summaryrefslogtreecommitdiff
path: root/graphics/sprites/monsters/ghost-spider.xml
diff options
context:
space:
mode:
authorMicksha <ms-shaman@gmx.de>2020-09-22 12:06:23 +0000
committerMicksha <ms-shaman@gmx.de>2020-09-22 12:06:23 +0000
commite2c35287b6bd84c75eefa12e6dc37c382ff9eeeb (patch)
treef1d7108b9aac0cbaa927ab990b1dde76c22f6558 /graphics/sprites/monsters/ghost-spider.xml
parent8303d888a71ce5610fc6bde1532d2d7c431528d8 (diff)
parentc5ebca80c71c2d3af5f381b2b79f03e16bc9f501 (diff)
downloadclientdata-e2c35287b6bd84c75eefa12e6dc37c382ff9eeeb.tar.gz
clientdata-e2c35287b6bd84c75eefa12e6dc37c382ff9eeeb.tar.bz2
clientdata-e2c35287b6bd84c75eefa12e6dc37c382ff9eeeb.tar.xz
clientdata-e2c35287b6bd84c75eefa12e6dc37c382ff9eeeb.zip
Merge branch 'contentII' into 'master'
Adding all missing equipment, accessoires, items, and some additional stuff See merge request evol/clientdata!170
Diffstat (limited to 'graphics/sprites/monsters/ghost-spider.xml')
-rw-r--r--graphics/sprites/monsters/ghost-spider.xml88
1 files changed, 88 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/ghost-spider.xml b/graphics/sprites/monsters/ghost-spider.xml
new file mode 100644
index 00000000..e0c748dd
--- /dev/null
+++ b/graphics/sprites/monsters/ghost-spider.xml
@@ -0,0 +1,88 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Origin: TMW legacy -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/monsters/ghost-spider.png"
+ width="35"
+ height="35"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="275"/>
+ <frame index="2" delay="275"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="7" delay="275"/>
+ <frame index="9" delay="275"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="14" delay="275"/>
+ <frame index="16" delay="275"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="21" delay="275"/>
+ <frame index="23" delay="275"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="75"/>
+ </animation>
+
+ <animation direction="left">
+ <sequence start="7" end="10" delay="75"/>
+ </animation>
+
+ <animation direction="up">
+ <sequence start="14" end="17" delay="75"/>
+ </animation>
+
+ <animation direction="right">
+ <sequence start="21" end="24" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="6"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="13"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="20"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="27"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="4" end="5" delay="75"/>
+ <end/>
+ </animation>
+
+ <animation direction="left">
+ <sequence start="11" end="12" delay="75"/>
+ <end/>
+ </animation>
+
+ <animation direction="up">
+ <sequence start="18" end="19" delay="75"/>
+ <end/>
+ </animation>
+
+ <animation direction="right">
+ <sequence start="25" end="26" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>