diff options
Diffstat (limited to 'npc')
-rw-r--r-- | npc/000-0/sailors.txt | 26 |
1 files changed, 20 insertions, 6 deletions
diff --git a/npc/000-0/sailors.txt b/npc/000-0/sailors.txt index 1c27ce38..cfa319ac 100644 --- a/npc/000-0/sailors.txt +++ b/npc/000-0/sailors.txt @@ -12,19 +12,33 @@ OnTouch: mesn l("You are on a raft, adrift in the sea. You don't remember anything before this. You can hear a voice from the sky. As you open your eyes and look around, you see a large ship. Some sailors are trying to talk to you.."); next; - mesn; - mesq g(l("Hey lady!"), l("Hey man!")); + mesn l("Orc Voice"); + mesq g(l("Hey frenchy!#0"), l("Hey frenchy!#1")); next; - mesq l("Hey! Do you hear me? Are you okay?"); + mesn "Elfen Voice"; + mesq g("Why frenchy? It's a russian!#0", l"Why frenchy? It's a russian!#1"); next; - menu - l("*Try to move your hand to show them that you're alive*"), -, - l("*Don't move at all*"), -; + mesn "Tritan Voice"; + mesq "What do you say guys, it's a yoiis!"; + next; + mesn l("Raijin Voice"); + mesq g("You stupid, it's an english, look her head form.", l"You stupid, it's an english, look his head form."); + mesq l("Hey you! Do you hear me? Are you okay?"); next; +// menu +// "I hear you") + " (English)", -, +// "Je t'entends") + " (Français)", -, +// "Ti sento") + " (Italiano)", -, +// "Да я вас слышу") + " (Русский)", -, +// "I höre euch") + " (Deutsch)", -, +// "I speak Flemish") + " (West-Vloams)", -, +// "I speak Spanish") + " (Español)", -, +// "*Don't move at all*") + " (English)", -; + mesn; mesq g(l("This girl needs rescuing, let's help her!"), l("This guy needs rescuing, let's help him!")); |