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-rw-r--r--items.xml23
1 files changed, 19 insertions, 4 deletions
diff --git a/items.xml b/items.xml
index a1ac56b2..fb9639a1 100644
--- a/items.xml
+++ b/items.xml
@@ -523,7 +523,7 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml.
image="equipment/feet/boots.png|S:#3c3c3c,40332d,4d4d4d,5e4a3d,686868,705740,919191,a1825d,b6b6b6,b59767,dfdfdf,dbbf88"
name="Lousy Moccasins"
description="Orc-made moccasins. Not sure from which skin these shoes were made."
- effect="+1 Defense"
+ effect="+2 Defense"
type="equip-feet"
weight="25"
maxFloorOffset="8">
@@ -537,7 +537,7 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml.
image="equipment/hands/armbands.png"
name="Armbands"
description="Small armbands made of wood and iron."
- effect="+1 Defense"
+ effect="+3 Defense"
type="equip-arms"
weight="30"
maxFloorOffset="16">
@@ -588,7 +588,7 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml.
image="equipment/head/bandana.png"
name="Bandana"
description="A striped bandana worn by some sailors."
- effect="+1 Defense"
+ effect="+2 Defense"
type="equip-head"
weight="13"
maxFloorOffsetX="8"
@@ -674,7 +674,7 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml.
image="equipment/weapons/knife.png"
name="Knife"
description="A simple, but sharp knife."
- effect="+10 Damage"
+ effect="+5 Damage"
type="equip-1hand"
weapon-type="knife"
attack-action="attack"
@@ -685,5 +685,20 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml.
<sound event="hit">weapons/knife/hit1.ogg</sound>
<sound event="strike">weapons/knife/strike1.ogg</sound>
</item>
+ <item id="3501"
+ image="equipment/weapons/piouflayer.png"
+ name="Piouflayer"
+ description="Novice dagger, much useful in the kitchen than in a real combat..."
+ effect="+13 Damage"
+ type="equip-1hand"
+ weapon-type="knife"
+ attack-action="attack"
+ weight="90"
+ maxFloorOffsetX="9"
+ maxFloorOffsetY="12">
+ <sprite>equipment/weapons/knife.xml</sprite>
+ <sound event="hit">weapons/knife/hit1.ogg</sound>
+ <sound event="strike">weapons/knife/strike1.ogg</sound>
+ </item>
</items>