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authorLedmitz <smoothshifter@tuta.io>2020-11-10 21:05:20 +0000
committerJesusaves <cpntb1@ymail.com>2020-12-06 19:04:18 +0000
commitc86d04db3d45bfc75e7af7477693a7536e834f20 (patch)
tree3f0abf2b704c6c55f91f4c40fac96c0bf96a0530 /items.xml
parent9856270d23faf587533ff1f3268d78b4bd25cdd3 (diff)
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Added sfx for BansheeBow
Diffstat (limited to 'items.xml')
-rw-r--r--items.xml6
1 files changed, 6 insertions, 0 deletions
diff --git a/items.xml b/items.xml
index 1cceb53a..ec85a2c5 100644
--- a/items.xml
+++ b/items.xml
@@ -4363,6 +4363,12 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml.
attack-action="attack_bow"
weight="480">
<sprite>equipment/weapons/woodenbow.xml</sprite>
+ <sound event="hit">weapons/bow-banshee/hit1.ogg</sound>
+ <sound event="hit">weapons/bow-banshee/hit2.ogg</sound>
+ <sound event="hit">weapons/bow-banshee/hit3.ogg</sound>
+ <sound event="miss">weapons/bow-banshee/miss1.ogg</sound>
+ <sound event="miss">weapons/bow-banshee/miss2.ogg</sound>
+ <sound event="miss">weapons/bow-banshee/miss3.ogg</sound>
</item>
<item id="6006"
image="equipment/weapons/slingshot.png"