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author | Ledmitz <smoothshifter@tuta.io> | 2020-08-25 13:51:42 +0000 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-08-25 13:51:42 +0000 |
commit | a630db08515a59841bd0b5848de542a582ad09ff (patch) | |
tree | cd76bfef6e08b0e1de49cd008ac0959ea92d6e47 /LICENSE | |
parent | cd3cbf2c7a9535b724e3ba7e6466d2fea909eb60 (diff) | |
download | clientdata-a630db08515a59841bd0b5848de542a582ad09ff.tar.gz clientdata-a630db08515a59841bd0b5848de542a582ad09ff.tar.bz2 clientdata-a630db08515a59841bd0b5848de542a582ad09ff.tar.xz clientdata-a630db08515a59841bd0b5848de542a582ad09ff.zip |
magic-heal
magic-heal-sfx: Originally inma.ogg in my TMW patch.
I assume this is for a casting sound and a lum animation plays.
If the effect lasts for the duration of the heal, then this is
not suitable and a lower vol, shorter sound would be better.
If there is an instant heal type spell, like inma, this should
work and may look fine with lum-like heal, but it's not tested.
Diffstat (limited to 'LICENSE')
-rw-r--r-- | LICENSE | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -1146,6 +1146,8 @@ https://www.gitorious.org/evol/clientdata-beta/blobs/master/LICENSE ## Magic ### Fireball sfx/magic/fireball.ogg (Ledmitz) (CC BY-SA 3.0) (-) +### Heal + sfx/magic/heal.ogg (Ledmitz) (CC BY-SA 3.0) (-) ## Monsters ### Bee sfx/monsters/bee/die1.ogg (Ledmitz) (CC BY-SA 3.0) (-) |