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authorAndrei Karas <akaras@inbox.ru>2015-08-13 21:50:33 +0300
committerAndrei Karas <akaras@inbox.ru>2015-08-13 21:50:33 +0300
commita38eb2a333972481d99c5fe0c152ba6d59fba839 (patch)
tree1ef8f9da2d4a6ed5caa6c98a2aa50b42c0b1b67f
parentcfaf7b65b33fb94ba96be48c0c0187116616279a (diff)
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Add support for sending all equipped items with cards from char server.
-rw-r--r--src/echar/char.c127
-rw-r--r--src/echar/char.h12
-rw-r--r--src/echar/init.c3
-rw-r--r--src/emap/pc.c26
-rw-r--r--src/emap/send.c3
5 files changed, 144 insertions, 27 deletions
diff --git a/src/echar/char.c b/src/echar/char.c
index 85c890c..6a01e8f 100644
--- a/src/echar/char.c
+++ b/src/echar/char.c
@@ -7,11 +7,13 @@
#include "common/HPMi.h"
#include "common/malloc.h"
+#include "common/mapindex.h"
#include "common/mmo.h"
#include "common/socket.h"
#include "common/strlib.h"
#include "common/timer.h"
#include "char/char.h"
+#include "char/inter.h"
#include "echar/char.h"
#include "echar/config.h"
@@ -172,3 +174,128 @@ void echar_parse_login_password_change_ack(int charFd)
WFIFOSET(fd, 3);
}
}
+
+void echar_mmo_char_send099d(int *fdPtr, struct char_session_data *sd)
+{
+ send_additional_slots(*fdPtr, sd);
+}
+
+int echar_mmo_char_send_characters(int retVal, int *fdPtr, struct char_session_data* sd)
+{
+ send_additional_slots(*fdPtr, sd);
+ return retVal;
+}
+
+void send_additional_slots(int fd, struct char_session_data* sd)
+{
+ int char_id;
+ int name_id;
+ int slot;
+ short card0;
+ short card1;
+ short card2;
+ short card3;
+
+ if (sd->version < 9)
+ return;
+
+ SqlStmt* stmt = SQL->StmtMalloc(inter->sql_handle);
+ if (stmt == NULL)
+ {
+ SqlStmt_ShowDebug(stmt);
+ return;
+ }
+
+ if (SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT "
+ "inventory.char_id, inventory.nameid, inventory.equip, "
+ "inventory.card0, inventory.card1, inventory.card2, inventory.card3 "
+ "FROM `char` "
+ "LEFT JOIN inventory ON inventory.char_id = `char`.char_id "
+ "WHERE account_id = '%d' AND equip <> 0 AND amount > 0 ORDER BY inventory.char_id", sd->account_id)
+ || SQL_ERROR == SQL->StmtExecute(stmt)
+ || SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &char_id, 0, NULL, NULL)
+ || SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_INT, &name_id, 0, NULL, NULL)
+ || SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_INT, &slot, 0, NULL, NULL)
+ || SQL_ERROR == SQL->StmtBindColumn(stmt, 3, SQLDT_SHORT, &card0, 0, NULL, NULL)
+ || SQL_ERROR == SQL->StmtBindColumn(stmt, 4, SQLDT_SHORT, &card1, 0, NULL, NULL)
+ || SQL_ERROR == SQL->StmtBindColumn(stmt, 5, SQLDT_SHORT, &card2, 0, NULL, NULL)
+ || SQL_ERROR == SQL->StmtBindColumn(stmt, 6, SQLDT_SHORT, &card3, 0, NULL, NULL))
+ {
+ SqlStmt_ShowDebug(stmt);
+ SQL->StmtFree(stmt);
+ return;
+ }
+
+ while (SQL_SUCCESS == SQL->StmtNextRow(stmt))
+ {
+ int type = 2;
+ switch (slot)
+ {
+ case 0:
+ type = 0;
+ break;
+ case EQP_HEAD_LOW:
+ type = 3;
+ break;
+ case EQP_HAND_R:
+ type = 2;
+ break;
+ case EQP_GARMENT:
+ type = 12;
+ break;
+ case EQP_ACC_L: // not implimented
+ type = 0;
+ break;
+ case EQP_ARMOR:
+ type = 17;
+ break;
+ case EQP_HAND_L: // not implimented
+ type = 0;
+ break;
+ case EQP_SHOES:
+ type = 9;
+ break;
+ case EQP_ACC_R: // not implimented
+ type = 0;
+ break;
+ case EQP_HEAD_TOP:
+ type = 4;
+ break;
+ case EQP_HEAD_MID:
+ type = 5;
+ break;
+ case EQP_COSTUME_HEAD_TOP:
+ type = 13;
+ break;
+ case EQP_COSTUME_HEAD_MID:
+ type = 14;
+ break;
+ case EQP_COSTUME_HEAD_LOW:
+ type = 15;
+ break;
+ case EQP_COSTUME_GARMENT:
+ type = 16;
+ break;
+ dafault:
+ ShowWarning("unknown equip for char %d, item %d, slot %d, cards %d,%d,%d,%d\n", char_id, name_id, slot, (int)card0, (int)card1, (int)card2, (int)card3);
+ type = 0;
+ break;
+ }
+
+ WFIFOHEAD (fd, 19);
+ WFIFOW (fd, 0) = 0xb17;
+ WFIFOL (fd, 2) = char_id;
+ WFIFOB (fd, 6) = (unsigned char)type;
+ WFIFOW (fd, 7) = name_id;
+ WFIFOW (fd, 9) = 0;
+ WFIFOW (fd, 11) = card0;
+ WFIFOW (fd, 13) = card1;
+ WFIFOW (fd, 15) = card2;
+ WFIFOW (fd, 17) = card3;
+ WFIFOSET (fd, 19);
+
+ //ShowWarning("char %d, item %d, slot %d->%d, cards %d,%d,%d,%d\n", char_id, name_id, slot, type, (int)card0, (int)card1, (int)card2, (int)card3);
+ }
+
+ SQL->StmtFree(stmt);
+}
diff --git a/src/echar/char.h b/src/echar/char.h
index 60cf223..27994ba 100644
--- a/src/echar/char.h
+++ b/src/echar/char.h
@@ -14,4 +14,16 @@ void echar_parse_change_paassword(int fd);
void echar_parse_login_password_change_ack(int charFd);
+void echar_mmo_char_send099d_post(int *fdPtr, struct char_session_data *sd);
+
+int echar_mmo_char_send_characters_post(int retVal, int *fdPtr, struct char_session_data *sd);
+
+int echar_mmo_chars_fromsql(struct char_session_data* sd, uint8* buf);
+
+void echar_mmo_char_send099d(int *fdPtr, struct char_session_data *sd);
+
+int echar_mmo_char_send_characters(int retVal, int *fdPtr, struct char_session_data* sd);
+
+void send_additional_slots(int fd, struct char_session_data* sd);
+
#endif // EVOL_CHAR_CHAR
diff --git a/src/echar/init.c b/src/echar/init.c
index 4083d17..0fa8c62 100644
--- a/src/echar/init.c
+++ b/src/echar/init.c
@@ -65,6 +65,9 @@ HPExport void plugin_init (void)
addHookPre("chr->parse_char_create_new_char", echar_parse_char_create_new_char);
addHookPre("chr->creation_failed", echar_creation_failed);
+
+ addHookPost("chr->mmo_char_send099d", echar_mmo_char_send099d);
+ addHookPost("chr->mmo_char_send_characters", echar_mmo_char_send_characters);
}
HPExport void server_preinit (void)
diff --git a/src/emap/pc.c b/src/emap/pc.c
index feb1980..96bc074 100644
--- a/src/emap/pc.c
+++ b/src/emap/pc.c
@@ -93,19 +93,6 @@ void epc_equipitem_pos(TBL_PC *sd, struct item_data *id, int *nPtr, int *posPtr)
}
pc->calcweapontype(sd);
eclif_changelook2(&sd->bl, LOOK_WEAPON, sd->status.weapon, id, n);
- if (sd->status.weapon)
- {
- for (int i = 0; i < id->slot; i++ )
- {
- struct item_data *data;
- if (!sd->status.inventory[n].card[i])
- continue;
- if ((data = itemdb->exists(sd->status.inventory[n].card[i])) != NULL)
- {
- ShowWarning("equip: for pos %d card %d\n", LOOK_WEAPON, data->nameid);
- }
- }
- }
}
if (pos & (EQP_HAND_L|EQP_SHADOW_SHIELD))
{
@@ -128,19 +115,6 @@ void epc_equipitem_pos(TBL_PC *sd, struct item_data *id, int *nPtr, int *posPtr)
}
pc->calcweapontype(sd);
eclif_changelook2(&sd->bl, LOOK_SHIELD, sd->status.shield, id, n);
- if (sd->status.shield)
- {
- for (int i = 0; i < id->slot; i++ )
- {
- struct item_data *data;
- if (!sd->status.inventory[n].card[i])
- continue;
- if ((data = itemdb->exists(sd->status.inventory[n].card[i])) != NULL)
- {
- ShowWarning("equip: for pos %d card %d\n", LOOK_SHIELD, data->nameid);
- }
- }
- }
}
equipPos(EQP_HEAD_LOW, head_bottom, LOOK_HEAD_BOTTOM);
diff --git a/src/emap/send.c b/src/emap/send.c
index 8c74d3b..a951ad6 100644
--- a/src/emap/send.c
+++ b/src/emap/send.c
@@ -82,6 +82,7 @@ void send_changelook(struct map_session_data* sd, struct map_session_data* sd2,
struct item_data *data, int n)
{
struct SessionExt *tdata = session_get_bysd(sd2);
+ //ShowWarning("equip: for type %d = %d\n", type, val);
if (!tdata || tdata->clientVersion < 9)
{
WFIFOHEAD (fd, 11);
@@ -102,7 +103,6 @@ void send_changelook(struct map_session_data* sd, struct map_session_data* sd2,
WFIFOW (fd, 9) = val2;
if (data)
{
- //ShowWarning("equip: for type %d\n", type);
for (int i = 0; i < data->slot; i++ )
{
struct item_data *data;
@@ -348,6 +348,7 @@ void send_client_command(TBL_PC *sd, const char *const command)
void send_changelook2(struct map_session_data* sd, struct block_list *bl, int id, int type, int val, int val2,
struct item_data *data, int n, enum send_target target)
{
+ //ShowWarning("equip: for type %d = %d\n", type, val);
unsigned char buf[32];
WBUFW(buf, 0) = 0x1d7;
WBUFL(buf, 2) = id;