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-rw-r--r--paths.xml33
1 files changed, 16 insertions, 17 deletions
diff --git a/paths.xml b/paths.xml
index 00a6ffeb..aaab9a6f 100644
--- a/paths.xml
+++ b/paths.xml
@@ -6,28 +6,27 @@ Copyright (C) 2010-2012 Evol Online -->
Use this file to override default data paths used by the system
If this file is not used, the hard-coded defaults are the following:
-Files: Default paths:
-============= ===============
+Files: Default paths:
+=============== ===============
(All folders listed below are relative to the data/ directory.)
-Default wallpaper: graphics/images/
-Default error path: graphics/images/
-
-Default items path: graphics/items/
-Default minimaps path: graphics/minimaps/
-Default particles path: graphics/particles/
-Default sprite path: graphics/sprites/
-Default maps path: maps/
-Default sfx path: sfx/
+Default wallpaper: graphics/images/
+Default error path: graphics/images/
+Default items path: graphics/items/
+Default minimaps path: graphics/minimaps/
+Default particles path: graphics/particles/
+Default sprite path: graphics/sprites/
+Default maps path: maps/
+Default sfx path: sfx/
Hard-coded reference files (some could be handled differently later):
-Files: Default paths:
-============= ===============
-Error handling for missing sprites files: graphics/sprites/error.xml
-Level Up particle XML file: graphics/particles/levelup.particle.xml
-Warp/Portal effect XML file: graphics/particles/warparea.particle.xml
-Player unarmed attack sound effect: sfx/fist-swish.ogg
+Files: Default paths:
+=============== ===============
+Error handling for missing sprites files: graphics/sprites/error.xml
+Level Up particle XML file: graphics/particles/levelup.particle.xml
+Warp/Portal effect XML file: graphics/particles/warparea.particle.xml
+Player unarmed attack sound effect: sfx/fist-swish.ogg
You can also have a look the client data handling reference page, here:
http://doc.manasource.org/client_data_handling