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authorAndrei Karas <akaras@inbox.ru>2015-07-04 22:37:51 +0300
committerAndrei Karas <akaras@inbox.ru>2015-07-04 22:37:51 +0300
commit58b8c8d8cb9f78537495f908887fea9d0a451637 (patch)
tree74438cc91f5c5a6a7a953c98aa52106eb88b250f /src/emap/script.c
parent857c86d93ebd68e5edbbe14ce26a16a967622822 (diff)
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Rename login/char/map dirs to elogin/echar/emap for avoid conflicts with hercules.
Diffstat (limited to 'src/emap/script.c')
-rw-r--r--src/emap/script.c1148
1 files changed, 1148 insertions, 0 deletions
diff --git a/src/emap/script.c b/src/emap/script.c
new file mode 100644
index 0000000..d492430
--- /dev/null
+++ b/src/emap/script.c
@@ -0,0 +1,1148 @@
+// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL.
+// Copyright (c) 2014 Evol developers
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "common/HPMi.h"
+#include "common/malloc.h"
+#include "common/mmo.h"
+#include "common/socket.h"
+#include "common/strlib.h"
+#include "common/timer.h"
+#include "map/chrif.h"
+#include "map/clif.h"
+#include "map/npc.h"
+#include "map/pc.h"
+#include "map/script.h"
+#include "map/quest.h"
+#include "map/unit.h"
+
+#include "emap/script.h"
+#include "emap/clif.h"
+#include "emap/lang.h"
+#include "emap/scriptdefines.h"
+#include "emap/send.h"
+#include "emap/data/mapd.h"
+#include "emap/data/npcd.h"
+#include "emap/data/session.h"
+#include "emap/struct/mapdext.h"
+#include "emap/struct/npcdext.h"
+#include "emap/struct/sessionext.h"
+#include "emap/utils/formatutils.h"
+
+BUILDIN(l)
+{
+ format_sub(st, 1);
+ return true;
+}
+
+BUILDIN(lg)
+{
+ format_sub(st, 2);
+ return true;
+}
+
+BUILDIN(setCamNpc)
+{
+ getSD();
+ TBL_NPC *nd = NULL;
+
+ int x = 0;
+ int y = 0;
+
+ if (script_hasdata(st, 2))
+ {
+ nd = npc->name2id (script_getstr(st, 2));
+ }
+ else
+ {
+ if (!st->oid)
+ {
+ ShowWarning("npc not attached\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ nd = (TBL_NPC *) map->id2bl (st->oid);
+ }
+ if (!nd)
+ {
+ ShowWarning("npc not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+ if (sd->bl.m != nd->bl.m)
+ {
+ ShowWarning("npc and player located in other maps\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ if (script_hasdata(st, 3) && script_hasdata(st, 4))
+ {
+ x = script_getnum(st, 3);
+ y = script_getnum(st, 4);
+ }
+
+ send_npccommand2(script->rid2sd (st), st->oid, 2, nd->bl.id, x, y);
+
+ return true;
+}
+
+BUILDIN(setCam)
+{
+ send_npccommand2(script->rid2sd (st), st->oid, 2, 0,
+ script_getnum(st, 2), script_getnum(st, 3));
+
+ return true;
+}
+
+BUILDIN(moveCam)
+{
+ send_npccommand2(script->rid2sd (st), st->oid, 4, 0,
+ script_getnum(st, 2), script_getnum(st, 3));
+
+ return true;
+}
+
+BUILDIN(restoreCam)
+{
+ getSD();
+ send_npccommand(sd, st->oid, 3);
+ return true;
+}
+
+BUILDIN(npcTalk3)
+{
+ const char *str;
+ char *msg;
+ TBL_NPC *nd = NULL;
+
+ getSD();
+
+ if (script_hasdata(st, 3))
+ {
+ nd = npc->name2id (script_getstr(st, 2));
+ str = script_getstr(st, 3);
+ }
+ else
+ {
+ nd = (TBL_NPC *) map->id2bl (st->oid);
+ str = script_getstr(st, 2);
+ }
+
+ if (!nd)
+ {
+ ShowWarning("npc not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ if (!str)
+ {
+ ShowWarning("error in string\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ if (sd)
+ msg = (char*)lang_pctrans (nd->name, sd);
+ else
+ msg = nd->name;
+
+ if (!msg)
+ {
+ ShowWarning("error in string\n");
+ script->reportsrc(st);
+ return false;
+ }
+ if (strlen(str) + strlen(msg) > 450)
+ {
+ ShowWarning("text message too big\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ if (nd)
+ {
+ char message[500];
+ char name[500];
+ strcpy (name, msg);
+ strtok(name, "#");
+ strcpy (message, name);
+ strcat (message, " : ");
+ strcat (message, str);
+ send_local_message (sd->fd, &(nd->bl), message);
+ }
+
+ return true;
+}
+
+BUILDIN(closeDialog)
+{
+ getSD();
+ send_npccommand(script->rid2sd (st), st->oid, 5);
+ return true;
+}
+
+BUILDIN(shop)
+{
+ getSD();
+ TBL_NPC *nd = npc->name2id (script_getstr(st, 2));
+ if (!nd)
+ {
+ ShowWarning("shop npc not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ st->state = sd->state.dialog == 1 ? CLOSE : END;
+ clif->scriptclose(sd, st->oid);
+
+ clif->npcbuysell (sd, nd->bl.id);
+ return true;
+}
+
+BUILDIN(getItemLink)
+{
+ struct item_data *i_data;
+ char *item_name;
+ int item_id = 0;
+
+ if (script_isstringtype(st, 2))
+ {
+ i_data = itemdb->search_name (script_getstr(st, 2));
+ }
+ else
+ {
+ item_id = script_getnum (st, 2);
+ i_data = itemdb->search (item_id);
+ }
+
+ item_name = (char *) aCalloc (100, sizeof (char));
+ TBL_PC *sd = script->rid2sd(st);
+
+ if (sd)
+ {
+ int version = 0;
+ struct SessionExt *data = session_get_bysd(sd);
+ if (data)
+ version = data->clientVersion;
+
+ if (i_data && version >= 7)
+ sprintf(item_name, "[@@%u|@@]", (unsigned)i_data->nameid);
+ else if (i_data)
+ sprintf(item_name, "[@@%u|%s@@]", (unsigned)i_data->nameid, lang_pctrans (i_data->jname, sd));
+ else if (item_id > 0)
+ sprintf(item_name, "[@@%u|Unknown Item@@]", (unsigned)item_id);
+ else
+ sprintf(item_name, "[Unknown Item]");
+ }
+ else
+ {
+ if (i_data)
+ sprintf(item_name, "[%s]", lang_pctrans (i_data->jname, sd));
+ else
+ sprintf(item_name, "[Unknown Item]");
+ }
+
+ script_pushstr(st, item_name);
+
+ return true;
+}
+
+BUILDIN(requestLang)
+{
+ getSD();
+ struct script_data* data;
+ int64 uid;
+ const char* name;
+
+ data = script_getdata(st, 2);
+ if (!data_isreference(data))
+ {
+ ShowError("script:requestlang: not a variable\n");
+ script->reportsrc(st);
+ st->state = END;
+ return false;
+ }
+ uid = reference_getuid(data);
+ name = reference_getname(data);
+
+ if (is_string_variable(name))
+ {
+ ShowError("script:requestlang: not a variable\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ if (!sd->state.menu_or_input)
+ {
+ // first invocation, display npc input box
+ sd->state.menu_or_input = 1;
+ st->state = RERUNLINE;
+
+ // send lang request
+ send_npccommand(script->rid2sd(st), st->oid, 0);
+ clif->scriptinputstr(sd, st->oid);
+ }
+ else
+ {
+ // take received text/value and store it in the designated variable
+ sd->state.menu_or_input = 0;
+
+ int lng = -1;
+ if (*sd->npc_str)
+ lng = lang_getId(sd->npc_str);
+ script->set_reg(st, sd, uid, name, (void*)h64BPTRSIZE(lng), script_getref(st,2));
+ st->state = RUN;
+ }
+ return true;
+}
+
+BUILDIN(requestItem)
+{
+ getSD();
+ struct script_data* data;
+ int64 uid;
+ const char* name;
+
+ data = script_getdata(st, 2);
+ if (!data_isreference(data))
+ {
+ ShowError("script:requestitem: not a variable\n");
+ script->reportsrc(st);
+ st->state = END;
+ return false;
+ }
+ uid = reference_getuid(data);
+ name = reference_getname(data);
+
+ if (is_string_variable(name))
+ {
+ ShowError("script:requestlang: not a variable\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ if (!sd->state.menu_or_input)
+ {
+ // first invocation, display npc input box
+ sd->state.menu_or_input = 1;
+ st->state = RERUNLINE;
+
+ // send item request
+ send_npccommand(script->rid2sd(st), st->oid, 10);
+ }
+ else
+ {
+ // take received text/value and store it in the designated variable
+ sd->state.menu_or_input = 0;
+
+ int item = 0;
+
+ if (!sd->npc_str)
+ {
+ ShowWarning("npc string not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ if (sscanf (sd->npc_str, "%5d", &item) < 1)
+ {
+ ShowWarning("input data is not item id\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ script->set_reg(st, sd, uid, name, (void*)h64BPTRSIZE(item), script_getref(st,2));
+ st->state = RUN;
+ }
+ return true;
+}
+
+BUILDIN(requestItems)
+{
+ getSD();
+ struct script_data* data;
+ int64 uid;
+ const char* name;
+
+ data = script_getdata(st, 2);
+ if (!data_isreference(data))
+ {
+ ShowError("script:requestitem: not a variable\n");
+ script->reportsrc(st);
+ st->state = END;
+ return false;
+ }
+ uid = reference_getuid(data);
+ name = reference_getname(data);
+
+ if (!is_string_variable(name))
+ {
+ ShowWarning("parameter is not variable\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ int count = 1;
+
+ if (script_hasdata(st, 3))
+ {
+ count = script_getnum(st, 3);
+ if (count < 0)
+ count = 1;
+ }
+
+ if (!sd->state.menu_or_input)
+ {
+ // first invocation, display npc input box
+ sd->state.menu_or_input = 1;
+ st->state = RERUNLINE;
+
+ // send item request with limit count
+ send_npccommand2(script->rid2sd (st), st->oid, 10, count, 0, 0);
+ }
+ else
+ {
+ // take received text/value and store it in the designated variable
+ sd->state.menu_or_input = 0;
+
+ if (!sd->npc_str)
+ {
+ ShowWarning("npc string not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ script->set_reg(st, sd, uid, name, (void*)sd->npc_str, script_getref(st, 2));
+ st->state = RUN;
+ }
+ return true;
+}
+
+BUILDIN(setq)
+{
+ int i;
+ getSD();
+
+ int quest_id = script_getnum(st, 2);
+ int quest_value = script_getnum(st, 3);
+
+ if (quest->check(sd, quest_id, HAVEQUEST) < 0)
+ quest->add(sd, quest_id);
+ ARR_FIND(0, sd->num_quests, i, sd->quest_log[i].quest_id == quest_id);
+ if (i == sd->num_quests)
+ {
+ ShowError("Quest with id=%d not found\n", quest_id);
+ script->reportsrc(st);
+ return false;
+ }
+
+ sd->quest_log[i].count[0] = quest_value;
+ sd->save_quest = true;
+ if (map->save_settings & 64)
+ chrif->save(sd,0);
+
+ eclif_quest_add(sd, &sd->quest_log[i]);
+ return true;
+}
+
+BUILDIN(getq)
+{
+ int i;
+ getSDReturn(0);
+
+ int quest_id = script_getnum(st, 2);
+ if (quest->check(sd, quest_id, HAVEQUEST) < 0)
+ {
+ script_pushint(st, 0);
+ return true;
+ }
+ ARR_FIND(0, sd->num_quests, i, sd->quest_log[i].quest_id == quest_id);
+ if (i == sd->num_quests)
+ {
+ script_pushint(st, 0);
+ return true;
+ }
+ script_pushint(st, sd->quest_log[i].count[0]);
+ return true;
+}
+
+BUILDIN(setNpcDir)
+{
+ int newdir;
+ TBL_NPC *nd = 0;
+
+ if (script_hasdata(st, 3))
+ {
+ nd = npc->name2id (script_getstr(st, 2));
+ newdir = script_getnum(st, 3);
+ }
+ else if (script_hasdata(st, 2))
+ {
+ if (!st->oid)
+ {
+ ShowWarning("npc not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ nd = (TBL_NPC *) map->id2bl (st->oid);
+ newdir = script_getnum(st, 2);
+ }
+ if (!nd)
+ {
+ ShowWarning("npc not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ if (newdir < 0)
+ newdir = 0;
+ else if (newdir > 7)
+ newdir = 7;
+
+ nd->dir = newdir;
+ npc->enable (nd->name, 1);
+
+ return true;
+}
+
+BUILDIN(rif)
+{
+ const char *str = 0;
+ if (script_getnum(st, 2))
+ {
+ str = script_getstr(st, 3);
+ if (str)
+ script_pushstr(st, aStrdup(str));
+ else
+ script_pushconststr(st, (char *)"");
+ }
+ else if (script_hasdata(st, 4))
+ {
+ str = script_getstr(st, 4);
+ if (str)
+ script_pushstr(st, aStrdup(str));
+ else
+ script_pushconststr(st, (char *)"");
+ }
+ else
+ {
+ script_pushconststr(st, (char *)"");
+ }
+
+ return true;
+}
+
+BUILDIN(countItemColor)
+{
+ int nameid, i;
+ int count = 0;
+ struct item_data* id = NULL;
+
+ TBL_PC* sd = script->rid2sd(st);
+ if (!sd)
+ {
+ ShowWarning("player not attached\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ if (script_isstringtype(st, 2))
+ {
+ // item name
+ id = itemdb->search_name(script_getstr(st, 2));
+ }
+ else
+ {
+ // item id
+ id = itemdb->exists(script_getnum(st, 2));
+ }
+
+ if (id == NULL)
+ {
+ ShowError("buildin_countitem: Invalid item '%s'.\n", script_getstr(st,2)); // returns string, regardless of what it was
+ script->reportsrc(st);
+ script_pushint(st,0);
+ return false;
+ }
+
+ nameid = id->nameid;
+
+ for(i = 0; i < MAX_INVENTORY; i++)
+ {
+ if(sd->status.inventory[i].nameid == nameid)
+ count += sd->status.inventory[i].amount;
+ }
+
+ script_pushint(st, count);
+ return true;
+}
+
+BUILDIN(miscEffect)
+{
+ int type = script_getnum(st, 2);
+ struct block_list *bl = NULL;
+
+ if (script_hasdata(st, 3))
+ {
+ if (script_isstring(st, 3))
+ {
+ TBL_PC *sd = map->nick2sd(script_getstr(st, 3));
+ if (sd)
+ bl = &sd->bl;
+ }
+ else if (script_isint(st, 3))
+ {
+ bl = map->id2bl(script_getnum(st, 3));
+ }
+ }
+
+ if (!bl)
+ {
+ TBL_PC *sd = script->rid2sd (st);
+ if (sd)
+ bl = &sd->bl;
+ }
+ if (bl)
+ clif->specialeffect(bl, type, AREA);
+ return true;
+}
+
+BUILDIN(setMapMask)
+{
+ const char *const mapName = script_getstr(st, 2);
+ if (!mapName)
+ {
+ ShowWarning("invalid map name\n");
+ script->reportsrc(st);
+ return false;
+ }
+ const int m = map->mapname2mapid(mapName);
+ if (m < 0)
+ {
+ ShowWarning("map not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+ getMapData(m);
+
+ const int val = script_getnum(st, 3);
+ const unsigned int old = mapData->mask;
+ mapData->mask = val;
+ if (old != mapData->mask)
+ send_mapmask_brodcast(m, mapData->mask);
+ return true;
+}
+
+BUILDIN(getMapMask)
+{
+ const char *const mapName = script_getstr(st, 2);
+ if (!mapName)
+ {
+ script_pushint(st, 0);
+ ShowWarning("invalid map name\n");
+ script->reportsrc(st);
+ return false;
+ }
+ const int m = map->mapname2mapid(mapName);
+ if (m < 0)
+ {
+ script_pushint(st, 0);
+ ShowWarning("map not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+ getMapDataReturn(m, 0);
+ script_pushint(st, mapData->mask);
+ return true;
+}
+
+BUILDIN(addMapMask)
+{
+ const char *const mapName = script_getstr(st, 2);
+ if (!mapName)
+ {
+ ShowWarning("invalid map name\n");
+ script->reportsrc(st);
+ return false;
+ }
+ const int m = map->mapname2mapid(mapName);
+ if (m < 0)
+ {
+ ShowWarning("map not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+ getMapData(m);
+ const int val = script_getnum(st, 3);
+ const unsigned int old = mapData->mask;
+ mapData->mask |= val;
+ if (old != mapData->mask)
+ send_mapmask_brodcast(m, mapData->mask);
+
+ return true;
+}
+
+BUILDIN(removeMapMask)
+{
+ const char *const mapName = script_getstr(st, 2);
+ if (!mapName)
+ {
+ ShowWarning("invalid map name\n");
+ script->reportsrc(st);
+ return true;
+ }
+ const int m = map->mapname2mapid(mapName);
+ if (m < 0)
+ {
+ ShowWarning("map not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+ getMapData(m);
+ const int val = script_getnum(st, 3);
+ const unsigned int old = mapData->mask;
+ mapData->mask |= val;
+ mapData->mask ^= val;
+ if (old != mapData->mask)
+ send_mapmask_brodcast(m, mapData->mask);
+ return true;
+}
+
+BUILDIN(setNpcSex)
+{
+ TBL_NPC *nd = NULL;
+ int sex = 0;
+ if (script_hasdata(st, 3))
+ {
+ nd = npc->name2id (script_getstr(st, 2));
+ sex = script_getnum(st, 3);
+ }
+ else if (script_hasdata(st, 2))
+ {
+ sex = script_getnum(st, 2);
+ }
+ else
+ {
+ ShowWarning("no parameters provided\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ if (!nd && !st->oid)
+ {
+ ShowWarning("npc not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ if (!nd)
+ nd = (TBL_NPC *) map->id2bl(st->oid);
+
+ if (!nd || !nd->vd)
+ {
+ ShowWarning("npc not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ clif->clearunit_area(&nd->bl, CLR_OUTSIGHT);
+ nd->vd->sex = sex;
+ clif->spawn(&nd->bl);
+ return true;
+}
+
+BUILDIN(showAvatar)
+{
+ int id = 0;
+ if (script_hasdata(st, 2))
+ id = script_getnum(st, 2);
+
+ send_npccommand2(script->rid2sd (st), st->oid, 6, id, 0, 0);
+ return true;
+}
+
+BUILDIN(setAvatarDir)
+{
+ int newdir = script_getnum(st, 2);
+
+ if (newdir < 0)
+ newdir = 0;
+ else if (newdir > 7)
+ newdir = 7;
+
+ send_npccommand2(script->rid2sd (st), st->oid, 7, newdir, 0, 0);
+ return true;
+}
+
+BUILDIN(setAvatarAction)
+{
+ send_npccommand2(script->rid2sd (st), st->oid, 8, script_getnum(st, 2), 0, 0);
+ return true;
+}
+
+BUILDIN(clear)
+{
+ send_npccommand(script->rid2sd (st), st->oid, 9);
+ return true;
+}
+
+BUILDIN(changeMusic)
+{
+ const char *const mapName = script_getstr(st, 2);
+ const char *const music = script_getstr(st, 3);
+ if (!music)
+ {
+ ShowWarning("invalid music file\n");
+ script->reportsrc(st);
+ return false;
+ }
+ if (!mapName)
+ {
+ ShowWarning("invalid map file\n");
+ script->reportsrc(st);
+ return false;
+ }
+ const int m = map->mapname2mapid(mapName);
+ if (m < 0)
+ {
+ ShowWarning("map not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ send_changemusic_brodcast(m, music);
+ return true;
+}
+
+BUILDIN(setNpcDialogTitle)
+{
+ const char *const name = script_getstr(st, 2);
+ if (!name)
+ {
+ ShowWarning("invalid window title\n");
+ script->reportsrc(st);
+ return false;
+ }
+ TBL_PC *sd = script->rid2sd (st);
+ if (!sd)
+ {
+ ShowWarning("player not attached\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ send_changenpc_title(sd, st->oid, name);
+ return true;
+}
+
+BUILDIN(getMapName)
+{
+ TBL_PC *sd = script->rid2sd(st);
+ if (!sd)
+ {
+ script_pushstr(st, aStrdup(""));
+ ShowWarning("player not attached\n");
+ script->reportsrc(st);
+ return false;
+ }
+ if (sd->bl.m == -1)
+ {
+ script_pushstr(st, aStrdup(""));
+ ShowWarning("invalid map\n");
+ script->reportsrc(st);
+ return false;
+ }
+ script_pushstr(st, aStrdup(map->list[sd->bl.m].name));
+ return true;
+}
+
+BUILDIN(unequipById)
+{
+ int nameid = 0;
+ int i;
+ struct item_data *item_data;
+ TBL_PC *sd = script->rid2sd(st);
+
+ if (sd == NULL)
+ {
+ ShowWarning("player not attached\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ nameid = script_getnum(st, 2);
+ if((item_data = itemdb->exists(nameid)) == NULL)
+ {
+ ShowWarning("item %d not found\n", nameid);
+ script->reportsrc(st);
+ return false;
+ }
+ for (i = 0; i < EQI_MAX; i++)
+ {
+ const int idx = sd->equip_index[i];
+ if (idx >= 0)
+ {
+ if (sd->status.inventory[idx].nameid == nameid)
+ pc->unequipitem(sd, idx, 1 | 2);
+ }
+ }
+ return true;
+}
+
+BUILDIN(isPcDead)
+{
+ TBL_PC *sd = script->rid2sd(st);
+
+ if (sd == NULL)
+ {
+ ShowWarning("player not attached\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ script_pushint(st, pc_isdead(sd) ? 1 : 0);
+ return true;
+}
+
+static int areatimer_sub(struct block_list *bl, va_list ap)
+{
+ int tick;
+ char *event;
+ TBL_PC *sd;
+
+ tick = va_arg(ap, int);
+ event = va_arg(ap, char*);
+
+ sd = (TBL_PC *)bl;
+ if (!pc->addeventtimer(sd, tick, event))
+ {
+ if (sd)
+ ShowWarning("buildin_addtimer: Event timer is full, can't add new event timer. (cid:%d timer:%s)\n", sd->status.char_id, event);
+ }
+ return 0;
+}
+
+BUILDIN(areaTimer)
+{
+ const char *const mapname = script_getstr(st, 2);
+ const int x1 = script_getnum(st, 3);
+ const int y1 = script_getnum(st, 4);
+ const int x2 = script_getnum(st, 5);
+ const int y2 = script_getnum(st, 6);
+ const int time = script_getnum(st, 7);
+ const char *const eventName = script_getstr(st, 8);
+ int m;
+
+ if ((m = map->mapname2mapid(mapname)) < 0)
+ {
+ ShowWarning("map not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ map->foreachinarea(areatimer_sub, m, x1, y1, x2, y2, BL_PC, time, eventName);
+
+ return true;
+}
+
+static int buildin_getareadropitem_sub_del(struct block_list *bl, va_list ap)
+{
+ if (!bl)
+ return 0;
+
+ const int item = va_arg(ap, int);
+ int *const amount = va_arg(ap, int *);
+ TBL_ITEM *drop = (TBL_ITEM *)bl;
+
+ if (drop->item_data.nameid == item)
+ {
+ (*amount) += drop->item_data.amount;
+ map->clearflooritem(&drop->bl);
+ }
+
+ return 0;
+}
+
+BUILDIN(getAreaDropItem)
+{
+ const char *const str = script_getstr(st, 2);
+ int16 m;
+ int x0 = script_getnum(st, 3);
+ int y0 = script_getnum(st, 4);
+ int x1 = script_getnum(st, 5);
+ int y1 = script_getnum(st, 6);
+ int item;
+ int amount = 0;
+
+ if (script_isstringtype(st, 7))
+ {
+ const char *name = script_getstr(st, 7);
+ struct item_data *item_data = itemdb->search_name(name);
+ item = UNKNOWN_ITEM_ID;
+ if (item_data)
+ item = item_data->nameid;
+ }
+ else
+ {
+ item = script_getnum(st, 7);
+ }
+
+ if ((m = map->mapname2mapid(str)) < 0)
+ {
+ script_pushint(st, -1);
+ ShowWarning("map not found\n");
+ script->reportsrc(st);
+ return false;
+ }
+
+ if (script_hasdata(st, 8) && script_getnum(st, 8))
+ {
+ map->foreachinarea(buildin_getareadropitem_sub_del,
+ m, x0, y0, x1, y1, BL_ITEM, item, &amount);
+ }
+ else
+ {
+ map->foreachinarea(script->buildin_getareadropitem_sub,
+ m, x0, y0, x1, y1, BL_ITEM, item, &amount);
+ }
+ script_pushint(st, amount);
+ return true;
+}
+
+enum setmount_type
+{
+ SETMOUNT_TYPE_NONE = 0,
+ SETMOUNT_TYPE_PECO = 1,
+ SETMOUNT_TYPE_WUG = 2,
+ SETMOUNT_TYPE_MADO = 3,
+ SETMOUNT_TYPE_DRAGON_GREEN = 4,
+ SETMOUNT_TYPE_DRAGON_BROWN = 5,
+ SETMOUNT_TYPE_DRAGON_GRAY = 6,
+ SETMOUNT_TYPE_DRAGON_BLUE = 7,
+ SETMOUNT_TYPE_DRAGON_RED = 8,
+ SETMOUNT_TYPE_MAX,
+ SETMOUNT_TYPE_DRAGON = SETMOUNT_TYPE_DRAGON_GREEN,
+};
+
+BUILDIN(setMount)
+{
+ int flag = SETMOUNT_TYPE_NONE;
+ TBL_PC* sd = script->rid2sd(st);
+
+ if (sd == NULL)
+ return true; // no player attached, report source
+
+ if (script_hasdata(st, 2))
+ flag = script_getnum(st, 2);
+
+ // Sanity checks and auto-detection
+ if (flag >= SETMOUNT_TYPE_DRAGON_GREEN && flag <= SETMOUNT_TYPE_DRAGON_RED)
+ {
+ if (pc->checkskill(sd, RK_DRAGONTRAINING))
+ {
+ // Rune Knight (Dragon)
+ unsigned int option;
+ option = ( flag == SETMOUNT_TYPE_DRAGON_GREEN ? OPTION_DRAGON1 :
+ flag == SETMOUNT_TYPE_DRAGON_BROWN ? OPTION_DRAGON2 :
+ flag == SETMOUNT_TYPE_DRAGON_GRAY ? OPTION_DRAGON3 :
+ flag == SETMOUNT_TYPE_DRAGON_BLUE ? OPTION_DRAGON4 :
+ flag == SETMOUNT_TYPE_DRAGON_RED ? OPTION_DRAGON5 :
+ OPTION_DRAGON1); // default value
+ pc->setridingdragon(sd, option);
+ }
+ }
+ else if (flag == SETMOUNT_TYPE_WUG)
+ {
+ // Ranger (Warg)
+ if (pc->checkskill(sd, RA_WUGRIDER))
+ pc->setridingwug(sd, true);
+ }
+ else if (flag == SETMOUNT_TYPE_MADO)
+ {
+ // Mechanic (Mado Gear)
+ if (pc->checkskill(sd, NC_MADOLICENCE))
+ pc->setmadogear(sd, true);
+ }
+ else if (flag == SETMOUNT_TYPE_PECO)
+ {
+ // Knight / Crusader (Peco Peco)
+ if (pc->checkskill(sd, KN_RIDING))
+ pc->setridingpeco(sd, true);
+ }
+ else if (flag == SETMOUNT_TYPE_NONE && pc_hasmount(sd))
+ {
+ if (pc_isridingdragon(sd))
+ {
+ pc->setridingdragon(sd, 0);
+ }
+ if (pc_isridingwug(sd))
+ {
+ pc->setridingwug(sd, false);
+ }
+ if (pc_ismadogear(sd))
+ {
+ pc->setmadogear(sd, false);
+ }
+ if (pc_isridingpeco(sd))
+ {
+ pc->setridingpeco(sd, false);
+ }
+ }
+
+ return true;
+}
+
+BUILDIN(clientCommand)
+{
+ TBL_PC* sd = script->rid2sd(st);
+
+ if (sd == NULL)
+ {
+ ShowWarning("player not attached\n");
+ script->reportsrc(st);
+ return false;
+ }
+ const char *const command = script_getstr(st, 2);
+ if (!command)
+ {
+ ShowWarning("invalid client command\n");
+ script->reportsrc(st);
+ return false;
+ }
+ send_client_command(sd, command);
+ return true;
+}
+
+BUILDIN(isUnitWalking)
+{
+ int id = 0;
+ if (script_hasdata(st, 2))
+ id = script_getnum(st, 2);
+ else
+ id = st->oid;
+ struct block_list *bl = map->id2bl(id);
+ if (!bl)
+ {
+ ShowWarning("invalid unit id\n");
+ script->reportsrc(st);
+ script_pushint(st, 0);
+ return false;
+ }
+ struct unit_data *ud = unit->bl2ud(bl);
+ if (!ud)
+ {
+ ShowWarning("invalid unit data\n");
+ script->reportsrc(st);
+ script_pushint(st, 0);
+ return false;
+ }
+ script_pushint(st, ud->walktimer != INVALID_TIMER);
+ return true;
+}