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authorAlige <aligetmw@hotmail.fr>2014-02-17 23:42:50 +0400
committerAlige <aligetmw@hotmail.fr>2014-02-17 23:42:50 +0400
commit916cfeb34cd71307dad4c351aaab5a8f98a10974 (patch)
treef1fa2444098ae358469ca5fe6cd1088f6287ba26 /maps/000-1.tmx
parent7d1dfb6142086f273e1591687d5af0867bc6b0ea (diff)
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Added the particle effect for the panels directly on the 000-1 map, in case we don't need it on all panels in the future of the game.
Diffstat (limited to 'maps/000-1.tmx')
-rw-r--r--maps/000-1.tmx2
1 files changed, 2 insertions, 0 deletions
diff --git a/maps/000-1.tmx b/maps/000-1.tmx
index f073a3ad..92954380 100644
--- a/maps/000-1.tmx
+++ b/maps/000-1.tmx
@@ -309,5 +309,7 @@
<property name="monster_id" value="1006"/>
</properties>
</object>
+ <object name="graphics/particles/panels.xml" type="particle_effect" x="2848" y="1632" width="32" height="32"/>
+ <object name="graphics/particles/panels.xml" type="particle_effect" x="2080" y="2976" width="32" height="32"/>
</objectgroup>
</map>