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authorMicksha <Micksha@users.noreply.github.com>2018-10-23 08:40:46 +0200
committerMicksha <Micksha@users.noreply.github.com>2018-11-06 12:56:44 +0100
commit36eb20db5941278b336f78c2e94ecf1221cf1bf3 (patch)
tree150dbafa6193b67b149a768392baf56cdfa193c7 /items.xml
parent79bcb8bb500198230fcb4d080349abf495e01ab1 (diff)
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the first of (most probably) a bunch of fixes, lumberjack.xml and items.xml
Diffstat (limited to 'items.xml')
-rw-r--r--items.xml24
1 files changed, 0 insertions, 24 deletions
diff --git a/items.xml b/items.xml
index b191937c..0fd05f2b 100644
--- a/items.xml
+++ b/items.xml
@@ -1984,28 +1984,4 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml.
attack="100"
weight="1"/>
- <!-- namespace Legacy -->
- <!-- Legacy: Generic -->
- <item id="731"
- image="generic/__LEGACY__rawlog.png"
- name="Raw Log"
- description="A raw log."
- type="generic"
- weight="10"/>
-
- <!-- Legacy: Bows -->
- <item id="6001"
- image="equipment/weapons/__LEGACY__forestbow.png"
- name="Forest Bow"
- description="A bow usually used for hunting."
- attack="70"
- attack-range="5"
- missile-particle="graphics/particles/training-arrow.xml"
- level="25"
- type="equip-2hand"
- attack-action="attack_bow"
- weight="1200">
- <sprite>equipment/weapons/woodenbow.xml</sprite>
- </item>
- <!-- / Legacy -->
</items>