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-rw-r--r--LICENSE2
-rw-r--r--graphics/sprites/monsters/firedummy.pngbin0 -> 55092 bytes
-rw-r--r--graphics/sprites/monsters/firedummy.xml24
-rw-r--r--graphics/sprites/monsters/tengu.pngbin0 -> 3769187 bytes
-rw-r--r--graphics/sprites/monsters/tengu.xml200
-rw-r--r--monsters.xml16
6 files changed, 242 insertions, 0 deletions
diff --git a/LICENSE b/LICENSE
index 55faadb6..d077f6b5 100644
--- a/LICENSE
+++ b/LICENSE
@@ -533,6 +533,7 @@ https://www.gitorious.org/evol/clientdata-beta/blobs/master/LICENSE
graphics/sprites/monsters/crocotree.png (Hal9000) (CC BY-SA 3.0) (-)
graphics/sprites/monsters/cuco.png (Lunovox) (GPLv2) (-)
graphics/sprites/monsters/dummy.png (Reid) (CC BY-SA 3.0) (-)
+ graphics/sprites/monsters/firedummy.png (Micksha) (CC BY-SA 3.0) (-)
graphics/sprites/monsters/frostiana.png (Reid) (CC BY-SA 3.0) (-)
graphics/sprites/monsters/fluffy.png (Crush) (CC BY-SA 3.0) (-)
graphics/sprites/monsters/flower.png (:grey_question:) (GPLv2) (Micksha)
@@ -562,6 +563,7 @@ https://www.gitorious.org/evol/clientdata-beta/blobs/master/LICENSE
graphics/sprites/monsters/spider.png (FotherJ) (CC BY-SA 3.0,GPLv2) (Micksha)
graphics/sprites/monsters/spider-queen.png (Hocus) (CC BY-SA 3.0) (-)
graphics/sprites/monsters/squirrel.png (FotherJ, Wombat) (CC BY-SA 3.0,GPLv2) (Micksha)
+ graphics/sprites/monsters/tengu.png (Hocus) (CC BY-SA 3.0) (-)
graphics/sprites/monsters/tipiou.png (Bagzie) (CC BY-SA 3.0) (-)
graphics/sprites/monsters/tortuga.png (Coolkid782) (CC BY-SA 3.0) (Reid)
graphics/sprites/monsters/vein-coal.png (Micksha) (CC BY-SA 3.0) (-)
diff --git a/graphics/sprites/monsters/firedummy.png b/graphics/sprites/monsters/firedummy.png
new file mode 100644
index 00000000..e62bc801
--- /dev/null
+++ b/graphics/sprites/monsters/firedummy.png
Binary files differ
diff --git a/graphics/sprites/monsters/firedummy.xml b/graphics/sprites/monsters/firedummy.xml
new file mode 100644
index 00000000..10ab712e
--- /dev/null
+++ b/graphics/sprites/monsters/firedummy.xml
@@ -0,0 +1,24 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2015 Evol Online -->
+
+<sprite>
+ <imageset name="mob"
+ src="graphics/sprites/monsters/firedummy.png"
+ width="96"
+ height="96"/>
+
+ <action name="stand" imageset="mob">
+ <animation direction="default">
+ <sequence start="0" end="6" delay="125"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="mob">
+ <animation direction="default">
+ <sequence start="8" end="10" delay="150"/>
+ <frame index="11" delay="5000"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/monsters/tengu.png b/graphics/sprites/monsters/tengu.png
new file mode 100644
index 00000000..37ad5ec1
--- /dev/null
+++ b/graphics/sprites/monsters/tengu.png
Binary files differ
diff --git a/graphics/sprites/monsters/tengu.xml b/graphics/sprites/monsters/tengu.xml
new file mode 100644
index 00000000..15c93ef7
--- /dev/null
+++ b/graphics/sprites/monsters/tengu.xml
@@ -0,0 +1,200 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Authors: Micksha
+Copyright (C) 2011-2019 Evol Online -->
+<sprite>
+ <imageset name="mob"
+ src="graphics/sprites/monsters/tengu.png"
+ width="128"
+ height="128"
+ offsetY="0"/>
+
+ <action name="spawn" imageset="mob">
+ <animation direction="default">
+ <sequence start="512" end="520" delay="100"/>
+ </animation>
+ </action>
+
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+
+ <animation direction="downleft">
+ <frame index="224"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="192"/>
+ </animation>
+
+ <animation direction="upleft">
+ <frame index="160"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="128"/>
+ </animation>
+
+ <animation direction="upright">
+ <frame index="96"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="64"/>
+ </animation>
+
+ <animation direction="downright">
+ <frame index="32"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <sequence start="4" end="16" delay="50"/>
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="228" end="240" delay="50"/>
+ <end/>
+ </animation>
+
+ <animation direction="left">
+ <sequence start="196" end="208" delay="50"/>
+ <end/>
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="164" end="176" delay="50"/>
+ <end/>
+ </animation>
+
+ <animation direction="up">
+ <sequence start="132" end="144" delay="50"/>
+ <end/>
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="100" end="112" delay="50"/>
+ <end/>
+ </animation>
+
+ <animation direction="right">
+ <sequence start="68" end="80" delay="50"/>
+ <end/>
+ </animation>
+
+ <animation direction="downright">
+ <sequence start="36" end="48" delay="50"/>
+ <end/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <sequence start="17" end="31" delay="50"/>
+ <end />
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="241" end="255" delay="50"/>
+ <end />
+ </animation>
+
+ <animation direction="left">
+ <sequence start="209" end="223" delay="50"/>
+ <end />
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="177" end="191" delay="50"/>
+ <end />
+ </animation>
+
+ <animation direction="up">
+ <sequence start="145" end="159" delay="50"/>
+ <end />
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="113" end="127" delay="50"/>
+ <end />
+ </animation>
+
+ <animation direction="right">
+ <sequence start="81" end="95" delay="50"/>
+ <end />
+ </animation>
+
+ <animation direction="downright">
+ <sequence start="49" end="63" delay="50"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="mob">
+ <animation direction="down">
+ <sequence start="256" end="260" delay="70"/>
+ <frame index="260" delay="500"/>
+ <sequence start="261" end="265" delay="100"/>
+ <frame index="266"/>
+ <end/>
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="480" end="484" delay="70"/>
+ <frame index="484" delay="500"/>
+ <sequence start="485" end="489" delay="100"/>
+ <frame index="490"/>
+ <end/>
+ </animation>
+
+ <animation direction="left">
+ <sequence start="448" end="452" delay="70"/>
+ <frame index="452" delay="500"/>
+ <sequence start="453" end="457" delay="100"/>
+ <frame index="458"/>
+ <end/>
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="416" end="420" delay="70"/>
+ <frame index="420" delay="500"/>
+ <sequence start="421" end="425" delay="100"/>
+ <frame index="426"/>
+ <end/>
+ </animation>
+
+ <animation direction="up">
+ <sequence start="384" end="388" delay="70"/>
+ <frame index="388" delay="500"/>
+ <sequence start="389" end="393" delay="100"/>
+ <frame index="394"/>
+ <end/>
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="352" end="356" delay="70"/>
+ <frame index="356" delay="500"/>
+ <sequence start="357" end="361" delay="100"/>
+ <frame index="362"/>
+ <end/>
+ </animation>
+
+ <animation direction="right">
+ <sequence start="320" end="324" delay="70"/>
+ <frame index="324" delay="500"/>
+ <sequence start="325" end="329" delay="100"/>
+ <frame index="330"/>
+ <end/>
+ </animation>
+
+ <animation direction="downright">
+ <sequence start="288" end="292" delay="70"/>
+ <frame index="292" delay="500"/>
+ <sequence start="293" end="297" delay="100"/>
+ <frame index="298"/>
+ <end/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/monsters.xml b/monsters.xml
index 9365248b..e19eb5c7 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -442,4 +442,20 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or
<sound event="hit">monsters/scorpion/hit4.ogg</sound>
<sound event="miss">monsters/scorpion/miss1.ogg</sound>
</monster>
+ <monster id="1108" name="Fire Dummy" targetCursor="medium">
+ <sprite>monsters/firedummy.xml</sprite>
+ <sound event="die">monsters/crocotree/die1.ogg</sound>
+ <sound event="hurt">monsters/crocotree/hurt1.ogg</sound>
+ <sound event="hurt">monsters/crocotree/hurt2.ogg</sound>
+ <sound event="hurt">monsters/crocotree/hurt3.ogg</sound>
+ </monster>
+ <monster id="1120" name="Tengu" walkType="walk" targetCursor="large">
+ <sprite>monsters/tengu.xml</sprite>
+ <sound event="die">monsters/tortuga/die1.ogg</sound>
+ <sound event="hit">monsters/tortuga/hit1.ogg</sound>
+ <sound event="hit">monsters/tortuga/hit2.ogg</sound>
+ <sound event="hurt">monsters/tortuga/hurt1.ogg</sound>
+ <sound event="miss">monsters/tortuga/miss1.ogg</sound>
+ <sound event="spawn">monsters/tortuga/spawn1.ogg</sound>
+ </monster>
</monsters>