diff options
author | Ledmitz <smoothshifter@tuta.io> | 2020-08-24 23:49:04 +0000 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2020-08-24 23:49:04 +0000 |
commit | e43ae8ed8cd482f8d4acad698590ab4249cbb4fd (patch) | |
tree | 0e604612379ec0554909e68491195dc68d5f75cc /items.xml | |
parent | f1a08e41729dc46edd3fa8e907ef6a0e8ea853cb (diff) | |
download | clientdata-e43ae8ed8cd482f8d4acad698590ab4249cbb4fd.tar.gz clientdata-e43ae8ed8cd482f8d4acad698590ab4249cbb4fd.tar.bz2 clientdata-e43ae8ed8cd482f8d4acad698590ab4249cbb4fd.tar.xz clientdata-e43ae8ed8cd482f8d4acad698590ab4249cbb4fd.zip |
https://gitlab.com/Ledmitz/clientdata/-/project_members
Diffstat (limited to 'items.xml')
-rw-r--r-- | items.xml | 8 |
1 files changed, 6 insertions, 2 deletions
@@ -2835,8 +2835,6 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. attack-action="attack" weight="250"> <sprite>equipment/weapons/piouslayer.xml</sprite> - <sound event="hit">weapons/piouslayer/hit1.ogg</sound> - <sound event="miss">weapons/piouslayer/miss1.ogg</sound> </item> <item id="3510" image="equipment/weapons/pickaxe.png" @@ -3346,6 +3344,8 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. attack-action="attack_bow" weight="120"> <sprite>equipment/weapons/woodenbow.xml</sprite> + <sound event="hit">weapons/bow-wooden/hit1.ogg</sound> + <sound event="miss">weapons/bow-wooden/miss1.ogg</sound> </item> <item id="6001" image="equipment/weapons/shortbow.png" @@ -3363,6 +3363,8 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. attack-action="attack_bow" weight="260"> <sprite>equipment/weapons/woodenbow.xml</sprite> + <sound event="hit">weapons/bow-short/hit1.ogg</sound> + <sound event="miss">weapons/bow-short/miss1.ogg</sound> </item> <item id="6002" image="equipment/weapons/forestbow.png" @@ -3380,6 +3382,8 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. attack-action="attack_bow" weight="480"> <sprite>equipment/weapons/woodenbow.xml</sprite> + <sound event="hit">weapons/bow-forest/hit1.ogg</sound> + <sound event="miss">weapons/bow-forest/miss1.ogg</sound> </item> <!-- Arrows --> |