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authorLedmitz <smoothshifter@tuta.io>2020-08-25 13:44:43 +0000
committerJesusaves <cpntb1@ymail.com>2020-08-25 13:44:43 +0000
commit55cb4bdfe4150440115c7df31ae9a07b91138a8b (patch)
treef51dafd4bd7d0b39284ca03152da7d45613c6cbb /monsters.xml
parentc6af3852ffb37bbda5645cec6fe8da82d42b0f5c (diff)
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Bee SFX; die, hit, miss, move
Diffstat (limited to 'monsters.xml')
-rw-r--r--monsters.xml4
1 files changed, 4 insertions, 0 deletions
diff --git a/monsters.xml b/monsters.xml
index f0cb8c14..28e24b19 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -196,6 +196,10 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or
</monster>
<monster id="1029" name="Bee" walkType="fly" targetCursor="small">
<sprite>monsters/bee.xml</sprite>
+ <sound event="die">monsters/bee/die1.ogg</sound>
+ <sound event="hit">monsters/bee/hit1.ogg</sound>
+ <sound event="miss">monsters/bee/miss1.ogg</sound>
+ <sound event="move">monsters/bee/move1.ogg</sound>
</monster>
<monster id="1030" name="Pinkie" walkType="walk" targetCursor="small">
<sprite>monsters/pinkie.xml</sprite>