Age | Commit message (Expand) | Author | Files | Lines |
2017-09-03 | Consistency of tileset names in maps. | Alige | 1 | -2/+2 |
2017-09-03 | Added Tiled version string on all maps. | Alige | 1 | -1/+1 |
2017-08-19 | Resave every maps. | Reid | 1 | -63/+63 |
2016-11-24 | Standardize Height layer | wushin | 1 | -1/+62 |
2016-10-13 | rename eA_spawn and eA_death into spawn and death.s20161017 | Reid | 1 | -2/+2 |
2016-10-12 | Converted warps into maps | wushin | 1 | -2/+16 |
2016-08-08 | Resave every maps. | Reid | 1 | -5/+5 |
2016-07-01 | Changed format of all maps to CSV. | Alige | 1 | -18/+354 |
2016-07-01 | Changed candle tilesets using .png to using the .tsx. | Alige | 1 | -13/+4 |
2016-06-30 | Organised the names of the tilesets inside the .tmx files. | Alige | 1 | -5/+5 |
2016-06-30 | Fixed some indoor shadows in several maps (in the shadow layer only). | Alige | 1 | -1/+1 |
2016-06-30 | Removed useless tiles (black, empty ones) from maps & added some missing tile... | Alige | 1 | -2/+2 |
2016-06-30 | Renamed candle to candle-x1x2. | Alige | 1 | -1/+1 |
2016-06-30 | Renamed artis indoor -x2 to -x1x2, same thing for x3 & x4. | Alige | 1 | -4/+4 |
2016-06-30 | Renamed artis-accessory-x2.png to artis-accessory-x1x2.png. | Alige | 1 | -1/+1 |
2016-06-14 | Updated map names, these were too long. Now also more coherent. | Alige | 1 | -1/+1 |
2016-06-14 | Fixed the names of maps for more coherence with names in serverdata. | Alige | 1 | -1/+1 |
2016-06-14 | All maps must have layers visible (when saving, thus when opening.) | Alige | 1 | -15/+15 |
2016-02-22 | Set a gray background by default on every indoor maps, uncheck the object, he... | Reid | 1 | -4/+4 |
2015-12-24 | Fix various issues on every maps and add a black tile outline over every warps. | Reid | 1 | -15/+15 |
2015-09-24 | Add missing windows on Artis, #19 and #25. | Reid | 1 | -11/+11 |
2015-05-24 | Move oversized tiles to Fringe and fix a wrongly placed candle on #25. | Reid | 1 | -3/+3 |
2015-05-04 | Various changes to support the warehouse and merchant building warps. | Reid | 1 | -4/+4 |
2015-04-30 | Change background color and remove an unused tileset on #25. | Reid | 1 | -8/+5 |
2015-04-30 | Resize #25. | Reid | 1 | -14/+14 |
2015-04-30 | Fill empty background and remove some useless objects on #25. | Reid | 1 | -3/+1 |
2015-04-29 | Complete #25. | Reid | 1 | -38/+33 |
2015-02-18 | Update 001-2-25 | Saweres | 1 | -2/+3 |
2015-02-18 | Update map 001-2-15 | Saweres | 1 | -34/+21 |
2015-02-17 | Update tilesets and map 001-2-19 | Saweres | 1 | -0/+108 |