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authorAlige <aligetmw@hotmail.fr>2012-11-12 15:21:54 +0400
committerAlige <aligetmw@hotmail.fr>2012-11-12 15:21:54 +0400
commit4475f649a3fe9cbbf83d4e72e6d92a98f894f4d6 (patch)
treeaf69ed015847efcfd913cfb64e9587df1332ee31 /items.xml
parent421e282dbea1f34748206043ff3dc9da942eebe9 (diff)
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Many fixes in items.xml.
Diffstat (limited to 'items.xml')
-rw-r--r--items.xml44
1 files changed, 18 insertions, 26 deletions
diff --git a/items.xml b/items.xml
index c142b1c2..804ac6c3 100644
--- a/items.xml
+++ b/items.xml
@@ -4,7 +4,7 @@
Copyright (C) 2010-2012 Evol Online -->
<!--
-New organisation (04/12/11).
+New organization (04/12/11).
-0 -99 = Hairstyles
-100 -infinity = Races
30 500 = Weapon Animations
@@ -21,7 +21,7 @@ New organisation (04/12/11).
3200 3499 = Neck Armors
3500 +infinity = Weapons
-Colors for dyable equipments or items are now set up by itemcolors.xml.
+Colors for dyeable equipments or items are now set up by itemcolors.xml.
-->
<items>
@@ -177,7 +177,7 @@ Colors for dyable equipments or items are now set up by itemcolors.xml.
<item id="503"
image="usable/fungus.png"
name="Fungus"
- description="A nontoxic mushroom growing in moist place."
+ description="A non-toxic mushroom growing in moist place."
effect="+25 HP"
type="usable"
weight="7"
@@ -222,7 +222,7 @@ Colors for dyable equipments or items are now set up by itemcolors.xml.
image="usable/drops.png|S:#898989,7287a0,aeaeae,96abc6,cecece,bccce0,e5e5e5,dce4ee"
name="Sea Drops"
description="Some water drops from the sea. Maybe you shouldn't drink them."
- effect="+15 HP, Headache"
+ effect="+15 HP / Headache"
type="usable"
weight="2"
maxFloorOffsetX="6"
@@ -240,7 +240,7 @@ Colors for dyable equipments or items are now set up by itemcolors.xml.
image="usable/blobime.png|S:#686868,695977,919191,9f79a9,bababa,d69ec0,dcdcdc,eccddf"
name="Pink Blobime"
description="Some pink residue dropped by a little blub."
- effect="+1 HP, Headache"
+ effect="+1 HP / Headache"
type="usable"
weight="2"
maxFloorOffsetX="8"
@@ -249,7 +249,7 @@ Colors for dyable equipments or items are now set up by itemcolors.xml.
image="usable/blobime.png|S:#686868,to,919191,to,bababa,to,dcdcdc,to"
name="Purple Blobime"
description="Some purple residue dropped by a blub."
- effect="+1 HP, Headache"
+ effect="+1 HP / Headache"
type="usable"
weight="2"
maxFloorOffsetX="8"
@@ -289,7 +289,7 @@ Colors for dyable equipments or items are now set up by itemcolors.xml.
<item id="516"
image="usable/pumpkinseed.png"
name="Pumpkin Seeds"
- description="Doesn't seems very appetizing..."
+ description="Doesn't seem very appetizing..."
effect="+1 HP, Headache"
type="usable"
weight="1"/>
@@ -449,7 +449,7 @@ Colors for dyable equipments or items are now set up by itemcolors.xml.
<item id="720"
image="generic/fouit-teeth.png"
name="Bat's Teeth"
- description="What sharp teeth! it's more dangerous than a knife."
+ description="What sharp teeth! They seem more dangerous than a knife."
type="generic"
weight="10"
maxFloorOffset="16"/>
@@ -463,7 +463,7 @@ Colors for dyable equipments or items are now set up by itemcolors.xml.
<item id="722"
image="generic/pumpkin.png"
name="Pumpkin"
- description="A pumpkin that can be carved for Hallowe'en."
+ description="A pumpkin that can be carved for Halloween."
type="generic"
weight="100"
maxFloorOffset="10"/>
@@ -474,7 +474,7 @@ Colors for dyable equipments or items are now set up by itemcolors.xml.
image="equipment/amulet/.png"
name=""
description="."
- effect=""
+ effect="."
type="equip-necklace"
weight=""/> -->
@@ -499,7 +499,6 @@ Colors for dyable equipments or items are now set up by itemcolors.xml.
effect="Defense +3"
type="equip-torso"
weight="40"
- max-per-slot="1"
colors="simple"
maxFloorOffset="10">
<sprite gender="unisex">equipment/chest/tanktop-male.xml</sprite>
@@ -566,10 +565,9 @@ Colors for dyable equipments or items are now set up by itemcolors.xml.
image="equipment/wings/.png"
name=""
description="."
- effect="Defense +"
+ effect="."
type="equip-charm"
- weight=""
- defense="">
+ weight="">
<sprite>equipment/wings/</sprite>
</item> -->
@@ -579,9 +577,8 @@ Colors for dyable equipments or items are now set up by itemcolors.xml.
image="equipment/shield/.png"
name=""
description="."
- effect="Defense +"
+ effect="."
type="equip-shield"
- defense=""
weight="">
<sprite>equipment/shield/</sprite>
</item> -->
@@ -591,11 +588,9 @@ Colors for dyable equipments or items are now set up by itemcolors.xml.
image="equipment/head/bandana.png"
name="Bandana"
description="A striped bandana worn by some sailors."
- effect="Defense +1"
+ effect="+1 Defense"
type="equip-head"
- defense="1"
weight="13"
- max-per-slot="1"
maxFloorOffsetX="8"
maxFloorOffsetY="12">
<sprite>equipment/head/bandana.xml</sprite>
@@ -613,10 +608,8 @@ Colors for dyable equipments or items are now set up by itemcolors.xml.
image="equipment/head/pumpkinhat.png"
name="Pumpkin Hat"
description="A carved pumpkin, the face will scare your enemy off."
- effect="+2% Defense"
- type="equip-head"
- defense="3"
- weight="90">
+ effect="+3 Defense"
+ type="equip-head" weight="90">
<sprite>equipment/head/pumpkinhat.xml</sprite>
<replace sprite="hair">
<item from="-3" to="-2" />
@@ -631,8 +624,8 @@ Colors for dyable equipments or items are now set up by itemcolors.xml.
image="equipment/head/fancyhat.png"
name="Fancy Hat"
description="A fancy hat, what else?"
+ effect="+1 Defense"
type="equip-head"
- defense="1"
weight="50">
<sprite>equipment/head/fancyhat.xml</sprite>
<replace sprite="hair">
@@ -651,9 +644,8 @@ Colors for dyable equipments or items are now set up by itemcolors.xml.
image="equipment/neck/.png"
name=""
description="."
- effect="Defense +"
+ effect="."
type="equip-ring"
- defense=""
weight=""
<sprite>equipment/neck/</sprite>
</item> -->