From 0264d922ea731a38adb230a79d2717294317c9b8 Mon Sep 17 00:00:00 2001 From: Alige Date: Fri, 14 Dec 2012 11:18:37 +0400 Subject: Fixed major bug in highlight.xml particle effect. The particles were shown behind the player. To avoid that problem, here's an example: -> Add a bit less than a tile high (about 27 px) in position-z in the particle details, then add a tile high (32 px) in the position-y property. --- graphics/particles/highlight.xml | 17 ++++++++--------- 1 file changed, 8 insertions(+), 9 deletions(-) (limited to 'graphics') diff --git a/graphics/particles/highlight.xml b/graphics/particles/highlight.xml index daa7ea84..406f5db6 100644 --- a/graphics/particles/highlight.xml +++ b/graphics/particles/highlight.xml @@ -1,21 +1,20 @@ - + position-x="0" position-y="0" position-z="27" lifetime="100"> - - - - - - - + + + + + + -- cgit v1.2.3-60-g2f50