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authorMicksha <ms-shaman@gmx.de>2019-03-29 13:37:02 +0000
committerMicksha <ms-shaman@gmx.de>2019-03-29 13:37:02 +0000
commit7c7852a81ff0ada794f8bb3edd3de169a619c453 (patch)
tree0dec5a81e28a74b2ce65df95e509376d6b9178ad /graphics
parent21688ff00fafa43b8e3019a67d58e4bf5ff08742 (diff)
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Flag
Diffstat (limited to 'graphics')
-rw-r--r--graphics/sprites/npcs/sprite/flag-small.pngbin0 -> 7724 bytes
-rw-r--r--graphics/sprites/npcs/xml/flag-small-l.xml65
-rw-r--r--graphics/sprites/npcs/xml/flag-small-r.xml65
3 files changed, 130 insertions, 0 deletions
diff --git a/graphics/sprites/npcs/sprite/flag-small.png b/graphics/sprites/npcs/sprite/flag-small.png
new file mode 100644
index 00000000..31d82f21
--- /dev/null
+++ b/graphics/sprites/npcs/sprite/flag-small.png
Binary files differ
diff --git a/graphics/sprites/npcs/xml/flag-small-l.xml b/graphics/sprites/npcs/xml/flag-small-l.xml
new file mode 100644
index 00000000..20326f1c
--- /dev/null
+++ b/graphics/sprites/npcs/xml/flag-small-l.xml
@@ -0,0 +1,65 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Micksha
+Copyright (C) 2019 Evol Online -->
+
+<sprite>
+ <imageset name="npc"
+ src="graphics/sprites/npcs/sprite/flag-small.png"
+ width="32"
+ height="64"/>
+ <action name="stand" imageset="npc">
+ <animation direction="default">
+ <label name="start"/>
+ <goto label="static" rand="80"/>
+ <goto label="semistatic" rand="50"/>
+ <goto label="blowup" rand="100"/>
+ <!-- go from static to blowing -->
+ <label name="blowup"/>
+ <sequence start="0" end="11" delay="150"/>
+ <goto label="blowing"/>
+ <!-- blowing -->
+ <label name="blowing"/>
+ <sequence start="6" end="11" delay="150" repeat="10"/>
+ <goto label="blowdown" rand="10"/>
+ <goto label="blowing-strong" rand="40"/>
+ <!-- blowing strong-->
+ <label name="blowing-strong"/>
+ <sequence start="6" end="11" delay="90" repeat="10"/>
+ <goto label="blowing" rand="75"/>
+ <!-- go from blowing to blowdown -->
+ <label name="blowdown"/>
+ <frame index="5" delay="150"/>
+ <frame index="4" delay="150"/>
+ <frame index="3" delay="150"/>
+ <frame index="0" delay="500"/>
+ <goto label="static" rand="95"/>
+ <goto label="blowup" rand="100"/>
+ <!-- Static Animation - flag semi-start blowing-->
+ <label name="semistatic"/>
+ <frame index="0" delay="1500"/>
+ <frame index="1" delay="150"/>
+ <frame index="2" delay="150"/>
+ <frame index="3" delay="150"/>
+ <frame index="2" delay="150"/>
+ <frame index="1" delay="150"/>
+ <frame index="2" delay="150"/>
+ <frame index="3" delay="150"/>
+ <frame index="4" delay="150"/>
+ <frame index="3" delay="150"/>
+ <frame index="2" delay="150"/>
+ <frame index="1" delay="150"/>
+ <goto label="blowup" rand="50"/>
+ <goto label="static" rand="10"/>
+ <goto label="start" rand="50"/>
+ <!-- Static Animation - flag hanging-->
+ <label name="static"/>
+ <frame index="0" delay="2500"/>
+ <frame index="1" delay="150"/>
+ <frame index="2" delay="150"/>
+ <frame index="1" delay="150"/>
+ <goto label="blowup" rand="20"/>
+ <goto label="semistatic" rand="50"/>
+ <goto label="start" rand="50"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/xml/flag-small-r.xml b/graphics/sprites/npcs/xml/flag-small-r.xml
new file mode 100644
index 00000000..15a5f7ee
--- /dev/null
+++ b/graphics/sprites/npcs/xml/flag-small-r.xml
@@ -0,0 +1,65 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Micksha
+Copyright (C) 2019 Evol Online -->
+
+<sprite>
+ <imageset name="npc"
+ src="graphics/sprites/npcs/sprite/flag-small.png"
+ width="32"
+ height="64"/>
+ <action name="stand" imageset="npc">
+ <animation direction="default">
+ <label name="start"/>
+ <goto label="static" rand="80"/>
+ <goto label="semistatic" rand="50"/>
+ <goto label="blowup" rand="100"/>
+ <!-- go from static to blowing -->
+ <label name="blowup"/>
+ <sequence start="12" end="23" delay="150"/>
+ <goto label="blowing"/>
+ <!-- blowing -->
+ <label name="blowing"/>
+ <sequence start="18" end="23" delay="150" repeat="10"/>
+ <goto label="blowdown" rand="10"/>
+ <goto label="blowing-strong" rand="40"/>
+ <!-- blowing strong-->
+ <label name="blowing-strong"/>
+ <sequence start="18" end="23" delay="90" repeat="10"/>
+ <goto label="blowing" rand="75"/>
+ <!-- go from blowing to blowdown -->
+ <label name="blowdown"/>
+ <frame index="17" delay="150"/>
+ <frame index="16" delay="150"/>
+ <frame index="15" delay="150"/>
+ <frame index="14" delay="500"/>
+ <goto label="static" rand="95"/>
+ <goto label="blowup" rand="100"/>
+ <!-- Static Animation - flag semi-start blowing-->
+ <label name="semistatic"/>
+ <frame index="12" delay="1500"/>
+ <frame index="13" delay="150"/>
+ <frame index="14" delay="150"/>
+ <frame index="15" delay="150"/>
+ <frame index="14" delay="150"/>
+ <frame index="13" delay="150"/>
+ <frame index="14" delay="150"/>
+ <frame index="15" delay="150"/>
+ <frame index="16" delay="150"/>
+ <frame index="15" delay="150"/>
+ <frame index="14" delay="150"/>
+ <frame index="13" delay="150"/>
+ <goto label="blowup" rand="50"/>
+ <goto label="static" rand="10"/>
+ <goto label="start" rand="50"/>
+ <!-- Static Animation - flag hanging-->
+ <label name="static"/>
+ <frame index="12" delay="2500"/>
+ <frame index="13" delay="150"/>
+ <frame index="14" delay="150"/>
+ <frame index="13" delay="150"/>
+ <goto label="blowup" rand="20"/>
+ <goto label="semistatic" rand="50"/>
+ <goto label="start" rand="50"/>
+ </animation>
+ </action>
+</sprite>