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authorAlige <aligetmw@hotmail.fr>2013-05-28 14:13:43 +0400
committerAlige <aligetmw@hotmail.fr>2013-05-28 14:13:43 +0400
commitc2ca6978cfa8e23c3dca01d237ea66aef4d31392 (patch)
tree8d30c252c601b4fb11efd3cb08afcb76be84f695
parent26f312b71c050dfbce328462c72ced7a299ac5d9 (diff)
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Piou slayer weapon spritesheet bigger and slightly improved (sharperned the weapon). Still missing frames.
-rw-r--r--graphics/sprites/equipment/weapons/piouslayer.pngbin3939 -> 3615 bytes
-rw-r--r--graphics/sprites/equipment/weapons/piouslayer.xml22
2 files changed, 1 insertions, 21 deletions
diff --git a/graphics/sprites/equipment/weapons/piouslayer.png b/graphics/sprites/equipment/weapons/piouslayer.png
index 82ef5ace..9975cd45 100644
--- a/graphics/sprites/equipment/weapons/piouslayer.png
+++ b/graphics/sprites/equipment/weapons/piouslayer.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/piouslayer.xml b/graphics/sprites/equipment/weapons/piouslayer.xml
index 6d837fdd..ff8fad2b 100644
--- a/graphics/sprites/equipment/weapons/piouslayer.xml
+++ b/graphics/sprites/equipment/weapons/piouslayer.xml
@@ -7,25 +7,5 @@ Copyright (C) 2011-2013 Evol Online -->
width="64"
height="64"/>
- <action name="default" imageset="base">
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="0" end="3" delay="80"/>
- <end />
- </animation>
- <animation direction="left">
- <sequence start="4" end="7" delay="80"/>
- <end />
- </animation>
- <animation direction="up">
- <sequence start="8" end="11" delay="80"/>
- <end />
- </animation>
- <animation direction="right">
- <sequence start="12" end="15" delay="80"/>
- <end />
- </animation>
- </action>
+ <include file="races/human-male.xml"/>
</sprite>