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authorReid <reidyaro@gmail.com>2016-03-22 02:51:03 +0100
committerReid <reidyaro@gmail.com>2016-03-22 02:51:46 +0100
commit988eac409c9e2786b62a6a227f5505f00fa795cd (patch)
tree47e34238a23ed08c2ca8c7ade6d6148ac9403391 /items.xml
parentb62dc204a3d97c5d5c499f273d888f7cce8e524b (diff)
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Add shemagh item sprite (missing item icon).
Diffstat (limited to 'items.xml')
-rw-r--r--items.xml25
1 files changed, 15 insertions, 10 deletions
diff --git a/items.xml b/items.xml
index f1a26b22..890e5ea4 100644
--- a/items.xml
+++ b/items.xml
@@ -953,17 +953,22 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml.
</replace>
</item>
- <!-- Neck Armors
+ <!-- Neck Armors -->
<item id="3200"
- image="equipment/neck/.png"
- name=""
- description="."
- effect="."
- level=""
- type="equip-ring"
- weight=""
- <sprite>equipment/neck/</sprite>
- </item> -->
+ image="equipment/necks/shemagh.png"
+ name="Shemagh"
+ description="An improved scarf used by mercenaries in tough environment."
+ defense="5"
+ level="3"
+ type="equip-neck"
+ weight="22"
+ drawBefore="head"
+ drawAfter="torso">
+ <sprite gender="unisex">equipment/necks/shemagh.xml</sprite>
+ <sprite gender="female">equipment/necks/shemagh.xml</sprite>
+ </item>
+
+
<!-- Weapons -->
<item id="3500"