Age | Commit message (Expand) | Author | Files | Lines |
2016-11-24 | Standardize Height layer | wushin | 1 | -21/+21 |
2016-11-06 | Fix some bad warp locations and add some missing save locations. | Reid | 1 | -1/+1 |
2016-10-12 | Convert generic saves to automation | wushin | 1 | -1/+6 |
2016-10-12 | Converted warps into maps | wushin | 1 | -5/+5 |
2016-08-08 | Resave every maps. | Reid | 1 | -16/+16 |
2016-07-01 | Changed format of all maps to CSV. | Alige | 1 | -18/+414 |
2016-06-30 | Organised the names of the tilesets inside the .tmx files. | Alige | 1 | -7/+7 |
2016-06-30 | Renamed candle to candle-x1x2. | Alige | 1 | -1/+1 |
2016-06-30 | Renamed artis indoor -x2 to -x1x2, same thing for x3 & x4. | Alige | 1 | -5/+5 |
2016-06-14 | Updated map names, these were too long. Now also more coherent. | Alige | 1 | -1/+1 |
2016-06-14 | Fixed the names of maps for more coherence with names in serverdata. | Alige | 1 | -1/+1 |
2016-06-14 | All maps must have layers visible (when saving, thus when opening.) | Alige | 1 | -14/+14 |
2016-06-03 | Add some missing heights on 001-2-10's bed. | Reid | 1 | -3/+3 |
2016-02-22 | Set a gray background by default on every indoor maps, uncheck the object, he... | Reid | 1 | -4/+4 |
2015-12-24 | Fix various issues on every maps and add a black tile outline over every warps. | Reid | 1 | -17/+17 |
2015-03-21 | Resave every maps to correct bad tilesets offset. | Reid | 1 | -17/+17 |
2015-03-03 | Add heights on #10. | Reid | 1 | -1/+9 |
2015-02-28 | Fix a wrong tile on #10. | Reid | 1 | -1/+1 |
2015-02-27 | Complete #10. | Reid | 1 | -15/+22 |
2015-02-26 | Update #10. | Reid | 1 | -4/+4 |
2015-02-25 | Update #10. | Reid | 1 | -5/+5 |
2015-02-24 | Redo #10. | Reid | 1 | -6/+6 |
2015-02-19 | Update #10. | Reid | 1 | -5/+5 |
2015-02-18 | Update #10. | Reid | 1 | -13/+13 |
2015-02-18 | Update Artis. | Reid | 1 | -39/+28 |
2014-12-03 | Add proprieties on Artis indoor maps #10 to #17. | Reid | 1 | -1/+1 |
2014-10-31 | Add map 001-2-1. | Reid | 1 | -15/+15 |
2014-10-31 | Add map 001-2-10. | Reid | 1 | -0/+92 |