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authorJesusaves <cpntb1@ymail.com>2020-08-29 01:14:39 -0300
committerJesusaves <cpntb1@ymail.com>2020-08-29 01:14:39 -0300
commit7a9332d87248c6d79168ed13d7025cc8b719b16b (patch)
treeb868b150542beed48862d66ccbb434412b29f06e /src/emap/script_buildins.h
parentf47ed38b0e286c059d7f4ca9a36676788a6177e9 (diff)
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getskillname(), function required by magic functionality
Gumi suggested a [skill] in ManaPlus, but it was not done. Besides, these are known to not work on menus, so this is a better idea. Note that the field returned in skill_db is "desc", not "name".
Diffstat (limited to 'src/emap/script_buildins.h')
-rw-r--r--src/emap/script_buildins.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/emap/script_buildins.h b/src/emap/script_buildins.h
index 5a653d7..bcffa7a 100644
--- a/src/emap/script_buildins.h
+++ b/src/emap/script_buildins.h
@@ -105,5 +105,6 @@ BUILDIN(aggravate);
BUILDIN(getNpcSubtype);
BUILDIN(kick);
BUILDIN(getCraftRecipe);
+BUILDIN(getskillname);
#endif // EVOL_MAP_SCRIPT_BUILDINS