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#ifndef _DRAW_FUNCS_H_
#define _DRAW_FUNCS_H_
#include "spritedrawingarea.h"
void
interactor_sprite_layer_draw_func (
SDALayer *layer,
cairo_t *cr,
gpointer user_data
);
void
background_layer_draw_func (
SDALayer *layer,
cairo_t *cr,
gpointer user_data
);
void
tile_grid_layer_draw_func (
SDALayer *layer,
cairo_t *cr,
gpointer user_data
);
void
pixel_grid_layer_draw_func (
SDALayer *layer,
cairo_t *cr,
gpointer user_data
);
#endif
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