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path: root/maps/001-2-33.tmx
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Diffstat (limited to 'maps/001-2-33.tmx')
-rw-r--r--maps/001-2-33.tmx67
1 files changed, 33 insertions, 34 deletions
diff --git a/maps/001-2-33.tmx b/maps/001-2-33.tmx
index ec1a9525..8dd88970 100644
--- a/maps/001-2-33.tmx
+++ b/maps/001-2-33.tmx
@@ -1,6 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
-<map version="1.0" orientation="orthogonal" width="71" height="71" tilewidth="32" tileheight="32">
+<map version="1.4" tiledversion="1.4.1" orientation="orthogonal" renderorder="right-down" width="71" height="71" tilewidth="32" tileheight="32" infinite="0" nextlayerid="12" nextobjectid="9">
<properties>
<property name="license" value="CC BY-SA 3.0"/>
<property name="manaplus version" value="2"/>
@@ -8,47 +7,47 @@
<property name="music" value="bartk - in the forest of the birches.ogg"/>
<property name="name" value="Legion of Aemil Headquarters"/>
</properties>
- <tileset firstgid="1" name="Indoor" tilewidth="32" tileheight="32">
+ <tileset firstgid="1" name="Indoor" tilewidth="32" tileheight="32" tilecount="256" columns="16">
<image source="../graphics/tilesets/artis-indoor.png" width="512" height="512"/>
</tileset>
- <tileset firstgid="257" name="Indoor Fringe" tilewidth="32" tileheight="32">
+ <tileset firstgid="257" name="Indoor Fringe" tilewidth="32" tileheight="32" tilecount="256" columns="16">
<image source="../graphics/tilesets/artis-indoor-fringe.png" width="512" height="512"/>
</tileset>
- <tileset firstgid="513" name="Indoor x1x2" tilewidth="32" tileheight="64">
+ <tileset firstgid="513" name="Indoor x1x2" tilewidth="32" tileheight="64" tilecount="16" columns="16">
<image source="../graphics/tilesets/artis-indoor-x1x2.png" width="512" height="64"/>
</tileset>
- <tileset firstgid="529" name="Indoor x1x3" tilewidth="32" tileheight="96">
+ <tileset firstgid="529" name="Indoor x1x3" tilewidth="32" tileheight="96" tilecount="48" columns="16">
<image source="../graphics/tilesets/artis-indoor-x1x3.png" width="512" height="288"/>
</tileset>
- <tileset firstgid="577" name="Indoor x1x4" tilewidth="32" tileheight="128">
+ <tileset firstgid="577" name="Indoor x1x4" tilewidth="32" tileheight="128" tilecount="16" columns="16">
<image source="../graphics/tilesets/artis-indoor-x1x4.png" width="512" height="128"/>
</tileset>
- <tileset firstgid="593" name="Indoor x4x2" tilewidth="64" tileheight="128">
+ <tileset firstgid="593" name="Indoor x4x2" tilewidth="64" tileheight="128" tilecount="8" columns="8">
<image source="../graphics/tilesets/artis-indoor-x2x4.png" width="512" height="128"/>
</tileset>
- <tileset firstgid="601" name="Accessory" tilewidth="32" tileheight="32">
+ <tileset firstgid="601" name="Accessory" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../graphics/tilesets/artis-accessory.png" width="512" height="256"/>
</tileset>
- <tileset firstgid="729" name="Accessory x1x2" tilewidth="32" tileheight="64">
+ <tileset firstgid="729" name="Accessory x1x2" tilewidth="32" tileheight="64" tilecount="48" columns="16">
<image source="../graphics/tilesets/artis-accessory-x1x2.png" width="512" height="192"/>
</tileset>
- <tileset firstgid="777" name="Sunlight x1x5" tilewidth="32" tileheight="160">
+ <tileset firstgid="777" name="Sunlight x1x5" tilewidth="32" tileheight="160" tilecount="4" columns="4">
<image source="../graphics/tilesets/sunlight-x1x5.png" width="128" height="160"/>
</tileset>
- <tileset firstgid="781" name="Ground" tilewidth="32" tileheight="32">
+ <tileset firstgid="781" name="Ground" tilewidth="32" tileheight="32" tilecount="256" columns="16">
<image source="../graphics/tilesets/ground.png" width="512" height="512"/>
</tileset>
- <tileset firstgid="1037" name="Collision" tilewidth="32" tileheight="32">
+ <tileset firstgid="1037" name="Collision" tilewidth="32" tileheight="32" tilecount="9" columns="3">
<image source="../graphics/tilesets/collision.png" width="96" height="96"/>
</tileset>
<tileset firstgid="1046" source="../graphics/tilesets/candle-x1x2.tsx"/>
- <tileset firstgid="1058" name="Shadow" tilewidth="32" tileheight="32">
+ <tileset firstgid="1058" name="Shadow" tilewidth="32" tileheight="32" tilecount="128" columns="8">
<image source="../graphics/tilesets/shadow.png" width="256" height="512"/>
</tileset>
- <tileset firstgid="1186" name="Level Number" tilewidth="32" tileheight="32">
+ <tileset firstgid="1186" name="Level Number" tilewidth="32" tileheight="32" tilecount="16" columns="16">
<image source="../graphics/tilesets/level-number.png" width="512" height="32"/>
</tileset>
- <layer name="Ground" width="71" height="71">
+ <layer id="1" name="Ground" width="71" height="71">
<data encoding="csv">
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112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,
@@ -123,7 +122,7 @@
112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112
</data>
</layer>
- <layer name="Ground 2" width="71" height="71">
+ <layer id="2" name="Ground 2" width="71" height="71">
<data encoding="csv">
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@@ -198,7 +197,7 @@
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</data>
</layer>
- <layer name="Ground 3" width="71" height="71">
+ <layer id="3" name="Ground 3" width="71" height="71">
<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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@@ -273,7 +272,7 @@
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</data>
</layer>
- <layer name="Fringe" width="71" height="71">
+ <layer id="4" name="Fringe" width="71" height="71">
<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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@@ -348,7 +347,7 @@
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</data>
</layer>
- <layer name="Over" width="71" height="71">
+ <layer id="5" name="Over" width="71" height="71">
<data encoding="csv">
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@@ -423,7 +422,7 @@
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</data>
</layer>
- <layer name="Shadow Top" width="71" height="71">
+ <layer id="6" name="Shadow Top" width="71" height="71">
<properties>
<property name="Mask" value="4"/>
</properties>
@@ -501,7 +500,7 @@
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</data>
</layer>
- <layer name="Shadow Bottom" width="71" height="71">
+ <layer id="7" name="Shadow Bottom" width="71" height="71">
<properties>
<property name="Mask" value="8"/>
</properties>
@@ -579,7 +578,7 @@
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</data>
</layer>
- <layer name="Over 2" width="71" height="71">
+ <layer id="8" name="Over 2" width="71" height="71">
<data encoding="csv">
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@@ -654,7 +653,7 @@
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</data>
</layer>
- <layer name="Collision" width="71" height="71">
+ <layer id="9" name="Collision" width="71" height="71">
<data encoding="csv">
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@@ -729,7 +728,7 @@
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</data>
</layer>
- <layer name="Heights" width="71" height="71">
+ <layer id="10" name="Heights" width="71" height="71" visible="0">
<data encoding="csv">
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@@ -804,8 +803,8 @@
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</data>
</layer>
- <objectgroup name="Object" width="0" height="0" opacity="0.87">
- <object name="To Left Chamber" type="warp" x="928" y="1024" width="32" height="32">
+ <objectgroup id="11" name="Object" opacity="0.87">
+ <object id="1" name="To Left Chamber" type="warp" x="928" y="1024" width="32" height="32">
<properties>
<property name="dest_map" value="001-2-34"/>
<property name="dest_x" value="29"/>
@@ -815,7 +814,7 @@
<property name="trigger_y" value="2"/>
</properties>
</object>
- <object name="To Right Chamber" type="warp" x="1248" y="1024" width="32" height="32">
+ <object id="2" name="To Right Chamber" type="warp" x="1248" y="1024" width="32" height="32">
<properties>
<property name="dest_map" value="001-2-32"/>
<property name="dest_x" value="27"/>
@@ -825,41 +824,41 @@
<property name="trigger_y" value="2"/>
</properties>
</object>
- <object name="To Right Dormroom" type="warp" x="1440" y="960" width="32" height="32">
+ <object id="3" name="To Right Dormroom" type="warp" x="1440" y="960" width="32" height="32">
<properties>
<property name="dest_map" value="001-2-38"/>
<property name="dest_x" value="24"/>
<property name="dest_y" value="28"/>
</properties>
</object>
- <object name="To Left Dormroom" type="warp" x="736" y="960" width="32" height="32">
+ <object id="4" name="To Left Dormroom" type="warp" x="736" y="960" width="32" height="32">
<properties>
<property name="dest_map" value="001-2-37"/>
<property name="dest_x" value="36"/>
<property name="dest_y" value="28"/>
</properties>
</object>
- <object name="To Left PvP Arena" type="warp" x="768" y="1280" width="96" height="32">
+ <object id="5" name="To Left PvP Arena" type="warp" x="768" y="1280" width="96" height="32">
<properties>
<property name="dest_map" value="001-2-40"/>
<property name="dest_x" value="27"/>
<property name="dest_y" value="46"/>
</properties>
</object>
- <object name="To Right PvP Arena" type="warp" x="1344" y="1280" width="96" height="32">
+ <object id="6" name="To Right PvP Arena" type="warp" x="1344" y="1280" width="96" height="32">
<properties>
<property name="dest_map" value="001-2-40"/>
<property name="dest_x" value="45"/>
<property name="dest_y" value="46"/>
</properties>
</object>
- <object name="To Artis" type="warp" x="1088" y="1472" width="32" height="32">
+ <object id="7" name="To Artis" type="warp" x="1088" y="1472" width="32" height="32">
<properties>
<property name="dest_map" value="001-1"/>
<property name="dest_x" value="57"/>
<property name="dest_y" value="42"/>
</properties>
</object>
- <object name="^LEG" type="anchor" x="1088" y="1344" width="32" height="32"/>
+ <object id="8" name="^LEG" type="anchor" x="1088" y="1344" width="32" height="32"/>
</objectgroup>
</map>