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authorMicksha <ms-shaman@gmx.de>2020-07-30 18:55:18 +0000
committerMicksha <ms-shaman@gmx.de>2020-07-30 18:55:18 +0000
commit9d4b8aeefcf3e310a42446cf00b44f2549414078 (patch)
tree7afd7379cde1518c5c94eeb69602c64b0a0594c0 /maps/008-2-27.tmx
parent11da5db775990f98850fb7033a5de989322401ab (diff)
downloadclientdata-9d4b8aeefcf3e310a42446cf00b44f2549414078.tar.gz
clientdata-9d4b8aeefcf3e310a42446cf00b44f2549414078.tar.bz2
clientdata-9d4b8aeefcf3e310a42446cf00b44f2549414078.tar.xz
clientdata-9d4b8aeefcf3e310a42446cf00b44f2549414078.zip
initial commit for adding swamp indoors maps, includes Migglemire and Asphodel Moor, and Crypts with tilesets
Diffstat (limited to 'maps/008-2-27.tmx')
-rw-r--r--maps/008-2-27.tmx32
1 files changed, 16 insertions, 16 deletions
diff --git a/maps/008-2-27.tmx b/maps/008-2-27.tmx
index 223fe595..d6687db3 100644
--- a/maps/008-2-27.tmx
+++ b/maps/008-2-27.tmx
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" tiledversion="1.1.3" orientation="orthogonal" renderorder="right-down" width="65" height="65" tilewidth="32" tileheight="32" infinite="0" nextobjectid="11">
+<map version="1.2" tiledversion="1.3.4" orientation="orthogonal" renderorder="right-down" width="65" height="65" tilewidth="32" tileheight="32" infinite="0" nextlayerid="10" nextobjectid="11">
<properties>
<property name="license" value="CC BY-SA 3.0"/>
<property name="manaplus version" value="2"/>
@@ -19,13 +19,13 @@
<tileset firstgid="522" name="artis-sewer" tilewidth="32" tileheight="32" tilecount="256" columns="16">
<image source="../graphics/tilesets/artis-sewer.png" width="512" height="512"/>
</tileset>
- <tileset firstgid="778" name="artis-indoor-cellar" tilewidth="32" tileheight="32" tilecount="64" columns="8">
- <image source="../graphics/tilesets/artis-indoor-cellar.png" width="256" height="256"/>
+ <tileset firstgid="778" name="artis-indoor-cellar" tilewidth="32" tileheight="32" tilecount="128" columns="8">
+ <image source="../graphics/tilesets/artis-indoor-cellar.png" width="256" height="512"/>
</tileset>
- <tileset firstgid="842" name="artis-sewer-x3x3" tilewidth="32" tileheight="32" tilecount="36" columns="6">
+ <tileset firstgid="906" name="artis-sewer-x3x3" tilewidth="32" tileheight="32" tilecount="36" columns="6">
<image source="../graphics/tilesets/artis-sewer-x3x3.png" width="192" height="192"/>
</tileset>
- <layer name="Ground1" width="65" height="65">
+ <layer id="1" name="Ground1" width="65" height="65">
<data encoding="csv">
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8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
@@ -94,7 +94,7 @@
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</data>
</layer>
- <layer name="Ground2" width="65" height="65">
+ <layer id="2" name="Ground2" width="65" height="65">
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@@ -163,7 +163,7 @@
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</data>
</layer>
- <layer name="Ground3" width="65" height="65">
+ <layer id="3" name="Ground3" width="65" height="65">
<data encoding="csv">
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@@ -232,7 +232,7 @@
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</data>
</layer>
- <layer name="Fringe" width="65" height="65">
+ <layer id="4" name="Fringe" width="65" height="65">
<data encoding="csv">
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@@ -301,7 +301,7 @@
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</data>
</layer>
- <layer name="Over1" width="65" height="65">
+ <layer id="5" name="Over1" width="65" height="65">
<data encoding="csv">
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@@ -336,7 +336,7 @@
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</layer>
- <layer name="Over2" width="65" height="65">
+ <layer id="6" name="Over2" width="65" height="65">
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</layer>
- <layer name="Collision" width="65" height="65">
+ <layer id="7" name="Collision" width="65" height="65">
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@@ -508,7 +508,7 @@
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- <layer name="Heights" width="65" height="65">
+ <layer id="8" name="Heights" width="65" height="65">
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</layer>
- <objectgroup name="Objects">
+ <objectgroup id="9" name="Objects">
<object id="1" name="To Ground Floor" type="warp" x="1440" y="864" width="32" height="64">
<properties>
<property name="dest_map" value="008-2-24"/>