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authorLedmitz <smoothshifter@tuta.io>2020-08-25 13:51:42 +0000
committerJesusaves <cpntb1@ymail.com>2020-08-25 13:51:42 +0000
commita630db08515a59841bd0b5848de542a582ad09ff (patch)
treecd76bfef6e08b0e1de49cd008ac0959ea92d6e47 /effects.xml
parentcd3cbf2c7a9535b724e3ba7e6466d2fea909eb60 (diff)
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magic-heal
magic-heal-sfx: Originally inma.ogg in my TMW patch. I assume this is for a casting sound and a lum animation plays. If the effect lasts for the duration of the heal, then this is not suitable and a lower vol, shorter sound would be better. If there is an instant heal type spell, like inma, this should work and may look fine with lum-like heal, but it's not tested.
Diffstat (limited to 'effects.xml')
-rw-r--r--effects.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/effects.xml b/effects.xml
index 2cb98d8a..85065267 100644
--- a/effects.xml
+++ b/effects.xml
@@ -12,7 +12,7 @@ Copyright (C) 2010-2014 Evol Online -->
<effect id="5" particle="graphics/particles/warp.xml"/> <!-- Warp particle effect. -->
<!-- !!! 6 - already used. one of mix effects -->
<effect id="6" particle="graphics/particles/savepoint-32x32.xml"/> <!-- Savepoint particle effect on the save location. -->
- <effect id="7" particle="graphics/particles/healing.xml"/> <!-- Healing particle effect. -->
+ <effect id="7" audio="magic/heal.ogg" particle="graphics/particles/healing.xml"/> <!-- Healing particle effect. -->
<effect id="8" particle="graphics/particles/poison.xml"/> <!-- Poison particle effect. -->
<effect id="9" particle="graphics/particles/invisibility.xml"/> <!-- Invisibility particle effect. -->
<effect id="10" particle="graphics/particles/afk.xml"/> <!-- AFK particle effect. -->