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authorJoseph Botosh <rumly111@gmail.com>2016-07-03 19:55:49 +0300
committerJoseph Botosh <rumly111@gmail.com>2016-07-05 17:36:23 +0300
commitff678a2bc1f17d5f7faa8744c2c628b1f2b96a1e (patch)
tree86ea390b7de8e60251e67fe18bef879fec468e05 /src/emap/skill_targeted.h
parent7f6c805f25d34ba80ca86e53216e1d588ab1ea75 (diff)
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add Physical Shield Skill (id 20001)
Diffstat (limited to 'src/emap/skill_targeted.h')
-rw-r--r--src/emap/skill_targeted.h14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/emap/skill_targeted.h b/src/emap/skill_targeted.h
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--- /dev/null
+++ b/src/emap/skill_targeted.h
@@ -0,0 +1,14 @@
+// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL.
+// Copyright (c) 2014 - 2016 Evol developers
+
+#ifndef EVOL_MAP_SKILL_TARGETED
+#define EVOL_MAP_SKILL_TARGETED
+
+#include "map/map.h"
+
+void eskill_physical_shield(struct block_list *src,
+ struct block_list *bl,
+ uint16 skill_id,
+ uint16 skill_lv);
+
+#endif // EVOL_MAP_SKILL_TARGETED