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authorReid <reidyaro@gmail.com>2012-10-20 16:32:24 +0200
committerReid <reidyaro@gmail.com>2012-10-20 16:32:24 +0200
commitb480430d26dda2af1e26761d5e6221d26c9521cd (patch)
tree78358d3682ef56b15d76b8d990def2cdef6d3e8c /npc
parent248ccb7e9a0232585d65ec06a62cbf897a172a3a (diff)
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Add some dialogues clean up.
Diffstat (limited to 'npc')
-rw-r--r--npc/000-1/gugli.txt19
-rw-r--r--npc/000-1/gulukan.txt2
-rw-r--r--npc/000-1/lean.txt2
3 files changed, 13 insertions, 10 deletions
diff --git a/npc/000-1/gugli.txt b/npc/000-1/gugli.txt
index cd8ff1e4..8b494d4b 100644
--- a/npc/000-1/gugli.txt
+++ b/npc/000-1/gugli.txt
@@ -29,7 +29,7 @@ OnTalk:
if (@n > 1 || @g == 2) goto l_TaskCompleted;
if (@g == 1) goto l_TaskGiven;
- mesq l("Hi @@, I have heard captain sent you down here, uh?", strcharinfo(0));
+ mesq l("Hi @@, I have heard captain sent you down here, uh?", strcharinfo(0));
next;
mesq l("An unexpected help is always welcome.");
next;
@@ -57,7 +57,10 @@ OnTalk:
mesn;
mesq l("Right! Sailors are pretty quick with their job. They just take too much time bringing all the food back to the ship. Maybe you can help them.");
next;
- mesq l("Captain wants 2 boxes of Croconouts, 2 of Plushroom and 2 of Aquada.");
+ mesq l("Captain wants:
+ mesq l("- 2 @@", getitemlink("714"));
+ mesq l("- 2 @@", getitemlink("715"));
+ mesq l("- 2 @@", getitemlink("716"));
next;
mesq l("Ask sailors around here they shouldn't be so far.");
next;
@@ -72,7 +75,7 @@ l_TaskGiven:
l_Menu:
menu
rif(getq(ShipQuests_Couwan) == 1, l("Couwan gave me this box, it is for you.")), l_Couwan,
- rif(countitem("AquadaBox") > 1 && countitem("CroconutBox") > 1 && countitem("PlushroomBox") > 1, l("I have collected all the boxes you needed.")), l_TaskDone,
+ rif(countitem("714") > 1 && countitem("715") > 1 && countitem("716") > 1, l("I have collected all the boxes you needed.")), l_TaskDone,
l("Where can I find your crew?"), l_Location,
l("See you."), -;
@@ -93,14 +96,14 @@ l_Couwan:
setq ShipQuests_Couwan, 2;
set zeny, zeny+50;
- if (countitem("FishBox") > 0) delitem "FishBox", 1;
+ if (countitem("713") > 0) delitem "713", 1;
message strcharinfo(0), l("You receive 50GP!");
close;
l_Location:
mes "";
mesn;
- mesq l("There're 6 sailors, they're all around the island.");
+ mesq l("There're 6 sailors which will ned your help. They're all around the island.");
next;
mesq l("I can't really help you to find them myself, I've been checking the... Hmm... Landscape, since the the morning...");
next;
@@ -135,9 +138,9 @@ l_Lean:
close;
l_TaskDone:
- if (countitem("AquadaBox") > 1) delitem "AquadaBox", 2;
- if (countitem("CroconutBox") > 1) delitem "CroconutBox", 2;
- if (countitem("PlushroomBox") > 1) delitem "PlushroomBox", 2;
+ if (countitem("714") > 1) delitem "714", 2;
+ if (countitem("715") > 1) delitem "715", 2;
+ if (countitem("716") > 1) delitem "716", 2;
setq ShipQuests_Gugli, 2;
mesq l("Well done! Now the ship is ready to sail again!");
diff --git a/npc/000-1/gulukan.txt b/npc/000-1/gulukan.txt
index e7bb91a0..6cbcb5cb 100644
--- a/npc/000-1/gulukan.txt
+++ b/npc/000-1/gulukan.txt
@@ -52,7 +52,7 @@ l_RandomB:
close;
l_RandomC:
- mesq l("I think that yeye's soon done, yeye'll soon got a box full of @@s!", getitemlink("CrocClaw"));
+ mesq l("I think that yeye's soon done, yeye'll soon got a box full of @@s!", getitemlink("706"));
next;
mesq l("And you? How's it yaying on your side?");
next;
diff --git a/npc/000-1/lean.txt b/npc/000-1/lean.txt
index 50fc9eaf..36aba03a 100644
--- a/npc/000-1/lean.txt
+++ b/npc/000-1/lean.txt
@@ -25,7 +25,7 @@
mes "";
mesn;
- mesq l("If you are looking for us there, mostly all of us will be at Pedro's restaurant and in the Inn for Silvio's case.");
+ mesq l("If you are looking for us there, mostly all of us will be at Pedro's restaurant and in the Inn for Silvio's case...");
close;