summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--LICENSE2
-rw-r--r--items.xml16
2 files changed, 18 insertions, 0 deletions
diff --git a/LICENSE b/LICENSE
index eddbec3a..5b6ef851 100644
--- a/LICENSE
+++ b/LICENSE
@@ -68,6 +68,7 @@ https://www.gitorious.org/evol/clientdata-beta/blobs/master/LICENSE
graphics/items/equipment/shields/barrel.png (Reid) (CC BY-SA 3.0) (-)
graphics/items/equipment/shields/leather.png (Len) (CC BY-SA 3.0) (Reid)
### Weapons
+ graphics/items/equipment/weapons/backsword.png (Reid) (CC BY-SA 3.0) (-)
graphics/items/equipment/weapons/knife.png (EJlol) (CC BY-SA 3.0) (Reid)
graphics/items/equipment/weapons/piouslayer.png (Reid) (CC BY-SA 3.0) (Enchilado)
graphics/items/equipment/weapons/traininggladius.png (Reid) (CC BY-SA 3.0) (-)
@@ -219,6 +220,7 @@ https://www.gitorious.org/evol/clientdata-beta/blobs/master/LICENSE
### Shields
graphics/sprites/equipment/shields/barrel.png (Reid) (CC BY-SA 3.0) (-)
### Weapons
+ graphics/sprites/equipment/weapons/backsword.png (Alige, Reid) (CC BY-SA 3.0) (-)
graphics/sprites/equipment/weapons/knife.png (Alige) (CC BY-SA 3.0) (-)
graphics/sprites/equipment/weapons/piouslayer.png (Alige, Reid) (CC BY-SA 3.0) (-)
graphics/sprites/equipment/weapons/traininggladius.png (Alige, Reid) (CC BY-SA 3.0) (-)
diff --git a/items.xml b/items.xml
index c81bf3e2..38f1c2ce 100644
--- a/items.xml
+++ b/items.xml
@@ -1068,6 +1068,22 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml.
<sound event="hit">weapons/piouslayer/hit1.ogg</sound>
<sound event="miss">weapons/piouslayer/miss1.ogg</sound>
</item>
+ <item id="3504"
+ image="equipment/weapons/backsword.png"
+ name="Artis Backsword"
+ description="An engraved backsword with the symbole of Artis on its brass hilt."
+ attack="80"
+ level="15"
+ type="equip-1hand"
+ weapon-type="sword"
+ attack-action="attack"
+ weight="86"
+ maxFloorOffsetX="6"
+ maxFloorOffsetY="6">
+ <sprite>equipment/weapons/backsword.xml</sprite>
+ <sound event="hit">weapons/piouslayer/hit1.ogg</sound>
+ <sound event="miss">weapons/piouslayer/miss1.ogg</sound>
+ </item>
<!-- Pets -->
<item id="4000"