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authorAlige <aligetmw@hotmail.fr>2012-12-14 11:18:37 +0400
committerAlige <aligetmw@hotmail.fr>2012-12-14 11:18:37 +0400
commit0264d922ea731a38adb230a79d2717294317c9b8 (patch)
tree96de66b74d38c3e54b6f83b4946a1f2a599f3299 /graphics
parentdf7e36f9673ecba3579769c8a9a898ab2d1b0f84 (diff)
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Fixed major bug in highlight.xml particle effect.
The particles were shown behind the player. To avoid that problem, here's an example: -> Add a bit less than a tile high (about 27 px) in position-z in the particle details, then add a tile high (32 px) in the position-y property.
Diffstat (limited to 'graphics')
-rw-r--r--graphics/particles/highlight.xml17
1 files changed, 8 insertions, 9 deletions
diff --git a/graphics/particles/highlight.xml b/graphics/particles/highlight.xml
index daa7ea84..406f5db6 100644
--- a/graphics/particles/highlight.xml
+++ b/graphics/particles/highlight.xml
@@ -1,21 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
-<!-- Author from The Mana World
+<!-- Author: Alige
Copyright (C) 2010-2012 Evol Online -->
<effect>
<particle
- position-x="0" position-y="0" position-z="6" lifetime="110">
+ position-x="0" position-y="0" position-z="27" lifetime="100">
<emitter>
<property name="image" value="graphics/particles/star-small.png|W:#f3ffbe,f3ffe3"/>
<property name="vertical-angle" value="90"/>
<property name="power" value="0.7"/>
- <property name="lifetime" value="55"/>
- <property name="output" min="-4" max="1"/>
- <property name="fade-in" value="5"/>
- <property name="fade-out" value="25"/>
<property name="gravity" value="-0.002"/>
- <property name="position-x" min="-10" max="10"/>
- <property name="position-y" value="12"/>
- <property name="position-z" min="0" max="32"/>
+ <property name="lifetime" value="85"/>
+ <property name="output" min="-6" max="1"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="30"/>
+ <property name="position-x" min="-8" max="8"/>
+ <property name="position-y" value="32"/>
</emitter>
</particle>
</effect>