// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// Copyright (c) 2014 - 2015 Evol developers
#include "common/hercules.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "common/HPMi.h"
#include "common/memmgr.h"
#include "common/mmo.h"
#include "common/nullpo.h"
#include "common/socket.h"
#include "common/strlib.h"
#include "common/cbasetypes.h"
#include "common/random.h"
#include "common/timer.h"
#include "map/battle.h"
#include "map/elemental.h"
#include "map/homunculus.h"
#include "map/guild.h"
#include "map/mob.h"
#include "map/npc.h"
#include "map/mercenary.h"
#include "map/party.h"
#include "map/pet.h"
#include "map/pc.h"
#include "map/quest.h"
#include "plugins/HPMHooking.h"
#include "emap/clif.h"
#include "emap/lang.h"
#include "emap/map.h"
#include "emap/send.h"
#include "emap/data/itemd.h"
#include "emap/data/mapd.h"
#include "emap/data/session.h"
#include "emap/struct/itemdext.h"
#include "emap/struct/mapdext.h"
#include "emap/struct/sessionext.h"
#include <math.h>
extern bool isInit;
extern char global_npc_str[1001];
static inline void RBUFPOS(const uint8 *p,
unsigned short pos,
short *x,
short *y,
unsigned char *dir)
{
p += pos;
if (x)
{
x[0] = ((p[0] & 0xff) << 2) | (p[1] >> 6);
}
if (y)
{
y[0] = ((p[1] & 0x3f) << 4) | (p[2] >> 4);
}
if (dir)
{
dir[0] = (p[2] & 0x0f);
}
}
static inline void RFIFOPOS(int fd,
unsigned short pos,
short *x,
short *y,
unsigned char *dir)
{
RBUFPOS(RFIFOP(fd,pos), 0, x, y, dir);
}
void eclif_quest_send_list_pre(TBL_PC **sdPtr)
{
TBL_PC *sd = *sdPtr;
if (!sd)
{
hookStop();
return;
}
int fd = sd->fd;
int info_len = 4 + 1 + 3 * 4 + 4;
int len = sd->avail_quests * info_len + 8;
WFIFOHEAD(fd, len);
WFIFOW(fd, 0) = 0xb23 + evolPacketOffset;
WFIFOW(fd, 2) = len;
WFIFOL(fd, 4) = sd->avail_quests;
for (int i = 0; i < sd->avail_quests; i++ )
{
struct quest_db *qi = quest->db(sd->quest_log[i].quest_id);
if (!qi)
continue;
WFIFOL(fd, i * info_len + 8) = sd->quest_log[i].quest_id;
WFIFOB(fd, i * info_len + 12) = sd->quest_log[i].state;
WFIFOL(fd, i * info_len + 13) = sd->quest_log[i].count[0];
WFIFOL(fd, i * info_len + 17) = sd->quest_log[i].count[1];
WFIFOL(fd, i * info_len + 21) = sd->quest_log[i].count[2];
WFIFOL(fd, i * info_len + 25) = sd->quest_log[i].time;
}
WFIFOSET(fd, len);
hookStop();
}
void eclif_quest_add_pre(TBL_PC **sdPtr,
struct quest **qdPtr)
{
eclif_quest_add(*sdPtr, *qdPtr);
}
void eclif_quest_add(TBL_PC *sd,
struct quest *qd)
{
if (!sd || !qd)
{
hookStop();
return;
}
int fd = sd->fd;
struct quest_db *qi = quest->db(qd->quest_id);
if (!qi)
{
hookStop();
return;
}
WFIFOHEAD(fd, 23);
WFIFOW(fd, 0) = 0xb24 + evolPacketOffset;
WFIFOL(fd, 2) = qd->quest_id;
WFIFOB(fd, 6) = qd->state;
WFIFOL(fd, 7) = qd->count[0];
WFIFOL(fd, 11) = qd->count[1];
WFIFOL(fd, 15) = qd->count[2];
WFIFOL(fd, 19) = qd->time;
WFIFOSET(fd, 23);
hookStop();
}
// legacy eclif_blname_ack_legacy start
// clientVersion <= 24
//
unsigned int eget_percentage(const unsigned int A, const unsigned int B);
unsigned int eget_percentage(const unsigned int A, const unsigned int B)
{
double result;
if( B == 0 )
{
ShowError("get_percentage(): division by zero! (A=%u,B=%u)\n", A, B);
return ~0U;
}
result = 100 * ((double)A / (double)B);
if( result > UINT_MAX )
{
ShowError("get_percentage(): result percentage too high! (A=%u,B=%u,result=%g)\n", A, B, result);
return UINT_MAX;
}
return (unsigned int)floor(result);
}
// ZC_ACK_REQNAMEALL / ZC_ACK_REQNAMEALL2
struct packet_reqnameall_legacy_ack {
uint16 packet_id;
int32 gid;
char name[NAME_LENGTH];
char party_name[NAME_LENGTH];
char guild_name[NAME_LENGTH];
char position_name[NAME_LENGTH];
} __attribute__((packed));
/// Updates the object's (bl) name on client.
/// 0095 <id>.L <char name>.24B (ZC_ACK_REQNAME)
/// 0195 <id>.L <char name>.24B <party name>.24B <guild name>.24B <position name>.24B (ZC_ACK_REQNAMEALL)
/// 0A30 <id>.L <char name>.24B <party name>.24B <guild name>.24B <position name>.24B <title id>.L (ZC_ACK_REQNAMEALL2)
static void eclif_blname_ack_legacy(int fd, struct block_list *bl)
{
struct packet_reqnameall_legacy_ack packet;
memset(&packet, 0, sizeof(struct packet_reqnameall_legacy_ack));
int len = sizeof(struct packet_reqnameall_legacy_ack);
nullpo_retv(bl);
packet.packet_id = reqName;
packet.gid = bl->id;
switch(bl->type) {
case BL_PC:
{
const struct map_session_data *ssd = BL_UCCAST(BL_PC, bl);
const struct party_data *p = NULL;
const struct guild *g = NULL;
int ps = -1;
if (ssd->fakename[0] != '\0' || ssd->status.guild_id > 0 || ssd->status.party_id > 0 || ssd->status.title_id > 0) {
packet.packet_id = 0x195; //reqNameAllType;
}
//Requesting your own "shadow" name. [Skotlex]
if (ssd->fd == fd && ssd->disguise != -1) {
packet.gid = -bl->id;
}
if (ssd->fakename[0] != '\0') {
memcpy(packet.name, ssd->fakename, NAME_LENGTH);
break;
}
//#if PACKETVER >= 20150503
// // Title System [Dastgir/Hercules]
// if (ssd->status.title_id > 0) {
// packet.title_id = ssd->status.title_id;
// }
//#endif
memcpy(packet.name, ssd->status.name, NAME_LENGTH);
if (ssd->status.party_id != 0) {
p = party->search(ssd->status.party_id);
}
if (ssd->status.guild_id != 0) {
if ((g = ssd->guild) != NULL) {
int i;
ARR_FIND(0, g->max_member, i, g->member[i].account_id == ssd->status.account_id && g->member[i].char_id == ssd->status.char_id);
if (i < g->max_member)
ps = g->member[i].position;
}
}
if (!battle->bc->display_party_name && g == NULL) {
// do not display party unless the player is also in a guild
p = NULL;
}
if (p == NULL && g == NULL)
break;
if (p != NULL) {
memcpy(packet.party_name, p->party.name, NAME_LENGTH);
}
if (g != NULL && ps >= 0 && ps < MAX_GUILDPOSITION) {
memcpy(packet.guild_name, g->name,NAME_LENGTH);
memcpy(packet.position_name, g->position[ps].name, NAME_LENGTH);
}
}
break;
//[blackhole89]
case BL_HOM:
memcpy(packet.name, BL_UCCAST(BL_HOM, bl)->homunculus.name, NAME_LENGTH);
break;
case BL_MER:
memcpy(packet.name, BL_UCCAST(BL_MER, bl)->db->name, NAME_LENGTH);
break;
case BL_PET:
memcpy(packet.name, BL_UCCAST(BL_PET, bl)->pet.name, NAME_LENGTH);
break;
case BL_NPC:
memcpy(packet.name, BL_UCCAST(BL_NPC, bl)->name, NAME_LENGTH);
break;
case BL_MOB:
{
const struct mob_data *md = BL_UCCAST(BL_MOB, bl);
memcpy(packet.name, md->name, NAME_LENGTH);
if (md->guardian_data && md->guardian_data->g) {
packet.packet_id = 0x195; //reqNameAllType;
memcpy(packet.guild_name, md->guardian_data->g->name, NAME_LENGTH);
memcpy(packet.position_name, md->guardian_data->castle->castle_name, NAME_LENGTH);
} else if (battle->bc->show_mob_info) {
char mobhp[50], *str_p = mobhp;
packet.packet_id = 0x195; //reqNameAllType;
if (battle->bc->show_mob_info&4)
str_p += sprintf(str_p, "Lv. %d | ", md->level);
if (battle->bc->show_mob_info&1)
str_p += sprintf(str_p, "HP: %u/%u | ", md->status.hp, md->status.max_hp);
if (battle->bc->show_mob_info&2)
str_p += sprintf(str_p, "HP: %u%% | ", eget_percentage(md->status.hp, md->status.max_hp));
//Even thought mobhp ain't a name, we send it as one so the client
//can parse it. [Skotlex]
if (str_p != mobhp) {
*(str_p-3) = '\0'; //Remove trailing space + pipe.
memcpy(packet.party_name, mobhp, NAME_LENGTH);
}
}
}
break;
case BL_CHAT:
#if 0 //FIXME: Clients DO request this... what should be done about it? The chat's title may not fit... [Skotlex]
memcpy(packet.name, BL_UCCAST(BL_CHAT, bl)->title, NAME_LENGTH);
break;
#endif
return;
case BL_ELEM:
memcpy(packet.name, BL_UCCAST(BL_ELEM, bl)->db->name, NAME_LENGTH);
break;
default:
ShowError("clif_blname_ack: bad type %u(%d)\n", bl->type, bl->id);
return;
}
if (packet.packet_id == reqName) {
len = sizeof(struct packet_reqname_ack);
}
// if no recipient specified just update nearby clients
// if no recipient specified just update nearby clients
if (fd == 0) {
clif->send(&packet, len, bl, AREA);
} else {
struct map_session_data *sd = sockt->session_is_valid(fd) ? sockt->session[fd]->session_data : NULL;
if (sd != NULL) {
clif->send(&packet, len, &sd->bl, SELF);
} else {
clif->send(&packet, len, bl, SELF);
}
}
}
//Used to update when a char leaves a party/guild. [Skotlex]
//Needed because when you send a 0x95 packet, the client will not remove the cached party/guild info that is not sent.
static void eclif_charnameupdate_legacy(struct map_session_data *ssd)
{
int ps = -1;
struct party_data *p = NULL;
struct guild *g = NULL;
struct packet_reqnameall_legacy_ack packet;
memset(&packet, 0, sizeof(struct packet_reqnameall_legacy_ack));
nullpo_retv(ssd);
if (ssd->fakename[0])
return; //No need to update as the party/guild was not displayed anyway.
packet.packet_id = 0x195; //reqNameAllType;
packet.gid = ssd->bl.id;
memcpy(packet.name, ssd->status.name, NAME_LENGTH);
if (!battle->bc->display_party_name) {
if (ssd->status.party_id > 0 && ssd->status.guild_id > 0 && (g = ssd->guild) != NULL)
p = party->search(ssd->status.party_id);
} else {
if (ssd->status.party_id > 0)
p = party->search(ssd->status.party_id);
}
if (ssd->status.guild_id > 0 && (g = ssd->guild) != NULL) {
int i;
ARR_FIND(0, g->max_member, i, g->member[i].account_id == ssd->status.account_id && g->member[i].char_id == ssd->status.char_id);
if( i < g->max_member ) ps = g->member[i].position;
}
if (p != NULL)
memcpy(packet.party_name, p->party.name, NAME_LENGTH);
if (g != NULL && ps >= 0 && ps < MAX_GUILDPOSITION) {
memcpy(packet.guild_name, g->name,NAME_LENGTH);
memcpy(packet.position_name, g->position[ps].name, NAME_LENGTH);
}
//#if PACKETVER >= 20150503
// // Achievement System [Dastgir/Hercules]
// if (ssd->status.title_id > 0) {
// packet.title_id = ssd->status.title_id;
// }
//#endif
// Update nearby clients
clif->send(&packet, sizeof(packet), &ssd->bl, AREA);
}
//
// clientVersion <= 24
// legacy eclif_blname_ack_legacy end
void eclif_blname_ack_pre(int *fdPtr,
struct block_list **blPtr)
{
eclif_blname_ack_pre_sub(fdPtr, blPtr);
if (hookStopped())
return;
struct SessionExt *data = session_get(*fdPtr);
if (!data)
return;
if (data->clientVersion <= 24)
{
eclif_blname_ack_legacy(*fdPtr, *blPtr);
hookStop();
}
}
void eclif_blname_ack_pre_sub(int *fdPtr,
struct block_list **blPtr)
{
struct block_list *bl = *blPtr;
if (!bl)
{
hookStop();
return;
}
if (bl->type == BL_NPC)
{
int fd = *fdPtr;
TBL_PC* sd = (TBL_PC*)sockt->session[fd]->session_data;
if (!sd)
{
hookStop();
return;
}
const char *tr = lang_pctrans(((TBL_NPC*)bl)->name, sd);
const int trLen = (int)strlen(tr);
const int len = 8 + trLen;
// if no recipient specified just update nearby clients
if (fd == 0)
{
char *buf;
CREATE(buf, char, len);
WBUFW(buf, 0) = 0xB01 + evolPacketOffset;
WBUFW(buf, 2) = len;
WBUFL(buf, 4) = bl->id;
memcpy(WBUFP(buf, 8), tr, trLen);
clif->send(buf, len, bl, AREA);
aFree(buf);
}
else
{
WFIFOHEAD(fd, len);
WFIFOW(fd, 0) = 0xB01 + evolPacketOffset;
WFIFOW(fd, 2) = len;
WFIFOL(fd, 4) = bl->id;
memcpy(WFIFOP(fd, 8), tr, trLen);
WFIFOSET(fd, len);
}
hookStop();
}
else if (bl->type == BL_MOB)
{
struct mob_data *md = (struct mob_data *)bl;
if (!md)
{
hookStop();
return;
}
if (md->guardian_data && md->guardian_data->g)
return; // allow default code to work
int fd = *fdPtr;
TBL_PC* sd = (TBL_PC*)sockt->session[fd]->session_data;
if (!sd)
{
hookStop();
return;
}
char tmpBuf[25];
char *ptr = tmpBuf;
int f;
memcpy(tmpBuf, md->name, 24);
tmpBuf[24] = 0;
for (f = 23; f > 1; f --)
{
if (tmpBuf[f] == ' ')
tmpBuf[f] = 0;
else
break;
}
for (f = 0; f < 24; f ++)
{
if (*ptr == ' ')
ptr ++;
else
break;
}
const char *tr = lang_pctrans(ptr, sd);
const int trLen = (int)strlen(tr);
const int len = 8 + trLen;
// if no recipient specified just update nearby clients
if (fd == 0)
{
char *buf;
CREATE(buf, char, len);
WBUFW(buf, 0) = 0xB01 + evolPacketOffset;
WBUFW(buf, 2) = len;
WBUFL(buf, 4) = bl->id;
memcpy(WBUFP(buf, 8), tr, trLen);
clif->send(buf, len, bl, AREA);
aFree(buf);
}
else
{
WFIFOHEAD(fd, len);
WFIFOW(fd, 0) = 0xB01 + evolPacketOffset;
WFIFOW(fd, 2) = len;
WFIFOL(fd, 4) = bl->id;
memcpy(WFIFOP(fd, 8), tr, trLen);
WFIFOSET(fd, len);
}
hookStop();
}
}
void eclif_charnameupdate_pre(struct map_session_data **ssdPtr)
{
struct SessionExt *data = session_get_bysd(*ssdPtr);
if (!data)
return;
if (data->clientVersion <= 24)
{
eclif_charnameupdate_legacy(*ssdPtr);
hookStop();
}
}
#define equipPos(index, field) \
equip = sd->equip_index[index]; \
if (equip >= 0) \
{ \
item = sd->inventory_data[equip]; \
if (item && item->view_sprite) \
send_changelook(sd, sd2, fd, id, field, item->view_sprite, 0, item, equip); \
}
#define equipPosId(index, field) \
equip = sd->equip_index[index]; \
if (equip >= 0) \
{ \
item = sd->inventory_data[equip]; \
if (item && item->nameid) \
send_changelook(sd, sd2, fd, id, field, item->nameid, 0, item, equip); \
}
static void eclif_send_additional_slots(TBL_PC* sd, TBL_PC* sd2)
{
if (!sd || !sd2)
return;
const int id = sd->bl.id;
const int fd = sd2->fd;
struct item_data *item;
short equip;
struct MapdExt *data = mapd_get(sd->bl.m);
if (!data || data->invisible)
return;
equipPosId(EQI_HAND_R, LOOK_WEAPON);
equipPosId(EQI_HAND_L, LOOK_SHIELD);
equipPos(EQI_HEAD_LOW, LOOK_HEAD_BOTTOM);
equipPos(EQI_HEAD_TOP, LOOK_HEAD_TOP);
equipPos(EQI_HEAD_MID, LOOK_HEAD_MID);
equipPos(EQI_GARMENT, LOOK_ROBE);
equipPos(EQI_SHOES, LOOK_SHOES);
equipPos(EQI_COSTUME_TOP, 13);
equipPos(EQI_COSTUME_MID, 14);
equipPos(EQI_COSTUME_LOW, 15);
equipPos(EQI_COSTUME_GARMENT, 16);
equipPos(EQI_ARMOR, 17);
equipPos(EQI_ACC_R, 18);
equipPos(EQI_ACC_L, 19);
//skipping SHADOW slots
}
#undef equipPos
#undef equipPosId
#define equipPos2(index, field) \
equip = sd->equip_index[index]; \
if (equip >= 0) \
{ \
item = sd->inventory_data[equip]; \
if (item && item->view_sprite) \
{ \
send_changelook2(sd, bl, bl->id, field, item->view_sprite, 0, item, equip, AREA); \
} \
}
#define equipPos2Id(index, field) \
equip = sd->equip_index[index]; \
if (equip >= 0) \
{ \
item = sd->inventory_data[equip]; \
if (item && item->nameid) \
{ \
send_changelook2(sd, bl, bl->id, field, item->nameid, 0, item, equip, AREA); \
} \
}
static void eclif_send_additional_slots2(struct block_list *bl)
{
if (!bl)
return;
TBL_PC* sd = (TBL_PC*)bl;
struct item_data *item;
short equip;
struct MapdExt *data = mapd_get(sd->bl.m);
if (!data || data->invisible)
return;
equipPos2Id(EQI_HAND_R, LOOK_WEAPON);
equipPos2Id(EQI_HAND_L, LOOK_SHIELD);
equipPos2(EQI_HEAD_LOW, LOOK_HEAD_BOTTOM);
equipPos2(EQI_HEAD_TOP, LOOK_HEAD_TOP);
equipPos2(EQI_HEAD_MID, LOOK_HEAD_MID);
equipPos2(EQI_GARMENT, LOOK_ROBE);
equipPos2(EQI_SHOES, LOOK_SHOES);
equipPos2(EQI_COSTUME_TOP, 13);
equipPos2(EQI_COSTUME_MID, 14);
equipPos2(EQI_COSTUME_LOW, 15);
equipPos2(EQI_COSTUME_GARMENT, 16);
equipPos2(EQI_ARMOR, 17);
equipPos2(EQI_ACC_R, 18);
equipPos2(EQI_ACC_L, 19);
//skipping SHADOW slots
}
#undef equipPos2
#undef equipPos2Id
void eclif_getareachar_unit_post(TBL_PC *sd,
struct block_list *bl)
{
if (!bl || !sd)
return;
if (bl->type == BL_PC)
{
eclif_send_additional_slots((TBL_PC *)bl, sd);
send_pc_info(bl, &sd->bl, SELF);
}
}
bool eclif_spawn_post(bool retVal,
struct block_list *bl)
{
if (!bl)
return retVal;
if (retVal == true && bl->type == BL_PC)
{
send_pc_info(bl, bl, AREA);
eclif_send_additional_slots2(bl);
}
return retVal;
}
void eclif_authok_post(TBL_PC *sd)
{
if (!sd)
return;
eclif_send_additional_slots(sd, sd);
send_pc_info(&sd->bl, &sd->bl, SELF);
send_pc_own_flags(&sd->bl);
struct MapdExt *data = mapd_get(sd->bl.m);
int mask = data ? data->mask : 1;
send_mapmask(sd->fd, mask);
}
void eclif_changemap_post(TBL_PC *sd,
short m,
int x __attribute__ ((unused)),
int y __attribute__ ((unused)))
{
if (!sd)
return;
struct MapdExt *data = mapd_get(m);
int mask = data ? data->mask : 1;
send_mapmask(sd->fd, mask);
}
void eclif_handle_invisible_map(struct block_list *bl,
enum send_target target __attribute__ ((unused)))
{
if (!bl || bl->type != BL_PC)
return;
struct MapdExt *data = mapd_get(bl->m);
if (data && data->invisible)
hookStop();
}
void eclif_sendlook_pre(struct block_list **blPtr,
int *id __attribute__ ((unused)),
int *type __attribute__ ((unused)),
int *val __attribute__ ((unused)),
int *val2 __attribute__ ((unused)),
enum send_target *target)
{
struct block_list *bl = *blPtr;
if (*target == SELF)
return;
eclif_handle_invisible_map(bl, *target);
}
bool eclif_send_pre(const void **bufPtr __attribute__ ((unused)),
int *len __attribute__ ((unused)),
struct block_list **blPtr,
enum send_target *type)
{
struct block_list *bl = *blPtr;
if (*type == SELF)
{
return true;
}
eclif_handle_invisible_map(bl, *type);
return true;
}
void eclif_set_unit_idle_pre(struct block_list **blPtr,
TBL_PC **tsdPtr,
enum send_target *target)
{
struct block_list *bl = *blPtr;
TBL_PC *tsd = *tsdPtr;
if (tsd && bl && bl->id == tsd->bl.id && *target == SELF)
return;
eclif_handle_invisible_map(bl, *target);
}
int eclif_send_actual_pre(int *fd __attribute__ ((unused)),
void **bufPtr,
int *len)
{
void *buf = *bufPtr;
if (*len >= 2)
{
const int packet = RBUFW (buf, 0);
if (packet == 0x1d7)
{
// not sending old packets to new clients
// probably useless
hookStop();
return 0;
}
if (packet == 0x7fb)
{
// not sending old packets to new clients
// probably useless?
hookStop();
return 0;
}
}
return 0;
}
uint16 GetWord(uint32 val, int idx)
{
switch( idx )
{
case 0: return (uint16)( (val & 0x0000FFFF) );
case 1: return (uint16)( (val & 0xFFFF0000) >> 0x10 );
default:
#if defined(DEBUG)
ShowDebug("GetWord: invalid index (idx=%d)\n", idx);
#endif
return 0;
}
}
void eclif_set_unit_idle_post(struct block_list *bl,
TBL_PC *tsd,
enum send_target target)
{
if (!bl || !tsd)
return;
if (bl->type == BL_MOB)
send_mob_info(bl, &tsd->bl, target);
else if (bl->type == BL_PC)
send_pc_info(bl, &tsd->bl, target);
else if (bl->type == BL_NPC)
send_npc_info(bl, &tsd->bl, target);
}
void eclif_set_unit_walking_post(struct block_list *bl,
TBL_PC *tsd,
struct unit_data* ud,
enum send_target target)
{
if (!ud)
return;
TBL_PC *sd = BL_CAST(BL_PC, ud->bl);
if (!sd || !pc_isinvisible(sd))
{
if (ud->walktimer != INVALID_TIMER)
send_advmoving(ud, true, tsd ? &tsd->bl : bl, target);
else
send_advmoving(ud, false, tsd ? &tsd->bl : bl, target);
}
}
void eclif_move_post(struct unit_data *ud)
{
if (!ud)
return;
TBL_PC *sd = BL_CAST(BL_PC, ud->bl);
if (!sd || !pc_isinvisible(sd))
send_advmoving(ud, false, ud->bl, AREA_WOS);
}
bool tempChangeMap;
void eclif_parse_LoadEndAck_pre(int *fdPtr __attribute__ ((unused)),
struct map_session_data **sdPtr)
{
struct map_session_data *sd = *sdPtr;
if (!sd)
return;
sd->state.warp_clean = 0;
tempChangeMap = sd->state.changemap;
}
void eclif_parse_LoadEndAck_post(int fd __attribute__ ((unused)),
struct map_session_data *sd)
{
if (!tempChangeMap)
{ // some messages not sent if map not changed
map->iwall_get(sd);
}
map_alwaysVisible_send(sd);
}
void eclif_changelook2(struct block_list *bl,
int type,
int val,
struct item_data *id,
int n)
{
struct map_session_data* sd;
struct status_change* sc;
struct view_data* vd;
enum send_target target = AREA;
int val2 = 0;
if (!bl)
return;
sd = BL_CAST(BL_PC, bl);
sc = status->get_sc(bl);
vd = status->get_viewdata(bl);
if (vd)
{
switch(type)
{
case LOOK_WEAPON:
if (sd)
{
clif->get_weapon_view(sd, &vd->weapon, &vd->shield);
val = vd->weapon;
}
else
{
vd->weapon = val;
}
break;
case LOOK_SHIELD:
if (sd)
{
clif->get_weapon_view(sd, &vd->weapon, &vd->shield);
val = vd->shield;
}
else
{
vd->shield = val;
}
break;
case LOOK_BASE:
if (!sd)
break;
if (val == INVISIBLE_CLASS) /* nothing to change look */
return;
if (sd->sc.option & OPTION_COSTUME)
vd->weapon = vd->shield = 0;
// if (!vd->cloth_color)
// break;
break;
case LOOK_HAIR:
vd->hair_style = val;
break;
case LOOK_HEAD_BOTTOM:
vd->head_bottom = val;
break;
case LOOK_HEAD_TOP:
vd->head_top = val;
break;
case LOOK_HEAD_MID:
vd->head_mid = val;
break;
case LOOK_HAIR_COLOR:
vd->hair_color = val;
break;
case LOOK_CLOTHES_COLOR:
vd->cloth_color = val;
break;
case LOOK_SHOES:
// if (sd) {
// int n;
// if((n = sd->equip_index[2]) >= 0 && sd->inventory_data[n]) {
// if(sd->inventory_data[n]->view_id > 0)
// val = sd->inventory_data[n]->view_id;
// else
// val = sd->status.inventory[n].nameid;
// } else
// val = 0;
// }
break;
case LOOK_BODY:
case LOOK_FLOOR:
// unknown purpose
break;
case LOOK_ROBE:
vd->robe = val;
break;
}
}
// prevent leaking the presence of GM-hidden objects
if (sc && sc->option&OPTION_INVISIBLE && !( bl->type == BL_PC && ((TBL_PC*)bl)->disguise != -1))
target = SELF;
if (type == LOOK_WEAPON || type == LOOK_SHIELD)
{
if (!vd)
return;
type = LOOK_WEAPON;
val = vd->weapon;
val2 = vd->shield;
}
if ((bl->type == BL_PC && ((TBL_PC*)bl)->disguise != -1))
{
send_changelook2(sd, bl, bl->id, type, val, val2, id, n, AREA_WOS);
send_changelook2(sd, bl, -bl->id, type, val, val2, id, n, SELF);
}
else
{
send_changelook2(sd, bl, bl->id, type, val, val2, id, n, target);
}
}
static inline int itemtype(const int type)
{
switch (type)
{
#if PACKETVER >= 20080827
case IT_WEAPON:
return IT_ARMOR;
case IT_ARMOR:
case IT_PETARMOR:
#endif
case IT_PETEGG:
return IT_WEAPON;
default:
return type;
}
}
void eclif_getareachar_item_pre(struct map_session_data **sdPtr,
struct flooritem_data **fitemPtr)
{
int view;
struct map_session_data *sd = *sdPtr;
struct flooritem_data *fitem = *fitemPtr;
if (!sd || !fitem)
return;
int fd = sd->fd;
struct SessionExt *data = session_get(fd);
if (!data)
return;
WFIFOHEAD(fd, 28);
WFIFOW(fd, 0) = 0xb18 + evolPacketOffset;
WFIFOL(fd, 2) = fitem->bl.id;
if((view = itemdb_viewid(fitem->item_data.nameid)) > 0)
WFIFOW(fd, 6) = view;
else
WFIFOW(fd, 6) = fitem->item_data.nameid;
WFIFOB(fd, 8) = itemtype(itemdb_type(fitem->item_data.nameid));
WFIFOB(fd, 9) = fitem->item_data.identify;
WFIFOB(fd, 10) = fitem->item_data.attribute;
WFIFOB(fd, 11) = fitem->item_data.refine;
clif->addcards((struct EQUIPSLOTINFO*)WFIFOP(fd, 12), &fitem->item_data);
WFIFOW(fd, 20) = fitem->bl.x;
WFIFOW(fd, 22) = fitem->bl.y;
WFIFOW(fd, 24) = fitem->item_data.amount;
WFIFOB(fd, 26) = fitem->subx;
WFIFOB(fd, 27) = fitem->suby;
WFIFOSET(fd, 28);
hookStop();
}
void eclif_dropflooritem_pre(struct flooritem_data **fitemPtr)
{
char buf[28];
int view;
struct flooritem_data *fitem = *fitemPtr;
if (!fitem)
{
hookStop();
return;
}
struct ItemdExt *itemData = itemd_get_by_item(&fitem->item_data);
if (itemData)
{
if (itemData->subX)
fitem->subx = (rand() % (itemData->subX * 2)) - itemData->subX;
else
fitem->subx = 0;
if (itemData->subY)
fitem->suby = (rand() % (itemData->subY * 2)) - itemData->subY;
else
fitem->suby = 0;
}
WBUFW(buf, 0) = 0xb19 + evolPacketOffset;
WBUFL(buf, 2) = fitem->bl.id;
if((view = itemdb_viewid(fitem->item_data.nameid)) > 0)
WBUFW(buf, 6) = view;
else
WBUFW(buf, 6) = fitem->item_data.nameid;
WBUFB(buf, 8) = itemtype(itemdb_type(fitem->item_data.nameid));
WBUFB(buf, 9) = fitem->item_data.identify;
WBUFB(buf, 10) = fitem->item_data.attribute;
WBUFB(buf, 11) = fitem->item_data.refine;
clif->addcards((struct EQUIPSLOTINFO*)WBUFP(buf, 12), &fitem->item_data);
WBUFW(buf, 20) = fitem->bl.x;
WBUFW(buf, 22) = fitem->bl.y;
WBUFW(buf, 24) = fitem->item_data.amount;
WBUFB(buf, 26) = fitem->subx;
WBUFB(buf, 27) = fitem->suby;
clif->send(&buf, 28, &fitem->bl, AREA);
hookStop();
}
void eclif_sendbgemblem_area_pre(struct map_session_data **sdPtr)
{
unsigned char buf[34];
struct map_session_data *sd = *sdPtr;
struct SessionExt *data = session_get_bysd(sd);
if (!sd || !data)
return;
WBUFW(buf, 0) = 0xb1a + evolPacketOffset;
WBUFL(buf, 2) = sd->bl.id;
safestrncpy(WBUFP(buf,6), sd->status.name, NAME_LENGTH); // name don't show in screen.
WBUFW(buf, 30) = sd->bg_id;
WBUFW(buf, 32) = data->teamId;
clif->send(buf, 34, &sd->bl, AREA);
hookStop();
}
void eclif_sendbgemblem_single_pre(int *fdPtr,
struct map_session_data **sdPtr)
{
int fd = *fdPtr;
struct map_session_data *sd = *sdPtr;
struct SessionExt *data = session_get_bysd(sd);
struct SessionExt *ddata = session_get_bysd(sd);
if (!sd || !data || !ddata)
{
hookStop();
return;
}
WFIFOHEAD(fd, 34);
WFIFOW(fd, 0) = 0xb1a + evolPacketOffset;
WFIFOL(fd, 2) = sd->bl.id;
safestrncpy(WFIFOP(fd, 6), sd->status.name, NAME_LENGTH);
WFIFOW(fd, 30) = sd->bg_id;
WFIFOW(fd, 32) = data->teamId;
WFIFOSET(fd, 34);
hookStop();
return;
}
void eclif_disp_message_pre(struct block_list **srcPtr,
const char **mesPtr,
enum send_target *targetPtr)
{
unsigned char buf[256];
struct block_list *src = *srcPtr;
const char *mes = *mesPtr;
nullpo_retv(mes);
int len = (int)strlen(mes);
if (len == 0 || !isInit)
return;
nullpo_retv(src);
if (len > sizeof(buf) - 5)
{
ShowWarning("clif_disp_message: Truncated message '%s' (len=%d, max=%d, aid=%d).\n", mes, (int)len, (int)(sizeof(buf) - 5), src->id);
len = sizeof(buf) - 5;
}
WBUFW(buf, 0) = 0x8e;
WBUFW(buf, 2) = len + 5;
safestrncpy(WBUFP(buf, 4), mes, len + 1);
clif->send(buf, WBUFW(buf, 2), src, *targetPtr);
}
void eclif_addcards_post(struct EQUIPSLOTINFO *buf,
struct item *item)
{
if (!buf || !item)
return;
if (item->card[0] == CARD0_PET)
{
buf->card[0] = item->card[0];
buf->card[1] = item->card[1];
buf->card[2] = item->card[2];
buf->card[3] = item->card[3];
}
}
void eclif_useskill(struct block_list* bl,
int src_id,
int dst_id,
int dst_x,
int dst_y,
uint16 skill_id,
uint16 skill_lv,
int casttime)
{
const int cmd = 0x7fb;
unsigned char buf[50];
int property = skill->get_ele(skill_id, skill_lv);
// for client < 18
WBUFW(buf, 0) = cmd;
WBUFL(buf, 2) = src_id;
WBUFL(buf, 6) = dst_id;
WBUFW(buf, 10) = dst_x;
WBUFW(buf, 12) = dst_y;
WBUFW(buf, 14) = skill_id;
WBUFL(buf, 16) = property < 0 ? 0 : property; //Avoid sending negatives as element [Skotlex]
WBUFL(buf, 20) = casttime;
WBUFB(buf, 24) = 0; // isDisposable
if (clif->isdisguised(bl))
{
clif->send(buf, 25, bl, AREA_WOS);
WBUFL(buf, 2) = -src_id;
clif->send(buf, 25, bl, SELF);
}
else
{
clif->send(buf, 25, bl, AREA);
}
// for client >= 18
const int len = 36;
WBUFW(buf, 0) = 0xb1e + evolPacketOffset;
WBUFW(buf, 2) = len;
WBUFL(buf, 4) = src_id;
WBUFL(buf, 8) = dst_id;
WBUFW(buf, 12) = dst_x;
WBUFW(buf, 14) = dst_y;
WBUFW(buf, 16) = skill_id;
WBUFW(buf, 18) = skill_lv;
WBUFL(buf, 20) = property < 0 ? 0 : property; //Avoid sending negatives as element [Skotlex]
WBUFL(buf, 24) = casttime;
WBUFL(buf, 28) = skill->get_splash(skill_id, skill_lv);
WBUFL(buf, 32) = skill->get_inf2(skill_id);
if (clif->isdisguised(bl))
{
clif->send(buf, len, bl, AREA_WOS);
WBUFL(buf, 2) = -src_id;
clif->send(buf, len, bl, SELF);
}
else
{
clif->send(buf, len, bl, AREA);
}
#if PACKETVER >= 20151223
if ((skill->get_inf2(skill_id) & INF2_SHOW_SKILL_SCALE) != 0)
clif->skill_scale(bl, src_id, bl->x, bl->y, skill_id, skill_lv, casttime);
#endif
}
void eclif_skillinfoblock_pre(struct map_session_data **sdPtr)
{
struct map_session_data *sd = *sdPtr;
nullpo_retv(sd);
int fd = sd->fd;
if (!fd)
return;
WFIFOHEAD(fd, MAX_SKILL_DB * 41 + 4);
WFIFOW(fd, 0) = 0x10f;
int len = 4;
int i;
for (i = 0; i < MAX_SKILL_DB; i++)
{
int id = sd->status.skill[i].id;
if (id != 0)
{
const int skillSize = 41;
if (len + skillSize > 16384)
break;
WFIFOW(fd, len) = id;
WFIFOL(fd, len + 2) = skill->get_inf(id);
WFIFOL(fd, len + 6) = skill->get_inf2(id);
const int level = sd->status.skill[i].lv;
WFIFOW(fd, len + 10) = level;
if (level)
{
WFIFOW(fd, len + 12) = skill->get_sp(id, level);
WFIFOW(fd, len + 14) = skill->get_range2(&sd->bl, id, level);
}
else
{
WFIFOW(fd, len + 12) = 0;
WFIFOW(fd, len + 14) = 0;
}
safestrncpy(WFIFOP(fd, len + 16), skill->get_name(id), NAME_LENGTH);
if (sd->status.skill[i].flag == SKILL_FLAG_PERMANENT)
WFIFOB(fd, len + 40) = (sd->status.skill[i].lv < skill->tree_get_max(id, sd->status.class)) ? 1 : 0;
else
WFIFOB(fd, len + 40) = 0;
len += skillSize;
}
}
WFIFOW(fd, 2) = len;
WFIFOSET(fd, len);
// workaround for bugreport:5348; send the remaining skills one by one to bypass packet size limit
for ( ; i < MAX_SKILL_DB; i++)
{
int id = sd->status.skill[i].id;
if (id != 0)
{
clif->addskill(sd, id);
clif->skillinfo(sd, id, 0);
}
}
hookStop();
}
void eclif_addskill_pre(struct map_session_data **sdPtr,
int *idPtr)
{
struct map_session_data *sd = *sdPtr;
nullpo_retv(sd);
int id = *idPtr;
int fd = sd->fd;
if (!fd)
{
hookStop();
return;
}
const int idx = skill->get_index(id);
if (sd->status.skill[idx].id <= 0)
{
hookStop();
return;
}
const int skill_lv = sd->status.skill[idx].lv;
const int sz = 45;
WFIFOHEAD(fd, sz);
WFIFOW(fd, 0) = 0xb1f + evolPacketOffset;
WFIFOW(fd, 2) = sz;
WFIFOW(fd, 4) = id;
WFIFOL(fd, 6) = skill->get_inf(id);
WFIFOL(fd, 10) = skill->get_inf2(id);
WFIFOW(fd, 14) = skill_lv;
if (skill_lv > 0)
{
WFIFOW(fd, 16) = skill->get_sp(id, skill_lv);
WFIFOW(fd, 18) = skill->get_range2(&sd->bl, id, skill_lv);
}
else
{
WFIFOW(fd, 16) = 0;
WFIFOW(fd, 18) = 0;
}
safestrncpy(WFIFOP(fd, 20), skill->get_name(id), NAME_LENGTH);
if (sd->status.skill[idx].flag == SKILL_FLAG_PERMANENT)
WFIFOB(fd, 44) = (skill_lv < skill->tree_get_max(id, sd->status.class)) ? 1 : 0;
else
WFIFOB(fd, 44) = 0;
WFIFOSET(fd, sz);
hookStop();
}
void eclif_skillinfo_pre(struct map_session_data **sdPtr,
int *skill_idPtr,
int *infPtr)
{
struct map_session_data *sd = *sdPtr;
nullpo_retv(sd);
int skill_id = *skill_idPtr;
int idx = skill->get_index(skill_id);
Assert_retv(idx >= 0 && idx < MAX_SKILL_DB);
int inf = *infPtr;
const int fd = sd->fd;
int skill_lv = sd->status.skill[idx].lv;
const int sz = 21;
WFIFOHEAD(fd, sz);
WFIFOW(fd, 0) = 0xb20 + evolPacketOffset;
WFIFOW(fd, 2) = sz;
WFIFOW(fd, 4) = skill_id;
WFIFOL(fd, 6) = inf ? inf : skill->get_inf(skill_id);
WFIFOL(fd, 10) = skill->get_inf2(skill_id);
WFIFOW(fd, 14) = skill_lv;
if (skill_lv > 0) {
WFIFOW(fd, 16) = skill->get_sp(skill_id, skill_lv);
WFIFOW(fd, 18) = skill->get_range2(&sd->bl, skill_id, skill_lv);
} else {
WFIFOW(fd, 16) = 0;
WFIFOW(fd, 18) = 0;
}
if (sd->status.skill[idx].flag == SKILL_FLAG_PERMANENT)
WFIFOB(fd, 20) = (skill_lv < skill->tree_get_max(skill_id, sd->status.class)) ? 1 : 0;
else
WFIFOB(fd, 20) = 0;
WFIFOSET(fd, sz);
}
void eclif_parse_WalkToXY(int fd,
struct map_session_data *sd)
{
short x, y;
if (pc_isdead(sd))
{
clif->clearunit_area(&sd->bl, CLR_DEAD);
return;
}
if (sd->sc.opt1 && (sd->sc.opt1 == OPT1_STONEWAIT || sd->sc.opt1 == OPT1_BURNING))
; //You CAN walk on this OPT1 value.
/*else if( sd->progressbar.npc_id )
clif->progressbar_abort(sd);*/
else if (pc_cant_act(sd))
return;
if(sd->sc.data[SC_RUN] || sd->sc.data[SC_WUGDASH])
return;
pc->delinvincibletimer(sd);
RFIFOPOS(fd, 2, &x, &y, NULL);
//Set last idle time... [Skotlex]
pc->update_idle_time(sd, BCIDLE_WALK);
if (sd->ud.state.change_walk_target == 0)
{
if (unit->walktoxy(&sd->bl, x, y, 4) &&
sd->ud.state.change_walk_target == 1)
{
send_walk_fail(sd->fd, x, y);
}
}
else
{
unit->walktoxy(&sd->bl, x, y, 4);
}
}
void eclif_party_info_post(struct party_data *p,
struct map_session_data *sd)
{
if (sd)
{
clif->party_option(p, sd, 2);
}
}
/// NPC text input dialog value (CZ_INPUT_EDITDLGSTR).
/// 01d5 <packet len>.W <npc id>.L <string>.?B
void eclif_parse_NpcStringInput(int fd,
struct map_session_data* sd)
{
// [4144] can't confirm exact client version. At least >= correct for 20150513
#if PACKETVER >= 20151029
int message_len = RFIFOW(fd, 2) - 7;
#else
int message_len = RFIFOW(fd, 2) - 8;
#endif
int npcid = RFIFOL(fd, 4);
const char *message = RFIFOP(fd, 8);
if (message_len <= 0)
return; // invalid input
if (message_len > 1000)
message_len = 1000;
safestrncpy(global_npc_str, message, message_len);
npc->scriptcont(sd, npcid, false);
}
void eclif_rodex_icon_pre(int *fdPtr,
bool *showPtr __attribute__ ((unused)))
{
struct map_session_data *sd = sockt->session[*fdPtr]->session_data;
struct SessionExt *data = session_get_bysd(sd);
if (!data)
return;
if (data->clientVersion < 23)
{
hookStop();
return;
}
}