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-rw-r--r--src/echar/char.c3
-rw-r--r--src/echar/char.h2
-rw-r--r--src/echar/init.c2
-rw-r--r--src/emap/craft.c49
-rw-r--r--src/emap/craft.h2
-rw-r--r--src/emap/npc.c7
-rw-r--r--src/emap/parse.c2
-rw-r--r--src/emap/pc.c12
-rw-r--r--src/emap/script_buildins.c2
-rw-r--r--src/emap/scriptdefines.h2
-rw-r--r--src/emap/status.c2
11 files changed, 48 insertions, 37 deletions
diff --git a/src/echar/char.c b/src/echar/char.c
index efbe402..037aa05 100644
--- a/src/echar/char.c
+++ b/src/echar/char.c
@@ -124,6 +124,7 @@ void echar_creation_failed(int *fdPtr, int *result)
/* 0x02 = Symbols in Character Names are forbidden */
/* 0x03 = You are not eligible to open the Character Slot. */
/* 0x0B = This service is only available for premium users. */
+ /* 0x0C = Character name is invalid. */
switch (*result)
{
case -1: WFIFOB(fd, 2) = 0x00; break; // 'Charname already exists'
@@ -176,7 +177,7 @@ void echar_parse_login_password_change_ack(int charFd)
}
}
-void echar_mmo_char_send099d_post(int fd, struct char_session_data *sd)
+void echar_send_HC_ACK_CHARINFO_PER_PAGE_post(int fd, struct char_session_data *sd)
{
send_additional_slots(fd, sd);
}
diff --git a/src/echar/char.h b/src/echar/char.h
index 8726d93..708a558 100644
--- a/src/echar/char.h
+++ b/src/echar/char.h
@@ -13,7 +13,7 @@ void echar_parse_change_paassword(int fd);
void echar_parse_login_password_change_ack(int charFd);
-void echar_mmo_char_send099d_post(int fd, struct char_session_data *sd);
+void echar_send_HC_ACK_CHARINFO_PER_PAGE_post(int fd, struct char_session_data *sd);
int echar_mmo_char_send_characters_post(int retVal, int fd, struct char_session_data *sd);
diff --git a/src/echar/init.c b/src/echar/init.c
index d9f39c7..4e9faa6 100644
--- a/src/echar/init.c
+++ b/src/echar/init.c
@@ -61,7 +61,7 @@ HPExport void plugin_init (void)
addHookPre(chr, creation_failed, echar_creation_failed);
addHookPre(chr, parse_char_connect, echar_parse_char_connect_pre);
- addHookPost(chr, mmo_char_send099d, echar_mmo_char_send099d_post);
+ addHookPost(chr, send_HC_ACK_CHARINFO_PER_PAGE, echar_send_HC_ACK_CHARINFO_PER_PAGE_post);
addHookPost(chr, mmo_char_send_characters, echar_mmo_char_send_characters_post);
addHookPost(chr, parse_char_connect, echar_parse_char_connect_post);
}
diff --git a/src/emap/craft.c b/src/emap/craft.c
index c85be7e..5b6c7d8 100644
--- a/src/emap/craft.c
+++ b/src/emap/craft.c
@@ -89,7 +89,7 @@ bool craft_checkstr(TBL_PC *sd, const char *craftstr)
const char *slotstr = VECTOR_INDEX(craftdata->parts, index + 1);
if (!slotstr || !*slotstr)
continue;
- struct strutil_data *slotdata = strutil_split(slotstr, ';', MAX_INVENTORY + 1);
+ struct strutil_data *slotdata = strutil_split(slotstr, ';', sd->status.inventorySize + 1);
if (!slotdata)
{
strutil_free(slotdata);
@@ -110,7 +110,7 @@ bool craft_checkstr(TBL_PC *sd, const char *craftstr)
index = atoi(itemstr);
amount = 1;
}
- if (index < 0 || index >= MAX_INVENTORY)
+ if (index < 0 || index >= sd->status.inventorySize)
{ // wrong item index
strutil_free(slotdata);
strutil_free(craftdata);
@@ -137,7 +137,7 @@ bool craft_checkstr(TBL_PC *sd, const char *craftstr)
}
strutil_free(craftdata);
- for (f = 0; f < MAX_INVENTORY; f ++)
+ for (f = 0; f < sd->status.inventorySize; f ++)
{
const int amount = amounts[f];
if (!amount)
@@ -152,9 +152,9 @@ bool craft_checkstr(TBL_PC *sd, const char *craftstr)
return true;
}
-struct craft_vardata *craft_str_to_craft(const char *craftstr)
+struct craft_vardata *craft_str_to_craft(TBL_PC *sd, const char *craftstr)
{
- if (!craftstr)
+ if (!sd || !craftstr)
return false;
struct strutil_data *craftdata = strutil_split(craftstr, '|', craft_inventory_size + 1);
if (!craftdata)
@@ -176,7 +176,7 @@ struct craft_vardata *craft_str_to_craft(const char *craftstr)
const char *slotstr = VECTOR_INDEX(craftdata->parts, index + 1);
if (!slotstr || !*slotstr)
continue;
- struct strutil_data *slotdata = strutil_split(slotstr, ';', MAX_INVENTORY + 1);
+ struct strutil_data *slotdata = strutil_split(slotstr, ';', sd->status.inventorySize + 1);
if (!slotdata)
{
strutil_free(slotdata);
@@ -199,7 +199,7 @@ struct craft_vardata *craft_str_to_craft(const char *craftstr)
amount = 1;
}
if (index < 0 ||
- index >= MAX_INVENTORY)
+ index >= sd->status.inventorySize)
{ // wrong item index
strutil_free(slotdata);
strutil_free(craftdata);
@@ -227,7 +227,7 @@ int str_to_craftvar(TBL_PC *sd, const char *craftstr)
return -1;
}
- struct craft_vardata *craft = craft_str_to_craft(craftstr);
+ struct craft_vardata *craft = craft_str_to_craft(sd, craftstr);
if (!craft)
return -1;
craft_counter ++;
@@ -259,7 +259,7 @@ void craft_dump(TBL_PC *sd, const int id)
struct item_pair *pair = &VECTOR_INDEX(crslot->items, slot);
const int invIndex = pair->index;
if (invIndex >= 0 &&
- invIndex < MAX_INVENTORY &&
+ invIndex < sd->status.inventorySize &&
sd->status.inventory[invIndex].nameid)
{
const int item_id = sd->status.inventory[invIndex].nameid;
@@ -340,7 +340,7 @@ bool craft_validate(TBL_PC *sd, const int id)
struct item_pair *pair = &VECTOR_INDEX(crslot->items, slot);
const int invIndex = pair->index;
if (invIndex < 0 ||
- invIndex >= MAX_INVENTORY ||
+ invIndex >= sd->status.inventorySize ||
!sd->status.inventory[invIndex].nameid ||
sd->status.inventory[invIndex].amount <= 0 ||
sd->status.inventory[invIndex].equip > 0)
@@ -350,7 +350,7 @@ bool craft_validate(TBL_PC *sd, const int id)
amounts[invIndex] += pair->amount;
}
}
- for (f = 0; f < MAX_INVENTORY; f ++)
+ for (f = 0; f < sd->status.inventorySize; f ++)
{
const int amount = amounts[f];
if (!amount)
@@ -372,7 +372,7 @@ static int find_inventory_item(TBL_PC *sd,
int i;
if (!sd)
return -1;
- for (i = 0; i < MAX_INVENTORY; i++)
+ for (i = 0; i < sd->status.inventorySize; i++)
{
if (sd->status.inventory[i].nameid == id &&
sd->status.inventory[i].amount >= amount &&
@@ -390,7 +390,7 @@ static int find_inventory_equipped_item(TBL_PC *sd,
int i;
if (!sd)
return -1;
- for (i = 0; i < MAX_INVENTORY; i++)
+ for (i = 0; i < sd->status.inventorySize; i++)
{
if (sd->status.inventory[i].nameid == id &&
sd->status.inventory[i].amount > 0 &&
@@ -402,13 +402,14 @@ static int find_inventory_equipped_item(TBL_PC *sd,
return -1;
}
-static int find_local_inventory_item(struct item_pair *local_inventory,
+static int find_local_inventory_item(TBL_PC *sd,
+ struct item_pair *local_inventory,
const int id)
{
int i;
- if (!local_inventory)
+ if (!sd || !local_inventory)
return -1;
- for (i = 0; i < MAX_INVENTORY; i++)
+ for (i = 0; i < sd->status.inventorySize; i++)
{
struct item_pair *pair = &local_inventory[i];
if (pair->index == id &&
@@ -420,13 +421,14 @@ static int find_local_inventory_item(struct item_pair *local_inventory,
return -1;
}
-static bool check_items_collection(struct item_pair *local_inventory,
+static bool check_items_collection(TBL_PC *sd,
+ struct item_pair *local_inventory,
struct craft_items_collection *vector)
{
+ if (!sd || !local_inventory)
+ return false;
int len = VECTOR_LENGTH(*vector);
int i;
- if (!local_inventory)
- return false;
if (len > 0)
{
for (i = 0; i < len; i ++)
@@ -435,7 +437,8 @@ static bool check_items_collection(struct item_pair *local_inventory,
int needAmount = itemPair->amount;
while (needAmount > 0)
{
- const int index = find_local_inventory_item(local_inventory,
+ const int index = find_local_inventory_item(sd,
+ local_inventory,
itemPair->index);
if (index < 0)
return false;
@@ -595,7 +598,7 @@ static void init_inventory_copy(TBL_PC *sd,
int f;
if (!sd || !local_inventory)
return;
- for (f = 0; f < MAX_INVENTORY; f ++)
+ for (f = 0; f < sd->status.inventorySize; f ++)
{
const int id = sd->status.inventory[f].nameid;
const int amount = sd->status.inventory[f].amount;
@@ -687,10 +690,10 @@ static int craft_get_recipe(TBL_PC *sd,
if (!apply_craft_inventory(entry->selected_inventory, craft, &temp_inventory[0]))
continue;
//ShowInfo("apply craft correct\n");
- if (!check_items_collection(&temp_inventory[0], &entry->delete_items))
+ if (!check_items_collection(sd, &temp_inventory[0], &entry->delete_items))
continue;
//ShowInfo("delete_items correct\n");
- if (!check_items_collection(&temp_inventory[0], &entry->required_items))
+ if (!check_items_collection(sd, &temp_inventory[0], &entry->required_items))
continue;
//ShowInfo("required_items correct\n");
if (!check_equips(sd, &entry->required_equips))
diff --git a/src/emap/craft.h b/src/emap/craft.h
index 329dbb4..52fd62a 100644
--- a/src/emap/craft.h
+++ b/src/emap/craft.h
@@ -35,7 +35,7 @@ void do_init_craft(void);
void do_final_craft(void);
bool craft_checkstr(TBL_PC *sd, const char *craftstr);
int str_to_craftvar(TBL_PC *sd, const char *craftstr);
-struct craft_vardata *craft_str_to_craft(const char *craftstr);
+struct craft_vardata *craft_str_to_craft(TBL_PC *sd, const char *craftstr);
void craft_dump(TBL_PC *sd, const int id);
void craft_delete(const int id);
struct craft_slot *craft_get_slot(const int id, const int slot);
diff --git a/src/emap/npc.c b/src/emap/npc.c
index 0c0c61e..5b6d66a 100644
--- a/src/emap/npc.c
+++ b/src/emap/npc.c
@@ -104,6 +104,13 @@ int enpc_buysellsel_pre(TBL_PC **sdPtr,
hookStop();
return 0;
}
+ else if (nd->u.scr.shop->type == NST_BARTER)
+ {
+ clif->npc_barter_open(sd, nd);
+ sd->npc_shopid = nd->bl.id;
+ hookStop();
+ return 0;
+ }
else if (nd->u.scr.shop->type == NST_CUSTOM)
{
clif->cashshop_show(sd, nd);
diff --git a/src/emap/parse.c b/src/emap/parse.c
index 299772e..833fe9c 100644
--- a/src/emap/parse.c
+++ b/src/emap/parse.c
@@ -239,7 +239,7 @@ void map_clif_parse_useitem2(int fd)
// Whether the item is used or not is irrelevant, the char ain't idle. [Skotlex]
pc->update_idle_time(sd, BCIDLE_USEITEM);
const int n = RFIFOW(fd, 2) - 2;
- if (n < 0 || n >= MAX_INVENTORY)
+ if (n < 0 || n >= sd->status.inventorySize)
return;
struct item_data *item = itemdb->exists(sd->inventory_data[n]->nameid);
diff --git a/src/emap/pc.c b/src/emap/pc.c
index cd8ef2f..9149e1e 100644
--- a/src/emap/pc.c
+++ b/src/emap/pc.c
@@ -286,7 +286,7 @@ int epc_isequip_post(int retVal,
if (!sd)
return 0;
- if (n < 0 || n >= MAX_INVENTORY)
+ if (n < 0 || n >= sd->status.inventorySize)
return 0;
struct ItemdExt *data = itemd_get(sd->inventory_data[n]);
@@ -322,7 +322,7 @@ int epc_useitem_post(int retVal,
if (!sd)
return retVal;
- if (n < 0 || n >= MAX_INVENTORY)
+ if (n < 0 || n >= sd->status.inventorySize)
return retVal;
struct ItemdExt *data = itemd_get(sd->inventory_data[n]);
@@ -343,7 +343,7 @@ static void equippost_effect(struct map_session_data *const sd,
if (!sd)
return;
- if (n < 0 || n >= MAX_INVENTORY)
+ if (n < 0 || n >= sd->status.inventorySize)
return;
struct ItemdExt *data = itemd_get(sd->inventory_data[n]);
@@ -526,7 +526,7 @@ int epc_dropitem_pre(struct map_session_data **sdPtr,
{
struct map_session_data *sd = *sdPtr;
const int n = *nPtr;
- if (!sd || n < 0 || n >= MAX_INVENTORY)
+ if (!sd || n < 0 || n >= sd->status.inventorySize)
{
tempN = 0;
tempId = 0;
@@ -612,9 +612,9 @@ int epc_insert_card_pre(struct map_session_data **sdPtr,
struct map_session_data *sd = *sdPtr;
if (!sd ||
*idx_equip < 0 ||
- *idx_equip >= MAX_INVENTORY ||
+ *idx_equip >= sd->status.inventorySize ||
*idx_card < 0 ||
- *idx_card >= MAX_INVENTORY)
+ *idx_card >= sd->status.inventorySize)
{
tempN = 0;
tempId = 0;
diff --git a/src/emap/script_buildins.c b/src/emap/script_buildins.c
index 78b9ac6..e1c9123 100644
--- a/src/emap/script_buildins.c
+++ b/src/emap/script_buildins.c
@@ -1710,7 +1710,7 @@ BUILDIN(getInvIndexLink)
int index = script_getnum (st, 2);
- if (index < 0 || index >= MAX_INVENTORY)
+ if (index < 0 || index >= MAX_INVENTORY || (sd && index >= sd->status.inventorySize))
{
script_pushstr(st, "");
return false;
diff --git a/src/emap/scriptdefines.h b/src/emap/scriptdefines.h
index 69c69b0..b70bec4 100644
--- a/src/emap/scriptdefines.h
+++ b/src/emap/scriptdefines.h
@@ -106,7 +106,7 @@
#define getInventoryIndex(idx) \
const int n = script_getnum(st, idx); \
- if (n < 0 || n >= MAX_INVENTORY) \
+ if (n < 0 || n >= sd->status.inventorySize) \
{ \
ShowWarning("Wrong inventory index\n"); \
script->reportsrc(st); \
diff --git a/src/emap/status.c b/src/emap/status.c
index f782057..636a620 100644
--- a/src/emap/status.c
+++ b/src/emap/status.c
@@ -118,7 +118,7 @@ void estatus_calc_pc_additional_pre(struct map_session_data **sdPtr,
return;
}
- for (f = 0; f < MAX_INVENTORY; f ++)
+ for (f = 0; f < sd->status.inventorySize; f ++)
{
struct item_data *const item = sd->inventory_data[f];
if (!item)