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-rw-r--r--graphics/sprites/npcs/xml/koga.xml11
-rw-r--r--graphics/sprites/npcs/xml/lumberjack.xml14
-rw-r--r--graphics/sprites/npcs/xml/richard.xml4
-rw-r--r--npcs.xml10
4 files changed, 39 insertions, 0 deletions
diff --git a/graphics/sprites/npcs/xml/koga.xml b/graphics/sprites/npcs/xml/koga.xml
index 6b3f17ad..5f63da70 100644
--- a/graphics/sprites/npcs/xml/koga.xml
+++ b/graphics/sprites/npcs/xml/koga.xml
@@ -1,3 +1,4 @@
+<<<<<<< 21c4c83ea02e1292391aaa7fdbaf3dc3202a100a
<?xml version="1.0" encoding="utf-8"?>
<!-- Author: Micksha
Copyright (C) 2018 Evol Online -->
@@ -13,4 +14,14 @@ Copyright (C) 2018 Evol Online -->
<frame index="0"/>
</animation>
</action>
+=======
+<?xml version="1.0"?>
+<sprite variants="1" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/npcs/koga.png" width="634" height="477"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0"/>
+ </animation>
+ </action>
+>>>>>>> Add the first few npcs: old Koga, Lumberjack, Richard.
</sprite>
diff --git a/graphics/sprites/npcs/xml/lumberjack.xml b/graphics/sprites/npcs/xml/lumberjack.xml
index 20fcc97b..1a2f6ee0 100644
--- a/graphics/sprites/npcs/xml/lumberjack.xml
+++ b/graphics/sprites/npcs/xml/lumberjack.xml
@@ -1,3 +1,4 @@
+<<<<<<< 21c4c83ea02e1292391aaa7fdbaf3dc3202a100a
<?xml version="1.0" encoding="utf-8"?>
<!-- Author: Reid, Micksha
Copyright (C) 2010-2018 Evol Online -->
@@ -10,12 +11,25 @@ Copyright (C) 2010-2018 Evol Online -->
<action name="stand" imageset="base">
<animation direction="default">
+=======
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/npcs/npc-lumberjack.png" width="42" height="63"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <!-- eyes movements -->
+>>>>>>> Add the first few npcs: old Koga, Lumberjack, Richard.
<frame index="0" delay="3000"/>
<frame index="1" delay="80"/>
<frame index="0" delay="1500"/>
<frame index="1" delay="80"/>
<frame index="0" delay="3000"/>
<frame index="1" delay="300"/>
+<<<<<<< 21c4c83ea02e1292391aaa7fdbaf3dc3202a100a
</animation>
</action>
+=======
+ </animation>
+ </action>
+>>>>>>> Add the first few npcs: old Koga, Lumberjack, Richard.
</sprite>
diff --git a/graphics/sprites/npcs/xml/richard.xml b/graphics/sprites/npcs/xml/richard.xml
index c307b530..be90738d 100644
--- a/graphics/sprites/npcs/xml/richard.xml
+++ b/graphics/sprites/npcs/xml/richard.xml
@@ -1,5 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
+<<<<<<< 21c4c83ea02e1292391aaa7fdbaf3dc3202a100a
<!-- Author: Micksha
+=======
+<!-- Author: Reid
+>>>>>>> Add the first few npcs: old Koga, Lumberjack, Richard.
Copyright (C) 2015 Evol Online -->
<sprite>
diff --git a/npcs.xml b/npcs.xml
index 05e0e718..2b625ced 100644
--- a/npcs.xml
+++ b/npcs.xml
@@ -726,6 +726,7 @@ IDs 900-999 = Special
<menu name="Talk" command="talk 'NAME'"/>
</npc>
<npc id="451">
+<<<<<<< 21c4c83ea02e1292391aaa7fdbaf3dc3202a100a
<!-- HURNS - Elven Female, walking sprite for Melinda NPC. -->
<sprite>races/elven-female.xml</sprite>
<sprite>equipment/feet/boots-female.xml|#594d36,b49b6c,f4d293</sprite>
@@ -733,11 +734,18 @@ IDs 900-999 = Special
<sprite>equipment/hands/armbands-female.xml|#663d38,5e3434,8f5c52,a46349,ad7c65,ce8b5b,d9c9b2,ce8b5b</sprite>
<sprite>equipment/neck/copper-necklace.xml|#315a67,a4a4ae,dce5d6,ffffff</sprite>
<sprite>hairstyles/hairstyle22.xml|#16211f,162e29,195145,1d7a62,29a27a,51de9c,c9f7bc</sprite>
+=======
+ <!-- Human Male, removing his monocle for winking. -->
+ <sprite>npcs/xml/richard.xml</sprite>
+ <menu name="Talk" command="talk 'NAME'"/>
+ </npc>
+>>>>>>> Add the first few npcs: old Koga, Lumberjack, Richard.
<npc id="452">
<!-- Legendary Luberjack. -->
<sprite>npcs/xml/lumberjack.xml</sprite>
<menu name="Talk" command="talk 'NAME'"/>
</npc>
+<<<<<<< 21c4c83ea02e1292391aaa7fdbaf3dc3202a100a
<npc id="453">
<!-- Human with legacy Ranger Hat and a Scythe. -->
<sprite>npcs/xml/hinnak.xml</sprite>
@@ -747,6 +755,8 @@ IDs 900-999 = Special
<!-- Human Male, removing his monocle for winking. -->
<sprite>npcs/xml/richard.xml</sprite>
</npc>
+=======
+>>>>>>> Add the first few npcs: old Koga, Lumberjack, Richard.
<!-- Test NPCs -->
<npc id="800" allowDelete="false">