summaryrefslogtreecommitdiff
path: root/graphics/sprites/monsters/wisp.xml
blob: 397539430941ca7e2cb4adf1fd166f070151c334 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
<?xml version="1.0"?>
<sprite>
  <imageset name="base" src="graphics/sprites/monsters/wisp.png|W" width="64" height="64"/>
  <action name="stand" imageset="base">
    <animation direction="default">
      <frame index="2" delay="100"/>
      <frame index="1" delay="100"/>
      <frame index="0" delay="100"/>
      <frame index="1" delay="100"/>
      <frame index="2" delay="100"/>
      <frame index="3" delay="100"/>
      <frame index="4" delay="100"/>
      <frame index="3" delay="100"/>
    </animation>
  </action>
  <action name="dead" imageset="base">
    <animation direction="default">
      <sequence start="5" end="8" delay="150"/>
      <frame index="9" delay="0"/>
    </animation>
  </action>
  <action name="attack" imageset="base">
    <animation direction="down">
      <frame index="0" delay="50" offsetY="4"/>
      <frame index="1" delay="50" offsetY="8"/>
      <frame index="2" delay="50" offsetY="16"/>
      <frame index="3" delay="50" offsetY="32"/>
      <frame index="4" delay="50" offsetY="64"/>
      <frame index="3" delay="50" offsetY="32"/>
      <frame index="2" delay="50" offsetY="16"/>
      <frame index="1" delay="50" offsetY="8"/>
      <frame index="0" delay="0" offsetY="4"/>
      <end/>
    </animation>
    <animation direction="right">
      <frame index="0" delay="50" offsetX="4"/>
      <frame index="1" delay="50" offsetX="8"/>
      <frame index="2" delay="50" offsetX="16"/>
      <frame index="3" delay="50" offsetX="32"/>
      <frame index="4" delay="50" offsetX="64"/>
      <frame index="3" delay="50" offsetX="32"/>
      <frame index="2" delay="50" offsetX="16"/>
      <frame index="1" delay="50" offsetX="8"/>
      <frame index="0" delay="0" offsetX="4"/>
      <end/>
    </animation>
    <animation direction="up">
      <frame index="0" delay="50" offsetY="0"/>
      <frame index="1" delay="50" offsetY="-4"/>
      <frame index="2" delay="50" offsetY="-8"/>
      <frame index="3" delay="50" offsetY="-16"/>
      <frame index="4" delay="50" offsetY="-32"/>
      <frame index="3" delay="50" offsetY="-16"/>
      <frame index="2" delay="50" offsetY="-8"/>
      <frame index="1" delay="50" offsetY="-4"/>
      <frame index="0" delay="0" offsetY="0"/>
      <end/>
    </animation>
    <animation direction="left">
      <frame index="0" delay="50" offsetX="0"/>
      <frame index="1" delay="50" offsetX="-4"/>
      <frame index="2" delay="50" offsetX="-8"/>
      <frame index="3" delay="50" offsetX="-16"/>
      <frame index="4" delay="50" offsetX="-32"/>
      <frame index="3" delay="50" offsetX="-16"/>
      <frame index="2" delay="50" offsetX="-8"/>
      <frame index="1" delay="50" offsetX="-4"/>
      <frame index="0" delay="0" offsetX="0"/>
      <end/>
    </animation>
  </action>
</sprite>