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authorJesusaves <cpntb1@ymail.com>2020-10-16 20:12:55 +0000
committerJesusaves <cpntb1@ymail.com>2020-10-16 20:12:55 +0000
commit408eac84057758f04116a4569e8da6969ba90498 (patch)
tree347cee4bf33b2f8212008e8947b083d646100b92 /graphics
parentb42f10da6e36a78920dc10e255bb63c1536b5a8f (diff)
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Required small changes for cutscene 002
(Have bugs)
Diffstat (limited to 'graphics')
-rw-r--r--graphics/sprites/npcs/xml/rowboat-cutscene.xml77
1 files changed, 77 insertions, 0 deletions
diff --git a/graphics/sprites/npcs/xml/rowboat-cutscene.xml b/graphics/sprites/npcs/xml/rowboat-cutscene.xml
new file mode 100644
index 00000000..195647d2
--- /dev/null
+++ b/graphics/sprites/npcs/xml/rowboat-cutscene.xml
@@ -0,0 +1,77 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Micksha
+Copyright (C) 2018 Evol Online -->
+
+<sprite>
+ <imageset name="npc"
+ src="graphics/sprites/npcs/sprite/rowboat.png"
+ width="192"
+ height="160"
+ offsetY="0"
+ offsetX="0"/>
+
+ <action name="stand" imageset="npc">
+ <animation direction="right">
+ <frame index="6"/>
+ </animation>
+ <animation direction="left">
+ <frame index="13"/>
+ </animation>
+ <animation direction="up">
+ <frame index="6"/>
+ </animation>
+ <animation direction="down">
+ <frame index="6"/>
+ </animation>
+ </action>
+ <!-- Rowing -->
+ <action name="walk" imageset="npc">
+ <!-- Right -->
+ <animation direction="right">
+ <sequence start="0" end="2" delay="175"/>
+ <sequence start="3" end="5" delay="150"/>
+ </animation>
+ <!-- Left -->
+ <animation direction="left">
+ <sequence start="7" end="9" delay="175"/>
+ <sequence start="10" end="12" delay="150"/>
+ </animation>
+ <!-- Up -->
+ <animation direction="up">
+ <!--
+ <sequence start="14" end="16" delay="175"/>
+ <sequence start="17" end="19" delay="150"/>
+ -->
+ <sequence start="0" end="2" delay="175"/>
+ <sequence start="3" end="5" delay="150"/>
+ </animation>
+ <!-- Down -->
+ <animation direction="down">
+ <!--
+ <sequence start="21" end="23" delay="175"/>
+ <sequence start="24" end="26" delay="150"/>
+ -->
+ <sequence start="0" end="2" delay="175"/>
+ <sequence start="3" end="5" delay="150"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="npc">
+ <!-- Dead -->
+ <animation direction="right">
+ <sequence start="28" end="29" delay="250" repeat="100"/>
+ <frame index="29" delay="10000"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="28" end="29" delay="250" repeat="100"/>
+ <frame index="29" delay="10000"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="28" end="29" delay="250" repeat="100"/>
+ <frame index="29" delay="10000"/>
+ </animation>
+ <animation direction="down">
+ <sequence start="28" end="29" delay="250" repeat="100"/>
+ <frame index="29" delay="10000"/>
+ </animation>
+ </action>
+</sprite>