+#. code: l("There is an unknown side effect to these plushrooms, they can free you from your past mistakes."),
+#: npc/001-1/rumly.txt:60
+#, no-c-format
+msgid "There is an unknown side effect to these plushrooms, they can free you from your past mistakes."
+msgstr ""
+
+#. code: l("There is no day/night, weather, or season cycle in TMW yet.");
+#: npc/001-2-5/tutorial.txt:141
+#, no-c-format
+msgid "There is no day/night, weather, or season cycle in TMW yet."
+msgstr ""
+
+#. code: 988: There is no help for %c%s.
+#: conf/messages.conf:790
+msgid "There is no help for %c%s."
+msgstr ""
+
+#. code: npctalkonce(l("There is no honor in fighting a weak opponent."));
+#. code: l("There is no honor in fighting a weak opponent."));
+#: npc/functions/legiontalk.txt:60
+#: npc/functions/generic-text.txt:104
+#, no-c-format
+msgid "There is no honor in fighting a weak opponent."
+msgstr ""
+
+#. code: l("There is no solution for your dilemma."),
+#: npc/008-2-24/chef.txt~:123
+#: npc/008-2-24/chef.txt:123
+#, no-c-format
+msgid "There is no solution for your dilemma."
+msgstr ""
+
+#. code: mesq l("There should be a fair number of signposts around. Anyway.");
+#: npc/008-1-1/morcant.txt~:43
+#: npc/008-1-1/morcant.txt:43
+#, no-c-format
+msgid "There should be a fair number of signposts around. Anyway."
+msgstr ""
+
+#. code: l("There used to be more pirates around here, but, you know."),
+#: npc/020-1/cyndala.txt:10
+#: npc/020-1/cyndala.txt~:10
+#, no-c-format
+msgid "There used to be more pirates around here, but, you know."
+msgstr ""
+
+#. code: l("There was a traveling theater troupe in town recently, but they've moved on to Tulimshar."),
+#: npc/008-2-1/inspector.txt:75
+#, no-c-format
+msgid "There was a traveling theater troupe in town recently, but they've moved on to Tulimshar."
+msgstr ""
+
+#. code: rif(.@q == 2, l("There was no picture on the file."));
+#: npc/001-3-2/henry.txt~:103
+#: npc/001-3-2/henry.txt:103
+#, no-c-format
+msgid "There was no picture on the file."
+msgstr ""
+
+#. code: l("There were chambers and inscriptions and more torches, but not a living being besides us and the snakes. Hmm. Though I could have sworn that some of the statues there were following us with their eyes..."),
+#: npc/008-2-2/kfahr.txt~:452
+#: npc/008-2-2/kfahr.txt:452
+#, no-c-format
+msgid "There were chambers and inscriptions and more torches, but not a living being besides us and the snakes. Hmm. Though I could have sworn that some of the statues there were following us with their eyes..."
+msgstr ""
+
+#. code: l("There you go, like new."));
+#: npc/008-2-12/nurse.txt~:62
+#: npc/008-2-12/nurse.txt:62
+#, no-c-format
+msgid "There you go, like new."
+msgstr ""
+
+#. code: l("There you go. Please enjoy yourself! ^.^");
+#: npc/008-2-16/yannika.txt:232
+#: npc/008-2-16/yannika.txt~:232
+#, no-c-format
+msgid "There you go. Please enjoy yourself! ^.^"
+msgstr ""
+
+#. code: l("There'll be a file about an... incident... with me. Deal with the file - I also don't care how."),
+#: npc/001-3-2/henry.txt~:87
+#: npc/001-3-2/henry.txt:87
+#, no-c-format
+msgid "There'll be a file about an... incident... with me. Deal with the file - I also don't care how."
+msgstr ""
+
+#. code: mesq l("There's a shiny safe here. How much money is inside? Nobody is looking at you, great!");
+#: npc/functions/lockpicks.txt:164
+#: npc/functions/lockpicks.txt~:164
+#, no-c-format
+msgid "There's a shiny safe here. How much money is inside? Nobody is looking at you, great!"
+msgstr ""
+
+#. code: l("There's also a job level, which produces green sparkles when you level it."),
+#: npc/001-2-5/tutorial.txt:147
+#, no-c-format
+msgid "There's also a job level, which produces green sparkles when you level it."
+msgstr ""
+
+#. code: mes l("There's also weather, meaning it can rain, snow, or even happen a sandstorm. They are usually cosmetic, but...");
+#: npc/001-2-5/tutorial.txt:127
+#, no-c-format
+msgid "There's also weather, meaning it can rain, snow, or even happen a sandstorm. They are usually cosmetic, but..."
+msgstr ""
+
+#. code: 286: There's been no change in the setting.
+#: conf/messages.conf:296
+msgid "There's been no change in the setting."
+msgstr ""
+
+#. code: mesq lg("There's nothing to say, don't worry miss.", "There's nothing to say, don't worry sir.");
+#: npc/000-2-1/dan.txt:58
+#, no-c-format
+msgid "There's nothing to say, don't worry miss.#0"
+msgstr ""
+
+#. code: mesq lg("There's nothing to say, don't worry miss.", "There's nothing to say, don't worry sir.");
+#: npc/000-2-1/dan.txt:58
+#, no-c-format
+msgid "There's nothing to say, don't worry sir.#1"
+msgstr ""
+
+#. code: mesq l("There's only one problem, you know...");
+#: npc/008-3-5/nunia.txt:42
+#: npc/008-3-5/nunia.txt~:42
+#, no-c-format
+msgid "There's only one problem, you know..."
+msgstr ""
+
+#. code: l("There, they gathered merchants and warriors to join them in a journey to find a new land on which to live."),
+#: npc/001-2-6/books.txt:154
+#: npc/001-2-6/books.txt~:154
+#, no-c-format
+msgid "There, they gathered merchants and warriors to join them in a journey to find a new land on which to live."
+msgstr ""
+
+#. code: mesq l("Therefore, we had to cut off our connection with Artis. Don't want Brotherhood to find the secrets of our structure.");
+#: npc/008-3-5/nunia.txt:62
+#: npc/008-3-5/nunia.txt~:62
+#, no-c-format
+msgid "Therefore, we had to cut off our connection with Artis. Don't want Brotherhood to find the secrets of our structure."
+msgstr ""
+
+#. code: l("These @#$% beasts are jumping around in my fields destroying all my harvest."),
+#: npc/008-1/hinnak.txt:61
+#, no-c-format
+msgid "These @#$% beasts are jumping around in my fields destroying all my harvest."
+msgstr ""
+
+#. code: mesq l("These books are annoyingly expensive, but maybe you have luck elsewhere. I'm sure some housewife could give you one for helping her husband...");
+#: npc/001-2-22/chefgado.txt~:48
+#: npc/001-2-22/chefgado.txt:48
+#, no-c-format
+msgid "These books are annoyingly expensive, but maybe you have luck elsewhere. I'm sure some housewife could give you one for helping her husband..."
+msgstr ""
+
+#. code: mesq l("These boxes are way too heavy to be lifted by only one person, all the way onto the ship.");
+#: npc/functions/sailordialogue.txt:41
+#, no-c-format
+msgid "These boxes are way too heavy to be lifted by only one person, all the way onto the ship."
+msgstr ""
+
+#. code: mesq l("These crocotrees are full of yaying @@s, but they are so hard to hit...", getitemlink(Croconut));
+#: npc/000-1/tarlan.txt:38
+#, no-c-format
+msgid "These crocotrees are full of yaying @@s, but they are so hard to hit..."
+msgstr ""
+
+#. code: mesq l("These forests are not safe; I am afraid they might have wandered in the swamps by accident.");
+#: npc/008-2-4/olana.txt~:107
+#: npc/008-2-4/olana.txt:107
+#, no-c-format
+msgid "These forests are not safe; I am afraid they might have wandered in the swamps by accident."
+msgstr ""
+
+#. code: l("These funny fungi are mushrooming all around this island. Just pick some @@s and have a try.", getitemlink(Plushroom)));
+#: npc/functions/sailortalk.txt:17
+#, no-c-format
+msgid "These funny fungi are mushrooming all around this island. Just pick some @@s and have a try."
+msgstr ""
+
+#. code: mesq l("These heavy boxes are killing me, I can't feel my arms anymore!");
+#: npc/000-1/ale.txt:23
+#, no-c-format
+msgid "These heavy boxes are killing me, I can't feel my arms anymore!"
+msgstr ""
+
+#. code: mesq l("These little pious here can't fly. At least that's what I thought.");
+#: npc/001-1/salem.txt:158
+#, no-c-format
+msgid "These little pious here can't fly. At least that's what I thought."
+msgstr ""
+
+#. code: l("These purple mushrooms are called @@s. There are plenty of 'em on this island!", getitemlink(Plushroom)),
+#: npc/functions/sailortalk.txt:15
+#, no-c-format
+msgid "These purple mushrooms are called @@s. There are plenty of 'em on this island!"
+msgstr ""
+
+#. code: l("These twigleafs are the trees that give me the living wood you speak of."), // XXX: were Log Heads named "Twigleaf" at some point in the past?
+#: npc/008-1/jack.txt:38
+#, no-c-format
+msgid "These twigleafs are the trees that give me the living wood you speak of."
+msgstr ""
+
+#. code: mesq l("These yeye boxes are way too heavy to be carried alone onto the ship.");
+#: npc/000-1/gulukan.txt:104
+#, no-c-format
+msgid "These yeye boxes are way too heavy to be carried alone onto the ship."
+msgstr ""
+
+#. code: Name: "Theta Book"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Theta Book"
+msgstr ""
+
+#. code: mesq l("They are all around the island.");
+#: npc/000-1/lean.txt:44
+#, no-c-format
+msgid "They are all around the island."
+msgstr ""
+
+#. code: mesq l("They are each valued individuals and I need them both. In the past, I probably made my share of mistakes. I regret good management is so difficult. I was wondering if you could investigate and... Sort out this situation.");
+#: npc/000-2-3/nard.txt:185
+#: npc/000-2-3/nard.txt~:185
+#, no-c-format
+msgid "They are each valued individuals and I need them both. In the past, I probably made my share of mistakes. I regret good management is so difficult. I was wondering if you could investigate and... Sort out this situation."
+msgstr ""
+
+#. code: case 4: npctalkonce(l("They are fresh!")); break;
+#: npc/001-1/merlin.txt:15
+#, no-c-format
+msgid "They are fresh!"
+msgstr ""
+
+#. code: case 1: npctalkonce(l("They are fresh, they are good!")); break;
+#: npc/001-1/merlin.txt:12
+#, no-c-format
+msgid "They are fresh, they are good!"
+msgstr ""
+
+#. code: l("They are known to use a revolutionary hair growth formula."),
+#: npc/001-2-5/tutorial.txt:210
+#, no-c-format
+msgid "They are known to use a revolutionary hair growth formula."
+msgstr ""
+
+#. code: l("They are made of special living wood."),
+#: npc/008-2-6/alan.txt:57
+#, no-c-format
+msgid "They are made of special living wood."
+msgstr ""
+
+#. code: 1173: They are married... wish them well.
+#: conf/messages.conf:1104
+msgid "They are married... wish them well."
+msgstr ""
+
+#. code: l("They are not like your usual Terra Ore. Zealite is way more magical and powerful."),
+#: npc/008-1/4144.txt:65
+#, no-c-format
+msgid "They are not like your usual Terra Ore. Zealite is way more magical and powerful."
+msgstr ""
+
+#. code: mesq l("They are so tasty when cooked with some @@. Don't drop any of them!", getitemlink(PiouLegs));
+#: npc/000-1/jalad.txt:54
+#, no-c-format
+msgid "They are so tasty when cooked with some @@. Don't drop any of them!"
+msgstr ""
+
+#. code: l("They are terrifying beasts, but lack any intelligent thought whatsoever. They just eat whatever gets in their way. There's nothing out there that can kill one, I think, and they can grow hundreds of years old."),
+#: npc/008-2-2/kfahr.txt:286
+#: npc/008-2-2/kfahr.txt~:286
+#, no-c-format
+msgid "They are terrifying beasts, but lack any intelligent thought whatsoever. They just eat whatever gets in their way. There's nothing out there that can kill one, I think, and they can grow hundreds of years old."
+msgstr ""
+
+#. code: l("They can be equipped to make your look more interesting or to improve some of its features."),
+#: npc/001-2-5/tutorial.txt:173
+#, no-c-format
+msgid "They can be equipped to make your look more interesting or to improve some of its features."
+msgstr ""
+
+#. code: l("They eventually found a new land after much hardship and named it Aurora, after its beautiful sunrise."),
+#: npc/001-2-6/books.txt:159
+#: npc/001-2-6/books.txt~:159
+#, no-c-format
+msgid "They eventually found a new land after much hardship and named it Aurora, after its beautiful sunrise."
+msgstr ""
+
+#. code: l("They gathered merchants and warriors to join them in a journey to find new lands to live in. Tulimshar's merchant lords gave them ships to sail east."),
+#: npc/001-2-6/books.txt~:328
+#: npc/001-2-6/books.txt:328
+#, no-c-format
+msgid "They gathered merchants and warriors to join them in a journey to find new lands to live in. Tulimshar's merchant lords gave them ships to sail east."
+msgstr ""
+
+#. code: l("They named this continent as Aemil, in honour of one of such explorers. The area they docked in was called Aurora, after its beautiful sunrise."),
+#: npc/001-2-6/books.txt:330
+#: npc/001-2-6/books.txt~:330
+#, no-c-format
+msgid "They named this continent as Aemil, in honour of one of such explorers. The area they docked in was called Aurora, after its beautiful sunrise."
+msgstr ""
+
+#. code: mesc(l("They probably miss me. I mean, I probably have been away for a long time..."));
+#: npc/000-0-1/narrator.txt~:171
+#: npc/000-0-1/narrator.txt:171
+#, no-c-format
+msgid "They probably miss me. I mean, I probably have been away for a long time..."
+msgstr ""
+
+#. code: l("They sailed from Hurnscald to Tulimshar and then Nivalis, the last permanent settlements of humans."),
+#: npc/001-2-6/books.txt~:153
+#, no-c-format
+msgid "They sailed from Hurnscald to Tulimshar and then Nivalis, the last permanent settlements of humans."
+msgstr ""
+
+#. code: l("They sailed from Hurnscald to Tulimshar and then Nivalis, the last permanent settlements of viros."),
+#: npc/001-2-6/books.txt:153
+#, no-c-format
+msgid "They sailed from Hurnscald to Tulimshar and then Nivalis, the last permanent settlements of viros."
+msgstr ""
+
+#. code: l("They sailed past the Clear Sea and towards the Long Ocean which nobody had explored before."),
+#: npc/001-2-6/books.txt:156
+#: npc/001-2-6/books.txt~:156
+#, no-c-format
+msgid "They sailed past the Clear Sea and towards the Long Ocean which nobody had explored before."
+msgstr ""
+
+#. code: mesq l("They shouldn't be too far from each other.");
+#: npc/000-1/lean.txt:50
+#, no-c-format
+msgid "They shouldn't be too far from each other."
+msgstr ""
+
+#. code: l("They taste simply divine!"),
+#: npc/008-2-4/bernard.txt:39
+#, no-c-format
+msgid "They taste simply divine!"
+msgstr ""
+
+#. code: l("They were all in the mining camp."),
+#: npc/008-2-1/inspector.txt:144
+#, no-c-format
+msgid "They were all in the mining camp."
+msgstr ""
+
+#. code: l("They will not attack anyone unless they are attacked first."),
+#: npc/001-2-5/tutorial.txt:61
+#, no-c-format
+msgid "They will not attack anyone unless they are attacked first."
+msgstr ""
+
+#. code: l("They're just rattos?");
+#: npc/020-2-34/donutello.txt:54
+#: npc/020-2-34/donutello.txt~:54
+#, no-c-format
+msgid "They're just rattos?"
+msgstr ""
+
+#. code: l("They're perfect, just perfect!"),
+#: npc/008-2-4/bernard.txt:129
+#, no-c-format
+msgid "They're perfect, just perfect!"
+msgstr ""
+
+#. code: mesq l("They're related to Mouboos, but Artis cuisine is the worst. Go find the recipes!!");
+#: npc/001-2-22/chefgado.txt:100
+#: npc/001-2-22/chefgado.txt~:100
+#, no-c-format
+msgid "They're related to Mouboos, but Artis cuisine is the worst. Go find the recipes!!"
+msgstr ""
+
+#. code: l("They've been destroying my fields, and I guess I got a bit worked up.");
+#: npc/008-1/hinnak.txt:40
+#, no-c-format
+msgid "They've been destroying my fields, and I guess I got a bit worked up."
+msgstr ""
+
+#. code: mesq l("Thie-- *ahem* pirates do not reply to questions.");
+#: npc/001-3-2/henry.txt:168
+#: npc/001-3-2/henry.txt~:168
+#, no-c-format
+msgid "Thie-- *ahem* pirates do not reply to questions."
+msgstr ""
+
+#. code: case 1: return l("Thief");
+#. code: 556: Thief
+#: npc/functions/faction.txt:46
+#: conf/messages.conf:526
+#: npc/functions/faction.txt~:46
+#, no-c-format
+msgid "Thief"
+msgstr ""
+
+#. code: Name: "Thief Slime"
+#: mob_db.conf:4419
+#, no-c-format
+msgid "Thief Slime"
+msgstr ""
+
+#. code: mes l("Think on Season Quests as a yearly quest which you have three months to do.");
+#: npc/001-2-5/tutorial.txt:136
+#, no-c-format
+msgid "Think on Season Quests as a yearly quest which you have three months to do."
+msgstr ""
+
+#. code: 313: Thirteen Castles
+#: conf/messages.conf:326
+msgid "Thirteen Castles"
+msgstr ""
+
+#. code: 330: Thirty Castles
+#: conf/messages.conf:343
+msgid "Thirty Castles"
+msgstr ""
+
+#. code: 331: Thirty-One Castles
+#: conf/messages.conf:344
+msgid "Thirty-One Castles"
+msgstr ""
+
+#. code: 333: Thirty-Three Castles
+#: conf/messages.conf:346
+msgid "Thirty-Three Castles"
+msgstr ""
+
+#. code: 332: Thirty-Two Castles
+#: conf/messages.conf:345
+msgid "Thirty-Two Castles"
+msgstr ""
+
+#. code: mesc(l("This Cookie Master rewards people who contribute and develop this world."), 9);
+#: npc/001-1/cookiemaster.txt:135
+#, no-c-format
+msgid "This Cookie Master rewards people who contribute and develop this world."
+msgstr ""
+
+#. code: 111: This NPC doesn't exist.
+#: conf/messages.conf:132
+msgid "This NPC doesn't exist."
+msgstr ""
+
+#. code: 873: This action can't be performed at the moment. Please try again later.
+#: conf/messages.conf:677
+msgid "This action can't be performed at the moment. Please try again later."
+msgstr ""
+
+#. code: l("This action was met with widespread opposition from all races, and a war broke. The tritans led the offensive, in attempts to keep the tree untouched and mana available for all."),
+#: npc/001-2-6/books.txt:293
+#: npc/001-2-6/books.txt~:293
+#, no-c-format
+msgid "This action was met with widespread opposition from all races, and a war broke. The tritans led the offensive, in attempts to keep the tree untouched and mana available for all."
+msgstr ""
+
+#. code: dispbottom l("This blueprint was blank.");
+#: npc/items/recipes.txt~:309
+#: npc/items/recipes.txt:332
+#, no-c-format
+msgid "This blueprint was blank."
+msgstr ""
+
+#. code: l("This book contains everything you should know about it, take it!");
+#: npc/001-2-9/janus.txt~:86
+#: npc/001-2-9/janus.txt:87
+#: npc/001-2-9/janus.txt:104
+#: npc/001-2-9/janus.txt~:103
+#, no-c-format
+msgid "This book contains everything you should know about it, take it!"
+msgstr ""
+
+#. code: l("This book contains the knowledge collected by ukars about how the world works.");
+#: npc/001-2-5/tutorial.txt:16
+#, no-c-format
+msgid "This book contains the knowledge collected by ukars about how the world works."
+msgstr ""
+
+#. code: mesc l("This book has several bookmarks. Which one will you open?");
+#: npc/items/recipes.txt:77
+#: npc/items/recipes.txt~:77
+#, no-c-format
+msgid "This book has several bookmarks. Which one will you open?"
+msgstr ""
+
+#. code: l("This book outlines the laws of every city and holding in Gasaron."),
+#: npc/functions/game-rules.txt~:36
+#: npc/functions/game-rules.txt:35
+#, no-c-format
+msgid "This book outlines the laws of every city and holding in Gasaron."
+msgstr ""
+
+#. code: 294: This bound item cannot be stored there.
+#: conf/messages.conf:305
+msgid "This bound item cannot be stored there."
+msgstr ""
+
+#. code: 293: This bound item cannot be traded to that character.
+#: conf/messages.conf:304
+msgid "This bound item cannot be traded to that character."
+msgstr ""
+
+#. code: 433: This character has been banned until
+#: conf/messages.conf:442
+msgid "This character has been banned until"
+msgstr ""
+
+#. code: mesc l("This decision cannot be changed later."), 1;
+#: npc/008-1/crane.txt:41
+#: npc/008-1/snarfles.txt~:46
+#: npc/008-1/crane.txt~:41
+#: npc/008-1/snarfles.txt:46
+#, no-c-format
+msgid "This decision cannot be changed later."
+msgstr ""
+
+#. code: mesc l("This decision cannot be reverted. Think with attention!"), 1;
+#: npc/000-2-3/nard.txt~:248
+#: npc/000-2-3/nard.txt:248
+#, no-c-format
+msgid "This decision cannot be reverted. Think with attention!"
+msgstr ""
+
+#. code: mesc l("This decision will be remembered."), 1;
+#: npc/001-2-43/core.txt:44
+#: npc/001-2-43/core.txt~:44
+#, no-c-format
+msgid "This decision will be remembered."
+msgstr ""
+
+#. code: mesc l("This didn't work. All pins are now unset!");
+#: npc/functions/lockpicks.txt:88
+#: npc/functions/lockpicks.txt~:88
+#, no-c-format
+msgid "This didn't work. All pins are now unset!"
+msgstr ""
+
+#. code: mesq col(l("This door is locked."), 9);
+#: npc/000-2-0/doors.txt:63
+#, no-c-format
+msgid "This door is locked."
+msgstr ""
+
+#. code: dispbottom l("This fishing spot has just been used, give it a rest.");
+#: npc/functions/fishing.txt:212
+#, no-c-format
+msgid "This fishing spot has just been used, give it a rest."
+msgstr ""
+
+#. code: dispbottom l("This fishing spot is already being used!");
+#: npc/functions/fishing.txt:150
+#, no-c-format
+msgid "This fishing spot is already being used!"
+msgstr ""
+
+#. code: npctalkonce l("This floor is reserved for quiet reading, don't speak too loud.");
+#: npc/001-2-6/leonard.txt:47
+#: npc/001-2-6/christopher.txt:44
+#, no-c-format
+msgid "This floor is reserved for quiet reading, don't speak too loud."
+msgstr ""
+
+#. code: mes l("This gate is closed.");
+#: npc/001-3-0/gates.txt:19
+#: npc/001-3-2/gates.txt~:25
+#: npc/001-3-1/gates.txt:25
+#: npc/001-3-0/gates.txt~:19
+#: npc/001-3-0/gates.txt:16
+#: npc/001-3-0/gates.txt~:16
+#, no-c-format
+msgid "This gate is closed."
+msgstr ""
+
+#. code: mes l("This gate is open.");
+#: npc/001-3-0/gates.txt~:22
+#: npc/001-3-0/gates.txt:22
+#, no-c-format
+msgid "This gate is open."
+msgstr ""
+
+#. code: mes l("This gate opens on its own for you... Should we go inside?");
+#: npc/001-3-1/gates.txt:23
+#: npc/001-3-2/gates.txt~:23
+#, no-c-format
+msgid "This gate opens on its own for you... Should we go inside?"
+msgstr ""
+
+#. code: mesq lg("This girl is lucky we found her before a shark did. I have no idea where she comes from. By the way, did you see the logo on her raft?", "This guy is lucky we found him before a shark did. I have no idea where he comes from. By the way, did you see the logo on his raft?");
+#: npc/000-0-0/sailors.txt:14
+#, no-c-format
+msgid "This girl is lucky we found her before a shark did. I have no idea where she comes from. By the way, did you see the logo on her raft?#0"
+msgstr ""
+
+#. code: mesq lg("This girl needs help, we need to rescue her!", "This guy needs help, we need to rescue him!");
+#: npc/000-0/sailors.txt:72
+#: npc/000-0/sailors.txt~:75
+#, no-c-format
+msgid "This girl needs help, we need to rescue her!#0"
+msgstr ""
+
+#. code: mesq lg("This girl is lucky we found her before a shark did. I have no idea where she comes from. By the way, did you see the logo on her raft?", "This guy is lucky we found him before a shark did. I have no idea where he comes from. By the way, did you see the logo on his raft?");
+#: npc/000-0-0/sailors.txt:14
+#, no-c-format
+msgid "This guy is lucky we found him before a shark did. I have no idea where he comes from. By the way, did you see the logo on his raft?#1"
+msgstr ""
+
+#. code: mesq lg("This girl needs help, we need to rescue her!", "This guy needs help, we need to rescue him!");
+#: npc/000-0/sailors.txt:72
+#: npc/000-0/sailors.txt~:75
+#, no-c-format
+msgid "This guy needs help, we need to rescue him!#1"
+msgstr ""
+
+#. code: npctalk3 l("This is Drasil Island, I named it after an ancient mythical tree.");
+#: npc/000-2-3/nard.txt~:320
+#: npc/000-2-3/nard.txt:320
+#, no-c-format
+msgid "This is Drasil Island, I named it after an ancient mythical tree."
+msgstr ""
+
+#. code: l("This is a harsh word to use, you are never alone in the beautiful place of Artis."),
+#: npc/001-2-12/oscar.txt:12
+#, no-c-format
+msgid "This is a harsh word to use, you are never alone in the beautiful place of Artis."
+msgstr ""
+
+#. code: l("This is a lesson that is worth a cheese no doubt."),
+#: npc/001-2-6/books.txt~:33
+#: npc/001-2-6/books.txt:33
+#, no-c-format
+msgid "This is a lesson that is worth a cheese no doubt.\""
+msgstr ""
+
+#. code: mesq l("This is a private room from the Rusty Pick. You see, my father owns this inn.");
+#: npc/008-2-4/olana.txt~:97
+#: npc/008-2-4/olana.txt:97
+#, no-c-format
+msgid "This is a private room from the Rusty Pick. You see, my father owns this inn."
+msgstr ""
+
+#. code: mesq l("This is a strange question. But I might be able to answer.");
+#: npc/008-2-16/yannika.txt~:425
+#: npc/008-2-16/yannika.txt:425
+#, no-c-format
+msgid "This is a strange question. But I might be able to answer."
+msgstr ""
+
+#. code: mesq l("This is an @@, a light blue sea fruit. They're highly desired in the archipelago.", getitemlink(Aquada));
+#: npc/000-1/tibbo.txt:93
+#, no-c-format
+msgid "This is an @@, a light blue sea fruit. They're highly desired in the archipelago."
+msgstr ""
+
+#. code: l("This is due to lazyness of Micksha to prepare placeholders."),
+#: npc/020-1/malivox.txt~:11
+#: npc/020-1/malivox.txt:11
+#: npc/020-1/inar.txt~:11
+#: npc/020-1/inar.txt:11
+#, no-c-format
+msgid "This is due to lazyness of Micksha to prepare placeholders."
+msgstr ""
+
+#. code: l("This is for my own use."),
+#: npc/001-2-19/lloyd.txt:31
+#: npc/001-2-19/lloyd.txt~:31
+#, no-c-format
+msgid "This is for my own use."
+msgstr ""
+
+#. code: mesq l("This is how good we Legion Members are. I was informed of your arrival way before you left Drasil Island.");
+#: npc/001-2-39/qanon.txt~:58
+#: npc/001-2-39/qanon.txt:58
+#, no-c-format
+msgid "This is how good we Legion Members are. I was informed of your arrival way before you left Drasil Island."
+msgstr ""
+
+#. code: mesq l("This is how you do it! HAAH!");
+#: npc/008-2-16/yannika.txt:176
+#: npc/008-2-16/yannika.txt~:176
+#, no-c-format
+msgid "This is how you do it! HAAH!"
+msgstr ""
+
+#. code: mes l("This is it - Henry's files!");
+#: npc/001-2-43/core.txt~:42
+#: npc/001-2-43/core.txt:42
+#, no-c-format
+msgid "This is it - Henry's files!"
+msgstr ""
+
+#. code: l("This is no place for you, get moving!"),
+#: npc/020-2-5/filipa.txt:10
+#, no-c-format
+msgid "This is no place for you, get moving!"
+msgstr ""
+
+#. code: mes l("This is probably where the town files are kept.");
+#: npc/001-2-8/doors.txt~:13
+#: npc/001-2-8/doors.txt:13
+#, no-c-format
+msgid "This is probably where the town files are kept."
+msgstr ""
+
+#. code: mesc l("This is the boss room! Be prepared for the worst!!"), 1;
+#: npc/008-3-0/juliet.txt:24
+#: npc/008-3-0/juliet.txt~:24
+#, no-c-format
+msgid "This is the boss room! Be prepared for the worst!!"
+msgstr ""
+
+#. code: mesq l("This is the last one. If you use it again out of clumsiness, I will use your soft moist parts in the concoction of my next cookie batch.");
+#: npc/001-1/cookiemaster.txt:238
+#, no-c-format
+msgid "This is the last one. If you use it again out of clumsiness, I will use your soft moist parts in the concoction of my next cookie batch."
+msgstr ""
+
+#. code: l("This is the magic academy. If all those mages were not so absentminded, they could make some furniture."),
+#: npc/020-2-26/receptionist.txt:10
+#: npc/020-2-26/receptionist.txt~:10
+#, no-c-format
+msgid "This is the magic academy. If all those mages were not so absentminded, they could make some furniture."
+msgstr ""
+
+#. code: mesc l("This is the master's room seal, be careful!"), 1;
+#: npc/008-3-0/juliet.txt:356
+#: npc/008-3-0/juliet.txt~:357
+#, no-c-format
+msgid "This is the master's room seal, be careful!"
+msgstr ""
+
+#. code: l("This is the training ground. And I ain't training nobody unless Lieutenant Lozerk tells me to!"),
+#: npc/001-2-36/hector.txt~:348
+#: npc/001-2-36/hector.txt:348
+#, no-c-format
+msgid "This is the training ground. And I ain't training nobody unless Lieutenant Lozerk tells me to!"
+msgstr ""
+
+#. code: mesq l("This is the worst. sandwich. ever! How do you dare to give me such thing?!");
+#: npc/012-1/tiki.txt~:102
+#: npc/012-1/tiki.txt:103
+#, no-c-format
+msgid "This is the worst. sandwich. ever! How do you dare to give me such thing?!"
+msgstr ""
+
+#. code: l("This is where the bravest of warriors come together to put their skills to a good use, for a good cause."),
+#: npc/001-2-33/lozerk.txt~:123
+#: npc/001-2-33/lozerk.txt:123
+#, no-c-format
+msgid "This is where the bravest of warriors come together to put their skills to a good use, for a good cause."
+msgstr ""
+
+#. code: l("This is why sometimes people try to steal shards from it... Poor fools.");
+#: npc/008-1/4144.txt:66
+#, no-c-format
+msgid "This is why sometimes people try to steal shards from it... Poor fools."
+msgstr ""
+
+#. code: l("This is your first time asking for something, you won't pay this time, take it as a sign of good faith!"),
+#: npc/001-2-19/lloyd.txt:36
+#: npc/001-2-19/lloyd.txt~:36
+#, no-c-format
+msgid "This is your first time asking for something, you won't pay this time, take it as a sign of good faith!"
+msgstr ""
+
+#. code: 263: This item cannot be dropped.
+#: conf/messages.conf:272
+msgid "This item cannot be dropped."
+msgstr ""
+
+#. code: mesc l("This item cannot be given.");
+#: npc/012-1/tiki.txt~:84
+#: npc/012-1/tiki.txt:85
+#, no-c-format
+msgid "This item cannot be given."
+msgstr ""
+
+#. code: 264: This item cannot be stored.
+#: conf/messages.conf:273
+msgid "This item cannot be stored."
+msgstr ""
+
+#. code: 260: This item cannot be traded.
+#: conf/messages.conf:269
+msgid "This item cannot be traded."
+msgstr ""
+
+#. code: l("This item cannot be used as bait here.");
+#: npc/functions/fishing.txt:253
+#, no-c-format
+msgid "This item cannot be used as bait here."
+msgstr ""
+
+#. code: 51: This item cannot be used within this area.
+#: conf/messages.conf:78
+msgid "This item cannot be used within this area."
+msgstr ""
+
+#. code: mesc l("This item is too precious, you cannot part with it!");
+#: npc/items/shovel.txt~:125
+#: npc/items/shovel.txt:125
+#, no-c-format
+msgid "This item is too precious, you cannot part with it!"
+msgstr ""
+
+#. code: 35: This job has no alternate body styles.
+#: conf/messages.conf:62
+msgid "This job has no alternate body styles."
+msgstr ""
+
+#. code: mesq lg("This kind of talk should be taken with a grain of salt, but I agree and admit that I too am skeptical, so keep an eye on her.", "This kind of talk should be taken with a grain of salt, but I agree and admit that I too am skeptical, so keep an eye on him.");
+#: npc/000-2-3/sailors.txt:35
+#, no-c-format
+msgid "This kind of talk should be taken with a grain of salt, but I agree and admit that I too am skeptical, so keep an eye on her.#0"
+msgstr ""
+
+#. code: mesq lg("This kind of talk should be taken with a grain of salt, but I agree and admit that I too am skeptical, so keep an eye on her.", "This kind of talk should be taken with a grain of salt, but I agree and admit that I too am skeptical, so keep an eye on him.");
+#: npc/000-2-3/sailors.txt:35
+#, no-c-format
+msgid "This kind of talk should be taken with a grain of salt, but I agree and admit that I too am skeptical, so keep an eye on him.#1"
+msgstr ""
+
+#. code: mesq l("This lake may look natural, but it is not quite so. We're at sea level.");
+#: npc/001-3-2/smuggler.txt:14
+#: npc/001-3-2/smuggler.txt~:14
+#, no-c-format
+msgid "This lake may look natural, but it is not quite so. We're at sea level."
+msgstr ""
+
+#. code: l("This led Keshlam into rapid decline and its citizen began to emigrate to the other Cities. By the end of the Ancean Era, Keshlam City was a quarter of the original size."),
+#: npc/001-2-6/books.txt~:259
+#: npc/001-2-6/books.txt:259
+#, no-c-format
+msgid "This led Keshlam into rapid decline and its citizen began to emigrate to the other Cities. By the end of the Ancean Era, Keshlam City was a quarter of the original size."
+msgstr ""
+
+#. code: mesc l("This lock is beyond your current capacity."), 1;
+#: npc/functions/lockpicks.txt:37
+#: npc/functions/lockpicks.txt~:37
+#, no-c-format
+msgid "This lock is beyond your current capacity."
+msgstr ""
+
+#. code: mesc l("This lock is simple, maybe with your thief skills you can manage to pry it open. But beware, you can end up in jail!");
+#: npc/functions/lockpicks.txt~:46
+#: npc/functions/lockpicks.txt:46
+#, no-c-format
+msgid "This lock is simple, maybe with your thief skills you can manage to pry it open. But beware, you can end up in jail!"
+msgstr ""
+
+#. code: dispbottom l("This looks DANGEROUS! Maybe someone around here can tell me what I'm supposed to do.");
+#: npc/008-3-0/juliet.txt:274
+#: npc/008-3-0/juliet.txt~:274
+#, no-c-format
+msgid "This looks DANGEROUS! Maybe someone around here can tell me what I'm supposed to do."
+msgstr ""
+
+#. code: mes l("This menu allows you to change your skills.");
+#: npc/commands/debug-skill.txt:38
+#, no-c-format
+msgid "This menu allows you to change your skills."
+msgstr ""
+
+#. code: mes l("This menu allows you to customize your appearance.");
+#: npc/commands/debug-look.txt:36
+#: npc/commands/debug-look.txt~:52
+#, no-c-format
+msgid "This menu allows you to customize your appearance."
+msgstr ""
+
+#. code: mes l("This menu allows you to manage events and gives access to event-related tools.");
+#: npc/commands/event.txt:20
+#, no-c-format
+msgid "This menu allows you to manage events and gives access to event-related tools."
+msgstr ""
+
+#. code: mes l("This menu allows you to modify the generic message that is sent to players when they log in.");
+#: npc/commands/motd.txt:125
+#, no-c-format
+msgid "This menu allows you to modify the generic message that is sent to players when they log in."
+msgstr ""
+
+#. code: mes l("This menu allows you to modify your account data.");
+#: npc/commands/debug.txt~:94
+#: npc/commands/debug.txt:94
+#, no-c-format
+msgid "This menu allows you to modify your account data."
+msgstr ""
+
+#. code: mes l("This menu allows you to set the scheduled broadcast that is sent to all players at a specific interval.");
+#: npc/commands/scheduled-broadcasts.txt~:135
+#: npc/commands/scheduled-broadcasts.txt:135
+#, no-c-format
+msgid "This menu allows you to set the scheduled broadcast that is sent to all players at a specific interval."
+msgstr ""
+
+#. code: mes l("This menu contains all options available to you, based on your access privileges.");
+#: npc/commands/super-menu.txt:11
+#, no-c-format
+msgid "This menu contains all options available to you, based on your access privileges."
+msgstr ""
+
+#. code: mes l("This menu gives access to all quest debug menus.");
+#: npc/commands/debug-quest.txt:152
+#: npc/commands/debug-quest.txt~:152
+#, no-c-format
+msgid "This menu gives access to all quest debug menus."
+msgstr ""
+
+#. code: mes l("This menu gives access to quest debug menus for @@ quest subquests.", "Gugli");
+#: npc/commands/debug-quest.txt~:8
+#: npc/commands/debug-quest.txt:8
+#, no-c-format
+msgid "This menu gives access to quest debug menus for @@ quest subquests."
+msgstr ""
+
+#. code: mes l("This menu gives access to quest debug menus for @@ quests.", "Artis");
+#. code: mes l("This menu gives access to quest debug menus for @@ quests.", l("Prologue"));
+#. code: mes l("This menu gives access to quest debug menus for @@ quests.", strtolower(l("Other")));
+#. code: mes l("This menu gives access to quest debug menus for @@ quests.", "Hurnscald");
+#: npc/commands/debug-quest.txt:34
+#: npc/commands/debug-quest.txt:127
+#: npc/commands/debug-quest.txt~:67
+#: npc/commands/debug-quest.txt~:34
+#: npc/commands/debug-quest.txt~:127
+#: npc/commands/debug-quest.txt:67
+#: npc/commands/debug-quest.txt~:99
+#: npc/commands/debug-quest.txt:99
+#, no-c-format
+msgid "This menu gives access to quest debug menus for @@ quests."
+msgstr ""
+
+#. code: 1290: This monster does not spawn normally.
+#: conf/messages.conf:1308
+msgid "This monster does not spawn normally."
+msgstr ""
+
+#. code: 1249: This monster has no MVP prizes.
+#: conf/messages.conf:1239
+msgid "This monster has no MVP prizes."
+msgstr ""
+
+#. code: 1246: This monster has no drops.
+#: conf/messages.conf:1236
+msgid "This monster has no drops."
+msgstr ""
+
+#. code: l("This needn't be high quality wood; pretty much any log you can find should work."),
+#: npc/008-1/jack.txt:137
+#, no-c-format
+msgid "This needn't be high quality wood; pretty much any log you can find should work."
+msgstr ""
+
+#. code: mesq l("This note was left by somebody.");
+#: npc/001-2-22/note.txt:8
+#, no-c-format
+msgid "This note was left by somebody."
+msgstr ""
+
+#. code: mesq l("This one is useless! Give me another @@.", getitemlink("CrocClaw"));
+#: npc/001-2-2/moon.txt:69
+#, no-c-format
+msgid "This one is useless! Give me another @@."
+msgstr ""
+
+#. code: mesc l("This option is not advised."), 1;
+#: npc/marine/saluc.txt:89
+#: npc/marine/saluc.txt~:89
+#, no-c-format
+msgid "This option is not advised."
+msgstr ""
+
+#. code: mesc(l("This panel looks in rather good shape, as though some people take care of it regularly. Maybe it has important information."), 9);
+#: npc/000-1/panels.txt:29
+#, no-c-format
+msgid "This panel looks in rather good shape, as though some people take care of it regularly. Maybe it has important information."
+msgstr ""
+
+#. code: mesq l("This password is very secret. I don't think you would learn it even if you rescued someone missing for weeks.");
+#. code: mesq l("This password is very secret. I don't think you would learn it even if you rescued someone missing for weeks."); // FIXME: Provide a decent hint.
+#: npc/001-1/sophialla.txt:43
+#: npc/001-1/sophialla.txt~:43
+#, no-c-format
+msgid "This password is very secret. I don't think you would learn it even if you rescued someone missing for weeks."
+msgstr ""
+
+#. code: npctalkonce l("This place is dedicated to 4144, the alltime Hero.");
+#: npc/008-1/sign.txt:43
+#, no-c-format
+msgid "This place is dedicated to 4144, the alltime Hero."
+msgstr ""
+
+#. code: l("This place is surrounded by two very important elements: academia and the arts. I was surrounded by theater, music, dance, museums..."),
+#: npc/001-2-6/leonard.txt:13
+#, no-c-format
+msgid "This place is surrounded by two very important elements: academia and the arts. I was surrounded by theater, music, dance, museums..."
+msgstr ""
+
+#. code: 539: This player has %d of a kind of item (id: %d), and tried to trade %d of them.
+#: conf/messages.conf:506
+msgid "This player has %d of a kind of item (id: %d), and tried to trade %d of them."
+msgstr ""
+
+#. code: 507: This player has been banned for %d minute(s).
+#: conf/messages.conf:494
+msgid "This player has been banned for %d minute(s)."
+msgstr ""
+
+#. code: 540: This player has been definitively blocked.
+#: conf/messages.conf:507
+msgid "This player has been definitively blocked."
+msgstr ""
+
+#. code: 508: This player hasn't been banned (Ban option is disabled).
+#: conf/messages.conf:495
+msgid "This player hasn't been banned (Ban option is disabled)."
+msgstr ""
+
+#. code: 119: This player is not in jail.
+#: conf/messages.conf:140
+msgid "This player is not in jail."
+msgstr ""
+
+#. code: 1138: This player is now
+#: conf/messages.conf:1031
+msgid "This player is now"
+msgstr ""
+
+#. code: 50: This skill cannot be used within this area.
+#: conf/messages.conf:77
+msgid "This skill cannot be used within this area."
+msgstr ""
+
+#. code: 197: This skill number doesn't exist or isn't a quest skill.
+#: conf/messages.conf:212
+msgid "This skill number doesn't exist or isn't a quest skill."
+msgstr ""
+
+#. code: 198: This skill number doesn't exist.
+#: conf/messages.conf:213
+msgid "This skill number doesn't exist."
+msgstr ""
+
+#. code: npctalk3(l("This training is over!"));
+#: npc/001-2-36/hector.txt~:102
+#: npc/001-2-36/hector.txt:102
+#, no-c-format
+msgid "This training is over!"
+msgstr ""
+
+#. code: mesc l("This travel option is NOT advised for new players."), 1;
+#: npc/marine/saluc.txt:36
+#: npc/marine/saluc.txt~:36
+#, no-c-format
+msgid "This travel option is NOT advised for new players."
+msgstr ""
+
+#. code: l("This wheel seems to be connected to the locked gate on the side."),
+#: npc/001-3-0/gates.txt:78
+#: npc/001-3-0/gates.txt~:78
+#, no-c-format
+msgid "This wheel seems to be connected to the locked gate on the side."
+msgstr ""
+
+#. code: mesc l("This will also make %s's Quest unavailable.", b("Crane")), 1;
+#. code: mesc l("This will also make %s's Quest unavailable.", b("Snarfles")), 1;
+#: npc/008-1/crane.txt:40
+#: npc/008-1/crane.txt~:40
+#: npc/008-1/snarfles.txt:45
+#: npc/008-1/snarfles.txt~:45
+#, no-c-format
+msgid "This will also make %s's Quest unavailable."
+msgstr ""
+
+#. code: l("This will remain your respawn point until set elsewhere."),
+#: npc/008-2-2/melania.txt:65
+#: npc/001-2-28/plush.txt:46
+#: npc/008-2-2/melania.txt~:65
+#, no-c-format
+msgid "This will remain your respawn point until set elsewhere."
+msgstr ""
+
+#. code: mesq l("This will take only a short while.");
+#: npc/008-2-12/nurse.txt~:129
+#: npc/008-2-12/nurse.txt:129
+#, no-c-format
+msgid "This will take only a short while."
+msgstr ""
+
+#. code: l("Those for consumption, equipment and generics."),
+#: npc/001-2-5/tutorial.txt:169
+#, no-c-format
+msgid "Those for consumption, equipment and generics."
+msgstr ""
+
+#. code: 303: Three Castles
+#: conf/messages.conf:316
+msgid "Three Castles"
+msgstr ""
+
+#. code: l("Three cities developed on the eastern side of Ancea: Tulimshar, Hurnscald and Nivalis."),
+#: npc/001-2-6/books.txt:222
+#: npc/001-2-6/books.txt~:222
+#, no-c-format
+msgid "Three cities developed on the eastern side of Ancea: Tulimshar, Hurnscald and Nivalis."
+msgstr ""
+
+#. code: mesc l("Three equal: @@.", "18 casino coins");
+#: npc/functions/casino.txt~:59
+#: npc/functions/casino.txt:59
+#, no-c-format
+msgid "Three equal: @@."
+msgstr ""
+
+#. code: 000-1,34,111,0 script Tibbo NPC_ELVEN_MAN_STANDING,{
+#: npc/000-1/tibbo.txt:9
+#, no-c-format
+msgid "Tibbo"
+msgstr ""
+
+#. code: mesq l("Tibbo went to the south-east of the island, others are gone to the north, and I think that Gulukan is not so far from here.");
+#: npc/000-1/silvio.txt:157
+#, no-c-format
+msgid "Tibbo went to the south-east of the island, others are gone to the north, and I think that Gulukan is not so far from here."
+msgstr ""
+
+#. code: rif(getq(ShipQuests_Tibbo) == 0, l("Tibbo.")), L_Bottom,
+#: npc/000-1/gulukan.txt:128
+#: npc/000-1/muller.txt:78
+#: npc/000-1/ale.txt:65
+#: npc/000-1/jalad.txt:76
+#: npc/000-1/astapolos.txt:95
+#, no-c-format
+msgid "Tibbo."
+msgstr ""
+
+#. code: 012-1,116,118,0 script Tiki NPC_TIKI,{
+#: npc/012-1/tiki.txt~:6
+#: npc/012-1/tiki.txt:6
+#, no-c-format
+msgid "Tiki"
+msgstr ""
+
+#. code: mesc l("Time limit: %s", l("2 minutes"));
+#: npc/020-2-34/donutello.txt~:60
+#: npc/020-2-34/donutello.txt:60
+#, no-c-format
+msgid "Time limit: %s"
+msgstr ""
+
+#. code: 859: Time of death : ^EE0000%s^000000
+#: conf/messages.conf:661
+msgid "Time of death : ^EE0000%s^000000"
+msgstr ""
+
+#. code: dispbottom l("Time remaining: %d minutes", 10);
+#. code: dispbottom l("Time remaining: %d minutes", 15);
+#. code: dispbottom l("Time remaining: %d minutes", 5);
+#: npc/008-3-0/juliet.txt:240
+#: npc/008-3-0/juliet.txt~:235
+#: npc/008-3-0/juliet.txt~:230
+#: npc/008-3-0/juliet.txt:230
+#: npc/008-3-0/juliet.txt:235
+#: npc/008-3-0/juliet.txt~:240
+#, no-c-format
+msgid "Time remaining: %d minutes"
+msgstr ""
+
+#. code: dispbottom l("Time remaining: %d seconds!", 15);
+#: npc/008-3-0/juliet.txt:250
+#: npc/008-3-0/juliet.txt~:250
+#, no-c-format
+msgid "Time remaining: %d seconds!"
+msgstr ""
+
+#. code: dispbottom l("Time remaining: %s", FuzzyTime(@tinner));
+#. code: npctalk3 l("Time remaining: %s" , FuzzyTime(@tinner));
+#: npc/020-2-34/donutello.txt:89
+#: npc/020-2-34/donutello.txt~:89
+#: npc/020-2-34/donutello.txt~:11
+#: npc/020-2-34/donutello.txt:11
+#, no-c-format
+msgid "Time remaining: %s"
+msgstr ""
+
+#. code: dispbottom l("Time remaining: 1 minute");
+#: npc/008-3-0/juliet.txt~:245
+#: npc/008-3-0/juliet.txt:245
+#, no-c-format
+msgid "Time remaining: 1 minute"
+msgstr ""
+
+#. code: 020-1,44,196,0 script Tindris#1 NPC_SIMON,{
+#: npc/020-1/tindris.txt:7
+#: npc/020-1/tindris.txt~:7
+#, no-c-format
+msgid "Tindris#1"
+msgstr ""
+
+#. code: 020-1,46,133,0 script Tindris#2 NPC_SIMON,{
+#: npc/020-1/tindris.txt:20
+#: npc/020-1/tindris.txt~:20
+#, no-c-format
+msgid "Tindris#2"
+msgstr ""
+
+#. code: Name: "Tipiou"
+#: mob_db.conf:726
+#, no-c-format
+msgid "Tipiou"
+msgstr ""
+
+#. code: Name: "Tipiu"
+#: mob_db.conf:681
+#, no-c-format
+msgid "Tipiu"
+msgstr ""
+
+#. code: l("To Argaes!"), TP_ARGAES,
+#: npc/marine/saluc.txt~:79
+#: npc/marine/saluc.txt:79
+#, no-c-format
+msgid "To Argaes!"
+msgstr ""
+
+#. code: rif(LOCATION$ != "Candor", l("To Candor")), TP_CANDOR,
+#: npc/marine/saluc.txt~:28
+#: npc/marine/saluc.txt:28
+#, no-c-format
+msgid "To Candor"
+msgstr ""
+
+#. code: rif(LOCATION$ != "Hurns", l("To Hurnscald")), TP_HURNS,
+#: npc/marine/saluc.txt:27
+#: npc/marine/saluc.txt~:27
+#, no-c-format
+msgid "To Hurnscald"
+msgstr ""
+
+#. code: rif(LOCATION$ != "Tulim", l("To Tulimshar")), TP_TULIM,
+#: npc/marine/saluc.txt:26
+#: npc/marine/saluc.txt~:26
+#, no-c-format
+msgid "To Tulimshar"
+msgstr ""
+
+#. code: 1196: To add an item to the list, use "@alootid +<item name or ID>". To remove an item, use "@alootid -<item name or ID>".
+#: conf/messages.conf:1143
+msgid "To add an item to the list, use \"@alootid +<item name or ID>\". To remove an item, use \"@alootid -<item name or ID>\"."
+msgstr ""
+
+#. code: l("To be a legend, you've either got to be dead or excessively old!"),
+#: npc/001-2-6/christopher.txt:13
+#, no-c-format
+msgid "To be a legend, you've either got to be dead or excessively old!"
+msgstr ""
+
+#. code: mesq l("To be honest, no, never.");
+#: npc/000-2-3/nard.txt:146
+#: npc/000-2-3/nard.txt~:146
+#, no-c-format
+msgid "To be honest, no, never."
+msgstr ""
+
+#. code: l("To be quite honest..."),
+#: npc/008-2-2/kfahr.txt:99
+#: npc/008-2-2/kfahr.txt~:99
+#, no-c-format
+msgid "To be quite honest..."
+msgstr ""
+
+#. code: mes l("To change your base level, use this command:");
+#: npc/commands/debug.txt~:40
+#: npc/commands/debug.txt:40
+#, no-c-format
+msgid "To change your base level, use this command:"
+msgstr ""
+
+#. code: mes l("To change your job level, use this command:");
+#: npc/commands/debug.txt~:50
+#: npc/commands/debug.txt:50
+#, no-c-format
+msgid "To change your job level, use this command:"
+msgstr ""
+
+#. code: mes l("To change your stats, use these commands:");
+#: npc/commands/debug.txt~:65
+#: npc/commands/debug.txt:65
+#, no-c-format
+msgid "To change your stats, use these commands:"
+msgstr ""
+
+#. code: mes(l("To de-trust a player:"));
+#: npc/008-1/confused-tree.txt~:92
+#: npc/008-1/confused-tree.txt:92
+#, no-c-format
+msgid "To de-trust a player:"
+msgstr ""
+
+#. code: l("To defocus or stop attacking, press Shift + A."),
+#: npc/001-2-5/tutorial.txt:194
+#, no-c-format
+msgid "To defocus or stop attacking, press Shift + A."
+msgstr ""
+
+#. code: l("To discard an item you no longer want, select it and press the 'Discard' button. Generic items can be discarded or sold."),
+#: npc/001-2-5/tutorial.txt:166
+#, no-c-format
+msgid "To discard an item you no longer want, select it and press the 'Discard' button. Generic items can be discarded or sold."
+msgstr ""
+
+#. code: l("To display the dialog box with other citizens, press the '###keyWindowChat;' key."),
+#: npc/001-2-5/tutorial.txt:199
+#, no-c-format
+msgid "To display the dialog box with other citizens, press the '###keyWindowChat;' key."
+msgstr ""
+
+#. code: l("To equip or unequip an item, select it and press the 'Equip' or 'Unequip' button. You can not 'Equip' or 'Unequip' when talking to someone."),
+#: npc/001-2-5/tutorial.txt:159
+#, no-c-format
+msgid "To equip or unequip an item, select it and press the 'Equip' or 'Unequip' button. You can not 'Equip' or 'Unequip' when talking to someone."
+msgstr ""
+
+#. code: l("To focus on a creature, press the '###keyTargetMonster;' key. To focus on another citizen, press the '###keyTargetPlayer;' key. To attack the focused target press the '###keyAttack;' key or click the primary button on the creature."),
+#: npc/001-2-5/tutorial.txt:192
+#, no-c-format
+msgid "To focus on a creature, press the '###keyTargetMonster;' key. To focus on another citizen, press the '###keyTargetPlayer;' key. To attack the focused target press the '###keyAttack;' key or click the primary button on the creature."
+msgstr ""
+
+#. code: l("To focus on an NPC, press the '###keyTargetNPC;' key. To talk to him press the '###keyTalk;' key."),
+#: npc/001-2-5/tutorial.txt:193
+#, no-c-format
+msgid "To focus on an NPC, press the '###keyTargetNPC;' key. To talk to him press the '###keyTalk;' key."
+msgstr ""
+
+#. code: mes(l("To get a quote:"));
+#: npc/008-1/confused-tree.txt:68
+#: npc/008-1/confused-tree.txt~:68
+#, no-c-format
+msgid "To get a quote:"
+msgstr ""
+
+#. code: l("To get started with fishing, you'll need two things: a fishing rod and a bait."),
+#: npc/001-2-4/books.txt:25
+#, no-c-format
+msgid "To get started with fishing, you'll need two things: a fishing rod and a bait."
+msgstr ""
+
+#. code: mes l("To get the current rate:");
+#: npc/commands/event.txt:4
+#, no-c-format
+msgid "To get the current rate:"
+msgstr ""
+
+#. code: mes(l("To grab a quote:"));
+#: npc/008-1/confused-tree.txt~:65
+#: npc/008-1/confused-tree.txt:65
+#, no-c-format
+msgid "To grab a quote:"
+msgstr ""
+
+#. code: mes(l("To ignore a player:"));
+#: npc/008-1/confused-tree.txt~:80
+#: npc/008-1/confused-tree.txt:80
+#, no-c-format
+msgid "To ignore a player:"
+msgstr ""
+
+#. code: l("To move between characters that are on different accounts, you have to use the Trade function.");
+#: npc/001-2-19/lloyd.txt:64
+#: npc/001-2-19/lloyd.txt~:64
+#, no-c-format
+msgid "To move between characters that are on different accounts, you have to use the Trade function."
+msgstr ""
+
+#. code: l("To negotiate with other citizens, you should click the second mouse button on some other citizen who is accepting negotiations, and select the 'Negotiation' option from the menu that will appear."),
+#: npc/001-2-5/tutorial.txt:179
+#, no-c-format
+msgid "To negotiate with other citizens, you should click the second mouse button on some other citizen who is accepting negotiations, and select the 'Negotiation' option from the menu that will appear."
+msgstr ""
+
+#. code: mesc(l("To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client."), 9);
+#: npc/000-2-1/knife.txt:35
+#: npc/000-2-1/arpan.txt~:120
+#: npc/000-2-1/arpan.txt~:254
+#: npc/000-2-1/arpan.txt:254
+#: npc/001-2-22/knife.txt:35
+#: npc/000-2-1/arpan.txt:120
+#, no-c-format
+msgid "To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client."
+msgstr ""
+
+#. code: l("To perform most actions, like feeding and renaming, just right-click it. You can even put it back on the egg if its following gets too annoying."),
+#: npc/001-2-6/books.txt:186
+#: npc/001-2-6/books.txt~:186
+#, no-c-format
+msgid "To perform most actions, like feeding and renaming, just right-click it. You can even put it back on the egg if its following gets too annoying."
+msgstr ""
+
+#. code: mes(l("To remove a quote:"));
+#: npc/008-1/confused-tree.txt:73
+#: npc/008-1/confused-tree.txt~:73
+#, no-c-format
+msgid "To remove a quote:"
+msgstr ""
+
+#. code: mes l("To reset back to normal:");
+#: npc/commands/event.txt:10
+#, no-c-format
+msgid "To reset back to normal:"
+msgstr ""
+
+#. code: mes l("To set the exp rate:");
+#: npc/commands/event.txt:7
+#, no-c-format
+msgid "To set the exp rate:"
+msgstr ""
+
+#. code: l("To speak in public select the 'General' tab. It serves to talk to people who are appearing on your screen."),
+#: npc/001-2-5/tutorial.txt:200
+#, no-c-format
+msgid "To speak in public select the 'General' tab. It serves to talk to people who are appearing on your screen."
+msgstr ""
+
+#. code: l("To speak privately to a friend who is not appearing on your screen, type the command '%s' and press '###keyChat;'. This command will open a long-distance dialog that has the name of who you want to talk to. Select this new tab and send your message through it.",b(l("/q [Player Name] "))),
+#: npc/001-2-5/tutorial.txt:203
+#, no-c-format
+msgid "To speak privately to a friend who is not appearing on your screen, type the command '%s' and press '###keyChat;'. This command will open a long-distance dialog that has the name of who you want to talk to. Select this new tab and send your message through it."
+msgstr ""
+
+#. code: l("To speak privately with someone, click the second mouse button on the citizen and select the 'Whisper' option."),
+#: npc/001-2-5/tutorial.txt:201
+#, no-c-format
+msgid "To speak privately with someone, click the second mouse button on the citizen and select the 'Whisper' option."
+msgstr ""
+
+#. code: l("To successfully catch a fish, you need to pull up your hook by clicking it, right after it submerges."),
+#: npc/001-2-4/books.txt:77
+#, no-c-format
+msgid "To successfully catch a fish, you need to pull up your hook by clicking it, right after it submerges."
+msgstr ""
+
+#. code: l("To thank you, accept my old fishing rod."),
+#: npc/001-1/eugene.txt~:58
+#: npc/001-1/eugene.txt:58
+#, no-c-format
+msgid "To thank you, accept my old fishing rod."
+msgstr ""
+
+#. code: mes(l("To trust a player:"));
+#: npc/008-1/confused-tree.txt:89
+#: npc/008-1/confused-tree.txt~:89
+#, no-c-format
+msgid "To trust a player:"
+msgstr ""
+
+#. code: mes(l("To unignore a player:"));
+#: npc/008-1/confused-tree.txt~:83
+#: npc/008-1/confused-tree.txt:83
+#, no-c-format
+msgid "To unignore a player:"
+msgstr ""
+
+#. code: l("To use the skill you have to open your skills menu. Here you select the offensive tab and select the bash skill. When the bash skill is selected, press the use button the use the skill."));
+#: npc/001-2-36/hector.txt:217
+#: npc/001-2-36/hector.txt~:217
+#, no-c-format
+msgid "To use the skill you have to open your skills menu. Here you select the offensive tab and select the bash skill. When the bash skill is selected, press the use button the use the skill."
+msgstr ""
+
+#. code: 001-2-32,33,29,0 script ToFightRoom#001-2-32 NPC_HIDDEN,0,0,{
+#: npc/001-2-32/doors.txt:7
+#, no-c-format
+msgid "ToFightRoom#001-2-32"
+msgstr ""
+
+#. code: 001-2-34,23,29,0 script ToTrainingRoom#001-2-34 NPC_HIDDEN,0,0,{
+#: npc/001-2-34/doors.txt:9
+#, no-c-format
+msgid "ToTrainingRoom#001-2-34"
+msgstr ""
+
+#. code: l("Toggle Croc Bounty"), .@q^8,
+#: npc/functions/quest-debug/003-ShipQuests_Peter.txt:26
+#, no-c-format
+msgid "Toggle Croc Bounty"
+msgstr ""
+
+#. code: l("Toggle Ratto Bounty"), .@q^4,
+#: npc/functions/quest-debug/003-ShipQuests_Peter.txt:25
+#, no-c-format
+msgid "Toggle Ratto Bounty"
+msgstr ""
+
+#. code: l("Toggle Tortuga Bounty"), .@q^2,
+#: npc/functions/quest-debug/003-ShipQuests_Peter.txt:24
+#, no-c-format
+msgid "Toggle Tortuga Bounty"
+msgstr ""
+
+#. code: 012-2-5,40,35,0 script Toichi NPC_TOICHI,{
+#: npc/012-2-5/toichi.txt~:7
+#: npc/012-2-5/toichi.txt:7
+#, no-c-format
+msgid "Toichi"
+msgstr ""
+
+#. code: l("Toichi, go to work! Stop drinking beer!");
+#: npc/012-2-5/rosen.txt~:12
+#: npc/012-2-5/rosen.txt:12
+#, no-c-format
+msgid "Toichi, go to work! Stop drinking beer!"
+msgstr ""
+
+#. code: l("Told bobo to go home"), 3,
+#: npc/functions/quest-debug/020-ArtisQuests_LazyBrother.txt:18
+#: npc/functions/quest-debug/020-ArtisQuests_LazyBrother.txt~:18
+#, no-c-format
+msgid "Told bobo to go home"
+msgstr ""
+
+#. code: Name: "Tomato Silk Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Tomato Silk Dye"
+msgstr ""
+
+#. code: 856: Tomb
+#: conf/messages.conf:658
+msgid "Tomb"
+msgstr ""
+
+#. code: Name: "Tongue"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Tongue"
+msgstr ""
+
+#. code: setarray .@allskins$, l("Kaizei"), l("Argaes"), l("Tonori"),
+#: npc/functions/main.txt~:294
+#: npc/functions/main.txt:296
+#, no-c-format
+msgid "Tonori"
+msgstr ""
+
+#. code: l("Too bad, try again.");
+#: npc/001-1/qpid.txt:40
+#, no-c-format
+msgid "Too bad, try again."
+msgstr ""
+
+#. code: l("Too bad."),
+#: npc/008-2-6/alan.txt:63
+#, no-c-format
+msgid "Too bad."
+msgstr ""
+
+#. code: l("Too bad. I'm not hungry enough for these cookies of yours. Maybe I'll come back later."), L_Bye,
+#: npc/001-1/cookiemaster.txt:92
+#, no-c-format
+msgid "Too bad. I'm not hungry enough for these cookies of yours. Maybe I'll come back later."
+msgstr ""
+
+#. code: mesq l("Too bad. Would you be interested in earning some quick money with some errands regardless?");
+#: npc/020-2-24/kylian.txt~:38
+#: npc/020-2-24/kylian.txt:38
+#, no-c-format
+msgid "Too bad. Would you be interested in earning some quick money with some errands regardless?"
+msgstr ""
+
+#. code: mesq l("Too bad... Come back when you'll have some nice food for me. Growl... grumble... grumble.");
+#: npc/001-2-22/alige.txt:312
+#: npc/000-2-1/alige.txt:308
+#, no-c-format
+msgid "Too bad... Come back when you'll have some nice food for me. Growl... grumble... grumble."
+msgstr ""
+
+#. code: default: speech(l("Too lazy.")); close;
+#: npc/008-1/confused-tree.txt~:116
+#: npc/008-1/confused-tree.txt:116
+#, no-c-format
+msgid "Too lazy."
+msgstr ""
+
+#. code: l("Too risky, I might end up in jail. Do it yourself.");
+#: npc/001-1/qonan.txt~:48
+#: npc/001-1/qonan.txt:48
+#, no-c-format
+msgid "Too risky, I might end up in jail. Do it yourself."
+msgstr ""
+
+#. code: Name: "Tooth Necklace"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Tooth Necklace"
+msgstr ""
+
+#. code: Name: "Top Hat"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Top Hat"
+msgstr ""
+
+#. code: Name: "Topaz"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Topaz"
+msgstr ""
+
+#. code: Name: "Topaz Powder"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Topaz Powder"
+msgstr ""
+
+#. code: Name: "Topaz Shard"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Topaz Shard"
+msgstr ""
+
+#. code: Name: "Topaz Vein"
+#: mob_db.conf:2345
+#, no-c-format
+msgid "Topaz Vein"
+msgstr ""
+
+#. code: Name: "Toppy Blub"
+#: mob_db.conf:447
+#, no-c-format
+msgid "Toppy Blub"
+msgstr ""
+
+#. code: Name: "Torch"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Torch"
+msgstr ""
+
+#. code: Name: "Tortuga"
+#: mob_db.conf:212
+#, no-c-format
+msgid "Tortuga"
+msgstr ""
+
+#. code: Name: "Tortuga Shell"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Tortuga Shell"
+msgstr ""
+
+#. code: Name: "Tortuga Shell Fragment"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Tortuga Shell Fragment"
+msgstr ""
+
+#. code: Name: "Tortuga Tongue"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Tortuga Tongue"
+msgstr ""
+
+#. code: l("Toss the hook into deep water by clicking on where you want to cast it."),
+#: npc/001-2-4/books.txt:71
+#, no-c-format
+msgid "Toss the hook into deep water by clicking on where you want to cast it."
+msgstr ""
+
+#. code: 334: Total Domination
+#: conf/messages.conf:348
+msgid "Total Domination"
+msgstr ""
+
+#. code: 1042: Town Map
+#: conf/messages.conf:911
+msgid "Town Map"
+msgstr ""
+
+#. code: menuaction(l("Trade")),
+#: npc/001-1/qpid.txt:131
+#: npc/001-2-0/resa.txt:49
+#: npc/001-1/calypsan.txt:65
+#, no-c-format
+msgid "Trade"
+msgstr ""
+
+#. code: mesc l("Trade with %s?", .name$);
+#: npc/008-1/blossom.txt~:57
+#: npc/008-1/blossom.txt:58
+#, no-c-format
+msgid "Trade with %s?"
+msgstr ""
+
+#. code: mapannounce getmap(), l("Training Arena, %s, get ready!", strcharinfo(0)), bc_all;
+#: npc/001-2-32/serena.txt~:56
+#: npc/001-2-32/serena.txt:63
+#, no-c-format
+msgid "Training Arena, %s, get ready!"
+msgstr ""
+
+#. code: Name: "Training Arrow"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Training Arrow"
+msgstr ""
+
+#. code: Name: "Training Wand"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Training Wand"
+msgstr ""
+
+#. code: Name: "TrainingGladius"
+#: item_db.conf:-1
+#, no-c-format
+msgid "TrainingGladius"
+msgstr ""
+
+#. code: 1488: Transforming into monster is not allowed in Guild Wars.
+#: conf/messages.conf:1600
+msgid "Transforming into monster is not allowed in Guild Wars."
+msgstr ""
+
+#. code: Name: "Trapper Hat"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Trapper Hat"
+msgstr ""
+
+#. code: mesc l("Travel to woodlands?");
+#: npc/001-1/koga.txt:13
+#: npc/001-1/koga.txt~:13
+#, no-c-format
+msgid "Travel to woodlands?"
+msgstr ""
+
+#. code: mesc l("Travel?");
+#: npc/marine/saluc.txt~:87
+#: npc/marine/saluc.txt:87
+#: npc/marine/saluc.txt:40
+#: npc/marine/saluc.txt~:40
+#, no-c-format
+msgid "Travel?"
+msgstr ""
+
+#. code: l("Treasure Chest"), ShipQuests_TreasureChest,
+#: npc/commands/debug-quest.txt~:49
+#: npc/commands/debug-quest.txt:49
+#, no-c-format
+msgid "Treasure Chest"
+msgstr ""
+
+#. code: Name: "Treasure Key"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Treasure Key"
+msgstr ""
+
+#. code: Name: "Treasure Map"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Treasure Map"
+msgstr ""
+
+#. code: setnpcdialogtitle(l("Tree Control Panel"));
+#: npc/008-1/confused-tree.txt~:102
+#: npc/008-1/confused-tree.txt:102
+#, no-c-format
+msgid "Tree Control Panel"
+msgstr ""
+
+#. code: l("Tritan"), l("Tritan"),
+#: npc/functions/main.txt~:291
+#: npc/functions/main.txt:293
+#, no-c-format
+msgid "Tritan"
+msgstr ""
+
+#. code: mesn "Tritan Voice";
+#: npc/000-0/sailors.txt~:41
+#: npc/000-0/sailors.txt:41
+#, no-c-format
+msgid "Tritan Voice"
+msgstr ""
+
+#. code: Name: "Troll"
+#: mob_db.conf:4761
+#, no-c-format
+msgid "Troll"
+msgstr ""
+
+#. code: 008-2-24,41,39,0 script Troupe Leader NPC_DIMOND,{
+#: npc/008-2-24/troupe-leader.txt:27
+#, no-c-format
+msgid "Troupe Leader"
+msgstr ""
+
+#. code: Name: "Trout"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Trout"
+msgstr ""
+
+#. code: 001-2-40,36,46,0 script Trozz#001-2-40 NPC_HUMAN_MALE_CHIEF_ARTIS_LEGION,{
+#: npc/001-2-40/trozz.txt:6
+#, no-c-format
+msgid "Trozz#001-2-40"
+msgstr ""
+
+#. code: l("True be or not true be"),
+#: npc/001-2-6/books.txt:80
+#: npc/001-2-6/books.txt~:80
+#, no-c-format
+msgid "True be or not true be"
+msgstr ""
+
+#. code: mesq lg("True but now she seems pretty fine! Am I right?", "True but now he seems pretty fine! Am I right?");
+#: npc/000-1/sapartan.txt:21
+#, no-c-format
+msgid "True but now he seems pretty fine! Am I right?#1"
+msgstr ""
+
+#. code: mesq lg("True but now she seems pretty fine! Am I right?", "True but now he seems pretty fine! Am I right?");
+#: npc/000-1/sapartan.txt:21
+#, no-c-format
+msgid "True but now she seems pretty fine! Am I right?#0"
+msgstr ""
+
+#. code: mesc(l("Try again!"));
+#: npc/000-0-1/narrator.txt~:161
+#: npc/000-0-1/narrator.txt:161
+#, no-c-format
+msgid "Try again!"
+msgstr ""
+
+#. code: mesc l("Try again?");
+#: npc/012-2-5/toichi.txt:63
+#: npc/012-2-5/toichi.txt~:63
+#, no-c-format
+msgid "Try again?"
+msgstr ""
+
+#. code: l("Try doing that now!");
+#: npc/001-1/enora.txt:89
+#: npc/001-1/enora.txt~:89
+#, no-c-format
+msgid "Try doing that now!"
+msgstr ""
+
+#. code: l("Try talking to everyone again."));
+#: npc/008-2-1/inspector.txt:107
+#, no-c-format
+msgid "Try talking to everyone again."
+msgstr ""
+
+#. code: l("Try to don't get too much attention, or they'll arrest you as well.");
+#: npc/001-3-2/henry.txt~:88
+#: npc/001-3-2/henry.txt:88
+#, no-c-format
+msgid "Try to don't get too much attention, or they'll arrest you as well."
+msgstr ""
+
+#. code: mesq l("Welcome to %s's Bank!", l("Tulimshar"));
+#: npc/020-2-9/hydusun.txt~:17
+#, no-c-format
+msgid "Tulimshar"
+msgstr ""
+
+#. code: mesq l("Tulimshar has a great bakery - learn their secrets and share with me something sweet and nice. Go already!");
+#: npc/008-2-24/chef.txt~:206
+#: npc/008-2-24/chef.txt~:194
+#: npc/008-2-24/chef.txt:194
+#: npc/008-2-24/chef.txt:206
+#, no-c-format
+msgid "Tulimshar has a great bakery - learn their secrets and share with me something sweet and nice. Go already!"
+msgstr ""
+
+#. code: mesq l("Tulimshar used to have a great Inn, but after the war, their business started to decline.");
+#: npc/008-2-16/yannika.txt:405
+#: npc/008-2-16/yannika.txt~:405
+#, no-c-format
+msgid "Tulimshar used to have a great Inn, but after the war, their business started to decline."
+msgstr ""
+
+#. code: Name: "Tuna"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Tuna"
+msgstr ""
+
+#. code: 312: Twelve Castles
+#: conf/messages.conf:325
+msgid "Twelve Castles"
+msgstr ""
+
+#. code: 320: Twenty Castles
+#: conf/messages.conf:333
+msgid "Twenty Castles"
+msgstr ""
+
+#. code: 328: Twenty-Eight Castles
+#: conf/messages.conf:341
+msgid "Twenty-Eight Castles"
+msgstr ""
+
+#. code: 325: Twenty-Five Castles
+#: conf/messages.conf:338
+msgid "Twenty-Five Castles"
+msgstr ""
+
+#. code: 324: Twenty-Four Castles
+#: conf/messages.conf:337
+msgid "Twenty-Four Castles"
+msgstr ""
+
+#. code: 329: Twenty-Nine Castles
+#: conf/messages.conf:342
+msgid "Twenty-Nine Castles"
+msgstr ""
+
+#. code: 321: Twenty-One Castles
+#: conf/messages.conf:334
+msgid "Twenty-One Castles"
+msgstr ""
+
+#. code: 327: Twenty-Seven Castles
+#: conf/messages.conf:340
+msgid "Twenty-Seven Castles"
+msgstr ""
+
+#. code: 326: Twenty-Six Castles
+#: conf/messages.conf:339
+msgid "Twenty-Six Castles"
+msgstr ""
+
+#. code: 323: Twenty-Three Castles
+#: conf/messages.conf:336
+msgid "Twenty-Three Castles"
+msgstr ""
+
+#. code: 322: Twenty-Two Castles
+#: conf/messages.conf:335
+msgid "Twenty-Two Castles"
+msgstr ""
+
+#. code: 302: Two Castles
+#: conf/messages.conf:315
+msgid "Two Castles"
+msgstr ""
+
+#. code: l("Two days later we caught up with it, but it was already dead then and had started to smell. We looked around and inside of it, found treasures and remnants of some less fortunate caravans and split them up appropriately."),
+#: npc/008-2-2/kfahr.txt:351
+#: npc/008-2-2/kfahr.txt~:351
+#, no-c-format
+msgid "Two days later we caught up with it, but it was already dead then and had started to smell. We looked around and inside of it, found treasures and remnants of some less fortunate caravans and split them up appropriately."
+msgstr ""
+
+#. code: mesc l("Two equal: 1 casino coin.");
+#: npc/functions/casino.txt:60
+#: npc/functions/casino.txt~:60
+#, no-c-format
+msgid "Two equal: 1 casino coin."
+msgstr ""
+
+#. code: 1313: Type "@mapflag available" to list the available mapflags.
+#: conf/messages.conf:1352
+msgid "Type \"@mapflag available\" to list the available mapflags."
+msgstr ""
+
+#. code: 1501: Type List: (default) all = -1, healing = 0, usable = 2, etc = 3, weapon = 4, armor = 5, card = 6, petegg = 7, petarmor = 8, ammo = 10, delayed-consumable = 11, cash = 18
+#: conf/messages.conf:1621
+msgid "Type List: (default) all = -1, healing = 0, usable = 2, etc = 3, weapon = 4, armor = 5, card = 6, petegg = 7, petarmor = 8, ammo = 10, delayed-consumable = 11, cash = 18"
+msgstr ""
+
+#. code: mesq l("UAHAHAHAAH! I am the cook of that bunch of donkeys, and I can be rude with everyone from this bossy captain to that harpy-lady!");
+#: npc/000-2-1/chefgado.txt:70
+#: npc/000-2-1/chefgado.txt~:70
+#, no-c-format
+msgid "UAHAHAHAAH! I am the cook of that bunch of donkeys, and I can be rude with everyone from this bossy captain to that harpy-lady!"
+msgstr ""
+
+#. code: mesq l("Uh - Oh. This is... Actually good!");
+#: npc/012-1/tiki.txt:114
+#: npc/012-1/tiki.txt~:113
+#, no-c-format
+msgid "Uh - Oh. This is... Actually good!"
+msgstr ""
+
+#. code: mesq l("Uh? Hi! I'm sorry, but I have no time for chatting.");
+#: npc/000-1/tibbo.txt:22
+#, no-c-format
+msgid "Uh? Hi! I'm sorry, but I have no time for chatting."
+msgstr ""
+
+#. code: l("Uhm, bye."), L_Quit;
+#: npc/000-1/silvio.txt:17
+#, no-c-format
+msgid "Uhm, bye."
+msgstr ""
+
+#. code: l("Uhm..."),
+#: npc/008-2-2/kfahr.txt:97
+#: npc/008-2-2/kfahr.txt~:97
+#, no-c-format
+msgid "Uhm..."
+msgstr ""
+
+#. code: l("Uhm... Your story seems..."), L_StorySeems,
+#: npc/001-1/cookiemaster.txt:49
+#, no-c-format
+msgid "Uhm... Your story seems..."
+msgstr ""
+
+#. code: l("Ukar"), l("Ukar"),
+#: npc/functions/main.txt:292
+#: npc/functions/main.txt~:290
+#, no-c-format
+msgid "Ukar"
+msgstr ""
+
+#. code: 49: Unable to Teleport in this area
+#: conf/messages.conf:76
+msgid "Unable to Teleport in this area"
+msgstr ""
+
+#. code: 41: Unable to decrease the number/value.
+#: conf/messages.conf:68
+msgid "Unable to decrease the number/value."
+msgstr ""
+
+#. code: 131: Unable to spawn clone.
+#: conf/messages.conf:153
+msgid "Unable to spawn clone."
+msgstr ""
+
+#. code: 129: Unable to spawn evil clone.
+#: conf/messages.conf:151
+msgid "Unable to spawn evil clone."
+msgstr ""
+
+#. code: 133: Unable to spawn slave clone.
+#: conf/messages.conf:155
+msgid "Unable to spawn slave clone."
+msgstr ""
+
+#. code: l("Unable to win, the tritans attacked Hurnscald. While viro troops moved in attempts to avoid its fall, the Kralog and Ukar joined the tritans and they took the city."),
+#: npc/001-2-6/books.txt~:294
+#: npc/001-2-6/books.txt:294
+#, no-c-format
+msgid "Unable to win, the tritans attacked Hurnscald. While viro troops moved in attempts to avoid its fall, the Kralog and Ukar joined the tritans and they took the city."
+msgstr ""
+
+#. code: l("Understood, I will help you."), L_FirstAccepted,
+#: npc/001-2-22/alige.txt:133
+#: npc/000-2-1/alige.txt:133
+#, no-c-format
+msgid "Understood, I will help you."
+msgstr ""
+
+#. code: l("Unfortunately my apprentice Zitoni does not bring fresh potions, so if you need something you should come back later.");
+#: npc/012-2-4/morgan.txt~:12
+#, no-c-format
+msgid "Unfortunately my apprentice Zitoni does not bring fresh potions, so if you need something you should come back later."
+msgstr ""
+
+#. code: l("Unfortunately my apprentice Zitoni does not bring me fresh potions, so if you need something you should come back later.");
+#: npc/012-2-4/morgan.txt:12
+#, no-c-format
+msgid "Unfortunately my apprentice Zitoni does not bring me fresh potions, so if you need something you should come back later."
+msgstr ""
+
+#. code: mesq l("Unfortunately yes.");
+#: npc/012-2-4/zitoni.txt~:51
+#: npc/012-2-4/zitoni.txt:51
+#, no-c-format
+msgid "Unfortunately yes."
+msgstr ""
+
+#. code: mesc l("Unfortunately, there is nothing on this bookmark.");
+#: npc/items/recipes.txt~:94
+#: npc/items/recipes.txt:94
+#, no-c-format
+msgid "Unfortunately, there is nothing on this bookmark."
+msgstr ""
+
+#. code: mesq l("Unfortunately, we still need help from you. This time it will be a delicate task, here onboard.");
+#: npc/000-2-3/nard.txt~:181
+#: npc/000-2-3/nard.txt:181
+#, no-c-format
+msgid "Unfortunately, we still need help from you. This time it will be a delicate task, here onboard."
+msgstr ""
+
+#. code: 1110: Unknown
+#. code: 15: Unknown
+#: conf/messages.conf:979
+#: conf/messages.conf:42
+msgid "Unknown"
+msgstr ""
+
+#. code: 1390: Unknown Cart (usage: %s <0-%d>).
+#: conf/messages.conf:1467
+msgid "Unknown Cart (usage: %s <0-%d>)."
+msgstr ""
+
+#. code: 1400: Unknown Channel '%s' (usage: %s <#channel_name>)
+#: conf/messages.conf:1487
+msgid "Unknown Channel '%s' (usage: %s <#channel_name>)"
+msgstr ""
+
+#. code: 1399: Unknown Channel (usage: %s <#channel_name>)
+#: conf/messages.conf:1486
+msgid "Unknown Channel (usage: %s <#channel_name>)"
+msgstr ""
+
+#. code: 620: Unknown Job
+#: conf/messages.conf:594
+msgid "Unknown Job"
+msgstr ""
+
+#. code: 1232: Unknown battle_config flag.
+#: conf/messages.conf:1214
+msgid "Unknown battle_config flag."
+msgstr ""
+
+#. code: 1411: Unknown color '%s'
+#: conf/messages.conf:1506
+msgid "Unknown color '%s'"
+msgstr ""
+
+#. code: 1157: Unknown map '%s'.
+#: conf/messages.conf:1074
+msgid "Unknown map '%s'."
+msgstr ""
+
+#. code: 905: Unknown packet: 0x%x
+#: conf/messages.conf:719
+msgid "Unknown packet: 0x%x"
+msgstr ""
+
+#. code: 908: Unknown type of value in:
+#: conf/messages.conf:722
+msgid "Unknown type of value in:"
+msgstr ""
+
+#. code: l("Unless you are interested in a status reset?");
+#: npc/008-2-7/wyara.txt:15
+#: npc/008-2-7/wyara.txt~:15
+#, no-c-format
+msgid "Unless you are interested in a status reset?"
+msgstr ""
+
+#. code: l("Unlike other respawn points, an inn can fully restore your HP."),
+#: npc/001-2-28/plush.txt:14
+#, no-c-format
+msgid "Unlike other respawn points, an inn can fully restore your HP."
+msgstr ""
+
+#. code: l("Until then, let me be quiet. Talk to you later.");
+#: npc/008-2-32/thamas.txt:11
+#: npc/008-2-32/thamas.txt~:11
+#, no-c-format
+msgid "Until then, let me be quiet. Talk to you later."
+msgstr ""
+
+#. code: mesq l("Up there is the Casino. Erm, it is totally legal, I swear.");
+#: npc/020-2-34/donutello.txt~:135
+#: npc/020-2-34/donutello.txt:135
+#, no-c-format
+msgid "Up there is the Casino. Erm, it is totally legal, I swear."
+msgstr ""
+
+#. code: npctalkonce l("Up: West Woodland | Right: Dimond's Cove | Left: Sorentown");
+#: npc/008-1-2/sign.txt:7
+#, no-c-format
+msgid "Up: West Woodland | Right: Dimond's Cove | Left: Sorentown"
+msgstr ""
+
+#. code: l("Urchin"), ArtisQuests_Urchin,
+#: npc/commands/debug-quest.txt:74
+#: npc/commands/debug-quest.txt~:74
+#, no-c-format
+msgid "Urchin"
+msgstr ""
+
+#. code: Name: "Urchin Meat"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Urchin Meat"
+msgstr ""
+
+#. code: 900: Usage:
+#: conf/messages.conf:714
+msgid "Usage:"
+msgstr ""
+
+#. code: 1312: Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On)
+#: conf/messages.conf:1351
+msgid "Usage: \"@mapflag monster_noteleport 1\" (0=Off | 1=On)"
+msgstr ""
+
+#. code: 1378: Usage: %s <permission_name>
+#: conf/messages.conf:1449
+msgid "Usage: %s <permission_name>"
+msgstr ""
+
+#. code: 1365: Usage: @accinfo/@accountinfo <account_id/char name>
+#: conf/messages.conf:1430
+msgid "Usage: @accinfo/@accountinfo <account_id/char name>"
+msgstr ""
+
+#. code: 1156: Usage: @addwarp <mapname> <X> <Y> <npc name>
+#: conf/messages.conf:1073
+msgid "Usage: @addwarp <mapname> <X> <Y> <npc name>"
+msgstr ""
+
+#. code: 1226: Usage: @adjgroup <group_id>
+#: conf/messages.conf:1204
+msgid "Usage: @adjgroup <group_id>"
+msgstr ""
+
+#. code: 1183: Usage: @changegm <guild_member_name>
+#: conf/messages.conf:1122
+msgid "Usage: @changegm <guild_member_name>"
+msgstr ""
+
+#. code: 1185: Usage: @changeleader <party_member_name>
+#: conf/messages.conf:1126
+msgid "Usage: @changeleader <party_member_name>"
+msgstr ""
+
+#. code: 1177: Usage: @changelook {<position>} <view id>
+#: conf/messages.conf:1112
+msgid "Usage: @changelook {<position>} <view id>"
+msgstr ""
+
+#. code: 1166: Usage: @displayskill <skill ID> {<skill level>}
+#: conf/messages.conf:1093
+msgid "Usage: @displayskill <skill ID> {<skill level>}"
+msgstr ""
+
+#. code: 1500: Usage: @dropall {<type>}
+#: conf/messages.conf:1620
+msgid "Usage: @dropall {<type>}"
+msgstr ""
+
+#. code: 400: Usage: @jailfor <time> <character name>
+#: conf/messages.conf:408
+msgid "Usage: @jailfor <time> <character name>"
+msgstr ""
+
+#. code: 1172: Usage: @marry <char name>
+#: conf/messages.conf:1103
+msgid "Usage: @marry <char name>"
+msgstr ""
+
+#. code: 1237: Usage: @mute <time> <char name>
+#: conf/messages.conf:1223
+msgid "Usage: @mute <time> <char name>"
+msgstr ""
+
+#. code: 1329: Usage: @noks <self|party|guild>
+#: conf/messages.conf:1382
+msgid "Usage: @noks <self|party|guild>"
+msgstr ""
+
+#. code: 1153: Usage: @npcmove <X> <Y> <npc_name>
+#: conf/messages.conf:1068
+msgid "Usage: @npcmove <X> <Y> <npc_name>"
+msgstr ""
+
+#. code: 1186: Usage: @partyoption <pickup share: yes/no> <item distribution: yes/no>
+#: conf/messages.conf:1129
+msgid "Usage: @partyoption <pickup share: yes/no> <item distribution: yes/no>"
+msgstr ""
+
+#. code: 1516: Usage: @reloadnpc <path> {<flag>}
+#: conf/messages.conf:1640
+msgid "Usage: @reloadnpc <path> {<flag>}"
+msgstr ""
+
+#. code: 277: Usage: @request <petition/message to online GMs>.
+#: conf/messages.conf:286
+msgid "Usage: @request <petition/message to online GMs>."
+msgstr ""
+
+#. code: 1367: Usage: @set <variable name> <value>
+#: conf/messages.conf:1434
+msgid "Usage: @set <variable name> <value>"
+msgstr ""
+
+#. code: 1231: Usage: @setbattleflag <flag> <value>
+#: conf/messages.conf:1213
+msgid "Usage: @setbattleflag <flag> <value>"
+msgstr ""
+
+#. code: 924: Usage: @setzone <zone name>
+#: conf/messages.conf:761
+msgid "Usage: @setzone <zone name>"
+msgstr ""
+
+#. code: 1167: Usage: @skilltree <skill ID> <target>
+#: conf/messages.conf:1096
+msgid "Usage: @skilltree <skill ID> <target>"
+msgstr ""
+
+#. code: 1385: Usage: @unloadnpcfile <path> {<flag>}
+#: conf/messages.conf:1458
+msgid "Usage: @unloadnpcfile <path> {<flag>}"
+msgstr ""
+
+#. code: 1165: Usage: @useskill <skill ID> <skill level> <target>
+#: conf/messages.conf:1090
+msgid "Usage: @useskill <skill ID> <skill level> <target>"
+msgstr ""
+
+#. code: 1368: Usage: ex. "@set PoringCharVar 50"
+#: conf/messages.conf:1435
+msgid "Usage: ex. \"@set PoringCharVar 50\""
+msgstr ""
+
+#. code: 1369: Usage: ex. "@set PoringCharVarSTR$ Super Duper String"
+#: conf/messages.conf:1436
+msgid "Usage: ex. \"@set PoringCharVarSTR$ Super Duper String\""
+msgstr ""
+
+#. code: 1370: Usage: ex. "@set PoringCharVarSTR$" outputs its value, Super Duper String.
+#: conf/messages.conf:1437
+msgid "Usage: ex. \"@set PoringCharVarSTR$\" outputs its value, Super Duper String."
+msgstr ""
+
+#. code: 1358: Use 0 or no parameter to return to normal font.
+#: conf/messages.conf:1419
+msgid "Use 0 or no parameter to return to normal font."
+msgstr ""
+
+#. code: 1357: Use @font <1-9> to change your message font.
+#: conf/messages.conf:1418
+msgid "Use @font <1-9> to change your message font."
+msgstr ""
+
+#. code: dispbottom(l("Use arrow keys to walk around and leave this room."));
+#: npc/000-2-1/arpan.txt:295
+#: npc/000-2-1/arpan.txt~:295
+#, no-c-format
+msgid "Use arrow keys to walk around and leave this room."
+msgstr ""
+
+#. code: rif(countitem(JohanneKey) > 0, l("Use the key.")), L_Warp,
+#: npc/001-2-23/doors.txt:53
+#: npc/000-2-2/doors.txt:53
+#, no-c-format
+msgid "Use the key."
+msgstr ""
+
+#. code: mesq l("Use those wisely and use safety glasses.");
+#: npc/008-1-1/galimatia.txt~:395
+#: npc/008-1-1/galimatia.txt:395
+#, no-c-format
+msgid "Use those wisely and use safety glasses."
+msgstr ""
+
+#. code: case 2: npctalk3(l("Use your bow and kill them!")); end;
+#: npc/001-2-36/hector.txt:338
+#: npc/001-2-36/hector.txt~:338
+#, no-c-format
+msgid "Use your bow and kill them!"
+msgstr ""
+
+#. code: 504: Used %d Kafra points and %d cash points. %d Kafra and %d cash points remaining.
+#: conf/messages.conf:487
+msgid "Used %d Kafra points and %d cash points. %d Kafra and %d cash points remaining."
+msgstr ""
+
+#. code: 1381: User '%s' already possesses the '%s' permission.
+#: conf/messages.conf:1452
+msgid "User '%s' already possesses the '%s' permission."
+msgstr ""
+
+#. code: 1382: User '%s' doesn't possess the '%s' permission.
+#: conf/messages.conf:1453
+msgid "User '%s' doesn't possess the '%s' permission."
+msgstr ""
+
+#. code: 1384: User '%s' permissions updated successfully. The changes are temporary.
+#: conf/messages.conf:1455
+msgid "User '%s' permissions updated successfully. The changes are temporary."
+msgstr ""
+
+#. code: l("Using a skill consumes Mana."),
+#: npc/001-2-36/hector.txt~:146
+#: npc/001-2-36/hector.txt:146
+#, no-c-format
+msgid "Using a skill consumes Mana."
+msgstr ""
+
+#. code: mesq l("Usually I don't allow anyone to touch my boxes but...");
+#: npc/000-1/astapolos.txt:60
+#, no-c-format
+msgid "Usually I don't allow anyone to touch my boxes but..."
+msgstr ""
+
+#. code: l("Usually, they'll have an exclamation mark over their heads. But some quests are hidden, so talk to people and have fun!");
+#: npc/001-2-5/tutorial.txt:76
+#, no-c-format
+msgid "Usually, they'll have an exclamation mark over their heads. But some quests are hidden, so talk to people and have fun!"
+msgstr ""
+
+#. code: Name: "V-neck Jumper"
+#: item_db.conf:-1
+#, no-c-format
+msgid "V-neck Jumper"
+msgstr ""
+
+#. code: 008-2-20,32,22,0 script Valia NPC_VALIA,{
+#: npc/008-2-20/valia.txt:7
+#: npc/008-2-20/valia.txt~:7
+#, no-c-format
+msgid "Valia"
+msgstr ""
+
+#. code: 020-1,91,112,0 script Vaspina NPC_MORGAN,{
+#: npc/020-1/vaspina.txt:7
+#: npc/020-1/vaspina.txt~:7
+#, no-c-format
+msgid "Vaspina"
+msgstr ""
+
+#. code: mes l("Route choosen: %s", (getq2(General_Cooking) == VEGAN ? l("Vegan") : l("Carnivorous")));
+#: npc/functions/quest-debug/055-General_Cooking.txt:12
+#: npc/functions/quest-debug/055-General_Cooking.txt~:12
+#, no-c-format
+msgid "Vegan"
+msgstr ""
+
+#. code: mesc l("WARNING: If you accept this quest, you'll be struck at the %s route!", b(l("Vegetarian"))), 1;
+#: npc/008-1/snarfles.txt:44
+#: npc/008-1/snarfles.txt~:44
+#, no-c-format
+msgid "Vegetarian"
+msgstr ""
+
+#. code: Name: "Veggie Plate"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Veggie Plate"
+msgstr ""
+
+#. code: l("Very good."),
+#: npc/001-1/rumly.txt:122
+#, no-c-format
+msgid "Very good."
+msgstr ""
+
+#. code: l("Very nice, indeed!"),
+#: npc/000-1/couwan.txt:40
+#, no-c-format
+msgid "Very nice, indeed!"
+msgstr ""
+
+#. code: mesq l("Very well, but for a fee of @@ GP. There's no free lunch, after all!", .price);
+#: npc/012-3-0/parua.txt~:133
+#, no-c-format
+msgid "Very well, but for a fee of @@ GP. There's no free lunch, after all!"
+msgstr ""
+
+#. code: l("Very well, if you say so...."),
+#: npc/008-1/rossy.txt~:124
+#: npc/008-1/rossy.txt:124
+#, no-c-format
+msgid "Very well, if you say so...."
+msgstr ""
+
+#. code: mesq l("Very well, let's see what you are made of!");
+#: npc/012-3-0/parua.txt~:142
+#, no-c-format
+msgid "Very well, let's see what you are made of!"
+msgstr ""
+
+#. code: l("Very, very generous... bu' I think I'm fine for now.");
+#: npc/008-2-2/kfahr.txt~:268
+#: npc/008-2-2/kfahr.txt:268
+#, no-c-format
+msgid "Very, very generous... bu' I think I'm fine for now."
+msgstr ""
+
+#. code: 012-1,121,126,0 script Vincent NPC_VINCENT,{
+#: npc/012-1/vincent.txt~:7
+#: npc/012-1/vincent.txt:7
+#, no-c-format
+msgid "Vincent"
+msgstr ""
+
+#. code: setarray .@allraces$, l("Viro"), l("Viro"), l("Viro"),
+#: npc/functions/main.txt:291
+#: npc/functions/main.txt~:289
+#, no-c-format
+msgid "Viro"
+msgstr ""
+
+#. code: mesn "Viro Voice";
+#: npc/000-0/sailors.txt~:36
+#: npc/000-0/sailors.txt:36
+#, no-c-format
+msgid "Viro Voice"
+msgstr ""
+
+#. code: 1271: Vit: %d (%d~%d)
+#: conf/messages.conf:1281
+msgid "Vit: %d (%d~%d)"
+msgstr ""
+
+#. code: l("%s determines how many blows you can take before you die. It also affects status effects, like poison.", b(l("Vitality"))),
+#: npc/001-2-5/tutorial.txt:84
+#, no-c-format
+msgid "Vitality"
+msgstr ""
+
+#. code: mesq l("Vitality raises your maximum health points and defense.");
+#: npc/000-1/panels.txt:39
+#, no-c-format
+msgid "Vitality raises your maximum health points and defense."
+msgstr ""
+
+#. code: 008-1,182,155,0 script Voltain NPC_DARK_DRUID,{
+#: npc/008-1/voltain.txt:7
+#, no-c-format
+msgid "Voltain"
+msgstr ""
+
+#. code: 008-1,182,155,0 script Voltain#008-1 NPC_DARK_DRUID,{
+#: npc/008-1/voltain.txt~:7
+#, no-c-format
+msgid "Voltain#008-1"
+msgstr ""
+
+#. code: mesc l("WARNING, you have been detected cheating and thus, violating Gasaron Anti-Theft Policy."), 1;
+#: npc/012-2-5/toichi.txt:49
+#: npc/012-2-5/toichi.txt~:49
+#, no-c-format
+msgid "WARNING, you have been detected cheating and thus, violating Gasaron Anti-Theft Policy."
+msgstr ""
+
+#. code: mesc l("WARNING: If you accept this quest, you'll be struck at the %s route!", b(l("Carnivour"))), 1;
+#. code: mesc l("WARNING: If you accept this quest, you'll be struck at the %s route!", b(l("Vegetarian"))), 1;
+#: npc/008-1/snarfles.txt~:44
+#: npc/008-1/crane.txt:39
+#: npc/008-1/snarfles.txt:44
+#: npc/008-1/crane.txt~:39
+#, no-c-format
+msgid "WARNING: If you accept this quest, you'll be struck at the %s route!"
+msgstr ""
+
+#. code: mesc l("WARNING: Items which were at storage cannot be repaired by Sorfina!!"), 1;
+#: npc/012-2-2/sorfina.txt~:178
+#, no-c-format
+msgid "WARNING: Items which were at storage cannot be repaired by Sorfina!!"
+msgstr ""
+
+#. code: mesc l("WARNING: Strange bugs may happen if you attempt to craft an item you already have on inventory!"), 1;
+#: npc/functions/crafting.txt:17
+#: npc/functions/crafting.txt~:17
+#, no-c-format
+msgid "WARNING: Strange bugs may happen if you attempt to craft an item you already have on inventory!"
+msgstr ""
+
+#. code: rif(is_gm() || $EVENT$ == "Candor", l("WHAT ARE WE WAITING FOR?! START ALREADY!")), 0,
+#: npc/012-3-0/parua.txt~:172
+#, no-c-format
+msgid "WHAT ARE WE WAITING FOR?! START ALREADY!"
+msgstr ""
+
+#. code: mesq l("WHAT DID YOU SAY?!");
+#: npc/000-1/darlin.txt:63
+#, no-c-format
+msgid "WHAT DID YOU SAY?!"
+msgstr ""
+
+#. code: l("WHAT?! I even got a Donut recipe!!"),
+#: npc/008-2-24/chef.txt:221
+#: npc/008-2-24/chef.txt~:221
+#, no-c-format
+msgid "WHAT?! I even got a Donut recipe!!"
+msgstr ""
+
+#. code: mesq l("Wait a minute, where's the cookie I gave you?");
+#: npc/001-1/cookiemaster.txt:227
+#, no-c-format
+msgid "Wait a minute, where's the cookie I gave you?"
+msgstr ""
+
+#. code: dispbottom l("Wait for the bait to sink underwater.");
+#: npc/functions/fishing.txt:280
+#, no-c-format
+msgid "Wait for the bait to sink underwater."
+msgstr ""
+
+#. code: lg("Wait, are you one of those from the Legion of Gasaron? I didn't do anything wrong, I promise!"),
+#: npc/001-1/rumly.txt:45
+#, no-c-format
+msgid "Wait, are you one of those from the Legion of Gasaron? I didn't do anything wrong, I promise!#0"
+msgstr ""
+
+#. code: lg("Wait, are you one of those from the Legion of Gasaron? I didn't do anything wrong, I promise!"),
+#: npc/001-1/rumly.txt:45
+#, no-c-format
+msgid "Wait, are you one of those from the Legion of Gasaron? I didn't do anything wrong, I promise!#1"
+msgstr ""
+
+#. code: mesc(l("Wait, it seems someone is blocking the door from the other side!"), 9);
+#: npc/001-2-23/doors.txt:71
+#: npc/000-2-2/doors.txt:71
+#, no-c-format
+msgid "Wait, it seems someone is blocking the door from the other side!"
+msgstr ""
+
+#. code: mesq l("Wait, why do you still have the dish with you?!");
+#: npc/000-2-1/chefgado.txt~:194
+#: npc/000-2-1/chefgado.txt:194
+#, no-c-format
+msgid "Wait, why do you still have the dish with you?!"
+msgstr ""
+
+#. code: l("Wait, you never came here before?"), L_DrasilIsland;
+#: npc/000-2-3/nard.txt~:77
+#: npc/000-2-3/nard.txt:77
+#, no-c-format
+msgid "Wait, you never came here before?"
+msgstr ""
+
+#. code: mesq l("Wait. Thats just a fake. Shame on you!");
+#: npc/008-2-14/doctor.txt~:72
+#: npc/008-2-14/doctor.txt:72
+#, no-c-format
+msgid "Wait. Thats just a fake. Shame on you!"
+msgstr ""
+
+#. code: l("Wait... That's not a proper place for a chef, what are you doing there?"), L_Presentation,
+#: npc/001-1/cookiemaster.txt:50
+#, no-c-format
+msgid "Wait... That's not a proper place for a chef, what are you doing there?"
+msgstr ""
+
+#. code: l("Wait... Where are we going?"), L_Artis;
+#: npc/000-1/lean.txt:28
+#, no-c-format
+msgid "Wait... Where are we going?"
+msgstr ""
+
+#. code: l("Wait... You are that @@ from earlier, aren't you?", strcharinfo(0)),
+#: npc/001-3-0/mundane.txt:71
+#: npc/001-3-0/mundane.txt~:71
+#, no-c-format
+msgid "Wait... You are that @@ from earlier, aren't you?"
+msgstr ""
+
+#. code: l("Wake-up!"));
+#: npc/000-0-1/narrator.txt~:69
+#: npc/000-0-1/narrator.txt:69
+#, no-c-format
+msgid "Wake-up!"
+msgstr ""
+
+#. code: l("Walk up the stairs, go through the door on either side, and the only other door in the room, few steps to the south, will lead you right to him."));
+#: npc/001-2-33/lozerk.txt~:48
+#: npc/001-2-33/lozerk.txt:48
+#, no-c-format
+msgid "Walk up the stairs, go through the door on either side, and the only other door in the room, few steps to the south, will lead you right to him."
+msgstr ""
+
+#. code: mesq l("Walking around a bit, it'll be easy for you to catch one, I bet. Impale one of them for me please.");
+#: npc/000-2-1/alige.txt:294
+#: npc/001-2-22/alige.txt:298
+#, no-c-format
+msgid "Walking around a bit, it'll be easy for you to catch one, I bet. Impale one of them for me please."
+msgstr ""
+
+#. code: mesq l("Walking barefoot, feeling the hot sand with my feet, daydreaming... I like such things, you know.");
+#: npc/001-2-2/moon.txt:108
+#, no-c-format
+msgid "Walking barefoot, feeling the hot sand with my feet, daydreaming... I like such things, you know."
+msgstr ""
+
+#. code: 634: Wanderer
+#: conf/messages.conf:609
+msgid "Wanderer"
+msgstr ""
+
+#. code: 665: Wanderer T
+#: conf/messages.conf:642
+msgid "Wanderer T"
+msgstr ""
+
+#. code: l("Want me to help you?");
+#: npc/008-1/hinnak.txt:67
+#, no-c-format
+msgid "Want me to help you?"
+msgstr ""
+
+#. code: 405: War of Emperium SE has been ended.
+#: conf/messages.conf:414
+msgid "War of Emperium SE has been ended."
+msgstr ""
+
+#. code: 403: War of Emperium SE has been initiated.
+#: conf/messages.conf:412
+msgid "War of Emperium SE has been initiated."
+msgstr ""
+
+#. code: 404: War of Emperium SE is currently in progress.
+#: conf/messages.conf:413
+msgid "War of Emperium SE is currently in progress."
+msgstr ""
+
+#. code: 406: War of Emperium SE is currently not in progress.
+#: conf/messages.conf:415
+msgid "War of Emperium SE is currently not in progress."
+msgstr ""
+
+#. code: 74: War of Emperium has been ended.
+#: conf/messages.conf:96
+msgid "War of Emperium has been ended."
+msgstr ""
+
+#. code: 72: War of Emperium has been initiated.
+#: conf/messages.conf:94
+msgid "War of Emperium has been initiated."
+msgstr ""
+
+#. code: 73: War of Emperium is currently in progress.
+#: conf/messages.conf:95
+msgid "War of Emperium is currently in progress."
+msgstr ""
+
+#. code: 75: War of Emperium is currently not in progress.
+#: conf/messages.conf:97
+msgid "War of Emperium is currently not in progress."
+msgstr ""
+
+#. code: 626: Warlock
+#: conf/messages.conf:600
+msgid "Warlock"
+msgstr ""
+
+#. code: 657: Warlock T
+#: conf/messages.conf:634
+msgid "Warlock T"
+msgstr ""
+
+#. code: Name: "Warlord Boots"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Warlord Boots"
+msgstr ""
+
+#. code: Name: "Warlord Helmet"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Warlord Helmet"
+msgstr ""
+
+#. code: Name: "Warlord Plate"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Warlord Plate"
+msgstr ""
+
+#. code: mesq l("Warning! Dangerous fish, do not fall into the lake!");
+#: npc/001-1/panels.txt:44
+#, no-c-format
+msgid "Warning! Dangerous fish, do not fall into the lake!"
+msgstr ""
+
+#. code: mesc b(l("Warning: ")) + l("Previous Inn reservation will be lost!");
+#: npc/functions/savepoint.txt:41
+#, no-c-format
+msgid "Warning: "
+msgstr ""
+
+#. code: mes(l("Warning: changing your body type will send you back to the character selection screen."));
+#: npc/commands/debug-look.txt~:5
+#, no-c-format
+msgid "Warning: changing your body type will send you back to the character selection screen."
+msgstr ""
+
+#. code: Name: "Warped Staff"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Warped Staff"
+msgstr ""
+
+#. code: 0: Warped.
+#: conf/messages.conf:27
+msgid "Warped."
+msgstr ""
+
+#. code: 7: Warping to save point.
+#: conf/messages.conf:34
+msgid "Warping to save point."
+msgstr ""
+
+#. code: mesq l("Was trying to eat fried carp, but it always smeared my hands. Never thought he would come up with a sandwich recipe when I gave him that!");
+#: npc/008-2-16/yannika.txt~:385
+#: npc/008-2-16/yannika.txt:385
+#, no-c-format
+msgid "Was trying to eat fried carp, but it always smeared my hands. Never thought he would come up with a sandwich recipe when I gave him that!"
+msgstr ""
+
+#. code: l("Was your husband with you at home all night the last night that the troupe was in town?"));
+#: npc/008-1/old-woman.txt:83
+#, no-c-format
+msgid "Was your husband with you at home all night the last night that the troupe was in town?"
+msgstr ""
+
+#. code: npctalk3(l("Watch out for these flowers. They don't like to be messed with."));
+#: npc/008-1/old-woman.txt:114
+#, no-c-format
+msgid "Watch out for these flowers. They don't like to be messed with."
+msgstr ""
+
+#. code: Name: "Water Wisp"
+#: mob_db.conf:4847
+#, no-c-format
+msgid "Water Wisp"
+msgstr ""
+
+#. code: mesq l("Water, salt, spicy herbs and meat stuffed with my special surprise!");
+#: npc/000-2-1/chefgado.txt:148
+#: npc/000-2-1/chefgado.txt~:148
+#, no-c-format
+msgid "Water, salt, spicy herbs and meat stuffed with my special surprise!"
+msgstr ""
+
+#. code: npctalk3(l("Wave " + .currentWaveLevel + "!"));
+#: npc/001-2-36/hector.txt:87
+#: npc/001-2-36/hector.txt~:87
+#, no-c-format
+msgid "Wave "
+msgstr ""
+
+#. code: Name: "Wax Chunk"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Wax Chunk"
+msgstr ""
+
+#. code: l("We also feature some services like a storage and a bank for members."),
+#: npc/001-2-19/lloyd.txt~:58
+#: npc/001-2-19/lloyd.txt:58
+#, no-c-format
+msgid "We also feature some services like a storage and a bank for members."
+msgstr ""
+
+#. code: l("We are at half a day from our final destination, by the time that you wake up I'm sure that we will be there!"),
+#. code: l("We are at half a day from our final destination, by the time that you wake up I'm sure that we will be there!");
+#: npc/000-2-1/arpan.txt~:278
+#: npc/000-2-0/julia.txt:57
+#: npc/000-2-1/arpan.txt:278
+#, no-c-format
+msgid "We are at half a day from our final destination, by the time that you wake up I'm sure that we will be there!"
+msgstr ""
+
+#. code: if (.@rand == 6) npctalkonce(l("We are glad captain Nard has let you join the crew!"));
+#. code: else if (.@rand == 3) npctalk3 l("We are glad captain Nard has let you join the crew!");
+#: npc/001-1/devis.txt:31
+#: npc/functions/sailortalk.txt:32
+#, no-c-format
+msgid "We are glad captain Nard has let you join the crew!"
+msgstr ""
+
+#. code: mesq lg("We are glad captain Nard has let you join us down here!");
+#: npc/000-1/maxe.txt:18
+#, no-c-format
+msgid "We are glad captain Nard has let you join us down here!#0"
+msgstr ""
+
+#. code: mesq lg("We are glad captain Nard has let you join us down here!");
+#: npc/000-1/maxe.txt:18
+#, no-c-format
+msgid "We are glad captain Nard has let you join us down here!#1"
+msgstr ""
+
+#. code: lg("We are very lucky, my friend."),
+#: npc/001-1/qonan.txt:85
+#: npc/001-1/qonan.txt~:85
+#, no-c-format
+msgid "We are very lucky, my friend.#0"
+msgstr ""
+
+#. code: lg("We are very lucky, my friend."),
+#: npc/001-1/qonan.txt:85
+#: npc/001-1/qonan.txt~:85
+#, no-c-format
+msgid "We are very lucky, my friend.#1"
+msgstr ""
+
+#. code: l("We aren't open yet because Ishi still can't decide how he will hand out the rewards."),
+#: npc/012-1/aidan.txt~:11
+#, no-c-format
+msgid "We aren't open yet because Ishi still can't decide how he will hand out the rewards."
+msgstr ""
+
+#. code: l("We aren't open yet because Ishi still can't decide how she will hand out the rewards."),
+#: npc/012-1/aidan.txt:11
+#, no-c-format
+msgid "We aren't open yet because Ishi still can't decide how she will hand out the rewards."
+msgstr ""
+
+#. code: l("We arrived in Artis today."), L_Artis,
+#: npc/001-2-22/alige.txt:282
+#: npc/001-2-22/alige.txt:134
+#, no-c-format
+msgid "We arrived in Artis today."
+msgstr ""
+
+#. code: mesq l("We arrived this morning at the port of Artis, I already warned the Legion of Aemil concerning your issue.");
+#: npc/001-2-21/julia.txt:66
+#, no-c-format
+msgid "We arrived this morning at the port of Artis, I already warned the Legion of Aemil concerning your issue."
+msgstr ""
+
+#. code: l("We climbed down, and soon we heard the dripping of water – we had found an underground water-hole! More than that, we had found a gigantic underground cave, and, at the end of it, a huge portal."),
+#: npc/008-2-2/kfahr.txt~:448
+#: npc/008-2-2/kfahr.txt:448
+#, no-c-format
+msgid "We climbed down, and soon we heard the dripping of water – we had found an underground water-hole! More than that, we had found a gigantic underground cave, and, at the end of it, a huge portal."
+msgstr ""
+
+#. code: l("We couldn't just dump all the soap into the underground lake, of course; the water would be undrinkable again. So we collected some of the soap, and I climbed down again with it."),
+#: npc/008-2-2/kfahr.txt~:535
+#: npc/008-2-2/kfahr.txt:535
+#, no-c-format
+msgid "We couldn't just dump all the soap into the underground lake, of course; the water would be undrinkable again. So we collected some of the soap, and I climbed down again with it."
+msgstr ""
+
+#. code: l("We didn't have any suitable weapons, and not much of a choice either, so we made a break for it. We ran into the desert, fast as our legs would carry us, and the scorpions after us."),
+#: npc/008-2-2/kfahr.txt~:436
+#: npc/008-2-2/kfahr.txt:436
+#, no-c-format
+msgid "We didn't have any suitable weapons, and not much of a choice either, so we made a break for it. We ran into the desert, fast as our legs would carry us, and the scorpions after us."
+msgstr ""
+
+#. code: l("We don't need it anymore."),
+#: npc/008-2-24/troupe-leader.txt:79
+#, no-c-format
+msgid "We don't need it anymore."
+msgstr ""
+
+#. code: l("We first drenched ourselves in water – somehow managing not to douse the torch – and drank until we were ready to burst. When we had rested, we went to the portal to have a closer look."),
+#: npc/008-2-2/kfahr.txt:449
+#: npc/008-2-2/kfahr.txt~:449
+#, no-c-format
+msgid "We first drenched ourselves in water – somehow managing not to douse the torch – and drank until we were ready to burst. When we had rested, we went to the portal to have a closer look."
+msgstr ""
+
+#. code: mes l("We follow north hemisphere seasons in case you're wondering.");
+#: npc/001-2-5/tutorial.txt:137
+#, no-c-format
+msgid "We follow north hemisphere seasons in case you're wondering."
+msgstr ""
+
+#. code: l("We had long lost the scorpions, but we were dry like parchment, and exhausted from all the sun and running. So we sat down in the shades of a dune and contemplated our options."),
+#: npc/008-2-2/kfahr.txt:438
+#: npc/008-2-2/kfahr.txt~:438
+#, no-c-format
+msgid "We had long lost the scorpions, but we were dry like parchment, and exhausted from all the sun and running. So we sat down in the shades of a dune and contemplated our options."
+msgstr ""
+
+#. code: l("We had the choice between staying by our torch and watching it die, and then follow suit at the hands, or, well, fangs of the snakes, or wandering off in the dark, to be eaten by snakes someplace else.");
+#: npc/008-2-2/kfahr.txt:456
+#: npc/008-2-2/kfahr.txt~:456
+#, no-c-format
+msgid "We had the choice between staying by our torch and watching it die, and then follow suit at the hands, or, well, fangs of the snakes, or wandering off in the dark, to be eaten by snakes someplace else."
+msgstr ""
+
+#. code: l("We have a special room for this purpose, too. You may test your skills against all kinds of dreadful monsters in there.");
+#: npc/001-2-33/lozerk.txt~:85
+#: npc/001-2-33/lozerk.txt:85
+#, no-c-format
+msgid "We have a special room for this purpose, too. You may test your skills against all kinds of dreadful monsters in there."
+msgstr ""
+
+#. code: mesq l("We have made a stop at a little island, before making it on to the port of Artis.");
+#: npc/000-2-3/nard.txt~:120
+#: npc/000-2-3/nard.txt:120
+#, no-c-format
+msgid "We have made a stop at a little island, before making it on to the port of Artis."
+msgstr ""
+
+#. code: l("We haven't met, right?"),
+#: npc/001-1/qonan.txt:20
+#: npc/001-1/qonan.txt~:20
+#, no-c-format
+msgid "We haven't met, right?"
+msgstr ""
+
+#. code: l("We hold various training sessions, and also have a task board with a heap of things to do for the city and its surroundings."),
+#: npc/001-1/enora.txt~:312
+#: npc/001-1/enora.txt~:36
+#: npc/001-1/enora.txt:312
+#: npc/001-1/enora.txt:36
+#, no-c-format
+msgid "We hold various training sessions, and also have a task board with a heap of things to do for the city and its surroundings."
+msgstr ""
+
+#. code: l("We host daily and weekly monster hunting objectives to adventurers based on their level."),
+#: npc/012-1/aidan.txt~:10
+#: npc/012-1/aidan.txt:10
+#, no-c-format
+msgid "We host daily and weekly monster hunting objectives to adventurers based on their level."
+msgstr ""
+
+#. code: l("We just returned from a long journey and Artis is a good city to rest and to conclude our exchange."),
+#: npc/001-2-24/nard.txt:44
+#, no-c-format
+msgid "We just returned from a long journey and Artis is a good city to rest and to conclude our exchange."
+msgstr ""
+
+#. code: mesq l("We need as many hands as possible to explore the island out there, and to get some new food.");
+#: npc/000-2-3/box.txt:56
+#, no-c-format
+msgid "We need as many hands as possible to explore the island out there, and to get some new food."
+msgstr ""
+
+#. code: mesq lg("We need manpower on the island... Oh forgive me, women are also welcome, of course.", "We need manpower on the island.");
+#: npc/000-2-3/nard.txt:83
+#: npc/000-2-3/nard.txt~:83
+#, no-c-format
+msgid "We need manpower on the island.#1"
+msgstr ""
+
+#. code: mesq lg("We need manpower on the island... Oh forgive me, women are also welcome, of course.", "We need manpower on the island.");
+#: npc/000-2-3/nard.txt:83
+#: npc/000-2-3/nard.txt~:83
+#, no-c-format
+msgid "We need manpower on the island... Oh forgive me, women are also welcome, of course.#0"
+msgstr ""
+
+#. code: l("We need to get out of here soon. I'm scared of the Slimes!"));
+#: npc/001-3-0/mundane.txt~:32
+#: npc/001-3-0/mundane.txt:32
+#, no-c-format
+msgid "We need to get out of here soon. I'm scared of the Slimes!"
+msgstr ""
+
+#. code: mesc l("We need you to deliver this important letter to %s! Avoid the roads and bandits!", $@BANK_NAME$[.@town]);
+#: npc/functions/bank.txt~:260
+#: npc/functions/bank.txt:260
+#, no-c-format
+msgid "We need you to deliver this important letter to %s! Avoid the roads and bandits!"
+msgstr ""
+
+#. code: l("We offer a room for travelers passing by Artis, our beds are comfy and you can be guaranteed to be right as rain after a night here!"),
+#: npc/001-2-28/plush.txt:107
+#, no-c-format
+msgid "We offer a room for travelers passing by Artis, our beds are comfy and you can be guaranteed to be right as rain after a night here!"
+msgstr ""
+
+#. code: l("We offer party and guild certifications and we can also teach you how to use some basic communication skills."),
+#: npc/001-2-9/janus.txt~:75
+#: npc/001-2-9/janus.txt:76
+#, no-c-format
+msgid "We offer party and guild certifications and we can also teach you how to use some basic communication skills."
+msgstr ""
+
+#. code: l("We refuse service to anyone who:"),
+#: npc/008-2-2/note.txt:7
+#: npc/008-2-2/note.txt~:7
+#, no-c-format
+msgid "We refuse service to anyone who:"
+msgstr ""
+
+#. code: l("We seemed to roll down for hours, and I kept feeling dizzier and dizzier; I didn't have the strength to stop. When we arrived at the bottom, I just wanted to lie down and let the sun dry me up."),
+#: npc/008-2-2/kfahr.txt:442
+#: npc/008-2-2/kfahr.txt~:442
+#, no-c-format
+msgid "We seemed to roll down for hours, and I kept feeling dizzier and dizzier; I didn't have the strength to stop. When we arrived at the bottom, I just wanted to lie down and let the sun dry me up."
+msgstr ""
+
+#. code: l("We sell a brimmed hat, you can craft a feather card and attach it to this hat to obtain an enhanced version of it!");
+#: npc/001-2-0/resa.txt:22
+#, no-c-format
+msgid "We sell a brimmed hat, you can craft a feather card and attach it to this hat to obtain an enhanced version of it!"
+msgstr ""
+
+#. code: mesq l("We should be there in a few days, once we arrive, I will warn the Legion of Aemil about what happened, I'm sure they can help.");
+#: npc/000-2-0/julia.txt:192
+#, no-c-format
+msgid "We should be there in a few days, once we arrive, I will warn the Legion of Aemil about what happened, I'm sure they can help."
+msgstr ""
+
+#. code: mesq l("We smuggle not only goods, but people too. If Henry gives me the word...");
+#: npc/001-3-2/smuggler.txt:32
+#: npc/001-3-2/smuggler.txt~:32
+#, no-c-format
+msgid "We smuggle not only goods, but people too. If Henry gives me the word..."
+msgstr ""
+
+#. code: l("We still don't know who did it.")); // XXX: feel free to extend this quest beyond this point
+#: npc/008-2-1/inspector.txt:145
+#, no-c-format
+msgid "We still don't know who did it."
+msgstr ""
+
+#. code: mesq l("We thought that you could help us understand this, all we know is that we found you cast in the sea, adrift on your raft.");
+#: npc/000-2-0/julia.txt:205
+#, no-c-format
+msgid "We thought that you could help us understand this, all we know is that we found you cast in the sea, adrift on your raft."
+msgstr ""
+
+#. code: mesq lg("We thought that you could help us understand this, all we know is that we found you cast in the sea, adrift on your raft.");
+#: npc/001-2-21/julia.txt:80
+#, no-c-format
+msgid "We thought that you could help us understand this, all we know is that we found you cast in the sea, adrift on your raft.#0"
+msgstr ""
+
+#. code: mesq lg("We thought that you could help us understand this, all we know is that we found you cast in the sea, adrift on your raft.");
+#: npc/001-2-21/julia.txt:80
+#, no-c-format
+msgid "We thought that you could help us understand this, all we know is that we found you cast in the sea, adrift on your raft.#1"
+msgstr ""
+
+#. code: l("We thought we heard someone go down to the basement, but we checked the whole place over and didn't see anything out of the ordinary."));
+#: npc/008-2-18/malik.txt:39
+#, no-c-format
+msgid "We thought we heard someone go down to the basement, but we checked the whole place over and didn't see anything out of the ordinary."
+msgstr ""
+
+#. code: mesq lg("We tried to clean them but the sea water mostly destroyed them. It's why we gave you these clothes. They're not very nice, but that's all that we have for you.");
+#: npc/000-2-1/arpan.txt~:203
+#: npc/000-2-1/arpan.txt:203
+#, no-c-format
+msgid "We tried to clean them but the sea water mostly destroyed them. It's why we gave you these clothes. They're not very nice, but that's all that we have for you.#0"
+msgstr ""
+
+#. code: mesq lg("We tried to clean them but the sea water mostly destroyed them. It's why we gave you these clothes. They're not very nice, but that's all that we have for you.");
+#: npc/000-2-1/arpan.txt~:203
+#: npc/000-2-1/arpan.txt:203
+#, no-c-format
+msgid "We tried to clean them but the sea water mostly destroyed them. It's why we gave you these clothes. They're not very nice, but that's all that we have for you.#1"
+msgstr ""
+
+#. code: mesq l("We usually dock around these small isles because they provide us some of the best food of all the archipelago.");
+#: npc/000-1/gugli.txt:64
+#, no-c-format
+msgid "We usually dock around these small isles because they provide us some of the best food of all the archipelago."
+msgstr ""
+
+#. code: mesq l("We usually don't stop in such splendid places, but the captain let us stay here while he writes down the location of this new island on his map!");
+#: npc/000-1/lean.txt:21
+#, no-c-format
+msgid "We usually don't stop in such splendid places, but the captain let us stay here while he writes down the location of this new island on his map!"
+msgstr ""
+
+#. code: l("We very nearly didn't make it. There was nothing around but sand, and we had no water, no food – at least we'd had our breakfast already – and the sun kept burning, and burning, and trying to cook us alive."),
+#: npc/008-2-2/kfahr.txt~:437
+#: npc/008-2-2/kfahr.txt:437
+#, no-c-format
+msgid "We very nearly didn't make it. There was nothing around but sand, and we had no water, no food – at least we'd had our breakfast already – and the sun kept burning, and burning, and trying to cook us alive."
+msgstr ""
+
+#. code: l("We walked all night. As you know, it's best not to travel during the day if you can avoid it, and we were young and energetic in those days, so that was easily avoided."),
+#: npc/008-2-2/kfahr.txt:432
+#: npc/008-2-2/kfahr.txt~:432
+#, no-c-format
+msgid "We walked all night. As you know, it's best not to travel during the day if you can avoid it, and we were young and energetic in those days, so that was easily avoided."
+msgstr ""
+
+#. code: mesq l("We will be yaying there in a few days, so we will drop you off there.");
+#: npc/000-2-1/arpan.txt:173
+#: npc/000-2-1/arpan.txt~:173
+#, no-c-format
+msgid "We will be yaying there in a few days, so we will drop you off there."
+msgstr ""
+
+#. code: l("We will talk about it later."),
+#: npc/001-1/rumly.txt:68
+#, no-c-format
+msgid "We will talk about it later."
+msgstr ""
+
+#. code: l("We'll be staying here in Tulimshar for a while."));
+#: npc/008-2-24/troupe-leader.txt:97
+#, no-c-format
+msgid "We'll be staying here in Tulimshar for a while."
+msgstr ""
+
+#. code: l("We're doing different shows here."));
+#: npc/008-2-24/troupe-leader.txt:80
+#, no-c-format
+msgid "We're doing different shows here."
+msgstr ""
+
+#. code: mesq l("We're soon leaving that island, please return to your cabine.");
+#: npc/000-2-0/doors.txt:67
+#, no-c-format
+msgid "We're soon leaving that island, please return to your cabine."
+msgstr ""
+
+#. code: mesq l("We've found... the old continent, from where our race came from long ago.");
+#: npc/001-2-39/qanon.txt:107
+#: npc/001-2-39/qanon.txt~:107
+#, no-c-format
+msgid "We've found... the old continent, from where our race came from long ago."
+msgstr ""
+
+#. code: mesc l("Weaken all nine seals to be able to undo the final one.");
+#: npc/008-3-0/juliet.txt:358
+#: npc/008-3-0/juliet.txt~:359
+#, no-c-format
+msgid "Weaken all nine seals to be able to undo the final one."
+msgstr ""
+
+#. code: dispbottom l("Weapon level up!");
+#: npc/functions/refine.txt~:41
+#: npc/functions/refine.txt:41
+#, no-c-format
+msgid "Weapon level up!"
+msgstr ""
+
+#. code: 1071: Weather Flags:
+#: conf/messages.conf:940
+msgid "Weather Flags:"
+msgstr ""
+
+#. code: 291: Weather effects will disappear after teleporting or refreshing.
+#: conf/messages.conf:301
+msgid "Weather effects will disappear after teleporting or refreshing."
+msgstr ""
+
+#. code: 570: Wedding
+#: conf/messages.conf:540
+msgid "Wedding"
+msgstr ""
+
+#. code: l("Welcome back! Did you bring me the things I asked for?");
+#: npc/008-2-2/kfahr.txt:648
+#: npc/008-2-2/kfahr.txt~:648
+#, no-c-format
+msgid "Welcome back! Did you bring me the things I asked for?"
+msgstr ""
+
+#. code: lg("Welcome miss.", "Good day sir.");
+#: npc/001-2-9/janus.txt~:127
+#: npc/001-2-9/janus.txt:128
+#, no-c-format
+msgid "Welcome miss.#0"
+msgstr ""
+
+#. code: mesq l("Welcome to %s's Bank!", l("Tulimshar"));
+#. code: mesq l("Welcome to %s's Bank!", l("Candor"));
+#. code: mesq l("Welcome to %s's Bank!", l("Asphodel Moors"));
+#. code: mesq l("Welcome to %s's Bank!", l($@BANK_TOWN$[.bankid]));
+#. code: mesq l("Welcome to %s's Bank!", l("Hurnscald"));
+#: npc/008-2-1/richard.txt:17
+#: npc/008-2-1/richard.txt~:17
+#: npc/020-2-9/hydusun.txt~:17
+#: npc/012-2-3/cynric.txt~:9
+#: npc/009-2-7/jpmorbid.txt:17
+#: npc/012-2-3/cynric.txt:9
+#: npc/009-2-7/jpmorbid.txt~:17
+#: npc/020-2-9/hydusun.txt:17
+#, no-c-format
+msgid "Welcome to %s's Bank!"
+msgstr ""
+
+#. code: l("Welcome to Candor!"),
+#: npc/012-1/kaan.txt~:9
+#: npc/012-1/kaan.txt:9
+#, no-c-format
+msgid "Welcome to Candor!"
+msgstr ""
+
+#. code: l("Welcome to Red Plush."),
+#: npc/001-2-28/jenna.txt:14
+#, no-c-format
+msgid "Welcome to Red Plush."
+msgstr ""
+
+#. code: mesq l("Welcome to my fine shop.");
+#: npc/012-2-3/nyle.txt~:9
+#: npc/012-2-3/nyle.txt:9
+#, no-c-format
+msgid "Welcome to my fine shop."
+msgstr ""
+
+#. code: npctalk l("Welcome to my humble abode."), .@mc$;
+#: npc/008-1-1/cutscene.txt:98
+#: npc/008-1-1/cutscene.txt~:98
+#, no-c-format
+msgid "Welcome to my humble abode."
+msgstr ""
+
+#. code: l("Welcome to my office."),
+#: npc/001-2-0/resa.txt:41
+#, no-c-format
+msgid "Welcome to my office."
+msgstr ""
+
+#. code: l("Welcome to my palace!"),
+#: npc/020-2-0/kaizer.txt~:9
+#: npc/020-2-0/kaizer.txt:9
+#, no-c-format
+msgid "Welcome to my palace!"
+msgstr ""
+
+#. code: setarray .messages$[0], l("Welcome to our inn!"),
+#: npc/001-2-28/jenna.txt:13
+#: npc/008-2-2/melinda.txt:13
+#, no-c-format
+msgid "Welcome to our inn!"
+msgstr ""
+
+#. code: l("Welcome to the Legion of Aemil's building in Artis!");
+#: npc/001-2-33/lozerk.txt:139
+#: npc/001-2-33/lozerk.txt~:139
+#, no-c-format
+msgid "Welcome to the Legion of Aemil's building in Artis!"
+msgstr ""
+
+#. code: l("Welcome to the Merchant Guild of Artis!"),
+#: npc/001-2-19/lloyd.txt:175
+#: npc/001-2-19/lloyd.txt~:175
+#, no-c-format
+msgid "Welcome to the Merchant Guild of Artis!"
+msgstr ""
+
+#. code: l("Welcome to the Red Plush inn!"),
+#: npc/001-2-28/plush.txt:88
+#, no-c-format
+msgid "Welcome to the Red Plush inn!"
+msgstr ""
+
+#. code: l("Welcome to the Rusty Pick."),
+#: npc/008-2-2/melinda.txt:14
+#: npc/008-2-2/melania.txt:13
+#: npc/008-2-2/melania.txt~:13
+#, no-c-format
+msgid "Welcome to the Rusty Pick."
+msgstr ""
+
+#. code: l("Welcome!"),
+#: npc/001-2-19/lloyd.txt~:70
+#: npc/001-2-19/lloyd.txt:70
+#, no-c-format
+msgid "Welcome!"
+msgstr ""
+
+#. code: lg("Welcome, adventurer."),
+#: npc/012-2-2/sorfina.txt~:12
+#: npc/012-2-2/sorfina.txt:9
+#, no-c-format
+msgid "Welcome, adventurer.#0"
+msgstr ""
+
+#. code: lg("Welcome, adventurer."),
+#: npc/012-2-2/sorfina.txt~:12
+#: npc/012-2-2/sorfina.txt:9
+#, no-c-format
+msgid "Welcome, adventurer.#1"
+msgstr ""
+
+#. code: l("Welcome."),
+#: npc/012-2-1/tanisha.txt~:9
+#: npc/012-2-1/jessie.txt:9
+#: npc/012-2-5/rosen.txt~:9
+#: npc/012-1/vincent.txt~:9
+#: npc/012-1/aahna.txt:9
+#: npc/012-2-1/jessie.txt~:9
+#: npc/012-2-1/tanisha.txt:9
+#: npc/012-1/aahna.txt~:9
+#: npc/012-2-5/rosen.txt:9
+#, no-c-format
+msgid "Welcome."
+msgstr ""
+
+#. code: l("Welcome. I am Aidan, from the Monster Hunting Association."),
+#: npc/012-1/aidan.txt~:9
+#: npc/012-1/aidan.txt:9
+#, no-c-format
+msgid "Welcome. I am Aidan, from the Monster Hunting Association."
+msgstr ""
+
+#. code: l("Welcome. I am Ishi, from the Monster Hunting Association."),
+#: npc/012-1/ishi.txt~:9
+#: npc/012-1/ishi.txt:9
+#, no-c-format
+msgid "Welcome. I am Ishi, from the Monster Hunting Association."
+msgstr ""
+
+#. code: l("Well I'm working too! Don't you want me to carry one of these boxes back to Gugli?");
+#: npc/000-1/muller.txt:25
+#, no-c-format
+msgid "Well I'm working too! Don't you want me to carry one of these boxes back to Gugli?"
+msgstr ""
+
+#. code: mesq lg("Well done! Collect all the ingredients and then come back here. You will be rewarded once I am satisfied that they understand who rules this ship!");
+#: npc/000-2-1/chefgado.txt:108
+#: npc/000-2-1/chefgado.txt~:108
+#, no-c-format
+msgid "Well done! Collect all the ingredients and then come back here. You will be rewarded once I am satisfied that they understand who rules this ship!#0"
+msgstr ""
+
+#. code: mesq lg("Well done! Collect all the ingredients and then come back here. You will be rewarded once I am satisfied that they understand who rules this ship!");
+#: npc/000-2-1/chefgado.txt:108
+#: npc/000-2-1/chefgado.txt~:108
+#, no-c-format
+msgid "Well done! Collect all the ingredients and then come back here. You will be rewarded once I am satisfied that they understand who rules this ship!#1"
+msgstr ""
+
+#. code: mesq l("Well done! The ship is now ready to sail again!");
+#: npc/000-1/gugli.txt:209
+#, no-c-format
+msgid "Well done! The ship is now ready to sail again!"
+msgstr ""
+
+#. code: l("Well done, well done! Now that's what I call warrior spirit!");
+#: npc/008-2-2/kfahr.txt~:701
+#: npc/008-2-2/kfahr.txt:701
+#, no-c-format
+msgid "Well done, well done! Now that's what I call warrior spirit!"
+msgstr ""
+
+#. code: npctalk3(l("Well done, you aren't even bleeding that much!"));
+#: npc/001-2-36/hector.txt~:41
+#: npc/001-2-36/hector.txt:41
+#, no-c-format
+msgid "Well done, you aren't even bleeding that much!"
+msgstr ""
+
+#. code: l("Well if you are whining like that all the time, then I think there is a reason behind their choice."), L_Whyning;
+#: npc/000-1/astapolos.txt:37
+#, no-c-format
+msgid "Well if you are whining like that all the time, then I think there is a reason behind their choice."
+msgstr ""
+
+#. code: l("Well in fact...");
+#: npc/001-1/cookiemaster.txt:23
+#, no-c-format
+msgid "Well in fact..."
+msgstr ""
+
+#. code: mesq l("Well then... Take this one!");
+#: npc/000-1/muller.txt:46
+#, no-c-format
+msgid "Well then... Take this one!"
+msgstr ""
+
+#. code: mesq l("Well, I already told you what I knew, but repeating never hurts, I guess. So, to nullify the barrier.");
+#: npc/008-3-0/clauquer.txt~:49
+#: npc/008-3-0/clauquer.txt:50
+#, no-c-format
+msgid "Well, I already told you what I knew, but repeating never hurts, I guess. So, to nullify the barrier."
+msgstr ""
+
+#. code: mesq l("Well, I can bring you straight to Artis, but...");
+#: npc/000-2-3/nard.txt~:227
+#: npc/000-2-3/nard.txt:227
+#, no-c-format
+msgid "Well, I can bring you straight to Artis, but..."
+msgstr ""
+
+#. code: l("Well, I can't offer you much."),
+#: npc/008-1/hinnak.txt:81
+#, no-c-format
+msgid "Well, I can't offer you much."
+msgstr ""
+
+#. code: l("Well, I was exhausted and had to rest."),
+#: npc/008-1/jack.txt:71
+#, no-c-format
+msgid "Well, I was exhausted and had to rest."
+msgstr ""
+
+#. code: rif(.@gugli == 1, l("Well, I was in fact looking for them. Where are they now?")), L_Sailors,
+#: npc/000-1/lean.txt:27
+#, no-c-format
+msgid "Well, I was in fact looking for them. Where are they now?"
+msgstr ""
+
+#. code: l("Well, I'm done for the day, and I'm quite old enough to decide when I can have a %s, thank you!",
+#: npc/008-1/hinnak.txt:183
+#, no-c-format
+msgid "Well, I'm done for the day, and I'm quite old enough to decide when I can have a %s, thank you!"
+msgstr ""
+
+#. code: l("Well, Rossy told both of them were fine...");
+#: npc/008-2-4/olana.txt:162
+#: npc/008-2-4/olana.txt~:162
+#, no-c-format
+msgid "Well, Rossy told both of them were fine..."
+msgstr ""
+
+#. code: l("Well, cooking is an art, and thus, you need intelligence and dexterity to learn."),
+#: npc/008-2-16/yannika.txt:256
+#: npc/008-2-16/yannika.txt~:256
+#, no-c-format
+msgid "Well, cooking is an art, and thus, you need intelligence and dexterity to learn."
+msgstr ""
+
+#. code: mesq lg("Well, eh-heh... Welcome aboard, cutie!", "Well, eh-heh... Welcome aboard, son!");
+#: npc/000-2-1/chefgado.txt~:92
+#: npc/000-2-1/chefgado.txt:92
+#, no-c-format
+msgid "Well, eh-heh... Welcome aboard, cutie!#0"
+msgstr ""
+
+#. code: mesq lg("Well, eh-heh... Welcome aboard, cutie!", "Well, eh-heh... Welcome aboard, son!");
+#: npc/000-2-1/chefgado.txt~:92
+#: npc/000-2-1/chefgado.txt:92
+#, no-c-format
+msgid "Well, eh-heh... Welcome aboard, son!#1"
+msgstr ""
+
+#. code: mesq lg("Well, even though you have been rescued by us, it doesn't make you an expert sailor, am I right?");
+#: npc/000-1/gugli.txt:60
+#, no-c-format
+msgid "Well, even though you have been rescued by us, it doesn't make you an expert sailor, am I right?#0"
+msgstr ""
+
+#. code: mesq lg("Well, even though you have been rescued by us, it doesn't make you an expert sailor, am I right?");
+#: npc/000-1/gugli.txt:60
+#, no-c-format
+msgid "Well, even though you have been rescued by us, it doesn't make you an expert sailor, am I right?#1"
+msgstr ""
+
+#. code: l("Well, hopefully it won't be too long until you reach your destination."),
+#: npc/000-0-1/narrator.txt~:89
+#: npc/000-0-1/narrator.txt:89
+#, no-c-format
+msgid "Well, hopefully it won't be too long until you reach your destination."
+msgstr ""
+
+#. code: mesq l("Well, if he sees you, a giant foot will descend from the heavens upon you... Or so I've heard.");
+#: npc/020-1/bodyguard.txt:21
+#: npc/020-1/bodyguard.txt~:21
+#, no-c-format
+msgid "Well, if he sees you, a giant foot will descend from the heavens upon you... Or so I've heard."
+msgstr ""
+
+#. code: mesq lg("Well, if you ever do want to join: 'Ye Merry Club Of Thee Bequeathed With Cookies'...");
+#: npc/001-1/cookiemaster.txt:100
+#, no-c-format
+msgid "Well, if you ever do want to join: 'Ye Merry Club Of Thee Bequeathed With Cookies'...#0"
+msgstr ""
+
+#. code: mesq lg("Well, if you ever do want to join: 'Ye Merry Club Of Thee Bequeathed With Cookies'...");
+#: npc/001-1/cookiemaster.txt:100
+#, no-c-format
+msgid "Well, if you ever do want to join: 'Ye Merry Club Of Thee Bequeathed With Cookies'...#1"
+msgstr ""
+
+#. code: mesq l("Well, if you find me a solution for that problem, I can give you the recipe. What do you say?");
+#: npc/008-1/snarfles.txt:42
+#: npc/008-1/snarfles.txt~:42
+#: npc/008-1/crane.txt:37
+#: npc/008-1/crane.txt~:37
+#, no-c-format
+msgid "Well, if you find me a solution for that problem, I can give you the recipe. What do you say?"
+msgstr ""
+
+#. code: rif(.@gugli == 0, l("Well, is there anything I can do here to help?")), L_Help,
+#: npc/000-1/maxe.txt:26
+#, no-c-format
+msgid "Well, is there anything I can do here to help?"
+msgstr ""
+
+#. code: l("Well, it's not bad to finally feel something beneath my feet."), L_Continue,
+#: npc/000-1/gulukan.txt:29
+#, no-c-format
+msgid "Well, it's not bad to finally feel something beneath my feet."
+msgstr ""
+
+#. code: l("Well, not like you would be able to remember. Even if you wanted."),
+#: npc/000-0-1/narrator.txt:99
+#: npc/000-0-1/narrator.txt~:99
+#, no-c-format
+msgid "Well, not like you would be able to remember. Even if you wanted."
+msgstr ""
+
+#. code: mesq l("Well, of course, I can show you how to cook sandwiches. But you'll need to bring ingredients for practice.");
+#: npc/008-2-16/yannika.txt~:264
+#: npc/008-2-16/yannika.txt:264
+#, no-c-format
+msgid "Well, of course, I can show you how to cook sandwiches. But you'll need to bring ingredients for practice."
+msgstr ""
+
+#. code: l("Well, of course. First of all, you need a @@. You can have mine, if you want.", getitemlink(RecipeBook)),
+#: npc/008-2-16/yannika.txt~:117
+#: npc/008-2-16/yannika.txt:117
+#, no-c-format
+msgid "Well, of course. First of all, you need a @@. You can have mine, if you want."
+msgstr ""
+
+#. code: l("Well, tell me the recipe and I will bake for you whatever you need, for a small fee."),
+#: npc/020-2-20/riskim.txt~:13
+#: npc/020-2-20/riskim.txt:13
+#, no-c-format
+msgid "Well, tell me the recipe and I will bake for you whatever you need, for a small fee."
+msgstr ""
+
+#. code: mesq l("Well, thanks for the box. But... He was supposed to bring it back to me himself. I never asked him to give it to you!");
+#: npc/000-1/gugli.txt:142
+#, no-c-format
+msgid "Well, thanks for the box. But... He was supposed to bring it back to me himself. I never asked him to give it to you!"
+msgstr ""
+
+#. code: l("Well, we couldn't read it. We later sold it for a good price, to a young travelling archeologist; Doctor Nohlidge or something like that. She said that the engravings described sacrifical practices of an ancient snake cult...");
+#: npc/008-2-2/kfahr.txt:487
+#: npc/008-2-2/kfahr.txt~:487
+#, no-c-format
+msgid "Well, we couldn't read it. We later sold it for a good price, to a young travelling archeologist; Doctor Nohlidge or something like that. She said that the engravings described sacrifical practices of an ancient snake cult..."
+msgstr ""
+
+#. code: mesq l("Well, you *do* look weak, I guess I would get worried if you went after them and ended up lost and on the swamps.");
+#: npc/008-2-4/olana.txt~:114
+#: npc/008-2-4/olana.txt:114
+#, no-c-format
+msgid "Well, you *do* look weak, I guess I would get worried if you went after them and ended up lost and on the swamps."
+msgstr ""
+
+#. code: mesq l("Well, you can bake sweets for yourself, they don't require a Plate anyway. As for salad...");
+#: npc/008-2-24/chef.txt~:231
+#: npc/008-2-24/chef.txt:231
+#, no-c-format
+msgid "Well, you can bake sweets for yourself, they don't require a Plate anyway. As for salad..."
+msgstr ""
+
+#. code: mesq l("Well, you can have them back, but they're yayaya, mostly destroyed. Not sure what yeye are going to do with that.");
+#: npc/000-2-1/arpan.txt~:227
+#: npc/000-2-1/arpan.txt:227
+#, no-c-format
+msgid "Well, you can have them back, but they're yayaya, mostly destroyed. Not sure what yeye are going to do with that."
+msgstr ""
+
+#. code: l("Well, you should have known that your daughter is allergic to roses.");
+#: npc/008-2-4/olana.txt~:261
+#: npc/008-2-4/olana.txt:261
+#, no-c-format
+msgid "Well, you should have known that your daughter is allergic to roses."
+msgstr ""
+
+#. code: l("Well..."),
+#: npc/008-2-2/kfahr.txt:98
+#: npc/008-2-2/kfahr.txt~:98
+#, no-c-format
+msgid "Well..."
+msgstr ""
+
+#. code: l("Well... I don't think it is the best way to rule a ship. Think about it."),
+#: npc/000-2-0/julia.txt:82
+#, no-c-format
+msgid "Well... I don't think it is the best way to rule a ship. Think about it."
+msgstr ""
+
+#. code: l("Well... I've only killed some little pious in the ship, that's all."), -,
+#: npc/000-1/sapartan.txt:55
+#, no-c-format
+msgid "Well... I've only killed some little pious in the ship, that's all."
+msgstr ""
+
+#. code: rif(.@q2 == 2 && countitem(PoisonedDish), l("Well... No wait, I have something for you but you shouldn't eat it... I'm taking it back to the kitchen.")),
+#: npc/000-2-0/julia.txt:245
+#, no-c-format
+msgid "Well... No wait, I have something for you but you shouldn't eat it... I'm taking it back to the kitchen."
+msgstr ""
+
+#. code: l("Well... OK.");
+#: npc/020-2-24/kylian.txt:43
+#: npc/020-2-24/kylian.txt~:43
+#, no-c-format
+msgid "Well... OK."
+msgstr ""
+
+#. code: l("Weren't you listening? A desert worm is not a regular worm; a worm couldn't survive in the desert.");
+#: npc/008-2-2/kfahr.txt~:363
+#: npc/008-2-2/kfahr.txt:363
+#, no-c-format
+msgid "Weren't you listening? A desert worm is not a regular worm; a worm couldn't survive in the desert."
+msgstr ""
+
+#. code: 1103: West
+#: conf/messages.conf:972
+msgid "West"
+msgstr ""
+
+#. code: return l("West Woodland Beach");
+#: npc/items/shovel.txt~:277
+#: npc/items/shovel.txt:277
+#, no-c-format
+msgid "West Woodland Beach"
+msgstr ""
+
+#. code: mesq l("Wha - I am not a drunkard, and anyone who says that is lying!");
+#: npc/008-2-24/chef.txt~:92
+#: npc/008-2-24/chef.txt:92
+#, no-c-format
+msgid "Wha - I am not a drunkard, and anyone who says that is lying!"
+msgstr ""
+
+#. code: mesq l("Wha - Really?! Tiki said it tasted good??! I'm saved! You're truly my savior!!");
+#: npc/008-1/crane.txt~:75
+#: npc/008-1/snarfles.txt:80
+#: npc/008-1/crane.txt:75
+#: npc/008-1/snarfles.txt~:80
+#, no-c-format
+msgid "Wha - Really?! Tiki said it tasted good??! I'm saved! You're truly my savior!!"
+msgstr ""
+
+#. code: mesq l("Wha- Do you think I'm stupid?");
+#: npc/009-2-3/chef.txt~:67
+#: npc/009-2-3/chef.txt:67
+#, no-c-format
+msgid "Wha- Do you think I'm stupid?"
+msgstr ""
+
+#. code: mesq l("What I sell comes from every corner of Gasaron.");
+#: npc/001-1/fexil.txt:43
+#, no-c-format
+msgid "What I sell comes from every corner of Gasaron."
+msgstr ""
+
+#. code: mesq l("What I sell comes from every corner of Gasaron. From Esperia to the Land of Fire!");
+#: npc/000-1/fexil.txt:12
+#, no-c-format
+msgid "What I sell comes from every corner of Gasaron. From Esperia to the Land of Fire!"
+msgstr ""
+
+#. code: dispbottom l("What a pity! You've died.");
+#: npc/001-3-0/mundane.txt:195
+#: npc/001-3-0/mundane.txt~:199
+#, no-c-format
+msgid "What a pity! You've died."
+msgstr ""
+
+#. code: l("What a relief."),
+#: npc/001-2-2/moon.txt:24
+#, no-c-format
+msgid "What a relief."
+msgstr ""
+
+#. code: l("What a strange note."),
+#: npc/008-2-1/inspector.txt:127
+#, no-c-format
+msgid "What a strange note."
+msgstr ""
+
+#. code: select(l("What about Chelios?"));
+#: npc/001-2-27/don.txt:33
+#, no-c-format
+msgid "What about Chelios?"
+msgstr ""
+
+#. code: l("What about Q'Muller? Where is he?"), L_Qmuller,
+#: npc/000-1/maxe.txt:53
+#, no-c-format
+msgid "What about Q'Muller? Where is he?"
+msgstr ""
+
+#. code: l("What about making some fertilizing-something?"),
+#: npc/008-1-1/galimatia.txt~:213
+#: npc/008-1-1/galimatia.txt:213
+#, no-c-format
+msgid "What about making some fertilizing-something?"
+msgstr ""
+
+#. code: mesq l("What about my story?");
+#: npc/001-1/cookiemaster.txt:83
+#, no-c-format
+msgid "What about my story?"
+msgstr ""
+
+#. code: mesq l("What about the following deal: You bring me some tasty food, and I give you some tasty recipe from before I became undead?");
+#: npc/009-2-3/chef.txt:38
+#: npc/009-2-3/chef.txt~:38
+#, no-c-format
+msgid "What about the following deal: You bring me some tasty food, and I give you some tasty recipe from before I became undead?"
+msgstr ""
+
+#. code: l("What about those pious? They look so cute."),
+#: npc/001-1/salem.txt:111
+#, no-c-format
+msgid "What about those pious? They look so cute."
+msgstr ""
+
+#. code: l("What am I supposed to say?"), L_Quit,
+#: npc/000-2-0/billybons.txt:51
+#, no-c-format
+msgid "What am I supposed to say?"
+msgstr ""
+
+#. code: mesq l("What an unexpected pleasure, your help is always welcome!");
+#: npc/000-1/gugli.txt:50
+#, no-c-format
+msgid "What an unexpected pleasure, your help is always welcome!"
+msgstr ""
+
+#. code: l("What are current leaderboard?"),
+#: npc/012-3-0/parua.txt~:66
+#, no-c-format
+msgid "What are current leaderboard?"
+msgstr ""
+
+#. code: if (.@r == 0) mesq l("What are you doing in my kitchen?! Get out, it's not a place for kids!");
+#. code: if (.@r == 0) npctalk3 l("What are you doing in my kitchen?! Get out, it's not a place for kids!");
+#: npc/000-2-1/chefgado.txt~:31
+#: npc/000-2-1/chefgado.txt:31
+#: npc/001-2-22/chefgado.txt:12
+#: npc/001-2-22/chefgado.txt~:12
+#, no-c-format
+msgid "What are you doing in my kitchen?! Get out, it's not a place for kids!"
+msgstr ""
+
+#. code: l("What are you doing?");
+#: npc/008-1/4144.txt:24
+#, no-c-format
+msgid "What are you doing?"
+msgstr ""
+
+#. code: l("What are you going to do?");
+#: npc/items/shovel.txt:179
+#: npc/items/shovel.txt~:179
+#, no-c-format
+msgid "What are you going to do?"
+msgstr ""
+
+#. code: mesq lg("What are you guys saying ? It's a Yoiis!");
+#: npc/000-0/sailors.txt:42
+#: npc/000-0/sailors.txt~:42
+#, no-c-format
+msgid "What are you guys saying ? It's a Yoiis!#0"
+msgstr ""
+
+#. code: mesq lg("What are you guys saying ? It's a Yoiis!");
+#: npc/000-0/sailors.txt:42
+#: npc/000-0/sailors.txt~:42
+#, no-c-format
+msgid "What are you guys saying ? It's a Yoiis!#1"
+msgstr ""
+
+#. code: mesq l("What are you looking at?");
+#: npc/000-1/couwan.txt:19
+#: npc/000-1/couwan.txt:27
+#, no-c-format
+msgid "What are you looking at?"
+msgstr ""
+
+#. code: mesq l("What are you looking for?");
+#: npc/000-1/tarlan.txt:17
+#, no-c-format
+msgid "What are you looking for?"
+msgstr ""
+
+#. code: l("What are you reading?"),
+#: npc/001-1/qpid.txt:134
+#, no-c-format
+msgid "What are you reading?"
+msgstr ""
+
+#. code: l("What are you talking about? What guild?"), L_Quit,
+#: npc/000-2-0/billybons.txt:40
+#, no-c-format
+msgid "What are you talking about? What guild?"
+msgstr ""
+
+#. code: l("What are your needs?"), L_Need,
+#: npc/000-2-1/chefgado.txt~:121
+#: npc/000-2-1/chefgado.txt:121
+#, no-c-format
+msgid "What are your needs?"
+msgstr ""
+
+#. code: switch (select(l("What beverages do you have?"),
+#: npc/008-2-2/barron.txt:13
+#, no-c-format
+msgid "What beverages do you have?"
+msgstr ""
+
+#. code: l("What brings you here today?");
+#: npc/001-1/enora.txt~:374
+#: npc/001-1/enora.txt:374
+#, no-c-format
+msgid "What brings you here today?"
+msgstr ""
+
+#. code: mesq l("What can I do for you?");
+#: npc/001-2-24/nard.txt:31
+#, no-c-format
+msgid "What can I do for you?"
+msgstr ""
+
+#. code: rif(.@q_nard == 5 && getq(General_Narrator) < 1, l("What can I do now?")), L_GotoSleep,
+#. code: rif(.@q3 == 5 && .@q4 < 1, l("What can I do now?")),
+#: npc/000-2-1/arpan.txt~:154
+#: npc/000-2-1/arpan.txt:154
+#: npc/000-2-0/julia.txt:243
+#, no-c-format
+msgid "What can I do now?"
+msgstr ""
+
+#. code: l("What can you tell me about the legion?"),
+#: npc/001-2-33/lozerk.txt:159
+#: npc/001-2-33/lozerk.txt~:158
+#, no-c-format
+msgid "What can you tell me about the legion?"
+msgstr ""
+
+#. code: l("What could be waiting for you there?"));
+#: npc/000-0-1/narrator.txt:91
+#: npc/000-0-1/narrator.txt~:91
+#, no-c-format
+msgid "What could be waiting for you there?"
+msgstr ""
+
+#. code: npctalkonce l("What counts in a book is like so many things, not what is on the outside, but what is on the inside.");
+#: npc/001-2-4/robin.txt:37
+#, no-c-format
+msgid "What counts in a book is like so many things, not what is on the outside, but what is on the inside."
+msgstr ""
+
+#. code: l("What danger?! Where?!");
+#: npc/000-1/sapartan.txt:36
+#, no-c-format
+msgid "What danger?! Where?!"
+msgstr ""
+
+#. code: mesq l("What did Gugli say about the box? Was it ok?");
+#: npc/functions/sailordialogue.txt:18
+#, no-c-format
+msgid "What did Gugli say about the box? Was it ok?"
+msgstr ""
+
+#. code: mesq l("What did Gugli yayaid about the box? Was it ok?");
+#: npc/000-1/gulukan.txt:81
+#, no-c-format
+msgid "What did Gugli yayaid about the box? Was it ok?"
+msgstr ""
+
+#. code: l("What did you want, again?"),
+#: npc/008-2-16/yannika.txt:416
+#: npc/008-2-16/yannika.txt~:341
+#: npc/008-2-16/yannika.txt:393
+#: npc/008-2-16/yannika.txt~:416
+#: npc/008-2-16/yannika.txt~:393
+#: npc/008-2-16/yannika.txt:341
+#, no-c-format
+msgid "What did you want, again?"
+msgstr ""
+
+#. code: mesq l("What do you expect me to do with this? GO AWAY!");
+#: npc/008-2-24/chef.txt~:101
+#: npc/008-2-24/chef.txt:101
+#, no-c-format
+msgid "What do you expect me to do with this? GO AWAY!"
+msgstr ""
+
+#. code: l("What do you mean to look at my wares?!"),
+#: npc/020-1/neko.txt:11
+#, no-c-format
+msgid "What do you mean to look at my wares?!"
+msgstr ""
+
+#. code: selectd(l("What do you mean?"));
+#: npc/008-1/jack.txt:34
+#, no-c-format
+msgid "What do you mean?"
+msgstr ""
+
+#. code: l("What do you need?"), -,
+#. code: l("What do you need?");
+#: npc/000-2-3/nard.txt:75
+#: npc/000-2-3/nard.txt~:75
+#: npc/001-2-28/plush.txt:89
+#, no-c-format
+msgid "What do you need?"
+msgstr ""
+
+#. code: l("What do you think about this stew?"),
+#: npc/008-2-32/thamas.txt:17
+#: npc/008-2-32/thamas.txt~:17
+#, no-c-format
+msgid "What do you think about this stew?"
+msgstr ""
+
+#. code: mesq l("What do you think?");
+#: npc/000-2-3/box.txt:60
+#, no-c-format
+msgid "What do you think?"
+msgstr ""
+
+#. code: mes l("What do you want to access?");
+#: npc/commands/super-menu.txt:13
+#: npc/commands/event.txt:22
+#, no-c-format
+msgid "What do you want to access?"
+msgstr ""
+
+#. code: mes l("What do you want to change?");
+#: npc/commands/debug-look.txt:47
+#: npc/commands/debug-look.txt~:63
+#, no-c-format
+msgid "What do you want to change?"
+msgstr ""
+
+#. code: mesq l("What do you want to do with it?");
+#: npc/001-2-22/note.txt:10
+#, no-c-format
+msgid "What do you want to do with it?"
+msgstr ""
+
+#. code: l("What do you want to do with your money?");
+#: npc/functions/bank.txt~:14
+#: npc/functions/bank.txt~:19
+#: npc/functions/bank.txt:14
+#: npc/functions/bank.txt:19
+#, no-c-format
+msgid "What do you want to do with your money?"
+msgstr ""
+
+#. code: mes l("What do you want to do?");
+#. code: mesc(l("What do you want to do?"), 9);
+#: npc/000-2-2/doors.txt:49
+#: npc/001-2-23/doors.txt:49
+#: npc/commands/debug.txt:96
+#: npc/commands/debug.txt~:96
+#, no-c-format
+msgid "What do you want to do?"
+msgstr ""
+
+#. code: mes l("What do you want to reset?");
+#: npc/commands/debug.txt~:21
+#: npc/commands/debug.txt:21
+#, no-c-format
+msgid "What do you want to reset?"
+msgstr ""
+
+#. code: mesq l("What do you want today?");
+#. code: l("What do you want today?");
+#: npc/001-2-21/julia.txt:13
+#: npc/000-2-0/julia.txt:273
+#: npc/001-2-19/lloyd.txt~:176
+#: npc/001-2-19/lloyd.txt:176
+#, no-c-format
+msgid "What do you want today?"
+msgstr ""
+
+#. code: mesc(l("What do you wish to do?"), 9);
+#: npc/000-2-3/box.txt:26
+#, no-c-format
+msgid "What do you wish to do?"
+msgstr ""
+
+#. code: l("What does yoiis want today?");
+#: npc/001-1/calypsan.txt:57
+#, no-c-format
+msgid "What does yoiis want today?"
+msgstr ""
+
+#. code: l("What else do you need?"));
+#. code: l("What else do you need?");
+#: npc/functions/sailortalk.txt:28
+#: npc/001-1/devis.txt:28
+#, no-c-format
+msgid "What else do you need?"
+msgstr ""
+
+#. code: l("What exactly is your real job?"), -;
+#: npc/000-1/jalad.txt:29
+#, no-c-format
+msgid "What exactly is your real job?"
+msgstr ""
+
+#. code: l("What happened to me?"), L_What,
+#. code: l("What happened to me?"),
+#: npc/000-2-0/julia.txt:250
+#: npc/001-2-21/julia.txt:27
+#, no-c-format
+msgid "What happened to me?"
+msgstr ""
+
+#. code: l("What happened to the tablet?"),
+#: npc/008-2-2/kfahr.txt:479
+#: npc/008-2-2/kfahr.txt~:479
+#, no-c-format
+msgid "What happened to the tablet?"
+msgstr ""
+
+#. code: selectd(l("What happened?"));
+#: npc/008-1/jack.txt:46
+#, no-c-format
+msgid "What happened?"
+msgstr ""
+
+#. code: l("What happens when you try to think about it?"),
+#: npc/001-1/enora.txt~:87
+#: npc/001-1/enora.txt:87
+#, no-c-format
+msgid "What happens when you try to think about it?"
+msgstr ""
+
+#. code: l("What is Artis?"), L_Artis,
+#: npc/000-1/silvio.txt:28
+#: npc/000-2-1/alige.txt:134
+#: npc/000-2-1/alige.txt:278
+#, no-c-format
+msgid "What is Artis?"
+msgstr ""
+
+#. code: l("What is a card?"),
+#: npc/001-2-27/don.txt:67
+#, no-c-format
+msgid "What is a card?"
+msgstr ""
+
+#. code: l("What is a legion soldier even doing here?");
+#. code: l("What is a legion soldier even doing here?"),
+#: npc/008-2-32/thamas.txt~:19
+#: npc/008-2-32/thamas.txt:19
+#, no-c-format
+msgid "What is a legion soldier even doing here?"
+msgstr ""
+
+#. code: l("What is growing and shrinking at the same time?");
+#: npc/001-1/qpid.txt:11
+#, no-c-format
+msgid "What is growing and shrinking at the same time?"
+msgstr ""
+
+#. code: switch (select(l("What is it, darling?"),
+#: npc/008-2-2/melinda.txt:78
+#, no-c-format
+msgid "What is it, darling?"
+msgstr ""
+
+#. code: l("What is my current hairstyle and hair color?"),
+#: npc/001-2-41/edouard.txt~:137
+#: npc/001-2-41/edouard.txt:136
+#, no-c-format
+msgid "What is my current hairstyle and hair color?"
+msgstr ""
+
+#. code: l("What is taking them so long?"),
+#: npc/008-2-4/bernard.txt:32
+#, no-c-format
+msgid "What is taking them so long?"
+msgstr ""
+
+#. code: mesq l("What is that...? Salad! You did it!! Give me the recipe!");
+#: npc/008-2-24/chef.txt~:253
+#: npc/008-2-24/chef.txt:253
+#, no-c-format
+msgid "What is that...? Salad! You did it!! Give me the recipe!"
+msgstr ""
+
+#. code: l("What is the area, anyway?"),
+#: npc/020-2-34/donutello.txt~:31
+#: npc/020-2-34/donutello.txt:31
+#, no-c-format
+msgid "What is the area, anyway?"
+msgstr ""
+
+#. code: l("What is this legion?"));
+#. code: rif(.@q >= 1, l("What is this legion?")),
+#: npc/001-1/enora.txt~:222
+#: npc/001-1/enora.txt:390
+#: npc/001-1/enora.txt:222
+#: npc/001-1/enora.txt~:390
+#, no-c-format
+msgid "What is this \"legion\"?"
+msgstr ""
+
+#. code: l("What is this building?"),
+#: npc/001-1/chelios.txt:87
+#, no-c-format
+msgid "What is this building?"
+msgstr ""
+
+#. code: l("What is this guild for?"),
+#: npc/001-2-19/lloyd.txt:186
+#: npc/001-2-19/lloyd.txt~:186
+#, no-c-format
+msgid "What is this guild for?"
+msgstr ""
+
+#. code: l("What is this place anyway?");
+#: npc/012-3-0/parua.txt~:67
+#, no-c-format
+msgid "What is this place anyway?"
+msgstr ""
+
+#. code: l("What is this place?"),
+#: npc/001-2-27/kaylo.txt:13
+#, no-c-format
+msgid "What is this place?"
+msgstr ""
+
+#. code: lg("What is your problem?"), L_toams;
+#: npc/012-2-4/zitoni.txt:16
+#: npc/012-2-4/zitoni.txt~:16
+#, no-c-format
+msgid "What is your problem?#0"
+msgstr ""
+
+#. code: lg("What is your problem?"), L_toams;
+#: npc/012-2-4/zitoni.txt:16
+#: npc/012-2-4/zitoni.txt~:16
+#, no-c-format
+msgid "What is your problem?#1"
+msgstr ""
+
+#. code: l("What is your tipiou trying to do?"),
+#: npc/001-2-28/plush.txt:96
+#, no-c-format
+msgid "What is your tipiou trying to do?"
+msgstr ""
+
+#. code: l("What item would you like to bleach?");
+#: npc/001-2-12/oscar.txt:71
+#, no-c-format
+msgid "What item would you like to bleach?"
+msgstr ""
+
+#. code: l("What kind of help do you need?"),
+#: npc/001-1/katja.txt:70
+#, no-c-format
+msgid "What kind of help do you need?"
+msgstr ""
+
+#. code: mesq l("What kind of help?");
+#: npc/000-1/tibbo.txt:32
+#, no-c-format
+msgid "What kind of help?"
+msgstr ""
+
+#. code: switch (select(l("What kinds of books are there here?"),
+#: npc/001-2-6/leonard.txt:27
+#: npc/001-2-4/robin.txt:13
+#: npc/001-2-6/christopher.txt:25
+#, no-c-format
+msgid "What kinds of books are there here?"
+msgstr ""
+
+#. code: l("What service do you offer?"),
+#: npc/001-2-28/plush.txt:95
+#: npc/001-2-9/janus.txt~:140
+#: npc/001-2-9/janus.txt:141
+#, no-c-format
+msgid "What service do you offer?"
+msgstr ""
+
+#. code: rif(!.@equipped, lg("What should I do after taking these clothes?")), L_WhatCloth,
+#: npc/000-2-1/arpan.txt:161
+#: npc/000-2-1/arpan.txt~:161
+#, no-c-format
+msgid "What should I do after taking these clothes?#0"
+msgstr ""
+
+#. code: rif(!.@equipped, lg("What should I do after taking these clothes?")), L_WhatCloth,
+#: npc/000-2-1/arpan.txt:161
+#: npc/000-2-1/arpan.txt~:161
+#, no-c-format
+msgid "What should I do after taking these clothes?#1"
+msgstr ""
+
+#. code: select l("What should I do, again?");
+#: npc/001-1/qonan.txt~:75
+#: npc/001-1/qonan.txt:75
+#, no-c-format
+msgid "What should I do, again?"
+msgstr ""
+
+#. code: l("What was I supposed to do, again?"),
+#: npc/001-3-2/henry.txt:182
+#: npc/001-3-2/henry.txt:76
+#: npc/001-3-2/henry.txt~:271
+#: npc/001-3-2/henry.txt~:76
+#: npc/001-3-2/henry.txt~:182
+#: npc/001-3-2/henry.txt:271
+#, no-c-format
+msgid "What was I supposed to do, again?"
+msgstr ""
+
+#. code: l("What was following you, anyway?");
+#: npc/008-3-0/juliet.txt:620
+#: npc/008-3-0/juliet.txt~:621
+#, no-c-format
+msgid "What was following you, anyway?"
+msgstr ""
+
+#. code: l("What was that gobbledygook word?"),
+#: npc/008-1/hinnak.txt:245
+#, no-c-format
+msgid "What was that gobbledygook word?"
+msgstr ""
+
+#. code: rif(.@enora > 7, l("What was your riddle?")),
+#: npc/001-1/qpid.txt:132
+#, no-c-format
+msgid "What was your riddle?"
+msgstr ""
+
+#. code: l("What will be the bait for the fish?");
+#: npc/functions/fishing.txt:220
+#, no-c-format
+msgid "What will be the bait for the fish?"
+msgstr ""
+
+#. code: mesc l("What will you craft today?");
+#: npc/012-2-5/toichi.txt:41
+#: npc/012-2-5/toichi.txt~:41
+#, no-c-format
+msgid "What will you craft today?"
+msgstr ""
+
+#. code: l("What would you like me to do?");
+#: npc/001-2-41/edouard.txt:131
+#: npc/001-2-41/edouard.txt~:132
+#, no-c-format
+msgid "What would you like me to do?"
+msgstr ""
+
+#. code: narrator S_FIRST_BLANK_LINE | S_LAST_BLANK_LINE, l("What would you like to bury?");
+#: npc/items/shovel.txt:108
+#: npc/items/shovel.txt~:108
+#, no-c-format
+msgid "What would you like to bury?"
+msgstr ""
+
+#. code: l("What would you like today?");
+#: npc/001-2-0/resa.txt:42
+#, no-c-format
+msgid "What would you like today?"
+msgstr ""
+
+#. code: l("What would you say about a new shield?"));
+#: npc/008-1/jack.txt:122
+#, no-c-format
+msgid "What would you say about a new shield?"
+msgstr ""
+
+#. code: mesq l("What yeye could I do for you today?");
+#: npc/000-2-1/arpan.txt~:149
+#: npc/000-2-1/arpan.txt:149
+#, no-c-format
+msgid "What yeye could I do for you today?"
+msgstr ""
+
+#. code: l("What yoiis should know:"),
+#: npc/001-1/calypsan.txt:24
+#, no-c-format
+msgid "What yoiis should know:"
+msgstr ""
+
+#. code: l("What're you looking at?!"));
+#. code: npctalkonce(l("What're you looking at?!"));
+#: npc/functions/generic-text.txt:113
+#: npc/functions/legiontalk.txt:42
+#, no-c-format
+msgid "What're you looking at?!"
+msgstr ""
+
+#. code: l("What's a Desert Worm?"),
+#: npc/008-2-2/kfahr.txt:126
+#: npc/008-2-2/kfahr.txt~:126
+#, no-c-format
+msgid "What's a Desert Worm?"
+msgstr ""
+
+#. code: l("What's that food?"), L_Aquada;
+#: npc/000-1/tibbo.txt:64
+#, no-c-format
+msgid "What's that food?"
+msgstr ""
+
+#. code: l("What's that?"), L_Plushroom;
+#: npc/000-1/jalad.txt:64
+#: npc/000-1/muller.txt:66
+#, no-c-format
+msgid "What's that?"
+msgstr ""
+
+#. code: l("What's the story of this place, anyway?");
+#: npc/020-1/bodyguard.txt:16
+#: npc/020-1/bodyguard.txt~:16
+#, no-c-format
+msgid "What's the story of this place, anyway?"
+msgstr ""
+
+#. code: l("What's up? You want me to show how to open a bottle and pour its content on the ground?");
+#: npc/008-1-1/galimatia.txt:259
+#: npc/008-1-1/galimatia.txt~:259
+#, no-c-format
+msgid "What's up? You want me to show how to open a bottle and pour its content on the ground?"
+msgstr ""
+
+#. code: l("What's wrong with your clothes?"),
+#: npc/001-2-27/kaylo.txt:12
+#, no-c-format
+msgid "What's wrong with your clothes?"
+msgstr ""
+
+#. code: mes l("What's your race?");
+#: npc/functions/barber.txt~:138
+#: npc/functions/barber.txt:138
+#, no-c-format
+msgid "What's your race?"
+msgstr ""
+
+#. code: l("What's your story again?"),
+#: npc/001-2-41/edouard.txt~:141
+#: npc/001-2-41/edouard.txt:140
+#, no-c-format
+msgid "What's your story again?"
+msgstr ""
+
+#. code: mesq l("What, don't tell me you never have been at Tulimshar! Nearly everyone of your age already has been there at least once.");
+#: npc/008-2-16/yannika.txt~:402
+#: npc/008-2-16/yannika.txt:402
+#, no-c-format
+msgid "What, don't tell me you never have been at Tulimshar! Nearly everyone of your age already has been there at least once."
+msgstr ""
+
+#. code: mesq l("What, you still have my potion with you??");
+#: npc/008-1/rossy.txt~:33
+#: npc/008-1/rossy.txt:33
+#, no-c-format
+msgid "What, you still have my potion with you??"
+msgstr ""
+
+#. code: l("What?"),
+#. code: l("What?");
+#: npc/008-1/milly.txt:66
+#: npc/001-1/qpid.txt:123
+#, no-c-format
+msgid "What?"
+msgstr ""
+
+#. code: mesq l("What? But the recipes are the pride of Tulimshar Inn, and-- Oohhhh.... Maybe...");
+#: npc/020-2-34/donutello.txt:37
+#: npc/020-2-34/donutello.txt~:37
+#, no-c-format
+msgid "What? But the recipes are the pride of Tulimshar Inn, and-- Oohhhh.... Maybe..."
+msgstr ""
+
+#. code: mesq l("What? Get out of here you noob. The recipes are the pride of this inn-bakery and I'm not going to give them away just because you asked.");
+#: npc/020-2-20/riskim.txt:33
+#: npc/020-2-20/riskim.txt~:33
+#, no-c-format
+msgid "What? Get out of here you noob. The recipes are the pride of this inn-bakery and I'm not going to give them away just because you asked."
+msgstr ""
+
+#. code: l("What? Is there someone?"),
+#: npc/008-2-7/wyara.txt:12
+#: npc/008-2-7/wyara.txt~:12
+#, no-c-format
+msgid "What? Is there someone?"
+msgstr ""
+
+#. code: mesq l("What? It's not good enough?");
+#: npc/000-2-3/nard.txt:95
+#: npc/000-2-3/nard.txt~:95
+#, no-c-format
+msgid "What? It's not good enough?"
+msgstr ""
+
+#. code: l("What? No way!");
+#: npc/008-2-4/olana.txt:241
+#: npc/008-2-4/olana.txt~:241
+#, no-c-format
+msgid "What? No way!"
+msgstr ""
+
+#. code: mesq l("What? Still want that shady recipe? Meh, just cut a bread, throw in three lettuce leaves, two cheese, and put the special ingredient - A %s!", getitemname(.@q2 == VEGAN ? Manana : PiouLegs));
+#: npc/012-1/tiki.txt~:119
+#: npc/012-1/tiki.txt:120
+#, no-c-format
+msgid "What? Still want that shady recipe? Meh, just cut a bread, throw in three lettuce leaves, two cheese, and put the special ingredient - A %s!"
+msgstr ""
+
+#. code: l("What? Why not?"));
+#: npc/008-2-6/alan.txt:47
+#, no-c-format
+msgid "What? Why not?"
+msgstr ""
+
+#. code: mesq l("What? Why? They aren't more attractive than me, why do you want to see them?");
+#: npc/000-1/silvio.txt:140
+#, no-c-format
+msgid "What? Why? They aren't more attractive than me, why do you want to see them?"
+msgstr ""
+
+#. code: mesq l("What?! This tritan is the worse shirker I ever met!");
+#: npc/000-1/gugli.txt:140
+#, no-c-format
+msgid "What?! This tritan is the worse shirker I ever met!"
+msgstr ""
+
+#. code: l("Whatever inside can be"),
+#: npc/001-2-6/books.txt:85
+#: npc/001-2-6/books.txt~:85
+#, no-c-format
+msgid "Whatever inside can be"
+msgstr ""
+
+#. code: l("Whatever your idea"),
+#: npc/001-2-6/books.txt~:89
+#: npc/001-2-6/books.txt:89
+#, no-c-format
+msgid "Whatever your idea"
+msgstr ""
+
+#. code: l("Whatever, just get out of here already!");
+#: npc/020-2-5/filipa.txt:12
+#, no-c-format
+msgid "Whatever, just get out of here already!"
+msgstr ""
+
+#. code: l("Whatever.");
+#: npc/020-1/froma.txt:12
+#: npc/020-2-7/manoli.txt~:12
+#: npc/020-1/froma.txt~:12
+#: npc/020-1/noke.txt~:12
+#: npc/020-2-7/manoli.txt:12
+#: npc/020-2-9/jhedia.txt~:12
+#: npc/020-1/cyndala.txt:12
+#: npc/020-1/cyndala.txt~:12
+#: npc/020-1/noke.txt:12
+#: npc/020-1/philip.txt:11
+#: npc/020-2-5/dausen.txt~:12
+#: npc/020-2-5/filipa.txt~:12
+#: npc/020-1/philip.txt~:12
+#: npc/020-1/popaul.txt~:12
+#: npc/020-2-10/hetchel.txt~:12
+#: npc/020-2-9/jhedia.txt:12
+#: npc/020-2-9/heathin.txt:12
+#: npc/020-1/neko.txt~:12
+#, no-c-format
+msgid "Whatever."
+msgstr ""
+
+#. code: l("When cooking, the order of ingredients matter."),
+#: npc/008-2-16/yannika.txt:191
+#: npc/008-2-16/yannika.txt~:191
+#, no-c-format
+msgid "When cooking, the order of ingredients matter."
+msgstr ""
+
+#. code: l("When hardened properly, this bone knife can last a lifetime! One of the best knives you will find, too.");
+#: npc/008-2-2/kfahr.txt:398
+#: npc/008-2-2/kfahr.txt~:398
+#, no-c-format
+msgid "When hardened properly, this bone knife can last a lifetime! One of the best knives you will find, too."
+msgstr ""
+
+#. code: mesq l("When people loses too much blood, they die, unless we can lend them somebody's else blood.");
+#: npc/008-2-12/nurse.txt~:110
+#: npc/008-2-12/nurse.txt:110
+#, no-c-format
+msgid "When people loses too much blood, they die, unless we can lend them somebody's else blood."
+msgstr ""
+
+#. code: l("When this is the case, you should get closer to the NPC, until they hear you."), l("If you are above the NPC and they still doesn't hear you, this mean they are deaf - you should report this!");
+#: npc/001-2-5/tutorial.txt:100
+#, no-c-format
+msgid "When this is the case, you should get closer to the NPC, until they hear you."
+msgstr ""
+
+#. code: l("When we looked around, we noticed that there was a passage leading further underground, and long-spent torches on the wall. Fortunately I still had my tinderbox, so I wrapped my shirt around a torch and lighted it."),
+#: npc/008-2-2/kfahr.txt:447
+#: npc/008-2-2/kfahr.txt~:447
+#, no-c-format
+msgid "When we looked around, we noticed that there was a passage leading further underground, and long-spent torches on the wall. Fortunately I still had my tinderbox, so I wrapped my shirt around a torch and lighted it."
+msgstr ""
+
+#. code: mesq l("When we reach Artis, maybe, but not now!");
+#: npc/000-2-1/chefgado.txt:47
+#: npc/000-2-1/chefgado.txt~:47
+#, no-c-format
+msgid "When we reach Artis, maybe, but not now!"
+msgstr ""
+
+#. code: l("When you go near villagers, you can see a speech bubble above them, you can then talk to them by pressing the [T] key."),
+#: npc/001-2-5/books.txt:11
+#, no-c-format
+msgid "When you go near villagers, you can see a speech bubble above them, you can then talk to them by pressing the [T] key."
+msgstr ""
+
+#. code: l("When you have added all the items and money you want, press the 'Propose Trade' button. The other citizen must also press the 'Propose Trade' button."),
+#: npc/001-2-5/tutorial.txt:182
+#, no-c-format
+msgid "When you have added all the items and money you want, press the 'Propose Trade' button. The other citizen must also press the 'Propose Trade' button."
+msgstr ""
+
+#. code: l("When you intimacy is high, it'll increase your stats and who knows, might even help you in combat!"),
+#: npc/001-2-6/books.txt~:188
+#: npc/001-2-6/books.txt:188
+#, no-c-format
+msgid "When you intimacy is high, it'll increase your stats and who knows, might even help you in combat!"
+msgstr ""
+
+#. code: mesc(l("When you see something that looks more like a bug than a feature, report it on http://bugs.evolonline.org or try to contact a game contributor."), 9);
+#: npc/001-1/cookiemaster.txt:139
+#, no-c-format
+msgid "When you see something that looks more like a bug than a feature, report it on http://bugs.evolonline.org or try to contact a game contributor."
+msgstr ""
+
+#. code: l("When you want to buy something then please speak to my apprentice."),
+#: npc/008-2-6/alan.txt:22
+#, no-c-format
+msgid "When you want to buy something then please speak to my apprentice."
+msgstr ""
+
+#. code: mesc(l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to remove an item by clicking on 'Unequip'."), 9);
+#: npc/000-2-1/arpan.txt~:122
+#: npc/000-2-1/arpan.txt:122
+#, no-c-format
+msgid "When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to remove an item by clicking on 'Unequip'."
+msgstr ""
+
+#. code: mesc(l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to unequip an item by clicking on 'Unequip'."), 9);
+#: npc/000-2-1/arpan.txt~:256
+#: npc/000-2-1/arpan.txt:256
+#: npc/000-2-1/knife.txt:37
+#: npc/001-2-22/knife.txt:37
+#, no-c-format
+msgid "When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to unequip an item by clicking on 'Unequip'."
+msgstr ""
+
+#. code: mesq l("Whenever you find a vault, a door, or anything of interest, you can use it to pry it open.");
+#: npc/001-3-2/henry.txt:320
+#: npc/001-3-2/henry.txt~:320
+#, no-c-format
+msgid "Whenever you find a vault, a door, or anything of interest, you can use it to pry it open."
+msgstr ""
+
+#. code: rif(getq(ShipQuests_ArpanMoney) < 2, l("Where are my old clothes?")), L_WhereOldClothes,
+#: npc/000-2-1/arpan.txt:159
+#: npc/000-2-1/arpan.txt~:159
+#, no-c-format
+msgid "Where are my old clothes?"
+msgstr ""
+
+#. code: l("Where are the ingredients?");
+#: npc/020-2-20/riskim.txt~:107
+#: npc/008-2-16/stove.txt~:47
+#: npc/020-2-20/riskim.txt:107
+#: npc/008-2-16/stove.txt:47
+#, no-c-format
+msgid "Where are the ingredients?"
+msgstr ""
+
+#. code: l("Where are you from, though? You have an odd... behavior."),
+#: npc/008-2-32/thamas.txt~:18
+#: npc/008-2-32/thamas.txt:18
+#, no-c-format
+msgid "Where are you from, though? You have an odd... behavior."
+msgstr ""
+
+#. code: lg("Where can I find Julia?"), L_Julia,
+#: npc/000-2-1/arpan.txt~:156
+#: npc/000-2-1/arpan.txt:156
+#, no-c-format
+msgid "Where can I find Julia?#0"
+msgstr ""
+
+#. code: lg("Where can I find Julia?"), L_Julia,
+#: npc/000-2-1/arpan.txt~:156
+#: npc/000-2-1/arpan.txt:156
+#, no-c-format
+msgid "Where can I find Julia?#1"
+msgstr ""
+
+#. code: l("Where can I find a half croconut?"), L_OpenCroconut,
+#: npc/000-2-1/chefgado.txt~:122
+#: npc/000-2-1/chefgado.txt:122
+#, no-c-format
+msgid "Where can I find a half croconut?"
+msgstr ""
+
+#. code: l("Where can I find him?"),
+#: npc/008-1/milly.txt:56
+#, no-c-format
+msgid "Where can I find him?"
+msgstr ""
+
+#. code: l("Where can I find salad?");
+#: npc/008-2-16/yannika.txt~:417
+#: npc/008-2-16/yannika.txt:417
+#, no-c-format
+msgid "Where can I find salad?"
+msgstr ""
+
+#. code: l("Where can I find some Croc Claws?");
+#: npc/001-2-2/moon.txt:146
+#, no-c-format
+msgid "Where can I find some Croc Claws?"
+msgstr ""
+
+#. code: l("Where can I find some food?"), L_FindFood,
+#: npc/000-2-1/alige.txt:276
+#: npc/001-2-22/alige.txt:280
+#, no-c-format
+msgid "Where can I find some food?"
+msgstr ""
+
+#. code: rif(getq(ShipQuests_Gugli) < 2, l("Where can I find your crew?")), L_Location,
+#: npc/000-1/gugli.txt:98
+#, no-c-format
+msgid "Where can I find your crew?"
+msgstr ""
+
+#. code: mesq l("Where is Juliet? I want to know where she is! Please find her, %s!", strcharinfo(0));
+#: npc/008-2-4/olana.txt:78
+#, no-c-format
+msgid "Where is Juliet? I want to know where she is! Please find her, %s!"
+msgstr ""
+
+#. code: mesq l("Where is Juliet? I want to know where she is! Please, find her, %s!", strcharinfo(0));
+#: npc/008-2-4/olana.txt~:78
+#, no-c-format
+msgid "Where is Juliet? I want to know where she is! Please, find her, %s!"
+msgstr ""
+
+#. code: l("Where is Mikhail?"),
+#: npc/008-2-4/bernard.txt:31
+#, no-c-format
+msgid "Where is Mikhail?"
+msgstr ""
+
+#. code: rif(.@enora >= 2, l("Where is the Merchant Guild?")),
+#: npc/001-1/chelios.txt:86
+#, no-c-format
+msgid "Where is the Merchant Guild?"
+msgstr ""
+
+#. code: if (.@r == 1) mesq l("Where is the damn salt?! Give me the salt, I know you have it!");
+#. code: if (.@r == 1) npctalk3 l("Where is the damn salt?! Give me the salt, I know you have it!");
+#: npc/000-2-1/chefgado.txt~:32
+#: npc/001-2-22/chefgado.txt~:13
+#: npc/000-2-1/chefgado.txt:32
+#: npc/001-2-22/chefgado.txt:13
+#, no-c-format
+msgid "Where is the damn salt?! Give me the salt, I know you have it!"
+msgstr ""
+
+#. code: rif(.@q >= 10, l("Where is the hill?")),
+#: npc/001-1/enora.txt~:389
+#: npc/001-1/enora.txt:389
+#, no-c-format
+msgid "Where is the hill?"
+msgstr ""
+
+#. code: rif(.@q >= 5, l("Where is the light armor shop?")),
+#: npc/001-1/enora.txt~:387
+#: npc/001-1/enora.txt:387
+#, no-c-format
+msgid "Where is the light armor shop?"
+msgstr ""
+
+#. code: rif(.@q >= 7, l("Where is the market?")),
+#: npc/001-1/enora.txt~:388
+#: npc/001-1/enora.txt:388
+#, no-c-format
+msgid "Where is the market?"
+msgstr ""
+
+#. code: rif(.@legion_progress == 1 || .@legion_progress == 3 || .@legion_progress == 5, l("Where should I go?")),
+#. code: rif(.@enora == 0, l("Where should I go?")), L_Enora,
+#: npc/001-2-33/lozerk.txt~:157
+#: npc/001-2-33/lozerk.txt:158
+#: npc/001-2-21/julia.txt:23
+#, no-c-format
+msgid "Where should I go?"
+msgstr ""
+
+#. code: l("Where would you like to go now?");
+#: npc/000-2-3/nard.txt~:296
+#: npc/000-2-3/nard.txt:296
+#, no-c-format
+msgid "Where would you like to go now?"
+msgstr ""
+
+#. code: mesc(l("Which of your weapons do you want to use in order to cut this @@?", getitemlink(Croconut)), 9);
+#: npc/items/croconut.txt:29
+#, no-c-format
+msgid "Which of your weapons do you want to use in order to cut this @@?"
+msgstr ""
+
+#. code: mesq l("Which reminds me - I let my two lovely girls play in the woods nearby but they haven't come back yet!");
+#: npc/008-2-4/olana.txt~:104
+#: npc/008-2-4/olana.txt:104
+#, no-c-format
+msgid "Which reminds me - I let my two lovely girls play in the woods nearby but they haven't come back yet!"
+msgstr ""
+
+#. code: mes l("Which skill do you wish to change?");
+#: npc/commands/debug-skill.txt:53
+#, no-c-format
+msgid "Which skill do you wish to change?"
+msgstr ""
+
+#. code: l("Which weapon do you want to train? Bow or sword?"));
+#: npc/001-2-36/hector.txt:258
+#: npc/001-2-36/hector.txt~:258
+#, no-c-format
+msgid "Which weapon do you want to train? Bow or sword?"
+msgstr ""
+
+#. code: mesq l("While Jalad and Ale like to work together, as they usually do on the ship, last time I've seen them, they were near the big lake, north from here.");
+#: npc/000-1/lean.txt:48
+#, no-c-format
+msgid "While Jalad and Ale like to work together, as they usually do on the ship, last time I've seen them, they were near the big lake, north from here."
+msgstr ""
+
+#. code: Name: "White Rose"
+#: item_db.conf:-1
+#, no-c-format
+msgid "White Rose"
+msgstr ""
+
+#. code: Name: "White Tulip"
+#: item_db.conf:-1
+#, no-c-format
+msgid "White Tulip"
+msgstr ""
+
+#. code: 585: Whitesmith
+#: conf/messages.conf:555
+msgid "Whitesmith"
+msgstr ""
+
+#. code: l("Who are Jesusalva and WildX?");
+#: npc/008-2-32/thamas.txt:20
+#, no-c-format
+msgid "Who are Jesusalva and WildX?"
+msgstr ""
+
+#. code: l("Who are these friends?"), L_Friends;
+#: npc/001-1/cookiemaster.txt:114
+#, no-c-format
+msgid "Who are these friends?"
+msgstr ""
+
+#. code: mesq l("Who are yeye looking for?");
+#: npc/000-1/gulukan.txt:120
+#, no-c-format
+msgid "Who are yeye looking for?"
+msgstr ""
+
+#. code: mesq l("Who are you looking for?");
+#: npc/000-1/tibbo.txt:68
+#: npc/000-1/ale.txt:57
+#: npc/000-1/jalad.txt:68
+#: npc/000-1/astapolos.txt:87
+#: npc/000-1/muller.txt:70
+#, no-c-format
+msgid "Who are you looking for?"
+msgstr ""
+
+#. code: l("Who are you?"),
+#. code: l("Who are you?"), L_Who;
+#. code: l("Who are you?"), L_Who,
+#. code: rif(.@enora >= 8, l("Who are you?")),
+#: npc/008-2-2/kfahr.txt~:63
+#: npc/000-2-1/arpan.txt:157
+#: npc/008-2-2/kfahr.txt:63
+#: npc/001-1/rumly.txt:31
+#: npc/000-1/astapolos.txt:83
+#: npc/000-2-1/arpan.txt~:157
+#: npc/001-2-26/ivan.txt:64
+#, no-c-format
+msgid "Who are you?"
+msgstr ""
+
+#. code: mesq l("Who dares to disturb my slumber?");
+#: npc/012-3-0/parua.txt~:59
+#, no-c-format
+msgid "Who dares to disturb my slumber?"
+msgstr ""
+
+#. code: l("Who dares to enter this cave? Who are you?"),
+#: npc/008-3-5/nunia.txt:32
+#: npc/008-3-5/nunia.txt~:69
+#: npc/008-3-5/nunia.txt:69
+#: npc/008-3-5/nunia.txt~:32
+#, no-c-format
+msgid "Who dares to enter this cave? Who are you?"
+msgstr ""
+
+#. code: rif(.@q >= 1, l("Who is Don?")),
+#: npc/001-1/enora.txt:386
+#: npc/001-1/enora.txt~:386
+#, no-c-format
+msgid "Who is Don?"
+msgstr ""
+
+#. code: l("Who is she?"), L_She,
+#: npc/000-2-1/dan.txt:52
+#, no-c-format
+msgid "Who is she?"
+msgstr ""
+
+#. code: npctalk lg("Who is that fellow?"), .@tm$;
+#: npc/008-1-1/cutscene.txt:100
+#: npc/008-1-1/cutscene.txt~:100
+#, no-c-format
+msgid "Who is that fellow?#0"
+msgstr ""
+
+#. code: npctalk lg("Who is that fellow?"), .@tm$;
+#: npc/008-1-1/cutscene.txt:100
+#: npc/008-1-1/cutscene.txt~:100
+#, no-c-format
+msgid "Who is that fellow?#1"
+msgstr ""
+
+#. code: l("Who is the blacksmith outside?"),
+#: npc/001-2-27/lydon.txt:12
+#, no-c-format
+msgid "Who is the blacksmith outside?"
+msgstr ""
+
+#. code: rif(getq(ShipQuests_Gugli) < 2, l("Who should I search for?")), L_SailorNames,
+#: npc/000-1/gugli.txt:97
+#, no-c-format
+msgid "Who should I search for?"
+msgstr ""
+
+#. code: l("Who's Micksha?"),
+#: npc/020-1/bodyguard.txt~:15
+#: npc/020-1/bodyguard.txt:15
+#, no-c-format
+msgid "Who's Micksha?"
+msgstr ""
+
+#. code: l("Who's this Julia?"), L_Julia,
+#: npc/000-2-3/nard.txt~:65
+#: npc/000-2-3/nard.txt:65
+#, no-c-format
+msgid "Who's this Julia?"
+msgstr ""
+
+#. code: l("Whoa, what are you doing?");
+#: npc/008-1/hinnak.txt:31
+#, no-c-format
+msgid "Whoa, what are you doing?"
+msgstr ""
+
+#. code: l("Whoah, scary..."),
+#: npc/008-1/hinnak.txt:244
+#, no-c-format
+msgid "Whoah, scary..."
+msgstr ""
+
+#. code: l("Whose eyes listen under Moonlight"),
+#: npc/001-2-6/books.txt~:68
+#: npc/001-2-6/books.txt:68
+#, no-c-format
+msgid "Whose eyes listen under Moonlight"
+msgstr ""
+
+#. code: lg("Why are you asking? And who are you too? I've never seen you around before..."),
+#: npc/001-1/rumly.txt:44
+#, no-c-format
+msgid "Why are you asking? And who are you too? I've never seen you around before...#0"
+msgstr ""
+
+#. code: lg("Why are you asking? And who are you too? I've never seen you around before..."),
+#: npc/001-1/rumly.txt:44
+#, no-c-format
+msgid "Why are you asking? And who are you too? I've never seen you around before...#1"
+msgstr ""
+
+#. code: mesq l("Why are you here? Only staff and VIP are supposed to go down here.");
+#: npc/020-2-34/donutello.txt:16
+#: npc/020-2-34/donutello.txt~:16
+#, no-c-format
+msgid "Why are you here? Only staff and VIP are supposed to go down here."
+msgstr ""
+
+#. code: l("Why are you hiding?") + " " + l("Why don't you come out?"), L_ExplainHiding,
+#: npc/001-2-22/alige.txt:281
+#: npc/000-2-1/alige.txt:277
+#, no-c-format
+msgid "Why are you hiding?"
+msgstr ""
+
+#. code: l("Why do they show up, anyway? I thought Scorpions prefered deserts, not beaches."),
+#: npc/012-1/vincent.txt:10
+#, no-c-format
+msgid "Why do they show up, anyway? I thought Scorpions prefered deserts, not beaches."
+msgstr ""
+
+#. code: l("Why do you hate them?");
+#: npc/008-1/hinnak.txt:53
+#, no-c-format
+msgid "Why do you hate them?"
+msgstr ""
+
+#. code: l("Why don't you come down to talk?"), L_GoDown;
+#: npc/000-1/darlin.txt:40
+#, no-c-format
+msgid "Why don't you come down to talk?"
+msgstr ""
+
+#. code: l("Why don't you come out?"), -;
+#. code: l("Why are you hiding?") + " " + l("Why don't you come out?"), L_ExplainHiding,
+#: npc/001-2-22/alige.txt:106
+#: npc/001-2-22/alige.txt:281
+#: npc/000-2-1/alige.txt:106
+#: npc/000-2-1/alige.txt:277
+#, no-c-format
+msgid "Why don't you come out?"
+msgstr ""
+
+#. code: mesq l("Why don't you look an article about it on this [%s|tour guide%s], instead?", "@@https://wiki.themanaworld.org/index.php/Esperia", "@@");
+#: npc/008-2-32/thamas.txt:55
+#, no-c-format
+msgid "Why don't you look an article about it on this [%s|tour guide%s], instead?"
+msgstr ""
+
+#. code: mesq l("Why don't you look an article about it on this [@@%s|tour guide@@], instead?", "https://wiki.themanaworld.org/index.php/Esperia");
+#: npc/008-2-32/thamas.txt~:54
+#, no-c-format
+msgid "Why don't you look an article about it on this [@@%s|tour guide@@], instead?"
+msgstr ""
+
+#. code: mesq l("Why don't you take a break? Breath in some fresh air. The basement is pretty damp.");
+#: npc/000-2-1/peter.txt:193
+#: npc/001-2-22/peter.txt:193
+#, no-c-format
+msgid "Why don't you take a break? Breath in some fresh air. The basement is pretty damp."
+msgstr ""
+
+#. code: rif(.@q == 15, l("Why not, I need to train anyway."));
+#. code: l("Why not, I need to train anyway."), L_BonusTask,
+#: npc/000-2-1/peter.txt:168
+#: npc/000-2-1/peter.txt:121
+#: npc/001-2-22/peter.txt:168
+#: npc/000-2-1/peter.txt:75
+#: npc/001-2-22/peter.txt:121
+#: npc/001-2-22/peter.txt:75
+#, no-c-format
+msgid "Why not, I need to train anyway."
+msgstr ""
+
+#. code: l("Why not, I've got plenty of free time."), -,
+#: npc/000-2-3/box.txt:64
+#, no-c-format
+msgid "Why not, I've got plenty of free time."
+msgstr ""
+
+#. code: l("Why not, but who are you, and what kind of help do you need?"), L_CanHelp;
+#: npc/001-2-22/alige.txt:86
+#: npc/000-2-1/alige.txt:86
+#, no-c-format
+msgid "Why not, but who are you, and what kind of help do you need?"
+msgstr ""
+
+#. code: l("Why not, this might get interesting."), L_Friends,
+#: npc/001-1/cookiemaster.txt:197
+#, no-c-format
+msgid "Why not, this might get interesting."
+msgstr ""
+
+#. code: l("Why not?!"),
+#: npc/008-1/jack.txt:31
+#, no-c-format
+msgid "Why not?!"
+msgstr ""
+
+#. code: mesq (.@ally ? l("I suppose I could. You helped me, after all.") : lg("Why should I help you, traitor?"));
+#: npc/001-2-22/chefgado.txt:33
+#: npc/001-2-22/chefgado.txt~:33
+#, no-c-format
+msgid "Why should I help you, traitor?#0"
+msgstr ""
+
+#. code: mesq (.@ally ? l("I suppose I could. You helped me, after all.") : lg("Why should I help you, traitor?"));
+#: npc/001-2-22/chefgado.txt:33
+#: npc/001-2-22/chefgado.txt~:33
+#, no-c-format
+msgid "Why should I help you, traitor?#1"
+msgstr ""
+
+#. code: mesc l("Why the Piou crossed the road?");
+#: npc/012-2-1/jessie.txt:19
+#, no-c-format
+msgid "Why the Piou crossed the road?"
+msgstr ""
+
+#. code: l("Why would the Legion request my help for only 5 potions?"),
+#: npc/001-2-26/ivan.txt:29
+#, no-c-format
+msgid "Why would the Legion request my help for only 5 potions?"
+msgstr ""
+
+#. code: l("Why you don't have a %s with you? You need me to make another one?", getitemlink(.REQ0_OUTPUT));
+#: npc/008-1-1/galimatia.txt:262
+#: npc/008-1-1/galimatia.txt~:262
+#, no-c-format
+msgid "Why you don't have a %s with you? You need me to make another one?"
+msgstr ""
+
+#. code: l("Why, hello there! Come to visit Kfahr the Warrior to hear of my exploits, have you?");
+#: npc/008-2-2/kfahr.txt:55
+#: npc/008-2-2/kfahr.txt~:55
+#, no-c-format
+msgid "Why, hello there! Come to visit Kfahr the Warrior to hear of my exploits, have you?"
+msgstr ""
+
+#. code: l("Why?"), -,
+#: npc/000-2-1/dan.txt:30
+#, no-c-format
+msgid "Why?"
+msgstr ""
+
+#. code: mesq l("Why? And who should you bring it back to?");
+#: npc/000-2-0/julia.txt:107
+#, no-c-format
+msgid "Why? And who should you bring it back to?"
+msgstr ""
+
+#. code: Name: "Wicked Mushroom"
+#: mob_db.conf:2159
+#, no-c-format
+msgid "Wicked Mushroom"
+msgstr ""
+
+#. code: mesc l("Will next draw be HIGHER or LOWER?!");
+#: npc/functions/casino.txt~:185
+#: npc/functions/casino.txt:185
+#, no-c-format
+msgid "Will next draw be HIGHER or LOWER?!"
+msgstr ""
+
+#. code: mesc l("Will you try to unlock it?");
+#: npc/functions/lockpicks.txt:47
+#: npc/functions/lockpicks.txt~:47
+#, no-c-format
+msgid "Will you try to unlock it?"
+msgstr ""
+
+#. code: mesc l("William looks around to make sure no one else is listening and continues.");
+#: npc/marine/saluc.txt~:68
+#: npc/marine/saluc.txt:68
+#, no-c-format
+msgid "William looks around to make sure no one else is listening and continues."
+msgstr ""
+
+#. code: l("Wind and grass is nice and cool, so juicy sweet..."),
+#: npc/001-1/rumly.txt:39
+#, no-c-format
+msgid "Wind and grass is nice and cool, so juicy sweet..."
+msgstr ""
+
+#. code: mesc l("Winning Streak is also reset on logout or when you leave the room.");
+#: npc/functions/casino.txt:164
+#: npc/functions/casino.txt~:164
+#, no-c-format
+msgid "Winning Streak is also reset on logout or when you leave the room."
+msgstr ""
+
+#. code: mesc l("Winning Strike Prizes:");
+#: npc/functions/casino.txt~:166
+#: npc/functions/casino.txt:166
+#, no-c-format
+msgid "Winning Strike Prizes:"
+msgstr ""
+
+#. code: .@s$=(season_direction() == WINTER ? l("Winter") : .@s$);
+#: npc/functions/scoreboards.txt~:169
+#: npc/functions/scoreboards.txt:169
+#, no-c-format
+msgid "Winter"
+msgstr ""
+
+#. code: mesc(l("With hunger, thirst, and sleep as your only companions, you have the disturbing realization that you can't remember anything of your former life or identity."), 9);
+#: npc/000-0/sailors.txt~:19
+#: npc/000-0/sailors.txt:19
+#, no-c-format
+msgid "With hunger, thirst, and sleep as your only companions, you have the disturbing realization that you can't remember anything of your former life or identity."
+msgstr ""
+
+#. code: l("With it, you can safely move items and funds between your characters."),
+#: npc/001-2-19/lloyd.txt~:63
+#: npc/001-2-19/lloyd.txt:63
+#, no-c-format
+msgid "With it, you can safely move items and funds between your characters."
+msgstr ""
+
+#. code: l("With no choir master nor voice to be sung"),
+#: npc/001-2-6/books.txt~:122
+#: npc/001-2-6/books.txt:122
+#, no-c-format
+msgid "With no choir master nor voice to be sung"
+msgstr ""
+
+#. code: l("With nothing more than a torch, some light armor and a sword, I climbed down one of the wells. It was a long climb; the wells go down fairly deep."),
+#: npc/008-2-2/kfahr.txt:520
+#: npc/008-2-2/kfahr.txt~:520
+#, no-c-format
+msgid "With nothing more than a torch, some light armor and a sword, I climbed down one of the wells. It was a long climb; the wells go down fairly deep."
+msgstr ""
+
+#. code: l("With proper training, a piou can become a good friend and faithful companion in your adventures.");
+#: npc/001-1/salem.txt:149
+#, no-c-format
+msgid "With proper training, a piou can become a good friend and faithful companion in your adventures."
+msgstr ""
+
+#. code: 1279: With script
+#: conf/messages.conf:1293
+msgid "With script"
+msgstr ""
+
+#. code: mesc l("With the %s in place, it only takes a bit more effort to make it budge.", getitemlink(Gearwheel));
+#: npc/001-3-0/gates.txt:104
+#: npc/001-3-0/gates.txt~:104
+#, no-c-format
+msgid "With the %s in place, it only takes a bit more effort to make it budge."
+msgstr ""
+
+#. code: l("With the growth of the Kingdom halted, slow maintenance, and two great famines which killed over half the viro population, the council decided to seize power and depose Platyna the Red."),
+#: npc/001-2-6/books.txt~:254
+#: npc/001-2-6/books.txt:254
+#, no-c-format
+msgid "With the growth of the Kingdom halted, slow maintenance, and two great famines which killed over half the viro population, the council decided to seize power and depose Platyna the Red."
+msgstr ""
+
+#. code: l("With the help of the town hall and the Legion of Aemil we organize some auction and we help local merchants to launch their businesses."),
+#: npc/001-2-19/lloyd.txt:57
+#: npc/001-2-19/lloyd.txt~:57
+#, no-c-format
+msgid "With the help of the town hall and the Legion of Aemil we organize some auction and we help local merchants to launch their businesses."
+msgstr ""
+
+#. code: rif(BankVault > 0, l("Withdraw.")),
+#: npc/functions/bank.txt~:24
+#: npc/functions/bank.txt:24
+#, no-c-format
+msgid "Withdraw."
+msgstr ""
+
+#. code: l("Within the cities is a place safe enough not to be attacked by another person (except during wars). But outside of them there are some places where the citizen can be attacked by enemies from other realms, or even by someone from the same realm."),
+#: npc/001-2-5/tutorial.txt:189
+#, no-c-format
+msgid "Within the cities is a place safe enough not to be attacked by another person (except during wars). But outside of them there are some places where the citizen can be attacked by enemies from other realms, or even by someone from the same realm."
+msgstr ""
+
+#. code: l("Without water we couldn't last during the day. So our only hope was to find shelter somewhere – except that the only thing around was sand, and the mid-day sun would rob that of all shelter."),
+#: npc/008-2-2/kfahr.txt~:439
+#: npc/008-2-2/kfahr.txt:439
+#, no-c-format
+msgid "Without water we couldn't last during the day. So our only hope was to find shelter somewhere – except that the only thing around was sand, and the mid-day sun would rob that of all shelter."
+msgstr ""
+
+#. code: 559: Wizard
+#: conf/messages.conf:529
+msgid "Wizard"
+msgstr ""
+
+#. code: Name: "Wizard Hat"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Wizard Hat"
+msgstr ""
+
+#. code: Name: "Wizard Robe"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Wizard Robe"
+msgstr ""
+
+#. code: Name: "Wizard Staff"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Wizard Staff"
+msgstr ""
+
+#. code: mesq l("Woah, you're bursting with power.");
+#: npc/functions/daily.txt:138
+#: npc/functions/daily.txt~:138
+#, no-c-format
+msgid "Woah, you're bursting with power."
+msgstr ""
+
+#. code: Name: "Wolvern"
+#: mob_db.conf:4889
+#, no-c-format
+msgid "Wolvern"
+msgstr ""
+
+#. code: Name: "Wolvern Pelt"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Wolvern Pelt"
+msgstr ""
+
+#. code: l("Won't be able to walk properly afterwards, but whatever, I get experience either way!");
+#: npc/020-1/popaul.txt:12
+#, no-c-format
+msgid "Won't be able to walk properly afterwards, but whatever, I get experience either way!"
+msgstr ""
+
+#. code: Name: "Wooden Bow"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Wooden Bow"
+msgstr ""
+
+#. code: Name: "Wooden Shield"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Wooden Shield"
+msgstr ""
+
+#. code: Name: "Wooden Sword"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Wooden Sword"
+msgstr ""
+
+#. code: l("Wooden shield"), HurnscaldQuests_WoodenShield,
+#: npc/commands/debug-quest.txt~:109
+#: npc/commands/debug-quest.txt:109
+#, no-c-format
+msgid "Wooden shield"
+msgstr ""
+
+#. code: dispbottom l("After a tiring, yet fast, travel by Koga, you arrive at @@.", l("Woodlands"));
+#. code: dispbottom(l("After a tiring, yet fast travel by ship, you arrive at %s.", l("Woodlands")));
+#. code: dispbottom(l("After a tiring, yet fast, travel by Koga, you arrive at %s.", l("Woodlands")));
+#: npc/000-0-1/narrator.txt:111
+#: npc/001-1/koga.txt~:27
+#: npc/001-1/koga.txt:27
+#: npc/000-0-1/narrator.txt~:111
+#, no-c-format
+msgid "Woodlands"
+msgstr ""
+
+#. code: l("Words become music and glance"),
+#: npc/001-2-6/books.txt:66
+#: npc/001-2-6/books.txt~:66
+#, no-c-format
+msgid "Words become music and glance"
+msgstr ""
+
+#. code: l("World Story For Dummies, Vol I - Ancean Era: From Keshlam to an Empire"),
+#: npc/001-2-6/books.txt~:217
+#: npc/001-2-6/books.txt:217
+#, no-c-format
+msgid "World Story For Dummies, Vol I - Ancean Era: From Keshlam to an Empire"
+msgstr ""
+
+#. code: l("World Story For Dummies, Vol II - Ancean Era: Revolutions and Independence"),
+#: npc/001-2-6/books.txt~:251
+#: npc/001-2-6/books.txt:251
+#, no-c-format
+msgid "World Story For Dummies, Vol II - Ancean Era: Revolutions and Independence"
+msgstr ""
+
+#. code: l("World Story For Dummies, Vol III - Aemilean Era: The Mana Tree and The Mana War"),
+#: npc/001-2-6/books.txt~:287
+#: npc/001-2-6/books.txt:287
+#, no-c-format
+msgid "World Story For Dummies, Vol III - Aemilean Era: The Mana Tree and The Mana War"
+msgstr ""
+
+#. code: l("World Story For Dummies, Vol IV - Aemilean Era: The Fleet of Ancea"),
+#: npc/001-2-6/books.txt:325
+#: npc/001-2-6/books.txt~:325
+#, no-c-format
+msgid "World Story For Dummies, Vol IV - Aemilean Era: The Fleet of Ancea"
+msgstr ""
+
+#. code: mes l("World hero: %s", $MOST_HEROIC$);
+#: npc/functions/scoreboards.txt~:161
+#: npc/functions/scoreboards.txt:161
+#, no-c-format
+msgid "World hero: %s"
+msgstr ""
+
+#. code: l("Would you go get them for me?");
+#: npc/008-1/mikhail.txt:43
+#, no-c-format
+msgid "Would you go get them for me?"
+msgstr ""
+
+#. code: l("Would you help me kill some?");
+#: npc/008-2-4/bernard.txt:41
+#, no-c-format
+msgid "Would you help me kill some?"
+msgstr ""
+
+#. code: mesq l("Would you like a glass eye to replace that eye patch you have? We just got a whole load of them in today. I'll even let you keep the patch as a souvenir.");
+#: npc/008-2-14/doctor.txt~:82
+#: npc/008-2-14/doctor.txt:82
+#, no-c-format
+msgid "Would you like a glass eye to replace that eye patch you have? We just got a whole load of them in today. I'll even let you keep the patch as a souvenir."
+msgstr ""
+
+#. code: mesq l("Would you mind giving this letter to my little Rossy? You see, Rossy and Juliet are enrolled at Tulimshar Magic School...");
+#: npc/008-2-4/olana.txt~:212
+#: npc/008-2-4/olana.txt:212
+#, no-c-format
+msgid "Would you mind giving this letter to my little Rossy? You see, Rossy and Juliet are enrolled at Tulimshar Magic School..."
+msgstr ""
+
+#. code: l("Wow, it seems everyone knows my name!"), -,
+#: npc/000-1/gulukan.txt:28
+#, no-c-format
+msgid "Wow, it seems everyone knows my name!"
+msgstr ""
+
+#. code: l("Wow."),
+#: npc/008-2-2/kfahr.txt~:478
+#: npc/008-2-2/kfahr.txt:478
+#, no-c-format
+msgid "Wow."
+msgstr ""
+
+#. code: 008-2-7,27,28,0 script Wyara NPC_DARK_DRUID,{
+#: npc/008-2-7/wyara.txt~:8
+#: npc/008-2-7/wyara.txt:8
+#, no-c-format
+msgid "Wyara"
+msgstr ""
+
+#. code: 001-1,52,44,0 script Xilaxa#001-1 NPC_UKAR_MALE_LEGION_ARTIS,{
+#: npc/001-1/xilaxa.txt:6
+#, no-c-format
+msgid "Xilaxa#001-1"
+msgstr ""
+
+#. code: l("YES, BRING ME TO ARTIS."),
+#: npc/000-2-3/nard.txt~:252
+#: npc/000-2-3/nard.txt:252
+#, no-c-format
+msgid "YES, BRING ME TO ARTIS."
+msgstr ""
+
+#. code: mesq l("Yadda yadda yadda, random stuff about war and fallen warriors or whatever.");
+#: npc/012-3-0/parua.txt~:117
+#, no-c-format
+msgid "Yadda yadda yadda, random stuff about war and fallen warriors or whatever."
+msgstr ""
+
+#. code: mesn l("Yannika");
+#. code: 008-2-16,28,29,0 script Yannika NPC_YANNIKA,{
+#: npc/008-2-16/yannika.txt~:16
+#: npc/008-2-16/stove.txt:12
+#: npc/008-2-16/stove.txt~:12
+#: npc/008-2-16/yannika.txt:16
+#, no-c-format
+msgid "Yannika"
+msgstr ""
+
+#. code: mesq l("Yay, it worked! I removed a spike.");
+#: npc/001-2-2/moon.txt:47
+#, no-c-format
+msgid "Yay, it worked! I removed a spike."
+msgstr ""
+
+#. code: mesq lg("Yaya, you should go see her! She'll be happy to see you.");
+#: npc/000-2-1/arpan.txt~:141
+#: npc/000-2-1/arpan.txt:141
+#, no-c-format
+msgid "Yaya, you should go see her! She'll be happy to see you.#0"
+msgstr ""
+
+#. code: mesq lg("Yaya, you should go see her! She'll be happy to see you.");
+#: npc/000-2-1/arpan.txt~:141
+#: npc/000-2-1/arpan.txt:141
+#, no-c-format
+msgid "Yaya, you should go see her! She'll be happy to see you.#1"
+msgstr ""
+
+#. code: mesq l("Yayayaya, it's the first time someone is dressed worse than us!");
+#: npc/000-0-0/sailors.txt:50
+#, no-c-format
+msgid "Yayayaya, it's the first time someone is dressed worse than us!"
+msgstr ""
+
+#. code: mesq l("Yeah you're all like *hic* that in Esperia, but you won't get me! *burp*");
+#: npc/000-2-0/billybons.txt:80
+#, no-c-format
+msgid "Yeah you're all like *hic* that in Esperia, but you won't get me! *burp*"
+msgstr ""
+
+#. code: l("Yeah, I have the money. Give me FIFTEEN minutes, and Bring it on!"), 15,
+#: npc/012-3-0/parua.txt~:175
+#, no-c-format
+msgid "Yeah, I have the money. Give me FIFTEEN minutes, and Bring it on!"
+msgstr ""
+
+#. code: l("Yeah, I have the money. Give me FIVE minutes, and Bring it on!"), 5,
+#: npc/012-3-0/parua.txt~:173
+#, no-c-format
+msgid "Yeah, I have the money. Give me FIVE minutes, and Bring it on!"
+msgstr ""
+
+#. code: l("Yeah, I have the money. Give me TEN minutes, and Bring it on!"), 10,
+#: npc/012-3-0/parua.txt~:174
+#, no-c-format
+msgid "Yeah, I have the money. Give me TEN minutes, and Bring it on!"
+msgstr ""
+
+#. code: l("Yeah, but I would like to make sure I get a reward."), L_BonusTask,
+#: npc/001-2-22/peter.txt:120
+#: npc/000-2-1/peter.txt:120
+#, no-c-format
+msgid "Yeah, but I would like to make sure I get a reward."
+msgstr ""
+
+#. code: l("Yeah, but what reward will I get?"), L_BonusTask,
+#: npc/000-2-1/peter.txt:74
+#: npc/001-2-22/peter.txt:74
+#, no-c-format
+msgid "Yeah, but what reward will I get?"
+msgstr ""
+
+#. code: l("Yeah, funny now..."),
+#: npc/008-1/hinnak.txt:252
+#, no-c-format
+msgid "Yeah, funny now..."
+msgstr ""
+
+#. code: l("Yeah, we did hear a commotion."),
+#: npc/008-2-18/malik.txt:38
+#, no-c-format
+msgid "Yeah, we did hear a commotion."
+msgstr ""
+
+#. code: l("Yeah, well what's the difference?");
+#: npc/000-1/sapartan.txt:70
+#, no-c-format
+msgid "Yeah, well what's the difference?"
+msgstr ""
+
+#. code: mesq l("Yeah, yeah, of course you don't...");
+#: npc/000-2-1/chefgado.txt~:63
+#: npc/000-2-1/chefgado.txt:63
+#, no-c-format
+msgid "Yeah, yeah, of course you don't..."
+msgstr ""
+
+#. code: l("Yeah, you could say that...");
+#: npc/008-1/hinnak.txt:258
+#, no-c-format
+msgid "Yeah, you could say that..."
+msgstr ""
+
+#. code: l("Yeees, yes... doesn't everyone?");
+#: npc/008-2-2/kfahr.txt~:190
+#: npc/008-2-2/kfahr.txt:190
+#, no-c-format
+msgid "Yeees, yes... doesn't everyone?"
+msgstr ""
+
+#. code: Name: "Yellow Christmas Ornament"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Yellow Christmas Ornament"
+msgstr ""
+
+#. code: Name: "Yellow Cotton Dye"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Yellow Cotton Dye"
+msgstr ""
+
+#. code: Name: "Yellow Rose"
+#: item_db.conf:-1
+#: mob_db.conf:2563
+#, no-c-format
+msgid "Yellow Rose"
+msgstr ""
+
+#. code: Name: "Yellow Slime"
+#: mob_db.conf:3143
+#, no-c-format
+msgid "Yellow Slime"
+msgstr ""
+
+#. code: Name: "Yellow Slime Progenitor"
+#: mob_db.conf:4160
+#, no-c-format
+msgid "Yellow Slime Progenitor"
+msgstr ""
+
+#. code: Name: "Yellow Tulip"
+#: item_db.conf:-1
+#: mob_db.conf:2526
+#, no-c-format
+msgid "Yellow Tulip"
+msgstr ""
+
+#. code: return select(menuaction(l("Yes")),
+#. code: .@sel = select(menuaction(l("Yes")),
+#. code: l("Yes"),
+#. code: 1116: Yes
+#. code: l("Yes");
+#: conf/messages.conf:985
+#: npc/functions/main.txt~:204
+#: npc/functions/main.txt:204
+#: npc/commands/scheduled-broadcasts.txt~:65
+#: npc/001-3-2/henry.txt:155
+#: npc/001-3-2/henry.txt~:155
+#: npc/commands/scheduled-broadcasts.txt:65
+#, no-c-format
+msgid "Yes"
+msgstr ""
+
+#. code: l("Yes I am and you are going to face justice!")))
+#: npc/001-1/rumly.txt:49
+#, no-c-format
+msgid "Yes I am and you are going to face justice!"
+msgstr ""
+
+#. code: switch (select(l("Yes I am."),
+#. code: if (selectd(l("How do you know?"), l("Yes I am.")) == 1)
+#: npc/001-2-19/lloyd.txt~:84
+#: npc/001-2-19/lloyd.txt:84
+#: npc/001-1/fexil.txt:55
+#, no-c-format
+msgid "Yes I am."
+msgstr ""
+
+#. code: switch (select(l("Yes I do."),
+#: npc/001-1/enora.txt:271
+#: npc/001-1/enora.txt~:271
+#, no-c-format
+msgid "Yes I do."
+msgstr ""
+
+#. code: switch (select(l("Yes he did."), l("He told me nothing about that.")))
+#: npc/000-2-3/elmo.txt:38
+#, no-c-format
+msgid "Yes he did."
+msgstr ""
+
+#. code: speech S_LAST_NEXT, l("Yes what do you need?");
+#: npc/001-2-26/ivan.txt:60
+#, no-c-format
+msgid "Yes what do you need?"
+msgstr ""
+
+#. code: l("Yes!"), -,
+#. code: l("Yes!"),
+#: npc/000-1/darlin.txt:24
+#: npc/008-2-6/alan.txt:212
+#, no-c-format
+msgid "Yes!"
+msgstr ""
+
+#. code: mesq l("Yes! @@ is written on my cookie list.", strcharinfo(0));
+#: npc/001-1/cookiemaster.txt:172
+#, no-c-format
+msgid "Yes! @@ is written on my cookie list."
+msgstr ""
+
+#. code: switch (select(l("Yes, Arpan gave me these clothes."), l("Not yet.")))
+#: npc/000-2-3/elmo.txt:32
+#, no-c-format
+msgid "Yes, Arpan gave me these clothes."
+msgstr ""
+
+#. code: mesq l("Yes, I am authorizing you to use them as you deem fit, until you get stronger.");
+#: npc/001-2-39/qanon.txt:80
+#: npc/001-2-39/qanon.txt~:80
+#, no-c-format
+msgid "Yes, I am authorizing you to use them as you deem fit, until you get stronger."
+msgstr ""
+
+#. code: switch (select(lg("Yes, I am sure."),
+#: npc/001-1/rumly.txt:133
+#, no-c-format
+msgid "Yes, I am sure.#0"
+msgstr ""
+
+#. code: switch (select(lg("Yes, I am sure."),
+#: npc/001-1/rumly.txt:133
+#, no-c-format
+msgid "Yes, I am sure.#1"
+msgstr ""
+
+#. code: l("Yes, I did. He said that the trees turned into dangerous monsters."),
+#: npc/008-2-6/alan.txt:107
+#, no-c-format
+msgid "Yes, I did. He said that the trees turned into dangerous monsters."
+msgstr ""
+
+#. code: l("Yes, I do."), L_Menu,
+#. code: if (select(l("Yes, I do."), l("No, none.")) == 1) {
+#: npc/001-2-21/julia.txt:33
+#: npc/000-2-0/julia.txt:37
+#, no-c-format
+msgid "Yes, I do."
+msgstr ""
+
+#. code: l("Yes, I feel strong enough for dangerous combats!"), L_Quit;
+#: npc/000-1/sapartan.txt:56
+#, no-c-format
+msgid "Yes, I feel strong enough for dangerous combats!"
+msgstr ""
+
+#. code: l("Yes, I have some! 5x Black Iron Ingots"),
+#: npc/001-2-19/lloyd.txt~:27
+#: npc/001-2-19/lloyd.txt:27
+#, no-c-format
+msgid "Yes, I have some! \"5x Black Iron Ingots\""
+msgstr ""
+
+#. code: l("Yes, I hung around the theater a lot."),
+#: npc/008-1/old-man.txt:51
+#, no-c-format
+msgid "Yes, I hung around the theater a lot."
+msgstr ""
+
+#. code: mesq l("Yes, I know. I really should have started it earlier... But I can't look for Juliet AND get the ingredients at the same time. Some of them are only found in Tulimshar.");
+#: npc/008-1/rossy.txt~:208
+#: npc/008-1/rossy.txt:208
+#, no-c-format
+msgid "Yes, I know. I really should have started it earlier... But I can't look for Juliet AND get the ingredients at the same time. Some of them are only found in Tulimshar."
+msgstr ""
+
+#. code: npctalk lg("Yes, I remember her.", "Yes, I remember him."), .@tm$;
+#: npc/008-1-1/cutscene.txt~:104
+#: npc/008-1-1/cutscene.txt:104
+#, no-c-format
+msgid "Yes, I remember her.#0"
+msgstr ""
+
+#. code: npctalk lg("Yes, I remember her.", "Yes, I remember him."), .@tm$;
+#: npc/008-1-1/cutscene.txt~:104
+#: npc/008-1-1/cutscene.txt:104
+#, no-c-format
+msgid "Yes, I remember him.#1"
+msgstr ""
+
+#. code: l("Yes, I saw someone with a large sack on their back go to the mining camp.");
+#: npc/008-1/hinnak.txt:290
+#, no-c-format
+msgid "Yes, I saw someone with a large sack on their back go to the mining camp."
+msgstr ""
+
+#. code: switch (select(l("Yes, I'm ready for some arrow shooting!"),
+#: npc/001-2-36/hector.txt:272
+#: npc/001-2-36/hector.txt~:272
+#, no-c-format
+msgid "Yes, I'm ready for some arrow shooting!"
+msgstr ""
+
+#. code: l("Yes, I've got the Forest bow now."),
+#: npc/008-1/jack.txt:154
+#, no-c-format
+msgid "Yes, I've got the Forest bow now."
+msgstr ""
+
+#. code: l("Yes, a mask was stolen from us the last night we were in Hurnscald."));
+#: npc/008-2-24/troupe-leader.txt:32
+#, no-c-format
+msgid "Yes, a mask was stolen from us the last night we were in Hurnscald."
+msgstr ""
+
+#. code: l("Yes, a snail attacked them.");
+#: npc/008-2-4/olana.txt:142
+#: npc/008-2-4/olana.txt~:142
+#, no-c-format
+msgid "Yes, a snail attacked them."
+msgstr ""
+
+#. code: select(l("Yes, and he promised to be home soon."));
+#: npc/001-1/katja.txt:53
+#, no-c-format
+msgid "Yes, and he promised to be home soon."
+msgstr ""
+
+#. code: speech(l("Yes, but I'm only talking to the inspector himself!"));
+#: npc/008-1/old-woman.txt:46
+#, no-c-format
+msgid "Yes, but I'm only talking to the inspector himself!"
+msgstr ""
+
+#. code: switch (select(l("Yes, follow me!"), l("Not now. You see, I am also afraid of Slimes and Rattos!")))
+#: npc/001-3-0/mundane.txt~:43
+#: npc/001-3-0/mundane.txt:43
+#, no-c-format
+msgid "Yes, follow me!"
+msgstr ""
+
+#. code: l("Yes, here they are!"),
+#: npc/008-2-2/kfahr.txt~:651
+#: npc/008-2-2/kfahr.txt:651
+#: npc/008-1/rossy.txt:256
+#: npc/008-1/rossy.txt~:256
+#, no-c-format
+msgid "Yes, here they are!"
+msgstr ""
+
+#. code: rif(countitem(Knife) >= 2, l("Yes, here they are.")),
+#: npc/008-2-16/yannika.txt~:101
+#: npc/008-2-16/yannika.txt:101
+#, no-c-format
+msgid "Yes, here they are."
+msgstr ""
+
+#. code: l("Yes, indeed. I prefer to explore places I have never been to, before doing anything else."), L_Quit;
+#: npc/000-1/gulukan.txt:50
+#, no-c-format
+msgid "Yes, indeed. I prefer to explore places I have never been to, before doing anything else."
+msgstr ""
+
+#. code: l("Yes, it is true! You are not able at all. Nard has been waiting for the food for too long already. Hurry up, you lazy sailors!"), -;
+#: npc/000-1/muller.txt:34
+#, no-c-format
+msgid "Yes, it is true! You are not able at all. Nard has been waiting for the food for too long already. Hurry up, you lazy sailors!"
+msgstr ""
+
+#. code: mesq l("Yes, it's me. It's such a fine view from here!");
+#: npc/001-1/trees.txt:62
+#, no-c-format
+msgid "Yes, it's me. It's such a fine view from here!"
+msgstr ""
+
+#. code: l("Yes, of course!"),
+#: npc/012-1/zegas.txt~:18
+#: npc/012-1/zegas.txt:18
+#, no-c-format
+msgid "Yes, of course!"
+msgstr ""
+
+#. code: rif(readparam(Hp) == readparam(MaxHp), l("Yes, please use my blood to save lifes.")),
+#: npc/008-2-12/nurse.txt~:99
+#: npc/008-2-12/nurse.txt:99
+#, no-c-format
+msgid "Yes, please use my blood to save lifes."
+msgstr ""
+
+#. code: l("Yes, please!"),
+#: npc/008-1/jack.txt:128
+#, no-c-format
+msgid "Yes, please!"
+msgstr ""
+
+#. code: l("Yes, please.");
+#: npc/008-2-14/doctor.txt:86
+#: npc/008-2-14/doctor.txt~:86
+#, no-c-format
+msgid "Yes, please."
+msgstr ""
+
+#. code: l("Yes, sure thing."),
+#: npc/008-2-16/yannika.txt:80
+#: npc/008-2-16/yannika.txt~:80
+#, no-c-format
+msgid "Yes, sure thing."
+msgstr ""
+
+#. code: switch (select(l("Yes, teach me how to cut and slice these dummies!"),
+#: npc/001-2-36/hector.txt:284
+#: npc/001-2-36/hector.txt~:284
+#, no-c-format
+msgid "Yes, teach me how to cut and slice these dummies!"
+msgstr ""
+
+#. code: l("Yes, that would be nice."));
+#: npc/008-2-6/alan.txt:40
+#, no-c-format
+msgid "Yes, that would be nice."
+msgstr ""
+
+#. code: l("Yes, the deed is done.");
+#: npc/001-3-2/henry.txt:183
+#: npc/001-3-2/henry.txt~:272
+#: npc/001-3-2/henry.txt:272
+#: npc/001-3-2/henry.txt~:183
+#, no-c-format
+msgid "Yes, the deed is done."
+msgstr ""
+
+#. code: l("Yes, the file has been dealt with.");
+#: npc/001-3-2/henry.txt~:77
+#: npc/001-3-2/henry.txt:77
+#, no-c-format
+msgid "Yes, the file has been dealt with."
+msgstr ""
+
+#. code: l("Yes, train me!"),
+#: npc/001-2-36/hector.txt:382
+#: npc/001-2-36/hector.txt~:382
+#, no-c-format
+msgid "Yes, train me!"
+msgstr ""
+
+#. code: l("Yes, we were both at home all night."));
+#: npc/008-1/old-woman.txt:86
+#, no-c-format
+msgid "Yes, we were both at home all night."
+msgstr ""
+
+#. code: l("Yes, yes I know... Too bad then. See you soon!"), L_Bye;
+#: npc/001-1/cookiemaster.txt:78
+#, no-c-format
+msgid "Yes, yes I know... Too bad then. See you soon!"
+msgstr ""
+
+#. code: l("Yes, you look quite fast."),
+#: npc/008-1/hinnak.txt:70
+#, no-c-format
+msgid "Yes, you look quite fast."
+msgstr ""
+
+#. code: l("Yes."), L_GiveFood,
+#. code: l("Yes."), L_Weapon,
+#. code: l("Yes."), L_Give,
+#. code: l("Yes."), L_Warp,
+#. code: if (selectd(l("Yes."), l("No.")) == 2)
+#. code: switch (selectd(l("Yes."),
+#. code: switch (select(l("Yes."), l("No.")))
+#. code: l("Yes."),
+#: npc/000-2-2/doors.txt:26
+#: npc/001-3-2/smuggler.txt~:23
+#: npc/008-2-4/bernard.txt:44
+#: npc/001-2-22/alige.txt:279
+#: npc/000-2-1/arpan.txt~:273
+#: npc/001-2-23/doors.txt:26
+#: npc/000-2-1/knife.txt:21
+#: npc/001-2-19/lloyd.txt:106
+#: npc/000-2-1/arpan.txt:273
+#: npc/001-2-19/lloyd.txt~:106
+#: npc/items/croconut.txt:20
+#: npc/001-2-22/knife.txt:21
+#: npc/000-2-1/alige.txt:275
+#: npc/001-3-2/smuggler.txt:23
+#, no-c-format
+msgid "Yes."
+msgstr ""
+
+#. code: mesc(l("Yes. We truly don't remember anyone.")); // FIXME: juxtaposition of Yes and No (probably should be "No, we truly don't...")
+#: npc/000-0-1/narrator.txt~:125
+#: npc/000-0-1/narrator.txt:125
+#, no-c-format
+msgid "Yes. We truly don't remember anyone."
+msgstr ""
+
+#. code: mesc(l("Yes... We remember a fellow adventurer... What was their name again?"));
+#: npc/000-0-1/narrator.txt~:131
+#: npc/000-0-1/narrator.txt:131
+#, no-c-format
+msgid "Yes... We remember a fellow adventurer... What was their name again?"
+msgstr ""
+
+#. code: switch (select(l("Yes?"), l("Sorry, I have to go.")))
+#: npc/001-2-11/mona.txt:27
+#, no-c-format
+msgid "Yes?"
+msgstr ""
+
+#. code: mesq l("Yeye @@!", strcharinfo(0));
+#: npc/000-1/gulukan.txt:22
+#, no-c-format
+msgid "Yeye @@!"
+msgstr ""
+
+#. code: mesq l("Yeye ask too much but do too little. Take this box and stop talking.");
+#: npc/000-1/couwan.txt:75
+#, no-c-format
+msgid "Yeye ask too much but do too little. Take this box and stop talking."
+msgstr ""
+
+#. code: mesq l("Yeye be careful with wild animal's food, some of them are yeyery dangerous, especially the crocs.");
+#: npc/000-1/tarlan.txt:33
+#, no-c-format
+msgid "Yeye be careful with wild animal's food, some of them are yeyery dangerous, especially the crocs."
+msgstr ""
+
+#. code: mesq l("Yeye gave my box to Gugli? Nice, nice yeye!");
+#: npc/000-1/couwan.txt:29
+#, no-c-format
+msgid "Yeye gave my box to Gugli? Nice, nice yeye!"
+msgstr ""
+
+#. code: mesq l("Yeye got good eyes and seem to have fully recovered from your injuries...");
+#: npc/000-1/couwan.txt:54
+#, no-c-format
+msgid "Yeye got good eyes and seem to have fully recovered from your injuries..."
+msgstr ""
+
+#. code: mesq l("Yeye seen this yoiis at the bottom of the island, check around.");
+#: npc/000-1/gulukan.txt:134
+#, no-c-format
+msgid "Yeye seen this yoiis at the bottom of the island, check around."
+msgstr ""
+
+#. code: mesq l("Yeye seen this yoiis at the top of the island.");
+#: npc/000-1/gulukan.txt:141
+#, no-c-format
+msgid "Yeye seen this yoiis at the top of the island."
+msgstr ""
+
+#. code: mesq l("Yeye still have my box? Stare less and work more. Go give it to Gugli!");
+#: npc/000-1/couwan.txt:21
+#, no-c-format
+msgid "Yeye still have my box? Stare less and work more. Go give it to Gugli!"
+msgstr ""
+
+#. code: mesq lg("Yeye sure? I'll yaye some more food in the next box then.");
+#: npc/000-1/gulukan.txt:90
+#, no-c-format
+msgid "Yeye sure? I'll yaye some more food in the next box then.#0"
+msgstr ""
+
+#. code: mesq lg("Yeye sure? I'll yaye some more food in the next box then.");
+#: npc/000-1/gulukan.txt:90
+#, no-c-format
+msgid "Yeye sure? I'll yaye some more food in the next box then.#1"
+msgstr ""
+
+#. code: mesq l("Yeye's brain is probably still full of sea water if yeye can't see the beauty of this place.");
+#: npc/000-1/couwan.txt:46
+#, no-c-format
+msgid "Yeye's brain is probably still full of sea water if yeye can't see the beauty of this place."
+msgstr ""
+
+#. code: mesq lg("Yeye, it's the logo of the Legion of Aemil in Esperia! I wonder what this yoiis was doing so far away from the coast.");
+#: npc/000-0-0/sailors.txt:18
+#, no-c-format
+msgid "Yeye, it's the logo of the Legion of Aemil in Esperia! I wonder what this yoiis was doing so far away from the coast.#0"
+msgstr ""
+
+#. code: mesq lg("Yeye, it's the logo of the Legion of Aemil in Esperia! I wonder what this yoiis was doing so far away from the coast.");
+#: npc/000-0-0/sailors.txt:18
+#, no-c-format
+msgid "Yeye, it's the logo of the Legion of Aemil in Esperia! I wonder what this yoiis was doing so far away from the coast.#1"
+msgstr ""
+
+#. code: mesq lg("Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?");
+#: npc/000-2-1/arpan.txt~:105
+#: npc/000-2-1/arpan.txt:105
+#, no-c-format
+msgid "Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?#0"
+msgstr ""
+
+#. code: mesq lg("Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?");
+#: npc/000-2-1/arpan.txt~:105
+#: npc/000-2-1/arpan.txt:105
+#, no-c-format
+msgid "Yeye, you are really lucky to be alive. You are in good enough shape for walking, do you remember what happened?#1"
+msgstr ""
+
+#. code: mesq lg("Yeye, you still did not get your new clothes from the chest next to your bed!");
+#: npc/000-2-1/arpan.txt:114
+#: npc/000-2-1/arpan.txt~:114
+#, no-c-format
+msgid "Yeye, you still did not get your new clothes from the chest next to your bed!#0"
+msgstr ""
+
+#. code: mesq lg("Yeye, you still did not get your new clothes from the chest next to your bed!");
+#: npc/000-2-1/arpan.txt:114
+#: npc/000-2-1/arpan.txt~:114
+#, no-c-format
+msgid "Yeye, you still did not get your new clothes from the chest next to your bed!#1"
+msgstr ""
+
+#. code: mesq l("Yeye.");
+#: npc/000-0-0/sailors.txt:34
+#, no-c-format
+msgid "Yeye."
+msgstr ""
+
+#. code: l("Yoiis envies a rainbow in the sky?"),
+#: npc/001-1/calypsan.txt:55
+#, no-c-format
+msgid "Yoiis envies a rainbow in the sky?"
+msgstr ""
+
+#. code: l("Yoiis is not yet ready to make his own dyes."),
+#: npc/001-1/calypsan.txt:89
+#, no-c-format
+msgid "Yoiis is not yet ready to make his own dyes."
+msgstr ""
+
+#. code: l("Yoiis should look there.");
+#: npc/001-1/calypsan.txt:76
+#, no-c-format
+msgid "Yoiis should look there."
+msgstr ""
+
+#. code: l("You DID get those yourself, didn't you? Not buy them or somesuch...?");
+#: npc/008-2-2/kfahr.txt:705
+#: npc/008-2-2/kfahr.txt~:705
+#, no-c-format
+msgid "You DID get those yourself, didn't you? Not buy them or somesuch...?"
+msgstr ""
+
+#. code: 253: You already are at your destination!
+#: conf/messages.conf:262
+msgid "You already are at your destination!"
+msgstr ""
+
+#. code: l("You already did enough for us, do you want to follow Nard's advice and get some rest?");
+#: npc/000-2-1/arpan.txt:271
+#: npc/000-2-1/arpan.txt~:271
+#, no-c-format
+msgid "You already did enough for us, do you want to follow Nard's advice and get some rest?"
+msgstr ""
+
+#. code: l("You already did enough for us, follow Nard's advice and get some rest."),
+#: npc/000-2-0/julia.txt:56
+#, no-c-format
+msgid "You already did enough for us, follow Nard's advice and get some rest."
+msgstr ""
+
+#. code: 450: You already have a homunculus
+#: conf/messages.conf:447
+msgid "You already have a homunculus"
+msgstr ""
+
+#. code: 181: You already have a pet.
+#: conf/messages.conf:201
+msgid "You already have a pet."
+msgstr ""
+
+#. code: 196: You already have this quest skill.
+#: conf/messages.conf:211
+msgid "You already have this quest skill."
+msgstr ""
+
+#. code: mes l("You already looked here.");
+#: npc/001-1/trees.txt:32
+#, no-c-format
+msgid "You already looked here."
+msgstr ""
+
+#. code: mesq l("You already took a @@, please put this one back in the box.", getitemlink(Bandana));
+#: npc/000-2-3/box.txt:100
+#, no-c-format
+msgid "You already took a @@, please put this one back in the box."
+msgstr ""
+
+#. code: mesc l("You are NOT allowed to have multiple Vault accounts.");
+#: npc/functions/game-rules.txt~:23
+#, no-c-format
+msgid "You are NOT allowed to have multiple Vault accounts."
+msgstr ""
+
+#. code: mesc l("You are a Legion's %s", legionrank());
+#: npc/001-2-39/qanon.txt~:30
+#: npc/001-2-39/qanon.txt:30
+#, no-c-format
+msgid "You are a Legion's %s"
+msgstr ""
+
+#. code: 456: You are a deserter! Wait %u minute(s) before you can apply again
+#: conf/messages.conf:459
+msgid "You are a deserter! Wait %u minute(s) before you can apply again"
+msgstr ""
+
+#. code: 457: You are a deserter! Wait %u seconds before you can apply again
+#: conf/messages.conf:460
+msgid "You are a deserter! Wait %u seconds before you can apply again"
+msgstr ""
+
+#. code: l("You are a handsome and good looking bird!"),
+#: npc/001-2-6/books.txt:21
+#: npc/001-2-6/books.txt~:21
+#, no-c-format
+msgid "You are a handsome and good looking bird!"
+msgstr ""
+
+#. code: 1476: You are already mounting something else
+#: conf/messages.conf:1575
+msgid "You are already mounting something else"
+msgstr ""
+
+#. code: lg("You are already registered here."),
+#: npc/008-2-2/melania.txt:41
+#: npc/001-2-28/plush.txt:70
+#: npc/008-2-2/melania.txt~:41
+#, no-c-format
+msgid "You are already registered here.#0"
+msgstr ""
+
+#. code: lg("You are already registered here."),
+#: npc/008-2-2/melania.txt:41
+#: npc/001-2-28/plush.txt:70
+#: npc/008-2-2/melania.txt~:41
+#, no-c-format
+msgid "You are already registered here.#1"
+msgstr ""
+
+#. code: mescordialog l("You are completly overwhelmed by your magic."), 1, .@dial;
+#: npc/config/magic.txt:242
+#: npc/config/magic.txt~:242
+#, no-c-format
+msgid "You are completly overwhelmed by your magic."
+msgstr ""
+
+#. code: mesc l("You are currently at %s.", LOCATION$);
+#: npc/marine/saluc.txt~:24
+#: npc/marine/saluc.txt:24
+#, no-c-format
+msgid "You are currently at %s."
+msgstr ""
+
+#. code: lg("You are exhausted, you should rest a bit.");
+#: npc/items/shovel.txt:74
+#: npc/items/shovel.txt~:74
+#, no-c-format
+msgid "You are exhausted, you should rest a bit.#0"
+msgstr ""
+
+#. code: lg("You are exhausted, you should rest a bit.");
+#: npc/items/shovel.txt:74
+#: npc/items/shovel.txt~:74
+#, no-c-format
+msgid "You are exhausted, you should rest a bit.#1"
+msgstr ""
+
+#. code: l("You are full of wine, my friend..."), -,
+#: npc/000-2-0/billybons.txt:41
+#, no-c-format
+msgid "You are full of wine, my friend..."
+msgstr ""
+
+#. code: speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("You are honest, I like it.");
+#: npc/001-1/qpid.txt:113
+#, no-c-format
+msgid "You are honest, I like it."
+msgstr ""
+
+#. code: l("You are in the Blacksmith's house, by Jove!"),
+#: npc/001-2-27/kaylo.txt:28
+#, no-c-format
+msgid "You are in the Blacksmith's house, by Jove!"
+msgstr ""
+
+#. code: l("You are just sitting on the shadow of your store.")))
+#: npc/001-1/qpid.txt:106
+#, no-c-format
+msgid "You are just sitting on the shadow of your store."
+msgstr ""
+
+#. code: lg("You are lucky there are no mental faculty requirements to join the Legion!");
+#: npc/001-2-33/lozerk.txt:113
+#: npc/001-2-33/lozerk.txt~:113
+#, no-c-format
+msgid "You are lucky there are no mental faculty requirements to join the Legion!#0"
+msgstr ""
+
+#. code: lg("You are lucky there are no mental faculty requirements to join the Legion!");
+#: npc/001-2-33/lozerk.txt:113
+#: npc/001-2-33/lozerk.txt~:113
+#, no-c-format
+msgid "You are lucky there are no mental faculty requirements to join the Legion!#1"
+msgstr ""
+
+#. code: mescordialog l("You are mostly in control of your magic."), 2, .@dial;
+#: npc/config/magic.txt:234
+#: npc/config/magic.txt~:234
+#, no-c-format
+msgid "You are mostly in control of your magic."
+msgstr ""
+
+#. code: lg("You are new around here, right?");
+#: npc/001-2-19/lloyd.txt:82
+#: npc/001-2-19/lloyd.txt~:82
+#, no-c-format
+msgid "You are new around here, right?#0"
+msgstr ""
+
+#. code: lg("You are new around here, right?");
+#: npc/001-2-19/lloyd.txt:82
+#: npc/001-2-19/lloyd.txt~:82
+#, no-c-format
+msgid "You are new around here, right?#1"
+msgstr ""
+
+#. code: 288: You are no longer killable.
+#: conf/messages.conf:299
+msgid "You are no longer killable."
+msgstr ""
+
+#. code: 878: You are no longer the Guild Master.
+#: conf/messages.conf:682
+msgid "You are no longer the Guild Master."
+msgstr ""
+
+#. code: 1023: You are not allowed to reduce the length of a ban.
+#: conf/messages.conf:866
+msgid "You are not allowed to reduce the length of a ban."
+msgstr ""
+
+#. code: 248: You are not authorized to warp from your current map.
+#: conf/messages.conf:257
+msgid "You are not authorized to warp from your current map."
+msgstr ""
+
+#. code: 1019: You are not authorized to warp someone to this map.
+#: conf/messages.conf:856
+msgid "You are not authorized to warp someone to this map."
+msgstr ""
+
+#. code: 1032: You are not authorized to warp someone to your current map.
+#: conf/messages.conf:893
+msgid "You are not authorized to warp someone to your current map."
+msgstr ""
+
+#. code: 1020: You are not authorized to warp this player from their map.
+#: conf/messages.conf:859
+msgid "You are not authorized to warp this player from their map."
+msgstr ""
+
+#. code: 247: You are not authorized to warp to this map.
+#: conf/messages.conf:256
+msgid "You are not authorized to warp to this map."
+msgstr ""
+
+#. code: 249: You are not authorized to warp to your save map.
+#: conf/messages.conf:258
+msgid "You are not authorized to warp to your save map."
+msgstr ""
+
+#. code: 252: You are not in a guild.
+#: conf/messages.conf:261
+msgid "You are not in a guild."
+msgstr ""
+
+#. code: 1139: You are not in jail.
+#: conf/messages.conf:1034
+msgid "You are not in jail."
+msgstr ""
+
+#. code: 1137: You are now
+#: conf/messages.conf:1030
+msgid "You are now"
+msgstr ""
+
+#. code: 1305: You are now immune to attacks.
+#: conf/messages.conf:1340
+msgid "You are now immune to attacks."
+msgstr ""
+
+#. code: mesq l("You are now officially part of my crew! Thanks again for your help.");
+#: npc/000-2-3/nard.txt:208
+#: npc/000-2-3/nard.txt~:208
+#, no-c-format
+msgid "You are now officially part of my crew! Thanks again for your help."
+msgstr ""
+
+#. code: mesq l("You are now part of the crew... At least for us down here!");
+#: npc/000-1/gugli.txt:216
+#, no-c-format
+msgid "You are now part of the crew... At least for us down here!"
+msgstr ""
+
+#. code: mesc(l("You are on a raft, adrift in the sea."), 9);
+#: npc/000-0/sailors.txt:17
+#: npc/000-0/sailors.txt~:17
+#, no-c-format
+msgid "You are on a raft, adrift in the sea."
+msgstr ""
+
+#. code: l("You are on the human resource wing of the Town Hall."),
+#: npc/001-2-9/janus.txt~:74
+#: npc/001-2-9/janus.txt:75
+#, no-c-format
+msgid "You are on the human resource wing of the Town Hall."
+msgstr ""
+
+#. code: mescordialog l("You are perfectly in control of your magic."), 3, .@dial;
+#: npc/config/magic.txt:232
+#: npc/config/magic.txt~:232
+#, no-c-format
+msgid "You are perfectly in control of your magic."
+msgstr ""
+
+#. code: mescordialog l("You are somewhat in control of your magic."), 4, .@dial;
+#: npc/config/magic.txt~:236
+#: npc/config/magic.txt:236
+#, no-c-format
+msgid "You are somewhat in control of your magic."
+msgstr ""
+
+#. code: l("You are the Phoenix of this forest."),
+#: npc/001-2-6/books.txt~:23
+#: npc/001-2-6/books.txt:23
+#, no-c-format
+msgid "You are the Phoenix of this forest.\""
+msgstr ""
+
+#. code: 883: You are too close to a stone or emperium to do this skill
+#: conf/messages.conf:690
+msgid "You are too close to a stone or emperium to do this skill"
+msgstr ""
+
+#. code: mesc l("You are trying to open the @@th pin. What will to do?", @pos+1);
+#: npc/functions/lockpicks.txt~:64
+#: npc/functions/lockpicks.txt:64
+#, no-c-format
+msgid "You are trying to open the @@th pin. What will to do?"
+msgstr ""
+
+#. code: 155: You are unable to change your job.
+#: conf/messages.conf:175
+msgid "You are unable to change your job."
+msgstr ""
+
+#. code: lg("You are weird, I have to go sorry.");
+#: npc/001-1/rumly.txt:33
+#, no-c-format
+msgid "You are weird, I have to go sorry.#0"
+msgstr ""
+
+#. code: lg("You are weird, I have to go sorry.");
+#: npc/001-1/rumly.txt:33
+#, no-c-format
+msgid "You are weird, I have to go sorry.#1"
+msgstr ""
+
+#. code: mesq l("You better get out of here, before I turn you into stew!");
+#: npc/009-2-3/chef.txt:70
+#: npc/009-2-3/chef.txt~:70
+#, no-c-format
+msgid "You better get out of here, before I turn you into stew!"
+msgstr ""
+
+#. code: l("You better should leave, ofc after helping me kill those annoying rats. That is an order.");
+#: npc/020-2-0/kaizer.txt~:11
+#: npc/020-2-0/kaizer.txt:11
+#, no-c-format
+msgid "You better should leave, ofc after helping me kill those annoying rats. That is an order."
+msgstr ""
+
+#. code: l("You bored me, see you later.")))
+#: npc/001-1/qpid.txt:74
+#, no-c-format
+msgid "You bored me, see you later."
+msgstr ""
+
+#. code: 869: You broke the target's weapon.
+#: conf/messages.conf:673
+msgid "You broke the target's weapon."
+msgstr ""
+
+#. code: l("You brought me my %s!", getitemlink(.first_item)),
+#: npc/008-2-4/bernard.txt:87
+#, no-c-format
+msgid "You brought me my %s!"
+msgstr ""
+
+#. code: l("You brought me the %d %s!",
+#: npc/008-2-4/bernard.txt:130
+#, no-c-format
+msgid "You brought me the %d %s!"
+msgstr ""
+
+#. code: narrator S_FIRST_BLANK_LINE, l("You buried @@ @@.", .@amount, getitemname(.@id));
+#: npc/items/shovel.txt~:148
+#: npc/items/shovel.txt:148
+#, no-c-format
+msgid "You buried @@ @@."
+msgstr ""
+
+#. code: l("You can allocate point on those attributes every time you level up."),l("There's also a job level, which produces green sparkles when you level it."),
+#: npc/001-2-5/tutorial.txt:92
+#, no-c-format
+msgid "You can allocate point on those attributes every time you level up."
+msgstr ""
+
+#. code: 188: You can already rename your pet.
+#: conf/messages.conf:208
+msgid "You can already rename your pet."
+msgstr ""
+
+#. code: l("You can also answer in your native language or in English.");
+#: npc/001-1/qpid.txt:15
+#, no-c-format
+msgid "You can also answer in your native language or in English."
+msgstr ""
+
+#. code: mesq l("You can also attack an enemy from your keyboard pressing the 'A' key to select it, and the 'Ctrl' key to attack it, this of course works if you didn't change your keyboard keys yet.");
+#: npc/000-1/sapartan.txt:80
+#, no-c-format
+msgid "You can also attack an enemy from your keyboard pressing the 'A' key to select it, and the 'Ctrl' key to attack it, this of course works if you didn't change your keyboard keys yet."
+msgstr ""
+
+#. code: l("You can also improve your equipment in a totally different way with the use of cards.");
+#: npc/001-2-27/don.txt:12
+#, no-c-format
+msgid "You can also improve your equipment in a totally different way with the use of cards."
+msgstr ""
+
+#. code: l("You can also make money %s. Nobody pays better than people in need of help.", b(l("by doing quests")));
+#: npc/001-2-5/tutorial.txt:53
+#, no-c-format
+msgid "You can also make money %s. Nobody pays better than people in need of help."
+msgstr ""
+
+#. code: dispbottom l("You can also manually stop it at any time with: @exprate default");
+#: npc/commands/rate-management.txt:45
+#, no-c-format
+msgid "You can also manually stop it at any time with: @exprate default"
+msgstr ""
+
+#. code: mesq l("You can also read The Book of Laws at any time to see the rules.");
+#: npc/000-2-0/julia.txt:178
+#, no-c-format
+msgid "You can also read The Book of Laws at any time to see the rules."
+msgstr ""
+
+#. code: l("You can also simply talk to any citizen around you by clicking on them."),
+#: npc/001-2-5/books.txt:13
+#, no-c-format
+msgid "You can also simply talk to any citizen around you by clicking on them."
+msgstr ""
+
+#. code: l("You can also use your room to get some rest after a long battle. That will consume your reservation but your HP will be fully restored.");
+#: npc/001-2-28/plush.txt:16
+#, no-c-format
+msgid "You can also use your room to get some rest after a long battle. That will consume your reservation but your HP will be fully restored."
+msgstr ""
+
+#. code: mesq l("You can attack a monster by clicking directly on it. Once selected, you may notice a bar near your target showing you how much health it has left.");
+#: npc/000-1/sapartan.txt:78
+#, no-c-format
+msgid "You can attack a monster by clicking directly on it. Once selected, you may notice a bar near your target showing you how much health it has left."
+msgstr ""
+
+#. code: mesc(l("You can attack a monster by clicking on it, or from your keyboard you can press the 'A' key to select the monster followed by 'Ctrl' to attack it."), 9);
+#: npc/001-2-22/alige.txt:302
+#: npc/000-2-1/alige.txt:298
+#, no-c-format
+msgid "You can attack a monster by clicking on it, or from your keyboard you can press the 'A' key to select the monster followed by 'Ctrl' to attack it."
+msgstr ""
+
+#. code: l("You can drag and drop an item to the NPC window or select an item through your inventory.");
+#: npc/001-2-12/oscar.txt:74
+#, no-c-format
+msgid "You can drag and drop an item to the NPC window or select an item through your inventory."
+msgstr ""
+
+#. code: l("You can easily identify fishing spots, small bubbles and fishes are visible from the surface."),
+#: npc/001-2-4/books.txt:66
+#, no-c-format
+msgid "You can easily identify fishing spots, small bubbles and fishes are visible from the surface."
+msgstr ""
+
+#. code: mesq l("You can easily see if a monster is easy to kill or just impossible to defeat. Do not try against creatures that are way more powerful than you... You'd be risking your life for nothing.");
+#: npc/000-1/sapartan.txt:64
+#, no-c-format
+msgid "You can easily see if a monster is easy to kill or just impossible to defeat. Do not try against creatures that are way more powerful than you... You'd be risking your life for nothing."
+msgstr ""
+
+#. code: l("You can execute commands by typing them in the chat window. They start with a '/' or '@' followed by the name of the command."),
+#: npc/001-2-5/tutorial.txt:215
+#, no-c-format
+msgid "You can execute commands by typing them in the chat window. They start with a '/' or '@' followed by the name of the command."
+msgstr ""
+
+#. code: mesq l("You can exit duel mode with %s. You'll also leave it by death.", b("@leave"));
+#: npc/001-2-40/trozz.txt:57
+#, no-c-format
+msgid "You can exit duel mode with %s. You'll also leave it by death."
+msgstr ""
+
+#. code: mesq l("You can find him upstairs. Go left, then go right, and you'll find him.");
+#: npc/001-2-40/trozz.txt:41
+#, no-c-format
+msgid "You can find him upstairs. Go left, then go right, and you'll find him."
+msgstr ""
+
+#. code: mesq l("You can find more info about this on these links:");
+#: npc/008-2-12/nurse.txt~:114
+#: npc/008-2-12/nurse.txt:114
+#, no-c-format
+msgid "You can find more info about this on these links:"
+msgstr ""
+
+#. code: npctalk3 l("You can find novels and poems on this floor.");
+#: npc/001-2-6/leonard.txt:33
+#: npc/001-2-6/christopher.txt:30
+#, no-c-format
+msgid "You can find novels and poems on this floor."
+msgstr ""
+
+#. code: mes l("You can find out the monster strength by using @monsterinfo <English Monster Name>. Check the level in it!");
+#: npc/001-2-5/tutorial.txt:152
+#, no-c-format
+msgid "You can find out the monster strength by using \"@monsterinfo <English Monster Name>\". Check the level in it!"
+msgstr ""
+
+#. code: mesq l("You can find some Crocs on the beach, you could look up at the one after the gate, on top of this city.");
+#: npc/001-2-2/moon.txt:182
+#, no-c-format
+msgid "You can find some Crocs on the beach, you could look up at the one after the gate, on top of this city."
+msgstr ""
+
+#. code: l("You can find the building of the Legion of Gasaron there, like in any other city, but Esperia is important for us as our headquarters are there.");
+#: npc/001-1/enora.txt~:217
+#: npc/001-1/enora.txt:217
+#, no-c-format
+msgid "You can find the building of the Legion of Gasaron there, like in any other city, but Esperia is important for us as our headquarters are there."
+msgstr ""
+
+#. code: mesq l("You can find them in the ocean, near corals and other sea beings. But the sea is too heavy today, you shouldn't try swimming for now.");
+#: npc/000-1/tibbo.txt:95
+#, no-c-format
+msgid "You can find them in the ocean, near corals and other sea beings. But the sea is too heavy today, you shouldn't try swimming for now."
+msgstr ""
+
+#. code: l("You can get some rest at the inn near here."));
+#: npc/008-2-12/nurse.txt:52
+#: npc/008-2-12/nurse.txt~:52
+#, no-c-format
+msgid "You can get some rest at the inn near here."
+msgstr ""
+
+#. code: l("You can go upstairs and choose a different room if you want.");
+#: npc/001-2-28/plush.txt:36
+#: npc/008-2-2/melania.txt~:97
+#: npc/008-2-2/melania.txt:97
+#, no-c-format
+msgid "You can go upstairs and choose a different room if you want."
+msgstr ""
+
+#. code: 1195: You can have %d items on your autolootitem list.
+#: conf/messages.conf:1142
+msgid "You can have %d items on your autolootitem list."
+msgstr ""
+
+#. code: l("You can keep your current party as it is, while leading or being part of a guild in order to talk and share different items with all of its members!"),
+#: npc/001-2-9/janus.txt~:49
+#: npc/001-2-9/janus.txt:49
+#, no-c-format
+msgid "You can keep your current party as it is, while leading or being part of a guild in order to talk and share different items with all of its members!"
+msgstr ""
+
+#. code: 923: You can not change to this job by command.
+#: conf/messages.conf:758
+msgid "You can not change to this job by command."
+msgstr ""
+
+#. code: 241: You can now attack and kill players freely.
+#: conf/messages.conf:250
+msgid "You can now attack and kill players freely."
+msgstr ""
+
+#. code: 242: You can now be attacked and killed by players.
+#: conf/messages.conf:251
+msgid "You can now be attacked and killed by players."
+msgstr ""
+
+#. code: 187: You can now rename your pet.
+#: conf/messages.conf:207
+msgid "You can now rename your pet."
+msgstr ""
+
+#. code: mesq l("You can now stay with your new friends and enjoy the warm sand of this little island.");
+#: npc/000-1/sapartan.txt:30
+#, no-c-format
+msgid "You can now stay with your new friends and enjoy the warm sand of this little island."
+msgstr ""
+
+#. code: mesc l("You can only have one Merchant Guild request active at same time.");
+#: npc/functions/bank.txt~:255
+#: npc/functions/bank.txt:255
+#, no-c-format
+msgid "You can only have one Merchant Guild request active at same time."
+msgstr ""
+
+#. code: l("You can only use this skill with bare hands, so make sure to unequip your weapons."),
+#: npc/001-2-36/hector.txt:221
+#: npc/001-2-36/hector.txt~:221
+#, no-c-format
+msgid "You can only use this skill with bare hands, so make sure to unequip your weapons."
+msgstr ""
+
+#. code: mesc(l("You can read some lines that are nicely carved into the soft wooden planks."), 9);
+#: npc/000-1/panels.txt:31
+#, no-c-format
+msgid "You can read some lines that are nicely carved into the soft wooden planks."
+msgstr ""
+
+#. code: l("You can read the book that I gave you earlier at the library if you lost it.");
+#: npc/001-2-9/janus.txt:95
+#: npc/001-2-9/janus.txt~:94
+#, no-c-format
+msgid "You can read the book that I gave you earlier at the library if you lost it."
+msgstr ""
+
+#. code: l("You can see all your equipment by pressing the F3 key."),
+#: npc/001-2-5/tutorial.txt:158
+#, no-c-format
+msgid "You can see all your equipment by pressing the F3 key."
+msgstr ""
+
+#. code: l("You can select a specific person with the [N] key, and then, press the [T] key when you are surrounded by more than one person."),
+#: npc/001-2-5/books.txt:12
+#, no-c-format
+msgid "You can select a specific person with the [N] key, and then, press the [T] key when you are surrounded by more than one person."
+msgstr ""
+
+#. code: mesq l("You can spot Q'Muller on a cliff off toward the west, busy collecting @@s.", getitemlink(Plushroom));
+#: npc/000-1/maxe.txt:81
+#, no-c-format
+msgid "You can spot Q'Muller on a cliff off toward the west, busy collecting @@s."
+msgstr ""
+
+#. code: mesq l("You can try talking with some other sailors to get some information about that.");
+#: npc/000-1/gugli.txt:165
+#, no-c-format
+msgid "You can try talking with some other sailors to get some information about that."
+msgstr ""
+
+#. code: l("You can try, but your chance of success is lesser than a well trained smith and master craftsman.");
+#: npc/001-2-27/don.txt:52
+#, no-c-format
+msgid "You can try, but your chance of success is lesser than a well trained smith and master craftsman."
+msgstr ""
+
+#. code: l("You can use it to clear your stats, to start freshly if you see what I mean..."),
+#: npc/001-1/rumly.txt:61
+#, no-c-format
+msgid "You can use it to clear your stats, to start freshly if you see what I mean..."
+msgstr ""
+
+#. code: l("You can use many diverse items to lure fishes."),
+#: npc/001-2-4/books.txt:53
+#, no-c-format
+msgid "You can use many diverse items to lure fishes."
+msgstr ""
+
+#. code: mesq l("You can yaye some @@s by hitting these crocotrees.", getitemlink(Croconut));
+#: npc/000-1/tarlan.txt:31
+#, no-c-format
+msgid "You can yaye some @@s by hitting these crocotrees."
+msgstr ""
+
+#. code: 1499: You can't add a guild bound item to a character without guild!
+#: conf/messages.conf:1617
+msgid "You can't add a guild bound item to a character without guild!"
+msgstr ""
+
+#. code: 1498: You can't add a party bound item to a character without party!
+#: conf/messages.conf:1616
+msgid "You can't add a party bound item to a character without party!"
+msgstr ""
+
+#. code: mesq l("You can't carry another @@? What a shame.", PiouEgg);
+#: npc/001-1/salem.txt:37
+#, no-c-format
+msgid "You can't carry another @@? What a shame."
+msgstr ""
+
+#. code: 548: You can't clean a cart while vending!
+#: conf/messages.conf:515
+msgid "You can't clean a cart while vending!"
+msgstr ""
+
+#. code: 281: You can't create chat rooms in this map
+#: conf/messages.conf:290
+msgid "You can't create chat rooms in this map"
+msgstr ""
+
+#. code: 271: You can't drop items in this map
+#: conf/messages.conf:280
+msgid "You can't drop items in this map"
+msgstr ""
+
+#. code: mesq l("You can't go there!");
+#: npc/001-2-22/peter.txt:102
+#: npc/000-2-1/peter.txt:102
+#, no-c-format
+msgid "You can't go there!"
+msgstr ""
+
+#. code: l("You can't have met him."),
+#: npc/008-1/milly.txt:71
+#, no-c-format
+msgid "You can't have met him."
+msgstr ""
+
+#. code: 140: You can't join in a clan if you're in a guild.
+#: conf/messages.conf:160
+msgid "You can't join in a clan if you're in a guild."
+msgstr ""
+
+#. code: 870: You can't leave battleground guilds.
+#: conf/messages.conf:674
+msgid "You can't leave battleground guilds."
+msgstr ""
+
+#. code: 276: You can't open a shop in this map
+#: conf/messages.conf:285
+msgid "You can't open a shop in this map"
+msgstr ""
+
+#. code: 204: You can't open a shop on this cell.
+#: conf/messages.conf:217
+msgid "You can't open a shop on this cell."
+msgstr ""
+
+#. code: 458: You can't reapply to this arena so fast. Apply to the different arena or wait %u minute(s)
+#: conf/messages.conf:461
+msgid "You can't reapply to this arena so fast. Apply to the different arena or wait %u minute(s)"
+msgstr ""
+
+#. code: 459: You can't reapply to this arena so fast. Apply to the different arena or wait %u seconds
+#: conf/messages.conf:462
+msgid "You can't reapply to this arena so fast. Apply to the different arena or wait %u seconds"
+msgstr ""
+
+#. code: 451: You can't return your pet because your inventory is full.
+#: conf/messages.conf:450
+msgid "You can't return your pet because your inventory is full."
+msgstr ""
+
+#. code: 272: You can't trade in this map
+#: conf/messages.conf:281
+msgid "You can't trade in this map"
+msgstr ""
+
+#. code: 1393: You can't use commands while dead.
+#: conf/messages.conf:1472
+msgid "You can't use commands while dead."
+msgstr ""
+
+#. code: dispbottom(l("You can't use the shovel here."));
+#: npc/items/shovel.txt:34
+#: npc/items/shovel.txt~:34
+#, no-c-format
+msgid "You can't use the shovel here."
+msgstr ""
+
+#. code: 1482: You can't withdraw that much money
+#: conf/messages.conf:1589
+msgid "You can't withdraw that much money"
+msgstr ""
+
+#. code: l("You can, however, use '###keyTargetAttack;' to auto-select a monster and attack them. This usually also collects drops, but press '###keyPickup;' to be sure.");
+#: npc/001-2-5/tutorial.txt:195
+#, no-c-format
+msgid "You can, however, use '###keyTargetAttack;' to auto-select a monster and attack them. This usually also collects drops, but press '###keyPickup;' to be sure."
+msgstr ""
+
+#. code: 1180: You cannot autotrade when dead.
+#: conf/messages.conf:1117
+msgid "You cannot autotrade when dead."
+msgstr ""
+
+#. code: mesc l("You cannot bury this item!");
+#: npc/items/shovel.txt:123
+#: npc/items/shovel.txt~:123
+#, no-c-format
+msgid "You cannot bury this item!"
+msgstr ""
+
+#. code: dispbottom(l("You cannot bury under a NPC!"));
+#: npc/items/shovel.txt:15
+#: npc/items/shovel.txt~:15
+#, no-c-format
+msgid "You cannot bury under a NPC!"
+msgstr ""
+
+#. code: 1182: You cannot change guild leaders in this map.
+#: conf/messages.conf:1121
+msgid "You cannot change guild leaders in this map."
+msgstr ""
+
+#. code: 287: You cannot change party leaders in this map.
+#: conf/messages.conf:297
+msgid "You cannot change party leaders in this map."
+msgstr ""
+
+#. code: 177: You cannot decrease that stat anymore.
+#: conf/messages.conf:197
+msgid "You cannot decrease that stat anymore."
+msgstr ""
+
+#. code: mesc l("You cannot drop this item!");
+#: npc/functions/manhole.txt:48
+#, no-c-format
+msgid "You cannot drop this item!"
+msgstr ""
+
+#. code: 178: You cannot increase that stat anymore.
+#: conf/messages.conf:198
+msgid "You cannot increase that stat anymore."
+msgstr ""
+
+#. code: 1438: You cannot join the '%s' channel because you've been banned from it
+#: conf/messages.conf:1532
+msgid "You cannot join the '%s' channel because you've been banned from it"
+msgstr ""
+
+#. code: 1455: You cannot send a message to this channel for another %d seconds.
+#: conf/messages.conf:1549
+msgid "You cannot send a message to this channel for another %d seconds."
+msgstr ""
+
+#. code: 864: You cannot use this command when dead.
+#: conf/messages.conf:668
+msgid "You cannot use this command when dead."
+msgstr ""
+
+#. code: 1474: You cannot use this item while sitting
+#: conf/messages.conf:1572
+msgid "You cannot use this item while sitting"
+msgstr ""
+
+#. code: 1475: You cannot use this item while your storage is open
+#: conf/messages.conf:1573
+msgid "You cannot use this item while your storage is open"
+msgstr ""
+
+#. code: dispbottom l("You caught a @@ but had no room in your inventory to carry it.", getitemlink(.@fish_id));
+#: npc/functions/fishing.txt:190
+#, no-c-format
+msgid "You caught a @@ but had no room in your inventory to carry it."
+msgstr ""
+
+#. code: //dispbottom l("You caught a @@!", getitemlink(.@fish_id)); <= already shows "you picked up [...]"
+#: npc/functions/fishing.txt:195
+#, no-c-format
+msgid "You caught a @@!"
+msgstr ""
+
+#. code: mesc(l("You caught the piou, but it's trying to escape from you. You'd better hurry back to Salem."), 9);
+#: npc/001-1/flyingpiou.txt:77
+#, no-c-format
+msgid "You caught the piou, but it's trying to escape from you. You'd better hurry back to Salem."
+msgstr ""
+
+#. code: l("You chose the bow for this training, make sure to equip it or we can't start."));
+#: npc/001-2-36/hector.txt~:190
+#: npc/001-2-36/hector.txt:190
+#, no-c-format
+msgid "You chose the bow for this training, make sure to equip it or we can't start."
+msgstr ""
+
+#. code: l("You chose the sword for this training, make sure to equip it or we can't start."));
+#: npc/001-2-36/hector.txt~:170
+#: npc/001-2-36/hector.txt:170
+#, no-c-format
+msgid "You chose the sword for this training, make sure to equip it or we can't start."
+msgstr ""
+
+#. code: l("You clearly need to be more public-spirited.");
+#: npc/001-2-4/robin.txt:51
+#, no-c-format
+msgid "You clearly need to be more public-spirited."
+msgstr ""
+
+#. code: l("You come from Hurnscald? Oh, did you meet my Grandma there? Is she fine?"),
+#: npc/020-1/ekinu.txt~:10
+#: npc/020-1/ekinu.txt:10
+#, no-c-format
+msgid "You come from Hurnscald? Oh, did you meet my Grandma there? Is she fine?"
+msgstr ""
+
+#. code: l("You come from Hurnscald? Oh, did you meet my Grandpa there? Is she fine?"),
+#: npc/020-1/marikel.txt~:10
+#: npc/020-1/marikel.txt:10
+#, no-c-format
+msgid "You come from Hurnscald? Oh, did you meet my Grandpa there? Is she fine?"
+msgstr ""
+
+#. code: l("You concentrate and try to summon old memories from within your mind."),
+#: npc/001-1/enora.txt:96
+#: npc/001-1/enora.txt~:96
+#, no-c-format
+msgid "You concentrate and try to summon old memories from within your mind."
+msgstr ""
+
+#. code: mesq l("You could meet some of the other sailors this way, and... Getting this hat of course, will be a sign of you becoming part of our crew.");
+#: npc/000-2-3/box.txt:58
+#, no-c-format
+msgid "You could meet some of the other sailors this way, and... Getting this hat of course, will be a sign of you becoming part of our crew."
+msgstr ""
+
+#. code: mesq l("You could start by talking to Gugli. He always has tasks for people willing to help!");
+#: npc/000-1/maxe.txt:35
+#, no-c-format
+msgid "You could start by talking to Gugli. He always has tasks for people willing to help!"
+msgstr ""
+
+#. code: 1161: You currently cannot open your storage.
+#: conf/messages.conf:1082
+msgid "You currently cannot open your storage."
+msgstr ""
+
+#. code: l("You currently have @@ Esperin on your bank account.",
+#: npc/functions/bank.txt~:12
+#: npc/functions/bank.txt:12
+#, no-c-format
+msgid "You currently have @@ Esperin on your bank account."
+msgstr ""
+
+#. code: mesc l("You describe to him how Nunia is supposed to lay low for a while.");
+#: npc/001-3-2/henry.txt~:307
+#: npc/001-3-2/henry.txt:307
+#, no-c-format
+msgid "You describe to him how Nunia is supposed to lay low for a while."
+msgstr ""
+
+#. code: mesc l("You did not defeat the boss, you can't learn any skills.");
+#: npc/items/master_skillbook.txt~:40
+#: npc/items/master_skillbook.txt:42
+#, no-c-format
+msgid "You did not defeat the boss, you can't learn any skills."
+msgstr ""
+
+#. code: l("You did such a good job, you should keep it."));
+#: npc/008-2-24/troupe-leader.txt:65
+#, no-c-format
+msgid "You did such a good job, you should keep it."
+msgstr ""
+
+#. code: l("You didn't bring even a single one!");
+#: npc/008-2-2/kfahr.txt~:681
+#: npc/008-2-2/kfahr.txt:729
+#: npc/008-2-2/kfahr.txt:681
+#: npc/008-2-2/kfahr.txt~:729
+#, no-c-format
+msgid "You didn't bring even a single one!"
+msgstr ""
+
+#. code: l("You didn't bring me even a single little mushroom!");
+#: npc/008-2-2/kfahr.txt:694
+#: npc/008-2-2/kfahr.txt~:742
+#: npc/008-2-2/kfahr.txt:742
+#: npc/008-2-2/kfahr.txt~:694
+#, no-c-format
+msgid "You didn't bring me even a single little mushroom!"
+msgstr ""
+
+#. code: switch (select(l("You do not give me a lot of options."), l("Your dad ran away from you!")))
+#: npc/001-2-11/mona.txt:42
+#, no-c-format
+msgid "You do not give me a lot of options."
+msgstr ""
+
+#. code: 1396: You do not have a cart to be cleaned.
+#: conf/messages.conf:1479
+msgid "You do not have a cart to be cleaned."
+msgstr ""
+
+#. code: 1254: You do not have a homunculus.
+#: conf/messages.conf:1250
+msgid "You do not have a homunculus."
+msgstr ""
+
+#. code: l("You do not have enough Esperin on your bank account.");
+#: npc/functions/bank.txt~:111
+#: npc/functions/bank.txt:111
+#, no-c-format
+msgid "You do not have enough Esperin on your bank account."
+msgstr ""
+
+#. code: l("You do not have enough Esperin on yourself.");
+#: npc/functions/bank.txt~:60
+#: npc/functions/bank.txt:60
+#, no-c-format
+msgid "You do not have enough Esperin on yourself."
+msgstr ""
+
+#. code: lg("You do not have more problems, do you?"), L_mick;
+#: npc/012-2-4/zitoni.txt~:59
+#: npc/012-2-4/zitoni.txt:59
+#, no-c-format
+msgid "You do not have more problems, do you?#0"
+msgstr ""
+
+#. code: lg("You do not have more problems, do you?"), L_mick;
+#: npc/012-2-4/zitoni.txt~:59
+#: npc/012-2-4/zitoni.txt:59
+#, no-c-format
+msgid "You do not have more problems, do you?#1"
+msgstr ""
+
+#. code: dispbottom l("You do not have the required access privileges to use the Super Menu.");
+#: npc/commands/super-menu.txt:40
+#, no-c-format
+msgid "You do not have the required access privileges to use the Super Menu."
+msgstr ""
+
+#. code: 1391: You do not possess a cart to be removed
+#: conf/messages.conf:1468
+msgid "You do not possess a cart to be removed"
+msgstr ""
+
+#. code: l("You do not seem to have enough money, come back later!");
+#: npc/001-2-19/lloyd.txt:113
+#: npc/001-2-19/lloyd.txt~:113
+#, no-c-format
+msgid "You do not seem to have enough money, come back later!"
+msgstr ""
+
+#. code: mesq l("You do, but that's not enough. I need %d %s.", .blueberries_amount, getitemlink(Blueberries));
+#: npc/008-1/rossy.txt:159
+#: npc/008-1/rossy.txt~:159
+#, no-c-format
+msgid "You do, but that's not enough. I need %d %s."
+msgstr ""
+
+#. code: l("You don't even have the space in your inventory to carry it!!! Oh, man you are a disaster...")
+#: npc/008-1-1/galimatia.txt~:273
+#: npc/008-1-1/galimatia.txt:273
+#, no-c-format
+msgid "You don't even have the space in your inventory to carry it!!! Oh, man you are a disaster..."
+msgstr ""
+
+#. code: mesq l("You don't even know how Juliet looks. Please come back if you reconsider. Please. Juliet could be being eaten by a creature, as we speak. %%i");
+#: npc/008-1/rossy.txt~:211
+#: npc/008-1/rossy.txt:211
+#, no-c-format
+msgid "You don't even know how Juliet looks. Please come back if you reconsider. Please. Juliet could be being eaten by a creature, as we speak. %%i"
+msgstr ""
+
+#. code: mesq l("You don't even know how to cook. %s.. Ah, good old times.", any(
+#: npc/008-1-1/morcant.txt:28
+#: npc/008-1-1/morcant.txt~:28
+#, no-c-format
+msgid "You don't even know how to cook. %s.. Ah, good old times."
+msgstr ""
+
+#. code: mesq l("You don't expect me to eat that, do you? Give me something else!");
+#: npc/000-2-1/alige.txt:201
+#: npc/001-2-22/alige.txt:205
+#, no-c-format
+msgid "You don't expect me to eat that, do you? Give me something else!"
+msgstr ""
+
+#. code: l("You don't have a scythe, by chance? I am too old to mew this field all alone."),
+#: npc/008-1/banu.txt~:10
+#: npc/008-1/banu.txt:10
+#, no-c-format
+msgid "You don't have a scythe, by chance? I am too old to mew this field all alone."
+msgstr ""
+
+#. code: mesq l("You don't have any @@, are you mocking me?", getitemlink("CrocClaw"));
+#: npc/001-2-2/moon.txt:76
+#, no-c-format
+msgid "You don't have any @@, are you mocking me?"
+msgstr ""
+
+#. code: dispbottom l("You don't have any @@.", getitemlink(.@rod));
+#: npc/functions/fishing.txt:138
+#, no-c-format
+msgid "You don't have any @@."
+msgstr ""
+
+#. code: l("You don't have enough @@s on you.", getitemlink(FluffyFur));
+#: npc/001-1/fexil.txt:112
+#, no-c-format
+msgid "You don't have enough @@s on you."
+msgstr ""
+
+#. code: speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("You don't have enough money, bring @@ E.", .@party_price);
+#. code: speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("You don't have enough money, bring @@ E.", .@price);
+#. code: speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("You don't have enough money, bring @@ E.", .@guild_price);
+#: npc/001-2-9/janus.txt~:58
+#: npc/001-2-9/janus.txt:58
+#: npc/001-2-28/plush.txt:24
+#: npc/001-2-9/janus.txt:29
+#: npc/001-2-9/janus.txt~:29
+#: npc/008-2-2/melania.txt~:86
+#: npc/008-2-2/melania.txt:86
+#, no-c-format
+msgid "You don't have enough money, bring @@ E."
+msgstr ""
+
+#. code: mesq l("You don't have enough room in your backpack for a @@. Go stow some of your junk and come back.", PiouEgg);
+#: npc/001-1/salem.txt:45
+#, no-c-format
+msgid "You don't have enough room in your backpack for a @@. Go stow some of your junk and come back."
+msgstr ""
+
+#. code: l("You don't have everything I have asked for.");
+#: npc/008-2-16/yannika.txt~:159
+#: npc/008-2-16/yannika.txt:159
+#, no-c-format
+msgid "You don't have everything I have asked for."
+msgstr ""
+
+#. code: mesq l("You don't have room for a beer!");
+#: npc/008-2-2/melinda.txt:114
+#, no-c-format
+msgid "You don't have room for a beer!"
+msgstr ""
+
+#. code: 201: You don't have this quest skill.
+#: conf/messages.conf:215
+msgid "You don't have this quest skill."
+msgstr ""
+
+#. code: l("You don't know how any recipe with that."),
+#: npc/020-2-20/riskim.txt~:124
+#: npc/008-2-16/stove.txt~:34
+#: npc/020-2-20/riskim.txt:124
+#: npc/008-2-16/stove.txt:64
+#: npc/020-2-20/riskim.txt:94
+#: npc/008-2-16/stove.txt:34
+#: npc/020-2-20/riskim.txt~:94
+#, no-c-format
+msgid "You don't know how any recipe with that."
+msgstr ""
+
+#. code: l("You don't know how to make a sandwich with that."),
+#: npc/008-2-16/stove.txt~:64
+#, no-c-format
+msgid "You don't know how to make a sandwich with that."
+msgstr ""
+
+#. code: mesc l("You don't know what sort of proof he is looking for.");
+#: npc/001-3-2/henry.txt:287
+#: npc/001-3-2/henry.txt~:287
+#, no-c-format
+msgid "You don't know what sort of proof he is looking for."
+msgstr ""
+
+#. code: l("You don't seem to be from the Legion, let's do a game."),
+#: npc/001-1/qpid.txt:83
+#, no-c-format
+msgid "You don't seem to be from the Legion, let's do a game."
+msgstr ""
+
+#. code: mesq l("You don't seem very exhausted by my tasks.");
+#: npc/functions/daily.txt~:142
+#: npc/functions/daily.txt:142
+#, no-c-format
+msgid "You don't seem very exhausted by my tasks."
+msgstr ""
+
+#. code: l("You failed!"),
+#. code: l("You failed!");
+#: npc/001-1/qpid.txt:48
+#: npc/001-1/qpid.txt:57
+#, no-c-format
+msgid "You failed!"
+msgstr ""
+
+#. code: dispbottom(l("You feel a strong magic aura. You want to sit near it and meditate."));
+#: npc/008-1/soul-menhir.txt:9
+#, no-c-format
+msgid "You feel a strong magic aura. You want to sit near it and meditate."
+msgstr ""
+
+#. code: l("You feel numb and everything around you looks foggy, but you can recall the feeling of the cold hard wood of your raft on a stormy night."),
+#: npc/001-1/enora.txt~:97
+#: npc/001-1/enora.txt:97
+#, no-c-format
+msgid "You feel numb and everything around you looks foggy, but you can recall the feeling of the cold hard wood of your raft on a stormy night."
+msgstr ""
+
+#. code: lg("You fell asleep.");
+#: npc/000-2-1/story_save.txt:16
+#, no-c-format
+msgid "You fell asleep.#0"
+msgstr ""
+
+#. code: lg("You fell asleep.");
+#: npc/000-2-1/story_save.txt:16
+#, no-c-format
+msgid "You fell asleep.#1"
+msgstr ""
+
+#. code: mesc l("You find %s inside!", l("nothing"));
+#. code: mesc l("You find %s inside!", getitemlink(.@loot));
+#: npc/functions/treasure.txt~:45
+#: npc/functions/treasure.txt~:48
+#: npc/functions/treasure.txt:45
+#: npc/functions/treasure.txt:48
+#, no-c-format
+msgid "You find %s inside!"
+msgstr ""
+
+#. code: dispbottom l("You find someone hiding behind the altar.");
+#: npc/008-3-0/juliet.txt~:18
+#: npc/008-3-0/juliet.txt:18
+#, no-c-format
+msgid "You find someone hiding behind the altar."
+msgstr ""
+
+#. code: npctalk3(l("You finished training the bashing skill. Pretty powerful isn't it?"));
+#: npc/001-2-36/hector.txt:67
+#: npc/001-2-36/hector.txt~:67
+#, no-c-format
+msgid "You finished training the bashing skill. Pretty powerful isn't it?"
+msgstr ""
+
+#. code: l("You found a small chest, surprisingly heavy for it's size."),
+#: npc/001-1/qonan.txt:109
+#: npc/001-1/qonan.txt~:109
+#, no-c-format
+msgid "You found a small chest, surprisingly heavy for it's size."
+msgstr ""
+
+#. code: mes l("You found him!");
+#: npc/001-1/trees.txt:43
+#, no-c-format
+msgid "You found him!"
+msgstr ""
+
+#. code: mesc l("You found something!");
+#. code: l("You found something!"),
+#: npc/items/shovel.txt~:98
+#: npc/items/shovel.txt~:311
+#: npc/items/shovel.txt:98
+#: npc/items/shovel.txt:313
+#, no-c-format
+msgid "You found something!"
+msgstr ""
+
+#. code: mesc l("You give the recipe to the Chef.");
+#: npc/008-2-24/chef.txt:256
+#: npc/008-2-24/chef.txt~:256
+#, no-c-format
+msgid "You give the recipe to the Chef."
+msgstr ""
+
+#. code: mesc l("You give up.");
+#: npc/items/shovel.txt~:127
+#: npc/items/shovel.txt:127
+#: npc/functions/manhole.txt:42
+#, no-c-format
+msgid "You give up."
+msgstr ""
+
+#. code: mesq l("You got a bowl, I see. You won't be finding another one, so be careful with that.");
+#: npc/001-2-22/chefgado.txt~:62
+#: npc/001-2-22/chefgado.txt:62
+#, no-c-format
+msgid "You got a bowl, I see. You won't be finding another one, so be careful with that."
+msgstr ""
+
+#. code: l("You hand him another log."));
+#: npc/008-2-6/alan.txt:192
+#, no-c-format
+msgid "You hand him another log."
+msgstr ""
+
+#. code: 510: You have %d new emails (%d unread)
+#: conf/messages.conf:500
+msgid "You have %d new emails (%d unread)"
+msgstr ""
+
+#. code: l("You have a level for each of your gear, by default when you buy or craft a piece, the level is set to 1."),
+#: npc/001-2-27/don.txt:11
+#, no-c-format
+msgid "You have a level for each of your gear, by default when you buy or craft a piece, the level is set to 1."
+msgstr ""
+
+#. code: 251: You have already opened your guild storage. Close it first.
+#: conf/messages.conf:260
+msgid "You have already opened your guild storage. Close it first."
+msgstr ""
+
+#. code: 250: You have already opened your storage. Close it first.
+#: conf/messages.conf:259
+msgid "You have already opened your storage. Close it first."
+msgstr ""
+
+#. code: mesq l("You have an awful case of amnesia.");
+#: npc/000-2-3/nard.txt~:130
+#: npc/000-2-3/nard.txt:130
+#, no-c-format
+msgid "You have an awful case of amnesia."
+msgstr ""
+
+#. code: 879: You have become the Guild Master!
+#: conf/messages.conf:683
+msgid "You have become the Guild Master!"
+msgstr ""
+
+#. code: 117: You have been jailed by a GM.
+#: conf/messages.conf:138
+msgid "You have been jailed by a GM."
+msgstr ""
+
+#. code: 1141: You have been jailed for an unknown amount of time.
+#: conf/messages.conf:1036
+msgid "You have been jailed for an unknown amount of time."
+msgstr ""
+
+#. code: 1140: You have been jailed indefinitely.
+#: conf/messages.conf:1035
+msgid "You have been jailed indefinitely."
+msgstr ""
+
+#. code: 880: You have been recovered!
+#: conf/messages.conf:684
+msgid "You have been recovered!"
+msgstr ""
+
+#. code: mesq lg("You have been so nice to me. So please, take one.");
+#: npc/000-1/astapolos.txt:62
+#, no-c-format
+msgid "You have been so nice to me. So please, take one.#0"
+msgstr ""
+
+#. code: mesq lg("You have been so nice to me. So please, take one.");
+#: npc/000-1/astapolos.txt:62
+#, no-c-format
+msgid "You have been so nice to me. So please, take one.#1"
+msgstr ""
+
+#. code: l("You have finished the bow training. Do you want to start training the sword?"));
+#: npc/001-2-36/hector.txt~:282
+#: npc/001-2-36/hector.txt:282
+#, no-c-format
+msgid "You have finished the bow training. Do you want to start training the sword?"
+msgstr ""
+
+#. code: l("You have finished the sword training. Do you want to start training the bow?"));
+#: npc/001-2-36/hector.txt~:270
+#: npc/001-2-36/hector.txt:270
+#, no-c-format
+msgid "You have finished the sword training. Do you want to start training the bow?"
+msgstr ""
+
+#. code: 71: You have forgotten the skill.
+#: conf/messages.conf:93
+msgid "You have forgotten the skill."
+msgstr ""
+
+#. code: 70: You have learned the skill.
+#: conf/messages.conf:92
+msgid "You have learned the skill."
+msgstr ""
+
+#. code: dispbottom l("You have learnt the skill.");
+#: npc/items/master_skillbook.txt~:92
+#: npc/items/master_skillbook.txt:94
+#, no-c-format
+msgid "You have learnt the skill."
+msgstr ""
+
+#. code: l("You have mastered both the bow and the sword. The only thing left to teach you is the bashing skill."));
+#: npc/001-2-36/hector.txt:294
+#: npc/001-2-36/hector.txt~:294
+#, no-c-format
+msgid "You have mastered both the bow and the sword. The only thing left to teach you is the bashing skill."
+msgstr ""
+
+#. code: 102: You have mounted a Peco Peco.
+#: conf/messages.conf:123
+msgid "You have mounted a Peco Peco."
+msgstr ""
+
+#. code: 1119: You have mounted your Dragon.
+#: conf/messages.conf:990
+msgid "You have mounted your Dragon."
+msgstr ""
+
+#. code: 1123: You have mounted your Mado Gear.
+#: conf/messages.conf:994
+msgid "You have mounted your Mado Gear."
+msgstr ""
+
+#. code: 1121: You have mounted your Warg.
+#: conf/messages.conf:992
+msgid "You have mounted your Warg."
+msgstr ""
+
+#. code: 1363: You have mounted.
+#: conf/messages.conf:1426
+msgid "You have mounted."
+msgstr ""
+
+#. code: l("You have put your finger on it, I am not."),
+#: npc/001-2-6/leonard.txt:11
+#, no-c-format
+msgid "You have put your finger on it, I am not."
+msgstr ""
+
+#. code: 1120: You have released your Dragon.
+#: conf/messages.conf:991
+msgid "You have released your Dragon."
+msgstr ""
+
+#. code: 1124: You have released your Mado Gear.
+#: conf/messages.conf:995
+msgid "You have released your Mado Gear."
+msgstr ""
+
+#. code: 214: You have released your Peco Peco.
+#: conf/messages.conf:225
+msgid "You have released your Peco Peco."
+msgstr ""
+
+#. code: 1122: You have released your Warg.
+#: conf/messages.conf:993
+msgid "You have released your Warg."
+msgstr ""
+
+#. code: 1364: You have released your mount.
+#: conf/messages.conf:1427
+msgid "You have released your mount."
+msgstr ""
+
+#. code: l("You have talent and the best place to utilize it is in the Legion! You can either pursue your goals with us or without us, but trust me, with us it's much better."),
+#: npc/001-2-33/lozerk.txt:99
+#: npc/001-2-33/lozerk.txt~:99
+#, no-c-format
+msgid "You have talent and the best place to utilize it is in the Legion! You can either pursue your goals with us or without us, but trust me, with us it's much better."
+msgstr ""
+
+#. code: l("You have to find him, or else I will tell him that you did not help me.");
+#: npc/001-2-11/mona.txt:40
+#, no-c-format
+msgid "You have to find him, or else I will tell him that you did not help me."
+msgstr ""
+
+#. code: mesq l("You have to know that there was a time during which I was the unopposed lieutenant of this crew. Then one day one of those damn sailors brought that 'nice' lady here.");
+#: npc/000-2-1/chefgado.txt~:80
+#: npc/000-2-1/chefgado.txt:80
+#, no-c-format
+msgid "You have to know that there was a time during which I was the unopposed lieutenant of this crew. Then one day one of those damn sailors brought that 'nice' lady here."
+msgstr ""
+
+#. code: mesc l("You have: @@/@@ @@", countitem(@mb_ItemId), @mb_ItemAm, getitemlink(@mb_ItemId));
+#: npc/items/master_skillbook.txt~:81
+#: npc/items/master_skillbook.txt:83
+#, no-c-format
+msgid "You have: @@/@@ @@"
+msgstr ""
+
+#. code: mesc(l("You hear a loud scream. It must be the creaking of the wooden door..."), 9);
+#: npc/001-2-23/doors.txt:64
+#: npc/000-2-2/doors.txt:64
+#, no-c-format
+msgid "You hear a loud scream. It must be the creaking of the wooden door..."
+msgstr ""
+
+#. code: l("You hear some creeping and crawling sounds from the murkiness below."),
+#: npc/functions/manhole.txt:22
+#, no-c-format
+msgid "You hear some creeping and crawling sounds from the murkiness below."
+msgstr ""
+
+#. code: l("You hear some sound behind the door."),
+#: npc/001-2-32/doors.txt:13
+#, no-c-format
+msgid "You hear some sound behind the door."
+msgstr ""
+
+#. code: narrator S_FIRST_BLANK_LINE, l("You hide your shovel.");
+#: npc/items/shovel.txt~:200
+#: npc/items/shovel.txt:200
+#, no-c-format
+msgid "You hide your shovel."
+msgstr ""
+
+#. code: l("You hit the nail on the head, it's the Legion of Gasaron!"),
+#: npc/001-1/enora.txt~:62
+#: npc/001-1/enora.txt:62
+#, no-c-format
+msgid "You hit the nail on the head, it's the Legion of Gasaron!"
+msgstr ""
+
+#. code: mesc(l("You hit too hard with your fist, you destroyed your @@.", getitemlink(Croconut)), 9);
+#: npc/items/croconut.txt:50
+#, no-c-format
+msgid "You hit too hard with your fist, you destroyed your @@."
+msgstr ""
+
+#. code: l("You hold the shovel in your hands."),
+#: npc/items/shovel.txt~:178
+#: npc/items/shovel.txt:178
+#, no-c-format
+msgid "You hold the shovel in your hands."
+msgstr ""
+
+#. code: mesq lg("You honor me, my beauty, but I'm already taken by Julia!", "Not to kill your dream, but... Julia is mine!");
+#: npc/000-1/silvio.txt:99
+#, no-c-format
+msgid "You honor me, my beauty, but I'm already taken by Julia!#0"
+msgstr ""
+
+#. code: mesc l("You insert the hook pick inside the lock, and, without applying any tension, you discover there are only @@ pins to set.", .@d);
+#: npc/functions/lockpicks.txt:55
+#: npc/functions/lockpicks.txt~:55
+#, no-c-format
+msgid "You insert the hook pick inside the lock, and, without applying any tension, you discover there are only @@ pins to set."
+msgstr ""
+
+#. code: mesc l("You just defeated the following boss: @@ (Lv. @@)", strmobinfo(1, @mb_BossId), .@mb_lvl);
+#: npc/items/master_skillbook.txt:49
+#: npc/items/master_skillbook.txt~:47
+#, no-c-format
+msgid "You just defeated the following boss: @@ (Lv. @@)"
+msgstr ""
+
+#. code: l("You just had %d %s. What happened to them?", .MUSHROOMS_NR, getitemlink(SmallMushroom));
+#. code: l("You just had %d %s. What happened to them?", .BLACK_STINGERS_NR, getitemlink(BlackScorpionStinger));
+#: npc/008-2-2/kfahr.txt~:723
+#: npc/008-2-2/kfahr.txt:736
+#: npc/008-2-2/kfahr.txt:723
+#: npc/008-2-2/kfahr.txt~:736
+#, no-c-format
+msgid "You just had %d %s. What happened to them?"
+msgstr ""
+
+#. code: l("You just have to select the card, then you choose which piece of equipment you want to use it on, and you are done.");
+#: npc/001-2-27/don.txt:24
+#, no-c-format
+msgid "You just have to select the card, then you choose which piece of equipment you want to use it on, and you are done."
+msgstr ""
+
+#. code: l("You just must listen to it, and feel it deep inside."),
+#: npc/012-3-3/manatree.txt:10
+#, no-c-format
+msgid "You just must listen to it, and feel it deep inside."
+msgstr ""
+
+#. code: l("You just need one fishing rod, although you should take more than one single bait.");
+#: npc/001-2-4/books.txt:26
+#, no-c-format
+msgid "You just need one fishing rod, although you should take more than one single bait."
+msgstr ""
+
+#. code: l("You killed @@ Fluffies.", getq2(ArtisQuests_Enora));
+#: npc/001-1/enora.txt~:410
+#: npc/001-1/enora.txt:410
+#, no-c-format
+msgid "You killed @@ Fluffies."
+msgstr ""
+
+#. code: mesq l("You know what, I've heard the chef from Reid's Inn used to be a great chef when they were alive.");
+#: npc/008-2-24/chef.txt~:168
+#: npc/008-2-24/chef.txt:168
+#: npc/008-2-24/chef.txt~:154
+#: npc/008-2-24/chef.txt:154
+#, no-c-format
+msgid "You know what, I've heard the chef from Reid's Inn used to be a great chef when they were alive."
+msgstr ""
+
+#. code: mesq l("You know what? Maybe I should make some dessert instead. It is perfect, who doesn't likes desserts, anyway?");
+#: npc/008-2-24/chef.txt~:203
+#: npc/008-2-24/chef.txt:203
+#: npc/008-2-24/chef.txt~:190
+#: npc/008-2-24/chef.txt:190
+#, no-c-format
+msgid "You know what? Maybe I should make some dessert instead. It is perfect, who doesn't likes desserts, anyway?"
+msgstr ""
+
+#. code: l("You know, I had the strangest thing happen to me."),
+#: npc/008-1/hinnak.txt:210
+#, no-c-format
+msgid "You know, I had the strangest thing happen to me."
+msgstr ""
+
+#. code: l("You know, little one, if you keep practicing a little and come back once you're a bit stronger, I might have something for you...");
+#: npc/008-2-2/kfahr.txt:625
+#: npc/008-2-2/kfahr.txt~:625
+#, no-c-format
+msgid "You know, little one, if you keep practicing a little and come back once you're a bit stronger, I might have something for you..."
+msgstr ""
+
+#. code: l("You know, the life of the merchant is hard. I really hope that Artis and the Merchant Guild will help me to succeed."),
+#: npc/001-1/fexil.txt:17
+#, no-c-format
+msgid "You know, the life of the merchant is hard. I really hope that Artis and the Merchant Guild will help me to succeed."
+msgstr ""
+
+#. code: mesq l("You know, yeyes love to chat while working.");
+#: npc/000-1/gulukan.txt:35
+#, no-c-format
+msgid "You know, yeyes love to chat while working."
+msgstr ""
+
+#. code: l("You lack some very basic skills...");
+#: npc/001-2-9/janus.txt:82
+#: npc/001-2-9/janus.txt~:81
+#, no-c-format
+msgid "You lack some very basic skills..."
+msgstr ""
+
+#. code: mesc l("You learned how to cook @@.", getitemlink(.@sanid));
+#: npc/008-2-16/yannika.txt~:178
+#: npc/008-2-16/yannika.txt:178
+#, no-c-format
+msgid "You learned how to cook @@."
+msgstr ""
+
+#. code: npctalk3(l("You left the combat zone!"));
+#: npc/001-2-36/hector.txt~:425
+#: npc/001-2-36/hector.txt:425
+#, no-c-format
+msgid "You left the combat zone!"
+msgstr ""
+
+#. code: dispbottom l("You left your fishing spot!");
+#: npc/functions/fishing.txt:177
+#, no-c-format
+msgid "You left your fishing spot!"
+msgstr ""
+
+#. code: l("You lie in the bed."),
+#: npc/000-2-1/story_save.txt:14
+#, no-c-format
+msgid "You lie in the bed."
+msgstr ""
+
+#. code: mesq l("You like them, don't you? Just speak with Peter then. He is on the second deck of the ship. He will send you downstairs to the hold, where you will find a furry meal!");
+#: npc/000-1/astapolos.txt:50
+#, no-c-format
+msgid "You like them, don't you? Just speak with Peter then. He is on the second deck of the ship. He will send you downstairs to the hold, where you will find a furry meal!"
+msgstr ""
+
+#. code: mesq l("You like these hats, right?");
+#: npc/000-2-3/box.txt:52
+#, no-c-format
+msgid "You like these hats, right?"
+msgstr ""
+
+#. code: mesq l("You look a little tired.");
+#: npc/functions/daily.txt:146
+#: npc/functions/daily.txt~:146
+#, no-c-format
+msgid "You look a little tired."
+msgstr ""
+
+#. code: mesq l("You look broke. Don't think that you can dine and dash here!");
+#: npc/008-2-2/melinda.txt:97
+#, no-c-format
+msgid "You look broke. Don't think that you can dine and dash here!"
+msgstr ""
+
+#. code: l("You look capable, will you help me solve these robberies?"),
+#: npc/008-2-1/inspector.txt:45
+#, no-c-format
+msgid "You look capable, will you help me solve these robberies?"
+msgstr ""
+
+#. code: l("You look confident. I will give you my old gear as reward and acknowledgment for your time... and take these potions as well!");
+#: npc/001-1/enora.txt~:257
+#: npc/001-1/enora.txt:257
+#, no-c-format
+msgid "You look confident. I will give you my old gear as reward and acknowledgment for your time... and take these potions as well!"
+msgstr ""
+
+#. code: mesq l("You look exhausted, maybe you should rest a bit.");
+#: npc/functions/daily.txt~:136
+#: npc/functions/daily.txt:136
+#: npc/functions/daily.txt~:79
+#: npc/functions/daily.txt:79
+#, no-c-format
+msgid "You look exhausted, maybe you should rest a bit."
+msgstr ""
+
+#. code: l("You look fantastic."),
+#: npc/001-2-41/edouard.txt:163
+#: npc/001-2-41/edouard.txt~:164
+#, no-c-format
+msgid "You look fantastic."
+msgstr ""
+
+#. code: l("You look fine and dandy to me."),
+#: npc/008-2-14/doctor.txt~:53
+#: npc/008-2-14/doctor.txt:53
+#, no-c-format
+msgid "You look fine and dandy to me."
+msgstr ""
+
+#. code: l("You look like a nice person."),
+#: npc/008-1/mikhail.txt:42
+#, no-c-format
+msgid "You look like a nice person."
+msgstr ""
+
+#. code: mesq l("You look nice, do you want to help me?");
+#: npc/001-1/katja.txt:37
+#, no-c-format
+msgid "You look nice, do you want to help me?"
+msgstr ""
+
+#. code: l("You made a cash deposit of @@ E.", format_number(.@deposit));
+#: npc/functions/bank.txt~:75
+#: npc/functions/bank.txt:75
+#, no-c-format
+msgid "You made a cash deposit of @@ E."
+msgstr ""
+
+#. code: lg("You may remember me, I am Celestia.");
+#: npc/008-2-0/celestia.txt:10
+#: npc/008-2-0/celestia.txt~:10
+#, no-c-format
+msgid "You may remember me, I am Celestia.#0"
+msgstr ""
+
+#. code: lg("You may remember me, I am Celestia.");
+#: npc/008-2-0/celestia.txt:10
+#: npc/008-2-0/celestia.txt~:10
+#, no-c-format
+msgid "You may remember me, I am Celestia.#1"
+msgstr ""
+
+#. code: lg("You may remember me, I am Valia.");
+#: npc/008-2-20/valia.txt~:10
+#: npc/008-2-20/valia.txt:10
+#, no-c-format
+msgid "You may remember me, I am Valia.#0"
+msgstr ""
+
+#. code: lg("You may remember me, I am Valia.");
+#: npc/008-2-20/valia.txt~:10
+#: npc/008-2-20/valia.txt:10
+#, no-c-format
+msgid "You may remember me, I am Valia.#1"
+msgstr ""
+
+#. code: 1366: You may search partial name by making use of '%' in the search, ex. "@accinfo %Mario%" lists all characters whose name contains "Mario".
+#: conf/messages.conf:1431
+msgid "You may search partial name by making use of '%' in the search, ex. \"@accinfo %Mario%\" lists all characters whose name contains \"Mario\"."
+msgstr ""
+
+#. code: l("You mean like one of my legendary forest bows?"));
+#: npc/008-2-6/alan.txt:37
+#, no-c-format
+msgid "You mean like one of my legendary forest bows?"
+msgstr ""
+
+#. code: l("You mentioned the quality of your wine."), -;
+#: npc/000-1/silvio.txt:66
+#, no-c-format
+msgid "You mentioned the quality of your wine."
+msgstr ""
+
+#. code: select(l("You missunderstood, it's 5 potions."));
+#: npc/001-2-26/ivan.txt:26
+#, no-c-format
+msgid "You missunderstood, it's 5 potions."
+msgstr ""
+
+#. code: l("You must add the items you plan on selling, and then press sell to confirm. You'll have this time to review."),
+#: npc/001-2-5/tutorial.txt:51
+#, no-c-format
+msgid "You must \"add\" the items you plan on selling, and then press \"sell\" to confirm. You'll have this time to review."
+msgstr ""
+
+#. code: 1308: You must enter a name.
+#: conf/messages.conf:1345
+msgid "You must enter a name."
+msgstr ""
+
+#. code: 1323: You must enter a player name or ID.
+#: conf/messages.conf:1372
+msgid "You must enter a player name or ID."
+msgstr ""
+
+#. code: l("You must find someone willing to buy, they usually will buy almost anything you have, even items which cannot be replaced, so be careful."),
+#: npc/001-2-5/tutorial.txt:50
+#, no-c-format
+msgid "You must find someone willing to buy, they usually will buy almost anything you have, even items which cannot be replaced, so be careful."
+msgstr ""
+
+#. code: mesq l("You must now pour it over the land again in the same spot.");
+#: npc/008-1-1/galimatia.txt:185
+#: npc/008-1-1/galimatia.txt~:185
+#: npc/008-1-1/galimatia.txt:305
+#: npc/008-1-1/galimatia.txt~:305
+#, no-c-format
+msgid "You must now pour it over the land again in the same spot."
+msgstr ""
+
+#. code: mesq l("You must now pour it over the land.");
+#: npc/008-1-1/galimatia.txt:234
+#: npc/008-1-1/galimatia.txt~:234
+#, no-c-format
+msgid "You must now pour it over the land."
+msgstr ""
+
+#. code: dispbottom(l("You must reach level 5 to open this gift."));
+#. code: dispbottom l("You must reach level 5 to open this gift.");
+#: npc/items/gift.txt~:7
+#: npc/items/gift.txt:7
+#, no-c-format
+msgid "You must reach level 5 to open this gift."
+msgstr ""
+
+#. code: 213: You need %s to mount!
+#: conf/messages.conf:224
+msgid "You need %s to mount!"
+msgstr ""
+
+#. code: mesc l("You need a %s. I'll flip one card, and you'll need to decide if next draw will be HIGHER or LOWER.", getitemlink(.coinid));
+#: npc/functions/casino.txt~:146
+#: npc/functions/casino.txt:146
+#, no-c-format
+msgid "You need a %s. I'll flip one card, and you'll need to decide if next draw will be HIGHER or LOWER."
+msgstr ""
+
+#. code: mesc l("You need a @@ to try this.", getitemlink(Lockpicks)), 1;
+#: npc/functions/lockpicks.txt~:23
+#: npc/functions/lockpicks.txt:23
+#, no-c-format
+msgid "You need a @@ to try this."
+msgstr ""
+
+#. code: mesc l("You need at least two units of this item for the Chef.");
+#: npc/008-2-24/chef.txt:70
+#: npc/008-2-24/chef.txt~:70
+#, no-c-format
+msgid "You need at least two units of this item for the Chef."
+msgstr ""
+
+#. code: l("You need some anger control therapy."),
+#: npc/008-1/hinnak.txt:52
+#, no-c-format
+msgid "You need some anger control therapy."
+msgstr ""
+
+#. code: 1181: You need to be a Guild Master to use this command.
+#: conf/messages.conf:1120
+msgid "You need to be a Guild Master to use this command."
+msgstr ""
+
+#. code: l("You need to be a member of the Merchant Guild to have a chance there."),
+#: npc/001-1/enora.txt~:55
+#: npc/001-1/enora.txt:55
+#, no-c-format
+msgid "You need to be a member of the Merchant Guild to have a chance there."
+msgstr ""
+
+#. code: 282: You need to be a party leader to use this command.
+#: conf/messages.conf:292
+msgid "You need to be a party leader to use this command."
+msgstr ""
+
+#. code: mesq l("You need to cross the crocojungle heading north.");
+#: npc/000-1/maxe.txt:79
+#, no-c-format
+msgid "You need to cross the crocojungle heading north."
+msgstr ""
+
+#. code: 1446: You need to input a option
+#: conf/messages.conf:1540
+msgid "You need to input a option"
+msgstr ""
+
+#. code: l("You need to type the answer of this riddle in the NPC window."),
+#: npc/001-1/qpid.txt:13
+#, no-c-format
+msgid "You need to type the answer of this riddle in the NPC window."
+msgstr ""
+
+#. code: //dispbottom l("You need to wait @@ more before equipping this again.", FuzzyTime(COOKIE_COOLDOWN));
+#: db/re/item_db.conf:468
+#, no-c-format
+msgid "You need to wait @@ more before equipping this again."
+msgstr ""
+
+#. code: l("You no doubt remember how I struggled with those beasts, fighting for my life."),
+#: npc/008-1/jack.txt:171
+#, no-c-format
+msgid "You no doubt remember how I struggled with those beasts, fighting for my life."
+msgstr ""
+
+#. code: mes l("You notice a young boy sitting on one of the highest branches of the tree.");
+#: npc/001-1/trees.txt:55
+#, no-c-format
+msgid "You notice a young boy sitting on one of the highest branches of the tree."
+msgstr ""
+
+#. code: dispbottom l("You notice by chance that the file does not have any picture on it.");
+#: npc/001-2-43/core.txt~:67
+#: npc/001-2-43/core.txt:67
+#, no-c-format
+msgid "You notice by chance that the file does not have any picture on it."
+msgstr ""
+
+#. code: l("You now also have access to the Legion building. Good job, you earned it."),
+#: npc/001-1/enora.txt:311
+#: npc/001-1/enora.txt~:311
+#, no-c-format
+msgid "You now also have access to the Legion building. Good job, you earned it."
+msgstr ""
+
+#. code: l("You open a book named %s.", .@book_name$),
+#: npc/functions/openbook.txt:10
+#, no-c-format
+msgid "You open a book named \"%s\"."
+msgstr ""
+
+#. code: l("You open the book, but it looks like the sea water and time damaged it severely. Some pages are not readable anymore. Some others are simply missing."),
+#: npc/functions/openbook.txt:29
+#, no-c-format
+msgid "You open the book, but it looks like the sea water and time damaged it severely. Some pages are not readable anymore. Some others are simply missing."
+msgstr ""
+
+#. code: mesc l("You open the chest!");
+#: npc/functions/treasure.txt~:22
+#: npc/functions/treasure.txt:22
+#, no-c-format
+msgid "You open the chest!"
+msgstr ""
+
+#. code: mesc(l("You opened the @@ in two parts, but you crushed one of them.", getitemlink(Croconut)), 9);
+#: npc/items/croconut.txt:61
+#, no-c-format
+msgid "You opened the @@ in two parts, but you crushed one of them."
+msgstr ""
+
+#. code: l("You opened the chest"), 2,
+#: npc/functions/quest-debug/001-ShipQuests_Arpan.txt:17
+#, no-c-format
+msgid "You opened the chest"
+msgstr ""
+
+#. code: mesc(l("You perfectly cut your @@ into two edible parts.", getitemlink(Croconut)), 9);
+#: npc/items/croconut.txt:67
+#, no-c-format
+msgid "You perfectly cut your @@ into two edible parts."
+msgstr ""
+
+#. code: narrator S_LAST_NEXT, l("You pick up the package.");
+#: npc/001-2-0/resa.txt:33
+#, no-c-format
+msgid "You pick up the package."
+msgstr ""
+
+#. code: mesq l("You probably can find them by the shorelines.");
+#: npc/008-2-16/yannika.txt:359
+#: npc/008-2-16/yannika.txt~:359
+#, no-c-format
+msgid "You probably can find them by the shorelines."
+msgstr ""
+
+#. code: l("You probably don't have much business in this city as you don't remember who you are."),
+#: npc/001-1/enora.txt~:137
+#: npc/001-1/enora.txt:137
+#, no-c-format
+msgid "You probably don't have much business in this city as you don't remember who you are."
+msgstr ""
+
+#. code: mesq l("You probably noticed a frigate docked near La Johanne when you arrived?");
+#: npc/001-2-39/qanon.txt~:104
+#: npc/001-2-39/qanon.txt:104
+#, no-c-format
+msgid "You probably noticed a frigate docked near La Johanne when you arrived?"
+msgstr ""
+
+#. code: dispbottom l("You pulled too late and lost the bait...");
+#: npc/functions/fishing.txt:200
+#, no-c-format
+msgid "You pulled too late and lost the bait..."
+msgstr ""
+
+#. code: dispbottom l("You pulled too soon and lost the bait.");
+#: npc/functions/fishing.txt:162
+#, no-c-format
+msgid "You pulled too soon and lost the bait."
+msgstr ""
+
+#. code: mesc l("You quickly explain the situation and request the %s sandwich.", getitemlink(.@q2 == VEGAN ? MananaSandwich : PioulegSandwich));
+#: npc/012-1/tiki.txt~:41
+#: npc/012-1/tiki.txt:41
+#, no-c-format
+msgid "You quickly explain the situation and request the %s sandwich."
+msgstr ""
+
+#. code: message strcharinfo(0), l("You receive @@ E!", 200);
+#. code: message strcharinfo(0), l("You receive @@ E!", 10);
+#. code: message strcharinfo(0), l("You receive @@ E!", @peter);
+#. code: message strcharinfo(0), l("You receive @@ E!", 100);
+#: npc/000-2-0/julia.txt:121
+#: npc/000-2-1/arpan.txt:243
+#: npc/000-2-1/chefgado.txt~:179
+#: npc/000-2-0/julia.txt:99
+#: npc/001-2-22/peter.txt:289
+#: npc/000-2-1/chefgado.txt:179
+#: npc/000-2-1/arpan.txt:211
+#: npc/000-1/gugli.txt:154
+#: npc/000-2-1/arpan.txt~:243
+#: npc/000-2-1/arpan.txt~:211
+#: npc/000-2-1/peter.txt:289
+#, no-c-format
+msgid "You receive @@ E!"
+msgstr ""
+
+#. code: npctalk3 l("You receive a @@!", getitemlink(DeliciousCookie));
+#: npc/001-1/cookiemaster.txt:244
+#: npc/001-1/cookiemaster.txt:182
+#, no-c-format
+msgid "You receive a @@!"
+msgstr ""
+
+#. code: l("You received @@ EXP and @@ E.", .@exp_reward, .@zeny_reward);
+#: npc/001-1/enora.txt~:128
+#: npc/001-1/enora.txt:128
+#, no-c-format
+msgid "You received @@ EXP and @@ E."
+msgstr ""
+
+#. code: 392: You request has been rejected by autoreject option.
+#: conf/messages.conf:400
+msgid "You request has been rejected by autoreject option."
+msgstr ""
+
+#. code: mesc l("You run as far as you could. %s", .@p$);
+#: npc/functions/lockpicks.txt~:184
+#: npc/functions/lockpicks.txt:184
+#, no-c-format
+msgid "You run as far as you could. %s"
+msgstr ""
+
+#. code: mesc(l("You scare the piou, but let it go."), 9);
+#: npc/001-1/flyingpiou.txt:52
+#, no-c-format
+msgid "You scare the piou, but let it go."
+msgstr ""
+
+#. code: mes l("You search the tree but don't find anybody.");
+#: npc/001-1/trees.txt:49
+#: npc/001-1/trees.txt:26
+#, no-c-format
+msgid "You search the tree but don't find anybody."
+msgstr ""
+
+#. code: mesc l("You see a curious hole behind some rocks.");
+#: npc/001-1/rowboathelper.txt~:13
+#: npc/001-1/rowboathelper.txt:13
+#, no-c-format
+msgid "You see a curious hole behind some rocks."
+msgstr ""
+
+#. code: l("You see a dust covered book on the shelf..."),
+#: npc/functions/openbook.txt:20
+#, no-c-format
+msgid "You see a dust covered book on the shelf..."
+msgstr ""
+
+#. code: l("You see a raijin boy, sitting on the edge of the dock."),
+#: npc/001-1/eugene.txt~:19
+#: npc/001-1/eugene.txt:19
+#, no-c-format
+msgid "You see a raijin boy, sitting on the edge of the dock."
+msgstr ""
+
+#. code: l("You see a suspicious greenish flag. It reminds you of something you seem to have forgotten.");
+#: npc/001-1/flags.txt:11
+#, no-c-format
+msgid "You see a suspicious greenish flag. It reminds you of something you seem to have forgotten."
+msgstr ""
+
+#. code: narrator(l("You see a tree."));
+#: npc/008-1/confused-tree.txt~:18
+#: npc/008-1/confused-tree.txt:18
+#, no-c-format
+msgid "You see a tree."
+msgstr ""
+
+#. code: mesc(l("You see a young elven girl, with a strong sense of pain in her face."), 9);
+#: npc/001-2-2/moon.txt:88
+#, no-c-format
+msgid "You see a young elven girl, with a strong sense of pain in her face."
+msgstr ""
+
+#. code: l("You see an ordinary bookcase."),
+#. code: dispbottom(l("You see an ordinary bookcase."));
+#: npc/008-2-19/books.txt:36
+#: npc/008-2-19/books.txt~:36
+#: npc/008-2-19/books.txt:31
+#: npc/008-2-19/books.txt~:31
+#, no-c-format
+msgid "You see an ordinary bookcase."
+msgstr ""
+
+#. code: l("You see some fish reflecting the sun on the surface of the water."),
+#: npc/functions/fishing.txt:219
+#, no-c-format
+msgid "You see some fish reflecting the sun on the surface of the water."
+msgstr ""
+
+#. code: mesq l("You see these pious around us?");
+#: npc/000-2-1/dan.txt:19
+#, no-c-format
+msgid "You see these pious around us?"
+msgstr ""
+
+#. code: l("You see, Enora asked me to do a black iron sword, unfortunately I ran out of the material needed, and..."),
+#: npc/001-1/chelios.txt:19
+#, no-c-format
+msgid "You see, Enora asked me to do a black iron sword, unfortunately I ran out of the material needed, and..."
+msgstr ""
+
+#. code: mesq l("You see, folks around here that get my cookies have the distinction of being...");
+#: npc/001-1/cookiemaster.txt:73
+#, no-c-format
+msgid "You see, folks around here that get my cookies have the distinction of being..."
+msgstr ""
+
+#. code: mesq l("You see? I'm working here!");
+#: npc/000-1/muller.txt:111
+#, no-c-format
+msgid "You see? I'm working here!"
+msgstr ""
+
+#. code: l("You seem a bit tired sir."),
+#: npc/001-2-6/christopher.txt:26
+#, no-c-format
+msgid "You seem a bit tired sir."
+msgstr ""
+
+#. code: l("You seem more cultivated than you look.");
+#: npc/001-1/qpid.txt:26
+#, no-c-format
+msgid "You seem more cultivated than you look."
+msgstr ""
+
+#. code: mesq l("You seem pathetically weak. What is such boneless jelly like you doing around here?");
+#: npc/001-1/beuss.txt:11
+#, no-c-format
+msgid "You seem pathetically weak. What is such boneless jelly like you doing around here?"
+msgstr ""
+
+#. code: l("You seem reasonably skilled. I think I may have something that I no longer need, but I don't want to give it to just anyone...");
+#: npc/008-2-2/kfahr.txt~:613
+#: npc/008-2-2/kfahr.txt:613
+#, no-c-format
+msgid "You seem reasonably skilled. I think I may have something that I no longer need, but I don't want to give it to just anyone..."
+msgstr ""
+
+#. code: l("You should arrive at a park with a hill nearby.");
+#: npc/001-1/enora.txt:78
+#: npc/001-1/enora.txt~:78
+#, no-c-format
+msgid "You should arrive at a park with a hill nearby."
+msgstr ""
+
+#. code: mesq l("You should ask Maxe. He's an early riser.");
+#: npc/000-1/lean.txt:61
+#, no-c-format
+msgid "You should ask Maxe. He's an early riser."
+msgstr ""
+
+#. code: l("You should ask my old woman."));
+#: npc/008-1/old-man.txt:39
+#, no-c-format
+msgid "You should ask my old woman."
+msgstr ""
+
+#. code: l("You should check on the highest part of the cliff, I was hiding there."),
+#: npc/001-1/qonan.txt~:59
+#: npc/001-1/qonan.txt~:78
+#: npc/001-1/qonan.txt:59
+#: npc/001-1/qonan.txt:78
+#, no-c-format
+msgid "You should check on the highest part of the cliff, I was hiding there."
+msgstr ""
+
+#. code: l("You should come back when you have some free space.");
+#: npc/functions/inventoryplace.txt:30
+#, no-c-format
+msgid "You should come back when you have some free space."
+msgstr ""
+
+#. code: l("You should definitely go talk to Q'Anon, our boss. You'll find him upstairs.");
+#: npc/001-2-33/lozerk.txt~:101
+#: npc/001-2-33/lozerk.txt:101
+#, no-c-format
+msgid "You should definitely go talk to Q'Anon, our boss. You'll find him upstairs."
+msgstr ""
+
+#. code: l("You should discuss with Don and Calypsan if you want to learn more about it, they are masters on this area!");
+#: npc/001-2-27/kaylo.txt:24
+#, no-c-format
+msgid "You should discuss with Don and Calypsan if you want to learn more about it, they are masters on this area!"
+msgstr ""
+
+#. code: mesq l("You should eat and drink water after donating blood. Thanks for saving lifes!");
+#: npc/008-2-12/nurse.txt:159
+#: npc/008-2-12/nurse.txt~:159
+#, no-c-format
+msgid "You should eat and drink water after donating blood. Thanks for saving lifes!"
+msgstr ""
+
+#. code: l("You should eat more salad. I see in your face that your nutrition is not good."),
+#: npc/020-1/hocus.txt:11
+#: npc/020-1/hocus.txt~:11
+#, no-c-format
+msgid "You should eat more salad. I see in your face that your nutrition is not good."
+msgstr ""
+
+#. code: l("You should get them yourself.");
+#: npc/008-1/rossy.txt~:149
+#: npc/008-1/rossy.txt:149
+#, no-c-format
+msgid "You should get them yourself."
+msgstr ""
+
+#. code: l("You should go and get some sleep."), L_Secret;
+#. code: l("You should go and get some sleep."), L_Quit;
+#: npc/000-2-0/billybons.txt:42
+#: npc/000-2-0/billybons.txt:52
+#, no-c-format
+msgid "You should go and get some sleep."
+msgstr ""
+
+#. code: mesq l("You should go see him. He is one of the most experienced sailors we have.");
+#: npc/000-1/jalad.txt:35
+#, no-c-format
+msgid "You should go see him. He is one of the most experienced sailors we have."
+msgstr ""
+
+#. code: l("You should go see them."),
+#: npc/000-2-3/elmo.txt:54
+#, no-c-format
+msgid "You should go see them."
+msgstr ""
+
+#. code: case 2: speech(l("You should go talk to Alan again.")); close;
+#: npc/008-1/jack.txt:179
+#, no-c-format
+msgid "You should go talk to Alan again."
+msgstr ""
+
+#. code: 549: You should have a shop open in order to use @autotrade.
+#: conf/messages.conf:517
+msgid "You should have a shop open in order to use @autotrade."
+msgstr ""
+
+#. code: l("You should have heard the coughing and shaking! I swear, I thought the roof would collapse as it was jumping and choking..."),
+#: npc/008-2-2/kfahr.txt:544
+#: npc/008-2-2/kfahr.txt~:544
+#, no-c-format
+msgid "You should have heard the coughing and shaking! I swear, I thought the roof would collapse as it was jumping and choking..."
+msgstr ""
+
+#. code: mesq l("You should inform Nard of the progress made in loading food and supplies on to the boat. He will be pleased to hear that good news!");
+#: npc/000-1/gugli.txt:218
+#: npc/000-1/gugli.txt:211
+#, no-c-format
+msgid "You should inform Nard of the progress made in loading food and supplies on to the boat. He will be pleased to hear that good news!"
+msgstr ""
+
+#. code: l("You should invade the townhall archives - I don't care how."),
+#: npc/001-3-2/henry.txt:86
+#: npc/001-3-2/henry.txt~:86
+#, no-c-format
+msgid "You should invade the townhall archives - I don't care how."
+msgstr ""
+
+#. code: l("You should know this, an item like this can't be bleached.");
+#: npc/001-2-12/oscar.txt:80
+#, no-c-format
+msgid "You should know this, an item like this can't be bleached."
+msgstr ""
+
+#. code: l("You should look for a seller named Fexil around the merchant square."),
+#: npc/001-2-19/lloyd.txt~:154
+#: npc/001-2-19/lloyd.txt:154
+#, no-c-format
+msgid "You should look for a seller named Fexil around the merchant square."
+msgstr ""
+
+#. code: mesq l("You should look for them when we arrive at the port. You won't regret it! Ehehe...");
+#: npc/000-1/silvio.txt:126
+#, no-c-format
+msgid "You should look for them when we arrive at the port. You won't regret it! Ehehe..."
+msgstr ""
+
+#. code: npctalk3 l("You should talk to Magic Arpan first.");
+#: npc/000-2-1/chest.txt:20
+#, no-c-format
+msgid "You should talk to Magic Arpan first."
+msgstr ""
+
+#. code: mesq l("You should walk to the north to find him.");
+#: npc/000-1/tibbo.txt:86
+#, no-c-format
+msgid "You should walk to the north to find him."
+msgstr ""
+
+#. code: mesq l("You should walk to the north.");
+#: npc/000-1/astapolos.txt:138
+#: npc/000-1/muller.txt:93
+#, no-c-format
+msgid "You should walk to the north."
+msgstr ""
+
+#. code: mesq l("You shouldn't believe every tale drunken sailors tell you.");
+#: npc/000-2-0/julia.txt:66
+#, no-c-format
+msgid "You shouldn't believe every tale drunken sailors tell you."
+msgstr ""
+
+#. code: l("You shouldn't drink while working!");
+#: npc/008-1/hinnak.txt:174
+#, no-c-format
+msgid "You shouldn't drink while working!"
+msgstr ""
+
+#. code: l("You stand before a battle-scarred, darkly tanned warrior, brimming with muscles."),
+#: npc/008-2-2/kfahr.txt~:47
+#: npc/008-2-2/kfahr.txt:47
+#, no-c-format
+msgid "You stand before a battle-scarred, darkly tanned warrior, brimming with muscles."
+msgstr ""
+
+#. code: l("You step on something, a panel half overgrown by moss, it has writing on it...");
+#: npc/001-1/panels.txt:8
+#, no-c-format
+msgid "You step on something, a panel half overgrown by moss, it has writing on it..."
+msgstr ""
+
+#. code: l("You step on something, a panel with a bitten corner and clear inscriptions on it...");
+#: npc/001-1/panels.txt:42
+#, no-c-format
+msgid "You step on something, a panel with a bitten corner and clear inscriptions on it..."
+msgstr ""
+
+#. code: l("You step on something, a shaky and fragile panel with barely visible inscriptions on it...");
+#: npc/001-1/panels.txt:25
+#, no-c-format
+msgid "You step on something, a shaky and fragile panel with barely visible inscriptions on it..."
+msgstr ""
+
+#. code: mescordialog l("You still are overwhelmed by your magic."), 6, .@dial;
+#: npc/config/magic.txt:240
+#: npc/config/magic.txt~:240
+#, no-c-format
+msgid "You still are overwhelmed by your magic."
+msgstr ""
+
+#. code: l("You still got a few days before we arrive at the port, maybe you can learn something from them?");
+#: npc/000-2-3/elmo.txt:55
+#, no-c-format
+msgid "You still got a few days before we arrive at the port, maybe you can learn something from them?"
+msgstr ""
+
+#. code: l("You still have a 90% discount on one piou.");
+#: npc/001-1/salem.txt:130
+#, no-c-format
+msgid "You still have a 90% discount on one piou."
+msgstr ""
+
+#. code: mesq l("You still haven't completed your tasks.");
+#: npc/000-2-3/nard.txt:162
+#: npc/000-2-3/nard.txt~:162
+#, no-c-format
+msgid "You still haven't completed your tasks."
+msgstr ""
+
+#. code: mesq l("You still need to give me boxes from: ");
+#: npc/000-1/gugli.txt:127
+#, no-c-format
+msgid "You still need to give me boxes from: "
+msgstr ""
+
+#. code: mesq l("You stood out and I stayed on my corner. That's all.");
+#: npc/008-2-32/thamas.txt~:28
+#: npc/008-2-32/thamas.txt:29
+#, no-c-format
+msgid "You stood out and I stayed on my corner. That's all."
+msgstr ""
+
+#. code: dispbottom l("You successfully set the exp rate to @@%. It will reset to @@% (default value) in @@.",
+#: npc/commands/rate-management.txt:43
+#, no-c-format
+msgid "You successfully set the exp rate to @@%. It will reset to @@% (default value) in @@."
+msgstr ""
+
+#. code: mesc l("You suspect that he is withholding information. Do he really only wants to do pranks? But then, do you care with what he wants to do inside?");
+#: npc/001-3-2/henry.txt~:150
+#: npc/001-3-2/henry.txt:150
+#, no-c-format
+msgid "You suspect that he is withholding information. Do he really only wants to do pranks? But then, do you care with what he wants to do inside?"
+msgstr ""
+
+#. code: mesq l("You take good care of your piou. Remember to feed it every day.");
+#: npc/001-1/salem.txt:53
+#, no-c-format
+msgid "You take good care of your piou. Remember to feed it every day."
+msgstr ""
+
+#. code: npctalk3 l("You take the clothes from the chest.");
+#: npc/000-2-1/chest.txt:32
+#, no-c-format
+msgid "You take the clothes from the chest."
+msgstr ""
+
+#. code: l("You take your fishing rod and leave.");
+#: npc/functions/fishing.txt:262
+#: npc/functions/fishing.txt:230
+#, no-c-format
+msgid "You take your fishing rod and leave."
+msgstr ""
+
+#. code: l("You tell me. Do I deserve a cookie?"), L_Check;
+#: npc/001-1/cookiemaster.txt:150
+#, no-c-format
+msgid "You tell me. Do I deserve a cookie?"
+msgstr ""
+
+#. code: mesq lg("You think she's from the East? As in... Ancea?", "You think he's from the East? As in... Ancea?");
+#: npc/000-0/sailors.txt:47
+#: npc/000-0/sailors.txt~:47
+#, no-c-format
+msgid "You think he's from the East? As in... Ancea?#1"
+msgstr ""
+
+#. code: mesq lg("You think she's from the East? As in... Ancea?", "You think he's from the East? As in... Ancea?");
+#: npc/000-0/sailors.txt:47
+#: npc/000-0/sailors.txt~:47
+#, no-c-format
+msgid "You think she's from the East? As in... Ancea?#0"
+msgstr ""
+
+#. code: l("You told me that you 'were' important."), L_VeryImportantNoob,
+#: npc/000-1/silvio.txt:65
+#, no-c-format
+msgid "You told me that you 'were' important."
+msgstr ""
+
+#. code: l("You tried to embarrass me, am I right?!"),
+#: npc/001-1/qpid.txt:99
+#, no-c-format
+msgid "You tried to embarrass me, am I right?!"
+msgstr ""
+
+#. code: mesq l("You tried to get rid of me, eeh? But surprise! I'm still here... *hic* Or there...");
+#: npc/000-2-0/billybons.txt:34
+#, no-c-format
+msgid "You tried to get rid of me, eeh? But surprise! I'm still here... *hic* Or there..."
+msgstr ""
+
+#. code: l("You try to move this wheel, but it is stuck. Something seems to be missing."),
+#: npc/001-3-0/gates.txt~:83
+#: npc/001-3-0/gates.txt:83
+#, no-c-format
+msgid "You try to move this wheel, but it is stuck. Something seems to be missing."
+msgstr ""
+
+#. code: dispbottom l("You waited too long and lost the bait...");
+#: npc/functions/fishing.txt:44
+#, no-c-format
+msgid "You waited too long and lost the bait..."
+msgstr ""
+
+#. code: dispbottom l("You were arrested; Use %s for information about how long you will spend here.", b("@jailtime"));
+#: npc/functions/lockpicks.txt:152
+#: npc/functions/lockpicks.txt~:152
+#, no-c-format
+msgid "You were arrested; Use %s for information about how long you will spend here."
+msgstr ""
+
+#. code: l("You were gone so I thought you let me down."),
+#: npc/001-1/chelios.txt:58
+#, no-c-format
+msgid "You were gone so I thought you let me down."
+msgstr ""
+
+#. code: l("You were in Hurnscald lately, right? That smell, that Brotherhood smell."),
+#: npc/020-1/ryan.txt~:10
+#: npc/020-1/ryan.txt:10
+#, no-c-format
+msgid "You were in Hurnscald lately, right? That smell, that Brotherhood smell."
+msgstr ""
+
+#. code: mesq lg("You were in bad shape, you should be happy we found you before the sea killed you.");
+#: npc/001-2-21/julia.txt:82
+#: npc/000-2-0/julia.txt:207
+#, no-c-format
+msgid "You were in bad shape, you should be happy we found you before the sea killed you.#0"
+msgstr ""
+
+#. code: mesq lg("You were in bad shape, you should be happy we found you before the sea killed you.");
+#: npc/001-2-21/julia.txt:82
+#: npc/000-2-0/julia.txt:207
+#, no-c-format
+msgid "You were in bad shape, you should be happy we found you before the sea killed you.#1"
+msgstr ""
+
+#. code: mesc l("You were jailed and now need a GM to get you out of there."), 1;
+#: npc/012-2-5/toichi.txt~:50
+#: npc/012-2-5/toichi.txt:50
+#, no-c-format
+msgid "You were jailed and now need a GM to get you out of there."
+msgstr ""
+
+#. code: l("You were told to not harm peaceful beings in the Academy, right? Please strictly follow that rule.");
+#: npc/020-1/vaspina.txt:11
+#: npc/020-1/vaspina.txt~:11
+#, no-c-format
+msgid "You were told to not harm peaceful beings in the Academy, right? Please strictly follow that rule."
+msgstr ""
+
+#. code: mesc l("You were wrong!");
+#: npc/functions/casino.txt:212
+#: npc/functions/casino.txt~:212
+#, no-c-format
+msgid "You were wrong!"
+msgstr ""
+
+#. code: mesq lg("You were yaying sleeping for quite some time there. Our shipkeeper, Julia, was here with you, and she did her best to heal your injuries.");
+#: npc/000-2-1/arpan.txt~:138
+#: npc/000-2-1/arpan.txt:138
+#, no-c-format
+msgid "You were yaying sleeping for quite some time there. Our shipkeeper, Julia, was here with you, and she did her best to heal your injuries.#0"
+msgstr ""
+
+#. code: mesq lg("You were yaying sleeping for quite some time there. Our shipkeeper, Julia, was here with you, and she did her best to heal your injuries.");
+#: npc/000-2-1/arpan.txt~:138
+#: npc/000-2-1/arpan.txt:138
+#, no-c-format
+msgid "You were yaying sleeping for quite some time there. Our shipkeeper, Julia, was here with you, and she did her best to heal your injuries.#1"
+msgstr ""
+
+#. code: l("You will be able to find Don's house in the west of the city, it's the first house just after the bridge on the left, you can't miss it!"),
+#: npc/001-1/enora.txt~:155
+#: npc/001-1/enora.txt:155
+#, no-c-format
+msgid "You will be able to find Don's house in the west of the city, it's the first house just after the bridge on the left, you can't miss it!"
+msgstr ""
+
+#. code: l("You will be able to find her in the market in the south-west of Artis.");
+#: npc/001-1/enora.txt~:237
+#: npc/001-1/enora.txt:237
+#, no-c-format
+msgid "You will be able to find her in the market in the south-west of Artis."
+msgstr ""
+
+#. code: l("You will be amased by all the colors of hair dye they have.");
+#: npc/001-2-5/tutorial.txt:211
+#, no-c-format
+msgid "You will be amased by all the colors of hair dye they have."
+msgstr ""
+
+#. code: mesq l("You will find a wooden sign near a crossroad. He is a few steps on the left.");
+#: npc/000-1/maxe.txt:61
+#, no-c-format
+msgid "You will find a wooden sign near a crossroad. He is a few steps on the left."
+msgstr ""
+
+#. code: l("Note down. To hunt a target you must click the primary mouse button on it. Avoid fighting monsters or citizens much stronger than you. %s", b(l("You will lose experience if you are defeated."))),
+#: npc/001-2-5/tutorial.txt:188
+#, no-c-format
+msgid "You will lose experience if you are defeated."
+msgstr ""
+
+#. code: l("You will need %d more of those.",(.BLACK_STINGERS_NR - (countitem (BlackScorpionStinger))));
+#. code: l("You will need %d more of those.", (.BLACK_STINGERS_NR - (countitem (BlackScorpionStinger))));
+#. code: l("You will need %d more of those.", (.MUSHROOMS_NR - (countitem (SmallMushroom))));
+#: npc/008-2-2/kfahr.txt:726
+#: npc/008-2-2/kfahr.txt~:678
+#: npc/008-2-2/kfahr.txt~:739
+#: npc/008-2-2/kfahr.txt:739
+#: npc/008-2-2/kfahr.txt~:691
+#: npc/008-2-2/kfahr.txt:691
+#: npc/008-2-2/kfahr.txt:678
+#: npc/008-2-2/kfahr.txt~:726
+#, no-c-format
+msgid "You will need %d more of those."
+msgstr ""
+
+#. code: 1142: You will remain
+#: conf/messages.conf:1037
+msgid "You will remain"
+msgstr ""
+
+#. code: l("You will respawn at this place if defeated in combat."),
+#: npc/001-2-28/plush.txt:12
+#, no-c-format
+msgid "You will respawn at this place if defeated in combat."
+msgstr ""
+
+#. code: mesq l("You will see, citizens are polite and you can still ask for help in the Legion of Aemil. They can help find a job for you or maybe help you find out what happened to you out at sea!");
+#: npc/000-2-1/arpan.txt:175
+#: npc/000-2-1/arpan.txt~:175
+#, no-c-format
+msgid "You will see, citizens are polite and you can still ask for help in the Legion of Aemil. They can help find a job for you or maybe help you find out what happened to you out at sea!"
+msgstr ""
+
+#. code: mesc l("You will trust your life to this, so you better do a good job!");
+#: npc/items/recipes.txt:150
+#: npc/items/recipes.txt~:127
+#, no-c-format
+msgid "You will trust your life to this, so you better do a good job!"
+msgstr ""
+
+#. code: mesc(l("You wipe off enough of the sand to manage to read the message written on this crude piece of wood."), 9);
+#: npc/000-1/panels.txt:11
+#, no-c-format
+msgid "You wipe off enough of the sand to manage to read the message written on this crude piece of wood."
+msgstr ""
+
+#. code: l("You withdrew a total of @@ E.", format_number(.@withdrawal));
+#: npc/functions/bank.txt:126
+#: npc/functions/bank.txt~:126
+#, no-c-format
+msgid "You withdrew a total of @@ E."
+msgstr ""
+
+#. code: l("You wonder why here are so many idle market stalls, right?"),
+#: npc/020-1/malivox.txt~:10
+#: npc/020-1/malivox.txt:10
+#: npc/020-1/inar.txt:10
+#: npc/020-1/inar.txt~:10
+#, no-c-format
+msgid "You wonder why here are so many idle market stalls, right?"
+msgstr ""
+
+#. code: mesq l("You would be amazed at how much engineers and politicians oppose to his architecture, though!");
+#: npc/020-1/bodyguard.txt~:31
+#: npc/020-1/bodyguard.txt:33
+#, no-c-format
+msgid "You would be amazed at how much engineers and politicians oppose to his architecture, though!"
+msgstr ""
+
+#. code: mesq l("You would lie to a poor, small, frail girl like me? %%S");
+#: npc/008-1/rossy.txt~:268
+#: npc/008-1/rossy.txt:268
+#, no-c-format
+msgid "You would lie to a poor, small, frail girl like me? %%S"
+msgstr ""
+
+#. code: mesq l("You yoiis should walk to the north.");
+#: npc/000-1/gulukan.txt:143
+#, no-c-format
+msgid "You yoiis should walk to the north."
+msgstr ""
+
+#. code: mesq l("You'll first need to help my friends.");
+#: npc/001-1/cookiemaster.txt:107
+#, no-c-format
+msgid "You'll first need to help my friends."
+msgstr ""
+
+#. code: l("You'll gain experience if you hang around here with friends. Ask Jenna for drinks and pay a round for them! - Management");
+#: npc/001-2-28/note.txt~:19
+#: npc/001-2-28/note.txt:19
+#, no-c-format
+msgid "You'll gain experience if you hang around here with friends. Ask Jenna for drinks and pay a round for them! - Management"
+msgstr ""
+
+#. code: mesc l("You'll now spend a few minutes on the jail to reflect on your actions.");
+#: npc/001-3-0/gates.txt~:191
+#: npc/001-2-8/doors.txt~:38
+#: npc/001-2-43/core.txt:137
+#: npc/001-2-43/core.txt~:137
+#: npc/001-2-8/doors.txt:39
+#: npc/001-3-0/gates.txt:191
+#, no-c-format
+msgid "You'll now spend a few minutes on the jail to reflect on your actions."
+msgstr ""
+
+#. code: l("You'll think I'm insane if I tell you..."));
+#: npc/008-1/jack.txt:49
+#, no-c-format
+msgid "You'll think I'm insane if I tell you..."
+msgstr ""
+
+#. code: l("You'll want your fishing rod to be flexible but solid."),
+#: npc/001-2-4/books.txt:48
+#, no-c-format
+msgid "You'll want your fishing rod to be flexible but solid."
+msgstr ""
+
+#. code: mesc l("You're almost found out, but manage to make a quick escape!");
+#: npc/001-3-0/gates.txt~:194
+#: npc/001-3-0/gates.txt:194
+#: npc/001-2-8/doors.txt:42
+#: npc/001-2-43/core.txt~:140
+#: npc/001-2-8/doors.txt~:41
+#: npc/001-2-43/core.txt:140
+#, no-c-format
+msgid "You're almost found out, but manage to make a quick escape!"
+msgstr ""
+
+#. code: 1490: You're already autolooting this item type.
+#: conf/messages.conf:1606
+msgid "You're already autolooting this item type."
+msgstr ""
+
+#. code: 1190: You're already autolooting this item.
+#: conf/messages.conf:1137
+msgid "You're already autolooting this item."
+msgstr ""
+
+#. code: npctalk l("You're already done with the training, so feel free to leave.");
+#: npc/001-2-32/serena.txt~:37
+#: npc/001-2-32/serena.txt:37
+#, no-c-format
+msgid "You're already done with the training, so feel free to leave."
+msgstr ""
+
+#. code: 1436: You're already in the '%s' channel
+#: conf/messages.conf:1495
+msgid "You're already in the '%s' channel"
+msgstr ""
+
+#. code: 1470: You're already with a '%s' costume, type '@costume' to remove it.
+#: conf/messages.conf:1566
+msgid "You're already with a '%s' costume, type '@costume' to remove it."
+msgstr ""
+
+#. code: l("You're as strong as if you were my own child!"));
+#: npc/008-1/jack.txt:175
+#, no-c-format
+msgid "You're as strong as if you were my own child!"
+msgstr ""
+
+#. code: l("You're confusing me with someone else.")))
+#: npc/001-1/fexil.txt:56
+#, no-c-format
+msgid "You're confusing me with someone else."
+msgstr ""
+
+#. code: 1493: You're currently not autolooting this item type.
+#: conf/messages.conf:1609
+msgid "You're currently not autolooting this item type."
+msgstr ""
+
+#. code: 1193: You're currently not autolooting this item.
+#: conf/messages.conf:1140
+msgid "You're currently not autolooting this item."
+msgstr ""
+
+#. code: mesq l("You're in a very good shape.");
+#: npc/functions/daily.txt:140
+#: npc/functions/daily.txt~:140
+#, no-c-format
+msgid "You're in a very good shape."
+msgstr ""
+
+#. code: mesq l("You're in the way. Get moving!");
+#: npc/009-2-3/chef.txt~:11
+#: npc/009-2-3/chef.txt:11
+#, no-c-format
+msgid "You're in the way. Get moving!"
+msgstr ""
+
+#. code: mesq l("You're like the rest of this filthy crew, I can't trust you!");
+#: npc/000-2-1/chefgado.txt~:209
+#: npc/000-2-1/chefgado.txt:209
+#, no-c-format
+msgid "You're like the rest of this filthy crew, I can't trust you!"
+msgstr ""
+
+#. code: mesq lg("You're like the rest of this filthy crew. Your name is now on the traitors list!");
+#: npc/000-2-1/chefgado.txt:215
+#: npc/000-2-1/chefgado.txt~:215
+#, no-c-format
+msgid "You're like the rest of this filthy crew. Your name is now on the traitors list!#0"
+msgstr ""
+
+#. code: mesq lg("You're like the rest of this filthy crew. Your name is now on the traitors list!");
+#: npc/000-2-1/chefgado.txt:215
+#: npc/000-2-1/chefgado.txt~:215
+#, no-c-format
+msgid "You're like the rest of this filthy crew. Your name is now on the traitors list!#1"
+msgstr ""
+
+#. code: mesq l("You're lucky that I'm a generous person, here's another one.");
+#: npc/001-1/cookiemaster.txt:236
+#, no-c-format
+msgid "You're lucky that I'm a generous person, here's another one."
+msgstr ""
+
+#. code: npctalk3 l("You're lying, aren't you? I heard nothing from you-know-whom!");
+#: npc/001-1/rowboat.txt~:38
+#: npc/001-1/rowboat.txt:39
+#, no-c-format
+msgid "You're lying, aren't you? I heard nothing from you-know-whom!"
+msgstr ""
+
+#. code: 1294: You're not allowed to talk on this channel
+#: conf/messages.conf:1496
+msgid "You're not allowed to talk on this channel"
+msgstr ""
+
+#. code: 867: You're not dead.
+#: conf/messages.conf:671
+msgid "You're not dead."
+msgstr ""
+
+#. code: 125: You're not disguised.
+#: conf/messages.conf:146
+msgid "You're not disguised."
+msgstr ""
+
+#. code: 43: You're not in a guild.
+#: conf/messages.conf:70
+msgid "You're not in a guild."
+msgstr ""
+
+#. code: 1402: You're not in that channel, type '@join <#channel_name>'
+#: conf/messages.conf:1493
+msgid "You're not in that channel, type '@join <#channel_name>'"
+msgstr ""
+
+#. code: 1425: You're not part of the '%s' channel
+#: conf/messages.conf:1520
+msgid "You're not part of the '%s' channel"
+msgstr ""
+
+#. code: 44: You're not the master of your guild.
+#: conf/messages.conf:71
+msgid "You're not the master of your guild."
+msgstr ""
+
+#. code: 1412: You're not the owner of channel '%s'
+#: conf/messages.conf:1507
+msgid "You're not the owner of channel '%s'"
+msgstr ""
+
+#. code: 1435: You're now in the '#%s' channel for '%s'
+#: conf/messages.conf:1494
+msgid "You're now in the '#%s' channel for '%s'"
+msgstr ""
+
+#. code: 1403: You're now in the '%s' channel
+#: conf/messages.conf:1490
+msgid "You're now in the '%s' channel"
+msgstr ""
+
+#. code: mesq l("You're on La Johanne, a merchant ship.");
+#: npc/001-2-21/julia.txt:64
+#, no-c-format
+msgid "You're on La Johanne, a merchant ship."
+msgstr ""
+
+#. code: mesq l("You're on a ship, we're on our way to the commercial capital of Artis.");
+#: npc/000-2-0/julia.txt:190
+#, no-c-format
+msgid "You're on a ship, we're on our way to the commercial capital of Artis."
+msgstr ""
+
+#. code: mesq lg("You're on our ship, we made port to a little island and we're actually yeyending our long merchant traveling adventure at the city of Artis.");
+#: npc/000-2-1/arpan.txt~:171
+#: npc/000-2-1/arpan.txt:171
+#, no-c-format
+msgid "You're on our ship, we made port to a little island and we're actually yeyending our long merchant traveling adventure at the city of Artis.#0"
+msgstr ""
+
+#. code: mesq lg("You're on our ship, we made port to a little island and we're actually yeyending our long merchant traveling adventure at the city of Artis.");
+#: npc/000-2-1/arpan.txt~:171
+#: npc/000-2-1/arpan.txt:171
+#, no-c-format
+msgid "You're on our ship, we made port to a little island and we're actually yeyending our long merchant traveling adventure at the city of Artis.#1"
+msgstr ""
+
+#. code: mesq lg("You're one of us now, that's great! I was sure that you were a kind lady when I first saw you!", "You're one of us now, that's great! I was sure that you were a good man when I first saw you!");
+#: npc/000-1/gugli.txt:228
+#, no-c-format
+msgid "You're one of us now, that's great! I was sure that you were a good man when I first saw you!#1"
+msgstr ""
+
+#. code: mesq lg("You're one of us now, that's great! I was sure that you were a kind lady when I first saw you!", "You're one of us now, that's great! I was sure that you were a good man when I first saw you!");
+#: npc/000-1/gugli.txt:228
+#, no-c-format
+msgid "You're one of us now, that's great! I was sure that you were a kind lady when I first saw you!#0"
+msgstr ""
+
+#. code: lg("You're right, it's about you.", "You're right, it's about Julia."), L_Julia,
+#: npc/000-1/silvio.txt:27
+#, no-c-format
+msgid "You're right, it's about Julia.#1"
+msgstr ""
+
+#. code: lg("You're right, it's about you.", "You're right, it's about Julia."), L_Julia,
+#: npc/000-1/silvio.txt:27
+#, no-c-format
+msgid "You're right, it's about you.#0"
+msgstr ""
+
+#. code: dispbottom l("You're smuggled aboard the Legion expedition. ACT NATURALLY!");
+#: npc/001-3-2/smuggler.txt:63
+#: npc/001-1/rowboat.txt:31
+#, no-c-format
+msgid "You're smuggled aboard the Legion expedition. ACT NATURALLY!"
+msgstr ""
+
+#. code: 862: You're too close to a NPC, you must be at least %d cells away from any NPC.
+#: conf/messages.conf:666
+msgid "You're too close to a NPC, you must be at least %d cells away from any NPC."
+msgstr ""
+
+#. code: l("You're weird, I have to go sorry."),
+#: npc/020-2-28/pauline.txt:13
+#: npc/020-2-28/pauline.txt~:13
+#, no-c-format
+msgid "You're weird, I have to go sorry."
+msgstr ""
+
+#. code: mesq l("You're welcome to stay here as long as you wish. Just don't do anything stupid, like a riot, for example.");
+#: npc/001-2-39/qanon.txt:64
+#: npc/001-2-39/qanon.txt~:64
+#, no-c-format
+msgid "You're welcome to stay here as long as you wish. Just don't do anything stupid, like a riot, for example."
+msgstr ""
+
+#. code: l("You're welcome. Bye!");
+#: npc/008-1/hinnak.txt:159
+#, no-c-format
+msgid "You're welcome. Bye!"
+msgstr ""
+
+#. code: mesq l("You're welcome. If you can't remember something, just come back here!");
+#: npc/000-1/sapartan.txt:89
+#, no-c-format
+msgid "You're welcome. If you can't remember something, just come back here!"
+msgstr ""
+
+#. code: 285: You've become the party leader.
+#: conf/messages.conf:295
+msgid "You've become the party leader."
+msgstr ""
+
+#. code: 16: You've been revived!
+#: conf/messages.conf:43
+msgid "You've been revived!"
+msgstr ""
+
+#. code: mesc l("You've been stabbed!"), 1;
+#: npc/001-3-2/henry.txt~:107
+#: npc/001-3-2/henry.txt:107
+#, no-c-format
+msgid "You've been stabbed!"
+msgstr ""
+
+#. code: 13: You've died.
+#: conf/messages.conf:40
+msgid "You've died."
+msgstr ""
+
+#. code: l("You've finally found that perfect piece of living wood that Alan needs to make a Forest Bow, haven't you?"));
+#: npc/008-1/jack.txt:149
+#, no-c-format
+msgid "You've finally found that perfect piece of living wood that Alan needs to make a Forest Bow, haven't you?"
+msgstr ""
+
+#. code: 1426: You've left the '%s' channel
+#: conf/messages.conf:1521
+msgid "You've left the '%s' channel"
+msgstr ""
+
+#. code: mesq l("You've reached the highest natural place of Artis, enjoy the view.");
+#: npc/001-1/panels.txt:12
+#, no-c-format
+msgid "You've reached the highest natural place of Artis, enjoy the view."
+msgstr ""
+
+#. code: mesc l("You've reached the maximum level for this skill."), 1;
+#: npc/config/magic.txt:155
+#: npc/config/magic.txt~:155
+#, no-c-format
+msgid "You've reached the maximum level for this skill."
+msgstr ""
+
+#. code: 127: You've reached your slave clones limit.
+#: conf/messages.conf:149
+msgid "You've reached your slave clones limit."
+msgstr ""
+
+#. code: l("You... You eat... rattos? I think you're just a fool."), L_Whyning,
+#: npc/000-1/astapolos.txt:45
+#, no-c-format
+msgid "You... You eat... rattos? I think you're just a fool."
+msgstr ""
+
+#. code: mesq l("You? Here?");
+#: npc/000-2-0/billybons.txt:10
+#, no-c-format
+msgid "You? Here?"
+msgstr ""
+
+#. code: mesn l("Young Girl");
+#: npc/008-1/rossy.txt:105
+#: npc/008-1/rossy.txt:108
+#: npc/008-1/rossy.txt~:105
+#: npc/008-1/rossy.txt~:108
+#, no-c-format
+msgid "Young Girl"
+msgstr ""
+
+#. code: l("Your %s determines several small things, including critical attacks, but DOES NOT affect drop rates.", b(l("luck"))),
+#: npc/001-2-5/tutorial.txt:86
+#, no-c-format
+msgid "Your %s determines several small things, including critical attacks, but DOES NOT affect drop rates."
+msgstr ""
+
+#. code: l("Your %s determines your ability to hit monsters and is valuable to players who prefer weapons that use projectiles.", b(l("dexterity"))),
+#: npc/001-2-5/tutorial.txt:83
+#, no-c-format
+msgid "Your %s determines your ability to hit monsters and is valuable to players who prefer weapons that use projectiles."
+msgstr ""
+
+#. code: 426: Your GM level doesn't authorize you to %s the player '%.*s'.
+#: conf/messages.conf:435
+msgid "Your GM level doesn't authorize you to %s the player '%.*s'."
+msgstr ""
+
+#. code: 81: Your GM level doesn't authorize you to perform this action on the specified player.
+#: conf/messages.conf:103
+msgid "Your GM level doesn't authorize you to perform this action on the specified player."
+msgstr ""
+
+#. code: 246: Your GM level doesn't authorize you to perform this action.
+#: conf/messages.conf:255
+msgid "Your GM level doesn't authorize you to perform this action."
+msgstr ""
+
+#. code: dispbottom "hidelevel : "+l("Your GM level is now hidden.");
+#: npc/commands/gm.txt:20
+#, no-c-format
+msgid "Your GM level is now hidden."
+msgstr ""
+
+#. code: dispbottom "showlevel : "+l("Your GM level is now visible.");
+#: npc/commands/gm.txt:28
+#, no-c-format
+msgid "Your GM level is now visible."
+msgstr ""
+
+#. code: 417: Your Game's EXE file is not the latest version.
+#: conf/messages.conf:426
+msgid "Your Game's EXE file is not the latest version."
+msgstr ""
+
+#. code: 413: Your account has an 'Incorrect Password'...
+#: conf/messages.conf:422
+msgid "Your account has an 'Incorrect Password'..."
+msgstr ""
+
+#. code: 423: Your account has been banished until
+#: conf/messages.conf:432
+msgid "Your account has been banished until"
+msgstr ""
+
+#. code: 416: Your account has been blocked by the GM Team.
+#: conf/messages.conf:425
+msgid "Your account has been blocked by the GM Team."
+msgstr ""
+
+#. code: 418: Your account has been prohibited to log in.
+#: conf/messages.conf:427
+msgid "Your account has been prohibited to log in."
+msgstr ""
+
+#. code: 415: Your account has been rejected from server.
+#: conf/messages.conf:424
+msgid "Your account has been rejected from server."
+msgstr ""
+
+#. code: 421: Your account has been totally erased.
+#: conf/messages.conf:430
+msgid "Your account has been totally erased."
+msgstr ""
+
+#. code: 414: Your account has expired.
+#: conf/messages.conf:423
+msgid "Your account has expired."
+msgstr ""
+
+#. code: 412: Your account is 'Unregistered'.
+#: conf/messages.conf:421
+msgid "Your account is 'Unregistered'."
+msgstr ""
+
+#. code: 420: Your account is no longer authorized.
+#: conf/messages.conf:429
+msgid "Your account is no longer authorized."
+msgstr ""
+
+#. code: 501: Your account time limit is: %d-%m-%Y %H:%M:%S.
+#: conf/messages.conf:482
+msgid "Your account time limit is: %d-%m-%Y %H:%M:%S."
+msgstr ""
+
+#. code: 1200: Your autolootitem list has been reset.
+#: conf/messages.conf:1147
+msgid "Your autolootitem list has been reset."
+msgstr ""
+
+#. code: 1198: Your autolootitem list is empty.
+#: conf/messages.conf:1145
+msgid "Your autolootitem list is empty."
+msgstr ""
+
+#. code: 1191: Your autolootitem list is full. Remove some items first with @autolootid -<item name or ID>.
+#: conf/messages.conf:1138
+msgid "Your autolootitem list is full. Remove some items first with @autolootid -<item name or ID>."
+msgstr ""
+
+#. code: 1497: Your autoloottype list has been reset.
+#: conf/messages.conf:1613
+msgid "Your autoloottype list has been reset."
+msgstr ""
+
+#. code: 1495: Your autoloottype list is empty.
+#: conf/messages.conf:1611
+msgid "Your autoloottype list is empty."
+msgstr ""
+
+#. code: mesc(l("Your body aches, even your hair hurts, and the bright daylight is painful."), 9);
+#: npc/000-0/sailors.txt~:23
+#: npc/000-0/sailors.txt:23
+#, no-c-format
+msgid "Your body aches, even your hair hurts, and the bright daylight is painful."
+msgstr ""
+
+#. code: l("Your brain liquified to match the level of a piou! It's the Legion of Gasaron.");
+#: npc/001-1/enora.txt~:69
+#: npc/001-1/enora.txt:69
+#, no-c-format
+msgid "Your brain liquified to match the level of a piou! It's the Legion of Gasaron."
+msgstr ""
+
+#. code: 1397: Your cart was cleaned.
+#: conf/messages.conf:1480
+msgid "Your cart was cleaned."
+msgstr ""
+
+#. code: 215: Your class can't mount!
+#: conf/messages.conf:226
+msgid "Your class can't mount!"
+msgstr ""
+
+#. code: 868: Your current memo positions are:
+#: conf/messages.conf:672
+msgid "Your current memo positions are:"
+msgstr ""
+
+#. code: mesc l("Your current score: @@", CRAZYPOINTS), 3;
+#: npc/012-3-0/parua.txt~:106
+#, no-c-format
+msgid "Your current score: @@"
+msgstr ""
+
+#. code: mesc l("Your current standing with the Legion: %s", faction_standing("LEGION", false));
+#: npc/001-2-39/qanon.txt:28
+#: npc/001-2-39/qanon.txt~:28
+#, no-c-format
+msgid "Your current standing with the Legion: %s"
+msgstr ""
+
+#. code: mesc l("Your current win streak is @@!", @gambler_winstreak);
+#: npc/functions/casino.txt~:228
+#: npc/functions/casino.txt:228
+#, no-c-format
+msgid "Your current win streak is @@!"
+msgstr ""
+
+#. code: l("Your cute face will not convince me - Your test, your responsibility.");
+#: npc/008-1/rossy.txt~:204
+#: npc/008-1/rossy.txt:204
+#, no-c-format
+msgid "Your cute face will not convince me - Your test, your responsibility."
+msgstr ""
+
+#. code: switch (select(l("You do not give me a lot of options."), l("Your dad ran away from you!")))
+#: npc/001-2-11/mona.txt:42
+#, no-c-format
+msgid "Your dad ran away from you!"
+msgstr ""
+
+#. code: 229: Your effect has changed.
+#: conf/messages.conf:238
+msgid "Your effect has changed."
+msgstr ""
+
+#. code: 1433: Your global chat is no longer bound to the '#%s' channel
+#: conf/messages.conf:1528
+msgid "Your global chat is no longer bound to the '#%s' channel"
+msgstr ""
+
+#. code: 1432: Your global chat is not bound to any channel
+#: conf/messages.conf:1527
+msgid "Your global chat is not bound to any channel"
+msgstr ""
+
+#. code: 1431: Your global chat is now bound to the '%s' channel
+#: conf/messages.conf:1526
+msgid "Your global chat is now bound to the '%s' channel"
+msgstr ""
+
+#. code: 1229: Your group has been changed.
+#: conf/messages.conf:1207
+msgid "Your group has been changed."
+msgstr ""
+
+#. code: 1395: Your guild storage was cleaned.
+#: conf/messages.conf:1476
+msgid "Your guild storage was cleaned."
+msgstr ""
+
+#. code: 1201: Your guild's storage has already been opened by another member, try again later.
+#: conf/messages.conf:1150
+msgid "Your guild's storage has already been opened by another member, try again later."
+msgstr ""
+
+#. code: l("Your hairstyle is @@ and its color is @@.", .@style_name$, .@color_name$);
+#: npc/functions/barber.txt~:26
+#: npc/functions/barber.txt:26
+#, no-c-format
+msgid "Your hairstyle is @@ and its color is @@."
+msgstr ""
+
+#. code: mesc(l("Your hands are too weak, you did not succeed in opening this @@.", getitemlink(Croconut)), 9);
+#: npc/items/croconut.txt:55
+#, no-c-format
+msgid "Your hands are too weak, you did not succeed in opening this @@."
+msgstr ""
+
+#. code: l("Your head is suddently heavy, your eyes are closing..."),
+#: npc/000-2-1/story_save.txt:15
+#, no-c-format
+msgid "Your head is suddently heavy, your eyes are closing..."
+msgstr ""
+
+#. code: mesc(l("Your heart quickens as your gaze focuses upon a small wooden panel, partly obscured under a layer of wind-blown sand."), 9);
+#: npc/000-1/panels.txt:9
+#, no-c-format
+msgid "Your heart quickens as your gaze focuses upon a small wooden panel, partly obscured under a layer of wind-blown sand."
+msgstr ""
+
+#. code: 1255: Your homunculus doesn't evolve.
+#: conf/messages.conf:1253
+msgid "Your homunculus doesn't evolve."
+msgstr ""
+
+#. code: 12: Your job has been changed.
+#: conf/messages.conf:39
+msgid "Your job has been changed."
+msgstr ""
+
+#. code: l("Your level is already higher than %d.", .heal_max_level),
+#: npc/008-2-12/nurse.txt~:51
+#: npc/008-2-12/nurse.txt:51
+#, no-c-format
+msgid "Your level is already higher than %d."
+msgstr ""
+
+#. code: mescordialog l("Your magic is more powerful than you, but you can control."), 7, .@dial;
+#: npc/config/magic.txt~:238
+#: npc/config/magic.txt:238
+#, no-c-format
+msgid "Your magic is more powerful than you, but you can control."
+msgstr ""
+
+#. code: l("Your mind is set? You will loose the color dye during this process.");
+#: npc/001-2-12/oscar.txt:86
+#, no-c-format
+msgid "Your mind is set? You will loose the color dye during this process."
+msgstr ""
+
+#. code: l("Your mother is sorry about the roses. Here are some beautiful red tulips instead.");
+#: npc/008-1/rossy.txt:346
+#: npc/008-1/rossy.txt~:346
+#, no-c-format
+msgid "Your mother is sorry about the roses. Here are some beautiful red tulips instead."
+msgstr ""
+
+#. code: l("Your mother was so happy that she asked me to bring you these flowers.");
+#: npc/008-1/rossy.txt~:312
+#: npc/008-1/rossy.txt:312
+#, no-c-format
+msgid "Your mother was so happy that she asked me to bring you these flowers."
+msgstr ""
+
+#. code: l("Your name is Ianus or Janus?"),
+#: npc/001-2-9/janus.txt~:141
+#: npc/001-2-9/janus.txt:142
+#, no-c-format
+msgid "Your name is Ianus or Janus?"
+msgstr ""
+
+#. code: message strcharinfo(0), l("Your position has been saved.");
+#: npc/functions/savepoint.txt:49
+#, no-c-format
+msgid "Your position has been saved."
+msgstr ""
+
+#. code: 6: Your save point has been changed.
+#: conf/messages.conf:33
+msgid "Your save point has been changed."
+msgstr ""
+
+#. code: 409: Your sex has been changed (disconnection required to complete the process)...
+#: conf/messages.conf:419
+msgid "Your sex has been changed (disconnection required to complete the process)..."
+msgstr ""
+
+#. code: select(lg("Your sister sent me to find you. Your mother is worried."));
+#: npc/001-1/trees.txt:64
+#, no-c-format
+msgid "Your sister sent me to find you. Your mother is worried.#0"
+msgstr ""
+
+#. code: select(lg("Your sister sent me to find you. Your mother is worried."));
+#: npc/001-1/trees.txt:64
+#, no-c-format
+msgid "Your sister sent me to find you. Your mother is worried.#1"
+msgstr ""
+
+#. code: mesq l("Your smell... Did Henry sent you here? How cute of him!");
+#: npc/008-3-5/nunia.txt:53
+#: npc/008-3-5/nunia.txt~:53
+#, no-c-format
+msgid "Your smell... Did Henry sent you here? How cute of him!"
+msgstr ""
+
+#. code: 1394: Your storage was cleaned.
+#: conf/messages.conf:1475
+msgid "Your storage was cleaned."
+msgstr ""
+
+#. code: mesc l("Your thief instincts suggest you to hurry."), 1;
+#: npc/functions/lockpicks.txt:95
+#: npc/functions/lockpicks.txt~:95
+#, no-c-format
+msgid "Your thief instincts suggest you to hurry."
+msgstr ""
+
+#. code: l("Your training is finished, I taught you all I know."),
+#: npc/001-2-36/hector.txt~:362
+#: npc/001-2-36/hector.txt:362
+#, no-c-format
+msgid "Your training is finished, I taught you all I know."
+msgstr ""
+
+#. code: dispbottom l("Yuck! I won't drink this!");
+#: db/re/item_db.conf:1119
+#: db/re/item_db.conf:1200
+#, no-c-format
+msgid "Yuck! I won't drink this!"
+msgstr ""
+
+#. code: Name: "Zealite Ingot"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Zealite Ingot"
+msgstr ""
+
+#. code: Name: "Zealite Ore"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Zealite Ore"
+msgstr ""
+
+#. code: 012-1,48,105,0 script Zegas NPC_ZEGAS,{
+#: npc/012-1/zegas.txt:7
+#: npc/012-1/zegas.txt~:7
+#, no-c-format
+msgid "Zegas"
+msgstr ""
+
+#. code: mesc l("Zegas hands you a broom.");
+#: npc/012-1/zegas.txt~:25
+#: npc/012-1/zegas.txt:25
+#, no-c-format
+msgid "Zegas hands you a broom."
+msgstr ""
+
+#. code: l("Zinc-Titanium Oxide, Phthalocyanides, Cadmiums, Lazulite..."),
+#: npc/001-1/calypsan.txt:22
+#, no-c-format
+msgid "Zinc-Titanium Oxide, Phthalocyanides, Cadmiums, Lazulite..."
+msgstr ""
+
+#. code: 012-2-4,40,37,0 script Zitoni NPC_ZITONI,{
+#: npc/012-2-4/zitoni.txt~:7
+#: npc/012-2-4/zitoni.txt:7
+#, no-c-format
+msgid "Zitoni"
+msgstr ""
+
+#. code: Name: "Zombie"
+#: mob_db.conf:4931
+#, no-c-format
+msgid "Zombie"
+msgstr ""
+
+#. code: 926: Zone not found. Keep in mind that the names are CaSe SenSitiVe.
+#: conf/messages.conf:763
+msgid "Zone not found. Keep in mind that the names are CaSe SenSitiVe."
+msgstr ""
+
+#. code: 927: Zone successfully changed from '%s' to '%s'.
+#: conf/messages.conf:764
+msgid "Zone successfully changed from '%s' to '%s'."
+msgstr ""
+
+#. code: l("Zzzzzzz.....");
+#: npc/008-2-2/kfahr.txt:481
+#: npc/008-2-2/kfahr.txt~:481
+#, no-c-format
+msgid "Zzzzzzz....."
+msgstr ""
+
+#. code: l("Zzzzzzzz.......");
+#: npc/008-2-2/kfahr.txt:359
+#: npc/008-2-2/kfahr.txt:367
+#: npc/008-2-2/kfahr.txt~:367
+#: npc/008-2-2/kfahr.txt~:359
+#, no-c-format
+msgid "Zzzzzzzz......."
+msgstr ""
+
+#. code: case 0: npctalkonce(l("Zzzzzzzzz...")); break;
+#: npc/functions/asleep.txt:11
+#, no-c-format
+msgid "Zzzzzzzzz..."
+msgstr ""
+
+#. code: 467: [ #%s ] User IRC.%s is now known as IRC.%s
+#: conf/messages.conf:471
+msgid "[ #%s ] User IRC.%s is now known as IRC.%s"
+msgstr ""
+
+#. code: 468: [ #%s ] User IRC.%s joined the channel.
+#: conf/messages.conf:472
+msgid "[ #%s ] User IRC.%s joined the channel."
+msgstr ""
+
+#. code: 466: [ #%s ] User IRC.%s left the channel. [%s]
+#: conf/messages.conf:470
+msgid "[ #%s ] User IRC.%s left the channel. [%s]"
+msgstr ""
+
+#. code: 465: [ #%s ] User IRC.%s left the channel. [Quit: %s]
+#: conf/messages.conf:469
+msgid "[ #%s ] User IRC.%s left the channel. [Quit: %s]"
+msgstr ""
+
+#. code: 1328: [ K.S Protection Active - Option: Guild ]
+#: conf/messages.conf:1381
+msgid "[ K.S Protection Active - Option: Guild ]"
+msgstr ""
+
+#. code: 1326: [ K.S Protection Active - Option: Party ]
+#: conf/messages.conf:1379
+msgid "[ K.S Protection Active - Option: Party ]"
+msgstr ""
+
+#. code: 1327: [ K.S Protection Active - Option: Self ]
+#: conf/messages.conf:1380
+msgid "[ K.S Protection Active - Option: Self ]"
+msgstr ""
+
+#. code: 1325: [ K.S Protection Inactive ]
+#: conf/messages.conf:1378
+msgid "[ K.S Protection Inactive ]"
+msgstr ""
+
+#. code: 893: [ Kill Steal Protection Disabled. KS is allowed in this map ]
+#: conf/messages.conf:701
+msgid "[ Kill Steal Protection Disabled. KS is allowed in this map ]"
+msgstr ""
+
+#. code: 1330: [ Map K.S Protection Active ]
+#: conf/messages.conf:1385
+msgid "[ Map K.S Protection Active ]"
+msgstr ""
+
+#. code: 1331: [ Map K.S Protection Inactive ]
+#: conf/messages.conf:1386
+msgid "[ Map K.S Protection Inactive ]"
+msgstr ""
+
+#. code: 857: [ ^EE0000%s^000000 ]
+#: conf/messages.conf:659
+msgid "[ ^EE0000%s^000000 ]"
+msgstr ""
+
+#. code: 26: [%d] seconds left until you can use
+#: conf/messages.conf:53
+msgid "[%d] seconds left until you can use"
+msgstr ""
+
+#. code: mesq l("[BUG ENCOUNTERED] Dammit...");
+#: npc/008-1-1/galimatia.txt~:161
+#: npc/008-1-1/galimatia.txt:161
+#, no-c-format
+msgid "[BUG ENCOUNTERED] Dammit..."
+msgstr ""
+
+#. code: mesq l("[Invalid quest status: %d, check script]", getq(ArgaesQuest_Galimatia));
+#: npc/008-1-1/galimatia.txt~:64
+#: npc/008-1-1/galimatia.txt:64
+#, no-c-format
+msgid "[Invalid quest status: %d, check script]"
+msgstr ""
+
+#. code: 890: [KS Warning!! - Owner : %s]
+#: conf/messages.conf:698
+msgid "[KS Warning!! - Owner : %s]"
+msgstr ""
+
+#. code: l("[Legion+] [Thieves-] Highlight the file"),
+#: npc/001-2-43/core.txt~:48
+#: npc/001-2-43/core.txt:48
+#, no-c-format
+msgid "[Legion+] [Thieves-] Highlight the file"
+msgstr ""
+
+#. code: l("[Legion-] [Thieves+] Destroy the file");
+#: npc/001-2-43/core.txt~:49
+#: npc/001-2-43/core.txt:49
+#, no-c-format
+msgid "[Legion-] [Thieves+] Destroy the file"
+msgstr ""
+
+#. code: l("[RESET QUEST] Does not have the quest"), 0,
+#: npc/functions/quest-debug/058-ArgaesQuest_Galimatia.txt:16
+#, no-c-format
+msgid "[RESET QUEST] Does not have the quest"
+msgstr ""
+
+#. code: 891: [Watch out! %s is trying to KS you!]
+#: conf/messages.conf:699
+msgid "[Watch out! %s is trying to KS you!]"
+msgstr ""
+
+#. code: 861: [^EE0000%s^000000]
+#: conf/messages.conf:663
+msgid "[^EE0000%s^000000]"
+msgstr ""
+
+#. code: l("a ground!"),
+#. code: mesq l("a ground!");
+#: npc/001-1/devis.txt:27
+#: npc/000-1/astapolos.txt:109
+#: npc/functions/sailortalk.txt:27
+#, no-c-format
+msgid "a ground!"
+msgstr ""
+
+#. code: mesq l("a quiet place,");
+#. code: l("a quiet place,"),
+#: npc/001-1/devis.txt:26
+#: npc/functions/sailortalk.txt:26
+#: npc/000-1/astapolos.txt:107
+#, no-c-format
+msgid "a quiet place,"
+msgstr ""
+
+#. code: l("Greater %s allows you to attack faster and has a greater chance of evading attacks.", b(l("agility"))),
+#: npc/001-2-5/tutorial.txt:82
+#, no-c-format
+msgid "agility"
+msgstr ""
+
+#. code: l("ah, I knew it! So you have come to hear some tales about the dangers of the desert? You've come to the right man!");
+#: npc/008-2-2/kfahr.txt:106
+#: npc/008-2-2/kfahr.txt~:106
+#, no-c-format
+msgid "ah, I knew it! So you have come to hear some tales about the dangers of the desert? You've come to the right man!"
+msgstr ""
+
+#. code: 429: ban
+#: conf/messages.conf:438
+msgid "ban"
+msgstr ""
+
+#. code: 428: block
+#: conf/messages.conf:437
+msgid "block"
+msgstr ""
+
+#. code: 1336: body/armor,
+#: conf/messages.conf:1393
+msgid "body/armor,"
+msgstr ""
+
+#. code: return .@gender == GENDER_FEMALE ? l("boobs") :
+#: npc/functions/gender.txt~:10
+#, no-c-format
+msgid "boobs"
+msgstr ""
+
+#. code: 008-2-19,33,21,0 script bookcase NPC_NO_SPRITE,{
+#: npc/008-2-19/books.txt:27
+#: npc/008-2-19/books.txt~:27
+#, no-c-format
+msgid "bookcase"
+msgstr ""
+
+#. code: 1339: both hands,
+#: conf/messages.conf:1396
+msgid "both hands,"
+msgstr ""
+
+#. code: l("brought maggot"), 3,
+#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt~:19
+#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt:19
+#, no-c-format
+msgid "brought maggot"
+msgstr ""
+
+#. code: l("brought maggot slime"), 7;
+#. code: l("brought maggot slime"), 5,
+#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt:23
+#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt~:23
+#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt~:21
+#: npc/functions/quest-debug/051-HurnscaldQuests_Soup.txt:21
+#, no-c-format
+msgid "brought maggot slime"
+msgstr ""
+
+#. code: l("You can also make money %s. Nobody pays better than people in need of help.", b(l("by doing quests")));
+#: npc/001-2-5/tutorial.txt:53
+#, no-c-format
+msgid "by doing quests"
+msgstr ""
+
+#. code: 432: change the sex of
+#: conf/messages.conf:441
+msgid "change the sex of"
+msgstr ""
+
+#. code: import: conf/import/msg_conf.txt
+#: conf/messages.conf:1648
+msgid "conf/import/msg_conf.txt"
+msgstr ""
+
+#. code: assert(l("data %s %s %s data", "this", "is", "test") == "data this is test data", "data %s %s %s data, this, is, test");
+#: npc/test/test1.txt:94
+#, no-c-format
+msgid "data %s %s %s data"
+msgstr ""
+
+#. code: assert(l("data @@ @@ @@ data", "this", "is", "test") == "data this is test data", "data @@ @@ @@ data, this, is, test");
+#: npc/test/test1.txt:71
+#, no-c-format
+msgid "data @@ @@ @@ data"
+msgstr ""
+
+#. code: .@menustr$ = rif(debug, menuaction(l("debug")));
+#: npc/functions/quest-debug/functions.txt:82
+#, no-c-format
+msgid "debug"
+msgstr ""
+
+#. code: mes " " + col("@agi <" + l("delta") + ">", 3);
+#. code: mes " " + col("@int <" + l("delta") + ">", 3);
+#. code: mes " " + col("@vit <" + l("delta") + ">", 3);
+#. code: mes " " + col("@str <" + l("delta") + ">", 3);
+#. code: mes " " + col("@jlvl <" + l("delta") + ">", 3);
+#. code: mes " " + col("@dex <" + l("delta") + ">", 3);
+#. code: mes " " + col("@blvl <" + l("delta") + ">", 3);
+#. code: mes " " + col("@luk <" + l("delta") + ">", 3);
+#: npc/commands/debug.txt:42
+#: npc/commands/debug.txt~:70
+#: npc/commands/debug.txt~:52
+#: npc/commands/debug.txt~:69
+#: npc/commands/debug.txt~:67
+#: npc/commands/debug.txt:72
+#: npc/commands/debug.txt~:72
+#: npc/commands/debug.txt:70
+#: npc/commands/debug.txt:52
+#: npc/commands/debug.txt~:42
+#: npc/commands/debug.txt~:71
+#: npc/commands/debug.txt:68
+#: npc/commands/debug.txt~:68
+#: npc/commands/debug.txt:69
+#: npc/commands/debug.txt:71
+#: npc/commands/debug.txt:67
+#, no-c-format
+msgid "delta"
+msgstr ""
+
+#. code: l("Your %s determines your ability to hit monsters and is valuable to players who prefer weapons that use projectiles.", b(l("dexterity"))),
+#: npc/001-2-5/tutorial.txt:83
+#, no-c-format
+msgid "dexterity"
+msgstr ""
+
+#. code: l("don't tell devs I'm slacking off again."),
+#: npc/008-1/rossy.txt:180
+#: npc/008-1/rossy.txt:89
+#: npc/008-1/rossy.txt:339
+#: npc/008-1/rossy.txt~:180
+#: npc/008-1/rossy.txt~:89
+#: npc/008-1/rossy.txt~:339
+#, no-c-format
+msgid "don't tell devs I'm slacking off again."
+msgstr ""
+
+#. code: l("don't worry with me.")
+#: npc/008-1/rossy.txt~:182
+#: npc/008-1/rossy.txt:182
+#: npc/008-1/rossy.txt~:91
+#: npc/008-1/rossy.txt:341
+#: npc/008-1/rossy.txt~:341
+#: npc/008-1/rossy.txt:91
+#, no-c-format
+msgid "don't worry with me."
+msgstr ""
+
+#. code: 1340: feet,
+#: conf/messages.conf:1397
+msgid "feet,"
+msgstr ""
+
+#. code: "Eugene (" + l("fisherman") + ")", ArtisQuests_Fishman,
+#: npc/commands/debug-quest.txt~:76
+#: npc/commands/debug-quest.txt:76
+#, no-c-format
+msgid "fisherman"
+msgstr ""
+
+#. code: assert(l("foo %2$s bar %1$s baz", "qux", "quux") == "foo quux bar qux baz", "foo %2$s bar %1$s baz, qux, quux");
+#: npc/test/test1.txt:110
+#, no-c-format
+msgid "foo %2$s bar %1$s baz"
+msgstr ""
+
+#. code: 1334: garment,
+#: conf/messages.conf:1391
+msgid "garment,"
+msgstr ""
+
+#. code: 001-2-29,37,31,0 script hairstyle_config NPC_HIDDEN,0,0,{
+#: npc/config/hairstyle_config.txt~:3
+#: npc/config/hairstyle_config.txt:3
+#, no-c-format
+msgid "hairstyle_config"
+msgstr ""
+
+#. code: l("hmmm..."),
+#: npc/020-1/ryan.txt:9
+#: npc/020-1/ryan.txt~:9
+#, no-c-format
+msgid "hmmm..."
+msgstr ""
+
+#. code: mesc l("i.e. Deleting the rEvolt char will delete the Legacy char associated to it. This includes levels and items."); // -- TRANSLATORS: i.e. = id est
+#: npc/000-2-3/nard.txt:243
+#, no-c-format
+msgid "i.e. Deleting the rEvolt char will delete the Legacy char associated to it. This includes levels and items."
+msgstr ""
+
+#. code: mesc l("i.e. Deleting the rEvolt char will delete the Legacy char associated to it. This includes levels, inventory, etc."); // -- TRANSLATORS: i.e. = id est
+#: npc/000-2-3/nard.txt~:243
+#, no-c-format
+msgid "i.e. Deleting the rEvolt char will delete the Legacy char associated to it. This includes levels, inventory, etc."
+msgstr ""
+
+#. code: 1335: left accessory,
+#: conf/messages.conf:1392
+msgid "left accessory,"
+msgstr ""
+
+#. code: 1338: left hand,
+#: conf/messages.conf:1395
+msgid "left hand,"
+msgstr ""
+
+#. code: if (riddlevalidation(.@answer$, "life", l("life")))
+#: npc/001-1/qpid.txt:22
+#, no-c-format
+msgid "life"
+msgstr ""
+
+#. code: mes l("line @@: @@", .@i, $MOTD_Messages$[.@i]);
+#. code: mes l("line @@: @@", .@n, $MOTD_Messages$[.@n]);
+#: npc/commands/motd.txt:132
+#: npc/commands/motd.txt:99
+#, no-c-format
+msgid "line @@: @@"
+msgstr ""
+
+#. code: 1342: lower head,
+#: conf/messages.conf:1399
+msgid "lower head,"
+msgstr ""
+
+#. code: 1346: lower/mid head,
+#: conf/messages.conf:1403
+msgid "lower/mid head,"
+msgstr ""
+
+#. code: 1347: lower/mid/top head,
+#: conf/messages.conf:1404
+msgid "lower/mid/top head,"
+msgstr ""
+
+#. code: 1344: lower/top head,
+#: conf/messages.conf:1401
+msgid "lower/top head,"
+msgstr ""
+
+#. code: l("Your %s determines several small things, including critical attacks, but DOES NOT affect drop rates.", b(l("luck"))),
+#: npc/001-2-5/tutorial.txt:86
+#, no-c-format
+msgid "luck"
+msgstr ""
+
+#. code: 1345: mid head,
+#: conf/messages.conf:1402
+msgid "mid head,"
+msgstr ""
+
+#. code: .@gender == GENDER_MALE ? l("tanky") : l("neutral");
+#: npc/functions/gender.txt~:11
+#, no-c-format
+msgid "neutral"
+msgstr ""
+
+#. code: mes l("Sent on login: @@", .@login ? l("yes") : l("no"));
+#. code: mes l("Enabled: @@", (.@d ? l("no") : l("yes")));
+#. code: mes l("Sent on login: @@", ($@SCHED_Opt[0] ? l("yes") : l("no")));
+#: npc/commands/scheduled-broadcasts.txt~:144
+#: npc/commands/scheduled-broadcasts.txt:91
+#: npc/commands/scheduled-broadcasts.txt:144
+#: npc/commands/motd.txt:140
+#: npc/commands/scheduled-broadcasts.txt~:91
+#, no-c-format
+msgid "no"
+msgstr ""
+
+#. code: mes "(" + l("no active MOTD") + ")";
+#: npc/commands/motd.txt:136
+#, no-c-format
+msgid "no active MOTD"
+msgstr ""
+
+#. code: mes .@a ? $@SCHED_Msg$ : "(" + l("no active broadcast") +")";
+#: npc/commands/scheduled-broadcasts.txt:140
+#: npc/commands/scheduled-broadcasts.txt~:140
+#, no-c-format
+msgid "no active broadcast"
+msgstr ""
+
+#. code: mesc l("You find %s inside!", l("nothing"));
+#: npc/functions/treasure.txt~:48
+#: npc/functions/treasure.txt:48
+#, no-c-format
+msgid "nothing"
+msgstr ""
+
+#. code: test,10,10,0 script npc1 NPC_TEST1,3,3,{
+#: npc/test/npc1.txt:14
+#, no-c-format
+msgid "npc1"
+msgstr ""
+
+#. code: test,10,10,0 script npc1#door NPC_HIDDEN,0,1,{
+#: npc/test/npc1.txt:6
+#, no-c-format
+msgid "npc1#door"
+msgstr ""
+
+#. code: test,20,10,0 trader npc2 NPC_HAT_BOX,{
+#: npc/test/npc2.txt:6
+#, no-c-format
+msgid "npc2"
+msgstr ""
+
+#. code: test,25,10,0 cashshop npc3 NPC_SHOP_BAG,505:100,502:-1,513:-1,509:-1,2000:-1,1800:-1,3501:-1
+#: npc/test/npc3.txt:6
+#, no-c-format
+msgid "npc3"
+msgstr ""
+
+#. code: test,25,20,0 script npc4 NPC_PLAYER,{
+#: npc/test/npc4.txt:6
+#, no-c-format
+msgid "npc4"
+msgstr ""
+
+#. code: test,45,25,0 script npc5 NPC_PLAYER,{
+#: npc/test/npc5.txt:11
+#, no-c-format
+msgid "npc5"
+msgstr ""
+
+#. code: test,30,10,0 trader npc6 NPC_SHOP_BAG_TEST,{
+#: npc/test/npc6.txt:6
+#, no-c-format
+msgid "npc6"
+msgstr ""
+
+#. code: 1449: option '%s' is already enabled, if you'd like to disable it type '@channel opt %s 0'
+#: conf/messages.conf:1543
+msgid "option '%s' is already enabled, if you'd like to disable it type '@channel opt %s 0'"
+msgstr ""
+
+#. code: 1454: option '%s' is not enabled on channel '%s'
+#: conf/messages.conf:1548
+msgid "option '%s' is not enabled on channel '%s'"
+msgstr ""
+
+#. code: 1453: option '%s' is now disabled for channel '%s'
+#: conf/messages.conf:1547
+msgid "option '%s' is now disabled for channel '%s'"
+msgstr ""
+
+#. code: 1450: option '%s' is now enabled for channel '%s'
+#: conf/messages.conf:1544
+msgid "option '%s' is now enabled for channel '%s'"
+msgstr ""
+
+#. code: 1452: option '%s' is now enabled for channel '%s' with %d seconds
+#: conf/messages.conf:1546
+msgid "option '%s' is now enabled for channel '%s' with %d seconds"
+msgstr ""
+
+#. code: 1341: right accessory,
+#: conf/messages.conf:1398
+msgid "right accessory,"
+msgstr ""
+
+#. code: 1337: right hand,
+#: conf/messages.conf:1394
+msgid "right hand,"
+msgstr ""
+
+#. code: 1164: skill %d: %s (%s)
+#: conf/messages.conf:1087
+msgid "skill %d: %s (%s)"
+msgstr ""
+
+#. code: .@gender == GENDER_MALE ? l("tanky") : l("neutral");
+#: npc/functions/gender.txt~:11
+#, no-c-format
+msgid "tanky"
+msgstr ""
+
+#. code: l("tell my mother there is no reason to worry."),
+#: npc/008-1/rossy.txt~:181
+#: npc/008-1/rossy.txt:181
+#: npc/008-1/rossy.txt:90
+#: npc/008-1/rossy.txt~:90
+#: npc/008-1/rossy.txt:340
+#: npc/008-1/rossy.txt~:340
+#, no-c-format
+msgid "tell my mother there is no reason to worry."
+msgstr ""
+
+#. code: assert(l("test") == "test", "test");
+#: npc/test/test1.txt:85
+#, no-c-format
+msgid "test"
+msgstr ""
+
+#. code: assert(l("test %s", "foo") == "test foo", "test %s, foo");
+#. code: assert(l("test %s", "") == "test ", "test %s, ");
+#: npc/test/test1.txt:86
+#: npc/test/test1.txt:87
+#, no-c-format
+msgid "test %s"
+msgstr ""
+
+#. code: assert(l("test @@", "") == "test ", "test @@, ");
+#. code: assert(l("test @@", "foo") == "test foo", "test @@, foo");
+#: npc/test/test1.txt:67
+#: npc/test/test1.txt:66
+#, no-c-format
+msgid "test @@"
+msgstr ""
+
+#. code: assert(lg("test") == "test#0", "test");
+#. code: assert(lg("test") == "test#1", "test");
+#: npc/test/test1.txt:103
+#: npc/test/test1.txt:99
+#, no-c-format
+msgid "test#0"
+msgstr ""
+
+#. code: assert(lg("test") == "test#0", "test");
+#. code: assert(lg("test") == "test#1", "test");
+#: npc/test/test1.txt:103
+#: npc/test/test1.txt:99
+#, no-c-format
+msgid "test#1"
+msgstr ""
+
+#. code: test,10,5,0 script test1 NPC_HAT_BOX,{
+#: npc/test/test1.txt:20
+#, no-c-format
+msgid "test1"
+msgstr ""
+
+#. code: assert(lg("test1 %s", "test2 %s", "line") == "test2 line#1", "test1 %s, test2 %s, line");
+#. code: assert(lg("test1 %s", "test2 %s", "line") == "test1 line#0", "test1 %s, test2 %s, line");
+#: npc/test/test1.txt:105
+#: npc/test/test1.txt:101
+#, no-c-format
+msgid "test1 %s#0"
+msgstr ""
+
+#. code: assert(lg("test1 @@", "test2 @@", "line") == "test1 line#0", "test1 @@, test2 @@, line");
+#. code: assert(lg("test1 @@", "test2 @@", "line") == "test2 line#1", "test1 @@, test2 @@, line");
+#: npc/test/test1.txt:78
+#: npc/test/test1.txt:76
+#, no-c-format
+msgid "test1 @@#0"
+msgstr ""
+
+#. code: assert(lg("test1", "test2") == "test2#1", "test1, test2");
+#. code: assert(lg("test1", "test2") == "test1#0", "test1, test2");
+#: npc/test/test1.txt:104
+#: npc/test/test1.txt:100
+#, no-c-format
+msgid "test1#0"
+msgstr ""
+
+#. code: test,12,5,0 script test2 NPC_HAT_BOX,{
+#: npc/test/test2.txt:6
+#, no-c-format
+msgid "test2"
+msgstr ""
+
+#. code: assert(lg("test1 %s", "test2 %s", "line") == "test2 line#1", "test1 %s, test2 %s, line");
+#. code: assert(lg("test1 %s", "test2 %s", "line") == "test1 line#0", "test1 %s, test2 %s, line");
+#: npc/test/test1.txt:105
+#: npc/test/test1.txt:101
+#, no-c-format
+msgid "test2 %s#1"
+msgstr ""
+
+#. code: assert(lg("test1 @@", "test2 @@", "line") == "test1 line#0", "test1 @@, test2 @@, line");
+#. code: assert(lg("test1 @@", "test2 @@", "line") == "test2 line#1", "test1 @@, test2 @@, line");
+#: npc/test/test1.txt:78
+#: npc/test/test1.txt:76
+#, no-c-format
+msgid "test2 @@#1"
+msgstr ""
+
+#. code: assert(lg("test1", "test2") == "test2#1", "test1, test2");
+#. code: assert(lg("test1", "test2") == "test1#0", "test1, test2");
+#: npc/test/test1.txt:104
+#: npc/test/test1.txt:100
+#, no-c-format
+msgid "test2#1"
+msgstr ""
+
+#. code: mesq l("Could you bring a couple fresh fish to %s? Carps should do.", b(l("the Chef in Dimond's Cove")));
+#: npc/008-2-16/yannika.txt~:327
+#: npc/008-2-16/yannika.txt:327
+#, no-c-format
+msgid "the Chef in Dimond's Cove"
+msgstr ""
+
+#. code: b(l("In Artis Townhall Archives,"))+" "+l("there is an entry about me."),
+#: npc/001-3-2/henry.txt~:54
+#: npc/001-3-2/henry.txt:54
+#, no-c-format
+msgid "there is an entry about me."
+msgstr ""
+
+#. code: 1343: top head,
+#: conf/messages.conf:1400
+msgid "top head,"
+msgstr ""
+
+#. code: l("tricked thus again."),
+#: npc/001-2-6/books.txt~:37
+#: npc/001-2-6/books.txt:37
+#, no-c-format
+msgid "tricked thus again."
+msgstr ""
+
+#. code: return .@bodytype == BODYTYPE_2 ? l("type %i", 2) :
+#. code: .@bodytype == BODYTYPE_3 ? l("type %i", 3) : l("type %i", 1);
+#: npc/functions/bodytype.txt:17
+#: npc/functions/bodytype.txt:16
+#, no-c-format
+msgid "type %i"
+msgstr ""
+
+#. code: 431: unban
+#: conf/messages.conf:440
+msgid "unban"
+msgstr ""
+
+#. code: 430: unblock
+#: conf/messages.conf:439
+msgid "unblock"
+msgstr ""
+
+#. code: 001-1,202,62,0 script unmountrowboateast NPC_HIDDEN,1,1,{
+#: npc/001-1/rowboathelper.txt:69
+#: npc/001-1/rowboathelper.txt~:69
+#, no-c-format
+msgid "unmountrowboateast"
+msgstr ""
+
+#. code: 001-1,68,143,0 script unmountrowboatsouth NPC_HIDDEN,1,1,{
+#: npc/001-1/rowboathelper.txt~:93
+#: npc/001-1/rowboathelper.txt:93
+#, no-c-format
+msgid "unmountrowboatsouth"
+msgstr ""
+
+#. code: 001-1,25,101,0 script unmountrowboatwest NPC_HIDDEN,1,1,{
+#: npc/001-1/rowboathelper.txt:117
+#: npc/001-1/rowboathelper.txt~:117
+#, no-c-format
+msgid "unmountrowboatwest"
+msgstr ""
+
+#. code: 452: usage @camerainfo range rotation latitude
+#: conf/messages.conf:451
+msgid "usage @camerainfo range rotation latitude"
+msgstr ""
+
+#. code: 1451: value '%d' for option '%s' is out of range (limit is 0-%d)
+#: conf/messages.conf:1545
+msgid "value '%d' for option '%s' is out of range (limit is 0-%d)"
+msgstr ""
+
+#. code: mes l("Sent on login: @@", .@login ? l("yes") : l("no"));
+#. code: mes l("Enabled: @@", (.@d ? l("no") : l("yes")));
+#. code: mes l("Sent on login: @@", ($@SCHED_Opt[0] ? l("yes") : l("no")));
+#: npc/commands/scheduled-broadcasts.txt~:144
+#: npc/commands/scheduled-broadcasts.txt:91
+#: npc/commands/scheduled-broadcasts.txt:144
+#: npc/commands/motd.txt:140
+#: npc/commands/scheduled-broadcasts.txt~:91
+#, no-c-format
+msgid "yes"
+msgstr ""
+
+#. code: 346: | Guild: '%s'
+#: conf/messages.conf:356
+msgid "| Guild: '%s'"
+msgstr ""
+
+#. code: 348: | Location: %s %d %d
+#: conf/messages.conf:360
+msgid "| Location: %s %d %d"
+msgstr ""
+
+#. code: 347: | Lv:%d/%d | Job: %s
+#: conf/messages.conf:358
+msgid "| Lv:%d/%d | Job: %s"
+msgstr ""
+
+#. code: 345: | Party: '%s'
+#: conf/messages.conf:355
+msgid "| Party: '%s'"
+msgstr ""
+
+#. code: l("“Nothing I can do”, she says, “but I can ask a friend”."),
+#: npc/008-1/hinnak.txt:220
+#, no-c-format
+msgid "“Nothing I can do”, she says, “but I can ask a friend”."
+msgstr ""
+
+#. code: npctalkonce l("← Exit");
+#: npc/001-1/sign.txt:38
+#, no-c-format
+msgid "← Exit"
+msgstr ""
+
+#. code: npctalkonce l("↑ Legion");
+#: npc/001-1/sign.txt:48
+#, no-c-format
+msgid "↑ Legion"
+msgstr ""
+
+#. code: npctalkonce l("↓ Market Place");
+#: npc/001-1/sign.txt:28
+#, no-c-format
+msgid "↓ Market Place"
+msgstr ""
+
+#. code: rif(.@town != .@id, l("★ Deliver a letter")),
+#: npc/functions/bank.txt:244
+#: npc/functions/bank.txt~:244
+#, no-c-format
+msgid "★ Deliver a letter"
+msgstr ""
+
+#. code: l("★★ Purchase goods"),
+#: npc/functions/bank.txt~:245
+#: npc/functions/bank.txt:245
+#, no-c-format
+msgid "★★ Purchase goods"
+msgstr ""
+
+#. code: //rif(.@town != .@id, l("★★★ Scout a caravan")),
+#: npc/functions/bank.txt:246
+#: npc/functions/bank.txt~:246
+#, no-c-format
+msgid "★★★ Scout a caravan"
+msgstr ""
+
diff --git a/lang/updatelang.py b/lang/updatelang.py
index e7c3db9..aa4eb11 100755
--- a/lang/updatelang.py
+++ b/lang/updatelang.py
@@ -396,3 +396,4 @@ loadPoFiles("in");
#dumpTranslations();
sorting()
saveFiles(rootPath + "/langs", "out")
+os.rename("out/"+defaultLang+".pot", "serverdata.pot")
diff --git a/lang_client/clientdata-beta.pot b/lang_client/clientdata-beta.pot
index c094245..3448e49 100644
--- a/lang_client/clientdata-beta.pot
+++ b/lang_client/clientdata-beta.pot
@@ -1,7 +1,7 @@
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
-"POT-Creation-Date: 2019-01-26 20:18+0300\n"
+"POT-Creation-Date: 2020-12-12 14:45-0300\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -9,6269 +9,5 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-#. (itstool) path: clans/clan@name
-#: clans.xml:13
-msgid "Sword Clan"
-msgstr ""
-
-#. (itstool) path: clans/clan@name
-#: clans.xml:21
-msgid "Arc Wand Clan"
-msgstr ""
-
-#. (itstool) path: clans/clan@name
-#: clans.xml:29
-msgid "Golden Mace Clan"
-msgstr ""
-
-#. (itstool) path: clans/clan@name
-#: clans.xml:37
-msgid "Crossbow Clan"
-msgstr ""
-
-#. (itstool) path: messages/message
-#: tmp/deadmessages.xml:9 deadmessages.xml:6
-msgid "You are dead."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: tmp/deadmessages.xml:10 deadmessages.xml:7
-msgid "We regret to inform you that your character was killed in battle."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: tmp/deadmessages.xml:11 deadmessages.xml:8
-msgid "You are not that alive anymore."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: tmp/deadmessages.xml:12 deadmessages.xml:9
-msgid "The cold hands of the grim reaper are grabbing for your soul."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: tmp/deadmessages.xml:13 deadmessages.xml:10
-msgid "Game Over!"
-msgstr ""
-
-#. (itstool) path: messages/message
-#: tmp/deadmessages.xml:14 deadmessages.xml:11
-msgid "Insert coin to continue."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: tmp/deadmessages.xml:15 deadmessages.xml:12
-msgid ""
-"No, kids. Your character did not really die. It... err... went to a better "
-"place."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: tmp/deadmessages.xml:16 deadmessages.xml:13
-msgid ""
-"Your plan of breaking your enemies weapon by bashing it with your throat "
-"failed."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: tmp/deadmessages.xml:17 deadmessages.xml:14
-msgid "I guess this did not run too well."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: tmp/deadmessages.xml:19 deadmessages.xml:15
-msgid "Do you want your possessions identified?"
-msgstr ""
-
-#. (itstool) path: messages/message
-#: tmp/deadmessages.xml:21 deadmessages.xml:16
-msgid "Sadly, no trace of you was ever found..."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: tmp/deadmessages.xml:23 deadmessages.xml:17
-msgid "Annihilated."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: tmp/deadmessages.xml:25 deadmessages.xml:18
-msgid "Looks like you got your head handed to you."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: tmp/deadmessages.xml:27 deadmessages.xml:19
-msgid ""
-"You screwed up again, dump your body down the tubes and get you another one."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: tmp/deadmessages.xml:29 deadmessages.xml:20
-msgid "You're not dead yet. You're just resting."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: tmp/deadmessages.xml:30 deadmessages.xml:21
-msgid "You are no more."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: tmp/deadmessages.xml:31 deadmessages.xml:22
-msgid "You have ceased to be."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: tmp/deadmessages.xml:32 deadmessages.xml:23
-msgid "You've expired and gone to meet your maker."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: tmp/deadmessages.xml:33 deadmessages.xml:24
-msgid "You're a stiff."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: tmp/deadmessages.xml:34 deadmessages.xml:25
-msgid "Bereft of life, you rest in peace."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: tmp/deadmessages.xml:35 deadmessages.xml:26
-msgid "If you weren't so animated, you'd be pushing up the daisies."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: tmp/deadmessages.xml:36 deadmessages.xml:27
-msgid "Your metabolic processes are now history."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: tmp/deadmessages.xml:37 deadmessages.xml:28
-msgid "You're off the twig."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: tmp/deadmessages.xml:38 deadmessages.xml:29
-msgid "You've kicked the bucket."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: tmp/deadmessages.xml:39
-msgid ""
-"You've shuffled off your mortal coil, run down the curtain and joined the "
-"bleedin' choir invisibile."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: tmp/deadmessages.xml:40 deadmessages.xml:31
-msgid "You are an ex-player."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: tmp/deadmessages.xml:41 deadmessages.xml:32
-msgid "You're pining for the fjords."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:30
-msgid ""
-"You've shuffled off your mortal coil, rung down the curtain and joined the "
-"choir invisible."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:33
-msgid "Right now, you would just love to be resurrected."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:34
-msgid "Wait, did I just die?"
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:35
-msgid "What just happened?"
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:36
-msgid "I guess you're not the One."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:37
-msgid "See you in the underworld."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:38
-msgid "Try again."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:39
-msgid "Don't panic, you're just a bit dead."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:40
-msgid "It's a bit late to start digging your grave, don't you think?"
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:41
-msgid "Program terminated."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:42
-msgid "Mission failed."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:43
-msgid "Welcome to the Matrix, Neo."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:44
-msgid "Everybody falls the first time."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:45
-msgid "Welcome... to the real world."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:46
-msgid "Fate, it seems, is not without a sense of irony."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:47
-msgid "There is no spoon."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:48
-msgid "One shot, one kill."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:49
-msgid "Some men just want to watch the world burn."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:50
-msgid "You are fulfilling your destiny."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:51
-msgid "Rule #8: Do not die."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:52
-msgid "There will be no order, only chaos."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:53
-msgid "Too bad, get over it."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:54
-msgid "There's no hope for us here, only death."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:55
-msgid "Death is the road to awe."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:56
-msgid ""
-"Our bodies are prisons for our souls. Our skin and blood, the iron bars of "
-"confinement. But fear not. All flesh decays. Death turns all to ash. And "
-"thus, death frees every soul."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:57
-msgid "Stop... Stop it!"
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:58
-msgid "Today is a good day to die."
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:59
-msgid "Any last words? Oops, too late!"
-msgstr ""
-
-#. (itstool) path: messages/message
-#: deadmessages.xml:60
-msgid "Confusion will be my epitaph."
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: emotes.xml:6
-msgid "Disgust"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: emotes.xml:7
-msgid "Surprise"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: emotes.xml:8
-msgid "Happy"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: emotes.xml:9 tmp/manaplus_emotes.xml:19
-msgid "Sad"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: emotes.xml:10 tmp/manaplus_emotes.xml:21 tmp/manaplus_emotes.xml:28
-msgid "Evil"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: emotes.xml:11
-msgid "Wink"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: emotes.xml:12
-msgid "Angel"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: emotes.xml:13
-msgid "Blush"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: emotes.xml:14
-msgid "Tongue"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: emotes.xml:15
-msgid "Grin"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: emotes.xml:16
-msgid "Upset"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: emotes.xml:17
-msgid "Perturbed"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: emotes.xml:18
-msgid "Speech"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: emotes.xml:19
-msgid "Blah"
-msgstr ""
-
-#. (itstool) path: groups/group@name
-#. (itstool) path: groups/group@longName
-#: groups.xml:10
-msgid "Player"
-msgstr ""
-
-#. (itstool) path: groups/group@name
-#. (itstool) path: groups/group@longName
-#: groups.xml:29
-msgid "Super Player"
-msgstr ""
-
-#. (itstool) path: groups/group@name
-#. (itstool) path: groups/group@longName
-#: groups.xml:69
-msgid "Support"
-msgstr ""
-
-#. (itstool) path: groups/group@name
-#. (itstool) path: groups/group@longName
-#: groups.xml:100
-msgid "Script Manager"
-msgstr ""
-
-#. (itstool) path: groups/group@name
-#. (itstool) path: groups/group@longName
-#: groups.xml:119
-msgid "Event Coordinator"
-msgstr ""
-
-#. (itstool) path: groups/group@name
-#. (itstool) path: groups/group@longName
-#: groups.xml:187
-msgid "Developer"
-msgstr ""
-
-#. (itstool) path: groups/group@name
-#. (itstool) path: groups/group@longName
-#: groups.xml:209
-msgid "Patrol"
-msgstr ""
-
-#. (itstool) path: groups/group@name
-#. (itstool) path: groups/group@longName
-#: groups.xml:231
-msgid "Officer"
-msgstr ""
-
-#. (itstool) path: groups/group@name
-#. (itstool) path: groups/group@longName
-#: groups.xml:259
-msgid "Game Master"
-msgstr ""
-
-#. (itstool) path: groups/group@name
-#. (itstool) path: groups/group@longName
-#: groups.xml:277
-msgid "Administrator"
-msgstr ""
-
-#. (itstool) path: homunculuses/homunculus@name
-#: homunculuses.xml:27
-msgid "homum"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:8 itemcolors.xml:82 itemcolors.xml:90
-msgid "White"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:9
-msgid "Black"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:10
-msgid "Silver"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:11
-msgid "Camel"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:12
-msgid "Brown"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:13
-msgid "Orange"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:14
-msgid "Dark Red"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:15
-msgid "Red"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:16
-msgid "Fuchsia"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:17
-msgid "Pink"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:18
-msgid "Mauve"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:19
-msgid "Purple"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:20 itemcolors.xml:46 itemcolors.xml:71
-msgid "Navy Blue"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:21
-msgid "Blue Gray"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:22
-msgid "Blue"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:23
-msgid "Teal"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:24
-msgid "Green"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:25
-msgid "Lime"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:26
-msgid "Khaki"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:27
-msgid "Yellow"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:32 itemcolors.xml:57
-msgid "Off Black"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:33 itemcolors.xml:58
-msgid "Ash Brown"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:34 itemcolors.xml:59
-msgid "Dark Brown"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:35 itemcolors.xml:60
-msgid "Dark Copper"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:36 itemcolors.xml:61
-msgid "Auburn Brown"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:37 itemcolors.xml:62
-msgid "Honey Brown"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:38 itemcolors.xml:63
-msgid "Copper Blonde"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:39 itemcolors.xml:64
-msgid "Golden Blonde"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:40 itemcolors.xml:65
-msgid "Pure Platinum"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:41 itemcolors.xml:66
-msgid "Cherry Blossom"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:42 itemcolors.xml:67
-msgid "Pinky Pink"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:43 itemcolors.xml:68
-msgid "Fire Red"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:44 itemcolors.xml:69
-msgid "Light Violet"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:45 itemcolors.xml:70
-msgid "Purple Plum"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:47 itemcolors.xml:72
-msgid "Lagoon Blue"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:48 itemcolors.xml:73
-msgid "Twisted Teal"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:49 itemcolors.xml:74
-msgid "Spring Green"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:50 itemcolors.xml:75
-msgid "Forest Green"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:51 itemcolors.xml:76
-msgid "Silver Grey"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:52 itemcolors.xml:77
-msgid "Esperia Blue"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:83 itemcolors.xml:91
-msgid "Crimson"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:84 itemcolors.xml:92
-msgid "Chocolate"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:85 itemcolors.xml:93
-msgid "Mint"
-msgstr ""
-
-#. (itstool) path: list/color@name
-#: itemcolors.xml:98
-msgid "Simple"
-msgstr ""
-
-#. #-#-#-#-# itemcolors.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: list/color@name
-#. #-#-#-#-# items.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: items/item@name
-#: itemcolors.xml:99 items.xml:1952
-msgid "Diamond"
-msgstr ""
-
-#. #-#-#-#-# itemcolors.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: list/color@name
-#. #-#-#-#-# items.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: items/item@name
-#: itemcolors.xml:100 items.xml:1960
-msgid "Ruby"
-msgstr ""
-
-#. #-#-#-#-# itemcolors.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: list/color@name
-#. #-#-#-#-# items.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: items/item@name
-#: itemcolors.xml:101 items.xml:1968
-msgid "Emerald"
-msgstr ""
-
-#. #-#-#-#-# itemcolors.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: list/color@name
-#. #-#-#-#-# items.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: items/item@name
-#: itemcolors.xml:102 items.xml:1976
-msgid "Sapphire"
-msgstr ""
-
-#. #-#-#-#-# itemcolors.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: list/color@name
-#. #-#-#-#-# items.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: items/item@name
-#: itemcolors.xml:103 items.xml:1984
-msgid "Topaz"
-msgstr ""
-
-#. #-#-#-#-# itemcolors.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: list/color@name
-#. #-#-#-#-# items.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: items/item@name
-#: itemcolors.xml:104 items.xml:1992
-msgid "Amethyst"
-msgstr ""
-
-#. (itstool) path: required/field@description
-#: itemfields.xml:11
-msgid "Req. level %s"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:33
-msgid "Bald"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:36
-msgid "Bowl Cut"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:39
-msgid "Combed Back"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:42
-msgid "Emo"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:45
-msgid "Mohawk"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:48
-msgid "Pompadour"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:51
-msgid "Center Parting"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:54
-msgid "Long and Slick"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:57
-msgid "Short and Curly"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:60
-msgid "Pigtails"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:63
-msgid "Long and Curly"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:66
-msgid "Parted"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:69
-msgid "Perky Ponytail"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:72
-msgid "Wave"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:75
-msgid "Mane"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:78
-msgid "Bun"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:81
-msgid "Wavy"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:84
-msgid "Bunches"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:87
-msgid "Long Ponytail"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:90
-msgid "Infinitely Long"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:93
-msgid "Choppy"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:96
-msgid "Wild"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:99
-msgid "Punk"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:102
-msgid "Imperial"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:105
-msgid "Side Strand"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:108
-msgid "Messy"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:111
-msgid "Flat Ponytail"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:114
-msgid "Tapered Nape"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:119
-msgid "Human"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:125
-msgid "Ukar"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:131
-msgid "Demon"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:137
-msgid "Elven"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:143
-msgid "Orc"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:149
-msgid "Raijin"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:155
-msgid "Tritan"
-msgstr ""
-
-#. #-#-#-#-# items.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: items/item@name
-#. #-#-#-#-# monsters.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: monsters/monster@name
-#: items.xml:163 monsters.xml:18
-msgid "Piou"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:178
-msgid "Acorn"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:178
-msgid "A natural food, ingredient, bait or seed."
-msgstr ""
-
-#. (itstool) path: items/item@useButton
-#. (itstool) path: inventory/menu@name1
-#. (itstool) path: inventory/menu@name2
-#: items.xml:178 items.xml:184 items.xml:199 items.xml:208 items.xml:216
-#: items.xml:224 items.xml:232 items.xml:240 items.xml:256 items.xml:264
-#: items.xml:272 items.xml:281 items.xml:303 items.xml:312 items.xml:319
-#: items.xml:338 items.xml:346 items.xml:394 items.xml:429 items.xml:438
-#: items.xml:504 items.xml:513 items.xml:522 items.xml:531 items.xml:540
-#: items.xml:549 items.xml:558
-msgid "Eat"
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:178
-msgid "Heal 12-18 HP"
-msgstr ""
-
-#. (itstool) path: inventory/menu@name1
-#. (itstool) path: inventory/menu@name2
-#: items.xml:189
-msgid "Plant"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:199
-msgid "Bread"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:199
-msgid "A baked food, ingredient or bait."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:199
-msgid "Heal 25-40 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:208
-msgid "Fungus"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:208
-msgid "A peculiar food, ingredient or remedy against poison."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:208
-msgid "Damage -5%; Defense +5%; Heal 25-35 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:216
-msgid "Cheese"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:216
-msgid "A yummy food, ingredient or bait."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:216 items.xml:411
-msgid "Heal 30-50 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:224
-msgid "Piou Legs"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:224
-msgid "A tender food, ingredient or bait."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:224
-msgid "Heal 7-13 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:232
-msgid "Lettuce Leaf"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:232
-msgid "A healthy food, ingredient or bait."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:232
-msgid "Heal 15-25 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:240
-msgid "Piberries"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:240
-msgid "The famous staining fruit."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:240
-msgid "Heal 12-23 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:248
-msgid "Sea Drops"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:248
-msgid "Yucky drops of salt water."
-msgstr ""
-
-#. (itstool) path: items/item@useButton
-#: items.xml:248 items.xml:354 items.xml:362 items.xml:370 items.xml:378
-#: items.xml:386 items.xml:446 items.xml:566 items.xml:574 items.xml:582
-#: items.xml:590 items.xml:598 items.xml:606 items.xml:614 items.xml:622
-msgid "Drink"
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:248
-msgid "Headache; Heal 10-20 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:256
-msgid "Aquada"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:256
-msgid "A nutritious fruit of the sea."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:256
-msgid "Heal 75-100 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:264
-msgid "Pink Blobime"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:264
-msgid "Yucky pink mucus of little blub."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:264
-msgid "Headache; Heal 2-6 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:272
-msgid "Purple Blobime"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:272
-msgid "Stinky purple mucus of blub."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:272
-msgid "Stomach ache; Heal 30-70 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:281
-msgid "Half Croconut"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:281
-msgid "Its inside seems delicious."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:281
-msgid "Heal 65-90 HP"
-msgstr ""
-
-#. #-#-#-#-# items.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: items/item@name
-#. #-#-#-#-# monsters.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: monsters/monster@name
-#: items.xml:288 monsters.xml:112
-msgid "Croconut"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:288
-msgid "Fallen from a crocotree, this fruit could be opened."
-msgstr ""
-
-#. #-#-#-#-# items.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: items/item@useButton
-#. #-#-#-#-# npcs.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: npc/menu@name
-#: items.xml:288 npcs.xml:541 npcs.xml:546 npcs.xml:866 npcs.xml:871
-#: npcs.xml:876
-msgid "Open"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:295
-msgid "Old Book"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:295
-msgid ""
-"A book that threatens to fall apart in your hands as you carefully browse "
-"the pages."
-msgstr ""
-
-#. #-#-#-#-# items.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: items/item@useButton
-#. #-#-#-#-# npcs.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: npc/menu@name
-#: items.xml:295 items.xml:453 items.xml:460 items.xml:467 items.xml:474
-#: items.xml:481 items.xml:488 items.xml:495 npcs.xml:98
-msgid "Read"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:303
-msgid "Plushroom"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:303
-msgid "A strange remedy of many possible uses."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:303
-msgid "Damage +5%; Heal 20-30 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:312
-msgid "Pumpkin Seeds"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:312
-msgid "Yucky seeds that threaten to grow out-of-control."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:312
-msgid "Headache"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:319
-msgid "Delicious Cookie"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:319
-msgid ""
-"This is a reward from the Cookie Master. Be careful before you eat it, its "
-"effects are unknown..."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:319
-msgid "Unknown"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:338
-msgid "Urchin Meat"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:338
-msgid "A seafood ingredient."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:338
-msgid "Heal 28-35 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:346
-msgid "Easter Egg"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:346
-msgid "A chocolate shell covered in a very thin metal layer."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:346
-msgid "Heal 60-75 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:354
-msgid "Piberries Infusion"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:354
-msgid "A potion made from piberries."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:354
-msgid "Heal 110-130 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:362
-msgid "Fate's Potion"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:362
-msgid "An effective blood-loss remedy."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:362
-msgid "Heal 240-260 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:370
-msgid "Clotho Liquor"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:370
-msgid "Remedy used in feral warrior training sessions."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:370
-msgid "Heal 575-625 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:378
-msgid "Lachesis Brew"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:378
-msgid "Rare, powerful and restricted remedy."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:378
-msgid "Heal 1100-1300 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:386
-msgid "Atropos Mixture"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:386
-msgid "The most advanced potion ever synthesized."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:386
-msgid "Heal 2300-2550 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:394
-msgid "Elixir Of Life"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:394
-msgid "A potion able to restore even dead trees to life."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:394
-msgid "Heal 10000 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:402
-msgid "Iron Shovel"
-msgstr ""
-
-#. (itstool) path: items/item@useButton
-#: items.xml:402 items.xml:411 items.xml:420
-msgid "Use"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:402
-msgid "Discover treasures, dungeons and raw materials."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:411
-msgid "Pumpkin Juice"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:411
-msgid "Blood-colored juice from madly swarming pumpkin."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:420
-msgid "Manana"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:420
-msgid "A fast healing fruit."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:420
-msgid "Heal 70-80 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:429
-msgid "Curshroom"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:429
-msgid "A strange remedy of many possible uses, cures poison."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:429
-msgid "Damage per second +10; Heal 40-50 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:438
-msgid "Carrot"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:438
-msgid "Good in various recipes."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:438
-msgid "Heal 20-30 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:446
-msgid "Red Plush Wine"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:446
-msgid "Wine produced from black grapes in the south-east of Aurora."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:446
-msgid "Heal 40-90 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:453
-msgid "Piou and The Fluffy"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:453
-msgid "This story is a warning against listening to flattery."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:460
-msgid "Poem about Poems"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:460
-msgid "A heart touching poem written by Nard."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:467
-msgid "Chorus of the Woods"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:467
-msgid ""
-"This poem was written centuries ago and is from the ancient city of Keshlam."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:474
-msgid "Communication Theory"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:474
-msgid "Various meta explanations regarding the dialogue system."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:481
-msgid "Fluffy Animals who Love Their Owners"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:481
-msgid "A quick guide to introduce pet caring."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:488
-msgid "The Book of Laws"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:488
-msgid "The basic laws respected and upheld in all parts of Gasaron."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:495
-msgid "Fishing Guide Vol. I"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:495
-msgid "A small book that covers the basics of fishing."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:504
-msgid "Carp Sandwich"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:504
-msgid "A yummy sandwich, made with a fresh carp."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:504
-msgid "Heal 200-300 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:513
-msgid "Piouleg Sandwich"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:513
-msgid "A typical Artis food. How can you just eat these little Pious?"
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:513
-msgid "Heal 150-300 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:522
-msgid "Manana Sandwich"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:522
-msgid "A vegetarian sandwich, for those who like it."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:522
-msgid "Heal 250-400 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:531
-msgid "Beer"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:531
-msgid "Just a beer, nothing else. Don`t drink and drive!"
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:531
-msgid "Heal 400-500 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:540
-msgid "Roasted Maggot"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:540
-msgid "a maggot, roasted on fire. Mmh, crunchy!"
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:540
-msgid "Heal 100-250 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:549
-msgid "Bottle of Water"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:549
-msgid "Fresh springwater from Hurnscald area. Healthy!"
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:549
-msgid "Heal 70-100 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:558
-msgid "Cherry Cake"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:558
-msgid "If you like sweets, you will love this homemade cherry cake."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:558
-msgid "Heal 20-35 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:566
-msgid "Small Healing Potion"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:566
-msgid "A small Healing Potion for little wounds."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:566
-msgid "Heal 250 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:574
-msgid "Medium Healing Potion"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:574
-msgid ""
-"A medium Healing Potion for painful wounds. Slightly addictive, handle with "
-"care."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:574
-msgid "Heal 500 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:582
-msgid "Large Healing Potion"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:582
-msgid "A large Healing Potion. To countermand involuntary amputations."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:582
-msgid "Heal 1000 HP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:590
-msgid "Small Mana Potion"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:590
-msgid "A small Mana Potion for 'Not-at-all-a-Mage' players."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:590
-msgid "Heal 20 SP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:598
-msgid "Medium Mana Potion"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:598
-msgid "A medium Mana Potion for the Sorcerer's Apprentice."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:598
-msgid "Heal 50 SP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:606
-msgid "Large Mana Potion"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:606
-msgid "A large Mana Potion for the magic Ones.."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:606
-msgid "Heal 100 SP"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:614
-msgid "Concentration Potion"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:614
-msgid ""
-"A Potion to make you faster, and to make your attacks hit with higher "
-"accuracy."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:614
-msgid "Higher Concentration."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:622
-msgid "Iron Potion"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:622
-msgid ""
-"This potion contains powderized Iron. It makes you strong and resistant "
-"against physical attacks."
-msgstr ""
-
-#. (itstool) path: items/item@effect
-#: items.xml:622
-msgid "Higher Strength and Defense."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:631
-msgid "Small Tentacles"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:631
-msgid "Colorful tentacles with poisonous barbs."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:638
-msgid "Piou Feathers"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:638
-msgid "Small feathers of an innocent little piou."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:644
-msgid "Tortuga Shell Fragment"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:644
-msgid "Used to make tools and decorations."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:650
-msgid "Half Eggshell"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:650
-msgid "Maybe something hatched, or someone was cooked..."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:656
-msgid "Ratto Tail"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:656
-msgid "Hairless tail of a ratto."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:662
-msgid "Ratto Teeth"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:662
-msgid "Sharp incisors of a ratto."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:668
-msgid "Croc Claw"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:668
-msgid "It moves and pinches without its body."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:674
-msgid "Squichy Claws"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:674
-msgid "Claws from a wild Squichy."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:680
-msgid "Tortuga Shell"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:680
-msgid "A symbol of shelter."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:687
-msgid "Tortuga Tongue"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:687
-msgid "Adept to digesting blubs."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:694
-msgid "Pearl"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:694
-msgid "A beautiful round and shiny pearl."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:701
-msgid "Coral"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:701
-msgid "Can indicate the health of oceanic ecosystems."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:708
-msgid "Blue Coral"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:708
-msgid "A coral dyed in blue by a blub."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:714
-msgid "Fish Box"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:714
-msgid "A wooden box full of fresh fish that Couwan gave you."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:720
-msgid "Aquada Box"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:720
-msgid "Contains 50 aquadas."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:726
-msgid "Croconut Box"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:726
-msgid "Contains 17 croconuts."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:732
-msgid "Plushroom Box"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:732
-msgid "Contains 87 plushrooms."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:739
-msgid "Poisoned Dish"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:739
-msgid "A special dish made of strange ingredients."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:746
-msgid "La Johanne's Key"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:746
-msgid "An iron key to open La Johanne's entrance door."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:753
-msgid "Left Crafty Wing"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:753 items.xml:767
-msgid "This wing is slight and soft unlike its former owner."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:760
-msgid "Bat Teeth"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:760
-msgid "What sharp teeth! They seem to be more dangerous than a knife."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:767
-msgid "Right Crafty Wing"
-msgstr ""
-
-#. #-#-#-#-# items.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: items/item@name
-#. #-#-#-#-# manaplus_emotes1.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: emote/sprite@name
-#. #-#-#-#-# monsters.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: monsters/monster@name
-#: items.xml:774 tmp/manaplus_emotes.xml:27 monsters.xml:148
-msgid "Pumpkin"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:774
-msgid "An invasive species, sometimes carved during festivals."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:781
-msgid "Mushroom Spores"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:781
-msgid "Some colored spores that help mushrooms spread across the land."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:788
-msgid "Moss"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:788
-msgid "Grows in moist, shady areas."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:795
-msgid "Tentacles"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:795
-msgid "Boneless appendage of an invertebrate."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:802
-msgid "Common Carp"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:802
-msgid "Freshwater is commonly inhabited by these pests."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:809
-msgid "Grass Carp"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:809
-msgid "A smart fish, very difficult to catch."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:816
-msgid "Fishing Rod"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:816
-msgid "Designed for sports fishing."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:823
-msgid "Fluffy Fur"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:823
-msgid "This soft fur is used to make warm clothing."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:830
-msgid "Clan Certification"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:830
-msgid "This piece of paper grants you official permission to found a clan."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:837
-msgid "Empty Bottle"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:837
-msgid "An empty bottle, clean and ready to be filled."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:844
-msgid "Raw Log"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:844
-msgid "A somehow strange piece of wood."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:851
-msgid "Pink Antennae"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:851
-msgid "An Antennae, as Pinkies wear it on their heads."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:858
-msgid "Empty Mug"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:858
-msgid "This Tea Mug is pretty empty."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:865
-msgid "Pink Petal"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:865
-msgid "A fragile Petal with an aromatic smell."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:872
-msgid "Pile of Ash"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:872
-msgid "A handfull of Ash with unknown origin."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:879
-msgid "Alizarin Herb"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:879 items.xml:886 items.xml:893 items.xml:900
-msgid "A few leaves."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:886
-msgid "Cobalt Herb"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:893
-msgid "Gamboge Herb"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:900
-msgid "Mauve Herb"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:907
-msgid "Gold Nuggets"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:907
-msgid "A few valuable pieces of gold."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:914
-msgid "Coal"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:914
-msgid "Coal. Black and dirty."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:921
-msgid "Iron Ore"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:921
-msgid "Iron Ore. Hard and heavy."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:928
-msgid "Maggot Slime"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:928
-msgid "Slimy maggot slime."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:935
-msgid "Bug Leg"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:935
-msgid "You busted a gut for getting this, right?"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:942
-msgid "Hard Spike"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:942
-msgid "Spiky Spine from a strange mushroom."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:949
-msgid "Silk Cocoon"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:949
-msgid "Very thin and soft."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:956
-msgid "Diamond Shard"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:956
-msgid "A small diamond shard."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:963
-msgid "Ruby Shard"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:963
-msgid "A small ruby shard."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:970
-msgid "Emerald Shard"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:970
-msgid "A small emerald shard."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:977
-msgid "Sapphire Shard"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:977
-msgid "A small sapphire shard."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:984
-msgid "Topaz Shard"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:984
-msgid "A small topaz shard."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:991
-msgid "Amethyst Shard"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:991
-msgid "A small amethyst shard."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1002
-msgid "%Color% Necklace (Copper)"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1002
-msgid "A %color% necklace, made of copper."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1014
-msgid "Creased Shirt"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1014
-msgid "A spare shirt from the crew of La Johanne."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1027
-msgid "%Color% V-neck Jumper"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1027
-msgid "A simple %color% jumper made from a lightweight cashmere."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1040
-msgid "%Color% Artis Tank Top"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1040
-msgid "A %color% tank top made from cotton cloth."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1051
-msgid "Sailor Shirt"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1051
-msgid "Proof that ye be in the crew, matey!"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1062
-msgid "Legion's Training Shirt"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1062
-msgid "Informal shirt worn during intense aerobic exercises."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1073
-msgid "Legion's Copper Armor"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1073
-msgid ""
-"This armor provides great protection. It is worn by those with authority."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1084
-msgid "Forest Armor"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1084
-msgid "An Armor made for hunting."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1095
-msgid "Silk Robe"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1095
-msgid "A light robe out of silk. Does not provide much protection, though."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1109
-msgid "%Color% Fine Dress"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1109
-msgid "A fine %Color% dress for the Lady or the Gentleman of today."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1120
-msgid "Warlord Plate"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1120
-msgid "Strong and decorative armor."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1133
-msgid "Lousy Moccasins"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1133
-msgid "Crudely assembled footwear not for comfort nor fashion."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1146
-msgid "%Color% Cotton Boots"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1146
-msgid "A pair of %color% quality cotton boots."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1160
-msgid "Armbands"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1160
-msgid "Small armbands made of wood and iron."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1172
-msgid "Copper Armbands"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1172
-msgid "Sturdy, combat-issue armbands."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1184
-msgid "Iron Armbands"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1184
-msgid "Heavy armbands that slow down all but experienced warriors."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1197
-msgid "%Color% Cotton Gloves"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1197
-msgid "A pair of comfy, %color% cotton gloves."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1209
-msgid "Leather Gloves"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1209
-msgid "Gloves made of hardened leather."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1223
-msgid "Creased Shorts"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1223
-msgid "Spare shorts from the crew of La Johanne."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1235
-msgid "Brown Trousers"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1235
-msgid "Classic trousers ornated with some fluffy fur."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1247
-msgid "Jeans Chaps"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1247
-msgid "Jeans with snake skin chaps."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1261
-msgid "%Color% Cashmere Pants"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1261
-msgid "A very light fancy pair of %Color% cashmere trousers."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1273
-msgid "%Color% Cotton Skirt"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1273
-msgid "A %color% skirt made of simple cotton."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1284
-msgid "Leather Trousers"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1284
-msgid "A common pair of pants made from leather."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1309
-msgid "Barrel"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1309
-msgid "It smells as if somebody used to live inside this barrel..."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1319
-msgid "Leather Shield"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1319
-msgid "Small and round leather shield with iron reinforcement."
-msgstr ""
-
-#. #-#-#-#-# items.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: items/item@name
-#. #-#-#-#-# quests.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: quest/name
-#: items.xml:1329 quests.xml:1010 quests.xml:1017 quests.xml:1026
-msgid "Wooden Shield"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1329
-msgid "A shield made of wood."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1338
-msgid "Steel Shield"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1338
-msgid "A shield made of steel."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1349
-msgid "Bandana"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1349
-msgid "A striped bandana worn by some sailors."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1374
-msgid "Pumpkin Hat"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1374
-msgid "A carved pumpkin. Its face might scare your enemy off!"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1385
-msgid "Fancy Hat"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1385
-msgid "Worn when living away from cities."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1400
-msgid "Brimmed Hat"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1400
-msgid "Unequip when indoors, please."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1415
-msgid "Brimmed Feather Hat"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1415
-msgid "Distinguishes someone who is traveling."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1430
-msgid "Brimmed Flower Hat"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1430
-msgid "To wear at festivals and certain events."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1445
-msgid "infantry Helmet"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1445
-msgid "A helmet for soldiers and guards."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1469
-msgid "Candle Helmet"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1469
-msgid "Worn by spelunkers."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1480
-msgid "Warlord Helmet"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1480
-msgid "Worn by great warriors!"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1491
-msgid "Axe Hat"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1491
-msgid "A really cool joke, but not very helpful."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1501
-msgid "Pinkie Hat"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1501
-msgid "With this, you'll fit right in with those strange pinkies."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1511
-msgid "Top Hat"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1511
-msgid "For the gentry of The Mana World, and other worlds."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1526
-msgid "Bowler Hat"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1526
-msgid "A hat for those with a bit of class."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1541
-msgid "Fairy Hat"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1541
-msgid "Worn by people that are living and hunting in the woods."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1556
-msgid "Noh Mask"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1556
-msgid "A traditional chinese Noh Mask."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1569
-msgid "Shemagh"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1569
-msgid "An improved scarf used by mercenaries in tough environments."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1584
-msgid "Knife"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1584
-msgid "A simple, but sharp knife."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1598
-msgid "Piou Slayer"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1598
-msgid "A short sword for amateurs."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1612
-msgid "Training Gladius"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1612
-msgid "A short sword made for close combat."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1626
-msgid "Wooden Sword"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1626
-msgid "For sword training. Do not show-off with it."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1640
-msgid "Artis Backsword"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1640
-msgid "An engraved backsword with the symbole of Artis on its brass hilt."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1654
-msgid "Training Wand"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1654
-msgid "A simple wand for your first steps in handling magic."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1666
-msgid "Mana Torch"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1666
-msgid ""
-"A simple wand imbued with a fire spell, it can provide lighting and will "
-"never run out on you!"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1678
-msgid "Scythe"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1678
-msgid "A farmer's scythe, not new but still deadly."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1692
-msgid "Dagger"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1692
-msgid "Use to stab."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1706
-msgid "Setzer"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1706
-msgid "A knife named after a famous gambler."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1720
-msgid "Pickaxe"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1720
-msgid "A common pickaxe, not so good for battle but suitable for mining."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1732
-msgid "Torch"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1732
-msgid "A burning Torch. Handle with care."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1744
-msgid "Piou egg"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1744
-msgid "Piou egg. Not for omelettes!"
-msgstr ""
-
-#. (itstool) path: items/item@useButton
-#: items.xml:1744
-msgid "Hatch"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1755
-msgid "Crimson Cashmere Dye"
-msgstr ""
-
-#. (itstool) path: items/item@useButton
-#: items.xml:1755 items.xml:1764 items.xml:1773 items.xml:1782 items.xml:1791
-#: items.xml:1800 items.xml:1809 items.xml:1818 items.xml:1827 items.xml:1836
-#: items.xml:1845 items.xml:1854 items.xml:1863 items.xml:1872 items.xml:1881
-#: items.xml:1890 items.xml:1899 items.xml:1908 items.xml:1917 items.xml:1926
-#: items.xml:1935 items.xml:1944
-msgid "Dye"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1755 items.xml:1764 items.xml:1773
-msgid "Color dye that can be used on cashemere clothing."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1764
-msgid "Chocolate Cashmere Dye"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1773
-msgid "Mint Cashmere Dye"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1782
-msgid "Black Cotton Dye"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1782 items.xml:1791 items.xml:1800 items.xml:1809 items.xml:1818
-#: items.xml:1827 items.xml:1836 items.xml:1845 items.xml:1854 items.xml:1863
-#: items.xml:1872 items.xml:1881 items.xml:1890 items.xml:1899 items.xml:1908
-#: items.xml:1917 items.xml:1926 items.xml:1935 items.xml:1944
-msgid "Color dye that can be used on cotton clothing."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1791
-msgid "Silver Cotton Dye"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1800
-msgid "Camel Cotton Dye"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1809
-msgid "Brown Cotton Dye"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1818
-msgid "Orange Cotton Dye"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1827
-msgid "Dark Red Cotton Dye"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1836
-msgid "Red Cotton Dye"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1845
-msgid "Fuchsia Cotton Dye"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1854
-msgid "Pink Cotton Dye"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1863
-msgid "Mauve Cotton Dye"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1872
-msgid "Purple Cotton Dye"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1881
-msgid "Navy Blue Cotton Dye"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1890
-msgid "Blue Gray Cotton Dye"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1899
-msgid "Blue Cotton Dye"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1908
-msgid "Teal Cotton Dye"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1917
-msgid "Green Cotton Dye"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1926
-msgid "Lime Cotton Dye"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1935
-msgid "Khaki Cotton Dye"
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:1944
-msgid "Yellow Cotton Dye"
-msgstr ""
-
-#. (itstool) path: items/item@useButton
-#: items.xml:1952 items.xml:1960 items.xml:1968 items.xml:1976 items.xml:1984
-#: items.xml:1992 items.xml:2001 items.xml:2010 items.xml:2019 items.xml:2028
-#: items.xml:2037 items.xml:2046
-msgid "Gem"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1952
-msgid "A diamond, polished and shining."
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1960
-msgid "A polished ruby, blinking in bright red color."
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1968
-msgid "A polished Emerald, beautiful and green."
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1976
-msgid "A polished sapphire, blinking in dark blue."
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1984
-msgid "A Topaz, polished and beautiful."
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:1992
-msgid "A polished Amethyst. Some say it has the power to heal."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:2001
-msgid "Crude Diamond"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:2001
-msgid "A crude diamond, fresh from the mines."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:2010
-msgid "Crude Ruby"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:2010
-msgid "A crude ruby, fresh from the mines."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:2019
-msgid "Crude Emerald"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:2019
-msgid "A crude emerald, fresh from the mines."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:2028
-msgid "Crude Sapphire"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:2028
-msgid "A crude sapphire, fresh from the mines."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:2037
-msgid "Crude Topaz"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:2037
-msgid "A crude topaz, fresh from the mines."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:2046
-msgid "Crude Amethyst"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:2046
-msgid "A crude amethyst, fresh from the mines."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:2062
-msgid "Training Bow"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:2062 items.xml:2107
-msgid "For bow training. Does not seem much reliable."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:2079
-msgid "Short Bow"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:2079
-msgid ""
-"The shortest of them all, and almost a knife, but the only which hits at "
-"point-blank range."
-msgstr ""
-
-#. #-#-#-#-# items.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: items/item@name
-#. #-#-#-#-# quests.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: quest/name
-#: items.xml:2096 quests.xml:963 quests.xml:972 quests.xml:981 quests.xml:990
-#: quests.xml:999
-msgid "Forest Bow"
-msgstr ""
-
-#. (itstool) path: items/item@description
-#: items.xml:2096
-msgid "A big bow, to hunt monsters in the forest."
-msgstr ""
-
-#. (itstool) path: items/item@name
-#: items.xml:2107
-msgid "Training Arrow"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: tmp/manaplus_emotes.xml:8
-msgid "Kitty"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: tmp/manaplus_emotes.xml:9
-msgid "xD"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: tmp/manaplus_emotes.xml:10
-msgid "^.^"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: tmp/manaplus_emotes.xml:11
-msgid "Heart eye"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: tmp/manaplus_emotes.xml:12
-msgid "Gold eye"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: tmp/manaplus_emotes.xml:13
-msgid "Sleepy"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: tmp/manaplus_emotes.xml:14
-msgid "u.u"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: tmp/manaplus_emotes.xml:15
-msgid "-.-'"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: tmp/manaplus_emotes.xml:16
-msgid "Surprised"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: tmp/manaplus_emotes.xml:17
-msgid "Dead"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: tmp/manaplus_emotes.xml:18
-msgid "Look away"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: tmp/manaplus_emotes.xml:20
-msgid "Palmhead"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: tmp/manaplus_emotes.xml:22
-msgid "Angry"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: tmp/manaplus_emotes.xml:23
-msgid "Purple Sad"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: tmp/manaplus_emotes.xml:24
-msgid "Insult Buble"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: tmp/manaplus_emotes.xml:25
-msgid "Heart"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: tmp/manaplus_emotes.xml:26
-msgid "Emote"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: tmp/manaplus_emotes.xml:29
-msgid "Epic"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: tmp/manaplus_emotes.xml:30
-msgid "Bad geek"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: tmp/manaplus_emotes.xml:31
-msgid "Mimi"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: tmp/manaplus_emotes.xml:32
-msgid "Alien"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: tmp/manaplus_emotes.xml:33
-msgid "Troll"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: tmp/manaplus_emotes.xml:34
-msgid "Metal"
-msgstr ""
-
-#. (itstool) path: emote/sprite@name
-#: tmp/manaplus_emotes.xml:35
-msgid "Crying"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/000-0-0.tmx:9 ../../client-data/maps/000-0-1.tmx:9
-msgid "Sailor's Room"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/000-0.tmx:8
-msgid "Oceania"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/000-1.tmx:8
-msgid "Drasil Island"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/000-2-0.tmx:8 ../../client-data/maps/001-2-21.tmx:8
-msgid "First Deck"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/000-2-1.tmx:9 ../../client-data/maps/001-2-22.tmx:9
-msgid "Second Deck"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/000-2-2.tmx:9 ../../client-data/maps/001-2-23.tmx:9
-msgid "Hold"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/000-2-3.tmx:8 ../../client-data/maps/001-2-24.tmx:8
-msgid "Nard's Room"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/000-2-4.tmx:9
-msgid "Alige's Hiding Place"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/001-1.tmx:8
-msgid "Artis"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/001-2-0.tmx:8
-msgid "Light Armor Shop"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/001-2-10.tmx:8 ../../client-data/maps/001-2-11.tmx:8
-#: ../../client-data/maps/001-2-12.tmx:8 ../../client-data/maps/001-2-15.tmx:8
-#: ../../client-data/maps/001-2-1.tmx:8
-msgid "Noble House"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/001-2-13.tmx:8 ../../client-data/maps/001-2-29.tmx:8
-#: ../../client-data/maps/001-2-3.tmx:8 ../../client-data/maps/001-2-6.tmx:8
-msgid "First Floor"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/001-2-14.tmx:8
-msgid "Basement"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/001-2-16.tmx:8
-msgid "Harbourmaster Lodge"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/001-2-17.tmx:8 ../../client-data/maps/001-2-20.tmx:8
-msgid "Backroom"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/001-2-18.tmx:8
-msgid "Docks Warehouse"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/001-2-19.tmx:8
-msgid "Merchant Hall"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/001-2-25.tmx:8
-msgid "Storage Room"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/001-2-26.tmx:8
-msgid "Alchemy Lab"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/001-2-27.tmx:8
-msgid "Blacksmith Shop"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/001-2-28.tmx:9
-msgid "Red Plush Inn"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/001-2-2.tmx:8
-msgid "Moon's House"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/001-2-30.tmx:8
-msgid "Second Floor"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/001-2-31.tmx:8 ../../client-data/maps/001-2-32.tmx:8
-#: ../../client-data/maps/001-2-34.tmx:8 ../../client-data/maps/001-2-35.tmx:9
-#: ../../client-data/maps/001-2-36.tmx:10 ../../client-data/maps/001-2-37.tmx:8
-#: ../../client-data/maps/001-2-38.tmx:8 ../../client-data/maps/001-2-39.tmx:8
-#: ../../client-data/maps/001-2-40.tmx:8 ../../client-data/maps/001-2-41.tmx:8
-msgid "unnamed"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/001-2-33.tmx:9
-msgid "Legion of Aemil Headquarters"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/001-2-42.tmx:8
-msgid "Docks Warehouse Second Level"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/001-2-4.tmx:9
-msgid "Library"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/001-2-5.tmx:8
-msgid "Warehouse"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/001-2-7.tmx:8
-msgid "City Hall"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/001-2-8.tmx:8
-msgid "Left Wing"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/001-2-9.tmx:8
-msgid "Right Wing"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/001-3-0.tmx:8
-msgid "Sewer"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/001-3-1.tmx:8
-msgid "Rivercave"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-1-1.tmx:6
-msgid "Woodland"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-1.tmx:6
-msgid "Hurnscald"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-2-0.tmx:6
-msgid "Chez Celestia"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-2-10.tmx:6 ../../client-data/maps/008-2-11.tmx:6
-msgid "Hurnscald City Hall"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-2-12.tmx:6 ../../client-data/maps/008-2-13.tmx:6
-#: ../../client-data/maps/008-2-14.tmx:6
-msgid "Hurnscald Clinic"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-2-15.tmx:6
-msgid "Hurnscald Farm"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-2-16.tmx:6
-msgid "Hurnscald Cottage"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-2-17.tmx:6
-msgid "Mining Camp"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-2-18.tmx:6
-msgid "Mining Camp First Floor"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-2-19.tmx:6
-msgid "Mining Camp Basement"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-2-1.tmx:7
-msgid "Merchant Guild"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-2-20.tmx:6
-msgid "Forsaken Inn"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-2-21.tmx:6
-msgid "Forsaken Inn Basement"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-2-22.tmx:6
-msgid "Mages Hut"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-2-23.tmx:6
-msgid "Mouboo Farm"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-2-24.tmx:7
-msgid "Dimond's Cove Ground Floor"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-2-25.tmx:7
-msgid "Dimond's Cove Second Floor"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-2-26.tmx:7
-msgid "Dimond's Cove Third Floor"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-2-27.tmx:7
-msgid "Dimond's Cove Cellar"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-2-28.tmx:6
-msgid "Big House"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-2-29.tmx:6
-msgid "Pool House"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-2-2.tmx:6 ../../client-data/maps/008-2-3.tmx:6
-#: ../../client-data/maps/008-2-4.tmx:6 ../../client-data/maps/008-2-5.tmx:6
-msgid "The Rusty Pick"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-2-30.tmx:6
-msgid "Hurns Farmhouse"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-2-6.tmx:6
-msgid "Two Guys One Bed"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-2-7.tmx:6
-msgid "Hurnscald Apothecary"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-2-8.tmx:6
-msgid "Hurnscald Forge"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-2-9.tmx:6
-msgid "Jack's Abode"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-3-0.tmx:7
-msgid "Rossy Cave"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/008-3-1.tmx:6
-msgid "Bat Cave"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/testbg.tmx:4
-msgid "testbg"
-msgstr ""
-
-#. (itstool) path: properties/property@value
-#: ../../client-data/maps/test.tmx:5
-msgid "test"
-msgstr ""
-
-#. (itstool) path: mercenaries/mercenary@name
-#: mercenaries.xml:27
-msgid "merc"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:27
-msgid "Piousse"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:37
-msgid "Tortuga"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:46
-msgid "Ratto"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:55
-msgid "Croc"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:65
-msgid "Little Blub"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:72
-msgid "Blub"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:79
-msgid "Toppy Blub"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:86
-msgid "Crocotree"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:93
-msgid "Plushroom Field"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:100
-msgid "Frostiana"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:109
-msgid "Pikpik"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:117
-msgid "Tipiu"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:127
-msgid "Tipiou"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:136
-msgid "Manana Tree"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:139
-msgid "Crafty"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:153
-msgid "Cuco"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:158
-msgid "Pillar Dummy"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:165
-msgid "Fluffy"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:173
-msgid "Mouboo"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:176
-msgid "Green Slime"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:182
-msgid "Little Green Slime"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:188
-msgid "Maggot"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:191
-msgid "Cave Maggot"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:194
-msgid "Forest Maggot"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:197
-msgid "Bee"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:200
-msgid "Pinkie"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:203
-msgid "Log Head"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:206
-msgid "Butterfly"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:210
-msgid "Clover"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:213
-msgid "Pink Flower"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:219
-msgid "Mana Bug"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:223
-msgid "Mauve Plant"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:226
-msgid "Alizarin Plant"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:229
-msgid "Gamboge Plant"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:232
-msgid "Cobalt Plant"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:235
-msgid "Silkworm"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:238
-msgid "Sqirrel"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:245
-msgid "Grass Snake"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:248
-msgid "Scorpion"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:256
-msgid "Spider"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:264
-msgid "Diamond Vein"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:267
-msgid "Gold Vein"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:270
-msgid "Iron Vein"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:273
-msgid "Coal Vein"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:276
-msgid "Spiky Mushroom"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:283
-msgid "Wicked Mushroom"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:290
-msgid "Ruby Vein"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:293
-msgid "Emerald Vein"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:296
-msgid "Sapphire Vein"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:299
-msgid "Topaz Vein"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:302
-msgid "Amethyst Vein"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:305
-msgid "Beehive"
-msgstr ""
-
-#. (itstool) path: monsters/monster@name
-#: monsters.xml:308
-msgid "Poison Skull"
-msgstr ""
-
-#. (itstool) path: npc/menu@name
-#: npcs.xml:17
-msgid "Take"
-msgstr ""
-
-#. (itstool) path: npc/menu@name
-#: npcs.xml:22 npcs.xml:27 npcs.xml:32 npcs.xml:41 npcs.xml:46 npcs.xml:51
-#: npcs.xml:56 npcs.xml:63 npcs.xml:70 npcs.xml:75 npcs.xml:80 npcs.xml:85
-#: npcs.xml:90 npcs.xml:95 npcs.xml:104 npcs.xml:111 npcs.xml:118 npcs.xml:123
-#: npcs.xml:128 npcs.xml:133 npcs.xml:138 npcs.xml:143 npcs.xml:148
-#: npcs.xml:153 npcs.xml:158 npcs.xml:163 npcs.xml:168 npcs.xml:173
-#: npcs.xml:178 npcs.xml:183 npcs.xml:188 npcs.xml:193 npcs.xml:198
-#: npcs.xml:203 npcs.xml:208 npcs.xml:213 npcs.xml:221 npcs.xml:226
-#: npcs.xml:231 npcs.xml:236 npcs.xml:241 npcs.xml:246 npcs.xml:251
-#: npcs.xml:259 npcs.xml:264 npcs.xml:269 npcs.xml:274 npcs.xml:279
-#: npcs.xml:284 npcs.xml:289 npcs.xml:294 npcs.xml:299 npcs.xml:304
-#: npcs.xml:309 npcs.xml:314 npcs.xml:319 npcs.xml:324 npcs.xml:329
-#: npcs.xml:334 npcs.xml:339 npcs.xml:344 npcs.xml:349 npcs.xml:354
-#: npcs.xml:359 npcs.xml:364 npcs.xml:369 npcs.xml:374 npcs.xml:379
-#: npcs.xml:384 npcs.xml:389 npcs.xml:394 npcs.xml:399 npcs.xml:404
-#: npcs.xml:409 npcs.xml:414 npcs.xml:419 npcs.xml:424 npcs.xml:429
-#: npcs.xml:434 npcs.xml:439 npcs.xml:444 npcs.xml:449 npcs.xml:457
-#: npcs.xml:462 npcs.xml:468 npcs.xml:473 npcs.xml:478 npcs.xml:483
-#: npcs.xml:488 npcs.xml:493 npcs.xml:503 npcs.xml:509 npcs.xml:514
-#: npcs.xml:519 npcs.xml:525 npcs.xml:530 npcs.xml:536 npcs.xml:551
-#: npcs.xml:557 npcs.xml:581 npcs.xml:586 npcs.xml:591 npcs.xml:596
-#: npcs.xml:606 npcs.xml:611 npcs.xml:616 npcs.xml:621 npcs.xml:632
-#: npcs.xml:643 npcs.xml:654 npcs.xml:665 npcs.xml:676 npcs.xml:682
-#: npcs.xml:728 npcs.xml:737 npcs.xml:746 npcs.xml:756 npcs.xml:766
-#: npcs.xml:776 npcs.xml:790 npcs.xml:795 npcs.xml:800 npcs.xml:805
-#: npcs.xml:817 npcs.xml:824 npcs.xml:832 npcs.xml:856 npcs.xml:861
-#: npcs.xml:890 npcs.xml:894 npcs.xml:898 npcs.xml:902
-msgid "Talk"
-msgstr ""
-
-#. (itstool) path: npc/menu@name
-#: npcs.xml:57 npcs.xml:64 npcs.xml:105 npcs.xml:252 npcs.xml:825
-msgid "Buy"
-msgstr ""
-
-#. (itstool) path: npc/menu@name
-#: npcs.xml:58 npcs.xml:65 npcs.xml:106 npcs.xml:253 npcs.xml:826
-msgid "Sell"
-msgstr ""
-
-#. (itstool) path: npc/menu@name
-#: npcs.xml:498 npcs.xml:881
-msgid "Touch"
-msgstr ""
-
-#. (itstool) path: npc/menu@name
-#: npcs.xml:564 npcs.xml:571
-msgid "Rotate"
-msgstr ""
-
-#. (itstool) path: npc/menu@name
-#: npcs.xml:576
-msgid "Launch"
-msgstr ""
-
-#. (itstool) path: npc/menu@name
-#: npcs.xml:715
-msgid "Pull"
-msgstr ""
-
-#. (itstool) path: npc/menu@name
-#: npcs.xml:771
-msgid "Mou"
-msgstr ""
-
-#. (itstool) path: npc/menu@name
-#: npcs.xml:827
-msgid "Poke"
-msgstr ""
-
-#. (itstool) path: npc/menu@name
-#: npcs.xml:843 npcs.xml:886
-msgid "Save"
-msgstr ""
-
-#. (itstool) path: pets/pet@name
-#: pets.xml:6
-msgid "piou"
-msgstr ""
-
-#. (itstool) path: quest/name
-#: quests.xml:9 quests.xml:19
-msgid "Abide by the Rules"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:10
-msgid ""
-"Before resuming your adventure and exploration, you need to register on the "
-"boarding list of the ship by signing its rules."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:12
-msgid ""
-"Speak to Julia, the keeper of this ship. She is waiting for you on the first "
-"deck."
-msgstr ""
-
-#. (itstool) path: quest/questgiver
-#: quests.xml:14 quests.xml:24
-msgid "Julia"
-msgstr ""
-
-#. (itstool) path: quest/coordinates
-#: quests.xml:15 quests.xml:25
-msgid "La Johanne, First Deck. (27,24)"
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:16 quests.xml:40 quests.xml:86 quests.xml:98 quests.xml:122
-#: quests.xml:187 quests.xml:197 quests.xml:207 quests.xml:309 quests.xml:329
-#: quests.xml:339 quests.xml:347 quests.xml:386 quests.xml:407 quests.xml:429
-#: quests.xml:474 quests.xml:551 quests.xml:615 quests.xml:624 quests.xml:633
-#: quests.xml:651 quests.xml:669 quests.xml:678 quests.xml:698 quests.xml:720
-#: quests.xml:729 quests.xml:784 quests.xml:800 quests.xml:816 quests.xml:836
-#: quests.xml:845 quests.xml:854 quests.xml:862 quests.xml:871 quests.xml:879
-#: quests.xml:887 quests.xml:896 quests.xml:904 quests.xml:913 quests.xml:922
-#: quests.xml:931 quests.xml:940
-msgid "Unknown."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:20
-msgid ""
-"Julia told you about all the rules you have to follow during your adventure "
-"so that you behave properly with other people."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:22
-msgid ""
-"Keep them in mind, but if you think you need to hear them again, just talk "
-"to Julia."
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:26 quests.xml:132 quests.xml:150
-msgid "Nothing."
-msgstr ""
-
-#. (itstool) path: quest/name
-#: quests.xml:33 quests.xml:43 quests.xml:53 quests.xml:65
-msgid "Warm Smelly Clothes"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:34
-msgid "Magic Arpan is waiting for you. Go speak to him."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:36
-msgid ""
-"To speak to an NPC, click on it with your mouse or select it using the N key "
-"and then chat using the T key."
-msgstr ""
-
-#. (itstool) path: quest/questgiver
-#: quests.xml:38 quests.xml:48 quests.xml:60 quests.xml:70
-msgid "Magic Arpan"
-msgstr ""
-
-#. (itstool) path: quest/coordinates
-#: quests.xml:39 quests.xml:61 quests.xml:71
-msgid "La Johanne, Second Deck. (39,33)"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:44
-msgid "You need to open the chest and take the clothes from it."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:46
-msgid ""
-"To perform this action, click on the chest with your mouse or select it with "
-"the N key and then interact with it using the T key."
-msgstr ""
-
-#. (itstool) path: quest/coordinates
-#: quests.xml:49
-msgid "La Johanne, Second Deck. (41,37)"
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:50 quests.xml:62
-msgid "Smelly sailor clothes."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:54
-msgid ""
-"To open your inventory, use the F3 key or use your mouse to select it in the "
-"above menu in your client."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:56
-msgid ""
-"When your inventory is open, you can equip an item by selecting it and "
-"clicking 'Equip'. You can do the same to remove an item by clicking on "
-"'Unequip'."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:58
-msgid ""
-"Items have different effects. Some will heal you, some can be used as "
-"weapons or armor and some can be sold for gold."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:66
-msgid ""
-"You wore the clothes you found in the chest that Magic Arpan showed you."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:68
-msgid ""
-"They are old and a bit smelly but the warm sensation they give makes you "
-"feel at home."
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:72
-msgid "A {@@1} and old {@@2}."
-msgstr ""
-
-#. (itstool) path: quest/name
-#: quests.xml:79 quests.xml:89 quests.xml:101
-msgid "Piberries Lover"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:80
-msgid ""
-"A mysterious stowaway needs your help. He hides at the bottom level of the "
-"ship, in the storage room."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:82
-msgid ""
-"It seems to be an urgent task, but he is afraid that you could be a sailor, "
-"so watch out!"
-msgstr ""
-
-#. (itstool) path: quest/questgiver
-#: quests.xml:84 quests.xml:96 quests.xml:106 quests.xml:549 quests.xml:558
-msgid "Alige"
-msgstr ""
-
-#. (itstool) path: quest/coordinates
-#: quests.xml:85 quests.xml:97 quests.xml:107
-msgid "La Johanne, Second Deck. (33,31)"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:90
-msgid ""
-"Alige, the mysterious traveller, is asking for your help to find him some "
-"food."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:92
-msgid ""
-"In fact, he hides in a hole in the main hallway. It leads to the ship's "
-"storage room where he can reach for some barrels full of {@@1}."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:94
-msgid ""
-"He is sick of eating these berries all the time. That is why he would like "
-"you to find him other kinds of food and bring them to him."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:102
-msgid "You brought Alige some food, different from the {@@1} he usually eats."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:104
-msgid ""
-"It looks like he is eager of tasting new flavors. Try bringing him other "
-"types of food. He may have something to give you in exchange."
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:108
-msgid "A handful of {@@1}."
-msgstr ""
-
-#. (itstool) path: quest/name
-#: quests.xml:115 quests.xml:125 quests.xml:135 quests.xml:143 quests.xml:153
-#: quests.xml:163
-msgid "Ratto Extermination"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:116
-msgid "Peter needs your help to clear La Johanne's hold of some rattos."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:118
-msgid "Speak to him when you will have time to help him."
-msgstr ""
-
-#. (itstool) path: quest/questgiver
-#: quests.xml:120 quests.xml:130 quests.xml:138 quests.xml:148 quests.xml:158
-#: quests.xml:166
-msgid "Peter"
-msgstr ""
-
-#. (itstool) path: quest/coordinates
-#: quests.xml:121 quests.xml:131 quests.xml:139 quests.xml:149 quests.xml:159
-#: quests.xml:167
-msgid "La Johanne, Second Deck. (60,35)"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:126
-msgid "Peter asked you to empty the bottom of the ship for free."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:128
-msgid "Maybe next time he will have something to offer you..."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:136
-msgid ""
-"Cleaning the bottom of the ship is a tough work, but Peter is offering you "
-"some gold for it."
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:140 quests.xml:160 quests.xml:168
-msgid "100 EXP, 1000 E."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:144
-msgid "You helped Peter cleaning the bottom of the ship for free."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:146 quests.xml:156
-msgid ""
-"However, it looks like these rattos can come back again. Later, you could "
-"ask Peter if he needs your help again."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:154
-msgid ""
-"You helped Peter cleaning the bottom of the ship. He rewarded you with some "
-"gold."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:164
-msgid ""
-"This time, Peter seems to have a reward for you. After you cleaned the "
-"bottom of the ship, ask him for a reward."
-msgstr ""
-
-#. (itstool) path: quest/name
-#: quests.xml:180 quests.xml:190 quests.xml:200 quests.xml:210 quests.xml:220
-msgid "One of Us"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:181
-msgid ""
-"Nard, the captain of the ship, asked you to help his crew on the island "
-"outside the ship."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:183
-msgid ""
-"Gugli, one of his sailors, is waiting for you on the shore to tell you about "
-"the task."
-msgstr ""
-
-#. (itstool) path: quest/questgiver
-#: quests.xml:185 quests.xml:195 quests.xml:205 quests.xml:215 quests.xml:223
-msgid "Nard"
-msgstr ""
-
-#. (itstool) path: quest/coordinates
-#: quests.xml:186 quests.xml:196 quests.xml:206
-msgid "La Johanne, Nard's Room. (25,26)"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:191
-msgid "You reported to Nard that you successfully accomplished Gugli's task."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:193
-msgid "As a perfect sailor, you are waiting for the next order, eagerly."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:201
-msgid ""
-"Captain Nard has another task for you. It seems he did a mistake in the "
-"past, choosing the right lieutenant for this ship."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:203
-msgid ""
-"Chef Gado, the former shipkeeper, may have something to say about that. So "
-"does Julia, the current lieutenant of the ship."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:211
-msgid ""
-"You smartly solved the lieutenants' conflict onboard. Nard is proud of his "
-"new sailor."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:213
-msgid ""
-"Take your reward from the box near the captain in order to officially become "
-"one of Nard's crew members."
-msgstr ""
-
-#. (itstool) path: quest/coordinates
-#: quests.xml:216 quests.xml:224
-msgid "La Johanne, Nard's Room. (25,24)"
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:217 quests.xml:225
-msgid "50 EXP, {@@1}."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:221
-msgid "Nard officially proclaimed you as member of his crew!"
-msgstr ""
-
-#. (itstool) path: quest/name
-#: quests.xml:231
-msgid "Chef's Secret Blade"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:232
-msgid "You found a sharp knife on a table in one of the rooms of the ship."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:234
-msgid ""
-"It looks like its previous owner used it to prepare delicious dishes for the "
-"crew."
-msgstr ""
-
-#. (itstool) path: quest/coordinates
-#: quests.xml:236
-msgid "La Johanne, Second Deck. (50,24)"
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:237 quests.xml:484 quests.xml:530 quests.xml:560 quests.xml:765
-#: quests.xml:773
-msgid "{@@1}."
-msgstr ""
-
-#. (itstool) path: quest/name
-#: quests.xml:244 quests.xml:254
-msgid "Fish and Scams"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:245
-msgid "A sailor, who wasn't on Gugli's list, gave you a box full of food."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:247
-msgid ""
-"He did not mention any reward, but he would like you to deliver it to Gugli "
-"as soon as you can."
-msgstr ""
-
-#. (itstool) path: quest/questgiver
-#: quests.xml:249 quests.xml:261
-msgid "Couwan"
-msgstr ""
-
-#. (itstool) path: quest/coordinates
-#: quests.xml:250 quests.xml:308 quests.xml:316
-msgid "Drasil Island. (85,108)"
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:251
-msgid "Reward: Unknown."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:255
-msgid "Couwan is an awful, roguish person. No reward from him..."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:257
-msgid ""
-"However, Gugli gave you some gold pieces and apologized for this unexpected "
-"task."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:259
-msgid "He also warned you not to trust anyone."
-msgstr ""
-
-#. (itstool) path: quest/coordinates
-#: quests.xml:262
-msgid "Drasil Island. (89,36)"
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:263
-msgid "8 EXP, 10 E."
-msgstr ""
-
-#. (itstool) path: quest/name
-#: quests.xml:269
-msgid "Treasure's Glint"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:270
-msgid ""
-"You spotted a treasure chest at the top of a cliff on the east side of the "
-"island."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:272
-msgid "The chest contains gold and an {@@1}."
-msgstr ""
-
-#. (itstool) path: quest/coordinates
-#: quests.xml:274
-msgid "Drasil Island. (83,70)"
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:275
-msgid "100 E, {@@1}."
-msgstr ""
-
-#. (itstool) path: quest/name
-#: quests.xml:300 quests.xml:312
-msgid "Unexpected Help"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:301
-msgid ""
-"Gugli told you about the sailors' task on the island. He wants you to help "
-"some of them bringing him 6 boxes full of {@@1}, {@@2} and {@@3}."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:303
-msgid ""
-"You need to collect the boxes from Tibbo, Gulukan, Q'Muller, Astapolos, "
-"Jalad and Ale."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:305
-msgid ""
-"Max, Silvio and Lean may have some information about where to find these "
-"sailors."
-msgstr ""
-
-#. (itstool) path: quest/questgiver
-#: quests.xml:307 quests.xml:315
-msgid "Gugli"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:313
-msgid ""
-"You completed all the tasks Gugli gave you. Sailors of the ship will never "
-"forget you!"
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:317
-msgid "40 EXP, 250 E."
-msgstr ""
-
-#. (itstool) path: quest/name
-#: quests.xml:324 quests.xml:332 quests.xml:342 quests.xml:350 quests.xml:358
-#: quests.xml:366
-msgid "Two Lieutenants in One Boat"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:325
-msgid ""
-"Chef Gado wants you to collect 2 {@@1}, 2 {@@2}, 1 {@@3} and 1 {@@4} to "
-"prepare a {@@5}, for Julia."
-msgstr ""
-
-#. (itstool) path: quest/questgiver
-#: quests.xml:327 quests.xml:337 quests.xml:345 quests.xml:353 quests.xml:361
-#: quests.xml:369
-msgid "Chef Gado"
-msgstr ""
-
-#. (itstool) path: quest/coordinates
-#: quests.xml:328 quests.xml:338 quests.xml:346 quests.xml:354 quests.xml:362
-#: quests.xml:370
-msgid "La Johanne, Second Deck. (17,28)"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:333
-msgid "Chef Gado prepared the {@@1}. He would like you to give it to Julia."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:335
-msgid ""
-"While Chef Gado wants you to poison Julia, you remember she looked after you "
-"when you were sick. She doesn't deserve to be punished... or does she?"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:343
-msgid "Go back and talk to Gado. He probably has a reward for you."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:351
-msgid "You successfully poisoned Julia. Chef Gado finally had his revenge!"
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:355
-msgid "15 EXP, 200 E, {@@1}."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:359
-msgid "You refused to accomplish Chef Gado's evil plan. Julia is now safe."
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:363
-msgid "15 EXP, 200 E."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:367
-msgid ""
-"You preferred trusting Julia because, after all, she deserves to be the "
-"lieutenant of the ship."
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:371
-msgid "8 EXP, 100 E."
-msgstr ""
-
-#. (itstool) path: quest/name
-#: quests.xml:379 quests.xml:389 quests.xml:399 quests.xml:410
-msgid "The Lazy Brother"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:380
-msgid "Katja wants you to find her brother."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:381
-msgid "He is hiding somewhere on the hill, not far from here."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:382
-msgid ""
-"You should probably go and check behind trees, they are great for hiding."
-msgstr ""
-
-#. (itstool) path: quest/questgiver
-#: quests.xml:384 quests.xml:394 quests.xml:405 quests.xml:414
-msgid "Katja"
-msgstr ""
-
-#. (itstool) path: quest/coordinates
-#: quests.xml:385 quests.xml:395 quests.xml:406 quests.xml:415
-msgid "Artis. (164,44)"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:390 quests.xml:400
-msgid "You found Bobo."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:391 quests.xml:401
-msgid ""
-"Apparently he's hanging out here all day, because he doesn't want to do his "
-"homework."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:392
-msgid "You decided to let him do so in exchange for a small reward."
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:396
-msgid "100 E."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:402
-msgid "You can not allow this. Therefore you told him to go home."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:403
-msgid "You should go tell Katja about it."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:411
-msgid "You found Bobo. He promised to go home soon."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:412
-msgid "His sister was very happy and gave you an {@@1} as a reward."
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:416
-msgid "An {@@1}."
-msgstr ""
-
-#. (itstool) path: quest/name
-#: quests.xml:423 quests.xml:432
-msgid "Moon and the Urchin"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:424
-msgid "Moon, the elven girl, accidently stepped on an urchin."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:425
-msgid "She wants you to bring her {@@1}s to get rid of spikes."
-msgstr ""
-
-#. (itstool) path: quest/questgiver
-#: quests.xml:427 quests.xml:435
-msgid "Moon"
-msgstr ""
-
-#. (itstool) path: quest/coordinates
-#: quests.xml:428 quests.xml:436
-msgid "Artis, Moon's House. (70,78)"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:433
-msgid "You helped Moon to get rid of urchin spikes from her foot."
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:437
-msgid "1500 EXP."
-msgstr ""
-
-#. (itstool) path: quest/name
-#: quests.xml:444 quests.xml:455
-msgid "Catch the Piou"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:445
-msgid "Salem, the trader from Artis Market, needs your help."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:446
-msgid "A piou escaped from him, and he wants you to catch it."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:447
-msgid "The piou is flying around the town, not far from the market."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:448
-msgid "When you catch it, hurry back to Salem."
-msgstr ""
-
-#. (itstool) path: quest/questgiver
-#: quests.xml:450 quests.xml:458
-msgid "Salem"
-msgstr ""
-
-#. (itstool) path: quest/coordinates
-#: quests.xml:451 quests.xml:459
-msgid "Artis, Market. (57,118)"
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:452 quests.xml:460
-msgid "90% discount on piou."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:456
-msgid "You successfully returned the piou to the trader."
-msgstr ""
-
-#. (itstool) path: quest/name
-#: quests.xml:467 quests.xml:477
-msgid "Fishman"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:468
-msgid "Eugene, the fishman in Artis docks, bought a new fishing rod."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:469
-msgid "He hurried so much to try it out, that he forgot to take enough baits."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:470
-msgid "You need to bring him 10 {@@1}."
-msgstr ""
-
-#. (itstool) path: quest/questgiver
-#: quests.xml:472 quests.xml:482
-msgid "Eugene"
-msgstr ""
-
-#. (itstool) path: quest/coordinates
-#: quests.xml:473 quests.xml:483
-msgid "Artis, Docks. (113,120)"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:478
-msgid "You helped Eugene."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:479
-msgid "As his gratitude, he gave you his old fishing rod."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:480
-msgid "You can use it to catch fish."
-msgstr ""
-
-#. (itstool) path: quest/name
-#: quests.xml:492 quests.xml:502 quests.xml:511
-msgid "The Buried Treasure"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:493
-msgid "Q'Onan, the orc sailor from Nard's crew, used to be a thief."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:494
-msgid ""
-"His last \"business\" involved robbing a nobleman. But he didn't succeed "
-"completely, he had to bury the chest full of coins to save himself."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:495
-msgid ""
-"He only knows an approximate location of the chest on Artis Hill (180, 27), "
-"so you'll have to do a little digging to find the chest."
-msgstr ""
-
-#. (itstool) path: quest/questgiver
-#: quests.xml:497 quests.xml:506 quests.xml:515
-msgid "Q'Onan"
-msgstr ""
-
-#. (itstool) path: quest/coordinates
-#: quests.xml:498 quests.xml:507 quests.xml:516
-msgid "Artis, La Johanne. (186,107)"
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:499 quests.xml:508
-msgid "2000 E."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:503
-msgid "After a lot of digging, you found the treasure chest."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:504
-msgid ""
-"It's locked, and Q'Onan has the only key. So you'll have to deliver it to "
-"him."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:512
-msgid "Q'Onan kept his promise, and gave you your share of the deal."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:513
-msgid "He said that he finally can pay back his debts."
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:517
-msgid "1800 E."
-msgstr ""
-
-#. (itstool) path: quest/name
-#: quests.xml:524 quests.xml:533
-msgid "Visiting Artis"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:525
-msgid "Bacchus asked you to bring him a {@@1}."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:526
-msgid "Cuco drops them, in the locked room of La Johanne's Hold."
-msgstr ""
-
-#. (itstool) path: quest/questgiver
-#: quests.xml:528 quests.xml:537
-msgid "Bacchus"
-msgstr ""
-
-#. (itstool) path: quest/coordinates
-#: quests.xml:529 quests.xml:538
-msgid "La Johanne, Hold. (31,30)"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:534
-msgid "Bacchus offers you to see a small part of your future."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:535
-msgid "The payment is 10 Halloween Candy."
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:539
-msgid "chance to see the future."
-msgstr ""
-
-#. (itstool) path: quest/name
-#: quests.xml:546 quests.xml:554
-msgid "Alige in the Barrel"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:547
-msgid ""
-"Alige was very scared of the Cuco. Now that it's killed, he should be okay."
-msgstr ""
-
-#. (itstool) path: quest/coordinates
-#: quests.xml:550
-msgid "La Johanne, Hold, Alige's Hideout. (38,22)"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:555
-msgid "Somehow Alige appeared in my vision of the future."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:556
-msgid "For killing the scary Cuco, he gave me a {@@1}."
-msgstr ""
-
-#. (itstool) path: quest/coordinates
-#: quests.xml:559
-msgid "Artis, Dream World. (71,132)"
-msgstr ""
-
-#. (itstool) path: quest/name
-#: quests.xml:568 quests.xml:576 quests.xml:583
-msgid "Plushroom Addict"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:569
-msgid "Rumly is expecting you to return."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:570
-msgid "He is still offering his services."
-msgstr ""
-
-#. (itstool) path: quest/questgiver
-#: quests.xml:572 quests.xml:579 quests.xml:587
-msgid "Rumly"
-msgstr ""
-
-#. (itstool) path: quest/coordinates
-#: quests.xml:573 quests.xml:580 quests.xml:588
-msgid "Artis, Market Place. (35,125)"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:577
-msgid "Rumly is waiting for you to bring him some {@@1}s."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:584
-msgid "Rumly is able to reset your character point."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:585
-msgid "Bring him some {@@1}s and he will be able to do it for you."
-msgstr ""
-
-#. (itstool) path: quest/name
-#: quests.xml:609 quests.xml:618 quests.xml:627 quests.xml:636 quests.xml:645
-#: quests.xml:654 quests.xml:663 quests.xml:672 quests.xml:681 quests.xml:690
-#: quests.xml:701
-msgid "Newby Quest"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:610
-msgid "You are charged to visit Chelios and bring back Enora's package."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:611
-msgid "Chelios is reachable at the Blacksmith Shop (95,109)."
-msgstr ""
-
-#. (itstool) path: quest/questgiver
-#: quests.xml:613 quests.xml:640 quests.xml:649 quests.xml:658 quests.xml:667
-#: quests.xml:676 quests.xml:685 quests.xml:696 quests.xml:704
-msgid "Enora"
-msgstr ""
-
-#. (itstool) path: quest/coordinates
-#: quests.xml:614 quests.xml:641 quests.xml:650 quests.xml:659 quests.xml:668
-#: quests.xml:677 quests.xml:686 quests.xml:697 quests.xml:705
-msgid "Artis, Docks. (176,113)"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:619
-msgid "Chelios asked you to bring him some black iron"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:620
-msgid "You should look for Lloyd in the Merchant Hall (100,37)."
-msgstr ""
-
-#. (itstool) path: quest/questgiver
-#: quests.xml:622 quests.xml:631
-msgid "Chelios"
-msgstr ""
-
-#. (itstool) path: quest/coordinates
-#: quests.xml:623 quests.xml:632
-msgid "Artis, Blacksmith Shop. (95,109)"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:628
-msgid "Lloyd gave you the black iron package."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:629
-msgid "Bring it back to Chelios."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:637
-msgid "Chelios made a sword out of black iron ore."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:638 quests.xml:656
-msgid "This task is done, you can now return it to Enora."
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:642
-msgid "60 EXP, 100 E."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:646
-msgid "You are charged to visit Resa and to bring back Enora's package."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:647
-msgid "Resa is reachable at the Light Armor building (55,72)."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:655
-msgid "Resa gave you a cute {@@1}."
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:660
-msgid "40 EXP, 125 E."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:664
-msgid "You are charged to visit Q'Pid and bring back Enora's package."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:665
-msgid ""
-"Q'Pid is reachable at the Market Place, in the south-west area of Artis "
-"(61,116)."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:673
-msgid ""
-"You lost the riddle of Q'Pid, you have to go to Ivan to get Enora's potions."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:674
-msgid "Ivan is in a small house near Artis's canal (163,71)."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:682
-msgid "Ivan gave you a few {@@1}s."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:683
-msgid "This task is done, you can now return them to Enora."
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:687
-msgid "80 EXP, 175 E."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:691
-msgid ""
-"Some citizen worry about their safety with the growing number of Fluffy on "
-"the Hill of Artis."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:692
-msgid "Enora's latest task for you is to clean up this hill."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:693
-msgid "Killing about 10 Fluffy should be enough to calm down the neighborhood."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:694
-msgid "The hill is located on north-east of Artis (172,46)."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:702
-msgid ""
-"You completed every task and you even cleaned up the hill of these terrible "
-"Fluffies."
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:706
-msgid "{@@1}, {@@2}, 5 {@@3}s"
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:707
-msgid "140 EXP, 500 E."
-msgstr ""
-
-#. (itstool) path: quest/name
-#: quests.xml:715 quests.xml:723 quests.xml:732
-msgid "Fexil's Free Pass"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:716
-msgid ""
-"Lloyd gave you a pass that Fexil forgot when he registered himself in the "
-"Merchant Guild."
-msgstr ""
-
-#. (itstool) path: quest/questgiver
-#: quests.xml:718 quests.xml:748
-msgid "Lloyd"
-msgstr ""
-
-#. (itstool) path: quest/coordinates
-#: quests.xml:719 quests.xml:749
-msgid "Artis, Merchant Guild. (101,37)"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:724 quests.xml:733
-msgid "Fexil wants to open a business of {@@1}'s clothes."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:725
-msgid "He will reward you for each fur you bring him."
-msgstr ""
-
-#. (itstool) path: quest/questgiver
-#: quests.xml:727 quests.xml:736
-msgid "Fexil"
-msgstr ""
-
-#. (itstool) path: quest/coordinates
-#: quests.xml:728 quests.xml:737
-msgid "Artis, Market Place. (48,134)"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:734
-msgid "He rewards you for each fur you bring him."
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:738
-msgid "15 per {@@1}."
-msgstr ""
-
-#. (itstool) path: quest/name
-#: quests.xml:744
-msgid "Worship of Money"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:745
-msgid "You are now registered in the Merchant Guild."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:746
-msgid "This Guild offers storage and bank services."
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:750
-msgid "Merchant Guild access."
-msgstr ""
-
-#. (itstool) path: quest/name
-#: quests.xml:758 quests.xml:768
-msgid "Farmer's Scythe"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:759
-msgid "Hinnak wants you to kill 10 pinkies and bring back their antennae."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:761
-msgid "Pinkies killed: {@@var2}/10."
-msgstr ""
-
-#. (itstool) path: quest/questgiver
-#: quests.xml:763 quests.xml:771
-msgid "Hinnak"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:769
-msgid "You helped Hinnak."
-msgstr ""
-
-#. (itstool) path: quest/name
-#: quests.xml:779 quests.xml:787 quests.xml:795 quests.xml:803
-msgid "Maggot slime soup"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:780
-msgid "Bernard wants a {@@1}."
-msgstr ""
-
-#. (itstool) path: quest/questgiver
-#: quests.xml:782 quests.xml:790 quests.xml:798 quests.xml:806
-msgid "Bernard"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:788
-msgid "You gave Bernard a {@@1}."
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:792
-msgid "100 EXP, 5 {@@1}."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:796
-msgid "Bernard wants 3 {@@1}."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:804
-msgid "You gave Bernard 3 {@@1}."
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:808
-msgid "100 EXP, 3 {@@1}."
-msgstr ""
-
-#. (itstool) path: quest/name
-#: quests.xml:811 quests.xml:819
-msgid "A slimy situation"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:812
-msgid "Mikhail wants 5 {@@1}."
-msgstr ""
-
-#. (itstool) path: quest/questgiver
-#: quests.xml:814 quests.xml:822
-msgid "Mikhail"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:820
-msgid "You gave Mikhail 5 {@@1}."
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:824
-msgid "100 EXP."
-msgstr ""
-
-#. (itstool) path: quest/name
-#: quests.xml:830 quests.xml:839 quests.xml:848 quests.xml:857 quests.xml:865
-#: quests.xml:874 quests.xml:882 quests.xml:890 quests.xml:899 quests.xml:907
-#: quests.xml:916 quests.xml:925 quests.xml:934 quests.xml:943 quests.xml:952
-msgid "Robberies in Hurnscald"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:831
-msgid "The inspector tasked you with finding clues about the recent robberies."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:832
-msgid "You should question everyone in town."
-msgstr ""
-
-#. (itstool) path: quest/questgiver
-#: quests.xml:834 quests.xml:843 quests.xml:852 quests.xml:860 quests.xml:869
-#: quests.xml:877 quests.xml:885 quests.xml:894 quests.xml:902 quests.xml:911
-#: quests.xml:920 quests.xml:929 quests.xml:938 quests.xml:947 quests.xml:955
-msgid "Inspector"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:840
-msgid ""
-"An old woman said she saw something unusual, but she refuses to tell anyone "
-"but the Inspector himself."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:841
-msgid "Perhaps there is a way to convince her?"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:849
-msgid ""
-"The old woman said she saw someone wearing a theater mask sneaking around."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:850
-msgid "You should inform the Inspector about your findings."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:858
-msgid ""
-"The inspector told you to go interrogate the leader of the traveling troupe "
-"in Tulimshar."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:866
-msgid "The troupe leader said she saw an old man behaving oddly."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:867 quests.xml:892 quests.xml:927
-msgid "You should report to the Inspector."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:875
-msgid "The inspector asked you to find and question the old man."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:883
-msgid "The old man told you to ask his wife."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:891
-msgid "The old woman confirmed the story of the old man."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:900
-msgid "The inspector told you to question everyone again."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:908
-msgid "The old woman remembered something."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:909
-msgid "She saw someone with a large satchel heading north."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:917
-msgid "Malek said he heard someone go down to the basement."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:918
-msgid "You should search the basement for clues."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:926
-msgid "You found a {@@1} hidden in the basement."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:935
-msgid "The inspector is still deciphering the letter."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:936
-msgid "You should head back to the Troupe Leader meanwhile."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:944
-msgid "You brought back the stolen {@@1}."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:945
-msgid "The troupe leader said you should keep it."
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:949
-msgid "1500 EXP, {@@1}."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:953
-msgid "The inspector and his associates found all the stolen goods."
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:957
-msgid "2500 EXP."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:964
-msgid "Jack the handsome lumberjack won't give any more wood to Alan."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:965
-msgid "Alan is desperate to get his wood."
-msgstr ""
-
-#. (itstool) path: quest/questgiver
-#: quests.xml:967 quests.xml:976 quests.xml:985 quests.xml:994 quests.xml:1002
-msgid "Alan"
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:969 quests.xml:978 quests.xml:987 quests.xml:996 quests.xml:1004
-msgid "a splendid {@@1}."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:973
-msgid "Jack says the trees became alive and he won't cut them anymore."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:974
-msgid "You should tell Alan about this."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:982
-msgid "Alan needs wood badly."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:983
-msgid "Perhaps you could satisfy him yourself?"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:991
-msgid "Alan says your wood is perfect."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:992
-msgid "He can make a beautiful {@@1} out of it but he needs 10000 E."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:1000
-msgid "You gave your wood to Alan and he loved it so much he gave you a {@@1}."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:1011
-msgid "Jack the handsome lumberjack has a proposal for you."
-msgstr ""
-
-#. (itstool) path: quest/questgiver
-#: quests.xml:1013 quests.xml:1021 quests.xml:1029
-msgid "Jack"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:1018
-msgid "Jack can make you a sturdy shield but he needs 40 {@@1}."
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:1019
-msgid "He also wants 5000 E for his time."
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:1023
-msgid "{@@1}"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:1027
-msgid "Jack made you a shield."
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:1031
-msgid "2500 EXP, {@@1}"
-msgstr ""
-
-#. (itstool) path: quest/name
-#: quests.xml:1038
-msgid "Testing quest name with var1={@@var1}"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:1039
-msgid "Quest text1 with vars: {@@var1}, {@@var2}, {@@var3}"
-msgstr ""
-
-#. (itstool) path: quest/text
-#: quests.xml:1040
-msgid "Time: {@@time}"
-msgstr ""
-
-#. (itstool) path: quest/questgiver
-#: quests.xml:1041
-msgid "Giver vars: {@@var1}, {@@var2}, {@@var3}"
-msgstr ""
-
-#. (itstool) path: quest/coordinates
-#: quests.xml:1042
-msgid "Vars: {@@var1}, {@@var2}, {@@var3}"
-msgstr ""
-
-#. (itstool) path: quest/reward
-#: quests.xml:1043
-msgid "Reward: {@@var1}, {@@var2}, {@@var3}"
-msgstr ""
-
-#. (itstool) path: skills/set@name
-#. (itstool) path: set/skill@name
-#: skills.xml:6 skills.xml:12 skills.xml:34
-msgid "Basic"
-msgstr ""
-
-#. (itstool) path: set/skill@description
-#: skills.xml:12
-msgid "Allow do basic things like sitting, smiling or trading."
-msgstr ""
-
-#. (itstool) path: set/skill@name
-#: skills.xml:19
-msgid "Mass provoke"
-msgstr ""
-
-#. (itstool) path: set/skill@description
-#: skills.xml:19
-msgid "Allow provoke many monsters."
-msgstr ""
-
-#. (itstool) path: set/skill@name
-#: skills.xml:25
-msgid "Magic shield"
-msgstr ""
-
-#. (itstool) path: set/skill@description
-#: skills.xml:25
-msgid "Allow protect from magic attacks."
-msgstr ""
-
-#. (itstool) path: skills/set@name
-#: skills.xml:27
-msgid "Offensive"
-msgstr ""
-
-#. (itstool) path: set/skill@description
-#: skills.xml:34
-msgid "A violent punch."
-msgstr ""
-
-#. (itstool) path: set/skill@name
-#: skills.xml:45 skills.xml:67
-msgid "Fire Ball"
-msgstr ""
-
-#. (itstool) path: set/skill@description
-#: skills.xml:45 skills.xml:67
-msgid "Attack enemy with fireball."
-msgstr ""
-
-#. (itstool) path: set/skill@name
-#: skills.xml:56
-msgid "Healing"
-msgstr ""
-
-#. (itstool) path: set/skill@description
-#: skills.xml:56
-msgid "Heals you or one of your comrades."
-msgstr ""
-
-#. (itstool) path: skills/set@name
-#: skills.xml:69
-msgid "Other"
-msgstr ""
-
-#. (itstool) path: set/skill@name
-#: skills.xml:76
-msgid "Heal"
-msgstr ""
-
-#. (itstool) path: set/skill@description
-#: skills.xml:76
-msgid "Provides a bit of health to you, and to one of your friends."
-msgstr ""
-
-#. #-#-#-#-# skills.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: set/skill@name
-#. #-#-#-#-# skillunits.pot (PACKAGE VERSION) #-#-#-#-#
-#. (itstool) path: skillunits/skillunit@name
-#: skills.xml:81 skillunits.xml:19
-msgid "Grafiti"
-msgstr ""
-
-#. (itstool) path: set/skill@description
-#: skills.xml:81
-msgid "Draw text on ground."
-msgstr ""
-
-#. (itstool) path: skills/set@name
-#: skills.xml:83
-msgid "Restricted"
-msgstr ""
-
-#. (itstool) path: set/skill@name
-#: skills.xml:88
-msgid "Super Menu"
-msgstr ""
-
-#. (itstool) path: set/skill@description
-#: skills.xml:88
-msgid "Gives access to all debug and administrative options"
-msgstr ""
-
-#. (itstool) path: skillunits/skillunit@name
-#: skillunits.xml:7
-msgid "Crazy weed"
-msgstr ""
-
-#. (itstool) path: skillunits/skillunit@name
-#: skillunits.xml:11
-msgid "Wall of thorn 2"
-msgstr ""
-
-#. (itstool) path: skillunits/skillunit@name
-#: skillunits.xml:15
-msgid "Lord of vermillion"
-msgstr ""
-
-#. (itstool) path: skillunits/skillunit@name
-#: skillunits.xml:21
-msgid "Family call"
-msgstr ""
-
-#. (itstool) path: skillunits/skillunit@name
-#: skillunits.xml:25
-msgid "Cluster bomb"
-msgstr ""
-
-#. (itstool) path: skillunits/skillunit@name
-#: skillunits.xml:29
-msgid "Dimension door"
-msgstr ""
-
-#. (itstool) path: skillunits/skillunit@name
-#: skillunits.xml:38
-msgid "Wall of thorn 1"
-msgstr ""
-
-#. (itstool) path: skillunits/skillunit@name
-#: skillunits.xml:42
-msgid "Hells plant"
-msgstr ""
-
-#. (itstool) path: basic/stat@name
-#: stats.xml:14
-msgid "Strength"
-msgstr ""
-
-#. (itstool) path: basic/stat@name
-#: stats.xml:20
-msgid "Agility"
-msgstr ""
-
-#. (itstool) path: basic/stat@name
-#: stats.xml:26
-msgid "Vitality"
-msgstr ""
-
-#. (itstool) path: basic/stat@name
-#: stats.xml:32
-msgid "Intelligence"
-msgstr ""
-
-#. (itstool) path: basic/stat@name
-#: stats.xml:38
-msgid "Dexterity"
-msgstr ""
-
-#. (itstool) path: basic/stat@name
-#: stats.xml:44
-msgid "Luck"
-msgstr ""
-
-#. (itstool) path: extended/stat@name
-#. (itstool) path: page/stat@name
-#: stats.xml:51 stats.xml:198 stats.xml:275
-msgid "Attack"
-msgstr ""
-
-#. (itstool) path: extended/stat@name
-#. (itstool) path: page/stat@name
-#: stats.xml:56 stats.xml:193
-msgid "Defense"
-msgstr ""
-
-#. (itstool) path: extended/stat@name
-#. (itstool) path: page/stat@name
-#: stats.xml:61 stats.xml:188
-msgid "M.Attack"
-msgstr ""
-
-#. (itstool) path: extended/stat@name
-#. (itstool) path: page/stat@name
-#: stats.xml:66 stats.xml:183 stats.xml:260
-msgid "M.Defense"
-msgstr ""
-
-#. (itstool) path: extended/stat@name
-#. (itstool) path: page/stat@name
-#: stats.xml:71 stats.xml:178 stats.xml:255
-msgid "% Accuracy"
-msgstr ""
-
-#. (itstool) path: extended/stat@name
-#. (itstool) path: page/stat@name
-#: stats.xml:76 stats.xml:173 stats.xml:250
-msgid "% Evade"
-msgstr ""
-
-#. (itstool) path: extended/stat@name
-#. (itstool) path: page/stat@name
-#: stats.xml:81 stats.xml:168 stats.xml:245
-msgid "% Critical"
-msgstr ""
-
-#. (itstool) path: extended/stat@name
-#. (itstool) path: page/stat@name
-#: stats.xml:86 stats.xml:153 stats.xml:230
-msgid "Attack delay"
-msgstr ""
-
-#. (itstool) path: extended/stat@name
-#: stats.xml:91
-msgid "Walk delay"
-msgstr ""
-
-#. (itstool) path: extended/stat@name
-#. (itstool) path: page/stat@name
-#: stats.xml:96 stats.xml:158 stats.xml:235
-msgid "Attack range"
-msgstr ""
-
-#. (itstool) path: extended/stat@name
-#. (itstool) path: page/stat@name
-#: stats.xml:101 stats.xml:163 stats.xml:240
-msgid "Damage per sec."
-msgstr ""
-
-#. (itstool) path: extended/stat@name
-#: stats.xml:106
-msgid "Karma"
-msgstr ""
-
-#. (itstool) path: extended/stat@name
-#: stats.xml:111
-msgid "Manner"
-msgstr ""
-
-#. (itstool) path: stats/page@name
-#: stats.xml:113
-msgid "Homun"
-msgstr ""
-
-#. (itstool) path: page/stat@name
-#: stats.xml:118 stats.xml:205
-msgid "Level"
-msgstr ""
-
-#. (itstool) path: page/stat@name
-#: stats.xml:123 stats.xml:210 stats.xml:302
-msgid "Hp"
-msgstr ""
-
-#. (itstool) path: page/stat@name
-#: stats.xml:128 stats.xml:215 stats.xml:307
-msgid "Max hp"
-msgstr ""
-
-#. (itstool) path: page/stat@name
-#: stats.xml:133
-msgid "Mana"
-msgstr ""
-
-#. (itstool) path: page/stat@name
-#: stats.xml:138
-msgid "Max mana"
-msgstr ""
-
-#. (itstool) path: page/stat@name
-#: stats.xml:143
-msgid "Exp"
-msgstr ""
-
-#. (itstool) path: page/stat@name
-#: stats.xml:148
-msgid "Need exp"
-msgstr ""
-
-#. (itstool) path: stats/page@name
-#: stats.xml:200
-msgid "Merc"
-msgstr ""
-
-#. (itstool) path: page/stat@name
-#: stats.xml:220 stats.xml:312
-msgid "Mp"
-msgstr ""
-
-#. (itstool) path: page/stat@name
-#: stats.xml:225 stats.xml:317
-msgid "Max mp"
-msgstr ""
-
-#. (itstool) path: page/stat@name
-#: stats.xml:265
-msgid "M.Atk"
-msgstr ""
-
-#. (itstool) path: page/stat@name
-#: stats.xml:270
-msgid "Defence"
-msgstr ""
-
-#. (itstool) path: page/stat@name
-#: stats.xml:280
-msgid "Expire"
-msgstr ""
-
-#. (itstool) path: page/stat@name
-#: stats.xml:285
-msgid "Faith"
-msgstr ""
-
-#. (itstool) path: page/stat@name
-#: stats.xml:290
-msgid "Calls"
-msgstr ""
-
-#. (itstool) path: page/stat@name
-#: stats.xml:295
-msgid "Kills"
-msgstr ""
-
-#. (itstool) path: stats/page@name
-#: stats.xml:297
-msgid "Elemental"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:19
-msgid "provoke"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:23
-msgid "endure"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:27
-msgid "concentration"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:33
-msgid "hiding"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:39
-msgid "cloacking"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:43
-msgid "enchant poison"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:47
-msgid "poison react"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:51
-msgid "quagmire"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:56
-msgid "angelus"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:60
-msgid "blessing"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:64
-msgid "inc agi"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:68
-msgid "dec agi"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:75
-msgid "magnificat"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:81
-msgid "riding"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:86
-msgid "falcon"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:90
-msgid "trick dead"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:94
-msgid "weight 50%"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:98
-msgid "weight 90%"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:102
-msgid "att haste 1"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:106
-msgid "att haste 2"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:110
-msgid "att haste 3"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:114
-msgid "post delay"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:121
-msgid "lk concentration"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:125
-msgid "cart boost"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:130
-msgid "bleeding"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:134
-msgid "run"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:138
-msgid "ting"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:142
-msgid "inc str"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:148
-msgid "hide"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:152
-msgid "cash plus exp"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:159
-msgid "heal s"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:166
-msgid "heal l"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:170
-msgid "stasis"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:174
-msgid "camouflage"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:178
-msgid "sphere 1"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:182
-msgid "sphere 2"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:186
-msgid "sphere 3"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:190
-msgid "sphere 4"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:194
-msgid "sphere 5"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:203
-msgid "invisibility"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:207
-msgid "cloud kill"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:214
-msgid "heal g"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:218
-msgid "sit"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:225
-msgid "heal m"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:230
-msgid "cart"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:234
-msgid "equip arrows"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:238
-msgid "clan info"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:242
-msgid "swords clan"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:246
-msgid "archwand clan"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:250
-msgid "golden mace clan"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:254
-msgid "cross bow clan"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:258
-msgid "daily send mail count"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:265
-msgid "spell-protection"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:271
-msgid "sight"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:276
-msgid "cart 1"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:286
-msgid "invisible"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:291
-msgid "cart 2"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:296
-msgid "cart 3"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:301
-msgid "cart 4"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:306
-msgid "cart 5"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:311
-msgid "orcish"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:316
-msgid "wedding"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:321
-msgid "ruwach"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:326
-msgid "chase walk"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:331
-msgid "flying"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:336
-msgid "xmas"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:341
-msgid "transform"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:346
-msgid "summer"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:351
-msgid "dragon 1"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:356
-msgid "wug"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:361
-msgid "wug rider"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:366
-msgid "mado gear"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:371
-msgid "dragon 2"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:376
-msgid "dragon 3"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:381
-msgid "dragon 4"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:386
-msgid "dragon 5"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:391
-msgid "hanbok"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:396
-msgid "oktoberfest"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:402 status-effects.xml:422
-msgid "stone"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:407
-msgid "freeze"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:412
-msgid "stun"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:417
-msgid "sleep"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:427
-msgid "burning"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:432
-msgid "imprison"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:437
-msgid "crystalize"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:446
-msgid "poison"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:451
-msgid "curse"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:456
-msgid "silence"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:461
-msgid "signum crucis"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:466
-msgid "blind"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:471
-msgid "dpoison"
-msgstr ""
-
-#. (itstool) path: status-effects/status-effect@name
-#: status-effects.xml:476
-msgid "fear"
+msgid "Translations were moved to transifex.com/arctic-games/tmw/"
msgstr ""
diff --git a/lang_client/clientdata.pot b/lang_client/clientdata.pot
new file mode 100644
index 0000000..c094245
--- /dev/null
+++ b/lang_client/clientdata.pot
@@ -0,0 +1,6277 @@
+msgid ""
+msgstr ""
+"Project-Id-Version: PACKAGE VERSION\n"
+"POT-Creation-Date: 2019-01-26 20:18+0300\n"
+"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
+"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
+"Language-Team: LANGUAGE <LL@li.org>\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+
+#. (itstool) path: clans/clan@name
+#: clans.xml:13
+msgid "Sword Clan"
+msgstr ""
+
+#. (itstool) path: clans/clan@name
+#: clans.xml:21
+msgid "Arc Wand Clan"
+msgstr ""
+
+#. (itstool) path: clans/clan@name
+#: clans.xml:29
+msgid "Golden Mace Clan"
+msgstr ""
+
+#. (itstool) path: clans/clan@name
+#: clans.xml:37
+msgid "Crossbow Clan"
+msgstr ""
+
+#. (itstool) path: messages/message
+#: tmp/deadmessages.xml:9 deadmessages.xml:6
+msgid "You are dead."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: tmp/deadmessages.xml:10 deadmessages.xml:7
+msgid "We regret to inform you that your character was killed in battle."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: tmp/deadmessages.xml:11 deadmessages.xml:8
+msgid "You are not that alive anymore."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: tmp/deadmessages.xml:12 deadmessages.xml:9
+msgid "The cold hands of the grim reaper are grabbing for your soul."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: tmp/deadmessages.xml:13 deadmessages.xml:10
+msgid "Game Over!"
+msgstr ""
+
+#. (itstool) path: messages/message
+#: tmp/deadmessages.xml:14 deadmessages.xml:11
+msgid "Insert coin to continue."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: tmp/deadmessages.xml:15 deadmessages.xml:12
+msgid ""
+"No, kids. Your character did not really die. It... err... went to a better "
+"place."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: tmp/deadmessages.xml:16 deadmessages.xml:13
+msgid ""
+"Your plan of breaking your enemies weapon by bashing it with your throat "
+"failed."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: tmp/deadmessages.xml:17 deadmessages.xml:14
+msgid "I guess this did not run too well."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: tmp/deadmessages.xml:19 deadmessages.xml:15
+msgid "Do you want your possessions identified?"
+msgstr ""
+
+#. (itstool) path: messages/message
+#: tmp/deadmessages.xml:21 deadmessages.xml:16
+msgid "Sadly, no trace of you was ever found..."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: tmp/deadmessages.xml:23 deadmessages.xml:17
+msgid "Annihilated."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: tmp/deadmessages.xml:25 deadmessages.xml:18
+msgid "Looks like you got your head handed to you."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: tmp/deadmessages.xml:27 deadmessages.xml:19
+msgid ""
+"You screwed up again, dump your body down the tubes and get you another one."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: tmp/deadmessages.xml:29 deadmessages.xml:20
+msgid "You're not dead yet. You're just resting."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: tmp/deadmessages.xml:30 deadmessages.xml:21
+msgid "You are no more."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: tmp/deadmessages.xml:31 deadmessages.xml:22
+msgid "You have ceased to be."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: tmp/deadmessages.xml:32 deadmessages.xml:23
+msgid "You've expired and gone to meet your maker."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: tmp/deadmessages.xml:33 deadmessages.xml:24
+msgid "You're a stiff."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: tmp/deadmessages.xml:34 deadmessages.xml:25
+msgid "Bereft of life, you rest in peace."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: tmp/deadmessages.xml:35 deadmessages.xml:26
+msgid "If you weren't so animated, you'd be pushing up the daisies."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: tmp/deadmessages.xml:36 deadmessages.xml:27
+msgid "Your metabolic processes are now history."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: tmp/deadmessages.xml:37 deadmessages.xml:28
+msgid "You're off the twig."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: tmp/deadmessages.xml:38 deadmessages.xml:29
+msgid "You've kicked the bucket."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: tmp/deadmessages.xml:39
+msgid ""
+"You've shuffled off your mortal coil, run down the curtain and joined the "
+"bleedin' choir invisibile."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: tmp/deadmessages.xml:40 deadmessages.xml:31
+msgid "You are an ex-player."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: tmp/deadmessages.xml:41 deadmessages.xml:32
+msgid "You're pining for the fjords."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:30
+msgid ""
+"You've shuffled off your mortal coil, rung down the curtain and joined the "
+"choir invisible."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:33
+msgid "Right now, you would just love to be resurrected."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:34
+msgid "Wait, did I just die?"
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:35
+msgid "What just happened?"
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:36
+msgid "I guess you're not the One."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:37
+msgid "See you in the underworld."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:38
+msgid "Try again."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:39
+msgid "Don't panic, you're just a bit dead."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:40
+msgid "It's a bit late to start digging your grave, don't you think?"
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:41
+msgid "Program terminated."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:42
+msgid "Mission failed."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:43
+msgid "Welcome to the Matrix, Neo."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:44
+msgid "Everybody falls the first time."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:45
+msgid "Welcome... to the real world."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:46
+msgid "Fate, it seems, is not without a sense of irony."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:47
+msgid "There is no spoon."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:48
+msgid "One shot, one kill."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:49
+msgid "Some men just want to watch the world burn."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:50
+msgid "You are fulfilling your destiny."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:51
+msgid "Rule #8: Do not die."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:52
+msgid "There will be no order, only chaos."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:53
+msgid "Too bad, get over it."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:54
+msgid "There's no hope for us here, only death."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:55
+msgid "Death is the road to awe."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:56
+msgid ""
+"Our bodies are prisons for our souls. Our skin and blood, the iron bars of "
+"confinement. But fear not. All flesh decays. Death turns all to ash. And "
+"thus, death frees every soul."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:57
+msgid "Stop... Stop it!"
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:58
+msgid "Today is a good day to die."
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:59
+msgid "Any last words? Oops, too late!"
+msgstr ""
+
+#. (itstool) path: messages/message
+#: deadmessages.xml:60
+msgid "Confusion will be my epitaph."
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: emotes.xml:6
+msgid "Disgust"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: emotes.xml:7
+msgid "Surprise"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: emotes.xml:8
+msgid "Happy"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: emotes.xml:9 tmp/manaplus_emotes.xml:19
+msgid "Sad"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: emotes.xml:10 tmp/manaplus_emotes.xml:21 tmp/manaplus_emotes.xml:28
+msgid "Evil"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: emotes.xml:11
+msgid "Wink"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: emotes.xml:12
+msgid "Angel"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: emotes.xml:13
+msgid "Blush"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: emotes.xml:14
+msgid "Tongue"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: emotes.xml:15
+msgid "Grin"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: emotes.xml:16
+msgid "Upset"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: emotes.xml:17
+msgid "Perturbed"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: emotes.xml:18
+msgid "Speech"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: emotes.xml:19
+msgid "Blah"
+msgstr ""
+
+#. (itstool) path: groups/group@name
+#. (itstool) path: groups/group@longName
+#: groups.xml:10
+msgid "Player"
+msgstr ""
+
+#. (itstool) path: groups/group@name
+#. (itstool) path: groups/group@longName
+#: groups.xml:29
+msgid "Super Player"
+msgstr ""
+
+#. (itstool) path: groups/group@name
+#. (itstool) path: groups/group@longName
+#: groups.xml:69
+msgid "Support"
+msgstr ""
+
+#. (itstool) path: groups/group@name
+#. (itstool) path: groups/group@longName
+#: groups.xml:100
+msgid "Script Manager"
+msgstr ""
+
+#. (itstool) path: groups/group@name
+#. (itstool) path: groups/group@longName
+#: groups.xml:119
+msgid "Event Coordinator"
+msgstr ""
+
+#. (itstool) path: groups/group@name
+#. (itstool) path: groups/group@longName
+#: groups.xml:187
+msgid "Developer"
+msgstr ""
+
+#. (itstool) path: groups/group@name
+#. (itstool) path: groups/group@longName
+#: groups.xml:209
+msgid "Patrol"
+msgstr ""
+
+#. (itstool) path: groups/group@name
+#. (itstool) path: groups/group@longName
+#: groups.xml:231
+msgid "Officer"
+msgstr ""
+
+#. (itstool) path: groups/group@name
+#. (itstool) path: groups/group@longName
+#: groups.xml:259
+msgid "Game Master"
+msgstr ""
+
+#. (itstool) path: groups/group@name
+#. (itstool) path: groups/group@longName
+#: groups.xml:277
+msgid "Administrator"
+msgstr ""
+
+#. (itstool) path: homunculuses/homunculus@name
+#: homunculuses.xml:27
+msgid "homum"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:8 itemcolors.xml:82 itemcolors.xml:90
+msgid "White"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:9
+msgid "Black"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:10
+msgid "Silver"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:11
+msgid "Camel"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:12
+msgid "Brown"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:13
+msgid "Orange"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:14
+msgid "Dark Red"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:15
+msgid "Red"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:16
+msgid "Fuchsia"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:17
+msgid "Pink"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:18
+msgid "Mauve"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:19
+msgid "Purple"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:20 itemcolors.xml:46 itemcolors.xml:71
+msgid "Navy Blue"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:21
+msgid "Blue Gray"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:22
+msgid "Blue"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:23
+msgid "Teal"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:24
+msgid "Green"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:25
+msgid "Lime"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:26
+msgid "Khaki"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:27
+msgid "Yellow"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:32 itemcolors.xml:57
+msgid "Off Black"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:33 itemcolors.xml:58
+msgid "Ash Brown"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:34 itemcolors.xml:59
+msgid "Dark Brown"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:35 itemcolors.xml:60
+msgid "Dark Copper"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:36 itemcolors.xml:61
+msgid "Auburn Brown"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:37 itemcolors.xml:62
+msgid "Honey Brown"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:38 itemcolors.xml:63
+msgid "Copper Blonde"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:39 itemcolors.xml:64
+msgid "Golden Blonde"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:40 itemcolors.xml:65
+msgid "Pure Platinum"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:41 itemcolors.xml:66
+msgid "Cherry Blossom"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:42 itemcolors.xml:67
+msgid "Pinky Pink"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:43 itemcolors.xml:68
+msgid "Fire Red"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:44 itemcolors.xml:69
+msgid "Light Violet"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:45 itemcolors.xml:70
+msgid "Purple Plum"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:47 itemcolors.xml:72
+msgid "Lagoon Blue"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:48 itemcolors.xml:73
+msgid "Twisted Teal"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:49 itemcolors.xml:74
+msgid "Spring Green"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:50 itemcolors.xml:75
+msgid "Forest Green"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:51 itemcolors.xml:76
+msgid "Silver Grey"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:52 itemcolors.xml:77
+msgid "Esperia Blue"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:83 itemcolors.xml:91
+msgid "Crimson"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:84 itemcolors.xml:92
+msgid "Chocolate"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:85 itemcolors.xml:93
+msgid "Mint"
+msgstr ""
+
+#. (itstool) path: list/color@name
+#: itemcolors.xml:98
+msgid "Simple"
+msgstr ""
+
+#. #-#-#-#-# itemcolors.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: list/color@name
+#. #-#-#-#-# items.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: items/item@name
+#: itemcolors.xml:99 items.xml:1952
+msgid "Diamond"
+msgstr ""
+
+#. #-#-#-#-# itemcolors.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: list/color@name
+#. #-#-#-#-# items.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: items/item@name
+#: itemcolors.xml:100 items.xml:1960
+msgid "Ruby"
+msgstr ""
+
+#. #-#-#-#-# itemcolors.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: list/color@name
+#. #-#-#-#-# items.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: items/item@name
+#: itemcolors.xml:101 items.xml:1968
+msgid "Emerald"
+msgstr ""
+
+#. #-#-#-#-# itemcolors.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: list/color@name
+#. #-#-#-#-# items.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: items/item@name
+#: itemcolors.xml:102 items.xml:1976
+msgid "Sapphire"
+msgstr ""
+
+#. #-#-#-#-# itemcolors.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: list/color@name
+#. #-#-#-#-# items.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: items/item@name
+#: itemcolors.xml:103 items.xml:1984
+msgid "Topaz"
+msgstr ""
+
+#. #-#-#-#-# itemcolors.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: list/color@name
+#. #-#-#-#-# items.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: items/item@name
+#: itemcolors.xml:104 items.xml:1992
+msgid "Amethyst"
+msgstr ""
+
+#. (itstool) path: required/field@description
+#: itemfields.xml:11
+msgid "Req. level %s"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:33
+msgid "Bald"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:36
+msgid "Bowl Cut"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:39
+msgid "Combed Back"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:42
+msgid "Emo"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:45
+msgid "Mohawk"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:48
+msgid "Pompadour"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:51
+msgid "Center Parting"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:54
+msgid "Long and Slick"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:57
+msgid "Short and Curly"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:60
+msgid "Pigtails"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:63
+msgid "Long and Curly"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:66
+msgid "Parted"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:69
+msgid "Perky Ponytail"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:72
+msgid "Wave"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:75
+msgid "Mane"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:78
+msgid "Bun"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:81
+msgid "Wavy"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:84
+msgid "Bunches"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:87
+msgid "Long Ponytail"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:90
+msgid "Infinitely Long"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:93
+msgid "Choppy"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:96
+msgid "Wild"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:99
+msgid "Punk"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:102
+msgid "Imperial"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:105
+msgid "Side Strand"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:108
+msgid "Messy"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:111
+msgid "Flat Ponytail"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:114
+msgid "Tapered Nape"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:119
+msgid "Human"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:125
+msgid "Ukar"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:131
+msgid "Demon"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:137
+msgid "Elven"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:143
+msgid "Orc"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:149
+msgid "Raijin"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:155
+msgid "Tritan"
+msgstr ""
+
+#. #-#-#-#-# items.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: items/item@name
+#. #-#-#-#-# monsters.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: monsters/monster@name
+#: items.xml:163 monsters.xml:18
+msgid "Piou"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:178
+msgid "Acorn"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:178
+msgid "A natural food, ingredient, bait or seed."
+msgstr ""
+
+#. (itstool) path: items/item@useButton
+#. (itstool) path: inventory/menu@name1
+#. (itstool) path: inventory/menu@name2
+#: items.xml:178 items.xml:184 items.xml:199 items.xml:208 items.xml:216
+#: items.xml:224 items.xml:232 items.xml:240 items.xml:256 items.xml:264
+#: items.xml:272 items.xml:281 items.xml:303 items.xml:312 items.xml:319
+#: items.xml:338 items.xml:346 items.xml:394 items.xml:429 items.xml:438
+#: items.xml:504 items.xml:513 items.xml:522 items.xml:531 items.xml:540
+#: items.xml:549 items.xml:558
+msgid "Eat"
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:178
+msgid "Heal 12-18 HP"
+msgstr ""
+
+#. (itstool) path: inventory/menu@name1
+#. (itstool) path: inventory/menu@name2
+#: items.xml:189
+msgid "Plant"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:199
+msgid "Bread"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:199
+msgid "A baked food, ingredient or bait."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:199
+msgid "Heal 25-40 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:208
+msgid "Fungus"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:208
+msgid "A peculiar food, ingredient or remedy against poison."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:208
+msgid "Damage -5%; Defense +5%; Heal 25-35 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:216
+msgid "Cheese"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:216
+msgid "A yummy food, ingredient or bait."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:216 items.xml:411
+msgid "Heal 30-50 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:224
+msgid "Piou Legs"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:224
+msgid "A tender food, ingredient or bait."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:224
+msgid "Heal 7-13 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:232
+msgid "Lettuce Leaf"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:232
+msgid "A healthy food, ingredient or bait."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:232
+msgid "Heal 15-25 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:240
+msgid "Piberries"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:240
+msgid "The famous staining fruit."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:240
+msgid "Heal 12-23 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:248
+msgid "Sea Drops"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:248
+msgid "Yucky drops of salt water."
+msgstr ""
+
+#. (itstool) path: items/item@useButton
+#: items.xml:248 items.xml:354 items.xml:362 items.xml:370 items.xml:378
+#: items.xml:386 items.xml:446 items.xml:566 items.xml:574 items.xml:582
+#: items.xml:590 items.xml:598 items.xml:606 items.xml:614 items.xml:622
+msgid "Drink"
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:248
+msgid "Headache; Heal 10-20 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:256
+msgid "Aquada"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:256
+msgid "A nutritious fruit of the sea."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:256
+msgid "Heal 75-100 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:264
+msgid "Pink Blobime"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:264
+msgid "Yucky pink mucus of little blub."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:264
+msgid "Headache; Heal 2-6 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:272
+msgid "Purple Blobime"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:272
+msgid "Stinky purple mucus of blub."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:272
+msgid "Stomach ache; Heal 30-70 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:281
+msgid "Half Croconut"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:281
+msgid "Its inside seems delicious."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:281
+msgid "Heal 65-90 HP"
+msgstr ""
+
+#. #-#-#-#-# items.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: items/item@name
+#. #-#-#-#-# monsters.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: monsters/monster@name
+#: items.xml:288 monsters.xml:112
+msgid "Croconut"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:288
+msgid "Fallen from a crocotree, this fruit could be opened."
+msgstr ""
+
+#. #-#-#-#-# items.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: items/item@useButton
+#. #-#-#-#-# npcs.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: npc/menu@name
+#: items.xml:288 npcs.xml:541 npcs.xml:546 npcs.xml:866 npcs.xml:871
+#: npcs.xml:876
+msgid "Open"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:295
+msgid "Old Book"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:295
+msgid ""
+"A book that threatens to fall apart in your hands as you carefully browse "
+"the pages."
+msgstr ""
+
+#. #-#-#-#-# items.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: items/item@useButton
+#. #-#-#-#-# npcs.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: npc/menu@name
+#: items.xml:295 items.xml:453 items.xml:460 items.xml:467 items.xml:474
+#: items.xml:481 items.xml:488 items.xml:495 npcs.xml:98
+msgid "Read"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:303
+msgid "Plushroom"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:303
+msgid "A strange remedy of many possible uses."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:303
+msgid "Damage +5%; Heal 20-30 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:312
+msgid "Pumpkin Seeds"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:312
+msgid "Yucky seeds that threaten to grow out-of-control."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:312
+msgid "Headache"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:319
+msgid "Delicious Cookie"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:319
+msgid ""
+"This is a reward from the Cookie Master. Be careful before you eat it, its "
+"effects are unknown..."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:319
+msgid "Unknown"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:338
+msgid "Urchin Meat"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:338
+msgid "A seafood ingredient."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:338
+msgid "Heal 28-35 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:346
+msgid "Easter Egg"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:346
+msgid "A chocolate shell covered in a very thin metal layer."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:346
+msgid "Heal 60-75 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:354
+msgid "Piberries Infusion"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:354
+msgid "A potion made from piberries."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:354
+msgid "Heal 110-130 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:362
+msgid "Fate's Potion"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:362
+msgid "An effective blood-loss remedy."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:362
+msgid "Heal 240-260 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:370
+msgid "Clotho Liquor"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:370
+msgid "Remedy used in feral warrior training sessions."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:370
+msgid "Heal 575-625 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:378
+msgid "Lachesis Brew"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:378
+msgid "Rare, powerful and restricted remedy."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:378
+msgid "Heal 1100-1300 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:386
+msgid "Atropos Mixture"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:386
+msgid "The most advanced potion ever synthesized."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:386
+msgid "Heal 2300-2550 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:394
+msgid "Elixir Of Life"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:394
+msgid "A potion able to restore even dead trees to life."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:394
+msgid "Heal 10000 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:402
+msgid "Iron Shovel"
+msgstr ""
+
+#. (itstool) path: items/item@useButton
+#: items.xml:402 items.xml:411 items.xml:420
+msgid "Use"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:402
+msgid "Discover treasures, dungeons and raw materials."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:411
+msgid "Pumpkin Juice"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:411
+msgid "Blood-colored juice from madly swarming pumpkin."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:420
+msgid "Manana"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:420
+msgid "A fast healing fruit."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:420
+msgid "Heal 70-80 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:429
+msgid "Curshroom"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:429
+msgid "A strange remedy of many possible uses, cures poison."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:429
+msgid "Damage per second +10; Heal 40-50 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:438
+msgid "Carrot"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:438
+msgid "Good in various recipes."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:438
+msgid "Heal 20-30 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:446
+msgid "Red Plush Wine"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:446
+msgid "Wine produced from black grapes in the south-east of Aurora."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:446
+msgid "Heal 40-90 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:453
+msgid "Piou and The Fluffy"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:453
+msgid "This story is a warning against listening to flattery."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:460
+msgid "Poem about Poems"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:460
+msgid "A heart touching poem written by Nard."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:467
+msgid "Chorus of the Woods"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:467
+msgid ""
+"This poem was written centuries ago and is from the ancient city of Keshlam."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:474
+msgid "Communication Theory"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:474
+msgid "Various meta explanations regarding the dialogue system."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:481
+msgid "Fluffy Animals who Love Their Owners"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:481
+msgid "A quick guide to introduce pet caring."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:488
+msgid "The Book of Laws"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:488
+msgid "The basic laws respected and upheld in all parts of Gasaron."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:495
+msgid "Fishing Guide Vol. I"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:495
+msgid "A small book that covers the basics of fishing."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:504
+msgid "Carp Sandwich"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:504
+msgid "A yummy sandwich, made with a fresh carp."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:504
+msgid "Heal 200-300 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:513
+msgid "Piouleg Sandwich"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:513
+msgid "A typical Artis food. How can you just eat these little Pious?"
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:513
+msgid "Heal 150-300 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:522
+msgid "Manana Sandwich"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:522
+msgid "A vegetarian sandwich, for those who like it."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:522
+msgid "Heal 250-400 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:531
+msgid "Beer"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:531
+msgid "Just a beer, nothing else. Don`t drink and drive!"
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:531
+msgid "Heal 400-500 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:540
+msgid "Roasted Maggot"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:540
+msgid "a maggot, roasted on fire. Mmh, crunchy!"
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:540
+msgid "Heal 100-250 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:549
+msgid "Bottle of Water"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:549
+msgid "Fresh springwater from Hurnscald area. Healthy!"
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:549
+msgid "Heal 70-100 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:558
+msgid "Cherry Cake"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:558
+msgid "If you like sweets, you will love this homemade cherry cake."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:558
+msgid "Heal 20-35 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:566
+msgid "Small Healing Potion"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:566
+msgid "A small Healing Potion for little wounds."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:566
+msgid "Heal 250 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:574
+msgid "Medium Healing Potion"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:574
+msgid ""
+"A medium Healing Potion for painful wounds. Slightly addictive, handle with "
+"care."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:574
+msgid "Heal 500 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:582
+msgid "Large Healing Potion"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:582
+msgid "A large Healing Potion. To countermand involuntary amputations."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:582
+msgid "Heal 1000 HP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:590
+msgid "Small Mana Potion"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:590
+msgid "A small Mana Potion for 'Not-at-all-a-Mage' players."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:590
+msgid "Heal 20 SP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:598
+msgid "Medium Mana Potion"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:598
+msgid "A medium Mana Potion for the Sorcerer's Apprentice."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:598
+msgid "Heal 50 SP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:606
+msgid "Large Mana Potion"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:606
+msgid "A large Mana Potion for the magic Ones.."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:606
+msgid "Heal 100 SP"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:614
+msgid "Concentration Potion"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:614
+msgid ""
+"A Potion to make you faster, and to make your attacks hit with higher "
+"accuracy."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:614
+msgid "Higher Concentration."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:622
+msgid "Iron Potion"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:622
+msgid ""
+"This potion contains powderized Iron. It makes you strong and resistant "
+"against physical attacks."
+msgstr ""
+
+#. (itstool) path: items/item@effect
+#: items.xml:622
+msgid "Higher Strength and Defense."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:631
+msgid "Small Tentacles"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:631
+msgid "Colorful tentacles with poisonous barbs."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:638
+msgid "Piou Feathers"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:638
+msgid "Small feathers of an innocent little piou."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:644
+msgid "Tortuga Shell Fragment"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:644
+msgid "Used to make tools and decorations."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:650
+msgid "Half Eggshell"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:650
+msgid "Maybe something hatched, or someone was cooked..."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:656
+msgid "Ratto Tail"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:656
+msgid "Hairless tail of a ratto."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:662
+msgid "Ratto Teeth"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:662
+msgid "Sharp incisors of a ratto."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:668
+msgid "Croc Claw"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:668
+msgid "It moves and pinches without its body."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:674
+msgid "Squichy Claws"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:674
+msgid "Claws from a wild Squichy."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:680
+msgid "Tortuga Shell"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:680
+msgid "A symbol of shelter."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:687
+msgid "Tortuga Tongue"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:687
+msgid "Adept to digesting blubs."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:694
+msgid "Pearl"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:694
+msgid "A beautiful round and shiny pearl."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:701
+msgid "Coral"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:701
+msgid "Can indicate the health of oceanic ecosystems."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:708
+msgid "Blue Coral"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:708
+msgid "A coral dyed in blue by a blub."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:714
+msgid "Fish Box"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:714
+msgid "A wooden box full of fresh fish that Couwan gave you."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:720
+msgid "Aquada Box"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:720
+msgid "Contains 50 aquadas."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:726
+msgid "Croconut Box"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:726
+msgid "Contains 17 croconuts."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:732
+msgid "Plushroom Box"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:732
+msgid "Contains 87 plushrooms."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:739
+msgid "Poisoned Dish"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:739
+msgid "A special dish made of strange ingredients."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:746
+msgid "La Johanne's Key"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:746
+msgid "An iron key to open La Johanne's entrance door."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:753
+msgid "Left Crafty Wing"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:753 items.xml:767
+msgid "This wing is slight and soft unlike its former owner."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:760
+msgid "Bat Teeth"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:760
+msgid "What sharp teeth! They seem to be more dangerous than a knife."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:767
+msgid "Right Crafty Wing"
+msgstr ""
+
+#. #-#-#-#-# items.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: items/item@name
+#. #-#-#-#-# manaplus_emotes1.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: emote/sprite@name
+#. #-#-#-#-# monsters.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: monsters/monster@name
+#: items.xml:774 tmp/manaplus_emotes.xml:27 monsters.xml:148
+msgid "Pumpkin"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:774
+msgid "An invasive species, sometimes carved during festivals."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:781
+msgid "Mushroom Spores"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:781
+msgid "Some colored spores that help mushrooms spread across the land."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:788
+msgid "Moss"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:788
+msgid "Grows in moist, shady areas."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:795
+msgid "Tentacles"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:795
+msgid "Boneless appendage of an invertebrate."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:802
+msgid "Common Carp"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:802
+msgid "Freshwater is commonly inhabited by these pests."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:809
+msgid "Grass Carp"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:809
+msgid "A smart fish, very difficult to catch."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:816
+msgid "Fishing Rod"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:816
+msgid "Designed for sports fishing."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:823
+msgid "Fluffy Fur"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:823
+msgid "This soft fur is used to make warm clothing."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:830
+msgid "Clan Certification"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:830
+msgid "This piece of paper grants you official permission to found a clan."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:837
+msgid "Empty Bottle"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:837
+msgid "An empty bottle, clean and ready to be filled."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:844
+msgid "Raw Log"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:844
+msgid "A somehow strange piece of wood."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:851
+msgid "Pink Antennae"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:851
+msgid "An Antennae, as Pinkies wear it on their heads."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:858
+msgid "Empty Mug"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:858
+msgid "This Tea Mug is pretty empty."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:865
+msgid "Pink Petal"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:865
+msgid "A fragile Petal with an aromatic smell."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:872
+msgid "Pile of Ash"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:872
+msgid "A handfull of Ash with unknown origin."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:879
+msgid "Alizarin Herb"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:879 items.xml:886 items.xml:893 items.xml:900
+msgid "A few leaves."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:886
+msgid "Cobalt Herb"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:893
+msgid "Gamboge Herb"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:900
+msgid "Mauve Herb"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:907
+msgid "Gold Nuggets"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:907
+msgid "A few valuable pieces of gold."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:914
+msgid "Coal"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:914
+msgid "Coal. Black and dirty."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:921
+msgid "Iron Ore"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:921
+msgid "Iron Ore. Hard and heavy."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:928
+msgid "Maggot Slime"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:928
+msgid "Slimy maggot slime."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:935
+msgid "Bug Leg"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:935
+msgid "You busted a gut for getting this, right?"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:942
+msgid "Hard Spike"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:942
+msgid "Spiky Spine from a strange mushroom."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:949
+msgid "Silk Cocoon"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:949
+msgid "Very thin and soft."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:956
+msgid "Diamond Shard"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:956
+msgid "A small diamond shard."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:963
+msgid "Ruby Shard"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:963
+msgid "A small ruby shard."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:970
+msgid "Emerald Shard"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:970
+msgid "A small emerald shard."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:977
+msgid "Sapphire Shard"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:977
+msgid "A small sapphire shard."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:984
+msgid "Topaz Shard"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:984
+msgid "A small topaz shard."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:991
+msgid "Amethyst Shard"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:991
+msgid "A small amethyst shard."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1002
+msgid "%Color% Necklace (Copper)"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1002
+msgid "A %color% necklace, made of copper."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1014
+msgid "Creased Shirt"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1014
+msgid "A spare shirt from the crew of La Johanne."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1027
+msgid "%Color% V-neck Jumper"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1027
+msgid "A simple %color% jumper made from a lightweight cashmere."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1040
+msgid "%Color% Artis Tank Top"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1040
+msgid "A %color% tank top made from cotton cloth."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1051
+msgid "Sailor Shirt"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1051
+msgid "Proof that ye be in the crew, matey!"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1062
+msgid "Legion's Training Shirt"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1062
+msgid "Informal shirt worn during intense aerobic exercises."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1073
+msgid "Legion's Copper Armor"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1073
+msgid ""
+"This armor provides great protection. It is worn by those with authority."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1084
+msgid "Forest Armor"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1084
+msgid "An Armor made for hunting."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1095
+msgid "Silk Robe"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1095
+msgid "A light robe out of silk. Does not provide much protection, though."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1109
+msgid "%Color% Fine Dress"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1109
+msgid "A fine %Color% dress for the Lady or the Gentleman of today."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1120
+msgid "Warlord Plate"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1120
+msgid "Strong and decorative armor."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1133
+msgid "Lousy Moccasins"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1133
+msgid "Crudely assembled footwear not for comfort nor fashion."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1146
+msgid "%Color% Cotton Boots"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1146
+msgid "A pair of %color% quality cotton boots."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1160
+msgid "Armbands"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1160
+msgid "Small armbands made of wood and iron."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1172
+msgid "Copper Armbands"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1172
+msgid "Sturdy, combat-issue armbands."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1184
+msgid "Iron Armbands"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1184
+msgid "Heavy armbands that slow down all but experienced warriors."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1197
+msgid "%Color% Cotton Gloves"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1197
+msgid "A pair of comfy, %color% cotton gloves."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1209
+msgid "Leather Gloves"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1209
+msgid "Gloves made of hardened leather."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1223
+msgid "Creased Shorts"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1223
+msgid "Spare shorts from the crew of La Johanne."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1235
+msgid "Brown Trousers"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1235
+msgid "Classic trousers ornated with some fluffy fur."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1247
+msgid "Jeans Chaps"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1247
+msgid "Jeans with snake skin chaps."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1261
+msgid "%Color% Cashmere Pants"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1261
+msgid "A very light fancy pair of %Color% cashmere trousers."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1273
+msgid "%Color% Cotton Skirt"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1273
+msgid "A %color% skirt made of simple cotton."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1284
+msgid "Leather Trousers"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1284
+msgid "A common pair of pants made from leather."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1309
+msgid "Barrel"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1309
+msgid "It smells as if somebody used to live inside this barrel..."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1319
+msgid "Leather Shield"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1319
+msgid "Small and round leather shield with iron reinforcement."
+msgstr ""
+
+#. #-#-#-#-# items.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: items/item@name
+#. #-#-#-#-# quests.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: quest/name
+#: items.xml:1329 quests.xml:1010 quests.xml:1017 quests.xml:1026
+msgid "Wooden Shield"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1329
+msgid "A shield made of wood."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1338
+msgid "Steel Shield"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1338
+msgid "A shield made of steel."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1349
+msgid "Bandana"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1349
+msgid "A striped bandana worn by some sailors."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1374
+msgid "Pumpkin Hat"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1374
+msgid "A carved pumpkin. Its face might scare your enemy off!"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1385
+msgid "Fancy Hat"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1385
+msgid "Worn when living away from cities."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1400
+msgid "Brimmed Hat"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1400
+msgid "Unequip when indoors, please."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1415
+msgid "Brimmed Feather Hat"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1415
+msgid "Distinguishes someone who is traveling."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1430
+msgid "Brimmed Flower Hat"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1430
+msgid "To wear at festivals and certain events."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1445
+msgid "infantry Helmet"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1445
+msgid "A helmet for soldiers and guards."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1469
+msgid "Candle Helmet"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1469
+msgid "Worn by spelunkers."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1480
+msgid "Warlord Helmet"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1480
+msgid "Worn by great warriors!"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1491
+msgid "Axe Hat"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1491
+msgid "A really cool joke, but not very helpful."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1501
+msgid "Pinkie Hat"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1501
+msgid "With this, you'll fit right in with those strange pinkies."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1511
+msgid "Top Hat"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1511
+msgid "For the gentry of The Mana World, and other worlds."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1526
+msgid "Bowler Hat"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1526
+msgid "A hat for those with a bit of class."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1541
+msgid "Fairy Hat"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1541
+msgid "Worn by people that are living and hunting in the woods."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1556
+msgid "Noh Mask"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1556
+msgid "A traditional chinese Noh Mask."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1569
+msgid "Shemagh"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1569
+msgid "An improved scarf used by mercenaries in tough environments."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1584
+msgid "Knife"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1584
+msgid "A simple, but sharp knife."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1598
+msgid "Piou Slayer"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1598
+msgid "A short sword for amateurs."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1612
+msgid "Training Gladius"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1612
+msgid "A short sword made for close combat."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1626
+msgid "Wooden Sword"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1626
+msgid "For sword training. Do not show-off with it."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1640
+msgid "Artis Backsword"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1640
+msgid "An engraved backsword with the symbole of Artis on its brass hilt."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1654
+msgid "Training Wand"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1654
+msgid "A simple wand for your first steps in handling magic."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1666
+msgid "Mana Torch"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1666
+msgid ""
+"A simple wand imbued with a fire spell, it can provide lighting and will "
+"never run out on you!"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1678
+msgid "Scythe"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1678
+msgid "A farmer's scythe, not new but still deadly."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1692
+msgid "Dagger"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1692
+msgid "Use to stab."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1706
+msgid "Setzer"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1706
+msgid "A knife named after a famous gambler."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1720
+msgid "Pickaxe"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1720
+msgid "A common pickaxe, not so good for battle but suitable for mining."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1732
+msgid "Torch"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1732
+msgid "A burning Torch. Handle with care."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1744
+msgid "Piou egg"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1744
+msgid "Piou egg. Not for omelettes!"
+msgstr ""
+
+#. (itstool) path: items/item@useButton
+#: items.xml:1744
+msgid "Hatch"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1755
+msgid "Crimson Cashmere Dye"
+msgstr ""
+
+#. (itstool) path: items/item@useButton
+#: items.xml:1755 items.xml:1764 items.xml:1773 items.xml:1782 items.xml:1791
+#: items.xml:1800 items.xml:1809 items.xml:1818 items.xml:1827 items.xml:1836
+#: items.xml:1845 items.xml:1854 items.xml:1863 items.xml:1872 items.xml:1881
+#: items.xml:1890 items.xml:1899 items.xml:1908 items.xml:1917 items.xml:1926
+#: items.xml:1935 items.xml:1944
+msgid "Dye"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1755 items.xml:1764 items.xml:1773
+msgid "Color dye that can be used on cashemere clothing."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1764
+msgid "Chocolate Cashmere Dye"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1773
+msgid "Mint Cashmere Dye"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1782
+msgid "Black Cotton Dye"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1782 items.xml:1791 items.xml:1800 items.xml:1809 items.xml:1818
+#: items.xml:1827 items.xml:1836 items.xml:1845 items.xml:1854 items.xml:1863
+#: items.xml:1872 items.xml:1881 items.xml:1890 items.xml:1899 items.xml:1908
+#: items.xml:1917 items.xml:1926 items.xml:1935 items.xml:1944
+msgid "Color dye that can be used on cotton clothing."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1791
+msgid "Silver Cotton Dye"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1800
+msgid "Camel Cotton Dye"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1809
+msgid "Brown Cotton Dye"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1818
+msgid "Orange Cotton Dye"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1827
+msgid "Dark Red Cotton Dye"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1836
+msgid "Red Cotton Dye"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1845
+msgid "Fuchsia Cotton Dye"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1854
+msgid "Pink Cotton Dye"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1863
+msgid "Mauve Cotton Dye"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1872
+msgid "Purple Cotton Dye"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1881
+msgid "Navy Blue Cotton Dye"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1890
+msgid "Blue Gray Cotton Dye"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1899
+msgid "Blue Cotton Dye"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1908
+msgid "Teal Cotton Dye"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1917
+msgid "Green Cotton Dye"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1926
+msgid "Lime Cotton Dye"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1935
+msgid "Khaki Cotton Dye"
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:1944
+msgid "Yellow Cotton Dye"
+msgstr ""
+
+#. (itstool) path: items/item@useButton
+#: items.xml:1952 items.xml:1960 items.xml:1968 items.xml:1976 items.xml:1984
+#: items.xml:1992 items.xml:2001 items.xml:2010 items.xml:2019 items.xml:2028
+#: items.xml:2037 items.xml:2046
+msgid "Gem"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1952
+msgid "A diamond, polished and shining."
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1960
+msgid "A polished ruby, blinking in bright red color."
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1968
+msgid "A polished Emerald, beautiful and green."
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1976
+msgid "A polished sapphire, blinking in dark blue."
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1984
+msgid "A Topaz, polished and beautiful."
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:1992
+msgid "A polished Amethyst. Some say it has the power to heal."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:2001
+msgid "Crude Diamond"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:2001
+msgid "A crude diamond, fresh from the mines."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:2010
+msgid "Crude Ruby"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:2010
+msgid "A crude ruby, fresh from the mines."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:2019
+msgid "Crude Emerald"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:2019
+msgid "A crude emerald, fresh from the mines."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:2028
+msgid "Crude Sapphire"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:2028
+msgid "A crude sapphire, fresh from the mines."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:2037
+msgid "Crude Topaz"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:2037
+msgid "A crude topaz, fresh from the mines."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:2046
+msgid "Crude Amethyst"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:2046
+msgid "A crude amethyst, fresh from the mines."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:2062
+msgid "Training Bow"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:2062 items.xml:2107
+msgid "For bow training. Does not seem much reliable."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:2079
+msgid "Short Bow"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:2079
+msgid ""
+"The shortest of them all, and almost a knife, but the only which hits at "
+"point-blank range."
+msgstr ""
+
+#. #-#-#-#-# items.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: items/item@name
+#. #-#-#-#-# quests.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: quest/name
+#: items.xml:2096 quests.xml:963 quests.xml:972 quests.xml:981 quests.xml:990
+#: quests.xml:999
+msgid "Forest Bow"
+msgstr ""
+
+#. (itstool) path: items/item@description
+#: items.xml:2096
+msgid "A big bow, to hunt monsters in the forest."
+msgstr ""
+
+#. (itstool) path: items/item@name
+#: items.xml:2107
+msgid "Training Arrow"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: tmp/manaplus_emotes.xml:8
+msgid "Kitty"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: tmp/manaplus_emotes.xml:9
+msgid "xD"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: tmp/manaplus_emotes.xml:10
+msgid "^.^"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: tmp/manaplus_emotes.xml:11
+msgid "Heart eye"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: tmp/manaplus_emotes.xml:12
+msgid "Gold eye"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: tmp/manaplus_emotes.xml:13
+msgid "Sleepy"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: tmp/manaplus_emotes.xml:14
+msgid "u.u"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: tmp/manaplus_emotes.xml:15
+msgid "-.-'"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: tmp/manaplus_emotes.xml:16
+msgid "Surprised"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: tmp/manaplus_emotes.xml:17
+msgid "Dead"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: tmp/manaplus_emotes.xml:18
+msgid "Look away"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: tmp/manaplus_emotes.xml:20
+msgid "Palmhead"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: tmp/manaplus_emotes.xml:22
+msgid "Angry"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: tmp/manaplus_emotes.xml:23
+msgid "Purple Sad"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: tmp/manaplus_emotes.xml:24
+msgid "Insult Buble"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: tmp/manaplus_emotes.xml:25
+msgid "Heart"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: tmp/manaplus_emotes.xml:26
+msgid "Emote"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: tmp/manaplus_emotes.xml:29
+msgid "Epic"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: tmp/manaplus_emotes.xml:30
+msgid "Bad geek"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: tmp/manaplus_emotes.xml:31
+msgid "Mimi"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: tmp/manaplus_emotes.xml:32
+msgid "Alien"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: tmp/manaplus_emotes.xml:33
+msgid "Troll"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: tmp/manaplus_emotes.xml:34
+msgid "Metal"
+msgstr ""
+
+#. (itstool) path: emote/sprite@name
+#: tmp/manaplus_emotes.xml:35
+msgid "Crying"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/000-0-0.tmx:9 ../../client-data/maps/000-0-1.tmx:9
+msgid "Sailor's Room"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/000-0.tmx:8
+msgid "Oceania"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/000-1.tmx:8
+msgid "Drasil Island"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/000-2-0.tmx:8 ../../client-data/maps/001-2-21.tmx:8
+msgid "First Deck"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/000-2-1.tmx:9 ../../client-data/maps/001-2-22.tmx:9
+msgid "Second Deck"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/000-2-2.tmx:9 ../../client-data/maps/001-2-23.tmx:9
+msgid "Hold"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/000-2-3.tmx:8 ../../client-data/maps/001-2-24.tmx:8
+msgid "Nard's Room"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/000-2-4.tmx:9
+msgid "Alige's Hiding Place"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/001-1.tmx:8
+msgid "Artis"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/001-2-0.tmx:8
+msgid "Light Armor Shop"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/001-2-10.tmx:8 ../../client-data/maps/001-2-11.tmx:8
+#: ../../client-data/maps/001-2-12.tmx:8 ../../client-data/maps/001-2-15.tmx:8
+#: ../../client-data/maps/001-2-1.tmx:8
+msgid "Noble House"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/001-2-13.tmx:8 ../../client-data/maps/001-2-29.tmx:8
+#: ../../client-data/maps/001-2-3.tmx:8 ../../client-data/maps/001-2-6.tmx:8
+msgid "First Floor"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/001-2-14.tmx:8
+msgid "Basement"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/001-2-16.tmx:8
+msgid "Harbourmaster Lodge"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/001-2-17.tmx:8 ../../client-data/maps/001-2-20.tmx:8
+msgid "Backroom"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/001-2-18.tmx:8
+msgid "Docks Warehouse"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/001-2-19.tmx:8
+msgid "Merchant Hall"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/001-2-25.tmx:8
+msgid "Storage Room"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/001-2-26.tmx:8
+msgid "Alchemy Lab"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/001-2-27.tmx:8
+msgid "Blacksmith Shop"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/001-2-28.tmx:9
+msgid "Red Plush Inn"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/001-2-2.tmx:8
+msgid "Moon's House"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/001-2-30.tmx:8
+msgid "Second Floor"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/001-2-31.tmx:8 ../../client-data/maps/001-2-32.tmx:8
+#: ../../client-data/maps/001-2-34.tmx:8 ../../client-data/maps/001-2-35.tmx:9
+#: ../../client-data/maps/001-2-36.tmx:10 ../../client-data/maps/001-2-37.tmx:8
+#: ../../client-data/maps/001-2-38.tmx:8 ../../client-data/maps/001-2-39.tmx:8
+#: ../../client-data/maps/001-2-40.tmx:8 ../../client-data/maps/001-2-41.tmx:8
+msgid "unnamed"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/001-2-33.tmx:9
+msgid "Legion of Aemil Headquarters"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/001-2-42.tmx:8
+msgid "Docks Warehouse Second Level"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/001-2-4.tmx:9
+msgid "Library"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/001-2-5.tmx:8
+msgid "Warehouse"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/001-2-7.tmx:8
+msgid "City Hall"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/001-2-8.tmx:8
+msgid "Left Wing"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/001-2-9.tmx:8
+msgid "Right Wing"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/001-3-0.tmx:8
+msgid "Sewer"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/001-3-1.tmx:8
+msgid "Rivercave"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-1-1.tmx:6
+msgid "Woodland"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-1.tmx:6
+msgid "Hurnscald"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-2-0.tmx:6
+msgid "Chez Celestia"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-2-10.tmx:6 ../../client-data/maps/008-2-11.tmx:6
+msgid "Hurnscald City Hall"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-2-12.tmx:6 ../../client-data/maps/008-2-13.tmx:6
+#: ../../client-data/maps/008-2-14.tmx:6
+msgid "Hurnscald Clinic"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-2-15.tmx:6
+msgid "Hurnscald Farm"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-2-16.tmx:6
+msgid "Hurnscald Cottage"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-2-17.tmx:6
+msgid "Mining Camp"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-2-18.tmx:6
+msgid "Mining Camp First Floor"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-2-19.tmx:6
+msgid "Mining Camp Basement"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-2-1.tmx:7
+msgid "Merchant Guild"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-2-20.tmx:6
+msgid "Forsaken Inn"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-2-21.tmx:6
+msgid "Forsaken Inn Basement"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-2-22.tmx:6
+msgid "Mages Hut"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-2-23.tmx:6
+msgid "Mouboo Farm"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-2-24.tmx:7
+msgid "Dimond's Cove Ground Floor"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-2-25.tmx:7
+msgid "Dimond's Cove Second Floor"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-2-26.tmx:7
+msgid "Dimond's Cove Third Floor"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-2-27.tmx:7
+msgid "Dimond's Cove Cellar"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-2-28.tmx:6
+msgid "Big House"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-2-29.tmx:6
+msgid "Pool House"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-2-2.tmx:6 ../../client-data/maps/008-2-3.tmx:6
+#: ../../client-data/maps/008-2-4.tmx:6 ../../client-data/maps/008-2-5.tmx:6
+msgid "The Rusty Pick"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-2-30.tmx:6
+msgid "Hurns Farmhouse"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-2-6.tmx:6
+msgid "Two Guys One Bed"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-2-7.tmx:6
+msgid "Hurnscald Apothecary"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-2-8.tmx:6
+msgid "Hurnscald Forge"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-2-9.tmx:6
+msgid "Jack's Abode"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-3-0.tmx:7
+msgid "Rossy Cave"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/008-3-1.tmx:6
+msgid "Bat Cave"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/testbg.tmx:4
+msgid "testbg"
+msgstr ""
+
+#. (itstool) path: properties/property@value
+#: ../../client-data/maps/test.tmx:5
+msgid "test"
+msgstr ""
+
+#. (itstool) path: mercenaries/mercenary@name
+#: mercenaries.xml:27
+msgid "merc"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:27
+msgid "Piousse"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:37
+msgid "Tortuga"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:46
+msgid "Ratto"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:55
+msgid "Croc"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:65
+msgid "Little Blub"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:72
+msgid "Blub"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:79
+msgid "Toppy Blub"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:86
+msgid "Crocotree"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:93
+msgid "Plushroom Field"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:100
+msgid "Frostiana"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:109
+msgid "Pikpik"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:117
+msgid "Tipiu"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:127
+msgid "Tipiou"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:136
+msgid "Manana Tree"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:139
+msgid "Crafty"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:153
+msgid "Cuco"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:158
+msgid "Pillar Dummy"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:165
+msgid "Fluffy"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:173
+msgid "Mouboo"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:176
+msgid "Green Slime"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:182
+msgid "Little Green Slime"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:188
+msgid "Maggot"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:191
+msgid "Cave Maggot"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:194
+msgid "Forest Maggot"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:197
+msgid "Bee"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:200
+msgid "Pinkie"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:203
+msgid "Log Head"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:206
+msgid "Butterfly"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:210
+msgid "Clover"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:213
+msgid "Pink Flower"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:219
+msgid "Mana Bug"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:223
+msgid "Mauve Plant"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:226
+msgid "Alizarin Plant"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:229
+msgid "Gamboge Plant"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:232
+msgid "Cobalt Plant"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:235
+msgid "Silkworm"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:238
+msgid "Sqirrel"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:245
+msgid "Grass Snake"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:248
+msgid "Scorpion"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:256
+msgid "Spider"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:264
+msgid "Diamond Vein"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:267
+msgid "Gold Vein"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:270
+msgid "Iron Vein"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:273
+msgid "Coal Vein"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:276
+msgid "Spiky Mushroom"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:283
+msgid "Wicked Mushroom"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:290
+msgid "Ruby Vein"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:293
+msgid "Emerald Vein"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:296
+msgid "Sapphire Vein"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:299
+msgid "Topaz Vein"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:302
+msgid "Amethyst Vein"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:305
+msgid "Beehive"
+msgstr ""
+
+#. (itstool) path: monsters/monster@name
+#: monsters.xml:308
+msgid "Poison Skull"
+msgstr ""
+
+#. (itstool) path: npc/menu@name
+#: npcs.xml:17
+msgid "Take"
+msgstr ""
+
+#. (itstool) path: npc/menu@name
+#: npcs.xml:22 npcs.xml:27 npcs.xml:32 npcs.xml:41 npcs.xml:46 npcs.xml:51
+#: npcs.xml:56 npcs.xml:63 npcs.xml:70 npcs.xml:75 npcs.xml:80 npcs.xml:85
+#: npcs.xml:90 npcs.xml:95 npcs.xml:104 npcs.xml:111 npcs.xml:118 npcs.xml:123
+#: npcs.xml:128 npcs.xml:133 npcs.xml:138 npcs.xml:143 npcs.xml:148
+#: npcs.xml:153 npcs.xml:158 npcs.xml:163 npcs.xml:168 npcs.xml:173
+#: npcs.xml:178 npcs.xml:183 npcs.xml:188 npcs.xml:193 npcs.xml:198
+#: npcs.xml:203 npcs.xml:208 npcs.xml:213 npcs.xml:221 npcs.xml:226
+#: npcs.xml:231 npcs.xml:236 npcs.xml:241 npcs.xml:246 npcs.xml:251
+#: npcs.xml:259 npcs.xml:264 npcs.xml:269 npcs.xml:274 npcs.xml:279
+#: npcs.xml:284 npcs.xml:289 npcs.xml:294 npcs.xml:299 npcs.xml:304
+#: npcs.xml:309 npcs.xml:314 npcs.xml:319 npcs.xml:324 npcs.xml:329
+#: npcs.xml:334 npcs.xml:339 npcs.xml:344 npcs.xml:349 npcs.xml:354
+#: npcs.xml:359 npcs.xml:364 npcs.xml:369 npcs.xml:374 npcs.xml:379
+#: npcs.xml:384 npcs.xml:389 npcs.xml:394 npcs.xml:399 npcs.xml:404
+#: npcs.xml:409 npcs.xml:414 npcs.xml:419 npcs.xml:424 npcs.xml:429
+#: npcs.xml:434 npcs.xml:439 npcs.xml:444 npcs.xml:449 npcs.xml:457
+#: npcs.xml:462 npcs.xml:468 npcs.xml:473 npcs.xml:478 npcs.xml:483
+#: npcs.xml:488 npcs.xml:493 npcs.xml:503 npcs.xml:509 npcs.xml:514
+#: npcs.xml:519 npcs.xml:525 npcs.xml:530 npcs.xml:536 npcs.xml:551
+#: npcs.xml:557 npcs.xml:581 npcs.xml:586 npcs.xml:591 npcs.xml:596
+#: npcs.xml:606 npcs.xml:611 npcs.xml:616 npcs.xml:621 npcs.xml:632
+#: npcs.xml:643 npcs.xml:654 npcs.xml:665 npcs.xml:676 npcs.xml:682
+#: npcs.xml:728 npcs.xml:737 npcs.xml:746 npcs.xml:756 npcs.xml:766
+#: npcs.xml:776 npcs.xml:790 npcs.xml:795 npcs.xml:800 npcs.xml:805
+#: npcs.xml:817 npcs.xml:824 npcs.xml:832 npcs.xml:856 npcs.xml:861
+#: npcs.xml:890 npcs.xml:894 npcs.xml:898 npcs.xml:902
+msgid "Talk"
+msgstr ""
+
+#. (itstool) path: npc/menu@name
+#: npcs.xml:57 npcs.xml:64 npcs.xml:105 npcs.xml:252 npcs.xml:825
+msgid "Buy"
+msgstr ""
+
+#. (itstool) path: npc/menu@name
+#: npcs.xml:58 npcs.xml:65 npcs.xml:106 npcs.xml:253 npcs.xml:826
+msgid "Sell"
+msgstr ""
+
+#. (itstool) path: npc/menu@name
+#: npcs.xml:498 npcs.xml:881
+msgid "Touch"
+msgstr ""
+
+#. (itstool) path: npc/menu@name
+#: npcs.xml:564 npcs.xml:571
+msgid "Rotate"
+msgstr ""
+
+#. (itstool) path: npc/menu@name
+#: npcs.xml:576
+msgid "Launch"
+msgstr ""
+
+#. (itstool) path: npc/menu@name
+#: npcs.xml:715
+msgid "Pull"
+msgstr ""
+
+#. (itstool) path: npc/menu@name
+#: npcs.xml:771
+msgid "Mou"
+msgstr ""
+
+#. (itstool) path: npc/menu@name
+#: npcs.xml:827
+msgid "Poke"
+msgstr ""
+
+#. (itstool) path: npc/menu@name
+#: npcs.xml:843 npcs.xml:886
+msgid "Save"
+msgstr ""
+
+#. (itstool) path: pets/pet@name
+#: pets.xml:6
+msgid "piou"
+msgstr ""
+
+#. (itstool) path: quest/name
+#: quests.xml:9 quests.xml:19
+msgid "Abide by the Rules"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:10
+msgid ""
+"Before resuming your adventure and exploration, you need to register on the "
+"boarding list of the ship by signing its rules."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:12
+msgid ""
+"Speak to Julia, the keeper of this ship. She is waiting for you on the first "
+"deck."
+msgstr ""
+
+#. (itstool) path: quest/questgiver
+#: quests.xml:14 quests.xml:24
+msgid "Julia"
+msgstr ""
+
+#. (itstool) path: quest/coordinates
+#: quests.xml:15 quests.xml:25
+msgid "La Johanne, First Deck. (27,24)"
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:16 quests.xml:40 quests.xml:86 quests.xml:98 quests.xml:122
+#: quests.xml:187 quests.xml:197 quests.xml:207 quests.xml:309 quests.xml:329
+#: quests.xml:339 quests.xml:347 quests.xml:386 quests.xml:407 quests.xml:429
+#: quests.xml:474 quests.xml:551 quests.xml:615 quests.xml:624 quests.xml:633
+#: quests.xml:651 quests.xml:669 quests.xml:678 quests.xml:698 quests.xml:720
+#: quests.xml:729 quests.xml:784 quests.xml:800 quests.xml:816 quests.xml:836
+#: quests.xml:845 quests.xml:854 quests.xml:862 quests.xml:871 quests.xml:879
+#: quests.xml:887 quests.xml:896 quests.xml:904 quests.xml:913 quests.xml:922
+#: quests.xml:931 quests.xml:940
+msgid "Unknown."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:20
+msgid ""
+"Julia told you about all the rules you have to follow during your adventure "
+"so that you behave properly with other people."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:22
+msgid ""
+"Keep them in mind, but if you think you need to hear them again, just talk "
+"to Julia."
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:26 quests.xml:132 quests.xml:150
+msgid "Nothing."
+msgstr ""
+
+#. (itstool) path: quest/name
+#: quests.xml:33 quests.xml:43 quests.xml:53 quests.xml:65
+msgid "Warm Smelly Clothes"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:34
+msgid "Magic Arpan is waiting for you. Go speak to him."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:36
+msgid ""
+"To speak to an NPC, click on it with your mouse or select it using the N key "
+"and then chat using the T key."
+msgstr ""
+
+#. (itstool) path: quest/questgiver
+#: quests.xml:38 quests.xml:48 quests.xml:60 quests.xml:70
+msgid "Magic Arpan"
+msgstr ""
+
+#. (itstool) path: quest/coordinates
+#: quests.xml:39 quests.xml:61 quests.xml:71
+msgid "La Johanne, Second Deck. (39,33)"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:44
+msgid "You need to open the chest and take the clothes from it."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:46
+msgid ""
+"To perform this action, click on the chest with your mouse or select it with "
+"the N key and then interact with it using the T key."
+msgstr ""
+
+#. (itstool) path: quest/coordinates
+#: quests.xml:49
+msgid "La Johanne, Second Deck. (41,37)"
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:50 quests.xml:62
+msgid "Smelly sailor clothes."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:54
+msgid ""
+"To open your inventory, use the F3 key or use your mouse to select it in the "
+"above menu in your client."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:56
+msgid ""
+"When your inventory is open, you can equip an item by selecting it and "
+"clicking 'Equip'. You can do the same to remove an item by clicking on "
+"'Unequip'."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:58
+msgid ""
+"Items have different effects. Some will heal you, some can be used as "
+"weapons or armor and some can be sold for gold."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:66
+msgid ""
+"You wore the clothes you found in the chest that Magic Arpan showed you."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:68
+msgid ""
+"They are old and a bit smelly but the warm sensation they give makes you "
+"feel at home."
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:72
+msgid "A {@@1} and old {@@2}."
+msgstr ""
+
+#. (itstool) path: quest/name
+#: quests.xml:79 quests.xml:89 quests.xml:101
+msgid "Piberries Lover"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:80
+msgid ""
+"A mysterious stowaway needs your help. He hides at the bottom level of the "
+"ship, in the storage room."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:82
+msgid ""
+"It seems to be an urgent task, but he is afraid that you could be a sailor, "
+"so watch out!"
+msgstr ""
+
+#. (itstool) path: quest/questgiver
+#: quests.xml:84 quests.xml:96 quests.xml:106 quests.xml:549 quests.xml:558
+msgid "Alige"
+msgstr ""
+
+#. (itstool) path: quest/coordinates
+#: quests.xml:85 quests.xml:97 quests.xml:107
+msgid "La Johanne, Second Deck. (33,31)"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:90
+msgid ""
+"Alige, the mysterious traveller, is asking for your help to find him some "
+"food."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:92
+msgid ""
+"In fact, he hides in a hole in the main hallway. It leads to the ship's "
+"storage room where he can reach for some barrels full of {@@1}."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:94
+msgid ""
+"He is sick of eating these berries all the time. That is why he would like "
+"you to find him other kinds of food and bring them to him."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:102
+msgid "You brought Alige some food, different from the {@@1} he usually eats."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:104
+msgid ""
+"It looks like he is eager of tasting new flavors. Try bringing him other "
+"types of food. He may have something to give you in exchange."
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:108
+msgid "A handful of {@@1}."
+msgstr ""
+
+#. (itstool) path: quest/name
+#: quests.xml:115 quests.xml:125 quests.xml:135 quests.xml:143 quests.xml:153
+#: quests.xml:163
+msgid "Ratto Extermination"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:116
+msgid "Peter needs your help to clear La Johanne's hold of some rattos."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:118
+msgid "Speak to him when you will have time to help him."
+msgstr ""
+
+#. (itstool) path: quest/questgiver
+#: quests.xml:120 quests.xml:130 quests.xml:138 quests.xml:148 quests.xml:158
+#: quests.xml:166
+msgid "Peter"
+msgstr ""
+
+#. (itstool) path: quest/coordinates
+#: quests.xml:121 quests.xml:131 quests.xml:139 quests.xml:149 quests.xml:159
+#: quests.xml:167
+msgid "La Johanne, Second Deck. (60,35)"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:126
+msgid "Peter asked you to empty the bottom of the ship for free."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:128
+msgid "Maybe next time he will have something to offer you..."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:136
+msgid ""
+"Cleaning the bottom of the ship is a tough work, but Peter is offering you "
+"some gold for it."
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:140 quests.xml:160 quests.xml:168
+msgid "100 EXP, 1000 E."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:144
+msgid "You helped Peter cleaning the bottom of the ship for free."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:146 quests.xml:156
+msgid ""
+"However, it looks like these rattos can come back again. Later, you could "
+"ask Peter if he needs your help again."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:154
+msgid ""
+"You helped Peter cleaning the bottom of the ship. He rewarded you with some "
+"gold."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:164
+msgid ""
+"This time, Peter seems to have a reward for you. After you cleaned the "
+"bottom of the ship, ask him for a reward."
+msgstr ""
+
+#. (itstool) path: quest/name
+#: quests.xml:180 quests.xml:190 quests.xml:200 quests.xml:210 quests.xml:220
+msgid "One of Us"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:181
+msgid ""
+"Nard, the captain of the ship, asked you to help his crew on the island "
+"outside the ship."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:183
+msgid ""
+"Gugli, one of his sailors, is waiting for you on the shore to tell you about "
+"the task."
+msgstr ""
+
+#. (itstool) path: quest/questgiver
+#: quests.xml:185 quests.xml:195 quests.xml:205 quests.xml:215 quests.xml:223
+msgid "Nard"
+msgstr ""
+
+#. (itstool) path: quest/coordinates
+#: quests.xml:186 quests.xml:196 quests.xml:206
+msgid "La Johanne, Nard's Room. (25,26)"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:191
+msgid "You reported to Nard that you successfully accomplished Gugli's task."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:193
+msgid "As a perfect sailor, you are waiting for the next order, eagerly."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:201
+msgid ""
+"Captain Nard has another task for you. It seems he did a mistake in the "
+"past, choosing the right lieutenant for this ship."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:203
+msgid ""
+"Chef Gado, the former shipkeeper, may have something to say about that. So "
+"does Julia, the current lieutenant of the ship."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:211
+msgid ""
+"You smartly solved the lieutenants' conflict onboard. Nard is proud of his "
+"new sailor."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:213
+msgid ""
+"Take your reward from the box near the captain in order to officially become "
+"one of Nard's crew members."
+msgstr ""
+
+#. (itstool) path: quest/coordinates
+#: quests.xml:216 quests.xml:224
+msgid "La Johanne, Nard's Room. (25,24)"
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:217 quests.xml:225
+msgid "50 EXP, {@@1}."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:221
+msgid "Nard officially proclaimed you as member of his crew!"
+msgstr ""
+
+#. (itstool) path: quest/name
+#: quests.xml:231
+msgid "Chef's Secret Blade"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:232
+msgid "You found a sharp knife on a table in one of the rooms of the ship."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:234
+msgid ""
+"It looks like its previous owner used it to prepare delicious dishes for the "
+"crew."
+msgstr ""
+
+#. (itstool) path: quest/coordinates
+#: quests.xml:236
+msgid "La Johanne, Second Deck. (50,24)"
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:237 quests.xml:484 quests.xml:530 quests.xml:560 quests.xml:765
+#: quests.xml:773
+msgid "{@@1}."
+msgstr ""
+
+#. (itstool) path: quest/name
+#: quests.xml:244 quests.xml:254
+msgid "Fish and Scams"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:245
+msgid "A sailor, who wasn't on Gugli's list, gave you a box full of food."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:247
+msgid ""
+"He did not mention any reward, but he would like you to deliver it to Gugli "
+"as soon as you can."
+msgstr ""
+
+#. (itstool) path: quest/questgiver
+#: quests.xml:249 quests.xml:261
+msgid "Couwan"
+msgstr ""
+
+#. (itstool) path: quest/coordinates
+#: quests.xml:250 quests.xml:308 quests.xml:316
+msgid "Drasil Island. (85,108)"
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:251
+msgid "Reward: Unknown."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:255
+msgid "Couwan is an awful, roguish person. No reward from him..."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:257
+msgid ""
+"However, Gugli gave you some gold pieces and apologized for this unexpected "
+"task."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:259
+msgid "He also warned you not to trust anyone."
+msgstr ""
+
+#. (itstool) path: quest/coordinates
+#: quests.xml:262
+msgid "Drasil Island. (89,36)"
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:263
+msgid "8 EXP, 10 E."
+msgstr ""
+
+#. (itstool) path: quest/name
+#: quests.xml:269
+msgid "Treasure's Glint"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:270
+msgid ""
+"You spotted a treasure chest at the top of a cliff on the east side of the "
+"island."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:272
+msgid "The chest contains gold and an {@@1}."
+msgstr ""
+
+#. (itstool) path: quest/coordinates
+#: quests.xml:274
+msgid "Drasil Island. (83,70)"
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:275
+msgid "100 E, {@@1}."
+msgstr ""
+
+#. (itstool) path: quest/name
+#: quests.xml:300 quests.xml:312
+msgid "Unexpected Help"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:301
+msgid ""
+"Gugli told you about the sailors' task on the island. He wants you to help "
+"some of them bringing him 6 boxes full of {@@1}, {@@2} and {@@3}."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:303
+msgid ""
+"You need to collect the boxes from Tibbo, Gulukan, Q'Muller, Astapolos, "
+"Jalad and Ale."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:305
+msgid ""
+"Max, Silvio and Lean may have some information about where to find these "
+"sailors."
+msgstr ""
+
+#. (itstool) path: quest/questgiver
+#: quests.xml:307 quests.xml:315
+msgid "Gugli"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:313
+msgid ""
+"You completed all the tasks Gugli gave you. Sailors of the ship will never "
+"forget you!"
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:317
+msgid "40 EXP, 250 E."
+msgstr ""
+
+#. (itstool) path: quest/name
+#: quests.xml:324 quests.xml:332 quests.xml:342 quests.xml:350 quests.xml:358
+#: quests.xml:366
+msgid "Two Lieutenants in One Boat"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:325
+msgid ""
+"Chef Gado wants you to collect 2 {@@1}, 2 {@@2}, 1 {@@3} and 1 {@@4} to "
+"prepare a {@@5}, for Julia."
+msgstr ""
+
+#. (itstool) path: quest/questgiver
+#: quests.xml:327 quests.xml:337 quests.xml:345 quests.xml:353 quests.xml:361
+#: quests.xml:369
+msgid "Chef Gado"
+msgstr ""
+
+#. (itstool) path: quest/coordinates
+#: quests.xml:328 quests.xml:338 quests.xml:346 quests.xml:354 quests.xml:362
+#: quests.xml:370
+msgid "La Johanne, Second Deck. (17,28)"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:333
+msgid "Chef Gado prepared the {@@1}. He would like you to give it to Julia."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:335
+msgid ""
+"While Chef Gado wants you to poison Julia, you remember she looked after you "
+"when you were sick. She doesn't deserve to be punished... or does she?"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:343
+msgid "Go back and talk to Gado. He probably has a reward for you."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:351
+msgid "You successfully poisoned Julia. Chef Gado finally had his revenge!"
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:355
+msgid "15 EXP, 200 E, {@@1}."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:359
+msgid "You refused to accomplish Chef Gado's evil plan. Julia is now safe."
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:363
+msgid "15 EXP, 200 E."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:367
+msgid ""
+"You preferred trusting Julia because, after all, she deserves to be the "
+"lieutenant of the ship."
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:371
+msgid "8 EXP, 100 E."
+msgstr ""
+
+#. (itstool) path: quest/name
+#: quests.xml:379 quests.xml:389 quests.xml:399 quests.xml:410
+msgid "The Lazy Brother"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:380
+msgid "Katja wants you to find her brother."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:381
+msgid "He is hiding somewhere on the hill, not far from here."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:382
+msgid ""
+"You should probably go and check behind trees, they are great for hiding."
+msgstr ""
+
+#. (itstool) path: quest/questgiver
+#: quests.xml:384 quests.xml:394 quests.xml:405 quests.xml:414
+msgid "Katja"
+msgstr ""
+
+#. (itstool) path: quest/coordinates
+#: quests.xml:385 quests.xml:395 quests.xml:406 quests.xml:415
+msgid "Artis. (164,44)"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:390 quests.xml:400
+msgid "You found Bobo."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:391 quests.xml:401
+msgid ""
+"Apparently he's hanging out here all day, because he doesn't want to do his "
+"homework."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:392
+msgid "You decided to let him do so in exchange for a small reward."
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:396
+msgid "100 E."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:402
+msgid "You can not allow this. Therefore you told him to go home."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:403
+msgid "You should go tell Katja about it."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:411
+msgid "You found Bobo. He promised to go home soon."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:412
+msgid "His sister was very happy and gave you an {@@1} as a reward."
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:416
+msgid "An {@@1}."
+msgstr ""
+
+#. (itstool) path: quest/name
+#: quests.xml:423 quests.xml:432
+msgid "Moon and the Urchin"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:424
+msgid "Moon, the elven girl, accidently stepped on an urchin."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:425
+msgid "She wants you to bring her {@@1}s to get rid of spikes."
+msgstr ""
+
+#. (itstool) path: quest/questgiver
+#: quests.xml:427 quests.xml:435
+msgid "Moon"
+msgstr ""
+
+#. (itstool) path: quest/coordinates
+#: quests.xml:428 quests.xml:436
+msgid "Artis, Moon's House. (70,78)"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:433
+msgid "You helped Moon to get rid of urchin spikes from her foot."
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:437
+msgid "1500 EXP."
+msgstr ""
+
+#. (itstool) path: quest/name
+#: quests.xml:444 quests.xml:455
+msgid "Catch the Piou"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:445
+msgid "Salem, the trader from Artis Market, needs your help."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:446
+msgid "A piou escaped from him, and he wants you to catch it."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:447
+msgid "The piou is flying around the town, not far from the market."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:448
+msgid "When you catch it, hurry back to Salem."
+msgstr ""
+
+#. (itstool) path: quest/questgiver
+#: quests.xml:450 quests.xml:458
+msgid "Salem"
+msgstr ""
+
+#. (itstool) path: quest/coordinates
+#: quests.xml:451 quests.xml:459
+msgid "Artis, Market. (57,118)"
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:452 quests.xml:460
+msgid "90% discount on piou."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:456
+msgid "You successfully returned the piou to the trader."
+msgstr ""
+
+#. (itstool) path: quest/name
+#: quests.xml:467 quests.xml:477
+msgid "Fishman"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:468
+msgid "Eugene, the fishman in Artis docks, bought a new fishing rod."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:469
+msgid "He hurried so much to try it out, that he forgot to take enough baits."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:470
+msgid "You need to bring him 10 {@@1}."
+msgstr ""
+
+#. (itstool) path: quest/questgiver
+#: quests.xml:472 quests.xml:482
+msgid "Eugene"
+msgstr ""
+
+#. (itstool) path: quest/coordinates
+#: quests.xml:473 quests.xml:483
+msgid "Artis, Docks. (113,120)"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:478
+msgid "You helped Eugene."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:479
+msgid "As his gratitude, he gave you his old fishing rod."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:480
+msgid "You can use it to catch fish."
+msgstr ""
+
+#. (itstool) path: quest/name
+#: quests.xml:492 quests.xml:502 quests.xml:511
+msgid "The Buried Treasure"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:493
+msgid "Q'Onan, the orc sailor from Nard's crew, used to be a thief."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:494
+msgid ""
+"His last \"business\" involved robbing a nobleman. But he didn't succeed "
+"completely, he had to bury the chest full of coins to save himself."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:495
+msgid ""
+"He only knows an approximate location of the chest on Artis Hill (180, 27), "
+"so you'll have to do a little digging to find the chest."
+msgstr ""
+
+#. (itstool) path: quest/questgiver
+#: quests.xml:497 quests.xml:506 quests.xml:515
+msgid "Q'Onan"
+msgstr ""
+
+#. (itstool) path: quest/coordinates
+#: quests.xml:498 quests.xml:507 quests.xml:516
+msgid "Artis, La Johanne. (186,107)"
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:499 quests.xml:508
+msgid "2000 E."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:503
+msgid "After a lot of digging, you found the treasure chest."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:504
+msgid ""
+"It's locked, and Q'Onan has the only key. So you'll have to deliver it to "
+"him."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:512
+msgid "Q'Onan kept his promise, and gave you your share of the deal."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:513
+msgid "He said that he finally can pay back his debts."
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:517
+msgid "1800 E."
+msgstr ""
+
+#. (itstool) path: quest/name
+#: quests.xml:524 quests.xml:533
+msgid "Visiting Artis"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:525
+msgid "Bacchus asked you to bring him a {@@1}."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:526
+msgid "Cuco drops them, in the locked room of La Johanne's Hold."
+msgstr ""
+
+#. (itstool) path: quest/questgiver
+#: quests.xml:528 quests.xml:537
+msgid "Bacchus"
+msgstr ""
+
+#. (itstool) path: quest/coordinates
+#: quests.xml:529 quests.xml:538
+msgid "La Johanne, Hold. (31,30)"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:534
+msgid "Bacchus offers you to see a small part of your future."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:535
+msgid "The payment is 10 Halloween Candy."
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:539
+msgid "chance to see the future."
+msgstr ""
+
+#. (itstool) path: quest/name
+#: quests.xml:546 quests.xml:554
+msgid "Alige in the Barrel"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:547
+msgid ""
+"Alige was very scared of the Cuco. Now that it's killed, he should be okay."
+msgstr ""
+
+#. (itstool) path: quest/coordinates
+#: quests.xml:550
+msgid "La Johanne, Hold, Alige's Hideout. (38,22)"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:555
+msgid "Somehow Alige appeared in my vision of the future."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:556
+msgid "For killing the scary Cuco, he gave me a {@@1}."
+msgstr ""
+
+#. (itstool) path: quest/coordinates
+#: quests.xml:559
+msgid "Artis, Dream World. (71,132)"
+msgstr ""
+
+#. (itstool) path: quest/name
+#: quests.xml:568 quests.xml:576 quests.xml:583
+msgid "Plushroom Addict"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:569
+msgid "Rumly is expecting you to return."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:570
+msgid "He is still offering his services."
+msgstr ""
+
+#. (itstool) path: quest/questgiver
+#: quests.xml:572 quests.xml:579 quests.xml:587
+msgid "Rumly"
+msgstr ""
+
+#. (itstool) path: quest/coordinates
+#: quests.xml:573 quests.xml:580 quests.xml:588
+msgid "Artis, Market Place. (35,125)"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:577
+msgid "Rumly is waiting for you to bring him some {@@1}s."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:584
+msgid "Rumly is able to reset your character point."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:585
+msgid "Bring him some {@@1}s and he will be able to do it for you."
+msgstr ""
+
+#. (itstool) path: quest/name
+#: quests.xml:609 quests.xml:618 quests.xml:627 quests.xml:636 quests.xml:645
+#: quests.xml:654 quests.xml:663 quests.xml:672 quests.xml:681 quests.xml:690
+#: quests.xml:701
+msgid "Newby Quest"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:610
+msgid "You are charged to visit Chelios and bring back Enora's package."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:611
+msgid "Chelios is reachable at the Blacksmith Shop (95,109)."
+msgstr ""
+
+#. (itstool) path: quest/questgiver
+#: quests.xml:613 quests.xml:640 quests.xml:649 quests.xml:658 quests.xml:667
+#: quests.xml:676 quests.xml:685 quests.xml:696 quests.xml:704
+msgid "Enora"
+msgstr ""
+
+#. (itstool) path: quest/coordinates
+#: quests.xml:614 quests.xml:641 quests.xml:650 quests.xml:659 quests.xml:668
+#: quests.xml:677 quests.xml:686 quests.xml:697 quests.xml:705
+msgid "Artis, Docks. (176,113)"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:619
+msgid "Chelios asked you to bring him some black iron"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:620
+msgid "You should look for Lloyd in the Merchant Hall (100,37)."
+msgstr ""
+
+#. (itstool) path: quest/questgiver
+#: quests.xml:622 quests.xml:631
+msgid "Chelios"
+msgstr ""
+
+#. (itstool) path: quest/coordinates
+#: quests.xml:623 quests.xml:632
+msgid "Artis, Blacksmith Shop. (95,109)"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:628
+msgid "Lloyd gave you the black iron package."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:629
+msgid "Bring it back to Chelios."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:637
+msgid "Chelios made a sword out of black iron ore."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:638 quests.xml:656
+msgid "This task is done, you can now return it to Enora."
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:642
+msgid "60 EXP, 100 E."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:646
+msgid "You are charged to visit Resa and to bring back Enora's package."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:647
+msgid "Resa is reachable at the Light Armor building (55,72)."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:655
+msgid "Resa gave you a cute {@@1}."
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:660
+msgid "40 EXP, 125 E."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:664
+msgid "You are charged to visit Q'Pid and bring back Enora's package."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:665
+msgid ""
+"Q'Pid is reachable at the Market Place, in the south-west area of Artis "
+"(61,116)."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:673
+msgid ""
+"You lost the riddle of Q'Pid, you have to go to Ivan to get Enora's potions."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:674
+msgid "Ivan is in a small house near Artis's canal (163,71)."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:682
+msgid "Ivan gave you a few {@@1}s."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:683
+msgid "This task is done, you can now return them to Enora."
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:687
+msgid "80 EXP, 175 E."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:691
+msgid ""
+"Some citizen worry about their safety with the growing number of Fluffy on "
+"the Hill of Artis."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:692
+msgid "Enora's latest task for you is to clean up this hill."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:693
+msgid "Killing about 10 Fluffy should be enough to calm down the neighborhood."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:694
+msgid "The hill is located on north-east of Artis (172,46)."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:702
+msgid ""
+"You completed every task and you even cleaned up the hill of these terrible "
+"Fluffies."
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:706
+msgid "{@@1}, {@@2}, 5 {@@3}s"
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:707
+msgid "140 EXP, 500 E."
+msgstr ""
+
+#. (itstool) path: quest/name
+#: quests.xml:715 quests.xml:723 quests.xml:732
+msgid "Fexil's Free Pass"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:716
+msgid ""
+"Lloyd gave you a pass that Fexil forgot when he registered himself in the "
+"Merchant Guild."
+msgstr ""
+
+#. (itstool) path: quest/questgiver
+#: quests.xml:718 quests.xml:748
+msgid "Lloyd"
+msgstr ""
+
+#. (itstool) path: quest/coordinates
+#: quests.xml:719 quests.xml:749
+msgid "Artis, Merchant Guild. (101,37)"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:724 quests.xml:733
+msgid "Fexil wants to open a business of {@@1}'s clothes."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:725
+msgid "He will reward you for each fur you bring him."
+msgstr ""
+
+#. (itstool) path: quest/questgiver
+#: quests.xml:727 quests.xml:736
+msgid "Fexil"
+msgstr ""
+
+#. (itstool) path: quest/coordinates
+#: quests.xml:728 quests.xml:737
+msgid "Artis, Market Place. (48,134)"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:734
+msgid "He rewards you for each fur you bring him."
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:738
+msgid "15 per {@@1}."
+msgstr ""
+
+#. (itstool) path: quest/name
+#: quests.xml:744
+msgid "Worship of Money"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:745
+msgid "You are now registered in the Merchant Guild."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:746
+msgid "This Guild offers storage and bank services."
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:750
+msgid "Merchant Guild access."
+msgstr ""
+
+#. (itstool) path: quest/name
+#: quests.xml:758 quests.xml:768
+msgid "Farmer's Scythe"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:759
+msgid "Hinnak wants you to kill 10 pinkies and bring back their antennae."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:761
+msgid "Pinkies killed: {@@var2}/10."
+msgstr ""
+
+#. (itstool) path: quest/questgiver
+#: quests.xml:763 quests.xml:771
+msgid "Hinnak"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:769
+msgid "You helped Hinnak."
+msgstr ""
+
+#. (itstool) path: quest/name
+#: quests.xml:779 quests.xml:787 quests.xml:795 quests.xml:803
+msgid "Maggot slime soup"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:780
+msgid "Bernard wants a {@@1}."
+msgstr ""
+
+#. (itstool) path: quest/questgiver
+#: quests.xml:782 quests.xml:790 quests.xml:798 quests.xml:806
+msgid "Bernard"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:788
+msgid "You gave Bernard a {@@1}."
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:792
+msgid "100 EXP, 5 {@@1}."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:796
+msgid "Bernard wants 3 {@@1}."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:804
+msgid "You gave Bernard 3 {@@1}."
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:808
+msgid "100 EXP, 3 {@@1}."
+msgstr ""
+
+#. (itstool) path: quest/name
+#: quests.xml:811 quests.xml:819
+msgid "A slimy situation"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:812
+msgid "Mikhail wants 5 {@@1}."
+msgstr ""
+
+#. (itstool) path: quest/questgiver
+#: quests.xml:814 quests.xml:822
+msgid "Mikhail"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:820
+msgid "You gave Mikhail 5 {@@1}."
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:824
+msgid "100 EXP."
+msgstr ""
+
+#. (itstool) path: quest/name
+#: quests.xml:830 quests.xml:839 quests.xml:848 quests.xml:857 quests.xml:865
+#: quests.xml:874 quests.xml:882 quests.xml:890 quests.xml:899 quests.xml:907
+#: quests.xml:916 quests.xml:925 quests.xml:934 quests.xml:943 quests.xml:952
+msgid "Robberies in Hurnscald"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:831
+msgid "The inspector tasked you with finding clues about the recent robberies."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:832
+msgid "You should question everyone in town."
+msgstr ""
+
+#. (itstool) path: quest/questgiver
+#: quests.xml:834 quests.xml:843 quests.xml:852 quests.xml:860 quests.xml:869
+#: quests.xml:877 quests.xml:885 quests.xml:894 quests.xml:902 quests.xml:911
+#: quests.xml:920 quests.xml:929 quests.xml:938 quests.xml:947 quests.xml:955
+msgid "Inspector"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:840
+msgid ""
+"An old woman said she saw something unusual, but she refuses to tell anyone "
+"but the Inspector himself."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:841
+msgid "Perhaps there is a way to convince her?"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:849
+msgid ""
+"The old woman said she saw someone wearing a theater mask sneaking around."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:850
+msgid "You should inform the Inspector about your findings."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:858
+msgid ""
+"The inspector told you to go interrogate the leader of the traveling troupe "
+"in Tulimshar."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:866
+msgid "The troupe leader said she saw an old man behaving oddly."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:867 quests.xml:892 quests.xml:927
+msgid "You should report to the Inspector."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:875
+msgid "The inspector asked you to find and question the old man."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:883
+msgid "The old man told you to ask his wife."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:891
+msgid "The old woman confirmed the story of the old man."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:900
+msgid "The inspector told you to question everyone again."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:908
+msgid "The old woman remembered something."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:909
+msgid "She saw someone with a large satchel heading north."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:917
+msgid "Malek said he heard someone go down to the basement."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:918
+msgid "You should search the basement for clues."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:926
+msgid "You found a {@@1} hidden in the basement."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:935
+msgid "The inspector is still deciphering the letter."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:936
+msgid "You should head back to the Troupe Leader meanwhile."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:944
+msgid "You brought back the stolen {@@1}."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:945
+msgid "The troupe leader said you should keep it."
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:949
+msgid "1500 EXP, {@@1}."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:953
+msgid "The inspector and his associates found all the stolen goods."
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:957
+msgid "2500 EXP."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:964
+msgid "Jack the handsome lumberjack won't give any more wood to Alan."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:965
+msgid "Alan is desperate to get his wood."
+msgstr ""
+
+#. (itstool) path: quest/questgiver
+#: quests.xml:967 quests.xml:976 quests.xml:985 quests.xml:994 quests.xml:1002
+msgid "Alan"
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:969 quests.xml:978 quests.xml:987 quests.xml:996 quests.xml:1004
+msgid "a splendid {@@1}."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:973
+msgid "Jack says the trees became alive and he won't cut them anymore."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:974
+msgid "You should tell Alan about this."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:982
+msgid "Alan needs wood badly."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:983
+msgid "Perhaps you could satisfy him yourself?"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:991
+msgid "Alan says your wood is perfect."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:992
+msgid "He can make a beautiful {@@1} out of it but he needs 10000 E."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:1000
+msgid "You gave your wood to Alan and he loved it so much he gave you a {@@1}."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:1011
+msgid "Jack the handsome lumberjack has a proposal for you."
+msgstr ""
+
+#. (itstool) path: quest/questgiver
+#: quests.xml:1013 quests.xml:1021 quests.xml:1029
+msgid "Jack"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:1018
+msgid "Jack can make you a sturdy shield but he needs 40 {@@1}."
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:1019
+msgid "He also wants 5000 E for his time."
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:1023
+msgid "{@@1}"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:1027
+msgid "Jack made you a shield."
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:1031
+msgid "2500 EXP, {@@1}"
+msgstr ""
+
+#. (itstool) path: quest/name
+#: quests.xml:1038
+msgid "Testing quest name with var1={@@var1}"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:1039
+msgid "Quest text1 with vars: {@@var1}, {@@var2}, {@@var3}"
+msgstr ""
+
+#. (itstool) path: quest/text
+#: quests.xml:1040
+msgid "Time: {@@time}"
+msgstr ""
+
+#. (itstool) path: quest/questgiver
+#: quests.xml:1041
+msgid "Giver vars: {@@var1}, {@@var2}, {@@var3}"
+msgstr ""
+
+#. (itstool) path: quest/coordinates
+#: quests.xml:1042
+msgid "Vars: {@@var1}, {@@var2}, {@@var3}"
+msgstr ""
+
+#. (itstool) path: quest/reward
+#: quests.xml:1043
+msgid "Reward: {@@var1}, {@@var2}, {@@var3}"
+msgstr ""
+
+#. (itstool) path: skills/set@name
+#. (itstool) path: set/skill@name
+#: skills.xml:6 skills.xml:12 skills.xml:34
+msgid "Basic"
+msgstr ""
+
+#. (itstool) path: set/skill@description
+#: skills.xml:12
+msgid "Allow do basic things like sitting, smiling or trading."
+msgstr ""
+
+#. (itstool) path: set/skill@name
+#: skills.xml:19
+msgid "Mass provoke"
+msgstr ""
+
+#. (itstool) path: set/skill@description
+#: skills.xml:19
+msgid "Allow provoke many monsters."
+msgstr ""
+
+#. (itstool) path: set/skill@name
+#: skills.xml:25
+msgid "Magic shield"
+msgstr ""
+
+#. (itstool) path: set/skill@description
+#: skills.xml:25
+msgid "Allow protect from magic attacks."
+msgstr ""
+
+#. (itstool) path: skills/set@name
+#: skills.xml:27
+msgid "Offensive"
+msgstr ""
+
+#. (itstool) path: set/skill@description
+#: skills.xml:34
+msgid "A violent punch."
+msgstr ""
+
+#. (itstool) path: set/skill@name
+#: skills.xml:45 skills.xml:67
+msgid "Fire Ball"
+msgstr ""
+
+#. (itstool) path: set/skill@description
+#: skills.xml:45 skills.xml:67
+msgid "Attack enemy with fireball."
+msgstr ""
+
+#. (itstool) path: set/skill@name
+#: skills.xml:56
+msgid "Healing"
+msgstr ""
+
+#. (itstool) path: set/skill@description
+#: skills.xml:56
+msgid "Heals you or one of your comrades."
+msgstr ""
+
+#. (itstool) path: skills/set@name
+#: skills.xml:69
+msgid "Other"
+msgstr ""
+
+#. (itstool) path: set/skill@name
+#: skills.xml:76
+msgid "Heal"
+msgstr ""
+
+#. (itstool) path: set/skill@description
+#: skills.xml:76
+msgid "Provides a bit of health to you, and to one of your friends."
+msgstr ""
+
+#. #-#-#-#-# skills.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: set/skill@name
+#. #-#-#-#-# skillunits.pot (PACKAGE VERSION) #-#-#-#-#
+#. (itstool) path: skillunits/skillunit@name
+#: skills.xml:81 skillunits.xml:19
+msgid "Grafiti"
+msgstr ""
+
+#. (itstool) path: set/skill@description
+#: skills.xml:81
+msgid "Draw text on ground."
+msgstr ""
+
+#. (itstool) path: skills/set@name
+#: skills.xml:83
+msgid "Restricted"
+msgstr ""
+
+#. (itstool) path: set/skill@name
+#: skills.xml:88
+msgid "Super Menu"
+msgstr ""
+
+#. (itstool) path: set/skill@description
+#: skills.xml:88
+msgid "Gives access to all debug and administrative options"
+msgstr ""
+
+#. (itstool) path: skillunits/skillunit@name
+#: skillunits.xml:7
+msgid "Crazy weed"
+msgstr ""
+
+#. (itstool) path: skillunits/skillunit@name
+#: skillunits.xml:11
+msgid "Wall of thorn 2"
+msgstr ""
+
+#. (itstool) path: skillunits/skillunit@name
+#: skillunits.xml:15
+msgid "Lord of vermillion"
+msgstr ""
+
+#. (itstool) path: skillunits/skillunit@name
+#: skillunits.xml:21
+msgid "Family call"
+msgstr ""
+
+#. (itstool) path: skillunits/skillunit@name
+#: skillunits.xml:25
+msgid "Cluster bomb"
+msgstr ""
+
+#. (itstool) path: skillunits/skillunit@name
+#: skillunits.xml:29
+msgid "Dimension door"
+msgstr ""
+
+#. (itstool) path: skillunits/skillunit@name
+#: skillunits.xml:38
+msgid "Wall of thorn 1"
+msgstr ""
+
+#. (itstool) path: skillunits/skillunit@name
+#: skillunits.xml:42
+msgid "Hells plant"
+msgstr ""
+
+#. (itstool) path: basic/stat@name
+#: stats.xml:14
+msgid "Strength"
+msgstr ""
+
+#. (itstool) path: basic/stat@name
+#: stats.xml:20
+msgid "Agility"
+msgstr ""
+
+#. (itstool) path: basic/stat@name
+#: stats.xml:26
+msgid "Vitality"
+msgstr ""
+
+#. (itstool) path: basic/stat@name
+#: stats.xml:32
+msgid "Intelligence"
+msgstr ""
+
+#. (itstool) path: basic/stat@name
+#: stats.xml:38
+msgid "Dexterity"
+msgstr ""
+
+#. (itstool) path: basic/stat@name
+#: stats.xml:44
+msgid "Luck"
+msgstr ""
+
+#. (itstool) path: extended/stat@name
+#. (itstool) path: page/stat@name
+#: stats.xml:51 stats.xml:198 stats.xml:275
+msgid "Attack"
+msgstr ""
+
+#. (itstool) path: extended/stat@name
+#. (itstool) path: page/stat@name
+#: stats.xml:56 stats.xml:193
+msgid "Defense"
+msgstr ""
+
+#. (itstool) path: extended/stat@name
+#. (itstool) path: page/stat@name
+#: stats.xml:61 stats.xml:188
+msgid "M.Attack"
+msgstr ""
+
+#. (itstool) path: extended/stat@name
+#. (itstool) path: page/stat@name
+#: stats.xml:66 stats.xml:183 stats.xml:260
+msgid "M.Defense"
+msgstr ""
+
+#. (itstool) path: extended/stat@name
+#. (itstool) path: page/stat@name
+#: stats.xml:71 stats.xml:178 stats.xml:255
+msgid "% Accuracy"
+msgstr ""
+
+#. (itstool) path: extended/stat@name
+#. (itstool) path: page/stat@name
+#: stats.xml:76 stats.xml:173 stats.xml:250
+msgid "% Evade"
+msgstr ""
+
+#. (itstool) path: extended/stat@name
+#. (itstool) path: page/stat@name
+#: stats.xml:81 stats.xml:168 stats.xml:245
+msgid "% Critical"
+msgstr ""
+
+#. (itstool) path: extended/stat@name
+#. (itstool) path: page/stat@name
+#: stats.xml:86 stats.xml:153 stats.xml:230
+msgid "Attack delay"
+msgstr ""
+
+#. (itstool) path: extended/stat@name
+#: stats.xml:91
+msgid "Walk delay"
+msgstr ""
+
+#. (itstool) path: extended/stat@name
+#. (itstool) path: page/stat@name
+#: stats.xml:96 stats.xml:158 stats.xml:235
+msgid "Attack range"
+msgstr ""
+
+#. (itstool) path: extended/stat@name
+#. (itstool) path: page/stat@name
+#: stats.xml:101 stats.xml:163 stats.xml:240
+msgid "Damage per sec."
+msgstr ""
+
+#. (itstool) path: extended/stat@name
+#: stats.xml:106
+msgid "Karma"
+msgstr ""
+
+#. (itstool) path: extended/stat@name
+#: stats.xml:111
+msgid "Manner"
+msgstr ""
+
+#. (itstool) path: stats/page@name
+#: stats.xml:113
+msgid "Homun"
+msgstr ""
+
+#. (itstool) path: page/stat@name
+#: stats.xml:118 stats.xml:205
+msgid "Level"
+msgstr ""
+
+#. (itstool) path: page/stat@name
+#: stats.xml:123 stats.xml:210 stats.xml:302
+msgid "Hp"
+msgstr ""
+
+#. (itstool) path: page/stat@name
+#: stats.xml:128 stats.xml:215 stats.xml:307
+msgid "Max hp"
+msgstr ""
+
+#. (itstool) path: page/stat@name
+#: stats.xml:133
+msgid "Mana"
+msgstr ""
+
+#. (itstool) path: page/stat@name
+#: stats.xml:138
+msgid "Max mana"
+msgstr ""
+
+#. (itstool) path: page/stat@name
+#: stats.xml:143
+msgid "Exp"
+msgstr ""
+
+#. (itstool) path: page/stat@name
+#: stats.xml:148
+msgid "Need exp"
+msgstr ""
+
+#. (itstool) path: stats/page@name
+#: stats.xml:200
+msgid "Merc"
+msgstr ""
+
+#. (itstool) path: page/stat@name
+#: stats.xml:220 stats.xml:312
+msgid "Mp"
+msgstr ""
+
+#. (itstool) path: page/stat@name
+#: stats.xml:225 stats.xml:317
+msgid "Max mp"
+msgstr ""
+
+#. (itstool) path: page/stat@name
+#: stats.xml:265
+msgid "M.Atk"
+msgstr ""
+
+#. (itstool) path: page/stat@name
+#: stats.xml:270
+msgid "Defence"
+msgstr ""
+
+#. (itstool) path: page/stat@name
+#: stats.xml:280
+msgid "Expire"
+msgstr ""
+
+#. (itstool) path: page/stat@name
+#: stats.xml:285
+msgid "Faith"
+msgstr ""
+
+#. (itstool) path: page/stat@name
+#: stats.xml:290
+msgid "Calls"
+msgstr ""
+
+#. (itstool) path: page/stat@name
+#: stats.xml:295
+msgid "Kills"
+msgstr ""
+
+#. (itstool) path: stats/page@name
+#: stats.xml:297
+msgid "Elemental"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:19
+msgid "provoke"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:23
+msgid "endure"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:27
+msgid "concentration"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:33
+msgid "hiding"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:39
+msgid "cloacking"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:43
+msgid "enchant poison"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:47
+msgid "poison react"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:51
+msgid "quagmire"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:56
+msgid "angelus"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:60
+msgid "blessing"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:64
+msgid "inc agi"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:68
+msgid "dec agi"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:75
+msgid "magnificat"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:81
+msgid "riding"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:86
+msgid "falcon"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:90
+msgid "trick dead"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:94
+msgid "weight 50%"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:98
+msgid "weight 90%"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:102
+msgid "att haste 1"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:106
+msgid "att haste 2"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:110
+msgid "att haste 3"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:114
+msgid "post delay"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:121
+msgid "lk concentration"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:125
+msgid "cart boost"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:130
+msgid "bleeding"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:134
+msgid "run"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:138
+msgid "ting"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:142
+msgid "inc str"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:148
+msgid "hide"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:152
+msgid "cash plus exp"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:159
+msgid "heal s"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:166
+msgid "heal l"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:170
+msgid "stasis"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:174
+msgid "camouflage"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:178
+msgid "sphere 1"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:182
+msgid "sphere 2"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:186
+msgid "sphere 3"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:190
+msgid "sphere 4"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:194
+msgid "sphere 5"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:203
+msgid "invisibility"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:207
+msgid "cloud kill"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:214
+msgid "heal g"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:218
+msgid "sit"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:225
+msgid "heal m"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:230
+msgid "cart"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:234
+msgid "equip arrows"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:238
+msgid "clan info"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:242
+msgid "swords clan"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:246
+msgid "archwand clan"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:250
+msgid "golden mace clan"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:254
+msgid "cross bow clan"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:258
+msgid "daily send mail count"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:265
+msgid "spell-protection"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:271
+msgid "sight"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:276
+msgid "cart 1"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:286
+msgid "invisible"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:291
+msgid "cart 2"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:296
+msgid "cart 3"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:301
+msgid "cart 4"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:306
+msgid "cart 5"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:311
+msgid "orcish"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:316
+msgid "wedding"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:321
+msgid "ruwach"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:326
+msgid "chase walk"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:331
+msgid "flying"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:336
+msgid "xmas"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:341
+msgid "transform"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:346
+msgid "summer"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:351
+msgid "dragon 1"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:356
+msgid "wug"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:361
+msgid "wug rider"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:366
+msgid "mado gear"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:371
+msgid "dragon 2"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:376
+msgid "dragon 3"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:381
+msgid "dragon 4"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:386
+msgid "dragon 5"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:391
+msgid "hanbok"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:396
+msgid "oktoberfest"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:402 status-effects.xml:422
+msgid "stone"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:407
+msgid "freeze"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:412
+msgid "stun"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:417
+msgid "sleep"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:427
+msgid "burning"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:432
+msgid "imprison"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:437
+msgid "crystalize"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:446
+msgid "poison"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:451
+msgid "curse"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:456
+msgid "silence"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:461
+msgid "signum crucis"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:466
+msgid "blind"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:471
+msgid "dpoison"
+msgstr ""
+
+#. (itstool) path: status-effects/status-effect@name
+#: status-effects.xml:476
+msgid "fear"
+msgstr ""
diff --git a/lang_client/createpots.sh b/lang_client/createpots.sh
index 91f80c0..04d6722 100755
--- a/lang_client/createpots.sh
+++ b/lang_client/createpots.sh
@@ -46,5 +46,5 @@ itstool -o pot/deadmessages1.pot tmp/deadmessages.xml
find ../../client-data/maps -type f -name "*.tmx" -exec ./processtmx.sh {} \;
-msgcat pot/*.pot > clientdata-beta.pot
+msgcat pot/*.pot > clientdata.pot
msgcat dict/*.pot > clientdata-dict.pot
diff --git a/lang_client/fetch.py b/lang_client/fetch.py
new file mode 100755
index 0000000..2fb7d4f
--- /dev/null
+++ b/lang_client/fetch.py
@@ -0,0 +1,58 @@
+#! /usr/bin/env python2.7
+# -*- coding: utf8 -*-
+#
+# Copyright (C) 2018 TMW-2
+# Author: Jesusalva
+
+from transifex.api import TransifexAPI
+
+project='tmw'
+
+# Load credentials from login.txt and password.txt
+login=open('../lang/login.txt', 'r')
+for i in login:
+ username=i.replace('\n', '').replace('\r', '')
+
+login.close()
+
+passw=open('../lang/password.txt', 'r')
+for i in passw:
+ password=i.replace('\n', '').replace('\r', '')
+
+passw.close()
+
+t=TransifexAPI(username, password, 'https://www.transifex.com')
+
+if (not t.ping):
+ print("ERROR: Ping failed, this may be due incorrect username/password in login.txt and password.txt. Ensure there is NO newline at the end of file. At lang/ folder.")
+ exit(1)
+
+if (not t.project_exists(project)):
+ print("ERROR: Invalid project name")
+ exit(1)
+
+# Load languages
+langs=[]
+vcx=open("../../server-data/langs/langs.txt", "r")
+for i in vcx:
+ if i != "en":
+ langs.append(i.replace('\n', ''))
+vcx.close()
+
+# Fetch all translations and record them at in/
+for i in langs:
+ # Disregarded languages
+ if i in ['en', 'vls']:
+ continue
+
+ # People translated so we cannot override stuff
+ #if i in ['pt_BR', 'vls']:
+ # print("Overriding %s..." %(i))
+ # t.new_translation(project, 'clientdata', i,'../../client-data/translations/'+str(i)+'.po')
+
+ print("Fetching %s..." %(i))
+ t.get_translation(project, 'clientdata', i, '../../client-data/translations/'+str(i)+'.po')
+
+ print("Fetching %s dict..." %(i))
+ t.get_translation(project, 'clientdata-dict', i, '../../client-data/translations/dict/'+str(i)+'.po')
+