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path: root/maps/001-2-29.tmx
AgeCommit message (Expand)AuthorFilesLines
2020-11-14Changed music track names in maps to correspond to recently changed music names.Ledmitz1-1/+1
2020-05-24Add content for the starting point of Thief quest chain:Micksha1-1/+1
2019-04-13CURRENT_INN was entirely removed from sources - it is not possible to guess.Jesusaves1-9/+29
2017-09-03Renamed ship-sunlight to sunlight, is used in indoor artis maps too.Alige1-1/+1
2017-09-03Consistency of tileset names in maps.Alige1-2/+2
2017-09-03Added Tiled version string on all maps.Alige1-1/+1
2017-08-19Resave every maps.Reid1-111/+111
2016-11-24Standardize Height layerwushin1-23/+23
2016-11-06Fix some bad warp locations and add some missing save locations.Reid1-8/+8
2016-10-12Converted warps into mapswushin1-6/+6
2016-08-08Resave every maps.Reid1-2/+2
2016-07-12Warp particle effect to go to the upper level on 001-2-29 was badly placed.Alige1-1/+1
2016-07-01Changed format of all maps to CSV.Alige1-21/+553
2016-06-30Organised the names of the tilesets inside the .tmx files.Alige1-6/+6
2016-06-30Renamed candle to candle-x1x2.Alige1-1/+1
2016-06-30Renamed artis indoor -x2 to -x1x2, same thing for x3 & x4.Alige1-5/+5
2016-06-14Updated map names, these were too long. Now also more coherent.Alige1-1/+1
2016-06-14Fixed the names of maps for more coherence with names in serverdata.Alige1-1/+1
2016-02-29Remove heights at (34 27) since it's collisionMonwarez1-1/+1
2016-02-29Fix layer tile (34 26) in 001-2-29.tmxMonwarez1-18/+18
2016-02-22Set a gray background by default on every indoor maps, uncheck the object, he...Reid1-4/+4
2015-12-24Fix various issues on every maps and add a black tile outline over every warps.Reid1-16/+16
2015-09-07Move some oversized tiles to another layer on #29.Reid1-3/+3
2015-09-07Fix some more particle effects on #29.Reid1-2/+2
2015-09-07Hide some particle effect with some over tiles on #29.Reid1-2/+2
2015-09-06Fix some mapping issue and add some variation tiles on #29.Reid1-20/+14
2015-09-06Change some wall over from 2 to 1 on #29.Reid1-2/+2
2015-09-06Complete #29 and move beds to a new ground layer.Reid1-2/+7
2015-09-05Fix warp particle size on #29.Reid1-1/+1
2015-09-04Fix the height layer on #29.Reid1-3/+3
2015-09-04Complete the base of #29, still need some fringe tiles.Reid1-17/+16
2015-09-04Add draft for the first level of the INN (#29).Reid1-0/+100