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-rw-r--r--LICENSE1
-rw-r--r--graphics/sprites/monsters/golem.pngbin0 -> 1088605 bytes
-rw-r--r--graphics/sprites/monsters/golem.xml192
-rw-r--r--monsters.xml9
4 files changed, 202 insertions, 0 deletions
diff --git a/LICENSE b/LICENSE
index 6731c120..9e5681a2 100644
--- a/LICENSE
+++ b/LICENSE
@@ -614,6 +614,7 @@ https://www.gitorious.org/evol/clientdata-beta/blobs/master/LICENSE
graphics/sprites/monsters/fluffy.png (Crush) (CC BY-SA 3.0) (-)
graphics/sprites/monsters/flower.png (:grey_question:) (GPLv2) (Micksha)
graphics/sprites/monsters/flower-growing.png (Micksha) (CC BY-SA 3.0) (-)
+ graphics/sprites/monsters/golem.png (Hocus) (CC BY-SA 3.0) (-)
graphics/sprites/monsters/honeybee.png (:grey_question:) (GPLv2) (Micksha)
graphics/sprites/monsters/logmonster.png (FotherJ) (CC BY-SA 3.0,GPLv2) (Micksha)
graphics/sprites/monsters/maggot.png (Neoriceisgood) (GPLv2) (Micksha)
diff --git a/graphics/sprites/monsters/golem.png b/graphics/sprites/monsters/golem.png
new file mode 100644
index 00000000..81287408
--- /dev/null
+++ b/graphics/sprites/monsters/golem.png
Binary files differ
diff --git a/graphics/sprites/monsters/golem.xml b/graphics/sprites/monsters/golem.xml
new file mode 100644
index 00000000..03f9b740
--- /dev/null
+++ b/graphics/sprites/monsters/golem.xml
@@ -0,0 +1,192 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Authors: Micksha
+Copyright (C) 2011-2020 Evol Online -->
+<sprite>
+ <imageset name="mob"
+ src="graphics/sprites/monsters/golem.png"
+ width="128"
+ height="128"
+ offsetY="-4"/>
+
+ <action name="spawn" imageset="mob">
+
+ <animation direction="default">
+ <frame index="214" delay="60"/>
+ <frame index="213" delay="60"/>
+ <frame index="212" delay="60"/>
+ <frame index="211" delay="60"/>
+ <frame index="210" delay="60"/>
+ <frame index="209" delay="60"/>
+ <frame index="208" delay="60"/>
+ <frame index="207" delay="60"/>
+ <frame index="206" delay="60"/>
+ <frame index="205" delay="60"/>
+ <frame index="204" delay="60"/>
+ <end />
+
+ </animation>
+ </action>
+
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+
+ <animation direction="downright">
+ <frame index="1"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="2"/>
+ </animation>
+
+ <animation direction="upright">
+ <frame index="3"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="4"/>
+ </animation>
+
+ <animation direction="upleft">
+ <frame index="5"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="6"/>
+ </animation>
+
+ <animation direction="downleft">
+ <frame index="7"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <sequence start="12" end="23" delay="120"/>
+ </animation>
+
+ <animation direction="downright">
+ <sequence start="24" end="35" delay="120"/>
+ </animation>
+
+ <animation direction="right">
+ <sequence start="36" end="47" delay="120"/>
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="48" end="59" delay="120"/>
+ </animation>
+
+ <animation direction="up">
+ <sequence start="60" end="71" delay="120"/>
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="72" end="83" delay="120"/>
+ </animation>
+
+ <animation direction="left">
+ <sequence start="84" end="95" delay="120"/>
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="96" end="107" delay="120"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <sequence start="108" end="118" delay="80"/>
+ <end />
+ </animation>
+
+ <animation direction="downright">
+ <sequence start="120" end="130" delay="80"/>
+ <end />
+ </animation>
+
+ <animation direction="right">
+ <sequence start="132" end="142" delay="80"/>
+ <end />
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="144" end="154" delay="80"/>
+ <end />
+ </animation>
+
+ <animation direction="up">
+ <sequence start="156" end="166" delay="80"/>
+ <end />
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="168" end="178" delay="80"/>
+ <end />
+ </animation>
+
+ <animation direction="left">
+ <sequence start="180" end="190" delay="80"/>
+ <end />
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="192" end="202" delay="80"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="mob">
+
+ <animation direction="down">
+ <sequence start="204" end="214" delay="100"/>
+ <frame index="215" />
+ <end />
+ </animation>
+
+ <animation direction="downright">
+ <sequence start="216" end="226" delay="100"/>
+ <frame index="227" />
+ <end />
+ </animation>
+
+ <animation direction="right">
+ <sequence start="228" end="238" delay="100"/>
+ <frame index="239" />
+ <end />
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="240" end="250" delay="100"/>
+ <frame index="255" />
+ <end />
+ </animation>
+
+ <animation direction="up">
+ <sequence start="252" end="262" delay="100"/>
+ <frame index="263" />
+ <end />
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="264" end="274" delay="100"/>
+ <frame index="275" />
+ <end />
+ </animation>
+
+ <animation direction="left">
+ <sequence start="276" end="286" delay="100"/>
+ <frame index="287" />
+ <end />
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="288" end="298" delay="100"/>
+ <frame index="299" />
+ <end />
+ </animation>
+
+ </action>
+
+</sprite>
diff --git a/monsters.xml b/monsters.xml
index bfca3532..18b08566 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -487,4 +487,13 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or
<sound event="miss">monsters/tortuga/miss1.ogg</sound>
<sound event="spawn">monsters/tortuga/spawn1.ogg</sound>
</monster>
+ <monster id="1121" name="Golem" walkType="walk" targetCursor="large">
+ <sprite>monsters/golem.xml</sprite>
+ <sound event="die">monsters/tortuga/die1.ogg</sound>
+ <sound event="hit">monsters/tortuga/hit1.ogg</sound>
+ <sound event="hit">monsters/tortuga/hit2.ogg</sound>
+ <sound event="hurt">monsters/tortuga/hurt1.ogg</sound>
+ <sound event="miss">monsters/tortuga/miss1.ogg</sound>
+ <sound event="spawn">monsters/tortuga/spawn1.ogg</sound>
+ </monster>
</monsters>