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authorMicksha <Micksha@users.noreply.github.com>2018-04-25 08:26:28 +0200
committergumi <git@gumi.ca>2018-07-05 11:23:30 -0400
commit3b399e2cd90972b0e150b57572efc04280933382 (patch)
tree6230b8363e53582390a447386c9724762e9901e3 /graphics
parent7e8ab05dc2fcb615ee128115b2151a4bb277a338 (diff)
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Add the scythe
Diffstat (limited to 'graphics')
-rw-r--r--graphics/items/equipment/weapons/scythe.pngbin0 -> 706 bytes
-rw-r--r--graphics/sprites/equipment/head/bandana-female.xml36
-rw-r--r--graphics/sprites/equipment/head/bandana-male.xml36
-rw-r--r--graphics/sprites/equipment/head/fancyhat.xml35
-rw-r--r--graphics/sprites/equipment/head/pumpkinhat.xml36
-rw-r--r--graphics/sprites/equipment/weapons/knife.xml39
-rw-r--r--graphics/sprites/equipment/weapons/scythe.pngbin0 -> 21887 bytes
-rw-r--r--graphics/sprites/equipment/weapons/scythe.xml11
-rw-r--r--graphics/sprites/hairstyles/hairstyle01.xml36
-rw-r--r--graphics/sprites/races/human-male.xml39
10 files changed, 268 insertions, 0 deletions
diff --git a/graphics/items/equipment/weapons/scythe.png b/graphics/items/equipment/weapons/scythe.png
new file mode 100644
index 00000000..7ecf75b9
--- /dev/null
+++ b/graphics/items/equipment/weapons/scythe.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bandana-female.xml b/graphics/sprites/equipment/head/bandana-female.xml
index 1ec0c5bf..88347635 100644
--- a/graphics/sprites/equipment/head/bandana-female.xml
+++ b/graphics/sprites/equipment/head/bandana-female.xml
@@ -135,6 +135,42 @@ Copyright (C) 2012-2014 Evol Online -->
</animation>
</action>
+ <action name="attack_scythe" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="2" offsetY="-41" delay="190"/>
+ <frame index="0" offsetX="2" offsetY="-38" delay="80"/>
+ <frame index="0" offsetX="2" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="2" offsetY="-38" delay="90"/>
+ <frame index="0" offsetX="2" offsetY="-41" delay="90"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-38" delay="100"/>
+ <frame index="1" offsetX="5" offsetY="-40" delay="90"/>
+ <frame index="1" offsetX="1" offsetY="-37" delay="80"/>
+ <frame index="1" offsetY="-36" delay="90"/>
+ <frame index="1" offsetX="1" offsetY="-37" delay="90"/>
+ <frame index="1" offsetX="5" offsetY="-40" delay="100"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="2" offsetX="-2" offsetY="-37" delay="170"/>
+ <frame index="2" offsetX="-2" offsetY="-35" delay="90"/>
+ <frame index="2" offsetX="-2" offsetY="-37" delay="190"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-38" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-40" delay="90"/>
+ <frame index="3" offsetX="-1" offsetY="-37" delay="80"/>
+ <frame index="3" offsetY="-36" delay="90"/>
+ <frame index="3" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-40" delay="100"/>
+ <end />
+ </animation>
+ </action>
+
<action name="sit" imageset="base">
<animation direction="down">
<frame index="0" offsetX="2" offsetY="-35"/>
diff --git a/graphics/sprites/equipment/head/bandana-male.xml b/graphics/sprites/equipment/head/bandana-male.xml
index b0f5915c..2ee91b24 100644
--- a/graphics/sprites/equipment/head/bandana-male.xml
+++ b/graphics/sprites/equipment/head/bandana-male.xml
@@ -135,6 +135,42 @@ Copyright (C) 2012-2014 Evol Online -->
</animation>
</action>
+ <action name="attack_scythe" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-3" offsetY="-41" delay="190"/>
+ <frame index="0" offsetX="-3" offsetY="-38" delay="80"/>
+ <frame index="0" offsetX="-3" offsetY="-37" delay="100"/>
+ <frame index="0" offsetX="-3" offsetY="-38" delay="90"/>
+ <frame index="0" offsetX="-3" offsetY="-41" delay="90"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-38" delay="100"/>
+ <frame index="1" offsetX="5" offsetY="-40" delay="90"/>
+ <frame index="1" offsetX="1" offsetY="-37" delay="80"/>
+ <frame index="1" offsetY="-36" delay="90"/>
+ <frame index="1" offsetX="1" offsetY="-37" delay="90"/>
+ <frame index="1" offsetX="5" offsetY="-40" delay="100"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="2" offsetX="-2" offsetY="-37" delay="170"/>
+ <frame index="2" offsetX="-2" offsetY="-35" delay="90"/>
+ <frame index="2" offsetX="-2" offsetY="-37" delay="190"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-38" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-40" delay="90"/>
+ <frame index="3" offsetX="-1" offsetY="-37" delay="80"/>
+ <frame index="3" offsetY="-36" delay="90"/>
+ <frame index="3" offsetX="-1" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-40" delay="100"/>
+ <end />
+ </animation>
+ </action>
+
<action name="sit" imageset="base">
<animation direction="down">
<frame index="0" offsetX="-3" offsetY="-35"/>
diff --git a/graphics/sprites/equipment/head/fancyhat.xml b/graphics/sprites/equipment/head/fancyhat.xml
index d447b7e2..3b51de02 100644
--- a/graphics/sprites/equipment/head/fancyhat.xml
+++ b/graphics/sprites/equipment/head/fancyhat.xml
@@ -135,6 +135,41 @@ Copyright (C) 2012-2013 Evol Online -->
</animation>
</action>
+ <action name="attack_scythe" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="190"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="90"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="90"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetX="2" offsetY="-48" delay="100"/>
+ <frame index="0" offsetX="3" offsetY="-50" delay="90"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="80"/>
+ <frame index="0" offsetX="-2" offsetY="-46" delay="90"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="90"/>
+ <frame index="0" offsetX="3" offsetY="-50" delay="100"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-48" delay="170"/>
+ <frame index="1" offsetX="-3" offsetY="-46" delay="90"/>
+ <frame index="1" offsetX="-3" offsetY="-48" delay="190"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="1" offsetX="-3" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="-5" offsetY="-50" delay="90"/>
+ <frame index="1" offsetX="-2" offsetY="-47" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-46" delay="90"/>
+ <frame index="1" offsetX="-2" offsetY="-47" delay="100"/>
+ <frame index="1" offsetX="-5" offsetY="-50" delay="100"/>
+ <end />
+ </animation>
+ </action>
<action name="sit" imageset="base">
<animation direction="down">
diff --git a/graphics/sprites/equipment/head/pumpkinhat.xml b/graphics/sprites/equipment/head/pumpkinhat.xml
index 12b2f4c7..2657f8bb 100644
--- a/graphics/sprites/equipment/head/pumpkinhat.xml
+++ b/graphics/sprites/equipment/head/pumpkinhat.xml
@@ -131,6 +131,42 @@ Copyright (C) 2012-2013 Evol Online -->
<frame index="3" offsetX="-3" offsetY="-39" delay="80"/>
<frame index="3" offsetY="-36" delay="80"/>
<frame index="3" offsetX="1" offsetY="-35" delay="80"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_scythe" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="190"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-32" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-33" delay="90"/>
+ <frame index="0" offsetX="-1" offsetY="-36" delay="90"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37" delay="100"/>
+ <frame index="1" offsetX="3" offsetY="-39" delay="90"/>
+ <frame index="1" offsetX="-1" offsetY="-36" delay="80"/>
+ <frame index="1" offsetX="-2" offsetY="-35" delay="90"/>
+ <frame index="1" offsetX="-1" offsetY="-36" delay="90"/>
+ <frame index="1" offsetX="3" offsetY="-39" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-36" delay="100"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="170"/>
+ <frame index="2" offsetX="-3" offsetY="-34" delay="90"/>
+ <frame index="2" offsetX="-3" offsetY="-36" delay="190"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-37" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-39" delay="90"/>
+ <frame index="3" offsetY="-36" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-35" delay="90"/>
+ <frame index="3" offsetY="-36" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-39" delay="100"/>
<end/>
</animation>
</action>
diff --git a/graphics/sprites/equipment/weapons/knife.xml b/graphics/sprites/equipment/weapons/knife.xml
index 71c1d8db..9c2beb1e 100644
--- a/graphics/sprites/equipment/weapons/knife.xml
+++ b/graphics/sprites/equipment/weapons/knife.xml
@@ -98,6 +98,45 @@ Copyright (C) 2012-2013 Evol Online -->
</animation>
</action>
+ <action name="attack_scythe" imageset="base">
+ <animation direction="down">
+ <frame index="11" delay="100"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="80"/>
+ <frame index="10" delay="100"/>
+ <frame index="9" delay="90"/>
+ <frame index="8" delay="90"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="27" delay="100"/>
+ <frame index="24" delay="90"/>
+ <frame index="25" delay="80"/>
+ <frame index="26" delay="90"/>
+ <frame index="25" delay="90"/>
+ <frame index="24" delay="100"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="47" delay="100"/>
+ <frame index="40" delay="90"/>
+ <frame index="41" delay="80"/>
+ <frame index="42" delay="90"/>
+ <frame index="41" delay="90"/>
+ <frame index="40" delay="100"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="59" delay="100"/>
+ <frame index="56" delay="90"/>
+ <frame index="57" delay="80"/>
+ <frame index="58" delay="90"/>
+ <frame index="57" delay="100"/>
+ <frame index="56" delay="100"/>
+ <end />
+ </animation>
+ </action>
+
<action name="sit" imageset="base">
<animation direction="down">
<frame index="68"/>
diff --git a/graphics/sprites/equipment/weapons/scythe.png b/graphics/sprites/equipment/weapons/scythe.png
new file mode 100644
index 00000000..cca3223b
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/scythe.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/scythe.xml b/graphics/sprites/equipment/weapons/scythe.xml
new file mode 100644
index 00000000..86a39942
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/scythe.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Micksha
+Copyright (C) 2011-2015 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/weapons/scythe.png"
+ width="64"
+ height="64"/>
+
+ <include file="equipment/weapons/knife.xml"/>
+</sprite>
diff --git a/graphics/sprites/hairstyles/hairstyle01.xml b/graphics/sprites/hairstyles/hairstyle01.xml
index e4e19325..18f56b26 100644
--- a/graphics/sprites/hairstyles/hairstyle01.xml
+++ b/graphics/sprites/hairstyles/hairstyle01.xml
@@ -134,6 +134,42 @@ Copyright (C) 2012-2016 Evol Online -->
</animation>
</action>
+ <action name="attack_scythe" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-28" delay="190"/>
+ <frame index="0" offsetY="-25" delay="80"/>
+ <frame index="0" offsetY="-24" delay="100"/>
+ <frame index="0" offsetY="-25" delay="90"/>
+ <frame index="0" offsetY="-28" delay="90"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="90"/>
+ <frame index="1" offsetY="-28" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="90"/>
+ <frame index="1" offsetY="-28" delay="90"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="100"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="170"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="90"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="190"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="90"/>
+ <frame index="3" offsetY="-28" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="90"/>
+ <frame index="3" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <end />
+ </animation>
+ </action>
+
<action name="sit" imageset="base">
<animation direction="down">
<frame index="0" offsetY="-22"/>
diff --git a/graphics/sprites/races/human-male.xml b/graphics/sprites/races/human-male.xml
index 8023f6e8..2cb735f6 100644
--- a/graphics/sprites/races/human-male.xml
+++ b/graphics/sprites/races/human-male.xml
@@ -98,6 +98,45 @@ Copyright (C) 2012-2013 Evol Online -->
</animation>
</action>
+ <action name="attack_scythe" imageset="base">
+ <animation direction="down">
+ <frame index="11" delay="100"/>
+ <frame index="8" delay="90"/>
+ <frame index="9" delay="80"/>
+ <frame index="10" delay="100"/>
+ <frame index="9" delay="90"/>
+ <frame index="8" delay="90"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="27" delay="100"/>
+ <frame index="24" delay="90"/>
+ <frame index="25" delay="80"/>
+ <frame index="26" delay="90"/>
+ <frame index="25" delay="90"/>
+ <frame index="24" delay="100"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="47" delay="100"/>
+ <frame index="40" delay="90"/>
+ <frame index="41" delay="80"/>
+ <frame index="42" delay="90"/>
+ <frame index="41" delay="90"/>
+ <frame index="40" delay="100"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="59" delay="100"/>
+ <frame index="56" delay="90"/>
+ <frame index="57" delay="80"/>
+ <frame index="58" delay="90"/>
+ <frame index="57" delay="100"/>
+ <frame index="56" delay="100"/>
+ <end />
+ </animation>
+ </action>
+
<action name="sit" imageset="base">
<animation direction="down">
<frame index="68"/>