diff options
author | Reid <reidyaro@gmail.com> | 2011-10-16 19:04:16 +0200 |
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committer | Reid <reidyaro@gmail.com> | 2011-10-16 19:04:16 +0200 |
commit | 4eef25e666e02ba7fdd8474a9d8b9eb54408df66 (patch) | |
tree | 550d224a638923aa172085e804a91e8833c2d9c4 /db | |
download | clientdata-4eef25e666e02ba7fdd8474a9d8b9eb54408df66.tar.gz clientdata-4eef25e666e02ba7fdd8474a9d8b9eb54408df66.tar.bz2 clientdata-4eef25e666e02ba7fdd8474a9d8b9eb54408df66.tar.xz clientdata-4eef25e666e02ba7fdd8474a9d8b9eb54408df66.zip |
Initialization of serverdata for the Beta Release of Evol Online.
Diffstat (limited to 'db')
-rw-r--r-- | db/attr_fix.txt | 53 | ||||
-rw-r--r-- | db/card_labels.txt | 1 | ||||
-rw-r--r-- | db/const.txt | 206 | ||||
-rw-r--r-- | db/exp.txt | 99 | ||||
-rw-r--r-- | db/exp2.txt | 99 | ||||
-rw-r--r-- | db/item_bluebox.txt | 7 | ||||
-rw-r--r-- | db/item_cardalbum.txt | 7 | ||||
-rw-r--r-- | db/item_db.txt | 3 | ||||
-rw-r--r-- | db/item_descriptions.txt | 1 | ||||
-rw-r--r-- | db/item_giftbox.txt | 7 | ||||
-rw-r--r-- | db/item_noequip.txt | 4 | ||||
-rw-r--r-- | db/item_scroll.txt | 5 | ||||
-rw-r--r-- | db/item_violetbox.txt | 7 | ||||
-rw-r--r-- | db/job_db1.txt | 71 | ||||
-rw-r--r-- | db/job_db2-2.txt | 26 | ||||
-rw-r--r-- | db/job_db2.txt | 71 | ||||
-rw-r--r-- | db/mob_branch.txt | 9 | ||||
-rw-r--r-- | db/mob_db.txt | 2 | ||||
-rw-r--r-- | db/mob_skill_db.txt | 66 | ||||
-rw-r--r-- | db/skill_db.txt | 45 | ||||
-rw-r--r-- | db/skill_require_db.txt | 3 | ||||
-rw-r--r-- | db/skill_tree.txt | 15 | ||||
-rw-r--r-- | db/statpoint.txt | 255 |
23 files changed, 1062 insertions, 0 deletions
diff --git a/db/attr_fix.txt b/db/attr_fix.txt new file mode 100644 index 00000000..2bdbbd9d --- /dev/null +++ b/db/attr_fix.txt @@ -0,0 +1,53 @@ +// 属性修正 +// 横:モンスターの属性 // 縦:攻撃の属性 +1,10 // lv1属性テーブル +// 無 水 地 火 風 毒 聖 暗 念 不死 + 100, 100, 100, 100, 100, 100, 100, 100, 25, 100, // 無 + 100, 25, 100, 150, 50, 100, 75, 100, 100, 100, // 水 + 100, 100, 100, 50, 150, 100, 75, 100, 100, 100, // 地 + 100, 50, 150, 25, 100, 100, 75, 100, 100, 125, // 火 + 100, 175, 50, 100, 25, 100, 75, 100, 100, 100, // 風 + 100, 100, 125, 125, 125, 0, 75, 50, 100, -25, // 毒 + 100, 100, 100, 100, 100, 100, 0, 125, 100, 150, // 聖 + 100, 100, 100, 100, 100, 50, 125, 0, 100, -25, // 暗 + 25, 100, 100, 100, 100, 100, 75, 75, 125, 100, // 念 + 100, 100, 100, 100, 100, 50, 100, 0, 100, 0, // 不死 +// 横:モンスターの属性 // 縦:攻撃の属性 +2,10 // lv2属性テーブル +//無 水 地 火 風 毒 聖 暗 念 不死 + 100, 100, 100, 100, 100, 100, 100, 100, 25, 100, // 無 + 100, 0, 100, 175, 25, 100, 50, 75, 100, 100, // 水 + 100, 100, 50, 25, 175, 100, 50, 75, 100, 100, // 地 + 100, 25, 175, 0, 100, 100, 50, 75, 100, 150, // 火 + 100, 175, 25, 100, 0, 100, 50, 75, 100, 100, // 風 + 100, 75, 125, 125, 125, 0, 50, 25, 75, -50, // 毒 + 100, 100, 100, 100, 100, 100, -25, 150, 100, 175, // 聖 + 100, 100, 100, 100, 100, 25, 150, -25, 100, -50, // 暗 + 0, 75, 75, 75, 75, 75, 50, 50, 150, 125, // 念 + 100, 75, 75, 75, 75, 25, 125, 0, 100, 0, // 不死 +// 横:モンスターの属性 // 縦:攻撃の属性 +3,10 // lv3属性テーブル +// 無 水 地 火 風 毒 聖 暗 念 不死 + 100, 100, 100, 100, 100, 100, 100, 100, 0, 100, // 無 + 100, -25, 100, 200, 0, 100, 25, 50, 100, 125, // 水 + 100, 100, 0, 0, 200, 100, 25, 50, 100, 75, // 地 + 100, 0, 200, -25, 100, 100, 25, 50, 100, 175, // 火 + 100, 200, 0, 100, -25, 100, 25, 50, 100, 100, // 風 + 100, 50, 100, 100, 100, 0, 25, 0, 50, -75, // 毒 + 100, 100, 100, 100, 100, 125, -50, 175, 100, 200, // 聖 + 100, 100, 100, 100, 100, 0, 175, -50, 100, -75, // 暗 + 0, 50, 50, 50, 50, 50, 25, 25, 175, 150, // 念 + 100, 50, 50, 50, 50, 0, 150, 0, 100, 0, // 不死 +// 横:モンスターの属性 // 縦:攻撃の属性 +4,10 // lv4属性テーブル +// 無 水 地 火 風 毒 聖 暗 念 不死 + 100, 100, 100, 100, 100, 100, 100, 100, 0, 100, // 無 + 100, -50, 100, 200, 0, 75, 0, 25, 100, 150, // 水 + 100, 100, -25, 0, 200, 75, 0, 25, 100, 50, // 地 + 100, 0, 200, -50, 100, 75, 0, 25, 100, 200, // 火 + 100, 200, 0, 100, -50, 75, 0, 25, 100, 100, // 風 + 100, 25, 75, 75, 75, 0, 0, -25, 25,-100, // 毒 + 100, 75, 75, 75, 75, 125,-100, 200, 100, 200, // 聖 + 100, 75, 75, 75, 75, -25, 200,-100, 100,-100, // 暗 + 0, 25, 25, 25, 25, 25, 0, 0, 200, 175, // 念 + 100, 25, 25, 25, 25, -25, 175, 0, 100, 0, // 不死 diff --git a/db/card_labels.txt b/db/card_labels.txt new file mode 100644 index 00000000..361572c7 --- /dev/null +++ b/db/card_labels.txt @@ -0,0 +1 @@ +// File created using Spamrat's Athena Database Editor v1.4.4 diff --git a/db/const.txt b/db/const.txt new file mode 100644 index 00000000..f7c375d2 --- /dev/null +++ b/db/const.txt @@ -0,0 +1,206 @@ +// Constants usable in scripts + +// This constant is used to define whether unreleased items are equippable. This defaults to on, but should be disabled on the official server. +debug 1 + +mf_nomemo 0 +mf_noteleport 1 +mf_nosave 2 +mf_nobranch 3 +mf_nopenalty 4 +mf_pvp 5 +mf_pvp_noparty 6 +mf_pvp_noguild 7 +mf_gvg 8 +mf_gvg_noparty 9 +mf_nozenypenalty 10 + +StatusPoint 9 1 +BaseLevel 11 1 +SkillPoint 12 1 +Class 19 1 +Upper 56 1 +Zeny 20 1 +Sex 21 1 +Weight 24 1 +MaxWeight 25 1 +JobLevel 55 1 +BaseExp 1 1 +JobExp 2 1 +NextBaseExp 22 1 +NextJobExp 23 1 +Hp 5 1 +MaxHp 6 1 +Sp 7 1 +MaxSp 8 1 + +bMaxHP 6 +bMaxSP 8 +bStr 13 +bAgi 14 +bVit 15 +bInt 16 +bDex 17 +bLuk 18 +bAtk 41 +bAtk2 42 +bMatk1 43 +bMatk2 44 +bDef 45 +bMdef 47 +bMdef2 48 +bHit 49 +bFlee 50 +bFlee2 51 +bCritical 52 +bAspd 53 +bDeaf 70 + +bAtkRange 1000 +bAtkEle 1001 +bDefEle 1002 +bCastrate 1003 +bMaxHPrate 1004 +bMaxSPrate 1005 +bUseSPrate 1006 +bAddEle 1007 +bAddRace 1008 +bAddSize 1009 +bSubEle 1010 +bSubRace 1011 +bAddEff 1012 +bResEff 1013 +bBaseAtk 1014 +bAspdRate 1015 +bHPrecovRate 1016 +bSPrecovRate 1017 +bSpeedRate 1018 +bCriticalDef 1019 +bNearAtkDef 1020 +bLongAtkDef 1021 +bDoubleRate 1022 +bDoubleAddRate 1023 +bMatk 1024 +bMatkRate 1025 +bIgnoreDefEle 1026 +bIgnoreDefRace 1027 +bAtkRate 1028 +bSpeedAddRate 1029 +bAspdAddRate 1030 +bMagicAtkDef 1031 +bMiscAtkDef 1032 +bIgnoreMdefEle 1033 +bIgnoreMdefRace 1034 +bMagicAddEle 1035 +bMagicAddRace 1036 +bMagicSubRace 1037 +bPerfectHitRate 1038 +bPerfectHitAddRate 1039 +bCriticalRate 1040 +bGetZenyNum 1041 +bAddGetZenyNum 1042 +bAddDamageClass 1043 +bAddMagicDamageClass 1044 +bAddDefClass 1045 +bAddMdefClass 1046 +bAddMonsterDropItem 1047 +bDefRatioAtkEle 1048 +bDefRatioAtkRace 1049 +bAddSpeed 1050 +bHitRate 1051 +bFleeRate 1052 +bFlee2Rate 1053 +bDefRate 1054 +bDef2Rate 1055 +bMdefRate 1056 +bMdef2Rate 1057 +bSplashRange 1058 +bSplashAddRange 1059 +bAutoSpell 1060 +bHPDrainRate 1061 +bSPDrainRate 1062 +bShortWeaponDamageReturn 1063 +bLongWeaponDamageReturn 1064 +bWeaponComaEle 1065 +bWeaponComaRace 1066 +bAddEff2 1067 +bMagicDamageReturn 1068 +bRandomAttackIncrease 1069 +bAllStats 1070 +bAgiVit 1071 +bAgiDexStr 1072 +bPerfectHide 1073 +bAddAtkRange 2010 + +equip_head 1 +equip_shield 2 +equip_hand2 3 +equip_hand1 4 +equip_gloves 5 +equip_shoes 6 +equip_misc1 7 +equip_misc2 8 +equip_torso 9 +equip_legs 10 + +cNone 11 +cWhite 10 +cRed 0 +cGreen 1 +cDarkBlue 2 +cYellow 3 +cLightBlue 4 +cPink 5 +cBlack 6 +cOrange 7 +cPurple 8 +cDarkGreen 9 + +sc_poison 132 +sc_slowpoison 14 +sc_raiseattackspeed0 37 +sc_raiseattackstrength 185 +sc_berserk 107 +sc_barrier 146 +sc_magnificat 20 +sc_windwalk 116 + +// Marriage-related +WEDDING_FEE 100 +DIVORCE_FEE_PER_LEVEL 500 +WEDDING_MIN_LEVEL 32 + +sfx_skillup 1 +sfx_magic_generic 2 +sfx_magic_life 3 +sfx_magic_war 4 +sfx_magic_transmute 5 +sfx_magic_nature 6 +sfx_magic_astral 7 + +// Skill pools +SKILL_FOCUS 339 +SKILL_MALLARDS_EYE 45 +SKILL_BRAWLING 350 +SKILL_LUCKY_COUNTER 351 +SKILL_SPEED 352 +SKILL_RESIST_POISON 353 +SKILL_ASTRAL_SOUL 354 + +// Magic skills +SKILL_MAGIC 340 +SKILL_MAGIC_LIFE 341 +SKILL_MAGIC_WAR 342 +SKILL_MAGIC_TRANSMUTE 343 +SKILL_MAGIC_NATURE 344 +SKILL_MAGIC_ASTRAL 345 + +// Evol skills +SKILL_GUILD 500 +SKILL_CRAFT 501 +SKILL_DYE 502 + +NoobQuests_Demon 0 +NoobQuests_OldWitch 1 + +ShipQuests_Julia 0 diff --git a/db/exp.txt b/db/exp.txt new file mode 100644 index 00000000..d07c46b6 --- /dev/null +++ b/db/exp.txt @@ -0,0 +1,99 @@ +9,9,9,9,10,10,10,10,30,144,30,11,60,288 +16,16,16,16,18,18,18,18,43,184,43,20,86,368 +25,25,25,25,28,28,28,28,58,284,58,31,116,568 +36,36,36,36,40,40,40,40,76,348,76,44,152,696 +77,77,77,77,85,85,85,91,116,603,116,100,232,1206 +112,112,112,112,123,123,123,151,180,887,180,166,360,1774 +153,153,153,153,168,168,168,205,220,1096,220,226,440,2192 +200,200,200,200,220,220,220,268,272,1598,272,295,544,3196 +253,253,253,253,278,278,278,340,336,2540,336,374,672,5080 +320,320,320,320,400,400,400,0,520,3676,520,0,1040,7352 +385,385,385,385,41,41,41,0,604,4290,604,0,1208,8580 +490,490,490,490,613,613,613,0,699,4946,699,0,1398,9892 +585,585,585,585,731,731,731,0,802,6679,802,0,1604,13358 +700,700,700,700,875,875,875,0,948,9492,948,0,1896,18984 +830,830,830,830,1038,1038,1038,0,1125,12770,1125,0,2250,31925 +970,970,970,970,1213,1213,1213,0,1668,14344,1668,0,3336,35860 +1120,1120,1120,1120,1400,1400,1400,0,1937,16005,1937,0,3874,40013 +1260,1260,1260,1260,1575,1575,1575,0,2226,20642,2226,0,4452,51605 +1420,1420,1420,1420,1775,1775,1775,0,3040,27434,3040,0,6080,68585 +1620,1620,1620,1620,2268,2268,2268,0,3988,35108,3988,0,7976,87770 +1860,1860,1860,1860,2604,2604,2604,0,5564,38577,5564,0,11128,96443 +1990,1990,1990,1990,2786,2786,2786,0,6272,42206,6272,0,12544,105515 +2240,2240,2240,2240,3136,3136,3136,0,7021,52708,7021,0,14042,131770 +2504,2504,2504,2504,3506,3506,3506,0,9114,66971,9114,0,18228,167428 +2950,2950,2950,2950,4130,4130,4130,0,11473,82688,11473,0,28683,206720 +3426,3426,3426,3426,4796,4796,4796,0,15290,89544,15290,0,38225,223860 +3934,3934,3934,3934,5508,5508,5508,0,16891,96669,16891,0,42228,241673 +4474,4474,4474,4474,6264,6264,6264,0,18570,117821,18570,0,46425,294553 +6889,6889,6889,6889,9645,9645,9645,0,23229,144921,23229,0,58073,362303 +7995,7995,7995,7995,12392,12392,12392,0,28359,174201,28359,0,70898,479053 +9174,9174,9174,9174,14220,14220,14220,0,36478,186677,36478,0,91195,513362 +10425,10425,10425,10425,16159,16159,16159,0,39716,199584,39716,0,99290,548856 +11748,11748,11748,11748,18209,18209,18209,0,43088,238617,43088,0,107720,656197 +13967,13967,13967,13967,21649,21649,21649,0,52417,286366,52417,0,131043,787507 +15775,15775,15775,15775,24451,24451,24451,0,62495,337147,62495,0,156238,927154 +17678,17678,17678,17678,27401,27401,27401,0,78160,358435,78160,0,195408,985696 +19677,19677,19677,19677,30499,30499,30499,0,84175,380376,84175,0,210430,1046034 +21773,21773,21773,21773,33748,33748,33748,0,90404,447685,90404,0,226010,1231134 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+115254,115254,115254,115254,213220,213220,213220,0,0,0,982092,0,0,6875174 +128692,128692,128692,128692,238080,238080,238080,0,0,0,992092,0,0,7562691 +142784,142784,142784,142784,264150,264150,264150,0,0,0,1002092,0,0,8318960 +157528,157528,157528,157528,291427,291427,291427,0,0,0,1012092,0,0,9150856 +178184,178184,178184,178184,329640,329640,329640,0,0,0,1022092,0,0,10065942 +196300,196300,196300,196300,363155,363155,363155,0,0,0,1032092,0,0,11877812 +215198,215198,215198,215198,398116,398116,398116,0,0,0,1042092,0,0,14015818 +234879,234879,234879,234879,434526,434526,434526,0,0,0,1052092,0,0,16538655 +255341,255341,255341,255341,472381,472381,472381,0,0,0,1062092,0,0,19515624 +330188,330188,330188,330188,610848,610848,610848,0,0,0,1072092,0,0,23028437 +365914,365914,365914,365914,731828,731828,731828,0,0,0,1082092,0,0,28094693 +403224,403224,403224,403224,806448,806448,806448,0,0,0,1092092,0,0,34275525 +442116,442116,442116,442116,884232,884232,884232,0,0,0,1102092,0,0,41816141 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アイテムIDが0の場合確率をアイテムの選択に失敗した時に得られるデフォルトアイテムのIDとして認識します。(複数である場合最後の物だけ有効です。) +// diff --git a/db/item_cardalbum.txt b/db/item_cardalbum.txt new file mode 100644 index 00000000..4472147b --- /dev/null +++ b/db/item_cardalbum.txt @@ -0,0 +1,7 @@ +// File created using Spamrat's Athena Database Editor v1.4.4 +// +// 古いカード帖から得られるアイテムを設定。 +// ItemID, ItemName(Dummy), Rate +// アイテムID、アイテムの名前(ダミー)、確率(*10000)をした物です。500000なら50%で1000000なら100%です。) +// アイテムIDが0の場合確率をアイテムの選択に失敗した時に得られるデフォルトアイテムのIDとして認識します。(複数である場合最後の物だけ有効です。) +// diff --git a/db/item_db.txt b/db/item_db.txt new file mode 100644 index 00000000..5b88cbe6 --- /dev/null +++ b/db/item_db.txt @@ -0,0 +1,3 @@ +#ID, Name, Label, Attr, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, LifeTime, {UseScript}, {EquipScript} {UnEquipScript} +0, DEFAULT, Default, 0, 0, 0, 0, 10, , , , , , 2, , , , , 0, {}, {} +# <------ 23chars ------> <------ 23chars ------> diff --git a/db/item_descriptions.txt b/db/item_descriptions.txt new file mode 100644 index 00000000..361572c7 --- /dev/null +++ b/db/item_descriptions.txt @@ -0,0 +1 @@ +// File created using Spamrat's Athena Database Editor v1.4.4 diff --git a/db/item_giftbox.txt b/db/item_giftbox.txt new file mode 100644 index 00000000..92ed47f5 --- /dev/null +++ b/db/item_giftbox.txt @@ -0,0 +1,7 @@ +// File created using Spamrat's Athena Database Editor v1.4.4 +// +// プレゼントボックスから得られるアイテムを設定。 +// ItemID, ItemName(Dummy), Rate +// アイテムID、アイテムの名前(ダミー)、確率(*10000)をした物です。500000なら50%で1000000なら100%です。) +// アイテムIDが0の場合確率をアイテムの選択に失敗した時に得られるデフォルトアイテムのIDとして認識します。(複数である場合最後の物だけ有効です。) +// diff --git a/db/item_noequip.txt b/db/item_noequip.txt new file mode 100644 index 00000000..5eb36973 --- /dev/null +++ b/db/item_noequip.txt @@ -0,0 +1,4 @@ +// The equipment restriction file +// here equipment at PvP and GvG +// where it is possible to restrict, the prescribed form: < ItemID> < Mode> +// mode = 1- So with PvP restriction, 2- GvG restriction, 3- PvP and GvG which restriction diff --git a/db/item_scroll.txt b/db/item_scroll.txt new file mode 100644 index 00000000..00b50386 --- /dev/null +++ b/db/item_scroll.txt @@ -0,0 +1,5 @@ +// 古い巻物から得られるアイテムを設定。 +// nameid, item_name(dummy), rate +// アイテムID、アイテムの名前(ダミー)、確率(*10000)をした物です。500000なら50%で1000000なら100%です。) +// アイテムIDが0の場合確率をアイテムの選択に失敗した時に得られるデフォルトアイテムのIDとして認識します。(複数である場合最後の物だけ有効です。) +0,Jellopy,909 diff --git a/db/item_violetbox.txt b/db/item_violetbox.txt new file mode 100644 index 00000000..88bde984 --- /dev/null +++ b/db/item_violetbox.txt @@ -0,0 +1,7 @@ +// File created using Spamrat's Athena Database Editor v1.4.4 +// +// 古い紫色の箱から得られるアイテムを設定。 +// ItemID, ItemName(Dummy), Rate +// アイテムID、アイテムの名前(ダミー)、確率(*10000)をした物です。500000なら50%で1000000なら100%です。) +// アイテムIDが0の場合確率をアイテムの選択に失敗した時に得られるデフォルトアイテムのIDとして認識します。(複数である場合最後の物だけ有効です。) +// diff --git a/db/job_db1.txt b/db/job_db1.txt new file mode 100644 index 00000000..4cc07a8e --- /dev/null +++ b/db/job_db1.txt @@ -0,0 +1,71 @@ +//weight,hp,hp2,sp,aspd*17(素手,短剣,片手剣,両手剣,片手槍,両手槍,片手斧,両手斧,片手鈍器,両手鈍器,杖,弓,爪,楽器,鞭,本,カタール) +//x NOV,SWO,MAG,ARC,ACO,MER,THI,KNI,PRI,WIZ,BLA,HUN,ASS,KNIp,CRU,MON,SAG,ROG,ALC,BAR,DAN,CRUp,WED,SNV +20000, 0,500,100, 650, 700, 750,600,2000,2000, 800,2000, 700, 700, 650,900,2000,2000,2000,2000,2000 +20000, 0,500,100, 650, 700, 750,600,2000,2000, 800,2000, 700, 700, 650,900,2000,2000,2000,2000,2000 +20000, 0,500,100, 650, 700, 750,600,2000,2000, 800,2000, 700, 700, 650,900,2000,2000,2000,2000,2000 +20000, 0,500,100, 650, 700, 750,600,2000,2000, 800,2000, 700, 700, 650,900,2000,2000,2000,2000,2000 +20000, 0,500,100, 650, 700, 750,600,2000,2000, 800,2000, 700, 700, 650,900,2000,2000,2000,2000,2000 +20000, 0,500,100, 650, 700, 750,600,2000,2000, 800,2000, 700, 700, 650,900,2000,2000,2000,2000,2000 +20000, 0,500,100, 650, 700, 750,600,2000,2000, 800,2000, 700, 700, 650,900,2000,2000,2000,2000,2000 +28000,150,500,300, 400, 500, 500, 550, 600, 600, 700, 700, 650, 700,2000,2000,2000,2000,2000,2000,2000 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650,2000,2000,2000,2000,2000,2000,2000 +27000, 75,300,600, 400, 550,2000,2000,2000,2000,2000,2000,2000,2000,2000, 650,2000, 575,2000,2000,2000 +27000, 75,300,600, 400, 550,2000,2000,2000,2000,2000,2000,2000,2000,2000, 650,2000,2000, 575,2000,2000 +28000,110,700,470, 400, 500, 500, 550, 600, 600, 700, 700, 650, 700,2000,2000,2000,2000,2000,2000,2000 + diff --git a/db/job_db2-2.txt b/db/job_db2-2.txt new file mode 100644 index 00000000..c36b9a71 --- /dev/null +++ b/db/job_db2-2.txt @@ -0,0 +1,26 @@ +// job_bonus 0-non 1-str 2-agi 3-vit 4-int 5-dex 6-luk +//x NV,SW,MG,AC,AL,MC,TF,KN,PR,WZ,BS,HT,AS,KNp,CR,MO,SA,RG,AM,BA,DC,CRp +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 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6-luk +//x NV,SW,MG,AC,AL,MC,TF,KN,PR,WZ,BS,HT,AS,KNp,CR,MO,SA,RG,AM,BA,DC,CRp +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 +3,0,3,1,6,0,0,3,0,1,5,3,2,0,1,0,3,3,5,6,1,0,3,0,0,0,1,6,3,0,5,0,1,0,0,3,6,2,0,5,0,0,3,0,0,1,1,5,5,0 +6,0,6,1,0,2,3,4,4,6,1,0,0,3,0,5,1,0,0,5,6,4,0,0,5,0,1,0,2,0,6,5,0,3,1,3,2,0,6,0,0,4,4,0,3,0,0,2,0,6 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+0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 diff --git a/db/mob_branch.txt b/db/mob_branch.txt new file mode 100644 index 00000000..8a24428c --- /dev/null +++ b/db/mob_branch.txt @@ -0,0 +1,9 @@ +// File created using Spamrat's Athena Database Editor v1.4.4 +// +// 古木の枝で召喚できるモンスターを設定 +// MobID, MobName(Dummy), Rate +// モンスターID、モンスターの名前(ダミー)、確率(*10000)をした物です。500000なら50%で1000000なら100%です。) +// モンスターIDが0の場合確率をモンスターの選択に失敗した時に召還されるモンスターのIDとして認識します。(複数である場合最後の物だけ有効です。) +// クライアント側で未実装のものを書くとクライアントが重力エラー +// そしてその敵がキャラクターの付近にいる間ログインできないので注意。 +// diff --git a/db/mob_db.txt b/db/mob_db.txt new file mode 100644 index 00000000..955864b3 --- /dev/null +++ b/db/mob_db.txt @@ -0,0 +1,2 @@ +# ID, Name, Jname, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element,Mode, Speed, Adelay, Amotion,Dmotion,Drop1id,Drop1per, Drop2id,Drop2per, Drop3id,Drop3per, Drop4id,Drop4per, Drop5id,Drop5per, Drop6id,Drop6per, Drop7id,Drop7per, Drop8id,Drop8per, MEXP, ExpPer, MVP1id, MVP1per, MVP2id, MVP2per,MVP3id, MVP3per,mutation count, mutation strength + diff --git a/db/mob_skill_db.txt b/db/mob_skill_db.txt new file mode 100644 index 00000000..45933a20 --- /dev/null +++ b/db/mob_skill_db.txt @@ -0,0 +1,66 @@ +// Aegis zone 8.5 -> eAthena conversion by Komurka +// + Mob Skills for Einbroch+ by Lupus +//MOB_ID, a unused dummy character sequence (for information only), STATE, SKILL_ID, SKILL_LV, +// rate (10000 = 100%), casttime, delay, cancelable, a target, a condition type, a condition value, +// a value 1, a value 2, a value 3, a value 4, a value 5, emotion +//Example +//1001,Poring@TF_POISON,attack,52,3,100,1500,10000,no,target,always,0,,,,,7 +// +//rate refers to the chance of the skill being casted when the condition is fulfilled. +//delay is the time in milliseconds that has to be pass before recasting the same skill. +// +//STATE: +// any / idle (in standby) / walk (in movement) / dead (on killed) / loot / +// attack / angry (like attack, except player has not attacked mob yet) / +// chase (following target, after being attacked) / follow (following +// target, without being attacked) +// +//target: The target of the skill can be: target (when a PC is targetted) / self / friend / master +// (the following are for ground-skills, a random target tile is selected from +// the specified area): +// around1 (3x3 area around self) / around2 (5x5 area around self) / +// around3 (7x7 area around self) / around4 (9x9 area around self) / +// around5 (3x3 area around target) / around6 (5x5 area around target) / +// around7 (7x7 area around target) / around8 (9x9 area around target) / +// around (11x11 area around self) +// +//conditions: (condition type) (value which specifies a condition value) +// always uncondtional +// myhpltmaxrate when the mob's hp drops to a certain % +// mystatuson If the mob has any abnormalities in status (condition value), +// mystatusoff If the mob has ended any abnormalities in status (condition value), +// friendhpltmaxrate when the mobs' friend's hp drops to a certain % +// friendstatuson If the friend has any abnormalities in status (condition value), +// friendstatusoff If the friend has ended any abnormalities in status (condition value), +// attackpcgt Attack PC becomes more than the number of specification +// attackpcge Attack PC becomes equal or more than the number of specification. +// slavelt when the number of slaves is lower than the original number of specification. +// slavele when the number of slaves is lower or equal than the original number of specification. +// closedattacked when melee attacked (close range attack) +// longrangeattacked when long ranged attacked (like bows and far range weapons) +// skillused when a skill is used on the mob +// afterskill after the mob used certain skill. +// casttargeted when a target is in cast range. +// rudeattacked when a target is rude attacked +// hiding *not implemented yet* when a target is hidden +// +// The character's state which can be specified to be a condition value by the statuson/statusoff system +// anybad any type of state change +// stone condition of being in stone state +// freeze condition of being in frozen state +// stan condition of being in stunned state +// sleep condition of being in sleep state +// poison condition of being in poisoned state +// curse condition of being in cursed state +// silence condition of being in silenced state +// confusion condition of being in confusion state +// blind condition of being in blind state +// hiding condition of being in hidden state +// sight condition of being in unhidden state + +//id, name@skill, state, skillid, skilllevel, permillage, casttime, delay, cancel, target, cond1, cond2, cond3, val0, val1, val2, val3, val4, emotion +1004, Hive@NPC_SUMMONMONSTER, any, 198, 1, 2000, 1000, 0, no, self, slavelt, 1, 0, 1005, , , , , +//1004, Hive@NPC_SUMMONMONSTER, attack, 198, 1, 1500, 1000, 0, no, self, slavelt, 10, 0, 1005, , , , , +1004, Hive@NPC_SUMMONMONSTER, attack, 198, 1, 5000, 500, 0, no, self, myhpltmaxrate, 30, 2, 1006, , , , , +1005, Bee@NPC_POISON, attack, 178, 5, 5000, 0, 500, yes, target, always, 0, 0, , 10, , , , +1006, BeeQueen@NPC_POISON, attack, 178, 5, 10000, 0, 500, yes, target, always, 0, 0, , 10, , , , diff --git a/db/skill_db.txt b/db/skill_db.txt new file mode 100644 index 00000000..3cdda136 --- /dev/null +++ b/db/skill_db.txt @@ -0,0 +1,45 @@ +//id, range, hit, inf, pl, nk, maxrse, max, list_num, castcancel, cast_defence_rate, inf2, maxcount, skill_type, blow_count, pool, stat, name +1, 0, 0, 0, 0, 0, 0, 1, 0, no, 0, 0, 0, none, 0, no, none, Emote //NV_EMOTE +2, 0, 0, 0, 0, 0, 0, 1, 0, no, 0, 0, 0, none, 0, no, none, Trade //NV_TRADE +3, 0, 0, 0, 0, 0, 0, 2, 0, no, 0, 0, 0, none, 0, no, none, Party //NV_PARTY +4, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, weapon, 0, no, none, X0 //SM_SWORD +6, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0, no, none, X1 //SM_RECOVERY +11, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0, no, none, X2 //MG_SRECOVERY +28, 0, 6, 4, 0, 1, 0, 2, 1, yes, 0, 0, 0, magic, 0, no, none, Teleport //AL_TELEPORT +30, 9, 6, 16, 0, 1, 0, 10, 1, yes, 0, 0, 0, magic, 0, no, none, Heal //AL_HEAL +38, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0, no, none, X3 //MC_INCCARRY +39, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0, no, none, X4 //MC_DISCOUNT +40, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0, no, none, X5 //MC_OVERCHARGE +45, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, weapon, 0, passive,dex, Mallard's_Eye //AC_OWL +50, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, weapon, 0, no, none, X6 //TF_DOUBLE +51, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, weapon, 0, no, none, X7 //TF_MISS +54, 1, 6, 4, 0, 0, 0, 100, 1, no, 0, 1, 0, none, 0, no, none, X8 //TF_POISON +144, 0, 6, 4, 0, 1, 0, 1, 1, no, 0, 1, 0, none, 0, no, none, X9 //NV_FIRSTAID +146, 0, 0, 0, 0, 0, 0, 1, 0, no, 0, 1, 0, none, 0, no, none, X10 //SM_MOVINGRECOVERY +148, 0, 0, 0, 0, 0, 0, 1, 0, no, 0, 1, 0, weapon, 0, no, none, X11 //SM_AUTOBERSERK +152, 0, 6, 4, 0, 1, 0, 1, 1, no, 0, 1, 0, weapon, 5, no, none, X12 //TF_BACKSLIDING +178, 1, 6, 4, 0, 0, 0, 100, 1, no, 0, 1, 0, none, 0, no, none, X13 //NPC_POISON +190, 1, 6, 4, 0, 0, 0, 100, 1, no, 0, 1, 0, none, 0, no, none, X14 //NPC_POISONATTACK +198, 0, 0, 4, 0, 1, 0, 10, 1, no, 0, 2, 0, magic, 0, no, none, X15 //NPC_SUMMONSLAVE +199, 0, 0, 4, 0, 1, 0, 10, 1, no, 0, 2, 0, none, 0, no, none, X16 //NPC_EMOTION +339 0, 0, 0, 0, 0, 0, 3, 0, no, 0, 0, 0, none, 0, no, none, Skill_Pool //TMW_SKILLPOOL +340, 0, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0, no, none, Magic //TMW_MAGIC +341, 0, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0, no, none, Life_Magic //TMW_MAGIC_LIFE +342, 0, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0, no, none, War_Magic //TMW_MAGIC_WAR +343, 0, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0, no, none, Transmutation_Magic //TMW_MAGIC_TRANSMUTE +344, 0, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0, no, none, Nature_Magic //TMW_MAGIC_NATURE +345, 0, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0, no, none, Astral_Magic //TMW_MAGIC_ASTRAL +350, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, weapon, 0, passive,agi, Brawling //TMW_BRAWLING +351, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, weapon, 0, passive,luk, Lucky_Counter //TMW_LUCKY_COUNTER +352, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, none, 0, passive,agi, Speed //TMW_SPEED +353, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, none, 0, passive,vit, Poison_Resistance //TMW_POISON_RESISTANCE +354, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, magic, 0, passive,int, Astral_Soul //TMW_ASTRAL_SOUL +355, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, weapon, 0, passive,str, Beserking //SKILL_WARRIOR_BERSERK implemented +500, 0, 0, 0, 0, 0, 0, 2, 0, no, 0, 0, 0, none, 0, no, none, GUILD //EVOL_GUILD +501, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0, no, none, CRAFT //EVOL_CRAFT +502, 0, 0, 0, 0, 0, 0, 20, 0, no, 0, 0, 0, none, 0, no, none, DYE //EVOL_DYE + +// maxrse describes the max. level that the skill can be raised to through the `raise skill' option. Further raising has to happen via quests. +// maxrse < max. +// `pool' can be `no', `active', or `passive'. +// `stat' can be `none', `str', `dex', `agi', `vit', `int', `luk'. diff --git a/db/skill_require_db.txt b/db/skill_require_db.txt new file mode 100644 index 00000000..006310ce --- /dev/null +++ b/db/skill_require_db.txt @@ -0,0 +1,3 @@ +//id, list_hp, list_sp, list_hp_rate, list_sp_rate, list_zeny, list_weapon, state, spiritball, itemid1, amount1, itemid2, amount2, itemid3, amount3, itemid4, amount4, itemid5, amount5, itemid6, amount6, itemid7, amount7, itemid8, amount8, itemid9, amount9, itemid10, amount10 +142, 0, 3, 0, 0, 0, 99, none, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 //NV_FIRSTAID#応急手当# +150, 0, 7, 0, 0, 0, 99, none, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 //TF_BACKSLIDING#バックステップ#
\ No newline at end of file diff --git a/db/skill_tree.txt b/db/skill_tree.txt new file mode 100644 index 00000000..51b14da3 --- /dev/null +++ b/db/skill_tree.txt @@ -0,0 +1,15 @@ +// JobNo,Skill-ID,MaxLV,RequiredSkill-ID,RequredSkill-Lv,.v5.ツ.ワ.ナ.J..ヤ.オ + +//Novice +0,1,3,0,0,0,0,0,0,0,0,0,0//NV_BASIC # basic skill + +// Soul-less +1,1,9,0,0,0,0,0,0,0,0,0,0//NV_BASIC # basic skill +1,2,5,0,0,0,0,0,0,0,0,0,0//SM_SWORD # sword damage add skill +1,4,10,0,0,0,0,0,0,0,0,0,0//SM_RECOVERY # hp regen (requires first aid) +1,9,10,4,10,0,0,0,0,0,0,0,0//MG_SRECOVERY # sp regen (requies first aid) +1,36,10,0,0,0,0,0,0,0,0,0,0//MC_INCCARRY # increase max carry weight +1,37,10,0,0,0,0,0,0,0,0,0,0//MC_DISCOUNT # get cheaper prices from npc +1,38,10,0,0,0,0,0,0,0,0,0,0//MC_OVERCHARGE # sell stuff for better price to npc +1,48,10,2,5,0,0,0,0,0,0,0,0//TF_DOUBLE # a chance for double hits, requires sword damage add lvl 5 +1,49,10,2,10,0,0,0,0,0,0,0,0//TF_MISS # increased chance of dodging, requires backsliding
\ No newline at end of file diff --git a/db/statpoint.txt b/db/statpoint.txt new file mode 100644 index 00000000..b61780d4 --- /dev/null +++ b/db/statpoint.txt @@ -0,0 +1,255 @@ +48 +52 +56 +60 +64 +69 +74 +79 +84 +90 +96 +102 +108 +115 +122 +129 +136 +144 +152 +160 +168 +177 +186 +195 +204 +214 +224 +234 +244 +255 +266 +277 +288 +300 +312 +324 +336 +349 +362 +375 +388 +402 +416 +430 +444 +459 +474 +489 +504 +520 +536 +552 +568 +585 +602 +619 +636 +654 +672 +690 +708 +727 +746 +765 +784 +804 +824 +844 +864 +885 +906 +927 +948 +970 +992 +1014 +1036 +1059 +1082 +1105 +1128 +1152 +1176 +1200 +1224 +1249 +1274 +1299 +1324 +1350 +1376 +1402 +1428 +1455 +1482 +1509 +1536 +1564 +1592 +1620 +1648 +1677 +1706 +1735 +1764 +1794 +1824 +1854 +1884 +1915 +1946 +1977 +2008 +2040 +2072 +2104 +2136 +2169 +2202 +2235 +2268 +2302 +2336 +2370 +2404 +2439 +2474 +2509 +2544 +2580 +2616 +2652 +2688 +2725 +2762 +2799 +2836 +2874 +2912 +2950 +2988 +3027 +3066 +3105 +3144 +3184 +3224 +3264 +3304 +3345 +3386 +3427 +3468 +3510 +3552 +3594 +3636 +3679 +3722 +3765 +3808 +3852 +3896 +3940 +3984 +4029 +4074 +4119 +4164 +4210 +4256 +4302 +4348 +4395 +4442 +4489 +4536 +4584 +4632 +4680 +4728 +4777 +4826 +4875 +4924 +4974 +5024 +5074 +5124 +5175 +5226 +5277 +5328 +5380 +5432 +5484 +5536 +5589 +5642 +5695 +5748 +5802 +5856 +5910 +5964 +6019 +6074 +6129 +6184 +6240 +6296 +6352 +6408 +6465 +6522 +6579 +6636 +6694 +6752 +6810 +6868 +6927 +6986 +7045 +7104 +7164 +7224 +7284 +7344 +7405 +7466 +7527 +7588 +7650 +7712 +7774 +7836 +7899 +7962 +8025 +8088 +8152 +8216 +8280 +8344 +8409 +8474 +8539 +8604 +8670 +8736 +8802 +8868 +8935 +9002 |